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The time is over, Firestorm's next expansion: Midnight will be released on Monday, November 23 on its realm Silvermoon!
It's time to face the void!
This expansion has been in development for over a year and in Beta phase for the past month, and it's finally at a point where we can confidently say it's stable and with tons of content. Almost every part of the patch has been scripted and implemented.
The time spent in both the Closed and Open Beta has truly paid off, and we really appreciate everyone who supported us by reporting issues, triggering crashes, and helping us identify and fix them.
Before we jump into Midnight's content, let's clarify something that will likely interest many of you, character copy:
- Every character from Dornogal will moved over to Midnight official realm on November 23, 2026.
- You will keep your gold, items, and guild banks stuff.
- The auction houses will end and return to the mailbox automatically.
Important note: The client will actually run on version 12.0.7, but the content will be from patch 12.0.2, and class balance will reflect 12.0.7.
Download the Midnight client through our launcher or simply update your existing The War Within client!
Important note 2: Midnight Season 1 (PvP, Mythic , Delves, Raids, Prey in Hard - Nightmare difficulties & World Bosses) will arrive a little later, on December 7, 2026.
Important note 3: Dornogal realm will be closing its doors, which means that The War Within extension will no longer be available.
Following our recent changes to legacy realms, we don't want to keep accumulating old realms. Instead, we want everyone to move forward and join the new content in Midnight realm.
Also, we will be giving a special and unique reward to players who log in during the first week of Midnight's release (November 23 - November 30). On top of that, Boris will also be offering a Level 80 Boost during that first week as well, so don't forget to log in on time and claim yours! More info below!
Well, it's time, let's talk about Midnight content. Enjoy it!
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LEVEL EXPERIENCE
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For new, returning, or current Firestorm players who want to level a character from the beginning, the starting zone is Exile's Reach and from there, you'll continue your experience by talking to Chromie and choosing where to go next.
From levels 1 to 10: When you create a new character, you will automatically begin in Exile's . This zone includes a tutorial and a series of simple quests designed to help you get started in World of Warcraft. Exile's Reach has been revamped, including the updated new player experience from patch 11.2.7
Allied races will start level 10, meaning they can skip the first part. Demon Hunters and Dracthyrs will still pursue their starting questline.
The Earthen, the new allied race, begin in their own starting zone. After finishing it, they’ll be directed to Chromie to start a leveling zone. ???? check
From levels 10 to 70: At the moment, you can choose between Dragonflight, Shadowlands, and Battle for Azeroth. Dragonflight is selected by default, as it currently works best overall.
From levels 70 to 80: At level 70, you'll make your way into Khaz Algar, starting in Silithus, here you will find the introductory storyline "Visions of Azeroth"
Finally from levels 80 to 90: You'll make your way to Quel'Danas by following the introductory storyline, The Light's Summons.
The first quest, Midnight, will appear directly in your quest log. Travel to the nearest Image of Lady Liadrin in Dornogal, Stormwind, or Orgrimmar to continue the storyline.
Also, a catch-up system for returning players has beed added.
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WELCOME TO QUEL'DANAS
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Midnight arrives with four zones to explore, each with its own Renown faction, alongside a new hub city: Silvermoon City. This iconic city has been rebuilt, and its light once again shines across the land. In Silvermoon, you’ll also find The Arcantina, a tavern located in a pocket dimension.
With a new max level of 90, players can look forward to new dungeons, new raids, and new Delves, as well as plenty to discover throughout the zones, including World Quests, rare enemies, treasures, side storylines, and a variety of World Events.
These include Abundance, Legends of the Haranir, Saltheril's Soiree and Stormarion Assault. Players can also take on Special Assignments, hunt down four World Bosses (Cragpine, Lu'ashal, Thorm'belan, and Predaxas), or experience Prey, a new system that brings a fresh way to engage with open-world content.
We'll take a closer look at all these activities and features below.
NEW FOUR ZONES:
- Eversoon Wood & Quel'tanas: The first experiences in Midnight begin in Eversong Woods,home to the capital city of Silvermoon. This zone is expanded to include areas of the original Eversong Woods, Ghostlands, and the Isle of Quel'Danas. All three zones are combined and have healed from the previous wounds caused by the Scourge.
The zone features the Saltheril's Soiree event, the Silvermoon Court Renown, three new delves, three dungeons, and one raid.
- Zul'Aman: Originally a raid in The Burning Crusade, Zul'Aman returns in Midnight as a new zone. This ancestral land of the Forest Trolls is home to ancient forests and mountains teeming with wildlife.
This zone features three new delves, two dungeons, the event, Abundance and the Amani Tribe Renown.
- Harandar: Harandar is the ancestral home of the new Haranir Allied Race. This untamed zone is covered by a lush, fungal jungle that has grown around the roots of the World Trees.
The entire environment is shaped by plant life, from towering fungal formations and moss-covered bridges to the bioluminescent creatures that inhabit the area. Both its wildlife and structures revolve around the roots of the Trees, while glowing creatures illuminate the jungle
The zone also features the Legends of the Haranir event, the Hara'ri Renown, two new delves and one dungeon.
- Voidstorm, a chaotic world overflowing with Void energy and the final zone players will explore while leveling through Midnight.
Its hostile environment is home to creatures that fight to consume both the heroes of Azeroth and one another. Players will also encounter three enormous Nexus Points that absorb the surrounding Void energy.
The zone features the Singularity Renown, the Stormarion Assault event, along with three Delves, two dungeons, and one raid.
NEW WORLD EVENTS:
- SALTHERIL'S SOIREE
Saltheril's Soiree is a weekly World Event in Eversong Woods where players can earn reputation with four of Silvermoon's military factions: the Blood Knights, Farstriders, Magisters, and Shades of the Row. Help maintain the peace in Eversong Woods by completing activities, strengthening Runestones, and earning each faction's favor to unlock unique rewards.

To unlock Saltheril's Soiree, start the Saltheril's Haven quest in Silvermoon City. It will lead you to Lord Saltheril's festive party in Fairbreeze Village, where you can meet the four subfactions and visit their vendors in Saltheril's Haven to complete the introductory quests (Honored Guests and High Esteem).
- ABUNDANCE
Abundance is a repeatable World Event available in all four Midnight zones where you help Dundun. You can unlock this event by completing a short introductory questline that starts with The Abundant Lands, available from Chel the Chip in Amani'Zar Village, Zul'Aman. Once unlocked, you can visit any of the four Abundance caves across Midnight's zones and speak with Dundun to start the event.
You'll have three minutes to collect as many treasures as possible by defeating enemies and gathering resources. Each time you turn in treasures you earn stacks of Blessing of Abundance. This buff increases your movement speed, your stat and your treasure pickup radius. The more treasures you turn in the the rewards.

This event also lets you take part in special Abundant Harvests inside its caves. Every 8 hours, one of the four caves is selected for the harvest. While it's active, you can use Shards of Dundun to empower the cave.
You can obtain up to 8 Abundance Tokens per week from outdoor activities in Zul'Aman, Patron Crafting Orders, or gathering in Quel'Thalas.
Once empowered, completing the Abundant Harvest cave rewards you with Unalloyed Abundance. The amount you receive depends on how much treasure you collect inside.
You can spend Unalloyed Abundance at Chel the Chip, found near the entrance of any Abundance cave, to buy housing decor, transmog, and profession items.
- LEGENDS OF THE HARANIR
Legends of the Haranir is a weekly World Event in Harandar where you can discover the history of the Haranir through ancient relics. To take part, pick up the Lost Legends quest from Zur'ashar Kassameh at the Den and choose one of seven relics. Each one takes you through a short scenario that tells its story. You can only choose one relic per week, with your choice shared across your Warband.

Completing the scenario rewards you with an Avid Learner's Supply Pack, 1,000 Hara'ti reputation, and a housing decor item based on the relic you chose.
- STORMARION ASSAULT
Stormarion Assault is a public event that takes place at the Stormarion Citadel in the Voidstorm. It starts every 30 minutes and lasts approximately 15 minutes.
Players must protect the Singularity Anchor from three waves of enemies, increasingly more powerful than the last. At select locations, defenses can be placed to temporary block incoming enemies, with additional defenses opening after the first and second wave. These require Stormarion Cores, obtained from completing quests around Stormarion Citadel. Each defense costs 10 Stormarion Cores and serves a different purpose.

The Stand Your Ground world quest is available each week, rewarding the Victorious Stormarion Pinnacle Cache. The Victorious Stormarion Cache is available for players below level 90.
NEW RENOWNS:
You'll unlock the four Renown factions as you progress through the main campaign in each of Midnight's zones. Each zone has its own faction, so you'll get to know them as you explore the story:
- Silvermoon Court - Eversong Woods
- Amani Tribe - Zul'Aman
- Hara'ti - Harandar
- The Singularity - Voidstorm
Once you reach level 90, you can keep earning Renown by completing World Quests and taking part in outdoor activities. Your Renown progress is shared across your Warband.
SPECIAL ASSIGNMENTS:
Special Assignments (or capstone world quests) are a type of world quest that provides a Fabled Veteran's Cache, with one-two being available each week.
These world quests are locked and require completing at least 3 other world quests in the given zone to unlock them. Each one has a banner underneath indicating whether it's currently locked or unlocked.
PREY SYSTEM:
Prey is a new activity that adds a new way to enjoy open-world content. you will need to hunting down enemies across the expansion's zones. You'll pick a target, track it down as you explore, and eventually face it in combat. But the hunt goes both ways, and your target may ambush you when you least expect it.
To unlock Prey, you'll need to reach level 90. Once you do, head to Murder Row in Silvermoon City and talk to Magister Astalor Bloodsworn. He'll give you the introductory quest, Prey: Astalor's Initiative, complete the questline to unlock the activity.

From then on, you can start hunts at the Hunt Table in Astalor's Sanctum, where you'll choose your target, the zone, and the difficulty.
Once you've picked your prey, head to the zone and get exploring. Completing World Quests, hunting rare enemies, looting treasures, and taking part in other outdoor activities will help you track down your target.
Don't expect to have the hunt all to yourself, though. Your target can ambush you while you're exploring, so you'll need to be ready to fight. Keep at it, and you'll eventually find its hiding place and get your chance to take it down.
You can choose between three difficulty levels:
- Normal: You can team up with other players to take down your target.
- Hard: Your hunt comes with additional challenges called Torments, making things more dangerous.
- Nightmare: The toughest option, with more Torments and harder encounters.

Prey hunts reward gear, upgrade materials, and progress toward the Great Vault. You'll also collect Remnants of Anguish, which you can spend at Construct V'anore in Astalor's Sanctum to purchase cosmetic rewards such as mounts, pets, toys, and transmog appearances.
To make things easier, here's a simplified look at the steps involved in hunting your prey:
- Select a target and difficulty at Astalor’s Hunt Table.
- Travel to the zone listed on the contract.
- Complete World Quests, rares, treasures, and Prey objectives.
- Survive any Ambushes and use Riposte for extra progress.
- Wait until the Anguish crystal glows bright red.
- Follow the new marker to the target’s location.
- Activate the crystal when you are ready to begin.
- Chase the target while avoiding traps and hazardous ground.
- Stay inside the required area during the chase.
- Defeat the target during the final encounter.
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PLAYER HOUSING
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Player Housing lets you own and decorate a house in Azeroth. You can choose a plot in one of the available neighborhoods, customize your home inside and out, and fill it with decorations you've collected throughout the game. Your house is also shared across your Warband, so you can access it with any of your characters.
How to Unlock Housing
To unlock Player Housing, you'll receive the introductory quest A House For You, which takes you through the basics of the system.
After completing the introductory questline, a new Housing button will appear in your game interface. You can use it to access your house and manage your Housing options.
You'll also be able to visit one of the two available neighborhoods:
- Founder's Point, themed around the Alliance.
- Razorwind Shores, themed around the Horde.
Take a look around, find a plot you like, and interact with the sign in front of it to claim it. Your first house is free, and all your Warband characters will share it.
How It Works
Houses are grouped into neighborhoods, where you can live alongside other players. You can choose between two types:
- Public Neighborhoods: Open to anyone, allowing you to live alongside other players.
- Private Neighborhoods: Created for guilds or groups of friends. Guild neighborhoods require at least 10 active members, you need 10 signatures from your neighborhoods to get started.

You can also move to another plot or switch neighborhoods if you change your mind.
You can own up to two houses per Warband: one in Founder's Point and another in Razorwind Shores. Your first house is free, while the second costs 1k gold. And if you ever fancy a change of scenery, you can move your house to another available plot or neighborhood without losing any of your decorations. Your entire home, inside and out, moves with you!
What Can You Do With Your House?
There's quite a bit you can do with your home:
- Decorate it: Place furniture, rugs, paintings, trophies, plants, and other items. You can customize both the interior and exterior of your house.
- Arrange your rooms: Move decorations around, adjust their placement, and save different room layouts so you can change things up whenever you like.
- Collect decorations: There are plenty of ways to find new items, including quests, achievements, professions, world activities, and exploration. You can also buy decorations from certain vendors.
- Visit other players: Invite friends over to see your house or visit their homes for some inspiration. You can even visit players from the opposite faction.
- Level up your house: Earn House XP to increase your home's level and unlock upgrades, including a higher decoration limit.
- Collect decorations and souvenirs: You can fill your home with furniture, trophies, keepsakes, and souvenirs from your adventures across Azeroth. These items come from all kinds of content, including quests, achievements, dungeons, raids, professions, and special events. It's a great way to bring a little piece of your adventures back home and display it in your own space.

Neighborhood Endeavors
Neighborhood Endeavors are monthly activities where everyone in the neighborhood can work together towards a common goal. Each Endeavor has a different theme and comes with tasks you can complete through regular gameplay, including professions, quests, dungeons, and raids.
As the neighborhood makes progress, you'll unlock new rewards, vendors, and themed decorations. Taking part also grants House XP and Community Coupons, which you can spend on additional decorations.
There's no need to rush through any of this. You can decorate your home at your own pace, collect new items as you play, and join in with your neighborhood's activities whenever you feel like it.
This feature will be available in January, 2027.
Go wild, builder! It's your house, after all!
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NEW ALLIED RACE
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The Haranir are a neutral Allied Race, making them available to both the Horde and the Alliance. This new race is unlocked during the main story Campaign in Harandar and completing the achievement Allied Race: Haranir.
They have nine classes available to them: Druid, Hunter, Mage, Monk, Priest, Rogue, Shaman, Warlock, and Warrior.

Haranir Druid also means new Druid travel forms. These travel forms feature unique creatures, including werebears, humanoid owls, lynxes, and more.

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CLASS-TALENT CHANGES & NEW DEMON HUNTER SPEC
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With the level cap going up to 90, players get 10 extra talent points to spend. Demon Hunters also get a new third spec, Devourer. There are also plenty of class and talent changes.
Let's go:
CLASS AND TALENT CHANGES
Every class gains access to 10 talent points that are distributed as follows:
- You will receive 3 points in your Class tree. There are no new nodes, so you only have more choice.
- You will receive 3 points in your Hero tree. A fourth lane will be added for each spec.
- You will receive 4 points in your Specialization tree and spend them on Apex Talents.
APEX TALENTS
The final node inside your Spec tree includes three little pips at the bottom. This is where you spend your Apex talents. The first and final points are intended to be the most impactful.

How to Unlock Apex Talents in Midnight
The first node of Apex Talents will unlock once the player reaches Level 81. From there, the second node unlocks at Level 84 with the final node unlocking at Level 90. With the Midnight expansion, the player level cap is increasing to 90, giving players 10 more skill points to invest into their class and specialization trees.
NEW DEMON HUNTER SPECIALIZATION
Demon Hunters gain their third specialization: Devourer. Devourer is a mid-range DPS specialization that uses a mix of melee and ranged abilities to deal Cosmic damage to enemies.
This new Demon Hunter specialization introduces two new Hero Talents called Annihilator and Void-scarred.

The existing Demon Hunter Hero Talent trees have been adjusted to introduce Annihilator. The Fel-Scarred Hero Talent Tree will be renamed Void-Scarred for Devourer Demon Hunters, as they do not use Fel magic

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THREE NEW RAIDS
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The expansion will feature three raids, which will be released progressively. The Voidspire and The Dreamrift will open with Season 1, while March on Quel'Danas will become available later on.
THE VOIDSPIRE
The Voidspire raid is located in the Voidstorm, towards the center of the zone. Join the Light and Alleria to save the world from the Void!
The raid will open alongside Season 1, with all difficulties except Mythic available.
Here's a list of its bosses:
- Imperator Averzian
- Vorasius
- Fallen-King Salhadaar
- Vaelgor & Ezzorak
- Lightblinded Vanguard
- Crown of the Cosmos
The last boss, Crown of the Cosmos, can also be done in Story mode with followers.
To get in, you must have quest 88709 (The Voidspire) on taken, completed or rewarded state to see Venzilion the Reality Cracker at The Approach in Voidstorm and choose to enter The Voidspire in Story Mode.
You queue alone, with no group or role check, and go straight in.
The Dreamrift is a one-boss raid located in Harandar, in the southeastern part of the zone. You can portal to Harandar from Silvermoon City. If the portal to Harandar is not available, you must progress further in the Midnight campaign and complete the quest "The Root Cause".
- Chimaerus the Undreamt God, this boss fight has two stages that repeat until defeated or until enraged.
The raid will open alongside Season 1, with all difficulties except Mythic available.
This raid is a two-boss raid located in the Isle of Quel'Danas, towards the south.
Here's a list of its bosses:
This raid will not be available at the start of Season 1. It will open later.
March on Quel'Danas also includes a Story Mode that offers a simplified version of its final boss, Midnight Falls (with no loot), allowing players to experience the Season 1 raid finale cinematic.
There are no requirements to enter Story Mode. Simply speak with Tactical Telemancer Seralia, located to the left of the raid entrance, and select the dialogue option to queue up.
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MIDNIGHT DUNGEONS & MYTHIC
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The 8 new dungeons from Midnight will be available as soon as the realm opens, providing the first reliable and extensive PvE content of the expansion. Five of them can be accessed while leveling, and the remaining ones will unlock once you reach level 80.
MIDNIGHT DUNGEONS:
Level-Up Dungeons 80 - 90:
- Windrunner Spire (level 81)
- Murder Row (level 82)
- Maisara Caverns (level 85)
- The Blinding Vale (level 88)
- Den of Nalorakk (level 88)
Max-Level Dungeons:
All dungeons will be available in normal, hero and mythic 0 modes and you can run Normal dungeons with followers.
MYTHIC ROTATION FOR S1:
Similar to what happens with the raids, the Mythic dungeons will not be available until Season 1 starts (on December 7, 2026).
Following the same system, 4 dungeons will be from the current expansion, and the other 4 will be from the previous expansion:
- Magisters' Terrace
- Maisara Caverns
- Nexus-Point Xenas
- Windrunner Spire
- Algeth'ar Academy (Dragonflight)
- The Seat of the Triumvirate (Legion)
- Skyreach (Warlords of Draenor)
- Pit of Saron (Wrath of the Lich King)
During this first season, we will have a new addition regarding affixes:
- At Mythic Keystone level 2, Lindormi's Guidance becomes active.
- At Mythic Keystone level 5, Xal'atath's Bargain rotating affix becomes active (Xal'atath's Bargain: Ascendant, Xal'atath's Bargain: Voidbound, Xal'atath's Bargain: Oblivion and Xal'atath's Bargain: Devour).
- At Mythic Keystone level 6, Lindormi's Guidance is removed.
- At Keystone Level 7, Tyrannical or Fortified become active, alternating each week.
- At Keystone Level 10, both Tyrannical and Fortified become active at the same time.
- At Keystone Level 12 , Xal'atath's Bargain is replaced with Xal'atath's Guile.
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DELVES
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Delves received their own seasonal progression in Midnight, with Valeera Sanguinar joining you as a new companion, a new Delver's Headquarters and Nullaeus waiting at the end of the season's Nemesis challenge.
The Delver's Headquarters is located in Silvermoon City and serves as your base for Delves in Midnight. You'll find Valeera Sanguinar here, along with the Delve vendors and everything you need to keep track of your seasonal progress. It's also where you can spend your Undercoins, pick up quests, and check out the rewards available through the Delver's Journey.

Midnight introduced 10 new Delves spread across its zones, each with its own layouts, enemies, and story variants.
Here's where to find them:
- Eversong Woods: The Shadow Enclave, Collegiate Calamity, and The Darkway.
- Zul'Aman: Atal'Aman and Twilight Crypts.
- Harandar: The Grudge Pit and The Gulf of Memory.
- Voidstorm: Shadowguard Point and Sunkiller Sanctum.
- Isle of Quel'Danas: Parhelion Plaza.
You could complete them solo or team up with up to four other players.
Delve features:
- New Companion: Valeera Sanguinar: Valeera, iconic Blood Elf Rogue, is your companion throughout the season. You could set her role to Tank, Healer, or DPS, depending on what worked best for your character. You could also customize her abilities with Curios and level her up to 60.
- 11 Difficulty Tiers: Delves ranged from Tier 1 to Tier 11, with tougher enemies and better rewards as you progressed. Tier 8 was the main target for gearing, while higher tiers offered additional challenges and Crest rewards.
- Bountiful Delves: Four Delves became Bountiful each day. These offered better gear, but you needed a Restored Coffer Key to open the Bountiful Coffer at the end. Completing them also contributed to your Great Vault progress.
- Great Vault: Delves counted towards the World content row. Completing 2, 4, or 8 Delves unlocked additional choices, with Tier 8 runs providing the highest available Delve reward.
- Delver's Journey: Season 1 introduced a dedicated progression track. You earned Delver's Journey progress by completing Bountiful Delves, unlocking rewards as you advanced. These included cosmetics, extra Restored Coffer Keys, access to new vendors and equipment, and even a mount.
New Nemesis: Nullaeus
The season's Nemesis was Nullaeus, a powerful enemy waiting in Torment's Rise, in Voidstorm. You could unlock the encounter by completing higher-tier Delves, with two difficulty levels available.
Defeating Nullaeus came with several exclusive rewards:
- Nullaeus Domaneye: A cosmetic headpiece earned through the My Shady Nemesis achievement.
- The Ominous: A title awarded for defeating Nullaeus on the higher difficulty.
- Arcanovoid Construct: A mount earned by defeating Nullaeus solo on the higher difficulty.
- Fabled Vanquisher of Nullaeus: An exclusive title.
You could also follow Valeera's introductory questline to earn the Corrosive Victory toy.
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PVP
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Midnight Season 1 introduced a new competitive PvP season, with fresh gear, rewards, and changes to the Arena system.
Main Features
- Diminishing Returns (DR) changes: Crowd control effects from the same category now make targets immune after two applications instead of three. DR reset time was also reduced from 18 to 16 seconds.
- Lower Gladiator rating requirement: The rating requirement was reduced from 2400 to 2300.
- New Epic Battleground: Slayer's Rise: A 40v40 battleground set in Voidstorm, featuring weekly quests, world PvP activities, vendors, and a dedicated PvP area.

PvP Gear
There were four main ways to obtain PvP gear:
- Honor: Galactic Aspirant gear, with a PvP item level of 276, purchased from Captain Dawnrunner in Silvermoon City.
- Conquest: Galactic Gladiator gear, with a PvP item level of 289, purchased from Irissa Bloodstar in Silvermoon City.
- War Mode: Galactic Warmonger gear, with a PvP item level of 276, purchased with Bloody Tokens from Runa the Auctioneer in Silvermoon City.
- Crafting: Thalassian Competitor gear, with PvP item levels of 263, 276, and 289, depending on the materials used.
Galactic Gladiator
The new PvP season is Galactic Gladiator, bringing a fresh set of rewards for players to earn throughout the season.
Oh, and keep an eye on the sky... Spectral Battle Chests are falling, and you'll have to fight for your share!
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MORE CONTENT
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LOREWALKING & LEGACY CONTENT
Join the Lorewalkers and explore some of Azeroth's biggest stories. Whether you're new to the game or an old adventurer revisiting familiar stories, you can experience them directly in-game. For now, only the Lich King storyline is available. To start it, speak to Li Li Stormstout in Silvermoon).

We also wanted to give some attention to legacy content, as we promised previously.
The Timewalking rotation now includes Warlords of Draenor and Cataclysm, WoD Garrisons are back, and Tanaan Jungle has received new spawn points. There have also been a lot of fixes to older dungeons and raids, making it easier to revisit this content.
You can check it in the Midnight changelog.
TRANSMOG UPDATED
Midnight is bringing the biggest change to Transmog since the feature released.
Transmog, the system that lets you customize the appearance of your gear is getting a major overhaul in Midnight.
The main changes include keeping your chosen outfit when equipping new gear, switching between saved outfits without spending gold, setting outfits to change automatically for specific activities, and increasing the number of outfit slots from 20 to 50.

Upon logging into the game for the first time, either as a long time player or new/returning player, you will have 2 outfit slots. With these slots you can assign each piece to whatever other pieces you have collected previously. You must buy the rest with gold.
Once you have set your preferred gear pieces, simply click the save outfit button and pay the appropriate cost associated with any changes to the outfit. Now you are looking good!
One of the biggest additions to the new Transmog system is Situations, which let you assign different outfits to specific scenarios as you explore Azeroth. You can set them based on your location, movement, specialization, equipment sets, weather, time of day, or even your character's form if you're a Dracthyr or Worgen.
USER INTERFACE UPDATE
Midnight is bringing some welcome improvements to the game's UI, with new features, more customization options, and a number of smaller changes to existing elements.
Here's a closer look at what's changing:
- UI Improvements
Midnight is bringing some welcome improvements to the game's UI, with new features, more customization options, and several changes to existing elements. Here's a closer look at what's changing.
- Nameplate Improvements
Nameplates are getting more customization options and better combat information. You'll be able to adjust how buffs and debuffs are displayed, while important enemy casts will have more prominent cast bars, making dangerous abilities easier to spot and interrupt.
Threat indicators have also been improved, and interrupts will display the name of the player who performed them. In PvP, Nameplates will highlight crowd-control effects, helping you react more quickly during combat.
- Damage Meters
Damage Meters are now part of the base UI, allowing you to track your performance without installing an addon. They cover several categories, including Damage Done, DPS, Damage Taken, Avoidable Damage Taken, Healing Done, HPS, Interrupts, and Dispels.
You can display up to three windows at once and customize their appearance through Edit Mode. The meters also track individual encounters and provide an overview of your last 30 encounters, with server-side data helping improve accuracy.
- Boss Alerts
Boss encounters now feature an in-game timeline showing upcoming abilities and important mechanics. You'll also receive alerts for dangerous abilities and when you're targeted.
These warnings appear in the center of the screen, similar to raid warnings, and can be customized through Edit Mode.
- More Quality-of-Life Improvements
- Personal Resource Bar
The Personal Resource Bar is now a separate HUD element instead of a floating Nameplate. You can move it, adjust its size, and change its transparency through Edit Mode. There are also options to hide health and resource bars or display them only during combat.
- Cooldown Manager Updates
The Cooldown Manager is getting more customization options, including the ability to save, share, and import layouts. You can also assign visual and sound alerts to individual cooldown events, with support for multiple alerts on the same ability.
- Combat Audio Alerts
A new accessibility feature adds text-to-speech alerts for important combat events, including player health, enemy casts, target changes, and party member health. You can customize the voice, volume, speed, and which events trigger an alert.
- External Defensives Tracker
External defensive abilities now have their own tracker in the Combat section of Edit Mode, making it easier to monitor defensive buffs applied to you by other players during group content.
- Personal Resource Bar
PROFESSIONS & SPARKS
Professions have received a number of changes as well. Reagents and consumables now have two quality levels instead of three, and Artisan's Acuity has been replaced by profession-specific Artisan's Moxie. Profession specialization trees have also been updated, with new Midnight recipes and changes to Crafting Orders.
Crafting Sparks have been simplified too. You no longer need to combine Fractured Sparks to get a full Spark, as they now drop directly. Profession tools and accessories have also received an update, with their secondary stats now working in older expansions.
Players could obtain their first two Sparks of Radiance by completing two weekly quests: Midnight: World Tour and Unity Against the Void, given by Lady Liadrin in Silvermoon. Each quest rewarded one Spark.
After that, players could earn one additional Spark per week through a weekly quest.
There is also a catch-up system that allows players who missed previous weeks to earn additional Sparks through endgame activities such as Delves, Mythic , Raids, and other max-level content.
THE CATALYST
Players receive one catalyst charge (Dawnlight Manaflux) every two weeks, starting with the launch of Season 1 on December 7, 2026.
There are two Catalysts available: one neutral and one Horde-only, located in the hostile area of Silvermoon for Alliance players.

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BORIS RETURNS AND A SURPRISE

Gear up, heroes!
To celebrate the arrival of the expansion, we have two epic surprises waiting for you!
First, the legendary tauren Boris returns for one entire week (from November 23 to November 30), ready to boost a single character on your account straight to level 80. He'll even give to you a full set of starter gear, letting you charge into quests, dungeons, and more! But choose wisely, because Boris can only help a single character on your account.
And as a special token of our gratitude for your constant support and loyalty, every adventurer who logs in during the first week will receive the Retrained Skyrazor mount, letting you soar across Azeroth in unmistakable style. Enjoy the head start and charge into this new chapter with flair!




