SL - Хотфиксы

November 20, 2023

[Event] Event don't show up in calendar and in world

Even,t are not showing up in calendar and don't spawn in world



Dates for events are updated un november 2024
[Quest] A Dying World

Quest https://www.wowhead.com/quest=53028/adyingworld

Should be offered by https://www.wowhead.com/npc=154464/earthenguardian and https://www.wowhead.com/npc=130216/magnibronzebeard to alliance player

June 27, 2023

[UKZ]Key start timer

There is no timer between inserting the key and the start of the key time.
Video: Time: 0.23
[Zereth Mortis][Chapter 1] The Forces Gather

Quest: https://www.wowhead.com/quest=64958/theforcesgather
On one of my characters, while testing the Questline, i was unable to pass the portal to zereth mortis durning the quest.

Relog has fixed the issue.
[TVM][Myza's Oasis]Drums

if the tank presses the aggro from the reels, the boss will disappear, you can't continue the battle
ptr
[OMJ]Slime Elemental

https://www.wowhead.com/npc=150165/slimeelemental when using |T135862:16|t|cffffd000|Hspell:300777|h[Slimewave]|h|r should fly behind the back of the celium, not where the player was standing
retail
1 place player
2 end of flight npc

!
[ID][Ahri'ok Dugru] Frontal stopping at tank

retail
our boss stops in the tank, and does not fly after him
[Tazavesh Streets][Zophex] Rotary Body Armor wrong visual

Description of the issue:
Currently the visual of Rotary Body Armor and actual hitbox of it are wrong, so when you attack him in a spot where no shield is your dmg getting absorbed

In high keys it takes way too much damage of people away and results in a lot of wasted time

In the video you can see that even behind the shild the boss can be damaged.

How it should work
Dmg should be absorbed only where the shield visual is

Spell: |T135733:16|t|cffffd000|Hspell:365745|h[Rotary Body Armor]|h|r

Prove :
[Workshop][K.U-J.O] Explosive leap vs Evade spells

Description of bug

|T971291:16|t|cffffd000|Hspell:292022|h[Explosive Leap]|h|r don't work correctly , If the player evades ability |T1029718:16|t|cffffd000|Hspell:291972|h[Explosive Leap]|h|r whit |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r |T135841:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r boss keeps jumping on other players

how to reproduce the bug

enter the workshop area of the mechagon dungeon
go to second boss
generate ability,try to evade

how it should be:

after the targeted player uses and evade ability the boss should stop its explosive leap cast on the remaining targeted players.

additional information and links

proof whit meld

proof whit fd
[UKZ][Curator] Arc Lightning

|T136099:16|t|cffffd000|Hspell:227270|h[Arc Lightning]|h|r shouldn't increase in damage everytime it's cast(even if the tooltip says so)

At the moment the damage is increasing per stack

Retail: (mm+15)


PTR: (mm+15)
[Misc][Covenants] Serrated Bone Spike

|T3578230:16|t|cffffd000|Hspell:328547|h[Serrated Bone Spike]|h|r

PvE Issue

Currently on Oribos you can't use Serrated Bone Spike on mobs until you relog for some reason.

Proof:
BT:
[Item] Cosmic Gladiator's Devouring Malediction

Description of the Bug:
When you use |T3950358:16|t|cffffd000|Hitem:188778::::::::120:::::|h[Cosmic Gladiator's Devouring Malediction]|h|r your target getdamage, but it shouldnt be. This trinket should be absorb absorbs of your enemy and produce Necrotic effect same quantity.
|T3950358:16|t|cffffd000|Hitem:188778::::::::120:::::|h[Cosmic Gladiator's Devouring Malediction]|h|r
|T3950373:16|t|cffffd000|Hitem:192301::::::::120:::::|h[Eternal Gladiator's Fastidious Resolve]|h|r

How to reproduce
Use it to your enemy target when he haves Absorb.

How it works on PTR:
When you use this trinket to your enemy when he haves Absorb, this trinket produce a lot of damage, which stacking with your Crit.



How it works on Retail:
Whey you use this trinken on retail this trinket should be absorb absorbs of your enemy and produce Necrotic effect same quantity.

June 21, 2023

[m+][RTKL][Trashes]Forlorn Spirit

wrong health bar
ptr
retail
ptr in +15 546.8 hp
retail in +15 1 112 632
[Battle Pets][Spell] Launch Rocket

Description of the bug: https://www.wowhead.com/petability=293/launchrocket 's damage is applied as friendly fire on the pet.

How it should be: Damage from https://www.wowhead.com/petability=293/launchrocket should be on the enemy pet, not the friendly one.

June 20, 2023

[Blood] Purgatory

## Description of the bug:

When the death knight procs the talent Purgatory and you heal the health absorb it gives you, the undying 3 second debuff the talent provides gets removed as well.Meaning if you heal the health absorb in the first second of Purgatory, the debuff will get removed instantly instead of lasting for 3 seconds.

# How to reproduce:

Enter combat
Proc Purgatory by taking fatal damage
Heal the absorb early(Either by self healing or with healer)
Watch as the debuff gets removed instead of lasting the full 3 seconds

## How it should be:

The debuff should always last 3 seconds,regardless of when you heal the absorb.

## Informations of the spell

|T134430:16|t|cffffd000|Hspell:114556|h[Purgatory]|h|r

Retail footage:

PTR Testing:
[ID][Oshir] Primal Assault

## Description of the bug

https://www.wowhead.com/npc=79852/oshir/mythicencounterjournal and don't any damage or 1 primal assault from 10 do damage. | If you fell under this attack and went out on you, the damage still takes

## How to reproduce

Pull https://www.wowhead.com/npc=79852/oshir/mythicencounterjournal toward you

## How it should be

Should deal damage when it hits you with this attack
[UKZ] Forlorn Spirit aggro

The spirits at the moment aggro only when you come into melee range, they dont have any aggro radius applied.
[ID] No animation of Cannon barrage

## Description of the bug

Transition between the https://www.wowhead.com/npc=81305/fleshrendernokgar

## How to reproduce

Kill first boss , then clean mobs , come closer to https://www.wowhead.com/npc=80816/ahriokdugru .

## How it should be

When you approach the direct line to the https://www.wowhead.com/npc=80816/ahriokdugru

Our PTR:

Retail:
[Iron Docks][Fleshrender Nok'gar] Shredding Swipes target selection

Description of bug

https://www.wowhead.com/npc=87241/dreadfang on a random player.

how to reproduce bug

enter the iron docks
start bossfight with https://www.wowhead.com/npc=81305/fleshrendernokgar
check how |T134296:16|t|cffffd000|Hspell:164734|h[Shredding Swipes]|h|rwork

how it should be

https://www.wowhead.com/npc=81297/dreadfang

addition information and links

retail
[LKZ] [Opera Hall: Westfall Story] The curtain didn't open

After the launch of the event, the curtain did not open.

also, after the disconnect server, the boss always resurrects, which does not allow the run to continue

Another 1 moment, after each restart server, 2 people found themselves outside the dungeon
[GD][Nitrogg Thundertower] Assault Cannon can be CC

## Description of the bug

In the second phase https://www.wowhead.com/npc=79545/nitroggthundertower , you can control it with all CC

## How to reproduce

Start key, go for https://www.wowhead.com/npc=79545/nitroggthundertower

## How it should be

Since this is a boss fight, the assault cannone is uncontrollable.

‌

Our PTR:

Retail:
[ID][Oshir] Primal Assault

|T134296:16|t|cffffd000|Hspell:161256|h[Primal Assault]|h|r Using this ability, the boss does not have to follow the target, also now after using the ability, the boss does not stop his caste and becomes unatackable
[Iron Docks] Skulloc Rapid firing targeting problem

When fighting Skulloc, sometimes you dont get hit by Rapid fire targeting, the animation is bugged or does not work correctly.
[UKZ][Abstract Nullifier] Nullification

Description of bug

https://www.wowhead.com/npc=115765/abstractnullifier#abilities;mode:heroic on player who hold agro

how to reproduce bug

enter the upper area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=115765/abstractnullifier#abilities;mode:heroic

how it should be

https://www.wowhead.com/npc=115765/abstractnullifier#abilities;mode:heroic on player who hold agro
[GD] flame floor hitbox

Description of the bug

the flame floor that is present after defeating the second boss the dungeon. its hit box is way bigger than intended.

the left section of the flame floor is covering more than half of the safe section where players can stand without getting hit by the flames

‌

how to reproduce

1. defeat second boss of the dungeon
2. go to the flame floor section
3. cross the floor to reach the other side of the platform and check if the left side flames hit you in the safe section

‌

how it should be

the flame should only hit the player if they are present on the flame section of the floor and no where else

June 8, 2023

[Affliction] 2p & Absolute Corruption
[OMW] [K.U-J.O] Air Drop Boxes vs LOS

When any creature summoned during combat disappears (dismissed or died) after the box has been dropped, that box's aura |T132320:16|t|cffffd000|Hspell:291937|h[Hiding Behind Junk]|h|r will disappear along with the pet. Works for every pet summoned during combat.

May 31, 2023

[Bastion][Campaign Chapter 4] Refining Ego : Purified Metal

Quest: https://www.wowhead.com/quest=58177


Issue:
|T1058017:16|t|cffffd000|Hitem:173879::::::::120:::::|h[Tainted Centurion Component]|h|r drop rate is way too low.
[OMJ][Trixie and Naeno] Trixie vs Curse of Tongues

Currently |T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r but it Retail it does.

Retail:



07:37.996 Curse of Tongues

07:47.200 Taze 3.92 sec

08:38.016 Curse of Tongues fades

09:03.994 Taze 3.00 sec



PTR:



00:14.469 Taze 3.02 sec

00:15.175 Curse of Tongues

00:17.585 Taze 3.06 sec
[Workshop][Machanists Garden] Self-Trimming Hedge

Currently |T134427:16|t|cffffd000|Hspell:294954|h[SelfTrimming Hedge]|h|r is doing way more damage than it should.

Retail (99K):

Live (128K):

Both keys are +29 and Fortified.

May 25, 2023

[workshop][machanists garden] Hidden Flame Cannon rotating speed issue

Description of bug

currently the rotating speed of |T524795:16|t|cffffd000|Hspell:285443|h["Hidden" Flame Cannon]|h|r is almost double than it should be causing players quite a challenge to tackle this spell

‌

how to reproduce

1. go to mechanists garden boss in workshop
2. engage in battle and wait for 100 energy so it cast |T524795:16|t|cffffd000|Hspell:285443|h["Hidden" Flame Cannon]|h|r
3. check its rotating speed

how it should be

the rotating speed of the spell |T524795:16|t|cffffd000|Hspell:285443|h["Hidden" Flame Cannon]|h|r must be reduced to its intended speed
[workshop] Magnetocraft vs combat

Description of bug

players are able to use the magnetocraft while in combat which shouldn't be the case

how it should be

if players are in combat with an add and if the add is alive they should not be able to use the magnetocraft

ptr proof
[Workshop][Tussle Tonks]Buzz Saw hitbox

Description of bug

First boss area |T134427:16|t|cffffd000|Hspell:282945|h[Buzz Saw]|h|r have wrong hitbox

‌

PTR:

how to reproduce bug

enter the workshop area of the mechagon dungeon
go to https://www.wowhead.com/npc=144244/theplatinumpummeler pull him
check |T134427:16|t|cffffd000|Hspell:282945|h[Buzz Saw]|h|r hitbox

how it should be

|T134427:16|t|cffffd000|Hspell:282945|h[Buzz Saw]|h|r should be only 2 yards hitbox
[OMW] [K.U-J.O] Air Drop boxes

## Description of the bug

At the moment, when a box appears, it does not explode after https://www.wowhead.com/npc=144246/kuj0

## How to reproduce

Start key, come for https://www.wowhead.com/npc=144246/kuj0

## How it should be

After casting, the box should be in a different state

‌

Live server:

Retail:
[Iron Docks] Thunderlord Wrangler - Throw

Currently Throw from the Thunderlord Wrangler is targeting random players but it should be cast only on the tank.

Retail Log:

PTR Log:
[Iron Docks] Check point - 2nd boss

Currently the Check point for all deads is at the entrance of the dungeon but after you kill 2nd boss the Check point should be in the path that is after it.

It should be around here:

Retail:

May 23, 2023

[Affix][Shrouded] Nathrezim Infiltrator - Vampiric Claws healing

Currently |T132122:16|t|cffffd000|Hspell:373364|h[Vampiric Claws]|h|r healing is not counting absorb damage but it does in Retail.

Retail:

You can see how at 00:23.088 the tank Absorbed all the damage and in consecuence the nathrezim didn't heal anything

02:01.508 the tank got 16366 (A: 21915) so it should heal 49098 and as it is shown in the log it happens that way.

Live:

The tank absorbed 44830 and as in the retail log the nathrezim shouldn't have healed but it got 134490

02:34.178 the tank got 38369 (A: 12261) so it should heal 115107 but instead it got 151890
[Affix][Shrouded] Zul'gamux - Blood Siphon Healing

Currently |T1035037:16|t|cffffd000|Hspell:373744|h[Blood Siphon]|h|r is healing way more than it should.

Retail (1.8K):

Live (3.3K):
[Affix][Shrouded] Zul'gamux - Shadow Claws

Currently Shadow Claws from Zul'gamux are doing way more damage than they should.

In a +21 key fortified in Retail it starts at 6784 and continues increasing with the amount of stacks but here it starts from 21033 making it impossible to deal with in high keys.

So instead of going from:

6784

13568

20352

27136

it is going from:

21033

42066

63098

Retail Logs:

Live Log:
[LKZ][Attumen the Huntsman] Interphase Timer

Currently the interphase of Huntsman last only 25sec but it should be 30sec because it has a posibility to bug the timers and do something like this:



You can see in the log how after the interphase is over Midnight is still casting Mezair.

Retail:

Interphase starts at 31:44 and ends at 32:14. (30s)

PTR:

Interphase starts at 00:18 and ends at 00:43 (25s)
[LKZ][Attumen the Huntsman] Stamp

Stamp is being cast every time alongside with Mounted Strike instead of a melee hit, the Mounted Strike should have an internal CD of 4s and Stamp should be cast 2 secs after Mounted Strike. So it should be this way.

23:45.787 Mounted Strike

23:45.787 Melee hit

23:47.804 Stamp

23:49.302 Mounted strike

23:49.302 Melee hit

23:51.316 Stamp

Retail Log:

PTR proof:
[Iron Docks][Grimrail Enforcers] Flaming Slash

Description of bug

https://www.wowhead.com/npc=86231/makoggemberblade

how to reproduce bug

enter the iron docks
start Grimrail Enforcers bossfight
wait when https://www.wowhead.com/npc=86231/makoggemberblade

how it should be

https://www.wowhead.com/npc=86231/makoggemberblade
[LKZ][Attumen the Huntsman]20% phase

Description of bug

After 20% hp https://www.wowhead.com/npc=114262/attumenthehuntsman

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114262/attumenthehuntsman

how it should be

When https://www.wowhead.com/npc=114262/attumenthehuntsman when he recovers 100 % hp

addition information and links

retail proof
[UKZ][Shade of Medivh] Shade of Medivh vs Curse of Tongues

Currently Mevidh is not affected by |T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r but it should.

Curse of Tongues should affect the casts of |T610633:16|t|cffffd000|Hspell:227615|h[Inferno Bolt]|h|r

Retail Log:



Here you can see how the cast time changes after the application of Curse of Tongues

13:06.101 Inferno Bolt 2.98 sec

13:06.129 Curse of Tongues

13:16.705 Inferno Bolt 3.90 sec

PTR:

01:30.231 Inferno Bolt 3.02 sec

01:34.069 Curse of Tongues

01:34.262 Inferno Bolt 3.04 sec

01:38.303 Inferno Bolt 3.04 sec

May 17, 2023

[SoD][Sylvanas] Domination Chains Client Crash
[Fated][Chaotic Essence] Dausegne

The chaotic essence does not work on the boss there is a buff for Dausigne, but spheres do not appear. Checked on HC.
[Castle Nathria][Xymox] Crystal of Phantasms

Mind controlled players on PTR cannot be attacked.
[Castle Nathria][Denathrius] Ravage

Ability must not change direction after animation
[Fated] Reconfiguration Emitter and buffs

|T3672192:16|t|cffffd000|Hspell:371275|h[Reconfiguration Emitter]|h|r Must be immune to abilities cast by mobs/bosses

On Council of Blood we faced with bug mob buffed Emitter damage

On screen buff |T3257751:16|t|cffffd000|Hspell:346934|h[Castellan's Fury]|h|r

!image.png
[SoD][Sylvanas] Start event interrupt

If you hit boss with AoE ability while start event, it interrupts and boss breaks
ptr

This time we can to evade and the boss became available. It didn't work last time.
[SoD][KT] Unattacked players in mind control

|T2576088:16|t|cffffd000|Hspell:352348|h[Onslaught of the Damned]|h|r after resurrecting people with this boss ability, players cannot be attacked spells/abilities
ptr
[ID][Skulloc] Canon barrage trigger range

Currently Canon Barrage is stopped when you enter in melee range of the boss but in Retail it is trigger at the end of the middle circle.

PTR proof:

Retail proof:
[ID][Grimrail Enforcers] Neesa Nox - Melee damage

Neesa Nox melee damage is way more than it should and is increasing overtime making the fight really dificult at the end.

In a +22 Tyrannical Key:

Retail (121K):

live (165K):
[LKZ][Maiden of Virtue] Holy Bolt

Currently |T1022948:16|t|cffffd000|Hspell:227809|h[Holy Bolt]|h|r has around 15y range for its jump instead of 6y which makes the fight really hard.
[ID][Ogron Laborer] Don't have agro if no attack

## Description of the bug

https://www.wowhead.com/npc=83761/ogronlaborer does not show aggro unless hit

## How to reproduce

Start key, kill first boss , come near Ogron.

## How it should be

Like everyone else, must show aggro in a radius

Our PTR:
Retail:
[ID] Iron star

## Description of the bug

When you sit in this star and fire a projectile, after which you cannot move and take off up to 3 seconds and take damage from a fall.

## How to reproduce

Start key , kill first boss , sit in iron star and throw it.

## How it should be

After launching, you should immediately be on the ground and moving

Our PTR:

Retail:
[GD] Thunder Zone vs Pets

Currently |T136050:16|t|cffffd000|Hspell:166340|h[Thunder Zone]|h|r is doing damage to pets which kill them instantly.

here is a log from retail where you can see that the pet doesn't get damage at all from this spell.

May 15, 2023

Grimoire: Felguard (Summon)

Description of the Bug:
Summon stay AFK after calling if you don't attack the Enemy, but it shouldnt. Summon must attack the Enemy when he called the

|T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r

Needs make a hidden spell with agro and target changer.

How to reproduce it:

1. Get Duel.
2. Use |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r
3. Check Aggro of your Summon.
4. Ask your enemy for attack you.
5. When your enemy attack you your summon starting attack.

How it works on PTR:


How it works on Retail:
Summons dont stay AFK
[PvP][Arena] Wrong spec Arena frames display

Description of the Bug:
Wrong spec on Arena frames after join Arena/Skirmishes.

Addons can show this better:
Gladius
GladiusEX
sArena

How to reproduce it:
Join Arena and watch to Specs on Arena Frames.

How it works on PTR:


How it works on Retail:
[Item][S4] Wraps of Electrostatic Potential

Description of the bug

|T237587:16|t|cffffd000|Hspell:300145|h[Electrostatic Induction]|h|r is currently dealing damage even if you outrange your target by 20 yards.

How it should be

You should deal damage with |T237587:16|t|cffffd000|Hspell:300145|h[Electrostatic Induction]|h|r only as long as you remain within 20 yards of them.

Item|T1941309:16|t|cffffd000|Hitem:169069::::::::120:::::|h[Wraps of Electrostatic Potential]|h|r

Spell |T237587:16|t|cffffd000|Hspell:300145|h[Electrostatic Induction]|h|r
[Item][S4] Vessel of Profound Possibilities rework for S4

Description of the bug

On S4 PTR, you still need to get 3k dungeon rating + having finished the Zereth morthis questline to buy Vessel of Profound Possibilities

How it should be

Since S4, you don't need any achiev anymore to buy this item. The only condition to buy it, is to have 10k cosmic flux.

‌

Item

|T4263293:16|t|cffffd000|Hitem:190644::::::::120:::::|h[Vessel of Profound Possibilities]|h|r

Change:

May 11, 2023

[Iron Docks] Iron Star vs Shrouded

Description of bug

https://www.wowhead.com/npc=81247/ironstar#abilities;mode:m and he doesn't give a stack buff

how to reproduce bug

enter the iron docks
generate key whit shrouded affix
go to https://www.wowhead.com/npc=81247/ironstar#abilities;mode:m and pull shrouded affix mob
try to hit him whit |T450907:16|t|cffffd000|Hspell:167299|h[Launch Forward]|h|r

how it should be

https://www.wowhead.com/npc=81247/ironstar#abilities;mode:m cant kill shrouded mobs

addition information and links

proof
[ID] Cannon barrage no dmg to enemy

## Description of the bug

|T252185:16|t|cffffd000|Hspell:168929|h[Cannon Barrage]|h|r don't damage to the enemy around

## How to reproduce

After clearing the area with iron stars, a dialogue begins where Skulloc uses Cannon Barrage

## How it should be

|T252185:16|t|cffffd000|Hspell:168929|h[Cannon Barrage]|h|r must damage enemies

retail guide:
[OM:WS][Kujo] Venting Flames vs LoS

There's currently an issue with LoS'ing behind the crates, players are still getting hit by Venting Flames

BT:

Oribos:
[OMJ] Lava damage

The water pools on the last boss are dealing lava damage when you walk inside


I think other water pools in the map are doing it too but mainly last boss

May 8, 2023

[Affix][Shrouded]OMW double affix add

## Description of the bug

In the workshop key near the 3rd boss there are 2 mobs https://www.wowhead.com/npc=144295/mechagonmechanic with an affix instead of 1

## How to reproduce

Insert the key M10+ 4th season, get to the 3rd boss to the pack of mobs

## How it should be

Must be 1 mob with affix

## Information's

How it should be
[GD][NPC] Missing Ta'ilh

## Description of the bug

After starting the key there is no npc https://www.wowhead.com/npc=189910/tailh

## How to reproduce

Get the key, run the key

## How it should be

After starting there will be a https://www.wowhead.com/npc=189910/tailh for chose a buff

Our PTR:
Retail:
[GD] Dash - Grimrail Overseer

NPC https://www.wowhead.com/npc=81212/grimrailoverseer#abilities;mode:normal

Spell |T965900:16|t|cffffd000|Hspell:164168|h[Dash]|h|r

The NPC is currently knocking back himself instead of his target
Dash is currently dealing no damage
[ID][Oshir] Wrong animation of release

## Description of the bug

Wrong animation of release https://www.wowhead.com/npc=89012/ravenouswolf ther are converted from open to close.

## How to reproduce

Pull 3rd boss https://www.wowhead.com/npc=79852/oshir/mythicencounterjournal do some damage and wait until he jump to release

## How it should be

Cells must be closed
[UKZ][Trash] Forlorn Spirit

Mobs are duplicated https://www.wowhead.com/npc=114626/forlornspirit#abilities;mode:heroic must be interruptible

PTR
Retail
[affix][shrouded][TVM:gambit] missing nathrezim infiltrator 11

Description of bug

in gambit dungeon in the last boss location there is a shrouded add missing it is currently a non hostile npc which shouldn't be the cast

ptr proof

mdt proof

how it should be

the intended npc should be hostile to the players and should have a shrouded buff on it and the shrouded add nathrazim infiltrator should spawn from it
[affix][shrouded][TVM:gambit]G23 shrouded add vs social pull

description of bug

currently if u pull the shrouded add in the gambit dungeon in location (PACK G22) it will social pull the guardian next to it which shouldn't be the case.

ptr proof

‌

how to reproduce

generate gambit key with shrouded affix

go to G22 pack and pull the shrouded add with a single target spell

check if the guardian next to it get pulled or not

how it should be

when a player uses a single target spell to pull the shrouded affix it should not social pull the normal adds around it in that location

retail proof
[Sofo][Jailer] Meteor Cleave timers

P4
2nd |T460959:16|t|cffffd000|Hspell:360378|h[Meteor Cleave]|h|r should be cast 60 seconds after the first one.

At the moment it's 20 seconds after the first one

Retail:
[Workshop] Demonic Gateway skip places

There are a few important places where you can't use the warlock's demonic gate right now.

### How it should be:

1. Conveyor
2. Last pack skip

### How it works now:

Demonic Gateway cannot be used in these places.
[OMJ]Toxic Monstrosity vs LoS

Description of bug

Players can't loss mob https://www.wowhead.com/npc=150168/toxicmonstrosity

how to reproduce bug

enter the junkyard area of the mechagon dungeon
go to https://www.wowhead.com/npc=150168/toxicmonstrosity

how it should be

On retail players can loss this ability

addition information and links

u can see here how lock whit star mark lossing here

here on orange
[UKZ] Dungeon loot

There are Artefact relics in loot that shouldn't be there
[UKZ][Trash] Infused Pyromancer

https://www.wowhead.com/npc=115488/infusedpyromancer#abilities;mode:heroic abilities must be interruptible
[GD][Nitrogg Thundertower] Right side wind push away

## Description of the bug

When you are in the second phase https://www.wowhead.com/npc=79545/nitroggthundertower , you are thrown back by the wind on the sides of the platform, on the 1st side as it should, and on the other, only after going to the middle it starts to recline

## How to reproduce

Start combat , do some dmg for second phase ,move your player to right and left platforms

## How it should be

On both side of platforms wind still the same

‌

Our PTR:

Retail:
[UKZ][Trash] Rat

|T464161:16|t|cffffd000|Hspell:229698|h[Stampede]|h|r has an overestimated impact radius
[GD] Railmaster Rocketspark charge

## Description of the bug

Sometimes after the https://www.wowhead.com/npc=77803/railmasterrocketspark/mythicencounterjournal dashes into the boxes, the damage still passes in the place where he made the dash, sometimes he kills a random player.

## How to reproduce

Pull boss , do some damage while she jump on boxes

## How it should be

Charge should not damage after it has passed

‌

Our PTR:

Retail:
[ID] M0 empty

## Description of the bug

Mythic difficulty don't have any trash and bosses around

## How to reproduce

Enter to the dungeon in mythic difficulty

## How it should be

Dungeon must be fully with trash and boss
[ID] [Nok'Gar] Boss reset zone

## Description of the bug

First boss https://www.wowhead.com/npc=81305/fleshrendernokgar#abilities;mode:normal in Iron docks don't have evade zone for reset him. If you get the boss to the second platform where the iron stars are, he can be killed in one shoot.

## How to reproduce

Pull boss and try to evade him .
Pull boss take him to the second platform and kill him with a star.

## How it should be

First boss must have evade zone for reset him
[UKZ][Trash] Wrathguard Flamebringer

https://www.wowhead.com/npc=115757/wrathguardflamebringer#abilities;mode:heroic have several issues
1\. |T135994:16|t|cffffd000|Hspell:230043|h[Slide]|h|r
2\. There are no fire void zones on the floor
[UKZ][The Curator] No Evade

https://www.wowhead.com/npc=114247/thecurator sometimes, does not evade passing through the texture
[Quest] Herbal Remedies

|T463547:16|t|cffffd000|Hitem:189433::::::::120:::::|h[Herbal Remedy]|h|r After using the item, it can be seen that the mobs increase in size and received a debuff , on ptr the item simply deals damage and also do not attack the player
[M0][OMW][Head Machinist Sparkflux] Self-Trimming Hedge

|T134427:16|t|cffffd000|Hspell:294954|h[SelfTrimming Hedge]|h|r can get stuck in a wall and never move again.
Video: Time 22:10
[LKZ] End of dungeon chest

the chest did not appear after finishing the key
ptr
[GD][ADD] Can't interrupt a Storm Shield

## Description of the bug

Can't kick |T136051:16|t|cffffd000|Hspell:166335|h[Storm Shield]|h|r

## How to reproduce

You need to kill the second boss, go to the site of the 3rd, aggro the mobs

## How it should be

When he casts , this shield can be interrupted

‌

Our PTR:

Retail:
[LZK][Westfall Story]Dashing Flame Gale

Description of bug

https://www.wowhead.com/npc=114261/toeknee have wrong cooldown 20sec instead of 35sec.

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114261/toeknee
check how much cooldown |T135823:16|t|cffffd000|Hspell:227453|h[Dashing Flame Gale]|h|r have

how it should be

|T135823:16|t|cffffd000|Hspell:227453|h[Dashing Flame Gale]|h|r on retail ability cooldown increased to 35 seconds

addition information and links

(was%2020%20seconds).
[UKZ] Issue if server crashrestart

## Description of the bug

When the upper karazhan key is launched after the server restart or crash, all players are teleported to the beginning of the instance (to the entrance)

## How to reproduce

Put Upper karazhan key , kill some mobs and then restart server or crash it (you must be in the dungeon for 57 minutes )

## How it should be

When the server is restored, all players must stand either at the beginning of Upper Karazhan or after the checkpoint of a certain boss

‌

Our PTR: Part 1

May 5, 2023

[Engineering][Quest] Endless Possibilities

Description of the bug

It's currently impossible to click on the https://www.wowhead.com/object=246519/felreaverhusk.
Therefore, the https://www.wowhead.com/quest=40854/endlesspossibilitiesquest can't be completed.
[UKZ][Viz'aduum]Explosive Shadows

Description of bug

https://www.wowhead.com/npc=114790/vizaduumthewatcher has a big hitbox

‌

PTR:

‌

how to reproduce bug

enter the upper area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114790/vizaduumthewatcher

how it should be

|T631519:16|t|cffffd000|Hspell:229161|h[Explosive Shadows]|h|rability hitbox should be the same as the orb animation
[GD]Nitrogg Thundertower phase 2

All current issues listed in the checklist

Grom'kar Boomer ID: 80935

Grom'kar Grenadier ID: 80936
Grom'kar Gunner ID: 80937

Assault Cannon ID: 79548

#
[Sofo][Jailer] P3 Defile priority

P3

|T1029008:16|t|cffffd000|Hspell:365169|h[Defile]|h|r should be cast on a random ranged/caster player

At the moment it can be cast on melee players too
to be confirmed
[Sofo][Jailer] Chains of Anguish targeting

|T4067363:16|t|cffffd000|Hspell:365212|h[Chains of Anguish]|h|r

At the moment it's chaining to random players
(should be tank + 3 near targets to them)

!image.png
[Iron Docks][Fleshrender Nok'gar] Dreadfang 1 phase

Description of bug

https://www.wowhead.com/npc=81297/dreadfang uses abilities on phase 1.

PTR:

‌

how it should be

On phase 1, while https://www.wowhead.com/npc=81305/fleshrendernokgar should not use abilities.

Retail:
[Iron Docks][Inspiring] g4 g26 g29

Description of bug

g4 inspiring disappears after pack pull

g26 g29 inspiring dont give immune for other adds

PTR:

how to reproduce the bug

enter the iron docks
generate key with inspiring affix
go to g4 g26 g29

how it should be:

g4 inspiring should not be lost

On g26 g29 inspiring should give immunity for adds
[Iron Docks][Grimrail Enforcers] Sanguine Sphere

Description of bug

1\.https://www.wowhead.com/npc=80816/ahriokdugru gives 2 stacks.

2\. When player break |T538040:16|t|cffffd000|Hspell:163689|h[Sanguine Sphere]|h|r

how to reproduce bug

enter the iron docks
go to Grimrail Enforcers
test ability |T538040:16|t|cffffd000|Hspell:163689|h[Sanguine Sphere]|h|r

how it should be

1\.|T538040:16|t|cffffd000|Hspell:163689|h[Sanguine Sphere]|h|r should give 1 stack and

2\. When players break|T538040:16|t|cffffd000|Hspell:163689|h[Sanguine Sphere]|h|r and heal himself
[GD][Nitrogg Thundertower]Blackrock Grenade

Description of bug

After killing the boss https://www.wowhead.com/npc=79545/nitroggthundertower on next pulls.

how to reproduce bug

enter the Grimrail Depot
go to https://www.wowhead.com/npc=79545/nitroggthundertower 2 phase
take |T463550:16|t|cffffd000|Hspell:163539|h[Blackrock Grenade]|h|r from mobs
end bossfight

how it should be

when the players finish https://www.wowhead.com/npc=79545/nitroggthundertowershould ddisappear
[LKZ][Attumen]Spectral Charge

Description of bug

|T464161:16|t|cffffd000|Hspell:227365|h[Spectral Charge]|h|r have wrong hitbox

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114262/attumenthehuntsman
check |T464161:16|t|cffffd000|Hspell:227365|h[Spectral Charge]|h|r hitbox

how it should be

|T464161:16|t|cffffd000|Hspell:227365|h[Spectral Charge]|h|r hitbox it should be the same as animation
[LKZ][Moroes]Ghastly Purge

Description of bug

After 60 % bosshttps://www.wowhead.com/npc=114312/moroes

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
start bossfight whit https://www.wowhead.com/npc=114312/moroes
after 60% https://www.wowhead.com/npc=114312/moroes on any Moroes' Dinner Guests

how it should be

After 60% https://www.wowhead.com/npc=114312/moroes
[LKZ][Moroes]Moroes' Dinner Guests vs control

Description of bug

Players ability |T136091:16|t|cffffd000|Hspell:9484|h[Shackle Undead]|h|r,only visual effect , mobs still moveing and attack players

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
start bossfight whit https://www.wowhead.com/npc=114312/moroes
generate ability |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r
try to use it on Moroes' Dinner Guests and pull boss

how it should be

|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r

addition information and links

retail proof
[Item] Adventurer's Herbalism Cache

Description of the bug

The |T1542855:16|t|cffffd000|Hitem:184634::::::::120:::::|h[Adventurer's Herbalism Cache]|h|rcurrently doesn't give any herbs.
[Iron Docks][Koramar] Berserker Leap

Description of bug

https://www.wowhead.com/npc=83613/koramar used on player who hold agro , and on the same target in a row

how to reproduce bug

enter the iron docks
go to https://www.wowhead.com/npc=83612/skulloc bossfight
check how |T236171:16|t|cffffd000|Hspell:168965|h[Berserker Leap]|h|r work

how it should be

https://www.wowhead.com/npc=83613/koramarnever be used on player who holds agro. Was fixed , will no longer hit players multiple times.

addition information and links
[GD]Nitrogg Thundertower phase 1

Description of the issue:
The boss is casting blackrock mortar only on the player who holds agro.

How it should be:
The spell should be casted on a random player not just the one who has agro.

NPC ID: 79545https://www.wowhead.com/npc=86227/nitroggthundertower

Spell ID: 163550 |T135808:16|t|cffffd000|Hspell:163550|h[Blackrock Mortar]|h|r

PTR testing
[Sofo][Jailer] World Cracker P2

|T2032579:16|t|cffffd000|Hspell:366678|h[World Cracker]|h|r should only be cast 4 times in P2

At the moment the Jailer casts it a 5th time, right before |T1380367:16|t|cffffd000|Hspell:363332|h[Unbreaking Grasp]|h|r

Retail:

PTR:
[Sofo][Jailer] P3 wipe

Wiping in P3, due to some interaction with azeroth depleting, makes the boss not reset

Players have to leave the raid and are unable to enter it again, since the encounter will be tagged as in progress
[UKZ][Erudite Slayer]g15

Description of bug

There is no second mob https://www.wowhead.com/npc=115486/eruditeslayer in pull g15

PTR:

how to reproduce bug

enter the upper area of the Return to Karazhan dungeon
generate key with shrouded affix
go to g15

how it should be

there must be 2 mobs https://www.wowhead.com/npc=115486/eruditeslayer affix in m10+
[Sofo][Jailer] Decimator timer

P2
|T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r casts should be the following

Encounter starts: 00:00

1st |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r cast should start at 03:45 → correct
2nd |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r → correct
3rd |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r → atm it's at 05:10
4th |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r → to be checked
5th |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r → to be checked

The 3rd Decimator casts is overlapping and currently canceling the 5th Shattering Blast

after the 5th Decimator cast, P3 will start, timers for P3 seem fine

Retail:
[Iron Docks] Elite mobs vs crowd control

Description of bug

https://www.wowhead.com/npc=83026/siegemasterolugar Elite mobs affected to crowd control abilties

how to reproduce bug

enter the iron docks
try to use any crowd control ability on https://www.wowhead.com/npc=83026/siegemasterolugar

how it should be

https://www.wowhead.com/npc=83026/siegemasterolugar should not be subject to crowd control
[LKZ][Westfall Story]Gang Ruffian vs crowd control

Description of bug

Crowd control dont work on mobs https://www.wowhead.com/npc=114265/gangruffian

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114261/toeknee
generate any crowd control ability
use it on https://www.wowhead.com/npc=114265/gangruffian

how it should be

Crowd control must work on https://www.wowhead.com/npc=114265/gangruffian

addition information and links
[GD][Rocketspark and Borka]Mad Dash damage

Description of bug

https://www.wowhead.com/npc=77816/borkathebrutedoing more damage than retail.

in 20 fortified PTR 80k / Retail 53k

how to reproduce bug

enter the Grimrail Depot
go to https://www.wowhead.com/npc=77816/borkathebrute
get hit by ability |T132307:16|t|cffffd000|Hspell:161090|h[Mad Dash]|h|r and check how much damage u take

how it should be

this damage was fixed on retail

addition information and links

Borka the Brute's Mad Dash damage reduced by 30%.
[GD][Skylord Tovra]Spinning Spear

Description of the issue:

The boss only casts Spinning Spear on the person who currently holds aggro.

How it should be:

The spell should be casted on a random melee player, not just the one who holds the aggro.Ranged should not be targeted by this ability.

Addition information and links:
NPC ID:80005 https://www.wowhead.com/npc=80005/skylordtovra
Spell ID:162058 |T135130:16|t|cffffd000|Hspell:162058|h[Spinning Spear]|h|r
[Sofo][Jailer] Torment P3

April 28, 2023

[GD] Grom'kar Hulk melee hits

https://www.wowhead.com/npc=80938/gromkarhulk

At the moment it's around 6.3k

Retail:


PTR:
[GD][Skylord Tovra]Freezing Snare

Description of the issue:

Skylord Tovra only casts Freezing Snare on the player who holds aggro.

How it should be:

The boss should be casting the ability on a random target in the party.

Addition information and links:
NPC ID:80005 https://www.wowhead.com/npc=80005/skylordtovra
Spell ID:162066 |T537467:16|t|cffffd000|Hspell:162066|h[Freezing Snare]|h|r
[GD][Skylord Tovra]Pets issue

Description of bug

https://www.wowhead.com/npc=80005/skylordtovra affect players pets

how to reproduce bug

enter the Grimrail Depot
go to https://www.wowhead.com/npc=80005/skylordtovra#abilities;mode:normal
summon pet ,get boss ability |T135130:16|t|cffffd000|Hspell:162055|h[Spinning Spear]|h|r

how it should be

|T135130:16|t|cffffd000|Hspell:162055|h[Spinning Spear]|h|r did not affect players pets
[TVM][Gambit][Murkbrine Shorerunner,g27,g28]fortified HP

Description of bug

https://www.wowhead.com/npc=178163/murkbrineshorerunner , G27. G28 pull hp doesnt scale with fortified affix

how to reproduce bug

enter the gambit area of the Tazavesh the Veiled market dungeon
generate key with fortified affix
check how much hp mobs have

how it should be

https://www.wowhead.com/npc=178163/murkbrineshorerunner and g27 ,g28 pull mobs hp must increase with a fortified affix
[Sofo][Jailer] Blood of Azeroth absorb

When the Jailer changes phase, the previous bloods of azeroth should disappear but the boss should not gain |T2967101:16|t|cffffd000|Hspell:366777|h[Consumed Azerite]|h|r

At the moment the bloods despawn correctly, but the boss is also gaining the absorb shield buff |T2967101:16|t|cffffd000|Hspell:366777|h[Consumed Azerite]|h|r

Retail

April 27, 2023

[Generic] Divine Resonance

## Description of the bug

Currently on live, |T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r automatically shoots spells with no target, making it extremely annnoying to unclick.

## How to reproduce

Use |T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r legendary. Exit target. Auto shoots.

## How it should be

|T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r should shoot in targets only when targeted. With no target it should stay as a buff but do nothing.

## Informations of the spell

|T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r
imgur proof:
[Retri] Art of War Seraphim proc

## Description of the bug

Currently on Live, you can get |T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r ends, right as it ends, so it should have internal cooldown of 4 seconds approximately.

check as so in following video

There should be no seraphim stacking

‌

## How to reproduce

Get art of war, talents for faster proc.

## How it should be

You can proc |T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r ends, right as it ends, so it should have internal cooldown of 4 seconds approximately.

## Informations of the spell

Wowhead link |T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r
PTR PROOF check seraphim uptime and proc rate of art of war reset
[TVM][Gambit][Murkbrine Scalebinder] Invigorating Fish Stick

Description of bug

https://www.wowhead.com/npc=178141/murkbrinescalebinder has wrong cast time 1.5 sec

how to reproduce bug

enter the gambit area of the Tazavesh the Veiled market dungeon
go to https://www.wowhead.com/npc=178141/murkbrinescalebinder
wait when https://www.wowhead.com/npc=178141/murkbrinescalebinder to check cast time

how it should be

in season 4 , the ability |T643285:16|t|cffffd000|Hspell:355132|h[Invigorating Fish Stick]|h|r was cast time increased to 2 seconds

addition information and links

Hotfixes: October 24, 2022
[ID] Pulling mobs

## Description of the bug

After 1 hit, some mobs remain in their place and do not move at the beginning of key, but at the same time in battle(like https://www.wowhead.com/npc=83764/gromkardeadeye . Only an aggro spell can move them

## How to reproduce

Enter to the dungeon, put key and pull adds around.

‌

Our PTR:

Retail:
[SotFo][Jailer] Heart of Azeroth texture

On PTR the heart of azeroth has no physical texture and you can jump inside. Moreover, if the player died, his body does not teleport back to the battlefield

!

!
[Sofo][Jailer] Death sentence damage

|T1390941:16|t|cffffd000|Hspell:363748|h[Death Sentence]|h|r base damage is currently too high, and it's increasing too much overtime

base damage should be around 9k (atm it's 15k) and increasing by like 10% every 2 seconds, atm it looks to be 50%

Retail:


PTR:
[LKZ][Westfall Story]Burning Leg Sweep

Description of bug

https://www.wowhead.com/npc=114261/toeknee have wrong radius

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114261/toeknee
check what is the radius of the ability|T459027:16|t|cffffd000|Hspell:227568|h[Burning Leg Sweep]|h|r

how it should be

|T459027:16|t|cffffd000|Hspell:227568|h[Burning Leg Sweep]|h|r radius should be the same as the animation
[UKZ][Viz'aduum the watcher] stage 2 disintegrate cast

Description of bug

there are 2 issue with the cast |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r of vizaduum during stage 2 listing them below:

1. the boss should start casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r only when the players have landed on the spaceship but currently it starts casting when the boss reaches the spaceship
2. the boss stops casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r the moment a player attacks it with some spell or damage which shouldn't be the case

ptr proof both issue proof are in this one video

how to reproduce

generate an upper karazan key
engage the last boss bring it to 55% hp to start stage 2
check if the boss starts casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r when it reaches the platform
check if the boss stops casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r the moment some sort of damage is done to it

‌

how it should be

1. the boss should start casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r
2. the boss should stop casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r
[GD][Skylord Tovra]Freezing Snare vs Blessing of freedom

Description of bug

player with |T135968:16|t|cffffd000|Hspell:1044|h[Blessing of Freedom]|h|r casted by the boss which shouldn't be the case

how to reproduce bug

enter the grimrail depot
go to boss https://www.wowhead.com/npc=80005/skylordtovra
generate ability |T135968:16|t|cffffd000|Hspell:1044|h[Blessing of Freedom]|h|r
try to defuse |T537467:16|t|cffffd000|Hspell:162065|h[Freezing Snare]|h|r

how it should be

player who has a buff |T135968:16|t|cffffd000|Hspell:1044|h[Blessing of Freedom]|h|r

addition information and links

retail proof
[GD][Rocketspark and Borka] boss vs reset

Description of bug

if any player resets the boss, borka the brute should stop doing his patrolling animation and stay in one spot which is not happening right now.

ptr proof

how it should be

generate a grimrail key
go to the first boss reset it using meld vanish or just die after pulling it
check if borka is still doing its patrolling animation

‌

how it should be

borka the brute needs to stop doing its patrolling animation once the boss has been reset

‌

retail proof
[Workshop][Mechagon Tinkerer] Mc issue

Description of bug

After priest use |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r the add will not use any of its spell which shouldn't be the case

how to reproduce bug

enter the workshop area of the mechagon dungeon
generate ability |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r
go to this mob and use on him

how it should be

on retail priest can use mc on https://www.wowhead.com/npc=144294/mechagontinkerer#drops;mode:heroic and use this mob spells on enemy

addition information and links

some proofs where priest do that







‌

https://www.wowhead.com/news/howtomasterthemindcontroltrickforpriestsinoperationmechagonworkshop328522
[Workshop][Defense Bot Mk III]detects stealth

Description of bug

currently the add https://www.wowhead.com/npc=144298/defensebotmkiii can detect the players that are in stealth which shouldn't be the case

‌

how to reproduce bug

enter the workshop area of the mechagon dungeon
go to the https://www.wowhead.com/npc=144298/defensebotmkiii
check if the add can see you in stealth

how it should be

After 1 september 2022 hotfix this mob no longer detects stealth.

addition information and links
[UKZ][Abstract Nullifier] incorrect trash count

Description of bug

the add https://www.wowhead.com/npc=115765/abstractnullifier is giving 7% for the dungeon count which is incorrect

‌

how it should be

https://www.wowhead.com/npc=115765/abstractnullifier should give 10.65%
[OMJ] Toxic Lurker issues

Description of the bug


the issue of this add are listed below in the checklist

additional information
https://www.wowhead.com/npc=152653/toxiclurker
[Sofo][Jailer] Holes closing

In Mythic, all holes (pylon conduits) should be open

At the moment they're behaving like heroic, some holes are closed and/or closing during the fight automatically. This way players are unable to have 1 hole each to deal with the Rune of Damnation
[OMJ][Mechagon Renormalizer]Cast priority

Description of bug

https://www.wowhead.com/npc=150297/mechagonrenormalizeron g42 g54 g52 packs

how to reproduce bug

Generate key with shrouded affix

go to the g42 g54 g52 packs

see what target https://www.wowhead.com/npc=150297/mechagonrenormalizer

how it should be

https://www.wowhead.com/npc=150297/mechagonrenormalizer

addition information and links
[Iron Docks][Rampaging Clefthoof] g26 g27

Description of bug

g26 g27 https://www.wowhead.com/npc=83392/rampagingclefthoofare not part of their pack, the player can pull them without other mobs.

how to reproduce bug

enter the iron docks
go to Rampaging Clefthoof and try pull

how it should be

player cant pull https://www.wowhead.com/npc=83392/rampagingclefthoof without other mobs in this packs
[LKZ][Spectral Patron]Uppercut

Description of bug

https://www.wowhead.com/npc=116550/spectralpatron

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=116550/spectralpatron
cheack does https://www.wowhead.com/npc=116550/spectralpatron

how it should be

https://www.wowhead.com/npc=116550/spectralpatron
[Iron Docks] Mobs aggro radius

Description of bug

https://www.wowhead.com/npc=81283/gromkarfootsoldier have big agro range

how to reproduce bug

enter the iron docks
generate key
check agro range on this mobs

how it should be

agro range should be like other mobs
[Upper][Forlorn Spirit]Soul Leech vs interrupt

Description of bug

Players cant interrupt mob https://www.wowhead.com/npc=114626/forlornspirit#abilities;mode:heroic

how to reproduce bug

enter the upper area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114626/forlornspirit#abilities;mode:heroic

how it should be

Players can interrupt mob https://www.wowhead.com/npc=114626/forlornspirit#abilities;mode:heroic

addition information and links
[OMJ][Naeno] melee hits

https://www.wowhead.com/npc=153755/naenomegacrash base melee damage should deal around 20k

At the moment it's around 10k

Retail:


PTR:
[OMJ] Toxic Monstrosity melee hits

https://www.wowhead.com/npc=150168/toxicmonstrosity base melee damage should be around 20k

At the moment it's around 10k

Retail:


PTR:
[OMJ] Scrapbone Grunter melee hits

https://www.wowhead.com/npc=153196/scrapbonegrunter base melee damage should be around 3.6k

At the moment they hit for 100

Retail:


PTR:
[OMJ][King Gobbamak]Charged Smash vs damage reduction ability

Description of bug

the ability |T132314:16|t|cffffd000|Hspell:297254|h[Charged Smash]|h|r.

how to reproduce bug

enter the junkyard area of the mechagon dungeon
go to the boss https://www.wowhead.com/npc=150159/kinggobbamak
generate damage reduction ability ( |T237525:16|t|cffffd000|Hspell:48792|h[Entereza ligada al hielo]|h|r
wait when boss cast |T132314:16|t|cffffd000|Hspell:297254|h[Charged Smash]|h|r ,check how much damage ability do without damage reduction and with damage reduction

how it should be

Damage reduction abilities should affect |T132314:16|t|cffffd000|Hspell:297254|h[Charged Smash]|h|r for both the nature hit and physical hit

addition information and links
[Sofo][Jailer] Decimator

In Mythic mode, |T237274:16|t|cffffd000|Hspell:360858|h[Decimator]|h|r should no longer knockback players

At the moment it still does
[Sofo][Jailer] Melee hit during tank combo

The Jailer is currently melee hitting while it's casting the tank combo (Martydrom)

He shouldn't

BT Report
[Sofo][Jailer] Shattering Blast

|T1305158:16|t|cffffd000|Hspell:359868|h[Shattering Blast]|h|r is currently dealing correct impact dmg but the ticking dmg is dealing 24716 while it should be dealing 29977

RETAIL LOG

PTR LOG
[Sofo][Jailer] Blood of Azeroth range

When it comes to chaining a straight line of players from the Blood of Azeroth towards Azeroth, the player that is at the end of the line (so the player that is closer to Azeroth) currently needs to be way closer to Azeroth to be able to chain it to the planet (as if the 13yds chain range is from player to center of azeroth)

Here's the position of the last player in retail (not too close to azeroth, but still able to chain it)

In PTR the last player needs to stand way closer to it , almost on the edge
[Sofo][Jailer] Oppression
[Instance][Raid] ID issue

How it should work:
When players entered in raid, their id should be shared with everyone in the group
How it is on live:
When the raid leader starts the group and does the invites, the ID is only saved on that player throughout the ID timer (7 days) . When another player tries to form a group for the same raid, on same difficulty ( mostly the Raid assistants) , the raid's ID is not the same, or in this case, a fresh ID. Resulting the whole raid group to do the whole raid again.
Also there is a chance if the Raid Leader is still forming the group, another player goes in , who does not have id, or it's with the same group as before, it could cause the ID to not work
If the leader is still forming the group, but gave the leadership to another player, then the ID is still stuck with the person who started the group and the other player who has the raid lead given , right before everyone going in, it bugs out. Will need the player who did start the group to continue on being a raid leader
Example:
Raid Leader: Invites player for Castle Nathria Heroic, killed 8 bosses, stopped the raid. The next day, Raid Leader is not present , but a player who was Raid Assistance is online, tries to go in the raid, but instead of 8 bosses killed, the bosses are alive and have to redo them, regarding that they were killed yesterday, they do not get loot from it

Added Info:
There is a chance, if the leader does ID extend, the other players might get 2 versions of the same Raid difficulty. One with the bosses killed and another with no bosses killed
[Iron Docks][Fleshrender Nok'gar] Savage Mauling

Description of bug

https://www.wowhead.com/npc=87241/dreadfang

ptr proof:

‌

how to reproduce bug

enter the iron docks
start bossfight whit https://www.wowhead.com/npc=81305/fleshrendernokgar
try get hit by |T999950:16|t|cffffd000|Hspell:164837|h[Savage Mauling]|h|r

‌

how it should be

https://www.wowhead.com/npc=87241/dreadfang

retail proof:

April 25, 2023

[Retribution] Ashes to Ashes resets both when proc

## Description of the bug

|T1394886:16|t|cffffd000|Hspell:364370|h[Ashes to Ashes]|h|r too.

## How to reproduce

Get paladin 4set, attack with |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r gets resetted too.

## How it should be

|T1394886:16|t|cffffd000|Hspell:364370|h[Ashes to Ashes]|h|r resetted, when not procced.

## Informations of the spell

Wowhead link |T1394886:16|t|cffffd000|Hspell:364370|h[Ashes to Ashes]|h|r
check bars
[Generic] Divine Purpose weird proc rate

## Description of the bug

|T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r has a weird proc chance/ proc formula done in the code. Sometimes on pack in dungeon, you get this proc 4 times in a row, other time you dont even get this at all. Is there any way to make it more fluent, not spiky?

## How to reproduce

Get |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r

## How it should be

Proc should be 15%, not depending on anything else.

## Informations of the spell

Wowhead link |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
[Sofo][Lords] Fearful Trepidation size

The circle from |T3163624:16|t|cffffd000|Hspell:360145|h[Fearful Trepidation]|h|r is currently bigger than the visual effect, hitting players that are about 5/10 yards out of it
[Sofo][Lords] Reset vs bossafk

After a wipe or bossreset, either Mal'ganis or Kintessa can become totally afk on the following pull

Probably related to resetting the boss while either Mal'ganis or Kintessa is in the middle of a cast
[Iron Docks][Thunderlord Wrangler] Serrated Spear

Description of bug

https://www.wowhead.com/npc=83390/thunderlordwrangler#abilities;mode:normal

how to reproduce bug

enter the iron docks
go tohttps://www.wowhead.com/npc=83390/thunderlordwrangler#abilities;mode:normal check his ability

how it should be

on retail https://www.wowhead.com/npc=83390/thunderlordwrangler#abilities;mode:normal
[Iron Docks][Fleshrender Nok'gar] Reckless Provocation

Description of bug

https://www.wowhead.com/npc=81305/fleshrendernokgar

how to reproduce bug

enter the iron docks
start bossfight with https://www.wowhead.com/npc=81305/fleshrendernokgar
wait when https://www.wowhead.com/npc=81305/fleshrendernokgar
attack him to get fear and see howhttps://www.wowhead.com/npc=81305/fleshrendernokgar start attacking other players

how it should be

https://www.wowhead.com/npc=81305/fleshrendernokgar never change target if tank gets fear
[Iron Docks][Koramar] Shattering Blade

Description of bug

https://www.wowhead.com/npc=83613/koramar

how to reproduce bug

enter the iron docks
go to https://www.wowhead.com/npc=83612/skulloc bossfight

how it should be

https://www.wowhead.com/npc=83613/koramar

addition information and links
[Iron Docks] Skulloc Cannon melee

When fighting Skulloc, when you get too close to the cannon while in other phase, he starts to melee you.

PTR PROOF

!image.png
[OMJ] Weaponized Crawler melee hits

https://www.wowhead.com/npc=150253/weaponizedcrawler base melee damage should be around 16k

At the moment it's around 9k

Retail:


PTR:
[GD] Activate Iron Star MKIII

When https://www.wowhead.com/npc=81236/grimrailtechnician it should explode after hitting the wall. Now it starts but hits the edge of the box platform, making it exlode instantly.
[Sofo][Lords] Cloud of Carrion timers

|T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r timers should be the following:

P1 1st cast STARTS 0:06 ok
2nd cast STARTS 0:27 ok
3rd cast STARTS 01:21 → (atm it's 0:51)
4th cast STARTS 01:43

2nd P1(|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:08
2nd cast STARTS 00:30 (+22s)
3rd cast STARTS 01:22 (+52s)
4th cast STARTS 01:43 (+22s)

3rd P1(|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:08
2nd cast STARTS 00:50 (+22s)
3rd cast STARTS 01:45 (+52s)
4th cast STARTS 01:43 (+22s)

4th P1 (|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:08
2nd cast STARTS 00:30 (+22s)
3rd cast STARTS 01:22 (+52s)

Retail:
[Sofo][Lords] Slumber Cloud timers

|T1390943:16|t|cffffd000|Hspell:360229|h[Slumber Cloud]|h|r timers should be the following

P1
1st cast STARTS 00:13 ok
2nd cast STARTS 00:46 ok
3rd cast STARTS 01:38 → atm it's 01:28

2nd P1 (|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:05
2nd cast STARTS 00:38 (+33s)
3rd cast STARTS 01:33 (+55s)

3rd P1 (same as 2nd P1)
4th P1 (same as 2nd P1)

Retail:
[Sofo][Lords] Fearful Trepidation timers

|T3163624:16|t|cffffd000|Hspell:360145|h[Fearful Trepidation]|h|r timers should be the following
P1
1st cast STARTS 00:25
2nd cast STARTS 01:19
3rd cast STARTS 01:48

2nd P1 (|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:10
2nd cast STARTS 00:41 (+31s)
3rd cast STARTS 01:30 (+49s)
4th cast STARTS 01:59 (+29s)

3rd P1 (2nd |T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:22
2nd cast STARTS 01:18 (+56s)
3rd cast STARTS 01:48 (+30s)

4th P1 (3rd |T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:11
2nd cast STARTS 00:40 (+29s)
[Fated][Sylvanas] Errors 132

On Sylvanas in HM we faced many 132 errors. The reason is unknown, please look at the logs.


2108 Moscow time its 2008 server time i think
[Fated][Reconfiguration Emitter] The Guardian

Reconfiguration Emitter on first SotFo boss dont appear. Checked in HC. The buff on the boss was.
[Sofo][Lords] Infiltration of Dread

If an impostors is found, once that player receives lethal damage, they should have their hp bounce back to 25% and have the 99% reduced dmg aura applied and lose the infiltration
[Sofo][Lords] Infiltration vs Tanks

Tanks should not be able to be the target of Infiltration of Dread (impostors),
[Sofo][Lords] Infiltration of Dread

Players that are impostors will die no matter what if brought to 0 hp
They should instead survive

!

Source:
[Sofo][Lords] Inchoate Shadow position

https://www.wowhead.com/npc=183138/inchoateshadow spawn position should prioritize ranged/caster players

At the moment it spawns on a random player
[GD][g16] Adds stuck behind wall

Description of the issue:
3 of the Grimrail loader adds are stuck behind the wall and cannot be killed in a conventional way.They are required to be cleared before the last boss can spawn.
NPC ID: 82594

PTR
[Sofo][Rygelon] Dark eclipse vs Holy paladins

Boss should not apply |T3528300:16|t|cffffd000|Hspell:361548|h[Dark Eclipse]|h|r to healers

At the moment it's still applying it to Holy Paladins
[Sofo][Rygelon] Dark eclipse vs Singularity

Players that are inside the singularity (shadow realm) should not be able to be debuffed by the boss with |T3528300:16|t|cffffd000|Hspell:361548|h[Dark Eclipse]|h|r


At the moment the boss can apply |T3528300:16|t|cffffd000|Hspell:361548|h[Dark Eclipse]|h|r
[OMJ] Mechagon Renormalizer melee hits

https://www.wowhead.com/npc=150297/mechagonrenormalizer base melee damage should be around 6k

At the moment it's around 8.5k

Retail:


PTR:
[OMJ] Malfunctioning Scrapbot melee hits

https://www.wowhead.com/npc=152009/malfunctioningscrapbotbase melee swings damage should be around 16k

At the moment it's around 10k

Retail:


PTR:
[OMJ] Heavy Scrabot melee hits

https://www.wowhead.com/npc=150276/heavyscrapbot base melee swings damage should be around 16k

At the moment they hit for around 10k

Retail:


PTR:
[OMW] Spider tank

https://www.wowhead.com/npc=144296/spidertank

At the moment it has x2 melee spells, so he's double melee hitting

Retail:


PTR:
[OMJ][King Gobbamak]Untouchable Scrapbone Grunter

Description of bug

while fighting https://www.wowhead.com/npc=150159/kinggobbamakwhich are not attackable or interactable making it impossible to kill them

ptr proof

how to reproduce bug

enter the junkyard area of the mechagon dungeon
go to the boss https://www.wowhead.com/npc=150159/kinggobbamak
wait when mob https://www.wowhead.com/npc=158871/scrapbonegrunter well be spawn

how it should be

players should be able to attack and interact with the https://www.wowhead.com/npc=158871/scrapbonegrunter that is spawned by the boss

addition information and links
[OMJ][Naeno] HP

https://www.wowhead.com/npc=153755/naenomegacrash

At the moment it's 639.165
[OMJ][Gunker] melee hits

https://www.wowhead.com/npc=150222/gunker base melee damage should be around 16k

At the moment it's around 7k

Retail:


PTR:
[OMJ][Gobbamak] melee hits

https://www.wowhead.com/npc=150159/kinggobbamak base melee damage should be around 16k

At the moment it's around 7k

Retail:


PTR:
[OMJ] Tank Buster MK1 HP

https://www.wowhead.com/npc=150295/tankbustermk1

At the moment it's 511.332
[OMW] End dungeon chest

The end dungeon chest doesn't seem to be able to be opened
_to be confirmed_
[OMW] Defense Bot Mk III melee hits

https://www.wowhead.com/npc=144298/defensebotmkiii base melee damage should deal around 20k

At the moment it deals around 10k
[OMW] High-explosive rockets

|T134286:16|t|cffffd000|Hspell:294058|h[HighExplosive Rockets]|h|r should deal 18.501 damage

At the moment they deal 6.817 damage

Retail:


PTR:
[ID] Mobs nameplate

Once a mob/boss is dead, their nameplate should disappear

At the moment the nameplate keeps showing in red, as if they were still alive

Also, some of them appear in gray, which is correct, but they should show if you target them. At the moment they are constantly showing

!image.png

!image.png
[OMJ] Mechagon Cavalry

https://www.wowhead.com/npc=150292/mechagoncavalry
At the moment it's 383.499
https://www.wowhead.com/npc=150292/mechagoncavalry should deal 9250 damage.
At the moment it's 8076
https://www.wowhead.com/npc=150292/mechagoncavalryspell only.
At the moment it is currently melee hitting twice (Retail
[OMW] Blastatron X-80 melee hits

https://www.wowhead.com/npc=151476/blastatronx80 base melee damage should deal around 16k

At the moment it deals around 7k

Retail:


PTR:
[OMW] Waste processing unit melee hits

https://www.wowhead.com/npc=144293/wasteprocessingunit base melee damage should be around 16k

At the moment it's around 10k
[OMW] Bosses HP

Bosses HP, without tyrannical affix
[OMW][Head Machinist Sparkflux] melee hits

https://www.wowhead.com/npc=144248/headmachinistsparkflux base melee damage should be around 16k

At the moment it's around 7k

Retail:


PTR:
[OMW][Kujo] Blazing Chomp

|T1530249:16|t|cffffd000|Hspell:294929|h[Blazing Chomp]|h|r should deal 9.250 damage per stack

At the moment it's 8.076 per stack

Retail:


PTR:
[OMW][Kujo] Melee hits

https://www.wowhead.com/npc=144246/kuj0 base melee damage should be around 16k

At the moment it's around 7k

Retail:


PTR:
[OMW][Tussle Tonks] Platinum pummeler melee hits

https://www.wowhead.com/npc=144244/theplatinumpummeler base melee damage should be around 16k

At the moment it's around 7k
[OMW] Magneto Arm

|T892830:16|t|cffffd000|Hspell:283534|h[MagnetoArm]|h|r minimum damage should be 1.5k at max distance

At the moment ithe minimum damage seems to be 3.2k at max distance

Retail:


PTR:
[OMW][King mechagon] Recalibrate

|T648208:16|t|cffffd000|Hspell:291856|h[Recalibrate]|h|r base damage should be 24.501

At the moment it's 18.501

Retail:


PTR:
[Fated] Kel'Thuzad and honor

If players die in the fated Kel'thuzad, they can loot from the other raider corpses honor. Maybe it has something to do with cross faction.

April 19, 2023

[Fated][CN] Fated Power: Reconfiguration Emitter wrong spawn

## Description of the bug

On some bosses, the |T3672192:16|t|cffffd000|Hspell:372419|h[Fated Power: Reconfiguration Emitter]|h|r and could be on other.

## How to reproduce

Pull bosses ,wait for |T3672192:16|t|cffffd000|Hspell:372419|h[Fated Power: Reconfiguration Emitter]|h|r

## How it should be

The affix must spawn on the platform where the battle is taking place.

‌

Retail:

Our PTR:
[Fated][CN] Fated Power: Protoform Barrier no model on target

## Description of the bug

This |T3950357:16|t|cffffd000|Hspell:372418|h[Fated Power: Protoform Barrier]|h|r as no model + affix model elsewhere and lasts until end of combat

## How to reproduce

Pull boss and wait for |T3950357:16|t|cffffd000|Hspell:372418|h[Fated Power: Protoform Barrier]|h|r

## How it should be

Affix should spawn with model.

Retail:
Our PTR:
[SotFo][Dausegne] Staggering Barrage

Now Staggering Barrage on PTR appears in buffs and can be removed with a right click. Although the boss still shoots, so the bug is more of a visual one. But it should be a debuff.
[Fated][Protoform Barrier] No absorb

Sometimes the orb spawns without healing absorption and cannot be healed. We met this but on different bosses for example, https://www.wowhead.com/npc=175727/soulrenderdormazain . The cause of the bug is not yet clear.

!image.png
[GD] Grimrail Bombardier don't stop throwing

## Description of the bug

Having reached this https://www.wowhead.com/npc=81407/grimrailbombardier , he keeps throwing bombs like that

## How to reproduce

Kill first boss and start climbing to https://www.wowhead.com/npc=81407/grimrailbombardier

## How it should be

How do we get to this mob, he should stop throwing bombs

‌

Our PTR:

Retail:
[GD] Skylord Tovra don't spawnstart event

## Description of the bug

There are 2 bugs on the platform where the https://www.wowhead.com/npc=80005/skylordtovra

## How to reproduce

Enter to last boss room , clear all mobs .(Clear with someone who has pet)

## How it should be

After killing all the mobs, the boss must fly in and the fight will begin

‌

Our PTR:

Retail:
[GD][Skylord Tovra] Freezing snare

Description of bug

the hit box of the spell |T537467:16|t|cffffd000|Hspell:162059|h[Freezing Snare]|h|r is way to big which shouldn't be the case

ptr proof

how to reproduce

generate a GD key
go to Skylord Tovra
let the boss cast freezing snare
check its hitbox range

‌

how it should be

the hit box of freezing snare should be 6 yards currently its way more than 6 yards
[GD][Skylord Tovra] Rakun Thunderous Breath

## Description of the bug

This breath is displaced at the beginning of the platform only

## How to reproduce

Pull https://www.wowhead.com/npc=80005/skylordtovra/mythicencounterjournal#comments;mode:normal wait couple second , go to the beginning of the platform

## How it should be

When the https://www.wowhead.com/npc=80005/skylordtovra/mythicencounterjournal#comments;mode:normal on 1 of the 3x frequent platform with the boss

‌

Our PTR:

Retail:
[CN][Fated][Sun King] Affix swap

|T4224727:16|t|cffffd000|Hspell:372647|h[Fated Power: Creation Spark]|h|r buffs should switch between NPCs with the following priority

1\. https://www.wowhead.com/npc=168973/hightorturerdarithos
When https://www.wowhead.com/npc=165805/shadeofkaelthas spawns, affix buffs should be applied to him
If any https://www.wowhead.com/npc=165764/rockboundvanquisher is alive in the encounter, the affix should swap to them

At the moment the affix buffs correctly switch between https://www.wowhead.com/npc=168973/hightorturerdarithos , which will spawn a few seconds later

Retail:
[Sofo][Lords] Aura of Shadows warning

When a player gets more than 8yds away from everybody else, he should not be instantly feared via Aura of Shadows, there should first be a 5 seconds debuff as warning.
If the player makes it back in time before this warning expires, he won't be feared

At the moment the fear happens instantly when 8yds apart
[Sofo][Lords] Aura of Carrion modelrange

When Mal'ganis gains Aura of Carrion and starts shooting waves out of his model, players should be able to stack on top of Mal'ganis to avoid being hit.

At the moment if players don't stack exactly on the center of Mal'ganis, they will get hit by the wave.
The waves should probably be shot from a more distant spot from Mal'ganis model
[Fated][CN] Fated Power: Chaotic Essence

## Description of the bug

When you activate a |T3950359:16|t|cffffd000|Hspell:372642|h[Fated Power: Chaotic Essence]|h|r , it spawns a lot of essences that slow down the server.

## How to reproduce

Need a boss with a |T3950359:16|t|cffffd000|Hspell:372642|h[Fated Power: Chaotic Essence]|h|r that has to activate the essence

## How it should be

Spawn by time and kills

Retail:
Our PTR:
[GD][Grom'kar Cinderseer] Do dmg to pets

## Description of the bug

https://www.wowhead.com/npc=88163/gromkarcinderseer under your feet where a puddle of fire spills that damages pets ,that kills them.

## How to reproduce

Pull https://www.wowhead.com/npc=88163/gromkarcinderseer and put pet there.

## How it should be

The |T237582:16|t|cffffd000|Hspell:176031|h[Flametongue]|h|r don't even do dmg to pets

Our PTR:

Retail:
[Sofo][Lords] Fearful Trepidation vs Cloud of Carrion

For some reason, there's a high chance that a player who's affected by Cloud of Carrion, will still be feared if they soak Fearful Trepidation

EDIT:
It seems to be occurring if 2 fearful trepidation circles touch each other.
And also if a player affected by Cloud of Carrion soaks x2 Fearful trepidation circles
[Sofo][Lords] Cloud of CarrionFearful vs infiltration of dread

All player affected by Cloud of Carrion or Fearful Trepidation should not be gripped into the boss when Infiltration of Dread occurs

At the moment all players are gripped no matter what

April 14, 2023

[UKZ][Trash]Damaged Golem hp

wrong stock hp
retail in +15 https://www.wowhead.com/affix=10/fortified 1 001 369
ptr in +15 https://www.wowhead.com/affix=10/fortified 437к

ptr
retail
[LKZ][Beautiful Beast] Damage mitigation

For some reason, all of the minibosses in Beautiful Beast are taking almost no damage from players
[UKZ][LKZ] Bosses scaling

After the last update, there seems to be an issue with bosses damage taken/HP

is currently taking no damage from .damage commands, and he is regenerating HP

loses 58% HP with a single spell that deals around 500 damage
[SotFo][Jailer] Martyrdom

After Jailer is done casting the combo |T517163:16|t|cffffd000|Hspell:363893|h[Martyrdom]|h|r , He currently hits the main tank even if the off tank has taunted after the combo is done/when he has begun casting the combo, This could be lethal in higher difficulties, as the tank takes 500% increased physical damage.
[UKZ] Burning Tiles

https://www.wowhead.com/npc=115746/burningtiles are following the player forever

!image.png

!image.png
[UKZ] Pyromancer patrol

This https://www.wowhead.com/npc=115488/infusedpyromancer should patrol

At the moment it's standing still

!image.png
[GD]Skylord Tovra

Description of the issue:
Thunderous breath is not working at the moment,the dragon flying animation seems to be okay but he is not doing anything and the spell is not getting casted.Because of that the swirlies on the ground(Diffused Energy) don't spawn as well.

Breath ID: 171902
Diffused Energy ID:161588

PTR

April 12, 2023

[GD]G16 crowd control

All elite mobs in pull g16 in the dungeon should not be affected by any kind of cc.

Grom'kar Far Seer: 82579
Grom'kar Captain: 82597
Grimrail Scout: 82590
[GD] Assault cannon lv

https://www.wowhead.com/npc=79548/assaultcannon is still lv 42

It should be lv 62
[GD][Rocketspark and Borka] Slam

Description of the issue:
Borka the brute doesn't cast the slam ability, unless he is enraged.
How it should be:
He should be casting the spell during the entire encounter.

NPC ID:77816 https://www.wowhead.com/npc=77816/borkathebrute
Spell ID:161087 |T236316:16|t|cffffd000|Hspell:161087|h[Slam]|h|r

April 7, 2023

[ID][Skulloc] Dublicate Zoggosh

https://www.wowhead.com/npc=83616/zoggosh I'm watching 2 models, 1 is sitting in a cannon, the other is just standing
[Fated][Chaotic Essence] Reducing the size of characters

If players kill a lot of Chaos Motes, after the buff expires, their characters will shrink and they will have to relog to remove this effect.
[Fated][Reconfiguration Emitter] Incorrect position

[ID]Unruly Ogron

the stuns work for him, they shouldn't
[ID]{Trash] Radius aggro

The mobs have a small agro radius, you can skip almost everyone.
https://www.wowhead.com/npc=83775/ogronlaborer
https://www.wowhead.com/npc=83697/gromkardeckhand
https://www.wowhead.com/npc=83390/thunderlordwrangler
[GD] Grom'kar Boomer - Frontal Cannon barrage

NPC https://www.wowhead.com/npc=80935/gromkarboomer#abilities;mode:normal

Spell |T252172:16|t|cffffd000|Hspell:176127|h[Cannon Barrage]|h|r

This spell should be a frontal, but its currently following its target as you can see on the attached gif

‌

How it should be



In this video, you see that when the cast succeeds, the barrage looks like a frontal line
[GD] Grom'kar Boomer - Casting while trapped

NPC https://www.wowhead.com/npc=80935/gromkarboomer

The mob is currently casting while being trapped (see attached pic)

!image.png
[GD] Grom'kar Hulk - Disenraging Getting Angry

When you disenrage |T236314:16|t|cffffd000|Hspell:176023|h[Getting Angry]|h|r the Hulk is currently loosing only 1 stack of buff at the time.

‌

How it should be

The hulk should loose all stacks of getting angry when you disenrage him, except one

‌

Proof 1: here you see that the mob has 3 charges and when he gets disenraged, he drops down to 1

‌

Proof 2: here the Hulk drops from 19 stacks to 1
[GD] Grom'kar Hulk - Getting Angry disappearing

Buff |T236314:16|t|cffffd000|Hspell:176023|h[Getting Angry]|h|r

If you disenrage the buff Getting Angry, before the mobs hits you with his first melee, he is currently not stacking up again anymore, turning him into a dummy mob.

How it should be

Successful melee attacks increase damage done.
[GD] Respawn of Borka

During the encounter against the first boss, if you kill Borka and reset the boss, Borka will respawn, but will appear dead with 0 HP:
[GD] Debuff display 50000 Volts - Grimrail technician

The stun debuff from the spell 50000 Volts is currently displayed in the buff bar instead of the debuff bar.

‌

Retail proof:

Aura: |T136048:16|t|cffffd000|Hspell:164192|h[50,000 Volts]|h|r
[ID] Addcount 11

There should only be x1 Deckhand at the back of the ship

At the moment there are x2 Deckhand

!image.png
[ID] Addcount 1

These 2 packs are currently doubled . There should be x3 Deckhand per pack, atm there's x6.
(The pack at the top is doubled but the extra x3 are slightly away)

Moreover, these packs should patrol, at the moment they don't

!image.png
[ID] [Oshir] Boss reset zone

## Description of the bug

https://www.wowhead.com/npc=79852/oshir/mythicencounterjournal don't have evade zone with reset of boss

## How to reproduce

Pull boss ,take him up the stairs.In this way, you can lead to the last boss or to the second
[ID] Boss HP

Bosses base HP, without Tyrannical affix
[ID] Demoralizing Roar

Players affected by |T132344:16|t|cffffd000|Hspell:169341|h[Demoralizing Roar]|h|r should be able to remove their stacks by using any spell

At the moment the stacks are not removed
[ID] Patrols

All adds/bosses that are supposed to patrol are currently standing still
[ID] Grom'kar Deckhand vs Disguised

This Deckhand should be affected by the seasonal affix: Shrouded (the add should have |T136177:16|t|cffffd000|Hspell:373011|h[Disguised]|h|r

At the moment the Deckhand is not affected by the affix, it's just a normal deckhand

!image.png
[Fated] Fated Console gossip

Fated Console should not have the option to have 3 Fated Powers. Max should be x2

!image.png
[ID] Addcount 13

These 2 Grom'kar Deadeye should patrol

At the moment they don't

!image.png

!image.png
[ID] Addcount 9

G31 should patrol

At the moment it doesn't

!image.png
[ID] Addcount 8

G25 should patrol

At the moment it doesn't (it just takes a few steps sideways)

!image.png
[ID] Addcount 7

G20 should patrol

At the moment it doesn't

!image.png
[ID] Addcount 5

G17.
This pack should consist in x4 Deckhand, x2 Technicians, should be linked to an Ogron Laborer, and should patrol

At the moment it's doubled up. There are x8 Deckhand, x4 Technicians, it's not linked to the Ogron Laborer, and it's not patrolling

!image.png

!image.png
[ID] Addcount 4

This Ogron Laborer should patrol

At the moment it doesn't

!image.png
[ID] Addcount 3

G15 should patrol

At the moment it doesn't

!image.png
[ID] G19 patrol

The entire G19 pack should patrol

At the moment only the Ogron Laborer is patrolling

!image.png

April 5, 2023

[ID][Koramar] Bladestorm pattern

|T132369:16|t|cffffd000|Hspell:168401|h[Bladestorm]|h|rmoving pattern is different from retail
PTR: (Koramar moving slowly)
Retail: (Koramar spinning and moving faster)
[Fated][Affix] Chaotic Essence vs Motes

If https://www.wowhead.com/npc=189706/chaoticessence

At the moment if the https://www.wowhead.com/npc=189706/chaoticessence is killed, the motes will keep spawning forever
[Sofo][Anduin] Anduin's Despair delay

When players are brought into Kingsmourne,https://www.wowhead.com/npc=184520/anduinsdespair

https://www.wowhead.com/npc=184520/anduinsdespair should have a delay before starting to melee hit, so that the tank can generate aggro
[Sofo][Anduin] Soul Explosion

Once a https://www.wowhead.com/npc=183669/fiendishsoul puddle should spawn underneath the furthest target away from its death location

At the moment the |T463286:16|t|cffffd000|Hspell:363031|h[Soul Explosion]|h|r
[Sofo][Anduin] Wicked Star behaviour

P1/P2
|T631519:16|t|cffffd000|Hspell:365030|h[Wicked Star]|h|r is currently going back and forth through Anduin's body. This occurs most of the times on 2 out of 3 stars

The star should instead only travel once towards the edge, and then go back to be absorbed into Anduin's body



Twitch
[ID] Iron Star vs Bosses

All bosses should be immune to the damage of https://www.wowhead.com/npc=81247/ironstar
[Fated][Affix] Protoform Barrier despawn

Remaining friendly Protoform Barriers are not despawning after a wipe.

They should despawn
[Fated][Affix] Protoform Barrier HPAbsorb

|T3950357:16|t|cffffd000|Hspell:372418|h[Fated Power: Protoform Barrier]|h|r

When the buff expires or is dispelled from the boss, both friendly and hostile Protoform Barrier NPCs that spawn should have 1.345.492 HP (HC). Their shared absorb shield should also be of 1.345.492 (HC)

At the moment both NPCs have 51k HP, and their shared absorb shield is 774.213 (HC)

Retail:

PTR:
[Sofo][Fated][Guardian] Affixes spawn positions

All affixes NPCs (in our case |T3672192:16|t|cffffd000|Hspell:372419|h[Fated Power: Reconfiguration Emitter]|h|r

At the moment these affixes are spawning on Vigilant Guardian during P1 (so they spawn in textures, since the boss is not active)

For Protoform Barrier in P1 , the Protoform Sentry should receive the buff that when dispelled spawns gives the shield to all adds, atm the boss is receiving it

Retail:
[Sofo][Fated][Skolex] Missing affix
[Fated][Affix] Reconfiguration Emitter

https://www.wowhead.com/npc=188302/reconfigurationemitter

it sholdnt be able to be CCd, only interrupts should work
after a wipe, it's currently not despawning. It should despawn
it's doing ticking damage every 0.5s from the moment it spawns, while it should only do dmg when the cast is fully finished (in mythic also if interrupted)
when the emitter spawns, it should have a shield, making it immune to all damage until it's interrupted for the first time. At the moment there's no shield
1st cast should last 30s, and all following casts should last for 6s. At the moment first cast is 5s, all following casts are 5s (to be confirmed)
HP (15man HC) should be 317.373
[ID][Nok'Gar] Unattackable

https://www.wowhead.com/npc=81305/fleshrendernokgar#abilities;mode:normal becomes unattackable and hostile a few seconds after the pull, going back to being attackable at random moments
Still to be checked what causes it
[ID][Skullog] Cannon Barrage spam

During 2nd intermission phase, Skullog seems to be spamcasting |T252185:16|t|cffffd000|Hspell:168929|h[Cannon Barrage]|h|r
[Sofo][Anduin] Anduin's Hope movement

When players are brought to the Kingsmourne, https://www.wowhead.com/npc=184493/anduinshope should not start walking immediately towards the edges of the platform

They should have a delay before they start walking. At the moment they instantly start walking towards the edge on spawn

Retail:
[Sofo][Fated][Halondrus] Affixes spawn positions

All the affixes NPCs (in our case |T4224727:16|t|cffffd000|Hspell:372647|h[Fated Power: Creation Spark]|h|r


At the moment they spawn underneath the boss, where players cannot stand on
[SotFo][Fated][Dausegne] Melee damage

Currently Dausegne is doing more melee damage than it should.

Retail (53K):

PTR (73K):
[Fated][Affix] Chaotic Essence vs Leap of Faith

https://www.wowhead.com/npc=189706/chaoticessence

At the moment it's not
[mythic][affix] Spiteful issues

Description of bug

currently the spiteful add has more than double the amount of hp (around 75% more) then it should it have. in higher level of mythic+ keys the hp of these spitefull adds is almost as same as a boss hp making it quite difficult for the players to kill

retail logs

ptr proof

‌

how to reproduce

generate a key with spiteful affix

kill some add an spawn a spiteful

check if their hp is correct

‌

important note this issue is there on season 4 aswell so might want to apply the fix there aswell
[SotFo][Jailer] Incarnation of Torment vs Abomination Limb

|T136194:16|t|cffffd000|Hspell:365419|h[Incarnation of Torment]|h|r should be grippable by Abomination Limb spell from Necrolord Death Knight sanctuary. Currently, the spell does not grip them.
[SotFo][Anduin] Grim Reflections vs Grip

Currently, Grim Reflections can be repositioned due to Death Knight Grips. They shouldnt be.
[affix][inspiring] inspiring affix vs old dungeons

Description of bug

currently the inspiring affix is not enabled in any of the old dungeons (mechagon, karazan and both warlords of dreaonor dungeon)

‌

how it should be

the inspiring affix should be enabled when he keystone has the inspiring affix on it
[ID] Grom'kar Incinerator wrong lvl

## Description of the bug

This https://www.wowhead.com/npc=86809/gromkarincinerator has 59 lvl.

## How to reproduce

Enter to the M+ or other ,check the lvl of https://www.wowhead.com/npc=86809/gromkarincinerator

## How it should be

She must be 60 lvl
[Sofo][Anduin] March of the Damned

Intermission phase

The March of the Damned (wall of ghouls) seems not to spawn most of the times

April 3, 2023

Command Demon

|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r Commands your demon to perform its most powerful ability. This spell will transform based on your active pet.

## How it works now:

Felhunter

1. |T136174:16|t|cffffd000|Hspell:19647|h[Spell Lock]|h|r ability radius is 30 yards.
2. Your pet cannot use this ability if you are more than 30 yards from the target or out of line of sight.

PTR proof:

When using |T254305:16|t|cffffd000|Hitem:139312::::::::120:::::|h[Glyph of the Observer]|h|r and it works correctly.

‌

Incubus

After using |T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r, ability remains in the Spellbook. This only works for Succubus.

PTR proof:

‌

## How it should work:

Felhunter:

1. |T136174:16|t|cffffd000|Hspell:19647|h[Spell Lock]|h|r radius should be 40 yards.
2. Felhunter should be able to interrupt within 40 yards of the target, even if the warlock is further away and out of the target's line of sight.

Sayyad

Ability |T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r.

‌

## Informations of the spell

|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r

|T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r

|T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r

‌
[Destruction] Rain of Chaos buff

## Description of the bug:

|T135804:16|t|cffffd000|Hspell:266086|h[Rain of Chaos]|h|r does not appear as a buff when you summon Infernal.

## How it should be:

When you use |T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r , you should see the buff.

Retail video: RoC buff
[Protection] 4p Judgement of Light
[Retribution] Magistrate's Judgement

## Description of the bug

Currently on Live |T236259:16|t|cffffd000|Hspell:337681|h[The Magistrate's Judgment]|h|r proc from 2set

## How to reproduce

Get |T236259:16|t|cffffd000|Hspell:337681|h[The Magistrate's Judgment]|h|r gets overwritten by Seraphim.

## How it should be

|T236259:16|t|cffffd000|Hspell:337681|h[The Magistrate's Judgment]|h|r buff should not get overwritten.

## Informations of the spell

|T236259:16|t|cffffd000|Hspell:337681|h[The Magistrate's Judgment]|h|r
[GD] Bosses vs Raging affix

Bosses in GD are currently affected by the raging affix which should not be the case.

How it should be

Nonboss enemies enrage at 30% health remaining, dealing 50% increased damage until defeated.

https://www.wowhead.com/affix=6/raging
[PvP] Combat Timer

Description of the Bug:
It 16 seconds on Firestorm right now, but it should be 6 seconds as Blizzlike.

How to reproduce it:
Start PvPcombat with your enemy.

How it works on PTR:

How it works on Retail:
Combat timer 6 secs on Retail in PvP
[Sofo][Vigilant] Exposed core on pull

After wiping/resetting the boss once, on the following pulls the boss will instantly start channeling Exposed Core
[Sofo][Anduin] Fragment of Hope targeting

P3
Once a player enters the |T253400:16|t|cffffd000|Hspell:362702|h[Beacon of Hope]|h|r should be shot right behind the player that went in, towards the edge of the platform

!image.png

Retail:


At the moment the Fragment of Hope is shot towards a random player
[GD] Flametongue debuff - Grom'kar Cinderseer

If a player is standing in a pool of Flametongue while the pool disappears, the debuff on the player will not disappear. On the attached pic, you see that there is no pool on the floor, but i still have the pool debuff on me

The same goes for the mobs that get the damage of their weapon increased by standing in the flames

How it should work

Players: You should get the debuff only while standing in the pool
Mobs: they should get the damage buff only while standing in the pool

Mob https://www.wowhead.com/npc=88163/gromkarcinderseer#abilities;mode:normal

Spell |T237582:16|t|cffffd000|Hspell:176032|h[Flametongue]|h|r

Player debuff |T237582:16|t|cffffd000|Hspell:176033|h[Flametongue]|h|r

Mob buff |T237582:16|t|cffffd000|Hspell:176038|h[Flametongue]|h|r
[ID] Addcount 2

This pack (close to G15) consisting in x5 Deckhand, x2 Technicians should not exist

!image.png
[ID] Addcount 6

G19 currently has x2 Ogron Laborer. There should only be x1

!image.png

!image.png
[ID] Adds HP

Adds base HP, without Fortified affix
[SotFo][Jailer] Phasing Pylons

Currently on NM, Jailer triggers last phase without having full line of 3 pylons.

Timer for stage is set, no matter how many pylons are connected, rendering the fight harder.
[ID] Iron Star

https://www.wowhead.com/npc=81247/ironstar is supposed to oneshot all adds in its path

At the moment some adds only get knocked back, receiving no damage
[Sofo][Anduin] Wicked Star hitbox

|T631519:16|t|cffffd000|Hspell:365024|h[Wicked Star]|h|r hitbox is currently too big, it should hit players that are directly being hit by the star, not by the sides of it
[Sofo][Anduin] Anduin's Doubt vs Abomination Limb

https://www.wowhead.com/npc=184494/anduinsdoubt

They should be affected by it, they should be gripped every 1 second
[ID] Addcount 12

These packs should not exist

!image.png

!image.png
[ID] Addcount 10

This pack of x3 Wranglers shouldn't exist

!image.png

!image.png
[GD] Reset key

It is currently not possible to reset the key. Even if you disband the group, go out, use the “reset instance” button”, nothing happens.

March 30, 2023

[Outlaw] Roll the Bones and Count the Odds

Description of the bug :
When the conduit procs "|T237284:16|t|cffffd000|Hspell:341546|h[Count the Odds]|h|r" if you reroll the bones, all buffs of the dice are removed and are applied only from the skill "|T1373910:16|t|cffffd000|Hspell:315508|h[Roll the Bones]|h|r".

How to reproduce :
Use |T1373910:16|t|cffffd000|Hspell:315508|h[Roll the Bones]|h|r
Beat the dummy
Wait for the conduit to proc |T237284:16|t|cffffd000|Hspell:341546|h[Count the Odds]|h|r

How it should be :
If another bone procs, then another buff should be given.
If an already active buff procs, then its duration should be extended.
FS:
Retail: (Time 2:10)
[SV] - Mad bombarder application at hit

## Description of the bug

The buff Mad Bombarder from the survival tier set is currently getting consummed at cast, which is not correct.

## How to reproduce

Create a survival hunter with tier set
Proc mad bombarder buff
Go max range and throw a bomb
The bomb will not get powered by the tier set bonus

## How it should be

Mad bombarder proc should get consumed when at hit, and not at cast

Retail proof: you see that he has mad bombarder active, throws a bomb, but the buff isnt instantly consummed. The buff gets consumed only once it hits the target.

## Informations of the spell

Wowhead link |T2065634:16|t|cffffd000|Hspell:363667|h[Mad Bombardier]|h|r
[GD] Scaling

All bosses and trash mobs in the dungeon are currently not scaled for Shadowlands. Whenever you enter a keystone for the dungeon, the mobs get increased hp based on their WoD expansion values and remain at level 41+, making everything killed with one spell. At the moment unable to test abilities and mechanics until this gets fixed.
[GD] 50 000 Volts - Grimrail Technician

NPC https://www.wowhead.com/npc=81236/grimrailtechnician#abilities;mode:normal

Spell |T136048:16|t|cffffd000|Hspell:164192|h[50,000 Volts]|h|r

‌

The NPC is currently stunning himself and dealing damage to himself
[Misc][Jewelcrafting] Mass Prospect Progenium

Description of the bug

When players use Mass Prospect Progenium instead of the correct mats.

March 27, 2023

[Elemental] Icefury

## Description of the bug

|T135855:16|t|cffffd000|Hspell:210714|h[Icefury]|h|r part “causing your next 4 Frost Shocks to generate 8 Maelstrom.” doesnt work

## How to reproduce

Pick Icefury talent
Cast Icefury and after it Frost Shock

## How it should be

After casting Icefury next 4 Frost Shocks should each generate 8 maelstrom
Ancestral Guidance

|T538564:16|t|cffffd000|Hspell:108281|h[Ancestral Guidance]|h|r right now is healing pets/guardians, it should only be healing players.
[Retribution] Necrolord Vanquisher Divinie Storm off sec

## Description of the bug

|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r Divine Storm occurs only a little bit later than it should. Can we make the cast bit faster?

## How to reproduce

Use |T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r occurs a little bit later.

## How it should be

|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r should occur faster.

## Informations of the spell

|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r

|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
[Fated]World Bosses loot

## Description of the bug

Fated world bosses dont get updated loot by using .debug fated command.

## How to reproduce

Use .debug fated command and go kill a world boss that is fated that week.

## How it should be

World bosses should drop upgraded loot if they are killed in their corresponding fated week
[GD] Unable to start mm+

Once the key is inserted, the dungeon will not start (players will be stuck in loading screen)



!image.png
[UKZ] Infused Pyromancer melee hits

https://www.wowhead.com/npc=115488/infusedpyromancer melee swings are hitting for 60k

They should hit for 15k

It was working fine until last update, not sure what broke it (Previous Log

Retail:


PTR:
[UKZ][Mana Devourer] Melee hits

https://www.wowhead.com/npc=114252/manadevourer melee swings should hit for 16k

At the moment they hit for 10k

Retail:


PTR:
[UKZ] Spider vs Strike

https://www.wowhead.com/npc=115418/spider , dealing 20k damage

At the moment https://www.wowhead.com/npc=115418/spider


Retail: (the melee hits you're seeing are always counted as dodged)


PTR:
[UKZ] Curator portal issues

Description of bug

players can use the portal after curator without even killing the boss which shouldn't be the case

‌

how it should be

the players need to kill the curator boss in order to use the portal. most likely there is no trigger for the portal to be activated
[affix][Shrouded][LKZ] g48 missing infiltrator

Description of bug

currently in the lower karazan dungeon the group G48 is missing 1 additional infiltrator

description of bug

1. generate a Lower kara key with shrouded affix
2. go to the g48 pack it is near the maiden of virtue boss
3. check if there are 2 infiltrator or 1

‌

how it should be

in the g48 pack there should be 2 infiltrator instead of 1
[LKZ]G22-G25 spectra patrol linking issues

Description of bug

the spectral patron in the pack g22,g23,g24,g25 are not linked to each other hence the player has to pull each spectral patrol individually which shouldn't be the case.

ptr proof

‌

how to reproduce

1. generate a lower karazan key
2. go to the pack mentioned above it will be in the guest chamber's area
3. pull one patron and see if the rest of the patron of that group gets pulled or not

how it should be

the spactral patron should be linked to their respective packs so if a player pulls one patron the other patron of that pack should get pulled aswell
[UKZ] dungeon exit disabled

description of bug

there is no exit for the upper karazan section of the mega dungeon making it impossible for players to leave the dungeon while in an m+

ptr proof

how it should be

while doing a upper karazan m+ key there should be an exit at the start of the dungeon
[Mythic+][Encrypted] Relic vs Inspiring affix

Description of bug

currently the guardian that spawn after killing the relics are being affected by the inspiring affix which shouldn't be the case.

how to reproduce

1. generate a key with the encrypted and inspiring affix
2. kill the wo relic as the add spawned by it has an interrupt to cast
3. check if you can interrupt the cast

how it should be

the relics and the guardian spawned after killing the relic should only be affected by the key level not by any affix at all.

‌

retail proof]([

ptr proof
[ID][Fleshrender Nok'gar] Reckless Provocation

Fear is given to players who are near the boss or cause any damage, even if it was a bleeding disease or poison received by the boss before the ability caste.
Only striking him during its effect should will cause the attacker to flee in fear
[UKZ] Mana Confluence vs Ablative Shield

https://www.wowhead.com/npc=114338/manaconfluence#abilities;mode:heroic absorb should be equal to its total mana.
Once its mana goes to 0, the |T610472:16|t|cffffd000|Hspell:227548|h[Ablative Shield]|h|r should be at 0 as well and be removed

PTR:
At the moment the shield has a higher value than the current mana
[UKZ] Rat vs Scratch

https://www.wowhead.com/npc=115417/rat , dealing 20k damage

At the moment rats are melee hitting, and |T611425:16|t|cffffd000|Hspell:229692|h[Scratch]|h|r is not being cast

Retail:


PTR:
[SotFo][Lords] Boss Casting Spells Twice in Row

Currently, it seems there is a issue, where Malganis casts |T236296:16|t|cffffd000|Hspell:361913|h[Manifest Shadows]|h|r

twice in row in rapid succession, after leaving first Intermission.

This leads into the boss healing rapidly 10% health each |T1033474:16|t|cffffd000|Hspell:359960|h[Leeching Claws]|h|r cast.

This should not happen.

Logs Proof:
[Affix][shrouded]shrouded enemy incorrect trash count

Description of bug

the shrouded enemy are giving incorrect trash percentage in the respective dungeons below:

1) mechagon workshop

https://www.wowhead.com/npc=189878/nathreziminfiltrator gives 2.65% but it should give 1.88%

https://www.wowhead.com/npc=190128/zulgamux gives 7.5% but it should give 5.65%

2) upper karazan

https://www.wowhead.com/npc=189878/nathreziminfiltrator gives 3% but it should give 3.55%

https://www.wowhead.com/npc=190128/zulgamux gives 8% but it should give 10.65%
[Tazavesh: Streets] Commander Zo'far Shock mines

|T4037125:16|t|cffffd000|Hspell:355473|h[Shock Mines]|h|r right now can spawn inside walls and textures, they shouldnt be able to spawn closer than 3 yards from textures.
[SotFo][Dausegne] Hunter Aspect of the Turtle vs Barrage

Aspect of the Turtle should not pushback Hunters with Barrage, while targeted by it. Currently, it does.
[SotFo][Guardian][Mythic] Image of Vigilant Guardian

When Vigilant Guardian rolls out of the door on Mythic difficulty, he should leave behind an echo of him self and the door (Image) (This is due to boss doing some mechanics from the image, instead of the boss him self)

‌
[SoD][General] Screamspike Room

After players engage Screamspike, before Painsmith, the Door that leads into Screamspikes room should instantly close the moment he is engaged and open once he is dead. Players can currently drag him outside of the room, and kill him there.
[Sofo][Halondrus] Volatile charges vs death
[Sofo][Halondrus] Volatile charge vs Haste

If any caster or healer class is holding a |T4038106:16|t|cffffd000|Hspell:368957|h[Volatile Charges]|h|r.

For example from Chaos Bolt of Warlock it will go from 1.9s cast to 3s cast, even the instant procs that reduce the cast time or spells like Conflagrate wont reduce it at all.


Holding a |T4038106:16|t|cffffd000|Hspell:368957|h[Volatile Charges]|h|r shouldnt reduce haste to the player
[Sofo][Xy'mox] Relic trigger

The Forerunner's Relic trigger on the adds platforms can still be killed somehow.
Once it's killed, the encounter will always reset for the rest of the raidID

This is the same issue that got fixed back in the day



BT Report
[UKZ] Abstract Nullifier vs Arcane Strike

https://www.wowhead.com/npc=115765/abstractnullifier every 2 seconds

At the moment it's every 6 seconds

Retail:


PTR:
[UKZ][Curator] Overload

|T136116:16|t|cffffd000|Hspell:227257|h[Overload]|h|r

At the moment it starts at 18k

Retail:


PTR:
[SotFo][Prototype] Necrotic Ritualists vs Bastions Ward

|T135733:16|t|cffffd000|Hspell:361067|h[Bastion's Ward]|h|r . Currently, it does, and it sometimes causes wipe, since Melee players cannot DPS them.

March 22, 2023

[Misc][item] Vessel of Profound Possibilities

Description of the bug

currently the player can buy the item |T4263293:16|t|cffffd000|Hitem:190644::::::::120:::::|h[Vessel of Profound Possibilities]|h|r only once which is causing a problem, as they have to buy this item 3 more times to level up their covenant conduit to the specified item level.

how to reproduce

buy the item from the vendor
use the item
go back to vendor and try to buy it again

‌

how it should be

the player should be able to buy |T4263293:16|t|cffffd000|Hitem:190644::::::::120:::::|h[Vessel of Profound Possibilities]|h|r multiple times so that they can level up the remaining covenant conduits.

‌

important note: this item was changed in 9.2.7 where when the player used |T4263293:16|t|cffffd000|Hitem:190644::::::::120:::::|h[Vessel of Profound Possibilities]|h|r every conduit would level up to 278 even the conduits of the covenant he does not belong to

‌
[SotFo][Jailer] Rune of Damnation

On Normal and LFR Difficulties, bombs should explode much futher down the hole, than it does now, Most of the times, It explodes almost 0.5 yards in the hole, when player jumps in, Resulting in damage to the raid.
[LKZ][Attumen] Stamp

|T801017:16|t|cffffd000|Hspell:227638|h[Stamp]|h|r should deal 25k damage

At the moment it hits for 10k (no trace of the unmitigated, tested on a 0 armor character)

Retail:


PTR:
[LKZ][Maiden] Sacred Ground

|T135926:16|t|cffffd000|Hspell:227848|h[Sacred Ground]|h|r stacks application interval is currently too quick. Players aren't able to step in and out without gathering a minimum of x2 stacks

Stacks should be applied every 2 seconds while inside the Sacred Ground

Retail:


PTR:
[LKZ] Phantom Crew melee hits

https://www.wowhead.com/npc=114584/phantomcrew melee swings should hit for 16k

At the moment they hit for 9k

Retail:


PTR:
[LKZ] Skeletal Usher melee hits

https://www.wowhead.com/npc=114544/skeletalusher melee swings should hit for 15k

At the moment they hit for 8k

Retail:


PTR:
[LKZ] Spectral Charger melee hits

https://www.wowhead.com/npc=114804/spectralcharger melee swings should hit for 14k

At the moment they hit for 9k

Retail:


PTR:
[LKZ] Spectral Patron melee hits

https://www.wowhead.com/npc=114541/spectralpatron melee swings should hit for 4k damage

At the moment they hit for 9k

Retail:


PTR:
[SotFo][Jailer] Mind Control vs Defile

Mind Controlled people should not spread Defile. Currently, they do.
[SotFo][Jailer] Jailer HP

Currently Jailer has more HP than it should.

Retail (104400576):

PTR (116000640):
[UKZ] Addcount 1

G9 seems to be missing

!
[Sofo][Jailer] Misery knockback
[Sofo][Jailer] Diverted Life Shield

|T2065603:16|t|cffffd000|Hspell:368383|h[Diverted Life Shield]|h|r should not heal the boss

!image.png

Retail:
[Sofo][Jailer] P4 %

P4 should start when Jailer hits 15% HP

At the moment it starts when Jailer hits 10% HP
[Sofo][Jailer] Meteor Cleave knockback

|T460959:16|t|cffffd000|Hspell:360378|h[Meteor Cleave]|h|r is currently knocking back players in a random direction

It should follow the cone direction
[Sofo][Jailer] World Crusher

|T451165:16|t|cffffd000|Hspell:366377|h[World Crusher]|h|r should deplete 63% of Azeroth's HP

At the moment it's 85%

Retail:
[Revendreth][Treasure] Rapier of the Fearless

Description of the bug

When clicking on https://www.wowhead.com/object=357572/rapierofthefearless as a friendly target while it should be hostile to the players.
Therefore, it can't be killed so players can't get any loot from it nor complete the treasure.
[UKZ] Boss HP

Bosses base HP, without Tyrannical affix
[UKZ] Wrathguard vs Strike

https://www.wowhead.com/npc=115757/wrathguardflamebringer should deal 15k

At the moment it deals 6k
[UKZ] Addcount 2

There should only be 1 Mana Devourer on the left

!

At the moment there are 2

!
[UKZ][Viz'Aduum] 2nd and 3rd phase landing

Current issues with 2nd and 3rd phase landing:
2nd phase, boss lands underneath the ship


3rd phase, boss vanishes entirely while players are traveling towards the last ship

(boss will reappear after a few minutes on the 1st ship, and if pulled it will just run out of the map)
[LKZ] Adds HP

Adds HP (mm+2), without Fortified affix
Source:
[LKZ] Bosses HP

Bosses HP (mm+2), without Tyrannical affix
Source:
[UKZ] Adds HP

Adds base HP, without Fortified affix
[UKZ] Abstract Nullifier melee hits

https://www.wowhead.com/npc=115765 should not melee hit

At the moment it does

Retail:


PTR:
[UKZ] Ancient Tome vs Curse of Doom

https://www.wowhead.com/npc=115419/ancienttome

At the moment the cast is missing


Retail:


PTR:
[UKZ] Fel Fireball

|T135797:16|t|cffffd000|Hspell:222196|h[Fel Fireball]|h|r should deal 13k damage

At the moment it does 4.5k

Retail:


PTR:
[UKZ] Mana devourer melee hits

https://www.wowhead.com/npc=115831/manadevourer melee hits should deal 4.3k damage

At the moment they deal around 7k

Retail:


PTR:
[UKZ] Mana devourer vs Absorb Mana

https://www.wowhead.com/npc=115831/manadevourer , dealing 3k damage

At the moment the cast is missing

Retail:


PTR:
[UKZ] Wrathguard vs Cleave

https://www.wowhead.com/npc=115757/wrathguardflamebringer should deal 15k damage

At the moment it deals 6k

Retail:


PTR:
[LKZ] Web triggers

All the highlighted web triggers are not working (the web is missing, so the Coldmist Stalker are not spawning)

!

!
[LKZ][Attumen] Mounted Strike

|T801017:16|t|cffffd000|Hspell:227636|h[Mounted Strike]|h|r should deal 25k damage

At the moment it deals around 10k (no trace of the mitigation, but it was tested with 0 armor)

Retail:


PTR:
[UKZ][Mana Devourer] Loose Mana

|T135728:16|t|cffffd000|Hspell:232271|h[Loose Mana]|h|r should spawn and rapidly grow in size
At the moment it spawns as max size, not letting players get out of it before getting hit
Retail:

PTR:
[LKZ][Attumen] Melee hits

https://www.wowhead.com/npc=114262/attumenthehuntsman melee swings should hit for 16k damage

At the moment they hit for 8k average

Retail:


PTR:
[LKZ][Opera] Mrrgria melee hits

https://www.wowhead.com/npc=114260/mrrgria melee swings should hit for 16k

At the moment they hit for 8k


Retail:


PTR:
[LKZ][Opera] Toe Knee melee hits

https://www.wowhead.com/npc=114261/toeknee melee swings should hit for 16k

At the moment they hit for 8k

Retail:


PTR:
[LKZ][Opera] Elvyra melee hits

https://www.wowhead.com/npc=114284/elfyra melee swings should hit for 21k

At the moment they hit for 10k

Retail:


PTR:
[LKZ][Opera] Coggleston melee hits

https://www.wowhead.com/npc=114328/coggleston melee swings should hit for 28k

At the moment they hit for 9k

Retail:


PTR:
[LKZ][Opera] Luminore melee hits

https://www.wowhead.com/npc=114329/luminore melee swings should hit for 15k

At the moment they hit for 5k

Retail:


PTR:
[UKZ] Fel Bat patrol

https://www.wowhead.com/npc=115484/felbat should be patrolling the area, at the moment they stand still midair, and if you aggro them, they will not move and cast



‌
[UKZ] Slide

https://www.wowhead.com/npc=115757/wrathguardflamebringer

At the moment it does
[Toy] Earpieces of Tranquil Focus

Description of the bug

In 9.2.5, |T236518:16|t|cffffd000|Hitem:192099::::::::120:::::|h[Earpieces of Tranquil Focus]|h|r was added to multiple vendors and currently, only one of them sells it.
It should also be proposed by those vendors :

https://www.wowhead.com/npc=52809/blaxbottlerocket

https://www.wowhead.com/npc=96483/jepettojoybuzz

https://www.wowhead.com/npc=29478/jepettojoybuzz

https://www.wowhead.com/npc=29716/clockworkassistant

https://www.wowhead.com/npc=96484/clockworkassistant

March 21, 2023

[Shadow] - Searing Nightmare

## Description of the bug

|T1022950:16|t|cffffd000|Hspell:341385|h[Searing Nightmare]|h|r on enemies.

## How to reproduce

Accumulate enough insanity.
Use |T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
Use |T1022950:16|t|cffffd000|Hspell:341385|h[Searing Nightmare]|h|r

## How it should be

Instantly deals (49.45% of Spell power) Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare's damage is increased by 100%.

Only usable while channeling Mind Sear.

## Informations of the spell

|T1022950:16|t|cffffd000|Hspell:341385|h[Searing Nightmare]|h|r
|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r


|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
[General] - Shifting Power interaction

## Description of the bug

Currently, Shifting Powers is working in a bizarre way that can give big advantage to Mages. At the moment, while channeling Shifting Power the player should not move so that the spell does not get interrupted (Without the covenant legendary / Unity legendary), currently it does the opposite, allowing the player to move even without the legendary. Not only that, while channeling the ability, mages can cast any other ability while the channeling is still in progress.

## How to reproduce

Casting Shifting Power, while not having Unity
Moving around while channeling (Without Unity)
Casting any ability that take couple of seconds (Example for Fire Mages: Pyroblast Spell World of Warcraft (wowhead.com)

## How it should be

Without Unity: Stationary channeling only (not moving) and no other ability to be cast while channeling Shifting Power.

With Unity: No ability to be cast while channeling Shifting Power

Exceptions: Instant Cast Abilities (that are Off Global Cooldown: Fireblast Ice Flows, etc…)

## Informations of the spell

Wowhead link(s) : Shifting Power Spell World of Warcraft (wowhead.com)

‌
[Legendary][Unity] Sinful Delight

## Description of the bug

The Unity legendary for mage, with the venthyr covenant |T3565720:16|t|cffffd000|Hspell:354333|h[Sinful Delight]|h|r, depending on your current specialization.

## How to reproduce

Cast Mirrors of Torment
Use fireblast/consume brainfreeze/consume clearcast

## How it should be

It should reduce the cooldown by 4 seconds instead of 3.

Proof
[SotFo][Jailer][LFR] Misery

Damage from |T460957:16|t|cffffd000|Hspell:362189|h[Misery]|h|r tank combo should not be present on LFR difficulty, Currently, it is present.
[SotFo][Jailer][LFR] Boss Health

The Jailer should have around 54M health on LFR Difficulty. Currently, he has 77M instead.
[LKZ] Ghostly Philantropist vs Pennies from Heaven

https://www.wowhead.com/npc=114542/ghostlyphilanthropist casts

At the moment there is no internal CD

Retail:
[LKZ] Addcount 34

There currently is an extra Skeletal Waiter on top of Moroes Boss
It shouldn't exist

!
[LKZ][Moroes] Minibosses rotation

During weeks with Opera: Wikket, Moroes should be surrounded by:
(from left to right)
https://www.wowhead.com/npc=114316/baronessdorotheamillstipe
Retail:

During weeks with Opera: Beautiful Beast, Moroes should be surrounded by:
(from left to right)
https://www.wowhead.com/npc=114316/baronessdorotheamillstipe
Retail:

During weeks with Opera: Westfall Story, Moroes should be surrounded by:
(from left to right)
https://www.wowhead.com/npc=114316/baronessdorotheamillstipe
Retail:

At the moment it's:
(from left to right)
https://www.wowhead.com/npc=114317/ladycatrionavonindi for all types of week
[SotFo][Jailer][LFR] Unholy Attunement
[SotFo][General][LFRNormal] Rune of Damnation

|T4005158:16|t|cffffd000|Hspell:360282|h[Rune of Damnation]|h|r currently auto detonates even over closed Pits on Normal and LFR difficulties, Due to the script, where it auto Detonates on its own when player jumps into the Pit. It should be impossible to auto detonate Rune over closed Pit. (I suggest increasing the distance at which Rune Detonates while jumping into the pit on these Difficulties.
[SotFo][Jailer] Tryranny

|T3528304:16|t|cffffd000|Hspell:366030|h[Tyranny]|h|r currently deals no damage/applies any dot, when it crosses path with another player.
[Fated][Boss] Soulrender Dormazain

When we fight Dormatzain, Reconfiguration Emitter somehow appeared on the last boss, Sylvanas, Sylvanas aggroed and players were teleported to her after death

|T3672192:16|t|cffffd000|Hspell:371275|h[Reconfiguration Emitter]|h|r

https://www.wowhead.com/npc=175727/soulrenderdormazain

We faced this bug only to Dormazain, tested it on HC mode.
[Fated][Protoform Barrier] Guardian of the First Ones

Barrier dont work on this boss. Spheres do not appear

March 20, 2023

[Sofo][Rygelon] Dark Eclipse timers

|T3528300:16|t|cffffd000|Hspell:362806|h[Dark Eclipse]|h|r should be a 1second cast
At the moment it's instant cast

Timers should be the following


00:07 → 1st cast starts
00:29 → 2nd cast starts (+22s)
00:51 → 3rd cast starts (+22s)


01:59 → 4th cast starts (+68s)
02:21 → 5th cast starts (+22s)
02:42 → 6th cast starts (+22s)


03:51 → 7th cast starts (+68s)
04:13 → 8th cast starts (+22s)
04:34 → 9th cast starts (+22s)


05:42 → 10th cast starts (+68s)
06:04 → 11th cast starts (+22s)
06:26 → 12th cast starts (+22s)

At the moment |T3528300:16|t|cffffd000|Hspell:362806|h[Dark Eclipse]|h|r is being cast twice as much

Retail:


PTR:
[Sofo][Lords] Aura of Carrion

While having the |T135914:16|t|cffffd000|Hspell:363184|h[Aura of Carrion]|h|r .
He should shoot out waves out of himself everytime he completes a cast of |T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r .

At the moment, when Mal'Ganis receives his first application of |T135914:16|t|cffffd000|Hspell:363184|h[Aura of Carrion]|h|r

Also, the waves are shot at the start of |T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r cast.
They should be shot when |T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r ends
[Sofo][Xy'mox] Stasis Traps priority

to be confirmed
|T4037120:16|t|cffffd000|Hspell:363687|h[Stasis Trap]|h|r

At the moment it can still target melee players
[Sofo][Lords] Cloud of Carrion priority

|T136128:16|t|cffffd000|Hspell:360008|h[Cloud of Carrion]|h|r assignment priority should be
1\. Ranged/casters that don't have |T136134:16|t|cffffd000|Hspell:364985|h[Biting Wounds]|h|r debuff
2\. Ranged/casters that have |T136134:16|t|cffffd000|Hspell:364985|h[Biting Wounds]|h|r debuff
3\. Healers
4\. Melee dps

At the moment healers seem to have same priority level as Ranged/casters, so they can be affected by |T136128:16|t|cffffd000|Hspell:360008|h[Cloud of Carrion]|h|r right away
[Sofo][Lords] Cloud of Carrion waves numberangle

The number of |T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r waves that are shot after the player is dispelled is currently incorrect

Atm it starts at 3 waves (increasing by 1 more waves per stack of |T136144:16|t|cffffd000|Hspell:362158|h[Decay Mastery]|h|r

In retail it seems to be starting at 4 waves, all shot in a 180° angle

!image.png

Besides that, I have no info about the shot angle, nor how many they should be, they even seem to go from 4 to 6 waves

Here's the Weakaura players were using, not sure if that can help
[Sofo][Rygelon] Cosmic Irregularity stacks

If a player reaches 6 stacks of |T1778231:16|t|cffffd000|Hspell:362088|h[Cosmic Irregularity]|h|r , they should be instantly killed

At the moment players don't die with 6 stacks
[Sofo][Rygelon] Collapsing Quasar Field duration

Collapsing Quasar Field should last 12 seconds until it disappears (or if a player enters it)

At the moment the Collapsing Quasar Field lasts for 8 seconds

!image.png

!image.png
[Sofo][Lords] Infiltration of Dread vs Cloud of Carrion waves

When Infiltration of Dread phase is about to start, players should have a few seconds of immunity against soaking Cloud of Carrion waves (the immunity should start when right when the grip kicks in)
[affix][shrouded][Zulgamux] Blood siphon

description of bug

the shrouded elite zulgamux is able to cast |T1035037:16|t|cffffd000|Hspell:373747|h[Blood Siphon]|h|r even when no players are in range

ptr proof

retail proof

how to reproduce

1. generate a key with shrouded affix
2. engage with zulgamux and go far away from it most likely 30 yards and beyond
3. check if it casts blood siphon

how it should be

zulgamux should cast blood siphon only when players are in range of it (15 yards)
[Sofo][Lords] Aura of Shadows

While Kin'Tessa has|T136122:16|t|cffffd000|Hspell:363191|h[Aura of Shadows]|h|r buff, any player away from others for more than 8yds will be horrified

At the moment players are not getting horrified
[Sofo][Jailer] Pets pathfinding

All types of pets are falling through the holes, not able to climb back to the top of the platform, not able to deal damage nor using spells
[Sofo][Lords] Infiltration vs Range

During Infiltration of Dread phase, Infiltrators should be able to be seen from anywhere in the room

At the moment they can only be seen if players are in melee range
[Sofo][Rygelon] Manifest Cosmos positions

In P1 it should spawn 3 sets of 3 |T132849:16|t|cffffd000|Hspell:362390|h[Manifest Cosmos]|h|r

These Cosmos should spawn accordingly
x1 close to the boss (melee range)
x1 close to the ranged players
x1 on the opposite side of the melee range one

There should be a prevention for the cosmos to spawn on the edges of the platform
For example if the boss is tanked to the edge, the cosmos that should spawn close to melee players, should not be on the edge, because when P2 starts, it will be inside of the dark matter, so players are not able to be in it.
The cosmo should spawn a bit more inside of the room

Like this ↓
(1 cosmo close to boss, but outside of the dark puddles)
(1 cosmo on ranged, but outside of dark puddles)
(1 cosmo on the opposite side, away from melee one)

!image.png
[Sofo][Rygelon] Cosmic Ejection

When soaking a Cosmo (Manifest Cosmos), the |T1778229:16|t|cffffd000|Hspell:362081|h[Cosmic Ejection]|h|r should work like this

Retail:
00:00:000 → player starts soaking the Cosmo
00:00:000 → player receives 11.500 dmg + receives the 1st stack
00:00:500 → player receives 11.500 + 1.500 dmg + receives the 2nd stack
00:01:000 → player receives 11.500 + 3000 dmg + receives the 3rd stack
00:01:500 → player receives 4.500 dmg
from now on the player keeps receiving 4.500 dmg every 0,5s until |T1778229:16|t|cffffd000|Hspell:362081|h[Cosmic Ejection]|h|r debuff is over

PTR:
At the moment it's working like this:
00:00:000 → player starts soaking
00:00:000 → player receives 11.500 + receives the 1st stack
00:00:500 → player receives 1.500 dmg
00:01:000 → player receives 1.500 dmg
00:01:500 → player receives 1.500 dmg
00:02:000 → player receives 1.500 dmg
00:02:500 → player receives 1.500 dmg
00:03:000 → player receives 11.500 dmg + 1.500 + receives the 2nd stack
00:03:500 → player receives 3.000 dmg
00:04:000 → player receives 3.000 dmg
00:04:500 → player receives 3.000 dmg
00:05:000 → player receives 3.000 dmg
00:05:500 → player receives 3.000 dmg
00:06:000 → player receives 11.500 + 3.000 dmg + receives the 3rd stack
00:06:500 → player receives 4.500 dmg
from now on the player keeps receiving 4.500 dmg every 0,5s until |T1778229:16|t|cffffd000|Hspell:362081|h[Cosmic Ejection]|h|r debuff is over


Retail:


PTR:
[Sofo][Rygelon] Cosmic Irregularity

‌

|T1778231:16|t|cffffd000|Hspell:362088|h[Cosmic Irregularity]|h|r is currently doing 3500dmg per stack every 3sec.
It should deal 3747dmg every 3sec
|T1778231:16|t|cffffd000|Hspell:362088|h[Cosmic Irregularity]|h|r
At the moment it gains a stack every 3 seconds since the 11.500 damage from |T1778229:16|t|cffffd000|Hspell:362081|h[Cosmic Ejection]|h|r
Retail log:
PTR:
[Sofo][Rygelon] Stellar Decay

|T1778228:16|t|cffffd000|Hspell:368525|h[Stellar Decay]|h|r base damage is correct, but it should increase depending on the amount of stacks

At the moment the damage doesn't increase (no matter how many stacks)


Retail log

PTR:
[Sofo][Rygelon] Berserk

Rygelon should not cast |T136224:16|t|cffffd000|Hspell:47008|h[Berserk]|h|r

PTR:


Retail:
[Fated] Cosmic Flux in CNSoD

For now https://www.wowhead.com/currency=2009/cosmicflux is missing as a reward for all bosses in Castle Nathria and Sanctum of Domination
[Sofo][Guardian] Refracted Blast timers

|T1044088:16|t|cffffd000|Hspell:360906|h[Refracted Blast]|h|r timers are currently offset:

Retail: (you can use the same timers, keep in mind the boss should stop casting |T1044088:16|t|cffffd000|Hspell:360906|h[Refracted Blast]|h|r


PTR:
[Sofo][Xy'mox] P4 start

Currently there is not an actual P4 start trigger, the phase starts correctly but the timers from Bigwigs/DBM are not updating
[Sofo][Guardian] Split Resolution timers

|T525025:16|t|cffffd000|Hspell:360162|h[Split Resolution]|h|r timers are currently offset

Retail: (you can use the same timers, keep in mind the boss should stop casting |T525025:16|t|cffffd000|Hspell:360162|h[Split Resolution]|h|r


PTR:
[Sofo][Skolex] Devouring Blood timers

|T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r timers should work this way

The base timer is 9 seconds, which is reduced by 0.75s everytime the boss casts a |T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r. The reduction lasts for the whole fight

Example:
00:00 pull
00:09 → 1st |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
00:18 → 2nd |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
00:27 → 3rd |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r

00:30 : Players decide to trigger the 1st |T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r by 0.75s

00:36 → 4th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
00:44.250 → 5th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
00:52.500 → 6th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r

00:55: Players trigger a 2nd |T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r , reducing the timer by another 0.75

01:01 → 7th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
01:08.500 → 8th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
01:15.750 → 9th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r

..and so on

These |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r casts are indipendent from other possible boss casts, they cannot be delayed nor put in a queue, they need to happen exactly at that timer

At the moment the timers are off, either they don't get reduced, or they somehow end up being reset entirely after a |T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r
[Sofo][Rygelon] Cosmic Core stacks vs Immunity

If a player soaks the Cosmic Core with an immunity spell, they should still gather stacks of |T1778231:16|t|cffffd000|Hspell:362088|h[Cosmic Irregularity]|h|r

At the moment they don't get any stacks while immune

!image.png
[Sofo][Xy'mox] Forerunner rings vs P4

In P4 each cast of |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r should spawn a total of x4 rings
1st → expanding outwards from the relic in the middle
2nd → expanding outwards from the relic in the middle
3rd → shrinking in from the outside of the room
4th → shrinking in from the outside of the room

At the moment the rings behave just like P3 ones , so 3 rings:
1st → expanding outwards from the relic in the middle
2nd → shrinking in from the outside of the room
3rd → expanding outwards from the relic in the middle

PTR:


Retail:
[Sofo][Xy'mox] Genesis Ring vs Glyph of Relocation

Players that cross through the |T4038100:16|t|cffffd000|Hspell:363413|h[Genesis Rings]|h|r should not get hit by the ring

At the moment they get hit by the |T4038100:16|t|cffffd000|Hspell:363413|h[Genesis Rings]|h|r

!
[Sofo][Xy'mox] Glyph of Relocation damage

|T3954409:16|t|cffffd000|Hspell:362835|h[Glyph of Relocation]|h|r should deal the following damage:

!image.png

At the moment the damage is a bit higher in most cases

PTR:

0yards = 58.000 → should be 67.000
10yards = 57.000 → should be 54.000
20yards = 47.000 → should be 45.000
30yards = 37.000 → shold be 38.000
40yards = 36.000 → should be 32.000
50yards = 28.000 → should be 26.000
60yards = 25.000 → should be 21.000

PTR:
es

description of bug

currently if the group dies while killing the shrouded the enemies the add will reset and will go back to full 100% hp which shouldn't be the case.

ptr proof

how to reproduce

1. generate a key with shrouded affix
2. engage with a shrouded enemy deal so damage and lower its hp
3. die and check if its hp resets or not

how it should be

if the group dies while killing the shrouded enemy the add should go back to its original position and not reset its hp
[Affix][Shrouded] Incapacitate effects vs Affix

All Incapacitate effects (spells like |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r shouldnt stop affix add from activating when you pull the pack its linked with.

‌

Providing retail proof:
[Sofo][Rygelon] Rygelon HP

Currently Rygelon has less HP than it should.

Retail (64555908):

PTR (52822232):
[Sofo][Rygelon] Collapsing Quasar HP

Currently the Collapsing Quasar has more HP than it should.

Retail (113929):

PTR (181.3K):
[Sofo][Rygelon] Unstable Matter HP

Currently the HP of the Unstable Matter is less than it should.

Retail (543753):

PTR (362.5K):
[Sofo][Rygelon] Gravitational Collapse

|T895888:16|t|cffffd000|Hspell:364386|h[Gravitational Collapse]|h|r should deal 360k to the whole raid if nobody soaks it

At the moment if no player soaks the explosion, it will do no raid wide damage

|T895888:16|t|cffffd000|Hspell:364386|h[Gravitational Collapse]|h|r “hitbox” is bigger than the visual circle effect, players are getting caught in the explosion while being outside of the circle
[SotFo][Xy'mox] Cartel Overseer - Melee damage

Currently the melee damage from the Cartel Overseer is way less than Retail.

Retail (123K):

PTR (3p):
[SotFo][Jailer] Defile Spread vs Priest Angel Form

|T1029008:16|t|cffffd000|Hspell:365174|h[Defile]|h|r should not spread while player is in Seed from NF covenant, in Angel form as a Priest, or any other simular abilities
[Affix][Shrouded][UKZ] missing affix issues

Description of bug

there are 2 issues listed below:

1. currently in the group 2 (G2) of the dungeon upper karazan the shrouded enemy infiltrator is missing which shouldn't be the case
2. one of the https://www.wowhead.com/npc=115488/infusedpyromancer

ptr proof for issue 1

mdt proof for issue 1

ptr proof for issue 2

mdt proof for issue 2

how to reproduce

1. generate an upper karazan key with shrouded affix
2. go to the g2 pack and check if there is any shrouded enemy
3. for the second issue kill the first boss the curator and enter the portal and check the infused pyromancer that is standing alone to your right

‌

how it should be

1. one of the mana gorged worm should have the shrouded debuff on it (meaning tht trash should be the shrouded infiltrator)
2. the infused pyromancer mentioned with proof should have the shrouded debuff on it (meaning that trash should be a shrouded infiltrator)
[Sofo][Rygelon] Manifest Cosmos interval

When the boss casts |T132849:16|t|cffffd000|Hspell:362390|h[Manifest Cosmos]|h|r


At the moment the |T132849:16|t|cffffd000|Hspell:362390|h[Manifest Cosmos]|h|r doesn't fall down from the sky, it spawns instantly on a player, and also instantly starts hitting them.
This way player don't have any way to assign someone specific to soak the cosmos

Retail:


PTR:

March 13, 2023

[Sofo][Guardian] Boss hitbox

The boss “hitbox” is too big when it comes to the Matrix Shield during the Exposed Core.

The boss shouldn't receive the shield buff if placed at the edge of the shield circle.
At the moment the boss receives the shield from a further distance from the shield, making it impossible for the tank to step inside of it without bringing the boss in as well

Retail:


PTR:
[Sofo][Anduin] Scarred Soul

Players getting out of the Kingsmourne by killing the https://www.wowhead.com/npc=185607/lostsoul debuff


They are only receiving it if they die within Kingsmourne (it must be an issue with https://www.wowhead.com/npc=185607/lostsoul
[Sofo][Skolex] Volatile Residue vs Ground height

|T135783:16|t|cffffd000|Hspell:366070|h[Volatile Residue]|h|r

(puddles spawning close to Scisma, pretty much hidden by the ground height)

!image.png
[Sofo][Anduin] Blasphemy vs Kingsmourne

Once a player is brought back to the main realm (through killing their https://www.wowhead.com/npc=185607/lostsoul for the following 20 seconds

!image.png
[Sofo][Anduin] Grim Reflection vs diminishing returns

https://www.wowhead.com/npc=183033/grimreflection should not have diminishing returns for CCs. They should always take full duration on them
[Sofo][Anduin] Grim Reflection vs Dark Presence

https://www.wowhead.com/npc=183033/grimreflection the moment Lich King spawns.

At the moment they gain |T136194:16|t|cffffd000|Hspell:368986|h[Dark Presence]|h|r is applied to the raid

Retail:
while Lich King is about to spawn

PTR:
[Sofo][Halondrus] Crushing Prism damage

|T4263293:16|t|cffffd000|Hspell:365297|h[Crushing Prism]|h|r is currently dealing 526dmg and increasing by 526dmg for every stack.
It should start from 1120 and increase by 526dmg for every stack

Retail log

PTR log
[Sofo][Halondrus] Eternity Overdrive damage

|T4216936:16|t|cffffd000|Hspell:368530|h[Eternity Overdrive]|h|r

At the moment the base damage is correct, but it never increases every 20s

Retail log

PTR log
[Sofo][Halondrus] Ephemeral Fissures missing

The preset |T132859:16|t|cffffd000|Hspell:360114|h[Ephemeral Fissure]|h|r are only visual, they are currently dealing no damage to players standing on top of them

!image.png
[Sofo][Anduin] Kingsmourne

Once players inside the Kingsmourne have killed https://www.wowhead.com/npc=184520/anduinsdespair , they should not get brought back to the main realm

The only way for them to be brought back to the main realm is for the players upstairs to kill the https://www.wowhead.com/npc=185607/lostsoul belonging to them
[Sofo][Anduin] March of the Damned

https://www.wowhead.com/npc=183793/marchofthedamned

At the moment it's only present in 2nd intermission
[Sofo][Xy'mox] Stasis Traps timers

|T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r timers are currently offset
Timers should be the following

P1 → correct timers

P2
00:00 = Boss loses 1st |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:21 → 1st |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
00:52 → 2nd |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
all following casts should happen every 31s in P2

P3
00:00 = Boss loses 2nd |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:21 → 1st |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
00:51 → 2nd |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
all following casts should happen every 30s in P3

P4
00:00 = Boss reaches 30% HP
00:23 = 1st |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
00:56 = 2nd |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
all following casts should happen every 33s in P4
[Sofo][Anduin] Grim Reflection vs Intermission

If Anduin reaches 2nd Intermission while https://www.wowhead.com/npc=183033/grimreflection buff but will not cast anything for the remaining of the encounter
[Sofo][Anduin] Monstrous Soul spawn

https://www.wowhead.com/npc=183671

At the moment it spawns only on the 1st |T237511:16|t|cffffd000|Hspell:362862|h[Army of the Dead]|h|r in both intermission phases
[Sofo][Anduin] Intermission vs P3

Once the Lich King returns into the kingsmourne to start P3, any https://www.wowhead.com/npc=183669/fiendishsoul that are still alive should not despawn
[Sofo][Anduin] Lost Soul vs FearKnockback

https://www.wowhead.com/npc=185607/lostsoul should not be affected by fear and knockback effects. Only stuns and incapacitate effects should work
[Sofo][Anduin] Purging Light

|T1360764:16|t|cffffd000|Hspell:368428|h[Purging Light]|h|r is currently dealing 1414 dmg per stack.

It should be dealing 6370 dmg per stack

Retail log

PTR log
[affix][Shrouded] stacks vs mythic+ completion

description of bug

the player will not lose their stacks which the gained through out the key after the mythic+ key has been completed i.e.: all bosses are dead and required trash count is achieved. which shouldn't be the case.

how to reproduce

1. generate a key with shrouded affix
2. gain some stacks
3. complete the dungeon by killing all the bosses and trash count
4. check if you still have the stacks

‌

how it should be

the player should lose their stacks after the key is over.
[Sofo][Prototype] Ascension's Call timers

https://www.wowhead.com/npc=181551/prototypeofduty timers should be the following

P1 → correct

P3
00:00 = |T4038107:16|t|cffffd000|Hspell:361300|h[Reconstruction]|h|r cast is over
01:54 → |T237542:16|t|cffffd000|Hspell:361066|h[Ascension's Call]|h|r cast

At the moment this cast is missing

Retail:


PTR:
[Fated][Quest] Fate's Finale

Quest: Fate's Finale Quest World of Warcraft (wowhead.com)

Issue:

This quest should be given after completing the previous 2 quest to get Dinars , atm when you enter a raid that has the fated difficulty up, you automatically get the quest, clashing with previous 2 ones and causing after killing a fainted boss, will get double rewards.
[Sofo][Skolex] Retch vs Volatile Residue amount

|T136007:16|t|cffffd000|Hspell:360448|h[Retch]|h|r puddles

It should spawn a total of 9 puddles

Retail:


PTR:
[Sofo][Xy'mox] Stasis Traps vs Platforms

|T4037120:16|t|cffffd000|Hspell:363687|h[Stasis Trap]|h|r should only be cast towards ranged/caster players that are within the main platform

At the moment |T4037120:16|t|cffffd000|Hspell:363687|h[Stasis Trap]|h|r can also be cast towards player that are on the other 3 platforms
[Sofo][Guardian] Guardian HP

Currently it has more hp than it does in Retail.

Retail (59657472):

PTR (63234546):
[Sofo][Skolex] Volatile Residue stacking

If multiple |T135783:16|t|cffffd000|Hspell:366070|h[Volatile Residue]|h|r

They should instead receive only 1 hit every 1.5s , no matter how many puddles are in that spot (pretty much from the moment they are affected by |T135783:16|t|cffffd000|Hspell:366070|h[Volatile Residue]|h|r
[Sofo][Guardian] Automated Defense Matrix HP

Currently the Automated Defense Matrix has less HP than it does in Retail.

Retail (434420):

PTR (367777):
[Sofo][Guardian] Point Defense Drone HP

Currently the Point Defense Drone has less HP than Retail.

Retail (608187):

PTR (351761):
[Sofo][Guardian] Pre-Fabricated Sentry HP

Currently the HP from the PreFabricated Sentry is way less than Retail.

Retail (1954890):

PTR (1655013):
[Sofo][Guardian] Vigilant Custodian HP

Currently the Vigilant Custodian HP is way less than Retail.

Retail (4691734):

PTR (3971417):
[Sofo][Guardian] Volatile Materium HP

Currently the HP from the Volatile Materium is way less than Retail.

Retail (517860):

PTR (372862):
[Sofo][Guardian] Exposed Core timers

https://www.wowhead.com/npc=184445/vigilantguardian

At the moment the timer between each |T2065616:16|t|cffffd000|Hspell:360412|h[Exposed Core]|h|r is irregular

Retail: (keep in mind the |T2065616:16|t|cffffd000|Hspell:360412|h[Exposed Core]|h|r


PTR:
[Sofo][Xy'mox] Glyph of Relocation timers

|T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r timers are currently offset
Timers should be the following:

P1
00:40 → 1st |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
01:20 → 2nd |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
all following casts should happen every 40s in P1

P2
00:00 = Boss loses 1st |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:40 → 1st |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
01:22 → 2nd |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
all following casts should happen every 42s in P2

P3
00:00 = Boss loses 2nd |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:40 → 1st |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
01:21 → 2nd |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
all following casts should happen every 41s in P3

P4
00:00 = Boss reaches 30% HP
00:44 → 1st |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
01:28 → 2nd |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
all following casts should happen every 44s in P4
[Sofo][Skolex] Skolex HP

Currently Skolex has less HP than it does in Retail.

Retail (55514592):

PTR (43293512):
[SotFo][Xy'mox] Xy'mox HP

Currently Xy'mox has less Hp than it does in Retail.

Retail (44535960):

PTR (37286280):
[Sofo][Guardian] Overclock

Boss is not receiving |T135838:16|t|cffffd000|Hspell:367555|h[Optimal Core Temperature]|h|r
|T134376:16|t|cffffd000|Hspell:367561|h[Overclock]|h|r spell is currently not cast

Retail: (you can use the same exact timers)


PTR:
[SotFo][Xy'mox] Xy Acolyte HP

Currently the Xy Acolyte HP is way less than Retail.

Retail (1501794):

PTR (1294282):
[Sofo][Xy'mox] Forerunner Rings timers

|T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r timers are currently offset
Timers should be the following:

P1
00:28 → 1st |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r cast starts
01:01 → 2nd |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
01:31 → 3rd |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
all following casts should happen every 30s in P1

P2
00:00 = Boss loses 1st |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:26 → 1st|T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r cast starts
01:06 → 2nd|T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
all following casts should happen every 40s in P2

P3
00:00 = Boss loses 2nd |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:26 → 1st |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r cast starts
01:19 → 2nd |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
all following casts should happen every 53s in P3

P4
00:00 = Boss reaches 30% HP
00:30 → 1st |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r cast starts
01:38 → 2nd |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
all following casts should happen every 68s in P4
[Sofo][Xy'mox] Hyperlight Sparknova timers

|T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r timers are currently offset
Timers should be the following:

P1 → correct timers

P2
00:00 = Bosses loses 1st |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:14 → 1st |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|rcast starts
00:47 → 2nd |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r
01:17 → 3rd |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r
all following casts should happen every 30s in P2

P3
00:00 = Bosses loses 2nd |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:14 → 1st |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|rcast starts
00:44 → 2nd |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r
all following casts should happen every 30s in P3

P4
00:00 = Boss reaches 30% HP
00:15 → 1st |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|rcast starts
00:48 → 2nd |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r
all following casts should happen every 33s in P4
[Sofo][Halondrus] Boss HP

Currently Halondrius has less HP than it does in Retail.

Retail (64877503):

PTR (61108072):
[Sofo][Halondrus] Ephemeral Fissure

|T132859:16|t|cffffd000|Hspell:361002|h[Ephemeral Fissure]|h|r

The time between every tick is 0.5s, it should be 1s

Retail log

PTR log
[Sofo][Halondrus] Reclaim %

|T1029595:16|t|cffffd000|Hspell:368684|h[Reclaim]|h|r is currently shielding boss for 4% of current hp

It should be 4% of max hp

boss max hp is 64.9mil , the reclaim shield should be 2.595.100 hp

PTR log
[Sofo][Halondrus] Volatile Charge damage

|T4038106:16|t|cffffd000|Hspell:368960|h[Volatile Charge]|h|r is currently dealing 11241dmg only when you pick it up.

It should deal 11241dmg when you pick it up and also when you drop it

Retail log

PTR log
[Sofo][Xy'mox] Wormhole camera angle

If a player crosses Wormhole A, they will be facing the same direction as the player who spawned Wormhole B when they teleport

Example:
Player 1 drops Wormhole A facing North
Player 2 drops Wormhole B facing South
Player 3 goes through Wormhole A → teleports to Wormhole B . Their camera angle will be facing South

This makes the teleport way more confusing
The player crossing the wormhole should keep their own camera angle

March 8, 2023

[Sofo][Prototype] Sinful Projection

Some players are unable to see |T3565725:16|t|cffffd000|Hspell:364867|h[Sinful Projection]|h|r orbs shooting from random players

Example
20 players shoot out their |T3565725:16|t|cffffd000|Hspell:364867|h[Sinful Projection]|h|r in all 4 directions
Player 1 cannot see any debuff nor orb shooting out from Player 13 (random)
[Sofo][Prototype] Wracking Pain vs Ritualists

|T3528313:16|t|cffffd000|Hspell:361689|h[Wracking Pain]|h|r if pointed towards them

At the moment the https://www.wowhead.com/npc=182045/necroticritualist
[Affix][Shrouded][OMW] Infiltrator spawn vs g12

description of bug

when the player pulls the g12 pack in workshop dungeon 2 infiltrator spawns instead of 1.

‌

how to reproduce

1. generate a workshop key with shrouded affix
2. go to g12 pack (check mdt)
3. pull it and check number of infiltrator spawned

‌

how it should be

there should be only 1 infiltrator spawn in the g12 pack.
[NW] Dark Exile

___
Description of the bug


|T2576087:16|t|cffffd000|Hspell:321894|h[Dark Exile]|h|r can now target healers, it should never cast on healers/tank even if all 3 dps people are affected by the spell.
___
[Sofo][Lihuvim] Acquisitions Automa vs Instability

|T4038105:16|t|cffffd000|Hspell:362447|h[Instability]|h|r should work this way:

Once https://www.wowhead.com/npc=182074/acquisitionsautoma starts stacking up

Example:
00:00 → https://www.wowhead.com/npc=182074/acquisitionsautoma spawns and fixates on a player
00:30 → https://www.wowhead.com/npc=182074/acquisitionsautoma reaches the player
00:45 → https://www.wowhead.com/npc=182074/acquisitionsautoma stack
00:50 → 1st |T4038105:16|t|cffffd000|Hspell:362447|h[Instability]|h|r raid wide dmg
from now on the Automa will be gaining a stack of Instability every 5s and also hit every 5s, no matter if the fixated player is in its melee range or not.


At the moment |T4038105:16|t|cffffd000|Hspell:362447|h[Instability]|h|r

Retail:
[Sofo][Prototype] Runecaver's Deathtouch jumphit

|T2576090:16|t|cffffd000|Hspell:360700|h[Runecarver's Deathtouch]|h|r is currently dealing no dmg when dispelled
It should deal 153.337 dmg to all players around 8yds of the player dispelled, and jump on another target unless the player dispelled is inside the Bastion's Ward (which reduces the dmg taken by the debuff explosion by 75% so the dmg taken is 37.471dmg) and prevents from jumping to another player

Retail log

PTR log
[Sofo][Prototype] Burden of sin

|T1394892:16|t|cffffd000|Hspell:361607|h[Burden of Sin]|h|r is currently dealing 10305 dmg ignoring the amount of stacks you have, it should deal 10305dmg per stack application

Retail log (dmg)
(stacks)

PTR log (dmg)
(stacks)
[Sofo][Prototype] Withering Seeds timers

https://www.wowhead.com/npc=181546/prototypeofrenewal with these following timers

P2
00:00 = |T4038107:16|t|cffffd000|Hspell:361300|h[Reconstruction]|h|r cast is OVER
00:18 → 1st |T3636841:16|t|cffffd000|Hspell:361568|h[Withering Seeds]|h|r cast starts
02:10 → 2nd |T3636841:16|t|cffffd000|Hspell:361568|h[Withering Seeds]|h|r
04:02 → 3rd |T3636841:16|t|cffffd000|Hspell:361568|h[Withering Seeds]|h|r
every following cast should be every 112s in P2

Retail:


PTR:
[Sofo][Prototype] Night Hunters timers

|T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r timers should be the following

P1
00:11 → 1st |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r cast → correct
01:12 → 2nd |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|rcast → correct
02:13 → 3rd |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r
all following casts should happen every 61s in P1

P2
00:00 = |T4038107:16|t|cffffd000|Hspell:361300|h[Reconstruction]|h|r cast is OVER
00:20 → 1st |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r cast → correct
02:12 → 2nd |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r cast → atm it's at 02:08
04:04 → 3rd |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r cast → correct
all following casts should happen every 112s in P2
[Sofo][Lihuvim] Lihuvim HP

Currently Lihuvim has way more HP than it should.

Retail (53857440):

PTR (70428960):
[Sofo][Prototype] Withering Seed HP

Currently the Witherin Seed has more HP than it should.

Retail (572235):

PTR (673.2K):
[Sofo][Prototype] Bosses HP

Currently the bosses have a different HP compared to Retail.

Prototype of Absolution:

Retail (23886293):

PTR (19107916):

Prototype of Duty:

Retail (19808145):

PTR (15846669):

Prototype of Renewal:

Retail (23886293):

PTR (19107916):

Prototype of War:

Retail (19808145):

PTR (15846669):
[Sofo][Prototype] Insatiable Hunger

|T134298:16|t|cffffd000|Hspell:361741|h[Insatiable Hunger]|h|r aswell if they're in the path

Retail log

PTR log
[Sofo][Prototype] Phase %

P2 should trigger when either https://www.wowhead.com/npc=181549/prototypeofwar reach 40% hp

P3 should trigger when either https://www.wowhead.com/npc=181548 reach 40% hp

At the moment both phases occur when any of these bosses reach 50% hp
[Sofo][Lihuvim] Detonation range
[Sofo][Prototype] Necrotic Ritual timers

https://www.wowhead.com/npc=181549/prototypeofwar timers should be the following

P3
00:00 = |T4038107:16|t|cffffd000|Hspell:361300|h[Reconstruction]|h|r cast is OVER
00:14 → |T460696:16|t|cffffd000|Hspell:360295|h[Necrotic Ritual]|h|r cast starts
from here on, the boss should no longer cast |T460696:16|t|cffffd000|Hspell:360295|h[Necrotic Ritual]|h|r .

At the moment https://www.wowhead.com/npc=181549/prototypeofwar

Retail:


PTR:
[Sofo][Lihuvim] Guardian Automa - Melee damage

Currently the Guardian Automa does less melee damage than it should.

Retail (92K):

PTR (71K):
[Sofo][Prototype] Runecarver's Deathtouch timers

https://www.wowhead.com/npc=181549/prototypeofwar with the following timers

P1
00:42 1st |T2576090:16|t|cffffd000|Hspell:360636|h[Runecarver's Deathtouch]|h|r cast starts
01:32 2nd |T2576090:16|t|cffffd000|Hspell:360636|h[Runecarver's Deathtouch]|h|r
all following casts should happen every 50s in P1

At the moment the boss is only casting the 1st |T2576090:16|t|cffffd000|Hspell:360636|h[Runecarver's Deathtouch]|h|r , all other casts are missing for P1


Retail:
[Sofo][Dausegne] Total Dominion
[Sofo][Dausegne] Unleashed Infusion damage

|T4038105:16|t|cffffd000|Hspell:361967|h[Unleashed Infusion]|h|r .

At the moment it's doing 7.494 damage per stack of |T4038103:16|t|cffffd000|Hspell:361966|h[Infused Strikes]|h|r

Example:
1 stack of |T4038103:16|t|cffffd000|Hspell:361966|h[Infused Strikes]|h|r expires from the tank → 4.871 dmg to the entire raid. Atm it's 9.743
4 stacks of |T4038103:16|t|cffffd000|Hspell:361966|h[Infused Strikes]|h|r expire from the tank → 19485 dmg to the entire raid . Atm it's 29.976

Retail:


PTR:
[Sofo][Lihuvim] Intermission Automas pattern

Intermission
The positions for the Automa spawns are currently HC ones, they should instead be the following


!image.png

!image.png

!image.png

!image.png
[Sofo][Lihuvim] Degenerate range

https://www.wowhead.com/npc=182053/degenerationautoma only if they are within 30yds of their target

At the moment they can cast it from more than 50yds away
[Sofo][Lihuvim] Acquisitions Automa vs Fear

All types of Fear should not work on https://www.wowhead.com/npc=182074/acquisitionsautoma . Only Roots and CCs should

At the moment they're affected by Fear effects
[Sofo][Lihuvim] Sentry Automa

https://www.wowhead.com/npc=184540/sentry should last for the entire fight

At the moment they despawn once https://www.wowhead.com/npc=182071 dies
[Sofo][Lihuvim] Terminal Barrier

|T4038102:16|t|cffffd000|Hspell:368936|h[Terminal Barrier]|h|r should shield boss,players,automas.
At the moment it doesn't affect any of them
[Sofo][Lihuvim] Terminal Mote

|T4038107:16|t|cffffd000|Hspell:366012|h[Terminal Mote]|h|r

At the moment when x1 https://www.wowhead.com/npc=182053/degenerationautoma is applied to the whole raid. It should only be x1 player


Retail:
[Sofo][Lihuvim] Unstable mote targeting

|T4038107:16|t|cffffd000|Hspell:360159|h[Unstable Mote]|h|r

At the moment it's only applied to ranged/casters

Retail:
[Item] Gavel of the First Arbiter

Description of issue:
Right now [Gavel of the First Arbiter] effect (Twisted Judgment) spawns the ghost in a nearby location of your character.
How it should work:
It should spawn the ghost nearby the enemy you used the effect on.
Retail:

PTR testing:

Links:
|T3950425:16|t|cffffd000|Hitem:189862::::::::120:::::|h[Gavel of the First Arbiter]|h|r
|T1778226:16|t|cffffd000|Hspell:367953|h[Twisted Judgment]|h|r

March 3, 2023

[Frost] Frostwyrm's Fury

|T341980:16|t|cffffd000|Hspell:279302|h[Frostwyrm's Fury]|h|r

Currently on live realm if you play with 2 DKs and you use Frostwyrm's Fury, the second one will always miss and do no damage.

PTR Proof:
[Sofo][Anduin] Blasphemy vs stacking

If players are stacking on top of each other before they are debuffed with |T632353:16|t|cffffd000|Hspell:365966|h[Hopelessness]|h|r , they will all clear their debuffs and not explode.

They should instead explode (as if there should be a check for same debuff before the check for opposite debuff kicks in)
[SotFo][Lihuvim] Acquisitions Automa

Acquisitions Automa

on PTR immune to control.
In retail, it was often controlled, for example, by a hunter trap
[Rygelon] Celestial Terminator in PH2

## Description of the bug

Currently on Live |T236168:16|t|cffffd000|Hspell:363110|h[Celestial Terminator]|h|r is happening in Rygelon PH 2

## How to reproduce

Enter PH 2 on Rygelon and |T236168:16|t|cffffd000|Hspell:363110|h[Celestial Terminator]|h|r is going to happen

## How it should be

In Rygelon PH2, |T236168:16|t|cffffd000|Hspell:363110|h[Celestial Terminator]|h|r should not be present.

## Informations of the spell

Wowhead link
|T236168:16|t|cffffd000|Hspell:363110|h[Celestial Terminator]|h|r
!

March 2, 2023

[guardian] architect's aligner Diminish AOE calculation

Description of bug

The diminish AOE formula is currently getting applied twice in the damage calculation of the |T4038102:16|t|cffffd000|Hspell:363793|h[Architect's Aligner]|h|r

the Formula that is currently applied on live once the you are after the aoe cap of 5 targets (reduced damage after 5 targets)

if number of targets >5

final damage= initial damage x SQRT(5/Number of targets) xSQRT(5/Number of targets)

ptr proof

On the attached screenshot, you see that the damage in game doesnt correspond to the “Theoretical damage with SQRT calc”.

But if you apply the (SQRT)^2 in the formula, you see that you calculate the exact same damage than in game

how it should be

The diminuish AOE formula should be applied only once! which means, that the correct formula when you have more than 5 targets is:

if number of target >5:

final damage= initial damage x SQRT(5/Number of targets)

warcraft logs:

logs of 5 targets

logs of 7 targets
[SotFo][Jailer] Defile Targeting Priority

|T1029008:16|t|cffffd000|Hspell:365174|h[Defile]|h|r should prioritize targeting Ranged players over Melee. If there are no Ranged in the fight, it should target melee players.
[SotFo][Jailer] Heroic Mount Quest

Currently, the boss does not drop the quest item |T4287471:16|t|cffffd000|Hitem:190773::::::::120:::::|h[Almanac's Echo]|h|r when defeated on heroic difficulty for everyone.
[SotFo][Jailer] Exit Portal

Upon defeating Jailer, there is a portal that allows players to exit the Instance. Currently, it does nothing when entered.
[M0][RTKU][Viz'aduum the Watcher] 3 phase

the boss flies to the wrong place, but flies into textures
ptr
[SotFo][Lords] Infiltration of Dread

February 28, 2023

[Unholy] Huddle

If you activate Huddle (pet spell) and you move, the pet will follow you and the buff will disappear from the pet

Move with pet

Pet shouldn't follow you, it should channel for 10sec


_____

|T136187:16|t|cffffd000|Hspell:47484|h[Huddle]|h|r
[General] Client crash on the Gilneas

Description of the Bug:
When you flying on Guilneas att this poin your client crash instantly. Relog dont helps you. When you login your client crashing again. Only Character Unstucking helps you because you teleporting to your Capital.

https://www.wowhead.com/zone=4714/gilneas



How it worked on 9.1.5 Live:



How it works on 9.2.7 Live:


How it works on 9.2.7 PTR:

February 27, 2023

Distract

Description of the bug

1st Issue : Currently, "distract" locks the position of the mob in its place even when he enters with you in combat, therefore when you aggro the mob, he doesn't move until after the effect of distract

2nd issue : When you distract a patrol of enemies in a dungeon, they are visually distracted and locked in place, but they actually still move, giving wrong impression that the distract worked.

These 2 issues make the spell useless

How it should be
When you distract a mob and he gets in combat with someone, he should start moving normally like he was aggroed

How to reproduce

Distract a mob and aggro him, the mob doesn't move until after the effect of distract fades.

WH : |T132289:16|t|cffffd000|Hspell:1725|h[Distract]|h|r

Live :
Retail :
Interaction with NPCs

## Description of the bug

Currently as hunter, when you have your pets sumoned, and talk to a NPC, the discussion page / interaction page will close by itself.

Then by clicking again on the NPC, you won't be able to interact with him anymore (when you click on him)

The only workaround that works is to outrange the npc from melee, so that he stops turning towards you, and then come back to him to talk with him.

## How to reproduce

Summon your pets, talk to a NPC (example: vendor / kyrian pet / etc), wait a few, and then the discussion window with the npc will just close by itself.

Happens to me a lot on Kyrian pet, or NPC to change covenant. Confirmed by BT that it happens to other players aswell

## How it should be

Without action from the player, the discussion window with a NPC should not close by itself
[Balance] Interraction Incarnation with Arcanic Pulsar

Description of the bug

|T135730:16|t|cffffd000|Hspell:338668|h[Primordial Arcanic Pulsar]|h|r:">|T135730:16|t|cffffd000|Hspell:338668|h[Primordial Arcanic Pulsar]|h|r every 300 astral power spent you get a 12 second Incarn/allignment proc.

If |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r or |T136060:16|t|cffffd000|Hspell:194223|h[Celestial Alignment]|h|r are used while in proc from |T135730:16|t|cffffd000|Hspell:338668|h[Primordial Arcanic Pulsar]|h|r, duration gets overwritten and set to 30s/20s respectively.

How to reproduce

Activate Incarn or Celestial allignment while proc from Legendary is active. Observe duration.

How it should be

Duration should be added. If proc from Legendary has 12s duration and Incarn is used immediately, duration should be 42s, not 30.

PTR proof:
[m+][RTKU][Shade of Medivh] Ceaseless Winter

|T538770:16|t|cffffd000|Hspell:227779|h[Ceaseless Winter]|h|r If you are on the stairs at the time of casting this spell, then debuffs will not be placed on this player, even if he is just standing
Also, when moving, all debuff stacks are removed, they must be removed by 1.
[LKZ] Spectral Stable Hand patrol

This Spectral Stable Hand should be patrolling
At the moment he's standing still

!
[LKZ] Addcount 10

G38 patrol pack should be Wholesome Hostess + Reformed Maiden

!

At the moment it's Virtuous Lady + Reformed Maiden, and the pack is not patrolling

!
[LKZ] Spectral Attendant

https://www.wowhead.com/npc=114632/spectralattendant#abilities;mode:heroic

At the moment he only melee hits

Retail:


PTR:
[LKZ][Westfall Story] Shoreline Tidespeaker

https://www.wowhead.com/npc=114266/shorelinetidespeaker
At the moment the 4 seconds castbar is invisibile
https://www.wowhead.com/npc=114266/shorelinetidespeakershould not be immune to CCs
At the moment they are

PTR:

‌
[SotFo][Guardian][Mythic] Refracted Blast

|T1044088:16|t|cffffd000|Hspell:366692|h[Refracted Blast]|h|r should be spawning from the image of Vigilant Guardian that is currently missing. As of right now, it spawns from the Boss him self.

‌

This should apply to adds being activated from the boss, It should come from the Echo of the boss, instead of the boss it self.
[M0][OMW] Detect-o-Bot

https://www.wowhead.com/npc=151812/detectobot
|T133870:16|t|cffffd000|Hspell:295130|h[Neutralize Threat]|h|r doesn't return invisible players, only if you go directly into the NPC model.
Only |T132331:16|t|cffffd000|Hspell:294198|h[Stealthy Steam Vent]|h|r should help to hide.
Video:
Time17:57 Look at the druid
[M0][OMW] Alarm-o-Bot

https://www.wowhead.com/npc=151325/alarmobot
The robot must warn the inhabitants when the players are approaching and the gnomes will scatter to their homes.
Now the script only works when attacked.
FS video: Time 13:30
Retail Video: Time 12:10
[M+][RTKU] [Trash] King

After killing any of the pieces, the buff |T1398085:16|t|cffffd000|Hspell:229489|h[Royalty]|h|r is removed from the king, but the king must also get a stun
Also in our case 1 of the https://www.wowhead.com/npc=115406/knight just disappeared
retail:
[LKZ] Addcount 25

This Phantom Guardsman should be a Spectral Sentry and should patrol

!

!
[LKZ] Addcount 21

This Undying Servant shouldn't exist

!
[m+][RTKU][Shade of Medivh] Evade

Does not evade, even if all the participants of the battle are outside the door.
[M0][OMW] Buzz Saw

|T134427:16|t|cffffd000|Hspell:282945|h[Buzz Saw]|h|r may not knock the player back even if it hits them directly.
Video: Time 1:14
[M0][OMW][Tussle Tonks] Interaction with other players besides the tank

On retail https://www.wowhead.com/npc=145185/gnomercy4u can randomly dash towards other players. On FS, it follows only the tank.
Retail video: Time: 1:40
FS video: www.youtube.com/watch?v=wiMF1rGo7o Time 4:006:20
[M0][OMW][Tussle Tonks] Gnomercy 4.U. after death

https://www.wowhead.com/npc=145185/gnomercy4u
The corpse of the boss follows the tank after death.
Video: www.youtube.com/watch?v=wiMF1rGo7o Time: 5:55
[M0][OMW][K.U.-J.0.] Venting Flames

|T629054:16|t|cffffd000|Hspell:291946|h[Venting Flames]|h|r can damage even players behind Junk Cubes
Video: www.youtube.com/watch?v=wiMF1rGo7o Time 10:07
[m+][RTKU][Shade of Medivh] Flame Wreath

|T135805:16|t|cffffd000|Hspell:30004|h[Flame Wreath]|h|r should work for 2 players, but on ptr it only works for 1
ptr:
retail:

February 24, 2023

[Frost] Frostbite

How is it bugged:

Frostbite is missing complete functionality. It does not proc.

How it should work:

All your chilling ( slow effects frostbolt, flurry, blizzard, frozen orb, cone of cold, Ice barrier ) should have a 15% chance each to proc the freeze.

|T135842:16|t|cffffd000|Hspell:198121|h[Frostbite]|h|r
[Fire] 4p tier set Fiery Rush

## Description of the bug:

The reduced recharge rate for Ph Flames used under Combustion bugs out the normal charges after the buff ends ( increasing the 2nd charge ready to be used after the buff expires cd by 12.5s or double to 40+ seconds with a wrong return to normal condition ) and the proper cd/recharge reduction for the 2 abilities is missing ( Fire Blast and Ph Flames )
|T135265:16|t|cffffd000|Hspell:363500|h[Fiery Rush]|h|r

## How it should work:

Under the 4p set bonus, when the user pops Combustion, the recharge rate of Fire Blast and Phoenix Flames is reduced by 50%.

For Fire Blast the cd reduction is missing, while for Phoenix Flames it should cut from 25s to 12.5s, and if the caster has used all the charges while under Combustion, the moment the buff ends, all of them gain additionally 12,5s to what was previously reduced, creating an undesired issue with charges ready to use but still on cd, thus not being able to be casted.

The above should not happen and the saved elapsed time from charges cd, should be retained and not doubled upon return to normal condition.

## BT link:




## Spells:

|T135265:16|t|cffffd000|Hspell:363500|h[Fiery Rush]|h|r
|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r

February 23, 2023

[ID] Fleshrender Nok'gar does not patrol

The boss is supposed to patrol, but he doesn't
retail:
ptr:
[LKZ] Addcount 28

G63 pack (patrol of x1 Phantom Guardsman , x1 Spectral Sentry) is currently missing

!
[LKZ] Addcount 17

G41 , this pack shold be x1 Phantom Guardsman , x1 Spectral Sentry
At the moment it's x2 Spectral Sentry

!
[LKZ] Addcount 18

G47 , this pack should be x1 Virtuous Lady , x1 Wholesome Hostess
At the moment it's x1 Virtuous Lady , x1 Reformed Maiden

!
[LKZ] Addcount 19

G51, this pack should be x2 Reformed Maiden
At the moment it's x1 Reformed Maiden , x1 Virtuous Lady

!
[LKZ] Addcount 20

G42 , this pack should be x1 Phantom Guardsman , x1 Spectral Sentry
At the moment it's x2 Phantom Guardsman

!
[LKZ] Undying Servant patrol 3

All these Undying Servants should be patrolling
At the moment they are standing still

!

!

!
[LKZ] Skeletal Waiter patrol

This Skeletal Waiter should be patrolling

!

At the moment he's standing still

!
[LKZ] Addcount 23

G59 pack should be x2 Ghostly Chef, x1 Ghostly Baker

!

At the moment it's x1 Ghostly Chef , x1 Skeletal Waiter , x2 Ghostly Baker

!
[LKZ] Addcount 24

This Ghostly Chef should patrol (atm he's standing still)
And there's currently an extra Skeletal Waiter that shouldn't exist

!

!
[LKZ] Addcount 26

G66 pack should be x2 Phantom Guardsman , x1 Spectral Sentry

!

At the moment it's x1 Phantom Guardsman , x2 Spectral Sentry

!
[LKZ] Addcount 27

G65 pack should be x2 Phantom Guardsman , x1 Spectral Sentry

!

At the moment it's x1 Phantom Guardsman , x3 Spectral Sentry

!
[LKZ] Addcount 29

G72 pack should be x3 Spectral Apprentice , x1 Spectral Journeyman

!

At the moment it's x3 Spectral Apprentice , x2 Spectral Journeyman


!
[LKZ] Addcount 15

G46 , this pack should be x1 Reformed Maiden , x1 Virtuous Lady
At the moment it's x1 Virtuous Lady , x1 Wholesome Hostess

!
[LKZ] Addcount 30

G71 pack should be x2 Spectral Journeyman , x1 Spectral Apprentice

!

At the moment it's x2 Spectral Journeyman , x3 Spectral Apprentice

!
[LKZ] Addcount 31

G79 pack should be x2 Spectral Charger , x1 Spectral Apprentice , x2 Spectral Stable Hands

!

At the moment it's x3 Spectral Charger , x1 Spectral Apprentice , x2 Spectral Stable Hands

!
[LKZ] Addcount 32

These x1 Spectral Charger and x1 Spectral Stable Hand shouldn't exist

!

!
[LKZ] Addcount 33

G74 pack shouldn't have any Spectral Stable Hand

!

At the moment there is 1

!
[ID] [Grimrail Enforcers] Lava Sweep

|T252222:16|t|cffffd000|Hspell:165152|h[Lava Sweep]|h|r There is no damage from the ability
[ID]Quaking

Quaking doesn't work in general on this insta
[ID]Siegemaster Olugar

Siegemaster Olugar should be patrolling the area and not standing afk
[ID]Ogron Laborer

Ogron worker control works for him, should not
[LKZ] Addcount 9

G40 , this Wholesome Hostess is currently replaced by a Virtuous Lady in PTR


!
[LKZ] Addcount 22

G56, in PTR there's currently a Skeletal Waiter that shouldn't exist

!
[LKZ] Aracnid patrol 1

These 2 Aracnid should have different patrolling routes

!

!

At the moment they are both standing still in the same spot

!
[LKZ] Addcount 16

G44 , this pack should be x1 Reformed Maiden , x1 Wholesome hostess
At the moment it's x1 Reformed Maiden , x1 Virtuous Lady

!
[LKZ] Addcount 14

G33 , this pack should be x1 Reformed Maiden , x1 Wholesome Hostess
At the moment it's x1 Reformed Maiden , x1 Virtuous Lady

!
[ID]Ogron Laborer

Ogron Laborer must move in this pack of mobs
retail
ptr
[LKZ] Addcount 4

This Phantom Crew is currently missing, he should also patrol

!
[Sofo][Anduin] Monstrous Soul - Melee damage

Currently the Monstrous Soul melee damage is way less than Retail.

Retail (350K):

PTR (30K):

Consider that the Retail one appears with 90%+ mitigated damage because of the |T237539:16|t|cffffd000|Hspell:368913|h[Force of Will]|h|r mechanic.
[SotFo}[Rygelon] Cosmic Core - Nebular Cloud & Ignite

How is it bugged:

At the moment the Cosmic Core affected by Nebular Cloud gets the 100% Ignite spread damage from main targets fully affected by the dot.

The spawn should ignore 99% of all received damage.

As a general rule Ignite does not change its value directly vs modifiers as it is only affected by direct spells that create it, thus the above issue.

Solution:

Nebular Cloud to blacklist Ignite, to not bug the core mechanic of the mage mastery in general gameplay.

|T236151:16|t|cffffd000|Hspell:365381|h[Nebular Cloud]|h|r

https://www.wowhead.com/fr/npc=182823/noyaucosmique

|T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r
[Sofo][Jailer] Decimator

|T237274:16|t|cffffd000|Hspell:360565|h[Decimator]|h|r is being cast.

At the moment the knockback angle comes from a different position from where |T237274:16|t|cffffd000|Hspell:360565|h[Decimator]|h|r was cast on
[SotFo][Skolex] RendRiftmaw Taunting

Both |T2065615:16|t|cffffd000|Hspell:359976|h[Riftmaw]|h|r spells should be offtauntable when the spell is already being casted. Currently, its not tank switchable when the cast has already begun.
[SotFo][Artificer] Traps Re-arming After WipeBoss defeat

|T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r still sometimes do not dissapear after a boss wipe, or boss defeat.

Screenshot Proof:
[SotFo][Anduin][Mythic] March of the Damned

The ability should not be used after the king phase ends.

|T237511:16|t|cffffd000|Hspell:362862|h[Army of the Dead]|h|r

retail

PTR
[Sofo][Jailer] Missing spellqueue

P3
Boss spellqueue ends right after the 5th |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r
[LKZ] Addcount 1

Right by the start of the dungeon, there should be only 1 Spectral Patron, and he should be patrolling

!

At the moment there's x2 Spectral Patrons, x1 Ghostly Philanthropist and they're not patrolling

!
[LKZ] Addcount 2

This Ghostly Philanthropist is currently missing (it's probably the one in the pack of x3 described in
He should also be patrolling

!
[LKZ] Addcount 3

This Spectral Patron is currently missing

!
[LKZ] Reformed Bachelor

https://www.wowhead.com/npc=183423/reformedbachelor NPCs are currently missing
[LKZ] Addcount 13

G37 , this pack should be x1 Virtuous Lady , x1 Wholesome Hostess
Atm it's x2 Wholesome Hostess

!
[LKZ] Virtuous Gentleman

https://www.wowhead.com/npc=183424/virtuousgentleman#comments NPCs are missing
[LKZ] Wholesome Host

https://www.wowhead.com/npc=183425/wholesomehost NPCs are missing
[LKZ] Addcount 5

There should only be x3 Skeletal Ushers guarding the hallway (+1 usher patrolling)

!

At the moment there's x6 Skeletal Ushers guarding the hallway

!
[LKZ] Skeletal Usher patrol

This Skeletal Usher should be patrolling, atm he's standing still

!
[LKZ] Undying Servant patrol 1

This Undying Servant should be patrolling.
Atm he's standing still

!
[LKZ] Addcount 6

In this pack there should not be any Spectral Retainers

!

At the moment there's 1

!
[LKZ] Undying Servant patrol 2

This Undying Servant should be patrolling
At the moment he's standing still

!
[LKZ] Addcount 7

G31 should be x1 Spectral Sentry , x1 Phantom Guardsman

!

!

At the moment it's x2 Spectral Sentry

!
[LKZ] Addcount 8

This pack should be x2 Spectral Sentry

!

At the moment it's x2 Phantom Guardsman

!
[LKZ] Addcount 11

G34 , this pack should be x2 Virtuous Lady
At the moment it's x1 Virtuous Lady, x1 Reformed Maiden

!
[LKZ] Addcount 12

G36 , this pack should be x2 Reformed Maiden
At the moment it's x1 Reformed Maiden, x1 Virtuous Lady

!
[LKZ] Aracnid patrol 2

This Aracnid should be patrolling
At the moment it's standing still

!

February 22, 2023

[Pet Battle] PvePvp

Fixed an issue where the battle would only start for one player and the other player could stand and wait for the battle to start
Fixed client crash issue. If problems are still observed, please let us know in bugtracker
Fixed daily and weekly quests
Fixed saving pets. There were problems when players used stones to level up or upgraded the quality of a pet, but after a while the quality and level rolled back
Fixed bandages
[Sofo][Jailer] Incarnation of Torment vs Cry of Torment

https://www.wowhead.com/npc=184622/incarnationoftorment a few seconds after it spawns

At the moment https://www.wowhead.com/npc=184622/incarnationoftorment instantly after it spawns

‌
[Sofo][Jailer] Desolation

|T3528302:16|t|cffffd000|Hspell:365033|h[Desolation]|h|r is not dealing any damage to Azeroth
[SotFo][Jailer] Melee damage

Currently the Jailer is doing less melee damage than Retail.

PTR (71K):

Retail (104K):
[Sofo][Jailer] Oppression

|T3528305:16|t|cffffd000|Hspell:362617|h[Oppression]|h|r damage should be the following


!

At the moment the damage is too high

PTR:
[Sofo][Jailer] Reset perimeter

Boss can be reset too easily by pulling him too close to edge of the room

The reset perimeter should be larger

February 21, 2023

[Tazavesh Gambit] Placeholder Boss adds combat

List of the adds that put players in combat, these adds shouldnt be able to be buffed/debuffed by spells from players.
[PF]G34 vs social pull

Description of bug

the decaying flesh giant present in the group G34 gets socially pulled when the player pulls the gushing slime next to it which shouldn't be the case

ptr proof

‌

how to reproduce

go to plaguefall

pull the gushing slime near g34 and check if the flesh giant gets pulled or not

‌

how it should be

if you pull the gushing slime and many eyes mobs only they should get pulled not the decaying flesh giant
[SotFo][Anduin] Rain of Despair
[SotFo][General] Kelmortos RP Missing

Currently missing RP after defeating Kelmortos infront of Jailer.

February 20, 2023

[Generic] Divine Purpose goes away after using any spell

## Description of the bug

Paladins |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r goes off after using ANY spell. Mount, pots, other than holy spells included.

## How to reproduce

Gain |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r proc and try to use any ability.

## How it should be

|T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r should be removed only by holy power spending abilities.

## Informations of the spell

Wowhead link |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
imgur link of the video PTR PROOF]([
[Vengeance] Overwriting Spirit Bomb

Description of the bug

Currently on Live realm, when |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r is used twice in a quick succession, the game registers only one (the second cast), completely ignoring first soul fragment consumption.

How to reproduce

Create soul fragments, use |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r, quickly create another soul fragments, use |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r again.

How it should be

When |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r is used in a quick succession, both casts should be counted separately, creating two explosions one after the other

Informations of the spell


Wowhead link
|T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r

Imgur link of the video
PTR Proof
[Conduits] - Soul Furnace

## Description of the bug

Currently on Live, if you take |T1355117:16|t|cffffd000|Hspell:339423|h[Soul Furnace]|h|r does not have increased damage. Even buff tooltip says 0%.

## How to reproduce

Learn and activate |T1355117:16|t|cffffd000|Hspell:339423|h[Soul Furnace]|h|r
Go on dummy, stack 10 stack buff
use Soul Furnace, damage is still the same

## How it should be

After consuming these 10 fragments, damage should be increased by % in conduit tree tooltip

## Informations of the spell

Wowhead link
|T1355117:16|t|cffffd000|Hspell:339423|h[Soul Furnace]|h|r
Imgur link
PTR Proof
[Tazavesh: Gambit][Hylbrande] Vault Purifier immune to CC

Description of the bug

Currently https://www.wowhead.com/npc=176551/vaultpurifier is immune to CC even prior to casting |T458412:16|t|cffffd000|Hspell:347958|h[Keeper's Protection]|h|r and having |T1526019:16|t|cffffd000|Hspell:355071|h[Keeper's Focus]|h|r buff. This means you cannot prevent |T236254:16|t|cffffd000|Hspell:346980|h[Empowered Defense]|h|r cast and you have to focus these adds.

How to reproduce

Pull https://www.wowhead.com/npc=175663/hylbrande in Gambit, wait for adds to come, try to apply any form of CC before |T135949:16|t|cffffd000|Hspell:366826|h[Sanitizing Cycle]|h|r happens.

How it should be

https://www.wowhead.com/npc=176551/vaultpurifier should NOT be immune to CC before |T135949:16|t|cffffd000|Hspell:366826|h[Sanitizing Cycle]|h|r happens and |T1526019:16|t|cffffd000|Hspell:355071|h[Keeper's Focus]|h|r buff appears.

Informations of the spell

Wowhead link
https://www.wowhead.com/npc=176551/vaultpurifier
[Vengeance] Abyssal Strike

Description of bug

|T615096:16|t|cffffd000|Hspell:207550|h[Abyssal Strike]|h|r does not work when used in macro with any @player modifier. Seems not to even deal damage when used with this macro. macro used: /use [@player] Infernal Strike

ptr proof

how to reproduce
Talent Abyssal Strike on VDH
Create /use [@player] Infernal Strike
Use it
‌

‌

how it should be
Spell should do damage and take |T615096:16|t|cffffd000|Hspell:207550|h[Abyssal Strike]|h|r
talent into work

‌
[Battlegrounds][Silvershard Mines] Client CRASH

Description of the Bug:
Client crashing at the point when you recapping the enemy LAVA cart.

How to reproduce it:
1. Join BG Silvershard Mines.
2. Wait for enemy Capture of the LAVA Cart.
3. Make REcap of the Cart.
4. Watch your Crash

How it works on a LIVE:



How it works on Retail:
Your client is don't crashing when you capture the carts.
[NW][Zolramus Sorcerer] shadow well

description of bug

currently |T2576095:16|t|cffffd000|Hspell:320573|h[Shadow Well]|h|r does damage even before the caster finish casting the spell and it finish spawning on the ground which shouldn't be the case

ptr proof]([

how to reproduce

go to necrotic wake

pull https://www.wowhead.com/npc=163128/zolramussorcerer

wait for it to cast |T2576095:16|t|cffffd000|Hspell:320573|h[Shadow Well]|h|r and check when you get the damage

‌

how it should be

the player should get damage from |T2576095:16|t|cffffd000|Hspell:320573|h[Shadow Well]|h|r only after it finish spawning on the ground and if he walks on it otherwise it shouldn't deal damage
[HoA][Echelon] Stone Shattering Leap vs Tanks

Description of the issue:
Currently Stone Shattering Leap not being used on tank players.

How it should work
Stone Shattering Leap should also go on tanks

Spell: |T1016245:16|t|cffffd000|Hspell:319941|h[Stone Shattering Leap]|h|r

Retail Prove:
[MoTs]Tongue Lashing

while casting |T350575:16|t|cffffd000|Hspell:340300|h[Tongue Lashing]|h|r the npc must not move, he must choose a direction and continue casting the spell in that direction
ptr
retail
[DOS]Defunct Dental Drill

https://www.wowhead.com/npc=167962/defunctdentaldrill if you die from it, the npc only starts walking half way
ptr
[SotFo][Anduin][Mythic] Grim Reflections

|T237569:16|t|cffffd000|Hspell:365120|h[Grim Reflections]|h|r should appear in 4 different places opposite each other, we had 2 of them at the same point
retail
ptr
[M0][OMJ][King Gobbamak]mobs
[M0][OMW][Head Machinist Sparkflux]textures

for rdd you can beat the boss through textures ignoring the mechanics of the boss
ptr
[Tazavesh: Streets of Wonder] Extra adds + wrong %

Description of the bug

Currently https://www.wowhead.com/npc=179334/portalmancerzohonn gives 8,28% instead of 6,90%
https://www.wowhead.com/npc=179837/trackerzokorss gives 6,21% instead of 6,90%
and triple pack consisting of https://www.wowhead.com/npc=176395/overloadedmailemental
https://www.wowhead.com/npc=176394/postworker
https://www.wowhead.com/npc=176396/defectivesorter
is spawned one extra time, giving players in total
4,48 + 1,38 0,69 = 5,17%
making the dungeon mega easy to complete.

How to reproduce

Check percentage according to retail by MDT or videos, and check firestorm % using angry keystones.

How it should be

https://www.wowhead.com/npc=179334/portalmancerzohonn 6,90%
https://www.wowhead.com/npc=179837/trackerzokorss 6,90%
triple pack https://www.wowhead.com/npc=176395/overloadedmailemental
https://www.wowhead.com/npc=176394/postworker
https://www.wowhead.com/npc=176396/defectivesorter should be spawned only once.


Informations of the spell


Wowhead link
https://www.wowhead.com/npc=179334/portalmancerzohonn
https://www.wowhead.com/npc=179837/trackerzokorss
https://www.wowhead.com/npc=176395/overloadedmailemental
https://www.wowhead.com/npc=176394/postworker
https://www.wowhead.com/npc=176396/defectivesorter
[TVM][So'leah]So' Cartel Assassin

retail
https://www.wowhead.com/npc=177716/socartelassassin should be controlled by us it doesn't work for them
[m+][RTKu][Trashes] Forlorn Spirit

ptr
Forlorn Spirit should not be controlled
[m+][RTKU][Trashes] Erudite Slayer

Erudite killer should not be controlled
ptr
[m+][RTKL][Toe Knee]HP

ptr 94.9m in Fortified in +15
https://www.wowhead.com/affix=10/fortified
retail 3.382000 in Tyrannical in +15
https://www.wowhead.com/affix=9/tyrannical
ptr
retail
required health pool in Fortified 3.382000 30% =2 367 400
Mrrgria the same situation
[M0][OMW][King Mechagon]Stage Two: Omega Buster

the second phase of the boss is not possible for the test, the boss in the textures
ptr
[M0][OMW][K.U.-J.0.]Air Drop

the zone where the box will fall does not appear, it just falls
|T132763:16|t|cffffd000|Hspell:291930|h[Air Drop]|h|r
ptr
retail
[M0][OMJ][Trixie Tazer]stuck

the boss gets stuck in the texture and costs afk and does not come off until the second boss dies
ptr
[SotFo][Lihuvim][Mythic] Protoform Schematic grip

On PTR Death Knight can grip Protoform Schematic


Perhaps also relevant for nm/hc

mob must have immun for grip
[SotFo][Anduin][Mythic] Lost Soul

Now Lost soul is friendly. Players cant kick casts and kill them.

This makes the boss impossible.

|T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r

February 16, 2023

[Antorus The Burning Throne][Argus the Unmaker] Gift of the Lifebinder

Gift of the Lifebinder don't resurrect players
[Antorus The Burning Throne][Garothi Worldbreaker] the wind remains after the defeated boss

[Tomb Of Sargeras][Sisters of the Moon] Phases doesn't work

[The Nighthold] [Guldan] in Mythic issues

Phase 4 doesn't work

Guldan Winds doesn't work
[The Emerald Nightmare][Il'gynoth] Issues

```
Wrong hp for mythic
npc go to boss room when enter in combat
Getting loot is bugged
Doesn't work teleport from boss room
insta kill in Mythic when Eye of ilgynoth is die
```
[Crucible Of Storms][General] portal for enter doesn't work

[Uldir][Mythrax] Orbs doesn't work

[SotFo][General] Astral Particle

https://www.wowhead.com/npc=185274/astralparticle is currently untargetable, and can be damaged only by AoE spells. It should be targetable.
[Sofo][General] Overthrown Protector

Kintessa and Malganis (Disguised as Overthrown Protectors) currently do not retreat once players take 10% of thier health away.

February 14, 2023

[LKZ][Opera] Barnes

https://www.wowhead.com/npc=114339/barnes gossip has options that are not translated to the english client
I'm not an actor
Ok, I'll give it a try, then

‌
[LKZ] Ghostly Steward

https://www.wowhead.com/npc=114714/ghostlysteward#abilities;mode:m
At the moment they do

Retail:


PTR:
[SotFo][Xymox][Mythic] Cartel Overseer

After some tries https://www.wowhead.com/npc=184792/carteloverseer just starts walking to the center on start battle and boss fast evades
ptr

This seems to be due to the death of the trigger, visible only in GM mode.
[SotFo][Guardian][Mythic] Unstable Core button

In mythic, after throwing an orb, the player is left with a button to throw it. In the center of the screen. Inactive, but it's distracting.

|T133018:16|t|cffffd000|Hspell:360458|h[Unstable Core]|h|r
[SotFo][Guardian][Mythic] Unstable Core

In Mythic Player can pick up the orb, throw it at the boss, quickly pick it up, and throw it again. It must be used and disappear after the first throw

|T133018:16|t|cffffd000|Hspell:360458|h[Unstable Core]|h|r
[SotFo][Lihuvim] Battleroom door

Lihuvim door to the room with the boss does not close at the beginning of the battle, but if the boss is killed or after a wipe, it will close, then it should be the other way around
[SotFo][Xymox][Mythic] NPS on side platforms

NPCs on adjacent platforms should spawn with a 14 second delay from the beginning of the battle / the beginning of 2 or 3 phases
https://www.wowhead.com/npc=184746/cartelplunderer
https://www.wowhead.com/npc=184792/carteloverseer
retail

On PTR NPCs spawn instantly.
[SotFo][Guardian][Mythic] Exposed Core

|T2065616:16|t|cffffd000|Hspell:360412|h[Exposed Core]|h|r does not apply at 100%. It worked on Monday, but Wednesday no.

‌
[LKZ][Moroes] Ghastly Purge

https://www.wowhead.com/npc=114312/moroes buff to the entire dungeon mobs and players as well.

He should only apply |T236548:16|t|cffffd000|Hspell:227872|h[Ghastly Purge]|h|r to the minibosses involved in the encounter
[LKZ] Skeletal Usher vs CCs

https://www.wowhead.com/npc=114544/skeletalusher should be immune to CCs.
At the moment it can be CCd
[LKZ] Backup Singer vs Purify

https://www.wowhead.com/npc=116549/backupsinger#abilities;mode:m . At the moment they don't
[LKZ][Attumen] Mount up %

https://www.wowhead.com/npc=114262/attumenthehuntsman should mount up on his horse when he reaches 65% and 35%.

At the moment he mounts up on a timer
[LKZ] Ghostly Chef vs Cleave

https://www.wowhead.com/npc=114715/ghostlychef
At the moment they do

Retail:


PTR:
[LKZ] Skeletal Usher vs Flashlight

|T460953:16|t|cffffd000|Hspell:227966|h[Flashlight]|h|r should be able to be LoS'd

At the moment players are caught in the blast even while behind a wall
[LKZ] Ghostly Baker vs Rolling Pin

https://www.wowhead.com/npc=114716/ghostlybaker
At the moment they do

Retail:


PTR:
[LKZ] Spectral Stable Hand
[LKZ] Spectral Sentry vs Multishot

https://www.wowhead.com/npc=114637/spectralsentry#abilities;mode:heroic

At the moment they do

Retail:


PTR:
[LKZ] Ghostly Philanthropist vs Dead Broke

https://www.wowhead.com/npc=114542/ghostlyphilanthropist

At the moment the spell is missing

Retail:


PTR:
[LKZ][Beatiful Beast] Coggleston

https://www.wowhead.com/npc=114328/coggleston buff

At the moment he starts hitting and moving on pull
[LKZ][Westfall Story] Poisonous Shank

https://www.wowhead.com/npc=114265/gangruffian to themselves as well when they leap to a player.
Only the player should be debuffed with it
[LKZ] Spectral Retainer

https://www.wowhead.com/npc=114629/spectralretainer
At the moment he doesn't

https://www.wowhead.com/npc=114629/spectralretainer
At the moment he does

Retail:


PTR:
[LKZ] Reformed Maiden

https://www.wowhead.com/npc=114783/reformedmaiden
https://www.wowhead.com/npc=114783/reformedmaiden

Retail:




PTR:


‌
[LKZ] Spectral Patron vs Uppercut

https://www.wowhead.com/npc=116550/spectralpatron

They should cast |T132298:16|t|cffffd000|Hspell:227981|h[Uppercut]|h|r . At the moment the spell is missing

Retail:


PTR:
[LKZ] Phantom Guests

https://www.wowhead.com/npc=114625/phantomguest should not cast any spell, they should only melee hit
[Battle Pets] Issues

Fixed the quality of pets (some pets were legendary or epic), now they are downgraded to rare quality.

Fixed an issue where pet abilities were not updating after leveling up.

Fixed client crash in pvp matches

Fixed a pet battle script error that could end the battle forcibly during a fight.

Fixed the pet battle quest line, some players may have already completed some of the quests in previous expansions due to which the current quest line is no longer available.

February 13, 2023

[Unhgoly] Raise Abomination Moovespeed + Uptime

Description of the Bug:
When you call the |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r Move speed is very low and very bad uptime on your target

How to reproduce it:
Call |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r to your Enemy target and ask him to kite your Raise Abomination

How it works on PTR:


35 sec unstealth lattency

How it works on Retail:


0 unstealth lattency
Movespeed to his Owner
[Sofo][Anduin] Hopefulness

If players affected by |T632353:16|t|cffffd000|Hspell:365966|h[Hopelessness]|h|r explosion

At the moment they explode
[SotFo][Anduin] Not Rewarding Loot Chest on Boss Defeat

Currently, it seems boss does not reward the loot chest on defeat.
[SotFo][Anduin] Kingsmourne Hungers Phase Early End

It should be possible to get out of the kingsmourne phase earlier, if all adds are healed up (Anduins Hope) and all adds in the phase are killed (Anduins Doupt and Despair.)

‌

Video Proof: they have 10 seconds left on debuff, and it lets them out once everything has been cleared.
[SotFo][Anduin] Kingsmourne Hungers Hitbox

|T1376744:16|t|cffffd000|Hspell:362405|h[Kingsmourne Hungers]|h|r seems to currently have bigger hitbox than intended. Staying behind Anduin in most cases still gets player into the Intermission Phase.
[Sofo][Anduin] Blasphemy

Current Blasphemy (Hopelessness/Overconfidence) issues in live realm:







‌
[Sofo][Lords] Ravenous Hunger vs Corporeal Shadow

When https://www.wowhead.com/npc=183138/inchoateshadow cast should stop being 3s, and become a 6s cast.

At the moment |T252996:16|t|cffffd000|Hspell:361923|h[Ravenous Hunger]|h|r is always a 3s cast
[SotFo][Lords] Inchoate Shadow

Some players are reporting that some of the Inchoate Shadow are unkillable even upon reaching 100% health, and then bringing it down to 0% health.
[SotFo][Lords] Fearful Trepidation

|T3163624:16|t|cffffd000|Hspell:360145|h[Fearful Trepidation]|h|r should not fear the player that is the owner of the debuff. Currently, it does.
[Sofo][Rygelon] Dark Eclipse timers

Rygelon should apply |T3528300:16|t|cffffd000|Hspell:361548|h[Dark Eclipse]|h|r debuffs with the following timers in each phase 1

Phase 1 starts
00:07 → correct
00:18 → atm it's 00:19
00:29 → atm it's 00:31
00:40 → atm it's 00:43
00:51 → atm it's 00:54

(these debuffs sometimes may occur during a cast of |T4226150:16|t|cffffd000|Hspell:362184|h[Corrupted Strikes]|h|r

Retail:


PTR:
[Sofo][Rygelon] Celestial Collapse timers

Rygelon should cast |T512960:16|t|cffffd000|Hspell:362275|h[Celestial Collapse]|h|r 2 times in every phase 1.
At the moment he's casting it 3 times

Retail (00:10 , 00:31) (01:57, 02:18)


PTR: (00:10, 00:31, 00:51) (01:56, 02:17, 02:37)
[SotFo][Anduin] Hopebreaker

Description of the bug

|T3528300:16|t|cffffd000|Hspell:361816|h[Hopebreaker]|h|r does not reset its stacks when reaching 100 energy or spawning https://www.wowhead.com/npc=183463/remnantofafallenking.
This renders fight very difficult/impossible to complete

How to reproduce

Even after killing all ads and healing all ads thus getting Anduin to 100 energy, when going into interphase with Remnant, stacks are not reset

How it should be

According to videos on retail, |T3528300:16|t|cffffd000|Hspell:361816|h[Hopebreaker]|h|r stacks should reset after going into interphase with 100 energy on Anduin.

Informations of the spell

Wowhead link
|T3528300:16|t|cffffd000|Hspell:361816|h[Hopebreaker]|h|r
[SotFo][Anduin] Lost Soul

Description of the bug

When |T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r expires due to killing and healing all adds, it leaves no https://www.wowhead.com/spell=365445/scarredsoul?dd=15&ddsize=30 on the players, letting them go 2nd time into the phase.
You get instantly out when you kill and heal all adds which is CORRECT.
but you dont get the debuff

How to reproduce

Kill and heal all adds in |T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r phase, get teleported back and you have no debuff.

How it should be

According to videos on retail, When |T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r expires due to killing and healing all adds, you should get instantly out and you SHOULD have the https://www.wowhead.com/spell=365445/scarredsoul?dd=15&ddsize=30 debuff.
Informations of the spell

Wowhead link
|T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r
https://www.wowhead.com/spell=365445/scarredsoul?dd=15&ddsize=30
[Sofo][Anduin] Army of the Dead vs Monstrous Soul

In each Intermission phase, https://www.wowhead.com/npc=183671/monstroussoul

At the moment https://www.wowhead.com/npc=183671/monstroussoul
[Protoform Synthesis][Object] Bauble of Pure Innovation

Description of the bug

Currently on Live, https://www.wowhead.com/object=375950/baubleofpureinnovation is not spawning. This is needed for Genesis Crawler and Goldplate Bufonid mounts.

How to reproduce

Unlock Protoform Synthesis, go to area on video, there is no object

How it should be

https://www.wowhead.com/object=375950/baubleofpureinnovation should be there as a Shared Container.

Informations of the spell


Wowhead link
https://www.wowhead.com/object=375950/baubleofpureinnovation

imgur link of the video
PTR Proof

February 9, 2023

[Arms] - Signet of Tormented Kings vs Ravager

## Description of the bug

When you have Ravager talented and you proc it with Signet of the Tormented Kings legendary and you use Ravager normally (meaning 2 Ravagers are active) only 1 of the Ravagers does damage and generates rage.

## How to reproduce

Step 1 Be an arms warrior with Ravager talanted
Step 2 proc Ravager from the legendary and then use Ravager normally
Step 3 ???
Step 4 do not profit

## How it should be

If 2 Ravagers are active both of them should deal damage and generate rage.

## Informations of the spell

|T1025263:16|t|cffffd000|Hspell:335266|h[Signet of Tormented Kings]|h|r

|T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r

‌
[Arrms] - Execute vs Tactician

## Description of the bug

Currently the rage spent when using Execute does not proc Tactitian.

Side note : Condemn works fine for some reason , so that spell is okay

## How to reproduce

Be an Arms warrior and use Execute

## How it should be

The rage spent from using Execute should be able to proc Tactician

## Informations of the spell

|T236317:16|t|cffffd000|Hspell:184783|h[Tactician]|h|r

|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
[Holy] Guardian Spirit

How it works:
Guardian Spirit does not prevent death If the damage recived is greater than 50k. Sometimes even lower damage taken.

At the moment the healing done from the spell ( After preventing death and heal to 40% HP ) counts for the person whos death got prevented.

Cannot using during stun

How to reproduce: Use Guardian Spirit on a target before they take fatal damage.

How it should work:
The maximum amount that can be healed by Guardian Spirit is 200% of the maximum health of the caster. For example. The caster has 60k HP. 200% of it should be 120k Damage that should be preventable.

Should be usable from Hunter Trap

Spell: |T237542:16|t|cffffd000|Hspell:47788|h[Guardian Spirit]|h|r
[PvP Talent] Greater Fade

Greater Fade should replace Fade both spell and buff upon activation.
Right now it doesn't do anything, you still have the effect of regular Fade.
Greater fade shouldn't be canceled by the (delayed) damages of Shadow Crash cause you threw it before
Greater fade shouldn't be canceled by the returning damages of |T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r
Greater fade is beeing removed by jumping/taking damage, it shouldn't remove it

‌
Judgement buff vs holy power ability of other paladin

## Description of the bug

So right now if there are two paladins in a party and if the first paladin uses judgment and the second one uses shield of righteous or templars verdict or divine storm then the judgement buff of the first paladin which increases the damage of the next holy power ability gets consumed.

## How to reproduce

Get 2 paladins, ask the first paladin to use judgment and ask the 2nd paladin to just use shield of righteous or templars verdict or divine storm without using his own judgement.

## How it should be

Judgement should increase the damage of the next holy power ability by 25% for the paladin who used the judgment. this judgement buff shouldn't be consumed by other paladin who is using the holy power spending spell without using his own judgement.

## Information's of the spell

|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r instant attack that causes,hits 4 or more targets.
|T461860:16|t|cffffd000|Hspell:85256|h[Templar's Verdict]|h|r
Video Proof
[DoS][Hakkar] Piercing Barb

Description of bug

the spell |T1508486:16|t|cffffd000|Hspell:322736|h[Piercing Barb]|h|r has two attack where the first one is a physical damage and the second attack is shadow damage. currently the physical part has 0% chance of being able to be blocked, parried or dodged.

‌

how to reproduce

1. have a high amount of parry or block
2. go to hakkar
3. fight it
4. let it cast piercing barb
5. check if the physical part of the spell is being blocked/parried.

how it should be

the player should have a chance to dodge the physical part of |T1508486:16|t|cffffd000|Hspell:322736|h[Piercing Barb]|h|r based on their parry chance or their block value

‌
[LKZ][Maiden] Sacred Ground
[SotFo][General] RygelonLords Ancient Console

Using Ancient Console behind either Rygelon or Lords will lead player aggroing any mobs in the flight path. Player should be invisible to them if he is using the Console.
[SotFo][Skolex] Riftmaw and Rend Damage in Normal Mode

Currently, |T2065615:16|t|cffffd000|Hspell:359976|h[Riftmaw]|h|r deal 0 damage in Normal Mode Difficulty.
[Information] Lower Karazhan and SotFo Mythic

What you see on the changelog about Lower Karazhan and Sepulcher of the First Ones Mythic is a Work in Progress only. It's not available yet on Oribos. It just to let you know that we're working on it.
[SotFo][Xymox][Mythic] Relic Collapse

|T4263293:16|t|cffffd000|Hspell:365801|h[Relic Collapse]|h|r
The puddle that spawns on the adjacent platform continues to grow even after evade the boss and dont disappear.
Absolutely critical to fix before release, it makes impossible to try boss.
ptr
[SotFo][Xymox][Mythic][Player corpse after fall]

if a player falls to the bottom, the corpse must teleport to the center for the possibility of resurrection, but on ptr corpse remains at the bottom
[SotFo][Xymox][Mythic] Demonic Gateway

Warlocks |T607512:16|t|cffffd000|Hspell:111771|h[Demonic Gateway]|h|r cannot be placed on a neighboring platform.
Our warlocks were tried do it like in the video and from several different positions.
retail
[SotFo][Skolex][Mythic] Boss evade

The sizes/area of the battlefield with the boss are incorrect he evades at the two pillars closest to the exit, although he should not.

ptr
[LKZ][Maiden] Holy Wrath

After |T253400:16|t|cffffd000|Hspell:227817|h[Holy Bulwark]|h|rcast should appear as interruptible
At the moment it still appears as noninterruptible (only visual)
[LKZ][Maiden] Mass Repentance

|T135942:16|t|cffffd000|Hspell:227508|h[Mass Repentance]|h|rdebuff doesn't break on damage. It should



‌
[LKZ][Maiden] Holy Bolt

|T1022948:16|t|cffffd000|Hspell:227809|h[Holy Bolt]|h|r is not dealing any damage to the current target, nor to players close to them
[ID] Grom'Kar Technician melee hits

Grom'kar Technician (ID:81432) melee is currently dealing 20000dmg, it should deal 9000dmg
Retail log
PTR log
[LKZ][Attumen] Moving after dismount

https://www.wowhead.com/npc=114262/attumenthehuntsman
[LKZ][Attumen] Intangible Presence

Boss shouldn't cast Intangible Presence, atm it does

!

‌
[LKZ][Beautiful Beast] Eminence

|T135937:16|t|cffffd000|Hspell:228729|h[Eminence]|h|r. The bosses don't heal back to full HP as well
[LKZ][Beautiful Beast] Coggleston vs Spectral Service

https://www.wowhead.com/npc=114328/coggleston buff once all other minibosses are dead.

At the moment it doesn't
[UKZ][Curator] Overload

|T136116:16|t|cffffd000|Hspell:227257|h[Overload]|h|r damage should increase by 100% after each cast.

At the moment the damage doesn't increase
[UKZ][Mana Devourer] Coalesce Power

When https://www.wowhead.com/npc=114252/manadevourer, the boss should deplete all its mana and spawn a number of orbs per 5% mana it had before the cast

At the moment the orbs are spawning, but the boss isn't losing its mana
[UKZ] Fel Bomb

The Fel Bombs spawned byhttps://www.wowhead.com/npc=115488/infusedpyromancer

At the moment the size stays the same
[UKZ] Chess Event - Vulnerable

https://www.wowhead.com/npc=115388/king

At the moment he still casts|T1398085:16|t|cffffd000|Hspell:229574|h[Royal Slash]|h|r
[LKZ] Phantom Guardsman

https://www.wowhead.com/npc=114636/phantomguardsman should not cast any spell

They current cast |T132357:16|t|cffffd000|Hspell:29684|h[Shield Slam]|h|r
[Prototype] Normal Difficulty Boss Health

On Normal difficulty, it seems the bosses have 2x the health of Heroic bosses.
[ID][Zoggosh] Melee hits

Zoggosh melee is currently dealing 30000dmg, it should deal 15650dmg Retail log (no tyrannical)
PTR log
[ID] Shattering Strike

https://www.wowhead.com/npc=83026/siegemasterolugar#drops;mode:normal is currently dealing 7000dmg , it should deal 8400dmg

Retail log


PTR log

‌
[SotFo][General] Sacred Matrix Automa

Sacred Matrix Automa doesn't knockback players on death and doesn't spawn mobs
https://www.wowhead.com/npc=184734/sacredmatrixautoma#abilities;mode:h
mobs |T4038106:16|t|cffffd000|Hspell:365649|h[Materialize Schematic]|h|r
ptr
retail
[ID][Makogg] Melee hits

Makogg Emberblade melee is currently dealing 58800dmg, it should deal 22000dmg
Retail log (no tyrannical)
PTR log
[Dungeon] Explosive vs Chi Burst
[TVM][Venza Goldfuse] Whirling Annihilation hitbox

Description of the issue:
Currently on live the hitbox of Whirling Annihilation is bigger than the visual

Hitbox should be equal to the visual

Live Prove :
Spell: https://www.wowhead.com/spell=350090/whirlingannihilation?dd=8&ddsize=5
[OMJ][Trixie Tazer & Naeno Megacrash] Smoke Cloud & Mega Taze

When you enter the Smoke Cloud you should avoid Mega Taze damages,
atm you can't avoid


___
|T463521:16|t|cffffd000|Hspell:298602|h[Smoke Cloud]|h|r
|T237587:16|t|cffffd000|Hspell:298718|h[Mega Taze]|h|r
[ID] Gatecrasher

|T462325:16|t|cffffd000|Hspell:172963|h[Gatecrasher]|h|r is currently dealing 9000/9500, it should deal 11k

Retail log:
PTR log:
[ID][Makogg] Lava Sweep

|T252222:16|t|cffffd000|Hspell:165152|h[Lava Sweep]|h|r is currently dealing 13000 dmg, it should be 16k

PTR log:
Retail log:
[ID] Pitwarden Gwarnok melee hits

Pitwarden Gwarnok melee is currently dealing 15000dmg, it should deal 7500dmg
Retail log
PTR log
[ID] Grom'Kar Flameslinger vs Flaming Arrows

When Grom'kar Flameslinger casts|T132847:16|t|cffffd000|Hspell:173148|h[Flaming Arrows]|h|r debuff on impact.

At the moment |T132847:16|t|cffffd000|Hspell:173149|h[Flaming Arrows]|h|risn't cast

Retail log:

PTR Log
[ID][Dreadfang] Melee hits

Dreadfang melee is currently dealing 42160dmg, it should deal 22300dmg

Retail log (no tyrannical)
PTR log

‌
[ID][Neesa] Melee hits

Neesa Nox should also melee hit and it should deal 21650dmg. At the moment it doesn't melee hit at all
Retail log (no tyrannical)
PTR log
[SotFo][Halondrus] Shatter Timing in Phase 3

On Heroic difficulty (And maybe Normal), Shatter in Third phase is being casted 5 times, instead of 3.

The last 2 Shatter bombs are being triggerd in wrong intervals.
[Mythic+] No time added after server crash

After server crushing and you logging back, you not getting those 2 minutes for your key
[ID] Iron Shot

https://www.wowhead.com/npc=83028

At the moment they have 5s internal cooldown inbetween casts

PTR:


Retail:
[SotFo][Guardian] Energy Visual Bug

After a recent update, Guardian, once reaches 100 Energy, does not deplete his energy, and its constantly stuck on 100 Energy even after Exposed Core is done.

(Sometimes, the boss even starts with 100 Energy at the start of the fight.)
[OMJ] Toxic Monstrosity

## Description of bug



when the add casts |T132107:16|t|cffffd000|Hspell:300687|h[Consume]|h|r for the first time the visual of the spell is undermap and cant be seen by the players
Seems to be working perfectly on this one : 154744
if a player who has the threat with the add goes into the water there is a high chance the add resets and leaves a squirt bot in its place that does nothing
(only toxic monstruosity who is fine is 154744) issue = 154758 + 150168

additional info
https://www.wowhead.com/npc=150168/toxicmonstrosity#abilities;mode:m
[OMJ][King Gobbamak] Stolen Scrap Bot

Description of bug


when the player activates https://www.wowhead.com/npc=153172/stolenscrapbot with |T132488:16|t|cffffd000|Hspell:297257|h[Electrical Charge]|h|r the https://www.wowhead.com/npc=153172/stolenscrapbot will only spin one spot
[OMJ][Trixie Tazer & Naeno Megacrash] Mechacycle issue

Description of bug

currently the Mechacycle has an HP bar and can be interacted when the player hover the mouse over it which shouldn't be the case


how it should be
the mechacycle should have no HP bar and it should not be interactable by the players
[OMJ][HK-8 Aerial Oppression Unit][Tank Buster MK1] Fulminating Zap

Description of bug

currently |T571554:16|t|cffffd000|Hspell:302274|h[Fulminating Zap]|h|r is always casted on the tank which shouldn't be the case

how it should be
|T571554:16|t|cffffd000|Hspell:302274|h[Fulminating Zap]|h|r should be casted on random targets (except the tank)
[OMJ][HK-8 Aerial Oppression Unit] HK-8 Aerial Oppression Unit vs reset

Description of bug
currently after you reset the boss the HK8 Aerial Oppression Unit spawns down where the tank buster is present which shouldn't be the case

how it should be
after the boss is reseted he should always spawn on its original spawn location
[ID] Siegemaster Rokra melee hits

Siegemaster Rokra melee is currently dealing 64100dmg, it should deal 12500dmg
Retail log
PTR log
[ID][Skulloc] Missing knockback before Intermission

Skulloc is supposed to knockback players to the back ot the ship before Intermission phase starts
At the moment he doesn't

PTR:
Retail:
[Creation Catalyst] 285 ilvl items issue

Description of the bug
Right now we can't use Catalyst Crafting on any 285 item level item from the raid and we cant even select them in Catalyst's Console.
How it should be:
We should be able to change all 285ilvl items in to Tier and nontier set items from the raid.
___
Proof: (AAs you can see from this Retail log, this player have Catalyst cloak with 285 item level):
[Encrypted][Hoa] encrypted relic threat range issues

Description of bug

in the halls of atonement dungeon the threat range of almost all relics are way to large where they can be socially pulled by other pack of adds which shouldn't be the case .

ptr proof:

‌

how to reproduce

1. generate a halls of atonement key with encrypted affix
2. go to the pack G25 and pull it and check if the nearby relics get pulled or not

‌

how it should be

the threat range of the relic must be much smaller than it is right now so they do not get socially pulled by other pack of mobs

retail proof

‌

February 8, 2023

[SotFo][Rygelon] Massive Bang

Durning |T3610499:16|t|cffffd000|Hspell:363533|h[Massive Bang]|h|r , Sometimes, some players are keep getting pushed back at maximum speed, the whole cast, and are unable to reach the Safe spots. This happens randomly to random players. Speed was not modified.
[SotFo][Rygelon] Unstable Core

On Heroic difficulty, Unstable cores spawn in phase 1, and not in Phase two. (Singularity phase)
[SotFo][Rygelon] Collapsing Quasar Field

Currently, the knockback area from killing Quasar is bigger. It should knockback in a smaller area than it does right now.
[SotFo][Rygelon] Doors To Jailer

The Doors to Jailer behind Rygelon should open only once both Lords of Dread and Rygelon have been defeated. Currently, they open once Rygelon only is dead.
[SotFo][Artificer] 4th Phase

Currently, when boss reaches 2225% health, he will spawn portals 8 seconds after. This is incorrect. Artificer should “reset” his timers upon reaching 30.5% health, and spawn new Portals after 22 seconds of reaching phase 4. Also, all timers for spells should also “reset” meaning, new set of timers should be set up. (For example Genesis Rings, which should spawn 29 seconds after entering phase 4).

‌

Small note, Portals should dissapear (The old ones) right before new ones are spawned (Old ones vanish, and new 2 players are debuffed.)

‌

Video proof:

You can see, all new timers above his healthbar when boss reaches 30.5% health.
[SotFo][Halondrus] Crushing Prism Targeting

|T4263293:16|t|cffffd000|Hspell:365294|h[Crushing Prism]|h|r should be able to target melee players, except tanks. Currently, it only targets ranged/caster players.
[SotFo][General] Foul Controller

Foul Controller mobs (ID: 183497) currently heal them selfs to full even after instantly kicking thier healing spell after few seconds. If i recall, this spell should acually not heal the mob at all. And it heals it self after few seconds, so its not even the spell i would say.
[Sofo][Anduin] Blasphemy +1 dispel

When |T458227:16|t|cffffd000|Hspell:361989|h[Blasphemy]|h|r , after they manage to clear it by hugging a player of the opposite debuff, their own debuff is able to linger for x1 more clear

example
Player 1 gets Dark
Player 2 gets Light
Both players clear with each other and lose their respective debuffs
Player 1 (Dark) can still hug another player with Light debuff to clear him for free
Player 2 (Light) can still hug another player with Dark debuff to clear him for free
[Sofo][Anduin] Empowered Wicked Star

In P3 the |T631519:16|t|cffffd000|Hspell:367631|h[Empowered Wicked Star]|h|r get stuck inside of Anduin's body, and whoever enters it will be affected by them
[Sofo][Anduin] Uther's damage

Currently Uther is dealing too much damage to the boss

PTR:

Retail:
[Sofo][Anduin] Befouled Barrier size

|T2065625:16|t|cffffd000|Hspell:365295|h[Befouled Barrier]|h|r should not keep shrinking forever while being healed, there should be a minimum size cap

PTR:
Retail:
[Sofo][Anduin] Adds in Kingsmourne

If adds within 1st Kingsmourne are not killed/healed in time ( https://www.wowhead.com/npc=184520/anduinsdespair they will still be present in the following 2nd Kingsmourne, leading to double the amount of adds

The adds should be bound to their own Kingsmourne cast, and disappear once it's over
[SotFo][General] Respawn Checkpoint after Anduin

Upon using the Dominated Translocator(After defeating Anduin), Players should respawn at the “The Grand Design” map.

Currently, they respawn at Anduin.
[Sofo][Lords] Cloud Carrion vs Cloak of Shadows

If a rogue uses |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r before “stealing” a Cloud of Carrion debuff from a player, the rogue will only get a visual circle, but the debuff won't be applied

This means rogues can |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r
[Sofo][Lords] Fall off

If a player falls off the platform, they should die and have their corpse sent to the middle of it

At the moment players don't die
[SotFo] Kelmortos

https://www.wowhead.com/npc=185275/kelmortos#abilities;mode:

|T462650:16|t|cffffd000|Hspell:366818|h[Chain Burst]|h|r

Chain burst is broken. Now on PTR, players completely lose control over the character and do not regain it even after the ability timer expires.
[SotFo][Lords] Doors to Jailer

After defeating Lords of Dread, The doors behind them to Jailer open. They should only open once both Rygelon and Lords of Dread have been defeated.
[SotFo][Jailer] Pathfinding

Jailer Pathfinding needs slight improvement, Players can bug him under texture or in the air, if they have rune/Fall under texture.

Also, Boss should be unable to walk though the Pillars that players spawn with Runes. He should walk around them.
[SoFo][Anduin] Beacon of Hope

If a player is standing in a Beacon of Hope in phase 3 on the PTR and Hopelessness is applied to them, then the debuff will not be removed until they leave the Beacon and go back in. It must be removed immediately if the player is ALREADY in the Beacon zone

‌
[Sofo][Pantheon] Animastorm - Movement speed

Currently the movement speed from the Animastorm is way slower than Retail.

PTR:

Retail:
[SotFo][Jailer] Rune of Compulsion new bug

Players who affected by |T4005157:16|t|cffffd000|Hspell:366285|h[Rune of Compulsion]|h|r hover in the air when jumping off the edge

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[Sofo][Rygelon] Celestial Terminator AT

|T236168:16|t|cffffd000|Hspell:363109|h[Celestial Terminator]|h|r is currently dealing no dmg if soaked, it should deal 33k dmg

Retail log

Ptr log

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[Sofo][Rygelon] Corrupted Wound

|T4226154:16|t|cffffd000|Hspell:362172|h[Corrupted Wound]|h|r is currently dealing 472dmg and adding 472dmg for every stack

|T4226154:16|t|cffffd000|Hspell:362172|h[Corrupted Wound]|h|r is currently dealing 472dmg and adding 472dmg for every stack

These 2 should deal the received amount of |T4226154:16|t|cffffd000|Hspell:362171|h[Corrupted Strikes]|h|r

Example: Player receives 6k physical + 8k cosmic damage from |T4226154:16|t|cffffd000|Hspell:362171|h[Corrupted Strikes]|h|r

At the moment the damage from |T4226154:16|t|cffffd000|Hspell:362172|h[Corrupted Wound]|h|r is always 472, no matter what

retail log

ptr log
[Sofo][General] Ancient Console

The Ancient Console
[General] AoE SQRT Formula after 20 targets

Description of the bug

The current SQRT AOE formula for cases >20 targets is currently wrong.

What is currently happening at >20 targets, (for a spell that has diminushing returns after 8 targets for example)

> total damage = p\_Amount x sqrt(TargetCap / 20) x 20 / (p\_Targets) x sqrt(8/p_Targets)

Which means that both the SQRT formula of >8 AND the SQRT formula of >20 get applied at the same time

Note: for spells having diminushing returns after 5 targets, its the same situation

How it should be

For the AOE spells working with the Diminish AOE formula:

When number of targets > 20 the formula should be:

> total damage = p\_Amount x sqrt(TargetCap / 20) x 20 / (p\_Targets)

‌
[SotFo][Rygelon] Event Horizon

|T1778225:16|t|cffffd000|Hspell:362206|h[Event Horizon]|h|r should not knockback the debuffed player it self. Only players around him in the circle AoE.
[Tazavesh Gambit][Timecap'n Hooktail] Corsair Brute long arms

Description of the issue:
Corsair Brutes are having increased attack range which causes player's to die easier during the boss fights

How it should work


Spell: https://www.wowhead.com/npc=178435/corsairbrute
[TZV Gambit][So'leah] Hyperlight Jolt vs Dead Players

The line between players during Hyperlight Jolt should be there even if they are dead, like this:



PTR proof:
[Sofo][Rygelon] Collapsing Quasar field vs Eternal Radiation

|T3528305:16|t|cffffd000|Hspell:364701|h[Eternal Radiation]|h|r is currently gaining stacks and dealing dmg every 1second
It should be gaining stacks and dealing damage every 2seconds

retail log

ptr log
[Tazavesh Gambit] Incorrect Mobs % in M+

Description of the issue:
Currently on live in mythic Plus TZV Gambit, mobs give the incorrect amount of %. Most of them give way to low and few to high which forces groups having to pull approximately 20% extra. It also makes it hard to plan routes ahead.


How it should work

Murkbrine Shellcrusher (should give 1.81%) currently gives 0.865%
Mukrbrine Wavejumper (0.90%) currently gives 0.58%
Murkbrine Shorerunner (0.30%) currently gives 0.29%
Mukrbrine Fishmancer (0.90%) currently gives 0.58%
Murkbrine Scalebinder (0.90%) currently gives 0.58%
Coastwalker Goliath (4.52%) currently gives 5.2%
Stormforged Guardian (3.01%) currently gives 2.89%
Burly Backhand (1.51%) currently gives 1.44%
Hourglass Tidesage (1.51%) currently gives 1.16%
Corsair Officer (1.51%) currently gives 1.44%
Adorned Starseer (3.01%) currently gives 3.47%
Devoted Accomplice (1.51%) currently gives 1.44%
Focused Ritualist (1.51%) currently gives 1.16%
[Tazavesh: Streets of Wonder][The Grand Menagerie] Gluttony

Description of the issue: When you die with |T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r the Buff vanishs once and for all and you can't do the boss mechanic ( soak the orbs) anymore.


How it should work Once you die |T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r should jump to the closes target.


Spell: |T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r
Firestorm :
[Torghast][9.2] The Soulforges Broker Ve'ken

The Soulforges (torghast area) last floor(5) is missing Broker Ve'ken


https://www.wowhead.com/npc=152594/brokerveken#sells
|T1320371:16|t|cffffd000|Hspell:338907|h[Refuge of the Damned]|h|r
[Sofo][Anduin] Intermission vs NPCs

During the Intermission Jaina, Thrall and Uther should direct their attacks towards the Lich King

At the moment they keep hitting the invulnerable Anduin

‌
[Sofo][Anduin] Pet taunt

Lich King, Monstrous Soul and Fiendish Soul should not be able to be taunted by Hunter/Warlock pets and Shaman elemental |T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r

Only players should be able to taunt and get aggro

‌
[SoFo][Rygelon] Unstable Matter Field
[Sofo][Rygelon] Fall off

If a player falls off the platform during the encounter, their corpse should be teleported up top, in the middle of the room

At the moment their corpse stays where it died (outside of the platform)
[Sofo][Rygelon] Massive Bang vs Aspect of the Turtle

A player buffed with |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r

The player should instead take damage, since it's unavoidable
[Sofo][Rygelon] Gravitational Collapse missing ticks

|T895888:16|t|cffffd000|Hspell:364386|h[Gravitational Collapse]|h|r is currently doing 400k dmg and putting the debuff but the debuff is doing no dmg, it should deal 400k dmg and 33k dmg every 0.5sec for 3sec

retail log

ptr log
[Sofo][Rygelon] Unable to reset

Players are currently not able to reset Rygelon by bringing him outside of the encounter room
[Sofo][Rygelon] Unstable Matter vs CCs

If an https://www.wowhead.com/npc=183945 is CCd while it's 100% hp, it will move towards the middle of the platform

It should never be able to move
[Sofo][Rygelon] Stellar Decay

|T1778228:16|t|cffffd000|Hspell:368525|h[Stellar Decay]|h|r is currently hitting players two times every second, it should hit players once every second

retail log

ptr log
[SotFo][Rygelon] Unstable Core - HP

Currently the Unstable Core has more hp than it should.

12player raid:

Retail (645888):

‌

PTR (976,2K):

‌
[SotFo][Halondrus] Ephemeral Motes Move Speed

https://www.wowhead.com/npc=185863/ephemeralmote currently travel way too fast to the boss, and no way to intercept them. They should only travel faster when |T1029595:16|t|cffffd000|Hspell:360115|h[Reclaim]|h|r is happening.
[Sofo][Rygelon] Melee hits

Rygelon is swinging an extra melee hit (probably from his offhand, dealing around 50% of the main hand damage). It shouldn't do this extra melee hit

Retail Log: (1 melee hit every second, 50k unmitigated)


PTR: (1 melee hit every second, 50k unmitigated + 1 extra melee hit every second, around 20k unmitigated)
[Sofo][Pantheon] Windswept Wings

|T2103870:16|t|cffffd000|Hspell:365041|h[Windswept Wings]|h|r should deal 3.9k every 1s to every player while the spell is active

At the moment there is no damage coming from that spell

Retail:
[Sofo][Anduin] Beacon of Hope

|T236249:16|t|cffffd000|Hspell:365872|h[Beacon of Hope]|h|r should decrease slowly in size depending on how many players enter it

At the moment it doesn't decrease in size

Retail:
[Sofo][Anduin] Kingsmourne

|T1376744:16|t|cffffd000|Hspell:362405|h[Kingsmourne Hungers]|h|r issues:

When Anduin starts casting it , he shouldn't rotate with the tank, it should not follow him but be a static cast on the ground

Hitbox: Kingsmourne doesn't seem to be hitting and sending players that soak it on the sides of it

Hitbox: Kingsmourne also seems to be hitting players that are standing outside of it, but in front of it


‌
[SotFo][Anduin] Anduins Soul

Anduins Soul in Kingsmourne Hungers phase should be floating above ground. Currently, he is halfway in the texture.
[SotFo][Anduin] Intermission Didnt End

‌

After reaching 60 seconds in the intermission, Lich King casted Return to Kingsmounrne, however, then he got stuck and did nothing for rest of the fight.
[Sofo][Lords] Slumber Cloud vs Bosskill
[SD][Executor Tarvold] Fleeting Manifestation vs Mind control

Description of bug

when a priest |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r will attack every add in the dungeon and pull them to the players and instantly kill them.

‌

how to reproduce

1. get a priest with |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r
2. go to the boss executor tarvold
3. let it summon the https://www.wowhead.com/npc=168882/fleetingmanifestation
4. mind control it and watch every add getting pulled towards you

ptr proof]([

‌

how it should be

when the priest uses |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r should not pull the entire dungeon to the players it should have a really small range yard when it gets mindcontrolled

‌

‌
[Theater of Pain] [Xav the Unfallen] Blood and Glory

Blood and Glory froces player into the duelling pit blow. After the duel is finish. Players are supposed to be teleported back to the boss erea.
Currently on live players have a chance of not getting teleported up anymore. Until the next Blood and Glory occurs.

Spell: |T1322720:16|t|cffffd000|Hspell:320102|h[Blood and Glory]|h|r
[Theater of Pain] Dokigg the Brutalizer

While fighting Dokigg the Brutalizer Brutal Leap can be instant and hits the entire group

|T463566:16|t|cffffd000|Hspell:342125|h[Brutal Leap]|h|r
[SotFo][Halondrus] Locked Behind Wall

Any player that is locked behind the walls durning intermission, They should be instantly killed once the wall has started to raise.

Currently dont have any retail proof other than first hand experience.
[SotFo][General] Eternal Forger

Eternal Forgers (Cant get ID, each has Different ID) on the way to Dausegne boss, should be firing beams across the platform. Currently, they stay afk, and do not shoot any beams.

Video Example:
[SotFo][General] Door behind Kelmortos

the Door behind Kelmortos (Infront of Jailer) Should be closed untill Kelmortos has been defeated.

February 7, 2023

[Venthyr] Condemn vs Wasteland Propriety

## Description of the bug

Using Condemn on a target does not proc Wasteland Propriety

## How to reproduce

Be a venthyr warrior and have the soulbind.

## How it should be

Condemn should give you the proc every 1 minute.

## Informations of the spell

|T132810:16|t|cffffd000|Hspell:319983|h[Wasteland Propriety]|h|r

|T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r

‌
[Misc][Jewelcrafting] Mass Prospect Progenium

Description of the bug

When players try to prospect 5 Progenium Ore, they get the error message "There are no gems in this".
The reason is that you can't get anything from it at the moment.
[PvP] Purge vs Adaptive Swarm

## Description of the bug

When you purge Adaptive Swarm (3 stacks), you purge all stacks in one purge

## How to reproduce

Try to purge Adaptive Swarm

## How it should be

You should purge each stack of Adaptive Swarm one by one, and not all stack at once

## Informations of the spell

|T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r

Example of purges :
|T136020:16|t|cffffd000|Hspell:19801|h[Tranquilizing Shot]|h|r
|T136075:16|t|cffffd000|Hspell:370|h[Purge]|h|r
|T136066:16|t|cffffd000|Hspell:528|h[Dispel Magic]|h|r

February 6, 2023

[Affliction] Malefic Rapture

___
Description of the bug

|T236296:16|t|cffffd000|Hspell:324536|h[Malefic Rapture]|h|r right now can pull mobs that are out of combat with you in 40yards range radius.

The spell doesnt do damage to the mob but still generates aggro. It should ignore mobs that are out of combat.
___

Proof

Logs from the player if they can help
[Assasination] Seal of fate vs fan of knives

There is a small delay between |T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r critting a target and you actually getting the combo point from |T236281:16|t|cffffd000|Hspell:14190|h[Seal Fate]|h|r ,unlike with |T132304:16|t|cffffd000|Hspell:291354|h[Mutilate]|h|r where you get the points instantly.
compare these 2 videos of ptr assa rogue with 100% crit vs a random assa rogue retail video.
: watch from 0:37
: ptr
This delay doesn't rly matter when you have 100% crit like in the video I recorded , but in real scenarios where you have low crit , knowing whether or not you're gonna be getting combo points from your |T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r really is important info to your decision making in dps and that half a second of delay can be frustrating.
BT report :
[Conduit][Discipline] Swift Penitence

Class: Priest
Specialization: Discipline
Conduit: |T135949:16|t|cffffd000|Hspell:337891|h[Swift Penitence]|h|r



####Only the first hit of the first Penance is working. The second, third, etc Penances are normal without their first hit properly increased.
[Discipline][Conduit] Swift Penitence vs The Penitent One

If you've Swift Penitence as conduit equipped and The Penitent One Legendary proc, your first hit (ONLY HEALING, for damage is working) is not increased by the conduit.

without The Penitent One proc:
with The Penitent One proc:


As you can see, the first hit without the legendary proc is increased by the conduit meanwhile when legendary proc it is not.

|T237545:16|t|cffffd000|Hspell:336011|h[The Penitent One]|h|r
|T135949:16|t|cffffd000|Hspell:337891|h[Swift Penitence]|h|r
[Legendary][Covenant][Necrolord] Bountiful Brew

## Description of the bug

unity only refreshes the duration of bonedust brew.

## How to reproduce

apply “|T3578227:16|t|cffffd000|Hspell:325216|h[Bonedust Brew]|h|r” proc.

## How it should be

|T3578227:16|t|cffffd000|Hspell:356592|h[Bountiful Brew]|h|r to like the full buff duration and should't renew it to 10 seconds

‌

example. bdb used on first second of fight, 9 second left on buff timer, we get bountiful brew proc, should be on 19 seconds left.

‌

## Informations of the spell

|T3578227:16|t|cffffd000|Hspell:325216|h[Bonedust Brew]|h|r


‌
[Item][ZerethMortis] Cypher Attunement
[Soulbind][Venthyr] Wasteland Propriety

When we use our Venthyr Class Ability, there's a chance that the Versatility buff given by Wasteland Propriety goes to Hunter's Pets or Warlock's Pets.

Shouldn't be the case. Only to players

|T132810:16|t|cffffd000|Hspell:319983|h[Wasteland Propriety]|h|r

February 1, 2023

[Holy] Rule of Law

Rule of Law should expend Light of Dawn range by 50%

Atm it's upgrading it by 1.5y, but since spell's range is 15yard it should be 7.5y wich should represent a total of 22.5y

Test it on a dummy and compare.

Max range (healing proof) without talent :

Above max range without talent :

Above max range with talent :

Max with talent :

‌

\_\_\_\_\_\_

|T571556:16|t|cffffd000|Hspell:214202|h[Rule of Law]|h|r

|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
[Misc][Legendary] Duty Bound Gavel

DutyBound Gavel is the Necrolord Paladin Legendary. It gives Vanquisher's Hammer a second charge. In addition, it will empower your next two Word of Glory's or Templar's Verdicts instead of only your next one.

The Issue The legendary gives an additional charge of vanquisher hammer but using vanquisher hammer only empowers the next cast, It should actually empower the next 2 charges. So 2 charges of vanquisher should empower the next 4 cast of Templars Verdict for ret, Word of glory for holy and protection. You should also be able to use both the charges and then use 4 of the above given abilities to triggered 4 empowered abilities related to each spec.

Information about Empowered Spells for the Legendary
Using a Templars Verdict with the vanquisher hammer buff should cast a Divine storm at 25% increased effectiveness in Ret Spec.
Using a Word of Glory with vanquisher hammer buff should cast a light of dawn at 25% increased effectiveness in Holy Spec.
Using a Word of Glory with vanquisher hammer buff should cast a Shield of the righteous at 25% increased effectiveness in Protection Spec.


Each Charge of Vanquisher should buff the next 2 casts of this spells, but right now its only only empowering 1 and the spells in Holy and Protection spec are not being cast at 25% increased effectiveness.


Spells

|T3578228:16|t|cffffd000|Hspell:355099|h[DutyBound Gavel]|h|r
|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r
|T461860:16|t|cffffd000|Hspell:85256|h[Templar's Verdict]|h|r
|T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r

Retail Forum Post

January 30, 2023

Mind Blast and Shadow Word: Death

Mind Blast and Shadow Word: Death can be spammed. The CD seems to be broken
It's not related to Power Infusion / Void Eruption and it happens on all spec
You can see on the video that I could use my spell before the real CD ends





|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
[SV] Diminuish AOE calculation on bombs

Description of the bug

The diminuish AOE formula is currently getting applied twice in the damage calculation of the survival hunter bombs + on the wildfire cluster (the bomb damage from the legendary).

The formula that is currently applied on live once you are after the aoe cap of 8 (reduced damages after 8 targets) is:

> If Number of targets > 8
>
> Final damage = initial damage x SQRT(8/Number of targets) xSQRT(8/Number of targets)

PTR proof
On the attached screenshot, you see that the damage in game doesnt correspond to the “Theoretical damage with SQRT calc”.

But if you apply the (SQRT)^2 in the formula, you see that you calculate the exact same damage than in game

‌

How it should be

The diminuish AOE formula should be applied only once! which means, that the correct formula when you have more than 8 targets is:

> If Number of targets > 8
>
> Final damage = initial damage x SQRT(8/Number of targets)

Note: after 20 targets its the formula of 20+ targets that should be applied

List of spells that are impacted

|T2065637:16|t|cffffd000|Hspell:270338|h[Shrapnel Bomb]|h|r
|T2065636:16|t|cffffd000|Hspell:271048|h[Volatile Bomb]|h|r
|T2065635:16|t|cffffd000|Hspell:270329|h[Pheromone Bomb]|h|r
|T2065634:16|t|cffffd000|Hspell:265157|h[Wildfire Bomb]|h|r
|T451164:16|t|cffffd000|Hspell:336899|h[Wildfire Cluster]|h|r

‌
[Guardian] 2p tier set issues

Description of the bug

the |T236149:16|t|cffffd000|Hspell:50334|h[Berserk]|h|r

‌

how to reproduce

to reproduce this make sure you have not selected the talent |T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r or it will replace the berserk spell with incarnation

make sure you have a 2 tier set piece on you

use |T136097:16|t|cffffd000|Hspell:22812|h[Barkskin]|h|r

‌

ptr proof

‌

How it should be

|T236149:16|t|cffffd000|Hspell:50334|h[Berserk]|h|r

‌
[Zereth Mortis][Quest] Schematic Reassimilation: Ineffable Skitterer

Description of the bug

The Schematic: Ineffable Skitterer is selected.
Therefore, the Schematic Reassimilation: Ineffable Skitterer quest can't be done and the mount recipe from it can't be obtained.

January 27, 2023

[Dungeon interaction DoS] Survival bomb interaction with Mueh'Zala

Description of the bug
Survival hunter bombs and dots can't hit the boss or the ghosts during phase unless you have very specific positioning, applies no debuff and completely misses the adds hitbox.

How to reproduce

Create a hunter
Throw bombs at the boss and at his ghosts: the bombs won't apply their dot or deal damage, unless you are in specific positions.

How it should be
No matter your positionning, as long as you throw bombs at your target, he should suffer damage and the dot should get applied

Spells

|T2065634:16|t|cffffd000|Hspell:265157|h[Wildfire Bomb]|h|r
|T2065635:16|t|cffffd000|Hspell:270329|h[Pheromone Bomb]|h|r
|T2065637:16|t|cffffd000|Hspell:270338|h[Shrapnel Bomb]|h|r
|T2065636:16|t|cffffd000|Hspell:271048|h[Volatile Bomb]|h|r

‌
[DoS] soul fragments vs Mueh'zala

Description of bug

there is a huge issue for the demon hunter vengeance spec(tank spec) where during fighting the final boss of the dungeon Mueh'zala the demon hunter when using soul fragment generating spells (|T1344648:16|t|cffffd000|Hspell:203783|h[Shear]|h|r generate zero soul fragment making this class almost useless for this boss

i suspect is that the soul fragment are either spawning below the texture or the spell is not even hitting the boss

[ptr proof](%22%E2%80%8C%22 "‌")

how to reproduce

engage the last boss use any of the soul fragment generating spells on the boss (|T1344648:16|t|cffffd000|Hspell:203783|h[Shear]|h|r

‌

how it should be

the demon hunter should be able to generate soul fragment on the boss

and should be able to consume those souls

January 26, 2023

[Retribution] - 2set issues

Description of the bug

There are currently 4 issues with ret pala 2 set.
1. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) and |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r is active, it destroys the |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r , because game counts it as holy power spell use.
2. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r), it has a chance to proc |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r with Seraphim, even tho we havent spent any holy power.
3. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r), it resets cooldown on Hammer of Justice (|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r), counting we have spent 3 holy powers on Seraphim, but we didnt.
4. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r), and |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r is talented, it counts as a holy power spender in Avenging Wrath, thus proccing the |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r damage.

How to reproduce

Equip 2 set
1. Activate |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r , wait for set proc, see that |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r is gone
2. Let 2 set proc , wait until it procs |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r
3. Use Hammer of Justice, wait for 2 set proc, see cooldown (because of this marked as URGENT Ret paladin resets in PvP of stun are insanely high)
4. Talent |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r , use Avenging Wrath, wait for 2 set proc see damage done by Sanctified Wrath (explosion) (because of this marked as URGENT Ret paladin does insane amount of damage on pack, because proccing |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r multiple times from seraphim increase damage too much. )


How it should be

1. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) , it should not destroy |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r
2. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) , it should not proc |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r because we have not spent any Holy Power
3. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) , it should not count towards (|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r) , because we have not spent any Holy Power
4. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) , it should not count towards |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r because we have not spent any Holy Power

Informations of the spell


Wowhead link (Mandatory)
|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r
|T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r
|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r
|T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r

imgur link of the video


PTR Proof for all four issues
[BM] Tier Set

Beast Mastery Tier Set issues below.

All IDs are in the checklist.
[Feral] Primal Wrath vs Balance Affinity

Description of the bug

When you have the talent Balance Affinity as fral druid, the range of your techniques is supposed to be increased by 3 meters.

When you use the Talent Primal wrath, by being max range, you will damage the target with the direct hit, but the bleed is currently not getting applied


How to reproduce

Video of the bug:

Create a feral druid
Take the talents Primal Wrath and Balance affinity
Go at max range and hit your target with Primal Wrath

You will see that only the direct damage will get applied to the target, but the bleed effect (rip) will not be applied to your target


How it should be

The range increase of Primal Wrath via the talent Balance affinity should apply to the initial damage AND to Rip so that the target gets the bleed effect applied

Informations of the spell


Talent Balance affinity: |T236156:16|t|cffffd000|Hspell:197488|h[Balance Affinity]|h|r
Talent Primal Wrath: |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
[Resto] Nature's Swiftness interactions

Description of the bug

Nature's Swiftness buff is currently getting removed when using spells like:
Wrath (|T535045:16|t|cffffd000|Hspell:5176|h[Wrath]|h|r),
Moonfire (https://www.wowhead.com/spell =8921), Sunfire (|T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r)
Tranquility (|T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r) which should not be.

How to reproduce

Create a druid, change spec to Restoration.
Casting the Nature's Swiftness spell will cause a buff that is also called Nature's Swiftness.
Use any of the spells: Wrath, Moonfire, Sunfire or Tranquility. They should NOT remove the Nature's Swiftness buff.

How it should be

Buff from Nature's Swiftness (|T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r) doesn't work correctly. Its buff should only be removed when casting Regrowth (|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r), Rebirth (|T136080:16|t|cffffd000|Hspell:20484|h[Rebirth]|h|r) or Entangling Roots (https:// www.wowhead.com/spell=339).


Informations of the spell


Wowhead link Natures swiftness |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r

January 25, 2023

[BM] Mastery: Elusive Brawler Dodge Chance

## Description of the bug

currently the increased dodge chance on Elusive Brawler is not working at all only the increase in attackpower is currently working

## How to reproduce

use blackout kick or get hit by melee attack and watch % dodge on buff.

## How it should be

Each Time you are hit by a melee attack, or hit with "bok" you get 8.0%(8% mastery) increased dodge chance

## Informations of the spell

|T611417:16|t|cffffd000|Hspell:117906|h[Mastery: Elusive Brawler]|h|r
|T574575:16|t|cffffd000|Hspell:100784|h[BlackoutTritt]|h|r

‌
[Item] Resonant Reservoir

When you use the trinket it's doing a big aoe like Halo spell (120517). When using the trinket, it should do a little aoe, (called Disintegration Halo) damaging all targets the aoe is crossing (small like 6 yards radius ~)

____

When you throw your first Disintegration Halo, it's putting 2 stack of debuff on your target and only one on other target affected. When using the trinket the first time it should do only one Disintegration Halo (at your target location) that will apply 1 debuff to all target crossed. Your main target should have only 1 debuff per Disintegration Halo crossed and not 2

_____
‌

‌

Recap :

If all the targets are on the same spot :

First time you use the trinket it will fire one Deisintegration Halo putting only 1 debuff to all targets,

Second time, it will fire 2 Deisintegration Halo = 2 debuffs to all targets,

Third time, 3 Deisintegration Halo =3 debuffs to all targets,

Fourth time, 4 Deisintegration Halo = 4 debuff to all targets,

Fith time, 1 Deisintegration Halo = 1 debuff to all targets

‌

‌

____

|T610679:16|t|cffffd000|Hitem:188272::::::::120:::::|h[Resonant Reservoir]|h|r

|T4038100:16|t|cffffd000|Hspell:368231|h[Disintegration Halo]|h|r debuff

‌

January 24, 2023

[Tazavesh Gambit][Soleah] Hyperlight Nova hitbox

Description of the issue:
Currently during |T4037124:16|t|cffffd000|Hspell:351646|h[Hyperlight Nova]|h|r there is a 50% chance for it to have a bigger hitbox

How it should work
Hitbox should be the same as area it shows

Spell: |T4037124:16|t|cffffd000|Hspell:351646|h[Hyperlight Nova]|h|r
[Inscription] Mill + Mass Mill First Flower
[Misc][Profession] Progenitor Enhancements

Here are 4 of Progenitor Enchancements used for profession crafting to add a specific item effects on items. (All of the info is for 262 ilvl crafting items):
___
Devourer Essence Stone When you kill an enemy increase character's highest secondary stats with 13 for 20 sec, stacking to 5 times.
Issue: Stacks are working, but bonus stats is 0.
|T135841:16|t|cffffd000|Hitem:187849::::::::120:::::|h[Devourer Essence Stone]|h|r
___
Magically Regulated Automa Core Spells and abilities have a chance to create Automa Core near the target, detonates after 4 sec causing 479 damage to nearby enemies and healing nearby allies for 479.
Issue: Effect is missing.
|T4224732:16|t|cffffd000|Hitem:187823::::::::120:::::|h[Magically Regulated Automa Core]|h|r
___
PureAir Sail Extensions Increase Speed by 82. Also increase ground speed by 10%.
Issue: Both Speed buffs are missin.
|T4224734:16|t|cffffd000|Hitem:187831::::::::120:::::|h[PureAir Sail Extensions]|h|r
___
Erratic Genesis Matrix Have a chance to apply stack when teh character is getting damage. At 5 stacks, next attacker should take 692 damage.
Issue: Effect is missing.
|T4224733:16|t|cffffd000|Hitem:187836::::::::120:::::|h[Erratic Genesis Matrix]|h|r

January 23, 2023

[Demonology] Demonic Consumption

## Description of the bug

Tyrant currently drains less than 12% health from demons, and thus receives a smaller increase in damage. |T463286:16|t|cffffd000|Hspell:267215|h[Demonic Consumption]|h|r

‌

Proof:

Pet health is correct.
Grimoire / Felguard / Vilefiend have 75% of warlock's health.
Wild Imp / Malicius 15%
Dreadstalker 40%

#### Retail:



81600 HP Warlock's total health

Wild Imps=12240 HP(15%), damage 1468 (12%)
Dreadstalkers=32640 HP(40%), damage 3916 (12%)
Felguard=61200 HP(75%), damage 7344 (12%)
Malicius Imps=12240 HP(15%), damage 1468 (12%)

Exactly 12% of health was drawn from each demon.

#### FS:



73020 HP Warlock's total health

Felguard=54765 HP(75%), damage 4153 (7.58%) instead of 6572
Grimouire=54765 HP(75%), damage 4153 (7.58%) instead of 6572
Wild Imps=10953 HP(15%), damage 830 (7.58%) instead of 1314
Malicius Imps=10953 HP(15%), damage 830 (7.58%) instead of 1314
Dreadstalkers=29208 HP(40%), damage 2214 (7.58%) instead of 3505

## Informations of the spell

|T463286:16|t|cffffd000|Hspell:267215|h[Demonic Consumption]|h|r

|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r

‌
[TVM] Murkbrine Shorerunner vs Bolstering affix

https://www.wowhead.com/npc=178163/murkbrineshorerunner should not apply bolstering to all other mobs in the pack when they die.

At the moment they do

Retail:
[TOP][Mythic+] combat bug after boss encounter

Description of the bug

players get the combat bug after they kill any boss in the theater of pain dungeon making it extremely difficult for them to progress throughout the dungeon.

this combat bug usually happens when there are hunters or guardian druid in the group so most likely their aoe spells are attacking some invisible add ps: my suggestion would be to force remove combat after a boss fight so that they can progress through

‌

how to reproduce

have a guardian druid and hunters (and maybe a frost dk) in the group and kill the boss how one will normaly do dont use commands that might not reproduce the issue

ptr proof

‌

how it should be

the players should not be in a permanent combat after fighting a boss unless they pull some add and that add is still alive
[TVM][So'leah] Hyperlight Jolt

ptr
the second time when you need to cut, the second appearance of relics, the beam always hangs two stacks at once, should 1

Also after failing the second intermission and not break every star the arrow to complete the intermission vanish and the boss gets stucked with his 99% reduce damage taken shild and with that it becomes impossible to finish this boss.

Live prove :
[Item] Items for purchase with Attendant's Tokens

Bottled Night Sky:
|T632656:16|t|cffffd000|Hitem:191302::::::::120:::::|h[Bottled Night Sky]|h|r contain 25 |T4287471:16|t|cffffd000|Hitem:188957::::::::120:::::|h[Genesis Mote]|h|r, but right now loot is missing and item is empty.
___
Overflowing Chest of Riches:
|T370211:16|t|cffffd000|Hitem:191303::::::::120:::::|h[Overflowing Chest of Riches]|h|r contain 3000 Gold, but right now gold reward is missing and item is empty.
___
Treatise on Patterns in the Purpose:
|T3717418:16|t|cffffd000|Hitem:191301::::::::120:::::|h[Treatise on Patterns in the Purpose]|h|r contain 40 of https://www.wowhead.com/currency=1979/cyphersofthefirstones , but currency are missing and item is empty.
___
[Misc][Item] Death-Bound Shard

1) |T329513:16|t|cffffd000|Hitem:187148::::::::120:::::|h[DeathBound Shard]|h|r does not work properly as of right now. It should discover an upgrade for a random, already owned conduit up to 252 ilvl, instead what it does is creating a brand new conduit of ilvl 145. This makes the item useless.

‌



2) DeathBound Shard should only upgrade conduits from your loot specialization, currently its upgrading beetween all conduits no matter for what spec are they.
BT:

January 20, 2023

[Vengeance] Elysian Decree fragments

Description of the bug

Currently, |T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r ALWAYS shatters only 1 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r. In the tooltip, and retail like, it should shatter UP TO 3 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r.
This bug is currently occuring EVEN when using |T3565443:16|t|cffffd000|Hspell:355893|h[Blind Faith]|h|r legendary, which should grant always extra 2 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r.

How to reproduce

Use |T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r multiple times on 1 or 2 targets, to see that the generation is always N of targets = N of soul fragments.
You can try with or without |T3565443:16|t|cffffd000|Hspell:355893|h[Blind Faith]|h|r, results are gonna be always the same.

How it should be

According to the tooltip and retail, |T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r should shatter up to 3 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r , with legendary should shatter up to 3 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r + always 2 extra

Informations of the spell


Wowhead link
|T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r
|T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r
extra |T3565443:16|t|cffffd000|Hspell:355893|h[Blind Faith]|h|r

Imgur link of the video
PTR Proof
[Conduit] Condensed Anima Sphere

PVP Multiplier: 0.5 is missing.
___
Item ID: |T3528312:16|t|cffffd000|Hspell:357888|h[Condensed Anima Sphere]|h|r
Proof: https://www.wowhead.com/news/upcomingpvphotfixesforaugust302021shardofkyrnerfed323965

January 19, 2023

Subterfuge vs Bonded Hearts

When you have a Bonded Hearts proc with subterfuge talent, it will unstealth your char

It shouldn't unstealth you char

Put subterfuge as talent + put some dots
______
|T3528275:16|t|cffffd000|Hspell:352503|h[Bonded Hearts]|h|r
|T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r
[Necrolord] Death's Fathom & spellpower mechanics

Description of the issue:

While the caster procs or is in Deathborne be it with the legendary ( proc ) or casted spell, every Fireball, Frostbolt or Arcane Blast, including splits should count to adding 1% spellpower increase. At the moment, there is no spell power bonus when using the legendary, trough the above spells interaction.

How it should work:

Death's Fathom should give 1% spell bonus per Fireball, Frostbolt or Arcane Blast casted, while Deathborne is active.

The bonus goes away when the ability fades.

|T3578226:16|t|cffffd000|Hspell:324220|h[Deathborne]|h|r

|T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r

|T135812:16|t|cffffd000|Hspell:133|h[Fireball]|h|r

|T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r

|T3578226:16|t|cffffd000|Hspell:354294|h[Death's Fathom]|h|r
[Misc][Item] Phial of Putrefaction

## Description of the bug

When attacking a target with a frost death knight ability, the Phial of Putrefaction trinket does not apply the effect on the target.

When using Phial of Putrefaction with dk unholy it works, I've tried it with a twohanded weapon and a onehanded weapon. In both cases, the effect of "Liquefying Ooze" does work.

## Informations of the spell

|T3536192:16|t|cffffd000|Hitem:178771::::::::120:::::|h[Phial of Putrefaction]|h|r

Frost DK :



Unholy DK :
[Item] Ticking Sack of Terror

Description of the bug

|T133667:16|t|cffffd000|Hitem:185844::::::::120:::::|h[Ticking Sack of Terror]|h|r doesn't accumulate any stacks on enemy target and doesn't do any dmg as well

How to reproduce

Have trinket equipped, attack any enemy target

How it should be

Your attacks should apply stacks on target and when they reach 3, it should deal dmg

Informations of the spell

|T133667:16|t|cffffd000|Hitem:185844::::::::120:::::|h[Ticking Sack of Terror]|h|r

January 18, 2023

[Legendary] Bwonsamdi's Pact

How it should works:

1: Cast |T3636847:16|t|cffffd000|Hspell:327661|h[Fae Guardians]|h|r on the Priest.
2: Apply |T2101982:16|t|cffffd000|Hspell:356968|h[Haunted Mask]|h|r on one of the party/raid members.
3: Use one of 3 effects on the Priest:
|T3636847:16|t|cffffd000|Hspell:342132|h[Wrathful Faerie]|h|r for Shadow Word: Pain.
|T3636847:16|t|cffffd000|Hspell:327694|h[Guardian Faerie]|h|r for Power Word: Shield
|T3636847:16|t|cffffd000|Hspell:327710|h[Benevolent Faerie]|h|r for Flash Heal / Shadow Mend
4: The player with the Mask should get the same effect of the Priest:
28% Mana regen followed by |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
50% cooldown reduction followed by |T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r /
20% Damage reduction followed by |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
___
How it's working right now:
1. Haunted Mask apply only 50% cooldown reduction on the target. (other two effects for mana regen or dmg reduction are missing).
2. Every spell cast replace the Fae guardians spell with Haunted Mask, so we can't even use the spell more than once in combat.


___
BT reports:

January 17, 2023

[Generic] Flight form not working in Zereth Mortis

Description of the bug

Currently, even after achievement acquirement, |T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r does not work in Zereth Mortis, keeping ground travel form

How to reproduce

Acquire https://www.wowhead.com/achievement=15514/unlockingthesecrets , use |T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r

How it should be

Druid should be able to use flight form of |T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r after acquiring https://www.wowhead.com/achievement=15514/unlockingthesecrets

Informations of the spell


Wowhead link
|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
https://www.wowhead.com/achievement=15514/unlockingthesecrets

Screenshot in desc
Felblade

How should it work:

Charge to your target and deal Fire damage.

It should charge to the target's 3D location.


How is it working right now:

It makes you charge to the target 2D location.



If (3D distance=0)
{ no charge}

If (3D distance != 0)
{charge to 3d distance}

|T1344646:16|t|cffffd000|Hspell:232893|h[Felblade]|h|r
[Tazavesh: Streets of Wonder] Immune to FearDeath Grip

Description of the issue:

The adds "Interrogation specialist , support officer , custom security , veteran sparkcaster and market peacekeeper " right now are immune to Death Grip and any kind of Fear


How it should work
The adds "Interrogation specialist , support officer , custom security , veteran sparkcaster and market peacekeeper " should be affected by the spell Death Grip and Fear


Videos:



< Fs Fear



Spell:
|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r
|T538767:16|t|cffffd000|Hspell:108199|h[Gorefiend's Grasp]|h|r
|T1418287:16|t|cffffd000|Hspell:207684|h[Sigil of Misery]|h|r
|T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r
|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
Adds:
https://www.wowhead.com/npc=177816/interrogationspecialist
https://www.wowhead.com/npc=177817/supportofficer
https://www.wowhead.com/npc=177807/customssecurity
https://www.wowhead.com/npc=179840/marketpeacekeeper
https://www.wowhead.com/npc=179841/veteransparkcaster
[Misc][Alchemy] Crafting Shadestones for Eternal Cauldrons

Description of the bug
You are currently unable to craft Eternal Cauldrons on Shadowlands, as one of the components of the recipe is currently not obtainable due to a non implemented reputation (the Awoved). According to Ouroboros, this reputation will never be implemented on FS.

The item that you can't is the recipe of Shadestones.

For information

A fix was already made to make the cauldrons working, but if we can't even craft them, it would have been done for nothing:


Spell / object informations

Non craftable item required to craft the cauldrons: |T1778229:16|t|cffffd000|Hitem:180457::::::::120:::::|h[Shadestone]|h|r
Recipe of the Shadestones: |T1392955:16|t|cffffd000|Hitem:182660::::::::120:::::|h[Recipe: Shadestone]|h|r
Non implemented reputation: https://www.wowhead.com/faction=2439/theavowed#englishcomments
Recipe of the cauldrons: |T3620414:16|t|cffffd000|Hspell:307087|h[Eternal Cauldron]|h|r

Sold by:
https://www.wowhead.com/npc=173705/archivistjaneera
https://www.wowhead.com/npc=176368/archivistleonara

January 12, 2023

[Arms] Tier set

Description of the bug

Right now with the 4p you only get the strenght buff from the tactition proc while your target has Colossus Smash active.

How it should be

You should get the strenght buff from the tactition proc always , regardless if your target has colossus smash active or not.

‌

Side note : I`m guessing this happened since the wording on the tier set is really awkward.
[Quest][Alliance] A Gathering of Champions

Description

The quest is not available from Master Mathias Shaw.

Manually adding the quest using its ID (58674) only displays a quest indicator on the map, but the NPC to complete isn't spawned, even with gm on.

The quest is also not present in the database.

How it should be

After completing Ny'alotha, the Waking City: The Corruptor's End. The same NPC should be at the entrance of the Stormwind Embassy to turn in the quest.

Proof

PTR:




Retail:

https://www.wowhead.com/quest=58674/agatheringofchampionss
[Quest][Horde] A Gathering of Champions

Description

After completing Ny'alotha, the Waking City: The Corruptor's End.
Another version of this NPC should be in Orgrimmar in order to turn in the quest but it's not spawned at all.

January 11, 2023

[Destruction] Scouring Tithe + Havoc

## Description of the bug

Kyrian ability |T3565452:16|t|cffffd000|Hspell:312420|h[Scouring Tithe]|h|r

## How to reproduce

Use Havoc on the first target, then use a Kyrian ability |T3565452:16|t|cffffd000|Hspell:312420|h[Scouring Tithe]|h|r on the second target.

## How it should be

Using on the main target |T3565452:16|t|cffffd000|Hspell:312420|h[Scouring Tithe]|h|r

## Informations of the spell

Wowhead link :

|T3565452:16|t|cffffd000|Hspell:312420|h[Scouring Tithe]|h|r

|T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r

Videos:

Live proof

Retail

‌
[Outlaw] Tier set - False combo points registration

Description of the bug :

the |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r caused by the tier set is not applying the crit debuff on the target as if it was powered by 6 combo points

Currently the damage of in between the eyes damage + debuff will be set according to the current amount of combo points you have. Which is not correct

For example, if during your proc you had 3 cb, the proc given after 6 pistol shots is the one of 3 cb.

Other issue

The behavior of 4P is not the same on live than on PTR:
on live; after 6 pistol shots, "between the eyes" doesnt get applied at all:

how to reproduce :

use pistol shot 6 times.
you will notice a between the eyes proced but didn't apply the debuff with 6 combo points

How it should work :

Outlaw rogue 4set passive gives you a free 6combopoint |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r every 6 |T1373908:16|t|cffffd000|Hspell:185763|h[Pistol Shot]|h|r . that between the eyes should work exactly like if you casted it at 6 combo points: so it should do the damage and apply the debuff like if it was a 6 combo points shot

The proc of in between the eyes after 6 pistol shots should be independant of your current amount of combo points!

Retail proof:
at 7:20
[SotFo][Guardian] Dormant State for Mobs Durning Exposed Core

Any and all currently active mobs in the boss fight arena should stop moving and casting instantly once |T2065616:16|t|cffffd000|Hspell:360412|h[Exposed Core]|h|r has begun casting the deadly part (Not where its casting, but when its channeling the spell)
As of right now, mobs still move to thier threat targets, and they finish casting their spells. They should instantly be interrupted, and go to thier Dormant state, as they were before activating (Emoting).

They till should be grippable, and CCable, (Materium and Drones) but thier Dormant state should not cancel if they are gripped or CCed, untill Exposed Core has finished.

Video example:
[Tazavesh: Streets of Wonder] Invisible Mobs attacking

Description of the issue:
killing the pack after Mailroom Mayhem causes the tank or a random person to be attack by invisible mobs that keep the players in combat and eventually kills them if they not the tank. There is no sign of damage taken in the combat log but clearly the tank loses 20k hp per sec.

also Cartel lackey should spawn after activating the Event.

How it should work
There should be no invisible mobs attacking anyone without any sign of damage taken

Cartel Lackey spawn after starting the intermission


Retail prove :
Prove :
[Item] So'leah's Secret Technique

Right now trinket's effect is working only first time.
When we try to use again ( when the player and his target remove the buffs ) it's not working anymore.



Item ID: |T1028991:16|t|cffffd000|Hitem:185818::::::::120:::::|h[So'leah's Secret Technique]|h|r

January 10, 2023

[Edge of night] Stacks and their damage

How it should work:
|T4051704:16|t|cffffd000|Hitem:186398::::::::120:::::|h[Edge of Night]|h|r has a 3% chance per cbp spent on your finishers to deal 2k dmg as " Banshee's Blight" for every stack you have on the target. so at 75% to 100% hp every proc should do 2k non crit damage and at the range of 50% to 75% hp the procs should deal 8k damage, ect ect..
how it's working:
it'sworking well with the first stack , aka at the first 25% of the target's hp. but then no matter how many stacks are on the target the procs still do damage as if it has only 1 stack.
the screen shot is of what banshee's blight did even tho my target was at 10% hp so 4 stacks. shouldv been 4x that number.


Bt report :
[Legendary][Disci] The Penitent One

Item: Memory of the Patient One
Item ID: 183321
Source: Torghast, Tower of the Damned. The Soulforges, Layer 3+

Spell: The Penitent One
Spell ID: 336011

____
Description
This Legendary effect grants Power Word: Radiance cast to cost no Mana and fire 3 additional bolts.
____

ISSUE
> Pennance, but currently on PTR the ammount of bolts fired remains unchanged.

____
Note
The test was ran both with and without the talent Castigation.
____

_PTR Pennance with Castigation
Retail Pennance with Castigation
PTR Pennance without Castigation_
[Venthyr] - Ravenous Fenzy

Description of the bug

|T3565718:16|t|cffffd000|Hspell:355315|h[Ravenous Frenzy]|h|r aura is removed at the start of a Mythic+ key

How to reproduce

Create a druid
Set it up to Venthyr with command .garrison create 111 3
Go to a M+ dungeon
Get |T3565718:16|t|cffffd000|Hspell:355315|h[Ravenous Frenzy]|h|r stack
Start the key

How it should be

|T3565718:16|t|cffffd000|Hspell:355315|h[Ravenous Frenzy]|h|r stack shouldn't vanish at the start of an M+ key

Informations of the spell


|T3565718:16|t|cffffd000|Hspell:323546|h[Ravenous Frenzy]|h|r (base)
|T3565718:16|t|cffffd000|Hspell:355315|h[Ravenous Frenzy]|h|r (buff)
(proof)
[Restoration] Tier Set issues

Restoration Tier Set issues below:

(2set) Renewing Bloom should also proc on other target with rejuvneration. Not only the caster
[TVM][Hylbrande] balls

ptr
ptr
live
very often when you try to place a ball, the panel bugs (closes) while the ball is not placed and you can't place it anymore, I don't know what causes it
[Tazavesh: So'leah's Gambit][Hylbrande] Sanitizing CycleField

Currently on live :
At the moment whenever Hylbrande starts his intermission |T135949:16|t|cffffd000|Hspell:346766|h[Sanitizing Cycle]|h|r. The |T135949:16|t|cffffd000|Hspell:346828|h[Sanitizing Field]|h|r keeps expanding and moves with him after finishing the intermission.

How its supposed to work :
Hylbrande will start his intermission |T135949:16|t|cffffd000|Hspell:346766|h[Sanitizing Cycle]|h|r. |T135949:16|t|cffffd000|Hspell:346828|h[Sanitizing Field]|h|r will increase the longer it takes to place the runes in the correct oder. Even If the runes are incorrect. the boss wont leave his intermission but expand |T135949:16|t|cffffd000|Hspell:346828|h[Sanitizing Field]|h|r until the entire area is covered which will cause a wipe.
If the intermission is solved. The Field is supposed to vanish.

In the video we firstly put the runes wrong but solved the order afterwards. But the boss continued moving with the Field which kept on expanding when it should've vanished after the intermission.



Live prove of the issue :
[TVM] Tracker Zo'korss lockdown

retail
we have this ability thrown at a random player, for all our visits to retail, the mob has never used this ability on other players, if necessary, we can record a longer video
[SotFo][General] Trash Loot

Trash mobs in the whole instance are missing Trash loot, as well as a chance to drop BoE items.

Only Mobs behind first boss should be able to drop BoE items.

January 9, 2023

[Destruction] - Flashover and "Fire and Brimstone"

Description of the bug


The Backdraft stack from Flashover are being consuming for every target touch by your incinerate.

Happends when you are targeting a pack of mob, more than 5.

How to reproduce


Stack some dummy, at least 6, pick the 2 talent : Flashover and "Fire and Brimstone"

Use conflagrate to proc Flashover and grant Backdraft stack.

Then use incinerate on the pack.



How it should be


Incinerate should only consume on stack of Backdraft when "Fire and Brimstone" is grant.

I mean, stacks should only be consumed by 1, no matter how many targets hit by incinerate.

Informations of the spell


Talent :
|T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r
|T236290:16|t|cffffd000|Hspell:267115|h[Flashover]|h|r
grant
|T236290:16|t|cffffd000|Hspell:117828|h[Backdraft]|h|r

Spell:
|T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r
|T135807:16|t|cffffd000|Hspell:17962|h[Conflagrate]|h|r
[Destruction] Channel Demonfire

How it should work :

_Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals (19.36% of Spell power) Fire damage to the target and (7.7% of Spell power) Fire damage to nearby enemies.
_

Each bolts sent to immolated targets should have 2 ticks : base one and aoe one.

How it actually is working :

Actually, it seems like if you have 2 immolated targets (or more), 1 immolated target is receiving an aoe tick instead of base one leading to not have base tick at all and deal reduced damages.
What we can see too is that aoe tick issue seems to jump from a target to another ().
This tick issue is leading to lack of tick's amount.
[Covenant][Necrolord] - Bonedust Brew

## Description of the bug

Bonedust Brew deals only 35% damage of the previous attack.

## How to reproduce

Use |T3578227:16|t|cffffd000|Hspell:325218|h[Bonedust Brew]|h|r, compare your given BDB Number with 100/Tiger Palm DMG = BDB% Value

## How it should be

Bonedust Brew should do flat 40% dmg of the previous attack, “Patch 9.2”

Conduit “|T3528295:16|t|cffffd000|Hitem:181770::::::::120:::::|h[Bone Marrow Hops]|h|r

## Informations of the spell

Spell |T3578227:16|t|cffffd000|Hspell:325218|h[Bonedust Brew]|h|r
Conduit |T3528295:16|t|cffffd000|Hitem:181770::::::::120:::::|h[Bone Marrow Hops]|h|r

‌
[Windwalker] - Spinning Crane Kick Parry

## Description of the bug

Somehow Spinning Crane Kick gets Parried on Bosses in M+

## How to reproduce

//

## How it should be

Spinning Crane Kick should never be Parried on Bosses

## Informations of the spell

|T606543:16|t|cffffd000|Hspell:322729|h[Spinning Crane Kick]|h|r



‌
[Soulbind][Necrolord][Emeni] Hearth Kidneystone

Killing blow doesn't reduce the remaining CD
____
Put kidneystone (324547) in CD and kill NPC's
___
|T348535:16|t|cffffd000|Hspell:324441|h[Hearth Kidneystone]|h|r
|T348535:16|t|cffffd000|Hspell:324547|h[Hearth Kidneystone]|h|r
[General] Improvised Cypher Analysis Tool
[General] Enhancement Console vs alt characters

Issue:
When we skip the Zereth Mortis questline on alt character/s (we already have Pocopoc unlocked) and research Aealic Understanding to get access on Enhancement Console we can't click the objective.
___
https://www.wowhead.com/npc=182681/enhancementconsole)
https://www.wowhead.com/orderadvancement=1904/aealicunderstanding
[Item][Legendary Crafting] Tome of the Eternal Vestige of the Eternal Reputation Issue

Item(s): |T133738:16|t|cffffd000|Hitem:187785::::::::120:::::|h[Tome of the Eternal]|h|r |T4263293:16|t|cffffd000|Hitem:187784::::::::120:::::|h[Vestige of the Eternal]|h|r
Issue:
There is a detail that was missing on when the player can use the Tome to learn the Vestige. It was written that the player needs to be on honored reputation with The Enlightened in order to get it. When players finished the 5th chapter and get the Tome to learn the recipe, if they are not on honored level, it will not show up on the profession tab that is learned.
Bugtracket ticket:

Additional information: For the item to show up on the vendor or for the reward to show up from the quest, need the profession to be on 100 Shadowlands %Profession Name%
[Battleground] Can`t getting Berserk Buff on BGRBG

You can't take the Berserk Buff sometimes on Firestorm, but on Retail you can take it always.

How it works on Firestorm:



Taking FIrst Buff on BG works correctly

Wrong Animation of cooldown between the Buffs

Can't take the Berserk Buff on BG

How it works on Retail:
[Sofo][Xy'mox] Intermission vs Boss reset

If the raid wipes during Intermission, leaving Xy'Acolytes/Spellslingers alive, the boss will not reset (players will have to leave the group, and are not able to join the raid again, since the encounter will be tagged as “in progress”)
[Mythic+] End of dungeon loot

Description of the bug
================
Currently, in a 15+ key timed, you always have 2 loot at the end of the dungeon.

How it should be
================
For every key level above 15+, you should have a stacking increase chance of 20% every key level for an additional loot.
For example :
For a +16 timed, you should have 2 loot and 20% chance of getting a 3rd loot
For a +17 timed, you should have 2 loot and 40% chance of getting a 3rd loot
For a +18 timed, you should have 2 loot and 60% chance of getting a 3rd loot
For a +19 timed, you should have 2 loot and 80% chance of getting a 3rd loot
For a +20 timed, you should have 3 loot
For a +21 timed, you should have 3 loot and 20% chance of getting a 4th loot
For a +25 timed, you should have 4 loot
[Sofo][Vigilant] Volatile Materium - Melee damage

Currently the Volatile Materium is doing more melee damage than Retail.

Retail (10K): Retail log

PTR (33K): PTR log

https://www.wowhead.com/npc=181859/volatilematerium
[SotFo][Xymox] Xy Acolyte - Melee damage

Currently the melee damage from Xy Acolyte is less than Retail.

Retail (46K): Retail Log

PTR (13K): PTR log

https://www.wowhead.com/npc=184140/xyacolyte
[SotFo][Skolex] Skolex - Melee damage

Currently the boss is doing less melee damage than Retail.

Retail (57K): Retail Log

PTR (47K): PTR Log
[Sofo][Vigilant] Automated Defense Matrix - Melee damage

Currently the Automated Defense Matrix is doing more damage than Retail:

Retail (15.8K): Retail log

PTR (38K): PTR log

https://www.wowhead.com/npc=183992/automateddefensematrix
[Sofo][Vigilant] Vigilant - Melee damage

Currently Vigilant Guardian melee damage is doing more damage than Retail.

Retail (74K): Retail log

PTR (101K): PTR log
[Sofo][Vigilant] Point Defense Drone - Melee damage

Currently the Point Defense Drone is doing more damage than Retail.

Retail (17k): Retail Log

PTR (36K): PTR log

https://www.wowhead.com/npc=181856/pointdefensedrone
[Sofo][Xy'mox] Glyph of Relocation damage

HC mode:
|T3954409:16|t|cffffd000|Hspell:362835|h[Glyph of Relocation]|h|rdamage should be the following
Distance (yards) from the Tank | Damage taken

!

At the moment the damage is too high, mostly the further you go, the more damage you take

ex: 42yds dmg should be 28k right now it's 38k
and so on..
[Zereth Mortis][Cypher Gear] - Resets at 66 research

Description of the bug

Currently on Live realm, when player reaches 6/6 Cypher Equipment level in Cypher Research Console, his Cypher Equipment Item level resets to 233. This is caused by ilvl being moved by one level above as it should be.
Currently it is ass followed:
Cypher Equipment starts at Level 1, with Zereth Mortis gear being ilvl239.
Cypher Equipment Level 2 upgrades gear to ilvl 242.
Cypher Equipment Level 3 upgrades gear to ilvl 246.
Cypher Equipment Level 4 upgrades gear to ilvl 249.
Cypher Equipment Level 5 upgrades gear to ilvl 252.
Cypher Equipment Level 6 DOWNgrades gear to ilvl 233.


How to reproduce

Reach Cypher Equipment level to 6/6
Finish any Quest or WQ awarding Cypher Gear

How it should be

Cypher Equipment starts at Level 1, with Zereth Mortis gear being ilvl233.
Cypher Equipment Level 2 upgrades gear to ilvl 239.
Cypher Equipment Level 3 upgrades gear to ilvl 242.
Cypher Equipment Level 4 upgrades gear to ilvl 246.
Cypher Equipment Level 5 upgrades gear to ilvl 249.
Cypher Equipment Level 6 upgrades gear to ilvl 252.

Informations of the spell


Wowhead link
https://www.wowhead.com/guide/cypherofthefirstonesresearchzerethmortisprogression (only one I found)
Live Proof

January 5, 2023

Pet follow issues after Kill command

Description of the bug

When you use Kill Command from a distance will bug Hunter's Pet after that mob dies, meaning that when the mob dies the hunter pets will just stay where that mob died instead of automatically comming back to you

How to reproduce

Create a hunter
put your pet in assist mode
Attack a mob on distance
Use kill command
Kill the mob
the pet won't come back (see attached pic)

How it should be

If the pet is on assist mode, he should come back to you once your target is dead

Spell Info

Pet assist mode: 100663299
Kill command: 259489
Entangling Roots & Mass Entanglement PvP

Entangling roots and Mass Entanglement should put players in combat (caster and target)

___
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r
|T538515:16|t|cffffd000|Hspell:102359|h[Mass Entanglement]|h|r
Unholy Tier Set

2Set is not working at all;
4Set is half working, check my note for more info :)

All IDs are in the checklist:
[NPC][Vendor] Vilo

NPC: https://www.wowhead.com/npc=182257/vilo
Issue:
The npc is missing 1 item to be sold. |T133738:16|t|cffffd000|Hitem:187785::::::::120:::::|h[Tome of the Eternal]|h|r , in which cause the players to not learn it, outside of the questline.

This is related to the players who had issue with the item itself when used, it does not let the player learn it.
___
Two more items missing in the vendor:
Memory of Unity for Shaman: |T3601566:16|t|cffffd000|Hitem:190595::::::::120:::::|h[Memory of Unity]|h|r
Memory of Unity for Warlock: |T3601566:16|t|cffffd000|Hitem:190596::::::::120:::::|h[Memory of Unity]|h|r
[Item] Earthbreaker's Impact

Item base damage is not correct.
As you can see from the proof he is doin 30.2k damage on one target, when he should do only 11,312 damage ( for 226 ilvl item ). You can also see the damage for 1, 2, 5 and 10 targets in the proof.
___
Item ID: |T136025:16|t|cffffd000|Hitem:188264::::::::120:::::|h[Earthbreaker's Impact]|h|r
Proof:
[Misc][Covenants] Impeding Catastrophe

Description of the bug

Does not benefit from Warlock Destruction's Mastery and Core Passive;

The curse applied is based on the type of mob (melee vs. caster). (TBT)

How to reproduce

Cast Impeding Catastrophe

How it should be

Bolt should reach the target and inflict them with a Curse (depending if the mob is melee or caster)

Informations of the spell


|T3565726:16|t|cffffd000|Hspell:321792|h[Impending Catastrophe]|h|r
[Zuldazar]- [Treasure] - Cache of Secrets

Description of the bug

Cache of Secrets is not lootable. Interacting with the chest does nothing. No loot window, no sound, no errors, nothing. The "Opening" castbar completes but nothing happens.

January 3, 2023

[Destruction] 4p bonus

[SotFo][Artificer] Genesis Ring after Boss defeat

Genesis Rings do not despawn after boss has been defeated.
[SotFo][Artificer] Intermission Adds Immunity to CCs

https://www.wowhead.com/npc=184140/xyacolyte are both currently Immunie to CCs.

https://www.wowhead.com/npc=183707/xyspellslinger should not be immunie to CCs, should be grippable, ETC all the time.

https://www.wowhead.com/npc=184140/xyacolyte

December 30, 2022

[SotFo][Artificer] LFR Mobs

On LFR Difficulty, There should be only 3 of mobs in Intermission
(1 Xy Acolyte and 2 Xy Spellslingers.) Currently, there is mobs from Normal and Higher Difficulties Spawning.

Also, Xy Acolyte should not be casting |T4037121:16|t|cffffd000|Hspell:364040|h[Hyperlight Ascension]|h|r on LFR difficulty.
[Battlegrounds] RBG Respawn Timers

RBG Respawn Timers works incorrect on Firestorm now.

How works on Retail:
â„–1 Respawn timer on Graveyard = 25 sec.
â„–1 Respawn timer Near your body = 0 sec.

â„–2 Respawn timer on Graveyard = 25 sec.
â„–2 Respawn timer Near your body = 25 sec.

â„–3 Respawn timer on Graveyard = 25 sec.
â„–3 Respawn timer Near your body = 60 sec.

â„–4 Respawn timer on Graveyard = 25 sec.
â„–4 Respawn timer Near your body = 90 sec.

â„–5 Respawn timer on Graveyard = 25 sec.
â„–5 Respawn timer Near your body = 120 sec.

How it works on Firestorm:
FS Live RBG respawn Timers

How it works on Retail:

You can respawn instantly near your body after your First Death in this situations:
1st Death Respawn Timer near your body = instantly = 0 seconds:
1st Death Respawn Timer near your body = 0 sec.
1st Death Respawn Timer near your body = 0 sec.
1st Death Respawn Timer near your body = 0 sec.
1st Death Respawn Timer near your body = 0 sec.

2nd Death Respawn Timer near your body = 25 sec.:
2nd Death Respawn Timer near your body = 25 sec.
2nd Death Respawn Timer near your body = 25 sec.
2nd Death Respawn Timer near your body = 25 sec.

3rd Death Respawn Timer near your body = 60 sec.:
3rd Death Respawn Timer near your body = 60 sec.

Important thing #1: If you are not die first 30 seconds after your respawn the cycle of timers of respawns near your body is reset.
Example:
2nd death and instant res after Reset Body Timer
3rd death and instant res after Reset Body Timer

!Graveyards Respawn Timer on RBGs = every 25 sec.
Death Respawn Timer on the Graveyards = 25 seconds:
Death Respawn Timer on GY = 25 sec.
Death Respawn Timer on GY = 25 sec.
Death Respawn Timer on GY = 25 sec.
Death Respawn Timer on GY = 25 sec.

December 29, 2022

[Brewmaster] Celestial Fortune

Doesn't work on healings, only on shields.
"You have a chance equal to your critical strike chance to be healed for an additional 65% of the amount healed. "


____
|T656166:16|t|cffffd000|Hspell:216519|h[Celestial Fortune]|h|r
[Misc][Covenants] Abomination Limb

|T3578196:16|t|cffffd000|Hspell:315443|h[Abomination Limb]|h|r currently pulls targets even that are affected by the debuff which should prevent the pull mechanic on the same target .
It grips the target aprox. after 2 seconds here is video proof of it doing so:




How it should work:
Once a target is gripped by the Abomination Limb the target gets affected by a debuff that prevents further gripping for 4 seconds .

December 28, 2022

[Arms] Condemn vs Massacre

## Description of the bug

When you have Massacre talented you cannot use Condemn on targets below 35% , only below 20%

## How to reproduce

Have Massacre talented as a venthyr arms warrior.

## How it should be

It should let you use Condemn on targtets below 35%

## Informations of the spell

|T135358:16|t|cffffd000|Hspell:281001|h[Massacre]|h|r

|T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r
[Affliction] Drain Life vs Inevitable Demise

Drain Life healing should decrease the more stacks of Inevitable Demise you have and visually (tooltip) is working but healing still remains "unnerfed".

Tooltip proof:
Healing ingame:

490 damage x 2,5 (250% of amount drained) = 1225 vs 2425 ingame
2425 can be achieved by 490 x 4,95, so I suppose the talent is reducing only by 5% the Drain Life and so counting 1 stack only of it.

|T136169:16|t|cffffd000|Hspell:234153|h[Drain Life]|h|r
|T537517:16|t|cffffd000|Hspell:334319|h[Inevitable Demise]|h|r
[Sofo][Skolex] Boss not facing the tank

Skolex randomly turns towards a random direction during the encounter, and casts Riftmaw and Rend towards that direction (so not towards the tank)

The boss should always face the player with the most aggro
[SotFo][Vigilant Guardian] Point Defense Drone

Now Point Defense Drone can be aggred without an aggro boss.
[SotFo][Skolex] Door

Door to Skolex Arena should close after few seconds of engaging the boss. Currently, the door is not closing at all.
[SotFo][Skolex] Retch vs Tanks

|T136007:16|t|cffffd000|Hspell:360448|h[Retch]|h|r should not target tanks. Currently, it does.
[SotFo][Skolex] Ephemeral Dust after Boss Defeat

|T4038103:16|t|cffffd000|Hspell:359778|h[Ephemera Dust]|h|r should fade from players once boss is defeated.

December 26, 2022

[SoFo][Skolex] Wormhole Jaws during Ravening Burrow

Description of the issue:
During cast of Ravening Burrow he can use Wormhole Jaw which shouldn't happen

How it should work
During casting Ravening Burrow, Wormhole Jaw shouldn't happen at all

Spell:
|T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r
|T3136509:16|t|cffffd000|Hspell:359913|h[Wormhole Jaws]|h|r
[Item][Legendary Crafting] Tome of the Eternal Vestige of the Eternal

Item: |T133738:16|t|cffffd000|Hitem:187785::::::::120:::::|h[Tome of the Eternal]|h|r
Issue:
When the tome is used, it should let gear grafting professions (no weapon), to learn |T4263293:16|t|cffffd000|Hitem:187784::::::::120:::::|h[Vestige of the Eternal]|h|r . but currently, it does not give the pattern to the player.

December 24, 2022

Edge of Night ( sylvanas dagger )

How it's working :Sylvanas dagger is instantly putting on 2 stacks on the target when it's 100% hp , and whenever you use an ability like |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r your stacks go up to 4 for a few seconds then goes back to 2, using |T132287:16|t|cffffd000|Hspell:145416|h[Envenom]|h|r or shiv gets you to 3 stacks for a few seconds then again drops back to 2 stacks .
how it should work : 1 stack on pull , and then keeps ramping up more stacks as the target's hp drops . 2 stacks at 75% 3 stacks at 50% and 4 stacks at 25%hp.
BT report :
[Retribution] 2p

Description of the bug

Getting the art of war proc doesn't give seraphim for 4 sec.

How to reproduce

Get 2p on a Retribution Paladin and when your blade of justice resets check your buff for seraphim

How it should be

When you get the art of war proc which resets the cd of blade of justice, the paladin should get Seraphim buff for 4 sec.

Information's of the spell

|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r
|T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r
|T1030103:16|t|cffffd000|Hspell:152262|h[Seraphim]|h|r
PTR Proof
[All] Spellsteal rules

In mage vs mage pvp, at the moment Spellsteal is not stacking stolen barriers, and overwrites weaker stolen combustion if a longer duration self combust is present.
Should not be the case, as in:
If the spellstolen Combust is shorter while yours is longer, to not be overwritten with the shorter timer.
spellstolen barriers should not overwrite, but stack as a 2nd buff.


|T132221:16|t|cffffd000|Hspell:235313|h[Blazing Barrier]|h|r + rank2 included
|T135988:16|t|cffffd000|Hspell:11426|h[Ice Barrier]|h|r
|T135991:16|t|cffffd000|Hspell:235450|h[Prismatic Barrier]|h|r + rank2 included
|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r + rank2 included
[TVM] Portalmancer Zo'honn

should not be subject to stuns and contro
we can stun and scare him
[Item][Trinket] PvP Trinkets HP Bonus in Warmode

Description of the bug
PvP trinkets Stamina and Priority stat bonuses is not works. When you put in up PvP Trinkets on your Char your HP does not increase.

|T136243:16|t|cffffd000|Hspell:365043|h[Gladiator's Distinction]|h|r

How to reproduce it:
Put up and put down PvP Trinkets on your Char in Warmode and look to your HP

How it works on PTR:
Stamina Bonus
Priority Stat Bonus

How it works on Retail:
You putting up your PvP Trinkets to your char and your HP and Priority Stst is increase in Warmode.
Retail Proof PvP Bonuses
[PvP] Honor and Conquest from Arena

Description of the Bug:
Wrong rewards of Honor and Conquest quantity from Arena.
You just receiving 100 Cosmic Flux.

https://www.wowhead.com/currency=2009/cosmicflux
https://www.wowhead.com/currency=1792/honor
https://www.wowhead.com/currency=1602/conquest

How to reproduce it:
Join arena and win or loose 1 game.

How it works on Firestorm Live:
2v2 on Firestorm

How it should be on Retail:
2v2:
First win in 2v2 Retail SL S3 proof = +300 Honor +75 Conquest
Next win in 2v2 Retail SL S3 proof = +150 Honor + 56 Conquest
Loose in 2v2 Retail SL S3 proof = +35 Honor

3v3:
First win in 3v3 Retail SL S3 proof = +378 Honor + 106 Conquest
Next win in 3v3 Retail SL S3 proof = +189 Honor + 75 Conquest
Loose in 3v3 Retail SL S3 proof = +42 Honor

December 22, 2022

[Sofo][Xy'mox] Boss afk

If boss enters intermission phase (75% and 50%) while casting |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r, it will likely go afk, without triggering intermission, and not casting any other spell
[SotFo][Xymox] Dimensional Tear and tank aggro

If tank uses to move https://www.wowhead.com/spell=362721/dimensionaltear?dd=15&ddsize=30
he loses all aggro from the boss and boss goes to beat other players. Tank must not lose aggro.
ptr
retail
[SotFo][Guardian] Automated Defense Matrix shield

https://www.wowhead.com/npc=183928/automateddefensematrix if you charge and get two of them together, and later one matrix moving away, shield (reduce damage) will remain forever on both.
[General] Client Crash on Group

Client crash on DungeonScoreMapSummary data
[Misc][Item][9.1] Codex of the First Technique

How should it work:
Taking damage grants you a chance to unleash the First Technique for 12 sec, reflecting 10% of incoming damage, up to a maximum of 1946 damage absorbed per blow. (Item Level=155)

How it is working right now:
The trinket doesn't proc.

|T3615911:16|t|cffffd000|Hitem:185836::::::::120:::::|h[Codex of the First Technique]|h|r
[Protoform Synthesis][Quest] Schematic Reassimilation: Leaping Leporid

Quest https://www.wowhead.com/quest=65357/schematicreassimilationleapingleporid

Description of the bug

When you complete this quest, you learn the recipe, but you are currently also getting the pet itself

How it should be

Completing the quest should only teach you the recipe, not the pet itself
[Item] Attendant's Token of Merit

Great Vault Ui don't show them
Vendor use S4 tokens

December 21, 2022

[Holy] Darkest before the Dawn

When entering a PVP match (such as arena or duel), all your stacks get reset while it shouldn't


When figthing for the first time someone all your stacks are reset

they should'nt



_____
|T461859:16|t|cffffd000|Hspell:210378|h[Darkest before the Dawn]|h|r
[ActionHouse] Favorite list don't work

December 20, 2022

[Assasination] - Venomous Wounds

Description of the bug

The passive spell |T458736:16|t|cffffd000|Hspell:79134|h[Venomous Wounds]|h|r has stopped working since 9.2.7 release

How to reproduce

Create a rogue
Spec assassination
Use spell that have bleed mechanic such |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r or |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r

How it should be

You should gain 8 energy each time your Garrote or Rupture deal Bleed damage to a poisoned target as the tooltip say.

Informations of the spell


|T458736:16|t|cffffd000|Hspell:79134|h[Venomous Wounds]|h|r
[SotFo][Vigilant] Random boss evades

Sometimes the boss will evade in combat for no apparent reason. I ask other testers to speculate about the reasons, if any, and if you have encountered this bug.
For example:
[Battlegrounds] BG & EPIC BG Respawn Timers

You can respawn instantly near your body after your first death, if your body did not be checked.

Timers Formula:
â„–1 Respawn timer on Graveyard = 15 sec.
â„–1 Respawn timer Near your body = 0 sec.

â„–2 Respawn timer on Graveyard = 30 sec.
â„–2 Respawn timer Near your body = 30 sec.

â„–3 Respawn timer on Graveyard = 30 sec.
â„–3 Respawn timer Near your body = 60 sec.

â„–4 Respawn timer on Graveyard = 30 sec.
â„–4 Respawn timer Near your body = 90 sec.

â„–5 Respawn timer on Graveyard = 30 sec.
â„–5 Respawn timer Near your body = 120 sec.

How it works now on Firestorm right now:
You can't respawn near the dead body after 1st die on BG/Epic BG instantly. When you coming to your dead body you take a 2 mins cool down for respawn.


How it works on Retail:
1st Death Respawn Timer Near your body = 0 sec. (instantly):
1st Death Respawn Timer Near your body = 0 sec.
1st Death Respawn Timer Near your body = 0 sec.
1st Death Respawn Timer Near your body = 0 sec.
1st Death Respawn Timer Near your body = 0 sec.

2nd Death Respawn Timer Near your body = 30 sec.:
2nd Death Respawn Timer Near your body = 30 sec.
2nd Death Respawn Timer Near your body = 30 sec.

3rd Death Respawn Timer Near your body = 60 sec.

4th Death Respawn Timer Near your body = 90 sec.

5th Death Respawn Timer Near your body = 120 sec.

Important thing 1: If you are not die first 30 seconds after your respawn the cycle of timers of respawns near your body is reset.

Important thing 2: When you died and the Enemy player checking your body you cant respawn near the Body. If you point didn't be captured that time you will respawn on Graveyard near this point, but if your body checked, and point was captured when you pressing the button «Back to the Graveyard» your character will takes to the Graveyard on your Base. For Example watch this situations:
Transfered Body Respawn #1
Transfered Body Respawn #2
[SotFo][Vigilant] Automated Defense Matrix and Abomination Limb

https://www.wowhead.com/npc=183928/automateddefensematrix now can be pulled with |T3578196:16|t|cffffd000|Hspell:340735|h[Abomination Limb]|h|r
ptr
It must be immune.
[SotFo][Vigilant] The Vigilant Guardian and Abomination Limb

On PTR the Vigilant Guardian can be pulled with |T3578196:16|t|cffffd000|Hspell:340735|h[Abomination Limb]|h|r
ptr
Its bug, He should be immune to control, but for some reason this ability works on him.
[SotFO][General] Cross-Faction

Currently you aren't able to heal or buff players from the other faction.

December 19, 2022

[SV] Bomb Spell Effect

The damage of the bombs should be in a cone at the level of the target. currently they hit all the targets around the target.

+ there should also be an initial radius of effect where the bomb is landing


Proofs of testing

On live realm:

NF Zone:
Ashran Zone:

In both cases, only 2 dummies where hit

Test on retail at the same spots:

NF Zone:
Ashran zone:

|T2065634:16|t|cffffd000|Hspell:265157|h[Wildfire Bomb]|h|r
|T2065635:16|t|cffffd000|Hspell:270329|h[Pheromone Bomb]|h|r
|T2065637:16|t|cffffd000|Hspell:270338|h[Shrapnel Bomb]|h|r
|T2065636:16|t|cffffd000|Hspell:271048|h[Volatile Bomb]|h|r
[Vengeance] Tier Set

Currently Damage done by |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r doesn't spawn any |T136210:16|t|cffffd000|Hspell:215393|h[Lesser Soul Fragment]|h|r

I will add how it should work in Checklist.
[Bastion][Venthyr][Quest] Right our Wrongs

Description of the bug

On this quest even if they leave and/or teleport out of the concerned zone.
[TVM] shark

if you are on the surface of the water without a buff of walking on water, akaulas should kill, we only have under water
ptr
[Zereth Mortis][Rare] Sand Matriarch Ileus

Obscuring Dust range is bigger than intended and silence stays too long on char

___
https://www.wowhead.com/npc=183927/sandmatriarchileus
|T796638:16|t|cffffd000|Hspell:366076|h[Obscuring Dust]|h|r (aoe)
|T796638:16|t|cffffd000|Hspell:366074|h[Obscuring Dust]|h|r (spell)
[Zereth Mortis][Rare] Protector of the First Ones

Symbols should be displayed above the mechanism (Barrier Control Console)
Retail :
PTR :

If it's not the case, there must be 16 different combination (8)
_____
https://www.wowhead.com/npc=180746/protectorofthefirstones#comments
[General] Can't learn new routes in Zereth Mortis

You cant learn new routes in Zereth Mortis. Before you are complete this quest:
https://www.wowhead.com/quest=65271/forgingconnections

How it works on Firestorm:
[Quest] Supplies Needed: Astral Glory + Work Order: Astral Glory

Description of the bug

Those quests can't be turned in at the Alchemist Funen NPC.
[PvP] Wrong Conquest Cap

Description of the Bug:
Right now Conquest Cap is 550

How it works on Live927



How is should be on Retail:
Conquest Cap was increase from 550 to 800 Conquest per a week:


Some later after start of the 3rd season Conquest Cap was removed:
[Item][Tier sets] Donated Set bonuses and Catalyst

Description
When you Upgrade donated PvP Items to Tier sets in Catalyst, you have 1/9 level in PvP. Item level is 249 (262), But i should be 275 (285)

How it works
[Item] Ephemera-Infused Mesh

Item: |T4263293:16|t|cffffd000|Hitem:191297::::::::120:::::|h[EphemeraInfused Mesh]|h|r
Issue:
Currently, the item does not have a function, but it should be allowing players to add socket on season 3 items.
href="https://www.wowhead.com/item=191297/ephemerainfusedmesh">|T4263293:16|t|cffffd000|Hitem:191297::::::::120:::::|h[EphemeraInfused Mesh]|h|r

December 16, 2022

[Demonology] Demonic Strength

Description of the bug


The damage aumentation from demonic strenght is not apply,
So when you use this spell, the felguard do the same damage as normal felstorm.

How to reproduce


Use : |T236292:16|t|cffffd000|Hspell:267171|h[Demonic Strength]|h|r

How it should be


The multiplicator should be x5 ( 400% )

Informations of the spell




|T236292:16|t|cffffd000|Hspell:267171|h[Demonic Strength]|h|r
|T236303:16|t|cffffd000|Hspell:184279|h[Felstorm]|h|r
[Zereth Morthis][Pocopoc] Metrial Understanding

Description of the bug

https://www.wowhead.com/orderadvancement=1901/metrialunderstanding does not translate the language of zereth mortis

How to reproduce

Follow and learn https://www.wowhead.com/orderadvancement=1901/metrialunderstanding

How it should be

https://www.wowhead.com/orderadvancement=1901/metrialunderstanding should translate the symbols of the language of zereth mortis.
[Misc][Item] Rae'shalare, Death's Whisper

The damage of |T132323:16|t|cffffd000|Hspell:354831|h[Wailing Arrow]|h|r on the main target is incorrect
= 2.775 x AbilityDamage(true) x TotalDamageMultiplier

Live:
= 4653 (main target)
= 1355 (secondary targets)

Retails:
= 6776 / 2 > 3388 (main target)
= 2771 /2 > 1 385,5 (secondary targets)

December 15, 2022

[Retribution] Broken Templar's Verdict and Divine Storm

Buff from Judgment must increase just one first spell to 25%, but on Firestorm this buff increase both spells: Templar's Verdict and Procked Divine Storm,which procs after Vanquish Hammer.

For example First video:


1810 Damage from procked Divine Storm with a buff from Judgment.
1450 Damage from procked Divine Storm without a buff from Judgment.

1810 100 = 181000
181000 / 1450 = 124,8%

How it shoult be:
1450 Damage from procked Divine Storm with a buff from Judgment.
1450 Damage from procked Divine Storm without a buff from Judgment.




For Example Second Video:


1852 Damage from procked Divine Storm with a buff from Judgment.
1478 Damage from procked Divine Storm without a buff from Judgment.

1852 100 = 185200
185200 / 1478 = 125,3%

How it shoult be:
1478 Damage from procked Divine Storm with a buff from Judgment.
1478 Damage from procked Divine Storm without a buff from Judgment.

Buff from Judgment distributed by both spells, but it must buff only one first spell (Templar's Verdict).
Lattency between Templar's Verdict and Prock of Divine Storm is absent. Because of this, the buff effect applies to both spells.


Spelllist:
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T461860:16|t|cffffd000|Hspell:337247|h[Final Verdict]|h|r
|T461860:16|t|cffffd000|Hspell:213842|h[Templar's Verdict]|h|r
|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r
[Quest][Weekly] Emissary of War - Spires of Ascension

Quest https://www.wowhead.com/quest=62638/emissaryofwar
Instance: https://www.wowhead.com/zone=12837/spiresofascension
Issue:
When the players are doing Spires of Ascension for the Weekly quest Emissary of War, after killing Devos, does not count on the quest as a dungeon completion
[MoTs][Mistcaller] Dodge Ball

Npc: https://www.wowhead.com/npc=164501/mistcaller
Ability: |T132387:16|t|cffffd000|Hspell:336759|h[Dodge Ball]|h|r
Issue:
When the boss finishes casting Dodge Ball, the snowballs do not go in the direction where it's pointed. it's either slightly bit to the side / opposite of the direction or scattered
[General][Dungeon] Bolstering vs Bosses

Issue: Currently Bosses getting affected by Bolstering affix.
It was fixed on March 1 2022 > https://www.wowhead.com/news/march1sthotfixesclassandsepulcherraidtuning326165

How it should work: Bosses shouldn't get affected by Bolstering affix anymore

December 12, 2022

[Dungeon] Spiteful affix - Melee Range

Currently the Spiteful Shades have a melee range equal to the players melee range but in Retail to get hit from them you should be in top of their circle.

Here is a proof:

You can see how the warrior has a shade on him and in the moment he reaches the circle of the shade he gets melee damage from it.
[MoTs]Overgrowth

if you press the taunt on overgrowth, he starts walking
ptr
[Spires of Ascension] [Winged Champion]

After Server Crashes the mobs Winged Champion's (that are supposed to transport players to the next layer/Platform) are gone and with that the Key/Dungeon can't be continued.
[Ardenweald] Swollen Anima Seed cache
[Spires of Ascension] Archon's Spear

Currently the Archon's Spear can't be use so phasing Devos is impossible.

Here is a proof:

|T3446309:16|t|cffffd000|Hspell:322921|h[Archon's Spear]|h|r
[MoTs][Droman Oulfarran] Anima Puddle

Currently the Anima Puddles are not doing damage.

Here is a proof:

|T463570:16|t|cffffd000|Hspell:323250|h[Anima Puddle]|h|r
[MoTs] Maze Symbols

Currently the Symbols above the little pillars at the start of the Maze aren't shown.

Here is a proof:
[MoTs] Mistveil Defender - Spear Flurry

Currently the spell Spear Flurry from the Mistveil Defender doesn't do damage at all.

Here is a proof:

https://www.wowhead.com/npc=171772/mistveildefender

|T608940:16|t|cffffd000|Hspell:331721|h[Spear Flurry]|h|r
[Dungeon] Daze mechanic

Mobs inside dungeons should not daze players. Currently, they do.

|T135860:16|t|cffffd000|Hspell:1604|h[Dazed]|h|r
[MoTs][Mistcaller]die

if you kill the boss during the cast, he will end it, in big keys it kills
ptr
retail
[Spires of Ascension] Devos - Encrypted Automatas

Currently when you kill an Encrypted Relic it spawns an Encrypted Automata but there is a spot where the Encrypted Automata falls in textures so is impossible to hit the add without aoe spells until the tanks moves away from the spot.



‌
[Spires of Ascension][Ventunax] Dark Bolt

Ventunax during Recharge (|T3565449:16|t|cffffd000|Hspell:334485|h[Recharge]|h|r) casts 5 wave of Dark Bolts(|T1029596:16|t|cffffd000|Hspell:324141|h[Dark Bolt]|h|r) every direction instead of 3.

Live:

Retail proof #1:
Retail proof #2:
[NW] kyrian weapon

if the server crashed or the person made a relog, the weapon disappears
ptr
[Halls of Atonement] Halkias - Refracted Sinlight

Currently the spell Refracted Sinlight from Halkias has a wrong timer.

It should be like this:

Retail

10:07.764 Start of the boss.

10:59.512 1st Refracted Sinlight (+51s)

11:46.903 2nd Refracted Sinlight (+47s)

12:34.201 3rd Refracted Sinlight (+47s)

13:21.519 4th Refracted Sinlight (+47s)

‌

PTR

04:21.907 Start of the boss.

04:56.500 1st Refracted Sinlight (+34s)

05:45.059 2nd Refracted Sinlight (+48s)

06:33.483 3rd Refracted Sinlight (+48s)

07:22.078 4th Refracted Sinlight (+48s)

08:10.740 5th Refracted Sinlight (+48s)

The problem is in the first cast of the Refracted Sinlight, there is a difference of 17s between Retail and PTR.

‌
[NW] Loyal Creation - Spine Crush hitbox

Currently the hitbox of the Spine Crush from the Loyal Creation seems to be bigger than the visual effect which can make difficult to avoid.

Here is a proof:

As you can see I'm outside the circle but i still get hit from it.

|T460686:16|t|cffffd000|Hspell:327240|h[Spine Crush]|h|r

https://www.wowhead.com/npc=165911/loyalcreation
[MoTs] Mistcaller Hitbox

Currently the Mistcaller Hitbox is way bigger than it should.

Here is a proof:
[Theater of Pain] Mordretha - Reaping Scythe Timer

Currently Mordretha does only 4 or 5 casts of Reaping Scythe when in Retail it is more than 10 casts. The timers should be like the following ones.

Retail:

31:41.703 Start of the fight.

31:51.881 1st Reaping Scythe (+10s)

32:10.383 2nd Reaping Scythe (+18s)

32:34.676 3rd Reaping Scythe (+24s)

32:51.669 4th Reaping Scythe (+16s)

33:08.672 5th Reaping Scythe (+17s)

33:29.287 6th Reaping Scythe (+20s)

33:40.988 Start of phase 2

33:49.888 7th Reaping Scythe (+9s)

34:09.289 8th Reaping Scythe (+19s)

34:32.308 9th Reaping Scythe (+23s)

34:49.331 10th Reaping Scythe (+17s)

35:07.579 11th Reaping Scythe (+18s)

35:27.029 12th Reaping Scythe (+19s)

35:44.045 13th Reaping Scythe (+17s)

36:01.069 14th Reaping Scythe (+17s)

Retail Log:

PTR log:

Basically the spell has a exclusive timer for the first 6 casts and after that the timer should be always every 17s.

‌
[Theater of Pain] Kul'tharok - Soulless

Currently the spell Soulless from Kul'tharok is doing 3 tics of damage instead of 2.

Retail: Retail Log

PTR: PTR Log

|T2576093:16|t|cffffd000|Hspell:319539|h[Soulless]|h|r
[Spires of Ascension] Spear of Destiny

when the server crashes or relog, the spear disappears

December 3, 2022

[Retribution] Shield of Vengeance

Description of the bug

When the barrier is fully consumed (when it reaches 0 absorb remaining), the Shield of Vengeance doesn't explode.
Therefore, the enemies will take no damages from it.

Note : It does explode when the barrier fades (when it reaches 0 second).

How to reproduce




How it should be


Shield of Vengeance should explode whether it fades or it's fully consumed.

December 2, 2022

[Arcane] Rule of Threes

Description of the bug:
The talent is missing functionality

How to reproduce:
Try to reach the 3rd Arcane Charge by casting Arcane Blast or capping the charges through Touch of the Magi ( or other means similar to a conduit proc'ing a charge ).

How it should be:
Rule of Threes buff should proc upon reaching the 3rd Arcane Charge, through the means described above.

|T135753:16|t|cffffd000|Hspell:264354|h[Rule of Threes]|h|r
[Misc][Legendary] Warrior's Leaper

Description of bug

when the player unequips and reequips the |T252175:16|t|cffffd000|Hspell:335214|h[Leaper]|h|r which shouldn't be the case

ptr proof

how it should be

the cooldown of the legendary and the cooldown of the heroic leap should be separate i.e.:

if player used all 3 |T236171:16|t|cffffd000|Hspell:6544|h[Heroic Leap]|h|r

but if player used all 3 |T236171:16|t|cffffd000|Hspell:6544|h[Heroic Leap]|h|r

‌

December 1, 2022

[Demonology] - Tyran VS AOE dmg

Description of the bug


Tyrant die From AOE damage :
Spires of Ascension on Boss https://www.wowhead.com/npc=162060/oryphrion
From spell :
Empyreal Ordnance |T3528288:16|t|cffffd000|Hspell:324444|h[Empyreal Ordnance]|h|r,

In Mists of Tirna Scithe on adds https://www.wowhead.com/npc=173720/mistveilgorgegullet
From a spells named |T236171:16|t|cffffd000|Hspell:340305|h[Crushing Leap]|h|r and |T350575:16|t|cffffd000|Hspell:340300|h[Tongue Lashing]|h|r

How to reproduce

Use |T2065628:16|t|cffffd000|Hspell:265187|h[Invocation : tyran démoniaque]|h|r and try to place it into mob AOE

How it should be


Tyran should have avoidance talent, and should not die from those spells

Informations of the spell


pet passive talent Avoidance : |T135796:16|t|cffffd000|Hspell:190019|h[Avoidance]|h|r
[Shadow] Mind Bomb

How it should work:
When you use |T136173:16|t|cffffd000|Hspell:205369|h[Mind Bomb]|h|r (talent) on a target it should fear the enemy for 6s.

How it's working:
When you use |T136173:16|t|cffffd000|Hspell:205369|h[Mind Bomb]|h|r (talent) on a target, fears the enemy but he doesn't roam. Stands still like if he was stunned and it's harder to break the cc than what it should.

Evidence:
[Legendary] - Sinister Teachings with other Sinister Teachings users

## Description of the bug

When you use Fallen Order with the Sinister Teachings legendary, you can reduce the CD from it even after the window to do so is over if another Monk press Sinister Teachings afterwards.

## How to reproduce

Get 2 monks with Sinister Teachings, use Fallen Order, wait 24 sec, then the other monk uses Fallen Order, then your crits reduce the CD.

## How it should be

You should be able to reduce the CD only in the 24 sec window, an ally's cast shouldn't provide another window

## Informations of the spell

|T3565721:16|t|cffffd000|Hspell:356818|h[Sinister Teachings]|h|r


‌

November 29, 2022

[SoD][Sylvanas] Veil of Darkness range

November 28, 2022

Aspect of the Turtle interaction with demonic gateway

Description of the bug
If you have a pet summoned, and use a demonic gateway, while being under aspect of the turtle, your pet will stay passive forever until logout. This makes your kill command unusable for example

On the video you see that kill command gets greyed out

How to reproduce

Have a pet active, turtle, and use demonic gateway
See video:

Spell infos

Demonic gateway |T607512:16|t|cffffd000|Hspell:111771|h[Demonic Gateway]|h|r

Turtle: |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
[Marksmanship] Steady Focus

Steady Focus disappear after using a different spell than Steady Shot.
Should stay after doing x2 Steady Shot and to reapply, again x2.

|T1412205:16|t|cffffd000|Hspell:193533|h[Steady Focus]|h|r
Camouflage vs spec change

Description of the bug

When you change your spec, the talent "Camouflage" will get automatically disabled, even if you have the talent chosen in your tree. The spell doesn't appear anymore in your spellbook, and if you have the spell in your action bar, it will be unusable and greyed out.

_____

How to reproduce

Make sure to have camouflage talent selected in spec A and B.
Switch spec, from A to B. You will see that you don't have camouflage anymore in your B spellbook (even if the talent is selected). Switch back from B to A, and the same issue will happen.

Only solution RN, is to take another talent and take camouflage back

_____

Spell information

Wowhead: |T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r
[MoTS] maze vs spiteful spawn

Description of bug
the spiteful adds are spawning in random location in the maze area instead of near the enemy corpse
ptr proof
how to reproduce
go to mist maze area kill the adds with spiteful affix and they will spawn in random location

how it should be
spiteful adds should spawn near the enemy corpse killed

November 25, 2022

[Necrolord] Vanish + Fleshcraft

Hi,
On Oribos :
When i cast |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r + |T3586267:16|t|cffffd000|Hspell:324631|h[Fleshcraft]|h|r my |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r and |T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r are cancelled.
GIF :

How it have to work :
When i cast |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r + |T3586267:16|t|cffffd000|Hspell:324631|h[Fleshcraft]|h|r, it has to keep my "Improved stealth" (the 3s vanish buff).
As you can see on the gif, i press |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r and |T3586267:16|t|cffffd000|Hspell:324631|h[Fleshcraft]|h|r fast and i'm in |T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r at the end of the cast because the "Improved stealth" buff is 3s and the cast of the fleshcraft is 3s too.
GIF :
[Holy] Prayer of Mending

Prayer of mending stacks receive should stacks (max 10) and not reduce the actual number of stacks you have to the one you received

How it is on ptr : If target 1 has 4 stacks and target 2 has 10 stacks, if target 1 is hit target 2 will finish with 4 stacks instead of keeping + refreshing timer on his 10 stacks

Also present on 9.1
___
|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r (spell)
|T135944:16|t|cffffd000|Hspell:41635|h[Prayer of Mending]|h|r (aura)
[SoD][General] Glory of the Dominant Raider Checklist

Achievement: https://www.wowhead.com/achievement=15130/gloryofthedominantraider



https://www.wowhead.com/achievement=14998/nameabetterduoillwait#
Works



https://www.wowhead.com/achievement=15065/eyewishyouwerehere#
Works



https://www.wowhead.com/achievement=15003/tothenines#
Works



https://www.wowhead.com/achievement=15105/tormentorstango#
Currently, the debuff from Garrosh is removed upon taking almost any type of damage in the encounter. It should only be removed if players is hit by the FINAL damaging effect of the Torment Spell. Does not Work



https://www.wowhead.com/achievement=15058/iusedtobullseyedeeprunratsbackhome#
Achievement currently doesnt work. Throwing the Torment Orb through the chain does not say in chat that player has scored, nor does it count towards the achievement. Does not Work



https://www.wowhead.com/achievement=15131/whackasoul#
Lever should not be clickable untill boss has respawned, Pressing it while he is respawning will result in the adds not spawning, and earning the achievement really easy. Otherwise, Achievement Works



https://www.wowhead.com/achievement=15132/knowledgeispower#
Killing the Add while he is empowerd does not reward the Achievement upon defeating the boss. Does not Work



https://www.wowhead.com/achievement=15040/flawlessfate#
Works



https://www.wowhead.com/achievement=15108/togetherforever#
After wiping or reseting the boss, After picking up Mr.Biggersworth, The cat does not respawn for futher attempts.

Also, player is not visually carring the Cat. Works Somewhat



https://www.wowhead.com/achievement=15133/thisworldisaprism#
To Be Tested

November 21, 2022

Arms] - Dreadnaught vs Sweeping Strikes

## Description of the bug

When |T135275:16|t|cffffd000|Hspell:262150|h[Dreadnaught]|h|r the hit from sweeping strikes does not proc Dreadnaught .

## How to reproduce

Have |T135275:16|t|cffffd000|Hspell:262150|h[Dreadnaught]|h|r .

## How it should be

The Overpower hit from Sweeping strikes should proc Dreadnaught.

‌
[Demonology] - Tyran Demonfire missing hit

Description of the bug


Tyran use Demonfire to deal damage to his ennemy.

Actually thyvene fixed the double hast scalling, but we are missing a hit.

As you can see on the capture, we can measure a difference between the data from Warcraftlog and the data on Fs ( based on my test and Shradar test).

Demonfire casting time it's good and respect the formula.

The prblm is maybe here : Tyran is always cuting her last cast because is disappear.


How to reproduce

Summon tyran, count the number of demonfire hit.


How it should be


We shouldnt have any difference between the 2 curve

Informations of the spell


|T2065628:16|t|cffffd000|Hspell:265187|h[Invocation : tyran démoniaque]|h|r

|T252172:16|t|cffffd000|Hspell:270481|h[Feu démoniaque]|h|r
[Destruction] Rain of Fire

The spell scales wrongly with haste, atm the more haste you have the less ticks you have
Haste should reduce the time of the spell instead of lasting 8sec AND there should always be 8 ticks

Duration (sec)
= 8 / (1 + TotalHaste)
Tick Count
= 8

(procs with haste and procs without haste)
______

|T136186:16|t|cffffd000|Hspell:5740|h[Rain of Fire]|h|r
[Korthia CoD][Quest] Bending Bars PVP

The spell shouldn't damage players, it should only work for pve content

____
https://www.wowhead.com/quest=63617/bendingbars
|T2576097:16|t|cffffd000|Hspell:350588|h[Necrotic Barrage]|h|r
[SoD][Sylvanas] Veil of Darkness P1

During cast of Veil of Darkness in P1 the hitbox zone is disappearing
[SoD][Sylvanas] Death Knives hitbox

|T1373907:16|t|cffffd000|Hspell:358434|h[Death Knives]|h|r hitbox is off / too big . Players are getting hit even while they're away from the lines
[SoD][Sylvanas] Dark Sentinel melee damage

Currently the melee damage from the https://www.wowhead.com/npc=176404/darksentinel is way less than it should.

PTR (2K):

Retail (52K):
[SoD][Sylvanas] Safe place

ptr
at the end of the first phase on the sylvan, when you no longer need to damage, you can jump to the bottom and avoid all the AoE mechanics
[Misc][Legendary][9.1] Warlock's Shard of Annihilation

How should it work:

Decimating Bolt also increases the critical strike chance by 100% and critical strike damage by 50% for:

Destruction: |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r

Demonology: |T2032588:16|t|cffffd000|Hspell:264178|h[Demonbolt]|h|r

Affliction: |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r

How is it working right now:

It doesn't increase the critical chance for the SPECIFIC spell and critical
damage.

|T1003591:16|t|cffffd000|Hspell:356344|h[Shard of Annihilation]|h|r

|T3578232:16|t|cffffd000|Hspell:325289|h[Decimating Bolt]|h|r

November 18, 2022

[Fury] - Whirldwind vs Raging Blow

## Description of the bug

While under the effect of |T132369:16|t|cffffd000|Hspell:85739|h[Whirlwind]|h|r. All other spells seem to be fine.

## How to reproduce

While under the effect of whirlwind use Raging Blow.

## How it should be

It should deal 45% of the main targets damage to the other 4 targets.

## Informations of the spell

made a screenshot on 2 targets.

Main target is damaged for 2005(main hand) 1039(offhand)
2nd target is hit for 380(main hand) 198(offhand)
[Enhancement] Feral Spirit without target

Description of the bug

|T237577:16|t|cffffd000|Hspell:51533|h[Feral Spirit]|h|r being used only if you have any target chosen

How to reproduce

Use Feral Spirit without target chosen

How it should be

You can use |T237577:16|t|cffffd000|Hspell:51533|h[Feral Spirit]|h|r without any target being chosen

Informations of the spell

|T237577:16|t|cffffd000|Hspell:51533|h[Feral Spirit]|h|r
[SoD][Sylvanas] Boss vs Death%

In Mythic Sylvanas encounter should finish when she reaches 45% hp, at the moment it's 50% (like HC)
[SoD][Sylvanas] Veil of Darkness P1 hitbox

P1
|T1778226:16|t|cffffd000|Hspell:347726|h[Veil of Darkness]|h|rhitbox is way larger than the visual, it's hitting players that are further away from it

(also the circle should be wider than in Heroic, not sure if it is)
[SoD][Sylvanas] Rive pattern

Intermission
Rive lines are too close to each other, there should be more room from line to line.
Moreover the Rive lines should appear and be shot one after the other, starting from the inner one, growing out. At the moment they all spawn and shot at the same time
Retail:

November 17, 2022

[Enhancement] Fire Nova not coming from multiple targets

Description of the bug

|T459027:16|t|cffffd000|Hspell:333974|h[Fire Nova]|h|r coming only from 1 targeted that being affected by |T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r and erupting the one you having currently as target

How to reproduce

Apply |T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r and use |T459027:16|t|cffffd000|Hspell:333974|h[Fire Nova]|h|r it will come only from 1 target and not from all targets affected by flame shock

How it should be

|T459027:16|t|cffffd000|Hspell:333974|h[Fire Nova]|h|r should come from all targets affected by |T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r and deal dmg up to 6 targets

Informations of the spell

|T459027:16|t|cffffd000|Hspell:333974|h[Fire Nova]|h|r
|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r
[Balance] IQD interaction with Incarnation

Description of the issue:
Currently when using IQD during Incarnation, you will get the Remove Stun from yourself use and no Stat's.


How it should work
If you aren't stunned it should not proc the Remove Stun from yourself effect and give either stat's/healing or dmg to the boss depending on requirements met

Spell: |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r
|T2000857:16|t|cffffd000|Hitem:179350::::::::120:::::|h[Inscrutable Quantum Device]|h|r

November 16, 2022

[BM] Spirit Mend pet spell

Description of the bug

The smart healing of Spirit Mend is currently not working anymore.
The pet is now only healing himself and not other players from the party, nor the hunter himself anymore when you put the spell in automatic mode.

How to reproduce

Be in combat, put spirit mend in auto mode, lose life, make sure your pet does too, aswell as party members. The pet will heal himself all the time.

How it should be

The heal will auto cast on anyone when they hit 20% (not exactly sure about the % value) remaining life. This includes yourself, anyone in your party, and the spirit beast.

We could use the same value as on BFA since it was working good there

Informations of the spell


Wowhead link |T237586:16|t|cffffd000|Hspell:90361|h[Spirit Mend]|h|r
[Blood] GOREFIEND'S GRASP doesn't interrupt spells.

Description of the bug

Currently Gorefiend's Grasp doesn't interrupt the spell cast of mobs when used on mobs close to them in order to pull all mobs in that vicinity

How to reproduce

Pull adds and wait for them to cast, and use the spell on the add you want to pull all the adds to.

How it should be

Gorefiend's Grasp should stop the cast of adds when used on a near by add to pull it to the add.

Information's of the spell

|T538767:16|t|cffffd000|Hspell:108199|h[Gorefiend's Grasp]|h|r
Video Proof
[Zereth Mortis][Chapter 5] Testing One Two

Quest:https://www.wowhead.com/quest=64803/testingonetwo
Issue:
The creature type Cervids when using the Extra Action Button (Domination) , they only grow but do not get aggravated. This type of npc is just passive and won't attack when it's aggravated.
[Revendreth][Object] Bounding Shroom - inactive

Object: Bounding Shroom

GUID: DB GUID: 22598207, current GUID: GUID Full: 0x20033515C0AADE40000000000000166B Type: Creature Entry: 174969 Low: 5739.
____
Description
Whenever the player comes into contact with the object, he gets launched up a great distance in the air and receives a buff that grants Slow Fall, making it possible for the player to reach certain trasures located in certain unreachable places.
____
ISSUE
> Currently on Live Realm these objects are inactive.

____
Proof
_Live video_
_Retail video_
[SoD][Sylvanas] Merciless P3 timers

Jailer should cast |T3528302:16|t|cffffd000|Hspell:358588|h[Merciless]|h|rwith these timers
P3 starts (right after the 1st Blasphemy cast is over)
1st cast 01:26 → atm it's 01:30 (x2 puddles in 2nd platform)
2nd cast 02:08 → atm it's 01:52 (x2 puddles in 2nd platform)
3rd cast 03:11 → atm it's 02:33 (x4 puddles in 3rd platform)
4th cast 03:53 → atm it's 02:54 (x4 puddles in 3rd platform)

In retail logs there are many |T3528302:16|t|cffffd000|Hspell:358588|h[Merciless]|h|r casts from the Jailer, but the casts that actually create a puddle on the platforms are on those 4 timestamps i posted

Retail:


PTR:
[SoD][Sylvanas] Oribos Portal missing

P2
Jaina should start casting https://www.wowhead.com/spell=357102/raidportaloribos?dd=15&ddsize=30 cast.

At the moment she's not casting it, and P3 won't trigger
[SoD][Sylvanas] Rive hitbox

Currently Rive has a bigger hitbox than it should

Here is a proof:

‌
[SoD][Sylvanas] 6th Haunting Wave

P2
6th cast of |T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r

It should be: |T136214:16|t|cffffd000|Hspell:348094|h[Banshee Wail]|h|r → Sylvanas teleports to 6th Haunting Wave spot → Waits around 12s before start casting 6th Haunting Wave

At the moment she casts 6th Haunting Wave 11s after 1st |T1035040:16|t|cffffd000|Hspell:355540|h[Ruin]|h|r cast is interrupted

MM:

HC (how it should work) :
[SoD][Sylvanas] Black Arrow targeting

|T132323:16|t|cffffd000|Hspell:358705|h[Black Arrow]|h|r should work this way.

1st cast: current tank should be debuffed with |T132323:16|t|cffffd000|Hspell:358705|h[Black Arrow]|h|r

2nd cast: x2 random players should be debuffed with |T132323:16|t|cffffd000|Hspell:358705|h[Black Arrow]|h|r

3rd cast: x3 random players should be debuffed with |T132323:16|t|cffffd000|Hspell:358705|h[Black Arrow]|h|r

Retail:

PTR:
1st cast: x1 random player
2nd cast: x1 random player
3rd cast: x1 random player

PTR:


Moreover, the Black Arrow should be shot by Sylvanas.
At the moment the Black Arrow is shot from somewhere up in the air (the black arrow casts doesn't even show up in PTR logs)
[Revendreth][Bonus objective] A Fresh Start

`Bonus Objective: `A Fresh Start
___
# Players can spam click and abuse the object Overflowing Chalice in order to complete the Bonus Objective
___
`Video proof:`

PTR
Retail As you can see here after he consumed the object it became inactive and vanished.


Credit to Merciful, Lightning, Navaan, Fokume

November 14, 2022

[SoD][Sylvanas] Merciless

|T3528302:16|t|cffffd000|Hspell:358588|h[Merciless]|h|rpuddles should knockback players that soak them. At the moment they don't

|T3528302:16|t|cffffd000|Hspell:358588|h[Merciless]|h|r/merciless puddles should not to spawn randomly across the platforms, they have some preset spots.

Retail:
2nd platform (x2 puddles, 2 times)


3rd platform (x4 puddles, 2 times)




Source: , the puddles position may vary a bit, but it's always close to those spots
another example:

At the moment |T3528302:16|t|cffffd000|Hspell:358588|h[Merciless]|h|r/mercilesspuddles spawn randomly
(make sure there's a check on the 38yds away from impact, players shouldnt receive the dmg)
[SoD][Tortured Amalgamation] Unleash Torment

Currently on PTR and Live :
Tortured Amalgamation is casting |T3528305:16|t|cffffd000|Hspell:356951|h[Unleash Torment]|h|r but not leaving an area of Perpetual Torment that inflicts damage every 1 sec to anyone within it.

PTR prove :


Retail prove:
[SoD][Fatescribe] Fated Conjuction timers

When 2nd P1 starts (so after 1st Intermission is over) , Fated Conjuction timers should be the following

00:00 Boss loses |T252188:16|t|cffffd000|Hspell:357739|h[Realign Fate]|h|r
00:37 1st|T3528298:16|t|cffffd000|Hspell:350421|h[Fated Conjunction]|h|r→ atm it's 00:30
01:24 2nd |T3528298:16|t|cffffd000|Hspell:350421|h[Fated Conjunction]|h|r→ atm it's 01:17
02:11 3rd |T3528298:16|t|cffffd000|Hspell:350421|h[Fated Conjunction]|h|r → atm it's 02:04
(every cast should happen 7s later)

Retail:


Live:
[SoD][Fatescribe] Invoke Destiny damage

|T3528299:16|t|cffffd000|Hspell:351685|h[Invoke Destiny]|h|r damage should be the following ↓

At the moment the damage in some cases even increases the further you go

November 10, 2022

[Conduit][Retribution] Ringing Clarity

Issue: The extra judgments (up to 3 max) proc chance is correct for the 1st extra judgment, but for the 2nd and 3rd extra judgment the % is off (way lower than the conduit's description).
Retribution paladin with Ringing Clarity 252ilv (80% proc chance) will proc 1 extra judgment most of the times, while the other 2 extra judgment have a way lower proc chance.
How it should work: The extra judgement proc chance is calculated for each occurence separatly. Meaning you have, at rank 1, 40% to trigger the first extra judgement, 40% to triger second extra one, etc. Not 40% to trigger all 3 extrta judgements.
___
Proof: (Ringing Clarity conduit at 88% proc chance)
Only the 1st extra judgment is always present, the others aren't, as if the % is lower for 2nd and 3rd extra judgment.
___
Judgement :|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
Ringing Clarity: |T3528288:16|t|cffffd000|Hspell:340218|h[Ringing Clarity]|h|r

November 9, 2022

[Ardenweald] Anima-Laden Dreamcatcher

Can't give back the quest to the npc (wich is a part of an achivement https://www.wowhead.com/achievement=14313/treasuresofardenweald)
____
https://www.wowhead.com/object=354651/enchanteddreamcatcher#comments
https://www.wowhead.com/quest=62259/animaladendreamcatcher
[Ardenweald] Dreamsong Heart cache

The mushroomonly gives a buff to fall slowly but it isn't making us jump

___
https://www.wowhead.com/object=354650/dreamsongheart
[Bastion] Gift of Devos treasure

The Brazier of Devotion is really hard to click
Sparkling Glimmerfly aren't giving us speed bonus, in fact the bonus is applied on the add

___
|T237286:16|t|cffffd000|Hspell:335012|h[Sparkledust]|h|r
https://www.wowhead.com/object=353944/giftofdevos
[SoD][Sylvanas] Death knives angle

Death Knives should have different angle on each of the 3 players affected by it
Example:


At the moment all x3 players share the same angle

Retail:


PTR:


Moreover, once the daggers are shot, they should not go any further than the platform's edges.
At the moment they travel through the whole map

Death Knives should behave like Wailing Arrow, these debuffs should be applied even while sylvanas is casting other spells (they can overlap). At the moment she puts them in queue
[SoD][Sylvanas] Veil of Darkness P3 timers

P3
|T1778226:16|t|cffffd000|Hspell:354142|h[Veil of Darkness]|h|rtimers should be the following
P3 starts (timer starts after the end of 1st Blasphemy cast)
1st cast starts at 00:26 → correct
2nd cast starts at 01:26 → atm it's 01:22
3rd cast starts at 02:21 → atm it's 02:17
4th cast starts at 03:16 → atm it's 03:14
5th cast starts at 04:13 → atm it's 04:12
6th cast starts at 05:10 → atm it's 05:09

Retail:


PTR:
[SoD][Sylvanas] Banshee's Fury P3 timers

Sylvanas should cast |T136201:16|t|cffffd000|Hspell:354068|h[Banshee's Fury]|h|r with the following timers
P3 starts (timer starts after 1st Blasphemy cast is over)
1st cast starts at 00:38 → correct
2nd cast starts at 01:40 → atm it's 01:38
3rd cast starts at 02:43 → correct
4th cast starts at 03:41 → atm it's 03:40
5th cast starts at 04:44 → atm it's 04:42
6th cast starts at 05:49 → correct

Retail:


PTR:
[SoD][Sylvanas] Wailing Arrow P3 timers

Players should be debuffed with |T132323:16|t|cffffd000|Hspell:348064|h[Wailing Arrow]|h|r in the following timers:
P3 starts (timer starts after 1st cast of Blasphemy is over)
1st round of debuffs: 00:5200:5500:58 → atm it's 00:4900:5200:55
2nd round of debuffs: 02:0102:0402:07 → atm it's 01:5902:0202:05
3rd round of debuffs: 03:1203:1503:18 → atm it's 03:0703:1003:13
4th round of debuffs: 04:2004:2304:26 → atm it's 04:1604:1904:22
5th round of debuffs: 05:3005:3305:36 → atm it's 05:1905:2205:25

Retail:


PTR:
[Bastion] Gift of Chyrus treasure

It's missing the TP to go to the chest
____
https://www.wowhead.com/object=353941/giftofchyrus

November 8, 2022

[Enhancement] Spell Power formula

Description of the bug

Currently Spell Power of Enhancement being calculated as: totalagility x 1.01
instead of abilitydamage(true) x 1.01
Which impacts dmg of all abilities that interacting with Spell Power
[Retribution] Spellpower Conversion

Retribution Paladin's spellpower conversion is currently set as:

TotalAttackPower x 0.96

‌

instead of: AbilityDamage(true) x 0.96



(link may say Shaman but doesn't matter)
[Protection] Spellpower Conversion

Protection Paladin's spellpower conversion is currently set as:

TotalAttackPower x 1.01

‌

instead of: AbilityDamage(true) x 1.01



(link may say Shaman but doesn't matter)
[Windwalker] Spellpower Conversion

Windwalker Monk's spellpower conversion is currently set as:

TotalAttackPower x 0.96

‌

instead of: AbilityDamage(true) x 0.96



(link may say Shaman but doesn't matter)
[Brewmaster] Spellpower Conversion

Brewmaster Monk's spellpower conversion is currently set as:

TotalAttackPower x 0.96

‌

instead of: AbilityDamage(true) x 0.96



(link may say Shaman but doesn't matter)
[Feral] Spellpower Conversion

Feral Druid's spellpower conversion is currently set as:

TotalAttackPower x 0.96

‌

instead of: AbilityDamage(true) x 0.96



(link may say Shaman but doesn't matter)
[Guardian] Spellpower Conversion

Guardian Druid's spellpower conversion is currently set as:

TotalAttackPower x 0.96

‌

instead of: AbilityDamage(true) x 0.96



(link may say Shaman but doesn't matter)
[SoD][Sylvanas] Veil of Darkness P3

P3
Veil of Darkness

PTR:
[SoD][Sylvanas] Jumping Pads landing spot

Players using the Jumping pad to cross from one platform to the other should land depending on their launching spot.

At the moment players will land exactly in the middle of the next platform, no matter where they trigger the jumping pad

Retail:


PTR:

November 7, 2022

[SoD][Painsmith] Spikes vs Transition

P2
If Painsmith transitions to Intermission phase while spikes from Reverberating Hammer are still shooting out, these spikes will become Intermission spikes (making it impossible to dodge them)
[SoD][Painsmith] Spikes speed

Spike waves that are being shot by Reverberating hammer and Dualbladed Scythe (P2 and P3) are currently traveling in a slower pace than it should be
It should be around 1/1.1s between each wave

Retail:


PTR:

November 3, 2022

[Revendreth][Chains of Domination][Quest] Nal'ragas

Description of the bug

If multiple players do the quest at the same time, some of them will not be able to attack Nal'ragas quest and/or interact with the other NPCs.
Therefore, those players will not be able to complete this quest.

November 2, 2022

[Fury] - Crushing Blow vs Enduring Rage (PVP talent)

## Description of the bug

|T132215:16|t|cffffd000|Hspell:335097|h[Crushing Blow]|h|r PVP talent

## How to reproduce

Have |T132333:16|t|cffffd000|Hspell:202751|h[Reckless Abandon]|h|r

## How it should be

|T132215:16|t|cffffd000|Hspell:335097|h[Crushing Blow]|h|r

‌

I found a youtube video showcasing it. He has Enrage up and the moment he breaks out the root he uses crushing blow and the Enrage timer goes up.



‌
[Fury] Crushing Blow

|T132215:16|t|cffffd000|Hspell:335097|h[Crushing Blow]|h|r


Crushing Blow isn't doing AoE damage but it consumes a stack of your Whirlwind AoE buff. Crushing Blow should do AoE damage when buffed by |T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r
Taming higher level pets

Description of the bug

As hunter, you should be able to tame level 61 and 62 pets (example https://www.wowhead.com/npc=164391/oldardeite#screenshots)

Currently its impossible and you get an error message telling you the creature has a level which is too high.

According to wowhead you should be able to tame those.

Spell informations
Wowhead |T132164:16|t|cffffd000|Hspell:1515|h[Tame Beast]|h|r
[SoD][Soulrender] Soul Manacles

In mythic mode |T1390941:16|t|cffffd000|Hspell:354231|h[Soul Manacles]|h|r should last for 6:30 minutes currently in PTR it lasts only 5 minutes.

Retail proof:

PTR proof:
[Misc][9.1] Frost Shards of Domination Set Bonus

https://www.wowhead.com/guides/shardsofdominationovervieweffectssocketsrunewordsetbonuses#bloodsetbonus

October 31, 2022

[Outlaw] Pistol shot and Combat potency

|T1373908:16|t|cffffd000|Hspell:185763|h[Pistol Shot]|h|r should be considered an offhand attack, therefore having 75% chance to proc 10 energy via |T135673:16|t|cffffd000|Hspell:61329|h[Combat Potency]|h|r.

Currently, it is not considered an offhand attack
This should ease a bit the energy regen for rogue outlaw

October 30, 2022

[Windwalker] Dance of Chi-Ji proc from itself

Currently |T607849:16|t|cffffd000|Hspell:325202|h[Dance of ChiJi]|h|r doesn't proc from |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r that consumes |T607849:16|t|cffffd000|Hspell:325202|h[Dance of ChiJi]|h|r.

Retail Demo:
2:30 Using spinning crane with proc gave monk another proc of dance of chiji.
3 procs in a row

PS
This should still account the original proc rate (2+haste) per minute. So this should happen very rarely unless monk has a lot of haste.
[Mistweaver] Rising Mist effects other monk HoTs

Currently if you are in a party or raid team
and you have |T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r talent equipped you can extend |T1360978:16|t|cffffd000|Hspell:191840|h[Essence Font]|h|r, |T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|r and |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r even if they haven't been cast by you.

Method of recreating a bug:

Let your another monk cast any of his HoTs > Apply a different hot to the one he applied on the same target> Now you can extend your and your other monk hots using |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r via |T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r talent.
[General][Misc][DK|MONK|SHAMAN] Offhand weapons porting in inventory when leaving instances

Description of the bug

Offhand weapons concerned : Masses, Axes, Swords
Those types of offhand weapons are ported in the inventory when a DK, a MONK or a SHAMAN leaves an instance from the queue system or when he's ported by the system out of an instance (if a player leaves the group and wait the duration before getting kicked from the instance automatically).

(It doesn't happen with the other classes as far as we know, it only happens for DK, MONK and SHAMAN).

How to reproduce

Easiest way :

Get a DK, a MONK, or a SHAMAN level 60
Get a sword/masse/axe in your right hand and also one of those as offhand
Enter in one of the wings of Thorghast
Leaves it by clicking on the queue system icon on the minimap or by clicking on the entrance door

How it should be

If one those classes has an offhand, it should never go in the inventory automatically when leaving instances by any way.

Informations of the spell
Control undead vs Inspiring

How it should work:
When you control an add with inspiring, the other enemies shouldn't get the inspiring buff.


How is working:
If you control an undead add from ToP or NW on inspiring week, even if you did control the add, still gives the other enemies the inspiring buff

Retail evidence:


|T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r

October 28, 2022

[Protection] Righteous Protector

Righteous Protector last issues identified are listed below:

|T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r
[Mistweaver] Enveloping breath vs Enveloping mist

Right now the 30 (40% if you are using the |T988196:16|t|cffffd000|Hspell:197900|h[Mist Wrap]|h|r talent) of healing increased of Enveloping mist is not affecting enveloping breath when you use your Yu'lon.

We can see it on the affected spells.


Evidence:
Taming mechanical pets

Goblin and Gnome should be able to tame mechanical peets without requirements.
[SoD][The Nine] Call of the Val'kyr rotation

Call of the Val'Kyr rotation and timers should be the following:

1st Call of the Val'Kyr cast completed: 00:18s
00:23s → Agatha's Eternal Blade (1st blade trail shows up on the ground)
00:31s → Arthura's Crushing Gaze gets applied
00:37s → Brynja's Mournful DIrge debuffs applied (mythic only)

2nd Call of the Val'Kyr cast completed: 01:21s
01:27 → Aradne's Falling Strike pools show up on the ground
01:36 → Daschla's Might Impact debuff is applied
01:42 → Annyhilde's Bright Aegis pops out (mythic only)

3rd Call of the Val'Kyr
Agatha's Eternal Blade ( 1st blade trail shows up on the ground 7 seconds after Call of the Val'Kyr cast is completed)
Arthura's Crushing Gaze (9 seconds after Call of the Val'Kyr cast is completed)
Agatha's Eternal Blade (19 seconds after Call of the Val'Kyr cast is completed)

4th Call of the Val'Kyr
Aradne's Falling Strike (pools show up on the ground 5 seconds after Call of the Val'Kyr cast is completed)
Brynja's Mournful Dirge (11 seconds after Call of the Val'Kyr cast is completed)
Arthura's Crushing Gaze (17 seconds after Call of the Val'Kyr cast is completed)

5th Call of the Val'Kyr
Daschla's Might Impact (5 seconds after Call of the Val'Kyr cast is completed)
Brynja's Mournful Dirge (11 seconds after Call of the Val'Kyr cast is completed)
Annhylde's Bright Aegis (17 seconds after Call of the Val'Kyr cast is completed)

6th Call of the Val'Kyr = 1st Call of the Val'kyr

7th Call of the Val'Kyr = 2nd Call of the Val'kyr
..and so on

https://www.wowhead.com/spell=350744/callofthevalkyr?dd=15&ddsize=30
https://www.wowhead.com/spell=350184/daschlasmightyimpact?dd=15&ddsize=30
https://www.wowhead.com/spell=350031/agathaseternalblade?dd=15&ddsize=30
https://www.wowhead.com/spell=350098/aradnesfallingstrike?dd=15&ddsize=30
https://www.wowhead.com/spell=350109/brynjasmournfuldirge?dd=15&ddsize=30
https://www.wowhead.com/spell=350157/annhyldesbrightaegis?dd=15&ddsize=30
https://www.wowhead.com/spell=350039/arthurascrushinggaze?dd=15&ddsize=30

FS:


Retail:


Retail video from the same log:
[SoD][EoJ] Annihilating Glare and Dragging Chains Overlap

As of right now, In Final phase (P3) Whenever Eye of the Jailer casts |T3528298:16|t|cffffd000|Hspell:350763|h[Annihilating Glare]|h|r, An https://www.wowhead.com/npc=176521/stygianabductor spawns, and starts channeling |T463560:16|t|cffffd000|Hspell:349979|h[Dragging Chains]|h|r while Annihilation Beam is happening. This should not happen. (Heroic and Mythic)

October 26, 2022

[SoD][KT] Soul Shard missing circle

Player with Soul Exhaustion debuff should be able to see green visual circle under Soul Shard when it is killed and once he is inside circle it should remove your Soul Exhaustion debuff. Currently green visual circle is missing and you have to stand on top of Soul Shard to remove your Soul Exhaustion debuff.

Proof:
[SoD][The Nine] Timers of Arthura's Crushing Gaze and Wings of Rage

Description of the issue:
Currently Wings of Rage and Arthura's Crushing Gaze being casted earlier than they should.
For example:
1st Crushing gaze being casted at 28.440
1st Wings of Rage being casted at 39.071 and end of cast at 41.583

How it should work
1st Crushing Gaze should be casted at 33.763
1st Wings of Rage should be casted at 40.323 and end of cast at 42.814

Logs:
Live: (Wings of Rage)
(Arthura's Crushing Gaze)
Retail:
(Arthura's Crushing Gaze)
(Wings of Rage)
[SoD][KT] Oblivion Echo Silence

|T136131:16|t|cffffd000|Hspell:347291|h[Oblivion's Echo]|h|r should start silencing the player and anyone near him within 10 yards when there is 3 seconds remaining on the debuff. Currently, it only silences when the AoE is on the ground. (All Difficulties)

Video proof:
[SoD][Kelthuzad] Dead inside the Phylactery

Currently if a player dies inside the Phylactery his body doesn't get teleported to the main platform and that shouldn't happen.
[SoD][Fatescribe] Fatespawn Monstrosity

Fatespawn Monstrosity after appearance, should be a couple of seconds afk, now going to fight instantly

PTR
retail
[SoD][Fatescribe] Runic Affinity on Tanks

|T4067925:16|t|cffffd000|Hspell:354964|h[Runic Affinity]|h|r should be able to target tanks, however, it seems it always targets only 1 tank, and never both.

As of right now, it never targets tanks.

Retail proof: the Monk tank gets marked.

October 24, 2022

[Frost] Concentrated Coolness Orb duration

At the moment when Orb is modified with the honor talent Concentrated Coolness is ticks for about 1719 times instead of the fixed 20 it should normally have.

|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r
|T629077:16|t|cffffd000|Hspell:198148|h[Concentrated Coolness]|h|r
[Ardenweald] Lost Satchel cache

Should contain |T348524:16|t|cffffd000|Hitem:182731::::::::120:::::|h[Satchel of Culexwood]|h|r at 100%, atm it doesn't drop
https://www.wowhead.com/object=354645/lostsatchel
[SoD][KT] Phylactery - Falling off the platform

If player falls down inside phylactery he should be insta killed and his body sent to main boss platform outside of phylactery. Currently player is not insta killed.
[SoD][Remnant] Knockback vs reset

If the tank gets knocked outside the platform, the boss will go underground and reset automatically (even if the guy manages to leap back in)
The boss should instead target the 2nd tank or whoever has the most aggro the moment 1st tank is out of the platform
[SoD][Fatescribe] Fate Fragment

Description of the issue:
Currently on PTR and Live they disappear when intermission ends

Video prove:

How it should work
They should finish their full path even if the intermission already ended

Spell: https://www.wowhead.com/spell=353162/fatefragment?dd=15&ddsize=30|

Retail:
[SoD][Soulrender] Tormented Eruptions Jump

Whenever boss is about to cast Tormented Eruptions waves, he walks to the back of the room, towards Garrosh. How it acually be, If he is futher than 5 yards away from Garrosh, before he does the Tormented Eruptions, he should LEAP to Garrosh. As of right now, he simply walks, sometimes taking 15 seconds to get to him.

Video Proof:
[SoD][Tarragrue] Tens of Towers vs Tarragrue

How should it work:
Whenever the holder of |T979581:16|t|cffffd000|Hspell:347988|h[Ten of Towers]|h|r dies It stuns everything within 10 yards. Whenever you stun the boss It should stop the ability queue for 10secs aswell.

How it is working right now:

Whenever the boss gets stunned by this. It destroys the timings and boss stops moving.
[SoD][Soulrender] Abomination Limb Pull on Adds

The Spell |T3578196:16|t|cffffd000|Hspell:315443|h[Abomination Limb]|h|r from Death Knights should be able to grip the adds durning the Fight. Currently, it does not.

Retail Proof:
[SoD][Soulrender] Tormented EruptionsTorment after boss defeat

It seems that if boss starts casting either |T3528300:16|t|cffffd000|Hspell:350217|h[Torment]|h|r or |T3528313:16|t|cffffd000|Hspell:352933|h[Tormented Eruptions]|h|r, and then defeating him while he is channeling the spell will most of the time result in killing players, as it doesnt disspear upon defeat, it instantly explodes.
[SoD][Remnant] Malevolence knockback

How its currently working on live and PTR

The knock back of appears to be stronger than it should be for Normal/Heroic.


PTR/Live Example:


Retail Example:
[SoD][Painsmith] Transition Phase safe zone

you can find a save zone on transition phase (when boss makes himself a new weapon)
spikes do not deal damage and dont stun
[SoD][Fatescribe] Fate Fragment vs Blessing of Freedom

Now player cant soak |T3528304:16|t|cffffd000|Hspell:353162|h[Fate Fragment]|h|r with Paladin freedom, he just goes right through it. Player with freedom must soak it without damage.
[SoD][Fatescribe] Shade of Destiny spawn after Boss Defeat

When tanks have the debuff Darkest Destiny, and boss is defeated, the boss will spawn the add even after he has been defeated. He shouldnt.
[SoD][KT] Remnant of Kelthuzad Intermission Delay

When players activate the Intermission, and players use the extra action button, It should take Remnant of Kelthuzad aprox, 6 seconds to start casting |T1698701:16|t|cffffd000|Hspell:352379|h[Freezing Blast]|h|r and start spawning |T1778230:16|t|cffffd000|Hspell:352002|h[Shadow Fissure]|h|r. Currently, it takes only 2 seconds.

(Unless its a 3rd Intermission, where he should start casting |T1029585:16|t|cffffd000|Hspell:355055|h[Glacial Winds]|h|r after 2 seconds of opening the Phalactery.[HEROIC + ONLY])
Video proof:
[SoD][Sylvanas] Sylvanas - FPS issue

Currently when you start the fight the fps drop during all the fight , up until the end of P2 / start of P3 where everything is smooth
[SoD][Sylvanas] Haunting Wave

Haunting Wave no way to jump over without getting stacks (if you no Demon Hunter), most likely an oversized model

|T2492256:16|t|cffffd000|Hspell:351869|h[Haunting Wave]|h|r
retail
ptr

October 19, 2022

[Demonology] Imp duration

When a imp spawn from spending shard with hand of guldan, and when you are not in combat, imp should stay alive during 40 sec.
|T460856:16|t|cffffd000|Hspell:104317|h[Wild Imp]|h|r

Actually they remain only 20 sec
[Kyrian] Boon of the ascended vs roots

If you get rooted while using boon of the ascended, even if you dispel or you remove the root, you won't be able to move until the covenant abilty expires.

If you use your ability while killing Soggodon, when he grabs you, if you break the chains you can't leave the area for example

Evidence:


Spell: |T3565449:16|t|cffffd000|Hspell:325013|h[Boon of the Ascended]|h|r

October 18, 2022

[Covenant][Venthyr] Sinful brand part 2

Database:

|T3565717:16|t|cffffd000|Hspell:317009|h[Sinful Brand]|h|r

Issue:

cannot use |T3565717:16|t|cffffd000|Hspell:317009|h[Sinful Brand]|h|r. It says immune as shown in the video. its not getting applied by the active cast nor the passive meta cast
Proof:
\>
[Revendreth][Kyrian][Quest] Shards of the Countess

Description of the bug

Players will sometimes get one objective missing while doing the Shard of the Countess on them.
Therefore, the NPC that allows them to turn in the quest will not spawn so they can't go further in the chapter.
[M0][RTKL][Elfyra] Control

ptr
subject to control
[SoD][The Nine] Repeating Slash Unending Strike

|T132283:16|t|cffffd000|Hspell:350206|h[Repeating Slash]|h|r damage should scale depending on the n° of |T135718:16|t|cffffd000|Hspell:350202|h[Unending Strike]|h|r stacks on the current target

At the moment Repeating Slash doesn't scale with it, it's always as if the tank had 1 stack of Unending Strike at all times

Retail:


PTR:
[SoD][The Nine] Battle start with Shroud of Concealment

if you start the fight with boss during the Cloaking Shroud, boss goes down, it is no longer possible to hit him and the complete death of the raid did not help
|T635350:16|t|cffffd000|Hspell:114018|h[Shroud of Concealment]|h|r
ptr

October 12, 2022

[SoD][Tarragrue] Negation Well

The anima power |T370769:16|t|cffffd000|Hspell:348040|h[Negation Well]|h|r vanishes when mounting up and won't return.
[SoD][Sylvanas] Holy Priest Angel form

When Holy Priest dies at almost end of Intermission of P1 to P2 right before cinematic, and getting revived later being fully silenced and can't do anything.
And only relog can fix that issue of being silenced
[SoD] AOTC Achievement

Description of the issue: After killing Sylvanas you not getting Ahead of the Curve achievement.
[SoD][Sylvanas] Domination Arrow Chains Spawn Rate

Spell: |T236922:16|t|cffffd000|Hspell:349458|h[Domination Chains]|h|r

As of right now, Arrows spawn in set of 3 durning single cast. That is correct, however, the rate at which she spawns them is currently incorrect.

How it works right now: She spawns 3 sets of Domination Arrows durning WHOLE cast.
How it should work: She should spawn 3 Sets of Domination Arrows durning FIRST HALF of the cast, and then the second half of it, do nothing untill she finishes the cast.
Video Proof:
[SoD][Hollowsoul and Terrorspine] Cast not interruptible

How it should work :
Hollowsoul's cast |T3528303:16|t|cffffd000|Hspell:357125|h[Agony Harvest]|h|r should be interruptible.

Terrorspine's cast bloodcurdling howl should be interruptible aswell.

How its currently working on PTR and Live:

Bloodcurdling howl fears and cannot be interrupted. And continues casting it.

Retail prove:
[SoD][EoJ] Corpse after failing

The corpse must return to the platform after a failure so that the player can be resurrected.
[SoD][EoJ] Deathseeker Eyes Tauntable by Pets

Deathseeker eyes in Intermission should not be tauntable by pets/elementals.
[Korthia CoD] The Nathrezim

quest: https://www.wowhead.com/quest=63654/thenathrezim

Description of the bug

There are currently phasing issues on this quest: the NPCs to kill don't spawn, or sometimes insta disappear (see attached gif)

Sometimes a relog can make them respawn.

The last elite Mal'Ganis sometimes stays passive (see pic)

Sometimes the first dialogue doesnt even start, and before taking the quest, you can even kill the quest giver.

For info

Similar phasing issues happen on those quests aswell, but a simple relog fixed those:
https://www.wowhead.com/quest=63648/nalragas
[SOD] Trash mobs before first boss vs trash loot

All mobs before the first boss shoudn't loot 213 (lfr) / 226 (normal) / 239 (heroic) / 252 (mythic) trash loot.

October 10, 2022

[BM] Bestial Wrath

The damage of |T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r is wrong.

Live : 143
Retails: 104 (with the increase of the core by 4%. 9.2.5 patch note

October 7, 2022

[SoD] Trash mobs unkickable fear

https://www.wowhead.com/npc=180779/terrorspine
https://www.wowhead.com/npc=180780/dreadmaw

|T136185:16|t|cffffd000|Hspell:357123|h[Bloodcurdling Howl]|h|r must be kickable
Now unkickable on PTR
[SoD][The Nine] Fragment of Destiny

The stacks of Fragment of Destiny are scaling wrong after cast of Dispell or Mass Dispell. Sometimes they dont jump to the nearest player and stack up to the same player who cast the dispell. Also sometimes the ID of the stacks of Fragment of Destiny is replaced by the ID of Paladin's Devotion Aura.
___
Spell ID: |T429385:16|t|cffffd000|Hspell:350541|h[Fragments of Destiny]|h|r
Devotion Aura ID: |T135893:16|t|cffffd000|Hspell:465|h[Devotion Aura]|h|r
[SoD][Sylvanas] Dialogue Missing after Boss Defeat

After Sylvanas is defeated, Bolvar says a line of dialogue and thats it, there should be more. Currently, nothing happens.

October 5, 2022

[Quest][Korthia] Shaping Fate

Description of the bug

When a player takes the Shaping Fate.
This NPC will be visible once again when the Into the Vault quest is completed.

We're getting a lot of tickets about this issue right now.
[SoD][Sylvanas] Chest loot

Currently the Chest loot when the fight is over is untargetable so you aren't able to get any item from the boss.
[SoD][Sylvanas] Haunting Wave Spaces Adjustment

Currently, |T2492256:16|t|cffffd000|Hspell:351869|h[Haunting Wave]|h|r spaces between each cast is randomized, It shouldnt be random at all. The wave should be spawned at slight angle one after another, leaving some spaces to pass. As of right now. In each cast, the two waves either spawn one after another, following eachother exact path, or they will leave no space to cross, unless they travel much futher.

How it should look:

Also, I feel like the Hitbox, of the waves might be slightly bigger than on Retail.
[SoD][Sylvanas] Veil of Darkness Absorb

P1P2P3
If a player is debuffed with |T1778226:16|t|cffffd000|Hspell:347704|h[Veil of Darkness]|h|r, they should convert 75% of the healing taken as absorb to fill the absorb shield given by the stacks, and the remaining 25% of the healing should bypass the shield and effectively heal the player.

At the moment 100% of the healing taken is directed to the absorb shield, the debuffed player cannot receive any direct healing until the shield is filled up


Moreover, the debuff should be split amongst all players that come in contact with the debuffed player (every new player should receive x1 stack, up to a max of 4 players)

At the moment in P3 the debuffed players aren't able to split their stacks with their raid members
[SoD][Sylvanas] Veil of Darkness vs Aggro

P1
At the end of every Veil of Darkness, aggro gets reset (Sylvanas will pretty much target a dps and shoot them down)
[SoD][Kelthuzad] Remnant vs Curse of Tongues
[SoD][Fatescribe] Ovewhelming Burden pulling Sylvanas

|T237567:16|t|cffffd000|Hspell:353435|h[Overwhelming Burden]|h|r explosion pulls sylvanas, which leads either to the raid members getting teleported up top to her, or stuck in permacombat after a wipe
[SoD][Kel'Thuzad] Oblivion's Echo vs KTZ

Having the boss stand on top of a |T136131:16|t|cffffd000|Hspell:347291|h[Oblivion's Echo]|h|r pool shouldn't have him silenced.
At the moment KTZ gets silenced
[SoD][Sylvanas] End fight checkpoint

After defeating Sylvanas, the new spawn checkpoint should be on top of the 1st platform in P3.
At the moment it's at the top of torghast (P1)
[SoD][Sylvanas] Banshee's Bane puddles vs Dispel

|T615100:16|t|cffffd000|Hspell:353929|h[Banshee's Bane]|h|r puddles are supposed to spawn around the player once dispelled.
At the moment they don't spawn
[SoD][Sylvanas] Sylvanas "Unconscious" after Fight

Sylvanas "dead" body should be targetable without GM on. Currently, it isnt.
[Revendreth][Quest][Kyrian] Gothic Fashion

Gm Report

After polling my fellow GMs and the Support team, i decided to investigate further into the numerous tickets received regarding the quest https://www.wowhead.com/quest=58560/gothicfashion. A lot of players are currently unable to take the quest for some reason and Game Masters are in the obligation to help with giving them only. After few tests we found a way to reproduce the issue and here is what we found :

Actually, you start the final Kyrian chapter with the quest https://www.wowhead.com/quest=58557/assistancefromsinfall.

IF you do not take it right away and decide to finish one of the previous quests or both of them and return them, https://www.wowhead.com/npc=165011/pelagos will never spawn again which will block the chapter progress for these players.

## How it should be

I am not sure of this part as retail's memories are a bit too far for me but, i doubt this can happen on retail and players should be able to take and do theses quests without being blocked that way with Pelagos that stops spawning after returning one of the previous quests or both of them.

## How to reproduce

For Gms, just add yourself the first quest of this Kyrian chapter https://www.wowhead.com/quest=58560/gothicfashion then take the two next quests and complete them, then return one of them. Once you will return in the Chalice District area Pelagos will never ever spawn again.

## Links

Retail video :
SQL videos :
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[SoD][Sylvanas] Haunting Wave positions

Some of the |T2492256:16|t|cffffd000|Hspell:351870|h[Haunting Wave]|h|r teleports are in wrong positions, such as:

6th cast of Haunting wave
Atm sylvanas is teleporting on top of the 4th chain, while she should teleport on the side of Thrall's bridge)
Retail:


PTR:


___________________


7th cast of Haunting wave
Atm while Jaina creates the bridge, Sylvanas teleports at the start of the 4th chain, casts Ruin and then Haunting Wave in the same spot.
She should instead go in the same exact spot as 6th cast, cast Haunting wave, and then teleport at the start of the 4th chain and cast Ruin.

Retail:
(Sylvanas tp and cast Haunting Wave while Jaina is creating the bridge, and then Sylvanas teleports to the next chain and cast Ruin)

PTR:
(Sylvanas tp on the next chain and cast Ruin, and then cast Haunting Wave

_________________

8th cast of Haunting wave
Atm she is casting Haunting Wave on top of her.
She should instead teleport to the side of the chain and cast Haunting Wave

Retail:
(Sylvanas teleporting to the side of the chain)

PTR:
(Sylvanas casting it on her current position)
[SoD][Sylvanas] Banshee WailBanshee Scream Emote Missing

When Sylvanas is about to finish casting Banshee Wail/Scream, She should transform momentarly into a Bashee, fly up with some wings aura, and land down. Currently, she is just standing still as a dummy, holding her hands spread out the whole cast.

Retail Video:
[SoD][Sylvanas] Haunting Wave hitbox

|T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r currently has the hitbox bigger than its visual effect

Retail:


PTR:
[Tormented] Sever

|T236304:16|t|cffffd000|Hspell:356923|h[Sever]|h|r cast should always be successful, even if the players goes behind a wall or tries to outrange it.

At the moment if the player goes behind a wall during |T236304:16|t|cffffd000|Hspell:356923|h[Sever]|h|r cast, https://www.wowhead.com/npc=179890/executionervarruth will interrupt it
[M0][RTKL][Moroes] traps

ptr
traps don't work for the retinue, and I work for another trash
[M0][RTKL][Moroes] retinue

you can farm the retinue separately
ptr
should all aggro together
[M0][RTKL][Moroes] retinue

ptr
retail
no henchmen frost
[M0][RTKL][Westfall Story] Second phase

ptr
the second phase does not start and in general there is no way to continue the fight with the boss
[Affix] Spiteful movement

The Spiteful Shades should move 3s after they spawn currently they take only 1s to move which makes you get melee hits instantly.

Retail proof: As you can see the Spiteful spawns from the tentacle and targets the warrior but it starts moving 3s after.

Live proof:

October 3, 2022

[Survival] Wildfire Infusion

Talent |T915852:16|t|cffffd000|Hspell:271014|h[Wildfire Infusion]|h|r

Description of the bug

When you throw bombs, it happens very often, that out of nowhere, the color of the next bomb changes without having thrown a new bomb in between.

This issue is very annoying as all the survival rotation is relying on the preparation of the rotation based on the next bomb who is comming.

For example, it happens that your tooltyp will show that your next bomb is a green one (volatile bomb) and suddenly after a target switch, it becomes a blue one for no reason.
[SoD][Sylvanas] No Wailing Arrow

Sylvanas is no longer casting any |T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r (not in P1, nor in P3)

PTR:
[SoD][Sylvanas] P1 Intermission Domination Chains

How it works on PTR: If you push Sylvanas into intermission during P1 and she starts the cast of Domination Chains she stops the cast and starts the Intermission Domination Chains causing an overlap between the skills and doubling the amount of arrows and chains present for each player.
[Release] Sylvanas Windrunner

Sylvanas Windrunner, last boss of Sanctum of Domination, is released in LFR, Normal and Heroic Mode
[SoD][Sylvanas] Death after Jump

Currently when you jump in raid after you defeated Sylvanas, you instantly dead then revive at start position of the fight.
After we did reset the ID, we jumped at start of the raid died and got teleported straight to Sylvanas after pressing Release
[SoD][Sylvanas] Haunting Wave + Banshee Wail overlap

How it works on PTR: During 2nd last platform in P2 she casting Haunting Wave and mid of it she doing Banshee Wail and Haunting Wave starts to spawn from new location which makes both abilities almost undodgable.
That will happen if you don't kill adds fast enough.

How it should work: She should finish 1 ability and then start another one to give time for dodging
[SoD][Sylvanas] Decrepit Orb

https://www.wowhead.com/npc=178008/decrepitorb are istantly detonating through |T3528304:16|t|cffffd000|Hspell:351323|h[Detonation]|h|r the moment they spawn (they can't even be spotted in time)
The |T3528304:16|t|cffffd000|Hspell:351323|h[Detonation]|h|r doesn't hit any player

PTR:
[SoD][Sylvanas] P2 Banshee Wail push

How it works on PTR: if you all adds are killed during P2 and Sylvanas starts casting Banshee Wail, you are unable to target her and interrupt which causes the raid wipe.

How it should work: if you pushed to the next platform during Banshee Wail she should still be targetable to be interrupted
[SoD][Sylvanas] Adds at end of P2

How it works on PTR: currently before Jaina gonna teleport you to P3, Sylvanas summoning a lot of Goliaths, Souljudges and Summoners and amount of adds being a lot bigger than it should

How it should work: Sylvanas should summon Mawsworn Vanguard, Mawsworn Hopebreaker instead and should be lower amount of summoned adds
[SoD][Sylvanas] P2 Mobs: Soul Judge and Others vs Bolvar

How it works on PTR: During P2 when we are on the bridges and mobs are spawned. Bolvar, Jaina and Thrall frequently steal aggro from the tanks, this allows for a free recovering period for tanks and healers making the fight easier. ATM it feels like they have a taunt skill.

How it should work: During P2 Bolvar, Jaina and Thrall do attack and cause damage to boss + ads but they should not be capable of stealing aggro.
[SoD][Sylvanas] Phase 3 Intermission Banshee Form

As of right now, when players finish phase 2 and enter Intermission of p3, Sylvanas is in her Banshee form. She should be in her normal form instead.
[SoD][Sylvanas] Domination Chains Jumps

When boss casts Domination chains, she should jump 3 times across the middle of the platform. Currently, she sometimes jumps on the same spot, and sometimes jumps even 4 times.

It would seem, that when she jumps, she should always end up on the opposite side of the middle platform symbol of where she was previously.

Retail Video:
[SoD][Sylvanas] Arrows not going for closest player

Arrows can target the furthest target like tank instead of the close person to it.
[SoD][Sylvanas] Banshee's Bane puddles vs Jumping off

Currently if you jump off, get dispell midair and use any spell that can make you go back to the platform like heroic leap, alter time, trascendance, the puddles will spawn outside the platform which will make the fight way easier, all the puddles should spawn inside the platform near to the dispelled player.
[SoD][Sylvanas] Wailing Arrow damage

Wailing Arrow damage should be the following (reduced by distance from the targeted player).
At the moment it's always around 5k

Retail:


PTR:
[SoD][Sylvanas] Veil of Darkness P3 timers

|T1778226:16|t|cffffd000|Hspell:354142|h[Veil of Darkness]|h|r casts in P3 are the following:
PTR
P3 starts (right after the 1st Blasphemy cast is over)
1st cast 00:45 → it should be 00:42
2nd cast 01:46 → it should be 01:43
3rd cast 02:37 → it should be 02:34
4th cast 03:35 → it should be 03:32
5th cast 04:37 → it should be at 04:30
[SoD][Sylvanas] Raze P3 timers

|T3528301:16|t|cffffd000|Hspell:354147|h[Raze]|h|r P3 timers are the following:
PTR
P3 starts (right after the 1st Blasphemy cast is over)
1st cast 01:27 → it should be 01:23
2nd cast 02:41 → it should be 02:37
3rd cast 03:52 → it should be 03:49
4th cast 05:13 → it should be 05:10

moreover, (once the timers are fixed) , while she's casting the 3rd |T3528301:16|t|cffffd000|Hspell:354147|h[Raze]|h|r at 03:49, Sylvanas should apply debuffs of |T132323:16|t|cffffd000|Hspell:348064|h[Wailing Arrow]|h|r
[SoD][Sylvanas] Sylvanas vs basic attacksBanshee's Heartseeker

P3
The moment Sylvanas lands on the 3rd platform (right after erasing the 2nd platform), she stops melee hitting/range shot and sits afk for a long time before resuming to hit


Moreover , whenever she's not casting any spell, she should always prioritize dumping her |T457655:16|t|cffffd000|Hspell:353965|h[Banshee's Heartseeker]|h|r stacks as soon as possible until she's below x3 stacks

At the moment she gathers stacks and doesn't dump them into |T457655:16|t|cffffd000|Hspell:353969|h[Banshee's Heartseeker]|h|r fast enough
(This applies to the whole P3, not just 3rd platform of course)
[SoD][Sylvanas] Wailing Arrow missed casts

For some reason, both in P1 and P3 some of the |T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r casts are skipped. The debuff is applied, but she eventually doesn't shoot the Wailing Arrow.
It doesn't seem related to some spellqueue overlap.
P1
P3
[SoD][Sylvanas] Banshee's Fury P3 Timers

|T136201:16|t|cffffd000|Hspell:354068|h[Banshee's Fury]|h|r timers in P3 are the following

PTR
P3 starts (right after the 1st Blasphemy cast is over)
00:17 1st cast starts
01:09 2nd cast starts (+52s) → it should be 01:07 (+50s)
02:17 3rd cast starts (+68s) → it should be 01:56 (+49s)
03:12 4th cast starts (+55s) → it should be 02:49 (+53s)
04:07 5th cast starts (+55s) → it should be 03:37 (+48s)
05:01 6th cast starts (+54s) → it should be 04:25 (+48s)

|T136201:16|t|cffffd000|Hspell:354068|h[Banshee's Fury]|h|r and |T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r should be able to overlap one another. At the moment if either one of the two spells is being cast, the other one is put in queue
PTR: (all x3 casts of |T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r, then |T136201:16|t|cffffd000|Hspell:354068|h[Banshee's Fury]|h|r)
Retail: (|T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r debuffs applied during |T136201:16|t|cffffd000|Hspell:354068|h[Banshee's Fury]|h|r)


Retail


PTR:
[SoD][Sylvanas] Forced skips P2

P2
When the 1st wave of adds is defeated, Sylvanas will teleport → cast |T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r → teleport → cast |T1035040:16|t|cffffd000|Hspell:355540|h[Ruin]|h|r

When the 2nd wave of adds is defeated, Sylvanas will teleport → cast |T136214:16|t|cffffd000|Hspell:348094|h[Banshee Wail]|h|r → teleport → cast |T1035040:16|t|cffffd000|Hspell:355540|h[Ruin]|h|r

When the 3rd wave of adds is defeated, Sylvanas will teleport → cast |T1035040:16|t|cffffd000|Hspell:355540|h[Ruin]|h|r

If players manage to kill any addwave fast enough, all the spells that Sylvanas was about to cast should be skipped (or cancelled if she was in the middle of the cast) and proceed to cast the spellrotation listed above ↑
The spells that she casts outside that "combo" listed above are:
|T1778226:16|t|cffffd000|Hspell:347741|h[Veil of Darkness]|h|r (Happening during 1st wave)
|T1778226:16|t|cffffd000|Hspell:347741|h[Veil of Darkness]|h|r (Happening during 2nd wave)
|T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r and |T1778226:16|t|cffffd000|Hspell:347741|h[Veil of Darkness]|h|r (Happening during 3rd wave)
These spells are supposed to be skipped/cancelled and most importantly, she should not teleport to the |T1778226:16|t|cffffd000|Hspell:347741|h[Veil of Darkness]|h|r spot, or the |T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r spot

At the moment if players defeat the adds before she casts |T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r (and phase her to the next platform), she will still teleport back to the haunting wave spot after she's done casting |T1035040:16|t|cffffd000|Hspell:355540|h[Ruin]|h|r in the next platform
Example:

3rd wave, players defeat all the adds before |T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r → Sylvanas will correctly teleport to the last chain, cast |T1035040:16|t|cffffd000|Hspell:355540|h[Ruin]|h|r, but after that she will teleport back to the |T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r spot in the previous chain, and then teleport on top of the previous chain (i believe the haunting wave has x2 teleport spots normally.. midair one for the cast, and the one on top of the chain after the cast is over)
(Enable sound)

3rd wave, players defeat all the adds during |T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r → Sylvanas will use the 2nd teleport (the landing one after haunting wave) and cast |T1035040:16|t|cffffd000|Hspell:355540|h[Ruin]|h|r in the previous chain


Basically she should skip both spell and teleport if adds die before or midcast. |T1778226:16|t|cffffd000|Hspell:347741|h[Veil of Darkness]|h|r has the same issue but only if adds die during the cast of veil. Sylvanas will teleport on top of the veil spot and stay there
[SoD][Sylvanas] Quest skip vs Kel'Thuzad

Enabling the skip after killing Tarragrue (through https://www.wowhead.com/quest=64597/sanctumofdominationdamnedifyoudont ) will lead players to the 3rd wing.

All bosses should be available, even Kel'Thuzad. (players should be able to kill Kel'Thuzad directly to proceed to Sylvanas right away)
At the moment Kel'Thuzad's door is closed, so players are forced to kill Guardian and Fatescribe in order to proceed
[SoD][Sylvanas] Hitting sylvanas' corpse

P3
Sylvanas' corpse can still be hit with aoe spells, triggering permanent combat and initiating the fight
[Korthia CoD][Questline Chapter 6] The "Unwelcome" Guests

Quest:https://www.wowhead.com/quest=63652/theunwelcomeguests
Issue:
The npc that you reveal do low damage , taken 15 damage
[SoD][Sylvanas] P3 safe spots

Players are able to leap on top of these platforms without dying and cheesing out most of the mechanics, these platform should behave just like the middle platform (oneshot)
[Maldraxxus] Hazardous Waste Collection

If you complete Quest 1 you cannot retake it and start the quest/complete it.
[SoD][Sylvanas] Release in Phase 3

Sometimes after a raid wipe, when player releases body in phase 3 after dying, he respawns in P3 middle platform instead of on the top of torghast (P1 stage)
[Highmountain Tauren] Pride of Ironhorn

Spell info: |T1724002:16|t|cffffd000|Hspell:255655|h[Pride of Ironhorn]|h|r

Description of the bug

When players switch to Highmountain tauren, the procs of instant spells won't work anymore (you will need to hardcast them even if your buff says that they should be instant, see attached gif).

Example on shaman:

Shaman procs that allows instantcast like stormkeeper, lava surge and maelstrom weapon are not working, teleport spells and items like astral recall, wormhole and hearthstone can be casted insanely fast

__Gif as Highmountain tauren:__

__Gif as Orc:__

PS: when unlearning the racial as Highmountain tauren, all spells will again work correctly

September 29, 2022

[Tormented] Carnage vs LoS

If the targeted player LoS the cast of |T132364:16|t|cffffd000|Hspell:356925|h[Carnage]|h|r , https://www.wowhead.com/npc=179890/executionervarruth should istantly target a new player and cast |T132364:16|t|cffffd000|Hspell:356925|h[Carnage]|h|r at them.
and no new target

If all 5 players are behind a wall, |T132364:16|t|cffffd000|Hspell:356925|h[Carnage]|h|r should not be skipped either, it should be put in a queue until at least 1 player is in line of sight and be cast at them
← all players behind the pillar before carnage → cast is skipped

At the moment if a player LoS the cast, Varruth will not recast it istantly to a different player.
At the moment if by the time Varruth has to start casting |T132364:16|t|cffffd000|Hspell:356925|h[Carnage]|h|r , all 5 players are in LoS , the cast will be skipped
[SoD][Sylvanas] Crushing Dread

|T136160:16|t|cffffd000|Hspell:351117|h[Crushing Dread]|h|r tick damage is not increasing linearly per stack

Retail:
(+10% per stack)

PTR:
[SoD][Sylvanas] Wailing Arrow P3 timers

P3
|T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r cast timers should be the following:
keep in mind it's 2 different IDs, 1 is the debuff, 1 is the shot



P3 starts at 07:35
1st round of |T132323:16|t|cffffd000|Hspell:348064|h[Wailing Arrow]|h|r (debuff on 3 players) is applied respectively at:
08:41/08:44/08:47 , so 66/69/72 seconds after |T135922:16|t|cffffd000|Hspell:357729|h[Blasphemy]|h|r .
Atm it's 72/75/78s

2nd/3rd/4th/5th round of |T132323:16|t|cffffd000|Hspell:348064|h[Wailing Arrow]|h|r debuffs are applied every 55seconds.

Sylvanas will start casting |T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r 1.5s before the end of every Debuff (since the |T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r casttime is exactly 1.5s).
In PTR at the moment all 5 rounds debuffs timers need to be adjusted.
Moreover, at the moment Sylvanas starts casting |T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r 8 seconds after the debuff is applied, she should start casting it 7.5s after the debuff is applied.
here you can see 0.5s remaining on the debuff and the arrow is still 1.0 second away from its end, arrow should be 0.5 away as well

5th round of Wailing Arrow is missing as well


Since the debuff lasts for 9 seconds, Sylvanas will start the cast of |T132323:16|t|cffffd000|Hspell:347609|h[Wailing Arrow]|h|r after 7.5s on each debuff (the arrow has a 1.5s cast time so the debuff expires exactly at the same as the shot is finished casting)


Retail: (I took 1st Blasphemy cast as a starter time for P3, so at 07:35)


PTR:
[SoD][Sylvanas] Wailing Arrow P1 timers

P1
|T132323:16|t|cffffd000|Hspell:348064|h[Wailing Arrow]|h|r debuff timers:
Retail
1st 00:28
2nd 01:06 (+38s)
3rd 01:37 (+31s)
4th 02:08 (+31s)
the rest is always every 31s

PTR
1st 00:38
2nd 01:16 (+38s)
3rd 1:50 (+34s)
4th 02:22 (+32s)

Retail log:


PTR log:
[SoD][Sylvanas] Veil of Darkness P1 timers

|T1778226:16|t|cffffd000|Hspell:347726|h[Veil of Darkness]|h|r P1 timers:
Retail
1st 00:47
2nd 01:37 (+50s)
3rd 02:27 (+50s)

PTR
1st 00:54
2nd 01:43 (+49s)
3rd 02:33 (+50s)

only 1st cast needs to be adjusted

Retail log:


PTR log:
[SoD][Sylvanas] Shadow Dagger P1 timers

|T132324:16|t|cffffd000|Hspell:347670|h[Shadow Dagger]|h|r debuffs P1 timers:
1st 00:10
2nd 00:59 (+49)
3rd 01:48 (+49)

PTR
1st 00:10
2nd 01:06 (+56)
3rd 01:55 (+49)
4th 02:45 (+50)

Only 2nd cast needs to be adjusted, the rest of the cast seem fine (every 49/50s)
[SoD][Sylvanas] Domination Chains P1 timers

P1
|T236922:16|t|cffffd000|Hspell:349419|h[Domination Chains]|h|r timers:
Retail
1st 00:22 cast STARTS
2nd 01:16 (+54s) cast STARTS
3rd 02:08 (+52s) cast STARTS


PTR
1st 00:25 cast STARTS
2nd 01:19 (+54s) cast STARTS
3rd 02:10 (+51s) cast STARTS
4th 02:59 (+49s) cast STARTS

Retail log:


PTR log:
[SoD][Sylvanas] Windrunner P1 timers

P1
|T236560:16|t|cffffd000|Hspell:347504|h[Windrunner]|h|r buff timers:
Retail
1st 00:07 sylvanas gains Windrunner , she loses it at 00:18 (11s duration)
2nd 00:58 sylvanas gains Windrunner , she loses it at 01:11 (13s duration)
3rd 01:47 sylvanas gains Winrunner , she loses it at 02:02 (15s duration)

in retail she seems to be gaining 2 seconds after each buff application (11s/13s/15s)

PTR
1st 00:07 sylvanas gains Windrunner , she loses it at 00:25 (18s duration)
2nd 01:02 sylvanas gains Windrunner , she loses it at 01:20 (18s duration)
3rd 01:52 sylvanas gains Windrunner , she loses it at 02:10 (18s duration)

Retail log:


PTR log:
[SoD][Sylvanas] Banshee's Fury

P3
By the end of |T136201:16|t|cffffd000|Hspell:357526|h[Banshee's Fury]|h|r cast, each player will receive 11k damage per stack of |T615100:16|t|cffffd000|Hspell:353929|h[Banshee's Bane]|h|r on the whole raid.
Example:

1 player with 5 stacks (55k)
1 player with 1 stack (11k)
By the end of |T136201:16|t|cffffd000|Hspell:357526|h[Banshee's Fury]|h|r , the whole raid should receive 66k damage

At the moment only the player with the |T615100:16|t|cffffd000|Hspell:353929|h[Banshee's Bane]|h|r debuff will receive the damage. This damage is also depending on his own stacks and not depending on the whole raid stacks number (so the player with 1 stack will only receive 11k, while he should receive 66k)

Retail: 11k per stack, raidwide


PTR: 11k per stack, to self only
[SoD][Sylvanas] MawswornsMawforged active

When approaching a new platform, the set of adds that belongs to that platform should spawn the moment sylvanas teleports there.
Mawsworns that are fighting Jaina/Thrall do not count as set of adds, as they should spawn every few seconds to fight Jaina/Thrall

At the moment every chain has adds already sitting and waiting

These adds should also engage into combat istantly no matter the distance from the players

Retail:


PTR:
[SoD][Sylvanas] Domination Chains avoid

P1
No one should be able to avoid being linked to a Domination Chain.
At the moment some chains are not being linked to players (might be some outrange issue but not sure)
[SoD][Sylvanas] Calamity

Currently you are getting random damage from Calamity even when you are far away from the Domination Arrows.
Probably Calamity gets triggered if you're standing still before getting chained to the arrow. After that, you'll randomly get damaged by Calamity while running away

|T3528303:16|t|cffffd000|Hspell:356649|h[Calamity]|h|r
[SoD][Sylvanas] Banshee's Bane vs Immunities

If a player affected by |T615100:16|t|cffffd000|Hspell:353929|h[Banshee's Bane]|h|r uses any immunity (Divine Shield, Cloak of shadows..) they should drop Banshee's Bane puddles on the ground depending on their stacks number.
At the moment they don't drop any puddle
[SoD][Sylvanas] Intermission late trigger

If Sylvanas' HP drop below 83.9%, she should trigger Phase 1.5 istantly.
At the moment she doesn't trigger it if she has some spells in queue, or the windrunner buff
[SoD][Sylvanas] RuinHaunting WaveBanshee Wail rotation

P2 4th platform
While Jaina creates the bridge towards the 5th platform, Sylvanas should teleport to the side of the 4th platform, cast |T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r, and then teleport at the start of the 5th platform and cast |T1035040:16|t|cffffd000|Hspell:355540|h[Ruin]|h|r

At the moment while Jaina is creating the bridge, Sylvanas istantly teleports at the start of the 5th platform, casts Ruin and then Haunting Wave

(this is already explained in on 7th cast of Haunting Wave )

Retail:
(Haunting Wave → Ruin). The moment Jaina creates the bridge, Sylvanas teleports and casts Haunting Wave (she teleports exactly in the same spot as 6th haunting wave, so close to Thrall's bridge), then she teleports to the new platform and casts Ruin


PTR:
(Ruin → Haunting Wave with missed tp)

_____________


P2 5th platform
Right after Jaina created the bridge towards the 6th platform, Sylvanas should start casting |T136214:16|t|cffffd000|Hspell:348094|h[Banshee Wail]|h|r while she's teleported on top of the 6th platform adds.
After Banshee Wail she will teleport a few yards away and cast Ruin

At the moment after Jaina creates the bridge, Sylvanas starts casting Ruin while she's teleported on top of the 6th platform adds.
After Ruin she will not teleport a few yards away, she will simply cast Banshee Wail

The spell order needs to be switched (should be Banshee Wail (sylv on top of adds) → teleports at the start of the chain → Ruin)

Retail:
(Bridge→Banshee Wail→teleport away→Ruin)

PTR:
(Bridge→Ruin→no teleport→Banshee Wail)
[SoD][Sylvanas] Highlord Bolvar Fordragon - Melee Damage

Currently on PTR, https://www.wowhead.com/npc=178081/highlordbolvarfordragon is doing way too much damage with his melee attacks.

PTR Log: Average Hit 12.5k

Retail Log: Average Hit 4.5k
[SoD][Sylvanas] Corpse Location

P2

Dead players from P1 should be teleported amongst the rest of the players into the 1st chain of P2 after the roleplay


If a player falls off the chain/bridge, their corpse should be teleported on top of the chain where sylvanas is standing on.
example:
Chain 1 → Jaina's bridge → Chain 2
Once sylvanas moves to the next chain (chain 2 in this case) and a player falls off from the bridge while chasing her, their corpse should istantly appear on top of chain 2.
_______
P3

Dead players from P2 should be teleported amongst the rest of the players on top of the 1st platform after the roleplay

If a player falls off the platform, their corpse should be teleported in the middle of the current platform where sylvanas is standing on

Once the fight is over, respawn location should be on top of the 1st platform (not middle one)
[SoD][Sylvanas] Banshee Wail

|T136214:16|t|cffffd000|Hspell:348109|h[Banshee Wail]|h|r
Damage should be the following:

Players %HP before explosion / damage taken

100% to 90% / 12k
89% to 70% / 17k
69% to 50% / 19k
49% to 20% / 21k
19% to 0% / 23k

If the wail explodes while a player is casting, they are not getting interrupted for 6 seconds

If 2 or more players are within 4 yards, they should do splash damage to each other, at the moment they don't

Retail:


PTR:
[SoD][Sylvanas] Banshee Scream

|T236300:16|t|cffffd000|Hspell:353955|h[Banshee Scream]|h|r damage should be the following

Players %HP before explosion / damage taken

100% to 70% / 13k
69% to 50% / 18k
49% to 20% / 20k
19% to 0% / 23k

At the moment it's way lower

Retail:


PTR:
[SoD][Sylvanas] Intermission Cinematic vs Cooldowns

While stunned in intermission, all spell cooldowns should not keep flowing, they should stop as well.


At the moment they keep flowing while stunned
[SoD][Sylvanas] Raid Portal:Oribos

Jaina should be on the 7th platform while casting https://www.wowhead.com/spell=357102/raidportaloribos?dd=15&ddsize=30
At the moment she's casting it from the 5th platform
[SoD][Sylvanas] Veil of Darkness Phase 3

As of right now, when Sylvanas does Veil of Darkness in Phase 3, she will dissapear and instantly cast veil on two players.

How it should be: Sylvanas does Veil of Darkness and after 3 seconds marks two players and lands on them with veil.
[SoD][Sylvanas] Veil of Darkness P2

P2
Sylvanas should spawn 4 puddles in rapid succession of |T1778226:16|t|cffffd000|Hspell:347741|h[Veil of Darkness]|h|r underneath random players. The puddles should spawn a few milliseconds one after the other, and explode a few milliseconds one after the other

The x4 puddles should spawn at this rate:
Veil of Darkness (3s cast) starts:
1st puddle → shows up at the very start of Veil of Darkness cast
2nd puddle → 0.3s after 1st puddle
3rd puddle → 0.3s after 2nd puddle
4th puddle → 0.3s after 3rd puddle
Each puddle will explode after 3 seconds

At the moment it's a total of x3 puddles, and they spawn/explode at the same time
_____
Sylvanas should also teleport herself on top of the 1st puddle of every Veil of Darkness, at the moment she doesn't

_____

Moreover, the whole Veil of Darkness is a 5 seconds mechanic, divided in 2
Sylvanas disappears for 2 seconds
Sylvanas reappears and starts casting Veil of Darkness (3s cast)
At the moment she seems to disappear for 1 second
[SoD][Sylvanas] Veil of Darkness P3

P3
|T1778226:16|t|cffffd000|Hspell:354142|h[Veil of Darkness]|h|r should target x2 players.
At the moment it only targets x1 player

Retail:
PTR:
[SoD][Sylvanas] Middle platform

P3
Players should die the moment if they land on top of the middle platform, at the moment they don't receive any damage

The middle platform should stop killing players the moment the fight is over (since the loot chest is over there)

PTR:
[SoD][Sylvanas] Jumping Pad vs Movement speed buffs

Currently there's a high chance the jumping pad will not work if players approach it with movement speed buffs (probably ms issue or a late trigger)
Players will gain |T3847779:16|t|cffffd000|Hspell:354175|h[Invigorating Field]|h|r buff in any case, so sometimes it leads to a death on the way back
PTR:

Also if a player manually jumps off, they will die. They should instead trigger the jumping pad (this is because of the encounter deadzone perimeter that probably needs to be a bit larger)
PTR: (spacebar jump)
[SoD][Sylvanas] Curse of Lethargy

|T3528305:16|t|cffffd000|Hspell:351451|h[Curse of Lethargy]|h|r?dd=15&ddsize=30 debuff duration should increase by 1 second every following cast.
At the moment the debuff duration is always the same

PTR:


__________________________________


|T3528305:16|t|cffffd000|Hspell:351451|h[Curse of Lethargy]|h|r should be applied to 2 players in a 10men raid, increasing by 1 every 2 players after that.
Ex:
10players = 2 debuffs
12players = 3 debuffs
14 players = 4 debuffs
30 players = 12 debuffs
At the moment it's only 2 debuffs no matter the raidsize
[SoD][Sylvanas] 7th Platform vs Last set of adds

10 seconds before the https://www.wowhead.com/spell=357102/raidportaloribos?dd=15&ddsize=30 is finished casting, a wave of Mawsworn adds should start spawning in quick succession

At the moment no wave of Mawsworn adds is spawning
[SoD][Sylvanas] Haunting Wave knockback

|T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r should pushback players only on contact.
At the moment there's a high chance players will keep getting pushed backwards for the entire debuff duration (even after the debuff expires)

PTR:
← constant pushback

Retail:
pushback only while hovering the wave
[SoD][Sylvanas] Ranger Strike Damage

P3
Currently Ranger Strike is not doing enough damage.

PTR (6K): Warcraft Logs Combat Analysis for Warcraft

WoWScrnShot_092022_175151.jpg ‎ Photos (gyazo.com)

Retail (46K): Warcraft Logs Combat Analysis for Warcraft

|T132147:16|t|cffffd000|Hspell:348299|h[Ranger Strike]|h|r

September 26, 2022

[SoD][Sylvanas] Outrange

Since Sylvanas should never be able to be moved (unless she repositions herself through Veil), her autoshots and abilities should have unlimited range, cause at the moment if the tank moves a few yards away, she will eventually move closer to them

This applies to all phases except P3, where she always approaches to the tank, which is correct right now in PTR
[SoD][Sylvanas] Cinematic Skip

The intermission cinematic stun should be skipped, if all players have skipped the cinematic. (Either thanks to DBM, or by pressing Escape, and canceling it. The stun should wear off once the last player in the group has skipped it and players should be teleported to next phase.

September 23, 2022

[SoD][Sylvanas] Banshee Scream timers

P3
|T236300:16|t|cffffd000|Hspell:353952|h[Banshee Scream]|h|r cast timers should be the following:
P3 starts at 07:35
1st cast 09:09 (+94s) → PTR is 92s
2nd cast 09:59 (+50s) → PTR is 47s
3rd cast 10:51 (+52s) → PTR is 57s
4th cast 11:43 (+52s) → PTR is 52s



Retail: (I took 1st Blasphemy cast as a starter time for P3, so at 07:35)


PTR:
[SoD][Sylvanas] P3 Start Jaina Animation

When players are teleported on top of Oribos, to start phase 3, the animation of Jaina Proudmoore breaking from the stun and teleporting players away is missing. Before players are teleported, Jaina should cast Ice block, to break the "Stun", and then cast a visual spell, preparing to teleport players on the battle platform.

Video Proof:
[SoD][Sylvanas] Bane Arrows P3 timers

P3
|T136181:16|t|cffffd000|Hspell:354011|h[Bane Arrows]|h|r timers should be the following

P3 starts 07:35
1st cast 08:05 (+30s) → PTR is 28s
2nd cast 09:22 (+77s)
3rd cast 10:34 (+72s) → PTR is 74s
4th cast 11:51 (+77s)

Retail: (I took 1st Blasphemy cast as a starter time for P3, so at 07:35)


PTR:
[SoD][Sylvanas] Sylvanas - Jaina - Frigid Shard Damage

Currently on PTR, https://www.wowhead.com/npc=176533/ladyjainaproudmoore is doing way too much damage with |T135857:16|t|cffffd000|Hspell:354935|h[Frigid Shards]|h|r. Should always be around 1.9k.

PTR Log: Average Hit 9.6k

Retail Log: Average Hit 1.9k
[SoD][Sylvanas] Sylvanas - Highlord Bolvar Fordragon - Runic Mark Damage

Currently on PTR, https://www.wowhead.com/npc=178081/highlordbolvarfordragon is doing way too much damage with his |T1778227:16|t|cffffd000|Hspell:354927|h[Runic Mark]|h|r. It should do 991 on average.

PTR Log: Average Hit 10.2k

Retail Log: Average Hit 991
[SoD][Sylvanas] Sylvanas - Jaina - Comet Barrage Damage

Currently on PTR, https://www.wowhead.com/npc=176533/ladyjainaproudmoore is doing way too much damage with |T2126034:16|t|cffffd000|Hspell:354937|h[Comet Barrage]|h|r. Should always be around 7.4k.

PTR Log: Average Hit 49.7k

Retail Log: Average Hit 7.4k
[SoD][Sylvanas] Sylvanas - Highlord Bolvar Fordragon - Glyph of Disintegration Damage

Currently on PTR, https://www.wowhead.com/npc=178081/highlordbolvarfordragon is doing way too much damage with his |T1778225:16|t|cffffd000|Hspell:354932|h[Glyph of Disintegration]|h|r. It should do 2k on average.

PTR Log: Average Hit 25.9k

Retail Log: Average Hit 2k
[SoD][Sylvanas] Sylvanas - Thrall - Flameaxe damage

Currently on PTR, https://www.wowhead.com/npc=176532/thrall is doing way too much damage with his |T451168:16|t|cffffd000|Hspell:354899|h[Flameaxe]|h|r.

PTR Log: Average Hit 3k

Retail Log: Average Hit 808
[SoD][Sylvanas] Sylvanas - Melee Damage

Sylvanas shouldn't do melee attacks at all currently she does.

PTR: Warcraft Logs Combat Analysis for Warcraft

Retail:
[Korthia CoD] The Unseen Guests

After talking with npc's and after beeing tp, thereshould be 2 npc's following you Baroness Vashj and Kael'thas Sunstrider
I can't see both of them even in GM and therefore i can't turn back the quest

PTR :
RETAIL :
___
https://www.wowhead.com/quest=63647/theunseenguests
[SoD][Sylvanas] Ranger Strike

Currently Ranger Strike is not being casted by the boss.

Retail proof: Warcraft Logs Combat Analysis for Warcraft

PTR:

|T132147:16|t|cffffd000|Hspell:348299|h[Ranger Strike]|h|r

‌

‌
[SoD][Sylvanas] Ranger Shot

Currently Sylvanas doesn't cast Ranger Shot at all.

Retail: Warcraft Logs Combat Analysis for Warcraft

PTR:

|T249173:16|t|cffffd000|Hspell:347548|h[Ranger Shot]|h|r

‌
[SoD][KT] Frost Blast timers

Frost Blast is not working in phase 3 at all, it should be 11s after the phase 3 start and then 16s after the first Frost Blast.

Like this:

05:31.544 phase 3 starts.

05:42.696 first Frost Blast.

05:58.508 second Frost Blast.

06:14.293 third Frost Blast.

Retail log: Warcraft Logs Combat Analysis for Warcraft

Live log: Warcraft Logs Combat Analysis for Warcraft

|T135852:16|t|cffffd000|Hspell:348756|h[Frost Blast]|h|r
[SoD][Sylvanas] Sylvanas - Outside platform

If you fall down the platform on PTR you are not killed.
[SoD][Sylvanas] Rive Animation

Currently, Sylvanas has a correct emote, however, the animation of her tearing off the spikes off of Torghast is missing, Also, some of the spikes are missing from the start of the fight.

When sylvanas teleports, and starts casting rive, she should have a chain from her hand to the Spike she is tearing off.

Retail example:
[SoD][Sylvanas] Sylvanas - Domination Arrow Spawn

https://www.wowhead.com/npc=176920/dominationarrow should spawn close to random players, at the moment on PTR the arrows are spawning only on the middle.
[SoD][Sylvanas] Sylvanas - Veil of Darkness Visual

|T1778226:16|t|cffffd000|Hspell:347704|h[Veil of Darkness]|h|r visual circle remains on players even after the debuff expires.
[SoD][Sylvanas] Sylvanas phase %

Sylvanas should phase at 83.9% currently she phases at 82%.

Retail proof:
[SoD][Sylvanas] Raze vs Safespots

|T3528301:16|t|cffffd000|Hspell:354147|h[Raze]|h|r should affect the whole platform.
At the moment there are some safe spots to the edges in which players don't receive any damage (the raze square probably needs to be tilted a bit to fit the platform)

Retail:
PTR:
[SoD][Sylvanas] Platforms vs Raze

Previous broken platforms (affected by raze) should not be able to be accessed.
At the moment the ledge jump towards those platforms still works

Retail: (No highlighted edge)
PTR: (Left highlighted edge)
[SoD][Sylvanas] Bane Arrows amount

|T136181:16|t|cffffd000|Hspell:354011|h[Bane Arrows]|h|r should be x7 per platform on each cast (leaving x7 Banshee's Bane puddles in all 4 platforms)
The arrows should drop on random spots

At the moment it's x1 per player (on top of players) , and it's only being cast in the current platform where sylvanas and players are fighting on

Long story short:
There should be x7 Bane Arrow on each platform, in random spots

Retail:
PTR:
[SoD][Sylvanas] Banshee's Bane puddles vs Pickup

Players should not be able to pick up |T615100:16|t|cffffd000|Hspell:353929|h[Banshee's Bane]|h|r puddles istantly the moment they spawn, there should be a few seconds delay.
At the moment there's no delay on spawn/pickup

Retail: (delay)


PTR: (istant pickup)
[SoD][Sylvanas] Mawforged adds vs CCs

https://www.wowhead.com/npc=177891/mawforgedsummoner https://www.wowhead.com/npc=177889/mawforgedsouljudge https://www.wowhead.com/npc=177892/mawforgedgoliath should not be affected by any hard/soft CCs, no knockback, no silence. Only interrupts should work
At the moment they're affected by them
[SoD][Sylvanas] Oribos portal timer

Jaina should start casting https://www.wowhead.com/spell=357102/raidportaloribos?dd=15&ddsize=30 48 seconds after the start of 4th |T1035040:16|t|cffffd000|Hspell:355540|h[Ruin]|h|r cast.
At the moment it's around 45 seconds or less
[SoD][Sylvanas] Shadow Dagger

P2
|T132324:16|t|cffffd000|Hspell:347670|h[Shadow Dagger]|h|r should hit all players
At the moment it only hits 2 players

PTR:
[SoD][Sylvanas] 1st Haunting Wave

P2
Sylvanas is invisible while casting her very 1st |T2492256:16|t|cffffd000|Hspell:352271|h[Haunting Wave]|h|r
PTR:
[SoD][Sylvanas] Jumping off the platform

In Retail if you jump off the platform of Sylvanas you should instantly die but it doesn't happen.
[SoD][Sylvanas] Riven Debris

|T646672:16|t|cffffd000|Hspell:353413|h[Riven Debris]|h|r should spawn along the Rive spike path, and explode before next |T4062738:16|t|cffffd000|Hspell:353417|h[Rive]|h|r spike spawns.

At the moment the Riven Debris spawn way further away from the Rive spike path, and the travel time for the Debris is too slow, which makes the Debris explode later than they should, making the room filled up with puddles during all Rive Casts

Retail:


PTR:
[SoD][Sylvanas] Sylvanas - Riven Debris Spawn

When the boss casts |T4062738:16|t|cffffd000|Hspell:353418|h[Rive]|h|r , at the end of the 1.5 second rive cast the boss should launch |T646672:16|t|cffffd000|Hspell:353413|h[Riven Debris]|h|r along the straight line.

Currently on PTR sometimes it launches the riven debris before the rive cast is over.
[SoD][Sylvanas] Domination Chains vs impairing immunity spells

Currently Domination Chains are getting remove by spells such as Blessing of Freedom, Tiger lust and Bladestorm and that shouldn't happen.



|T236922:16|t|cffffd000|Hspell:349458|h[Domination Chains]|h|r
[SoD][Sylvanas] Domination Chains vs Barbed Arrow
[SoD][Sylvanas] Sylvanas - Thrall - Pulverise Damage

Currently on PTR, https://www.wowhead.com/npc=176532/thrall is doing way too much damage with his |T451165:16|t|cffffd000|Hspell:354925|h[Pulverize]|h|r.

PTR Log: Average Hit 3.3k

Retail Log: Average Hit 620

September 22, 2022

[SoD][Sylvanas] Banshee's Bane puddles size

P3
|T615100:16|t|cffffd000|Hspell:353929|h[Banshee's Bane]|h|r puddles size is too small compared to retail

Retail:
PTR:
[SoD][Sylvanas] Anduin

P3
Anduin should not be able to be attacked by players, atm he is
PTR:
[Sod][Sylvanas] Banshee's Fury visual

|T136201:16|t|cffffd000|Hspell:354068|h[Banshee's Fury]|h|r visual effect is currently missing

Retail:
PTR:

September 21, 2022

[PvP] Conquest Reward Increase

Currently, we're missing a feature implemented by Blizzard in 9.1.5 and that was the Conquest Earning increase by all activities by 70%.

September 20, 2022

[Covenant] Wild Spirits vs Animal Companion

Fixed an issue where Wild Spirits was proccing more times than intended in Beast Mastery Specialization.

|T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r
[SoD][EoJ] Hopeless Lethargy

Currently you are getting double debuff of Hopeless Lethargy the one that is yours and the one that should be for the people who gets inside your circle.

This is the spell that should be applied only to the players who go inside your circle: |T136091:16|t|cffffd000|Hspell:350606|h[Hopeless Lethargy]|h|r

This is the spell that should be applied by the boss to three chosen players:
|T136091:16|t|cffffd000|Hspell:350604|h[Hopeless Lethargy]|h|r

‌
[SoD][Sylvanas] Sylvanas - Thrall - Melee damage

Currently on PTR, https://www.wowhead.com/npc=176532/thrall is doing way too much damage with his melee attacks.

PTR Log: Average Hit 10.3k

Retail Log: Average Hit 6.7k
[SoD][Fatescribe] Loom of Fates

Periodically, the runes just slip through the zone
[Plaguefall][Globgrog] evade

the boss evades where he shouldn't

retail
ptr
[PvP] Skirmish Conquest Reward

Currently, we're missing a feature implemented by Blizzard in 9.1.
Repeat Arena Skirmish wins should reward 3 Conquest instead of 0.

September 16, 2022

[MoTS] Spinemaw Acidgullet

Spinemaw Acidgullet

Volatile Acid
Volatile Burst

Currently the Volatile Acid counts the player as the caster, allowing the spell to critically strike.

Proof

September 13, 2022

[Conduit] Mortal Combo

The 2nd |T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r procced from |T970853:16|t|cffffd000|Hspell:339386|h[Mortal Combo]|h|r is always doing more damage than the original mortal strike. Should be the same.

One screenshow is with gear equiped and one is without . Not sure whats causing it
[Legendary] Divine Resonance

Description of the bugs

Currently divine toll casted by divine resonance are pulling adds that arent in combat. During 15 sec divine toll will go to adds but it shouldnt jump to adds that arent in combat.

Spell info
|T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r
|T3565448:16|t|cffffd000|Hspell:326011|h[Divine Toll]|h|r
[Misc][Item][9.1] First Class Healing Distributor

How should it work:
Your healing spells have a chance to deliver a burst of 563 healing splits among your target and nearby allies and granting you 154 Haste for 9 sec. Deals increased healing when healing multiple allies. (Item Level 155)

How it is working right now:
It doesn't give the Haste buff to the caster.

|T1362666:16|t|cffffd000|Hitem:185845::::::::120:::::|h[First Class Healing Distributor]|h|r

Note: (Deals increased healing when healing multiple allies.) part didn't test it yet.
[Misc][Item] Potion of hidden spirit bug

Potion of the hidden spirit doesnt break when using some movement abilities. It should break when using any ability.

Proof:

Information about spells
|T135739:16|t|cffffd000|Hspell:212653|h[Shimmer]|h|r

September 12, 2022

[Discipline] Masochism vs Crit

If Shadow Mend crits, Masochism will heal for the normal amount instead of the crit.

|T136176:16|t|cffffd000|Hspell:193063|h[Masochism]|h|r
|T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r
[Conduit] Mental Recovery

Class: Priest
Specialization: All
Conduit: |T1391768:16|t|cffffd000|Hspell:337954|h[Mental Recovery]|h|r



####When Psychic Scream ends, it does not slow the affected targets.



Only the visual is working but not the slow:
[Conduit][Shadow] Dissonant Echoes

Class: Priest
Specialization: Shadow
Conduit: |T136204:16|t|cffffd000|Hspell:338342|h[Dissonant Echoes]|h|r

Void bolt procs from the conduit should create a shadowy apparition once it's used, atm it doesn't create any shadowy apparition
[Misc][Legendary] Cold front & Deathborne

While the caster is under the effect of Deathborne ( necrolord ability ) casting Frostbolt against multiple targets, the effect from the legendary should stack per the split Frostbolt, not just once per main target.

|T3578226:16|t|cffffd000|Hspell:324220|h[Deathborne]|h|r
|T236209:16|t|cffffd000|Hspell:327284|h[Cold Front]|h|r
[Misc][Legendary] Slick Ice & Deathborne

The stacks given by the legendary when the caster uses Frostbolt under Deathborne should count split bolts as well when the mage is facing multiple targets.

|T340336:16|t|cffffd000|Hspell:327508|h[Slick Ice]|h|r
|T3578226:16|t|cffffd000|Hspell:324220|h[Deathborne]|h|r
[Conduit] Nether Precision

Nether Precision fails to add the bonus to Arcane Blast after Clearcasting has been consumed.
Issue is present when the pvp talent Arcane Empowerment is selected, otherwise it works normally.

|T136170:16|t|cffffd000|Hspell:321420|h[Clearcasting]|h|r r3
|T1391780:16|t|cffffd000|Hspell:336886|h[Nether Precision]|h|r
|T135858:16|t|cffffd000|Hspell:276741|h[Arcane Empowerment]|h|r
[SoD][EoJ] Stygian Abductor - Dragging Chains & Spawn timers

1) Range issue of Dragging Chains

Currently in PTR if you out range the https://www.wowhead.com/npc=176521/stygianabductor. The Stygian Abductor should have unlimited range

2) Spawn of first Stygian Abductor

The first Stygian Abductor should always spawn 8 seconds after the start of each phase.

3) Downtime between each Stygian Abductor

There should be 48 seconds between each Stygian Abductor after the first abductor spawns. in PTR right now it is 1:30 minutes instead of 38 seconds.

Retail:


PTR:
[SoD][Tarragrue] Remnants timer

Every |T3528301:16|t|cffffd000|Hspell:352368|h[Remnant of Forgotten Torments]|h|r needs to be cast 3 seconds earlier

The remnants are landing too late on the groud for players to soak them, and it mostly overlaps with |T1778230:16|t|cffffd000|Hspell:347679|h[Hungering Mist]|h|r

Retail:


Remnants cannot be tracked in PTR logs
[SoD][Tarragrue] Remnants Rotation

|T3528301:16|t|cffffd000|Hspell:352368|h[Remnant of Forgotten Torments]|h|r should have the following rotation

1st cast = |T3528303:16|t|cffffd000|Hspell:352389|h[Remnant: Mort'regar's Echoes]|h|r + |T236215:16|t|cffffd000|Hspell:352398|h[Remnant: Soulforge Heat]|h|r

2nd cast = |T3528303:16|t|cffffd000|Hspell:352389|h[Remnant: Mort'regar's Echoes]|h|r + |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r

3rd cast = |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r + |T236215:16|t|cffffd000|Hspell:352398|h[Remnant: Soulforge Heat]|h|r

4th cast = |T3528303:16|t|cffffd000|Hspell:352389|h[Remnant: Mort'regar's Echoes]|h|r + |T236215:16|t|cffffd000|Hspell:352398|h[Remnant: Soulforge Heat]|h|r

5th cast = |T3528303:16|t|cffffd000|Hspell:352389|h[Remnant: Mort'regar's Echoes]|h|r + |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r

6th cast = |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r + |T236215:16|t|cffffd000|Hspell:352398|h[Remnant: Soulforge Heat]|h|r

7th cast = |T3528303:16|t|cffffd000|Hspell:352389|h[Remnant: Mort'regar's Echoes]|h|r + |T236215:16|t|cffffd000|Hspell:352398|h[Remnant: Soulforge Heat]|h|r

8th cast = |T3528303:16|t|cffffd000|Hspell:352389|h[Remnant: Mort'regar's Echoes]|h|r + |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r

9th cast = |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r + |T236215:16|t|cffffd000|Hspell:352398|h[Remnant: Soulforge Heat]|h|r

_____

At the moment in PTR the 2nd/5th/6th/7th/8th/9th casts are different from retail

2nd = |T236215:16|t|cffffd000|Hspell:352398|h[Remnant: Soulforge Heat]|h|r + |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r

5th = |T236215:16|t|cffffd000|Hspell:352398|h[Remnant: Soulforge Heat]|h|r + |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r

6th = |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r + |T3528303:16|t|cffffd000|Hspell:352389|h[Remnant: Mort'regar's Echoes]|h|r

7th = |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r + |T3528303:16|t|cffffd000|Hspell:352389|h[Remnant: Mort'regar's Echoes]|h|r

8th = |T236215:16|t|cffffd000|Hspell:352398|h[Remnant: Soulforge Heat]|h|r + |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r

9th = |T3528303:16|t|cffffd000|Hspell:352389|h[Remnant: Mort'regar's Echoes]|h|r + |T3619374:16|t|cffffd000|Hspell:352382|h[Remnant: Upper Reaches' Might]|h|r
[SoD][EoJ] Stygian Abductor - Melee Damage

Currently the Stygian Abductor is doing less damage than Retail.

PTR (21K): Warcraft Logs Combat Analysis for Warcraft

Retail (27K): Warcraft Logs Combat Analysis for Warcraft

https://www.wowhead.com/npc=176521/stygianabductor
[SoD][Tarragrue] Hungering Mist Timer

Currently Tarragrue starts casting the 2nd Hungering Mist at 96% energy (3 seconds earlier than intended)

Retail :


PTR:
[SoD][Tarragrue] Negation Well

|T370769:16|t|cffffd000|Hspell:361254|h[Negation Well]|h|r should give you 99% reduction to damage from AoE under you while jumping. It should only last for the duration you are in the air.

Currently on FS it lasts for 5 seconds as you can see in the image SS1.
[SoD][Tarragrue] Unstable Form

Currently Unstable form procs so much compared to retail.

Retail Logs: Warcraft Logs Combat Analysis for Warcraft

Dev Logs: Warcraft Logs Combat Analysis for Warcraft

|T135994:16|t|cffffd000|Hspell:347981|h[Unstable Form]|h|r
[Soublind][Venthyr][Nadjia the Mistblade] Exacting Preparation

It doesn't increase the weapon enchantement by 20%
" ... weapon enchant effects are increased by 20%."
_____
|T136242:16|t|cffffd000|Hspell:331580|h[Exacting Preparation]|h|r

The bonus of this soulbind is working on well fed buff and flask buffs

September 7, 2022

[Conduit] Fel Commando

Currently |T615025:16|t|cffffd000|Hitem:182752::::::::120:::::|h[Fel Commando]|h|r isn't working at all.

‌

How it is right now:
|T615025:16|t|cffffd000|Hitem:182752::::::::120:::::|h[Fel Commando]|h|r If you use this conduit, the buff will show on your felguard, but won't affect it. It doesn't get increased damage.

How it should be:
|T615025:16|t|cffffd000|Hitem:182752::::::::120:::::|h[Fel Commando]|h|r

Proof
First 2 Screens are Melee/Strike without Conduit, 3rd and 4th screen is with 226 Conduit \(12%\)
[Discipline] Atonement vs Critical Strike

Due to the last fix here Atonement is not counting the Critical Strike of damage skills.

PTR:

|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
[Misc][Item] Unholy shard set

|T4005158:16|t|cffffd000|Hspell:357349|h[Chaos Bane]|h|r seems to only be proccing from spells right now. According to the video I'll link below, it should proc while you're generally in combat, meaning it's almost impossible to lose stacks during intermissions at different bosses.

Retail => you can see that he doesn't attack the boss, just dodge and still gets the stacks refreshed.

Live =>
[Soulbind][Kyrian][Pelagos] Newfound Resolve

|T132866:16|t|cffffd000|Hspell:351149|h[Newfound Resolve]|h|r should proc whenever character turns its face to the spawned trigger, however, right now on live it requires you to move your character on top of it, resulting in a DPS loss.

Retail =>
[Misc][Item] Dark Ranger's Quiver

|T236204:16|t|cffffd000|Hspell:353513|h[Withering Fire]|h|r should proceed at the 10th shot not after 10 shots (11th shot)

September 6, 2022

[Discipline] Inner Shadow vs Atonement

Inner Shadow is not increasing Atonement Healing at all;
Note: it is increasing Spell Damage but not Atonement.

Atonement: |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
Inner Shadow AuraID: |T237570:16|t|cffffd000|Hspell:355898|h[Inner Shadow]|h|r
PvP Talent: |T4226157:16|t|cffffd000|Hspell:356085|h[Inner Light and Shadow]|h|r
Spellwarden vs Versatility

Spellwarden's absorb amount is being increased by Versatility in our realm, it should not;

Retail:
Stats on Retail:
[Necrolord]Chapter 4][Quest] Wipe the Slate Clean

### GM report

## Description

#### After realizing that different hubs and GM/support communities were getting tickets for the same quest from different players i decided to test the quest titled https://www.wowhead.com/quest=59698/wipetheslateclean.

Taken on the NPC https://www.wowhead.com/npc=165412/xandria.

Currently on live, when you throw the|T1508064:16|t|cffffd000|Hspell:313329|h[Anima Javelin]|h|r on the ground, it does no damage or kills anything, however this is an important criteria in order to have credit to raise the achievement bar and end the quest.

## How it should be

The |T1508064:16|t|cffffd000|Hspell:313329|h[Anima Javelin]|h|r should hit the ground, do damages to the mobs on the ground and kill them.

## How to reproduce

#### For Gms, add to yourself the quest id 59698 and just simply try to do the quest starting by clicking on the PNJ Xandria in Bastion area. You will not be able clicking the extra button spell to kill any creatures on the ground and get credit to end the quest.

## Links

#### Firestorm tests

Live :

SQL :

Retail video

September 5, 2022

[Conduit] Piercing Verdict

Piercing Verdict

Currently the second part of Piercing Verdict isn't working properly, at 252 ilvl it generates 30 rage instead of generating 37/38.

PTR Proof
Wlogs Proof
[Legendary][Necrolord] Glory

Conqueror's Banner affects 1 additional ally and every
Rage you spend while it is active increases the duration of your banner by 0.5 sec.

rage amount to be spent based on spec :
arms/fury20
prot10

Glory
spell id:353577
bonus id:7469
[Misc][Legendary][Kyrian] Raging Vesper Vortex
[Enhancement][Legendary]Primal Lava Actuators
[Conduit] Hallowed Discernment vs Beacon of LightFaith

Hallowed Discernment should count towards Beacon of Light & Beacon of Faith. In the current state, no healings are done to Beaconed Targets.

Healing Spell ID: |T3565722:16|t|cffffd000|Hspell:340214|h[Hallowed Discernment]|h|r
Spell ID: |T3528309:16|t|cffffd000|Hspell:340212|h[Hallowed Discernment]|h|r
[Legendary][Balance] Balance of All Things

|T132113:16|t|cffffd000|Hspell:339942|h[Balance of All Things]|h|r crit effect of the legendary is reversed right now
[Covenant] Abomination Limb bypasses grip immunity

Currently bypasses grip immunity from for

It shouldn't grip druid when he is channelling due to protecting from the following harmful effects: Immunity (?) (Charmed, Gripped, Disoriented, Distracted, Silenced, Stunned)
[Conduit] Adaptive Armor Fragment

|T3079681:16|t|cffffd000|Hspell:357902|h[Adaptive Armor Fragment]|h|r is not working at all;

How it should work:
When you are healed by another player (no Life Steal, no self healing), you get this Primary Stat buff that cannot reproc for 30 seconds.
[Misc][item][9.1] Shard of Annhylde's Aegis

Description of the bug

The second utility of this trinket isn't working

How to reproduce

Take at least 18K damage and see if you do damage to the ennemies around you

How it should be

If the Aegis absorbs at least 17947 damage, it becomes overcharged and will expel coalesced power, dealing 2858 Holy damage to all enemies in front of you as it expires. (1 Min, 30 Sec Cooldown)

Informations of the spell

|T3155390:16|t|cffffd000|Hitem:186424::::::::120:::::|h[Shard of Annhylde's Aegis]|h|r

aura trigger : |T3155390:16|t|cffffd000|Hspell:358712|h[Annhylde's Aegis]|h|r
[Misc][Item][9.1] Shard of Zed

The effect of Unholy Aura from Shard of Zed is not working at all for Warriors in SL dungeons.
___
Item ID: |T457655:16|t|cffffd000|Hitem:187079::::::::120:::::|h[Shard of Zed]|h|r
Spell ID: |T135775:16|t|cffffd000|Hspell:356321|h[Unholy Aura]|h|r
[SoD][Fatescribe] Corpses vs Rings

Dead bodies of fallen players seem to still interact with runes, making them move.
Same applies right now apparently to Pets and Priest Angel form.
[Misc][Legendary] Priest's Vault of Heavens

The effect with 2 charges is working and also the legendary is changing the Icon of the normal Leap of Faith, but when I try to use the spell in any of the raid/party members I recieve "Invalid target".
___
How it should work: |T463836:16|t|cffffd000|Hspell:336470|h[Vault of Heavens]|h|r#videos:id=190710">|T463836:16|t|cffffd000|Hspell:336470|h[Vault of Heavens]|h|r
___
Spell ID: |T463836:16|t|cffffd000|Hspell:336470|h[Vault of Heavens]|h|r
[SoD][KT] Boss Stuck in Middle of the Room

Sometimes, it seems after KT respawns after sucessfully phasing him, he will get stuck in middle of the room. Unable to move.
[Soulbind][Necrolord][Plague Deviser Marileth] Kevin's Oozeling
[PF] Virulax Blightweaver's Plagueborers vs aggro

Bombs spawned by Virulax are hard to get aggro. Taunt sometime doesnt work and if u attack them they arent comming to you always, you have to stun them to gather aggro.
They should go to target if they are attacked like every other mob.

https://www.wowhead.com/npc=168580/plagueborer
https://www.wowhead.com/npc=168886/virulaxblightweaver
[SoD][General] Questline

Completing https://www.wowhead.com/quest=64598/sanctumofdominationdamnedifyoudont doesn't let you skip the first 6 bosses

↑ the NPC should have the option to let you skip, currently he doesn't have any
[SoD][General] 2nd Boss Inaccessible

How its Currently working on live After you kill the 1st boss, save ID, leave raid and come back after X you cannot access the portal to go to the 2nd floor where the next set of bosses is.

How it should work : After you kill the 1st boss, save ID, leave raid and come back after X you can access the portal to go to the 2nd floor where the next set of bosses is.
[SoD][KT] Howling Blizzard Explosion Hitbox

|T135833:16|t|cffffd000|Hspell:354206|h[Howling Blizzard]|h|r explosion after KT has been defeated in P1 or P2 has bigger damage hitbox than it is showing while its growing. Player has to stand much futher away to not get hit.
[SoD][KT] MCd players vs reset

Boss will not reset after wiping due to mind controlled players that are still alive. The only way to reset it is to have the mind controlled players alt f4
[SoD][KT] Soul Fracture

|T2576087:16|t|cffffd000|Hspell:348071|h[Soul Fracture]|h|r currently refreshes the debuff of |T460699:16|t|cffffd000|Hspell:348978|h[Soul Exhaustion]|h|r every time the tank collects a soul. It shouldnt refresh each time a soul is collected, it should stay the same duration.
[SoD][KT] Boss Affected by Players Buffs while Mind Controlled

As of right now, Kaelthuzad is getting affected by players buff spells (Such as Commanding Shout from Warriors). This shouldnt happen.
[Misc][Legendary] Shaman's Ancestral Reminder

This buff is effecting party members, their bl is 1min and increased. This legendary should effect only you.

|T237571:16|t|cffffd000|Hspell:336741|h[Ancestral Reminder]|h|r

September 3, 2022

Zereth Mortis Rares and Treasures

August 26, 2022

[Affliction] Corruption Rank 3

Corruption Rank 3 is currently set as 0.13 instead of 0.138. Missing the 8.

Formula: 0,013 x 452 x 1,20 (mastery) x 1,05 (corepassive) = 74
PTR:

if we change it with 0,0138 then becomes 79 damage done

|T136118:16|t|cffffd000|Hspell:334342|h[Corruption]|h|r
[Misc][Item][9.1] Shard of Dyz

The effect of Scouring Touch from Shard of Dyz have cap of two targets for Warriors and it should be for every target in SL sungeons.
___
Item ID: |T457655:16|t|cffffd000|Hitem:187073::::::::120:::::|h[Shard of Dyz]|h|r
Spell ID: |T237530:16|t|cffffd000|Hspell:356329|h[Scouring Touch]|h|r
Retail proof:
[Misc][Item][9.1] Shard of Bek

The effect of Exsanguinated from Shard of Bek have cap of two targets for Warriors and should be to every target in SL dungeons.
___
Item ID: |T1003591:16|t|cffffd000|Hitem:187057::::::::120:::::|h[Shard of Bek]|h|r
Spell ID: |T1035041:16|t|cffffd000|Hspell:356372|h[Exsanguinated]|h|r
[SD] Head Custodian Javlin | Sweeping Slash

Normally, |T463521:16|t|cffffd000|Hspell:334329|h[Sweeping Slash]|h|r from https://www.wowhead.com/npc=171376/headcustodianjavlin can be baited by the furthest range player, similar to the behavior of https://www.wowhead.com/npc=179446/incineratorarkolath 's |T1387353:16|t|cffffd000|Hspell:355737|h[Scorching Blast]|h|r.

Currently, it targets random player
[SOA] Dark Lash

|T3528302:16|t|cffffd000|Hspell:317959|h[Dark Lash]|h|r from :
https://www.wowhead.com/npc=163458/forsworncastigator
https://www.wowhead.com/npc=168418/forsworninquisitor
https://www.wowhead.com/npc=168717/forswornjusticar

should target random players. Currently, it targets only the aggro'd player (tank)
[MoTS][Tredova] Mind Link

|T3528276:16|t|cffffd000|Hspell:322614|h[Mind Link]|h|r

The feign death cancels the |T3528276:16|t|cffffd000|Hspell:322614|h[Mind Link]|h|r spell, however the boss instantly restarts |T3528276:16|t|cffffd000|Hspell:322614|h[Mind Link]|h|r on another player.

Same for Vanish and Shadowmelt
[TOP][Mordretha] Grasping Rift vs Feign death

The grip effect of |T2576090:16|t|cffffd000|Hspell:323683|h[Grasping Rift]|h|r should be removed after |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r.

Same for Vanish and Shadowmelt

proof:
[PF][Unstable cannister] Violent detonation

Currently, https://www.wowhead.com/npc=169159/unstablecanister 's |T252179:16|t|cffffd000|Hspell:328986|h[Violent Detonation]|h|r is scaling with key level (Dot part).

It should not scale with key level nor fortified affix
[Affix] Bursting

Currently, the affix damage is way low than normal (around 5 times lower) making a free affix non existent.

Examples :
===
How much bursting should deal :
in a +4 (where bursting starts), it should deal 683 per stack
in a +6, it should deal 797 per stack.
in a +10, it should deal 1084 per stack.
in a +15, it should deal 1593 per stack.
in a +20, it should deal 1593 per stack.

Explanation :
===
All the damage numbers above are unmitigated damage taking from wcl.
The affix should not scale with fortified or tyrannical, but scales with key level (already taken into account in the examples).
The damage is capped at a +15, meaning it doesn't scale with key level beyond a +15.
[SoD][The Nine] Shard of Destiny Application Delay

When |T612394:16|t|cffffd000|Hspell:350555|h[Shard of Destiny]|h|r are put on ground from dispelling players, The tick before it damages players and slow gets applied to them, should be delayed by 1 second. Currently, it ticks and slows instantly.

Video Proof: Player gets out without slow debuff or the debuff in general, but upon reentering it, it gets applied instantly, meaning there is some sort of delay.
[TOP] Soul Corruption

|T2576084:16|t|cffffd000|Hspell:333708|h[Soul Corruption]|h|r from https://www.wowhead.com/npc=160495/maniacalsoulbinder should target random players. Currently, it targets only the aggro'd player (tank)
[HoA] Depraved Houndmaster vs cc

If you polymorph/hex/blind houndmaster and pull Gargons, Houndmaster will start shooting even if he is still cced.

https://www.wowhead.com/npc=164562/depravedhoundmaster
[SoD][Fatescribe] Runic affinity count

P3 (Heroic)
The number of players affected by |T4067925:16|t|cffffd000|Hspell:354964|h[Runic Affinity]|h|r should always be 8.
At the moment it's less players, and it's scaling to raidsize, which shouldn't happen

Retail:
(30men raid)

(12men raid)

PTR:

August 24, 2022

Root Vs Execute

Database:
> |T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
Issue:
> while rooted execute is not cast able.
How It should be:
Sould be able to cast |T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r within 5 yards (Combat) regardless of being rooted or not.

Proof:
[Affliction] Agony Formula

Agony's damage was always rounding down and so it was, each stack, losing damage.
Now it ramps up correctly.

wowhead: |T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r
amr:
[SoD][Painsmith] Flameclasp Traps vs Safe %

The boss should skip the cast of |T1467588:16|t|cffffd000|Hspell:348456|h[Flameclasp Trap]|h|r if he's lower than 2% away from phasing into intermission (aka 72% and 42%)
At the moment he casts them no matter what
[SoD][Fatescribe] Runic affinity P3

P3
The very first cast of |T4067925:16|t|cffffd000|Hspell:354964|h[Runic Affinity]|h|r should happen 10s earlier (from 40s to 30s after P3 starts)
The rest of the casts should be every 47 seconds, atm it's 45 seconds

Since rings start spinning when Runic Affinity is applied, they need to be anticipated as well by 10 seconds, and keep spinning until extemporaneous fates is cast (they should spin for 17 seconds, at the moment it's only 7 seconds).
Since it's linked to Runic Affinity, Rings should start spinning every 47 seconds after the 1st cast, atm it's every 45 seconds

Retail:
P3
00:30 → Runic affinity applied
00:30 → Rings start spinning
00:47 → Rings stop spinning
00:47 → Extemporaneous Fates (Runes active)

01:17 → Runic Affinity applied
01:17 → Rings start spinning
01:34 → Rings stop spinning
01:34 → Extemporaneous Fates (Runes active)

PTR:
P3
00:40 → Runic Affinity applied ← it should be applied 10s earlier
00:40 → Rings start spinning ← they should start 10s earlier
00:47 → Rings stop spinning ← ✓
00:47 → Extemporaneous Fates (Runes active)

01:25 → Runic Affinity applied ← (45s after 1st cast, should be 47s)
01:25 → Rings start spinning ← (45s after 1st cast, should be 47s)
01:32 → Rings stop spinning
01:32 → Extemporaneous Fates (Runes active)

Adjusting the 1st wave of Runic Affinity + Rings spin and setting the cd to 47 seconds rather than 45 will do the trick
(runic affinity and rings spin should be 47 seconds one after the other cause it needs to match with extemporaneous fates)

Retail:


PTR:
[ToP] Dokigg the Brutalizer

When he uses Brutal Leap, he sometime deals damage midair instead on marked area.

https://www.wowhead.com/npc=167538/dokiggthebrutalizer

August 23, 2022

[Frost] Splitting Ice vs Winter's Chill

|T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r

|T429385:16|t|cffffd000|Hspell:56377|h[Splitting Ice]|h|r

Currently Splitting Ice does not benefit from the buffed flurry (winter's chill). What happens is =>

> Buffed flurry > ice lance > main target will take increased dmg but offtarget damage does not calculate with the 65% from Splitting Ice, rather than just dealing damage as if it was a normal ice lance.

According to multiple WarcraftLogs that shouldn't happen, proof =>





I have made sure to blacklist Fingers of Frost from the Logs, therefore all the hits we see are without them, thus we have only Winter's chill lances or normal, unbuffed lances.

PTR =>

‌
[SoA] Forsworn Goliath vs Avenger's Shield

Forsworn Goliath are currently effected by silence of Avengers shield. Goliath should be immune to all type of cc.
[MoTs] Spinemaw Staghorn vs Avenger's Shield

Currently Staghorn can be silenced with avengers shield. He is elite, he should be immune to cc.
|T135874:16|t|cffffd000|Hspell:199512|h[Avenger's Shield]|h|r
https://www.wowhead.com/npc=167111/spinemawstaghorn

August 22, 2022

[Outlaw] True Bearing CdR

Description of the bug

True bearing reduces the remaining cooldown by 2sec per combo points

How to reproduce

Get |T1269442:16|t|cffffd000|Hspell:193359|h[True Bearing]|h|r buff , and do finishing moves

How it should be

True bearing should only reduce the cooldown by 1SEC per combo points.

Informations of the spell

|T1269442:16|t|cffffd000|Hspell:193359|h[True Bearing]|h|r
[Conduit] Dizzying Tumble

[Frost] Breath of Sindragosa vs Icy talons

Currently when you use Breath of Sindragosa you get Icy Talons buff even if you dont have it talented.
|T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r
|T252994:16|t|cffffd000|Hspell:194878|h[Icy Talons]|h|r

BT:
[PF] Gushing Slime vs Fleshcraft

Gushing Slimes currently arent giving buff. When you use Fleshcraft on top of dead gushing slimes, you should get damage buff which deals aoe damage.
https://www.wowhead.com/npc=168969/gushingslime
[Mythic+] Swapping wepons during key

Description of the bug
while a mythic+ key is active the player should be able to swap between different weapons' but right now its not working

how it should be
the player should be able to swap weapon while inside a mythic+ key(ONLY WEAPONS)

retail proof
[NW] Amarth's Solider

Sometimes when you cross bridge between packs G17 and G18, Solider from Amarth boss area spawns and start attacking ppl. He is immune to all and cannot be attacked nor targeted. When you go to boss platform and boss activate himself and kills all adds on his platform, that Solider will die aswell.

https://www.wowhead.com/npc=163157/amarth
[Venthyr] Cloack of shadow vs Door of shadows

The |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r is supposed to make you immune to ennemy magic spells not yours , rn when you use your CoS and use the |T3586270:16|t|cffffd000|Hspell:300728|h[Door of Shadows]|h|r you cast it but it dont work, it should work
[Soulbind][All] Conduit Enhancement

On ptr, conduit enhancement linked to reaching specific levels of renown is not working.

How it should work
Copy paste from an article :
What are Enhanced Conduits? Simply put, the Conduits placed in your Soulbinds are better. When a slot is upgraded, a Conduit placed there will increase by 2 Ranks, the equivalent of adding 26 item levels. If the Conduit is ilevel 213 from doing Korthia quests, placing it in the enhanced slot will give it stats as if it were an ilevel 239 Conduit.

Which rows of Conduits increase, and with which Soulbinds, varies by Renown. In the first week of this addition,

Source :
https://www.wowhead.com/news/newempoweredconduitsthisweekforfirstandsecondsoulbinds323896
[Conduit][Windwalker] Coordinated Offensive vs Serenity

___
Description of the bug
Right now Coordinated Offensive conduit doesnt work at all if you take Serenity talent.
___

Links to spells
|T841383:16|t|cffffd000|Hspell:336598|h[Coordinated Offensive]|h|r
|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r
|T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r
___
[PvP][Quest][All Covenants] Tactician Quests Season 2

Description of the bug

Sinfall Tactician quests are not in the game right now.

Quests starters/enders are missing and there are no conditions for those at the moment.

Players have been able to reach the renown 60 this week and can't upgrade their unranked Season 2 pvp gear to rank 7/7.

We're getting quite a lot of tickets about this issue.

August 19, 2022

[MoTs][Ingra Maloch] boss reset during phase

Description of bug
if the droman oulfarran is far away from Ingra Maloch they have a high chance to reset after Ingra Maloch finish casting |T607854:16|t|cffffd000|Hspell:321005|h[Soul Shackle]|h|r which shouldnt happen

how it should be
they should not reset after boss finish casting |T607854:16|t|cffffd000|Hspell:321005|h[Soul Shackle]|h|r

ptr proof
[SoD][KT] Dark Evocation and players abilities

If use silence or some kind of control on resurrected KT players, they will regain control of the character and will be able to use abilities. This should not be.
[SoD][Fatescribe] Safe %

The boss should stop casting all spells once he's 2% away from phasing into intermission (aka 72% and 42%)

"Effectively the same as phase one, except you need to push him to 42% to stop his mechanics."

At the moment boss doesn't skip any cast once close to intermission
[Soulbind][Kyrian][Forgelite Prime Mikanikos] Effusive Anima Accelerator 2nd

Since the first card is very messy right now. And my card gonna be way different about it. I needed to open a new one.

How should it work:

Activating your Kyrian class ability releases a blast of overcharged anima at your target's location, dealing Arcane damage split evenly between all targets over 8 sec.

Reduce the cooldown of your Kyrian class ability by 4 sec per affected enemy, to a maximum of 20 sec.

How is it working right now:
Issues are listed down below.

|T3089628:16|t|cffffd000|Hspell:352188|h[Effusive Anima Accelerator]|h|r

August 17, 2022

Counterstrike Totem

`Spell:` Counterstrike Totem

___
# CS Totem is currently shown as a BUFF on enemy players, it should be displayed as a DEBUFF.
[Elemental] Stormkeeper

How it works currently : On live, only the 1st lightning bolt deals 150% more damage.

1st lightning bolt with stormkeeper > 1091
2nd lightning bolt with stormkeeper > 431
lightning bolt without stormkeeper > 432



How it should be : the 1st and 2nd lightning bolt with stormkeeper should deals 150% more damage.



|T839977:16|t|cffffd000|Hspell:320137|h[Stormkeeper]|h|r
[SoD][Fatescribe] Shade of Destiny

Shade of Destiny should stay afk longer after spawning
ptr
retail
[SoD][Fatescribe] Call of Eternity P3

P3
|T442743:16|t|cffffd000|Hspell:350554|h[Call of Eternity]|h|r timers are the following

Retail:
1st cast = 14 seconds after P3 started
2nd cast = 1m12s after 1st cast
3rd cast = 39 seconds after 2nd cast
every other cast is always after 39 seconds



PTR:
1st cast = 17 seconds after P3 started
2nd cast = 39 seconds after 1st cast
every other cast is always after 39 seconds

Basically the first 2 casts need to have a different timer
[Misc][Covenants] Ashen Hallow vs Mastery

Ashen Hallow SHOULD NOT benefit from Holy Paladin's Mastery.

Retail:

with this Retail Paladin stats the formula match only without putting Mastery on it. Right now on Live is overtuned.

|T133041:16|t|cffffd000|Hspell:183997|h[Mastery: Lightbringer]|h|r
|T3565722:16|t|cffffd000|Hspell:316958|h[Ashen Hallow]|h|r
[Soulbind][Kyrian] Combat Meditation VS Mastery buff

`Spell:` Combat Meditation

___
# Mastery buff does not proc every time you use Echoing Reprimend is supposed to activate/proc each time you use Echoing Reprimend.
___
`Video proof:`

PTR As you can see here, I kept using .coo to reset the CD of Echoing Reprimend, and the Mastery buff didn't proc multiple times, I have also done tests where I use Echoing=no mastery buff, I went AFK till the CD came back on its own without using any commands, and the Mastery buff did not proc in that scenario also.

August 16, 2022

[Covenant] Ashen Hallow Healing vs DiminishAoE

Ashen Hallow's healing does not have any DiminishAoE in Retail and it's not a 9.2 change. I controlled myself 9.0, 9.0.5, 9.1, 9.1.5, 9.2 and it's all the same.
Checked formula with the stats written in the Logs and everything match (can provide proof).
So I suppose the DiminishAoE is not existing on Retail and the tooltip is just a lie.

Retail:

Live:


AMR:
SpellID: |T3565722:16|t|cffffd000|Hspell:316958|h[Ashen Hallow]|h|r
Healing Spell ID: |T3565722:16|t|cffffd000|Hspell:317223|h[Ashen Hallow]|h|r
[SD] Dark Acolyte vs Affix

https://www.wowhead.com/npc=167956/darkacolyte shouldn't be affected by the affixes:

https://www.wowhead.com/affix=11/bursting
https://www.wowhead.com/affix=7/bolstering

proof :
bolstering :
sanguin :
bursting :
[Soulbind][Venthyr][Theotar] Party Favors
[Soulbind][Necrolord][Bonesmith Heirmir] Forgeborne Reveries

This passive is atm only upgrading by 1% should be up to 3%
If you have 2 items enchanted you will have a bonus of 1% only, and if you put one more item you will finaly have (almost) 2%, but you should only have 1% per items echanted up to 3%

Last passive doesn't appear, Upon death your armor anchors your soul, allowing you to fight for an additional 10 sec.
_____
Put enchanted items on you
_____
|T1030904:16|t|cffffd000|Hspell:326514|h[Forgeborne Reveries]|h|r
[Soulbind][Venthyr][General Draven] Move As One

|T135942:16|t|cffffd000|Hspell:319982|h[Move As One]|h|r when procs, procs on all allied friends and not only the player.

It should proc only on the player himself. (The player having the soulbind trait)
[SoD][Fatescribe] Runic affinity vs Call of Eternity

Currently Call of Eternity is getting applied to people who has Runic Affinity in last phase and that doesn't happen in Retail.

Runic Affinity Spell World of Warcraft (wowhead.com)

Call of Eternity Spell World of Warcraft (wowhead.com)

Live proof: Warcraft Logs Combat Analysis for Warcraft
[SoD][Fatescribe] Overwhelming Burden

|T237567:16|t|cffffd000|Hspell:353435|h[Overwhelming Burden]|h|r is supposed to tick 5 times, atm it's only 2
[SoD][Fatescribe] Fated Conjunction

Currently Fated Conjunction doesn't do damage if you are outside the rings.

Here is a proof:

|T3528298:16|t|cffffd000|Hspell:350421|h[Fated Conjunction]|h|r
[SoD][Fatescribe] Extemporaneous Fate Rings Count

In Phase 3 of Fatescribe, When Extemporaneous Fate is happening, Only 2 rings should be active durning this phase regardless of player count. 10 players and 30 players should only have 2 rings.

(All Difficulties)
[SoD][LFR][General] Determination Stacks

Determination Stacks currently do not transfer over to newcomers to the already progressing Raid Finder Wing.
Meaning, that if group wipes 2 times on a boss, and people leave, new coming people should also recieve the 2 Determination stacks that players already had from previous Wipes.
[SoD][Fatescribe] Echo of Destiny in Intermission

All active and previous |T3528303:16|t|cffffd000|Hspell:350826|h[Echo of Eternity]|h|r should disappear from the Boss fight area once boss hits Intermission at 70 and 40%
[SD] Stonewall Gargon vs Affix

https://www.wowhead.com/npc=171455/stonewallgargon shouldn't be affected by the affixes:

https://www.wowhead.com/affix=11/bursting
https://www.wowhead.com/affix=7/bolstering

proof :
bolstering :
sanguin :
bursting :
[DOS][Hakkar] Blood Barrier

Currently |T1394887:16|t|cffffd000|Hspell:322773|h[Blood Barrier]|h|r doesnt hit boss adds if they are cced, making boss a dummy fight
[DoS] Enraged Spirit vs Turn Evil

https://www.wowhead.com/npc=168934/enragedspirit should not be affected by |T571559:16|t|cffffd000|Hspell:10326|h[Turn Evil]|h|r
[SoD][Fatescribe] Extemporaneous Fate Countdown

P3
The timer before boss casts Darkest Destiny starts sooner than players can start spinning the rings, Giving players less time to complete it.
It seems rings stop spinning properly, all at once, but players are still unable to move them for like 6 seconds, while boss already starts gaining energy.
[SoD][Kelthuzad] Soul Shard

Description of the issue:
The Soul Shards that is being summoned by the ability Soul Fracture, heals it self all the time

How it should work
They shouldn't heal at all and only cause dmg if the cast goes off

Spells:
https://www.wowhead.com/spell=357275/soulshard?dd=15&ddsize=30
https://www.wowhead.com/spell=348071/soulfracture?dd=15&ddsize=30
[SoD][Nerzhul] Helm of Suffering

Database:
> https://www.wowhead.com/npc=177268/helmofsuffering#abilities;mode:m

Issue:
> On Mythic difficulty https://www.wowhead.com/npc=175729/remnantofnerzhul and his https://www.wowhead.com/npc=177268/helmofsuffering#abilities;mode:m both cast their |T610633:16|t|cffffd000|Hspell:349891|h[Suffering]|h|r ability onto the tank targeted by https://www.wowhead.com/npc=175729/remnantofnerzhul 1shoting the tank.
[SoD][Fatescribe] Boss wont reset

Currently on live
If everyone dies during the intermission ( mini game ) ( Before the explosion) the boss wont reset.
Happening in all difficulties. Only with the whole raid using ALT F4 the boss will resets.
[SoD][Fatescribe] Runic Affinity

Runic Affinity didn't show up on phase 3 on any of the contestants, we couldn't spin the loom and died
ptr
ptr
[SoD][Fatescribe] Echo of Destiny

Currently, on Heroic difficulty and above, |T3528303:16|t|cffffd000|Hspell:350826|h[Echo of Eternity]|h|r explodes 8 seconds after it was "Dispelled" from a player. It should start exploding after another |T3528303:16|t|cffffd000|Hspell:350819|h[Call of Eternity]|h|r are applied to players.

Retail Proof: (Debuffs are applied, and expire, leaving behind small black orbs behind, showing where next time Call of Eternity is applied, there will be Echo of Eternity Explosion.

New debuffs are applied, and old Echoes of Destiny start detonating.
[SoD][The Nine] Tauntable Bosses by Pets

Kyra and Signe should not be tauntable by pets, elementals, etc.
[SoD][The Eye][Mythic] Hopeless Lethargy

Description of the issue:
When people have the debuff Hopeless Lethargy and paladin use Blessing of Protection on them, the debuff vanishes.

How it should work
BoP shouldn't interact with this debuff at all


Spells:
|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
|T136091:16|t|cffffd000|Hspell:350606|h[Hopeless Lethargy]|h|r
[SoD][Painsmith] Flameclasp Traps timer

|T1467588:16|t|cffffd000|Hspell:348456|h[Flameclasp Trap]|h|r timers are not scripted to last build

1st set of |T1467588:16|t|cffffd000|Hspell:348456|h[Flameclasp Trap]|h|r in P1 should be delayed by 5 seconds

1st set of |T1467588:16|t|cffffd000|Hspell:348456|h[Flameclasp Trap]|h|r in P2 and P3 should be delayed by 10 seconds

Retail:


PTR:
[SoD][EoJ] Fractured Soul vs movement spells

Fractured Soul shouldn't be removed by movement spells like Tiger Lust, Blessing of Freedom, Bladestorm or Posthaste.

|T651097:16|t|cffffd000|Hspell:350034|h[Fractured Soul]|h|r

‌
[SoD][Fatescribe][LFR][Normal] Extemporaneous Fate

As of right now, On LFR Difficulty, The rings do not activate in Phase 3, Only the boss activates the timer, and after that explodes, killing everyone in the raid.
Currently undoable without exceptional dps.
[SD] Famished Tick vs Affix

https://www.wowhead.com/npc=162046/famishedtick shouldn't be affected by the affixes:

https://www.wowhead.com/affix=11/bursting
https://www.wowhead.com/affix=7/bolstering

proof :
bolstering :
sanguin :
bursting :

August 11, 2022

[Windwalker] Invoke Xuen, the White Tiger

Invoke Xuen, the White Tiger's second part "Every 4 sec, Xuen strikes your enemies with Empowered Tiger Lightning dealing 10% of the damage you have dealt to those targets in the last 4 sec" is working incorrectly.
__________
It should count ONLY Monk damage, not items, not covenants. Only Monk and Storm, Earth and Fire "pets". Even bonedust damage (id = 325217) should not count into it. Basically only class damage should count as stored damage.

Spell: |T620832:16|t|cffffd000|Hspell:123904|h[Invoke Xuen, the White Tiger]|h|r
Rank 2: |T620832:16|t|cffffd000|Hspell:323999|h[Invoke Xuen, the White Tiger]|h|r
AMR:
[Conduit] Magi's Brand

|T1391777:16|t|cffffd000|Hitem:181734::::::::120:::::|h[Magi's Brand]|h|r does not work at all.

Example 1 with conduit => , the result should've been 744 x 0,31 = 230,64

Example 2 without conduit => , the result is correct: 730 x 0,25 = 182,5

This conduit is bis for arcane mages and makes them lose essential part of their damage.
[NW] Shuffling Corpse vs Bolstering

Description of bug

the adds shuffling corpse are giving
bolstering to the adds around them when they die

how to reproduce

get a key generated with bolster affix and kill the shuffling corpse around another pack of adds

how it should be

shuffling corpse should not give bolstering to the adds around them when they are killed

ptr proof
retail proof
[SD] Rockbound Sprite vs Bolstering

Description of bug

Rockbound sprite give bolstering to the adds around them when they are killed which shouldnt happen

how to reproduce
kill Rockbound sprite in bolstering affix around other adds

how it should be
they should not give bolstering to the adds around them when they are killed

ptr proof
retail proof
[SD] Grubby Dirtcruncher vs Bolstering

Description of bug

Grubby Dirtcruncher gives bolstering to the adds around it after they are killed which shouldn't be the case

how it should be
they should not give bolstering after they are killed

ptr proof
retail proof

August 10, 2022

Drain Life vs Pushback

Drain Life shouldn't have any Pushback effect on its channel cast.

Retail:
PTR:

As you can see on video, every cast he has been doing had pushback effect except Drain Life.
While on PTR you can notice that few hits make Drain Life ends.
Note: tested with same spells used on video, Unholy DK with pets + spells.

|T136169:16|t|cffffd000|Hspell:234153|h[Drain Life]|h|r
[Misc][Legendary] Faeline Harmony

Fae

Your abilities reset Faeline Stomp 100% more often. Enemies and allies hit by Faeline Stomp are affected by Fae Exposure, increasing your damage and healing against them by 8% for 10 sec.

____
|T3636842:16|t|cffffd000|Hspell:356705|h[Faeline Harmony]|h|r
|T3636842:16|t|cffffd000|Hspell:327104|h[Faeline Stomp]|h|r
[Frost] Icy Talons

When using |T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r , you should get a proc of Icy Talons every time it ticks cause it's using runic power
Atm it procs only at the begining

____


|T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r
|T252994:16|t|cffffd000|Hspell:194878|h[Icy Talons]|h|r
[SoA][Kin-Tara] Charged Spear

|T1508065:16|t|cffffd000|Hspell:321009|h[Charged Spear]|h|r should target random players, currently, it only targets the healer.
[PvP] Greater Fade vs Ursol's Vortex
Vicious Saddle Season 2 Reward

How should it work:

Winning a rated game wins diff amounts of points:

2v2 is worth 10 points
3v3 is worth 30 points
10v10 is worth 60 points.

To completely fill your progress bar from nothing, you need 2400 points in all.

After the player reaches Combatanant every rated win should start giving points

|T3949827:16|t|cffffd000|Hitem:186179::::::::120:::::|h[Vicious War Gorm]|h|r

```
Horde: /run local criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString = GetAchievementCriteriaInfo(13944, 1); print('Progress:' ,quantity,' out of ',reqQuantity)

Alliance: /run local criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString = GetAchievementCriteriaInfo(13943, 1); print('Progress:' ,quantity,' out of ',reqQuantity)


```

How is it working right now:

Asked people in durotar too. There is no progress at all right now.
[SoD][EoJ] Eye bolt CPM

|T3528302:16|t|cffffd000|Hspell:348054|h[Eye Bolt]|h|r

Eye Bolt seems to have ridiculous CPM on live right now.

Retail mythic fight (4 minutes and 53 seconds) => 77 casts for a total of 570k dmg =>

Live mythic fight (2 minutes and 48 seconds) => 316 casts for a total of 4.10M damage =>

This is ridiculous amount of damage and it makes the boss really hard to kill.
[SoD][General] Release after entering 3rd Wing

Players are releasing at entrance of the raid instead of the portal at 3rd wing when they die on bosses/on the way to the bosses of third wing.
[SoD][Terragrue] Erratic Howler Anima Power

Currently, |T607852:16|t|cffffd000|Hspell:348027|h[Erratic Howler]|h|r does way too less damage, it does around 150 damage, instead of around 10k.
[PF] Doctor Ickus' Slime Lunge

Currently, the |T451165:16|t|cffffd000|Hspell:329217|h[Slime Lunge]|h|r from https://www.wowhead.com/npc=164967/doctorickus has a bigger hitbox than visually displayed. According to wowhead, it should have a 7 yard range
[PF] Unstable canister's Violent detonation

Currently, the |T252179:16|t|cffffd000|Hspell:328986|h[Violent Detonation]|h|r from https://www.wowhead.com/npc=169159/unstablecanister has a bigger hitbox than visually displayed. It should be 10 yards.
[SoD][Fatescribe] Shade of Destiny

https://www.wowhead.com/npc=179124/shadeofdestiny from the spell |T3528299:16|t|cffffd000|Hspell:351680|h[Invoke Destiny]|h|r currently has only 100 energy max, instead of max 200. It results in the add exploding sooner if the players do not kill it fast enough.

(All Difficulties)

Retail Proof:
[SoD][EoJ] Annihilating Glare vs Deathseeker Eye

The Deathseeker Eyes around Eye of the Jailer should NOT be shooting players with |T3528302:16|t|cffffd000|Hspell:348054|h[Eye Bolt]|h|r while he is Casting |T3528298:16|t|cffffd000|Hspell:350763|h[Annihilating Glare]|h|r, They should visually empower Eye of the Jailer and not shoot players.

They should continue casting it while he is preparing to cast it, while he is channeling the spell for 4 seconds. but after that, for 15 seconds, they should stop.
[Affix][Tormented][Oros Coldheart] Cold Snap

when Oros use |T135784:16|t|cffffd000|Hspell:358897|h[Cold Snap]|h|r, the aoe should appear under the players, not randomly.
[NW] Chain Pull Blight bags

When the blight bags stop for few seconds their patrol, should be pulled without chain pulling nerby mobs. At the moment this is almost impossible. Getting them will chain other mobs.

proof:
[TOP] Rancid Gasbag Vs Turn Evil.

Description of the bug

Currently when Rancid Gasbag casts Vile Eruption you are able to fear him and break the cast of Vile Eruption

How to reproduce

When Rancid Gasbag casts Vile eruption cast turn evil and you can see that it breaks the cast.

How it should be

Turn Evil shouldn't be able to break the cast of Vile eruption done by Rancid Gasbag

Information's of the spell

|T571559:16|t|cffffd000|Hspell:145067|h[Turn Evil]|h|r)
https://www.wowhead.com/npc=163086/rancidgasbag)
[SD] Noble Skirmisher

https://www.wowhead.com/npc=166396/nobleskirmisher in sanguine depths is not working correctly.
[SOA] Ventunax's Dark Bolt

Currently, |T1029596:16|t|cffffd000|Hspell:324141|h[Dark Bolt]|h|r from the second boss https://www.wowhead.com/npc=162058/ventunax is not scaling with key level nor tyrannical affix, making the boss easier than intended.
[TOP] Spells ignoring armor

There are some spells from mobs that should ignore player's armor, even though they deal physical damage.

Currently, the damage is reduced by armor, which make some mobs easier than intended.
[SoD] Shortcut issues

Shortcut list:
the door between the 2nd and 3rd boss (after the death of the 2nd boss) should be opened.
the Death Gate between the entrance of SoD and the first floor (after the death of the 3nd boss) should teleport us to each other.

August 8, 2022

[Affliction] Unstable Affliction vs Rampant Afflictions

Rampant Afflictions is currently swapping Unstable Affliction Spell IDs when it shouldn't.

Should stay this: |T136228:16|t|cffffd000|Hspell:316099|h[Unstable Affliction]|h|r
Should be removed: |T136228:16|t|cffffd000|Hspell:342938|h[Unstable Affliction]|h|r

Live:

Retail:
without PvP Talent:

with PvP Talent:
[Affliction] Unstable Affliction Dispel vs Versatility

Unstable Affliction Dispel damage is currently not increased by Warlock's Versatility;

|T135975:16|t|cffffd000|Hspell:196364|h[Unstable Affliction]|h|r
[Holy] Light of Dawn vs Beacon of LightFaith

Light of Dawn healing is not counting towards Beacon of Light & Beacon of Faith, making Holy Paladins weak in Healing.

IDs:
|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
|T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r
|T1030095:16|t|cffffd000|Hspell:156910|h[Beacon of Faith]|h|r
[Holy] Light's Hammer vs Beacon of LightFaith
[Frost] Splitting Ice vs Amps

The logic of the spell |T429385:16|t|cffffd000|Hspell:56377|h[Splitting Ice]|h|r is currently incorrect.

What is happening right now is =>

if we Ice lance a target with damage increase debuff, the 2nd lance (the one going to the off target) would get amplified even if the off target doesn't have damage taken increase debuff on it. Perfect example for that would be Huntsman Altimor.

Here is the log from retail => gets hit for a much lower amount, because it doesn't benefit from the main target lance.

Here is the example of what happens on our PTR => , We can see main target with dmg taken increase debuff takes 4498 and off target with no damage taken increase debuff takes 2923. So what happens is that it first gets amplified by that debuff and then splitting ice mod kicks in, thus 4498 x 0.65 = 2923

Now here is the second part of the spell that's not working as intended.

It's pretty much the opposite, if we hit main target with no damage taken increase debuff, the splitting ice towards the off target that has damage taken increase debuf won't benefit from it, however, in the retail log it does.

Retail log =>

PTR example => (the off target dummy had 2000% damage taken increased, therefore the ice lance from splitting ice should have benefited from it, according to the retail log linked above.
[Balance] Eclipse vs Mastery

Description of the bug
Once you have entered eclipse (no matter if it is lunar or solar) the mastery you get from any source doesn't apply.

How to reproduce
Use any trinket, conduit, mastery buff or whatever spell that gives you mastery once you have already entered Eclipse.

How it should be
Even that you have already entered eclipse, any mastery buff must increase the damage.

Right now only works if you buff yourself before entering Eclipse.

Informations of the spell


Askmrrobot "Mastery: Total eclipse":


|T236151:16|t|cffffd000|Hspell:326085|h[Mastery: Total Eclipse]|h|r

Retail prove:


I didn't have any trinket so I convoked to get the niya mastery buff and as you can see even I already had entered eclipse, mastery keeps increasing the damage.

Prebuff on firestorm:


Using trinket after:
[Conduit][Feral] Taste for Blood

Taste for Blood

Currently the conduit causes Ferocious Bite to benefit from all the bleed effects on the target instead of just yours.

Proof 1 My bleeds only
Proof 2 My bleeds + warrior party member bleeds
[Soulbind][Necrolord][Bonesmith Heirmir] Heirmir's Arsenal: Gorestompers

|T467095:16|t|cffffd000|Hspell:326511|h[Heirmir's Arsenal: Gorestompers]|h|r

This spell has no cooldown, it should have 1min cooldown.
[Soulbind][Nightfae][Korayn] First Strike

The feign death should not allow to have |T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r again.

Same for Vanish and Shadowmelt
[SoD][KT] The Phylactery Opens

After the players enter the phylactery, the server crashes
[General] Great Vault

Players receive items that do not fit their class. In this case, the priest received a staff with agility
PS I also heard complaints that loot with myth+ also does not correspond to the current specialization
[HOA] Lord Chamberlain - Telekinetic Toss

Currently Telekinetic Toss doesn't have travel time so it hits way earlier than it should.

Here is a proof: Statue HoA (streamable.com)

|T135822:16|t|cffffd000|Hspell:323143|h[Telekinetic Toss]|h|r
[NW][Surgeon Stitchflesh] Meat Hook
[SoD][The Nine] Call of the Val'kyr timer

Call of the Val'kyr very 1st cast should be 15 seconds after the pull, and then it should be cast every 1m15s throughout the whole fight.
When P2 triggers, the 1st call of the Valkyr timer should be after 43 seconds, then all other calls should be 1m13s one after the other

Retail:


PTR:
[SoD][Eye of the Jailer] Desolation Beam

Description of the issue:
Desolation Beam is very hard to see and hits for a larger area than it should.

How it should work
Desolation Beam should be very visible and should deal damage within a smaller area and then jump to the next ally.

Spell: |T236407:16|t|cffffd000|Hspell:350847|h[Desolation Beam]|h|r
[SoD][Terragrue] Quest Skip

I have no idea if this issue is tied to Reseting ID, or just simply walking out of the raid for few hours, but it seems that after a while of being outside of the raid (After killing Terragrue), the NPCs that are suppose to offer the skip to KT, and other bosses, are absent. They should be there always (As long as Terragrue is killed) and well as the portal that lets players skip if they have activated it.
[SoD][KT] Sinister Miasma

|T2576093:16|t|cffffd000|Hspell:359660|h[Sinister Miasma]|h|r damage should increase by 301 per stack
At the moment it's 414 per stack.
Also it seems to stutter every 3rd application (it keeps the previous dmg, but just gets adjusted in the following tick)

Retail:


PTR:
[SoD][Fatescribe] Runic Affinity vs Twist Fate

Currently you can get Twist Fate while having Runic Affinity and that shouldn't happen.

PTR proof: Warcraft Logs Combat Analysis for Warcraft he gets the Runic Affinity at 02:24.848 and the Twist Fate at 02:38.376

|T4067925:16|t|cffffd000|Hspell:354964|h[Runic Affinity]|h|r

|T3528300:16|t|cffffd000|Hspell:353931|h[Twist Fate]|h|r
[Misc][9.1] Shards of Domination PvP Mod

Each individual Shard of Domination effect should be reduced by 50% in PvP combat.
(afaik Anbush has already the list of all shards)

but...
#SpellID

ShardOfBekSpell = 355721,
OminousShardOfBekSpell = 357031,
DesolateShardOfBekSpell = 357049,
ForebodingShardOfBekSpell = 357058,
PortentousShardOfBekSpell = 357069,

ShardOfJasSpell = 355731,
OminousShardOfJasSpell = 357032,
DesolateShardOfJasSpell = 357050,
ForebodingShardOfJasSpell = 357060,
PortentousShardOfJasSpell = 357071,

ShardOfRevSpell = 355739,
OminousShardOfRevSpell = 357033,
DesolateShardOfRevSpell = 357051,
ForebodingShardOfRevSpell = 357061,
PortentousShardOfRevSpell = 357072,

ShardOfCorSpell = 355741,
OminousShardOfCorSpell = 357034,
DesolateShardOfCorSpell = 357052,
ForebodingShardOfCorSpell = 357062,
PortentousShardOfCorSpell = 357073,

ShardOfKyrSpell = 355743,
OminousShardOfKyrSpell = 357035,
DesolateShardOfKyrSpell = 357053,
ForebodingShardOfKyrSpell = 357063,
PortentousShardOfKyrSpell = 357074,

ShardOfTelSpell = 355748,
OminousShardOfTelSpell = 357036,
DesolateShardOfTelSpell = 357054,
ForebodingShardOfTelSpell = 357064,
PortentousShardOfTelSpell = 357075

____________
#ItemID

ShardOfZed = 187079,
DesolateShardOfZed = 187301,
ForebodingShardOfZed = 187310,
OminousShardOfZed = 187292,
PortentousShardOfZed = 187320,

ShardOfOth = 187076,
DesolateShardOfOth = 187300,
ForebodingShardOfOth = 187309,
OminousShardOfOth = 187291,
PortentousShardOfOth = 187319,

ShardOfDyz = 187073,
DesolateShardOfDyz = 187299,
ForebodingShardOfDyz = 187308,
OminousShardOfDyz = 187290,
PortentousShardOfDyz = 187318,

ShardOfBek = 187057,
DesolateShardOfBek = 187293,
ForebodingShardOfBek = 187302,
OminousShardOfBek = 187284,
PortentousShardOfBek = 187312,

ShardOfJas = 187059,
DesolateShardOfJas = 187294,
ForebodingShardOfJas = 187303,
OminousShardOfJas = 187285,
PortentousShardOfJas = 187313,

ShardOfRev = 187061,
DesolateShardOfRev = 187295,
ForebodingShardOfRev = 187304,
OminousShardOfRev = 187286,
PortentousShardOfRev = 187314,

ShardOfCor = 187063,
DesolateShardOfCor = 187296,
ForebodingShardOfCor = 187305,
OminousShardOfCor = 187287,
PortentousShardOfCor = 187315,

ShardOfKyr = 187065,
DesolateShardOfKyr = 187297,
ForebodingShardOfKyr = 187306,
OminousShardOfKyr = 187288,
PortentousShardOfKyr = 187316,

ShardOfTel = 187071,
DesolateShardOfTel = 187298,
ForebodingShardOfTel = 187307,
OminousShardOfTel = 187289,
PortentousShardOfTel = 187317
PVP equip in pve content

If you go inside a dungeon or raid with the war mode enabled, the ilvl of pvp items does not decrease.
[NW] Reanimated Crossbowman vs Displacement

https://www.wowhead.com/npc=168246/reanimatedcrossbowman at the moment is immune to displacement effects such as |T237589:16|t|cffffd000|Hspell:51490|h[Thunderstorm]|h|r
[Misc][Korthia] Trained Gromit Carrier

Item |T132599:16|t|cffffd000|Hitem:187508::::::::120:::::|h[Trained Gromit Carrier]|h|r

This item is currently not working at all

It should summon a Swagsnout Gromit (https://www.wowhead.com/npc=180675/swagsnoutgromit ) to help locate relics and treasures in Korthia and the Maw. (1 Min Cooldown)

How it should work:
[SoD][Tarragrue] Diffuse Magic vs Predator's Howl

Currently on PTR you are able to reflect the Predator's Howl to the boss with Diffuse Magic but that doesn't work in Retail, in Retail you shouldn't even be able to remove the debuff with Diffuse Magic.

|T775460:16|t|cffffd000|Hspell:122783|h[Diffuse Magic]|h|r

|T132097:16|t|cffffd000|Hspell:347283|h[Predator's Howl]|h|r
[Sod][EoJ] UI Bug and Duplicate boss

Boss: https://www.wowhead.com/npc=175725/eyeofthejailer
Issue(s):
1. While heading the the Boss's platform, the Ui for the boss to appear does not work. While dealing with the adds the bar of it does not grow or hitting the red marker to cause the boss to appear.
2. The Boss itself have 2 versions up at same time. 1st one is the normal (unfriendly) one where needs to fill the meter to come to the platform and the 2nd one is the boss itself
3. If the players pull the adds on the left side of the platform , it triggers the boss to start the encounter
4. Apparently,on the add phase to deal with the smaller eyes, the other Eye of the Jaler (unfriendly) just heads to the platfrom and attacks everyone on it, unable to attack it
[SD] Stonewall Gargon

When a player passes through the middle of the bridge before the end of the dungeon, the automatic spawn of https://www.wowhead.com/npc=171455/stonewallgargon should start until the last pack with https://www.wowhead.com/npc=165318/generalkaal is killed and should put the whole group into combat.

Currently, https://www.wowhead.com/npc=171455/stonewallgargon only appears when a pack is pull.
[HoA] Depraved Houndmaster vs Displacement
[Affix][Tormented][Executioner Varruth] Dodging

With the hunter, it is possible to dodge |T132364:16|t|cffffd000|Hspell:356925|h[Carnage]|h|r with |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r .

If this one |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r during the throw of |T132364:16|t|cffffd000|Hspell:356925|h[Carnage]|h|r , Varruth will retarget another player. But if this one |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r during the travel time of the charge, Varruth will have to resume his cycle and not touch the hunter.

Same for |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r and |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r.

proof: https://www.wowhead.com/news/dodgingexecutionervarruthsbleedmythictipoftheweek323837
[SoA][Ventunax] Shadowhirl

Currently |T999952:16|t|cffffd000|Hspell:323927|h[Shadowhirl]|h|r doesnt hit players at all so in turn does no damage.
[SoD][EoJ] Slothful Corruption Casttime

|T571321:16|t|cffffd000|Hspell:350713|h[Slothful Corruption]|h|r should be cast by the https://www.wowhead.com/npc=179942/deathseekereye durning intermission, currently, its being applied instantly, without casttime.
[SD] General Kaal Not killable

Database:
> https://www.wowhead.com/npc=165318/generalkaal

Issue:
> Currently on live https://www.wowhead.com/npc=165318/generalkaal goes into phasing at 70% and never come out of it making the key uncomplete able.
[Misc][Korthia][NPC] Archivist Roh-Suir

AlloyWarping Facetor and DeathBound Shard are missing in the Vendor.
___
NPC ID: https://www.wowhead.com/npc=178257/archivistrohsuir
Item ID: |T348559:16|t|cffffd000|Hitem:187134::::::::120:::::|h[AlloyWarping Facetor]|h|r
Item ID: |T329513:16|t|cffffd000|Hitem:187148::::::::120:::::|h[DeathBound Shard]|h|r
[Affix][Tormented][Anima Power] Raging Battle Axe

Description of bugg
the anima power |T132215:16|t|cffffd000|Hspell:357864|h[Raging BattleAxe]|h|r isnt working at all
[TVM][Commander Zo'far] Lethal Force

|T4037119:16|t|cffffd000|Hspell:355479|h[Lethal Force]|h|r should bind in priority to one melee with one caster.
[Quest][Korthia][Covenants] Legend of the Animaswell

Description :

The 4 quests named "Legend of the Animaswell" can be accepted from the items of the same name "Legend of the Animaswell" but players aren't able to turn them in.
NPCs are spawned but they currently don't give the possibility to reward those quests.

How to reproduce :

Add those items on yourself
Accept the quests
Notice that the concerned NPCs don't give the possibility to reward them

Making a list of issues as it's not the same IDs both for the quests and items.

We're getting quite a lot of tickets about this issue right now.
[SoD][EoJ] Desolation Beam Chain Effect

|T236407:16|t|cffffd000|Hspell:350847|h[Desolation Beam]|h|r should not jump to players outside of the targeted player circle area. As of right now, Desolation Beam acts as Chain lightning, jumping to from player to player even outside of the circle area. It shouldnt. It only should jump to players INSIDE the circle.

Video proof:
[SoD][General] Respawn in Second Wing

When players go up the elevator, and activate the RP where Bolvar spawns and talks, Players should have already unlocked the checkpoint, without needing to engage any of the bosses. Currently, you have to engage any of the bosses to get the checkpoint. As of right now, if players die and release, they will respawn at start of the Eye of the Jailer.

Difficulties: Normal/Heroic/Mythic
[SoD][EoJ] Titanic Death Gaze

Sometimes, if boss is casting |T1778226:16|t|cffffd000|Hspell:349028|h[Titanic Death Gaze]|h|r in Intermission, he will not stop casting it, even if both eyes adds are dead, and he will move to middle, still casting it. The spell should be interrupted if he is phased back.

August 3, 2022

[Affliction] Agony shard regen

Currently, we use the old formula from legion for the agony shard regeneration which had a hidden accumulator incremented every tick and a rising proc chance of 2.5% for each tick that goes by without a proc.
The formula has been updated since then and here's the new rules :

The accumulator increments with every tick of agony on any target by a random value between 0 and 0.368 / (numberOfTargetsWithAgony ^2/3)
When specced into |T132095:16|t|cffffd000|Hspell:264000|h[Creeping Death]|h|r, the increment is random value between 0 and 0.368 x 0.85 / (numberOfTargetsWithAgony ^2/3), so the talent increases the tick rate of agony by 15% but reduces shard per tick by 15% to compensate
When having the legendary |T237567:16|t|cffffd000|Hspell:337106|h[Perpetual Agony of Azj'Aqir]|h|r, the increment is random value between 0 and 0.368 x 1.2 / (numberOfTargetsWithAgony ^2/3),

But the general idea behind the formula remains the same, Every tick of Agony, a hidden accumulator is incremented (value of increment is given above). When it exceeds 1, it generates a shard and rolls over the remainder to start the next one.
[Conduit][SV] Flame Infusion

The |T135811:16|t|cffffd000|Hspell:341399|h[Flame Infusion]|h|r buff should not proc if there is no target hit by |T1376039:16|t|cffffd000|Hspell:187708|h[Carve]|h|r .
Moreover, the buff should disappear after one bomb.
[HOA] Impossible target

The G46 and G47 pack should not be able to be pulled before killing . Normally the mobs should be invisible.
[Affix][Tormented] Impossible target in HOA

the affix next to the G46 pack should not be able to be pulled before killing . Normally this affix should be invisible.



Same for
[TVM][Enraged Direhorn] Frenzied Charge

|T791593:16|t|cffffd000|Hspell:357512|h[Frenzied Charge]|h|r should be cancelled (no stun or damage) if the target is placed on the railing of the stairs.
[TVM][Enraged Direhorn] Patrol road

the red dinosaur should patrol after the monkey trigger to the bottom of the stairs, our stop
ptr
[SoD][Soulrender Dormazain] Dance not doing Dmg

Description of the issue:
Currently on the PTR only the last Red aoe zone from the Intermission does dmg and a knockback.


How it should work
Everytime you get hit in intermission you should take dmg and get knocked back,

Spell: |T3528300:16|t|cffffd000|Hspell:350217|h[Torment]|h|r
[SoD][Fatescribe] Fate Fragment vs Runes

Currently the Fate Fragments are disappearing when a rune is in front of them.

Here is a proof:

https://www.wowhead.com/npc=180542/fatefragment
[SoD][Fatescribe] Shade of Destiny evade exploit

https://www.wowhead.com/npc=179124/shadeofdestiny

Tank can jump onto the textures and a Shade of Destiny is at the bottom (war or dh)
(we have a paladin with the jump ability of another class for tests)
[SoD][KT] Sinister Miasma vs Immunities

|T2576093:16|t|cffffd000|Hspell:359660|h[Sinister Miasma]|h|r is now being fully removed with Immunities (such as Cloak of Shadows, Divine shield and so on)
It should not be removed, nor the stacks application should be delayed
[Torghast] Flawess Run

Right now, if players achievs 0 points in Torghast, it will count as flawless run. It shouldnt.

August 2, 2022

[Venthyr] Massacre VS Condemn
[Demonology] Wild Imp

___
Description of the bug

|T460856:16|t|cffffd000|Hspell:104317|h[Wild Imp]|h|r right now have 200 max energy instead of 100 which makes them last 40 seconds instead of 20 if they dont cast.
___
[Windwalker] Xuen the white tiger vs SEF

___
Xuen's stored damage (base 10%) should get increased to 30% in your |T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r window since your damage is also split into 3 clones that do 45% of original damage.
|T620832:16|t|cffffd000|Hspell:335913|h[Empowered Tiger Lightning]|h|r
___
Checked it on Retail and compared with our Live realm and the 30% stored damage is not working, on Live its always 10% even while using Storm, Earth and Fire.
___
On the picture i posted its explained how 10% of stored damage worked on Touch of Death in BFA, that effect got added to Xuen in Shadowlands but it isnt working as it should on Live.
___
Illusion

Description of the bug
The skill Illusion doesn't work. You should be able to copy the appearance of another player, and instead you get the message "the spell is not avaliable to you".


How it should be

When you use it you can feign the appearence of another player for 2 minutes.

Informations of the spell
[Balance] Starfall

___
Description of the bug

|T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r extends |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r and |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r on spell hit instead of right away when the spell got casted.

Retail proof
Our realm
___
[NW] Anima exhaust healing

Anima Exhaust Kyrian orbs from Goliath in Necrotic Wake should deal damage and heal everyone. Currently it only deal damage but it doesnt heal at all.

|T3528283:16|t|cffffd000|Hspell:335161|h[Anima Exhaust]|h|r
[SoD] Players not getting loot if they die

#SoD bosses, if a player dies before the boss they are not able to loot the bosses corpse. Multiple people inside the raid flat out lost loot since they were unable to loot the boss cause they have died before the boss did.
[SoD][The Nine] Soak meteor and big bomb overlap

Description of the issue:
The meteor soak mechanic and the big purple circle can both appear on one player at once
How it should work:
The soak and the big purple circle should not appear on one player at once.

Links:
|T425955:16|t|cffffd000|Hspell:350184|h[Daschla's Mighty Impact]|h|r
|T135988:16|t|cffffd000|Hspell:350039|h[Arthura's Crushing Gaze]|h|r
https://www.wowhead.com/npc=177099/daschla
https://www.wowhead.com/npc=177098/arthura
[MoTS][Mistacaller] Dodge Ball vs Immunities

|T132387:16|t|cffffd000|Hspell:321834|h[Dodge Ball]|h|r currently passes and kills players that are using immunities such as Paladin Divine Shield, Mage Ice Block, etc. It should not be able to kill them while they are using immunities
[SoA] Forsworn Justicar

Forsworn Justicars in both packs G31 and G28 are flying up and down and cannot be targeted (probably dropping through floor) so whole pack should be moved away so they can be targeted again.
[NPC] Runecarver

If you complete the 4th chapter of the chains of domination, then the NPC goes into the ghost phase, which does not allow you to perform a chain on craft legendary items.
Below I will present a list of quests that cannot be obtained or completed:
https://www.wowhead.com/quest=60272/theweaklink
https://www.wowhead.com/quest=62799/thevesselsofthethread
https://www.wowhead.com/quest=62798/thevesselsofleatherandbone
https://www.wowhead.com/quest=62797/thevesselsofmetal
https://www.wowhead.com/quest=62800/thevesselsofjewels
https://www.wowhead.com/quest=62719/thefinalpieces
[NW] Loyal Creation

Loyal Creation arent casting Spine Crush at all. It should cast circle around him and deal damage to all.
https://www.wowhead.com/npc=165911/loyalcreation
|T460686:16|t|cffffd000|Hspell:327240|h[Spine Crush]|h|r
[NW] Nalthor's platform vs pets

When you go to last boss platform in necrotic wake with pet, that pet wont go up so you have to resummon it. It happens also when you go down on add on last boss.
[SoD][Painsmith] Timer for first traps in each phase

Description of the issue:

Currently in each phase the first set of traps are coming later than they should. After first intermission of phase 2 its the most noticeable .

How it should work
Traps and weapon throw hit should be at same time

Retail video:
[MoTS][Tred'ova] Anima Shredding

Anima Shredding currently deals physical damage, instead of Nature damage.
[General][NPC] Caretaker Kah-Toll

https://www.wowhead.com/npc=166307/caretakerkahtoll should offer players the Emissary quests corresponding to the weekly current active event.
As of right now, the NPC only works as a turn in point quest hand in.

Players can only start the quest from Adventure Guide as of right now.
[PvP] Greater Fade vs Intimidating Shout
[SoA] Forsworn Helion

Forsworn Helion is currently ccable. He is elite and he shouldnt be able to get cced.
https://www.wowhead.com/npc=168681/forswornhelion
[SD] Sanguine Cadet Unified Front

https://www.wowhead.com/npc=167955/sanguinecadet have a buff called |T135942:16|t|cffffd000|Hspell:334753|h[Unified Front]|h|r that increases their damage based on the number of similar adds near him.

Currently, it doesn't stack. It should be stackable to 5
G36 have only 1 stack each instead of 5 because they are packed near each other. G37 don't even have any stacks

Retail proof :
PTR bug in images attached
[SoD][The Nine] Enrage Timer

On pull, the enrage timer is correctly set to 5minutes.
Once Skyja joins the fight, the enrage timer should reset back to 10 minutes, at the moment it doesn't, it keeps flowing
[SoD][Fatescribe] Runic affinity timers

Last phase:
|T4067925:16|t|cffffd000|Hspell:354964|h[Runic Affinity]|h|r is being cast every 30 seconds
It should be cast around every 45 seconds (debuff should be applied exactly when rings start moving)

Right now we're having Runic Affinity swaps during the Extemporaneous Fates

PTR:


Retail:
[Revendreth][Quest] Alpha Bat

Description of the bug :

Druid players are no longer able to complete this quest > Alpha Bat.

The Prideful Soul > Seems to happen when the Wrath is used.
If the druid player manages to click on the stake while the Prideful Soul will spawn but when it reaches the HP % needed, it will not be captured and the quest can't be completed.

At the moment, it only concerns the druid class, there's no report from other classes and it works fine for the others (tested it).

Some videos of this :



How it should be :

The Prideful Soul shouldn't disappear even if the druid player enters in a combat.
Duskterror should be captured when it reaches the needed HP %, it doesn't happen for the druid players.

We're getting some reports about it constantly.
[The Maw][Night Fae][Quest] On The Trail

Description of the bug

Druid players can't complete the quest > On the trail

Indeed, the Kaldorei Huntress.
There, Mawsworn Hunter.
It goes back to the previous step as Tyrande Whisperwind <The Night Warrior> appears at the same spot once again but it makes druid players unable to complete the quest as this scenario goes over and over again.

How to reproduce :

Get a druid level 60
Add the quest On the trail on yourself
Use the Wrath
Notice that you'll not be able to complete the quest as intended

(Seems to happen when the Wrath.

Here's a video of this :


At the moment, it only concerns druid players as we didn't get reports from the other classes and it works fine for the others (tested it), might be linked to this (same kind of problem) :

We're getting quite a lot of tickets for this.
[Korthia CoD][Questline] The First Move

In order to be eligible to receive https://www.wowhead.com/quest=63576/thefirstmove, a character must have completed the Chapter 2 Torghast of the Covenant Campaign, which deals with first meeting Ve'nari and rescuing Baine from Torghast. Chapter 2 ends with the https://www.wowhead.com/quest=60267/prisonoftheforgotten quest.
At this moment, to get a quest, you do not need to fulfill any conditions
Also I think this will solve the issue
[Revendreth][Quest] Foraging for Fragments

When we follow Laurent to the first location, NPC just disappear and we are not able to loot the first Mirror Fragment and continue with the quest.
___
Quest link: https://www.wowhead.com/quest=57532/foragingforfragments
Proof:
[SoD][Tarrague] Anima power after kill boss.

If you kill the boss without choosing an anima, then after killing the boss, you can choose it, and it will act the whole raid
[SD] Bron Smash vs Famished Ticks

|T606542:16|t|cffffd000|Hspell:341163|h[Smash]|h|r casted from https://www.wowhead.com/npc=171396/kyriangoliath is resetting G1 and G2 https://www.wowhead.com/npc=169753/famishedtick and they start going to G5 for unexplained reasons

ptr proof
mdt image pruple pack is G1 G2 G3 and cyan pack is G5
[MoTS][Ingra Maloch] Droman Oulfarran Threat issues

Description of bug
after the boss uses |T607854:16|t|cffffd000|Hspell:321005|h[Soul Shackle]|h|r on https://www.wowhead.com/npc=164804/dromanoulfarran to get control of it. it will immediately start attacking the healer which shouldn't be the case

how to rerproduce
engage the boss break the boss control and wait for boss to controll the https://www.wowhead.com/npc=164804/dromanoulfarran once again

how it should be
after the boss gains control of https://www.wowhead.com/npc=164804/dromanoulfarran again https://www.wowhead.com/npc=164804/dromanoulfarran should attack the player who had the most threat on him during the fight (that is the tank not the healer)

this isssue is most likely due to the fact when https://www.wowhead.com/npc=164804/dromanoulfarran gets out of control he looses all threat he should only loose threat from the players after the main boss is dead (Ingar Maloch)

ptr proof
[SoD][Fatescribe] Realign Fate Knockback

At the end of the Realining Fate, When Players are getting pushed. After it finishes pushing Players, It should knockback them off the rings if they are still in the pushback area. Currently, it doesnt.

Retail Proof:
[SoA] Forsworn Skirmisher vs Death Grip

Skirmishers cannot be gripped currently. When you use death grip, they wont move at all, just staying in one place.
https://www.wowhead.com/npc=163501/forswornskirmisher
|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r
[SoD][EoJ] Dragging Chains Pull Strength

|T463560:16|t|cffffd000|Hspell:349979|h[Dragging Chains]|h|r currently do not increase the strength at which the chains are pulled, if there are less people inside. As of right now, its possible for a single person to solo the chains without any movement speed abilities.
[SoD][Guardian] Boss Evade

https://www.wowhead.com/npc=175731/guardianofthefirstones/heroicencounterjournal

The Guardian of the First Ones evades in a certain part of the platform
[SoD][KT] Phylactery, tank and mobs

If tank on which the aggro from mobs goes into the phylactery, mobs follow him and come through the textures.
[SoD][KT] Howling Blizzard 2

|T135833:16|t|cffffd000|Hspell:354206|h[Howling Blizzard]|h|r

Howling Blizzard damages before it expands
It has not yet reached the point where the player is standing (it will reach it only after 25 seconds, and player is already being damaged)
[SoD][Fatescribe] Burden of Destiny

https://www.wowhead.com/npc=179124/shadeofdestiny
|T135737:16|t|cffffd000|Hspell:353432|h[Burden of Destiny]|h|r
ptr
On PTR Shade of Destiny does not add to tank dubuff. Burden of Destiny. More precisely, this does not happen every time, but rarely, although it should happen with every shadow.
[SoD][Fatescribe] Missing Energy Bar

As of right now, Boss is missing Energy bar that is suppose to start progressing to 100 energy each time Rings are activated in Intermission (70%,40%, and on Heroic, in final phase), upon reaching 100 energy, the boss should apply |T237274:16|t|cffffd000|Hspell:353122|h[Darkest Destiny]|h|r to all players.
[SoA] Forsworn Mender

Forsworn Mender's Imbued Weapon when dispelled should be dropped on floor and when picked up, it should deal damage to adds. Currently after dispeling, weapon drops on floor but when picked up, it does nothing.
https://www.wowhead.com/npc=163459/forswornmender
|T132866:16|t|cffffd000|Hspell:327332|h[Imbue Weapon]|h|r
[SD] Research Scribe vs Displacement abilities

Currently https://www.wowhead.com/npc=171805/researchscribe cannot be displaced. After using |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r or |T237589:16|t|cffffd000|Hspell:51490|h[Thunderstorm]|h|r , they stay in the same place.
[SoA] Kyrian Dark-Praetor vs Death grip

Praetors cant be gripped with Death Grip. They just stay in place after gripping
|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r
https://www.wowhead.com/npc=163524/kyriandarkpraetor

July 28, 2022

[Affix][Tormented][Champion's Brand] score vs %

Champion's Brand should choose the stat (crit or mastery) according to the score on the stat and not the % on the stat

for example: If a kyrian hunter with 80 mastery and 50 crit, when the hunter uses his kyrian spell (+30% crit), the buff must stay in Mastery.
[SoD][KT] Portal from Phylactery

Currently you aren't able to see the portal inside the phylactery but you get the extra action button.

Here is the proof:
[SoD][Fatescribe] Fatespawn Monstrosity - Melee damage

Currently the melee damage from the Fatespawn Monstrosity does less damage than retail.

With a 30man raid size:

Retail (49K): Warcraft Logs Combat Analysis for Warcraft

PTR (21K): Warcraft Logs Combat Analysis for Warcraft

https://www.wowhead.com/npc=180323/fatespawnmonstrosity
[SoD][KT] Howling Blizzard

Howling Blizzard ice patches should be more spread around boss platform with a few "safe spots". Currently it seems more focusing spawning Howling Blizzard ice patches under and around boss.

Retail:
[SoD][KT] Intermission reset

If all players outside of phylactery dies (or no players are present) while players inside phylactery are still alive, boss encounter should reset and players inside phylactery (including player's bodies if they died) should be teleported to main boss platform.
[SoD][KT] Oblivion Echo reset

When Kel'Thuzad reset, all Oblivion Echo puddles on the ground should despawn and not spawn any Frostbound Devoted.
[SoD][KT] Pets vs Phylactery

All active pets should be teleported with their owners when going in / going out of the Phylactery.
At the moment they're not
[SoD][Fatescribe] Rings Active + Darkest Destiny

Whenever the boss starts channeling |T252188:16|t|cffffd000|Hspell:351969|h[Realign Fate]|h|r (Loom of Fates) at 70% and 40% hp, the rings should start spinning and runes should be active after around 9 seconds.
At the moment rings are not spinning and runes are active almost istantly


Rings should spin also in last phase via Loom of Fates |T4067925:16|t|cffffd000|Hspell:354964|h[Runic Affinity]|h|r , and around 16 seconds later the runes should become active with |T648901:16|t|cffffd000|Hspell:353195|h[Extemporaneous Fate]|h|r cast
In last phase runes are active instantly



Moreover |T237274:16|t|cffffd000|Hspell:353122|h[Darkest Destiny]|h|r should trigger 40 seconds after Realign Fate cast is over (triggers only if all runes aren't completed by then). At the moment its timer starts when Realign Fate cast starts, so it's 38 seconds

In p3 Darkest Destiny should trigger 30 seconds after Extemporaneous Fates starts (so when runes become available).
At the moment runes are active 7 seconds after Extemporaneous Fates is triggered (leading to only 23 seconds available to complete the runes before Darkest Destiny)

Retail:


PTR:
(rings not spinning / runes instantly available right after Realign Fate)
[SoD][Soulrender Dormazain] Tormented debuff stacks

Players running into |T1100175:16|t|cffffd000|Hspell:350647|h[Brand of Torment]|h|r should gain x1 stack of |T237567:16|t|cffffd000|Hspell:353429|h[Tormented]|h|r , up to 2 stacks if players are standing inside both Brands of Torment circles.

At the moment Tormented stacks can ramp up just by crossing inbetween Brands that are close to each other (which will eventually kill them)


|T237567:16|t|cffffd000|Hspell:353429|h[Tormented]|h|r
|T1100175:16|t|cffffd000|Hspell:350647|h[Brand of Torment]|h|r
[SoD][Guardian] Disintegration - Targeting

|T4038101:16|t|cffffd000|Hspell:352833|h[Disintegration]|h|r should target a random player from the raid.

On PTR it is currently always targeting the tank.

Video:
[SoD][KT] Frostbound Devoted - Relentless Haunt

Currently the Frostbound Devoted is casting Relentless Haunt before they reach their target.

Here is a proof:

https://www.wowhead.com/npc=180840/frostbounddevoted

|T1778228:16|t|cffffd000|Hspell:354103|h[Relentless Haunt]|h|r
[SoD][Remnant] Orb of torment vs Death

If a player dies from a knockback or anyway falls off the stage, the orb should teleport back on top of it.

Right now the orb stays in place midair, still damaging the raid, unable to be picked up
[SoD][KT] Oblivion's Echo

In 3rd P1 (when KTZ has 2 stacks of |T3528299:16|t|cffffd000|Hspell:352051|h[Necrotic Surge]|h|r ), |T136131:16|t|cffffd000|Hspell:347291|h[Oblivion's Echo]|h|r should be applied to 3 players, at the moment it's still on 2 players
[SoD][KT] Undying Wrath missing

Most of the times in 1st Intermission and 2nd Intermission the |T136188:16|t|cffffd000|Hspell:352355|h[Undying Wrath]|h|r isn't being cast when the Remnant reaches 60% or 20% hp. Players will simply get out of the Phylactery by clicking the portal
[SoD][KT] Remnant of Kel'Thuzad - Invisible

Remnant of Kel'Thuzad is currently invisible inside phylactery.
[Affix][Tormented][Soggodon the Breaker] Bindings of Misery

retail
ptr
increased HP Bindings of Misery
[SoD][KT] Piercing Wail

https://www.wowhead.com/npc=176605/soulshard should start casting |T2576085:16|t|cffffd000|Hspell:348428|h[Piercing Wail]|h|r around 3 seconds after they spawn.
At the moment they start casting it on spawn
[SoD][KT] Frozen Destruction

|T236209:16|t|cffffd000|Hspell:346530|h[Frozen Destruction]|h|r should deal
explosion + 10 ticks .
At the moment it's explosion + 2 ticks (sometimes even less than 2 ticks)

Retail:


PTR:
[SoD][KT] Frostbound Devoted vs Fixate

https://www.wowhead.com/npc=176703/frostbounddevoted shouldn't change their fixated target after recovering from a stun.
At the moment they do
[SoD][Fatescribe] Fate Fragment - Hitbox

Fate Fragment currently has a wrong hitbox, if you go from behind of the orb you don't get the damage until you cross the orb and if you go in front of the orb you get damage 4 yards away from it. Here is a proof:

|T3528304:16|t|cffffd000|Hspell:353162|h[Fate Fragment]|h|r
[SoD][Fatescribe] Despair - Not interuptable

|T237552:16|t|cffffd000|Hspell:357144|h[Despair]|h|r should be a 3seconds interruptible cast but at the moment it is not interruptible.

Video for proof.
[SoD][General] Bosses vs Numbing Poison

Bosses are getting affected by |T136066:16|t|cffffd000|Hspell:5760|h[Numbing Poison]|h|r from Rogues, but they shouldnt.

Remnant of Nerzhul Suffering casts being 5 seconds long instead of 4 seconds.


Rogue in the raid affecting the boss with the debuff:

Same happens on Terragrue, Painsmith, and perhaps all bosses on most spells, but these are most noticable.
[SoD][Fatescribe] Moving Runes

Moving the runes to the right is very buggy and laggy. The rune keeps moving forward and backwards.

In retail the runes don't start moving istantly the moment a player enters them, there's a 0.5/1s delay


In PTR instead, most importantly when it comes to having 2 players in the same rune, it's really hard to coordinate since the rune will move instantly the moment someone steps on it, and the rune "hitbox" needs to be larger, since it's hard to follow it

Runes are also very laggy, probable due to hitbox being so small, it's hard to push them.

The rune should also keep moving for 1 second when players are not standing on it, so that if they miss the hitbox for half a second, the rune won't have this "stuttering"




PTR video:

Retail
Everytime a player enters the rune, the rune has a delay before it starts shifting (as to let players coordinate and dont have to enter the rune at exact same time) , and the rune will still keep going for at least 1 second even when players are not exactly on top of it
[SoD]]Painsmith Raznal] Shadowsteel Chains

Shadowsteel Chains should disappear from players if the boss goes into a phase
Retail
ptr
[SoD] Ashen Phylactery

https://www.wowhead.com/npc=178523/ashenphylactery is currently immortal, therefore it lets people stack their class resource/trinkets/shard set/what else not before boss fight and start with advantage. Those NPCs are placed near almost every boss.

Proof:
[SoD][Remnant] Orb of Torment after defeat

After boss is slain, Sometimes, orbs of torment dont seem to despawn, and are kept on platform.
[SoD][The Nine] Arthuras Crushing Gaze vs Word of Recall

Its seems as of right now, When Boss uses Word of Recall, Arthuras Crushing Gaze will be casted correctly, however, the Valkyr will land 3 seconds after the Debuff has fallen off. She should "Crush" them instantly when the debuff exipires.

I assume its due the Vaylkyr being too far away from the Debuff, taking longer to acually land.
[SoD][Painsmith] Flameclasp Eruption

Immunities should trigger a flameclasp trap to erupt ( https://www.wowhead.com/spell=356870/flameclasperuption?dd=15&ddsize=30 ) if you run over the trap with an immunity.

On PTR if you use turtle, cloak of shadows and paladin bubble you do not trigger the trap. Link:

July 27, 2022

[Demonology] Demonfire

___
Spell issues

|T252172:16|t|cffffd000|Hspell:270481|h[Demonfire]|h|r has baseline 15 casts always and it doesnt change with haste (should be 10 casts baseline and scaled up depending on the haste)

Theres no cast bar present from |T252172:16|t|cffffd000|Hspell:270481|h[Demonfire]|h|r he instacasts the spell

___
[PvP] Curse of Exhaustion

|T136162:16|t|cffffd000|Hspell:334275|h[Curse of Exhaustion]|h|r is 8 second duration in pvp instead of 12
[Misc][Legendary] Sinister Teachings

Covenant Venthyr

This legendary is currently not working at all

Issues in checklist

___

Spell: |T3565721:16|t|cffffd000|Hspell:356818|h[Sinister Teachings]|h|r
Covenant spell: |T3565721:16|t|cffffd000|Hspell:327004|h[Fallen Order]|h|r

Ask Mr Robot:
[Affix][Tormented] lieutenants aura vs server crash

Description of bug
if the server crashes while the group is fighting the last boss and if the boss has the lieutenants aura(meaning the group has skipped some of the lieutenants) the aura wont disappear even after killing the boss it will still remain on the player even when he has left the dungeon

how to reproduce
keep some lieutenants alive and engage the last boss and crash the server

how it should be
if any lieutenants aura are present on the last boss they should disappear from the player after the boss has been killed
[Misc][Korthia][Item] Feather-Stuffed Helm

No loot
[Misc][Korthia][Item] Sleeping Armament

Do not work.
[Cross Class][Tank] Taunt vs cast animations

___
Description of the bug

All tank taunt abilites at the moment dont properly apply aggro modifier from the taunt spell on adds/bosses if you use it while the target is under cast animation which in turns makes your target not attack you if you taunt to early. (it seems like you lose all your aggro if you taunt your target while its in an animation)
___

July 26, 2022

Dark Pact PvP Mod

The 250% of the sacrificed health should have a 1.2 mod in PvP combat.
At the moment, it has none.

wowhead proof:
Dummy
Value: 250
PVP Multiplier: 1.2
Serverside script

|T136146:16|t|cffffd000|Hspell:108416|h[Dark Pact]|h|r
[Korthia CoD][Questline] The Battle of Ardenweald

When entering the scenario, there is a chance that the player will die when falling from a height. For this reason, stage 1 will be impossible.

July 25, 2022

Root Vs Crushing blow

Database:
> |T132215:16|t|cffffd000|Hspell:335097|h[Crushing Blow]|h|r
Issue:
> while rooted |T132215:16|t|cffffd000|Hspell:335097|h[Crushing Blow]|h|r is not castable even on 5yards range.
How It should be:
Should be able to cast |T132215:16|t|cffffd000|Hspell:335097|h[Crushing Blow]|h|r within 5 yards (Combat) while rooted.
Proof:
2nd Issue:
[Affliction] Inevitable Demise
[Resto] Earthgrab Totem

When you get someone with the Earthgrab totem it should put you in combat, rn it doesnt.

Wowheadspell : |T136100:16|t|cffffd000|Hspell:51485|h[Earthgrab Totem]|h|r
[Retribution] Righteous Verdict PvP mod

0,66 PvP multiplier is missing on |T461860:16|t|cffffd000|Hspell:267610|h[Righteous Verdict]|h|r talent

Retail proof :
From 15% to 10% in PvP situation
[Mistweaver] SCK vs Roll
Mark of the Crane debuff via SEF bug
[Frost] Frost Fever

___
Description of the bug

|T237522:16|t|cffffd000|Hspell:55095|h[Frost Fever]|h|r Runic power generation effect right now doesnt have a reduced chance to proc while its applied to more targets. It always has the same chance of proccing in turn making it imbalanced when applied to a lot of targets.

It should have a 30% chance per tick in single target to proc atm and have sqrt applied in aoe.
___
[SoD][Guardian] Purging Protocol

1) Sometimes the boss does not move during the cast

2) If you move boss to the circle zone, cast should be stopped instantly and not completed. This is not happening on PTR.
retail
PTR
[SoD][Fatescribe] Monstrosity's Boon

https://www.wowhead.com/npc=180323/fatespawnmonstrosity should gain a stack of https://www.wowhead.com/spell=357141/monstrositysboon?dd=15&ddsize=30 every 8 seconds. At the moment the adds are stuck at 1 stack forever.

Screenshot attached.
[SoD][Fatescribe] Fated Conjunction - Hit box debuff application

Currently on PTR the hitbox of the laser does not seem to be working right.

When the lasers ( |T3528298:16|t|cffffd000|Hspell:350421|h[Fated Conjunction]|h|r laser) hit you they should apply a debuff ( |T3528298:16|t|cffffd000|Hspell:350355|h[Fated Conjunction]|h|r debuff).

In the video you can see me stacking on 2 lasers and I had 2 debuffs on me (100% increased damage).

So, I should have been hit by 2 lasers for 78k each and got 2 debuff applications. However, I only got hit by 1 laser for 78k and I got 1 debuff application.
[SoD][Fatescribe] Fated Conjunction - Shade of Destiny - Target selection

https://www.wowhead.com/npc=179124/shadeofdestiny should chase its target and if it reaches the target it explodes.

Currently on PTR if you hit the add before it set its target / if target shadowmelds, the add will pick a new target.

Video evidence (shadowmeld):


Video evidence (agro before add sets target):
[SoD][Guardian] Threat Neutralization - Visual after immunity

Currently if you use |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r or |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r when you have the debuff from |T132177:16|t|cffffd000|Hspell:350496|h[Threat Neutralization]|h|r after the bomb explodes you keep the visual circle around you for another 45 seconds which is visual for the entire raid.

Video evidence:
[SoD][Fatescribe] Fate Fragment - Soaking with immunity

The balls in the intermission ( https://www.wowhead.com/npc=180542/fatefragment ) should be soakable by immunities such as Divine Shield, Aspect of the Turtle, Cloak of Shadows and any other immunity.

Video evidence:




The balls in the intermission ( https://www.wowhead.com/npc=180542/fatefragment ) should be also soakable by hand of freedom, masters call and Bladestorm where the player soaks the balls and takes zero damage for the duration of the buff.

Video evidence:
[SoD][Fatescribe] Shade of Destiny

https://www.wowhead.com/npc=179124/shadeofdestiny
ptr
Sometimes Shade of Destiny just won't touch the tank and stops next to him
[SoD][Guardian] Boss melee damage

Currently the boss is doing less melee damage than Retail.

Retail (91K): Warcraft Logs Combat Analysis for Warcraft

PTR (23K): Warcraft Logs Combat Analysis for Warcraft
[SoD][Guardian] Extra Elimination Pattern

Boss should cast Elimination Pattern (Sunder → Obliterate → Obliterate → Sunder) 30 seconds after Purging Protocol is cancelled, and it should only be 1 Elimination Pattern inbetween Purging Protocol casts.

At the moment the boss casts 2 Elimination Patterns, starting from the 1st Purging Protocol

Retail:
00:25 Elimination Pattern
00:45 1st Purging Protocol
(30 seconds after Purging Protocol is cancelled) → Elimination Pattern

2nd Purging Protocol
(30 seconds after Purging Protocol is cancelled) → Elimination Pattern

3rd Purging Protocol
(30 seconds after Purging Protocol is cancelled) → Elimination Pattern

4th Purging Protocol


PTR:
00:25 Elimination Pattern
00:45 1st Purging Protocol
(30 seconds after Purging Protocol is cancelled) → Elimination Pattern
30 seconds later → Elimination Pattern (this should not happen)

2nd Purging Protocol
(30 seconds after Purging Protocol is cancelled) → Elimination Pattern
30 seconds later → Elimination Pattern (this should not happen)

3rd Purging Protocol
(30 seconds after Purging Protocol is cancelled) → Elimination Pattern
30 seconds later → Elimination Pattern (this should not happen)

4th Purging Protocol (enrage)

Retail:


PTR:
[SoD][Fatescribe] Moving Runes - Runic Affinity debuff

Players with |T4067925:16|t|cffffd000|Hspell:354964|h[Runic Affinity]|h|r debuff should be able to move the runes. Currently on FS players with the debuff can not move the rune while players without the debuff are able to move the rune.

Video evidence:
[SoD][Fatescribe] Invoke Destiny

https://www.wowhead.com/spell=351680/invokedestiny?dd=15&ddsize=30
damage should be the following:

Retail:
0 to 10 yards away from the debuffed player = value between 45k and 36k
11 to 25 yards away from the debuffed player = value between 36k and 30k
26 to 40 yards away from the debuffed player = always 29k
40+ yards away from the debuffed player = always 27k


PTR:
0 yards = 45k (correct)
20 yards = 8.2k
35 yards = 5.4k
45 yards = 4.5k
90 yards = 4.5k
[SoD][Guardian] Threat Neutralization skip

Boss is skipping 1 cast of Threat neutralization before every Purging Protocal, resulting in a total of 3 possible skips

Everytime the boss casts Purging Protocol, all Threat neutralization timers are reset, they start flowing back again 3 seconds after the boss enters the Energy Cores (so that purging protocol gets cancelled)

These skips are probably related to the boss casting an extra set of Elimination Pattern, link here

Retail timers are the following:

00:12 → 1st Threat Neutralization
00:24 → 2nd Threat Neutralization

1st Purging Protocol starts casting
(boss enters the energy core) → 3 seconds later → 1st Threat Neutralization
12 seconds later → 2nd Threat Neutralization
12 seconds later → 3rd Threat Neutralization
27 seconds later → 4th Threat Neutralization
12 seconds later → 5th Threat Neutralization (this one is skipped in FS)

2nd Purging Protocol starts casting
(boss enters the energy core) → 3 seconds later → 1st Threat Neutralization
12 seconds later → 2nd Threat Neutralization
12 seconds later → 3rd Threat Neutralization
27 seconds later → 4th Threat Neutralization
12 seconds later → 5th Threat Neutralization (this one is skipped in FS)

3rd Purging Protocol starts casting
(boss enters the energy core) → 3 seconds later → 1st Threat Neutralization
12 seconds later → 2nd Threat Neutralization
12 seconds later → 3rd Threat Neutralization
27 seconds later → 4th Threat Neutralization
12 seconds later → 5th Threat Neutralization (this one is skipped in FS)

4th Purging Protocol starts casting (enrage)

Retail:


PTR:
[SoD][Fatescribe] Goes AFK

The boss stops casting after around 3 :15 minutes as you can see in the below log:



Even if the boss should hit intermission phase by then, it should still not go afk in any case
[SoD][Fatescribe] Fatespawn Anomaly - Melee hits

Currently the Fatespawn Anomaly is not doing damage with melee hits.

With a 30man raid size:

Retail (11K):

PTR:

https://www.wowhead.com/npc=179010/fatespawnanomaly
[SoD][Soulrender Dormazain] Brands of Torment stacking on same player

|T1100175:16|t|cffffd000|Hspell:350647|h[Brand of Torment]|h|r can end up being applied to 1 player only which makes every player who goes inside the circle to get 2 stacks of Tormented.

The Brand of Torment should be applied to 2 different players, rather than both debuffs on 1 player
[SoD][Remnant] Jumping off the ledge

On firestorm people instantly die when they jump off the ledge however they should die after fall some distance down. Currently as it is hunters can not disengage back on the platform / warriors can not leap back in.

Link:
[Soulbind][Necrolord][Bonesmith Heirmir] Mnemonic Equipment

How should it work:

Damage= TriggerDamage 0.03 / 5

When you damage an enemy that's below 35% health, 3% of the damage done is repeated over 5 sec.

Healing an ally grants them the ability to have their damage repeat this way at 30% effectiveness for 5 sec. Limit 2.

Whenever it gets new trigger damage (DoTs or else) It should update the damage with the new damage on top of the current Damage and update the Soulbind DoT


How is it working right now in the Fire server:

Mindblast = 2377 damage 0.03 / 5 = 14.

But It does tick for 80 once then 3 then stop ticking damage





|T3510985:16|t|cffffd000|Hspell:350936|h[Mnemonic Equipment]|h|r
[SoD][Fatescribe] Fated Conjunction - 1 pattern

The lasers ( |T3528298:16|t|cffffd000|Hspell:350421|h[Fated Conjunction]|h|r ) should have two patterns but currently on PTR it is always using the same pattern.

On retail there are two patterns:
[Korthia CoD] [Questline ch.4] Let the Anima Flow

Quest:https://www.wowhead.com/quest=63706/lettheanimaflow
Issue:
The dialogue for the 3rd wave and the wave ending is missing
Missing dialouge from the quest:
Waves of enemies will spawn. The first consists of two Mawsworn Corruptors, the second of a Mawsworn Mutilator, and the last of Xalvez the Collector:

Xalvez the Collector yells: The Jailer will reward us for killing the Maw Walker!
Defeat it:

Xalvez the Collector yells: You won't be so fortunate when next we meet!
Xalvez teleports away. Heirmir stops hammering at the conduit, which starts sending orbs of anima flying out of the cavern.
Bonesmith Heirmir says: Not my most elegant work, but it'll hold. Meet you up top.
Heirmir runs off and despawns.

Update 18.07.2022:
If by any chance the quest gets abandoned at the end, then the quest can't be completed again, it will cause the bonesmith to head to the conduit and does not trigger the waves to come
[Korthia CoD] [Questline ch.4] Untangling the Sigil

Quest: https://www.wowhead.com/quest=63726/untanglingthesigil
Issue:
When the player gets the quest, the option to talk with Bolvar to initiate the objectives for the quest to appear,

Update 18.07.2022:
1st cinematic is missing (The Runecarver gets the sigil and transforms back to The Primus)
[SoD][Remnant] Battle Rez

the body of people that died still get knockbacked by the debuff |T236295:16|t|cffffd000|Hspell:350469|h[Malevolence]|h|r and can't be battle rezzed anymore because they to far gone.
[NPC] Oasis Security

After defeating the boss, this mob disappears, but can aggro on player and continue to follow him through the entire dungeon
[Kothia CoD[Questline] Vault of Secrets

The NPC is disappearing when he reach the final location and we can't interact with him to complete the quest.
___
Quest ID: https://www.wowhead.com/quest=63703/vaultofsecrets
NPC ID: https://www.wowhead.com/npc=177927/talgalan
Proof:
[SoD][KT] Undying

Unstoppable Abomination & Soul Reaver should get revived in intermission where their bodies are (unless remnant is pushed to specific % hp then they shouldnt get revived) and they are also missing green visual at their bodies which means they will get revived in 10 secs from Undying spell. Currently they respawn at KT.

Green visual:
[SoD][KT] Dark Evocation visual

Same as this card only difference on this spell is green visual should be shown on Frostbound Devoted corpses during KT spell Dark Evocation. Currently green visual is missing.

Proof: you can see behind KT Frostbound Devoted green visual that means they will get revived.
[SoD][KT] Dark Evocation interrupt

KT's Dark Evocation spell get interrupted if you keep moving with boss before he cast this spell.
[Misc][Korthia][Item] Quest Rewards

Items is from quests in this location must have an item improvement of 1/6.
For this reason, there are issues with completing this quest https://www.wowhead.com/quest=64438/empoweringequipment
[Korthia CoD][Questline] The Primus Returns

Quest:

At the end of the questline of 4th chapter, when player hands in the quest, he should be rewarded with Currently, item is not rewarded nor mentioned in the quest log reward.
[Korthia CoD][Item] Memories of Sunless Skies

currently doesnt alow player to fly in Shadowlands Zones (Aside from Maw and Oribos).
[SoD][Ner'zhul] Malevolence 2

Sometimes when dispelled, player with the malevolence debuff who was dispelled will fly face forward, sometimes they won't move at all. It should always fly backwards.
[SoD][Fatescribe] Shade of Destiny - Explodes on contact

https://www.wowhead.com/npc=179124/shadeofdestiny should chase its target and if it reaches the target it explodes.

Currently on PTR if anyone touches the shade it will explode. It should only explode if it reaches the target / reaches 100 energy.

Video evidence:
[SoD][Soulrender Dormazain] Curse of Tongues

Warlocks Curse of Tongues slows down boss casts like Ruinblade.
This should not be.

Just don't give the boss full curse immunity I'm not sure about Curse of Weakness...need to ask the warlocks who played on retail
[SoD][Fatescribe] Fatespawn Anomaly - Anomalous Blast

Currently the cast of Anomalous Blast from the Fatespawn Anomaly is only on the target that has the aggro but it should be on random targets.

|T3528300:16|t|cffffd000|Hspell:353398|h[Anomalous Blast]|h|r

Video evidence:
[SoD][Soulrender Dormazain] Boss' Energy

Currently Soulrender's energy is not visually increasing, it's stuck at 0%
[SoD][Painsmith] Kill in enrage

Description of the issue:
When you kill boss in enrage, the spikes he summoned still remain there, stunning and dealing dmg


How it should work
If boss died all the spies should be removed and area should be clear
[SoD][Painsmith] Lingering Flames

You are not supposed to be able to stop |T463567:16|t|cffffd000|Hspell:356846|h[Lingering Flames]|h|r stacks from ramping up.

Lingering Flames' stacks should keep being applied as a debuff but you can immune only the damage while you have the immunity buff, the debuff keeps stacking as normal.
Lingering Flames should be reapplied at full stacks if you are combat ressed.

In PTR you can immune the lingering flames from being applied.
In PTR you if you die and you are combat ressed you do not get the full stacks once you are ressed.
[SoD][Painsmith] Safely landing under platform

Currently you can safely land under the boss platform without dying.

This can be done if you jump off the platform and use any movement ability towards the platform to land under the platform.
Link how to go under platform:

This works with any movement ability such as nightfae ability, disengage, druid charge, warrior leap, DH glide and monk roll.

Urgent because we can all land under platform, pull the boss (_boss does not reset when he goes under the platform_) and kill boss under the platform as all abilities happen on the platform.

Link how to pull boss under platform:


Link hitting boss under platform:
[SoD][Painsmith] Flameclasp Trap Spawn

Flameclasp Trap should spawn at the player's location on the ground.

On PTR it spawns in the location where you are even if you in midair or outside the platform. Such traps will never be triggered and hence will never explode.

SS1 spawning middle of air
SS2 spawning outside of platform
SS3 Spike ball not triggering middle of air spawn trap
[SoD][Guardian] Purging Protocol - Moving while casting

The boss should be able to move while casting |T4038100:16|t|cffffd000|Hspell:352538|h[Purging Protocol]|h|r .

Currently on PTR if you taunt swap after the cast started the boss will be stuck in place and it will only move if the boss is agroed to the player which it initially had as its target when the cast of purging protocol started.

Video evidence:
[SoD][Fatescribe] Fated Conjunction

|T3528298:16|t|cffffd000|Hspell:350355|h[Fated Conjunction]|h|r

Fated Conjunction puddle range is incorrect
Our players deliberately entered them several times and did not receive damage
[SoD][Fatescribe] Shade of Destiny - Shadowmeld

https://www.wowhead.com/npc=179124/shadeofdestiny should chase its target and if it reaches the target it explodes.

Currently on PTR if you shadowmeld the add will stop moving and remain in the same position. It should keep following its target.

Video evidence:
[SoD][Fatescribe] Despair - Instant cast

|T237552:16|t|cffffd000|Hspell:357144|h[Despair]|h|r should be a 3seconds interruptible cast, at the moment it's istant cast

Retail:


PTR:


Video evidence:
[SoD][Fatescribe] Fatespawn Monstrosity vs CCs

https://www.wowhead.com/npc=180323/fatespawnmonstrosity#abilities;mode:lfr should be immune to any sort of hardCCs and slows.
At the moment they're not

July 21, 2022

[SoD][Remnant] Unable to Release after death

Unable to release after death If the player fell off the platform during the encounter. Had to use unstuck every time it happned.
[SoD][Painsmith] Dualblade Scythe damage

|T3996227:16|t|cffffd000|Hspell:355788|h[Dualblade Scythe]|h|r damage should scale accordingly:

25yards away from impact = 36k | PTR = 12,2k
35 yards away from impact = 30k | PTR = 8,9k
50 yards away from impact = 24k | PTR = 6,7k
[SoD][Painsmith] Reverberating Hammer damage

|T3284844:16|t|cffffd000|Hspell:348520|h[Reverberating Hammer]|h|r damage should scale accordingly:

60 yards away from impact = 21k | PTR = 3,7k
35 yards away from impact = 25k | PTR = 7.2k
20 yards away from impact = 33k | PTR = 9.6k
below 20 yards away from impact = value between 32k and 62k

PTR:
[SoD][Painsmith] Cruciform Axe damage

|T3619374:16|t|cffffd000|Hspell:355573|h[Cruciform Axe]|h|r damage should scale accordingly:

70+ yards away from the impact (max distance)= 13.5k | PTR = 3.6k
35 yards away from the impact = 20k | PTR = 5k
below 19 yards away from the impact = value between 19k and 50k

PTR:
[SoD][Paimsmith Raznal] Spiked (and intermissions)

It seems that the physical model of the spikes does not match the visual one. There are "dead zones" where you can stand without taking damage.
[SoD][KT] Oblivion Echo Silence

Player with Oblivion Echo debuff targeted by boss should not be silenced, it should only silence other players that are standing inside his circle.

Proof:
you can see monk still can use roll and once he is inside someone's else circle he will be silenced.
Also you can notice at 3 sec left of his debuff green swirl appear on his circle that means it can silence other players inside his cicrle.
[SoD][KT] Frostbound Devoted melee

Frostbound Devoted should not use melee attacks at all.
[SoD][KT] Howling Blizzard + melee attacks

Kel'Thuzad should still be able to do melee attacks during channeling Howling Blizzard.

Proof:
(You can see melee attack animations)
[SoD][Painsmith] Shadowsteel Chains

Description of the issue:
Currently on PTR when boss casting chains on players they can go on melee, even tho should go on ranged players and they not doing knockback


How it should work
Chains should go only on ranged players and they should do knockback on players who being in 4 yards range

Spells:
|T1390941:16|t|cffffd000|Hspell:357740|h[Shadowsteel Chains]|h|r
[SoD][Painsmith Raznal] Intermission Interrupt

It is currently possible for the boss to not cast anything while the boss is in intermission, if he is casting any of the Axe/Scythe/Hammer spells before players phase him at 70%, and 40% health.
It has low chance to occur.
[SoD][Fatescribe Roh-Kalo] Burden of Destiny

After killing a shadow, the Burden of Destiny debuff will remain on the tank.
[SD][General Kaal] Wicked Rush vs Vanish

When general Kaal casts Wicked Rush, he marks 2 targets. He will first jump to target that is marked and furthest from him. If rogue is in range, and boss jumps to him, you should be able to use Vanish and boss will stop and wont deal damage nor jump to another target. Currently this doesnt work which makes this boss hard on high tyranical keys.

retail proof:
https://www.wowhead.com/npc=165318/generalkaal

July 20, 2022

[Windwalker] Vivify wrong healing output

Currently Windwalker's |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r has wrong formula.

Formula should go this way:
1.41

So if my naked human monk has 432 SP his |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r healing should be:
1.41 x 432 x 1.4 = 853

On our server it does on average 700

Tooltip is the only thing that shows correct number.
[BM] Froststorm Breath

__Formula |T429385:16|t|cffffd000|Hspell:92380|h[Froststorm Breath]|h|r :__

= 0,144 x TotalAttackPower x TotalPetDamageMultiplier

Issues:
should be impacted by (35% pet damage)
shouldn't trigger |T461121:16|t|cffffd000|Hspell:115939|h[Beast Cleave]|h|r
shouldn't trigger |T3636840:16|t|cffffd000|Hspell:328520|h[Wild Spirit]|h|r
[Legendary] Fragments of the Elder Antlers

The Hunter legendary Fragments of the Elder Antlers does not seem to currently work.

PTR Proof:
[Balance] Force of Nature

___
Description of the bug

Using |T132129:16|t|cffffd000|Hspell:205636|h[Force of Nature]|h|r doesnt get Druid into combat even after Treants expire
___
[SoD][Tarragrue] Grasp of Death applications

Grasp of Death is only applied to new targets, while it should also be able to be refreshed on targets that are already debuffed with it, refreshing the duration back to 40 seconds

Retail:


PTR:
[SoD][The Nine] Pierce Soul

Description of bug


currently movement/ speed immunity spells(|T135968:16|t|cffffd000|Hspell:1044|h[Blessing of Freedom]|h|r, |T651727:16|t|cffffd000|Hspell:116841|h[Tiger's Lust]|h|r, druid shape shift) are removing |T1354410:16|t|cffffd000|Hspell:350475|h[Pierce Soul]|h|r which makes the boss extremely easy for the tank to solo tank which shouldn't be the case

how to reproduce
If you have 23 stacks of the debuff and use any movement immunity spell at the end of the cast |T1354410:16|t|cffffd000|Hspell:350475|h[Pierce Soul]|h|r it will reset/refresh your stack to 1

ptr proof

prot pala ptr pov

how it should be
only immunities (|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r ,|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r) can remove this debuff. movement immunity spell should just increase the movement spell but not remove |T1354410:16|t|cffffd000|Hspell:350475|h[Pierce Soul]|h|r
[Misc][Korthia] Rift Hidden Cache (NF)

I can see only one of the X possible chest in GM ON but i don't see anything in GM OFF

(note : need activate assault to test)

____
https://www.wowhead.com/object=368648/rifthiddencache
https://www.wowhead.com/object=368649/rifthiddencache
https://www.wowhead.com/object=368647/rifthiddencache
[SoD][KT] Adds Melee damage

Unstoppable Abomination:
Normal 26k Retail, 11k PTR Retail Normal
Heroic 37k Retail, 17k PTR Retail Heroic
Mythic 79k Retail, 30k PTR Retail Mythic

Soul Reaver:
Normal 10k Retail, 5.3k PTR Retail Normal
Heroic 14k Retail, 8.5k PTR Retail Heroic
Mythic 22k Retail, 16k PTR Retail Mythic
[SoD][KT] 2nd Oblivion Echo

For some reason when you kill Frostbound Devoted which spawn from 2nd Oblivion Echo puddle in phase 1 then it will instantly spawn another 23 Frostbound Devoted from 1 corpse and KT didnt cast Dark Evocation at that time when it happened.
When you kill Frostbound Devoted that spawn from 2nd Oblivion Echo puddle it shouldnt spawn another Frostbounds.
[SoD][KT] Unstoppable Abomination

When Unstoppable Abomination spawn it should have 1 sec delay before attacking/moving.
[SoD][KT] Soul Shard spawns

Soul Shard spawns seems to be always on same spots. Soul Shard spawns should be more randomly around edge of main boss platform.
[SoD][The Nine] Skyja's Land %

Skyja should engage when either Kyra or Signe reach 15% hp, atm it's around 18%
[SoD][KT] Relentless Haunt movement

Frostbound Devoted should not move while casting Relentless Haunt (first part with 3 sec cast time). It seems only happens if Frostbound Devoted recast again spell after cc or when 20 sec channel finish.
[SoD][LFR] 2nd Wing Release Spirit

When players die in second wing, before engaging any of the bosses, They will respawn at 1st wing Raid Entrance. They should normally respawn at 2nd Wing Spawn.
[SoD][KT] Dark Evocation revive

Kel'Thuzad with Dark Evocation should revive Frostbound Devoted and Players (if they are dead) when he finish Dark Evocation cast. Currently he revives Frostbound Devoted and Players at beginning of spell cast.

Proof:
(You can see behind boss Frostbound Devoted getting revived when he finish spell)

July 19, 2022

Fear

___
Description of the bug

|T136183:16|t|cffffd000|Hspell:5782|h[Fear]|h|r at the moment clears all ticking debuffs from a target making all dots from warlock wasted if you use the ability. It shouldnt clear ticking debuffs from target.


Proof
___
[Korthia CoD][Questline] Good News, Everyone!

When the player clicks on "I'm ready" he must be transported by Danica to Korthia. On the Dev realm Danica flies away without taking the player and this one cannot move. a relog will make the player fly in the void and then kill him

How it should be


Proof from Dev realm


Quest
https://www.wowhead.com/quest=63902/goodnewseveryone
[SoD][KT] Soul Fracture vs Immunities

If player use immunity spell (Divine Shield, Cloak of Shadows, Ice Block etc.) while KT cast Soul Fracture on him he should be able to immune damage but it should still give him Soul Exhaustion debuff and spawn Soul Shards.
Currently if player use immunity spell before he finish Soul Fracture cast it will just remove whole mechanic and not spawn anything.
[SoD][KT] Howling Blizzard Ice patches

Howling Blizzard ice patches should immediately despawn when you "kill" him during spell he is channeling Howling Blizzard.
[SoD][Painsmith] Spiked Ball aura

Spiked Balls stun aura is currently as buff, it should be as debuff.

July 18, 2022

[Conduit] Courageous Ascension

Courageous Ascension conduit is not increasing the damage of |T3528286:16|t|cffffd000|Hspell:325283|h[Ascended Blast]|h|r & |T3565449:16|t|cffffd000|Hspell:325326|h[Ascended Eruption]|h|r is not doing increased damage per stack of Boon of the Ascended.

Spell ID: |T3528289:16|t|cffffd000|Hspell:337966|h[Courageous Ascension]|h|r
[HOA] Aleez - Vessel of Atonement

Currently, the |T511651:16|t|cffffd000|Hspell:335365|h[Vessel of Atonement]|h|r reappear too quickly.

Normally, once the first 4 vessels in the room have been used, there should be only one vessel for the next ghost, but currently 2 vessels have respawned.

proof:
[TVM][Myza's Oasis]

an invisible mob hit from the beginning of the shaman, then the war, the magician entered the GM and only there he was able to kill him and continue the scenario
ptr
[Misc][Achievement][Keystone Master] Season 2

Database:
> https://www.wowhead.com/achievement=15078/shadowlandskeystonemasterseasontwo

Issue:
> Upon reaching 2000 rating players are not being awarded with the achievement https://www.wowhead.com/achievement=15078/shadowlandskeystonemasterseasontwo nor the mount |T3614355:16|t|cffffd000|Hitem:187525::::::::120:::::|h[Soultwisted Deathwalker]|h|r
[Misc][Achievement][PvP] Wrecking Ball

https://www.wowhead.com/achievement=231/wreckingball

Wrecking Ball achievement currently doesn't work.
[Misc][Achievement][PvP] Let's Get This Done

Achievement ID: https://www.wowhead.com/achievement=159/letsgetthisdone#



The achievement listed does not get rewarded to the player once the criteria is met.

Players should be rewarded this achievement if they succesfully complete a Arathi Basin battleground within 6 minutes.



Proof:
[Misc][Achievement][PvP] Eye of the Storm Domination

https://www.wowhead.com/achievement=784/eyeofthestormdomination

Achievement currently isn't tracking your wins with 4 bases making it unobtainable.
[SoD][Eye of the Jailer] Grapple while Jumping

Description of the issue:
If you jumping during using Chain to get to other side of platform, you will die

How it should work
You should be available to land safe even if you jump, without dying.
[TVM][Mailroom Mayhem]

mage after blink can run with a bomb
ptr
any player after Leap of Faith can run with the bomb
[TVM][Myza's Oasis]

using the horn, pressing it many times you can take off, it only worked on protopals and fire mages
ptr
[SoD][The Nine] Mighty Impact vs Crushing Gaze

Mighty Impact should not target players that are Affected by Crushing Gaze and the opposite way around.
[SoD][The Nine] Word Of Recall

Word of Recall currently does what a Call of The Valkyr would do normally, It would first summon the Valkyr to the middle platform, and then they would cast thier according spells. However, Word of Recall should force the Valkyr to use thier spells, instantly, whithout them flying to the middle. (For example, Agathas Eternal Blades should summon all of the blades at once, instead of 3 at a time, and Arthuras Crushing Gaze should be casted also instantly [Not that the spell should instantly explode on the player], without her flying to the middle.) Video Proof:
[SoD][Ner'zhul] Curse of Tongues

Remnant of Ner'zhul and Orb of Torment should be immune to Warlock spell Curse of Tongues.

|T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r
[SoD][KT] Remnant of Kel'Thuzad dialogues

Remnant of Kel'Thuzad at 60% and 20% hp should either yell: "I shall return again and again!" or "You cannot defeat me!" or "I am eternal!"
[SoD][KT] Relentless Haunt

Frostbound Devoted are currently not casting Relentless Haunt (it should have 3 sec cast time) when they spawn after finishing casting spell they should channel Relentless Haunt and fixate to random players, if player stun or use any other CC to Frostbound Devoted they should immediately recast spell. Currently they are not casting spell.

|T1778228:16|t|cffffd000|Hspell:358938|h[Relentless Haunt]|h|r

Proof:
[SoD][KT] Frostbound Devoted

When Frostbound Devoted spawn it should have like 1.5 sec delay before they start move/cast spell. Currently they instantly start moving.
[SoD][Painsmith] Curse of Tongues

Painsmith should be immune to Warlock spell Curse of Tongues.

|T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r
[SoD][KT] Curse of Tongues

Kel'Thuzad and Remnant of Kel'Thuzad should be immune to Warlock spell Curse of Tongues.

|T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r
[SoD][Guardian] Curse of Tongues

Guardian of the First Ones should be immune to Warlock spell Curse of Tongues.

|T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r
[SoD][Fatescribe] Curse of Tongues

Fatescribe Rohkalo and Fatespawn Monstrosity should be immune to Warlock spell Curse of Tongues.

|T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r
[SoD][Sylvanas] Curse of Tongues

Sylvanas should be immune to Warlock spell Curse of Tongues.

|T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r

Since it seems affecting all bosses so im making this card so it can get fixed while boss will be getting scripted.
[SoD][Eye] Curse of Tongues

Eye of the Jailer and Deathseeker Eye should be immune to Warlock spell Curse of Tongues.

|T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r
[SoD][The Nine] Curse of Tongues

Skyja, Signe & Kyra should be immune to Warlock spell Curse of Tongues.

|T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r
[SoD][KT] Glacial Spike + Frozen Destruction

If you let Glacial Spike lose last 5% hp without any players touching it then Frozen Destruction is not triggered.
[SoD][KT] Soul Reaver + Necrotic Empowerment

When Soul Reaver get Necrotic Empowerment aura their Banshee's Cry spell should not be interruptable anymore.
[Misc][Legendary] Hunter's Surging Shots

This Legendary Power should proc at Aimed Shot cast, at the moment it's on Aimed Shot hit

|T461120:16|t|cffffd000|Hspell:336867|h[Surging Shots]|h|r
|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r

July 15, 2022

[Misc][Legendary] Harmonic Echo

Kyrian
Nothing is working atm,
Damage dealt to enemies affected by Radiant Spark's vulnerability echo to your current enemy target and 4 nearby enemies for 25% of the damage dealt.
________
|T3565446:16|t|cffffd000|Hspell:354186|h[Harmonic Echo]|h|r
|T3565446:16|t|cffffd000|Hspell:307443|h[Radiant Spark]|h|r
Mirror images late aggro

Mirror images are supposed to switch threat from the caster to the mirror images. They expire on hit. At the moment the threat stays on the caster and every hit the caster takes makes disappear a mirror image.
The way they should work is: get all the aggro, take 3 total hits then disappear.
Spell: |T135994:16|t|cffffd000|Hspell:55342|h[Mirror Image]|h|r

Proof:
[SoD][Remnant] Throw Orb

When the https://www.wowhead.com/npc=177117/orboftorment dies and a player picks it up to throw it over the edge, an extra action button ( |T3528304:16|t|cffffd000|Hspell:355653|h[Throw]|h|r ) pops up when you go near the edge.

On PTR you can go near the edge, have the extra action button pop up and then when you go back to the middle of the platform you keep the extra action button. You should only be able to use the action button when you are near the edge of the platform.
[Souldbind][Night Fae][Korayn] Wild Hunt Strategem

How should it work:

Damage Part:

Whenever you have |T1029718:16|t|cffffd000|Hspell:325066|h[Wild Hunt Tactics]|h|r gain |T3528274:16|t|cffffd000|Hspell:352805|h[Wild Hunt Strategem]|h|r for 1min.

Whenever you damage an enemy who is below 35% health, |T3528274:16|t|cffffd000|Hspell:352805|h[Wild Hunt Strategem]|h|r gets active on the targets.

___

Healing Part:

Whenever you have |T1029718:16|t|cffffd000|Hspell:325066|h[Wild Hunt Tactics]|h|r gain |T3528274:16|t|cffffd000|Hspell:352805|h[Wild Hunt Strategem]|h|r for 1min.

Whenever you heal and ally who is above 75% health, |T3528274:16|t|cffffd000|Hspell:352805|h[Wild Hunt Strategem]|h|r gets active on the targets.


How is it working right now:

The healing part isn't working on allies who are above 75% health
The damage part isn't working on enemies who are below 35% health.

Seems like the soulbind only works whenever you have |T1029718:16|t|cffffd000|Hspell:325066|h[Wild Hunt Tactics]|h|r aura on.


|T3528274:16|t|cffffd000|Hspell:352805|h[Wild Hunt Strategem]|h|r
|T1029718:16|t|cffffd000|Hspell:325066|h[Wild Hunt Tactics]|h|r
[PvP] ToD vs Pets

Pets should be considered as players , which means it should only be possible to ToD them when they are below 15% hp, right now they are considered by the game like pve ennemies , which means you can ToD them if they have less hp than you. ( so if you have 55K hp and the pet has 54K hp you can oneshot him [should not] ).

So pets should be considered by the game like a player and you should only be able to Tod the pet when he has below 15%hp.

|T606552:16|t|cffffd000|Hspell:322109|h[Touch of Death]|h|r
[Misc][Achievement][Keystone Conqueror] Season 2

Database:
> https://www.wowhead.com/achievement=15077/shadowlandskeystoneconquerorseasontwo

Issue:
> Upon reaching 1500 rating players are not being awarded with the achievement https://www.wowhead.com/achievement=15077/shadowlandskeystoneconquerorseasontwo nor the title https://www.wowhead.com/title=703/thetormented#

Reference:
>
[Misc][Achievement][Keystone Explorer] Season 2

Database:
> https://www.wowhead.com/achievement=15073/shadowlandskeystoneexplorerseasontwo

Issue:
> Upon reaching 750 rating players are not being awarded with the achievement https://www.wowhead.com/achievement=15073/shadowlandskeystoneexplorerseasontwo

Reference:
>
[SoD][Remnant] Remnant Melee damage

Currently the boss is doing less melee damage than Retail.

Retail (51K): [Warcraft Logs Combat Analysis for Warcraft]( "‌")

PTR (37K): [Warcraft Logs Combat Analysis for Warcraft]( "‌")
[Quest][Korthia] Wilderling Saddle

Description :

The Wilderling Saddle quest can be accepted from the item Wilderling saddle |T1035871:16|t|cffffd000|Hitem:187281::::::::120:::::|hWilderling Saddle|h|r but players aren't able to turn it in.
In fact, the concerned NPC is missing , it is not spawned but the quest marker is visible on the map, provided a screenshot about it.

How to reproduce :

Add this item |T1035871:16|t|cffffd000|Hitem:187281::::::::120:::::|h[Wilderling Saddle]|h|r
Accept the quest
Notice that you can't turn it in, NPC is nowhere to be found.

We're getting quite a lot of tickets about this right now.
[SoD][Guardian] Extra mob near boss

Should Shadowsteel Colossus be near the boss? It's not on the streams I've watched. I didn't play retail on this patch myself. Other testers, who played retail, check it please.
PTR
retail
[SoD][Soulrender Dormazain] Spell Reflection vs Unleashed Tyranny

You should be able to reflect Unleashed Tyranny if you are the one that triggered with the chain and it should do damage to the boss.
[SoD][Soulrender Dormazain] Soul Manacles debuff duration

Currently |T1390941:16|t|cffffd000|Hspell:358865|h[Soul Manacles]|h|r has the same debuff duration in every raid size, but in Retail it has a different for every raid size
[SoD][Soulrender Dormazain] Spell reflection vs Soul Manacles

it should reflect 1 tick of the spell to the boss.
[SoD][Guardian] Threat Neutralization

1)Threat Neutralization dont deal damage on PTR.

2) After first transitional phase, when the boss recharged in circle, ability stops being applied.
[SoD][Guardian] Sentry Fire

Sentry Fire is cast on too many targets.
PTR
retail
[SoD][Guardian] Disintegration

1) The real area of the beam does not match the displayed one.

2) After first transitional phase, when the boss recharged in circle, ability stops applying on timings, but apply on next transitional phases.
[SoD][Soulrender Dormazain] Torment applicationtick speed

Torment (Spell ID: 353023 beware), should be applied every 0.5 seconds (and istantly tick on every application).
At the moment it's applied every 0.2, ticking every 0.2

July 14, 2022

[SoD][Soulrender Dormazain] Warmonger Shackle

Warmonger Shackle currently doesn’t do damage when you click on them. It should do 1241 damage every 1s.

Moreover, a player can gather all 3 chains at the same time while he should only be able to get 1 at the time

[|T1390941:16|t|cffffd000|Hspell:358842|h[Warmonger Shackle]|h|r]">|T1390941:16|t|cffffd000|Hspell:358842|h[Warmonger Shackle]|h|r(|T1390941:16|t|cffffd000|Hspell:358842|h[Warmonger Shackle]|h|r "smartCardinline")

PTR proof: [( "smartCardinline")

Retail proof: [( "smartCardinline")

‌
[SoD][KT] Unstoppable Abomination dialogue

On Demolish cast Unstoppable Abomination should either yell: "I will crush your skull!" or "Your bones will snap!"
[SoD][Painsmith Raznal] Shadowsteel Chains

|T1390941:16|t|cffffd000|Hspell:355504|h[Shadowsteel Chains]|h|r are not currently being casted by the boss, It should always affect 2 Ranged players (Melee if there are no ranged alive)
[SoD][Remnant] Orb of Torment spawn rate

The amount of https://www.wowhead.com/npc=177117/orboftorment should be the following:
P1 & P2 1 at the time
P3 & P4 2 at the time

At the moment it's always 1 orb spawn at the time, in all phases.
[SoD][Remnant] Orb of Torment vs Immunity

Players should not be able to remove |T636332:16|t|cffffd000|Hspell:350388|h[Sorrowful Procession]|h|r debuff on them with movement impairing effect buffs (freedom/tiger's lust..) , nor with immunities.
At the moment, casting any of these abilities will remove the debuff, while still holding the orb

Movement speed buffs should work, but they should not remove the debuff


DK's Wraith walk
_____


↑
"25 Row: We will want to be running orbs as a Brewmaster, and Tiger's Lust makes this extremely easy. You can take torpedo, but you risk either torpedoing off the edge, or needing to move closer to the edge but being too close for a torpedo. Tiger's Lust gives us the freedom to ignore the slow regardless of how far we have to move."
[SoD][Guardian] Form Sentry

When boss casts |T4038107:16|t|cffffd000|Hspell:352660|h[Form Sentry]|h|r, it spawns the Sentry correctly, However, it shouldnt instantly start moving and silence when spawned, It should slowly spawn the sphere, above the ground, and after that, (Like 2 seconds), the Silence field should form and the sphere should start rotating around the boss.
Currently, the sphere start silencing and moving instantly when it spawns.
Retail Proof:
[SoD][Remnant] Malevolence vs Death

A player affected by |T236295:16|t|cffffd000|Hspell:350427|h[Malevolence]|h|r should trigger its effect on death.
At the moment the spell doesn't trigger on death.
[SoD][Soulrender Dormazain] Corpse TP

If you fall of the platform, your corpse keeps falling
The corpse should instead be teleported on top of the platform (for any possible battleress)
[SoD][KT] Glacial Spike CCs

Glacial Spike should be immune to every CCs.
[SoD][KT] Unstoppable Abomination & Soul Reaver CCs

Unstoppable Abomination & Soul Reaver should be immune to all CCs.
[SoD][Soulrender Dormazain] Mawsworn Agonizer

Description of the issue:
Dk's Death Grip can't grip the Adds currently. Therefor dk's can't stack the Adds right.

How it should work
Dk's should be able to use Death Grip to grip the Adds.

NPC: https://www.wowhead.com/npc=177594/mawswornagonizer
Spell: |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r
[SoD][Soulrender Dormazain] Soul Manacles damage

Currently Soul Manacles are not doing damage at all, it should do 2068 damage every 3s.

[https://www.wowhead.com/spell=358865/soulmanacles?dd=15&ddsize=30](https://www.wowhead.com/spell=358865/soulmanacles?dd=15&ddsize=30 "smartCardinline")

PTR proof: [( "smartCardinline")

Retail proof: [Warcraft Logs Combat Analysis for Warcraft]( "‌")

‌
[SoD][KT] Reset

Kel'Thuzad should reset when you pull him out of big room.
[SoD][KT] Soul Shard CCs

Soul Shards should be only immune to Knockback/pushback and grip effects.
[SoD][Soulrender Dormazain] Mawsworn Energy vs CCs

Mawsworn Agonizers don't break their CC if they gather 100% energy. They should break it.

https://www.wowhead.com/npc=177594/mawswornagonizer
[SoD][KT] Dark Evocation

Dark Evocation should revive Frostbound Devoted only once. Currently they keep nonstop reviving even if you kill them during when KT cast spell and after spell is finished.
[SoD][Soulrender Dormazain] River of Souls

|T3528298:16|t|cffffd000|Hspell:350851|h[River of Souls]|h|r currently has too big hitbox than intended, Attempting to pick up Chains will most times result in player death, since he will try to get closer to the Chains.
[SoD][EoJ] Piercing Lens Aggro

When the boss is pulled, On Firestorm currently he begins casting Piercing Lens instantly, Resulting in a player that hits the boss first, in his death, if he isnt a tank. It should take the boss aprox 2 seconds before casting first Piercing Lens.
[SoD][EoJ] Spreading Misery Count

Spreading Misery should affect two players on each side per alive eye, no matter the raid size.

Also, Spreading Misery should not jump to far away people, Even though WoWhead says 100 yards range, it should be much less.
[PF] Plagueroc

Wing Buffet hit box are bugged, its hitting everyone around plagueroc and sometimes even at random sides. It should only cast in front of him.
https://www.wowhead.com/npc=168314/plagueroc

July 13, 2022

[Misc][Legendary] Resounding Clarity

Class: Rogue
Kyrian


Nothing is working atm,

Echoing Reprimand now animacharges 4 combo points.
____
|T3565450:16|t|cffffd000|Hspell:354837|h[Resounding Clarity]|h|r

|T3565450:16|t|cffffd000|Hspell:323547|h[Echoing Reprimand]|h|r
[Torghast][Torment] Reinforced: Unstoppable

How should it work:

Elites begin with a shield that cancels 1 incoming stun or interrupt effect.

How is it working right now:

The aura doesn't dissaper after incoming stun or interrupt.

|T132361:16|t|cffffd000|Hspell:351725|h[Reinforced: Unstoppable]|h|r
[Misc][Korthia] Dominated Protector

How should it work:

Whenever The NPC casts |T132340:16|t|cffffd000|Hspell:357862|h[Staggering Slam]|h|r should stun the target.

How is it working right now:

|T132340:16|t|cffffd000|Hspell:357862|h[Staggering Slam]|h|r makes the target knocked back instead of stun.

https://www.wowhead.com/npc=177903/dominatedprotecto
[SoD][Nerzhul] Falling off Platform

When player falls off a platform as of right now, his corpse wont be teleported to the main boss platform.
[SOD][Soulrender] Soul Manacles

Description of the issue:
Right now Soul Manacles debuff on HC being permanent after player destroyed chain

How it should work
The debuff after chain being destroyed by player should last for 5 mins
[SoD][KT] Onslaught of the Damned

Onslaught of the Damned should spawn 1 Unstoppable Abomination and 2 Soul Reavers in heroic. Currently it spawn only 1 Soul Reaver.
[SoD][KT] Frozen Wastes

When Kel'Thuzad is pulled, other side of room (not main boss platform of course) should have high damage tick aura Frozen Wastes that deal damage xxx every 1 sec. Its missing currently.

|T236208:16|t|cffffd000|Hspell:354033|h[Frozen Wastes]|h|r

July 12, 2022

[Holy Spec] Holy Word: Chastise breaking due to Dots

`Spell:` [Holy Word: Chastise](|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r)

___
#Holy Word: Chastise is currently breaking if a Player/Enemy Target has DoTs applied on them which should not be the case.
___
`Additional information:` As the tooltip of the spell says "incapacitates", incaps should remove all of the DoT effects from the Enemy Player/Target once it stuns it, this works like for example Rogue Blind, or Monks Paralyze spell. If the target has Dots on them when Chastise is casted they should get stunned and their DoTs removed.
___
`Video proof:`

[PTR]()
[Maldraxxus][Quest] Take the High Ground

When summoned npc is attacked he despawn

https://www.wowhead.com/quest=58268/takethehighground
[Misc][Korthia][NPC] Duchess Mynx

Few quest started by an item are missing on this quest ender
https://www.wowhead.com/npc=179321/duchessmynx#ends
[Misc][Korthia][NPC] Daillies quest givers spawn

Mostly all Covenant daillies quest givers should despawn when they don't give a quest
[Misc][Korthia][NPC] Korthian Attendant

Few Attendant (176673) around the hub are dead and shouldn't
[Korthia][Archivist] Consulting the Experts

Gameobjects are activated by default
they should look like first screen
[Korthia CoD][Questline] Increase visibility Skyhold

To avois script issue increase the visibility of the map 2472
[Korthia][Daily] Random Memory Access

`Quest: `[Random Memory Access](https://www.wowhead.com/quest=64166/randommemoryaccess)

># Extra action button should "Leap you" in front, at the moment it skyrockets you in the air.

`Video proof:`

[Retail]() Leap

[PTR]() Skyrocket
[Misc][item][9.1] Titanic Ocular Gland

Description of the bug

The secondary stats isn't working its increased by 0 and the primary stat is increased

How to reproduce

Equip the trinket and see if your secondary highest stats is increased

How it should be


Equip: While your health is above 50% you are judged Worthy, increasing your highest secondary stat by 117. While your health is below 50% you are judged Unworthy, decreasing your highest secondary stat by 117.

My secondary stat is crit and its increasing intellect

Informations of the spell


|T135918:16|t|cffffd000|Hitem:186423::::::::120:::::|h[Titanic Ocular Gland]|h|r

aura trigger : |T135918:16|t|cffffd000|Hspell:355313|h[Titanic Ocular Gland]|h|r

July 11, 2022

[Demonology] Summon Demonic Tyrant

DB: |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r
Issue: The demonic tyrant spawns and attacks friendly targets

logs Proof: logs
[Misc][Legendary] Toxic Onslaught

Class: Rogue
Night Fae


Nothing is working atm,

When Sepsis expires on your target

Assassination
you gain Adrenaline Rush and Shadow Blades

Outlaw
you gain Shadow Blades and apply Vendetta to your current target

Subtlety
you gain Adrenaline Rush and apply Vendetta to your current target

for 10 sec.
____
|T3636848:16|t|cffffd000|Hspell:354473|h[Toxic Onslaught]|h|r

|T3636848:16|t|cffffd000|Hspell:328305|h[Sepsis]|h|r
[Shadow] Psychic Link on Altimor

Description of the bug:

The shades take extra damage because of the stacking debuff [Destabilize]

With the [Psychic Link] talent, you reproduce 60% of the damage you deal
To the shades on Altimor and Barghast, and due to the fact that the shades
are taking extra damage, you are dealing 60% of a powered
[mind blast] to Altimor.

xxx

How to reproduce:

The bug is quite simple, and really easy to reproduce; it consists on using [Psychic Link] on Altimor and casting [mind blast] on the shades of Barghast with your [vampiric touch] on Altimor and Barghast.

xxx

How it should be:
There are not actual logs of how it should work, and if we see the formula of how the [Psychic Link] works

0.6 TriggerDamage //of the mindblast//
if HasDot(VampiricTouch)


xxx

Evidence:
Turn Evil PvP duration and DR

Turn Evil should have a 8s duration in PvP.
Right now, Turn Evil has 40s duration in PvP situation

Turn Evil should have a diminishing return, as every pvp Crowd controls
Right now, it doesn't, you can spam Turn Evil without any DR

WowHead : |T571559:16|t|cffffd000|Hspell:10326|h[Turn Evil]|h|r
[All] Touch of Death

|T606552:16|t|cffffd000|Hspell:322109|h[Touch of Death]|h|r doesnt register mobs HP dynamically right now

Workaround at the moment is changing target and targetting again the same one for TOD to update the hp of the enemy.
[Misc][Legendary] Death's Fathom

Covenant Necrolord

Not working atm,
Your Fireball, Frostbolt, and Arcane Blast have a chance to grant Deathborne for 8 sec. While in the form of a skeletal mage the spell damage granted is increased by 1% for each enemy hit by Fireball, Frostbolt, and Arcane Blast.

____
|T3578226:16|t|cffffd000|Hspell:354294|h[Death's Fathom]|h|r
|T3578226:16|t|cffffd000|Hspell:324220|h[Deathborne]|h|r
[Legendary][Covenant] Locust Swarm

Description of bug


the legendary |T3578197:16|t|cffffd000|Hitem:186577::::::::120:::::|h[Memory of the Unbridled Swarm]|h|r is not working at all it is not splitting into 2 swarm after the timer of the debuff |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r ends on the target

how to reproduce
use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r while having the legendary equipped and wait for the timer of the debuff to expire and watch if it splits into 2 debuff or buff(if it goes on player)

how it should be
it has a 60% chance after the |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r debuff is over on current target to split into 2 debuff/ buff( if it goes on player) and will jump into 2 different targets (can be enemy or ally)

max amount of jumps is 3 times
[Misc][Legendary] Insatiable Hunger

Venthyr
Nothing is working
It should damage 5 nearby enemies and heal you for 25% of the damage dealt.
The damage is increased by 2% for every 1 Runic Power spent while Swarming Mist was active.

____
|T3528309:16|t|cffffd000|Hspell:353699|h[Insatiable Hunger]|h|r
[SoD][EoJ] Deathseeker Eye

Currently, they start moving right away after spawning, should take them aprox 2 seconds after landing to start reacting and moving.
[SoD][The Nine] Wings of Rage

|T2103869:16|t|cffffd000|Hspell:350365|h[Wings of Rage]|h|r has currently bigger AoE hitbox at the end of the cast than intended.
[SoD][The Nine] Aegis

The spell |T1320371:16|t|cffffd000|Hspell:350157|h[Annhylde's Bright Aegis]|h|r is currently not being casted at all durning the fight.
[SoD][General] Soul Braizers

As of right now, it is possible to get into combat with Soul Braizers around Terragrue and other Boss Platforms, keeping players in combat untill they die.

ID: 180659
[Korthia] [Archivist] [Quest] Practical Applications

https://www.wowhead.com/object=373433/fieldanimadiverter cannot be used. However, it becomes available if you return from Oribos to the same place, and if you stay near the object for about 30 minutes (apparently, it has a cd). After abadoned the quest it can't be taken again.
https://www.wowhead.com/quest=65020/practicalapplications
[SoD][EoJ] Spreading Misery Visibility

If player jumps before Spreading Misery Debuff wears off, Jailers Misery that spreads AoE is barely invisible.
[SoD][The Nine] PushKnockback Abilities vs Players

How should it work:

After the spells that "push/knock back" the players. The player visuals should be fine.

How is it working right now:

After spells that moves the players it makes you to see other players still getting pushed but they get teleported back to their location in your screen
[Torghast] [Torment] Raging

How should it work:

When nonboss enemies are brought below 30% health, they gain 50% increased damage.

How is it working right now:

They get the buff at %20

|T132345:16|t|cffffd000|Hspell:354086|h[Raging]|h|r
[Misc][Korthia] Yarxhov the Pillager

~~Can't acces the rare and can't see the rare

~~Portals aren't working (should be like that )
~~


It's possible to avoid Pillage Hope damage and silence while you shouldn't


"i have been killing every korthia rare possible every day for weeks now and i can basically confirm that the portal rares virtually always spawn between 30 minutes and 1 hour roughly of the opening of the prior portal. this goes for both xyraxz and yarxhov."
Atm rare is spawning every 2min, idk if it's related to commands

___
|T3528301:16|t|cffffd000|Hspell:357995|h[Pillage Hope]|h|r
____
https://www.wowhead.com/npc=179802/yarxhovthepillager
[Torghast][Torment] Volatile Doom

How should it work:

Enemies have a chance to leave a Doomed Soul Remnant on death. After a brief delay, it explodes, dealing Shadow damage immediately and for over 10 sec to nearby players.

How is it working right now:

It procs all the time.

|T237557:16|t|cffffd000|Hspell:352234|h[Volatile Doom]|h|r
[SoD][Taragrue][Mythic] Anima Power Unstable Form

How its currently working
It doesn't remove a random debuff.

How it should work
It should remove a stack of a random debuff ( Remnant ) on you when it occurs.

Spell:
|T135994:16|t|cffffd000|Hspell:347980|h[Unstable Form]|h|r
[Misc][Korthia][Item] Collapsing Riftstone

As of now, the |T134425:16|t|cffffd000|Hitem:186969::::::::120:::::|h[Collapsing Riftstone]|h|r item does nothing.

How it should work
Player uses this item, and it should open a Rift Portal at the players location, that anyone in the party of the player should be able to use this Rift in oder to acess the Rift Phase.

!!!THE USER OF THE ITEM HAS TO ENTER LAST, otherwise not everybody can enter it.!!!
[Misc][Korthia][Treasure] Forgotten Feather Platform

How should it work:

The platform should have a jumper like in the unknown.png.

How is it working right now:

It's not in PTR. GPS location is given.
[SoD] Leaving from Saved Instance

How should it work:

After you click leave from saved instance. You should teleported to SoD raid gate.

How is it working right now:

It teleports you nowhere. Video and GPS info down below.
[Misc][Korthia][NPC] Kraxis

NPC is currently double spawned for the daily quest https://www.wowhead.com/quest=64194/warprototype. There should be only one at a time.
[Affix] Storming change

9.1 changes to Storming affix:

1. Storming its movement speed reduced by 30%, much easier to dodge for melee players.
2. Storming now appears to always travel clockwise, making it easier to dodge when there are multiple tornadoes.
3. Storming damage nerfed to 12% of health, down from 15%.
4. Storming (Tornado) now despawns when hit by a single player.
[Hylbrande] Purged by Fire

Boss: https://www.wowhead.com/npc=175663/hylbrande
Ability: |T612968:16|t|cffffd000|Hspell:346959|h[Purged by Fire]|h|r
Issue:
The ability can target pets as well. For example: A mage casts Mirror Images, and when that ability is targeting a player, it targets one of the mirror images
[SOD][The Nine] Damage taken from Aradne's Falling Strike

Description of the issue:
When you are soaking "Aradne's Falling Strike", you take 3x damage instead of one (check photos)

How it should work

When you are soaking "Aradne's Falling Strike", you should take 1x damage

Spell |T2103905:16|t|cffffd000|Hspell:350098|h[Aradne's Falling Strike]|h|r
[SoD][The Nine] Fragments of Destiny

How its currently working
When someone dies with the debuff it vanishes.

How it should work
If someone dies with Fragments of Destiny the debuff should jump to the nearest target.
[Korthia CoD][Questline] Charge of the Covenants

Durning the quest https://www.wowhead.com/quest=64007/chargeofthecovenants, When player is in Korthia, he is able to see The Primus standing there on the edge. He shouldnt be visible untill futher in the questline.
[SoD][The Eye][Mythic] Scorned Annihilation

How its currently working
When people with opposite debuff come together, they explode after 35 seconds of delay. Players Do not take any damage from it, therefore all trash that is alive takes the damage and is being pulled to the Boss.

Also the debuff has an visual bug for each different side. Players on the side of the Scorn debuff sometimes show the other debuff Ire instead.
On the video you can see Haegllock on the Oppsite side. Fighting the other Mob while carrying the same Debuff as the person recording.

How it should work
People on left side having Ire debuff on right Scorn.
When 2 opposite debuffs come close to each other they instantly explode and take damage which should deal damage to other players in the raid aswell without touching any trash/ boss adds.



Spells:
|T1396973:16|t|cffffd000|Hspell:355240|h[Scorn]|h|r
|T136160:16|t|cffffd000|Hspell:355245|h[Ire]|h|r
|T651084:16|t|cffffd000|Hspell:355246|h[Scorned Annihilation]|h|r
[Misc] Spell Replacements vs DungeonMythic+

Some PvP Talents that replace some baseline spells make these same spells unavailable to be casted in PvE scenarios.

Examples:
Priest:
|T135994:16|t|cffffd000|Hspell:586|h[Fade]|h|r
|T135994:16|t|cffffd000|Hspell:213602|h[Greater Fade]|h|r

Death Knight:
|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
|T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r

If you have Greater Fade or Raise Abomination as PvP Talents and decide to join a Mythic+ Group, you are unable to use either normal Fade or Army of the Dead as they are greyed out.

#To unbug:
Remove the PvP Talent that cause this bug and relog.
[Affix] Executioner Varruth - Volcanic Plumage

Volcanic Plumage buff should knock enemies in air. Currently its knocking enemies away and its awkward to dps like that.

https://www.wowhead.com/npc=179890/executionervarruth
|T1392549:16|t|cffffd000|Hspell:357706|h[Volcanic Plumage]|h|r
[SoD][Guardian] Encounter

After killing Guardian, in the middle of screen should appear "Guardian of the First Ones has been defeated" currently its missing.
[Korthia CoD][Questline] In Need of Assistance rewards

The quest isn't going proper items
It should give : |T237047:16|t|cffffd000|Hitem:187175::::::::120:::::|h[Runekeeper's Ingot]|h|r & |T134888:16|t|cffffd000|Hitem:187347::::::::120:::::|h[Concentrated Anima]|h|r & 10 https://www.wowhead.com/currency=1977/stygianember

(We looted a conduit but we shouldn't, maybe it's related to the rate increase ?
)

The Death's Advance War Chest is empty, it should reward some stuffs (link)


___
https://www.wowhead.com/quest=64556/inneedofassistance#comments
|T4066373:16|t|cffffd000|Hitem:187543::::::::120:::::|h[Death's Advance War Chest]|h|r
[SoD][KT] Necrotic Empowerment

Necrotic Empowerment should only be applied if Unstoppable Abomination & Soul Reaver are still alive when Kel'Thuzad is back to life and attacking players.
[Affix][tormented] Seasonal affix vs normal affix

Description of bug

the season affix tormented should not be affected by the normal affix (fortified,tyranical,bursting,necrotic,storming, volcanic,spiteful, etc) they should only be affected by the level of the keystone and nothing else

how to reproduce
you can produce a key with the current affix and you can see that when you fight with the lieutenants they will start spawning storming which shouldnt happen

how it should be
the season affix tormented (the lieutenants) should only be affected by the level of the key inserted
[Misc][Korthia][Rare] Towering Exterminator

How it should work
Killing a random rare in Korthia has a chance to spawn a Mawsworn Summoning Portal, that after a while spawns another Rare.
How it works
Everything works fine, Loot is there, Its just that the small Adds that spawn before the Acual Rare (Towering Exterminator) Are friendly. They should be enemy.
[Misc][Korthia][NPC] Fierce Gromit

All dead Fierce Gromit (178528) still move
[Misc][The Maw] Spatial Realignment Apparatus

|T463459:16|t|cffffd000|Hitem:184361::::::::120:::::|h[Spatial Realignment Apparatus]|h|r should no longer be sold by https://www.wowhead.com/npc=162804/venari
[Achievement] Fake It 'Til You Make It

Hardmod mode is activated, but players do not get an achievement after killing the last boss.
[So'azmi] Triple Technique

The boss always casts him, even if you interrupt him down 3 times, must stop casting after the 3rd interrupt
[SoD][KT] Soul FractureSoul Shards

If last player alive die to Soul Fracture then Soul Shards shouldnt get spawned. Currently they spawn.
[Bastion][Quest] You'll Never Walk Alone

We cant turn the completed quest to the NPC.
___
Quest link: https://www.wowhead.com/quest=62170/youllneverwalkalone
NPC: https://www.wowhead.com/npc=160173/inkiep
[SoD][KT] Necrotic Surge

Kel'Thuzad on Mythic should start with 2 stacks of Necrotic Surge. Currently its 3.
[SoD] LFR 3rd wing teleport

Currently entering LFR 3rd wing will port players infront of Guardian boss with no mobs and intro already done (you can check screenshot). It should port players where portal is.
[SoD][The Nine] Formless Mass corpse

Formless Mass corpse should despawn after a few secs.
[SoD][KT] Demolish

Unstoppable Abomination cast demolish but there is missing green visuals while casting spell on the ground. It should make basically line with swirlies in front of Unstoppable Abomination.
[SoD][Painsmith Raznal] Killing Zones

How should it work:

If you fall into lava you should die instantly and your corpse should teleport back to the platform.

You shouldn't able to get to that zone back when you pull the boss.


How is it working right now:

You fall inside of the lava and don't die.

If you wait on the edge of the zone you don't die and skip the mechanics.
[SoD][KT] Banshee's Cry buff

Soul Reaver should get Banshee's Cry buff when they finish Banshee's Cry spell cast. Currently they get this buff when they finish channeling Banshee's Cry spell.

|T3528302:16|t|cffffd000|Hspell:358026|h[Banshee's Cry]|h|r
[SoD][Fatescribe] Encounter

After killing Fatescribe, in the middle of screen should appear "Fatescribe RohKalo has been defeated" currently its missing.
[SoD][KT] Oblivion's Echo

Oblivion's Echo should also silence Soul Shards. Currently it seems only silencing players.
[SoD][KT] Glacial Spike

Glacial Spike should lose 5% hp every 2 secs according to dungeon journal in game. Currently it loses 34% hp every 2 secs.
[SoD][The Nine] Berserk

Looks like there is 5 mins berserk for Signe and Kyra if you dont kill them in time and once Skyja become active on platform (Phase 2) she will have also berserk in 10 mins.
This should be on Mythic.

You can notice in this video "Berserk stage 1 & 2":
[SoD][KT] Remnant of Kel'Thuzad form

When you comes back for last time to phylactery, Remnant of Kel'Thuzad instead of human form he should be "mini KT".
[SoD][KT] Door

Big door should close after a few secs when Kel'Thuzad is pulled.
[SoD][Kel'Thuzad] Base hp

[TVM][Mayhem] Money Order

If player has Money Order debuff while boss die then Money Order should either not deal any damage or just simply remove debuff when boss is defeated.
[SoD][KT] Remnant of Kel'Thuzad CCs

Remnant of Kel'Thuzad should be immune every CCs.
[SoD][Painsmith] Phase % hp

Painsmith should phase at 70.5% hp and 40.5% hp for intermission. Currently its 70% and 40% hp.
[SoD][KT] Banshee's Cry

Soul Reaver is currently not casting Banshee's Cry spell at all.
[SoD][Painsmith] Spiked Balls Intermission

When boss reach 70.5% hp or 40.5% hp about to start intermission and Spiked Balls that are up and moving, 1 on left and right side should get destroyed so players can move without worrying about killing it when intermission start.

Example:
[SoD][KT] Wall of Ice

Wall of Ice should not be spawned at all.
[SoD][KT] Glacial Wrath

Kel'Thuzad should put 5 secs Glacial Wrath debuff to players and on when debuff expires it should spawn Glacial Spike. Currently when Kel'Thuzad finish Glacial Wrath cast it will instantly spawn Glacial spike under player.
[Misc][Item] Soul igniter

Soul igniter should do its damage only to those mobs that are in combat with the caster. Atm its damaging everything in its range.

proof:

July 7, 2022

[Misc][Legendary] Rampant Transference

Fae
Not working since the main spell isn't fixed yet

Spell infos

|T3636837:16|t|cffffd000|Hspell:353882|h[Rampant Transference]|h|r
[Questline] The Box of Many Things

DEV NOTE: Please clear your cache!
Tested today, the questline seems to work, but after when I click on the cube, nothing oppens (the talent tree)
[SoD][Fatescribe] Shade of Destiny CCs

Shade of Destiny should be immune to everything except slows.
[Misc][Legendary][Hunt] Bag of Munitions

Class: Hunter
Necrolord


Nothing is working atm,
Up to two targets hit by Death Chakram should also be hit by Explosive Shot.


____
|T3528293:16|t|cffffd000|Hspell:356264|h[Bag of Munitions]|h|r
SpellID: |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r
DamageID: |T1044088:16|t|cffffd000|Hspell:212680|h[Explosive Shot]|h|r
[Misc][Legendary][9.1] Priest's Pallid Command

How it should work :

_Shadow :_
Casting |T3578229:16|t|cffffd000|Hspell:324724|h[Unholy Nova]|h|r summons a Rattling Mage that gains 2% additional damage and healing each time an enemy affected by Unholy Transfusion is damaged by an ally, up to 100%. Add lasts 20 sec, dealing damages to target.

_Holy / Discipline :_
Casting |T3578229:16|t|cffffd000|Hspell:324724|h[Unholy Nova]|h|r summons a Brooding Cleric that gains 2% additional damage and healing each time an enemy affected by Unholy Transfusion is damaged by an ally, up to 100%. Add lasts 20 sec, healing an ally.

How it actually works :

Legendary doesn't work at all.

|T3578229:16|t|cffffd000|Hspell:356390|h[Pallid Command]|h|r

July 6, 2022

[Misc][Legendary][Venthyr]Elemental Conduit

[|T3528306:16|t|cffffd000|Hspell:356250|h[Elemental Conduit]|h|r]">|T3528306:16|t|cffffd000|Hspell:356250|h[Elemental Conduit]|h|r(|T3528306:16|t|cffffd000|Hspell:356250|h[Elemental Conduit]|h|r "smartCardinline") isn’t working at all.

‌

It’s not casting [|T252995:16|t|cffffd000|Hspell:254419|h[Riptide]|h|r]">|T252995:16|t|cffffd000|Hspell:254419|h[Riptide]|h|r(|T252995:16|t|cffffd000|Hspell:254419|h[Riptide]|h|r "smartCardinline") on friendly targets or [|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r]">|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r(|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r "smartCardinline") on enemy targets.
[Holy] Light of Dawn range

___
Description of the bug


|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r seems to have approximate 12yard range instead of 15yards right now.
___
[Brewmaster] Purifying Brew

Purifying effect of |T133701:16|t|cffffd000|Hspell:119582|h[Purifying Brew]|h|r right now is not working at all.
[SoD][Fatescribe] Runes

When moving rune clockwise then arrow should also show that im moving clockwise. Currently its opposite when moving rune clockwise arrow will think im moving counterclockwise.
[SoD][Fatescribe] Phase 2 % hp

Fatescribe should phase at 70.5% and 40.5% hp for his phase 2 rune mechanic.
Currently he phase at 70% and 40% hp.
[SoD][Fatescribe] Shade of Destiny

When Shade of Destiny add is spawned it should follow player.
[SoD][Fatescribe] Grim Portent Stalker

Grim Portent Stalker on mythic is visible to players and they also can dps it. It should not be visible to players.
[SoD] Stygian Ember drops

Stygian Ember should drop from NPCs & Bosses only when you kill them for first time in this week. Currently you keep getting Stygian Ember even after killing same boss/NPC for second time in same week.
Pretty much when you kill them for first time in this week then you should not be able to drop again Stygian Ember from that NPC/boss untill weekly reset.
[SoD][Fatescribe] Fatespawn Anomaly

6 Fatespawn Anomaly should spawn from Shade of Destiny on all difficulties. Currently its 4.
[SoD][Fatescribe] Shade of Destiny #2

If Shade of Destiny reach player and explode, it should not spawn Fatespawn Anomaly.
Fatespawn Anomaly should only spawn if players kill Shade of Destiny.
[SoD][Fatescribe] Berserk

Fatescribe should have 10 mins berserk on all difficulties.
[Affix] Necrotic change

9.1 change to Necrotic affix:

Level 61 enemies now apply Necrotic Wound on every other auto attack (was every auto attack).
[SoD] LFR wings Anima Powers tabInterface

It happens to 2nd, 3rd and 4th LFR wing that you will see Anima Power tab under minimap (Im not including 1st wing since first boss is tarragrue with animas). This Anima Power tab should not be there.
[Affix][Tormented][Soggodon the Breaker] issues

Description of bug
Currently if tank taunts Soggodon, he will hit closes target to him with melee attack (even cast tank ability Crush to closest target) and kill that guy.

how it should be
Soggodon shouldnt attack anyone else expect tank after taunt is used.
proof:

https://www.wowhead.com/npc=179891/soggodonthebreaker
|T132340:16|t|cffffd000|Hspell:358784|h[Crush]|h|r
[Soulbind][Nightfae][Korayn] First Strike

The issue:
Currently [|T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r]">|T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r(|T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r "‌") isn't proccing at all. It should proc you a 25% crit buff for 5 seconds.

How it should work:
If you attack an enemy before they attacked you, you get [|T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r]">|T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r(|T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r "‌") for 5 seconds which increases your crit by 25% for 5 seconds.

Proof:
[Live Proof]( "‌")
[Retail Proof check 1:20]( "‌")
Spell: [|T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r]">|T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r(|T132308:16|t|cffffd000|Hspell:325069|h[First Strike]|h|r "‌")

July 5, 2022

[Misc][Legendary] Radiant Embers

Venthyr

Ashen Hallow's duration is increased by 50%. Cancelling your Ashen Hallow early will reduce its cooldown by up to 50%, proportional to its remaining duration.

_____
|T3565722:16|t|cffffd000|Hspell:355447|h[Radiant Embers]|h|r
|T3565722:16|t|cffffd000|Hspell:316958|h[Ashen Hallow]|h|r
[Windwalker] Mark of the Crane (Season 3, The Return of the Jedi)

Mark of the Crane stacks are still having a wrong behavior. All current issues are described in the checklist

Spell Link: |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
Mark of the crane Link: |T606543:16|t|cffffd000|Hspell:228287|h[Mark of the Crane]|h|r

Proof:
[Legendary][Fire] Sun King's Blesssing

The Sun King's Blessing legendary has at the moment the following issue:

Cancelaura macro does not work for the stacks/aura of the lego.

|T236216:16|t|cffffd000|Hspell:333313|h[Sun King's Blessing]|h|r
cancelaura case
[SoD] 3rd wing Kel'Thuzad

After Kel'Thuzad is done with his intro dialogues in 3rd wing. His clone should despawn.
[SoD][Fatescribe] Base hp

[SoD][Painsmith] Berserk

Painsmith got his own "Berserk" with spikes that will stay up all the time making less space to move on platform starting with spawning spikes at edge of platform. Also when first "Berserk" spikes spawn then Boss wont use any of his abillities anymore that are on timer (e.x. he wont spawn spiked balls etc.) until he is pushed to % hp for intermission.

Like example here (Ignore tank markered with Scythe running away that also spawn spikes):

Each phase (Ignore intermissions when boss jump to anvil) should have 2 mins before this "Berserk" spikes spawn. If players manage get boss to 70% or 40% hp and boss start intermission then this "Berserk" spikes should despawn.

This should be on Heroic and Mythic.
[SoD][Guardian] Base hp

[SoD][Dormazain] Mawsworn Agonizer hitbox

Mawsworn Agonizer hitbox is way too big should be smaller.
You can notice when I place Ring of Peace and is not even in it.
[SoD][Dormazain] Mawsworn Agonizer spawnpoints

This is +/ from what I watched a few videos there are still other spawnpoints for Mawsworn Agonizers but 7 should be enough I hope.
I noticed Agonizers always spawn on same spot here, you can probably keep one we have now and just add others .
(this spawns with set of Agonizers is random so it is not in order)
[Korthia CoD][Questline] Missing Objects

In Korthia Main hub (Keepers Respite), there are currently missing objects for each of the Covenant Daily Giver NPCs. (These Objects should appear once player Completes the quest "https://www.wowhead.com/quest=64007/chargeofthecovenants" quest). Such as The Venthyr, Necrolords, the Ascended and the Night Fae.
[Korthia][Campaign][Questline] Mysteries of the maw issues

Description of bug
while doing the quest https://www.wowhead.com/quest=63662/mysteriesofthemaw if the player has not done the https://www.wowhead.com/quest=60285/rule6concealmentiseverything quest and have the |T1058938:16|t|cffffd000|Hspell:340351|h[Access to the Beastwarrens]|h|r they will get feared and eventually die due to the |T3593819:16|t|cffffd000|Hspell:336972|h[Otherworldly Screeching]|h|r making it impossible to complete the quest which shouldn't happen

how to reproduce
start the https://www.wowhead.com/quest=63662/mysteriesofthemaw quest without completing the https://www.wowhead.com/quest=60285/rule6concealmentiseverything quest

how it should be
while doing the https://www.wowhead.com/quest=63662/mysteriesofthemaw the player should not get the |T3593819:16|t|cffffd000|Hspell:336972|h[Otherworldly Screeching]|h|r debuff on them (aura id: 336972)

ps: the player also shouldnt get the debuff while doing the https://www.wowhead.com/quest=63849/hearingaid quest
[Misc] Death's Advance War Chest

Description of bug
the item |T4066373:16|t|cffffd000|Hitem:186196::::::::120:::::|h[Death's Advance War Chest]|h|r is not working properly its either giving no items or giving random items that the player cant use (cloth users getting mail item etc)

how to reproduce
use the item

how it should be
it must give an item when used and the item must be usable by the player class
[Misc][Item][9.1] Edge of Night

Check the issues list

July 4, 2022

[Brewmaster] Stagger

Stagger was applied twice consecutively, greatly diminishing all incoming damage to the monk.
The DoT part of the stagger had some inacurate calculations causing it to be weaker than intended.
The stagger shown as absorb in damage logs was only one of the two applications of stagger.

Now it is correctly applied only once, which shows in the damage logs. And the sum of all DoT damage equals the amount of damage staggered by the monk.
[Brewmaster] Gift of the Ox

___
Description of the bug

Gift of the Ox issues:


___

Links

|T606546:16|t|cffffd000|Hspell:124507|h[Gift of the Ox]|h|r
___
[Misc][Legendary] Sinful Delight

Venthyr

Nothing is working atm,
Consuming Clearcasting, a Fire Blast charge, or Brain Freeze reduces the cooldown of Mirrors of Torment by 3 seconds. Additionally, if Mirrors of Torment is dispelled the cooldown is reduced by 45 sec.
____
|T3565720:16|t|cffffd000|Hspell:354333|h[Sinful Delight]|h|r
|T3565720:16|t|cffffd000|Hspell:314793|h[Mirrors of Torment]|h|r
[Balance] Wrath

___
Description of the bug

Right now casting |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r doesnt instantly put you in combat, it should put you in combat instantly on successful cast regardless of distance/damage to target.

[Our realm proof]()
___
[SoD][Painsmith Raznal] Spiked Balls

How it works on PTR: |T132364:16|t|cffffd000|Hspell:352052|h[Spiked Balls]|h|r stuns when Demon Hunters use |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r to leap over them.

How it should work:
|T132364:16|t|cffffd000|Hspell:352052|h[Spiked Balls]|h|r does not stun when Demon Hunter uses Infernal strike to leap over them.
[Misc][Item][9.1] Old Warrior's Soul

Description of the bug

There is no haste buff

How to reproduce

Enter in combat and see if the buff is coming

How it should be


Equip: While in combat your rage builds, increasing your Haste by 32 every 20 sec, stacking up to 5 times.
Equip: When a nearby ally's health drops below 50%, sacrifice 2055 of your health to heal them for the same amount. May only occur every 1 min.

Informations of the spell


|T132366:16|t|cffffd000|Hitem:186438::::::::120:::::|h[Old Warrior's Soul]|h|r

aura trigger n°1 = |T132366:16|t|cffffd000|Hspell:355297|h[Undying Rage]|h|r
aura trigger n°2 didnt test this one = |T132366:16|t|cffffd000|Hspell:355298|h[Endless Duty]|h|r
[SoA][Devos] spear pillar los during intermission

Description of bug
when the boss enter intermission phase and the players have to collect orbs to feed it into the middle pillar . the middle pillar acts like an invisible wall and giving los for healer if the player is behind the pillar making it impossible to heal that player

due to this invisible wall the healer is not able to heal the player who picks up the spear to shoot the boss this issue becomes deadly in high keys

how to reproduce
bring the boss to intermission and try to heal the player who is standing behind or on the opposite side of the pillar

how it should be
the pillar should not act like los and healer should be able to heal the players who are behind the pillar or have picked up the spear
[Korthia] Missing graveyards

When player die in korthia and release spirit, his ghost will be spawned in the maw close to Vena'ri refuge.
How it should work: Player's ghost should spawn somewhere in Korthia to one of "Graveyards" closest to player where he died.
[HoA] High Adjudicator Aleez vs interrupts

In HoA if you try to interrupt High Adjudicator Aleez when it's casting Bolt of Power, the cast won't be interrupted and will damage continuously the targeted player
[SoD][The Nine] Skyja

When any of the bosses hit 15% oh Health, Skyja begins to descend and land on the platform.

Currently, Skyja seems to fly twoards a random threat target, and starts attacking him. She should fly to the platform, play landing animation, and then start following Highest threat target.
[Release] Patch 9.1 : Chains of Domination

[Misc][Korthia] Xyraxz the Unknowable

~~Can't acces the rare and can't see the rare
Portals aren't working



Respawn time seems wrong, 3min atm should be more like 30min
___
https://www.wowhead.com/npc=179859/xyraxztheunknowable
[Assault][Venthyr] Venthyr Assault

After completing few quests, we're able to do the Light directed into Maw Mirrors before we helped Draven secure the platform etc.. so the order is probably fucked up but the quest is completable :thumbsup:

Example:
You can clearly see that I've the 0/4 Light redirected blabla

Help Draven secure the upper platform
Travel through a Maw Mirror
Light directed into Maw Mirrors (4)
Mirror 1
Mirror 2
Mirror 3
Mirror 4
Gothra the Trembler slain

https://www.wowhead.com/quest=63822/venthyrassault
[Korthia][Daily] Broker's Bounty: Ripmaul

`Quest:` [Broker's Bounty: Ripmaul](https://www.wowhead.com/quest=63963/brokersbountyripmaul)

`NPC:` [Ripmaul](https://www.wowhead.com/npc=178907/ripmaul)
___
#Ripmaul turns away from the target when casting [Pulverize](|T236164:16|t|cffffd000|Hspell:356384|h[Pulverize]|h|r).
___
`Video proof:`

[PTR]()
[Assault][Venthyr] Hanging Chain

Both of Hanging Chains are not helping you climb up, instead, they will make you bounce to the Grapple Hook
[Assault][Venthyr] Maw Mirror Visible (Bunny) script(?)

#Issue 1
For some reason the hitbox of Maw Mirror covers the position under the platform making player teleport (if he walks in that way) to Revendreth;

_____

#Issue 2
We can target the script that is inside Maw Mirrors :monkaS:

_____

#Issue 3
As you can see on 2nd issue GIF, we see the animation of the mirrors where we directed the Light but in few of them I didn't do it but the animation is on. I'm pretty much confused and lost my way to go. Can confuse players;
[Assault][Venthyr] A Tea for Every Occasion - AttackAggro Issue

Upon entering combat with a mob, our Tubbin or whatever it is acts like a mob and starts following mobs like we're spectating a mob.

As you can see the NPC is moving by itself, I was just punching the mob.

https://www.wowhead.com/quest=63837/ateaforeveryoccasion
[Assault][Venthyr] Clumpdump

Upon clicking Clumpdump nothing happens, it should grabs the player and throw him back up to the wall
https://www.wowhead.com/npc=178047/clumpdump
[Assault][Venthyr] A Tea for Every Occasion - Double Punch

Double Punch is hitting Grapple Hooks making them hit you.
Thus, if you're far away you still hit them but shows Evade


https://www.wowhead.com/quest=63837/ateaforeveryoccasion
|T2447782:16|t|cffffd000|Hspell:351972|h[Double Punch]|h|r
[SoD][EoJ] Dragging Chains

Today, the void zone on the players has stopped being displayed visually.
[Assault][Fae] A Shady Place

If you've a fast finger (iykyk) you can give x2 credit to the quest condition

(said Out of Range cause NPC ran the opposite way sadge)

https://www.wowhead.com/quest=63951/ashadyplace

July 1, 2022

[Brewmaster] Stagger

##Issues of Stagger:

Retails Logs:
Live logs :



###The stagger is applied 2 times (in migated damage and in absorb shield)

The stagger influences the damage mitigation when it should not. Because currently it mitigates damage and absorbs damage as well.

On retails the monk mitigates 2 times less and the absorbed shield is much higher compared to FS (about 39%41% in retails for 63%73%in Live ) Moreover we can see that the mitigated damage increases with the |T642416:16|t|cffffd000|Hspell:322120|h[Shuffle]|h|r.

Live (mitigated damage 63%73%):
![Image]()

Retails proof (mitigated damage 39%41%):
![Image]()

Retails proof (shuffle don't increases the mitigated damage):
![Image]()


###K Value is inccorrect in the stagger calculation



Kvalue array:

Retails proof:

![Image]()

base = 1,05 x 1,25 x 3,3 x 1420
base = 6 150,375

stagger value = base / (k + base)
stagger value = 6 150,375 / (3050,0 + 6 150,375)
stagger value = 0,66849177343314810537613955952882

Stagger Absorb shield Melee 1
= (40656 16839) x 0,66849177343314810537613955952882
= 15 921,468567857288425743515889298

Stagger Absorb shield Melee 2
= (42860 17751) 0,66849177343314810537613955952882
= 16 785,159939132915777889488200209

Stagger Absorb shield Melee 3
= (41238 15808) 0,66849177343314810537613955952882
= 16 999,745798404956319715228998818


Live :

![Image]()

base = 1,05 x 1,25 x 3,3 x 1 546
base = 6 696,1125

stagger value = base / (k + base)
stagger value = 6 696,1125 / (3050,0 + 6 696,1125)
stagger value = 0,68705471027550728559720606549534

Stagger Absorb shield Melee 1
= (42878 31625) 0,68705471027550728559720606549534
= 7 731,4266547302834848253598550191

Stagger Absorb shield Melee 2
= (47819 36418) 0,68705471027550728559720606549534
= 7 833,1107518510585630937463527124

Stagger Absorb shield Melee 3
= (52204 39758) 0,68705471027550728559720606549534
= 8 551,082924088963676542826691155



###The damage of the stagger is inccorrect

The damage of the stagger must be equal to the absorbed shield of the stagger.

Retails proof:

![Image]()

= 1844 / 20
= ROUND( 92,2 )
= 92


Live :

![Image]()

= 7624 / 20
= ROUND( 381,2 )
= 381
[Covenant][Necrolord] Bonedust Brew vs Dmg multiplier

The Bonedust Brew damage should not be modified by the damage multiplier.

Bonedust Brew Damage calculation:
= trigger x 0,35
if has |T3528295:16|t|cffffd000|Hspell:337295|h[Bone Marrow Hops]|h|r
= value (1 + |T3528295:16|t|cffffd000|Hspell:337295|h[Bone Marrow Hops]|h|r Value)

I took the first boss of MIST as an example to see the difference because |T134218:16|t|cffffd000|Hspell:323059|h[Droman's Wrath]|h|r , this also applies to SOA and NW spears, SD jar buff, ... (view [retails Monk Discord]()

S1 Retail Proof ( without |T3528295:16|t|cffffd000|Hspell:337295|h[Bone Marrow Hops]|h|r ) :
![Image]()

Bonedust Brew 1:
= 478 x 0,35
= 167,3

Bonedust Brew 2:
= 474 x 0,35
= 165,9

Bonedust Brew 3:
= 1833 x 0,35
= 641,55

S2 Retail Proof :
![Image]()

Bonedust Brew 1:
= 12186 x 0,35 x 1,80
= 7677,18 x 2 (crit)
= 15 354,36

Bonedust Brew 2:
= 6171 x 0,35 x 1,80
= 3 887,73 x 2 (crit)
= 7 775,46

Bonedust Brew 3:
= 11120 x 0,35 x 1,80
= 7 005,6 x 2 (crit)
= 14 011,2

Live :
![Image]()

Bonedust Brew 1:
= 1535 x 0,35 x 1,60
= 859,6 x 3 (|T134218:16|t|cffffd000|Hspell:323059|h[Droman's Wrath]|h|r)
= 2 578,8

Bonedust Brew 2:
= 2538 x 0,35 x 1,60
= 1 421,28 x 2 (crit)
= 2 842,56 x 3 (|T134218:16|t|cffffd000|Hspell:323059|h[Droman's Wrath]|h|r)
= 8 527,68

Live (without pride):


S1 Retails:


S2 retail :
Misdirection

|T132180:16|t|cffffd000|Hspell:34477|h[Misdirection]|h|r should not work if the target is in a mount.
[Restau][Balance] High Winds vs Entangling Roots

How it should work : Only Cyclone should trigger the 30% heal and damage debuff for 4secs.

What's wrong now: |T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r is triggering High Winds debuff, only Cyclone should.

Link : |T132119:16|t|cffffd000|Hspell:200931|h[High Winds]|h|r
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r
Hibernate vs Bearform shapeshift

Druids should not be able to use Hibernate in bearform, except as Guardian Spec. Right now, as Resto/Feral/Balance you can use Hibernate in Bear form shapeshift.

|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r
|T136090:16|t|cffffd000|Hspell:2637|h[Hibernate]|h|r
Unholy] Raise abomination vs stealth

The abomination should give the DoT (Virulent plague) to every ennemy who are near to him, the problem is , the abomination doesnt give this Dot to ennemy in stealth and it should ,+ instant remove the stealth if the ennemy get hit by the Dot

wowheadspell : |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r

June 30, 2022

[Unholy] Magus of the Dead

Magus of the Dead from |T1392565:16|t|cffffd000|Hspell:276837|h[Army of the Damned]|h|r have some issues:

#Retail pics of damage:
Shadow Bolt:

Frostbolt:


#Retail formula:


Frostbolt: 0,13 x (6 x 1,7 + 158) x 1 (Versatility) x 1,1440 (Mastery) x 1,03 (9.2 core passive) = 26

Shadow Bolt: 0,11 x (6 x 1,7 + 158) x 1 (Versatility) x 1,1440 (Mastery) x 1,03 (9.2 core passive) = 22
________
#PTR
#Formulas:
Frostbolt: 0,13 x (6 x 1,7 + 447) x 1 (Versatility) x 1,1440 (Mastery) x 0,97 (Core Passive since 9.1.5 got changed in 9.2) = 66 vs 160 ingame

Shadowbolt: 0,11 x (6 x 1,7 + 447) x 1 (Versatility) x 1,1440 (Mastery) x 0,97 (Core Passive since 9.1.5 got changed in 9.2) = 56 vs 136 ingame

June 29, 2022

Evasion + Fleshcraft vs Kick

Physical kicks shouldn't work through Evasion, so you can get kicked while casting Fleshcraft with Evasion active.
Only for physicals kicks, not magics kicks

WH : |T136205:16|t|cffffd000|Hspell:5277|h[Evasion]|h|r
|T3586267:16|t|cffffd000|Hspell:324631|h[Fleshcraft]|h|r
[Assasination] Numbling poison + Shiv

|T135428:16|t|cffffd000|Hspell:5938|h[Shiv]|h|r should apply a concentrated form of nonlethal poison, which works fine with crippling poison but, it doesn't apply the concentrated form of |T136066:16|t|cffffd000|Hspell:5761|h[Numbing Poison]|h|r if u have this on. With the buff shiv active the reduce casting speed from the poison should be 30%



wowheadlink
|T136066:16|t|cffffd000|Hspell:5761|h[Numbing Poison]|h|r
|T135428:16|t|cffffd000|Hspell:5938|h[Shiv]|h|r
[Assasination] Envenom's buff

Assassination's Envenom should retain 30% of its duration when reapplied.

Currently reapplying Envenom removes the duration of the previous Envenom buff and applies the new duration

https://www.wowhead.com/guides/rogueclasschangesshadowlandspatch905

|T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r
Moonfire vs Bearform shapeshift

Druids should not be able to use Moonfire in bearform, except as Guardian Spec. Right now, as Resto/Feral/Balance you can use Moonfire in Bear form shapeshift.

|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r
|T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r
[Resto] Ursol's vortex vs drink

Description of the bug

Ursol's Vortex don't cancel enemy player drink

How to reproduce

Use Ursol's Vortex on someone drinking

How it should be

Ursol's Vortex should cancel any player drink

Informations of the spell

|T571588:16|t|cffffd000|Hspell:102793|h[Ursol's Vortex]|h|r

June 28, 2022

Intimidation vs Line of sight

|T132111:16|t|cffffd000|Hspell:19577|h[Intimidation]|h|r can stun your target trough a pilar. Your pet have to be in target's line of sight for stun.

WH : |T132111:16|t|cffffd000|Hspell:19577|h[Intimidation]|h|r

June 27, 2022

[DOS] Necrotic Distortion

The https://www.wowhead.com/npc=171180/necroticdistortion NPC on Ardenweald area can get you in combat. Mainly |T3578227:16|t|cffffd000|Hspell:325216|h[Bonedust Brew]|h|r applies a debuff on it and keeps you in combat so you have to full team wipe to be able to click portal.
[Assault][Fae] War Chest of the Wild Hunt

War Chest of the Wild Hunt reward from the final quest for Night Fae's assault is empty.
___
Item ID: |T3753378:16|t|cffffd000|Hitem:185991::::::::120:::::|h[War Chest of the Wild Hunt]|h|r
[Assault][Venthyr] Harvester's War Chest

Harvester's War Chest reward from the final quest for Venthyr's assault is empty.
___
Item ID: |T3753384:16|t|cffffd000|Hitem:185990::::::::120:::::|h[Harvester's War Chest]|h|r
[DOS] Bridge before The Manastorms vs Mass ress

If you die on bridge with oil and fell down, you cant be ressurected by mass ress, but you should be able to. Its huge time loss, if someone dies there, he needs to release and thats often pride buff wasted.
[Misc][Legendary] Keefer's Skyreach and immune effect

When monk has |T2032605:16|t|cffffd000|Hspell:337334|h[Keefer's Skyreach]|h|r legendary equipped following happens:

Currently Apply Aura: Immunity(All or Physical) spells like |T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r, |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r, |T135841:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r etc. Don't remove |T132094:16|t|cffffd000|Hspell:337341|h[Skyreach Exhaustion]|h|r debuff when it should.

Retail examples that it should:

youtu.be/NCc0XGaN4jA?t=93
[Misc][Item] Hateful Chains

New issue: the ticket doesn't crit anymore (see attached screenshot (taken as bm hunter Nightfae)

retail proof that the trinket should crit:
[Misc][Profession] Tailoring: Shadowlands Cloth Scavenging

Description of the bug:
https://www.wowhead.com/npc=156681/stitcherauphes is not teaching the passive |T3528456:16|t|cffffd000|Hspell:343634|h[Shadowlands Cloth Scavenging]|h|r

How to reproduce:
Go to https://www.wowhead.com/npc=156681/stitcherauphes at Oribos and click in the recipe.

June 23, 2022

[HoA] Echelon vs Immunities

Currently, if you pull Echelon while having a |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r or |T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
Echelon will get bugged and can't get killed anymore.

He will stay behind the wall and just permanently heal back to full hp every few seconds, which makes the dungeon undoable to complete.

Can be played around tho if you don't pull him while having bubble or bop.

[PTR proof]()
[CN][Heroic][Denathrius] P2 Overlaps

Issue:
> Timers still need to be adjusted. Weird overlaps are happening.More specifically the time delays between |T136129:16|t|cffffd000|Hspell:330042|h[Command: Massacre]|h|r
and |T136225:16|t|cffffd000|Hspell:330627|h[Hand of Destruction]|h|r
. Right now on live when the 2nd |T136129:16|t|cffffd000|Hspell:330042|h[Command: Massacre]|h|r is cast 6 seconds later the 3rd |T136225:16|t|cffffd000|Hspell:330627|h[Hand of Destruction]|h|r pulls you in which makes it impossible to dodge. Massacre timer on live Hand of destruction Timer on live Massacre timer on retail Hand of Destruction timer on retail It's always Hand of Destruction > Massacre , currently Massacre happens followed by a Hand of Destruction which grips you into the blades and kills you.

|T136225:16|t|cffffd000|Hspell:330627|h[Hand of Destruction]|h|r:
Every ~40 seconds, the boss will drag all players to his current location and then summon an image of himself at that location.

|T136129:16|t|cffffd000|Hspell:330042|h[Command: Massacre]|h|r:

Whenever Denathrius reaches 100 energy, he will cast Command: Massacre. This cast resets his energy back to 0%.
When the cast completes, Remornia will despawn and a series of large swords will appear around the encounter space.
Each sword will mark a large line attack towards the location of a random player for a few seconds before shooting down that line.
Any player hit by a sword will take a large amount of shadow damage.
[Profession][Enchanting] Eternal Bounds

Eternal Bounds is increasing Mana Regeneration by 6% aswell, should only increase Max Mana.
PTR:

I don't know which one is the correct so I put both :pray:
|T136243:16|t|cffffd000|Hspell:323923|h[Eternal Bounds]|h|r
|T136244:16|t|cffffd000|Hspell:323761|h[Eternal Bounds]|h|r

June 22, 2022

[SV] Bloodseeker

The damage of |T132139:16|t|cffffd000|Hspell:260248|h[Bloodseeker]|h|r bleeding should not be increased by the mastery

June 20, 2022

[Marksmanship] Multi-Shot

MM's MultiShot is hitting ALL targets within 40yds or more, including the targets not in combat.


How it should be: MultiShot should hit MainTarget + all enemies within 10yds of MainTarget. (Same as BM MultiShot)

|T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r
[Unholy] Leap vs Dark Transformation

While our ghoul is under Dark Transformation and when we use the "Leap " ability the pet doesn't charge at the target . The other mechaincs of the ability are working , only the charge part is missing .

How to reproduce:
1. Use Dark Transformation on your ghoul.
2. Use it's Leap ability on a far mob.
[SD] Anima cage vs neutrals adds

how its bugged
the neutral adds dont give stack or refresh stacks of |T3528307:16|t|cffffd000|Hspell:340433|h[Sinfall Boon]|h|r when they are killed near the lantern

how to reproduce
bring some neutral and kill them near the anima cage

how it should be
every add (even affix like spiteful/explosive) should give stacks and refresh the stacks of |T3528307:16|t|cffffd000|Hspell:340433|h[Sinfall Boon]|h|r

[ptr proof]()
[SoA][Devos] Dispel vs Lost Confidence

Description of bug
when a healer dispel someone who has |T237555:16|t|cffffd000|Hspell:322818|h[Lost Confidence]|h|r they will instantly get the |T136193:16|t|cffffd000|Hspell:322817|h[Lingering Doubt]|h|r debuff which is incorrect

how to reproduce
just dispell someone when they get |T237555:16|t|cffffd000|Hspell:322818|h[Lost Confidence]|h|r

how it should be
when the player who has |T237555:16|t|cffffd000|Hspell:322818|h[Lost Confidence]|h|r they shouldnt instantly get |T136193:16|t|cffffd000|Hspell:322817|h[Lingering Doubt]|h|r debuff they should only get it when they stay in the puddle or if they go into it.

additional info
[ptr proof healer pov]()
[ptr proof]()
[retail proof]()
[NW] Rotspew Leftovers vs Sanguine

Rotspew Leftovers in pack G34 should leave sanguine on floor.

Retail proof:
[NW] Goregrind bits vs Sanguine

Goregrind bits in pack G33 should leave sanguine when they die.

Retail proof:
[NW] Goregrind bits vs Spiteful

Goregrind bits in pack G33 should spawn spiteful ghosts.

Retail proof:
[NW] Rotspew Leftovers vs Spiteful

Rotspew Leftovers in pack G34 should spawn spiteful ghosts.

Retail proof:
[Mist] Mistveil Gorgegullet

Mistveil Gorgegullet sometime casts Tongue Lashing while is in middle of his spell Crushing Leap. So it hits with tongue in random directom while in mid air.
It shouldnt overlap abilities.


https://www.wowhead.com/npc=173720/mistveilgorgegullet
|T236171:16|t|cffffd000|Hspell:340305|h[Crushing Leap]|h|r
|T350575:16|t|cffffd000|Hspell:340300|h[Tongue Lashing]|h|r
[Mist] Misteveil Defender

Spear Flurry damages everyone even at back of Mistveil Defender. Hitbox is way bigger then its shown.
[SD][General Kaal] Wicked Rush vs Evasion

When general Kaal jumps on rogue with Wicked Rush, you should be able to dodge it with Evasion. You wont take any damage, but this doesnt work on ptr.

Retail proof:
https://www.wowhead.com/npc=165318/generalkaal
|T136205:16|t|cffffd000|Hspell:5277|h[Evasion]|h|r
[ToP] Harugia the Bloodthirsty

Harugia the Bloodthirsty has bigger hitbox on jump than its shown. It hits everybody outside of brown circle on ground. Sometimes it deals damage while in middle of jump instead of when she lands on circle.
[PF] Fleshcraft vs slimes

Currently on ptr when you want to pick up necrolord buff with Fleshcraft, you need to stand right on top of corpse of slime, othervise you wont get it.
Problem with that is that if you want more then 1 buff, you need to kill slimes on exact same spot to get both buffs.
On retail you can cast flashcraft wherever you want, as long you get close to corpse, you will get "souls" from them and if u get close to dead slimes, you will get souls + necrolord buffs.

retail proof:

|T3586267:16|t|cffffd000|Hspell:324631|h[Fleshcraft]|h|r
[NW][Amarth] Necrotic breath spell queue issues

Description of the bug


when necrotic breath gets cast he follow's the tank and when the cast finishes he instantly snaps to the intended position making it unpredictable to dodge

after necrotic breath has been added to the spell queue the boss will cast necrotic bolt and the moment the bolt cast is finished or interrupted he will instantly cast necrotic breath

[ptr proof]()
[retail proof]()

how it should be

When necrotic breath gets cast and the boss chooses a position and direction he should instantly turn to that direction and start the cast.

after necrotic bolt is cast there should be a delay before he starts casting necrotic breath

additional info
|T2576097:16|t|cffffd000|Hspell:320171|h[Necrotic Bolt]|h|r
|T2576093:16|t|cffffd000|Hspell:333488|h[Necrotic Breath]|h|r ( the cast )
|T2576093:16|t|cffffd000|Hspell:333489|h[Necrotic Breath]|h|r ( the channeled spell)

June 17, 2022

[CN][Heroic][Denathrius] P3 Overlaps

Issue: Right now in phase 3 the 2nd Fatal Finesse overlaps with another Fatal Finesse. What happens is boss casts 2nd Fatal Finesse and casts Hand of Destruction which is normal but here on live realm, its immediately casting 3rd set of Fatal Finesse making the overlap kind of hard. [Video Proof]() you can start watching from 6.24 to see it clearly from DPS POV.

Proof: [Warcraft Log]() (Check the 11th and 12th pull)
[Tank POV]() Watch from 5.24

|T3528309:16|t|cffffd000|Hspell:332797|h[Fatal Finesse]|h|r
|T136225:16|t|cffffd000|Hspell:330627|h[Hand of Destruction]|h|r,players%2C%20reduced%20based%20on%20distance.&text=Instant,Denathrius%20pulls%20all%20players%20to%20his,conjures%20an%20image%20of%20himself.

June 16, 2022

[PVP] Death from Above vs CC immunity

`Spell:` [Death from Above]()

___
# When a Rogue uses Death from Above he should be immune to all incoming CC's (Stuns,fears,blinds,grips,roots etc) while the animation of flying up in the air and coming down is present, currently on LIVE and PTR its not working correctly
___
`Additional information`: CC immune period should be as follows, when you fly up your cast bars gets disabled/grayed out while that effect is present the rogue should be immune to all CC's during that time. Just watch the videos you can notice when I press DFA that all of my spells are non castable until the point I land on the ground.
___
`Video proof:`

[PTR HoJ]()
[Live Blind]()
[Live Sheep]()

___
`Marking as High Prio due to it being crucial in PVP for those who use this PVP talent.`
Divine ShieldHand of Protection vs Intimidating Shout

|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
|T135964:16|t|cffffd000|Hspell:66009|h[Hand of Protection]|h|r
|T135952:16|t|cffffd000|Hspell:25771|h[Forbearance]|h|r

Currently if you're under the effect of Intimidating Shout you can either Bubble or use Hand of Protection while feared you won't get Forbearance debuff.

Proof:

This is a big issue in PvP

June 15, 2022

[Profession] Recipe: Crafter's Mark's

When I purchase the recipe for Crafter's Mark II from Ve'nari in The Maw and click to learn the item nothing is happening in to the Inscription and recipe is missing and unlearned.
___
Item link: |T442732:16|t|cffffd000|Hitem:183870::::::::120:::::|h[Recipe: Crafter's Mark II]|h|r

June 14, 2022

[Conduit] Virtuous Command in Holy Spec

Description of the bug

Although its a ret conduit, it should be working in Holy as well.

How to reproduce

Equip the conduit in holy and use judgement it wont give you the buff.

How it should be

It should give the buff which does additional damage when the Holy paladin will use crusader strike and melee attacks. It should only proc from Crusader strike and melee attacks for Holy paladin

P.S. I am aware its not a mainstream potency conduit but there are people crying for it on BT and retail allowed it.

Information's of the spell

|T135969:16|t|cffffd000|Hspell:339518|h[Virtuous Command]|h|r
[BT Report]()
Custom: WoD Garrison Vendor

Spawn Some usefull WoD Garrison Specific vendor in Ashran hubs

June 13, 2022

[Balance][PVP Talent] Star Burst doesn't give astral power

Description of the bug

Currently Star Burst Doesn't give 15 Astral power when it does damage.

How to reproduce

Use Starfall to proc star burst , pick it and go to an enemy to deal damage with it and check if you get astral power.

How it should be

Star Burst burst should give 15 Astral Power when it does damage

Information's of the spell

|T1408832:16|t|cffffd000|Hspell:356517|h[Star Burst]|h|r
|T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
[Proof from Live]()
[Auction House] Runecarving option

Currentely the AH option does display useless things including BOEs and etc., instead of strictly showing up Runecarving items according to the armor type.

[Retail Proof]()
[PTR Proof]()

June 9, 2022

[Misc][Covenants] Boon of the Ascended

June 8, 2022

Scatter Shot

Currently |T132153:16|t|cffffd000|Hspell:213691|h[Scatter Shot]|h|r doesn't break on damage. The debuff should be removed from target that receives any amount of damage. At the moment it has a treshold set too high. Should be any damage as long as its not 0.

Bug demo:


Proof:
It says so in description and it has always been like that throughout history of this spell.
[CN][Heroic][Sludgefist] Destructive Stomp

Description of the bug

After the last generic fix, Sludgefist Destructive stomp has a larger aoe radius then intended, making the fight kind of hard to do it. as most of the melee get killed in the stomp. The stomp is also destroying the pillar which is like 5 yards away from the stomp aoe.

How to reproduce

Pull Sludgfist and when he stomps get out of the aoe of the stomp.

How it should be

Getting out of the stomp aoe shouldn't kill people. right now its the radius of the spell is larger than it should be.

Information's of the spell

|T136025:16|t|cffffd000|Hspell:332318|h[Destructive Stomp]|h|r

Proof

June 6, 2022

[Covenant][Necrolord] Death Chakram

|T3578207:16|t|cffffd000|Hspell:325028|h[Death Chakram]|h|r

Death Chakram isn't triggering |T3459801:16|t|cffffd000|Hspell:323090|h[Plaguey's Preemptive Strike]|h|r , it should.

Also Death Chakram is putting two debuffs on your target, one 10% damage increase and another 0% damage increase. It should only display one debuff.
[Misc][Covenants] Death's Due vs Defile

DESCRIPTION OF THE ISSUE:

When using Death's Due with the Defile talent on, the target doesn't get the debuff of the Death's Due, neither the player doesn't get the buff that it should.

This only happens when you have the Defile talent on, the Death's Due works fine when its not combined with Defile.

Death's Due applying the effect that it should, without Defile talent on

Death's Due effect doesn't apply while having Defile talent on.


|T3636837:16|t|cffffd000|Hspell:324128|h[Death's Due]|h|r
|T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r
[Bastion][Campaign] The Last Labor

Description of the bug

Missing speach

"Xandria says: Coward! I will rip your carcass from my temple and cast it into oblivion!"

https://www.wowhead.com/npc=165675/baronessantolyte undermap

Phasing issue

Xandria and Alexandros should help player and kill the NPC together, acutally they are not visible

How to reproduce

Take the quest 59700
Speak with Xandria to fly
The part of the missing speach should be lunched when player reach the top

How it should be



Informations



Proof :
Retail :
[Misc][Covenants] Soul Rot

Description of the bug

Targets should be Main Target + 3 nearby, atm it's 3 random targets
Damage of secondary targets (nearby ones) should be / 2
"For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana." is not working;

How to reproduce

Cast Soul Rot

How it should be

Should apply the debuff to primary target + 3 nearby and damage of secondary targets should be half of the primary.
For the next 8 sec, Drain Life should any enemy affected by Soul Rot and not consume any mana.

Informations of the spell


|T3636850:16|t|cffffd000|Hspell:325640|h[Soul Rot]|h|r
[Soulbind][Necrolord][Plague Deviser Marileth] Plaguey's Preemptive Strike

How should it work:

It should only proc on your main target.

It should proc on a target only once per target.

How is it working right now:

Issues are listed.



|T3459801:16|t|cffffd000|Hspell:323090|h[Plaguey's Preemptive Strike]|h|r

June 3, 2022

[Covenant] Wild Spirits VS Multi Shot & Carve

Description of bug
currently if you use |T132330:16|t|cffffd000|Hspell:2643|h[MultiShot]|h|r while wild spirits is active |T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r will hit each target 5 times and it is uncapped (meaning it will hit every add 5 times)

how to reproduce
use |T132330:16|t|cffffd000|Hspell:2643|h[MultiShot]|h|r during |T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r is active

how it should be
|T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r should hit each target 1 time per cast of hunter spell
it should have a cap at 5 targets > shouldn't hit more than 5 targets

5 Targets = 5 Hits per Hunter Ability. Rn it's 25 Hits per MultiShot.

[Ptr proof]()
[ptr proof 2.0]()
[GuardianFeral][PvP] Malorne's Swiftness

Talent [Guardian]: |T1394966:16|t|cffffd000|Hspell:236147|h[Malorne's Swiftness]|h|r
Talent [Feral]: |T1394966:16|t|cffffd000|Hspell:236012|h[Malorne's Swiftness]|h|r



The 20% Movement speed increase is missing over the movement nerf while in PvP scenario to the Travel Form in all specializations.



Issue Proof:

June 2, 2022

[Talent][Holy][Discipline] Divine Star

Casting [Divine Star](|T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r) is healing allies and damaging enemies forward but it should also do the same on the way back. Right now it's only working forward. If there are >6 targets the healing gets reduced, but it still has to heal/do damage.
[Misc][Legendary] Kindred Spirits vs arena prep

How it should work :

You should be able to use |T3565444:16|t|cffffd000|Hspell:326434|h[Kindred Spirits]|h|r during arena prep.

How it actually works :

You actually can't use |T3565444:16|t|cffffd000|Hspell:326434|h[Kindred Spirits]|h|r during arena prep.

June 1, 2022

[Spell Tome] Dirty Tricks, Vol 1: Detection

`Item: `[Dirty Tricks, Vol 1: Detection]()

___
# When you use the tome its supposed to give you a spell called [Detection]() thats spammable creates a swirly ball around you, its rogue specific, on the PTR you do not get the spell in your spell book, the spell Tome just gets consumed.
___
`Additional information`: Apologies in advance for using WoWDB links, WoWhead is banned in my country for some reason.
[Misc][Profession] Battle Potions vs Macro

A bug has been fixed that made players able to use more than 1 BFA battle potion at the same time

May 31, 2022

[Misc] Instance channel

Since last Friday it's no longer possible tu read nor use the /instance channel.

Dev note: related to a fix made, it should work fine now !

May 30, 2022

[Demonology] From the Shadows vs Demonfire

How it should work :

|T1378282:16|t|cffffd000|Hspell:267170|h[From the Shadows]|h|r should increase tyrant's |T252172:16|t|cffffd000|Hspell:270481|h[Demonfire]|h|r.

Retail proof : _without From the Shadows_
_with From the Shadows_

How it actually is working :

|T1378282:16|t|cffffd000|Hspell:267170|h[From the Shadows]|h|r isn't increasing tyrant's |T252172:16|t|cffffd000|Hspell:270481|h[Demonfire]|h|r.
PTR proof : _without_
_with_
[Holy] Symbol of Hope
[The Maw][Quest] Rule 5: Be Audacious

https://www.wowhead.com/quest=60284/rule5beaudacious
After the dialogue with the broker, the task is not completed
[The Maw] Venari Upgrades

Venari purchasable items such as Maw Upgrades, and Torghast ones should vanish from the vendor once purchased and used.
[NW] Death Burst - Permanent Silence
[Misc][Item] Spatial Realignment Apparatus

___
Description of the bug
Buying the item when you have your rep from Ve'nari on Appreciative isnt showing available slots where you can put sockets on gear.
___

How it should be
When you press the Spatial Realignment Apparatus item you should be able to apply sockets to designated slots on gear without them being blacked out.
___

Links to spells
|T463459:16|t|cffffd000|Hitem:184361::::::::120:::::|h[Spatial Realignment Apparatus]|h|r
https://www.wowhead.com/guides/venarireputationguide

[RETAIL PROOF]()
___

May 27, 2022

[PvP Talent] Death Sentence

|T237517:16|t|cffffd000|Hspell:198500|h[Death Sentence]|h|r
|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r Ignore 6 sec cooldown it is a 9.2 change.

On our live server Death Sentence has wrong interaction with Execute. If you use Execute while directly facing your target it works fine but when you either use it from behind or from the sides it charges you to your target even if it's in melee range.

It should charge you to your target but that's only when you're outside melee range meaning when they're outside 5 yard range it should charge you to your target, if the target is 5 yards away from you it shouldn't.

Also if you're rooted you can use Execute on targets that are outside 5 yard range due to Death Sentence giving you 15 yard range, but if you're rooted you can't charge to your target therefore it should only be usable if the target is in 5 yard range of you, if they're outside 5 yard range you can't use it while rooted.
[Elemental] Elementals Vs portals

When you have a pet active as shaman either |T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r or |T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r and you take a portal for example warlock gate or a boss mechanic sends you in a type of portal like |T1322720:16|t|cffffd000|Hspell:320114|h[Blood and Glory]|h|r or |T2576087:16|t|cffffd000|Hspell:321894|h[Dark Exile]|h|r or the portals in Top between platforms , your active pet will dissapear. but this only happens when you have |T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r talented.
Rune of Power

Currently |T609815:16|t|cffffd000|Hspell:116011|h[Rune of Power]|h|r is melee attacking (enemies and friendly people)

How it should work:
Rune of Power should NEVER melee attack. No matter what.

Basically the only thing which needs to get adjusted is that Rune of Power should NEVER no matter what auto attack. It basically daze's (slows) people in Mythic+ so they die by mechanics (on the ground etc) which is a critical factor in raiding and mythic+ (idk about pvp)

How it is rn:
[Oribos Proof]()

Also check screenshots
[Unholy] Bursting Sores

On our server Bursting sores talent detonates all the remaining Festering wound stacks . It should only detonate 1 stack when an NPC dies .


How it works : If a NPC dies with 6 Festering wound stacks , Bursting sores counts all the remaining stacks and detonates each one of them .
If Bursting sores should do 1k dmg on 1 wound pop , it will do 6x1k bcz of all the wounds on it.

How it should work : If a NPC dies with any remaining stacks of Festering wounds 16 IT ONLY DETONATES 1 Wound and does Bursting Sores dmg .
[Battleground] Fleshcraft vs Capture Points

May 26, 2022

[Soulbind][Venthyr] Service In Stone PvP mod

Currently |T399041:16|t|cffffd000|Hspell:340473|h[Shatter]|h|r damage from |T399041:16|t|cffffd000|Hspell:340159|h[Service In Stone]|h|r isn't modified by 0.5 damage mod in PvP situations or Versatility damage reduction.
[Torghast Upgrades][Item] Animaflow Stabilizer

Npc is present but it doesnt teleport you or do something.

Once you learned it, device is at 48.29, 41.45. It ports you oneway to 33.99, 15.85

Npc: https://www.wowhead.com/npc=172925/animaflowteleporter
Item: |T348285:16|t|cffffd000|Hitem:180949::::::::120:::::|h[Animaflow Stabilizer]|h|r
Spell: |T3528304:16|t|cffffd000|Hspell:341097|h[Animaflow Stabilizer]|h|r
[Torghast Upgrades][Item] Encased Riftwalker Essence

Npcs are present but dont teleport or do anything.

"Encased Riftwalker Essence is used to enable transportation via Chaotic Riftstones in The Maw.

Link 1
/way 34,8, 43,6 Chaotic Rifstone Blue
/way 23,4, 31,2 Chaotic Rifstone Blue

Link 2
/way 19,1, 47,6 Chaotic Rifstone Red
/way 25,1, 17,9 Chaotic Rifstone Red"

Npc: https://www.wowhead.com/npc=174962/chaoticriftstone
Item: |T2451604:16|t|cffffd000|Hitem:184613::::::::120:::::|h[Encased Riftwalker Essence]|h|r
Spell: |T632845:16|t|cffffd000|Hspell:347080|h[Encased Riftwalker Essence]|h|r

May 25, 2022

[Outlaw] Blade Flurry vs Serrated Bone Spike

Description of the bug

Blade Flurry doesnt deal cleave damage when i use Serrated Blade Spikes.

How to reproduce

Use Serrated bone spike while you have blade flurry active.

How it should be

Blade flurry should do cleave damage with serrated bone spike's doing damage.

Informations of the spell


|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
|T3578230:16|t|cffffd000|Hspell:328547|h[Serrated Bone Spike]|h|r
[Covenant][Venthyr] Fallen Order secondary stat

Currently |T3565721:16|t|cffffd000|Hspell:326860|h[Fallen Order]|h|r clones aren't affected buy Monk player secondary stats. So at the moment clones have 0 haste,crit,versa.

Proofs:
You can see that clones can crit on retail also there is mention of secondary stats affecting clones in [Mr. Robot formulas]()
[TW] [Quest] Timeworn Keystone: Battle for Azeroth

The issue with the reward of this quest, only the anima is given.

May 24, 2022

[Soulbind][Venthyr][Nadjia the Mistblade] Dauntless Duelist

Description of the bug

"Dauntless Duelist" switches constantly between targets every time you attack a new one. It should not switch targets, it should lock onto the first one you attack in combat and you can't make it switch to a new one, except when you leave combat or target dies.

How to reproduce

Randomly aoe enemy targets, and you'll see the duellist debuff jumping between targets

WH : |T2015861:16|t|cffffd000|Hspell:331584|h[Dauntless Duelist]|h|r

Live :
Retail :

May 23, 2022

[Conduit] Mortal Combo Damage

|T970853:16|t|cffffd000|Hspell:339386|h[Mortal Combo]|h|r

Mortal Combo proc is doing rank 1 Mortal Strike damage when in fact it should do rank 2, therefore doing 20% less damage than it's supposed to.
[Conduit] Cloaked in Shadows VS stealth breaking

`Spell: `[Cloaked in Shadows]()

`Spell:` [Shuriken Storm]()

___
# Currently on LIVE if a Rogue has [Cloaked in Shadows]() the shield up from said conduit upon entering stealth or in stealth, taking any damage will not kick the Rogue out of stealth while affected by the absorb shield the conduit provides. that's not how its supposed to be, even with the shield from the conduit Rogues should get kicked out of stealth.

___

`Additional information:`

Even if the Rogue has the absorb shield any incoming damage should knock him out of stealth, currently on PTR this is highly abusable in arena since you do not get knocked out.

For example you can use Shuriken Storm and test this easily and see it wont remove the Rogue from stealth.


`Video proof:`

[Retail]() You can clearly see the Rogue having the absorb shield and getting kicked out of stealth once hit.
[Conduit] Imbued Reflections

___
Description of the bug
The conduit at the moment doesnt work at all.
___

Links to spells
|T3528307:16|t|cffffd000|Hspell:337301|h[Imbued Reflections]|h|r
___
[Frost] Ice wall's level requirement

Description of the bug

|T4226156:16|t|cffffd000|Hspell:352278|h[Ice Wall]|h|r can't be learned at level 55+.
It can only be learned at level 60.

How to reproduce

Get a frost mage, he needs to be between the levels 5559 and you'll not be able to learn |T4226156:16|t|cffffd000|Hspell:352278|h[Ice Wall]|h|r.

How it should be

Frost mages should be able to learn |T4226156:16|t|cffffd000|Hspell:352278|h[Ice Wall]|h|r at levels 55+.

Informations of the spell


|T4226156:16|t|cffffd000|Hspell:352278|h[Ice Wall]|h|r
[Venthyr] Mirrors hit vs cast

Mirrors of torment at the moment have conditions that fails to proc the intended effect for their spec.
It follows a strict hit rule, when it should follow cast complete of the target affected by the mirrors.
Most notable this can be seen in group fights, when the enemy casts an attack ( spell or melee swing ) that lands on a different party member or misses your hitbox, not delivering the proc to yourself, because it did not hit the caster.

|T3565720:16|t|cffffd000|Hspell:314793|h[Mirrors of Torment]|h|r
[Havoc][PvP Talent] Glimpse interaction with Storm Bolt

Description of the bug

Currently Dh can be stunned with storm bolt even when he is midair and has the glimpse buff on him.

How to reproduce

Use vengeful retreat with the pvp talent glimpse and while the dh is midair use storm bolt on the DH

How it should be

With the pvp talent glimpse, the DH should be immune to CC when he uses vengeful retreat and is mid air.

Information's of the spell

|T1348401:16|t|cffffd000|Hspell:354489|h[Glimpse]|h|r
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r
|T613535:16|t|cffffd000|Hspell:107570|h[Storm Bolt]|h|r
[Video Proof]()
[Bastion] [Campaign] Crest of Greatness

https://www.wowhead.com/quest=61878 after completing it a lot of NPS in the sanctuary disappear, (For example Polemarch Adrestes, Haephus <Sanctum Upgrades>, Hermestes <Courier>Forgelite Neptira <Kyrian Armorsmith>, Adjutant Galos <Renown Quartermaster> and others) and also impossible to continue the campaign and take the quest for the 6th chapter of the Assistance from Sinfall https://www.wowhead.com/quest=58557.
When removing the quest Crest of Greatness all NPS return, but the progress is rolled back (this quest is important for the covenant) rerun leads to the same result.
[Soulbind][Venthyr] Token of Appreciation

|T133784:16|t|cffffd000|Hspell:336245|h[Token of Appreciation]|h|r

Currently this spell is procing on you with your own healing spells.
You shouldn't be able to proc it on yourself with your own healing spells
This was tested on retail by seiny and he couldn't proc it.

You should get this to proc on yourself if you get healed by an ally healer or if a hunter uses Misdirect on you, should also work with Tricks of the Trade.

To avoid confusion this should proc on you if you heal someone who also has token of appreciation, otherwise it shouldn't and now works as intended.

May 20, 2022

[Misc][Covenant] Deepening Bond

|T236542:16|t|cffffd000|Hspell:344052|h[Deepening Bond]|h|r

No stamina increase is added to the char, no matter what level of renown.

May 19, 2022

[Unholy] AotDApocalypse

and |T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r summon ghouls that have the same abilities as your main pet but with different AP% scales and cooldowns .

Claw is extremenly overused by the ghouls . Due to a few reasons upon summoning the ghouls from either of these 2 spells they instantly pop their whole energy on Claw ( They attack 3 times without cooldown with the same spell ) . [Proof of that happening:]()

Source from [AskMrRobot :]()
>Claw is an ability that should have 1 second cooldown for those ghouls , currently it's being cast whenever it has energy delaying the ghoul's meele attacks which should take priority when it comes damage wise .

Another issue with the same spell , upon casting Army of the Dead and Apocalypse the ghouls have a preset DELAY on their spell .
Source from [AskMrRobot :]()

The delay prevents CLAW from being cast the same moment they start their actions which means MEELE attacks take priority as the 1st thing the ghouls should do . I posted a screenshot where you can see it clearly stating the same.

>Leap is an ability that makes the ghouls from Army of the Dead / Apocalypse catch up to targets that are far away from them when summoned or when being commanded to attack from far away . It shares the same cooldown as the main pet's 30 sec long cd and the same range requierments to be cast 530 yards . |T237569:16|t|cffffd000|Hspell:91809|h[Leap]|h|r

For instance you start a PvE encounter 15 yards away from boss , you cast Army of the Dead they will use their Leap ability to close the gap between the two or PVP Scenario you cast your Apocalypse in arena and the target dashes /teleports far away they leap towards the target.

[Retail proof of that happening :]()
Yes , this is a BFA video but no changes have been made to this mechanic so far in the patch notes .
[CN][Denathrius] Denathrius and Remornia porting delay

___
Description of the bug

After going into the mirror both Sire and Remornia dont port to tanks for next 510 seconds while they are out of range, that could make them kiteable in phase 2 by going into mirrors all the time.

The issue mainly happens when Hand of Destruction cast is active boss doesnt use the Inevitable at all for the whole duration of that ability.

Links

|T463284:16|t|cffffd000|Hspell:328936|h[Inevitable]|h|r
|T136225:16|t|cffffd000|Hspell:330627|h[Hand of Destruction]|h|r
___
[CN][SLG] Wicked Blade

|T589068:16|t|cffffd000|Hspell:333387|h[Wicked Blade]|h|r right now if you phase bosses on the cast and it gets skipped, next cast of Wicked Blade will remember the old 2 targets and add 2 new ones on top of that, making it a 4 targets cast on new cast, it shouldnt remember the old targets on the cast that got skipped

[Video of the issue]()
[The Maw][NPC] Mawsworn Tormentor

Mawsworn Tormentors are dropping Stygia like the Rares in The Maw (4050 Stygia per mob), but they are just normal NPCs and they shouldn't.
___
NPC link: https://www.wowhead.com/npc=173111/mawsworntormentor
[Necrolord] Vendor requirements

[Armored Bonehoof Tauralus]
[Standard of the Necrolords]
are missing their renown requirements to purchase
npc id 172176



173003 sells [Memory of the Rattle of the Maw]
[Sanguine Depths] General kaal vs player out of boss area

If the boss casts |T589068:16|t|cffffd000|Hspell:323845|h[Wicked Rush]|h|r on a player who is out of the boss area the boss will simply go afk and never do anything until the end of the fight.
This is very easily abusable.
A friend of mine captured this happen while playing with pick ups.
video proof:
[Revendreth][Campaign] Break Out quest item

https://www.wowhead.com/quest=58337/breakout#comments quest item "https://www.wowhead.com/item=174040/chainsofregret" isn't working properly.
Currently you can use it on any trash mob () but you can't use it on Escaped Captives when you should.
[Revendreth][Quest] Beautiful, But Deadly

Database Links



Issue

Currently if you complete the quests "Accidental" Arson and An Invitation to Treachery you are unable to see the mushrooms for the quest "Beautiful. But Deadly" leading to it not being completable

Relogging and delete the Cache folder do not fix this issue. It leads to players being stuck on the Venthyr Campaign
[SOA] Ventunax - Dark Stride

The spell |T132303:16|t|cffffd000|Hspell:324148|h[Dark Stride]|h|r should target in priority the furthest player and in priority the casters. If no caster alive it will target a melee player than if no mele players alive it will target healers.

On this warcraft log you see that cac + tank aren't hit because mage + warlock are the furthest ones:

Currently its not the furthest one who gets hit (got targetted as rogue on melee range when there are caster further range).
[Bastion][WQ]Enemy of my enemies

https://www.wowhead.com/quest=61520/enemyofmymnemis
[Soulbind][Venthyr] Token of Appreciation individual ICD

Probelm:
At the moment |T133784:16|t|cffffd000|Hspell:336245|h[Token of Appreciation]|h|r has global 20 sec ICD after proc. So no one will be able to proc it on themselves for the following 20 sec after they heal you or use beneficial magic affect on you.

How it should work:
It should have 20 sec cooldown on each individual friendly unit who procced it.
While at the moment it has global 20 sec ICD no matter who procced it.

Current bug demo method:
Heal hero with token> Gain |T133784:16|t|cffffd000|Hspell:337470|h[Token of Appreciation]|h|r on yourself > Goes on 20 sec ICD > Friendly unit heals you while you have |T133784:16|t|cffffd000|Hspell:337470|h[Token of Appreciation]|h|r > Friendly unit will not get |T133784:16|t|cffffd000|Hspell:337470|h[Token of Appreciation]|h|r until your 20 ICD ends.

While it should work as:

Heal hero with token > Gain |T133784:16|t|cffffd000|Hspell:337470|h[Token of Appreciation]|h|r on yourself > Goes on individual unit 20 sec ICD > Friendly unit heals you while you have |T133784:16|t|cffffd000|Hspell:337470|h[Token of Appreciation]|h|r > He also gets |T133784:16|t|cffffd000|Hspell:337470|h[Token of Appreciation]|h|r > Goes on individual unit 20 sec ICD > etc...


Proofs:
1. According to [wowlogs]() you can have |T133784:16|t|cffffd000|Hspell:337470|h[Token of Appreciation]|h|r on few friendly units simultaneously while on our server that is impossible

2. It also says so in spell description: "You will only shield each ally once every 20 sec."
[Misc][Covenants] Kindred Spirits

Description of the bug

Does nothing other than applying the 1 hour buff to yourself or allies.
Missing the 1 minute cooldown that empowers you depending the specialization used.

How to reproduce

Cast Kindred Spirits

How it should be

The specific empowerments for Kindred Spirits broken down by specialization are as follows:

Damage, Balance, or Feral 20% of your damage dealt will build a reservoir that your bonded partner can spend to deal damage, heal allies, or absorb damage.

Tank or Guardian 40% of damage taken by your bonded partner will be redirected to you instead unless you fall below 20% health.

Healer or Restoration 30% of all healing done by you will be replicated onto your bonded partner.

If you choose to not bond with a partner then the empowerment will be entirely on yourself and role specific as follows:

Balance, or Feral 15% increased damage for 10s via Lone Empowerment.
Guardian 10% incoming damage reduction for 10s via Lone Protection.
Restoration 15% increased healing for 10s via Lone Meditation.

Informations of the spell


|T3565444:16|t|cffffd000|Hspell:326434|h[Kindred Spirits]|h|r
Video: |T3565444:16|t|cffffd000|Hspell:326434|h[Kindred Spirits]|h|r#videos:id=175903
[The Maw] Wrath of the Jailer

Currently, we are missing the Event which rewards 183 gear (Has a chance to drop it, not 100%) and for Druids rewards a Legendary Memory (|T135730:16|t|cffffd000|Hitem:183228::::::::120:::::|h[Memory of Arcane Pulsars]|h|r).

This even consists of two parts:
Part 1 will consist of killing mobs in the area to progress the bar.
Part 2 will consist of killing one of the Jailer's lieutenants.

Once you defeat the boss, you will gain 250 Ve'nari reputation, ~100 Stygia and a chance at item level 183 loot. As with most things in the Maw, this will also give you some Eye of the Jailer progress. These rewards are weekly.
[The Maw][NPC] Imprisoned Soul

After saving the soul https://www.wowhead.com/npc=176149, the player should receive 20 https://www.wowhead.com/currency=1767/stygia, but this has not been happening since recently.
[The Maw][Rare]Darithis the Bleak Friendly

description of bug
the rare Darithis the Bleak is friendly to the players and cannot be engaged

how it should be
the rare Darithis the Bleak should be hostile towards the players

May 17, 2022

Shattering Throw

Currently on our live server there's a bug when you Shatter big absorbs like |T135841:16|t|cffffd000|Hspell:68252|h[Ice Block]|h|r or |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r and it does damage beyond the absorb shield, what I mean by this is it Shatters the shield and does damage. This was also a bug on retail.


It should only Shatter the shield and not do extra damage beyond that, I labelled this as high priority because Shattering Throw can hit hard in PvP and this can lead to 12k Shattering Throws after shattering Immunities.
[Unholy] Harbinger of Doom

|T136181:16|t|cffffd000|Hspell:276023|h[Harbinger of Doom]|h|r
|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r

Harbinger of Doom is consuming both Death Coil charges, this shouldn't be the case.

It should consume stacks individually, not both after you use Death Coil once.
[Zandalari Troll] Embrace of Bwonsamdi

___
Description of the bug
The Bwonsamdi passive doesnt seem to be active at all, theres no procs even after several minutes of hitting mobs, tested on both dummy and a m+ dungeon.
___

Links to spells
|T2446016:16|t|cffffd000|Hspell:292360|h[Embrace of Bwonsamdi]|h|r
___
[Addon] Details vs Damage Counting

How should it work:
The addon should register overkill damage like this:

Registered damage= Total DamageOverkill Damage

How to reproduce it:
Be in an instance.
Overkill a mob with a spell.

How is it working right now:

Addon registers overkill in an instance as 1

May 16, 2022

[Enhancement] Crash Lightning

|T1370984:16|t|cffffd000|Hspell:187874|h[Crash Lightning]|h|r

Currently on PTR if you try to hit a target with Crash Lightning that's on your side the spell will do no damage.

It should damage targets on your side like every other spell.

PTR Proof:
[PvP Talent] Psyfiend vs NPCs

Shadow Priest's PvP Talent spawn Psyfiend who cast Psyflay attacking the target with 1% max healt per sec for 10s. Rignt now this effect is working fine for PvP, but it's not working correct on enemy NPCs and it's hitting them with 45 Shadow damage per sec (0.1% of Priest's max health) instead of 1% of Priest's max health near 450 Shadow damage every sec.
___
Spell ID: |T537021:16|t|cffffd000|Hspell:211522|h[Psyfiend]|h|r
Psyflay: |T136208:16|t|cffffd000|Hspell:199845|h[Psyflay]|h|r
Proof:
[Shadow] Surrender to Madness

How it should be works :
Deals damage to the target and activates Voidform.
For the next 25 sec, your Insanitygenerating abilities generate 100% more Insanity and you can cast while moving.
If the target does not die within 25 sec of using Surrender to Madness, you die.

How it works on PTR :
Deals damage but you don't turn into Voidform, this should turn you into void form.
You can cast while mooving and you abilities generate 100% more Insanity.
If the target does not die at the end of Surrender to Madness, you don't die, this should not be the case.
[Soulbind][Kyrian][Forgelite Prime Mikanikos] Hammer of Genesis

Description of the bug
So currently on live in AoE situations or with just 2 targets |T613955:16|t|cffffd000|Hspell:333935|h[Hammer of Genesis]|h|r keeps refreshing itself since it counts the 2nd target you hit as a new target , effectively giving you permanent haste in AoE.

How it should be
It should give a stack and refresh it on a target just once , similar to how Fresh Meat works on warriors.

May 13, 2022

[Assassination][PvP] Creeping Venom

|T1398086:16|t|cffffd000|Hspell:198092|h[Creeping Venom]|h|r

Currently on our live server Creeping Venom isn't working properly, while it does refresh every time your target moves it doesn't stack.

Every time your target moves Creeping Venom should refresh the duration and stack, up to 18 times.
[Guardian] Ironfur stacks cap

Spell : |T1378702:16|t|cffffd000|Hspell:231070|h[Ironfur]|h|r
|T1378702:16|t|cffffd000|Hitem:183487::::::::120:::::|h[Layered Mane]|h|r

How it's working :
The spell Ironfur for the Guardian druid is caped at 6 stack max.

How it should work :
According to Wowhead Ironfur Apply Aura: Modifies Max Stacks (37)
Value: 19
[Blood][Talent] Voracious

How It should work :

The talent |T1035055:16|t|cffffd000|Hspell:273953|h[Voracious]|h|r should also increase your minimum healing done by |T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r by 50%.
so the normal minimum healing done is 7% with the talent the minimum damage should become 10.5%.
How It's working on Live :

It's increasing the minimum healing done by a total of 10.07 instead of 10.5. So it's an increase by 43.9% instead of 50%.

It's a big deal in mythic + scenarios in overall healing since it's dk's most important spell.
Proof of math on retail and on PTR with same lvl chars totally naked, no gear in the screenshot attached below.
[PVE] MM+ runs reset

Admin note:
On the week of May 2nd May 9th some people exploited a venthyr quest abuse to run high keys and thus boost their RIO.

We have therefore reseted all of the suspicious runs that happened that week. The next time something similar happens we won't only reset their ranking, but also suspend the accounts of those players: do not under any circumstances try to exploit the game to your advantage, and rather report such issues directly to us. This will benefit everyone and preserve you from any punishment.

May 12, 2022

[Worgen] Running Wild

Description of the bug

Currently your cant use the worgen Racial Running Wild in Maw to gain the increased movement speed.

How to reproduce

Use the Worgen Racial in The Maw

How it should be

Worgens were an exception even on retail who were able to use there racial Running Wild in Maw since the beginning

Information's of the spell

|T514641:16|t|cffffd000|Hspell:87840|h[Running Wild]|h|r
[US Blizz Forum Post]()
[Misc][Item] Sinful Gladiator's Silk Robe

Requires a ventyer covenant for the purchase, which should not be.

May 11, 2022

[Fury] Onslaught

Currently on live both the tooltip and damage of |T132364:16|t|cffffd000|Hspell:235285|h[Onslaught]|h|r seem to be incorrect.

BT:

May 10, 2022

[HoA] Halkias, the Sin-Stained Goliath vs Refracted Sinlight

Database:
> |T537468:16|t|cffffd000|Hspell:322913|h[Refracted Sinlight]|h|r
Issue:
> The beem is doing damage (killing) to the players regardless of avoiding the mechanic!

Proof:
>
[SoA] Imbue Weapon Mender

Mender is casting ( |T132866:16|t|cffffd000|Hspell:327332|h[Imbue Weapon]|h|r) Its a 5 stack buff that can be purged with Purge, Arcane torrent or spellsteal. When you do you should remove ALL stacks in one time, the weapon should drop on the ground and you should be able to pick it up with 5 stacks (even if you dispell it when it has less stacks as you can see from retail proof).
At the moment you are forced to use 1 purge or spellsteal ability for each stack and the weapon does NOT drop on the ground. Also spellsteal should act as a purge in this scenario. So it shouldnt give you the buff.
It should remove it from the target and the weapon has to fall on the ground.

Proof:
How it should be :
[SoA] Forsworn Mender

In Spires of Ascension, [Forsworn Mender](https://www.wowhead.com/npc=163459/forswornmender)'s [Imbue Weapon](|T132866:16|t|cffffd000|Hspell:327332|h[Imbue Weapon]|h|r) can not currently be dispelled instantly. Any sort of purge effect will only remove one stack instead of all of them. In addition, once removed, the weapon should fall on the ground. Players should be able to interact with it and use it for extra damage.

Proof:
Retail proof of weapon being usable, timestamp 1:20:
[SoA] Infuse Weapon Champion

Same issue with the mender on this card:


Should remove everystack at once and the weapon should fall on the ground.

Proof:

May 9, 2022

[SoD][Tarragrue][Anima Power] Ten of Towers

|T979581:16|t|cffffd000|Hspell:347988|h[Ten of Towers]|h|r It also stuns the boss, which should not be, if y stun the boss on cast |T1778230:16|t|cffffd000|Hspell:347737|h[Hungering Mist]|h|r boss behaves incorrectly.
[Torghast] General Issue

[Mobius Graft]() power in Torghast is causing an issue for selecting and rerolling, once you chose Mobius the next 3 choices have no description and then once you press Escape or move they should minimize and allow you to get back to them before you proceed to next floor, and at the moment that doesn't happen and the powers just disappear.

[Proof]()
[Soulbind][Necrolord] Fleshcraft vs Mage Counterspell

Currently |T3586267:16|t|cffffd000|Hspell:324631|h[Fleshcraft]|h|r isn't kickable by Mages. However, it can get kicked from all the other classes.

How it should be:
Mages can also interrupt Fleshcraft.


Recorded it with @maykelhero 's Rogue and Mage.
[PTR proof]()

May 5, 2022

[Protection][Holy][Retribution] Divine Toll not working after last restart.

After the last restart for implementing the the 6th chapter for all covenant, divine toll is now not shooting any skills if you use it, you just get the mastery buff if you have chosen Pelagos. If you have the Ringing clarity conduit then divine toll will shoot one shield/judgement/ holy shock based on specialization. If you don't have the conduit then it wont use any skill and just go on cd

[Video Proof]() without conduit it wont use any skills
[Video Proof]() with ringing clarity conduit it will fire one skill

Divine Toll should fire off 5 shields or judgements or holy shocks depending on the specialization of the paladin. on the hostile targets he is combat with.
[Soulbind][Nightfae][Korayn]Wild Hunt Strategem

Currently |T3528274:16|t|cffffd000|Hspell:352805|h[Wild Hunt Strategem]|h|r procs eventho you don't have it enabled (Since it's 9.1 and not 9.0) (gets unlocked at 57 renown) So it's baseline with the Korayn Soulbind, which shouldn't be happening.

[Live Proof]()

May 4, 2022

[Holy] Surge of Light

Description of the bug

Surge of Light is behaving wrong, it should proc from all healing spells and Renew and at the moment Renew healing is not proccing it.

How it should be

Surge of Light should proc from any source of healing by Caster (except Mastery)

Informations of the spell

|T135981:16|t|cffffd000|Hspell:109186|h[Surge of Light]|h|r

|T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r
[Covenant] Divine Toll & Ringing Clarity
[Guardian] Earthwarden vs absorbs

Description of bug
the earthwarden stacks generated by direct hits of trash are not getting consumed when player has some sort of absorb active(trinket, legendary absorb, etc)

how to reproduce
gain some earth warden stacks and have some absorb active and check if the stacks are getting consumed or not

how it should be
earthwarden stacks should be consumed by enemy auto attacks regardless if the player has absorbs or not

additional information
|T237573:16|t|cffffd000|Hspell:203974|h[Earthwarden]|h|r
|T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r
[retail proof]()
[my warcraftlogs if needed]()
[SoD][Dormazain] Mawsworn Agonizer size

Mawsworn Agonizer should slowly (probably something related to energy) increase their size every sec.
[SoD][Dormazain] Mawsworn Agonizer corpse

Mawsworn Agonizer corpses should despawn after a few secs.
[SoD][The Nine] Intro

Sylvanas is not spawned and dialogues for valkyr, Bolvar & Sylvanas missing. (Valkyr flying around room and bolvar with 4 other npcs spawning from death gate is working)
Boss is not attackable since probably its missing some trigger.
[CN][Stone Legion Generals] Stone Legion Skirmisher

[Stone Legion Skirmisher](https://www.wowhead.com/npc=174335/stonelegionskirmisher) deals insignificant damage on melee attacks (13).

[Proof]()
[CN][Sludgefist Myth] Hateful Gaze

If the target tank dies during the Hateful Gaze, the boss becomes bugged, stops hitting and casting.
[PVE] The Maw: Perdition Hold

Dev note: Some work has been done on The Maw to add new content !
Here is the changelog:

Rares & Bonus:
https://www.wowhead.com/quest=61136/agonix
https://www.wowhead.com/quest=59184/borrgeth
https://www.wowhead.com/quest=61346/cyrixiathewillbreaker
https://www.wowhead.com/quest=62539/stygianincinerator
https://www.wowhead.com/quest=60991/orrholynlordofbloodletting
https://www.wowhead.com/npc=170774/eketra
https://www.wowhead.com/quest=61140/dathrezara
https://www.wowhead.com/npc=162849/morguliax
https://www.wowhead.com/npc=154330/eternasthetormentor
https://www.wowhead.com/quest=63044/ratgusher
https://www.wowhead.com/quest=60992/razkazzarlordofaxes
https://www.wowhead.com/quest=59007/soulwell
https://www.wowhead.com/quest=58918/huwerath
https://www.wowhead.com/npc=172577/orophea
https://www.wowhead.com/quest=61125/malevolentstygia
https://www.wowhead.com/quest=59230/dartanosflayerofsouls
https://www.wowhead.com/quest=59183/driftingsorrow
https://www.wowhead.com/npc=164064/obolos
https://www.wowhead.com/quest=62618/odalrik
https://www.wowhead.com/quest=59441/soulsmithyolmattar
https://www.wowhead.com/quest=60920/akros
https://www.wowhead.com/quest=60903/krala

Quests:
https://www.wowhead.com/quest=63038/guaranteeddelivery
https://www.wowhead.com/quest=63040/guaranteeddelivery
https://www.wowhead.com/quest=63045/feedyoursoul

Perdition Hold Questline available until Rule 6: Concealment is Everything https://www.wowhead.com/storyline/newrules1200

All trash mobs have been scripted in the main zone as well as Perdition Hold

Have fun !
[Covenant] Chapter 6 & 3rd Soulbind

Dev note: Covenant Campaign's 6th chapter is now available accross all covenants!

Once it is completed, you will need to relog to properly unlock the 3rd and final soulbind, which is as a reminder unlocked on all characters of the account!

Remember that with great power comes great responsibility !

May 3, 2022

[CN][Mythic][Denathrius] Neutralize on Mirror Phase

Description of the bug

The mechanic "Neutralize is currently not working.

How it should be

If 2 players standing both in different realms colide (one player with the buff |T458243:16|t|cffffd000|Hspell:338738|h[Through the Mirror]|h|r and the other one in regular realm) they should both die from the mechanic called "Neutralize"

Spells
|T462324:16|t|cffffd000|Hspell:339113|h[Neutralize]|h|r

Proof of the mechanic on retail and retail log




Mirror phase description:
https://www.wowhead.com/news/mirrorphaseonmythicdenathriuscausesallhisabilitiestobemirrored320086

Proof on how it currently is on live realm
[PvP] Conduits ilvl vs rating at Zo'sorg

Currently https://www.wowhead.com/npc=168011/zosorg sells 200 ilvl conduits whatever the player's rating.

https://www.wowhead.com/npc=168011/zosorg should sells conduits with different ilvl depending to your rating :

200 ilvl for 01799 rating
213 ilvl for 18002099 rating
226 ilvl for 2100+ rating

May 2, 2022

[Conduit][Destro] Combusting Engine

Item: [Combusting Engine](|T524793:16|t|cffffd000|Hitem:182769::::::::120:::::|h[Combusting Engine]|h|r)
Item ID: 182769

Spell [Immolate](|T135817:16|t|cffffd000|Hspell:348|h[Immolate]|h|r)
Spell ID: 348

TriggerSpell: [Conflagrate](|T135807:16|t|cffffd000|Hspell:17962|h[Conflagrate]|h|r)
TriggerSpell ID: 17962
____
Description
Conduit's effect [Combusting Engine](|T524793:16|t|cffffd000|Hspell:339896|h[Combusting Engine]|h|r) is to empower the remaining damage of [Immolate](|T135817:16|t|cffffd000|Hspell:348|h[Immolate]|h|r) after [Conflagrate](|T135807:16|t|cffffd000|Hspell:17962|h[Conflagrate]|h|r) has been used on the affected target.
____
ISSUE
> Currently on PTR this effect doesn't take place, Immolate's remaining damage is unaffected by Conflagrate.

____

_PTR proof in attachment_
[Enhancement] Maelstrom Weapon Visual

|T237584:16|t|cffffd000|Hspell:187880|h[Maelstrom Weapon]|h|r

Currently on Oribos Maelstrom Weapon stacks are not displaying on your screen.
[Shadow] Devouring Plague

"If this effect is reapplied, any remaining damage will be added to the new Devouring Plague."
This effect is working badly (atm it's missing damages)


Example:
1000 tick damage with 3 DoTs (x3 Mastery)
Total ticks: 3 (3000 total damage)

First Devouring
First Tick (1000)

Apply Second Devouring
Math: 1000 tickdmg x 2 (remaining ticks) = 2000
New Devouring Damage Damage Calc: 2000 (prev devouring) + 3000 (new devouring)
Tick damage = 5000 / 3 (total ticks) = 1666 damage

____
|T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r
[Retribution] Of Dusk and Dawn

Description of the bug

Currently when you have 5 holy power, you do not get the 6% increased damage buff from the legendary. but when you have 0 holy power, you get the 4% damage reduction buff.

How to reproduce

Use skills to get up to holy power, you will notice that you don't get blessing of dawn buff which should increase the damage you do by 6% for 12 secs

How it should be

When you get 5 Holy power, you should get the buff blessing of dawn which increases the damage done by 6% and when you have 0 holy power you should get the buff blessing of dusk which reduces the damage taken by 4%

Information's of the spell

|T133745:16|t|cffffd000|Hspell:333121|h[Of Dusk and Dawn]|h|r
[Video Proof]()


P.S. Currently only blessing of dawn is bugged, you do get blessing of dusk when you have 0 holypower.
[Brewmaster] Stagger out of combat

___
Description of the bug

Right now the stagger dot duration and damage doesnt expire twice as fast out of combat. Stagger should be getting reduced by 15% of the value every second out of combat and duration should be dropping by 2 seconds not by 1.



___
On the video you can see that his stagger dropped rly fast after bursting expired, while on live realm it always goes down second by second.
[Retail video]()
Another proof without bursting where stagger duration drops really fast and he takes almost no damage out of combat from stagger [video]()
[Feral] Tiger's Fury vs Moonfire (Lunar Inspiration)

[Tiger's Fury](|T132242:16|t|cffffd000|Hspell:5217|h[Tiger's Fury]|h|r)
[Lunar Inspiration](|T1033491:16|t|cffffd000|Hspell:155580|h[Lunar Inspiration]|h|r)

Currently if Tiger's Fury buff fades, the DoT component of Moonfire will lose its amplified damage.

[Proof]()
[SoD][Tarragrue] 2x same Anima Powers

You should not be able to get same anima power for second time as option if you already have it.
[CN][Mythic][Sludgefist] Fractured Boulder

___
Description of the bug

Right now the |T135237:16|t|cffffd000|Hspell:341102|h[Fractured Boulder]|h|r soaks are put right on the edge of the pillar model that Sludgefist hits with |T136215:16|t|cffffd000|Hspell:331209|h[Hateful Gaze]|h|r. All 4 boulder soaks should be moved away from the pillar hitbox for several yards.
___

[Firestorm example]()
[Retail example]()
[CN][Sun King] Greater Castigation

|T3528313:16|t|cffffd000|Hspell:328889|h[Greater Castigation]|h|r cast right now targets 6 players, it should be 4.

[Firestorm log]()

[Retail log]()
[Sanctum][Quest] Advancing Our Efforts

Venthyr Covenant Sanctum Quest Advancing Our Efforts is not working. I start and finish more than one adventure, but quest is not completed.
___
https://www.wowhead.com/quest=59319/advancingourefforts
[Soulbind][Necrolord] Lead by Example Procing in Plague Diviser Marileth

Description of the bug

Lead by Example is a soulbind for Emeni, but when I get fodder to the flame buff it procs even in Plague Diviser Marileth. which shouldn't happen

How to reproduce

For me I switched to Emeni once to test the spell, and after that I played plague diviser marileth. So switch back and forth between those 2 and then attack a hostile unit and wait for fodder to flame buff.

How it should be

You should get the buff from Lead by example only when you Emeni enabled.

Information's of the spell

|T442743:16|t|cffffd000|Hspell:342156|h[Lead by Example]|h|r
|T3591588:16|t|cffffd000|Hspell:350570|h[Fodder to the Flame]|h|r
[Video Proof]()
[The Maw][Rare] Borr-Geth

The Health should be 540 483. Right now is 958k.
___
NPC link: https://www.wowhead.com/npc=157833/borrgeth
Proof:
[SoD] Infused Goliath - Anima Power

When Infused Goliath is dead, Anima that you need to click to select one of 3 powers is currently invisible.
[SoD] Hollowsoul dialogue

On pull Hollowsoul should yell: "The Banished One will not be stopped!"

https://www.wowhead.com/sound=181217/vo91hollowsoul210614
[The Maw][Rare] Eternas the Tormentor

We're not able to attack the NPC, because its Neutral.
___
NPC link: https://www.wowhead.com/npc=154330/eternasthetormentor
[Bastion][Fishing] Silvergill Pike School

Object [Pocked Bonefish School](https://www.wowhead.com/object=349084)

Currently Pocked Bonefish School is missing loot. Whenever players would fish in the school they should have 100 % chance to find Pocked Bonefish
[Maldraxxus][Fishing] Pocked Bonefish School

Object [Pocked Bonefish School](https://www.wowhead.com/object=349087)

Currently Pocked Bonefish School is missing loot. Whenever players would fish in the school they should have 100 % chance to find Pocked Bonefish
[Generic][Fishing] Elysian Thade School

Object [Elysian Thade School](https://www.wowhead.com/object=349088)

Currently Elysian Thade School is missing loot. Whenever players would fish in the school they should have 100 % chance to find Elysian Thade
[Generic][Fishing] Lost Sole School

Object [Lost Sole School](https://www.wowhead.com/object=349082)

Currently Lost Sole School is missing loot. Whenever players would fish in the school they should have 100 % chance to find Lost Sole
[Ardenweald][Fishing] Iridescent Amberjack School

Object [Iridescent Amberjack School
](https://www.wowhead.com/object=349083)

Currently Iridescent Amberjack School is missing loot. Whenever players would fish in the school they should have 100 % chance to find Iridescent Amberjack
[The Maw][Rare] Cyrixia

The spawn position on the NPC is wrong. NPC is in the air.
___
NPC Link: https://www.wowhead.com/npc=168693/cyrixia
Proof:
[SoD] Mawsworn Shackler

How should it work:

Whenever you engage the https://www.wowhead.com/npc=178029/mawswornwingsoldier s in front of
the https://www.wowhead.com/npc=167322/mawswornshackler The npc should start casting Dragging Chains. After finishing the first cast. It should go down to edge of the platform (Melee range)

How it is working right now:

It doesn't do these.

April 29, 2022

[Misc][Covenants][Venthyr] Fallen Order

Description of the bug
The Fallen Order covenant spell is pretty complex so i will try to explain all the issues as much as possible.

|T3565721:16|t|cffffd000|Hspell:326860|h[Fallen Order]|h|r
[Havoc] Eye beam usable while chaos locked.

DH eyebeam shouldn't be usable while Chaos locked.
Proof:
[Misc][item] potions vs keystone start

description of bug
currently if you use any potions( stat pots etc) before starting a keystone their cooldown doesn't reset when keystone has started

how it should be
the cooldown need to reset of the pot or any items(toys ,etc) whose cooldown are above 3 mins

[ptr proof]()

April 28, 2022

[Havoc] Eye beam incorrect hitbox

T1305156:16tcffffd000Hspell:198013hEye BeamhrEye Beam has a small 360 degree hitbox, meaning it can hit targets from behind/side of the caster if close to it, however, that isn't a thing on live as of right now.live: Retail:
[SoD][Tarragrue] Anima Power - The Stone Ward not Working

Description of the issue:After taking the Stone Ward Anima Power, I didn't get any Shield for 30 of my HP. How it should workAfter taking the Anima Power, you should get a Shield for 30 of your HP every 20 seconds. Spell: T236224:16tcffffd000Hspell:347963hThe Stone Wardhr
[SoD][Mawsworn Infuser] 1 Ability missing only

Npc : https://www.wowhead.com/npc=180664/mawsworninfuserabilities;mode:lfrHow it's working :The Mawsworn Infuser have 3 main abilities but only one is missing so far The ones that are working are :Infuse DeathsightThe abilities that are missing :Dark LashAuto attackNote : The Npc doesn't do any auto attack range/melee he stand still and cast Infuse Deathsight in occasion. Another Note: you can find every ability detail on the link above it !
[SoD][Mawsworn Lancer] Not all Abilities working

Npc : https://www.wowhead.com/npc=178043/mawswornlancerabilities;mode:nHow it's working :The Mawsworn Lancer have 6 abilities but only few of theme are workingThe abilites that are working :Empower Lance (spell cast and target debuff)The abilities that are missing so far :DisengageStaggeredThrow LanceAuto attackNote : The Npc doesn't do any auto attack range/melee he stand still and cast Empower Lance in occasion. Another Note : you can find every ability detail on the link above it !
[SoD][Tarragrue] Boss buggs out after being pushed during Mists

Description of the issue:The Boss starts doing nothing when he gets pushed to less than 10 while he casts Mists.How it should workMists should stop, and he should start casting the Chains. When Chains end he should start doing his normal Stuff againSpells: https://www.wowhead.com/spell=347369/thejailersgaze?dd=14&ddsize=30 https://www.wowhead.com/spell=347671/hungeringmist?dd=15&ddsize=30
[SoD][Tarragrue] The Jailer's Gaze 500% Dmg Buff

Description of the issue:After Casting The Jailers Gaze and we loose the Anima Power's the Tank should get OneShot. We currently take 13k per Auto attack before the cast and 28k after the Dmg buff is applied. How it should workAfter Casting the Jailer's Gaze Melee attacks should OneShot everyone. Spell: https://www.wowhead.com/spell=347369/thejailersgaze?dd=14&ddsize=30

April 27, 2022

[ElementalEnhancement] Mana regen in pvp

How it should work :Elemental : mana regen in pvp should be 1120 mana per 5 sec.Retail proof : Enhancement : mana regen in pvp should be 1440 mana per 5 sec.Retail proof : How it is actually working : Elemental : mana regen in pvp is 1040 mana per 5 sec.PTR proof : Enhancement : mana regen in pvp is 1120 mana per 5 sec.PTR proof :
[Windwalker] Xuen the white tiger

Currently T620832:16tcffffd000Hspell:123904hInvoke Xuen, the White Tigerhr has 2 big issues.How Xuen works:You deal damage while he is active, he will store 10 of that damage, then every 4sec he will deal the stored damage. T620832:16tcffffd000Hspell:335913hEmpowered Tiger LightninghrIssue one:The stored damage doesn't get splitted between all the mobs. So in case you stored 5k damage, every mob in the pack takes 5k damage. With 10 Targets it should be 500 each instead of 500010 (50000)How it should work:The damage should get splitted between the mobs, so if you stored 5k (for example) damage on 10 mobs, your xuen should do 500 damage on 10 targets instead of 5000. T620832:16tcffffd000Hspell:335913hEmpowered Tiger Lightninghr
Expel Harm

Description of the bugT627486:16tcffffd000Hspell:322101hExpel Harmhr for Brewmaster and Windwalker spec has 0.5 sec GCD after usage which shows visually correct, but the issue is that it delays next spell cast for a whole 1 sec GCD instead of 0.5 sec which makes both specs really clunky.Basically 0.5 sec GCD is only working visually right now.
[Guardian] Basic attack rage

Basic attacks on Guardian generate 7 rage (Live realm) instead of 4 rage (Retail) per hit.
[Guardian] Blood Frenzy

T132139:16tcffffd000Hspell:203962hBlood Frenzyhr right now gives 2 bonus rage per cast of Thrash ability per mob, only dot that is applied by Thrash should give that 2 rage.

April 26, 2022

[Conduit] Seeds of Rampant Growth

T464030:16tcffffd000Hspell:356218hSeeds of Rampant GrowthhrT2065626:16tcffffd000Hspell:192249hStorm ElementalhrCasting Fae transfusion is not resetting the cooldown of Storm Elemental. Having the anima power Seeds of Rampant Growth should reset it.BT:
[Conduit] Swirling Currents vs Primordial Wave

T237549:16tcffffd000Hspell:338339hSwirling CurrentshrT3578231:16tcffffd000Hspell:326059hPrimordial WavehrT136043:16tcffffd000Hspell:77472hHealing WavehrT136044:16tcffffd000Hspell:8004hHealing SurgehrT252995:16tcffffd000Hspell:61295hRiptidehrOn Oribos whenever you use Cloudburst Totem and then use Primordial Wave the stacks aren't consumed correctly, but it works fine if you don't use Primordial Wave.
[Conduit] Shattered Perceptions

Initial damage aren't increased by the conduitT3565723:16tcffffd000Hspell:323673hMindgameshrT3528308:16tcffffd000Hspell:338315hShattered PerceptionshrT3528308:16tcffffd000Hitem:182130::::::::120:::::hShattered Perceptionshr
[Brewmaster] Dodge Chance rating

Description of the bugBase dodge chance on brewmaster monk and dodge chance from gear is scaled wrong.Scaling dodge should be: 1 AGI point is 0.00727272727 dodge chance
[Conduit] Everfrost

Everfrost is reaching 8 stacks and then it doesn't refresh anymore.Should reach 10 stacks max and then, if it's the case refreshing the duration. Somehow it broke.T236214:16tcffffd000Hspell:337988hEverfrosthrBT:
[SoD][Eye] Annihilating Glare

1) Now there is a zone on the edge of the platform that the beam does not reach. You can stand there and not use the grappling hook. Check screenshot.2) It seems that our beam always goes from right to left. He must randomly choose a direction
[SoD][The Nine] Shard of Destiny

Incorrect puddle animation it is almost invisible.Retain on screen, PTR on video.

April 25, 2022

[Outlaw] Blade rush

Currently, T1016243:16tcffffd000Hspell:271877hBlade Rushhr makes you dash inside the hitbox of the enemy. It should not, it should make you dash to the outer hitbox or not dash at all if you are in hitbox rangeLive : Retail :
[Holy][PvP Talent] Divine Ascension

T642580:16tcffffd000Hspell:328530hDivine AscensionhrCurrently on live when you press Divine Ascension and you try to cast a spell when you're leaping up in the air it doesn't let you cast. You should be able to cast while leaping up.PTR Proof: Retail Proof:
[M+ TW] [KING'S REST] [The Council of Tribes] [Aka'ali the Conqueror] [Barrel Through] Mechanic Skip

Spell : T1037259:16tcffffd000Hspell:266940hBarrel ThroughhrHow it's working :Aka'ali the conqueror will target a player with Barrel through, Inflicts Physical damage to the target and knocks them back. If you are a night elf or rogue for example you can use your invisibility Vanish or Shadowmeld and the boss will switch target and cast the mechanic again ones more but if you are a mage you can use invisibility and instead of changing target the boss will just skip the mechanic instead. How it should work:When the player targeted with Barrel Through uses invisibility spell the boss will cast the spell again on another player instead of skipping the mechanic.
[SoD][Mawsworn Husk] Unattackable (Orange target)

How it's working :The four adds MAWSWORN HUSK can't be attacked but they still auto attack the tanks we had to kill theme with command to progress on the raid otherwise you get stuck in combat bug
[Covenant][Necrolord] Fleshcraft absorb VS DoT damage stealth breakers

Spell: Fleshcraft() While a Rogue player has the effect of Fleshcraft absorb, stealth should not break due to DoT ticks, currently on Firestorm if you have the absorb shield up and vanish or leave combat stealth you will get knocked out from stealth, that's not how it supposed to work.Additional information: Marking as High Prior due to it being crucial for PVP.Video proof: Retail 1() Warrior Bleed (physical damage) Retail 2() Priest dot (magical damage) Retail 3() Rogue bleed (physical damage)
[Legendary] Expanded Potential

Expanded Potential(T236223:16tcffffd000Hspell:327489hExpanded Potentialhr) Doesn't work correctly , it gets consumed on buff proc.How it should work example for Frost:Frost bolts should proc expanded potential, once you have the proc next brain freeze shouldn't get consumed and expanded potential falls off.
[Misc][Legendary] Warrior's Echo of Eonar

Issues with the legendaryT636335:16tcffffd000Hspell:338477hEcho of Eonarhr
[Misc][Legendary] Norgannon's Sagacity

Norgannon's Sagacity issues are listed here:T236499:16tcffffd000Hspell:339340hNorgannon's Sagacityhr
[PvP] Rated BGs

Currently people are not losing rating uppon leaving RBGs, and they don't get deserter either.
[ToP] Mordretha adds

Currently right now the adds spawned by Mordretha , Deathwalkers are scaling with the keystone level when they shouldn't. This could result in actual wipes from teams maybe not focusing on team that hard when in reality you shoulnd't focus on them anyway just cleave.Proof: ( they have about 100k hp )Retail Proof: ( they have 16k hp )
[TW][KR][Mchimba the Embalmer & Interment Construct] Burn Corruption

When the boss puts the red AOE: Burn Corruption, the red aoe sometimes are invisible before turning into flames, which makes it difficult to know where the zone will appearSpell: T892832:16tcffffd000Hspell:267639hBurn Corruptionhr
[TW][KR] Spell Hunting Leap (Raptors)

The spell Hunting leap T249173:16tcffffd000Hspell:270502hHunting Leaphr is not working correctly, the raptors are not channeling. They should be channeling this spell for 5 secSpell: 270502NPC: 137487https://www.wowhead.com/npc=135192/honoredraptorhttps://www.wowhead.com/npc=137487/skeletalhuntingraptor
[SOD] Maw Assassin - Missing abilities

NPC : https://www.wowhead.com/npc=178071/mawassassinabilities;mode:lfrHow it's working :The four Maw Assassin have 6 abilities but only few of theme are working for example the one that are working are :StealthKickThe abilites that are missing so far Fan of KnivesFlankstepShattered PsycheVorkai AmbushNote: you can find every ability detail on the link above it !
[SOA] Forsworn Stealthclaw mob

when you pull the 2 sthealthed packs together, only one pack will cast T132142:16tcffffd000Hspell:323744hPouncehrhttps://www.wowhead.com/npc=163506/forswornstealthclaw
[MoTS] Pool of Radiance - Mistveil Matriarch Mob

Healing zone for both players and monsters. T3528277:16tcffffd000Hspell:340189hPool of RadiancehrIs currently not healing the players staying in the pool
[SoD][Eye] Stygian Abductor

After 6 secs if players manage survive this chains Stygian Abductor should come to the ground and attack players.Currently he is not coming to the ground and keep recasting Dragging Chains.
[MoTS] Mistveil defender fight after first boss interaction

After first boss, the adds Mistveil Defender ID (171772) are fighting against mobs, and they should be loosing hps. Issue 1The drust npcs 172991 should then dispawn when you approachg them, but if you pull 171772 adds before the 172991 dispawns, they should not regen HP. (cause still in combat / shouldnt reset)But if you pull the defender after that the drust duspawns, they should get up to full life again (because not in fight again)Issue 2 Interaction with affixWhen the 2 Drust dispawn, they should not spawn any affix (on live realm for example they are spawning shades)
[SoD][Tarragrue] Anima Powers

Anima Powers that you selected should be shown in "Anima Powers" tab when you click it on it. Currently you can see them as buffs.
[SoD][Tarragrue] Hungering Mists

During this spell there are missing "clones" tarragrue that should be in dark zones.
[SoD][Tarragrue] Hungering Mist damage

Currently Hungering Mists can hit you multiple times if you are in dark zone while it should be always only once.
[SoD][Tarragrue] Anima Powers vs wipe on last phase

If players wipe on last phase after boss remove all anima powers from players. They should get their anima powers back after wipe.
[SoD] Bonesteel dialogues

On pull Bonesteel should yell: "You will break!"On spell cast "Release Their Screams", Bonesteel should yell: "There is no escape!"
[SoD][Eye] Boss eye visual

After finishing casting Immediate Extermination boss eye should change to red.
[SoD] Deathseeker Husk

NPC : https://www.wowhead.com/npc=178729/deathseekerhuskHow it's working :When ever you pull the adds on his left side he enters combat with them and start auto attacking you and you can't kill him cause he is not attackable How it should work :This Npc should be neutral can not attack and can't be attacked
[SoD][Eye] Stygian Abductor intermission

Stygian Abductor should not spawn during intermission with Deathseeker Eyes.
[SoD][Eye] Immediate Extermination

Damage part seems working only issue is debuff with healing reduction is not applied to players.
[SoD][Eye of the Jailer] Stygian Abductors on NM

Spell : https://www.wowhead.com/spell=349979/draggingchains?dd=15&ddsize=30How it works;this mechanic is a heroic mechanic only but the boss is casting it on normal difficulty, it shouldn't be like that.
[SoD] Shadowsteel Colossus

Shadowsteel Colossus should be patroling between both stairs.
[PvP] Que Timer based on Rating

Issue: Que timer isn't based on rating.

April 22, 2022

Vanish VS Murder of Crows

Spell: A Murder of Crows()Spell: Vanish() If a Rogue is affected by A Murder of Crows() and uses Vanish() the DoT from A Murder of Crows should get removed. Currently on Firestorm the DoT stays after you Vanish and breaks stealth.Video proof: Retail 1() BFA expansion example 1. Retail 2() BFA expansion example 2. Retail 3() WoD expansion example. Retail 4() SL expansion example.
[Retribution] Blessing of Sanctuary vs other Blessings

How it should work :When using T135911:16tcffffd000Hspell:210256hBlessing of Sanctuaryhr on a player already affected by T135964:16tcffffd000Hspell:1022hBlessing of Protectionhr, T135966:16tcffffd000Hspell:6940hBlessing of Sacrificehr or T135968:16tcffffd000Hspell:1044hBlessing of Freedomhr, it should cancel T135966:16tcffffd000Hspell:6940hBlessing of Sacrificehr but not the other ones.Retail proof > How it actually works :Using T135911:16tcffffd000Hspell:210256hBlessing of Sanctuaryhr on a player cancels every single type of Blessing affecting him.PTR proof >
Collective Anguish

DB:T1305156:16tcffffd000Hspell:198013hEye Beamhr T1392554:16tcffffd000Hspell:337504hCollective AnguishhrIssue: If someone plays with collective anguish you can't kick their eyebeam.Proof:
[SoA] Third boss- During Recharge Anima the orbs (Coalesced Anima) go through players.

Database: > T3528288:16tcffffd000Hspell:331997hAnima SurgehrIssue: > T237587:16tcffffd000Hspell:323878hDrainedhr causes the boss to activate T237030:16tcffffd000Hspell:324046hRecharge Animahr when Players are unable to touch/soak the Coalesced Anima orbs to prock T3528288:16tcffffd000Hspell:331997hAnima Surgehr Proof: > Skip to 01:4002:00 and 03:2503:40
[CN][Inerva] Sins and Suffering

Sins and suffering currently is not working.If people walk in the chains its not leading to it being "soaked".Leads to wipes since they cant be contained
[Human] The Human Spirit

Description When you change your faction via the website from horde to alliance and choose human, you do not benefit from the human racial T132874:16tcffffd000Hspell:20598hThe Human Spirithr who incrise crit, haste, mastery and versa by 2.
[Battleground] Silvershard Mine

Cart spawn at wrong location when BG start, only the East Cart should spaw at the center: they should spawn like this (cf. retail screenshot 1).Carts are not display on Map or MiniMap.Cart capture should be faster when no enemy is defending cart: tested on retail (while alone to capture): Retail speed difference when enemy defending: Location of the second Berserk buff (on the East) should be closer to the NorthEast capture point (cf. retail screenshot 2).

April 21, 2022

[Conduit][Demonology] Carnivorous Stalkers

Description of the bugWhen Carnivorous Stalkers conduit procs it doesnt aoe every target if talent T1380868:16tcffffd000Hspell:339656hCarnivorous Stalkershr is taken and doesnt apply T1378282:16tcffffd000Hspell:267170hFrom the Shadowshr talent debuff if its taken.LinksT1378282:16tcffffd000Hspell:267170hFrom the ShadowshrT1378282:16tcffffd000Hspell:271971hDreadbitehrT1380868:16tcffffd000Hspell:339656hCarnivorous StalkershrT1378282:16tcffffd000Hspell:104316hCall Dreadstalkershr
[Protection] Parry Scaling with Bonus Strength from gears.

Description of the bugCurrently the scaling of Parry from strength from gears is incorrect. Due to which Prot paladins are getting less parry. Currently it feels like parry is getting diminishing returns right from 0.How to reproduceCompare parry gained from strength from gear from retail with firestormHow it should beParry gained from strength from gear should be same as it is on retail. Diminishing return for parry should start after 5On Retail 1158 Strength from Gear gives 8.35 parryOn Our Server 870 Strength from gear gives 1.89 parry Retail Proof()Our Server Proof()Even with Ilvl difference the difference in scaling of parry is quite high.
[Conduit][Restoration] Floral Recycling

Description of the bugThe healing buff to Swiftmend seems to be completely random it could either heal to much with no healing left on the consumed heal over time or heal less with a lot of healing remaining on the heal over time. Theres an issue too on wrong priority consuming of the hot, its prioritizing T136081:16tcffffd000Hspell:774hRejuvenationhr right now over T236153:16tcffffd000Hspell:48438hWild Growthhr which shouldnt be the case.
[Legendary] Crimson Rune Weapon

T1392952:16tcffffd000Hspell:334525hCrimson Rune WeaponhrT135277:16tcffffd000Hspell:49028hDancing Rune WeaponhrHow it should work: Dancing Rune Weapon generates 5 Bone Shield charges. When a charge of Bone Shield is consumed, the cooldown of Dancing Rune Weapon is reduced by 5 sec. Additionally, when Dancing Rune Weapon fades, your Rune regeneration rate is increased by 40 for 10 sec.How it actually works: Rune regeneration part works fine, but whenever you consume a stack of Bone Shield the cooldown on Dancing Rune Weapon isn't consumed. BT:
Spellwarden vs Crit

Spellwarden's absorb amount should not be able to crit. At the moment if it crits, it doubles the amount absorbed.T425952:16tcffffd000Hspell:356332hSpellwardenhr
[ToP] Ancient Captain - Commanding Pressence

Commanding Pressence that is on Ancient Captain is applied twice, he should have only one.
[HoA] Lord Chamberlain Erupting Torment hitbox

T3528313:16tcffffd000Hspell:327885hErupting Tormenthr hitbox seems to be a bit bigger than the visual indicator. Not really a big real but it has caused some wipes on high keys. gif as proof
[SOA] Impact Issue

The spell T463835:16tcffffd000Hspell:323740hImpacthr should also knockback on landing if a player stands in the aoe. Its currently not knocking back the player.https://www.wowhead.com/npc=168681/forswornhelionhttps://www.wowhead.com/npc=163520/forswornsquadleader
[CN][Denathrius] Inevitable

Description of the bugInevitable cast is not casted instantly after the tank is out of melee range, boss takes some time to cast it (spell queue issue i have a feeling)Inevitable should port the boss in front of the tank not behind the tank.Link to spellT463284:16tcffffd000Hspell:328936hInevitablehr

April 20, 2022

Curse of Weakness

Same problem as . (But with different duration)How it worksWhen you are using T136138:16tcffffd000Hspell:702hCurse of Weaknesshr on a player, the duration of the curse is 2min instead of 20s.How it shouldIt should be only 20s on player. Retail proof : Put timer on 15:10 (Top left unit frame).
[Elemental] Earthquake

T451165:16tcffffd000Hspell:61882hEarthquakehr is nature school so its damage shouldn't be affected by armor but it is on fs.Proof that the damage is being affected by armor on Fs in the combat log below :Proofs that it should ignore armor : DMG vs a lvl 60 dummy on retail :DMG vs a lvl 70+ skull dummy with more armor on retail :DMG vs a random add in a mm0 dungeon on retail :we notice that the dmg of an T451165:16tcffffd000Hspell:61882hEarthquakehr tick didn't change when armor changed . but on FS it did.
[Outlaw] Sinister Strike GCD

This player is talking about some animation that are cut/interrupted by other when he spam T136189:16tcffffd000Hspell:193315hSinister Strikehr.For what i tested, it's probably related to some GCD issue:
[Brewmaster] Clash

T628134:16tcffffd000Hspell:324312hClashhr right now doesnt interrupt the target you use it on and doesnt apply aoe slow after hitting the target to every target around it in 6 yards.
[PvP] Interlope

T132180:16tcffffd000Hspell:248518hInterlopehr is currently missing the Range Indication. It should only redirect spells when the Pet is being within 10 yards of the Player that is affected by Interlope.
[Havoc] Meta Reset vs Interrupt

How should it work:It should reset your T1305156:16tcffffd000Hspell:198013hEye Beamhr.How it is working right now:If your Eye Beam cast gets interrupted(you get locked). Then you use Meta to reset your cds. It doesn't reset your eyebeam. It only does visuallyT1247262:16tcffffd000Hspell:162264hMetamorphosishr
[SoD] Ashen Phlyactery

How should it work:The object shouldn't be able to move from the players.How it is working right now:You can move the object with for example T237532:16tcffffd000Hspell:49576hDeath Griphr T538767:16tcffffd000Hspell:108199hGorefiend's GrasphrIf any players move this object to the boss room. It's easily exploitable to get free healing.https://www.wowhead.com/npc=178523/ashenphylactery
[Misc] Some conduits cant be equipped in certain slots.

Currently some conduits cant be activated in certain slots. So far necrolord seems to be affected the most. I am attaching proof below from void but it can be evidently seen in proof uploaded in the BT Report. The conduit can be equipped but cannot be activated.BT Report().
[Battleground] Preparation phase

During the preparation phase of each Battleground, Bloodlust, Heroism, Time Warp, Primal Rage and Drums of Deathly Ferocity/Maelstrom shouldn't be usable.
[PVP] Silvershard Mines

The map shows that all captured trolleys are neutral, although it should show who captured it.
[PvP]Mage Food Table

T135739:16tcffffd000Hspell:43987hConjure Refreshment TablehrMage table is only usable by the mage when in Skirmishes. Should be usable for everyone.Proof:
[Misc][Item] Gluttonous Spike

How should it work: 7 procs in 1:46 min fight 23 procs in 4:07 min fight 32 procs in 5:41 min fightHow it is working right now: On Dummy with less APM + without BL I got 28 procs on a dummy in 1:47 min. Damage part doesn't crit right now. It should have a chance to critFormula: T839980:16tcffffd000Hitem:184023::::::::120:::::hGluttonous Spikehr
[PF]Stealthling adds

T839107:16tcffffd000Hspell:116844hRing of Peacehr makes https://www.wowhead.com/npc=168837/stealthling right now stop channeling T1387708:16tcffffd000Hspell:329163hAmbushhr so they instacast T1387708:16tcffffd000Hspell:329163hAmbushhr .Ring shouldnt make them cast Ambush.
[SoD] Infused Goliath

How should it work:Corpses should stay forever.You should be able to renew your anima powers when you reset them.How it is working right now:Issues are listed.
[SD] Juggernaut Rush delay

T132335:16tcffffd000Hspell:319713hJuggernaut Rushhr should have a 9 second delay after T132335:16tcffffd000Hspell:319713hJuggernaut Rushhr cast, right now because of this issue T613397:16tcffffd000Hspell:319657hEssence Surgehr stacks dont drop when the rush hits and he does way more damage than intended.Retail logs proof()PTR logs proof((263193,20132463,20132464,257045,19434,319657,319718,330468,319715))
[PF]Slime Injection

T3459797:16tcffffd000Hspell:329110hSlime Injectionhr cast from https://www.wowhead.com/npc=164967/doctorickus has a chance to bug out and give combat bug on spawn/death and it lasts for the whole duration of the dungeon unless you full wipe the group to reset combat.
[SOA] P21 - Aggro Range

It would be necessary to increase aggro range because the skip is easy.
[SOA] Hurl Issues

the mobs are currently running while they are casting. They should not move while they are casting. when the tanker is on melee range, the adds should not cast the T132324:16tcffffd000Hspell:323682hHurlhr.proof: Example of the bug, on this situation, Dnaria gets the hit but the target is still remaining Zaada the tank: Mobshttps://www.wowhead.com/npc=163501/forswornskirmisherhttps://www.wowhead.com/npc=166411/forswornusurper
[SoA] Ventunax Recharge

At the moment when the boss is doing recharge the dark bolts are not changing direction ever. You can just find a safe spot and stand still. During recharge they should change spot from where they spawn. Spell link : |T3565449:16|t|cffffd000|Hspell:334485|h[Recharge]|h|r


Proof:
How it should be : 20:30
[M+ TW][Shrine of the Storm][Vol'zith the Whisperer] Wrong phasing in Grasp of the Sunken City

Spell: T136194:16tcffffd000Hspell:267360hGrasp of the Sunken CityhrHow it works right now :After the boss has finished his Cast of Grasp of the Sunken City, and the Tank Phase Add dies, the Healer and Tank couldn't target the 2 remaining Sunken Denizens, but where still able to target the Players.How it should work : When 1 group kill their add/adds they should be phased together and be available to attack same adds of the phase you got into.Note: The issue is present on the LIVE realm
[M+ TW] [Affix] [Awakened] Phasing problem - healing

If someone dies inside the Obelisk the player is not targetable anymore for the whole group. Video :At the beginning Heagl dies inside the Obelisks. As soon as he releases we cant target him anymore. > shown at the end of the video.
[M+ TW][Affix][Blood of the Corruptor] Defiled Ground

DESCRIPTION OF THE ISSUE:The pads on the ground after 23 second of spawning they just turn invisible, but they still do ticking damage as you can see on this screenshot.The visual of the aoe is not dissapearing, its just going back to his first stage.It's growing and going back to 1st stage.Spell : T136201:16tcffffd000Hspell:306726hDefiled Groundhr
[M+ TW] [Atal'Dazar] [Yazma] Not moving

How its working right now : The Boss is not moving from it's position no mather where the Tank goes.How it should work :The Boss should chase the Tank who has aggro. Note: The issue is present on LIVE realm.
[M+ TW] [Shrine of the Storm] [Sunken Denizen] melee attack

NPC: https://www.wowhead.com/npc=136295/sunkendenizenHow it's working :Melee attack from Sunken denizen are so high that in a +2 key tank was getting tons of dmg ( 25K ) and if you go high key the damage will be scaled up obviously which will make this pack deadly.How it should work :When start kiting, Sunken Denizen moves slowly and swings mighty attacks (but those attacks should be scaled down).Note: The issue is present on LIVE realm and Dev.
[CN] Vantus Rune Technique: Castle Nathria

How should it work:Use: Attune yourself to the energies of the targeted Sanctum of Domination raid boss, increasing your Versatility by 100 when fighting that boss. This effect lasts for an entire week.If a player has T237171:16tcffffd000Hspell:309805hShadowlands Inscriptionhr learned has a chance to drop the recipeYou can only use one Vantus Rune per week.How it is working right now: There is no chance to drop it right now. Vantus Rune isn't working.T1392955:16tcffffd000Hitem:173068::::::::120:::::hVantus Rune Technique: Castle NathriahrT3716924:16tcffffd000Hitem:173067::::::::120:::::hVantus Rune: Castle Nathriahr
Raid Finder

Implemented multi queue

April 19, 2022

[Sub] Shadowstep charges getting consumed incorrectly

Spell: Shadowstep() Shadowstep has 2 charges but for some odd reason both of them get consumed once you use the spell.Video proof: Live realm()I'm labeling this as "High Prio" due to it being really important to rogue players in PVP.
Fan of knivesShuriken storm VS Sap

Spell: Shuriken Storm()Spell: Fan of Knives()Spell: Sap() If Rogue A hits Rogue B with Fok/SK, those 2 spells should put both rogues in combat instantly and sapping should not be doable in this scenario. This is really annoying and those who PVP all day have been complaining a lot about it to me.Additional information: As you can see in the videos below the rogue that uses one of the 2 AoE spells puts the other rogue in combat and gets sapped which should not happen, those spell should put them both in combat which makes sapping impossible.Video proof: Firestorm 1() Shuriken storm. Firestorm 2() Fan of knives.I'm labeling this as "High Prio" due to it being really important to rogue players in PVP.
[Protection] Avenger shield silence

Description of the bugT135874:16tcffffd000Hspell:231665hAvenger's Shieldhr silence effect is capped to one target. You can't have the silence effect from avengers shield on multiple enemies.How to reproduceCast multiple avengers shield on different targets. You'll see that the silence effect is removed from the previous target and applied to new one. You can even try with divine toll and you'll see it'll only silence one target.How it should beThe silence effect should not have any target cap, meaning you can apply it to different targets at once. A good synergy with divine toll where you can silence for 4s an entire pack of mobs.Informations of the spell T135874:16tcffffd000Hspell:231665hAvenger's Shieldhr
[Ret] Wake of Ashes vs Blinding light

How it should work :T1112939:16tcffffd000Hspell:255937hWake of Asheshr should break T571553:16tcffffd000Hspell:115750hBlinding Lighthr cc when dealing damages to people affected.Indeed, Wake of Ashes doesn't deal holy damages.How it actually works :Wake of Ashed isn't breaking Blinding Light's cc when damagin people affected.PTR proof :
[Protection][PVP] Guardian of Forgotten Queen.

Description of the bugCurrently if you use the guardian of forgotten queen and have a hostile target selected the angel doesn't cast the divine shield on the paladin himself.How to reproducePull a set of add in open world and use guardian of forgotten queen and you will notice the angel just standing there afk, until you have no target or you select yourself for a sec.How it should beWhen you use guardian of forgotten queen while having a hostile target selected, the angel should cast the divine shield on the paladin himself.Information's of the spellBT Report()Video Proof()T135919:16tcffffd000Hspell:228049hGuardian of the Forgotten Queenhr
[Conduit] Tumbling Technique

Description of the bugT897136:16tcffffd000Hitem:181640::::::::120:::::hTumbling Techniquehr conduit doesnt seem to give T574574:16tcffffd000Hspell:109132hRollhr charges at all.
Polymorph variants

1. The duration effect of Polymoprh in critters when you have the Glyph of Crittermorph works correctly, but when you try to cast it in another critter, the first polymorph dissapear when it should affect both, and others critters with polymorph casted on them. 2. Tome of Bumblebee not obtainable Steps for reproducing the issue: Interact with Sister Lilyana Tome of Polymorph doesn't appear.T133739:16tcffffd000Hitem:162626::::::::120:::::hTome of Polymorph: BumblebeehrT575586:16tcffffd000Hspell:56382hGlyph of Crittermorphhr
[Torghast] High Priest's Mythos

High Priest's Mythos() and any other similar spell that grants an extra talent would cause the main talent affected to reset and technically doesn't grant a new one if you already had it specc'd.Proof()Edit1: In addition to this, once you leave Torghast your Talents are defaulted to the Extra once you selected inside of Torghast.
[Night Fae][Soulbind] Called Shot

T132208:16tcffffd000Hspell:352501hCalled ShothrIt should occur only once every 10 seconds but currently it can occur once every 5 seconds, duration is also decreased by 1 second, should last for 5s while it lasts for 4s.
[PvP] Silvershard Mines wow error

In almost every of my Silvershard Mines BG i got Wow Error when i'm around the center column; i heard some other player have the same issue in the same area.
[CN][Denathrius] The Nightcloak

There are several problems with this mechanics in combat, and it is almost impossible to kill them now.
[Soulbind][NF][Niya] Swift Patrol

Swift Patrol(T132142:16tcffffd000Hspell:320687hSwift Patrolhr) should not be a permanent buff while in combat, it should reset on damage taken and entering combat. PTR Proof: Retail Proof, Timestamp 04:00
[Torghast Upgrades][Item] Loupe of Unusual Charm

Brokers don't offer discounted Anima Cell. Both Brokers on Floor 3 and Floor 6 should offer T134336:16tcffffd000Hitem:184662::::::::120:::::hRequisitioned Anima Cellhr instead of 1 T134336:16tcffffd000Hitem:168207::::::::120:::::hPlundered Anima Cellhr.Item: T2531330:16tcffffd000Hitem:184619::::::::120:::::hLoupe of Unusual CharmhrSpell: T2531330:16tcffffd000Hspell:347109hLoupe of Unusual Charmhr
[Torghast Upgrades][Item]-Rank Insignia: Acquisitionist

How it should work:This should give 1 additional rare option to buy from the vendor. a rare option would cost 300 phantasma.How it's working :you get 3 extra rare choices on every vendor.proof in Screen shot.Wowhead link: T1397652:16tcffffd000Hitem:184618::::::::120:::::hRank Insignia: Acquisitionisthr
[PF] Unstable Canister

Currently, when you die inside of the radius of a https://www.wowhead.com/npc=169159/unstablecanister You still take the debuff of the canister ( T252179:16tcffffd000Hspell:328986hViolent Detonationhr ) eventho you're dead. If you then get battle ressed or just release, you will still have the debuff. In keys at 18+ ish and above you will just instnatly die again. You shouldn't get the debuff if you are dead.Proof()
[Torghast] Achievement Twisting corridors: Layer 6

T3642306:16tcffffd000Hitem:184412::::::::120:::::hTitle Reward: Spirestalkerhrhttps://www.wowhead.com/achievement=14568/twistingcorridorslayer6
[Misc][Item] Shadowgrasp Totem

This trinket right now is not working on live ( doing 0 damage ) but it's working on PTR, and I haven't seen any post about it getting fixed.Live Proof : PTR Proof : WoW Head link : T3159929:16tcffffd000Hitem:179356::::::::120:::::hShadowgrasp Totemhr

April 18, 2022

[Discipline] Shadowfiend

Shadowfiend should regen 1 mana each time it attacks a target, atm it's restoring only 0.5 wich is the ammount for mindbender (talent)T136199:16tcffffd000Hspell:34433hShadowfiendhr
[Retribution] Healing Hands

Healing Hands talent is not working at all.T236254:16tcffffd000Hspell:326734hHealing Handshr
[Arcane] Arcane Infinity

DB: T132096:16tcffffd000Hspell:332769hArcane HarmonyhrIssue: PvP mod is missing (Should stop stacking at 10 when engaged in PvP Combat.Proof: (GM Sprst helped in testing (has no trello access)
Incarnation's vs Mythic Keystone Start

Incarnation's and Celestial Alignment auras are currently being canceled when you start a Mythic Keystone, the buff should stay and the CD should be resetted (reset is working).Blizzard brought us more logic :pray: How to reproduce:>Cast any spell listed below>Insert the Keystone to start the Mythic Dungeon>Look at your aura being canceled >CryT236157:16tcffffd000Hspell:33891hIncarnation: Tree of LifehrT571586:16tcffffd000Hspell:102560hIncarnation: Chosen of ElunehrT571586:16tcffffd000Hspell:102558hIncarnation: Guardian of UrsochrT571586:16tcffffd000Hspell:102543hIncarnation: King of the JunglehrT136060:16tcffffd000Hspell:194223hCelestial AlignmenthrBT: ;
[Restoration] Keeper of the Grove

Keeper of the Grove issues:T136107:16tcffffd000Hspell:740hTranquilityhrT4067365:16tcffffd000Hspell:353114hKeeper of the Grovehr
Travel Form wild charge

DB:T538771:16tcffffd000Hspell:102401hWild ChargehrProof:Issue:Wild Charge should reset height in fall damage formula, but currently it seems to sometimes work and sometimes not.
[Frost] Killing Machine

Description of the bugThe T135305:16tcffffd000Hspell:51128hKilling Machinehr procs right now seem to be overtuned and procs from almost every crit on melee attack that a frost dk does. It should have 70 chance to proc with 2H weapon equiped and 30 to proc with two 1H weapons. Every time he doesnt get a proc the proc chance is increased by 30 meaning 2H weapon is 100 proc chance on 2nd melee hit and 1H weapons are 60 on 2nd melee hit.
[Legendary] Blind Faith

T3565443:16tcffffd000Hspell:355893hBlind Faithhr is not working at all.How it should work:Blind Faith should cause T3565443:16tcffffd000Hspell:306830hElysian Decreehr to shatter 2 more T136210:16tcffffd000Hspell:215393hLesser Soul Fragmenthr (for a total of 5) and should grant us Blind Faith for 20 seconds.For each Lesser Soul Fragment we consume while Blind Faith is active you gain 1 Mastery and 10 Fury.AMR:
[Legendary] Demonic Oath

T3591588:16tcffffd000Hspell:355996hDemonic Oathhr is not working.How it should work:When the demon from T3591588:16tcffffd000Hspell:329554hFodder to the Flamehr explodes, it applies T1344647:16tcffffd000Hspell:204021hFiery Brandhr to 5 nearby enemies for 5 seconds. In addition, T607854:16tcffffd000Hspell:178940hShattered Soulshr duration is increased by 8 seconds.AMR:
[SoD] Stygian Ember

Stygian Ember should be as currency not as item added in bag.
[M+ TW] [Kings Rest] [Dazar the first King] Gale-Slash Tornado

DESCRIPTION OF THE ISSUE:Gale Slash spawns a Tornado that does either nothing or the visual is not aligned with the location of the TornadoHOW IT SHOULD WORK:If you get hit by a Tornado you will get a Debuff and be knocked back.Spell: T1029585:16tcffffd000Hspell:268403hGale Slashhr
[SoD][Eye] Dragging Chains

How should it work:

The Stygian Abductor unleashes chains at their target and all players within 6.5 yards, inflicting Shadow damage divided evenly among all players struck.

In addition, the Abductor begins to pull each hit target off the platform.

How is it working right now:

The Damage doesn't get divided. And the damage done isn't correct.

https://www.wowhead.com/spell=349979/draggingchains?dd=15&ddsize=30
[M+ TW] Shrine of the Storm Gate

How should it work:Whenever you go inside of the portal you should get tp'ed inside of Shrine of the Storm instance. How it is working right now:It doesn't port you.
[SoD] Shadowsteel Goliath

This 2 Shadowsteel Goliath should be pulled together.
[Soulbind][Night Fae][Dreamweaver] Podtender

Whenever the Player is getting the Proc of the Soulbind Podtender it visually spawns next to the Player aswell as the Regenerating Wildseed can be targetted but it has no healthbar causing the Enemy not being able to kill the Player.ID ID
[SoD] NPCs that should drop Stygian Ember

[M+ TW] [Atal Dazar] Soul Rend

How it is working right now:Health of Soulspawn's is wrong. Its not scaling correctly. Its too high.https://www.wowhead.com/npc=129412/yazma/mythicencounterjournal
[SoD][Eye] Deathseeker Eye CCs

Deathseeker Eyes should be immune to every type of CCs.
[Maldraxxus][Quest] Search the Place

Database Linkshttps://www.wowhead.com/quest=61869/searchtheplaceIssueDuring the quest "Search the place" you do not gain a visual indicator on the Minimap for the location of "Foreman's Chest"ProofLive realms Retail

April 15, 2022

Intimidating Shout vs Spell Casts

T132154:16tcffffd000Hspell:5246hIntimidating ShouthrCurrently on Oribos if you try to fear a cast that's above 80 done even though you fear your target the spell will go through. It should stop the cast.
[Fury] Execute missing

Currently on live if you turn your character fast enough you can whiff your execute cast , dealing no damage.
[Enhancement] Focused Lightning Conduit

DB:T839974:16tcffffd000Hspell:338322hFocused LightninghrProof:With the conduit.Without the conduit.Issue:The conduit doesn't increase the damage done.
[Misc][Legendary] Vault of Heavens

|T463836:16|t|cffffd000|Hspell:336470|h[Vault of Heavens]|h|r
|T463835:16|t|cffffd000|Hspell:73325|h[Leap of Faith]|h|r

Currently on Oribos this legendary sometimes ignores textures and line of sight. For example if the target is above you and there's no path to them you can still Leap of Faith to them which shouldn't be the case.

You can only Leap of Faith to your target if there's a path to them.
[Havoc] Consume Magic vs Casts

How should it work: Usable While Casting?YesHow is it working right now:For Example while casting T1305156:16tcffffd000Hspell:198013hEye Beamhr if you use it. It cancels the cast.T828455:16tcffffd000Hspell:278326hConsume Magichr
[Havoc] Eye Beam vs Dreadfire Vessel

How should it work:Use: Unleash incendiary flames at your target inflicting xxx Fire damage. How is it working right now:If T971287:16tcffffd000Hitem:184030::::::::120:::::hDreadfire Vesselhr contacts/deals damage on the target while casting T1305156:16tcffffd000Hspell:198013hEye Beamhr It cancels the cast right now.
[Instance] Global ID issue on all instances

Currently when you join any instance (dung, TW, thorghast,...) the following message (see attached pic) is displayed even if nothing is killed.
[CN][Council] Not Able to See the Dance Macabre Light

Some players are unable to see the Dance Macabre light, it happens quite frequently
[Soulbind][Night Fae][Dreamweaver] Field of Blossoms

Remaining issue: Sometimes the Field of blossom just doesn't spawn at all after the first usage. Proof()

April 14, 2022

[Restoration] Nourish

The Talent of Restoration Druids T236162:16tcffffd000Hspell:289022hNourishhr isn't working properly. The mastery of the druid (which should get a 3x bonus) doesn't get a bonus, it's the normal 1x. It doesn't apply the bonus which basically makes the talent useless.
[Feral] Rake PvP Mod

Rake has currently 0.6 PvP Mod on it but should be only when casted while Stealthed.T132122:16tcffffd000Hspell:1822hRakehrBT:
Balance Affinity vs AutoAttack

Auto Attack Range is not following the 5yd range increase from Balance Affinity TalentPTR: (Feral, Guardian): T236156:16tcffffd000Hspell:197488hBalance Affinityhr(Restoration): T236156:16tcffffd000Hspell:197632hBalance AffinityhrBT:
[M+ TW] [WM] [Heartsbane Triad]

How should it work:Whenever you kill a sister or push her health to 50 it should give the orb to the next Sister. If the next sister is dead. It should give the orb to the next one.How it is working right now:It gives the orb in order. Doesn't matter if she is dead or not.
[M+ TW] [WM] Devouring Maggot

How it is working right now:After you got hit by Infest and the mobs spawn. If they cast Infest too after the mobs spawn while they are casting spit they disappear.How should it work:They shouldn't disappear.https://www.wowhead.com/npc=142587/devouringmaggot
[M+ TW] [Affix] [Awakened] Phasing problem

Spell : Awakened Obelisk PortalsHow it's working :Healer can heal the party members who are outside of the portal while the heal is inside the obelisk portal. Any interaction ( Standing in the Aoe, Damage from mobs ) wont affect the person inside the Obelisk.How it should work : The players inside the obelisk should be phased and can't interact with the others outside of the obelisk portal. If someone starts combat outside the portal, you should be automatically teleported out of the Obelisk.
[M+ TW] Linking keys in world channel

Players are currently able to link their M+ keys in world channel: bfa ones and SL ones, which should not be possible to force players to use premade group tool
[M+ TW] Premade group with BFA keys

It is currently impossible to chose the name of the BFA key when you create a premade group with the group finder tool.The only solution is for player to manually type the name of the key, but the display will have a shadowlands dungeon
[Misc][Item] Brimming Ember Shard

How it is working right now:The trinket only has a beam that doesn't heal nor do damage.How should it work:Channeling on a friendly target to heal and channeling on an enemy target dealing holy damage.Ally healing Sniff: Enemy damaging Sniff: T876916:16tcffffd000Hitem:181360::::::::120:::::hBrimming Ember Shardhr
[Soulbind][Kyrian][Forgelite Prime Mikanikos] Bron's Call to Action

Description of the bugAfter having used 75 damaging or healing spells and abilities, you summon Bron. Currently Bron is absolutely doing nothing after being summoned. (see attached screenshot) . The only way to make Bron hit something atm, is to have him take aggro, otherwise he will do nothing.Other issue: Periodical spells for example Consecration on Paladin or Rushing Jade Wind on Monk are one of the spells that stack it to fast.Right now every tick of the periodical spells gives 1 stack, while only initial cast should give 1 stack.How to reproduceUse 75 damaging or healing spells to summon BronHow it should beWhen Bron spawns: he should: knock back ennemies whback on arrival Attack and heal your target for 30 sec Internal cooldown: 0.05s Informations of the spell T3257748:16tcffffd000Hspell:333950hBron's Call to ActionhrCurrent situation:
Korrak's Revenge Issues

Fixed a bug when quest items would disappear. Removed respawn time for Korrak's Revenge, Captains, Lieutenants and commanders Fixed loot error

April 13, 2022

{Legendary][Affliction] Wrath of Consumption

Description of the bugCurrently if the target dies with agony and corruption on it, it only gives one stack of wrath of consumption.How to reproduceKill a mob after putting agony and corruption on it.How it should beIf the target dies with agony and corruption on it then it should give you 2 stacks of Wrath of consumptionInformation's of the spellVideo Proof()T136139:16tcffffd000Hspell:980hAgonyhrT136118:16tcffffd000Hspell:172hCorruptionhr
[Assassination] Seal fate

The following spells should award 1 extra combo point when they crit because of the passive seal fate(T236281:16tcffffd000Hspell:14190hSeal Fatehr). Currently, they do not award an extra combo pointT236281:16tcffffd000Hspell:14190hSeal FatehrBT :
[Conduit] Echoing Blessing

Description of the bugCurrently the conduit doesn't apply the buff 100 of the time instead its RNG, while testing it sometimes applied and sometimes didn't apply. moreover the value you get was 15 instead of 8. 226 ilvl conduit was used while testing.How to reproduceEquip the conduit and use the blessings on yourself or ally. you will notice that you don't get the buff after each cast.How it should beYou should get the respective buffs after the respective blessings end and as per the value of the conduit you have equipped Information's of the spellT255347:16tcffffd000Hspell:339316hEchoing BlessingshrBT Report()
{Covenant][Retribution] Divine Toll not hitting targets behind the player.

Description of the bugCurrently Ret divine toll doesn't hit targets behind the player even if the target is in combat.How to reproduceUse Ret Divine toll when you have 12 targets behind you, make sure the targets are in combat with you or else divine toll wont fire judgement. How it should beDivine toll should hit the targets regardless if they are in front or back. the only thing that should matter is that the paladin should be in combat with those targets.Information's of the spellT3565448:16tcffffd000Hspell:304971hDivine TollhrBT Report()Video Proof()
[M+ TW] [Kings Rest] [Spectral Berserker] Blooded Leap

DESCRIPTION OF THE ISSUE:When you kick or stun the add, the cast will go through after and the stun finishes and the add will knock you back and deal dmg. HOW IT SHOULD WORK:If you kick or stun the add the cast will be canceled.Spell : T236171:16tcffffd000Hspell:270482hBlooded Leaphradd location : trash in the way to the third boss.
[M+ TW] [Kings Rest] [Dazar the First King] Quaking Leap

DESCRIPTION OF THE ISSUE:He doesn't use the Spell.HOW IT SHOULD WORK:King Dazar should use the Spell periodicallySpell: T878213:16tcffffd000Hspell:268932hQuaking Leaphr
[M+ TW] [Kings Rest] [Mchimba the Embalmer & Interment Construct] Entomb

DESCRIPTION OF THE ISSUE:After opening a Tomb it doesn't close. If a player gets locked into an already open one the Player can't be freed. The Tombs stay even open after a Wipe.HOW IT SHOULD WORK:After casting Entomb, Mchimba will move between the crypts, opening them one at a time, beginning with the crypts that do not contain the entombed player. and players can open the crypts by themselves to free the one been stuck (this part is not working on firestorm) Note : after opening a crypt the door doesn't close again and it stays openNote 2: at the end we couldnt open any tombs even when players where insideSpell : T236399:16tcffffd000Hspell:267702hEntombhr

April 12, 2022

[Holy] Holy Word: Chastise

Holy Word: Chastise is removing any debuffs applied by Priest on the target and stun isn't applied correctly. Once debuffs are on it should briefly stun the target for 0.5s(roughly you can see video below) and then get removed by the already applied dots, at the moment it removes all debuffs and sometimes stun won't even apply.PTR Proof()Retail Proof()
[Unholy] Reanimation

Zombies spawned from this PvP talent have abnormal explosion trigger range. Basically at the range they explode, you can't even autoattack or do any ability so it's further than 5 yards.Retail: PTR: GIF1: GIF2: T1390947:16tcffffd000Hspell:210128hReanimationhr
[Soulbind][Night Fae][Niya] Grove Invigoration

Grove Invigoration(T236160:16tcffffd000Hspell:322721hGrove Invigorationhr)Redirected Anima(T236160:16tcffffd000Hspell:342814hRedirected Animahr)The stacks of Redirected Anima don't seem to overlap outside of using your covenant ability.Proof: (from Forums)

April 11, 2022

[Conduit] Righteous Might VS PvP Scaling

Righteous Might(T3528294:16tcffffd000Hspell:340192hRighteous Mighthr) Conduit is missing a 0.5 modifier in PvP on damage part.Proof()In game proof that it doesn't work in PvP()
[All] Divine toll vs echo of sin

T3565448:16tcffffd000Hspell:304971hDivine Tollhr is not at all hitting the echoes of sin that Sire denathrius spawns in P1 even if your primary target is the Echo itself. This makes kyrian ability for paladins pretty useless on the whole P1 of the boss.Proof Ptr : Combat log :
Paralysis

Description of the bugT629534:16tcffffd000Hspell:115078hParalysishr right now after expiring gives combat. Its no supposed to give combat after expiring since it doesnt generate threat.
Shifting Power vs Field of Blossoms

How it should work:When you choose Field of Blossoms trait (SpellID:319191) in Dreamweaver soulbind as a Mage whenever you press Shifting Power you will immediately get the Field of Blossoms buff under your characters feet for 12 seconds.How it currently works:When you press Shifting Power you won't get Field of Blossoms buff until you fully channel your Shifting Power and canceling the channel at any point will not grant you the buff.T3636841:16tcffffd000Hspell:314791hShifting PowerhrT306845:16tcffffd000Hspell:319191hField of Blossomshr
[Conduit] Bloodletting

The conduit should reduces the cooldown of the barbed shot by 1 sec. Currently, it is impacted by haste.T236304:16tcffffd000Hspell:341440hBloodlettinghr
{Restoration] Soul of the Forest vs Swiftmend spam

Currently, if you cast T236153:16tcffffd000Hspell:48438hWild Growthhr or T136085:16tcffffd000Hspell:8936hRegrowthhr and you spam T134914:16tcffffd000Hspell:18562hSwiftmendhr (for example to top somebody off) You don't get the T236160:16tcffffd000Hspell:158478hSoul of the Foresthr buff.How it should work:If you spam swiftmend to top somebody off while casting T236153:16tcffffd000Hspell:48438hWild Growthhr or T136085:16tcffffd000Hspell:8936hRegrowthhr , you should still get the T236160:16tcffffd000Hspell:158478hSoul of the Foresthr buff. This is not the case right now (if you spam swiftmend, which will happen a lot in dungeons)Oribos Proof()
[Legendary] Verdant Infusion

|T134918:16|t|cffffd000|Hspell:338829|h[Verdant Infusion]|h|r was nerfed in 9.2 to extend all HoTs on the target by 8s instead of previous 10s.

How to reproduce:
Equip Verdant Infusion legendary, apply Rejuvenation, use Swiftmend, observe duration of HoT's.

How it works:
It still extends HoT's by 10s.
PTR proof:

How it should work:
Should extend HoT's by 8s.
Retail proof:
Restoration] Cenarion Ward vs Grievous

The talent of Restoration Druids (T132137:16tcffffd000Hspell:102351hCenarion Wardhr) isn't proccing whenever the target with the Hot (Heal over time) gets damage by the grievous affix.
[Misc][Conduit Embrace Death

DESCRIPTION OF THE ISSUE: Death Embrace Conduit does not deal extra damage to next death coil when Sudden Doom is triggeredHOW IT SHOULD WORK:Death Ebrace Conduit should deal the extra dmg of the sudden doom proc, thats how it usually works.T538560:16tcffffd000Hspell:334728hDeath's Embracehr
[DOS][Hakkar] Blood Barrier VS Sons of Hakkar

The damage of the T1394887:16tcffffd000Hspell:322773hBlood Barrierhr on the https://www.wowhead.com/npc=170488/sonofhakkar should be more or less the same as on the players. Currently, they are automatically One shot.
[SD]Severing Smash

Description of the bugThe orbs that Severing Smash ability summon arent updating the boss placement in the fight. Orbs always explode and go to the place where boss casted the ability even after you move him from initial spot.How it should beIf you move the boss to the other side of the room balls should update their trajectory with boss placement and follow the boss in turn making it possible to kite the orbs.LinksT1778230:16tcffffd000Hspell:319685hSevering Smashhrhttps://www.wowhead.com/npc=162100/kryxisthevoracious
[DOS] Tombs vs Death's Embrace

Right now, the Death Speaker mob can empower the tomb's from the last boss with his T135945:16tcffffd000Hspell:333875hDeath's Embracehr skill. That shouldn't happen since this makes the Death's embrace spell useless because the Tomb's can't attack and are basically just a thing you have to click for last boss. Oribos Proof()
[ToP] Chain Pulling

When Gasbag reaches either of the red Lines. He will sit afk there for over 5sec before moving. Should be max of 2 sec until he starts patrolling back.And also Gasbag chain pulls Left side of the pull when it hits the max distance which it shouldn't. Same goes for the middle pull the distance for the chain pull is way too big. Which it makes it nearly to impossible to pull the middle adds.
[SD] General Kaal vs Stonewall Gargon Spawn

NPC: https://www.wowhead.com/npc=171455/stonewallgargonNPC ID: 171455https://www.wowhead.com/npc=171455/stonewallgargon don't get triggered at all after passing the bridge(triggering after half of the bridge), thus not spawning. Note that they should spawn every 15 seconds. After the boss runs away from that area(10 boss health), the current spawn point changes with the next one. Gargons stop spawning when the boss runs towards the room where you kill him.The first 2 spawn points are in the next pack behind the boss, between the pilons, like this:!()!()The 3rd spawn point is somewhere in the middle of the last 2 packs.!()PTR Proof PTR()Retail Proof Retail()
[SD][Regal Mistdancer] Echoing Thrust

Description of the bugThe cast is being recast to fast and sometimes makes 2 frontal beams instead of one.How it should beThe spell should have a 10 second delay between castsLinksRetail Proof()Firestorm Proof()
[MoTS] Mistveil Nightblossom

Description of the bugHe didnt used any abilities at all.How to reproduceFight with mistveil nightblossomHow it should beHe should use poison abilites and debufs on tankInformations https://www.wowhead.com/npc=173714/mistveilnightblossom
[HoA] Boss - Lord Chamberlain

Lord Chamberlain(https://www.wowhead.com/npc=164218/lordchamberlain) current issues.1. The Statues are LoSing the player, meaning you are not able to attack while your target is behind them.2. The Statues do not currently have collision. When statues are hit into one another, they should have a collision impact and be pushed away from each other.3. After the boss casts Telekinetic Onslaught(T135822:16tcffffd000Hspell:329113hTelekinetic Onslaughthr) and the beams from Ritual of Woe(T237536:16tcffffd000Hspell:323393hRitual of Woehr) happen, their hitbox is extremely small. Sometimes, they will go above the players if they are too close to the boss. This is also references in the Trello Card here() where players were able to soak 23 beams on retail by staying inside the boss' hitbox. Proof statues LoSing() Proof statues not having collision() Proof 1 Ritual of Woe, how it is working at the moment() Proof 2 Ritual of Woe, how it is working at the moment()Retail test for all the bugs above() 0:14 I am able to hit through the statue 1:20 I am able to soak the beam during the Ritual of Woe even though I'm moving away from the straight line 1:55 The statues collide and bounce backCredit to Nyndra, Shilen
[SD] Chamber Sentinel combat bug

Description of the bugSometimes when Chamber Sentinel doesnt spawn, he do animation for spawning and just sits there in stone mode, but puts us in combat bug, so we have to wipe later to skip other packs.How to reproduceBe close to Sentinel that doesnt spawn.How it should beIf he do animation he should spawn, and if he isnt spawning then there is no animation nor combat bug.Informations https://www.wowhead.com/npc=162057/chambersentinel
[PF] MYTHIC Margrave Stradama

Tentacles mid phase are wrong. Should either be Hitbox of tentacles should be around the pool that is colored in red.No mater where the tentacle is if u go inside the water it should hit u.Also the water should leave a debuff on you with like a "red skeleton icon" that should do insane amount of damage.
[MoTS] Maze walls after death of Mistcaller

All remaining mists walls should dispawn once Mistcaller is dead. As you can see on the screenshot, those walls are remaining
[MoTS] g25 spawn after first boss

description of bugthe g25 pack should pre spawn after the players have killed the first boss which is not happening right now this fix will be needed for the upcoming mdi
[TOP] G25 skip

Description of the bugAt the moment you cant skip G25 by using Invisibility, the pack that spawns from the sides enters combat with you instantly even in stealth.Retail proof()
[PF] Plaguebelcher + Globgrog

Plaguebelcher Beckon Slime "327581"This add spawns slimes and you should be able to Dragon Breath + Blinding Light the adds. But when you do it they ignore it totally and still carry on moving through the CCGlobgrog Same goes for the boss Slimes & big one you are able to use monk incap but once you usePaladin Fear "Turn Evil 10326" It complete ignores it and carries on walking to the boss. I guess it goes same to any DB Effect Like Blinding Light "115750"
[PF] Spawned Slimes vs Fear

Spell/NPCs: T3459153:16tcffffd000Hspell:327584hBeckon Slimehr https://www.wowhead.com/npc=164362/slimymorsel https://www.wowhead.com/npc=171887/slimysmorgasbord Slimes that are spawned by NPCs like https://www.wowhead.com/npc=168393/plaguebelcher https://www.wowhead.com/npc=164255/globgrog don't get feared properly, thus, after fear, the slimes will start going straight back towards the NPC as if they weren't feared.PTR Proof PTR()Retail Proof Retail()
[DoS] Risen Cultist

Description of the bugRight now this mobs are spam casting Scribe cast even when youre outside of their melee range. How it should beProviding a video from retail so you can see that adds dont cast while the tank is kiting them since they are outside of melee range. They should start casting the cast only when they enter your melee range.LinksT132851:16tcffffd000Hspell:328707hScribehrRetail Proof()
[MoTS] Bramblethorn Coat

If you dispell the debuff, it shouldn't trigger Bramblethorn Entanglement (only if shield is broken before duration ends).T136006:16tcffffd000Hspell:324776hBramblethorn Coathrhttps://www.wowhead.com/npc=166275/mistveilshaper
[PF] Domina Venomblade Shadow Ambush

Currently T1305160:16tcffffd000Hspell:325245hShadow Ambushhr is going through Ice Block , which shouldn't be the case , as the ability in higher keys is gonna always one shot the mage if he doesn't have immunity.Proof : Retail Proof:
[PF]Blighted Spinebreaker

Description of the bughttps://www.wowhead.com/npc=164550/slitheringooze spawn dead after https://www.wowhead.com/npc=163894/blightedspinebreaker dies so that gives combat to players it seems.Linkshttps://www.wowhead.com/npc=163894/blightedspinebreakerT134437:16tcffffd000Hspell:318949hFestering Belchhrhttps://www.wowhead.com/npc=164550/slitheringooze
[PF] ickor bileflesh vs bolstering

description of bugthe ickor bileflesh is currently getting bolstered by the adds around it which shouldnt be the caseptr proof()retail proof()
[SD] spiteful vs anima cage

description of the bugwhen you kill a spiteful add in the anima cage aoe you should be able to refresh the stacks of the T3528307:16tcffffd000Hspell:340433hSinfall Boonhr buff which is not happening right nowhow to reproduceopen the anima cage lantern and kill spiteful add in the aoe and check the stacksptr proof()retail proof()additional infohttps://www.wowhead.com/object=340436/animacageobjectiveofT3528307:16tcffffd000Hspell:340433hSinfall Boonhr
[NW] Icy Shard

Description of the bugFrom the logs i provided we can see that damage of the Icy Shard cast is not being mitigated properly.LinksT135855:16tcffffd000Hspell:320771hIcy ShardhrFirestorm log()Retail log()
[M+ TW] [Freehold] Rat Traps

How should it work:The caster hurls steel traps at nearby targets. When triggered, the traps root the target and inflict Physical damage every 1 sec for 5 sec.How it is working right now:It does an absurd amount of damage. 3x higher than what tooltips is saying. (+15)T1467588:16tcffffd000Hspell:274383hRat Trapshr
[M+ TW] [Underrot] Fatal Link

How should it work:When a https://www.wowhead.com/npc=137103/bloodvisage dies, the link between it and the Unbound Abomination is severed, inflicting 17 of the abomination's maximum health.How it is working right now:It is doing 25 of the abomination's maximum health.T136133:16tcffffd000Hspell:269692hFatal Linkhr
[SoA] Friendly npc vs affix

description of bugwhen the friendly npc die(angels) they are spawning spiteful,sanguine,bolster enemies etc which shouldnt be the casehow it should befriendly npc shouldnt be affected by affixeshow to reproducego to G6 area and watch after the friendly npc die they will spawn spitefuls
[M+ TW] Malicious Growth

How should it work:Whenever you enter the obelisk of https://www.wowhead.com/npc=161124/urgrothbreakerofheroes , https://www.wowhead.com/npc=161408/maliciousgrowth aoe effect gets larger and at some point stops.How it is working right now:Whenever puddles gets to max area they become invisible
[M+ TW] [Freehold] Dive Bomb

How should it work:Skycap'n Kragg on 2nd phase. He gets off from the bird and the bird casts spells one of them is T1029584:16tcffffd000Hspell:322724hDivebombhr . Whenever it casts this It should dive through.How it is working right now:Whenever It casts Dive Bomb. Visually the bird is stuck in the ground but still does the spell.
[M+ TW] [Freehold] Sea Spout

How should it work:Causes water to violently erupt beneath the feet of enemies, inflicting Frost damage and knocking them into the air.How it is working right now:The first cast of Sea Spout is hitting almost 10x higher than 2nd and other hits.T132852:16tcffffd000Hspell:258777hSea Spouthr
[M+TW] [Freehold] Swiftwind Saber

How should it work:With a flick of his saber, Harlan bends the tradewinds to his will and sends them flying forward. Enemies that collide with the winds are knocked back and suffer Nature damage.How it is working right now:The hitbox from the spell is wrong.
[M+ TW] [Underrot] Blood Harvest

How should it work:Charges to a random enemy, inflicting Physical damage.How it is working right now:It is casting on the tank all the time.T236268:16tcffffd000Hspell:265016hBlood Harvesthr
[M+ TW] [Underrot] Dark Omen

How should it work:Channels dark magic at enemy for 6 sec, inflicting Shadow damage to all enemies within 4 yards of their location every 1.5 sec.How it is working right now:Befouled Spirit doesn't cast the spell.T1726347:16tcffffd000Hspell:265568hDark Omenhr
[M+ TW] [Underrot] Creeping Rot

How should it work:Elder Leaxa summons corruption that moves forward, inflicting Nature damage to all players in its path every 0.5 sec.How it is working right now:The first cast of Creeping Rot doesn't move forward.T236271:16tcffffd000Hspell:260894hCreeping Rothr
[M+ TW] [Underrot] Spirit Drain Totem

How should it work:4 sec castStuns all enemies within 6 yards, rendering them unable to move or attack for 12 sec.Inflicts 75 Shadow damage to enemies within 6 yards.After the cast it disappears. How it is working right now:https://www.wowhead.com/npc=135169/spiritdraintotem disappears automatically before finishing the cast
[M+ TW] [Atal Dazar] Wildfire

How should it work:Launches a bolt of fire at a random target inflicting Fire damage and an additional Fire damage every 2 sec for 8 sec.How it is working right now:The DoT from the spell is scaling wrongly. It does too high damage.T135812:16tcffffd000Hspell:253562hWildfirehr
[M+ TW] [Atal Dazar] Corrupted Gold Orbs

How should it work:Corrupted Gold During the encounter, the golden cauldrons expel their corruption slowly outwards. Players who come into contact with this corruption are afflicted with Corrupted Gold.How it is working right now:Orbs doesn't spawn at all.https://www.wowhead.com/npc=129614/priestessalunza/mythicencounterjournalhttps://www.wowhead.com/npc=130738/corruptedgold
[M+ TW] [Atal Dazar] Toxic Pool

How it is working right now:Toxic pools are spawning nonstop. If you make them stack a lot. It even lags the game.T136145:16tcffffd000Hspell:250585hToxic Poolhrhttps://www.wowhead.com/npc=129399/volkaal/mythicencounterjournal
[M+ TW] [Atal Dazar] Echoes of Shadra

How should it work:Summons forth several shadowy spider images. Touching an Echo of Shadra causes it to burst inflicting Shadow damage to players within 3 yards, creating a pool of Shadowy Remains at the location.How it is working right now:Boss isn't summoning / casting T134321:16tcffffd000Hspell:250050hEchoes of Shadrahrhttps://www.wowhead.com/npc=129412/yazma/mythicencounterjournal
[SD] Executor Tarvold Circles speed

The circles rotating in the room are probably set with different speed. They overlap making impossible to dodge them. You should never have a situation where you overlap them. Only by playing the boss where near his spawn Location. Proof: How it should be:
[Affix] Raging

raging shouldn't affect adds that are related to boss mechanics. It's actually right now affecting Most adds or even totems or bombs and banners related to most boss mechanic son any dungeon.
[SD] Essence of Z'rali

While carrying Z'rali's Essence and you die in air, the object Essence of Z'rali will be stuck in air and you wont be able to get back.If you jump off the platform (e.x. General Kaal's last boss platform) with Z'rali Essence it will be also stuck somewhere below where player cant reach it and get it back.
[PF] Fleshcrafting slimes

Description of the bugUsing Fleshcraft(T3586267:16tcffffd000Hspell:324631hFleshcrafthr) on the Gushing Slime's corpse(https://www.wowhead.com/npc=168969/gushingslime) will grant the Necrolord the Corrosive Gunk(T237273:16tcffffd000Hspell:340210hCorrosive Gunkhr) aura for 3 minutes doesnt work.While you Fleshcraft or have the Fleshcraft shield up by walking over the slimes you should be able to pick all 3 buffs, not just the first one that you come in contact with.Linkshttps://www.wowhead.com/news/necrolordcovenantbonusinplaguefalldungeon25haste25damagereductionaoe317494
[HoA] Toiling Groundskeeper melee damage

Toiling Groundskeeper melee damage are doing too much damage, it should be reduced by halfPTR : RETAIL :
[SD] Quest missing

General Draven at beginning of dungeon should offer quest to rescue Z'rali and defeat General Kaal. Quest is missing atm.https://www.wowhead.com/quest=60502/sanguinedepthsanallywithin
[SD] Wrack Soul

Description of the bugT236295:16tcffffd000Hspell:321038hWrack Soulhr cast right now doesnt seem to have a proper internal cooldown, on retail it was approx 10 seconds between casts but here adds just spam cast the ability.Retail log()Firestorm log()
[HoA] Aleez - Volley of Power

The boss doesn't cast the volley in the fight. It seems it bugs out when you kick the bolt of power (323538), afterwards the boss doesn't cast the volley anymoreHigh Adjucator Aleez (165410) Volley of power (323552)
[SD] Dark Bolt

Description of the bugMobs instantly recast T3528312:16tcffffd000Hspell:326712hDark Bolthr after being cced, there should be a 3 seconds delay between casts always.Retail log()Firestorm log()
[TOP] Kul'tharok - Draw Soul

Normally, The feign death should stop the draw soul cast and directly trigger Soulless.Same for Vanish and ShadowmeltT2576083:16tcffffd000Hspell:319521hDraw Soulhr
[HoA] Inquisitor Sigar vs Tormented souls

Once the add take the life of Tormented soul (167892), it should create an add and make disappear the tormented soul (by removing all their life) atm the add can take the life of tormented soul many times while it shouldn'thttps://www.wowhead.com/npc=167876/inquisitorsigar
[HoA] Siphon Life - Depraved Collector Mob

Depraved Collector (165529) should recast Siphon life(325701) when cc'd https://www.wowhead.com/npc=165529/depravedcollectorT132096:16tcffffd000Hspell:325701hSiphon Lifehr
[HoA] Lord Chamberlain Stigma of pride

Link ability: T538039:16tcffffd000Hspell:323437hStigma of Pridehr is missing the increase damage by 30 per tick. Atm the damage is scaling properly with the key level but its not increasing.proof:
[DOS] Hakkar Touch of Death

Hakkar is casting Blood barrier ( T1526632:16tcffffd000Hspell:329849hBlood Barrierhr) Which isnt an HP increase, its an absorb. Touch of death from Monks should go through the barrier since the ability is HP related. Atm its only damaging the barrierProof:
[SD] Research Scribe - Moving

The scribes never move unless the tank LOS them, they are supposed to follow him if he is close enough, and stop following him if he moves too far away.
[Sanguine Depths] Gauntlet Anima Collectors

During the Gauntlet intermission before General Kaal's fight in Sanguine Depths the Anima Cage() is not affected by NPCs that are "spawned" so it doesn't get filled by these, in that instance Sinfall Boon() does not any extra stacks as it should.P.S.: An example of spawned NPC is Stonewall Gargon() which gets spawned during the Gauntlet intermission.Extra Info on the spell(https://www.wowhead.com/news/usingtheventhyranimacagesinsanguinedepthsmythictipoftheweek322750newspost322750)PTR Proof()Retail Proof()
[SD] Grubby Dirtcruncher

Grubby Dirtcruncher(https://www.wowhead.com/npc=162041/grubbydirtcruncher) is currently not increasing his HP by 300 when affected by Motivated(T3554193:16tcffffd000Hspell:334470hMotivatedhr) instead healing to full healthnote haste increase works as intended

April 8, 2022

[Survival] Bloodseeker bleed

For no reason, bleed from T132139:16tcffffd000Hspell:260248hBloodseekerhr is working even if you didn't pick this talent.
Teleport: Moonglade Return

DB:T135758:16tcffffd000Hspell:18960hTeleport: MoongladehrProof:Issue:Teleport: Moonglade does not teleport you back to your departure point.
[Frost] Dead of Winter

How should it work:Stack's count of Dead of winter shoud be on target, not on player. How it is working right now:Stack count of Dead of winter are on player, making stack growing faster than intended (so, faster stun since you stun with 5 stacks)Spell : T538770:16tcffffd000Hspell:287250hDead of WinterhrRetail stacking : Here you can see each target has his own stack counter PTR stacking : Here you can see I get two stack per second, this bug allow dk to get faster stuns stack & more stuns.
[PvP] Skulker's Wing Wrong PvP mod

DB:T2103921:16tcffffd000Hitem:184016::::::::120:::::hSkulker's WinghrProof:Issue:Skulker's Wing has wrong PvP mod applied
[Soulbind][Venthyr][General Draven] Service In Stone

"Service In Stone" don't work at all.WowHead : T399041:16tcffffd000Hspell:340159hService In Stonehr

April 7, 2022

[Conduit][General] Inspiring Presence

T463829:16tcffffd000Hspell:335034hInspiring Presencehr is supposed to increase health granted and duration of T132351:16tcffffd000Hspell:97462hRallying Cryhr . Duration increase is correct but the HP increase seems to cap out at 4 while if you have 226 version of the conduit it should give a 6.4 increase.
[Discipline] Spirit shell

How it should works : For 10 sec, Penance, Power Word: Radiance, and Atonement create absorb shields for 80 of their value, instead of healing.How it works on PTR : There is no shield generate by your Atonement, Penance and Power Word: Radiance.
Flamestrike + Hot Streak

Flamestrike doesn't consume Hot streak proc

April 6, 2022

[Brewmaster] Monk pet bar missing

Description of the bugThere is currently no pet bar as you summon Niuzao with the spell T608951:16tcffffd000Hspell:132578hInvoke Niuzao, the Black OxhrThere should be one.It's concerning every monk pet !How to reproduceUse the spell T608951:16tcffffd000Hspell:132578hInvoke Niuzao, the Black OxhrHow it should beThere should be a spell barInformations of the spell Wowhead link : T608951:16tcffffd000Hspell:132578hInvoke Niuzao, the Black OxhrThe absence of spellbar (base UI) : Retail video of the spell (00:16) :
[Feral] Primal Wrath initial hit damage

Description of the bugPrimal Wrath initial hit right now is missing damage multiplier, which makes the spell hit 15 damage less than intended at the moment. It could be the Attack Power Issue of 5 needs to be checked.T1392547:16tcffffd000Hspell:285381hPrimal Wrathhr
[Ardenweald][Quest] A Shooing Wildlife

Currently if you abandon A shooing wildlife and complete the other quests you get phased out and unable to continue with storyline
[Misc][Legendary] Chains of Devastation

|T136015:16|t|cffffd000|Hspell:336735|h[Chains of Devastation]|h|r
|T136015:16|t|cffffd000|Hspell:188443|h[Chain Lightning]|h|r
|T136042:16|t|cffffd000|Hspell:1064|h[Chain Heal]|h|r


After casting Chain Heal your next Chain Lightning should be instant cast and after casting Chain Lightning your next Chain Heal should be instant cast. This effect has no cooldown.

Issue is the legendary doesn't work at all it seems, after I cast Chain Heal it doesn't make my Chain Lightning instant cast and Chain Lightning doesn't make my Chain Heal instant cast.
[Torghast][Twisting Corridors] Legendary drops

description of bugCurrently on live legenaries from all classes can drop while you do Twisting Corridors.How it should be : You should get legendaries for your class only and depending on which wing you completed. (for example completing the Soul forges wing giving that wing specific legendary)
[Battleground] Speed Up buff

Currently on FS, this buff appearance is use in Battle for Gilneas when any random buff (that have fix location) are in Cooldown; on retail it's a buff in its own (cf. screenshots): T136106:16tcffffd000Hspell:294701hSpeed Uphr.This buff should be in every bg where buff aren't fix: Battle for Gilneas, Seething Shore, (probably Arathi Basin and Eye of the Storm, i don't have proof for those).
[Battleground] Buff vs Stealth

Currently on FS, every buff can't be pick up when player is in stealth (cf. screenshot).Spells ID: T136012:16tcffffd000Hspell:314058hBerserkinghr / T132870:16tcffffd000Hspell:296577hSpeedhr / T134062:16tcffffd000Hspell:296575hRestorationhr
[Battleground] Twin Peaks

Currently on FS, Speed Buffs have wrong location, on retail they moved, i can't find my screenshot from Horde Speed Buff location so i marked new location on this map: Also, the Horde Berkerk Buff should be outside of the House (cf. retail Screenshot 2).As for Temple of Kotmogu (), there should be 2 Graveyard for each Faction (the additional one should be near each Faction Base).Respawn should be almost always in the farthest Graveyard too; example: if you die in enemy Base you'll respawn in your Graveyard Base, and if you die in your Base (or in your Faction's side of the river) you'll respawn in the middle Graveyard. It work almost the same as Temple of Kotmogu, split in two part: Norht and South.
[Battleground] Temple of Kotmogu

Currently on FS, when BG start, the animation of Gate openning start; animation should start few sec before as we can see in this retail gif: When you carry an Orb or/and kill the carrier from the opposite faction, Victory points should be display (cf. retail screenshot).There should be 2 Graveyard for each Faction:Horde in South West (the actual we have) and an other in South East.Alliance in North East (the actual we have) and an other in North West.To decide in what Graveyard you'll respawn: Map is split in 2 part (West / East), if you die in West Part you'll respawn in your East Graveyard, and if you die in East Part you'll respawn in your West Graveyard. (Always the farthest Graveyard of your die location).
{Covenant][Necrolord] Lead by Example

Description of the bugCurrently the Lead by Example Soulbind for necrolord under Emeni is not giving the buff for increase agility to DH after getting fodder to flame buff. But if you do a quick relog then it will give you the buff with 0 agility boost. How to reproduceKill a demon and gain fodder to flame buff and check your buff and agility. Then relog and check your buffs and agility. How it should beWhen you kill the demon to gain the fodder to flame buff. you should also gain the Lead by example buff increasing your agility.P.S. Even after the relog you get the buff but you still don't get the increased agility.Information's of the spellBT Report()Video Proof()T442743:16tcffffd000Hspell:342156hLead by Examplehr

April 5, 2022

[Mistweaver] Resplendent Mist via soothing mistrevival doesn't work

Currently T136006:16tcffffd000Hspell:336812hResplendent Misthr healing bonus doesn't work for T988198:16tcffffd000Hspell:191894hGust of Mistshr if it is generated via T606550:16tcffffd000Hspell:115175hSoothing Misthr or T1020466:16tcffffd000Hspell:115310hRevivalhr.
Death's due vs Field of Blossoms

DESCRIPTION OF THE ISSUE:Field of blossoms soulbind doesn't give the 15 extra haste for 3s when u stand within flowers that should spawn on your covenant ability Death's Due.HOW TO REPRODUCE:1.Get covenant night faes.2.Use death's due.T306845:16tcffffd000Hspell:319191hField of BlossomshrT3636837:16tcffffd000Hspell:324128hDeath's Duehr
[Release] Alterac Valley (Beta)

Fixed issues with graveyards Fixed issue with disappearing capture flag Fixed issue with summon Ivus/Lokholar Fixed issue with summon ground assault Fixed toys (Teleport to base) Fixed tower buffs Fixed loot Fixed respawn time for creatures in horde/alliance base, now they will respawn after 2 min, before was 2 hours
[MoTS] Lava damage in water

When you are in the water you take lava damage (seems to be just above the water, jumping + levitation)See attached screenshot
[PF] Rotmarrow Slime vs Fear

NPC: https://www.wowhead.com/npc=163891/rotmarrowslimeNPC ID: 163891If feared few seconds before https://www.wowhead.com/npc=163891/rotmarrowslime would normally do a cast, the mobs will start casting as if they aren't feared.PTR Proof PTR() fear aura can be seen on nameplates
[PF] Slime Tentacle Grab Priority

Slime Tentacles should prioritize grabbing Nontank targets if there are any in the melee range, if there are not, It should grab the tank.
[PF][Domina Venomblade] Assassinate

Currently, T3159976:16tcffffd000Hspell:333406hAssassinatehr doesnt seem to deal enough damage on high stacks. On Mythic 0, it was dealing 747 damage on 23 stacks. Should be much higher.
[MoTS] Mistveil Guardian

Currently the T132368:16tcffffd000Hspell:331743hBucking Rampagehr is being casted way too often making it impossible to play melee in the maze. It should be casted with an interval of 20 seconds.Retail Proof : Proof on PTR :
[PF] Globgrog and Plaguebelcher frontal

Description of the bugT132108:16tcffffd000Hspell:327233hBelch Plaguehr and T132104:16tcffffd000Hspell:324667hSlime Wavehr are sometimes changing their direction randomly. It should always cast on their current aggro target and never change the angle of the casting frontal even when the person moves.
[PF] Belch Plague

Description of the bugThe frequency of T132108:16tcffffd000Hspell:327233hBelch Plaguehr cast is to much right now.Our log((263193,20132463,20132464))Retail log()
[PF] Brood Ambusher

Description of the bugBrood Amusher casts Ambush on a random target in the group.How it should beAmbush cast always should go on its current target that the add is attacking.Linkshttps://www.wowhead.com/npc=164737/broodambusherT3536970:16tcffffd000Hspell:338077hAmbushhr
[misc][General] combat ress vs mana

description of bugafter a healer or player is combat res( using rebirth or warlock/dk ress) they should have the same amount of mana that the had at the time of death but right now they get 1 mana when they are combat ressedptr proof()

April 4, 2022

Unleash Shield

How should it work:"Summons a whirlpool for 6 sec, reducing damage and healing by 50 while they stand within it." with Water Shield should work only if you stand in whirlpool. How it is working right now:"Summons a whirlpool for 6 sec, reducing damage and healing by 50 while they stand within it." with Water Shield is staying even if you go outside/leave whirlpool.Spell : T538567:16tcffffd000Hspell:356736hUnleash ShieldhrProof :
[Elemental] Static Field Totem

DB:T1020304:16tcffffd000Hspell:355580hStatic Field TotemhrProof:Issue:Static Field Totem does not lose health, unless getting oneshoted.
[All] Sepsis

Description of the bugWhen Sepsis(T3636848:16tcffffd000Hspell:328305hSepsishr) expires, it makes you go stealth(T132320:16tcffffd000Hspell:115191hStealthhr), which acts like a vanish, proccing stealth effects like subterfuge(T571317:16tcffffd000Hspell:108208hSubterfugehr) and crit lego(T135661:16tcffffd000Hspell:340094hMaster Assassin's Markhr).How to reproduceCast sepsis on target, wait for it to expire then you'll see go in stealth.How it should beWhen sepsis expires, it should not give you a stealth buff, just a sepsis(T3636848:16tcffffd000Hspell:347037hSepsishr) buff that lets you cast 1 stealth ability.
[Frost] Bone Chilling Talent

Currently the (T236208:16tcffffd000Hspell:205027hBone Chillinghr) talent is working only with Frostbolt and Flurry. Frozen Orb, Blizzard or Cone of Cold aren't giving you the damage increase buff. Whitelist of Bone Chilling() Retail Proof() Oribos Proof()
[Frost] Remorseless Winter tick rate

Description of the bug

The tick rate of remorseless winter is currently set at 0.8 sec, which is wrong.

How it should be

The tick rate of the spell should be 1 sec between each tick (first tick starts at application of the aura)

Without extension, on a 8 sec aura, it should therefore tick 9 times, 1 each sec.

Spell : |T538770:16|t|cffffd000|Hspell:196770|h[Remorseless Winter]|h|r
Retail proof :

Warcraftlog retail proof:
[Misc][item] Unbound Reality Fragment

[Misc][Covenants] Vesper Totem

How should it work:Your next 3 damage spells or abilities will cause the totem to radiate Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for health.How it is working right now:The Totem has no max target cap for healing part. It should be 6 for damaging and healing.T3565451:16tcffffd000Hspell:324386hVesper Totemhr

April 1, 2022

[CN][SLG][Mythic] Boss timers reset

Description of the bugTransitioning bosses between phases doesnt reset their timers on main abilities they are casting.
[SoA] Orphyrion

As of right now after https://www.wowhead.com/npc=162060/oryphrionabilities;mode:normal starts casting T237030:16tcffffd000Hspell:324046hRecharge Animahr , the balls that are being summoned should be soaked with immunities but when you are using an immunity , the balls are going through you which shouldn't happen.Proof: Retail Proof of how it should work :
[NW] Throw Flesh casted only on tank

Link spell: T2032171:16tcffffd000Hspell:338653hThrow FleshhrAt the moment they cast the spell only on tank. They should cast it on the party. Favouring closest non tank targets. This ability deals a lot of damage and at the moment you can ignore it completely.Proof:
[DOS][Manadstorms] Phase 2 Millificent vs Shadowfury

There is a visual issue, when you have to put the aoe on the boss to stun him, it happens that when you are on it, the boss isn't stun.It seems like it's a pathing issue, like the boss isn't really where it is displayedhttps://www.wowhead.com/npc=102616/millificentmanastorm
[TOP] Ricocheting Blade

Normally, The feign death cancels the ricocheting blade spell, however the adds should instantly restarts ricocheting blade on another player.Same for Vanish and ShadowmeldT3154690:16tcffffd000Hspell:333861hRicocheting Bladehr
[HoA] Prideful vs Loyal Stoneborn

Currently if you control the Loyal Stoneborn , Prideful will do "Belligerent Boast" ability on it , which shouldn't happen.Proof : Controlled bats are currently getting the spikes debuff "Belligerent Boast" (from the Pride while they shouldn't342466Spell: T3528311:16tcffffd000Hspell:342466hBelligerent BoasthrNPC: T3614367:16tcffffd000Hspell:342021hLoyal Stonebornhr
[DOS] Atal'ai Deathwalker's Spirit Insta Melee

Atal 'ai Deathwalker's Spirit Spawn upon Atal'ai Deathwalker's death. Its doing a lot of damage with its melee and atm he is doing it instantly as soon as Deathwalker dies. It should have a delay.Proof:
[SoA] Winged Champion

Normally you should be able to click the NPC even if you are mounted.Proof of the bug : Retail proof of how it should work :
[HoA] Ghastly Parishioner - Aleez

Ghastly Parishioner (mob from Aleez fight) 165913 if you vanish / fd / die / immune when the mob is going towards you,he will become crazy and start walking everywhere making your group die.The mob should just fixate someone elseT236548:16tcffffd000Hspell:323597hSpectral ProcessionhrBT report:
[DOS] Manastorms - Shadowfury

Currently right now T136201:16tcffffd000Hspell:320132hShadowfuryhr is not stunning the boss resulting in a permanent wipe , this happened way too many times in a row.Proof :
[DOS] Atal'ai Hexxer Healing wave

Atal'ai Hoodoo Hexxer is supposed to cast his first Healing wave as 1st ability as soon as his hp goes lower than 45. Atm its not following this rule.You can see from vod that as soon as he drops below 45 he casts the Healing waveProof: Vod: 7:24 or 8:30 both hexxer cast healing wave only after being pushed below 45
[Battleground] Warsong Gulch

It's seems that Warsong Gulch got the same Phasing System than World Area: you can't see other player that are at 100+ yard from you.This issue probably cause the display issue of Flag carrier on the map (that isn't actualize on map if you're not enough close to it).
[Battleground] Food Buff

Eating one of those Battleground's Food T644273:16tcffffd000Hitem:138478::::::::120:::::hFeast of Ribshr / T651596:16tcffffd000Hitem:138479::::::::120:::::hPotato Stew Feasthr should instantly give Well Fed.Gif from retail (9.1.5): Also on FS, if you have this Well Fed buff, you can't receive buff from Priest T135987:16tcffffd000Hspell:21562hPower Word: Fortitudehr, it say "A more powerfull spell is active" (it work fine if you get buff by priest before you eat, but not in the other order).No matter the ordrer you take those buff, it shouldn't interfered.

March 31, 2022

[All] Polymorph breaking

Polymorph at the moment is breaking from heals over time present on the cc ed target. Polymorph should erase dots from the target when casted, and should not be broken by heals over time on the target.T136071:16tcffffd000Hspell:118hPolymorphhr + variants
[Conduit][Kyrian] Deep Allegiance

Description of the bugThe conduit does not decrease the cooldown of the empowerment at all.LinksT3565444:16tcffffd000Hspell:341378hDeep Allegiancehr
Wild Growth vs Flourish

Description of the bugExtending T236153:16tcffffd000Hspell:48438hWild Growthhr with T538743:16tcffffd000Hspell:197721hFlourishhr spell breaks the healing of it and makes it heal 50 more the amount it should.
[CN][SLG][Mythic] Unstable Ground

Description of the bugRight now the duration of T2101174:16tcffffd000Hspell:344503hUnstable Groundhr on the floor is to long which makes it so you have to soak more than 8 of them later into the fight. The first T2101174:16tcffffd000Hspell:344503hUnstable Groundhr should disappear before 9th cast of T2101174:16tcffffd000Hspell:344500hReverberating Eruptionhr, same goes for 2n disappearing before10th cast and so on. This makes it so hard cap is always 8 soaks.Retail proof()
[CN][Generals][Mythic] Stone Legion Commando

Description of the bugWhen https://www.wowhead.com/npc=169601/stonelegioncommando enter the arena during intermision they start casting T3528310:16tcffffd000Hspell:336231hCluster Bombardmenthr while in the air every 8 seconds .How it should beEach commando should cast every 16 secondsProof : Here you can see first cast going off at 2:02 and the 2nd one going out at 2:18
[CN][Generals][Mythic] Draven vs Stone Legion Commando

Description of the bugCurrently during every intermision General Draven is leaping to a https://www.wowhead.com/npc=169601/stonelegioncommando every 12 seconds , hits them 5 times and then they drop to the ground at 80.How it should beGeneral Draven should leap to a commando every 6 seconds , 1 hit it and drop it to the ground at 72.proof:
[CN][SLG] Wicked Slaughter

Description of the bughttps://www.wowhead.com/npc=174335/stonelegionskirmisher adds dont come back to melee range of the tank right after casting T132303:16tcffffd000Hspell:342253hWicked Slaughterhr
[Soulbind][Necrolord][Emeni] Lead by Example

Soulbind is working fine, but the duration buff for stats after Unholy Nova cast is only 5 sec and it should be 10sec for Priests.Spell ID: T442743:16tcffffd000Hspell:342156hLead by Examplehr

March 30, 2022

[Shadow] Silence

How it should work : Silences the target, preventing them from casting spells for 4 sec. Against nonplayers, also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.Preventing any spell from the same school magic should only be when used against nonplayers, playrs should only be silenced.How it is actually working :When T458230:16tcffffd000Hspell:15487hSilencehr is used on players, it silences them but also prevents any spell from the same school magic.PTR proof >
[Mistweaver] Enveloping Breath

Currently Enveloping breath(T988193:16tcffffd000Hspell:325209hEnveloping Breathhr) triggers on players who are nearby the target that are affected by Soothing Breath(T606550:16tcffffd000Hspell:343737hSoothing Breathhr) and enveloping mist(T775461:16tcffffd000Hspell:124682hEnveloping Misthr).Enveloping breath should be casted on anyone nearby the player that has been affected by Enveloping mist. They don't have to have Soothing breath for it to work. Enveloping breath should only be casted while Yu'lon summon is present.Proofs:Paladin affected by Enveloping breath without Soothing breathMonk casted Enveloping mist on Paladin and triggered Enveloping mist
[Feral][PvP Talent] Strength of the Wild vs Predator's Swiftness

Strength of the Wild(T1408835:16tcffffd000Hspell:236019hStrength of the Wildhr)Predator's Swiftness(T132185:16tcffffd000Hspell:16974hPredatory Swiftnesshr)Regrowth(T136085:16tcffffd000Hspell:8936hRegrowthhr)T136085:16tcffffd000Hspell:8936hRegrowthhr)The buff from casting Regrowth only works if Regrowth is hardcasted. If casted with Predator's Swiftness, talent will not work.How it should be()
[CN][Inerva][Mythic] Hidden Desire

T1476626:16tcffffd000Hspell:335322hHidden Desirehr issuesVideo()
[CN][Inerva][MM] Concentrated Anima

T3684827:16tcffffd000Hspell:342321hConcentrated Animahr issues (see in mythic mode): shouldn't target pets should spawn one https://www.wowhead.com/npc=170199/harnessedspecter and 2 https://www.wowhead.com/npc=173484/conjuredmanifestation
[MoTS] Anima injection - Mistveil Stinger Mob

Applies a DoT on a random player. Upon expiration or dispel, the DoT triggers an 8y AoE.Currently only the one who has the aggro is getting focused by the charge. It should be on a random playerT132274:16tcffffd000Hspell:325223hAnima Injectionhr
[PF] Rigged Plagueborer

Rigged Plagueborers are not affecting Prideful upon explosion.Same goes to Canisters , they are not applying the debuff nor the damage to Prideful , making the dungeon harder than it's supposed to be.Proof : Retail proof :

March 29, 2022

Death Sentence vs Condemn

T237517:16tcffffd000Hspell:198500hDeath SentencehrT3565727:16tcffffd000Hspell:317349hCondemnhrCurrently on Oribos there interaction with Condemn and Death Sentence is wrong. If you stand 23 yards away from your target it will properly Charge you to the target but if you stand further than 3 yards it will just hit them from range.
Ring of Frost vs CC

T464484:16tcffffd000Hspell:113724hRing of FrosthrT135841:16tcffffd000Hspell:68252hIce BlockhrT132154:16tcffffd000Hspell:5246hIntimidating ShouthrT613535:16tcffffd000Hspell:107570hStorm BolthrRing of Frost has multiple issues on Oribos. If you CC the Mage while Ring of Frost is active you can freely walk out and also if the mage trinkets the CC and you're still inside of it you can still walk out of the ring.
[Survival] Latent Poison Injectors vs Hydra's bite

T132272:16tcffffd000Hspell:336902hLatent Poison Injectorshr only applies to 1 target while having T2065587:16tcffffd000Hspell:260241hHydra's Bitehr talent, so it should apply to all 3 nearby targetsPTR proof : Spells : T2065587:16tcffffd000Hspell:260241hHydra's BitehrT132272:16tcffffd000Hspell:336902hLatent Poison InjectorshrBT report :
[Sanctum][Necrolord][Quest] Blink of an Eye

Description of the bugGM report :This quest https://www.wowhead.com/quest=63059/blinkofaneye suddenly seems to have an issue actually. It can no longer be completed since the chapter three of Necrolord campaign release, but i could be wrong about the origin of the problem.It seems like the portal that makes you come back in the Seat of the Primus isn't visible for some players and the objective of this quest is precisely to use this portal.EDIT New information : The player made a swap of convenant in the past, from Kyrian to Necrolord. The player didn't go through Threads of Fate at all.How to reproduceMake the previous sanctum quests and just take that one ID : 63059 and swap convenant from Kyrian to Necrolord.How it should beYou should be able to see the portal and use it to return in the Seat of the Primus.Informations Wowhead link : https://www.wowhead.com/quest=63059/blinkofaneye Youtube link of the video : Bugtracker Report :
[HoA] Pull of Loyal Stoneborn on Aleez fight

You should be able to pull Loyal Stoneborn (174175) during the fight against Aleez with your pets or distance spells to make them join the fight and controle them with a venthyrhttps://www.wowhead.com/npc=174175/loyalstoneborn
[Bastion][Quest] The Final Countdown

Quest: The Final Countdown(https://www.wowhead.com/quest=60054/thefinalcountdown) Marrowmaw(https://www.wowhead.com/npc=167433/marrowmaw) acts like a dummy, doesnt do any melee attacks nor did he ever use any of the spells in his kit.Video proof: PTR() Retail()
[Bastion][Quest] The Prime's Directive

https://www.wowhead.com/quest=58799/theprimesdirectiveAfter looting the quest item, they don't show in my bags nor the looted quest item counts towards the quest. This is should get fixed ASAP because you can't advance through the storyline.
[Bastion][Quests][General] RP Quests

Quests that have mainly RP in them tend to have next issues:1. If it's a quest that gets completed after a single RP of the quest giver, the RP can be bypassed by relogging, thus it instantly completes.2. If a quest starts with the RP of the quest giver, abandoning the quest after he starts the RP makes the NPC to continue its RP and another quest giver gets spawned, thus it can be continuously spawnedPTR Proof1. Instant completion after relog / RP bypassedProof 1()Proof 2()2. Continuously spawning the quest giverProof 3() Proof 4()Proof 5()Proof 6()
[HoA] Turned to Stone debuff - Echellon

On Echelon, the debuff Turned to Stone (319611) doesn't appear on the player's debuff bar. The effect of stun is currently already working, just the visual in the debuff bar is missing.T134450:16tcffffd000Hspell:319611hTurned to Stonehr
[Hoa] High Adjudicator Aleez Ghost ability

The ghosts summoned by the boss have an ability called Pulse from beyond Link ability: T511651:16tcffffd000Hspell:323852hPulse from BeyondhrThis ability should NOT scale with key level. Atm it is making this fight harder especially for melees.Proof:
[Bastion][WQ] Ahhh!Real monster! X2

https://www.wowhead.com/quest=61220/ahhhrealmonsters :Aspirant thetes is not spawned to start the WQhttps://www.wowhead.com/quest=60623/ahhhrealmonsters :The wq bar progress get stuck at 100 and Wq wont be finished
[Ardenweald][Story] End of Dreams

Quest: End of the Dream(https://www.wowhead.com/quest=58593/endofthedream)The Witness the end of the spirit's life(https://www.wowhead.com/npc=161877/killcreditfallofthedreamerexperienced)
[Exile's Reach] Darkmaul Citadel drops

https://www.wowhead.com/zone=10581/darkmaulcitadel1st boss doesn't drop class/specspecific weapons
[Maldraxxus] House of the Chosen phasing

Handle phasings before and after Krexus death (storywise) in the entire area; swap between Chosen npcs and Vyraz Chosen npcs + new objects spawn
[Battleground] Double Buff

https://www.wowhead.com/npc=150717/berserkerbuffOn Oribos buffs like Berserker or the Restoration buff it's possible for 2 people to pick it up, while it should be ONLY 1 person. All you have to do is get 2 people to pick up the buff at same time to reproduce this.
[Bastion][Campaign] A Conduit For Good

Currently, players can interact with the Forge of Bonds before completing the quest: https://www.wowhead.com/quest=62795/aconduitforgood. It should not be interactable untill players have gotten this quest.
[DOS] Enraged Mask

Currently the Enraged Masks spawned by the Spirit are not taking damage , which in any case shouldn't happen forcing you to just CC them.Proof : Retail proof of how it should work :
[Exile's reach][Quest][NPC]The Rescue of Herbert Gloomburst

Quest:https://www.wowhead.com/quest=59944/therescueofherbertgloomburstNpc:https://www.wowhead.com/npc=153964/bloodbeakIssues;After the 3 sets of adds killed, Bloodbeak does show up but stays on the raid for way too much, it does not even move.If Shujia Grimaxe gets killed, Bloodbeak just stops attacking and moves near Herbert Gloomburst, doing nothing. If player tries to do damage, the npc just resets itself , making the quest unable to be finished
[SD] Insatiable Brute

Description of the bugInsatiable Brute add currently casts Slam(T132154:16tcffffd000Hspell:321178hSlamhr) on his closest target if tank is out of range. He should never cast it on another target if a tank is kiting away from the mob.LinksT132154:16tcffffd000Hspell:321178hSlamhrhttps://www.wowhead.com/npc=162047/insatiablebruteabilities;mode:lfr
[PF] G34 Health value wrong

Description of the bugCurrently the g34 pack that is fighting are having wrong currect hp values.How it should beLinked in proof how that adds shouldnt be full hp and those that are 50 should be 30.LinksRETAIL PROOF()
[HoA] Halkias & Houndmaster

Still seems to happen.Also Halkias has energy bar when he starts spinning it goes to 0HE HAS A CHANCE TO TURN ONCE AT 20 Energy.Currently on FS he turns randomly and sometimes even twice.Depraved Houndmaster casts an ability Loyal Beasts should only cast once when he reaches 50 health and then put it on cooldown.
[NW] Nar'zudah vs Mind Soothe

NPC: https://www.wowhead.com/npc=165824/narzudahNPC ID: 165824Using T135933:16tcffffd000Hspell:453hMind Soothehr on https://www.wowhead.com/npc=165824/narzudah should let you pass the whole pack which you currently cannot do.PTR Proof PTR()Retail Proof Retail Gameplay() Retail()
[MoTS][Trednova] Mind Link

T3528276:16tcffffd000Hspell:322648hMind Linkhr should target all players in the group on Mythic difficulty and above. Currently targets only 2 players.
[MoTS] Repulsive visage - Ingra Maloch

Ingra Maloch should not cast Repulsive Vusage anylore, if Droman is under 25 hpT136184:16tcffffd000Hspell:328756hRepulsive Visagehrhttps://www.wowhead.com/npc=164567/ingramalochProof:
[MoTS] Protectors Rage - Mistveil Defender Mob

The spell T134919:16tcffffd000Hspell:324736hProtector's Ragehr Protectors rage casted by Mistveil Defender (163053) should be stackable (currently it doesn't stack)Sources: //
[MoTS] Spinemaw Acidgullet - Volatiled Acid

Spinemaw Acidgullet Volatiled Acid does 400 more damage on PTR 2 ticks are 1shotting fully geared players right now
[ToP][Mordretha] Adds vs Raging

Mordretha's adds are affected by raging, but they shouldnt cuz those are adds from boss.
[Bastion][Quest] The Aspirant's Crucible

Quest: https://www.wowhead.com/quest=57709/theaspirantscrucibleIf you relog while flying on the quest mount you get dismounted. Depending on the altitude of the mount you could die.Even after relog, you should still be on the mount, flying.Usually, you shouldn't be able at all to relog while flying with a quest's NPC and a message 'You can't logout now' should appear.PTR Proof()
[NW] Bloody Javelin

As of right now , T3054897:16tcffffd000Hspell:328325hBloody Javelinhr is going through the selected target of the player , pulling all the entities at the start of instance , making any group wipe.To be mentioned there was a card that stated this issue was fixed but apparently is not Proof : Retail proof of how it should work :
[Bastion][Quest] Light the Forge, Forgelite

Quest: https://www.wowhead.com/quest=59920/lighttheforgeforgelitePlayers can complete the last task of the quest before all the other ones. You should be able to complete them only in this order: Carry raw materials, Clear the vents and Tidy Up.PTR Proof()
[Revendreth][Object] Command Table in Sinfall

Currently, we are missing Command table in Sinfall. It should become acessible after player researches it at Sanctum Upgrades.
[General] Anima Power error when changing floors.

Once a player selects an Anima Power and goes to the next floor they will get an error on their screen and the game will ask them if they want to continue as if they haven't chosen an Anima Power.Video proof: Oribos() I already picked the Anima Power, it should not show me this error.
[Dungeons] Lieutenant mobs | Distract

This issue is not specific to necrotic wake but all dungeons.Currently, "lieutenant" mobs (level 61) are immune to rogue's distract(T132289:16tcffffd000Hspell:1725hDistracthr). They should not be immune to distract
[HoA] Echelon Timers

In Halls of Atonement, during the Echelon(https://www.wowhead.com/npc=156827/echelon/mythicencounterjournal) Mythic encounter, the timers of his main abilities are completely off compared to the retail ones. Please see the images/spreadsheet attached.I have color coded the abilities to make it simpler and easier to read. Please note that Column C contains the timers for each individual ability. E.g.: Timer after which Stone Call 2 has been cast vs Stone Call 1. This logic applies to each cast and spell and are compared to their previous casts (Cast 2 vs Cast 1, Cast 3 vs Cast 2, Cast 4 vs Cast 3 etc.)Retail Logs()PTR Logs()
[DeOtherSide][last boss ] - undermapping

After testing on ptr we found that still any class with dashes that go into the boss or his clones for example ( dh the hunt , shriekwing trinket (Skulker's Wing ) , rogue shadowstep ...) is teleporting you inside the boss and you will fall and die.
[Affix] Inspiring

Some mobs are missing or have wrong applied inspiring in dungeons.
[Revendreth][Questline] Phasing issues

After completing https://www.wowhead.com/quest=62856/buildingyourrenown i am not able to give the quest to the NPC unless i use gm on in order to see the other phasing in which i can see the quest givers.PTR Proof PTR()
[Revendreth][Quest] The Master of Lies - Stage 5 resurrection

What is wrong? If you die in this area, during this Stage... And you release the corpse... You are left falling into the space.Url quest: https://www.wowhead.com/quest=58086/themasteroflies
[Revendreth][Quest] Herald Their Demise

https://www.wowhead.com/quest=59021/heraldtheirdemisehttps://www.wowhead.com/npc=163663/carvedcataloger that come with https://www.wowhead.com/npc=163971/inquisitorstelia have no Internal Cooldown on T132141:16tcffffd000Hspell:316509hClawhr, resulting in players dying really fast if they dont kill adds ASAP.Retail: You can see animation of their Claw spell having cooldown, unlike on PTR
[Revendreth][Quest] Blinded By The Light

Quest: https://www.wowhead.com/quest=59644/blindedbythelightAfter using a mirror the blue quest's mirror area should disappear. Also, when you start the quest, it doesn't really show where to go.PTR Proof()Retail Proof()Retail Proof() where to go
[Revendreth][Quest] Anima Awakening

Quest: https://www.wowhead.com/quest=59323/animaawakeningQuest ID: 59323The RP will continue even if you abandon the quest.PTR Proof PTR()
[Revendreth][Creatures] Unskinnable Beasts

This Creature should be Skinnable, currently it's not on PTR.
[Ardenweald][WQ] Wrath of aliothe

if you take Aloithe's form you can Kill players from ur own faction Wich shldn't be the casehttps://www.wowhead.com/quest=60837/wrathofaliothe
[Maldraxxus][Rare] Indomitable Schmitd

Indomitable Schmitd(https://www.wowhead.com/npc=161105/indomitableschmitdabilities) is a Rare that can be found in Maldraxxus.Creature ID: 161105Location: 3019.999512 1810.829102 3224.163330ISSUE 1>Currently on PTR this NPC is only using melee attacks, abilities are missing.PTR proof()Retail proof()ISSUE 2> NPC should not award XPPTR proof()Retail proof()
[Maldraxxus][Quest] The Seat of the Primus

Quest: https://www.wowhead.com/quest=60886/theseatoftheprimusQuest ID: 60886Relogging/crash while flying on https://www.wowhead.com/npc=170642/drakasflayedwing dismounts the player and because of the altitude you might die.PTR Proof()
[Maldraxxus][Quest] Replenish the Reservoir

https://www.wowhead.com/quest=61983/replenishthereservoirIt should update the criteria when you obtain any item that contains Anima.I tried to do a WQ and got the anima item but the objective didn't update.Not sure if looting mobs work, didn't test
[Maldraxxus][NPC] Melody Madcap

NPC https://www.wowhead.com/npc=168429/melodymadcapThe displacement of this NPC is bugged, see following gif:
[Maldraxxus][Campaign] Stitching Time

quest https://www.wowhead.com/quest=60048/stitchingtimevideos:id=180080If you already learned Abominable Stitching previously, you won't be able to complete the quest.On this video you see that the guy already had Abominable Stitching to rank 1 (or higher), which auto completes the quest
[Maldraxxus] Pool of Mixed Monstrosities

NPC: https://www.wowhead.com/npc=157226/poolofmixedmonstrositiesAchievement: https://www.wowhead.com/achievement=14721/itsinthemixNeed sniff for not checked ones
[Bastion][WQ] Things remembered X2

U can interact with the T979574:16tcffffd000Hitem:177186::::::::120:::::hForgotten Memorandumhr even if u don't have the WQ activeApplies for both these Wqs with the same name but different IDhttps://www.wowhead.com/quest=59705/thingsrememberedhttps://www.wowhead.com/quest=59717/thingsremembered
[Bastion][WQ]Assault on the vestibule

https://www.wowhead.com/quest=62451/assaultonthevestibule
[Ardenweald][WQ] Pupa Trooper

Description of the bugAfter the T2103853:16tcffffd000Hspell:313053hFaerie's Blessinghr ends, the flight may not end. The player will be able to fly throughout the location. How to reproduceUnfortunately, the bug was found only on a regular player, it is not known how to repeat it. How it should beAfter the effect ends, the player slowly sinks to the ground Informations https://www.wowhead.com/quest=60337/pupatrooper
[Bastion][Quest] A Proper Reception

Quest: https://www.wowhead.com/quest=60492/aproperreceptionQuest ID: 604921. Starting the RP and abandoning the quest gets multiple quest givers to spawn.2. If you relog after you start the RP the quest giver will disappear. Instead, you should be teleported back near the quest give, at the time before you started the quest.2.1 The new NPCs that appear while RP is active should disappear after abandoning the quest.PTR Proof PTR 1() PTR 2() PTR 2.1()
[DOS] Mythresh - Wailing Grief

Normally, Wailing Grief attracts players to the centre within an 8 metre radius.T237555:16tcffffd000Hspell:340026hWailing GriefhrProof:

March 25, 2022

[Arcane] Arcane Missiles

T136096:16tcffffd000Hspell:5143hArcane MissileshrSince main "filler" ability for Arcane is Arcane Missiles its kinda uncomfortable to pull packs for a tank / yourself while doing dungeons / questing with missiles, because missiles behavior is different whenever you are starting to cast it. On Firestorm you are literally wasting mana, trying to pull some mobs for you.FS: Retail: Bugtracker:
[Fire] Meteor & Ignite

At the moment Meteor does not provide the mastery effect when dealing damage to a target.T1033911:16tcffffd000Hspell:153561hMeteorhrT135818:16tcffffd000Hspell:12654hIgnitehr
[Fire] Sun King's Blessing hotfix

The legendary should also proc from a noninstant flamestrike, beside nonin Pyro after completing the initial hot streak rule.T236216:16tcffffd000Hspell:333313hSun King's BlessinghrT135826:16tcffffd000Hspell:2120hFlamestrikehr
Arcane torrent resource gen

Currently Arcane torrent(T136222:16tcffffd000Hspell:202719hArcane Torrenthr) sometimes generates more resource than it should. It should generate 15 max. Sometimes it goes beyond that.Demo:
[Ardenweald][Campaing chapter 4] Cleansing the Forest

Quest:https://www.wowhead.com/quest=59819/cleansingtheforestIssue::When healing https://www.wowhead.com/npc=168067/woundedhunter , for a split second it shows that the npc is healed to max, but after that, goes back to what his hp was before getting healed. The healing does count in the progression of the quest , visual bug
[m+ timewalking] obelisk interaction issues

Description of bugas of now its impossible to enter the obelisk realm after clicking the pillar
[m+ timewalking] scaling issues

Description of bugcurrently scaling of the adds and boss hp and spells is not proper they have close to m0 scaling ptr timewalking log()

March 24, 2022

[Fury] Reckless Abandon

T132333:16tcffffd000Hspell:202751hReckless AbandonhrT132215:16tcffffd000Hspell:335100hCrushing BlowhrT236304:16tcffffd000Hspell:335096hBloodbathhrT136012:16tcffffd000Hspell:23881hBloodthirsthrT589119:16tcffffd000Hspell:85288hRaging BlowhrCurrently on Oribos if you have Reckless Abandon learned it won't replace Bloodthirst with Bloodbath and Raging Blow isn't replaced by Crushing Blow.BT:
[Sub] Flagellation stacks vs Weaponmaster Talent

Spell: Flagellation()Talent: Weaponmaster() If players use the Weapomaster talent they will get incorrect stacks of Flagellation after they use for example 5 combo points finisher. If 5 combo points used it while target is affected by Flagellation it should give you 5 from Flag + 5 combo points from the finisher used resulting in 10 stacks, currently it only gives 5.Additional information: Weaponmaster causes this bug to happen, i tested with Premeditation and it worked correctly.Video proof: Live 1() Works correct with Premed Live 2() Does not work correctly with Weaponmaster talent
entangling roots vs dungeon adds

Description of bug
if a druid roots any add in a dungeon and pull the adds around it it does not come into combat and will remain out of combat after root ends which should not be the case

how it should be
entangling root is not a hard cc its a normal cc it will just root and add to prevent it from moving but it will not keep it out of combat when fighting adds around it

ptr proof
[CN][SLG][Mythic] 2nd intermission - Last Anima orb

Description of the bugRight now when you deposit last T3528312:16tcffffd000Hspell:332393hAnima Orbhr in 2nd intermission with Grashaal active (Grashaal on 50) you are getting the knock as if you didnt fill up https://www.wowhead.com/npc=172652/princerenathal's energy bar, which gives knock back on the last orb instead of him instantly putting T1519262:16tcffffd000Hspell:332683hShattering Blasthr in his spell queue and ignoring the knockback from the orb deposit. Retail proof()
[CN][SLG] Seismic Upheaval

Description of the bugT136025:16tcffffd000Hspell:334500hSeismic Upheavalhr shouldnt be casted by Grashaal at all on second intermission where he is the active boss (Grashaal on 50).Retail proof()
[CN][SLG][Mythic]Heart Rend dispel

Description of the bugRight now the person that is dispelling the debuff gets afflicted by Hearth Hemorrhage while it should only apply it to the targets that got dispelled from Heart Rend.LinksT1390944:16tcffffd000Hspell:334771hHeart HemorrhagehrT135811:16tcffffd000Hspell:334765hHeart RendhrRetail log()
[Misc][Legendary] Druid's The Natural Order's Will

How should it work:When it begins or ends in Bear Form, you gain Ironfur and Frenzied Regeneration.How should it work:The Natural Order's Will issues are listed here:T1408838:16tcffffd000Hspell:339063hThe Natural Order's WillhrT136097:16tcffffd000Hspell:22812hBarkskinhrT1378702:16tcffffd000Hspell:192081hIronfurhrT132091:16tcffffd000Hspell:22842hFrenzied Regenerationhr

March 23, 2022

[Creature] Rare loot don't scale with Renown

Rare equipment loot should scale with the renown ilvl increase
[Maldraxxus][Rare] Corpsecutter Moroc

Rotation seems wrong : Rare is spamming too much T1373906:16tcffffd000Hspell:320463hHack Tendonhr in a row, wich means you can't destack and you finish completely stuck in meleeAccording to videos, you should have only 2 debuff instead of 5 directly T132358:16tcffffd000Hspell:340130hTenderizehr is also casted too much in a row wich means you can stack infinitely Maybe it should be tenderize >hacktendon> Belch organs> ground pound >tenderize > etchttps://www.wowhead.com/npc=157058/corpsecuttermorocabilities
[Soulbind][NF][Deamweaver] Faerie Dust

Should only happen once per minute, atm it procs all the time Should only proc if you fall farther than 20 yards Should not proc if you don't have choose this soulbind T463521:16tcffffd000Hspell:319214hFaerie DusthrT463521:16tcffffd000Hspell:319970hFaerie Dusthr (buff)
[Soulbind][NF][Niya] Grove Invigoration

The stack of grove invigoration of Fae Class Spell do not have an internal cd (30 sec).

March 22, 2022

[Conduit] Deadly Chain

The damage of ''Trick Shots'' doesn't change at all with the Deadly Chain Conduit. Trick Shots(T2065591:16tcffffd000Hspell:257621hTrick Shotshr) Deadly Chain(T461120:16tcffffd000Hspell:339973hDeadly Chainhr)The tooltip is saying the wrong amount and the damage isn't getting affected by that conduit. I tested it with a 226 ilvl conduit (11 dmg increase) and it didn't increased the dmg at all + the tooltip only said 65 damage instead of 71 damage (because the base damage of Trick Shots is 60)
[Havoc] Dancing with Fate and death sweep

Currently T1108795:16tcffffd000Hspell:339228hDancing with Fatehr increases damage for all the strikes from T1309099:16tcffffd000Hspell:210155hDeath Sweephr. It should only increase damage of the final strike from T1309099:16tcffffd000Hspell:210155hDeath Sweephr and not all of them as a whole.Values demo: Tooltip demo:
[CN][Sun King] Soul Infuser

Soul infusers currently do not continue to move towards a pedastol, after being Gripped by Death Knight.
[MoTS] Spinemaw Larva

Description of the bugThey are bolstering addsHow to reproduceKill them on bolsteringHow it should beThey shouldnt bolster adds.Informations https://www.wowhead.com/npc=167117/spinemawlarva
[CN][Inerva] Bottled Anima

T3684825:16tcffffd000Hspell:325769hBottled Animahr Issues (see in mythic mode): The bottles should appear randomly next to the members of the group (melee and caster), currently they appear only in melee. There should be 3 bottles with 20 players, actually there is 2 bottles. the bottles should bounce when the jar is at 66. For information, the first bottle must appear near the players, but the bounce must necessarily be at the back of the platform.
[Misc][Legendary] Hunter's Pouch of Razor Fragments

"Pouch of Razor Fragments" covenant legendary don't work at all.T4067366:16tcffffd000Hspell:356618hPouch of Razor Fragmentshr

March 21, 2022

[Feral] Regrowth vs Core Passive

Regrowth and his HoT part is missing the 40 buff from Feral Druid Core Passive.T136085:16tcffffd000Hspell:8936hRegrowthhrBT:
[Feral] Mana regen

How it should work :Feral's mana regen should have same mana regen as moonkin.How it actually works :Feral's mana regen is really low, making it awful in pvp for example.PTR proof > Retail proof > Both level 50 screens.
[Frost] Obliterate vs Koltira's Favor

Currently, Obliterate has the effect of Koltira's Favor Legendary of refunding 2 runes. (damage seems ok)PTR: I didn't have any legendary equipped and .list aura didn't show any Koltira's Favor.T136158:16tcffffd000Hspell:334583hKoltira's FavorhrObliterate IDs: 222024, 66198, 325461
[CN][MM][Hungering Destroyer] Gluttonous Miasma

The damage inflicted to the player in the Gluttonous Miasma is too small. with a log of 9.1:on retail (between 11 and 13 stack of Essence Sap), the damage are 11747, 12244 and 12744.on fs (between 11 and 13 stack of Essence Sap), the damage are 8615, 8999 and 9381.PTR: Retail: currently we can go up to 60 stack of Essence Sap and hold without too much problemT136158:16tcffffd000Hspell:334755hEssence SaphrT1390943:16tcffffd000Hspell:329314hGluttonous Miasmahr
[CN][MM][Shriekwing] Ravenous Horrors

Allowing the T971281:16tcffffd000Hspell:341684hThe Blood Lanternhr to be hit by T2103878:16tcffffd000Hspell:342923hDescenthr or T2103878:16tcffffd000Hspell:343021hDeadly Descenthr should shatter it, releasing T2032221:16tcffffd000Hspell:344761hRavenous Horrorshr.
[CN][Council][Mythic] Dark Recital timer 3rd phase

Description of the bugRight now T607854:16tcffffd000Hspell:331634hDark Recitalhr is casted 10 seconds to early on 3rd phase where you only have Niklaus boss alive.The interval of the cast changes to 45 seconds cooldown instead of 40 seconds cooldown too which is scuffing boss timers. This makes for some weird overlaps on the boss. Mainly the problem is the first cast happening 10 seconds sooner.LinksPTR log proof()Retail log proof()
[CN][Denathrius] Movements vs Blood Price

Boss should be unable to move while casting Blood Price.
[CN][Denathrius] Echo of Sin

Description of the bugLooking at the minimum and maximum damage taken comparing Retail and Firestorm it seems that Echo of Sin adds Painful Memories cast does almost double the overall damage compared to retail.LinksT237555:16tcffffd000Hspell:326824hPainful MemorieshrRetail log()Firestorm log()
[CN][Denathrius]Remornia auto attack frequency

Description of the bugRemornia is melee attacking at twice the speed right now.LinksFirestorm log()Retail log()
[CN][Denathrius] Second Phase Massacre

Description of the bugThere is no visual animation of the swords that should travel on the red lines that the cast makes.LinksT3565727:16tcffffd000Hspell:330137hMassacrehrVideo()
[PF] Slime Tentacle

Slime Tentacle 168022 Crushing Embrace(T254105:16tcffffd000Hspell:270624hCrushing Embracehr) 328432/329224/328429 You should be able to use Blessing of Freedom & Tiger's Lust to get out of the CC.
[Maldraxxus][Rare] Nerissa Heartless

Rare should say "The journey from who I was, to what I have become, was tread over the corpses of fools such as you." when you engaged it Rare should say "I have risen countless times... so I shall again." when it dies T236922:16tcffffd000Hspell:292942hIron Shackleshr iron shackles seems to not work properly, if you move too much the spell is cancel(should drop mount with 2 drop chance T3456126:16tcffffd000Hitem:182084::::::::120:::::hGorespinehr)https://www.wowhead.com/npc=162690/nerissaheartlessabilities

March 18, 2022

[Conduit][Demonology] Fel Commando

Description of the bugThe conduit seems to have stopped working. Felguard does same damage with conduit equiped.LinksT615025:16tcffffd000Hitem:182752::::::::120:::::hFel Commandohr
[Sub] Find weakness uptime

¨  ¢¨ ­ ­¨ ­¡  :Thanks to T132295:16tcffffd000Hspell:316219hFind Weaknesshr whenever you use T1373912:16tcffffd000Hspell:185438hShadowstrikehr for example you'll apply the Find weakness debuff on the target for 18 seconds. Subtlety also has T132090:16tcffffd000Hspell:53hBackstabhr R2 passive that applies Find weakness if backstab crits for 6 seconds. Description of the bug:If you just used a shadowstrike u have a new 18sec long find weakness applied and when you use a backstab right after it and crit it will reduce the timer of find weakness from 18 sec to 6 sec. as you can imagine it's insanely bad in single target situation since find weakness is a most important debuff that you have to keep on your target for close to 100 uptime.Video proof : Bt report :
[Misc][Covenants][Venthyr] Wasteland Propriety

Wasteland Propriety is a soul bind trait available on row 8 of Theotar the Mad Duke's soul bind tree. It causes your Venthyr class ability to grant you and your allies a temporary versatility bonus.Currently its giving the buff only for 10 sec instead of 40 sec for paladin. It should be 10 sec only for Venthyr Warrior as they don't have a cooldown on condemn.T132810:16tcffffd000Hspell:319983hWasteland ProprietyhrBT Report(()
[Brewmaster] Stagger vs Invisibility

Description of the bugStealth effects like T3566868:16tcffffd000Hitem:171266::::::::120:::::hPotion of the Hidden Spirithr and T136243:16tcffffd000Hspell:310495hDimensional Shifterhr are insta breaking while stagger is active, stagger should never break invisibility state.
[Legendary] Disciplinary Command no CD

Currently Disciplinary Command(T135820:16tcffffd000Hspell:327365hDisciplinary Commandhr) doesn't have 30 sec like it says it should.
[Legendary] Draught of Deep Focus

Description of the bugThe legendary right now doesnt increase Moonfire damage if you pick talent Lunar Inspiration.LinksT967555:16tcffffd000Hspell:338658hDraught of Deep FocushrT1033491:16tcffffd000Hspell:155580hLunar InspirationhrT136096:16tcffffd000Hspell:8921hMoonfirehrBT REPORT()
[Conduit] Born Anew

Description of the bugAt the moment conduit doesnt give any buff at all.LinksT136080:16tcffffd000Hspell:341280hBorn Anewhr
[Unholy] Convocation of the Dead

T538560:16tcffffd000Hspell:338553hConvocation of the Deadhr of the dead has 2 major issues. 1st issue it doesn't reduce cooldown when you pop your apocalypse .2nd issue is it doesn't reduce the cooldown when the target with wounds dies similar issue was on retail and it got fixed.
[Misc][Legendary] Warlock's Wilfred's Sigil of Superior Summoning

This Legendary Power, after spending Chaos Chards, is not reducing the CD of the main burst spell cds of each specialization.T1416161:16tcffffd000Hspell:205180hSummon DarkglarehrT2065628:16tcffffd000Hspell:265187hSummon Demonic TyranthrT136219:16tcffffd000Hspell:1122hSummon InfernalhrT607513:16tcffffd000Hspell:337020hWilfred's Sigil of Superior Summoninghr

March 17, 2022

[Legendary] Bountiful Brew

Description of the bugBountiful Brew legendary not getting a proc even for extended period of time hitting mobs.How to reproduceEquip Bountiful Brew legendary power and attack mobs.How it should beBountiful Brew should give a small chance on any ability to cast Bonedust Brew at the target location.Links to spellsT3578227:16tcffffd000Hspell:356592hBountiful BrewhrT3578227:16tcffffd000Hspell:325216hBonedust Brewhr
[Hitbox] Convoke interaction with Mueh'zala

Description of the bugRight now when druids use Convoke on the Shattered Visages it doesnt recognise the totems are in range so it doesnt get the casts off to deal dmg to them.Linkshttps://www.wowhead.com/npc=168326/shatteredvisageT3636839:16tcffffd000Hspell:323764hConvoke the Spiritshr
[CN][Denathrius] Commanding Presence

Commanding Presence that stacks up durning phase one after each Ravage should reset and dissapear upon entering intermission.
[CN][Sludgefist] Shattering Chains vs Death

Sometimes if 2 players break the chain links, only 1 of them will trigger Shattering Chains and dieT1390941:16tcffffd000Hspell:335295hShattering ChainhrT463560:16tcffffd000Hspell:335293hChain Linkhr
[CN][Sludgefist] Chain Link priorities

Currently the Chain links is linking random people but it should be: Melees with Melees (including Holy Paladin/Surv Hunter/Mistweaver Monk) and Casters with Casters.Retail Logs: PTR Logs: T463560:16tcffffd000Hspell:335293hChain Linkhr
[CN-Myth][Denathrius] Spiteful

https://www.wowhead.com/npc=167999/echoofsin lives for more than 14 seconds, and does not return stuck T1394892:16tcffffd000Hspell:326699hBurden of Sinhr but he can return if you kill him.
[Engineering][Item] Disposable Spectrophasic Reanimator

T3610508:16tcffffd000Hitem:184308::::::::120:::::hDisposable Spectrophasic Reanimatorhr
[CN][Huntsman Altimor][Mythic]Rip Soul vs Sinseeker

Description of the bugIf a person dies from Sinseeker the Soul spawned from that player is not healable by direct healing spells.LinksT1378703:16tcffffd000Hspell:334797hRip SoulhrT236174:16tcffffd000Hspell:335114hSinseekerhr
[CN][Sire Denathrius] Blood Price - damage

On PTR the damage of Blood Price(https://www.wowhead.com/spell=326851/bloodprice?dd=17&ddsize=30) is overtuned.On average, multiple Retail logs indicate a damage of +/ 384 damage per person, while on PTR the average damage is 916.
[CN] Night Hunter and Insatiable Hunger

Description of the bugInsatiable Hunger right now hits its target several times depending on the amount of the people soaking Night Hunter.The problem is that Insatiable Hunger should be doing only one application of the damage and the damage part be reduced by the amount of people soaking it.Right now the more people soak Night Hunter the more hits Insatiable Hunger does to the target so in turn it does way more damage.LinksT134298:16tcffffd000Hspell:327823hInsatiable HungerhrT1357795:16tcffffd000Hspell:327810hNight Hunterhr

March 16, 2022

[Legendary] Kiss of Death

It should not apply atonement, it should only heal through atonement (if you have it applied)
"and causes the damage it deals to also trigger your Atonement effect when used on targets below 20% health."


Atm it triggers atonement buff on you while it shouldn't

____
|T2394967:16|t|cffffd000|Hspell:336133|h[Kiss of Death]|h|r
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
Shadow Word: Death

How it works :
Inflict Shadow damage to the target.
If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Damage increased by 150% to the target below 20%.

How it works on PTR :
No increased damages on the target below 20% hp.
You don't take the damage if you don't kill the target.
[Conduit] Righteous Might pvp mod

How it should work :T3528294:16tcffffd000Hspell:340192hRighteous Mighthr (Necrolord Conduit) damage and healing reduced by 50 in PvP combat.Source : How it actually is :PVP mod on T3528294:16tcffffd000Hspell:340192hRighteous Mighthr is missing, PVP mod only is visible on conduit tooltip.PTR proof: on dummy on player (reduction is because of versatility)
[Misc.][Covenants][Necrolord] Vanquisher Hammer doesn't increase divine storm damage.

Description of the bug

Currently Vanquisher Hammer is not increasing the damage of next divine storm which procs after using Templars Verdict with vanquisher hammer buff.

How to reproduce

Use divine storm normally and then use templar verdict with vanquisher hammer buff and check the divine storm damage from the proc and compare the damage between both divine storms. make sure the target doesn't have the judgement buff on it before using divine storm or templars verdict.

How it should be

Vanquisher hammer should increase the damage of divine storm which procs after using templars verdict with vanquisher hammer buff by 25%

Information's of the spell

[Video Proof]()
[BT Report]()
|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r
[MW&WW] Diffuse Magic

Diffuse Magic reflect the damage of some spells or just reflect but not damage.
[Survival] Bloodseeker Talent

The talent [Bloodseeker](|T132139:16|t|cffffd000|Hspell:260248|h[Bloodseeker]|h|r) isn't working properly. At it's current state it's not giving you any bleed damage. The attack speed is working fine tho.

[Oribos Proof]()
[Maldraxxus][Rare] Devour'us

Rare is not using any abilities
should cast this |T136170:16|t|cffffd000|Hspell:336834|h[Debilitating Smash]|h|r
should cast this |T462651:16|t|cffffd000|Hspell:336868|h[Tear Rift]|h|r


___
https://www.wowhead.com/npc=162669/devourus#abilities
[DoS][Hakkar] Adds vs Raging

Hakkar adds are currently affected by raging affix. Boss adds shouldnt be affected by Raging.
[Revendreth][Campaign] Medallion of Avarice

https://www.wowhead.com/object=353949/medallionofavarice#starts

The object doesn't seem to be spawned / summoned, thus the 5th chapter of the venthyr campaign cannot be started.
[Bastion][Quest] A Life of Service

Durning the quest, when player interacts with the Eternal Flame for second time, a vision of Scourge is displayed (Correctly) however, the dialogue from Eternal Watcher is wrong, she says the dialogue for 3rd vision, instead of the 2nd one. She should say "<Name> did no falter in the face of swarms of undead that threatened to overtake thier world!"

March 15, 2022

[Restoration] Core Passive Issues

Some of Restoration Shaman's spells have higher healing/damage, with .unaura all the damage was matching so I guess it's something existing causing this stuff;

Here's its Core Passive Aura:

|T236216:16|t|cffffd000|Hspell:137039|h[Restoration Shaman]|h|r
___________________
##Chain Lightning: |T136015:16|t|cffffd000|Hspell:188443|h[Chain Lightning]|h|r
0,635 x Intellect x Versatility x CorePassive
0,635 x 389 x 1,018 x 1,61 x 1,15 = 465 vs 495 ingame



##Flame Shock DoT: |T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r
0,116 x Intellect x Versatility x CorePassive
0,116 x 389 x 1,018 x 1,15 = 53 vs 64 ingame

##Frost Shock: |T135849:16|t|cffffd000|Hspell:196840|h[Frost Shock]|h|r
0,45 x Intellect x Versatility x CorePassive
0,45 x 389 x 1,018 x 1,15 = 197 vs 250 ingame


##Healing Rain: |T136037:16|t|cffffd000|Hspell:73920|h[Healing Rain]|h|r
0,265 x Intellect x Versatility x Mastery (put 1 if you're full HP on Mastery) x CorePassive
0,265 x 389 x 1,018 x 1 x 0,96 = 101 vs 62 ingame

##Wellspring: |T893778:16|t|cffffd000|Hspell:197995|h[Wellspring]|h|r
1,9 x Intellect x Versatility x Mastery x CorePassive
1,9 x 389 x 1,018 x 1 x 0,96= 722 vs 495 ingame

##Lava Burst: |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
0,972 x Intellect x Versatility x CorePassive
0,972 x x 389 x 1,018 x 1,27 x 1,15 = 562 vs 592 ingame

##Lightning Bolt: |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r
0,95 x Intellect x Versatility x CorePassive
0,95 x 389 x 1,018 x 1,15 = 433 vs 530 ingame
[Prot] Vanquisher's Hammer vs Divine Shield

While you are under the effect of Divine Shield "642"
Abilities such as
Divine Toll "304971"
Avenger's Shield "31935"
Do not give Holy Power.
Vanquisher's Hammer "328204" necro lord ability
Doesn't give holy power & it should empower your next ability depending on what spec you are, you gain a debuff on yourself and that gets immuned.
[Windwalker] Tigereye brew

Currently [tigereye brew](|T613399:16|t|cffffd000|Hspell:247483|h[Tigereye Brew]|h|r) generates stacks upon 3 x [Chi resource](https://www.wowhead.com/chi) expiry out of combat. Tigereye brew should only generate after consuming chi using spells that require chi.
[Windwalker] Mark of the Crane vs SEF

___
Description of the bug
Clones arent applying Mark of the Crane debuff on their targets.
___


Links
|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r
|T606543:16|t|cffffd000|Hspell:228287|h[Mark of the Crane]|h|r
___
[PvP Talent] Den Mother

[Den Mother](|T1408834:16|t|cffffd000|Hspell:236180|h[Den Mother]|h|r)

This PvP talent IS currently highly exploitable. SELECT Guardian spec, SELECT the talent, switch speccs THEN relog. The talent will NOW be permanently active, giving bonus HP TO everyone around you, even IN Arenas, Raids AND Mythic+ keys.

[Proof]()
[NW] Frostbolt Volley not working

Frostbolt volley casted by the Brittlebone mage ( https://www.wowhead.com/npc=163126/brittlebonemage) is not even doing damage. This is a high prio cause those mobs are an important part of the dungeon and that spell makes the pack way more difficult since it should do a lot of damage to the party and players need to manage those casts. Atm you can just ignore everything and dps the mobs.

Proof:

March 14, 2022

[Misc][Legendary] Signet of Tormented Kings

How it should work :

|T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r will trigger this if taken by Arms, but not Protection.
Durations are : |T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r 5 seconds, |T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r 6 seconds, |T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r 8 seconds.
|T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r / |T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r can trigger this if talented by Fury / Arms.

How it actually works :

|T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r when used by Arms doesn't trigger anything.
Fs proof >

^ Double Ravager proc(that's fine but read checklist)

Duration of |T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r's proc is wrong for ARMS, it is 7 sec or some instead of 5.

Fs proof >
In addition, |T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r should be affected by haste with same amount of ticks.
>

|T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r's duration with proc seems to be 7 sec instead of 6.
Fs proof >

|T1025263:16|t|cffffd000|Hspell:335266|h[Signet of Tormented Kings]|h|r
Intervene Pathing

|T132365:16|t|cffffd000|Hspell:147833|h[Intervene]|h|r

Currently on Oribos with Intervene you can path where you can't with Charge. If the enemy is standing above you and there's no path to them you won't be able to Charge but you can do it with Intervene pathing should be the same for both spells and I shouldn't Intervene my ally unless there's a path towards them.

PTR Proof:
Charge

|T132337:16|t|cffffd000|Hspell:100|h[Charge]|h|r

On Oribos if there's no path to your target and you try to Charge it does nothing and consumes your Charge.

Instead it should say "No path available." and it shouldn't consume your Charge.

Second thing about it's pathing, sometimes it doesn't path you towards your target if it's above you even when there is a path.
[Enhancement] Maelstrom Weapon Stacks

|T237584:16|t|cffffd000|Hspell:187880|h[Maelstrom Weapon]|h|r

On Oribos you can only generate Maelstrom Weapon Stacks with Stormstrike and Auto Attacks.

You should be able to generate them with Lava Lash and Crash Lightning as well.

BT:
RollTorpedo while dead

[Roll](|T574574:16|t|cffffd000|Hspell:109132|h[Roll]|h|r) and [Chi torpedo](|T607849:16|t|cffffd000|Hspell:115008|h[Chi Torpedo]|h|r) should be used during being alive and when you have [Ghost debuff](|T132331:16|t|cffffd000|Hspell:8326|h[Ghost]|h|r) on you.
Currently you are able to use it at 0 HP before getting ghost form. Which makes you roll in one spot and taking away your charges.

Our server bug demo:

Retail demo:
[Feral] Tiger's Fury vs Feral Frenzy

[Tiger's Fury](|T132242:16|t|cffffd000|Hspell:5217|h[Tiger's Fury]|h|r)
[Feral Frenzy](|T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r)

If Tiger's Fury fades at any time during the DoT component of Feral Frenzy, the DoT will lose its amplified damage.

[Proof]()
[Unholy] Army of the Dead

DESCRIPTION OF THE ISSUE:
Sometimes the main Unholy Death Knight burst spell, Army of the Dead, spawn but doesn't attack the enemy and just stays.

HOW TO REPRODUCE:
It can easily happen in pre burst phase, for example if u use ur army 3 seconds before pull of the m+/raid boss. It bugs out exactly as the issue description above.


|T237511:16|t|cffffd000|Hspell:67761|h[Army of the Dead]|h|r
[CN][Inerva] Anima Release

Once a player tries to release anima from one of the canisters, there's a chance the canister won't start releasing anima. The player will still receive x1 stack of |T135817:16|t|cffffd000|Hspell:325117|h[Anima Release]|h|r, but the canister will keep gathering anima.

If the issue doesn't occur, the player will receive x2 stacks of Anima Release (should be x1)

Moreover, it's way harder to right click the canisters, the interaction "hitbox" should cover the whole canister, instead it seems to cover a small part of it (anima probably)
[CN][Sludgefist] Broken Pillars LoS

Once a Pillar is broken, it should not block Line of Sight (not casters, nor melees). They should be able to keep casting/attacking the boss while standing behind the pillar
[CN][Council] Afterimage Niklaus

Afterimage Niklaus should disappear after finishing cast Dutiful Attendant on Mythic. Currently he stay with you attacking.
[CN][Council] Afterimage Stavros

Afterimage Stavros should disappear after finishing cast Dark Recital on Mythic. Currently he stay with you for remainder encounter attacking you.
[CN][Council] Afterimage Frieda

When Afterimage Frieda spawn on Mythic she should cast only 3 dreadbolt volley, after interrupting from players or succefully casted she should disappear.
Each time she spawn she should always cast only 3 dreadbolt volley.

Currently she cast dreadbolt volley nonstop and doesnt disappear.
[NW] Morbid Fixation not working

Morbid fixation (Link: |T132284:16|t|cffffd000|Hspell:338610|h[Morbid Fixation]|h|r) casted by Separation assistant (link: https://www.wowhead.com/npc=167731/separationassistant) isnt working. The mob is fixating correctly but he isnt doing anything while he is supposed to attack.

Proof:
[CN-MM][Inerva] Concentrated Anima

Currently Concentrated anima is only giving 2 debuffs which means only 2 adds but in mythic it needs to be 3 (1 Conjured Manifestation and 2 Harnessed Specter).
FS Proof:
Retail Proof:
[CN][Council] Mythic Oppressive Atmosphere issues

description of bug
the debuff is currently doing double the damage shown on the tooltip which is making the mythic fight of this boss extremely hard

how to reproduce
fight the boss in mythic and check damage taken it will be double of what is shown on the debuff tooltip

[ptr proof]()

[retail mythic log]()
here you can see that the mythic debuff is doing 80% less damage than [retail heroic log]()
it might be that the mythic difficulty has same damage as heroic one but it shouldnt be like that
[Misc][Legendary] Obedience

Atm, when you use combot points, it only reducing by one sec the CD. No matter how much combot points you spent

"Each combo point spent while Flagellation is active decreases it's cooldown by 1 sec. "

_________
|T3565724:16|t|cffffd000|Hspell:354703|h[Obedience]|h|r
|T3565724:16|t|cffffd000|Hspell:323654|h[Flagellation]|h|r

March 11, 2022

Intervene vs Soft CC

|T132365:16|t|cffffd000|Hspell:147833|h[Intervene]|h|r

Currently on Oribos if you PreIntevene ccs like |T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r and then the target you Intervened gets hit, the cc won't break. All soft CC like |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r , |T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r should break if you PreIntervene a friendly target and they take dmg while Intervene is active on them.
[Elemental] Master of the Elements vs Earthquake

|T136027:16|t|cffffd000|Hspell:260734|h[Master of the Elements]|h|r
|T451165:16|t|cffffd000|Hspell:61882|h[Earthquake]|h|r

Master of the Elements increases your next spell damage by 20% and it's not effecting Earthquake, it's always doing 531 damage per tick.

It should be doing around 640 per tick with Master of the Elements buff.

BT:
[PvP-Talent] Static Field Totem

|T1020304:16|t|cffffd000|Hspell:355580|h[Static Field Totem]|h|r

Currently this totem has only 10HP when it should have 10% of your maximum HP, example if you have 30,000 health it should have 3000 health.

BT:
[Retribution[ Sanctified Wrath Interaction with Divine Purpose

Description of the bug

Currently if you are using Sanctified Wrath and Divine Purpose as talents, then if divine purpose procs then your templar verdict or final verdict wont trigger the damage part of sanctified wrath

How to reproduce

Take Sanctified Wrath and Divine purpose as talents and when you get divine purpose proc use wings and then use templars verdict or final verdict.

How it should be

When you have both of this talents taken Consuming the Divine purpose proc by using Templar while Wings are up should trigger the damage part of Sanctified Wrath talent

Information's of the spell

[BT Report]()
[Video Proof]()

Spell links

|T236259:16|t|cffffd000|Hspell:53376|h[Sanctified Wrath]|h|r
|T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
|T461860:16|t|cffffd000|Hspell:85256|h[Templar's Verdict]|h|r
|T461860:16|t|cffffd000|Hspell:337247|h[Final Verdict]|h|r
[Conduit][Mistweaver] Jade Bond

|T636337:16|t|cffffd000|Hspell:336773|h[Jade Bond]|h|r

Currently Jade Bond doesn't work at all, no cooldown reduction and Yu'lon's soothing breath isn't boosted either.

Proof:
[Fire] Blazing Barrier & Polymorph interaction

Enemies that cast a range physical attack such as Judgement or Shuriken toss right before Polymorphed is batched will self trigger the damage component of Blazing Barrier into dispeling the just landed polymorph, which is not intended.
Basically Blazing Barrier should not trigger the damage component on ranged physical attacks unless those are made in melee range.
The issue itself is highly important for pvp when facing pala and rogue comps.

|T132221:16|t|cffffd000|Hspell:235313|h[Blazing Barrier]|h|r
|T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r + variants
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T135431:16|t|cffffd000|Hspell:114014|h[Shuriken Toss]|h|r
[Kyrian] Radiant Spark

|T3565446:16|t|cffffd000|Hspell:307443|h[Radiant Spark]|h|r has multiple issues at the moment:

1. |T1033906:16|t|cffffd000|Hspell:153626|h[Arcane Orb]|h|r not adding a stack.
2. |T136096:16|t|cffffd000|Hspell:5143|h[Arcane Missiles]|h|r not adding stack or stacks ( with respecting the internal stacking mechanic of allowing a short delay ).
3. |T1506795:16|t|cffffd000|Hspell:228354|h[Flurry]|h|r bolts does not add stack/s ( would require a decrease in the stacking window to 0.3ms or enough to count every bolt )
4. Direct damage items ( trinkets ) should not add stacks ( example: |T133254:16|t|cffffd000|Hitem:178826::::::::120:::::|h[Sunblood Amethyst]|h|r
Barber forms

Description of the bug

Since SL player are able to choose a form applied on shapeshift.
ATM many item unlocking a new form are broken (Mark of ..." items)
[Blood] Death's Due vs Grip of the Dead

Death's Due currently isn't applying the slow from Grip of the Dead talent.
Since it replaces Death and Decay the talents affecting Death and Decay should be applied to this spell aswell.
Proof of it not applying slow :
Proof on retail that it should affect enemy npcs :
[Frost] Blinding Sleet

Bliding sleet frontal cone isn't working properly and it's damage treshold is wrongly set.
The cone from your char is supposed to be bigger . Don't have any specified range values but right now it's impossible to hit someone that's standing close to one of your sides , meanwhile at max range it's working properly.
The damage treshold breaks right after 3% ish where as it should around the 910% max hp mark from what I tested on retail back in the past. I have no specified value for PvP dmg treshold but they should be the same .


Proofs on retail vs ptr range:
Felblade Fury Generation

|T1344646:16|t|cffffd000|Hspell:213241|h[Felblade]|h|r


Currently on Oribos Felblade's Fury generation is wrong and in some cases it generates more than 40 Fury.

According to Ask Mr Robot it should generate only 40.

I don't have Demon Blade passive learned while conducting this test.
Demon's Bite and Shear Fury Generation

|T135561:16|t|cffffd000|Hspell:162243|h[Demon's Bite]|h|r
Currently on Oribos Demon's Bite is generating more Fury than it should, on multiple occasions I've gotten over 30 Fury generated.

It should only generate 20 to 30 Fury according to ingame tooltip, 20 to 31 according to AMR.
[Havoc] Demon Blades talent fury gen

Currently [Demon blades](|T237507:16|t|cffffd000|Hspell:203555|h[Demon Blades]|h|r) sometimes generate more fury than they should.

They should generate random amount from 12 20 per hit.

Our server demo:
From 10 fury jumped to 34 in one hit. Meaning it increased fury by 24.
While details addon actually reads values differently.
[Havoc] The Hunt with Meta

How should it work:Charge to your target, striking them for (455 of Attack power) Nature damage, rooting them in place for 1.5 sec and inflicting (227.7 of Attack power) Nature damage over 6 sec to up to 5 enemies in your path.How it is working right now:When you have T1247262:16tcffffd000Hspell:162264hMetamorphosishr aura up. The Direct hit from T3636838:16tcffffd000Hspell:323639hThe Hunthr doesn't register.
[ToP] Gorechop vs Tenderizing Smash

Currently the Hitbox of |T623773:16|t|cffffd000|Hspell:318406|h[Tenderizing Smash]|h|r is smaller then the visual giving Players the posibility to stand within it and avoid the Damage.

[Proof]()
[Soulbind][Venthyr][Theotar the Mad Duke]Soothing Shade

[Soothing Shade](|T644385:16|t|cffffd000|Hspell:336239|h[Soothing Shade]|h|r) for Holy Paladin spawns at the location of the target you've healed/assisted instead of it being on top of you as it should work. (Case is for ranged classes, mostly healers)

[Proof]()
[SoA] Klotos

In Spires of Ascension, [Klotos](https://www.wowhead.com/npc=168843/klotos#abilities;mode:m) does not currently cast [Diminuendo](|T463835:16|t|cffffd000|Hspell:328452|h[Diminuendo]|h|r). Diminuendo has no cast time, the creature is supposed to do a levitate animation, create a visual on the ground where it will land and upon impact, it should project out missiles in addition to leaving a pool on the ground, [Residual Impact](|T897139:16|t|cffffd000|Hspell:323739|h[Residual Impact]|h|r).

Proof:

Retail Proof:
[Misc][Cooking Vendor] 10x cost if you buy in stacks.

Currently if you buy stuff from vendors like https://www.wowhead.com/npc=168353/distributorauvan in stacks its charging you 10x the amount. i.e. if you buy 1 stack of lusterwheat flour its 3 gold 50 silvers, but if you 10 of this stacks then it should be 35 gold but currently its taking 350 gold from you. When you buy multiple stacks it is considering the cost of one lusterwheat flour as 3.5 gold while in reality the cost of 1 stack which consist of 10 lusterwheat is 3.5 gold

[BT Report]()
[Video Proof]()
[CN][MM][Sun King] Cloak of Flames

Cloak of Flames should one shot the raid if the shield is not heal entirely.

|T132093:16|t|cffffd000|Hspell:338600|h[Cloak of Flames]|h|r
[SD][General Kaal] Out of Map issue

If you get hit by [Craggy Fracture](|T348539:16|t|cffffd000|Hspell:328170|h[Craggy Fracture]|h|r) and then get hit by [Gloom Squall](|T1035055:16|t|cffffd000|Hspell:322895|h[Gloom Squall]|h|r) while standing close to a wall, you will get kicked out of the map. If you have the shield on you, the dungeon isn't even finishable because the last boss can't be killed without the shield.

[Proof]()
[HOA] Bat n 6

The bat n 6 must be able to be attacked at the bottom (blue cross on the screen). Moreover it is not linked to the G29 pack.
[SoA] Astronos

In Spires of Ascension, [Astronos](https://www.wowhead.com/npc=168845/astronos#abilities;mode:m) does not currently cast [Charged Spear](|T1508065:16|t|cffffd000|Hspell:333887|h[Charged Spear]|h|r). As a side note, the spear should target random players' location, including the tank's.

Proof:

Retail Proof:
[SoA] Lakesis

In Spires of Ascension, [Lakesis](https://www.wowhead.com/npc=168844/lakesis#abilities;mode:m) is currently not casting [Diminuendo](|T135398:16|t|cffffd000|Hspell:328458|h[Diminuendo]|h|r).

Proof:

Retail Proof:
[General][World Quests] World Quests vs Relog

It seems World Quests are disappearing form quest log and map after a relog as long as you have any progression on it.

As an example, after I looted the necessary item and relogged, the world quest is not there anymore and it appears back only after a server restart.

The same outcome for 3 different world quests in different zones.

March 10, 2022

[Conduit] Merciless Bonegrinder

|T1035055:16|t|cffffd000|Hspell:335260|h[Merciless Bonegrinder]|h|r

Merciless Bonegrinder doesn't proc after your Bladestorm ends(fury), but it works fine on Arms.

BT:
[Conduit] Indelible Victory wrong healing and dampening immune

|T132356:16|t|cffffd000|Hitem:181469::::::::120:::::|h[Indelible Victory]|h|r has two issues :

Dampening don't reduces it

Amount of healing is wrong :
My conduit : (200% of Victory Rush)
My damage with Victory Rush :
My healing from conduit :

Something is wrong, I get 3520 healing while I damaged for 440. It's way more than the 200% of 440 intended. Conduits heals too much.

Urgent issue since wrong healing formula + dampening immune makes some warrior absolutely broken
[Fire] Pyroblast dot

Pyroblast should have a dot component that is at the moment missing.
Wild Charge

___
Description of the bug
Same issue as
In Travel form Wild Charge should reset your fall damage.
[Live proof]()
___
Links
|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
|T538771:16|t|cffffd000|Hspell:102401|h[Wild Charge]|h|r
___
[TOP] Skippable Mobs

These mobs cannot be skipable without invisibility. Only the first one is skipable but it will be pulled in the fight against Xav the Unfallen. It is necessary to increase the pull range of these mobs.
[Soulbind][NF][Korayn] Face Your Foes

Buff is proccing while you don't have chosen this talent

Should proc only if the target is facing you, at the moment if you are behind your target it still works while it shouldn't
Buff should be applied on target not on the caster (atm it's on the caster

_____
|T132344:16|t|cffffd000|Hspell:325068|h[Face Your Foes]|h|r
[SD] Kaal - Blink Step

Kaal does not use the Blink Step in the corridor.

|T2103898:16|t|cffffd000|Hspell:329749|h[Blink Step]|h|r
[NW] Blightbone - Heaving Retch

Normally, The feign death cancels the heaving retch spell, however the boss should instantly restarts heaving retch on another player.

Same for Vanish and Shadowmelt

|T136182:16|t|cffffd000|Hspell:320596|h[Heaving Retch]|h|r
[NW] Rotspew - Spew Disease

Normally, The feign death cancels the spew disease spell, however the boss should instantly restarts spew disease on another player.

Same for Vanish and Shadowmelt

|T136182:16|t|cffffd000|Hspell:333479|h[Spew Disease]|h|r
[CN][Artificer] Arcane Vulnerability

|T132097:16|t|cffffd000|Hspell:340533|h[Arcane Vulnerability]|h|r Is not at all getting applied on tanks after the |T236219:16|t|cffffd000|Hspell:325361|h[Glyph of Destruction]|h|r mechanic. making this boss possible to do with only 1 tank.

More info about the mechanic:
[CN][Artificer] Glyph of destruction

When |T236219:16|t|cffffd000|Hspell:325361|h[Glyph of Destruction]|h|r expires it inflicts up to 39181 Arcane damage to all players and afflicts the primary target with Arcane Vulnerability for 45 sec.
This part is working really wrong , instead of the players taking less dmg when further away from the blast , it's working like this :
Players are taking less damage the further away from the Boss.
Because of this tanks running away with the explosion is no longer useful , and everyone is getting one shot from the explosion.
[DoS][Dealer Xy'exa] Explosive Contrivace

At the moment if you kill the boss while he is casting [Explosive Contrivace](|T1360978:16|t|cffffd000|Hspell:320230|h[Explosive Contrivance]|h|r) the boss will still do the dmg of the spell, even if he dies mid cast.

[Proof]()
[MoTS] Spinemaw - Reaver Stinging Assault

Spinemaw Reaver cast Stinging Assault only on tank

|T132274:16|t|cffffd000|Hspell:326090|h[Stinging Assault]|h|r
[Halls of Atonement]Shard of Halkias

[Shard of Halkias]() spell [Sin Quake]() still goes off even after the NPC is dead and has no animation but inflicts the damage.

[Proof]()
[DOS] 4.RF-4.RF - W-00F

Normally, The feign death cancels the W00F spell, however the boss should instantly restarts W00F on another player.

Same for Vanish and Shadowmelt

|T252188:16|t|cffffd000|Hspell:331846|h[W00F]|h|r
[ToP] Grasping Hands

___
Description of the bug

Right now the cast doesnt insta immobilize the clone from Draw Soul cast from Kul'tharok boss when you soak the puddle so people will always get mindcontrolled after the 3 second fear.

Its a new bug that came today and dungeon is not rly doable at the moment because of that.
___

Links

https://www.wowhead.com/npc=162309/kultharok
|T2576086:16|t|cffffd000|Hspell:319589|h[Grasping Hands]|h|r
|T2576083:16|t|cffffd000|Hspell:319521|h[Draw Soul]|h|r
___
[SOA] Kyrian Dark-Praetor

Kyrian Dark Praetor must not move except with dash.

https://www.wowhead.com/npc=163524/kyriandarkpraetor
[CN][Xy'Mox][Mythic] Seed of Extinction

___
Description of the bug

Right now entering phase 3 of the boss makes the seeds cast timer brake and they are getting casted every 40 seconds instead of every 1 min 20 seconds. So its twice faster right now which changes the way of how to play the boss and pretty impossible to be killed.
___

Links

|T3636841:16|t|cffffd000|Hspell:329090|h[Seed of Extinction]|h|r
___

[Log proof from Oribos ]()
[HOA] Echelon Stone Shattering Leap

The boss ability |T1016245:16|t|cffffd000|Hspell:319941|h[Stone Shattering Leap]|h|r has a bigger hitbox than the visual. It should be 8 yards aoe to damage players inside it.

Boss : https://www.wowhead.com/npc=164185/echelon
Ability ; |T1016245:16|t|cffffd000|Hspell:319941|h[Stone Shattering Leap]|h|r

March 9, 2022

Shattering Throw vs Mortal CoilFear

|T311430:16|t|cffffd000|Hspell:64382|h[Shattering Throw]|h|r
|T136183:16|t|cffffd000|Hspell:5782|h[Fear]|h|r
|T607853:16|t|cffffd000|Hspell:6789|h[Mortal Coil]|h|r

When you get Mortal Coiled or Feared above 80% of Shattering Throw cast, it will go through but it won't shatter any shields and will be on CD.

It should stop the cast when you get CCd above 80% of the cast.
[Misc][Legendary] 9.1 lego Decaying Soul Satchel

How it should work :

Each target affected by Soul Rot should increase your haste and critical strike chance by 5% for 8 sec.

How it actually works :

Legendary is not working at all.

Fs proof >
|T828455:16|t|cffffd000|Hspell:356362|h[Decaying Soul Satchel]|h|r
[Legendary][Elemental]-Echoes of great sundering

The legendary power |T451165:16|t|cffffd000|Hspell:336215|h[Echoes of Great Sundering]|h|r got bugged since after the fix for Earthquake not critting got applied. IT's doing 100% Additional damage instead of 120% .

Proof : in the 2 screenshots . the damage without legendary proc is 175 , the damage with legendary proc is 350 which is 175x2 . when it should be 385 , 175x2.2

Bt report :
[Misc][Legendary] 9.1 lego Resounding Clarity

How it should work :

_Kyrian's spell legendary_

|T3565450:16|t|cffffd000|Hspell:323547|h[Echoing Reprimand]|h|r should anima charge 4 combo points.

How it actually works :

|T3565450:16|t|cffffd000|Hspell:323547|h[Echoing Reprimand]|h|r actually anima charges only 1 combo point, legendary isn't working at all.

|T3565450:16|t|cffffd000|Hspell:354837|h[Resounding Clarity]|h|r
Fs proof >

BT report link :
[Feral] Scent of Blood

[Scent of Blood](|T451161:16|t|cffffd000|Hspell:285564|h[Scent of Blood]|h|r)

Currently Scent of Blood appears as a debuff instead of a buff.

[Proof]()
[Legendary] Blazing Slaughter

|T3636838:16|t|cffffd000|Hspell:355890|h[Blazing Slaughter]|h|r is currently not working.

How it should work:
Once you reach the main target, you should automaticly cast |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r and if talented (Havoc) you also gain this |T1392567:16|t|cffffd000|Hspell:347461|h[Unbound Chaos]|h|r.
Also, each enemy hit by |T3636838:16|t|cffffd000|Hspell:323639|h[The Hunt]|h|r should give a buff of 4% agility that lasts 12 seconds.

AMR:
[CN-MM][Inerva] Containers energy

Currently there is a big issue with the speed and how the Containers gain energy.
In FS the energy of the active container goes 1% each 1s and the ones inactive get 1% each 3s and it makes the fight impossible to do.

In Retail there is a different way of how the containers gain energy. First they are spread in 2 groups Container of Desire (1st) and Container of Sin (3rd), the other group is Container of Bottled Anima (2nd) and the Container of Concentrated Anima (4th).

The energy gain in retail is like this:
At the start of the fight the 1st Container gains 1% of energy.
3rd Container gains 1% energy 2s after the fight starts.
2nd and 4th Containers gains 1% energy 8s after the fight starts.

The active Container gains 1% each 2s.
The Container of the group active gains 1% each 4s.
The Containers outside the group gain 1% each 18s

So for example if 3rd Container is active it will gain 1% each 2s, the 1st Container will gain 1% each 4s and 2nd and 4th Containers will gain 1% each 18s. If 2nd Container is active it will gain 1% each 2s, the 4th Container will gain 1% each 4s and 1st and 3rd Container will gain 1% each 18s.

PTR Proof:

Retail Proof:
[Misc][Item] Pre-SL Potions

Issue: some preSL shouldn't be usable at max level, according to the [9.0.1 undocumented changes]((undocumented_changes)#Items).

Currently most of them work at maximum level, with the exception of Lightfoot Potion, which works as intended (you get the buff, but it doesn't affect your movement speed).

[Proof]()
[Soulbind][Necrolord][Emeni] Pustule Eruption

If you cast Fleshcraft you always have pustule spawning and they explode even if you don't get any damage or healing
It should only explode if you get damage or healing and you should have a buff displayed

___
Cast Fleshcraft
_____
|T132100:16|t|cffffd000|Hspell:351094|h[Pustule Eruption]|h|r ( Soulbind )
|T132100:16|t|cffffd000|Hspell:352086|h[Trembling Pustules]|h|r ( Ability )
[Soulbind][Necrolord][Plague Deviser Marileth] Undulating Maneuvers

Only works once (first damage after taking talent)
It should overlapp

= PeekSavedValue(SoulbindUndulatingManeuversPool) DequeueSavedValue(SoulbindUndulatingManeuversDone) + TriggerHeal

Same as monk tank spell |T132285:16|t|cffffd000|Hspell:124255|h[Stagger]|h|r


______
Take damage
_____
|T3601538:16|t|cffffd000|Hspell:352109|h[Undulating Maneuvers]|h|r

March 8, 2022

[Misc][Legendary] Signet of Tormented Kings

How it should work :

|T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r will trigger this if taken by Arms, but not Protection.
Durations are : |T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r 5 seconds, |T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r 6 seconds, |T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r 8 seconds.
|T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r / |T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r can trigger this if talented by Fury / Arms.

How it actually works :

|T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r when used by Arms doesn't trigger anything.
Fs proof >

^ Double Ravager proc(that's fine but read checklist)

Duration of |T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r's proc is wrong for ARMS, it is 7 sec or some instead of 5.

Fs proof >
In addition, |T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r should be affected by haste with same amount of ticks.
>

|T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r's duration with proc seems to be 7 sec instead of 6.
Fs proof >

|T1025263:16|t|cffffd000|Hspell:335266|h[Signet of Tormented Kings]|h|r
Energy Gained by PassivesProcs vs Energy Bar

When there are Energy procs such as:
|T458736:16|t|cffffd000|Hspell:79134|h[Venomous Wounds]|h|r
|T132299:16|t|cffffd000|Hspell:196912|h[Shadow Techniques]|h|r

You will most likely have this very awful situation:


On Video you can clearly see that even I had 50+ Energy, I couldn't cast Mutilate (cost 50 Energy) BUT if you slow even more, the Energy after casting Mutilate goes to 9 and immediatly to 19.

Definetely can't be Energy Regeneration since it goes 1 by 1 (sometimes 2 by 2 depending haste) and not procs since it should've been 9+8 = 17.

For devs/admins: this sync(?) issue got fixed on BFA Season 4 after improving the server hardware for more smooth experience.
[Bastion][Campaign] A Partner for Eternity

description of bug
The player can click a single reinforced item multiple times to complete the quest which shouldn't be the case . At the same time, the chest piece can't be clicked , which means that the quest can't be completed normally, without double clicking on the same item
https://www.wowhead.com/quest=58178/apartnerforeternity
[SoA][Oryphiron] Delay boss issues

description of bugs



the boss shouldnt cast [Empyreal Ordnance](|T3528288:16|t|cffffd000|Hspell:324444|h[Empyreal Ordnance]|h|r) if he is below 25% energy

the delay before boss cast another spell after [Empyreal Ordnance](|T3528288:16|t|cffffd000|Hspell:324444|h[Empyreal Ordnance]|h|r) is way too less on firestorm its approx 5 seconds but on retail the delay should be at least 10 seconds
[Misc][Legendary] Paladin's Seasons of Plenty

Paladin's [Seasons of Plenty](|T3636846:16|t|cffffd000|Hspell:355100|h[Seasons of Plenty]|h|r) does not currently work. Highly probable that the covenant spell does not work properly and it affects the legendary.

The legendary should proc [Equinox](|T135980:16|t|cffffd000|Hspell:355567|h[Equinox]|h|r) after 10 seconds of being active on the target.

Proof:

March 7, 2022

Curse of Tongues

How should it work:

Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 1 min.

How it is working right now:
It doesn't increase the cast time of the target

|T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r

NOTE: Tongues works on all kickable casts only.
[Demonology] Summon Vilefiend

___
Description of the bug
Vilefiend doesnt seem to be affected by your stats correctly like other demons are, he is attacking slow at the moment.
___

Links
|T1616211:16|t|cffffd000|Hspell:264119|h[Summon Vilefiend]|h|r
___
[Legendary] Deeply Rooted Elements

|T960689:16|t|cffffd000|Hspell:336738|h[Deeply Rooted Elements]|h|r

Currently this legendary has a visual bug. It displays the wrong tooltip while inspecting your target and is currently showing Enhancement tooltip which is Using Stormstrike has a 8% chance to activate Ascendance for 6.0 sec, even though your spec is Restoration. Restoration's tooltip: Casting Riptide has a 7% chance to activate Ascendance for 6.0 sec.
[Subtlety] Shadow techniques

Description of the bug

[Shadow techniques](|T132299:16|t|cffffd000|Hspell:196912|h[Shadow Techniques]|h|r) is missing the 9.1 change. It went from 50%/100% chance on 4th/5th melee hit to 50%/100% chance on 3rd/4th melee hit.

Currently in FS, it has 33%/50%/100% chance on 3rd/4th/5th melee hit. The 33% check shouldn't even exist.


Informations of the spell
[Subtlety] Shadowstrike Issues

Shadowstrike issues:
I'm getting teleported behind an enemy when I use shadowstrike from Death Dance. You should be able to teleport behind enemies back only from stealth or vanish, not from death dance > shadowstrike.

|T1373912:16|t|cffffd000|Hspell:185438|h[Shadowstrike]|h|r
[Discipline] Shadow Mend

[Shadow Mend]() does not scale with Mastery currently.

[Proof]()
[Shadow] Shadow Word : Pain

The first hit of Shadow Word : Pain should be affected by it's own mastery atm it's not

Should be =0,1292 X (mast 1) X core passiv X shadowform


____
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
|T136195:16|t|cffffd000|Hspell:343690|h[Mastery: Shadow Weaving]|h|r
[Legendary] Divine Resonance

Description of the bugs

1)At the moment, Divine Resonance buff is activated without casting Divine Toll.
2)Judgment spell is entering a cooldown every 5 seconds while the Divine Resonance is up

How it should work

1)The Divine Resonance buff, must only activate it when we cast Divine Toll.
2)Judgment should not enter cooldown from Divine Resonance

Spell info
|T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r
|T3565448:16|t|cffffd000|Hspell:326011|h[Divine Toll]|h|r
[All] Misdirection

Description of the bug

1) Misdirection starts right after it is casted
2) Sometimes you cant use misdirection. You cant click on spell and its not on cooldown.

How to reproduce

Cast misdirection on a target

How it should be

Misdirection should begin with next attack within 30 sec and last for 8 sec.

Informations of the spell

first part: |T132180:16|t|cffffd000|Hspell:34477|h[Misdirection]|h|r
second part: |T132180:16|t|cffffd000|Hspell:35079|h[Misdirection]|h|r

Bt report :
Tame Beast

When you abandon a pet, his slot is still "busy", you can't tame a new beast in this slot until you relog.
Soulborne Clasp

How it is working right now:
When a target dies, your damage over time effects on them jump to another target within 15 yards.

How should it work:

You can fix this anima power in 2 ways.

1. When the DoT effect jumps on a target. Target gets in combat.

2. The DoT can only jump on a target that is in combat.

In retail, It can jump on any target but they get in combat.
___
|T1519261:16|t|cffffd000|Hspell:334592|h[Soulborne Clasp]|h|r
|T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r
Mass Entanglement

___
Description of the bug
Spell itself shouldnt be inflicting ticking damage to the rooted targets.
___

Links
|T538515:16|t|cffffd000|Hspell:102359|h[Mass Entanglement]|h|r
___

[BT report]()
Frost Fever RP vs UnholyBlood DoT

Those 3 DoTs are generating Runic Power every tick and the icon is the same as Frost Fever: T132099:16tcffffd000Hspell:191587hVirulent PlaguehrT237514:16tcffffd000Hspell:55078hBlood PlaguehrT136132:16tcffffd000Hspell:115989hUnholy Blighthr
Spellwarden

Spellwarden is proccing on Physical attacks too. Depending the arena comp or battleground, can lead to waste of procs and maybe not proccing when taking magic damage.

|T425952:16|t|cffffd000|Hspell:356332|h[Spellwarden]|h|r

Note for dev: if wowhead says 50% is because this talent got nerfed in 9.2.
FelrushInfernal Strike

|T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r

As of right now if you die, both Infernal Strike and Felrush would bug out and instead of having 2 charges they will have 1 charge unless player relogs.

Felrush before I was killed

Felrush after I was killed

Infernal Strike before I was killed

Infernal Strike after I was killed

Test was executed on live server
Issue happens on level 26, checked on level 55 and it worked fine so I suppose it might have something to do with spell ranks.
[General] Soulward Clasp

How should it work:
Your attacks have a chance to create a zone of soul empowerment nearby. Any player may collect this

How it is working right now:
Rn, Enemy mobs can get this buff too. It shouldn't be the case.

|T1013284:16|t|cffffd000|Hspell:338922|h[Soulward Clasp]|h|r
[Mechagnome] Hyper Organic Light Originator

Description of the bug

Hyper Organic Light Originator doesn't summon duplicates.


How it should be

Summon Organic Light duplicates to distract your foes for 15 sec.

Informations of the spell


https://www.wowhead.com/mechagnome
|T3192686:16|t|cffffd000|Hspell:312924|h[Hyper Organic Light Originator]|h|r
[General] Map PinsTransmog Outfit in Chat

Right now, players are unable to link thier Map Pins in chat. When Pin is shift clicked, it will link it in the chat, but the message is not sent.

Same goes for Transmog outfits, The code is linked in the chat, but message is not acually sent.
[Soulbind][NF][Dreamweaver] Dream Delver

When auto attacking you should not be able to proc Dream Delver.
[Retail]()
[PTR]()
[Soulbind][Venthyr][General Draven] Regenerative Stone Skin

|T646672:16|t|cffffd000|Hspell:352365|h[Regenerative Stone Skin]|h|r

This spell is not working at all

How it should be


Any overhealing done to you will heal for an additional 15% of the overhealing amount over 6 sec.
[Toy] Xan'tish's Flute

Description of the bug

Snakes don't follow the player

How to reproduce

Use the toy

Informations

|T133942:16|t|cffffd000|Hitem:98552::::::::120:::::|h[Xan'tish's Flute]|h|r
https://www.wowhead.com/npc=71500/snake
[Toy] Zandalari Effigy Amulet

Description of the bug

No effigy created whatever the target

How to reproduce

Use the toy

Informations

|T646674:16|t|cffffd000|Hitem:156649::::::::120:::::|h[Zandalari Effigy Amulet]|h|r
[ Engineering Shadowlands] Wormhole Generator

|T3610528:16|t|cffffd000|Hitem:172924::::::::120:::::|h[Wormhole Generator: Shadowlands]|h|r

The Toy is not Working and its the only thing worth doin engineering for in SL
[Misc][Old Content] Item Tokens not generating items

Tokens don't work, whenever you use it it's consumed but the item is not generated even though it should create an item. It only works if you turn it in at the vendor
[Toy] Turnip Punching Bag Sturdy Love Fool

Description of the bug

Npc follow player
make the player enter in combat mode and never drop the aggro
should use the dummy AI

How to reproduce

Use the toy

Informations

|T134012:16|t|cffffd000|Hitem:88375::::::::120:::::|h[Turnip Punching Bag]|h|r
|T1390944:16|t|cffffd000|Hitem:144339::::::::120:::::|h[Sturdy Love Fool]|h|r
[Torghast] Traps while under stealth

Description of the bug

When a rogue player is under stealth, it seems that the traps (fire trap on this example) don't affect the player, unless he is very close to the source of the trap.

Gif of the situation



2 players are sitting in the flames: a hunter and a rogue under stealth. The hunter gets high damage while the rogue gets nothing

How to reproduce it

Turn into stealth and run in the fire with a distance similar to the gif: you won't get damaged.

Stay under stealth and approach yourself as much as you can from the source and you might get damage

Note

It looks like the trap doesn't detect the player while under stealth.
[Soulbind][Kyrian][Forgelite Prime Mikanikos] Soulsteel Clamps

Description of the bug

After staying still for 5 sec, you get the buff Soulsteel clamp, but the buff will then insta vanish even if the player doesn't start moving.

How to reproduce

Stay still 5 sec, get the buff, and the buff will automatically vanish. And if you start moving, nothing happens aswell

How it should be


After 5 sec standing still, incoming stun and incapacitate durations are reduced by 15%. Lasts for 5 sec once you start moving.
Informations of the spell


|T133863:16|t|cffffd000|Hspell:331611|h[Soulsteel Clamps]|h|r
[Misc][Covenants] Fae Transfusion

Description of the bug

Does damage only 1 time, damage should be split to each enemy target.

Enhancement: Fully channeling should generates 3 stack of Maelstrom Weapon, it doesn't generate any;

General: after casting Fae Transfusion, the spell becomes "Covenant Ability" and doesn't make the second part of the ability work, which is "Pressing Fae Transfusion again within 20 sec will release 60% of all damage from Fae Transfusion, healing up to 4 allies within 20 yds."

How to reproduce

Cast Fae Transfusion

How it should be

Fae Transfusion should hit all enemies on the targetted location and if Shaman is playing Enhancement, should generate 3 stack of Maelstrom Weapon if FULLY channeled

Informations of the spell


|T3636849:16|t|cffffd000|Hspell:328923|h[Fae Transfusion]|h|r
[Tailoring][Item] Bandages

Currently on FS, every Bandage don't give debuff |T133678:16|t|cffffd000|Hspell:11196|h[Recently Bandaged]|h|r.

|T648632:16|t|cffffd000|Hspell:118076|h[The Doctor Is In]|h|r don't affect
Deep Sea Bandage
Tidespray Linen Bandage
Heavy Shrouded Cloth Bandage
Heavy Shrouded Cloth Bandage
Shrouded Cloth Bandage are not under
[Torghast] Dreadsoul Devil

Dreadsoul Devil NPC is currently keeping Players in combat even after being defeated. The NPC it self works correctly, where it respawns after some time, but it should not keep the player in combat constantly.
[Trainer] Teg Dawnstrider

https://www.wowhead.com/npc=3011/tegdawnstrider is not working
[Affix] - Storming

1 Hit box:the hitbox right now is absolute madness, it simply hits you as if it was twice as big.2 damage:People are getting 2 shot in keys when it should only do 15 of someone's hp in 9.0 and 12 in 9.1 Proof : 3 contact :right now on live, storming hits players before the storms fully develops , which means there's no time to see where the tornado will spawn and dodge it because it instantly knocks you up. (The spawn should be delayed by 2 seconds after you see its visual)4 you can get knocked up many times by the same tornado before you even get back to the floor. video example
[Maldraxxus][Rare] Scunner

When the rare cast creepy crawler adds should attack you but they aren't

In the area of the Rare you should have this debuff |T132100:16|t|cffffd000|Hspell:308851|h[Vile Emission]|h|r
https://www.wowhead.com/npc=158406/scunner#videos:id=182749 (latest video)

Rotten wounds spells should spawn things that follow the players, atm it's random

_____
https://www.wowhead.com/npc=158406/scunner
[CN][Artificer] Pet Taunts

Boss should not be tauntable by Hunter pets, Or shamans Elemental, Or any other Pet taunt.
[MOTS- Warrior Spell reflect VS Volatile Acid

Warriors can spell reflect the cast of |T132104:16|t|cffffd000|Hspell:325418|h[Volatile Acid]|h|r that comes from Firestormservers.com/en/shop/index but not how it's working rn on live.
How it's working : when a warrior uses |T132361:16|t|cffffd000|Hspell:335255|h[Spell Reflection]|h|r on |T132104:16|t|cffffd000|Hspell:325418|h[Volatile Acid]|h|r it's not just saving the warrior from the debuff but it's also putting the debuff on the adds that casted it .
Proof :

How it should work : |T132361:16|t|cffffd000|Hspell:335255|h[Spell Reflection]|h|r should save the warrior from the debuff. but not put it back on the add that casted it.
Retail proof : watch at minute 34:00 until you see him reflect the cast and you'll see that no add will have a green circle of the debuff on them .
[SD] Kryxis the Voracious

There are several Issues when the Player is engaging the Boss:


Severing smash orbs have several issues:
1) They move as soon as they spawn. They should has 12 sec delay standing in place when they spawn.
2) Orbs move way to fast the on retail
3) Orbs detonate by themselfs after some seconds, so its impossible to kite.
|T1778230:16|t|cffffd000|Hspell:319685|h[Severing Smash]|h|r


You should be able to dodge Juggernaut Rush with Evasion, i was able to do it last week, but now something chaged and i cant block it with evasion.
|T136205:16|t|cffffd000|Hspell:5277|h[Evasion]|h|r


Whenever the Player is bodypulling the Boss he is still doing his RP giving the Players the Chance to avoid autoattacks for quite some Time aswell as avoiding abilities

[PTR]()



Juggernaut rush is currently not doing any Damage to the Player being targetted or anyone that is between the targetted Player and the Boss.
note seems like it only damages the Player whenever being close to the boss which means that whenever the Boss is having the charging animation the spell itself may bug out

[PTR]()
wowhead ID |T132335:16|t|cffffd000|Hspell:319713|h[Juggernaut Rush]|h|r



Whenever Kryxis is casting Severing Smash and he creates the Living Essences they are currently being absorbed by the Player instantly after spawning

[PTR1]()
[PTR2]()

wowhead ID |T1717108:16|t|cffffd000|Hspell:319684|h[Living Essence]|h|r
[SD] Kryxis the Voracious - Juggernaut Rush

Normaly, The feign death cancels the juggernaut rush spell, however the boss should instantly restarts juggernaut rush on another player.

Same for Vanish and Shadowmelt

|T132335:16|t|cffffd000|Hspell:319713|h[Juggernaut Rush]|h|r
[CN][Generals] Echoing Annihilation size

The echoing annihilation puddle is larger than it's supposed to be.
The visual whirl effect size is correct

Retail:
FS:
[CN][Altimor] Devour Soul

Description of the bug

Devour Soul lasts 1 minute instead of 30 seconds.


Informations


https://www.wowhead.com/spell=334884/devoursoul?dd=15&ddsize=30
[CN][Sludgefist] Heedless Charge

When Sludgefist runs over a player durning Hateful Gaze charge, he should damage them with Heedless Charge. Currently, there is no damage.
[CN][Sludgefist] Destructive Impact

Destructive Impact should not proc on a pillar that Sludgefist already colided with previously, he should just run over it, untill he hits a wall, or a pillar.
[CN][Sludgefist] Headless Charge

When Sludgefist charges into a pillar, he seems to move for a few second later after the tank, then stops. He should stop moving instantly when he colides with a Pillar.
[CN][Sludgefist] Dirtflap's Revenge Achievement

Dirtflap is not spawned in his location, so currently not testable.
[CN][Generals] Reveberetating Eruption

Spell currently is missing unsoaked visuals.
[CN][Hungering] Incorrect Respawn Checkpoint

If players wipe on Hungering/Inerva, they get respawn infront of Hungering Destroyer Room. There should be no such checkpoint there.
[CN][Sun King] Reborn Phoenix and taunt

https://www.wowhead.com/npc=168962/rebornphoenix should not be taunted. On PTR players can taunt them.
[CN][Council] Pet Taunts

Bosses should not be tauntable by Hunter/Shaman Pets, such as Earth Golem.
[CN][Denathrius] Blood Price Knock Back

Blood Price should knockback player back once it is done channeling, Currently, it just knockes them up, instead of backwards.
[Soulbind][NF][Dreamweaver] Field of Blossoms

[Spell Field of Blossoms](|T306845:16|t|cffffd000|Hspell:319191|h[Field of Blossoms]|h|r)



The Field of blossoms buff after using the NF damaging ability will only give 12 seconds of the buff whilst the tooltip says it should be 18. (tested on a fury warrior)



[Retail]()
[PTR]()
[CN][Council] Loot and mechanic issue

Description of the bug

The boss does not die, he continues its mechanics even after death, while the health points of the three bosses are at 0. It is therefore impossible to loot unless you drag an add over there.
On normal and heroic difficulty.

How to reproduce

Just try to do and kill the boss.

How it should be

It seems to me that he should stop casting once he is dead and should be able to loot. Unless i am a noob on these boss's mechanics.

Informations



Youtube link of the video
[CN][Denathirus] Crimson Cabalist

When Denathrius reached 40%, all alive Crimson Cabalists, should start casting "https://www.wowhead.com/spell=335875/duskelegy?dd=14&ddsize=30" to the Smaller circle of the boss fight arena. Currently, they stay outside of it.
Video proof:
[CN][Council] Doors

If players engage the boss, and instantly wipe, the doors will be closed and never open again, even after boss respawns.
[CN][Denathrius] Crescendo

Cabalists do not release |T3528310:16|t|cffffd000|Hspell:336162|h[Crescendo]|h|r upon dying, They should spawn pools of AoE under every alive player AFTER they finish their dying animation.

Edit: They seem to be invisible. (The animation and pools)
[CN]-area between sludgefist and stone legion

You should be able to mount up in the free area between sludge and generals . it's important for repair purposes in mythic progress on last 2
bosses.
Proof :
it says I can't mount here and same for everyone else in the raid.
[CN][Council] Adds Active Durning Intermission

When Boss phases into the Dance Macabre phase, Any adds that spawn while the boss is running, will not "Deactivate" and wont go to the podiums, They will stay in the arena and fight players. This shouldnt happen.
[CN][Sludgefist] Chain Link Prioritazation

As of right now, It is possible for a Melee and a Ranged target to be linked to eachother (Mage and a Warrior for example). This should not be possible, Unless they are really close to eachother. (At the same time, it shouldnt prioritize targeting the closest target. It should be somewhat random.)
[CN][Sludgefist] Heedless Charge Hitbox

Currently, there is an issue with Heedless Charge Hitbox. When the Boss charges on one of the tanks, he will kill anyone who stands behind him, or next to him.
[CN][Denathrius] Doesn't move and do mechanics at start

The Issue

Sire Denathrius doesn't move at all for the first 1015 sec after you pull him, during this time the boss doesn't do any mechanics, tanks cant taunt swap as well during this time. Right now the boss is not killable.

I will keep adding more into this, cause right now you cant lower him beyond like 90%, so right now I am not aware about the other issues this boss might have.

Proof
[Video Proof]()
[BT Report]()
[Misc][Covenant] Ascended Blast

Spell: |T3528286:16|t|cffffd000|Hspell:325283|h[Ascended Blast]|h|r

___

Description of the bug

Ascended Blast is currently healing all allies around you when you blast an ennemy.
___

How it should be

Ascended blast should heal only 1 ally when you blast an ennemy.

Max target = 1

radius = 10 yards

target priorityzing: smart

___
proof
Warcraftlog proof: on the attached pic

AMR proof:
[Misc][Item] Mana regen items

Numerous bt report list few items who don't give any mana regen or show a tooltip with 0 value



click on spell listed below to see affected food
[Torghast][Power] Disemboweler's Hook vs Deadsoul Devil (Mort'regar)

[Deadsoul Devil](https://www.wowhead.com/npc=151817)
[Disemboweler's Hook](|T135659:16|t|cffffd000|Hspell:306609|h[Disemboweler's Hook]|h|r)

Currently, if the Deadsoul Devil is "killed" by damageovertime effects and the player has Disemboweler's Hook, the player will constantly take splashback damage as long as their effects remain on the "dead" mob and they are within range.

[Proof]()
[Torghast][Power] Blackened Boulder

If caster (you) gets stunned or knocked down, Blackened Boulder will be applied on yourself.
|T134579:16|t|cffffd000|Hspell:329883|h[Blackened Boulder]|h|r

As tooltip says: enemy
[Soulbind][Kyrian][Forgelite Prime Mikanikos] Regenerating Materials

Description of the bug

When regenerating materials procs, your gear gets currently entirely repaired, and the gears that you have in your bags get repaired aswell

How it should be


Repairs only items which have been put on, does not repair items which are in the bags.
Procrate 1.5 proc per minute
Repair amount is not correct (should be Durability Damage (2) according to wowhead)

Informations of the spell


|T463858:16|t|cffffd000|Hspell:331726|h[Regenerating Materials]|h|r

March 4, 2022

[Fury]-brons call to action

This passive should be stacked by every single damaging or healing spell you use .
Proof : |T3257748:16|t|cffffd000|Hspell:333950|h[Bron's Call to Action]|h|r
but for Fury warrior specifically you only get stacks when you use . this makes your stacks generation extremely slow compared to what it should be and it's a huge nerf.
Proof :
[Torghast] - Seeds of Rampant Growth

One of the best shaman passives (cov specific to NightFae)
|T464030:16|t|cffffd000|Hspell:333352|h[Seeds of Rampant Growth]|h|r
Is not at all working . using Fae transfusion isn't resetting your storm elemental.
Proof : In this screen shot you will see that I have the epic passive , I just used fae transfusion and my storm elem is still in cooldown.
Tremor Totem

Tremor Totem issues are listed here:

|T136108:16|t|cffffd000|Hspell:8143|h[Tremor Totem]|h|r
[Holy] Saved by the Light vs crit

Description of the bug
Currently, |T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r can crit

How to reproduce
.debug crit and get a proc of Saved by the Light

How it should be
|T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r shouldn't be able to crit.

From AMR


Informations of the spell
|T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r
[Fire] Triune Ward & Blazing Soul

A mage using the Triune Ward ( legendary for the 3 shields ) and paired with the fire talent Blazing Soul, will generare a faulty shield upon blinking.
Intended would be to grant the legendary effect, but at the moment it gives a blazing barrier with 0 absorb.

|T133276:16|t|cffffd000|Hspell:333373|h[Triune Ward]|h|r
|T236215:16|t|cffffd000|Hspell:235365|h[Blazing Soul]|h|r
[Torghast] Triune Ward

[Triune Ward](|T133276:16|t|cffffd000|Hspell:320916|h[Triune Ward]|h|r)

Tested as Arcane. The absorbs of both Blazing Barrier and Ice Barrier are 0.

[Ice Barrier proof]()
[Blazing Barrier proof]()
[Marksmanship] Double Tap Interaction

Description of the bug

The aimed shot proc from double tap is currently not critting

How it should be

1) The aimed shot proc from double tap should be able to crit

Spell links

|T132217:16|t|cffffd000|Hspell:260228|h[Careful Aim]|h|r

|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r

Proof

See attached pic from warcraftlogs:
[NPC][Trainer] Didi the Wrench

NPC don't allow player to learn
[Soulbind][Necrolord][Plague Deviser Marileth] Kevin's Oozeling

Kevin's Oozeling is not spawning and your allies doesn't get any shield buffs
____

|T1500942:16|t|cffffd000|Hspell:352110|h[Kevin's Oozeling]|h|r
[Soulbind][Kyrian][Forgelite Prime Mikanikos] Reactive Retrofitting

Description of the bug

The spell Reactive retrofitting is currently not working at all

How it should be


After taking Physical or Magic damage, gain a shield that absorbs damage equal to 6% of your maximum Health for 10 sec.

Each incoming damage type may trigger this effect once per 30 sec.

Informations of the spell


|T252184:16|t|cffffd000|Hspell:352187|h[Reactive Retrofitting]|h|r
[Soulbind][Kyrian][Kleia] Hope Springs Eternal

Description of the bug

When in combats, the effects of Hope Spring Eternal (damage reduction by 20% for 8 sec) is not granted to your lowesthealth ally. (see attached gif)

Currently the buff spreads only when out of combat.

How it should be


Your Phial of Serenity reduces damage taken by 20% for 8 sec and its effects are also granted to your lowesthealth ally.


Informations of the spell

|T305294:16|t|cffffd000|Hspell:351489|h[Hope Springs Eternal]|h|r
|T463534:16|t|cffffd000|Hitem:177278::::::::120:::::|h[Phial of Serenity]|h|r

gif:
[Sanctum][Command Table] Resource Issue

Currently when you send a mission the anima spent is not calculated properly.

First image its off by 2 anima.
Second image is off by 1.
[Soulbind][Kyrian][Forgelite Prime Mikanikos] Sparkling Driftglobe Core

Description of the bug

The internal CD of 60 sec on Sparkling Driftglobe Core is not implemented. Which means that if you constantly <30% HP then >30%HP you can fully stun nearby ennemies.

How to reproduce

Get your char reduced below 30% health, then heal yourself a bit and get under 30% again in less than 60 sec. You will stun your ennemies each time

How it should be

This effect may only occur once every 60 sec.

Informations of the spell


|T1990984:16|t|cffffd000|Hspell:331612|h[Sparkling Driftglobe Core]|h|r
[Maldraxxus][Rare] Deadly Dapperling

Explosive Fungistorm should put multiple aoe on the ground that explodes (under every players in combat) and deals damage, atm it just spawn stuffs but does no damage


(respawn time ok)
_____
https://www.wowhead.com/npc=162711/deadlydapperling#abilities
|T132119:16|t|cffffd000|Hspell:340482|h[Explosive Fungistorm]|h|r
[Torghast] Two Same Animas in a Single Window

It shouldnt be possible to roll 2 same anima powers in a single window.
[Ardenweald][Rare] Wrigglemortis NYI

[SoA] Lakesis-Astronos-klotos Vs %

The last 3 adds should each give 4.21% but somehow killing https://www.wowhead.com/npc=168844/lakesis and https://www.wowhead.com/npc=168845/astronos In the video down below is giving the normal % 8.42 after a delay but also gives it again which makes prideful spawn while you're doing the third add in this case this group chose https://www.wowhead.com/npc=168843/klotos which is undoable and will ruin the key for most groups . huge % issue on the last 3 adds basically , either the 4.21 is counting twice on each add or at least one of the adds is giving twice the % he should.
[Ardenweald][Treasure] Enchanted Dreamcatcher

https://www.wowhead.com/object=354651/enchanteddreamcatcher
clicking the object don't do anything
[Revendreth][Rare] Lord Mortegore

Can't loot it / no loot available (tested on 3 chars)

+ Mortegore sigil activated should glow green to show they are activated like it's shown on wowhead
___
https://www.wowhead.com/npc=161891/lordmortegore
[Maldraxxus][Rare] Necromantic Anomaly

|T3528297:16|t|cffffd000|Hspell:330597|h[Death Tempest]|h|r is broken, it should spawn tornados but atm there is nothing and it's killing the rare

_____
https://www.wowhead.com/npc=174108/necromanticanomaly
[NPC][Trainer] Artificer Farud

NPC don't allow player to learn

March 3, 2022

Intervene vs Roots

Description of the bug
Currently, |T132365:16|t|cffffd000|Hspell:3411|h[Intervene]|h|r works on your partner even if you are rooted

How to reproduce
Use Intervene while rooted :

How it should be
Intervene shouldn't work if you are rooted. since you have to reach your target to |T132365:16|t|cffffd000|Hspell:3411|h[Intervene]|h|r him

Informations of the spell
|T132365:16|t|cffffd000|Hspell:3411|h[Intervene]|h|r
[Legendary] Unhinged vs Mortal Combo

|T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r
|T970853:16|t|cffffd000|Hspell:339386|h[Mortal Combo]|h|r

Currently you can't proc Mortal Combo conduit via Bladestorm with Unhinged Legendary, you should be able to proc it.

BT:
Earthen Wall Totem vs Smoke Bomb

Currently, you can't put Earthen Wall Totem inside Smoke Bomb
|T136098:16|t|cffffd000|Hspell:198838|h[Earthen Wall Totem]|h|r

How to reproduce:
Use Smoke Bomb
Cast Earthen Wall Totem inside Smoke Bomb

Smoke Bomb Assassination, Outlaw: |T458733:16|t|cffffd000|Hspell:212182|h[Smoke Bomb]|h|r
Smoke Bomb Subtlety: |T458733:16|t|cffffd000|Hspell:359053|h[Smoke Bomb]|h|r
[Prot] Divine Toll

Divine Toll doesn't cast on targets that are stunned.
Any kind of CC.
Mages Nova / Dragon Breath
Hunters Binding, etc
Divine Toll doesn't work like avengers shield it should should silence everyone who gets the initial hit too.
[WW] Hit combo issues

Currently if you click spell twice or more during the spellqueue window it counts as if you used spell twice or more in a row therefore resetting your [hit combo](|T574573:16|t|cffffd000|Hspell:196741|h[Hit Combo]|h|r) back to 0.

PTR example:
Monk Used[ Tiger Palm](|T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r) > Gained 1 [hit combo](|T574573:16|t|cffffd000|Hspell:196741|h[Hit Combo]|h|r) > Used [Rising sun kick](|T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r) (clicked spell twice or more during spellqueue window > Lost all Hit combos ...


______________________
Aditional issue:
You dont get a stack when using [FotWT](|T2065583:16|t|cffffd000|Hspell:261947|h[Fist of the White Tiger]|h|r) and [Faeline Stomp](|T3636842:16|t|cffffd000|Hspell:327104|h[Faeline Stomp]|h|r)
primal rage buff

Description of bug

after the hunter uses primal rage and then dismisses the pet the hunter will
lose the primal rage buff

if the hunter is in a party or any form of grp the hunter will be the only one who will lose the primal rage buff no one else in the party or grp will lose it

[bl buff with pet](ttp://www.noelshack.com/20220171641719932hunterblfs.jpg )

[bl buff gone after pet dismissed]( )

how to reproduce
make a hunter use primal rage and then dismiss the pet

how it should be
the buff should not go even if the pet is dismissed or killed it should only disappear after its duration has ended

[retail image with pet]( )

[retail image with pet dismissed]()

[retail video proof]()

additional information
|T136224:16|t|cffffd000|Hspell:264667|h[Primal Rage]|h|r
[Misc][Legendary] DK's Grip of the Everlasting

Description of the bug
After using it 2nd or 3rd time the visual cd of the spell gets broken and we cant see the cd and how much time left to use the spell again.
How to reproduce
Get the legendary and spam it on random mob, few times.
How it should work
Death grip cd is reduced by 3 sec and for 3 sec after casting it you can use it few more times.
|T636332:16|t|cffffd000|Hspell:334724|h[Grip of the Everlasting]|h|r
(0:30)
|T3555124:16|t|cffffd000|Hitem:171418::::::::120:::::|h[Shadowghast Waistguard]|h|r <used on
|T636332:16|t|cffffd000|Hspell:334722|h[Grip of the Everlasting]|h|r
[Misc] Flight path speed too slow

The SL Flight Path are too slow.

On the following video you have a comparison between FS and retail:

Retail:


Firestorm version:
[SOA] Forsworn Goliath

Goliath has 100 energy. [Rebellious Fist] should take 50% energy
after 2 casts he should cast [Recharge Anima].To gain his energy back.

Goliath should lose 50% of its energy at the beginning of the cast rebellious fist . Not at the end, because if it is interrupted, it desynchronises its rotation

https://www.wowhead.com/npc=168318/forsworngoliath

|T3528287:16|t|cffffd000|Hspell:327413|h[Rebellious Fist]|h|r
[Holy] Light of Dawn vs Smart Heal

Spell: |T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r



Currently LoD will attempt to heal the caster every single time that is casted, regardless of the HP state of the player, this indirectly makes LoD waste one of its "5" targets if the player is at max HP, severely reducing healing output.

LoD Should always attempt to prioritize targets within its cone that are damaged, and prioritize targets that are more damaged over healthier ones.



Issue Proof:

March 2, 2022

[Conduit][Retribution] Virtuous Command
[Bastion][Campaign] Dismantling the Opposition

description of bug
after accepting the quest the bron npc just disappears making it impossible to progress through the campaign
https://www.wowhead.com/quest=58182/dismantlingtheopposition

even after using gm mode the you cannot interact with the golem
[ptr proof]()
[Revenreth][Quest] Mix, Mingle, and Meddle

Issue :
currently you are obliged to drink the potion while being in the house (where you get the quest)

if you drink while being outside, the npcs (you have to talk to) won't appear as neutral npcs but will remain red


How to reproduce :

______

https://www.wowhead.com/quest=57891/mixmingleandmeddle
[CN][Denathrius] Boss gates are not open for everyone.

Currently everyone is not able to see the boss gate open and its not only visual, like some players are able to enter while some cant and you have to relog to enter the boss room.
[CN][Denathrius] Boss phasing

___
Description of the bug
Right now the boss before the pull is phased out for some players, and for some it takes about 30 seconds to respawn so theres several instances of the same boss that players see. This is making a big issue in seeing the boss casts and boss hp since boss is lagging out on some player screens while on other screens its fine.
___

The problem as i see it
Boss doesnt update his casts and hp visually fast enough, it looks like he is lagging behind for some reason and it doesnt seem to happen to everyone in the raid but thats the point since whole raid is not in sync at the moment.
[PVE][Nathria] Phasing Issue

Most notably on Denathrius, some players report not seeing the boss being damaged by teammates, or doors in the raid not opening.

Dev note: Issue with server / client sync has been fixed !

March 1, 2022

[Assassination] Core Passive Missing PvP Mod

Assassination Rogue Core Passive is currently missing its PvP Mod of 0.777778.
So from 1,51 (51% more damage) to 1,39666678 (39% more damage)

Source: |T236216:16|t|cffffd000|Hspell:137037|h[Assassination Rogue]|h|r

#Retail:
Char Stats:
Stats:
Weapons:

Retail in duel:
Retail vs Dummy:

Formula Proof:
PvE:
Mutilate MH: 0,35 x (1,1 x 6 + 152) x 1 x 1,51 x 0,7 (dummy armor) = 54
Mutilate OH: 0,35 x (1,1 x 6 + 152 / 2) x 1 x 1,51 x 0,7 (dummy armor) = 27

PvP:
Mutilate MH: 0,35 x (1,1 x 6 + 152) x 1 x 1,39666678 = 78
Mutilate OH: 0,35 x (1,1 x 6 + 152 / 2) x 1 x 1,39666678 = 39
Note: PvP test has been done with 0 Armor (naked)

If PvP mod was fake and wowhead was wrong then the PvP damage would've been higher than the numbers you see.
____

#PTR:
Char Stats:


Dummy vs Player:

Formula used:
PvE:
Mutilate MH: 0,35 x (58,6 x 6 + 554) x 1,0180 (Versa) x 1,51 x 0,7 (dummy armor) = 315
Mutilate OH: 0,35 x (58,6 x 6 + 554 / 2) x 1,0180 (Versa) x 1,51 x 0,7 (dummy armor) = 158

PvP:
Mutilate MH: 0,35 x (58,6 x 6 + 554) x 1,0180 (Versa) x 1,51 = 451
Mutilate OH: 0,35 x (58,6 x 6 + 554 / 2) x 1,0180 (Versa) x 1,51 = 225

As you can see and calculate, if you remove the armor from 315 & 158, you will have the PvP damage so we stated that Core Passive is missing its PvP Mod.


##Note for reader:
We didn't test Bleeds/Poisons because Mastery has already a small PvP Mod applied by Blizzard and to confirm our doubts, Mutilate was our right choice.
[Retribution] Execution Sentence

Spell: |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r
Spec & Class: Retribution Paladin



##Currently the spell is missing an important interaction with |T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r and bonus damage effects.##



Issues:

Applying a Judgment and casting Execution Sentence will not consume the judgment from the target.
PTR: | Retail:
Note: If an Execution Sentence is applied before the Judgment it should not be consumed by the Execution Sentence, but from the next Holy Power spender ability. Video:



The bonus damage of the spell is not being applied.
> A hammer slowly falls from the sky upon the target. After 8 sec, they suffer X Holy damage, plus 20% of damage taken from your abilities in that time.
Source: Tooltip

PTR: In the beginning of the video the damage is the same as in the end of the video, where I used abilities to try to activate the bonus of the spell.
Retail:



Additional sources for information regarding the spell:

>How does Execution Sentence Work?
Execution Sentence has 2 parts.
The first half of Execution Sentence is the 250% AP modifier. This 250% is buffed by Mastery: Hand of Light, Judgment, Final Reckoning, and other modifiers of the sort.
The second half is the 20% of damage taken during the debuff. This includes damage from sources such as Shield of Vengeance. This damage is NOT buffed by any outside modifiers.
There are a few external factors to consider. Strength and Vers will both buff the 250% AP modifier and will be reflected in the debuff tooltip. If you lose either your Strength or Vers buff the damage on the tooltip will not go down but you will deal less damage. Mastery works in a similar way but your Execution Sentence will not deal less damage if your Mastery debuff expires.
Execution Sentence can Crit.

Source:
[Survival] Bloodseeker vs Everyone's bleeds

Description of the bug
Currently, speed attack buff is only working with hunter's bleed.

How to reproduce
While using Bloodseeker talent, ask someone of your party/raid to apply a bleed on your target, you won't get speed attack buff.

How it should be

Bloodseeker's buff should work with everyone's bleeds (in or out of group).
Be careful, this doesn't means you can stack bleeds on target to get more buff (like this previous bug ). It should be one stack per target (10 stacks max)

Retail proof :
You can see on this screenshot that I have a stack of Bloodseeker speed attack buff, with a bleed applied by druid in my party.





_Informations of the spell_

|T132139:16|t|cffffd000|Hspell:260248|h[Bloodseeker]|h|r

BT Report
[CN][Denathrius] Remornia

The sword in the center of the room (Remornia) has inconsistent knockback mechanic as of right now, which can be bypassed with any blink/teleport/charge/leap based ability (sometimes even walking straight through it). That causes the player to fall down on P1.

[PTR]()
[Campaign][Venthyr][Quest] An Invitation to Treachery

We should have NPC at the top of every Mailbox to complete this quest. Right now they are all missing and quest is not doable.
___
Quest link: https://www.wowhead.com/quest=57888/aninvitationtotreachery
NPC: https://www.wowhead.com/npc=165391/fiendishservant#objectiveof
[Bastion][Quest]Kyrestia, the Firstborne

Description of the bugPlayers right now cant click the dialogue window to finish the quest and advance in their leveling. This makes people hard stuck and not progress further with content since its a main story quest.Linkshttps://www.wowhead.com/quest=59199/kyrestiathefirstbornecommentsBT report()
[Soulbind][Venthyr][General Draven] Built for War

Description of the bug

When you leave "Built for War", you keep the buff of this soulbind.

How to reproduce

Just leave "Built for War" for another soulbind, you will keep the buff, like on screenshot below.

PTR :


How it should be :

Stat buff from "Built for War" should fades when you leave this soulbind.

WowHead : |T236310:16|t|cffffd000|Hspell:319973|h[Built for War]|h|r

February 28, 2022

Charge Heroic Leap animation bug

|T132337:16|t|cffffd000|Hspell:100|h[Charge]|h|r and |T236171:16|t|cffffd000|Hspell:6544|h[Heroic Leap]|h|r have animation issues when used with specific conditions.

Proof before explaining :
> _Charge_
> _Heroic Leap_

Visual bug only happens for other enemy person, all is good from war's pov.
It can be really annoying seeing a war teleport with these spells in pvp especially.

How to reproduce :

You need a war and another player, plus another target (mobs work too).
War needs to put himself on combat by hitting the other player (duel), won't work if only the other player hits war.
War then needs to do a movement animation before using one of both spells (walking or jumping).
Finally, issue will appear.
Impending Victory

If you kill and enemy with the talent directly, you won't be able to reset the remaining cd if you kill an other add. The spell will be displayed in color but you won't be able to press it (in CD)


______
|T589768:16|t|cffffd000|Hspell:202168|h[Impending Victory]|h|r
|T132342:16|t|cffffd000|Hspell:32216|h[Victorious]|h|r
[Demonology] Mastery and Tyrant interaction with Infinitely Divisible Ooze

___
Description of the bug
First issue:
Mastery: Master Demonologist isnt working together with Infinitely Divisible Ooze trinket while on retail it does increase the damage of the pets spawned from the trinket.

Second issue:
Tyrant doesnt get damage increase from the trinket pets being active even though they should be treated as demons while being specced into Demonology.
___


Links
|T236870:16|t|cffffd000|Hitem:178769::::::::120:::::|h[Infinitely Divisible Ooze]|h|r
|T136203:16|t|cffffd000|Hspell:77219|h[Mastery: Master Demonologist]|h|r
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r
___
[Demonology]Pets vs petattack macros

The demonology pets [Grimoire: Felguard](|T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r) and [Dreadstalkers](|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r)
Aren't swapping the target, even if you use a /petattack macro. Demonic Tyrant and Vilefiend are working tho.

How it should work:
Grimoire: Felguard and the Dreadstalkers should swap the target, if you use a /petattack macro. The small imps of Hand of Gul'dan should stay tho.

[Testing on PTR]()
Summon Demonic Tyrant

___
Description of the bug
Extending pets duration is not working properly, he does seem to give 15 seconds to the visual duration of pets but they disappear after their initial duration expired and dont stay for those 15 extra seconds.

[Problem video proof]()
As you can see on the video the weakaura i track pets with shows that pets are getting extended but they disappear.
___

Links
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r
|T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r
|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r
|T1616211:16|t|cffffd000|Hspell:264119|h[Summon Vilefiend]|h|r
___
[Demonology] Imp(s) Spawn Issue

When you use Hand of Gul'dan and spawn imps, they spawn dynamically depending if there are any walls near you. On Retail, their spawn location remain the same and if the spawn location is obstructed by a wall, object, the imps run in melee distance towards the target.

This is not a simple "pls fix spawn point" but it's a DPS mechanic to keep as many imps to be able to empower your Demonic Tyrant, which is the main dps ability of Demonology.

Retail: 1:40
PTR:
[Resto] Nature's Guardian vs Arena

Current issue : Currently nature's guardian don't proc during the first 45s of the start of an arena.
It seems like when the arena start the spell goes on cd.



How it should works : When arena start, and you go bellow 35%, you get heal by nature's guardian. Then the spell goes on an internal cd of 45s.




Proof from fs :
[Subtlety] Rogue stealth bar

Description of the bug

Apparently when you use Vanish while in Shadow Dance, you will lose your stealth action bar. It will change to non stealth bar but u can still use your stell abilites because Shadow Dance is still active. But bar is changing to normal like im out of stealth/shadow dance.

How to reproduce

Use Vanish after Shadow Dance.
How it should be

Your stealth bar should stay as long is Shadow Dance active or as long are you in stealth.

Informations of the spell


|T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r
|T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r
[Subtlety] Mastery: Executioner PvP mod

|T132397:16|t|cffffd000|Hspell:76808|h[Mastery: Executioner]|h|r PvP multiplier is missing, it should have 0,8 PvP mod
[PvP Talent] Thoughtsteal

|T3718862:16|t|cffffd000|Hspell:316262|h[Thoughtsteal]|h|r

Spell right now has multiple issues and doesn't work as intended.

Note: The spells you can steal in the order I posted the screenshot is working correctly.

Proof:
Expel Harm smart damage mechanic

At the moment [Expel Harm damage](|T627486:16|t|cffffd000|Hspell:115129|h[Expel Harm]|h|r) breaks CCs on units that are in 10y radius. Expel harm shouldn't damage units that have CCs that breaks on any damage applied. Such as Polymorph, Hunter Freezing Trap, Sap, Blind, Paralysis, etc.

Proofs:
[Marksmanship] Precise Shots

The ricochet (Trick shot) of the aim shot should not give a precise shot stack.

|T236179:16|t|cffffd000|Hspell:260242|h[Precise Shots]|h|r
|T2065591:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r
Master's Call fading

|T236189:16|t|cffffd000|Hspell:53271|h[Master's Call]|h|r is fading when you use it on a root. Proof :

You should keep it even if you dispell root while using Master's call. You can see on gif above that |T236189:16|t|cffffd000|Hspell:53271|h[Master's Call]|h|r cancels root but I don't keep the 4s buff of freedom. It's only bugged with root, working fine with slow.

BT report :
Feline Grace

How it should work :

Reduces damage from falling while in Cat Form.
|T132914:16|t|cffffd000|Hspell:20719|h[Feline Grace]|h|r should have the same fall damage reduction as |T132301:16|t|cffffd000|Hspell:31209|h[Fleet Footed]|h|r.

Druid on retail :
Rogue on retail :
Other class on retail :

How it actually works :

|T132914:16|t|cffffd000|Hspell:20719|h[Feline Grace]|h|r's damage reduction is way to high atm.

Druid on fs :
Rogue on fs :
Other class on fs :
[Frost] Killing Machine vs Enemy Proc

Killing Machine is getting consumed by the other DK Frost attacking you while having his Killing Machine proc.

How to reproduce:
>Duel
>Get Killing Machine Proc on both players
>Use Obliterate
>Look at other player Killing Machine proc getting consumed
>Profit

|T135305:16|t|cffffd000|Hspell:51128|h[Killing Machine]|h|r
[Unholy] Doomburst vs Necrotic Wounds

If you have Doomburst (PvP Talent) and Necrotic Wounds (PvP Talent), Death Coil while you have Sudden Doom proc should make Necrotic Wounds proc when bursting Festering Wounds.

|T136181:16|t|cffffd000|Hspell:356512|h[Doomburst]|h|r
|T366936:16|t|cffffd000|Hspell:356520|h[Necrotic Wounds]|h|r
|T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r
|T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r
[SoA] Oryphrion - Purifying Blast

Normaly, The feign death cancels the Purifying Blast, however the boss should instantly restarts Purifying Blast on another player.

Same for Vanish and Shadowmelt

|T3528286:16|t|cffffd000|Hspell:323195|h[Purifying Blast]|h|r
[SoA][Devos] Issues

A few issues on this boss:

Lingering Doubt pool
Lingering Doubt pool hitbox is bigger than visual (you can notice it with getting faster debuff stacks)

Kyrestia following
Kyrestia should not follow devos after rp. (It happens only if you kill last NPC and the moment both kyrestia and devos will charge in rp)

Spear/Devos
You cant bring Devos down with spear anymore.

Spear/Anima Conduit
If someone clicked on fully charged anima conduit and he is in air with spear and die, anima conduit should be clickable again. Currently If someone die while holding spear in air and die, anima conduit wont be useable (cant click on it again) and ppl will be stuck in intermission.

First intermission timer
~~There should be 60 secs timer for first intermission only, if players get her to 70% hp a lot faster then it should still trigger first intermission.~~

Devos still doing rp
~~When killing one of 3 NPCs as last and the moment both Devos and Kyrestia will charge in rp, boss will bug out and continue doing rp with kyrestia and is not attackable.~~

Intermission boss reset
~~Boss doesnt reset if everyone is dead during intermission.~~

Lost Confidence
~~When player dispell Lost Confidence debuff it should spawn Lingering Doubt black pool under player. (when debuff expire it works fine, its only issue with dispelling debuff)~~

Missing audio dialogue
~~Missing audio for "I will strike you down!"
https://www.wowhead.com/sound=155650/vo901devos198105~~

Lingering Doubt
~~Lingering Doubt black pool should not move away unless its during intermission.~~

Boss wont go into intermission
~~On 70% he starts animation for intermission, but shortly after he stops moving until 0% hp and he wont die there.



Run Through
~~Run Through spell seems targeting always only tank. Should be random targets/players.~~

Raw Anima
~~Raw Anima (Glowy white orb) at intermission if player die while holding it, it should spawn orb on where player died. Currently it wont spawn and players wont able finish and get spear.~~

Anima Conduit
~~If spear is fully charged during intermission but everyone die and boss reset, Anima Conduit object should not be clickable anymore after reset.~~

Archon's Spear
~~Spear that you throw to Devos seems dealing 7% of her hp while it should be 10%.~~
[SOA] G17 Skip

G17 package jump is not feasible.

Proof:
[SOA] Forsworn Justicar - Forced Confession

The orbs of Dark Secrets should be on the ground.

|T134388:16|t|cffffd000|Hspell:328331|h[Forced Confession]|h|r
[SOA] Forsworn Usurper

https://www.wowhead.com/npc=166411/forswornusurper
[SoA] Oryphrion - Charged Stomp

Oryphion has a tank mechanic Charged Stomp.

|T460957:16|t|cffffd000|Hspell:324608|h[Charged Stomp]|h|r
[SOA] Kin-Tara - Charged Spear

The boss casts Charged Spear far too quickly.

the Charged Spear should take 3sec to complete all actions. 0.5sec for casting and 2.5sec for travel time to target player.
Actually, I think the cast time is too short.
[Soulbind][NightFae][Niya]Niya's Tools: Burrs

___
Description of the bug
Right now when it procs it hits every target in the melee range of the target it latches onto and gives a really big dps boost which is not intended. The spell is supposed to latch onto only one target not every target thats in range of the cast.
___

Links
|T132309:16|t|cffffd000|Hspell:320659|h[Niya's Tools: Burrs]|h|r
___

[Retail log]()
[SoA] Lakesis, Astronos, Klotos

In Spires of Ascension, prior to the last boss of the dungeon, there is a linked group of NPCs that have specific interactions with each other upon death, [Lakesis](https://www.wowhead.com/npc=168844/lakesis#abilities;mode:m), [Astronos](https://www.wowhead.com/npc=168845/astronos#abilities;mode:m) and [Klotos](https://www.wowhead.com/npc=168843/klotos#abilities;mode:m).

Brief mention:
In regards to the transfer of abilities, the only issue present during the fight is the effects below are persisting through death of the NPC. When either Astronos which uses and transfers [Opression](|T132363:16|t|cffffd000|Hspell:328453|h[Oppression]|h|r), either Klotos which uses and transfers [Aura of Intimidation](|T3528299:16|t|cffffd000|Hspell:328435|h[Aura of Intimidation]|h|r) die, their corpses are still applying the effects of the spells, which they should not. After one of these NPCs die, or one of the NPCs that inherited these abilities, the players should stop receiving stacks from these 2 spells, they should only be kept in combat for a short duration but their debuffs should reset between each one of these mini bosses. To put it simply, when a boss dies, the players' debuffs should reset, no matter if the second/third boss is pulled shortly after or during the fight with the first.

Proof PTR:

Retail Proof 1:

Retail Proof 2:

References
1
2
3
[Misc][Item] Appearance Flask

You can actually use Appearance Flask gived by the Cosmeticator 2000 (Implemented in Firestorm only) in actual game of arena.



Some of those skins are very big like this one in the screen :

This item should not be usable in arena.
[PvP][Arena] Fleshcraft vs Arena Start

When you try to cast Fleshcraft like 2 seconds before arena starts it will cancel it, even though it shouldn't.
[SoA] Oryphrion - Empyreal Ordnance

When an invisibility is used during the casting of Empyreal Ordnance, he does not make the area appear and does not take any damage.

|T3528288:16|t|cffffd000|Hspell:324444|h[Empyreal Ordnance]|h|r

February 25, 2022

[Conduit] Piercing Verdict

|T3528286:16|t|cffffd000|Hspell:339259|h[Piercing Verdict]|h|r 200ilvl version does 37% more damage and rage generation.

Piercing Verdict's rage increase isn't correct, it's only 5 rage when it should be 9.
[Legendary] Exploiter PvP mod as Venthyr

Description of the bug

Currently, pvp mod of Exploiter grants 25% bonus damages instead of 18% bonus damages as Venthyr warrior, so with Condemn
Venthyr pvp mod on Exploiter legendary is missing. Exploiter pvp mod for other covenant is fine.

How it should be

Exploiter should grants 18% bonus damage on Mortal Strike, while using Condemn (Venthyr warrior). Exploiter should be more nerfed with Venthyr Covenant with Condemn. Currently, Exploiter as Venthyr has same pvp mod as other covenant warrior.

From retail hotfix :
"Exploiter will grant 25% bonus Mortal Strike damage per stack while in combat with enemy players (was 50%). For Venthyr Warriors using Condemn, it will grant 18% bonus Mortal Strike damage per stack while in combat with enemy players (was 36%)."



Informations of the spell

|T135358:16|t|cffffd000|Hspell:335451|h[Exploiter]|h|r
|T3565727:16|t|cffffd000|Hspell:337056|h[Condemn]|h|r
Patchnote : (Legendary%20Effect),enemy%20players%20(was%2036%25).
[Conduit] Fueled by Violence

|T1450139:16|t|cffffd000|Hspell:347213|h[Fueled by Violence]|h|r


Conduit currently isn't working on Arms specialization, even though it's a Protection Conduit it should work on Arms.
[Conduit][Demonology] Carnivorous Stalkers
Pet abilities auto-cast disappearing

How it should work

When a minion ability is set to autocast, that ability should stay on autocast no matter what, unless the demon is somehow replaced by another one. Phasing out or relogging shouldn't effect this at all.

How it works on PTR:

Relogging or phasing out seems to take minion abilities off autocast, best way to reproduce this seems to be just to relog and summon the minion again.

Proof:

[PTR]()
[Demonology] Pet HP vs Temporary buffs

DESCRIPTION OF THE ISSUE:
Currently at live every few seconds (it's ≈ 6 on retail) your pets should adjust their max hp to yours. This means, when soul rot is casted, with niya as soulbind, the pets should also adjust a few seconds later and gain moremax HP which translates into higher burst with demonic consumption talent.

Basically this means that any temporary hp buff doesn't increase your pet HP.
if you summon any pet while you have the hp buff active, the summoned pet will have the correct HP.
if you summon the pet and after that you receive the buff, the pet no longer gets their HP increased.
If priest buff ur hp, u do not gain more hp on ur pet

https://www.wowhead.com/spell=21562/powerwordfortitude

The issue is present on your main pet as well as with pets like Vilefiend, dreadstalkers, wild imps, etc.

If u summon the demon while hp buff is active,hp stays indefinitly till u summon it again or it dies. Even resummons when hes not dead dont reset hp.
HOW IT SHOULD WORK: The HP should be increased with the buffs and the other stuff listed above.

Link examples:
|T1616211:16|t|cffffd000|Hspell:264119|h[Summon Vilefiend]|h|r
|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r
|T136216:16|t|cffffd000|Hspell:79958|h[Summon Felguard]|h|r

BT credit:
[Enhancement][PvP-Talent] Thundercharge

|T1385916:16|t|cffffd000|Hspell:204366|h[Thundercharge]|h|r

Currently on Oribos Thundercharge doesn't increase the cooldown recovery of your spells, example:

Thundercharge should reduce the recovery rate by 30% of all abilities. For example: Stormstrike cd should go from 6.5 secs to 5 secs due to the 30% reduction of its time.

BT:
Totems vs Wildfire Bomb

How it should work :

To damage Shaman's totems, you should do direct damage to them, aoe damage won't work at all.

How it actually works :

When using |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r as surv hunt, aoe damage instantly destroy totems (every totems and no matter how much hp they have).
Fs proof >
Vanish

|T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r

Currently if you have any rogues in your party and they use Vanish it will drop your target if you're targeting them. This shouldn't be the case for friendly rogues.

BT:

Friendly targeting issue probably linked to
Slice and Dice issues

Your first Slice and Dice is not properly showing usable in your spellbars, it might confuse players.

Note: it is usable as you see on GIF but it is Grey as you don't have any combo point to use.

ATTENTION: only the first time you attack a target, next times will be ok.

Issue might be linked to this fix:

|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r
[Conduit] Sudden Fractures

Description of the bug

Sudden fractures can proc off its proc. Meaning a tick of Serrated Bone Spike dot can make the conduit proc, and that proc can make the conduit proc again, and so on and so on if lucky.

How to reproduce

Serrated Bone Spike a dummy while having the conduit equipped, and you can see sometimes three ticks of the dot.

How it should be

The conduit should allow to have a double tick dot only. It can't proc off its proc.

Informations of the spell


|T3528294:16|t|cffffd000|Hitem:183493::::::::120:::::|h[Sudden Fractures]|h|r
|T3578230:16|t|cffffd000|Hspell:328547|h[Serrated Bone Spike]|h|r
[Holy] Spirit of the Redeemer

How it works on PTR : you don't have the spell

How it shoul works > Become the spirit of the Redeemer, you gain the same effect as Spirit of Redemption, but at the end you don't die.
[Protection] Avenger's Shield VS CCed enemies

[Avenger's Shield](|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r) doesn't bounce onto targets that are affected by any form of CC , root, fear, stun etc. and it should bounce to all of them.

[Proof]()

[Forum Post]()
Weird Pet interaction

I've noticed while leveling my Hunter that your pet has a weird interaction which is similar to the Imp Bug(It would attack anything you would target even if you don't cast any spells at your target) and is very annoying. Whenever your first target dies and you target something else right after your first target dies your pet will go after your current target without you doing anything to it.

If you have your pet on Passive It does nothing unless you command it to do something, even if you have enemies attacking you.

If you have your pet on Defensive It will start attacking enemies attack you.

If you have your pet on Assist It will attack your targets and enemies attacking you.


Proof:
[Conduit][Feral] Sudden Ambush

___
Description of the bug
The damage part of Rake ability doesnt work with the conduit only stun part does.
___

Links
|T132167:16|t|cffffd000|Hspell:340694|h[Sudden Ambush]|h|r
|T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r
___
Wild Charge

When you're in tiger form your wild charge should "Leap behind an ennemy, dazing them for 3 sec" but it does something really weird that i can't explain you just go undermap and go threw all elements like mountains to a location. I didn't go to the location so i don't know where it is since it's really far.

|T538771:16|t|cffffd000|Hspell:132302|h[Wild Charge]|h|r
[Unholy] Raise Dead

Pet summoned by this spell is not autoattacking at all anymore.

|T1100170:16|t|cffffd000|Hspell:46585|h[Raise Dead]|h|r
[SoA] Spear of Destiny

___
Description of the bug
When trying to loot Spear of Destiny after animation of picking up ends i dont have the Spear in my special action button slot to use it.

___

Links to spells
|T3054897:16|t|cffffd000|Hspell:339916|h[Spear of Destiny]|h|r
___

Additional note
Spear on the right side of the dungeon is missing
[Retail Proof]()
[Misc][Covenants] Combat Meditation

|T3528283:16|t|cffffd000|Hspell:328266|h[Combat Meditation]|h|r

Combat meditation spheres should disappear once the debuff is gone, currently they remain on the ground confusing players.
Combat Meditation should have 1 min cd to be activated, currently I have my meditation proc each time I use covenant ability (30 sec CD)

FS:
Retail:
BT:
[CN][Shriekwing] Echoing Sonar

Boss: https://www.wowhead.com/npc=172145/shriekwing
Ability: |T136116:16|t|cffffd000|Hspell:329362|h[Echoing Sonar]|h|r
Issue:
When the 2nd phase ( Intermission ) started, after the Blood Shourd ability, the boss casts |T136116:16|t|cffffd000|Hspell:329362|h[Echoing Sonar]|h|r . But currently, instead of the rings to go out, as normal, the rings just stay at the center and not move.
[Misc][Legendary] Paladin's Relentless Inquisitor

Relentless Inquisitor's legendary power is adding 2% Haste instead of 1% each stack.

|T135897:16|t|cffffd000|Hspell:337297|h[Relentless Inquisitor]|h|r
[Maldraxxus][World Quest] The Spider on the Wall

Description of bug
currently in oribos there is no option to pickpocket the quest items from the specified npc making it impossible to complete the quest

this issue is most likely due to another wq https://www.wowhead.com/quest=60531/chosenchampions overlapping with this one creating this weird issue
https://www.wowhead.com/quest=59743/thespideronthewall

solution
these both wq should not be up at the same time maybe some overlapping is happening that is causing this mishap because the chosen champions wq does not appear on the map but once u are in the area the wq pops up

February 24, 2022

[Demonology] Borne of Blood

___
Description of the bug
The proc that you get from casting Hand of Gul'dan having this conduit equip doesnt proc instantly after you cast the spell, it has a delay in procing my guess would be that it waits for damage to be applied which it shouldnt.

Conduit should proc instantly after you finish your cast.
___

Links
|T236299:16|t|cffffd000|Hspell:339578|h[Borne of Blood]|h|r
|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r
___
[Resto] Mana Tide Totem

How it should work : totem granting 100% increased mana regeneration to you and the allies within 20 yds.



How it works currently : Currently the mana regeneration is increased only for you. The allies are not getting buff by Mana Tide Totem and their mana regeneration is not increase.
[Elemental] Fire elemental

How it is working right now:
Fire elemental without primal elementalist talent does nothing.
When you summon him, he doesn't deal any damage or do any action.


|T135790:16|t|cffffd000|Hspell:198067|h[Fire Elemental]|h|r
[Subtlety] Eviscerate R2 Vs Master Assassin's Mark

these bugs were discovered thanks to this BT report :

Description :
Because of eviscerate rank 2 , When a target has |T132295:16|t|cffffd000|Hspell:316219|h[Find Weakness]|h|r on it your eviscerate will also cast a second eviscerate that deals 50% damage as shadow damage.
That second eviscerate like the first one can crit on it's own as you can see in the screenshot.

So since it has the capability of criting it should also 100% of the time crit if you have the [Mark of the Master Assassin] buff up but it isn't . the 100% crit we get from the legendary doesn't affect the second part of eviscerate . that shadow damage part is only criting according to your base crit. proof of it not criting with the legendary buff in this video :

How to reproduce : simply use [Mark of the Master Assassin] use 1 shadow strike to apply find weakness and instantly use eviscerate before [Mark of the Master Assassin] buff is over and you'll see that most of the time it won't crit , sometimes it will but that's only because of your base crit and not the legendary passive.
[Sub] Shadowstep

|T132303:16|t|cffffd000|Hspell:277298|h[Shadowstep]|h|r

Shadowstep makes you fall through textures. This only happens if there's downhill/up hill terrain, it's also missing a terrain limiter basically if you Shadowstep on a platform that's just a texture you will fall through, VMAPS is missing(?)
[All Spec] Blinding Light interaction with Healing overtime effects.

Description of the bug

Currently on firestorm if the target has any healing over time effects it somehow considers it has a damaging ability and breaks the Paladin Blinding light effect instantly.

How to reproduce

Duel a Paladin, put healing over time effects and ask him to use blinding light . the Blinding light will break instantly.

How it should be

Healing overtime effects shouldn't break Paladins Blinding Light

Information's of the spell

[BT Report]()
[Video Proof when tested with Druid]()
|T571553:16|t|cffffd000|Hspell:115750|h[Blinding Light]|h|r
[Legendary] Tempest of the Lightbringer

How it should work : while having this legendary Passive ( |T236250:16|t|cffffd000|Hitem:183313::::::::120:::::|h[Memory of the Lightbringer's Tempest]|h|r ) every |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|rshould">|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r recast a second time and hit every target in melee that the initial |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r hit and also every target in front of you for up to 20 yards .

How it's working :

right now the second |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r casted by the legendary isn't hitting all targets in melee . also not hitting any target in front of the caster that are in a 20 yards range. infact the 20yard range beam animation isn't even there . basically if the main [ devine storm ] hits 16 times . the second [devine storm] should also hit 16times or even more if there are extra targets in front of you .
video proof of second part of devine storm having way less hits than the main part . also shows that the animation that's supposed to show you how far the legendary goes (20 yards) isn't even there :

It doesn't matter if you have 1 or 5 targets . the second part of devine storm is just not always procking and when it does it's not hitting all targets .



How the hits + animation should be on retail :
in this retail video the second part of |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r hit even more than the first because at 1 point the caster was positioned in a way that put 1 extra target 𝐈𝐧 𝐟𝐫𝐨𝐧𝐭 of the caster.




BT report :
[Conduit] Grounding Breath

Description of the bug
Conduit is decreasing healing instead of increasing the healing right now.

Links to spells
|T463566:16|t|cffffd000|Hspell:336632|h[Grounding Breath]|h|r
|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r
[Arcane] Slipstream & Clearcasting stacks

The caster will not be able to use the 2nd or 3rd extra wave of Missiles while moving, when Clearcast has multiple stacks, if Slipstream is picked.
Issue occurs only when Arcane Empowerment is not selected from the pvp talents with it behaviour is correct.

|T135933:16|t|cffffd000|Hspell:236457|h[Slipstream]|h|r
|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
[Arcane] Arcane orb

|T1033906:16|t|cffffd000|Hspell:153626|h[Arcane Orb]|h|r
There are few issues on the spell itself:
Pathfinding is not working on the spell. When it goes to another terrain object, instead of following the terrain itself, it just goes trough it
Sometimes on a wierd angled position or on random chance, the orb does not appear and only gives 1 arcane charge
Mirror Image

Mirror image should cast only frostbolts ( unless thorgast specific powers ). Currently the clones are casting spec specific abilities.
Clone's frostbolts should also slow targets on the other 2 specs.
Activating Mirror Image should also give the caster a 20% damage received reduction wall, and killing just one clone upon receiving damage during the effect of the wall.

|T135994:16|t|cffffd000|Hspell:55342|h[Mirror Image]|h|r
[Fire] Ring of Fire vs Versatility

Description of the bug

Ring of Fire damages aren't reduced by defensive Versatility
Ring of Fire damages are increased by mage's versatility

How it should be

Defensive versatility should reduces Ring of Fire damages taken
Mage's versatility shouldn't increases Ring of Fire damages

Informations

|T4067368:16|t|cffffd000|Hspell:353082|h[Ring of Fire]|h|r
[All] Alter Time vs spellque

If the user spams the Alter Time key midway while casting another ability it has a high chance of bugging Alter Time into not being usable ( loses functionality ) until a fake cooldown has elapsed or the caster phases out.

|T609811:16|t|cffffd000|Hspell:108978|h[Alter Time]|h|r
Disengage

|T132294:16|t|cffffd000|Hspell:781|h[Disengage]|h|r used while falling should reset your fall damage to the point where you used it . as in even if u're falling from a really high point that should kill you if you |T132294:16|t|cffffd000|Hspell:781|h[Disengage]|h|r close to the floor you take no damage at all. this isn't working at all on live .
Proof :

Bt report :

I mark this as high prio only because it's actually really usefull in bosses like https://www.wowhead.com/npc=164450/dealerxyexa where fall damage is really crucial ( specially tyrannical weeks )
Play Dead bug

|T134355:16|t|cffffd000|Hspell:209997|h[Play Dead]|h|r can get bugged if you press fast Play Dead into |T589118:16|t|cffffd000|Hspell:210000|h[Wake Up]|h|r. You have to abandon pet and relog or your pet will play dead for ever. This bug only occurs if you do that fast.

Infinite play dead (can't wake up) :

How to bug it :

Spell : |T134355:16|t|cffffd000|Hspell:209997|h[Play Dead]|h|r
[Misc][Legendary] Absolute Zero
Anti-Magic Zone

After using AntiMagic zone, up to the buffs we dont see the time remain of it.

|T237510:16|t|cffffd000|Hspell:51052|h[AntiMagic Zone]|h|r
[SoA] Forsworn Squad-Leader

Description of the bug

We cant attack SquadLeader while he casts jump even with ranged attacks.

How to reproduce

Try to attack Squad leader while jumping

How it should be

We should be able to attack him all time if we are in range.

Informations


https://www.wowhead.com/npc=163520/forswornsquadleader
[Torghast] 2 anima powers on start

If you quickly select the 1st ability in torgast, you can click on the anima cell again
P.S. Run in Torghast should be in party
[Maldraxxus][Quest] In The Flesh

https://www.wowhead.com/npc=165488/soulfusedconstruct deals damage to players of the enemy faction in warmode on. Can be used for unfair play.
[Holy] Avenging Crusader - Smart Heal Target Logic, cap and healing.

Spell: |T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r



There are 3 issues with this spell.

First: Currently it has no cap on targets healed, this is incorrect, the spell should only ever heal up to 3 targets at any given time when the player casts Judgement or Crusader Strike under the influence of Avenging Crusader.

Second: The smart healing logic of the spell is flawed, it should only ever attempt to heal injured targets, since the spell is healing every target, this may not actually be an issue, but is worth mentioning just in case.

Third: Healing Formula: The healing should always be 250% of the damage output to any target affected without any DR. This is incorrect, the healing is beeing reduced by the targets affected.

`
Healing
= 2.5 TriggerDamage
`

Note\: I know that in the PTR the healing shows lower than in OBTR despite both pictures having been taken with 0 gear, the reason for that is a general problem only present in the PTR were a vast amount of spells are incorrectly affected by a DR formula, but a fix hasn't been found for it yet.



AMR:
Issue Proof in images below.

PTR


OBTR
[The Great Vault] Incorrect rewards for PvP

Rewards do not take current PvP rating of the player, a reward of 200 ilvl is always offered.
Rewards list for PvP:
0 – 1399 rating (200 ilvl)
1400 – 1599 rating (207 ilvl)
1600 – 1799 rating (213 ilvl)
1800 – 2099 rating (220 ilvl)
2100 – 2399 rating (226 ilvl)
2400+ (233 ilvl weapon)
[Draenei] Gift of the Naaru

___
Description of the bug
If Gift of the Naaru heal crits it bugs out somehow and casts aditional heal, if all casts are normal casts heal ticks go properly.
___

How it should be
If Gift of the Naaru heals it should be doing exactly 20% or more than 20% of the maximum hp only if a tick crits. When it crits its trying to be as close to 20% even so it lowers some other tick of the heal to low value from the testing i saw.
___

Links to spells
|T135923:16|t|cffffd000|Hspell:59547|h[Gift of the Naaru]|h|r
___


[Retail Proof]()
[NPC] Coldheart Ambusher

|T1029584:16|t|cffffd000|Hspell:322725|h[Divebomb]|h|r Does not discard or cause damage also, after killing the NPC, the corpse may begin to float in the air
[Ardenweald][Story] Nothing Left to Give

https://www.wowhead.com/npc=159644/awoolrestored if you talk to him while riding a mount, the criteria will not complete and NPC will disappear.
[PF] Pestilent Harvester

Player cannot select https://www.wowhead.com/npc=168574/pestilentharvester to target and deal damage
[Torghast] [The Fracture Chambers] Anima cell is not spawn

On some maps, after killing the mini boss, Anima cell is not spawn
[Torghast] [Anima Power] Scroll of Elchaver

Currently valid for both regular mobs and elite mobs. Should not work against elite or rare mobs.
[SoA] Jumping from the dungeon platforms

___
Description of the bug
At the moment if you jump of a platform you just die.
___

How it should be
After jumping down you should be teleported to next platform in the dungeon.
___
[Retail proof]()
[Torghast] [The Fracture Chambers] Skeletal Remains

https://www.wowhead.com/npc=157340/skeletalremains endlessly spawn from behind the door. The combat doesn't finished all the floor.
[Bastion][Quest] The First Cleansing

When players engage the Copy of the player in combat, they will get the |T3528284:16|t|cffffd000|Hspell:313177|h[Invoke Doubt]|h|r debuff, This debuff should have much much lower chance to be applied to the target than now. Current chance seems to be 100%.

Quest: https://www.wowhead.com/quest=57266/thefirstcleansing
[Quest] End of the Dream

Also after the launch, Ysera just flies around the Temple of Elune
[Profession][All] - Lvl 52 created gear

BT:

apparently when you try to wear lvl 52 items when u're lvl 52 + it says that you should be lvl 60.
Proof:
[SoA] Forsworn Helion

Description of the bug

1) He jumped under stairs
2) While he goes in midair to jump, we cant target him anymore till he lands, even with ranged attacks.
3) He doesnt deal damage with aura at all

How to reproduce

Attack Helion

How it should be

1) He should jump on stairs
2) He should be targetable all time.
3) He should deal damage overtime to all players nearby.

Informations


https://www.wowhead.com/npc=168681/forswornhelion
[Soulbind][Necrolord][Plague Deviser Marileth] Plaguey's Preemptive Strike

The soulbind trait is at the moment missing functionality, does not proc, is missing visual and no increase in damage both spell or physical.

|T3459801:16|t|cffffd000|Hspell:323090|h[Plaguey's Preemptive Strike]|h|r
[HoA] Loyal Stoneborn problems

Several issues with Loyal Stoneborn that arent written yet

February 23, 2022

[Fury] Execute double rage

If you have |T135358:16|t|cffffd000|Hspell:206315|h[Massacre]|h|r talent you get double rage from Execute
Demonic Gateway

This fix is essential for every Content done with Warlock and will be essential for Mythic Raiding.
___
Description of the bug
Right now everything you pass through with gates damages you while you shouldnt take direct damage and your aggro range shouldnt be present while traveling as you can see in [Retail Proof]()

Another issue with the spell is really bad pathfinding if you try to place it on not even grounds or far distance. The spell should work the same as |T3586270:16|t|cffffd000|Hspell:300728|h[Door of Shadows]|h|r but at the moment its a way worse version of it.
___
Links
|T607512:16|t|cffffd000|Hspell:111771|h[Demonic Gateway]|h|r
___
[Elemental] Earthquake damage's school

|T451165:16|t|cffffd000|Hspell:61882|h[Earthquake]|h|r damage's school is wrong. Currently Earthquake does Nature damage, when it should be Physical damages.

RETAIL :
FS :

It's actually broken with Elemental legendary in pvp, since Nature's damage go through armor.
[Covenants][Necrolord] Vanquisher's Hammer interaction with Word of glory

Description of the bug

When you use Vanquisher's Hammer and then use Word of glory with 3 holy power, Word of Glory activates Divine Storm and it shouldn't be activated

How to reproduce
Use Vanquisher's Hammer, get 3 holy power and use Word of glory

How it should be
When you use Word of glory with 3 holy powers while having the buff of vanquisher's hammer. word of glory should just heal, it shouldn't activate divine storm after casting word of glory, only templars verdict should activate a divine storm when you have the Vanquisher's hammer buff.

Information
|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r
|T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
BT Report
Polymorph doesn't break on any dmg.

Currently [Polymorph](|T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r) doesn't break on any damage. It takes a significant amount for it to actually break. It should break on any damage the same way Paralysis, Blind, Sap, Freezing Trap and Imprisonment do.
[Marksmanship] Lethal shots

Issue descritpion

When you are using the talent |T461120:16|t|cffffd000|Hspell:260393|h[Lethal Shots]|h|r as a Marksman Hunter, your (also an talent) should have 30% chance to reduce the cooldown of |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r by 5s.

I tested a lot of time and it never proced (30% chance still high and it should proc a minimum but it doesn't).

Here is some GIF.




As you see i used |T236176:16|t|cffffd000|Hspell:53209|h[Chimaera Shot]|h|r a couple of time and the CD of |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r is not reduced.
[Covenants] Ravenous Frenzy

Description of the bugStacks cooldown timer doesnt scale with haste properly, so with high haste you dont get stacks from casted spells
[Legendary] Darkest Hour

___
Description of the bug
First proc of the legendary is fine but after the first cooldown of 2 minutes passes the legendary instantly procs after first spell you cast instead of waiting till you fall under 35% Hp.
___

How it should be
Legendary should always only proc when the player goes under 35% health.
___

Links to spells
|T1305154:16|t|cffffd000|Hspell:337539|h[Darkest Hour]|h|r
___
[Misc][Achievement] Shadowlands Keystone Master: Season One

Dungeons are not counted in the achievement

https://www.wowhead.com/achievement=14532/shadowlandskeystonemasterseasonone

Macro:

```
/run for crit=1,8 do local a,_,c = GetAchievementCriteriaInfo(14532, crit); print(string.format("[%s]%12s", c and "\124cFF00FF00True\124r" or "\124cFF888888False\124r",a)) end
```
[Misc][Achievement] shadowlands keystone explorer: season one

Dungeons are not counted in the achievement

https://www.wowhead.com/achievement=14938/shadowlandskeystoneexplorerseasonone

Macro:

```
/run for crit=1,8 do local a,_,c = GetAchievementCriteriaInfo(14938, crit); print(string.format("[%s]%12s", c and "\124cFF00FF00True\124r" or "\124cFF888888False\124r",a)) end
```
[Soulbind][Venthyr] Agent of Chaos PvP mechanic

|T237557:16|t|cffffd000|Hspell:331576|h[Agent of Chaos]|h|r in PvP should removes Dots on target (same mechanic as Rogue blind or Hunter ice trap)

Atm, it doesn't and any dot breaks the disorient effect of |T237557:16|t|cffffd000|Hspell:331576|h[Agent of Chaos]|h|r, making this soulbind useless in pvp.
[Soulbind][Fae][Korayn] Hold the Line

Description of the bug

"Hold the Line" soulbind don't work at all.


How it should be

After standing still for 5 sec, you take 12% less Physical damage until you move.

Informations of the spell

|T136088:16|t|cffffd000|Hspell:325601|h[Hold the Line]|h|r
[NW] Stitched Vanguard - Seething Rage

The tranquilizing shot should remove all seething rage stacks from the stitched vanguard.

|T136225:16|t|cffffd000|Hspell:320703|h[Seething Rage]|h|r
[Misc][item] Memory of the past sins

How should it work:
Your next 5 damaging abilities inflict Shattered Psyche stack on the target.

How it is working right now:

Multi ticking abilities counts as a new damaging ability

For Example: 1 Cast of |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r counts as 5 abilities


|T1357803:16|t|cffffd000|Hitem:184025::::::::120:::::|h[Memory of Past Sins]|h|r
[Mechagnome] Combat Analysis

___
Description of the bug
The passive is not scaled at all with the character lvl its a baseline 25 stats per stack.
___

How it should be
The passive should scale with character lvl in turn making it give 4.8 stat per stack on lvl 60 character.
___

Links

|T3192685:16|t|cffffd000|Hspell:313424|h[Combat Analysis]|h|r
___
[SD][Executor Tarvold] Manifestation hp

Description of the bug

Manifestation add has more hp then on retail. FS hp on m22 180k, retail hp 149k

How to reproduce

Pull boss, look hp of adds.

How it should be

It should be less hp, like on retail.


Informations


https://www.wowhead.com/npc=162103/executortarvold
[PvP][General] Silence's display

Description of the bug

When you get silenced, you have the silence display and you are silenced. You can't use spell during silence so this part is fine, but your spells aren't locked on spell bar. It's only visual but can be really annoying in pvp.

Every silence of the game should lock spells concerned by the silence (in spells bar), with timer of the silence's duration

Example of silence :
|T458230:16|t|cffffd000|Hspell:15487|h[Silence]|h|r
|T136214:16|t|cffffd000|Hspell:47476|h[Strangulate]|h|r
|T132211:16|t|cffffd000|Hspell:356719|h[Chimaeral Sting]|h|r
|T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r
|T136228:16|t|cffffd000|Hspell:316099|h[Unstable Affliction]|h|r after dispell

How to reproduce

Apply any silence on a target, and check your spells bar
[Misc][Item] Stolen Maw Badge

How should it work:
Your attacks or attacks made against you have a chance to increase your Critical Strike by 11 for 20 sec stacking up to 3 times. (Item LvL=81)

How it is working right now:
It doesn't give any crit, It doesn't stack.

|T134422:16|t|cffffd000|Hitem:175731::::::::120:::::|h[Stolen Maw Badge]|h|r
[Misc][Achievement] Shadowlands Keystone Conqueror: Season One

Dungeons are not counted in the achievement

https://www.wowhead.com/achievement=14531/shadowlandskeystoneconquerorseasonone

Macro:

```
/run for crit=1,8 do local a,_,c = GetAchievementCriteriaInfo(14531, crit); print(string.format("[%s]%12s", c and "\124cFF00FF00True\124r" or "\124cFF888888False\124r",a)) end
```

February 22, 2022

[Fury]-changing gear reduces damage

As fury warrior if you have 2 weapons of different ilvl , let's say 213 and 210. you should ofcourse use the higher ilvl weapon on mainhand for more damage. something weird is happening with fury rn is that when you swap the placement of the 2 weapons your damage will obviously go down , but when you swap back it doesn't go back up it gets even lower.
update: ( It's not just weapons it happens with any pieces of gear ) .
Video proof with the help of @campnl13 :
[Subtlety] Eviscerate R2 Vs Master Assassin's Mark

these bugs were discovered thanks to this BT report :

Description :
Because of eviscerate rank 2 , When a target has |T132295:16|t|cffffd000|Hspell:316219|h[Find Weakness]|h|r on it your eviscerate will also cast a second eviscerate that deals 50% damage as shadow damage.
That second eviscerate like the first one can crit on it's own as you can see in the screenshot.

So since it has the capability of criting it should also 100% of the time crit if you have the [Mark of the Master Assassin] buff up but it isn't . the 100% crit we get from the legendary doesn't affect the second part of eviscerate . that shadow damage part is only criting according to your base crit. proof of it not criting with the legendary buff in this video :

How to reproduce : simply use [Mark of the Master Assassin] use 1 shadow strike to apply find weakness and instantly use eviscerate before [Mark of the Master Assassin] buff is over and you'll see that most of the time it won't crit , sometimes it will but that's only because of your base crit and not the legendary passive.
The exact same thing is happening with |T608955:16|t|cffffd000|Hspell:319175|h[Black Powder]|h|r
[Retribution] Blade of Wrath

What's wrong?


The procs of Art of War |T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r are pretty the same with or without the talent. It's not increasing that 100% (double chance) proc.

How should it works?


The procs of Art of War with Blade of Wrath talent, should be the double (or very near at double at least, cause its "rng") compared to the procs without the talent selected.


Proof and how my friend tested this:


1 thing to note about these tests is that 1 proc of art of war is 3 seconds in detail.
after multiple 5min long tests only using melees we had very similar results each tests so it's consistent.
Here is one of the tests with the |T1360757:16|t|cffffd000|Hspell:231832|h[Blade of Wrath]|h|r talent . (5 mins , only melees ):
So we have 36sec/3= 12 procs.

Here is one of the tests without the |T1360757:16|t|cffffd000|Hspell:231832|h[Blade of Wrath]|h|r Talent . (5mins only melees) :
We have 30sec/3 = 10 procs

For further proof we compared retail retri logs of a random paladin not a top player or anything .
retail log:


4min long fight 90% uptime on boss they had 9 procs 𝐰𝐢𝐭𝐡𝐨𝐮𝐭 The blade of wrath talent.

firestorm log:


4min24seconds long fight 95% active 𝐰𝐢𝐭𝐡 The blade of wrath .
so this fight was longer , more uptime and a talent that's supposed to give you DOUBLE procs and he still only had 9 procs .
[Fire] Searing Touch

Description of the bug

Currently with the searing touch talent scorch isn't 100% critical when you hit a target below 30% health

How to reproduce

Take the talent and hit a target below 30% health, it wont critical 100% of the time.

How it should be

With the Talent scorch should be 100% critical when you hit a target below 30%

Information's of the spell

[BT Report]()
|T236290:16|t|cffffd000|Hspell:269644|h[Searing Touch]|h|r
[Video Proof]()
[Legendary] Collective Anguish - Fel Dev Healing

Description of the bug

Currently the Fel Devastation part of the Legendary in Havoc doesn't heal the Demon Hunter.

How to reproduce

Use it on a pack or dummy and check for the healing received in combat log

How it should be

When the Veng DH spawned by the collective anguish uses his Fel Devastation, The Demon Hunter should be healed by it.

Information's of the spell

[BT Report]()
[FS Video Proof]()
|T1392554:16|t|cffffd000|Hspell:337504|h[Collective Anguish]|h|r
[Blizzard Hotfix January 14 2021]()
[Proffesions] Players Equipping higher level items

Seems that players are currently able to equip crafted items on lower levels than they are supposed to be able to.

Side note This issue seems to be only affecting items that have chance to have their item level reduced
[Misc][Profession] Alchemy: Potion of Specter Swiftness

How it should be works:
Use: Increases your movement speed while dead by 100%. Only usable in the Shadowlands. Lasts 2 min. (1 Min Cooldown)

How it works on PTR:
We are not able to use the potion and with click for use we have "You can't do that yet."
___

|T3566866:16|t|cffffd000|Hitem:171370::::::::120:::::|h[Potion of Specter Swiftness]|h|r
[Misc][Enchanting] Godan enchanting trainer

Can't learn enchanting in Orgrimmar, when you clic on the NPC nothing happen
___
https://www.wowhead.com/npc=3345/godan
[Misc][Inscription] Old content Herbs don't loot pigments

https://www.wowhead.com/items/tradegoods/herbs?filter=166:159;1:1;0:0

February 21, 2022

[Arms] Glyph of the Blazing Saviour

|T254306:16|t|cffffd000|Hitem:137188::::::::120:::::|h[Glyph of the Blazing Savior]|h|r

This glyph is supposed to work like Glyph of Blazing Trail with the charge, : Your Intervene leaves a trail of fire in its wake. If you're going to Intervene why not do it with some style? This does not work on Oribos.
[Arms] Defensive Stance

|T132341:16|t|cffffd000|Hspell:197690|h[Defensive Stance]|h|r

Sometimes when you leave a battleground or an arena skirmish the visual of Defensive Stance will have the Alliance one even though I'm horde.
[Necrolord] Decimating Bolt formula

|T3578232:16|t|cffffd000|Hspell:325289|h[Decimating Bolt]|h|r is doing more damages than formula with only core passive (without |T135799:16|t|cffffd000|Hspell:77220|h[Mastery: Chaotic Energies]|h|r) :

= 0,345 x 448 x 1,05 = 162 on retail vs 226 ingame
^ Coeff x SpellPower x CorePassive = 162 ^

It should not scale with |T135799:16|t|cffffd000|Hspell:77220|h[Mastery: Chaotic Energies]|h|r, according to formula check with retail damages
[Demonology] Doom

___
Description of the bug
If you refresh the duration of Doom on a target it deals damage properly but doesnt generate a soul shard when dealing damage.
___


Links
|T136122:16|t|cffffd000|Hspell:603|h[Doom]|h|r
[Retail video proof]()
___
[Legendary] Primal Tide Core

|T538571:16|t|cffffd000|Hspell:335889|h[Primal Tide Core]|h|r

Right now the legendary only gives an extra riptide after 4 casted, while in retail it energized with primordial wave (necrolord extra riptide), here it doesn't work, tested it this morning.

How it should work : casting riptideriptideriptideprimordial wave = extra riptide to a 5th player in raid (or whatever), now the proc it's skipped to a 4th riptide (normal cast) that's not how it should work

|T538571:16|t|cffffd000|Hspell:335889|h[Primal Tide Core]|h|r even here in the comments it's explained , did it in retail too

BT:
[Elemental] Earthquake knock vs Diminishing Returns

Description of the bug

|T451165:16|t|cffffd000|Hspell:61882|h[Earthquake]|h|r knock count as a "Stun" in DR category.

How to reproduce

Get a knock with Earthquake, then use another Stun, you'll get a DR stun.

How it should be

Knock from Earthquake should have his own DR category, only for Earthquake knock.

Example :
if I Earthquake knock into stun a target (|T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r for example), I shouldn't have a DR Hammer of Justice stun.
if I get quickly two proc of Earthquake's knock, the second knock will be DR.
It's like Earthquake knock only shares DR with himself.

Informations of the spell

|T451165:16|t|cffffd000|Hspell:61882|h[Earthquake]|h|r

My dms are open if you have any question about DR category or anything.
[PVP] Vanish vs Flare

How it should work :


When a rogue is in a hunt's |T135815:16|t|cffffd000|Hspell:1543|h[Flare]|h|r, his |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r should be unable, he can't use it.
Retail proof >

How it actually works :

When in a Flare, u can use Vanish, causing you to be instantly spotted by it.
Fs proof >
Holy Word: Chastise

If you cast Holy Word : Chastise on a target with dots from an other player, the spell will only remove your dots and not the dots from the other player wich is breaking the stun
[Discipline] Shadow Covenant vs Atonement

When the Priest have debuff from casting Shadow Covenant every damaging spell is not healing the targets with Atonement.
___
Spell ID: |T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r
Spell ID: |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
BT link:
Mind Control

Spell [Mind Control](|T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r)

The spell itself is currently applying a weird effect where whenever the players are getting Mind Control, they keep the movement that the Mind Controlling players had last left as input.

Reproduction >

>Mind Control

>Run in circle, before the end move the camera to side

[Proof]()
[Discipline] Shadow Mend vs Mastery

Shadow Mend is not scaling with Mastery. First cast is with 26% Mastery, Second is with 49%.
Proof:
___
|T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r
|T237543:16|t|cffffd000|Hspell:271534|h[Mastery: Grace]|h|r
BT Link:
[Retribution] Hammer of Wrath

How it works ?

|T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r damaged can pass through the immune of |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r , mean you can die by this spell damage during your turtle time.

proof :

How it should works

During |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r you should not taking dammages from any spell used AFTER your pressed aspect of the turtle.
[Protection] Consecrated Ground

Consecrated Ground Talent makes Consecration invisible

|T236260:16|t|cffffd000|Hspell:204054|h[Consecrated Ground]|h|r
[Mistweaver] Peaceweaver immunity to negative effects

Currently [Peaceweaver](|T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r) doesn't make monk immune to [Spear of bastion grip](|T3565453:16|t|cffffd000|Hspell:307963|h[Spear of Bastion]|h|r) nor [Unstable Affliction silence](|T135975:16|t|cffffd000|Hspell:196364|h[Unstable Affliction]|h|r) negative effects. Due to talent's special negative effect immunity aura applied for 2 sec it should make monk immune to these effects.

Retail Proof:
[Conduit] Brutal Projectiles

How it should work :

|T2065620:16|t|cffffd000|Hspell:339924|h[Brutal Projectiles]|h|r should only be able to stack once.

How it is actually working :

|T2065620:16|t|cffffd000|Hspell:339924|h[Brutal Projectiles]|h|r is able to stack 20 times.

Actually on PTR, conduit doesn't increase damage at all.

Fs proof >
Mend Pet

Currently on FS, Mend Pet is usable even if you can't see your pet (ex: behind a wall).
You shouldn't be able to heal your pet if he's not in Line of Sight.

|T132163:16|t|cffffd000|Hspell:982|h[Revive Pet]|h|r (Mend Pet and Revive Pet share the same Spell ID)
Track hidden

Currently on FS, |T132320:16|t|cffffd000|Hspell:19885|h[Track Hidden]|h|r don't work at all, it should increase stealth detection by 15yard.
[Unholy][Pvp] Reanimation vs VersaDefensives
[Conduit] Meat Shield

___
Description of the bug
The Meat Shield conduit doesnt increase the duration of Dancing Rune Weapon spell.
___

How it should be
Dancing Rune Weapon should get 3 seconds added to its duration.
___

Links to spells
|T135277:16|t|cffffd000|Hspell:49028|h[Dancing Rune Weapon]|h|r
|T538039:16|t|cffffd000|Hitem:182187::::::::120:::::|h[Meat Shield]|h|r
___
[Legendary] Priest's Clarity of Mind

The effect from legendary Clarity of Mind for Spirit Shell is not working in the raid. With this legendary if we use Spirit Shell we should extend the Atonement's duration with 3 sec on every player with Atonement, but now Atonement duration is not extended after Spirit Shell cast. I tested the legendary in Durotar, Torghast and Heroic dungeon and its working fine, but for some reasons its not working in Castle Nathria. Proof 1 is from CN Raid Finder, Proof 2 is from CN Heroic mode.
___
|T135977:16|t|cffffd000|Hitem:183318::::::::120:::::|h[Memory of a Clear Mind]|h|r
Proof 1:
Proof 2:
[Ardenweald][Creatures] Unskinnable Beasts

This Creature should be Skinnable, currently it's not on PTR.
[Ardenweald][Quest]The Restless Dreamer-Group

If one party member clicks the portal the others members don't get credit and cant click/see it anymore


https://www.wowhead.com/quest=58589/therestlessdreamer
[Ardenweald][Quest]End of the Dream

If u start this quest with mount on or Pets summoned u'll have no special action bar when controllin Ysera

https://www.wowhead.com/quest=58593/endofthedream
[TOP][Xav the Unfallen]Glorious Combat Stacks

The debuff [Glorious Combat](|T985880:16|t|cffffd000|Hspell:332670|h[Glorious Combat]|h|r) Should be gone whenever somebody won the [Blood and Glory Duell](https://www.wowhead.com/spell=320102/bloodandglory?dd=1&ddsize=5) However, that's not the case on Firestorm. The debuff will stay for both players.

[Retail Proof, Check Min 23:0023:30]()
[CN][Sludgefist] Quest: Getting a Head

Sludgefist does not drop the quest item to progress
https://www.wowhead.com/quest=62054/castlenathriagettingahead
(the quests are different depending on raidmode)
[Undead] Touch of the grave

___
Description of the bug
Crits from the Touch of the Grave passive from Undead race doesnt heal for the same as it does damage. So crits basically do 50% of healing cause its treated as a normal hit.
___

How it should be
Healing should always replicate same value as the damage part as you can see in the logs i provided down in Attachments.
___

Links to spells
|T136157:16|t|cffffd000|Hspell:5227|h[Touch of the Grave]|h|r

___
[CN][Sludgefist] Collapsing Foundation

If Sludgefist collides into a wall, https://www.wowhead.com/spell=332197/collapsingfoundation?dd=15&ddsize=30 sometimes won't trigger, no players will be debuffed

I managed to reproduce it just by letting the boss hit the left or right wall of the encounter room, but no idea why it does not trigger the debuff yet
[Bastion][Quest] A Soulbind In Need

https://www.wowhead.com/quest=57677/asoulbindinneed#

Missing Personal phasing
[WB] Oranomonos the Everbranching

https://www.wowhead.com/npc=167527/oranomonostheeverbranching don't drop anything except Anima x Renown.
[Bastion][Quest] The First Cleansing

Quest: https://www.wowhead.com/quest=57266/thefirstcleansing#comments



Those are the issues on this quest:
1. 'Peer into Soul Mirror' quest part can be completed by doing an instant click on the mirrors and skipping the part where the mobs spawn from them(instead of the last one which spawn the https://www.wowhead.com/npc=159665/anguishedmemory).
Interaction with a mirror should count only after the channel and not the click.
2. Moving out of the mirrors zone makes you to get out of combat with the quest mobs, which will continue to follow you, as enemies, but without doing anything, until you kill them.
[Legendary] Ancient Teachings of the Monastery

___
Description of the bug
The heal from Teachings of the Monastery stacks only works on the first stack of the buff, second and third stack of the spell still heal the same even tho the damage is higher and you have more casts from Blackout Kick.
___


Links
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r
|T611422:16|t|cffffd000|Hspell:116645|h[Teachings of the Monastery]|h|r

___
[Retail explanation]()

[BT REPORT]()
[Misc][Dark Iron Dwarf] Dungeon Delver

___
Description of the bug
Passive right now works anywhere in the world.
___

How it should be
It should only be working in instances.
___

Links to spells
|T1786405:16|t|cffffd000|Hspell:265223|h[Dungeon Delver]|h|r
___
[Misc][Item] Death Fetish

Normally this item requires only Exalted reputation with The Undying Army, but when I purchase this item from Oribos Quartermaster in the Appearances requires Necrolord Covenant or Renown 80+ with Necrolord. The item on Quartermaster in Maldraxxus is not the same as this one in Oribos (Proof 2).
___
Item: |T3222435:16|t|cffffd000|Hitem:181808::::::::120:::::|h[Death Fetish]|h|r
Proof:
Proof 2:
___
Additional Info:
Oribos vendor: https://www.wowhead.com/npc=176067/darvattish
Maldraxxus veldor: https://www.wowhead.com/npc=173003/nalcorntalsen
[Misc][Item]Faewoven Pack

When I try to purchase this Item from the NPC in Oribos Im not able to, because requires Night Fae Covenant (Proof 1).
I can purchase this item from the NPC in Ardenweald, but i can't use this Appearance, because requires Night Fae as well. (Proof 2)

___
Item link: |T3284375:16|t|cffffd000|Hitem:181309::::::::120:::::|h[Faewoven Pack]|h|r
Proof 1:
Proof 2:
[Misc][Item] Barbarous Osteowings

Normally this item requires only Exalted reputation with The Undying Army, but when I purchase this item from Oribos Quartermaster in the Appearances requires Necrolord Covenant or Renown 80+ with Necrolord. The item on Quartermaster in Maldraxxus is not the same as this one in Oribos (Proof 2).
___
Item: |T3221590:16|t|cffffd000|Hitem:181807::::::::120:::::|h[Barbarous Osteowings]|h|r
Proof:
Proof 2:
___
Additional Info:
Oribos vendor: https://www.wowhead.com/npc=176067/darvattish
Maldraxxus veldor: https://www.wowhead.com/npc=173003/nalcorntalsen
[SD]Research Scribe

___
Description of the bug
Add should be casting Throw Research and running to its current target until its out of line of sight.
___

Links
|T133733:16|t|cffffd000|Hspell:334534|h[Throw Research]|h|r
https://www.wowhead.com/npc=171805/researchscribe
___

February 18, 2022

[Fury] Execute + Whirlwind

Currently when you use Execute with the Whirlwind buff to do damage to 2 or more targets sometimes the Execute OffHand doesn't hit the same amount of targets that Execute did, for example if you hit 2 targets with execute you should do 2 hits with Execute of the main hand and 2 hits with Execute OffHand.
Here is the proof:
As you can see here I hit Huntsman Altimor and Hecutis at 03:53.991 with Execute but the Execute OffHand didn't hit Hecutis.

Retail Logs:

FS Logs:







Execute without Massacre: |T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r
Execute with Massacre: |T135358:16|t|cffffd000|Hspell:280735|h[Execute]|h|r
Execute OffHand: |T135358:16|t|cffffd000|Hspell:163558|h[Execute OffHand]|h|r
[Affliction] Shadow Bolt

___
Description of the bug
Theres a big unintended feature right now with Shadow Bolt on Affliction spec, every cast of the spell generates a Soul Shard while that mechanic should only be working for Demonology.

That issue makes Affliction warlock play totally different playstyle and making them have to much source of pooling resources.
___

Links
|T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r
|T134075:16|t|cffffd000|Hspell:246985|h[Soul Shards]|h|r

___
[Demonology] From the Shadows vs Dreadlash

___
Description of the bug
At the moment the talent doesnt work at all if you use it together with Dreadlash talent.
___

Links
|T1378282:16|t|cffffd000|Hspell:267170|h[From the Shadows]|h|r
|T136221:16|t|cffffd000|Hspell:264078|h[Dreadlash]|h|r
___
[Legendary] Warlock's Implosive Potential

DESCRIPTION OF THE ISSUE: the Implosive Potential legendary sometimes gives double the haste. So when for example exploding 3 imps on 3 targets we get 30% haste and not 15% haste.

Video proof FS:
First Implosion: 11 Imps 55% Haste
2nd Implosion: 9 Imps 45% Haste
3rd Implosion: 9 Imps 90% Haste

|T615097:16|t|cffffd000|Hspell:337135|h[Implosive Potential]|h|r,GrimVeiled%20Hood
[Restoration] Mastery: Deep Healing

Mastery: Deep Healing is wrongly scaling. Currently you can achieve almost x3 of the mastery value when your HPs are 1%.

How to reproduce:
>Cast Healing Spell at 100% hp
>.damage yourself at 1% hp
>Cast same Healing Spell
>Notice that you exceeded the bonus %healing from Mastery by 3 times.

How it should work:
If you heal 1000 (1k) at 100% hp and you have 100% Mastery, at 1% hp you should heal 100% more of 1k which is 2k.

|T136041:16|t|cffffd000|Hspell:77226|h[Mastery: Deep Healing]|h|r

BT:
[Protection] Baseline Parry Missing

Description of the bug

Currently on Firestorm Protection paladins are missing the baseline parry of 2.27%

How to reproduce

Remove all gears on your character and see the parry stat in character info.

How it should be

Protection Paladins should get a baseline parry of 2.27%
[Protection] Righteous Protector

Description of the bug

Righteous Protector reduces the cooldown of avenging wrath and guardian of ancient kings . But currently Righteous Protector doesn't reduce the cooldown of avenging wrath and guardian of ancient kings when you the proc of divine purpose and if you use the free word of glory from shining light passive.

How to reproduce

Take the Talent Righteous Protector and Divine purpose, try spending the divine purpose proc and free word of glory from shining light passive. you will notice that it doesn't reduce the cd of avenging wrath and guardian of ancient kings.

How it should be

Righteous Protector should reduce the cd of avenging wrath and guardian of ancient kings when you spend a divine purpose proc or use the free word of glory from shining light passive. Consuming a divine purpose proc basically means that you are spending 3 holy power and same goes for the shining light passive. So when ever a divine purpose proc and shining light free word of glory proc is consumed it should reduce the cd of avenging wrath and guardian of ancient kings by 3 sec per cast.

Information's of the spell

[BT Report]()
|T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r
|T1360764:16|t|cffffd000|Hspell:321136|h[Shining Light]|h|r
|T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
|T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r


[Shining Light PTR]()
[Divine Purpose PTR]()
[Mistweaver] Essence Font vs Revival

___
Description of the bug
Heal over time effect of Essence Font doesnt work together with Revival spell exactly as it should.
___

How it should be
When you use Revival it should proc your Gust of Mist passive twice if you have Essence Font heal over time active.
___

Links
|T1360978:16|t|cffffd000|Hspell:191840|h[Essence Font]|h|r
|T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r
|T988198:16|t|cffffd000|Hspell:191894|h[Gust of Mists]|h|r
___
[Fire] Ring of Fire

The Ring of Fire debuff isn't reapplying to the target when it stands inside of the edge (fire) of the ring or goes out and back into it. It doesn't extend the duration of it, which it should.

[Ring of Fire](|T4067368:16|t|cffffd000|Hspell:353082|h[Ring of Fire]|h|r)
[How it is right now on Firestorm]()
[How it is on retail]()
[Guardian][PvP]Survival of the Fittest

___
Description of the bug
The passive effect is lost after your first death in a pvp instance.
___

Links
|T132126:16|t|cffffd000|Hspell:203965|h[Survival of the Fittest]|h|r
___
[Feral] Berserk interaction with Shred

___
Description of the bug
While Berserk is active only the damage part of Shred seems to be empowered, it doesnt generate an extra combo point as it should and it doesnt seem like the crit modifier changes for the spell while the buff is present.
___


Links
|T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r
|T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r
___
[PvP] Dome of Ancient Shadow
[NW] Nalthor the Rimebinder

On the picture above you see how the boss should be taking down players.
2 players cannot be on the same side.
The add must respawn a lot faster after it has been killed.
Currently you can go down to the same side, and there will be no add.

15% HP. [Dark Exile] doesn't take you down anymore:
[Conduit] Wrong drops

It seems that offclass conduits are able to be looted while not even playing that class.



BT report:
[PF] Congealed Slime

Description of the bug

75% reduced dmg debuff are affecting other slimes (pestilence slime and gushing slime).
How to reproduce

Pull pack with purple slime and other slime or double purple slime.

How it should be

Purple slime debuf shouldnt affect other slimes.

Informations


https://www.wowhead.com/npc=165010/congealedslime
https://www.wowhead.com/npc=165357/pestilenceslime
https://www.wowhead.com/npc=168969/gushingslime
[DoS][Mueh'zala] Shattered Visage hp

Description of the bug

Visages have way to more hp then they should. On fs tyra m17 they have 197k and on retail 146k.


How to reproduce

Go in phase on Mueh'zala

How it should be



fs m20:

retail m20:


Informations

https://www.wowhead.com/npc=169769/muehzala/mythicencounterjournal
[Mythic Plus] Season Total Rating

Season Total Rating reduced after server restart

February 17, 2022

Blessing of Protection vs kicks

Description of the bug

Currently, |T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r protects paladin from every kicks of the game, even magical kicks

How to reproduce

Use Blessing of Protection, and try to get kick with a magical kick like |T237527:16|t|cffffd000|Hspell:47528|h[Mind Freeze]|h|r

How it should be

Blessing of Protection should protects from physical kicks only (like |T608940:16|t|cffffd000|Hspell:116705|h[Spear Hand Strike]|h|r)


Informations of the spell

|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r

List of kick's category :



My dms are open if you have any doubt about a kick's category.
[Protection] Divine Bulwark

Description of the bugCurrently on firestorm mastery is not increasing the block chance of Protection Paladin. Moreover the mastery is providing more damage reduction from standing in consecration then mentioned in the tooltip.How to reproduceCheck Block chance with and without mastery gears equipped. you will see the block chance is capped at 10. It wont increase. To check consecration check the tooltip value and use consecration, the damage reduction you get is more than mentioned in the tooltipHow it should beIncrease in mastery should increase the block chance for protection paladin and Consecration should provide the damage reduction as mentioned in the tooltipInformation's of the spellT135923:16tcffffd000Hspell:76671hMastery: Divine BulwarkhrVideo Proof For Block Chance()Video Proof For Consecration()
[Survival] Diminushing Return of Harpoon vs Root

How it should work :
|T1376040:16|t|cffffd000|Hspell:190925|h[Harpoon]|h|r root effect shouldn't have root DR category.
Harpoon should have no DR category.


How it actually works :
Atm, Harpoon has a root DR category

How to reproduce :
Use Harpoon then Steel Trap or any root, you'll get a DR Steel Trap

Spells:
|T1376040:16|t|cffffd000|Hspell:190925|h[Harpoon]|h|r

My dms are open if any info about this no DR category isn't clear.
[Bastion][Campaign]Food on the table

Description of the bug

[Redridge Rabbit](https://www.wowhead.com/npc=163096/redridgerabbit) remains at 1hp and players can not kill them and therefore complete the quest criteria

How to reproduce

take the quest 58948 and go on the location to kill bunnies

How it should be

Players should kill and loot the bunnies

Informations


Wowhead link https://www.wowhead.com/quest=58948/foodonthetable
Youtube link of the video

February 16, 2022

[Fury] Meat Cleaver

Meat Cleaver second part "now affects your next 4 singletarget melee attacks, instead of the next 2 attacks." is wrongly working.
You need to do x2 Whirlwind to stack up to 4 but should be x1 Whirlwind.

|T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r
|T132369:16|t|cffffd000|Hspell:280392|h[Meat Cleaver]|h|r
[Affliction] Seed of Corruption

How should it work:

Embeds a demon seed in the enemy target that will explode after 12 sec, dealing (50% of Spell power) Shadow damage to all enemies within 10 yards and applying Corruption to them.

The seed will detonate early if the target is hit by other detonations, or takes (Spell power 50 / 100) damage from your spells.



How it is working right now:

Issues are listed.





|T136193:16|t|cffffd000|Hspell:27243|h[Seed of Corruption]|h|r
[Enhancement] Frost ShockFlame shock vs haste

How it should works :
With haste, the CD of frost shock and flame shock is reduce by haste. They share the same CD.

How it works on FS :


While frost shock and flame shock share the same CD, If the CD for frost shock and flame shock is 5.1s and you press frost shock, the cd for flame shock is not reduce by haste (6s baseline).

On the following screen, the player use frost shock, the CD reduction with haste is only apply on frost shock and not on flame shock.
[DP & Shadow] Twist of Fate

How it works currently :

for example : When you heal a target under 35% with a shadow mend and the target goes immediatly higher than 35%, Twist of fate don't proc.



How it should work :

You heal the target under 35% with a shadow mend and the target goes higher than 35%, twist of fate should proc.




the issue is that the talent should be trigger when the target's starting HP and not the incoming ones
[Conduit][Discipline] Exaltation

Class: Priest
Specialization: Discipline
Conduit: |T135977:16|t|cffffd000|Hspell:337790|h[Exaltation]|h|r



####It is not increasing the shield absorbtion at all.
Duration increase is working.
[Retribution] Execution Sentence

Spell: |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r
Spec & Class: Retribution Paladin



##Currently the spell is missing an important interaction with |T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r and bonus damage effects.##



Issues:

Applying a Judgment and casting Execution Sentence will not consume the judgment from the target.
PTR: | Retail:
Note: If an Execution Sentence is applied before the Judgment it should not be consumed by the Execution Sentence, but from the next Holy Power spender ability. Video:



The bonus damage of the spell is not being applied.
> A hammer slowly falls from the sky upon the target. After 8 sec, they suffer X Holy damage, plus 20% of damage taken from your abilities in that time.
Source: Tooltip

PTR: In the beginning of the video the damage is the same as in the end of the video, where I used abilities to try to activate the bonus of the spell.
Retail:



Additional sources for information regarding the spell:

>How does Execution Sentence Work?
Execution Sentence has 2 parts.
The first half of Execution Sentence is the 250% AP modifier. This 250% is buffed by Mastery: Hand of Light, Judgment, Final Reckoning, and other modifiers of the sort.
The second half is the 20% of damage taken during the debuff. This includes damage from sources such as Shield of Vengeance. This damage is NOT buffed by any outside modifiers.
There are a few external factors to consider. Strength and Vers will both buff the 250% AP modifier and will be reflected in the debuff tooltip. If you lose either your Strength or Vers buff the damage on the tooltip will not go down but you will deal less damage. Mastery works in a similar way but your Execution Sentence will not deal less damage if your Mastery debuff expires.
Execution Sentence can Crit.

Source:
[BM] Bestial Wrath

Description of the bug

Pet doesnt deal damage to target

How to reproduce

Cast Bestial Wrath on target

How it should be

When you cast Bestial Wrath, pet should deal [Attack power x 0.65 x 1 x (1 + Versatility) x 1] physical dmg to target.

Informations of the spell

|T132127:16|t|cffffd000|Hspell:344572|h[Bestial Wrath]|h|r
[Legendary] Serpentstalker's Trickery

Description of the bug

1) Currently Serpent Sting is not casted if Hunter is at max range from target and cast Aimed shot. It should always cast Serpent Sting no matter how hunter is far from target.


2) Serpent Sting is not casted at all if target is under any cc like Binding Shot root, Freezing trap incap etc.
It should still cast Serpent Sting together with Aimed Shot even if target is under any cc.


How to reproduce

for 1) You must be at max range, cast Aimed Shot spell and it wont cast Serpent Sting with it.
for 2) I tested on mobs from the maw (No idea if its same for dummies) use binding shot to mob and when mob is rooted use Aimed Shot and see it wont cast Serpent Sting, same for freezing trap when mob is cced use Aimed Shot and it wont cast Serpent Sting.

Informations of the spell


|T135130:16|t|cffffd000|Hspell:336870|h[Serpentstalker's Trickery]|h|r
|T1033905:16|t|cffffd000|Hspell:271788|h[Serpent Sting]|h|r
[Unholy] Sudden Doom vs Lichborne

Death Coil is not consuming Sudden Doom while you're under the effect of Lichborne resulting in an infinite healing throught Death Coil.
Of course the proc should be consumed.

|T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r
|T136187:16|t|cffffd000|Hspell:287081|h[Lichborne]|h|r
|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
[PF] Slime Tentacle G43 vs crowd control

description of bug
the slime tentacle of the pack G43(can be checked through mdt for pack number) should be immune to all type of crowd control(stun, fear etc) but currently in firestorm it can be crowd controlled like any tentacle in the dungeon
[retail proof]()

important note

this is the only tentacle in the dungeon that should be immune to crowd control other tentacle can be crowd controlled
[SD] Executor Tarvold

Boss Issues:

Fleeting Manifestation is currently studdering and having a weird pathing issue whenever doing the aoe tick from [growing pride](|T1357812:16|t|cffffd000|Hspell:323548|h[Growing Pride]|h|r) and increasing the size


[PTR]()
[Retail]()



Fleeting Manifestations spawn with 100 Energy instantly so they never create pool of Residue only upon Death whilst on Retail they should spawn with 0 Energy and gain it over time until they reach 100 errupt and create a pool of Residue

ID |T3528309:16|t|cffffd000|Hspell:323551|h[Residue]|h|r

[PTR]()
[Retail]()
[PF][Globorg] boss adds combat after death

Description of bug

if you kill the boss at the same time he spawns his adds the players will be perma combat with the adds even if they have dispawned

how to reproduce
kill the boss the moment it spawns its adds

how it should be
the moment the boss dies the players should loose all threat from the boss and the adds spawned by the boss

additional info
[link of the spell that spawns the adds](|T3459153:16|t|cffffd000|Hspell:324459|h[Beckon Slime]|h|r)

February 15, 2022

[Demonology] Soul Conduit Talent

The talent [Soul Conduit](|T136213:16|t|cffffd000|Hspell:215941|h[Soul Conduit]|h|r) isn't working correctly. You should have a chance on every soul shard you spend to refund it (15%), however, you don't have that. I tested in total around 200+ casts of [Hand of Gul'dan](|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r) and I've never gotten more than 2 Soul Shard refunds. However, it's even kinda rare to get 2 Soul Shards refunded. I never got 3 shards refunded.

How I think the talent works right now: It doesn't give you 15% chance on every Soul Shard you spend. Maybe has to do something with Hand of Gul'dan since the cast is useable at 13 Soul Shards.

[Testing on PTR]()
[Destruction] Bane of Havoc

Description of the bug

Even after the recent fix to havoc, the PVP talent associated with it Bane of Havoc still doesn't work. When you put bane of havoc on ground the single target spells don't hit everyone affected by bane of havoc debuff

How to reproduce

Gather a lot of adds in open world, use bane of havoc and cast single target spells

How it should be

After casting bane of havoc all the single target spells should hit everyone affected by bane of havoc debuff

Information's of the spell

|T1380866:16|t|cffffd000|Hspell:200546|h[Bane of Havoc]|h|r
[BT Report]()
[Video Proof From BT]()
[Video Proof]()
Mind Control vs Purge

On firestorm, it is not possible to his mate when he is by a priest. Only dispell is possible and it's a problem if the priest mindgames after that for example.
Error message is like "Invalid targuet" when trying to purge.

On retail,
TrufiGCD down right of the screen, he is purging his DH to remove MC.
[Pet Commands] Pet Commands interaction

Pet Commands like "Follow" "Move To" and so on don't seem to work properly. Additionally the "Follow" command has some delay.
[Survival] Bloodseeker talent

ID of the talent: 260248
ID of the buff: 260249

Description of the bug

You are currently able to stack the predator buff (that comes from bloodseeker talent) when you have only one target having multiple bleeds

How it should be

Each target bleeding in a range of 12 yards should grant you a stack, but if one single target is having multiple bleeds, it should not stack you with buffs.

I was able to get 3 stacks on single target (KC bleed + bomb bleed + trinket bleed) which is not correct
[Vengeance] Fallout

How should it work:

Immolation Aura Blast (initial burst) has a chance(0.6 for every target) to shatter Lesser Soul Fragments from enemies.

How it is working right now:
Immo Aura Blast can shatter Lesser Soul Fragments without hitting anything. It should only be whenever you hit targets with the blast.







|T840409:16|t|cffffd000|Hspell:227174|h[Fallout]|h|r

|T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r
[HoA][Lord Chamberlain] Telekinetic collision

Description of bug
if the player gets hit by this spell he gets the double the damage( gets hit by the pillar 2 time even though was hit only once)

how it should be
if the player gets hit once he should get the damage of one pillar being hit

how to reproduce
start the boss and get hit by the pilla( usually happens for the first pillar after start of encounter)

|T236305:16|t|cffffd000|Hspell:323126|h[Telekinetic Collision]|h|r
[SD] Releasing after Second boss

Description of the bug

When you die after killing second boss, you will release at first boss area.

How to reproduce

Kill second boss and then die and release.

How it should be

When you kill second boss, your spawn point shold be at start of ring halway.

Informations
[Ardenweald][Treasure] Darkreach Supplies

https://www.wowhead.com/object=354648/darkreachsupplies
chest don't have loot
mushroom to enter and exist don't work
[Ardenweald][Treasure] Ancient Cloudfeather Egg

https://www.wowhead.com/object=354646/ancientcloudfeatheregg
clicking the object don't do anything
[CN][Sludgefist] Chain Slam vs Aspect of the Turtle

Currently you can't avoid the damage from Chain Slam with Aspect of the Turtle active.

Retail Proof:
FS:
[CN][Inerva] Bottled Anima

|T3684825:16|t|cffffd000|Hspell:325769|h[Bottled Anima]|h|r should spawn near to a player's location.

Atm it's usually spawning at the back of the room, where usually there are no players.
It's important since in Mythic players have to position correctly in order to bait the puddles and avoid a messy encounter room

Retail: (all bottled anima are baited close to boss)

to be furtherly checked in live realm
[CN][Generals] Eruption vs Echoing Annihilation

The max amount of https://www.wowhead.com/spell=344721/echoingannihilation?dd=15&ddsize=30 puddles present at the same is 3.

Once a player is targeted by https://www.wowhead.com/spell=344500/reverberatingeruption?dd=15&ddsize=30 and is about to drop the 4th echoing annihilation, the 1st echoing annihilation (which expires right after eruption, so that the max amount of puddles will still be 3 and not 4) still explodes dealing raid wide dmg, as if it wasn't soaked by a player (you can also see the visual swirly effect coming back for a split second before the explosion+expiring)
[CN][Sludgefist] Chain Slam vs Chain Link

Currently the player marked with Chain slam is getting gripped 1s before anyone else so it breaks the Chain Link. Here is a proof:
[Ardenweald][Quest] Lady Moonberry sparkles quests

Sparkles Rain from Above and It's Raining Sparkles allow you to kill players with the bomb while flying, you shouldn't be able to

_____

https://www.wowhead.com/quest=58524/sparklesrainfromabove
https://www.wowhead.com/quest=61303/itsrainingsparkles
[Ardenweald][Campaign] The Recovery of Tyrande Whisperwind

If you die in the scenario, you will appear in "unknown" and you will fall indefinitely (you need to unstuck on website)

You should revive at the begining

___


https://www.wowhead.com/quest=59189/therecoveryoftyrandewhisperwind
[SD] Pack g34 vs Distract

Description of the bug

Pack g34 after 3rd boss cannot be distracted

How to reproduce

Use distract on those 3 mobs

How it should be

They should be distractable

Informations



|T132289:16|t|cffffd000|Hspell:1725|h[Distract]|h|r

February 14, 2022

[Protection] Ignore Pain

|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r

Ignore Pain has 2 issues right now:

1. Ignore pain stacks up to 150% of its base value, should be 200% with consecutive uses.

2. "Weak" Ignore Pain overrides "Stronger" versions of it. If you have attack power procs, your strong IP will be overlapped with the weak one. (TALKING ABOUT MAX AMMOUNT OF IP, NOT THE ONE IT GRANTS AFTER USAGE)

GIF:


My weaker IP overlaps the one I've used while Necro Banner is active, shouldn't be the case.
Retail gif:

BT:
[Sub]Shadowy Duel vs Vanish

When casting |T1020341:16|t|cffffd000|Hspell:207736|h[Shadowy Duel]|h|r on a rogue, if the rogue uses |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r then he disappears from the duel and can't be killed.

Firestorm :


Retail :
[Holy][PvP] Divine Ascension vs kick

Description of the bug

You can use Divine Ascension while kicked (holy school)

How to reproduce

Kick a holy spell on priest, he'll be able to use Divine Ascension

How it should be

Priest shouldn't be able to use Divine Ascension while kicked.

Informations

|T642580:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r

BT report :
[Legendary] X'anshi, Return of Archbishop Benedictus

|T1697996:16|t|cffffd000|Hspell:337477|h[X'anshi, Return of Archbishop Benedictus]|h|r

When you die you should get Spirit Form and depending how effective your healing was you should revive, up to 100% hp. Currently on Firestorm you don't revive at all no matter how much you've healed.
Alter Time vs dispell

Description of the bug

Purging/Dispelling Alter Time is making the Mage go back at his position/hp state.

How to reproduce

Dispell/purge Alter Time, mage will get his HP/position back

How it should be

Purging/Dispelling Alter Time should NOT bring back the Mage at his HP/Position. It should act as a normal dispel.

Informations

|T609811:16|t|cffffd000|Hspell:108978|h[Alter Time]|h|r

BT REPORT :
[Legendary][Fire] Sun King's Blessing

From the previous issue of the same legendary, there was 1 issue that was still present:
When the final proc of SKB is up to do a noninstant cast of Pyroblast to trigger the combustion, the proc does happened , but there is 1 thing that was missing. When the player casts the noninstant Pyroblast, it should cirt all the time, but currently, there is a chance to be non crit and it should benefit from combustion
[Marksmanship] Explosive Shot vs Dispell

Currently, if you dispell |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r you'll take damages of Explosive Shot.

You shouldn't get damaged if you dispell Explosive Shot.

BT report :
Hunter's Mark vs Vanish
[Legendary] Vision of Unending Growth vs SOTF

___
Description of the bug
Currently, if you have [Soul of The Forest](|T236160:16|t|cffffd000|Hspell:158478|h[Soul of the Forest]|h|r) buff active when a rejuvenation jumps it consumes the SOTF buff.
___


Links
|T1052644:16|t|cffffd000|Hspell:338832|h[Vision of Unending Growth]|h|r
[Firestorm issue proof]()
[Bluepost proof from blizzard]()

___

[BT report]()
[Restoration] Tranquility

___
Description of the bug
"Healing increased by 100% when not in a Raid" part isnt working, the spell heals the same in both Raid and outside of Raid setting.
___

Links
|T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
___
[Feral] Bloodtalons vs Primal Wrath

___
Description of the bug
Bloodtalons buff is getting consumed per target that you hit with your Primal Wrath so maximum 2 targets can be affected at the moment.
___

How it should be
On retail Primal Wrath cast consumes only 1 stack of Bloodtalons regardless of the targets hit and all get improved damage of the Rip bleed effect.
___

Links
|T1033474:16|t|cffffd000|Hspell:319439|h[Bloodtalons]|h|r
|T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
___
[Feral] Primal Wrath

___
Description of the bug
Primal Wrath applies its Rip debuff only to targets that are strictly infront of your character.
___

How it should be
Rip debuff should be applied on every target that gets hit by Primal Wrath regardless of your positioning towards the target.
___

Links
|T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
___

[BT REPORT]()
[Feral]Berserk interaction with Rake

___
Description of the bug
Only initial hit of the Rake cast in Berserk gets buffed, the bleed damage afterwards doesnt get buffed by the Berserk effect.
___

Links
|T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r
|T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r
___
Regrowth missing rank 2

How it should work :

|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r _spell_
|T136085:16|t|cffffd000|Hspell:231032|h[Regrowth]|h|r _rank 2_

Initial heal has a 40% increased chance for a critical effect if the target is already affected by Regrowth RANK 2 ONLY

How it actually works :

This rank 2 is missing.
Fs proof:
Gif is with 60% crit base, so should be 100% with rank 2. But there are some regrowth not critting.
[Zone] Allied Race

DESCRIPTION OF THE ISSUE:


After creating a allied race dk on the PTR realm, we aren't able to take any quest in the Icecrown Citadel (the linked below quest is missing)


HOW IT SHOULD WORK:


https://www.wowhead.com/quest=58877/deathspowergrows
[Ardenweald][Treasure] Aerto Body

https://www.wowhead.com/npc=171156/aerto#comments

clicking the npc don't do anything
[Misc][Legendary] Vanquisher's Hammer vs Final Verdict

DESCRIPTION OF THE ISSUE:
When you have the legendary Final Verdict and you use it being Necrolord, it does not activate the proc of Vanquisher's Hammer and this should be activated as in the official one.

HOW TO REPRODUCE:
To Equip legendary of Final Verdict , then charge 3 holy power the use Vanquisher's Hammer and finally use Final Veredict

Player's proofs:



Retail video:

|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r
|T461860:16|t|cffffd000|Hspell:337247|h[Final Verdict]|h|r
[Maldraxxus][Campaign] Grand Theft Necropolis

Speechs missing

Speechs missing

On accept:

Khaliiq says: Now that we control the necropolis, we can open a portal to the Seat of the Primus.

https://www.wowhead.com/quest=59722/grandtheftnecropolis
[Maldraxxus][Campaign] This Way Out

At the completion of the quest a cutscene must start, for the moment the cutscene is missing

"On complete a cutscene plays: Members of the House of Constructs unleash a massive volley on the necropolis, but it shrugs off the blows as it moves away.

In this phase, the necropolis is slowly moving about the zone, so disregard any coordinates provided by other sources."

https://www.wowhead.com/quest=61594/thiswayout
[Ardenweald][Treasure] Cache of the night

https://www.wowhead.com/object=355000/cacheofthenight
|T3450573:16|t|cffffd000|Hitem:180652::::::::120:::::|h[Fae Dreamcatcher]|h|r don't removed the barrier
[MoTS] Tears of the Forest

___
Description of the bug
Right now Tears are dropping 4 times per channel of the ability, the cast should be adjusted that Tears drop only 2 times per channel which is how it happens on retail.

This issue becomes really obvious in high keystones because you run out of space on the boss quick.
___

Links
|T463570:16|t|cffffd000|Hspell:323177|h[Tears of the Forest]|h|r
[Retail proof]()
___

[BT REPORT]()
[MoTS] Demonic Gateway Terrain issue

DESCRIPTION OF THE ISSUE:
As warlock we are unable to skip trough that ''wall'' with Gateway it shows line of sight.


HOW IT SHOULD WORK:


|T607512:16|t|cffffd000|Hspell:111771|h[Demonic Gateway]|h|r
[Torghast] Misc changes

1. Changes in the save system. All loot from the boss will now be saved and given out in case of a server crash or exit from the dungeon.
2. Increased the chance to drop repeated anima powers.
3. Increased the number of souls on the floors.
4. Increased chance to drop anima cells from elites and normal units
5. Animics have been fixed, they could not be activated on some floors.
6. Now a maximum of 1 chest can spawn per floor.
7. Fixed interface loading. Previously, there were issues with displaying the UI while reentering a dungeon.
8. Removed anima powers that shouldn't drop.
9. Fixed issue with units falling under texture
10. Increased spawn chance for quest units
11. Increased spawn chance for treasure chest

February 11, 2022

[Shadow][PvP] Megalomania

Fixed an issue where health was reduce to 35% even when you kill the target in 30 seconds.
[Conduit] Dissonant Echoes

|T136204:16|t|cffffd000|Hspell:338342|h[Dissonant Echoes]|h|r

The shadow priest voidbolt proc from the conduit dissonant echoes does not apply the debuff from huntering void ( 10% damage taken for 6 seconds) or extend the duration of dots on the target by 3 seconds.
The 15% damage increase from the conduit does however work.

BT:
Medallion trinket vs Pets
[Balance] Shooting stars & Astral power generating

When you generate astral power with shooting star and you gain astral power from another source at the same time, the astral power visual amount goes up and then falls down
___
|T631519:16|t|cffffd000|Hspell:202342|h[Shooting Stars]|h|r
[General] Memories & Conduits not being Class Loot

Currently, all Memories (aka Legendary Powers) and Conduits are not currently dropping unless you select their appropriate Specialization which is wrong.

These two items should be looted regardless specialization.

I, as player, didn't loot any single Unholy or Blood Legendary nor Conduit since SL release cause I always kept my Frost Specialization as Loot.
_____
It goes for Normal/Heroic/Mythic/M+ Dungeons, Raid, Torghast and World Bosses.
[Misc][ZandalariTroll] Embrace of Pa'ku

Embrace of Pa'ku seems proccing more than 1 + Haste per minute. Tested naked.
5 procs in 1 minute
|T2446020:16|t|cffffd000|Hspell:292361|h[Embrace of Pa'ku]|h|r
[Misc][Item] Goldenpaw Kit - Free in vendor.

As you can see on the proof, we have 2 versions on this item in Ascended Quartermaster in Bastion. One of them is normal, but second one is free. This issue is only with Quartermaster in Bastion.

___
Item link: |T3072463:16|t|cffffd000|Hitem:180857::::::::120:::::|h[Goldenpaw Kit]|h|r
NPC link: https://www.wowhead.com/npc=160470/adjutantnikos
Proof:
[Soulbind][Kyrian][Kleia] Valiant Strikes

Description of the bug

When an ally gets healed by the stacks of Valiant strikes, you will still be able to increase your aliant strikes stacks.

You should not be able to benefit from valiant strikes during 1 min after having healed an ally this way.

On the attached screenshot you see the debuff but also that the player is continuing to gain stats.

Furthermore, according to AMR: the cooldown between each stacks is 1.5 sec

Other bug: when you switch from Kleia to another Kyrian char, the buff doesn't vanish from your buffs


How to reproduce

Increase your stacks of Valiant strikes until an ally gets healed. At this moment your stacks will vanish and you will get the debuff Dormant Valor.

Even with this debuff you will still be able to increase your valiant strikes strikes.

How it should be


Your critical strikes grant you stacks of Valiant Strikes, up to 20. If a nearby party member drops below 50% health, you consume these stacks to heal them for 1% of their maximum health per stack.

After healing this way, you may not benefit from Valiant Strikes for 1 min.

Informations of the spell


Soulbind: |T135946:16|t|cffffd000|Hspell:329791|h[Valiant Strikes]|h|r
Debuff: |T135946:16|t|cffffd000|Hspell:348236|h[Dormant Valor]|h|r
AMR:
[CN][Sludgefist] Fractured Boulder

Fractured Boulder on mythic is missing visual when players stand on circle. Atm it still shows circle as unsoaked even if players stand on it.
[CN][Generals] Renown drop

You get 2 renowns for killing this boss, should give only 1. (I guess it counts both bosses)
[NW] Blight Bag

[Disgusting Guts] Are back to stacking debuffs instead of extending.
[NW] Zolramus Bonecarver

Description of the bug

It seems that they are hitting too hard. Our full geared tank got 1shoted by 2 guys on m20 and other tanks said that those adds are hitting rly hard. Maybe scaling or dmg formula isnt right.

How to reproduce

Pull bonecravers (on higher difficulties you feel bigger difference than to other adds)



Informations


https://www.wowhead.com/npc=163619/zolramusbonecarver
[CN[Council] Determination

Currently you get 3 stacks of Determination buff in LFR if you wipe on Council bosses (probably counts all 3 bosses). You should get only 1 stack of Determination buff if you wipe on Council bosses in LFR.

|T136035:16|t|cffffd000|Hspell:139068|h[Determination]|h|r
[CN][Council] StavrosIntermission

When you push stavros to 50% hp and at exact moment he will use Evasive Lunge on target, the dance intermission will start but Stavros still stay down with players and you can basically dps him without his 100% dmg reduction buff.
[CN][Denathrius] Searing Censure

Sometimes single anima missile can damage you twice, should be only once on Mythic.
[CN][Denathrius] Wracking Pain vs Mythic adds

Denathrius with Wracking Pain spell should put debuff on Lady Sinsear, Lord Evershade, Baron Duskhollow, Countess Gloomveil on Mythic which increase damage taken by 50%. Currently mythic adds dont get any debuff.
[CN][Generals] Stone Legion Goliath HP

Currently the Stone Legion Goliath HP is lower than Retail.

FS (1.25M):
Retail (1.33M):

FS Log:

Retail Log:

February 10, 2022

[PvP Talent] Demon Armor

|T136185:16|t|cffffd000|Hspell:285933|h[Demon Armor]|h|r

Pvp talent for affliction and destruction warlocks 'Demon Armor' is a bit bugged. It should be a passive buff that last till u die but it's constantly trying to activate by itself in Bgs or Arenas. Demon Armor is on GCD so it gets really annoying when u are in dire situation, you are trying to cast a spell but you can't since demon armor just randomly activated himself again and you are on GCD. Even when I'm running mounted the sing "You are mounted" pops up which means demon armor is trying to take gcd again. This doesn't occur in open world while in war mode, only in BGs or Arenas.


FS Proof:
BT:
[All Specs] Earth Elemental

|T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r


Earth Elemental doesn't hold aggro properly, it's buggy. Whenever you summon it, the elemental should take all aggro away from the caster and hold it. It's not the case here and you can even taunt bosses which shouldn't be a thing.

Important: You can as a player taunt this elemental.
Greater fade and spear of bastion

Currently when priest is under [Greater Fade](|T135994:16|t|cffffd000|Hspell:213602|h[Greater Fade]|h|r) buff he is still getting pulled by [Spear of Bastion](|T3565453:16|t|cffffd000|Hspell:307963|h[Spear of Bastion]|h|r). The grip effect should miss priest for the duration due to the aura mods.

Retail Proof:
[Conduit] Hallowed Discernment

Hallowed Discernment is healing all allies and damage all enemies for an additional time depending the ilvl of conduit.


How it should work:
Should heal the ally with lowest health (ONLY 1 ALLY) and damage the enemy with lowest health (ONLY 1 ENEMY) for xx.x% of its effect.

|T3528309:16|t|cffffd000|Hspell:340212|h[Hallowed Discernment]|h|r
[Legendary] Keefer's Skyreach

___
Description of the bug
Legendary has an issue where the dash effect makes you enter into the mobs model instead of putting you on the edge of their hitbox.
___

Links
|T2032605:16|t|cffffd000|Hspell:337334|h[Keefer's Skyreach]|h|r
___
[Mistweaver] Combat vs Soothing Mist & Tea interactions

DESCRIPTION OF THE ISSUE:
Currently on Live Oribos, and Dev realm, while we attack a target cast Soothing Mist and use some of either Mana Tea or Thunder Focus Tea, we get interrupted.

proof:

HOW IT SHOULD WORK:
We shouldn't get interrupted by the enemy target attack while doing the interaction with the Tea's.

BT credit:

|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r
|T608949:16|t|cffffd000|Hspell:197908|h[Mana Tea]|h|r
|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r
|T651940:16|t|cffffd000|Hspell:209584|h[Zen Focus Tea]|h|r
[Brewmaster] Invoke Niuzao, the Black Ox

___
Description of the bug

Okay theres 3 things that have to be adjusted:

1st pet doesnt have same HP as monk right now, its lower than it should be

2nd when summoned pet clears all your stagger bar which it shouldnt, it only absorbs 25% of the stagger not 100% of it

3rd pet stop cast damage is still not getting increased by 25% of the stagger damage you purified in the last 10 seconds (third issue works like this: if you have 1000 stagger lets say and you use purifying brew to clear 50% of the stagger so youre on 500 currently, half of the 500 is 250 damage to the pets next stomp cast and that damage spreads for how much target it hits so lets say we have 5 targets then 250/5=50 every target gets hit for 50 damage more from stomp.

4th pet auto taunting came back, it needs to be disabled



___

How it should be
Niuzao should help you delay stagger and do damage when you purify.
___

Links
|T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r
|T132368:16|t|cffffd000|Hspell:227291|h[Stomp]|h|r
___
[Conduit] Well-Honed Instincts

___
Description of the bug
Currently, the conduit uses a charge of Frenzied Regeneration in Guardian specialisation when it shouldnt, the conduit should be a sepparate spell cast not linked to your normal Frenzied Regeneration stacks.

On other forms except Guardian it heals only first second instead of healing whole duration of 3 seconds.
___
Links
|T236169:16|t|cffffd000|Hspell:340553|h[WellHoned Instincts]|h|r
|T132091:16|t|cffffd000|Hspell:22842|h[Frenzied Regeneration]|h|r
___

[BT REPORT]()
[Legendary]Memory of the Mother Tree

___
Description of the bug
Legendary currently doesnt increase the healing done to all targets when you have the buff Soul of the Forest, it only affects 1 out of the 4 targets.
___

How it should be
Soul of the Forest buff should work on all 4 targets that got affected with Memory of the Mother Tree legendary.
___

Links
|T236160:16|t|cffffd000|Hspell:158478|h[Soul of the Forest]|h|r
|T1033482:16|t|cffffd000|Hitem:183240::::::::120:::::|h[Memory of the Mother Tree]|h|r
___

[BT REPORT]()
[Conduit][Frost] Unleashed Frenzy

|T237526:16|t|cffffd000|Hspell:338492|h[Unleashed Frenzy]|h|r is not giving the correct Strenght value if it has higher ilvl than base.
Base is 1% Strenght, my conduit gives 1,2% but still gives 1%.
[Conduit] Spirit Drain

Spirit Drain Conduit is not working at all.

How it should work:
When we successfully interrupt a cast, we should gain Runic Power.

Note: only when we actually kick, not just by pressing Mind Freeze :D

|T237527:16|t|cffffd000|Hspell:47528|h[Mind Freeze]|h|r
|T237527:16|t|cffffd000|Hspell:337705|h[Spirit Drain]|h|r
[Unholy] Life and Death

Life and Death's "When targets afflicted by your Virulent Plague are healed, you are also healed for 5% of the amount. is not working at all."

|T348565:16|t|cffffd000|Hspell:288855|h[Life and Death]|h|r
[Vengeance] Fel Devastation vs Demonic

How should it work:

The Save value (extending) =1
Whenever you use |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r it should add 8 secs of |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r .

How it is working right now:

If you have |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r buff up and cast |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r it adds 4 secs.(Save value= 0.5).

Fel Dev has Meta aura limit that cant go up from 14 secs.
If you have meta aura more than 20 secs. Whenever you use Fel Dev it makes it go 20 sec. (It should add 8 secs not lower it).
[CN][Council] Frieda's melee hits

Stavros and Niklaus' melee hits are fine
Frieda instead should not have the same scaling (should be 2.5k average, right now it's 20k average)

Retail
Log1:

Log2:


FS:
[CN][Sludgefist] Sludgefist HP

Currently the HP of the boss is not scaling correctly.

With 10man
Retail (10.2M):
FS (10.2M):

With 20man
Retail (21.0M):
FS (22.7M):

With 30man
Retail (31.6M):
FS (35,1M):
[CN][General] Melee hits scaling

Currently the boss/adds melee hits in raid are not scaling with raidsize, and they're currently set to 10men damage (which is too low, since having 30 people will not have any repercussion on the tanks). Scaling it to 20men will be more adequate.

That means increasing every boss/add damage by around 8k per melee hit on all bosses except Inerva and Council of Blood
[CN][Generals] Wicked Blade

https://www.wowhead.com/spell=333387/wickedblade?dd=15&ddsize=30 is hitting the 2 targeted players twice, it should only hit once
[PF] Brood Ambusher - Enveloping Webbing vs Spell Reflection

It should deflect the root. As you can see in the video the warrior uses Spell Reflection when the cast is about to finish and he deflects the root.

|T237431:16|t|cffffd000|Hspell:328409|h[Enveloping Webbing]|h|r
Retail:

FS:
[CN][Generals] Ravenous Feast

https://www.wowhead.com/spell=343271/ravenousfeast?dd=15&ddsize=30 should not be cast on a tank, atm it is
[CN][General] EruptionEchoing Annihilation visual effect

https://www.wowhead.com/spell=344721/echoingannihilation?dd=15&ddsize=30 puddles should show a yellow whirl effect when the boss starts casting https://www.wowhead.com/spell=344500/reverberatingeruption?dd=15&ddsize=30, and it should vanish if at least a player is on top of it

it's quite important, cause right now the visual is not shown, so it's harder to check if they're being soaked or not
[ToP] Sathel the Accursed

___
Description of the bug
Searing Death spell is beying cast on more than one target. The spell should be capped to max one target per cast.
___


Links
|T2576089:16|t|cffffd000|Hspell:333231|h[Searing Death]|h|r
https://www.wowhead.com/npc=164461/satheltheaccursed
___
[NW] Dark Exile

___
Description of the bug
If you die in the gauntlet your body doesnt get transfered to upper platform.
___

How it should be
Dying in the gauntlet should bring you up and you should be ressable.
___

Links
|T2576087:16|t|cffffd000|Hspell:321894|h[Dark Exile]|h|r
___
[Vengeance] Fel Devastation hitbox.

Description of the bug

Currently Fel Devastation hitbox is smaller on Firestorm when compared to Fel Devastation on Retail

How to reproduce

Cast Fel Devastation on dummies close to each other.

How it should be

Fel Devastation should have a wider cone.

Information's of the spell

|T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r
[BT Report]()
[Retail Proof]()
[Firestorm Proof]()
[CN][Sludgefist] Heedless Charge

While charging (https://www.wowhead.com/spell=331212/heedlesscharge?dd=15&ddsize=30) the boss will collapse into the very last position of the tank before the fixate expired (boss gets stunned and behaves exactly as if he hit a pillar). It should instead keep charging until he meets a pillar or a wall.

Retail:


(tanks can even walk away right after the 6 seconds fixate https://www.wowhead.com/spell=331209/hatefulgaze?dd=15&ddsize=30 expires, as shown in the video)
[NW] Flesh crafter | Throw Cleaver

When flesh crafter is knocked by Bron while casting Throw Cleaver, he will start moving while casting it. Crafter should never move when casting Throw Cleaver.
https://www.wowhead.com/npc=165872/fleshcrafter
|T3257748:16|t|cffffd000|Hspell:333950|h[Bron's Call to Action]|h|r
[CN][Generals] Generals HP

Currently the HP of the boss is not scaling correctly.

With 10man
Retail (3.86M):
FS (3.86M):

With 20man
Retail (7.9M):
FS (8.57M):

With 30man
Retail (12M):
FS (13.27M):
[CN][Generals] Stone Legion Goliath Melee hits

Currently the melee hits of the Stone Legion Goliath is not scaling correctly.

With 10man
Retail (23K):
FS (14K)

With 20man
Retail (31K):
FS (18K):

With 30man
Retail (37K):
FS (23K):

February 9, 2022

[Mistweaver] Refreshing breeze PvP talent

1. Currently stacks of [Refreshing breeze](|T628675:16|t|cffffd000|Hspell:353509|h[Refreshing Breeze]|h|r) don't get consumed upon using [Expel harm](|T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r), nor is anything gets dispelled.

2. Also Accumulated [Refreshing breeze](|T628675:16|t|cffffd000|Hspell:353509|h[Refreshing Breeze]|h|r) stacks don't vanish when stop casting [soothing mist](|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r)?
[Fire][Legendary] Sun King's Blessing

Power: |T236216:16|t|cffffd000|Hspell:333313|h[Sun King's Blessing]|h|r
BT Reports: /
Issue(s);
1. When player casts noninstant Pyroblast after the 8th stack of Sun King's Blessing , the combust buff the player gets, does not get added on the already going Combustion.
2. If the player has Combustion active when the player casts the Pyroblast, instead of adding it normally, the 6 second combust gets replaced of the combustion that the player has active

Example1: 3 seconds left of the normal combust, the buff from legendary gets applied, it should be 9 seconds, but instead it gets to 6seconds, rewriting the current combustion
Example2: Player has just casted combustion normally with 12 seconds on it , casting noninstant Pyroblast with Sunking's blessing buff, it goes from 12 seconds to 6 seconds, not even adding that up.
[Conduit] One With The Beast

Damage multiplier increase from conduit doesnt work pet damage. its fine for player spells.

ex case:
conduit with 4% damage increase
base bestial wrath multiplier 1.26 with conduit 1.26 + 0.04 = 1.3

how does it work now

player
cobra base dmg x (1.26 + 0.04) = fine

pet
smack, claw, bite, x (1.26 + 0.00) = not fine, multiplier should be (1.26 + 0.04) as well.
[BM] Spitting Cobra

Damages from Spitting Cobra are too high.



With same gear :

On retail : 69 average hit

On fs : 247 average hit



Formula : = 0.54 x 0.312 x AbilityDamage(true) x TotalPetDamageMultiplier
[Unholy] Necromancer's Bargain

Damage of Necromancer's Bargain is currently not set "over 4 sec.
So it does 8% of damage each tick.

|T1392565:16|t|cffffd000|Hspell:288848|h[Necromancer's Bargain]|h|r
[Blood] Mastery vs Vampiric Blood

Currently the absorb increase by vampiric blood is not count in the Mastery.
It should be the case.



Example on how it works on fs with 16% mastery :

Death strike with vampiric blood : 3816
shield from mastery : 3816 x 0.16 = 619




How it should works :

Death strike without vampiric blood : 2204
Death strike with vampiric blood : 3816
shield from mastery : 3816 x 0.16 x 1.35 (absorb increase by vampiric blood) = 835
[CN][Sludgefist] Broken Pillars

Broken Pillars still work as if they were intact, the boss would still crash if he hits them while charging with https://www.wowhead.com/spell=331212/heedlesscharge?dd=15&ddsize=30
[CN][Sludgefist] Crumbling Foundation vs Stomp

Players should get affected by https://www.wowhead.com/spell=332443/crumblingfoundation?dd=15&ddsize=30 when one or more pillars are broken. At the moment if pillars are broken by https://www.wowhead.com/spell=332318/destructivestomp?dd=15&ddsize=30 , the debuff is not applied
[CN][Sludgefist] Crumbling Foundation stacks

https://www.wowhead.com/spell=332443/crumblingfoundation?dd=15&ddsize=30 damage is not increasing with stacks, it's always the same damage
[CN][Sludgefist] Destructive Stomp

https://www.wowhead.com/spell=332318/destructivestomp?dd=15&ddsize=30 is dealing 0 dmg
[shaman][elemental] Storm Elemental

On firestorm storm ele doesn't cast his basic ability Call Lightning. He should instantly cast it into the same target u are attacking, it's also bugged and cancels the cast randomly. & also he should be standing still where u summoned him UNLESS you move him or the target goes line of sight. On the video you clearly see the difference.
FS:
Retail:
[General][Quest] SL Reputation Supplies Quests

Quests for Paragon chests with 10k reputation after Exalted for Shadowlands factions are missing.
___
Court of Harvesters:
Quest: https://www.wowhead.com/quest=61100/suppliesfromthecourtofharvesters
NPC: https://www.wowhead.com/npc=156822/mistressmihaela
Proof:
___
The Ascended:
Quest: https://www.wowhead.com/quest=61097/suppliesfromtheascended
NPC: https://www.wowhead.com/npc=160470/adjutantnikos
Proof:
___
The Undying Army:
Quest: https://www.wowhead.com/quest=61095/suppliesfromtheundyingarmy
NPC: https://www.wowhead.com/npc=173003/nalcorntalsen
Proof:
___
The Wild Hunt:
Quest: https://www.wowhead.com/quest=61098/suppliesfromthewildhunt
NPC: https://www.wowhead.com/npc=158556/aithlyn
Proof:
[Misc][Battleground] Flag Capture

When you capture a flag there should be an Animation (some red light turning around the flag:
This animation concern normal flag (Arathi Basin, The Battle for Gilneas, Deepwind Gorge, Isle of Conquest) and it concern also node in Seething Shore.

Also, when someone is capturing flag (during the cast to capture Flag, while previous animation mentioned occur), Graveyard should already be disable for the faction that own this Base; by this i mean that if you die when someone is capturing the flag you're trying to defend, you won't appear at the Graveyard of the same base, but to an other Graveyard under your control, but if you're already dead at this same Graveyard, you're still able to revive here until the Base/Graveyard is captured by other faction.

February 8, 2022

[WW] Flying Serpent Kick

Description of the bug

The movement stops/breaks when getting hit in water and also sometimes on normal ground

How to reproduce

Cast it while a mob attacks you in the water

How it should be

it should not break

Informations of the spell


|T606545:16|t|cffffd000|Hspell:101545|h[Flying Serpent Kick]|h|r
Youtube link of the video
[ToP] Xav the Unfallen

If you use [Alter Time](|T609811:16|t|cffffd000|Hspell:108978|h[Alter Time]|h|r) before the boss casts his [Blood and Glory](https://www.wowhead.com/spell=320102/bloodandglory?dd=1&ddsize=5) then your Alter Time will bring you back to the boss area. After that, everybody of your group can attack and kill you. Then you can casually attack the boss, but the second person will be trapped ''downstairs'' until the duell ends by time. When the mage gets killed he will also loose the duell, eventho he didn't got killed by the other person who he got battled with.
[PF] Pestilent Harvester - Doom Shroom vs Spell Reflection

It should deflect 1 tick of the AOE in the ground.

|T571318:16|t|cffffd000|Hspell:330513|h[Doom Shroom]|h|r
Retail Logs:
FS Logs:
[Misc][Item] Heavy Desolate Armor Kit

Armor kit should last 2h and currently its lasting only 1h.
|T3528447:16|t|cffffd000|Hitem:172347::::::::120:::::|h[Heavy Desolate Armor Kit]|h|r
[CN][Sun King] Smoldering Plumage

Currently the spell is doing less damage than Retail.

FS (3896):

Retail (5844):

|T526578:16|t|cffffd000|Hspell:341254|h[Smoldering Plumage]|h|r
[SoA] Azules - Attenuated Barrage vs Spell Reflection

It should deflect 1 missile.

|T3528304:16|t|cffffd000|Hspell:324370|h[Attenuated Barrage]|h|r
Retail Logs:
FS Logs:
[SD] Executor Tarvold - Residue vs Spell Reflection

It should deflect all the ticks of the puddle in the ground without consuming Spell Reflection.

|T3528309:16|t|cffffd000|Hspell:323573|h[Residue]|h|r
Retail Logs:
FS Logs:
[NW] Rotspew - Spew Disease vs Spell Reflection

It should deflect the damage from the spell.

|T136182:16|t|cffffd000|Hspell:333485|h[Disease Cloud]|h|r
Retail Logs:
FS Logs:
[MoTS] Drust Boughbreaker - Bramble Burst vs Spell Reflection

It should deflect 1 tick of the spell.

|T134218:16|t|cffffd000|Hspell:325027|h[Bramble Burst]|h|r
Retail Logs:
FS Logs:
[MoTS] Ingra Maloch - Spirit Bolt vs Spell Reflection

It should reflect the damage to the boss right now it doesn't reflect.

|T425953:16|t|cffffd000|Hspell:323057|h[Spirit Bolt]|h|r
Retail Logs:
FS Logs:
[SoA] Forsworn Squad-Leader - Residual Impact vs Spell Reflection

It should deflect 1 tick of the puddle in the ground.

|T897139:16|t|cffffd000|Hspell:323739|h[Residual Impact]|h|r
Retail Logs:
FS Logs:
[SoA] Kin-Tara - Ionized Plasma vs Spell Reflection

It should deflect 1 of the ticks of the spear in the ground.

|T1508065:16|t|cffffd000|Hspell:324662|h[Ionized Plasma]|h|r
Retail Logs:
FS Logs:
[PF] Decaying Flesh Giant - Toxic Pool vs Spell Reflection

It should deflect 1 tick of the puddle in the ground.

|T132108:16|t|cffffd000|Hspell:320072|h[Toxic Pool]|h|r
Retail Logs:
FS Logs:
[HoA] Echelon - Blood Torrent vs Spell Reflection

It should deflect 1 tick of the puddle in the ground.
|T1394887:16|t|cffffd000|Hspell:319703|h[Blood Torrent]|h|r
Retail Logs:

FS Logs:
[DoS] The Manastorms - Power Overwhelming vs Spell Reflection

It should deflect randomly ticks of the spell.
|T1394893:16|t|cffffd000|Hspell:320786|h[Power Overwhelming]|h|r
Retail Logs:

FS logs:
[SD] Vestige of Doubt - Growing Mistrust vs Spell Reflection

It should deflect 1 tick of the puddle in the ground.

|T3528309:16|t|cffffd000|Hspell:322212|h[Growing Mistrust]|h|r
Retail Logs:
FS Logs:
[HoA] Inquisitor Sigar - Anguish vs Spell Reflection

It should deflect 1 tick of the puddle in the ground.
|T3528308:16|t|cffffd000|Hspell:326891|h[Anguish]|h|r
Retail Logs:
FS Logs:
[MoTS] Mistveil Defender - Spear Flurry vs Spell Reflection

It should deflect 1 tick of the spell.

|T608940:16|t|cffffd000|Hspell:331721|h[Spear Flurry]|h|r
Retail Logs:
FS Logs:
[MoTS] Tred'ova - Decomposing Acid vs Spell Reflection

It should deflect 1 tick of the puddle in the ground.

|T132108:16|t|cffffd000|Hspell:326309|h[Decomposing Acid]|h|r
Retail Logs:
FS Logs:
[MoTS] Droman Oulfarran - Anima Puddle vs Spell Reflection

It should deflect 1 tick of the puddle in the ground.

|T463570:16|t|cffffd000|Hspell:323250|h[Anima Puddle]|h|r
Retail Logs:
FS Logs:
[NW] Nalthor the Rimebinder - Razorshard Ice vs Spell Reflection

It should deflect all the ticks of the spell without consuming the Spell Reflection.

|T612394:16|t|cffffd000|Hspell:328212|h[Razorshard Ice]|h|r
Retail Logs:
FS Logs:
[MoTS] Drust Harvester - Spirit Bolt vs Spell Reflection

It should reflect the damage to the add right now it doesn't reflect.

|T425953:16|t|cffffd000|Hspell:322767|h[Spirit Bolt]|h|r
Retail Logs:
FS Logs:
[NW] Rotspew - Disease Cloud vs Spell Reflection

It should deflect 1 tick of the AOE damage.

|T136182:16|t|cffffd000|Hspell:333485|h[Disease Cloud]|h|r
Retail Logs:
FS logs:
[DoS] Rising Warlord - Reaver vs Spell Reflection

It should deflect 1 tick of the AOE in the ground

|T1394887:16|t|cffffd000|Hspell:333250|h[Reaver]|h|r
Retail Logs:

FS Logs:
[DoS] Son of Hakkar - Spilled Essence vs Spell Reflection

It should deflect 1 tick of the AOE in the ground. There is 2 ID's for this spell and both are deflectable.

|T1035041:16|t|cffffd000|Hspell:323569|h[Spilled Essence]|h|r
|T1035041:16|t|cffffd000|Hspell:332332|h[Spilled Essence]|h|r
Retail Logs:

FS Logs:
[ToP] An Affront of Challengers - Necromantic Bolt vs Spell Reflection

It should reflect the damage to the boss currently it doesn't reflect.

|T2576097:16|t|cffffd000|Hspell:320300|h[Necromantic Bolt]|h|r
Retail Logs:
FS Logs:
[ToP] An Affront of Challengers - Plague Bolt vs Spell Reflection

It should reflect the damage to the boss currently it doesn't reflect.

|T1029009:16|t|cffffd000|Hspell:320120|h[Plague Bolt]|h|r
Retail Logs:
FS Logs:

February 7, 2022

[Destruction] Havoc

___
Description of the bug
At the moment Havoc spell doesnt work at all.
___

How it should be
When Havoc is used it should replicate your single target casts to your marked target while the debuff is active.
___

Links
|T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r
___
[Misc][Legendary] Perpetual Agony of Azj'Aqir

How it should work :

Agony has a 20% increased chance to generate a Soul Shard.

How it actually works :

Seems like legendary doesn't work at all.

Even tho proofs are not highly significant, it is a bit impossible that it works with these results.
Fs proof > _without lego_
Fs proof > _with lego_
Both proofs were tested on a 5 min duration, each |T236296:16|t|cffffd000|Hspell:324536|h[Malefic Rapture]|h|r corresponds to 1 soul shard generated (malefic rupture costs 1 soul shard)

|T237567:16|t|cffffd000|Hspell:337106|h[Perpetual Agony of Azj'Aqir]|h|r
[Misc][Legendary] Relic of Demonic Synergy

How it should work :

_Demonology :_
_Damage done by you or your primary demon has a chance to grant the other one 15% increased damage for 15 sec.

_Affliction / Desctruction :_
Damage done by you or your primary demon has a chance to grant the other one 10% increased damage for 10 sec.

How it actually works :

Legendary doesn't seem to work at all. Tested with hundreds of casts / pet attacks.

|T252272:16|t|cffffd000|Hspell:337057|h[Relic of Demonic Synergy]|h|r
Holy Word: Chastise

|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r

Holy Word Chastise without the talent to make it a "hard cc" should remove all your dots from your target. On Oribos this does not happen and the spell is useless.

Retail:
FS:
[Legendary] Tempest of the Lightbringer High Damage

~~Tempest of the Lightbringer is currently hitting for 100% of Divine Storm damage instead of 20%.~~

Divine Storm 20% damage should not be affected by Versatility or Mastery.
So should be TriggerDamage x 0.20 and that's all.

|T236250:16|t|cffffd000|Hspell:337257|h[Tempest of the Lightbringer]|h|r
[Conduit][Retribution] Templar's Vindication

Damage from this conduit should not crit.
Also, should be 0,3 x SpellDamage of Templar Verdict OR Final Verdict. Wings and etc should not increase the damage of this conduit.

|T458968:16|t|cffffd000|Hspell:339531|h[Templar's Vindication]|h|r
[Windwalker] Mark of the Crane

Description of the bug

Currently Mark of the Crane stacks can be kept up by refreshing them on targets already having Mark of the Crane.

How to reproduce

Use Tiger Palm Kick to apply debuff Mark of the Crane on the enemy. Hit few non debuffed enemies to get more stacks of the debuff. Stacks can be monitored on [Spinning Crane Kick Spell](). Once you reached few stacks you can no longer care about hitting anything else but your main target with Tiger Palm Kick to keep your current stacks.

How it should be

Each stack should have an individual 20 sec timer. After which it should expire. So lets say you have 3 stacks:
1. 10 sec
2. 7 sec
3. 3 sec

So after 3 sec you will only have 2 stacks. Stacks can be monitored on the [Spinning Crane Kick Spell]()

Retail Demo:

16:32 Monk gained 4 stacks of Mark of the Crane
16:42 We see monk only facing one target still with 4 stacks that are slowly expiring.
17:09 We see monk still attacking only one target but not only with 1 stack because the other ones have expired and he wasn't able to refresh them due to lack of non debuffed extra enemies.






Information of the spells


|T606543:16|t|cffffd000|Hspell:228287|h[Mark of the Crane]|h|r
|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
https://www.wowhead.com/spell=10780
[Misc][Covenants] Bonedust Brew

___
Description of the bugs

1st Bonedust Brew doesnt work on allied characters, it only puts its debuff on pets and enemies. Allies should get a buff on themselves from Bonedust to get increased healing from monk abilities.

2nd Bonedust in pvp even on enemies has a chance to miss, that shouldnt be happening.

3rd Bonedust chance to crit doesnt seem to be working. The damage that bonedust does should be able to crit.
___
[Misc][Covenants]Adaptive Swarm

___
Description of the bug
Adaptive Swarm doesnt increase your Frenzied Regeneration spell healing.
___

Links
|T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r
|T132091:16|t|cffffd000|Hspell:22842|h[Frenzied Regeneration]|h|r
___
[Legendary]The Dark Titan´s Lesson

___
Description of the bug
While using The Dark Titan´s Lesson legendary the Photosynthesis talent on Restoration druid doesnt work at all.
___

How it should be
The legendary shouldnt disable the effect of Photosynthesis talent.
___

Links to spells
|T1033486:16|t|cffffd000|Hspell:338831|h[The Dark Titan's Lesson]|h|r
|T464030:16|t|cffffd000|Hspell:274902|h[Photosynthesis]|h|r
___

[BT REPORT]()
[Misc][Legendary] Superstrain

Currently the legendary [Superstrain](|T237521:16|t|cffffd000|Hspell:334974|h[Superstrain]|h|r) doesn't apply the other 2 DoT's properly with Unholy DK's abilities .
Both Outbreak and Unholy Blight should be applying Frost Fever and Blood Plague on targets on AoE .
Currently it works like this :
Unholy blight places the other 2 DoTs on yourself .
Outbreak only palces the 2 other DoTs on the main target but not on the other targets in close proximity of the Outbreak target.
[HoA] Halkias

___
Description of the bug
His Cumbling Slam ability sometimes gets casted faster than intended or it gets delayed, not sure what changes that spell to not be consistent but it should always have 1 second cast time.
___

Links
https://www.wowhead.com/npc=165408/halkias
|T134459:16|t|cffffd000|Hspell:322936|h[Crumbling Slam]|h|r
___
[Legendary] Ancient Teachings of the Monastery

___
Description of the bug
The legendary effect should start at the end of the Essence Font cast, right now you get buff instantly on Essence Font cast which lowers the overall duration of the buff.

Consuming Teachings of the Monastery stacks doesnt work with the legendary, every cast of Blackout Kick that got triggered from Teaching of the Monastery stacks buff should be healing too.
___


Links
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r
|T611422:16|t|cffffd000|Hspell:116645|h[Teachings of the Monastery]|h|r

___
[Retail explanation]()

[BT REPORT]()
[Misc][Torghast] Layer unlock account-wide

In Torghast when you complete higher layer on 1 character (for example layer 3) and you want to do on your alt/second character which he didnt do torghast yet, he should have access up to layer 3. Currently alt/second character need to progress layers from start as if never did torghast on his account.
[Misc][Alchemy] Mixology

BT report
[Torghast] Hunter Pets VS Anima Rift

___
# When BM Hunters use an Anime Rift (the portal that teleports you to somewhere else) their pets movement speed is super slow, which results in players having to wait for their pets to arrive or constantly having to dismiss pets.
___

`Video proof:`

[Oribos]() Here you can see that Hunter pets are super slow.
[Retail]() As you can see here Hunter Pets are following the hunter super fast when he uses the Anima Rift.
[Quest][Legendary] The Great Vault

Currently on Oribos, we are missing the Great Vault Quest, that rewards legendaries for some classes.

NPC that should offer the quest: https://www.wowhead.com/npc=173350/bavol

Quest: https://www.wowhead.com/quest=62457/thegreatvault
[Revendreth][Venthyr][Quest] Sinfall

Currently, https://www.wowhead.com/npc=164742/princerenathal#ends doesn't appear when you cross the portal during https://www.wowhead.com/quest=59314/sinfall, you can't turn in this quest. (cf. screenshot)

Retail video:
[Soulbind][Venthyr][Nadjia the Mistblade] Agent of Chaos pvp mod

Description of the bug

"|T237557:16|t|cffffd000|Hspell:331576|h[Agent of Chaos]|h|r" pvp mod of duration is missing.


How it should be

Disorient from |T237557:16|t|cffffd000|Hspell:331576|h[Agent of Chaos]|h|r should have 50% duration in pvp (3s duration instead of 6s)

Informations of the spell

|T237557:16|t|cffffd000|Hspell:331576|h[Agent of Chaos]|h|r
[HoA]Depraved Houndmaster

___
Description of the bug
Houndmaster mobs sometimes after line of sighting them stop moving and casting in general so they get stuck in a spot afk.
___

How it should be
They should always follow their main target to get in line of sight with them.
___

Links
https://www.wowhead.com/npc=164562/depravedhoundmaster
___
[DoS] Risen Cultist

___
Description of the bug
Add is currently casting |T132851:16|t|cffffd000|Hspell:328707|h[Scribe]|h|r even when its main target is out of range.
___

How it should be
If dps/healer is in range of the cast it shouldnt switch the cast on them if youre out of range as a tank.
___

Links
|T132851:16|t|cffffd000|Hspell:328707|h[Scribe]|h|r#usedbynpc
https://www.wowhead.com/npc=168992/risencultist#abilities;mode:normal
___

February 4, 2022

[Demonology] Demonic Tyrant vs Demonic Core

The Warlock spell [Demonic Tyrant](|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r)is giving you [Demonic Core](|T571321:16|t|cffffd000|Hspell:267102|h[Demonic Core]|h|r) procs eventho it shouldn't. That was a mechanic on BFA, but not on Shadowlands anymore.

How to reproduce:
Spam Hand of Gul'dan / Demonbolt to get as many Imp's as possible (I always tested it with around 812 imp's) then cast Demonic Tyrant and check if you get the Demonic Core proc. (Happened for me in 80%+ of the cases)

I also made sure that my Imp's didn't died in that time because a dying Imp or Dreadstalker can give you a Demonic Core proc.

[Proof Video]()
[Legendary] Sacrolash's Dark Strike

|T3163624:16|t|cffffd000|Hspell:337111|h[Sacrolash's Dark Strike]|h|r
|T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r


Currently Sacrolash's Dark Strike doesn't extend the duration of Agony. It works with every other curse but Agony.
[Demonology] Grimoire: Felguard duration

The spell [Grimoire: Felguard](|T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r) doesn't have the duration he should have. The spell itself should have a duration of 17 seconds, however it's only 15 seconds. There are 2 seconds missing.

[Proof]()
[allspecs]- Sepsis

|T3636848:16|t|cffffd000|Hspell:328305|h[Sepsis]|h|r second part that should give you the opportunity to use spell out of stealth is not working correctly. the spell bar isn't changing to stealth spellbar .
Proof:
Power Word: Fortitude vs loading

|T135987:16|t|cffffd000|Hspell:21562|h[Power Word: Fortitude]|h|r shouldn't fade after every loading (like summon or teleport)

BT report :

PTR :
[Brewmaster] Invoke Niuzao, the Black Ox

___
Description of the bug
While Niuzao is active the Stomp damage of the pet is not increased by "25% of Stagger damage you have recently purified" .

___

How it should be
Niuzao should help you delay stagger and do damage when you purify.
___

Links
|T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r
|T132368:16|t|cffffd000|Hspell:227291|h[Stomp]|h|r
___
[Brewmaster] Stagger

___
Description of the bug
Currently Shuffle doesnt increase correctly your Stagger by 100% , its value is lower at the moment which makes it harder to tank without the corect value of core mechanic of the spec.
___

How it should be
Using Keg Smash, Blackout Kick and Spinning Crane Kick to trigger Shuffle should give you double your value of your current stagger.
___

Links
|T642416:16|t|cffffd000|Hspell:322120|h[Shuffle]|h|r
|T132285:16|t|cffffd000|Hspell:124255|h[Stagger]|h|r
|T594274:16|t|cffffd000|Hspell:121253|h[Keg Smash]|h|r
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r
|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
___

[BT REPORT]()
[Legendary][Arcane] Arcane Infinity

The Legendary Arcane Infinity [Arcane Infinity](|T132096:16|t|cffffd000|Hitem:183271::::::::120:::::|h[Memory of the Infinite Arcane]|h|r)
Isn't working properly, if you engage a boss fight. The stacks you earned at adds before the boss will get resetted, once you start the boss fight. The stacks should stay.

[The stacks you gain](|T132096:16|t|cffffd000|Hspell:332769|h[Arcane Harmony]|h|r)

[Video of it not working]()
[Marksmanship] Trick Shots

During |T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r, both |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r should benefit from |T2065591:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r ricochet.
Currently on FS, only the first Aimed Shot does ricochet.
Gif from retail:

Also', the second Aimed Shot hit doesn't hit the main target, but a secondary target:
[Legendary] Rylakstalker's Piercing Fangs

Rylakstalker's Piercing Fangs is not increasing the Critical Damage of Kill Command.
Kill Command scales with Hunter's Mastery and should logically be increased by Legendary Power.

|T132176:16|t|cffffd000|Hspell:205440|h[Kill Command]|h|r
|T237395:16|t|cffffd000|Hspell:336844|h[Rylakstalker's Piercing Fangs]|h|r
[Legendary] Apex Predator's Craving High Damage

Apex Predator's Craving has 2 issues:

1) (URGENT) when Legendary procs, your Ferocious Bite should do damage like you spent 5 ComboPoints but instead it is 5 CPs x CPs spent.

Example of formula: BaseDamage x 5 (CP) x 5 (CP spent when legendary proc)

2) ~~You should be able to cast Ferocious Bite (when Legendary proc) with 0 Combo Points since the cast should be "your next Ferocious Bite free and deal the maximum damage." free and max damage (x5)~~

3) It should not spend any Combo Points so it is similar to the 2) issue.

|T132139:16|t|cffffd000|Hspell:339139|h[Apex Predator's Craving]|h|r
|T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
Innervate

___
Description of the bug
The lvl 52 spell upgrade doesnt work for Restoration druid.
___

How it should be
It should give 50% mana reduction on spell casts to you if you use it on a friendly target.
___

Links
|T136048:16|t|cffffd000|Hspell:29166|h[Innervate]|h|r
___

[Player proof]()
[Unholy] Epidemic

Epidemic damage done to targets affected by Virulent Plague (not AoE part) is hitting nearby targets without Virulent Plague on.
Should hit only targets with that DoT.
GIF:
As you can see on GIF, I'm dealing the "Main Target" damage to the dummy without DoT.
_____
Retail:
(2 Targets):
2 Main Target Hits, 3 AoE hits

(3 Targets):
3 Main Target Hits, 4 AoE hits

Note: the part that is wrongly working is Causes each of your Virulent Plagues to flare up, dealing (20% of Attack power) Shadow damage to the infected enemy

|T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r
[Revendreth][Rare] Hopecrusher

The rare should be directly on the prey, but now even if you clic on the large prey nothing spawns (can't kill it since it doesn't appear)



___
https://www.wowhead.com/npc=166679/hopecrusher
[Misc][Legendary] Hunter's Wildfire Cluster

How is it working right now

Every Singe Spell (Includes talents) that is ranged for Hunter procing the |T2115301:16|t|cffffd000|Hspell:336895|h[Wildfire Cluster]|h|r
and if you use |T612363:16|t|cffffd000|Hspell:186289|h[Aspect of the Eagle]|h|r raptor strikes procs too.

Every single Cluster Bomb procs an another proc.




How should it work:

It should get proced by only the bombs that hunter have and they are listed in this card.



|T2115301:16|t|cffffd000|Hspell:336895|h[Wildfire Cluster]|h|r





Side Comment:

There are 2 bugs here right now. One is duplicating procs with procs
Second is every ranged spell is procing the lego.

Or its 1 bug: Lego is duplicating itself on your feet cuz that is ranged spell too
[CN LFR] [Hungering Destoryer] Desolate Damage

Npc [Hungering Destoryer](https://www.wowhead.com/npc=164261/hungeringdestroyer)


Spell [Desolate 329455 ](|T1778230:16|t|cffffd000|Hspell:329455|h[Desolate]|h|r )



Currently Desolate is doing 364 % less damage than on Retail. Basically making the spell loose the purpose.

[Retail Proof]()
[CN LFR][Hungering Destoryer] Volatile Ejection Damage

Npc [Hungering Destoryer](https://www.wowhead.com/npc=164261/hungeringdestroyer)


Spell [Volatile Ejection 338619 ](|T342917:16|t|cffffd000|Hspell:338619|h[Volatile Ejection]|h|r)



Currently the Average damage doesn't seem to match the retail damage by quite a lot.

If you would be to compared the average damage dealt on Retail to PTR it seems that the Damage dealt on PTR is currently 23 % less than on retail.
[Misc][Legendary]Warrior's Seismic Reverberation

Description of the bug: This Legendary doesn't Work at all

How to reproduce: Use Whirlwind on 3 or more targets(Fury/arms/prot) Revenge(Prot)

How it should work:
Seismic Reverberation
Runecarving Power
Fury
If Whirlwind hits 3 or more enemies, it hits them 1 additional time for 100% damage.

Arms
If Whirlwind hits 3 or more enemies, it hits them 1 additional time for 80% damage.

Protection
If Whirlwind or Revenge hits 3 or more enemies, it hits them 1 additional time for 75% damage.


|T236305:16|t|cffffd000|Hspell:335758|h[Seismic Reverberation]|h|r
[Misc][Legendary] Reanimated Shambler

Reanimated Shambler's issues are listed here:

|T135983:16|t|cffffd000|Hspell:334836|h[Reanimated Shambler]|h|r
[CN LFR][Inerva] Unleashed Shadow Damage.

https://www.wowhead.com/npc=167517/ladyinervadarkvein
https://www.wowhead.com/spell=341590/unleashedshadow?dd=17&ddsize=30

Currently Unleashed shadow is doing 3900 damage on PTR compared to 8200 damage on retail.

Proof
[PTR Log]()
[Retail Log]()
[Misc][Torghast] Skeleton Cauldron Spawns

Currently, Skeleton Cauldrons that spawn Lesser Skeletons aggro on players instantly when player enters the floor with them in it. The Lesser Skeletons shoukld only aggro when player is close by to them.
This issue keeps player in combat constantly.
[CN LFR][Hungering Destoryer] Consume Damage

Currently Consume seems to be doing 1/3rd of the damage it is supposed to be doing.

You can see it if you look on [Retail Logs]() vs [PTR Logs]().
[CN][General] First Completion Per Week Reward

LFR is currently missing First Week Completion reward each week. Apparently, should be some gold if player finishes whole wing.
[CN LFR][Inerva] Unleashed Volatility

https://www.wowhead.com/npc=167517/ladyinervadarkvein
https://www.wowhead.com/spell=329618/unleashedvolatility?dd=17&ddsize=30

Currently Unleashed Volatility Damage on PTR is around 3000 average, where as the Retail damage for the same was around 10900.

Proof
[PTR Log]()
[Retail Log]()
[General] FearHorrify movement issue

Fear/Horrify Mechanics are causing (again) some visual movements issue where you see the enemy player/mob standing still in your Point of View but they see normal movement while feared.
This is confusing for PvP players and PvE players when CC'ing anything.

On these GIFs above you can see the issue we're talking about:

Small movement issue:
Huge movement issue:
After 4 seconds target will run fast as hell:
____
Note: after 4 seconds of CC, it will "unbug" but will reproduce in FastForward (fast 3rd gif) all of the movements the player did meanwhile feared.
Note 2: not confirmed probably something happened here and fucked movements.
_____
Spells:
|T136183:16|t|cffffd000|Hspell:5782|h[Fear]|h|r
|T607853:16|t|cffffd000|Hspell:6789|h[Mortal Coil]|h|r
|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
|T134153:16|t|cffffd000|Hspell:31661|h[Dragon's Breath]|h|r
|T132118:16|t|cffffd000|Hspell:1513|h[Scare Beast]|h|r
|T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r
Or probably it's general issue.
[Threads] Leveling Dungeons

If you picked Threads of Fate system all 4 dungeons (HoA, NW, PF, Mists) should be available from lvl 50 and should be able to que for 4 dungeons in dungeon finder.
Currently you cant enter any of them and que for this 4 leveling dungeons.
[CN][Denathrius] Smoldering Ire vs Spell Reflection

It should deflect the first tick of the orb.

|T3528312:16|t|cffffd000|Hspell:336007|h[Smoldering Ire]|h|r
Retail Logs:
FS Logs:
[CN][Denathrius] Rancor vs Spell Reflection

It should deflect 1 tick of the puddle in the ground.

|T236301:16|t|cffffd000|Hspell:335873|h[Rancor]|h|r
Retail Logs:
FS Logs:
[CN][Council] Unable to reset boss

Boss doesn't reset by pulling them outside of the encounter room, they will keep following and attacking players
[CN][Denathrius] Blood Price vs Spell Reflection

It should deflect the first tick of the spell.

|T1035055:16|t|cffffd000|Hspell:326858|h[Blood Price]|h|r
Retail Logs:
FS Logs:
[CN][Sun King] Infuser's Orb

Currently some of the Infuser's Orb, that is left by the Soul Infuser when they die, are falling behind textures so those are impossible to take making the fight way harder.

Here is a proof:
[CN][Council] Main doors vs reset

The main doors that lead to the encounter room never open again after the first wipe/reset/bosskill
[CN LFR][Inerva] Boss Melee Hits

https://www.wowhead.com/npc=167517/ladyinervadarkvein

Currently Boss does 454 Damage on average on PTR, meanwhile on Retail it does 1800 average. This results in the boss doing 4 times less damage on PTR compared to Retail.

Proof
[PTR Proof]()


[Retail Proof]()
[CN][Inverva] Stopping the Flow of Anima

Once you defeat Inverva on any difficulty, players should see a changed skybox in Revendreth. The Anima flow from Castle Nathria should stop, and the skybox should remain red.
https://www.wowhead.com/news/revendrethskyboxchangesafterdefeatingcastlenathriabosses319959
[CN LFR][Hungering Destoryer] Overwhelm Damage

Npc [Hungering Destoryer](https://www.wowhead.com/npc=164261/hungeringdestroyer)


Spell [Overwhelm 329774](|T1778230:16|t|cffffd000|Hspell:329455|h[Desolate]|h|r )



On PTR the average damage is 2.2k meanwhile on retail it is 5.3k

[Retail Proof]()
[Quests] Paragon reputation

Paragon quests of Shadowlands can now properly be completed

February 2, 2022

[Conduit] Merciless Bonegrinder

|T1035055:16|t|cffffd000|Hspell:335260|h[Merciless Bonegrinder]|h|r

Merciless Bonegrinder doesn't proc after your Bladestorm ends(fury), but it works fine on Arms.

BT:
[Holy] Halo

Spell [Halo](|T632352:16|t|cffffd000|Hspell:120517|h[Halo]|h|r)

Halo is currently having incorrect visual which is showing that it's capable to each further distance than it should.

The visual is showing to be affecting within 35 yard range, instead of 30 yards.
[ToP][Mordretha] Dark Devastation

Description of the bug

Dark Devastation laser sometimes hits targets that are behind boss.

How to reproduce

Im not sure when this happens, but sometimes with boss cast laser, it hits everyone behind boss.

How it should be

It should hit only where animation is showing.

Informations

https://www.wowhead.com/npc=165946/mordrethatheendlessempress
[HoA] Shard of Halkias

Description of the bug

Sometimes Shard will stop casting Trash after 1 or 2 seconds.

How to reproduce

Im not rly sure how it happened, but yesterday we did halls and 1st and last shard stopped 1 of their casts after 1 second of casting.
How it should be

Trash cannot be stoppable.

Informations


https://www.wowhead.com/npc=164557/shardofhalkias
[CN][Council] Soul Spikes damage

The |T3259845:16|t|cffffd000|Hspell:346681|h[Soul Spikes]|h|r that is cast on the tank (ID 346681) should do 17.766 dmg (reducible by armor), increasing by 25% after every spike lands, and every channel shoots 4 spikes.
Atm it's not, it's doing more dmg than intended

FS:


Retail:


The |T3259845:16|t|cffffd000|Hspell:346685|h[Soul Spikes]|h|r that is radiated towards the other raid members (ID 346685) should be 45% of the damage inflicted to the tank. At the moment it's way less.
Moreover there is an additional tick on every spike, 29k out of nowhere

FS:


Retail:
[CN][Hungering] Spell timers

At the moment the spell timers are incorrect, resulting in many unwanted overlaps during the fight (ex: Consume + Expunge)

Desolate
Retail:
FS:




Overwhelm (it starts from a 1s delay, but eventually grows)
Retail:

FS:




Volatile Ejection
Retail:

FS:




Expunge
Retail:

FS:
[Misc][Covenants] Summon Steward

Only dialogues aren't working properly, everything else is.

|T3586266:16|t|cffffd000|Hspell:324739|h[Summon Steward]|h|r

Currently Kyrian covenant ability is not scripted at all.

List of what Steward gossips can do:

1. Sell items to vendor and purchase some food and water. [1 Hour CD after steward is gone]


2. Ask stward to change your talents and souldbind nodes (only the soulbind paths, not actual conduits). (ID 325012) [4 Hours CD after steward is gone]


3. Ask steward to apply 325101 aura to your friendly target. (Not that it Summon Steward ability will be replaced with the new one) [24 hours CD after steward is gone]


4. Ask for a good song.


5. Ask him to go away.


=========================
Situational Gossips:

6. You can discharge several golems in Nectotic Wake with a gossip that will appear only if you are standing near Anima Golem. (gossip should disappear after discharging)


7. If you have special transport network upgrade you can ask your steward place a transportation beacon, that you can use to teleport to one of the network locations.

========================

P.S Current steward scale is way too huge in comparison to retail one.

Retail:
FS:

Note: players can see other player's steward but he will be even smaller, so your steward will be always taller than other ones

BT:
[Misc][Item][PvP] Arathor Battle Tabard [A]

Item: |T135026:16|t|cffffd000|Hitem:20132::::::::120:::::|h[Arathor Battle Tabard]|h|r



This tabard is currently been granted to players instantly after succesfully holding 5 bases in an Arathi Basin Battleground, this is incorrect, the tabard should only be obtainable through 2 sources, marks of honor at a specific NPC, and after completing a quest that is given to players once they reach exalted reputation with https://www.wowhead.com/faction=509/theleagueofarathor



Proof: (Minute 4:10)

Note: This tabard is also incorrectly being rewarded to horde players.
[Misc][PvP] Hostile towards your partner

On Oribos your team mate and yourself are registered as enemy towards eachother, you can't heal them if you're a healer and you can attack your partner as well. If this happens to someone from the enemy team they will be friendly to you, though it doesn't happen every arena but is often.
[Misc][PvP] Missing rewards in BG

Description of the bug

Rewards at the end of the BGs are currently missing (example: marks of honor, crates).

How it should be

On the following screenshots, the players have a chance to get marks of honor or crates at the end of the bg.




____
Items
|T1322720:16|t|cffffd000|Hitem:137642::::::::120:::::|h[Mark of Honor]|h|r

February 1, 2022

Power Infusion

How should it work:
You should able to have only 1 Power Infusion Aura on you. If anybody uses Power Infusion on you while you have the buff already. It should reset the aura duration.

How it is working right now:
It is stacking right now.

___

|T135939:16|t|cffffd000|Hspell:10060|h[Power Infusion]|h|r
Levitate

You can't unsheath your weapon while Levitating.

BT:
[Conduit][Windwalker] Calculated Strikes

___
Description of the bug
Calculated Strikes at the moment increases the damage of Spinning Crane Kick baseline without stacks.
___

How it should be
It should be increasing the effectiveness of Mark of the Crane passive.
So for every stack it should give bonus % to the damage of Spinning Crane Kick.
___

Links
|T135994:16|t|cffffd000|Hitem:181435::::::::120:::::|h[Calculated Strikes]|h|r
|T606543:16|t|cffffd000|Hspell:228287|h[Mark of the Crane]|h|r
___

[BT REPORT]()
[Arcane] Touch of the Magi

Touch of the Magi damage should not be affected by taken mods
[Conduit] Endless Thirst

___
Description of the bug
Right now Endless Thirst seems to have wrong scaling and giving 10x times more crit chance than intended. Its pretty game breaking since it makes druids get to 100% crit easily.
___
Links
|T3565718:16|t|cffffd000|Hspell:341383|h[Endless Thirst]|h|r
___
[CN][Inerva] Sins of the Past

3 Players are never linked in the fight with sins of the past, to disarm the red bombs. We had 3 dps, and it never linked us. (It should not target tanks)
[Misc][Professions Shadowlands] Maximal Points Incorrect MaxSkill

[Proffesion Tailoring]()

Seems that Tailoring has been set to Maximal of 175.

Currently on retail players are only able to get up to maximal of 100 Tailoring.
[Misc][PvP] Rated Battleground

Rated Battleground's queue doesn't work between 2 team of the same faction (cf. screenshot).
[affix] pridefull vs 100% trash

Description of bug

if you finish the dung after completing the 100% trash count the dungeon will be over but you will be able to fight the 100% prideful which shouldn't be the case

how to reproduce
finish a m+ key by completing the trash count (100%) and the pridefull will spawn at same time the dungeon will be completed

how it should be
after a m+ key is completed no enemy should be interactable( be able to attack them)
[CN][Hungering] Obliterating Rift vs Spell Reflection

It should deflect 1 of the orbs and consume the Spell Reflection.

|T132849:16|t|cffffd000|Hspell:329835|h[Obliterating Rift]|h|r
Retail Logs:
FS Logs:
[CN][Inerva] Lingering Anima vs Spell Reflection

It should deflect 1 tick of the puddle in the ground.

|T1035041:16|t|cffffd000|Hspell:325713|h[Lingering Anima]|h|r
Retail Logs:
FS Logs:
[CN][Council] Dark Recital vs Spell Reflection

It should deflect following spells.

|T631503:16|t|cffffd000|Hspell:334743|h[Dark Recital]|h|r It should deflect consuming the Spell Reflection.
|T607854:16|t|cffffd000|Hspell:347425|h[Dark Recital]|h|r it should deflect without consuming the Spell Reflection.
|T607854:16|t|cffffd000|Hspell:331638|h[Dark Recital]|h|r it should deflect without consuming the Spell Reflection.
Retail Logs:

FS Logs:
[CN][Council] Renown drop

Currently you get 2 (possible also 3) renowns for defeating Council bosses (I guess it counts all 3 bosses) should get always only 1 renown.
[SoA][Mythic+] Astronos, Klotos, Lakesis

Currently this 3 NPCs Atronos, Klotos, Lakesis are not giving any enemy forces % in mythic+.
[CN][Council] Dark Recital pairs

https://www.wowhead.com/spell=331634/darkrecital?dd=15&ddsize=30 pairs should scale with number of players in raid, atm with 16ppl we only had 1 pair per cast.

From wlogs it seems to be 2 pairs with 16ppl, even though later into the fight they become 3 pairs for some unknown reason
(there are 2 different spell IDs for Dark Recital 331636 331637)

In 30 ppl it's 4 pairs per cast
[CN][Artificer] Possession vs Boss dmg

Currently the absorb shield given by https://www.wowhead.com/spell=327414/possession?dd=15&ddsize=30 can be easily broken by boss dmg/spells. Boss spells should not deal any damage to MCd players
[CN][Huntsman Altimor] Petrifying Howl vs Spell Reflection

Petrifying Howl: It should deflect the tick damage from the spell without consuming the Spell Reflection.
|T136243:16|t|cffffd000|Hspell:334919|h[Petrifying Howl]|h|r
Retail Logs:
FS Logs:

Petrifying Howl: It should deflect the instant damage from the spell consuming the Spell Reflection.
|T3386971:16|t|cffffd000|Hspell:334889|h[Petrifying Howl]|h|r
Retail Logs:
FS Logs:
[CN][Hungering] Gluttonous Miasma vs Spell Reflection

It should deflect all the damage without consuming Spell Reflection.

|T1390943:16|t|cffffd000|Hspell:330590|h[Gluttonous Miasma]|h|r
Retail Logs:

FS Logs:
[CN][Inerva] Concentrated Anima vs Spell Reflection

There is 2 spells in this issue: Concentrated Anima Highly Concentrated Anima.

Concentrated Anima: |T3684827:16|t|cffffd000|Hspell:332664|h[Concentrated Anima]|h|r this can be reflected and goes to the boss like it should and when the debuff expires it spawn de add but it shouldn't.
Here is a proof:
As you can see in the video the warrior reflects the spell to the boss and when it finishes the add doesn't spawn.
In FS the boss get the debuff and when it expires the add spawn.
Retail Logs:
Highly Concentrated Anima:|T3684827:16|t|cffffd000|Hspell:340477|h[Highly Concentrated Anima]|h|r This should have the same behavior as Concentrated Anima but right now it cant be reflected.
Here is the proof:
[CN][Council] Waltz of Blood vs Spell Reflection

It should deflect the spell.

|T236279:16|t|cffffd000|Hspell:327619|h[Waltz of Blood]|h|r
Retail Logs:
FS Logs:

January 31, 2022

[Windwalker] Invoke Xuen, the White Tiger

___
Description of the bug
Xuen pet is missing pet bar and an ability.
___


Links
|T620832:16|t|cffffd000|Hspell:123904|h[Invoke Xuen, the White Tiger]|h|r
___

[Retail picture of pet bar]()
[Picture of the ability]()
[All] Chi Wave

Chi Wave behavior is currently broken.
You either damage 1 target OR damage 1 target and heal yourself.
The bounce effect between targets is missing.


If you're 1v1 against a dummy for example, it should act like this:
Damage, Healing, Damage, Healing, Damage, Healing, Damage. (7 bounces total)

|T606541:16|t|cffffd000|Hspell:115098|h[Chi Wave]|h|r
[Survival] Harpoon

Description of the bug



Harpoon stops if player encounters an obstacle. it should go through obstacles and reach to the target. Ex: target in elevated floor

How it should be

It should go through any obstacle and fly to the target like a direct line without any pathing. It's working fine on 8.3.7 core.

Informations of the spell

|T1376040:16|t|cffffd000|Hspell:190925|h[Harpoon]|h|r


old desc

Right now, harpoon has a weird pathing. It behaves like a charge. Check vid
Feign Death vs targeting in PvP

Description of the bug

While using |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r, enemies and allies loses targeting of the hunter who used Feign Death.

How to reproduce

Target a friendly hunter's player, and ask hunter to use Feign Death, you'll loses the hunter's targeting. You have to be in PvP area like arena.

How it should be

In PvP, hunter's allies shouldn't lose targeting of hunter when he uses |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r, only enemies player should loses targeting of hunter.
It's a major issue in PvP, making Feign Death a problem for hunter when it should be a useful cd.
Notice that this issue happens only in PvP, can't reproduce it outside PvP.


Informations of the spell


|T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r

Issue from Live (Oribos)
Binding Shot vs Charge

|T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r
|T132337:16|t|cffffd000|Hspell:100|h[Charge]|h|r

As you can see in this video Warrior's Charge range is halved compared to FS. On FS you get rooted once you're in melee range of the Hunter which shouldn't be the case.
[Legendary]Lycara's Fleeting Glimpse

___
Description of the bug
The legendary always resets to 0 timer when you go out of combat. This is making the legendary proc way less than it should.
___

How it should be
Legendary should remember the timer you spent in combat since it should proc every 45 seconds you spend in combat even if you keep going out and in of combat.
___

Links to spells
|T136233:16|t|cffffd000|Hspell:340059|h[Lycara's Fleeting Glimpse]|h|r
___

[BT REPORT]()
[Misc][PVP][BG] Deserter issue

A lot of players are complaining that they get deserter when joining a BG midmatch.
Some also mention getting it at the end of the BG when they have won for example.

This is pretty annoying for a lot of players, as it prevents them from playing again !
[Misc][Legendary] Druid's Legacy of the Sleeper

Druid's Legacy of the Sleeper issues are listed here:

|T1129695:16|t|cffffd000|Hspell:339062|h[Legacy of the Sleeper]|h|r
[MoTS] Spinemaw Acidgullet

___
Description of the bug
Right not the Volatile Acid cast is getting applied on the add itself.
___

How it should be
Add shouldnt be applying the Volatile Acid debuff on itself after cast because everything in melee range of the add right now takes ticking poison damage which is gonna be a problem in m+.

Add should be casting on a random player.
___

Links
https://www.wowhead.com/npc=167113/spinemawacidgullet
|T132104:16|t|cffffd000|Hspell:325418|h[Volatile Acid]|h|r
___
[HoA] Tormented Souls vs Storming

Description of the bug

There is way to many stormings in tormented souls room, we cant even move.


How to reproduce

Pull adds.

How it should be



Informations

https://www.wowhead.com/npc=117957/tormentedsoul
[HoA] Tormented Souls vs Bolstering

Description of the bug

Tormented souls are giving bolstering.


How to reproduce

Kill tormented souls.

How it should be

They should give bolstering
Informations



https://www.wowhead.com/npc=117957/tormentedsoul
[CN][Hungering] Consume

Description of the issues


1) Consume max damage should be 26.494 if a player is on top of the boss, and is reduced by distance down to min of 2.6k.

At the moment max hit from Consume is 22k while standing on top of the boss, and is reduced by distance down to min of 3.3k.

Peak dmg should be higher, and should be reduced a bit more by distance


2) Boss should heal the same amount of damage he deals to the players (absorbs do not count)

Right now the boss is overhealing himself, he's often healing more than 20k, no matter the damage on the players.

Damage taken:

Protpaly 22.8k
Matthias 5.3k
Protpaly 22.8k
Matthias 4.9k

Boss healing:

+22.8k ← Protpaly
+26.494 (max heal) ← Matthias
+22.8k ← Protpaly
+26.494 (max heal) ← Matthias
..
[ToP]- [blighted sludge-spewer]- death aoe Visual

What should happen :
after the add dies he spawns a green aoe at the same location that explodes and does damage to whoever is inside it . the damage hits as soon as the green disappears.

proof in this retail video from min 25:12 to 25:30 :


What's happening :
Very often the green of the aoe disappears instantly making the dangerous spot invisible but the damage still happens in the correct time.

This doesn't ALWAYS happen but happens A LOT and it's really dangerous because the aoe does a lot of damage and not seeing it will make it so difficult to dodge .
video proof and example :

PS : bug happens with all of the blighted sludgespewers not only the specific one in the video
[ToP] Disgusting Refuse

___
Description of the bug
Disgusting Refuse adds in the dungeon shouldnt be giving bolstering stacks.
___

Links
https://www.wowhead.com/npc=163089/disgustingrefuse
___

[RETAIL PROOF]()
[ToP] Kul'Tharok - Draw Soul

___
Description of the bug
Draw Soul cast shouldnt target healers at all. Its a spell that only targets dps players.
___

Links
|T2576083:16|t|cffffd000|Hspell:319521|h[Draw Soul]|h|r
https://www.wowhead.com/npc=162309/kultharok
___
[NW] Blight bag vs Bolstering

Description of the bug

They are giving bolstering now.

How to reproduce

Kill them

How it should be

They shouldnt give bolstering stacks.

Informations


https://www.wowhead.com/npc=165138/blightbag
[Keystones] End of key screen

Description of the bug

At end of key there is no ending screen that you completed/depleted.

How to reproduce

Finish keystone

How it should be

You should get animation at end of dungeon that you finished key.

Informations
[CN][Council] Council of Blood HP

Currently the HP of Council of Blood is not scaling correctly.
FS (3.31M):
Retail (3.84M):

FS Logs:
Retail Logs:
[IntroTheMaw][Quest] The Lions Cage

Spikes on the tower on the way to Anduin are missing.
[CN][Council] Sintouched Blade

The damage of the spell is doing less damage than Retail.
FS (24657):

Retail (38106):

|T3502072:16|t|cffffd000|Hspell:346790|h[Sintouched Blade]|h|r
[CN][Sun King] Kael'thas Sunstrider HP

Currently the HP of Kael'thas Sunstrider is not scaling correctly.

At 11%
FS (385K):
Retail (506K):

At 45%
FS (1.75M):
Retail (2.27M):

At 91%
FS (3.42M):
Retail (4.53M):
[CN] [1st Wing Shriekwing] Missing Objects when queing on LFR

There are 2 pillars that are missing whenever the players have Qued on LFR Difficulty.

[Retail Proof]()
[CN][Sun King] Concussive Smash

Currently the First hit of Concussive Smash is doing less damage than retail, in FS it starts from 6623 and the next cast is 8278 but in Retail it starts from 8278.

FS Logs:

Retail Logs:

|T1016245:16|t|cffffd000|Hspell:325506|h[Concussive Smash]|h|r
[CN][Sun King] Essence Overflow

When an Essence Font is healed to full it should heal Kael'thas by a 779% of the HP of the Essence Font but currently it doesn't.

FS Log:

Retail Log:

https://www.wowhead.com/spell=329561/essenceoverflow?dd=15&ddsize=30
[CN][Council] Dance Macabre

If players push one boss to 50% and trigger the Dance Macabre Intermission, If they cleave the other bosses to 50% at this point, they should no longer trigger Dance Macbre untill at least one boss has been killed.
[CN][Artificer] Stasis TrapDimensional Tear vs MC

Players affected by https://www.wowhead.com/spell=327414/possession?dd=15&ddsize=30 are not supposed to trigger and be trapped inside https://www.wowhead.com/spell=326302/stasistrap?dd=15&ddsize=30 , nor they should be debuffed with https://www.wowhead.com/spell=328448/dimensionaltear?dd=15&ddsize=30
[Bastion][Campaign][Chapter 3] Lakeshire's Last Stand

Quest:https://www.wowhead.com/quest=58951/lakeshireslaststand
Issue:
Horde Only While on the quest to warn the Citizens, only the children can be clicked, the adults are hostile
When the player reaches to Family Warned, the option to interact with Sarah Nowell is not present. The Door should be opened before the scourge showing up to attack Ben. Unable to continue on the quest
[CN][Inerva] Change of Heart

Currently the spell is not scripted in the fight, the spell should put an AOE in the tank who drops the stacks of |T3684826:16|t|cffffd000|Hspell:325382|h[Warped Desires]|h|r and it should do moderate damage to the raid depending on the location of the tank who was the Change of Heart debuff, which means further away = less damage.

Here are the proofs:

Retail:
as you can see in the video when the tank drops the stacks of Warped Desires the Change of Heart is triggered.

FS:

Retail Logs:


FS logs:
There is no Change of Heart in the Abilities Menu.


|T796637:16|t|cffffd000|Hspell:325384|h[Change of Heart]|h|r
[DoS] Atal'Ai Hoodoo Hexxer

|T252174:16|t|cffffd000|Hspell:332608|h[Lightning Discharge]|h|r currently hits multiple times even without players being close to eachother.
[PF] Ickor Bileflesh

Currently, https://www.wowhead.com/npc=169861/ickorbileflesh, after reaching certain Health treshold correctly leaps into another Pack of mobs, Problem is, He is leaping into the futherest DEAD pack of mobs in the Building, He should leap only twoards random ALIVE pack of mobs.
[NW][Nalthor] Razorshard Ice

Currently, Razorshard Ice does spread correctly dephending on how many stacks player had when it was removed, however, the damage and the slow do not follow the example. The AoE only acts in a really small circle.
[MoTS][Tredova] Exit Portal

After defeating the boss, The Exit portal is not acessible.
[PF][Doctor Ickus] Plague Bomb

Currently, if you defeat the boss before the Plague Bomb spawns fully after the boss throws it, It will spawn after the boss has been defeated and will stay there, making players waste time.
[CN][Council] Soul Spikes

Each time a Soul Spike ticks on players, (While Frieda is last one alive) It should create a Manifest pain Pool. Currently, it spawns only under the main target of the Soul Spikes.
[CN][Council] Soul Spikes

Currently the split damage of the this spell is not getting triggered.

FS:
Retail:

FS Logs:

Retail Logs:

|T3259845:16|t|cffffd000|Hspell:346685|h[Soul Spikes]|h|r
[HoA] Tormented Soul

___
Description of the bug
Tormented Soul adds shouldnt give bursting stacks.
___

Links
https://www.wowhead.com/npc=167892/tormentedsoul
___

January 28, 2022

[Conduit] Hallowed Discernment

Description of the bug

Currently the healing and damage of hallowed discernment is quite low its roughly doing like 1012% of ashen hallows value, sometimes its just random. but its not more than 12%.

How to reproduce

Cast Ashen Hallow with the Hallowed Discernment conduit and check the values you get in healing and damage

How it should be

Hallowed Discernment should heal or damage the lowest ally or heath for certain % of heal and damage of ashen hallow. It should scale depending on the ilvl of the conduit, I tested it with 226 ilvl conduit which scales the damage and healing to 64% of ashen hallow.

Information's of the spell

|T3528309:16|t|cffffd000|Hspell:340212|h[Hallowed Discernment]|h|r
[BT Report]()
[Video Proof]()
[Mistweaver] Thunder focus tea PvP talent

Revision required:

When using [Essence fount](|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r)t under [Thunder focus tea buff](|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r) it gives the spell special effect (70% speed, immune to roots). However, it doesn't consume the Thuder focus aura and furthermore it completely deactivates [Thunder focus tea pvp talent](|T611418:16|t|cffffd000|Hspell:353936|h[Thunderous Focus Tea]|h|r) after. So it will no longer give any special effects for your [Crackling Serpent Lighting](|T606542:16|t|cffffd000|Hspell:117952|h[Crackling Jade Lightning]|h|r) or Essence Font until you relog out of the game.




Old report:

Currently [Thunder focus tea pvp talent](|T611418:16|t|cffffd000|Hspell:353936|h[Thunderous Focus Tea]|h|r) doesn't allow [Crackling Serpent Lighting](|T606542:16|t|cffffd000|Hspell:117952|h[Crackling Jade Lightning]|h|r) or [Essence fount](|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r) to consume [Thunder focus tea buff](|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r) to gain special effect.
[Windwalker] Chi-Ji talent proc with Storm, Earth and Fire

Currently [Spinning Crane Kick](|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r) damage with [ChiJi talent proc](|T606543:16|t|cffffd000|Hspell:325201|h[Dance of ChiJi]|h|r) done by clones isn't split evenly. So the clones besides player himself just doing normal [Spinning Crane Kick](|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r) damage. They should all do exact same damage as the player.


It has been hot fixed in BfA 8.1.5:
[Windwalker] Dance of Chi-Ji

___
Description of the bug
Talent in the current state seems to proc only when using Blackout Kick on the target, while other Chi consuming abilites dont proc the talent at all.

Aditional note:
The talent itself has a chance to proc itself again thats not working too.
[Retail proof 0:10 seconds mark]()
___

How it should be
Every Chi spending ability should have a chance to proc the talent
___
[Soulbind][Kyrian][Pelagos] Combat Meditation Mastery in PVP Scenario

Description of the bug

Combat Meditation tooltip in PPVE shows 315 mastery and gives 315 mastery, but in PVP scenario the tooltip shows 157.5 mastery and gives 78 mastery.
Combat meditation should give 50% of its PVE value in PVP which is 157.5 but its giving 78 which is half

How to reproduce

Select Pelagos in Kyrian Covenant and use combat meditation in PVE and then try using it PVP scenario. Check the value of mastery given in both scenarios.

How it should be

Combat Meditation should give 157.5 mastery in PVP scenario which is exact half of its value 315 in PVE Scenario. but currently its giving 78 which is approx. 25% of its PVE value. Although the tooltip says 157.5 when you enter PVP scenario

Informations of the spell

|T3528283:16|t|cffffd000|Hspell:328266|h[Combat Meditation]|h|r
[BT Report]()
[Combat Meditation Value in PVE]()
[Combat Meditation Value in PVP]()
[Torghast] Coil of Rope

|T1119938:16|t|cffffd000|Hspell:324371|h[Coil of Rope]|h|r should dissapear after player leaves Torghast or the current floor.
[Misc][Covenants] Decimating Bolt vs Havoc

|T3578232:16|t|cffffd000|Hspell:325289|h[Decimating Bolt]|h|r
|T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r

The necrolord decimating bolt on warlock dosen't work with havoc it is supossed to hit 2 targets when combined with havoc but only hits 1 target and this is a major bug for dps

BT:
[General] Great Vault Raid Column

How should it work:
Great vault should show the item that you can pick

How it is working right now:

Some people have issues about not seeing the weekly vault option.

Characters that had this issue and reported to me:

Reysse
Hurtmé
Zuhalsham
Emmhpriest
[Torghast][General] Group search

Description of the bug

If players enter Torghast in a group, then only the leader is transferred inside.


How to reproduce

Enter Torgast as part of a group.

How it should be

All players are transported inside.
[General] Damage vs CrowdControl Break

Our system of Crowd Controls that has a chance to break with damage is put at 2% of NPC/Player's max HP.
This system was originary put at Season 1 or 2 of BFA with a larger health pool than Shadowlands. This is hindering some CCs made in both PvE and PvP instances such as Roots, Fears, Disorients etc.
FS:

Said so, @seiiny provided me some videos from Retail (you can DM him for videos as proof) and all CCs such as Roots or Fears (breakable Crowd Controls) mechanics were breaking after receiving damage at around 4%5% max HP.

In Shadowlands, 2% of our max HP (full gear 40k hp) is around 800 damage done which is incredibly low.

January 27, 2022

[Protection] Ravager

|T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r


Whenever you activate Ravager your parry chance is also increased by 35% and is generating 10 rage per hit which shouldn't be the case since the buff was removed in Shadowlands, you should ONLY generate 10 rage per Ravager hit.


BT:
[Resto][PvP] Living Tide

How it works on fs : Living Tide does not increase the healing from Healing Tide Totem with each new pulse. Currently it's just a flat 100% buff on the healing.



Example :

Healing tide totem healing without living tide : 700 per pulse
Healing tide totem healing with living tide : 1400 per pulse



How it should works : healing tide totem healing increase by 100% each time it pulse which means :

1st pulse : 700
2nd pulse : 1400
3rd pulse : 2100
4th pulse : 2800
[Covenant][Kyrian] Vesper Totem

Description of the bug

If you try to use vesper totem you get the error "The spell is not available to you" and the totem is not summon.

How to reproduce

Drop vesper totem.

How it should be

Vesper totem should be usable.

Information's of the spell

|T3565451:16|t|cffffd000|Hspell:324386|h[Vesper Totem]|h|r
[AllSpecs]-Kidney shot VS [Rushed Setup] conduit.

when you have the |T1029589:16|t|cffffd000|Hitem:183501::::::::120:::::|h[Rushed Setup]|h|r conduit equipped your kidney shot duration is affected and it's 3 seconds instead of 6seconds with 5 combo points and it's 4 seconds instead of 7 with 6 combo points . bugged on all 3 specs .

this is really bad in pve , but also a huge nerf in pvp since the conduit is a bis for rogues and a short kidney means a lost game.



you will find below screenshots of kidney with 5 cb points and kidney with 6 cb points this is with the conduit equiped .
and 1 SS with conduit not equiped and kidney shot duration is fine.
Shadow Word: Death vs Absorbs

Currently on Oribos any target hit by your SWD that has a shield on them doesn't return the damage making the spell pretty much useless in PvP scenarios since it's used to break soft CCs.

Also seems there's a visual bug with the spell not having the animation and not lighting up on the bar once a mob is in execute range of SWD.

Proof:
BT:
[Retribution] Holy Power generation against immune targets.

Description of the bug

Currently you don't get holy power from judgment and crusader strike when you hit a immune target. but you do get holy power with blade of justice and hammer of wrath.

How to reproduce

Cast judgment and crusader strike against classes who have used their immunity spell like ice block, bubble, netherwalk, aspect of the turtle.

How it should be

Judgment and crusader strike should give holy power like blade of justice and hammer of wrath when used against classes who have used there immunity spell.

Information's of the spell

[Video Proof]()
[BT Report]()
|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
|T135841:16|t|cffffd000|Hspell:145533|h[Ice Block]|h|r
|T463284:16|t|cffffd000|Hspell:196555|h[Netherwalk]|h|r
|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
[Covenant] Divine toll vs not in combat mobs

Description of the bug

Actually when we cast |T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r , the spell go to the far away target/s, even ignoring the actual target. Adicionally, hit targets too who aren't in combat.

How it should work

When we cast |T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r , always should go to our actual target, and then should go the 5 nearest targets from our actual target. And for the adicional targets, only should hit them when are in combat.

PTR (happen in live too):
[Brewmaster] No pet bar - Invoke Niuzao, the Black Ox

Description of the bug

There is currently no pet bar as you summon Niuzao with the spell |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r
There should be one.

How to reproduce

Use the spell |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r

How it should be

There should be a spell bar

Informations of the spell


Wowhead link : |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r

The absence of spellbar (base UI) :

Retail video of the spell (00:16) :
[WW] Spinning Crane Kick

Description of the bug

Sometimes spinning crane kick stacks for increased dmg doesnt increase dmg. I have full stacks on dummies and it hits for 5600, but sometimes while stacks are still up it hit 1700. It wasnt proc of chi'ji, both time were normal spinning crane kicks used. Sometimes even stacks will dissapear before 20 sec.
For example 12th sec of video is 1700 dmg, next use of spell is 5600, both tries same amount of stacks.

How to reproduce

Mark 5 targets and start spinning.
How it should be

Stacks should last 20 after using tiger palm, rising sun kick, blackout kick and dmg should be increased for each stack by 18%.

Informations of the spell

|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
[Fire] Meteor vs Fears in PvP

How it should work :
Meteor impact should do damage if Meteor was used before Fear on mage.

How it actually works :
If you use Meteor and you get feared by warrior, priest or lock, the impact doesnt do dmg, it still burns on the ground, but the impact is 0.

Spell :
|T1033911:16|t|cffffd000|Hspell:153561|h[Meteor]|h|r
[Guardian] Berserk

___
Description of the bug
Right now after casting Berserk the Thrash cooldown doesnt adjust on the first cast so if you cast it before using Berserk you need to wait full cd time instead of reduced cd time that the ability should give you.
___

How it should be
Using Berserk should cut even the first Thrash cooldown time by 50%.
___

Links to spells
|T236149:16|t|cffffd000|Hspell:50334|h[Berserk]|h|r
|T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r
___

[BT REPORT]()
[Balance] Incarnation: Chosen of Elune Visual

Same issue as Celestial Alignment, not granting any Eclipse buffs.


|T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r
[CN][Artificer] Stasis Trap vs Spell Reflection

Warriors Spell Reflection spell should be able to reflect the Stasis trap, without trapping the Warrior.
[Covenant][Venthyr] Ravenous Frenzy

As Restoration, if you have Soul of the Forest talent and then do Swiftmend, it counts twice towards Ravenous Frenzy stacking. Should be only once.
I got told that somehow, Balance druids can double stack Ravenous Frenzy but not sure, give a check to the code :eyes:

|T3565718:16|t|cffffd000|Hspell:323546|h[Ravenous Frenzy]|h|r
|T134914:16|t|cffffd000|Hspell:18562|h[Swiftmend]|h|r
|T236160:16|t|cffffd000|Hspell:158478|h[Soul of the Forest]|h|r
[Misc][General] PvP Item Upgrade

You can't upgrade items from Rival to Duelist even if you have the rating, relog doesn't work.

Proof:
[CN][Artificer] Artificer Xy'Mox HP

Currently the HP of the Artificer Xy'mox is not scaling correctly.
FS (10.8M):
Retail (11.3M):

FS Logs:
Retail Logs:
[Misc][Release] Threads of Fate released

[Misc][Release] Covenant Swap released

[CN][Huntsman Altimor] Huntsman Altimor HP

Currently the HP of the boss is not scaling correctly.

FS (27.2M):
Retail (30.2M):

FS Logs:

Retail Logs:
[CN][Artificer] Possession

All damage dealt towards a player affected by https://www.wowhead.com/spell=327414/possession?dd=15&ddsize=30 , will not be towards the absorb shield of the MC, but it will be towards the player's HP, killing him
[CN][Artificer] Stasis Trap vs Immunity

Using an Immunity after getting trapped will break the player out of the trap, but the trap can still be attacked by players. It should disappear
[CN][Sun King] Bleakwing Assassin vs Return to stone

Apparently Bleakwing Assassins seem to stop casting Crimson Flurry after having their hp restored by Return to Stone

https://www.wowhead.com/npc=167566/bleakwingassassin
https://www.wowhead.com/spell=341473/crimsonflurry?dd=15&ddsize=30
https://www.wowhead.com/spell=333145/returntostone?dd=15&ddsize=30
To be furtherly checked
[CN][Council] Pulling the Boss

When players pull the boss, Only one of the bosses should have a starting dialogue. Currently, all 3 of them speak at once. It should always be only the one that got hit first to start the encounter.
[CN][Artificer] Dimensional Tear

Dimensional Tear is not doing damage and it should.
|T1041234:16|t|cffffd000|Hspell:328545|h[Dimensional Tear]|h|r

FS Logs:

Retail Logs (6241):
[CN][Council] Drain Essence

Currently the spell is being casted only on caster players but it should in melees as well.
FS Logs:

Retail Logs:



|T1003601:16|t|cffffd000|Hspell:346651|h[Drain Essence]|h|r
[CN][Sun King] Soul Infusion

Soul Infusion should damage the player by 1.122 per stack, atm in FS it starts from 20k and increases by 10k every stack.

Retail:


FS:
[CN][Council] Castellan's Fury

Niklaus should not have his damage boosted by https://www.wowhead.com/spell=346935/castellansfury?dd=15&ddsize=30#usedbynpc , even though he receives the buff

Retail (4:08→4:20 he has the buff, but the damage is the same)



FS (5:52 → 6:10) 600k+ melee hits
[Affix] Explosive - Health Scaling

NPC: https://www.wowhead.com/npc=120651
Affix: https://www.wowhead.com/affix=13/explosive contains information as well.



Issues:

The explosive orb's health is currently scaling with keystone level. According to the changelogs and the warcraftlogs below, the health should be the same accross all keystone levels.



Additional info:

Images from PTR

[M4]() 185 HP (Although it's a level 7 affix, including this only for an example for another smaller issue listed in the notes below.)

[M10]() 296 HP

[M20]() 638 HP

The health value during season 1 in retail was 160 in every keystone level, for example warcraftlogs:

[M10]() 160 HP

[M14]() 160 HP

[M20]() 160 HP


Changelogs:
>Explosive Orb health has been reduced and no longer scales with keystone level.

Source:



Notes

According to the [changelog]() above, the explosive orb's spawn distance has increased as well:

>Explosive Orbs now spawn 4 to 8 yards from the unit that summoned them (was 3 yards).

From the images(if I am standing correctly under the spawning NPC) they spawn below or near to 3 yards as it used to be. Obtained VIA the .distance command.
[Bastion][Campaign][Chapter 3] Redridge Mountains

If the player plays this part of the campaign on Horde, most of the npcs will be hostile ( except the ones who are giving the quest / completing it). Guards can attack the player while is in this phase
[CN][Council] Dancing Fools on The Floor

Sometimes, there appear to be some dancing fools on the floor of the boss fight arena instead of dancing above the floor.
[CN][General] Destroyers Breach

In the zone between Huntsman Altimor, and Hungering destroyer, players can jump into the water and then swim to any wall and glitch under texture, There should be a trigger to kill them.
[Misc][Release] Third chapter of campaign released

Release campaign chapter 3 for every covenant.
[CN][Council] Bosses Hitting Tanks while Dead

After the bosses are killed one by one, Sometimes, durning the encounter, The bosses start following players while "dead" and start meleeing them. This shouldnt happen.

January 26, 2022

[Arms&Fury][PvP] Death Sentence vs Roots

|T237517:16|t|cffffd000|Hspell:198500|h[Death Sentence]|h|r
|T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r


Currently on Oribos you cannot use Execute while you're rooted paired with Death Sentence talent when they're in melee range. How it should be is even when you're rooted and if they're melee range you should be able to use Execute as soon they walk out 5 yard range you shouldn't be able to.
[Brewmaster] Celestial Brew

Celestial Brew is absorbing more than it should do, probably related to |T656166:16|t|cffffd000|Hspell:216519|h[Celestial Fortune]|h|r or I don't know.

AMR:

_______
#Retail
Agility:

Stats:
Crit 407
Haste 475
Versa 372
Mastery 440

Wep DPS:

Absorb:

Firestorm vs Retail w/ same stats above:
________
|T1360979:16|t|cffffd000|Hspell:322507|h[Celestial Brew]|h|r
[Mistweaver] Soothing Mist channel

___
Description of the bug
While channeling Soothing Mist and casting Vivify/Enveloping Mist if youre in melee range of an enemy target your channel interrupts because you instantly basic attack after the instacast.

Thunder Focus Tea and Mana Tea are off gcd spells so they should be able to be used while channeling Soothing Mist, right now they interrupt the cast.

How it should be
After instacasting Vivify/Enveloping Mist you should continue channeling Soothing Mist and not basic attack an enemy in melee range.
___

Links to spells
|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r
|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r
|T608949:16|t|cffffd000|Hspell:197908|h[Mana Tea]|h|r
___

[BT REPORT for Tea]()
[BT REPORT for last tick]()
[Mythic Plus] Stacking dungeon score

After complete m+ and logout your dungeon score x2 for current dungeon
[Mythic Plus] Current Affixes

Does not show current affixes in the tab mythic plus
[Affix] - Tyrannical Hotfix

Bosses now gain 30% increased health when Tyrannical (Affix) is active (was 40%).
[Affix] - Nathrian Inquisitor for calling prideful when timer is expired

January 25, 2022

[Fury][PvP] Slaughterhouse

|T4067373:16|t|cffffd000|Hspell:354788|h[Slaughterhouse]|h|r

On Oribos Slaughterhouse doesn't work properly. Every hit of Rampage should apply the healing reduction debuff but right now only the initial hit of Rampage applies the debuff.

Proof:
[Fury][PVP] Death wish

How it should work :

|T136146:16|t|cffffd000|Hspell:199261|h[Death Wish]|h|r increases your damage taken and done by 5% for 15 sec at the cost of 5% of your health. Stacks up to 10 times.
_Damages ignore shield, only health._

How it is actually working :

|T136146:16|t|cffffd000|Hspell:199261|h[Death Wish]|h|r isn't costing you health.
Fs proof >
Retail proof >
[Enhancement] Elemental Blast

|T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r
|T237584:16|t|cffffd000|Hspell:187880|h[Maelstrom Weapon]|h|r

In enhancement. elemental blast should get his cast time reduce by malestorm weapon stack. (with 5 stack it should be instant.)
Earth Elemental vs Roots in pvp

How it should work :
Earth Elemental shouldn't be immune to root (like |T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r)


How it actually works :
Earth Elemental is immune to root

Spell :
|T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r
[Outlaw]- between the eyes

Between the eyes debuff uptime on target is lower than it should be.
It's 9 seconds instead of 15 at 5 combo points and 11 seconds instead of 18 at 6 combo points.
Video of the test with 6 combo points:
Psychic Scream

Currently on FS, |T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r have only 5yard range, when it should have 8yard range.
Touch of Death vs Pets in PvP

Description of the bug
Touch of Death become usable on pets even if they have 100% hp, and using it literally one shot pet.
At the moment pets count as normal mobs and so PvE mode is active on them which is wrong.

How it should be
Player's pets should count as players and so Touch of Death should be usable only at 5% target HP in PvP.

Proof :


Links
|T606552:16|t|cffffd000|Hspell:322109|h[Touch of Death]|h|r
[Frost] Ice Form vs fears in pvp

How it should work :
Ice Form should grants immunity to stun and knockback effects only


How it actually works :
Ice Form grants immunity to stun, knockback and Fears (it's a weird issue, you get feared but you can move while feared)

Spell :
|T1387355:16|t|cffffd000|Hspell:198144|h[Ice Form]|h|r
[CN] Raid vendors

How it should work :

There should have 4 different vendors, one for each raid difficulty : Lfr, normal, heroic, mythic. You are able to buy gear to these vendors with token looted in the raid, token corresponding to the difficulty you dropped it in.

There are different token, corresponding to different classes.
> |T3528311:16|t|cffffd000|Hitem:183893::::::::120:::::|h[Abominable Anima Spherule]|h|r for Dk / Warlock / Dh
> |T3528311:16|t|cffffd000|Hitem:183892::::::::120:::::|h[Mystic Anima Spherule]|h|r for Hunt / Mage / Druid
> |T3528311:16|t|cffffd000|Hitem:183891::::::::120:::::|h[Venerated Anima Spherule]|h|r for Paladin / Priest / Shaman
> |T3528311:16|t|cffffd000|Hitem:183899::::::::120:::::|h[Zenith Anima Spherule]|h|r for Warrior / Rogue / Monk
> |T3528312:16|t|cffffd000|Hitem:183888::::::::120:::::|h[Apogee Anima Bead]|h|r for Warrior / Paladin / Priest / Monk
> |T3528312:16|t|cffffd000|Hitem:183894::::::::120:::::|h[Thaumaturgic Anima Bead]|h|r for Shaman / Mage / Warlock / Druid


How it actually works :

When i tested the first time and from what people were telling me, you could buy mythic vendor gear with normal mode token for example. It seems ok on PTR but i don't know on OBTR.

Some gear require wrong token to be bought. For example, every Warlock's needed |T3528311:16|t|cffffd000|Hitem:183899::::::::120:::::|h[Zenith Anima Spherule]|h|r instead of |T3528311:16|t|cffffd000|Hitem:183893::::::::120:::::|h[Abominable Anima Spherule]|h|r (weapon) or |T3528312:16|t|cffffd000|Hitem:183894::::::::120:::::|h[Thaumaturgic Anima Bead]|h|r (offhand).
_Btw it seems to be the case for every necrolord weapons._
Fs proof > (Necrolord)
Fs proof > (Fae)

See
[Bastion][Campaign Chapter 3] A Day in the Life

Quest:https://www.wowhead.com/quest=58791/adayinthelife
Issue(s):
1. Quest can't be completed. The npc https://www.wowhead.com/npc=162591/benhowellslifewitnessed does not have the option to talk to get trough the quest
2. :red_circle: If the quest get's abandoned and get out of the phase, player can't get the quest up again, softlocking the player from the campaign :red_circle:
[Misc] Azerite Powers shadowlands

Azerith powers should only work outside of shadowlands areas
At the moment they are working everywhere despite the message on gear

______
[Misc][PvP] BFA Weekly Quest

BFA weekly quest are still automatically proposed when you enter in related activity.
I got https://www.wowhead.com/quest=53039/thearenacalls in Skirmish, and i guess it concern https://www.wowhead.com/quest=53036/acalltobattle too.

January 24, 2022

[Conduit] Mortal Combo

|T970853:16|t|cffffd000|Hspell:339386|h[Mortal Combo]|h|r

Mortal Combo conduit proc chance is too low, after casting Mortal Strike 40 times on a dummy I've only gotten 2 procs and right now doesn't seem to be 10% chance to proc it.
[Conduit] Lashing Scars

Currently Lashing Scars are not increasing damage at all.
Here is damage with conduit:
Here is damage without conduit:

|T3565724:16|t|cffffd000|Hspell:323654|h[Flagellation]|h|r
|T133802:16|t|cffffd000|Hspell:341310|h[Lashing Scars]|h|r
[Fire] Tinder

Currently the pvp talent Tinder, loses its bonus speed cast while phasing out ( teleport ).

|T514016:16|t|cffffd000|Hspell:203275|h[Tinder]|h|r
Avoidance missing on pets

|T136126:16|t|cffffd000|Hspell:65220|h[Avoidance]|h|r is missing on hunter's pets.
This makes hunter's pets incredibly weak in pve and pvp.

Tested with aoe vs pet, and checked aura list + pet spellbook. Avoidance is missing.
[Marksmanship] Chimaera Shot vs Precise Shots

Chimaera Shot (Talent) issues when Precise Shots proc are listed here:

How to reproduce:
Cast Aimed Shot, Cast Chimaera Shot.
Must be 2 or more targets.

|T236176:16|t|cffffd000|Hspell:342049|h[Chimaera Shot]|h|r
|T236179:16|t|cffffd000|Hspell:260240|h[Precise Shots]|h|r

Bugtracker:
[Misc][Covenants] Primordial Wave

|T3578231:16|t|cffffd000|Hspell:326059|h[Primordial Wave]|h|r


Primordial Wave buff gets canceled when I use Lava burst ( and some other spells), Should only be consumed when I use Healing Wave. Also right now it doesn't heal me when I have Riptide on myself ( Should heal all targets that have Riptide including myself if I have riptide on me)

BT:
[Arena] Rewards

Currently on Oribos you get Sinful Gladiator's Tabard and Sinful Gladiator's Cloak at 1,2k rating, this is incorrect.

Cloak> 2,1k rating
Tabard> 2.4k rating

You also get "The Elite" title which should also be obtained from 2,4k.
[Arena] Deserter debuff

How it should work :

If you hit an ennemy once, leaving arena should not give you deserter buff at all.

How it actually works :

Leaving an arena gives you a 15 min deserter buff, should only be for bgs.
[General] Anima reward from first Random dungeon.

Anima rewards from first Random Heroic Dungeon and Random Normal Dungeon of the day are missing. Looks like reset of the reward is weekly, not daily.
___
[Bastion][Rare] Corrupted Clawguard

~~To start the rare, we should be able to clic an object on the ground, and collect it (discarded phalynx core) , but it doesn't exist atm
FS :
Retail :

Clawgward should use this spell (atm it doesn't or maybe just once): |T132167:16|t|cffffd000|Hspell:319644|h[Empyreal Reflexes]|h|r

Relentless Mauling spell doesn't stun the target, it's like if it was interrupted before finishing to cast it

|T464140:16|t|cffffd000|Hspell:340226|h[Relentless Mauling]|h|r


___
https://www.wowhead.com/npc=171010/corruptedclawguard#videos:id=182712
|T133018:16|t|cffffd000|Hitem:180651::::::::120:::::|h[Discarded Phalynx Core]|h|r
[CN][Inverva] Concentraded Anima

When boss marks two players with the Concentraded anima, One of the player spawns 1 Spectre, and the other one should spawn Manifestation. Currently, one of the players spawns 2 Manifestations instead of 1, and they spawn outsdie of the circle, where player was standing, Instead of directly on top of him.
[Battleground] Battle for Wintergrasp

Currently on FS, when you start a Wintergrasp, Broken Temple and Sunken ring are controled by the Faction that defend, those two base should be controled by the Faction that Attack (cf. retail screenshot).

About Rank to craft engine, destroy Turret or engine should count as a credit, also second Rank need 5 kill to reach (work well on FS), but the final Rank should need 10 additional kill to reach (only need 5 additional kill credit on FS):

For what i tested on retail, damage of Range spell from Engine or Turret (that have area effect) should deal reduced damage further you are from the center of the impact (on FS it deal constant damage on the area hit, but i guess it's not an issue until lag are fixed in this BG).

Currently on FS, only the 3rd tower destroyed reduce the Time remaining by 10 min; on retail each tower destroy reduce the time by 5min (for a total of 15min reduction):

Also on FS, |T252179:16|t|cffffd000|Hspell:50025|h[Plague Barrel]|h|r from Wintergrasp Catapult don't spread the Plague area.
[NW] Shadow Well

___
Description of the bug
Currently the cast can go on any target in the group.
___

How it should be
This is a tank mechanic cast, it should always be casted on tank to force him to move.
___

Links
|T2576095:16|t|cffffd000|Hspell:320573|h[Shadow Well]|h|r
___
[NW]Boneshatter Shield

___
Description of the bug
At the moment breaking the shield before the buff expires on the add doesnt make it die instantly, in turn making those adds way harder to kill.
___

How it should be
After breaking the shield buff in time before it expires they should instantly die.
___

Links
|T458717:16|t|cffffd000|Hspell:343470|h[Boneshatter Shield]|h|r
___

[RETAIL PROOF]()
[DoS][Manastorms] Shadowfury

Shadowfury spell from Millhouse should also stun Millificent Manastorm if player is close to her.
[ToP] Necrolord Banners

Description of the bug

Buffs are lasting way longer then 6 min (maybe even forever). Its maybe only for necrolords, but i think this last for everyone.

How to reproduce

Use banner and after 6 min u will still have buff and vers
How it should be

It should last 6 min.

Informations

https://www.wowhead.com/news/necrolordcovenantbonusintheatreofpainversatilityandmovementspeedbuff317379
[ToP] Altras of Agony zone

Description of the bug

Green circles that drops on floor in altras zone still drops when we go through door to next pack.

How to reproduce

Go to next zone and look at ground or stay in middle of that door, it will still hit u

How it should be

Green circles should drop untill door, not inside and at start of next zone.

Informations
[ToP] Shackled Souls

Description of the bug

It seems like they do too much dmg for a key lvl. They are currently haredst pack in ToP but they shouldnt be.
How to reproduce

Check dmg formula for our patch

How it should be

They should do less dmg

Informations

https://www.wowhead.com/npc=169875/shackledsoul
[CN][General] LFR Enterable by Portal

Currently, if you Join LFR Raid, and leave it, your Difficulty will stay to Looking for Raid, and can enter the raid on such difficulty by the Portal in Revendreth. This shouldnt be possible.
[Havoc] Darkness

For players in a group or raid, who are affected by the darkness of the demon hunter, frames is bugging see to screenshot.

|T1305154:16|t|cffffd000|Hspell:209426|h[Darkness]|h|r

January 21, 2022

[Holy] Beacon of Faith

Description of the bug

Currently you are not able to get Holy power when you heal the target with Beacon of Faith buff with Flash of light and Holy light. But you are able to get Holy power when you heal the target with Beacon of Light.

How to reproduce

Use the Holy talent beacon of faith and use beacon of faith talent on friendly player and try healing it with flash of light and holy light to generate holy power.

How it should be

Beacon of Faith mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness. Healing the target with Beacon of Light as well as Beacon of Faith with Holy Light and Flash of Light should reward you one holy power per cast.

Information's of the spell

|T1030095:16|t|cffffd000|Hspell:156910|h[Beacon of Faith]|h|r
[BT Report]()
[GIF]()
[Restoration] [Conduict] Floral Recycling

Class: Druid
Specialization: Restoration
Conduit: |T348548:16|t|cffffd000|Hspell:340621|h[Floral Recycling]|h|r



Floral Recycling is only partially working.

Rejuvenation does not add healing. (It should)
Regrowth does not add healing. (It should)
Wild Growth works correctly.



Proof:
[Vengeance] Infernal Armor.

Description of the bug

Infernal Armor increase the demon hunters armor by 20% and cause attackers to take 5% of attack power as damage, it scales with Meta and Infernal armor. But currently its not scaling with demon spike and total armor gained doesn't have the 20% increased value from infernal armor.


How to reproduce

Take Infernal Armor as talent, use demon spike and then use infernal armor the value of armor the demon hunter gets doesn't add up.

How it should be

Infernal armor should scale with demon spike and should give 20% increased armor by also including the armor gained from demon spikes. I have attached a video proof and the calculations I did.

Information's of the spell

|T1344649:16|t|cffffd000|Hspell:320331|h[Infernal Armor]|h|r
[BT Report]()
[Video Proof]()
[Icy Vein Guide]()
[Maldraxxus][Rare] Tahonta

[Tahonta](https://www.wowhead.com/npc=162586/tahonta) can be found in Maldraxxus.
Creature ID: 162586
Location: 2691.479492 2146.185547 3297.344482
_____
ISSUE 1

> On PTR the NPC is only using melee attacks and none of its [abilities](https://www.wowhead.com/npc=162586/tahonta#abilities;mode:lfr) :

> [Gore](|T237402:16|t|cffffd000|Hspell:328940|h[Gore]|h|r) = ID 328940
> [Tantrum](|T237402:16|t|cffffd000|Hspell:328910|h[Tantrum]|h|r) = ID 328910

[PTR]()
[Retail]()

_____
ISSUE 2
> On PTR the NPC respawns 2 min after it has been killed, while on retail the respawn timer is around 15 min.

Proof in attachment
[CN][LFR] Dancing fools

NPC: https://www.wowhead.com/npc=166969/baronessfrieda https://www.wowhead.com/npc=166971/castellanniklaus https://www.wowhead.com/npc=166970/lordstavros
Zone: Castle Nathria
Difficulty: LFR



##If [Lord Stavros](https://www.wowhead.com/npc=166970/lordstavros) gets "Empowered with Anima" it calls down [Dancing Fools](https://www.wowhead.com/npc=176026/dancingfools) which will coat the entire floor with [Violent Uproar](|T3528309:16|t|cffffd000|Hspell:346303|h[Violent Uproar]|h|r) and one of the pair is killable, but on PTR the killable couple regens massive amounts of health every couple of seconds and this shouldn't be the case.



Retail Proof:
PTR Proof:
[CN][LFR] Dance Macabre

NPC: https://www.wowhead.com/npc=166969/baronessfrieda https://www.wowhead.com/npc=166971/castellanniklaus https://www.wowhead.com/npc=166970/lordstavros
Zone: Castle Nathria
Difficulty: LFR



##The time to get into your position is too little compared to retail. On PTR it's around 4 seconds when on retail is 7 seconds.



Retail Proof:
PTR Proof: h
[CN][LFR] Starvos' Lunge vs Dance Macabre

NPC: https://www.wowhead.com/npc=166969/baronessfrieda https://www.wowhead.com/npc=166971/castellanniklaus https://www.wowhead.com/npc=166970/lordstavros
Zone: Castle Nathria
Difficulty: LFR



##If go into intermission while [Lord Starvos](https://www.wowhead.com/npc=166970/lordstavros) is in the middle of casting [Evasive Lunge](https://www.wowhead.com/spell=327503/evasivelunge?dd=17&ddsize=30) it stays down and attacks the player while dancing.



PTR Proof:
[CN][LFR] Leaps vs Defenders

NPC: https://www.wowhead.com/npc=166969/baronessfrieda https://www.wowhead.com/npc=166971/castellanniklaus https://www.wowhead.com/npc=166970/lordstavros
Zone: Castle Nathria
Difficulty: LFR



##If you try to leap near the edges of the room you are instantly knocked backed even if you are not passing the arena's limits.



Retail Proof:
PTR Proof:
[CN][LFR] Lunge vs Outside mobs

NPC: https://www.wowhead.com/npc=166969/baronessfrieda https://www.wowhead.com/npc=166971/castellanniklaus https://www.wowhead.com/npc=166970/lordstavros
Zone: Castle Nathria
Difficulty: LFR



##Every time [Lord Stavros](https://www.wowhead.com/npc=166970/lordstavros) uses [Evasive Lunge](https://www.wowhead.com/spell=327503/evasivelunge?dd=17&ddsize=30) and gets outside of the arena, it pulls additional unattackable mobs.



PTR Proof:
[CN LFR][Sun King's Salvation] General NPC Pathing

`NPC:` [Vile Occultist](https://www.wowhead.com/npc=165763/vileoccultist#abilities;mode:lfr)

___
Vile Occultists mobs are pathing onto the boss pedestule and resetting the boss fight as you can see in the video. The area where boss is placed shouldnt have any pathing available to it.
___
[DOS] Atal'ai Deathwalker

https://www.wowhead.com/npc=170480/atalaideathwalker#abilities;mode:m
[Misc][Legendary] Druid's Ursoc's Fury Remembered

Ursoc's Fury Remembered issues are listed here:

|T1413870:16|t|cffffd000|Hspell:339056|h[Ursoc's Fury Remembered]|h|r
[Misc][Covenants] Flagellation

Description of the bug

If you arent in melee range of target marked with flagellation, you wont get any stacks(flagellation wont lash at all, wont do any damage) while using Black Powder.
How to reproduce

Cast Flagellation on target and move away and use black powder.

How it should be

You should always lash flagellation if you use finisher, no matter if u are in melee range or not.

Informations of the spell


|T3565724:16|t|cffffd000|Hspell:323654|h[Flagellation]|h|r

January 20, 2022

Execute animation cancel

|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r has an animation during more time than most of the other spells.
Actually, when you are using execute on a target and the target goes out of your sight during spell's animation (like turning around or your target moving), your execute will be reseted.
It should not be possible, execute should hit the target even with a mage tp or things like that.

Fs proof >
[Fury] Execute

Execute in Fury Specialization has these issues:
_______

Execute without Massacre (Fury): |T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r
Execute with Massacre (Fury): |T135358:16|t|cffffd000|Hspell:280735|h[Execute]|h|r
Massacre (Fury) Talent: |T135358:16|t|cffffd000|Hspell:206315|h[Massacre]|h|r
Stealth and shields vs dots

How it should work :

Dots' damages should remove stealth BUT shields should prevent dot's damage _if absorb value is enough_ to remove stealth.

How it actually work :

Dot's damage remove your stealth even with a shield absorbing damages.
Fs proof >
[Discipline] Penance vs LoS

|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r

Currently on Oribos if you cast Penance on a target that's moving behind LoS cancels out the spell completely, it should be cast on your target even if they move behind LoS as long as they were in your LoS before moving.

Proof:
BT:
[Survival] Wildifre Infusion vs Diminsihing AoE20

How should it work:

```
Bombs average damage =1050

Diminishing AoE Calculation

Diminished Damage = baseDamage (20 / 25)

= 1050 0.8

= 840 correct



Bombs DoT average damage = 361

Diminishing AoE Calculation

Diminished Damage = baseDamage (20 / 25)

= 361 0.8

= 288 correct
```

How it is working right now:

They don't have Diminishing AoE20.
___

|T915852:16|t|cffffd000|Hspell:271014|h[Wildfire Infusion]|h|r

|T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
[Frost] Gathering Storm vs Rime

Fixed an issue where Gathering Storm aura wasn't given while Rime buff procced.
[Conduit] Relentless Onslaught

How should it work:
The Conduit should replica of |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r or |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r
___
Annihilation
40 Fury Melee Range

Slice your target for [(57.5575% of Attack power) + (90.4475% of Attack power)] Chaos damage. Annihilation has a 20% chance to refund 20 Fury.
___
How it is working right now:
Right now its only copying the second(offhand) damage.
Its hitting twice but It only doing the 57.5575% of Attack power part.

It should do (57.5575% of Attack power) + (90.4475% of Attack power)] Chaos damage.

___


|T1354410:16|t|cffffd000|Hspell:339151|h[Relentless Onslaught]|h|r

|T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r
[HoA] High Adjudicator Aleez

1. In Halls of Atonement, players are able to reset the encounter with [High Adjudicator Aleez](https://www.wowhead.com/npc=165410/highadjudicatoraleez) by walking close to the entrance fence.

Proof:

2. Boss' [Anima Fountain](|T1392546:16|t|cffffd000|Hspell:329340|h[Anima Fountain]|h|r) gets cancelled after first pool appears.

Proof:
[MoTS] Tred'ova - Gormling Larva Fixate

In Mists of Tirna Scithe during the [Tred'ova](https://www.wowhead.com/npc=164517/tredova) encounter, the [Gormling Larvas](https://www.wowhead.com/npc=165560/gormlinglarva) should fixate on one player via [Marked Prey](|T841383:16|t|cffffd000|Hspell:322563|h[Marked Prey]|h|r). At the moment, the Gormling Larvas can be aggroed by other party members/tanks which renders the mechanic useless.
[MoTS] Ingra Maloch

In Mists of Tirna Scithe, [Ingra Maloch](https://www.wowhead.com/npc=164567/ingramaloch) is currently unable to move after interrupts, the boss will remain still no matter what which causes some issues for players who need to be in the close proximity of the boss (tank/melee) while other encounter mechanics are happening.

Proof:
[Covenant][Quest] Elysian hold npc vs spires dung entrance interaction

Description of bug
when the npc polemarch adrestes picks up the player to fly them to the elysian hold(kyrian covenant hall) he will fly through the spires of ascension dungeon portal and the player will automatically enter the dungeon instead of flying to the covenant hall in turn not allowing the player to continue the questline
https://www.wowhead.com/quest=57895/elysianhold
[ptr proof]()

Suggestions for possible fix
Disable the spires dungeon interaction while the player is doing this particular quest and once the quest is completed the dungeon interaction can be reemabled again

Hope this helps
[Misc][Legendary] Druid's Cat-Eye Curio
[Misc][Arena] Season Reward

Currently on Oribos your games won above 1k rating don't contribute towards season reward. Every game you win above 1k rating should contribute 1% towards season reward.
[Misc][Arena] Observing Arenas

https://www.wowhead.com/quest=62287/observingarenas

Currently after winning an arena battle you don't get honor count towards the quest, it's perma 0/1500.
[Misc][Transmogification] legion artifact transmog

Description of the issue
in the shadowlands update the players now can transmog their wepons into their preffered legion artifact apperance individually for example a fury warrior could transmog his two hand wepons to the arms artifact apperance(Strom'kar, the Warbreaker) individually and have dual wepon apperance but atm its not the case in firestorm if the warrior tries to transmog them individually the ending result is the warr having only a single wepon apperance

retail proof
[please read this link it has the blizard blue post attached to it]()

firestorm proof
[oribos proof]()

January 19, 2022

[ArmsProtection] Execute

After the recent changes on the damage of |T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r (Arms/Prot) is not increasing the more Rage we spend on it. So the base damage of it will always be as we spent 20 Rage, doesn't matter if we spend 30 or 40 Rage.

Now, with Sudden Death is all fine so no need to touch this talent.

#Correct IDs:
#Execute without Massacre: |T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
#Execute with Massacre (Arms): |T135358:16|t|cffffd000|Hspell:281000|h[Execute]|h|r
#AskMrRobot:
[Legendary] Deeptremor Stone

Fixed an issue where |T136024:16|t|cffffd000|Hspell:336739|h[Deeptremor Stone]|h|r can't critic, while it should.
[Retribution] Zeal vs Art of WarAbilities

Selecting Zeal (Talent), makes some Retribution Paladin spells to have reduced cooldown upon casting Judgment.

NOTE: this bug happens only when you don't have any Zeal buff on your char. If you've already a buff of Zeal you won't be able to reproduce

How it should work
Upon casting Judgment, only your autoattacks should be 30% faster which is working :thumbsup:
[Restoration] Wild Growth

How should it work:
When you reach level 49 you should learn Rank2 and it should make you heal total 6 targets(including player).For only Restoration spec
How it is working right now:
Rank2 basically doesn't work. You only heal 5 targets
___


|T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r

Rank2: |T236153:16|t|cffffd000|Hspell:328025|h[Wild Growth]|h|r
[Guardian] Tooth and Claw talent

Description of the bug

While using |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r talent, you have 3 issues :

Proc have 100% chance, every auto attack triggers Tooth and Claw talent instead of 20% chance
When you get a proc, you get 2 stack instead of 1 stack
When you use |T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r after proc, buff from proc don't fade, you can spam Maul with active buff


How to reproduce

Just hit a pilar with Tooth and Claw talent, you'll get infinite proc with 100% chance instead of 20% chance



How it should be

Proc shouldn't have 100% uptime
Proc should fade after using |T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r
After a proc, you should get 1 stack instead of 2

Informations of the spell


|T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r
|T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r
[Conduit] Eradicating Blow

|T1373362:16|t|cffffd000|Hitem:181943::::::::120:::::|h[Eradicating Blow]|h|r

I currently have this equipped in my conduit slot but it doesn't work at all.

BT:
[Frost] Gathering Storm

Fixed an issue where Obliterate extended Gathering Storm buff and Howling Blast was giving 2 stack instead of 1.
[Unholy] Army of the Damned

DESCRIPTION OF THE ISSUE:

The following talent, doesn't spawn magus of the dead pets.

HOW TO REPRODUCE:

Try without the talent
Choose the talent
Check if there's Magus add's

HOW IT SHOULD WORK:

It should spawn magus pets/adds aswell.

|T1392565:16|t|cffffd000|Hspell:276837|h[Army of the Damned]|h|r

BT Report: (es one, lazy to check for en :laughing: )
[Legendary] Crimson Rune Weapon

|T1392952:16|t|cffffd000|Hspell:334525|h[Crimson Rune Weapon]|h|r
|T135277:16|t|cffffd000|Hspell:49028|h[Dancing Rune Weapon]|h|r

How it should work:

Dancing Rune Weapon generates 5 Bone Shield charges. When a charge of Bone Shield is consumed, the cooldown of Dancing Rune Weapon is reduced by 5 sec. Additionally, when Dancing Rune Weapon fades, your Rune regeneration rate is increased by 40% for 10 sec.

How it actually works:

Rune regeneration part works fine, but whenever you consume a stack of Bone Shield the cooldown on Dancing Rune Weapon isn't consumed.

BT:
Allied races missing Death Gate

|T135766:16|t|cffffd000|Hspell:50977|h[Death Gate]|h|r

Currently on Oribos Allied Races are missing Death Gate from their spellbook.

BT:
[Havoc] Mastery - Demonic Presence

Description of the bug

Currently DH mastery is not giving the increase walking movement speed, the chaos damage increased is working fine.

How to reproduce

Check your mastery and then check your walking movement speed without mount in Havoc

How it should be

Demonic Presence should increase the walking movement speed along with the chaos damage done by the demon hunter. Currently only the increased chaos damage part is working fine,

Information's of the spell


|T236293:16|t|cffffd000|Hspell:185164|h[Mastery: Demonic Presence]|h|r
[BT Report]()
[Misc][Covenants] Wild Spirits

Description of the bug

Damaging abilities of pet does not trigger Wild Spirits;
Wild Mark keeps appearing and disappearing when it should stay
When having the Wild Spirits active on the target, when using Bestial Wrath it should trigger a hit from the Wild Spirits. It currently does not.
Rapid Fire are triggering Wild Spirits like 7 times instead only 1 on cast

When using Serpentstalker's Trickery legendary it does 2 hits of wild spirits. Blizard nerfed this to do only 1 hit

fs:

How to reproduce

Cast Wild Spirits
Use Bestial Wrath to gain stack of Wild Spirits.
Use rapid fire when wild spirits active.
Equip Serpentstalker's Trickery legendary and do Aimed shot while wild spirits active.
How it should be

Pet Abilities should proc Wild Spirits
Bestial Wrath on cast should proc Wild Spirits
Rapid Fire should only proc wild spirits once at cast.
Legendary should proc it once not twice.

Informations of the spell


|T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r

|T3636840:16|t|cffffd000|Hspell:328275|h[Wild Mark]|h|r
|T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
|T135130:16|t|cffffd000|Hspell:336870|h[Serpentstalker's Trickery]|h|r
Video of Wild Mark: |T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r#videos:id=175809
[Affix] Storming

Storming tornado is not spawning at all, its just visual before actual tornado spawn. Tornado should be up for 10 secs.

Storming affix will behave as from 9.0.5 patch.
[Misc][General] Great Vault Progress

Greater Vault progress seems to reset at Wednesday even though reset is Monday. I was capped at 6250 honor and as of 7am today my progress completely reset but I don't have any loot available, this might be the case for dungeons and raids as well.
[Bastion][Rare] Dark Watcher

The NPC is mssing the animation when it revive us. It should not attack us dirrectly after beeing resurected
Retail : https://www.wowhead.com/npc=170623/darkwatcher#videos:id=182521 (0.35)
FS :
____
https://www.wowhead.com/npc=170623/darkwatcher#videos:id=182521
[ToP][Mordretha] Grasping Rift adds vs Massgrip

Description of the bug

Adds that spawns from players when Grasping rift if activated cannot be massgripped by dk (probably single target grip doesnt work aswell)

How to reproduce

Use mass grip on adds on last boss.

How it should be

They should be grippable.

Informations


https://www.wowhead.com/npc=165946/mordrethatheendlessempress
|T538767:16|t|cffffd000|Hspell:108199|h[Gorefiend's Grasp]|h|r
[MoTS] Drust Soulcleaver

Description of the bug

Drust Soulcleavers after first boss, sometimes doesnt die from by Mistveil Defenders and sometimes they instakill tank if he goes down when Drust Soulcleavers are alive.

How to reproduce

Go to adds after first boss and sometimes they will not die.

How it should be

Soulcleavers should instantly die when we go to them from first boss room.

Informations


https://www.wowhead.com/npc=164920/drustsoulcleaver

January 18, 2022

[Retribution] Shield of Vengeance

## Description of the bug

|T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r from Urh Dismantler. If used before getting hit, you will absorb the whole spell, get 0 damage and reflect all damage back.

## How to reproduce

Use the |T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r , take more damage than it absorbs. All damage that exceeded the shield will be dealt back to the NPC.

## How it should be

|T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r should absorb fixed tooltip amount and deal that amount back. It should not prevent death from any spell and definitely should not inflict that overkill back.

## Informations of the spell

|T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r
[Fire] Ignite

Ignite should only spread only from phoenix flames & Flamestrike, at the moment it has a tendency to spread on the first application of a fire spell that affects Ignite.

|T135818:16|t|cffffd000|Hspell:12846|h[Mastery: Ignite]|h|r
[Survival] Kill Shot damage

Fixed Kill Shot formula
[CN][Denathrius] Base hp

[CN][Sludgefist] Seismic Shift

Seismic Shift on Mythic should be always applied to players the moment Sludgefist start cast Destructive Stomp. Only first Destructive Stomp + Seismic Shift combo is correct then it is getting scuffed and Seismic Shift get applied randomly to players.
[CN][Artificer] Unleash Power (Mythic)

When all 3 relics are active on Mythic, Artificer should not use anymore Fleeting Spirits, Seeds of Extinction, Annihilate spells but instead use Unleash Power spell (its pretty much same but instead casting 3 different spells in row he can use this one simple spell).

|T1723986:16|t|cffffd000|Hspell:342854|h[Unleash Power]|h|r
[CN][Sludgefist] Base hp

[CN][Sludgefist] Falling Rubble

When you get hit by Falling Rubble you should get only stunned for 2 secs. Currently when you get hit you will also knockback up, this is wrong.
[CN][Council] Dutiful Attendant intermission

If Dutiful Attendant is still alive and dancing intermission starts, Dutiful Attendant should teleport away with red animation and when dancing intermission ends Dutiful Attendant should teleport back with red animation to arena on spot where he was before.

(you will see attendant on right side with skull marker)
[SD][General Kaal] Intermissions in first half

Description of the bug

General Kaal is going into intermissions after 9% reduced instead of 10%.
He goes into next place at 91% 81% and 71%

How to reproduce

Push general kaal into next phase.

How it should be

He should go at every 10% of lost hp. So its 90% 80% 70%

Informations


https://www.wowhead.com/npc=165318/generalkaal
[Misc][Legendary] Legendary losing functionality in instanced PvP

|T897137:16|t|cffffd000|Hspell:335458|h[Enduring Blow]|h|r
|T135820:16|t|cffffd000|Hspell:327365|h[Disciplinary Command]|h|r
|T135661:16|t|cffffd000|Hspell:340076|h[Mark of the Master Assassin]|h|r

Enduring Blows legendary is not proccing in instanced PvP(Battlegrounds and Arenas), it works fine in Dungeons/Open World.


Seems like a lot of legendaries don't work, I don't which ones in particular but for example Enduring Blows for Warrior doesn't work, Disciplinary Command and Mark of the Master Assassin.
[Misc][Covenants] Fae Guardians

Description of the bug

Shadow Mend is applying the buff only to yourself, even if you target an friendly player;
You should apply the buff to the healed target, not always yourself. If you heal your party member, the buff is on you.
Other "faeries" are not working; only Shadow Mend.

How to reproduce

Cast Fae Guardians

How it should be

The faeries buffs and what ability they follow are detailed below:

The offensive faerie will follow the target of your most recent Shadow Word: Pain and will restore a small amount of mana or insanity every time someone does a direct attack against that target, with a 0.75s cooldown.
The defensive faerie will follow the target of your most recent Power Word: Shield and will provide 20% incoming damage reduction.
The cooldown faerie will follow the target of your most recent Flash Heal for Holy or Shadow Mend for Discipline and Shadow and will increase cooldown recovery rate of a major ability by 100%.

Additional info:

Here is a list of all Fae Guardians affected cooldowns:

Death Knight
Blood |T136168:16|t|cffffd000|Hspell:55233|h[Vampiric Blood]|h|r
Frost |T135372:16|t|cffffd000|Hspell:47568|h[Empower Rune Weapon]|h|r
Unholy |T1392565:16|t|cffffd000|Hspell:220143|h[Apocalypse]|h|r

Warrior
Protection |T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Arms |T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r / |T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r (Talent)
Fury |T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r

Demon Hunter
Vengeance |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r
Havoc |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r

Paladin
All |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r
Holy |T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r (Talent)
Retribution |T236262:16|t|cffffd000|Hspell:231895|h[Crusade]|h|r (Talent)

Druid
Restoration |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
Guardian |T236149:16|t|cffffd000|Hspell:50334|h[Berserk]|h|r / |T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r (Talent)
Feral |T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r / |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: King of the Jungle]|h|r (Talent)
Balance |T136060:16|t|cffffd000|Hspell:194223|h[Celestial Alignment]|h|r / |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r (Talent)

Priest
Discipline |T237548:16|t|cffffd000|Hspell:47536|h[Rapture]|h|r / |T538565:16|t|cffffd000|Hspell:109964|h[Spirit Shell]|h|r (Talent)
Holy |T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r
Shadow |T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r

Rogue
Outlaw |T136206:16|t|cffffd000|Hspell:13750|h[Adrenaline Rush]|h|r
Assassination |T458726:16|t|cffffd000|Hspell:79140|h[Vendetta]|h|r
Subtlety |T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r

Hunter
Survival |T2065565:16|t|cffffd000|Hspell:266779|h[Coordinated Assault]|h|r
Beast Master |T136074:16|t|cffffd000|Hspell:193530|h[Aspect of the Wild]|h|r
Marksmanship |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r

Shaman
Enhancement |T237577:16|t|cffffd000|Hspell:51533|h[Feral Spirit]|h|r
Restoration |T538569:16|t|cffffd000|Hspell:108280|h[Healing Tide Totem]|h|r
Elemental |T135790:16|t|cffffd000|Hspell:198067|h[Fire Elemental]|h|r / |T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r (Talent)

Mage
Arcane |T136048:16|t|cffffd000|Hspell:12042|h[Arcane Power]|h|r
Frost |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r / |T1387355:16|t|cffffd000|Hspell:198144|h[Ice Form]|h|r (PvP Talent)
Fire |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r

Warlock
Destruction |T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r
Affliction |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r
Demonology |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r

Monk
Brewmaster |T613398:16|t|cffffd000|Hspell:120954|h[Fortifying Brew]|h|r
Windwalker |T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r / |T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r (Talent)
Mistweaver |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r

Informations of the spell


|T3636847:16|t|cffffd000|Hspell:327661|h[Fae Guardians]|h|r
[PVP][RANKED ARENA] Ratio WinLoose

Description of the problem

For any game of arena you will do (2c2,3c3) , you will get one more additional loose to your ratio win/loose , even if you win.

Example , if you are actually 00 and winning a game of arena, your ratio will be => 11

Example, if you are actually 00 and loosing a game of arena, your ratio will be
=> 02

Here is a short video to show us my team mate ratio and mine before and after a ranked game of 2c2.

(Btw sorry for loud keyboard sound during video)

How it should be

Its logic but your ratio should be 1 win = add 1 win to your ratio and not 1win+1loose , same for loose , losing one time should give you only one loose and not two.
[Misc][PvP] Diminishing returns family of Incapacitating Roar

Description of the bug

|T132121:16|t|cffffd000|Hspell:99|h[Incapacitating Roar]|h|r has the wrong Diminishing returns "family".

How to reproduce
Use Incapacitating Roar then Cyclone, you'll get a DR Cyclone


How it should be
Incapacitating Roar should be in Incapacitates mechanics instead of Disorients mechanics


Links to spells
|T132121:16|t|cffffd000|Hspell:99|h[Incapacitating Roar]|h|r

Diminishing returns guide :

https://www.wowhead.com/crowdcontroldiminishingreturnswowpvp
[Misc][PvP] Wintergrasp unable to Ressurect

At the moment in the Epic Battleground Wintergrasp you can't ressurect.

January 17, 2022

[Demonology][PvP Talent] Call Fel Lord

Fixed formula damage of Call Fel Lord
[Enhancement] Windfury Totem

|T136114:16|t|cffffd000|Hspell:8512|h[Windfury Totem]|h|r

Currently on Oribos Windfury Totem buff is not granted to party and raid members.
It should always be granted to your party and raid members.

BT:
[Elemental] Echoing Shock

After casting Echoing Shock and then a Damage OR Healing spell, nothing happens. The buff of Echoing Shock should get consumed and after 1 second the spell casted should be replied.

|T1603013:16|t|cffffd000|Hspell:320125|h[Echoing Shock]|h|r
[Elemental] Primal elementalist vs Earth ele

When you use your earth elemental with primal elementalist, you can use Pulverize to stun the target.
When you use this spell, the elemental should run to the target and stun him.



Currently, if you press pulverise on the target that is not in the melee range of the elemental, he does nothing and says that you are out of range.


|T348539:16|t|cffffd000|Hspell:118345|h[Pulverize]|h|r
|T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r
|T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r
[Restoration] Undulation

How it should work :

Every third Healing Wave or Healing Surge heals for an additional 50%.

How it actually works :

First use (after selecting talent, relog, and i assume every start of dungeon / pvp stuff) of |T136043:16|t|cffffd000|Hspell:200071|h[Undulation]|h|r needs 4 cast of |T136043:16|t|cffffd000|Hspell:77472|h[Healing Wave]|h|r or |T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r instead of 3.
Fs proof >
(3 first = normal then boosted by talent)
(5th and 6th = crits and then last is boosted by talent)
[Subtlety] Shadow Dance vs Cancelaura

Fixed an issue where you was able to use Stealth ability while cancel Shadow Dance
[Covenant][Kyrian] Boon of the Ascended - Ascended Eruption vs Sqrt AoE Cap.

Spell: |T606549:16|t|cffffd000|Hspell:196725|h[Refreshing Jade Wind]|h|r



AoE damage formula is incorrect for the Ascended Eruption. It has a Soft20 cap applied to it, which is incorrect.

This needs to be updated with the following formula.
`
Damage = 2.1 TotalSpellPower TotalDamageMultiplier PeekSavedValue(BoonStacksDamage)
targets = TargetsInRadius(CovenantAscendedEruption) + 1
`
`
Damage = Damage (Sqrt(targets) / targets)
`

Example: Comparing directly to the video.

1 Target dmg check to 920~ average.

15 targets
920~ damage source.

920\(sqrt(nºtargets)/nºtargets)
= 920\(sqrt(15)/15)
= 237.5p of damage per target aprox.

While currently is doing seemingly full damage to every target. Or reduced dmg beyond 20 targets, which is also incorrect.



AMR:

More info at: https://www.wowhead.com/guides/shadowlandstargetcappedabilitiesuncappedcappedspells

Issue Proof:
[Legendary][Holy] Memory of a Divine Image vs hostile target

Replicated spells from [Divine Image](|T1100172:16|t|cffffd000|Hspell:336400|h[Divine Image]|h|r) that are supposed to assist in healing the target make no difference whether the target is friendly or hostile and apply the healing.
[Retribution] Healing Hands PvP mod

Description of the bug

Healings Hands talent should have 50% effectiveness in PvP.

How to reproduce

Use Word of Glory with Healing Hands talent, WoG will heals same in pvp or pve situation.

How it should be

Healings Hands talent should have 50% effectiveness in PvP.

Informations of the spell

|T236254:16|t|cffffd000|Hspell:326734|h[Healing Hands]|h|r
[Protection][PvPTalent] Guardian of the Forgotten Queen

Fixed an issue where the Queen wasn't attackable/ccable
[Covenants][Retribution] Divine Toll PvP Mod

How should it work:
Judgment from Divine Toll should deals 75% increased damage in PvP situations, instead of 100% increased damage.

How it is working right now:
Judgment from Divine Toll deals 100% increased damage in PvP situations.
A 25% damage on Judgment (from Divine Toll) is missing.

Spell : |T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r

Patchnote : https://www.wowhead.com/news/shadowlandshotfixesfordecember72020pvpabilitytuningclassandlegendary319748
[Brewmaster] Gift of the Ox

Currently doesn't spawn more than one sphere if the chance % is more than 100%. One at a time seems to be the limit no matter how much you get damaged for.

So lets say if your stats:
Total hp: 10,000
Received damage: 30,000
Absorb: 50,000 (so the hero wouldn't die)

Therefore: ((0.75 x 30,000/ 10,000) x (3 2 x 100 /100)) x100 ~ 225%

The that means monk must generate 2 orbs guaranteed + 25% chance to spawn 3rd sphere.

Retail log double spheres:
[Windwalker] Disable

___
Description of the bug
Casting Disable on an enemy target makes the first cast always as "Invalid target" but you still get a GCD and only applies the slow when you recast after the GCD.
___

How it should be
Casting Disable should apply instantly a 50% slow on first cast.
___

Links to spells
|T132316:16|t|cffffd000|Hspell:116095|h[Disable]|h|r
___

[BT REPORT]()
[Windwalker] Expel harm rank 1 chi consumption

Currently [Rank 1 Expel harm](|T627486:16|t|cffffd000|Hspell:115072|h[Expel Harm]|h|r) before reaching hero level 43 consumes all chi resource stacks.

PTR demo:



How it should work:


It should not consume any chi.
[Restoration] Wild Growth vs Range

How should it work:
It should have 30 yards range around the target to put the HoT. and no min distance to cast.

How it is working right now:

When you are in 15 yards with the target you cant cast Wild Growth. It says out of Range
___

|T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
[Guardian][Feral] Freedom of the Herd
[General] Death's Advance doesn't work on continuous chanelled pushbacks movement impairments .

The baseline ability Death's Advance currently doesn't work properly on all of the movement impairments ( Pushback , Drag Ins etc ) . This same issue was on BFA , here is a card that has more information :

How to reproduce :
Go to Artificer Xy'mox .
Use DA after / before Edge of Annihilation
DA should negate the Drag in / Draw in effect of the ability completely and you should be able to move freely no matter when you used DA ( before or after )
[Vengeance] Fel Devastation vs Demonic

1. Demon Hunter's [Fel Devastation](|T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r), combined with the [Demonic](|T237558:16|t|cffffd000|Hspell:321453|h[Demonic]|h|r) talent should put the player in Metamorphosis from the start of the cast, not from the end of it. The duration of Metamorphosis takes in consideration the duration of the channel as well, therefore it is 6 + 2 = 8 seconds of buff the moment Fel Devastation is used.

PTR Proof:

Retail Proof:

2. [Fel Devastation](|T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r) can not be CAST while moving. Please check below, it should be usable in any situation while the player is moving.

PTR Proof:

Retail Proof:
[Battleground] Deepwind Gorge

Currently, the display of Base Assaulted or Controlled don't reset (cf. screenshot).

Also, Flag spawn immediately at start of a BG, they should spawn 14seconds after the battleground has begun, and the central flag spawns 18 seconds after the battleground has begun.
[PF] Globgrog boss pathing

___
Description of the bug
If you go to boss platform from right side while pulling him he has an issue with pathing and ends up stuck for some time up.
___

How it should be
Boss shouldnt have problems with pathing, esp should not path up in the air.
___
[General][Misc] Group finder additionnal queue

Actually on FS you can join Queue in Group Finder for only 1 activity (cf. screenshot 1 and 2).
On retail there is no restriction (cf. screenshot 3 and 4).
[CN LFR][HUNTSMAN ALTIMOR] Hecutis Shattering stone dmg

`NPC:` [Hecutis](https://www.wowhead.com/npc=169458/hecutis/raidfinderencounterjournal)

___
# Incorrect damage done by the spell [Crushing Stone](https://www.wowhead.com/spell=334860/crushingstone?dd=17&ddsize=30).
___
[Soulbind][Fae][Niya] Run Without Tiring vs dampening
[CN LFR][HUNTSMAN ALTIMOR] Hecutis - Melee damage

`NPC:` [Hecutis](https://www.wowhead.com/npc=169458/hecutis/raidfinderencounterjournal)

___
# Incorrect damage done by melee attacks, significant difference in damage done.
___
`PTR Logs show mob npcs spawned by bosses as 'unknown actor`
[CN LFR][HUNTSMAN ALTIMOR] Bargast - Melee damage

`NPC:` [Bargast](https://www.wowhead.com/npc=169457/bargast)

___
# Incorrect melee damage done by Bargast.
___
[CN LFR][HUNTSMAN ALTIMOR] Vicious Lunge

`Spell:` [Vicious Lunge](|T1033474:16|t|cffffd000|Hspell:334939|h[Vicious Lunge]|h|r)
`NPC:` [Margore](https://www.wowhead.com/npc=165067/margore)

___
# Vicious Lunge does incorrect damage compared to retail logs, theres a big difference in damage.
___
[CN LFR] HUNTSMAN ALTIMOR - Auto attack

# From the looks of it the boss doesn't have the correct number of auto attacks, since there's a huge difference in DMG done by shoot.
___
Retail 11.7k avg.
PTR 1.1k avg
[CN LFR][HUNTSMAN ALTIMOR] Margore melee attack damage

`NPC:` [Margore](https://www.wowhead.com/npc=165067/margore)

___
# Incorrect melee damage done by Margore, compared to our log it does almost no damage, on retail it hits for 5.5k.
___

`Ilvl:`
PTR Tank 231
Retail tank 224
[Affix] Prideful - Sire Denathrius whispers

There are some whispers that Sire Denathrius do when Manifestation spawn.

When Manifestation of Pride spawn Sire denathrius should whisper to everyone either:
"Meddle all you like, mortals. You only delay the inevitable." or "You think yourself exceptional. Gifted. But you will learn humility."

On completing mythic+ dungeon Sire Denathrius should whisper to everyone "Impressive, I suppose. Still, I do look forward to ending your existence."
[Misc][Covenants] Fodder to the Flame

Description of the bug
Fodder to the Flame procs but doesnt spawn a demon that you have to kill to do aoe dmg and healing.

How to reproduce
Pick Necrolord covenant and get in fight with any npc to proc the covenant ability passive.

How it should be
After Fodder to the Flame procs it should spawn a demon that you can instakill by using Throw Glaive and it then deals aoe dmg and heals the Demon Hunter.

Links to spells
|T3591588:16|t|cffffd000|Hspell:329554|h[Fodder to the Flame]|h|r
|T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r

Infos
[DoS] Hakkar the Soulflayer - Blood Barrier

In De Other Side, [Hakkar the Soulflayer's](https://www.wowhead.com/npc=166473/hakkarthesoulflayer) main damaging ability, [Blood Barrier](|T1394887:16|t|cffffd000|Hspell:322773?dd=23|h[Blood Barrier]|h|r) is currently doing more than double the intended damage.

Retail Proof, base damage of M0 3662 [Log]()

PTR Proof (Naked Priest with 0% Mitigation) 8803
[CN][Shriekwing] Sanguine Ichor x Descent

Tested on LFR

During the Shriekwing encounter, [Descent](|T2103878:16|t|cffffd000|Hspell:342923|h[Descent]|h|r) currently spawns a pool of [Sanguine Ichor](|T237513:16|t|cffffd000|Hspell:340324|h[Sanguine Ichor]|h|r) which does not have a grace period at the moment, while it should have a 1 second grace period before first tick hits, and it between ticks as well.

Retail proof in the image below, player who did not take a tick from the Sanguine Ichor

Retail proof for 1 second grace period and inbetween ticks:
[Ardenweald][Rare] Hunter Vivanna

Can't see her at all, she seems phased


___
https://www.wowhead.com/npc=160448/huntervivanna
[Ardenweald][Rare] Egg-Tender Leh'go

To make him spawn, we need to destroy Quivering Gorm Eggs and kill Angry EggTender until he spawns

Atm, the rare is already spawned and there r no eggs to destroy
____
https://www.wowhead.com/npc=167851/eggtenderlehgo#videos (rare)
https://www.wowhead.com/npc=171827/angryeggtender#comments (adds)
https://www.wowhead.com/object=351755/quiveringgormeggs (object)
[Misc][Item] Combat Ress Engineering

Disposable Spectrophasic Reanimator engineering combat ress for M+ IN SL
Doesn't work atall it doesn't ress players.
[PF] Rigged Plagueborers

We are talking specifically about adds that [Virulax Blightweaver]() spawns.
___
Description of the bug
After you stun the add it doesnt explode and it heals to 100% hp.
___

How it should be
Regardless of the cc on the add it should explode and apply debuff.
___

Links


___
[MoTS] Maze

1) Now when you reach end of maze (before boss) last maze will teleport you at start like you missed, even tho its correct. Door will open but we will get teleported to start of maze.2) On one pack of maze we are getting hit by abilities Mistveil Nightblossom but he is invisible and there are other adds. After we cleard that pack we were in combat with invisible Mistveil.
[Affix] Prideful changing player size

___
Description of the bug
At the moment Prideful makes your size bigger so you cant pass through some doors/arcs , specific example is the hallway entrance to [The Manastorms boss](https://www.wowhead.com/npc=101976/millificentmanastorm)
___

How it should be
Prideful shouldnt increase your model to not be able to pass through terrain.
___
[PF] Doctor Ickus interaction with Brewmaster talent

___
Description of the bug
When Summon Black Ox Statue pulls the Doctor Ickus boss, boss kills it and after that stays bugged and is not attacking tank at all.
___

How it should be
After the boss kills Black Ox Statue he should instantly aggro you and start attacking.
___

Links to spells
|T627607:16|t|cffffd000|Hspell:115315|h[Summon Black Ox Statue]|h|r
___
[Boss encounter link](https://www.wowhead.com/npc=164967/doctorickus)
[PTR proof of the bug]()

January 14, 2022

[Brewmaster] Expel Harm

Description of the bugUsing Expel Harm while having Gift of the Ox spheres spawned doesnt consume the spheres at all so increase in healing doesnt happen and doesnt do 10 of the healed amount as damage to the enemy target.How it should beAfter you use Expel Harm you should consume all spheres around you and heal yourself + do 10 of the heal as damage to your target.Links to spellsT627486:16tcffffd000Hspell:115072hExpel HarmhrT606546:16tcffffd000Hspell:124507hGift of the Oxhr
Roar of Sacrifice

Currently on Oribos some spells like Chaos Bolt or autoattack with |T135661:16|t|cffffd000|Hspell:340076|h[Mark of the Master Assassin]|h|r active, can crit through Roar of Sacrifice. This shouldn't be the case. Roar of Sacrifice should protect from every crit of the game
Looks like spells with 100% crit chance like Chaos Bolt or |T135661:16|t|cffffd000|Hspell:340076|h[Mark of the Master Assassin]|h|r crit buff can bypass anticrit effect of |T464604:16|t|cffffd000|Hspell:53480|h[Roar of Sacrifice]|h|r

Proof :


Spell : |T464604:16|t|cffffd000|Hspell:53480|h[Roar of Sacrifice]|h|r
[Feral][PvPTalent] Strength of the Wild

How should it work:

You become further adept in Caster Form and Bear Form.

Caster Form:
When using Regrowth on an ally the initial heal will have a 30% increased critical chance and the cast time of Regrowth will be reduced by 50% for 6 sec.

Bear Form:
Maximum health while in Bear Form increased by 15% and you gain 5 Rage when attacked in Bear Form.

You also learn:

|T132136:16|t|cffffd000|Hspell:236716|h[Strength of the Wild]|h|r

Maul the target for 8% of the target's maximum health in Physical damage.

How it is working right now:

You don't learn |T132136:16|t|cffffd000|Hspell:236716|h[Strength of the Wild]|h|r when you pick the PVP Talent. Caster and Bear form buffs doesn't work.

___
|T1408835:16|t|cffffd000|Hspell:236019|h[Strength of the Wild]|h|r
[Restoration] Keeper of the Grove PvP Talent

Description of the bug

|T4067365:16|t|cffffd000|Hspell:353114|h[Keeper of the Grove]|h|r don't protects druid from all harms while channeling |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r.
Atm, |T4067365:16|t|cffffd000|Hspell:353114|h[Keeper of the Grove]|h|r only protects druid from kick.

How to reproduce

Use |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r with |T4067365:16|t|cffffd000|Hspell:353114|h[Keeper of the Grove]|h|r talent active, and use damage / stun / silence on druid.

How it should be

|T4067365:16|t|cffffd000|Hspell:353114|h[Keeper of the Grove]|h|r should protects druids from all harms (crowd controls/silence/directs damages) while channeling Tranquility.


Informations of the spell


|T4067365:16|t|cffffd000|Hspell:353114|h[Keeper of the Grove]|h|r
|T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
[DoS] Mueh'zala Timers

In De Other Side, the timers of [Mueh'zala's](https://www.wowhead.com/npc=169769/muehzala) encounter are currently incorrect/different from retail. The main issue is that [Cosmic Artifice](|T1033912:16|t|cffffd000|Hspell:325725|h[Cosmic Artifice]|h|r) is currently being cast an additional time, compared to retail timers.

Proof PTR Log:
Proof Retail Log:

Timers in the images below.
[Havoc] - Eye beam vs SQRT Aoe mechanic

First of all proof that Eye beam does in fact abide to the SQRT rules in Aoe.
https://www.wowhead.com/guides/shadowlandstargetcappedabilitiesuncappedcappedspells#demonhunterhavoc

so on the video Below My base eye beam damage is 5.669 (but actually doing 7k because of a different bug already reported on its own ) .

So since it does 7k damage I will continue the math accordingly.

According to the math of SQRT : in a 2 target scenario Eye beam should do the complete base damage to both targets so a total of 14k damage and that's working fine.

In a scenario of 3 targets. your main target should take the full damage of Eye beam ( 7k ) but the other 2 targets should both take the same amount of damge equal to 70.7% of the damage it deals to the main target so 4,949damage to each secondary target. the total damage done to all 3 targets by eye beam should be 7000 + ( 4,949 x 2 ) =16,898.
but since eye beam is not respecting this law on live It's doing 7k to every target which means in a 3 target situation the total damage is 7000 3 = 21k
Video Proof :

January 13, 2022

[Misc][Legendary] Demon Hunter's Burning Wound

How should it work:
Burning Wound causes your |T135561:16|t|cffffd000|Hspell:162243|h[Demon's Bite]|h|r casts (or |T237507:16|t|cffffd000|Hspell:203555|h[Demon Blades]|h|r hits if taken) to apply a 15second debuff that deals Chaos damage over its duration, and increases all damage taken by your |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r effect by 65%.


How it is working right now:

It doesn't proc with |T237507:16|t|cffffd000|Hspell:203555|h[Demon Blades]|h|r


|T135801:16|t|cffffd000|Hspell:346279|h[Burning Wound]|h|r
[PF] Venomous Sniper

Venomous Sniper has an extra ability casting [Venompiercer]
Shouldn't exist not a thing. It does insane amount of damage, and giga broken rn.
[PF] Necrolord bonus missing

If necrolord covenant player is using fleshcraft near an AoE on the ground that some of the oozes in Plaguefall spawn should give you a buff. (dmg proc/ haste buff/dmg reduction for players near you, depending on the type of ooze) This currently doesn't work.

Using Fleshcraft on the Gushing Slime's corpse will grant the Necrolord the Corrosive Gunk aura for 3 minutes.

Using Fleshcraft on the Pestilence Slime's corpse will grant the Necrolord the Rapid Infection aura for 3 minutes.

Using Fleshcraft on the Congealed Slime's corpse will grant the Necrolord the Congealed Contagion aura for 3 minutes.
[Misc][Covenants] Weapons of Order vs Stormstout's Last Keg

How it should work :

|T3565447:16|t|cffffd000|Hspell:310454|h[Weapons of Order]|h|r should reset |T594274:16|t|cffffd000|Hspell:121253|h[Keg Smash]|h|r cd or reset 1 charge instead if using https://www.wowhead.com/spell=337288/stormstoutslastkeg.
Proof > https://www.wowhead.com/guides/kyrianbrewmastermonkcovenantbestsoulbindsshadowlands


How it actually works :

Weapons of order is giving you 1 charge BUT ALSO resetting your cd of the second charge (without giving it) > for example 0 charge with 4 sec cd to 1 charge with more cd duration
Fs proof >

When you gain a charge and you didn't have any, spells shows grey like it is not available.
[HoA] Inquisitor Sigar

Inquisitor Sigar "167876" 326829 [Wicked Bolts](|T876915:16|t|cffffd000|Hspell:326829|h[Wicked Bolt]|h|r)

Currently wicked bolts casting into random targets should be strictly locked to tank or who ever has agrro
[CN][Hungering] Gluttonous Miasma

Gluttonous Miasma drains HP from nearby players but does not heal, although it should.
[ToP] Raging Bloodhorn

Description of the bug

Raging Bloodhorn is immune to distract.
How to reproduce

Use Distract on Raging Bloodhorn.

How it should be

He should be distractable.

Informations


https://www.wowhead.com/npc=170850/ragingbloodhorn
|T132289:16|t|cffffd000|Hspell:1725|h[Distract]|h|r
[ToP] First boss platform

Description of the bug

When we pull pack of adds into boss platform, some of adds drop down through platform. (they come back a bit later)

How to reproduce

Pull first pack into first boss.

How it should be

They should stay on platform all the time.

Informations


Wowhead link
Youtube link of the video
[Affix] Raging - Affecting bosses

Raging affix should not apply to dungeon bosses.
[ToP][Dessia] Enrage vs Shiv

Description of the bug

I cannot purge enrage and shield with Shiv.

How to reproduce

Try to use shiv on shield of enrage

How it should be

Shiv should be able to disenrage and purge that shield.

Informations


https://www.wowhead.com/npc=164451/dessiathedecapitator#abilities;mode:m
[DoS] 4.RF-4.RF

Woof shouldn't be casted to tanks.
[CN][Sun King] Vile Occultist energy

Vile Occultist should lose 1 in normal, 2 in heroic and 3 energy in mythic per sec in combat. Currently they lose 1 energy per sec.
[SoA] Kyrian Dark-Praetor - Swift Slice

Currently he will fly to Africa instead he should charge forward through player.
[HoA][Echelon] Shattered

Description of the bug

When Echelon jumps and do Shattered ability, it doesnt apply dot to players in circle below boss.

How to reproduce

Stay in circle when Echelon jumps.
How it should be

It should apply dot on players in circle when using Shattered ability

Informations


https://www.wowhead.com/npc=156827/echelon
|T2101174:16|t|cffffd000|Hspell:344874|h[Shattered]|h|r
[HoA] Depraved Obliterator

Depraved Obliterator after being kicked doesnt move.
[SD] Research Scribe

Description of the bug

Research Scribe is moving while casting.

How to reproduce

Attack Research scribe and in middle of fight he will start moving.

How it should be

It should stay in 1 place until los.

Informations



https://www.wowhead.com/npc=171805/researchscribe
[SoA] Kyrian NPCs

Kyrian NPCs (171505 ID) should be "fighting" with Lakesis, Astronos and Klotos . When you pull one of this mobs that Kyrian NPC he was fighting should die.
[SoA] Missing dialogues after 3rd boss

There is missing conversation between Devos and Kyrestia when players take Kyrian npcs to last boss.


Devos says: As I peered into Uther's memories, what I saw shook me to the core.
Devos says: But you refused to see the truth. That the path is flawed. That we serve a lie.
Devos says: And so, I listened to the Jailer's words. I learned of the great injustice you and the others thrust upon him... and upon us all.
Devos says: He seeks to free us from the prison we have built for ourselves. And for that, he has earned my loyalty.

then Kyrestia should says: And I mourn your betrayal.
[SD] Head Custodian Javlin

Description of the bug

Frontal tornados that add is casting are changing directions, add is also rotating while firing spell.

How to reproduce

Attack Head Custodian Javlin

How it should be

Cast should go at first direction where tornado spawned and add shouldnt rotate while casting it.

Informations



https://www.wowhead.com/npc=171376/headcustodianjavlin
[Bastion][Rare] Cloudfeather Guardian

After killing all the AnimaStarved Cloudfeather and waiting approximately 5 minutes, Cloudfeather Guardian is still orange and flying. The event is not getting triggered after killing the first AnimaStarved Cloudfeather.
___
https://www.wowhead.com/npc=170932/cloudfeatherguardian
[Torghast][General] Exit on 6th Floor

There is an Exit confirmation on 6th floor. when players enter the floor. It should only ask if players want to exit if they click on the Door, or kill final boss of the Layer and go though the portal.

January 12, 2022

[All] Soul Leach via pet damage isn't reduced by healing reduction effects

Currently [Soul leach absorb](|T571320:16|t|cffffd000|Hspell:108366|h[Soul Leech]|h|r) that is generated via pet damage isn't reduced by effects like [dampening](|T236395:16|t|cffffd000|Hspell:110310|h[Dampening]|h|r).

PTR demo:
You can see warlock has 100% dampening on and still gets absorb via pet damage
Slice and Dice duration

How it should work :

|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r buff duration in function of amount of combo points are :
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds

|T644377:16|t|cffffd000|Hspell:193531|h[Deeper Stratagem]|h|r
6 points: 42 seconds


How it actually works :

|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r buff duration in function of amount of combo points on FS are :
1 point : 12 seconds >
2 points: 24 seconds >
3 points: 36 seconds >
4 points: 48 seconds >
5 points: 48 seconds >

|T644377:16|t|cffffd000|Hspell:193531|h[Deeper Stratagem]|h|r
6 points: 48 seconds >
[Windwalker] Dance of Chi-Ji pvp mod and proc

|T606543:16|t|cffffd000|Hspell:325201|h[Dance of ChiJi]|h|r pvp mod is missing (0.75 pvp mod > From 200% to 150%)

Spell : |T606543:16|t|cffffd000|Hspell:325201|h[Dance of ChiJi]|h|r
Patchnote :
[General] Spinning Crane Kick

You should be able to cast instant spells through Spinning Crane Kick.
|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
Bonedust Brew

___
Description of the bug
Windwalkers "Invoke Xuen the white Tiger" and Brewmasters "Invoke Niuzao the black ox" should be affected by bonedust brew the pets damage should be transfered to bonedust brew.
Same goes for "Storm, Earth, and Fire" what ever your spirits do should also be converted to bonedust.
___
Bonedust Brew doesnt work on friendly targets either which hurts Mistweaver healing since their covenant ability is useless then. (Atm friendly targets dodge the cast of Bonedust when used on them.)
___

How it should be
Bonedust Brew should be affected by pets damage and should be able to be used on friendly targets.
[Gardian][Legendary] Ursoc's Fury Remembered vs dampening

> |T1413870:16|t|cffffd000|Hspell:339056|h[Ursoc's Fury Remembered]|h|r shield has issues with dampening that should reduce its value.

Using |T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r for the first time gives a 0 shield buff with 100% dampening that is normal (affected by damp).
If you use |T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r again to proc shield while buff still is active, it grants you normal shield value as there was no dampening.
Fs proof >
[Havoc] Eye Beam Damage

[Eye Beam](|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r) seems to have the incorrect formula applied or to have a damage increased from other sources. Please see the examples below, done via PTR vs Retail, same character setup (no gear), same level, without covenant soulbinds.

Proof PTR:

Proof Retail:

PTR Average Damage per tick: 214 per tick
Retail Average Damage per tick: 145 per tick
Discrepancy: PTR Tick does 32.24% more damage than Retail Tick
Consume Magic

How should it work:
Consume 1 beneficial Magic effect removing it from the target

Consume Magic
and granting you 20 Fury

How it is working right now:
It is removing 2 magical effects from the target right now.

|T828455:16|t|cffffd000|Hspell:278326|h[Consume Magic]|h|r
[CN][inerva] Lingering Anima

This spell is not getting triggered when the 2nd Primal Anima Container surpasses 33%. As you can see in the video the Bottle Anima spawns the pool (Lingering Anima) when they reach the ground but in the PTR it doesn't happen.

Retail:

FS:

|T1035041:16|t|cffffd000|Hspell:325713|h[Lingering Anima]|h|r
[CN][Inerva] Container of Concentrated Anima

Currently when the boss cast Concentrated Anima (doesn't matter if it is empowered) it can be removed with immunities such as Divine Shield, Cloak of Shadows and Ice Block but it shouldn't happen. Here is a proof:
[SoA][Kin-tara] Issues

There are a few issues on this boss:

Deep Connection (Mythic)
Deep Connection (Black beam) on Mythic disappear the moment her pet Azules start casting Atunneated Barrage.


Missing audio dialogues
Missing audio dialogue for "Nowhere to run!" and "None shall be spared!"

"Nowhere to run!" audio https://www.wowhead.com/sound=152585/vo901kintara192181
"None shall be spared!" audio https://www.wowhead.com/sound=152583/vo901kintara192174

Missing Walls
There should yellow walls on left and right side so you cant skip Kintara, after defeating her walls should despawn.

Boss reset
Boss should reset if you pull her out of "arena fight room".

Boss corpse stuck in air
When you kill her during her flying phase her corpse will be stuck in air.

Combat bug after killing boss
We were stuck in combat bug after killing boss and we couldnt use any angles to skip to next platform till end of dungeon.
[SoA] Fosworn Castigator

1) Fosworn Castigator keep moving in combat and their corpse also keep moving (looks funny lul) it shouldnt be case, they should do it only out of combat and alive.

Someone said its generic thing.




2) Fosworn Castigator are moving while casting.

3) Fosworn Castigator wont come to us after getting interrupted.
[CN][Hungering] Consume

Description of the issues


1) Consume max damage should be 26.494 if a player is on top of the boss, and is reduced by distance down to min of 2.6k.

At the moment max hit from Consume is 22k while standing on top of the boss, and is reduced by distance down to min of 3.3k.

Peak dmg should be higher, and should be reduced a bit more by distance


2) Boss should heal the same amount of damage he deals to the players (absorbs do not count)

Right now the boss is overhealing himself, he's often healing more than 20k, no matter the damage on the players.

Damage taken:

Protpaly 22.8k
Matthias 5.3k
Protpaly 22.8k
Matthias 4.9k

Boss healing:

+22.8k ← Protpaly
+26.494 (max heal) ← Matthias
+22.8k ← Protpaly
+26.494 (max heal) ← Matthias
..
[SoA] Volatile Anima vs NPCs

In Spires of Ascension, there are 2 packs of adds affected by [Volatile Anima](|T3528301:16|t|cffffd000|Hspell:341215|h[Volatile Anima]|h|r). While NPCs stay in this ground effect, their spells should note consume anima/energy. At the moment, the NPCs will consume anima/energy while staying it in. As you can see in the retail proof below, the [Forsworn Goliath](https://www.wowhead.com/npc=168318/forsworngoliath) casts [Rebellious Fist](|T3528287:16|t|cffffd000|Hspell:327413|h[Rebellious Fist]|h|r) without stopping unless interrupted.

Proof:

Retail Proof:
[SoA] Forsworn Skirmisher

In Spires of Ascension, [Forsworn Skirmishers](https://www.wowhead.com/npc=163501/forswornskirmisher#abilities;mode:normal) should regularly leap away from the tank. They should always jump back on a straight line from their direction. At the moment, these adds seem to do a short bunny hop or not jump at all.

Proof:
Retail Proof:
[SoA] Anima Font Triggers

In Spires of Ascension, the Anima Font triggers can get in combat with the player and attack them while being invisible.

Proof:
[NW] Nalthor - Zolramus Siphoner Health

In Necrotic Wake, during the [Nalthor the Rimebender](https://www.wowhead.com/npc=166945/nalthortherimebinder) encounter, the [Zolramus Siphoner](https://www.wowhead.com/npc=164815/zolramussiphoner) has the incorrect Health value, as well as being affected by Fortified which he shouldn't.

Blizzlike Value (Mythic 0) 12816
PTR Value (Mythic 0) 11214

The health is not affected by either Fortified or Tyrannical, it is 12816 default for both. Logs below are for Mythic +2 keys, which share the same values as Mythic 0.

Retail Log (Tyrannical)

Retail Log (Fortified)

Proof PTR: Attached Images
[NW] Blightbone - Carrion Worm Health

In Necrotic Wake, during the [Blightbone](https://www.wowhead.com/npc=166880/blightbone) encounter, the [Carrion Worms](https://www.wowhead.com/npc=164702/carrionworm) spawned by [Heaving Retch](|T136182:16|t|cffffd000|Hspell:320596|h[Heaving Retch]|h|r) currently have the incorrect Health value.

Blizzlike Value (Mythic 0) 16020
PTR Value (Mythic 0) 24031

The health is not affected by either Fortified or Tyrannical, it is 16020 default for both. Logs below are for Mythic +2 keys, which share the same values as Mythic 0.

Retail Log (Tyrannical)

Retail Log (Fortified)

Proof PTR: Attached Image
[HoA] Echelon vs Legendary drop

|T136024:16|t|cffffd000|Hitem:183349::::::::120:::::|h[Memory of the Deeptremor Stone]|h|r is missing in https://www.wowhead.com/npc=156827/echelon loot table.
[Ardenweald] Night Fae vendor Elwyn

Thoses items are missing requirements

|T3284374:16|t|cffffd000|Hitem:181307::::::::120:::::|h[Night Courtier's Bulb]|h|r renown 3
|T3489827:16|t|cffffd000|Hitem:180290::::::::120:::::|h[Night Fae Hearthstone]|h|r renown 11

Moreover, items you can buy are still red
_____
https://www.wowhead.com/npc=174914/elwyn#sells
[SoA] Left side after first boss

Description of the bug

After first boss dies, there is no roleplay and there is no adds on left side of room.

How to reproduce

Kill first boss and go left route

How it should be

It should spawn adds at left and adds in corner should be targetable.

Informations
[CN][Hungering] Obliterating Rift

Currently the Obliterating Rift isn't able to soak with immunities such as Divine Shield, Cloak of Shadows or Aspect of the Turtle and it should. Here is a proof:

FS:

Retail:

|T132849:16|t|cffffd000|Hspell:329835|h[Obliterating Rift]|h|r

January 11, 2022

[Affliction] Summon Darkglare

|T1416161:16|t|cffffd000|Hspell:334183|h[Summon Darkglare]|h|r Current Darkglare
|T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r Old Darkglare

Summon Darkglare is still on a 3 minute cooldown while it should have 2min CD.

BT:
[Demonology] Doom

|T136122:16|t|cffffd000|Hspell:603|h[Doom]|h|r

Currently Doom doesn't give a Soul Shard when it expires, it should always give 1 Soul Shard.

BT:
[Demonology] Felstorm vs Glyph of Wrathguard

If you have Glyph of Wrathguard on your Felguard, the pet won't have the base ability Felstorm which is crucial to the Warlock.
Removing Glyph and summoning the normal Felguard will fix the issue but is a problem to all warlocks who had this Glyph and got ported in SL.

|T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r
|T236303:16|t|cffffd000|Hspell:89751|h[Felstorm]|h|r
|T254305:16|t|cffffd000|Hitem:139315::::::::120:::::|h[Glyph of Wrathguard]|h|r
[Affliction] Unstable Affliction vs Dispel

|T136228:16|t|cffffd000|Hspell:316099|h[Unstable Affliction]|h|r


Right now if you dispel UA from yourself you get silenced and damaged for 399 damage, this is wrong since you're supposed to get damaged for 2,6k as tooltip states.

BT:
[PvP Talent] Rampart Afflictions

|T3033715:16|t|cffffd000|Hspell:335052|h[Rampant Afflictions]|h|r

After you take this talent, Unstable Affliction stops working properly. It doesn't generate Soul Shards and doesn't silence people when UA is dispelled. You can apply UA up to 3 targets which is intended with the talent!

BT:
[Enhancement] Flametongue vs Lava Lash

|T135814:16|t|cffffd000|Hspell:193796|h[Flametongue]|h|r

|T236289:16|t|cffffd000|Hspell:60103|h[Lava Lash]|h|r


Flametongue isn't effecting Lava Lash. It should do 100% increased damage when Flametongue is active but it doesn't.

BT:
[Protection] Hand of the Protector pvp mod

"Word of Glory's additional healing on friendly targets provided by Hand of the Protector (Talent) has been reduced by 80% when engaged in PvP combat."

This PvP mod is missing on |T236248:16|t|cffffd000|Hspell:315924|h[Hand of the Protector]|h|r talent

Patchnote : https://www.wowhead.com/news/shadowlandshotfixesfordecember62021jaithysbuffprotectionpaladinpvp325207
[Mistweaver] Mana tea and soothing mist

Currently [mana tea](|T608949:16|t|cffffd000|Hspell:197908|h[Mana Tea]|h|r) interrupts channel of [soothing mist](|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r).

According to retail logs it shouldn't:
Kill Command

Links :
|T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r
|T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r

Description of the bug

Kill command should not break the stealth of the hunter and the stealth of his pet (camouflage).
[Marksmanship] Explosive Shot

Currently on FS, |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r can be dodge. As a magic spell (Fire); it shouldn't.
[Beastmastery] Kill Command Formula

Our Kill Command formula is currently set as [attack power x 1.12 x etc].
Should be [attack power x 1.29 x etc].

Tested firestorm vs retail

|T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
[Legendary][Feral] Apex Predator's Craving

|T132139:16|t|cffffd000|Hspell:339139|h[Apex Predator's Craving]|h|r should make the next |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r deal its maximum damage. (5 combo with 50 energy damage) without using any combo nor energy.

How it is working right now:
The damage is from proc isn't 5 combo damage.

For Example My Druid:
Without Proc max damage (50 energy, 5 combo points)= 4886
With Proc = 950
[Misc][Legendary] Darkglare boon

Eye beam rank 2 grant you 15% haste for 12s after channeling.
Currently you can extends the 15% haste with darkglare boon proc. (example : 2 eye beam > 24s).
You can do the same thing with Eye beam > Meta (Eye beam cd reset with metamorphosis rank 2) > Eye beam


Normaly if you cast 2 eye beam with the legendary or with the cd reset by meta, it should refresh the buff (max value is always 12s)



|T338485:16|t|cffffd000|Hspell:337534|h[Darkglare Boon]|h|r
|T1305156:16|t|cffffd000|Hspell:343311|h[Eye Beam]|h|r
|T1247262:16|t|cffffd000|Hspell:320645|h[Metamorphosis]|h|r


proof from retail :
6.43 > first eye beam / 12s haste buff
6.46 > second eye beam / 12 haste buff
[Misc][Covenants] Death's Due

Description of the bug

Death's Due issues are described in the card's checklist

How to reproduce

Cast Death's Due

How it should be

The rune spending abilities that are empowered for each specialization are as follows:

Blood |T135675:16|t|cffffd000|Hspell:206930|h[Heart Strike]|h|r now hits 3 additional targets for 5 targets total.
Frost |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r now hits 1 additional target.
Unholy |T237530:16|t|cffffd000|Hspell:55090|h[Scourge Strike]|h|r |T615099:16|t|cffffd000|Hspell:207311|h[Clawing Shadows]|h|r (if talented) and |T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r now hit 4 total targets.

Informations of the spell


|T3636837:16|t|cffffd000|Hspell:324128|h[Death's Due]|h|r
[Misc][Covenants] Serrated Bone Spike

|T3578230:16|t|cffffd000|Hspell:328547|h[Serrated Bone Spike]|h|r


Currently Serrated Bone Spike doesn't apply the bleed effect if the target is CCd. Example you Sap your target then use it, it will break the Sap but not apply the bleed effect.

BT:
[Misc][Covenants] Flayed Shot initial damage

Description of the bug

"Flayed Shot (Venthyr Ability) now deals an additional hit of damage when cast. This damage also has 15% chance (increased with Empowered Release Conduit) to reset the cooldown of Kill Shot."
The initial hit of damage when cast is working, but it don't have any chance to get a Kill Shot proc. It shoulds.
After 40 tests of Flayed Shot's initial damage, I didn't get a single proc of Kill Shot

How to reproduce

Use Flayed Shot, the addional hit of damage when cast will never proc a single Kill Shot.

How it should be

Flayed Shot (Venthyr Ability) now deals an additional hit of damage when cast. This damage also has 15% chance (increased with Empowered Release Conduit) to reset the cooldown of Kill Shot.

Informations of the spell


|T3565719:16|t|cffffd000|Hspell:324149|h[Flayed Shot]|h|r
|T236174:16|t|cffffd000|Hspell:324156|h[Flayer's Mark]|h|r
|T236174:16|t|cffffd000|Hspell:320976|h[Kill Shot]|h|r
|T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r

Patchnote :
[Misc][Covenants] Spear of Bastion vs Defensives cds

Description of the bug

You are tethered to Spear of Bastion's even if you use immune spell (like |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r) or magic immune spell (like |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r)
Feign Death with |T132293:16|t|cffffd000|Hspell:336747|h[Craven Strategem]|h|r should removes too theter effect of Spear of Bastion.

How to reproduce

Try to get outside a Spear of Bastion while using spells mentionned below, you'll get thetered.

How it should be

You should be able to go outside the Spear of Bastion while using immune cd, magic immune cd (mentionned below) or |T132293:16|t|cffffd000|Hspell:336747|h[Craven Strategem]|h|r

Only physical defensives cd's (like |T136205:16|t|cffffd000|Hspell:5277|h[Evasion]|h|r) can't allow you to go outside Spear of Bastion since Spear is a magic spell.

Informations of the spell

|T3565453:16|t|cffffd000|Hspell:307865|h[Spear of Bastion]|h|r
[SoA] Klotos, Lakesis, Astronos CCs

All this 3 Npcs should be immune to every type of CCs. (Spears that you pick up as Kyrian player should still stun them)
[Misc][Legendary] Druid's Legacy of the Sleeper

Druid's Legacy of the Sleeper issues are listed here:

|T1129695:16|t|cffffd000|Hspell:339062|h[Legacy of the Sleeper]|h|r
[Misc][Legendary] Priest's Shadowflame Prism

Damage of Shadowflame Prism should be able to crit
Retail :
FS :

|T425955:16|t|cffffd000|Hspell:344748|h[Shadowflame Rift]|h|r
[CN][Hungering] Consume

Ability pulls players too weak
[Misc][Covenants] Abomnation Limb

|T3578196:16|t|cffffd000|Hspell:315443|h[Abomination Limb]|h|r

Abomination Limb on Death Knights doesn't work as it's intended to work. It works fine until this part: Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. On Firestorm the same enemy can be consistently pulled by Abomnation Limb.
[SoA] Kyrian Dark-Praetor moving

After 1st boss on right side area where Kyrian DarkPraetor is flying alone. When you pull him he should first land on the ground and then start casting spell.
Currently he is moving in air trying follow you.

here is how land first and then start cast spell.

January 10, 2022

[Shadow] Mindblast vs Voidbolt

|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r
|T1035040:16|t|cffffd000|Hspell:205448|h[Void Bolt]|h|r

When pressing voidbolt directly after casting mindblast, the game will not finish the cast of mindblast and it will instead cancel the mindblast and cast voidbolt resulting in an entire mindblast cast wasted.

FS:

BT:
[Shadow] Mastery: Shadow Weaving

How it should works :
Your damage is increased by X% (depend of your amount of mastery) for each of Shadow Word: Pain, Vampiric Touch and Devouring Plague on the target.

For example with 10% mastery.

Mind blast dmg > 1000
Mind blast with 1 dot active on the target > 1100
Mind blast with 3 the 3 dots active on the target > 1300 (1000 30)

How it currently works :
Your damage is not increase by the dots active on the target.
[Mistweaver] Healing Sphere PvP talent no spawn delay

Revision requested:

Sphere Object Spawn is instant Should be at same time as heal/dispel trigger.
[Heal/dispel trigger](|T606546:16|t|cffffd000|Hspell:202531|h[Healing Sphere]|h|r) is around 0.3 sec delay after Sphere Spawn. Should be at the same time it spawns.
Still needs to get increased by +1.5 sec for both Object Spawn and Heal/Dispel Proc.

PTR logs:



Old report:


Currently [Healing Sphere](|T606546:16|t|cffffd000|Hspell:205234|h[Healing Sphere]|h|r) doesn't have 1.5 sec object spawn delay.

How it should work:


There should be 1.5 sec delay before [Healing Sphere](|T606546:16|t|cffffd000|Hspell:202531|h[Healing Sphere]|h|r) appears.
[Feral] Primal Wrath

How should it work:
Finishing move that deals instant damage and applies Rip to all enemies within 8 yards. Lasts longer per combo point.

1 point : [(5% of Attack power) 2] plus Rip for 4 sec
2 points: [(5% of Attack power) 3] plus Rip for 6 sec
3 points: [(5% of Attack power) 4] plus Rip for 8 sec
4 points: [(5% of Attack power) 5] plus Rip for 10 sec
5 points: [(5% of Attack power) 6] plus Rip for 12 sec

How it is working right now:

It has the same duration of Rip.

___
|T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r

|T132152:16|t|cffffd000|Hspell:1079|h[Rip]|h|r
Tireless Pursuit speed increase

Currently [Tireless Pursuit](|T538517:16|t|cffffd000|Hspell:340545|h[Tireless Pursuit]|h|r) has wrong speed increase.

After cancelling [Cat form](|T132115:16|t|cffffd000|Hspell:768|h[Cat Form]|h|r) you need to gain 30% speed:

After cancelling [Travel form](|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r) you need to gain 40% speed:

Current state on PTR:
At the moment speed increase is 20% regardless what form you cancel.

PS

Screens from retail
[Frost] Breath of Sindragosa

Breath of Sindragosa is not hitting your Main Target for full damage when there are more than 2 targets. Instead, it is hitting one of the secondary as full damage.
Similar mechanic is Fists of Fury :)


|T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r
[ToP] Gorechop Reset Area

In Theatre of Pain, [Gorechop](https://www.wowhead.com/npc=162317/gorechop) can currently be pulled through the floor without resetting.

Proof:
[PF] Brood Ambusher

Plaguefall's [Brood Ambusher's](https://www.wowhead.com/npc=164737/broodambusher#abilities;mode:m) [Stealthlings](|T1370997:16|t|cffffd000|Hspell:328400|h[Stealthlings]|h|r) are currently untargetable and immune to any type of damage. In addition, they remain post combat.

Update 30/11/21 Stealthlings are now ambushing the player whenever they get damaged while stealthed. When damaged, they should lose their Stealth/Invisibility and continue channeling their Ambush cast. This causes quite a big issue as the Ambush is the spell that does the most damage and may one shot players.

Proof 30/11/21:

Proof:
[Misc] Sending followers in mission

Fixed an issue where launch missions at the sanctum command table with troops doesn't work.
[Misc][PvP][Battlegrounds] Seething Shore

Fixed an issue where Horde and Alliance ships spawn on top of eachother.

January 7, 2022

[Fury] Recklessness

How should it work:
Go berserk, increasing all Rage generation by 100%

How it is working right now:
Execute/Condemn doesn't get affected by increased rage gain.

|T135358:16|t|cffffd000|Hspell:280735|h[Execute]|h|r |T3565727:16|t|cffffd000|Hspell:317485|h[Condemn]|h|r
___


|T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r
[Shadow] Dark Thoughts

|T3718862:16|t|cffffd000|Hspell:341205|h[Dark Thoughts]|h|r


Currently when you proc Dark Thoughts and instantly cast Mind Blast it consumes both of your stacks, it should only consume one.

BT:
Mindbender & Shadowfiend Auto Attack

Spell [Minbender](|T136214:16|t|cffffd000|Hspell:200174|h[Mindbender]|h|r) & [Shadowfiend](|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r)



Both versions of the Priest Pets in Shadow / Discipline form seem to be following incorrect base Auto attack calculation.



[Shadowfiend AA]()

```
Damage = TotalSpellPower / 6 1.5 TotalPetDamageMultiplier
if SubSpec = PriestDiscipline
= Damage 1.99
if SubSpec = PriestShadow
= Damage 1.63
```


[Mindbender AA]()

```
Damage = TotalSpellPower / 6 1.5 TotalPetDamageMultiplier
if SubSpec = PriestShadow
= Damage 1.77
if SubSpec = PriestDiscipline
= Damage 1.46
```



Using this example we can see that for example Shadowfiend is doing too high AA, this can be checked by adding all of the values using AMR formula>



```495 / 6 1,63 1,01 1,77 = 240.4 // Meanwhile it does 300 per attack on PTR, resulting in 20 % difference in damage```

```495 / 6 1,99 1,01 1,77 = 293 // Meanwhile it does 366 per attack on PTR, resulting in 20 % difference.```



Same issue seems to apply to Mindbender as well >



[Refence to Mindbender Melee AMR]()
[Reference to Shadowfiend Melee AMR]()
[Prot] Mastery

Prot paladin mastery isn't working atall.
So Mastery for prot paly = Standing in consecration = damage DR
Paladins have a base line 5% damage DR while standing in Consecration.
It should always be 5% + "Mastery %"

FS
Retail

This is not a visual bug. I tested it and it doesn't add the extra 2.8% or what ever my mastery % is.
[Prot] Shining Light fix 2nd

the way Shining Light works is simple every 5 "Shield of Righteous" you gain a free "Word of Glory" which works fine but.
2nd part When you alrdy used 5 of Shield of Righteous and you got Shining Light proc for Free "word of glory" and then you will save it for some time and meanwhile use "shield of Righteous" you will start stacking up another "Shining Light" Proc. But Instead it should only extend the timer back to 30 of the FREE Word of Glory proc. Cannot exceed more than 30sec.
[Prot] Divine Toll

Divine Toll doesn't properly work, currently on prot it doesn't hit all 5 targets reason is because on FS you must be in combat for divine toll to work & you must be looking at them. Which is wrong.

Retail divine Toll
FS Divine Toll

Also the second you hit combat with something, you're divine toll should only then hit targets that are in combat with you, even if there's 3 targets in combat and 2 outside of combat in your range.
[Retribution] Empyrean Power

Currently, this talent has two issues:

|T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r
[MistWeaver] Escape from Reality mana refund

Currently when under [Escape from Reality](|T237016:16|t|cffffd000|Hspell:343249|h[Escape from Reality]|h|r) aura effect from the legendary, monk doesn't get his 50% mana refunded from [Vivify](|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r).
[Mistweaver] Revival and mastery

Currently [Revival](|T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r) doesn't proc [Gust of Mists]() heal.

According to [Revival rank 2](|T1020466:16|t|cffffd000|Hspell:356722|h[Revival]|h|r) it should.
[Mistweaver] Chi-Ji Enveloping Breath

___
Description of the bug
Right not Using ChiJi pet talent on Mistweaver isnt casting Enveloping Breath at all.
___

How it should be
ChiJi should be casting Enveloping Breath to friendly targets while active.
___

Links to spells
|T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
|T988193:16|t|cffffd000|Hspell:325209|h[Enveloping Breath]|h|r
___
[Marksmanship] Rapid Fire

Currently on FS, if you switch target during your |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r your channel is interrupted, it shouldn't.
How it work on retail:
[Survival] Flanking Strike

How it should work

When you use |T236184:16|t|cffffd000|Hspell:269751|h[Flanking Strike]|h|r , you should go to your target in a right direction. Even if the target is high.

How it work

If there is an obstacle between you and the target, the direction will be deviated and sometimes you will be teleported in the sky.

Here is an GIF of my test:

Also , there is already some report about similar problem with spell path like this one :
[Marksman] Careful Aim PvP mod

Still doing full 50% extra damage when unit is above 70%HP. Should be 35% extra dmg in pvp.

PTR demo bug log:


Old report:

Currently [Careful Aim talent](|T132217:16|t|cffffd000|Hspell:260228|h[Careful Aim]|h|r) missing 0.7 PvP mod for the 50% dmg increase.
[Marksmanship] Double tap missing PvP mod

Revision required:

1. Currently adds 50% extra dmg on first Aim shot. And second shot remains unchanged.


How it should work:
When under [Double Tap](|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r) aura:
1. First Aimshot should be normal, and second one should be reduced by 50%.

Old report:

Currently [Double Tap](|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r) ability missing 0.5 mod in PvP. For spell [Aimed shot](|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r).

Spell Logs:
[All] Tireless Pursuit and mount form

Currently [Mount form](|T1394966:16|t|cffffd000|Hspell:210053|h[Mount Form]|h|r) doesn't remove [Tireless Pursuit](|T538517:16|t|cffffd000|Hspell:340546|h[Tireless Pursuit]|h|r).

How it should work:
In theory it should since it stacks to very high speeds. However, wasn't able to find retail example of it. So would be nice if someone can sniff it out.
[Unholy] Pestilent Pustules

|T1129420:16|t|cffffd000|Hspell:194917|h[Pestilent Pustules]|h|r
|T236158:16|t|cffffd000|Hspell:207264|h[Bursting Sores]|h|r,reduced%20damage%20beyond%208%20targets.&text=Requires%20level%2025,Bursting%20a%20Festering%20Wound%20deals%2025%25%20more%20damage%2C%20and%20deals,damage%20to%20all%20nearby%20enemies.

Right now you don't proc Pestilent Pustules talent when you burst a Festering Wound.

BT:
[Blood] Blood Tap

|T237515:16|t|cffffd000|Hspell:221699|h[Blood Tap]|h|r effect "Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed." doesnt work when using |T132151:16|t|cffffd000|Hspell:219809|h[Tombstone]|h|r
Death's Advance

Death's Advance Passive should let us not walk slower than 70% of normal speed but at the moment it's not working at all.
It should be always active on DK and not only when you use this spell;

|T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r

BT:
[Unholy] Rune of Unending Thirst

|T3163621:16|t|cffffd000|Hspell:326977|h[Rune of Unending Thirst]|h|r

This rune currently procs when you sacrifice your own pet, it should only proc when you kill a target that yields XP or Honor.

BT:
[Unholy] Rune of the Apocalypse

|T237535:16|t|cffffd000|Hspell:327082|h[Rune of the Apocalypse]|h|r

Rune of Apocalypse doesn't make your Ghoul apply any of the noted debuffs. It only applies Festering Wounds.

BT:
[Frost] Spellwarden

Spellwarden effects should be applied at 100% more effectiveness, which mean double. At the moment, only the reduced magic damage taken is fine.
Spellwarden issues are listed here:

Spellwarden (PvP Talent): |T425952:16|t|cffffd000|Hspell:356332|h[Spellwarden]|h|r
Rune of Spellwarding (Runeforging): |T425952:16|t|cffffd000|Hspell:326855|h[Rune of Spellwarding]|h|r

Info about normal Spellwarding:
> 3% reduced magic damage taken;
> taking magic damage has a chance to create a shield that absorbs magic damage equal to 10% of your maximum health;
> when an enemy damages the shield, their cast speed is reduced by 10% for 6 sec.
[CN][Shriekwing Intro] Madlump and Gates

Tested in LFR

In Castle Nathria, the NPC [Madlump](https://www.wowhead.com/npc=169157/mudlump) will keep the players engaged in combat if they are dotting the mob while he's running away doing the intro roleplay.

The players are able to follow Madlump through the gates and get stuck behind them once they close, please see screenshot below.
[Bastion][Herbalism] Herb Nodes Spawn in Bastion

Right now is Bastion are too many herb spawns of Rising Glory and Death Blossom. One spawn point have from 2 to 5 herbs.

___
Spawns:

Herbs from one spawn point:

___
Additional information:
https://www.wowhead.com/object=336690/risingglory
https://www.wowhead.com/object=351469/deathblossom
[CN LFR][Artificer Xy'mox] Possession

NPC: https://www.wowhead.com/npc=166644/artificerxymox
Zone: Castle Nathria
Difficulty: LFR
Spell: |T3528292:16|t|cffffd000|Hspell:327414|h[Possession]|h|r



##The tooltip and the functionality of the spell apear to be incorrect.##



Issues:

According to the tooltip:

> Upon reaching their fixate target, the spirit possesses the player, forcing them to attack their allies until sufficient damage is taken.

Currently the only way to get away of this debuff appears to be death.

From the begining of the debuff until the end of it, the tooltip of it shows:

> This effect will break after receiving 0 damage.

Video:
[CN LFR][Artificer Xy'mox] Rift Blast vs Line of Sight

NPC: https://www.wowhead.com/npc=166644/artificerxymox
Zone: Castle Nathria
Difficulty: LFR
Spell: |T3528282:16|t|cffffd000|Hspell:329458|h[Rift Blast]|h|r



##The Spell's damage can be avoided by line of sighting the projectile.##
[CN LFR] [Hungering Destoryer] Melee

Npc [Hungering Destoryer](https://www.wowhead.com/npc=164261/hungeringdestroyer)

Currently Boss does 811 Damage on average on PTR, meanwhile on Retail it does 6.1k. This results in the boss doing 7.5 times less damage on PTR than on Retail.
[ToP] Putrid Belcher - Devour Flesh

In Theatre of Pain, [Putrid Belcher's](https://www.wowhead.com/npc=169927/putridbutcher#abilities;mode:m) healing ability, [Devour Flesh](|T132278:16|t|cffffd000|Hspell:330586|h[Devour Flesh]|h|r) is currently doing more healing than intended. From my calculations, instead of doing 300% healing it is currently doing 526.64% on Mythic 0.

Video proof:

Calculation in the image below.

January 6, 2022

[Fury] Frenzy

Description of the bug

Currently the talent is not working as it should. Right now it is giving the haste in the 2nd Rampage used instead of the 1st one.

FS:
(Rampage)

(Frenzy)

As you can see the buff was gained at 00:00:10.799 which corresponds to the 2nd rampage used.

How it should work

Retail:
(Rampage)

(Frenzy)

As you can see Rampage is casted at 00:00:45.115 and he gains the frenzy buff at the same time.



|T132284:16|t|cffffd000|Hspell:335082|h[Frenzy]|h|r
[Arms] Sudden Death

How should it work:

Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.

How it is working right now:

It's doing 2x damage than it suppose to do with normal 40 rage |T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r or |T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r.
I think its calculating the damage with 80 rage. That shouldn't be the case.
___

|T132346:16|t|cffffd000|Hspell:29725|h[Sudden Death]|h|r
[Fury] Sudden Death

Description of the bug

Sudden Death talent is not working properly. with the buff the execute is available on any target (no matter the hp%) but it is not resetting the cooldown of Execute when you get the proc during execute phase.

FS:

How it should work

Retail:

As you can see he got a proc of Sudden Death and the cooldown of Execute was reset, in FS it doesn't happen.



|T132346:16|t|cffffd000|Hspell:280721|h[Sudden Death]|h|r
[Torghast] Thorium Hairpin

|T454052:16|t|cffffd000|Hspell:349944|h[Thorium Hairpin]|h|r

This anima power currently doesn't not generate extra rage.

BT:
[Torghast] Resonant Throatbands

|T574613:16|t|cffffd000|Hspell:322043|h[Resonant Throatbands]|h|r

The effect is not working with Piercing Howl and Taunt but only with Intimidating and Challenging Shout. It should work with Piercing Howl and Taunt too (source Wowhead)

BT:
[Conduit] Hack and Slash

|T1269440:16|t|cffffd000|Hspell:337214|h[Hack and Slash]|h|r

This conduit currently doesn't work at all, I've used Rampage 25 times and it never refunded a charge of Raging Blow.

BT:
[Torghast] Elemental Core

|T511515:16|t|cffffd000|Hspell:329590|h[Elemental Core]|h|r

Elemental Core Anima Power doesn't give proper stacks for each spec.

Enhancement:
Each Stormbringer buff you consume increases the damage of Stormstrike by 3%. After generating 20 stacks, the cooldown of Stormstrike is reduced by 50%.

For Restoration and Elemental it should work the same way just with Lava Burst.

BT:
[Conduit] Swirling Currents

|T237549:16|t|cffffd000|Hspell:338339|h[Swirling Currents]|h|r


Swirling Currents conduit doesn't consume stacks properly.
Riptide doesn't consume a stack, Healing Wave and Healing Surge consume 2 stacks instead of 1. All 3 spells should consume only 1 stack per cast.

BT:
[Torghast] Furious Spirits

|T135791:16|t|cffffd000|Hspell:329962|h[Furious Spirits]|h|r
|T135791:16|t|cffffd000|Hspell:114049|h[Ascendance]|h|r

Furious Spirits is giving wrong Ascendance during BL on Enhancement and Restoration. It gives Elemental Shaman's Ascendance on ALL specs.

Restoration > While in the form of a Water Ascendant, all healing done is duplicated and distributed evenly among nearby allies.

Enhancement > While in the form of an Air Ascendant, autoattacks and Stormstrike become Wind attacks, bypassing armor, and having a 30 yard range.

Elemental> While in the form of a Flame Ascendant, Lava Burst has no cooldown and Chain Lightning is empowered to become Lava Beam.

BT:
[PvP Talent] Trinity

|T537078:16|t|cffffd000|Hspell:214205|h[Trinity]|h|r
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r

Trinity has uptime without even having Atonement on your targets.
It should ONLY be up when you effect 3 or more allies with Atonement.
[Shadow] Voidform not resetting Mind Blast charges

|T1386550:16|t|cffffd000|Hspell:194249|h[Voidform]|h|r

|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r


Currently entering Voidform doesn't reset the charges on your Mind Blast.

FS:
Retail:
BT:
[prot] Divine Purpose + Shining Light fix 3rd

Shining Light every 5 shields you gain a free word of Glory and you have to use it within 30sec.

Divine Purpose Has a 20% chance after any holy power ability to proc a FREE holy power ability.

If you have both of them up like on screenshot and you will use "WORD of GLORY" it will consume both of the procs instantly. But it should first Consume Shining Light Proc and then Divine Purpose Proc.

Order of fix 3rd
[Prot] Shining Light 1st fix

So lets say you go into boss fight and you will get 3 stacks of "Shining Light" Like showed on the screenshot.
If you afk 30Seconds and wait for debuff to drop. You will only need to use 2 "Shield of Righteous" Instead of 5 how it should be.
[Conduit] Bone Marrow Hops

___
Description of the bug
Bone Marrow Hops at the moment does not have a Bonedust Brew cooldown reduction cap while using specific abilities which makes Bonedust Brew a 100% uptime covenant ability and making monks do more damage than intended.
___

How it should be
Bonedust Brew's Shadow damage or healing is increased by 40.0%, and when Bonedust Brew deals Shadow damage or healing, its cooldown is reduced by 0.5 sec up to a maximum of 2.5 sec per cast.
___
[Wowhead link to the patch notes](https://www.wowhead.com/news/monknecrolordbonedustbrewconduitnerfedinahotfixonshadowlandsbeta319003)

Links to spells
|T3528295:16|t|cffffd000|Hitem:181770::::::::120:::::|h[Bone Marrow Hops]|h|r
|T3578227:16|t|cffffd000|Hspell:325216|h[Bonedust Brew]|h|r
___
[Windwalker] Touch of Karma vs dampening

|T651728:16|t|cffffd000|Hspell:122470|h[Touch of Karma]|h|r isn't affected by dampening in arena.
Dampening should reduces it.

PTR test with 100% dampening :

Spell : |T651728:16|t|cffffd000|Hspell:122470|h[Touch of Karma]|h|r
Arcane Momentum vs Shimmer

|T135739:16|t|cffffd000|Hspell:212653|h[Shimmer]|h|r
|T135736:16|t|cffffd000|Hspell:56384|h[Arcane Momentum]|h|r

You shimmer into the direction you're facing instead of the direction you're walking, works fine with blink.

BT:
[Survival] Steel Trap vs Damage

What is wrong ?
Steel Trap instant breaks at first damage.

How should it work?
Steel trap should break after some damage, not at first damage
For example, on retail, Steel Trap didn't break after 6s of Serpent Sting on him.
Sadly I don't have the exact value of "break cap" but Steel Trap can take some damage before break.

Steel trap should have the same mechanics as Fear in pvp :
Dots already applied don't break it but more direct damages or too much dots break it.
Atm, on FS, first damage break Steel Trap.

Spell :|T1467588:16|t|cffffd000|Hspell:162488|h[Steel Trap]|h|r
[Vengeance] Concentrated Sigil Interaction with Elysian Decree

Description of the bug

Elysian Decree doesn't do any damage when you take the Talent Concentrated Sigils

How to reproduce

Take the Talent Concentrated Sigils and use Elysian Decree on hostile units.

How it should be

Elysian Decree should damage with the talent Concentrated sigil by spawning at the Dh's location.

Information's of the spell

|T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r
|T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r
[BT Report]()
[GIF]()
[Havoc] Glaive Tempest

Description of the bug

Currently the damage for Glaive Tempest is low, the reason for this are the hits. Currently Glaive Tempest is hitting 6 times only.

How to reproduce

Take the Talent Glaive Tempest in Havoc and use it on Single target to see the hits

How it should be

Glaive Tempest should be hitting 14 times during its full duration. the Hits should go like this
0.0 sec > 02 hits
0.5 sec > 04 hits
1.0 sec > 06 hits
1.5 sec > 08 hits
2.0 sec > 10 hits
2.5 sec > 12 hits
3.0 sec > 14 hits

Information's of the spell


[Warcraft Log]()
[BT Report]()
[Havoc] Blind Fury vs Demonic

How should it work:
You should only get 6 second of |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r with |T237558:16|t|cffffd000|Hspell:213410|h[Demonic]|h|r talent.

How it is working right now:
It has some combinations to get 2x demonic aura. when you have |T1117876:16|t|cffffd000|Hspell:203550|h[Blind Fury]|h|r talent.
[Soulbind][Kyrian][Pelagos] Better together

Description of the bug

The Soulbind "Better together" doesn't work at all. During combat, you don't get any mastery buff when approaching a group or raid ally withing 3 yards.


How it should be


During combat, moving within 3 yd of a party or raid member inspires both of you, increasing Mastery by 40 for 1 min.

Players may only be affected by one such effect.

Informations of the spell


|T236681:16|t|cffffd000|Hspell:351146|h[Better Together]|h|r
[General] Jeanne

Loyalty point npc, Jeanne (250000) not working anymore.
[Misc][Legendary] Armor Vessels vs Legendary Power

When you upgrade your Legendary item above rank 3 (235), and then you relog, Legendary Power will fades + you'll get a white 190 item without any Legendary Power.
Tested with 190 210 225 235, only 235 fades when I relog.

PTR proof with 235 legendary after relogging :
[CN][Sun King] Reborn Phoenix

After defeating first Shade of Kael'thas on Mythic 2 reborn phoenix should not disappear but remain spawned for remainder of encounter. Currently they disappear on Mythic.
[CN][Artificer] Relics

Main mythic mechanic on this boss is missing, its still acting as heroic. On pull after a few secs green Relic should be active for remainder of the encounter, at 80% hp both Green & Ardenweald with seeds relic should be active for remainder of the encounter, at 60% hp all 3 relics should be active for remainder of the encounter.
[Soulbind][Necrolord][Marileth] Volatile Solvent

Description of the bug


When you fleshcraft, you don't gain the mastery buff (from Humanoid Benefit).
You should always get it when you fleshcraft.


How it should be


Once you fleshcraft with this talent, you should always get the mastery buff.

Informations of the spell.



|T1500943:16|t|cffffd000|Hspell:323074|h[Volatile Solvent]|h|r
[CN][Artificer] Statis Trap

Artificer should not be able to despawn Statis Trap if he move through it.
[CN][Denathrius] Baleful Shadow CCs

Baleful Shadow should be immune to every type of CCs on Mythic

January 5, 2022

[Legendary] Deathmaker

The Legendary Spell Effect |T236319:16|t|cffffd000|Hspell:335567|h[Deathmaker]|h|r currently has one flaw. If player firstly applies |T294382:16|t|cffffd000|Hspell:280772|h[Siegebreaker]|h|r from his talent, and not from the proc, The Duration of the existing Siegebreaker will decrease instead of increasing to max 10 seconds when Deathmaker legendary procs from Rampage.

The other way around it currently works properly, if player applies Siegebreaker from Rampage proc, and then applies Siegebreaker from talent, it will extend the duration correctly.
[Subtlety] Smoke Bomb PvP talent

Description of the bug

|T458733:16|t|cffffd000|Hspell:359053|h[Smoke Bomb]|h|r effect don't work in Subtlety spec (spell ID of Smoke Bomb isn't the same as Assa/Outlaw spec, only Subtlety Smoke Bomb is bugged)

How to reproduce

Use Smoke Bomb as Subtlety rogue and try to hit the rogue in Smoke Bomb.

How it should be

Ennemies should be unable to target into or out of the smoke cloud.

Informations of the spell


|T458733:16|t|cffffd000|Hspell:359053|h[Smoke Bomb]|h|r
[Outlaw] Alacrity

How it should work :

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

How it actually works :

|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r and |T135610:16|t|cffffd000|Hspell:199804|h[Between the Eyes]|h|r that are finishing moves do not grant procs.
Fs proof > _Between the Eyes_
Retail proof > _Between the Eyes_

Fs proof > _Slice and Dice_
Retail proof > _Slice and Dice_


BT report link :
[Protection][PvPTalent] Guardian of the Forgotten Queen

Fixed an issue where Guardian of the Forgotten Queen wasn't apply shield on caster when there's no target selected.
[Legendary][MW] Clouded Focus

___
Description of the bug
Clouded Focus legendary power working only when you self cast spells, it doesnt get applied on casts to other friendly targets.
___

How it should be
Any friendly target should get the buff from Clouded Focus legendary.
___

Links to spells
|T606550:16|t|cffffd000|Hspell:337343|h[Clouded Focus]|h|r
|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r
|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
___
[BT Report]()
[All] Tireless Pursuit no reset after shifting back

Currently [Tireless Pursuit](|T538517:16|t|cffffd000|Hspell:340546|h[Tireless Pursuit]|h|r) doesn't get removed when shifting back in to cat or travel form resulting in speed stacking. Buff should only be present when not in travel or cat form.

Retail demo:
[3:13]() Has Tireless Pursuit, after shifting in to a form it gets removed.
[Havoc] Unbound Chaos

Fixed an issue where |T1392567:16|t|cffffd000|Hspell:347461|h[Unbound Chaos]|h|r didn't got consumed after the first Fel Rush
[Bastion][Quest] Dangerous Discourse

`Quest:` [Dangerous Discourse](https://www.wowhead.com/quest=57719/dangerousdiscourse)

___
# If players by any chance relog/crash while being carried by the NPC they will dismount and most likely die or fall into the abyss.
___

`Video proof:`

[PTR]()
[Torghast] Trap

Currently, one of the traps is broken, it keeps spawning double.
(Or shooting too fast)
[Bastion][Quest] The Enemy You Know

`Quest:` [The Enemy You Know](https://www.wowhead.com/quest=57446/theenemyyouknow)

___
#If a player relogs/crashes [Disciple Kosmas](https://www.wowhead.com/npc=164378/disciplekosmas) will despawn and players will need to abandon and retake the quest in order to complete it.
___

`Video proof:`

[PTR]()
[Bastion][Rare]Basilofos, King of the Hill

NPC:https://www.wowhead.com/npc=170659/basilofoskingofthehill#comments
Issue(s):
1. :red_circle: NPC not spawned normally :red_circle: Event missing for the spawning:
Initially, a pair of purple "eyes" appeared above my character, and I began to see orange chat related to spawning the encounter:
You feel as if you are being watching from above.
A low growl rumbles over the hills.
A winged shadow flies overhead.
challenging roar echoes over the hills.

Only Can see with GM on
2. The NPC is orange
[NW] Blight Bag

When blight bags explode they stack up a multiple amount of debuffs.
Well they shouldn't they should only reset the duration of the single debuff.

So it should go back to 4 seconds instead of having 4 debuffs. and AS long as you kill them they should just extend it back to 4 seconds.
[Maldraxxus][Quest] The Seat of the Primus

`Quest:` [The Seat of the Primus](https://www.wowhead.com/quest=60886/theseatoftheprimus#)

___
# If you crash/relog during the flight part of the quest, you fall down die, and you cant turn in the quest, you have to abandon and go back retake the quest fly again in order to complete the quest.
___

`Video proof:`

[OBTR]()
[Bastion][Quest] Imminent Danger

`Quest:` [Imminent Danger](https://www.wowhead.com/quest=60005/imminentdanger)

___
# If players relog/crash during the flight, they will fall down and die.

___


`Video proof:`

[PTR]()
[CN][Sun King] Soul Infusion

|T3528306:16|t|cffffd000|Hspell:339232|h[Soul Infusion]|h|r should only get lost from extraneous damage, but not from own damage ticks
[Exile's Reach[Quest] Right Beneath Their Eyes

Quest: https://www.wowhead.com/quest=59978/rightbeneaththeireyes
Issue:
When the player /waves to Gor'groth right before the quest objective message pops up to wave at him. The npc disapears and can't use the emote again
[ToP] Harugia The bloodthirsty

Harugia The bloodthirsty [Ricocheting Blade] sometimes casts twice in the row. back to back.
[ToP] Disgusting Refuse & Blighted Sludge-Spewer

Disgusting Refuse & Blighted SludgeSpewer They should explode after dying "[Disgusting Burst]" The 5yard range seems to be buggy. we had ppl standing 710 yards and getting the debuff on them.
[NW] Patchworks Soldiers

Patchworks Soldiers fully ignore ring of peace. They are not getting affected by it atall.
This is issue more with the adds as far as I guess then ring of peace.

116844 Ring of peace
[Bastion][Campaign] A Conduit for Good

Quest: https://www.wowhead.com/quest=62795/aconduitforgood#videos:id=188754

Description of the bug

If you learn the 3 conduits earned in the previous quest ( https://www.wowhead.com/quest=60504/strengthenthebond ), before taking "A conduit for good", then the quest won't be completed

If you complete the quest, abandon the quest and take it back, the quest won't be completable (should be a very random issue, but some players might actually do this)
[Bastion][Quest] The Hand of Doubt

`Quest:` [The Hand of Doubt](https://www.wowhead.com/quest=57269/thehandofdoubt)

___
# If players relog/crash for any reason after talking [Disciple Kosmas](https://www.wowhead.com/npc=157673/disciplekosmas), him and [Lysonia <Hand of Doubt>](https://www.wowhead.com/npc=168299/lysonia) will disappear.
___

`Video proof:`

[PTR]()

January 4, 2022

[Conduit] Ashen Juggernaut

DESCRIPTION OF THE ISSUE:

Currently on live realm(Oribos) your Ashen Juggernaut warr conduit, triggers your movement speed in ''mounted form''.
it doesn't show at the buff icon what is your mount speed
relog/unstuck/remount or using different mount doesn't help either

HOW TO REPRODUCE:
Take the conduit check your mount speed, remove the conduit and check again.

HOW IT SHOULD WORK:
You should not get any issues with your mount speed 7head .
|T458975:16|t|cffffd000|Hspell:335232|h[Ashen Juggernaut]|h|r
[Elemental] Wrong pet spell book + extra spell

Fixed an issue where Elemental Storm was learning a wrong spell
Summon Steward

|T3586266:16|t|cffffd000|Hspell:324739|h[Summon Steward]|h|r


Summon Steward isn't going into stealth with rogues and you can get rogues out of stealth cuz of this. The Steward is supposed to go into stealth with Rogues/Druids.

Proof Retail:
Proof FS:
[Retribution][Conduit] Templar's Vindication

Description of the bug
With Templar's Vindication conduit Templars Verdict has a chance to reproc itself from the secondary cast this conduit gives, so it can have more than 2 hits on a target which isnt intended.

How it should be
Templars Verdict should proc maximum 1 Templar's Vindication per cast.


2nd Issue
Description of the bug
Final Verdict legendary power has no interaction with the conduit.

How it should be
With Final Verdict equiped player should still get Templar's Vindication that casts Templars Verdict.

Links to spells
|T458968:16|t|cffffd000|Hspell:339531|h[Templar's Vindication]|h|r
|T461860:16|t|cffffd000|Hspell:85256|h[Templar's Verdict]|h|r
|T461860:16|t|cffffd000|Hspell:337247|h[Final Verdict]|h|r
[Brewmaster] Breath of Fire vs Sqrt AoE Cap.

Spell: |T615339:16|t|cffffd000|Hspell:115181|h[Breath of Fire]|h|r



AoE damage formula is incorrect. currently the spell is behaving exactly as it did in BFA.

This needs to be updated with the following formula.
`
= 0.384 AbilityDamage(true) TotalDamageMultiplier
if ChainCount > 0
= Damage (Sqrt(TargetsInRadius(BreathOfFire)) / TargetsInRadius(BreathOfFire))
`

Example: Comparing directly to the video.

The main target should take full damage, while secondary targets take reduced damage. In this case and with my gear (none) the spell does roughly 208 damage.

6 targets
208~ damage source.

208\(sqrt(nºtargets)/nºtargets)
= 208\(sqrt(6)/6)
= 85p of damage per target.

While currently is doing seemingly full damage to every target.



AMR:

Issue Proof:
[Conduit] Spirit Attunement

|T1379241:16|t|cffffd000|Hspell:339109|h[Spirit Attunement]|h|r is currently only having increased Duration and not 10 % increased Damage whenever its applied.

143x1,10 = 157,3
[Conduit] Ursine Vigor

Description of the bug
Right now Ursine Vigor conduit gives only Health bonus when switching to Bear form.

How it should be
After switching to Bear form both health and armor should increase for first 4 seconds.

Links to spells
|T1378703:16|t|cffffd000|Hspell:340540|h[Ursine Vigor]|h|r
Double Jump

Fixed an issue where Demon Hunter was able to double jump after a disconnection while on the mount
[Covenant] Fae Empowered Elixir

How should it work:

The cooldown of |T3636838:16|t|cffffd000|Hspell:323639|h[The Hunt]|h|r is reset if the marked enemy is killed within 20 sec of its application.

How to reproduce:

1. Use The Hunter on the target.
2. Kill the target before the debuff on the target expires.

How it is working right now:
It doesn't reset the cooldown of |T3636838:16|t|cffffd000|Hspell:323639|h[The Hunt]|h|r


|T1380365:16|t|cffffd000|Hspell:333893|h[Fae Empowered Elixir]|h|r
Felborn Pendant

Description of the bug

Felborn Pendant buff the first chaos strike on each floor by 750%, but currently its permanently buffing the chaos strike. Due to which you melt everything in torghast.

How to reproduce

Roll the Anima Power Felborn Pendant in Torghast and use Chaos Strike

How it should be

Felborn Pendant should only buff the first chaos strike on each floor

Informations of the spell

|T1083389:16|t|cffffd000|Hspell:326467|h[Felborn Pendant]|h|r
[BT Report]()
[GIF]()
[Misc][Covenant] Mind Games Debuff dispel

Currently dispelling [Mind Games](|T3565723:16|t|cffffd000|Hspell:323673|h[Mindgames]|h|r) debuff only removes visual debuff but the negative effect still persists. Dispelling Mind Games should completely negate the effect if it is on its own.

PTR bug demo:
Besides it being pointless to dispell it also applies some sort of necrotic healing absorb effect
[Misc][Legendary] Druid's Ursoc's Fury Remembered

Ursoc's Fury Remembered issues are listed here:

|T1413870:16|t|cffffd000|Hspell:339056|h[Ursoc's Fury Remembered]|h|r
[Misc][Revendreth][Quest] Torghast, Tower of the Damned

Quest: https://www.wowhead.com/quest=57693/torghasttowerofthedamned



1. If you relog/crash while in Torghast, you get teleported to Revendreth.
2. After killing the boss, the NPCs that he spawned are not disappearing.
3. |T463835:16|t|cffffd000|Hspell:73325|h[Leap of Faith]|h|r bugs https://www.wowhead.com/npc=158645/princerenathal animation if used on him.



[PTR Proof 1.]()
[PTR Proof 2.]()
[PTR Proof 3.]()

[Retail Proof]()
[Bastion][Object] Anima Gateway

On Both of these locations, there is a anima gateway missing, which should teleport player to Heros Rest.
[Misc][PvP] Invisible players on BG

Fixed an issue where players were able to enter Battlegrounds while phased in a story chain. Resulting in them being invisible
[Affix] Grievous

Direct heals (e.x. Flash heal, Holy Light, Healing Surge etc.) should remove 1 stack of grievous, currently it doesnt.
Note: Hots that heal player over time like Rejuvenation, Wild Growth etc. shouldnt remove grievous stack.

https://www.wowhead.com/affix=12/grievous
|T132090:16|t|cffffd000|Hspell:240559|h[Grievous Wound]|h|r
[Misc][Torghast] Wrong Anima Power

As Kyrian Hunter, i have access to Kyrian Warlock Anima Powers related to this spell: |T3565452:16|t|cffffd000|Hspell:312321|h[Scouring Tithe]|h|r.
[Soulbind][Fae][Korayn] Get In Formation
[DoS][Millhouse Manastorm] Lasers

Description of the bug

There is no lasers which should be used to stun boss.


How to reproduce

Fight Millhouse manastorm

How it should be

While fighting this boss, lasers should target 2 ppl and inbetween boss should be stunned.

Informations


https://www.wowhead.com/npc=164556/millhousemanastorm
[HoA] Inquisitor Sigar

Description of the bug

Currently Disperse Sin an ability casted by Inquisitor Sigar does no damage when you stand in it.

How to reproduce

When Inquisitor Sigar casts Disperse Sin ability, stand in the red pools formed by this ability.

How it should be

You should take constant damage every 1 sec when you stand in it.

Informations

|T3528310:16|t|cffffd000|Hspell:326847|h[Disperse Sin]|h|r
https://www.wowhead.com/npc=167876/inquisitorsigar#abilities;mode:normal
the only damage I take is from the melee hits from the soul
[CN][General] Stoneborn Maitre D'

Stoneborn Maitre D' should be immune to every type of CCs.
[CN][Council] Dancing Fever

If player jump it should remove one stack of Dancing Fever and explode dealing aoe damage on Mythic. Currently when you jump stack from dancing fever is not getting removed.
[CN][Council] Afterimage Frieda

When Afterimage Frieda spawn on Mythic she should cast only 3 dreadbolt volley, after interrupting from players or succefully casted she should disappear.
Each time she spawn she should always cast only 3 dreadbolt volley.

Currently she cast dreadbolt volley nonstop and doesnt disappear.
[CN][Council] Afterimage Stavros

Afterimage Stavros should disappear after finishing cast Dark Recital on Mythic. Currently he stay with you for remainder encounter attacking you.
[CN][Council] Base hp

Fixed some NPCs base HP.
[CN][Council] Afterimage Niklaus

Afterimage Niklaus should disappear after finishing cast Dutiful Attendant on Mythic. Currently he stay with you attacking.
[Misc][Torghast] Soul Ashes not looted

Description of the bug

Currently when you don't manually loot the soul ashes at the end of torghast, you don't get them added in your currencies at the next login.

How it should be

source:

Soul Ash should be looted manually at the end of the run.

If you aren't able to loot your Soul Ash, your character will receive it on their next login. However, it will not be delivered by the Postmaster it will automatically be applied instead, and show in your chat log that it was received.

January 3, 2022

[Covenant] Condemn vs Death Sentence
Psychic Scream vs Plaguefall Slimes - Flee Speed

Fixed an issue where |T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r didn't reduce the movement speed of the feared mobs. Resulting sometimes in some unwanted pull.
Power Word: Fortitude vs LoS

Fixed an issue where |T135987:16|t|cffffd000|Hspell:21562|h[Power Word: Fortitude]|h|r wasn't ignoring LoS.
Aspect of the Turtle vs Condemn
[Legendary] Craven Stratagem vs Survival Tactics

Description of the bug

When I play with |T132293:16|t|cffffd000|Hspell:336747|h[Craven Strategem]|h|r and |T132293:16|t|cffffd000|Hspell:202746|h[Survival Tactics]|h|r, dispell of |T132293:16|t|cffffd000|Hspell:202746|h[Survival Tactics]|h|r takes priority over |T132293:16|t|cffffd000|Hspell:336747|h[Craven Strategem]|h|r dispell.
Craven Stratagem dispell effect should takes priority over Survival Tactics basic dispell.

For example :
In PvP, while playing with Craven + Survival Tactics talent, I shouldn't get debuff from some dispell ability (like Silence and damage from |T136228:16|t|cffffd000|Hspell:316099|h[Unstable Affliction]|h|r dispell or Fear from |T135978:16|t|cffffd000|Hspell:250037|h[Vampiric Touch]|h|r dispell)

How to reproduce

Get |T132293:16|t|cffffd000|Hspell:336747|h[Craven Strategem]|h|r
Use |T132293:16|t|cffffd000|Hspell:202746|h[Survival Tactics]|h|r talent
Dispell with Feign Death any ability who gives debuff (Fear from |T135978:16|t|cffffd000|Hspell:250037|h[Vampiric Touch]|h|r for example), you'll take the effect of dispell.

From PTR, using Craven + Survival Tactics talent, I get fear from Vampiric Touch's dispell. It shouldn't happen :

How it should be

|T132293:16|t|cffffd000|Hspell:336747|h[Craven Strategem]|h|r dispell effect should takes priority over |T132293:16|t|cffffd000|Hspell:202746|h[Survival Tactics]|h|r basic dispell.


Informations of the spell


|T132293:16|t|cffffd000|Hspell:336747|h[Craven Strategem]|h|r
|T132293:16|t|cffffd000|Hspell:202746|h[Survival Tactics]|h|r
[DoS] Bladebeak Hatchlings

Spell Frightened Cries "334664"
Currently pulls everything on both sides of DoS.

But it should only pull one of the sides depending which Bladebeaks Hatchlings you pull.
[Misc] Raid BOEs

Fixed an issue where some NPCs were dropping Castle Nathria BOEs.
[Misc][Item] Infinitely Divisible Ooze

How should it work:
The slime summoned by the proc uses a ranged slime bolt and attacks 5 times (damage totaling the value in the tooltip)
It should be considered a pet. So it should slace with pet damage buff spells

How it's working right now:
They only do melee attacks.

Animation:

|T236870:16|t|cffffd000|Hitem:178769::::::::120:::::|h[Infinitely Divisible Ooze]|h|r
[Misc][General] Obleron Powers

[General] Obleron Emphemera
[Misc][Legendary] Rogue's Finality
[NW] Patchwerk Soldier

___
Description of the bug
Patchwek Soldier add even while being stunned jumps and does damage.
___

How it should be
The add shouldnt jump and do damage at all.
___

NPC LINK
[Patchwerk Soldier](https://www.wowhead.com/npc=162729/patchwerksoldier)
___
[Misc][Legendary] Paladin's Bulwark of Righteous Fury
[Misc][Covenants] Spear of Bastion

Description of the bug

"dealing (110% of Attack power) Arcane damage instantly" is missing;
Enemies tethered by Spear of Bastion, have its effect on the mob location after casting SoB.

How to reproduce

Cast Spear of Bastion

How it should be

xxx

Informations of the spell


|T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r

Video: |T3565453:16|t|cffffd000|Hspell:307865|h[Spear of Bastion]|h|r
[Torghast] [The Soulforges] Traps are in the air

Fixed an issue with Traps that got in the air.
[Maldraxxus][Cov. Campaign] Prying Eyes

The Droprate of |T237297:16|t|cffffd000|Hitem:175795::::::::120:::::|h[Betrayer's Eye]|h|r seems kind of low compared to Retail and could be increased.

Quest: https://www.wowhead.com/quest=59265/pryingeyes#comments



[Retail]()
[PTR]()
[Misc][Affix]Necrotic and Lay on Hands interaction

Description of the bug
Currently if you use Lay of Hands on a target with 3031 stacks of necrotic it still heals for the entire amount. Basically it ignores necrotic stacks on target.

How it should be
Necrotic reduces the healing and absorption received by the target by 2% per stack, so it should be affecting every healing spell.

Links to spells
https://www.wowhead.com/affix=4/necrotic
|T135928:16|t|cffffd000|Hspell:633|h[Lay on Hands]|h|r
[MoTS][Mistcaller] Dodge Ball

Description of the bug

There will be 5 arrows, but only in 1 line ball will hit someone.
How to reproduce

Attack boss with multiple ppl.

How it should be

There should be balls hitting ppls in all arrows.

Informations


https://www.wowhead.com/npc=164501/mistcaller
|T132387:16|t|cffffd000|Hspell:321834|h[Dodge Ball]|h|r
[DoS][Dealer Xy'exa] Displacement Traps

Spell: |T132206:16|t|cffffd000|Hspell:319619|h[Displacement Trap]|h|r
Spell ID: 319619



|T132206:16|t|cffffd000|Hspell:319619|h[Displacement Trap]|h|r shouldn't instantly teleport you in the air. It should activate only after the trap does its extend animation.

You can see in the retail proof players moving right when the traps appear on the ground, while on server i'm trying to move right when it appears but i get instantly teleported in the air.



PTR Proof

[PTR 1]()
[PTR 2]()

Retail Proof

[Retail 1]() mage on left
[Retail 2]()
[NW] Kyrian armaments order

The necrotic wake weapons (spear,hammer,orbs) should follow a specific order of use when picking multiple weapons : from last to first.
For example, I took hammer > spear > orb :
The order of use should be : orb > spear > hammer
Currently, the order is orb > hammer > spear

List of weapons :
|T3528288:16|t|cffffd000|Hspell:328404|h[Discharged Anima]|h|r
|T3054897:16|t|cffffd000|Hspell:328351|h[Bloody Javelin]|h|r
|T3054888:16|t|cffffd000|Hspell:328128|h[Forgotten Forgehammer]|h|r
|T3155390:16|t|cffffd000|Hspell:325189|h[Discarded Shield]|h|r
Legendary vendors missing requirement

NF VENDORS
Atm you can buy legendary without having the required reputation


For Aithlyn NPC, Memory of eonar : "You must be Revered with The Wild Hunt and have Runecarving unlocked to purchase this memory. "

For Elwyn NPC, Memory of a vital sacrifice : " Purchased for Anima from the Renown Quartermaster. You must be Renown 14 with your Covenant to purchase this memory."

NECROLORD VENDORS
atm I can buy the legendary from this NPC " Nalcorn Talsen in Maldraxxus


For this legendary called Memory of the Rattle of the Maw "You must be Revered with The Undying Army and have Runecarving unlocked to purchase this memory."

_____
NIGHT FAE LINKS
|T636335:16|t|cffffd000|Hitem:183242::::::::120:::::|h[Memory of Eonar]|h|r
https://www.wowhead.com/npc=158556/aithlyn#sells

https://www.wowhead.com/npc=174914/elwyn
|T458735:16|t|cffffd000|Hitem:183249::::::::120:::::|h[Memory of a Vital Sacrifice]|h|r

NECROLORD
https://www.wowhead.com/npc=173003/nalcorntalsen
|T1450569:16|t|cffffd000|Hitem:183244::::::::120:::::|h[Memory of the Rattle of the Maw]|h|r

December 31, 2021

[Misc][Legendary] Deeptremor Stone

Fixed an issue where |T136024:16|t|cffffd000|Hspell:336739|h[Deeptremor Stone]|h|r can't critic, while it should.
[All] Chi Burst not triggering combat

Fixed an issue where |T135734:16|t|cffffd000|Hspell:123986|h[Chi Burst]|h|r doesn't aggro any mob.
[Unholy] Festering Strike Rank 2 vs Festering Wounds

From my tests, Rank 2 of Festering Strike (ID 316867) is giving the 20% additional damage to Festering Wound instead of Festering Strike itself.
Festering Strike is missing 20% damage and Festering Wound is doing 20% more damage.

Rank 1: |T879926:16|t|cffffd000|Hspell:85948|h[Festering Strike]|h|r
Rank 2: |T879926:16|t|cffffd000|Hspell:316867|h[Festering Strike]|h|r
Spell that should not be affected: |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r
[PF] Slime Serpent

Description of the bug

This mob is only visible in hm mode. May be the cause of endless combat.



Informations


https://www.wowhead.com/npc=169843/slimeserpent
[Ardenweald][Creature] Archivist Dreyden

Missing gossip for creature https://www.wowhead.com/npc=165867/archivistdreyden

Retail proof:
[Ardenweald][Creature] Gwynceirw

Missing Gossip for creature https://www.wowhead.com/npc=171690/gwynceirw
[Ardenweald][Creature] Twinklepop

Missing gossip for creature https://www.wowhead.com/npc=165071/twinklepop

Retail proof:
[CN][Huntsman Altimor] Deathly Roar

Deathly Roar Damage with several stacks much lower than it should be. Tested in NM.
[DoS][Mueh'zala] Cosmic Collapse

There should be spawning more Cosmic Collapse on Shattered Visage's platform. It should be more chaotic with spawning one by one randomly around platform.

FS:
Retail:
[HoA][Lord Chamberlain] Pull Range

Boss should be pullable by getting close to him, currently, he only aggores if players attack him directly.
[ToP] Putrid Butcher "CHOP"

Putrid Butcher"169927" has an ability "CHOP 332836" Should prio DPS+Healers, and if none of them are inrange only then should prio tanks.
Currently it's only on tanks.
[NW] Adds Casts

Zolramus Sorcerer "163128" necrotic bolt "320426"
Nar'Zudah "165824" necrotic bolt "320426"
Zolramus Necromancer "163618" necrotic bolt "320426"

All of this adds are currently casting into random targets, but it should be strictly locked to tank only or who ever has aggro of them.
[ToP][Xav the Unfallen] Oppressive Banner Vs Movement Abilities

When the "Oppressive Banner" It does a stacking debuff of movement speed slow.
You should be able to use to remove debuffs/restack them.
Blessing of Freedom "1044" Should remove debuff for the whole duration of freedom.
Tiger's Lust "116841" It should remove the debuff but it will instantly start restacking.
If someone ends up testing DK and see's it doesn't remove the stacking slow debuff add another check list ^

December 30, 2021

[Legendary] Enduring Blow

Fixed an issue where |T897137:16|t|cffffd000|Hspell:335458|h[Enduring Blow]|h|r was capped to 10 seconds instead of 16 secondes.
[Legendary] Crystalline Reflection

Fixed an issue where |T458412:16|t|cffffd000|Hspell:336507|h[Crystalline Reflection]|h|r was reflecting 20% of the total absorption while it should reflecting 20% of the damage absorbed.
Greater Heal vs Healing Reduction

Fixed an issue where |T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r was affected by healing reduction, it still affected by Dampening effect.
GCD Not affected by haste

Fixed an issue where Paladins GCD was affected by haste, while it shouldn't.
[Mistweaver] Soothing mistSerpent Jade Lighting pushback
[All] Song of Chi-Ji breaks on hots

Fixed an issue where |T332402:16|t|cffffd000|Hspell:198898|h[Song of ChiJi]|h|r was removed by HoT heals.
[Legendary] Triune Ward

At the moment Triune Ward has 2 issues:
pve value
current pvp modifier is just the bfa one, which should be taken of

It should be the following:
the pve value should not be the total normal value of the 3 shields formula, but instead total x 0.65
pvp mod of 0.35 from the value of the full normal shield.

|T133276:16|t|cffffd000|Hspell:333373|h[Triune Ward]|h|r
[Survival][Covenant] Kill Shot from Flayed Shot
[Conduits] Empowered Release

Fixed issues where |T1604164:16|t|cffffd000|Hspell:339059|h[Empowered Release]|h|r damage buff wasn't working and proc chance was too low.
[CN][Artificer] Base hp

[Covenant] Fleshcraft vs dampening

Fixed an issue where |T3586267:16|t|cffffd000|Hspell:324631|h[Fleshcraft]|h|r absorption wasn't reduced by Dampening effect.
[Misc][Professions] Nightshade in The Maw

Fixed https://www.wowhead.com/object=356537/nightshade loot.
[Misc][PvP] Teammates hostile in Skirmish

Fixed an issue where your teammates was sometimes hostiles.
[CN][Inerva] Primal Anima Containers

Currently you cant stop the Primal Anima Containers from releasing anima which means damage unhealable.

Here is a proof of Retail of how the druid goes to stop the container:

This is how currently is working in the PTR:
As you can see im unable to stop it.
[CN][Hungering Destroyer] Base hp

[CN][Inerva] Base hp

[CN][Council] Begrudging Waiter - Throw Food

Begrudging Waiters should have only 1 sec delay between casts for Throw Food. Currently there is a big delay than they cast another throw food spell.

December 29, 2021

[Conduit][Subtlety] Deeper Daggers

Description of the bug

Conduit Deeper Daggers doesnt increase shadow damage of my finishers at all. Conduit works on all other shadow damage like from shadow blades, gloomblade and lightless force enchant, but it seem that it doesnt increase shadow damage of my finishers Eviscerate and Black Powder which i get if i attack target with Find Weakness on it. 50% of damage dealth is transfered as shadow damage and conduit should increase that damage by 11.8% on 226 ilvl.



How to reproduce

Check shadow damage of finishers which you get when you hit targets with find weakness debuff.

How it should be

After using Eviscerate or Black Powder, your shadow damage should be increased for next 8 sec. This should be applied for all shadow damage that i deal, trinkets, enchants etc.

Informations of the spell


|T135651:16|t|cffffd000|Hspell:341549|h[Deeper Daggers]|h|r
|T608955:16|t|cffffd000|Hspell:319175|h[Black Powder]|h|r
|T132292:16|t|cffffd000|Hspell:196819|h[Eviscerate]|h|r
|T132295:16|t|cffffd000|Hspell:91023|h[Find Weakness]|h|r
[Conduits] Righteous Might healing
[MW] Soothing Mist getting interrupted

Fixed an issue where |T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r was interrupted by another spell.
[Guardian] Berserk

|T236149:16|t|cffffd000|Hspell:50334|h[Berserk]|h|r doesnt force shapeshift you into bear form right now.
[Unholy] Virulent Plague

Fixed an issue where |T132099:16|t|cffffd000|Hspell:191587|h[Virulent Plague]|h|r was hitting twice
[Unholy] Dark Transformation

Fixed an issue where |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r wasn't dealing the shadow aoe damage part.
[Frost] Killing Machine vs Obliterate

Killing Machine Proc makes the next Obliterate deals Frost Damage and be Critical Strike.
The issue on that is the Frost Damage done by Obliterate is not stacking with Mastery which increase the Frost damage of all abilities;

AMR Proof:

Ingame:
Easy formula: 596 / 0,7 (Removing Armor from Obliterate MainHand because it becomes Magic Damage) = 851 and on pic proof you can see 856, so the Mastery didn't get added on it.

Rank 1: |T135305:16|t|cffffd000|Hspell:51128|h[Killing Machine]|h|r
Rank 2: |T135305:16|t|cffffd000|Hspell:317214|h[Killing Machine]|h|r
Obliterate IDs: 222024, 66198, 325461

Additional note: Obliterate Frost Damage is not increased by Razorice either |T237523:16|t|cffffd000|Hspell:51714|h[Razorice]|h|r , should be.
[MoTS] Drust Boughbreaker - Bramble Burst

When it spawn there should be 1 sec delay before it actually start damaging & slow player. Currently it's instant.
[CN][Inerva] Indemnification

Indemnification is currently doing less damage than retail.

FS (1553):

Retail (6234):

|T1394887:16|t|cffffd000|Hspell:331527|h[Indemnification]|h|r
[CN LFR][Denathrius] Melee attack damage

https://www.wowhead.com/npc=168938/siredenathrius

Currently on PTR melee attacks are doing a lot less (1.7k on average), meanwhile on Retail melee attacks are doing 11k on average.

Proof:
[PTR]()

[Retail]()
[SD] Grand Overseer

This NPCs Chain ability sometimes continues to be casted even after he has been slain. It shouldnt do that.
[SD] Insatiable Brute

The insatiable brutes in sanguine depths are healing for 100% of the dmg done instead of 25%.

Proof:
Spell: |T135785:16|t|cffffd000|Hspell:334246|h[Consuming Strikes]|h|r
Mob: https://www.wowhead.com/npc=162047/insatiablebrute
[CN][Sun King] Base hp

[SD] Venthyr bonus missing

The venthyr buff doesn't work at all. When you try to open the lantern it just closes and it doesn't give any stacks.

Proof:
Wowhead: https://www.wowhead.com/guides/sanguinedepthsshadowlandsdungeonstrategyguide
[CN][Shriekwing] Base hp

I didnt check LFR personally but I added to checklist so everything can be fixed at once.
[CN][Generals] Base hp

[Misc][Quest] Explore Torghast

After rescuing Baine Bloodhoof from Torghast (https://www.wowhead.com/quest=61099/thesearchforbaine) Players should get the quest https://www.wowhead.com/quest=62932/exploretorghast that rewards 200 Soul Ash.
[Revendreth][Quest] Tubbins Tea

Currently, NPC from the quest https://www.wowhead.com/quest=57460/tubbinsstea is attackable by opposite faction even without Warmode off. Players are able to intefere with other players Quest. Quest should be phased for each player.
[SD] Remnant of Fury

In Sanguine Depths, [Remnant of Fury](https://www.wowhead.com/npc=172265/remnantoffury#abilities;mode:m) is currently sharing the ability of [Vestige of Doubt](https://www.wowhead.com/npc=162049/vestigeofdoubt#abilities;mode:normal), which is [Growing Mistrust](|T3528309:16|t|cffffd000|Hspell:322169|h[Growing Mistrust]|h|r). The mob should be casting [Explosive Anger](|T1320372:16|t|cffffd000|Hspell:336277|h[Explosive Anger]|h|r).

Proof:
[PF] Domina Venomblade - Exploit

In Plaguefall, during the encounter with [Domina Venomblade](https://www.wowhead.com/npc=164266/dominavenomblade/mythicencounterjournal), [Brood Assasins'](|T1370997:16|t|cffffd000|Hspell:332313?dd=23|h[Brood Assassins]|h|r) main ability [Venomblades](|T3159976:16|t|cffffd000|Hspell:333406?dd=23|h[Assassinate]|h|r) can be entirely avoided by dragging the boss in a "LoS" spot. Please see the video below. I did not try any other spots, as this seems to be a general issue with the spell, it should reach players inside the encounter area no matter where they are.

Proof:
[HoA][Lord Chamberlain] Ritual of Woe

Players should be able to soak 2 beams of Ritual of Woe when player positiones him self correctly under the boss.
[CN][Altimor] Base hp

Base hp of boss and adds.

December 28, 2021

[Destruction] Rain of Chaos

Fixed an issue where |T135804:16|t|cffffd000|Hspell:266086|h[Rain of Chaos]|h|r spawned an additional infernal while afk (It was due to the Soul Shards generated by Summon Infernal spell)
[Callings] Callings vs Replenish the Reservoir

Replenish the Reservoir might be stopping to give daily callings to certain Covenants such as Venthyr.
Since Elliot put this quest into Venthyr, I'm not getting any daily Calling on my covenant.

Afaik, Astagan has the same issue.
[CN][Shriekwing] Melee Swings

The melee damage from Shriekwing is less than Retail.

FS (10.6K):

Retail (28k):

https://www.wowhead.com/npc=164406/shriekwing
[Misc][Legendary] Priest's Shadowflame Prism
[Misc][Covenants] Ancient Aftershock

Fixed an issue on the second part of Ancien Aftershock that was working in a wrong way.
[Torghast][NPC] Dark Ascended Corrus

Fixed wrong loot item on https://www.wowhead.com/npc=156239/darkascendedcorrus (Was looting instead of )
[CN HC][inerva] Melee Swings

The melee damage from the boss is less than Retail.

FS (4.9K):

Retail (7.3k) :

https://www.wowhead.com/npc=165521/ladyinervadarkvein
[CN HC][Hungering Destroyer] Melee Swings

The melee damage from the boss is less than Retail.

FS (12K):

Retail (27k) :

https://www.wowhead.com/npc=164261/hungeringdestroyer
[CN HC][Huntsman Altimor] Hecutis - Melee Swings

The melee damage from Hecutis is less than Retail.
for this i only took the first hit because the Crushing Stone mechanic.

FS (11K):

Retail (28k) :

https://www.wowhead.com/npc=169458/hecutis
[SD][General Kaal] Gloom Squall

description of bug
when boss cast Gloom Squall all players which are not in the shining radiance dome are not getting knocked out of the platform
|T1035055:16|t|cffffd000|Hspell:322895|h[Gloom Squall]|h|r
|T253400:16|t|cffffd000|Hspell:324086|h[Shining Radiance]|h|r
how it should work
if the players are not in the shining radiance they should get knocked out of the platform after the cast
[ptr proof]()
[DoS] Totems

The Final Boss Totems can currently be Mass Death Gripped by death knights if they pull a mob near it and use Mass Grip. This shouldnt be possible.
[NW][Amarth] Final Harvest

Currently, if player has Reanimated Corspes in any sort of CC (Paralysis,Ice Trap,Stormbolt), The Reanimated Corpse should not cause to explode. It should just die.
[CN][Huntsman Altimor] Bargast - Melee Swings

The melee damage from Bargast is less than Retail.

FS (5K):

Retail (13k):

https://www.wowhead.com/npc=169457/bargast
[CN][Huntsman Altimor] Margore - Melee Swings

The melee damage from Margore is less than Retail.

FS (5K):

Retail (13k):

https://www.wowhead.com/npc=165067/margore
[CN][Huntsman Altimor] Heroic Mode - Huntsman Altimor - Shoot

The damage from Shoot is less than Retail.

FS (9.1k):

did it with the combat log ingame because it was bug in warcraftlogs:

Retail (30k):

https://www.wowhead.com/npc=165066/huntsmanaltimor
[HoA] Depraved Obliterator

Description of the bug

When you dispell Curse of Obliteration cast from target, you take insta dmg from it like it exploded and not got dispelled.

How to reproduce

Dispell Curse of Obliteration from target/yourself.
How it should be

Spell should be gone after dispelling and no damage should be taken.

Informations


https://www.wowhead.com/npc=165414/depravedobliterator
[HoA][Echelon] Stone Call

When the boss calls for the Undying Stonefiends, the Stonefiends should run twoards the targets when they spawn. Currently, they spawn and instantly start casting Bolts, It shouldnt be like that, they should cast only after some time.

PTR:
Retail:
[HoA] Depraved Houndmaster

Depraved Houdmaster mobs are missing the "Rapid Fire" abillity.
[HoA][Halkias] Refracted Sinlight

https://www.wowhead.com/npc=165408/halkiasWhen Halkias uses his T537468:16tcffffd000Hspell:322711hRefracted Sinlighthr, the visual effect 2 seconds before the actual mechanic is off from the actual beam. This seems to be random and can change drastically.
[Covenant] Condemn absorb vs dampening

Fixed an issue where |T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r didn't take dampening in absorb calculations

December 27, 2021

[Arms][PvP talent] War Banner

Fixed an issue where |T603532:16|t|cffffd000|Hspell:236320|h[War Banner]|h|r always get 10k Health instead of 5% players health
[Balance] Star Burst pvp talent

Fixed the average proc of |T1408832:16|t|cffffd000|Hspell:356517|h[Star Burst]|h|r that was too high.
[MoTS] Depleted Anima Seed

There are 2 [Depleted Anima Seeds](https://www.wowhead.com/npc=173702/depletedanimaseed) in the dungeon.

1. The first Depleted Anima Seed cannot be used, even though it triggers the cogwheel effect when mouseovering it.

Proof:


2. The second Depleted Anima Seed can be used but it should not trigger a dialog box to open. Even though it can be used, it does not work. Depleted Anima Seeds should act as graveyard respawn points in the dungeon.

Proof:


Credit to Nyndra
[NW][Surgeon Stitchflesh] spawned adds targeting healer

Description of bug
every add spawned by this boss is always targeting the healer even if the healer is not even on the boss platform the adds will go through the map to reach the healer
list of all the adds spawned by boss

https://www.wowhead.com/npc=173044/stitchingassistant
https://www.wowhead.com/npc=167731/separationassistant
https://www.wowhead.com/npc=163621/goregrind ,
https://www.wowhead.com/npc=163622/goregrindbits
https://www.wowhead.com/npc=163620/rotspew
https://www.wowhead.com/npc=163623/rotspewleftovers
https://www.wowhead.com/npc=164578/stitchfleshscreation

how to reproduce
make your healer stay down and watch the adds after they spawn target the healer instantly even if the tank is near the adds

how it should be
they should target the closest player to them after they spawn
[Torghast] Obscuring Essence Potion

Fixed an issue where using |T1416156:16|t|cffffd000|Hitem:176331::::::::120:::::|h[Obscuring Essence Potion]|h|r does not add a aditional life to players counter.
[Torghast] EmpowerdMawsworn Interceptor

Currently, Mawsworn Interceptors and Empowerd Masworn Interceptors spawn a Bear Trap Ability, which trigger follows players and damages them. (Screenshot Combat Log)

How it should Work: Interceptor should spawn a trap under players feet, arming it self and rooting any player that steps into it.
[Torghast] Ultimate Detainment

Fixed an issue where players was able to use |T236252:16|t|cffffd000|Hspell:295089|h[Ultimate Detainment]|h|r as many times as they want in any floor.
[Torghast][General] Bound Soul Remenant

Fixed an issue where you was able to double interact with Bound Soul Remenant when a players was interacting at the same time as you.
[General] Equipment Manager

Fixed an issue where a set got reset after a relog or a teleport.
[General] Client stuck on Auction House

Fixed an issue where your client get stuck/freeze when you have many solds lots and look your auctions.
[Misc][Item] Inherited Mark of Tyranny

Fixed an issue where Inherited Mark of Tyranny gave a lot of health to the player.
[Misc][Covenants] Primordial Wave

Description of the bug

Elemental: "Your next Lava Burst will also hit all targets affected by your Flame Shock for 80% of normal damage" is not working;
Enhancement: "Your next Lightning Bolt will also hit all targets affected by your Flame Shock for 150% of normal damage" is not working;
Restoration: "Your next Healing Wave will also hit all targets affected by your Riptide for 60% of normal healing"" is not working;

How to reproduce

Cast Primordial Wave on a target

How it should be

When you cast Primordial Wave on target, it doesn't apply or hit all the enemies with same debuff/buff (depends the spec used)

Informations of the spell


|T3578231:16|t|cffffd000|Hspell:326059|h[Primordial Wave]|h|r
[Necrotic Wake] Winged Champion

Description of the bug

The winged champions which are used to take you to stitchwerks don't always return to there original spot. sometimes they bug out and don't return and fly off. due to which if you wipe a lot after that point then you wont have enough winged champions left to come back to stitchwerks.

How to reproduce

Keep taking the Winged champion as party again and again after wiping

How it should be
The Winged champion should come back to there original spot after dropping the player in about 1012 sec


Informations
https://www.wowhead.com/npc=165605/wingedchampion
[MoTS] Mistveil Guardian - Bucking Rampage

[Mistveil Guardian's](https://www.wowhead.com/npc=166276/mistveilguardian#abilities;mode:m) [Bucking Rampage](|T132368:16|t|cffffd000|Hspell:331743|h[Bucking Rampage]|h|r) does not currently work. It should have 2 effects: channel the cast and do damage to the players in the circle, knock away players that are damaged by it. Even when channeling, the mob should be able to move and continue doing Bucking Rampage as of normal.

Proof:

Credit to Nyndra
[DoS][Hakkar] Corrupted Blood

Currently, Corrupted Blood from Hakkar is applied to everyone in the party when he casts the spell. He Should only apply it to two random targets and then spread of players are close enough to eachother.
[Exile Reach] Exile's reach First Cutscene

1The first exile's reach cutscene simply get stuck like in the Screenshot Below


2Once the first cutscene ends https://www.wowhead.com/npc=156651/captaingarrickwill say''recruit step forward were approachin the island" wich doesnt happen
[DoS] Spell Reflectable Spells on Bosses

Warriors |T132361:16|t|cffffd000|Hspell:335255|h[Spell Reflection]|h|r spell should be able to reflect the following spells:

Currently, |T3163624:16|t|cffffd000|Hspell:325258|h[Master of Death]|h|r on Mueh'zala is not spell reflectable, It should reflect both damage and the dot (The DoT should not be applied to the boss)

|T1360978:16|t|cffffd000|Hspell:320230|h[Explosive Contrivance]|h|r should be spell reflectable damage. Currently it does not reflect the damage.
[Revendreth][Campaign] Replenish the Reservoir

Currently, players are missing the weekly quest https://www.wowhead.com/quest=61981/replenishthereservoir as Venthyr.
[HoA] Depraved Collector

When Warrior sucessfully Spell Reflects the first tick of Collect sins, the NPC will cancel her spell, but the mobs will be still spawning. How it should work, is that the NPC should continue casting the spell untill interrupted or finished casting.
[HoA][Lord Chamberlain] Erupting Torment

Even if it is not added in dungeon journal he is actually using it on retail but here it is missing right now.

|T3528313:16|t|cffffd000|Hspell:327885|h[Erupting Torment]|h|r

proof
[HoA] Stoneborn Slasher

Currently, there is a second where both Stoneborn Slashes before the stairs to second boss are attackable, and are not made from stone, If players pull either of those in this moment, they should both pull. Currently, they are not linked.
[PF] Virulax Blightweaver

https://www.wowhead.com/npc=168886/virulaxblightweaver should not be stunnable/CCable.
[SD][Kaal] Piercing Blur

|T1029589:16|t|cffffd000|Hspell:323810|h[Piercing Blur]|h|r currently has broken timers, resulting to boss casting it multiple times after each other, resulting to dashing in multiple ways, both horizontally and vertically.
[MoTS] Mistveil Guardian

https://www.wowhead.com/npc=166276/mistveilguardian should not recast |T132368:16|t|cffffd000|Hspell:331743|h[Bucking Rampage]|h|r if he is cc'd while casting this spell, meaning the spell cooldown should occur at cast start and not at cast success. And by cast, I mean the first part, not the second channeling part.

For example, if I |T571553:16|t|cffffd000|Hspell:115750|h[Blinding Light]|h|r when he starts casting bucking rampage, he should not recast it
[Misc][Quest] The World Awaits

https://www.wowhead.com/quest=62631/theworldawaits#comments
Fixed an issue where you cannot turn it in to https://www.wowhead.com/npc=166307/caretakerkahtoll

December 24, 2021

[Fury] Execute double rage

##Fury [Execute](|T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r)

###If you are using Execute without Massacre, you gain 20 extra rage.

###[Retail Proof]()
###[PTR Proof]()
[Fury] Reckless Abandon

Reckless Abandon Replaces Bloodthirst and Raging Blow with new versions which deal 100% increased damage and a new special effect. Bloodbath has its cooldown reduced from 4.5 > 3 seconds, and Crushing Blow charges targets within 10 yards

how its bugged: after recklessness it does not empower bloodthirst or raging blow( i.e.: doesn't replace them with new spells that is bloodbath(bloodthirst) and crushing blow(raging blow) it just generates 50 more rage nothing else

Reckless abandon link: |T132333:16|t|cffffd000|Hspell:202751|h[Reckless Abandon]|h|r

Bloodbath link: |T236304:16|t|cffffd000|Hspell:335096|h[Bloodbath]|h|r

Crushing blow link: |T132215:16|t|cffffd000|Hspell:335097|h[Crushing Blow]|h|r
[Fury] Massacre delaying Execute cast

##Fury[Execute](|T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r) & [Massacre](|T135358:16|t|cffffd000|Hspell:206315|h[Massacre]|h|r)

###If you have [Massacre](|T135358:16|t|cffffd000|Hspell:206315|h[Massacre]|h|r) talented and use [Execute](|T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r), most of the time you will be spamming the spell until it's casted.

###[PTR Proof]()
Barriers pvp mods

Currently mage barriers retain the pvp mods from bfa 60% should no longer be the case, considering the tuning given to triune ward and values displayed in gameplay.

|T135988:16|t|cffffd000|Hspell:11426|h[Ice Barrier]|h|r
|T135991:16|t|cffffd000|Hspell:235450|h[Prismatic Barrier]|h|r
|T132221:16|t|cffffd000|Hspell:235313|h[Blazing Barrier]|h|r
[Legendary] Biting Cold

Biting Cold's second part:
The first time Remorseless Winter deals damage to 3 different enemies, you gain Rime.
is not working.

How it should work:
When you hit 3 or more enemies within 1 cast of Remorseless Winter, you gain Rime.

Note: careful that I said 1 cast. Not each hit. Cast means when you click Remorseless and counts the entire duration
Note 2: I tested vs dummies.

|T538770:16|t|cffffd000|Hspell:334678|h[Biting Cold]|h|r
[Callings][Night Fae] Anima Salvage

Mobs should give more anima embers, atm you are getting 1 anima embers every 50 adds
" All lootable mobs in Torgast droped 13 anima embers. Also I received a few when I released the spirits. Did not got any embers from breaking Phylacterys.
I needed 5 full floor clears to get the 150 anima embers. "
____
https://www.wowhead.com/quest=60457/animasalvage#comments
[Torghast][Anima Power] Ultimate Detainment

`Spell:` [Ultimate Detainment](|T236252:16|t|cffffd000|Hspell:295086|h[Ultimate Detainment]|h|r)

___
# HIGHLY abusable, players should only be able to use it ONCE per floor, currently you can spam the spell and perma silence/root all of the mobs.
____

`Video proof:`

[Live]()
[PvP] Battlegrounds being empty

Ever since forced mercenary mode was removed a lot of battlegrounds are empty on the OBTR, also ever since you've removed forced mercenary Eye of The Storm/Arathi Basin/Deepwind George started popping.
[SD][General Kaal] Roleplay walk

Description of the bug

Boss is walking way to slow in between phases.

How to reproduce

push boss down from 100% to 90% hp and he will start walking to next pack.

How it should be

It should be way faster.

Informations



https://www.wowhead.com/npc=165318/generalkaal
[MoTS][Mistcaller] Illusionary Vulpin CCs

Illusionary vulpin will keep following target even if it was CCed.

Same issue as
[SD][General Kaal] Boss arent attacking

At aroud of 51.5% of Kaal's hp, he just stays in place and do nothing. We cant taunt him and he doesnt have any target, but we can hit him.


https://www.wowhead.com/npc=165318/generalkaal
[Soulbind][Necrolord][Plague Deviser Marileth] Plaguey's Preemptive Strike

How should it work:

Your first attack or spell cast on an enemy increases your damage done to them by 12% for 15 sec. Limit 1.

How it is working right now:

Right now you can spam the 12% damage buff on a target. It should proc only once, after first attack.

(PTR proof : )

SPELL : |T3459801:16|t|cffffd000|Hspell:323090|h[Plaguey's Preemptive Strike]|h|r
[Covenant][Venthyr] Ravenous Frenzy - buff duration

VENTHYR DRUID

Spell: [Ravenous Frenzy](|T3565718:16|t|cffffd000|Hspell:323546|h[Ravenous Frenzy]|h|r)
Spell ID: 323546

____
Description
For 20 sec, Druid spells you cast increase your damage and healing by 2%, and haste by 1%, stacking.
____
ISSUE
> Currently the buff doesn't last longer than 4 seconds, after which it disappears.

____
Proof
_[LIVE Realm]()_
_[Retail]()_

December 23, 2021

[Demonology][PvP Talent] Call Fel Lord

Description of the bug

When you come to close to fel lord, he moves behind and wont attack nor stun anymore in 6yard circle.
How to reproduce

Run into Fel lord and he will start moving from circle.
How it should be

He shouldnt be able to move from circle, he needs to guard that location for 15 sec whille stunning and attacking.
Informations of the spell

|T1113433:16|t|cffffd000|Hspell:212459|h[Call Fel Lord]|h|r
BT report:
[Affliction] Unstable Affliction Rank 2

If target dies when affected by Unstable Affliction, it doesn't generate any Soul Shard as stated in Rank 2 of the spell;

|T136228:16|t|cffffd000|Hspell:30108|h[Unstable Affliction]|h|r Rank 1
|T136228:16|t|cffffd000|Hspell:231791|h[Unstable Affliction]|h|r Rank 2
[Elemental] Echoing Shock vs Earthquake

|T1603013:16|t|cffffd000|Hspell:320125|h[Echoing Shock]|h|r

|T451165:16|t|cffffd000|Hspell:61882|h[Earthquake]|h|r

Right now Earthquake ticks are consuming Echoing Shock which is incorrect, it should only consume Echoing Shock when you cast Earthquake, not while it ticks. Following this logic Flame Shock should also consume it but it doesn't.

Flame Shock:
Earthquake Firestorm:
Earthquake Retail:
Capacitor Totem

|T136013:16|t|cffffd000|Hspell:192058|h[Capacitor Totem]|h|r

Capacitor Totem doesn't work at all.

Proof:
[Enhancement] Healing surge pvp mod

How should it work:

|T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r from Enh spec shoud have 12% reduction in pvp

How it is working right now:
|T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r is missing 12% reduction in pvp

Spell : |T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r
Patchnote : https://www.wowhead.com/news/officialpatch91chainsofdominationpatchnotes323035?page=3
[Subtlety] Shadow Dance vs Cancelaura

If you use Shadow Dance and rightclick it/cancelaura, you can cast Stealth abilities for the rest of Shadow Dance duration and logically you can't go in stealth.
Make it you can't rightclick or cancelaura and should be fixed.
|T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r

Bugtracker:
Shackle Undead

Spell: |T136091:16|t|cffffd000|Hspell:9484|h[Shackle Undead]|h|r
Spell ID: 9484



Even if the enemy has absorb shield on him you should be able to break the shackle after using |T136091:16|t|cffffd000|Hspell:9484|h[Shackle Undead]|h|r.



PTR Proof

[PTR]()
Channel Abilities vs Enemy Attacks

Spell 1: |T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
Spell 1 ID: 48045
Spell 2: |T136208:16|t|cffffd000|Hspell:15407|h[Mind Flay]|h|r
Spell 2 ID: 15407
Talent: |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r
Talent ID: 263165



Channel abilities shouldn't get their channel time decreased if you get attacked by enemies.



PTR Proof

[PTR 1]()
[PTR 2]()
[PTR 3]()
[PTR 4]()

Retail Proof

[Retail]()
[Protection] Hand of the Protector pvp mod

"Word of Glory's additional healing on friendly targets provided by Hand of the Protector (Talent) has been reduced by 80% when engaged in PvP combat."

This PvP mod is missing on |T236248:16|t|cffffd000|Hspell:315924|h[Hand of the Protector]|h|r talent

Patchnote : https://www.wowhead.com/news/shadowlandshotfixesfordecember62021jaithysbuffprotectionpaladinpvp325207
[Conduit] Echoing Blessings

Conduit: |T255347:16|t|cffffd000|Hspell:339316|h[Echoing Blessings]|h|r
Class & Specialization: Paladin



##The conduit bonus remains only during the duration of the initial blessing, after the blessing expires players do not get the lingering part of the buff: |T255347:16|t|cffffd000|Hspell:339324|h[Echoing Protection]|h|r and |T255346:16|t|cffffd000|Hspell:339321|h[Echoing Freedom]|h|r##">|T255346:16|t|cffffd000|Hspell:339321|h[Echoing Freedom]|h|r



According to the tooltip:

>Blessing of Freedom increases the target's movement speed by 5.0%. Blessing of Protection and Blessing of Sacrifice reduce the target's damage taken by 5.0%. These effects linger for 8 sec after the Blessing ends.

Issues:

Using Blessing of Freedom grants 5% movement speed BUT ONLY WHILE THE BLESSING IS ACTIVE, it does not grant |T255346:16|t|cffffd000|Hspell:339321|h[Echoing Freedom]|h|r after the blessing expires. [Video]()

Using Blessing of Sacrifice or Protection does not trigger the |T255347:16|t|cffffd000|Hspell:339324|h[Echoing Protection]|h|r effect after the blessing expires.


How it should work:

The conduit's bonus should occur after the initial blessing has expired.

Sources with additional information:



Not a source to count on entirely.



This can be tracked in the following Warcraftlogs:

>00:35:18.234 Ellesmêre gains [Blessing of Freedom] from Ellesmêre
00:35:26.243 Ellesmêre's [Blessing of Freedom] fades from Ellesmêre

[Source]()

>00:35:26.243 Ellesmêre gains [Echoing Freedom] from Ellesmêre
00:35:34.247 Ellesmêre's [Echoing Freedom] fades from Ellesmêre

[Source]()

The [conduit bonus](|T255346:16|t|cffffd000|Hspell:339321|h[Echoing Freedom]|h|r) provided by Blessing of Freedom, activates after the initial duration.

>00:02:09.577 Ellesmêre gains [Blessing of Sacrifice] from Ellesmêre
00:02:09.577 Nerfbear gains [Blessing of Sacrifice] from Ellesmêre
00:02:21.578 Ellesmêre's [Blessing of Sacrifice] fades from Ellesmêre
00:02:21.578 Ellesmêre's [Blessing of Sacrifice]fades from Nerfbear

[Source]()

>00:02:21.578 Ellesmêre gains [Echoing Protection] from Ellesmêre
00:02:21.578 Nerfbear gains [Echoing Protection] from Ellesmêre
00:02:29.576 Ellesmêre's [Echoing Protection] fades from Ellesmêre
00:02:29.576 Ellesmêre's [Echoing Protection] fades from Nerfbear

[Source]()

Important to note here is that both, the caster of Blessing of Sacrifice and the target gain [the buff](|T255347:16|t|cffffd000|Hspell:339324|h[Echoing Protection]|h|r) from the conduit.

> 00:03:04.310 宁青青 gains [Blessing of Protection] from 小月光丶00:03:14.326 小月光丶's [Blessing of Protection] fades from 宁青青

[Source]()

> 00:03:14.326 宁青青 gains [Echoing Protection] from 小月光丶
00:03:22.328 小月光丶's [Echoing Protection] fades from 宁青青

[Source]()
[Retribution][Conduits] Ringing Clarity pvp mod

How should it work:
Judgment triggered from Ringing Clarity should be reduced by 33% in PvP and Ringing Clarity shouldn't be able to trigger more than 2 Judgments in PvP.

How it is working right now:
Judgment triggered from Ringing Clarity aren't reduced by 33% in PvP, they deal same damage, and Ringing Clarity can triggers 3 Judgments in PvP, should be 2 maximum.

Conduits : |T3528288:16|t|cffffd000|Hitem:182778::::::::120:::::|h[Ringing Clarity]|h|r
Spell : |T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r
[Beastmastery] Aspect of the Beast PvP mod

Revision required:

Still doing full 30% extra damage/healing. Should only do 20% in PvP.

PTR bug demo:


Old report:

Currently [Aspect of the Beast](|T575534:16|t|cffffd000|Hspell:191384|h[Aspect of the Beast]|h|r) talent missing 0.666667 PvP mod for the 30% increased damage/healing effect.
[Marksmanship] Rapid Fire vs Pushback

Rapid Fire should not suffer from any pushback mechanic.
At the moment if you get attacked, your Rapid Fire cast time gets reduced, should not be the case.

|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r

BT:
[All] Growl

Currently [Growl](|T132270:16|t|cffffd000|Hspell:6795|h[Growl]|h|r) applies [Determined](|T132270:16|t|cffffd000|Hspell:254250|h[Determined]|h|r) effect when player pet is growled on in PvP. According to retail video that effect no longer exists in shadowlands. In previous expansions it was applied on every single taunt effect in pvp on pets.

Retails video:
[Frost] Icecap

Icecap is not working if you're wearing a TwoHanded Weapon and your Frost Strike/Obliterate are critting. It works only with MainHand and OffHand.

Proof:

|T134212:16|t|cffffd000|Hspell:207126|h[Icecap]|h|r
|T237520:16|t|cffffd000|Hspell:49143|h[Frost Strike]|h|r
|T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
|T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
[Blood] Veteran of the Third War

DESCRIPTION OF THE ISSUE:

1.The rank 2 passive on bdk is increased 60% stamina
2.The passive doesn't increase our hp on blood spec(health is same for frost/unh/blood also)

Note: Tested with fully naked chars, comparing health with monk and dk if passive works to find out base health.

HOW IT SHOULD BE:

1.Rank 2 passive on bdk should be 30% not 60% (Thyvene; NEIN!)
2.Frost/Unha hp should be 10% increased by the passive
|T136005:16|t|cffffd000|Hspell:48263|h[Veteran of the Third War]|h|r

BT report:
[Frost] Gathering Storm vs Rime

Gathering Storm stacks persists for a couple of seconds after Remorseless Winter ends, buff should end when Remorseless Winter buff expires.

|T429385:16|t|cffffd000|Hspell:194912|h[Gathering Storm]|h|r
|T538770:16|t|cffffd000|Hspell:196770|h[Remorseless Winter]|h|r

BT:
[Blood] Crimson Scourge

Crimson Scourge procs are not resetting the cooldown of |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r OR (if Night Fae) |T3636837:16|t|cffffd000|Hspell:324128|h[Death's Due]|h|r .
They just glow but their CD is still on.

BT:
[Misc][Item] Codex of the Still Mind

Currently the inscription item |T3717417:16|t|cffffd000|Hitem:173048::::::::120:::::|h[Codex of the Still Mind]|h|ris not working properly when it comes to a party with other players.
Players other than the caster don't get the buff aura |T1495827:16|t|cffffd000|Hspell:324029|h[Codex of the Still Mind]|h|ror cannot loose this one when entering or leaving the 10 yards area around it.

## How it should be

The players that own this item can place it, and obtain the buff |T1495827:16|t|cffffd000|Hspell:324029|h[Codex of the Still Mind]|h|r. They can therefore change their talents.
Players in the same party as them get the buff within a 10 yards radius. They then should be able to change their talents.

## How to reproduce

Log in at least three characters of the same faction and let's start a party with them, Add yourself some |T3717417:16|t|cffffd000|Hitem:173048::::::::120:::::|h[Codex of the Still Mind]|h|r. Ask the caster to go a little further and try to enter and leave the 10 yards area.
[General] Ascendant's Accelerando

Anima Power: |T132837:16|t|cffffd000|Hspell:314227|h[Ascendant's Accelerando]|h|r

Anima power should not be displayed/dropped when Player is not of the Kyrian Covenant.
[The Maw] Reawakening

1. https://www.wowhead.com/npc=172207/odalrik cast no spells only autoattacks he shld have some spells

2. The mob https://www.wowhead.com/npc=172207/odalrik does not drop |T132123:16|t|cffffd000|Hitem:178561::::::::120:::::|h[Runecarver's Memory]|h|r item for the quest.

3. The map shows the wrong location of the NPC

https://www.wowhead.com/quest=60269/reawakening

BT:
[Covenant][Kyrian] Bron's Call to Action - Buff

Spell: |T3257748:16|t|cffffd000|Hspell:333950|h[Bron's Call to Action]|h|r
Spell ID: 333950
NPC: https://www.wowhead.com/npc=171396/kyriangoliath
NPC ID: 171396



1. After you reach 75 stacks of |T3257748:16|t|cffffd000|Hspell:332514|h[Bron's Call to Action]|h|r and [Bron](|T3257748:16|t|cffffd000|Hspell:333961|h[Bron's Call to Action]|h|r) spawns, removing the |T3257748:16|t|cffffd000|Hspell:333961|h[Bron's Call to Action]|h|r buff won't make Bron disappear.
2. Using |T463835:16|t|cffffd000|Hspell:73325|h[Leap of Faith]|h|r on Bron gets him stuck in place.



PTR Proof

[PTR 1]()
[PTR 2]()
[Torghast] Terragrue

If Terragrue reaches the end of the floor. Before the player, the player should be kicked from the Torghast.
[Zandalari Troll] Embrace of Krag'wa

___
Description of the bug
When the Krag'wa buff procs it gives % hp increase instead of flat hp buff, atleast it seems so from the hp difference.
___

How it should be
Krag'wa buff should give you only 1.6k hp increase when it procs.
___

Links to spells
|T2446019:16|t|cffffd000|Hspell:292364|h[Embrace of Krag'wa]|h|r
___
[Bastion][Quest] A Time For Courage

When player mounts up and clicks on the NPC to transport him out of Necrotic Wake Area, he is instead left there, he has to abandom quest, and die.
Player should be dismounted from mount when he clicks on the NPC.

Same goes for accepting the quest, when player interacts with Thanikos, he should dismount the player.
[SD] Bosses kills

Bosses kills in SD dont count anymore to dungeon on all difficulties.
Ppl queing in rdf will result getting deserter debuff as if they didnt completed dungeon.
[SD][General Kaal] chest

First person that loot item from General Kaal's chest will disappear and other players wont be able to get their loot from it anymore.
[Bastion][Quest] Now or Never

When player sucessfully kills all mobs that are coming from the portal, there is a high chance that nothing will happen, Thanikos will not trigger the end event. Player has to retake the quest few times to finish it.
[Soulbind][Venthyr][General Draven] Hold Your Ground

Description of the bug

Sometimes, "Hold Your Ground" buff can stay on forever.

How to reproduce

I don't really know, happened to me, but couldn't reproduce it.

How it should be

"Hold Your Ground" buff can't stay more than 6s.

Informations of the spell

|T236368:16|t|cffffd000|Hspell:332754|h[Hold Your Ground]|h|r
[SD] Death Checkpoints

Currently on OBTR, there are missing Checkpoints for releasing your corpse at.
Both after first boss and third boss are missing.
[MoTS] Mistcaller - Illusionary Vulpin

In Mists of Tirna Scithe, during the [Mistcaller](https://www.wowhead.com/npc=164501/mistcaller), the [Illusionary Vulpin](https://www.wowhead.com/npc=165251/illusionaryvulpin) is currently moving through CCs, which has a significant impact on the fight.

Proof:
[Revendreth][Quest] The Accusers Secret

Quest: https://www.wowhead.com/quest=57180/theaccuserssecret
If player dies Durning the quest, Players might be unable to reach back to the platform.
[NW] Bloody Javelin

Currently on Firestorm, |T3054897:16|t|cffffd000|Hspell:328351|h[Bloody Javelin]|h|r travels though the intended target of the player, and travels futher, pulling any mobs that are in the path of the spear.

How it should work is, the spear only travels between the player and the target of the player. It shouldnt travel futher beyond into the infinite darkness.
[PvP] Battleground loading never end

If you queue in Battleground, you can be stuck on loading screen for ever.
The player from the report got this issue on bracket 1019, and i got the same issue as level 60.
Edit: happen in Skirmish too; related to CrossServer may be.
[DoS][Mueh'zala] boss attacking in Outro

Mueh'zala should not use any abillities and attack in Outro also you are stuck with him in combat. Currently he will still use them.
[Bastion][Campaign] Kyrian Vendors

Currently, The vendors https://www.wowhead.com/npc=174937/adjutantgalos, https://www.wowhead.com/npc=175823/forgeliteneptira and https://www.wowhead.com/npc=175825/forgehandphillo dont have interactions. The Two first NPCs dont sell anything, and https://www.wowhead.com/npc=175825/forgehandphillo is not an item upgrader.
[DoS][Mueh'zala] Raptor Soul

Raptor Soul quest item from Mueh'zala should only drop for Night Fae covenant players. Currently it drop also for other covenants.
[ToP] Simple Tome of Bone-Binding

This item Simple Tome of BoneBinding should drop only for hunters also % drop chance seems too high, I dropped 2x tome from bosses.
[NW][surgeon Stitchflesh] Reset issue

Description of bug
if all the players on the boss platform die and if one player is on the bottom platform the boss instead of resetting will go down to the player below and try to kill the player

how it should be
if all the players in the boss platform are dead the boss should reset not go down and kill the remaining players

how to reproduce
keep one party member at the bottom and the rest go to the boss plaftorm and die the boss will go down to kill the remaining players
[TOP] Soulforged Bonereaver bone storm ability

When Soulforged Bonereaver(https://www.wowhead.com/npc=162763/soulforgedbonereaver) is channeling the Bone storm ability( |T342917:16|t|cffffd000|Hspell:331223|h[Bonestorm]|h|r)
he should move randomly
Proof :
Retail:
[MoTS] Boss - Tred'ova

During the [Tred'ova](https://www.wowhead.com/npc=164517/tredova#abilities;mode:m) encounter on Mythic, the boss will cast [consumption](|T132196:16|t|cffffd000|Hspell:322450|h[Consumption]|h|r) at certain health percentages and gain [Gorging Shield](|T132196:16|t|cffffd000|Hspell:322450|h[Consumption]|h|r) which does not allow players to interrupt the boss while the shield is up. At the moment, even if the shield gets broken or expires, the Consumption cast can not be interrupted.

Proof:

Credit to Nyndra

December 21, 2021

[Discipline] Inner Light and Shadow

One of PvP talent Inner Light and Shadow buffs for Discipline is not disappearing after spec change or relog. Inner Shadow is still there for Holy and Shadow specs.
___
Spell link: |T4226157:16|t|cffffd000|Hspell:356085|h[Inner Light and Shadow]|h|r
[Holy] Trail of Light

It should heal only once the previous target healed with flash heal or heal atm it's always healing the previous target



Example :
A = previous target
B = next target

If I heal A guy then B guy, B should become A but atm B stay B


___
|T1022951:16|t|cffffd000|Hspell:200128|h[Trail of Light]|h|r
|T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r
|T135913:16|t|cffffd000|Hspell:2060|h[Heal]|h|r
[General] Spinning Crane Kick

You should be able to cast instant spells through Spinning Crane Kick.
|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
[BM] Shuffle

Description of the bug

Passive doesn't work at all. You don't get Shuffle buff after using Keg Smash, Blackout Kick or Spinning Crane Kick.

How to reproduce

use any ability (Keg Smash, Blackout Kick, Spinning Crane Kick) that gives Shuffle buff.

How it should be

Players should get Shuffle buff after casting Keg Smash, Blackout Kick or Spinning Crane Kick.

Keg Smash should grant Shuffle for 5 sec.
Blackout Kick should grant Shuffle for 3 seconds.
Spinning Crane Kick should grant Shuffle for 1 second.

Informations of the spell

|T642416:16|t|cffffd000|Hspell:322120|h[Shuffle]|h|r
[Arcane] Arcane missiles aggro missing

Spell:|T136096:16|t|cffffd000|Hspell:5143|h[Arcane Missiles]|h|r / ID:5143
Issue:
When the player casts Arcane missiles first to attack the npc, it does damage, but aggro does not register on the targer. After the channeling is finished, the npc regains hp with no issue
[Marksmanship] Sniper Shot vs walls

How should it work:

Sniper shot damages should be reduced by any defensive cd like |T237525:16|t|cffffd000|Hspell:48792|h[Icebound Fortitude]|h|r
Sniper Shot damages should be reduced by versatility

How it is working right now:

Sniper Shot bypass any defensive cd, damage aren't reduced
Sniper Shot damage aren't reduced by versatility
___
Spell : |T1412205:16|t|cffffd000|Hspell:203155|h[Sniper Shot]|h|r

BT report :
[Restoration] Efflorescence

How should it work:
Grows a healing blossom at the target location, restoring health to three injured allies within 10 yards every 2 sec for 30 sec. Limit 1.
How it is working right now:
There is no limit right now. You can just spam it and all of them stay for 30secs.
It's just visual.

|T134222:16|t|cffffd000|Hspell:145205|h[Efflorescence]|h|r
[Frost] Might of the Frozen Wastes
[Frost] Cold Heart
[Bastion][Quest] The Archon's Answer

Quest:https://www.wowhead.com/quest=60224/thearchonsanswer
Issue:
When the player completes the Quest, the player immediatly get teleported to Chamber of First Reflection . Along side of being able to fly
[General] Renown

How it actually works :

You can't grind up renown. The only way to earn some right right now is by looting items on mobs.

How it should work :

You can earn Renown (9.0.2):
Weekly
After a covenant Chapter

https://www.wowhead.com/currency=1822/renown
[General] Guild Battle Standard

Currently, it is possible to stack the buff |T255130:16|t|cffffd000|Hspell:90216|h[Guild Battle Standard]|h|r from Guild Battle Standard from Guild Vendor. It is a possible exploit.
[System][Looking for Group] Leaving group teleports randomly

Currently. when player joined LFG it goes normally throughout the dungeon, but when the player leaves dungeon or click on the eye icon to leave the dungeon, then it triggers a bug where the player instead of getting ported randomly, instead of teleporting back to where the player was positioned.

There is 1 big issue around this. If Player did choose Exile's reach, and did the dungeon at end: Darkmaul Citadel (Quest: https://www.wowhead.com/quest=55992/dungeondarkmaulcitadel) when they click on the npc to leave the dungeon, instead of teleporting back to the entrance of the dungeon , it ports them to random location, meaning the quest can't be completed
Bugtracker report:

December 20, 2021

[Legendary][Holy] Memory of a Divine Image

Item: [Memory of a Divine Image](|T1100172:16|t|cffffd000|Hitem:183322::::::::120:::::|h[Memory of a Divine Image]|h|r)
Item ID: 183322
Source: Torghast, Tower of the Damned. Coldheart Interstitia, Layer 3+

Spell: [Divine Image](|T1100172:16|t|cffffd000|Hspell:336400|h[Divine Image]|h|r)
Spell ID: 336400

____
Description
Using Holy Ward abilities has a 25% chance to summon a [Divine Image](|T1060983:16|t|cffffd000|Hspell:336401|h[Divine Image]|h|r) for 15sec that that will mimic your spell casts with the following similar effects:
>
Prayer of Healing > Dazzling Lights
Flash Heal > Healing Light
Holy Nova > Light Eruption
Smite /Shadow Word: Pain/ Mindgames > Searing Light
Renew > Tranquil Light
Holy Word: Sanctify > Blessed Light
Unholy Nova > Holy Nova

____

ISSUE
> Currently on PTR the [Divine Image](|T1060983:16|t|cffffd000|Hspell:336401|h[Divine Image]|h|r) is not assisting the player.

____

_[PTR healing replication]()
[PTR damage replication]()
[Retail proof]()_
[Ask MrRobot]()
[Frost] Brain Freeze - Frostbolt weaving

Frostweaving is the concept of stacking Brain Freeze, as the mechanic permits an invisible 2 charges when those overlap with an ms delay.
This mechanic can be currently seen wtih Brain Freeze and Ebonbolt, but its missing for Frostbolt.

ex: The caster casts Frosbolt and procs Brain freeze, but he won't comsume it, casts Frostbolt again and procs Brain Freeze again ( notice on the buff duration extending to maximum duration after the previous proc already was decreasing on the timer that is how you notice you proc'ed again in an existing unused proc ).

Retail: Allows an 1000ms delay to use the second proc if the 2nd Frostbolt with instant Flurry is used fast enough.
Fs: Even if attempted to use fast enough, the buff won't reappear for a second use if that second Frostbolt proc ed Brain Freeze.


watch from 0:25
0:26 bolt procs brain freeze, does not use it
0:28 next bolt procs brain freeze again, uses it ( consumes previous )
0:29 recent proc comes up.
[Arcane] Supernova

What is wrong? This ability is not applying 100% more damage to its main target. It is taking the tooltip in the wrong way.

How should it work? This ability should do 30% attack power to all enemies within 8yd of the main target. The main target should take damage equal to 100% of this effect (double the damage of the 30% attack power).

Url spell: |T1033912:16|t|cffffd000|Hspell:157980|h[Supernova]|h|r

Report analysed from report made at BT:
Invisbility

At the moment the spell is missing functionality.
[Misc][Maldraxxus] Set rares timer to 15 min

[Maldraxxus][Arena Quest] Azmogal

All of the following rare abilities are not scripted it does only auto attacks.
He has no drops.
https://www.wowhead.com/npc=162873/azmogal#abilities;mode:lfr
https://www.wowhead.com/npc=162873/azmogal#videos:id=185096 (video)
[Maldraxxus] Disable follower quests in necro sanctum

[Maldraxxus][Cov.Camp.] Chap. 1 - Conduits, What Are They For?

NECROLORD COVENANT CAMPAIGN
Chapter 1 Loyal to the Primus
Quest: [Conduits, What Are They For?](https://www.wowhead.com/quest=62848/conduitswhataretheyfor)
Quest ID: 62848
___
Description
Apply the Conduits to the Forge of Bonds
Apply the Conduit to Marileth
___
ISSUE
On PTR, applying the conduit to Marileth "eats" it. The "Apply Conduit" button on the Forge is not doing anything and if the player closes the Forge to reopen it, the Conduit he had used its disappearing completely.
___
Note
On the attachment Screenshot there is the first objective completed that proves the fact that the player had added the 3 Conduits to the Forge (one Endurance, one Finesse, one Potency) and in the second Screenshot there is the proof of the missing Conduit.

Sidenote
Relog and retry works, but one Conduit is already gone.
[Porting] Mount Equipement

Items in mount equipement are missing
pic from BFA
[General][WQ] Rewards not scaling with item level

ISSUE
> Currently, on PTR, World Quest Item rewards are not scaling with player's equipped item level.

___
_Screenshot in attachment_
[Torghast][Quest] Indri's Flute vs combat

TORGHAST, TOWER OF THE DAMNED
Floor 2

Quest: [Indri's Flute](https://www.wowhead.com/quest=59346/indrisflute)
Quest ID: 59346
___
Description
Objective of [Indri's Flute](https://www.wowhead.com/quest=59346/indrisflute) is to find and recover ...well Indri's Flute.
___
ISSUE
> On PTR interacting with the Quest Item triggers combat and makes the player aggro the remaining hostile NPC's found within that floor (including the Mini Boss).

___
NOTE
It is visible that the character is not engaged in combat before interacting with the item, there are no pets summoned or any other reasons to trigger this event.
___
_[PTR video]()_

December 19, 2021

[Frost] Avalanche

Avalanche is hitting all targets multiple times as you can see on GIF.


At the moment it is acting like Howling Blast (AoE) part.

|T135857:16|t|cffffd000|Hspell:207142|h[Avalanche]|h|r
[Frost] Howling Blast

Howling Blast has 2 issues:

WH: |T135833:16|t|cffffd000|Hspell:49184|h[Howling Blast]|h|r
AMR:

My super Paint 3D skills:

Similar issue, urgent aswell:
[SD] Grand Overseer - Dream bindings

Url npc : https://www.wowhead.com/npc=162040/grandoverseer
Url spell:|T463560:16|t|cffffd000|Hspell:326827|h[Dread Bindings]|h|r

What is wrong? When the npc dies after casting this ability the chains still affect party members.

How should it work? When the Grand Overseer casts this ability it only affects members within 30yd? And if you are within 30yd when you receive this spell and move away above 30yd it should remove... It should also disappear when the npc dies.
[Maldraxxus] Fix necrolord specific loot

[Ardenweald][NPC] Derwynnthlmn <Flight Master>

Currently, on our realm, we are missing the Flight Master NPC https://www.wowhead.com/npc=167255/derwynnthlmn

This NPC apparently got a hotfix on retail which offers the flight path even to players with Night Fae Covenant, but to this day, it doesnt.

I suggest following thier "features" and keeping it unlocked only for players that are not part of the Night Fae Covenant
[Revendreth][Quest] The Stoneborn

https://www.wowhead.com/quest=57174/thestoneborn
Currently quest can be exploited with multiple clicks on one statue resulting in fast quest completion.
Retail:
PTR:
[Revendreth][Quest] The Fearstalker

The https://www.wowhead.com/npc=164618/thefearstalker have an issue where sometimes she cannot be looted and tho u can't finish the quest bcz u need to |T1083381:16|t|cffffd000|Hitem:175770::::::::120:::::|h[Medallion of Dread]|h|r from her


https://www.wowhead.com/quest=59256/thefearstalker
[Revendreth][Quest] The Accusers Secret

Take the Acuser's Sercret quest. Abandon the quest and jump off the platform. There is no way to get back to it.
[Revendreth] Sinfall and Maw portal

ISSUE
When you jump / take sinfall mirrors in revendreath (sinfall area) you get summoned into the maw

(+ after summon, you are stuck few sec without beeing able to see your char (it's not my internet))

TRIGGER
This quest allows you to go into the maw : https://www.wowhead.com/quest=57689/princerenathal and then the portal with smoke should disappear and you should get this buff when you fall |T3257751:16|t|cffffd000|Hspell:342217|h[Fallen Prince's Welcome]|h|r

RETAIL :
[Revendreth][Object] Door

The door that leads to the Flight Master in Sinfall is closed. I assume it should be opend after certain point in Venthyr Covenant Campaign.

Same goes on lower level, there is a door that should be opend.
[NW] NPC Health Values

Some of the NPCs in The Necrotic Wake (Mythic Difficulty) have incorrect values.
Note:
Live PTR values are rounded. Also, many of the health values from PTR don't match the MDT values, which I didn't add, but match the Retail ones.

[Retail Logs to check NPC health values]()
[Maldraxxus][Quest]Take the High Ground

A couple of issues with the quest!
1st while in group
If player 1 places the charge the 2nd player cant place theirs !
the part of placing is shared the part of detonating it isn't!

2nd
If mevix is 2 far when you click the bombs = rip quest

https://www.wowhead.com/npc=169359/secutormevix
[PF] NPC Health Values

Some of the NPCs in Plaguefall (Mythic Difficulty) have incorrect values. Please see below. Please note that Live PTR values are rounded.

Retail Logs to check individual NPC health values:
[Bastion][Quest] Trouble in Paradise-Group

Cant be completed in group
Works for the 1st player only, He listens the dialog twice (in a group of 2)
Quest doesn't advance for the 2nd party member





https://www.wowhead.com/quest=60735/troubleinparadise
[Maldraxxus][Quest]- The door to the Unknow

https://www.wowhead.com/quest=60737/thedoortotheunknown#

Plataform missing visual animation

Players will be a bit lost if they do not know how to do the quest
[Maldraxxus][Campaign] Crush 'em all

The npc is through the scenery so you can't hit him, he is not in line of sight

(.die respawned him correctly)




_______
NPC ID 172800 https://www.wowhead.com/npc=172800/enforcerborgulla
https://www.wowhead.com/quest=61551/crushemall
[Bastion][Quest]Now or Never

1after killin the mobs the area will phase and thanikos will teleport to the other side instead he shld do his proper RP to the location


2Once u finish turn in this quest mekanikos will come yellin ''friends i bring aid!'' Right now he just appears randomly and says nothing


3Quest stoped progreding. killed the mobs but wouldn't advance them after sitting afk for a bit it just did.
Seems to be shared with people around you when it should be phased for the player. So its breaking a lot. Multiple npcs etc!



https://www.wowhead.com/quest=60006/nowornever
[Ardenweald][Story] The Forest Has Eyes

If you accept this quest on mount you dont get aura |T132160:16|t|cffffd000|Hspell:316909|h[Eyes of the Forest]|h|r
[SD] Wrong lantern position

The second lantern in sd is in the wrong spot. in 9.0.5 they changed it's location.
Patch 9.0.5 notes:
[SD] Last boss platform

Jumping off the platform should insta kill the player after few yards to prevent people from dodging boss abilities with teleports

Proof:
[SD] Picking up multiple shields

By clicking at the same time with a party member both are able to pick up the shield

Proof:
[SD] Severing Slice

The Chamber sentinel (Link NPC: https://www.wowhead.com/npc=162057/chambersentinel) is casting Severing slice (Link : |T1476626:16|t|cffffd000|Hspell:322429|h[Severing Slice]|h|r) This ability is a tank only hitting ability and cannot be outranged. At the moment it is
Proof:
[ToP][Kul'Tharok] Draw Soul

After a few seconds of fight the boss makes spawn 2 little zones with arms on the ground. These zone allows you to not have to chase your sould when the spell Draw Soul is cast. However if you don't go into these zones your soul isn't moving as she is supposed to do. So you don't have to catch your soul back, she is just spawning on you and makes useless the usage of the 2 zones.


Spell: |T236300:16|t|cffffd000|Hspell:319535|h[Draw Soul]|h|r
[ToP] Rancid Gasbag

Currently, https://www.wowhead.com/npc=163086/rancidgasbag is continuesly damaging players with |T2492254:16|t|cffffd000|Hspell:330973|h[Disease Cloud]|h|r even while the players are far away from the corpse of the NPC.
[Ardenweald][Quest]Phased mobs vs pets

Serius issue for classes that depend on pet damage

Pets miss every single attack on these types of NPCs
[Ardenweald][Quest]Infusing the Wildseed

https://www.wowhead.com/quest=60905/infusingthewildseed#

Infusing didn't work a couple of times!
Might be due to the lagg
[Ardenweald][Quest]Nothing Left to Give

For some reason Awool was dead (he appeared after a while)
Not a big deal but still
[Ardenweald][Campaign] Covenant starting condition

The covenant starting covenant is currently missing. Without being Fae, you are currently able to start the questline.

(Same issue than with the Kyrian campaign)
[Maldraxxus][Quest] Give them a hand

https://www.wowhead.com/quest=57985/givethemahand

Visible bunny on the quest item(hook).
[Revendreth][Quest] Inquisitor Vilheim's Sinstone

High priority because the quest is incompletable
https://www.wowhead.com/quest=57175/inquisitorvilhelmssinstone
This quest cannot be completed because the first Sinstone is not working at all, part where its dug out of ground is missing, resulting in an "Internal Error".
Retail:
PTR: In the attachments.
[MAWMaldraxxus][Quest]-delving deeper

https://www.wowhead.com/quest=59966/delvingdeeper

Beast walking animation missing! Face hugging the floor
[MAWMaldraxxus][Quest]The brand holds the key

Brethlun the brand doesn't drop the key sometimes!
https://www.wowhead.com/quest=59959/thebrandholdsthekey
[Revendreth][Quest] Torghast, Tower of the damned

When u queue for torghast that sword vorpalia doesnt get teleported with u inside the instance so the player have to relog for her to appear


https://www.wowhead.com/quest=57693/torghasttowerofthedamned

December 18, 2021

[Protection] Anger management vs Shield Wall

how its bugged: the level 50 talent anger management does not reduce the cooldown of shield wall. it only reduces the cooldown of avatar

how it should work: if anger management talent is taken it should reduce the cooldown of shield wall as well for every 10 rage spent by( 1 second)

wowhead( anger management) link: |T971080:16|t|cffffd000|Hspell:152278|h[Anger Management]|h|r

wowhead(shield wall) link: |T132362:16|t|cffffd000|Hspell:871|h[Shield Wall]|h|r
[Legendary][Nigh Fae] nature's fury

Ancient Aftershock's duration is increased by 3 sec and enemies hit take [(13.83% of Attack power)o 3] Nature damage over 6 sec, stacking 6 times.

[Nature's fury](|T3636851:16|t|cffffd000|Hspell:354161|h[Nature's Fury]|h|r)
spell id: 354161
bonus id: 7471
[Demonology] Dreadlash & From the Shadows interaction

How it should work:

Dreadlash is a level 15 Demonology Warlock talent that causes Call Felstalkers Dreadbite to do 25% increased damage and hit in an 8 yard AoE.
From the Shadows is a level 35 Demonology talent that applies a debuff every dreadbite.

When both Dreadlash and From the Shadows are talented together, the AoE Dreadbite from Dreadlash should apply From the Shadows to every enemy hit by it.

How it works on PTR:

Dreadlash works fine but it does not apply From the Shadows in an AoE.



WOWHead links

[Dreadbite](|T1378282:16|t|cffffd000|Hspell:205196|h[Dreadbite]|h|r)

[Dreadlash](|T136221:16|t|cffffd000|Hspell:264078|h[Dreadlash]|h|r)

[From the Shadows](|T1378282:16|t|cffffd000|Hspell:267170|h[From the Shadows]|h|r)
Shadow Bulwark

How it should work:

Casting Shadow Bulwark through the Command Demon ability should increase the Voidwalkers HP by 30% for 20 seconds.

How it works on PTR:

Casting Shadow Bulwark through the Command Demon ability increases the Warlocks MAX HP by 30% for 20 seconds. This results in a free extra defensive & a huge DPS increase for Demonology.

Proof:

[PTR]()

Retail: (WIP)
[Demonology][PvPTalent] Pleasure Through Pain

How should it work:

While your Succubus is active, your Shadow damage is increased by 15% and the cast time of your

How it is working right now:
You are getting the buff even without summoning Succubus and not having it alive.

|T136220:16|t|cffffd000|Hspell:212618|h[Pleasure through Pain]|h|r
[Demonology] Demonic Consumption Scaling

How is it supposed to work?

Demonic Consumption is a level 50 talent for Demonology that causes your Demonic Tyrant to drain 15% of ALL of your current demons HP (except his own), divides it by 10 and then converts that to bonus Demonfire damage when he is summoned.

How it works on the PTR:

Demonic Consumption increases the Tyrants Demonfire dmg by a flat value of 15 for every demon out, regardless of the HP drained.

Proof:

[YT video showcasing the talent, starts at tyrant cast]()

[PTR]()
[CONDUIT][Demo] Fel Commando

Item: [Fel Commando](|T615025:16|t|cffffd000|Hitem:182752::::::::120:::::|h[Fel Commando]|h|r)
Item ID: 182752

Spell: [Summon Felguard](|T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r)
Spell ID: 30146

Pet Abilities: [here](https://www.wowhead.com/npc=17252/felguard)
____
Description
On the base 145 item level Conduit, Felguard's damage is increased by 7.5%.
____

ISSUE
&gt; On PTR, the conduit is not increasing the damage of the Felguard.
____

Note
As it is visible in the attachment below, the damage remains the same, with or without the conduit. (PTR)

The PTR Warlock is a clone of the Retail Warlock, which means that both characters are identically geared, with similar stats, same renown, same talents, etc.

The difference in Stamina comes from the Soulbind Ability [Mentorship](|T236685:16|t|cffffd000|Hspell:334066|h[Mentorship]|h|r).
_(Can be seen in attachment)_

&gt; Sidenote
&gt; The test has been performed with a conduit item level 213, equipped in the empowered slot, which means that the damage increase value of the Felguard should be 12.8%.

Below there is a comparison of the Felguards melee attacks, but the absence can be spotten comparing any of his other abilities.
____

_Proof in attachment_
[Affliction] Drain Soul

If you cast |T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r when you are already channeling, the next casts will last less and removes the animation of it but as you can see on GIF, you're still casting it (debuff on dummy) and if you move, you will interrupt it.

GIF:

No cheat all, no commands;
[Outlaw] Control is King

Control is king (pvp talent) makes your Cheap shots reseting your combot point instead of addind you one combot point.

_______
|T132298:16|t|cffffd000|Hspell:354406|h[Control is King]|h|r
|T132092:16|t|cffffd000|Hspell:1833|h[Cheap Shot]|h|r
Spirit of redemption

This ability has several problems:
1. Spell is in debuffs, should be in buffs
2. The buff should always be given after the player's death, but this does not always happen
[Holy] Spirit of Redemption

|T132864:16|t|cffffd000|Hspell:20711|h[Spirit of Redemption]|h|r


You can't cancel |T132864:16|t|cffffd000|Hspell:20711|h[Spirit of Redemption]|h|r even with the macro provided here , you should be able to cancel it with this macro:

showtooltip Spirit of Redemption
/cancelform

But that doesn't work either.
Retail Proof:
FS Proof:
Mind Soothe

Spell: |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r
Spell ID: 453



|T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r is not reducing enemy's range at which it will attack you(= agro range) at all. His range should be decreased by 10 yards.

Note: In the proof from retail you can see the priest Mind Soothing the mob and able to pass them, while on PTR there's no way to do so. You can see the range at which i'm standing, 15 yards(under 15 im pulling the mob), and with Mind Soothe the agro range should decrease to 5 yards, but the agro range remains the same.



PTR Proof

[PTR]()

Retail Proof

[Retail]()
[Legendary] Divine Resonance

Description of the bug
On Divine Toll cast the buff of legendary doesn't proc to cast Judgment.

How it should be
Divine Toll should give legendary buff called Divine Resonance and should be casting Judgement every 5 seconds after cast Divine Toll. The effect lasts 15 seconds.

Links to spells
|T3565448:16|t|cffffd000|Hspell:355455|h[Divine Resonance]|h|r
|T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r
[All] Paladin Aura's

Description of the bug
Currently when you have two paladins in a group and when they both use the same aura, the aura's are stacking and when one paladin changes his aura it removes the aura for other paladin, who was using the same aura.

How to reproduce
Get two paladins in a group and make them use the devo aura. and ask one paladin to switch his aura to crusader and it will remove devo aura from both of them.

How it should be

Paladin auras shouldn't stack and there should be one instance of buff per aura and when paladin changes his aura it shouldn't remove the aura from the other paladin who is using the same aura

_Informations of the spell_

The Aura's which are current stacking are as follow

|T135893:16|t|cffffd000|Hspell:465|h[Devotion Aura]|h|r
|T135890:16|t|cffffd000|Hspell:328557|h[Crusader Aura]|h|r
|T135933:16|t|cffffd000|Hspell:317920|h[Concentration Aura]|h|r
[Mistweaver] Expel Harm doesn't proc mastery

Currently [Expel harm](|T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r) doesn't proc Mw monk [mastery heal](|T988198:16|t|cffffd000|Hspell:191894|h[Gust of Mists]|h|r)

According to Mr. Robot it should:
[Mistweaver] Focused Thunder talent and Renewing mist

When you have [Focused Thunder talent](|T839394:16|t|cffffd000|Hspell:197895|h[Focused Thunder]|h|r) is equipped the first stack of [Thunder focus Tea](|T839394:16|t|cffffd000|Hspell:197895|h[Focused Thunder]|h|r) only provides 5 sec increase to Renewing mist. Second Thunder focus adds +10 sec which is correct.

PTR demo screen:

Each case demonstrates Renewing mist duration:

1. No Thunder focus 20 sec
2. Thunder focus tea stack number one 25 sec
3. Thunder focus tea stack number two 30 sec.



How it should work:


It should increase + 10 sec regardless what stack of Thunder Focus tea has been utilised.
[Mistweaver] Enveloping mist too much healing

[Enveloping mist](|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r) first Heal overtime tick is extremely high.

PTR screen demo:



How it should work

All heal overtime ticks have to be same amount. Unless used under thunder focus tea effect.
[WW] Eye of the Tiger

DESCRIPTION OF THE ISSUE:
This skill should put a debuff on an enemy which is working properly but the player should also get an healing buff as well over 8 sec which is not working has intended.
Tested on OBT and PTR
|T236165:16|t|cffffd000|Hspell:196607|h[Eye of the Tiger]|h|r
[Mistweaver] Thunder focus and Enveloping mist

Currently when under [Thunderfocus tea](|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r), [Enveloping mist](|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r) heals everyone around for the amount of one HoT for no reason.

PTR screen demo:



How it should work:

It should not be an AoE heal. It should only heal person you used Enveloping mist on.
Timebreaker's Paradox

How should it work:
Time Warp lasts 300% longer but causes all affected players to be frozen in time for 10 sec in the end.

How it is working right now:

"causes all affected players to be frozen in time for 10 sec in the end" part doesn't work.

|T413594:16|t|cffffd000|Hspell:320920|h[Timebreaker's Paradox]|h|r |T458224:16|t|cffffd000|Hspell:80353|h[Time Warp]|h|r
Fire Juggler - Anima spell

How should it work? Your Fire Blast launches your enemy into the air, for 4 seconds

How does it work? At the moment it does not work directly, it does not launch the enemy into the air.

Url spell: |T133035:16|t|cffffd000|Hspell:330584|h[Fire Juggler]|h|r

Retail video:
[Covenant] Radiant Spark

1. Currently you can't stack up Spark stacks up to 4, but you should be able to.

Retail:
FS:

2. Spellqueue window for Radiant Spark is not scripted, as far as I tested.
You should be able to cast 4 Arcane Blasts and 5th Arcane Blast simultaneously with Arcane Barrage so the 5th AB will benefit from Radiant Spark as wel as your Arcane Barrage.

Example:
Binding shot duration in pvp

How should it work:
Binding shot duration in pvp should be 8 seconds

How it is working right now:

Binding shot duration is too low, 3s instead of 8s
___
Spell : |T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r

BT report :
[Marksmanship] Dead Eye

How should it work:
|T1033497:16|t|cffffd000|Hspell:321460|h[Dead Eye]|h|r talent should only proc with |T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r

Dead eye proc should recharges Aimed shot 60% faster

How it is working right now:

Every hunter spell proc Dead eye talent.

Dead eye proc recharges Aimed shot 38% faster instead of 60%
___
Spell : |T1033497:16|t|cffffd000|Hspell:321460|h[Dead Eye]|h|r

BT report :
[Guardian] Trash vs big mob hitboxes

How it should work :

"Big" mobs have a bigger hitbox than common mobs scaling with their size.

How it is actually working :

It seems that "big" bosses like https://www.wowhead.com/npc=164517/tredova or don't have increased hitbox with |T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r. |T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r has normally same range than |T134296:16|t|cffffd000|Hspell:106785|h[Swipe]|h|r but only |T134296:16|t|cffffd000|Hspell:106785|h[Swipe]|h|r is able to hit boss's bigger hitbox. You have to come very near the boss to hit with |T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r.

Fs proof &gt; _Far from https://www.wowhead.com/npc=164517/tredova _
Fs proof &gt; _Near from https://www.wowhead.com/npc=164517/tredova_

Fs proof &gt; wowhead.com/npc=169769/muehzala (Can't even come near enough to make it hit)

With mobs with smaller hitbox it works fine &gt;
[Restoration] Wild Growth

Class: Druid
Specialization: Restoration
Spell: |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r



The current healing output of Wild Growth is absurd, both in Restoration Druid and with Restoration Affinity (See images below).

Currently the output is a few dozen times higher than it should be. And for that reason i will simply post the correct formula for the spell before external modifiers.

```
Healing BaseTick = 0.14 TotalSpellPower TotalHealingMultiplier
if HasTalent(SoulOfTheForest)
BaseTick = BaseTick PeekSavedValue(SotFWildGrowth)
TotalTicks = PeekSavedValue(WildGrowthDuration) / HotIntervalSec(WildGrowth)
TickIncrement = BaseTick 0.5 / TotalTicks
MaxIncrements = Floor(TotalTicks)
MaxTick = ((BaseTick TotalTicks) ((MaxIncrements (MaxIncrements + 1) / 2) TickIncrement)) / TotalTicks
MaxTick = MaxTick + (MaxIncrements TickIncrement)
if HasConduit(ConduitUnstoppableGrowth)
TickIncrement = TickIncrement (1 ConduitModifier(ConduitUnstoppableGrowth) / 100)
Healing = MaxTick (TickIncrement (Ceiling((PeekSavedValue(WildGrowthDuration) HotRemainingSec(WildGrowth)) / HotIntervalSec(WildGrowth)) 1))

Duration (sec) = 7
if HasBonusEffect(BonusCircleOfLifeAndDeath)
= DurationSec 0.85

Interval (sec) = 1 / (1 + TotalHaste)
if HasBuff(Flourish)
= IntervalSec / 2
if HasBuff(Photosynthesis)
= IntervalSec / 1.2
if HasBonusEffect(BonusCircleOfLifeAndDeath)
= IntervalSec 0.85
```

With this formula, while using my own stats (0 haste and 447 SP on a completely naked character), this is what you should expect from WG before adding modifiers to general core auras, such as Restoration Affinity 60% PvP nerf among others.

Naked Character stats.
5% Crit (Base Crit)
0 Haste
447 SP
4% Mastery (Base Mastery)
0% Versatility (Base Versa)

```
BaseTick = 0.14 447 1 = 62.58
TotalTicks = 7 / 1 = 7
TickIncrements = 62.58 0.5 / 7 = 4.47
MaxIncrements = 7
MaxTick = ((62.58 7) ((7 (7 + 1) / 2) 4.47)) / 7 = (438.06 125.16) / 7 = 44.7
MaxTick = 44.7 + (7 4.47) = 75.99
Healing = 75.99 ((7 ( 7 7 ) / 1) 1) = 69.99
```

(Incase you wonder, yes i did the numbers with a base x1 for TotalHealingMultiplier, to prove the point that the base behaviour is not working, technically it should've been 1.04 with my stats, but that doesn't make up for x14 healing)

AMR Link:


Side Issues related to Wild Growth:
[General] AMZ Doesn't work at all .

Currently AMZ doesn't work at all . Both in PvE and PvP encounters xD



I posted the current changes to the spell itself , nothing of the following works not the 20% dmg reduction , the debuff drops as soon as you get hit .
The Dmg Absorption isn't in place either .
[Conduit][Frost] Everfrost

|T236214:16|t|cffffd000|Hspell:337988|h[Everfrost]|h|r
Everfrost's tooltip is wrong and it's not stacking correctly. Shown as 3.6% but it's stacking 3% which is correct but it only stacks up 9 times, should be 10.
Proof:
[Unholy] Death Strike vs Runic Corruption

Spending Runic Power on Death Strikel is not counting towards Runic Corruption proc.
|T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r
|T252272:16|t|cffffd000|Hspell:51462|h[Runic Corruption]|h|r

BT:
[Vengeance]Metamorphosis V2

|T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r

As of right now, Metamorphosis isn't healing the player for the correct amount.

The formula should summarize it like that:

Current Health of Player + [(1.5Max Health of Player WITHOUT Meta buff) Max Player of Health WITHOUT Meta buff)]

Here's video from retail that confirms the aforementioned formula and calculations that are going to be performed in detail.

Base HP of Player without Meta Buff &gt; 16163
Maximum HP of Player with Meta buff &gt; 24052
Current HP of Player when he casts Meta &gt; 2425

2425 + [(1.516163) 16163)] =
2425 + [24 244,5 16163] =
2425 + 8 081,5 =
10 506,5 .. +/

In conclusion, Metamorphosis Health Increase should be equal to Metamorphosis Heal.

Here is how it's behaving on PTR as of right now &gt;
[AMR]()
Imprison

Imprison is unbreakable and makes target your pet.

wowhead link: |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r
[Misc][Covenants] Decimating Bolt

How it should work:

Decimating bolt should increase the damage of Shadow Bolt (Drain Soul if talented into it) for Affliction, Demonbolt for Demonology and Incinerate for Destruction.

How it works on the PTR:

Decimating Bolt has two issues.

For Demonology, it's increasing the damage of both Demonbolt and Shadowbolt, this is unintended. It should only increase Demonbolt damage.

For Affliction, it's not increasing the damage of Drain Soul at all. It seems the stack gets expended before the ability cast even goes off. Decimating Bolt should increase the damage of the next full channel of Drain Soul.

How to reproduce

Learn Decimating Bolt and cast it as Demonology, then cast Shadow Bolt.

Learn Decimating Bolt and cast it as Affliction, then cast Drain Soul.

[Decimating Bolt](|T3578232:16|t|cffffd000|Hspell:325289|h[Decimating Bolt]|h|r)

[Shadow Bolt](|T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r)

[Drain Soul](|T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r)
[PvP]Fear vs TexturesTerrain

|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r

|T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r

You can fear off the map in Battlegrounds, maybe even Arenas(?). Usually happens where there's up hill terrain.
[General][misc][vendor] Xander Silbermen missing items

description of the bugs
1) the vendor is missing various items that he needs to sell for the mark of honor currency( the bfa pvp transmog set)


2) he is still giving the bfa azerite essence quest which he shouldnt once shadowlands starts
https://www.wowhead.com/quest=56500/stormingthebattlefields


how to reproduce
go to the vendor coordinates are (51.6 58.2)
[Misc][Covenants] Blessing of Seasons

Description of the bug

If I use Blessing of Summer, it changes into Blessing of Autumn but it's still Summer effects, unable to test other blessings;

How to reproduce

Cast Blessing of x

How it should be

The full listing of each seasonal buff is as follows:

Blessing of Spring Blesses an ally with 10% increased healing done and 20% healing received.
Blessing of Summer Blesses an ally causing their attacks to have an additional chance to deal holy damage.
Blessing of Autumn Blesses an ally causing their cooldowns to recover 30% faster for the duration of the buff.
Blessing of Winter Blesses an ally causing their attacks to deal additional damage and apply a movement and attack speed stacking debuff.

Informations of the spell


|T3636843:16|t|cffffd000|Hspell:328278|h[Blessing of the Seasons]|h|r
|T3636845:16|t|cffffd000|Hspell:328620|h[Blessing of Summer]|h|r
|T3636844:16|t|cffffd000|Hspell:328282|h[Blessing of Spring]|h|r
|T3636843:16|t|cffffd000|Hspell:328622|h[Blessing of Autumn]|h|r
|T3636846:16|t|cffffd000|Hspell:328281|h[Blessing of Winter]|h|r
[Misc][Covenants] Mindgames

Description of the bug The second part of Mindgames is not working; Damage won't heal the target and Healing won't damage the target. Insanity and mana part are unable to be tested.How to reproduceCast MindgamesHow it should beCasting Mindgames on target prevents it from healing or damage a target. If it damage a target, it will instead heal. If it heals the target afflicted by Mindgames, it deals damage instead of healing.Informations of the spell T3565723:16tcffffd000Hspell:323673hMindgameshr
[Misc][Legendary] Warlock's Implosive Potential

How it's supposed to work:
Implosive Potential is a legendary that grants a haste buff when you Implode your imps based on the amount of Imps and the amount of targets. This haste buff should be completely overwritten if a pack of Imps are exploded while its already present.

For example: 30% haste Implosive Potential buff is active on the warlock for 8 seconds, when the Warlock Implodes 3 Imps on 3 targets it should overwrite this buff with a fresh 12 second 15% haste buff.

How it works on the PTR:

When the Implosive Potential buff is already present, throwing out another pack of Imps will stack the haste on top of the existing IP buff and keep the duration the same instead of overwriting the buff with a new one.

Proof:

[YT video showcasing how it's supposed to work, pay attention to the Implosive Potential buff above the HP bar.]()

[PTR]()
[Misc][Item] Blood-Spattered Scale

Description of the bug

The blood barrier is not working damage are fine

How to reproduce

I use the trinket around ennemies and see if the barrier is working

How it should be

It should give you a barrier of blood that absorbs 16378 damage for 10 sec &gt; depedns on ilvl &gt; up to 5 ennemies the absorb increases

Informations of the spell


|T1526632:16|t|cffffd000|Hitem:179331::::::::120:::::|h[BloodSpattered Scale]|h|r

aura trigger : |T1526632:16|t|cffffd000|Hspell:329840|h[Blood Barrier]|h|r
[Misc][PVP][Arena] Impossible attack enemy team

Periodically, the enemy team cannot be attacked, only aoe abilities damage
[PVP] Change race on BG

1. Players' race and racial abilities change when they get on bg for the enemy faction, but it should only work when you take |T133785:16|t|cffffd000|Hspell:193475|h[Mercenary Contract]|h|r
2. After a battle for an enemy faction, you cannot queue in party (since you remain hostile)
[Misc][Covenants][Night Fae] Soulshape - Flicker

Flicker should have full cd after Soulshape. Right now it does have GCD only.

Firestorm:

Retail vid with time (1:15) (check actionbar on right):




~~After activating [Soulshape](|T3586268:16|t|cffffd000|Hspell:310143|h[Soulshape]|h|r), the second part of the spell [Flicker](|T3586269:16|t|cffffd000|Hspell:324701|h[Flicker]|h|r) does not work.~~
~~Proof:
[Misc][Legendary]Warrior's Stable Phantasma Lure

Description of the bug: After Looting Phantasma a friendly phantasma demon appears and cannot be attacked standing still and then disappears after sometime

How to reproduce: Kill an elite and loot the phantasma

How it should work:

enemies has a chance to summon a Phantasma Demon which will begin running in a random direction. Killing it increases Phantasma earned for the entire party by an additional 10% for 1 min.

|T1035040:16|t|cffffd000|Hspell:339351|h[Stable Phantasma Lure]|h|r
[Revendreth][Quest] To Darkheaven

Durning the Quest, escorting Lord Chamberlein, The Rebel Minions do not seem to be attacking back. Another issue is, They do not fly to the bridge, they bug underneeth it, and then teleport on top of it. Additionally. When player decides to outrun them, they will start evading.
[Misc][Legendary] Monk's Tear of Morning
[General] Oribos Portal

Oribos portal available to everyone who is above 48 level. Oribos portal should be available to those who completed maw intro and made it to Oribos.
[Bastion][WQ] Let's Get Ready to Humble

quest https://www.wowhead.com/quest=59578/letsgetreadytohumble#videos

After having killed 8 aspirants + challenged Archilon,Epilon, Straticus you should be brought to challenge Athanaos.

Description of the bug

Currently you don't get the last objective to challenge Athanos when having completed the 4 first objectives (see screenshot)
[IntoTheMaw] Ruiners End

Durning the quest, The Quest objective NPC is dealing too much damage with the Chain ability, also, his frontal cone attack is not frontal, he is constantly being taunted by Friend NPCs, making him spazz out, and oneshot players.
[ToP] Strange Orb

When you pick up orb, it should be in your hands, Currently it is flying in air.
[Bastion][WQ]Let's get ready to humble

https://www.wowhead.com/quest=59578/letsgetreadytohumble
[DoS][Mueh'zala] Missing visual in Outro

Mueh'zala is missing on his hands green visuals which should rotate in Outro.
[DoS] NPC Health Values

Some of the NPCs in De Other Side (Mythic Difficulty) have incorrect values. Please see below. Please note that Live PTR values are rounded.

Retail Logs to check individual NPC health values:
[MoTS] NPC Health Values

Some of the NPCs in Mists of Tirna Schite (Mythic Difficulty) have incorrect values. Please see below. Please note that Live PTR values are rounded.

Retail Logs to check individual NPC health values:
[NW][Surgenon Stichflesh] Morbid Fixation

Currently on OBTR, |T132284:16|t|cffffd000|Hspell:343558|h[Morbid Fixation]|h|r does not decreases the bosses Speed, while he is fixating after a target.
[Oribos] Portal To Oribos

Currently, any player that is Level 50 or above and hasent done the Maw Intro can use Oribos Portal in Orgrimmar/Stormwind.

Players that havent done the questline shouldnt be able to use the Oribos Portal.
[NW] Surgeon Stitchflesh

The Adds that boss spawn (https://www.wowhead.com/npc=164578/stitchfleshscreation) currently can |T1373906:16|t|cffffd000|Hspell:322681|h[Meat Hook]|h|r dead corpses of players and NPCs. This shouldnt be possible.
Shadowlands leveling dungeons not scaling

Most of mobs in dungeon are not scaling with player's level on OBTR realm (it was working before) and they are lvl 60. This applies for this dungeons Halls of Atonement, Mists of Tirna Scithe, Plaguefall.
Only Necrotic Wake is scaling correctly while other 3 dungeons I mentioned above are not.
[DoS][Hakkar] Missing dialogue

When Hakkar reset or players wipe to this boss, Hakkar should yell: "All sacrifices for the Soulflayer." or "I will be a god of blood and death."
Currently its missing.

All sacrifices for the Soulflayer. https://www.wowhead.com/sound=153840/vo901hakkarthesoulflayer193523

I will be a god of blood and death. https://www.wowhead.com/sound=153843/vo901hakkarthesoulflayer193522
[DoS][Dealer Xy'exa] Missing dialogue

Missing dialogue when boss reset or players wipe to this boss. Dealer Xy'exa should yell: "This concludes our transaction."

https://www.wowhead.com/sound=153448/vo901dealerxyexa193542
[DoS][Mueh'zala] Missing dialogue

Missing dialogue when boss reset or players wipe to this boss. Mueh'zala should yell: "Dat be da best ya followers got, Bwonsamdi? Pathetic." or "To da Maw wit' ya souls! No one be defyin' Mueh'zala!"

Dat be da best ya followers got, Bwonsamdi? Pathetic. https://www.wowhead.com/sound=165030/vo901muehzala193623

To da Maw wit' ya souls! No one be defyin' Mueh'zala! https://www.wowhead.com/sound=165029/vo901muehzala193622
[The Maw] corpse release teleport to Revendreth

Teleport to TheMaw, die and your char will be teleport to Revendreth Graveyard
[Misc][Legendary] Demonhunter's Collective Anguish
[Soulbind][Kyrian][Pelagos] Combat meditation

Description of the bug

The buff "Combat Meditation" is currently not working:

no mastery buff is given
no Sorrowful Memories are spawning

How to reproduce

Launch your kyrian specific spell.


How it should be

Activating your Kyrian class ability increases your Mastery by 315 for 10 sec and occasionally expels Sorrowful Memories.

Walking through Sorrowful Memories extends this effect by 3 sec. [Combat Meditation may only occur once every 1 min.]

Informations of the spell


|T3528283:16|t|cffffd000|Hspell:328266|h[Combat Meditation]|h|r
[Maldraxxus][Toxic Pool] Viscous Oil

The Aura when player picks up the Oil from a Slime or an Ooze, doesnt acually slow the player. It should also slow him when he is on a mount.
|T136168:16|t|cffffd000|Hspell:306636|h[Carrying Viscous Oil]|h|r
[Misc][Covenants] Fallen Order portal damage

___
Description of the bug

Fallen order can be targeted and killed by some specific spells, the portal shouldnt be counted as target and shouldnt be able to get killed.
___
[Soulbind][NF][Niya] Bonded Hearts

spell |T3528275:16|t|cffffd000|Hspell:352503|h[Bonded Hearts]|h|r

Description of the bug

The soulbind "Bonded Heart" is not working. (you don't heal any ally so the next stuffs can't be tested)

How it should work

Gaining a stack of Redirected Anima from Grove Invigoration heals up to 5 nearby allies for 2% of their health, up to a maximum of 2000 health. If any of the affected allies are of another covenant, Redirected Anima's Mastery and maximum health effects are increased by 50% for 5 sec.
[Soulbind][Kyrian][Pelagos] Path of the Devoted

Description of the bug

The soulbind "Path of the Devoted" is currently not working.

How it should be

After recovering from a loss of control effect, you take 20% reduced damage and your movement speed cannot be reduced below 90% for 5 sec.

May only occur once per 30 sec.
Informations of the spell


|T366056:16|t|cffffd000|Hspell:351147|h[Path of the Devoted]|h|r
[Soulbind][Night Fae][Dreamweaver] Social Butterfly

Spell is currently not working at all standing close to 2 allies it not increasing the versatility of the Player and not giving them a 33 % less effective increase.

Spell ID
[Ardenweald][WQ] Our Heart Will Go On

WQ is activated even if the story quests are not completed
[Misc][Legendary] Paladin's Tempest of the Lightbringer

Tempest of the Lightbringer is not projecting any Divine Storm "projects an additional wave of light, striking all enemies up to 20 yards in front of you for 20% of Divine Storm's damage.".
It just do its damage + 20% of it to the target you damaged, that's all.

|T236250:16|t|cffffd000|Hspell:337257|h[Tempest of the Lightbringer]|h|r
|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
[NW] Charging

Charging/blinking in the necropolis will result in the player falling to thier death.
[DoS] Headless Client

In De Other Side, [Headless Client](https://www.wowhead.com/npc=167963/headlessclient)'s [Spinning Up](|T1035054:16|t|cffffd000|Hspell:332156|h[Spinning Up]|h|r) ability should make the NPC susceptible to pushback while channeling it, pushing the NPC away from the caster. At the moment, the NPC will jump/hop back and forth around the tank instead of getting pushed back.

Proof:
[Ardenweald][Quest] First on the Agenda

`Quest:` [First on the Agenda](https://www.wowhead.com/quest=60341/firstontheagenda)

___

# NPC [Mothbane the Mighty](https://www.wowhead.com/npc=170889/mothbanethemightyslain) doesn't cast the ability [Pantsed!](|T132284:16|t|cffffd000|Hspell:340858|h[Pantsed!]|h|r)

___

` Screenshot:` [Proof]()
___

`Video proof:`

[Retail]()

___
`Additional information:` I have been in combat with the NPC for 3+ mins, it never used the spell.
[Maldraxxus][Campaign] Dying in the Maw

Dying in the Maw during the Maldraxxus Necrolord campaign brings you to Revendreath
[Maldraxxus][WorldQuest] Drawing Out the Poison

Description of the bug

After completing Drwaing out the poison world quest, buff from riding permanently stays on you. Relogging, right clicking nor death cannot remove that buff.
How to reproduce

Do world quest Drawing out the Poison.

How it should be

Buff should dissapear as soon as you finish riding.
Informations

https://www.wowhead.com/quest=61708/drawingoutthepoison

BT report:
[Soulbind][Kirian] Soulbind passive procs

Description of the bug

You can proc passives from several soulbinds while you didn't even chose a single one, so :
1. I didn't chose a soulbind yet.
2. I shouldn't proc passives from tiers I didn't unlock.
→ It happens on different classes and procs different soulbinds, so actually the entiere thing could be broken. I only tested Kirian so far.

I could at least see these two buffs on 2 class (and players get the same on OBTR) :
|T3528283:16|t|cffffd000|Hspell:328266|h[Combat Meditation]|h|r
|T3089628:16|t|cffffd000|Hspell:353248|h[Effusive Anima Accelerator]|h|r
Both are from different soulbinds, and the first buff is a huge one, 350 mastery is very high.

Tested on :
DH DPS :
Monk TANK :

How to reproduce

The easiest way :
1. Take a random class
2. Write ".debug questline covenant", take the quest, and speak to the Kirian NPC and ask to test its spells.
Yes ok, it's not the same as being Kirian, but actual kirians on live got the issue too so its fine.
3. There's a dummy, so test on him. You can use .cheat on to get 0 cooldown.

How it should be

You should only proc passives from souldbinds you got, or tiers you unlocked.

December 17, 2021

[Fury] Single-Minded Fury

How should it work:
Whenever you equip two single hand weapon you should have this passive active.

How it is working right now:
You don't need to equip anything to get this buff. Its already active in your hidden auras

|T458974:16|t|cffffd000|Hspell:81099|h[SingleMinded Fury]|h|r
[Legendary][Prot] Reprisal

Description of bug


overwrites the existing shield block buff duration (gives the legendary shield block duration) [ptr proof]()
the legendary is not working with the
|T134977:16|t|cffffd000|Hspell:203177|h[Heavy Repercussions]|h|r talent

|T236317:16|t|cffffd000|Hspell:335718|h[Reprisal]|h|r

legendary id: 6969
[Fury] Massacre

#[AMR Massacre 206315](#)

##Issues with [Massacre](|T135358:16|t|cffffd000|Hspell:206315|h[Massacre]|h|r) and other things related to [Execute](|T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r) and it's mechanics are listed below.
Sudden Death Execute

How should it work:
Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health

How it is working right now:
They need to be %20 hp or lower to use sudden death.

___
Fury Warr:
|T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r |T132346:16|t|cffffd000|Hspell:280721|h[Sudden Death]|h|r |T3565727:16|t|cffffd000|Hspell:317485|h[Condemn]|h|r

___
Arms: War:
|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r |T132346:16|t|cffffd000|Hspell:29725|h[Sudden Death]|h|r |T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r

___

Condemn is broken aswell.
The part of Only usable on enemies who are above 80% health or below 20% health. doesn't work
[Fury] Enrage

|T136012:16|t|cffffd000|Hspell:23881|h[Bloodthirst]|h|r currently has 100% chance to proc |T136224:16|t|cffffd000|Hspell:184361|h[Enrage]|h|r.
The acual proc chance should be 30% Without the Fresh Meat talent. (100% If player has the |T538039:16|t|cffffd000|Hspell:215568|h[Fresh Meat]|h|r talent, and attacks a new mob, and increases Bloodthirst Proc chance of Enrage futher by 15%.)
Ravager Issues
[Destruction] Shadowburn

How its supposed to work:

Shadowburn is a level 25 Destruction Warlock talent that spends 1 Soul Shard to hit an enemy with Shadowflame dmg. If the target dies within 5 seconds of the hit, it should immediately refund the Soul Shard spent on it.

How it works on the PTR:

Shadowburn always refunds 1 Soul Shard no matter what, if the target dies within 5 seconds it gives you an additional one on top of that. It should only give a shard if the target dies.

Proof:

[PTR]()
[Demo] Call Dreadstalkers

Class: Warlock
Spec: Demonology

Spell: [Call Dreadstalkers](|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r)
Spell ID: 104316

____
Description
[Call Dreadstalkers](|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r) is a basic Demonology Warlock ability that summons 2 ferocious Dreadstalkers to attack the target for 12 sec.
____
ISSUE 1
On PTR the 2 pets summoned by this ability have incorrect Attack damage.

&gt;[Attack Damage]() of Dreadstalker is represented like this:
= 0.46 x TotalSpellPower / 6 x 2 x [ArmorReduction]() x [TotalPetDamageMultiplier]()

&gt;&gt;&gt; _TotalSpellPower of tested character = 447_
&gt;&gt;&gt; _TotalPetDamageMultiplier = 1 ('cause character had 0 Versatility)_
_____

&gt;&gt; ArmorReduction is calculated like this:
&gt; = 1 targetArmor / (targetArmor + [ArmorConstant]()(PlayerLevel))

&gt;&gt;&gt; _ArmorConstant (for Level 60) = 1857_
_____

&gt;&gt; so following the formula:
&gt;&gt; = 1 (1071 / 1071 + 1857)
&gt;&gt; ArmorReduction = 0.63
_____

&gt; so going back to the initial Attack Damage formula:
&gt; = 0.46 x 447 / 6 x 2 x 0.63
&gt; Attack Damage = 43/hit &gt; (PTR 50/hit)

____

WHAT WAS CONCLUDED

Going through all of the formulas indicated a 14% increased Auto Attack Damage of Dreadstalkers on PTR compared to Retail.

_____

_Formulas_

[Ask MrRobot Call Dreadstalker]()
[Ask MrRobot Call Dreadstalker Auto]()
[Ask MrRobot Armor Reduction]()
[Ask MrRobot Armor Constant]()
[Ask MrRobot Total Pet Damage Multiplier]()

_PTR in attachment_
[Demonology] Grimoire: Felguard Melee

How it should work:

[Grimoire: Felguard](|T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r) is a level 45 Demonology Warlock talent that summons a stronger Felguard for 17 seconds. This talent should have the same behavior as a normal Felguard, casting Legion Strike, Felstorm and Pursuit while also meleeing his target.

How it works on the PTR:
On the PTR, the talent does not melee the target whatsoever. It only uses melee spells.

Proof

[PTR Proof, full duration Grimoire with Tyrant extension]()

[Retail log from 9.1 boss showcasing that it is supposed to melee]()
[Elemental] Echoing Shock

How it works currently on Oribos :
When you use Echoing Shock the heal over time can consume the buff. It shouldn't be the case.

An example is with earth shield : If you use echoing shock and during the buff, a stack of earth shield is consumed then the echoing shock buff is also consumed.



How it should works :
Only the direct damage / healing should consume the buff.



|T1603013:16|t|cffffd000|Hspell:320125|h[Echoing Shock]|h|r
[Enhancement][PvPTalent] Ride the Lightning

How should it work:
If there are more than 2 enemy within 8 yards when you cast Stormstrike, you also cast a Chain Lightning on the target, dealing (50% of Spell power) Nature damage.

Otherwise, you conjure bolts of lightning to up to 2 furthest enemy within 40 yards dealing (50% of Spell power) Nature damage.

How it is working right now:
Issues are listed down below.


|T839974:16|t|cffffd000|Hspell:289874|h[Ride the Lightning]|h|r |T136015:16|t|cffffd000|Hspell:188443|h[Chain Lightning]|h|r
[Outlaw] Blade Flurry

How should it work:
Strikes up to nearby 5 targets for (40% of Attack power) Physical damage, and causes

Causes your single target attacks to also strike up to 4 nearby enemies for 40% of normal damage for 12 sec.

How it is working right now:
Combo Point spender spells doesn't work with Blade Flurry

___

|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r |T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r

|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
[Subtlety] Black Powder Rank 2

Description of the bug

Black powder rank 2, or second hit of black powder to targets that has Find Weakness, has too low range. It hits targets only that are very close to u, not others that are in range of black powder spell.


How to reproduce

Use black powder on targets where some arent that close to you.

How it should be

It should hit every marked target with Find Weakness that are in range of whole spell.
Informations of the spell
|T608955:16|t|cffffd000|Hspell:319175|h[Black Powder]|h|r
BT report:
[Discipline] Rapture

Spell: |T237548:16|t|cffffd000|Hspell:47536|h[Rapture]|h|r
Spell ID: 47536



|T237548:16|t|cffffd000|Hspell:47536|h[Rapture]|h|r, when casted, should instantly apply a shield on the target, which is currently not happening. Also, if nobody is targeted the shield goes on caster.



PTR Proof

[PTR 1]()
[PTR 2]()

Retail Proof

[Retail]()
[Shadow] Void Eruption

How it should works : When you cast the spell, it turns you into void form, gain the void form during 15s + 2 stack of mind blast and it change your void eruption spell into void bolt.

How it currently works : When you cast the spell, it only do the damage of void eruption. You don't turn into void form and you don't have the void bolt spell.
[Misc][Legendary] Harmonious Apparatus

|T237549:16|t|cffffd000|Hspell:336314|h[Harmonious Apparatus]|h|r

Prayer of Mending doesn't reduce the cooldown of Holy Word: Serenity.

Proof:
Holy Nova

Spell: |T135922:16|t|cffffd000|Hspell:132157|h[Holy Nova]|h|r
Spell ID: 132157



The effect where Holy Nova is casted a second time for half its value also applies on 2 targets, while it should apply only on 3+ targets.



PTR Proof

[PTR]()
[Misc][Legendary] Norgannon's Sagacity

|T236499:16|t|cffffd000|Hspell:339340|h[Norgannon's Sagacity]|h|r
Stacks aren't getting consumed properly and allow you to infinitely cast. 5 stacks should reduce the cast by 2.5 sec. Right now you can infinitely cast as seen in the video provided.

FS Proof:
[Protection] Shining Light buff missing

|T1360764:16|t|cffffd000|Hspell:321136|h[Shining Light]|h|r stacks buff is not shown, the only buff that shows is the one when it reaches 5 stacks, which is |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r. Atm players are unable to know how many stacks they have

(had 4 hidden stacks)
[Necrolord]Bonedust Brew

Description of the bug
Using Keg Smash or Tiger Palm on Brewmaster doesnt lower the cooldown of Bonedust Brew.

How to reproduce
Have Bonedust Brew on cooldown and then use Keg Smash or Tiger Palm.

How it should be
Bonedust Brew should be counted as a brew so its supposed to benefit from Keg Smash and Tiger Palm brew cooldown reduction.

Links to spells
|T3578227:16|t|cffffd000|Hspell:325216|h[Bonedust Brew]|h|r
|T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r
|T594274:16|t|cffffd000|Hspell:121253|h[Keg Smash]|h|r
[Mistweaver] Blackout Kick

Inherits cd from Brewmaster spec. It should have 3 sec cd on Mistweaver spec, instead of 4.


|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r
[Covenant] Volatile Flesh

How should it work:
Fleshcraft only lasts 15 sec ...

How it is working right now:

It still lasts 2mins.

|T3528296:16|t|cffffd000|Hspell:342710|h[Volatile Flesh]|h|r |T3586267:16|t|cffffd000|Hspell:324631|h[Fleshcraft]|h|r
[Windwalker] Spinning Crane Kick Mastery mod 315% higher

Revision required:


Currently [Spinning crane kick]() doesn't benefit from [Mastery: Combo Strikes]() at all.

OLD REPORT:

Currently [Mastery: Combo Strikes]() incorrectly increases damage of [Spinning crane kick]().


PTR demo:
Damage without mastery is 96 per DoT which is correct. Ticking 4 times.
Default mastery on monk is 10%. Or 1.10 mod.
Damage per DoT after mastery should be 96 x 1.10 = 124

However on PTR it multiplies it by way more
96 x 3.25 = 312



PS

Tested with removed Mystic touch 5% damage so it wouldn't interfere math.
[Mistweaver] Counteract Magic PvP talent

Revision requested:


Currently doesn't stack if dispelled more than 1 debuff at once.

PTR bug demo:
Monk has 3 debuffs on him. When used dispel only 1 stack of Counter magic applied instead of 3.





OLD report:

Description of the bug

Currently doesn't apply Counteract Magic Buff stacks when dispelling debuffs.

How to reproduce

Apply some magic debuffs on yourself while have Counteract Magic PvP talent equipped. Then use dispel or Revival and see that you won't get any stacks of Counteract Magic buff on yourself

How it should be

Should stack up to 3 times increasing healing of all spells by 10% per stack on dispelled allied unit.

Retail Demo:

8:45 3 debuffs on BruceLee WW monk
8:47 3 stacks of Counteract Magic got applied over to Brucelee after MW monk dispelled his 3 debuffs.




Information of the spells

|T1381294:16|t|cffffd000|Hspell:353502|h[Counteract Magic]|h|r
[Windwalker] Dance of Chi'ji

Description of the bug:
Talent Dance of Chi'ji doesnt increase damage, only lowers cost to free.
I have created new monk and still same bug happens on it.

How to reproduce:
Use Spinning Crane Kick when talent procs

How it should be:
It should make next spinning crane kick free and to deal aditional 200% damage.

Informations of the spell:
|T606543:16|t|cffffd000|Hspell:325201|h[Dance of ChiJi]|h|r
[Misc][Legendary] Call to Arms

## Description of the bug

While wearing this legendary, Weapons of Order doesnt spawn any celestial.

## How to reproduce

Cast Weapons of Order while having this legendary.

## How it should be

Weapons of Order should spawn a Celestial according to spec.

## Informations of the spell

|T3565447:16|t|cffffd000|Hspell:356684|h[Call to Arms]|h|r
[Brewmaster] Summon Black Ox Statue threat

Description of the bug
Black Ox Statue doesnt pulse aggro around itself when summoned and enemy npcs just ignore it.

How to reproduce
Pick Summon Black Ox Statue talent and place it around enemy npcs.

How it should be
When Black Ox Statue is summoned it should pulse aoe aggro every second and get you in combat with the enemy npcs.

Links to spells
|T627607:16|t|cffffd000|Hspell:115315|h[Summon Black Ox Statue]|h|r
[Covenant] Bonedust Brew interaction

Description of the bug
Bonedust Brew currently can proc from abilities and spells that are not specific to monk class. For example, they can proc off necrotic wake weapons, spires of ascension weapons, trinkets...
___

How it should be
Bonedust Brew should only proc from the class monk abilities only, and not external spells or items.
___

Links to spells
|T3578227:16|t|cffffd000|Hspell:325216|h[Bonedust Brew]|h|r
[Mistweaver] Peaceweaver PvP talent spell procs

When [Peaceweaver PvP talent](|T1020466:16|t|cffffd000|Hspell:353313|h[Peaceweaver]|h|r) equiped [Peaceweaver buff](|T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r) procs from almost all monk healing spells.

How it should work

It should only proc on units healed by [Revival](|T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r) only.
[Arcane] Touch of the Magi

At the moment Touch of the Magi final damage delivered has some issues:
1. It should accumulate 25% of the total arcane damage delivered during the buff timer on the target and that to be considered normal hit damage, at the moment it tends to interpret that as crit value, making the ability do half of intended sometimes.
2. In aoe the damage is split, should not be so, it should do full intended damage on main and reduced damage to offtargets ( current ratio % done to offtargets is fine )
3. If the target dies during the buff timer, it should deliver damage component to offtargets at the moment it does not.
[Arcane][Necrolord] Deathborne & Presence of Mind

Deathborne is consuming multiple charges of Presence of Mind, while the caster uses the instant Arcane Blast in a cleave ( aoe ) scenario.

The cleave Arcane Blast should not consume PoM charges.

|T136031:16|t|cffffd000|Hspell:205025|h[Presence of Mind]|h|r
|T3578226:16|t|cffffd000|Hspell:324220|h[Deathborne]|h|r
[Porting] Portals

Portals learned from mages didn't transfert on OBTR wich means you have to learn them again
You should have them
Incanter's Ward

Anima power: |T236219:16|t|cffffd000|Hspell:350267|h[Incanter's Ward]|h|r

How should it work:
When your barrier is consumed, gain up to 20% Intellect, based on the amount absorbed.


How it is working right now: No matter how much % of shield is consumed it does not grant even 1p of intellect.
Resolute medallion anima (common)

Anima power: |T133316:16|t|cffffd000|Hspell:320911|h[Resolute Medallion]|h|r

How should it work:
The absorb of your Barrier spells is increased by 70%.


How it is working right now: Does not increase shield absorption.
[Frost] Winter's Chill

Other frost mages can steal your current winter's chill procs on targets
They should be personal

____
|T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r

launch |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r with |T236206:16|t|cffffd000|Hspell:190446|h[Brain Freeze]|h|r to proc winter's chill
[Covenant][Night Fae] Wild Spirits vs Sqrt AoE Cap.

For some reason this spell has Fixed target cap + Sqrt AoE Cap. It should have only Fixed target cap (5 as stated in tooltip). It shouldnt have diminishing aoe return. Rn spell does have diminishing aoe return beyond 1 target.
|T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r

1 target
4 target
[All] Hunter's Mark in pvp

Description of the bug

Hunter's Mark should stay on target in pvp for 30 sec, but here is permanent.
How to reproduce

Use Hunter's Mark on enemy player.

How it should be

It should be up on enemy target for 30 sec if not dispelled.

Informations of the spell


Proof video:
min 5:21

|T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r

BT report:
Tranquilizing Shot Rank 2

Tranquilizing Shot Rank 2 is not generating 10 focus when you dispel a Magic or Enrage effect on target(s).

|T136020:16|t|cffffd000|Hspell:19801|h[Tranquilizing Shot]|h|r Rank 1
|T136020:16|t|cffffd000|Hspell:343244|h[Tranquilizing Shot]|h|r Rank 2

BT:
[PvP Talent] Tranquilizing Darts

Description of the bug

When running the pvp talent Tranquilizing Dart it should reduce the next beneficial magic effect of the interrupted target by 4 second. Currently it does not.




How to reproduce

Select pvp talent Tranquilizing Dart. Interrupt target with beneficial magic applied on it.

How it should be

It should remove benefitial magic effect of the interrupted target.

Informations of the spell


|T136020:16|t|cffffd000|Hspell:356015|h[Tranquilizing Darts]|h|r
|T135968:16|t|cffffd000|Hspell:1044|h[Blessing of Freedom]|h|r
[Balance] Starfall

In PvP, Starfall is hitting everyone in range and removing Rogues/Ferals/Hunters from their stealth which shouldn't be a thing.

|T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
[All] Ursol's Vortex

How it should work :

Conjures a vortex of wind at the destination location that pulls all enemies within 8 yards toward it.

How is actually works :

|T571588:16|t|cffffd000|Hspell:102794|h[Ursol's Vortex]|h|r aoe is smaller than it should. It seems that vortex effect only is in animation area, edges of the circle don't work.

Fs proof &gt;
Retail proof &gt;
[guardian] shapeshift forms issues

description of bug



the player can use all forms of shapeshift while being in guardian spec making a huge exploit allowing him to get all benefits of all shapeshift form in one
player cant get out of the form after this bug and has to relog to go back to normal state

also even in other spec it is the same issue can use all shapeshift form at once
[ptr proof]()
how it should be
a player can only use one form of shapeshift at a time

how to reproduce
make a druid and use shapeshift forms
[PvP] Spellwarden

DESCRIPTION OF THE ISSUE:
The following pvp talent doesn't proc at all tested in OBTR pvp scenarions (rated arenas).
HOW IT SHOULD WORK:
|T425952:16|t|cffffd000|Hspell:356332|h[Spellwarden]|h|r
[Unholy] Unholy Pact

DESCRIPTION OF THE ISSUE:
Completely doesn't work, no buff is given, no AOE and no strength buff.
|T237557:16|t|cffffd000|Hspell:319230|h[Unholy Pact]|h|r
[PvP] Strangulate

DESCRIPTION OF THE ISSUE:

1. The following pvp talent doesn't work properly, when you press it, it does the same like [Asphyxiate] (class talent stun).
2. [Asphyxiate] and [Strangulate] share coldown.

HOW IT SHOULD WORK:
They should not be the same ability Strangulate is silence (instant cast) that last for 4 secounds.

|T538558:16|t|cffffd000|Hspell:108194|h[Asphyxiate]|h|r
|T136214:16|t|cffffd000|Hspell:47476|h[Strangulate]|h|r
Resonant Mawfang

How should it work:
Resonate mawfang anima power enables you to do 5% of targets max health as damage when you interrupt its spell with disrupt, the max damage that can be dealt scales with your health, formula for it is (1 Total health).


How it's working right now:
Currently the damage ramps up with each cast of disrupt eventually hitting for 50k60k, due to which after one point you can just one shot mobs and elite mobs in lower wings.

Spell
|T1029737:16|t|cffffd000|Hspell:326558|h[Resonant Mawfang]|h|r
[Havoc] Eye Beam

|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r

Current behaviour: Eye beam's ticks are affected by "X%" Haste. That should never be the case according to AMR/Warcraft logs.

Expected behaviour: Haste should only affect the channel time of the spell. As the player's haste increases, channel time is reduced by 2/ (1+TotalHaste) | if player has blind fury talent &gt; 3/ (1+TotalHaste).

The logic of it as of right now is: The less haste you have, the more ticks you will get and viceversa. Here's an example of what happens when we use Eye Beam with 0% haste (+ blind fury talent) we've got 19 ticks in total.

0% haste (without blind fury talent) we've got 13 ticks in total.

On the opposite side, when we get to have scenarios including a lot of haste, Eye beam will lose ticks (ex 15 ticks with blind fury going to 1211 etc)

[AMR formula]()
[Wlogs Blind fury]()
[Wlogs No Blind fury]()
[Havoc]Felrush

|T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r

Current behaviour: If spammed fast enough, the spell goes off without triggering GCD, therefore consuming 2 charges in 1 GCD window, BUT registering it as a SINGLE felrush.

Expected behaviour: The spell has a GCD so no matter how hard you spam it, you shouldn't come to the point where it consumes 2 charges in 1 GCD window and 2nd charge doing no damage/applying no momentum talent/not travelling you further.

[AMR comment regarding GCD]()
[WoWHead GCD]()
[PTR behaviour]()
[PTR behaviour with momentum talent]()

sidenote regarding momentum the talent gives you 6s buff after using felrush, so we can see that 2 charges were consumed but we only got 6s buff instead of 12s.
[Legendary] Agony Gaze
[Vengeance] Fallout

Description of the bug

Fallout talent doesnt work at all.

How to reproduce

Have Fallout talented and use imulation aura on adds.

How it should be

Innitial hits from immolation aura should have a chance to spawn lesser Soul Fragments.

Informations of the spell

|T840409:16|t|cffffd000|Hspell:227174|h[Fallout]|h|r
|T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r
|T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r
[Covenant] Changing Covenant vs Spells

How should it work:
Whenever change covenant you should unlearn everything from previous one.

How it is working right now:
You don't unlearn anything
[Soulbind][Night Fae][Dreamweaver] Empowered Chrysalis

[Empowered Chrysalis](|T132123:16|t|cffffd000|Hspell:319213|h[Empowered Chrysalis]|h|r) does not proc when overhealing.
[Soulbind][Night Fae][Niya] Grove Invigoration

Issue :

Grove invigoration is not overlapping. When you have the buff, it willl keep all stacks until it reachs 0, but every stacks should be independent



On FRENCH CLIENT you see % number of mastery on tooltip instead of flat number


When using Wild Spirits with the Grove Invigoration active, you should get 16 stacks of Redirected Anima. Currently it only gives 12.
Proof:


How to reproduce :
Keep fighting

How it should be :

Buff should overlap



You should see 6 and not 6%, it's supposed to be flat number

Spell informations

&gt;Ask Mr robot:

&gt;Buff
[Misc][Legendary] Hunter's Soulforge Embers

List of issues:
|T460952:16|t|cffffd000|Hspell:336745|h[Soulforge Embers]|h|r


New Issues:
This legendary doesnt seem to be working correctly, the damage and the hitbox of it. It also seems it doesnt apply the DoT on mobs that arent affected by the Tartrap

Retail:


Firestorm:


(Details min damage is bugged and its not correct):
[Torghast] The Jailer's Chains

In Torghast, having the aura of a Jailer's Chain, you can change any equipment and change your specialization.
[Anima] Bottled Enigma

Spell [Bottled Enigma](|T629483:16|t|cffffd000|Hspell:294719|h[Bottled Enigma]|h|r)

&gt; Currently the Anima is being applied to Npcs even if they are not within the visual circle which means that they are never interupting the, therefore making the functionality of the Anima broken.

[Retail Proof]()
[PTR Proof]()
[Misc] Legendary Gear

Fixed an issue where Legendaries wasn't souldbind or you can sell them in auction house is back.
[Anima] Tremorbeast Tusk

Spell [Tremorbeast Tusk](|T133724:16|t|cffffd000|Hspell:297576|h[Tremorbeast Tusk]|h|r)

&gt; Currently whenever the player is getting attacked they are knockbacking the enemy regardless of the amount of % that the player has lost &gt; It should be If Damage is more than 5 % of total hp &gt; Knockback.

&gt; Internal cooldown on the ability is missing as well the Knockback may only once every 10 sec per target

[Proof PTR]()
[Soulbind][Kyrian][Pelagos] Newfound Resolve

Description of the bug

The spell Newfound resolve is currently not working at all:

No doubt is proccing
No primary stat gained for 15 sec

How it should be

At any moment during combat, there is a low chance your Doubt will manifest for 10 sec. Directly facing your Doubt will overcome it, granting 10% &lt;Primary Stat&gt; and Stamina for 15 sec.

On this video you see the doubt proc:

Informations of the spell


|T132866:16|t|cffffd000|Hspell:351149|h[Newfound Resolve]|h|r
[Boss] Kosarus the Fallen

Npc [Kosarus the Fallen](https://www.wowhead.com/npc=153451/kosarusthefallen)

Whenever the boss casts [Predator's Gaze](|T1100023:16|t|cffffd000|Hspell:298073|h[Predator's Gaze]|h|r) or [Collapse](|T608955:16|t|cffffd000|Hspell:298172|h[Collapse]|h|r) He is instantly launching an AA.

Item called [Anima Embers](|T134385:16|t|cffffd000|Hitem:184561::::::::120:::::|h[Anima Embers]|h|r) is dropped even if the players don't have any callings active.

[Proof PTR]()
[Porting] Heart of Azeroth level

The heart of Azeroth moved with level 80, not with what was on Bfa
OBT:
BFA:
[PvP] Hostile to your own faction

After queing a battleground and getting put on the opposite faction you become hostile towards your own faction after the battleground ends.
[Soulbind][Kyrian][Kleia] Ever Forward

Description of the bug

The buff "ever forward" is still increasing your mount speed by 10% even if your character is below 90% health. (on the attached screenshot you see that my char is under 90% health but he currently keeps the buff)

If the player right clicks to remove the buff, the aura will not come back anymore.

How it should be

While above 90% health, your mounted movement speed is increased by 10%.

Informations of the spell


|T135864:16|t|cffffd000|Hspell:328258|h[Ever Forward]|h|r
[Havoc] Shattered Souls

How should it work:
When you go near them the soul should be consumed and heal %20 of maximum health

How it is working right now:
It doesn't get collected when you go near to them.
Probably Vengeance souls copied to Havoc.

|T607854:16|t|cffffd000|Hspell:178940|h[Shattered Souls]|h|r
[Herbalism Shadowlands] Nightshade Drop

[Object Nightshade](https://www.wowhead.com/object=336691/nightshade)

Flower is dropping more Nightshade than it is inteded it should drop.
[General] HoA neck ilvl

For some reason 134 ilvl HoA neck is showing more ilvl than 161 ilvl neck from shadowlands.
[Soulbind][Necrolord][Plague Deviser Marileth] Plagueborn Cleansing Slime

Description of the bug
Currently when you kill a mob, all your gear will get entirely repaired, aswell as the gear that you have in your bags.

How it should be:
This skill has a chance to proc when you kill a mob, and will repair between 1 to 5 durability over 5 seconds.


Information of the spell
|T3459798:16|t|cffffd000|Hspell:323081|h[Plagueborn Cleansing Slime]|h|r
[PvP]Essences usable in BGs

Right now you can still use Essences in Battlegrounds and probably Arenas as well. Logically if we're prepatch they are usable but by the logic that we're 9.1.5 changes and 9.0 content they shouldn't be usable, the same goes for Azerite Traits once you're in the Shadowlands. I've attached proof below.
[Porting] XP level

If player was max level on sethraliss realm and his char was ported to this realm somehow he will have already some xp from 5051 lvl.
[Porting] Mounts in Spellbook

Some mounts do show up on the spellbook on general
[General][PvP] Unable to Que for Battlegrounds

When pressing the Join Button, it does nothing, it will not que the player for Random Battleground. (OBTR realm)
[General] Random Dungeon reward

We are missing currently daily reward for completing dungeon in shadowlands, when you que Random Dungeon (Shadowlands) or Random Dungeon Heroic (Shadowlands) and complete whole dungeon you should get reward 35 anima item & 154 golds.

|T132872:16|t|cffffd000|Hitem:184371::::::::120:::::|h[Vivacity of Collaboration]|h|r
[Porting] Item level of old items

DESCRIPTION OF THE ISSUE:Some items such as this one has item level req. 120,(bfa one) and it make it impossble for equip


Proof:
|T1672316:16|t|cffffd000|Hitem:160127::::::::120:::::|h[Pterroleather Cloak]|h|r
[General][Quests] Special Action Button

Currently on OBTR, all quests that require the person to press the Special Action Button is not working, The button is missing on all those quests, making those quests impossible to complete, Example: https://www.wowhead.com/quest=60218/thearchonsanswer
[Soulbind][Night Fae] Niya's Tools: Burrs

|T132309:16|t|cffffd000|Hspell:320659|h[Niya's Tools: Burrs]|h|r
I have another branch active and it is still proc that means I can have Burrs and potency conduit.
[Soulbind][Necrolord][Plague Deviser Marileth] Viscous Trail

Description of the bug

The spell Viscous Trail is not working at all: when you snare an ennemy, no puddle drops on the floor and nothing happens.

How to reproduce

Snare your ennemy.

How it should be

When struck by a snare, you drop a puddle that lasts for 10 sec. Enemies that step in the puddle are slowed by 70% for 5 sec.

May only occur once every 60 sec.

Informations of the spell


|T1391773:16|t|cffffd000|Hspell:352108|h[Viscous Trail]|h|r
[ToP][Mordretha] Grasping Rift

Description of the bug

I cant cancel Grasping Rift with Cloak of Shadows. I am still getting gripped after cloaking.

How to reproduce

Use Cloak of Shadows when boss is casting Grasping Rift.

How it should be

It should cancel effect of spell as long cloak last.

Informations


|T136177:16|t|cffffd000|Hspell:65961|h[Cloak of Shadows]|h|r
https://www.wowhead.com/npc=165946/mordrethatheendlessempress
|T2576095:16|t|cffffd000|Hspell:323685|h[Grasping Rift]|h|r
[Vengeance] Charred Flesh
[PF] Virulax Blightweaver

Description of the bug

Plagueborers are spawning way too late. Range for pulling them is low.

How to reproduce

Come close to Blightweaver.
How it should be

Plagueborers should spawn as soon as we come close to first tentacle. They are spawning now after second tentacle.

Informations


https://www.wowhead.com/npc=168886/virulaxblightweaver
https://www.wowhead.com/npc=168580/plagueborer
[Revendreth][Quest] The Accuser's Sinstone

Description of the bug

Accuser does not pull the player towards him.



Informations

https://www.wowhead.com/quest=57173/theaccuserssinstone
[PF] Slime Tentacle

In Plaguefall, [Slime Tentacles](https://www.wowhead.com/npc=168907/slimetentacle#abilities;mode:m) are currently immune to CC. They should be CCable allowing players to stun it.

Retail Proof:
PTR Proof:
[Maldraxxus][Toxic Pool] Oozing Extract

Players should be able to pick up multiple Oozing Extracts from single Droplet or a Slime or Prodigious Animate after delivering the previous one to the Cauldron.

Currently, players are able to pick only one, by the time they get back to pick another, there is nothing to pick up.
[Revendreth][Quest] The Stoneborn

When player abandonds the quest, the canister on his back should dissapear. Currently it stays on him. So when he abandons the quest, and takes it again, Its not there to pick up.
[DoS] Runestag Elderhorn - Invis Stalker

In De Other Side, engaging a [Runestag Elderhorn](https://www.wowhead.com/npc=164873/runestagelderhorn) will spawn an invisible stalker who melee attacks the player, please see the image below.
[DoS] Mueh'zala x Shattered Visage Hitbox

Tested on +15 Mythic

During the [Mueh'zala](https://www.wowhead.com/npc=169769/muehzala) encounter, after the boss casts [Shattered Reality](|T463285:16|t|cffffd000|Hspell:326171|h[Shatter Reality]|h|r), the players will need to kill 4 [Shattered Visages](https://www.wowhead.com/npc=168326/shatteredvisage). At the moment, the Visages' hitbox seems to be broken as AoE abilities in close proximity of the player do not hit them.

Tested with Druid's [Thrash](|T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r), no matter how close I was to the image, the spell did not hit.
[DoS] Millificent Manastorm - Experimental Squirrel Bomb

Tested on +15 Mythic

In De Other Side, during the Manastorm encounter, [Millificent](https://www.wowhead.com/npc=101976/millificentmanastorm) often casts [Experimental Squirrel Bomb](|T133709:16|t|cffffd000|Hspell:320811|h[Experimental Squirrel Bomb]|h|r). The bombs should be sent far away from the location they spawn (from the boss). However, sometimes, the bombs are sent in the close proximity of the boss, which shouldn't happen.

Proof:
[DoS] Mechagon Pipe Pushback

Tested on +15 Mythic

De Other Side, the Mechagon part of the map, before the boss encounter, only 2 pipes should be pushing players off the platform into death, however, it seems that the first one is currently doing that as well, which never happened on retail as players used to wait in the exact spot I recorded. This can push players off the platform into their death as well if hit in the right angle.

Proof:
[DoS] Experimental Sludge

Tested on +15 Mythic

In De Other Side, the [Experimental Sludge](https://www.wowhead.com/npc=167966/experimentalsludge) "river" of Oozes does not currently do any damage to players, the oozes simply flow through.

Proof:
[PF][Globgrog] Reset range

Description of the bug

Globgrog reset range is lower then it should be.
How to reproduce

Taunt boss at edge of boss room.
How it should be

Boss should reset after he goes out of boss room, not before.

Informations


https://www.wowhead.com/npc=164255/globgrog
[NW] Mythic+ - Mobs during intro 2nd boss

Mobs that die during second boss Amarth intro should not give any bursting stacks to players. If Bursting affix is active this week,
[DoS] Enraged Spirit

Description of the bug

Enraged Masks are swinging in place when spawn.


How to reproduce

They will spawn after Enraged Spirit's cast.

How it should be

They should stay in place.

Informations


https://www.wowhead.com/npc=168934/enragedspirit
[DoS] Bladebeak Hatchling

Description of the bug

Hatchlings arent casting Cry to summon bigger birds.


How to reproduce

Attack Hatchling

How it should be

They should cast Frightened Cries to call bigger birds to them.

Informations


https://www.wowhead.com/npc=171341/bladebeakhatchling
|T646586:16|t|cffffd000|Hspell:334664|h[Frightened Cries]|h|r
[DoS] Ardenweald Hallway

Seems like orbs are falling way too soon. There should be a little more time between casts.
[DoS][Dealer Xy'exa] Bombs

Description of the bug

Bombs are spawning on 2 persons instead of 1.


How to reproduce

Start a fight with Xy'exa.

How it should be

There should be only 1 bomb per cast.

Informations


https://www.wowhead.com/npc=164450/dealerxyexa
[DoS] Death Speaker

Description of the bug

Casts Shadowcore and Death's Embrace cannot be interrupted.




How to reproduce

Try to interrupt casts from Death Speaker.

How it should be

Both casts should be interruptable.

Informations


https://www.wowhead.com/npc=168942/deathspeaker
[Bastion][IMPORTANT] NPC transportation issue

#From the looks of it, every single quest that involves the player being carried by an NPC or using an NPC to fly to a specific location that is connected to the quest, if the player crashes/relogs they will dismount or get dropped by the NPC and will die, resulting in them having to resurrect and abandoning and retaking the quest again and starting it from the beginning.
[PF] Blighted Spinebreaker

description of bug

1) if the player goes into the green pools the add spinebreaker will loose all threat and will reset
[ptr proof]()
https://www.wowhead.com/npc=163894/blightedspinebreaker
how to reproduce
attack the add and go into green pools

2) Now spinebreaker can be cced. He should be immune to any kind of cc.
[PF] Slimy Morse & Slimy Smorgasbord

When you CC Slimy Morse or Slimy Smorgasbord from 1st boss on mythic like root, stun etc, they keep moving while CCed. They should stop moving when they are CCed.
[PF][Stradama] Touch of Slime

Touch of Slime Circle that you need to soak should change visual if player is standing it. Currently it looks like circle visual as "unsoaked".
[Ardenweald][Story] Big Problem, Little Vorkai

The quest [Big Problem, Little Vorkai](https://www.wowhead.com/quest=60631/bigproblemlittlevorkai) requires players to slay [Blighted Brute](https://www.wowhead.com/npc=169630/blightedbrute) and [Blighted Lurker](https://www.wowhead.com/npc=169848/blightedlurker) with the help of the friendly NPC Korayn in order to complete the progression percent of the quest.

Additionally, this quest has a special Action Button to command Korayn to attack the Blighted.
____________________

Special Action Button of the quest interacting with Action Button from World Quest [A Dangerous Harvest](https://www.wowhead.com/quest=60872/adangerousharvest) making the player unable to command Korayn.

If you complete the World Quest before the Ardenweald quest, the game interface bugs out, making the Korayn Special Action Button only interactive against one single Blighted NPC located inside of the cave. Interacting with the Special Action Button displays the message "Invalid target".

Additionally, that single NPC becomes also the only NPC counting for the progression percent of the quest.
___________________
[PTR video proof World Quest Action Button]()
[PTR video proof NPC located in cave]()
[PTR video proof Action Button vs. Invalid target]()
[Retail video proof]()

Credit to Fokume, Merciful, Navaan
[Maldraxxus] Corpse Theater of Pain

If you die in Theater of Pain area, you won't be able to see your corpse, wich means you are forced to have 10min sickness
Needs the phase given by quest https://www.wowhead.com/quest=57390/todiebythesword + relog.
It's maybe due to a phasing issue while dead.
Also, when you try to find back your corpse, the location on the map moved to behind the door, instead of where you died.
[Ardenweald][General] Portal to Oribos

At the landing point of the first ardenweald quest, there is a portal to Oribos, it shouldnt be there.
Herbalism-Mining Exp Farm

Currently whenever players are using Herbalism / Mining they are able to "exploit" Experience in such a matter that they can farm Old cotent Herbs / Veins to receive unfair advantage over normal players.

For example whenever players have reached LVL 50 and they have learned Herbalism / Mining they are able to go to Legacy content and farm everything there and get Xp as they would be farming Shadowlands content proffesions.

With this Issue players are able to farm insane amount of XP in short amount of time resulting in them doing from 5060 in less than 2 hours.

Side note Whenever players have reached Level cap of the specific content they should only gain 1/10th of the Xp that they were able to get in that specific content.

From what I've seen talking to Reysee Shadowlands Herbs / Veins are not giving any XP. If this would be too much of an hustle I'd suggest that we disable XP system for the time being until the issues have been solved.

Reproduction



&gt; Get a character up to level 50.

&gt; Learn Shadowlands Mining / Herbalism

&gt; Approach any Legacy Veins / Herbs.



Potential suggestion

[PTR Proof]()
[Retail Proof reaching Cap of the content lvl 50]()
[Porting] Sellable items from Mailbox

___
Description of the bug
Items that expired on Auction House and are in my Mailbox can be taken out and sold to NPCs.
___

How it should be
Expired Auction House items shouldnt be sellable for gold because it can cause potential gold exploits.
___
[PvP] Impossible drop flag

Impossible drop flag since aura in debuffs
[Misc][Necrolord] Serrated Bone Spike

|T3578230:16|t|cffffd000|Hspell:328547|h[Serrated Bone Spike]|h|r


"Embed a bone spike in the target, dealing (120% of Attack power) Physical damage and (10% of Attack power) Bleed damage every 3 sec until they die or leave combat."

Until they die or leave combat part doesn't work. You keep it even out of combat.

FS Proof:
[DoS][Mueh'zala] Shadowstrike

Description of the bug

When i use Shadowstrike from stealth, it wont teleport me to boss. I just hit him with shadowstrike and stay in range.


How to reproduce

Use shadowstrike from range while in stealth/vanish.

How it should be

It should teleport me beneath the boss at platform.
Informations


https://www.wowhead.com/npc=169769/muehzala
|T1373912:16|t|cffffd000|Hspell:185438|h[Shadowstrike]|h|r
[Anima] Corruption Antenna

Spell [Corruption Antenna](|T133571:16|t|cffffd000|Hspell:305047|h[Corruption Antenna]|h|r)

&gt; Currently the Anima is not dealing the same damage as shown on the Tooltip.
[General] Change talents

You can't change talents before a fight on arena
[Misc][Item] Azerite armor in Shadowlands locations

Azerite traits work on shadowlands location. But they should not work there, because we are no longer on Azeroth
[Misc][Item] Iron Maiden's Toolkit

Description of the bug

The tooltip is not right and the damage that it is supposed to do is less than the tooltip. It normally should be 2884 physical damage but it is only 2196.

How to reproduce

Use the trinket near one ennemy or more and see the trinket damage

How it should be

Use: Giant spikes emerge from your armor dealing 2884 Physical damage split between enemies within 8 yds and continue to deal 100 Physcial damage to attackers that hit you until they deal 4326 total damage. (2 Min, 30 Sec Cooldown) This is the tooltip from wowhead

Informations of the spell


|T237488:16|t|cffffd000|Hitem:185902::::::::120:::::|h[Iron Maiden's Toolkit]|h|r
aura trigger : |T237488:16|t|cffffd000|Hspell:351867|h[Iron Spikes]|h|r
[Misc][item] Cabalist's Hymnal

Description of the bug

The ammount of critical strike that should be given is equal to 0 and the tooltip show 0 too

How to reproduce

I use the trinket and see if the tooltip is equal to 0 and i check my stats

How it should be

The ammount of critical strike that should be given is 183 over 30 sec at least it depend on the ilvl

Informations of the spell


|T1411833:16|t|cffffd000|Hitem:184028::::::::120:::::|h[Cabalist's Hymnal]|h|r

aura trigger : |T1411833:16|t|cffffd000|Hspell:344806|h[Crimson Chorus]|h|r
[Vengeance] Ruinous Bulwark

Ruinous Bulwark is not working at all :rage:

|T1450143:16|t|cffffd000|Hspell:326853|h[Ruinous Bulwark]|h|r

Ask Mr Robot :
[Porting] Heirlooms

___
Description of the bug
All Heirlooms are missing after the character port.
___

How it should be
All Heirloom items should stay learned.
___
[CN][General] LFR weapon token ilvl

For some reason only LFR weapon tokens drops higher ilvl than supposed to.
First 8 bosses can drop 200 ilvl weapon token while last 2 bosses can drop 207 ilvl drop in LFR.

It should be 187 ilvl for first 8 bosses, last 2 bosses 194 ilvl.
[DoS][Mueh'zala] Crush

It seems he is not using this spell Crush when no one is in melee or he is using it but there is no damage from it (I could see how he smash platform with his hands).
[DoS] Bwonsamdi audio quote

Bwonsamdi missing audio for "I be keepin' dis ol' loa distracted. Go on, now. Follow da paths. And don't ya takin' no for an answer!"
[DoS][Hakkar] Missing audio quote

Missing audio for "Die, mortal!"

https://www.wowhead.com/sound=153836/vo901hakkarthesoulflayer193525
[Necrotic Wake] Platforms vs Frozen Orb

What is wrong? The frozen orb doesn't seem to recognise the npc on the ground, only in this place... on the ship (platform) of the 3rd and 4th boss.

Url spell: |T135851:16|t|cffffd000|Hitem:43102::::::::120:::::|h[Frozen Orb]|h|r

Video:
Video:
[DoS] Primeval Grasp

Durning the Encounter on Mueh'zala, After killing the Visage the hitbox of the Primeval Grasp is too small. It should be bigger from where player can interact with it. It should be interactable from middle of the platform. Currently you have to get really close to interact with it.
[DoS][Hakkar] Atal'ai Devoted

3 Atal'ai Devoted currently have 100% hp. Left one should have 35% hp, middle 55% hp, right 5% hp.
[PF] Roleplay after second boss

Description of the bug

Roleplay after second boss where big slime guy should kill pack of adds, doesnt work. He hit them but they are still alive so there skip cannot be done.

How to reproduce

After killing second boss, go and watch on left side.

How it should be

He should kill pack there after his slam.

Informations
[Maw] A Grave Chance - Anima Supricifer visual bug

THE MAW

Quest: [A Grave Chance](https://www.wowhead.com/quest=60271/agravechance)
Quest ID: 60271

NPC: [Ve'nari](https://www.wowhead.com/npc=162804/venari)
Item: [Anima Supricifer](|T511515:16|t|cffffd000|Hitem:181324::::::::120:::::|h[Anima Supricifer]|h|r)
Item ID: 181324
___
Description
One of the objectives for this Quest is for players to purchase the [Anima Supricifer](|T511515:16|t|cffffd000|Hitem:181324::::::::120:::::|h[Anima Supricifer]|h|r) from [Ve'nari](https://www.wowhead.com/npc=162804/venari) for 50 Stygia.
___
ISSUE
&gt; The Quest item on the vendor is displayed as if the player doesn't have the criteria to purchase this item yet, but purchasing works and the objective for the quest gets completed, therefore _this is just a visual bug._

___
_[PTR video]()_
[Callings][Venthyr] Anima Appeal

Description of bug


the anima required should be 600 instead of 400
after collecting 5 anima the counter stops counting anima acquired and will get stuck even after relog

https://www.wowhead.com/quest=60463/animaappeal
[DoS][Mueh'zala] Shattered Dominion

It seems Shattered Visage add's Shattered Dominion spell is dealing no damage at all.
[DoS][Mueh'zala] mobs

If you let alive Risen Bonesoldier & Skeletal Raptor on that platform both should move away from Mueh'zala to opposite side of him even before Mueh'zala is done with intro.
[PvP] Damage dont interrupt the point capture

Damage does not interrupt point capture, only stun or control.

December 13, 2021

[Demonology] Summon Vilefiend HP scaling

How it should work:

[Summon Vilefiend](|T1616211:16|t|cffffd000|Hspell:264119|h[Summon Vilefiend]|h|r) is a level 35 Demonology Warlock talent that summons a Vilefiend for 15 seconds. This Vilefiend should inherit 75% of the Warlocks max HP and scale dynamically with it as the warlocks max HP changes.

How it works on PTR:
On the PTR, the Vilefiend has 2 maximum HP no matter what the Warlock's max HP is. The max HP of the Vilefiend should always be 75% of the Warlocks current max HP.
[Elemental] Primordial Wave vs Lightning Bolt

|T3578231:16|t|cffffd000|Hspell:326059|h[Primordial Wave]|h|r
|T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r

Right now Primordial Wave is consumed by Lightning Bolt and this shouldn't be the case, Lava Burst is the only spell that should consume Primordial Wave. I have tested it with every other spell.
[Enhancement] Maelstrom Weapon stack vs UI

How it works on oribos :
Currently the UI proc for maelstrom weapon is trigger when you get one stack or more



How it should works :

The UI proc for maelstrom weapon should trigger when you get five stack or more



Links :

|T237584:16|t|cffffd000|Hspell:187880|h[Maelstrom Weapon]|h|r
[Elemental] Master of the Elements vs Elemental Blast
[Conduit][Holy] Focused Mending

Class: Priest
Specialization: Holy
Conduit: |T236372:16|t|cffffd000|Hspell:337914|h[Focused Mending]|h|r



####Healing is not increased at all to the initial target of it.
[Ret]Truth's Wake

Description of the bug
The damage dot from conduit doesnt split through 6 seconds duration, every tick does maximum damage that is noted on the tooltip, essentialy making the conduit do 6 times more damage than intended

How it should be
Conduit needs to have reduced tick damage to reflect the tooltip value.

Links to spells
|T303962:16|t|cffffd000|Hspell:339374|h[Truth's Wake]|h|r
|T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r
[Holy] Beacon of Virtue

Description of the bugCurrently you don't get holy power when you heal the target with the buff beacon of virtue with flash of light and holy light.How to reproduceSpec into holy and take the talent Beacon of virtue and spam Flash of light or holy light and check your holy power bar.How it should beWhen you heal the target with beacon of virtue buff with flash of light and holy light it should award you 1 holy power per cast until the buff lasts Informations of the spell T1030094:16tcffffd000Hspell:200025hBeacon of VirtuehrT135907:16tcffffd000Hspell:19750hFlash of LighthrT135981:16tcffffd000Hspell:82326hHoly Lighthrhttps://www.wowhead.com/holypowerBT Report
[Holy][PvPTalent] Cleanse the Weak

How should it work:

1. When you dispel an ally within your aura, all allies within your aura are dispelled of the same effect.

2. Healing allies with your Holy Light will cleanse all Diseases and Poisons from the target.

How it is working right now:
First part doesn't work only visual works.

|T135949:16|t|cffffd000|Hspell:4987|h[Cleanse]|h|r |T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r
___
|T135949:16|t|cffffd000|Hspell:199330|h[Cleanse the Weak]|h|r
[MW] Invoke Chi-Ji, the Red Crane

Description of the bug

does not give you stacks when you use Blackout kick, Rising Sun Kick or Spinning Crane Kick
using Blackout kick, Rising Sun Kick or Spinning Crane Kick doesn't heal anyone

How to reproduce

Summon Chi_ji and use the spells

How it should be

using the spells should give you invokechijitheredcrane stacks. When you use Blackout kick with 23 stacks it gives you 23 stacks of invokechijitheredcrane. Max stacks are 3.

using Blackout kick, Rising Sun Kick or Spinning Crane Kick should heal up to 2 allies

Informations of the spell


|T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r

Stacks:
|T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r

Abillitys which heal and give the stack:
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r
|T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r
|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
[All] Provoke debuff on players

Description of the bug

Currently provoke applies debuff aura to enemy players.

How to reproduce

Use provoke on an enemy player and you will see debuff getting applied on him.

How it should be

Players should be "immune" to the debuff however you should still be able to use it on players to put them in to combat for 6 sec.

It is applying it on pets which is how it should be. So that doesn't need to be changed.



Information of the spell

|T620830:16|t|cffffd000|Hspell:115546|h[Provoke]|h|r
|T620830:16|t|cffffd000|Hspell:116189|h[Provoke]|h|r
[Mistweaver] Expel Harm soothed ally heal

Description of the bug
Currently if an ally is under a [soothing mist](|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r) they don't get healing from [expel harm](|T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r).

How to reproduce
Cast a [soothing mist](|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r) on an friendly unit and cast [expel harm](|T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r) and you will see that the healing will only trigger on you and no one else.

How it should be
[Expel harm](|T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r) should heal caster and the soothing mist ally.

Links to spells
|T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r
|T627486:16|t|cffffd000|Hspell:325214|h[Expel Harm]|h|r

|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r
[Brewmaster] Purifying Brew vs Celestial Brew

After using Purifying Brew, it doesn't increase the next Celestial Brew absorption based on current level of Stagger.
"Increases the absorption of your next Celestial Brew by up to 200%, based on your current level of Stagger"

|T133701:16|t|cffffd000|Hspell:119582|h[Purifying Brew]|h|r
|T1360979:16|t|cffffd000|Hspell:322507|h[Celestial Brew]|h|r
[Windwalker] Expel Harm

DESCRIPTION OF THE ISSUE:
Expel harm should do damage only if did any amount of 'effective healing "
overhealing shouldnt trigger dmg , currently if used at 100% hp it will deal 61 dmg |T627486:16|t|cffffd000|Hspell:115072|h[Expel Harm]|h|r
[Mistweaver] Dematerialize PvP talent and Player stuns

Description of the bug

Currently any stun that monk uses procs dematerialize
How to reproduce

Use leg sweep and you will see that you gain dematerialize aura for 3 sec.

How it should be

Dematerialize should only proc if monk gets stunned and not when monk using a stun ability.

Information of the spells

|T4067369:16|t|cffffd000|Hspell:353362|h[Dematerialize]|h|r
|T642414:16|t|cffffd000|Hspell:119381|h[Leg Sweep]|h|r
[Conduit]Fortifying Ingredients

Description of the bug
Fortifying Brew usage on Brewmaster is not giving a shield.
Also using it in Windwalker/Mistweaver specialisation it can crit and give double the shield amount than intended.

How to reproduce
Have the Fortifying Ingredients conduit equiped and use Fortifying Brew spell.

How it should be
After using Fortifying Brew spell you should get an absorb shield based on % of your maximum hp that scales with conduit ilvl.

Links to spells
|T646174:16|t|cffffd000|Hitem:181508::::::::120:::::|h[Fortifying Ingredients]|h|r
|T615341:16|t|cffffd000|Hspell:243435|h[Fortifying Brew]|h|r

Additional note
Fortifying brew on Brewmaster has a different spell ID than Windwalker/Mistweaver.
[Brewmaster][Kyrian][Conduit trait]Strike with Clarity

Description of the bug
Strike with Clarity conduit doesnt give increased mastery % its supposed to give.

How to reproduce
Pick any Kyrian covenant follower and put Strike with Clarity conduit on them then use your covenant ability and check bonus mastery.

How it should be
After putting Strike with Clarity conduit your mastery gain from the covenant ability should increase by a certain % dependant on the conduits ilvl.

Links to spells
|T3565447:16|t|cffffd000|Hspell:310454|h[Weapons of Order]|h|r
|T3565453:16|t|cffffd000|Hitem:181759::::::::120:::::|h[Strike with Clarity]|h|r
[all] hots vs Paralysis

Description of the bug
Every hot from a healer or player is going to break |T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r

How to reproduce
Use |T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r on someone channeling |T3636839:16|t|cffffd000|Hspell:323764|h[Convoke the Spirits]|h|r or heal spells like |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r

How it should be
Paralysis shouldn't break if the enemy has a hot on himself (hot = healing over time)

Links to spells
|T3636839:16|t|cffffd000|Hspell:323764|h[Convoke the Spirits]|h|r
|T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r

BT link :
[Brewmaster] Spinning Crane Kick

Description of the bug

In brewmaster specialization, spinning crane kick should attract your healing orbs to you, but it doesn't.

How to reproduce

A bug prevent you from spawning healing orbs with brewmaster for now, so you need to get in windwalker, kill adds, switch back to brewmaster and then use the spell.

How it should be

Using the spell should attract all healing orbs to you.
edit : if you deal domages

Informations of the spell


|T606543:16|t|cffffd000|Hspell:322729|h[Spinning Crane Kick]|h|r
[All] Chi Burst - General

Spell: |T135734:16|t|cffffd000|Hspell:123986|h[Chi Burst]|h|r



Chi Burst has an innate 20 target cap for its damage portion and 6 for its healing before it starts to lose damage/healing. Currently this is missing, and the spell will deal true damage/healing to every target within range regardless of targets found. And the formulas of growth are different for each, with the DMG presenting a classic "Soft20" and the heal a "Sqrt of 6+"



AMR (DPS):
AMR (Heal):
[All] Frostbolt vs CC

The issue with Frostbolt not doing damage vs cc;ed targets ( roots, incaps, stuns ) returned.
Works right only on dummy, but vs creatures of the same level or players it is still bugged.

|T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r
[Arcane] Clearcasting - Arcane Empowerment

At the moment combining these 2, will allow Clearcasting to reach 5 stacks, which is not intended, maximum should be 3.
Normal Clearcasting reaching 3 charges is intended, the pvp talent just adds a different type of bonus to them and consume rules.

|T135858:16|t|cffffd000|Hspell:276741|h[Arcane Empowerment]|h|r
|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
[BM] Bloodshed

Description of the bug

With the current 9.1.5 changes:

This new talent should give 15% damage taken from both pets when running animal companion. Currently it only buffs the main pet. It should also buff the Melee of the 2nd pet which it currently does not.

It also seems its underperforming a bit, While naked Smack does 158 damage. When using Bloodshed it is doing 179 while it should be 182 rounded which is an increase of 15%. Same goes for Melee of the pet.

Pet ability with and without Bloodshed (Also notice 2nd pet Melee on 2nd screenshot):




How to reproduce

Use bloodshed talent and attack with pets.

How it should be

I should buff both pets, not only main one.

Informations of the spell

|T132139:16|t|cffffd000|Hspell:321530|h[Bloodshed]|h|r
|T461112:16|t|cffffd000|Hspell:267116|h[Animal Companion]|h|r
[Guardian] Gore

When |T571585:16|t|cffffd000|Hspell:210706|h[Gore]|h|r expires, it gives you 4 Rage as you casted Mangle.
Issue only is just when expire, passive itself is fine.
[Conduit][Guardian] Layered Mane

How it should work :

|T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r has an 8.0% (145 base ilvl) chance to apply two stacks.

How it actually works :

Proc chance of |T1378702:16|t|cffffd000|Hspell:340605|h[Layered Mane]|h|r seems to be extremely low.
[Balance] Twin Moons

Twin Moons second part " also hits another nearby enemy within 15 yds of the target." is not working

|T136096:16|t|cffffd000|Hspell:279620|h[Twin Moons]|h|r
[All] Hibernate vs Niya's Tools : Buurs

How it should work :

|T132309:16|t|cffffd000|Hspell:320659|h[Niya's Tools: Burrs]|h|r should be procced with damaging attacks / spells. |T136090:16|t|cffffd000|Hspell:2637|h[Hibernate]|h|r,en%20hibernation%20%C3%A0%20la%20fois. isn't one of them.

How it actually works :

|T136090:16|t|cffffd000|Hspell:2637|h[Hibernate]|h|r,en%20hibernation%20%C3%A0%20la%20fois. can proc |T132309:16|t|cffffd000|Hspell:320659|h[Niya's Tools: Burrs]|h|r and break his own cc on the target.
[Havoc] Chaos Nova vs AoE Cap.

Spell: |T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r



Chaos Nova is affected by the PTR inconsistency.

Currently in the PTR it has applied the old issues: "damage = damage 20 / targets" Which is incorrect.

Additionally on the OBTR it is also broken, but in a different way, the damage is fine, but its completely uncapped. That needs to be updated to

`
= DiminishAoE(20, TargetsInRadius(ChaosNova), Damage)
`




AMR:
[Vengeance][Conduit trait]Demon Muzzle

Description of the bug
After using Sigil of Silence with Demon Muzzle conduit sloted mobs dont get debuffed after Sigil of Silence expires.

How to reproduce
Equip Demon Muzzle conduit passive and cast Sigil of Silence.

How it should be
After Sigil of Silence expires on a target it should debuff them with Demon Muzzle debuff.

Links to spells
|T1380372:16|t|cffffd000|Hspell:339587|h[Demon Muzzle]|h|r
|T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r
[Torghast][powers] Glutton's Kerchief

Description of Bug
after this buff is taken the negative effect is not reseting when u enter new floor which makes the debuff reach insanely high numbers killing players and not letting them progress

|T2011132:16|t|cffffd000|Hspell:294887|h[Glutton's Kerchief]|h|r
how it should be
it should reset after entering a new floor
[Torghast][Anima Power] Lumbering Form

TORGHAST, TOWER OF THE DAMNED

Spell: [Lumbering Form](|T3065166:16|t|cffffd000|Hspell:337938|h[Lumbering Form]|h|r)
Spell ID: 337938
___
Description
While in combat, the size of the player increases and any NPC that comes into contact with the player should be knocked back.
___
ISSUE
&gt; For now, on PTR, the size of the player is increasing, but the knock back doesn't work.
[Boss] Maw of the Maw

Npc [Maw of the Maw](https://www.wowhead.com/npc=153382)
Currently whenever the boss is casting [Devour Obleron Armaments](|T252996:16|t|cffffd000|Hspell:297966|h[Devour Obleron Armaments]|h|r) none of the Obleron Anima Powers are getting removed from the Anima Powers list, nor are the Secondary attributes affected by the spell cast.

How it should work correctly &gt;

If the player has Multiple Obleron anima powers then it should select one of the Obleron Animas and start the cast, if the cast is successful then Anima should get removed from the current Animas Powers list and the effect from the should fade as well.

Side note After boss has been killed the "stolen" Anima Powers should be returned back to the player.



Boss is never casting his Enrage ability [Unnatural Power](|T1391771:16|t|cffffd000|Hspell:299150|h[Unnatural Power]|h|r)
[Anima] Yel'Shir's Powerglove

Spell [Yel'Shir's Powerglove](|T1318372:16|t|cffffd000|Hspell:305054|h[Yel'Shir's Powerglove]|h|r)

&gt; Currently the Anima power is not increasing the base damage properly.

&gt; Each stack gives 153 instead of 109.



This can be tested easily by applying 100 stacks.

When players are having no weapon equipped the maximal damage dealt should be 10900, meanwhile it is 15300.
[Anima] Crumbling Aegis

Spell [Crumgling Aegis](|T1114908:16|t|cffffd000|Hspell:295963|h[Crumbling Aegis]|h|r)

&gt; Currently this Anima is displayed as a buff on the "Anima Powers" list, meanwhile it should be displayed as a normal buff on top right of the UI
[Anima] Vitality Guillotine

Spell [Vitality Guillotine](|T2576097:16|t|cffffd000|Hspell:300730|h[Vitality Guillotine]|h|r)

&gt; Currently this Anima is not doing anything to any of the Elite Npcs.

[Proof PTR]()
[General] BuffsDebuffs not displayed

Currently all debuffs and buffs aren't displayed. A lot of bug reports and continuity of testing won't be possible until this gets fixed.
[Torghast] Refuge of the Damned

TORGHAST, TOWER OF THE DAMNED
Skoldus Hall

NPC: [Broker Ve'nott](https://www.wowhead.com/npc=170257/brokervenott)
NPC ID: 170257

Aura: [Refuge of the Damned](|T1320371:16|t|cffffd000|Hspell:338907|h[Refuge of the Damned]|h|r)
Aura ID: 338907
___
Description
The Broker provides players the option to buy Anima Powers, Food, to repair their gear, or to change their talents if within the limits of Ve'nott's bubble.

This is important because it offers players the possibility to swap between an AoE build to a Single Target build before the End Boss.

Having it at the start of each floor has no utility at all.
___
ISSUE
&gt; Currently on PTR, [Refuge of the Damned](|T1320371:16|t|cffffd000|Hspell:338907|h[Refuge of the Damned]|h|r) is located around the Vendor, but the effect of the Aura is to be found at the entrance of each floor.

___
Note
The aura on the character buffs is not present while in the safe zone around the Vendor, but it is present and functional at the entrance of each floor.
___
[Torghast] Revenous Anima Cell vs Broker Ve'nott

TORGHAST, TOWER OF THE DAMNED
Skoldus Hall
Floor 6

NPC: [Broker Ve'nott](https://www.wowhead.com/npc=170257/brokervenott)
NPC ID: 170257

Item: [Revenous Anima Cell](|T134337:16|t|cffffd000|Hitem:170540::::::::120:::::|h[Ravenous Anima Cell]|h|r)
Item ID: 170540
___
Description
[Revenous Anima Cell](|T134337:16|t|cffffd000|Hitem:170540::::::::120:::::|h[Ravenous Anima Cell]|h|r) can be used against any nonElite NPCs within Torghast and grants an Anima Cell special / speciffic to the NPC it has been used on, but it makes the NPC disappear (it consumes it).
Using it on a Broker grants Phantasma. The ammounts can vary. The same side effect applies to the Broker too, meaning after using the item on the Broker, this should get consumed, and disappear.
___
ISSUE
&gt; Currently on PTR, [Revenous Anima Cell](|T134337:16|t|cffffd000|Hitem:170540::::::::120:::::|h[Ravenous Anima Cell]|h|r) does not consume the Broker, meaning that the player can get the Phantasma and then buy additional Anima Powers.
[Torghast] Warden Arkoban vs Aggro Range

TORGHAST, TOWER OF THE DAMNED

During Campaign Quest: [The Search for Baine](https://www.wowhead.com/quest=61099/thesearchforbaine)
Quest ID: 61099

NPC: [Warden Arkoban](https://www.wowhead.com/npc=175123/wardenarkoban#abilities)
___
ISSUE 1
&gt; This NPC has no aggro range. It will not attack the player unless the player starts combat by attacking it.

___
ISSUE 2
&gt; Same issue occurs here as on the other NPC (_[see card here]()_), where it stops moving from place if the player uses [Drath Grip](|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r) and will only continue to attack if the player returns in melee range. NPC is only using the ranged abilities.
[Boss] Cellblock Sentinel

Npc [Cellblock Sentinel](https://www.wowhead.com/npc=151331/cellblocksentinel)



Whenever the boss is casting [Shockwave](|T132318:16|t|cffffd000|Hspell:330458|h[Shockwave]|h|r) the players are missing the stun debuff that should indicate them being stunned.





Whenever the boss is casting any of his abilities and he finishes the cast, at the same moment as the abilities are finished Autoattacks are used against the players.
[PVP][Battleground]Seething Shore

In Seething Shore whenever you die you do not spawn on the ship. Instead you spawn in the air and fall down, also when the battleground ended I ended up spawning in Hibernal Hollow and I was specced into Enhancement previously being Elemental and in Orgrimmar.
[Generic] Hematoma Bat

Description of the bug

This anima ability can disable the last boss of the floor. The boss has become neutral and no longer active. Problem met the upper Reaches, layer 6 and Skoldus Hall, layer 3



Informations


|T537768:16|t|cffffd000|Hspell:305008|h[Hematoma Bat]|h|r
[Boss] Gherus the Chained

Npc [Gherus the Chained](https://www.wowhead.com/npc=155945/gherusthechained)



Whenever the boss is casting [Incorporeal](|T135791:16|t|cffffd000|Hspell:167012|h[Incorporeal]|h|r) he is instantly AA the player which shouldn't be the case.
[Boss] Observer Zelgar

Npc [Observer Zelgar](https://www.wowhead.com/npc=169859/observerzelgar)



Currently whenever the boss is casting [Ocular Beam](|T3528298:16|t|cffffd000|Hspell:330822|h[Ocular Beam]|h|r) the boss is casting is statically.

Meanwhile on Retail it is channeled in a Dynamic way and the beam with the npc follow the player making the ability unavoidable.
[Boss] Goxul the Devourer

Npc [Goxul the Devourer](https://www.wowhead.com/npc=170418)
Spell [Shatter Essence ID332239](|T451165:16|t|cffffd000|Hspell:332239|h[Shatter Essence]|h|r)



Currently whenever Goxul is casting he is spawning [Essence Orb ID 170452](https://www.wowhead.com/npc=170452/essenceorb) they are following the players. Essences should be static and not move at all.

Whenever Goxul is casting [Shatter Essence](|T451165:16|t|cffffd000|Hspell:332239|h[Shatter Essence]|h|r) He should be spawning 2 [Essence Orbs](https://www.wowhead.com/npc=170452/essenceorb) Instead of one.
[Boss] Custodian Thonar

Npc [Custodian Thonar](https://www.wowhead.com/npc=153165)

Spell [Noxious Cloud](|T136182:16|t|cffffd000|Hspell:327467|h[Noxious Cloud]|h|r)

Noxious Cloud has incorrect hitbox until it has reached maximal size.



Spell [Unnatural Power](|T1391771:16|t|cffffd000|Hspell:299150|h[Unnatural Power]|h|r) Is never being used by the boss.
[Boss] Writhing Soulmass

Npc [Writhing Soulmass](https://www.wowhead.com/npc=156015/writhingsoulmass)

Currently the boss is only autoattacking and casting Bubbling Splash.

Seems that the boss is spawning Npcs in the incorrect %.

How it should work

Whenever the boss has reached 66 % the boss should spawn [2 Bubbling Soulmasses](https://www.wowhead.com/npc=156022/bubblingsoulmass)

Whenever the boss reaches 33 % the boss should spawn [2 Miniature Soulmasses](https://www.wowhead.com/npc=156023/miniaturesoulmass)

The Add itself [Bubbling Soulmass](https://www.wowhead.com/npc=156022/bubblingsoulmass) whenever it has reached 50 % HP they should spawn 2 [Miniature Soulmasses](https://www.wowhead.com/npc=156023/miniaturesoulmass)





Whenever the boss has reached &gt; 66 % // 33 % the size should be reduced to the equalent size of the adds that he has spawned. This can be noticed in the video.
[Boss] Synod

Npc [Synod](https://www.wowhead.com/npc=159190/synod)

Whenever the boss is casting [Interupting Slam](|T136122:16|t|cffffd000|Hspell:310392|h[Intimidating Presence]|h|r) Autoattack is instantly following it.
[Boss] Elder Longbranch

Npc [Elder Longbranch](https://www.wowhead.com/npc=155251/elderlongbranch#abilities)



Whenever the npc casts [Crush](|T236316:16|t|cffffd000|Hspell:326399|h[Crush]|h|r) or [Bounty of the Forest](|T136081:16|t|cffffd000|Hspell:330573|h[Bounty of the Forest]|h|r) he instatly AA the player.
[Drustvar][Quest] Take the High Road

Quest:https://www.wowhead.com/quest=48986/takethehighroad
Issue:
It's connected with , players can't get out of the small room
[Misc][Covenants] Death Chakrams

spell |T3578207:16|t|cffffd000|Hspell:325028|h[Death Chakram]|h|r
class Hunter
covenant necrolord



Description of the bug

This spell is currently not working at all

How it should be

Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by Death Chakram take 10% more Physical damage from you and your pet for 10 sec.

Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
[NW][General] Trash Pack Skip

Currently, on firestorm, you can skip this trash pack (Screenshot) Without any adiditional abilities, Such as shroud, stealth, or Mind Soothe. The Trash pack should not be skippable by normal means.
[Drustvar][Quest]Hope They Can't Swim

Quest:https://www.wowhead.com/quest=48519/hopetheycantswim
Issue(s):
:red_circle: 1. After 1st wave passes, 2nd wave does not come at all
2. Fetcher's Hollow's Conscripts don't do damage on the enemy
3. The fleeing npcs are dead
[Tiragarde Sound][Quest] Proudmoore's Parley

Quest:https://www.wowhead.com/quest=50972/proudmooresparley
Issue:
Quest can't be completed, Npc https://www.wowhead.com/npc=120788/genngreymane missing question marking to complete the quest
Bug Tracker report
[Maldraxxus][Cov.Camp.] Chap. 1 - No Rest for the Dead

NECROLORD COVENANT CAMPAIGN
Chapter 1 Loyal to the Primus
Quest: [No Rest For the Dead](https://www.wowhead.com/quest=59609/norestforthedead)
Quest ID: 59609

___
ISSUE
&gt; Missing +1/2 Renown from reward table.

___
Note
By using the Quest Tracker macro it is visible that the above mentioned Quest has been completed, but the Renown level is still 1, proving the fact that there was no Renown reward upon completion.

_Screenshots in attachment_
[Bastion][NPC] Thanikos following you

The NPC Thanikos doesn't stop following the players, even if they finish their bastion quests. (see attached screenshot)

The NPC is also helping in fights
[General] Limitation to level to Shadowlands content

Players are currently able to enter Shadowlands without having the minimum level of 48. Because of that they might simply bug out their characters and cause a lot of unnecesary ticket traffic / it potential exploits, such as the card linked below.
[Bastion][General] Players able to get Covenant ability at Lvl 1

Currently characters that are below the required level are able to get summoned and instantly learn the ability which makes the leveling gamebreaking.
[MoTS] [Tirnenn Villager] overgrowth issues

Description of the bug



the overgrowth stun can be removed by using immunities(divine shield etc) but atm it doesnt happen even if u use divine shield the player doesnt get out of shield [ptr proof]()

a warrior is able to reflect the cast of overgrowth if he has used reflect during the cast of overgrowth but this doesn't happen the warrior will still get stunned

additional info
|T959842:16|t|cffffd000|Hspell:322486|h[Overgrowth]|h|r
[MoTs][Mistcaller] Oopsie

Oopsie doesn't deal damage when player kills wrong clone
[HoA] Wrong Patrol Start Point

The Patrol with 2 Gorgons and a Houndmaster literally at the start of the dungeon, currently start at left side and go to right side, It should be the opposite, they should start on right side and go left side. This has no effect normally on the dungeon, but it is important on M+.
Video Proof:
[Revendreth][Quest] The Stoneborn

Durning the quest, where player is heading into the inn to hand in the quest, RP happens, where Titherlord departs, and Mihaela goes around him. Currently, the Vendor version of Mihaela is visible, while the RP plays, being there two of them.

Additionally, Every NPC that is part of the RP, is doublespawned when the RP happens, NPC talking twice, etc.
[SD][Mythic+] General Kaal

General Kaal doesnt count as completed in Mythic+ after defeating her at 50% hp.
[Revendreth][Quest] Alpha Bat

https://www.wowhead.com/quest=58941/alphabat this quest cannot be completed
https://www.wowhead.com/npc=163059/duskterrorcaptured becomes inactive, but https://www.wowhead.com/npc=163221/flockmastersergio does not spawn to capture it.
[Revendreth][Quest] Rebel Reinforcements

NPCs https://www.wowhead.com/npc=164394/generaldraven and https://www.wowhead.com/npc=168217 do not move from their position after completing the previous quests to start the quest called Rebel Reinforcements as shown in this video

Steps for reproducing the issue: Complete https://www.wowhead.com/quest=57189/breakingthehopebreakers and turn in, after that they don't move, quest appears on map but is not obtainable.


BT:
[Bastion][Campaign] Enhancing the Hold

Quest: https://www.wowhead.com/quest=62794/enhancingthehold#videos:id=188753

NPC: 167745

Description of the bug

When you interact with the npc and click "Show me the sanctum" nothing happens and you can't progress further in the questline
[Drustvar][Quest] The Ruins of Gol Var

Quest:https://www.wowhead.com/quest=48945/theruinsofgolvar
Issue:
After clicking on the border blockade and the npc is killed, player can't go trough the opened path, the object is invisible and blocking the path of the player to get trough it
[Maldraxxus][Cov. Camp.] Chap. 1 - Report to Mevix

NECROLORD COVENANT CAMPAIGN
Chapter 1 Loyal to the Primus
Quest: [Report to Mevix](https://www.wowhead.com/quest=63212/reporttomevix)
____
Description
[Report to Mevix](https://www.wowhead.com/quest=63212/reporttomevix) is the quest that confirms the players choice for the covenant and is only awarding gold and XP.
____
ISSUE
&gt; On PTR the quest has incorrect reward, because aside the Gold and XP it also awards the player with the second covenant ability.
[Maldraxxus][Quest] To Die By the Sword

|T2576089:16|t|cffffd000|Hspell:326735|h[Ritualist's Favor]|h|r must appear during the execution of the quest https://www.wowhead.com/quest=57390/todiebythesword and https://www.wowhead.com/quest=60020/anopportunisticstrike
[Ardenweald][Campaign] Flutterback

The quest is available even if you have chosen a different covenant
[Misc][Item] Grim Codex

How should it work:

Grim Codex damage reduced by 55% against enemy players.

How is it working right now:

There is no PVP mod on the trinket right now.



|T133733:16|t|cffffd000|Hitem:178811::::::::120:::::|h[Grim Codex]|h|r



old desc:
Description of the bug

The tirnket isn't doing damage

How to reproduce

I used the trinket of the dummies in orgrimmar because they are on a perfect line and this trinket does damage to the ennemies behind the target too

How it should be

It should do 3692 shadow damage to your primary target and then do 527 damage in a 15 yd cone behind your ennemy &gt; depends on ilvl

Informations of the spell


|T133733:16|t|cffffd000|Hitem:178811::::::::120:::::|h[Grim Codex]|h|r?bonus=6805:1472

aura trigger : |T133733:16|t|cffffd000|Hspell:345739|h[Spectral Scythe]|h|r
[Boss] CC Flag

Currently all of the Torghast bosses are Missing CC Immunity Flag, therefore players are able to abuse their timers and casting logic by putting them in infinite CC, overlapping it.
[Misc][Covenants] Faeline Stomp

How it should work :

Faeline Stomp should create a _faeline_ dealing damages to up to 5 enemies aswell as healing up to 5 allies within 30 meters placed on the faeline. Faeline also deals additional damage up to 5 enemies placed on the faeline.
Abilities have a 6% chance of resetting spell's cooldown while fighting on a faeline.



How it is actually working :

Using spell grants buff but doesn't do anything.

|T3636842:16|t|cffffd000|Hspell:327104|h[Faeline Stomp]|h|r
[Misc][Covenants] Chain Harvest

Description of the bug

"For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec." is not working;
If you target an hostile mob, it doesn't deal any damage and instead it heals. If you target yourself, it damage the target(s) + heals;

How to reproduce

Cast Chain Harvest on yourself or enemy target

How it should be

Once casted, it should hit up to 5 enemies and heal up to 5 allies.

Informations of the spell


|T3565725:16|t|cffffd000|Hspell:320674|h[Chain Harvest]|h|r
[Misc]|[Item] Shadowgrasp Totem

Description of the bug

The totem is not inflicting damages to ennemies

How to reproduce

Use the trinket around ennemies and see if the totem do damage

How it should be

It should do 330 shadow damage to all the targets around you every 0.9 seconds if your target dies you're heal for an amount of 1074 and the trinket cooldown is reduced by 15 seconds &gt; depends on ilvl

Informations of the spell


|T3159929:16|t|cffffd000|Hitem:179356::::::::120:::::|h[Shadowgrasp Totem]|h|r
didn't fin any vid
aura trigger : |T3159929:16|t|cffffd000|Hspell:331523|h[Shadowgrasp Totem]|h|r
[Misc][Covenants] Fleshcraft

Description of the bug

Once casted, it absorbs immediatly 40% of our HP + Versatility.
Shouldn't be affected by Versatility, only 0,4 x MaxHP.

How to reproduce

Cast Fleshcraft

How it should be

Should absorb 40% of max hp over the duration

Informations of the spell


|T3586267:16|t|cffffd000|Hspell:324631|h[Fleshcraft]|h|r
[Misc][Covenants] Elysian Decree

Description of the bug

is not doing any damage, and doesn't shatter any Lesser Soul Fragments;
Additional info:


How to reproduce

Cast Elysian Decree

How it should be

Lesser Soul Fragments have additional effects depending on each specialization:

Havoc Heals for 20% of your maximum health via Shattered Souls and provides 30 fury if talented into Demonic Appetite.
Vengeance Heals you for 6% of all damage taken in the 5s at minimum 1% maximum health via Shattered Souls.

Note: Deals reduced damage beyond 5 targets.

Informations of the spell


|T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r
[Soulbind][Kyrian][Forgelite Prime Mikanikos] Soulsteel Clamps

Description of the bug

After staying still for 5 sec, you get the buff Soulsteel clamp, but the buff will then insta vanish even if the player doesn't start moving.

How to reproduce

Stay still 5 sec, get the buff, and the buff will automatically vanish. And if you start moving, nothing happens aswell

How it should be


After 5 sec standing still, incoming stun and incapacitate durations are reduced by 15%. Lasts for 5 sec once you start moving.
Informations of the spell


|T133863:16|t|cffffd000|Hspell:331611|h[Soulsteel Clamps]|h|r
[Soulbind][Kyrian][Forgelite Prime Mikanikos] Soulglow Spectrometer

Description of the bug

The ramp interval of 3 seconds between each stack is not implemented.
The analysis is currently constantly repeating on the target. You should only be able to start a new analysis when the previous one is finished

How it should be

Cannot start a new analysis of each type until the previous one has finished.
Your stacks should increase by an additionnal 1% every 3 sec (triggered by damaging or healing a target)

Informations of the spell


|T1041266:16|t|cffffd000|Hspell:352186|h[Soulglow Spectrometer]|h|r
[Soulbind][Night Fae][Dreamweaver] Soothing voice

When your roots, stuns, and incapacitating class effects expire or are dispelled, your target's movement speed is reduced by 90%, decaying rapidly over 2 sec.

|T136090:16|t|cffffd000|Hspell:319211|h[Soothing Voice]|h|r
[Porting] Missing PvP Level

The pvp level that you aquired on BFA is currently not ported.
It should continue with the same that you had back on BFA
[General][Guild] List of participants

Description of the bug

When you open list of participants client crashing with 132 error

December 8, 2021

[PvPTalent]Death Sentence

How should it work:
Execute/Condemn now has a 15yard range, causing you to charge to targets when used.

How it is working right now:
It doesn't make you charge to the target.

|T237517:16|t|cffffd000|Hspell:198500|h[Death Sentence]|h|r

Fury: |T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r |T3565727:16|t|cffffd000|Hspell:317485|h[Condemn]|h|r

Arms/Prot: |T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r |T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r
[Conduit] Cloaked in Shadows

Description of the bug

Getting Shield when using Shadow Dance
How to reproduce

Use Shadow Dance

How it should be

You should only get shield from this conduit when you enter stealth or vanish.

Informations of the spell


|T1045771:16|t|cffffd000|Hspell:341529|h[Cloaked in Shadows]|h|r
|T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r

BT report:
[Frost] Water Elemental auto-attack

Frost mages pet "Water Elemental" doesn't attack, you have to MANUALLY CLICK Waterbolt for it to attack.

|T135845:16|t|cffffd000|Hspell:342765|h[Water Bolt]|h|r
[PvP] The Beast within

Seems like |T132166:16|t|cffffd000|Hspell:356976|h[The Beast Within]|h|r is not affecting nearby allied pets not increasing their Attack Speed or granting them Immunity against Fear / Horror.
[Maldraxxus][Campaign] This way out

Quest https://www.wowhead.com/quest=61594/thiswayout

When you cancel the video of the quest, you will get stuck in the air, with no possibility to move

If you relog: you fall and die
[Misc][Legendary]Sephuz proclamation

Description of the bug: The legendary increases secondary stats by 13
instead of 80

How to reproduce: Stun a training Dummy

How it should work:

Reduce the effectiveness of crowd controlling effects by 10%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 80 for 15 sec. This effect cannot occur more than once every 30 seconds.

|T531009:16|t|cffffd000|Hspell:339348|h[Sephuz's Proclamation]|h|r
[Soulbind][Kyrian][Pelagos] Focusing Mantra

Description of the bug

Focusing mantra is currently not lowering the cooldown of your Phial of Serenity by 1 sec when you kill an ennemy.

How it should be


Defeating an enemy lowers the cooldown on your Phial of Serenity by 1 sec.

Informations of the spell


|T135737:16|t|cffffd000|Hspell:328261|h[Focusing Mantra]|h|r
|T463534:16|t|cffffd000|Hitem:177278::::::::120:::::|h[Phial of Serenity]|h|r
[Misc][Consumable Item] Potion of Empowered Exorcisms

Item: |T3566831:16|t|cffffd000|Hitem:171352::::::::120:::::|h[Potion of Empowered Exorcisms]|h|r

Spell Trigger: |T136243:16|t|cffffd000|Hspell:322015|h[Empowered Exorcisms]|h|r



The effect seems to fail to deal any damage, or trigger whatsoever from any source.

Tested with: Hunters (Survival/Marksman), Death Knight (Frost) and Druid (Balance), all yielding the same results.
[Misc][Covenants] Shackle the Unworthy

Description of the bug

Second part of Shackle the Unworthy is not working, your directdamage attacks that spend runes don't spread Shackle the Unworthy

How to reproduce

Cast Shackle the Unworthy

How it should be

While Shackle the Unworthy is active on an enemy, your directdamage attacks that spend runes have a 50% chance to spread Shackle the Unworthy to a nearby enemy.

Informations of the spell


|T3565442:16|t|cffffd000|Hspell:312202|h[Shackle the Unworthy]|h|r
[Misc][Item] Drums of Deathly Ferocity

item |T3528453:16|t|cffffd000|Hitem:172233::::::::120:::::|h[Drums of Deathly Ferocity]|h|r

Description of the bugs

Exhaustion debuff is missing when you use the drums
In dungeon when you are in group, you can stack the haste buffs from the drums
You can currently stack the drum buff with BL/TW

sated (horde shaman bloodlust) id :57724
exhaustion (drums) id : 57723

(see attached screenshot)

How it should be

No stack of the buff possible
Once you use, you get 10 min exhaustion, making it impossible to benefit again from BL/TW/Other drums
[Torghast] SpikeTraps hitbox

TORGHAST, TOWER OF THE DAMNED
___
ISSUE
&gt; Torghast spike trap having a higher hit box range, making it almost impossible to pass it without taking damage.
[Torghast] Empowered Mawsworn Shackler vs Death Grip

TORGHAST, TOWER OF THE DAMNED

During Campaign Quest: [The Search for Baine](https://www.wowhead.com/quest=61099/thesearchforbaine)
Quest ID: 61099

NPC: [Empowered Mawsworn Shackler](https://www.wowhead.com/npc=168002/empoweredmawswornshackler)
___
ISSUE
&gt; On PTR, whenever the player uses [Drath Grip](|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r) the NPC channels will become static and will not move anymore if the player leaves the melee attack range. NPC ontinues to attack only if the player returns in melee range.
[Soulbind][Venthyr][Theotar the Mad Duke] Soothing Shade

Description of the bug

Its giving 200 less mastery. 347 instead of 550.

How to reproduce

Stay in shade that gives mastery.

How it should be

It should give 550 mastery.

Informations of the spell

|T644385:16|t|cffffd000|Hspell:336239|h[Soothing Shade]|h|r
[Misc][Covenants] Adaptive Swarm

Description of the bug

Upon casting, says "Invalid Target". Unable to test.

How to reproduce

Cast Adaptive Swarm

How it should be

Should put a DoT or a HoT to the target (depending if friendly or hostile) and should jump alternating. So Hostile&gt;Friendly&gt;Hostile&gt;etc.

Additional info: The HoT increases all HoT healing done to the ally by 25% and the DoT increases all DoT damage done to the enemy by 25%.

Upon expiration, Adaptive Swarm will expend one its stacks to jump to an opposite aligned nearby target (ie. If initially it was on an ally it will jump to an enemy and vice versa).

Informations of the spell


|T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r
[PVP] Incorrect spec display

On statistics table when you hover over the icon of the player class shows the incorrect specialization.
Note: "BattlegroundEnemies" addon demonstrates this very well
[Tiragarde Sound][Quest] Stow and Go

Quest: https://www.wowhead.com/quest=47489/stowandgo
Issue(s)
1. When the player interacting with Flynn to start the dialouge, he does not move, but will get to the player when getting on the boat
2. After the small RP before the cutscene, the cutscene does not play and the player gets ported back to Boralus at Tradewinds Market
[Exile Reach] License to Ride

This quest should reward race mount, depending on your character race, it's not working here (reward random mount of your faction).
Quest: https://www.wowhead.com/quest=60345/licensetoride#videos (H) / https://www.wowhead.com/quest=58909/licensetoride#comments (A)
[Revendreath] Quest disappearing after reloging

BT report:



When you relog after having taken dailies in revendreath, all those daily quests will vanish from your quest book, and you will need to take them again (this also resets the progress of those quests)
[CN][Artificer] Dimensional Tear

Description of the bug

According to players who came from retail, this ability should be used on one mili player and one ranged player. Now completely random players are selected. In all the videos with retail that I found it was exactly like this, but I did not find a written description.


How to reproduce

Wait for the boss to use this ability.

How it should be

The boss must target one mili and one ranged player.

Informations


|T526520:16|t|cffffd000|Hspell:328437|h[Dimensional Tear]|h|r
[CN][Artificer] Edge of Annihilation

Description of the bug

This ability has no visual effect for the time of the explosion.


How to reproduce

Wait for the boss to use this ability.

How it should be

A purple circle expands from the center of the ability's area. When he reaches the edge of the zone, an explosion occurs.

Informations


|T2101973:16|t|cffffd000|Hspell:328880|h[Edge of Annihilation]|h|r
[CN][General] Trash Mobs Loot

Every trash mob in the raid;should have a drop chance to drop boe gear as well as some cloth/meat/trash items.

https://www.wowhead.com/guides/castlenathriaraidbosslootgearlegendarypowersconduits (Last paragraph)
[IntoTheMaw] Stand As One

So, few issues here in this quest
1. Friendly NPCs are not attacking enemy forces from the beginning, They seem to stay idle for few seconds (Like 20)
2. Baines Bloodhoof War Stomp seems to affect Allinece Players, getting stunned by it, It shouldnt be possible.
3. Dying results in reseting the progress bar, It shouldnt reset the bar.
4. Durning the cinematic, the Mawsworn Harbringers seem to kill the player with Mawsworn Lance spell. (Also, as a result, i ended up in Revendreth, instead of Oribos, and the quest didnt complete.)
[CN][Artificer] Dimensional Tear Target Priorities

Apparently, Dimensional Tear should Prioritize Targeting 1 Melee, and 1 Ranged player at the same time, Currently, its completly random.
[IntoTheMaw] A Fractured Blade

While in party, freeing the Death Knights doesnt acually share with other players objective.
Even tagging a mob and killing it should count to players not in party.
[Oribos][Quest] The Path to Bastion

There's a phasing issue while we are in groups. Ðnaria arrived first and when Orobosquest arrived the NPC disappeared. Ðnaria had to take back the quest.
On the screenshots you see that both are at the same quest, but Ðnaria doesn't see the NPCs anymore while the other player can see them.

There will be a lot of players at the begining of the patch and it may be a big issue,



https://www.wowhead.com/quest=60156/thepathtobastion
[Oribos][NPC] Ta'lan the Antiquary

The following NPC is currently selling his items for free: https://www.wowhead.com/npc=167881/talantheantiquary#sells

(see attached screenshot)

BT report:
[SD] Pack of Gluttonous Ticks

In the pack of Gluttonous Ticks the tick number 4 on MDT (Which is the Tick on the left on the video) Should not be linked with the others. Meaning, pulling her should not pull the rest.
[SD] Gluttonous Tick Engorge ability

npc: https://www.wowhead.com/npc=165076/gluttonoustick
Spell: |T136158:16|t|cffffd000|Hspell:334653|h[Engorge]|h|r

When you stop with a cc Engorge MIDCAST the mob should instantly recast the ability. It should not recast it instantly Only if the cc gets applied after the cast is over and the channel of the ability begins
.
[Affix][Prideful] Belligerent Boast

description of bug
1) if the prideful add dies during the time this debuff is on some player in the group it will still continue as if the manifestation is still alive

|T3528311:16|t|cffffd000|Hspell:342466|h[Belligerent Boast]|h|r

2) First wave of Belligerent boast orbs spawn too late then it should.

3) Hit box of orbs seems to be too big.
Retail: 9:28 too


how it should be
1) after the manifestation of prideful dies the debuff should stop

2) Orbs should spawn as soon as pride spawns.

3) Little bit thinner.
how to reproduce
fight with pride with someone so you can get stunned to check 3rd issue.
kill the manifestation during the debuff

|T3528311:16|t|cffffd000|Hspell:342466|h[Belligerent Boast]|h|r
[Exile's Reach][Quest] Stocking Up on Supplies

Report:
Quest: https://www.wowhead.com/quest=55194/stockinguponsupplies (A) / https://www.wowhead.com/quest=59950/stockinguponsupplies (H)

If you sell item or buy Tabard from Quartermaster Richter (A) or Provisioner Jin'hake (H) before you pick the quest, you can't complete any goal of the quest anymore.
[SD] Door closed after realm crash

Description of the bug

The realm crashed while the dungeon group was arriving in front of the second boss.

When they logged back in the door showed on the screenshot didn't open again.

December 6, 2021

[Arms] Sweeping Strikes

How should it work:
It should choose the second target that is closest to the player.


How it is working right now:
It is choosing the second target that is closest to the First Target.


|T132306:16|t|cffffd000|Hspell:260708|h[Sweeping Strikes]|h|r
Victory Rush

Rank 2 |T132342:16|t|cffffd000|Hspell:319158|h[Victory Rush]|h|r Should heal for an additional 10% Max Hp Right now it sill heal the same amount as rank 1
___

___
|T132342:16|t|cffffd000|Hspell:122979|h[Victory Rush]|h|r
___
[Fury] Whirlwind Issues
[Prot][PvPTalent] Rebound

How should it work:
Reflecting spells causes them to deal 33% extra damage back to the attacker.

How it is working right now:

I and Apo tested with reflecting Smite. It did only increase 2 damage. It should be %33 extra damage

|T132358:16|t|cffffd000|Hspell:213915|h[Rebound]|h|r |T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
[PvPTalent] Demolition

How should it work:
It shouldn't make Shattering Throw hitting more than one.
How it is working right now:
It makes you hit Shattering Throw more than once with only 1 cast.

|T311430:16|t|cffffd000|Hspell:329033|h[Demolition]|h|r |T311430:16|t|cffffd000|Hspell:64382|h[Shattering Throw]|h|r
[PvPTalent] Warbringer

How should it work:
Charge roots enemies for 2 sec and emanates a shockwave past the target, rooting enemies and dealing Physical damage in a 15 yd cone.

How it is working right now:

It doesn't work at all.

|T236319:16|t|cffffd000|Hspell:356353|h[Warbringer]|h|r |T132337:16|t|cffffd000|Hspell:100|h[Charge]|h|r
Shattering Throw

How should it work:
Hurl your weapon at the enemy, causing [(Attack power 1.0) (1 + Versatility)] Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields.

How it is working right now:
It says up to %500 increased damage but When you have a little bit of shield it starts with %500 damage increase and gets lowered when you have a bigger shield.
It should work like this but in a reverse way.

It doesn't work on |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r. It should remove the shield aura on target when hit.

|T311430:16|t|cffffd000|Hspell:64382|h[Shattering Throw]|h|r
[Misc][Legendary] Signet of Tormented Kings

Url Spell: |T1025263:16|t|cffffd000|Hspell:335266|h[Signet of Tormented Kings]|h|r

What is wrong?:
When the legendary's proc is activated during the same cd it replaces the duration of the cd instead of extending it.
For example: I activate Recklessness and then bladestorm and with 19s of buff, the legendary activates (Recklessness) and instead of giving me another 6s it takes them away, from 19s to 6s of Recklessness.
Also Bladestorm sometimes does not trigger the legendary.

How should it work? It should be added to the active benefit, in case you do not have the proc, active benefit. Should give me the benefit

Durations are: |T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r 5 seconds, |T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r 6 seconds, |T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r 8 seconds.

|T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r will trigger this if taken by Arms, but not Protection.
[Destruction][PvPTalent] Bonds of Fel

How should it work:
Encircle enemy players with Bonds of Fel. If any affected player leaves the 8 yd radius they explode, dealing Fire damage split amongst all nearby enemies.

How it is working right now:
It doesn't trigger an explosion if somebody leaves the area.

|T1117883:16|t|cffffd000|Hspell:353753|h[Bonds of Fel]|h|r
Bottled Shadow

How should it work:
Gaining a stack of Soul Remnant's Blessing increases your pet's damage (including summoned pets) by 200% for 30 sec.


How it is working right now:
It doesn't increase the damage of Summon: Infernal.

|T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r
|T136214:16|t|cffffd000|Hspell:332784|h[Bottled Shadow]|h|r
[Affliction] Writhe in Agony

How it should be :

|T136139:16|t|cffffd000|Hspell:196102|h[Writhe in Agony]|h|r should make |T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r damage start at 4 stacks.

How it actually works :

wowhead.com/spell=196102/writheinagony doesn't make |T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r damage start at 4 stacks but at 1 stack like base spell.
[PvPTalent] Seasoned Winds

How should it work:

Interrupting a spell with Wind Shear decreases your damage taken from that spell school by 15% for 12 sec.

How it is working right now:
It doesn't work at all.

|T136027:16|t|cffffd000|Hspell:355630|h[Seasoned Winds]|h|r
[Enhancement] Ice Strike

|T135845:16|t|cffffd000|Hspell:342240|h[Ice Strike]|h|r


Currently Ice Strike doesn't reset cooldowns on both shocks, only the shock you've last used on the target. It should reset both Frost Shock and Flame Shock spells.
[Legendary] Windspeaker's Lava Resurgence
[Enhancement] Core Passive Missing

Core Passive is not affecting these spells:


|T236216:16|t|cffffd000|Hspell:137041|h[Enhancement Shaman]|h|r
Call of Lightning

How should it work:
Increases the damage of your Lightning Bolt, Chain Lightning, and Storm Elementalby 30%.

How it is working right now:
Anima power doesn't increase the damage of spells cast by Storm Elemental.

|T135990:16|t|cffffd000|Hspell:299392|h[Call of Lightning]|h|r |T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r
[Talent] Secret Technique vs Black Powder
[Subtlety] Shadowstrike Issues

Shadowstrike issues:
Im getting teleported behind enemy when i use shadowstrike from Death Dance. You should be able to teleport behind enemys back only from stealth or vanish, not from death dance &gt; shadowstrike.

|T1373912:16|t|cffffd000|Hspell:185438|h[Shadowstrike]|h|r
[Outlaw] Restless Blades

How it should work:
This passive is supposed reduce the remaining cooldown of Adrenaline Rush, Between the Eyes, Blade Flurry, Grappling Hook, Roll the Bones, Sprint, and Vanish by 1 sec per combo point spent when a finishing move was used.

How it is now:
It only reduces the cooldowns of Rogue general spells which are Vanish and Sprint.

|T458731:16|t|cffffd000|Hspell:79096|h[Restless Blades]|h|r
[Outlaw] Retractable Hook

This talent should make your hook goes way faster, atm it's the same with or without the talent



|T1373906:16|t|cffffd000|Hspell:256188|h[Retractable Hook]|h|r
Ambush

Most likely Ambush has a wrong formula:

#Assassination:
=0,95472 x AbilityDamage(true) x Versatility x CorePassive x ArmorReduction

=0,95472 x 1336,6 x 1,0645 x 1,51 x 0,7 = 1436 vs 2000 ingame

#Outlaw:
=0,95472 x 1337,2 x 1,0653 x 1,13 x 0,7 = 1075 vs 1486 ingame

|T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r
[Outlaw] Grappling Hook

Description of the bug

After using grappling hook, your character doesn't move forward if you're still pressing forward button.

How to reproduce

Move forward, use grappling hook and keep pressing your button to move forward, you'll notice you'll stop moving after landing from grappling hook while still pressing forward button.

How it should be

If you're pressing forward button before/during grappling hook and keep pressing it after landing from hook, you should keep moving forward.

Informations of the spell


|T1373906:16|t|cffffd000|Hspell:195457|h[Grappling Hook]|h|r
[Misc][Legendary] Priest's Eternal Call to the Void

Eternal Call to the Void
Void Lasher have proc from Mind Sear, but he is not casting Mind Sear on the current target, just follow the character.
___
Spell ID |T237569:16|t|cffffd000|Hspell:336216|h[Eternal Call to the Void]|h|r
Video: |T254105:16|t|cffffd000|Hspell:336214|h[Eternal Call to the Void]|h|r
___
[Retribution] Healing Hands

Healing Hands talent is not working at all.

|T236254:16|t|cffffd000|Hspell:326734|h[Healing Hands]|h|r
[ProtHoly] Fist of Justice

Holy Power spent is not reducing the cooldown of Hammer of Justice at all.
Only for Protection and Holy specializations.

|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r
[Protection] First Avenger

How should it work:

Maximum shield should be capped at %30 of your maximum health
It shouldn't change any proc to %100

How it is working right now:
Issues are listed down below.

|T1029590:16|t|cffffd000|Hspell:203776|h[First Avenger]|h|r |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
[Protection][PvPTalent] Guardian of the Forgotten Queen

How should it work:
Empowers the friendly target with the spirit of the forgotten queen, causing the target to be immune to all damage for 10 sec.

How it is working right now
The Npc doesn't cast anything to the targeted ally
NPC ID: 144565

|T135919:16|t|cffffd000|Hspell:228049|h[Guardian of the Forgotten Queen]|h|r
[Ret]Justicar's Vengeance

Description of the bug
When the target is stunned, Justicar's Vengeance does the same damage as if it was not stunned.

How it should be
Stunning a target Justicar's Vengeance should increase the damage of the spell by 50%

Links to spells
|T135957:16|t|cffffd000|Hspell:215661|h[Justicar's Vengeance]|h|r
[Protection] Blessed Hammer

Description of the bug

This ability does not reduce the damage of the hit targets to the character.


How to reproduce

Use the ability while the mob hits you.

How it should be

Blessed Hammer reducing the next damage they deal to you by (Attack power 30 / 100).


Informations of the spell


|T535595:16|t|cffffd000|Hspell:204019|h[Blessed Hammer]|h|r
www.youtube.com/watch?v=R64X4PyaIfM&t=2000s
[Protection] Redoubt

Redoubt is being triggered by Avenger's Shield, should be only Shield of the Righteous.

|T132359:16|t|cffffd000|Hspell:280373|h[Redoubt]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
Divine Tool

DESCRIPTION OF THE ISSUE: Divine Toll judgment dont deal 100% increased dmg of basic judgment.


HOW IT SHOULD WORK:

Should deal 100% increased dmg of basic judgment
|T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r

BT report:
[Retribution] Wake of Ashes vs Sqrt AoE Cap.

Spell: |T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r



AoE damage formula is incorrect. currently the spell is behaving exactly as it did in BFA (uncapped)

This needs to be updated with the following formula.
`
= 3.15 AbilityDamage(true) TotalDamageMultiplier
if ChainCount &gt; 0
= Damage (Sqrt(TargetsInRadius(WakeOfAshes)) / TargetsInRadius(WakeOfAshes))
`

Example: Comparing directly to the video.

The main target should take full damage, while secondary targets take reduced damage. In this case and with my gear (none) the spell does roughly 1200 Main target damage.

5 targets
1200~ damage source.

1200\(sqrt(nºtargets)/nºtargets)
= 1200\(sqrt(5)/5)
= 536.6p of damage per target aprox.

While currently is doing seemingly full damage to every target. Or reduced dmg beyond 20 targets as it did in BFA.



AMR: Oddly enough AMR does not list it as such, but wowhead officially lists the spell to be under the influence of the formula, and the spell decription directly states it.

More info at: https://www.wowhead.com/guides/shadowlandstargetcappedabilitiesuncappedcappedspells
[Mistweaver] Refreshing Jade Wind vs AoE Limitation.

Spell: |T606549:16|t|cffffd000|Hspell:196725|h[Refreshing Jade Wind]|h|r



After a recent fix to Rushing Jade Wind, this spell has been affected, and its cap has been removed, which is incorrect.

The spell is meant to have a hardcap of 6 targets maximun.



AMR:

More info at: https://www.wowhead.com/guides/shadowlandstargetcappedabilitiesuncappedcappedspells
[MW] Invoke Yu'lon, the Jade Serpent

Description of the bug

Yu'lon doesn't heal injured or not injured allies with Soothing Breath.

Yu'lon doesn't apply Enveloping Breath on the target you cast Enveloping Mist on.

How to reproduce

Summon Yu'lon

Summon Yu'lon and use Enveloping Mist

How it should be

Summon Yu'lon and he should start instantly to heal allies. He starts healing injured allies first. He doesn't check how low the players hp is he just randomly heals the injured player (It can heal up to 2 allies with Soothing Breath)

If you summon Yu'lon and cast Enveloping Mist on a target, the target should get the buff Enveloping Breath from Yu'lon.

Informations of the spell


|T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r
|T988193:16|t|cffffd000|Hspell:325209|h[Enveloping Breath]|h|r
|T606550:16|t|cffffd000|Hspell:343737|h[Soothing Breath]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r


_If needed I will make a video._
[Arcane] Enligthened & full mana

The moment the caster is at full mana and uses one Arcane Barrage, probably due to the second's special component of restoring mana, past the point of already full, tricks the Eligthened tracker to consider it as low mana jumping the 100% interval into a fresh 0100%.

The issue is not big, as it behaves properly the moment the caster spends mana, which in the case of Touch of the Magi opener happens in about 2 or 3s after the first cast lands, but nonetheless nullifies potential Touch of the magi 4 charge opener into Barrage to not benefit from the 8% buff.

|T1041231:16|t|cffffd000|Hspell:321387|h[Enlightened]|h|r
|T236205:16|t|cffffd000|Hspell:44425|h[Arcane Barrage]|h|r
[Fire] Rune of Power vs Combustion

What is wrong? Combustion does not drop a free rune when activated with the selected Rune of Power talent.

How should it work? Activating combustion with the power rune talent activates a free power rune for its full duration.

Url spell: |T609815:16|t|cffffd000|Hspell:116011|h[Rune of Power]|h|r
Url spell: |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r

Note The problem only occurs in Fire. Frost and Arcane works correctly.
[Fire] Ignite spread

Ignite should spread only when Pheonix Flames is used, up to 8 nearby targets.
At the moment ignite spreads the old way.
The rest of the mechanics are fine for now.

|T135818:16|t|cffffd000|Hspell:12846|h[Mastery: Ignite]|h|r
|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r
[Arcane] Temporal Shield

Temporal Shield at the moment heals additionally the caster based on heals received while the shield is on.
It should consider only damage taken as source to heal after the shield expires.

|T610472:16|t|cffffd000|Hspell:198111|h[Temporal Shield]|h|r
[Fire] Phoenix Flames vs Sqrt AoE Cap.

Spell: |T1392549:16|t|cffffd000|Hspell:194466|h[Phoenix's Flames]|h|r



AoE damage formula is incorrect. currently the spell is behaving exactly as it did in BFA. (flat damage reduction on secondary targets)

This needs to be updated with the following formula.
`
SpellDamage(PhoenixFlames) (Sqrt(TargetsInRadius(PhoenixFlamesAoE)) / TargetsInRadius(PhoenixFlamesAoE))
`

Example: Comparing directly to the video.

The main target should take full damage, while secondary targets take reduced damage. In this case and with my gear (none) the spell does roughly 380 damage.

8 targets
380~ damage source.

380\(sqrt(nºtargets)/nºtargets)
= 380\(sqrt(8)/8)
= 134p of damage per target.

While currently is doing seemingly full damage to every target.



AMR:
[Arcane][PvPTalent] Arcanosphere

How to reproduce:
Keep your right mouse click pressing so you can move your camera.
Cast the spell and middle of the cast move so you int the channel.
When you cast it and move the orb can hit twice.(You need to keep pressing right click)

How should it work:
It should hit the target only once and knockback them away from you.

How it is working:
If you cancel the cast with movement keys with your camera moving you can hit the target twice or triple times.
Sometimes it knocks the target towards you.

|T4226155:16|t|cffffd000|Hspell:353128|h[Arcanosphere]|h|r
[Arcane] Arcane charge interaction with spells

What is wrong? Arcane charges don't seem to be scaling their damage or interacting as they should.
At the moment the caster after reaching 2 charges will immediately jump to 4 charges damage value upon reaching the third charge.
This also affects Arcane Barrage, and most likely Nether tempest as well.

How should it work?
Arcane charge interact |T135728:16|t|cffffd000|Hspell:36032|h[Arcane Charge]|h|r
Generated by [ [|T136116:16|t|cffffd000|Hspell:1449|h[Arcane Explosion]|h|r, and [|T1033909:16|t|cffffd000|Hspell:321507|h[Touch of the Magi]|h|r.
Increases the damage of Arcane Blast, [|T236205:16|t|cffffd000|Hspell:44425|h[Arcane Barrage]|h|r, and [|T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r by 60% (modified by [|T135738:16|t|cffffd000|Hspell:190740|h[Mastery: Savant]|h|r).
Increases the mana cost of Arcane Blast by 100%, and reduces its cast time by 8%.
[Fire] Flamestrike vs AoE limitations.

Spell: |T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r



Flame Strike should have a Soft20 target damage equation, currently it does not.

As of right now the damage is been reduced from 2 targets onwards by what seems to be like a DiminishAoESqrt, where it shouldn't. Perhaps the issue may not be the aoe formula itself but something else, but i wouldn't be sure about that.

This is the correct formula for the spell.
`
= 0.54756 TotalSpellPower TotalDamageMultiplier
`
`
= DiminishAoE(20, TargetsInRadius(Flamestrike), Damage)
`




AMR:
[Arcane] Chronoshift aoe slow

If the caster has upped Barrage with Cronoshift, it will give a speed buff to the caster and a slow to the damaged target.
At the moment, in case of aoe Barrage, only the main target is affected by the slow, which should not be the case, and all the targets affected by Barrage should be slowed.

|T629533:16|t|cffffd000|Hspell:236298|h[Chrono Shift]|h|r
[All] Alter Time vs GCD

Alter time, there should be no gcd recharge, you can press the key again at any time.

Url spell: |T609811:16|t|cffffd000|Hspell:342245|h[Alter Time]|h|r



Report take from BT:
[Arcane] Time Anomaly rune proc

What is wrong? If you have the Rune of Power talent selected, when Time Anomaly grants you the Arcane Power benefit it also grants you a rune for its entire duration.

How should it work? Temporary Anomaly should only give you the following benefits in base form without any modifications for talents or legendaries. (Time warp 6s, Evocation 1s, Arcane power 8s).

Url spell: |T458224:16|t|cffffd000|Hspell:210805|h[Time Anomaly]|h|r

Report take from BT:
[Arcane] Touch of the Magi vs Sqrt AoE Cap.

Spell: |T1033909:16|t|cffffd000|Hspell:321507|h[Touch of the Magi]|h|r



AoE damage formula is incorrect. currently the spell is behaving exactly as it did in BFA. (flat damage reduction on secondary targets)

This needs to be updated with the following formula, while deleting the old aoe calculation:
`
if ChainCount &gt; 0
= Damage \ (Sqrt(TargetsInRadius(TouchOfTheMagiDamage)) / TargetsInRadius(TouchOfTheMagiDamage))
`

Example: Comparing directly to the video.

Main target takes roughly 3k~ damage, 748~ per hit.
25% of this (the dmg transfer to aoe) would be roughly 750. Which is the damage that will be used to calculate the aoe damage to each target.

The expected damage with the correct formula would result in the following data:

8 targets
750 damage source.

750\(sqrt(nºtargets)/nºtargets)
= 750\(sqrt(8)/8)
= 265p of damage per target.

While currently is doing seemingly 430 flat on any amount of targets, which is more or less the flat damage reduction it had in the past.



AMR:
[Arcane] Clearcasting - Arcane Missiles (With Amplification)

What's wrong? Currently when you cast arcane missiles out of the clearcasting buff and get the clearcasting buff during the cast... You get an extra missile hit.
Note: This happens only if you have the amplification talent, for some reason.

How should it work? If you cast arcane missiles outside of clearcasting, it should be a normal cast whether or not you get the buff during the cast.

Url: |T136096:16|t|cffffd000|Hspell:5143|h[Arcane Missiles]|h|r
Url: |T429383:16|t|cffffd000|Hspell:236628|h[Amplification]|h|r
Url: |T136170:16|t|cffffd000|Hspell:79684|h[Clearcasting]|h|r

Report taken from BT.
[MM] In the Rhythm

Description of the bug

In buffs there is still icon for azerite trait but gives 0 stats, so its probably only visual bug left. (I am no wearing azerite gear)

How to reproduce

Cast Rapid Fire and at end of cast you will get it in buffs.

How it should be

It shouldnt exist in sl. That is buff from azerite trait.

Informations of the spell


|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
|T461115:16|t|cffffd000|Hspell:264198|h[In The Rhythm]|h|r
[Marksmanship][Porting] Missing Binding Shot

Fixed an issue where |T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r was missing in Hunter Markmanship SpellBook
[Survival] Wildfire Bomb

Description of the bug

Wildfire Bomb issues:

You can damage NPCs
The Direct Hit seems hitting multiple targets twice

How to reproduce

Cast Wildfire Bomb

How it should be

If there are 4 targets and you use Wildfire Bomb, it should deal damage to these 4 targets 4 times.

Informations of the spell


|T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
[Survival] Flayer's Mark

What is wrong? Flayed mark does not restart the Kill Shot cd, and seems to have a low proc chance.

How should it work?
Flayers mark should have a 15% per tick for 18s to give you a proc of Kill shot (That's about 2 procs guaranteed in those 18s).
Kill shot while in proc should consume the proc and do 25% more damage.
Flayer's Mark (proc) should reset Kill shot's cd, if Flayed shot is on cd.

Url spell: |T236174:16|t|cffffd000|Hspell:324156|h[Flayer's Mark]|h|r
Url spell: |T3565719:16|t|cffffd000|Hspell:324149|h[Flayed Shot]|h|r
Url spell: |T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r


Note: the issue only happens in survival
[Marksmanship] Volley

The talent "Volley" from Marksmanship hunters is currently not working.

Only the animation of the spell is workingish, but the spell is dealing no damage is its zone of effect.
[BM] Animal Companion

Description of the bug

The 2nd pet of the Animal Companion Talent doesnt do any melee at all and no Beast Cleave. Seems it happens when u let the pet attack in his assist mode after getting hit or using a ability for example. It only attacks after u use the Pet Attack command.


How to reproduce

Attack with assist mode on. Second pet wont attack target utill you click pet attack command.

How it should be

Both pets should attack target when on assist mode.

Informations of the spell


|T461112:16|t|cffffd000|Hspell:267116|h[Animal Companion]|h|r
[Balance] Fury of Elune - Incorrect AoE damage formula.

Talent: |T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r



AoE damage formula is incorrect. currently the spell is behaving exactly as it did in BFA. (50% damage reduction to dmg on targets that are not the main target)

This needs to be updated with the following formula, while deleting the old aoe calculation:
`
if ChainCount &gt; 0
= Damage (Sqrt(TargetsInRadius(FuryOfElune)) / TargetsInRadius(FuryOfElune))
`
Example: Comparing directly to the video.

Damage done: Main target is taking (currently)
Main Target: 83~ while having 507 SP, which is: 0.165\TotalSpellPower\TotalDamageMultiplier (This is correct)
Secondary Targets: 33~ while having 507 SP, which is: a 60% reduction from main target damage, which is roughly the BFA behaviour.

Instead the spell should do: Damage \ (Sqrt(TargetsInRadius(FuryOfElune)) / TargetsInRadius(FuryOfElune)), which in this case would turn as:
0.165\TotalSpellPower\TotalDamageMultiplier\(sqrt(targets)/(targets))
= (0.165\507\1)\(sqrt(11)/(11))
= 25.22(truncated)
Damage per target in this specific situation.

Applying this same logic to the 2nd example in the video against 3 targets.

Main target: 83~ correct
Secondary targets: 33~ incorrect, runnign the numbers on the formula would net you 48.29 damage per target.



AMR:
[Balance] Full Moon - Incorrect AoE damage formula.

Parent Talent: |T1392545:16|t|cffffd000|Hspell:274281|h[New Moon]|h|r
Spell: |T1392542:16|t|cffffd000|Hspell:274283|h[Full Moon]|h|r



AoE damage formula is incorrect. currently the spell is behaving exactly as it did in BFA. (reduced damage based on number of targets directly from the total amount.)

This needs to be updated with the following formula, while deleting the old aoe calculation:
`
if ChainCount &gt; 0
= Damage (Sqrt(TargetsInRadius(FullMoon)) / TargetsInRadius(FullMoon))
`
Example: Comparing directly to the video.

Damage done: Main target is taking (currently)
Main Target: 1500~ while having 507 SP, which is: 3\TotalSpellPower\TotalDamageMultiplier (This is correct)
Secondary Targets: 125~ while having 507 SP at 11 targets, which is: total damage/nº of targets, which is roughly the BFA behaviour.

Instead the spell should do: Damage \ (Sqrt(TargetsInRadius(FullMoon)) / TargetsInRadius(FullMoon)), which in this case would turn as: 3\TotalSpellPower\TotalDamageMultiplier\(sqrt(targets)/(targets))
= (3\507\1)\(sqrt(11)/(11))
= 458(truncated)
Damage per target in this specific situation.

Applying this same logic to the 2nd example in the video against 3 targets.

Main target: 1500~ correct
Secondary targets: 475~ incorrect, runnign the numbers on the formula would net you 878~ damage per target.



AMR:
Shapeshift sound

There is no sound for every Shapeshifting form (except for Moonkin one).
[Balance] Force of Nature - Incorrect AI Behaviour.

Talent: |T132129:16|t|cffffd000|Hspell:205636|h[Force of Nature]|h|r



Theres an issue with the behaviour of the treants, they fail to find a new target to attack if the targets they spawned nearby are killed. Also if treants are not spawned within range of an enemy they will fail to try and look for a new target.

They should try and assist their master by attacking targets in combat with the player.
[Misc][Legendary] DK's Superstain

Description of the bug:
Using BDK spells apply the dots but twice, and the target has 2x from Frost Fever, Blood Plague, and Virulent Plague.

How to reproduce:
Get the legendary item(used on neck in my case) and test on dummy's/mobs

How it should work:
Your Frost Fever, Blood Plague, and Virulent Plague also apply the other two diseases at reduced effectiveness.
|T237521:16|t|cffffd000|Hspell:334974|h[Superstrain]|h|r
|T3747268:16|t|cffffd000|Hitem:178927::::::::120:::::|h[Shadowghast Necklace]|h|r
[Unholy][PvPTalent] Necromancer's Bargain

How should it work:
Crypt Fever
Deals up to 8% of the targets maximum health in Shadow damage over 4 sec. Healing spells cast on this target will refresh the duration of Crypt Fever.

How it is working right now:
It is not getting increase with the amount of Festering Wound you use on target.
It should do %8 max health damage when you use 4 stacks of Festering Wound.

|T1392565:16|t|cffffd000|Hspell:288848|h[Necromancer's Bargain]|h|r |T136066:16|t|cffffd000|Hspell:288849|h[Crypt Fever]|h|r
[Frost] Frostwyrm's Fury

How it is working right now:
The spell only has a visual. Doesnt do any damage or impact.

|T341980:16|t|cffffd000|Hspell:279302|h[Frostwyrm's Fury]|h|r
[Havoc][PvP Talent] Isolated Prey

How should it work:

Chaos Nova, Eye Beam, and Fel Rush gain bonuses when striking 1 target.

|T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r :
Stun duration increased by 1 sec.

|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r :
Target takes 10% increased damage for 6 sec.

|T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r :
Generates 3545 Fury.

How it is working right now:
It doesn't work.

|T136194:16|t|cffffd000|Hspell:357300|h[Isolated Prey]|h|r
[Vengeance]Concentrated Sigils

Description of the bug
When taking Conentrated Sigils talent instead of casting Sigil of Misery its casting Blur.

How to reproduce
Take Concentrated Sigils talent and cast Sigil of Misery.

How it should be
Concentrated Sigils should make Sigil of Misery cast under the character model, not make it cast different spell entirely.

Links to spells
|T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r
|T1418287:16|t|cffffd000|Hspell:207684|h[Sigil of Misery]|h|r
[Vengeance] Blade Dance

How it is working right now:
When you reproduce these; the game makes you learn bladedance but you don't use it anyways. It's just a visual kinda bug.

How to reproduce:

When you log in while you are in tank spec.
When you teleport somewhere in tank spec.

|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
Heart-Piercing Spine

How should it work:
Your next 3 uses of Throw Glaive will always reduce enemy health to at least 70%.

How it is working right now:
It doesn't reduce enemy health to at least 70%. It doesn't do anything.
and on Vengeance Spec it doesn't even consume it. (Cuz it has diff spell id with throw glaive spell id)

___
Vengeance Throw Glaive: |T1305159:16|t|cffffd000|Hspell:204157|h[Throw Glaive]|h|r
Havoc Throw Glaive: |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r
|T135663:16|t|cffffd000|Hspell:322845|h[HeartPiercing Spine]|h|r
[Exile Reach]Right beneath their eyes

1when u get close to gorgol before you /wave to him he shld say 'What do we have here all the sacrifices we thought we lost right now that doesnt happen''


2at the end of this quest some voicelines inversed between captain garrick and henry garrick( check screenshot)


https://www.wowhead.com/quest=55981/rightbeneaththeireyes
[Exile Reach]Controllin their stones

1 https://www.wowhead.com/npc=153583/jugnug missing his voicelines when u aggro him and when he dies


2 https://www.wowhead.com/npc=153581/grunk also missing his voicelines when u aggro and when he dies


3at the end of the quest when u save https://www.wowhead.com/npc=156965/captainkelra she shld say'' thanks for saving...but we still need to stop gor'groth!


https://www.wowhead.com/quest=55990/controllingtheirstones
[CN][Inerva] Manifestation & Specter

For some reason this adds Conjured Manifestation & Harnessed Specter have very low HP and they are lvl 63 while they should be lvl 61. This was on Heroic, didnt check other difficulties but most likely it will be same.
[Misc][Profession] Alchemy: Potion of Phantom Fire

How it should be works:
Use: Your attacks and spells have a chance to send out a fiery projection at your target dealing 1565 Shadowflame damage. Approximatelty 6 procs per min.

How it works on PTR:
The potion is not working at all with 0 procs.
___
|T3566829:16|t|cffffd000|Hitem:171349::::::::120:::::|h[Potion of Phantom Fire]|h|r
[CN][General] Executrix Ophelia

Should be immune to every type of CCs.
[Exile Reach]Westward bound

after both the quest npcs reach the location https://www.wowhead.com/npc=154300/bjornstouthands shld say''Well..i think we can say we found something'' when the player gets close to them.


https://www.wowhead.com/quest=55965/westwardbound
[CN][Hungering] Berserk

Hungering Destroyer is missing Berserk on Heroic which should be in 10 mins.
[Oribos][Quest] Tether to Home

Durning the quest cinematic, you see few Scryers talking between eachother, Currently, there are too many NPC's seen there, than there should be. There should be only TalInara, KahSher and KahDelen.
Added 2 screenshots from Firestorm, and Retail in comparison.
[TOP] Advent Nevermore

how its bugged: similar to hungaria the bloodthirsty issue the player can interrupt all the spells (ricocheting blade and sisemic smash) of this add which shouldn't be the case

https://www.wowhead.com/npc=167533/adventnevermore
[ Enchanting Shadowlands ] Lightless Force

Spell [Lightless Force 309620](|T136244:16|t|cffffd000|Hspell:309620|h[Lightless Force]|h|r)

The spell is supposed to send a wave of Shadow energy in front of the player 20 yards and hit up to max 5 players.

Currently the Enchant is not working at all. The enchant is proccing, but the spell and movement logic in itself is not working at all.
[ Enchanting Shadowlands ] Fortified Speed

Spell [Fortified Avoidance 309528](|T136244:16|t|cffffd000|Hspell:309528|h[Fortified Speed]|h|r)

This enchant is supposed to increase Stamina by 20 and players Speed by 30.

Currently the Speed part is not working at all.

Proof attached bellow.
[ Enchanting Shadowlands] Fortified Avoidance

Spell [Fortified Avoidance 309530](|T136244:16|t|cffffd000|Hspell:309530|h[Fortified Avoidance]|h|r)

This enchant is supposed to increase Stamina by 20 and players Avoidance by 30.

Currently the Avoidance part is not working at all.

Proof attached bellow.
[CN][Hungering Destroyer] Volatile Ejection targeting

Priority should be if nontank player doesnt have a Volatile Ejection debuff (% damage increase) he should be still targeted by this spell. If player has a Volatile Ejection debuff, boss should not target player by this spell again.
[Maldraxxus][Quest] Trench Warfare

If Draka steps into the AoE left behind by Malifis, she is slowed forever, she will be RP walking for the rest of the escort (Or untill player mounts up). It shouldnt be like that.
[Maldraxxus][Quest]Delving Deeper

When you are on ur way with Venari She will say stop hold on let the beast pass(No audio) but actually there's no beast that passes like retail

https://www.wowhead.com/quest=59966/delvingdeeper
[Ardenweald][WQ]We'll Workshop It

NONE of the Npcs that u are supposed to deliver the supplies to have the option of giving them the supplies to complete the WQ Check screenshot
https://www.wowhead.com/quest=60475/wellworkshopit
[Soulbind][Venthyr][Nadjia the Mistblade] Thrill Seeker

Thrill Seeker don't work at all.

WowHead : |T236268:16|t|cffffd000|Hspell:331586|h[Thrill Seeker]|h|r
[General] Upgrade items for conquest points

Impossible to upgrade items for conquest points, even if the required rating is available.
[Misc][Item]Slimy Consumptive Organ

How should it work:
Use: Spew out a Slimey Morsel for every stack of Gluttonous. The Morsels immediately attempt to return to you, each healing you for 412. (20 Sec Cooldown)

How it is working
U use the item Nothing happens even tho u have the stacks on (Not scripted prob)
|T134338:16|t|cffffd000|Hitem:178770::::::::120:::::|h[Slimy Consumptive Organ]|h|r
[CN][General] Sinister Antiquarian

Should be immune to every type of CCs.
[Torghast][General] Exiting a wing trough the door

Issue:
When player want to leave the wing by clicking on the door behind the start of the Floor, it's not working currently
Clicking on the option to leave the layer when the option is selected, it does not allow the player to get out in this way
[Torghast] Picking anima power and moving away

Description of the bug

After you pick up an anima cell, move away from it, until the powers minimize, then open them once again you will be bugged until you finish the run or relog. Every time you click an anima cell, you receive a message that this anima cell can't be picked up due to that you already have a pending anima power and you have to choose, even though you have chosen one.
[Bastion][Quest] On Swift Wings

Adrestes should fly down to meet us on the upper platform but he doesn't!

https://www.wowhead.com/quest=59198/onswiftwings
[Wing] The Fracture Chambers: Green Spike

Description of the bug

traps can follow the player.



Informations of the spell


https://www.wowhead.com/npc=170210/greenspike
[Wing] The Fracture Chambers: Bound Soul Remnant

Description of the bug

Very often the Bound Soul Remnant cannot be freed



Informations


https://www.wowhead.com/npc=169782/boundsoulremnant
[Wing] The Fracture Chambers: Layer4 - Animimic

Description of the bug

After the death of Animiniс, the Anima Orb does not appear.


How to reproduce

Kill the Animinic

How it should be

xxx

Informations


https://www.wowhead.com/npc=165060/animimic
[Wing] Twisting Corridors: Layer 1 - Exit

Description of the bug

The exit button does not work.


How to reproduce

Try to hit the exit button
[Wing] Coldheart Interstitia - Coldheart Ambusher

NPC: https://www.wowhead.com/npc=165594/coldheartambusher

When this npc comes down to knock you down, it leaves you in permanent combat with him.
[Exile's Reach][Dungeon] Darkmaul Citadel

Issues regarding the dungeon on both Horde and Alliance
[DoS] Barrier at start of dungeon

Description of bug
when u enter the dungeon in mythic difficulty a barrier is present preventing players to go ahead in the dungeon
[ptr proof]()

how to reproduce
enter the dungeon in mythic mode and barrier will be infront of you
[HoA] Shard of Halkias

[Shard of Halkias](https://www.wowhead.com/npc=164557/shardofhalkias) has 2 issues.

1. Which might not be related to the NPC itself but to the texture of the map. Apparently each set of stairs in this dungeon have LoS points when they should not. The stairs have an impact on the creature as they are able to dodge the [Thrash](|T451165:16|t|cffffd000|Hspell:326409|h[Thrash]|h|r) ability. In the first video below, the nontank party member does not take damage when downstairs but takes damage when coming up. In the second video, you see me running upstairs and not getting damaged by Thrash, nor does the creature hit me with [Sin Quake](|T136025:16|t|cffffd000|Hspell:326438|h[Sin Quake]|h|r)
[General] Rune and Well Fed share the same buff

|T134078:16|t|cffffd000|Hitem:181468::::::::120:::::|h[Veiled Augment Rune]|h|r
|T136000:16|t|cffffd000|Hspell:19705|h[Well Fed]|h|r
The Augment Rune and the Well Fed buff share the same stack on buffs. They should be able to used both at the same time
[HoA] Inquisitor Sigar

When [Inquisitor Sigar](https://www.wowhead.com/npc=167876/inquisitorsigar#abilities;mode:normal) casts [Dark Communion](|T3528308:16|t|cffffd000|Hspell:326794|h[Dark Communion]|h|r), only some of the [Tormented Souls](https://www.wowhead.com/npc=167892/tormentedsoul) have their health drained. All of the targets affected by Dark Communion should be affected and have their health drained.
[Exile's Reach] No more quests after crash

Description of the bug

When a crash server occurs when a player just landed on the beach of Exile's reach, there is a high chance for him to get teleported back to the ship.

At this moment the player will have no more quests, and no NPCs will be on the ship, preventing the player to go any further on the quest. See attached screenshot

(Deleting the char and making him redo the 2 quests before could be the easy option)
[Misc][Item] Lingering Sunmote

Description of the bug

The patch of light isn't working so you cant have the vers proc

How to reproduce

Use the trinket

How it should be


Use: Create a patch of light at the target location for 12 sec. Allies within the light split [1914 (1 + Versatility)] absorption every 4 sec while it persists.

Absorption is increased for each ally within the patch of light, up to 5. (2 Min Cooldown)

Informations of the spell


|T132842:16|t|cffffd000|Hitem:178850::::::::120:::::|h[Lingering Sunmote]|h|r

aura trigger : |T132842:16|t|cffffd000|Hspell:342432|h[Lingering Sunmote]|h|r
[Misc] Conduit loot spec class

You can currently loot conduits meant for other classes
[De other side] Atal'ai Hoodoo Hexxer

Hex not interruptable
u can see him interrupt it
https://www.wowhead.com/npc=170572/atalaihoodoohexxer
|T237579:16|t|cffffd000|Hspell:332605|h[Hex]|h|r
[Generic] Lumbering Form

Description of the bug

The character grows in size and repels all NPCs, chests, traps.


How it should be

Increases the caster's haste by 5% for 12 sec. This effect stacks.

Informations of the spell


|T3065166:16|t|cffffd000|Hspell:337938|h[Lumbering Form]|h|r
[Misc][Covenants] Fodder to the Flame

Description of the bug
Fodder to the Flame procs but doesnt spawn a demon that you have to kill to do aoe dmg and healing.

How to reproduce
Pick Necrolord covenant and get in fight with any npc to proc the covenant ability passive.

How it should be
After Fodder to the Flame procs it should spawn a demon that you can instakill by using Throw Glaive and it then deals aoe dmg and heals the Demon Hunter.

Links to spells
|T3591588:16|t|cffffd000|Hspell:329554|h[Fodder to the Flame]|h|r
|T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r

Infos
[Soulbind][Venthyr][Nadjia the Mistblade] Nimble Steps

Debuff are applied to the player instead of the enemy

_____
How it should be
Enemies within 8 yds are slowed by 10%. If you fall below 35% health, enemies within 8 yds are rooted for 4 sec. This can only occur once every 60 sec.
_____
|T965900:16|t|cffffd000|Hspell:354051|h[Nimble Steps]|h|r
[General] Inviting a player in a premade group

Description of the bug

When you create a premade group, and invite a player in the group, you will get an error message and you won't be able to /invite the player.

See gif for more information:
[Misc][Legendary] Paladin's Final Verdict

Final Verdict's second part "Has a 15% chance to activate Hammer of Wrath and reset its cooldown." is not working

How the proc should work: after using Final Verdict and 15% chance accurs, you should be able to cast Hammer of Wrath regardless Target's HP and in case, reset its cooldown ;D

Legendary Power: |T461860:16|t|cffffd000|Hspell:337247|h[Final Verdict]|h|r
|T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
Spell: |T461860:16|t|cffffd000|Hspell:336872|h[Final Verdict]|h|r
[Revendreth][General] Chalice Carriage

1If u fly on top of the Carriage u get stunned anyways
2Some Carriages are missing Horse Running Animations
[Misc][Covenants] Condemn

Condemn's list of issues:

|T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r (for arms)

(general covenent ability)
|T3565727:16|t|cffffd000|Hspell:317485|h[Condemn]|h|r (for fury)
|T132346:16|t|cffffd000|Hspell:280776|h[Sudden Death]|h|r

Fixed multiples issues on Condemn.
[General][Zone][Maw] Mounting at start of the questline

At the start of the questline where you get inside The Maw for the first time, players are unable to use mounts until the covenant campaign
But the players are allowed to use mounts when you get inside the zone for the first time , where you are not allowed to do

Update: To Unlock using mounts in The Maw, player needs to complete the quest https://www.wowhead.com/quest=63994/whoisthemawwalker which will reward |T132226:16|t|cffffd000|Hspell:353214|h[The True Maw Walker]|h|r to use your mounts in the zone. The quest is a part of the Main Storyline of 9.1
[Misc][Item] Vial of Spectral Essence

Description of the bug

The trinket isn't giving heal

How to reproduce

Use the trinket on a dummy or an ennemy try to attack it and see if you're regenerating hp

How it should be


Use: Bind a spectral essence to an enemy for 20 sec, causing allied attacks to heal for 30% of damage dealt, up to 4161 total healing.

When the essence expires or is removed early, the remaining healing bursts, healing up to 5 allies within 8 yds. (1 Min, 30 Sec Cooldown)

Informations of the spell


|T3536193:16|t|cffffd000|Hitem:178810::::::::120:::::|h[Vial of Spectral Essence]|h|r

aura trigger : |T3536193:16|t|cffffd000|Hspell:345695|h[Vial of Spectral Essence]|h|r
[Revendreth][campaign]The search for baine

After u find baine inside torghast u can't leave torghast u get the prompt to leave torghast but when u choose yes teleport animation happens but u don't get teleported out

https://www.wowhead.com/quest=61099/thesearchforbaine
[Revendreth][campaign] Prince guard

Draven is missin the Prince guard quest and tho u can't progress the campaign

https://www.wowhead.com/quest=61492/theprinceguard
[Misc][Covenants] Wild Spirits

Description of the bug

Damaging abilities of pet does not trigger Wild Spirits;
Wild Mark keeps appearing and disappearing when it should stay
When having the Wild Spirits active on the target, when using Bestial Wrath it should trigger a hit from the Wild Spirits. It currently does not.
Rapid Fire are triggering Wild Spirits like 7 times instead only 1 on cast

When using Serpentstalker's Trickery legendary it does 2 hits of wild spirits. Blizard nerfed this to do only 1 hit

fs:

How to reproduce

Cast Wild Spirits
Use Bestial Wrath to gain stack of Wild Spirits.
Use rapid fire when wild spirits active.
Equip Serpentstalker's Trickery legendary and do Aimed shot while wild spirits active.
How it should be

Pet Abilities should proc Wild Spirits
Bestial Wrath on cast should proc Wild Spirits
Rapid Fire should only proc wild spirits once at cast.
Legendary should proc it once not twice.

Informations of the spell


|T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r

|T3636840:16|t|cffffd000|Hspell:328275|h[Wild Mark]|h|r
|T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
|T135130:16|t|cffffd000|Hspell:336870|h[Serpentstalker's Trickery]|h|r
Video of Wild Mark: |T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r#videos:id=175809
[Misc][Item] Sanguine Vintage

Description of the bug

The trinket doesn't give you the heal even if the shield hasn't be damaged

How to reproduce

I use the trinket and see if on the depending hp of the shield I receive health

How it should be

It should absorb 11699 hp and then heal for 200% of the shield's remaining amount

Informations of the spell


|T3536200:16|t|cffffd000|Hitem:184031::::::::120:::::|h[Sanguine Vintage]|h|r

aura trigger : |T3536200:16|t|cffffd000|Hspell:344231|h[Sanguine Vintage]|h|r
[Misc][item] Memory of the past sins

How should it work:
Your next 5 damaging abilities inflict Shattered Psyche stack on the target.

How it is working right now:

Multi ticking abilities counts as a new damaging ability

For Example: 1 Cast of |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r counts as 5 abilities


|T1357803:16|t|cffffd000|Hitem:184025::::::::120:::::|h[Memory of Past Sins]|h|r
[Revendreth][campaign] Harvester of Wrath

When u cross the bridge with draven the npcs https://www.wowhead.com/npc=165922/guardianofwrath shld attack the player right now they are afk until the players pull them wich shldnt be the case

https://www.wowhead.com/quest=59720/harvesterofwrath
[Misc][Legendary] Rogue's Dashing Scoundrel
[Revendreth][campaign] Harvester of desire

the https://www.wowhead.com/npc=169657/stonelegionsecurity Roamin around the eternal area litteraly spot u from africa and then chase u and kick u so its no way to reach the countess npc to finish the quest unless u have commands to fly and even with commands they got me several times lul l2p issue

https://www.wowhead.com/quest=59676/harvesterofdesire
[Revendreth][campaign]Conduit for change

U need to finish the quest before this one https://www.wowhead.com/quest=59317/strengtheningthebond wich is bugged so u're not able to finish this one aswell

https://www.wowhead.com/quest=62920/aconduitforchange
[Revendreth][campaign]Kindred spirits

u shld gain theotar as a follower after turn in this quest

|T3565444:16|t|cffffd000|Hspell:326434|h[Kindred Spirits]|h|r
[Revendreth][campaign] A calling in revendreth

https://www.wowhead.com/quest=62691/acallinginrevendreth


|T3753264:16|t|cffffd000|Hitem:181556::::::::120:::::|h[Tribute of the Court]|h|r Loot table is wrong and implemented as a bag ... and will prevent the progress of next quest
[CN][General] Mobs with curses before 1st boss

If you kill Gargoyle while have specific curse debuff applied to you, it should remove curse from player only if you kill that mob he casted. Currently if you kill one of gargoyles and you have all 4 curses debuffs on you it will remove all of them.
[CN][General] Court Enforcer

Should be immune to every type of CCs.
[CN][General] Court Hierarch

Should be immune to every type of CCs.
[CN][General] Nathrian Registrar

Should be immune to every type of CCs.
[Revendreth][Misc] Escape Shovels

If you use Escape shovels u get teleported undermap to ur death and players will use this one where i am for sure since there's a storyline quest nxt to it



Escape shovels are all around revendreth
[Bastion][Campaign] ReportReturn to Adrestes

Both this campaign quests Report to Adrestes & Return to Adrestes are available to everyone (I was Necrolord so most likely will be same for Night Fae and Venthyr). This quests should be only for people that chose Kyrian covenant.


https://www.wowhead.com/quest=62796/returntoadrestes
https://www.wowhead.com/quest=63211/reporttoadrestes
[Bastion][Quest] Directions Not Included

Cant find the locus manual anywhere
https://www.wowhead.com/quest=58771/directionsnotincluded

Looted over 50 containers there. some of them are empty and insta disapear.
[SD] Volatile Trap

1) Once the Dreadful Houndmaster that casted Volatile trap is dead, the traps can be triggered but they should not do damage anymore.
NPC: https://www.wowhead.com/npc=171448/dreadfulhuntmaster
Ability: |T1467588:16|t|cffffd000|Hspell:334558|h[Volatile Trap]|h|r





2) When i step on Volatile trap with Cloak of Shadows active, trap doesnt trigger at all, i can stand on top of trap. Trap should trigger and dissapear when i step on it with Cloak.

|T136177:16|t|cffffd000|Hspell:65961|h[Cloak of Shadows]|h|r
[Revendreth][campaign]Strengthenin the bond

https://www.wowhead.com/quest=59317/strengtheningthebond
[CN][General] Shortcut to Darkvein

The door shortcut should not be opend to Darkvein from the start, it only should open if players follow Draven and his dialogue after they defeat Hungering Destroyer, and follow him behind the gate of Darkvein. (Where Sludgefist was sleeping) Its bascially escort, players must reach the end with Draven, or the door should not open, untill they fully escort him.
[Misc][Item] Withergrove Shardling

Trinket damage your instead of target
(discord message)
[SD] General Kaal CCs

General Kaal should be immune to every type of CCs. Im talking about General Kaal that is with trash mobs after 3rd boss.
[IntoTheMaw] A Flight From Darkness

Thrall should be holding his hand to his chest, since he is injured, all the way till Anduin heals him. Currently, he holds his hand normally durning the escort.
[Revendreth][Creature] - Pridefall Dredger

Description of the bug

Two of the dreadgers shoulnd't carry a sinstone


LinkedId
A946C4BC8E7BE11C17FDA4BF2EA8FD0FB6DA5E89
80E9D3884C839DFE038CF48FACED7032CB51CF2C
1A9F004151035C6F8EA0386A1FB4E1D1898E8C2E

https://www.wowhead.com/npc=156413/pridefalldredger
[Revendreth][Object] - Statue of Denathrius

Description of the bug

The statue (349802) don't have the anima visual
[Revendreth][Creature]- Charthox

Description of the bug

Charthox should throw a boulder periodically


Informations


https://www.wowhead.com/npc=157869/charthox
[Revendreth][Creature] - Stonevigil Citizen

creature in this area should fight each other
[Revendreth][Creature] Fiendish Terrowing

Creature missing in Pridefall Hamlet, Flying around trees.
https://www.wowhead.com/npc=168679/fiendishterrorwing

How to Reproduce

Go to Pridefall Halmet, just outside of the walls.
[revendreth][Creature] - Renegade Collector

https://www.wowhead.com/npc=165255/renegadecollector and https://www.wowhead.com/npc=165256/darkhavendebtor
are missing
[Revendreth][Creature] - Dug the Nubly

https://www.wowhead.com/npc=161671/dugthenubly#dropcurrency
gossip is missing
[Revendreth][Creature] - Dredbat Statue

https://www.wowhead.com/npc=161015/dredbatstatue
is missing
[Maldraxxus][campaign] Hopeful News

After u finish the quest https://www.wowhead.com/quest=62837/hopefulnews the Necrolord version is visible for every covenant, it should be visible only for Necrobabes. https://www.wowhead.com/quest=62844/returntodraka
[Exile's Reach][Quest] The Scout-o-Matic 5000

Durning the quest, there is some dialogue missing, if player skips the cutscene, and the cutscene playes before NPCs finish talking.

Quest: https://www.wowhead.com/quest=55193/thescoutomatic5000
[Exile Reach]the scoutamtic 5000

When i spam click the scoutamtic 5000 it just disappears






https://www.wowhead.com/quest=55193/thescoutomatic5000
[Exile Reach]Freeing the light

1 the quest Rewards show double light ability(Check screenshot)


2once u turn in the quest and press complete the Npc instantly disappear he shld instead stay there and say ''accept my blessing and end the necromancy that plagues this land''


https://www.wowhead.com/quest=54933/freeingthelight
[Misc][Ironforge] Graveyard (Alliance)

There is no graveyard in Ironforge for alliance player, when you die, your spirit spawn on your corpse, it's starting to get problematic if you die in Lava in middle of Ironforge, you can't go out.

Report:
[Revendreth][Quest] Prince renathal

You can jump down the maw without activating these 4 containers of dark anyways


https://www.wowhead.com/quest=57689/princerenathal
[CN][Generals] Intermission Switching

When bosses reach 50% health, and switch places, Each of the bosses should fly faster to thier flying point areas. Currently, it takes them too long to reach it.
[HoA] Red door working from only one side

Red door to Sigar & Lord Chamberlain working from only one side
[Revendreth][campaign]Into the reservoir

[Revendreth][campaign]Setting the ground rules

the quest is scripted but venari wont have it after u finish https://www.wowhead.com/quest=62905/backintothedarkness (Missing link)


https://www.wowhead.com/quest=62882/settingthegroundrules
[Bastion] Elysian Hold - Flight path

It is currently impossible to fly from any flight masters to Elysian Hold, because it's not shown on the flightmasters map.
It is possible to fly FROM Elysian Hold to any learned flightpaths.



How it should work

The Flight Point to Elysian Hold is automatically learned while questing through Bastion without having to pick it up manually. Please visit the closest Flight Master and you will be able to travel to Elysian Hold.

However, upon reaching level 60 if a nonKyrian Covenant is chosen, that Flight Point is removed and the area is no longer accessible, as it is the hub for the Kyrian Covenant. This is intentional.

BT Report:

December 2, 2021

[Affliction] Shadow Embrace vs Drain soul

How it should work :

|T136198:16|t|cffffd000|Hspell:285229|h[Shadow Embrace]|h|r should make |T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r and |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r apply Shadow Embrace without interfering in their own functioning.

How it actually works :

|T136198:16|t|cffffd000|Hspell:285229|h[Shadow Embrace]|h|r makes |T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r cast be canceled instantly, applying however Shadow Embrace's debuff.


BT report link :
[Elemental] Storm Elemental

Description of the bug

The elemental does not hit the enemy, after using the Eye of the Storm the elemental does nothing more.


How to reproduce

Summon an elemental, start hitting the dummy.

How it should be

Тhe elemental must hits the opponent.

Informations of the spell


|T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r
|T132845:16|t|cffffd000|Hspell:157375|h[Eye of the Storm]|h|r
[Elemental] Mastery: Elemental Overload

How it should be :

|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r sould cast the same spell one the same target wheb proccing. So, procs with |T136015:16|t|cffffd000|Hspell:188443|h[Chain Lightning]|h|r should generate 4 Maelstrom (base spell) per target and 3 Maelstrom per target (Proc itself).

|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r procs should be able to hit up to 5 targets generating 3 Maelstrom (1 target) to 15 Maelstrom (5 target).

How it actually works :

|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r proc itself only generates 2 Maelstrom per target.

|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r proc has a 3 target cap, making you generate way less Maelstrom on 4 and 5 target packs.
[Subtlety] Shot in the dark

Description of the bug

Shot in the dark buff stays up if not consumed, regardless of exiting stealth/shadow dance.

How to reproduce

Talent into shot in the dark, enter stealth or shadow dance. Break stealth or wait for dance to finish, you will keep the buff.

How it should be

When talented into shot in the dark, if you don't use the buff when opening from stealth or during shadow dance, you should lose the buff when exiting stealth / finishing your dance.

Informations of the spell


|T132092:16|t|cffffd000|Hspell:257505|h[Shot in the Dark]|h|r
[Subtlety] Premeditation

Premeditation talent is not working at all

How it should work:
After entering Stealth, your next Shadowstrike grants up to 10 sec of Slice and Dice, and generates 2 additional combo points if Slice and Dice is active.

How it is now:
Shadowstrike doesn't give any seconds of Slice and Dice when used from stealth. also, doesnt generate any additional combo points if Slice was already active.

|T136183:16|t|cffffd000|Hspell:343160|h[Premeditation]|h|r
[PvPTalent] Death From Above

How should it work:
Finishing move that empowers your weapons with energy to performs a deadly attack.

You leap into the air and

Assassination (Level 22)
|T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r

Outlaw (Level 22)
|T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r

Subtlety
|T132292:16|t|cffffd000|Hspell:196819|h[Eviscerate]|h|r your target on the way back down, with such force that it has a 10% stronger effect

How it is working right now:
The damage doesn't increase with the combo points that is used on.

|T1043573:16|t|cffffd000|Hspell:269513|h[Death from Above]|h|r
[All Specialization][PVP] Thick as Thieves

`PVP Talent :` [Thick as Thieves](|T236283:16|t|cffffd000|Hspell:221622|h[Thick as Thieves]|h|r)

`PVP Talent Explanation:`

Tricks of the Trade now increases the friendly target's damage by 15% for 6 sec.

___
# The Talent doesnt work at all, party member(s) do not get increased damage done by 15%.

___
Slice and Dice duration with combo

Description of the bug

First issue:
Using Slice and Dice with one combo point will give you full duration of Slice and Dice buff
Second issue:
When i use Slice and Dice again when i have max duration on it, im getting additional 12 seconds over cap. So i have 54 sec duration instead od maximum 42 with 6 combo points.

How to reproduce

Use Slice and Dice once, then refresh it with one combo point, you'll get full duration as if you used 5 combo point.

How it should be

Using Slice and Dice with 1 combo point should gives you 12s of buff, not full duration.

Informations of the spell


|T132306:16|t|cffffd000|Hspell:315496|h[Slice and Dice]|h|r
[Outlaw] Between the eyes

How it should be :

Between the eyes should apply a debuff on the target increasing abilities critical chances by 20%.

How it actually works :

Debuff applied by Between the eyes instantly disappears.


|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r
Bug tracker link :
Renewed Faith

Talent [Renewed Faith](|T1322723:16|t|cffffd000|Hspell:341997|h[Renewed Faith]|h|r)

Talent itself is currently not increasing Healing done towards players that have Renew applied on them.

As you can see in the middle of the Combat log after Renew is being applied the healing on Heal stays the same.

Healing output should be increased by 10 % &gt; 1783 1,1 = 1961,3 On Average.

Proof attached below.
Inner Light and Shadow in BfA dungeons

The buff from PvP Talent Inner Shadow is not disappearing in BfA Dungeons.

___
Spell ID: |T4226157:16|t|cffffd000|Hspell:356085|h[Inner Light and Shadow]|h|r

BT link:
[Holy] Power Word: Shield

Spell [Power Word: Shield]()

Currently the Buff tooltip is giving players the incorrect value compared to Spell Tooltip which is displaying the correct value &gt;

&gt;Shield Calculation according to AMR 1.65 SP Versa

&gt; Buff = 1.65 x 475 x 1 = 783,75
[Protection][PVP] Steed of Glory

Spell: |T135890:16|t|cffffd000|Hspell:199542|h[Steed of Glory]|h|r
Class: Protection Paladin



##The movement impairing immunity of the spell currently doesn't work.##



According to the tooltip:

&gt;While active you become immune to movement impairing effects
[PVP] Unbound Freedom

Spell: |T135968:16|t|cffffd000|Hspell:305394|h[Unbound Freedom]|h|r
Class: Paladin



##Being talented into this causes both of the blessings to be undispellable, from the player and from the target.##



According to the tooltip, only the Blessing of Freedom applied to the caster should be undispellable.

&gt;Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
[Holy] Saved by the Light

How is should work :

|T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r talent should provide you a shield when an ally with |T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r is damaged below 30% of his life. It has a 1 min cd.

How it actually works :

|T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r actually doesn't work at all, not even giving 1 min cd debuff.


BT report link :
[Retribution][PVP] Aura of Reckoning

Spell: |T135882:16|t|cffffd000|Hspell:247675|h[Aura of Reckoning]|h|r
Class: Retribution Paladin



##The player gets 2 stacks of Reckoning in every case.##



According to the tooltip:

&gt;When you or allies within your Aura are critically struck, gain Reckoning. Gain 1 additional stack if you are the victim.

Right now the amount received from the party member is equal to the amount received as if the player was attacked.
[Retribution] Execution Sentence

Description of the bug

Execution Sentence damage is not increased by damage dealt during the fall of the hammer.


How to reproduce

The first fight is to let the hammer fall, the second fight to deal damage while it falls. The damage will be the same.

How it should be

Damage from the hammer is increased by 20% of the damage dealt by the character during the fall of the hammer.

Informations of the spell


|T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r
[Protection] Shining Light

How it should work :

Shining Light should make Word of Glory free once after using Shield of the Righteous 5 times.

How it actually works :

Word of glory is never free even after using Shield of the Righteous.

|T1360764:16|t|cffffd000|Hspell:321136|h[Shining Light]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
|T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
[All][PVP] Touch of Death

Description of the bug

|T606552:16|t|cffffd000|Hspell:320863|h[Touch of Death]|h|r deals 0 dmg to the enemy in pvp.
|T606552:16|t|cffffd000|Hspell:320863|h[Touch of Death]|h|r can't be casted sometimes if the enemy is at or below 15%

How to reproduce

Create monk get a qa member duel him use |T606552:16|t|cffffd000|Hspell:320863|h[Touch of Death]|h|r
How it should be

You should be able to use it at 15% or below
It should deal dmg

Informations of the spell

|T606552:16|t|cffffd000|Hspell:320863|h[Touch of Death]|h|r
[PvP Talent] Dematerialize

WoWHead Link: |T4067369:16|t|cffffd000|Hspell:353361|h[Dematerialize]|h|r

Currently Dematerialize doesn't work when you are stunned, but instead proccs randomly when your target dodges you, or you dodge an attack.
[PvP Talent] Eminence

WoWHead Link: |T627608:16|t|cffffd000|Hspell:353584|h[Eminence]|h|r

Currently Eminence doesn't work at all, it cannot be cast while stunned and neither does it have reduced cooldown if you cast it while you aren't.
[PvP Talent] Admonishment

WoWHead Link: |T620830:16|t|cffffd000|Hspell:207025|h[Admonishment]|h|r

Currently Admonishment doesn't work at all, the target doesn't get debuffed by it or get the Focused Assault debuff.
[Frost] Frostbolt vs cc

At the moment Frostbolt is not doing damage vs rooted or cc'ed targets.
Such as:
glacial spike root
frost nova
Polymorph

|T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r
Chimaeral Sting

Description of the bug

PvP Talent Chimaeral Sting only apply Scorpid Venom

How to reproduce

Use Chimaeral Sting on a dummy

How it should be

Chimaeral Sting should apply Scorpid Venom, then Spider Venom, then Viper Venom

Informations of the spell

|T132211:16|t|cffffd000|Hspell:356719|h[Chimaeral Sting]|h|r
[Survival] Wildfire Infusion

Description of the bug

If you select Wildfire Infusion and throw a bomb, you will throw for example Shrapnel Bomb + Wildfire Bomb.

How to reproduce

Select Wildfire Infusion and throws Bombs.

How it should be

Should only throw Shrapnel Bomb OR Pheromone Bomb OR Volatile Bomb.

Informations of the spell


|T915852:16|t|cffffd000|Hspell:271014|h[Wildfire Infusion]|h|r
|T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
|T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
|T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
|T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r

BT report:
[Marksmanship] Streamline

Streamline second part "and Rapid Fire also causes your next Aimed Shot to cast 30% faster." doesn't work.

|T132208:16|t|cffffd000|Hspell:260367|h[Streamline]|h|r
[Blood] Bonestorm - Runic Power consumption logic.

Spell: |T342917:16|t|cffffd000|Hspell:196528|h[Bonestorm]|h|r



Bonestorm has an internal mechanic where the spell will consume any active runic power in groups of 10 up until a total of 100, and grant +1 second of duration to the spell effect per 10 runic power consumed.

The power consumtion formula to determine the used alternate power should look roughly as:
`
= Min(Max(10, AlternatePower), 100)
`

This is not working right not at all.

Additionally the spell is draining any amount of runic power present in the player.
[General] Abomination Limb vs AoE Cap.

Spell: |T3578196:16|t|cffffd000|Hspell:323710|h[Abomination Limb]|h|r



Abomination Limb should have a DiminishAoESqrt formula from 5 targets onwards, without a limit of targets affected.

As of right now the spell is only able to hit a maximun of 5 enemies at any given time, which is incorrect. This is 9.1 behaviour.

This is the correct formula for the spell.

`
= DiminishAoESqrt(5, TargetsInRadius(CovenantAbominationLimb), Damage)
`




AMR:
[Conduit] Dancing with Fate

Demon Hunter's conduit, [Dancing with Fate](|T1108795:16|t|cffffd000|Hitem:182383::::::::120:::::|h[Dancing with Fate]|h|r) does not currently increase the damage of [Death Sweep](|T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r). However, it works correctly for [Blade Dance](|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r).

Apparently this was also a bug on retail, which was captured and fixed in 9.1.5 PTR, see below.



Retail Blue Post:
[Soulbind][Necrolord][Bonesmith Heirmir] Heirmir's Arsenal: Ravenous Pendant
[Soulbind][NF][Korayn] Horn of the Wild Hunt

Buff should be removed if there's no ally with soulshape near you (40 yards)


______
|T237400:16|t|cffffd000|Hspell:325067|h[Horn of the Wild Hunt]|h|r
|T237400:16|t|cffffd000|Hspell:325268|h[Horn of the Wild Hunt]|h|r ( buff)
[Soulbind][Venthyr][Theotar the Mad Duke] It's Always Tea Time

Buff should be removed if you go outside of the soothing shade AND if it disappears too "while standing in the shaded area."
Atm, it stays for ever


______
|T644385:16|t|cffffd000|Hspell:336239|h[Soothing Shade]|h|r
|T644380:16|t|cffffd000|Hspell:351747|h[It's Always Tea Time]|h|r
|T644380:16|t|cffffd000|Hspell:353334|h[It's Always Tea Time]|h|r (buff)
[Soulbind][Necrolord][Bonesmith Heirmir] Carver's Eye

Description of the bug
Dealing aoe damage does not activate stacks of this ability. They work if you hit each target separately.

How to reproduce
Hit a pack of 5 mobs who are all above 50% while having this soulbind active.
Instead of gaining instantly 5 stakcs, you are currently only gaining 1 stack.

live proof:

How it should be

If you hit multiple targets at the same time, who are above 90% HP, you should be able to get multiple stacks at once.

Proof: in this warcraftlog, when you watch the replay, you see that the player is instantly hitting 4 stacks while opening in a pack of 4 mobs:
at 23 seconds of fight




|T3492310:16|t|cffffd000|Hspell:350899|h[Carver's Eye]|h|r
|T3492310:16|t|cffffd000|Hspell:351414|h[Carver's Eye]|h|r
[Misc][Covenants] Echoing Reprimand

Description of the bug

If you consume the Animacharged combo point, it deals normal damage. For example, your 2nd combo point is animacharged, you use a finishing move with 2 combo points and it deals the damage of 2 combo points used instead of 7.

How to reproduce

Cast Echoing Reprimand and use a finishing move

How it should be

damage should be x7 of the finishing move if used with animacharged combopoint.

Informations of the spell


|T3565450:16|t|cffffd000|Hspell:323547|h[Echoing Reprimand]|h|r
Youtube link of the video
Rogue Kyrian
[Misc][Covenants] Bonedust brew

How it should work :

Spinning should refunds 1 Chi when striking enemies with Bonedust Brew's debuff active.

How it is actually working :

Spinning crane kick refunds from 3 to 5 Chi, depending on the amount of tick of damage.

|T3578227:16|t|cffffd000|Hspell:325216|h[Bonedust Brew]|h|r
|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
[Soulbind][Necrolord][Bonesmith Heirmir] Heirmir's Arsenal: Marrowed Gemstone

Buff bonus should appear at 10 critical strikes, atm it does at 9
"May only occur once per 60 sec" atm there's no cap
_____
|T463853:16|t|cffffd000|Hspell:326572|h[Heirmir's Arsenal: Marrowed Gemstone]|h|r
[Soulbind][Necrolord][Bonesmith Heirmir] Waking Bone Breastplate

Buff is remaining unless you die, it should only stay if you are near enemies (15 yard max)

____
|T3190332:16|t|cffffd000|Hspell:350935|h[Waking Bone Breastplate]|h|r
|T3190332:16|t|cffffd000|Hspell:351433|h[Waking Bone Breastplate]|h|r (buff)
[Misc][Item] Soul Igniter

Description of the bug

None of your current hp are sacrificed so you can't use the second damage ability

How to reproduce

I use the trinket and see if my hp are decreasing

How it should be

It should normally sacrifice up to 5855 health over 15 sec to empower Blazing Surge. Then you can reactivate the trinket to do damage.

Informations of the spell


|T3536195:16|t|cffffd000|Hitem:184019::::::::120:::::|h[Soul Igniter]|h|r

aura trigger : |T3536195:16|t|cffffd000|Hspell:345211|h[Soul Ignition]|h|r
blazing surge : |T524795:16|t|cffffd000|Hspell:329509|h[Blazing Surge]|h|r
[Misc][Legendary] Warrior's Unhinged

How it should work :

|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r should be casted twice if there is a single target.
Retail proof &gt;

Both Mortal Strike should be casted at Bladestorm's second and fourth ticks.
Retail proof &gt;

Mortal Strike should be casted on closest target (target in los of course, or will not cast it).
Retail proof &gt;
If a target is in front of you and the other next to you so not in los, turning around to second target before second Mortal Strike should cast it to him.

Mortal Strike casted by this leg should be able to proc |T970853:16|t|cffffd000|Hspell:339386|h[Mortal Combo]|h|r.
Retail proof &gt;

How it actually works :

On single target, Mortal Strike only is casted once.
Fs proof &gt;

Both Mortal Strike (on 2 targets only cuz bugged) are casted instant when Bladestorming, same as on single target.
Fs proof &gt;

Actually, when you are in front of a mob but targetting another one out of los, it's considered as los and doesn't cast any Mortal Strike. Even if you target a mob out of los, it should cast Mortal Strike to the closest one available anyway.

|T970853:16|t|cffffd000|Hspell:339386|h[Mortal Combo]|h|r doesn't seem to be procced by Legendary's Mortal Strike.

_Fury Warrior seems to have same issues.
_
|T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r (Arms)
|T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r (Fury)
[NW][Amarth] reanimated crossbowman

Description of bug
the adds spawned during the boss fight particularly the reanimated crossbowman will still attack the players after it has been blinded

https://www.wowhead.com/npc=168246/reanimatedcrossbowman
how it should be
if the adds are blinded they should not attack unless the blind is broken

how to reproduce
engage boss and try to blind the crossbowman

ps: the mage and warrior are fine its just the crossbowman is having the issue
[Bastion][Quest] A Temple in Need

Currently, i encountered random bug, where the final clensing of Galistos did not end, Disciple Helene is stuck in an emote, and nothing is happening.

Quest: https://www.wowhead.com/quest=57977/atempleinneed
[SD] Research Scribe moving while casting

The research Scribe (NPC link : https://www.wowhead.com/npc=171805/researchscribe) is casting while moving following his main target.
The way this npc works is: It stands still on the spot spamcasting. The only way to move it is if its aggro target Line of sight it.
[Oribos][Quest] Understanding the Shadowlands

Below are the issues i found so far regarding this quest.
https://www.wowhead.com/quest=60154/understandingtheshadowlands
[Oribos][Quest] Stranger in an even Stranger Land

During this quest, if you log out and log back in, the NPC's you are supposed to follow disappear and you have to retake the quest.
https://www.wowhead.com/quest=60129/strangerinanevenstrangerland
[HoA] Boss - Echelon dummy

After resetting [Echelon](https://www.wowhead.com/npc=156827/echelon/mythicencounterjournal), the boss becomes a dummy that no longer casts spells, nor do the adds spawn.



Credit to Nyndra, Shilen
[M+] Echelon standing Idle

Whenever players enter a M+ version of "Halls of Atonement" they are not able to proceed the dungeon after the 1st boss has been slain.

Whenever players are interacting with the doors that should start the RP for Echelon the boss is standing there idle and not doing anything.

Conclusion This issue is making the dungeon undoable in a Mythic plus version
[PF] Plagueroc

In Plaguefall, [Plagueroc's](https://www.wowhead.com/npc=168153/plagueroc#abilities;mode:m) [Wing Buffet's](|T2103915:16|t|cffffd000|Hspell:330403|h[Wing Buffet]|h|r) frontal cone has a radius around the NPC. This results in the player getting hit and not be able to avoid it with base movement speed/reaction time.
[PF] Venomous Sniper

In Plaguefall, [Venomous Sniper's](https://www.wowhead.com/npc=167493/venomoussniper#abilities;mode:m) [Call Venomfang](|T133730:16|t|cffffd000|Hspell:328651|h[Call Venomfang]|h|r) is currently cast only once per combat with the target. The NPC will not cast the spell more than once until it gets reset or dies. In addition, the Venomfang will not get in combat with the player by default, it will spawn without any threat.
[MoTS] Drust Harvester not cancelling RP

Currently none of the [Drust Harvester](https://www.wowhead.com/npc=164921/drustharvester) before the first boss are cancelling their RP whenever they are getting passed by.
[PF] Margrave Stradama

The tentacles dont hit most of the time, sometimes they do.



https://www.wowhead.com/npc=164267/margravestradama
[SD] Dark Acolytes melee hit while casting

Dark acolytes(link npc: https://www.wowhead.com/npc=167956/darkacolyte) melee hit you while casting dark bolt (link ability : |T3528312:16|t|cffffd000|Hspell:326712|h[Dark Bolt]|h|r)(it seems its always during their second cast of dark bolt)
[Exile Reach]Cooking meat

After allaria says'' hungry'' captain garrick shld say ''allaria!'' :)



https://www.wowhead.com/quest=55174/cookingmeat
[SD] Ravenous Dreadbat bodypull

These Ravenous Dreadbats(https://www.wowhead.com/npc=168591/ravenousdreadbat#abilities;mode:normal) in the clip should not be bodypulled ever. The only way to pull them is by targeting or with aoe spells. They also dont melee or cast their ability (Link ability: |T538040:16|t|cffffd000|Hspell:321105|h[Sap Lifeblood]|h|r)
[SD] Line of Sight

At the start of the dungeon you should be able to pull the patrol mobs like the one in the video
[SD] Non CCable mobs

Currently some of the mobs that shouldn't be CCable are CCable.
The mobs are:
Grand Overseer https://www.wowhead.com/npc=162040/grandoverseer
Chamber Sentinel https://www.wowhead.com/npc=162057/chambersentinel#drops;mode:normal
Insatiable Brute https://www.wowhead.com/npc=162047/insatiablebrute
Head Custodian Javlin https://www.wowhead.com/npc=171376/headcustodianjavlin
Depths Warden https://www.wowhead.com/npc=171799/depthswarden
Regal Mistdancer https://www.wowhead.com/npc=162038/regalmistdancer
[MoTS] Boss - Ingra Maloch

During the [Ingra Maloch](https://www.wowhead.com/npc=164567/ingramaloch) encounter, the secondary NPC, [Droman Oulfarran](https://www.wowhead.com/npc=164804/dromanoulfarran) will become static and stop chasing the player, resulting in no melee damage from it. This is affected by the 2 channeling spells the NPC does, [Tears of the Forest](|T463570:16|t|cffffd000|Hspell:323177|h[Tears of the Forest]|h|r), [Bewildering Pollen](|T134219:16|t|cffffd000|Hspell:323137|h[Bewildering Pollen]|h|r). After channeling/casting one of them, the NPC will remain in place. It does resume to normal combat after some time but for the most part of the encounter it remains static.
[SD] Chamber Sentinel activation

Whenever the NPC Chamber Sentinel is currently getting activated he starts moving before finishing the animation whilst on Retail he should finish animation first and then move towards the Player.
[SD] Grand Observer

Doesnt play death animation upon death.
[Oribos][Quest] No Place for the Living

If you leave Oribos (for example hearthstone) after
Speak to the Overseers and before Listen to the Overseers, then this quest will no longer work until relog. Overseers won't speak again
https://www.wowhead.com/quest=60148/noplacefortheliving
[Exile's Reach] Who Lurks in the Pit

At the moment you can spam clic the cocoon BUT you shouldn't be able to
+
also if 1 player complete this quest, y can't complete him again, event after kill boss dont start. (comment)


https://www.wowhead.com/quest=55639/wholurksinthepit
[Exile's Reach][Quest] Finding The Lost Expedition

Durning the quest, if player mounts up on a mount (Chauffeur), Captain Garrick should also mount up and catch up to the player.

Quest ID: https://www.wowhead.com/quest=54952/findingthelostexpedition

NPCid:
[PF] Falling dmg after 3rd boss

You should not take any falling damage after 3rd boss if you fall to green/ooze pool.
[Covenant][Necrolord] Fodder to the Flame

This spell is now available to every player who has chosen covenant of necrolords. And at the moment spell will spawn mobs, after killing
[Mythic+] Anima item drops

Currently we are missing this items and we still have Azerite Power in cache from bfa which shouldnt exist anymore.
Anima items should drop from Challenger's Cache (it spawn when you complete dungeon).
+2 to +6 level keystone should drop 1 anima item.
+7 to +9 level keystone 2 anima items should drop.
+10 and higher level keystone should drop always 3 anima items.

Here are a few example of this anima items:
|T1029745:16|t|cffffd000|Hitem:181477::::::::120:::::|h[Ardendew Pearl]|h|r
|T134119:16|t|cffffd000|Hitem:184381::::::::120:::::|h[Astral Sapwood]|h|r
|T3489827:16|t|cffffd000|Hitem:181479::::::::120:::::|h[Starlight Catcher]|h|r
|T464030:16|t|cffffd000|Hitem:184384::::::::120:::::|h[Hibernal Sproutling]|h|r

You can just pick one if you want, they are pretty much all same and all of them give 35 anima only difference is name and ID.
[Misc][item] dreadfire Vessal

item id: 184030
item link:https://www.wowhead.com/item=184030/dreadfirevessel?bonus=6805&class=1&spec=73
how its bugged: as of now the trinket is doing incorrect damage.
[DoS][Dealer Xy'exa] Displacement trap

All traps spawned on one player. It should spawn 1 trap under each player.
[Exile Reach]Catapult destruction

All the catapults have the detonation and on fire animation even tho i didnt used them and no players are in the area (Check screenshot)


https://www.wowhead.com/quest=55989/catapultdestruction
[Exile Reach]Who lurks in the pit

When u pull https://www.wowhead.com/npc=156900/hruntheexiled she shld say "you will be kindling for the flame!!''


https://www.wowhead.com/quest=55639/wholurksinthepit
[Exile Reach] Killclaw the Terrible

Npc's abilities are broken
NPC: https://www.wowhead.com/npc=153266/killclawtheterrible#abilities
QUEST: https://www.wowhead.com/quest=56839/killclawtheterrible
For Compare:
[Exile Reach] The Rescue of Meredy Huntswell

How should it work:
After some point 2 npcs comes to you to help.
Henry Garrick should heal you aswell when you go low on health

How it is working right now:
Henry is just spamming Holy Smite even the player is low on health (i was %5 health)

https://www.wowhead.com/quest=55763/therescueofmeredyhuntswell
[ToP][Mordretha, the Endless Empress] Grasping Rift

Grasping Rift has multiple problems.

The first one is the visual of the rift. You are not able to see the rift and you don't see where the rift is grabbing you. You normally have hands that are shown on the screen dragging you into the rift.

The second problem is that after the cast a soul is supposed to spawn under all the players and it is not spawning.

Spell : |T2576095:16|t|cffffd000|Hspell:323685|h[Grasping Rift]|h|r
[PF] Ickor Bileflesh CCs

Ickor Bileflesh should be immune to every type of CCs.
[HoA] Houndmaster with Gargons & Stonefiend Anklebiter patrol

All Depraved Houndmaster with their Vicious Gargon and Stonefiend Anklebiter before 2nd boss are not patroling anymore. (It was working fine before)
[PF][Stradama] Infectious RainIntermission

Margrave Stradama should stop channeling Infectious Rain and go intermission if she reached 66% or 33% hp. Currently she keep channeling spell and then go intermission.
[MoTS][Mythic+] Tirnenn Villager

Tirnenn Villager should give 2.7% to enemy forces in mythic+ when they turn friendly at 20% hp.
[HoA] Stoneborn Slasher

2 Stoneborn Slasher before 2nd boss are not turning to stone anymore. (was working fine before). One of them should turn to stone for a few secs while not attackable and other normally attackable until other slasher his stone expire.
[HoA] Inquisitor Sigar CCs

Should be immune to every type of CC.
[NW][Nal'thor] Marrowfang's Reins

Last boss Nalthor in NW can drop mount on Normal difficulty with high % chance. Didnt check heroic if it drops.
It should only drop on Mythic difficulty with low chance like 1%.
On screenshot can see lvl 52 char looted mount on Normal.

|T3849264:16|t|cffffd000|Hitem:181819::::::::120:::::|h[Marrowfang's Reins]|h|r
[PF][Stradama] Missing dialogue

When Malignant Spawn is spawned Margrave Stradama should yell: "Can you feel its anger? My anger?!"
Currently its missing.
[HoA] Depraved Obliterator - Wicked Bolt

Depraved Obliterator should use Wicked Bolt only on Highest Threat/Aggro player. Currently they can use Wicked Bolt randomly on different players.
[HoA] Loyal Stoneborn (Expire)

After 45 secs when venthyr "mind controlling" expire on him, he should be back to enemy and fly away.
[NW] Stitching & Separation Assistant - Throw Cleaver

There is a chance Stitching Assistant & Separation Assistant can cast Throw Cleaver spell both together to 1 player even if there is many alive players. It should be always both Assistants casting Throw Cleaver to different players unless last player is only alive.
[Misc][Item] Inscrutable Quantum Device

Description of the bug

None of the procs or actions are working on this trinket

How to reproduce

Use the trinket and see if the actions are working

How it should be

Displays following effects:

If a party or raid members HP is &lt;= 30% it will display &gt; HEAL
else if a party or raid healer MP is &lt;= 20% it will display &gt; MANA
else if u are Crowd Controlled it will display &gt; BREAK CC
else if the enemy HP is &lt;= 20% it will display &gt; EXECUTE
else if you are in a Group and your Tank died it will display &gt; TAUNT
else it will display &gt; STATS.

if none of those things are true then it buffs a secondary stat (330366/330367/330368/330380)

Informations of the spell


|T2000857:16|t|cffffd000|Hitem:179350::::::::120:::::|h[Inscrutable Quantum Device]|h|r

aura triggers : |T2000857:16|t|cffffd000|Hspell:330380|h[Inscrutable Quantum Device]|h|r (all the others are under this one)

November 30, 2021

[Arms] Dreadnaught and Overpower vs Frontal Cone issues.

Spell: |T132223:16|t|cffffd000|Hspell:7384|h[Overpower]|h|r
Spell: |T135275:16|t|cffffd000|Hspell:262150|h[Dreadnaught]|h|r



Dreadnaught will not be triggered if the player is not facing directly at an enemy, and this is intended, but the issue is that the player can be inside the hitbox of an enemy while facing away, use overpower, and still it wont trigger dreadnaught unless you face directly the mob.

The thing is that the player should not be allowed to cast the spell whatsoever if facing away from the mob, regardless of hitbox.
[Enhancement] Crash Lightning vs AoE limitations.

Spell: |T1370984:16|t|cffffd000|Hspell:195592|h[Crash Lightning]|h|r



Crash Lightning should have a Soft20 target damage equation, currently it does not.

As of right now the damage is been reduced from 2 targets onwards by what seems to be like a DiminishAoESqrt, where it shouldn't. Perhaps the issue may not be the aoe formula itself but something else, but i wouldn't be sure about that.
[Subtlety] Find Weakness vs Critical Strike

These spells here linked, when they do a critical hit, should apply Find Weakness to target(s) struck by those criticals.
At the moment none of them is working:
|T132090:16|t|cffffd000|Hspell:53|h[Backstab]|h|r
|T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r
|T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r

|T132295:16|t|cffffd000|Hspell:316219|h[Find Weakness]|h|r
[Assassination] Leeching Poison

Description of the bug

1) Dissapearing of numbing poison when using any lethal poison after applying numbing while leeching poison talent is active.
2) Dissapearing of leeching poison buff when you use numbing poison after any lethal poison.

How to reproduce

U need Leeching poison talent active for both scenarios.
1) Apply first Numbing poison, after that applay eather Deadly poison or Wound poison. Numbing posion will dissapear from buffs.

2) Apply first eather Deadly poison or Wound poison and after that apply Numbing poison. You will lose Leeching poison buff.

How it should be

In any way u do it, you should always get one nonlethal and one lethal poison applyed and Leeching poison buff active.

Informations of the spell


|T538440:16|t|cffffd000|Hspell:108211|h[Leeching Poison]|h|r
|T132290:16|t|cffffd000|Hspell:2823|h[Deadly Poison]|h|r
|T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r

BT report:
[SubtletyAssassination] Subterfuge vs Mark of the Master Assassin

Description of the bug

If u have subterfuge talented and master asssasin legendary equipped, when you vanish and mount up right after that, you get 100% crit buff permament untill u restealth again.

How to reproduce

Use subterfuge as talent, have master assassin legendary equiped and then use vanish into mount up. You will have crit buff pemament on you.

How it should be

After breaking a stealth crit buff should dissapear after 4 sec.

Informations of the spell


|T135661:16|t|cffffd000|Hspell:340076|h[Mark of the Master Assassin]|h|r
|T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r
|T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r


BT report:
[Discipline] SmiteMind Blast

Mind Blast preventing the next [(Spell power 300 / 100) (1 + Versatility)] damage they deal.
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r

How it works on PTR :
The preventing damage from Mind Blast is missing.
Casting Smite aply the effect from Mind Blast.
[General] Halo vs AoE limitations.

Spell: |T632352:16|t|cffffd000|Hspell:120517|h[Halo]|h|r



9.1.5 update.

Halo should have a Soft20 target limit for its damage part, currently it does not. And a 6 target soft cap for its healing. Which is also missing.

Updated with the following for its correct damage on aoe beyond 20 targets:

`
= 1.03 TotalSpellPower TotalDamageMultiplier
`
`
= DiminishAoE(20, TargetsInRadius(Halo), Damage)
`

Updated with the following for its correct healing on aoe beyond 6 targets:

Healing Portion
`
Healing = 1.15 TotalSpellPower TotalHealingMultiplier
targets = AlliesInExplicitRadius(30, false)
Healing = DiminishAoESqrt(6, targets, Healing)
`

DiminishAoESqrt Behaviour
`
= baseDamage
if targets &gt; targetCap
= baseDamage Sqrt(targetCap / targets)
if targets &gt; 20
= (baseDamage Sqrt(targetCap / 20)) 20 / targets
`




AMR:

AMR (Heal):
[General] Holy Nova (Heal) vs AoE limitations.

Spell: |T135922:16|t|cffffd000|Hspell:132157|h[Holy Nova]|h|r



Holy Nova's healing is currently uncapped.

This needs to be updated with the following Diminishing formula change.

Healing Portion
`
= 0.18 TotalSpellPower TotalHealingMultiplier
if TriggerSpell = HolyNovaRank2
= Healing 0.5
`
`
= DiminishAoE(5, TargetsInRadius(HolyNovaHeal), Healing)
`




AMR:

AMR (Heal):
[All] Rushing Jade Wind vs AoE Limitations.

Spell: |T606549:16|t|cffffd000|Hspell:116847|h[Rushing Jade Wind]|h|r




9.1.5 Change

AoE damage formula is incorrect. The 9.1.5 change is currently missing.

This needs to be updated with the following formula, while deleting the old aoe calculation:
`
= 0.1 AbilityDamage(true) TotalDamageMultiplier ArmorReduction
`
`
if SubSpec = MonkWindwalker
= Damage MasteryValue(MonkWindwalkerDamage,true)
`
`
= DiminishAoESqrt(5, TargetsInRadius(RushingJadeWind), Damage)
`
The video leaves it very clear, it will not damage more than 5 targets at any given time.



AMR:
[WW] Expel Harm

Description of the bug

Sometimes it doesn't generate chi and at lower levels it removes chi

How to reproduce

Create monk boost to 60 and use expel harm

How it should be

it should give you 1chi everytime you cast it and not remove chi &lt;_&lt;

Informations of the spell

Rank 2 level 43
Expel Harm now generates 1 Chi
|T627486:16|t|cffffd000|Hspell:322106|h[Expel Harm]|h|r
|T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r
[WW] Hit Combo

Description of the bug

Hit Combo gains stack for some repeated spells.

Tiger Palm: First cast gives 2x stack and subsequent Tiger Palm casts count as different spell and give 1x stack. So you can gain Hit Combo stacks just by spamming Tiger Palm.

Fists of Fury: Subsequent Fists of Fury casts count as different spell. You can cast Fists of Fury &gt; Fist of Fury and have 2x Hit Combo stack.

How to reproduce

cast Tiger Palm twice.
cast Fists of Fury twice.

How it should be

Each successive attack that triggers Combo Strikes (WW Monk Mastery) in a row grants 1% increased damage, stacking up to 6 times.

Tiger Palm: should give always 1x stack for nonrepeated hits.
Fists of Fury: should give always 1x stack for nonrepeated casts.

Informations of the spell

|T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r
|T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r
|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
|T606545:16|t|cffffd000|Hspell:101545|h[Flying Serpent Kick]|h|r
|T606552:16|t|cffffd000|Hspell:322109|h[Touch of Death]|h|r
|T2065583:16|t|cffffd000|Hspell:261947|h[Fist of the White Tiger]|h|r
[General] Spinning Crane Kick vs AoE Cap.

Spell: |T606543:16|t|cffffd000|Hspell:107270|h[Spinning Crane Kick]|h|r



Spinning Crane Kick should have a DiminishAoESqrt formula from 5 targets onwards, without a limit of targets affected.

As of right now the spell is only able to hit a maximun of 5 enemies at any given time, which is incorrect. This is 9.1 behaviour.

This is the correct formula for the spell.

`
= DiminishAoESqrt(5, TargetsInRadius(SpinningCraneKick), Damage)
`




AMR:
[Windwalker] Chi Burst

Description of the bug

Chi burst always gives 2 chi points.
How to reproduce

Use chi burst on single target.

How it should be

It should give 1 chi per target up to 2 chi.

Informations of the spell

|T135734:16|t|cffffd000|Hspell:123986|h[Chi Burst]|h|r
[General] Wild Charge - Aquatic Form

General Talent: |T538771:16|t|cffffd000|Hspell:102401|h[Wild Charge]|h|r
Buff: |T136148:16|t|cffffd000|Hspell:102416|h[Wild Charge]|h|r



Aquatic Form Buff via Wild Charge: Adds a boost of 150% Aquatic speed for 5 seconds.

Bugged: The buff stays on the player even if they shapeshift out of Aquatic form. The buff should be purged from the player if they switch forms.
[Restoration][PvP] Reactive Resin vs Germination

Talent: |T132125:16|t|cffffd000|Hspell:203399|h[Reactive Resin]|h|r
Spell: |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r



The duration of Rejuvenation (Germination) will not be increased by Reactive Resin once triggered even if that's the only hot present in the target. And it should.

Reactive Resin should be able to increase the duration of both Rejuvenation and Rejuvenation (Germination)
[Conduits] Stellar Inspiration

[Conduit Stellar Inspiration](|T1029587:16|t|cffffd000|Hspell:340720|h[Stellar Inspiration]|h|r) currently is not procing at all.

After multiple tests I was not able to get a single Empowerment or Extension of Sunfire or Moonfire

According to AMR players Starsurge or Starfall should have 20 % chance to grant one of the 2 effects

[Reference AMR]()
[All] Death strike healing & absorbs

|T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r
Issue: Death strike healing doesn't take absorbed damage taken into account.

Based on AskMR even if the tooltip says 'damage taken' apparently DS heals should count absorbed values ( bone shield, AMS, shielding giving trinkets, shields from priests, etc ), as it mentions damage taken BEFORE shield and not AFTER ( after shields technically means altered raw value damage meaning reduced or 0 )
[General] DH Starting Zone Issues

I added issues as checklist
[Havoc] Eye Beam

How should it work:
```
Channel Time (sec)
= 2 / (1 + TotalHaste)
if HasTalent(BlindFury)
= 3 / (1 + TotalHaste)
```
It should consider + %25 haste from |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r

Retail Proof:


How it is working right now:

In the video, he has %57 haste without meta buff.

In FS he is casting the Eye Beam in 3/(1+0.57)=1.91sec

In Retail he is casting the Eye Beam in 3/(1+0.96)=1.53sec

___

Retail Proof:

Haste before cast: 10.2% haste

With Meta Eye Beam Start: 37%

With Venthyr Haste Proc after the cast start: 65%

And in the video its 2.2 sec channel time that means:

3/(1+0.37)=2.18 sec channel time

So it only calculates with meta haste which is 25% haste.

____

|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r |T237558:16|t|cffffd000|Hspell:213410|h[Demonic]|h|r
[IntoTheMaw] Speaking to the Dead

https://www.wowhead.com/quest=59758/speakingtothedead

While fighting the Tormented Amalgamation, The ability , Fearsome Howl |T607852:16|t|cffffd000|Hspell:330438|h[Fearsome Howl]|h|r , when the player get feared, it can go trough texture
[Bastion][Quest] Step Back From That Ledge, My Friend

When Eridia is performing the ritual on Nikolon, she should not have the two gossip options anymore.

Quest: https://www.wowhead.com/quest=57717/stepbackfromthatledgemyfriend
[Bastion][Creature] Felsworn Acolyte

Seems there are some Felsworn Acolytes trying to corrupt Aspirants, They are currently all doublespawned.

NPCid: https://www.wowhead.com/npc=157599/forswornacolyte
[Affix] Prideful - spawning below level 10

Currently Prideful/Manifestation of Pride can spawn below level 10 key. It should only spawn at level 10+ key only.
[ToP] Mythic keystone on heroic

There seems to be a chance get Mythic Keystone on Heroic from last boss.
[Misc][Covenant] Flagellation with Black Powder

Description of the bug

Flagellation doesnt lash additionaly for any combo point spent with Black Powder finisher as Subtlety rogue. This does work with other finishers like Eviscerate, but not with Black Powder. It gives me haste stacks properly, but damage isnt applayed with Black Powder.

How to reproduce

After casting Flagellation, use Black Powder as a finisher and Flagellation will get stacks for haste, but wont deal any damage for combo points spent in first interval of spell.

How it should be

In first 12 seconds after using Flagellation, every combo point spent should give u stack of haste and lash target for an additional 10% of attack power.

Informations of the spell

|T3565724:16|t|cffffd000|Hspell:323654|h[Flagellation]|h|r
|T608955:16|t|cffffd000|Hspell:319175|h[Black Powder]|h|r
|T132292:16|t|cffffd000|Hspell:196819|h[Eviscerate]|h|r
[DOS] Atal'ai Deathwalker

https://www.wowhead.com/npc=170480/atalaideathwalker#abilities;mode:m
[Night Fae] Hunter's Wild Spirits additional strikes

Right now, when using MultiShot with Wild Spirits active, Wild Spirits will hit twice compared to intended.

Meaning when having 3 targets the and using MultiShot the Wild Spirits does 6 hits instead of 3 for the 1 time you used the ability MultiShot.

Retail Log:


Retail Log Event Screenshot:






When using a Single Target ability while Wild Spirits is active it seems to be different for every ability on how many hits the Wild Spirit does. Cobra Shot for example lets Wild Spirits only do 1 hit even when multiple targets are in range. Kill Command on the other hand lets Wild Spirits hit 2 times and so on.

Retail Log:


Retail Log Even Screenshot:




In both of these cases, Wild Spirits should always hit the amount of targets inside the AoE ONCE for each ability used (Pet and Player).

|T132330:16|t|cffffd000|Hspell:2643|h[MultiShot]|h|r
|T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r +r2
|T132176:16|t|cffffd000|Hspell:205440|h[Kill Command]|h|r
|T3636840:16|t|cffffd000|Hspell:328231|h[Wild Spirits]|h|r
[MoTS] Spinemaw Reaver Pathing

At the end of the dungeon, on the righthand side of the last boss, there is an additional area with adds which is commonly used on retail for extra count at the end of the dungeon. In that area, there are 2 patrols of [Spinemaw Reavers](https://www.wowhead.com/npc=167116/spinemawreaver) flying around. The adds should never make contact with the ground, nor should they be able to aggro players via distance pulling. This will have an impact in live gameplay if the adds will crash into the ground when detecting collision as they do now.

The first pack at the entrance of that area has 1 mob which collides with terrain and flies to the ground, players getting aggro via distance.
[Misc][Covenants] Sinful Brand

Description of the bug

"Activating Metamorphosis applies Sinful Brand to all nearby enemies." is not working;
How to reproduce

Cast Sinful Brand

How it should be

Activating Metamorphosis should apply Sinful Brand to all nearby enemies

Informations of the spell


|T3565717:16|t|cffffd000|Hspell:317009|h[Sinful Brand]|h|r

BT report:
[HoA] Mythic+ Font of Power

Currently on Mythic difficulty there is missing Font of Power to put Mythic Keystone in.

November 29, 2021

Aoe Capped Spells

Fury:
Whirlwind should hard aoe capped at 5 targets. |T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r
Bladestorm should hard aoe capped at 8 targets. |T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r

Arms
Whirlwind should be hard aoe capped at 5 targets. |T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r
Bladestorm should be hard aoe capped at 8 targets. |T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r
Cleave should be hard aoe capped at 5 targets. |T132338:16|t|cffffd000|Hspell:845|h[Cleave]|h|r
Ravager should be hard aoe capped at 8 targets. |T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r
Imp Auto aggro

spell: |T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r

Description of the bug

The imp of the warlock is currently attacking every mob that the player is simply targetting, without even being in combat with it.
Pet Unitbar & Abilities

Warlock's pet unitbar and spells should be available at Level 3. On Firestorm we currently see them at Level 10.

Retail:
[Restoration][PvPTalent] Living Tide

How should it work:
Healing Tide Totem's cooldown is reduced by 1.5 min and it heals for 100% more each time it pulses.

How it is working:
It heals the same every pulse

|T538569:16|t|cffffd000|Hspell:353115|h[Living Tide]|h|r
[Outlaw][PVP] Enduring Brawler

`PVP Talent :` [Enduring Brawler](|T460692:16|t|cffffd000|Hspell:354843|h[Enduring Brawler]|h|r)

`PVP Talent Explanation:`

Every 3 sec you remain in combat, gain 1% Stamina and chance for Sinister Strike to hit an additional time. Lose 1 stack each second while out of combat. Max 20 stacks.

___

# The Talent doesn't work at all.
Shadowstep vs Flying Units

|T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r is not making the rogue appearing behind target against Flying Units
[Shadow] Shadowfiend

Description of the bug

The shadowfiend returns to the character instead of attacking the target.


How to reproduce

You need to stand far enough from the target and call the shadowfiend at the start of the fight. If you stand close to the target, then the bug does not occur.

How it should be

The Shadowfiend must attack the target anyway.

Informations of the spell


|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r
[Conduit][Shadow] Rabid Shadows

Class: Priest
Specialization: Shadow (the conduit work also with Disc spec)
Conduit: |T237524:16|t|cffffd000|Hspell:338338|h[Rabid Shadows]|h|r



####Doesn't increase the attack speed.
[Discipline][PvP] Blaze of Light

Spell [Blaze of Light](|T135973:16|t|cffffd000|Hspell:215768|h[Blaze of Light]|h|r)

Penance is currently not applying movement reduction/increase whenever it casted against friendly targets / enemies.
[All spec] Hammer of Wrath rank 2

You have the effect of Hammer of Wrath rank 2 (learned at lvl 58) even if you are below 58. This effect should appears lvl 58.



Spell : |T613533:16|t|cffffd000|Hspell:326730|h[Hammer of Wrath]|h|r
[BM] Zen Meditation

without Rank 2 (|T642417:16|t|cffffd000|Hspell:328682|h[Zen Meditation]|h|r) zen meditation immediately gets interrupted without ever moving.

|T642417:16|t|cffffd000|Hspell:115176|h[Zen Meditation]|h|r
[WW] Fists of Fury vs Dreadfire Vessel interaction

Description of the bug

If you cast Dreadfire Vessel then cast Fists of Fury immediately, Fists of Fury cast gets interrupted when Fire particle from trinket hits (and does dmg).

sidenote that this does happen when you are in 23 yards close to target. it doesnt happen when you are at max range of fists of fury somehow.



How to reproduce

cast Dreadfire Vessel then cast Fists of Fury immediately.

How it should be

Fists of Fury shouldnt get interrupted when Fire particle from trinket hits (and does dmg).

Informations of the spell

|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
|T971287:16|t|cffffd000|Hitem:184030::::::::120:::::|h[Dreadfire Vessel]|h|r
[WW] Storm, Earth, and Fire

Description of the bug

Clones can cast spells during channel casts (Fists of Fury, Spinning Crane Kick).

How to reproduce

Cast Storm Earth and Fire. Cast Fists of Fury then interrupt Fists of Fury with Tiger Palm, Blackout Kick or Rising Sun Kick. Clones cast Tiger Palm without interrupting Fists of Fury cast.

Same goes for Spinning Crane Kick.

How it should be

Clones shouldn't cast through channel casts. Channel casts should be interrupted and queued spell should be cast.

Informations of the spell

|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r
|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
[Brewmaster] Keg Smash vs Celestial Brew

How it should work :

wowhead.com/spell=121253/kegsmash should reduce |T1360979:16|t|cffffd000|Hspell:322507|h[Celestial Brew]|h|r cd by 3 sec, considered as a brew.

How it is actually working :

wowhead.com/spell=121253/kegsmash isn't actually reducing |T1360979:16|t|cffffd000|Hspell:322507|h[Celestial Brew]|h|r cd.



Bt report link :
[PvP] Roar of Sacrifice

|T464604:16|t|cffffd000|Hspell:53480|h[Roar of Sacrifice]|h|r is currently having Issues. The only Part of the spell that is working is the Player not being able to critically strike the Target that is protected by the Part, however the 20 % Damage being transfered to the Pet is currently missing.
Camouflage

spell |T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r

Description of the bug

When the hunter is under stealth and summon his pet, the pet will not be under stealth (which is normal)

But when you make your pet attack, your stealth should not break.

Currently when you are under stealth and not your pet, you automatically get your stealth removed when your pets attacks without being under camouflage

Proof

How to reproduce

Go into cammo, summon your pet, make your pet attack: each autoattack, bite/claw/kill command will make the hunter go out of stealth while it shouldn't
[Marksmanship][PvPTalent] Consecutive Concussion

How should it work:
Concussive Shot slows movement by an additional 20%. Using Steady Shot 3 times on a concussed enemy stuns them for 4 sec.

How it is working right now:
Issues are listed down below.

|T135860:16|t|cffffd000|Hspell:357018|h[Consecutive Concussion]|h|r |T132213:16|t|cffffd000|Hspell:56641|h[Steady Shot]|h|r
Undead pet taming

How should it work:

After using |T329513:16|t|cffffd000|Hitem:183124::::::::120:::::|h[Simple Tome of BoneBinding]|h|r , you should be able to tame undead pet ()
Undead (race) hunter should be able to tame Undead pet without |T329513:16|t|cffffd000|Hitem:183124::::::::120:::::|h[Simple Tome of BoneBinding]|h|r

How it is working right now:

You can't tame undead pet as undead player
You can't tame undead pet even if you used |T329513:16|t|cffffd000|Hitem:183124::::::::120:::::|h[Simple Tome of BoneBinding]|h|r


|T329513:16|t|cffffd000|Hitem:183124::::::::120:::::|h[Simple Tome of BoneBinding]|h|r
[Marksmanship][PvPTalent] Scatter Shot

How should it work:

A shortrange shot that deals damage removes all harmful damage over time effects, and incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

How it is working right now:
It doesn't remove dots from the target.

|T132153:16|t|cffffd000|Hspell:213691|h[Scatter Shot]|h|r
Pet Pathing

Seems like whenever the Hunter Pet is engaged in Combat with another Player that is turning around it will always try to go behind the Player which can cause the issue:

The Enemy Player can not attack / cast spells on the Pet unless he is acting really fast in turning by himself
Growl

|T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r This ability does not work for pets, enemy does not aggro on pet
[PvP] Wild Kingdom

|T236159:16|t|cffffd000|Hspell:356707|h[Wild Kingdom]|h|r is currently not working at all. The summoned Pet from the Player is not getting dismissed and does not heal and the Cunning specialization Pet is not being summoned for 10 seconds to assist the Player.
[Balance] Force of Nature

Force of Nature only taunts one mob, which shouldn't be the case. It should taunt all tauntable mobs in the area they are spawned in.
[Balance] Stellar Drift

Description of the bug

When using Starfall with this talent, the boundaries of the ability zone are absent.



How to reproduce

Get the talent Stellar Drift and use Starfall

How it should be

During use, there should be a circle indicating the area of the ability.

Informations of the spell


|T236168:16|t|cffffd000|Hspell:202354|h[Stellar Drift]|h|r
[Frost] Sacrifical Pact

The ability |T136133:16|t|cffffd000|Hspell:327574|h[Sacrificial Pact]|h|r Doesn't work at all when u use it on a target and use it while havin a ghoul summoned
[Unholy][PvPTalent] Reanimation

How should it works:
Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move towards your target.

If it reaches your target, it explodes stunning all enemies within 6.5 yards for 3 sec and dealing 10% of enemies' health in Shadow damage.

How it is working right now:
Issues are listed down below.

|T1390947:16|t|cffffd000|Hspell:210128|h[Reanimation]|h|r
[Unholy] Virulent Eruption

DESCRIPTION OF THE ISSUE
Virulent Eruption should proc AOE damage only if a mob infected by Virulent Plague dies. Currently it procs on random, no sure what procs it.

This also occurs if a dk in a different spec uses superstrain
|T132099:16|t|cffffd000|Hspell:191685|h[Virulent Eruption]|h|r
[Blood] Voracious

How it should work :

Voracious should increase Death Strike's healing by 20%.

How it is actually working :

This talent doesn't work and doesn't increase Death Strike's healing

|T1035055:16|t|cffffd000|Hspell:273953|h[Voracious]|h|r
|T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r
Bug tracker link :
[Unholy] Death and Decay

Description of the bug

in Death and Decay, Scourge Strike's Shadow damage part doesn't have an AoE cap

How to reproduce

xxx

How it should be

Shadow damage part should have aoe cap 1 target + 4 nearby, 5 total. Like physical damage part shown on screenshot.

Informations of the spell

|T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
|T237530:16|t|cffffd000|Hspell:55090|h[Scourge Strike]|h|r
Shadow damage part: |T237530:16|t|cffffd000|Hspell:70890|h[Scourge Strike]|h|r

Ask mr robot:
[All] Death Strike

How it should be :

Death Strike sould heal for 25% (Blood) / 40% (Unholy / Frost) of all damage taken in the last 5 sec, with a minimum of 7% (Blood) / 10.5% (Unholy / Frost) of max hp.

How it is actually working :

Death Strike healing isn't increased by damages taken. (tested with command and add's damages).


wowhead.com/spell=49998/deathstrike

See aswell.
[Havoc] Demonic

Description of the bug

The Demonic talent grants 10 seconds of demonic form, up from 6


How to reproduce

Use Eye Beam with this talent

How it should be

Eye Beam causes you to enter demon form for 6 sec after it finishes dealing damage.

Informations of the spell


|T237558:16|t|cffffd000|Hspell:213410|h[Demonic]|h|r
[Misc] Azerith Powers shadowlands

Azerith powers should only work outside of shadowlands areas
At the moment they are working everywhere despite the message on gear

______
[Misc][Random Dungeon Finder] Deserter

Right now u get Deserter DEBuff after you leave a finished Dungeon
[Misc] Random dungeon que

Random dungeon que should not select dungeon that is not available to player yet since other dungeons require higher level. So if player is for example lvl 52 and trying to join random dungeon que it will select higher lvl dungeon he cant join.

BT report:
[Misc] NPC Request

Add a custom NPC that allows for race change and faction change porfa
[Misc][Transmog] Illusion

ATM adding and learning any illusion simply don't work

Note: item are consumed even if CanTakeQuest return false

On OBT player report they can't apply any illusion
[Misc][Bank] Bank deposit items with right-click

When you try to deposit items in your own bank with the rightclick, items just greys out and become stuck in your bag. The only way to deposit items is to click and drag.
Working fine with withdrawals
[Misc][PVP] Gate on Hook Point

On arena https://www.wowhead.com/zone=9279/hookpoint players can enter the battlefield ahead of time but only on one side
[Misc][PVP] Temple of Kotmogu

After opening the doors on https://www.wowhead.com/templeofkotmogu, players cannot pass an invisible barrier.
[Misc] Exiting vehicles causing to walk on air

When players use a vehicles for quests or any vehicles, the player gets stuck in air and can't go down even using the mouse to guide the player to go down.
Only fix atm is just to relog and the player gets down on the ground
[Soulbind][Necrolord][Emeni] Lead by Example

The passive doesn't work at all
_____
Use Unholy nova spell
______
|T442743:16|t|cffffd000|Hspell:342156|h[Lead by Example]|h|r
[Misc][Covenants] Fae Guardians

Description of the bug

Shadow Mend is applying the buff only to yourself, even if you target an friendly player;
You should apply the buff to the healed target, not always yourself. If you heal your party member, the buff is on you.
Other "faeries" are not working; only Shadow Mend.

How to reproduce

Cast Fae Guardians

How it should be

The faeries buffs and what ability they follow are detailed below:

The offensive faerie will follow the target of your most recent Shadow Word: Pain and will restore a small amount of mana or insanity every time someone does a direct attack against that target, with a 0.75s cooldown.
The defensive faerie will follow the target of your most recent Power Word: Shield and will provide 20% incoming damage reduction.
The cooldown faerie will follow the target of your most recent Flash Heal for Holy or Shadow Mend for Discipline and Shadow and will increase cooldown recovery rate of a major ability by 100%.

Additional info:

Here is a list of all Fae Guardians affected cooldowns:

Death Knight
Blood |T136168:16|t|cffffd000|Hspell:55233|h[Vampiric Blood]|h|r
Frost |T135372:16|t|cffffd000|Hspell:47568|h[Empower Rune Weapon]|h|r
Unholy |T1392565:16|t|cffffd000|Hspell:220143|h[Apocalypse]|h|r

Warrior
Protection |T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Arms |T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r / |T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r (Talent)
Fury |T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r

Demon Hunter
Vengeance |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r
Havoc |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r

Paladin
All |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r
Holy |T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r (Talent)
Retribution |T236262:16|t|cffffd000|Hspell:231895|h[Crusade]|h|r (Talent)

Druid
Restoration |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
Guardian |T236149:16|t|cffffd000|Hspell:50334|h[Berserk]|h|r / |T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r (Talent)
Feral |T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r / |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: King of the Jungle]|h|r (Talent)
Balance |T136060:16|t|cffffd000|Hspell:194223|h[Celestial Alignment]|h|r / |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r (Talent)

Priest
Discipline |T237548:16|t|cffffd000|Hspell:47536|h[Rapture]|h|r / |T538565:16|t|cffffd000|Hspell:109964|h[Spirit Shell]|h|r (Talent)
Holy |T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r
Shadow |T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r

Rogue
Outlaw |T136206:16|t|cffffd000|Hspell:13750|h[Adrenaline Rush]|h|r
Assassination |T458726:16|t|cffffd000|Hspell:79140|h[Vendetta]|h|r
Subtlety |T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r

Hunter
Survival |T2065565:16|t|cffffd000|Hspell:266779|h[Coordinated Assault]|h|r
Beast Master |T136074:16|t|cffffd000|Hspell:193530|h[Aspect of the Wild]|h|r
Marksmanship |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r

Shaman
Enhancement |T237577:16|t|cffffd000|Hspell:51533|h[Feral Spirit]|h|r
Restoration |T538569:16|t|cffffd000|Hspell:108280|h[Healing Tide Totem]|h|r
Elemental |T135790:16|t|cffffd000|Hspell:198067|h[Fire Elemental]|h|r / |T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r (Talent)

Mage
Arcane |T136048:16|t|cffffd000|Hspell:12042|h[Arcane Power]|h|r
Frost |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r / |T1387355:16|t|cffffd000|Hspell:198144|h[Ice Form]|h|r (PvP Talent)
Fire |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r

Warlock
Destruction |T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r
Affliction |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r
Demonology |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r

Monk
Brewmaster |T613398:16|t|cffffd000|Hspell:120954|h[Fortifying Brew]|h|r
Windwalker |T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r / |T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r (Talent)
Mistweaver |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r

Informations of the spell


|T3636847:16|t|cffffd000|Hspell:327661|h[Fae Guardians]|h|r
[Misc][GoB] Scouting Map

Atm the moment, the scouting map does not work as it should be. When you finish the starting questline for BFA, you have to click on the scouting map to select a zone, it's not working

Update (13/08/2021): There is a workaround on this issue. Apparently the mission command table at the docks , where you use the troops to do missions , the map for Zuldazar you can advance with the questline. It shows Nazmir to do the questline.

Update2 (20/08/2021): The object itself falls under texture, that is the reason for why the players can't advance trough the questline
[Necrotic Wake][Blightbone] Carrion Worm

description of bug
currently the adds spawned after the spell heaving retch |T136182:16|t|cffffd000|Hspell:320596|h[Heaving Retch]|h|r (carrion worm) https://www.wowhead.com/npc=164702/carrionworm are immune to all type of cc(stuns,slows etc)


how it should be
they should not be immune to stuns slows etc (cc's)

how to reproduce
fight the boss and try to stun the worms
[Bastion][Quest] A Time for Courage

Quest:https://www.wowhead.com/quest=60055/atimeforcourage
Issue:
When the player kills Thanikos Spinerender (https://www.wowhead.com/npc=167484/thanikosspinerender) , dialogue commences, but if the player interacts with etiher Disciples before they land normally, the player can't interact with them. Also if they player abandons the quest and gets it again, everything is gone
[Zone][Bastion] Elysian Hold missing object

There is a big platform at the entrance of Elysian Hold that is currently invisible and missing. Player model does recognize the missing texture even if it's not present


(timestamp: 0:40 0:42)
[Ardenweald][Spell] Class Covenant ability in spell book

When the player receives the Class Covenant ability from Ardenweald, instead of being in the extra action button, it counts as an ability that can be learned ,
It's present even when the Ardenweald questline is finished .
Tried with .unaura all , reloging , delete cache folder and still is present. Even going to other zones, the ability is still present in the spellbook
[Bastion][Quest] A Time for Courage

Description of the bug

A character on ANY mount or a shaman in the form of a Ghost Wolf after a dialogue with Thanikos &lt;Hand of Courage&gt; does not fly to the Temple of Courage but stays in place. After dismounting from the mount or exiting the form, you cannot interact to fly. Quest cancellation only.


How to reproduce

Any character sitting on the mount or being a shaman in the form of a Ghost Wolf, start a dialogue with Tanikos &lt;Hand of Courage&gt; for transfer to the Temple of Courage.

How it should be

When a character is on a mount, he is thrown off.


Informations


https://www.wowhead.com/quest=60055/atimeforcourage

|T136095:16|t|cffffd000|Hspell:2645|h[Ghost Wolf]|h|r
[Revendreth][Quest] Cages For All Occasions

Quest:https://www.wowhead.com/quest=57690/cagesforalloccasions
Issue:
Prince Renathal is missing in the cage, unable to finish the quest . Npc is not phased in
Using Gm on, the npc is there

Tested on Allied Race: Nightborne
[IntoTheMaw] Stand as One

After the video, player may not load into oribos because very long loading. And after restarting the client, the character remains in the Maw and can't continued questline.
[Misc][Night Fae] Mage Shifting Power

|T3636841:16|t|cffffd000|Hspell:314791|h[Shifting Power]|h|r
While casting shifting power you should be able to cast fire blasts mid cast, while on firestorm ur shifting power breaks once u cast fire blast.
[Misc][Flight Path] Pathscribe Roh-Avonavi

Npc: https://www.wowhead.com/npc=162666/pathscriberohavonavi
Issue:
When the players are talking to Pathscribe RohAvonavi &lt;Flight Master&gt; while leveling , the option to go to the zone (not the flight paths option) is selected, The InBetween is not present nor does the speed increase, leaving the player to wait a long time till reaching the zone
If players do use a normal flight path, the speed and zone are working normally

Bastion , Ardenweald and Revendreath is not working , Maldraxxus works .
[Misc] Battleground Timer

Description of the bug

The fight starts before the 2 minutes of the timer elapses.



How it should be

The fight begins when the timer runs out.
[Soulbind][Kyrian][Kleia] Pointed Courage

Description of the bug

Standing nearby an ennemy doesn't currently increase your critical chance.
Currently the buff is only working for nearby allies.
The Soulbind buff doesn't vanish when you switch from Kleia to another one.

How it should be

Chance to critical strike is increased by 2% for every nearby enemy or ally, up to 6%.

Informations of the spell

|T132171:16|t|cffffd000|Hspell:329778|h[Pointed Courage]|h|r
[Soulbind][Kyrian][Kleia] Valiant Strikes

Description of the bug

When an ally gets healed by the stacks of Valiant strikes, you will still be able to increase your aliant strikes stacks.

You should not be able to benefit from valiant strikes during 1 min after having healed an ally this way.

On the attached screenshot you see the debuff but also that the player is continuing to gain stats.

Furthermore, according to AMR: the cooldown between each stacks is 1.5 sec

Other bug: when you switch from Kleia to another Kyrian char, the buff doesn't vanish from your buffs


How to reproduce

Increase your stacks of Valiant strikes until an ally gets healed. At this moment your stacks will vanish and you will get the debuff Dormant Valor.

Even with this debuff you will still be able to increase your valiant strikes strikes.

How it should be


Your critical strikes grant you stacks of Valiant Strikes, up to 20. If a nearby party member drops below 50% health, you consume these stacks to heal them for 1% of their maximum health per stack.

After healing this way, you may not benefit from Valiant Strikes for 1 min.

Informations of the spell


Soulbind: |T135946:16|t|cffffd000|Hspell:329791|h[Valiant Strikes]|h|r
Debuff: |T135946:16|t|cffffd000|Hspell:348236|h[Dormant Valor]|h|r
AMR:
[Soulbind][Kyrian][Kleia] Light the Path

Description of the bug

The spell "Light the path" is currently not working at all.


How it should be

Your Valiant Strikes grant 0.25% critical strike chance per stack. When your Valiant Strikes heals an ally, you each gain 5% critical strike chance for 15 sec.

Informations of the spell


|T515951:16|t|cffffd000|Hspell:351491|h[Light the Path]|h|r
|T135946:16|t|cffffd000|Hspell:329791|h[Valiant Strikes]|h|r
[Misc][Profession] Enchanting: No soul dust loot.

Description of the bug:
Green items from Shadownlands are not dropping: |T3528445:16|t|cffffd000|Hitem:172230::::::::120:::::|h[Soul Dust]|h|r

How to reproduce the bug:
Disenchant any green item.

How it should to work:
Disenchanting dropped or crafted green items should drop |T3528445:16|t|cffffd000|Hitem:172230::::::::120:::::|h[Soul Dust]|h|r
[Misc][Interface] Key bindings.

It happens in mage specs, I bind all my spells in the action bars, then when I relog they disappear from the bar, as if I never binded.

Addon: Attachment (Elvui)
[Quest][Generic] Specific npcs HP not scaled right

As the tittle said, there are few quests where are needed to be killed some adds that can only be spawned if you have the right quest on it.
Issue about this is that the HP on the nameplate it's shown incorrectly. Instead of the usual damage you do on the npcs . Check videos on the matter for better explanation.
In the Checklist , there are some of the Quest that have this type of issue

Update: With the server update on 9.1 the HP on the specific npcs is 2x then their normal
[Torghast][General] Message for getting out of a Torghast run on wrong part of Floor 6

Issue:
When the player reaches the exit point on Floor 5, during and after the transition to Floor 6 the message to leave the current Torghast run pops up.
How it should work:
The only time it needs to show is when the player is near the exit point of a layer ( Only to work for Floor 6)
[General][Looking For Group] Swiching Specializations

How it works on Retail
When you are for example playing as a DPS outside of a dungeon, and you assigned your self to Tank role, Upon entering the LFG dungeon, player spec should automatically be swaped to the Assgined role (Tank in this case).
Upon leaving the dungeon, his spec should be switched back to DPS as it was before entering the dungeon.
[Misc] Transmog sets save

Transmog sets do not get saved this feature related to the transmog system doesn't work at all
[Misc][PVP] Kick from server after finish arena

The player can be disconnected after end arena

November 26, 2021

[Elemental] Frost Shock vs Flame Shock

|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r
|T135849:16|t|cffffd000|Hspell:196840|h[Frost Shock]|h|r

Flame Shock and Frost Shock share CD, this shouldn't be the case on Elemental, only on Enhancement.
[Lightforged Draenei] Wrong divine steed mount

description of the bug
currently the divine steed spell mount is still the old Great Exarch's Elekk
which shouldn't be the case

how it should be
Lightforged Draenei should now have Lightforged Ruinstrider as there default Divine Steed

how to reproduce
create a lightforged drenai paladin and use divine steed


|T4070328:16|t|cffffd000|Hspell:363613|h[Summon Lightforged Ruinstrider]|h|r

|T1360759:16|t|cffffd000|Hspell:190784|h[Divine Steed]|h|r
[Retribution] Art of war proc

"Art of war" proc is too high.

After tests on dummy, I got 12 proc with 21 auto attack. Should be way less.

Spell : |T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r
[Conduit][Holy] Untempered Dedication

Conduit: |T1714094:16|t|cffffd000|Hspell:339987|h[Untempered Dedication]|h|r
Class & Specialization: Holy Paladin



##The conduit's bonus has currently no effect.##



Issue:

Using Light of the Martyr doesn't activate the conduit's bonus: |T1714094:16|t|cffffd000|Hspell:339990|h[Untempered Dedication]|h|r




How it should work:


Tooltip:
&gt; Light of the Martyr's damage and healing is increased by 5.0% each time it is cast. This effect can stack up to 5 times and lasts for 15 sec.



Retail log:

&gt; 00:00:53.884 杰克丶丶 gains Untempered Dedication from 杰克丶丶
00:00:59.797 杰克丶丶 gains Untempered Dedication (2) from 杰克丶丶
00:01:07.745 杰克丶丶 gains Untempered Dedication (3) from 杰克丶丶
00:01:07.745 杰克丶丶's Untempered Dedication is refreshed by 杰克丶丶
00:01:19.872 杰克丶丶 gains Untempered Dedication (4) from 杰克丶丶
00:01:19.872 杰克丶丶's Untempered Dedication is refreshed by 杰克丶丶
00:01:21.105 杰克丶丶 gains Untempered Dedication (5) from 杰克丶丶

[Source]()
[MW] Enveloping Mist
[Conduit] Tempest Barrier

How should it work? It should give you a shield that absorbs 6.4% ( scaled with ilvl, 6.4% at level 226) for 15s after using blink/shimmer.

How does it work now? It directly just gives you the buff (aura) without giving you the absorption.

Url ability: |T1355357:16|t|cffffd000|Hitem:181769::::::::120:::::|h[Tempest Barrier]|h|r
[Marksmanship] Double Tap

Description of the bug

A Double Tap consumes both charges of a Aimed shot, and one was spent on retail.


How to reproduce

Use Double Tap, then use Aimed Shot

How it should be

This consumes only one charge of Aimed Shot.

Informations of the spell


|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
Retail video:
[Conduit] Ambuscade

|T132294:16|t|cffffd000|Hspell:346747|h[Ambuscade]|h|r is currently reducing the Cooldown of Disengage whenever the Hunter throws a Trap and not when a Trap is triggered. It should only reduce the Cooldown of Disengage whenever a placed Trap is triggerd from an NPC or a other Player.
[Marksmanship] Master Marksman

Spell Link
|T132177:16|t|cffffd000|Hspell:260309|h[Master Marksman]|h|r this talent doesn't work

Ask Mr Robot

How it should work

Your ranged special attack critical strikes cause the target to bleed for an additional 15% of the damage dealt over 6 sec.

Conditions to make the dot proc on your target:

hit the target with a critical strike with the hunters spells
Kill Command

Links :
|T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r
|T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r

Description of the bug

Kill command should not break the stealth of the hunter and the stealth of his pet (camouflage).
[Balance] Owlkin Frenzy

How it hould work :

|T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r should make your next |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r to be cast instantly.

How it is actually working :

|T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r makes every |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r cast instant during the proc duration.



BT report link :
[Unholy] Harbringer of Doom

DESCRIPTION OF THE ISSUE:
Spell Death Coil is consuming both stacks of Sudden doom buff when talented into Harbinger of Doom.

HOW TO REPRODUCE:

Talent into Harbinger of Doom. Attack target till you get two stacks of Sudden Doom buff then use Death Coil and check if you still have one stack of buff left.

HOW IT SHOULD WORK: Should always consume only one stack Sudden doom buff.
|T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r
|T136181:16|t|cffffd000|Hspell:276023|h[Harbinger of Doom]|h|r

BT report:
[Blood] Bloodworms

DESCRIPTION OF THE ISSUE:

When you pick talent Bloodworms and then attack the target, spawned bloodworms are not attacking anything.

HOW TO REPRODUCE:

Choose talent Bloodworms and attack target and check if your spawned Bloodworms are doing any damage.

HOW IT SHOULD WORK:

They should attack your target for 15 seconds if dont get below 50% health.
|T136211:16|t|cffffd000|Hspell:195679|h[Bloodworms]|h|r

BT report:
Lichborne vs Death Coil

DESCSRIPTION OF THE ISSUE:

Lichborne wont allow you to cast Death Coil at yourself to heal.
HOW TO REPRODUCE:

Gain enough runic power, use lichborne and try to cast Death Coil at yourself to heal.
HOW IT SHOULD WORK:
It should allow you to use Death Coil to heal yourself during Lichborne duration.

|T136187:16|t|cffffd000|Hspell:49039|h[Lichborne]|h|r
|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r

BT report:
[Unholy] Sudden Doom vs Epidemic

DESCRIPTION OF THE ISSUE:

Epidemic spell is not consuming Sudden Doom buff, but still allows you to cast epidemic without Runic cost. It should allow you to cast only one free cast of epidemic and use the buff Sudden Doom.
This is true only if you have only one stack of Sudden Doom buff.If you choose talent Harbinger of Doom and then you get two stacks of Sudden doom buff, Epidemic then use only one stack of buff (it allows you to cast two free epidemic) then buff is consumed on second free cast of Epidemic, be advise that there is visual bug that doesnt show you that one stack of buff was used, but after casting two free Epidemic spells, both stack of Sudden Doom dissapear.
HOW TO REPRODUCE:

Attack the target wait till you get one stack of Sudden Doom buff then chain cast Epidemic notice that Sudden Doom is not consumed by Epidemic but runs till end of duration.
HOW IT SHOULD WORK:

|T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r
|T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r
|T136181:16|t|cffffd000|Hspell:276023|h[Harbinger of Doom]|h|r

BT report:
[Unholy] Army of the Dead

How it works in PTR: Almost same as Apocalypse case Army of the Dead doesn't swap the current target i attack.

How it should work:It should swap the current target i attack.

|T237511:16|t|cffffd000|Hspell:67761|h[Army of the Dead]|h|r

Similar ticket:
[Blood] Blood Tap

DESCRIPTION OF THE ISSUE:


Talent Blood Tap cooldown is not reduced by 2 seconds when Bone shield buff is consumed. Blood Tap cooldown should be reduced by 2 seconds whenever Bone shield buff stack is consumed.

HOW TO REPRODUCE:

Take talent Blood Tap then go fight some mobs that can hit you, Build up bone shield stacks and then use Blood Tap and check if you get reduced cooldown of Blood Tap when Bone shield stacks are consumed when mobs hit you.

HOW IT SHOULD WORK:

Blood Tap cooldown should be reduced by 2 seconds whenever Bone shield buff stack is consumed.
|T237515:16|t|cffffd000|Hspell:221699|h[Blood Tap]|h|r
|T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r

BT Report:
[General] Area Targeted spells vs GCD off spells

Currently you cant cast gcd off spells immediately right after area targeted spells like Freezing Trap, Death and Decay etc. First spell gets interrupted then gcd off spell goes on. Same goes for [@cursor] macros. Ex:

```
/cast [@cursor] Area Targeted Spell
/cast GCD off Spell
```

Area Targeted spells get immediately interrupted upon cast of GCD off spell

Area Targeted spells shouldn't get interrupted by gcd off spell casts
[Misc][Covenants] Flagellation

Description of the bug

Flagellation issues:
1) Flagellation buff shouldn't refresh each time you spend combo point(s) or gain a stack
2) After the first 12 seconds, the buff should not take combo points spent in consideration. At the moment you can have 100% uptime;

How to reproduce

Cast Flagellation

How it should be

first 12 seconds you gather stacks from combo points and haste, then it refresh to 12 seconds and keep the haste but no more combo points stacking (watch yt video)

Informations of the spell


|T3565724:16|t|cffffd000|Hspell:323654|h[Flagellation]|h|r
[CN][Hungering Destroyer] Consume and error 132

At the time of using the consume ability, WoW client crashes for all raid with error 132. Checked 3 times in NM
[Misc][covenant] Shifting Power breakdown

Url spell: |T3636841:16|t|cffffd000|Hspell:314791|h[Shifting Power]|h|r,reduced%20by%20an%20additional%2010s.

Retail video at 5:12:

What is the wrong? Currently Shifting power is cancelled when taking meles basic hits etc...

How should it work? It should only be cancelled by effects such as, cancel spells (kicks), cc's or knock ups.
[Soulbind][Fae][Niya] Survivor's Rally

Description of the bug

"Survivor's Rally" soulbind have infinite proc. Until you get one proc below 50% hp, you get infinite proc.



How it should be

You shouldn't be able to proc more than once in 60s.
You shouldn't be able to get a proc if you have more than 50% hp.
At the moment you get infinite proc without 60s internal cd + you get proc even if you aren't below 50% hp.

Informations of the spell

"When you fall below 50% health, you regain 20% of your health over 10 sec and receive 10% additional healing from other spells and abilities.

May only occur once every 60 sec."

|T1582140:16|t|cffffd000|Hspell:352502|h[Survivor's Rally]|h|r
[General][Interface] Raid Profiles

Every setting from Raid Profiles in Interface aren't save when you logout, they always reset during a relog.
[Exile's Reach][Quest] Ride of the Scientifically Enhanced Boar

https://www.wowhead.com/npc=156280/captaingarrick does not help in the fight with https://www.wowhead.com/npc=162817/torgok
[Exile's Reach] [General] Rare's NPC after death

Rare's NPC after death don't lost your status. You can endlessly farm items. Also, they do not disappear from the minimap.
[General] Pandaren's vs Exile's Reach

Pandaren's do not have any weapons when they are created
note: only warrior class have weapon on test.
[Misc][Item] Dreamer's Mending

How it should work :

Dreamer's Mending should have a 2 min cd.

How it is actually working :

This item actually doesn't have cd, making you invulnerable.

|T134157:16|t|cffffd000|Hitem:182455::::::::120:::::|h[Dreamer's Mending]|h|r


Bt report:

November 24, 2021

[Enhancement] Crashing Storm vs AoE limitations.

Spell: |T136111:16|t|cffffd000|Hspell:210801|h[Crashing Storm]|h|r



Crashing Storm should have a Soft20 target damage equation, currently it does not.

This is the correct formula for the spell.

`
= 0.02688 AbilityDamage(true) TotalDamageMultiplier
`
`
= DiminishAoE(20, TargetsInRadius(CrashingStorm), Damage)
`




AMR:
[Elemental][PvPTalent] Control of Lava
[Outlaw][PVP] Drink Up Me Hearties

`PVP Talent :` [Drink Up Me Hearties](|T461806:16|t|cffffd000|Hspell:354425|h[Drink Up Me Hearties]|h|r)

`PVP Talent Explanation:`

Crimson Vial restores 5% additional maximum health and grants 60% of its healing to allies within 15 yds.

___

# The Talent doesn't work at all, none of the party members get healed.

___
[Outlaw] Float Like a Butterfly

The talent isn't working at all, it doesn't reduce the remaining CD of Evasion and Feint
____
|T2059634:16|t|cffffd000|Hspell:354897|h[Float Like a Butterfly]|h|r
[General] Ashen Hallow Healing vs AoE limitations.

Spell: |T3565722:16|t|cffffd000|Hspell:317223|h[Ashen Hallow]|h|r



Ashen Hallow should have a Soft5 target healing equation, currently it does not. Instead is doing the same output to any amount of targets.

This is the correct formula for the spell.
`
= 0.42 TotalSpellPower TotalHealingMultiplier
`
`
= DiminishAoE(5, AlliesInRadius(CovenantAshenHallowHeal), Healing)
`




AMR:
[Holy] Light's Hammer vs AoE limitations.

Spell: |T613955:16|t|cffffd000|Hspell:114158|h[Light's Hammer]|h|r



Light's Hammer should have a Soft20 target limit for its damage part, currently it does not.

Note: The Soft6 target cap on the heal is there.

Updated with the following for its correct damage on aoe beyond 5 targets:

`
= 0.205 TotalSpellPower TotalDamageMultiplier
`
`
= DiminishAoE(20, TargetsInRadius(ArcingLightDamage), Damage)
`




AMR:
[Retribution] Divine Storm vs AoE limitations.

Spell: |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r



Divine Storm right now has a classic "Soft20" target cap, this is BFA behaviour.

The damage formula should be removed and updated with the following for its correct damage on aoe beyond 5 targets:

`
= 1.34 AbilityDamage(true) TotalDamageMultiplier
if TriggerSpell = TemplarsVerdict or TriggerSpell = BonusFinalVerdict
= Damage 1.25
`
`
= DiminishAoESqrt(5, TargetsInRadius(DivineStorm), Damage)
`




AMR:
[Fire] Living Bomb vs Sqrt AoE Cap.

Spell: |T236220:16|t|cffffd000|Hspell:244813|h[Living Bomb]|h|r



AoE damage formula is incorrect.

This needs to be updated with the following formula.
`
SpellDamage(LivingBombExplosion) (Sqrt(TargetsInRadius(LivingBombExplosionAoE)) / TargetsInRadius(LivingBombExplosionAoE))
`

Example: Comparing directly to the video.

The direct explosion damage is all we care about.

The aoe deals roughly 60~ on 1 target, using this as source:

8 targets
60~ damage source. (14% of my Spell Power at 447)

60\(sqrt(nºtargets)/nºtargets)
= 60\(sqrt(8)/8)
= 21p of damage per target.

While currently is doing seemingly full damage to every target.



AMR:
[General] Automatic Shapeshifting Priority of Forms.

Talent: |T136148:16|t|cffffd000|Hspell:102416|h[Wild Charge]|h|r



Whenever the player enters a zone that allows flight/noflight/swim, Travel form should seamlessly change the current shapeshift of the player to the one that would have the highest priority (Flight &gt; Travel &gt; Swim).

Bugged: This prioriy is not existant, instead the player is shapeshifted back to caster form while attempting to find the proper spell.
[Balance][PvP] Star Burst

Talent: |T1408832:16|t|cffffd000|Hspell:356517|h[Star Burst]|h|r
Spell: |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r

Note: 9.1 Content




The entirety of the spell is missing and not working.

This talent should modify the behaviour of Starfall with the following effects:

"
Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing (280% of Spell power) Astral damage. Generates 0 Astral Power.

The Druid and their allies may pick up stars, causing them to orbit around you.
"

The rppm of said stars should be rougly 7.5/minute scaling with haste.
[Unholy] Unholy Pact vs AoE limitations.

Spell:|T237557:16|t|cffffd000|Hspell:319243|h[Unholy Pact]|h|r



Unholy Pact should have a Soft20 target damage equation, currently it does not. Instead is doing the same output to any amount of targets.

This is the correct formula for the spell.
`
= 0.1575 AbilityDamage(true) TotalDamageMultiplier
`
`
= DiminishAoE(20, TargetsInRadius(UnholyPact), Damage)
`




AMR:
[Frost] Frostscythe vs AoE Cap.

Spell: |T1060569:16|t|cffffd000|Hspell:207230|h[Frostscythe]|h|r



Frostscythe should have a DiminishAoESqrt formula from 5 targets onwards, without a limit of targets affected.

As of right now the spell is only able to hit a maximun of 5 enemies at any given time, which is incorrect. This is 9.1 behaviour.

This is the correct formula for the spell.

`
= DiminishAoESqrt(5, TargetsInRadius(Frostscythe), Damage)
`




AMR:
Lichborne

you cannot use the ability |T136187:16|t|cffffd000|Hspell:287081|h[Lichborne]|h|r when you are in fear
[Unholy] Apocalypse

How it works in PTR:
The udk spell Apocalypse doesn't swap current target.
Apocalypse doesnt generate 2 runes.
How it should work:
All the pets swapping current target you attacking.
Apocalypse should generate 2 runes.
|T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r
[Havoc] Death Sweep vs AoE Cap.

Spell: |T1309099:16|t|cffffd000|Hspell:210153|h[Death Sweep]|h|r



Death Sweep should have a DiminishAoESqrt formula from 5 targets onwards, without a limit of targets affected.

As of right now the spell is only able to hit a maximun of 5 enemies at any given time, which is incorrect. This is 9.1 behaviour.

This is the correct formula for the spell.

`
= DiminishAoESqrt(5, TargetsInRadius(DeathSweepHit), Damage)
`




AMR:
[Havoc] Blade Dance vs AoE Cap.

Spell: |T1305149:16|t|cffffd000|Hspell:199552|h[Blade Dance]|h|r



Blade Dance should have a DiminishAoESqrt formula from 5 targets onwards, without a limit of targets affected.

As of right now the spell is only able to hit a maximun of 5 enemies at any given time, which is incorrect. This is 9.1 behaviour.

This is the correct formula for the spell.

`
= DiminishAoESqrt(5, TargetsInRadius(BladeDanceHit), Damage)
`




AMR:
Double jump with mounts

You are currently able to double jump with mounts as DH, which should not be the case.
[Havoc] Fel Rush vs AoE limitations.

Spell: |T135788:16|t|cffffd000|Hspell:192611|h[Fel Rush]|h|r



Fel Rush should have a Soft20 target limit for its damage part, currently it does not.

As of right now the spell does the same damage to every target regardless of targets hit..

This is the correct formula for the spell.
`
= 0.253 AbilityDamage(true) TotalDamageMultiplier
`
`
= DiminishAoE(20, TargetsInRadius(FelRush), Damage)
`




AMR:
[Affix] Prideful - Manifestation of Pride following

If all players die and release while manifestation of pride is still alive, he will start chasing and follow player even if players are too far away from him. Manifestion of Pride should just stay at location where players wiped to him.
[Misc][Potion] Lightfoot Potion still useable

item: |T2057575:16|t|cffffd000|Hitem:152497::::::::120:::::|h[Lightfoot Potion]|h|r

description of the bug
This potion should not give any effect to players above level 50.

Currently you can still benefit from the 150% speed buff even hen above level 50.

BT report:
[DoS][Manastorms] Missing dialogues

When Millhouse Manastorm start casting Diabolical Dooooooom! he should yell: "Now you'll witness my full power for sure!" and when his Diabolical Doooooom! get interrupted by Echo finger laser xtreme stun he should yell: "Ouch! Watch what you're doing, Millificent!" then Millificent Manastorm should yell: "Then don't get in my way, Millhouse!"

When Millificent Manastorm is casting Aerial chicken rocket barrage and get interrupted by Shadowfury stun she should yell: "Hey! That hurt, you lumbering oaf!" then Millhouse Manastorm should yell: "Lumbering?! The mighty Millhouse Manastorm has never lumbered a day in his life!"

Millhouse Manastorm is missing dialogue for casting Shadowfury spell "I'm gonna light you... uh, shadow you up!"

Millificent Manastorm is missing dialogue if she is first defeated at 10% hp "Wait! You can have the mojo. Millhouse is more important!"

Millificent Manastorm is missing dialogue when boss reset or players wipe to this boss "Millhouse! Clean up this mess so I can get back to work!"
[ToP][Kul'tharok] Mythic wrong hp

Kul'tharok currently got wrong hp on Mythic.

Checklist is with correct hp.
[Misc][Professions] Jewelcrafting: Straddling Jewel Doublet

How it should work:
This gem should increase speed by 13 for each Shadowlands gem we have socketed.
How it works on PTR:
When I equipt this gem I recieve 13 speed, when I socket another item i got 25 speed, but on 3rd gem on item speed bonus its not working anymore.
___
Item link: |T3743163:16|t|cffffd000|Hitem:173126::::::::120:::::|h[Straddling Jewel Doublet]|h|r
[CN][General] Anima item drops

Bosses should always drop anima items, it shouldnt count as looting gear or conduit.
Only when you shouldnt get anima items is if you kill again boss on same difficulty you did before.

The first 8 bosses in Castle Nathria will now drop 3 Anima items.
Stone Generals and Sire Denathrius will now drop 5 Anima items.

This is anima item that should drop from them.
|T305294:16|t|cffffd000|Hitem:184286::::::::120:::::|h[Extinguished Soul Anima]|h|r
[NW] Brittlebone Mage - Frostbolt Volley

Brittlebone Mage should not cast Frostbolt Volley spell on Normal and Heroic difficulties.
[NW][Blightborne] Heaving Retch

Heaving Retch is missing green visual from Blightborne when it is spawning with Carrion Worms. (I dont mean when he is casting spell)
Currently its missing.
[Affix] Prideful - Affixes should not apply

Manifestation of Pride should not be affected by affixes like Raging, Sanguine Ichor pools, Necrotic.

|T136124:16|t|cffffd000|Hspell:226510|h[Sanguine Ichor]|h|r
[NW][Amarth] Mythic wrong hp

Amarth currently got wrong hp on Mythic.

Checklist is with correct hp.
[Affix] Prideful - Manifestation not properly reseting

When everyone died in the group and wiped to Manifestation of Pride, he still keep doing his aoe damage with bursting of pride and the moment you release he will just come to you. He should reset stacks Bursting of Pride and not come to you when you release.

Here is gif how everyone is dead but keep his aoe damage
[Affix] Spiteful - Spiteful Shade affixes

Spiteful Shade should not be affected by raging, sanguine ichor pools and necrotic affix.
[DoS][Hakkar] Blood BarrageBarrier

If you destroy his shield fast before he cast blood barrage. He will be pretty much dummy and keep casting blood barrage until he get again get 100 energy to cast blood barrier.
[Maldraxxus][Quest]Pool of Potions

Description of the bug

After killing https://www.wowhead.com/npc=165027/burningextract there will be a rnd chance to spawn a new blob which you collect by clicking onto it.

Right now I'm not able to spawn him and I'm also not sure if he is already scripte to be collected.

How to reproduce

Get the quest &gt; kill the blob until a new tiny one spawns &gt; collect him &gt; bring him to the Pool of Potions

How it should be

After killing https://www.wowhead.com/npc=165027/burningextract there will be a rnd chance to spawn a new blob which you collect by clicking onto it.

When you're done you will get a buff called |T136168:16|t|cffffd000|Hspell:306636|h[Carrying Viscous Oil]|h|r and need to bring it to the Pool of Potions. When you're near it, it automaticly removes the buff and give you the kc


Informations


https://www.wowhead.com/quest=58431/poolofpotions
|T136168:16|t|cffffd000|Hspell:306636|h[Carrying Viscous Oil]|h|r
[HoA] Red Mirror to last boss

Red Mirror to last boss stopped working. It is not teleporting players.
[NW] Zolramus Necromancer - Animated Dead

If you kill Zolramus Necromancer during his cast Animated dead it should also kill (or not spawn) add from green swirly during it.
[Soulbind][Kyrian][Kleia] Cleansing Rites

Description of the bug

When the buff "Cleansing Rites" vanishes, the realm will crash.

spell_covenant_cleansing_rites

Informations of the spell

|T135995:16|t|cffffd000|Hspell:329784|h[Cleansing Rites]|h|r
[MoTS] Maze

In Maze currently symbols are not showing up to know which door is right or bad.

November 23, 2021

[Arms] Dreadnaught vs AoE Cap.

Spell: |T135275:16|t|cffffd000|Hspell:315961|h[Dreadnaught]|h|r



Dreadnaught should have a DiminishAoESqrt formula from 5 targets onwards, without a limit of targets affected.

As of right now the spell is only able to hit a maximun of 5 enemies at any given time, which is incorrect. This is 9.1 behaviour.

This is the correct formula for the spell.

`
= DiminishAoESqrt(5, TargetsInRadius(Dreadnaught), Damage)
`




AMR:
[Fury][PvPTalent] Bloodrage

|T132277:16|t|cffffd000|Hspell:329038|h[Bloodrage]|h|r

Fury Warrior PvP talent Bloodrage doesn't work correctly. While it does clear roots and snares, it doesn't have 5% health cost.
Commanding Shout

|T132351:16|t|cffffd000|Hspell:225998|h[Commanding Shout]|h|r
|T132351:16|t|cffffd000|Hspell:235941|h[Master and Commander]|h|r

Warrior spell Commanding Shout is not giving the correct HP values. It should give 9,960 without PvP talent on a naked character, it is giving 9,545.

With the Warrior PvP talent called Master and Commander it's giving 10,790, it should give 11,205.
[Destro] Corruption

Class: [Warlock 9.1](https://www.wowhead.com/guides/warlockclasschangesinshadowlandspatch91)
Spec: Destruction
Topic: PVE

Spell: [Corruption]()
Spell ID: 172
Changelog: [latest changelog on Apr 13th 2021]()

____
Description
Destro & Demo:
Corrupts the target, causing (91% of Spell power) Shadow damage over 14 sec.

Affli:
Corrupts the target, causing _(13.8% of Spell power) Shadow damage and an additional_ (91% of Spell power) Shadow damage over 14 sec.
____

ISSUE
&gt; On PTR the Affliction Spec effect of [Corruption]() is applied on the other 2 Specs as well.
On Destruction and Demonology the spell should only have the damage over time effect, but not the initial damage

____

Sidenote
Warlock Stats in attachment.
It could be spotted clearly that the initial hit from Corruption represents roughly the 13.8% of the Warlocks spell power, which means that the Affliction effect of the spell is present.
___

_Screenshots in attachment_
[Destruction]Soul fire

DESCRIPTION OF THE ISSUE:
It doesn't apply immolate on the target as is should.
|T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r
[Enhancement] Hot Hand

|T135823:16|t|cffffd000|Hspell:201900|h[Hot Hand]|h|r
Currently the talent doesn't work, never procs.
[Elemental] Grounding Totem

|T136039:16|t|cffffd000|Hspell:204336|h[Grounding Totem]|h|r
Grounding Totem lasts for 1 second longer when killed, it should stop absorbing spells when killed.
[All Specs] Unleash Shield

Shaman honor talent Unleash Shield doesn't work at all.
Lightning Shield: Knocks your enemies away.
Earth Shield: Roots your enemy in place for 3 seconds.
Water Shield: Summons a whirlpool for 6 seconds, reducing their damage and healing by 50% while they stand in it.

Right now none of these work.
[Enhancement][Elemental][PvPTalent] Static Field Totem

How should it work:
Summons a totem with 10% of your health at the target location for 6 sec that forms a circuit of electricity that enemies cannot pass through.

How it is working right now:
It doesn't keep you in the area. Basically, it doesn't work but visual works.

|T1020304:16|t|cffffd000|Hspell:355580|h[Static Field Totem]|h|r
[Elemental] Ascendance

|T135791:16|t|cffffd000|Hspell:114050|h[Ascendance]|h|r
|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r

Whenever you press Ascendance you're supposed to instantly cast Lava Burst at your targets effected by Flame Shock. This currently doesn't work.
[Elemental] StormFire Elementals

|T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r
|T135790:16|t|cffffd000|Hspell:198067|h[Fire Elemental]|h|r

Currently on any new created Shaman Storm Elemental and Fire Elemental are AFK, only their abilities work after you manually click them.
[Elemental] Elemental Blast

How should it work:
Generates 30 Maelstrom.

How it is working right now:
It doesn't generate any maelstrom.
|T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r
[Elemental] Unlimited Power vs Spiritwalker's Grace

|T643246:16|t|cffffd000|Hspell:260895|h[Unlimited Power]|h|r
|T451170:16|t|cffffd000|Hspell:79206|h[Spiritwalker's Grace]|h|r
After testing Unlimited Power I found a weird interaction. Whenever Unlimited Power it gives me Spiritwalker's Grace for 3 seconds.
It might be somehow connected to
It also gives Spiritwalker's Grace even when you cast Elemental Blast and get the 3% haste buff.
[Enhancement] Stormbringer

|T136099:16|t|cffffd000|Hspell:201845|h[Stormbringer]|h|r

Sometimes your Stormstrike is on cooldown while Stormbringer is active this shouldn't be the case, you can see in the screenshot I've provided.
[Enhancement] Flame Shock

|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r

Flame Shock on Enhancement spec is knocking up targets that dispel Flame Shock, this effect is from an Elemental honor talent called Control of Lava.
Lightning Shield

How it works on Oribos : Currently the % chance of proc for Lightning shield is not at 100%.



How it should works : 100% proc chance on melee hit that the player receive



|T136051:16|t|cffffd000|Hspell:192106|h[Lightning Shield]|h|r
[Conduit][Outlaw] Count the Odds

How it should work :

Ambush and dispatch have a 15% (145 base ilvl conduit) chance to give a Roll the Bones buff you do not already have for 5 sec. AND duration and chance should be tripled while stealthed.

How it is working :

Using dispatch while stealthed doesn't triple duration. In addition, dispatch's chances to grant buff don't seem to be tripled too.

|T237284:16|t|cffffd000|Hspell:341546|h[Count the Odds]|h|r
|T1373910:16|t|cffffd000|Hspell:315508|h[Roll the Bones]|h|r
|T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r
|T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r
[PVP] Smoke Bomb

How it should work :

Smoke bomb should have a 8 yard area effect and make enemies unable to target into or out of the area effect.

How it is working :

Radius is way to big.

|T458733:16|t|cffffd000|Hspell:212182|h[Smoke Bomb]|h|r
[Assassination][PvP] Fan of Knives

DESCRIPTIOPN OF THE ISSUE:
In PvP scenarios the interaction of Fan of Knives and "Invulnerability" spells, such as bubble,ice block, bop doesn't give combo points.
|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
|T135841:16|t|cffffd000|Hspell:68252|h[Ice Block]|h|r
|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
HOW IT SHOULD WORK:
Every hit of Fan of Knives versus Invulnerable targets should give a combo point.
|T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r
[Subtlety] Shuriken Storm

DESCRIPTIOPN OF THE ISSUE:
Same In PvP scenarios the interaction of Shuriken Storm and "Invulnerability" spells, such as bubble,ice block, bop doesn't give combo points.
|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
|T135841:16|t|cffffd000|Hspell:68252|h[Ice Block]|h|r
|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
HOW IT SHOULD WORK:
|T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r
[Subtlety] Black Powder vs AoE limitations.

Spell: |T608955:16|t|cffffd000|Hspell:319175|h[Black Powder]|h|r



Black Powder was updated during 9.1.5 to deal reduced damage beyond 8 targets. Before that it was capped to 8 targets (since SL release). Both missing.

The damage formula should be removed and updated with the following for its correct damage on aoe beyond 8 targets:

`
= AlternatePowerSpent
if EchoingFinisher(AlternatePowerSpent)
= 7
`
`
= Damage 0.08 AbilityDamage(true) TotalDamageMultiplier ArmorReduction
`
`
= DiminishAoESqrt(8, TargetsInRadius(BlackPowder), Damage)
`




AMR:
[Subtlety][PVP] Thief's bargain

How it should work :

Thief's Bargain should reduce your damage by 10% for 6 sec when using one of the 3 spells concerned (Shadow blades, Vanish, Feint)

How it is working :

Thief's bargain reduces spells' cd but does not reduce your damage by 10%.

|T133473:16|t|cffffd000|Hspell:354827|h[Thief's Bargain]|h|r
|T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r
|T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r
|T132294:16|t|cffffd000|Hspell:1966|h[Feint]|h|r
[Assassination] Crimson Tempest vs AoE limitations.

Spell: |T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r



Crimson Tempest was updated during 9.1.5 to deal reduced damage beyond 8 targets. Before that it was capped to 8 targets. Both missing.

The damage formula should be removed and updated with the following for its correct damage on aoe beyond 8 targets:

`
= 1 + AlternatePowerSpent
if EchoingFinisher(AlternatePowerSpent)
= 8
`
`
= Damage 0.0468 AbilityDamage(true) TotalDamageMultiplier ArmorReduction
= DiminishAoESqrt(8, TargetsInRadius(CrimsonTempest), Damage)
`




AMR:
[Subtlety] Shuriken Storm vs AoE limitations.

Spell: |T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r



Shuriken Storm was updated during 9.1.5 to deal reduced damage beyond 8 targets. Before that it was capped to 8 targets. Both missing.

The damage formula should be removed and updated with the following for its correct damage on aoe beyond 8 targets:

`
= 0.243 CompositeAbilityDamage TotalDamageMultiplier ArmorReduction
`
`
= DiminishAoESqrt(8, TargetsInRadius(ShurikenStorm), Damage)
`




AMR:
[Assassination] Fan of Knives vs AoE limitations.

Spell: |T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r



Fan of Knives was updated during 9.1.5 to deal reduced damage beyond 8 targets. Before then it was hard capped to 8 which is also missing in any case.

The damage formula should be removed and updated with the following for its correct damage on aoe beyond 8 targets:

`
= 0.246 AbilityDamage(true) TotalDamageMultiplier ArmorReduction
= DiminishAoESqrt(8, TargetsInRadius(FanOfKnives), Damage)
`




AMR:
Divine Star

The damage effect of the spell is missing for Holy and Discipline on mobs. ( It's working on PvP).

|T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r
___
BT link:
[Shadow] Dark Thoughts

How it should work :
When you channeling mind flay or Mind sear on a target affect by one of your dot, you have 3% chance per dot (3 dots &gt; 9% chance) and per hit of mind flay to gain Dark Thoughts. It increases the number of charges of Mind Blast by 1, and Mind Blast can be cast instantly, and can be cast while channelling Mind Flay or Mind Sear.

How it currently works :
Don't proc, whatever you have dot active on the target.
[Shadow] Death and Madness

How it should works :

Set a debuff of 7s second on the target when you use Shadow word: Death. If the target by your Shadow Word: Death or during the debuff, the cooldown of Shadow Word: Death is reset and you gain 10 insanity per second over 4s.

How it currently works :

If you instant kill the target with shadow word: death &gt; 0 insanity + cooldown of Shadow Word: Death not reset.

If you don't kill the target with shadow word: death &gt; Buff is set on the target + you gain full insanity (more than 100).

Other issue
&gt; if you use Shadow Word: Pain/Vampiric touch/Mind Blast/Mind Flay/Mind Sear/Void erruption/Psychic scream or Dispell magic, it set the debuff of death and madness on the target, it should not be the case.
[Shadow][PvP] Driven to madness

Description of the bug
No CD reduction

How to reproduce
Take the talent and get hit

How it should be
Talent has internal 1 sec cooldown
It triggers from any source of damage you take
Absorbed attacks with Power Word: Shield also trigger talent effect
Damage has to reach you to trigger the effect, so attacks dodged with Greater Fade for instance won't trigger it
The minimum possible cooldown for Void Eruption with talent is roughly 33 secs

Informations of the spell
|T236300:16|t|cffffd000|Hspell:199259|h[Driven to Madness]|h|r
[Shadow] Shadowy apparitions

Description of the bug

Shadow versions from passive effect "Shadowy Apparitions" are created only for targets nearby of your main target on which you have casted Mind Blast/Void Bolt/Devouring Plague. If your other targets with Vampiric Touch are more than cca 12 yards from your main target, no Shadow Apparitions are created for them.


How to reproduce

Use the Vampiric touch on 2 enemies that are spread.

How it should be

Shadowy Apparitions fly towards on every targets affect by Vampiric Touch.

Informations of the spell


|T458229:16|t|cffffd000|Hspell:341491|h[Shadowy Apparitions]|h|r
[Discipline] Shadow Word: Death vs Atonement

Description of the bug
Shadow Word: Death trigger Atonement

How to reproduce
Use Shadow Word: Death with Atonement on you, healing from Atonement will proc.


How it should be
Shadow Word: Death shouldn't trigger Atonement

Informations of the spell
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
[Holy] Sanctified Ground

DESCRIPTION OF THE ISSUE: The following Holy PvP talent doesnt have animation, and it doesn't work
HOW TO REPRODUCE: Try the ward without and with the pvp talent.

HOW IT SHOULD WORK:
|T237544:16|t|cffffd000|Hspell:289657|h[Sanctified Ground]|h|r
[Shadow][PvP] Thoughtsteal

Description of the bug
Nothing happen

How to reproduce
Take the talent and use it

How it should be
Apply a debuff on the target, if he use a specific spell, he get debuff and can't use it during 20s and you steel his spell and can use it.

Informations of the spell
|T3718862:16|t|cffffd000|Hspell:316262|h[Thoughtsteal]|h|r
[Holy][PvP] Divine Ascension

When u use |T642580:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r and fly up you Shld be able to use Only Holy Spells as mentioned in spell Tooltip But now u can use all spells not Only Holy ones

|T642580:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
[Shadow] Vampiric touch

Description of the bug
When you apply vampiric touch on the target it always does the unfurling darkness damage on the 1st hit (without pick the talent)

How to reproduce
Apply vampiric touch, it deals the unfurling darkness damage even if you don't have the talent.

How it should be
no damage from unfurling darkness when you don't have the talent.

Informations of the spell
|T135978:16|t|cffffd000|Hspell:250037|h[Vampiric Touch]|h|r
[Discipline][PvP] Trinity

DESCRIPTION OF THE ISSUE:
The following PvP Disc Talent doesn't increase atonement duration
|T537078:16|t|cffffd000|Hspell:214205|h[Trinity]|h|r
[Shadow] Ancient Madness

30% Critical strike chance from Ancient Madness is missing.
|T1386549:16|t|cffffd000|Hspell:341240|h[Ancient Madness]|h|r
[Shadow] Psyfiend hp

Psyfiend's hp are wrong. He should have 10% of priest's hp.

Spell : |T537021:16|t|cffffd000|Hspell:211522|h[Psyfiend]|h|r
[Discipline] Shadow Mend

Spamming Shadow Mend on one target and refreshing debuff from the spell in combat have a chance to damage this target with unreal numbers of damage.
___
Spell ID: |T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r
[Holy] Concentration aura interaction with Aura Mastery

When you use aura master while having concentration aura up you are supposed to be immune to interrupts, currently you still get interrupted.
|T135933:16|t|cffffd000|Hspell:317920|h[Concentration Aura]|h|r
|T135872:16|t|cffffd000|Hspell:31821|h[Aura Mastery]|h|r
[Brewmaster] Invoke Nizuao: Nizuao - Stomp vs Aoe Limitations.

Spell: |T132368:16|t|cffffd000|Hspell:227291|h[Stomp]|h|r



Nizuao Stomp has an innate 20 target cap before it starts to lose damage. Currently this is missing, and the spell will deal true damage to every target within range regardless of targets found.

The damage formula should be a classic soft20 cap, with the bonus from stagger due to the spell modifiers.

`
= 0.1638 0.5 AbilityDamage(true)
`
`
if ChainCount = 0
`
`
= DiminishAoE(20, TargetsInRadius(NiuzaoStomp), Damage)
`
`
= Damage + DequeueSavedValue(NiuzaoStomp)
= Damage TotalPetDamageMultiplier ArmorReduction
`




AMR:
[Brewmaster] Keg Smash vs AoE limitations.

Spell: |T594274:16|t|cffffd000|Hspell:121253|h[Keg Smash]|h|r



9.1.5 Change

AoE damage formula is incorrect. currently the spell is behaving exactly as it did in BFA. (Soft20 damage reduction on aoe)

This needs to be updated with the following formula, while deleting the old aoe calculation:
`
= 0.85995 AbilityDamage(true) TotalDamageMultiplier ArmorReduction
`
`
if HasDot(BreathOfFireDoT)
= Damage (1 + ConduitModifier(ConduitScaldingBrew) / 100)
`
`
= DiminishTankAoE(5, TargetsInRadius(KegSmash), Damage)
`
The video leaves it very clear, right now when you hit more than 20 targets the damage is reduced with the classic Soft20 cap. While it should be reduced from 5 onwards.



AMR:
[Windwalker] Fist of Fury vs AoE limitations.

Spell: |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r



AoE damage formula is incorrect. currently the spell is behaving exactly as it did in BFA.

Its missing both 9.1 and 9.1.5 changes.

Strictly sticking to 9.1.5, its missing the scaling past 5 targets for its aoe portion, which is a "DiminishAoESqrt" formula.

This needs to be updated with the following formula.

`
= 1.2075 AbilityDamage(true) TotalDamageMultiplier ArmorReduction MasteryValue(MonkWindwalkerDamage,true)
`
`
if ChainCount &gt; 0
= Damage 0.7
`
`
if HasBuff(ConduitCoordinatedOffensive) and (CurrentPet = EarthSpirit or CurrentPet = FireSpirit)
= Damage (1 + ConduitModifier(ConduitCoordinatedOffensive) / 100)
`
`
= DiminishAoESqrt(5, TargetsInRadius(FistsOfFury), Damage)
`




AMR:
[Arcane] Arcane Explosion vs AoE limitations.

Spell: |T136116:16|t|cffffd000|Hspell:1449|h[Arcane Explosion]|h|r



Arcane Explosion has an innate 20 target cap before it starts to lose damage. Currently this is missing, and the spell will deal true damage to every target within range regardless of targets found.

The damage formula should be a classic soft20 cap

`
= 0.50232 TotalSpellPower TotalDamageMultiplier
= DiminishAoE(20, TargetsInRadius(ArcaneExplosion), Damage)
`

Diminish AoE formula:
`
= baseDamage
if targets &gt; targetCap
= baseDamage targetCap / targets
`




AMR:
AMR (Diminish):
[Arcane] Arcane Echo vs AoE limitations.

Spell: |T1041234:16|t|cffffd000|Hspell:342231|h[Arcane Echo]|h|r



Disclaimer: If we go with 9.1 changes or earlier, the spell right now is completely uncapped, and it should be capped to 8 targets MAXIMUN.

IF we go with 9.1.5 changes, then the following applies:

AoE damage formula is incorrect.

This needs to be updated with the following formula.

`
= 0.1092 TotalSpellPower TotalDamageMultiplier
= DiminishAoESqrt(8, TargetsInRadius(ArcaneEcho), Damage)
`

DiminishAoESqrt
`
= baseDamage
if targets &gt; targetCap
= baseDamage Sqrt(targetCap / targets)
if targets &gt; 20
= (baseDamage Sqrt(targetCap / 20)) 20 / targets
`

Example: Comparing directly to the video.

Every target is taking full damage up until 20 targets are affected, beyond that point it is reducing damage based on number of targets. Instead the damage should be as follows.

10 targets
45~ damage source. (the raw dmg calculation from my SP

45\(sqrt(nºtargets)/nºtargets)
= 45\(sqrt(10)/10)
= 14p of damage per target. And this would apply to any amount of targets from 1 to 20.

And if there are over 20 targets, the following applies.

30 targets
45~ damage source.

(45\sqrt(targetcap/20))\20/nº of targets.
(45\sqrt(8/20))\20/30
= 18.9p of damage aprox per target.

While currently is doing seemingly full damage to every target below 20, and damage reduction past that point.



AMR:
AMR for Sqrt Aoe diminish:
[Arcane] Nether Tempest - Missing Spell Behaviour

Spell: |T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r



The Entirety of the Spell is not doing anything, the aura applied also shows 0 damage output. Unsure why.

Places a Nether Tempest on the target which deals (17.061% of Spell power) Arcane damage over 12 sec to the target and nearby enemies within 10 yards. Limit 1 target. Deals reduced damage to secondary targets.

Damage increased by 60% per Arcane Charge.
[Beast Mastery] Bestial Wrath vs Auto Attacks

Seems like |T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r is not affecting Hunters Auto Attacks.

The Ability should increase all of the Hunter's Damage by 25 % including Auto Attacks.

As it is shown in the PTR Screenshots the Damage remains the same.
[Conduit] Rejuvenating Wind

|T236154:16|t|cffffd000|Hspell:339399|h[Rejuvenating Wind]|h|r The conduit is currently not healing for 10 % of the Players maximum HP over 8 seconds it is healing for 10 % every 1 second for 8 seconds



So the Math should be

8342 MAX HP x0,10 = 834

834 / 8 seconds = 104,25

So basically the Conduit should heal the Player for 104,25 HP each second for 8 seconds.

however currently it is healing for 842 each second which is a total of 6736
[PvPTalent] Survival Tactics

Seems like the Damage Reduce Effect of |T132293:16|t|cffffd000|Hspell:202746|h[Survival Tactics]|h|r is being instantly cancelled whenever being Damaged whilst on Retail it should have the full duration regardless.
[Feral] Swipe vs AoE Limitations.

Spell: |T134296:16|t|cffffd000|Hspell:106785|h[Swipe]|h|r



AoE Cap is incorrect for the feral Swipe, and this directly also affects the talent Brutal Slash.

If we take 9.1 Spell Changes as root, then the spell should be hard capped to 5 targets maximun on aoe.

If we take 9.1.5 Spell Changes as root, then the spell should do true damage to 5 targets, and then fall off up until 20 targets where it stabilizes.



AMR:
Form vs spells

How should it work:

You should leave Travel form when you use a spell


How it is working right now:

You can use spell while running in Travel Form
[Feral][PvP] Fresh Wounds - Logic Issue.

Talent: |T132122:16|t|cffffd000|Hspell:203224|h[Fresh Wound]|h|r



The modifier to crit should ALWAYS work if the target does not have rake active, regardless if they leave combat or not. Currently if the target does not leave combat with the druid, every rake after the first one even if casted outside of the bleed dbuff been active, will not retain the guaranteed crit modifier. Severely reducing the potency of the talent.
[Balance][PvP] Moon and Stars - Multiple Issues.

Talent: |T1408838:16|t|cffffd000|Hspell:233750|h[Moon and Stars]|h|r





The Entirety of the shadowlands changes to the spell are missing. Additionally, the interrupt resistance is missing.





Retail patch changes proof for trigger effect:
[Feral][PvP] Savage Momentum vs DashTiger Dash cooldown.

Talent: |T132242:16|t|cffffd000|Hspell:205673|h[Savage Momentum]|h|r
Affected spells:
Spell 1: |T132120:16|t|cffffd000|Hspell:1850|h[Dash]|h|r
Spell 2: |T1817485:16|t|cffffd000|Hspell:252216|h[Tiger Dash]|h|r



The cooldown reduction to Dash and Tiger Dash is missing.

They should also benefit from the 10 second cooldown reduction whenever Savage Momentum is triggered.
[Balance] Starsurge vs Empowering Eclipses

Class: Druid
Specialization: Balance
Spell: |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r



Starsurge fails to increase the power of the eclipses (% damage increase) regardless of the amount of casts.

Starsurge should increase the power of the eclipses by 6% per cast, stacking infinitely until the aura falls off.

This is indirectly breaking alot of spell interactions and interactions with legendaries and passives from many sources.
[Balance][PvP] Owlkin Adept vs Stacking.

Talent: |T236163:16|t|cffffd000|Hspell:354541|h[Owlkin Adept]|h|r
Parent Spell: |T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r



Owlkin Frenzy is unable to stack as Owlkin Adept should allow it to do so. If the player receives multiple procs during the duration of a previous proc, it will simply refresh the duration instead of stack before refreshing if more than 2 procs are granted before using them. Which would also stack the secondary effect of the spell, reducing the cast time of said spells by 100%.
[Guardian] Swipe vs AoE Target cap.

Spell: |T134296:16|t|cffffd000|Hspell:213771|h[Swipe]|h|r

Note: This only applies to Swipe in Bear Form.




AoE cap is missing, currently has no target limit set.

(This will be changed in 9.1.5 to reduced damage beyond 5 targets, which is also missing in either case.)
[Guardian] Tooth and Claw talent

Description of the bug

While using |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r talent, you have 3 issues :

Proc have 100% chance, every auto attack triggers Tooth and Claw talent instead of 20% chance
When you get a proc, you get 2 stack instead of 1 stack
When you use |T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r after proc, buff from proc don't fade, you can spam Maul with active buff


How to reproduce

Just hit a pilar with Tooth and Claw talent, you'll get infinite proc with 100% chance instead of 20% chance



How it should be

Proc shouldn't have 100% uptime
Proc should fade after using |T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r
After a proc, you should get 1 stack instead of 2

Informations of the spell


|T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r
|T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r
[Feral][PvP] King of the Jungle vs Stacking logic.

Talent: |T236159:16|t|cffffd000|Hspell:203059|h[King of the Jungle]|h|r



Its only stacking up to 3 times, should be able to stack up to 4 times.
[Conduict][General] Innate Resolve

Class: Druid
Specialization: General
Conduit: |T136044:16|t|cffffd000|Hitem:183466::::::::120:::::|h[Innate Resolve]|h|r



Innate Resolve is not increasing the healing output of Regrowth when casted on self.
[Feral] Brutal Slash vs AoE limitations.

Talent: |T132141:16|t|cffffd000|Hspell:202028|h[Brutal Slash]|h|r



AoE Cap is incorrect.

If we take 9.1 Spell Changes as root, then the spell should be hard capped to 5 targets maximun on aoe.

If we take 9.1.5 Spell Changes as root, then the spell should do true damage to 5 targets, and then fall off up until 20 targets where it stabilizes.



AMR:
[Feral] Shred

How it should work :

Shred should give an extra combo point when used while stealthed.

How it actually works :

Shred grants only 1 combo point instead of 2 while stealthed.

|T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r

Bug tracker link :
Affinities

Druid's Affinities are fucking up Druid's specializations. They must be stopped.
[Balance] Force of Nature

Treant summoned by |T132129:16|t|cffffd000|Hspell:205636|h[Force of Nature]|h|r should have more hp.
Tested on retail, Treant has 60% of druid's hp



Spell : |T132129:16|t|cffffd000|Hspell:205636|h[Force of Nature]|h|r
[Conduit][General] Tireless Pursuit

Class: Druid
Specialization: General
Conduit: |T538517:16|t|cffffd000|Hitem:183467::::::::120:::::|h[Tireless Pursuit]|h|r



Tireless Pursuit fails to increase any movement speed, its aura tooltip will also show a 0% increase.

Sometimes it also fails to trigger its Aura.
[Feral][PvP] Wicked Claws vs Rip and Infected Wounds trigger.

Talent: |T1392548:16|t|cffffd000|Hspell:203242|h[Wicked Claws]|h|r
Spell: |T132152:16|t|cffffd000|Hspell:1079|h[Rip]|h|r
Passive: |T236158:16|t|cffffd000|Hspell:48484|h[Infected Wounds]|h|r



Rip is unable to trigger infected wounds.

If the player has the talent Wicked Claws, Rip should be able to apply Infected Wounds to the target, and it does not.
[Blood][PvP] Blood for Blood

DESCRIPTION OF THE ISSUE: The following pvp talent doesn't cost 3% of my health
HOW IT SHOULD WORK: It should cost 3% of my health
|T1035037:16|t|cffffd000|Hspell:233411|h[Blood for Blood]|h|r
Rune of Sanguination

DESCRIPTION OF THE ISSUE:
The following Rune is completely broken, the buff reset its time every 2 sec 100% uptime, making the dk char unkillable.
HOW IT SHOULD WORK:
|T1778226:16|t|cffffd000|Hspell:326805|h[Rune of Sanguination]|h|r
Blood-Tinged Poker

How should it work:
Raise Dead's cooldown is reduced to 20 seconds.

How it is working right now:
It reduces the cooldown by 20 seconds instead of 20 seconds.

|T135695:16|t|cffffd000|Hspell:332924|h[Bloodtinged Poker]|h|r |T1100170:16|t|cffffd000|Hspell:46584|h[Raise Dead]|h|r
[Unholy][PvP]Doomburst

DESCRIPTION OF THE ISSUE:
The following talent is not scripted at all. |T136181:16|t|cffffd000|Hspell:356512|h[Doomburst]|h|r
[Unholy] Unholy Blight

DESCRIPTION OF THE ISSUE:
Unholy blight doesn't infect targets with Virulent Plague.
HOW TO REPRODUCE: Take the talent and test it on dungeon mobs for example and see if it does infect them.
HOW IT SHOULD WORK:
|T136132:16|t|cffffd000|Hspell:115989|h[Unholy Blight]|h|r
[Frost][PvP] Bitter Chill

DESCRIPTION OF THE ISSUE:
The following frost death knight pvp talent, doesn't work at all it doesnt reduce the haste by 8% nor frost strike refresh the duration of chains of ice.
HOW TO REPRODUCE:
take the talent use it on player (duel)
HOW IT SHOULD WORK:
|T349760:16|t|cffffd000|Hspell:356470|h[Bitter Chill]|h|r
[Unholy][PvP] Necrotic Wounds

DESCRIPTION OF THE ISSUE:
The following pvp talent doesn't work at all.
|T366936:16|t|cffffd000|Hspell:356520|h[Necrotic Wounds]|h|r
[Conduit] Meat Shield

|T538039:16|t|cffffd000|Hspell:338435|h[Meat Shield]|h|r
Conduit is displaying wrong tooltip in Forge of Bonds and is not increasing my max health by 2% everytime I parry.
[Porting] Death Gate

|T135766:16|t|cffffd000|Hspell:50977|h[Death Gate]|h|r is missing in spellbook after porting
[Blood] Consumption vs AoE Cap.

Spell: |T1121487:16|t|cffffd000|Hspell:274156|h[Consumption]|h|r



Consumption should have a DiminishAoESqrt formula from 8 targets onwards, without a limit of targets affected.

As of right now the spell is only able to hit a maximun of 8 enemies at any given time, which is incorrect. This is 9.1 behaviour.

This is the correct formula for the spell.

`
= DiminishAoESqrt(8, TargetsInRadius(Consumption), Damage)
`




AMR:
[Unholy][Talent] Soul Reaper

DESCRIPTION OF THE ISSUE:
The execute dmg from this talent doesn't proc at all.
HOW IT SHOULD WORK:
|T636333:16|t|cffffd000|Hspell:343294|h[Soul Reaper]|h|r
After 5 sec, if the target is below 35% health this effect will explode dealing an additional (156% of Attack power) Shadow damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.
Death Coil

DESCRIPTION OF THE ISSUE:
Death Coil does damage instead of healing when used on friendly targets.
|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
[Runeforge] Rune of Spellwarding

DESCRIPTION OF THE ISSUE|:
A buff is applied, but gives no absorb and gives 0% casting speed debuff on enemies.
HOW IT SHOULD WORK:
|T425952:16|t|cffffd000|Hspell:326855|h[Rune of Spellwarding]|h|r
(should be 10% of max HP)
[Blood][Talent] Relish in Blood

DESCRIPTION OF THE ISSUE:
The following talent is not scripted completely doesn't work, no hp regen, no runic power gained
|T538561:16|t|cffffd000|Hspell:317610|h[Relish in Blood]|h|r
[Blood][PvP] Last Dance

DESCRIPTION OF THE ISSUE:The following pvp talent doesn't reduce the duration by 25%.
HOW IT SHOULD WORK:
|T135277:16|t|cffffd000|Hspell:233412|h[Last Dance]|h|r
[Havoc] Fel Barrage vs AoE Cap.

Spell: |T2065580:16|t|cffffd000|Hspell:258926|h[Fel Barrage]|h|r



Fel Barrage should have a DiminishAoESqrt formula from 8 targets onwards, without a limit of targets affected.

As of right now the spell is only able to hit a maximun of 8 enemies at any given time, which is incorrect. This is 9.1 behaviour.

This is the correct formula for the spell.

`
= DiminishAoESqrt(8, TargetsInRadius(FelBarrageHit), Damage)
`




AMR:
[Vengance] Soul Cleave vs AoE Cap.

Spell: |T1344653:16|t|cffffd000|Hspell:228478|h[Soul Cleave]|h|r



Blade Dance should have a DiminishAoESqrt formula from 5 targets onwards, without a limit of targets affected.

As of right now the spell is only able to hit a maximun of 5 enemies at any given time, which is incorrect. This is 9.1 behaviour.

This is the correct formula for the spell.

`
= DiminishAoESqrt(5, TargetsInRadius(SoulCleaveDamage), Damage)
`




AMR:
Dark Stalker's Draught

How should it work:
For Havoc: Every 5 uses of Blade Dance/Death Sweep will heal you for 50% of your maximum health and refill your Fury.

How it is working right now:
Death Sweep doesn't count

|T134849:16|t|cffffd000|Hspell:323115|h[Dark Stalker's Draught]|h|r
|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r
[DemonHunter[Havoc] Metamorphosis

How should it work:
|T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r should add 30 secs of |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r aura.

___

How it is working right now:

If you don't have any meta aura and use meta spell you gain 40 secs of meta aura.

If you have meta aura before using meta it makes your meta aura to 30secs.

___

How to reproduce:
Use Meta without having aura
Use meta after using Eye Beam with having the |T237558:16|t|cffffd000|Hspell:213410|h[Demonic]|h|r talent.
[Soulbind][Necrolord][Plague Deviser Marileth] Ultimate Form

If you launch the spell and stop it earlier than 3 sec (cancel it), you will keep the buff that is healing you "Healing form" (323524). You should not keep this buff


You also don't get a buff after finishing to cast the 3 sec (but you have the bonus wich means it's just visual issue )
_________
Launch the spell and move right after to cancel the cast
_________________
[Quest][Voldun] On the Move

https://www.wowhead.com/quest=48684/onthemove

When nearing the Temple of Akunda, the zone is missing some chunks, it will show up when the Caravan reaches the end point (to stop). After the point is reached, the player gets killed.
[Misc][Professions] Enchanting: Shadowlands Gathering

How it should work:
Increase Herb Gathering cast speed in Shadowlands zones.

How it workds on PTR:
Herb Gathering cast speed is the same with and without enchant.
___
|T136244:16|t|cffffd000|Hspell:309524|h[Shadowlands Gathering]|h|r
[Soublind][Venthyr][Nadjia the Mistblade] Sinful Preservation

Spell |T3528307:16|t|cffffd000|Hspell:352405|h[Sinful Preservation]|h|r

Description of the bug

This soulbind is currently not working.

How it should be

Health Potions and Healthstones grant you an absorb shield equal to 50% of the amount healed for 20 sec.
[Quest] Get Your Bearings

https://www.wowhead.com/npc=121235/taelia constantly disappears when leaving buildings, only relog helps
[Soulbind][NF][Dreamweaver] Somnambulist

This buff should be remove once you enter combat atm it doesn't


If you switch of covenant, you should not keep this buff atm you can


______


|T1396974:16|t|cffffd000|Hspell:319216|h[Somnambulist]|h|r
|T1396974:16|t|cffffd000|Hspell:320235|h[Somnambulist]|h|r (buff)
[legendary][warrior]Elysian might

[Elysian Might](|T3565453:16|t|cffffd000|Hspell:357996|h[Elysian Might]|h|r)
bonus id:7730
Spear of Bastion's duration is increased by 4 sec. While you remain within Spear of Bastion's area your critical strike damage is increased by 25%.
[Misc][Legendary]Warrior's The Wall

Description of the bug: Shield Slam doesn't generate an additional 5 Rage

How to reproduce: Use Shield Slam on a target

How it should work:
Shield Slam generates an additional 5 Rage and reduces the remaining cooldown of Shield Wall by 5 sec.


|T132359:16|t|cffffd000|Hspell:335239|h[The Wall]|h|r
[General][Oribos][NPC] Warpweaver Ta'oren

Description of the bug

This NPC does not have the ability to transmog.


How to reproduce

Talk to this NPC.

How it should be

There should be a choice between buying sets of things and transmogrification. Example: transmogrifier in Stormwind


Informations of the spell

https://www.wowhead.com/npc=156663/warpweavertaoren
[Quest][Voldun] Knowledge of the Past

https://www.wowhead.com/quest=48896/knowledgeofthepast

Same issue is shared with the quest On the Move: . Meaning some terrain / objects are not spawned in and when the caravan stops, the player gets killed immediately.
After the caravan gets on fire, since the player is not alive after it, the 2 zandalari trolls do not spawn in to finish the questline, a relog is required
[Quest][Zandalar Finale] Zandalar Forever

https://www.wowhead.com/achievement=12481/thefinalseal
https://www.wowhead.com/quest=50954/zandalarforever (Quest)
https://www.wowhead.com/achievement=12479/zandalarforever (Achievement)

The Scenario works normally but only the beginning part is bugged. When the player rides on K'Zlotec , the abilities do no damage on the npcs, preventing to kill the horde of blood trolls that are heading to Dazar'alor
[Quest][Voldun] Akunda Awaits

https://www.wowhead.com/quest=48715/akundaawaits

If Bladeguard Kaja is not going front (in a line) to follow the player, will not trigger Bladeguard the speach and runs to Rakera (Akunda the Forlorn)
Establish Your Garrison

After watchin the Garrison Cutscene u have some alliance garrison loading screen(I was on Horde char) and then load under map and when u go up there is no garrison spawned
[Soulbind][Kyrian][Kleia] Resonant Accolades

Description of the bug

The buff "resonnant accolades" is currently self triggering by itself in an infinite loop.

How to reproduce


When you heal an ally above 70% health or get healed while above 70% health, you will get a buff giving you 4% of the healing done on thez target over 5 sec.

This dot is currently counting as a heal aswell and triggers a new dot etc.

How it should be


When receiving healing while above 70% health or healing an ally that's above 70% health, 4% of the healing done is repeated on the target over 5 sec.

Informations of the spell


|T135934:16|t|cffffd000|Hspell:329781|h[Resonant Accolades]|h|r
[TOP][Gorechop] Meat Hooks

Description of the bug

If you get on the meat hooks then at the end of the cast, the character can be thrown into the textures.


How to reproduce

Get on the meat hook

How it should be

The player must stay in the boss room.

Informations

https://www.wowhead.com/npc=162317/gorechop
|T1373906:16|t|cffffd000|Hspell:322795|h[Meat Hooks]|h|r
[Bastion] Dangerous discourse

quest https://www.wowhead.com/quest=57719/dangerousdiscourse

When a player takes this quest, he will become invisible.

BT reports
[Misc][Legendary] Mage's Triune Ward

Current shield value behaves to almost full value or 90% of main shield, instead of reducing to 65% of each's shield formula.

PVP mod: 35% instead of 65% ( or previous mod of 50% ).

|T133276:16|t|cffffd000|Hspell:333373|h[Triune Ward]|h|r
[DoS] Experimental Sludge aggro

Attacking Experimental Sludge with spells will make you have aggro on them and they will follow you around.
[DoS] Falling to the void

If player fall to the void he should be insta killed. Pretty much the whole area when you enter dungeon, at Hakkar and traps before manastorms boss.
[HoA] Mobs and Bosses scaling lvl

Mobs and Bosses are not scaling with player's level on normal.
[PF] Mobs and Bosses scaling lvl

Mobs and Bosses are not scaling with player's level on normal.
[NW] Mobs and Bosses scaling lvl

Mobs and bosses in dungeon are not scaling with player's level in normal.
[MoTS] Drust Soulcleaver

After 1st boss before maze Drust Soulcleavers should be fighting with Mistveil Defenders, they are not fighting and Drust Soulcleavers just keep running right and left nonstop.
[Oribos] Teleports

Using teleports (example to upper parts there where is flightpath npc) should not dismount player if he is on mount.
On screenshot its teleporter if you dont know what I mean.
[Torghast] Missing rez point at runecarver

BT Report:

Description of the bug

When you are at the runecarver, and die by jumping down, you will spawn in gnomeregan dungeon
[DoS] Experimental Sludge

Experimental Sludge should be bigger at second "tunnel". Currently they are same size as other ones.
[MoTS] Mobs and Bosses scaling lvl

Mobs and Bosses are not scaling with player's level on normal.
[Maldraxxus][Quest] Seek Your Mark

Description of the bug

The gobj https://www.wowhead.com/npc=164337/killcreditplacecrystaldnt aren't glowing, which makes it hard to see that they belong to the quest.

How to reproduce

.quest add 59190

How it should be

The gobj https://www.wowhead.com/npc=164337/killcreditplacecrystaldnt should glow, which makes it easier to find.

Informations


https://www.wowhead.com/quest=59190/seekyourmark
https://www.wowhead.com/npc=164337/killcreditplacecrystaldnt
[Kul Tiras][Tiragarde Sound] The Nation of Kul Tiras

https://www.wowhead.com/quest=46728/thenationofkultiras

After arriving to Kul'tiras Boralus, Jaina is under water for some reason. If the player tries to go down to talk to her, it will port the player back on the ship ( using commands to get to npc)
Request: Move NPC on ship
[Quest] A Slight Detour

After completing the following quest, we aren't able to return it recieve any reward.

https://www.wowhead.com/quest=48941/aslightdetour


Tested with gm off and gm on
[Dos] Headless Client - Spinning up

Spinning up debuff on Headless Client is not giving him immunity to Crowd Control, Stun, Root, and Knockback effects.
[General] Mythic dungeons with normal items

All mythic dungeons are dropping 158 ilvl normal items from bosses. It should be 184 ilvl.
[Quest] Searching for Answers

After completing the quest Searching for Answers the npc Taelia do not get a ! indicator for the next quest Archived Knowledge.
https://www.wowhead.com/quest=51487/searchingforanswers
https://www.wowhead.com/quest=51488/archivedknowledge

November 18, 2021

[All] Redemption

Description of the bug

Redemption does not resurrect a character.


How to reproduce

Try to use Redemption, you'll see it doesn't work

How it should be

It should resurrect

Informations of the spell


|T135955:16|t|cffffd000|Hspell:7328|h[Redemption]|h|r