DF - Live Changelog
December 22, 2024
[Holy] - Holy Reverberation overlap
Description of the bug
Refreshing Glimmer of the Light also refreshes Holy Reverberation stacks duration you can get 100% uptime of 6 stacks
How to reproduce
Spam Holy Shock on the target until you get 6 stacks
Look that stacks fade all together
How it should be
Each stack should have each own duration. New stacks shouldn't refresh old stacks duration. Like it worls on Starfall.
Retail logs:
Links
Tier set |T136243:16|t|cffffd000|Hspell:422893|h[Paladin Holy 10.2 Class Set 2pc]|h|r
Enemy ID |T1022948:16|t|cffffd000|Hspell:423379|h[Holy Reverberation]|h|r
Ally ID (healing) |T1022948:16|t|cffffd000|Hspell:423377|h[Holy Reverberation]|h|r
[BM] - Bloody Frenzy x Savagery
Description of the bug
With both talents selected during Call of the Wild your Cobra Shot also casts Serpent Sting
How to reproduce
Select talents
Use Call of the Wild
Use Cobra Shot
How it should be
Cobra Shot shouldn't cast Serpent Sting.
Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSCAQAAAAAAAAAAAoRkiEaJRCJEJECR0SSkDkkDkEEJB
Links
Cobra Shot |T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r
Savagery |T136074:16|t|cffffd000|Hspell:424557|h[Savagery]|h|r
Bloody Frenzy |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
[BM] - Kill Cleave x Runic Ward
Description of the bug
Kill Cleave damage doesn't reduced by Runic Ward aura on Heartbane Triad boss in Waycrest Manor
How to reproduce
Go to boss
Use MultiShot
Use Kill Command to vulnarable boss
Check Kill Cleave damage
How it should be
Damage from Kill Cleave should be reduced by damage mitigation buffs like Runic Ward. Also should be reduced by other damage taken reducing auras (except armor).
Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSCAQAAAAAAAAAAAoRkiEaJRCJEJECR0SSkDkkDkEEJB
Links
Kill Cleave |T1033474:16|t|cffffd000|Hspell:378207|h[Kill Cleave]|h|r
Runic Ward |T252272:16|t|cffffd000|Hspell:261266|h[Runic Ward]|h|r
[Item][Raid] - Belor'relos, the Suncaller
Description of the bug
Belor'relos damage doesn't increased by Versatility or damage increasing auras like Legacy of the Ravencrest 199368
How to reproduce
Use Belor'relos
Add Versatility
Use it again
How it should be
Versatility and external damage increasing auras should affect Belor'relos damage.
Links
Item |T516743:16|t|cffffd000|Hitem:207172::::::::120:::::|h[Belor'relos, the Suncaller]|h|r
Damage ID |T516743:16|t|cffffd000|Hspell:422146|h[Solar Maelstrom]|h|r
Aura example |T1278172:16|t|cffffd000|Hspell:199368|h[Legacy of the Ravencrest]|h|r
December 21, 2024
[Outlaw] - Underhanded Upper Hand (Dev note, please read the description)
We've identified an issue with Underhanded Upper Hand that first appeared in 10.2. While it's partially working as intended now, some Outlaw Rogues may notice a visual bug when using Slice and Dice followed by Blade Flurry. In these cases, Slice and Dice show an extremely long duration (e.g., 25 days). Rest assured, this is only a display error caused by how the system handles duration freezing. Once Blade Flurry ends, Slice and Dice returns to its correct duration and the same applies for Blade Flurry and Adrenaline Rush.
Ideally, the spells should have its timer paused, but the freeze system currently has trouble synchronizing with server timing, especially when many Rogues are active. This worked correctly on our development servershence why some of you saw Underhanded Upper Hand behave properly in the 10.2 PTR. We appreciate your patience as we continue to work on a fix to ensure the durations display and function accurately in live environments.
Now Underhanded Upper Hand is still work in progress to fix the last issues it has, sorry for the inconvenience, you can still report everything you see on
December 19, 2024
[Evoker][Preservation] 10.2 Preservation 2pc Set living flame vs talent
Description of the bug
|T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r living flame proc doesn't benefit from |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r talent
How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAAkkkSIJJSSQCaHgAAAIJJSgkkQkEAAAgkEkUkcgIxBAA
2. cast Living flame on yourself check value
3. cast Spirit bloom do trigger set living flame heal check value
4. It should be around 50% of self casted living flame
5. now use BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSEOQSikEkg2BIAAASSiEIJJEJBAAAIJBJFJHIScAAA
6. Repeat 2 and 3.
7. Now you will see that the value is way less than 50% of the self caster living flame
How it should be
|T4622464:16|t|cffffd000|Hspell:361509|h[Living Flame]|h|r heal or |T4622464:16|t|cffffd000|Hspell:361500|h[Living Flame]|h|r damage from 2 peace set should be affected by |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r talent
Retail demo: 114k heal non proc
60k heal via proc from 2 peace set
Links
FS report:
December 18, 2024
[MM] - Rapid Fire
Description of the bug
Rapid Fire applies Rapid Fire debuff to the caster
How to reproduce
Use Rapid Fire
How it should be
Rapid Fire debuff should be applied to the target instead of the caster.
Links
Rapid Fire |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
December 17, 2024
[Havoc] The Hunt vs mastery
Description of the bug
Mastery affects |T6035307:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|r DoT dmg
How it should be
On retail the ability was changed from Nature to Chaos but was not added to the whitelist for mastery, it still doesn't scale with mastery, only with talent |T236293:16|t|cffffd000|Hspell:388114|h[Any Means Necessary]|h|r
Information of the spell
|T236293:16|t|cffffd000|Hspell:185164|h[Mastery: Demonic Presence]|h|r
|T6035307:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|r ability
|T6035307:16|t|cffffd000|Hspell:370966|h[The Hunt]|h|r initial hit
|T6035307:16|t|cffffd000|Hspell:370969|h[The Hunt]|h|r DoT
[Evoker][All spec] - Fire Breath empowered leveled broken
Description of the bug
When holding Fire Breath until the very end (34 empowered level depending on talent and specialization) it does not give the stated damage, but gives damage for 1 empowered level
Fs proof:
How to reproduce
1. Create Evoker
2. Use Fire Breath on enemy target holding the button until the very end and you will see that the damage will be done as 1 powered spell level
How it should be
If you hold Fire Breath until the very end, the damage should be dealt as at the last empowered level.
Links
Fire Breath: |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
December 16, 2024
[Unholy] Magus of the Dead vs mastery
Description of the bug
Mastery incorrectly affects the damage of Magus of the Dead |T136197:16|t|cffffd000|Hspell:317791|h[Shadow Bolt]|h|r and |T135846:16|t|cffffd000|Hspell:317792|h[Frostbolt]|h|r abilities and increases their damage by about 1.5 times more than it should.
ptr:
0% mast, 927 avg hit shadow bolt
82.53% 927x1.8253= around 1692 should be, but we have 2453
How it should be
Damage should scale properly from the first part of mastery affecting minions damage.
Information of the spell
|T348276:16|t|cffffd000|Hspell:288544|h[Magus of the Dead]|h|r
December 15, 2024
[SV] - Tier Set 4P refreshing
Description of the bug
Light the Fuse and Contained Explosion buffs do not refreshing on Fury of the Eagle ticks
How to reproduce
Equip 4P
Use Fury of the Eagle
Track buffs duration
How it should be
Each Fury of the Eagle tick should refresh listed buffs duration. Like for Fury Strikes
Retail logs:
Links
Fury of the Eagle |T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r
Fury Strikes |T3565727:16|t|cffffd000|Hspell:425830|h[Fury Strikes]|h|r
Light the Fuse |T4624647:16|t|cffffd000|Hspell:428464|h[Light the Fuse]|h|r
Contained Explosion |T2115301:16|t|cffffd000|Hspell:426344|h[Contained Explosion]|h|r
[Balance] 2Pc Dreamstate x Incarnation
Description of the bug
Casting Incarnation: Chosen of Elune doesn't grant Dreamstate (2pc). It is not explicit in the tooltip though on Retail casting Incarnation: Chosen of Elune also gave 2 Dreamstate stacks.
Proof : Naguura mentions it in her 10.2 guide
Further proofs : Looking at logs we see that each Incarnation: Chosen of Elune comes with Dreamstate buff
Incarnation: Chosen of Elune Cast
Dreamstate Buff
How to reproduce
1. Enter combat
2. Consume both Dreamstate stacks by casting Wrath / Starfire
3. Cast Incarnation: Chosen of Elune
4. Check for Dreamstate stacks
How it should be
Casting Incarnation: Chosen of Elune should grant Dreamstate (2pc). I would guess it would also apply to the regular Celestial Alignment as well but I have no proof as nobody played without Incarnation.
This only applies to the actual cast (the 3 min CD) and not simply entering the form, which means it doesn't apply to the Primordial Arcanic Pulsar proc.
Informations of the spell
Links
|T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r 102560
|T136060:16|t|cffffd000|Hspell:194223|h[Celestial Alignment]|h|r 194223
|T135730:16|t|cffffd000|Hspell:393960|h[Primordial Arcanic Pulsar]|h|r 393960
|T132132:16|t|cffffd000|Hspell:424248|h[Dreamstate]|h|r 424248
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgCAJJigkAkESSSBaJOQkkUSCJJEaSLSkENAK0AE
December 12, 2024
[Protection] - Bulwark of Order Issues
Description of the bug
Currently on PTR and Live server Bulwark of Order shield is scaling with versatility and can crit
Proof:
Avenger's Shield dmg ST
Bulwark of Order Shield amount on ST
Bulwark of Order Shield amount (crit)
Here you can see that i did 10163dmg with Avenger's Shield and i got shielded for 6.9k which is the 60% of Avenger's Shield dmg
modified by my versatility 13.59% : 10163 0.6 1.1356 = 6.9k while it should've been 10163 0.6 = 6.1k (this is with low gear)
In a high lvl key with a good geared prot paladin this cause Bulwark of Order to absorb almost 2 times the amount it does on retail
How to reproduce
1. Create Paladin
2. Spec Protection
3. Learn Talent string
4. Throw Avenger Shield against enemies
5. Check Bulwark of Order shield amount
How it should be
Bulwark of Order counts only 60% of Avenger's Shield damage
No Versatility scaling and it can't crit
Proof:
Retail log Avenger Shield + Tyr's Enforcer dmg
Retail log Bulwark of Order shield
Here you can see that the guy does 54.66m dmg (29.82m shield + 23.84m Tyr)
and he gets shield for 19.44m dmg which is only 60% of the shield dmg no versatility counted and it never crits
Links
Talent String BIEAomTTpSA9oX6huYLb5nP3r3SaJSIaHQLSiSTSCRkIBAAIAAAAAAAgGOQSSRgEkkiASDAiAJAAJAB
[Guardian]Layered Mane vs Ursoc's Guidance
Description of the bug
|T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r have wrong interaction with |T6035309:16|t|cffffd000|Hspell:393414|h[Ursoc's Guidance]|h|r
When |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r apply additional |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r stack cooldown on |T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r with talent |T6035309:16|t|cffffd000|Hspell:393414|h[Ursoc's Guidance]|h|r reduced by 4 second instead of 2 second .
How it should be
Additional |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r stack from talent |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r should not affect on |T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r cooldown with talent |T6035309:16|t|cffffd000|Hspell:393414|h[Ursoc's Guidance]|h|r
[Guardian] Blood Frenzy
Description of the bug
Talent https://www.wowhead.com/spell=203962/bloodfrenzychangelog has no cap targets.
ptr: 10 targets +30rage per https://www.wowhead.com/spell=192090/thrashchangelog dot ticks
How it should be
Starting with patch 10.2, there should be a cap of 5 targets.
[Havoc] Know Your Enemy
Description of the bug
|T1380366:16|t|cffffd000|Hspell:388118|h[Know Your Enemy]|h|r incorrectly increases critical damage from your critical strike chance.
Currently it works like this: (normal hit x 2) + 40%(80% with rank2) of your % crit.
For example my crit is 32.85%
0.4032.85=13.14%
The ability does 1000 dmg hit: (1000x2)+13.14%=2262.8.
How it should be
Should calculate as 1000x2.1314=2131.4.
sim proof: crit 47.90%
0.80(rank 2)x47.90= 38.32%
Result: 6303x2.3832=15021 crit
[Evoker][Preservation] - Preservation Evoker 4-Set Tier Bonus Echo Bugged
Description of the bug
Echo which is triggered by 4 pieces of the tier set of season 3 is not absorbed by other healing spells except for living flame and does not duplicate it
How to reproduce
1. Create Evoker
2. Select Preservation Specialization
3. Equip Season 3 Tier Set.
4. Cast Living Flame until it procs an Echo on friendly target.
5. Cast any other healing spell and notice how the echo cannot be consumed by anything other than another Living Flame. In the cases that the echo does indeed get consumed, it does not duplicate the spell.
How it should be
Echo, which is activated by 4 items from the 3rd season set, should be absorbed by all healing spells that were applied to the target and also duplicated
Links
Living Flame: |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
Lifebind: |T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r
Echo: |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
Reversion: |T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r
Verdant Embrace: |T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
Evoker Preservation 10.2 Class Set 4pc: |T136243:16|t|cffffd000|Hspell:422873|h[Evoker Preservation 10.2 Class Set 4pc]|h|r
[Evoker][Augmentation] - Trembling Earth x Class Set 4pc
Description of the bug
Using Prescience will buff your next eruption, creating more small cracks for each active Prescience but should also give the Trembling Earth buff, without this buff the small cracks should not deal damage and give the ebon might buff
How to reproduce
1. Create an Evoker Augmentation
2. Get Class Set Season 3 4pc
3. Use Prescience on a player and you will see that you are not buffed by Trembling Earth
How it should be
Casting Prescience enhances your next Eruption with smaller fissures for each Prescience you have active, each dealing damage and extending Ebon Might by 0.2 sec. If you use Prescience on 1 target, then 1 Trembling Earth buff should be applied, if there is already a buff on 1 target and you throw Prescience on the second, then 2 buffs Trembling Earth should be applied. If 2 players already have Prescience and you use it on 1 more, you should give 3 Trembling Earth buffs, which should reset with the subsequent use of Eruption, also Trembling Earth can stack up to 5 or more times if it is not used up
Retail proof:
Links
Trembling Earth: |T5199630:16|t|cffffd000|Hspell:424368|h[Trembling Earth]|h|r
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Eruption: |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
Logs:
[Evoker] Renewing Blaze vs Healing reduction
Description of the bug
|T4630463:16|t|cffffd000|Hspell:374349|h[Renewing Blaze]|h|r seems to be ignoring healing reduction from |T236395:16|t|cffffd000|Hspell:110310|h[Dampening]|h|r or |T132109:16|t|cffffd000|Hspell:115804|h[Mortal Wounds]|h|r alike debuffs.
Build for Preservation Evoker: BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSERSikEkIpBAAASSiEIJJEJBAAAIJBJNJHIScAAA
How to reproduce
1. Cast |T4630463:16|t|cffffd000|Hspell:374349|h[Renewing Blaze]|h|r
2. ask someone to damage you
3. Check the healing
4. Apply healing reduction on yoursel
5. Repeat the process
6. You will see same healing before and after healing reduction
How it should be
|T4630463:16|t|cffffd000|Hspell:374349|h[Renewing Blaze]|h|r should only ignore healing reduction in 11.0.5+
Dampening will still be only exception that will work.
During 10.2.7 it should be affected by any damage reduction.
Links
[Evoker][Augmentation] Rescue
Description of the bug
When using |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r the spell doesn't seem to work very well it takes a detour or we can't use it "close" from a friend
How to reproduce
1. Creat evoker
2. Take |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
3. Use it close to your friend
How it should be
When we use the rescue spell we don't need to take a detour or be 6m from our friend to use it
Spell
|T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
Talent: BEcBsJu/D+01p9npZvkV+nWIkHJlkWEJahkkSSCRSDAAAAAAAAJhIKJSSIRSCAAAAkkgkQiA0C (Aug)
Proof
ptr
retail close
ptr
December 11, 2024
[General] Spell Reflection
Description of the bug
Currently |T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r reduce all damage take by 25 % (physical and magic damage)
How it should be
|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r should reduce only magic damage by 20 %
[Discipline] Lenience
Description of the bug
|T458720:16|t|cffffd000|Hspell:194384|h[Atonement]|h|r reduces damage taken by 6% instead of 3% with https://www.wowhead.com/spell=238063/leniencechangelog talent.
PTR:
Result 7055x0.94=6632 instead of 7055x0.97=6843
How to reproduce
Import BAQA/KVNHBYFUG61hTBXiMbcYCAapEJBtISSk0kWSSSIAAAAAAAAAAAQh0QLJBpQkkkISKFtEJAA
Take damage
Cast Flash heal or Power word Shield to get |T458720:16|t|cffffd000|Hspell:194384|h[Atonement]|h|r
Compare damage
How it should be
Should reduce by 3%
[Discipline] Power Word: Life x Atonement
Description of the bug
Casting Power Word: Life is not applying Atonement to the target
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Drop your hp bellow 35%
4. Use Power Word: Life on yourself
Notice that Power Word: Life doesn't apply Atonement to you/friendly target
How it should be
"...and Power Word: Life apply Atonement to your target for 15 sec."
|T458720:16|t|cffffd000|Hspell:194384|h[Atonement]|h|r
Informations of the spell
Links
|T4667420:16|t|cffffd000|Hspell:373481|h[Power Word: Life]|h|r 373481
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSEBtISSk0kWSSSIBAAAAAAAAAAAFt0QLJBpQkIJCUCRCUCA
[Protection] Avenger's Shield critical hits vs Bulwark of Order
Description of the bug
|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r critical hits interaction with |T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r doesn't work correct:
|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r critical hits |T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r give player absorb like this hits do noncrit damage
Retail proof :
|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r crit 2 times hits 2 targets with 49881 + 48090= 97971 damage done
|T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r give player 59558 absorb 60 % of 97971
How it should be
|T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r should give player 60 % of crit and non crit |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r damage
[Guardian]Blazing Thorns
Description of the bug
2p tier set buff |T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|rs">|T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r have issues : dont have absorb amount cap up to 25 % player maximum health
FS proof
Retail proof
How it should be
|T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r should have absorb amount cap up to 25 % player maximum health
[Guardian] Guardian Druid spec aura
Description of the bug
|T236216:16|t|cffffd000|Hspell:137010|h[Guardian Druid]|h|r spec aura increase player maximum health by 2526 %
How to reproduce
Create druid
Pick any spec check character maximum health
Pick guardian spec
How it should be
|T236216:16|t|cffffd000|Hspell:137010|h[Guardian Druid]|h|r spec aura should not increase player max health
[Vengeance] Sigil of Flame DOT duration
Description of the bug
In PTR 10.2.7 Sigil of Flame is being correctly extended by Charred Flesh but it seems to have a max duration of 10seconds.
Debuff expires after 10seconds even if it has 4seconds left.
How to reproduce
Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
use Immolation Aura
Check debuff duration
How it should be
On Retail Sigil of Flame max duration is not capped to 10seconds, but it can be extended by 0.5 everytime that afftected mob gets hitted by immolation aura.
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Havoc] Essence Break dmg bonus in PvP
Description of the bug
On Live and PTR In PVP Essence Break is giving only a 42%dmg increase to Chaos Strike/Annihilation and Blade Dance/Death Sweep while it be 61%increase dmg (it got increased by 19%, check patch note in proof)
Proof:
patch note: (ss below)
dmg without essb: (annihilation); (Death Sweep)
dmg with essb: (annihilation);
(Death Sweep)
We get 15k annihilation that should be 15k 1.61 = 24.15k while we get 21.3k which is 15k 1.42
We get 55.6k deathsweep that should be 55.6k 1.61 = 89.5k while we get 78k which is 55.6k 1.42
How to reproduce
1. Create Dh
2. Warmode on
3. Talent string
4. test essb + deathsweep and annihilation and only annihilation deathsweep
How it should be
Descripted in "Description of the Bug"
Links
Talents: BEkAzqt9tQbK6xteCyjwasgfTSSEJJIJJiECBAAAAAAIlQkkkk0SSapkSESCiWjkEB
Stats: 0crit
28%haste
19%mastery
11.21%vers
[Amirdrassil][Larodar] Furious Charge vs Hitbox
The charge would hit players who are behind the boss but inside the bosses hitbox, its not a big deal but its making it harder for melee
[Amirdrassil][Smolderon] Tanksoak + intermission
Whenever the team soaks the tank at the tank ability, the players get a debuff which is spawning orbs in intermission. Right now this debuff stays on the players during intermission and not even spawning those 5 orbs for each player who soaked.
Urgent, because after intermission these players can't soak the tank mechanic, which leads to a wipe.
[Item][Unique] - Incandescent Essence x PvP
Description of the bug
Incadescent Essence procs work in PvP
How to reproduce
Try to proc it in PvP scenarios bg, arena, soloq
How it should be
Incandescent Essence should be disabled in PvP
Links
Enchant |T1045108:16|t|cffffd000|Hspell:425838|h[Incandescent Essence]|h|r
Procs:
|T1357795:16|t|cffffd000|Hspell:426339|h[Igira's Cruel Nightmare]|h|r
|T5351059:16|t|cffffd000|Hspell:426262|h[Larodar's Fiery Reverie]|h|r
|T519830:16|t|cffffd000|Hspell:426288|h[Smolderon's Delusions of Grandeur]|h|r
|T5171363:16|t|cffffd000|Hspell:426341|h[Tindral's Fowl Fantasia]|h|r
[Evoker][Augmentation] - Prescience priority in group
Description of the bug
At the moment Priority in Prescience's AutoTargeting group goes first to 2 dps roles and then to the evoker, which should not be the case
How to reproduce
1. Create an evoker aug
2. Take the Prescience talent
3. Create a group of at best 5 people (2 dps roles 1 healer role and a tank)
4. Use Prescience on 2 dps roles and then use it again, in our case the next Prescience will give the evoker an aug
How it should be
Priority in Prescience's AutoTargeting group should be 2 dps roles first, then tank and healer, but not evoker. But if there is no healer and tank nearby (dead or too far) and there is already a buff on 2 DPS roles, then only then can the buff be applied to the Aug Evoker
Links
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Evoker][Augmentation] Prescience on raid boss
Description of the bug
When I use |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r in ally before pulling raid boss it resets
How to reproduce
1. Creat Evoker Augmentation
2. Use |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r in ally before pull boss
3. Pull boss
How it should be
When I use |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r in allybefore pulling raid boss I must not lose my |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Proof
|T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Talent: BEcBsJu/D+01p9npZvkV+nWIkTSJpFRiWIJRSIJJNAAAAAAAAIhIKiIhQOQCAAAAkk0ikISCEtE
December 10, 2024
[Restoration] Cenarius' Guidance x Regrowth in Ally
Description of the bug
When i use |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r with the talent |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r and i spam |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r in ally its reduct cd of |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
How to reproduce
1. Creat Druid Restoration
2. Take |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r + |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r
3. Use |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r wait end of the buff
4. Spam |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r on ally
How it should be
When i use |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r after buff if i spam |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r on all this does not reduce the cooldown of |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
Informations of the spell
Links
Proof:
PTR
Talent:
BkGAORarfDaLt4uMx8TYOtl8GUIJRRSikSSJEApoFJBAAAAAAAAAAAAaChkIkABAJSSgkSAAAAAAICACQC
Spell:
|T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
|T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
[Amirdassil][Igira] Devastation
When Igira does the leap the Devastation puddles dont do any damage.
|T463286:16|t|cffffd000|Hspell:424347|h[Devastation]|h|r
[Amirdrassil][Tindral] Mushroom Spawning Indication
Since Mythic is around the corner, I think its time to fix this one.
When Tindral summons Mushrooms for the tanks to soak (Wild Mushroom on Mythic, and Blazing Mushroom on Lower Difficulties.) He instantly spawns 4 circles of Brown AoE on the ground, indicating where the Muhsrooms will be.
This is incorrect.
He should summon the Brown patches, directly before a new Mushroom is spawned, telling tanks where the next mushroom will be, to better coordinate whith eachother.
Video example (Heroic):
Video example (Mythic)
Additionally, on Heroic and below, The Mushrooms should spawn in a zig zag pattern, not just going around a boss, forming a square.
(More in Attachements)
(Sorry for the Bad drawing)
[Amirdrassil][Tindral][Mythic] Seed of Flame amount
Boss should always spawn x16 Seeds of flame per cast.
At the moment the amount seems to be scaling depending on playercount
[Amirdrassil][Tindral][Mythic] Empowering Flame not doing damage
When you pich up a Flare Bomb in the air and land, the Empowering Flame doesnt do damage most of the time. I think its more cuz of landing rather than the spell doing dmg. When you land your dragon lands on your feet rather than "crashes" and do dmg with the flare bomb
December 9, 2024
[DHT][Dreadsoul Poisoner] Nightmare Toxin
Description of the bug
If a player with the "Nightmare Toxin" debuff is dispelled, the damage will still go through
How to reproduce
1. start a fight with a mob
2. wait for a debuff
3. use dispel on the player
4. pay attention to damage to HP
How it should be
After removing the buff with a dispel, there should be no damage.
Informations of the spell
Retail
test
https://www.wowhead.com/npc=101679/dreadsoulpoisonerdrops;mode:normal
https://www.wowhead.com/spell=200684/nightmaretoxinusedbynpc
[DOTI][Iridikron] Extinction Blast
Description of the bug
NPC https://www.wowhead.com/npc=198933/iridikron use ability |T136025:16|t|cffffd000|Hspell:409261|h[Extinction Blast]|h|r on player who hold agro
How it should be
https://www.wowhead.com/npc=198933/iridikron should never use ability |T136025:16|t|cffffd000|Hspell:409261|h[Extinction Blast]|h|r on player who hold agro
[BRH][Amalgam of Souls] Swirling Scythe
Description of the bug
Boss https://www.wowhead.com/npc=98542/amalgamofsouls/ have issues with ability |T1060569:16|t|cffffd000|Hspell:195254|h[Swirling Scythe]|h|r should not target mele spec players if they have range spec in group
Proof: all scythe target hunter
[WM][Heartsbane Triad] Melee attacks after interrupt
Desctiption of the bug
Currently, when you interrupt the cast of any sister, between casts they run and attack players with melee attacks that have more aggro.
ptr:
How it should be
Only the sister affected by |T134336:16|t|cffffd000|Hspell:260805|h[Focusing Iris]|h|r should use melee attacks after her cast has been interrupted.
Sisters with 99% damage taken aura should only cast spells, and if their cast is interrupted, they simply stand still and wait for an opportunity to cast the next spell.
retail:
as you can see, the left and right sisters with 99% have had their casts interrupted and do nothing until the next cast.
"Addressed a Heartsbane Triad issue where Sisters without the iris can quickly melee nearby targets upon being interrupted."
[Amirdrassil][Tindral] Fiery Growth Targeting Priority
Fiery Growth debuff should prioritize targeting Ranged players over melee (Works Correctly)
However, it should always apply 1 Fiery Growth to a RANGED Healer, (So any healer, aside from MW Monk, or Holy Paladin) Currently, you can have up to 3 Ranged DPS at same time having the debuff. There should always be 1 healer in these applications.
(This should apply to any difficulty, not just Mythic)
Video example:
December 8, 2024
[all] - Vengeful Retreat
Description of the bug
Demon Hunter have 2 |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r both in grimoire 1 in the general page and the other one in Demon hunter page to have 2 time the spell i have to take the talent but if i dont take it i still have one in general.
How to reproduce
1. Create an Demon hunter
2. Open grimoire
How it should be
I shouldn't be abble to use it 2 times and it shouldn't appear on General page
Informations of the spell
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r
Spell id:
344866 (General)
198793 (Demon hunter)
video:
December 6, 2024
[BM] - Call of the Wild x Great Mana Wyrm
Description of the bug
Great Mana Wyrm spawns stuck in textures
How to reproduce
Tame several wyrms
Use Call of the Wild
How it should be
Mana Wyrms should spawn above the ground
Links
Mana Wyrm
[Guardian] 2p issue
Description of the bug
Currently on PTR and Live 2P is currently scaling with versatility and even without versatility is 51%higher than retail
On Retail Blazing Thorns shield amount is only dependant on the rage spent and AP, calculated 6.6 AP every 20rage spent.
The guy in the log, in the time window under inspection (1:311:46), casted 8abilities that cost 40rage, cunsuming a total amount of 320rage and getting a 1.45mil shield.
That means that his shield is 90kshield per 20rage spent (90625to be precise)with his stats.
I replicated the same stat on FS and i got 2.2mil shield giving 137k shield per 20rage (with 0vers) with 30%vers we get 2.86mil shield and 179kshield per 20rage.
Meaning we have a baseline 1.51multiplier and the shield is scaling with versatility while retail shield is not.
I did a log with 0 vers and with 14.70%vers but less agility, so less AP and the results are:
I casted only 8 Raze cast in both scenario = 320rage spent
0%vers 2.0 mil shield (rounded)
14.7%vers 2.35 mil shield (rounded)
Proof:
PTR log:
(14,7%vers)
(0%vers)
Retail log:
How to reproduce
1. Create Druid
2. Spec Guardian
3. Equip 2p
4. Engage mobs in combat
5. Build Rage
6. Cast Rage of the Sleeper
7. Consume and generate as much rage as possible
8. Check Shield amount
How it should be
On retail the Shield of Blazing Thorns is only dependant by the rage spent during Rage of the Sleeper and AP while 2P is equipped
Links
[Guardian] Ursoc's Fury issue
Description of the bug
Currently on PTR and live server Ursoc's Fury is shielding for 54% of the dmg done with Raze ,Maul, Thrash and scales with versa
Proof:
PTR and live
0%vers 32139nocrit 17354shield 0.540
14.70%vers 74090crit 45888shield 0.619
49.61%vers 96786crit 78188shield 0.807
How to reproduce
1. Create Druid
2. Spec Guardian
3. Talent Ursoc's Fury
4. Try shield with no vers and custom amount
How it should be
Ursoc's Fury shield's only for 45% of dmg done with Raze,Maul and Thrash with NO versa scaling on shield
Proof:
retail
23%vers 108914crit 30017shield 0.276
42.65%vers 72487 no crit 19977shield 0.276
No versa scaling
Here the amount is lower than 45% cause it got lowered in TWW, for us is 45%
Links
[Amirdrassil][Tindral][Mythic] Supernova damage
Damage ticks of supernova is incorrect. It should do 261k first tick and then increase damage by 20% for each tick, Right now the first tick was doing 1.8 mil tick. Its not ticking on everyone but only a few people in the group.
[TOTT][Commander Ulthok] Bubbling Ooze melee attacks
Description of the bug
Boss https://www.wowhead.com/npc=40765/commanderulthok
Npc https://www.wowhead.com/npc=213219/bubblingooze can attack players and their pets with melee attacks.
ptr:
How it should be
Npc https://www.wowhead.com/npc=213219/bubblingooze should not use melee attacks, only |T132886:16|t|cffffd000|Hspell:427559|h[Bubbling Ooze]|h|r ability
December 5, 2024
[Restoration] Cenarius' Guidance x Regrowth
Description of the bug
When i use |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r with the talent |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r and i spam |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r its reduct cd of |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
How to reproduce
1. Creat Druid Restoration
2. Take |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r + |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r
3. Use |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r wait end of the buff
4. Spam |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
How it should be
When i use |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r after buff if i spam |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r this does not reduce the cooldown of |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
Informations of the spell
Links
Proof:
Retail
PTR
Talent:
BkGAORarfDaLt4uMx8TYOtl8GUIJRRSikSSJEApoFJBAAAAAAAAAAAAaChkIkABAJSSgkSAAAAAAICACQC
Spell:
|T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
|T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
December 4, 2024
[PvP][General] Armor mods
Description of the bug
1. Cloth specialization classes dont gain 35% more armor in Arenas or Battlegrounds
2. Plate specialization classes dont have 30% less armor in Arenas or Battlegrounds
How to reproduce
1. Put some armor items on your plate or cloth class. Check your armor.
2. .debug bg
3. queue for bg
4. enter bg and check that your armor is the same
How it should be
1. Cloth specialization classes now gain an additional 35% armor in Arenas and Battlegrounds
2. Plate specialization classes now have their armor reduced by 30% in Arenas and Battlegrounds
Sources:
https://www.wowhead.com/news/upcomingclasstuningonjanuary23buffstomanyspecs337247:~:text=Cloth%20specialization%20classes%20now%20gain,Tank%20roles%20(was%205%25).
December 3, 2024
[Outlaw] Dispatch increased dmg
Description of the bug
|T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r currently does on average 67% more damage that it should on PTR.
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElESSChIRSSSSSScgWIRBSTCAAAAAASrlkERi0IpEBAAAgEBA
Gain one combo point
cast Dispatch on a naked pvp player
check the dmg and see that it is way higher than it should be
How it should be
Dispatch should follow the formula:
AP x 0.315(Dispatch mod Spell ID: 2098) x 1.2(pvp mod) x 1.05(outlaw aura)
Ingame example:
2723 x 0.315 x 1.2 x 1.05 ~ 1081
Yet i get 1808
FS report:
[Outlaw] Ambush Wrong PvP mod
Description of the bug
|T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r currently has an active 5% mod in pvp.
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElESkQSSSkEJJJJBhEFINJAAAAAAItWSSEJSjkSEAAAASCA
go in to stealth
cast ambush on a pvp player
check the dmg and see that is it is 5% less than it should be
How it should be
17 (id=1080079) 0.95 mod from |T236216:16|t|cffffd000|Hspell:137036|h[Outlaw Rogue]|h|r outlaw aura should only affect PvE not PvP value of Ambush
FS report:
[All] Adaptive Swarm
Description of the bug
When I use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r on an enemy and someone uses their dispel I lose my stacks
How to reproduce
1. Creat druid
2. Take |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r use it and ask Demon hunter or Hunter to dispel it
How it should be
When I use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r on an enemy my ally should not be able to dispel my |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r
Informations of the spell
PTR LIVE
|T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRDJJpIlkIIFaKRSAAAAAAAAAAAAABhkkgAIhkkEJSBpAAAAAAgIAAIJ
[All] Ursine Vigor
Description of the bug
When i use |T1378703:16|t|cffffd000|Hspell:340541|h[Ursine Vigor]|h|r it should be increase my armory + Life but only life get the buff
How to reproduce
1. Creat druid
2. Take |T1378703:16|t|cffffd000|Hspell:340541|h[Ursine Vigor]|h|r x2
3. Go in Bear form and go out
How it should be
When i use |T1378703:16|t|cffffd000|Hspell:340541|h[Ursine Vigor]|h|r Health and armor increased by 10/20%.
Informations of the spell
|T1378703:16|t|cffffd000|Hspell:340541|h[Ursine Vigor]|h|r
Retail
Ptr
[Havoc] Blade Dance PvP Mod missing
Description of the bug
On Live and PTR In PVP Blade Dance/Death Sweep has currently pvp mod of 1.0
Dmg on PvP dummy and dungeon is the same 58.5k (with stat reported in links)
How to reproduce
1. Create Dh
2. Warmode on
3. Talent string
4. test essb deathsweep/Blade Dance on both pvp dummy and normal dummy
How it should be
Blade Dance/Death Sweep has a PvP mod of 1.1 on all slashes
Proof:
Blade Dance: |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
Effect 2,3,4:|T1305149:16|t|cffffd000|Hspell:199552|h[Blade Dance]|h|r
Effect 5:|T1305149:16|t|cffffd000|Hspell:200685|h[Blade Dance]|h|r
Death Sweep:|T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r
Effect 2,3,4:|T1309099:16|t|cffffd000|Hspell:210153|h[Death Sweep]|h|r
Effect 5:|T1309099:16|t|cffffd000|Hspell:210155|h[Death Sweep]|h|r
Links
Talents: BEkAzqt9tQbK6xteCyjwasgfTSSEJJIJJiECBAAAAAAIlQkkkk0SSapkSESCiWjkEB
Stats: 0crit
28%haste
19%mastery
11.21%vers
[Amirdrassil][Tindral][Mythic] Flying
When you want to mount up after taking a feather durring a phase, not intermission, sometimes damage ticks prevent you from doing so, making you uable to mount up and collect the orb. Its imperative that this mechanic is done as fast as possible, and this is making it quite a lot harder. I assume damage ticks should not interrupt your mount summoning cast as seen in this video.
December 1, 2024
[Ele/Resto] PvP Armor
Description of the bug
Ele and Resto shamy should have less armor in PvP
How to reproduce
1. Put some armor items on your shaman. Check your armor.
2. .debug bg
3. queue for bg
4. enter bg and check that your armor is the same
How it should be
1. Elemental Armor reduced by 12.5% in PvP.
2. Restoration Armor reduced by 12.5% in PvP.
Sources:
[General] Darkness
Description of the bug
Currently |T1305154:16|t|cffffd000|Hspell:196718|h[Darkness]|h|r have more than 15 % and (30 % not in raid) chanse to avoid damage and can immune not immunable ability for example : |T133035:16|t|cffffd000|Hspell:414483|h[Cataclysmic Obliteration]|h|r
PTR proof:
[Amirdrassil][Smolderon][Mythic] Smolderon - World in Flame Patterns
Currently the pattern of World in Flames is off.
The Pattern should be the following(check attachment for ring number):
Ring not mentioned are not on fire
1st intermission Fire location
1st: 1,3
2nd:2,4
3rd:3,5
4th:1,2
5th:4,5
6th:2,3,4
7th:1,2,4,5
2nd Intermission Fire location
1st:2,3
2nd:1,4
3rd:2,5
4th:1,2
5th:2,3,4,5
6th:1,2,3,4
7th:3,4,5
3rd Intermission Fire location
1st:1,3
2nd:2,4
3rd:1,3,5
4th:2,4
5th:1,5
6th:2,3,4
7th:1,5
8th:2,4
9th:1,3,5
4th Intermission Fire location
1st:1,2,3
2nd:1,4
3rd:2,5
4th:1,2
5th:2,3,4,5
6th:1,2,3,4
7th:3,4,5
Video Source:
[Amirdrassil][Nymue][Mythic] Mythic add
The 3rd mythic add that spawns makes the server lag for everyone. I dont know the reason for this (I suspect its his cone type mechanic), So we couldnt exactly test the damage that he does but it seems fine.
November 29, 2024
[Arms] Finishing Wound damage from Execute crit
Description of the bug
Currently |T237517:16|t|cffffd000|Hspell:426284|h[Finishing Wound]|h|r damage isn't getting icreased if |T135358:16|t|cffffd000|Hspell:260798|h[Execute]|h|r crits. It will damage as if Execute didn't crit.
How to reproduce
1. use build BcEAfuKaizEAgP2qANDB2hmf7DAJSSkQSSalSSAAAAABRIBJEFRCESSSoIRIAQIAAAAAAAAkokICIEFEA
2. Wear Warrior season 3 4item set |T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
3. ".aura 52437" on yourself
4. Hit dummy with crit and non crit of Execute spell
5. See that Fiinishing wound has same damage regardless if execute crited or not
How it should be
Fiinishing wound itself shouldn't crit, but it should scale from Execute crit. Kinda same as holy priest |T237537:16|t|cffffd000|Hspell:77485|h[Mastery: Echo of Light]|h|r scales with crits but with damage in arms warrior case.
Links
|T135358:16|t|cffffd000|Hspell:260798|h[Execute]|h|r
|T237517:16|t|cffffd000|Hspell:426284|h[Finishing Wound]|h|r
|T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
[Arcane] Tier set 4p interactions
Issue:
Reaching Arcane Artilery through Arcane Missiles that benefit from Clearcasting does not add the intended damage component, since it gets consumed during the 3rd cast.
Previous fix requires a minimal revert.
How it should work:
a. Gain 2 stacks of Arcane Battery by consuming 2 Clearcasting buffs
b. Starting a Clearcasting Arcane Missiles will temporary hide the Arcane Battery stacking buff ( allowing intended conversion to Artilery )
c. After cast complete for the above Arcane Artilery is up
d. Arcane Artilery should empower/get consumed with the next Arcane Missiles
Intended behavior for both stacking options:
Arcane Explosion with Clearcast x 2 = 2 stacks of Arcane Battery
3rd Arcane Explosion with Clearcast = 3 stacks of Arcane Battery directly converted to Arcane Artilery ( since spell is instant ) works fine
Arcane Missiles as described prior. needs correction ( since spell has a cast time and how self consumes Arcane Artilery )
4:05 to 4:10
|T136243:16|t|cffffd000|Hspell:422881|h[Mage Arcane 10.2 Class Set 4pc]|h|r
|T136096:16|t|cffffd000|Hspell:5143|h[Arcane Missiles]|h|r
|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
|T136096:16|t|cffffd000|Hspell:424334|h[Arcane Battery]|h|r
|T1041233:16|t|cffffd000|Hspell:424331|h[Arcane Artillery]|h|r
[Havoc] Chaotic Imprint VS Tset (PvP)
Description of the bug
Chaotic Imprint is not getting applied by Throw Glaive thrown by Blade Dance via Tset
How to reproduce
1. Create Dh
2. Talent PvP Chaotic Imprint
3. Equip atleast 2p of Tierset of s3
4. Cast Blade dance on a PvP dummy
How it should be
Throw Glaive thrown by Blade Dance via Tset apply Chaotic Imprint and if there is already an application it will refresh it. (so max 1application possible per target)
Proof:
you can see that the duration of Chaotic Imprint continuisly refresh every time a glaive hits the target
[Amirdrassil][Tindral] Scorching plume after intermission
They should despawn as intermission ends, its not a big problem after i1 but after i2 you need to fly up for the dragonriding mechanic and you can hit them on the way up.
November 28, 2024
[Retribution] - Tier Set 4P x PvP
Description of the bug
Tier Set 4p is missing 0.5 mod in PvP
How to reproduce
Use Blade of Justice
Use Judgement
Use Final Verdict
How it should be
There should be 0.5 mod in PvP for Tier Set 4P effect.
Links
Tier Set 4P |T136243:16|t|cffffd000|Hspell:424572|h[Paladin Retribution 10.2 Class Set 4pc]|h|r
Wago
[Retribution] - Divine Toll x Blessed Champion
Description of the bug
Divine Toll cast gain benefits from Blessed Champion talent all 5 Judgement cleave 4 targets. As the result you get 25 hits
Its currently have incorrect damage ID.
How to reproduce
Place 5 dummies
Use Divine Toll
How it should be
Divine Toll on cast effect shouldn't cleave targets with Blessed Champion.
Need to change first cast Judgement damage ID to 406957.
Retail logs:
Talents: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIUKtSSr0koIJpIJAAAAAAQEkkQgkERKRIJEploEiIgoUAAA
Links
Judgements on Cast |T135959:16|t|cffffd000|Hspell:406957|h[Judgment]|h|r
[BM] - Immortal Hati
Description of the bug
Hati is immortal
How to reproduce
Tame Hati
Try to kill Hati
How it should be
Hati should be mortal as all other pets
Links
Hati:
https://www.wowhead.com/npc=151133/hati
https://www.wowhead.com/npc=151144/hati
https://www.wowhead.com/npc=151145/hati
https://www.wowhead.com/npc=151147/hati
https://www.wowhead.com/npc=151148/hati
https://www.wowhead.com/npc=151149/hati
[All] Turtle PvP
New issue
Description of the bug
When I use |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r and a dk uses his |T538558:16|t|cffffd000|Hspell:108194|h[Asphyxiate]|h|r or |T237569:16|t|cffffd000|Hspell:91809|h[Leap]|h|r with |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r while I am under turtle I still take the stun even though I shouldn't
How to reproduce
1. Creat hunt
2. Duel Death Knight
3. Use |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
4. And tell the dk to use |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r + |T237569:16|t|cffffd000|Hspell:91809|h[Leap]|h|r and |T538558:16|t|cffffd000|Hspell:108194|h[Asphyxiate]|h|r
How it should be
When I use |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r I must not take stuns or root
Informations of the spell
Links
Stun proof: Live
Root proof: Live
PTR
|T538558:16|t|cffffd000|Hspell:108194|h[Asphyxiate]|h|r
|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
|T237569:16|t|cffffd000|Hspell:91809|h[Leap]|h|r
|T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
[Vengeance] - Sigil of Flame
Description of the bug
Sigil of Flame deals damage to the player himself
How to reproduce
1. Create Dh
2. Take the Sigil of Flame talent
3. Use Sigil of Flame in keys or raid and you will see that it damages you
How it should be
Sigil of Flame should not deal damage to DH
Links
Proof FS:
Proof retail:
[TOTT][Ozumat] 2 phase
Description of the bug
When players use Fyr'alath on a boss in phase 2, the player is thrown under the textures
How to reproduce
1. Wait for phase 2
2. Click on the boss Fir'alat
3. Attention to the player, you are under the texture
How it should be
Informations of the spell
|T5205711:16|t|cffffd000|Hitem:206448::::::::120:::::|h[Fyr'alath the Dreamrender]|h|r
https://www.wowhead.com/npc=44566/ozumatdrops;mode
Test
November 27, 2024
[Restoration] - 4p tier set
Description of the bug
Currently, the 4p tier set of restoration is not working as intended, it is spreading Riptide to any ally even if they don't have Tidal Reservoir active and the % is higher than intended so there is times where it can spread every 1s making the shaman heal 500k per fight.
Live proof:
How to reproduce
1. Use Riptide in a target.
2. Check how many players get the buff on them.
How it should be
Riptide should have the 6% chance of spread only if the target has Tidal Reservoir active at the same time as Riptide.
Links
|T252995:16|t|cffffd000|Hspell:254419|h[Riptide]|h|r
|T538567:16|t|cffffd000|Hspell:424464|h[Tidal Reservoir]|h|r
[Outlaw] Pistol Shot formula
Description of the bug
https://www.wowhead.com/spell=185763/pistolshotchangelog currently needs it's formula tweaked
How to reproduce
Outlaw build: BQQAcWb37Z8KXj8LlE1rTPXfsBAElEJRCJJJRSkkkkEgEFINJAAAAAAItWSSEJSjkSEAAAASCA
Cast pistol shot and check damage value
How it should be
It seems that we currently have base formula of (without any extra talents or stats influence):
(AP x 0.376(spell mod) x 1.05(outlaw core aura)) 2 / 3
I've checked on retail and that 2/3 part isn't present on there, and the formuals are pretty similar except for AP mod.
Retail demo findings:
Retail formula is AP x 0.6 x 1(outlaw core aura)
On screenshot there is also 0.7 mod from dummy armor that is how we are getting
2091 x 0.6 x 0.7 = 878.22 wich is close to 906 (+5%)
Even though on wowhead there is that 2/3 present as well, however it simply not working.
So basically we need to remove that 2 / 3 (0.66) mod
Informations of the spell
https://www.wowhead.com/spell=185763/pistolshotchangelog
|T236216:16|t|cffffd000|Hspell:137036|h[Outlaw Rogue]|h|r
Forum report:
[Outlaw] Between the Eyes formula
Description of the bug
|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r currently needs it's formula tweaked
How to reproduce
Outlaw build: BQQAcWb37Z8KXj8LlE1rTPXfsBAElEJRCJJJRSkkkkEgEFINJAAAAAAItWSSEJSjkSEAAAASCA
Get one combo point Via pisto shot
Cast between the eyes and check the damage
How it should be
It seems that we currently have base formula of (without any extra talents or stats influence):
(AP x 0.26(spell mod) x 1.05(outlaw core aura)) 2 / 3
I've checked on retail and that 2/3 part isn't present on there, and the formuals are pretty similar except for AP mod.
Retail demo findings:
Retail formula is AP x 0.37752 x 1(outlaw core aura)
On screenshot there is also 0.7 mod from dummy armor that is how we are getting
2091 x 0.37752 x 0.7 = 552.57 wich is close to 583 (+5%)
Even though on wowhead there is that 2/3 present as well, however it simply not working.
So basically we need to remove that 2 / 3 (0.66) mod
Informations of the spell
|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r
|T236216:16|t|cffffd000|Hspell:137036|h[Outlaw Rogue]|h|r
Forum report:
[Mistweaver] Spec Modifiers
Description of the bug
Many spells didn't receive their modifier change with the version 10.2.7
How to reproduce
I logged on both 10.1 and 10.2 with characters without gear and same talents
I tested carefully each spells multiple times trying to avoid any talent / spell interactions
How it should be
I used this official patch note as a reference : https://www.wowhead.com/fr/news/dragonflightpatch102guardiansofthedreamofficialpatchnotes335731
I put in the card a complete report on every spells I tested, but you can also check this excel sheet on which you can also copy paste the talent I used and the one I think gives the less interactions with the spells tested.
~~Peaceful Mending (388593)~~:
Modification : 2 points : 25% / 50% => 1 point : 40%
On 10.1 the 2 points are correct, 25% / 50%, but on 10.2 it is 1 point but only increases by 15%
~~Life Cocoon (116849)~~:
Modification : 60% total HP => 80% total HP
Currently I get the exact same values on 10.1 and 10.2 (66%)
~~Soothing Mist (115175)~~:
Modification : Healing +40%
Currently I get a constant 14.0784% increase on 10.2.7
Enveloping Mist (124682):
Modification : Healing +25%
The spell's own healing value is still the same as 10.1.7 and should be 0.5975% of SP instead of 0.478% as it is now.
Vivify (116670):
Modification : Healing +40%
Comparing my 10.1.7 logs and retail's, the value for 10.1.7 is correct. So +40% should be added for MW in 10.2.7 which is not the case yet.
~~Enveloping Breath (325209)~~:
Modification : Healing 20%
It looks like it's implemented as I get a constant 26.70% decreased healing, but 6% starts looking a bit suspicious. I tried to explain it by looking at interactions with things that changed but could not explain it.
Invigorating Mists (274586):
Modification : Healing +40% (sqrt scaling for 5+ targets)
Currently I get an average of 0.16% increase on 10.2.7. The sqrt scaling kinda retail like
~~Burst of Life (399226):~~
Modification : Healing +100%
Seems to be already implemented as I got 99.98% more healing on average in 10.2.7
~~Essence Font (191837)~~:
Modification : Healing +40% | 6 targets => 5 targets
I currently get a 0.06% decreased healing on both the bolts and the HoT on 10.2.7. Number of target is correct
~~Tiger Palm (100780)~~:
Modification : Damage +50% (not PvP)
It should be 0.27 baseline for Monk, and +297% for MW => 1.07
~~Blackout Kick (100784)~~:
Modification : Damage +15% (not PvP)
I currently get a 44.62% damage increase on 10.2.7
~~Rising Sun Kick (107428)~~:
Modification : Damage +20% (not PvP)
143,8% SP is base value for Monk. MW has +106% increase, so it should be 296% SP. Right now it looks more like 186% SP. If you can check was modifier is on MW right now and make sure it's +106% for a total of 296% SP.
~~Spinning Crane Kick (101546)~~:
Modification : Damage +5%
10% SP ratio used is also base Monk value, but MW has a 184% increase which would mean a total 0.284% SP. Right now it's more like 216% on 10.2
~~Jadefire Stomp (388193)~~:
Modification : Damage/Healing +150%
I currently get a 176% damage increase and a 160% healing increase on 10.2.7
Mistweaver overall heals
(patch note)
Modification : Healing 13%
No clue if it was added or not. Too hard to determine, if it can be check in code, else I would be in favor to add it just in case x)
[Mistweaver] 4 piece Tier set healing stored calculations
Description of the bug
After analysing parses and logs for Mistweaver, it is clear that the tier set is overperforming compared to retail. It seems to be counting healing done from every source and not only from the caster.
How to reproduce
1. Use Renewing Mist on a target
2. Heal the target with a different character
3. Check how much healed Chi Harmony after the 8sec
4. Calculates from the healing done by the Renewing Mist and if Chi Harmony did 20% of that and not more.
How it should be
The healing stored should not account for any other healing source than the caster
[Amirdrassil][Tindral] Generating Energy while Channeling Supernova
When boss transitions from Phase 1, into Intermission, and is landing on second plafrom. The moment he starts casting Supernova, he starts gaining Energy.
Boss should not start gaining energy, untill supernova has been broken, and targets players with first Mass Entanglement.
This causes the boss to transition before he acually should.
Video proof:
[EB][Archmage Sol] Cinderbolt Storm hits
Description of the bug
Currently the Cinderbolt Storm cast by the Archmage Sol and his Spore images is doing more hits than it should.
Live log:
The amount of hits per player:
1st storm: 4 3 5 4 4 = 20 hits
2nd storm: 4 4 4 4 3 = 19 hits
3rd storm: 4 4 5 2 4 = 19 hits
4th storm: 4 3 4 4 4 = 19 hits
5th storm: 4 5 5 5 1 = 20 hits
6th storm 3 4 4 4 5 = 20 hits
Retail:
The amount of hits per player:
1st storm: 3 4 3 3 3 = 16 hits
2nd storm: 4 3 3 3 3 = 16 hits
3rd storm: 3 3 3 3 4 = 16 hits
4th storm: 3 2 4 3 4 = 16 hits
5th storm: 4 2 3 3 4 = 16 hits
6th storm 4 2 4 3 3 = 16 hits
As you can see it is doing 34 hits more than it should per round making the fight really hard in high keys.
How it's should be
Cinderbolt Storm should do only 16 hits divided between the players, the players shouldn't get more than 4 hits per round.
|T135821:16|t|cffffd000|Hspell:427919|h[Cinderbolt Storm]|h|r
November 26, 2024
[DHT] g34 missing
Description of the bug
Missing g34 pack with npc https://www.wowhead.com/npc=100529/hatespawnslime
ptr:
retail:
[DHT][Archdruid Glaidalis] Archdruid Glaidalis - Timers
Currently, the timers of Archdruid Glaidalis are wrong so it is really hard to complete in certain levels.
PTR:
8:17 Start of fight
8:24 Grievous Leap (+7s)
8:31 Primal Rampage (+7s)
8:39 Nightfall (+8s)
8:40 Grievous Leap (+1s)
8:56 Grievous Leap (+16s)
8:59 Primal Rampage (+3s)
9:02 Nightfall (+3s)
9:12 Grievous Leap (+10s)
9:24 Nightfall (+12s)
9:27 Primal Rampage (+3s)
9:32 Grievous Leap (+5s)
9:46 Nightfall (+14s)
9:47 Grievous Leap (+1s)
9:55 Primal Rampage (+8s)
10:04 Grievous Leap (+9s)
10:08 Nightfall (+4s)
10:20 Grievous Leap (+12s)
10:23 Primal Rampage (+3s)
So it reaches a point where Grievous Leap and Primal Rampage overlap killing the player that is away instantly.
This is how it is in retail even the order is different.
Retail:
5:32 Start of fight
5:38 Grievous Leap (+6s)
5:46 Primal Rampage (+8s)
5:52 Grievous Leap (+6s)
5:58 Nightfall (+6s)
6:08 Grievous Leap (+10s)
6:17 Primal Rampage (+9s)
6:22 Nightfall (+5s)
6:25 Grievous Leap (+3s)
6:40 Grievous Leap (+15s)
6:46 Primal Rampage (+6s)
6:51 Nightfall (+6s)
6:54 Grievous Leap (+3s)
7:10 Grievous Leap (+16s)
7:16 Primal Rampage (+6s)
7:22 Nightfall (+6s)
7:26 Grievous Leap (+4s)
7:41 Grievous Leap (+15s)
7:46 Primal Rampage (+5s)
As you can see after the 2nd Primal Rampage it follows the same rotation:
Primal Rampage
Nightfall
Grievous Leap
Grievous Leap
Primal Rampage
and it has always the same timer so it never overlaps
[DHT][Oakheart] Nightmare Breath
Description of the bug
Boss https://www.wowhead.com/npc=103344/oakheart ability |T1357794:16|t|cffffd000|Hspell:204667|h[Nightmare Breath]|h|r have more hit range than on retail
How it's should be
Tank should can use any speed ability(for example |T1360759:16|t|cffffd000|Hspell:230332|h[Cavalier]|h|r ) to avoide hit from |T1357794:16|t|cffffd000|Hspell:204667|h[Nightmare Breath]|h|r
Proof:
Wowhead Radius: 25 yards
[Amirdrassil][Larodar][Mythic] Seed vs Requirements
The seed mechanic is not working correctly on ptr. It should make a chain between 3 people but currently its just like on N/HC but 3 players need to click on it. Best to look at video comparing PTR and Retail.
[Amirdrassil][Nymue] Impeding Loom vs Intermission
At the start of intermission all Stun lines(imoending loom) should disappear.
[BRH][Lord Kul'taros Ravencrest] Latosius - Timer first phase
Description of the bug
Currently, in phase 1 Latosius is doing the wrong amount of cast of Shadow Bolt.
Before the 1st cast of Dark Blast it does 3 but after it does 6 which is double of what did in retail.
PTR:
03:18 Start of fight
03:21.480 Shadow Bolt (+3s)
03:24.287 Shadow Bolt (+3s)
03:27.513 Shadow Bolt (+3s)
03:27.514 Dark Obliteration (+0s)
03:30.045 Dark Blast (+3s)
03:34.847 Shadow Bolt (+4s)
03:37.879 Shadow Bolt (+3s)
03:40.915 Shadow Bolt (+3s)
03:44.001 Shadow Bolt (+4s)
03:46.953 Shadow Bolt (+3s)
03:49.489 Shadow Bolt (+3s)
03:49.490 Dark Obliteration (+0s)
03:52.075 Dark Blast (+3s)
03:56.930 Shadow Bolt (+4s)
03:59.945 Shadow Bolt (+3s)
04:03.038 Shadow Bolt (+3s)
As you can see it is casting 6 Shadow Bolt between Dark Obliteration but in retail it is only 3 as it is shown here:
Retail Log:
31:14 Start of fight
31:16.625 Cast Shadow Bolt (+2s)
31:19.287 Cast Shadow Bolt (+3s)
31:22.935 Cast Shadow Bolt (+3s)
31:24.048 Cast Dark Obliteration (+2s)
31:26.050 Cast Dark Blast (+4s)
31:33.838 Cast Shadow Bolt (+7s)
31:37.480 Cast Shadow Bolt (+3s)
31:41.120 Cast Shadow Bolt (+4s)
31:42.256 Cast Dark Obliteration (+1s)
31:44.275 Cast Dark Blast (+2s)
31:52.055 Cast Shadow Bolt (+8s)
31:55.704 Cast Shadow Bolt (+3s)
31:59.353 Cast Shadow Bolt (+4s)
[BRH][Illysanna Ravencrest] Dark Rush
Description of the bug
https://www.wowhead.com/npc=98696/illysannaravencrest ability |T1247261:16|t|cffffd000|Hspell:197484|h[Dark Rush]|h|r hits only 2 players
How it should be
3 players whit ability mark should take damage from ability |T1247261:16|t|cffffd000|Hspell:197484|h[Dark Rush]|h|r
[BRH][Felspite Dominator] Sic Bats!
Description of the bug
Npc https://www.wowhead.com/npc=102788/felspitedominator
Ability |T132176:16|t|cffffd000|Hspell:203163|h[Sic Bats!]|h|r forces all nearby bats to attack the target.
How it should be
|T132176:16|t|cffffd000|Hspell:203163|h[Sic Bats!]|h|r has been nerfed on retail:
Felspite Dominator's Sic Bats! will now command up to 4 https://www.wowhead.com/npc=102781/felbatpup to attack their target (was unlimited).
https://www.wowhead.com/classic/news/upcomingmythicdungeontuningincomingataldazarbuffsdotiandtotnerfs336283
[BRH][Kur'talos Ravencrest] Whirling Blade
Description of the bug
https://www.wowhead.com/npc=98965/kurtalosravencrest ability https://www.wowhead.com/npc=98965/kurtalosravencrest damage didn't scale with key lvl
[BRH][Amalgam of Souls] Swirling Scythe
Description of the bug
https://www.wowhead.com/npc=98542/amalgamofsouls ability |T1060569:16|t|cffffd000|Hspell:196517|h[Swirling Scythe]|h|r damage didn't scale with key lvl
[BRH][Latosius] Dark Blast vs Shadow Bolt Volley
Description of the bug
https://www.wowhead.com/npc=98970/latosius keep use ability |T136197:16|t|cffffd000|Hspell:202019|h[Shadow Bolt Volley]|h|r in |T136141:16|t|cffffd000|Hspell:198820|h[Dark Blast]|h|r phase
How it's should be
https://www.wowhead.com/npc=98970/latosius should stop use ability |T136197:16|t|cffffd000|Hspell:202019|h[Shadow Bolt Volley]|h|r in |T136141:16|t|cffffd000|Hspell:198820|h[Dark Blast]|h|r phase
[WM][Lady Waycrest] Discordant Cadenza
Desctiption of the bug
https://www.wowhead.com/npc=131545/ladywaycrest keep use ability |T463569:16|t|cffffd000|Hspell:268306|h[Discordant Cadenza]|h|r in second phase (when he jump with 10 % hp in to platform)
How it should be
Should not use |T463569:16|t|cffffd000|Hspell:268306|h[Discordant Cadenza]|h|r in this phase
Proof:
[WM][Soulbound Goliath] Soul Thorns
Description of the bug
Players can skip |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r mechanic on boss https://www.wowhead.com/npc=131667/soulboundgoliath if move boss befor thorns timer into fire (|T429590:16|t|cffffd000|Hspell:260541|h[Burning Brush]|h|r phase)
How to reproduce
1. Move https://www.wowhead.com/npc=131667/soulboundgoliath in fire befor cast |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r
2. Check |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r cast skip
Proof :
How it should be
If players move https://www.wowhead.com/npc=131667/soulboundgoliath in fire before spell |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r boss should cast thorns after |T429590:16|t|cffffd000|Hspell:260541|h[Burning Brush]|h|r phase
[WM]NPC vs CC
Description of the bug
Players can crowd control elite NPC:
still can CC npc https://www.wowhead.com/npc=131586
[WM][Sister Solena] Soul Manipulation
Description of the bug
https://www.wowhead.com/npc=131824/sistersolena ability |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r currently have issues with cooldown boss use ability everyu 10 sec
How it should be
Cooldonw on ability should be 23sec retail log proof:
November 25, 2024
[DHT][Archdruid Glaidalis] Nightmare Abomination - Nightfall
Description of the bug
Currently when the Nightmare Abomination leave the Nightfall in the ground it acumulates so the moment a player touches it he instantly dies.
How it's should be
When a player touches the Nightfall it should hit only once, it shouldn't be acumulative.
[BRH][Lord Kul'taros Ravencrest] Dantalionax - Dreadlord's Guile hitbox
Description of the bug
Currently, when the boss in phase 2 uses Dreadlord's Guile the aoe in the ground has a bigger hitbox than it should be making it impossible to avoid in many situations, and when you are running out it seems to take last position of the player so even if you are out of the hitbox it still hits you.
PTR:
[WM][Matron Alma] Dread Mark issue
Description of the bug
Currently on live and PTR Matron Alma is applying to every player Dread Mark, moreover other player don't see the circle of other Dread Marked players.
When Dread Mark expires its not applying Lingering Dread to the players inside the circle
Proof:
How it should work
When Matron Alma cast Dread Mark only the targeted player should get affected by it.
When Dread Mark is dispelled or expires it applies Lingering Dread to all players inside the circle of Dread Mark
Moreover other players see the circle of Dread Mark around the targeted player
Proof:
[WM][Heartsbane Triad] Sister Solena - Soul Manipulation Timer
Desctiption of the bug
Currently, the timer of Soul Manipulation is wrong after the first cast.
Live log:
the timer is 14s after the Sister Solena uses Claim the Iris and that timer continues for all the Soul Manipulation but it should change to 24s after the first Soul Manipulation.
How it should be
Timer should change from 14s to 24s after the first cast of Soul Manipulation like this:
00:00 Boss uses Claim the Iris.
00:14 Boss uses Soul Manipulation
00:38 Boss uses 2nd Soul Manipulation
01:02 Boss uses 3rd Soul Manipulation
Retail log:
|T892448:16|t|cffffd000|Hspell:260907|h[Soul Manipulation]|h|r
[DOTI][Rise] Chrono-Lord Deios Protodrake Buffs
Missing Buffs from the Proto Aspect Dragons, to help the players.
Each buff should be added as Follows: When First Infinite Keeper is slain, Players should be buffed with Red Dragonflight Buff.
When Second Infinite Keeper is slain, another buff from the Black Dragonflight should be added.
When third Infinite Keeper is slain, Buff from the Blue Dragonflight is added.
When Fourth Infinite Keeper is slain, a Buff from the Green Dragonflight is added.
Finally, when Deios reaches 8% Health remaining, Nozdormu Grants the player the Bronze Dragonflight buff.
All can be seen here:
[Amirdrassil][Lorodar] Dream Seed Missing
Occasionally, when boss seems to respawn, the Dream seed does not reappear.
November 24, 2024
[Feral] Sudden Ambush
New issue
Description of the bug
The |T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r proc is not supposed to be used when we're in druid invisibility form
How to reproduce
1. Creat Druid Feral
2. Take |T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r
3. Get proc of |T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r
4. Use it when you are in stealh
How it should be
When i get proc of |T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r and i'm in stealh is not supposed to be used
Informations of the spell
Links
|T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r
FS
Retail
Talent: BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIJl0CKJJJJ4AkSSSikAAAAAAoBgkAARSSSikItEQCAAAAAASAAA
[Balance] Eclipse
Description of the bug
Upon dying during active Eclipse,
after accepting combat ress/releasing,
you are unable to enter the Eclipse you died with.
This issue forces you to enter other Eclipse,
so after your other Eclipse is over you will be able to enter Eclipse which was active before you died.
How to reproduce
1. Create Druid Class
2. Activate Balance specialization
3. Cast Wrath 2 times to enter Eclipse
4. Die
5. Revive
6. Cast Wrath 2 times
How it should be
If you die with active Eclipse,after accepting combat ress/releasing
you should be able to reenter the same Eclipse
Informations
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQi4ASikkQcgkDESCIBkkkUSQkEkSikQQDgCCQA
PTR
[Amirdrassil][Tindral] Feather of the Smoke Red Moon
|T2103805:16|t|cffffd000|Hitem:211280::::::::120:::::|h[Feather of the Smoke Red Moon]|h|r should be a personal loot from Druids only. Currently, its in Group Loot.
[Amirdrassil][Fyrakk] Seeds
The Seed in p3 of Fyrakk is not working right at all. There are many issues with it. First we werent able to use the seed to create the safe zone durring Apocalypse roar, and second is after you drop a seed you are unable to pick it up again.
[Amirdrassil][Fyrakk] Seed of Amirdrassil dropping
Currently its is very hard to drop a seed on the ground since it gets picked up almost imidiately. There should be a "grace period" where when you drop a seed you shouldnt be able to pick it up for like 1/2 of a second or a second.
[Amirdrassil][Tindral] Dream Essence Damage Increase
Dream Essence debuff should vanish the moment the Supernova shield is broken.
Currently, it stays after the shield is broken, for the whole duration of Supernova, even if its interrupted, causing the raid to do more damage to the boss, than inteded.
Make Dream Essence dissapear the moment Supernova is done casting/is interrupted.
Video proof:
[Amirdrassil][Tindral] Searing Wrath Stays durning Intermission
Searing Wrath debuff applied to tanks, should dissapear from the tanks, the moment the boss transisions into Owl form (Intermission). Currently, it stays for the whole duration.
Retail proof:
[Amirdrassil][Smolderon][Mythic] Seeking Inferno
The 3 orbs that spawn should "fixate" players who they are tethered to and explode when they come into contact with them, but currently any player that touches them will make them explode.
|T134337:16|t|cffffd000|Hspell:426018|h[Seeking Inferno]|h|r
[Amirdrassil][Smolderon][Mythic] Seeking Inferno vs Vanish / Feign Death / Shadowmeld
If a player targeted by Seeking Inferno uses Vanish / Feign Death / Shadowmeld, the balls stops following the player and start fixating another one(the closest one to the ball, without a visible link)
How it should work: Even if the player uses those spells, the Seeking inferno ball should keep fixating him
[Amirdrassil][Larodar] Adds vs dots
The adds on this boss (treants and brambles) both keep the dots after they get killed and become friendly. They should loose all damaging dots. Atm its making them significantly harder to heal.
[Amirdrassil][Council][Mythic] Polymorph Bomb vs Target Size
When Pip casts Polymorph Bomb on PTR at the moment he is targeting four players with the debuff, seems like it is scaling with player raid size.
In Mythic mode there should be only 3 player targeted at every cast of polymorph bomb
November 23, 2024
[Mistweaver] Peer Into Peace vs Clouded Focus
Description of the bug
When casting Enveloping Mist or Vivify on another target during channel of a soothing mist it doesn't give you Clouded focus buff on first cast when using the Peer into Peace talent mechanic.
How to reproduce
Talents : B4QAeJVyolP8xRXAFmS4CX44UViiiEElSjIpkQSJpg0KBAAAAAAAAAAAAINJtkESSUKAkUOQSSEAAoQA
Channel soothing mist on yourslef
Cast Vivify or Enveloping mist on another target
See that you didn't gain a buff of Clouded Focus upon first cast
Retail demo:13:20 You can see how this monk casts Enveloping mist on different dummies and he gains Clouded focus on each swap instantly.
How it should be
You should be able to gain Clouded Focus on each cast of Enveloping mist or Vivify
Spell ID:
|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
|T4407251:16|t|cffffd000|Hspell:440008|h[Peer Into Peace]|h|r
https://www.wowhead.com/spell=388047 Clouded focus talent(removed from wowhead)
[Mistweaver] Rapid Diffusion smart heal
Description of the bug
Currently Rapid diffusion renewing mist gets applied on a random ally.
How to reproduce
Talents : B4QAeJVyolP8xRXAFmS4CX44UJpRSCRp0iQaRSSJIlUESAAAAAAAAAAAAItElkEOQiUKAcgIJkEAAoJA
Get in to a party of 2 or more
Go to a NPC dense city. Valdraken for example.
Get yourself below 100% hp
Cast Enveloping Mist on your ally partner
See that enveloping mist will get cast randomly. In my testing scenario it is on a NPC which were all 100% HP.
Retail demo: 1:13 You can see that after monk healed Druid with Enveloping mist, the renewing mist got casted on a shaman that was below 82%.
How it should be
Renewing mist from Rapid Diffusion talent should always prioritise players with the lowest HP in your raid or party. So basically needs smart heal mechanic implementation.
Spell ID:
|T1056569:16|t|cffffd000|Hspell:388847|h[Rapid Diffusion]|h|r
|T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r
[General] Guild settings issues.
Description of the bug
Old guilds can't save settings permissions or notes, and changing ranks will reset back to default or leave it blank.
How to reproduce
Try to change settings in old guild created before 10.2
How it should be
Should be able to save settings.
[Emerald][Renown] Max Dream Wardens Reputation
Description of the bug
After maxing Dream Wardens rep and getting Overflowing Dream Warden Trove, you won't get more rep.
Ps: seems fine on ptr.
How to reproduce
1. Reach max renown with https://www.wowhead.com/faction=2574/dreamwardens
2. Turn in the quest https://www.wowhead.com/quest=76425/renownedwiththedreamwardens
3. After your rep is back to 0/7500 try to get more
How it should be
You can get more rep every time you complete Renowned with the dream wardens quest and complete it again once you reach 7500 once again
Informations of the quests
https://www.wowhead.com/quest=76425/renownedwiththedreamwardens
https://www.wowhead.com/guide/reputation/dreamwardensrenownrewards
November 22, 2024
[All] Call Observer
Description of the bug
When I use https://www.wowhead.com/spell=201996/callobserversummons against a person my Observer has the same hp like me
How to reproduce
1. Creat Warlock
2. Take https://www.wowhead.com/spell=201996/callobserversummons
3. Duel someone
How it should be
When I use https://www.wowhead.com/spell=201996/callobserversummons it should have 110k life instead of having the hp of my warlock
Informations of the spell
Links
https://www.wowhead.com/spell=201996/callobserversummons
Retail
PTR
[Assasination] - Indiscriminate Carnage target prio
Description of the bug
While having |T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r your garrote and rupture applied to 2 additional targets dont prioritize the enemy targets that don't have the debuffs yet.
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkElEAAAAAASB0kAAAAAAAtWkERiIJpEJRSERSSESRJJBA
spawn 4+ enemy targets
cast garrote and/or rupture from stealth to one of the targets
while standing in the same place cast the same spell again
garrote and/or rupture will apply to the same targets on the 1st and 2nd cast
How it should be
While having |T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r your garrote and rupture applied to 2 additional targets should prioritize the enemy targets that don't have the debuffs yet.
[Subtlety] - Deeper daggers
Description of the bug
|T135651:16|t|cffffd000|Hspell:382517|h[Deeper Daggers]|h|r 's tooltip shows it's incresing your shadow damage by 0% instead of 8 and it doesnt actually increase your damage
How it should be
Deeper Daggers buff should increase your shadow damage by 8%
[Outlaw] Ace up your sleeve
Description of the bug
|T3717311:16|t|cffffd000|Hspell:381828|h[Ace Up Your Sleeve]|h|r does not work at all after previous fixes to rogue unrelated to this talent (or any other change applied on the same reset). The talent procs but gives you the combo points before you even cast between the eyes or does not give them at all
How it should be
it should award you the 5 combo points after you cast bte. I know we cant do much about the latency problems but i think adding another 100 ms delay on it should help
[Shadow] Dispersion vs Cyclone
Description of the bug
Currently Dispersion/Intangibility effects ( healing ) works while affected by Cyclone
How to reproduce
1. Create Priest Class
2. Activate Shadow specialization
3. Duel Druid
4. Drop your health to ~30%
5. Use your Dispersion and let Druid cast Cyclone on you
Notice that you are still getting heals from Dispersion through Cyclone
How it should be
Cyclone makes the target invulnerable for up to 6sec,
which means once affected by Cyclone the target in Dispersion
will not receive any heals from Dispersion during Cyclone.
Informations of the spell
Links
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r 33786
|T237563:16|t|cffffd000|Hspell:47585|h[Dispersion]|h|r 47585
|T237563:16|t|cffffd000|Hspell:288733|h[Intangibility]|h|r 288733
Shadow Priest Talent: BIQA/KVNHBYFUG61hTBXiMbcYGSkQAAAAAAAAAAAAAEpkEhUUikkkEUCSjkkEpRakgQKl0CJBQC
Shadow Word: Death vs Fear mechanic
Description of the bug
|T136149:16|t|cffffd000|Hspell:32409|h[Shadow Word: Death]|h|r damage stopped breaking Fear type crowd control.
Aura spell ID examples:
360806 Evover fear (with this it completely negates the damage from shadow word death)
5782 warlock fear
8122 Priest fear (with this it completely negates the damage from shadow word death)
How to reproduce
1. Use build on holy priest BEQA/KVNHBYFUG61hTBXiMbcYSAAAAAAAAcASJJJJIBSkkSSJBAAAAAItQJBkCRSSiIpUQSSIFA
2. Cast |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r on a dummy
3. Ask someone to fear your or ".cast 5782 t" yourself before shadow word death hits you
4. after you get hit by the damage the fear still remains
How it should be
Damage treshold crowd control should break on |T136149:16|t|cffffd000|Hspell:32409|h[Shadow Word: Death]|h|r damage
Retail demo: 25:34
Priest used shadow word death before warlock feared him. It broke right after his self inflicted damage.
[Arcane] Arcane Battery & Arcane Artillery
Issue:
Right now Arcane Battery and Arcane Artillery have a faulty transition given the tier set intended mechanics, with the following steps:
1. Consume Clearcasting 3 times
2. Reach 3 stacks of Arcane Battery
3. Use Arcane Missiles Gain Arcane Artillery.
How it should work:
a. Consume Clearcasting 2 times
b. Gain 2 stacks of Arcane Battery
c. Upon consuming Clearcasting a third time, Arcane Battery is directly converted to Arcane Artillery ( this allows Arcane Explosion to also build the buff )
d. Arcane Artillery is consumed only by Arcane Missiles and allows Arcane Battery to form separately upon consuming Clearcasting ( this one works properly )
|T136243:16|t|cffffd000|Hspell:422881|h[Mage Arcane 10.2 Class Set 4pc]|h|r
|T136096:16|t|cffffd000|Hspell:5143|h[Arcane Missiles]|h|r
|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
|T136096:16|t|cffffd000|Hspell:424334|h[Arcane Battery]|h|r
|T1041233:16|t|cffffd000|Hspell:424331|h[Arcane Artillery]|h|r
[Arcane] Presence of Mind & Ice Floes
Issue:
When casting Arcane Blast with Presence of Mind and Ice Floes up, the second is wrongfully consumed.
How it should work:
Arcane Blast modified with Presence of Mind takes priority as an instant spell thus should not consume stacks of Ice Floes
|T136031:16|t|cffffd000|Hspell:205025|h[Presence of Mind]|h|r
|T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r
[WM][Soulbound Goliath] Soul Thorns - Targeting
Description of the bug
Currently, the Soul Thorns are targeting the tank but it shouldn't do it.
How it should be
The boss should affect with Soul Thorns to any of the players but no the tank. |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r
November 21, 2024
[Elemental] - Surge of Power vs Flame Shock
Description of the bug
Currently, the interaction of Surge of power with Flame Shock is not spreading correctly.
How to reproduce
1. Start the fight with 3 enemies.
2. Use Flame Shock in 1 target.
3. Use Earth Shock/Elemental Blast/Earthquake.
4. Get Surge of Power buff.
5. Use Flame Shock in a target without flame shock.
6. Check if Surge of Power spread the Flame Shock to the other target without flame shock.
How it should be
It seems that there is a %chance that Flame Shock doesn't go to a new target instead it refreshes the debuff in a target with flame shock active but in retail it spreads to the new enemy always unless you are with 2 enemies in that case it refreshes the debuffs, so from 3 targets it should always go to an enemy without Flame Shock active.
talents:
BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAg0SrIJlkACSjS0SLJOQOAAAAAAgSASJJkCKItkkWKBKJEHAIA
https://www.wowhead.com/spell=262303/surgeofpowerchangelog
[Restoration] - Tier set bonus season 3
Description of the bug
Currently, the tier set bonus of season 3 is not working.
How it should be
https://www.wowhead.com/ptr2/spell=422915/shamanrestoration102classset2pcchangelog Chain Heal, Healing Surge, and Healing Wave mark their initial target with a Tidal Reservoir, causing them to receive 15% of all Riptide healing you deal for 15 sec.
|T136243:16|t|cffffd000|Hspell:422916|h[Shaman Restoration 10.2 Class Set 4pc]|h|r Riptide's healing is increased by 25%. If Riptide is active on the same target as Tidal Reservoir, its heal over time effect has a 6% chance to create a new Riptide on a nearby ally.
[Feral] - Bloodtalons
Description of the bug
1. CP generating abilities tracker works incorrect you can get buff only casting 2 different abilites. After that you can cast only 2 abilites instead of 3 to refresh the buff
2. Second stack of Bloodtalons increases damage by another 25%
How to reproduce
1. Use Shred > Rake >Shred
2. After you get Bloodtalons buff use Ferocious Bite 3 times
Second Ferocious Bite deals more damage
How it should be
1. You should cast 3 different abilities to get buff like Rake>Shred>Thrash
2. To refresh buff you should should cast 3 different abilities again. Previous abilities shouldn't track anymore.
3. All Bloodtalons stacks should increase damage by 25% only once
Links
Bloodtalons |T1033474:16|t|cffffd000|Hspell:319439|h[Bloodtalons]|h|r
[Vengeance] Lesser Soul Fragment VS pick up
Description of the bug
In PTR 10.2.7 and live server Lesser Soul Fragment has a pick up range for 15yards for both Havoc and Vengeance, after some testing on retail we saw that only for havoc it has to be 15yards while for Vengeance should be 5yards
How to reproduce
Create Demon Hunter
Spec Vengeance
Talent both Void Reaver and Soulcrush
hit enemies with Soul Cleave
How it should be
Lesser Soul Fragment pick up radius is 5yards for Vengeance and 20yards for Havoc
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC
[Vengeance] Spirit Bomb and Soul Cleave VS Souls pick up
Description of the bug
In PTR 10.2.7 and live server Spirit Bomb and Soul Cleave have the same range for pick up Lesser Soul Fragment as the character so 20yards
How to reproduce
Create Demon Hunter
Spec Vengeance
Talent both Void Reaver and Soulcrush
hit enemies with Soul Cleave
How it should be
For Vengeance Lesser Soul Fragment pick up is a bit complicate
basically you can gather only Lesser Soul Fragment into 5yards from you by moving
Spirit Bomb and Soul Cleave can gather up to 5Lesser Soul Fragment into 100yards from you
and if you generate new Lesser Soul Fragment while you already have 5Lesser Soul Fragment
you gather automatically the oldest Lesser Soul Fragment into 100 yards (so if you have 5Lesser Soul Fragment and you generate 2new, you gather the 2oldest into 100yards without pressing any abilities)
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC
November 19, 2024
[All] Shockwave range
Description of the bug
Currently on live the range of Shockwave is smaller than it should be as an example here in video you can check that on the max tip of the range of Shockwave the enemy player/target doesnt get stunned
How to reproduce
Make Arms/Fury warrior
Take talent Shockwave and hit the enemy player/target on max range of the spell
How it should be
It should stun on the max range of the spell
Information of the spell
|T236312:16|t|cffffd000|Hspell:132168|h[Shockwave]|h|r
Talent tree Fury: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQggSAEhEIIRDEiIR4ARSkWSkkEkQSkEpEgkIJBAAABEE
Video proof:
[Unholy] - Festering Wound procs on death
Description of the bug
When your ghoul kills mob or if mob dies soon after ghoul dealt damage to him all your active Festering Wounds proc at once
How to reproduce
Place dummy near mob
Apply Festering Wound on dummy and mob
Let your ghoul kill mob
How it should be
Festering Wounds shouldn't explode when your ghoul kills a mob.
Links
Festering Wound |T1129420:16|t|cffffd000|Hspell:194311|h[Festering Wound]|h|r
[Havoc] Rain From Above Fel lance Vs Mastery (PVP)
Description of the bug
On Live and PTR Fel Lance is scaling with Demonic Presence (mastery)
Check ss for breakdown
85% mastery 136k dmg per hit against 906k hp so 15%hp per hit
40%mastery 101k dmg per hit against 906k hp so 11%hp per hit
How to reproduce
1. Create Dh
2. Warmode on
3. Talent Rain From Above
4. cast Rain From Above
5. Use Fel Lance
How it should be
When you use Rain From Above Fel Lance is not scaling with Demonic Presence or any other dmg taken increase on enemy, it should only deal 8% of the max enemy HP.
Check SS for Flag on Fel Lance
Links
[Amirdrassil][Fyrakk] Aflame Application Amounts
Burning Presence applies 1 less debuff per wave on nonMythic difficulties.
This should mean that you get 1 debuff for 10 man (was 2) scaling to 5 debuffs for 30 man (was 6) based on group size.
We currently have more Aflame debuffs and they apply randomly, one by one instead of in waves. (Every 9 Seconds)
FS logs:
November 18, 2024
[Assasination] - Kings bane vs zoldyck recipe
Description of the bug
https://www.wowhead.com/spell=381798/zoldyckrecipechangelog does not increase the damage of |T1259291:16|t|cffffd000|Hspell:385627|h[Kingsbane]|h|r
How it should be
Zoldyck Recipe should increase kingbanes damage
[Assasination] - Kings bane vs lethal dose
Description of the bug
|T236271:16|t|cffffd000|Hspell:381640|h[Lethal Dose]|h|r does not increase the damage of |T1259291:16|t|cffffd000|Hspell:385627|h[Kingsbane]|h|r
Simcraft
How it should be
Lethal dose should increase kingbanes damage by 1/2% per each weapon poison,bleed and nature damage dot on the target
[Outlaw] - Underhanded Upper Hand
Description of the bug
when talented into |T999951:16|t|cffffd000|Hspell:424044|h[Underhanded Upper Hand]|h|r your:
Slice and dice loses duration during blade flurry
Blade flurry loses duration during adrenaline rush
Adrenaline rush loses duration while stealthed
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Go to stealth
Use Adrenaline rush
Use blade flurry
Get any amound of combo points and use slice and dice
How it should be
Slice and dice SHOULDNT lose duration during blade flurry
Blade flurry SHOULDNT lose duration during adrenaline rush
Adrenaline rush SHOULDNT lose duration while stealthed
Informations of the spell
|T136206:16|t|cffffd000|Hspell:13750|h[Adrenaline Rush]|h|r
|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r
[Discipline] Smite PvP mod
Description of the bug
|T236216:16|t|cffffd000|Hspell:137032|h[Discipline Priest]|h|r currently doesn't have its
5 (id=733880) 25 mod marked as PvP Coefficient: 0.00000. It seems to be 1.00000 right now. Since smite has same value in pvp or pve.
Build: BAQA/KVNHBYFUG61hTBXiMbcYCBoFEJJSSSQCpkkkESAAAAAAAAAAAQRLNOgkEkCRiICR5AEJRUIA
How to reproduce
1. cast smite on pve dummy
2. cast smite on pvp dummy
3. see that they are the same.
How it should be
PvP smite should not be lowered by 25% in PvP
Informations of the spell
|T236216:16|t|cffffd000|Hspell:137032|h[Discipline Priest]|h|r
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r
[Vengeance] Sigil of Chains VS Cycle of Binding and Soul Sigil
Description of the bug
In PTR 10.2.7 and live server Sigil of Chains its generating 1 Lesser Soul Fragment and reducing the remaining cooldown of all Sigils by 2seconds per target hit instead of being per cast when you have Soul Sigils and Cycle of Binding
This means that in big pulls you have a full refresh of all sigils.
How to reproduce
Create Demon Hunter
Spec Vengeance
Talent both Void Reaver and Soulcrush
hit enemies with Soul Cleave
How it should be
When you have Soul Sigils and Cycle of Binding, Sigil of Chains reduces the reamining cooldown of all sigils by 2seconds and generates 1 Lesser Soul Fragment per cast (if atleast one enemy hit gets affected by his effect)
Meaning that even if you hit 10enemies with it, you get only 1soul and 2second of CDR on all sigils, currently you get 10souls and 20seconds of CDR
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC
[ Vengeance] Soulcrush + Void Reaver VS Frailty duration
Description of the bug
In PTR 10.2.7 and live server Frailty duration on main target is 68seconds if you have both Soulcrush and Void Reaver and 6 seconds on offtargets
How to reproduce
Create Demon Hunter
Spec Vengeance
Talent both Void Reaver and Soulcrush
hit enemies with Soul Cleave
How it should be
On Retail Frailty duration on main target is 8seconds if you have both Soulcrush and Void Reaver and 6seconds on off targets
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC
November 17, 2024
[Mistweaver] Sheilun's Gift stacks removed
Description of the bug
The stacks from Sheilun's Gift are removed after 1 min after the last stack is gained even in combat.
How to reproduce
Talents: B4QAeJVyolP8xRXAFmS4CX44UJpQSCRp0iQaRSSLIlUESAAAAAAAAAAAAItElkEOQiUKAcgIJkEAAoJA
1. Get in combat with 0 Sheilun's Stacks
2. wait 1min36sec to see the Sheilun's stack disappear
How it should be
The stacks should not drop during combat ever, but only 1min after getting out of combat.
[Amirdrassil][Larodar] Renewed Treant vs Furious Charge
Currently, it seems that Renewed Treants do not take damage from Furious Charge.
They should be able to take damage from the spell.
[Amirdrassil][Igira] Smashing Viscera Hitbox
Currnetly, Smashing Viscera AoE is bit bigger than displayed by the Visual, sometimes killing players who are not inside the AoE.
[Amirdrassil][Coucil] Urctos Frontal vs Aggro
Urktos does the 2nd frontal to the target of his 1st frontal regardless of whos tanking the boss. As seen in the video the main tank got the frontal, 2nd tank taunted off, and the 2nd frontal also went on the main tank. This isnt really a issue on N/HC but on Mythic the frontals would 1 shot making the boss impossible.
|T1033474:16|t|cffffd000|Hspell:421020|h[Agonizing Claws]|h|r
[Amirdrassil][Igira][Mythic] Energy Generation after Torment
When Players on Mythic soak the Dagger, and boss gets empowered by Sword and Axe, after she does the Leap combo twice, she sometimes switches her weapon and start gaining enrgy midair, durning leap.
She should generate energy only after she finishes leaping after second leap combo.
Video proof:
[Amirdrassil][Igira][Mythic] Heartstopper on Tanks
Tanks should be unable to recieve Heartstopper debuff, unless there is not enough targets left.
[Amirdrassil][Nymue][Mythic] Ephemeral Flora
The "red flower" should only spawn in melee range of the boss and there should be 2 flowers spawned per phase, currently only the 1st cast spawns the flowers, and the 2nd cast which is after aprox. 30 sec does not spawn the flower.
|T134207:16|t|cffffd000|Hspell:430563|h[Ephemeral Flora]|h|r
[Amirdrassil][Volcoross][Mythic] Scorchtail Crash
|T959797:16|t|cffffd000|Hspell:428137|h[Scorchtail Crash]|h|r deals 2 type of damages, one physical (to the one hit by the tentacle) and a magic one (unavoiadable unless you use immunities).
At the moment on PTR we are missing the magic damage part. It should deal around 77k damage.
Retail log:
[Amirdrassil][Tindral][Mythic] Mass Entanglement
When player pick up the feather they should not get rooted by the Mass Entanglement, Also using spells like Freedom or Disengage should despawn the roots and spawn Scorched Treants, currently that does not happend.
|T2103839:16|t|cffffd000|Hspell:425657|h[Fallen Feather]|h|r
|T5351059:16|t|cffffd000|Hspell:424497|h[Mass Entanglement]|h|r
|T459026:16|t|cffffd000|Hspell:429740|h[Pulsing Heat]|h|r
[WM][Lady Waycrest] Wracking Chord
Description of the bug
Player cannot interrupt https://www.wowhead.com/npc=131545/ladywaycrest cast |T136181:16|t|cffffd000|Hspell:268271|h[Wracking Chord]|h|r in the first phase of the fight when she's out of the attack zone.
How it should be
Players should be able interrupt |T136181:16|t|cffffd000|Hspell:268271|h[Wracking Chord]|h|r / Proof:
[Amirdrassil][Tindral][Mythic] Flaming Germination
The Seeds that spawn are huge, cannot be stomped on and just disapear after 5 seconds, they dont "explode". They should also apply when stomped on Lingering cinder debuff but we couldnt test it because we couldnt stomp on them.
|T429590:16|t|cffffd000|Hspell:424581|h[Fiery Growth]|h|r
|T135805:16|t|cffffd000|Hspell:424582|h[Lingering Cinder]|h|r
[Amirdrassil][Fyrakk][Mythic] Darkflame Shades targeting tanks
Darkflame Shades should not target tanks
[Amirdrassil][Fyrakk][Mythic] Kaldorei/Ancient Spawn Position Rules
On Mythic Difficulty, Kaldorei, and the Ancient should always spawn, on opposite sides of eachother, (Up to wave 4, Wave 4 included.)) (Example: Kaldorei on Left side of the platform, and Ancient on Right side of the platform, evenly spread out from the middle.)
From there on onwards, they should follow these rules:
Where the First Kaldorei Spirits spawned, the NEXT 2 Ancient Spawns, should be spawned on the side that the FIRST Kaldorei spawned.
This rule applies the same to the Ancient: Where the FIRST Ancient Spawned, NEXT 2 Kaldorei spawns should spawn on that side.
4th Wave of Adds, should not consist of any Ancient, However, there should be a group of 10 Kaldorie in 2 groups.
5th Wave consists again of 5 Kaldorei, and 1 Ancient, but this time, they spawn on same side (Spread out, but on same side, [Random side])
6th Wave consists of 3 Ancient Treants, and no Kaldorei. The Treants spawn evenly spread out, (One on left, one in middle, and one on right side.)
7th Wave consists again of 1 Ancient and 5 Kaldorei again, evenly spread out.
[Amirdrassil][Fyrakk][Mythic] Shadowbound/Flamebound in Phase 3
Fyrakk should not apply Shadowbound and Flamebound debuffs at the start of phase 3, It is only an Intermission Mechanic after phase 1.
[WM][Thornguard] Tearing Strike
Description of the bug
Npc https://www.wowhead.com/npc=131858/thornguard
Ability |T132141:16|t|cffffd000|Hspell:264556|h[Tearing Strike]|h|r ignores armor.
ptr:
damage from the initial hit is the same as with 80% physical damage reduction by armor.
[WM][Soulbound Goliath] Burning Soul damage
Description of the bug
When https://www.wowhead.com/npc=131667/soulboundgoliath is on fire he summons https://www.wowhead.com/npc=136436/burningsoul. Currently, the base damage of their |T135817:16|t|cffffd000|Hspell:272669|h[Burning Fists]|h|r ability is around 52k
ptr:
How it should be
The base damage of this ability should be 24413
retail:
[Amirdrassil][Gnarlroot][Mythic] Tainted Treant Casts
Currently, Tainted Treants first cast is always Blazing Pollen. Instead, it should be Flaming Sap, and then Blazing Pollen. It should alternate between eachother after that.
Example: Flaming Sap>Pollen>Sap>Pollen>Sap and so on.
Timers also seem kinda incorrect, When on FS, Blazing Pollen cast finishes or is interrupted, it is instantly followed by Pollen cast. There should be a gab between these casts.
Video example:
November 16, 2024
[All] Blood and Thunder radius
Description of the bug
Current talent |T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r seem to have a slighlt lower range than it should
How to reproduce
Pick arms warrior. Use build BcEAfuKaizEAgP2qANDB2hmf7DAJSSkQSSalSSAAAAABRIBJEFRCESSSoIRIAQIAAAAAAAAkokICIEFEA
Go to Summer Terrace dummies
Cast |T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r on second dummy from left
Try to spread rend dot via ".cast 396719" Thunder Clap
You should be able to do it on 4 dummies if you stand in a central spot. However, on our server that isn't possible
How it should be
Rend spread through |T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r talent should get increased by an additional 1y to match retail.
Retail examaple:
19:33 You can see that the rend spread dot refresh affected all 4 dummies.
On our server we are leaving one dummy out.
Informations of the spell
|T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r/rend
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r
FS report:
[Arms] Thunder Clap vs Rend damage
Description of the bug
Currently there is an issue with |T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r when casted Thunder Clap should put only Rend dots on enemy target but right know, when we use Thunder Clap it casts Rend that does aoe damage hit to all targets. It feels like that when we use Thunder Clap it triggers like a single target Rend to all targets hitted by Thunder Clap.
How to reproduce
Make Arms warrior
Take talents Thunder Clap,Blood and Thunder and Rend
Cast Thunder Clap on 5 dummies and check the damage of Rend
How it should be
Here is the video of how it should work skip to 16:00. It should work as if we use Thunder Clap we should only put Rend dots on targets hitted by Thunder Clap. Here are logs of players from Firestorm:
and here is the log from retail: here we can see that Rend did damage only by dots wich are procced by Thunder Clap.
Information of the spell
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r
|T132155:16|t|cffffd000|Hspell:388539|h[Rend]|h|r
Talents tree: BcEAfuKaizEAgP2qANDB2hmf7DQRikEJkkoVKJBAAAAEEhoQCRREQCSSoIRIAhDECAAAAAAAAJaJiACRBB
Firestorm video:
Retail video: skip to 27:24
Retail logs:
Firestorm logs:
[Havoc] Chaotic Disposition VS hits
Description of the bug
in PTR 10.2.7 Chaotic Disposition is doing less hits compared to retail 6.48M dmg with an average of 3.5k and 1832hits
While on the SIM from Retail i get 11.95M dmg with an average of 3.6k and 3280hits
PTR proof:see attachment2 (6min fight on 5dummies)
Retail SIM: see attachment 1 (5min fight on 5dummies)
How to reproduce
create a havoc dh
import Talent string with Chaotic disposition
have no gear equipped besides 2 one hand weapons
go on a dummy and start spam chaos strike or any other abilities that does Chaos DMG
How it should be
Descripted in "Description of the bug" section
Useful info
Talent Tree with Chaotic Disposition: BEkAzqt9tQbK6xteCyjwasgfTKJJRSikkkkQkICAAAAAAQLiWCJJtkkWaBBkmo0iEJB
[All] Soul Sigils Vs Soul generation
Description of the bug
In PTR 10.2.7 Soul Sigils is generating 1soul per target hit
How to reproduce
Create Demon Hunter
Learn Talent tree from Informations
use sigil any Sigil (besides chains, cause its counting as a single hit)
check number of Lesser Soul Fragment
How it should be
In retail Soul Sigils generates 1additional soul per Sigil cast
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
November 15, 2024
[DHT][Dresaron] Earthshaking Roar
Description of the bug
There is an issue on the Dresaron boss that he randomly casts |T1354169:16|t|cffffd000|Hspell:199389|h[Earthshaking Roar]|h|r sometimes before |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r and sometimes he casts Earhtshaking Roar instantly after Down Draft spell is finished casting making it really hard to survive. Here is the video of Firestorm boss skip the video to 16:50 you can see that boss didnt have Earthshaking Roar in spell que and he casted it, also if you skip to 17:35 you can see that the boss casted Down Draft into Earthshaking Roar which on retail is not happening.
How to reproduce
Go into DHT mm+ key
Pull boss Dresaron and check if after |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r he instantly casts |T1354169:16|t|cffffd000|Hspell:199389|h[Earthshaking Roar]|h|r
How it should be
As you can see on retail video: skip to 18:50 the boss always casts |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r and then after the spell is finshed 3s later he casts |T1354169:16|t|cffffd000|Hspell:199389|h[Earthshaking Roar]|h|r
Information of the spell
https://www.wowhead.com/npc=99200/dresaron
retail logs:
fs video:
retail video:
[DHT] Tormented Bloodseeker random targets
Description of the bug
There is an issue with the mobs called https://www.wowhead.com/npc=100526/tormentedbloodseeker currently on firestorm they cast their spells |T132099:16|t|cffffd000|Hspell:201361|h[Darksoul Bite]|h|r and |T132099:16|t|cffffd000|Hspell:201365|h[Darksoul Drain]|h|r on random target as we can see here on the video (skip to 20:36) ,it should only be casted on tank as we can see here in retail logs:
How to reproduce
Go into DHT mm+ key with 1 tank and 1 dps/healer
Pull the mobs Tormented Bloodseeker and check if they only cast on tank
Information of the spell
https://www.wowhead.com/npc=100526/tormentedbloodseekerdrops;mode:m
|T132099:16|t|cffffd000|Hspell:201361|h[Darksoul Bite]|h|r
retail logs:
Fs video: (skip to 20:36)
[BRH] Elite vs CC
Description of the bug
Currently have new issue with npc :https://www.wowhead.com/npc=102788 players cannot interrupt |T1388064:16|t|cffffd000|Hspell:227913|h[Felfrenzy]|h|r cast
[Evoker][Preservation] Stasis vs echoed spells
Description of the bug
Currently duplicated spells via |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r consume stasis stacks
Bug demo method
1. run build : BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSERSikEkIpBAAASSiEIJJEJBAAAIJBJFJHIScAAA
2. .aura 364343 yourself for echo
3. use |T4630476:16|t|cffffd000|Hspell:370537|h[Stasis]|h|r which will give you 3 stacks of buff
4. cast |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r on yourself
5. See that you consumed 2 stacks of stasis instead of 1
How it should be
Only spells that you have clicked yourself suppose to consume stasis stacks. Anything casted passivelly should not consume stasis stacks.
Retail demo:
00:15
You can see evoker using echo>stasis> Verdant. And yet he only consumed 1 stack of stasis.
FS report:
November 14, 2024
[Frost] Tier set 2p - Glacial Blast ratio
Issue:
Currently the aoe component copies 15% of hit damage only, ignoring caster's crit value from the shattering Glacial Spike.
How it should work:
The 2p tier set for Frost Mage allows a shattering Glacial Spike to hit nearby enemies for 15% of main damage.
Glacial Blast indeed should not crit or get double dipped by the caster's modifier, but it should do 15% of Glacial Spike regardless if it hits or crits as a standalone output.
|T136243:16|t|cffffd000|Hspell:424120|h[Glacial Blast]|h|r
32:12
[All] - Intimidation x Pet Attack
Description of the bug
When target not in line of sight pressing Intimidation has no effect.
How to reproduce
Place dummy behind the wall
Use Intimidation
How it should be
If target out of line of sight Intimidation should act like "Pet Attack"
Charge + Stun should work only when in line of sight (like it works currently)
Talents:
B4PA5ZKiUcehijAKxoiI1CP3g6ARoEASKIIAAAAARSSkkEJIkElEBRkSRgQSESIhCAAAAA
Links
Intimidation |T132111:16|t|cffffd000|Hspell:19577|h[Intimidation]|h|r
[Amirdrassil][Fyrakk][Mythic] Darkflame Cleave Shades
Darkflame Cleave Shades, (Simular to Fyralaths Flame Shades) currently always spawn in middle of the room. These shades shound spawn near boss, and can spawn in the Burned Ground, unlike the Fyralaths Flame Shades, which should not spawn in Burned Ground.
[DOTI][General] Murozond's Rise M+ Mobs Missing
Sometimes, when players put mythic keystone in, and load. There are all mobs missing from the instance, ruining the key instantly.
Video proof:
[Amirdrassil][Fyrakk][Mythic] Blaze Duration
On Mythic difficulty, Blaze should last 3 seconds, instead of the usual 4 like on lower Difficulties.
It is not stated in the dungeon Jurnal, but after rough observation, It is 3 seconds on Mythic
Video proof:
[Item][Raid] - Augury of the Primal Flame
Description of the bug
Annihilating Flame doesn't deal damage when you crit into an absorption
But you get Annihilating Flame aura when you crit into absorption.
This happens because all our critical strikes into any absorption counts as non critical strikes. So this should be general issue.
How to reproduce
Deal critical strikes into any full absorption
How it should be
Critical hits into absorption should proc Annihilating Flame.
Links
Trinket |T5140836:16|t|cffffd000|Hitem:208614::::::::120:::::|h[Augury of the Primal Flame]|h|r
Damage ID |T5140836:16|t|cffffd000|Hspell:426564|h[Annihilating Flame]|h|r
Buff |T5140836:16|t|cffffd000|Hspell:426553|h[Annihilating Flame]|h|r
[PvP][General] Precognition
Description of the bug
Solar Beam and Axe Toss triggers Precognition
How to reproduce
Solar Beam vs Precognition:
Create Druid Class
Activate Balance specialization
Use Solar Beam on target with Precognition
Axe Toss vs Precognition:
Create Warlock
Activate Demonology specialization
Summon Felguard
Use Axe Toss on target
Both spells trigger Precognition even if target is not "fake casting".
How it should be
According to
Solar Beam and Axe Toss can no longer trigger the Precognition.
Informations of the spell
Links
|T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r 78675
|T236316:16|t|cffffd000|Hspell:89766|h[Axe Toss]|h|r 89766
|T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r 30146
|T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgCAJJigkAkkIJJFohkkkUSCJJgm0iEJ0AoQDQA
November 13, 2024
[Havoc] 2p Blade dance VS 100% Throw Glaive
Description of the bug
Right now on 10.2.7 PTR when you useBlade Dance its throwing only the proc Throw Glaive.
From logs we can see that its throwing only the proc chance Throw Glaive
Proof:
How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Blade Dance
check Throw Glaive ID cast
How it should be
Blade Dance cast cause to always cast a Throw Glaive (ID 337819) 2 if Furious Throw Talented and than have the proc chance of Throw Glaive (which is working fine)
Useful info
[Amirdrassil][Fyrakk][Mythic] Phase 2 adds
Durring Greater Firestorm there should be 1 of Dark and and 1 ofBurning colossus. But currently they spawn 2 of each.
[Amirdrassil][Fyrakk] Blaze Hitbox
Currently, it seems that the Blaze ability Hitbox is wider than it should be, hitting player, and Seeds alike with wider hitbox. (Mainly Seeds.)
[Amirdrassil][Gnarlroot] Dreadfire Barrage Tank Swap
Currently, players can taunt midcast of Dreadfire barrage, spreading the debuff to both tanks.
The cast should not be offtauntable. A cast should go fully on a single tank.
[Amirdrassil][Fyrakk][Mythic] Flame Orbs/Shadow Orbs Visual
Currently, it seems that the Shadow Orbs have both Flame orb and Shadow Orb visual, mixing thier colors, (Or perhaps they are overlapping both orbs).
The Shadow orbs should be clearly visible as shadow.
Attaching Differences in Attachements.
[Amirdrassil][Fyrakk][Mythic] Shadowbound/Flamebound Damage Increase
Currently, niether of the Flamebound and Shadowbound debuff increase damage taken after soaking Orbs. It should increase damage taken by subsequent Soaks of Orbs, each time orb is soaked. Currently, it stays at 1 stack regardless.
[Amirdrassil][Fyrakk][Mythic] Shadowbound/Flamebound Debuffs Application
The Intermission Debuffs, that speperate the group into two, (Flamebound, Shadowbound) Should be applied to players the moment Fyrakk touches the ground from his Intermission Intro. Currently, they are applied the moment he starts casting Corrupt (Late).
Video proof:
[Amirdrassil][Fyrakk][Mythic] Burning Ground spread vs Darkflame Cleave
When boss casts Wildfire, any Burning Ground spawned from Darkflame Cleave should also spread forward. Currently, it does not.
[Amirdrassil][Fyrakk][Mythic] Darkflame Shades
Currently, the Darkflame Shades that do Fyralaths Flame, spawn in middle of the room.
Instead, they should spawn near the boss, spreaded out, and NEVER spawn on top of Burning Ground.
[Amirdrassil][Fyrakk][Mythic] Darkflame Shades Targeting
Darkflame Shades, that are targeting players with Fyralaths Flame, should always target the CLOSEST target, to the shade, When he starts CASTING Fyralaths Flame, (Not when they spawn.)
This way, players can bait the flames away from the group, without risking of players randomly getting targeted by the spell.
Video example:
[World Events][Grand Hunt] Global Worming - Galnmor
Description of the bug
https://www.wowhead.com/npc=193853/galnmor is evading and makes the event stuck on that stage.
How to reproduce
Start Grand Hunt in waking shore and hit https://www.wowhead.com/npc=193853/galnmor
How it should be
Shouldn't evade
Informations of the task
https://www.wowhead.com/npc=193853/galnmor
[Emerald Bounties][NPC] Overgrown Lasher
Description of the bug
Overgrown Lasher doesn't drop Emerald Dewdrop
How to reproduce
Plant seed at any location and kill Overgrown Lasher
How it should be
Should drop Emerald Dewdrop x4
Informations of the npc
https://www.wowhead.com/npc=208626/overgrownlasher
https://www.wowhead.com/currency=2650/emeralddewdrop
November 12, 2024
[Retribution] - Blade of Vengeance
Description of the bug
Blade of Justice does reduced damage (aoe damage) to the main target
How to reproduce
Place 3 dummies
Use Blade of Justice without Blade of Vengeance talent
Use it with talent
How it should be
When you taken Blade of Vengeance talent your Blade of Justice should deal its defaul damage to the main target and reduced damage to all other targets.
Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA
Links
Blade of Justice |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
Damage ID |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
Blade of Vengeance |T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r
Damage ID |T1360757:16|t|cffffd000|Hspell:404358|h[Blade of Justice]|h|r
[Protection] - Class Set 2pc
Description of the bug
When you move out from Consecration zone or when Consecration expires you lose stacks of Sanctification 424616
How to reproduce
Use Judgement
Use Consecration
Move out of it
How it should be
Sanctification stacks shouldn't fade when you move out of Consecration area.
This mechacnics should work for Sanctification 424622 aura that you get after you cast empowered Consecration
Links
|T136243:16|t|cffffd000|Hspell:422895|h[Paladin Protection 10.2 Class Set 2pc]|h|r
|T135876:16|t|cffffd000|Hspell:424616|h[Sanctification]|h|r
|T135876:16|t|cffffd000|Hspell:424622|h[Sanctification]|h|r
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
[DHT][Archdruid Glaidalis] boss Timers are off
As right now boss have wrong timers, and he cast primal rampage way too fast, should have 18 sec cooldown.
Also when he cast primal rampage it does 180 angle damage it should be only frontal cone on tank
[DHT] [Taintheart Summoner] Curse of Isolation
Curse of Isolation does no damage on expiring.
[DHT] Nightclaw - Bleed
The bleed effect is stacking, which shouldn't happen.
[Amirdrassil][General] Natures Reckoning
At the start of the raid, there are 3 Animals which can be interacted with. Currently, they have correct Gossip dialogue for anyone that is not Druid. However, if Druid interacts with them, they should have a different Gossip. (Attachements)
This results in player gaining a new Action button, which has 1 charge.
This ability should work on Trash mobs in the raid, But not the Raid bosses.
Once player interacts with the NPC and gains the buff, the NPC should fall asleep, and not be interactable anymore for the rest of the ID Duration.
Spell ID: 429297
[Amirdrassil][General] Raid not Available in Premade Groups
Currently, Amirdrassil is not visible in Premade Groups, in RaidsDragonflight tab.
[DOTI] [S3] Trash
The scaling of the damage in overall is incorrect (too big to get almost oneshots by several dots on m2 which should oneshot on m20+)
[DOTI][Deios] hitbox range is too small.
During the bossfight the boss hitbox is really small, makes the player to stand below the boss and dont see anything.
Mogu'shan Vaults
New Bug with 10.2:
Players enter the raid and getting debuff stacks of |T237477:16|t|cffffd000|Hspell:125092|h[Petrification]|h|r when it reaches 100, they cannot move anymore, because of the bonus debuff |T135239:16|t|cffffd000|Hspell:115877|h[Fully Petrified]|h|r
The raid is impossible to do with this new bug.
[Amirdrassil][Fyrakk] Firestorm Application Target/Amount
When Fyrakk applies debuff circles with Firestorm Ability in first phase, this ability should also target melee players (Aside from tanks). Currently, it only targets ranged and healers.
Video proof:
Also, The amount of circles should increase at 20 players and above, with instead of only 2, it should be 3.
[Amirdrassil][Fyrakk] Dream Rend Pull Strenght
Currently, the pull strenght of the Dream Rend, once it explodes seems always the same, regardless how far the player is from the acual Dream Rend.
The pull strenght should be lower and lower the futher the players are from it.
[Item][Profession] - Spore Tender
Description of the bug
Spore Tender proc doesn't give stats
How to reproduce
Apply enchant
Use healing spells until proc
How it should be
Spore Tender proc should provide correct stats
Links
Item |T463531:16|t|cffffd000|Hitem:204615::::::::120:::::|h[Enchant Weapon Spore Tender]|h|r
Aura |T5041801:16|t|cffffd000|Hspell:406785|h[Invigorating Spore Cloud]|h|r
[Amirdrassil][Tindral] Germination Seeds in Scorching Ground
Tindral should be unable to summon Germination seeds, inside the Scorching Ground. (from Fiery Growth dispells.) If there is not enough place, he should place the on the other side of the Scorching Ground.
[Amirdrassil][Fyrakk] Spawning in Void
When Fyrakk does Shadowflame Breath, and the group wipes durning it, He will respawn in the void.
[Amirdrassil][Tindral] Mass Entanglement vs Phase into Intermission
When boss targets players for Mass Entanglement, Before he Flies off at 70%, or 40%. He will bug out, He will cast the Mass Entanglement mid flight, and he will be afk, stuck in mid air, still pushing players.
If this occurs, The spell should not go through.
[Amirdrassil][Tindral] Dream Rend Invisible Now
After recent update, the Dream rend that Fyrakk creates after Tindrals defeat, is now invisible. It still can be used, its just Invisible.
[Zaralek Cavern][Achievement] Que Zara(lek), Zara(lek)
This Achievement tries to reward an item, which doesnt exist in the gamefiles. It needs to be changed to a spell.
https://www.wowhead.com/achievement=17785/quezaralekzaralek
|T5009632:16|t|cffffd000|Hspell:408648|h[Calescent Shalewing]|h|r
[EB][Yalnu] Flourishing Ancient HP scaling
Description of the bug
Currently https://www.wowhead.com/npc=84400/flourishingancient HP is scaled with Tyrannical affix.
How it should be
HP should not scale with Tyrannical affix, only damage (it works)
retail:
forti
tyrannical
November 11, 2024
[Demonology] Shadow Invocation
Description of the bug
The |T1121021:16|t|cffffd000|Hspell:422054|h[Shadow Invocation]|h|r talent increases damage for |T132182:16|t|cffffd000|Hspell:267211|h[Bilescourge Bombers]|h|r, but your spells have no chance to summon one Bilescourge Bomber to your target area.
How to reproduce
Import BoQAj5LiEN4VXhSin5RcWeAUgECESSCkWQSaHIJh0CAAAAAAAAAHISkAhkQSapkkkkkEAAAAAAAAAAAAkkkA
Cast spells on the target, such as Shadow bolt, Demonbolt or Hand of Gul'dan
How it should be
Spells |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r, |T2032588:16|t|cffffd000|Hspell:264178|h[Demonbolt]|h|r,
|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r should have a 20% chance to summon one Bilescourge Bomber, which will fly into your target area, dealing damage to all enemies within 8 yards.
When |T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r deals damage to multiple targets, there should be a 20% chance to proc for each target hit, i.e. hitting 5 targets you should have 5 proc chances, and Bombers can proc multiple times per cast.
Retail:
With the talent |T1121021:16|t|cffffd000|Hspell:422054|h[Shadow Invocation]|h|r there should be a chance to summon Bomber and increase its damage by 20%, even if you don't choose the talent |T132182:16|t|cffffd000|Hspell:267211|h[Bilescourge Bombers]|h|r
[Elemental] - 4p Lava burst cleave
Description of the bug
Currently, the 4p tier set bonus of season 3 is not working.
|T136243:16|t|cffffd000|Hspell:422912|h[Shaman Elemental 10.2 Class Set 4pc]|h|r
Lava burst hitting additional targets is not working.
PTR proof
How it should be
After using consuming primordial wave (385986) next two lava burst (51505) casts should hit up to 3 additional targets affected by flame shock (188389) debuff ( so maximum total 4 targets 1 primary and up to 3 additional)
[Subtlety] - Perforated veins + goremaws bite
Description of the bug
|T1120132:16|t|cffffd000|Hspell:209782|h[Goremaw's Bite]|h|r doesnt interact with |T132334:16|t|cffffd000|Hspell:382518|h[Perforated Veins]|h|r
How to reproduce
BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJSSLRQgkkkIcgkEhk0SJRSrFJRSigoFBAAAQCk0A
cast backstab 4 times untill you have 4 stacks of perforated veins
cast goremaws bite
it should consume the 4 stacks and increase its damage by 50%
How it should be
Since goremaws bite is a combo point generator it should consume perforated veins stacks
[Assasination] Caustic spatter + ambush
Description of the bug
|T132104:16|t|cffffd000|Hspell:421975|h[Caustic Spatter]|h|r Does not get applied when using |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkElEAAAAAASB0kAAAAAAAtWkEHIJikkSERE5AhEJRSpVSSAA
Apply deadly poison and rupture on a target
Cast ambush
Caustic spatter will not get applied
How it should be
The tooltip doesn't say it but caustic spatter should also be applied with ambush
You can see in the video while he's showing the rotation that caustic spatter debuff gets applied/gets its duration renew when he uses ambush (also he just says that it does lol)
[General] - Veteran of the Third War dissapearing
Description of the bug
Logging out and in of the game will cause |T136005:16|t|cffffd000|Hspell:48263|h[Veteran of the Third War]|h|r to dissapear
How to reproduce
Taker Veteran of the Third War talent
Log out and log back in
Veteran of the Third War will dissapear from your spellbook
[Vengeance] - Demon Spikes Calcified Spikes
Description of the bug
Demon Spikes does not give Calcified Spikes effect when refreshing it
Proof FS:
How to reproduce
1. Create an DH
2. Use Demon Spikes 2 times in a row and you will see that you don't have the buff from Calcified Spikes
How it should be
Calcified Spikes are awarded when Demon Spikes are refreshed and also when it expires.
Retail proof:
Links
Calcified Spikes: |T1344645:16|t|cffffd000|Hspell:389720|h[Calcified Spikes]|h|r
Demon Spikes: |T1344645:16|t|cffffd000|Hspell:203720|h[Demon Spikes]|h|r
Retail post:
[Havoc] Throw Glaive VS 0dmg hits
Description of the bug
Right now on 10.2.7 PTR when you use Throw Glaive some hits are doing 0dmg
From logs it seems we got a 3rd ID for Throw Glaive that is dealing 0dmg (see attachment, ID 185123)
This happens quite often, more or less 50% of throw glaive thrown are doing 0dmg
From my test (5min ST dummies) i get around 225250 glaives thrown in total and only 127 did dmg while the other are doing 0dmg
From Sim 5min ST it results that their glaive thrown are 250ish like ours but their total dmg is 3.1mil while ours is 1.5mil (avg dmg its the same, meaning that when it hits the dmg seems fine)
Proof:
(our total dmg from Throw Glaive, 142casts 224hits)
(our throw glaive dmg 142cast, 127hits)
(our no dmg throw glaive 142cast, 97hits)
Sim Link are in Useful info cause Throw Glaive is splitted for every spell that triggers it, so there are 8ss
How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Blade Dance
check Throw Glaive charges
How it should be
Throw Glaive should always deal dmg
Useful info
(blade dance throw glaive 357kdmg 21cast)
(FT blade dance throw glaive 356kdmg 21cast)
(Deathsweep throw glaive 503kdmg 22cast)
(FT deathsweep throw glaive 501kdmg 22cast)
(Manual Throw glaive 82kdmg 5cast)
(FT manual throw glaive 81kdmg 5cast)
(Tset proc Throw Glaive 609kdmg 86cast)
(FT Tset proc Throw Glaive 606kdmg 86cast)
[Havoc] Soulscar VS Furious Throw
Description of the bug
Right now on 10.2.7 PTR and Live Soulscar its not considering Furious Throws
How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Throw Glaive on a target
Check Soulscar dmg
How it should be
Soulscar should consider Furious Throws Throw Glaive
into his dmg.
Proof: SS from retail without Furious Throws
SS from retail with Furious Throws
As you can see Soulscar dmg increases if you have Furious Throws
Useful info
[Evoker][Augmentation] - Class Set 4pc x Sands of Time
Description of the bug
When using Eruption with Prescience active and Ebon Might with Class Set 4pc Sands of Time does not work
How to reproduce
1. Create an Evoker Aug
2. Take the talents to make this happen (BEcBsJu/D+01p9npZvkV+nWIkTSJpFRiSIJpkgkk0AAAAAAAAQSQiiIJhQkAAAAAJJFSSikARLB)
3. .debug crit 100
4. Use Ebon Might first then Prescience and under these buffs with Class Set 4pc use Eruption,4piece Rifts grant you the Ebony Might buff when they critically strike for 0.2 seconds, up from 0.3 seconds.
How it should be
When using Eruption with Prescience active and Ebon Might with Class Set 4pc with Sands of Time talent should give not 0.2 seconds to the Ebon Might buff but 0.3 seconds, if the rifts deal critical damage
Retail proof:
Links
Evoker Augmentation 10.2 Class Set 4pc: |T136243:16|t|cffffd000|Hspell:422869|h[Evoker Augmentation 10.2 Class Set 4pc]|h|r
Sands of Time: |T5199642:16|t|cffffd000|Hspell:413525|h[Sands of Time]|h|r
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
[Evoker][Devastation] - Dragonrage Leaping Flames essence burst proc
Description of the bug
When using Dragonrage, after casting Fire Breath when you cast Living Flames with the Leaping Flames proc if it hits multiple targets, you get 1 Essence Burst proc instead of 2
How to reproduce
1. Create Evoker Devastation
2. Select the talents Leaping Flames and Dragonrage
4. Cast Dragonrage
5. Cast Fire Breath with empower level 1 or more to proc Leaping flames.
6. Cast Living Flames making sure multiple cast are sent and see how many essence burst you get (should be 2 if working properly).
How it should be
When you use Dragonrage after use Fire Breath with empower level 1 or higher to get Leaping Flames your next Living Flame should give 2 Essence Burst instead of 1
Retail proof:
Links
Leaping Flames: |T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r
Dragonrage: https://www.wowhead.com/spell=375087/dragonragechangelog
Essence Burst: |T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r
[DOTI][Rise] Tyr Pullable while Unattackable in Intro
Currently, in some way, Its possible to pull Tyr, while he is unattackable in his RP.
This should not be possible.
Firestorm Proof:
[Evoker][All] - Sleep Walk
Description of the bug
Sleep Walk should not generate aggro
Proof FS:
How to reproduce
1. Create an aug
2. Use Sleep Walk on a mob and you will see that after the mob comes to you it will generate aggro which it should not do
How it should be
Sleep Walk should not generate aggro on target
Links
Sleep Walk: |T1396974:16|t|cffffd000|Hspell:360806|h[Sleep Walk]|h|r
[Amirdrassil][Tindral] Random deaths at the start of i2
When the boss flies up to start the 2nd intermission, some people just randomly die(1 shot) and get teleported to last platform. This has happened to me both on live and ptr.
[DOTI][General] M+ Item Drops
Currently, you can receive Item Loot from either of the M+ Wings of DOTI.
Meaning, you can receive a Item in Fall, from Rise. This should not be the case.
FS Proof in Attachements.
[Evoker][Augmentation] Born in Flame PvP Talent
Description of the bug
When I have talent |T4622464:16|t|cffffd000|Hspell:414937|h[Born in Flame]|h|r and I use |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r in pvp I don't have the 2 charges and I don't have the buff that allows me to "Casting Ebon Might grants 2 charges of Burnout, reducing the cast time of Living Flame by 100%."
How to reproduce
1. Creat Evoker Augmentation
2. Take |T4622464:16|t|cffffd000|Hspell:414937|h[Born in Flame]|h|r PvP Talent
3. Duel someone
4. Use |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
How it should be
When I have the talent |T4622464:16|t|cffffd000|Hspell:414937|h[Born in Flame]|h|r and i use |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r i should get "Casting Ebon Might grants 2 charges of Burnout, reducing the cast time of Living Flame by 100%."
Links
PTR 10.2.7
|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Talent:
BEcBsJuD+01p9npZvkV+nWIkTSJpFRSaJSSKJiESDAAAAAEAAkEgCSSIRSCAAAAkkUIJJJCESA
[BRH] Kur'Talos Ravencrest Phase 1 - Phase 2
Description of the bug
Okey so there are couple issues on this boss.
1. When we phase the boss Ku'Talos Ravencrest he should get consumed by the big boss Dantalionax but right know somehow he doesnt die and just stands there at 1hp
skip to 22:52 min
2. In Phase 2 when we face Dantalionax the boss keeps spamming Shadow Bolt and sometimes Dark Blast which he shouldn't cast since that is casted in Phase 1, in retail the boss would just melee when he is not casting Swarm or Shadow Bolt Volley.
Retail Boss: skip to 30min
Firestorm Boss: skip to 23min
3. Also when Dantaliox casts Dreadlords Guile where we dodge Dark Blast he also casts Shadow Bolts on random player which on retail he does not do.
How it should be
1. The Kur'Talos Ravencrest should die at 0%
2. The boss Datnalionax should only melee when he is not casting Shadow Bolt Volley,Stinging Swarm or Cloud of Hypnosis.
3. The boss Dantalionax should not cast Shadow Bolt's when we are in intermission
Information of the spells
https://www.wowhead.com/npc=94923/lordkurtalosravencrest/mythicencounterjournal
Retail video: skip to 28:50
Firestorm video: skip to 22:15 min
[Amirdrassil][Tindral] Threat Target Teleport
When Tindral Flies from platform to platform, Sometimes ,players AFK on previous platforms, and boss is unable to reach them, preventing the fight from Ending.
To solve this, Blizzard make players get teleported to him (If really far away) and get the threat from the boss. (Only if everyone on the current platform with boss dies.)
Video proof missing, rn. Didnt record it.
November 10, 2024
[Retribution] - Shield of Vengeance x PvP mod
Description of the bug
Shield of Vengeance PvP mod double dips
How to reproduce
In PvP scenario:
Use Shield of Vengeance
Destroy shield
How it should be
0.6 PvP mod should be applied once.
Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAIBAIUKtSSr0OQiikkmkAAAAAAARQSCBSSSkSgkQoloEJSggSBAA
Links
Shield of Vengeance (damage ID) |T135954:16|t|cffffd000|Hspell:184689|h[Shield of Vengeance]|h|r
[Protection] - Class Set 4pc
Description of the bug
Cleansing Flame can deal damage several times per proc
Seems like it chain procs from itself.
How to reproduce
Use Judgement 5 times
Use Consecration where it won't deal damage to the target
Keep spam Judgement
How it should be
Cleansing Flame should deal damage once per proc.
Shouldn't proc from itself.
Informations of the spell
|T136243:16|t|cffffd000|Hspell:422896|h[Paladin Protection 10.2 Class Set 4pc]|h|r
|T524795:16|t|cffffd000|Hspell:425261|h[Cleansing Flame]|h|r
|T135876:16|t|cffffd000|Hspell:424616|h[Sanctification]|h|r
|T135876:16|t|cffffd000|Hspell:424622|h[Sanctification]|h|r
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
Logs :
[DHT][Oakheart] Strangling Roots + Rpal
Description of the bug
Rpaladin's AOE abilities should not damage roots
How to reproduce
1. start the boss fight
2. wait for the roots
3. use AOE abilities
4. pay attention to the roots
How it should be
Roots emerge under nearby enemies, inflicting 495538 Physical damage every 1 sec. and rooting them in position for 1 min or until destroyed.
Informations of the spell
|T959842:16|t|cffffd000|Hspell:199063|h[Strangling Roots]|h|r
[BRH][Lord Kur'talos Ravencrest] Dark Obliteration
Description of the bug
At a certain point, the "beam" may disappear and suddenly appear and kill players standing in the way. Which should not happen. The "beam" must go a whole circle after that it will appear
How to reproduce
1. Launch m+
2. Start the fight with the last boss
3. Wait for the phase with "beams"
4. Pay attention to "Dark Obliteration" at a certain moment the "beam" will disappear
How it should be
When the phase with the "rays" occurs, they should not disappear, they should complete their full cycle.
Informations of the spell
https://www.wowhead.com/npc=94923/lordkurtalosravencrestdrops;mode:normal
|T136141:16|t|cffffd000|Hspell:199567|h[Dark Obliteration]|h|r
retail
test
[Amirdrassil][item] Vantus Rune
Vantus Rune can be used on any boss.
1. Use it on the first boss
2. Use it on the second boss
3. Pay attention to buffs
Must be used once on any one raid boss once a week.
https://www.wowhead.com/item=210249/vantusruneamirdrassilthedreamshopecreatedbyspell
Test
[Amirdrassil][Tindral] Scorching Ground
[Amirdrassil][Larodar] Brambles Unhealable after Being CCed
Currently, we presume, that applying any kind of CC to the Charred Brambles that fixate on player, after they become attackable, breaks them, And when they are brought to 1 Health, do not transform into healable Add.
Had this occur multiple times, and after telling the people to Not CC them, it seemed to be fine.
All proof in Attachements.
[Amirdrassil][Council] Barreling Charge Hitbox
Currently, most of the times, The Barreling Charge abillity does not register player in the line, leaving them without debuff, and not reducing the charge damage at the end.
This is potencially deadly in Heroic and higher difficulties.
Proof in Comments.
[Amirdrassil][Igira] Ruinous End Enrage
When players do not soak any weapon on FS on Igira currelty, She just enrages, does damage to the raid. and then stands afk for the rest of the fight.
How it should be: Igira should again start gaining energy, at 100 energy, she will attempt to forge another weapon. (Dephneding on how many weapons were used, they should appear again.)
She should do this every time, A weapon is not soaked.
Video example from retail:
[Amirdrassil][Igira] Searing Sparks Damage
It seems that most of the times, the Searing Sparks damage durning Marked for Torment is bit broken, damaging and knockbacking players that are not even in the Puddles of AoE.
Damage should match the visual.
[Amirdrassil][Fyrakk] Seeds of Amirdrassil Not Droppable
Seeds of Amirdrassil in phase 3 become undroppable by players, If Fyrakk has casted Apocalpyse Roar at least once. The extra action button will be stuck on the Spell that transforms the seed into a Safe Ground.
When apocalypse roar occurs, and finishes, the Extra action button should become Different, to drop the seed again, Untill next Apocalypse Roar.
[Amirdrassil][Fyrakk][Mythic] Intermission
The boss should be casting Blaze in intermission, Also the orbs are not shadow/fire, the mechanic is the same as on heroic.
[Amirdrassil][Gnarlroot][Mythic] Tainted Treant vs CCs
Tainted Treants on Mythic Difficulty should not be CCable, Knockbackable, and Grippable.
Currently, you can fully CC them.
[Amirdrassil][Fyrakk] Seed of Amirdrassil vs Swirling Firestorm
Currently, Swirling Firestorm in phase 3 does not trigger Seed of Amirdrassil Explosion if it travels over the seed it self, or the player that is carring the seed.
It should explode once impaced by the Swirling Firestorm.
[Item][Profession] - Undulating Sporecloak
Description of the bug
Undulationg Sporecloak healing effect was changed in 10.2 and no longer works
How to reproduce
Equip Undulating Sporecloak
How it should be
Aura above 70% hp from Undulating Sporecloak was changed to Undulating Sporecloack 426944
Healing effect is 428427
Links
Item https://www.wowhead.com/item=205025/undulatingsporecloak
Aura 1 https://www.wowhead.com/spell=410231/undulatingsporecloak
Aura 2 https://www.wowhead.com/spell=426944/undulatingsporecloak (probably an old one)
Healing ID https://www.wowhead.com/spell=428427/undulatingsporecloak
November 9, 2024
[Discipline] Ultimate Penitence x Contrition talent
Description of the bug
Ultimate Penitence is not working with Contrition talent currently,
for each launched bolt there is no healing from Contrition on targets affected by Atonement
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Cast Power Word: Radiance to apply atonement
4. Cast Ultimate Penitence ( heal with it )
Track your healing done, you will notice only Ultimate Penitence heals
How it should be
When you heal with Penance,targets affected by your Atonement is healed with Contrition too
This talent includes Ultimate Penitence too
Same way normal Penance works, for each launched bolt Contrition will heal allies affected by Atonement
Informations of the spell
Links
|T1022949:16|t|cffffd000|Hspell:197419|h[Contrition]|h|r ( 10.0.5 Build 47118 )
Healing spells ID:
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r 194509
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r 421453
rank 2 Contrition Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolCRISikgQKJJJJJAAAAAAAAAAAQRJNOgkEkCRSiIEFEJRUAA
Ptr:
Retail: ( 6.1. Flexible Talent Points )
[Discipline] Ultimate Penitence x Blaze of Light talent
Description of the bug
Currently Ultimate Penitence currently doesn't benefit from Blaze of Light talent
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Take the talent build from bellow
4. Cast Ultimate Penitence on enemy target
Try with normal Penance as example
How it should be
"The damage of Smite and Penance is increased by 8%/15%,
and Penance increases or decreases your target's movement speed by 25%/50% for 2 sec."
This talent should benefit Ultimate Penitence too,
in terms movement slow/speed based on targets affected by bolts
Informations of the spell
Links
Talent ID:
|T135973:16|t|cffffd000|Hspell:356084|h[Blaze of Light]|h|r 356084
Spell ID:
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r 421453
2 point Blaze of Light Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSQISiEIkSSSSSSAAAAAAAAAAAAl0CSSQKEJJiAFEJRUCA
Ptr:
Retail:
[All] Time Anomaly main buff overwrite
Issue:
Under rare occasions due to the nature of % Time Anomaly has to deliver either Time Warp, main spec utility ( Brain Freeze for frost mage, fire blast charge for Fire, Clearcasting for Arcane ) and main spec buff ( Icy Veins, Combustion, Arcane Surge ) that 1/9 event can overwrite the full duration of the main buff when the caster uses it normally.
Solution:
That should not happen normally, and to mitigate this given the procs use the main ID of the normal spells, an extra condition is necessary that if Time Anomaly procs, to not change the timer of the main casted buff.
Excluding the Time Anomaly RNG from the main buff timer when casted would not be advised, since the passive itself should deliver one of the 3 or 9 outcomes ( in total ) regardless if the main buff is up or not.
|T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r
|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
|T4667417:16|t|cffffd000|Hspell:365362|h[Arcane Surge]|h|r
|T458224:16|t|cffffd000|Hspell:383243|h[Time Anomaly]|h|r
[Amirdrassil][Fyrakk] Seed of Amirdrassil vs Exploded Seed of Amirdrassil
Exploded Seed of Amirdrassil should not ignite other Seeds that are not ignited while beeing Carried by players (Seeds on the ground seem to be fine)
Any seed that is currently being carried instantly explodes after one Seed is ignited.
Ignition from Seed should not trigger other seeds to explode.
Video proof:
[Amirdrassil][Smolderon] Living Flame
Currently, when player spawns Living Flame, Any player that passes though them, will collect them. Players should be able to soak only thier own orbs, even if they are invisible to others.
Currently, if anyone passes orb of other people, They will give the buff to the owner.
[Amirdrassil][Fyrakk] Blaze in Last Phase Timer
Currently, Fyrakk uses Blaze, durning Apocalypse roar. He should not do it while Apocalypse roar, and shortly after occurs.
[BRH][Latosius] Shadow Bolt
Description of the bug
www.wowhead.com/npc=98970/latosius can use spell |T136197:16|t|cffffd000|Hspell:198833|h[Shadow Bolt]|h|r in same target several times in a row
How it should be
www.wowhead.com/npc=98970/latosius should change target on cast |T136197:16|t|cffffd000|Hspell:198833|h[Shadow Bolt]|h|r every time.
Not cast in same target in a row
[Amirdrassil][Fyrakk] Heroic Blaze in First Intermission
As of right now, Blaze is occuring in intermission, where you have to beat his shield, and soak orbs. This mechanic should not occur durning this phase.
(This is Mythic Mechanic, it should not be present in Heroic)
Blaze (Lines from players) should not be casted at this moment in Intermission.
[BRH][Illysanna Ravencrest] Eye Beams
Description of the bug
Boss https://www.wowhead.com/npc=98696/illysannaravencrest ability |T1117876:16|t|cffffd000|Hspell:197696|h[Eye Beams]|h|r have issues:
1. Dont have target priority
2. |T135793:16|t|cffffd000|Hspell:197821|h[Felblazed Ground]|h|r disappears immediately after the cast ends.
ptr:
How it should be
1. |T1117876:16|t|cffffd000|Hspell:197696|h[Eye Beams]|h|r ability should choose as a target priority range players(if dont have range in group should target heal) and never target player who hold agro.
2. |T135793:16|t|cffffd000|Hspell:197821|h[Felblazed Ground]|h|r |T135793:16|t|cffffd000|Hspell:197821|h[Felblazed Ground]|h|r should only gradually disappear after 1min.
retail:
1 cast 12:10
After 13:10 the puddles start to disappear
[Amirdrassil][General] Re-Enable BoEs Drops
[Amirdrassil][General] Dreaming Essence Drop
According to the Database, https://www.wowhead.com/item=208212/dreamingessencecomments currently drops from Aberrus bosses, instead of Amirdrassil bosses.
They should drop from Amirdrassil.
[Amirdrassil][Council][LFR] Dream Team Shared Health
After a certain wipe, on LFR difficulty, the bosses stopped sharing health.
November 8, 2024
[Mistweaver] Healing Elixir vs death
Description of the bug
Healing Elixir is not updated to its S3 version.
Talent tree :
B4QAeJVyolP8xRXAFmS4CX44U1SKFJJHQUKtIkSEJNIl0EAAAAAAAAAAAAg0SIJhkElCSEJNiAAARaA
How to reproduce
Select Healing Elixir
Wait 30sec to generate a stack
Receive enough damage to get under 30%
Check if you consumed a stack and got healed
How it should be
You should passively generate a stack of the buff every 30s, stacks up to 2. Whenever the player drops below 40% OR a 3rd charge is generated, it consumes 1 stack to heal by 20%.
Proof : https://www.wowhead.com/news/dataminedclassandspellchanges102ptrbuild51425demonhunterrework335147newspost335147
[DHT] Frenzied Nightclaw double hit
Description of the bug
Currently the isse in DHT is that the mobs called Frenzied Nightclaw are double hitting with their spell Grievous Rip making it almost impossible to survive in high Fortified keys. Also we can compare the damage of Retail hits in 25 Tyrannical week where he got hit for 355k damage and debuff ticket for 176k meanwile on Firestorm the mobs just straight up hit double 350k x 2 and instant debuff tick after the hit making it impossible to survive.
How to reproduce
Go into DHT mythic key lvl 15 or above
Pull Frenzied Nightclaw mob and wait for his spell Grievous Rip
Check if the Frenzied Nightclaw double hitted you with Grivous Rip
How it should be
The mob Frenzied Nightclaw should hit you with Grievous Rip spell making you take damage and giving you the debuff that when you get healed over 90% it should dissapear.
Information of the spell
https://www.wowhead.com/npc=95772/frenziednightclaw
https://www.wowhead.com/spell=225484/grievousripchangelog
Retail damage:
Firestorm damage:
[Amirdrassil][Tindral] Dying In Intermission Midair
When players die in MidAir, while in the Flying intermission, Thier corpses wont be teleported to the next platform after some time.
Thier corpse should be teleported after certain amount of time, to the correct platform that the boss is currently on.
November 7, 2024
[Arms] Thunder Clap vs Rend Range
Description of the bug
Currently there is an issue with talent Blood and Thunder. So if you have talents Thunder Clap with (Blood and Thunder) and Rend you should be able to apply Rend with Thunder Clap to 5 enemy targets at max range of the Thunder Clap hit which is 8yards. Currently it only applies if the enemy targets are in melee range and infront of the target.
How to reproduce
Make Arms warrior
Take talents Thunder Clap,Blood and Thunder and Rend
1st Face so that enemy targets are behind you and then use Thunder Clap
2nd Be at range of 8yards and then use Thunder Clap
How it should be
So if we have all 3 talents talented if we use Thunder Clap and we hit enemy target at max range(8 yards) or behind us we should be able to apply Rend.
Information of the spell
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r
Talent tree: BcEAfuKaizEAgP2qANDB2hmf7DAJSSkQSSalSSAAAAABRIBJQRkAhkkEKSECAEJAAAAAAAAkokICIEFEA
Firestorm proof 1st:
Firestorm proof 2nd:
Retail proof: (skip video to 11min)
[Protection] Brutal Vitality vs Ravager and Shield Charge
Description of the bug
Currently if you take talent Brutal Vitality and you use Ignore Pain you don't increase the absorb shield with the damage of Ravager and Shield Charge, the other spells like Shield Slam or Revenge.
How to reproduce
Make Prot warrior
Take talent Brutal Vitality and then use Ignore Pain
Use Ravager and Shield Charge on enemy target
Check if the absorb shield from Ignore Pain got increased by 10%
How it should be
The spells Ravager and Shield Charge should increase the absorb shield of Ignore Pain by 10% of the damage dealt the same way as the other spells do.
Information of the spell
|T1377132:16|t|cffffd000|Hspell:384036|h[Brutal Vitality]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKtQEIQiElkEgIBCNIJRiAhAAAAAAAARAAHoUaAgA
Video proof:
[Retribution] - Judgement debuff x Blessed Champion
Description of the bug
Additional Judgements from Blessed Champion do not apply Judgement debuff
How to reproduce
Use Judgement
How it should be
Additional Judgements also should apply Judgement debuff
Retail logs:
Links
Judgement |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
Judgement debuff |T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r
Blessed Champion |T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r
[BM] - Kill Cleave x Piercing Fangs
Description of the bug
Kill Cleave calculates damage from Kill Command crits before Piercing Fangs was applied
How to reproduce
.debug critical 100
Use Bestial Wrath
Use MultiShot
Use Kill Command
repeat that with and without Piercing Fangs
How it should be
Kill Cleave damage should be calculated after all mods were applied to Kill Command should be calculated from actual Kill Command damage
Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSSAABAAAAAAAAAAgGRKSolEJkQkQIEhkEJJRiGJE
Links
Kill Cleave |T1033474:16|t|cffffd000|Hspell:389448|h[Kill Cleave]|h|r
Piercing Fangs |T237395:16|t|cffffd000|Hspell:392053|h[Piercing Fangs]|h|r
Kill Command |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
[Feral] - Tier Set 4P
Description of the bug
Burning Frenzy does 10% of damage done each tick
How to reproduce
Use Feral Frenzy
Deal damage with abilities
How it should be
Burning Frenzy should deal 10% of damage done OVER 10 seconds.
Damage stacking mechanics should work as Master Marksmanship
Talents:
BcGAORarfDaLt4uMx8TYOtl8GAAAAAAACJt0OAkkkkUSjokkkIJAAAAAAaAIJAQkkkkEJJtEAAAAAAAIB0AA
Links
Burning Frenzy |T304287:16|t|cffffd000|Hspell:422779|h[Burning Frenzy]|h|r
Tier Set |T136243:16|t|cffffd000|Hspell:422748|h[Druid Feral 10.2 Class Set 4pc]|h|r
[Balance] Wanning Twilight x Non class DoT
Description of the bug
Wanning Twilight buff triggers from Mass Entanglement/Entangling Roots,
also from non class periodic damage effects ( trinkets / items )
How to reproduce
1. Create Druid Class
2. Activate Balance specialization
3. Cast your Moonfire and Sunfire on the target , then use Mass Entanglement or Entangling Roots
You will notice Mass Entanglement and Entangling Roots triggers Wanning Twilight on target
How it should be
Only class specific spells can trigger Wanning Twilight ( damage over time ):
Moonfire, Sunfire and Astral Smolder are three main effects (Stellar Flare and Fungal Growth is another DoT that works with Waning Twilight )
Also Rake , Thrash or Rip can trigger Wanning Twilight too ( includes Convoke cast as DoT applicator )
Informations of the spell
Links
|T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r 8921
|T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r 93402
|T538515:16|t|cffffd000|Hspell:102359|h[Mass Entanglement]|h|r 102359
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r 339
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgWAJJiISSkEkEsgINkCkkDkUSQkERKJSSEAgCAE
Ptr:
[Havoc] Throw Glaive hit DMG
Description of the bug
Right now on 10.2.7 PTR and Live Throw Glaive hit is doing too much dmg
Proof(see attachment):
1. (retail) Throw glaive average dmg is 10k and 9k , max crit 30k, min hit 1.8k
2. (live) Throw glaive average dmg is 17k, max crit 45k, min hit 5k
How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Throw Glaive on a target
How it should be
Described in the "Description of the bug" section
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Amirdrassil][Fyrakk] Wildfire Burned Ground Not Spreading
Currently, When Fyrakk casts Wildfire, he spreads current Burned Ground forward, towards the Seed.
But as of right now, Burned ground placed by players from Firestorm Abillity, does not seem to follow the same rules most of the time, Not spreading.
[BRH][Illysanna Ravencrest] Brutal Glaive vs Dark Rush overlap
Description of the bug
Currently there is an issue on Illysanna Ravencrest an overlap that happens around 50% that when he casts Dark Rush he waits 3s to cast and then instead of casting the Dark Rush he spellques into casting Brutal Glaive so he casts both Brutal Glaive + Dark Rush but the Brutal Glaive hits double time the targeted player you can check when you skip to 12min and if you check the damage of double hit it did 1.9m. On retail boss should never cast both spell at the same time it shoould cast Dark Rush and in spellque the Brutal Glaive should be 8 seconds so that when Dark Rush is finished the Brutail Glaive is 4 seconds until boss casts it. You can check how it is on retail skip to 15:40.
Information of the spell
https://www.wowhead.com/npc=98696/illysannaravencrest
|T1247261:16|t|cffffd000|Hspell:197478|h[Dark Rush]|h|r
|T1138466:16|t|cffffd000|Hspell:197546|h[Brutal Glaive]|h|r
Retail video: skip to 15:40min
Firestorm video: skip to 12min
[BRH] Latosius/Dantalionax scaling
Description of the bug
Currently Latosius during phase 1 is scaling with fortified instead of tyrannical which makes the fight hard in fortified.
In a +27 key same affixes the damage looks like this:
live log: 998k
retail log: 1.1mill
the issue even ocurrs during phase 2 where all his abilities are doing less damage in tyrannical than it should.
Information of the spell
https://www.wowhead.com/npc=98970/latosius
|T136197:16|t|cffffd000|Hspell:198833|h[Shadow Bolt]|h|r
November 6, 2024
[Shadow] Power word: Shield wrong mods
Description of the bug
|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r absorb seems to be lower than it should be for shadow priest.
Build: BIQA/KVNHBYFUG61hTBXiMbcYGSIRAAAAAAAAAAAAAikiEhUCSSSSkIINSSSSKRKACpViQCAJA
How to reproduce
1. Use build from above
2. cast |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r spell on yourself
3. Check that the value is lower than it should be
How it should be
In should have a constat mod of 1.25 for shadow priest and in pvp that 1.25 mod turns in to 1.25 x 0.8 = 1
SP x 3.36 x 1.25() x Versa x Mastery(if buff is present) x Benevolence(if picked) x Aegis of Wrath(if picked)
So if SP = 2089
then 2089 x 3.36 x 1.25 = 8773 In non PvP
and in PvP 2089 x 3.36 x 1.25 x 0.8 = 7019 In non PvP
PvP mod seems to be present. It is just the 1.25 global mod that is missing.
Informations of the spell
|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
[Havoc] Soulscar VS magic dmg modifiers
Description of the bug
Right now on 10.2.7 PTR and Live Soulscar its doing less dmg to what it should.
Currently its getting the dmg of Throw Glaive and it modifies it only with Mastery:Demonic Presence
Proof(see attachment): in the ss you can see that throw glaive did 529k dmg and soulscar did 944k which is only the total dmg of throw glaive 1.7845 (the mastery i had)
It's missing all the other modifiers (versatility, chaos brand 5%magic amp was lowered to 3% in the war within in df s3 is still 5%, demon hide 3%magic amp)
How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Throw Glaive on a target
Check Soulscar dmg
How it should be
Described in the "Description of the bug" section
Useful info
mastery in the ss was 78.45%
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[DOTI][Rise] Temporal Deviations shouldnt respawn at in combat Riftmages
Description of the bug
https://www.wowhead.com/npc=208698/infiniteriftmage open portal and spawn add |T876916:16|t|cffffd000|Hspell:418103|h[Temporal Loophole]|h|r in random time
How it should be
https://www.wowhead.com/npc=208698/infiniteriftmage should use portal |T876916:16|t|cffffd000|Hspell:418103|h[Temporal Loophole]|h|r and spawn add's only after death
Proof
[DOTI][BlightOfGalakrond] Corrosion Dupe
Description of the bug
https://www.wowhead.com/npc=201792/ahnzon have issues with ability |T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r
Player can get multiplay |T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r debuff if stack in one position
Proof
How to reproduce
stack whit debuff |T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r
How it should be
Should always be only one |T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r debuff
[TotT]Sludge vs CC
Description of the bug
NPC https://www.wowhead.com/npc=213942/sludge have immune for Crowd control
How it should be
Players should can Crowd control NPC https://www.wowhead.com/npc=213942/sludge
Proof:
[TotT][Lady Naz'jar] Focused Tempest
Description of the bug
https://www.wowhead.com/npc=40586/ladynazjar ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r have issues :
Target player who hold agro with ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r
Target same player per one ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r channeling
How it's should be
In retail boss never target player who hold agro with ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r
In retail boss never target same player per one ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r cast always target other players per cast
[TotT][Vicious Snap Dragon]Ravenous Pursuit
Description of the bug
NPC ability have issues:
When https://www.wowhead.com/npc=212681/vicioussnapdragon use ability |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r players cannot crowd control NPC
When https://www.wowhead.com/npc=212681/vicioussnapdragon use ability |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r NPC have extra movement speed and insta charge to ability target player
if players CC https://www.wowhead.com/npc=212681/vicioussnapdragon before ability |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r npc didnt cast this ability
How to reproduce
Pull https://www.wowhead.com/npc=212681/vicioussnapdragon and try CC them in cast |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r
Pull https://www.wowhead.com/npc=212681/vicioussnapdragon take range check npc movement in cast |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r
Pull https://www.wowhead.com/npc=212681/vicioussnapdragon and use any CC befor ability |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r
How it should be
Players should can CC npc in cast |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r
NPC should not get extra movement speed when use |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r
NPC should use |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r after players CC
[TotT][Naz'jar Sentinel] Crushing Depths
Description of the bug
NPC https://www.wowhead.com/npc=40577/nazjarsentinel ability |T136148:16|t|cffffd000|Hspell:428542|h[Crushing Depths]|h|r have issue:
healing absorb didnt scale whit key lvl
November 5, 2024
[Outlaw] Crackshot + restless blades
Description of the bug
Casting |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r from stealth whilst talented to crackshot, Reduces your cooldowns by twice of the correct amound by |T458731:16|t|cffffd000|Hspell:79096|h[Restless Blades]|h|r .The reason is it counts the dispatch casted by crackshot as you casting a finishing move.
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0aJJxBSS0gSEAAAAiAA
Put any of your spells on cooldown that gets its cd reduced by restless blades (Vanish for example)
Cast between the eyes from stealth (and have one handed weapon in main hand)
Your cooldowns will get reduced by 14 seconds instead of 7 (IF you used 7 combo points in this example)
How it should be
The game shouldn't count the dispatch casted by crackshot as you casting a finishing move for restless blades a.k.a the dispatch from crackshot shouldnt reduce your cooldowns
[Holy] Divine Image
Description of the bug
Divine Image is able to move and autoattack targets,
causing wrong target pulls since there is no control over it
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Cast Holy Word: Serenity or Holy Word: Sanctify to activate Diving Image
4. Start moving
5. Cast damage spell on nearby enemy ( Holy Fire )
( 4. ) You will notice that Divine Image is following you around when you are moving.
( 5. ) When you damage enemy it will start moving towards and melee hit it
How it should be
Divine Image should be stationary spell,
which means it will drop at your location after casting Holy Word spells.
and stay there till it expires ( like totems as example )
Recasting Holy Word spells will just empower currently active Divine Image
Informations of the spell
Links
|T1295523:16|t|cffffd000|Hspell:392988|h[Divine Image]|h|r 392988
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r 2050
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r 34861
|T135972:16|t|cffffd000|Hspell:14914|h[Holy Fire]|h|r 14914
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSAAAAAAAAgDUSEJSSECJpElkkCAAAAgUSLUSAQkkkISKFkkESBA
FS 10.2:
Retail:
[Discipline] Shadow Covenant extending
Description of the bug
Currently Shadow Covenant duration is not extended by using spells that extend duration of Mindbender too
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Use your Mindbender/Shadowfiend to activate Shadow Covenant
4. Cast Mind Blast, Penance and Shadow Word: Death to extend
You will notice that casting these spells increase duration on Mindbender,
but doesn't extend Shadow Covenant duration for same amount
How it should be
Same way Mindbender duration is increased per cast,
should work the same for Shadow Covenant too
Penance,Mind Blast and Shadow Word: Death extend its duration by 1.0sec.
( Inescapable Torment talent effects )
( Casting Dark Reprimand,Mind Blast and SW: Death extends duration of Shadow Covenant )
Informations of the spell
Links
|T136130:16|t|cffffd000|Hspell:373427|h[Inescapable Torment]|h|r
|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r 123040
|T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r 314867
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r 8092
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T1394892:16|t|cffffd000|Hspell:373130|h[Dark Reprimand]|h|r 373130 ( Converted Shadow Penance )
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r 32379
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSEISikEJkSSSSkAAAAAAAAAAAAFl04ASSQKEJJiQUQkERBA
retail proof:
[Discipline] Ultimate Penitence x Weal and Woe
Description of the bug
Ultimate Penitence bolts not giving stacks of Weal and Woe talent
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Cast Ultimate Penitence on enemy/friendly target
You will notice that Ultimate Penitence is not giving Weal and Woe stacks
How it should be
Each bolt launched from Ultimate Penitence should give 1 stack of Weal and Woe,
like normal Penance does ( at the end of UtP it should be 8 stacks )
Weal and Woe: Your Penance bolts increase the damage of your next Smite by 20%, or the absorb of your next Power Word: Shield by 10%.
Stacks up to 8 times.
Informations of the spell
Links
|T537078:16|t|cffffd000|Hspell:390786|h[Weal and Woe]|h|r 390786
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r 421453
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSSgIJJJIkSSSSkAAAAAAAAAAAAFl04ASSQKEJJiQUQkERBA
Ptr:
Retail:
[Discipline] Atonement vs Absorb
Description of the bug
Damage that is absorbed doesn't convert Atonement into healing
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Put Atonement on yourself ( with Power Word: Shield or Radiance )
4. Duel somebody with absorb spells ( |T136146:16|t|cffffd000|Hspell:108416|h[Dark Pact]|h|r as example )
5. Cast your damage spells on target with Absorb effects
You will notice that Atonement converts 0 healing
How it should be
If you damage target that is having absorb, your atonement should heal regardless if your damage is absorbed
it will heal based on your damage dealt ( that is absorbed )
Only time when Atonement wont heal is when target is FULL immune to damage,
as example Ice Block that gives full immunity to everything
Informations of the spell
Links
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
Heal spells ID:
|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r 17
|T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r 194509
Damage spells ID:
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r 8092
Absorb spells ID:
|T136146:16|t|cffffd000|Hspell:108416|h[Dark Pact]|h|r 108416
|T627485:16|t|cffffd000|Hspell:116849|h[Life Cocoon]|h|r 116849
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolCRISikEJkSSSSkAAAAAAAAAAAAFl04ASSQKEJJiQUQkERBA
[Mistweaver] - Invoke Chi-Ji damage
Description of the bug
|T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r does wrong damage with melee attacks
Proof (Same for PvE):
FS in pvp damage :
Retail in pvp damage
=======================================================
I (Senniya) took over this ticket which wasn't originally mine. Chiji on retail seems to be scaling with player's intellect (looks like 25%, but not 100% sure) but it does not on PTR (sure). Checking retail logs, with see that ChiJi dealt progressively more damage from season to season :
S1 (10k Intel) => 2.5k (crit for 5k) matches this log
S2 (12k Intel) => 3k (crit for 6k) matches this log
s4 (19k Intel) => 4.75k (crit for 9.5k) matches this log
It ain't perfectly matched but can't provide much more.
Talent build
B4QAK5xc05YQdq4E+VOLrE2vp2iWRSQ0KN5ASKRk0cgWioEAAAAAAAAAAAAQCJlQikEtCOQaJJNiDAAAB
[Mistweaver] Sheilun Gift's cloud generation
In combat,with Shelun's Gift talent, clouds of mist are generated around the player. It should stop after 10, but it keeps going.
The healing done with Sheilun's Gift from the cloud is correct, it stops increasing after 10.
[Amirdrassil][Tindral] Germination Seeds Amount
We currently have 12 seeds of Germination spawning each cast.
The amount of Seeds should scale with raid size.
(Should be more than 12)
Vide example:
25 Man raid.
[Amirdrassil][Fyrakk] Screaming Soul vs Spirits of Kaldorei
When Spirits approach within the range of 5 yards of Screaming Souls that are Channeling Searing Screams, They should instantly turn into Screaming Spirits.
Currently, they just walk by, nothing is happening.
[Superblooms][Item] Cache of Overblooming Treasures wrong reputation item
Description of the bug
Cache gives the wrong reputation item. 210421 which is 500 rep
How to reproduce
Open Cache of Overblooming Treasures and check how much rep the item gives.
How it should be
Should give 211417 or 211416 which is 1000 rep
Informations of the item
https://www.wowhead.com/item=211389/cacheofoverbloomingtreasurescontains
|T5244643:16|t|cffffd000|Hitem:211417::::::::120:::::|h[Dream Wardens Insignia]|h|r
|T5244643:16|t|cffffd000|Hitem:211416::::::::120:::::|h[Dream Wardens Insignia]|h|r
[DOTI][Rise] Timeline Marauder (ID: 199748)
The two Timeline Marauders, Right before Deios Boss fight, Currently cast Infinite Schism Spell at the exact same time. There should be a delay betwen the two of them with this spell.
Video example:
[DOTI][Rise] Time-Lost Battlefield (Alliance) FOR THE ALLIANCE Mobs Unattackable
When Boss Casts "FOR THE ALLIANCE" Spell, Adds summoned by this Spell should be attackable, and Targetable. Currently, you cant attack them, or target them.
Video proof:
FS Proof:
[TOTT][Naz'jar Invader] Thrash
Description of the bug
Npc https://www.wowhead.com/npc=39616/nazjarinvader
Ability |T132155:16|t|cffffd000|Hspell:76807|h[Thrash]|h|r
1. Ignores armor.
2. When you pull 2 or more Naz'jar Invader at the same time they use Thrash at the same time too.
Should use with a slight delay.
fs:
retail:
November 4, 2024
[Elemental - Mountains Will Fall vs Earthquake
Description of the bug
Currently, Mountains Will Fall talent has a weird interaction with Earthquake, Every tick of Earthquake is activating Mountains will Fall in every target for example when you hit 10 targets with earthquake it will do 10 hits of normal earthquake and 100 hits of Earthquake overload even sometimes lagging the group due the amount of interactions that are occurring at the time.
As you can see in the screenshot every hit of normal Earthquake is hitting all the targets with Earthquake Overload.
How to reproduce
1. Use Earthquake in multiple targets.
2. Check the amount of hits Earthquake Overload does.
How it should be
Mountains will fall should make Earthquake trigger Earthquake overload on the enemies hit, for example if you have 4 enemies getting hit by earthquake the Earthquake Overload should be trigger only on those 4 after 1s like here:
Talents used: BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAASpIJlkkUSiINEAJJAAAAAAEAlkoEogUSSKhIQSEAA
[All] - Permanent MC buffs on pet
Description of the buff
Auras/buffs from mind conrolled mobs are permanent on main pet
How to reproduce
Use Dominate Mind on Primalist Ravager
Buff pets with his aura
How it should be
Pets shouldn't get permanent auras/buffs.
Links
Buff example:
Tailwind |T463565:16|t|cffffd000|Hspell:374154|h[Tailwind]|h|r
Mob https://www.wowhead.com/npc=190348/primalistravager
Dominate Mind |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r
[BM] - Pets damage scaling
Description of the bug
Pets ability and autoattacks don't scale with WDPS
How to reproduce
Unequip weapon
Let pets deal damage to dummy
Compare with simcraft
How it should be
Pets abilities and autoattacks, also Dire Beast autoattacks should scale with weapon dps. All damage should include inherit mod 0.6 for pets and 0.15 for Dire Beast
Correct AP scaling for all 3 abilities
Links
Smack |T132114:16|t|cffffd000|Hspell:49966|h[Smack]|h|r
Claw |T132140:16|t|cffffd000|Hspell:16827|h[Claw]|h|r
Bite |T132127:16|t|cffffd000|Hspell:17253|h[Bite]|h|r
Dire Beast |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r
[BM] - Dire Beast Kill Command scaling
Description of the bug
Dire Beasts Kill Command deals less damage then intended
How to reproduce
Equip tier set 4p
Spawn Dire Beast
Use Kill Command
Compare with simcraft
How it should be
Dire Beasts Kill Command damage should be adjusted.
Talents
B0PA5ZKiUcehijAKxoiI1CP3gKJoEBAEAAAAAAAAAAAERKSQSSCBhQaREgkkkkkEREB
Links
Dire Beast |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r
Kill Command (Dire Beast) |T132176:16|t|cffffd000|Hspell:426703|h[Kill Command]|h|r
[Guardian] - Tier Set 2p
Description of the bug
1. Spending Rage on Raze calculates absorption per target hit
2. Spending Rage on Ironfur and Frenzied Regeneration grants 0 absorption
3. Absorption amount can crit
4. Free casts of Raze / Maul with Tooth and Claw grants 0 absorption
How to reproduce
1. Place several dummies
Use Rage of the Sleeper
Use Raze
2. Use Rage of the Sleeper
Use Ironfur
How it should be
Absorption amount shouldn't scale with hits amount with Rage spending abilities.
It should scale only with Rage spent.
Rage spending for Ironfur and Frenzied Regenration should correctly count into absorption amount.
Dream Thorns and Blazing Thorns absorption amount shouldn't crit.
Talents:
BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJRJRJJJhAhkUkSAAQSSkIJJBSSJRgAAAAAAAQigA
Links
Tier Set |T136243:16|t|cffffd000|Hspell:422864|h[Druid Guardian 10.2 Class Set 2pc]|h|r
Raze |T132131:16|t|cffffd000|Hspell:400254|h[Raze]|h|r
Ironfur |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
Frenzied Regeneration |T132091:16|t|cffffd000|Hspell:22842|h[Frenzied Regeneration]|h|r
Dream Thorns |T134204:16|t|cffffd000|Hspell:425407|h[Dream Thorns]|h|r
Blazing Thorns |T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r
[Unholy] Magi's Shadowbolt volley
Description of the bug
Right now on 10.2.7 PTR the Unholy 2p Tier set isn't working properly, issue comes with the Shadowbolt spell casted by Magi of the dead, hitting the only main target of the DK player as if no tier set is equipped.
How to reproduce
Make Unholy DK
Equip Unholy 2p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check how many bolts are shot by Magi of the dead's Shadowbolt and how many targets are hit.
How it should be
If you have the Unholy 2p Tier set equipped, Magi of the dead, spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, cast Shadowbolt they would fire 4 shadowbolts 1 hitting the main target of the DK player and the other 3 hitting random nearby enemies.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
PTR proof:
[Havoc] Demon Hide
Description of the bug
In PTR 10.2.7 and live Demon Hide its not working at all.
Currently it's both not increasing magic dmg done and reducing physical dmg taken
How to reproduce
Create Demon Hunter
Learn Talent tree from Informations
use sigil any Sigil (besides chains, cause its counting as a single hit)
check number of Lesser Soul Fragment
How it should be
In retail [Demon Hide] is affecting all magic dmg done (increasing it by 3%) by the demon hunter and reducing the physical dmg taken by 5%
Informations
TALENT TREE :
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiIBJJAAAAAAg0iEJkk0SSapFEQaiSJSSEA (demon hide)
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiIBJJAAAAAAg0iEJkk0SkWaBJQaiSJSSEA
(no demon hide)
[Vengeance] - Fel Devastation x Demonic
Description of the bug
Fel Devastation does not work correctly with the Demonic talent
Proof FS:
How to reproduce
1. Create Dh
2. Take the Fel Devastation and Demonic talent
3. Use Fel Devastation with Demonic talent and you will see that the metamorphosis buff lasts not 5 seconds but 3 seconds
How it should be
Metamorphosis buff using Fel Devastation from Demonic talent should hang during and after use and give a buff (2 sec use and 5 sec after in total 7 sec)
Retail proof:
Links
Fel Devastation: |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r
Demonic: |T237558:16|t|cffffd000|Hspell:213410|h[Demonic]|h|r
Metamorphosis: |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r
[Amirdrassil][Smolderon][LFR] World in Flames Pattern
On LFR Difficulty, Wolrd in Flames Spawning Circle pattens should always be the same, each Pull.
Currently, they are random.
First Intermission:
Second Intermission:
They are not the same, but simular.
[Amirdrassil][Tindral] Boss Aggro Reset
If any of the Highest Threat targets leaves the Boss fight platform (While fighting the boss, not durning intermission), The boss should lose aggro on that player, to prevent him from being dragged outside of the Arena, and start flying off into narnia.
[Amirdrassil][Smolderon] Blistering Heat Damage
On Heroic, (Probably on Normal too,) Blistering Heat does way more damage that it did on retail on patch 10.2. On a 3:31 Minute fight, on retail, it did 5.74 Mil damage overall
(49,9k Avrage Hit), While on on FS, it does 7.81 Mil Damage on 3:31 Minute Fight (73,3k Avrage Hit).
This is per player, Not overall.
[Amirdrassil][Tindral] Incarnation: Owl of the Flame Cast
When Tindral is about to transition into intermission (Or is pushed to 70%, or 40% Health), He should CAST a spell, Called Incarnation: Owl of the Flame.
Currently, he just transforms without any cast bar.
Video proof:
[Amirdrassil][General] Essence Questline Quest Items
The quest items required for the Incandescent Essence currently drop, even before you have accepted, or after you have completed the quest.
It should only drop once you have the appropriate quest.
[Amirdrassil][Fyrakk] Shadowflame Breath Targeting
Shadowflame Breath in Final phase seems to currently be targeted only on tanks. It should target Nontank targets mainly.
[Profession][quest] Kayann's weekly rewards
Description of the bug
Quest reward is 1 instead of 5 |T4632794:16|t|cffffd000|Hitem:204985::::::::120:::::|h[Barter Brick]|h|r / |T237477:16|t|cffffd000|Hitem:205188::::::::120:::::|h[Barter Boulder]|h|r
How to reproduce
1. .mod rep 2564 7500 (renown 3)
2. complete https://www.wowhead.com/quest=75720/caretobarter from https://www.wowhead.com/npc=205127/newsy
3. complete https://www.wowhead.com/quest=75721/bartering101
4. take zaralek weekly quest from https://www.wowhead.com/npc=203516/kayann
5. Complete the quest and check rewards
How it should be
Should be 5
If renown 1 ~ 11 , you get 5 |T4632794:16|t|cffffd000|Hitem:204985::::::::120:::::|h[Barter Brick]|h|r
If renown 12 , you get 5 |T237477:16|t|cffffd000|Hitem:205188::::::::120:::::|h[Barter Boulder]|h|r
Information of the quest
|T4632794:16|t|cffffd000|Hitem:204985::::::::120:::::|h[Barter Brick]|h|r
|T237477:16|t|cffffd000|Hitem:205188::::::::120:::::|h[Barter Boulder]|h|r
https://www.wowhead.com/quest=75308/scrybbilengineering
https://www.wowhead.com/quest=75288/enchantedtaleswithtopuiz
https://www.wowhead.com/quest=75304/ineedatailor
https://www.wowhead.com/quest=75307/roadtoseasoncity
https://www.wowhead.com/quest=75301/mistiesmixmagic
https://www.wowhead.com/quest=75351/keepaleathereyeopen
https://www.wowhead.com/quest=75289/inkmaster
https://www.wowhead.com/quest=75309/ifagemisntpretty
https://www.wowhead.com/quest=75286/blacksmithsback
November 3, 2024
[all] - Hunter's Marks in PvP
Description of the bug
When i use |T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r on someone 2 time the mark stay forever
How to reproduce
1. Create a Hunter
2. Take the spell |T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r and use it 2 time on someone
3. Check how many time mark stay
How it should be
The Hunter's Mark should stay 30 seconds after i use it 2 time
Informations of the spell
Hunter's Marks: |T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r
Talents: B0PAI6Hz82/AvTZSB0bPjW+5Y5ACaJAoQAAAAAAAAAAAoRkiEahkIHISkEaCpFSCZBJRoRSE
video: live
[Restoration] -Tranquility x Ring of Peace
Description of the bug
When i use |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r with the pvp talent |T4067365:16|t|cffffd000|Hspell:353114|h[Preserve Nature]|h|r and a monk use |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r on me it cancel my tranquility cast
How to reproduce
1. Create a druid
2. Take the spell |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r with the pvp talent |T4067365:16|t|cffffd000|Hspell:353114|h[Preserve Nature]|h|r
3. Tell to the monk to use |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r on you
How it should be
I shouldn't be abble to get tuch by |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r while i cast |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
Informations of the spell
Tranquility: |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
Ring of peace:|T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r
PvP talent of tranquility:|T4067365:16|t|cffffd000|Hspell:353114|h[Preserve Nature]|h|r
[ALL] - Holy ward x Death Coil
Description of the bug
When Holy Priest use |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r on someone the Death Knight cant use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r on target who get the buff |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
How to reproduce
1. Create a Death Knight
2. Duel with a Holy Priest with the talent JcJ |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
3. Holy Priest use |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
4. Use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r on the Holy Priest
How it should be
I should be abble to use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r if a Holy Priest use |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
Informations of the spell
Death coil:|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
Holy ward: |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
Video: live
Talent of Death Knight: BwPA/gf1fDREKLfAcG9Z2HkF/BAiEJhcg0iESISECSiIJAAAAAAAAAoQSkkISKAQkESLRSSCC
[all] - Blinding-sleet x Death-coil
Description of the bug
When i use |T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r on someone close to me i cant use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r durning blindness
How to reproduce
1. Create a Death Knight
2. Duel somone and use |T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r and use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
How it should be
I should be abble to use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r if the ennemy is blind by |T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r
Informations of the spell
Death coil: |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
Blindingsleet: |T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r
Talent: BwPA/gf1fDREKLfAcG9Z2HkF/BAiEJhItIRSISECSiIJAAAAAAAAAoQSkkISKAQkESLRSSCC
video: live
[Emerald][quest] Flight of the Dragons linked with Aerial Supremacy
Description of the bug
No credit for the world quest Flight of the Dragons if you don't have the normal version quest Aerial Supremacy in your questlog and viceversa.
How to reproduce
1.add the world quest https://www.wowhead.com/quest=77756/flightofthedragons and try to complete
2. add https://www.wowhead.com/quest=76398/aerialsupremacy and fly through dragons
3. both quests will start counting
How it should be
You should get credit for either quest if you have 1 only
Informations of the quests
https://www.wowhead.com/quest=77756/flightofthedragons
https://www.wowhead.com/quest=76398/aerialsupremacy
[Dragonriding] Dragonriding spells not learned.
Description of the bug
After completing Dragonriding quest, you don't learn the spells. You have to relog or clear cache
How to reproduce
1. Create new account and character
2. Finish https://www.wowhead.com/quest=68795/dragonriding
3. Try to use Dragonriding spells
How it should be
Dragonriding spells should be learned right after you complete https://www.wowhead.com/quest=68795/dragonriding without needing to relog
Information of the quest
https://www.wowhead.com/quest=68795/dragonriding
[Dragonriding] Dracthyr's Soar vs Dragonriding
Description of the bug
Soar is always Empowered Soaring, so any new accounts dracthyr can't use Soar outside the starting zone.
How to reproduce
1. Create new account and make dracthyr character.
2. Finish starting zone and try to use Soar in any zone.
How it should be
Accounts with no Dragonriding unlocked, any old or new dracthyr will use rank 1 |T4622485:16|t|cffffd000|Hspell:381451|h[Principles of Soaring]|h|r which we had in 10.0.0 till they finish the quest https://www.wowhead.com/quest=68795/dragonriding and then it upgrades to rank 2 |T4622485:16|t|cffffd000|Hspell:430846|h[Empowered Soaring]|h|r which allow Dragonriding.
Accounts with Dragonriding, instantly upgrade any old or new Dracthyr to rank 2 |T4622485:16|t|cffffd000|Hspell:430846|h[Empowered Soaring]|h|r
Information of the spells
|T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r
|T4622485:16|t|cffffd000|Hspell:381451|h[Principles of Soaring]|h|r
|T4622485:16|t|cffffd000|Hspell:430846|h[Empowered Soaring]|h|r
https://www.wowhead.com/news/dracthyrsoarnowfulldragonridinginpatch1025ridetheskieslikeatrue336299
November 2, 2024
[Protection] Battle-Scarred Veteran not working
Description of the bug
Currently if we take BattleScarred Veteran talent as protection warrior and we get our hp bar to 30% we dont get the buff from the BattleScarred Veteran
How to reproduce
Make Prot warrior
Go to Boulderfist at training dummy area
Get your hp to 30% or lower
Check if you got the buff
How it should be
The BattleScarred Veteran talent should act like a cheat death with those effect since when we get to 30% we should proc a buff that will make us get 80% reduced damage and 100% increased healing but currently it doesn't work at all.
Information of the spell
|T132344:16|t|cffffd000|Hspell:386394|h[BattleScarred Veteran]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKtQEIQiElkEgIBCNIJRiAhAAAAAAAAkAAHoUaAgA
Video proof:
[Amirdrassil][Smolderon] Searing Aftermath
Currently, it seems Searing Aftermath does not scale with distance, meaning that the futher the Tank is from others, it should deal reduced damage.
Currently, it seems to always deal same amount of damage, regardless how far the target is.
[Amirdrassil][Nymue] Manifested Dream MYTHIC
The add is afk, uses only Waking Decimation at 100% energy. Lucid Miasma, Dream Exhaust is not happening at all.
[Amirdrassil][Volcoross][Mythic] Coiling flames
This mechanic is not working right at all.
Before the first Flood of the Firelands there should be 4 soaks, while on ptr we were having only 2.
Durring the Flood of the Firelands there shouldnt be any, while we were having those.
After the 1st Flood of the Firelands there should be 2 soaks on each "side" since since raid should be split in 2, but we were having 3 on one side and 2 on the other.
Also after the boss dies he still contines casting Coiling flames on people killing everyone.
|T1387353:16|t|cffffd000|Hspell:421284|h[Coiling Flames]|h|r
[Amirdrassil][Gnarlroot][Mythic] Doom Roots Amount
On Mythic Difficulty, there should be more Doom Roots on the ground, durning Intermission than there are currently now. (They should have been there, like they were preivously on Heroic, but we removed them. Turns out, they should have been here on Mythic.)
[Amirdrassil][Gnarlroot][Mythic] Tainted Treant Amount
Currently, each cast of Flaming Pestilence on Mythic Difficulty spawns 4 Tainted Treants. Instead of 2 (They should be spawned randomly, in the same line that Lashers spawn. (Can even spawn 2 in same row.)
Video example:
[Amirdrassil][Gnarlroot][Mythic] Searing Bramble Amount
In Mythic mode, there should be 6 Searing Bramble Soakable AoEs falling from Gnarlroot, instead of the usual 4.
They should be evenly spread out between the Doom roots.
Retail video example:
[Amirdrassil][Gnarlroot][Mythic] Tainted Treant not Moving
If Tainted Treant spawn on a patch of Burning ground (That was already present, not the one that player brings on him), The Treant wont be able to move, he is stuck in position.
He should be moving, like the rest of the mobs.
[Item][Raid] - Coiled Serpent Idol
Description of the bug
Not scripted
How to reproduce
Debug critical 100
Deal damage with auto attacks and abilities
How it should be
Critical hits should have a chance to summon serpent.
Serpent should deal damage with Lava Bolt 427037 with 2000ms interval
If serpents target dies it should deal damage to nearby targets with Molten Rain 427047.
Molten Rain should have hard cap for 8 target.
Logs:
Links
|T133262:16|t|cffffd000|Hitem:207175::::::::120:::::|h[Coiled Serpent Idol]|h|r
|T133262:16|t|cffffd000|Hspell:427037|h[Lava Bolt]|h|r
|T133262:16|t|cffffd000|Hspell:427047|h[Molten Rain]|h|r
November 1, 2024
[BM] - Kill Command
Description of the bug
Kill Command has more damage than intended
How to reproduce
Make level 70 char without talents
Use Kill Command
How it should be
Kill Command damage need to be adjusted
Results
Links
Kill Command |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
[All] - Kill Command charge x Roots x Melee
Description of the bug
When your pets in roots and target of your Kill Command stays in range of your pets autoattack you can't use Kill Command. You get an error.
How to reproduce
Place pets in one spot using Move to
Stay with another char (better as druid) right in them
Use roots on them
Try to use Kill Command
How it should be
If target of your pets stays in range of their autoattack you should be able to use Kill Command. Roots should block KC cast only if your pets must charge to deal damage with KC.
Probably this issue related to our "charge into hitbox" feature.
Links
Kill Command |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
[Guardian] - Brambles x Hidden NPC (GM)
Description of the bug
Brambles does damage to hidden NPCs
You can see them in GM mod Tiki Mask 129985
Makes you go into perma combat
How to reproduce
Go to Atal'Dazar
Take damage from the flames like on vid
How it should be
Brambles shouldn't deal damage to hidden npc/objects (which visible in GM mod) and to targets that are "orange".
Talents:
BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJRJRJJJhAhkUoAIASSSgkkkkkcgUQgAAAAAAAQCIA
Links
Brambles |T415052:16|t|cffffd000|Hspell:203953|h[Brambles]|h|r
Damage ID |T415052:16|t|cffffd000|Hspell:203958|h[Brambles]|h|r
Damage ID 2 |T415052:16|t|cffffd000|Hspell:213709|h[Brambles]|h|r
[General][S3] Bursting
Nonelite mobs apply Bursting on team when defeated.
Related Dungeons:
Throne of the Tides corridor to Ozumat
Everbloom flowers
DOTI Rise sand platform after defeating Tyr.
DOTI Fall 3rd boss room small globules.
Waycrest Manor tree boss room and worms.
About the others i dont have a clue, but most likely they would give bursting stacks.
[General][S3] Ovetime "Can you patch me up?" npc missing.
Whenever a key goes to overtime, the npc which we can talk to, to reset cds is not available (not showing up).
All dungeons miss this npc.
[DOTI][Blight of Galakrond] Necrofrost hp
The ice tomb hp in p3 should be tons of millions. (unreal 48m on a 16key, where boss hp is 60m).
[General][S3] Spiteful
NonElite mobs spawn Spiteful upon defeating them.
For Example: In Darkheart Ticket at Dresaron, whenever u go through an egg, a small drakon + shade spawns, and when u kill drakon another shade is spawning.
Black Rook Hold: small spiders are spawning shades.
[Item][Profession] - Witherrot Tome x PvP duration
Description of the bug
Witherrot Tome has 6 seconds duration in PvP scenario.
Also it triggers from itself.
How to reproduce
Apply to PvE dummy 10 seconds
Apply to PvP dummy 6 seconds
How it should be
TomeWrought Rot should have 10 seconds duration also in PvP scenario.
S4 proof
It shouldn't trigger from itself only from class spells.
Links
Item |T4175482:16|t|cffffd000|Hitem:193496::::::::120:::::|h[Witherrot Tome]|h|r
DoT ID |T136064:16|t|cffffd000|Hspell:378393|h[TomeWrought Rot]|h|r
[10.2.7] Crash + rollback when starting an M+
Whenever i'm/someone in my party puts in a key to start a m+ dungeon the game logs me out and rolls me back to previous dungeon i was in with my previous talents
[10.2.7] Crash when applying for group finder
When applying for a group in group finder the game crashed with the following error message
[DOTI] Manifested Timeways Chrono Faded debuff
Description of the bug
Currently on live server The ChronoFaded Debuff even though dispelled it still does the damage over time effect to the target that it was originally placed on.
How to reproduce
Go into Galakrond Fall dungeon on boss Manifested Timeways
Get debuff The ChronoFaded debuff
Dispell yourself and check the damage from the DOT
How it should be
Instead what should happen is that the debuff does the DoT damage while you have it, After the dispell the DoT should spawn and the debuff should do a wave of Party damage
Information of the spell
|T1391675:16|t|cffffd000|Hspell:404141|h[Chronofaded]|h|r
https://www.wowhead.com/npc=206238/manifestedtimeways
Firestorm proof:
Retail proof:
[DOTI] Morchie Dragon Breath targeting players
Description of the bug
Currently on the live server Morchie targets random player with Dragon Breath.
How to reproduce
Go to Murazond Rise dungeon Morchie boss
Wait for cast More Problems and after intermission check if Breath targets player
How it should be
Morchie should cast Dragon Breath infront of her it shouldnt cast on random target
Information of the spell
|T1380676:16|t|cffffd000|Hspell:404365|h[Dragon's Breath]|h|r
https://www.wowhead.com/npc=202789/morchie
Retail proof:
October 31, 2024
[Disc] Atonement healing vs dmg reduction
Description of the bug
Seems that dmg reduction affects auras and versatility reduce |T135887:16|t|cffffd000|Hspell:81751|h[Atonement]|h|r healing.
How to reproduce
1. Duel some player (don't test on dummies. Doesn't work on them)
2. Ask them to use a defensive. Example: |T538565:16|t|cffffd000|Hspell:108271|h[Astral Shift]|h|r
3. cast power word shield on yourself to proc atonement
4. cast Purge of the wicked on enemy
5. check the healing from atonement during defensive and after
6. You will see that healing was way lower during defensive aura.
How it should be
Atonement healing should not be reduced by damage mitigation. Same bug was present on |T237237:16|t|cffffd000|Hspell:388025|h[Ancient Teachings]|h|r however we fixed that in 10.1.7. These spells have similar mechanic healing via damage.
Example:
Normal Purge dmg = 68k > Atonement heal = 28k
Purge dmg during intermission 1 = 0.6k > Atonement heal = 28k
Links
|T135887:16|t|cffffd000|Hspell:81751|h[Atonement]|h|r
|T538565:16|t|cffffd000|Hspell:108271|h[Astral Shift]|h|r
[Discipline] Power word: Shield wrong mods
Description of the bug
|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r absorb seems to be lower than it should be. It does show the accurate ammount on the spell tooltip though.
Build: BAQA/KVNHBYFUG61hTBXiMbcYCBoFEJJSSSQCpkkkESAAAAAAAAAAAQRLNOgkEkCRiICR5AEJRUIA
How to reproduce
1. Use build from above
2. cast |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r spell on yourself
3. Check that the value is lower than it should be
How it should be
Formula on a naked priest with above build should be:
SP x 3.36 x 1.37() x Versa x Mastery(if buff is present) x Benevolence(if picked) x Aegis of Wrath(if picked)
So if SP = 2089
then 2089 x 3.36 x 1.37 = 9616
In game i get: 8773
On tooltip it says: 9616
Informations of the spell
|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
[Retribution] - Blessing Champion without talent
Description of the bug
Blessing Champion works without talent
How to reproduce
Don't select Blessing Champion
Use Judgement
How it should be
Talent shouldn't work without being selected
Links
Blessing Champion |T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r
[Mistweaver] Ancient Concordance Vs Blackout Kick
Description of the bug
When standing on Jadefire Stomp, Blackout Kick should strike 3 targets and is currently striking 2 targets. This is due to Ancient Concordance.
How to reproduce
Talents : B4QAeJVyolP8xRXAFmS4CX44UJpQSCRp0iQaRSSJIlUESAAAAAAAAAAAAItElkEOQiUKAcgIJkEAAoJA
Cast Jadefire Stomp and stand on the line
Cast Blackout Kick near 3+ targets
FS behavior :
How it should be
Blackout Kick should hit 3 targets when cast standing on Jadefire Stomp with the Ancient Concordance talented.
[Mistweaver] Rapid Diffusion
Description of the bug
Rapid diffusion can't target the caster. The Renewing Mist is unable to go on the caster and would rather not cast at all.
How to reproduce
Talents : B4QAeJVyolP8xRXAFmS4CX44UJpRSCRp0iQaRSSJIlUESAAAAAAAAAAAAItElkEOQiUKAcgIJkEAAoJA
Cast Enveloping Mist on yourself when no other target is available
How it should be
Well it should be able to go on the caster.
[Vengeance] Soulcrush VS Frailty
Description of the bug
In PTR 10.2.7 and live server Soulcrush is not applying Frailty on the main target
How to reproduce
Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
use Immolation Aura
Check debuff duration
How it should be
On Retail Soulcrush applies Frailty on the main target
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC
[All] Sigil of Flame DMG
Description of the bug
On live and PTR Sigil of Flame has 2issues:
Initial hit being too low
DOT part being too high
Here there are 2 screenshots (1st Retail key, 2nd Live key)
Hit is the initial hit while Tic is the DOT dmg
As you can see the Average hit for retail is 26k, while ours is 17k (i did the test with the same mastery of the retail guy)
The average DOT tic is 16.5k for retail while is 40k for us
Now my hypothesis for this issue was that the initial hit its not getting AMN scaling since the difference in dmg is comparable to the mastery%amp it should take while the DOT is getting double the scaling, but the Vengeance Sigil of Flame has a similar problem
How to reproduce
Create Demon Hunter
equip the s3 tierset
Spec Havoc/Vengeance
use sigil of flame on enemies
How it should be
Written in Description section
Informations
TALENT TREE : BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAg0iEJkk0SSapFEQaiSLSSEA
[Havoc] 2p VS amount of glaives
Description of the bug
Right now on 10.2.7 PTR and Live 2p Demon Hunter tierset is not working properly, whenever the player casts Blade Dance the amount of Throw Glaive that can proc (50% chance per Blade Dance's slash) is not limited to 1per slash but it can go up to 9 (18 with furious throws talented)
This could be cause currently on FS blade dance is scripted as 9 cast everytime you press it
Proof: see attachment 1cast of deathsweep it caused 11 throwglaive)
How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Blade Dance
Check amount of Throw Glaive casts
How it should be
On Retail 2p Demon Hunter tierset makese Blade Dance's cast to castThrow Glaive and spend a charge of it (if no charge avaiable no 100% throw glaive) and than having up to 1glaive per slash
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Evoker][Preservation] 2-peace set Dream breath echo bug
Description of the bug
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r doesn't duplicate |T4622454:16|t|cffffd000|Hspell:355941|h[Dream Breath]|h|r when |T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r equiped
How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSEOQSikEkg2BIAAASSiEIJJEJBAAAIJBJFJHIScAAA
2. Equip 2 set peaces or .learn 422872
3. cast Echo on yourself
4. Cast Dream Breath
5. See that your Echo gets removed yet your dream breath doesn't get duplicated.
How it should be
You should get two overtime dream breath heal buffs after consuming Echo buff. It works as it should when you do not have |T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r
Links
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
|T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r
|T4622454:16|t|cffffd000|Hspell:355941|h[Dream Breath]|h|r
[Evoker][Preservation] 2-peace set Dream breath stasis bug
Description of the bug
1. |T4630476:16|t|cffffd000|Hspell:370537|h[Stasis]|h|r stacks gets consumed by passive living flames procs from |T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r
How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSEOQSikEkg2BIAAASSiEIJJEJBAAAIJBJFJHIScAAA
2. Equip 2 set peaces or .learn 422872
3. Cast Stasis
4. cast Dream Breath
5. See that 2 stacks of Stasis gets consumed instead of 1
How it should be
Passive living flame procs from |T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r shouldn't consume Stasis stacks
Links
FS report:
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
|T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r
|T4622454:16|t|cffffd000|Hspell:355941|h[Dream Breath]|h|r
[Evoker][Preservation] Essence Burst vs Reversion
Description of the bug
|T4630467:16|t|cffffd000|Hspell:366155|h[Reversion]|h|r spell cast doesn't proc |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r buff when https://www.wowhead.com/spell=369297/essenceburstchangelog talent is picked
How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSEOQSikEkg2BIAAASSiEIJJEJBAAAIJBJFJHIScAAA
2. Cast Reversion many times on yourself
3. See that it wont proc Essence burst
How it should be
Each time you cast |T4630467:16|t|cffffd000|Hspell:366155|h[Reversion]|h|r (not overtime healing) you should have 15% chance to proc |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r
Retail demo:
Whole game Reversion only procced Essence burst when it was casted.
Links
FS report:
[Evoker][Preservation] Time of need vs Lifeforce mender
Description of the bug
|T4630462:16|t|cffffd000|Hspell:368412|h[Time of Need]|h|r talent spell |T4622464:16|t|cffffd000|Hspell:401382|h[Living Flame]|h|r doesn't benefit from |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r talent
How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAAkkkSIJJSSQCaHgAAAIJJSgkkQkEAAAgkEkUkcgIxBAA
2. get below 20% health, check how much the copy living flames, then check how much ur own living flame do wihile having the talent 2x lifeforce menders,
How it should be
Spell ID healing 401382 should benefit from |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r since it is attached to it on database.
Links
FS report:
[Death Kinight][Unholy] PvE 4% mod in PvP
Description of the bug
There is currently a PvE 4% damage/Pet Damage/Guardian Damage mod that is active in PvP.
|T236216:16|t|cffffd000|Hspell:137007|h[Unholy Death Knight]|h|r
7 (id=1131946)
8 (id=1131947)
9 (id=1131948)
10 (id=1131949)
How to reproduce
1. Summon a pet
2. Check its dmg in pvp and in pve
3. its same dmg
How it should be
4% mod should only be active in PvE
Informations of the spell
|T236216:16|t|cffffd000|Hspell:137007|h[Unholy Death Knight]|h|r
Talent of Death Knight: BwPA/gf1fDREKLfAcG9Z2HkF/BAiEJhcg0iESISECSiIJAAAAAAAAAoQSkkISKAQkESLRSSCC
[Item][Unique] - Larodar's Fiery Reverie
Description of the bug
When you do damage to yourself with any source there can be a chance that Bramble Barrier kills you
Does damage with Bramble Barrier 426297
How to reproduce
Reproduce with Holy Paladin and |T461112:16|t|cffffd000|Hitem:207788::::::::120:::::|h[Vakash, the Shadowed Inferno]|h|r
Enchant Incandescent Essence on helm
.debug haste 1000
Use Consecration
Hit dummy
How it should be
Self damage shouldn't cause barrier deal damage to you
Links
Enchant |T1045108:16|t|cffffd000|Hitem:210494::::::::120:::::|h[Incandescent Essence]|h|r
Proc |T5351059:16|t|cffffd000|Hspell:426269|h[Bramble Barrier]|h|r
Damage ID |T5351059:16|t|cffffd000|Hspell:426297|h[Bramble Barrier]|h|r
[Amirdrassil][Tindral] Blazing Mushroom Damage
It currently seems, that Blazing Mushroom soaked by tanks leaves a debuff on anyone that soaked it, However, the debuff does not seem to increase damage taken by next mushroom soaked.
[Amirdrassil][Council] Spell Timers
Currently, it seems that bosses cast almost no spells (Charge, Polymorph, etc) on LFR difficulties on Live realm (Valdrakken).
Currently unknown if its present on all Difficulties.
Video proof in Comments.
[Emerald][NPC] Fyrakk during main story
Description of the bug
1. flies through terrain
2. missing aoe damage aura when you near him
How it should be
Shouldn't fly through any terrain.
Informations of the npc
https://www.wowhead.com/npc=210952/fyrakk
[Amirdrassil][Smolderon] Lava Damage
Currently, Lava around Smolderon is not doing any damage when you go inside of it.
Also, while in the lava, the following aura should be applied to the player, as long as he is in the lava.
(Screenshots)
[Emerald][Quest] Fighting Fire With Fire
Description of the bug
After accepting https://www.wowhead.com/quest=76388/fightingfirewithfire and roleplay, https://www.wowhead.com/npc=208553/vyranoth liftoff is a bit slow, which makes her clash with https://www.wowhead.com/npc=208550/alexstraszathelifebinder
Ps: Vyranoth's size might be a little bigger than it should
How to reproduce
Accept https://www.wowhead.com/quest=76388/fightingfirewithfire and watch both npcs fly out
How it should be
https://www.wowhead.com/npc=208553/vyranoth flies / fades pretty quick and then https://www.wowhead.com/npc=208550/alexstraszathelifebinder transforms and fly
Alexstrasza flight duration before fading is longer than Vyranoth's
Video shows Vyranoth around 6 sec before fading, here it takes around 18 sec (watch shadows in video attached)
Informations of the quest
https://www.wowhead.com/quest=76388/fightingfirewithfire
[Emerald][Quest] Aerial Supremacy
Description of the bug
1. https://www.wowhead.com/npc=209167/greendragon is missing option to use for the quest
2. Vigor orbs in the area for the quest don't regenerate vigor
How to reproduce
1. Accept https://www.wowhead.com/quest=76398/aerialsupremacy and talk to https://www.wowhead.com/npc=209167/greendragon
2. Use your dragonriding mount and fly towards vigor orbs
How it should be
1. Green dragon should have option "Help me fly"
2. Vigor orbs should regenerate vigor
Informations of the quest
https://www.wowhead.com/quest=76398/aerialsupremacy
green dragon
dragonriding and vigor
[Worldquest] Flight of the Dragons
Description of the bug
Can't use Dragonriding mount to take down the drakes
How to reproduce
Get on dragonriding mount and fly through the drakes
How it should be
It should count when you hit them with your dragonriding
Informations of the quest
https://www.wowhead.com/quest=77756/flightofthedragons
[Amirdrassil][Tindral] Flame Surge
Currently missing the spell "Flame Surge" Spell, which is applied to players, When they are too close to the edges of the platform, and deals damage to them. (Only Durning Fight)
How it should work:
[Amirdrassil][Tindral] Seeds of Flame vs Boss Transition
When Tindral reaches 40% health, And he casted Seeds of Flame from Flaming Germination, Any seeds that spawn, should automatically despawn.
Video proof:
[Amirdrassil][Fyrakk] Aflame
When player is afflicted by Aflame Debuff thanks to Fyrakks Presence, The debuff should increase in stacks indefinetly, Untill player is dispelled.
(Should increase even while Fyrakk is not on the platform, but it should not apply new ones, untill he appears in the fight again.)
(Does not count when he is in his Dragon form, So intermission 1 and Final phase, He does not have the Burning Presence Anymore [Which is Correct])
Currently, stacks seems to jump only once they are applied to players, and increase by 2 over time for no reason. (Basically, the stacks barely go up.)
The debuff should increase by 1 stack each second, Untill dispelled.
Can provide Video proof if needed.
[Amirdrassil][Gnarlroot] Boss Unable to Reset
When players wipe in Intermission of the boss (When Doom Roots spawn), And procceed to Wipe, The boss wont reset.
[Amirdrassil][Smolderon] World in Flames Pattern Repeating
When Boss goes into intermission, and starts casting World in Flames, his pattern (Same one) should never repeat twice in row. Currently, its high chance of occurning.
(On Normal, and Heroic Difficulties.)
[Amirdrassil][Fyrakk] Burning Colossus
Currently, Burning Colossus starts moving instantly upon spawning, Oneshotting random players that first get aggro. The Colossus should spawn, and have a "Roar" animation emote for 2 seconds, and then start attacking highest threat target.
Video example.
[Amirdrassil][Smolderon] Flame Waves Amount
On Heroic, there should be only 3 Flame Waves coming out of each player that had Overheated (It should make a Triangle Shape around the player, instead of Square.)
Currently, its always 4. (This should be on Mythic only.)
[Emerald][Quest] Verdant Pass camp
Description of the bug
The camp isn't phased properly to reflect the progress of the story and quests.
How to reproduce
Accept https://www.wowhead.com/quest=76416/forwarduntofire and arrive at the location
How it should be
1. The npcs should be alive and standing in formation
2. After completing both https://www.wowhead.com/quest=76386/aclashoficeandfire and https://www.wowhead.com/quest=76385/hazardoushorticulture objectives a different phase shows at the camp where some of them are dead or injured
https://www.wowhead.com/npc=208550/alexstraszathelifebinder should also be insta casting spell looks like living flame
3. Different scene of dead covered bodies after https://www.wowhead.com/quest=76436/ascrapofhope and https://www.wowhead.com/quest=76387/defenseoftheancients
Informations of the quest
https://www.wowhead.com/quest=76416/forwarduntofire
doing 76385 quest only
doing 76386 quest only
after both at the same time
after 76436 and 76387 objectives
October 30, 2024
[Destruction] Crashing Chaos vs Shadowburn
Description of the bug
Using |T136191:16|t|cffffd000|Hspell:17877|h[Shadowburn]|h|r consumes |T1367345:16|t|cffffd000|Hspell:417282|h[Crashing Chaos]|h|r stacks.
PTR:
How it should be
Should not consume, Crashing Chaos should only affect and be consumed by Chaos Bolt/Rain of Fire.
Information of the spell
|T1367345:16|t|cffffd000|Hspell:417234|h[Crashing Chaos]|h|r talent
|T1367345:16|t|cffffd000|Hspell:417282|h[Crashing Chaos]|h|r buff
|T136191:16|t|cffffd000|Hspell:17877|h[Shadowburn]|h|r talent/ability
[Subtlety] - Shadow blades + goremaw's bite and shuriken storm
Description of the bug
|T1120132:16|t|cffffd000|Hspell:426591|h[Goremaw's Bite]|h|r and |T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r do not generate full combo points whilst having |T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r
How it should be
Both goremaws bite and shuriken storm are combo point generators, thus should grant full combo points whilst having shadow blades buff
[Discipline] 4p interaction with CDR Smite talents
Description of the bug
During Shadow Covenant , second cast of Smite is not working with talents that affect cooldown reduction:
|T236225:16|t|cffffd000|Hspell:390693|h[Train of Thought]|h|r
|T136199:16|t|cffffd000|Hspell:390770|h[Void Summoner]|h|r
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Equip 4P tier set
4. Use your pet Mindbender/Shadowfiend to activate Shadow Covenant
5. Cast Penance and then cast Smite
6. Track your cooldown reduction on Penance and Mindbender/Shadowfiend while casting Smite during Shadow Covenant
You will notice that CDR counts only 1 cast of Smite
How it should be
Second cast of Smite from 4P Set Bonus also should reduce CD of Penance and Mindbender/Shadowfiend ,
based on the talents Train of Thought and Void Summoner.
( 1.2.4. The Importance of Smite )
Informations of the spell
Links
Tier Set ID:
|T136243:16|t|cffffd000|Hspell:422900|h[Priest Discipline 10.2 Class Set 4pc]|h|r 422900
|T5279082:16|t|cffffd000|Hitem:207281::::::::120:::::|h[Crest of Lunar Communion]|h|r 207281
|T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r 207279
|T5279084:16|t|cffffd000|Hitem:207284::::::::120:::::|h[Cassock of Lunar Communion]|h|r 207284
|T5279081:16|t|cffffd000|Hitem:207282::::::::120:::::|h[Touch of Lunar Communion]|h|r 207282
Spell ID:
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r 585
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r 123040
|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r 34433
|T236225:16|t|cffffd000|Hspell:390693|h[Train of Thought]|h|r 390693
|T136199:16|t|cffffd000|Hspell:390770|h[Void Summoner]|h|r 390770
(Mindbender) Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSEhIJJRkQKJJJhAAAAAAAAAAAAUSjDIJBpQkkICR5AEJRUIA
(Shadowfiend) Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSEhIJJJkQKJJJhAAAAAAAAAAAAUSjDIJBpQkkICR5AEJRUAA
[Amirdrassil][Fyrakk][LFR] Seed of Amirdrassil
On LFR, Seeds of Amirdrassil, should not be pick upable. They should be stationary on the floor.
Any fire effect that touches them, should not ignite them on LFR difficulty.
When boss is about to cast Apocalypse roar, The seeds should activate by them selfs, and players can safely soak them.
Vide example:
[Amirdrassil][Tindral] Unable to Fly After Bossfight End
When players defeat tindral, and for some reason die, (Falling, etc). They will not be given the buff to fly on dragonrding mount again.
This makes it impossible to reach the Fyrakks Dream rend, and teleport to his location.
Seems to occur only if they die. Otherwise, it works fine.
[WorldBoss][Aurostor] Loot Ilvl
Currently, the boss drops 441 Ilvl gear. Should be 460 3/8 Champion Track.
[Item][Vendor] - Volcanic Sculptor vs Natures Cradle Socket Items
|T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r Can currently be used on s3 Items. It should not be possible
|T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r Can currently not be used on s3 Items. It should be usable on S3 Items only.
October 29, 2024
[Enhancement] Thorim's Invocation
Description of the bug
Currently Thorim's invocation has the following issues:
Whenever a player has Ascendance's buff up and uses Windstrike the damage from either Lighting bolt or Chain lightining is currently dealing damage as if it was consuming 10 stacks of Maelstorm weapon even while consuming less than 10 stacks.
How to reproduce
Make an enhancement shaman
Take talent loadout
Use Ascendance
Use Windstrike
Check if damage from Lighting bolt or Chain lightining
How it should be
On retail Lighting bolt or Chain lightining's dmg should be equal to the corresponding amount of Maelstorm weapon's stacks consumed.
Useful info
Talend loadout: BcQA7dFHISiZRvWu4x4NMgmZAUSSAkkESSSQJJkkAAAAAAAAAAAAAKRICJRKSKk0kkCElSQgGSA
[Windwalker] Serenity vs Tier set
Description of the bug
4p tier set https://www.wowhead.com/itemset=1563/mysticheronsdiscipline interaction with |T988197:16|t|cffffd000|Hspell:285272|h[Serenity]|h|r didnt work correct :
When player have |T988197:16|t|cffffd000|Hspell:285272|h[Serenity]|h|r and use |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r dont get buff |T132576:16|t|cffffd000|Hspell:424454|h[Blackout Reinforcement]|h|r from tier set
Retail proof :
How to reproduce
Talents : B0QAeJVyolP8xRXAFmS4CX44UBAAAAAAASkkEUikEJAAAAIRSCRASkk0iISESUKSSkItkABAAA
Take talent build
use |T988197:16|t|cffffd000|Hspell:285272|h[Serenity]|h|r
use |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
How it should be
When player have |T988197:16|t|cffffd000|Hspell:285272|h[Serenity]|h|r and use |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r tier set should give a buff |T132576:16|t|cffffd000|Hspell:424454|h[Blackout Reinforcement]|h|r
Retail proof :
Shattered Restoration
|T460700:16|t|cffffd000|Hspell:389824|h[Shattered Restoration]|h|r seems not to work currently.
Healing from big and small soul fragments is still the same with and without the talent.
It should increase healing done by these by 10%
[Havoc] Critical Chaos
|T1970140:16|t|cffffd000|Hspell:320413|h[Critical Chaos]|h|r does not work correctly.
Now it increases the refund chance of Chaos Strike by 30% ALWAYS.
It should increase the refund chance of Chaos Strike by 30% OF YOUR CRIT RATING, meaning if you have crit 200%, it should increase refund chance by 60%, if you have 300% crit, it should increase refund by 90%. The number should be changing based on your crit %.
[General] - Maximum Useful Rating for Each Stat(especially tertiary stats)
Description of the bug
At the moment, we have a maximum stat cap in Firestorm, for example, the same avoidance of 20%, when in retail since Season 3 the cap of tertiary characteristics should be 49%
How to reproduce
Equip a gear with avoidance above the cap and you will see that you will have 20% max
How it should be
Starting from Season 3, Dragonflight's tertiary stat cap should be 49%
Links
Wowhead: https://www.wowhead.com/news/statscapsforremixmistsofpandariamaximumusefulratingforeachstat343861?webhook
Wowlogs:
Video: (look in the lower right corner, there it says his avoidance stats, he has 21.9%)
[BRH] Wall at the beginning m+
Description of the bug
When you start the key, one side is missing a wall and you can skip it.
ptr:
[Item][Dungeon] - Mirror of Fractured Tomorrows
Description of the bug
Summoned copies models were overrided and they no longer spawns
How to reproduce
Use Mirror of Fractured Tomorrows
How it should be
Models should have correct names/id
10.1.5 card
Links
Mirror of Fractured Tomorrows |T254116:16|t|cffffd000|Hitem:207581::::::::120:::::|h[Mirror of Fractured Tomorrows]|h|r
[Item][Raid] - Blossom of Amirdrassil
Description of the bug
Not scripted
How to reproduce
Heal target below 80%
Make HoT expire below 95% hp
Make HoT expire above 95% hp
How it should be
When you heal target below 80% hp he gets Blossom of Amirdrassil 426678
HoT should have 1000ms interval
If HoT expires when target has less than 95% HP this target should get Bark of Amirdrassil 426680
If HoT expires when target has more than 95% HP 3 most injured allies should get Blossom of Amirdrassil 426718
When main effect procs you should get 1 min debuff that prevent further procs Blossom of Amirdrassil 429204
Logs:
Links
Item |T959803:16|t|cffffd000|Hitem:207171::::::::120:::::|h[Blossom of Amirdrassil]|h|r
Absorption buff |T959803:16|t|cffffd000|Hspell:426680|h[Bark of Amirdrassil]|h|r
Single healing |T959803:16|t|cffffd000|Hspell:426678|h[Blossom of Amirdrassil]|h|r
AoE healing |T959803:16|t|cffffd000|Hspell:426718|h[Blossom of Amirdrassil]|h|r
Debuff preventing procs |T959803:16|t|cffffd000|Hspell:429204|h[Blossom of Amirdrassil]|h|r
[EB][Yalnu] Mages are neutral to players
Description of the bug
Currently in the boss area https://www.wowhead.com/npc=83846/yalnu, mages are neutral to players and take AoE damage from players and their pets.
ptr:
How it should be
https://www.wowhead.com/npc=84358/ladybaihu and https://www.wowhead.com/npc=84329/kirintorbattlemage must be allied to players
retail:
October 28, 2024
[Mistweaver] S3 Tier Set
Description of the bug
Chi Harmony isn't applied to allies when receiving Renewing Mist.
How to reproduce
Equip the tier set
Cast Renewing Mist on an ally
Check if they received the Chi Harmony aura
How it should be
For each cast of Renewing Mist (Normal cast from the player and application from Rapid Diffusion but not the bounces or the applications from Tear of Morning and Dancing Mists), the target should receive Chi Harmony for 8sec.
[BM] - Piercing Fangs
Description of the bug
Piercing Fangs double dips
How to reproduce
Use Bestial Wrath
Use Kill Command
Compare critical and non critical damage
How it should be
Piercing Fangs should be applied once
Links
Piercing Fangs |T237395:16|t|cffffd000|Hspell:392053|h[Piercing Fangs]|h|r
[Feral] - Regrowth PvP mod
Description of the bug
Feral has 0.85 PvP mod for Regrowth
How to reproduce
Use Regrowth
Hit PvP dummy
Use Regrowth
How it should be
From December 18th 2023 Regrowth healing shouldn't be reduce in PvP
Links
Regrowth |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
[DHT] Corrupted Dragon Eggs VS Bursting and Bolstering
Description of the bug
Currently on live Corrupted Dragon Egg are proccing affixes like Bursting and Bolstering
Video:
How it's should be
These mobs shouldn't count for Bursting and Bolstering
[Amirdrassil][Larodar] Raging Inferno double ticking
Sometimes the Raging Inferno ability would double tick as seen in the video.
[Amirdrassil][Lorodar] Unattackable vs Aggro
I do not have recording of this, but on the OBT realm, We had an issue, where the boss started following players directly after slaying all mobs in his arena, (He did not cast anything, or melee. He just followed them untill the RP ended, and then he started doing normal Spell Sequences.
[Amirdrassil][Gnarlroot] Doom Roots vs LoS
Durning Intermission, Doom Roots should not cause LoS to Healers, and Players should be able to damage any remaning Lashers though them.
[Amirdrassil][Tindral] Falling off Platform
When players jump off the boss fight arena, after falling few yards, they should die from Trigger.
Currently, you fall indefinetly, untill you reach the water, and do not die.
(Try not to make it kill anyone who tries to mount up, and Fly though the rings though. It would make the fight impossible to kill at that point).
[Item][Raid] - Hungering Shadowflame x Self Damage
Description of the bug
If you hit target with hp above 90% Hungering Shadowflame also does inceased by 400% damage to its owner.
How to reproduce
Use spells to dummy above 90% hp
How it should be
Self damage from Hungering Shadowflame shouldn't be increased by 400%
Retail logs:
Links
Item 1 |T461112:16|t|cffffd000|Hitem:207788::::::::120:::::|h[Vakash, the Shadowed Inferno]|h|r
Item 2 |T461112:16|t|cffffd000|Hitem:207786::::::::120:::::|h[Gholak, the Final Conflagration]|h|r
Item 3 |T461112:16|t|cffffd000|Hitem:207793::::::::120:::::|h[Rashon, the Immortal Blaze]|h|r
Hungering Shadowflame (damage ID) |T4914677:16|t|cffffd000|Hspell:424324|h[Hungering Shadowflame]|h|r
[EB][Witherbark] Boss doesn't not have a reset point
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark the boss doesn't reset if i bring him out of the arena
How it's should be
The boss should reset if he exit the arena
[Amirdrassil][General] Dreaming Essence
Description of
Item is not in loot table
How to reproduce
Kill Amirdrassil raid bosses and check loot
How it should be
3% chance to drop
Information of the item
|T5341572:16|t|cffffd000|Hitem:208212::::::::120:::::|h[Dreaming Essence]|h|r
October 27, 2024
Fire Cat appearance
Description of the bug
Fire Cat appearance got removed from barbershop for druid players.
Anyone with the staff, or if they get the staff again, it won't unlock the appearance.
How to reproduce
.additem |T304287:16|t|cffffd000|Hitem:69897::::::::120:::::|h[Fandral's Flamescythe]|h|r and check collection
How it should be
|T304287:16|t|cffffd000|Hitem:69897::::::::120:::::|h[Fandral's Flamescythe]|h|r should unlock Fire Cat
Also the players who unlocked it in the past should have it even after they delete the staff.
[Dreamsurges] Buff animation and sound in Valdrakken
Description of the bug
Dreamsurge animation and buff is on repeat as long you are in valdrakken
How to reproduce
Activate Dreamsurge in Thaldraszus and stay in Valdrakken.
How it should be
Animation and sound should play once only
[Thaldraszus] Dawn of the Infinites barrier
Description of the bug
There is a small area in the barrier above the dungeon entrance that kicks you outside.
Players coming in from outside keeps getting teleported back / kicked back.
Only way is flying over, through very fast, or around it. They made tickets saying bugged without knowing how to get through.
How to reproduce
Try to go through the barrier that's around the entrance area
How it should be
Barrier is part of the zone quests, but you can go in after finishing https://www.wowhead.com/storyline/dawnoftheinfinites5408 without any other prerequisite
Informations of the quest
[Amirdrassil][Fyrakk] Fyralaths Bite Timer
When boss lands after 2nd Firestorm (in second phase) He no longer casts Fyralath bite on Main target. or any other spell. Only Kaldorei spawn.
(Tested on LFR, Might occur on other Difficulties.)
[Amirdrassil][Igira] Vicious Swing
|T460699:16|t|cffffd000|Hspell:423108|h[Vicious Swing]|h|r currently damages ANYONE within the tank range. It should only damage either: 1 closest player to the main tank, within 57 yards. If no target within the main target is found, it should damage the main aggro tank twice.
Currently, it seems it damages ANYONE within the target range, even more than 2 players.
[Amirdrassil][Igira] Gathering Torment Soak Speed
Currently, |T4914675:16|t|cffffd000|Hspell:414367|h[Gathering Torment]|h|r does not scale with the raid size, Meaning, that if there are 10 players in the raid, And only half of the group goes to soak a weapon, (On Heroic) The weapon is being soaked currently way too slowly. The Soak speed should scale with a raid size.
[Amirdrassil][Igira] Boss becomes a Dummy
It seems, that the boss still can bug out, After picking a weapon on Normal or HC difficulties, Results in the boss sometimes (Rarely) become a DPS dummy.
Causes are currently unknown.
[Amirdrassil][Lorodar] Raging Inferno Ticks Amount
Raging Inferno still seems to tick 1 additional time after he has fully finished casting the spell.
Tested on Live realm. (Valdrakken)
Doesnt occur everytime, But it happens most of the time.
Cause Unknown.
[Amirdrassil][Smolderon] Overheated on Both Tanks
Currently, |T460698:16|t|cffffd000|Hspell:421455|h[Overheated]|h|r can be applied at both tanks at the same time.
It should always select only 1 Tank, at a time, switching each cast.
So if first gets on tank A, second wave should be applied to tank B.
[Amirdrassil][General] Crest Drops
Currently, Raid bosses do no drop any Crests, after being defeated.
When boss is defeated, it should drop Crests, appropriate to the Difficulty the boss has been slain in.
10 Crests per boss.
15 For the last 2 bosses.
[Emerald Bounties][Achievement] The Seeds I Sow
Description of the bug
The achievement is missing reward, it doesn't give you the title.
How to reproduce
Contribute to 100 seed and check your title.
How it should be
After completing the achievement, you should get "Blossom Bringer"
Informations of the achievement
https://www.wowhead.com/achievement=19198/theseedsisow
[Item][Dungeon] - Spiked Counterweight
Description of the bug
|T132340:16|t|cffffd000|Hspell:214169|h[Brutal Haymaker]|h|r from item |T1120362:16|t|cffffd000|Hitem:136715::::::::120:::::|h[Spiked Counterweight]|h|r should have a 15 sec ICD and only hit once. Right now it can hit over 100 times in 100ms if paired with spells such as flame tongue or windfury.
How to reproduce
1. Equip |T1120362:16|t|cffffd000|Hitem:136715::::::::120:::::|h[Spiked Counterweight]|h|r on a Enhancement shaman
2. Cast Windfury or Flametongue Attack weapon enchant
3. Melee attack a dummy
4. Proc |T132340:16|t|cffffd000|Hspell:214169|h[Brutal Haymaker]|h|r
5. Check the details result:
How it should be
|T132340:16|t|cffffd000|Hspell:214169|h[Brutal Haymaker]|h|r should have 15 sec ICD. I am guessing it is simly not getting implemented fast enought to avoid these extra procs. Or maybe it simply procs |T462326:16|t|cffffd000|Hspell:10444|h[Flametongue Attack]|h|r and |T462329:16|t|cffffd000|Hspell:25504|h[Windfury Attack]|h|r when it shouldn't since these spells should only proc from shaman melee abilities.
Brutal Haymaker 228780 should have 1000ms ICD
Logs:
Links
|T462329:16|t|cffffd000|Hspell:25504|h[Windfury Attack]|h|r
|T462326:16|t|cffffd000|Hspell:10444|h[Flametongue Attack]|h|r
|T132340:16|t|cffffd000|Hspell:214169|h[Brutal Haymaker]|h|r
October 26, 2024
[Ele,Enh][10.2] Primordial wave post effect
Description of the bug
Currently after applying |T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r via |T6035320:16|t|cffffd000|Hspell:375982|h[Primordial Wave]|h|r make your Lightning Bolt(Enh shaman) or Lava burst(Ele sham) split on to a target that is affected by flame shock unlimited ammount of times until the flameshock is dispelled or expired. If that doesn't happen you can refresh or reapply new flame shock and keep this split effect 100% all the time.
Build Enhancement: BcQA7dFHISiZRvWu4x4NMgmZAIRSAJSIRSIlkIRCAAAAAAAAAAAAoEBQCpIKiQSKhAkEhCSA
How to reproduce
1 Use build for Enhancement shaman from above
2 Cast Primordial wave on an enemy
3 that should apply Flame shock on that enemy
4 Cast Lightning Bolt on any other enemy nearby that isn't the one you previously applied flame shock on
5 You can cast Lightning Bolt many times and enjoy the unlimited amout of split lightning
6 Reapply Flameshock to keep this effect forever
Bug demo:
How it should be
After Consuming |T6035320:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r following should happen:
1 Lightning Bolt(Enh shaman) or Lava burst(Ele sham) should split between any enemy nearby in line of sight that is affected by Flame shock
2 After the |T6035320:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r been consumed you should not be able to split your projectiles
Informations of the spell
|T6035320:16|t|cffffd000|Hspell:375982|h[Primordial Wave]|h|r
|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r
|T6035320:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r
FS report:
[DHT] Hatespawn Slime VS Bursting and Bolstering
Description of the bug
Currently on live Hatespawn Slime are proccing affixes like Bursting and Bolstering
Video:
How it's should be
These mobs shouldn't count for Bursting and Bolstering
[DHT] Vilethorn Blossom VS Root Burst
Description of the bug
Currently on live Vilethorn Blossom's Root Burst is not interrupted even if the mobs are stunned.
It seems that they are just activating the spell not even casting it.
Video Proof:
How it's should be
On retail Vilethorn Blossom cast Root Burst and if you CC them the spell is canceled.
Proof:
[Havoc] Metamorphosis VS Extension
Description of the bug
In PTR 10.2.7 and live when you activate Metamorphosis while already being in demonic form the duration its not getting extended by 20seconds
Proof:
How to reproduce
Create DH
Spec Havoc
use talent tree
activate metamorphosis
How it should be
The Demon form should get extended by the meta duration
Informations
TALENT TREE : BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJChkkAAAAAAASLSIkk0yBkWaBJQaJKtIJRA
[Vengeance] Parry chance VS Illuminated Sigil
Description of the bug
In PTR 10.2.7 Sigil of Flame is increasing parry chance by 15% correctly, when Illuminated Sigils is talented.
The problem is that the DH doesn't lose the parry chance increase buff when the debuff wears off, leading in being able to stack the buff and having permantly 98% parry chance
Proof:
How to reproduce
Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
use Immolation Aura
Check debuff duration
How it should be
On Retail when Illuminated Sigils is talented, Sigil of Flame increases the parry chance by 15% as long as the debuff is up on enemies and disappear when debuff is gone.
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Amirdrassil][Fyrakk] Apocalyspe roar vs Seeds
Apocalyspe roar instantly kills all seeds even if they are in the "safe zone"
[Amirdrassil][Fyrakk][LFR] Firestorm Burned Ground
On LFR Difficulty, Firestorm Spell should not leave burned ground (Wildfire) On the floor. It should just deal damage.
Video proof:
[Amirdrassil][Fyrakk] Flaming Curio
Flaming Curio (Item to buy Setpieces) rewarded from Fyrakk, should now be a group loot roll. Currently, its still a Personal loot, like from Sarkareth.
[EB][Rockspine Stinge] Venom Burst target prio
Description of the bug
https://www.wowhead.com/npc=82039/rockspinestinger can dont have prio target on ability |T132274:16|t|cffffd000|Hspell:165123|h[Venom Burst]|h|r
How it should be
https://www.wowhead.com/npc=82039/rockspinestinger should jump whit ability |T132274:16|t|cffffd000|Hspell:165123|h[Venom Burst]|h|r in farthest player from npc
[EB][Yalnu] Evade zone
Description of the bug
https://www.wowhead.com/npc=83846/yalnu boss dont have evade zone. player can go into portal and boss didnt evade
[EB][Twisted Abomination] Noxious Eruption vs Feign Death
Description of the bug
Hunter's whit ability |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r cannot dodge damage and dot from npc https://www.wowhead.com/npc=84767/twistedabominationdrops;mode:normal ability |T136006:16|t|cffffd000|Hspell:169445|h[Noxious Eruption]|h|r
How to reproduce
Use |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r in last second of cast |T136006:16|t|cffffd000|Hspell:169445|h[Noxious Eruption]|h|r
How it should be
Hunter's should can dodge damage and dot from ability |T136006:16|t|cffffd000|Hspell:169445|h[Noxious Eruption]|h|r
Proof
[EB][Rockspine Stinger] Venom Burst
Description of the bug
https://www.wowhead.com/npc=82039/rockspinestinger can jump on player in CC (for example |T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r )
Proof
How it should be
https://www.wowhead.com/npc=82039/rockspinestinger should didn't jump on player in CC
[DOTI][Chronikar] Eon Residue range
The big dodge circle's (Eon Residue) range is bigger then it should be.
October 25, 2024
[Holy] 10.2 Class Set 2pc renew stacking
Description of the bug
|T136243:16|t|cffffd000|Hspell:422901|h[Priest Holy 10.2 Class Set 2pc]|h|r renew currently capped. You should be able to add extra renew duration via this set to infinity.
How to reproduce
1. .learn 422901
2. activate .cheat all
3. Spam |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r on yourself over 10 times
4. See that renew is getting capped to 18 sec.
How it should be
You should be able to stack renew duration.
Retail demo:
55 sec renew
Informations of the spell
Links
|T136243:16|t|cffffd000|Hspell:422901|h[Priest Holy 10.2 Class Set 2pc]|h|r
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSAAAAAAAAKIlEJJkEIRSKRJhCAAAAgUSLUSApQkkkISKFQSIFA
[Discipline] Ultimate Penitence and prio healing
Description of the bug
Ultimate Penitence prioritizes healing friendly pets and enemy pets instead of prioritizing healing players first and damage enemies
This issue is problematic for PvP since bolts are split randomly
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Cast Ultimate Penitence
4. Heal target with pet ( both should be at low hp ) Ultimate Penitence should prio player over pet, untill player's health is 100%
5. damage from Ultimate Penitence should prio enemy targets over enemy pets / totems
How it should be
There is hotfix for this >
"Ultimate Penitence will now prioritize healing players in PvP combat and will only heal pets if all players are at full health."
Ultimate Penitence can be used offensively or defensively. If you cast on an enemy, the majority of bolts will hit enemies. If you cast on an ally, the majority of bolts will hit teammates. Offensive casts will heal teammates if there are no enemies to hit (they walk out of LOS), and defensive casts will hit enemies if your teammates are full health.
Informations of the spell
Links
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r spell id: 421453
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCAapERItISSk0kWSSSIAAAAAAAAAAAQRJF0SSEpEhkkIoQLREUAA
retail:
[Discipline] Ultimate Penitence vs CC
Description of the bug
Ultimate Penitence interruptible by CC effects while ascended ,
also affected by knockback effects
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Use Ultimate Penitence
4. Get stunned or feared or any other type of CC during cast
How it should be
During Ultimate Penitence you should be unaffected by knockbacks or crowd control effects for 4.5 sec ( during ascending not while activating it)
Informations of the spell
Links
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r spell id: 421453
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCAapERItISSk0kWSSSIAAAAAAAAAAAQRJF0SSEpEhkkIoQLREUAA
[Holy] Word of Glory PvP mod
Issue:
Holy paladin |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r currently missing extra 1.15x PvP mod
How it should be:
It should have extra 1.15x mod in PvP
That is due to |T236216:16|t|cffffd000|Hspell:137029|h[Holy Paladin]|h|r effect 9 (id=1150035) 15 has PvP Coefficient: 0.00.
Sources:
[Mistweaver] Peaceweaver and PvP flags/orbs
Description of the bug
Currently |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r buff removes flags and orbs and doesn't let you pick them during the duration of the buff.
How to reproduce
Use build B4QAeJVyolP8xRXAFmS4CX44UViCSkkSpUIkWIJFKh0ahEAAAAAAAAAAAASLRJJhkElCAJIJRAAAA
.debug bg
learn |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r pvp talent
enter warsong BG
get a flag
cast |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r
How it should be
|T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r should not remove flag/orb buffs from PvP.
Retail demo:
[Arcane] Arcane Harmony pvp mod
Issue:
Arcane Harmony is missing the 0,5 mod in pvp.
Should be stacking up to 10 times vs 20 ( pve )
|T132096:16|t|cffffd000|Hspell:384452|h[Arcane Harmony]|h|r
[Feral] - Taste for Blood
Description of the bug
Taste for Blood applied multiplicative or each dots counted for 2
Actually it feels like its multiplicative.
How to reproduce
Apply Rake, Thrash, Rip etc on target
Use Ferocious Bite
How it should be
Bonus from applied dots should be additive 5%+5% etc
Talents:
BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAEJNNokkkk0SBkkkkkAAAAAAoBgkAARSSSikItEQCAAAAAASAAB
Links
Taste for Blood |T132127:16|t|cffffd000|Hspell:384665|h[Taste for Blood]|h|r
Ferocious Bite |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
[Balance] Wild Mushroom
Description of the bug
Wild Mushroom is missing additional (74.5% of Spell power) Nature damage over 10 sec and 50% slow
How to reproduce
1. Create Druid Class
2. Activate Balance specialization
3. Use Wild Mushroom on enemy target
You will notice that there is only direct damage
How it should be
On 10.2 patch 2 talents Wild Mushroom and Fungal Growth merged into 1 talent
( 51521 build in changelog )
Using Wild Mushroom should put Fungal Growth damage over time and 50% movement speed slow on the targets
Informations of the spell
Links
|T464341:16|t|cffffd000|Hspell:88747|h[Wild Mushroom]|h|r 88747
https://www.wowhead.com/spell=81281/fungalgrowthchangelog
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJkkkUSQyBCkSSLJRQDgCCQA
Ptr:
[Havoc] Metamorphosis VS Duration
Description of the bug
In PTR 10.2.7 and live Metamorphosis has a duration of 40seconds instead of 20seconds, even tho tooltip says 20sec duration correctly.
Only duration is wrong haste and leech are correct
Video proof:
How to reproduce
Create DH
Spec Havoc
use talent tree
activate metamorphosis
How it should be
Informations
TALENT TREE : BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJChkkAAAAAAASLSIkk0yBkWaBJQaJKtIJRA
[Item][Raid] - Pip's Emerald Friendship Badge
Description of the bug
Upon equipping the trinket you don't get one of the buffs instantly
How to reproduce
Equip item
How it should be
When you equip trinket you should get small version of one of the 3 buffs.
After relog you also should get one of it.
Links
Trinket |T5351062:16|t|cffffd000|Hitem:207168::::::::120:::::|h[Pip's Emerald Friendship Badge]|h|r
Pip |T5342919:16|t|cffffd000|Hspell:426647|h[Best Friends with Pip]|h|r
Aerwynn |T2403539:16|t|cffffd000|Hspell:426676|h[Best Friends with Aerwynn]|h|r
Urctos |T571585:16|t|cffffd000|Hspell:426672|h[Best Friends with Urctos]|h|r
[General] - Flightmaster flights to Zaralek making immune
Description of the bug
When flying from valdrakken to zaralek cavern with the Flightmaster you just fall off the mount when arriving into the cavern and become invulnerable and do not generate aggro for mobs and bosses.
How to reproduce
Go to Valdrakken
Speak to flightmaster and fly to Zaralek cavern
When entering the cavern, your char will fall down from the mount
After this, your char will be totally immune to damages, and will not be targettable by mobs
Proof:
October 24, 2024
[Fury] Whirlwind vs Slam
Description of thebug
Currently when we get 4 stacks of Whirlwind buff and we use Slam it does damage to all targets but the stacks of Whirlwind dont get consumed it still stays at 4 stacks.
How to reproduce
Make Fury warrior
Cast Whirlwind and then use Slam on enemy target
Check if Slam consumed the stack of Whirlwind (from 4 to 3)
How it should be
The stacks of Whirlwind should go down by 1 when we use Slam. The Slam should consume 1 stack of Whirlwind.
Information of the spell
https://www.wowhead.com/spell=190411/whirlwindchangelog
|T132340:16|t|cffffd000|Hspell:1464|h[Slam]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQggSQQESgQS0AhIQIhEIRSSIJJRQkWKJJgkEAAAEQQA
Video proof:
[Protection] 4P Tier set
Desription of the bug
Currently the 4p tier set doesn't work at all. When you consume a bleed with Shield Slam it doesn't give us a damage reduction buff, also it doesn't reset the cooldown on Thunder Clap same as it doesn't reduce the 3s cooldown on Dragon Roar.
How to reproduce
Make Protection warrior
Equip 4p from Amirdrassil
Cast Thunder Clap on enemy target
Use Shield Slam on enemy target
How it should be
If you have bleeds on enemy target and if you use Shield Slam it should gives us 2% damage reduction buff for each bleed consumed by Shield Slam. Also when Shield Slam consumes bleed it should reset cooldown on Thunder Clap and 3s on Dragon Roar
Information of the spell
|T538039:16|t|cffffd000|Hspell:427413|h[Fervid Opposition]|h|r
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
|T136243:16|t|cffffd000|Hspell:422928|h[Warrior Protection 10.2 Class Set 4pc]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKNEBCkIRJJBISIJASSICECAAAAAAASEAwBUaAgA
Video proof:
[Arms] 2p Tier Set
Description of the bug
Currently on 10.2.7 the |T136243:16|t|cffffd000|Hspell:422923|h[Warrior Arms 10.2 Class Set 2pc]|h|r 2p Tier Set for Arms warrior doesn't work.The Rend damage is not increased for 30% and the Bleed from Rend doesn't proc Sudden Death(Execute).
How to reproduce
Make Arms warrior
Equip 2p Tier Set for Arms from Amirdrassil raid
Use Rend on enemy target check the damage
Check if you get procs for Sudden Death
How it should be
If you have the 2p Tier Set the damage of Rend should be increased bty 30% and the Bleed from Rend should give us the proc of Sudden Death(Execute)
Information of the spell
|T136243:16|t|cffffd000|Hspell:422923|h[Warrior Arms 10.2 Class Set 2pc]|h|r
|T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r
|T132346:16|t|cffffd000|Hspell:280721|h[Sudden Death]|h|r
Talent tree:BcEAfuKaizEAgP2qANDB2hmf7DgWikEJSSSatSSAAAAABRIBJEFRCESSSoIRIAQIAAAAAAAAEKJiACRBA
Video proof:
[Arms] 4p Tier Set
Description of the bug
Currently on 10.2.7. |T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r the 4p Tier Set of Arms warrior doesn't work.The Execute doesn't cast Thunder Clap , and it doesn't put the bleed on the enemy target.
How to reproduce
Make Arms warrior
Equip the 4p Tier Set for Arms from Amirdrassil
Cast Execute on the enemy target
Check if the Execute triggered Thunder Clap
Check if the Execute put bleed on enemy target
How it should be
The |T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r when you use Execute it should triggercast Thunder Clap that deals 200% increased damage and it should put the bleed on the enemy target which could refresh if you casted Execute again on the same target.
Information about the spell
|T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
Talent tree: BcEAfuKaizEAgP2qANDB2hmf7DgWikEJSSSatSSAAAAABRIBJEFRCESSSoIRIAQIAAAAAAAAEKJiACRBA
Video proof:
[Fury] Slaughterhouse PvP talent
Description of the bug
Currently the Slaughterhouse PvP talent is only proccing by Rampage. If you use Onslaught or Odyns Fury you dont put the Slaughterhouse debuff stacks on enemy target.
How to reproduce
Make Fury Warrior
Take Slaughterhouse PvP talent
Use Rampage on enemy target check the stacks on enemy target
Use Onslaught or Odyns Fury on enemy target check stacks
How it should be
You should put debuff of Slaughterhouse on enemy target by using all 3 spells: Rampage,Onslaught,Odyns Fury.
Information about the spell
|T132364:16|t|cffffd000|Hspell:315720|h[Onslaught]|h|r
|T1278409:16|t|cffffd000|Hspell:205545|h[Odyn's Fury]|h|r
|T4067373:16|t|cffffd000|Hspell:352998|h[Slaughterhouse]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQggSAEhEiQS0AhIQIhEIRSSIJJRQkWKhIhkEAAAEQQA
Video proof:
[Arms] Finishing Wound VS Sweeping Strike
Description of the bug
In PTR 10.2.7 if you cast Execute consuming the Sudden Death proc while having Sweeping Strikes it
applies Finishing Wound only on the main target
How to reproduce
Create a warrior
spec into arms
equip a 2hand weapon
equip 4piece of the s3 tierset
use the talent tree string in useful info
pull 2 mobs
wait for a sudden death proc
activate sweeping strike
cast execute
How it should be
if you cast Execute consuming the Sudden Death proc while having Sweeping Strikes it should trigger the 4p tierset on both targets hit.
Applying Finishing Wound on both targets
Retail Proof:
Useful info
Talent tree string : BcEAfuKaizEAgP2qANDB2hmf7DQplIRkQSiWpkEAAAAQQEiCJBFRAJikEaSECwBQkAAAAAAAAQiWiIgQ0QA
[Fury] 2p Tier Set
Description of the bug
Currently on 10.2.7 the |T136243:16|t|cffffd000|Hspell:422925|h[Warrior Fury 10.2 Class Set 2pc]|h|r for Fury warrior when you use Odyn's Fury you get the buff |T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r which should only give 3 times inreased damage of Bloodthirst while right now it can go from 0 to 6 stacks and it would not disappear. So everytime the Bloodthirst is incrased and the stacks keep getting refreshed.
How to reproduce
Make Fury Warrior
Equip 2p for Warrior from Amirdrassil
Cast Odyn's Fury and check for the |T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r
Then cast 3 times Bloodthirst and check if the buff disappeared
Then use again Bloodthirst and check if the |T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r refreshed
How it should be
When you cast Odyn's Fury we get |T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r buff which should only give us 3 stacks for Bloodthirst and when you use 3 times the Bloodthirst it should dissapear.It should not go from 0 stacks to 6 stacks.
Information about the spell
|T136243:16|t|cffffd000|Hspell:422925|h[Warrior Fury 10.2 Class Set 2pc]|h|r
|T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r
|T1278409:16|t|cffffd000|Hspell:385060|h[Odyn's Fury]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQIgSAERLhIIBQIJQQaJBSkkESSSEEplSIISSAAAQABB
Video proof:
[Fury] 4p Tier set
Description of the bug
Currently on 10.2.7 the |T136243:16|t|cffffd000|Hspell:422926|h[Warrior Fury 10.2 Class Set 4pc]|h|r for Fury warrior doesn't work at all. The critical strikes of Bloodthirst don't reduce the cooldown of Odyn's Fury.
How to reproduce
Make Arms Warrior
Equip 4p Tier Set
Cast Odyn's Fury
Cast Bloodthirst with critical strike and check if it reduce the cooldown of Odyn's Fury
How it should be
The critical strike of Bloodthirst should reduce the cooldown of Odyn's Fury for 2.5s
Information of the spell
|T136243:16|t|cffffd000|Hspell:422926|h[Warrior Fury 10.2 Class Set 4pc]|h|r
|T1278409:16|t|cffffd000|Hspell:385060|h[Odyn's Fury]|h|r
|T136012:16|t|cffffd000|Hspell:23881|h[Bloodthirst]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQIgSAEhEigENQIJQQaJBSkkESSSEEplSSCIJBAAABEE
Video proof:
[Protection] 4P Tier set Shield Slam
Description of the bug
Currently on 10.2 the 4P Tier set of protection warrior dosen't reset cooldown of Thunder Clap. If you consume bleeds on enemy target with Shield Slam it doesn't reset the cooldown of Thunder Clap.
How to reproduce
Make Protection warrior
Equip 4P Tier set
Cast Thunder Clap and then use Shield Slam
Check if the cooldown of Thunder Clap reseted
How it should be
If you consume bleed on enemy target with Shield Slam it should reset the cooldown of Thunder Clap.
Information about the spell
|T136243:16|t|cffffd000|Hspell:422927|h[Warrior Protection 10.2 Class Set 2pc]|h|r
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
|T136105:16|t|cffffd000|Hspell:6343|h[Thunder Clap]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKNEBCkIRJJBISIJASSICECAAAAAAASEAwBUaAgA
Rend vs thunder clap
Description of bug
currently thunder clap is not applying the rend bleed on targets when the talent blood and thunder is selected
How to reproduce:
1. create warrior and spec into protection/arms
2. select talent blood and thunder and talent rend or copy talent tree string
3. attack a target (minimum 1, max 5)
4. use thunder clap on target
5. check if rend bleed if being applied on targets or not
How it should be
when the talents blood and thunder and rend is selected thunder clap should apply the rend bleed on enemy targets (max targets: 5)
Additional information
|T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r : spell id 772
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r : spell id 384277
|T136105:16|t|cffffd000|Hspell:6343|h[Thunder Clap]|h|r : spell id 6343
talent tree string: BkEAfuKaizEAgP2qANDB2hmf7LAAAAAIJJRSCJlkSSSKNEBCkIRJJBICSCNIJhIQIAAAAAAAQEAwBKlGAIA
ptr proof
[Prot] Ignore Pain vs Anger Management
Description of the bug
Currently if we take the talent called Anger Management as Protection warrior and we use Avatar the cd of Avatar will not get reduced by 3.5s when we spend 35 rage on Ignore Pain.
How to reproduce
Make Prot warrior
Take Anger Management + Ignore Pain talent's
Use Avatar and then use Ignore Pain check if the cd of Avatar got reduced by 3.5s
How it should be
So when we have Anger Management the cooldown of Avatar should ger reduced by 3.5s when we use Ignore Pain.
Information of the spell
|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
|T971080:16|t|cffffd000|Hspell:152278|h[Anger Management]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKtQEIQiElkEgIBCNIJRiAhAAAAAAAARAAHoUaAgA
Video proof:
[All] Battlefield Commander - Piercing Howl
Description of the bug
Currently on 10.2 if we take PvP talent Battlefield Commander everything works good except the Piercing Howl. Piercing Howl doesn't root enemies for 2 seconds instead it just slows them for 70% for 8s.
How to reproduce
Make ArmsFury warrior
Take Battlefield Commander talent PvP and Piercing Howl
Use Piercing Howl on enemy target and check if they good rooted for 2 seconds
How it should be
If we have Battlefield Commander PvP talented and if we use Piercing Howl on enemy targets we should root them for 2 seconds.
Information of the spell
|T132339:16|t|cffffd000|Hspell:424840|h[Battlefield Commander]|h|r
|T136147:16|t|cffffd000|Hspell:12323|h[Piercing Howl]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQggSAERTICJRDESCEOQkEIRSSIJJRQkWKJJgkEAAAEQQA
Video proof:
[Arms] Thunder Clap damage modifier
Description of the bug
Currently the damage of Thunder Clap with equiped 4P Tier set is wrong. If you have 4P Tier set equipped the and if you get proc of Sudden Death you should slam the ground with Thunder Clap that does 200% increased damage, currently the damage is only increased by 100%.
How to reproduce
Make Arms warrior
Equip 4P tier set
Cast normal Thunder Clap check damage
Get Sudden Death proc and use Execute check damage of Thunder Clap
How it should be
If you have 4P Tier set equipped the proc of Sudden Death should cast Thunder Clap that does 200% increased damage.
Information about the spell
|T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
|T136105:16|t|cffffd000|Hspell:6343|h[Thunder Clap]|h|r
Talent tree: BcEAfuKaizEAgP2qANDB2hmf7DIaJJJRikkkWrkkAAAAABRIBJEEJQIJJhiEhAgDECAAAAAAAABJAIEFA
Video proof:
[Arms] Finishing Wound dot damage
Description of the bug
Currently the damage of Finishing Wound does more damage than it should. For example the Sudden Death (Execute) hits for 36k and Finishing Wound each dot tick does 12k damage wich is 64k in total which is wrong. The damage of Finishing Wound should be in total 50% of Execute hit (So over 5s it should do 18k). 1 more example if Execute Crits for 100k the damage of Finishing Wound over 5s should be 50% 50k.
How to reproduce
Make Arms warrior
Equip 4P tier set
Get Sudden Death proc and use Execute check Execute damage
Check the Finishing Wound tick and then check the total damage
How it should be
The damage of Finishing Wound should do 50% of Sudden Death proc ( Execute ) over 5s.
Information of the spell
|T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
|T237517:16|t|cffffd000|Hspell:426284|h[Finishing Wound]|h|r
Talent tree: BcEAfuKaizEAgP2qANDB2hmf7DIaJJJRikkkWrkkAAAAABRIBJEEJQIJJhiEhAgDECAAAAAAAABJAIEFA
Video proof:
[Protection] 2P Tier set
Description of the bug
Currently the 2P Tier set doesn't work. The Shield Slam proc does not consume bleeds which we have on enemy target, also we dont get the damage reduction buff [Fervid Opposition] the only buff we have is Fervid which procs only when we use bleed on enemy target which should be consumed by proc of Shield Slam.
How to reproduce
Make Protection warrior
Equip 2P tier set
Cast Thunder Clap and check for Fervid buff
Then spend some rage and use Shield Slam proc on enemy target
Check if Shield Slam consumed bleeds that we have on enemy target
How it should work
Spending Rage has a chance to cause your next Shield Slam to consume your bleeds on a target, instantly dealing 40% of the remaining damage of your Deep Wounds and Rend and 100% of Thunderous Roar's, and reducing your damage taken by 10% for 5 sec.
Information of the spell
|T538039:16|t|cffffd000|Hspell:427413|h[Fervid Opposition]|h|r
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
|T136243:16|t|cffffd000|Hspell:422927|h[Warrior Protection 10.2 Class Set 2pc]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKNEBCkIRJJBISIJASSICECAAAAAAASEAwBUaAgA
Video proof:
[Arms] Anger Management VS Thunderclap Rend
Description of the bug
In PTR 10.2.7 if you have Anger Management and hit mobs with Thunder Clap while having Rend and Blood and Thunder talented it applies Rend on 5targets and recudes the remaining CD of Bladestorm,Warbreaker,Colossus Smash by 10seconds (2seconds per mob hit to a maximum of 10seconds)
Currently its counting the rage spent as if you have spent rage to cast Rend, while it should count only the rage spent for Thunder Clap
The same happens for the Thunder Clap that procs from the 4p tierset
How to reproduce
Create a warrior
spec into arms
equip a 2hand weapon
equip 4piece of the s3 tierset
use the talent tree string in useful info
pull 5+mobs
use Warbreaker/Colossus Smash and Bladestorm
cast Thunder Clap
How it should be
If you use Thunder Clap while having Rend, Blood and Thunder and Anger Management talented it applies Rend on 5targets and recudes the remaining CD of Bladestorm,Warbreaker,Colossus Smash by 2seconds.
When you proc a Thunder Clap from the 4p Tierset, it should reduce the remaining CD of Bladestorm,Warbreaker,Colossus Smash by 4seconds (2from execute 40rage + 2from thunderclap 40rage)
Useful info
Talent tree string : BcEAfuKaizEAgP2qANDB2hmf7DQplIRkQSiWpkEAAAAQQEiCJBFRAJikEaSECwBQkAAAAAAAAQiWiIgQ0QA
[Affliction] 4p tier set s3
Description of the bug
|T136243:16|t|cffffd000|Hspell:422918|h[Warlock Affliction 10.2 Class Set 4pc]|h|r doesn't work, you just get a buff |T4914679:16|t|cffffd000|Hspell:423765|h[Umbrafire Kindling]|h|r every second and it disappears immediately. When using |T6035321:16|t|cffffd000|Hspell:386997|h[Soul Rot]|h|r you don't get 3 stacks.
PTR:
How to reproduce
Equip 4/4 s3 tier set
Look at the buffs and cast Soul Rot
How it should be
|T6035321:16|t|cffffd000|Hspell:386997|h[Soul Rot]|h|r applies |T4914679:16|t|cffffd000|Hspell:423765|h[Umbrafire Kindling]|h|r buff to you with 3 stacks:
|T236296:16|t|cffffd000|Hspell:324536|h[Malefic Rapture]|h|r deals 50% more damage to each target and each cast extends the duration of all active DoTs on enemies by 2sec.
|T136193:16|t|cffffd000|Hspell:27243|h[Seed of Corruption]|h|r deals 60% more damage. Also, with the talent |T136193:16|t|cffffd000|Hspell:196226|h[Sow the Seeds]|h|r should be increasing damage for each seed, but each cast should consume 1 stack.
When consuming stacks with malefic rapture/seeds, the buff time should not refresh.
[Demonology] Immutable Hatred
Description of the bug
https://www.wowhead.com/spell=405670/immutablehatredchangelog talent.
When Felguard attacks only 1 target, damage |T132400:16|t|cffffd000|Hspell:30213|h[Legion Strike]|h|r is increased by 100%, also doesn't hit the target with |T1388064:16|t|cffffd000|Hspell:405681|h[Immutable Hatred]|h|r when you spend buff |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r
How it should be
Talent redesigned in 10.2.
When you spend the buff |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r, primary Felguard attacks the target with |T1388064:16|t|cffffd000|Hspell:405681|h[Immutable Hatred]|h|r, dealing [0.743415734365969 (Spell power 0.5) 1 (1 + Versatility)] physical damage and Legion Strike damage should not increase by 100% when the Felguard attacks 1 target.
[Demonology] Demoniac
Description of the bug
The talent https://www.wowhead.com/spell=426115/demoniacnews gives you
|T2032588:16|t|cffffd000|Hspell:264178|h[Demonbolt]|h|r ability and |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r passive. Currently you are missing |T2032588:16|t|cffffd000|Hspell:264178|h[Demonbolt]|h|r after relog and only get it again after a spec/talent change.
[Destruction] Burn to Ashes
Description of the bug
Talent |T1786407:16|t|cffffd000|Hspell:387153|h[Burn to Ashes]|h|r.
Currently 1 cast of |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r spends all stacks of |T1786407:16|t|cffffd000|Hspell:387154|h[Burn to Ashes]|h|r buff.
PTR:
How to reproduce
Import BsQAj5LiEN4VXhSin5RcWeAUgoRIESSQakSkGJJSDwBQSItkkWrcgEAAAAAAAAAAAASyBokkkA
Create Dummy
Cast Chaos Bolt, Rain of Fire or Shadowburn to get 2 or more stacks of Burn to Ashes
Cast Incinerate
How it should be
Incinerate should always spend 1 stack per cast (when hitting multiple targets with |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r or with the talent |T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r also 1 stack per cast).
[Demonology] 2p Doom Brand damage soft cap
Description of the bug
Currently, the |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r debuff from |T136243:16|t|cffffd000|Hspell:422919|h[Warlock Demonology 10.2 Class Set 2pc]|h|r deals full AoE damage to all targets.
How it should be
Damage should decrease after 8 targets.
Information of the spell
https://www.wowhead.com/news/aoeinpatch915themathbehindaoesoftcapsandsquarerootscaling3241015and8targetabilities
|T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r debuff id
|T1378284:16|t|cffffd000|Hspell:423584|h[Doom Brand]|h|r damage id
[Destruction] 2p tier set s3
Description of the bug
|T136243:16|t|cffffd000|Hspell:422921|h[Warlock Destruction 10.2 Class Set 2pc]|h|r doesn't work, bolts don't damage nearby enemies with |T841218:16|t|cffffd000|Hspell:427285|h[Dimensional Cinder]|h|r and periodic damage Immolate doesn't have a chance to give a charge |T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r
How it should be
Bolts from |T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r (Shadowy Tear, Unstable Tear, Chaos Tear, Flame Rift (4p)) should hit all enemies within 10 yards, dealing 25% of their damage with |T841218:16|t|cffffd000|Hspell:427285|h[Dimensional Cinder]|h|r.
Dimensional Cinder should also deal damage to the target of the bolts itself.
Immolate periodic damage should have a chance to give Dimensional Rift a charge. This chance is approximately 8% per tick for a single target, and with each new target affected by Immolate it is added reduced.
For example
1 target 99 ticks = average 7.8 procs
2 targets 197 ticks = 11.8 procs on average, 4 more procs
3 targets 300 ticks = 15 procs , 3.2 procs more than with 2 targets
etc.
[Demonology] 2p Doom Brand damage vs dead enemies
Description of the bug
Dead enemies within 10 yards are considered an additional target for |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r and this affects damage when there are 2 or more targets, they take no damage but reduce damage to the living:
1 target + dead enemies within 10 yards: ability doesn't want to do damage with the x2.25 mod as a single target, due to a dead enemy nearby.
ptr:
8 or more targets: dead enemies are counted and damage is reduced due to soft cap.
ptr:
How it should be
Damage should not include dead targets within 10 yards.
Information of the spell
|T136243:16|t|cffffd000|Hspell:422919|h[Warlock Demonology 10.2 Class Set 2pc]|h|r
|T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r debuff id
|T1378284:16|t|cffffd000|Hspell:423584|h[Doom Brand]|h|r damage id
[Affliction] Jinx PvP talent
Description of the bug
PvP talent |T460699:16|t|cffffd000|Hspell:426352|h[Jinx]|h|r doesn't work at all.
Applying any curse to the target does not spend a soul shard and does not apply Agony or Corruption to the target.
How it should be
Applying any curse on the target also applies |T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r and |T136118:16|t|cffffd000|Hspell:172|h[Corruption]|h|r, but curses now cost 1 soul shard.
[Demonology] Reign of Tyranny
Description of the bug
|T1115907:16|t|cffffd000|Hspell:427684|h[Reign of Tyranny]|h|r talent doesn't work at all.
PTR: only affects 10 wild imps and Tyrant does not get |T1115907:16|t|cffffd000|Hspell:427687|h[Reign of Tyranny]|h|r once summoned.
How it should be
After |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r is summoned, he should affect 5 additional Wild Imps, increase their duration and apply |T1711331:16|t|cffffd000|Hspell:265273|h[Demonic Power]|h|r. |T1115907:16|t|cffffd000|Hspell:427687|h[Reign of Tyranny]|h|r should be applied to Tyrant, which will increase his damage by 10% for each empowered demon.
Retail: empowered demons
Reign of Tyranny stacks for each empowered demon.
Information of the spell
Build BoQAj5LiEN4VXhSin5RcWeAUgECESSCkWQSaHIJh0CAAAAAKBSOQkAQCJplSSSSSAAA
|T1115907:16|t|cffffd000|Hspell:427684|h[Reign of Tyranny]|h|r talent
|T1115907:16|t|cffffd000|Hspell:427687|h[Reign of Tyranny]|h|r buff
[Demonology] Soul Strike + Fel Invocation
Description of the bug
When Felguard uses |T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r with the talent https://www.wowhead.com/spell=428351/felinvocationnews you don't get 1 soul shard.
Build BoQAj5LiEN4VXhSin5RcWeAUgoJhEhkApkCkmkkQLAAAAAAgkkQkkkkkkSKJJBAAAAAAQiA
How it should be
|T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r with the talent www.wowhead.com/spell=428351/felinvocation should give you 1 soul shard.
Information of the spell
|T1452864:16|t|cffffd000|Hspell:428344|h[Soul Strike]|h|r talent
|T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r felguard abillity
www.wowhead.com/spell=428351/felinvocation
[Demonology] Summon Demonic Tyrant vs NP demons
Description of the bug
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r extends the duration of demons from |T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|r by 15sec.
How it should be
Tyrant no longer affects the duration and damage of all demons, only Summon Dreadstalkers/Vilefiend/Felguard (primary and grimoire) and Wild Imps.
[Demonology] Summon Demonic Tyrant
Description of the bug
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r does not give |T1711331:16|t|cffffd000|Hspell:265273|h[Demonic Power]|h|r buff to himself, Dreadstalkers, Vilefiend, Summon Felguard, Grimoire: Felguard, Wild Imps and also incorrectly affects Wild Imps. Currently Tyrant increases the duration of all Wild Imps, but does not freeze their energy for the next 15secs, which would allow them to use Firebolt during that time without spending energy.
PTR:
How it should be
When using |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r: Tyrant himself, |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r, |T1616211:16|t|cffffd000|Hspell:264119|h[Summon Vilefiend]|h|r, |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r, |T237562:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r and max 10 active https://www.wowhead.com/npc=55659/wildimp should get |T1711331:16|t|cffffd000|Hspell:265273|h[Demonic Power]|h|r.
In 10.2 Tyrant should affect Wild Imps as before, but only 10 of them, for the next 15sec they should cast |T841220:16|t|cffffd000|Hspell:104318|h[Fel Firebolt]|h|r without spending energy. After the Demonic Tyrant ends, they spend the remaining energy and disappear.
[Destruction] Dimensional Rift
Description of the bug
When the rift time runs out and they disappear, bolts that have not yet reached the target will not damage it, this happens with |T607513:16|t|cffffd000|Hspell:394235|h[Shadowy Tear]|h|r and |T607512:16|t|cffffd000|Hspell:387979|h[Unstable Tear]|h|r. You lose a large amount of damage from bolts depending on your haste and the distance of the rift to the target.
PTR:
How it should be
Once the rift is closed, the last bolts should do damage.
[Demonology] Spiteful Reconstitution
Description of the bug
www.wowhead.com/spell=428394/spitefulreconstitution talent
Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r with instant Demonbolt, no chance to summon https://www.wowhead.com/npc=55659/wildimp
How it should be
When consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r, with a ~30% chance should be summoned www.wowhead.com/npc=55659/wildimp
[Demonology] Imp Gang Boss
Description of the bug
|T236294:16|t|cffffd000|Hspell:387445|h[Imp Gang Boss]|h|r talent.
Imp gang boss wild imp does not do 50% increased damage when exploding with |T2065588:16|t|cffffd000|Hspell:196277|h[Implosion]|h|r, new imp still spawns after implosion, talent works as in the previous version before the change in 10.2.
How it should be
A Wild Imp with aura |T236294:16|t|cffffd000|Hspell:387458|h[Imp Gang Boss]|h|r deals 50% more damage when it explodes with Implosion and does not summon a new wild imp after Implosion.
[Demonology] Ner'zhul's Volition
Description of the bug
|T1002600:16|t|cffffd000|Hspell:387526|h[Ner'zhul's Volition]|h|r talent works like the previous version, by spending shards you can summon an additional demon from |T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|r with a 15/30% chance while it is active and doesn't increase their damage.
How it should be
|T1002600:16|t|cffffd000|Hspell:387526|h[Ner'zhul's Volition]|h|r should only increase the damage of summoned demons from Nether Portal by 15/30%, with no chance to summon an additional one.
[Destruction] 4p tier set s3
Description of the bug
|T136243:16|t|cffffd000|Hspell:422922|h[Warlock Destruction 10.2 Class Set 4pc]|h|r doesn't work. |T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r has no chance to open https://www.wowhead.com/npc=211039/flamerift.
How it should be
With the 4pc tier set, a 4th rift is added to |T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r https://www.wowhead.com/npc=211039/flamerift, which also opens randomly.
https://www.wowhead.com/npc=211039/flamerift deals damage to the target for 10sec with |T463567:16|t|cffffd000|Hspell:423886|h[Searing Bolt]|h|r. This rift should not scale with haste and mastery.
Retail:
Information of the spell
|T136243:16|t|cffffd000|Hspell:422922|h[Warlock Destruction 10.2 Class Set 4pc]|h|r
|T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r
https://www.wowhead.com/npc=211039/flamerift
|T463567:16|t|cffffd000|Hspell:423886|h[Searing Bolt]|h|r
[Demonology] 2p tier set s3
Description of the bug
|T136243:16|t|cffffd000|Hspell:422919|h[Warlock Demonology 10.2 Class Set 2pc]|h|r does not work.
Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r does not apply |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r to the target.
How it should be
Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r should apply |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r when Demonbolt hits the target.
Reusing Demonbolt should not refresh the duration of Doom Brand if the target is already affected by it.
Hand of Guldan deals damage to all targets within an 8y radius and the duration of |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r on all enemies within that radius should be reduced by 1sec for each soul shard spent.
When the duration of Doom Brand on a target ends it deals:
(268.747% of Spell power) Shadow damage to all enemies within 10 yards.
(268.747% of Spell power) 2.25 Shadow damage to a single enemy (if there are no other enemies within 10 yards of the target).
Also, Doom Brand should explode if the target dies before the duration ends.
Retail:
Information of the spell
|T136243:16|t|cffffd000|Hspell:422919|h[Warlock Demonology 10.2 Class Set 2pc]|h|r
|T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r debuff id
|T1378284:16|t|cffffd000|Hspell:423584|h[Doom Brand]|h|r damage id
[Affliction] Vile Taint vs Curse of Exhaustion
Description of the bug
|T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r applies |T136162:16|t|cffffd000|Hspell:334275|h[Curse of Exhaustion]|h|r to enemies with its full duration of 12sec.
How it should be
|T136162:16|t|cffffd000|Hspell:334275|h[Curse of Exhaustion]|h|r applied from |T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r should last 6sec.
Information of the spell
[Demonology] Soul Strike vs Antoran Armaments
Description of the bug
Talent |T1093862:16|t|cffffd000|Hspell:387494|h[Antoran Armaments]|h|r.
The Soul Strike now deals 25% damage to nearby enemies part doesn't work, Felguard's Soul Strike ability only hits its target, nearby enemies don't take damage from |T132338:16|t|cffffd000|Hspell:387502|h[Soul Cleave]|h|r
PTR:
How to reproduce
Take build BoQAj5LiEN4VXhSin5RcWeAUgECESSCkWQSaHIJh0CAAAAAAAAAAEIJRCEkQSKpkkkEJBAAAAAAAA
Summon |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r
Create 23 dummies
Let Felguard attack them with Soul Strike
How it should be
With the |T1093862:16|t|cffffd000|Hspell:387496|h[Antoran Armaments]|h|r aura, Felguard's |T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r ability should deal 25% of its damage to nearby enemies with |T132338:16|t|cffffd000|Hspell:387502|h[Soul Cleave]|h|r.
Retail:
Information of the spell
|T1452864:16|t|cffffd000|Hspell:428344|h[Soul Strike]|h|r talent
|T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r felguard's ability
|T1093862:16|t|cffffd000|Hspell:387494|h[Antoran Armaments]|h|r talent
|T1093862:16|t|cffffd000|Hspell:387496|h[Antoran Armaments]|h|r aura
|T132338:16|t|cffffd000|Hspell:387502|h[Soul Cleave]|h|r
[Affliction] Dark Harvest
Description of the bug
Talent |T132099:16|t|cffffd000|Hspell:387016|h[Dark Harvest]|h|r
When you use |T6035321:16|t|cffffd000|Hspell:386997|h[Soul Rot]|h|r you always get 1 more stack of |T828455:16|t|cffffd000|Hspell:387018|h[Dark Harvest]|h|r, for example if you apply Soul Rot to 1 target you get 2 stacks or if you apply it to 5 targets you get 6 stacks.
PTR:
Build BkQAj5LiEN4VXhSin5RcWeAUgoJikEJJQoAplkERLAAAAAAAAAAAASkUQkkkkkoIJBAkA
How it should be
Each target affected by Soul Rot increases your haste and critical strike chance by 4.0% for 8 sec.
[Affliction] Grand Warlock's Design
Description of the bug
With the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r, Darkglare's cooldown is visually broken after using the ability that consumes soul shard and is 2 minutes instead of 1.5. Same problem with Destruction.
How it should be
|T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r should reduce |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r cooldown by 30sec.
[Demonology] Grand Warlock's Design
Description of the bug
With the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r, Tyrant's cooldown is visually broken after using the ability that consumes soul shard and is 1.5 minutes instead of 1min. Same problem as for Destruction.
How it should be
|T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r should reduce |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r cooldown by 30sec.
[Destruction] Grand Warlock's Design
Description of the bug
With the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r, Infernal's cooldown is visually broken and is 3 minutes instead of 2.
How to reproduce
Use Summon Infernal
Watch the cooldown or use any shard spender ability. The total cooldown will be 3min.
How it should be
|T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r should reduce |T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r cooldown by 60sec.
[Demonology] Gul'dan's Ambition
Description of the bug
Talent |T255348:16|t|cffffd000|Hspell:387578|h[Gul'dan's Ambition]|h|r
Currently, |T255348:16|t|cffffd000|Hspell:387590|h[Gul'dan's Ambition]|h|r casts |T841219:16|t|cffffd000|Hspell:427688|h[Felseeker]|h|r and goes to the target at this time to attack it with melee attacks.
Also, his spell |T841219:16|t|cffffd000|Hspell:427688|h[Felseeker]|h|r doesn't do the last partial tick.
How it should be
Pit Lord after appearing should not go to the target and attack it with melee attacks, only cast |T841219:16|t|cffffd000|Hspell:427688|h[Felseeker]|h|r. When its duration ends, this spell should make a partial tick depending on the remaining interval, like any other channeled spell.
retail:
[Elemental] - Tier set bonus season 3
Description of the bug
Currently, the tier set bonus of season 3 for elemental is not working.
How it should be
|T136243:16|t|cffffd000|Hspell:422911|h[Shaman Elemental 10.2 Class Set 2pc]|h|r
Primordial Wave also casts an Elemental Blast at the target at 70% effectiveness, and grants you all three Elemental Blast bonus effects for 10.0 sec.
https://www.wowhead.com/ptr2/spell=422912/shamanelemental102classset4pcchangelog Lava Burst burns your target for 10% additional damage over 4 sec, and after consuming Primordial Wave, your next 2 casts of Lava Burst to also hit up to 3 additional targets affected by your Flame Shock for 65% of normal damage
[General] - Mana Spring
Description of the bug
Currently, Mana Spring gives the incorrect amount of mana in the 3 specs.
Enhancement: 300p
Elemental: 250p
Restoration: 300p
How to reproduce
Use Stormstrike (Enhancement)
Use Lava Burst (Elemental)
Use Riptide or Lava Burst (Restoration)
How it should be
In patch 10.2 it got changed to this values:
Enhancement: 150p
Elemental: 100p
Restoration: 150p
https://www.wowhead.com/spell=381930/manaspringchangelog
Talents used: BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAg0SpIJlkACSRah0kQCAAAAAABgkoEogUSSKhIQSSAA
[Restoration] - Primordial Wave
Description of the bug
Currently, Primordial Wave in Restoration is not working at all.
PTR proof:
How to reproduce
Use Primordial Wave on an ally.
Check if they get the buff.
Cast Healing Wave.
Check if all allies affected by Riptide get healed by Healing Wave.
How it should be
Primordial Wave should heal the ally for (65% of Spell power) and applying Riptide to them.
Also it should make the next Healing Wave heal all the allies affected by Riptide for 40% of its normal healing..
https://www.wowhead.com/spell=428332/primordialwave?def=106905&rank=1changelog (Changed ID for resto in 10.2 maybe thats why it got broken)
Talents used: BgQA7dFHISiZRvWu4x4NMgmZAAAAAAAAAAAAAAQIRSSKJkSElEUSKSKJAlIKpEKIlIgIQSSSIA
[Elemental-Enhancement] - Splintered Elements
Description of the bug
Currently, Splintered Elements gives 20% haste per each additional Lava Burst (Elemental) / Lightning Bolt (Enhancement) while it should be 20% base and 4% more per each additional Lava Burst/Lightning Bolt.
How to reproduce
Use Flame shock in multiple enemies.
Use Primordial Wave.
Use Lava Burst (Elem)/ Lightning Bolt (Enhancement)
Check the amount of haste gain with Splintered Elements.
How it should be
Splintered Elements should give 20% haste and 4% extra per each additional Lava Burst (Elemental)/ Lightning Bolt (Enhancement)
https://www.wowhead.com/spell=382042/splinteredelements?def=106883&rank=1
Talents used:
Enhancement: BcQA7dFHISiZRvWu4x4NMgmZAIRSKRCCJhkk0QJRAAAAAAAAAAAAAKRIJkkWKSQSTSKQQQCgE
Elemental: BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAg0SpIJlkACSRah0kQCAAAAAABgkoEogUSSKhIQSSAA
[Elemental] - Elemental Blast - Priority
Description of the bug
Currently, Elemental Blast is refreshing the buffs which is fine but it should have a priority to get first the 3 buffs and then refresh one of them.
How to reproduce
Use Elemental Blast Multiple times.
Check if you get all the buffs of Elemental Blast before they get refreshed.
How it should be
One of the changes made for Elemental Blast in 10.2 was that it can refresh and extend the duration of the buffs but should prefer to apply the buffs that you don't have first.
https://www.wowhead.com/spell=117014/elementalblast?def=106842&rank=1seealsoability
Talents used: BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAgIlikUSCkgUkWINJkAAAAAAQAIJKBKIlkkSICkkEAA
[Elemental] - Splintered elements active without taking talent
Description of the bug
Splintered Elements (382042) talent is active while Primordial surge (386474) talent is taken, so both talents are active.
PTR proof
How it should be
Obviously only the taken talent in the chosen node should be active
[Enhancement] - Tempest Strikes vs Elemental Blast
Description of the bug
Currently, when you select the talent Tempest Strikes you get Elemental Blast, which shouldn't be possible and if you get Elemental Blast then it gets replaced by Lava Burst.
PTR proof:
How to reproduce
Get the talent Tempest Strikes.
Check if you get Elemental Blast.
Get the talent Elemental Blast.
Check if you get Lava Burst instead of Elemental Blast.
How it should be
If you select Tempest Strikes then you should have Lava Burst.
If you select Elemental Blast you should have Elemental Blast.
https://www.wowhead.com/spell=117014/elementalblast?def=122762&rank=1&spellModifier=137041
https://www.wowhead.com/spell=428071/tempeststrikes?def=106886&rank=1
Talents used: BcQA7dFHISiZRvWu4x4NMgmZAIRSKRCCJhkk0QJRAAAAAAAAAAAAAKRIJkkWKSQSTSKQQQCgE
[Enhancement] - Tier set bonus season 3
Description of the bug
Currently, the tier set bonus of season 3 for Enhancement is not working.
How it should be
|T136243:16|t|cffffd000|Hspell:422913|h[Shaman Enhancement 10.2 Class Set 2pc]|h|r Primordial Wave summons a Lightning Feral Spirit that increases your Nature damage dealt by 20% for 15 sec. The lightning feral spirit should spawn even if you don't have the talent Elemental Spirits
|T136243:16|t|cffffd000|Hspell:422914|h[Shaman Enhancement 10.2 Class Set 4pc]|h|r Summoning a Feral Spirit reduces the cooldown of Primordial Wave by 7.0 sec. This should include the feral spirit spawn by the 2p tier set bonus.
[Assasination] - Shadow dance + Master assasin
Description of the bug
Whilst in |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r you won't gain the |T132109:16|t|cffffd000|Hspell:255989|h[Master Assassin]|h|r
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkkAAAAAAASJJSJJAAAAAAQrRCSgkkSaJREEJJJRSTLSIA
Cast shadow dance
Player won't get the master assasin buff grantind 30% crit chance
How it should be
Shadow dance should count as being stealthed thus granting you master assasin buff for its duration and for 3 seconds after it ends
[Assasination] Death from Above PvP
Description of the bug
When i use |T1043573:16|t|cffffd000|Hspell:152150|h[Death from Above]|h|r I'm going in the air but I don't do any damage
How to reproduce
1. Creat rogue
2. Take |T1043573:16|t|cffffd000|Hspell:152150|h[Death from Above]|h|r
3. Use it from 1/2/3/4/5 Combo Points
How it should be
When i use |T1043573:16|t|cffffd000|Hspell:152150|h[Death from Above]|h|r i should get "You leap into the air and |T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r your target on the way back down with such force that it has a 15% stronger effect."
Informations of the spell
|T1043573:16|t|cffffd000|Hspell:152150|h[Death from Above]|h|r
|T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r
Talent Assasination: BMQAcWb37Z8KXj8LlE1rTPXfsFSSSSSUSAAAAAAIFQTCAAAAAA0aRSEJikkSkEJRkkEESpVSSAA
Ptr 10.2
Retail
[General] - Blind
Description of the bug
|T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r blinds the closest target to you instead of the one you target
How to reproduce
BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKQSikkkkERiUSLhoEJSSCgSaBAAAQSQUA
spawn 2 target dummies
Use blind on the target further to you
How it should be
Blind should disorient an enemy target for 1 minute
[Subtlety] - Shadow Techniques rework
Description of the bug
Stored combo points from |T132299:16|t|cffffd000|Hspell:196912|h[Shadow Techniques]|h|r are not spent when using spells that generate combo points
How to reproduce
Spec into subtlety
Keep meleeing an enemy target untill you get few stacks of shadow techniques buff
Use any combo point generating ability (backstab/gloomblade/shuriken storm/shadowstrike)
Your shadow techniques stacks won't be consumed and your combo point generator won't generate additional combo points
How it should be
For each stack of shadow techniques, your next cb generating spell cast it should generate additional combo point up to your max combo points (5,6 or 7 depending on your talents)
[Outlaw] - s3 4 piece tier set
Description of the bug
|T136243:16|t|cffffd000|Hspell:422908|h[Rogue Outlaw 10.2 Class Set 4pc]|h|r does not work at all
How to reproduce
Equip 4 pieces of https://www.wowhead.com/ptr2/itemset=1566/lucidshadewalkerssilence set
cast |T1373910:16|t|cffffd000|Hspell:315508|h[Roll the Bones]|h|r
Cast roll the bones again
one of your buffs from the previous cast of roll the bones will be replaced and not refreshed
How it should be
Casting roll the bones whilst already having one of the buffs from rol lthe bones/count the odds should refresh ONE of the buffs you already have to 30 seconds and not replace it whilst also gaining the buffs from the cast you just did
[Assasination] - Seal fate + fan of knives
Description of the bug
each Critical hit from |T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r Should generate 1 combo point when talented into |T236281:16|t|cffffd000|Hspell:14190|h[Seal Fate]|h|r
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFSSSiEAAAAAAgUSi0SCAAAAAA0aJJIBSSKplERIRSIRSpViEA
Spawn 1 or more enemy targets
Cast fan of knives
It will always generate 1 combo point no matter if it crits or not
How it should be
Seal fate was changed in 10.2. Before it shouldn't generate cb from fan of knives now it should.
[Outlaw] UndehandedUpperhand permanent debuffs
Description of the bug
Right now on 10.2.7 PTR if Underhanded Upper hand is talented will cause enemy debuffs to have no duration, making them permanent.
PTR proof:
How to reproduce
Make an Outlaw rogue
Take any enemy debuff
How it should be
On Retail Underhanded Upper hand should not have any influece on debuffs taken by enemy's effects.
[Outlaw] - Crackshot
Description of the bug
When talented into https://www.wowhead.com/spell=423703/crackshotcomments
your:
between the eyes has a cooldown when used from stealth
casting between the eyes from stealth does not cast dispatch on the target for 75% of its normal damage
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Get any amound of combo points and go into stealth
Cast between the eyes from stealth and/or in 3 seconds of subterfuge
Between the eyes will go on cooldown and will not cast dispatch
How it should be
Whenever you cast between the eyes from stealth it should not go on cooldown and cast dispatch on the target for 75% its normal damage BASED ON AMOUND OF COMBO POINTS SPENT
Informations of the spell
|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r
|T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r
[Outlaw] - Blade flurry recast
Description of the bug
When recasting |T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r when you already have the blade flurry buff (spellID 13877 ) it does not cast the initial hit of blade flurry ( spellID 331850 )
How to reproduce
Use blade flurry
While still having the blade flurry buff cast it again
You will regain the blade flurry buff but not cast the blade flurry's initial damage cast
How it should be
You should cast the aoe blade flurry damage even if you already have the blade flurry buff on
[Outlaw] - Deft Maneuvers CB amound
Description of the bug
Casting |T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r when talented into |T589068:16|t|cffffd000|Hspell:381878|h[Deft Maneuvers]|h|r Generates more combo points than it should
1 target hit 1 combo point (correct)
2 targets 4 cb
3+ targets max cb
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElkAJBSSIhEJJJplkElkItkAAAAAAg0KRCHIJRBKpEAAAASCA
spawn 2+ targets
Cast blade flurry
You will gain 4+ combo points
How it should be
Casting blade flurry when talented into Deft maneuvers should generate one combo point per target hit from blade flurry spellID 331850
[Assasination] - Sudden Demise
Description of the bug
https://www.wowhead.com/spell=423136/suddendemisecomments execute does not work at all
How to reproduce
https://www.wowhead.com/spell=423136/suddendemisecomments
Apply bleeds like rupture garrote and crimson tempest untill the target is below 35%
The target will not get executed with sudden demise if it's low enough for the bleeds to execute it
How it should be
When a target is below 35% health it should get instantly executed with sudden demise if your bleeeds on the target exceed 150% of its remaining.
IF combined remaining damage of rupture garrote and crimson tempest is 150k the target should get instantly executed at 100k. to make it simpler
[Assasination] - Caustic Spatter
Description of the bug
|T132104:16|t|cffffd000|Hspell:421975|h[Caustic Spatter]|h|r Does not work at all
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkEEAAAAAASJJSJJAAAAAAgWSCSgkkSaJREEJJJRSTJSAA
Apply rupture and deadly poison onto
Cast mutilate onto the target with rupture and deadly poison dot on it
Casting mutilate won't apply Caustic Spatter on the target
How it should be
Casting mutilate on a target afflicted with rupture and deadly poison should apply caustic spatter for 10 seconds. While caustic spatter is on the target 45% of your poison damage on thie target should splash to other enemies nearby, reduced damage above 5 targets
Informations of the spell
|T132290:16|t|cffffd000|Hspell:2818|h[Deadly Poison]|h|r
|T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r
|T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r
[Assasination] - Kingsbane + Deathmark poisons
Description of the bug
|T1259291:16|t|cffffd000|Hspell:192759|h[Kingsbane]|h|r damage does not get increased by application of lethal poisons that are copied by |T4667421:16|t|cffffd000|Hspell:360194|h[Deathmark]|h|r
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFJJJSSCAAAAAAIlkIlkAAAAAAAtGJIBSSKplEJBRSSEJNiECA
Apply any lethat poison to your weapon (Amplifying posion will show how many stacks it applied on a target, easiest to test)
Cast kingsbane on an enemy target and apply poisons on the target with melee hits and mutilate whilst kingsbane is on the target
Repeat the same action but use deathmark before it
Damage of kingsbane will not get increased with double of the value whislt you apply 2 copies of the same poison
How it should be
Copied poisons from deathmark should also increase kingsbane's damage by 20% per application
SpellID's for copied poisons that should increase kingsbane damage
deadly poison 394324
Wound poison 394327
Amplifying poison 383414
PvP] - Creeping Venom self hit
Description of the bug
Casting envenom will apply |T1398086:16|t|cffffd000|Hspell:198092|h[Creeping Venom]|h|r on yourself and the enemy
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFJJJJSAAAAAAASJJSLJAAAAAAQrlkgEIJpkWSEkkkEkIalIBA
cast envenom on enemy target
You will get the Creeping Venom debuff on yourself
How it should be
Creeping Venom shouldn't apply to yourself
[Subtlety] - s3 4 piece tier set
Description of the bug
|T136243:16|t|cffffd000|Hspell:422909|h[Rogue Subtlety 10.2 Class Set 4pc]|h|r
Does not work at all
How it should be
All of the cloned spells from shadow casts from 2 piece set AND Shadow techniques 2 shadow clones should gain 20% damage increase and give you 2 combo points per clone summoned
Informations of the spell
|T608955:16|t|cffffd000|Hspell:424492|h[Shadow Powder]|h|r
|T132305:16|t|cffffd000|Hspell:282449|h[Secret Technique]|h|r
|T237514:16|t|cffffd000|Hspell:424493|h[Shadow Rupture]|h|r
|T132292:16|t|cffffd000|Hspell:424491|h[Shadow Eviscerate]|h|r
[Subtlety] - Secret Technique 10.1.7 hack fix
Due to us adding a 12% damage increase hack fix on secret technique in 10.1.7 for reasons stated here it needs to be removed in 10.2.
[Outlaw] - Count the Odds
Description of the bug
When talented into |T237284:16|t|cffffd000|Hspell:381982|h[Count the Odds]|h|r your:
Sinister strike does not have a chance in or out of stealth to give you a roll the bones buff
Your dispatch does not have increased chance and does not give a increased duration roll the bones buff when cast from stealth
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Repeatedly cast sinister strike
You won't get any RtB buffs
Reapetedly use dispatch from stealth (or in shadow dance)
Your buffs given from using dispatch will be 5 seconds long
How it should be
Sinister strike should have an 8% (doubled in stealth) to give you roll the bones buff from 5 seconds (doubled duration in stealth)
Dispatch should have doubled proc chance and doubled duration of the RtB buff when casted from stealth
(also please make sure that ambush has 8% proc chance and doubled from stealth)
Informations of the spell
|T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r
|T136189:16|t|cffffd000|Hspell:1752|h[Sinister Strike]|h|r
|T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r
[Assasination] - Garrote and Rupture pulling out of stealth
Description of the bug
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r and |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r ticks pull the player out of stealth (rupture only in assasination spec)
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFJJJJSAAAAAAASJJSLJAAAAAAQrlkgEIJpkWEBJJJBJJalIBA
Cast garrote and/or rupture on an enemy player
Cast vanish to go into stealth
(wait 3 seconds untill vanish buff goes down) you'll be pulled out of stealth by a tick of rupture or garrote
How it should be
Garrote and rupture DoT ticks shouldnt pull the player out of stealth
[assasination] - Seal fate vs mutilate
Description of the bug
|T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r does not generate additional combo points when it criticaly strikes when talented into
|T236281:16|t|cffffd000|Hspell:14190|h[Seal Fate]|h|r
How it should be
Crits from mutilate should give additional combo points if you have the seal fate talent
[Assasination] - Envenom self damage
Description of the bug
Casting envenom will also cast it on your character
[Assasination] - Indiscriminate Carnage vs shadow dance
Description of the bug
Whilst in |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r the game does not count you as being in stealth for |T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r
How it should be
While having shadow dance active and talented into indiscriminate carnage your garrote and rupture should apply to 2 additional targets, when shadow dance ends you should get the indiscriminate carnage buff for 10 seconds
[Outlaw] - Crackshot vs subterfuge
Description of the bug
When talented into |T878211:16|t|cffffd000|Hspell:423703|h[Crackshot]|h|r , first cast of between the eyes after |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r ends casts it as if it was casted out of stealth, resets it's cooldown and casts dispatch with it
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAAtWSCHIJRBKpFAAAASCA
Leave stealth with combat to gain subterfuge
Wait until subterfuge ends
Cast between the eyes
Between the eyes will reset its cd and cast dispatch
How it should be
It shouldnt reset its cooldown and cast dispatch after subterfuge finishes
[Subtlety] - The Rotten
Description of the bug
|T136179:16|t|cffffd000|Hspell:394203|h[The Rotten]|h|r buff dissapears after only using one attack that generates combo points
How to reproduce
BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKSSSikESSEJSJtEiSkIJJAKpFAAAAJBUA
Use symbols of death
Cast any spell that generates combo points (backstack/shuriken storm/shadow strike)
Your the rotten buff will vanish
How it should be
The rotten should make your TWO next combo generators do 35% increased damage and have 100% to crit after using symbols of death
[Outlaw] - Improved Adrenaline Rush
Description of the bug
|T136206:16|t|cffffd000|Hspell:13750|h[Adrenaline Rush]|h|r Does not generate full combo points when casted and does not regenerate your energy to full when it ends
when talented into |T136206:16|t|cffffd000|Hspell:395422|h[Improved Adrenaline Rush]|h|r
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Cast adrenaline rush
You won't generate full combo points
Spend your energy and wait for adrenaline rush to end
you won't regenerate your energy when it ends
How it should be
Adrenaline rush dshould generate full combo points when it's casted and regenerate your energy to max when it vanishes
[Outlaw] - Deft Maneuvers
Description of the bug
When talented into |T589068:16|t|cffffd000|Hspell:381878|h[Deft Maneuvers]|h|r your:
Initial cast of blade flurry (spell id 331850) does not award you 1 combo point per target hit by it
Your spread damage from blade flurry (spell id 22482) awards you 1 combo point per target hit each time it does spread damage
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Spawn 26 target dummies
Cast blade flurry near the targets so it hits them
The initial hit won't generate combo points
Start attacking one of the dummies with melee swings whilst blade flurry is still active
Each time blade flurry does spread damage it will generate combo points
How it should be
Only initial cast of blade flurry should generate combo points
Informations of the spell
|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
[General] - Sap dissapearing from action bars
Description of the bug
Logging out and in of the game will cause |T132310:16|t|cffffd000|Hspell:6770|h[Sap]|h|r to dissapear from your action bars
How to reproduce
Pull your sap into action bar
Log out and log back in
Sap will dissapear from your bars
[Outlaw] - Ace Up Your Sleeve
Description of the bug
https://www.wowhead.com/spell=381828/aceupyoursleevechangelog does not work at all
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
repatedly use between the eyes
You will never get granted 5 combo points after casting between the eyes
How it should be
Between the eyes should have 5% chance PER COMBO POINT SPENT to grant you 5 combo points
Informations of the spell
|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r
[Outlaw] - Audacity
Description of the bug
|T132282:16|t|cffffd000|Hspell:381845|h[Audacity]|h|r procs do not get consumed when casting |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElkQkEIJhESkkkkWSSUSi0SCAAAAAASrEJcgkEFokSAAAAEBA
use sinister strike/ambush untill you get an opportunity proc |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r
cast pistol shot with opportunity stacks untill you get audacity proc
Cast ambush
audacity buff will not get consumed when you use ambush
How it should be
Casting ambush whilst having audacity buff should consume it
[Subtlety] - Shadowcraft
Description of the bug
|T136192:16|t|cffffd000|Hspell:426594|h[Shadowcraft]|h|r does not work at all
How it should be
While |T252272:16|t|cffffd000|Hspell:212283|h[Symbols of Death]|h|r is active your |T132299:16|t|cffffd000|Hspell:196912|h[Shadow Techniques]|h|r should proc 40% more often and give additional stack everytime it procs. Also combo point spenders (eviscerate. black powder etc.) should be able to consume the stacks to fill up your combo points (should only consume when it can fill your combo points to max)
[General] - Airborne Irritant
Description of the bug
Casting |T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r whilst talented into https://www.wowhead.com/spell=200733/airborneirritantchangelog won't apply blind to all other enemies nearby
How to reproduce
Spawn 2+ enemy targets close to each other and cast blind on one of them
Only the enemy targeted with blind will get blinded
How it should be
Blind should apply to all enemies nearby when talented into Airborne Irritant
[Assasination] - Internal Bleeding
Description of the bug
Rupture does not apply internal bleeding dot when talented into https://www.wowhead.com/spell=154904/internalbleedingnews
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkEEAAAAAASJJSJJAAAAAAgWSCSgkkSaJREEJJJRSTLSAA
Cast rupture on an enemy target
The target won't suffer from internal bleeding dot
How it should be
Applying rupture on an enemy target should also apply an internal bleeding dot for X amound of damage depending on how many combo points where spent on thie rupture
Informations of the spell
|T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r
[Subtlety] - Shadow Blades
Description of the bug
All of your attacks besides combo point generators do not deal Shadow blade damage when https://www.wowhead.com/spell=279043/shadowbladeschangelog is active
How it should be
In 10.2 Shadow blades had a change where ALL of your attacks do 20% of thier damage as shadow damage from shadow blades instead of only combo points generators as before thie change
[Subtlety] - s3 2 piece tier set
Description of the bug
2 piece tier set does not work at all for subtlety
How it should be
When equipped with 2 piece tier set for subtlety, using eviscerate, rupture and black powder should have a chance (~33%) to summon a shadow clone that casts a shadowed copy of a finishing move casted for 70% of its damage
For rupture
|T237514:16|t|cffffd000|Hspell:424493|h[Shadow Rupture]|h|r
For eviscerate
|T132292:16|t|cffffd000|Hspell:424491|h[Shadow Eviscerate]|h|r
And Black powder
|T608955:16|t|cffffd000|Hspell:424492|h[Shadow Powder]|h|r
[Assasination] - Vicious Venoms
Description of the bug
When talented into |T236270:16|t|cffffd000|Hspell:381634|h[Vicious Venoms]|h|r your:
Ambush spell ID 430023 does not deal 70% additional damage as nature damage
Mutilate deals 70% of its damage only from the off hand hit, Should account 70% of both main hand and off hand hit
How it should be
Ambush spell ID 430023 should count the same as a normal ambush
Mutilates 70% damage as nature should be counted from both hits of the spell
[Assasination] - Indiscriminate Carnage
Description of the bug
|T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r Does not give you the buff for 10 seconds after breaking stealth and only applies garrote and rupture to 2 nearby enemies for the first cast of both spells after taking the talent
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkEEAAAAAASJJSJJAAAAAAgWSCSgkkSaJRERkEJRSTJSAA
spawn 3 dummies close to each other
Cast garrote and rupture out of stealth
Go back to stealth and cast them both again
Casting the spells from stealth for 2nd time won't apply them to nearby targets
How it should be
Casting garrote and rupture from stealth AND for 10 seconds after breaking stealth should apply casted spell to 2 other nearby targets
Informations of the spell
|T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r
|T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r
[Subtlety] - Perforated Veins
Description of the bug
https://www.wowhead.com/spell=426602/perforatedveinsmodifies only goes up to 1 stack
How to reproduce
BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKIJJSSkkERiUSLhoEJSSCgSaBAAAQSQUA
Use backstab 4 times
The perforated veins buff will not stack up
How it should be
Casting backstab should award you 1 stack of perforated veins buff, up to 4. at 4 stacks it should make your next spell that generates combo points do 50% more damage and consume all of the stacks
[Sub][10.2.5] Sepsis vs Shadowblades
Description of the bug
Currently Sepsis doesn't give you max combo points when used during Shadow Blades buff aura
Build: BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJSSLRCp1cAJJJikkEBRTJSSrFJRSigoFBAAAQCIN
How to reproduce
Step 1: Pick build from above
Step 2: Cast Shadow blades
Step 3: cast Sepsis on an enemy while having Shadow blades buff on your rogue
Step 4: See that it doesn't give you your max Combo Points.
How it should be
You should get maximum combo points when using Sepsis during Shadow Blades
Informations of the spell
|T3636848:16|t|cffffd000|Hspell:385408|h[Sepsis]|h|r?spellModifier=121471">|T3636848:16|t|cffffd000|Hspell:385408|h[Sepsis]|h|r
|T3636848:16|t|cffffd000|Hspell:385408|h[Sepsis]|h|r
https://www.wowhead.com/resource/combopoints4
FS report:
[Subtlety] - Goremaw's Bite
Description of the bug
https://www.wowhead.com/spell=426591/goremawsbitechangelog generates full combo points
Goremaw's Bite only makes your 2 next finishing moves cost no energy
How to reproduce
BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKQSikEJJRkIl0SIKRikkAokWAAAAkEkUA
Use goremaw's bite
You will gain full combo points
Use any finishing move twice (rupture/eviscerate/black powder)
Your goremaw's bite buff will dissapear after 2 casts of finishing moves
How it should be
Goremaw's bite should award 3 combo points
Goremaw's bite should make your next 3 finishing moves cost no energy
[Assasination] - Venom rush
Description of the bug
|T987740:16|t|cffffd000|Hspell:152152|h[Venom Rush]|h|r does not refound 5 energy when castng mutilate or ambush against poisoned targets
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFSSIJBBAAAAAgUSiUSCAAAAAAolkgEIJpkWSE5ARkEJRSTJSAA
Apply any poisons onto your weapons like |T132290:16|t|cffffd000|Hspell:2818|h[Deadly Poison]|h|r
Hit an enemy target untill you apply poisons on it
Cast ambush or mutilate on the target with poisons on them
You won't get refunded 5 energy
How it should be
Casting mutilate or ambush on a poison target should refound 5 energy
Informations of the spell
|T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r
|T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r
[General] - Sap missing
Description of the bug
|T132310:16|t|cffffd000|Hspell:6770|h[Sap]|h|r was made into a base line spell in 10.2, before it was a talent. Right now the spell is in the spellbook but it says "see your trainer"
How it should be
Sap should be a baseline ability learned at level 11
[Outlaw] - Audacity ambush vs hidden opportunity
Description of the bug
Ambush use granted by audacity spell ID 430023 does not work with hidden opportunity
How it should be
Ambush granted by audacity ID 430023 should have the same properties and same interaction with hidden opportunity as normal ambush spellID 8676
Informations of the spell
|T132282:16|t|cffffd000|Hspell:383281|h[Hidden Opportunity]|h|r
|T132282:16|t|cffffd000|Hspell:430023|h[Ambush]|h|r
[Subtlety] - Secret technique vs shadow blades
Description of the bug
Shadow blades does not deal 20% of secret technique's damage as shadow damage, both initial hit and the both clone strikes
How to reproduce
BUQAcWb37Z8KXj8LlE1rTPXfsBAABAAAAAgUSSSJBkSRSSiQIJRSiUSLJJtSkIJJAKpFAAAAJBA
Use shadow blades
cast secret technique
you will not deal 20% of the damage done by secret tech as shadow blades damage
How it should be
shadow blades should do 20% of the damage done of secret technique as shadow damage
Informations of the spell
|T132305:16|t|cffffd000|Hspell:280719|h[Secret Technique]|h|r
|T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r
[Assasination] - Dashing Scoundrel energy
Description of the bug
|T458736:16|t|cffffd000|Hspell:381797|h[Dashing Scoundrel]|h|r Does not reward you 1 energy per crit of following poisons
Wound Poison SpellID 8680
Instand Poison ID 315585
Amplifying Poison ID 383414
How it should be
Each critical strike of listed poisons should reward you 1 energy
[Assasination] - Systemic Failure
Description of the bug
|T878217:16|t|cffffd000|Hspell:381652|h[Systemic Failure]|h|r Does not increase the damage of your ambush both ID 430023 and 8676
How to reproduce
BMQAcWb37Z8KXj8LlE1rTPXfsFSSIJBBAAAAAgUSiUSCAAAAAAolkgEIJpkWSEBJJJJRSRJSAA
Use ambush on an enemy target and check its damage
Apply garrote on the target and use ambush again
Damage of ambush won't be increased by 20%
How it should be
Damage of ambush should be increased by 20% on targets with garrote on them
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r
[General] - Nightstalker
Description of the bug
|T132320:16|t|cffffd000|Hspell:14062|h[Nightstalker]|h|r does not increase your damage while stealthed
|T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r
spell ID of the stealth buff 115191
[Outlaw] - Empowered combo point vs between the eyes buff
Description of the bug
Whenever you try to use |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r with an empowered combo point from |T6035317:16|t|cffffd000|Hspell:385616|h[Echoing Reprimand]|h|r whilst having the between the eyes crit buff for longer duration than 6/9/12 seconds (depending on which empowered combo points is used) the game won't let you cast between the eyes, the game registers the cast as it is a 2,3 or 4 combo point cast not a 7 combo point cast with empowered cb
How to reproduce
BQQAcWb37Z8KXj8LlE1rTPXfsBAElEERIJJJJhEJRolkElkItkAAAAAAg0KRCHIJRBKpEAAAASCA
Cast between the eyes with full combo points
cast echoing reprimand
Try to cast between the eyes with any of the empowered combo points
The game will inform you that a "more powerful spell is already active"
How it should be
Empowered combo points from echoing reprimand should count as a 7 combo points cast thus the game should not block you from casting between the eyes whilst u already have it's buff
[General] - Echoing Reprimand/Resounding Clarity change
Description of the bug
In 10.2 Echoing Reprimand and Resounding Clarity's empowered combo points should now empower combo points 3,4 and 5 instead of previous 2,3 and 4
https://www.wowhead.com/spell=385616/echoingreprimandcomments
|T3565450:16|t|cffffd000|Hspell:381622|h[Resounding Clarity]|h|r
[Subtlety] - Replicating Shadows
Description of the bug
When talented into |T237532:16|t|cffffd000|Hspell:382506|h[Replicating Shadows]|h|r your |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r applies to ALL enemy targets nearby
How to reproduce
BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKQSikkkkERiUSLBtSkIJJAKpFAAAAJBRB
Spawn more than 2 enemy dummies
Apply rupture to one of the dummies
The rupture dot will apply to all enemy targets
How it should be
Replicating shadows should make your rupture apply to 1 additional nearby enemy target
[Assasination] - Envenom buff
Description of the bug
Casting https://www.wowhead.com/spell=32645/envenommodifiedby does not grant you the envenom buff increasing your poison application chance by 30%
[Assasination] - s3 4p tier set
Description of the bug
|T136243:16|t|cffffd000|Hspell:422906|h[Rogue Assassination 10.2 Class Set 4pc]|h|r does not work at all
How it should be
Whenever you cast envenom whilst having the envenom buff id 32645 the envenom should also cast Envenomous Explosion that deals aoe nature damage, damage reduced above 5 targets. IF the envenomous explosion only hits the main target it's damage should be increased by 30%
https://www.wowhead.com/spell=426581/envenomousexplosionchangelog
|T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r
[Subtlety] - Invigorating Shadowdust + Shuriken Tornado
Description of the bug
Casting vanish while talented into |T132331:16|t|cffffd000|Hspell:382523|h[Invigorating Shadowdust]|h|r Reduces the cooldown of |T236282:16|t|cffffd000|Hspell:277925|h[Shuriken Tornado]|h|r by 30 and 60 seconds (30 on 1 and 60 on 2 points in the talent)
How it should be
It should reduce it's cooldown by 15/30 seconds as with other spells
[Discipline] Atonement
Description of the bug
Currently Atonement converts 40% of damage done , it should be 35% ( for 10.2.7 )
Also , healing isn't increased by 70% when not in a raid.
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Take talent |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
4. Cast any damage spell , check if it converts 35% of damage when in a raid
5. Cast any damage spell , check if healing is increased by 70% when not in a raid
How it should be
In 10.2.7 atonement should convert 35% of damage done ,
and healing increased by 70% when not in a raid.
Informations of the spell
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r spell id: 81749
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTKJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRSAA
Ptr:
[All] Absolute Faith PvP
Description of the bug
Absolute Faith doesn't pull 3 furthest allies , neither puts shield on them and on yourself
How to reproduce
1. Create Priest Class
2. Activate any specialization
3. Take talent |T463835:16|t|cffffd000|Hspell:73325|h[Leap of Faith]|h|r
4. Take Pvp talent |T463836:16|t|cffffd000|Hspell:408853|h[Absolute Faith]|h|r
5. Use Leap of Faith on friendly target
6. Check if using Leap of Faith also pulls 3 furthest allies within 40 yards and shields you and the affected allies for [Spell power 7.5 0.9375 (1 + Versatility) + 1]
How it should be
Using Leap of Faith also should pull 3 allies , giving shield to you and affected allies from Leap of Faith.
Informations of the spell
|T463835:16|t|cffffd000|Hspell:73325|h[Leap of Faith]|h|r spell id: 81749
|T463836:16|t|cffffd000|Hspell:408853|h[Absolute Faith]|h|r spell id: 408853
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTKJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRSAA
[All] Shadow Word: Death backlash delay
Description of the bug
Shadow Word: Death is doing instant backlash damage ,
instead of having little delay
How to reproduce
1. Create Priest Class
2. Activate any specialization
3. Use Shadow Word: Death on enemy
Track if you are getting backlash damage right after using Shadow Word: Death
How it should be
Shadow Word: Death should have little delay on backlash damage
Informations of the spell
Links
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r spell id: 32379
ptr:
retail:
[Discipline] Dark Indulgence
Description of the bug
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r currently doesn't activate |T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r while having |T136224:16|t|cffffd000|Hspell:372972|h[Dark Indulgence]|h|r talent.
How to reproduce
1. Create Priest class
2. Activate discipline specialization
3. Take the talent |T136224:16|t|cffffd000|Hspell:372972|h[Dark Indulgence]|h|r
4. Cast |T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r on enemy target
5. Check on buffs if mind blast grant |T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r
How it should be
Casting Mind Blast on enemy target has 100% chance to grant Power of the dark side empowering next Penance cast.
Links
|T136224:16|t|cffffd000|Hspell:372972|h[Dark Indulgence]|h|r spell id: 372972
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r spell id: 8092
|T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r spell id: 198068
Talent: BAQAKVNHBYFUG61hTBXiMbcYCBolSEBtISSk0kWSSSIAAAAAAAAAAAQRJtDQLJRkChIJCpUIRAFCA
Retail:
Ptr:
[Holy] Power Word: Life CD
Description of the bug
https://www.wowhead.com/spell=373481/powerwordlifechangelog seems to reset it's 15 sec cd instantly everytime you use the ability.
Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASLtQJBkCRSSiIpUAJhUAA
How to reproduce
1. Get your priest below 35%
2. Cast .cast 373481 t on yourself
3. See that the 15 sec spell cooldonw resets instantly.
How it should be
15 sec cooldown shouldn't not reset. There was an aura in 10.1.7 that used to subtract 20sec from 30s CD if used below 35% HP. So I guess that needs removing.
Informations of the spell
https://www.wowhead.com/spell=373481/powerwordlifechangelog
[Shadow] Surge of Insanity
Description of the bug
Surge of Insanity shouldn't trigger from every cast of Devouring Plague.
How to reproduce
1. Create Priest Class
2. Activate Shadow specialization
3. Take talent |T425954:16|t|cffffd000|Hspell:391399|h[Surge of Insanity]|h|r
4. Cast |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r on enemy target
5. See if it triggers Surge of Insanity after casting only one Devouring Plague
How it should be
Surge of Insanity should trigger from every 2 casts of Devouring Plague , not from every cast of Devouring Plague. This accumulate up to 2 charges.
Informations of the spell
|T425954:16|t|cffffd000|Hspell:391399|h[Surge of Insanity]|h|r spell id: 391399
|T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r spell id: 335467
Talent: BIQA/KVNHBYFUG61hTBXiMbcYGSkIBAAAAAAAAAAAAQkSSESRjkkkEUCShkERaEIiEpItQSCFkA
Ptr:
Retail:
[Discipline] Inescapable Torment
Description of the bug
Penance currently doesn't trigger Inescapable Torment from Mindbender or Shadowfiend
Mind Blast and Shadow Word: Death part works , only Penance is missing
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Take talent |T136130:16|t|cffffd000|Hspell:373427|h[Inescapable Torment]|h|r
4. Use |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r
5. Cast |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r on enemy
6. Check if casting Penance cause your Mindbender or Shadowfiend to teleport behind your target , damaging up to 5 nearby enemies
How it should be
While Mindbender or Shadowfiend ( pet ) is active , casting Penance on enemy target should trigger Inescapable Torment from your pet causing it to deal shadow damage to enemies and extend duration of the pet by 0.7 sec.
It should trigger only once per cast of Penance , not for each bolt
Informations of the spell
|T136130:16|t|cffffd000|Hspell:373427|h[Inescapable Torment]|h|r spell id: 373427
|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r spell id: 123040
|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r spell id: 34433
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r spell id: 47540
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTKJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRCUAA
Ptr:
Retail:
[Shadow] Tier Set 4P
Description of the bug
|T136243:16|t|cffffd000|Hspell:422904|h[Priest Shadow 10.2 Class Set 4pc]|h|r doesn't give stack of |T237557:16|t|cffffd000|Hspell:423726|h[Death's Torment]|h|r when i take damage from |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
How to reproduce
1. Create Priest class
2. Activate shadow specialization
3. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r , |T5279082:16|t|cffffd000|Hitem:207281::::::::120:::::|h[Crest of Lunar Communion]|h|r , |T5279083:16|t|cffffd000|Hitem:207280::::::::120:::::|h[Leggings of Lunar Communion]|h|r and |T5279081:16|t|cffffd000|Hitem:207282::::::::120:::::|h[Touch of Lunar Communion]|h|r
4. Cast |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r on enemy target
5. Track on buffs if you are getting stack of |T237557:16|t|cffffd000|Hspell:423726|h[Death's Torment]|h|r
How it should be
When you use Shadow Word: death on enemy target , you take damage. Each time you take damage from Shadow Word: death , you should gain stack of Death's Torment that increase damage of your next cast of Shadow Word: Pain by 225% or increasing the damage of your next Shadow Crash by 50% , stack up to 12 times
Links
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
|T237557:16|t|cffffd000|Hspell:423726|h[Death's Torment]|h|r spell id: 423726
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r spell id: 589
|T136201:16|t|cffffd000|Hspell:205385|h[Shadow Crash]|h|r spell id: 205385
Talent: BIQAKVNHBYFUG61hTBXiMbcYKkkkcAAAAAAAAAAAAAgEKRkIl0IJJJBlgUIJRkGBiIRKSLkkQBSA
Retail:
[Shadow] Tier Set 2p
Description of the bug
|T136243:16|t|cffffd000|Hspell:422903|h[Priest Shadow 10.2 Class Set 2pc]|h|r doesn't trigger |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r 2 additional time at 15% effectiveness , triggers also 1 additional time at 15% effectiveness if |T136149:16|t|cffffd000|Hspell:392507|h[Deathspeaker]|h|r is active.
How to reproduce
1. Create Priest class
2. Activate shadow specialization
3. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r and |T5279082:16|t|cffffd000|Hitem:207281::::::::120:::::|h[Crest of Lunar Communion]|h|r
4. Cast |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r on enemy target
5. Track if it triggered 2 additional times
6. Cast |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r on enemy and wait proc of |T136149:16|t|cffffd000|Hspell:392507|h[Deathspeaker]|h|r
7. Cast again |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
8. Track again if it triggered 1 additional time
How it should be
2p tier set should trigger shadow word: death 2 additional time at 15% effectiveness ,
also it should trigger 1 additional time at 15 % effectiveness if you get proc from deathspeaker or if used on enemy bellow 20% health.
So you always should get every shadow word: death cast 2 additional times , and if is it used on target bellow 20% health or during deathspeaker you will get +1 additional time cast of shadow word: death at 15% effectiveness so its 3 in total.
Links
|T136243:16|t|cffffd000|Hspell:422903|h[Priest Shadow 10.2 Class Set 2pc]|h|r
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r spell id: 32379
|T136149:16|t|cffffd000|Hspell:392507|h[Deathspeaker]|h|r spell id: 392507
Talent: BIQAKVNHBYFUG61hTBXiMbcYKkkkcAAAAAAAAAAAAAgEKRkIl0IJJJBlgUIJRkGBiIRKSLkkQBSA
Retail:
[Discipline] Sanctuary
Description of the bug
Casting Smite doesn't put the debuff Sanctuary (talent) on enemy target , causing no prevent damage dealt to you
How to reproduce
1. Create Priest Class
2. Activate discipline specialization
3. Take talent Sanctuary
4. Cast |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r on enemy taget
5. Check if casting Smite put |T135924:16|t|cffffd000|Hspell:231682|h[Sanctuary]|h|r on enemy that prevents next damage taken on you
How it should be
Casting Smite on enemy target should put Sancutary debuff on the target , preventing next damage to you.
Links
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r spell id:585
|T135924:16|t|cffffd000|Hspell:231682|h[Sanctuary]|h|r spell id: 231682
Talent: BAQAKVNHBYFUG61hTBXiMbcYCBolyBkE0iIJRSTaJJJhAAAAAAAAAAAAFl0OAtkERKEikIkShEBUIA
Firestorm Ptr 10.2
Retail:
[Discipline] Schism
Description of the bug
Casting Mind Blast doesn't apply Schism on enemy target.
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Take the talent |T463285:16|t|cffffd000|Hspell:424509|h[Schism]|h|r
4. Cast Mind Blast on enemy target
5. Check if Schism is applied on enemy target
How it should be
After casting Mind Blast on enemy target , there should be debuff "Schism" that increase your spell damage dealt to the target by 10% for 9 seconds.
Informations of the spell
|T463285:16|t|cffffd000|Hspell:424509|h[Schism]|h|r spell id: 424509
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r spell id: 8092
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTKJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRCUAA
Ptr:
Retail:
[Discipline] Ultimate Penitence
Description of the bug
Talent spell |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r instantly cancels after you get message that you are in wrong zone
How to reproduce
1. Create Priest Class
2. Activate discipline specialization
3. Take talent |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r , put on your bars
4. Use the talent
How it should be
Casting Ultimate Penitence should work normally in every zone and path
Links
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r spell id: 421453
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolCJh0iIJRSTaJJJxBCAAAAAAAAAAAUUS7A0SSEpQISiQKFSEQBA
Retail:
FS Ptr 10.2:
Ptr test
[Holy] 10.2 Class Set 2pc
Description of the bug
|T136243:16|t|cffffd000|Hspell:422901|h[Priest Holy 10.2 Class Set 2pc]|h|r doesn't make your |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r or |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r proc |T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r on healed units.
Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASLtQJBkCRSSiIpUAJhUAA
How to reproduce
1. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r and |T5279083:16|t|cffffd000|Hitem:207280::::::::120:::::|h[Leggings of Lunar Communion]|h|r
2. Cast Serenity or Sanctify on yourself
3. See that you don't get Renew overtime heal on yourself
How it should be
With 2 pc set your Serenity should proc 18 sec Renew and Sanctify should proc 6 sec Renew on the units that you heal
Informations of the spell
https://www.wowhead.com/itemset=1565/blessingsoflunarcommunion
[Holy] 10.2 Class Set 4pc
Description of the bug
|T136243:16|t|cffffd000|Hspell:422902|h[Priest Holy 10.2 Class Set 4pc]|h|r doesn't proc |T135918:16|t|cffffd000|Hspell:423510|h[Sacred Reverence]|h|r
Also I believe |T135918:16|t|cffffd000|Hspell:423510|h[Sacred Reverence]|h|r isn't scripted well.
I applied .aura 423510 and when i used Serenity or Sanctify it still consumed one charge of the spell when according to the spell tooltip it should make the spell not consume any charges of Serenity or Sanctify. The mana reduction works well.
Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASLtQJBkCRSSiIpUAJhUAA
How to reproduce
1. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r and |T5279083:16|t|cffffd000|Hitem:207280::::::::120:::::|h[Leggings of Lunar Communion]|h|r and |T5279084:16|t|cffffd000|Hitem:207284::::::::120:::::|h[Cassock of Lunar Communion]|h|r and |T5279081:16|t|cffffd000|Hitem:207282::::::::120:::::|h[Touch of Lunar Communion]|h|r
2. Cast renew multiple times
3. See that it will never proc |T135918:16|t|cffffd000|Hspell:423510|h[Sacred Reverence]|h|r buff aura
How it should be
Renew with 4pc Holy set should proc |T135918:16|t|cffffd000|Hspell:423510|h[Sacred Reverence]|h|r buff aura that can stack up to 2 times.
Informations of the spell
https://www.wowhead.com/itemset=1565/blessingsoflunarcommunion
[Holy] Rhapsody visual
Description of the bug
Missing the visual glow on Holy Nova at 20 stacks from Rhapsody talent.
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Put |T135922:16|t|cffffd000|Hspell:132157|h[Holy Nova]|h|r on the action bar
4. Take talent |T135922:16|t|cffffd000|Hspell:390622|h[Rhapsody]|h|r
5. Wait 20 stacks ( 20 seconds )
6. Check if Holy Nova is glowing once stacks are 20
How it should be
At 20 stacks Holy Nova should visually "glow" on action bar.
Links
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkEASCRJJpFAAAAQRLNUSSQKEJSCoQTSSIFA
Ptr:
Retail:
[Discipline] Harsh Discipline
Description of the bug
Casting Power Word: Radiance doesn't cause next Penance to fire 2 additional bolt
How to reproduce
1. Create Priest Class
2. Activate discipline specialization
3. Take talent |T1360761:16|t|cffffd000|Hspell:373180|h[Harsh Discipline]|h|r
4. Cast |T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r
5. Check if |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r fire 2 additional bolts
6. Cast twice Power Word: Radiance to see if Harsh Discipline stacks 2 times
How it should be
Using Power Word: Radiance should cause next Penance to fire 2 additional bolt , stacks up to 2 times ( fire 4 additional bolt if stacked 2 times )
Links
|T1360761:16|t|cffffd000|Hspell:373180|h[Harsh Discipline]|h|r spell id: 373180
|T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r spell id: 194509
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r spell id: 47540
Talent:
BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTaJJJhAAAAAAAAAAAAFl0OAtkERKEikIkShEBUAA
Retail:
[Holy] Empyreal Blaze
Description of the bug
Casting Holy Word: Chastise on enemy doesn't cause next 2 casts of Holy Fire to be instant, cost no mana and incur no cooldown
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Take |T4667419:16|t|cffffd000|Hspell:372616|h[Empyreal Blaze]|h|r talent
4. Cast |T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r on enemy target
5. Cast |T135972:16|t|cffffd000|Hspell:14914|h[Holy Fire]|h|r on enemy
6. Check if casting Holy Word: Chastise gives Empyreal Blaze buff ( 2 stacks )
How it should be
Casting Holy Word: Chastise should cause next 2 casts of Holy Fire to be instant, cost no mana and incur no cooldown.
Refreshing Holy Fire on a target extends its duration by 7 sec is working fine
Links
|T4667419:16|t|cffffd000|Hspell:372616|h[Empyreal Blaze]|h|r spell id: 372616
|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r spell id: 88625
|T135972:16|t|cffffd000|Hspell:14914|h[Holy Fire]|h|r spell id: 14914
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkEASCRJJpFAAAAQRLNUSSQKEJSCoQTSSIFA
Retail:
[Holy] Pontifex
Description of the bug
Talent Pontifex triggers only from critical heals from Flash Heal and Heal,
casting Prayer of Healing and Circle of Healing doesn't work at all
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Cast Flash Heal , Heal , Prayer of Healing and Circle of Healing
You will notice that only critical heals triggers Pontifex
( old version of the talent )
Prayer of Healing and Circle of Healing are missing on Pontifex
How it should be
Flash Heal, Heal, Prayer of Healing, and Circle of Healing increase the healing done by your next Holy Word spell by 6%, stacking up to 5 times. Lasts 30 sec.
( 10.2.6 changelog )
Pontifex should gain stack regardless of critical heals
Informations of the spell
Links
|T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r 2061
|T135913:16|t|cffffd000|Hspell:2060|h[Heal]|h|r 2060
|T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r 596
|T135887:16|t|cffffd000|Hspell:204883|h[Circle of Healing]|h|r 204883
|T1386545:16|t|cffffd000|Hspell:390980|h[Pontifex]|h|r 390980 ( 10.2.6 in changelog )
Holy Word spells:
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r 2050
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r 34861
Talent: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAgCSJRSCJRIRSKRJhCAAAAgUSLUSApQkkkISKFQSIFA
[Discipline] Shadow Covenant
Description of the bug
When i Mindbender or Shadowfiend its not activating Shadow Covenant
How to reproduce
1. Create Priest Class
2. Activate discipline specialization
3. Use the spell |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r
4. Check if |T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r is activated
5. Check if |T632352:16|t|cffffd000|Hspell:120517|h[Halo]|h|r , |T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r and |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r converts into shadow spells
How it should be
When Mindbender or Shadowfiend is used , you should get Shadow Covenant.
When Shadow Covenant is active Halo or Divine Star and Penance
should convert into shadow spells |T632353:16|t|cffffd000|Hspell:120644|h[Halo]|h|r , |T631519:16|t|cffffd000|Hspell:122121|h[Divine Star]|h|r
Links
|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r spell id: 123040
|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r spell id: 34433
|T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r spell id: 314867
|T632352:16|t|cffffd000|Hspell:120517|h[Halo]|h|r spell id: 120517
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r spell id: 47540
|T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r spell id: 110744
Talent: BAQAKVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTaJJJhAAAAAAAAAAAAFl0OAtkERKEikIkShEBUAA
retail:
[Holy] Power Word: Life
Description of the bug
https://www.wowhead.com/spell=373481/powerwordlifechangelog seems to have 400% extra healing mod from previous patch.
Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASLtQJBkCRSSiIpUAJhUAA
How to reproduce
1. Get your priest below 35%
2. Cast .cast 373481 t on yourself
3. See that healing is over 90% of your total HP which made suspect that the 400% extra healing mod from 10.1.7 is still present along side new higher 7.5xSP mod from 10.2
How it should be
You shoudn't get 400% extra healing like you used to in 10.1.7
Informations of the spell
https://www.wowhead.com/spell=373481/powerwordlifechangelog
[Holy] Lightwell renew
Description of the bug
Currently |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r doesn't apply a 6 sec |T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r
Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASJtQJBkCRSSiIpUAJhUAA
How to reproduce
1. Cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
2. Get below 50% hp
3. Get healed by |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r
4. See that you wont get |T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r for 6 sec
How it should be
Anyone healed by |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r should get 6 sec |T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r buff
Informations of the spell
|T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
|T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r
|T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r
[Holy] 3% pvp healing mod
Description of the bug
Holy priest seem to have around 3% healing less in PvP
How to reproduce
Example:
Build: BEQA/KVNHBYFUG61hTBXiMbcYSAAAAAAAAcASJJJJIBSkkSSJBAAAAASLtQJBkCRSSiIpUAJhUAA
|T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r
SP:2089
Holy priest aura PVE mods: 1.2,0.95,0.91,1.06,0.97
Holy priest aura PVP mods: 1.2,0.95,x.xx,1.06,x.xx
Renew SP mod: 0.32
Renew PvP mod: 1.22
PvE value: 2089 x 1.2 x 0.95 x 0.91 x 1.06 x 0.97 x 0.32 = 713
Ingame : 712
Almost no difference. So PvE value is correct
PvP value: 2089 x 1.2 x 0.95 x 1.06 x 0.32 x 1.22 = 985.5
Ingame 955
Around 3% healing missing to get the calculated value
How it should be
According to the 10.2.7 wago. PvP healing values should be 3% higher. I am guessing the 0.97 mod 28 (id=1123088) and26 (id=1123086) doesn't have PvP Coefficient: 0.00000 set in |T236216:16|t|cffffd000|Hspell:137031|h[Holy Priest]|h|r
Informations of the spell
[Holy] Divine Word vs Holy Word: Chastise
Description of the bug
Using Divine Word and then Holy Word: Chastise don't refund 15 sec from the cooldown of Holy Word: Chastise
damage increase works fine
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Use Divine Word
4. Cast Holy Word: Chastise
Track cooldown of Holy Word: Chastise
How it should be
Using Divine Word and then using Holy Word: Chastise should refund 15 seconds of cooldown on Holy Word: Chastise
Informations of the spell
|T521584:16|t|cffffd000|Hspell:372760|h[Divine Word]|h|r 372760
|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r 88625
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoJSJRkEJASCRJJpFAAAAQRLNUSSQKEJSCoQTSSIFA
Ptr:
[Shadow] Mass Dispel mana cost
Description of the bug
Mana cost of Mass Dispel is 75k instead of 50k,
as it says on the spell it should be 50k / 20% of mana for Shadow spec
( this is without the talent |T135894:16|t|cffffd000|Hspell:341167|h[Mental Agility]|h|r )
How to reproduce
1. Create Priest Class
2. Activate Shadow specialization
3. Put your mana on 50k
4. Try to cast Mass Dispel
You will get message "not enough mana."
How it should be
Mana cost of Mass Dispel should be 50k / 20% of mana for Shadow spec
Informations of the spell
Links
|T135739:16|t|cffffd000|Hspell:32375|h[Mass Dispel]|h|r spell id: 32375
Talent: BIQA/KVNHBYFUG61hTBXiMbcYGSIRAAAAAAAAAAAAAikiEhUCSSSSgg0IJJJpEp4ACCpViQSAkA
Ptr:
[Holy] Lightwell Charges
Description of the bug
|T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r seems to have infitine amout of healing charges
Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASJtQJBkCRSSiIpUAJhUAA
How to reproduce
1. Cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
2. Get below 50% hp
3. Get healed by |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r
4. Get yourself to 50% few times and see that the light well will heal for more than 15 times.
How it should be
|T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r should have 15 charges of |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r heals and then vanish or vanish after 2 min.
Informations of the spell
|T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
|T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r
[Disc] Heaven's Wrath
Description of the bug
|T237545:16|t|cffffd000|Hspell:421558|h[Heaven's Wrath]|h|r doesn't seem to reduce the cooldown of |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
Build: BAQA/KVNHBYFUG61hTBXiMbcYCBoFEJJSSSQCpkkkESAAAAAAAAAAAQRJNOgkEkCRiICR5AEJRUIA
How to reproduce
1. Use |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
2. Cast ".cast 47540 t" at a target with that talent picked
3. see that the cooldown |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r at a target with that talent picked not getting reduced
How it should be
Every bolt of the penance should reduce the cooldown of |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
Informations of the spell
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
|T237545:16|t|cffffd000|Hspell:421558|h[Heaven's Wrath]|h|r
[Disc] Ultimate Penitence
Description of the bug
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r has a lot of issues.
Build: BAQA/KVNHBYFUG61hTBXiMbcYCBoFEJJSSSQCpkkkESAAAAAAAAAAAQRJNOgkEkCRiICR5AEJRUIA
How to reproduce
1. Cast |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
2. You will see that after casting the spell you don't get in to a channeling levitating state.
3. And you will notice that you dont projectile any bolts
How it should be
After finishing casting |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r you should fly up by few feet up and then start channeling |T1060982:16|t|cffffd000|Hspell:421434|h[Ultimate Penitence]|h|r for 6 sec(duration affected by haste) and shooting:
1. |T1060982:16|t|cffffd000|Hspell:421544|h[Ultimate Penitence]|h|r if you have no target or you target party member
2. |T1060982:16|t|cffffd000|Hspell:421543|h[Ultimate Penitence]|h|r if you have an enemy target.
The total number of projectiles should be 24 over 6 sec(duration affected by haste)
Informations of the spell
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
Spell animation demo:
Spell Mechanic info:
[Holy] Voice of Harmony
Description of the bug
Holy Nova don't reduce cooldown of Holy Word: Chastise with talent Voice of Harmony
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Use Holy Word: Chastise
4. Use Holy Nova
Track cooldown of Holy Word: Chastise if there is any reduction
How it should be
Holy Nova reduce the cooldown of Holy Word Chastice by:
2 sec if rank 1
4 sec if rank 2
Informations of the spell
|T458228:16|t|cffffd000|Hspell:390994|h[Voice of Harmony]|h|r 390994
|T135922:16|t|cffffd000|Hspell:132157|h[Holy Nova]|h|r 132157
|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r 88625
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoJSJRkEJASCRJJpFAAAAQRLNUSSQKEJSCoQTSSIFA
Ptr:
[Holy] Lightwell Cooldown
Description of the bug
|T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r cooldown seems to be not affected by the use of |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r and |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r
Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASJtQJBkCRSSiIpUAJhUAA
How to reproduce
1. Cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
2. Check the duration of the cooldown
3. See that the cooldown isn't getting reduced by 3 sec every time you cast |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r or |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r
How it should be
The cooldown should get reduced by 3 sec everytime you cast |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r or |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r
Informations of the spell
|T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r
[Discipline] Tier Set 2p
Description of the bug
|T136243:16|t|cffffd000|Hspell:422899|h[Priest Discipline 10.2 Class Set 2pc]|h|r doesn't increase the damage of |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r and |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r by 20% more. |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r doesn't extends the duration of an active |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r by 2 seconds.
How to reproduce
1. Create Priest class
2. Activate discipline specialization
3. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r and |T5279082:16|t|cffffd000|Hitem:207281::::::::120:::::|h[Crest of Lunar Communion]|h|r
4. Cast |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r and |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r on enemy
5. Cast |T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r to apply atonement , then while casting |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r on enemy , track duration of |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r on yourself and party member
6. Check damage of both spells |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r and |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r before/after using tier 2p set
How it should be
2p tier set should increase damage of Smite and Penance by 20% ,
Smite should extend the duration of an active atonement for 2 seconds.
Links
|T136243:16|t|cffffd000|Hspell:422899|h[Priest Discipline 10.2 Class Set 2pc]|h|r
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r spell id: 585
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r spell id: 47540
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r spell id: 81749
Talent: BAQAKVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTaJJJhAAAAAAAAAAAAFl0OAtkERKEikIkShEBUAA
Retail:
[Discipline] Void Summoner
Description of the bug
Penance , Mind Blast and Smite doesn't reduce cooldown of Shadowfiend by 4 sec.
Cooldown reduction works on |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r correctly.
How to reproduce
1. Create Priest Class
2. Activate Discipline specialization
3. Use |T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r
4. Cast Penance , Mind Blast and Smite
Check if cooldown of Shadowfiend is reduced by 4 seconds from each cast
How it should be
Casting Penance , Mind Blast and Smite should reduce cooldown of Shadowfiend by 4 seconds from each cast.
Informations of the spell
Links
|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r spell id: 34433
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r 585
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r 8092
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSSSQLikQSTaJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRCUAA
[All] Shadow Word: Death
Description of the bug
Shadow Word: Death backlash damage hits you equal of the damage inflicted to the target.
How to reproduce
1. Create Priest Class
2. Activate any specialization
3. Take |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
4. Use it on enemy target
5. Check damage done and damage taken on you from Shadow Word: Death
How it should be
If your target is not killed by Shadow Word: Death, you take backlash damage equal to 8% of your maximum health
Informations of the spell
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r spell id: 32379
Ptr:
Shadow talent: BIQA/KVNHBYFUG61hTBXiMbcYGkkIBAAAAAAAAAAAAQkSSESRjkkkEIIFSSQaRgISkSLtQSCFkA
[Shadow] Psychic Link
Description of the bug
Psychic Link currently inflicts 30% of damage from Echoing Void and Shadowy Apparition
How to reproduce
1. Create Priest Class
2. Activate Shadow specialization
3. Cast Vampiric Touch and Shadow Word: Pain on enemies ( prefer 45 targets )
4. Check on damage done if Psychic Link inflicts additional damage from Echoing Void and Shadowy Apparition
Be sure to keep Vampiric Touch active on all targets
How it should be
Psychic Link shouldn't apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch , including Echoing Void.
Psychic Link should apply only on your directly single target casted spells
Informations of the spell
|T1445238:16|t|cffffd000|Hspell:199484|h[Psychic Link]|h|r
|T3069889:16|t|cffffd000|Hspell:373304|h[Echoing Void]|h|r
|T458229:16|t|cffffd000|Hspell:341491|h[Shadowy Apparitions]|h|r
|T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r spell id: 34914
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r spell id: 589
Talent: BIQA/KVNHBYFUG61hTBXiMbcYGSkIBAAAAAAAAAAAAQkSSESRjkkkEIIFSSSkGBiIRKSLkkQBJA
ptr:
[Holy] Holy Ward PvP
Description of the bug
PvP talent Holy Ward doesn't work against Maim
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Take pvp talent |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
4. Use Holy ward on yourself
5. Tell druid to use |T132134:16|t|cffffd000|Hspell:22570|h[Maim]|h|r on you while Holy Ward is active
6. Check if you are getting stun from Maim spell
How it should be
Holy Ward should give you immunity from next crowd control effect , including Maim too.
Informations of the spell
|T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r spell id: 213610
|T132134:16|t|cffffd000|Hspell:22570|h[Maim]|h|r spell id: 22570
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkkA4AJElkkWAAAAAFt0QJJBpQkIJgCNJJhUAA
Ptr:
[Holy] Greater Heal PvP
Description of the bug
PvP talent Greater Heal is affected by healing reduction spells.
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Take PvP talent |T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
4. Use any healing reduction effect and check if Greater Heal healing is affected
How it should be
Greater Heal healing should ignore any healing reduction effects
Greater heal does not bypass dampening.
Informations of the spell
|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r spell id: 289666
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkkA4AJElkkWAAAAAFt0QJJBpQkIJgCNJJhUAA
[Holy] Divine Ascension PvP
Description of the bug
Divine Ascension makes you immune to all damage ( direct and over time ) for its entire duration.
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Take PvP talent |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
4. Use it and check if you are immune to any type of damage during Divine Ascension
How it should be
Divine Ascension should give immunity to damage and crowd control effects only 1 second ( while launching you up ) , not for entire duration
Informations of the spell
|T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r spell id: 328530
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkkA4AJElkkWAAAAAFt0QJJBpQkIJgCNJJhUAA
[All] Focused Will
Description of the bug
Focused Will doesn't proc from melee attacks , not working on all 3 specializations.
How to reproduce
1. Create Priest Class
2. Activate any specialization
3. Take any melee damage
4. Check if successful melee attacks triggered
|T458227:16|t|cffffd000|Hspell:45243|h[Focused Will]|h|r on you
How it should be
For Discipline and Holy specialization :
Taking melee attacks should trigger Focused Will ,
reducing damage you take by 15% for 8 seconds
stacks up to 2 times.
For Shadow specialization:
Taking melee attacks should trigger Focused Will ,
reducing magic damage you take by 5% and physical damage taken 15% for 8 seconds
doesn't stack 2 times
Informations of the spell
|T458227:16|t|cffffd000|Hspell:45243|h[Focused Will]|h|r spell id: 45243
Ptr:
Holy Talents: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkkA4AJElkkWAAAAAFt0QJJBpQkIJgCNJJhUAA
Shadow talents: BIQA/KVNHBYFUG61hTBXiMbcYGkkIBAAAAAAAAAAAAQkSSESRjkkkEIIFSSEpRgISkSLtQSCFkA
[Holy] Censure
Description of the bug
Holy Word: Chastise's stun is broken by damage
How to reproduce
1. Create Priest Class
2. Activate Holy specialization
3. Cast Holy Word: Chastise on enemy
4. Use any damage on the stunned target
How it should be
Taking talent "Censure" makes your Holy Word: Chastise stuns the target for 4 sec and is not broken by damage.
Informations of the spell
Links
|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r spell id: 88625
|T135904:16|t|cffffd000|Hspell:200199|h[Censure]|h|r
Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAaISJJRSSCgIIlkkSAAAAAt0ShIJBQKJJIkSBJRIAA
[Retribution] - Class Set 4pc
Description of the bug
Wrathful Sanction does not trigger Echoes of Wrath.
How to reproduce
Talents : BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA
1. Equip any 4 items from https://www.wowhead.com/itemset=1564/zealouspyreknightsardor .
2. Cast Judgment or Divine Toll on a target affected by Expurgation. (Cast Blade of Justice with talent Expurgation).
>This should trigger Wrathful Sanction, dealing Holy damage to the target and resonating to nearby enemies.
3. Observe that Echoes of Wrath does not activate.
4. Manually apply Wrathful Sanction (through .learn 424590) and cast Wrathful Sanction.
> Echoes of Wrath still does not activate.
How it should be
Wrathful Sanction grants you Echoes of Wrath, causing your next Templar's Verdict or Divine Storm to deal damage a second time at 25% effectiveness. This effect does not consume Judgment.
Informations of the spell
|T135903:16|t|cffffd000|Hspell:424590|h[Wrathful Sanction]|h|r
|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
|T1394971:16|t|cffffd000|Hspell:383344|h[Expurgation]|h|r
|T136243:16|t|cffffd000|Hspell:424572|h[Paladin Retribution 10.2 Class Set 4pc]|h|r
Additional Information
It doesn't solve the issue even if you manually cast Wrathful Sanction, so it seems it's not just a 2pc issue.
[Holy] - Saved by the Light x Absorb amount 10.2
Description of the bug
The Saved by Light ability is not calculating the damage shield correctly. It seems to use a coefficient of 4 instead of 9, and versatility is missing from the formula.
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFSUSJJKi0kQJhElmoBSSJBJJRkGQiAACAUACJJI
1. Cast Beacon of Light on an ally.
2. Damage the ally below 30% health.
3. Observe the amount of absorb.
How it should be
When an ally with your Beacon of Light is damaged below 30% health, they absorb the next [Spell power 9 (1 + Versatility)] damage.
Informations of the spell
|T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r
|T1030102:16|t|cffffd000|Hspell:157128|h[Saved by the Light]|h|r
[Holy] - Shining Righteousness x Number of uses
Description of the bug
The "Shining Righteousness" talent for Holy Paladins incorrectly triggers the free Word of Glory or Light of Dawn effect after 6 uses of Shield of the Righteous instead of the intended 5 uses.
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFSUSJJKi0kQJhElmoBSSJBJJRkGQiAACAUACJJI
1. Cast Shield of the Righteous 5 times.
2. Observe the Holy Power cost of Word of Glory or Light of Dawn.
3. Use Shield of the Righteous one more time. Observe that the Holy Power cost of Word of Glory or Light of Dawn is now 0, even though the talent description states it should trigger after 5 uses. (You'll get an ID414445 buff)
How it should be
The talent should trigger the free Word of Glory or Light of Dawn effect after 5 uses of Shield of the Righteous. (See pic.)
Informations of the spell
|T135922:16|t|cffffd000|Hspell:414443|h[Shining Righteousness]|h|r
|T135922:16|t|cffffd000|Hspell:414444|h[Shining Righteousness]|h|r
|T135931:16|t|cffffd000|Hspell:414445|h[Shining Righteousness]|h|r
|T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
Links
[Holy] - Divine Favor x Healing increase
Description of the bug
The "Divine Favor" talent does not increase the healing of Holy Light and Flash of Light by 40% as stated in the talent
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFClUSSpISTClESUKiGIJlEkkERaAJCAIAQBIkkgA
1. Cast the "Divine Favor" talent. (While the ID 210294 buff is active).
2. Cast Holy Light or Flash of Light on a target.
3. Observe the healing amount.
How it should be
The talent should increase the healing of Holy Light and Flash of Light by 40%.
Informations of the spell
|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
|T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r
Additional Information
The talent correctly reduces the cast time and mana cost of Holy Light and Flash of Light. The only issue is the lack of increased healing.
[Holy] - Greater Judgement Unworthy
Description of the bug
Currently, when using the talent Greater Judgement(|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r), the Unworthy buff (|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r) only refreshes its duration. On Retail, the buff stacks its absorb value.
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAHAAABAEBAAAQLJNoUSLJtCSLBlkkQpJagkIJkkERaoRiAACAAIkIhA
1. Cast Judgment.
2. Reapply Judgment while the Unworthy buff is active.
3. Observe that the Unworthy buff only refreshes its duration instead of stacking its absorb value.
How it should be
The Unworthy buff should refresh its duration and stack its absorb value when reapplying Judgment while the Greater Judgement talent is active.
After the damage has been absorbed the debuff should disappear from target.
Informations of the spell
|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r
|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r
[Holy] - Power of the Silver Hand x verhealing
Description of the bug
The "Power of the Silver Hand" ability (|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r) is currently counting all healing done, including overhealing.
How to reproduce
Talents
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKlUSSrh0kQJSCtmohIJEkkQcgCQiAACAUACJRI
1. Cast Flash of Light/Holy Light/Judgment until you receive the "Power of the Silver Hand" proc, which grants you buff ID 200656.
2. Cast Flash of Light on a target that is at full health.
3. You will receive buff ID 200657, which indicates additional healing from your next Holy Shock.
4. Observe that the additional healing value increases even when healing is not effective (i.e. the target is already at full HP).
How it should be
The ability should only count effective healing done (healing that actually restores HP).
Informations of the spell
|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200656|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200657|h[Power of the Silver Hand]|h|r
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
[Protection] - Tirion's Devotion reduction issue
Description of the bug
The cooldown of Lay on Hands is not being reduced by 1.0 sec per Holy Power spent
How to reproduce
Talents : BIEAomTTpSA9oX6huYLb5nP3r3SaJkiocAtkk0KtkkIRgEAAgAAAAAAAAIRSSRgkQSaoQCAICIACIAA
1. Cast Lay on Hands.
2. Cast any holy power spending ability.
3. Observe that the cooldown of Lay on Hands is not reduced by 1.0 sec for each Holy Power spent.
How it should be
The cooldown of Lay on Hands should be reduced by 1.0 sec per Holy Power spent when the spell is cast.
Informations of the spell
|T135958:16|t|cffffd000|Hspell:392928|h[Tirion's Devotion]|h|r
[Holy] - Class Set 4pc
Description of the bug
The Haste buff (ID 427946) should only be applied after using the Daybreak, but it is currently being applied after using any ability.
How to reproduce
Talents : BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFoUSJJKi0kQJhkSpIagkUSQSSEpBkIAgAAFgQSCC
1. Equip any 4 items from https://www.wowhead.com/itemset=1564/zealouspyreknightsardor .
2. Cast Holy Shock/Holy light/Holy Prism/etc.
3. Observe that the haste buff is applied after using the other ability, even though Daybreak was not used.
How it should be
The haste buff should only be applied after casting the Daybreak talent itself, not after using any other ability.
Informations of the spell
|T135931:16|t|cffffd000|Hspell:427946|h[First Light]|h|r
|T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
|T136243:16|t|cffffd000|Hspell:422894|h[Paladin Holy 10.2 Class Set 4pc]|h|r
[Holy] - Class Set 2pc
Description of the bug
The Holy Reverberation effect, which should trigger when Glimmer of Light dissipates or is refreshed, is not functioning as intended. It is not healing allies or damaging enemies as described.
|T136243:16|t|cffffd000|Hspell:422893|h[Paladin Holy 10.2 Class Set 2pc]|h|r
How to reproduce
Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFoUSJJKi0kQJhkSpIagkUSQSSEpBkIAgAAFgQSCC
1. Equip |T5142412:16|t|cffffd000|Hitem:207192::::::::120:::::|h[Zealous Pyreknight's Jeweled Gauntlets]|h|r and |T5142417:16|t|cffffd000|Hitem:207191::::::::120:::::|h[Zealous Pyreknight's Barbute]|h|r .
2. Cast Holy Shock on a target (enemy and friendly).
3. Wait for the Glimmer of Light duration to expire or refresh the effect.
4. Observe that no Holy Reverberation effect is triggered, and no healing or damage occurs.
How it should be
When Glimmer of Light dissipates or is refreshed, it should trigger a Holy Reverberation effect on its target, healing an allied target for 108% of spell power or damaging an enemy target for 96% of spell power over 8 seconds. Multiple Holy Reverberations can overlap, up to 6 times.
Informations of the spell
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
|T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
|T136243:16|t|cffffd000|Hspell:422893|h[Paladin Holy 10.2 Class Set 2pc]|h|r
[Holy] - Of Dusk and Dawn x Light of Dawn
Description of the bug
The "Of Dusk and Dawn" talent does not apply the dusk buff after spending the dawn buff with "Light of Dawn".
How to reproduce
Talents > BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQLJFElUSSpISTClESUKiGIJlEkkERKAJCAIAQBIkkgA
1. Stack 3 Holy Power to receive the Dawn buff. (ID 385127)
2. Cast Light of Dawn.
3. The Dusk buff is not applied. (ID 385126)
How it should be
After using Light of Dawn while having the Dawn buff, the Dusk buff should be applied.
Additional Information
This behavior appears to be specific to "Light of Dawn" as the dusk buff is correctly applied when using "Word of Glory"
Informations of the spell
|T461859:16|t|cffffd000|Hspell:409439|h[Of Dusk and Dawn]|h|r
|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
|T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r
|T618798:16|t|cffffd000|Hspell:385127|h[Blessing of Dawn]|h|r
[Retribution] - Class Set 2pc
Description of the bug
Casting Judgment or Divine Toll on a target affected by Expurgation does not trigger the Wrathful Sanction effect, resulting in the intended damage and resonance effect not occurring.
|T136243:16|t|cffffd000|Hspell:424513|h[Paladin Retribution 10.2 Class Set 2pc]|h|r
How to reproduce
Talents : BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA
1. Equip |T5142412:16|t|cffffd000|Hitem:207192::::::::120:::::|h[Zealous Pyreknight's Jeweled Gauntlets]|h|r and |T5142417:16|t|cffffd000|Hitem:207191::::::::120:::::|h[Zealous Pyreknight's Barbute]|h|r .
2. Apply Expurgation to a target. (Cast Blade of Justice with talent Expurgation).
3. Cast Judgment or Divine Toll on the target affected by Expurgation.
4. Observe that Wrathful Sanction does not activate, and neither the target nor nearby enemies receive any additional damage.
How it should be
When Judgment or Divine Toll is cast on a target affected by Expurgation, Wrathful Sanction should activate, dealing 100% of Attack power Holy damage to the target and resonating ((100% of Attack power)/2) Holy damage to up to 4 nearby enemies.
Informations of the spell
|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
|T1394971:16|t|cffffd000|Hspell:383344|h[Expurgation]|h|r
|T136243:16|t|cffffd000|Hspell:424513|h[Paladin Retribution 10.2 Class Set 2pc]|h|r
[Holy] Flash of Light PvP mod
Issue:
Holy paladin |T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r has an extra 1.3x pvp mod.
How it should be:
It should only have 1.12x mod in PvP
Sources:
[Brewmaster] Press the advantage VS Brews
Description of the bug
Right now on 10.2.7 and live server passively hitting enemies with melees while having Press the advantage talented is correctly dealing the bonus dmg and correctly applying its dmg increase stacks, issue comes with the fact that brews aren't getting their CD reduced from succesful melee attacks by 0.5 sec, this isn't occurring with:
Black ox Brew
Fortifying Brew
Celestial Brew
Bonedust Brew
Note: only Purifying brew is getting its cooldown correctly reduced.
How to reproduce
Make Brewmaster Monk
Use any brew to put them on cooldown
Start attacking an enemy with melee attacks
Check if brew are getting their cooldown reduced
How it should be
On Retail hitting enemies with melees while having Press the advantage talented, should reduced all brews cooldown by 0.5 sec.
Useful info
Talent Tree: BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAAlcgSLJJQSSrRAAAASJUSiEJUKIpkk0SAHQRi0SpkIA
[10.2] Healing elixir visual bug
Description of the bug
Currently if you remove Healing Elixir talent you will keep your Healing elixir buff stacks. Bug is visual. The buff will never get consumed to heal monk.
How to reproduce
1. Use this build : B4QAeJVyolP8xRXAFmS4CX44UJpgkkkSpUIkWIJFKItWIBAAAAAAAAAAAg0SUSSIJRpAQS5AJSAAAQA
2. Gain 2 stacks of |T608939:16|t|cffffd000|Hspell:427296|h[Healing Elixir]|h|r buff
3. Switch to build: B4QAeJVyolP8xRXAFmS4CX44UJpgkkoUKFSkWIJFKItWIBAAAAAAAAAAAg0SUSSIJRpAQS5AJSAAAQA
4. See that you retain your healing elixr stacks even though you no longer know the talent.
How it should be
Your healing elixir buff aura needs to be removed if Healing Elixir talent isn't learnt.
Spell/aura ID: |T608939:16|t|cffffd000|Hspell:427296|h[Healing Elixir]|h|r
FS report:
[Brewmaster] 2p set VS Breath of fire
Description of the bug
Right now on 10.2.7 PTR 2P Tier set bonus isn't working properly, Breath of fire is neither dealing 40% bonus dmg as shadowflame, nor causing 50% healing from fire dmg dealt.
PTR proof:
How to reproduce
Make Brewmaster Monk
Equip 2p Tier set bonus
Cast breath of fire on enemies
Check for shadowflame dmg or for healing received
How it should be
On Retail if Monk equips 2P Tier set bonus his casts of Breath of fire will deal 40% more dmg as shadowflame dmg and heales the player for 50% of ALL the kind of fire dmg dealt.
Note: when i say all kind of fire dmg dealt i mean from all related Monk talents and spells like Charred passion, Breath of fire etc.
Note: This Heal can crit and can be affected by Celestial fortune
Note: Shadowflame dmg is also considered as fire dmg
Useful info
Talent Tree: BwQAeJVyolP8xRXAFmS4CX44UBAAAAAAEAAAAIlkSJJhQk0aEAAAgUSUSiIJJtCSaJAIRTi0SrkIA
[Brewmaster] 4p set dmg increase
Description of the bug
Right now on 10.2.7 PTR 4P Tier set bonus isn't working properly, the player doesn't have the chance to deal 15% increased dmg (as shadowflame dmg) with any spell to targets affected by Breath of fire.
PTR proof:
How to reproduce
Make Brewmaster Monk
Equip 2p Tier set bonus
Cast breath of fire on enemies
Cast any dmging effect/spell
Check for shadowflame dmg
How it should be
On Retail if a monk equips 4P Tier set bonus, he should have a chance to deal 15% increased dmg (as shadowflame dmg) with any spell to targets affected by Breath of fire.
Useful info
Talent Tree: BwQAeJVyolP8xRXAFmS4CX44UBAAAAAAEAAAAIlkSJJhQk0aEAAAgUSUSiIJJtCSaJAIRTi0SrkIA
[Brewmaster] 4p set vs Celestial brew
Description of the bug
Right now on 10.2.7 PTR, 4P Tier set bonus isn't working properly, all the Shadowflame dmg dealt by the monk isn't getting stored into the next cast of Celestial Brew, that should cause the Stagger absorb.
How to reproduce
Make Brewmaster Monk
Equip, 4P Tier set bonus
Deal Shadowflame dmg to enemies
Cast Celestial brew
Take Dmg by enemeis
Check if stagger got Absorbed (instead of being taken as dmg)
How it should be
On Retail when a player with 4P Tier set bonus equipped deals Shadowflame dmg, it should store the dmg dealt into the next cast of Celestial Brew, causing the player to have a stagger absorb that prevents stagger application (depending on how much shadowflame dmg has been dealt), instead of delaying it as usual.
Useful info
Talent Tree: BwQAeJVyolP8xRXAFmS4CX44UBAAAAAAEAAAAIlkSJJhQk0aEAAAgUSUSiIJJtCSaJAIRTi0SrkIA
[10.2] Improved Vivify login bug
Description of the bug
|T1360980:16|t|cffffd000|Hspell:231602|h[Improved Vivify]|h|r seems to not work when you log in. It only starts to work once you unlearn that talent and learn it again, or change spec.
B4QAK5xc05YQdq4E+VOLrE2vpWiiiEkSr1IOQKJRSJK0iSwBAAAAAAAAAAAAItItkkIS0KgGJlkkcAAAEB
How to reproduce
Step 1. Log in to a Mistweaver monk with the build from above
Step 2. Heal yourself with vivify for Z amount
Step 3 Unlearn improved vivify talent
Step 4 Heal yourself with vivify for Z amount gain
Step 5 Learn improved vivify talent
Step 6 Heal yourself with vivify for Z x 1.4 amount gain
As you can see only in Step 6 you get the talent working
How it should be
The talent aura should work(be present) once you log in to the world when you have that talent picked.
Informations of the spell
Wowhead link: |T1360980:16|t|cffffd000|Hspell:231602|h[Improved Vivify]|h|r
Testing screenshots:
Bugtracker:
[Brewmaster] Special Delivery VS breath of fire
Description of the bug
Right now on 10.2.7 server casting Purifying Brew or Celestial Brew or any brew, while having Special Delivery talented is correctly causing Special delivery debuff to be applied on enemies hit, issue comes with the fact that mobs affected by such debuff don't get their Breath of fire dot applied as if they were affected by Keg Smash.
PTR proof:
Retail proof:
How to reproduce
Make Brewmaster Monk
Drink any brew to throw Keg in the air and hit enemies
Cast Breath of fire on enemies affected by Special delivery debuff
Check if Breath of fire's dot gets applied to enemies
How it should be
On Retail hitting an enemy from the keg hurled in the air, and then landing by consuming a brew with Special Delivery talented makes enemies vulnerable to Breath of fire's dot.
Useful info
Talent Tree: BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAAlcgSLJJQSSrRAAAASJUSiEJUKIpkk0SAHQRi0SpkIA
[Mistweaver] Invigorating Mists not scripted
Description of the bug
Invigorating Mists is not scripted on 10.2.7 and doesn't provide any healing.
How to reproduce
Talents : B4QAeJVyolP8xRXAFmS4CX44U1SKFJJElSLCpERSDSJFBAAAAAAAAAAAAItElkESSUKIRk0gAAARaC
Use Renewing Mist on a target
Use Vivify (if cast on the same target it should increase the healing done by Vivify)
Target should receive healing
How it should be
It was changed in 10.2.0 to heal for 141.77% of Spell Power (was 91.52%) but reduced beyond 5 targets.
Informations of the spell
Invigorating Mists
Vivify
[Brewmaster] Magical stagger effectiveness
Description of the bug
Right now on 10.2.7 PTR Stagger doesn't have its magic dmg mitigation updated to 10.2.7 class tuning, being only at 45% effectiveness.
PTR proof:
How to reproduce
Make Brewmaster Monk
Check for stagger increase by magical dmg
How it should be
On Retail Monk's magical Stagger was increased to 55% effectiveness.
Retail proof:
Useful info
Talent Tree: BwQAeJVyolP8xRXAFmS4CX44UBAAAAAAEAAAAIlkSJJhQk0aEAAAgUSUSiIJJtCSaJAIRTi0SrkIA
[Mistweaver] Peer Into Peace
Description of the bug
Peer Into Peace doesn't seem to be scripted.
How to reproduce
Get 1 full HP ally and several other injuried allies
Channel Soothing Mist on the full HP ally and heal him with Vivify or Enveloping Mist
During the Soothing Mist channel, cast either Vivify or Enveloping Mist on a different ally
This test should cover both effects of the talent.
How it should be
When overhealing the target with Soothing Mist, 5% of the overhealed amount should be replicated to up to 3 injuried allies. It's not split, it's 5% to all 3 of them. (Only have Sweggles's word for it ). It accounts for all of your healing sources, similar to Chi Harmony, not to any specific spells.
In addition, it also allows you to switch target during Soothing Mist. Whenever you cast Vivify or Enveloping Mist on a different target than the one you are currently channeling Soothing Mist on, it recasts Soothing Mist instantly (no additional GCD) on that new target.
Additionally, it increases the channel time of Soothing Mist by 4s.
Useful info
Spell id :
Peer into Peace : 440008
Soothing Mist : 115175
Vivify : 116670
Enveloping Mist : 124682
Talent Tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Brewmaster] Spinning crane kick VS Healing spheres (10.1.7)
Description of the bug
Right now on live server casting Spinning crane kick is causing Healing spheres spawned by gift of the ox to be consumed at the same time, without real travel time, and consuming them all togheter causing overheal when it shouldn't happen rather that consuming only the amount required for the monk to be full HP.
PTR proof: + +
(Note: in second picture you can see that only 500 dmg was taken and still all healing spheres were consumed)
How to reproduce
Make Brewmaster Monk
Engage in a fight with a target able to deal dmg to the player (You can't absorb spheres at full hp)
Use Blackout kick to spawn 25 healing spheres
Take minimal amount of dmg and then use Spinning crane kick
Check how many spheres are consumed and if there's travel time for orbs to reach monk
How it should be
On Retail casting Spinning crane kick makes Healing spheres travel towards the Brewmaster Monk, then there's a check regarding Monk's HP, if it is lower than 100%, 1 Sphere at the time is consumed until the monk is full HP again.
If the monk is full HP there should be orbs remaining Below the Monk, that can later be consumed, either by casting Expel Harm, walking towards them (Similar to Vengeance DH souls) or by casting a Spinning crane kickthat moves the healing spheres towards the monk.
Useful info
Talent Tree: BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAAlcgSLJJQSSrRAAAASJUSiEJUKIpkk0SAHQRi0SpkIA
[Windwalker/Mistweaver] Talent change
At the moment, starter build blocks changing talents on Windwalker and Mistweaver spec
How to reproduce :
Create character
Lvl up to 70
Take standart build try to change in
[Windwalker] Fury of Xuen
We have issues whit talent |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r:">|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r consume stack of the buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r even when didn't invoke Xuen
How to reproduce:
1. Take talent build
2. Get stack of buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r
3. Use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
How it's should be:
Stack |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r should not be consume after |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r if didn't invoke Xuen
Talent build:
B0QAeJVyolP8xRXAFmS4CX44UBAAAAAAQSSSSSiUSCkAAAAgEAAJJJJSLSJJRSCtikEJgAAAANA
[Mistweaver] Expel Harm Vs. Thunder Focus Tea
Description of the bug
Expel Harm doesn't consume Thunder Focus Tea.
Talent tree : B4QAeJVyolP8xRXAFmS4CX44U1SKFJJElSLCpERSDSJNBAAAAAAAAAAAAItESSIJRpgERSjIAAQkmA
How to reproduce
Use Thunder Focus Tea
Cast Expel Harm
How it should be
Expel Harm shoud consume Thunder Focus Tea which increase its damage by 25% and leave a Chi Cocoon on the target.
It should also give versatility to the caster with Secret Infusion.
Proof : Couldn't find any blue post but you can see it on the changelogs :
|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|rchangelog
|T629483:16|t|cffffd000|Hspell:388491|h[Secret Infusion]|h|rchangelog
[Windwalker] S3 tier set
Description of the bug
Season 3 tiers set https://www.wowhead.com/itemset=1563/mysticheronsdiscipline on Windwalker spec have issue's :
2 pieces Free |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r (with buff |T607849:16|t|cffffd000|Hspell:325202|h[Dance of ChiJi]|h|r) dosen't grant to take buff |T132576:16|t|cffffd000|Hspell:424454|h[Blackout Reinforcement]|h|r
4 pieces |T132576:16|t|cffffd000|Hspell:424454|h[Blackout Reinforcement]|h|r dosen't buff |T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r for reduce 3sec cooldown on ability : |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r, |T988194:16|t|cffffd000|Hspell:152175|h[Whirling Dragon Punch]|h|r, |T1282595:16|t|cffffd000|Hspell:392983|h[Strike of the Windlord]|h|r, |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r.
[Mistweaver] Dance of Chi-Ji
Description of the bug
Dance of ChiJi isn't consummed after casting Spinning Crane Kick and doesn't increase its damage by an additional 300%.
Talent tree : B4QAeJVyolP8xRXAFmS4CX44U1SKFJJElSLCpERSDSJNBAAAAAAAAAAAAItESSIJRpgERSjIAAQkmA
How to reproduce
Select Dance of ChiJi talent
Fight until you generate Dance of ChiJi
Comsume it by using Spinning Crane Kick
How it should be
You should consume the buff by casting Spinning Crane Kick and its should deal an additional 300% damage.
Proof : https://www.wowhead.com/news/mistweavernewtalenttreeinpatch1026danceofchijiandpeerintopeace338148newspost338148
[Mistweaver] Healing Elixir
Description of the bug
Healing Elixir is not updated to its S3 version.
Talent tree :
B4QAeJVyolP8xRXAFmS4CX44U1SKFJJHQUKtIkSEJNIl0EAAAAAAAAAAAAg0SIJhkElCSEJNiAAARaA
How to reproduce
Select Healing Elixir
Wait 30sec to generate a stack
Receive enough damage to get under 30%
Check if you consumed a stack and got healed
How it should be
You should passively generate a stack of the buff every 30s, stacks up to 2. Whenever the player drops below 40% OR a 3rd charge is generated, it consumes 1 stack to heal by 20%.
Proof : https://www.wowhead.com/news/dataminedclassandspellchanges102ptrbuild51425demonhunterrework335147newspost335147
[Brewmaster] Celestial Brew vs Blackout combo
Description of the bug
|T1360979:16|t|cffffd000|Hspell:322507|h[Celestial Brew]|h|r have interaction issue whit talent |T574568:16|t|cffffd000|Hspell:196736|h[Blackout Combo]|h|r
Players get 3 additional stacks of |T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|ri">|T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|r with buff |T574568:16|t|cffffd000|Hspell:228563|h[Blackout Combo]|h|r only if he have already one or more stack of |T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|r
How to reproduce
Take talent build BwQAeJVyolP8xRXAFmS4CX44UBAAAAAASAAAAAlkSJJhQSSpJBAAAIlElkISSSrQSaJAQgIt0KJCA
Use |T574575:16|t|cffffd000|Hspell:205523|h[Blackout Kick]|h|r to get buff |T574568:16|t|cffffd000|Hspell:228563|h[Blackout Combo]|h|r
Use |T1360979:16|t|cffffd000|Hspell:322507|h[Celestial Brew]|h|r
Check absorb shield amount
How it should be
Players should get increase 3 additional stacks of |T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|ri">|T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|r with buff |T574568:16|t|cffffd000|Hspell:228563|h[Blackout Combo]|h|r always (even if player has no |T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|ri">|T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|r stacks )
[Mistweaver] Expel Harm
Description of the bug
Expel Harm is castable during Soothing Mist.
Talent tree : B4QAeJVyolP8xRXAFmS4CX44U1SKFJJHQUKtIkSEJNIl0EAAAAAAAAAAAAg0SIJhkElCSEJNiAAARaA
How to reproduce
Channel Soothing Mist
During the channel cast Expel Harm
How it should be
It was removed in S3 and should now only heal the caster and cancel Soothing Mist's channel.
Proof : https://www.wowhead.com/news/patch102ptrbuild51521classandtiersettuning335235newspost335235
[Fire] 10.2.7 modifiers (PvE)
Description of the bug
Right now on 10.2.7 PTR the following spells have the current modifiers:
Fire Blast: 117.445%
Pyroblast: 171.64%
Fireball: 118.03%
Flamestrike: 58.93%
Intensifying Flame: 15%
How to reproduce
Make a Fire Mage
Use any of the listed spell
Check for dmg scaling
How it should be
On Retail 10.2.7 the following spells have the current modifiers:
Fire Blast: 131.538%
Pyroblast: 180.222%
Fireball: 129.833%
Flamestrike: 66.0043%
Intensifying Flame: 25%
Retail 10.2 class tuning: https://www.wowhead.com/news/upcomingclasstuningondecember19thmanyspecsbuffed336761
Useful info
Talent loadout: B8DArSxcnei16P8xFL3rzzOyRmkgQLRSSSaAJSEREJBAAAAAAAAQIJxCiQJhkFESSSSKAAAAA
[Fire] S3 tierset
Description of the bug
Right now on 10.2.7 PTR the S3 tierset effects for Fire Mage have the following issues:
2P: Searing Rage procs on every single spell when it should only trigger on Pyroblast and Flamestrike and only when they land a critical strike
How to reproduce
Make a Fire mage
Use any Mage abilities (except Pyroblast and Flamestrike) and check if Searing Rage is triggered (PS: Searing Rage triggers on ignite ticks too when it shouldn't) even if the spell doesn't crit
How it should be
On Retail 10.2.7:
2P: when Pyroblast and Flamestrike land a critical strike, you should get Searing Rage buff
Useful info
Talent loadout: B8DArSxcnei16P8xFL3rzzOyRmAJlUSkQSagkkQERICAAAAAAAAQICJClk0SSikkkkCAAAIA
[Frost] S3 tierset
Description of the bug
Right now on 10.2.7 PTR the S3 tierset effects for Frost Mage have the following issues:
2P: Glacial Spike doesn't trigger Glacial Blast when it shatters a frozen enemy (aka when Glacial Spike hits a frozen enemy)
4P: Glacial Spike doesn't seem to have the 40% chance to trigger Brain Freeze when casted
How to reproduce
Make a Frost mage
For 2P: Use Flurry and Glacial Spike
After Glacial Spike check if Brain Freeze dealt any damage to nearby enemies
For 4P: Use Glacial Spike multiple times and check if you get any Brain Freeze procs
How it should be
On Retail 10.2.7:
2P: When Glacial Spike hits a frozen target, it should trigger Glacial Blast which hits nearby enemies
4P: When casting Glacial Spike, you have 40% chance to proc Brain Freeze
Useful info
Talent loadout: BAEArSxcnei16P8xFL3rzzOyRKgINJJhkmQiAQSaJJAAAJlEJ5ASkEJSSSikAAAAAAAAAAiA
[Frost] 10.2.7 modifiers (PvE)
Description of the bug
Right now on 10.2.7 PTR the following spells have the current modifiers:
Frost Bolt 70.14%
Flurry 34.61%
Glacial Spike 424.54%
While getting all the infos to change the modifiers, I stumbled onto this video where you can actually see Ice Lance getting buffed too (12% more damage) but on wowhead there is no trace of this buff: I can't find any confirmations about this buff
How to reproduce
Make a Frost mage
Use any of the listed spell
Check for dmg scaling
How it should be
On Retail 10.2.7 the following spells have the current modifiers:
Frost Bolt 88.7%
Flurry 47.6%
Glacial Spike 450.065%
Retail 10.2 class tuning: https://www.wowhead.com/news/upcomingclasstuningondecember19thmanyspecsbuffed336761
Useful info
The following spells have to get their modifiers update for season 3:
https://www.wowhead.com/spell=116/frostboltchangelog from 70.14% to 88.7%
https://www.wowhead.com/spell=44614/flurrychangelog from 34.61% to 47.6%
https://www.wowhead.com/spell=199786/glacialspikechangelog from 424.54% to 450.065%
ice lance damage increased by 12% but no mentions on WoWhead
[All] Lost stats
Description of the bug
When I connect to my mage, I no longer have any stats, just haste. I need to take off my gear and reput for get my real stat
How to reproduce
1. Creat mage
2. Take any spec
3. Take gear
4. Log off and log on
How it should be
When I log in I should have all my stats
Informations of the spell
10.2.7 Live
[Arcane] 10.2.7 modifiers (PvE)
Description of the bug
Right now on 10.2.7 PTR the following spells have the current modifiers:
Arcane Blast: 68.6769%
Arcane missiles: 42.787%
How to reproduce
Make a Arcane mage
Use any of the listed spell
Check for dmg scaling
How it should be
On Retail 10.2.7 the following spells have the current modifiers:
Arcane Blast: 72.8%
Arcane missiles: 47.066%
Retail 10.2 class tuning: https://www.wowhead.com/news/upcomingclasstuningondecember19thmanyspecsbuffed336761
Useful info
Talent loadout: B8DArSxcnei16P8xFL3rzzOyRmkgQLRSSSaAJSEREJBAAAAAAAAQIJxCiQJhkFESSSSKAAAAA
The following spells have to get their modifiers update for season 3:
https://www.wowhead.com/spell=30451/arcaneblastchangelog from 68.6769% to 72.8%
https://www.wowhead.com/spell=5143/arcanemissileschangelog from 42.787% to 47.066%
[Fire] World in Flames
Issue:
Talent is missing functionality
How it should work:
It should amp Flamestrike by up to 200% more damage based on target's distance from the center of the ability's hitbox.
there's no clear indication over the gap of the %/radius from center, but talent would be useless if over 4 yards from center to edge it would drop from +200% to +0%, so it would make sense its a closer criteria of 100 to 200%, meaning:
center+1y=175%
center+2y=150%
center+3y=125%
center+4y=100%
|T236228:16|t|cffffd000|Hspell:203280|h[World in Flames]|h|r
[Fire] Hyperthermia proc rate
Description of the bug
Hyperthermia is triggering too many times.
I did some tests along 4 minutes without using combustion (to maximize the chances of triggers):
PTR:
Live:
if needed I can post more logs but as average in PTR the talent procs around 10 to 13 times in 4 mins while on live we're around 3 to 6
How to reproduce
Make a Fire mage
Use the command ".debug crit 100" and spam Fireball/Fire blast to build up Hot streaks
Cast an instant Pyroblast thanks to Hot Streak
Repeat until you get an Hyperthermia proc
Check if number of Hyperthermia procs is similar to retail log posted before
[Arcane] S3 tierset
Description of the bug
Right now on 10.2.7 PTR the S3 tierset effects for Arcane Mage have the following issues:
2P: consuming Clearcasting doesn't trigger Forethought
4P: consuming Clearcasting doesn't stack Arcane Battery and the third Clearcasting consumed doesn't trigger Arcane Artillery
How to reproduce
Make a Arcane mage
Use Arcane Blast until you get a Clearcasting proc
Use Arcane Missles to consume the clearcasting proc and check if the buff Forethought appears
Repeat the two steps until you proc Clearcasting three times and then check for any Arcane Artillery triggers
How it should be
On Retail 10.2.7:
2P: everytime you consume Clearcasting you should get the buff Forethought
4P: everytime you consume Clearcasting you should get the buff Arcane Battery and every 3 clearcasting consumed, you should get Arcane Artillery
Useful info
Talent loadout: B4DArSxcnei16P8xFL3rzzOyRKISJtkkApIRiAQSaJSSQSCJtkAAAAAAAAAAAAikkkQkkEIA
[MM] - Trueshot x Windrunner's Guidance
Description of the bug
Trueshot cooldown reduction for Rapid Fire increases cooldown reduction from Wind Arrows via Windrunner's Guidance
Also seems that cooldown could stack from two arrows packs from different Aimed Shot. But still happens only via Trueshot active.
How to reproduce
Use Trueshot
Use Aimed Shot
Use Rapid Fire
How it should be
Trueshot cooldown reduction mod shouldn't affect Wind Arrows cdr effect.
Or if issue in stacking arrows packs should stack their cooldown reduction effect.
Overall each Wind Arrow should always reduce cooldown by 0.5 seconds.
Talents:
B4PA5ZKiUcehijAKxoiI1CP3g6ARoEASKIIAAAAARSSkkkkcACJRJBERUkimQSESIoAAAAAA
Links
Trueshot |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
Windrunner's Guidance |T1376042:16|t|cffffd000|Hspell:378905|h[Windrunner's Guidance]|h|r
[BM] - Untamable Hati
Description of the bug
You can't tame Hati
How to reproduce
Spec into BM
Use Tame Beast on Hati
How it should be
There should be no errors when you try to tame it
Links
Hati https://www.wowhead.com/npc=151133/hati
Tame Beast |T132164:16|t|cffffd000|Hspell:1515|h[Tame Beast]|h|r
[All] - Hunter's Mark
Description of the bug
Reworked.
Doesn't increase damage to targets above 80% hp.
Doesn't go on cooldown when used in combat.
How to reproduce
Check damage without mark
Use Hunter's Mark in combat
Check damage
How it should be
Hunter's Mark should increase damage by 5% while target has more than 80%.
If used in combat spell should get 20 sec cooldown.
Links
Hunter's Mark |T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r
[All] - Wilderness Medicine (visual)
Description of
When Mend Pet healing effect procs for dispell your character plays its cast animation
How to reproduce
Use Mend Pet
How it should be
Dispell procs shouldn't force your char to play animation
Links
Mend Pet |T132179:16|t|cffffd000|Hspell:136|h[Mend Pet]|h|r
Wilderness Medicine |T132179:16|t|cffffd000|Hspell:343242|h[Wilderness Medicine]|h|r
[MM] - Windrunner's Guidance (reworked)
Description of the bug
Reworked talent
Each Wind Arrow doesn't reduce Rapid Fire cooldown
Wind Arrows amount don't track for increasing Trueshot duration
How to reproduce
Cast Aimed Shot
How it should be
Each Wind Arrow should reduce Rapid Fire cooldown by 0.5 seconds
Every 8 seconds you should get a stack of Windrunner's Guidance 424571
Talents:
B4PA5ZKiUcehijAKxoiI1CP3g6ARoEASKIIAAAAARSSkkkkcACJRJBERUkimQSESIoAAAAAA
Links
Talent |T1376042:16|t|cffffd000|Hspell:378905|h[Windrunner's Guidance]|h|r
Stacks aura |T1376042:16|t|cffffd000|Hspell:424571|h[Windrunner's Guidance]|h|r
[BM] - Wild Instincts x Dire Beast
Description of the bug
Wild Instincts affects Dire Beast damage
How to reproduce
Use CotW
Summon Dire Beast
Spam Kill Command
How it should be
Wild Instincts stacks shouldn't affect Dire Beast damage
Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6ACKRAABAAAAAAAAAAgGRKyBolEJkQkEBOQEtcgEJRkERkE
Links
Wild Instincts |T132166:16|t|cffffd000|Hspell:378442|h[Wild Instincts]|h|r
[BM] - Tier Set 2p x Dire Beast buff
Description of the bug
Dire Beast summoned via Tier Set 2p doesn't provide Haste buff
How to reproduce
Equip tier set
Use Bestial Wrath
How it should be
When Tier Set 2p equiped you should get Dire Beast buff when you use Bestial Wrath.
Buff duration also should scale with Dire Frenzy talent.
Retail logs:
Links
Tier Set 2p |T136243:16|t|cffffd000|Hspell:422874|h[Hunter Beast Mastery 10.2 Class Set 2pc]|h|r
Bestial Wrath |T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r
Dire Beast (buff) |T236186:16|t|cffffd000|Hspell:281036|h[Dire Beast]|h|r
[BM] - CotW Stomp doesn't crit
Description of the bug
Stomp from CotW pets doesn't crit
How to reproduce
.debug critical 100
Dismiss your pets
Use CotW
How it should be
Stomp should have a chance to deal critical strikes.
Retail logs:
Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSyBAABAAAAAAAAAAgGRKyBolEJkQkEBOQk0SCiIJBJJB
Links
Stomp |T132368:16|t|cffffd000|Hspell:201754|h[Stomp]|h|r
Bloody Frenzy |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
[BM] - Bloody Frenzy x no Beast Cleave
Description of the bug
If Beast Cleave not selected in talents your Beast Cleave buff provided by Bloody Frenzy has no effect
How to reproduce
Place several dummies
Use CotW
How it should be
Beast Cleave buff should have normal effect even if Beast Cleave not selected in talents
Retail Logs:
Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSyBAABAAAAAAAAAAgGRKyBolEJkQkEBOQk0SCiIJBJJB
Links
Bloody Frenzy |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
Beast Cleave (buff) |T461121:16|t|cffffd000|Hspell:268877|h[Beast Cleave]|h|r
[SV] - Wildfire Bomb (reworked)
Description of the bug
Wildfire Bomb doesn't deal increased damage to your primary target
How to reproduce
Place several dummies
Cast Wildfire Bomb
How it should be
Wildfire Bomb's initial hit and dot should deal 40% increased damage to your primary target.
Talents:
B8PA5ZKiUcehijAKxoiI1CP3g6ABKBJEKBBJJJplkgQCBJCAAAAAERKFpoAJSIhEaAAAAAA
Links
Wildfire Bomb |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
Wildfire Infusion |T915852:16|t|cffffd000|Hspell:271014|h[Wildfire Infusion]|h|r
[SV] - Tier Set S3
Description of the bug
Tier Set 2P: |T136243:16|t|cffffd000|Hspell:422878|h[Hunter Survival 10.2 Class Set 2pc]|h|r
Procs from any damage.
Tier Set 4P: |T136243:16|t|cffffd000|Hspell:422879|h[Hunter Survival 10.2 Class Set 4pc]|h|r
Procs from any ability except bombs
Doesn't consume buff when you use bomb |T4624647:16|t|cffffd000|Hspell:428464|h[Light the Fuse]|h|r
Doesn't provide |T2115301:16|t|cffffd000|Hspell:426344|h[Contained Explosion]|h|r
How to reproduce
2p:
Use any ability except Wildfire Bomb
4p:
Use Wildfire Bomb when 2p active
How it should be
2p:
Only Fury of the Eagle should apply Fury Strikes
4p:
Fury of the Eagle should apply Contained Explosion.
Contained Explosion should increase damage to primary target. This buff shouldn't be consumed by next Wildfire Bomb.
Fury of the Eagle should cast current Wildfire Bomb
Wildfire Bomb manual cast should consume Light the Fuse
Links
Fury of the Eagle |T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r
Fury Strikes |T3565727:16|t|cffffd000|Hspell:425830|h[Fury Strikes]|h|r
Light the Fuse |T4624647:16|t|cffffd000|Hspell:428464|h[Light the Fuse]|h|r
Contained Explosion |T2115301:16|t|cffffd000|Hspell:426344|h[Contained Explosion]|h|r
[BM] - Bloody Frenzy
Description of the bug
Player doesn't get Beast Cleave while Call of the Wild is active
How to reproduce
Spawn several dummies
Use Call of the Wild
Use Kill Command
How it should be
On Call of the Wild cast player should get Beast Cleave for 20 seconds
Talents:
B0PA5ZKiUcehijAKxoiI1CP3gyBQkAgGBAAAAAAAAAAASoIolEJHIhISkm4ApFtkEhkkQEJJ
Links
Bloody Frenzy |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
[MM] - Tier Set S3
Description of the bug
Tier Set 2P: |T136243:16|t|cffffd000|Hspell:431168|h[Hunter Marksmanship 10.2 Class Set 2pc]|h|r
While Trick Shots active Rapid Fire doesn't launch volley
Tier Set 4P: |T136243:16|t|cffffd000|Hspell:431172|h[Hunter Marksmanship 10.2 Class Set 4pc]|h|r
Doesn't work
How to reproduce
2p:
Use MultiShot
Use Rapid Fire
4p:
Spam focuscost abilities
How it should be
2p:
While Trick Shots active Rapid Fire should launch Volley for 6 seconds
4p:
Should have 3% for every 10 focus spended to reset Rapid Fire and grant Rapid Reload.
When Rapid Reload active Rapid Fire should deal 2 times more hits during its duration.
Links
Trick Shots |T2065591:16|t|cffffd000|Hspell:257622|h[Trick Shots]|h|r
Rapid Reload |T461115:16|t|cffffd000|Hspell:431156|h[Rapid Reload]|h|r
[All] - Dragonkin taming
Description of the bug
Vorquins can't be tamed
How to reproduce
Use |T4549140:16|t|cffffd000|Hitem:201791::::::::120:::::|h[How to Train a Dragonkin]|h|r
Try to tame one of the listed stags
How it should be
Vorquins should be able to be tamed aswell as other dragonkin pets
[BM] - Animal Companion x Boss-like pets
Description of the bug
Pets like Horridon, Rukhmar and Deathalon refuse to attack targets
Those 3 are currently the only known. But they all are "bosses" need to check their Animal Companion form for conflicts.
How to reproduce
Take Animal Companion talent
Tame those pets
Place those pets in Animal Companion slot in stables
Summon pets
Attack the target
How it should be
All pets should have correct AI
Links
Horridon https://www.wowhead.com/npc=68476/horridon
Rukhmar https://www.wowhead.com/npc=87493/rukhmar
Deathalon https://www.wowhead.com/npc=95053/deathtalon
[MM] - Razor Fragments line of sight
Description of the bug
Razor Fragments do not applied to the targets even if you can hit them with your spells
How to reproduce
Spawn 3 dummies
Make 1 dummy low <20% hp for QoL
Use Multi Shot
Use Aimed Shot
Use Kill Shot
Or repeat as on vid on description
How it should be
Razor Fragments should be applied to the targets if these targets in your line of sight means if you can cast your spells to them.
Links
Talent |T4067366:16|t|cffffd000|Hspell:384790|h[Razor Fragments]|h|r
Buff |T4067366:16|t|cffffd000|Hspell:388998|h[Razor Fragments]|h|r
Bleed |T4067366:16|t|cffffd000|Hspell:385638|h[Razor Fragments]|h|r
Kill Shot |T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r
[BM] - Wild Instincts (reworked)
Description of the bug
Not scripted yet
How it should be
While Call of the Wild 359844 is active your Kill Command 34026 should apply Wild Instincts 424567
Logs
Talents:
B0PA5ZKiUcehijAKxoiI1CP3gyBQkAgGBAAAAAAAAAAASoIolEJHIhISkm4ApFlkEhkkQEJJ
Links
Call of the Wild (talent) |T4667415:16|t|cffffd000|Hspell:359844|h[Call of the Wild]|h|r
Wild Instincts (talent) |T132166:16|t|cffffd000|Hspell:378442|h[Wild Instincts]|h|r
[MM] - new Volley vs old Volley
Description of the bug
New Volley deals damage in area of old Volley even if its not there
The issue related to 4p tier set
How to reproduce
Spawn 2 dummies packs
Use Volley on one pack
Spam Volleys on another pack
How it should be
New Volley should deal damage in new area. Old Volley area of effect should be removed entirely.
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5YRgSAIpggAAAAAEJRISiIJREtIRDRgmmkkEJSIhCAAAAA
Links
Volley |T132205:16|t|cffffd000|Hspell:260243|h[Volley]|h|r
[BM] - Beast Cleave canceling x Kill Cleave
Description of the bug
If you cancel Beast Cleave your pets won't deal damage with Kill Cleave
This happens because Kill Cleave triggers only when Player has Beast Cleave.
How to reproduce
Spawn several dummies
Use MultiShot
Cancel Beast Cleave
Use Kill Command
How it should be
Kill Cleave should trigger when your pets have Beast Cleave buff
So it should trigger when your pet has Beast Cleave 118455
Links
Kill Cleave |T1033474:16|t|cffffd000|Hspell:378207|h[Kill Cleave]|h|r
Beast Cleave (talent) |T461121:16|t|cffffd000|Hspell:115939|h[Beast Cleave]|h|r
Beast Cleave (pets id) |T461121:16|t|cffffd000|Hspell:118455|h[Beast Cleave]|h|r
[All] - Natural Mending
Description of the bug
Rank 2 doesn't reduce required Focus spent.
How to reproduce
Learn rank 1
Use Exhilaration
Spent Focus and check cooldown
Repeat same with rank 2
How it should be
Rank 1 should require 25 Focus for 1 second.
Rank 2 should require 12 Focus for 1 second.
Links
Natural Mending |T461117:16|t|cffffd000|Hspell:270581|h[Natural Mending]|h|r
[SV] - Wildfire Bomb primary x Contained Explosion
Description of the bug
Wildfire Bomb primary target bonus and Contained Explosion bonus applied to base damage at first and then summed.
Means:
Wildfire Bomb = WB
Primary target = PT (0.4)
Contained Explosion = CE (0.4)
Total damage currently is WB + WB x PT + WB x CE
How to reproduce
Equip 4p
Use Fury of the Eagle
Check damage
Compare to simcraft
How it should be
Damage should be calculated multiplicatively to new damage amount after first mod.
Means:
PT = 1.4
CE = 1.4
Total damage should be WB x PT x CE
Talents:
B8PA5ZKiUcehijAKxoiI1CP3gSgSQScAKBBJSSaJJiQCBJCAAAAAQkCaKIJSiEJhGAAAAA
Links
Wildfire Bomb |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
Wildfire Infusion |T915852:16|t|cffffd000|Hspell:271014|h[Wildfire Infusion]|h|r
Contained Explosion |T2115301:16|t|cffffd000|Hspell:426344|h[Contained Explosion]|h|r
[MM] - Volley x Salvo
Description of the bug
Volley doesn't apply Explosive Shots if it was casted before Salvo was applied. Currently it triggers like "oncast"
How to reproduce
Cast Volley
Use Salvo
How it should be
Volley should apply Explosive Shots also if Salvo was applied after Volley. So trigger should be like "onhit"
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5YRgSAIpggAAAAAEJRISiIJREtIRDRgmmkkEJSIhCAAAAA
Links
Volley |T132205:16|t|cffffd000|Hspell:260243|h[Volley]|h|r
Salvo |T1033904:16|t|cffffd000|Hspell:400456|h[Salvo]|h|r
[BM] - Master Handler
Description of the bug
New talent.
Doesn't work/not scripted.
How to reproduce
Use Barbed Shot
Use Kill Command
Check KC cooldown
How it should be
Each Barbed Shot 217200 tick and its initial hit should reduce current KC cooldown by 0.5 seconds
Talents:
B0PA5ZKiUcehijAKxoiI1CP3gyBoFJAoRAAAAAAAAAAAgEKCkEJHIhISkmQahkEhkkoFJRC
Lins
Master Handler |T132166:16|t|cffffd000|Hspell:424558|h[Master Handler]|h|r
[BM] - Beast Cleave
Description of the bug
Beast Cleave got broken.
Currently it does damage to the target that your pet hits
This damage also double dips from the damage increasing buffs/debuffs on the target
Logs
How to reproduce
Use MultiShot
Make your pet hit that target
How it should be
Beast Cleave damage shouldn't double dip from any damage sources. Its damage should be always fixated and calculated only from the damage of the hit that procs it.
It should hit only targets nearby.
Links
Beast Cleave (talent) |T461121:16|t|cffffd000|Hspell:115939|h[Beast Cleave]|h|r
Beast Cleave (damage ID) |T461121:16|t|cffffd000|Hspell:118459|h[Beast Cleave]|h|r
[Restoration] Unbridled Swarm
Description of the bug
When I take the talent |T6035308:16|t|cffffd000|Hspell:391951|h[Unbridled Swarm]|h|rcomments and use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r I have a 60% chance that "chance to split into two Swarms each time it jumps." except he doesn't do anything
How to reproduce
Creat Druid
Make Restoration spec
Take |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r + |T6035308:16|t|cffffd000|Hspell:391951|h[Unbridled Swarm]|h|rcomments Talent
Use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r with 2 friends
How it should be
When i use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r with |T6035308:16|t|cffffd000|Hspell:391951|h[Unbridled Swarm]|h|rcomments this should be "Adaptive Swarm has a 60% chance to split into two Swarms each time it jumps."
Links
|T6035308:16|t|cffffd000|Hspell:391951|h[Unbridled Swarm]|h|r
|T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRrFJJpJtkASJBKJBAAAAAAAAAAAAEEiIIgIJJRkkcAlQAAAAAAgIAAIJ
[Feral] Benevolent Embersage's 4P
Description of the bug
A player report when you use |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r you make debuff on add who get |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r "enemies burn for 10% of damage you deal as Fire over 10 sec."
How to reproduce
1. Creat Druid Feral
2. Get 4P Benevolent Embersage's
3. Use Feral Frenzy
4. Check debuff mob
How it should be
When we use |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r with 4P |T136243:16|t|cffffd000|Hspell:422748|h[Druid Feral 10.2 Class Set 4pc]|h|r mob get enemies burn for 10% of damage you deal as Fire over 10 sec.
Informations of the spell
|T304287:16|t|cffffd000|Hspell:422779|h[Burning Frenzy]|h|r
|T136243:16|t|cffffd000|Hspell:422748|h[Druid Feral 10.2 Class Set 4pc]|h|r
Retail
PTR
[Feral] Saber Jaws
Description of the bug
Saber Jaws is not working , missing its 5.6% (7.2% for 2 points) per energy up to the additional 80% for a 50 energy Ferocious Bite.
How to reproduce
1. Create Druid Class
2. Activate Feral specialization
3. Take the talent Saber Jaws
4. Use Ferocious Bite ( ~50% energy )
Check if damage is increased per energy
How it should be
Its supposed to be like this: with Ferocious Bites extra damage up to 25 energy, its 4% increase in damage per extra energy spent. With Saber Jaws its 5.6% (7.2% for 2 points) per energy up to the additional 180% for a 50 energy Bite.
So if you use just 1 point of Saber Jaws (40% for extra damage for extra energy) it will be like:
Ferocious Bite: 50k base
+25 energy = +50k = 100k Bite
Saber Jaws 50 1.4 = 70k + 50k base = 120k Ferocious Bite
Informations of the spell
Links
|T237395:16|t|cffffd000|Hspell:421432|h[Saber Jaws]|h|r 421432
|T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r 22568
Talent: BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIJNiokkEJtUQaJJJSCAAAAAgGASCAEJJJJSi0SAJAAAAAAIBAA
Ptr:
[All] Cyclone vs dispel
Description of the bug
Currently on 10.1.7 and 10.2 you are able to dispel the target that is affected by Cyclone.
( this issue is noticeable in PvP )
How to reproduce
1. Use dispel on target that is affected by dots and Cyclone
2. Check if you are able to dispel dots from the target that is in Cyclone
How it should be
If target is affected by Cyclone , that target should be invulnerable to everything , including dispels too.
Information of the spell
Links
|T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r 8921
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r 33786
|T236288:16|t|cffffd000|Hspell:88423|h[Nature's Cure]|h|r 88423
Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRDJJpIlkIIFaKRSAAAAAAAAAAAAgSChkIkAIhkEkIFE4AAAAAAgIAAIJ
10.1.7 >
[Restoration] Heart of the Wild PvP
Description of the bug
When i use |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r with |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r dmg are so high in pvp
How to reproduce
1. Creat druid restoration
2. Take |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r and |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
How it should be
I cant put 171k in pvp with |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r and |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
Informations of the spell
Talent: BkGAORarfDaLt4uMx8TYOtl8G0kkkSpEJJRS7AIRgGkEAAAAAAAAAAAAEJEiAAikkERSCSEAAAAAAICACIJ
|T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r
ptr
|T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
[Feral] - Ashamane's Guidance x Incarnation / Berserk
Description of the bug
Affected by Rake and Rip targets doesn't get increased damage
Currently we have only 421440 in auras (hidden).
How to reproduce
Use Incarnation
Use Rake and Rip
No buff
How it should be
You should deal 3% increased damage to targets affected by Rip and Rake.
This effect should be active while Incarnation is active and 30 seconds after it ends.
Means that 421440 should be active also 30 seconds out of incarnation and while it active you can get 421442
Talents:
BcGAORarfDaLt4uMx8TYOtl8GAAAAAAASk00kQSSSSJNkSSkIJAAAAAAaAkkAARSSSCJSLBkAAAAAAgEAAA
Links
Ashamane's Guidance |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r
Aura 1 |T571586:16|t|cffffd000|Hspell:421440|h[Ashamane's Guidance]|h|r
Aura 2 (buff) |T538514:16|t|cffffd000|Hspell:421442|h[Ashamane's Guidance]|h|r
[Restoration] Grove Guardians
Description of the bug
When I use |T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|rmodifiedby on my allies who are low in life the healing produced by the |T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|rmodifiedby they dont take mastery
How to reproduce
1. Creat Druid Restoration
2. Take |T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|r + |T136074:16|t|cffffd000|Hspell:400533|h[Wild Synthesis]|h|r
3. Make you with 15% Life
How it should be
Normally he should heal with the % of Spell power as it is written
Informations of the spell
Retail
ptr
|T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|r
|T136074:16|t|cffffd000|Hspell:400533|h[Wild Synthesis]|h|r
|T236162:16|t|cffffd000|Hspell:50464|h[Nourish]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRDJJpItkIIlopplEAAAAAAAAAAAAQASigAiESSIJJFkGAAAAAAiAAgkA
[Balance] Tier set 4P
Description of the bug
When I use |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r or |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r it should increase your current Eclipse's Arcane or Nature damage bonus by an additional 2%, up to 10% yet nothing increases the damage
How to reproduce
Creat Druid
Make Balance Spec
Use |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r or |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
How it should be
When I use |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r or |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r it should increase your current Eclipse's Arcane or Nature damage bonus by an additional 2%, up to 10%.
Informations of the spell
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJIRSJRTSSgSSLJRQDgCCQA
Retail
|T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r
|T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r
|T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
|T136243:16|t|cffffd000|Hspell:422863|h[Druid Balance 10.2 Class Set 4pc]|h|r
|T5343023:16|t|cffffd000|Hitem:207257::::::::120:::::|h[Benevolent Embersage's Robe]|h|r
[All] Druid travel form after Dragon Isles Pathfinder
Description of
Druids travel form doesn't allow them to use regular flight after earning pathfinder
How to reproduce
1. Create a druid
2. .achiev add https://www.wowhead.com/achievement=19307/dragonislespathfinder
3. Use normal flying mount in Dragonflight zone
4. Use travel form and try to fly
How it should be
Travel form should change to flying form after earning the achievement
Information of the spell
|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
[Balance] Celestial Guardian
Description of the bug
When i use |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r in |T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r its unmorph me
How to reproduce
1. Creat Druid Balance
2. Take |T1408835:16|t|cffffd000|Hspell:234081|h[Celestial Guardian]|h|r Talent
3. Use |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r in |T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r
How it should be
It should be "you may now cast Moonfire while in Bear Form."
Informations of the spell
|T1408835:16|t|cffffd000|Hspell:234081|h[Celestial Guardian]|h|r
|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r
|T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJIRSJJNJJBKJtkDQCNAKIAB
[Feral] Wild Attunement
Description of the bug
When i use |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r with the talent |T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r i should get "After successful Cyclone casts, you are automatically shifted into Cat Form and your next Ferocious Bite, Rip, or Maim within 5 sec also casts Feral Frenzy." and i dont have it
How to reproduce
Creat Druid Feral
Take |T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r and |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
Use |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
How it should be
When i use |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r with |T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r i should get "After successful Cyclone casts, you are automatically shifted into Cat Form and your next Ferocious Bite, Rip, or Maim within 5 sec also casts Feral Frenzy."
Informations of the spell
Talent: BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIRTjokkkk0ShkWSSikAAAAAAoBgIkAEJJJBJSLBkAAAAAAgEAAA
|T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
[Balance] Tier set 2P
Description of the bug
When I have my 2 Pieces in Balance and I enter combat or Eclipse ends I should have a buff which allows me to have "reducing the cast time of your next 2 Starfires or Wraths by 40% and increasing their damage by 100% ." except I don't have any buffs
How to reproduce
1. Creat Druid
2. Make Balance spec
3. Take 2p
4. Start combat or end eclipse and i dont have |T132132:16|t|cffffd000|Hspell:422862|h[Druid Balance 10.2 Class Set 2pc]|h|r
How it should be
When I enter combat or my eclipse ends I should have a buff which reduces the cast time of your next 2 Starfires or Wraths by 40% and increasing their damage by 100%.
Informations of the spell
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJIRSLRTSSgSSLJRQDgCCQA
Retail
Retail
Ptr 10.2
|T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r
|T5343023:16|t|cffffd000|Hitem:207257::::::::120:::::|h[Benevolent Embersage's Robe]|h|r
|T132132:16|t|cffffd000|Hspell:422862|h[Druid Balance 10.2 Class Set 2pc]|h|r
[Restoration] Nature's Vigil x Chromie
Description of the bug
When i fight https://www.wowhead.com/npc=194907/iridikron and i need to heal Chromie i use |T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r and it does so much damage
How to reproduce
1. Create Druid Restoration
2. Fight vs https://www.wowhead.com/npc=194907/iridikron
3. Use |T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r
4. Heal chromie
5. Check your recount
How it should be
When i fight Iridikron and i use |T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r it doesnt make so much dmg
Informations of the spell
|T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r
https://www.wowhead.com/npc=194907/iridikron
[Guardian] Tier Set 2P
Description of the bug
When i use Rage during Rage of the Sleeper its doesnt give me the growth of Dream Thorns, which wreath you in their protection after Rage of the Sleeper expires, absorbing 25% of damage dealt to you while the thorns remain, up to (660 / 100 Attack power) per 20 Rage spent.
How to reproduce
1. Creat Druid Guardian
2. Take 2p
3. Use Rage during Rage of the Sleeper its doesnt give me the growth of Dream Thorns
How it should be
When i use Rage of the sleeper its give me growth of Dream Thorns, which wreath you in their protection after Rage of the Sleeper expires, absorbing 25% of damage dealt to you while the thorns remain, up to (660 / 100 Attack power) per 20 Rage spent.
Informations of the spell
|T136243:16|t|cffffd000|Hspell:422864|h[Druid Guardian 10.2 Class Set 2pc]|h|r
Ptr
|T1129695:16|t|cffffd000|Hspell:200851|h[Rage of the Sleeper]|h|r
Talent: BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJSJRJJJikChkUoAIASSSgkkkkkcgUQgAAAAAAAQACA
Retail
[Feral] Tier set 2P
Description of the bug
When i use Shred, Rake, Rip, Ferocious Bite its give me a proc of 2P |T304287:16|t|cffffd000|Hspell:422751|h[Smoldering Frenzy]|h|r When it should only be on a |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
How to reproduce
1. Creat Druid Feral
2. Take |T136243:16|t|cffffd000|Hspell:422747|h[Druid Feral 10.2 Class Set 2pc]|h|r
3. Use Shred, Rake, Rip, Ferocious Bite.
How it should be
|T304287:16|t|cffffd000|Hspell:422751|h[Smoldering Frenzy]|h|r Should proc only when I use |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
Informations of the spell
|T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
|T136243:16|t|cffffd000|Hspell:422747|h[Druid Feral 10.2 Class Set 2pc]|h|r
https://www.wowhead.com/itemset=1559/benevolentembersagesguidance
Talent: BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIRTjokkkk0ShkWSSikAAAAAAoBgkAARSSSikItEQCAAAAAASAAA
Live OBS
Retail
Retail
[Restoration] Benevolent Embersage's 4p
Description of the bug
When you get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r and you use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r you doesnt get the heal Nourish
How to reproduce
1. Creat druid
2. Make restoration
3. Take 4p |T5343023:16|t|cffffd000|Hitem:207257::::::::120:::::|h[Benevolent Embersage's Robe]|h|r
4. Get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r in your buff
5. Use Regrowth
How it should be
When we have 4p in resto druid + we have Clearcasting buff and we use regrowth we need to get Nourish
Informations of the spell
https://www.wowhead.com/spell=422867/druidrestoration102classset4pcchangelog
|T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
Retail
Talent: BkGAORarfDaLt4uMx8TYOtl8G0kkEtWkkki0iQQJopkEAAAAAAAAAAAAQQIigAikkERSyBUCBAAAAAAiAAgkA
[All] Tireless Pursuit
Description of the bug
When I take talent |T538517:16|t|cffffd000|Hspell:340545|h[Tireless Pursuit]|h|r and I use my cat or travel morph and I remove it I have my speed buff of 30% when it should be 40%
How to reproduce
1. Creat druid
2. Take |T538517:16|t|cffffd000|Hspell:340545|h[Tireless Pursuit]|h|r
3. Use your Cat or travel morph, now unmorph you
4. Check your buff
How it should be
When I remove my cat or travel morph and I have talent x I should go 40% faster as it is written "For 3.0 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed."
Informations of the spell
|T538517:16|t|cffffd000|Hspell:340545|h[Tireless Pursuit]|h|r
PTR
Talent: BkGAORarfDaLt4uMx8TYOtl8G0kkkSrFJJpkUOAE0ohSSAAAAAAAAAAAAQEEiIIgIJJRwCyBUSEAAAAAAICAASC
[Restoration] Cenarius' Guidance
Description of the bug
When i use x3 Swiftmend i got the proc of |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r at the end of this if i have the talent |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r its give me every 10 sec Grove Guardians
How to reproduce
1. Creat Druid Restoration
2. Take |T1416160:16|t|cffffd000|Hspell:392356|h[Reforestation]|h|r + |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r
3. Use x3 Swiftmend
4. Get proc of |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
5. Wait end of proc
How it should be
When i use x3 Swiftmend and i get |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r in the end i dont get every 10 secs Grove Guardians
Informations of the spell
10.2
|T1416160:16|t|cffffd000|Hspell:392356|h[Reforestation]|h|r
|T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r
[Barbershop] Barbershop vs Druid Form Customization Options
Description of the bug
Druid Form Customization Options from Barbershop doesn't apply chosen form.
After using "Accept" button you are getting error message
"You must be sitting in a barber chair"
How to reproduce
1. Make a druid
2. Use morph to cat, bear , moonkin or travel form in barbershop
3. Press "Accept" button to apply
How it should be
After accepting choosen Druid Form Customization ,
it should save changes after leaving barber chair
Informations of the spell
https://www.wowhead.com/fr/guide/classes/druid/customizationspatch102
|T132115:16|t|cffffd000|Hspell:768|h[Cat Form]|h|r 768
|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r 5487
|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r 783
|T136036:16|t|cffffd000|Hspell:24858|h[Moonkin Form]|h|r 24858
OBT 10.2
[All] Shapeshift Forms vs different Race
Description of the bug
Currently every druid race is having same bear and cat form from Night Elf race.
Using Character Info shows only white model of each form.
How to reproduce
1. Make druid
2. Choose Tauren or Troll or any other race that can be druid ( don't pick Night Elf )
3. Use Cat form and Bear form
Check your current form and check Character Info.
How it should be
Each race should have its own version of cat and bear form ,
it should show on Character Info aswell your current form
Informations of the spell
|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r 5487
|T132115:16|t|cffffd000|Hspell:768|h[Cat Form]|h|r 768
ptr:
[Guardian] Tier Set 4p
Description of the bug
When i use 40 rage its doesnt extends |T1129695:16|t|cffffd000|Hspell:200851|h[Rage of the Sleeper]|h|r and i dont get |T134204:16|t|cffffd000|Hspell:425407|h[Dream Thorns]|h|r instead give |T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r
How to reproduce
1. Creat Druid Guardian
2. Use 4P S3
3. Each 40 Rage you spend while Rage of the Sleeper is active extends its duration by 1.0 sec, up to 5.0. Your Dream Thorns become Blazing Thorns, causing 100% of damage absorbed to be reflected at the attacker.
How it should be
When i each 40 rage with Rage of the Sleeper is extends duration by 1 sec up to 5sec and my |T134204:16|t|cffffd000|Hspell:425407|h[Dream Thorns]|h|r now is |T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r and cause 100% of damage absorbed to be reflected at the attacker.
Informations of the spell
Retail
Ptr
|T136243:16|t|cffffd000|Hspell:422865|h[Druid Guardian 10.2 Class Set 4pc]|h|r
|T134204:16|t|cffffd000|Hspell:425407|h[Dream Thorns]|h|r
|T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r
Talent: BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJSJRJJJikChkUoAIASSSgkkkkkcgUQgAAAAAAAQACA
[Guardian] Master Shapeshifter
Description of the bug
When i take |T236161:16|t|cffffd000|Hspell:236144|h[Master Shapeshifter]|h|r and i use :
1.Caster Form: Rejuvenation and Swiftmend heal for 30% more and cause you to instantly generate 25 Rage after entering Bear Form." Its doesnt give me 25 rage its always in 50
2. Moonkin Form: Wrath, Starfire, and Starsurge deal 30% additional damage and cause you to instantly generate 25 Rage after entering Bear Form. Its doesnt up dmg and always when i go in bear form its give me 50 rage.
3. Cat Form
Rip, Ferocious Bite, and Maim deal 60% additional damage and cause you to instantly generate 50 Rage after entering Bear Form when cast with 5 combo points. Its always give me 50 rage
How to reproduce
1. Creat Druid Guardian
2. Take |T236161:16|t|cffffd000|Hspell:236144|h[Master Shapeshifter]|h|r
How it should be
1.Caster Form: Rejuvenation and Swiftmend heal for 30% more and cause you to instantly generate 25 Rage after entering Bear Form." Its doesnt give me 25 rage its always in 50
2. Moonkin Form: Wrath, Starfire, and Starsurge deal 30% additional damage and cause you to instantly generate 25 Rage after entering Bear Form. Its doesnt up dmg and always when i go in bear form its give me 50 rage.
3. Cat Form
Rip, Ferocious Bite, and Maim deal 60% additional damage and cause you to instantly generate 50 Rage after entering Bear Form when cast with 5 combo points. Its always give me 50 rage
Informations of the spell
|T236161:16|t|cffffd000|Hspell:236144|h[Master Shapeshifter]|h|r
Talent: BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJSJRJJJikChkUoAIASSSgkkkkkcgUQgAAAAAAAQACA
[Restoration] Nature's Splendor
Description of the bug
When we use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r and |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r with |T136094:16|t|cffffd000|Hspell:392288|h[Nature's Splendor]|h|r talent, healing is low
How to reproduce
1. Make Druid
2. Take Restoration spec
3. Take |T136094:16|t|cffffd000|Hspell:392288|h[Nature's Splendor]|h|r talent
4. Use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
5. Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
How it should be
When we take |T136094:16|t|cffffd000|Hspell:392288|h[Nature's Splendor]|h|r and we use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r + |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r The healing bonus to Regrowth from Nature's Swiftness is increased by 35%.
Informations of the spell
|T136094:16|t|cffffd000|Hspell:392288|h[Nature's Splendor]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0ikkSrFJJpJtIgUAHolEAAAAAAAAAAAAQQIigAikkERSyBUCBAAAAAAiAAgkA
Retail with talent
Retail without talent
Ptr with talent
Ptr without talent
[Restoration] Early Spring x Full bloom
Description of the bug
When i use |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r its doesnt give me "Full Bloom
Your next Wild Growth applies Lifebloom to all targets at 100% effectiveness. Lasts for 30 sec." the first part work fine
How to reproduce
1. Creat Druid Restoration
2. Take |T236153:16|t|cffffd000|Hspell:203624|h[Early Spring]|h|r
3. Use |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
How it should be
"Full Bloom
Your next Wild Growth applies Lifebloom to all targets at 100% effectiveness. Lasts for 30 sec."
Informations of the spell
Talent: BkGAORarfDaLt4uMx8TYOtl8G0SSSKlSkkEJtDAAakSSAAAAAAAAAAAAQkQIJCJgIJJRASJRAAAAAAgIAAIJ
|T236153:16|t|cffffd000|Hspell:203624|h[Early Spring]|h|r
|T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
[Restoration] Core PvP mod tweaks
Issue:
Seems that currently druid has an active id=1122758 and id=1122759 effects in |T236216:16|t|cffffd000|Hspell:137012|h[Restoration Druid]|h|r in pvp.
How it should be:
id=1122758 and id=1122759 effects should be deactivated in PvP. Meaning there should be 3% less healing in PvP.
Sources:
Build: BkGAORarfDaLt4uMx8TYOtl8GgkEFJJSKJlQiApoFJBAAAAAAAAAAAAaCBSSASAkkIJHAkSCAAAAAgIAUCQA
[All] Bear Form
Description of the bug
When you use Bear Form He is in the debuff instead of being in the buffs and when you try to click on all morph its doesnt go back
How to reproduce
Make a druid
Use Bear Form
Check your buff and try to click in spell morph
How it should be
When i use bear morph its give the spell in buff and when i click on spell its give human morph
Informations of the spell
|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r
Bear Debuff
[Feral] Wild Attunement Cyclone vs Immune
Issue:
|T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r buff from PvP talent (Same ID) triggers even when you |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r an Immuned target.
Feral Buid:
BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIJNNiSSSSSLFkWSSikAAAAAAoBgAJARSSSikItEQCAAAAAASAAA
How it should be:
Wild Attunement no longer activates when Cyclone is cast on an immune target. Meaning that Wild Attunement should only proc upon successful application of Cyclone debuff aura.
Sources:
[Restoration] Call of the Elder Druid
Description of the bug
When you shift into a combat shapeshift form or cast Starsurge i dont get proc of |T135879:16|t|cffffd000|Hspell:426790|h[Call of the Elder Druid]|h|r (|T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r)
How to reproduce
1. Creat druid
2. Take Restoration
3. Take |T135879:16|t|cffffd000|Hspell:426790|h[Call of the Elder Druid]|h|r
4. When you shift into a combat shapeshift form or cast Starsurge
5. Check your buff |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r
How it should be
When you shift into a combat shapeshift form or cast Starsurge, you gain Heart of the Wild for 10 sec, once every 1 min.
Informations of the spell
|T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r
|T135879:16|t|cffffd000|Hspell:426790|h[Call of the Elder Druid]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0kkkSpEJJRS5AyBAApkEAAAAAAAAAAAAEJEiIIgIJJRgcgUSEAAAAAAICAASC
[Restoration] Innervate
Description of the bug
When i use |T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r and after i use Regrowth spell its count mana While I have |T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r activate
How to reproduce
1. Creat druid restoration
2. Take |T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r
3. Use it and use Regrowth
How it should be
When i have |T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r in my buffs and i use Regrowth its doesnt count mana
Informations of the spell
Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRhkkkiUSCcgUopFJBAAAAAAAAAAAAKJESSCCkAQikAkWCAAAAAgIAIAJ
|T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r
OBT 10.2
[Feral] - Feral Frenzy PVP mod double dip
Description of the bug
PvP mod for Feral Frenzy DoT is applied twice
How to reproduce
Use Feral Frenzy on PvE dummy
Use Feral Frenzy on PvP dummy
How it should be
For our current build Feral Frenzy has 0.855.... PvP mod.
It should be applied once.
Links
Wago
Feral Frenzy (damage ID) |T132140:16|t|cffffd000|Hspell:274838|h[Feral Frenzy]|h|r
[Unholy] 4p set Magi extension
Description of the bug
Right now on 10.2.7 PTR the Unholy 4p Tier set isn't working properly, issue comes with the Magi of the dead not having their duration extend by 0.5 seconds per rune spent after getting spawned.
How to reproduce
Make Unholy DK
Equip Unholy 4p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Cast spells that cost runes and check if the duration of the Magi of the dead is getting extended (Weak aura to help with tracking)
How it should be
If you have the Unholy 4p Tier set equipped, Magi of the dead spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, should have their duration extended depending on how many runes are spent while they are alive.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
Weakaura to track Magi uptime:
PTR proof:
[Unholy] 2p set single magus
Description of the bug
Right now on 10.2.7 PTR the Unholy 2p Tier set isn't working properly, issue comes with how many Magi of the dead are summoned (currently one) by casting Apocalypse.
How to reproduce
Make Unholy DK
Equip Unholy 2p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check how many Magi of the dead are summoned
How it should be
If you have the Unholy 2p Tier set equipped, and you use Apocalypse; beside the spawning of the army of the dead minions and the Magus of the dead spawned by "Magus of the dead" Talent, there should also be a Magus of the dead spawned by the Unholy 2p Tier set.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
PTR proof:
[Blood] Ashen decay not consumed
Description of the bug
Right now on 10.2.7 PTR the Blood 2p Tier set isn't working properly, Ashen Decay Buff, that lets the DK apply Ashen Decay by casting Hearth strike, isn't getting consumed after the cast of Hearth strike.
How to reproduce
Make Blood DK
Equip Blood 2p Tier set from Amirdrassil raid
Gain Runic power by casting Hearth strike
Use Death Strike
Check how Ashen Decay iss getting applied
How it should be
If you have theBlood 2p Tier set equipped, spending runic power has a chance of granting Ashen Decay Buff, making the DK able to apply Ashen Decay by casting Hearth strike, after this casts the Ashen decay buff should be consumed.
Useful info
Talent Tree: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJCJJiISERiIhQSiEBAAAAAESSScASLhIBAAEJJJBAAAA
PTR proof:
[Unholy] 2p set magus' spells
Description of the bug
Right now on 10.2.7 PTR the Unholy 2p Tier set isn't working properly, issue comes with the Shadowbolt spell casted by Magi of the dead, hitting the only main target of the DK player as if no tier set is equipped.
How to reproduce
Make Unholy DK
Equip Unholy 2p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check how many bolts are shot by Magi of the dead's Shadowbolt and how many targets are hit.
How it should be
If you have the Unholy 2p Tier set equipped, Magi of the dead, spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, cast Shadowbolt they would fire 4 shadowbolts 1 hitting the main target of the DK player and the other 3 hitting random nearby enemies.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
PTR proof:
[Unholy] Army and Apocalypse difference
Description of the bug
Right now on 10.2.7 PTR the Apocalypse and Army of the dead are spawniing the same kind of mobs with the same damage modifiers.
How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound
Check Apocalypse's ghouls melee dmg
Use Army of the dead
Check for army's ghouls melee dmg
Compare if there's any difference in dmg
How it should be
In Retail 10.2 there has been a change in ghouls summoned by Apocalypse making them have their own scaling from DK's stats separate from Army of the dead.
Check useful info for Patch notes.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
Patch notes link: https://www.wowhead.com/news/dragonflightpatch102guardiansofthedreamofficialpatchnotes335731item9
PTR apocalypse dmg: (note with 4 stacks of festermight)
PTR Army dmg:
[Frost] 2p set Chilling Rage
Description of the bug
Right now on 10.2.7 PTR the Frost 2p Tier set isn't working properly, issue comes with the fact that Chill Streak's bounces aren't granting the Chilling rage's buff to the DK.
How to reproduce
Make Frost DK
Equip Frost 2p Tier set from Amirdrassil raid
Spawn at least 2 dummies close to each others
Use Chill Streak on one of them
Check if the Chill Streak's bounces are granting the DK Chilling rage's buff
How it should be
If you have the Frost 2p Tier set equipped, and a DK casts Chill Streak on a target, and the Chill Streak is in range to bounce off another enemy or the DK that casted the spell;
AND the Chill Streak bounces onto one of them, at the end of the bounce the DK that casted the spell should gets a Chilling rage stack, stacking until 5 stacks are reached.
(Note: upon reaching 5 stacks of Chilling rage further application will result in the refresh of the 5 stacks uptime)
Useful info
Talent Tree: BsPA/gf1fDREKLfAcG9Z2HkF/JCgkQSCJiERISSIkISESgWSIJBJJJJpkEAAAAAAAAAAAAA
PTR Proof:
[Unholy] Multiple Amplify dmg application
Description of the bug
Right now on 10.2.7 PTR the Unholy 4p Tier set isn't working properly, issue comes with the Magi of the dead's Amplify damage being able to stack multiple times, making dks able to apply the buff up to 3 separe istances.
PTR proof:
How to reproduce
Make Unholy DK
Equip Unholy 4p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check if the Amplify damage buff is getting applie on the DK.
How it should be
If you have the Unholy 4p Tier set equipped, Magi of the dead spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, should cast (as an instant cast) Amplify damage every 10 sec, granting a 5% dmg buff on the DK player owning the Magi of the dead but this effect should only be applied once, multiple casts will just refresh the buff application, without making 23 separate istances of such effect.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
[Blood] 2p set not proccing
Description of the bug
Right now on 10.2.7 PTR the Blood 2p Tier set isn't working properly, regardless of the runic power that it is consumed the DK isn't able to gain Ashen Decay Buff, that lets the DK apply Ashen Decay by casting Hearth strike.
How to reproduce
Make Blood DK
Equip Blood 2p Tier set from Amirdrassil raid
Gain Runic power by casting Hearth strike
Use Death Strike
Check how Ashen Decay iss getting applied
How it should be
If you have theBlood 2p Tier set equipped, spending runic power has a chance of granting Ashen Decay Buff, making the DK able to apply Ashen Decay by casting Hearth strike.
Useful info
Talent Tree: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJCJJiISERiIhQSiEBAAAAAESSScASLhIBAAEJJJBAAAA
PTR proof:
[Blood] 4p set ashen decay triggers
Description of the bug
Right now on 10.2.7 PTR the Blood 4p Tier set isn't working properly, right now when 4p is equipped every DK spell is applying Ashen Decay.
How to reproduce
Make Blood DK
Equip Blood 4p Tier set from Amirdrassil raid
Use any spell on any target
Check how Ashen Decay s getting applied
How it should be
If you have the Blood 4p Tier set equipped, ashen should only be applied by Blood 2p Tier set conditions, or by Soul Reaper's execute dmg or from Abomination Limb's dmg.
Useful info
Talent Tree: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJCJJiISERiIhQSiEBAAAAAESSScASLhIBAAEJJJBAAAA
PTR Proof:
[All] - Deathgate not interactable
Description of the bug
Death Gate (50977) does not teleport player as it should when interacted with, both on PTR and OBT
[Frost] 4p set number of bounces
Description of the bug
Right now on 10.2.7 PTR the Frost 4p Tier set isn't working properly, issue comes with the number of Chill Streak's bounces being 9.
How to reproduce
Make Frost DK
Equip Frost 4p Tier set from Amirdrassil raid
Spawn at least 2 dummies close to each others
Use Chill Streak on one of them
Check how many Chill Streak's bounces are happening
How it should be
If you have the Frost 4p Tier set equipped, and a DK casts Chill Streak on a target, and the Chill Streak is in range to bounce off another enemy or the DK that casted the spell;
AND the Chill Streak bounces onto one of them, the number or bounces should be 12, since the Frost 4p Tier set increase the number of bounces by 3.
(Note: The Chill Streak's tooltip gets updated correctly upon equipping the Frost 4p Tier set on 10.2.7 PTR.)
Useful info
Talent Tree: BsPA/gf1fDREKLfAcG9Z2HkF/JCgkQSCJiERISSIkISESgWSIJBJJJJpkEAAAAAAAAAAAAA
PTR Proof:
[Frost] 2p set no bounce
Description of the bug
Right now on 10.2.7 PTR the Frost 2p Tier set isn't working properly, issue comes with the fact that Chill Streak isn't able to bounce off the DK that casted the spell.
How to reproduce
Make Frost DK
Equip Frost 2p Tier set from Amirdrassil raid
Get in 5 yards from the desired target
Use Chill Streak
Check if the Chill Streak is bouncing off the DK player
How it should be
If you have the Frost 2p Tier set equipped, it should let the DK have their Chill Streak able to bounce either on enemy players/mobs or on the DK player that casted the spell.
There should also be a priority: if there are 2 enemy targets (A and B) and the DK in range to make the Chill Streak bounce off one of them, A and B will always be the preferred bouncing targets.
Useful info
Talent Tree: BsPA/gf1fDREKLfAcG9Z2HkF/JCgkQSCJiERISSIkISESgWSIJBJJJJpkEAAAAAAAAAAAAA
PTR Proof:
[Unholy] 4p set Amplify damage
Description of the bug
Right now on 10.2.7 PTR the Unholy 4p Tier set isn't working properly, issue comes with the Magi of the dead not casting Amplify damage at all.
How to reproduce
Make Unholy DK
Equip Unholy 4p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check if the Amplify damage buff is getting applie on the DK.
How it should be
If you have the Unholy 4p Tier set equipped, Magi of the dead spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, should cast (as an instant cast) Amplify damage every 10 sec, granting a 5% dmg buff on the DK player owning the Magi of the dead.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
PTR proof:
[Vengeance] Collective Anguish
Description of the bug
Talent |T1392554:16|t|cffffd000|Hspell:390152|h[Collective Anguish]|h|r ability |T1305156:16|t|cffffd000|Hspell:391058|h[Eye Beam]|h|r doesn't deal reduce damage on Vengeance spec beyond 5 targets
How to reproduce
Take talent build BUkAzqt9tQbK6xteCyjwasgfTCAkIJJCRIHIhESSLJJJaJRiAEplk0iEJhEAAAAwBikA
use ability |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r on more than 5 targets
check damage from |T1305156:16|t|cffffd000|Hspell:391058|h[Eye Beam]|h|r
How it should be
|T1305156:16|t|cffffd000|Hspell:391058|h[Eye Beam]|h|r from talent |T1392554:16|t|cffffd000|Hspell:390152|h[Collective Anguish]|h|r on Vengeance spec should deals reduced damage beyond 5 targets.
[Vengeance] Focused Cleave
Description of the bug
|T1344653:16|t|cffffd000|Hspell:343207|h[Focused Cleave]|h|r doesn't work:
doesn't increase damage from |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r
How to reproduce
Take talent build : BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSJJJJaJRiAEplk0kEJhEAAAAQiIA
Check damage from |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r
How it should be
|T1344653:16|t|cffffd000|Hspell:343207|h[Focused Cleave]|h|r should increase damage from |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r by 50% on player primary target.
[All] Vengeful Retreat VS Momentum
Description of the bug
In 10.2.7 PTR Demon Hunters are getting the Momentum Buff when they cast Vengeful Retreat even without Momentum talent
How to reproduce
Create a Demon Hunter
Learn talent tree string
Cast Vengeful Retreat
How it should be
Demon Hunters should get the Momentum buff after casting Vengeful Retreat only if they have Momentum Talented
Useful info
Talent tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAAtIRCJJtkkWaBBSIKtIJJB
[Vengeance] Sigil of Flame overlap
Description of the bug
In 10.2.7 PTR if a Vengeance Demon Hunter cast Sigil of Flame on enemies and after couple of seconds recast it, the debuff of Sigil of Flame and the parry chance granted by Illuminated Sigil stack and gets refreshed in duration
How to reproduce
Create a Demon Hunter
spec Vengeance
copy talents
pull multiple mobs
cast Sigil of Flame
recast Sigil of Flame after couple of seconds
How it should be
When you apply multiple application of Sigil of Flame the dmg debuff overlaps but every DOT has his privat duration.
The Parry chance doesn't stack
Useful info
Retail Proof:
Check screenshot for correct Illuminated sigil version
Talent tree:
BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0kEJBBAAAAkIC
[Havoc] 2p set VS guaranteed Throw glaive
Description of the bug
Right now on 10.2.7 PTR 2p Demon Hunter tierset is not working properly, whenever the player casts Blade Dance there's no Guaranteed cast of Throw Glaive, only the 50% chance per Blade Dance's slash bit of the tierset is working fine.
How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Blade Dance
Check if a garaunteed Throw Glaive cast occurs
How it should be
On Retail 2p Demon Hunter tierset should make the Blade Dance's cast use a Throw Glaive
(that should still benefit by all Throw Glaive related talent and 4p effect that reduces The Hunt CD)
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Fel Barrage VS fury
Description of the bug
Currently Fel Barrage cost only 10fury when you activate it and last for 8seconds or when you deplete all fury.
How to reproduce
create a demon hunter
use talent tree
get max fury
engage a mob in combat
activate fel barrage
How it should be
Fel Barrage should consume 10fury when activated and then 8fury every 0.250seconds (every wave of bolt), so a total of 32fury per second until fury is depleted or after 8seconds
Useful info
Talent tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAAtIRCJJtkkWaBBEiSLJJJB
[All] Sigil of Flame Tierset
Description of the bug
In 10.2.7 PTR Demon Hunters are getting the benefit of the 2p of the Vengeance tierset even as Havoc
Moreover the effect of the 2p is applied as soon as you cast Sigil of Flame
How to reproduce
Create a Demon Hunter
equip the s3 tierset
use sigil of flame on enemies
How it should be
Havoc Demon Hunter shouldn't get the benefit of the 2p Vengeance tierset.
Moreover the Effect should be applied only when Sigil of Flame does the initial hit and if you do damage on enemies afflicted by Sigil of Flame it should refresh the duration of the buff.
Useful info
Talent tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAAtIRCJJtkkWaBBSIKtIJJB
[Havoc] Blade Dance VS Throw Glaive
Description of the bug
In 10.2.7 PTR Blade Dance slashes can trigger Throw Glaive per every mob hit
Same goes for Death Sweep
How to reproduce
Create a Demon Hunter
Spec Havoc
Learn talent tree string
Equip s3 tierset
pull mobs
cast blade dance
How it should be
Blade Dance slash should trigger Throw Glaive only once, so a total of 4possible Throw Glaive (Blade Dance makes 4slashes) those Throw Glaive benefit from every Talent that affects Throw Glaive
The number of enemies doesn't increase the amount of Throw Glaive thrown, but increase the chance that the slashes proc glaives
Same goes for Death Sweep
Useful info
Talent tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAAtIRCJJtkkWaBBSIKtIJJB
Live by the Glaive
|T135289:16|t|cffffd000|Hspell:428607|h[Live by the Glaive]|h|r does not work at all.
When you Parry an attack, or get your attack Parried by enemy, you should restore 4% of your health, and get 10 fury, this all on 5 sec cooldown.
[Havoc] Isolated prey VS immolation aura
Description of the bug
On PTR 10.2.7 Isolated Prey is not affecting Immolation Aura
PTR proof:
How to reproduce
Make an Havoc Demon Hunter
talent into Isolated Prey
activate immolation aura while standing melee range of enemies
How it should be
Isolated Prey should make every hit of Immolation Aura be a critical hit if its hitting a single enemy
Useful info
Talent build: BEkAzqt9tQbK6xteCyjwasgfTKJRkkIJJJJEJiAAAAAAA0iolQSSLJplWQAplo0iEJB
[all] - Lesser Soul Fragment Pick up radius
Description of the bug
Lesser Soul Fragment are sometimes pickable only at <5 yards for both Havoc and Vengeance
How to reproduce
Create Demon Hunter
spec either in havoc or vengeance
generate souls with Chaos Strike/Annihilation (Havoc) or with Sigils and Fracture (Vengeance)
Try to pick the Lesser Soul Fragment
Check picking radius
How it should be
Havoc: Lesser Soul Fragment should be pickable only if you move and they're at a distance of 10 or less yards.
Standing still doesn't gather souls even if they're in 10yards pick up range
Vengeance:Lesser Soul Fragment pick up works the same as havoc, but you can use special abilities to pick em up (the abilities pick up souls is working fine on PTR)
Informations
TALENT TREE :
Havoc: BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAg0iEJkk0SSapFEQaiSLSSEA
Vengeance:
BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
SPELLS IDs : |T2120320:16|t|cffffd000|Hspell:206478|h[Demonic Appetite]|h|r
|T136210:16|t|cffffd000|Hspell:215393|h[Lesser Soul Fragment]|h|r
|T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r
RETAIL PROOF :
Soul fragment picking radius RETAIL
PTR 10.2.7 PROOF :
Havoc
Vengeance
[Vengeance] 2p tierset VS application
Description of the bug
Currently in PTR 10.2.7 there is an incorrect interaction with the 2p of the s3 tierset for vengeance dh.
When you hit enemies with Sigil of Flame its giving you 3stack per enemy hit to a max of 5 stacks and it doesn't refresh when you hit enemies affected by Sigil of Flame
Proof:
How to reproduce
Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
check buff of fiery resolve
How it should be
On retail when you hit an enemy affected by your Sigil of Flame with a melee attack or ability you get a stack of Fiery Resolve, per mob hit with that ability or attack, to a max of 5 stacks
Proof:
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Havoc] Chaotic disposition not working
Description of the bug
in PTR 10.2.7 Chaotic Disposition is not working at all
PTR proof:
Chaotic disposition talented
no Chaotic disposition talented
How to reproduce
create a havoc dh
import Talent string with Chaotic disposition
have no gear equipped besides 2 one hand weapons
go on a dummy and start spam chaos strike or any other abilities that does Chaos DMG
How it should be
Whenever you do Chaos damage and have Chaotic Disposition talented, there is a 7.77%chance that this instance of dmg is gonna get increased by 17% and everytime this happens you roll a number between 17 and this number determines how many times the extra damage is dealt
Useful info
Talent Tree no Chaotic Disposition: BEkAzqt9tQbK6xteCyjwasgfTKJJkkIJJJJEJiAAAAAAA0iolQSSLJplWIBkWiSLEJB
Talent Tree with Chaotic Disposition: BEkAzqt9tQbK6xteCyjwasgfTKJJRSikkkkQkICAAAAAAQLiWCJJtkkWaBBkmo0iEJB
[Havoc] 4p VS The hunt
Description of the bug
Right now on 10.2.7 PTR 4p Demon Hunter tierset is not working properly, the CD reduction of The Hunt is only getting reduced by Throw Glaive casted by the demon Hunter.
PTR proof :
How to reproduce
Make an Havoc Demon Hunter
Equip 4p Demon Hunter tierset
Cast Blade Dance (that procs throw Glaive from 2p tier set and gives a garaunteed auto cast)
Check if The Hunt CD got reduced
How it should be
On Retail an Havoc demon hunter with 4p Demon Hunter tierset should be able to reduce The Hunt's CD either by:
Casting Throw Glaive manually
From the garaunteed cast of Throw Glaive from Blade Dance's cast with 2p Demon hunter tierset equipped.
Proccing Throw Glaive's casts with Blade Dance's slashes with 2p Demon hunter tierset equipped.
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Multiple immolation aura application
Description of the bug
Right now on 10.2.7 PTR there's an issue with A Fire inside, currently is is resetting Immolation aura, but multiple casts of it will only refresh the duration, instead of giving the player multiple application of Immolation aura.
PTR proof:
How to reproduce
Make an Havoc Demon Hunter
Use Immolation aura
Cast again Immolation aura when resetted by the A Fire inside
Check if multiple application are occurring or if the duration is only refreshed
How it should be
On Retail A Fire inside should grant a 30% chance to reset Immolation aura, upon casting it, and multiple casts of Immolation aura should be as a separate istance while individually benefitting by related talents and modifiers.
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Glaive Tempest VS haste
Description of the bug
Right now on 10.2.7 PTR Glaive Tempest ha an issue with how it works with haste: meaning the more haste you have the less dmg it does, number of total hits decreases the more haste you have and viceversa.
PTR proof:
How to reproduce
Make an Havoc Demon Hunter
Talent Glaive Tempest
Modify your haste (in the clip is 43%)
Cast Glaive Tempest
Check how many hits Glaive Tempest did
How it should be
On Retail the number of Glaive Tempest's hits should remain the same regardless of haste (14hits) but frequency is affected by haste so the more haste the less time it takes to do them.
Retail log:
NEW INFORMATION:
In the Screenshot (GT casts) there are 2casts of GT:
the green one with no haste buff requiring 2.5seconds to do the 14hits
the blue one with haste buff (Wafting Devotion, the white icon) requiring 1.9seconds to do the 14hits
Meaning more haste = less time to do the 14hits
currently haste is reducing both duration and number of hits.
It should only reduce the duration, but the number of hits must remain 14, therefore increasing the frequency of the tics
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] 2P set VS Furious throws
Description of the bug
Right now on 10.2.7 PTR 2p Demon Hunter tierset is not working properly withFurious Throws
PTR proof:
How to reproduce
Make an Havoc Demon Hunter
Use talent build from Useful info section
Cast Blade Dance
Check if Talent interaction are working properly
How it should be
On Retail 2p Demon Hunter tierset should make the first garaunteed Throw Glaive and the Throw Glaive procced by Blade dance's slashes, be affected by listed talents.
Accelerated Blade
Furious Throws
Serrated Glaives
Bouncing Glaives
Soulscar
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Vengeance] Metamorphosis
Description of the bug
When i use |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r before start key i dont get the spell
How to reproduce
1. Creat Demon Hunter
2. Use Vengeance spec
3. Use |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r 1 sec before start key
How it should be
When I use |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r before the key launches I should have the morph and the spell in my buffs
Informations of the spell
Talent: BUkAzqt9tQbK6xteCyjwasgfTCAiIJJCBSSIhItkIJahkkwBQSaJJFJplESAAAAAJJA
Retail
|T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r
[Havoc] Soulscar VS mastery
Description of the bug
Currently Soulscar is not getting affected by Havoc DH mastery
PTR proof:
How to reproduce
Make an Havoc Demon Hunter
Talent Soulscar
Be sure to have plenty of mastery
engage a target in combat before using Throw Glaive so that details doesn't miss any hits
Cast Throw Glaive at a target
Check damage done on details for Throw Glaive and Soulscar
How it should be
On Retail the damage of Soulscar is affected by mastery
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Growing Inferno VS Immolation Aura
Description of the bug
Right now on 10.2.7 PTR there's an issue with Growing Inferno and its interaction with Immolation aura.
Currently its increasing the dmg of Immolation aura by 10% of the first tic everytime.
How to reproduce
Make an Havoc Demon Hunter
use talent tree
go on an enemy and cast immolation aura
How it should be
On Retail Growing Inferno increases the dmg of the tic of Immolation aura by 10% everytime it deals dmg.
Meaning its a +10% from the previous tic.
For Example:
486 1st tic
1st tic dmg 1.1 = 2nd tic
2nd tic dmg 1.1 = 3rd tic
3rd tic dmg 1.1 = 4th tic
and so on
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Vengeance] - Cycle of binding issue
Description of the bug
Cycle of Binding is working incorrectly in PTR 10.2.7:
Sigil of Flame is reducing the remaining CD of every Sigil (Misery,Silence,Chains.Flame) except Elysian Decree by 6seconds
Proof:
How to reproduce
Create Demon Hunter
Spec Vengeance
Learn Talent tree from Informations
use any sigil except sigil of flame on an enemy
use sigil of flame
How it should be
Cycle of Binding makes that every time a vengeance dh cast a sigil it reduces the remaining cooldown of all his sigils by 2seconds.
Meaning everytime a vengeance dh cast any of this abilities: Sigil of Flame, Sigil of Misery, Sigil of Silence, Sigil of Chains, Elysian Decree; it reduces the remaining cooldown of all the previously names abilities by 2seconds.
IMPORTANT: the cdr is happening per sigil cast not per target hit, even if you hit 10+enemies its always only 2seconds cdr
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Vengeance] Ruinous Bulwark
Description of the bug
|T1450143:16|t|cffffd000|Hspell:326853|h[Ruinous Bulwark]|h|r does not work correct:
does not increase healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r
player get absorb buff |T1450143:16|t|cffffd000|Hspell:326863|h[Ruinous Bulwark]|h|r only if he have full HP
How to reproduce
Take talent build: BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSJJJJaJhIwBEpkk0kEJhEAAAAQiIA
use |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r check healing
check absorb buff |T1450143:16|t|cffffd000|Hspell:326863|h[Ruinous Bulwark]|h|r
How it should be
|T1450143:16|t|cffffd000|Hspell:326853|h[Ruinous Bulwark]|h|r should increase healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r and give absorb (HP amount shouldn't affect this)
[Vengeance] Tier Set 4p issue
Description of the bug
In PTR 10.2.7 the 4p bonus is reducing the remaining CD of Sigil of Flame every 40 fury spend, but its not flaring up and generating additional soul (1soul per proc not per target hit)
How to reproduce
Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
check if Sigil of Flame DOT generates soul and flares up
How it should be
Explained in the description
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Havoc] The Hunt Version
Description of the bug
In PTR 10.2.7 The Hunt is not the correct version, it has a portion of chaos (the hit) and a portion of nature damage (the DOT)
In 10.2.5 retail it was changed to do only chaos damage both initial hit+DOT
That cause The Hunt to do less damage
The visual is currently the one from older patches
Retail proof:|T6035307:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|rchangelog
PTR proof:
How to reproduce
Make an Havoc Demon Hunter
Talent The Hunt
Be sure to have plenty of mastery
engage a target in combat before using The Hunt so that details doesn't miss any hits
Cast The Hunt at a target
How it should be
On Retail the damage of The Hunt (initial hit+DOT) is Chaos damage, making it scale with the Mastery and not Any Means Necessary
The Visual should be updated to the one from 10.2.5 patch
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
10.2.5 Patch notes Visual update https://www.wowhead.com/news/morenewanimationsforcovenanttalentsinpatch1025faelinestompthehunt336432
[Vengeance] 4set bonus
Description of the bug
Sigil of flame periodic damage with 4 set never flare up and never proc the 4set bonus damage
How to reproduce
Create Demon Hunter
Spec Vengeance
Equip 4set
Cast Sigil of flame on an enemy target
Attack the target and spend fury
How it should be
4piece: The periodic damage of Sigil of Flame might unpredictably surge, inflicting (75.9% of Attack power) bonus damage. For every 40 Fury expended, its cooldown is curtailed by precisely 1.0 sec.
Informations
TALENT TREE : BUkA3rMB9zxhmMyHM+LAkbk0KCAAhWSQSiiISkESaSIJahEJcAkolEhIJSJSCAAAAA
SPELLS IDs : |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r
[Havoc] Inertia
Description of the bug
Right now on 10.2.7 PTR when you cast Fel Rush and consume the Unbound Chaos buff you get the Inertia buff only for a split seconds, the duration of the Fel Rush animation.
Retail proof:
How to reproduce
Make an Havoc Demon Hunter
Use the Talent String Tree
Cast Immolation Aura
Cast Fel Rush
How it should be
On Retail when you cast Fel Rush and consume the Unbound Chaos buff you get the Inertia buff from when you start the dash and it last for 5seconds.
In addition if you use another Fel Rush and consume a new Unbound Chaos] the duration of [Inertia gets extended by 5seconds to a max possible duration of 10seconds
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Deflecting Dance
Description of the bug
Right now on 10.2.7 PTR when you talent Deflecting Dance you have a permanent shield of 0 strength
PTR:
How to reproduce
Make an Havoc Demon Hunter
Talent the Talent String Tree
How it should be
On Retail you get the Deflecting Dance shield only while you are in Blade Dance animation and the shield strength has a value of 15% of your max health
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Vengeance] Chains of Anger VS Sigil of Flame DOT duration
Description of the bug
Currently in PTR 10.2.7 Chains of Anger is increasing duration by 2seconds and range by 2yards of every sigil, but Sigil of FlameDOT which remains of 8seconds even if tooltip says 10seconds (at 2seconds remaining it disappears)
How to reproduce
Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
check duration
How it should be
Check Description of the bug
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Vengeance] Soul Cleave VS Frailty
Description of the bug
In PTR 10.2.7 Soul Cleave applies 2 stacks of Frailty on the main target and 1 on the other enemies hit
How to reproduce
Create Demon Hunter
Spec Vengeance
Talent Soul Crush and Void Reaver from spec talent tree
use Soul Cleave on an enemy
check application of Frailty on enemy
How it should be
On retail Soul Cleave, if Soulcrush and Void Reaverare talented applies only 1 Frailty Stack to all enemies hit by it
LOG:
Informations
[Havoc] Meta VS Demonic
Description of the bug
Right now on 10.2.7 PTR when you cast Metamorphosis while being already into a Demonic window, it only resets the cooldown of Blade dance
and Eye Beam
PTR proof:
How to reproduce
Make an Havoc Demon Hunter
Equip 2 onehandweapons
Use the Talent String Tree
Cast Eye Beam
Cast Blade Dance/Death Sweep
Cast Metamorphosis
How it should be
On Retail when you cast Metamorphosis while being into a Demonic window, it add the Metamorphosis duration to the remaining duration of Demonic and also resets the cooldown of Blade dance
and Eye Beam
Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Vengeance] Cycle of Binding
Description of the bug
|T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r does not work:
when player afflicting an enemy with a Sigil cooldown on his sigil's doesn't reduce
How to reproduce
Take talent build: BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSJJJJaJhIwBEplk0kEJhEAAAAQiIA
Check talent |T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r interaction with Sigil's :
|T1418287:16|t|cffffd000|Hspell:207684|h[Sigil of Misery]|h|r |T6035306:16|t|cffffd000|Hspell:390163|h[Sigil of Spite]|h|r |T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r |T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r
How it should be
|T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r should reduce cooldown on Sigil's when player afflicting an enemy with a Sigil
[Vengeance] Elysian Decree VS Soul Generation
Description of the bug
In PTR 10.2.7 Elysian Decree is generating up to 3souls per target hit
How to reproduce
Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
check buff of fiery resolve
How it should be
On retail Elysian Decree generates up to 3souls per cast
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Vengeance] Charred Flesh VS Sigil of Flame DOT
Description of the bug
In PTR 10.2.7 Immolation Aura, when Charred Flesh is talented, affecs only Fiery Brand DOT duration.
How to reproduce
Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use Fiery Brand
use sigil of flame on enemies
use Immolation Aura
Check debuff duration
How it should be
On Retail Immolation Aura, when Charred Flesh is talented, affects both Fiery Brand and Sigil of Flame DOT, extending the duration by 0.25sec (1/2) or 0.5sec (2/2).
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
Charred Flesh Description:
Charred Flesh
Talent
Requires Demon Hunter
Requires level 30
Immolation Aura damage increases the duration of your Fiery Brand and Sigil of Flame by 0.25 sec. (1/2)
[Vengeance] Roaring Fire
Description of the bug
Talent |T135799:16|t|cffffd000|Hspell:391178|h[Roaring Fire]|h|r does not work :
does not increase healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r
How to reproduce
Take talent build: BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSJJkolEiEERKJJNJRSIBAAAAkIC
Check healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r
How it should be
|T135799:16|t|cffffd000|Hspell:391178|h[Roaring Fire]|h|r should increase healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r for up to 50% more, based on player missing HP.
[Vengeance] Illuminated Sigils vs Sigil of Flame
Description of the bug
|T3193844:16|t|cffffd000|Hspell:428557|h[Illuminated Sigils]|h|r doesn't work correct:
doesn't increase player chance to parry attacks from enemies(affected by |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r)
How to reproduce
Take talent build: BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSLJJJaJRiAEplk0kEJhEAAAAQiIA
use |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r
check parry chanse increase from debuff on enemies |T1344652:16|t|cffffd000|Hspell:204598|h[Sigil of Flame]|h|r
How it should be
|T3193844:16|t|cffffd000|Hspell:428557|h[Illuminated Sigils]|h|r should increase player chance to parry attacks from enemies affected by |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r
[Havoc] Soulscar
|T1450139:16|t|cffffd000|Hspell:388106|h[Soulscar]|h|r and its damage debuff |T1450139:16|t|cffffd000|Hspell:390181|h[Soulscar]|h|r do not currently work. You can see the damage debuff ticking on enemy but for 0 damage.
It should deal 100% of the |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r spell after all modifiers have been applied to the throw glaive. So it should take its full damage and give 100% back over time.
Pay attention to the overlapping, if you throw glaive while already soulscared, it should add its damage on top of it, and fade after its specified time.
So for example, if you throw a glaive for 1k damage, and after 3 seconds you throw another glaive for 1k damage, it should do overtime 1k for 3 seconds, 2k for next 3 seconds, and again 1k for last 3 seconds.
Also, any chaos damage modifiers such as mastery and new chaotic disposition should apply to this spell.
[Havoc] Momentum
|T1029722:16|t|cffffd000|Hspell:206476|h[Momentum]|h|r talent and its buff |T1029722:16|t|cffffd000|Hspell:208628|h[Momentum]|h|r are not changed to have maximum of 30 seconds. Maximum right now is still 12 seconds, as on previous patch. Damage increase seems to be correct 6%
[10.2] Live by the Glaive ICD
Issue:
Currently |T135289:16|t|cffffd000|Hspell:428608|h[Live by the Glaive]|h|r proc doesn't have 5 Sec ICD.
Build: BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkEESSJIJaJSSiEEplk0kEJBBAAAAkIC
Way to test:
1. engage in to combat with a melee NPC
2. ".aura 118038" yourself to get 100% parry chance
3. See that you get Live by the Glaive proccing without 5 sec ICD
How it should work:
Live by the Glaive proc should have 5 sec cooldown.
FS report:
[Havoc] Serrated Glaive
|T1309101:16|t|cffffd000|Hspell:390154|h[Serrated Glaive]|h|r and its debuff |T1309101:16|t|cffffd000|Hspell:390155|h[Serrated Glaive]|h|r are not changed for 10.2 by spells that apply this.
Now, enemy hit by |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r or |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r should take increased damage from |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r and |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r by 15% for 15 seconds.
Right now, only |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r applies this debuff.
Darkness
|T1305154:16|t|cffffd000|Hspell:196718|h[Darkness]|h|r does not work 10.2 way.
It should give all your friendly targets (and you ofc) in it 15% chance to dodge spells and attacks.
BUT WHEN NOT IN RAID, this chance should be increased BY 100% = 30% chance to dodge when solo or in party (not raid) . This is not currently working.
Basically out of raid, it should be 8 sec lasting 30% chance for everyone in the aoe
In raid, this should work the old way, and give everyone 15% chance to dodge.
Chaos Nova baseline
|T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r seems to be baseline without talent, after you relog, you learn it back.
Should only stay there if you have it talented.
[Havoc] A Fire Inside
|T4226151:16|t|cffffd000|Hspell:427775|h[A Fire Inside]|h|r does not work correctly now.
It does add you 1 more charge of Immo aura, and does have 25% chance to not consume BUT it does not give you the ability to have multiple immolation auras.
Also, Each separate Immolation aura buff |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r should have its own |T840199:16|t|cffffd000|Hspell:390192|h[Ragefire]|h|r buff. So you should be able to have 4 immo auras and 4 respective ragefires.
[Dragonriding Races] Second Wind during race
Dragonriding talent |T4640489:16|t|cffffd000|Hspell:425782|h[Second Wind]|h|r should not be usable during dragonriding race. Currently it is, it makes races very easy.
[Dragonriding] Emerald Dream Challenge Racing - Title
Currently this achievement is not giving "Emerald Ace" title.
https://www.wowhead.com/achievement=19129/emeralddreamchallengeracingcompletionistgold
[General] Map Pin
Description of the bug
Can't link Map Pin into chat. When you press enter, nothing is sent out.
Also if you are inside Emerald Dream and make a pin or get one from wowhead, it will show one in "different map", you will view it but won't see other icons like world quests or even the player arrow (the one shows where you are)
How to reproduce
1.Try to link any map pin into chat
2.Be inside Emerald Dream and type in chat a wowhead pink
for example: /script DEFAULT_CHAT_FRAME:AddMessage("124cffffff00124Hworldmap:2200:5080:7000124h[124A:WaypointMapPinChatIcon:13:13:0:0124a Merithra (Emerald Dream) Map Pin]124h124r");
How it should be
Should be able to link pins in chat
When you view ping on your map you are already in, it should show world quests and player arrow
[Item][Profession] - Verdant Conduit
Description of the bug
Verdant Conduit doesn't work. Not scripted probably.
How to reproduce
Craft item with Verdant Conduit
Use spells / abilities
How it should be
On proc you should buff Verdant Conduit 418562
This proc should have 10 seconds ICD
According to arcticle each Verdant Conduit in group should increase stats amount by 10% and decrease proc rate by 10%. So at max 20% / 20%. Currently does't have other info.
Links
Buff |T1394953:16|t|cffffd000|Hspell:418562|h[Verdant Conduit]|h|r
Proc |T1394953:16|t|cffffd000|Hspell:418523|h[Verdant Conduit]|h|r
Article
[Warror][Fury] Death Wish PvP talent
Description of the bug
Currently on 10.2 the talent Death Wish is not working properly. When we use Death Wish we get the buff but we dont lose 10% hp.
How to reproduce
Make Fury warrior
Take Death Wish PvP talent enable warmode
Use Death Wish and check if you lose 10% hp
How it should be
When we use Death Wish we should get increased damage taken and damage increase by 10%, and we should also lose 10% of hp.
Information of the spell
|T136146:16|t|cffffd000|Hspell:199261|h[Death Wish]|h|r
Talent tree: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQAokAERLpJikENQIJAOQkkARSSikkkESkWKhAkEAAAAAB
Video proof:
[Dragonriding] Vigor recharge animation
Currently we are missing Vigor recharge animation on Icon. Right now it just jump from empty to full.
[General] Catalyst console disappears
Description of the bug
The Revival Catalyst console disappears on arrival
How to reproduce
1. Go to The Revival Catalyst console ( Tyrhold, at /way 59.73, 53.74. )
2. Check if console disappears once you are close to it
How it should be
The Revival Catalyst console shouldn't disappear visually even if its not open yet
Links
https://www.wowhead.com/object=382621/revivalcatalystconsole
OBT 10.2.7 :
[10.2.7] Dragonflight Season 3 Master
Description of the bug
When i get https://www.wowhead.com/achievement=19396/dragonflightseason3master i dont have https://www.wowhead.com/item=210944/emeraldmarkofmastery for buying gear
How to reproduce
1. Get 2000 from MM+
2. Kill last boss in HM
3. Get 1600 rating in Arena
How it should be
When i get https://www.wowhead.com/achievement=19396/dragonflightseason3master i should get https://www.wowhead.com/item=210944/emeraldmarkofmastery
Informations of the spell
https://www.wowhead.com/achievement=19396/dragonflightseason3master
https://www.wowhead.com/item=210944/emeraldmarkofmastery
OBT
[General] Kalu'ak Figurine
Item Kalu'ak Figurine |T442741:16|t|cffffd000|Hitem:194723::::::::120:::::|h[Kalu'ak Figurine]|h|r does big melee dmg on enemy target and this is big abuse in pve
On 5 min long encounter it does 5 mil damage
screenshot
Steps for reproducing the issue:
use Kalu'ak Figurine and go fight boss
dont work on dummies
This also works on currently 10.1.7 Client.
[Dragonriding] Thrill of the Skies vs Old zones
Description of the bug
|T4640497:16|t|cffffd000|Hspell:383366|h[Thrill of the Skies]|h|r is active only during active dragonriding spells such as Surge Forward.
It might be cause of conflict with |T4640476:16|t|cffffd000|Hspell:432503|h[Riding Abroad]|h|r which reduce speed in old zones.
How to reproduce
1. Use dragonriding mount
2. Use Skyward Ascent
3. Use Surge Forward or Whirling Surge and get to high altitude
4. Watch buffs for Thrill of the Skies get triggered
5. Dive down and check for Thrill of the Skies again
How it should be
Thrill of the Skies should be up as long you maintain high speed during flying
Information of the spell
|T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r
|T4640476:16|t|cffffd000|Hspell:432503|h[Riding Abroad]|h|r
|T4640498:16|t|cffffd000|Hspell:372610|h[Skyward Ascent]|h|r
|T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r/whirlingsurge
|T4640490:16|t|cffffd000|Hspell:372608|h[Surge Forward]|h|r
[Dragonriding] Characters below level 60
Description of the bug
If your alt below 60 and level it later to 60, you will have dragonriding spells in spellbook, but you can't actually use them or fly.
Same on ptr when you .level or .debug devstart
How to reproduce
Make new character or level current old character to level 60
How it should be
Should be able to use dragonriding once you reach level 60 and unlocked it account wide
[Item][Dungeon] - Caged Horror
Description of the bug
Caged Horror 215407 damage doesn't split evenly and doesn't increase per target struck
How to reproduce
Place several dummies in line
Use ranged abilities
How it should be
Caged Horror damage should split evenly.
Its damage should be increased by 15% per target struck up to 75% for 5 additional targets (6 in total)
Links
Item |T1362635:16|t|cffffd000|Hitem:136716::::::::120:::::|h[Caged Horror]|h|r
Damage ID |T136141:16|t|cffffd000|Hspell:215407|h[Dark Blast]|h|r
[Item][Profession] - Verdant Tether
Description of the bug
Verdant Tether embellishment doesn't work. Not scripted probably.
How to reproduce
Craft item with embellishment
Heal ally
How it should be
When healing ally you and him should have a chance to get buff Verdant Tether 426474
Provided Versatility amount should scale with range betwee tethered players closer = more Versatility.
Buff can be refreshed on one target but only one target can be tethered at once.
Logs:
Links
Trigger |T4549268:16|t|cffffd000|Hspell:426468|h[Verdant Tether]|h|r
Buff |T4549268:16|t|cffffd000|Hspell:426474|h[Verdant Tether]|h|r
[Item][Profession] - Dreamtender's Charm
Description of the bug
Dreamtender's Charm doesn't work. Not scripted probably.
How to reproduce
Craft item with Dreamtender's Charm
Use spells / abilities while in combat
How it should be
While in combat you should get stacks of Dreaming Trance 420834 up to 20
If your hp drops below 70% enemies nearby should get Dreamtender Pollen 420762
In that case Dreaming Trance should get some duration before fading and it should depend on inserted Ysemeralds amount.
Upon leaving combat Dreaming Trance should fade instantly.
Logs:
Links
Debuff on enemy |T1956510:16|t|cffffd000|Hspell:420762|h[Dreamtender's Pollen]|h|r
Crit stacks |T4548943:16|t|cffffd000|Hspell:420834|h[Dreaming Trance]|h|r
[PvP][Quest] Alerting All Adversaries
Description of the bug
On 10.2 live completing https://www.wowhead.com/quest=77681/alertingalladversaries cant be returned
How to reproduce
Complete the quest |T237388:16|t|cffffd000|Hitem:208571::::::::120:::::|h[Artisan's Consortium Leaflet]|h|r
How it should be
Completing quest https://www.wowhead.com/quest=77681/alertingalladversaries should be turned at Calderax npc
Informations of the spell
Links
https://www.wowhead.com/npc=199599/calderax
https://www.wowhead.com/quest=77681/alertingalladversaries
|T237388:16|t|cffffd000|Hitem:208571::::::::120:::::|h[Artisan's Consortium Leaflet]|h|r
10.2 live:
retail:
[Dracthyr] Soar in starting zone
Description of the bug
|T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r doesn't work in Dracthyr starting zone.
It's crucial for https://www.wowhead.com/quest=64873/stretchyourwings to finish the quests and leave the zone
How to reproduce
1. Create new Dracthyr character.
2. Reach the quest https://www.wowhead.com/quest=64873/stretchyourwings
3. Try to use |T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r
4. Teleport to Valdrakken and use Soar.
5. Teleport back or use |T4549147:16|t|cffffd000|Hspell:378452|h[Try Again]|h|r provided by the quest.
6. Try to use Soar again.
How it should be
Soar should work in Dracthyr starting zone
Informations of the spell
|T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r
[General][Revival Catalyst] Week 1 Charge
On 10.2 Update, Players should have already a Revival Catalyst charge Week 1.
Currently, its missing.
Another charge should be generated every 2 weeks.
Proof in Attachements.
[Item][Raid] - Smoldering Seedling
Description of the bug
Smoldering Seedling only seems to work outside combat, and doesn't do anything used in combat. It doesn't get the debuff and it's weirdly targetable. I can press Vivify on it, but Soothing Mist cancels instantly.
How to reproduce
Get in combat and use the trinket
Video :
How it should be
As it is outside combat.
Links
Item |T3731812:16|t|cffffd000|Hitem:207170::::::::120:::::|h[Smoldering Seedling]|h|r
[Dragonriding] Canopy Concours course race achievement
Completing Canopy Concours course race is not giving Bronze, Silver & Gold achievements so basically its not counting towards Emerald Dream achievement.
https://www.wowhead.com/achievement=19049/canopyconcoursgold
https://www.wowhead.com/achievement=19048/canopyconcourssilver
https://www.wowhead.com/achievement=19047/canopyconcoursbronze
https://www.wowhead.com/achievement=19109/emeralddreambronze
https://www.wowhead.com/achievement=19110/emeralddreamsilver
https://www.wowhead.com/achievement=19111/emeralddreamgold
[Item][Dungeon] - Ember of Nullification
Description of the bug
Not scripted
How to reproduce
Equip trinket
Take magic damage
How it should be
When taking magic damage there should be a chance to apply Choking Flames 214459
Proc should have 20 seconds internal cooldown.
Links:
Links
Item |T1362632:16|t|cffffd000|Hitem:136978::::::::120:::::|h[Ember of Nullification]|h|r
Debuff |T135798:16|t|cffffd000|Hspell:214459|h[Choking Flames]|h|r
[Item][Vendor] - Nature's Cradle
Description of the bug
When you buy |T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r and you try to use it in head, bracer, ring, belt its doenst work
How to reproduce
Add you |T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r
Put it on Helms, Bracers, Belts, or Rings.
How it should be
When we use |T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r on Helms, Bracers, Belts, or Rings it should work
Informations of the item
|T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r
PTR
[Item][Raid] - Ouroboreal Necklet
Description of the bug
Not scripted
How to reproduce
Take shaman for easy check
Deal damage with Lightning Bolt
Deal damage with Flame Shock
How it should be
Nature damage should provide Ruby Serpent's Ward 427268
Fire damage should provide Emerald Serpent's Ward 427266
Each proc shares 1 minute cooldown.
Links
Item |T4638510:16|t|cffffd000|Hitem:210214::::::::120:::::|h[Ouroboreal Necklet]|h|r
Nature damage absorption |T136030:16|t|cffffd000|Hspell:427266|h[Emerald Serpent's Ward]|h|r
Fire damage absorption |T1355356:16|t|cffffd000|Hspell:427268|h[Ruby Serpent's Ward]|h|r
[Item][World] - Moragh's Favorite Rock
Description of the bug
Moragh's Favorite Rock 423932 doesn't deal damage
How to reproduce
Equip trinket
Spawn 6 dummies
Autoattack dummy
How it should be
Moragh's Favorite Rock should deal correct damage amount.
Damage should be increased per target struck up to 75% for 5 additional targets (6 in total)
Links
Item |T134569:16|t|cffffd000|Hitem:209954::::::::120:::::|h[Moragh's Favorite Rock]|h|r
Damage ID |T611424:16|t|cffffd000|Hspell:423932|h[Moragh's Favorite Rock]|h|r
[Item][World] - Pinch of Dream Magic
Description of the bug
Not scripted
How to reproduce
Equip trinket
Use spells
How it should be
On proc you should get one of five buffs. Each buff increases your Intellect and shapeshift you:
Pinch of Dream Magic: Ferntalon 424274
Pinch of Dream Magic: Dreamsaber 424275
Pinch of Dream Magic: Dreamtalon 424276
Pinch of Dream Magic: Dreamstag 424228
Pinch of Dream Magic: Runebear 424272
Links
Item |T132858:16|t|cffffd000|Hitem:209959::::::::120:::::|h[Pinch of Dream Magic]|h|r
Buffs and models ID (Effect 3):
|T4067367:16|t|cffffd000|Hspell:424274|h[Pinch of Dream Magic: Ferntalon]|h|r
|T651439:16|t|cffffd000|Hspell:424276|h[Pinch of Dream Magic: Dreamtalon]|h|r
|T132115:16|t|cffffd000|Hspell:424275|h[Pinch of Dream Magic: Dreamsaber]|h|r
|T1394966:16|t|cffffd000|Hspell:424228|h[Pinch of Dream Magic: Dreamstag]|h|r
|T132276:16|t|cffffd000|Hspell:424272|h[Pinch of Dream Magic: Runebear]|h|r
[Item][World] - Fang of the Frenzied Nightclaw
Description of the bug
Missing initial hit damage.
DoT deals 1 damage
How to reproduce
Equip item
Deal damage with abilities
How it should be
On proc trinket should deal initial hit damage amount with Fang of the Frenzied Nightclaw 423923
Initial hit and DoT have same ID.
Logs:
Links
Item |T4643994:16|t|cffffd000|Hitem:209957::::::::120:::::|h[Fang of the Frenzied Nightclaw]|h|r
Initial hit and DoT |T4643994:16|t|cffffd000|Hspell:423923|h[Fang of the Frenzied Nightclaw]|h|r
[Item][Profession] - Phial of Charged Isolation
Description of the bug
The Phial of Charged Isolation is removed on player's death, lasts 60min and has its duration resfreshed when a new one is drunk.
How to reproduce
.additem 191330 2
Drink the phial and check its duration
Drink a new one and check if its duration is added to the past one
Die and check if the buff stayed
How it should be
It should act like every other phials, which is :
Last 30min
Add 30min to the buff up to 2hrs when a new Phial is drunk
Stay after death
[Item][Profession] - Phial of the Eye of the Storm
Description of the bug
The Phial of the Eye of the Storm lasts 60min and has its duration resfreshed when a new one is drunk.
How to reproduce
.additem 191318 2
Drink the phial and check its duration
Drink a new one and check if its duration is added to the past one
Die and check if the buff stayed
How it should be
It should act like every other phials, which is :
Last 30min
Add 30min to the buff up to 2hrs when a new Phial is drunk
[Item][World] - Root of Fire
Description of the bug
Not scripted
How to reproduce
Equip trinket
Take damage from mob
How it should be
When you take damage there should be a chance to gain Roof of Fire 424107
It should increase your Strength and reduce damage taken.
Damage taken reducing should count as healing with Root of Fire 424107
Logs:
Links
Item |T5351059:16|t|cffffd000|Hspell:424105|h[Root of Fire]|h|r
Buff and absorption |T5351059:16|t|cffffd000|Hspell:424107|h[Root of Fire]|h|r
[Item][World] - Rune of the Umbramane
Description of the bug
Not scripted
How to reproduce
Equip trinket
Use damaging / healing spells
How it should be
Damaging abilities should have a chance to deal damage with Rune of the Umbramane 424177
Healing abilities should have a chance to heal with Rune of the Umbramane 424175
Logs:
Links
Item |T134421:16|t|cffffd000|Hitem:209958::::::::120:::::|h[Rune of the Umbramane]|h|r
Damage |T134421:16|t|cffffd000|Hspell:424177|h[Rune of the Umbramane]|h|r
Heal |T134421:16|t|cffffd000|Hspell:424175|h[Rune of the Umbramane]|h|r
[Item][World] - Dancing Dream Blossoms
Description of the bug
Dancing Dream Blossoms buff gives 0 stats
How to reproduce
Equip trinket
Use spells / abilities
How it should be
Dancing Dream Blossoms should increase all your secondary stats.
Stats amount you get should depend on it % from your total secondary stats.
More details in wowhead first comment: |T306845:16|t|cffffd000|Hitem:209953::::::::120:::::|h[Dancing Dream Blossoms]|h|rcomments
Links
Item |T306845:16|t|cffffd000|Hitem:209953::::::::120:::::|h[Dancing Dream Blossoms]|h|r
Buff |T306845:16|t|cffffd000|Hspell:423906|h[Dancing Dream Blossoms]|h|r
[Item][Profession] - Flourishing Dream Heal
Description of the bug
Not scripted
How to reproduce
Take damage with ally nearby
How it should be
When you take damage there should be a chance to get Slumbering Dream 426388
Same time your ally should get Flourishing Dream 426409
If player with Slumbering Dream stays within 5 yards player with Flourishing Dream both players should get Flourishing Dream 426412
Logs:
Links
Item |T5198744:16|t|cffffd000|Hitem:210646::::::::120:::::|h[Flourishing Dream Helm]|h|r
Slumbering Dream |T5198744:16|t|cffffd000|Hspell:426388|h[Slumbering Dream]|h|r
Flourishing Dream (ally) |T5198744:16|t|cffffd000|Hspell:426409|h[Flourishing Dream]|h|r
Flourishing Dream (absorption) |T5198744:16|t|cffffd000|Hspell:426412|h[Flourishing Dream]|h|r
[Item][Profession] - Potion of Withering Dreams
Description of the bug
Potion doesn't apply to you buff Potion of Withering Dreams 423416
How to reproduce
Take some damage
Use potion
How it should be
Potion should apply to you Potion of Withering Dreams 423416 that should deal damage to you
Links
Bronze |T5088843:16|t|cffffd000|Hitem:207039::::::::120:::::|h[Potion of Withering Dreams]|h|r
Silver |T5088843:16|t|cffffd000|Hitem:207040::::::::120:::::|h[Potion of Withering Dreams]|h|r
Gold |T5088843:16|t|cffffd000|Hitem:207041::::::::120:::::|h[Potion of Withering Dreams]|h|r
[Item][Profession] - Dreamwalker's Healing Potion
Description of the bug
Dreamwalker's Healing Potion HoT heals for 0
How to reproduce
Take some damage
Use potion
How it should be
Dreamwalker's Healing Potion 415569 should heal for correct amount
Links
Bronze |T5088844:16|t|cffffd000|Hitem:207021::::::::120:::::|h[Dreamwalker's Healing Potion]|h|r
Silver |T5088844:16|t|cffffd000|Hitem:207022::::::::120:::::|h[Dreamwalker's Healing Potion]|h|r
Gold |T5088844:16|t|cffffd000|Hitem:207023::::::::120:::::|h[Dreamwalker's Healing Potion]|h|r
[Item][PvP] - Sigil of Adaptation
Description of the bug
Sigil of Adaptation doesn't work
How to reproduce
Equip Sigil
Use Cyclone or Hammer of Justice
How it should be
Sigil of Adaptation should auto remove CC with duration 5 seconds or more
Links
Item |T895886:16|t|cffffd000|Hitem:209767::::::::120:::::|h[Verdant Aspirant's Sigil of Adaptation]|h|r
Proc |T895886:16|t|cffffd000|Hspell:336135|h[Adaptation]|h|r
[Item][Raid] - Gift of Ursine Vengeance
Description of the bug
Not scripted
How to reproduce
Tank dummy yourself
Tank dummy with allies
How it should be
When you or your ally takes damage you should deal damage with Ursine Reprisal 421996
This should have 3000ms internal cooldown.
When you or ally takes damage you should get stack of Rising Rage 421994
This should have 3000ms internal cooldown.
Upon reaching 30 stacks you get Fury of Urctos 434251
While Fury of Urctos active when you take damage from autoattack you should deal damage with Ursine Reprisal. This proc doesn't have internal cooldown.
Also Fury of Urctos should heal you with 1000ms interval.
When Fury of Urctos expires you should lose Rising Rage stacks.
Logs:
Links
Item |T4643994:16|t|cffffd000|Hitem:207173::::::::120:::::|h[Gift of Ursine Vengeance]|h|r
Buff |T1413870:16|t|cffffd000|Hspell:434251|h[Fury of Urctos]|h|r
Stacks |T4643994:16|t|cffffd000|Hspell:421994|h[Rising Rage]|h|r
Damage ID |T4643994:16|t|cffffd000|Hspell:421996|h[Ursine Reprisal]|h|r
[Item][Raid] - Dreambinder, Loom of the Great Cycle
Description of the bug
Only cast scrited.
All effects not scripted.
How to reproduce
Use it in pack
How it should be
On use enemy should take damage in 2 seconds from Web of Dreams 427209
Damage should split evenly and increased per target struck up to 75% for 5 additional targets (6 in total)
Main target should get debuff Dream Shackles 427215
Enemies in 8 yards should get debuff Web of Dreams 427212
Logs:
Links
Item |T461112:16|t|cffffd000|Hitem:208616::::::::120:::::|h[Dreambinder, Loom of the Great Cycle]|h|r
Damage ID |T5263786:16|t|cffffd000|Hspell:427209|h[Web of Dreams]|h|r
Slow debuff |T5263786:16|t|cffffd000|Hspell:427212|h[Web of Dreams]|h|r
Main target root |T136092:16|t|cffffd000|Hspell:427215|h[Dream Shackles]|h|r
[Item][Raid] - Vakash, the Shadowed Inferno
Description of the bug
Hungering Shadowflame procs but doesn't deal damage
How to reproduce
Deal damage
How it should be
There should be a chance to deal damage with Hungering Shadowflame 424324
Damage should be increased by 400% when enemy has more than 90% hp.
Note:
There are 3 weapons with same trigger
Gholak, the Final Conflagration
Vakash, the Shadowed Inferno
Rashon, the Immortal Blaze
Links
Item |T461112:16|t|cffffd000|Hitem:207788::::::::120:::::|h[Vakash, the Shadowed Inferno]|h|r
Damage ID |T4914677:16|t|cffffd000|Hspell:424324|h[Hungering Shadowflame]|h|r
[Item][Dungeon] - Xeritacs Unhatched Egg Sac
Description of the bug
Not scripted
How to reproduce
Equip item
Take damage
How it should be
On proc you should summon NPC Brood of Xeritac 214375 for 12 seconds
Pet should deal damage with autoattacks. Autoattack interval should scale with Haste.
On summon pet should cast Xeritac's Defence 429268
Logs:
Links
Item |T132833:16|t|cffffd000|Hitem:110019::::::::120:::::|h[Xeri'tac's Unhatched Egg Sac]|h|r
Npc https://www.wowhead.com/npc=214375/broodofxeritac
Buff |T237430:16|t|cffffd000|Hspell:429268|h[Xeri'tac's Defense]|h|r
[Item][Dungeon] - Spores of Alacrity
Description of the bug
When using a trinket, only 1 stack is applied Alacritous Spores.
How to reproduce
1. Use a trinket
2. You will see that only 1 stack of buff is applied to you
How it should be
When using a trinket, a buff with 10 stacks should be placed and a stack should be dropped at intervals (every 2 seconds)
Retail proof (logs):
Links
Spores of Alacrity: |T132371:16|t|cffffd000|Hitem:110014::::::::120:::::|h[Spores of Alacrity]|h|r
Alacritous Spores: |T132371:16|t|cffffd000|Hspell:429225|h[Alacritous Spores]|h|r
[General] Season 3 Raid/PvP Vault
On the 10.2 PTR, Raid Vault rewards still display and reward season 2 Items.
It should be updated to season 3.
Dungeons seems fine.
PvP Setpices are also still season 2 Rewards.
[General] Party can't see name
When we are in a group and we speak in it our nicknames are not displayed even though they should be
Proof: 10.2
[General] Chat whisper
Description of the bug
After dying / losing combat the npc becomes "friendly" and can't be attacked again
How to reproduce
Have 2 characters
Send in game whisper to the 2nd character and check to see if you can see what you sent on both characters
How it should be
Should be able to see both whispers
[Item][Raid] - Ashes of the Embersoul
Description of the bug
Soul Ignition provides 0 primary stats.
All other effects don't work
How to reproduce
For main effect:
Use trinket
Wait for effect fades
For secondary effect:
In group of 3 ppl let other 2 players die
How it should be
On use you should get Soul Ignition. Decaying every 2 seconds evenly.
After Soul Ignition fades you should get Burnout for 60 seconds.
If 40% of raid/group is dead you get Blazing Soul. Primary stat shouldn't decay for it. You should also get Burnout.
You can get both aura active same time if you first use trinket and then 40% condition met.
If you already have Burnout when you get Soul Ignition or Blazing Soul it should be refreshed to 60 sec duration.
While you have Blazing Soul you shouldn't have possibility to use trinket until the buff fades.
Logs:
Links
Trinket |T1357807:16|t|cffffd000|Hitem:207167::::::::120:::::|h[Ashes of the Embersoul]|h|r
Decaying buff |T1357807:16|t|cffffd000|Hspell:423611|h[Soul Ignition]|h|r
Not decaying proc |T1357807:16|t|cffffd000|Hspell:426898|h[Blazing Soul]|h|r
Haste debuff |T1357807:16|t|cffffd000|Hspell:426897|h[Burnout]|h|r
[Item][Raid] - Belor'relos, the Suncaller
Description of the bug
Only trinket cast is scripted.
All effects are not scripted.
How to reproduce
Use trinket near dummies
Use trinket and cancel channeling
How it should be
While casting it should slow you and nearby targets for 50% with Solar Winds 425568 on you and Solar Winds 425548 on enemies.
When cast finished it should deal damage in 10 yards with Solar Maelstrom 422146
This damage should be increased per target struck up to 75% for 5 additional targets (6 in total).
Self damage debuff applied to you after cast finished Solar Maelstrom 425417.
There is also Solar Winds 425564. You should have this debuff until you successfully finish trinket cast.
So you get this debuff when you start casting trinket and:
1) If you cancel channeling this debuff keeps on you
2) If you finish channeling this debuff fades
While this debuff active your further trinket casts shouldn't applied Solar Winds 425548 on enemies.
Trinket shouldn't go on cooldown if you cancel its channeling.
Logs:
Links
Trinket |T516743:16|t|cffffd000|Hitem:207172::::::::120:::::|h[Belor'relos, the Suncaller]|h|r
Damage ID |T516743:16|t|cffffd000|Hspell:422146|h[Solar Maelstrom]|h|r
Self damage debuff |T516743:16|t|cffffd000|Hspell:425417|h[Solar Maelstrom]|h|r
Slow debuff on enemies |T1029595:16|t|cffffd000|Hspell:425548|h[Solar Winds]|h|r
Slow debuff on player |T1029595:16|t|cffffd000|Hspell:425568|h[Solar Winds]|h|r
Debuff preventing slow on enemies |T1029595:16|t|cffffd000|Hspell:425564|h[Solar Winds]|h|r
[Item][Dungeon] - Witherbark's Branch
Description of the bug
Trinket is not implemented there is no visual component in the form of 3 spheres that need to be picked up to get a buff on the mastery
How to reproduce
1. Use a trinket
2. You will see that after use nothing happens at all.
How it should be
After use, 3 spheres should appear that you need to absorb and get the Aqueous Enrichment buff.
Retail proof:
Links
Witherbark's Branch: |T133749:16|t|cffffd000|Hitem:109999::::::::120:::::|h[Witherbark's Branch]|h|r
Aqueous Dowsing: |T133749:16|t|cffffd000|Hspell:429257|h[Aqueous Dowsing]|h|r
Aqueous Enrichment: |T132852:16|t|cffffd000|Hspell:429262|h[Aqueous Enrichment]|h|r
[Item][Raid] - Cataclysmic Signet Brand
Description of the bug
On proc doesn't deal damage with Vicious Brand 425156
Firestarter stacks don't decay out of combat
No effects for 5+ stacks and 15 stacks.
How to reproduce
Use melee abilities or auto attacks
Move out of combat
How it should be
Melee attack and abilities should have a chance to deal damage with Vicious Brand 425156
When it procs you get buff Firestarter 425153
Buff should stack up to 15 times and each stack should increase Vicious Brand damage up to tooltip maximum amount at 15 stacks.
Out of combat Firestarter should decay each 5 seconds over 15 seconds. So it should decay evenly depending on current stacks amount. With round ups.
At 15 stacks Vicious Brand does damage to nearby targets with Radiating Brand 425156. It should deal 10% of damage done by Vicious Brand.
At 5 stacks you get debuff Vicious Brand 425180
While its active you should take 50% of damage done by Vicious Brand and Radiating Brand
Radiating Brand shouldn't deal critical strikes.
Logs:
Links
Trinket |T646683:16|t|cffffd000|Hitem:207166::::::::120:::::|h[Cataclysmic Signet Brand]|h|r
ST Damage |T135265:16|t|cffffd000|Hspell:425154|h[Vicious Brand]|h|r
AOE Damage |T135265:16|t|cffffd000|Hspell:425156|h[Radiating Brand]|h|r
Self Damage |T135265:16|t|cffffd000|Hspell:425180|h[Vicious Brand]|h|r
[Item][Raid] - Rashon, the Immortal Blaze
Description of the bug
Hungering Shadowflame procs but doesn't deal damage
How to reproduce
Deal damage
How it should be
There should be a chance to deal damage with Hungering Shadowflame 424324
Damage should be increased by 400% when enemy has more than 90% hp.
Note:
There are 3 weapons with same trigger
Gholak, the Final Conflagration
Vakash, the Shadowed Inferno
Rashon, the Immortal Blaze
Links
Item |T461112:16|t|cffffd000|Hitem:207793::::::::120:::::|h[Rashon, the Immortal Blaze]|h|r
Damage ID |T4914677:16|t|cffffd000|Hspell:424324|h[Hungering Shadowflame]|h|r
[Item][Raid] - Smoldering Seedling
Description of the bug
When you heal seedling it doesn't heal injured allies and injured you
Seedling doesn't have Smoldering Seedling 426566 buff on him.
How to reproduce
Use trinket
Heal seedling
How it should be
When you heal seedling you also heal injured allies for the same amount with Seedlings Cure 426575.
That healing should split evenly between injured only allies. That healing should be increased per ally healed. Additional healing per ally should be tracked and should be capped at tooltip amount.
Upon reaching this cap healing shouldn't be increased.
On summon seedling gets buff Smoldering Seedling 426566
If seedling alive for 12 seconds npc disappears and provide you buff Seedling's Thanks 426624
Links
Item |T3731812:16|t|cffffd000|Hitem:207170::::::::120:::::|h[Smoldering Seedling]|h|r
Summoned NPC https://www.wowhead.com/npc=212590/treantseedling
Buff |T3731812:16|t|cffffd000|Hspell:426624|h[Seedling's Thanks]|h|r
Seedling healing |T3731812:16|t|cffffd000|Hspell:426575|h[Seedling's Cure]|h|r
Buff on seedling |T3731812:16|t|cffffd000|Hspell:426566|h[Smoldering Seedling]|h|r
[Item][Raid] - Nymue's Unraveling Spindle
Description of the bug
Doesn't deal damage with Essence Splice
Doesn't provide Mastery buff
PTR
How to reproduce
Use trinket
How it should be
While channeling it should deal damage with Essence Splice 427161
Periodical interval is 500ms so 6 hits in total.
Each tick should provide stack of Nymue's Unraveling Spindle 427072
Maximum stacks should be 6.
Logs:
Links
Item |T5177651:16|t|cffffd000|Hitem:208615::::::::120:::::|h[Nymue's Unraveling Spindle]|h|r
Damage ID |T5177651:16|t|cffffd000|Hspell:427161|h[Essence Splice]|h|r
Buff |T5177651:16|t|cffffd000|Hspell:427072|h[Nymue's Unraveling Spindle]|h|r
[Item][Raid] - Fyrakks Tainted Rageheart
Description of the bug
Doesn't deal damage from any damage effect.
Tainted Heart 425461 procs out of combat.
Absorption amount is 0
How to reproduce
Spawn several dummies
Stay near them
Use trinket
How it should be
While in combat trinket should deal damage to yourself and enemies nearby each 3 seconds with Tainted Heart 425461
On cast you should get buff Wall of Hate 425571
Wall of Hate should provide absorption amount for 20 seconds.
Also on cast you should get debuff Shadowflame Rage 422750
This debuff should deal damage to you.
While that debuff is active you should deal damage to one nearby enemy with Shadowflame Lash 425701. It should target nearby enemy and deal damage in aoe to nearby enemies. Also this part of the damage should be increased per target struck up to 75% for 5 additional targets (6 in total).
Everything should scale with Versatility.
Links
Item |T5415954:16|t|cffffd000|Hitem:207174::::::::120:::::|h[Fyrakk's Tainted Rageheart]|h|r
Each 3 seconds |T4914674:16|t|cffffd000|Hspell:425461|h[Tainted Heart]|h|r
On use buff |T4914674:16|t|cffffd000|Hspell:425571|h[Wall of Hate]|h|r
On use debuff |T4914678:16|t|cffffd000|Hspell:422750|h[Shadowflame Rage]|h|r
Damage to enemies |T4914678:16|t|cffffd000|Hspell:425701|h[Shadowflame Lash]|h|r
[Item][Raid] - Bandolier of Twisted Blades
Description of the bug
Embed Blade doesn't deal damage.
When debuff expires there is no damage from Twisted Blade
How to reproduce
Spawn several dummies
Use trinket
Move away a bit
How it should be
On use trinket should deal damage with Embed Blade 422303 and apply debuff with same ID.
When debuff expires there should be a projectile returning to straight to your char and dealing damage to the target and all enemies it goes through with Twisted Blade 427430
Twisted Blade damage should split evenly and increased per target struck up to 75% for 5 additional targets (6 targets in total)
Logs:
Links
Item |T4227435:16|t|cffffd000|Hitem:207165::::::::120:::::|h[Bandolier of Twisted Blades]|h|r
Debuff on target and single target damage |T376022:16|t|cffffd000|Hspell:422303|h[Embed Blade]|h|r
AoE damage |T376022:16|t|cffffd000|Hspell:427430|h[Twisted Blade]|h|r
[Item][Raid] - Branch of the Tormented Ancient
Description of the bug
On use trinket spawns 4 roots but you get only 1 stack of Roots of the Tormented Ancient. Roots don't disappear when you consume stacks.
When deal damage with melee ability there is no damage from Severed Embers.
PTR
How to reproduce
Use trinket
Deal damage with melee abilities
How it should be
On use you should get 4 stacks of Roots of the Tormented Ancient 422441
Each stack should slow you by 15%
When you deal damage with any melee ability it should consume one stacks and deal additional damage with Severed Embers 425509. This effect should have 1000ms cooldown.
Damage done by Severed Embers should split evenly and should be increased per target struck up to 75% for 5 additional targets (6 in total)
Logs:
Links
Item |T959798:16|t|cffffd000|Hitem:207169::::::::120:::::|h[Branch of the Tormented Ancient]|h|r
Buff |T959798:16|t|cffffd000|Hspell:422441|h[Roots of the Tormented Ancient]|h|r
Damage ID |T959798:16|t|cffffd000|Hspell:425509|h[Severed Embers]|h|r
[Item][Raid] - Gholak, the Final Conflagration
Description of the bug
Hungering Shadowflame procs but doesn't deal damage
How to reproduce
Deal damage
How it should be
There should be a chance to deal damage with Hungering Shadowflame 424324
Damage should be increased by 400% when enemy has more than 90% hp.
Logs:
Note:
There are 3 weapons with same trigger
Gholak, the Final Conflagration
Vakash, the Shadowed Inferno
Rashon, the Immortal Blaze
Links
Item |T461112:16|t|cffffd000|Hitem:207786::::::::120:::::|h[Gholak, the Final Conflagration]|h|r
Damage ID |T4914677:16|t|cffffd000|Hspell:424324|h[Hungering Shadowflame]|h|r
[Item][World] - Ori's Verdant Feather
Description of the bug
Ori's Verdant Feather buff gives 0 Agility and 0 Speed
How to reproduce
Equip trinket
Deal damage with abilities
How it should be
Ori's Verdant Feather should give correct stats amount
Links
Item |T2103798:16|t|cffffd000|Hitem:209956::::::::120:::::|h[Ori's Verdant Feather]|h|r
Buff |T2103798:16|t|cffffd000|Hspell:424141|h[Ori's Verdant Feather]|h|r
[Item][Raid] - Thorncaller Claw
Description of the bug
Thorn Spirit doesn't deal damage.
When you hit the target there is no damage from Thorn Burst.
When target with Thorn Spirit dies debuff doesn't applied to another targets.
How to reproduce
Equip item
Use melee abilities on dummies
How it should be
Thorn Spirit should deal correct amount of damage.
When target with Thorn Spirit takes damage from YOUR abilities it should deal damage with Thorn Burst to all enemies nearby including target with Thorn Spirit.
Thorn Burst damage should split evenly.
If target with Thorn Spirit debuff dies this debuff should be applied to another closest enemy for its full (base) duration.
Logs:
Links
Item |T461112:16|t|cffffd000|Hitem:207784::::::::120:::::|h[Thorncaller Claw]|h|r
Debuff and DoT damage ID |T415052:16|t|cffffd000|Hspell:424965|h[Thorn Spirit]|h|r
AoE damage ID |T415052:16|t|cffffd000|Hspell:425181|h[Thorn Burst]|h|r
[General] Cinder of Companionship x Feather of the Blazing Somnowl
Description of the bug
When i kill Fyrakk in Mythic Mode and i got |T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r i drop in same time https://www.wowhead.com/item=211314/cinderofcompanionshipnews and |T2103819:16|t|cffffd000|Hitem:210754::::::::120:::::|h[Feather of the Blazing Somnowl]|h|r but i cant use it on my drood or hunt if i creat new char
How to reproduce
Kill Fyrakk in Mythic Mode
Loot |T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r
How it should be
When i got |T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r and i use https://www.wowhead.com/item=211314/cinderofcompanionshipnews + |T2103819:16|t|cffffd000|Hitem:210754::::::::120:::::|h[Feather of the Blazing Somnowl]|h|r i should get in account
Link
https://www.wowhead.com/npc=204931/fyrakkdrops;mode:m
https://www.wowhead.com/item=211314/cinderofcompanionshipnews
|T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r
|T2103819:16|t|cffffd000|Hitem:210754::::::::120:::::|h[Feather of the Blazing Somnowl]|h|r
[10.2.7] Crash when after put key
Description of the bug
Atm When I run the key on one of the classes I get a wow error (Mage, Hunter, Priest)
How to reproduce
1. Creat Mage or Hunt or Priest
2. Put key
How it should be
When i put key with mage, hunt, priest i must not have a wow error
Link
10.2.7 live
[Item][Dungeon] - Tome of Unstable Power
Description of the bug
Not scripted
How to reproduce
Equip item
Use harmful spells
How it should be
On proc you should summon up to 3 copies that should deal damage with Unstable Barrage 434021
This damage should be reduced beyond 8 targets.
Logs July 16th:
Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T646780:16|t|cffffd000|Hitem:212685::::::::120:::::|h[Tome of Unstable Power]|h|r
Damage ID |T609814:16|t|cffffd000|Hspell:434021|h[Unstable Barrage]|h|r
Cast ID |T136243:16|t|cffffd000|Hspell:434022|h[Unstable Barrage]|h|r
[Item][Dungeon] - Umbrelskul's Fractured Heart
Description of the bug
Not scripted
How to reproduce
Equip item
Use harmful spells
Make target have less than 5% hp while DoT is active
How it should be
On proc you should apply Crystal Sickness 433522
Damage should be increased per tick for for first tick damage amount.
If DoT is active when targets hp below 5% target should die instantly and DoT should be applied to another closest target nearby.
Logs:
Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T237007:16|t|cffffd000|Hitem:212684::::::::120:::::|h[Umbrelskul's Fractured Heart]|h|r
DoT |T237007:16|t|cffffd000|Hspell:433522|h[Crystal Sickness]|h|r
[Item][Dungeon] - Granyth's Enduring Scale
Description of the bug
Granyth's Enduring Scale provides 0 absorption and armor
How to reproduce
Equip item
Use it
How it should be
Granyth's Enduring Scale should give correct absorption and armor amount.
While buff active when you take damage your armor should be increased by tooltip amount up to 20 times. This effect should have 100ms ICD.
Armor stacks are Granyth's Enduring Scale 434270
When absorbtion breaks you should deal damage with Scale Busrt 434069
This damage should split evenly.
Logs:
Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T2032177:16|t|cffffd000|Hitem:212757::::::::120:::::|h[Granyth's Enduring Scale]|h|r
Buff |T2032177:16|t|cffffd000|Hspell:434064|h[Granyth's Enduring Scale]|h|r
Damage ID |T2032177:16|t|cffffd000|Hspell:434069|h[Scale Burst]|h|r
Armor Stacks |T2032177:16|t|cffffd000|Hspell:434270|h[Granyth's Enduring Scale]|h|r
[Item][Dungeon] - Globe of Jagged Ice
Description of the bug
Frozen Wellspring stacks not consumed and don't deal additional damage
How to reproduce
Equip item
Use it
Deal damage with spells
How it should be
Each damage tick should consume stack and deal additional damage with Wellspring's Frost 433829 and should apply stack of Wellspring's Frost 433826
Slow debuff should stack up to 50.
When owner stack expires all stacks on enemies consumed and all enemies nearby should take damage from Shatter 433830 per stack on enemy.
This damage should split evenly.
Logs:
Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T609814:16|t|cffffd000|Hitem:212683::::::::120:::::|h[Globe of Jagged Ice]|h|r
Stacks |T609814:16|t|cffffd000|Hspell:432775|h[Frozen Wellspring]|h|r
Damage ID |T609814:16|t|cffffd000|Hspell:433829|h[Wellspring's Frost]|h|r
Split damage ID |T609814:16|t|cffffd000|Hspell:433830|h[Shatter]|h|r
Slow debuff |T609814:16|t|cffffd000|Hspell:433826|h[Wellspring's Frost]|h|r
[Item][Dungeon] - Water's Beating Heart
Description of the bug
Not scripted
How to reproduce
Equip trinket
Wait for 45 seconds in combat
How it should be
While in combat every 45 seconds you should get debuff Primal Wellspring Water 433726
When you dispell that debuff you should get Purified Wellspring Water 433734
When you dispell that debuff you and your allies should get Purified Wellspring Water 434218
Logs:
Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T839910:16|t|cffffd000|Hitem:212682::::::::120:::::|h[Water's Beating Heart]|h|r
Debuff |T839910:16|t|cffffd000|Hspell:433726|h[Primal Wellspring Water]|h|r
Owner buff |T839910:16|t|cffffd000|Hspell:433734|h[Purified Wellspring Water]|h|r
Absorption |T839910:16|t|cffffd000|Hspell:434218|h[Purified Wellspring Water]|h|r
[Item][Legendary] - Fyr'alath, The Dreamrender
Description of the bug
Only cast works but without proper char animation
There is no damage during cast.
Mark of Fyr'alath doesn't applied to the target
How to reproduce
Equip item
Hit the target
Take some distance
Use item
How it should be
Your attack and abilities should apply Mark of Fyr'alath 414532. It can be applied on different targets at same tick. So there is no ICD.
Mark of Fyr'alath should deal damage with 414532. DoT interval should scale with Haste.
On use you should consume all Mark of Fyr'alath marks, charge to the target and deal 6 swipes. Swipes should do cone aoe damage in front of you in a max range of 8 yards.
Cast time should scale with Haste.
Swipes are split between 2 ids:
1. 417134
2. 424094
They should have the rotate 417134 > 424094 > 417134 etc
There are 2 casts for this item 417131 and 417132
I suppose first one consume marks. Second one is channeling cast.
When cast is finished you should deal damage with 413584 "carpet" like aoe. This aoe zone starts ~2 yards behind player and 4 yards to left and right from player. Frontal is 8 yards. Need to test.
All Fyr'alath damage should be increased per mark consumed.
Videos:
AoE behind
Leftright zone
Logs:
Links
Item |T5205711:16|t|cffffd000|Hitem:206448::::::::120:::::|h[Fyr'alath the Dreamrender]|h|r
Mark |T5205711:16|t|cffffd000|Hspell:414532|h[Mark of Fyr'alath]|h|r
Swipe 1 |T5205711:16|t|cffffd000|Hspell:417134|h[Rage of Fyr'alath]|h|r
Swipe 2 |T5205711:16|t|cffffd000|Hspell:424094|h[Rage of Fyr'alath]|h|r
AoE after cast |T5205711:16|t|cffffd000|Hspell:413584|h[Explosive Rage]|h|r
Casts:
First |T5205711:16|t|cffffd000|Hspell:417131|h[Rage of Fyr'alath]|h|r
Second |T5205711:16|t|cffffd000|Hspell:417132|h[Rage of Fyr'alath]|h|r
[Dragonriding] Vigor regeneration in old zones
Description of the bug
Your dragonriding mounts don't regenerate vigor in old zones
How to reproduce
Use dragonriding mount in any old zone and use vigor
How it should be
Should regenerate same as Dragonflight zone
https://www.wowhead.com/news/dragonrideinallzonesinpatch1025335911
[Item][Dungeon] - Amalgam's Seventh Spine
Description of the bug
Fragile Echo doesn't restore mana (at least details doesn't track that)
How to reproduce
Equip item
Use direct healing spells
How it should be
When expires Fragile Echo should restore mana.
When refreshed it also should restore mana.
Logs:
Links
Item |T457655:16|t|cffffd000|Hitem:136714::::::::120:::::|h[Amalgam's Seventh Spine]|h|r
Buff |T463284:16|t|cffffd000|Hspell:215267|h[Fragile Echo]|h|r
[General] Calendar's Events
Description of the bug
No events showing on Calendar
How to reproduce
Check Calendar
How it should be
should show past events, current events, and future events.
[General] Link Outfit
Description of the bug
"Post in Chat" message can't be sent
"Copy to Clipboard" doesn't copy anything
How to reproduce
1. View any item in Dressing room Ctrl + right click
2. Click Link Outfit and pick "Post in Chat"
3. Press Enter and see if message is sent
4. Copy random letters or numbers
5. View any item in Dressing room
6. Click Link Outfit and pick "Copy to Clipboard"
7. Paste in chat or in notepad on pc what got copied
How it should be
"Post in Chat" message should be sent and can be clicked to view the outfit
"Copy to Clipboard" should copy a string to share with other players
[10.2.7] Aspect's Dreaming Crest
When i get https://www.wowhead.com/currency=2709/aspectsdreamingcrest i dont see in bag and in Currency
OBT 10.2.7
[10.2.7] Error creating character
[General] Auction House - No Items Found
Description of the bug
Auction house show no items even putting your own items won't show others listing
How to reproduce
Search auction house, list any item from 1 character and then list same item from another character
How it should be
Should be able to see all listed items
[General] the Dreaming title MM+
Atm when we get Achievement https://www.wowhead.com/achievement=19010/dragonflightkeystoneconquerorseasonthree (1500 rating in mm+)
We dont get the title https://www.wowhead.com/title/thedreaming786
Proof: OBT Live.
[Item][Dungeon] - Inexorable Resonator
Description of the bug
On proc you doesn't get any buff
Debuff Inexorable Resonator 433759 doesn't prevent trinket to proc another time.
How to reproduce
Equip item
Take damage until beliw 75% hp
How it should be
When below 75% hp you should get buff Inexorable Defense 4233770
While buff is active you should absorb 50% of damage taken. Absorption should have cap.
While Inexorable Defense active you should deal damage with Inexorable Resonance 433772
Inexorable Resonator 433759 should prevent trinket to proc in next 1.5 min.
Logs:
Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T1028997:16|t|cffffd000|Hitem:212756::::::::120:::::|h[Inexorable Resonator]|h|r
Buff |T1028997:16|t|cffffd000|Hspell:433770|h[Inexorable Defense]|h|r
Damage ID |T1028997:16|t|cffffd000|Hspell:433772|h[Inexorable Resonance]|h|r
Debuff |T1028997:16|t|cffffd000|Hspell:433759|h[Inexorable Resonator]|h|r
[Item][Dungeon] - Vessel of Skittering Shadows
Description of the bug
Incorrect damage scaling after 5 targets in total damage doesn't split evenly anymore
How to reproduce
Place 5 dummies
Proc trinket
Place 10 dummies
Proc trinket
How it should be
Damage should split evenly no matter how many target you hit.
Damage should be increased per target struck up to 75% for 5 additional targets (6 in total)
Logs:
Links
Item |T463924:16|t|cffffd000|Hitem:159610::::::::120:::::|h[Vessel of Skittering Shadows]|h|r
Damage ID |T237431:16|t|cffffd000|Hspell:270827|h[Webweaver's Soul Gem]|h|r
[General] - Buff floating text 10.2
Description of the bug
Missing floating combat text for buffs:
1. Ebon Might
2. Prescience
3. Shifting Sands
Proof:
How to reproduce
Cast Ebon Might, Prescience
Cast empowered Fire Breath, Upheaval
How it should be
1. Ebon Might should have floating text for main stat amount
2. Prescience should have floating text for % critical strike chance amount
3. Empowered Fire Breath and empowered Upheaval should have floating text for % versatility amount
Retail proof:
Talents: BEcBsJu/D+01p9npZvkV+nWIkjUSaRSSKhkkSCSSSDAAAAAAAAJBJkISIEJAAAAIJJtIJikARTA
Links
Ebon might: |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Shifting Sands: |T5199633:16|t|cffffd000|Hspell:413984|h[Shifting Sands]|h|r
Fire Breath: |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
Upheaval: |T5199647:16|t|cffffd000|Hspell:408092|h[Upheaval]|h|r
[evoker][devastation] - tier set
Description of the bug
the 2 piece and the 4 piece of the new tier set dont work at
How to reproduce
press dragonrage and you will see that you get no special buff
How it should be
when you press dragonrage you should get |T1394953:16|t|cffffd000|Hspell:424155|h[Emerald Trance]|h|r
every 6 seconds that stucks up to 5 times giving 5% dmg per stack of the buff
and when the dragonrage ends the buff |T1394953:16|t|cffffd000|Hspell:424155|h[Emerald Trance]|h|r should persist for 5 seconds per stack gained and also give you |T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r while the buff is active ( shouldnt give essence burst when both dragonrage and essence burst is active, only when dragonrage expires)
Informations of the spell
|T1394953:16|t|cffffd000|Hspell:424155|h[Emerald Trance]|h|r
|T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r
[evoker] [augmentation] tier set
Description of the bug
augmentation tier set doesnt work at all
How to reproduce
equip 4 pieces of the new set
cast 3 prescience
see that the 3rd one doenst get 100% more duration
then while buffed by prescience cast eruption and see that there is only 1 damage instance ( the eruption itself ) and no dmg from the tier set
How it should be
2p
Every third Prescience lasts 100% longer.
4p
Casting Prescience enhances your next Eruption with smaller fissures for each Prescience you have active, each dealing (110% of Spell power) damage and extending Ebon Might by 0.2 sec.
Informations of the spell
|T136243:16|t|cffffd000|Hspell:422869|h[Evoker Augmentation 10.2 Class Set 4pc]|h|r
|T136243:16|t|cffffd000|Hspell:422868|h[Evoker Augmentation 10.2 Class Set 2pc]|h|r
|T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
|T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
[Frost] 4p CD reduction effect
Description of the bug
Right now on 10.2.7 PTR 4p DK tier set is not working properly, whenever the player casts Chill Streak the 35% chance per bounce to reduce spell CD effect is currently missing.
How to reproduce
Make a Frost DK
Equip 4p DK tier set
Cast Chill Streak while having less that 6 runes or have Empowered Rune weapon on CD
Check if there is a chance for Spell CD reduction or Rune increase
How it should be
On Retail a DK with 4p DK tier set equipped should have a 35% chance per bounce (either on enemies or onto DK, due to 2p effect) to either reduce Chill Streak's CD by 5 sec, Empowered Rune weapon's CD by 6 sec, or gain a Rune.
Useful info
Talent Tree:
[General][Talent] Cant put talent
Description of the bug
Atm on live "OBT 10.2.7" when we try to use "apply" nothing happens
How it should be
when we put talent and we use "apply changes" we get fonctional talent
Proof : 10.2.7 OBT
[Evoker][All] - Permeating Chill
Description of the bug
Permeating Chill works on all abilities, regardless of what color they are.
How to reproduce
1. Create an Evoker and take the Permeating Chill talent
2. Use abilities of all colors except blue and you will see that they also put a debuff on slowdown, regardless of whether spells deal damage, they also apply this debuff
How it should be
Permeating Chill should cast blue spells that deal damage
Links
Permeating Chill: |T135838:16|t|cffffd000|Hspell:370898|h[Permeating Chill]|h|r
[Item] - Incandescent Essence
Description of the bug
When you put |T1045108:16|t|cffffd000|Hspell:425838|h[Incandescent Essence]|h|r on your head its doesnt give you buff
How to reproduce
Take |T1045108:16|t|cffffd000|Hspell:425838|h[Incandescent Essence]|h|r
Make it in your head
check your buff
How it should be
When we use |T1045108:16|t|cffffd000|Hspell:425838|h[Incandescent Essence]|h|rmodifiedby on our head we must have the buff attached to our spe
Informations of the item
|T1045108:16|t|cffffd000|Hspell:425838|h[Incandescent Essence]|h|r
|T1357795:16|t|cffffd000|Hspell:426339|h[Igira's Cruel Nightmare]|h|r
|T5351059:16|t|cffffd000|Hspell:426262|h[Larodar's Fiery Reverie]|h|r
|T519830:16|t|cffffd000|Hspell:426288|h[Smolderon's Delusions of Grandeur]|h|r
|T5171363:16|t|cffffd000|Hspell:426341|h[Tindral's Fowl Fantasia]|h|r
[10.2.7] Inspect put crash
When you inspect someone or yourself, your game crash
[Dragonriding] Riding Along vs New Mounts
Description of the bug
New mounts added in 10.2 have issue with Riding Along.
Riding Along stays on you after leaving passenger spot ,
reloging or dying doesn't clear it ( only unstucking clears it )
How to reproduce
Eject passenger / leave passenger spot
How it should be
Riding Along should disappear after leaving
Informations of the spell
|T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r 210061
|T5171363:16|t|cffffd000|Hspell:427496|h[Riding Along]|h|r 427496
|T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r 210412
https://www.wowhead.com/spell=428018/ridingalong 428020
|T5607688:16|t|cffffd000|Hitem:217340::::::::120:::::|h[Voyaging Wilderling's Harness]|h|r 217340
|T3811752:16|t|cffffd000|Hspell:440752|h[Riding Along]|h|r 440752
|T5161800:16|t|cffffd000|Hitem:206156::::::::120:::::|h[Grotto Netherwing Drake]|h|r 206156
|T134539:16|t|cffffd000|Hspell:440744|h[Riding Along]|h|r 440744
Ptr:
[Item][Dungeon] - Revitalizing Voodoo Totem
Description of the bug
Aura period should scale off of haste, but aura duration should always stay the same, resulting in an increasing number of ticks the higher haste you get
How to reproduce
Equip item
Use it with different Haste amount
How it should be
With ~6200 Haste (around 40%) there should be 0.3 periodical interval.
Logs:
Links
Item |T538571:16|t|cffffd000|Hitem:158320::::::::120:::::|h[Revitalizing Voodoo Totem]|h|r
Buff |T538571:16|t|cffffd000|Hspell:266018|h[Touch of the Voodoo]|h|r
[Item][Vendor] - Silent Mark is missing
Description of the bug
Silent Mark glyphs for druid class is missing from the vendor
How to reproduce
1. Create druid class
2. Go to Emerald dream
3. Check if Thaelishar Groveheart (vendor) sell Silent Marks
How it should be
NPC https://www.wowhead.com/npc=212903/thaelishargrovehear should sell 4 "Silent Marks" glyphs for druid class. ( 500golds each )
Informations of the spell
https://www.wowhead.com/npc=212903/thaelishargroveheart
|T442743:16|t|cffffd000|Hitem:210755::::::::120:::::|h[Silent Mark of the Dreamsaber]|h|r 210755
|T442743:16|t|cffffd000|Hitem:210764::::::::120:::::|h[Silent Mark of the Dreamtalon]|h|r 210764
|T442743:16|t|cffffd000|Hitem:210767::::::::120:::::|h[Silent Mark of the Dreamstag]|h|r 210767
|T442743:16|t|cffffd000|Hitem:210766::::::::120:::::|h[Silent Mark of the Umbraclaw]|h|r 210766
Ptr:
Retail:
[Item][Dungeon] - Rezan's Gleaming Eye
Description of the bug
Rezan's Gleaming Eye does no damage
Summoned dinosaurs just stuck.
How to reproduce
Equip item
Use abilities
How it should be
Rezan's Gleaming Eye should deal damage with Rezan's Fury 429233
Logs:
Links
Item |T132160:16|t|cffffd000|Hitem:158712::::::::120:::::|h[Rezan's Gleaming Eye]|h|r
Damage ID |T132141:16|t|cffffd000|Hspell:429233|h[Rezan's Fury]|h|r
[Item][Dungeon] - Corrupted Starlight
Description of the bug
Damage from Nightfall doesn't split evenly
How to reproduce
Equip trinket
Use abilites
How it should be
Damage should split evenly.
Damage should be increased per target struck up to 75% for 5 additional targets (6 in total).
Logs:
Links
Item |T1362631:16|t|cffffd000|Hitem:137301::::::::120:::::|h[Corrupted Starlight]|h|r
Damage ID |T236168:16|t|cffffd000|Hspell:213786|h[Nightfall]|h|r
[Item][Dungeon] - Leaf of the Ancient Protectors
Description of the bug
When Ancient Protection breaks you don't get Ancient Resurgence
How to reproduce
Equip trinket
Use it on you
Take damage and break absorption shield
How it should be
When absorption breaks you should get Ancient Resurgence 429272
If absorption duration expired you shouldn't get anything.
Logs:
Links
Item |T237424:16|t|cffffd000|Hitem:110009::::::::120:::::|h[Leaf of the Ancient Protectors]|h|r
Absorption |T237424:16|t|cffffd000|Hspell:429271|h[Ancient Protection]|h|r
Versatility |T463540:16|t|cffffd000|Hspell:429272|h[Ancient Resurgence]|h|r
[Item][Dungeon] - Waycrest Legacy
Description of the bug
Not scripted
How to reproduce
Need 2 chars
Make one injured
Equip set on another one
Use damage abilites
Then healing abilites
How it should be
There should be 40% chance to proc for Harmonious Chord when Cacaphonious Chord procs and to proc for Cacaphonious Chord procs when Harmonious Chord procs.
This proc should have 60% effectiveness
Logs:
Links
Item Set https://www.wowhead.com/itemset=1439/waycrestlegacy
Item Set spell |T454048:16|t|cffffd000|Hspell:277522|h[Waycrest's Legacy]|h|r
Damage |T454048:16|t|cffffd000|Hspell:271671|h[Cacaphonous Chord]|h|r
Healing |T454048:16|t|cffffd000|Hspell:271682|h[Harmonious Chord]|h|r
[Item][Dungeon] - Balefire Branch
Description of the bug
Buff duration gets refreshed each time when stacks decay
How to reproduce
Equip item
Use it
How it should be
Buff duration shouldn't refresh when stacks decay
Logs:
Links
Item |T135163:16|t|cffffd000|Hitem:159630::::::::120:::::|h[Balefire Branch]|h|r
Buff |T651093:16|t|cffffd000|Hspell:268998|h[Kindled Soul]|h|r
[TOTT] Behemoths after 2nd boss
Description of the bug
Currently on 10.2.7 PTR there's an issue with Electrified Behemoth:
None of the three behemoth are present in the hall following second boss' room.
How it's should be
On Retail there should be 3 Electrified Behemoth on each opening in the hall after second boss, these mobs should periodically cast Electric Jaws.
October 23, 2024
[Amirdrassil][Lorodar] Burning Ground vs Dream Blossom
The |T4067368:16|t|cffffd000|Hspell:417610|h[Burning Ground]|h|r currently does not disspear Fast enough as it does on retail, when players spray it with |T1396974:16|t|cffffd000|Hspell:425249|h[Dream Blossom]|h|r
The Ground vanishes way too slowly compared to retail.
(Tested on OBT Realm on Heroic)
[Amirdrassil][Volcross] Multiple Coiling Flames on Same Player
Currently, Coiling Flames can be applied multiple times on the same person. This should not be possible, it should always jump to different people.
Only 1 per player should be applied.
(FS Proof in Attachements).
(Side note, No, there were not multiple people on the same spot, I have taken this from video recording.)
October 21, 2024
[Worldquest] Dream Wardens Reputation
Description of the bug
No https://www.wowhead.com/faction=2574/dreamwardens rep from world quests
How to reproduce
Complete any world quest in Emerald Dream
How it should be
Should reward 50 per quest
Informations of the quest
https://www.wowhead.com/guide/reputation/dreamwardensrenownrewards
[Superblooms][NPC] Flight of Terror
Description of the bug
NPC doesn't despawn, it stays till next event. Which cause the npc to be invisible next round of superblooms and cause combat bug.
How to reproduce
1. Start superblooms
2. When Sprucecrown spawn the npc 208653, don't kill it
3. Wait till event is over
4. Go back to the spots where 208653 was alive and watch character get in combat
5. Start superblooms again
6. Check 208653 spots again, it's still alive and can't be seen
How it should be
npc should despawn after event ends, so next event should have new spawns only.
Same way 207252 works now
Informations of the npc
https://www.wowhead.com/npc=208653/flightofterror
[Superblooms] Final Boss HP
Description of the bug
Dreamseed Cache give no loot
How to reproduce
plant Dreamseeds and wait for Dreamseed Cache to loot
How it should be
HP should scale
[Superblooms] Verlann Timbercrush
Description of the bug
Final boss https://www.wowhead.com/npc=207554/verlanntimbercrush spawn twice
If you kill the copy version with no shield, it will end the event without even Sprucecrown reaching the final distination
If you wait and kill the real version after killing adds, the fake version will stay alive but phased out / invisible, causing combat bug and it will keep hitting you.
The body seems to disappear a bit so fast before looting everything inside
How to reproduce
Complete Superblooms and wait till final boss comes down after shield
Kill the one that had shield and let the other alive.
After killing, open loot frame and wait for body to disappear
How it should be
There should be 1 boss only and should be able to attack it only after Sprucecrown arrives the spot and killing all adds in that stage, then the boss lower shield.
The dead body of the boss shouldn't disappear fast, it should stay at least 20 sec
Informations of the npc
https://www.wowhead.com/npc=207554/verlanntimbercrush
[Amirdrassil][General] Trash Mobs CCable
Currently, every add in the Instance is CCable fully.
Some of the "bigger" mobs should be immunie to Crowd Controls, like the Djaradin Adds before Gnarlroot.
[Amirdrassil][Lorodar] Charred Treant vs Phase 2
Any Charred Treants that are active, or spawn durning Phase 2, Where boss is either done casting Consuming Flames, or just started casting it, Should despawn all Friendly Charred Treants. Currently, They can still be healed, and replenish the Seed in the middle (It does nothing, they just waste Healers Mana.)
[Amirdrassil][General] Incandescent Essence Questline
|T1357799:16|t|cffffd000|Hitem:210430::::::::120:::::|h[Twisted Dreaming Essence]|h|r does not currently drop from a first kill of a boss on any difficulty from the Amirdrassil Raid Currently.
Assuming the whole questline is not scripted.
It is important, as it reward a head enchant, which cannot be obtained any other way.
|T1045108:16|t|cffffd000|Hitem:210494::::::::120:::::|h[Incandescent Essence]|h|r
Guide: https://www.wowhead.com/news/incandescentessencenewreuseablehelmenchantfromamirdrassilthedreamshope336234
Sidenote: The Head Enchant should not work in PvP, the effect should not be active.
October 20, 2024
[DHT] [Archdruid Glaidalis] Grievous Leap VS Primal Rampage
Description of the bug
Currently on 10.2.7 PTR there is a problem with Archdruid Glaidalis's spell que that leads in a Grievous Leap cast mid Primal Rampage animation.
That is a very big issue cause it makes the Charge unavoidable for the tank and makes the boss skip Grievous Leap casts until he makes another Primal Rampage
Video Description:
PTR logs:
Leap casts
Charge casts
Charge damage taken
You can see that the tank (monk) takes at 1.12 from 1st Leap charge and 2nd Leap in 0.7seconds (sequence that happened in the video).
How it's should be
On Retail Grievous Leap and Primal Rampage are never done at the same time.
Retail Logs:
Primal Rampage casts
Grievous Leaps on tank
As you can see they're never at the same time there is always at least 5seconds between charge and leap.
[EB][Witherbark] Unchecked growth ground effect
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's Unchecked growth's ground effect dealing dmg only for 1 sec.
PTR proof:
How it's should be
On Retail Witherbark's Unchecked growth's ground effect should be a permanent effect as long as a player stays on it like every other ground effects.
[TOTT] Unstable corruption VS wave of corruption
Description of the bug
Currently on 10.2.7 PTR there's an issues with Unstable corruption periodically casting Wave of corruption.
PTR proof:
On proof you can see how adds are applying debuff while being alive.
How it's should be
On Retail Unstable corruption should cause Wave of corruption only after their death.
Retail proof:
[TOTT] Unstable Corruption VS respawn
Description of the bug
Currently on 10.2.7 PTR Unstable corruption don't respawn in the gauntlet
How it's should be
On Retail Unstable corruption should periodically respawn in the gauntlet until you kill the 2 last Tainted Sentry.
[TOTT] Missing 2nd Checkpoint
Description of the bug
In 10.2.7 PTR if a player dies after killing Commander Ulthok and took the lift to go back down, it respawns at the beginning of the dungeon.
Video Proof:
How it's should be
On retail after killing Commander Ulthok and taking the lift to go back down should set the new checkpoint, if a player dies it should respawn in front of the lift downstairs.
[TOTT] Missing 1st Checkpoint
Description of the bug
In 10.2.7 PTR if a player dies after killing Lazy Naz'jar it respawns at the beginning of the dungeon.
Video Proof:
How it's should be
On retail after killing Lazy Naz'jar if a player dies it should respawn in the boss' room.
[Forbidden Reach][Quest] Hidden Legacies (10.2)
Quest:https://www.wowhead.com/quest=74381/hiddenlegacies
Issues"
Players who did not do the questline back with the 10.0.7 content release, they cannon do it to unlock Zaralek Cavern questline (10.1)
[WakingShores][Quest][Dragonriding] A New Set of Horns (10.2)
Quest: https://www.wowhead.com/quest=68797/anewsetofhorns
Issue:
Currently on the 10.2 realm, the Rostrum of Transformation requieres to be level 70 in order to use it.
[WakingShores][Quest]Egg-cited for the Future (10.2)
Quest:https://www.wowhead.com/quest=66788/eggcitedforthefuture
Issue
When the player needs to polish the npc, the npc at the part of the shrine, is not clickable, making the quest uncompleteable
[Emerald][item] Improvised Leafbed
After completing the quest chain, the player should receive the "Improvised Leafbed" toy
After completing the final quest "Sleepy Druid in Emerald Dream", the player is not given the "Improvised Leafbed" toy
|T614747:16|t|cffffd000|Hitem:210864::::::::120:::::|h[Improvised Leafbed]|h|r item
https://www.wowhead.com/quest=77958/sleepydruidinemeralddream Quest
retail
[TOTT] Unstable Corruption VS size
Description of the bug
Currently on 10.2.7 PTR upon reaching around 20% hp of Tainted Sentry's health, randomly some giant Unstable corruption spawn.
Video Proof:
How it's should be
On Retail Tainted Sentry should only spawn normal sized Unstable corruption upon his death.
October 19, 2024
[ATDH][Fyrakk] Base hp
If npc are already checked in tasks, it means they have already correct hp on ptr.
[TOTT] G17 position
Description of the bug
Currently on 10.2.7 PTR there's an issue with g17, havign a wrong disposition of mobs, and in a wrong spot.
PTR proof:
How it's should be
On Retail g17 should be as shown in the clip:
Retail proof:
[ATHD][Fyrakk] Player's corpse burning
When player die during Fyrakk encounter their corpses should be burning with fire. Currently is missing.
[Evoker questline] Fleeting Glowspores
While on quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r is currently not dropping from any treasures and digs in zaralek cavern and Sniffenseeking digs (new in 10.1).
[Emerald][Side-Quest] Burning Out
https://www.wowhead.com/npc=210251/kerynaelthorngale 3rd objective "Find Kery'nael Thorngale" is currently not possible to complete since he is phased out. (You can see him in .gm on)
https://www.wowhead.com/quest=77948/burningout
[Evoker questline] Everburning Shadowflame
While on quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact
|T4914678:16|t|cffffd000|Hitem:205258::::::::120:::::|h[Everburning Shadowflame]|h|r is not dropping from rares in Fyrakk's Assault.
For me its hard to find all rares that spawn in this event so maybe its not all of them.
https://www.wowhead.com/npc=203709/forgemasteralgrin
https://www.wowhead.com/npc=203700/flamebringershaman
https://www.wowhead.com/npc=203705/flamebringerelementalist
https://www.wowhead.com/npc=203703/flamebringerrageblood
https://www.wowhead.com/npc=203707/flamebringercauterizer
https://www.wowhead.com/npc=203699/halfboundrageflame
https://www.wowhead.com/npc=203698/rampantshadowflame
https://www.wowhead.com/npc=201625/forgemasterkraglin
https://www.wowhead.com/npc=201054/crimsonoldblood
[Evoker questline] Temporal Vestigial
While on quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact
|T4631367:16|t|cffffd000|Hitem:205257::::::::120:::::|h[Temporal Vestigial]|h|r is currently not dropping from Aberrus raid bosses, all rares (including fyrakk's assault) in dragon isles, World bosses and dungeon bosses.
[Uldaman][Chrono-Lord Deios] Eternity Zone
In bossfight https://www.wowhead.com/npc=184125/chronolorddeios debuff |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r have issues :
If player die while staying in aoe zone with debuff |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r debuff will nore remove after combat ress(release)
[BRH][Smashspite] Energy generation
Description of the bug
In boss https://www.wowhead.com/npc=98949/smashspitethehateful enegry generation mechani doesn't work
When tank mitigate/dodges or parries should generate less/not generate enegry
How it's should be
Wowhead description :
Smashspite gains Energy by meleeing the tank, based upon how much damage each melee attack deals.
An unmitigated melee attack will grant Smashspite 10 Energy
If the tank is using, for example, a 30% damagereduction ability, then melee attacks will generate 7 Energy
If the tank Dodges or Parries, or if Smashspite Misses, a melee attack, Smashspite generates Energy
Tanks should try to maintain consistently high uptime on damagereduction abilities such as Active Mitigation in order to slow Smashspite's rate of Energy gain
Avoidance is better than mitigation for the purpose of slowing Smashspite's Energy gain
While kiting can work, it is annoying for the melee DPS and should be avoided unless necessary
[BRH][Lady Velandras Ravencrest] Glaive Toss
Description of the bug
NPC https://www.wowhead.com/npc=98538/ladyvelandrasravencrest ability |T132330:16|t|cffffd000|Hspell:196916|h[Glaive Toss]|h|r have issues with hitbox(more than ability animation
How it should be
Hitbox on ability |T132330:16|t|cffffd000|Hspell:196916|h[Glaive Toss]|h|r should be same as animation
October 18, 2024
[TOTT] Gate before last boss open
Description of the bug
Currently on 10.2.7 PTR the gate leading to Ozumat, is currently open, without the need of killing any mob.
How it's should be
On Retail the gate leading to Ozumat is only opened after the death's of the 2 Tainted Sentry guarding the gate.
[TOTT][Commander Ulthok] Bubbling Ooze real radius
Description of the bug
Currently on 10.2.7 PTR there's a couple of issues with Commander Ulthok:
Bubbling Oozes spawned by Bubbling fissure, always have their maximum dmg radius up, even if their visual effect is correctly increasing in radius, basically dmg pool and visual aren't matching.
If players are too far while Bubbling Oozes spawn from Awaken Ooze's cast, will cause in Ooze to not chase players.
Bubbling Oozes aren't knocked by any player/player's pets source of dmg.
Video Proof:
How it's should be
On Retail Commander Ulthok:
Bubbling Oozes spawned by Bubbling fissure, should always have their Bubbling Ooze debuff/puddle matching their visual increasing size.
Bubbling Oozes spawned from Awaken Ooze's cast should always chase players, chasing isn't outrangeable.
Bubbling Oozes should be knocked by player/player's pets source of dmg.
If Bubbling Oozes gets knocked outside he gates it should reset the boss encounter
[EB][Witherbark] Acqueous globule's speed
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's Second phase globule's speed being too fast.
PTR proof:
How it's should be
On Retail it should behave similar to the one shown in retail proof:
[EB] Feral Lasher VS new Genesis
Description of the bug
Currently on 10.2.7 PTR if Yalnu's Feral Lashers spawned from Genesis survive until the following cast of Genesis, those mobs will despawn as shown in the clip.
PTR proof:
How it's should be
Currently on 10.2.7 PTR if Yalnu's Feral Lashers spawned from Genesis survive until the following cast of Genesis, won't cause their reset.
[TOTT] Naz'jar invader idle
Description of the bug
Currently on 10.2.7 PTR at the beignning of the dungon one of the Naz'jar invader go idle and can't be killed since he evades attacks and refill his health.
Video Proof:
Note: this issue is relevant cause keeps player in combat making them unable to take elevator to second area. Also it seems that those mobs float in the air rather than walking on surface.
How it's should be
The mob should be pulled correctly.
[BHR][Illysanna Ravencrest] Eye Beams
Description of the bug
In bossfight https://www.wowhead.com/npc=98696/illysannaravencrest second phase boss use |T1117876:16|t|cffffd000|Hspell:197674|h[Eye Beams]|h|r 4 times
How it's should be
|T1117876:16|t|cffffd000|Hspell:197674|h[Eye Beams]|h|r should use 3 times
Retail proof:
October 17, 2024
[EB] Dreadpetal melee hits
Dreadpetal melee hits base damage needs to be reduced (tested on mm+20 fortified to get the multiplier)
Retail:
PTR:
[EB][Yalnu] Colossal blow indicator
Description of the bug
Currently on 10.2.7 PTR there's an issue with Yalnu
Colossal Blow hitbox visual target one of the mages around him but the actual hibox is towards the targeted player
PTR proof:
How it's should be
The visual indicator should match the damaging zone
[Amirdrassil][Igira] Twisting Blades Cast
Currently, Igira sends the Twisting Blades away from her, Before she even finishes the cast.
The Twisting Blades should start going outwards only once Igira fully finishes casting the spell.
FS Proof:
[Amirdrassil][General] Flowering Lasher
Currently, the Flowering Lashers on the Way to Council Boss, do not attack players when they are approached, and uproot.
[HoI][NPC] Primalist Geomancer vs Status
Description of the bug
Currently on 10.2 the npc https://www.wowhead.com/npc=190345/primalistgeomancer spawns dead and can't be targeted, you end up being in combat the entire time or dying.
How it should work
Should be targetable like it is on 10.1.5
[Zaralek Cavern][Side] Snailed It
Description of the bug
https://www.wowhead.com/quest=75598/snailedit is missing
How to reproduce
1. Reach renown 7 witn https://www.wowhead.com/faction=2564/loammniffen
2. Complete 73708 & 73709
3. Complete 74787
4. Max rank with https://www.wowhead.com/faction=2568/glimmeroggracer
5. Talk to https://www.wowhead.com/npc=201752/briggul
How it should be
https://www.wowhead.com/quest=75598/snailedit be available after meeting requirement.
Informations of the quest
https://www.wowhead.com/quest=75598/snailedit
[10.2 Treasure][Achievement] Treasures of the Emerald Dream
Description of the bug
The achievement doesn't reward |T4720528:16|t|cffffd000|Hitem:210414::::::::120:::::|h[Forest Lord's Antlers]|h|r
How to reproduce
Collect Emerald Dream treasures to complete https://www.wowhead.com/achievement=19317/treasuresoftheemeralddream
How it should be
Achievement should reward |T4720528:16|t|cffffd000|Hitem:210414::::::::120:::::|h[Forest Lord's Antlers]|h|r
It teach the appearance, not an item
Informations of the item
https://www.wowhead.com/achievement=19317/treasuresoftheemeralddream
|T4720528:16|t|cffffd000|Hitem:210414::::::::120:::::|h[Forest Lord's Antlers]|h|r
check chat message and "new" when opening appearance collection
[10.2 Treasure] Dream Wardens correct amount
Description of the bug
When you get Dream Wardens rep from treasure, it says 2.
How to reproduce
Keep collecting treasures to check reputation amount
How it should be
It should be 200
Informations of the treasures
https://www.wowhead.com/guide/reputation/dreamwardensrenownrewards
[The Waking Shore][Quest] Setting Your Very Own Net
Description of the bug
Nets aren't visible even with .gm on
How to reproduce
Renown 6 with iskaara, craft net, go to the quest location.
How it should be
Net should be visible after crafting the net.
Information of the quest
https://www.wowhead.com/quest=72584/settingyourveryownnet
[10.2 Rare] Reefbreaker Moruud - after spawn
Description of the bug
If someone interact with objects (ropes around the rare) and summon the rare, the others will have to do exact same steps. The result is them seeing the rare late, might even join in after it's dead.
You also get hit by the rares abilities even though it's not active / hostile for you
How to reproduce
1. Have 2 characters, 1 character outside the rare area, 1 inside
2. Attach the ropes to the rare with 1 character and summon the rare
3. Enter the area with the 2nd character
How it should be
If the rare spawned, the players arriving should see it without needing to interact with objects
Informations of the npc
https://www.wowhead.com/npc=209898/reefbreakermoruud
retail proof
as the fight went on, more players joined without clicking ropes
[10.2 Rare] Greedy Gessie - loot
Description of the bug
The npc dead body disappear / phase fast before being able to loot it
How to reproduce
Kill https://www.wowhead.com/npc=209936/greedygessie
How it should be
Should stay visible for some time to loot it
Informations of the npc
https://www.wowhead.com/npc=209936/greedygessiecomments
[10.2 Rare] Greedy Gessie - after spawn
Description of the bug
If someone interact with objects (ingredients in the area ) and summon the rare, the others will have to do exact same steps. The result is them seeing the rare late, might even join in after it's dead
How to reproduce
1. Have 2 characters ready, 1 in the rare area, 1 far outside
2. Use 1 character to collectingredients to summon the rare
3. After rare spawn use the 2nd character and go to the rare area
How it should be
If the rare spawned, the players arriving should see it without needing to interact with objects
Informations of the npc
https://www.wowhead.com/npc=209936/greedygessiecomments
[Superblooms][Achievement] Dream Chaser
Description of the bug
Clicking the spawned errant Dreams during the event doesn't count for the achievement
How to reproduce
During the Superbloom event, every time Sprucecrown stops and errant dreams spawn, click them and check the achievement count
How it should be
Each one you click should count +1
Informations of the achievement
https://www.wowhead.com/achievement=19315/dreamchaser
https://www.wowhead.com/npc=208582/dreampineshrew
https://www.wowhead.com/npc=208485/dreammallard
https://www.wowhead.com/npc=208693/visionofinnocence
[BRH][Illysanna Ravencrest] Incorrect energy
Description of the bug
Currently on 10.2.7 PTR there's an issue with Illysanna Ravencrest starting the fight with 0 energy.
PTR proof:
How it's should be
On Retail, Illysanna Ravencrest should start the fight with 65 energy.
Retail proof:
[AD] [Dazar'ai Confessor] Bwonsamdi's Mantle vs Death Grip
Currently if you use Death Grip on a mob (that can normally CCed when not affected by Bwonsamdi's Mantle) that is inside the Bwonsamdi's Mantle you can grip it.
Proof: video
How it should work:
a mob that is inside the Bwonsamdi's Mantle shouldn't be affected by Death Grip.
[BRH] Wyrmtongue Scavanger's issues
Description of the bug
Currently on 10.2.7 PTR Wyrmtongue Scavenger has a couple of issues:
If Drink Ancient Potion's cast gets interrupted, the mob won't cast it anymore
PTR proof:
Upon succesful cast of Drink Ancient Potion and Hyperactive gets applied, mobs will spin in place.
PTR proof:
Upon succesful cast of Drink Ancient Potion and Indigestion gets applied, the cast will go off once and the starts casting Throw Priceless artifact
PTR proof:
Succesful casts of Throw Priceless artifact will make Damaged Nigh elven artifact appear in hit player's bags.
Useful link: Throw priceless artifact
PTR proof:
How it's should be
On Retail :
If Drink Ancient Potion's cast gets interrupted, should cast it again 10 sec after the cast was interrupted.
Retail proof:
Upon succesful cast of Drink Ancient Potion and Hyperactive gets applied, mobs will spin toward players (preferring dps/healers).
Upon succesful cast of Drink Ancient Potion and Indigestion gets applied, the spell should be casted 6 seconds after a succesful cast or 6 seconds after an interrupted cast.
Retail proof:
Succesful casts of Throw Priceless artifact shouldn't make Damaged Nigh elven artifact appear in hit player's bags, since it's normal/heroic/mythic feature.
[BRH] Boulder Crash sync
Description of the bug
Currently on 10.2.7 PTR there's an issue with Boulder Crush:
There's a double instance of Boulder Crush occurring on the second set of stairs due to normal/heroic/mythic script.
PTR proof:
How it's should be
On Retail :
This double istance of Boulder Crush got removed, instead they should spawn with a random rotation but shouldn't spawn in both sides (left and right) at the same time.
[BRH][Fel Bat Pup] spawn issue
Description of the bug
NPC https://www.wowhead.com/npc=102781/felbatpup didn't stop spawning when player up to https://www.wowhead.com/npc=98949/smashspitethehateful boss place
How it should be
NPC should stop spawning when player go to https://www.wowhead.com/npc=98949/smashspitethehateful boss place
Retail proof:
[DOTI] Iridirkron gauge on wipe mechanic
Description of the bug
Iridikron gauge lowers during the Cataclysmic Oblitertion cast if Chromie is killed
Proof:
How it should work
The gauge should not be lowered in this condition
[DOTI] Risen dragon movement speed
Description of the bug
Risen Dragon are moving too slow
Proof:
How it should work
Risen dragon should move faster
Retail:
[EB][Ancient Protectors] Terrestrial channel missing
Description of the bug
Currently on 10.2.7 PTR there's an issue with Earthshaper Telu:
Boss isn't casting Terrestrial Fury whenever Life Warden Gola finishes its channel.
PTR proof:
How it's should be
On Retail Earthshaper Telu:
Should cast Terrestrial Fury whenever Life Warden Gola finishes its channel.
[TOTT][Lady Naz'jar] Focused tempest ricochet range
Description of the bug
Currently on 10.2.7 PTR there's an issues with Lady Naz'jar's Focused Tempest not being able to reach too far from focused player.
Video Proof:
How it's should be
On Retail upon Lady Naz'jar's Focused Tempest should ricochet regardless of distance.
[TOTT][Commander Ulthok] Bubbling fissure's knockback
Description of the bug
Currently on 10.2.7 PTR there's a couple of issues with Commander Ulthok:
Bubbling fissure is causing a knockback even if player's aren't hit by the spell, it's instantly knocking players upon succesfulcast.
Video Proof:
How it's should be
On Retail Commander Ulthok:
Bubbling fissure should only cause knockback if players are hit by puddle's spawn.
[TOTT][Ozumat] Ozumat Deluge of Filth VS number of adds
Description of the bug
Currently on 10.2.7 PTR there's an issues with Ozumat fight:
Deluge of Filth spawns only 1 Sludge
Video Proof:
How it's should be
On Retail upon Ozumat's Deluge of Filth makes spawn 3 Sludge and 2 Splotch
[TOTT][Ozumat] Ozumat phase issue
Description of the bug
Currently on 10.2.7 PTR there's an issues with Ozumat fight:
After Ink of Ozumat's death, the phase only starts triggering (by gaving the Tidal surge to players) but it finishes immidiately.
Upon Ozumat death, Ink of Ozumat will respawn while being attackable.
Video Proof:
How it's should be
On Retail upon Ink of Ozumat's death, the second phase starts, player receive Tidal surge buff and starts fighting Ozumat.
After Ozumat's death , Ink of Ozumat shouldn't respawn.
[WM] Chaos Brand / Mystic touch vs Mind Control
During Heartsbane Triad bossfight when a player gets controlled by Soul Manipolation gets hit by a Demon Hunter / Monk, he gets the debuffs Chaos Brand / Mystic Touch.
After the soul manipulation ends, the player keeps the debuffs until the end of the fight.
How it should work:
After the Soul Manipolation ends, the Chaos Brand / Mystic Touch shoiuld expire after 7 seconds ( like in a PVP scenario ),
[WM] Runic Mark cast too often
Description of the bug
Heartsbane Runeweaver cast Runic Mark immediatly after the debuff is over
PTR:
How it's should be
The spell should be casted 4 second after the debuff expire or should expire:
Proof:
[Amirdrassil][Gnarlroot] Lashers Spawning Animation
If adds spawn from Scorched Earth, that has been previously placed, and they spawned on top of it, they will not have the "Uproot" Animation, and will follow players while still in the ground.
They cast and melee and everything, it just looks wierd.
Adds that spawn from new Scorched Earth placements spawn correctly.
October 16, 2024
[TOTT][Mindbender Ghur'sha] Multiple totem spawn
Description of the bug
Currently on 10.2.7 PTR during Erunak Stonespeaker encounter, multiple Stormflurry totems can spawn, even though the buff is an aura, o it correctly doesn't get multiple buff applications on boss.
How it's should be
On Retail Erunak Stonespeaker encounter can only have 1 Stormflurry totems up at all times.
[TOTT][Lady Naz'jar] Lady Naz'jar Shock blast issue
Description of the bug
Lady Naz'jar Shock Blast targets a player and the orb reaches the target but it doesn't do anything
Video Proof:
How it's should be
Lady Naz'jar Shock Blast targets a player and the orb reaches it and then explodes and deals massive dmg to every player in the area and spawns several shock orbs
[TOTT][Lady Naz'jar] NPCs VS Focused tempest
Description of the bug
Currently on 10.2.7 PTR there's an issues with Lady Naz'jar's Focused Tempest is correctly ricocheting on the closest nearby target but making the ricocheting bolt jump onto NPCs.
Video Proof:
How it's should be
On Retail upon Lady Naz'jar's Focused Tempest should only ricochet on players.
[TOTT][Lady Naz'jar] Naz'jar Honor Guard
Description of the bug
Currently on 10.2.7 PTR there's an issue during Lady Naz'jar phase 2 encounter:
During High tide intermission, Naz'jar Honor Guard don't do anything besides melee attacks.
Video Proof:
How it's should be
On Retail Lady Naz'jar phase 2 encounter:
During High tide intermission, Naz'jar Honor Guard it should cast Slithering Assault and then Trident Flurry after the charge.
[TOTT][Lady Naz'jar] Gayser
Description of the bug
Currently on 10.2.7 PTR there's an issues with Lady Naz'jar's Gayser, it spawns only 1 per player
Video Proof:
How it's should be
On Retail upon Lady Naz'jar's Gayser, she should spawns several gayser throughout the arena
[Amirdrassil][Heroic] Melee hits tuning
October 15, 2024
[EB][Ancient Protectors] Gola spell conditions
Description of the bug
Currently on 10.2.7 PTR there's a couple issue with Life Warden Gola:
Upon pulling the bosses, Gola is casting 1 Water bolt before starting to channel Torrential fury.
When Earthshaper Telu dies, Gola won't cast Revitalize anymore.
When When Earthshaper Telu dies, it still channel Torrential fury according to his spell que.
PTR proof:
How it's should be
On Retail Life Warden Gola:
Upon pulling the bosses, Gola starts channeling Torrential fury.
When Earthshaper Telu dies, Gola should still be able to cast Revitalize on Duhlu.
When When Earthshaper Telu dies, it shouldn't channel Torrential fury anymore, but it should finish the channel if it was still going upon Earthshaper Telu's death.
[EB][Yalnu] Flourishing Ancient VS Lady Baihu
Description of the bug
Currently Yalnu's Flourishing Ancient is correctly attacking Lady Baihu, but it's only interrupting and putting Brushfire on CD, causing lady Baihu to start using fireballs and after couple of seconds will return to cast Brushfire as shown in the clip.
PTR proof:
How it's should be
On Retail Yalnu's Flourishing Ancient should attack Lady Baihu and should prevent Brushfireto be casted until the Flourishing Ancient's death.
Retail proof:
At 2.30 you can see that after ancient death, Lady Baihu will start casting brushfire again, if Baihu is casting Fireball, the mob will wait until casts end to swap to brushfire's channel.
[EB] Colossal blow VS Kirin Tor mages
Description of the bug
Currently on 10.2.7 PTR Yalnu's Colossal Blow is correctly dmging Kirin Tor BattleMages and Lady Baihu, but it's also stunning them, causing Lady Baihu to interrupt its Brushfire cast.
PTR proof:
How it's should be
Currently on 10.2.7 PTR Yalnu's Colossal Blow should only dmg Kirin Tor BattleMages and Lady Baihu, the spell is only able to stun players.
Retail proof:
Time stamp: 2.03
[EB] NPC base HP
Some NPCs have the wrong amount of HP in m+:
https://www.wowhead.com/npc=81985/everbloomcultivator ptr 844 244 | retail 1 184 900
https://www.wowhead.com/npc=81819/everbloomnaturalist ptr 1 273 771 | retail 1 333 013
https://www.wowhead.com/npc=81820/everbloommender ptr 1 295 988 | retail 1 333 013
https://www.wowhead.com/npc=82039/rockspinestinger ptr 829 432 | retail 888 675
October 14, 2024
[DHT][Oakheart] spelltimer
Description of the bug
Boss https://www.wowhead.com/npc=103344/oakheart have issues with spelltimers :
PTR : timers after bossfight start
5 sec |T132368:16|t|cffffd000|Hspell:204666|h[Shattered Earth]|h|r
13 sec |T959842:16|t|cffffd000|Hspell:199063|h[Strangling Roots]|h|r
21 sec |T1357794:16|t|cffffd000|Hspell:204667|h[Nightmare Breath]|h|r
33 sec |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r
miss cast |T236316:16|t|cffffd000|Hspell:204611|h[Crushing Grip]|h|r
miss cast |T959842:16|t|cffffd000|Hspell:199063|h[Strangling Roots]|h|r
45 sec |T132368:16|t|cffffd000|Hspell:204666|h[Shattered Earth]|h|r
and etc
Retail:
7 sec |T132368:16|t|cffffd000|Hspell:204666|h[Shattered Earth]|h|r
13 sec |T959842:16|t|cffffd000|Hspell:199063|h[Strangling Roots]|h|r
22 sec |T1357794:16|t|cffffd000|Hspell:204667|h[Nightmare Breath]|h|r
30 sec |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r
33 |T236316:16|t|cffffd000|Hspell:204611|h[Crushing Grip]|h|r
39 |T959842:16|t|cffffd000|Hspell:199063|h[Strangling Roots]|h|r
49 |T132368:16|t|cffffd000|Hspell:204666|h[Shattered Earth]|h|r
and etc
[EB] Yalnu Vs S3
Description of the bug
Currently Yalnu is scripted as in WoD
Moreover the fight starts only when you attack him, otherwise he stays still after the portal.
PTR proof:
How it's should be
Yalnu should do the following abilities:
Colossal Blow Yalnu rears back and sunders the earth, inflicting 2883129 Nature damage to all enemies in front of him, stunning them for . In addition, this effect inflicts 1441564 Nature damage to all enemies.
Verdant Eruption Yalnu forces a Flourishing Ancient to burst from the ground, inflicting 2702933 Nature damage and stunning enemies within 10 yards for 4 sec.
Genesis Yalnu creates a field of sproutlings and begins to channel Genesis for 12 sec. When the channel is complete, all sproutlings that were not Trampled grow into Feral Lashers.
Trample Walking over an unsprouted Feral Lasher tramples it to death.
The Flourishing Ancient focuses its attacks on Lady Baihu, preventing her from channeling Brushfire until it is defeated, moreover it casts:
Vibrant Flourish The Ancient overflows with natural power, inflicting 720782 Nature damage to all players every 3 sec.
Lumbering Swipe Gnarled Ancients crush all players in front of them, inflicting 1323618 Physical damage.
Feral Lasher spawned from Genesis cast:
Lasher Venom Feral Lashers spit venom at a random player, inflicting 450489 Nature damage.
Moreover as soon as a player walks through the portal the boss starts to run in the middle of the room and becames attackable once he reaches the middle
Here is a video of the Fight from retail:
[HoI][Primalist Geomancer] Seismic Slam
Atm npc https://www.wowhead.com/npc=190345/primalistgeomancer ability |T451165:16|t|cffffd000|Hspell:374073|h[Seismic Slam]|h|r have issues :
1. https://www.wowhead.com/npc=190345/primalistgeomancer jump with ability |T451165:16|t|cffffd000|Hspell:374073|h[Seismic Slam]|h|r only on player who hold agro ( should jump on random players)
2. |T451165:16|t|cffffd000|Hspell:374073|h[Seismic Slam]|h|r have
wrong hitbox (more than animation)
[BRH]Pet pulling
Description of the bug
Player can pull whit pets g33,g34.g35,g36 before kill 3rd boss
Proof:
[General] - Trinket cast canceling
Description of the bug
For trinkets with cast time if you try to use it again you interrupt its current cast
Happens with all trinkets.
How to reproduce
Equip Pocket Anvil
Spam on it
How it should be
Cast shouldn't be canceled when you press trinket another time
Links
Elementium Pocket Anvil |T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
October 13, 2024
[ATDH][Fyrakk] Player's Raging Flame vs Wildfire
Currently Raging Flame pool dropped by player with Firestorm is not affected by Wildfire spell from Fyrakk. For example if player with Firestorm drop Raging Flame pool somewhere alone then Fyrakk's Wildfire should spawn 6 Raging Flame pools around it. You can check screenshots.
Its basically trying to spread if there is no Raging Flame pool next to it and fill that spot.
|T4914676:16|t|cffffd000|Hspell:432070|h[Raging Flames]|h|r
|T135823:16|t|cffffd000|Hspell:420422|h[Wildfire]|h|r
[Amirdrassil][Fyrakk] Incarnate + model
Description of the bug
When Firak uses the "Incarnate" ability, he should fly away.
But "Invisible" Firak still continues to hit the tank with an auto attack
How to reproduce
1. go to phase 2
2. Wait for the ability "Incarnate"
3. Pay attention to the video with invisible Firak (Fire shield without it)
How it should be
Firak should be completely gone after using "Incarnate"
Informations of the spell
https://www.wowhead.com/spell=412761/incarnate?dd=15&ddsize=30 Spell
Test
test
[Amirdrassil][Tindral] Dream Rend Portal vs Fly Along Passanger
When player mounts up on a player that has Fly Along buff enabled (Enables Flying with Dragonriding Mount as Passanger,) When the Main Driver flies though the Dream Rend portal to Fyrakk, The Passanger is ejected, and Dies.
He should also be teleported.
[Amirdrassil][Tindral] Boss Visibility vs Intro
If some players activate the boss fight Intro, (Where the boss lands, and starts spawning Feather Bombs,) Any player that is too far away from the boss (Example at Smolderon).
before he finishes the intro, Will not see the boss in the middle of the platform, but still flying next to the platform, with Fyrakk.
Relog fixes the issue.
[Amirdrassil][Smolderon] Living Flame Spawn Positions
When Smolderon Knockbacks players in the Intermission, Players spawn 5 Living Flame Orbs. Which travel towards the boss.
Currently, the orbs spawn where the player has been knockbacked from, Instead of where He landed.
Living Flame orbs should spawn a bit delayed, or fixed after lading from the knockback.
Retail video proof:
[Amirdrassil][Volcoross] Cataclysmic Jaws
Whenever the boss uses Cataclysmic Jaws on Tank 1, and Tank 2 taunts the boss midcast, Tank 1 gets damage instead of Tank 2. This is a fatality to tanks due to Molten Venom, which increases damage taken from Cataclysmic Jaws by 50% for each stack.
[Amirdrassil][Volcross] Serpents Crucible
Missing spell aura for the lava around and under Volcross arena.
|T524794:16|t|cffffd000|Hspell:430358|h[Serpent's Crucible]|h|r
This should increase damage taken from Lava and Fire by 100% (Even after combat ends).
This aura should apply only when player is swimming in the Lava
[Amirdrassil][Igira] Devastation Hitbox
Currently, it seems the Devastation AoEs hitbox is bigger than displayed.
Getting hit by multiple AoE patches, even while not being remotely close to them.
Video proof in comments with timestamp.
October 12, 2024
[DHT][Nightmare Abomination] Corruption Pool
Description of the bug
NPC https://www.wowhead.com/npc=109908/nightmareabomination ability |T236168:16|t|cffffd000|Hspell:218759|h[Corruption Pool]|h|r does not damage player correctly only in some places
How it should be
Players should take damage in all ability |T236168:16|t|cffffd000|Hspell:218759|h[Corruption Pool]|h|r animation zones
October 11, 2024
[Emerald][Quest] Fyrakk during "A Dream of Fields and Fire"
Description of the bug
https://www.wowhead.com/npc=210952/fyrakk missing "Throughout the questing" lines
How to reproduce
Accept https://www.wowhead.com/quest=76385/hazardoushorticulture and walk in the quest area, can also let your character die to him
How it should be
Says lines while questing in the area during the chapter
Fyrakk says: Your army is pathetic, Dragon Queen!
Fyrakk says: Where are your reinforcements, Alexstrasza?
Fyrakk says: What hope have you against my wrath?
Fyrakk says: I shall claim the tree. I shall claim Azeroth!
Informations of the quest
https://www.wowhead.com/quest=76385/hazardoushorticulture
different quest
different quest
[Emerald][Quest] Might of the Forest
Description of the bug
1. Interacting with https://www.wowhead.com/npc=208963/noxiousgermination doesn't give progress towards the quest
2. https://www.wowhead.com/npc=206225/umbraclawcub has no dialouge option "dinner time" to give progress towards the quest
How to reproduce
https://www.wowhead.com/quest=76335/mightoftheforestcomments and interact with https://www.wowhead.com/npc=206225/umbraclawcub and https://www.wowhead.com/npc=208963/noxiousgermination
How it should be
Clicking either https://www.wowhead.com/npc=206225/umbraclawcub or https://www.wowhead.com/npc=208963/noxiousgermination should give 5%
After clicking "dinner time" on the cubs, they should transform bigger and start attacking enemies near you
Informations of the quest
https://www.wowhead.com/quest=76335/mightoftheforestcomments
https://www.wowhead.com/npc=206225/umbraclawcub
https://www.wowhead.com/npc=208963/noxiousgermination
[Emerald][Quest] Triple Threat
Description of the bug
1. https://www.wowhead.com/npc=209047/galokwingslicer and https://www.wowhead.com/npc=209048/rydrascalegorger die
2. https://www.wowhead.com/npc=206478/theanvil missing 1 line after being defeated
How to reproduce
Accept https://www.wowhead.com/quest=76333/triplethreat and kill the targets
How it should be
1. At 10% https://www.wowhead.com/npc=209047/galokwingslicer say a line while the drake fly up, then Galok runs out of the area.
2. https://www.wowhead.com/npc=206478/theanvil says "The djaradin... will... rise!"
Informations of the quest
https://www.wowhead.com/quest=76333/triplethreat
October 10, 2024
[HOI] Primalist Geomancer x Earth Shield
Description of the bug
The NPC Primalist Geomancer (https://www.wowhead.com/npc=190345/primalistgeomancerabilities;mode:normal) is currently using the ability Earth Shield (https://www.wowhead.com/spell=374066/earthshieldscreenshots). However, this ability is not listed in the mob's expected abilities according to https://www.wowhead.com/npc=190345/primalistgeomancerabilities;mode:m and logs.
How to reproduce
1. Visit the HOI dungeon.
2. Engage in combat with the Primalist Geomancer.
3. Observe the mob during combat.
4. Wait for the NPC to use the Earth Shield ability.
How it should be
The Primalist Geomancer should not be using the Earth Shield ability.
Informations of the spell
https://www.wowhead.com/npc=190345/primalistgeomancerabilities;mode:m
https://www.wowhead.com/spell=374066/earthshieldscreenshots
[WM] NPC Base HP
Some NPCs have the wrong amount of HP:
https://www.wowhead.com/npc=131667/soulboundgoliath ptr 21 657 510 | retail 10 367 875
https://www.wowhead.com/npc=136330/soulthorns ptr 70 499 | retail 296 225
https://www.wowhead.com/npc=131863/raalthegluttonous ptr 10 071 684 | retail 9 331 088
https://www.wowhead.com/npc=131825/sisterbriar ptr 5 878 467 | retail 2 814 138
https://www.wowhead.com/npc=131823/sistermalady ptr 5 878 467 | retail 2 814 138
https://www.wowhead.com/npc=131824/sistersolena ptr 5 878 467 | retail 2 814 138
https://www.wowhead.com/npc=131864/goraktul ptr 19 688 030 | retail 9 331 088
https://www.wowhead.com/npc=135552/deathtouchedslaver ptr 767 818 | retail 518 394
https://www.wowhead.com/npc=137830/pallidgorger ptr 1 481 129 | retail 1 333 013
https://www.wowhead.com/npc=135474/thistleacolyte ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=131666/coventhornshaper ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=131587/bewitchedcaptain ptr 2 369 808 | retail 2 606 780
https://www.wowhead.com/npc=134041/infectedpeasant ptr 1 481 129 | retail 1 184 900
https://www.wowhead.com/npc=135234/diseasedmastiff ptr 888 678 | retail 740 563
https://www.wowhead.com/npc=131812/heartsbanesoulcharmer ptr 3 071 272 | retail 2 369 800
https://www.wowhead.com/npc=135365/matronalma ptr 4 606 908 | retail 3 554 700
https://www.wowhead.com/npc=135329/matronbryndle ptr 4 606 908 | retail 3 554 700
https://www.wowhead.com/npc=131818/markedsister ptr 1 919 545 | retail 1 184 900
https://www.wowhead.com/npc=131677/heartsbaneruneweaver ptr 3 071 272 | retail 2 369 800
https://www.wowhead.com/npc=131819/covendiviner ptr 1 727 590 | retail 1 333 013
https://www.wowhead.com/npc=131586/banquetsteward ptr 1 481 129 | retail 2 073 575
https://www.wowhead.com/npc=131685/runicdisciple ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=139269/gloomhorror ptr 1 481 129 | retail 1 184 900
https://www.wowhead.com/npc=131858/thornguard ptr 1 481 129 | retail 1 629 238
https://www.wowhead.com/npc=134024/devouringmaggot ptr 582 226 | retail 222 169
https://www.wowhead.com/npc=142587/devouringmaggot ptr 296 226 | retail 222 169
October 9, 2024
[EB][Ancient Protectors] Noxious Charge issues
Description of the bug
Currently on 10.2.7 PTR there's a couple issue with Duhlu:
Standing in close proximity to Duhlu is not making the boss move, canceling it's Noxious charge dmg.
PTR proof:
Noxious Discharge is only getting applied (after the Noxious charge) on tank.
PTR proof:
How it's should be
On Retail Duhlu:
Standing in close proximity to Duhlu shouldn't make the boss cancel its Noxious charge dmg, even if it's travel distance is 0.
Noxious Discharge, happening after the Noxious charge, should happen on all players.
[EB][Witherbark] Reset issue
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's reset, upon resetting the boss, it will just stand still, while doing energy related mechanics.
PTR proof:
How it's should be
On Retail upon resetting Witherbark it should make witherbark respawn and be as if he was already triggered by clearing Aqueous globules.
[EB][Witherbark] Agitated water VS phase 1
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's first phase not getting affected by Agitated water's cast;
It's only occurring during phase 2.
How it's should be
On Retail during Witherbark's encounter, Agitated water should occur during the whole fight, so in both phases.
[EB][Witherbark] Movement during p2
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's second phase, where the boss keeps following players.
PTR proof:
How it's should be
On Retail upon entering Witherbark's second phase, it should stop moving until gaining full energy again.
[EB][Witherbark] Unchecked growth mob despawning
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's second phase;
Unchecked growth's mobs spawned by globules hitting roots, doesn't engage in combat e despawn after a couple of seconds.
PTR proof:
How it's should be
On Retail Witherbark's Unchecked growth's mobs should behave like normal mobs upon getting spawned.
[EB][Witherbark] Acqueous globule VS cc
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's Second phase globule with 81638 ID, these mobs result CCable , grippable, knockable.
PTR proof:
How it's should be
On Retail they shouldn't.
October 8, 2024
[Emerald][Quest] Andu-falah-dor
Description of the bug
https://www.wowhead.com/npc=216309/alexstrasza missing "on complete" line
How to reproduce
Accept and complete https://www.wowhead.com/quest=76283/andufalahdor
How it should be
Should says "Amirdrassil is here and balance takes wing once more. Much of this is due to your tenacity and courage. thank you for your aid, my friend."
Informations of the quest
https://www.wowhead.com/quest=76283/andufalahdor
[Emerald][Quest] Something Worth Celebrating
Description of the bug
You get 1 stack only every time you click the table to take order / tray
How to reproduce
Accept https://www.wowhead.com/quest=76281/somethingworthcelebrating and click the food table, check your stacks after 1 click
How it should be
Clicking the food table gives you 3 stacks of |T3562479:16|t|cffffd000|Hspell:418317|h[Order Up!]|h|r / so 3 serving can be used on 3 tables
Informations of the quest
https://www.wowhead.com/quest=76281/somethingworthcelebrating
[Emerald][Quest] Defense of the Ancients
Description of the bug
If you accept https://www.wowhead.com/quest=76387/defenseoftheancients first, the roleplay and lines will start.
How to reproduce
Accept https://www.wowhead.com/quest=76387/defenseoftheancients and watch https://www.wowhead.com/npc=208552/tyrandewhisperwind
How it should be
The roleplay and lines start only after accepting both https://www.wowhead.com/quest=76436/ascrapofhope and https://www.wowhead.com/quest=76387/defenseoftheancients
Informations of the quest
https://www.wowhead.com/quest=76436/ascrapofhope https://www.wowhead.com/quest=76387/defenseoftheancients
(quest)
(he waited very long between quests)
[Emerald][Quest] Forward Unto Fire
Description of the bug
https://www.wowhead.com/npc=208553/vyranoth and https://www.wowhead.com/npc=208550/alexstraszathelifebinder are missing on approach lines
How to reproduce
Accept https://www.wowhead.com/quest=76416/forwarduntofire and go to turn in locations
How it should be
Vyranoth says : Fyrakk has entered the battle.
Alexstrasza says : Good. We want him as far from the temple as possible.
Informations of the quest
https://www.wowhead.com/quest=76416/forwarduntofire
October 7, 2024
[DHT][Rotheart Keeper] Corrupted Infusion
Description of the bug
NPC https://www.wowhead.com/npc=99359/rotheartkeeper ability |T1357812:16|t|cffffd000|Hspell:225497|h[Corrupted Infusion]|h|r didn't work
How it should be
NPC should have aura |T1357812:16|t|cffffd000|Hspell:225497|h[Corrupted Infusion]|h|r and heals nearby plant https://www.wowhead.com/npc=99360/vilethornblossom
[DHT][Shade of Xavius] Waking Nightmare
Description of the bug
Still have issue on boss https://www.wowhead.com/npc=99192/shadeofxavius ability |T1357795:16|t|cffffd000|Hspell:200243|h[Waking Nightmare]|h|r :
When two players with debuffs |T1357795:16|t|cffffd000|Hspell:200243|h[Waking Nightmare]|h|r stacks: when debuff remove on some player he get perma debuff |T1357814:16|t|cffffd000|Hspell:200273|h[Cowardice]|h|r
proof:
How to reproduce
Stack 2 charactesrs with debuff |T1357795:16|t|cffffd000|Hspell:200243|h[Waking Nightmare]|h|r
wait when debuff end in some characters check debuff
[DHT][Oakhearth] Strangling Roots issues
Description of the bug
Currently on 10.2.7 PTR Oakhearth is having couple of issues with Strangling Roots:
Roots on main target (Tank) isn't shown visually but it's counted for the amount of Strangling roots mob when the boss casts Uproot;
PTR proof:
(no roots were there, cause 1 was soaked, the one from tank wasn't)
"For example if 2 players are in combat, and he casts Strangling Roots 1 Strangling roots mob will be spawned under the dps, but when boss casts Uproot, 2 Vilethorn Saplings will spawn, that should be correct, but the fact that tank's root isn't interactable is a bug."
Strangling roots mob do not have Submerged buff on them.
(Note: Fire mages's ignite is the only case that can still hit submerged roots, cause technically it can be spread by proximity and it's ST dmg per each dot on them)
Whenever Strangling roots mob roots a player, cause he stood in one of them, they should have their Submerged buff removed, have a thorn coming up animation (probably made here on firestorm by spawning a new Strangling roots mob with a different model), issue comes with the fact that the new thorn counts as a different istance of Strangling roots mob.
PTR proof:
"For example if 2 thorns were spawned by the boss, (that will spawn 2 saplings later when uproot is casted), but a player get rooted by soaking the Strangling roots mob, 3 Vilethorn Saplings will spawn instead."
(Note: if the solution is still to spawn a fresh Strangling roots mob, after soaking the mob keep in mind it should spawn without Submerged buff)
How it's should be
On Retail:
Tank should have its root visible.
Roots should have Submerged
Roots spawned by soak, shouldn't increase sapling count
Sapling spawned from Uproot depends on how many Strangling roots mob are alive upon succesful cast.
[DHT] Vilethorn blossom not going underground
Description of the bug
Currently on 10.2.7 PTR Vilethorn Blossom aren't going underground unless they get resetted.
PTR proof:
How it's should be
On Retail Vilethorn Blossom should periodically go underground, unless them are patrolling mobs.
[DHT] Malfurion freeing animation missing
Description of the bug
Currently on 10.2.7 PTR Upon Xavious' death, malfurion is stuck in the air (still interactable.
PTR proof:
How it's should be
On Retail after Xavious' death, Malfurion should break out of roots, and jump next to the chest.
Retail proof:
[DHT] Dresaron - Nightmare Breath
As right now, Dresaron's Nightmare Breath frontal follows the tank, which shouldn't follow the tank. Frontal should be in one place baited by tanks and shouldn't do 360 angle.
[DHT] Festerhide Grizzlies VS Nightmare Abominations
Description of the bug
Currently on 10.2.7 PTR Festerhide Grizzlies will correctly spawn Nightmare Abominations, issue comes with 2 scenarios:
Nightmare Abominations do not die upon Festerhide Grizzlies's death, from the one that spawned them.
Corruption pools do not despawn uponNightmare Abominations's death.
How it's should be
On Retail:
Nightmare Abominations should die upon Festerhide Grizzlies's death, from the one that spawned them.
Corruption pools should despawn uponNightmare Abominations's death.
[DHT] Dreadsoul Ruiner Starfall sync
Description of the bug
Currently on 10.2.7 PTR Dreadsould ruiner isn't casting Star shower properly, causing stars to fall down at the same time.
PTR proof:
How it's should be
On Retail if Dreadsould ruiner casts Star shower stars will fall desynced as shown in the clip.
Retail proof:
[BRH] Soul Venom DMG VS Application
Description of the bug
In PTR 10.2.7 Soul Venom, applied from Rook Spinner and Rook Spiderling is not doing damage if it gets a new stack.
PTR proof:
How it should be
In retail the Soul Venom damage is applied even if the player gets a new stack.
[EB][Archmage Sol] Spore image issues
Description of the bug
Currently on 10.2.7 PTR there's some issues with Archmage Sol:
Spore image isn't visible during the fight
Spore image is present even on it's first channel
PTR proof:
How it's should be
On Retail Archmage Sol:
Spore image should be visible AFTER it's first channel of Cinderbolt Storm SO IT SHOULD ONLY SPAWN ONCE and CHANGE ITS CHANNELED SPELL ACCORDING TO BOSS ROTATION REPLICATING ITS LAST CHANNEL
[EB][Archmage Sol] Spatial Compression's pull missing
Description of the bug
Currently on 10.2.7 PTR there's an issues with Archmage Sol's Spatial Compression the traveling, targeting and dmging side of the spell is working properly, but it's not pulling players upon it's landing.
PTR proof:
How it's should be
On Retail Archmage Sol's Spatial Compression should target furthest player and upon it's landing, damage player in landing area and pulling all players toward it's landing point. (the grip will just pull players a bit, not dragging them all the way to the landing point.)
[EB] Mages regroup before Archmage Sol
Description of the bug
Currently on 10.2.7 PTR there are 3 mages:
Putryd Pyromancer
Infested Icecaller
Addled Arcanomancer
Pulling any of these 3 mobs isn't causing them to regroup nearby the first aggroed mob.
PTR proof:
How it's should be
On Retail if any of these mobs:
Putryd Pyromancer
Infested Icecaller
Addled Arcanomancer
Gets pulled, will make the other mages come to it's aid (during their travel time, the mages shouldn't be able to cast spell, until they come near the mage that got first in aggro).
[EB] Everbloom Naturalist issue
Description of the bug
Currently on 10.2.7 PTR there's some issues with Everbloom Naturalists:
Spell reflect is having an issue with Choking vines's cast, causing the mob to take the debuff with the initial dmg
Dancing Thorns is hitting any nearby enemy
PTR proof:
How it's should be
On Retail Everbloom Naturalists:
Spell reflect should only reflect Choking vines's initial dmg, the debuff should only be deflected.
Dancing Thorns should only hit the target with the most aggro (tank).
October 6, 2024
[BRH][Kur'talos Ravencrest] Stack increase missing
Description of the bug
Currently on 10.2.7 PTR there's an issue with Kur'talos Ravencrest:
Whenever he casts Unerring Shear, it's only able to apply 1 stack.
PTR proof:
How it's should be
On Retail Kur'talos Ravencrest:
Whenever he casts Unerring Shear the stack amount should get increased for every cast.
[BRH] Missing Fel Bat pups
Description of the bug
Currently on 10.2.7 PTR there's an issue with Fel bat pups not being there (unless seen dead with gm on).
PTR proof:
All these dead Fel bat pups can only be seen on gm on
How it's should be
On Retail, all Fel bat pups shown in previous images, should be alive.
[BRH] Unfearable Wyrmtongues
Description of the bug
Currently on 10.2.7 PTR there's an issue with mobs after second stairs with Boulder Crush:
There are a Wyrmtongue Scavanger and a Wyrmtongue Trickster that will enter fight upon getting in their proximity.
PTR proof:
How it's should be
On Retail after second stairs with Boulder Crush:
There are a Wyrmtongue Scavanger and a Wyrmtongue Trickster that are "throwing the boulders downstair" and when player make the Boulder Crush stop, by beaing close to the top of the stairs, those mobs should be running around in fear, unable to cast spells, nore melee players, these mobs if getting taunted or in aggro, won't follow the players, instead they should be running in circles close to their spawn point.
[BRH][Illysanna Ravencrest] Eye beam issues
Description of the bug
Currently on 10.2.7 PTR there's an issue with Illysanna Ravencrest, whenever she's casting Eye Beam, it's correctly leaving
Felblazed Ground below its path, issue comes witht the fact that player, aren't able to permanently jump over it to dodge dmg application.
PTR proof:
Also Eye Beam is targeting random players (tank included).
PTR proof:
How it's should be
On Retail, Illysanna Ravencrest should cast Eye Beam on random players, but should always prioritize ranged dps/healers, then melee DPS/Healers, then Tank as lasat option.
Also Felblazed Ground dmg is avoidable by spaming jump.
Retail proof:
[BRH] Lady Valendras Ravencrest Spell timers issue
Description of the bug
Currently on 10.2.7 PTR Lady Valendras Ravencrest is having wrong timers for its spells:
Glaive toss is getting casted every 6.6 seconds (begin cast).
PTR proof:
Strike down is getting casted every 8.5 sec (begin cast).
PTR proof:
How it's should be
On Retail Lady Valendras Ravencrest has the following timers
Glaive toss is getting casted every 14.5 seconds (Begin cast).
PTR proof:
Strike down is getting casted every 9.7 sec (begin cast).
PTR proof:
[TOTT] Gilgoblin Hunter VS jump
Description of the bug
Currently on 10.2.7 PTR there's an issue with Gilgoblin Hunters:
Whenever they cast their disengage ability, mob starts flying uncontrollably.
Video Proof:
How it's should be
On Retail Gilgoblin hunters disengage has a similar behaviour of Rockbound pelter's Retreat.
[TOTT] Faceless Watcher Clenching Tentacles VS LOS
Description of the bug
Currently on 10.2.7 PTR there's an issue with Faceless watcher:
Its Clenching grasp spell is grabbing player that are out of sight.
Video Proof:
How it's should be
On Retail Faceless watcher:
Should only grip players in line of sight upon succesfully casting Clenching grasp.
[TOTT][Lady Naz'jar] Naz'jar witch wrong level
Description of the bug
Currently on 10.2.7 PTR there's an issue during Lady Naz'jar phase 2 encounter:
During High tide intermission, Naz'jar Frost witches spawn as their level 35 version.
How it's should be
On Retail Lady Naz'jar phase 2 encounter:
During High tide intermission, Naz'jar Frost witches should spawn at level 70.
[TOTT] Vicious Snap Dragon VS Ravenous Pursuit
Description of the bug
When a Vicious Snap Dragon casts Ravenous Pursuit he walks to the target but it doesn't do any attacks
Video Proof:
How it's should be
When a Vicious Snap Dragon casts Ravenous Pursuit it walks to the target and attacks him
[TOTT] Naz'jar Ravager VS Meld
Description of the bug
If a player uses spell such as Shadowmeld while targeted by Naz'jar Ravager Acid Barrage it doesn't get hit
Video proof:
How it's should be
If a player uses spell such as Shadowmeld while targeted by Naz'jar Ravager Acid Barrage it should get damaged
[TOTT] Naz'jar Tempest Witch VS MC/DM
Description of the bug
When MC/DM Naz'jar Tempest Witch can cast Chain Lightning
How it's should be
When MC/DM Naz'jar Tempest Witch can cast only Lightining Bolt
[TOTT] Naz'jar Sentinel Crushing Depths VS Meld
Description of the bug
When a player use abilities like Shadowmeld while targeted by Naz'jar Sentinel Crushing Depths it cancels it
How it's should be
When a player use abilities like Shadowmeld while targeted by Naz'jar Sentinel Crushing Depths it should recast it on another random player
[TOTT] Naz'jar Oracle VS Healing Wave
Description of the bug
Naz'jar Oracle doesn't cast Healing Waveon herself
How it's should be
Naz'jar Oracle should be able to cast Healing Waveon herself
[TOTT] Naz'jar Oracle VS MC/DM
Description of the bug
When MC/DM Naz'jar Oracle can cast Healing Wave,Hex,Water Bolt
How it's should be
When MC/DM Naz'jar Oracle can cast only Water Bolt
[TOTT] Naz'jar Invader VS MC/DM
Description of the bug
Mind controlling any of these mob with spells such as Dominate Mind will allow them cast freely Thrash and Bubble Shield
Video Proof:
How it's should be
Naz'jar Invader when MC shoudn't cast any abilities, but do only melee hits
[TOTT] Naz'jar Invader VS attack
Description of the bug
In 10.2.7 PTR Naz'jar Invader are only casting Slithering Assault and don't move or do melee attacks at all
Video proof:
How it's should be
Naz'jar Invader should cast Slithering Assault and Thrash
October 5, 2024
[BRH] Illysanna Ravencrest - Dark Rush
Dark Rush deals damage 8 times in 1 cast.
Also it targets the tank, which shouldn't happen at all.
[BRH][Smashspite the hateful] Hateful charge issues
Description of the bug
Currently on 10.2.7 PTR there's a couple of issues while fighting Smashspite the Hateful:
Hateful Charge can be casted on tanks.
PTR proof:
Sometimes Hateful Charge can have an instant cast.
PTR proof:
How it's should be
On Retail:
Hateful Charge should prioritize DPS and healers, at random, even if they already have a stack on them.
Hateful Charge should never be instant.
[BRH][Smashspite the Hateful] Hateful Charge
Description of the bug
Boss ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r have issues:
www.wowhead.com/npc=98949/smashspitethehateful use ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r to the farthest player from him
if player dodge/parry ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r hit boss not apply debuff on player
How it should be
www.wowhead.com/npc=98949/smashspitethehateful should use ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r on random player
If player dodge/parry |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r hit debuff anyway should be applyed
October 4, 2024
[DOTI][Tyr] Radiant Barrier VS Absorb replenish
Each Temporal Essence that enters the Pillar is supposed to increase Radiant Barrier's absorb and it currently isn't which makes the mechanic almost irrelevant.
[EB] Twisted abomination debuff application
Description of the bug
Currently on 10.2.7 PTR there's an issue with Twisted abomination:
It's Poisonous Claws is only dealing initial dmg.
PTR proof:
How it's should be
On Retail Twisted abomination:
It's Poisonous Claws should deal initial dmg and apply Poisonous Claws poision debuff
[EB] Melded Berserkers's jump VS CCs
Description of the bug
Currently on 10.2.7 PTR there's an issue with Melded Berserker's cast:
If Bounding whirl is happening and the mob get's stunned during the jump, the mob will cast the spell anyway after the CC expires.
Preemptively stunning a cast of Bounding whirl while 3 more seconds were needed before the cast went off and for example stunning the mob for 4 sec isn't preventing the mob from casting the spell.
PTR proof:
How it's should be
On Retail Melded Berserker's cast:
Bounding whirl can be prevented if the mobs get's stunne during the jump.
Preemptively stunning a cast of Bounding whirl while 3 more seconds were needed before the cast went off and for example stunning the mob for 4 sec should prevent the mob from casting the spell.
[EB] Melded Berserker Vs MC/DM
Description of the bug
If Melded Berserker gets MC/DM it casts:
Bounding Whirl
Enrage
Vile Breath
PTR proof:
PTR proof:
How it's should be
MC/DM Melded Berserker should only do melee attacks
[EB] Enraged Growth target issue
Description of the bug
Currently on 10.2.7 PTR there's an issue with Everbloom Cultivator:
Enraged Growth is only getting casted on a single target
Enraged Growth is buffing any target
PTR proof:
How it's should be
On Retail Everbloom Cultivator:
Enraged Growth should buff all nearby in combat Dreadpetal in a 30 yard range
[EB] Rockpine Stinger debuff application
Description of the bug
Currently on 10.2.7 PTR there's an issue with Rockspine Stinger:
Venom burst is correctly making the wasp jump on the target but the Venom Burst debuff is getting applied on the mob, instead of the targeted player.
How it's should be
On Retail Rockspine Stinger:
Venom burst makes the mob jump on a player and apply Venom Burst debuff on such player hit.
[EB] Dominate mind/MC on Dreadpetal
Description of the bug
Currently on 10.2.7 PTR there's an issue with Dreadpetal:
Mind controlling any of these mob with spells such as Dominate Mind will make the Dreadpetal keep its Dreadpetal pollen chance of application (50% with 3 sec interal CD).
PTR proof:
How it's should be
On Retail Dreadpetal:
Mind controlling any of these mob with spells such as Dominate Mind will make the Dreadpetal have it's Dreadpetal pollen chance of application reduced to 0% as long as the mob is mind controlled.
[EB] Gnarlroot not scripted
Description of the bug
Currently on 10.2.7 PTR there's an issue with Gnarlroot:
It's not casting any spell
How it's should be
On Retail Gnarlroot:
Should cast Gnarled Root
Should cast Living Leaves
Note: with its correct spell que
[EB] Addition Everbloom mender
Description of the bug
Currently on 10.2.7 PTR there's an issue with an additional Everbloom Mender next to Everbloom Mender 1, next to g9.
PTR proof:
How it's should be
On Retail there should be only 1 mender in that spot.
[EB] Out of boundaries barrier issues
Description of the bug
Currently on 10.2.7 PTR there's some issues with out of boundaries barrier, preventing player to pull Rockspine Stinger or use Demonic Gateway for some particular skips.
How it's should be
On Retail Rockspine Stinger on the walls (close to out of bounds) are pullable by ranged spells and Demonic Gateway is usable to make some particular skips.
[BRH][Felspite Dominator] Doesn't cast Felfrenzy
When u pull the mob after some 3 seconds he should cast Felfrenzy. But he doesn't also u can see on the nameplate ability
[EB][Witherbark] Phase duration/energy consume
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's phase duration:
Beside the boss not scripted properly, the phase duration is too short.
PTR proof:
How it's should be
On Retail Witherbark's energy consumotion should be of 2 energy every second.
Retail proof:
[EB][Witherbark] Encounter conditions
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's pull condition:
Freeing 1 Starting bossfight Aqueous Globule by killing nearby enemies, is activating boss in its second phase
(A theory of mine is that the freeable Aqueous Globule ID isn't correct) cause there's:
Starting boss fight Aqueous Globule with 81821 ID
Second phase globule with 81638 ID
PTR proof:
How it's should be
On Retail Witherbark's pull condition are to free all Starting boss fight Aqueous Globule, cause boss stays at 25% energy and 3 globules needs to be freed to activate boss.
[EB] Cold fusion not working
Description of the bug
Currently on 10.2.7 PTR there's an issue with Infested Icecaller, casting Cold Fusion will not spawn a ring of spheres merging towards the target location on the moment of a succesful cast.
How it's should be
On Retail Infested Icecaller, casting Cold Fusion should spawn a ring of spheres merging towards the target location on the moment of a succesful cast.
[EB] Pyroblast's target
Description of the bug
Currently on 10.2.7 PTR there's an issue with Putrid Pyromancer, casting Pyroblast only on the target with the most aggro/threat (tank).
PTR proof:
How it's should be
On Retail Putrid Pyromancer, should be casting Pyroblast at random players.
[EB] Spatial distruption missing dmg
Description of the bug
Currently on 10.2.7 PTR there's an issue with Addled Arcanomancer:
Spatial Disruption is correctly targeting the furthest player, and the animation of the orb landing on the player's spot is correct, but upon animation's end, the spell won't deal any dmg.
PTR proof:
How it's should be
On Retail Addled Arcanomancer:
Spatial Disruption should send an orb to the furthest enemy, and deal dmg upon it's landing.
[EB][Hapless Assistant] Fungal fist no cooldown
When you pull Hapless Assistant he perma casts without cd Fungal fist
should be 13 sec cd
[EB][Archmage Sol] Glacial Fusion not working
Description of the bug
Currently on 10.2.7 PTR there's an issues with Archmage Sol's Glacial Fusion not working.
PTR proof:
How it's should be
On Retail Archmage Sol's Glacial Fusion should spawn a ring of frozen spheres around 2 players that collaps inward.
Retail proof:
[EB] Melded Berserkers not patroling
Description of the bug
Currently on 10.2.7 PTR there's an issue with Melded Berserker cause they aren't patroling
How it's should be
On Retail Melded Berserker shouldn't stand still, instead should do their patrol routes.
October 3, 2024
[Emerald][Quest] Main Characters Phasing @ Central Encampment
https://www.wowhead.com/npc=206896/merithra
https://www.wowhead.com/npc=208503/alexstraszathelifebinder
https://www.wowhead.com/npc=208505/tyrandewhisperwind
These three should be visibile again at the Central Encampment after the final battle.
[Everbloom] Summon stone missing
Description of the bug
Dungeon summon stone is missing even with .gm on
How to reproduce
Check near dungeon enterance
How it should be
There should be summon stone to help summon players
Informations of the object
[Emerald][Quest] Emerald Welcome - flight stone
Description of the bug
https://www.wowhead.com/quest=76318/emeraldwelcome missing 10 https://www.wowhead.com/currency=2245/flightstones as a reward
How to reproduce
Accept and complete https://www.wowhead.com/quest=76318/emeraldwelcome
How it should be
Quest should reward https://www.wowhead.com/currency=2245/flightstones x10
and |T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r
Informations of the quest
https://www.wowhead.com/quest=76318/emeraldwelcome
[Emerald][item] Bag of Many Wonders
Description of the bug
Item give no loot
How to reproduce
Open https://www.wowhead.com/item=211373/bagofmanywonderscontains
How it should be
It should contain https://www.wowhead.com/item=211372/qonzusconsolationprizecomments
Informations of the item
https://www.wowhead.com/item=211373/bagofmanywonderscontains
https://www.wowhead.com/item=211372/qonzusconsolationprizecomments
[Emerald][Renown] Mean Green Infusion Machine
Description of the bug
Elianna doesn't offer the quest after finishing all required steps
How to reproduce
1. Reach renown 5 with https://www.wowhead.com/faction=2574/dreamwardens
2. Accept https://www.wowhead.com/quest=78386/emeraldreawakeningcomments
3. After completing check for https://www.wowhead.com/quest=78430/meangreeninfusionmachine
How it should be
Mean Green Infusion Machine should be after Emerald Reawakening
Informations of the quests
https://www.wowhead.com/npc=211209/elianna
https://www.wowhead.com/quest=78386/emeraldreawakening
https://www.wowhead.com/quest=78430/meangreeninfusionmachine
[Emerald][NPC] Kery'nael Thorngale
Description of the bug
npc health and level not correct
How to reproduce
Check https://www.wowhead.com/npc=210251/kerynaelthorngale health and level
How it should be
should be level 70
Informations of the npc
https://www.wowhead.com/npc=210251/kerynaelthorngale
[WM] Matron Bryndle missing spell
Description of the bug
Matron Bryndle spell Thorned Barrage is missing
How it's should be
Thorned Barrage should be casted on Matron's target
[WM] Coven Thornshaper wrong spells
Description of the bug
Coven Thornshaper is casting Effigy Reconstruction and Soul Fetish
PTR:
How it's should be
This two spells were removed for the S3 mythic+
Proof:
[WM] Thornguard missing spell
Description of the bug
Thornguard spell Tearing Strike is missing
How it's should be
Tearing Strike should be casted it's target
October 2, 2024
[Amirdrassil][Fyrak] Raging Flame's number of target
Description of the bug
Right now on 10.2.7 PTR Raging Flame is getting casted only on 2 players.
How it should work
On Retail Raging Flame should only be casted on 3 players.
[Amirdrassil][Fyrakk] Memories of Teldrassil
You can collect the 6 whisps needed for the achievement, but when fighting the boss he does not spawn the 6 extra adds required.
https://www.wowhead.com/achievement=19390/memoriesofteldrassil
[Amirdrassil][Fyrakk] Greater Firestorm targeting
Greater Firestorm in P2 should only target the 2 tanks, currently its random.
[Amirdrassil][Tindral] Scorching plume in 2nd intermission
The boss does not spawn Scorching plume (fire orbs) in 2nd intermission, only in the 1st one.
[Amirdrassil][Tindral] Fire Beam
Fire beam in p3 spawns on p1 platform. Thats why we dont see anything in p3 platform, but the one that does spawn on p1 platform just has the visual, doesnt spawn the lasers afterwards.
[Amirdrassil][Tindral] Scorching Plume vs hitbox
Description of the bug:
Scorching Plume hitbox does not match its visual model. Players are getting hit by it even while not going through it
How it should work
Scorching Plume hitbox should match its model
October 1, 2024
[DHT][Shade Of Xavius] Teleport out with Malfurion during bossfight
When you are fighting this boss you can teleport out by talking Malfurion Stormrage
[DHT] Oakheart - timers
boss has delayed abilities compared to bigwigs.
September 30, 2024
[Valdrakken[Subzone] The Ruby Feast
Missing emotes for https://www.wowhead.com/npc=192399/partyattendee (As well as some Dialogues between eachother, waypoints for https://www.wowhead.com/npc=192937/partyattendant ( As well as they should be carring some food in thier hand)
[Valdrakken][NPC] Auctioneer Antiqdormi
Missing sitting emote.
https://www.wowhead.com/npc=197911/auctioneerantiqdormi
[Leatherworking] Feral Hide Drums
|T4559221:16|t|cffffd000|Hitem:193470::::::::120:::::|h[Feral Hide Drums]|h|r currently do not cause the players in the party/raid to be affected by Exhausted Debuff for 10 minutes after using them.
Players should not be able to use this with Time Warp/Heroism/Bloodlust or any other simular Effects.
[Emerald][General] Flying While Dead
Currently, if you die in the Emerald Dream zone, You have to walk to your corpse. You should be able to fly instead.
[Valdrakken][Vendor] Chelnen
https://www.wowhead.com/npc=214060/chelnencomments npc is not spawned, should be phased accordingly.
[BRH] [Amalgam of Souls] Crash
Currently when you engage the boss, the team crashes.
Proof:
[TohT] Keystone Missing
We cant put key
[Everbloom] Keystone Missing
September 29, 2024
[DOTI][Morchie] More Problems
The boss goes invisible whenever u kill a clone during "More Problems" phase.
How to reproduce:
Damage morchie to around 23%
Wait for the Morchie clones (More Problems)
Kill the real clone.
The bossfight is still doable, cuz the boss uses clones abilities (friendly and morchie clones).
[DOTI] [Galakrond's Fall] Iridikron unfriendly after reset
Description of the bug
After resetting Iridikron he became unfriendly
Proof:
How it should work
The boss should be targetable after a reset.
[DOTI] [Galakrond's Fall] Infinite infiltrator spawn time
Description of the bug
[Infininte Infiltrator]() RP is too fast and can't be skipped during his flight
How it should work
It should be skippable if you all run as soon the group start runnning from the spawn trigger.
Retail proof:
[DOTI] [Galakrond's Fall] Position after charge spells
Description of the bug
After using a spell that charge and enemy the player is positioned away from the target
Proof:
How it should work
The player should be positioned in front of the target
[Fyralath Quest] To the Test: Rune of Shadowbinding
Description of the bug
The Attuned Rune of Shadowbinding grants 30 runes instead of 1 when used.
How to reproduce
1. Complete the quest "To the Test: Rune of Shadowbinding" (https://www.wowhead.com/quest=78154/tothetestruneofshadowbinding)
2. Obtain the Attuned Rune of Shadowbinding (|T4643988:16|t|cffffd000|Hitem:211397::::::::120:::::|h[Attuned Rune of Shadowbinding]|h|r)
3. Use the rune.
How it should be
The Attuned Rune of Shadowbinding should grant 1 rune when used.
Informations
https://www.wowhead.com/quest=78154/tothetestruneofshadowbinding |T4643988:16|t|cffffd000|Hitem:211397::::::::120:::::|h[Attuned Rune of Shadowbinding]|h|r
September 28, 2024
[DHT][Shade of Xavious] Nightmare Bolt target priority
Description of the bug
Currently on 10.2.7 PTR Shade of Xavious's Nightmare Bolt can be casted on tank even if there's a dps player avaible as a target.
PTR proof:
How it's should be
On Retail Shade of Xavious's Nightmare Bolt should always prioritize dps or healer, but it should still check for targets without the opposing effect as main priority, so if a player has Growing paranoia on it, it shouldn't be a seen as prioritized target.
[DHT][Shade of Xavious] Malfurion able to join the fight
Description of the bug
Currently on 10.2.7 PTR Shade of Xavious has a wrong interaction upon reaching P2;
Nightmare Bindings become attackble, and upon their death they free malfurion, like in normal/heroic/Mythic mode.
PTR proof:
How it's should be
On Retail during season 3 mythic +, Shade of Xavious doesn't inherit Malfurion interaction, so player aren't able to free it by attacking Nightmare Bindings, instead it gets freed upon Shade of Xavious's death, acting as an interactable NPC to teleportp players back to the entrance.
(Note: the teleport interaction is already scripted in the game)
[DHT][Shade of Xavious] Cowardice removal missing
Description of the bug
Currently on 10.2.7 PTR Shade of Xavious has an issue whenever he casts Nightmare Bolt and then Growing paranoia on the same target , issue comes with the fact that even if Growing paranoia's cast is correctly dispelling Waking Nightmare but Waking Nightmare isn't flagged as dispel condition for Cowardice.
Same issue occurs with basic Waking nightmare naturally expiring.
PTR proof:
PTR proof:
How it's should be
On Retail whenever Shade of Xavious casts Nightmare Bolt and then Growing paranoia on the same target, Waking Nightmare should be dispelled togheter with Cowardice, cause the dispel of Waking nightmare is the secondary trigger for Cowardice dispel (Beside player proximity).
Same dispel occurs with basic Waking nightmare naturally expiring.
[DHT] Bloodtainted Burster VS Blood Metamorphosis
Description of the bug
Currently on 10.2.7 PTR Bloodtainted Burster spawned by Bloodtainted Fury, will instantly start casting Blood Metamorphosis if there are no player in proximity.
PTR proof:
Otherwise if players are in proximity, they will try to melee the closest targets (before getting in aggro with the tank) and then start casting Bloodbolt, without casting Blood Metamorphosis.
How it's should be
On Retail Bloodtainted Burster should cast Blood Metamorphosis every 15 seconds.
Retail log:
(it's shown from the log Blood Metamorphosis isn't their first cast.)
[DHT][Any boss] Reset/Respawn timers
Description of the bug
Currently on 10.2.7 PTR any boss respawn timer upon reset or wipe is 28/29 seconds.
How it's should be
On Retail any boss respawn timer upon reset or wipe is of 14 seconds
[DHT] G22 Dryad patrol issue
Description of the bug
Currently on 10.2.7 PTR Rotheart Dryad from G22 should hop around the area with a patrol route, but on ptr is standing still.
PTR proof:
How it's should be
On Retail Rotheart Dryad from G22 should hop around the area with a patrol route.
[DHT] Festerhide Grizzlies texture
Description of the bug
Currently on 10.2.7 PTR Festerhide Grizzlies can have different skin/texture models, brown or white.
PTR proof example :
How it's should be
On Retail Festerhide Grizzlies should ALL be white.
[DHT] Vilethorn blossom aggro issue
Description of the bug
Currently on 10.2.7 PTR Vilethorn Blossom currently has an issue when it goes underground, making it stay underground but making him enter combat and starts attacking player aggroed by proximity as soon as it gets out of the ground.
PTR proof:
How it's should be
On Retail Vilethorn Blossom should not be able to enter in combat by proximity ti nearby player as long as it is underground.
[DHT] G10 Patrol issue
Description of the bug
Currently on 10.2.7 PTR G10 isn't following it's patrol route dictated by the Dreadsoul Ruiner in the middle of g10.
PTR proof:
How it's should be
On Retail G10 should be following it's patrol route dictated by the Dreadsoul Ruiner in the middle of g10
[AD] [Dazar'ai Confessor] Bwonsamdi's Mantle Vs buff lingers
Currently if a mob gets affected by Bwonsamdi's Mantle the buff persist even if the mobs exit the area of the spell and lingers until the Bwonsamdi's Mantle spell wears off.
Proof: video
How it should work:
If a mob exit the area of Bwonsamdi's Mantle it should lose the buff that prevents it from getting CCed
[AD] [Dazar'ai Augur] Fiery Enchant Vs multi Juggernaut
Currently if a Dazar'ai Augur casts Fiery Enchant on a nearby Dazar'ai Juggernaut when there are multiple Dazar'ai Juggernaut it will buff all of them instead of buffing the designed target.
Moreover if you interrupt the cast of Fiery Enchant it will stop only the Dazar'ai Juggernaut targeted by the Dazar'ai Augur while all the others Dazar'ai Juggernaut keep doing Fiery Enchant.
Proof: video
How it should work:
if a Dazar'ai Augur manages to complete a cast of Fiery Enchant on a nearby Dazar'ai Juggernaut only that mob should be enhanced.
The interrupt part works just fine
September 27, 2024
[Superblooms][Achievement] Super Duper Bloom
Description of the bug
Completing a Superbloom at epic bloom quality doesn't grant the achievement https://www.wowhead.com/achievement=19312/superduperbloomcomments
How to reproduce
Reach 8000/8000 in Superblooms and check achievement
How it should be
Getting 8000/8000 should grant you the achievement
Informations of the achievement
https://www.wowhead.com/achievement=19312/superduperbloomcomments
[Doti] [Iridikron] Earthsurge
Description of the bug
Earthsurge's ability "NOTICE THE HISTORY OF CHANGES" does not apply a debuff for each tick that increases damage from the next tick by 25% for 7 seconds. The effect stacks.
How to reproduce
1. Wait for the boss to use Earthsurge
2. Focus on Earthsurge
How it should be
after a few mechanics use the Earthsurge ability, surrounding himself with a shield and releasing stalactites at the players.
And most importantly, imposing a gradually stacking debuff from Earthsurge on the players for each tick.
Informations of the spell
Retail
Test
[Emerald Bounties][Achievement] I Dream of Seeds
Description of the bug
Completing seeds doesn't count toward the achievement https://www.wowhead.com/achievement=19013/idreamofseeds
How to reproduce
Complete any seed of any quality in any spot mentioned in https://www.wowhead.com/achievement=19013/idreamofseeds
How it should be
Each time you complete a seed / or very least contribute to a seed at these locations, it should count for the acihevement
Informations of the achievement
https://www.wowhead.com/achievement=19013/idreamofseeds
[Doti] Portal not actif Murozond's Rise
When i kill https://www.wowhead.com/fr/npc=202789/morchie or https://www.wowhead.com/npc=199001/timelostbattlefield i take portal and i go back to the midle and i dont have the portal to go in last mobs + boss
Link
https://www.wowhead.com/fr/npc=202789/morchie
https://www.wowhead.com/fr/guide/mythicplusdungeons/dawnoftheinfinitestrategy
https://www.wowhead.com/npc=199001/timelostbattlefield
September 26, 2024
[DHT] Trash
G10: patrol is not moving.
G13: has dreadsoul ruiner instead of dreadsoul poisoner, and movement is not correct.
G16: has 2 dreadshoul ruiner instead of dreadsoul poisoner.
G33&G35: patrols are not moving correctly.
[DHT][Shade of Xavius] Tanks vs induced paranoia
At this time tanks get Induced Paranoia they shouldn't get this debuff only dps/healers
Could be the issue that group was only 2 players (if this is the issuem feel free to move it to Invalid)
[DHT]Festerhide Grizzly - Festering Swipe
When you pull Festerhide grizzly/bear he shouldn't cast Festering Swipe in M+.
[DHT][Mindshattered screecher] Anti Magic Shell vs Unnerving Screech
When u have AMS buff and the mob cast on you Unnerving Screech you shouldn't get disoriented if u have ams buff up
[Havoc] - Lesser Soul Fragment on dead target
Description of the bug
Lesser Soul Fragment from Demonic Appetite cannot be picked up if the target is dead.
How to reproduce
Create Demon Hunter
Spec Havoc
Take Demonic Appetite talent
Use Chaos Strike on an ennemy target untill a Lesser Soul Fragment appears
Kill the ennemy target
Try to pick the Lesser Soul Fragment
How it should be
You should be able to pick the Lesser Soul Fragment if the enemy target is dead
Informations
TALENT TREE : BEkA3rMB9zxhmMyHM+LAkbk0KKBkQgkWSSiEpICAAAAAAgWSCOQLFSSKSi0QRSSSSSA
SPELLS IDs : |T2120320:16|t|cffffd000|Hspell:206478|h[Demonic Appetite]|h|r
|T136210:16|t|cffffd000|Hspell:215393|h[Lesser Soul Fragment]|h|r
|T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r
RETAIL PROOF :
Demonic Appetite RETAIL
PTR 10.1.7 PROOF :
Demonic Appetite PTR 10.1.7
[Achievement][Battlepet] Shiny Pet Charmer
https://www.wowhead.com/achievement=9712/shinypetcharmer
achievement don't validate
September 25, 2024
[Amirdrassil][Tindral] Fire Beam duration
Description of the bug
|T236216:16|t|cffffd000|Hspell:423649|h[Fire Beam]|h|r in p3 platform don't disappear (probably the same for other platforms as well)
proof:
How it should work
|T236216:16|t|cffffd000|Hspell:423649|h[Fire Beam]|h|r should disappear after a while
[Doti] Cant loot chest + missing pnj
Description of the bug
When i finish key the chest is already open and i cant loot + pnj for chang key is missing
How to reproduce
Finish key and see chest + pnj
How it should be
We cant use chest for get loot, gold, etc
And when we time key pnj is here for chang key
Proof: Live 10.2
[Emerald][Side] Mysterious Seeds
Description of the bug
Can't turn in the quest https://www.wowhead.com/quest=78172/mysteriousseedscomments:id=5728101 even with .gm on
How to reproduce
.additem 210050 or loot it
Try to turn in the quest
How it should be
should be able to turn it in
Informations of the quest
https://www.wowhead.com/quest=78172/mysteriousseeds
September 24, 2024
[Aberrus][Magmorax][Mythic] Catastrophic Eruption
Currently, Catastrophic Eruption |T135822:16|t|cffffd000|Hspell:408358|h[Catastrophic Eruption]|h|r is not casted by the boss, if he gains energy from the Magma Puddles. But if he reaches 100 energy by time, he will cast it.
[Aberrus][Magmorax] Magma Puddle Growth Speed
Currently, it seems that the Magma Puddles |T524794:16|t|cffffd000|Hspell:403103|h[Magma Puddle]|h|r grows faster by a little bit than on retail. This makes it difficult on Mythic to position the Puddles properly, as they did on retail. To save space and kill the boss before it enrages.
September 23, 2024
[DHT] Trash
Throughout the dungeon there are several group of trashmobs which are bugged in some ways:
G8: should be 2 bears instead of 1 random elite mob.
G9&G11: these packs has 2 poisoners. should be 1 for each pack and the other one should be a ruiner.
G13: the mobs are patrolling different ways and splits.
G15: should be 2 bears, it has only 1 right now.
G17: should be a patrol pack.
G23&G26: they are not moving together. (like g23 mobs are moving separate and g26 aswell)
G25: missing 2 mobs (should be 4 instead of 2)
G29: should be 1 stalker and 2 deadeye, right now its summoner and imp.
G30: too many mobs. should be 2 stalker, 1 imp, 1 summoner
G39: too many mobs. should be 2 imps, 1 stalker, 1 summoner.
[DHT] [Oakheart] Uproot
When there is a lot of Strangling Roots and boss casts uproot, all the traps should transform into uproot adds (traps should disappear after they transform)
[DHT] Oakheart-Strangling Roots vs Immunities
Strangling Roots should be removed when triggered with an immunity, currently it doesn't
[DHT][TRASH][Nightmare Dweller] Anti Magic Shell vs Tormeting Eye
When u have AMS buff and the mob cast on you Tormenting Eye you shouldn't get feared if u have ams buff up.
It was tested with bdk, but i guess all kind of these "defensives" should work.
[BRH][Risen Companion] Bloodthirsty Leap
Description of the bug
NPC https://www.wowhead.com/npc=101839/risencompanionabilities;mode:normal have new issues now with ability |T651439:16|t|cffffd000|Hspell:225963|h[Bloodthirsty Leap]|h|r use ability on players pets
[BRH]Commander Shemdah'sohn
Description of the bug
We have new issues now :
Players can crowdcontrol elite NPC https://www.wowhead.com/npc=98706/commandershemdahsohn
[BRH][Amalgam of souls]Phase 2
Description of the bug
Boss www.wowhead.com/npc=98542/amalgamofsouls bugged in 2 phase( 50%):
if players won't kill every https://www.wowhead.com/npc=99664/restlesssoul (one or more will reach the boss) boss will stop do any damage and any cast
How to reproduce
Start bossfight www.wowhead.com/npc=98542/amalgamofsouls
Check phase 2 don't kill https://www.wowhead.com/npc=99664/restlesssoul
[BRH] Rook Spinner - Soul Venom
The Rook Spinner should apply Soul Venom on his melee attacks, currently he dosn't
[BRH] [Illysanna Ravencrest] Vengeful Shear stacks but it shouldn't
Right now when ravencrest casts vengful shear the dot stacks but it shouldn't
video proof that it shouldnt stack:
video proof from ptr:
September 22, 2024
[Holy] - Veneration x Absorption
Description of the bug
Veneration doesn't proc when your Hammer of Wrath damage absorped
How to reproduce
Use Hammer of Wrath to enemy with absorption
How it should be
Veneration should heal no matter if damage was absorped or not.
Retail
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAAQLJgSJtkoIikEtESatSoBSSRSkkEHQAkIAgAAFgQSCC
Links
Veneration |T839106:16|t|cffffd000|Hspell:392938|h[Veneration]|h|r
[Amirdrassil][Fyrakk] Eternal Firestorm
In phase 3, the tanks are getting targeted by the tornadoes which shouldnt happen at all.
[Amirdrassil][Fyrakk] Eternal Firestorm targeting
This ability should not target tanks, while it does on PTR.
|T460698:16|t|cffffd000|Hspell:422935|h[Eternal Firestorm]|h|r
[Amirdrassil][Fyrakk] Cant drop seeds
The extra action button when carrying the seed should only change when boss is casting Apocalypse roar, curently it changes sooner so if you have a Blaze on you or a tornado it looses you a seed as seen in the video.
[Amirdrassil][Fyrakk] Dream Rend damage
Currently Dream Rend is ticking for 500k, and doesnt seem to be reduced with distance from boss. Probably the initial hit is wrong too but I couldnt record that.
https://www.wowhead.com/spell=417455/dreamrend?dd=14&ddsize=30
[Amirdrassil][Fyrakk] Fyr'alath Bite tauntswap
Boss casts Fyr'alath Bite on the tank. Other tank taunts midcast from the other side of the boss and both tanks gets damage from the frontal.
How it should work:
Only the targeted player (who the boss started the cast on) should get damaged by the frontal even if someone is taunting midcast.
[Amirdrassil][Larodar] Smoldering Suffocation vs Leech
Tank frontal in phase 2 applies the dot on the tank, but the leech part is not working.
[Amirdrassil][Larodar] Don't Let the Doe Hit You On The Way Out
The NPC required for the achievement is not spawned.
https://www.wowhead.com/achievement=19089/dontletthedoehityouonthewayout
[Emerald][Campaign] Fire Season
Description of the bug
When you arrive the spot, you can't see https://www.wowhead.com/npc=205068/shandrisfeathermoon and have to relog
How to reproduce
How it should work
Should be able to see the npc without relog
Informations of the quest
https://www.wowhead.com/quest=75918/fireseason
[10.2.7] Valdrakken to Emerald Dream Portal
Description of the bug
There is no portal to Emerald Dream from Valdrakken even with .gm on
Taking plains portal doesn't teleport you as well
How to reproduce
Complete https://www.wowhead.com/quest=76318/emeraldwelcome on 1 character
Check portal location on that character and alts
How it should be
Unlocking portal is account wide after completing https://www.wowhead.com/quest=76318/emeraldwelcome once
Also Ohn'ahran Plains portal should be useable after completing the quest once
https://www.wowhead.com/news/valdrakkenquicktravelportaltotheemeralddreamaccountwideunlock336012
September 21, 2024
[Emerald Bounties] Dreamseed Cache
Description of the bug
Dreamseed Cache give no loot
How to reproduce
plant Dreamseeds and wait for Dreamseed Cache to loot
How it should be
Chance to contain mats, pets, mount
Informations of the object
https://www.wowhead.com/object=406119/dreamseedcache
September 20, 2024
[DOTI] Soridormi's Recognition
Description of the bug
Bosses don't give any Soridormi's Recognition on Heroic difficulty
How to reproduce
Kill bosses in DOTI Heroic
How it should be
Each boss should give you 300 rep https://www.wowhead.com/currency=2645/soridormisrecognition
Retail proof
September 18, 2024
[HoI] Tailwind x Dominate Mind
Description of the bug
When i go in Normal Mode and i use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r on https://www.wowhead.com/npc=190348/primalistravagerabilities;mode:normal i got the buff |T463565:16|t|cffffd000|Hspell:374149|h[Tailwind]|h|r. After that i go out of the dungeon i make in Mythic Mode i put key and i have the buff.
Edit: You can go in another DG and you have it too
How it should work
We cant get the buff |T463565:16|t|cffffd000|Hspell:374149|h[Tailwind]|h|r when we put key
Proof :
Proof:
(Screen from the report close to DG Uldaman).
September 17, 2024
[Dungeons] M+ scaling above 20 lvl key
Description of the bug
Currently (possibly with the 10.1.7 content update) in keys above 20 we have the old hp/damage scaling, 10% for each key level instead of 8%.
How it should be
https://www.wowhead.com/news/mythichighkeysnerfedforrestofseason2334624
[WM][Heartsbane Triad] Soul Manipulation
Description of the bug
https://www.wowhead.com/npc=131824/sistersolena ability |T892448:16|t|cffffd000|Hspell:260907|h[Soul Manipulation]|h|r does not work correctly : players with debuff from ability |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r don't use ability
How to reproduce
Start Heartsbane Triad bossfight in Waycrest Manor
Check spell use on player whit debuff |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r
How it should be
players with debuff from ability |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r should use ability
September 16, 2024
[WM] Thistle Acolyte
In the game, a mob is using a spell it shouldn't: Bone Splinter. Instead, it should be using two other spells: Drain Essence and Infected Thorn.
|T571321:16|t|cffffd000|Hspell:266036|h[Drain Essence]|h|r
|T136068:16|t|cffffd000|Hspell:264050|h[Infected Thorn]|h|r
|T1029749:16|t|cffffd000|Hspell:266035|h[Bone Splinter]|h|r
Ret log:
Fs log:
[AD] Base HP
Some npc have wrong HP amount, list of npc :
https://www.wowhead.com/npc=122967/priestessalunza PTR: 27 845 370 | Retail: 13 330 125
https://www.wowhead.com/npc=122968/yazma PTR: 24 132 654 | Retail: 11 849 000
https://www.wowhead.com/npc=122972/dazaraiaugur PTR: 1 919 545 | Retail: 1 333 013
https://www.wowhead.com/npc=122973/dazaraiconfessor PTR: 1 919 545 | Retail: 1 184 900
https://www.wowhead.com/npc=122969/zanchuliwitchdoctor PTR: 1 727 590 | Retail: 1 333 013
https://www.wowhead.com/npc=122970/shadowbladestalker PTR: 3 093 930 | Retail: 1 333 013
https://www.wowhead.com/npc=132126/gildedpriestess PTR: 3093930 | Retail: 1 481 125
[AD][Shadowblade Stalker] Fan of Knives
Description of the bug
Currently, https://www.wowhead.com/npc=122970/shadowbladestalkerabilities;mode:m never use |T236273:16|t|cffffd000|Hspell:427000|h[Fan of Knives]|h|r
He should use this ability with a 12sec cd, retail:
[AD][Shieldbearer of Zul] Bulwark of Juju
Description of the bug
If several npcs https://www.wowhead.com/npc=135989/shieldbearerofzulabilities use |T797509:16|t|cffffd000|Hspell:253721|h[Bulwark of Juju]|h|r shield around them in one place with a delay of e.g. 12sec, the debuff |T797509:16|t|cffffd000|Hspell:258653|h[Bulwark of Juju]|h|r is removed from all mobs in that area when the first mob finishes casting.
How to reproduce
Pull 23 https://www.wowhead.com/npc=135989/shieldbearerofzulabilities with a small delay
Let them cast |T797509:16|t|cffffd000|Hspell:253721|h[Bulwark of Juju]|h|r
Watch for the debuff when the first npc finishes casting.
How it should be
|T797509:16|t|cffffd000|Hspell:258653|h[Bulwark of Juju]|h|r should always be applied to all enemies in the area around these npcs while they cast |T797509:16|t|cffffd000|Hspell:253721|h[Bulwark of Juju]|h|r
[AD][Rezan] Devour vs NPC 129517
When the boss uses the ability 255421 against a player, the monsters 129517 become neutral to the player permanently
|T456563:16|t|cffffd000|Hspell:255421|h[Devour]|h|r
https://www.wowhead.com/npc=129517/reanimatedraptor
[WM][Gloom Horror] Shadow Claw
Description of the bug
NPC https://www.wowhead.com/npc=139269/gloomhorror use ability |T237564:16|t|cffffd000|Hspell:273653|h[Shadow Claw]|h|r
How it should be
NPC https://www.wowhead.com/npc=139269/gloomhorror should not use ability |T237564:16|t|cffffd000|Hspell:273653|h[Shadow Claw]|h|r
[WM][Soulbound Goliath] Soul Thorns
Description of the bug
In bossfight https://www.wowhead.com/npc=131667/soulboundgoliath have issues with https://www.wowhead.com/npc=136330/soulthorns
does not scale whit key lvl
How to reproduce
Start bossfight https://www.wowhead.com/npc=131667/soulboundgoliath
wait ability |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r
check hp scale on https://www.wowhead.com/npc=136330/soulthorns
[WM][Soul Essence] Scar Soul
Description of the bug
NPC https://www.wowhead.com/npc=135240/soulessence ability |T895888:16|t|cffffd000|Hspell:267824|h[Scar Soul]|h|r target only player who hold agro
How it should be
Should target random player
[WM] Heartsbane Runeweaver
Description of the bug
Don't have npc https://www.wowhead.com/npc=131677/heartsbaneruneweaver spawning
NPC position
How it should be
Npc should spawn when player go on this location
Proof:
September 15, 2024
[Amirdrassil][Fyrak] Raging flame VS Tanks
Description of the bug
Right now on 10.2.7 PTR Raging flame casted from fyrak can be casted on all players "Tank included".
How it should work
On Retail Raging flame should only be casted on either healers or dps.
[Amirdrassil][Tindral] Spell queue breaking in third platform
Description of the bug
When the boss reaches the third platform, he stops the spellqueue (and just keeps melee attacking the tank) after his second cast of Flaming Germination (on that platform)
How it should work
The boss should keep casting his spells
[Amirdrassil][NPC] Tormented Ancient
https://www.wowhead.com/npc=210177/tormentedancient can only be healed via AoE heals, can't use any target heals.
[WotLK] [Achivment] Glory of the Raider
Achievement: https://www.wowhead.com/achievement=2148/denyinthescion10player / https://www.wowhead.com/achievement=2149/denyinthescion25player
Issue:
The achievement does not work at all when done correctly. While is a part of the https://www.wowhead.com/achievement=2137/gloryoftheraider10player /https://www.wowhead.com/achievement=2138/gloryoftheraider25player , it's the only thing that is missing to be completed and get the mount reward
Bugtracker Report;
[Zaralek Cavern][World Quest] Uncompletable world quest
There are few world quests that can be done , but after finishing them,there is no pop up showing that the wq is finished , nor giving reward ,
https://www.wowhead.com/quest=75343/allthatglitter
https://www.wowhead.com/quest=75162/conjuringelements
https://www.wowhead.com/quest=75661/curativecrystallinecollection
[Zaralek Cavern][World Quest] Crystal Cracker
Quest:https://www.wowhead.com/quest=75344/crystalcracker
Issue:
When the player clicks on https://www.wowhead.com/npc=204445/killcreditshineshardling , can click 1 more time before the npc dissapears to get 1 more credit
[Fury][Questline] Trough the Flames (10.2)
Quest: https://www.wowhead.com/quest=75921/throughtheflames
Issue:
Players are unable to finish the quest, that is a part to unlock the 10.2 quesline, but there is an option on the quest bar to select if they want to skip the questline to start the Emerald dream questline
[WM] Matron Bryndle x Splinter Spikes
The ability is not dealing any damage.
Vid Proof:
[WM] Lady and Lord Waycrest x Discordant Cadenza
Discordant Cadenza ability deals 0 damage.
Vid proof:
[WM] Gorak Tul - Deathtouched Slave x Death Lens
Deathtouched Slaver's ability called Death Lens scales with HP.
Vid Proof:
[WM] Gorak Tul x Alchemical Fire
The potion which you can use at Gorak Tul boss encounter is not making the corpses disappear.
Vid Proof:
[WM] Blight Toad
Blight Toad should disorient you and deal damage to you after the mob dies. As its spell says upon death
Video Proof:
[WM] Raal the Gluttonous - Bile Oozeling x Explosion
The Bile Oozeling's aoe explosion upon death doesnt deal damage.
Vid proof:
September 14, 2024
[FH] Trothak Shark x Zephyr
Description of the bug
Npc : https://www.wowhead.com/npc=126969/trothakabilities;mode:m when we start fight we need to stack and evoker use |T4630449:16|t|cffffd000|Hspell:374227|h[Zephyr]|h|r around 5 seconds before the boss spawn a Shark and it dissapear after 2 seconds and when he make another shark that doesn't do the mechanic for entire fight |T136225:16|t|cffffd000|Hspell:256494|h[Rearm]|h|r
How to reproduce
1. Go in Freehold
2. Take Evoker With Zephyr
3. Go in midle
4. Start fight
5. Use Zephyr Before the first Shark spawn
How it should be
When we start the fight of the boss and we use zephyr the first shark shouldn't dissapear and 2nd shark shouldn't move slow , they should keep switching
Informations of the spell
https://www.wowhead.com/npc=126969/trothak
|T622095:16|t|cffffd000|Hspell:256358|h[Shark Toss]|h|r
|T4630449:16|t|cffffd000|Hspell:374227|h[Zephyr]|h|r
Retail
10.2
September 13, 2024
[Fury][Quest] Raise the Alarm
Description of the bug
Issue on 10.2 only atm. can't turn in the quest. You talk to https://www.wowhead.com/npc=206041/captaindrine but no complete option
How to reproduce
Accept and complete https://www.wowhead.com/quest=75923/raisethealarm
Talk to https://www.wowhead.com/npc=206041/captaindrine
How it should be
https://www.wowhead.com/npc=206041/captaindrine should have complete option
Information of the quest
https://www.wowhead.com/quest=75923/raisethealarm
[Doti][10.2] Keystone Missing
we cant put key
September 12, 2024
[DHT] Archdruid Glaidalis-Primal Rampage
When the boss cast Primal Rampage the charge hit the players x5, it should hit one time only
[DHT][G41] Too many mobs
Using MDT on DHT, you can see that mob pack G41 should be composed with only 5 mobs Currently they are 8.
[DHT] Dresaron - Breath of Corruption Duration
The boss cancels Breath of Corruption midcast, if the tank moves.
[DHT] Oakheart - Uproot
Uproot Is not spawning adds.
[BRH] G6 pack
The pack is not moving. Should be a patrol.
[BRH] Felspite Dominator count
The 2nd and 4th Felspite Dominator "pack" should be alone, not doubles.
[BRH] G28 pack
The two mobs of the pack G28 are missing
[BRH] G27 pack
One Wyrmtongue Trickster is missing
September 11, 2024
[Amirdrassil][Fyrakk] Swirling Firestorm
Description of the bug
When Swirling Firestorm spawn it hits players instantly and the knockback from Swirling Firestorm is much stronger than it should be.
How it should work
Swirling Firestorm should not hit you instantly when it spawns and the knockback should be much weaker.
[Amirdrassil][Fyrakk] Seed "death"
When the seed gets hit by any mechanic it should "explode" and turn red, but here the seed continues to exist for a few seconds and there is 2 seeds on top of each other, the regular one and the red one. The regular one should just despawn sooner.
[Amirdrassil][Fyrakk] Shadowflame Devastation Visual Indicator
Description of the bug:
Shadowflame Devastation visual indicator remains after the boss pass and the
Screaming Souls spawn
How it should work
The visual indicator should despawn after the boss finish his breath attack
[Amirdrassil][Fyrakk] Flamefall Damage
Currently, the scaling damage of the |T237588:16|t|cffffd000|Hspell:419123|h[Flamefall]|h|r ability seems wrong,
Currently does around 9 million damage in the circle, and around 3 million outside of the visual circle.
The damage should be reduced. It is currently unsurvivable on Heroic Difficulty.
[Amirdrassil][Tindral] Seed of Flame vs immunities
Description of the bug
While in an immune state, if a player walks over a |T4554352:16|t|cffffd000|Hspell:430584|h[Seed of Flame]|h|r , this one will not be crushed
How it should work
While in an immune state, if a player walks over a |T4554352:16|t|cffffd000|Hspell:430584|h[Seed of Flame]|h|r , this one should be crushed and vanish
[Amirdrassil][Gnarlroot] Controled Burn targeting
This ability should not target healers, but as seen in the video it does.
https://www.wowhead.com/spell=421971/controlledburn?dd=14&ddsize=30
[DOTI][Blight of Galakrond] Corrosion
Description of the bug
The Rogue can remove Corrosion from himself with Cloak of Shadows.
at the same time, the rogue who removed "Corrosion" with the help of "Cloak of Shadows" ends up in control and hits bosses in control, not players as expected.
Which should not happen.
How to reproduce
1. Wait for the "Corrosion" effect to be applied to the rogue
2. Use "Cloak of Shadows"
3. Focus on the rogue
How it should be
Corrosion is not removed by any "immunity" The debuff should be applied even if the player is under "immunity"
also if a player removed the "Corrosion" debuff with the help of "Cloak of Shadows" and in control hits bosses and not other players, this should not be, the player who is in control should hit players because the bosses are friendly to him.
Informations of the spell
|T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r spel
retail
Test
[DOTI][Tyr, the Infinite Keeper] ivent
Description of the bug
After killing the boss, in order to get to the next boss, you need to go through a minievent. The problem is that when going through "invisibility" and catching all the abilities of the mobs, the player is thrown back to the beginning of the event. And it shouldn't
How to reproduce
Kill Tyr, start the event, stand under the Chronal Burn of the Guardian of the Infinite Race.
Pay attention to player buffs.
How it should be
When taking damage from "Displacement Bolt" or "Chronal Burn" the player should not be teleported to the start of the event.
Informations of the spell
Retail
Test
https://www.wowhead.com/npc=205212/infinitekeeper adds
https://www.wowhead.com/npc=204658/infiniteprotectorabilities;mode adds
[10.2 Rare] Envoy of Winter
Description of the bug
After dying / losing combat the npc becomes "friendly" and can't be attacked again
How to reproduce
After it spawn let your character die
How it should be
Should be able to attack it again
Informations of the npc
https://www.wowhead.com/npc=209929/envoyofwinter
[Forbidden Reach][Item] Dull Crystal
Description of the bug
https://www.wowhead.com/item=203401/dullcrystalcomments doesn't drop,
It's needed for the enchanting rare.
How to reproduce
Kill random enemies in Forbidden Reach
How it should be
Should drop
Informations of the item
https://www.wowhead.com/item=203401/dullcrystalcomments
September 10, 2024
[Amirdrassil][Fyrakk] Dream Rend is not disappearing in P2
Description of the bug:
Dream Rend is not disappearing if boss phases to phase 2 and stays for full duration.
How it should work
Dream Rend should disappear if boss phases to P2.
[Amirdrassil][Fyrakk] Shadowflame orbs hitbox
Description of the bug
During the first interphase the boss casts Shadowflame Orbs, which must be soaked by players. At the moment the hitbox of the Shadowflame orb is too little, compared to its size.
How it should work
The hitbox of the Shadowflame Orb should match its size.
[Amirdrassil][General] Teleportation from raid
Description of the bug
If you exit to the "Character Selection Menu" and then log back in, your character is kicked out of "Amirdrassil"
How to reproduce
Exit the World while in a raid.
How it should be
If a player relogs in a raid, he should not be kicked out of the raid, he should end up at the point where he exited the world.
Informations of the spell
Test
[DT] Hatespawn Whelpling
Description of the bug
This mob has incorrect HP and LV scaling
Level 45
Informations of the spell
https://www.wowhead.com/npc=101074/hatespawnwhelpling
test
[BRHold][Ghostly Councilor] Dark Mending
Description of the bug
This ability should not be present on a mob in Dragonflight > darkmending
Informations of the spell
|T1445237:16|t|cffffd000|Hspell:225573|h[Dark Mending]|h|r
retail
September 9, 2024
[BRH][Kur'talos Ravencrest] elite vs knock
Description of the bug
Players can knock NPC https://www.wowhead.com/npc=98965/kurtalosravencrestl with any knock ability ( for example : |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r)
[BRH][Wyrmtongue Trickster] g27
Description of the bug
One NPC https://www.wowhead.com/npc=98900/wyrmtonguetricksterabilities;mode:normal from pull g27 do not pull whit other NPC from g27
Players can pull him only whit pet
[BRH]Latosius phase start
Description of the bug
https://www.wowhead.com/npc=98970/latosius players cant do damage on NCP when 2 phase start
Proof:
[BRH][Dantalionax] Stinging Swarm scale
Description of the bug
NPC https://www.wowhead.com/npc=101008/stingingswarm in bossfight https://www.wowhead.com/npc=99611/dantalionax does not scale whit keys lvl
[BRH][Amalgam of Souls] Swirling Scythe
Description of the bug
Boss https://www.wowhead.com/npc=98542/amalgamofsouls ability |T1060569:16|t|cffffd000|Hspell:195254|h[Swirling Scythe]|h|r have issue:
|T1060569:16|t|cffffd000|Hspell:195254|h[Swirling Scythe]|h|r dont do any damage to players
Have old animation
How it should be
ability animation and hitbox
[BRH][Risen Lancer] Raven's Dive
Description of the bug
NPC https://www.wowhead.com/npc=102095/risenlancer have issues whit ability |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r :
ability hitbox bigger than animation
can jump with ability on player pet
if players crowdcontrol npc when he jump with ability npc still hit and stun player in his position (proof:)
How to reproduce
Pull NPC https://www.wowhead.com/npc=102095/risenlancer
Check |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r hitbox
Check |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r ability target (sumon any pet)
Stun NPC while he jump whit ability |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r ( try to stay closer to npc)
How it should be
Ability hitbox should be same as animation
Ability target should be only player
When player CC NPC while he jump whit ability should not hit player with ability in crowdcontrol
[BRH][Wyrmtongue Scavenger] "Drink" Ancient Potion
Description of the bug
NPC https://www.wowhead.com/npc=98792/wyrmtonguescavenger have issues:
|T136124:16|t|cffffd000|Hspell:200913|h[Indigestion]|h|r does not do damage / npc casting ability and moves
|T538536:16|t|cffffd000|Hspell:201062|h[Bowled Over!]|h|r does not do damage
NPC ability |T135860:16|t|cffffd000|Hspell:201070|h[Dizzy]|h|r give players around buff |T538536:16|t|cffffd000|Hspell:201064|h[Hyperactive]|h|r
How to reproduce
Pull NPC https://www.wowhead.com/npc=98792/wyrmtonguescavenger
let him cast ability |T134788:16|t|cffffd000|Hspell:200784|h["Drink" Ancient Potion]|h|r
check ability |T135860:16|t|cffffd000|Hspell:201070|h[Dizzy]|h|r and |T136124:16|t|cffffd000|Hspell:200913|h[Indigestion]|h|r
How it should be
|T135860:16|t|cffffd000|Hspell:201070|h[Dizzy]|h|r should not give players buff
|T538536:16|t|cffffd000|Hspell:201062|h[Bowled Over!]|h|r should do damage
|T136124:16|t|cffffd000|Hspell:200913|h[Indigestion]|h|r should do damage in front and npc should not move while casting
[BRH][Wrathguard Bladelord]Enrage
Description of the bug
NPC https://www.wowhead.com/npc=98810/wrathguardbladelordabilities;mode:normal does not use ability |T136224:16|t|cffffd000|Hspell:8599|h[Enrage]|h|r
[BRH][Illysanna Ravencrest] pulling issue
Description of the bug
Players can pull boss https://www.wowhead.com/npc=98696/illysannaravencrest from lowground whit pets
Proof:
[BRH][Illysanna Ravencrest] evade issues
Description of the bug
Players can evade boss https://www.wowhead.com/npc=98696/illysannaravencrest in this position : blue and green tabels
[BRH][Felspite Dominator] Elite vs CC
Description of the bug
Players can crowdcontrol elite NPC https://www.wowhead.com/npc=102788/felspitedominator
[BRH][Lord Etheldrin Ravencrest] Elite vs CC
Description of the bug
Players can crowdcontrol elite npc https://www.wowhead.com/npc=98521/lordetheldrinravencrest and https://www.wowhead.com/npc=98538/ladyvelandrasravencrest with some ability (example: |T607853:16|t|cffffd000|Hspell:6789|h[Mortal Coil]|h|r /|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r)
How it should be
Elite npc https://www.wowhead.com/npc=98521/lordetheldrinravencrest and https://www.wowhead.com/npc=98538/ladyvelandrasravencrest should have full immunity for crowdcontrol
September 8, 2024
[Holy] - Saved by the Light x Absorb amount
Description of the bug
The Saved by Light ability is not calculating the damage shield correctly. It seems to use a coefficient of 4 instead of 6, and versatility is missing from the formula.
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFSUSJJKi0kQJhElmoBSSJBJJRkGQiAACAUACJJI
1. Cast Beacon of Light on an ally.
2. Damage the ally below 30% health.
3. Observe the amount of absorb.
How it should be
When an ally with your Beacon of Light is damaged below 30% health, they absorb the next [Spell power 6 (1 + Versatility)] damage.
Informations of the spell
|T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r
|T1030102:16|t|cffffd000|Hspell:157128|h[Saved by the Light]|h|r
[Holy] - Divine Favor x Healing increase
Description of the bug
The "Divine Favor" talent does not increase the healing of Holy Light and Flash of Light by 40% as stated in the talent
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFClUSSpISTClESUKiGIJlEkkERaAJCAIAQBIkkgA
1. Cast the "Divine Favor" talent. (While the ID 210294 buff is active).
2. Cast Holy Light or Flash of Light on a target.
3. Observe the healing amount.
How it should be
The talent should increase the healing of Holy Light and Flash of Light by 40%.
Informations of the spell
|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
|T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r
Additional Information
The talent correctly reduces the cast time and mana cost of Holy Light and Flash of Light. The only issue is the lack of increased healing.
[Holy] - Greater Judgement Unworthy
Description of the bug
Currently, when using the talent Greater Judgement(|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r), the Unworthy buff (|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r) only refreshes its duration. On Retail, the buff stacks its absorb value.
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAHAAABAEBAAAQLJNoUSLJtCSLBlkkQpJagkIJkkERaoRiAACAAIkIhA
1. Cast Judgment.
2. Reapply Judgment while the Unworthy buff is active.
3. Observe that the Unworthy buff only refreshes its duration instead of stacking its absorb value.
How it should be
The Unworthy buff should refresh its duration and stack its absorb value when reapplying Judgment while the Greater Judgement talent is active.
After the damage has been absorbed the debuff should disappear from target.
Informations of the spell
|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r
|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r
[Holy] - Power of the Silver Hand x verhealing
Description of the bug
The "Power of the Silver Hand" ability (|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r) is currently counting all healing done, including overhealing.
How to reproduce
Talents
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKlUSSrh0kQJSCtmohIJEkkQcgCQiAACAUACJRI
1. Cast Flash of Light/Holy Light/Judgment until you receive the "Power of the Silver Hand" proc, which grants you buff ID 200656.
2. Cast Flash of Light on a target that is at full health.
3. You will receive buff ID 200657, which indicates additional healing from your next Holy Shock.
4. Observe that the additional healing value increases even when healing is not effective (i.e. the target is already at full HP).
How it should be
The ability should only count effective healing done (healing that actually restores HP).
Informations of the spell
|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200656|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200657|h[Power of the Silver Hand]|h|r
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
[ATDH][Fyrakk] Shadowflame Devastation
There is multiple issues with this ability:
1 Fyrakk walk in air instead of flying.
2 There is currently root spawned under portal you see before Fyrakk spawn (See screenshot)
3 Fyrakk should disappear when he reach his destination and not fly in spot in distance.
4 Screaming Soul should spawn one by one under Fyrakk when he fly above platform.
|T5342925:16|t|cffffd000|Hspell:422524|h[Shadowflame Devastation]|h|r
[DHT][Rotheart Dryad] Poison Spear / Throw Spear
Description of the bug
NPC https://www.wowhead.com/npc=99358/rotheartdryad target himself with ability |T132273:16|t|cffffd000|Hspell:198904|h[Poison Spear]|h|r and |T135124:16|t|cffffd000|Hspell:198723|h[Throw Spear]|h|r
How it should be
Should target random player
[DHT][Tormented Bloodseeker] Darksoul Bite
Description of the bug
NPC https://www.wowhead.com/npc=100526/tormentedbloodseeker ability |T132099:16|t|cffffd000|Hspell:201361|h[Darksoul Bite]|h|r target only player who hold agro
How it should be
Should target random player in mele
[DHT][Taintheart Summoner] Shadow Bolt
Description of the bug
NPC https://www.wowhead.com/npc=99366/taintheartsummoner target himself with ability |T136197:16|t|cffffd000|Hspell:201837|h[Shadow Bolt]|h|r
How it should be
Should target random player
[ATDH][Fyrakk] P1 transition vs spells
Fyrakk should not interrupt spells he is currently casting when he reach 70% hp. He should first finish them and then cast Incarnate spell (P1 to intermission transition)
|T135823:16|t|cffffd000|Hspell:420422|h[Wildfire]|h|r
|T5205711:16|t|cffffd000|Hspell:417431|h[Fyr'alath's Bite]|h|r
|T1357803:16|t|cffffd000|Hspell:417455|h[Dream Rend]|h|r
|T136186:16|t|cffffd000|Hspell:419506|h[Firestorm]|h|r
|T5319139:16|t|cffffd000|Hspell:412761|h[Incarnate]|h|r
[ATDH][Fyrakk] Heart of Amirdrassil frame
Health frame of Heart of Amirdrassil in phase 2 should also update together with Heart of Amirdrassil bar. Currently health frame is stuck in 62% hp.
[DHT][Dreadsoul Ruiner] Despair
Description of the bug
NPC https://www.wowhead.com/npc=95771/dreadsoulruiner ability |T1029009:16|t|cffffd000|Hspell:200642|h[Despair]|h|r have issues can cast ability on player's pet's
How it should be
NPC https://www.wowhead.com/npc=95771/dreadsoulruiner ability |T1029009:16|t|cffffd000|Hspell:200642|h[Despair]|h|r should never target players pets
[ATDH][Fyrakk] Seed of Amirdrassil / Blazing Seed
If Seed of Amirdrassil on the floor take damage from Blaze, Shadowflame Breath, Eternal Firestorm, Swirling Firestorm and Apocalypse Roar it should turn to Blazing Seed. Currently it doesnt.
|T4554352:16|t|cffffd000|Hspell:423598|h[Blazing Seed]|h|r
|T4554354:16|t|cffffd000|Hspell:423601|h[Seed of Amirdrassil]|h|r
|T134158:16|t|cffffd000|Hspell:422837|h[Apocalypse Roar]|h|r
|T460698:16|t|cffffd000|Hspell:422935|h[Eternal Firestorm]|h|r
|T4914672:16|t|cffffd000|Hspell:410223|h[Shadowflame Breath]|h|r
|T460952:16|t|cffffd000|Hspell:425530|h[Swirling Firestorm]|h|r
|T4914673:16|t|cffffd000|Hspell:421829|h[Blaze]|h|r
[DHT] Elite vs Crowdcontrol
Description of the bug
Players can knock (with any knock ability , example: |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r) Elite list of NPC :
https://www.wowhead.com/npc=95766/crazedrazorbeak
https://www.wowhead.com/npc=95779/festerhidegrizzly
https://www.wowhead.com/npc=100531/bloodtaintedfury
[Amirdrassil][Volcoross] Swog Champion
As I said, the frogs have no AI(cant be taunted, they just jitter in place) and when the boss is on 30 stack and dies it does not grant us the achievement.
https://www.wowhead.com/achievement=19321/swogchampion
[Amirdrassil][Smolderon] Living Flames dont spawn
Living Flames dont spawn at all and cant be collected.
https://www.wowhead.com/spell=423904/livingflame?dd=15&ddsize=30
[Amirdrassil][Igira] Searing Sparks from Marked for Torment
Description of the bug
Searing Sparks from Marked from Torment are hitting players before the animation hits the ground
Proof:
How it should work
The hit from the spell should match the animation
[Amirdrassil][Igira the Cruel] Searing sparks damage
The puddles on the ground part of the mechanic dont do any damage.
The second part of the mechanic "Each swing of her hammer inflicts 115923 Shadowflame damage to all players." is working fine.
https://www.wowhead.com/spell=426150/searingsparks?dd=14&ddsize=30
[Amirdrassil][Fyrakk] Wildfire Spread after First Cast
When boss is pulled, He currently casts (Visually) Wildfire Instantly. This is correct, However, the next Wildfire Cast, spawns 2 waves of Lines of Raging Flames. It should only spawn 1 Line, going fully across.
Video example from retail:
[Amirdrassil][Fyrakk] Shadowflame Devestation vs Screaming Soul Spawn
Currently, when Fyrakk sweeps across the platform with the Breath attack Shadowflame Devestation. He spawns Screaming Souls, However, they are missplaced most of the times. They should form a strict line, in middle of the path he flies by.
Currently, some of the Screaming Souls are places next to eachother, leaving no space between eachother, or they are too far away. The distance should always be the same.
[Amirdrassil] Heroic Mount Drop
On Heroic Difficulty, after slaying Fyrakk, Players should recive a quest for a Reward of a Skin for a Mount.
Quest currently missing.
Quest: https://www.wowhead.com/quest=78876/aglowingmemento
[Amirdrassil][Fyrakk] Predator in p2
The boss does not cast Predator(leap on tank if he goes too far away from him) in p2.
https://www.wowhead.com/spell=422137/predator?dd=15&ddsize=30
[Amirdrassil][Fyrakk][Heroic] Blaze
The Blaze mechanic is somewhat random when it comes to hitboxes and such. In some instances it doesnt hit you even thou you are inside of the line, but sometimes it does.
https://www.wowhead.com/spell=414186/blaze?dd=15&ddsize=30
[Amirdrassil][Fyrakk] Incarnate Cast vs Boss Moving
Boss should be unable to move while casting the |T5319139:16|t|cffffd000|Hspell:412761|h[Incarnate]|h|r.
Currently, he follows a tank with highest threat while casting the spell.
(I currently do not have the correct spell ID, But its the spell he uses while Spawning 2 Burning Colossals in Phase 2.)
[ATHD][Fyrakk] Seeds of Amirdrassil vs Burning Scales
When player pick up Seed of Amirdrassil from the floor in last phase, it instantly get transformed to Blazing Seed. I assume its because of Burning Scales that does damage every 2 secs which means taking damage shouldnt affect player's seed at all.
|T4554352:16|t|cffffd000|Hspell:423598|h[Blazing Seed]|h|r
|T4554354:16|t|cffffd000|Hspell:423601|h[Seed of Amirdrassil]|h|r
|T4631336:16|t|cffffd000|Hspell:423705|h[Burning Scales]|h|r
[Amirdrassil][General][Trash]
Throughout the instance (Until Igira and on left side(Volcoross and Larodar side)) several trashmobs have smaller issues.
Harbringer of Incineration Lunar Blaze is not doing anything.
Zaqali Steelshaper dont have abilities
Zaqali Juggernaut Charged Stomp range is bigger than 15 yards.
Ancient Core Hound dont have abilities
Firelands Destroyer Blistering Heat deals damage only once, while it should be an aura which deals damage repeatedly.
Vid proof for Harbringer of Incineration:
Vid proof for Zaqali Juggernaut:
September 7, 2024
[General] Crossfaction VS Cauldron inside instances
Description of the bug
Can't interact with cauldron summoned by another faction
How to reproduce
1. Have 2 different faction inside raid or dungeon
2. Use 1 faction to summon any cauldron
3. Try to use cauldron with 2nd faction
How it should be
Should be able to use cauldrons regardless of the faction inside instances
Information of the item
|T133782:16|t|cffffd000|Hitem:191485::::::::120:::::|h[Potion Cauldron of Ultimate Power]|h|r
|T133782:16|t|cffffd000|Hitem:191486::::::::120:::::|h[Potion Cauldron of Ultimate Power]|h|r
|T133782:16|t|cffffd000|Hitem:191487::::::::120:::::|h[Potion Cauldron of Ultimate Power]|h|r
|T967511:16|t|cffffd000|Hitem:204238::::::::120:::::|h[Draconic Phial Cauldron]|h|r
|T967511:16|t|cffffd000|Hitem:204679::::::::120:::::|h[Draconic Phial Cauldron]|h|r
|T967511:16|t|cffffd000|Hitem:204680::::::::120:::::|h[Draconic Phial Cauldron]|h|r
|T644380:16|t|cffffd000|Hitem:191488::::::::120:::::|h[Cauldron of the Pooka]|h|r
|T644380:16|t|cffffd000|Hitem:191489::::::::120:::::|h[Cauldron of the Pooka]|h|r
|T644380:16|t|cffffd000|Hitem:191490::::::::120:::::|h[Cauldron of the Pooka]|h|r
September 6, 2024
[DHT] g31 g40 number of npcs
Description of the bug
There are currently 6 https://www.wowhead.com/npc=100526/tormentedbloodseeker in g31 and 10 in g40.
PTR: g31 g40
How it should be
There should be 4 npcs each in g31 and g40 https://www.wowhead.com/npc=100526/tormentedbloodseeker
mdt:
vid:
[Evoker][Augmentation] - Prescience as a pet inheritable buff
Description of the bug
Prescience should be an inheritable buff from player to pet
How to reproduce
1. Take an evoker and any pet breeder (hunter, dk, warlock)
2. Use Prescience on the player and you will see that there is no inheritable buff for the pet
How it should be
The pet must have an inheritable buff Prescience from the player.
Retail proof:
Links
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Item][Time Rift] - Items Upgrade Path
Description of the bug
All Time Rift event trinkets miss upgrade path and exist as 415 ilvl without possibility to upgrade them
How to reproduce
Go to Time Rift area
Check vendors
How it should be
All trinkets should have base 402 ilvl Veteran 1/8 upgrade
This upgrade path should be up to 424 ilvl
Item list
|T5224622:16|t|cffffd000|Hitem:206983::::::::120:::::|h[Paracausal Fragment of Frostmourne]|h|r
|T5224626:16|t|cffffd000|Hitem:207005::::::::120:::::|h[Paracausal Fragment of Thunderfin, Humid Blade of the Tideseeker]|h|r
|T5224627:16|t|cffffd000|Hitem:206958::::::::120:::::|h[Paracausal Fragment of Val'anyr]|h|r
|T5224628:16|t|cffffd000|Hitem:206972::::::::120:::::|h[Paracausal Fragment of Azzinoth]|h|r
|T5224625:16|t|cffffd000|Hitem:206956::::::::120:::::|h[Paracausal Fragment of Sulfuras]|h|r
|T5224621:16|t|cffffd000|Hitem:206964::::::::120:::::|h[Paracausal Fragment of Doomhammer]|h|r
|T5224624:16|t|cffffd000|Hitem:207024::::::::120:::::|h[Paracausal Fragment of Shalamayne]|h|r
|T5224623:16|t|cffffd000|Hitem:206475::::::::120:::::|h[Paracausal Fragment of Seschenal]|h|r
[Evoker] Time Stop
Description of the bug
At the moment, the Time Stop ability is not working on the Live server.
How to reproduce
1) Use Time stop on (Live server)
Informations of the spell
Time Stop |T4631367:16|t|cffffd000|Hspell:378441|h[Time Stop]|h|r
[Amirdrassil][General][LFR] Incarnates Wake
The Seed of Life does not become interactable once players have defeated Igira in the first wing of LFR for Amirdrassil. Smolderon therefore cannot be reached.
[Amirdrassil][General][LFR] Fate of Amirdrassil Spawn Point
Players should spawn at Smolderons Corpse, (Visible) and then click on the Verdant Dreambreaker to fly up. Currently, they spawn on Tindrals Plaform directly.
[Amirdrassil][Fyrakk] Shadowflame Devastation Animation
Currently, Fyrakk is missing his Breath Animation for Shadowflame Devastation, He only flies by currently, without any Breath.
[Amirdrassil][Fyrakk] Spirits of Kaldorei Timers
Currently it seems that Spirits of Kaldorei spawn not correctly.
Sometimes they spawn directly into Fyrakks Flamefall Spell, which does not affect them, however, In that time, Healers cannot really reach them. They should spawn after Fyrakk Falls from Flamefall, and 12 seconds after that, they should spawn.
Video proof:
[Amirdrassil][Fyrakk] Icarnate Pushback
When players overdamage the shield of Fyrakk durning the Intermission after reaching 70% Health. The boss will pushback players. Currently, the Pushback is lasting way too long, Pushing players way futher than retail. (Strenght of the Pushback seems fine.)
[Amirdrassil][Fyrakk] Burning Colossus Not Spawning
If the raid does not have tank. The Burning Colossus will not spawn currently on Firestorm.
On retail, if there is only 1 tank (Or not even one.) DPS or Ranged DPS should be selected as a spawning target by the spell Greater Firestorm.
This is to avoid completly neglecting the mechanic.
[Amirdrassil][Gnarlroot] Doom Roots Amount
Currently, it seems there is more Doom roots than on retail (Probably sniff is from PTR?)
Attached Screenshot Showcases Missplaced Roots. There should be 3 roots in those places, we have 6. (Also, in one place, there is a root missing.)
Retail proof:
[Amirdrassil][Fyrakk] Spirits of the Kaldorei Spawning Emote
When the spirits of Kaldorei spawn, they should spawn in kneeling animation, then stand up and start walking.
Video example:
(On Firestorm, they spawn standing.)
[Amirdrassil][Fyrakk] Amirdrassil Health Drain on Heroic
On Heroic Difficulty, Amirdrassil Should drain its health 1%, every second. Currently, it seems to be 1% every 3 seconds, like on Normal.
Retail Video proof:
September 5, 2024
[DHT][G38] Mobs are not following the same path they should
Using MDT on DHT, you can see that the 3 mobs of patrol G38 should follow the same path. Currently, they are not.
[DHT][Archdruid Glaidalis] Primal-rampage
After using Knockback (198376), the boss uses ability 198386. Ability 198386 does not deal damage.
Fs proof:
198386 |T571585:16|t|cffffd000|Hspell:198386|h[Primal Rampage]|h|r
198376 |T571585:16|t|cffffd000|Hspell:198376|h[Primal Rampage]|h|r
Log Fs
Log ret
[DHT][Bloodstained Burster] Blood Metamorphosis
After defeating Bloodtainted Fury , 4 mobs spawn as intended. These adds should cast Blood Metamorphosis to create a new Bloodtainted Fury , but currently, they don't.
[Amirdrassil][Gnarlroot] Igira Intro
When players clear the room of enemy forces, and the Intro begins, Igira should jump behind the barrier (correctly does it right now), but she then should turn around towards the boss, and stay still untill she fully finishes her dialogue. Currently, she wanders off haflway though her dialogue.
Also, the roots that block the way to Smolderon, and Igira walks though, should not be there, untill Igira acually walks over to the Platform,. Once there, the roots should appear, blocking the way.
Also, the Enemy NPCs around the room should have some emotes, while outside of combat. Occasionally, they should use them. (Cheer, point, etc.)
[BRH] Wyrmtongue Scavenger "Drink" Ancient Potion
The spell Indigestion should only be cast when the mob is stationary. Currently, the mob is able to move while channeling, and if you move far enough away, the mob will stop channeling. Additionally, the cast does no damage.
[BRH] G22 pack
One Wyrmtongue Trickster is missing
[BRH] Pack shouldnt exist
There is an additional pack that shouldn't be there, on retail the room should be closed and no pack should be there.
But on the PTR currently the door is open and you can pull a pack of mobs that shouldn't be here.
[BRH] Bloodscent Felhound - Drain Life
Bloodscent Felhound should cast Drain Life , Currently he dosn't.
[BRH] G13-G14 packs
The two adds of the pack G13 should be near the entrance of the room, currently they are with the pack G14.
[BRH] G16 pack
The G16 patrol is currently staying on the same spot and are attached with G15
[Evoker][Augmentation] - Combat log of allies buffed by evoker
Description of the bug
The combat log currently does not log damage dealt by allies buffed by augmentation
1. Ebon might
2. Shifting Sands
3. Prescience
Proof:
How to reproduce
During a fight, an evoker buffs an ally with Prescience, Ebon might and Shifting Sands.
The damages dealt by the player from Prescience, Ebon might and Shifting Sands aren't displayed in combat log
How it should be
Damage dealt by allies originated by evoker buffs should appear in combat log
Retail proof:
Links
Ebon might: |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Shifting Sands: |T5199633:16|t|cffffd000|Hspell:413984|h[Shifting Sands]|h|r
Proof of how evoker augmentation logs are recorded:
September 4, 2024
[DHT][G5] Desynchronized Mobs
Currently the 2 mobs of the patrol G5 on MDT are actually desynchronized so they are not walking next to each other as they should do.
September 3, 2024
[Amirdrassil][Fyrakk] Fyrakk Defeat Outro
Missing 1 Cinematic after defeating Fyrakk, There should be a cinematic which focuses on the Heart of Amirdrassil, and then a Cutscene, (Present)
Retail Video example:
Missing Dialogue from Vyranoth and Alexstrazsa After defeating Fyrakk and watching or skipping the Cinematics.
Missing Gossips for the NPCs (Ebyssian, Vyranoth, Alexstrasza, Kalecgos, Nozdormu and Merithra.)
Missing Final Cinematic when players speak with Alexstrasza (Also should have a red beam coming out of her).
Video example:
[Amirdrassil][Fyrakk] Falling off Platform
Falling of off the Platform, should result in player dying. Currently, he is falling Indefinetly.
[Amidrassil][Fyrakk] Portal Back to Raid Entrance
There should be a portal back to raid entrance, When players reach Fyrakk.
It should be there, before defeating Fyrakk, as well as after defeating him.
(The portal should dissapear upon pulling Fyrakk.)
(Sorry for the Bad Resolution of the Screenshot.)
[Evoker][Augmentation] - Allies x Ebon Might
Description of the bug
Ebon Might buff sometimes hangs on you and on your allies with different times as after pressing Ebon Might again the buff is no longer extended by abilities only for allies
Fs proof:
How to reproduce
1. Take evokers augmentation and any dps
2. Go to raid or keys, you can even deal damage to dummies
3. Extend Ebon Might until the next cooldown of this ability
4. Press Ebon Might again while you still have the buff from it and you will see that the ability extension does not happen to allies but only to you
How it should be
The uptime of everyone who is buffed Ebon Might by the Evoker should be the same if the allies were in the area of effect and did not die and should always be extended for both the Evoker and the allies
Links
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Logs(Evoker):
Logs(Allies):
September 2, 2024
[Assasination] - 2 piece set vs stealth
Description of the bug
|T1851453:16|t|cffffd000|Hspell:409483|h[Poisoned Edges]|h|r DoT ticks of |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r (spellID 409483) pulls the rogue out of stealth
How to reproduce
Put on 2 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set and spec to assasination with any talent tree
Put rupture on an enemy target and leave combat whilst the rupture is still on the target
Go to stealth
rupture ticks will pull you out of stealth
How it should be
The poisoned edges ticks shouldnt pull you out of stealth
Informations of the spell
[DHT][Shade of Xavius]Growing Paranoia
Description of the bug
Boss https://www.wowhead.com/npc=99192/shadeofxavius ability |T460691:16|t|cffffd000|Hspell:200289|h[Growing Paranoia]|h|r have issue:
If player with debuff stand close to allies dont take damage from debuff and dont take fear
How it should be
If player with debuff |T460691:16|t|cffffd000|Hspell:200289|h[Growing Paranoia]|h|r stand close to allies should take damage and fear for 5 sec
[ATDH][Fyrakk] Heart of Amirdrassil Seed on reset
Heart of Amirdrassil (Big seed/flower behind fyrakk) should not be gone during reset.
September 1, 2024
[DHT][Crazed Razorbeak] Propelling Charge
Description of the bug
NPC https://www.wowhead.com/npc=95766/crazedrazorbeak have issue with ability |T929300:16|t|cffffd000|Hspell:200768|h[Propelling Charge]|h|r :
Charge with ability in to player
How it should be
NPC should charge whit ability in front ( not in to player)
[DHT][Taintheart Stalker] Dark Hunt
Description of the bug
NPC https://www.wowhead.com/npc=99365/taintheartstalker didn't use ability |T132303:16|t|cffffd000|Hspell:201564|h[Dark Hunt]|h|r
[DHT][Archdruid Glaidalis] Nightfall
Description of the bug
In bossfight https://www.wowhead.com/npc=96512/archdruidglaidalis we have issues :
When NPC https://www.wowhead.com/npc=102962/nightmareabomination spawning player get instantly hit from |T236168:16|t|cffffd000|Hspell:198408|h[Nightfall]|h|r
How it should be
When NPC https://www.wowhead.com/npc=102962/nightmareabomination spawn should be delaty on ability |T236168:16|t|cffffd000|Hspell:198408|h[Nightfall]|h|r
[DHT][Archdruid Glaidalis] Nightmare Abomination
Description of the bug
When player kill boss https://www.wowhead.com/npc=96512/archdruidglaidalis
NPC https://www.wowhead.com/npc=102962/nightmareabomination don't disappear
[DHT][Archdruid Glaidalis] Nightfall
Description of the bug
Boss https://www.wowhead.com/npc=96512 ability have issue with spelltimer on |T236168:16|t|cffffd000|Hspell:198401|h[Nightfall]|h|r
PTR : boss use ability first time in 21 sec after bossfight start and every 15 sec after : 21>36>50>etc
Cooldown on ability should be 22 sec and first time boss use ability on retail at 25 sec after bossfight start
Retail: first time 25 sec > 47>1.09>1.33>etc
[DHT][Rotheart Keeper] Vile Mushroom scale
Description of the bug
NPC https://www.wowhead.com/npc=100960/vilemushroom from ability |T1357812:16|t|cffffd000|Hspell:225497|h[Corrupted Infusion]|h|r does not scale with key lvl
[DHT][Bloodtainted Fury] Dispersion
Description of the bug
NPC https://www.wowhead.com/npc=100532/bloodtaintedburster didn't slace with key lvl
This NPC spawn when https://www.wowhead.com/npc=100531/bloodtaintedfury die with ability |T135862:16|t|cffffd000|Hspell:201250|h[Dispersion]|h|r
[DHT][Oakheart] Strangling Roots
Description of the bug
In bossfight https://www.wowhead.com/npc=103344/oakheart player can kill with aoe ability npc https://www.wowhead.com/npc=100991/stranglingroots aura |T451165:16|t|cffffd000|Hspell:220519|h[Submerged]|h|r didn't work
How it should be
|T451165:16|t|cffffd000|Hspell:220519|h[Submerged]|h|r should give Immune to area effect damage
[DHT][Oakheart] Evade zone
Description of the bug
Boss https://www.wowhead.com/npc=103344/oakheart dont have evade zone
[DHT][Oakheart] Uproot vs Shadowmeld
Description of the bug
If player who hold agro in bossfight https://www.wowhead.com/npc=103344/oakheart use |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r on cast |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r boss stop doing damage with mele hits
And it's also work if player who hold agro die when boss casting |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r
How to reproduce
Start bossfight https://www.wowhead.com/npc=103344/oakheart
Use |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r or die in cast |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r
[DHT][Hatespawn Whelpling] Hatespawn Detonation
Description of the bug
NPC |T1357801:16|t|cffffd000|Hspell:212797|h[Hatespawn Detonation]|h|r have ability |T1357801:16|t|cffffd000|Hspell:212797|h[Hatespawn Detonation]|h|r after add die
How it should be
NPC https://www.wowhead.com/npc=101074/hatespawnwhelpling should dont have ability |T1357801:16|t|cffffd000|Hspell:212797|h[Hatespawn Detonation]|h|r
[DHT][Dresaron] Model position
Description of the bug
Boss https://www.wowhead.com/npc=99200/dresaron have issues with model position :
[DHT][Dresaron] Down Draft
Description of the bug
Boss https://www.wowhead.com/npc=99200/dresaron have issue with ability |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r after cast player have debuff |T1029595:16|t|cffffd000|Hspell:220855|h[Down Draft]|h|r">|T1029595:16|t|cffffd000|Hspell:220855|h[Down Draft]|h|r debuff didn't remove when boss end casting
How it should be
Debuff |T1029595:16|t|cffffd000|Hspell:220855|h[Down Draft]|h|r should be remove when boss end cast |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r
[DHT][Dreadfire Imp] Dread Inferno
Description of the bug
https://www.wowhead.com/npc=100527/dreadfireimp have issue with ability |T525026:16|t|cffffd000|Hspell:201399|h[Dread Inferno]|h|r hitbox
How it should be
|T525026:16|t|cffffd000|Hspell:201399|h[Dread Inferno]|h|r hitbox should be same like animation
[DHT][Dreadfire Imp] Firebolt
Description of the bug
NPC https://www.wowhead.com/npc=100527/dreadfireimp can target players pet with ability |T135809:16|t|cffffd000|Hspell:201411|h[Firebolt]|h|r
How it should be
https://www.wowhead.com/npc=100527/dreadfireimp should cast |T135809:16|t|cffffd000|Hspell:201411|h[Firebolt]|h|r only on players
[DHT][Vilethorn Blossom] Root Burst
Description of the bug
NPC https://www.wowhead.com/npc=99360/vilethornblossom have issues with ability |T796637:16|t|cffffd000|Hspell:201123|h[Root Burst]|h|r :
Hitbox more than animation
Can target players pets
Have double animation on ability
How it should be
Hitbox should be same like animation
Should not target players pets
Should not have double animations
[DHT][Taintheart Deadeye] spell issues
Description of the bug
https://www.wowhead.com/npc=100539/taintheartdeadeye have issues with ability's:
didn't use ability |T135825:16|t|cffffd000|Hspell:201902|h[Scorching Shot]|h|r and |T132222:16|t|cffffd000|Hspell:201858|h[Shoot]|h|r
NPC www.wowhead.com/npc=102277/deadeyedecoy clone from ability |T136056:16|t|cffffd000|Hspell:201885|h[Shadow Decoy]|h|r didn't scale with key lvl
How it should be
should have ability |T135825:16|t|cffffd000|Hspell:201902|h[Scorching Shot]|h|r and |T132222:16|t|cffffd000|Hspell:201858|h[Shoot]|h|r
www.wowhead.com/npc=102277/deadeyedecoy should scale with key lvl
[DHT][Malfurion Stormrage] Dungeon start teleport
Description of the bug
NPC https://www.wowhead.com/npc=100652/malfurionstormrage context menu didn't work when players end dungeon
How to reproduce
End dungeon
Try to talk with npc https://www.wowhead.com/npc=100652/malfurionstormrage
How it should be
After players end dungeon should can talk with npc and teleport to dungeon start
[Amirdrassil][Council] Thundering Impact
Thundering Impact damage is not reduced by the amount of players standing in the charge.
Vidproof:
[Amirdrassil][Gnarlroot] Shadow scorched earth does no damage
Shadow scorched eart (fire puddle on the ground) does no damage. In the video its harder to notice but in the screenshots its not shown that we take damage from it.
https://www.wowhead.com/spell=422023/shadowscorchedearth?dd=14&ddsize=30changelog
Video:
[Amirdrassil][Igira the Cruel] Blistering Spears are CCable/displaceable
Description of the bug
You are currently able to cast CC/displace Blistering Spears making them move from their original position with Fear, Typhoon etc.
How it should work
Blistering Spears should not be affected by any form of cc or displace.
[Amirdrassil][Igira] Smashing Viscera jump speed
Description of the bug
Smashing Viscera jumps are too fast
Proof:
How it should work
The jump speed should be slower, The boss should wait 3 seconds before jumping again
Retail proof:
[Amirdrassil][Igira] Blistering Spear vs Cloak of Shadow
Description of the bug
If the targeted player of Blistering Spear uses Cloak of shadow after it gets hit by the spell, the player will just start floating around during the Cloak of shadow duration.
Video:
Furthermore, if a player uses Cloak of shadow before getting hit by Blistering Spear, it will just cancel it on that player.
Video:
How it should work
Cloak of shadow should just prevent the damage of the spell
[Amirdrassil][Larodar] Adds vs Rescue/Life grip
The healing adds cannot get Rescued/Griped.
[Amirdrassil][Council] Relentless Barrage vs Damage
The damage of the spell is wrong. The tooltip says 220k while it only does 50k on PTR
https://www.wowhead.com/spell=420937/relentlessbarrage?dd=15&ddsize=30
[Amirdrassil][Nymue] Lumbering Slam VS Surging Growth
Description of the bug
Currently in Heroic Cycle wardens spawned in Nymue's interpahse is correctly casting Lumbering Slam, issue comes with the fact that this cast isn't spawning 1 Surging Growth on the ground.
How it should work
On Retail Cycle wardens should spawn 1 Surging Growthon the ground per cast of Lumbering Slam.
[Amirdrassil][Nymue] Flowers
The flowers (Surging Growth) spawns below the boss, which shouldn't happen.
August 31, 2024
[Amirdrassil][Tindral] Fyrakk Intro/Outro
Currently, when players teleport and activate the Intro for Tindral, Fyrakk is already casting Dream Rend. He should not cast it in the Tindral Intro, Only once Tindral has been defeated, and he flies to the Tree, to open the tear to his Boss fight Room.
Additionally, the Dream Rend tear does not work, It does not teleport players to Fyrakks Boss fight arena.
[Dreamsurge][The Azure Span] Waking Dream Missing
Description of the bug
Waking Dream scenario doesn't start in The Azure Span
How to reproduce
Wait for Dreamshaping to start and check map for Waking Dream portal
How it should be
It should start every 30 minute when Dreamshaping start.
[Dreamsurge][Waking Shores] Waking Dream - Burning Root
Description of the bug
Can't interact with Burning Root during the Waking Dream scenario.
How to reproduce
Try to interact with Burning Root Burning Root during the Waking Dream scenario.
How it should be
Should be able to interact with it for progress bar.
[Dreamsurge][Dreamshaping] Naralex Voting
Description of the bug
Can't talk to the npc to vote for a buff, it just pick one on it own.
How to reproduce
Try to vote for a buff at https://www.wowhead.com/npc=207962/naralex
How it should be
Should be able to vote for 1 buff every 30 minute.
[Time Rifts] Final boss rotation
Description of the bug
Rotation might not be working properly, Got demons invader 3 times in a row before server crashed and got new set, but would still be one of the two on tooltip or just 1 every time. Then it went back to demons only.
Also when it was demons active, it didn't show "next" one. It was just 1 which is active. (look 2nd link)
How to reproduce
Attend multiple time rifts on live
How it should be
It should be on fixed rotation
Demons, Old gods, horde/alliance, mechagon, murlocs, titans, scourge.
[Time Rifts] Mechanized Cog
Description of the bug
The quest item https://www.wowhead.com/item=206602/mechanizedcogcomments doesn't drop from the sources, or the npc sources just disappearing / phasing too fast before you can loot it.
It's important for the achievement https://www.wowhead.com/achievement=18554/temporalacquisitionsspecialist
How to reproduce
Kill https://www.wowhead.com/npc=205428/peeved or https://www.wowhead.com/npc=206156/uran2swift during their tasks
How it should be
NPCs should stay for some time after dying in order for you to loot it
Information of the item
https://www.wowhead.com/item=206602/mechanizedcogcomments
https://www.wowhead.com/achievement=18554/temporalacquisitionsspecialistcomments:id=5646307
[Zaralek Cavern][Achievement] The Smell of Money
Description of the bug
Whether you get 1 or 100 |T646678:16|t|cffffd000|Hitem:204715::::::::120:::::|h[Unearthed Fragrant Coin]|h|r , it will only count as x1 for the achievement https://www.wowhead.com/achievement=17781/thesmellofmoney
How to reproduce
Complete zone activties in Zaralek
How it should be
It should counts the total coins earned each time, not how many time you looted it.
Informations of the achievement
https://www.wowhead.com/achievement=17781/thesmellofmoney
[Revendreth][Quest] The Looming Dark
Description of the bug
Some people reporting after completing the SL story, you don't get https://www.wowhead.com/quest=57877/theloomingdark or https://www.wowhead.com/quest=57878/choosingyourpurpose to start your covenant
On PTR, I was able to get same bug, uncertain what triggers it.
(character name on PTR is scaling)
How to reproduce
Complete https://www.wowhead.com/quest=59644/blindedbythelight
Complete https://www.wowhead.com/quest=58086/themasteroflies
Accept and Turn in https://www.wowhead.com/quest=57876/theendofthebeginning
How it should be
You should get the quest https://www.wowhead.com/quest=57877/theloomingdark
Informations of the quest
https://www.wowhead.com/quest=57878/choosingyourpurpose
https://www.wowhead.com/quest=57877/theloomingdark
https://www.wowhead.com/quest=57878/choosingyourpurpose
August 29, 2024
[Amirdrassil][Fyrakk] Firestorm
Currently, Firestorm have wrong spawning Pattern, Everything works fine, Untill the spell is suppose to spawn the burned ground (Raging Flames).
How it shoul work. Boss casts Firestorm, marks up to 3 players with a Circle, and once the Debuff expires, it should instantly spawn Raging Flames under the player. As of right now, it spawn a Visual, of the Circle falling again.
THIS visual should only occur, If player positions him self on top of a already Burned area with Raging Flames, At which point, it should jump to a new zone, nearby the Raging Flames. (Already Working)
Basically, only fix the Raging Flames spawning for Area that is not burned, and player is placing it there.
[Amirdrassil][Smolderon] Encroaching Destruction
Currently, the boss does |T133035:16|t|cffffd000|Hspell:426725|h[Encroaching Destruction]|h|r after 1st World in Flames.
On LFR, Normal difficulties, he should do it after 6th World in Flames.
on Heroic and Mythic Difficulties, he should do it after 4th World in Flames
How the ability should work:
Basically, it should create the Rings that are being created from the edges of the room, slowly going inwards. (Same rings as in World in Flames, however, in a full patern growing from Outside of the Arena, to the Middle.)
These rings should explode each time, and should not dissapear untill the boss is defeated, or all players die.
How the ability should start happening:
Lets take an example on Heroic, where it occurs after 4th World in Flames.
Boss Just finished casting World in Flames, and he should instantly, without any additional abilities, stay in Middle, and Start casting Encroaching Destruction.
I do not currently have any Video example to better explain it. Sorry.
[DOTI][Chronikar] Debuffs Stay after Boss Defeat
After defeating the boss, anyone still affected by either Chronoshear, or Sheared Lifespan, should get these debuffs removed. Currently, they stay even after boss is defeated.
Video proof:
(Check under his portrait of health, both of the debuffs vanish.)
[Amirdrassil][Council] Polymorph Bomb vs Cloak of Shadows
Description of the bug
When Pip casts Polymorph Bomb, the targeted players can cast immunities (Cloak of Shadow, Divine Shield, etc.) to prevent getting transofmred into a duck (QUACK!).
Video:
How it should work
Players should not be able to prevent getting transmuted into a duck (QUACK!)
[Evoker][Augmentation] - Ebon Might Targeting & Priority
Description of the bug
When used with multiple Ebon Might evoker augmentation,she it enhances the same people, regardless of where the dragons and the rest of the people are standing
How to reproduce
Invite more than 6 people to the raid and 23 augmentations, use Ebon Might in turn. You will see that the effect of all dragons will be on the same people.
How it should be
Ebon Might Targeting & Priority
Activating Ebon Might, either through Breath of Eons or by casting Ebon Might directly, follows a specific priority when choosing which targets to buff:
Extends Ebon Might on existing targets.
Applies Ebon Might to players with your Prescience active.
Applies Ebon Might to nearest DPS players with no active Ebon Might.
Applies Ebon Might to nearest nonDPS players with no active Ebon Might.
Applies Ebon Might to nearest DPS players.
Applies Ebon Might to nearest nonDPS players.
Links
Wowhead: https://www.wowhead.com/guide/classes/evoker/augmentation/supportbuffstargetselection
Logs:
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
August 28, 2024
[ATDH][Fyrakk] Spirit of the Kaldorei vs Fy'ralath's Bite
Spirit of the Kaldorei should take damage from Fyr'alath's Bite if player aim on them. Currently they do not take any damage from it.
|T5205711:16|t|cffffd000|Hspell:417431|h[Fyr'alath's Bite]|h|r
https://www.wowhead.com/npc=207800/spiritofthekaldorei
|T4914680:16|t|cffffd000|Hspell:425345|h[Fyr'alath's Flame]|h|r
[DHT][Hatespawn Slime] Dreadburst
Description of the bug
NPC https://www.wowhead.com/npc=100529/hatespawnslime dont have ability |T237569:16|t|cffffd000|Hspell:201191|h[Dreadburst]|h|r
How it should be
https://www.wowhead.com/npc=100529/hatespawnslime
Explodes upon death with ability |T237569:16|t|cffffd000|Hspell:201191|h[Dreadburst]|h|r
[ATDH][Fyrakk] P2 adds vs evoker rescue
Friendly adds in phase 2 should be able to get rescued by the evoker.
In the retail video on that time stamp you can see the evoker moving the big add.
[ATDH][Fyrakk] Predator charge vs Dream Rend
Fyrakk wont cast Dream Rend if you let him first use Predator charge (when you are far away from him) at same time he is about to cast Dream Rend.
He should probably delay his Predator and let Dream Rend have priority as first to cast.
|T1357803:16|t|cffffd000|Hspell:417455|h[Dream Rend]|h|r
|T4622453:16|t|cffffd000|Hspell:422137|h[Predator]|h|r
[ATDH][Fyrakk] Seed of Amirdrassil spawn
On heroic and mythic only 4 Seeds of Amirdrassil should spawn in last phase. Currently 6 spawn in last phase.
Retail proof:
|T4554354:16|t|cffffd000|Hspell:423601|h[Seed of Amirdrassil]|h|r
[DHT] NPC base HP
Some NPCs have the wrong amount of HP in m+:
https://www.wowhead.com/npc=96512/archdruidglaidalis ptr 12 764 974 | retail 10 367 875
https://www.wowhead.com/npc=102962/nightmareabomination ptr 355 471 | retail 325 848
https://www.wowhead.com/npc=99192/shadeofxavius ptr 15 356 360 | retail 11 849 000
https://www.wowhead.com/npc=100527/dreadfireimp ptr 1 151 727 | retail 888 675
https://www.wowhead.com/npc=99358/rotheartdryad ptr 1 535 636 | retail 1 184 900
https://www.wowhead.com/npc=99359/rotheartkeeper ptr 2 111 499 | retail 1 629 238
https://www.wowhead.com/npc=95779/festerhidegrizzly ptr 2 369 808 | retail 2 962 250
https://www.wowhead.com/npc=101679/dreadsoulpoisoner ptr 1 439 657 | retail 1 184 900
https://www.wowhead.com/npc=95771/dreadsoulruiner ptr 1 439 657 | retail 1 066 410
https://www.wowhead.com/npc=95772/frenziednightclaw ptr 2 475 144 | retail 1 184 900
https://www.wowhead.com/npc=99365/taintheartstalker ptr 1 599 620 | retail 1 184 900
https://www.wowhead.com/npc=99366/taintheartsummoner ptr 1 759 582 | retail 1 303 390
https://www.wowhead.com/npc=100539/taintheartdeadeye ptr 1 599 620 | retail 1 066 410
https://www.wowhead.com/npc=101991/nightmaredweller ptr 1 629 243 | retail 1 481 125
[DHT][Festerhide Grizzly] Festering swipe
Npc 95779 should not use spell 200589 in Mythic+.
https://www.wowhead.com/npc=95779/festerhidegrizzly
|T132143:16|t|cffffd000|Hspell:200589|h[Festering Swipe]|h|r
Fs
Ret
[Amirdrassil][Council of Dreams] Boss activation
Boss activation seems to be verry random and inconsistent, having it happend multiple times, the Pip clones rp and so on.
[Amirdrassil][Volcoross] Flood of the Firelands vs Soak
Upon reaching 100 energy the boss spawns 2 orbs to soak which need to be soaked by atleast 4 people each, and if they arent soaked they fill the whole room with lava. Regardless on how many people soak it instantly fills the whole room with lava. It should spawn lava that slowly expands. Damage from the soak seems to be correct.
https://www.wowhead.com/spell=420933/floodofthefirelands?dd=14&ddsize=30
Example on how it should look like:
[Amirdrassil][Volcoross] Charge type spells vs Boss
When charging the boss you charge under the floor and in lava killing you almost instantly. I presume this would happend with other similar abilites like Druids wild charge, DHs felblade and Rouges shadowstep.
[Amirdrassil][Council of Dreams] Blind Rage vs Polymorph bomb
[Amirdrassil][General] Friendly NPCs are getting overtuned healing
NPC's at the entrance are getting overtuned healing from healing abilities.
[Amirdrassil][Tindral] Flaming Germination
When boss does this mechanic it should spawn a few seeds on the ground which need to be stomped on, otherwise they would explode for high damage. Currently when the seeds spawn they flicker in and out of existance making it very hard to do the mechanic and you essentially need to guess where they were.
[Amirdrassil][Tindral] Fiery Growth/Scorching Ground hitbox
When the boss does Fiery Growth and the player is dispelled Scorching Ground (fire puddle on the ground) has a smaller hitbox then the visual might suggest.
[Amirdrassil][Tindral] Supernova orb
When finishing the intermission touching the big orb while boss is casting Supernova should instantly kill you as you can see in the youtube guide. Also the visual of the orb should be different.
[Amirdrassil][Larodar] Furious Charge
Furious Charge effect goes out, but doesnt deal any damage or do knockback.
It doesn't apply Nature's Fury on the targeted player aswell.
[Amirdrassil][Council of Dreams] Boss energy
Currently when Pip and Aerwynn do their ultimate ablities their enery does not reset and subsequent ultimates happend at very random times.
[Amirdrassil][Council of Dreams] Noxiuous Blossom stacks
When you clear all the flowers on the ground there seems to be some kind of int overflow that instead of giving you 0 stacks of Noxiuous Blossom loops back arround and gives you 255 stacks.
https://www.wowhead.com/spell=420671/noxiousblossom?dd=14&ddsize=30
[Amirdrassil][Council of Dreams] Looting
At the moment all 3 bosses can be looted and you get 3x the Flightstones.
[Amirdrassil][Larodar] Blazing Coalescence vs Damage
The damage from the dot is not there.
https://www.wowhead.com/spell=426242/blazingcoalescence?dd=15&ddsize=30
[Amirdrassil][Larodar] Healing on Fiery Treant
The numbers that the adds get healed are inflated.
as you can see on the video.
[Amirdrassil][Nymue] Weavers Burden
The ability does no damage to the primary target and anyone inside the 12y range.
https://www.wowhead.com/spell=426519/weaversburden?dd=14&ddsize=30
[Amirdrassil][Tindral] Falling star
There are 2 versions of the falling star mechanic, the blue circles arround every player and blue puddles on the ground. The former one was a retail PTR mecanic but was removed from live game. So only the small puddles should be there.
Additionally the puddles on the ground should be randomly spread across the whole platform but on our tests it was located next to player positions.
Look at changelog:
https://www.wowhead.com/spell=420236/fallingstar?dd=14&ddsize=30changelog
[Amirdrassil][Igira the Cruel] Smashing Viscera makes the boss afk
Sometimes after the boss does the ability he becomes a target dummy.
https://www.wowhead.com/spell=418533/smashingviscera?dd=14&ddsize=30
[Amirdrassil][Smolderon] Overheated vs Brand of Damnation
When the boss is pulled half of the raid should get the Overheated debuff and place them to the side while the other half of the raid soaks Brand of Damnation. Currently on PTR in a raid of 12 people only 3 got Overheated.
Also for the 2nd application of Overheated, the half of the raid that didnt get it should get it while the rest soaks the Brand of Damnation.
So at the end of the phase everyone would have soaked Brand of Damnation 1 time and got Overheated once.
Other parts of these mechanics like Searing aftermath and Flame weaves is working correctly.
https://www.wowhead.com/spell=421455/overheated?dd=15&ddsize=30
https://www.wowhead.com/spell=421343/brandofdamnation?dd=15&ddsize=30
[Amirdrassil][Smolderon] Intermission rings are too fast
The rings in intermission appear too fast.
You can compare retail video and PTR one.
[Amirdrassil][Tindral] Mass entaglement
When you get rooted and use any kind of CC remover the roots are still spawned and need to be killed, while they should despawn.
https://www.wowhead.com/spell=424495/massentanglement?dd=14&ddsize=30
https://www.wowhead.com/spell=424495/massentanglement?dd=14&ddsize=30
[Amirdrassil][Fyrakk][Heroic] Phase 2
Currently on heroic its impossible to do phase 2. The Heart of Amirdrassil is loosing HP too fast. If you do all add sets perfectly you still cant push out of p2.
[Amirdrassil][Larodar] Furious Charge damage reduction
The damage from the charge seems to be random and not being reduces by the distance to the boss. As you can see in the video, on the first charge I was all the way across the room from the boss and took 650k dmg, while on the second one i was under the boss and it did only 380k.
https://www.wowhead.com/spell=418637/furiouscharge?dd=14&ddsize=30
[The Vortex Pinnacle] Skyfall star cast desync
Description of the bug
Right now on PTR and live server Skyfall stars are casting Starlight simultaneously, whenever they get pulled.
PTR Proof:
Cast is occuring correctly every 1.5 sec, issue comes with the pack not split in 3 different cast delay groups.
PTR log:
Note: PTR log isn't usable for detecting cast, but from the clip is clearly shown that upon pulling the pack, the adds will cast simultaneously.
How it should work
On Retail Skyfall stars are casting Starlight with different delays:
First pack of 16 stars:
6 casts a 00.01.500
5 casts a 00:02:000 (+00:00:500)
5 casts a 00:02:500 (+00:00:500)
Then each mob will cast again the spell after 1.5 sec but still delayed giving players time to heal up.
Proof:
Same rule for adds before last boss but they are 13 adds that should be split in 3 groups with same 0.5sec delays between each group.
Second pack of 13 stars:
5 casts a 00.01.500
4 casts a 00:02:000 (+00:00:500)
4 casts a 00:02:500 (+00:00:500)
Retail proof:
Clip note: even if some adds are frozen by ring of frost, is clearly visible a delay in the star delayed cast
[HoI][Squallbringer Cyraz] Whirling Fury
Npc www.wowhead.com/npc=190370/squallbringercyraz start spaming ability |T132369:16|t|cffffd000|Hspell:375079|h[Whirling Fury]|h|r
How it's should be :
When npc www.wowhead.com/npc=190368/flamecalleraymi use ability on player |T136025:16|t|cffffd000|Hspell:374724|h[Molten Subduction]|h|r www.wowhead.com/npc=190370/squallbringercyraz should jump on this player and use ability |T132369:16|t|cffffd000|Hspell:375079|h[Whirling Fury]|h|r ( and not use this ability randomly)
[HoI] Aqua ragers spell cd vs stops
Description of the bug
Right now on live server Aqua ragers will correctly cast Tidal divergence upon reaching 20% hp, issue comes if that cast gets kicked or cced, causing the mob to istantly cast it as soon as he can.
PTR proof kick:
How it should work
On Retail Aqua ragers will correctly cast Tidal divergence upon reaching 20% hp, but if that cast is interrupted or cced they will have to wait 19 seconds before casting that spell again.
Retail proof stun:
Retail proof kick:
[Amirdrassil][Volcoross] Molten Venom stacks
Molten Venom debuff is doing damage as if it has only 1 stack regardless of how many stacks you have.
https://www.wowhead.com/spell=419056/moltenvenom?dd=14&ddsize=30
[Amirdrassil][Volcoross] Pets vs Lava
Pets are going into lava to reach the boss and are dying.
[AtSC][Flex] Magmorax vs Lava Ejection
The amount of Lava Ejections should be 20% of raidsize
20men Mythic default = x4 ejections
up to 14men (included) = x2 ejections
15men to 19men (included) = x3 ejections
|T237582:16|t|cffffd000|Hspell:413351|h[Lava Ejection]|h|r
[Amirdrassil][Council] Polymorph vs Target Amount
Description of the bug
|T134478:16|t|cffffd000|Hspell:418589|h[Polymorph Bomb]|h|r is being applied to x4 players per cast, it's not scaling with raidsize
How it should work
|T134478:16|t|cffffd000|Hspell:418589|h[Polymorph Bomb]|h|r should be applied to x2 players in 10men raid, scaling with raidsize
Retail:
[Amirdrassil][Fyrakk] Shadowlfame Orbs
Shadowflame Orbs, In First Intermission, Seem to have Mythic Mechanic, at which they are some Purple, and Some are Fire. This should be only a Mythic mechanic, on Heroic and below, they should be soakable by anyone.
On the lower difficulties, There should be only Fire Orbs going to Fyrakk.
[ATHD][Fyrakk] Boss position after breath
After breath boss just stands on the platform in his dragon form and hes not attackable, boss should not be there.
[ATHD][Fyrakk] Healing on adds
The adds in p2 are getting healed for millions.
[Amirdrassil][Fyrakk] Dream Rend Pull Strenght
Currently, the Pull from Dream Rend is way too strong, Regardless where player is positioned. It should pull him with much less strenght, the futher he is from the Dream Rend position.
[ATHD][Fyrakk] Firestorm/Raging flames
When you place the Firestorm in existing Raging Flames on the ground the new patch of raging flames should bounce out and "pollute" the clean area of the boss arena.
https://www.wowhead.com/spell=419506/firestorm?dd=14&ddsize=30
https://www.wowhead.com/spell=419066/ragingflames?dd=14&ddsize=30
How it should look like:
How it looks like:
[Amirdrassil][Tindral] Emerald Gale Vigor
Currently, flying though the Emerald Gale, does not generate 3 Vigor for anyone that fly though them.
(It also doesnt seem to give them a push forward when flown though.)
[Amirdrassil][Tindral] Phase timers vs HP phase tresholds
Boss should phase to p2 at either 70% or after 90 sec. Currently if you dont push to 70% in the 90 seconds, the boss will phase into p2, and then when you reach 70% hp in p2 it starts to phase into p3.
[Amirdrassil][Tindral] Scorching Plume Moving
From the first to second platform, the scorching Plumes should not be moving on any difficulty whatsoever. They should be stationary, On Firestorm currently, they are moving around on Heroic. They should be moving only from the second platform, to the Third one.
Video proof:
[Amirdrassil][Smolderon] Overheated Application
Smolderon currently applies Overheated instantly upon pulling the boss. The application therefore is 2x per Brand. Instead of 1x per Brand
(Seems to happen only once boss is pulled).
[Amirdrassil][Nymue] Phase 2
Trees dont use tank ability (Lumbering Slam).
Life Ward is not applied to Nymue, with 1 tree alive. (99% damage reduction to the boss)
Life Ward is not applying on the boss for the 2nd intermission.
Verdant Rend is not dealing increased damage, whenever the tree is pulled through thread. (damage is fine for the first pull through)
Radial Flourish is not happening.
[Amirdrassil][Council] Ducks In a Row
The achevement does not work.
How it should work:
When Pip puts out Polymorph Bomb on people those people normally need to eat the spores around the room. For this achievement everyone should stack under Sergeant Quackers and wait for the bombs to expire, which will briefly disorient everyone hit and turn you into ducks. While transformed someone needs to click on Sergeant Quackers to get him to join the fight and once he does you can kill the boss.
This does not happend.
https://www.wowhead.com/achievement=19193/ducksinarow
[Amirdrassil][Council] Urctos - Ursine Rage
Description of the bug
Ursine Rage buff is missing after finishing the cast of Blind Rage.
How it should work
Type here...
[Amirdrassil][Council] Barreling Charge Vs Hitbox
Description of the bug
Currently Barreling Charge hitbox is too big, hitting player behind and on the side.
Video:
How it should work
Barreling Charge should only hit player inside boss hitbox and on the path of the charge
[Amirdrassil][Council] Aerwynn Relentless Barrage
Description of the bug
Currently if Aerwynn complete the Constricting Thicket channeling it doesn't cast Relentless Barrage
Video
How it should work
Aerwynn should cast Relentless Barrage after he completes channeling Constricting Thicket.
The only way to interrupt this is if players manage to aim Urctos Barreling Charge at Aerwynn while he is casting Constricting Thicket
[Amirdrassil][Larodar] Raging Inferno
Raging Inferno is a permanent buff on the boss after the first cast, lasts until boss is killed.
(Vid is for Seed of Life, but check the combat logs, where we get tons of damage from the Raging Inferno)
[Amirdrassil][Larodar] Seed of life vs Phase 2
Description of the bug
Right now on PTR when https://www.wowhead.com/npc=208445/larodarkeeperoftheflame reaches phase 2, you are able to interact https://www.wowhead.com/npc=210690/seedoflife,
How it should work
On retail you shouldn't be able to interact nor use "seed of life" 's effects during second phase.
[Amirdrassil][Larodar] Falling embers - hitbox
Phase 2:
|T1035051:16|t|cffffd000|Hspell:427252|h[Falling Embers]|h|r hitbox is too small.
Video Proof:
[Amirdrassil][Larodar] Treants
Phase 1: The treants after being defeated, takes too much healing
Phase 2: The treants are not leaving burning ground upon killing them.
[Amirdrassil][Larodar] Seed of Life channeling, Fatigue debuff on HC
Description of the bug
Seed of Life channel fades instantly after clicking it making it unusable. In heroic Seed of Life gives no Dream Fatigue debuff to the player preventing them from using it again in next 4 minutes.
How it should work
After clicking on Seed of Life you should start a channel allowing you to clear surrounding area with a cone area of effect ability, and recieve Dream Fatigue debuff preventing you from interacting with it again for 4 minutes.
[Amirdrassil][Larodar] Blazing Coalascence debuff VS Soak
|T134337:16|t|cffffd000|Hspell:426249|h[Blazing Coalescence]|h|r when soaked by a player it gives a debuff that increase critical chance by 20% and prevents the player that soaked the orb to soak another orb in the same wave.
Currently on PTR its a buff, it should be a debuff.
Proof:
retail log
[Amirdrassil][Volcross] Flood of the Firelands
Currently, |T451169:16|t|cffffd000|Hspell:420934|h[Flood of the Firelands]|h|r if is soaked by less than 4 players, Does not expand onto the whole platfrom. It should expand at faster rate, and across the whole platform. (Only the soak that has been not soaked enough)
Cannot find a video example as of right now.
[Amirdrassil][Volcoross] Molten Venom vs Stacks
Molten venom is dealing a fixed ammount instead of it stacking up as it should, and the damage from Cataclysm Jaws is not stacked up correctly either as you can see in the video. From the dot the tank is gettin 8k hits, and from Cataclysm Jaws he is getting hit 1.6 mil with 650% dmg increase with stacks, while on wowhead it shows to be arround 1.2 mil baseline.
https://www.wowhead.com/spell=423117/cataclysmjaws?dd=14&ddsize=30
https://www.wowhead.com/spell=419054/moltenvenom?dd=14&ddsize=30
[Amirdrassil][Igira the Cruel] Blistering Spear grip
Description of the bug
|T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r U are still able to go outside the Torment zone once you go on another Torment zone from another player. From there you are able to move out freely
How it should work
When going outside the |T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r Torment zone it should always grip you back in
[Amirdrassil][Igira][Heroic] Vital Rupture
Whenever you heal the heal absorbs, the orbs are going into 1 direction, instead of going away from the player itself. Difficulty mode: Above Heroic
Vid Proof:
[Amirdrassil][Igira] Boss goes afk
I believe this issue is caused by the "weapon soaks" (Marked for torment) still being too fast. When the whole group is inside of the circle, it shrinks way too fast. This would make the boss think shes still in the intermission and she would just stand there. The only ability she would cast is Blistering spears. She wouldnt even do melee swings.
[Amirdrassil][Igira the Cruel] Twisting Blates no damage
Description of the bug
Currently [Twisting Blades] apply no damage
How it should work
Give the correct damage value when player gets hit
[Amirdrassil] [Larodar] Seed of Life
After clicking the Seed of Life (after charging it with the treants), you cant clear the fiery ground in the aoe range of the seed because you are losing the ability to run with the "seed". It is interrupted, and you can't go clear.
[Amirdrassil][Larodar] Searing Ash
In phase 2, Searing Ash damage is not doing correct damage with stacks applied to players. (99 stacks and 1934 damage feels kinda incorrect according to tooltips 98703)
[BRH] NPC base HP
Some NPCs have the wrong amount of HP in m+:
https://www.wowhead.com/npc=98696/illysannaravencrest ptr 19 182 366 | retail 9 775 425
https://www.wowhead.com/npc=98949/smashspitethehateful ptr 21 657 510 | retail 10 367 875
https://www.wowhead.com/npc=98275/risenarcher ptr 1 481 129 | retail 1 184 900
https://www.wowhead.com/npc=101839/risencompanion ptr 740 564 | retail 888 675
https://www.wowhead.com/npc=98691/risenscout ptr 1 481 129 | retail 1 333 013
https://www.wowhead.com/npc=98280/risenarcanist ptr 1 919 545 | retail 1 184 900
https://www.wowhead.com/npc=102788/felspitedominator ptr 1 925 469 | retail 2 369 800
https://www.wowhead.com/npc=98792/wyrmtonguescavenger ptr 1 629 243 | retail 1 184 900
https://www.wowhead.com/npc=98813/bloodscentfelhound ptr 1 184 904 | retail 1 036 788
https://www.wowhead.com/npc=98681/rookspinner ptr 1 481 129 | retail 2 369 800
https://www.wowhead.com/npc=98370/ghostlycouncilor ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=101549/arcaneminionsounds ptr 296 226 | retail 370 281
August 27, 2024
[Time Rifts] Rotation display on map
Description of the bug
Currently during time rift, it shows next final boss at the top, and current boss at the bottom
How to reproduce
Wait for time rift to start
Check the order of the 2 bosses
How it should be
Current one should be at the top, next one should be at the bottom
[Time Rifts] Final boss hp scaling
Description of the bug
FInal boss hp doesn't scale properly with the number of players inside.
How to reproduce
Check boss heal with 15 player vs 5 players
How it should be
Should scale higher with the more people inside
[General] - AP -> SP convertation
Description of the bug
Attack Power converts to Spell Power without additional attack power from weapon without 6 x WDPS
How to reproduce
Example with Retribution Paladin
Cast World of Glory with weapon
Cast World of Glory without weapon
How it should be
Before convertation into Spell Power our Attack Power should include Attack Power and 6 x WDPS
Links
Spec aura |T236216:16|t|cffffd000|Hspell:137027|h[Retribution Paladin]|h|r
August 26, 2024
[Evoker] [augmentation] [ Unbound Abomination x spells]
Description of the bug
currently because of the shield on this boss |T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
and |T458243:16|t|cffffd000|Hspell:412774|h[Fate Mirror]|h|r
dont work at all
How to reproduce
go to the last boss of underrot as an evoker
press breath of eons and presciense
see they dont do any damage because of the absorbtion
How it should be
those spells calculate damage done and do damage based on it
damage going to a shield should still be considered damage
thus those spells should be doing normal damage to this boss
Informations of the spell
https://www.wowhead.com/npc=133007/unboundabomination
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
|T458243:16|t|cffffd000|Hspell:412774|h[Fate Mirror]|h|r
logs of retail
( to see fate mirror damage you need to open prescience )
[Evoker][Augmentation] Ebon Might x Inferno's Blessing
Description of the bug
Ebon Might's % increase does not work on Inferno's Blessing
Fs proof:
How to reproduce
1. Take the Inferno's Blessing talent
2. Press Ebon Might after Fire Breath and you will see that Inferno's Blessing deals damage as per the tooltip, although the damage should increase by 20% in the raid, outside the raid by 24%.
How it should be
The percentage increase from Ebon Might should work on everyone who has Inferno's Blessing on them
Retail proof:
Links
Ebon Might: |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
Inferno's Blessing: |T5199632:16|t|cffffd000|Hspell:410261|h[Inferno's Blessing]|h|r
Fire Breath: |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
[Evoker][Augmentation] - Upheaval x Nasz'uro, the Unbound Legacy
Description of the bug
When using Upheaval with the legendary item Nasz'uro, the Unbound Legacy you can gain a buff every time you use it and cancel it after
Fs proof:
How to reproduce
1. Take the legendary Nasz'uro, the Unbound Legacy and the Upheaval talent
2. Find a target and press Upheaval, cancel it as many times as you want and you will see that you can give as many buffs as you want.
How it should be
When using Upheaval it shouldn't buff players immediately, but after the cast has passed and the spell has gone into cooldown
Links
Upheaval: |T5199647:16|t|cffffd000|Hspell:408092|h[Upheaval]|h|r
Nasz'uro, the Unbound Legacy: |T5098442:16|t|cffffd000|Hitem:204177::::::::120:::::|h[Nasz'uro, the Unbound Legacy]|h|r
August 25, 2024
[Amirdrassil][Nymue] Surging Growth vs Immunities
Description of the bug
If a player uses an immunity (Cloak of shadows, Divine Shield, etc.) when the boss spawns Surging Growth, the player doesn't get the stack(s) of debuff (and it stays like that even after the immunity ends).
How it should work
Immunities should not prevent the application of Surging Growth stacks
August 24, 2024
[Elemental] - Elemental Fury
Description of the bug
Elemental Fury multiplicatively increases your critical strike damage by 50% and as result you get 300% critical strike damage
How to reproduce
Cast non critical Lightning Bolt
Cast critical Lightning Bolt
Take Elemental Fury
Cast critical Lightning Bolt
How it should be
Elemental Fury should be additive mod. So your critical strike damage should be 250%.
Talents:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgUSpIJlkACShSUCJSCAAAAAgSAUSiSKASJJpgIQSEgA
Links
Elemetal Fury |T135830:16|t|cffffd000|Hspell:60188|h[Elemental Fury]|h|r
[Windwalker] Fury of Xuen
We have issues whit talent |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r:">|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r consume stack of the buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r even when didn't invoke Xuen
How to reproduce:
1. Take talent build
2. Get stack of buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r
3. Use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
How it's should be:
Stack |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r should not be consume after |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r if didn't invoke Xuen
Talent build:
B0QAeJVyolP8xRXAFmS4CX44UBAAAAAAQSSSSSiUSCkAAAAgEAAJJJJSLSJJRSCtikEJgAAAANA
[Mistweaver] Sheilun's Gift targets pets
There are times Sheilun's Gift (with Legacy of Widsom) doesn't heal 5 players. I have suspected for a long time that it goes on pets.
Check this clip :
In it we see that everyone is close by, not LoSing me, but somehow after my cast, 2 of my allies don't get any healing from it (which was a huge 10 clouds Sheilun, so can't go unoticed). There's a BM Hunter, a UH DK and a shaman, they all have some sort of pets and it seems to happen consitently with them.
It should never heals pets over players. I added a screenshot of my Sheiluns healing events from logs. It healed a pet every single time, and never once a player was too far away.
[Frost][Blood] Raise dead issue
Description of the bug
Right now on live server if a Blood or Frost DK casts Raise Dead, it will spawn a ghoul as Guardian (different from unholy DK pet), issue comes with how he engages in a fight, if a DK targets an enemy, the ghoul will rush in a fight even if the DK didn't actually attack the target.
(this causes undesired pack to be pulled in m+ enviroment)
How to reproduce
Make Blood or Frost DK
Use Raise Dead
Go on an enemy/dummy and right click on the target or be already engaged in a fight and then target a NON in combat target
Check for Ghoul's actions
How it should be
On Retail if a Blood or Frost DK casts Raise Dead, it will spawn a ghoul as Guardian (different from unholy DK pet), that starts attacking the DK's Target only if the target has been attacked by DK's spells or meeles.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
Proof Retail:
Proof Firestorm:
[Unholy] Army of the dead's Leap
Description of the bug
Right now on live server spawning "Army of the dead" 's Ghouls either by casting Army of the dead or Apocalypse, will spawn the ghouls correctly, but after they complete their animation of getting out of the ground, they are missing their ability to leap to a target if they are at 15 yards from DK's target.
How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound or Army of the dead
Check the fact that ghouls will run to the target without leaping if at more than 15 yards
How it should be
On Retail if a DK spawns "Army of the dead" 's Ghouls either by casting Army of the dead or Apocalypse, they will complete their animation of getting out of the ground and then if they are at 15 yards fro mthe target they should be able to leap to the target.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
Retail Proof:
PTR Proof:
[FH][Captain Eudora] Boss resets when Barrel Smash is dodged
Some players are complaining that the 2nd boss, once Captain Eudora dies, Raoul would reset sometimes in their key for no obvious reason.
They caught it on video couple times :
They noticed that a lot of the time the boss resets when Captain Raoul cast Barrel Smash and the tank dodges the AoE. Whenever he tanks the damage it seems to work fine.
[Evoker][Augmentation] Breath of Eons not accounting for player's damage
Description of the bug
Breath of Eons is not accounting for the player's damage done in the time window.
Additionally, the Talent Chrono Ward should work on the player too (but it's probably the same issue)
Retail proof :
(When he resumes we see a hit for 148k hit when it runs out)
How to reproduce
Cast Breath of Eons alone on a dummy
Follow up with some damage spells
There shouldn't be even a hit at the end of Breath of Eons
How it should be
Breath of Eons should account for player's damage as well as his allies buffed with Ebon Might.
[Evoker][Augmentation] Seismic Slam not working
Description of the bug
Seismic Slam talent doesn't seem to work, it neither slams the target to the ground or applies the stun afterwards.
How to reproduce
Use Talent : BEcBsJu/D+01p9npZvkV+nWIkjUSaJJJahkkSCSSSDAAAAAEAAkEIkIECJJAAAAIJJtIJikABB
Cast Upheaval
Instantly cast Landslide
How it should be
Target should be slammed to the floow and stunned.
[Evoker][Augmentation] Breath of Eons doesn't get applied to enemies
Description of the bug
Temporal Wounds doesn't get applied anymore after hitting enemies with Breath of Eons.
[Evoker][augmentation] [ prescience macro]
Description of the bug
currenty if you make the macro
showtooltip Prescience(Bronze)
/cast [@mouseover,help,nodead][] Prescience(Bronze)
it will not go to the target your cursor hovers on but will be casted randomly
How to reproduce
be on a party as an aug evoker
try to use the macro on a target
see they dont always get the buff
How it should be
the target your cursor hovers upon should always be buffed by prescience
Informations of the spell
|T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Item][Time Rift] - Paracausal Fragment of Doomhammer
Description of the bug
Doomstrike doesn't proc on each Warstrikes hit (on use effect)
How to reproduce
Use trinket on dummy
How it should be
Each Warstrikes hit should proc Doomstrike
Retail log
Links
Item |T5224621:16|t|cffffd000|Hitem:206964::::::::120:::::|h[Paracausal Fragment of Doomhammer]|h|r
Doomstrike |T5224621:16|t|cffffd000|Hspell:414935|h[Doomstrike]|h|r
Warstrikes |T5224624:16|t|cffffd000|Hspell:414951|h[Warstrikes]|h|r
[Item][Time Rift] - Paracausal Fragment of Shalamayne
Description of the bug
Kingstrike doesn't proc on each Warstrikes hit (on use effect)
How to reproduce
Use trinket on dummy
How it should be
Each Warstrikes hit should proc Kingstrike
Retail log
Links
Item |T5224624:16|t|cffffd000|Hitem:207024::::::::120:::::|h[Paracausal Fragment of Shalamayne]|h|r
Kingstrike |T5224624:16|t|cffffd000|Hspell:414955|h[Kingstrike]|h|r
Warstrikes |T5224624:16|t|cffffd000|Hspell:414951|h[Warstrikes]|h|r
August 23, 2024
[General] Pet customization
Description of the bug
Pet customization does not work for on Valdrakken, when you change the appearance of these pets, they still look like the default.
How to reproduce
Try to customize any of the 4 pets
How it should be
After changing pet appearance, it should save after leaving barber and even relogs / exiting game.
Informations of the spells
|T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r |T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r |T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r |T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r
[Amirdrassil][Council] Aerwynn Dying Mid Air
Aerwynn can currently die mid air, and lock the group from looting her while she is leaping.
(Proof in Attachement)
[The Vortex Pinnacle] [Grand Vizier Ertan] storm missing
Description of the bug
Right now on live server the area below Grand Vizied Ertan doesn't deal any dmg making players able to dodge almost every mechanic.
Note: the visual effect is there only the dmg part is missing.
PTR proof:
How it should work
On Retail Grand Vizied Ertan has an area below the boss that deals dmg preventing players to getting inside.
Retail proof:
Note: it seems in retail clip that the player isn't taking dmg, but only because it's not m+, so without proper scaling
[The Vortex Pinnacle] Turbulent Squall cast conditions
Description of the bug
Right now on PTR Turbulent Squall's Cloudburst cast is happening without any cast conditions.
How it should work
On Retail Storm Shield]([|T649816:16|t|cffffd000|Hspell:411743|h[Storm Shield]|h|r) shoud be the trigger for [Turbulent Squall's Cloudburst cast.
So whenever the add gets Stormshield, basically at 50% HP soon after the shield is applied on the Mob, it will start casting Cloudburst (so it should happen once).
Retail proof:
Another Retail proof:
[The Vortex Pinnacle] Young storm drake vs Healing well
Description of the bug
Right now on live server Young Storm Drake is casting Healing Well towards the player aggroing him, then it teleports on Healing Well location and resets its aggro, so it can get aggroed by dps by mistake causing undesired deaths.
PTR proof:
How it should work
On Retail Young Storm Drake should cast Healing Well immidiately after it gets pulled, under his spawn location and then behave as a normal mob without getting teleported to any location.
Retail proof:
My Retail proof:
[The Vortex Pinnacle] Altairus' Downburst target
Description of the bug
Right now on Live server/PTR Altairus is casting Downburst properly, but it has an issue with which tornadoes he is targeting, having a chance to target the middle tornado.
PTR proof:
How it should work
On Retail Right Altairus is able to cast Downburst only on the 4 tornadoes on the edge.
Retail proof:
(note: downburst isn't casted exactly on tornadoes, but that's not a big issue, the only issue is the downburst spawning from middle occasionaly. Also this one exemplary proof from Retail but any other youtube fight is able to show that the boss isn's able to cast downburst on middle tornado.)
[The Vortex Pinnacle] Temple adepts' target
Description of the bug
Right now on live server Tempe adepts are casting Holy smite only at main target (tank).
PTR proof:
How it should work
On Retail Tempe adepts should cast Holy smite on random players in range.
Proof:
Retail Proof:
[The Vortex Pinnacle] Minister of air VS greater invisibility
Description of the bug
Right now on PTR Minister of air cast: Lighting lash isn't dodgeable by a Mage's Greater invisibilty issue has 2 kind of scenarios:
1: The mob start casting lighting lash, the mage casts Greater invisibility, the mob won't stop its cast
2: The mob start casting lighting lash, the mage casts Greater invibility, then the mage cast another spell that will break his stealth, the Mob will still finish it cast and starts channeling lighting lash onto the mage
PTR proof:
How it should work
Right now on PTR Minister of air cast: Lighting lash should be interrupted if the targetd player is a mage casting Greater invisibilty.
1: The mob start casting lighting lash, the mage casts Greater invisibility, the mob should stop its cast, cause the mob loses his target (as most of spells where the player goes in stealth as with Vanish,shadowmeld etc.)
2: The mob start casting lighting lash, the mage casts Greater invibility, then the mage cast another spell that will break his stealth, this shouldn't keep the mob to be casting Lighting lash
[Time Rifts] [Item] Greater Encapsulated Destiny
Description of the bug
Clicking on the item |T1391675:16|t|cffffd000|Hitem:207027::::::::120:::::|h[Greater Encapsulated Destiny]|h|r does nothing
How to reproduce
Try to use |T1391675:16|t|cffffd000|Hitem:207027::::::::120:::::|h[Greater Encapsulated Destiny]|h|r
How it should be
Should grant you a mount or pet next time you complete timerift
Information of the item
|T1391675:16|t|cffffd000|Hitem:207027::::::::120:::::|h[Greater Encapsulated Destiny]|h|r
[Evoker][Augmentation] - Ebon Might
Description of the bug
Ebon Might does not stack on your allies when you try to extend the buff by clicking it
Fs proof:
How to reproduce
1. You need 2+ people to check this, press ebon might and extend the buff until the next cooldown
2. When the cooldown is over, click on the new Ebon Might and you will see that it was summed up only for you, but for your allies the buff was simply updated
How it should be
When using Ebon Might again, the buff should be extended for everyone, not just the evoker.
Links
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Logs(Evoker buff Ebon Might): (11:17.836 12:11.368)
Logs(Party buff Ebon Might): (11:17.836 12:11.368)
[Amirdrassil][Fyrakk] Intro Cinematic
When players are teleported to Fyrakks arena though the Dream Tear, there should be a cinematic.
Currently missing.
Video example:
[Amirdrassil][Igira] Instant Damage from Twisting Blade
Twisting Blade damage should not tick instantly when the blades spawn.
They should only deal damage once Igira sends them out from her self.
[Amirdrassil][General] Volcoross Door vs RP
The Doors blocking the way to Volcross and Council, should not open automatically after Igira is defeated, Only the Barrier should be dispelled (The green Barrier, infront of the doors) shortly after Tyrande and Merithra are done talking. The doors them selfs should be interactable by players. (Only once, then the door should remain opened even after server restart or crash.)
On the way to Volcross, once players open the door, Some Burning Treants should run out from the room, and then die infront of the door.
Video example:
[Amirdrassil][Smolderon] Fire Rain on Bridge Intro
The Fire Rain spell that Smolderon does on the Bridge before his Intro, should land all over the Bridge, Currently, it lands only on the sides of the bridge, making it extreamly easy to Dodge.
[Amirdrassil][Tindral] Boss Intro
Missing boss intro upon teleporting onto his boss fight platfrom, and then moving towards the boss.
Video example:
The intro should not trigger, untill players acually approach Tindral and Fyrakk. Untill then, they should be just flying there.
[Amirdrassil][Tindral] Falling Star Visual
When Tindral casts Falling Star spell, He instantly spawns the AoE swirlies on the ground, and the Visual for thier explosion is also Instant. What should acually happen, He summons a giant Star that lands on top of him, and 1 second later, after the Star visual lands, It should split into the damaging Swirlies on the ground.
Currently, its all instant.
Video example:
[Amirdrassil][Tindral] Takeoff into Typhoon for Intermission
When boss reaches 65%,40% health, or his timers run out, he should fly really fast to the edge of the platform and Start casting Typhoon.
Currently, his flying speed to fly twoards the edge of the platform is always waaaaay too slow.
Video example from retail:
Also, small Note, he should not cast, Incarnation Form: Owl. He should just transform, Currnetly, he seesm to cast it on FIrestorm for 2 seconds.
[Amirdrassil][Tindral] Verdant Dreambreaker
The Verdant Dreambreaker that is at Tindral, while outside of combat should take players back to Smolderon, if they interact with him. Currently, he takes them on a really long trip back across the map, and then back to Tindral.
Players should probably be teleported instead of flying the whole way across textures.
Also, the Verdant Dreambreaker at Smolderon, should be sitting on the ground, Currently, he is flying halfway though texture.
[Amirdrassil][Tindral] Spawning Scorching Plumes Animation Missing
When Tindral starts spawning Scorching Fire Plumes, he should do a long spin, untill the visuals stops coming out of him, Currently, he is just flying straight.
Video example: (Watch Tindral, He does a really fast spin as long as he is spanwing the Plumes.)
[The Vortex Pinnacle] Wild vortex's target
Description of the bug
Right now on live server Wind vortex are casting Wind bolt only on their main target (Tank).
PTR proof:
How it should work
On Retail Wind vortex should cast Wind bolt on random players in range.
Proof:
Retail Proof:
August 22, 2024
[Mistweaver] Uplifted Spirits and Invigorating Mist
While I was making the inventory on every interaction with Vivify and Invigorating Mist , I made numerous tickets about abilities that shouldn't interact with Invigorating Mist. Uplifted Spirits was one of them. But recently I stumbled upon a guide written by the best and most famous retail MW that said :
"Due to Uplifted Spirits giving us Revival cooldown reduction on Vivify cleaves along with direct hits, it means that we are able to utilize the crit buff from Shaohao's Lessons more effectively with Clouded Focus. In short: we want to be saving the critical strike buff for when we know we are going to be doing significant amounts of healing with Vivify."
article :
Section "How do I play" > "Shaohao's with Clouded Focus"
So I recklessly thought it was bugged but apparently it's just a very strong talent.
[DOTI][Iridikron] Pulverizing Exhalation VS Visual + damage
Pulverizing Exhalation doesn't seem to do any damage at all, also Visual often occurs behind the boss instead of the Front, because this is a Frontal Cone ability.
Proof:
[Amirdrassil][Smolderon] Outro Cinematic
Currently missing cinematic of defeating Smolderon.
Once the cinematic starts, Smolderon should change his model from Fire to Extinguished.
Also, the Model of Fyrakk above the battlefield (As well as the fires channeling into him) Should dissapear once Smolderon has been defeated.
Video example:
[Aberrus][Sarkareth] 10.1.5 Cracked Titan Gem badluck protection
Cracked Titan Gem should have badluck protection with 10.1.5 content release.
|T1379182:16|t|cffffd000|Hitem:204255::::::::120:::::|h[Cracked Titan Gem]|h|r
[Amirdrassil][Volcoross] Scorchtail Crash spawning away
Description of the bug
There's always 1 Scorchtail Crash that spawns away from players
Proof:
How it should work
The Scorchtail crash should always be towards a player
[Amirdrassil][Volcoross] Multiple Scorchtail Crash
Description of the bug
Multiple tentacles are spawning
Proof:
How it should work
There should spawn only 1 tentacle per cast
[Doti] [Blight of Galakrond] Blight reclamation not absorbing corrosion
Description of the bug
Blight Reclamation is not removing Corrosion if the player is standing on Blight Seep not sure if this is the only cause of this bug
Proof:
How it should work
Blight Reclamation should remove the Corrosion debuff pulling the player towrds the boss.
[Doti] [Millenia's Threshold Sand] Mobs not clearing sands
Description of the bug
Killing the mobs with the TimeDisplacement buff doesn't clear the sand on death
Proof:
How it should work
Killing the mobs with the TimeDisplacement buff should clear the sand on death
[Evoker][Augmentation] - Group role assignment
Description of the bug
Evoker augmentation has no role assignment, he is considered a tank and a healer and ranged/melee DPS, so all abilities that are not intended for his role hit him
How to reproduce
1. Create an aug
2. Go to m+ or raid where there are abilities that are assigned by role and you you will see that they will attack the augmentation evoker
How it should be
Evoker augmentation should have a group role as a ranged dps
[DOTI] [General] Time Flux vs Summons
|T4630413:16|t|cffffd000|Hspell:414090|h[Time Flux]|h|r should be removed once you accept a summon (if you're flying on the golden serpent across the platforms), it currently freezes you for awhile.
[Time Rifts][General] Getting teleported to starting zone
Description of the bug
During the event, some players get ahead of others. They are able to go inside and kill the boss, result is others reaching final stage later. If they use the portal, they will go back to the classic starting zone depending on their race. It also says "Transfer Aborted: instance is full.
Somehow 1 character made it inside the portal, the boss was alive even after 1 character had already killed it.
(tests done with 10 characters)
How to reproduce
Issue is more present with more players in the event
have at least 8 characters and do the event.
How it should be
All players inside the event should reach final stage together
[Time Rifts][General] Final stage players cap
Description of the bug
Final stage seems limited to 7 players only.
IF somehow a player gets inside, they will be alone in sperate instance, which is sometimes empty with no npcs / exit portal / bosses. sometimes it's normal with a 2nd boss.
If they slow, portal will simply disappear.
How to reproduce
Have 10 characters in the event and use the time rift portal for final stage.
How it should be
Limit should be way more than 7 ~ 10 players
[Time Rifts] No mounts area
Description of the bug
How to reproduce
1. Be on mount
2. Get near https://www.wowhead.com/npc=204450/soridormi and talk to her
3. After getting dismounted move far away
Ps: Might have to repeat couple times to reproduce
How it should be
Once you out of the area, you should be able to mount up again
[Time Rifts] [Toy] Minute Glass
Description of the bug
The action bar for the toy doesn't disappear after you use any of them.
The spells on the bar don't go on cooldown when you use them.
The buff |T648749:16|t|cffffd000|Hspell:417592|h[Minute Glass]|h|r doesn't disappear after using any.
You can spam them for 25 minute straight.
How to reproduce
Learn |T648749:16|t|cffffd000|Hitem:208058::::::::120:::::|h[Minute Glass]|h|r and use it
How it should be
After you click on any of the spells, the action bar for the toy should disappear
Information of the toy
|T648749:16|t|cffffd000|Hitem:208058::::::::120:::::|h[Minute Glass]|h|r
|T648749:16|t|cffffd000|Hspell:417592|h[Minute Glass]|h|r buff stays for 25 min
Action bar spells
1. |T1002590:16|t|cffffd000|Hspell:417618|h[One Minute Glass]|h|r
2. |T1002590:16|t|cffffd000|Hspell:417902|h[Two Minute Glass]|h|r
3. |T1002590:16|t|cffffd000|Hspell:417903|h[Five Minute Glass]|h|r
4. |T1002590:16|t|cffffd000|Hspell:417906|h[Ten Minute Glass]|h|r
5. |T1002590:16|t|cffffd000|Hspell:417912|h[Sixty Minute Glass]|h|r
[DOTI][Manifested Timeways] Object vs Projectile spells
The boss currently acts as an object and does not allow certain spells to go through which can be a challenge for some classes. For example: |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r cannot pass through the boss on Firestorm, while it does on retail, this prevents the class to heal people effectively standing on the other side of the boss.
Retail proof:
Firestorm:
[DOTI][Generic] Boss respawn Timers are wrong
Idk if this is a Firestorm custom Feature or something, but every boss respawns in ~4 seconds instead of 30, making it possible to abuse Certain things like buff on Tyr.
[Amirdrassil][Gnarlroot] Boss Not Spawning
Managed to bug the boss intro, where i have killed all the enemy mobs in the Boss fight room (While being in combat with them), but boss didnt trigger his intro, and is still fighting Igira.
(Attachement)
Edit: Seems its a new bug, Repeating the same action, and boss does not activate.
August 21, 2024
[General] - Shadow dance + vanish interaction
Description of the bug
If you use |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r right before your |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r ends, the game doesn't allow you to use stealth spells untill your vanish buffs ends
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgDkkEJSSCkEJRikkkkECAAAAAAQ0CkUSCIRaBAAAA OUTLAW tree
use shadow dance
on the last second of your shadow dance use vanish
for the next 3 seconds you won't be allowed to use stealth abilities
How it should be
losing the shadow dance buff should not remove your stealth status whilst u'r in vanish
[Aberrus][Amalgamation] Blistering Twilight vs Targeting
Blistering Twilight ability is currently being targeted (Tested on Mythic at least)
on the same players over and over, untill they die, then, its being applied to different person.
It should be applied to different players each cast, (Except tanks.)
Edit: It doesnt even target ranged players. Only melee. (If they are far enough).
[Evoker][Augmentation] - Pupil of Alexstrasza
Description of the bug
Pupil of Alexstrasza procs on mobs outside of combat
Fs proof:
How to reproduce
1. Take the talent Pupil of Alexstrasza
2. Use Living Flame in the radius of cast near mobs outside of combat and you will see that the additional living flame from the talent Pupil of Alexstrasza flies to mobs outside of combat
How it should be
Living Flame from Pupil of Alexstrasza talent should not attack mobs outside of combat
Links
Pupil of Alexstrasza: |T5199640:16|t|cffffd000|Hspell:407814|h[Pupil of Alexstrasza]|h|r
Living Flame: |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
August 20, 2024
[Brewmaster] Blackout combo VS Purified Chi stacks
Description of the bug
Right now on live server having Blackout combo buff and casting Celestial Brew will give the monk a shield as if the absorb was increased by only 1 stack of Purified Chi, basically with a 20% increased absorb.
How to reproduce
Make Brewmaster Monk
Use Blackout kick on a target and gain Blackout combo buff
Use Celestial Brew
Check how much absorb shield is applied to the monk
Compare the absorb shield amount with the one with 3 stacks of Purified Chi
How it should be
On Retail if Monk casts Celestial Brew while having Blackout combo buff, the buff will be consumed and the absorb amount should be increased as if 3 stacks of Purified Chi were added to the formula.
Note: Purified Chi's stacks are still capped at 10, so if a monk currently has 7 8 9 or 10 stacks, and consume the Blackout combo buff with Celestial Brew the absorb amount should always be as if the monk had 10 stacks.
Useful info
Talent Tree: BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAgUyBKlkECJJlGBAAAIlElkISSSrgkWCASQi0SrkIA
BT report:
[Amirdrassil][Smolderon] 30% Health Remaining Dialogue
When boss reaches 30% health. He should have a dialogue with Fyrakk.
Smolderon: "Fyrakk, obliterate my enemies!"
Fyrakk: "Apologies, Firelord. I would rather watch you die."
Smolderon: "Deceiver! Once I destroy these vermin, you will know my vengeance!"
This dialogue should not be interruptable by any other Dialogues the boss does, untill the whole RP is done.
Currently, its missing.
Video proof:
[Amirdrassil][Smolderon] Boss Reset in Intro
If player is hit by Fire Rain from his intro that he drops on the bridge, he will aggro and instantly reset. He should not be pullable by getting hit by this ability.
[General][Amirdrassil] Tormented Ancient Speed Boost
When players save the Tormented Acient from the Zaqali, They should have about 40% Health.
When players heal them up. they should make a circle around them selfs, which if player crosses it, It should grand them speed buff outside of combat.
Also, When the Zaqali around the Ancient die, he should yell "Heal me, champions! I beg of you, end this torment!" or "My pain is unbearable! Please, heal me!"
When players heal them up, they should say, "Thank you, champions. May the Dream's energy smile upon you." or "You saved me, champions. Please, take this energy as a gift from the Dream.".
Currently, the ancient is always at 100% Health.
[Item] Nasz'uro, the Unbound Legacy buff spread to ally
Description of the bug
When an evoker wearing the legendary currently uses an empowered spell, there is currently no orb getting released to buff one of your ally
How to reproduce
Create an evoker, equip him with Nasz'uro and launch an empowered spell while being in party or raid.
Currently only the evoker himself gets buffed, but not any ally.
How it should be
When using an empowered spell, the evoker should get buffed first if he doesnt have the buff active on him. But if he casts an empowered spell while having the buff already active on him, another party member should get the buff (see attached pic)
Retail proof:
On the log we see that everytime the evoker gets buffed, someone else from his raid gets the buff too (after the orb reached this ally)
Initial trello report
Infos
Weapon: |T5098442:16|t|cffffd000|Hitem:204177::::::::120:::::|h[Nasz'uro, the Unbound Legacy]|h|r
Buff: |T5098442:16|t|cffffd000|Hspell:403275|h[Unbound Surge]|h|r
Additional reminder
BUFF PRIORITY:
Evoker the wielder of legendary item DPS & Tanks players Healers players. Explanation how it works is below.
Unbound Surge buff highest priority is the Evoker the wielder of legendary weapon equipped. If Evoker the wielder of legendary item already have Unbound Surge buff then it should go to another random DPS or Tank player as next priority. Healers are always lowest priority to get this buff.
PVP MOD: Legendary item should have 70% in pvp
[Evoker] [augmentation] [motes of possibility vs cooldown reduction]
Description of the bug
motes of possibilty currently increase the cooldown reduction of some class specific spells by 10 times and scales with other sources of cooldown reduction such as ursoc s guidence ,also pets can consume the orbs which shouldnt happen ( only players should be able to consume them)
How to reproduce
make a guardian druid with the talent |T3636839:16|t|cffffd000|Hspell:393414|h[Ursoc's Guidance]|h|r
pick up an orb from an evoker from https://www.wowhead.com/spell=409267/motesofpossibilitycomments
you will see that you will get 20 seconds of cooldown decrease on your
|T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r
How it should be
Motes of possibilty shouldnt increase the cooldown reduction of class specific spells by 10 times but only remove 10 seconds from the current cooldown of those spells ( it should also never change from 10 seconds no matter what other form of cooldown reduction you have
Informations of the spell
https://www.wowhead.com/spell=409267/motesofpossibilitycomments
[Item][World] - Magmaclaw Lure
Description of the bug
Magmaclaw Lure absorption can have a critical effect that doubles absorption amount
How to reproduce
Use item
How it should be
Absorption amount shouldn't get benefits from critical effect (it shouldn't crit)
List of spells
Item |T443393:16|t|cffffd000|Hitem:205262::::::::120:::::|h[Magmaclaw Lure]|h|r
Buff |T5008079:16|t|cffffd000|Hspell:409296|h[Magmaclaw Lure]|h|r
August 19, 2024
[Doti][Manifested Timeways] Bossmodel LoS
The boss is currently behaving as a structure, players are not able to cast spells through him
[Doti] [Manifested Timeways] Decaying Time tick interval
Description of the bug
Decaying Time is currently ticking every ~8 seconds
How it should work
Decaying Time should tick every 3 seconds
[Doti] [Hard mode][Chronikar] Eon Shatter
Description of the bug
Chronikar in hard mode cast Eon Shatter two times in a row
How it should work
In hard mode Eon Shatter should be cast three times
[Doti] [Chrono Lord Deios] Temporal Scar no damage
Description of the bug
There are patches created from Infinite Corruption on the ground where you don't get the debuff and damage from Temporal Scar
Proof:
How it should work
All the ground created by Infinite Corruption should apply the debuff
[Doti] [Iridikron] Pulverizing exhalation missing cast
Description of the bug
Boss doesn't cast Pulverizing Exhalation
Proof:
How it should work
Boss should cast the spell
[Doti] [Chrono Lord Deios] Flight after opening the two portals
Description of the bug
Chrono Lord Deios cast Infinite Corruption and lands after it while both of the last two Infinite Keeper summoned are still alive
Proof:
How it should work
Chrono Lord Deios should fly after summoning the last two Infinite Keeper and a cast of Temporal breath and land when the two last Infinite Keeper and after that condition he should cast
Infinite Corruption then land
Retail
[Doti] [Conflux minigame] Different Phase NPCs
Description of the bug
After chromie opens the door for the conflux minigame, it will reveal that the npcs belonging to the previous part of the dungeon (Nozdormu and Chromie) are still there, meaning there's x2 Chromie
How it should work
The NPC in the middle of the conflux minigame room should not be there
[Doti][Hardmode] Spelldamages tuning
Hardmode only
[Doti] Progress not saved
Description of the bug
Relogging inside the dungeon will have all progress be lost, all trash mobs and bosses will respawn, rp events will roll back again
I've noticed that it's also impossible to clear the InstanceID via gm command, it considers the ID as if it's not existing at all, even though it's shown in the raid info panel
Proof:
How it should work
Even if everyone in the group relogs or leaves the dungeon, progress should not be lost
[DOTI][Chronikar] Missing Out of Combat Emote
When Chronikar is activated, by players reaching her boss fight room, and she is in the middle of the Arena, she should have an emote, Currently she is without emote.
Emote screenshot in Attachements.
[DOTI][Iridikron] Pulverizing Exhalation range
Whenever the boss uses Pulverizing Exhalation (frontal cone), the range of the ability hits everyone around the whole room, making the boss impossible to kill with smaller damage dealers.
[Doti] Server restart closed first door
Description of the bug
After server restart the first door is closed because the dungeon is resetted, we were at Chronikar so we couldn't exit the dungeon
How it should work
The dungeon door should be open if the RP event is triggered
[HoI] Geomancer's jump speed
Description of the bug
Currently on PTR Primalist Geomancer are jumping too fast compared to retail when casting Seismic Slam.
PTR small jump:
PTR medium jump:
PTR Far jump:
How it should work
Here follows comparison proof:
Retail small jump:
Retail medium jump:
Retail Far jump:
(Note: it seems all jumps take the same time regardless of distance)
[Doti] G29-30-31 patrol
Description of the bug
G293031 are standing still
Map
How it should work
G293031 packs should patrol
Retail
[DOTI] RP towards the last Boss missing
RP once you kill all the previous bosses and start heading towards the Chrono Lord Deios is completely missing, there is just a bunch of double spawns and it looks messy.
Retail:
FS:
[HoI][General] Gauntlet Boundaries vs Reset
Description of the bug
Right now players are able to pull mobs in last corridor (before last boss) above the stairs, making the players able to fight mobs without getting affected by waves.
PTR proof:
How it should work
Mobs in that area should be resetted whenever they approach the stairs obliging the players to fight mobs downstair.
Retail Proof:
[Doti][Chronikar] Corpse floating
Chronikar's corpse will end up midair if killed while she's jumping
[Doti][Manifested Timeways] Chrono-faded vs tanks
Tanks should be last on the priority list for Chronofaded debuff applications
At the moment they're not
Retail:
PTR:
BT:
[Doti] [Iridikron] Chromie Timeline Protection
Description of the bug
Chromie doesn't cast Timeline Protection
Proof:
How it should work
Chromie should cast timeline protection
August 18, 2024
[DOTI] Full Dungeon HP Spreadsheet + SQL
Spreadsheet containing all available data for all NPCs within the dungeon on M0+HM, log used is linked and it was logged during 10.1.7.
[HoI] Refti Defender vs Disorient effects
Npc: https://www.wowhead.com/npc=190340/reftidefender doesnt take disorient
Proof: retail (Roar drood)
Proof: Blind
Proof: NPC in MDT
August 17, 2024
[Dreamsurge][Dreamshaping] Zone buffs
Description of the bug
1. Buffs stay on you visually after leaving the dreamsurge zone.
2. Can have more than 1 buff on you
How to reproduce
Go inside the dreamsurge zone and then leave, check your buffs.
How it should be
Should be only inside the zone.
Should have 1 buff which got voted
[Doti] Invisible unit keeping players in combat
Description of the bug
There is an invisible unit in the middle of the sands section that attacks player keeping them in combat
Proof:
How it should work
There shouldn't be
[Doti][Tyr][Hardmode] Radiant Barrier
in Hardmode |T1261455:16|t|cffffd000|Hspell:410249|h[Radiant Barrier]|h|r should amount to 3.064.274 absorb
At the moment it amounts to 1.021.426
Retail:
PTR:
[Doti] Boss Hp
HP values from heroic and hardmode
Hard mode values are taken from this logs :
[Emerald][Side] Memory of the Dreamer
Description of the bug
Missing lines from https://www.wowhead.com/npc=208713/alexstraszathelifebinder and https://www.wowhead.com/npc=208714/ysera after you wake up
How to reproduce
Accept https://www.wowhead.com/quest=77310/memoryofthedreamer and rest
How it should be
They should say 2 lines
Ysera says: It is not working, sister. Something is not right.
Alexstrasza the LifeBinder says: There is still one thing left to try. Over here, champion!
Informations of the quest
https://www.wowhead.com/quest=77310/memoryofthedreamer
[Emerald][NPC] Spirit Healer
Description of the bug
https://www.wowhead.com/npc=6491/spirithealer not implemented in Emerald Dream
You get teleported to old zones
How to reproduce
Let your character die inside Emerald Dream and release.
How it should be
There should be multiple spirit healers
Informations of the quest
https://www.wowhead.com/npc=6491/spirithealer
[Emerald][Quest] Disarm Specialist
Description of the bug
|T132858:16|t|cffffd000|Hitem:208184::::::::120:::::|h[Dreamy Dust]|h|r doesn't put enemies to sleep
How to reproduce
Accept https://www.wowhead.com/quest=76330/disarmspecialist and use |T132858:16|t|cffffd000|Hitem:208184::::::::120:::::|h[Dreamy Dust]|h|r on the quest enemies
How it should be
Should put them to sleep
Informations of the quest
[Emerald][Quest] Power, Eruption, and Lies - animation & line
Description of the bug
https://www.wowhead.com/npc=210117/vyranoth is missing lines and animation
after the kill, she just fades away on the spot
missing lines are "Near the caldera" and "Defeat her"
How to reproduce
Accept https://www.wowhead.com/quest=76347/powereruptionandlies and go to the quest location
After killing the target, watch https://www.wowhead.com/quest=76347/powereruptionandlies
How it should be
After arriving at the location, https://www.wowhead.com/npc=210117/vyranoth starts to freeze the top of the tower and say a line
After the kill, she say another line and flies away while fading
Informations of the quest
https://www.wowhead.com/quest=76347/powereruptionandlies
[Dreamsurge][Waking Shores] Waking Dream - Portals rewards
Description of the bug
Final boss always give 1 account bound item
How to reproduce
Kill final boss after opening the portal.
How it should be
Should be a chance to get it, not guaranteed.
https://www.wowhead.com/npc=207952/ashboundcaptaindrops
[Dreamsurge][General] Dreamsurge Coalescence mid air
Description of the bug
It takes more than 1 or 2 fly through to pick them up.
How to reproduce
Use your dragonriding mount to pick Dreamsurge Coalescence.
How it should be
Should get picked after first fly through.
[Dreamsurge][Quest] Shaping the Dreamsurge
Description of the bug
Missing https://www.wowhead.com/item=208153/dreamsurgechrysaliscurrencyfor from quest rewards
How to reproduce
Complete https://www.wowhead.com/quest=77251/shapingthedreamsurge and check rewards
How it should be
There should be https://www.wowhead.com/item=208153/dreamsurgechrysaliscurrencyfor with the crests
Information of the quest
https://www.wowhead.com/quest=77251/shapingthedreamsurge
[General] Healing friendly npcs
Description of the bug
There an issue with healing friendly npcs, causing Dracthyr getting stuck in starting zone at some quests.
1. Can't heal Dracthyr Talon npcs for the quest. You target them and use living flame, but it's healing yourself instead. https://www.wowhead.com/quest=64866/intothecauldron
2. Can't heal Injured Drakonid and Injured talon for the quest https://www.wowhead.com/quest=65307/mercyfirst
3. You also can't heal training dummies in Valdrakken (with any class) https://www.wowhead.com/npc=194646/trainingdummy
How to reproduce
1. Create Dracthyr
2. Complete 64864, 64863, 64865
3. Accept 64866
4. Target Dracthyr Talon in the quest area
5. Use Living Flame on them
How it should be
Should be able to heal them if you target them, using aoe heals, or using mouseover macro
Informations of the quest
https://www.wowhead.com/quest=64866/intothecauldron
https://www.wowhead.com/npc=187133/dracthyrtalon
https://www.wowhead.com/quest=65307/mercyfirst
https://www.wowhead.com/npc=187904/injureddrakonidhealed
https://www.wowhead.com/npc=182349/injuredtalon
https://www.wowhead.com/npc=194646/trainingdummy
August 16, 2024
[Doti] [Time-Lost Battlefield] Shockwave missing animation
Description of the bug
Shcokwave is missing is cast animation
How it should work
Shockwave should have an animation when the boss cast the spell
Retail:
[Doti] [Time-Lost Battlefield] Troops spreading
Description of the bug
Right now on PTR Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop are mostly focused on walking towards the middle part of TimeLost Battlefield arena.
How it should work
On Retail Right Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop; Should spawn and spread around the TimeLost Battlefield arena to engage opposing troops.
[Doti] [Time-Lost Battlefield] Troops' neutrality
Description of the bug
Right now on PTR Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop are hostile depending on which boss is currently active.
Since Anduin is active alliance troops are considered Hostile.
How it should work
On Retail Right Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop;
Should have their hostility working like this:
All mobs should have their portrait as if they would have been Unfriedly (orange nameplate and name colour) but they can still be targeted and damaged by players as if they were hostile or neutral, damaging these mobs will generate no threat to them;
Unless the damaged mobs are activated by FOR THE HORDE or FOR THE ALLIANCE, this will remove their "Unfrienly nameplate" making them as if they were Hostile and now aggro or threat can be generetad as normal by players taunting or damaging them.
Note: Troops will always fight opposing faction troops unless they get activated by the boss, currently there are hostile troops that can be threatened by player's damage or taunt, making them switch their focus onto players. (This shouldn't happen unless they get activated by boss).
Proof as photo.
[Doti] Not bound to InstanceID
Description of the bug
Players are not bound to InstanceID after killing a boss
How it should work
Bosses when killed should save dungeon id in m0
August 15, 2024
[All] - Primal Rage
Description of the bug
Primal Rage goes on cooldown without any effect
How to reproduce
Tame Ferocity pet
Use Primal Rage
How it should be
Should give Haste buff Primal Rage 264667 and Fatigued debuff 264689
Links
Primal Rage |T136224:16|t|cffffd000|Hspell:272678|h[Primal Rage]|h|r
Primal Rage (ferocity) |T136224:16|t|cffffd000|Hspell:357650|h[Primal Rage]|h|r
[Doti] [Hard mode] Mobs in sands section hp issue
Description of the bug
Mobs in the sands section doesnt have hp reduced by TimeDisplacement
How it should work
They should have their hp reduced
[Aberrus][General] Raid Skip
Currently, it is impossible to use the raid skip from the quest on any Difficulty.
The raid skip it self works, however, if it is used, Neltharion starts evading on being pulled.
BT Report:
[HoI][Containment Apparatus
Npc: https://www.wowhead.com/npc=190342/containmentapparatus when he cast |T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r and we use ability for disorient he doesnt take
Spell
|T134153:16|t|cffffd000|Hspell:31661|h[Dragon's Breath]|h|r
|T571553:16|t|cffffd000|Hspell:115750|h[Blinding Light]|h|r
Video
Ptr
PTR
[World Events][Reserachers Under Fire] Fallen Boulder
Description of the bug
https://www.wowhead.com/npc=204071/fallenboulder and https://www.wowhead.com/npc=204074/largefallenboulder becomes immune sometimes, and other times spawn "out of sight"
How to reproduce
Start Titan Lockdown and reach Cave Cracking
How it should be
Should be able to hit them
[Doti] [Manifested Timeways] Orbs too slow
Description of the bug
Fragments of Time in the slow sections of the arena are moving too slow
Proof:
How it should work
Fragments of Time should move faster in the slow sections
Proof:
[Doti][Chronikar] Withering Sandpool missing spellID
The initial damage from Withering Sandpool (ID:412944) is currently missing
The ticking dot (ID:401794) is working fine
In Hardmode Withering Sandpool should deal 277k damage
Retail:
PTR:
August 14, 2024
[Amirdrassil][Tindral] Scorching Plume
On normal difficulty, |T460698:16|t|cffffd000|Hspell:421939|h[Scorching Plume]|h|r should not be moving around. They should be stationary.
[DOTI][Iridikron] Post Kill Cinematic + RP Missing
After you Kill Iridikron Cinematic and RP are missing.
Retail Proof:
[Amirdrassil][Nymue] Cycle Wardens not Moving
In the boss fight, If the Cycle Warden is interrupted, it does not move after highest threat target. It should.
Also, One of the Wardens had 2 stacks of Damage Reduction, while the other had 0 from the start. They each should have 1. (Attachement.)
[Amirdrassil][Council] Noxious Blossoms Not Spawning
Currently, (Could be also the fact that i am alone in the raid while testing as of right now,) No Noxious Blossoms spawn durning the encounter (I had DPS spec). Making it impossible to gain stacks for Polymorph Bomb and remove the Polymorh on top of Urctos, while he is casting Blind Rage.
Noxious Blossons should probably spawn, Even while alone in the raid, (To make soloing the boss easier in later expacs?)
[Amirdrassil][Nymue] Verdant Matrix
Whenever you leave a thread, you get 1 stack of Verdant Matrix, which shouldn't happen.
[Doti] [Tyr] Tyr position
Description of the bug
Tyr is not on his throne
How it should work
Tyr should be on his throne before activating the fight by killing Lerai Valow and Spurlok
[Evoker][All Spec] - Source of Magic
Description of the bug
Source of Magic is not removed from the heal even if you remove the talent for it from the general Evoker tree. Also if you took a talent to improve Source of Magic called Potent Mana then it also does not disappear when you remove this talent
Fs proof:
How to reproduce
1. Take 2 talents Source of Magic and Potent Mana in the general tree of Evoker
2. Buff the healer with Source of Magic and then remove these 2 talents and you will see that nothing has changed
How it should be
With the Source of Magic healing buff and the following talent removal it should be reset from the heal
Links
Source of Magic: https://www.wowhead.com/spell=369459/sourceofmagicchangelog
Potent Mana: |T237551:16|t|cffffd000|Hspell:418101|h[Potent Mana]|h|r
[DOTI] [Manifested Timeways] VS Spawn Visual
Manifested Timeways visual is sometimes displayed as spawned when you enter the room even though it should be a sand puddle, as of yet there is no consistent way of reproducing the issue, but if you have 5 people, always at least 1 person or everyone is gonna see the boss spawned.
Proof:
VS
Retail:
[Doti[Blight of Galakrond Corrosion VS Mind Controlled Target
You shouldn't be able to transfer corrosion on enemy target.
How to reproduce: Let corrosion expire so target gets mind controlled, at that point they become hostile, then transfer corrosion onto them by walking over them.
The reason why this is bad is because you can kinda abuse it and just keep the corrosion on that target and ignore the mechanic.
Proof:
[DOTI][Blight of Galakrond Boss completion message issue
Blight of Galakrond encounter shows as completed after entering P3 @50%, it should show as completed after 2 dragons are dead, prolly caused after one of the phasing fixes.
Proof:
[Doti[Blight of Galakrond Loszkeleth VS Frame
Loszkeleth's (201790) frame remains even when encounter is completed and that shouldn't be the case.
Might annoy the healer because of next boss' mechanics.
Proof:
[DOTI] Skip to Last boss via Evoker
After killing Third boss you can skip to the last boss, idk if you can pull him with a DH or something, but if you do manage to pull him he will just be a dummy that you can kill.
Proof:
[DOTI] Post Blight of Galakrond RP is fully Missing
After killing Blight of Galakrond RP that is supposed to Occur is missing, also Evoker is able to carry someone over the wall located on the left and skip to the last boss which shouldn't be possible (Will be reported in separate card).
Retail Proof of how RP should look like:
Firestorm:
[DOTI][Tyr] Spark of Tyr wrong Script
Spark of Tyr, applies Aura and visual on 2 random players which is correct, but second part of the ability which pulsates damage every 2 sec is ALWAYS triggering on the target that has aggro of the boss.
How it should work: Spark of tyr is applied on random 2 players and within the radius of Spark player is radiating pulsing damage every 2 sec damaging himself or any allies that stand within the radius.
Firestorm:
Retail:
[Aberrus][Sarkareth] Drifting Embers
|T4622459:16|t|cffffd000|Hspell:402746|h[Drifting Embers]|h|r currently spawn only on top of players. They should spawn spread across the platform, or near players. But not only on top of them.
Also, the Drifting Embers should spawn each time |T135265:16|t|cffffd000|Hspell:401525|h[Scorching Detonation]|h|r occurs, Currently, they seem to spawn in random intervals, or not at all.
Retail Video proof:
[DOTI][Tyr] Mote of Temporal Essence completely broken
During Siphoned Oathstone starts releasing Temporal Essence , orbs that are spawned have 2 issues:
Issue 1: Orbs speed is way faster than retail making the encounter not doable at all, when they spawn they should barely move, once they start Approaching the inner circle of encounter platform, they should start moving faster.
Basically Orbs are gradually increasing speed as they approach the center.
Issue 2: Once orbs reach the pillar they should despawn with standard 0.5s animation, instead on Firestorm they bounce off the pillar and once again enter it and then despawn which just looks scuffed.
Firestorm Proof:
Retail Proof:
[DOTI] Post Tyr Challange Infinite Conflux missing spawns
After you kill Tyr, the challange room is missing few NPCs that make the room very easy to run through because you can just spring through the middle without getting hit and that's it.
FS 1: Protector (204658) missing at marked location
FS 2: Warder missing (205259)
FS 3: Warder missing
Retail Proof (m+ Run cuz you can see everything at once):
Retail proof 2 ( to see it was there in 10.1.5):
[Amirdrassil][Tindral] Dream Essence and Scorching Plume View Distance
The view distance of Dream Essences and |T460698:16|t|cffffd000|Hspell:421939|h[Scorching Plume]|h|r should be increased, they should be visible from across the platforms.
[Amirdrassil][Tindral] Blazing Supernova Form
When boss lands on a new platform, Tindral should cancel his Owl form, and go back into his humanoid form. Currently, he stays in Owl form.
[Amirdrassil][Tindral] Fire Beam
|T236216:16|t|cffffd000|Hspell:421398|h[Fire Beam]|h|r should spawn only 1 Blast near the boss on Normal and LFR difficulties, Currently, it always spawns 2, like on Heroic.
[Amirdrassil][Tindral] Verdant Dreambreaker
The Verdant Dreambreaker that offers a way back to Smolderon should phase out once the boss fight begins. Currently, he does not.
[Amirdrassil][Tindral] Fiery Vines
Currently, the Fiery Vines from the Mass Entaglement regenerate health over time. They should not.
[Amirdrassil][Council][LFR] Shared Health
On LFR Difficulty, the 3 bosses of Council should share health and damage they recieve.
(Attachement of Buff Screenshot).
Currently, they do not share health pool.
[DOTI][Deios] Dragons VS Player abilities
Dragons with following ids (205788,205787,205380,205786,205785) that help you on Deios are not supposed to benefit from spells like Mass Barrier and they currently are.
Retail Proof:
Firestorm:
[Amirdrassil][LFR] Molten Icursion Spawn Point
Currently, when players enter Molten Incursion LFR Wing, they spawn at start of the instance, instead of at Igiras Boss fight room.
Also, the repair NPC, Upgrade NPC, some sentinels and Tyrande/Merithra should be present in the room, along with Grateful Ancients which offer Speed Boost.
Also, all of the previous trash pack mobs should be phased out.
Additionally, the Door to Volcross boss is closed. It should be opened in this wing automatically.
[Amirdrassil][LFR] The Viridiant Weave Spawn Point
When players que for the Virdiant Weave LFR Wing, they should spawn at Igiras boss fight room, instead of start of the instance.
Also, the repair NPC, Upgrade NPC, some sentinels and Tyrande/Merithra should be present in the room, along with Grateful Ancients which offer Speed Boost.
Also, all of the previous trash pack mobs should be phased out.
Additionally, the Door to the Dream Council boss is closed. It should be opened in this wing automatically.
[DOTI][Deios] Infinite Keeper VS Cast sequence
Infinite Keeper is supposed to have a proper cast sequence ( Infinite Blast, Chronal Burn) instead of just spamming Infinite blast and barely casting Chronal Burn at all.
Sequence goes something like this based on logs and video provided:
1st Spawn always casts : x2 Infinite blast > Chronal Burn > 6 Infinite Blasts > Chronal Burn > 6 Infinite Blasts > Chronal Burn etc.
2nd Spawn 4th Seems to follow 1 of 2 patterns:
1) Chronal Burn > 6 Infinite Blasts > Chronal Burn >6 Infinite Blasts etc.
2) Infinite Blast > Chronal Burn > 6 Infinite Blasts > Chronal Burn
Log :
Video:
[Amirdrassil][Nymue] Cycle Warden bugs
Currently, the two Cycle Wardens infront of Nymue are not casting Life Ward. (Visual only, You can interrupt them, but there is no cast.) (Check Attached Screenshot)
Also, they keep the Damage Reduction of the boss even after Interrupted, Making them basically unkillable. (99% damage Reduction)
Additionally, When the raid wipes on the Cycle Wardens, The Wardens should move back to thier original positon, and start casting Life Ward again, Otherwise, if they stay on the lines, they will damage the raid constantly with Verdant Rend. (This is also missing on them Currently, They dont damage raid with Verdant Rend if they cross the lines.)
(All of this seems to also apply to the ones in the boss fight.)
August 13, 2024
[Balance] Solar Beam x Divine Ascension
Description of the bug
When i use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r vs one priest who have |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r he can use instead he is "counter"
How to reproduce
Creat druid
Make balance spec
Use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r
Say to priest to use |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
How it should be
When i press |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r vs priest he cant use |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
Spell
|T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
|T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r
[Feral] - Apex Predator's Craving x Frantic Momentum
Description of the bug
Frantic Momentum doesn't proc when you use Ferocious Bite with Apex Predator's Craving proc
How to reproduce
Spawn several dummies
Use Primal Wrath
Wait for proc
Use Ferocious Bite with 0 current combo points
How it should be
Ferocious Bite with Apex Predator's Craving should count as cast for 5 combo points.
Should work with Frantic Momentum aswell
Retail logs
Talents:
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJt0Ogokkkk0UgSSSikAAAAAAoBgkAARSSSikItEQCAAAAAAkAAA
Links
Ferocious Bite |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
Apex Predator's Craving |T132139:16|t|cffffd000|Hspell:391881|h[Apex Predator's Craving]|h|r
Frantic Momentum |T1033484:16|t|cffffd000|Hspell:391875|h[Frantic Momentum]|h|r
Sudden Ambush |T132167:16|t|cffffd000|Hspell:384667|h[Sudden Ambush]|h|r
[Balance] Waning Twilight Heal PvP
Description of the bug
When I take talent |T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r and I put 3 dots heal the talent does not appear it only works for dps
How to reproduce
1. Creat druid
2. Make balance spec
3. Take |T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r talent
4. Use 3 dots of heal
5. Check your buff
How it should be
When I take talent |T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r and use the 3 healing dots I should have a buff that increases my healing and damage by 10%
Informations of the spell
|T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r
Talent: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCAJJSCJJAJRSyBSDaIJJJaJpJEClkSSkIKAAAC
Retail
[Doti] [Blight Of Galakrond] Blight Seep deals dmg only under the boss
Description of the bug
Blight Seep deals damage only under the boss
Proof:
How it should work
All the ground patches left from the boss should deal Blight Seep damage
[Doti] Millennia's Threshold Murozond Rise Invisible enitity
Description of the bug
Manifested Timeways is present in the sand room and pushes players away
Proof:
How it should work
The middle of the room shoudn't have invisible entities pushing the players
[Doti] Spurlok vs AMS
Description of the bug
Right now on PTR Spurlok is currently casting Binding grasp on a player.
If that player is a DK that has casted Anti magic shell before the Binding grasp's cast started, Spurlok will keep channeling the spell without CCing the DK, but remaining inside the Shrouding Sandstorm.
Proof:
How it should work
On retail when Spurlok casts Binding grasp on a player.
If that player is a DK that has casted Anti magic shell before the Binding grasp's cast started, Spurlok will stop channeling the cast and he will work as if the cast has been interrupted.
[Doti] [Time-Lost Battlefield] Infinite Infiltrator RP
Description of the bug
Infinite Infiltrator is should fly into his correct spot in the room after Manifested Timeways
How it should work
Retail proof:
[Amirdrassil][Larodar] Encounter is not activating
Whenever you enter the room, the boss event starts, but after the event the boss is immune to everything (except AOE things like Flamestrike>Ignite, or Divine Toll>Glimmer)
[Item] - Demonbane tretiary stat
Description of the bug
Demonbane tretiary stat does not scripted
How it should be
Equip item
Deal damage to any Demon enemy type
How it should be
Warchief's Rend 419261 main PPM. Should scale with Haste.
Warchief's Rend 419262 dot and damage ID.
DoT interval is 1000 ms.
Should scale with Versatility.
Retail log
Links
Item |T1068953:16|t|cffffd000|Hitem:208193::::::::120:::::|h[Gorehowl, Might of the Warchief]|h|r
PPM ID |T135726:16|t|cffffd000|Hspell:419261|h[Warchief's Rend]|h|r
Debuff (DoT) and damage ID |T135726:16|t|cffffd000|Hspell:419262|h[Warchief's Rend]|h|r
[Amirdrassil][Volcoross] Knockback vs Respawn
Description of the bug
When Volcoross spawns after the initial roleplay, he is supposed to do a knockback on all the players on the platform. Right now it happens even when the boss respawns after resetting him.
How it should work
The boss should do the knockback only after the initial roleplay.
[DotI] Npc abilities vs pets
Currently some mob/boss abilities affect pets, but shouldn't:
Npc https://www.wowhead.com/npc=198995/chronikar: ability |T796634:16|t|cffffd000|Hspell:401794|h[Withering Sandpool]|h|r
Npc https://www.wowhead.com/npc=207639/blightofgalakrond: ability |T4914672:16|t|cffffd000|Hspell:408177|h[Incinerating Blightbreath]|h|r and |T132108:16|t|cffffd000|Hspell:407147|h[Blight Seep]|h|r
Npc https://www.wowhead.com/npc=198998/tyrtheinfinitekeeper: ability |T1122562:16|t|cffffd000|Hspell:400597|h[Infinite Annihilation]|h|r
Npc https://www.wowhead.com/npc=205804/risendragon: ability |T134437:16|t|cffffd000|Hspell:412810|h[Blight Spew]|h|r
Npc https://www.wowhead.com/npc=205158/spurloktimeswornsentinel: ability |T796638:16|t|cffffd000|Hspell:414922|h[Shrouding Sandstorm]|h|r
Npc https://www.wowhead.com/npc=205363/timelostwaveshaper: ability |T512902:16|t|cffffd000|Hspell:411610|h[Bubbly Barrage]|h|r
[PvP] Precognition x Silence
Description of the bug
When I'm in an arena or in wild PvP and a person uses their silence I have my precog which casts whereas normally only CounterSpells proc the |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r
How to reproduce
1. Creat |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r
2. Tell to death knight to use |T136214:16|t|cffffd000|Hspell:47476|h[Strangulate]|h|r or others class with controls
How it should be
When I have my precog and a class uses a "controls" my |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r is not set to proc
Informations of the spell
|T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r
|T134899:16|t|cffffd000|Hitem:205115::::::::120:::::|h[Statuette of Foreseen Power]|h|r
August 12, 2024
[Arms] Avatar vs Rend bleed damage
Description of the bug
We have the same issue that happend with Deep Wounds, the bleed damage of Rend does not increase when we use Avatar.
How to reproduce
Make Arms warrior
Take Avatar talent
Use Rend on enemy target
Then use Avatar and check the damage of Rend
How it should be
The damage of Rend bleed should be increased by Avatar for 20% increased damage.
Information about the spell
|T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAgSikEJJRSalSSAAAAABRINkERRkAhkkEIRIAQIAAAAAAAAgSSiACJFA
Video proof:
[DOTI] Manifested Timeways VS Boss Model Pushback
Issue 1
Manifested Timeways Boss' model pushback is too large compared to Retail which will create issues for classes that have Charge Abilities.
Retail Proof:
You can see on Retail SS where the warrior is standing, this isn't possible on FS.
Firestorm Comparison:
Issue 2
Boss Pushback should be removed when he is killed and players should be able to walk through his corpse.
Retail Proof:
[Evoker][Augmentation] - Hoarded Power
Description of the bug
If talent 375796 triggers and does not absorb stack 392268, then it does not apply buff 408005.
How to reproduce
1) Use 362969
2. Take buff 392268
4. Use 395160
How it should be
If talent 375796 has triggered and did not absorb stack 392268, then you should receive buff 408005.
Ret:
Informations of the spell
408005 |T612099:16|t|cffffd000|Hspell:408005|h[Momentum Shift]|h|r
395160 |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
362969 |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r
392268 |T4630437:16|t|cffffd000|Hspell:392268|h[Essence Burst]|h|r
375796 |T4630455:16|t|cffffd000|Hspell:375796|h[Hoarded Power]|h|r
408004 |T612099:16|t|cffffd000|Hspell:408004|h[Momentum Shift]|h|r
[Evoker][Devastation] - Spellweaver's Dominance
Description of the bug
Spellweaver's Dominance grants you 2.6 crit mod instead of 2.3
How to reproduce
1. Create an Evoker with the Devastation spec and take the Spellweaver's Dominance talent
2. Use any ability and wait for crit and you will see that instead of 230% there will be 260% crit
How it should be
Spellweaver's Dominance shouldn't give you 2.6 crit mod
Links
Spellweaver's Dominance: |T1020305:16|t|cffffd000|Hspell:370845|h[Spellweaver's Dominance]|h|r
[Doti] [Deios] Time-Displacement not working on Time-Displaced Trooper
Description of the bug
TimeDisplacement doesn't reduce the health of TimeDisplaced Trooper
How it should work
TimeDisplaced Trooper should be at 20% of total health when spawning because of the TimeDisplacement debuff
[Doti] [Time-Lost Battlefield] Battle senses conditions
Description of the bug
Right now while fighting Anduin during timelost battlefield, Battle sense's stacks are increasing even when he isn't casting harmful spells that should dmg troops.
How it should work
On Retail Anduin during timelost battlefield, gains Battle sense's only if troops are killed by either Bladestorm or Shockwave.
[Doti] Hard mode deathless buff
Description of the bug
When leaving the dungeon the players mantain the Defender of True Timeline buff
How it should work
It should be removed if you exit the dungeon
[DOTI] Chronikar VS Reset/Evade Position
When you Evade/Reset Chronikar he Respawns in wrong position.
FS Proof:
Retail:
[DOTI][Manifested Timeways] Timeways Conflux VS Wipe/Evade
Every time you wipe/reset Manifested Timeways the Floor mechanic starts rotating 1 more time than intended, the more time you wipe the more broken it gets and rotations of Decaying Time + Accelerating Time are impossible to follow which is the core mechanic of the Fight.
Retail Proof:
Firestorm First pull Floor (no issues):
Firestorm pull after wipes/resets (Floor completely broken):
[DOTI][Blight of Galakrond] Boss Phases VS HP %
Blight of Galakrond when pushing phases Boss' HP should remain the same and Fight just continues, on FS the boss just heals to 80% back from whatever HP % he had while he was phasing.
Example: When you push to P2 100%>80% and you deal damage to the boss while he is casting Malignant Transferal and you get him down to 70%, when he turns into a Dragon his hp should still be 70%.
Retail Proof that boss doesn't restore HP:
FS Proof that he does:
[DOTI][Deios] Time Displaced Troopers VS Spawn HP %
Trooper based on logs and YT videos is supposed to spawn with varying HP % from 10%23%(Highest found) instead they always spawn at 100% which would make the encounter very hard.
Aura text seems to be correct though.
FS:
Retail:
Log:
[DOTI][Blight of Galakrond] Phase 3 Transition VS invulnerability
When Blight of Galakrond enters P3 @50% HP 2 blobs are supposed to be attackable and already start to share HP + HP should remain the same once they exit the blob form because fight just continues, on FS they are invulnerable.
Retail Proof that they are attackable:
Video:
FS proof that they aren't attackable nor targetable:
[DOTI][Blight of Galakrond] P3 Necrofrost VS Movement
Necrofrost can be moved which causes major Player position desync, it seems to be occuring when player is mid dash, at that point Necrofrost can be taunted by Tank and it will start chasing the tank all over the room while player will just float around on other player's screens.
Proof:
[DOTI][Blight of Galakrond] Phase 3 VS Incinerating Blightbreath Hitbox
Incinerating Blightbreath hitbox is wrong and seems to be hitting the tank regardless of Boss facing direction.
How it should work: Boss leaps behind a random player, faces player's back and then casts a frontal breath in the direction he is facing.
Proof that it doesn't work:
Retail Proof:
[DOTI][Iridikron] Encounter Start VS Chromie Frame missing
When you start the encounter with Iridikron Chromie's Frame should appear on the right side of the screen under his frame. This is currently missing, it should be added so healers have easier time targetting the npc and healing her.
Firestorm:
Retail:
[DOTI][Tyr] Titanic Blow VS Cast Position
Titanic Blow is supposed to be casted and animated from the boss position towards the tank position.
On firestorm it is casted and animated from tank position onwards which is wrong.
Retail Proof:
Firestorm Proof:
[DOTI][Tyr] Tyr VS Encounter Boundary
Tyr can be started out of bounds which shouldn't be possible, he should reset when pulled out of the central platform.
Don't make the boundary too agressive but only slightly larger than the encounter platform because M+ strat is to tank him next to Boundary wall.
Proof:
[DOTI][Morchie] Temporal Backlash not working.
Temporal Backlash doesn't work at all.
How it should work: If you enter or NPC spawned by Familiar Faces enter Time Trap then Temporal Backlash is triggered which deals arcane damage to all players within 100yd, lack of this mechanic makes the fight a lot easier.
FS:
Retail:
[DOTI][Grommash/Anduin] FOR THE HORDE/FOR THE ALLIANCE not working at all
For the Horde and For The Alliance don't work at all.
How it should work : 1 mob of each class is supposed to get rallied and their size increases + they lose the golden appearance and they switch focus to Players instead of NPCs.
Horde mobs that are supposed to get rallied:
203837 Warlock
203799 Axe Thrower
203688 Grunt
Alliance mobs that are supposed to get rallied:
206352 Archer
206351 Conjuror
203673 Footman
Note: Once again it is supposed to be 1 of each class of enemy faction.
FS:
Retail:
[evoker] [all specs] empowered spells have no cd
Description of the bug
empowered spells have no cd if you let the empowerment bar to reach full
How to reproduce
cast any empowered spell in any spec of evoker
wait untill the bar goes to full
see you that you casted the spell and it didnt go on cd
How it should be
Those spells shouldnt go in cooldown only if you cancel the cast
reaching full bar should result in the spell being casted and it also going into cooldown
Informations of the spell
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
|T5199647:16|t|cffffd000|Hspell:396286|h[Upheaval]|h|r
August 11, 2024
[ATDH][Fyrakk] Firestorm / Raging Flame
If player with Firestorm drop Raging Flame inside already existing Raging Flame pool, new Raging Flame from Firestorm should instead drop Raging Flame infront of existing Raging Flame. Currently you drop Raging Flame inside already existing one and it wont do anything.
Retail Proof: you can see player with Firestorm circle on the left dropping one inside Raging Flame pools and new orange swirlie spawn to drop that Raging Flame.
|T4914676:16|t|cffffd000|Hspell:432070|h[Raging Flames]|h|r
|T136186:16|t|cffffd000|Hspell:419506|h[Firestorm]|h|r
[ATDH][Fyrakk] Falling Ashes
Currently your screen will be stuck with falling ashes (No idea what ID it is) until you relog but I assume it comes from Firestorm and Shadowflame Devastation spells and the last phase when whole sky change to red. Falling Ashes should be there only during when whole sky is red and once sky is back to normal falling ashes should disappear from your screen.
[ATDH][Fyrakk] Boss dialogues
Most of his dialogues are wrong when using abilities or using 2 different dialogues at same time.
He use "A wasted effort, maggots." on Corrupt spell which is wrong.
"Scatter, little embers!" on Dream Rend spell which is wrong.
Below in tasks I made which dialogue he is suppose to use on abilities with wowhead link to sound audio.
[ATHD][Fyrakk] Shadowflame Orbs / Raging Flame vs Corrupt
All Shadowflame Orbs & Raging Flame pools should despawn when Fyrakk's Corrupt shield is broken. Currently they keep spawning and moving towards Fyrakk.
|T4914679:16|t|cffffd000|Hspell:421937|h[Shadowflame Orbs]|h|r
[ATHD][Fyrakk] Orbs speed in intermission
Shadowflame orbs that spawn from Raging Flame pools in intermission should move more slowly. Currently they are slighty too fast.
Retail proof:
PTR proof:
|T4914679:16|t|cffffd000|Hspell:421937|h[Shadowflame Orbs]|h|r
[ATHD][Fyrakk] Intermission pushback
After breaking Fyrakk's shield in intermission and he flies up he should also pushback players away with his wings. Currently pushback is missing.
Retail proof:
August 10, 2024
[Windwalker] - Strike of the Windlord
Description of the bug
Strike of the Windlord (main hand and off hand) does same damage to all targets
How to reproduce
Cast Strike of the Windlord to 1 target
Cast Strike of the Windlord to several targets
How it should be
According to logs and simcraft Strike of the Windlord should deal reduced damage to secondary targets this damage should be [Main damage] / [Total targets amount].
Total targets amount includes main target.
Should work same with clones damage.
Talents:
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAASkkEUikECAAAASkkQEBSkk0iISEJRrIJplcg0kwBAAAA
Links
Strike of the Windlord |T1282595:16|t|cffffd000|Hspell:392983|h[Strike of the Windlord]|h|r
[Legion][Quest] DH - The Invasion Begins
Description of the bug
The banner can't be seen to interact with and finish the quest. Demonhunters are stuck in that zone.
How to reproduce
Create DemonHunter and try to complete first quest https://www.wowhead.com/quest=40077/theinvasionbegins
How it should be
There should be a banner to interact with
Informations of the quest
https://www.wowhead.com/quest=40077/theinvasionbegins
[Amirdrassil][Volcoross] Scorchtail Crash outside of Combat
The Scorchtail Crash that occurs while players are clearing the trash mobs on the platform, is occuring way too often, unlike on retail.
Also, the tail should not spawn, if there is no player on the platform. Currently, it can spawn even while everyone is off the platform of the boss.
[Amirdrassil][Volcoross] Boss Hitbox vs Charge Abilities
Currently, charging the boss as a warrior, or any class that uses simular ability, results in falling under texture.
The player should be able to charge on the platform, without falling into the lava, or under texture.
[Amirdrassil][Volcoross] Intro Knockback
After volcross has respawned from a wipe/boss fight reset. he should not knockback players off the platform each time he respawns.
This should only occur once when he spawns initially from the intro.
[Amirdrassil][Larodar] Boss Model Sometimes Missing
It appears that after killing the trash mobs in the boss fight room, the Model of the boss sometimes vanishes untill he is reseted.
[Amirdrassil][Smolderon] Boss Reset
It is currently impossible to reset the boss by dragging him outside of the arena.
If the boss is dragged behind the gate (Which is also missing as of right now,) He should reset
[Amirdrassil][Lorodar] Teleport Back to Igira Boss Fight Room
After players defeat Lorodar, and click the Seed of Life, The portal that is located behind the boss, should open, and when players approach the portal, they should be teleported to Igiras room, on the corresponding side, where they killed the boss.
[Amirdrassil][Coucil] Pip vs Visibility
When the bosses are present in the arena, and are ready to be fought, Pip (Neutral one) also appears. He should not be there anymore. (GM mode was off)
(Attachements)
[Amirdrassil][Council] Boss Intro vs Dialogue Clipping
When players enter the boss fight room, an Intro is playeed by the bosses (Dialogue). Currently, Pip talks over Aerwynn, and starts the Roleplay sooner than she is finished.
Also, When player click on all Pip copies, and the Stalwart Bristlebruin adds spawn, They should instantly aggro on players. Currently, they are standing still untill engaged.
[Doti] [Chrono Lord Deios] Infinite Keeper moving
Description of the bug
Right now on PTR Infinite Keeper are moving after they get engaged in a fight with players.
How it should work
On Retail Infinite Keeper should not be able to move after they reach their destination (in front of their portal spot).
[Doti] [Manifested Timeways] Timeline marauder vs Schism
Description of the bug
Right now on PTR Timeline Maurauder is currently casting Infinite Schism without causing any pulsing dmg to players.
How it should work
On Retail Timeline Maurauder while it's casting Infinite Schism it should deal ticking dmg every 1 second for 4 seconds.
[Doti] [Murozond's rise] Infinite time bender Millenium aid's target on Chromie
Description of the bug
Infinite Timebender cast Millenium Aid on Chromie
Proof:
How it should work
Infinite Timebender can't cast Millenium Aid on Chromie
[Item][Dungeon] - The Infinite Hand
Description of the bug
Infinite Domain 419421 damage proc part doesn't work
How to reproduce
Equip item
Deal damage with abilities
How it should be
Infinite Domain should deal damage on proc:
PPM Infinite Domain 419421. Shouldn't scale with Haste.
Damage ID Infinite Domain 419423. Should scale with Versatility.
Retail log
Links
Item |T5061837:16|t|cffffd000|Hitem:208391::::::::120:::::|h[The Infinite Hand]|h|r
PPM |T5061837:16|t|cffffd000|Hspell:419421|h[Infinite Domain]|h|r
Damage ID |T5061837:16|t|cffffd000|Hspell:419423|h[Infinite Domain]|h|r
[Item] - Scourgebane tretiary stat
Description of the bug
Scourgebane tretiary stat does not scripted
How to reproduce
Equip item
Deal damage to Undead enemy type
How it should be
Lion's Light 419267 main PPM. Should scale with Haste.
Lion's Light 419268 damage ID. Should scale with Versatility.
Retail log
Links
Item |T135306:16|t|cffffd000|Hitem:207994::::::::120:::::|h[Quel'Zaram, High Blade of the Lion]|h|r
PPM ID |T535593:16|t|cffffd000|Hspell:419267|h[Lion's Light]|h|r
Damage ID |T535593:16|t|cffffd000|Hspell:419268|h[Lion's Light]|h|r
[Item] - Timestrike tretiary stat
Description of the bug
Timestrike treriary stat does not scripted
How to reproduce
Equip item
Deal damage to an enemy
How it should be
When spell does damage there should be a ~10% chance to apply Timestrike 420144 debuff to the target.
Debuff stack 10% of damage done which procced this debuff.
Upon expiration this debuff deals damage with Timestrike 419737.
This damage should have stacking rule as Explosive Shot: when you refresh debuff with new effect previous effect should save its current timer and deal damage upon its expiration.
Retail log
Links
Debuff on target |T237585:16|t|cffffd000|Hspell:420144|h[Timestrike]|h|r
Damage ID |T237585:16|t|cffffd000|Hspell:419737|h[Timestrike]|h|r
Item list
Glaive |T4902122:16|t|cffffd000|Hitem:207991::::::::120:::::|h[Double Time]|h|r
Dagger |T4871404:16|t|cffffd000|Hitem:207996::::::::120:::::|h[Nick of Time]|h|r
Gun |T4734381:16|t|cffffd000|Hitem:207986::::::::120:::::|h[Traveler's Timesplitter]|h|r
Polearm (staff) |T4867741:16|t|cffffd000|Hitem:207987::::::::120:::::|h[Borrowed Time]|h|r
[Amirdrassil][Igira] Marked for Torment Area Shrink
The shrinking animation could use some tweaking, It looks like right now, it is "Stuttering" each time it ticks a soak.
It should have a smooth animation of shrinking slowly.
Retail video example:
Also, (Just in case this is not scripted yet) The Speed at which the zone should shrink dephends on raid size, and how many players soak the circles.
It currently seems that 1 person is enough to soak the circle alone and make it in time, before Flesh Mortification is applied (Heroic)
August 9, 2024
[Holy] Divine Ascension x Divine Hymn
Description of the bug
When you use Divine Ascension and you use Divine Hymn and when you are close to the ground the Divine Hymn spell stops casting
How to reproduce
Creat priest
Make holy spec
take |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
Use it wait you are close to the ground and use |T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r
How it should be
When you use |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r and you use |T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r and you are close to the ground its not cut the cast
Spell
|T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r
|T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
PTR
Retail
[Doti] [Murozond's Rise] Deviation without Time displacement
Description of the bug
Temporal Deviation spawned by riftmage's portals aren't spawning Time displacement buff on them.
How it should work
Temporal Deviation spawned by riftmage's portals should spawn with Time displacement buff on them.
[Doti] [Murozond's Rise] Millenia's Threshold Temporal Deviation respawn
Description of the bug
Temporal Deviation are not respawning
How it should work
Temporal Deviation spawn periodically from riftameges and run back to the position of one of the dead Temporal Deviation, upon killing all the riftmages, Temporal Deviation will stop respawning.
Retail proof:
August 8, 2024
[Arms] Unhinged vs Bladestorm
Description of the bug
Currently on Firestorm if you have |T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r and you use the cancelaura macro on Bladestorm , it will stop the Bladestorm and immediately cast 2 Mortal Strikes on enemy target.
How to reproduce
Make Arms warrior
Take Unhinged talent
Make cancelaura macro
showtooltip Bladestorm
/stopcasting
/cancelaura Bladestorm
/cast Bladestorm
Cast Bladestorm and then use cancelaura macro
Check if you casted 2 Mortal Strikes after Bladestorm ended
How it should be
The talent |T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r should only work while the Bladestorm is active and it shouldn't cast 2 Mortal Strikes if we cancel the Bladestorm.
Information about the spell
|T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r
|T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r
|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAIlSiERCJJatSkAAAAABRIKkAFRASIJhiEhAEOQkAAAAAAAAQiSCCIEFEA
Video proof:
[Feral] - Frantic Momentum
Description of the bug
Frantic Momentum has chance to proc per target hit
How to reproduce
Spawn 10 dummies
Use Primal Wrath on 1 CP
How it should be
Frantic Momentum should proc on ability cast per combo point spent
Talents:
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJNNiSSSSSLFkWSSikAAAAAAoBgkAARSSSikItEQCAAAAAAkAAA
Links
Frantic Momentum |T1033484:16|t|cffffd000|Hspell:391875|h[Frantic Momentum]|h|r
Primal Wrath |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
[Feral] - Sudden Ambush
Description of the bug
Sudden Ambush has chance to proc per target hit
How to reproduce
Spawn 10 dummies
Use Primal Wrath on 1 CP
How it should be
Sudden Ambush should proc on ability cast per combo point spent
Talents:
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJNNiSSSSSLFkWSSikAAAAAAoBgkAARSSSikItEQCAAAAAAkAAA
Links
Sudden Ambush |T132167:16|t|cffffd000|Hspell:384667|h[Sudden Ambush]|h|r
Primal Wrath |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
[Restoration] Nature Swiftness x Regrowth
Description of the bug
When you use 3 |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r and you use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r in same time than you use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r x2
How to reproduce
1. Creat Druid
2. Take Restoration
3. Use |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r x3
4. Use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
5. Spam |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r in same time
How it should be
When we use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r we can only use one |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
Spell
Talent:
BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSimUiAJlopokEAAAAAAAAAAAAoAIJCJIJAJhkINSahDAAAAAAEBAAE
|T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
|T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
Live
Live
[Doti] [Time-Lost Battlefield] Adds on reset boss
Description of the bug
When resetting the boss fight any npc activated with FOR THE HORDE and FOR THE ALLIANCE are still active
Proof:
How it should work
When resetting the fight any active npc should despawn
[Amirdrassil][Gnarlroot] Boss Pullable in Intro/While Unattackable
Currently, its possible to pull the boss with some AoE spells while the boss is Unattackable or Invunerable.
It should not be possible.
[Amirdrassil][Gnarlroot] Controlled Burn/Shadow-Scorched Earth
Currently, the Controlled Burn explosion does not awaken every lasher in the area of the AoE around the player.
It only awakens Lashers in a really small area around the player that matches currently the Shadw Scorhced Earth AoE on the ground that is left behind by the Explosion.
Also, the Shadow Scorched Earth AoE Size should match that of the AoE around the player. Currently, its way smaller.
[PvP][Battlegrounds] Mount Mercenary
Description of the Bug:
When you use lightforged Draenei, dark iron dwarf Kultiran Mechagnome and you are in party with horde and you que in mercenary you dont have mount
How to reproduce it:
Creat race lightforged...
Make groupe with horde
Take lead with your race lightforged draenei
Que with mercenary
Proof : PTR FS.
[Amirdrassil][General] Life Beam on Players instead of Seed of Life
Merithra and Tyrande currently can cast the Life Beam onto players, (.instead of onto the Seed of Life,)when they are closer to them, than the seed when they start channeling the spell. Its not anything urgent, just annoying visual.
[Doti] Random teleport at the beginning of the dungeon
Description of the bug
After entering the dungeon i get teleported
Proof:
The issue is related to the area of the mobs from the Infinite conflux minigame triggering in the first phase of the dungeon.
How it should work
I should be able to progress the dungeon normally
[Doti] [Infinite Conflux Minigame] mobs outside the zone
Description of the bug
There are mobs outside the portal for the minigame
How it should work
They should be in the places marked by the raid makers in the attached screen
Retail proof:
[Doti] [Time-Lost Battlefield] For the Horde/For the Alliance mob activate outside the map
Description of the bug
FOR THE HORDE and FOR THE ALLIANCE activate NPC's outside the map
How it should work
FOR THE HORDE and FOR THE ALLIANCE should activate only mobs in the arena
[Doti] [Time-Lost Battlefield] Adds on boss' death
Description of the bug
Right now on PTR killing Anduin during Timelost battle field fight will not make the spawn of new troops (both horde and alliance) stop spawning.
How it should work
On Retail killing Anduin should make all the Troops in timelost battle field despawn and it should also stop their respawn from the platforms above the boss' arena.
[Doti] Portal to Chrono Lord Deios
Description of the bug
The portal to Chrono lord Deios is active even with time lost battlefield and morchie undefeated
How it should work
The portal should only open when both bosses are defeated
[Evoker][All Spec] - Zephyr
Description of the bug
When lifting an ally into the air, Zephyr can interrupt the cast, and when the player descends, he can interrupt the cast.
Fs proof:
How to reproduce
1. Take the talent "Zephyr" in the general tree of evokers
2. Invite someone to the party and let him start casting spells at this moment press Zephyr (most often shadow priests complain about this, that their stream spells are knocked down) also wait until Zephyr's buff wears off and you will see that the spell cast is knocked down
How it should be
Zephyr should not interrupt your allies' skill casts
Links
Zephyr: |T4630449:16|t|cffffd000|Hspell:374229|h[Zephyr]|h|r
[Doti] [Morchie]'s casting familiar faces during cc
Description of the bug
When Familiar Faces are CCed by players they don't get freed by Morchie's cast of Familiar Faces.
How it should work
When Familiar Faces are CCed by players they should get freed by Morchie cast of Familiar Faces.
[Doti] [Morchie] Familiar faces grip into time trap
Description of the bug
Currently if a DK grips a Familiar Faces on a Time Trap the mob gets time stasis but he keeps following the targeted player instead of being suspended in time (stunned)
How it should work
When a DK grips a Familiar Faces on a Time Trap the mob gets time stasis and it get stun on the Trap location.
[Doti] [Time-Lost Battlefield] Battle senses VS NPCs
Description of the bug
Right now while fighting Anduin during timelost battlefield, whenever he consumes Battle sense stacks the boss will also dmg other NPCs in the area, that upon death will grant again other stacks.
How it should work
Right now while fighting Anduin during timelost battlefield, whenever he consumes Battle sense the boss should only deal dmg to players.
[Doti] [Morchie] Morchie RP
Description of the bug
Morchie Rp doesn't trigger and the boss remain unfriendly
Proof:
How it should work
Getting closer to Morchie should activate Chromie RP and then activate the boss fight
[Doti] [Time-Lost Battlefield] Bladestorm
Description of the bug
Bladestorm doesn't do anything
Proof:
How it should work
The boss should leap at the targeted player and then cast Bladestorm
Proof:
[Doti] [Blight of Galakrond] Corrosive Expulsions swirlies
Description of the bug
There are too many swirlies casted by corrosive expulsion
Proof:
How it should work
There should be fewer swirilies
Retail proof:
[Doti] Timelost waveshaper
Description of the bug
Right now on PTR Timelost Waveshaper](ttps://www.wowhead.com/npc=205363/timelostwaveshaper) is currently casting [Bubbly barrage on the mob's location.
How it should work
On Retail Timelost Waveshaper](ttps://www.wowhead.com/npc=205363/timelostwaveshaper) should be casting [Bubbly Barrage at random nearby locations.
[Evoker][Devastation] - Eternity Surge
Description of the bug
If you press Eternity Surge while the target is dying, it will go into cooldown without causing damage
How to reproduce
1. In the devastation evoker specialization, take the Eternity Surge talent
2. Make it so that the target dies during the cast of Eternity Surge and you will see that it goes will go on cooldown without causing damage
How it should be
When tagret dies and you use Eternal Surge it shouldn't go on cooldown and shouldn't deal damage
Links
Eternity Surge: |T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
[Evoker][Augmentation] - Temporal Wound
Description of the bug
There is no damage counter for Temporal Wound.
Fs proof:
How to reproduce
Use Breath of Eons on target and you will see that there is no counter of accumulated damage from players
How it should be
When using Breath of Eons, a Temporal Wound damage counter should appear
Retail proof:
Retail video proof:
Links
Temporal Wound: https://www.wowhead.com/spell=409560/temporalwoundtriggeredby
Breath of Eons: |T5199622:16|t|cffffd000|Hspell:403755|h[Breath of Eons]|h|r
[Evoker] [augmentation] draconic attunement & aspects favor
Description of the bug
|T5199626:16|t|cffffd000|Hspell:403208|h[Draconic Attunements]|h|r this aura stacks multiple times if more than 1 evoker is pressent and while both evokers have the same aura you can stack multiple buffs from aspects favor
How to reproduce
have 2 augmentation evokers in a party
get draconic attunment talent
click black attunement or bronze attunement
see that you have 2 aura buffs ( even the same aura )
get aspects favor with both evokers
press obsidian scales while both evokers have black attunement
see you get 2 instances of the same buff
How it should be
you shouldnt have 2 of the same buffs from either draconic attunement or aspects favor at the same time
|T5199626:16|t|cffffd000|Hspell:403208|h[Draconic Attunements]|h|r
|T5199615:16|t|cffffd000|Hspell:407243|h[Aspects' Favor]|h|r
[Evoker][augmentation] ebon might not going to dps
Description of the bug
ebon might might apply to healers and tanks in a raid( this doesnt mean that it should never go to healers and tanks )
How to reproduce
get a raid group
press ebon might
see it goes to healers and tanks
How it should be
it should prioritize dps players over tanks and healers when it is allowed
Informations of the spell
|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
[Doti][Time-Lost Battlefield] Alliance/Horde Destroyer vs Dwarven Bombers
Description of the bug
No bombers are spawning during the fight
How it should work
Dwaven Bombers should spawn when boss casts Deploy Goblin Sappers / Deploy Dwarven Bombers
August 7, 2024
[All] - BL in solo shuffle PvP
Description of the bug
When you go in solo shuffle in Marksmanship and you summons scorpion before start of a round you press bl dismiss your pet and we have 40 sec bl for a round
How to reproduce
1. Creat Hunter
2. Make Marksmanship Spec
3. Take https://www.wowhead.com/pet=20/scorpide
4. Go in solo shuffle
5. Sum your scorpion before start
6. Use bl
7. Dismiss your scorpion
How it should be
When you are in solo shuffle "Marksmanship" you cant use BL
Informations of the spell
https://www.wowhead.com/pet=20/scorpide
|T136224:16|t|cffffd000|Hspell:264667|h[Primal Rage]|h|r
[All] Sunfire PvP
Description of the bug
When you use |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r on Shaman totems with high hp and |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r Monk heal statue you can oneshot them
How to reproduce
1. Creat Druid
2. Make Balance spec
3. Take |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
4. Use Totem Shaman, Use |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
How it should be
You cant oneshot Shaman totem's with hight HP and |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r too
Links
|T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
Live
Talent: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCAJJSCJJEkDEJJHAolQEJRECJJJtEJRSCAUQAC
[Guardian] - Infected Wounds x Raze
Description of the bug
Infected Wounds doesn't get applied to targets that are outside your melee range
How to reproduce
1. Create a Guardian Druid
2. Target dummies and stand a bit outside meele range and press raze and you will see that raze does the dmg while infected wounds doesnt get applied to the targets.
How it should be
Infected wounds should be applied to the targets hit when raze, mangle or maul do damage to the targets and isnt range dependent
Links
Infected Wounds: |T236158:16|t|cffffd000|Hspell:345208|h[Infected Wounds]|h|r
[Evoker][Augmentation] Prescience
Description of the bug
Skill 409311 cannot be used if an enemy is targeted.
Additionally, the skill should prioritize DPS without the buff 410089. Currently, it refreshes the buff on the same player without considering the second damage dealer who does not have the buff 410089.
Proof:
How to reproduce
1) Use 409311 vs enemy
How it should be
1) If an enemy is targeted, the skill will be used as if you have no target selected.
2) The skill should prioritize the damage dealer without the buff 410089.
Proof:
Informations of the spell
410089 |T5199639:16|t|cffffd000|Hspell:410089|h[Prescience]|h|r
409311 |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Evoker][Augmentation] - Molten Blood
Description of the bug
Molten Blood does not provide any absorption on full HP and when losing health it provides very little absorption
Proof Fs:
How to reproduce
1. Take the Molten Blood talent
2. Use Blistering Scales on yourself or a friendly target when you are at full HP and you will see that there will be 0 absorption
3. Use Blistering Scales when a friendly target has lost HP and you will see Molten Blood have a tiny absorption boost
How it should be
On 10.1.7 Molten Blood should have the following description: "When cast, Blistering Scales grants the target a shield that absorbs up to [Spell power 18 (1 + Versatility) 1] damage for 30 sec based on their missing health. Lower health targets gain a larger shield"
The maximum amount of absorption is achieved with insufficient HP
Links
Blistering Scales: |T5199621:16|t|cffffd000|Hspell:360827|h[Blistering Scales]|h|r
Molten Blood: |T971079:16|t|cffffd000|Hspell:410643|h[Molten Blood]|h|r
[Doti][Time-Lost Battlefield] For the Horde / For the Alliance
Description of the bug
FOR THE HORDE and FOR THE ALLIANCE doesn't activate any NPCs
How it should work
FOR THE HORDE and FOR THE ALLIANCE should activate the nearest 3 horde or alliance npcs (depending on the spell)
[Doti][Time-Lost Battlefield] Anduin/Grommash vs Shockwave/Bladestorm
Description of the bug
1. Anduin is casting Shockwave towards the target in aggro for all 3 hits
2. Shockwave/Bladestorm doesn't hit horde npcs caught in the cone
How it should work
1. Anduin should turn to a different target on each Shockwave hit
2. Shockwave / Bladestorm should be able to hit the horde npcs as well
[Doti] [Infinite conflux minigame] Infinite Warden Displacement Strike hitbox
Description of the bug
Currently the hitbox of Displacement Strike casted by Infinite Warder is smaller than the animation.
How it should work
the animation and real hitbox should match
[Doti] Alliance/Horde Destroyer Volatile Mortar
Description of the bug
Volatile Mortar does not shoot any projectiles
Proof:
How it should work
Volatile Mortar should spawn swirlies around the targeted player and after the explosion it should cast Shrapnel Shell on the same location
Proof:
[Doti] [Infinite conflux minigame] Area below mobs doesn't port you back
Description of the bug
Currently the area beneath both Infinite Warder and Infinite Protector is not teleporting the player back to the entrance of the minigame.
Added a photo to make it clear
How it should work
Player touching the area beneath Infinite Warder and Infinite Protector are teleported back to the entrance of the minigame.
[Doti][Time-Lost Battlefield] Alliance/Horde Destroyer vs Volatile Mortar
Description of the bug
Volatile Mortar is targeting x2 players, and is not shooting any cannonballs
How it should work
Volatile Mortar should only target x1 player, and shoot cannonballs
[Evoker] Free rename after char customisation at barber
Description of the bug
When using the Visage of True Self and changing the character's physique/any parameter, the character receives a free rename. Works only on Evoker.
Fs proof:
[Time Rifts][NPC] Plagued Grain
Description of the bug
Clicking npcs twice real fast will give double credit
How to reproduce
During the task The Call to Cull click fast on same Plagued Grain
How it should be
Should count 1 time only
Information of the npc
https://www.wowhead.com/object=404717/plaguedgrain
[Doti] Infinite infiltrator missing
Description of the bug
Infinite Infiltrator is missing in the room after Manifested Timeways
How it should work
Mod should be present
Retail proof:
[Doti] [Blight of Galakrond] Ahnzon pools on the ground
Description of the bug
After the first cast of Necrotic Wind Blight Seep is no longer generated under the boss Ahnzon
Proof:
How it should work
The boss in all phases should generated Blight Seep under it
[Doti][Blight of Galakrond] Necrofrost
Description of the bug
Currently when Necrofrost gets hit by any form of cc it frees the player rooted and the mob remains
How it should work
Necrofrost should only get affected by fears and not by other forms of cc.
Additionally Necrofrost should disappear only if it gets hit by a fear or if the player affected gets any movement freeing effect
[Doti][Time-Lost Battlefield] Adds idle
Description of the bug
Alliance and horde archer/footman/conjuror are stacked in 2 spots, idle
How it should work
Alliance and horde archer/footman/conjuror should be fighting each other
Retail
[Doti] Loosetime Overlap
Description of the bug
Currently there is a "Loosetime's orbs" overlap between Locus of Eternity from Galakrond Fall and Murozond's Rise, that causes player being able to interact with Loosetime of either part even though they're invisible.
PTR:
How it should work
Players should be able to interact only with Loosetimes and mobs of the part their currently in.
[Doti] Portals landing
Description of the bug
The sand drakes are currently carrying the players too far ahead, making them pull mobs
Proof
How it should work
Sand drake should stop and drop the player close to the portal
Retail
[Time Rifts][Task] Cursed Visions
Description of the bug
Clicking npcs twice real fast will give double credit, so can click 3 of them instead of 6
How to reproduce
During Cursed Visions spam clicks on https://www.wowhead.com/npc=208458/dragonscaleexpeditionexplorer
How it should be
Should count once per npc
Information of the npc
https://www.wowhead.com/npc=208458/dragonscaleexpeditionexplorer
[Time Rifts][npc] Minion of Deathwingurlugull
Description of the bug
https://www.wowhead.com/npc=205037/minionofdeathwingurlugull is invisible and attacking you during Void Prisons task. Can't even see it with GM on
How to reproduce
During Void go near imprisoned dracthyr
How it should be
Shouldn't be there at all during that task
Information of the npc
https://www.wowhead.com/npc=208305/imprisoneddracthyr
[Time Rifts][NPC] Aqir Eggs
Description of the bug
You can get the task completed with 1 https://www.wowhead.com/npc=208467/aqireggs if you click fast, or macro a clicker on it to spam clicks with no delay.
How to reproduce
During the task click fast on same https://www.wowhead.com/npc=208467/aqireggs
How it should be
Should count 1 time only
Information of the npc
https://www.wowhead.com/npc=208467/aqireggs
[Item][Aberrus] - Enduring Dreadplate target cap
Description of the bug
Ray of Anguish doesn't have target cap
How to reproduce
Spawn several tank dummies
Use trinket
Take damage
How it should be
Ray of Anguish should be capped for 5 targets hit per beam
Links
Enduring Dreadplate |T4622283:16|t|cffffd000|Hitem:202616::::::::120:::::|h[Enduring Dreadplate]|h|r
Ray of Anguish |T136243:16|t|cffffd000|Hspell:406550|h[Ray of Anguish]|h|r
August 6, 2024
[Unholy] Magus of the dead's delay
Description of the bug
Right now on live server spawning Magi of the dead by having "Magus of the dead" Talent and by casting either Apocalypse or Army of the dead will correctly spawn the magus, but there will be a short delay of 0.5 sec between the magus' spawn and the moment it starts casting its spells.
How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound or Army of the dead
Check for how much time passes between its spawn and his first cast
How it should be
On Retail Magi of the dead should immidiately starts casting their spells as soon they get spawned by the cast of either Apocalypse or Army of the dead.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
BT report:
[Unholy] Magus of the dead's cooldown
Description of the bug
Right now on live server Magi of the dead spawned by having "Magus of the dead" Talent and by casting either Apocalypse or Army of the dead have an issue consisting in a stutter that makes the magus stop casting for a second every couple of spells.
How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound or Army of the dead
Check for "stop cast" instances during magus uptime
How it should be
On Retail Magi of the dead should always be casting spells without any break between spells.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
BT report:
[Doti] [Chronikar] Sheared lifespan dispel
Description of the bug
Sheared Lifespan dispells automatically after Chronoshear healing absorb is removed
Proof:
How it should work
Sheared Lifespan should be only dispelled after the healing absorb is removed by a magic dispell
Proof:
For the debuff duration that's a season 3 change for M+
[Evoker] [augmentation] fate mirror vs non class damage
Description of the bug
Prescience grants the ally a chance for their spells and abilities to echo their damage or healing, dealing 15% of the amount again. however in FS it works with the chains in Neltharus ( not class damage)
How to reproduce
go to neltharus pull a big pack use prescience
and then use the chains and colide with the mobs
How it should be
Prescience grants the ally a chance for their spells and abilities to echo their damage , not damage that doesnt originate from them
Informations of the spell
|T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
|T458243:16|t|cffffd000|Hspell:412774|h[Fate Mirror]|h|r
|T1282282:16|t|cffffd000|Hspell:371966|h[Burning Chain]|h|r
[Doti] [Chrono Lord Deios] Infinite Keeper vs CC
Description of the bug
Infinite Keeper can be CC and gripped.
Proof:
How it should work
Infinite Keeper should be immune to CC
[Doti] Time for Millenia's threshold RP
Description of the bug
Right now on PTR in "Millenia's threshold"'s area, 5 RP events will occur, the first 2 where they open the first 2 portals will play out fine, the second 2 portal opening animations take too much time to unfold.
(note: Last RP event work fine, and it happens after all mobs in the portal's area gets defeated.)
Time needed on PTR: 50sec
Proof:
How it should work
On Retail the second portal opening should happen in 30 sec instead
Proof:
[Doti][Blight of Galakrond] Corrosive expulsion
Description of the bug
Right now of PTR Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
The issue comes with Corrosive Infusion in second and third phase:
If Ahnzon in second phase or Loszkeleth in third phase casts Corrosive Infusion no Corrosive expulsion will be ejected from boss like during Phase 1 with Blight of Galakrond.
How it should work
On Retail Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
If Ahnzon in second phase or Loszkeleth in third phase casts Corrosive Infusion, Corrosive expulsion will be ejected from boss like during Phase 1 with Blight of Galakrond.
(Note: in the first phase Corrosive expulsion is getting casted correctly)
[Doti][Blight of Galakrond] Corrosive Expulsion transmission
Description of the bug
Currently when players are passing Corrosion to eachother are causing the boss to cast CorrosiveExpulsion everytime they pass the debuff.
Proof:
How it should work
The boss should cast CorrosiveExpulsion only after Corrosive Infusion.
[Doti] Checkpoint
Description of the bug
After killing Iridikron, the checkpoint is still set in the balls minigame room.
How to reproduce it:
1. Kill Iridikron and be teleported to the next section of the dungeon
2. Exit the dungeon via portal behind you
3. Enter the dungeon again and you'll spawn in the wrong checkpoint
How it should work
The checkpoint should instead be at the start of the new section of the dungeon
[Doti] Server crash after server restart
Description of the bug
If a player is in Dawn of the Infinite and the server is restarted the server crash when those players login
not confirmed, might wanna have a look at crashlogs
How it should work
Server should not crash
[Doti] [Murozond's rise] Infinite time bender Millenium aid's target
Description of the bug
Infinite Timebender cast Millenium Aid on himself
How it should work
Infinite Timebender can't cast Millenium Aid on himself but only on other mobs.
[Doti] [Tyr] Titanic Empowerment
Description of the bug
Right now on PTR Tyr the infinite keeper is casting Dividing strike properly, but it is not applying Titanic Empowerment whenever less than 2 players are soaking the spell.
How it should work
On Retail If less than 2 players ( 1 or no players) soaks Dividing strike then the boss will get Titanic Empowerment.
[Doti][Time Lost Battlefield] Wall of the arena
Description of the bug
You can't pass throught the walls to the arena
How it should work
You should be able to pass throught at reduced movement speed and should despawn after the boss is killed
Retail proof:
[Doti][Blight of Galakrond] Corrosion transfer
Description of the bug
Right now of PTR Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
The issue comes with Corrosion's way of transfering:
Right now if a player (A) is affected by Corrosion and it touches another player (B) it will instantly transfer the Corrosion to player (B).
Proof:
How it should work
On Retail Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
If a player (A) affected by Corrosion touches another player (B),
will grant the removal of the Corrosion debuff from player (A) without triggering the mind control, and it will put a Corrosion debuff on player (B) at full duration.
But there should also by a jumping animation rapresenting the dot's transfer from A to B, giving the players a delay so that they can use defensives, or by granting them a chance to get away from the player B freshly affected by Corrosion, so that the players won't chain transfer the dot.
Proof:
[Doti] [Manifested Timeways] Chronofaded cast time
Description of the bug
ChronoFaded is missing cast time
How it should work
ChronoFaded should have a 1.5 second of cast time
[Doti] [Blight of Galakrond] Corrosive application
Description of the bug
Boss Corrosive is applying too many times on players
Proof:
How it should work
The boss should apply Corrosive only one time at the player when casted
[Doti] Spurlok jump damage
Description of the bug
When Spurlok casts Shrouding Sandstorm does no dmg in his path
How it should work
When Spurlok casts Shrouding Sandstorm should damage every player in his path
[Doti] Missing RP event after tyr
Description of the bug
After Tyr's defeat approaching the door to Infinite conflux minigame doesn't trigger an RP where Timeline Marauder](/https://www.wowhead.com/npc=199748/timelinemarauder) is riding [Infinite Watchkeeper flying in front od the door.
How it should work
Walking towards the door should trigger the RP event
Retail proof:
[Doti] infinite diversionist and infinite saboteur not spawning
Description of the bug
Right now on PTR after Tyr's fight, after entering Millenia's Threshold area, in Murozond rise's side of Dawn of infinite, there isn't a point that when crossed by a player should make 2 mobs to be spawned: Infinite Diversionist and Infinite Saboteur. (This mobs are relevant because their death allows player to continue the dungeon leading to either Morchie or Timelost Battlefield)
How it should work
On Retail after Tyr's fight, after entering Millenia's Threshold area, in Murozond rise's side of Dawn of infinite, there should be a point that when crossed by a player should make 2 mobs spawned: Infinite Diversionist and Infinite Saboteur. (This mobs are relevant because their death allows player to continue the dungeon leading to either Morchie or Timelost Battlefield)
[Doti] [Infinite Conflux Minigame] Chronikar respawned
Description of the bug
Chronikar respawned in the Infinite Conflux Minigame.
How it should work
The section should be another instance of the dungeon and we shoudn't be able to see the first part of the dungeon.
[Doti] [Time-Lost Battlefield] Kill credit
Description of the bug
Killing the boss doesn't give kill credit
How it should work
Killing the boss should give kill credit
[Doti] [Time-Lost Battlefield] Mortal Strike debuff
Description of the bug
Right now on PTR while fighting Lothar he will cast Mortal Strike but it won't apply Mortal Wounds to its target.
How it should work
On Retail whenever Lothar casts Mortal Strike it will apply Mortal Wounds to its target.
[Doti] [Manifested Timeways] Can't release
Description of the bug
After defeating manifested timeways the kill is not counted, we are not in combat but the flag is still as we are in boss battle and cannot release
How it should work
The boss should be counted as killed and the release button should be available
August 5, 2024
[Evoker] [All] Fire breath
Description of the bug
fire breath doesnt do reduced damage beyond five targets
How to reproduce
spawn 6 target dummies and 1 target dummy ( not in the same location)
press fire breath on both
see that the damage of fire breath never changes
How it should be
fire breath should do reduced damage beyond 5 targets
Informations of the spell
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
[Evoker][Augmentation] - Leaping Flames + Pupil of Alexstrasza
Description of the bug
Pupil of Alexa procs from each Living Flame additional strikes provided by Leaping Flames
Proof:
How to reproduce
Cast empowered Fire Breath (you can use Tip the Scales)
Cast Living Flame
How it should be
Pupil of Alexstrasza should only proc when Living Flame hits the main target
That is, if we have 6 targets and you have 4 stacks of Leaping Flames, your Living Flame should only hit 6 targets
Retail proof:
Logs:
Links
Pupil of Alexstrasza: |T5199640:16|t|cffffd000|Hspell:407814|h[Pupil of Alexstrasza]|h|r
Leaping Flames: |T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r
Living Flame: |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
[Evoker][Augmentation] - Aspect's Favor
Description of the bug
Attunements do not change automatically when using Hover and Obsidian Scales abilities.
Fs proof:
How to reproduce
1. Take the talent Aspect's Favor for Aug
2. Select Black Attunement and press Hover and we will see that does not change to Bronze Attunement
3. Select Bronze Attunement and press Obsidian Scales and we will see that does not change to Black Attunement
How it should be
1. Obsidian Scales activates Black Attunement and amplifies it, increasing your maximum health even if Bronze Attunement is active.
2. Hover activates Bronze Attunement and amplifies it, increasing movement speed even if Black Attunement is active.
Retail proof:
Links
Aspect's Favor: |T5199615:16|t|cffffd000|Hspell:407243|h[Aspects' Favor]|h|r
Black Attunement: |T5199619:16|t|cffffd000|Hspell:403295|h[Black Attunement]|h|r
Bronze Attunement: |T5199623:16|t|cffffd000|Hspell:403296|h[Bronze Attunement]|h|r
Hover: |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r
Obsidian Scales: |T1394891:16|t|cffffd000|Hspell:363916|h[Obsidian Scales]|h|r
[Evoker][Augmentation] Overlord
Description of the bug
When using skill 403631 with the learned talent 410260, the next three applications of 395160 absorb stacks of the buff 392268.
Fs proof:
How to reproduce
1) Use 362969
2) Stack 392268 2
3) Use 403631
How it should be
When using skill 403631 with the learned talent 410260, the next three applications of 395160 should not absorb the buffs 392268.
Ret proof:
Informations of the spell
Talent: BEcBsJu/D+01p9npZvkV+nWIkHJlkWEJkIJplESkUAAAAAABAAJBJkISIRSCAAAAkkgkISiAC
362969 |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r
403631 |T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
395160 |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
410260 |T5199637:16|t|cffffd000|Hspell:410260|h[Overlord]|h|r
392268 |T4630437:16|t|cffffd000|Hspell:392268|h[Essence Burst]|h|r
August 4, 2024
[Doti][Tyr, the Infinite Keeper] Titanic Blow + Consecrated Ground
Description of the bug
The puddle that remains after Titanic Blow does not work
How to reproduce
1. Start a boss fight
2. Wait for Titanic Blow
3. Go to "Consecrated Ground" which comes from "Titanic Blow"
4. Pay attention to debuffs.
How it should be
Informations of the spell
|T5061837:16|t|cffffd000|Hspell:401248|h[Titanic Blow]|h|r
|T538768:16|t|cffffd000|Hspell:403724|h[Consecrated Ground]|h|r
https://www.wowhead.com/npc=198998/tyrtheinfinitekeeper
Test FS
[Doti][Blight of Galakrond] Boss is not active
Description of the bug
The boss is not active, not rendered
How to reproduce
1. Kill trash from the boss or just run to the boss himself
2. Pull the boss (get closer to him)
3. Focus on the boss
How it should be
Informations of the spell
https://www.wowhead.com/npc=207639/blightofgalakronddrops;mode:heroic
Test FS
[Doti][Manifested Timeways] boss moves
Description of the bug
The boss must not leave the center
How to reproduce
1. Start the boss fight from a distance
2. Pay attention to the boss's movement
How it should be
Informations of the spell
Test FS
https://www.wowhead.com/npc=206238/manifestedtimewaysdrops;mode:heroic
August 3, 2024
[Discipline] Atonement Healing x Spell Dps
Description of the bug
When you get Atonement in your buff and you dps for getting your healing, this healing is low and mastery doesnt work
How to reproduce
1. Creat Priest
2. Use Discipline Spec
3. Use shield or one heal to get Atonement
4. Make you low hp
5. Dps dummy with smite, Purge the wicked
6. Check healing
How it should be
When you get |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|rcomments in your buff and you use dps spell its give you hp back
Spell
Talent: BAQAF4jLNlAYRY0qGSgGSGuyBDBolSCBSiUISrkSSSEJAAAAAAAAAAAQTLFikcgARKSCQatUEJBAA
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
|T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r
|T237545:16|t|cffffd000|Hspell:241466|h[Penance]|h|r
Disci set + Mastery Live
[Evoker][Augmentation] Inferno's Blessing
Description of the bug
For some reason, the buff 410263 is not being applied to the Evoker.
Proof:
How to reproduce
Use 395152
Use 357208
Check buff 410263
How it should be
The buff 410263 should be applied to the Evoker.
Proof:
Informations of the spell
357208 |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
395152 |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Talent |T5199632:16|t|cffffd000|Hspell:410261|h[Inferno's Blessing]|h|r
Buff 410263 |T5199632:16|t|cffffd000|Hspell:410263|h[Inferno's Blessing]|h|r
[Doti] Pack before last boss missing
Description of the bug
The pack before Chrono Lord Deios consisting in two Timeline Marauder and one Infinite Slayer is missing
How it should work
The mob pack should be present
[Evoker] [Augmentation] breath of eons vs pets
Description of the bug
pets dont contribute damage to breath of eons
How to reproduce
get a bm hunter who does big dps
cast ebon might and breath of eons on a target
see that upon detonation breath of eons doesnt do the damage it should
How it should be
breath of eons should do store damage from pets and guardians
Informations of the spell
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
[Doti] [Time Lost battlefield] Shockwave targeting
Description of the bug
Shockwave follows the targeted player
Proof:
How it should work
Shockwave should not follow the target
Proof:
August 2, 2024
[Guardian] - Layered Mane double hits
Description of the bug
When Layered Mane procs your Thorns of Iron does damage 2 times
How to reproduce
.mod rage 10000000
Cast Iron Fur until Layered Mane procs
How it should be
When Layered Mane procs Thorns of Iron should deal damage one time
Retail logs
Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQikkQJBCkoIxBSSLKASigkkEIJJBJHIQAAAAAAAiASIAA
Links
Iron Fur |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
Layered Mane |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r
Thorns of Iron |T1769008:16|t|cffffd000|Hspell:400222|h[Thorns of Iron]|h|r
[Evoker] [All specs] double spec talents
Description of the bug
You can have both devastation and preservation specs on evoker
How to reproduce
start out as a healer speced evoker and que skermish as a dps
( cancel the role prefference before you accept the pop up)
accept the pop up and enter the arena
you will see that you have no spec but you have all the abilities of a healer
then ALT F4 out of the skermish
now after the skermish is over que for a battleground as a dps
after you load inside the bg choose to be a devastation evoker
now you have all the spells and passives from both specs
How it should be
You should never have both specs spells and passives .Maybe make it so the game changes specs for you automatically when you enter a skermish or a bg
Example with aug:
Informations of the spell
N/A
[Aberrus][Flexible][Zskarn] Unstable Embers target prio
Unstable Embers targetlist should not include players with Elimination Protocol debuff
[Whelp Daycare][Daily] Scanning the Stacks
[Whelp Daycare] Whelptender's Wisdom
[Whelp Daycare][Daily] Fowl Runic Scribblings
[Whelp Daycare][Daily] Off the Page
[Time Rifts][Task] Power Down The Alpha Pylon
Description of the bug
Can't interact with https://www.wowhead.com/npc=205049/alphapylon if you cancel channeling. relog doesn't fix it.
How to reproduce
During Power Down The Alpha Pylon task start channeling and then cancel it or let character die
How it should be
Should be able to interact with it and start channeling again
Information of the npc
https://www.wowhead.com/npc=205049/alphapylon
[Time Rifts] visible npcs and objects
Description of the bug
Enemies and objects stay visible even after completing the task.
For example before task all hidden. A task says kill an npc, it will keep that npc visible / respawn even after you complete the task. Same for objects and so on, also visible for other players. It means at the end everyone will be able to see everything that spawned during the event.
How to reproduce
Complete tasks during time rift
How it should be
Should be visible if you have the task for it
[Time Rifts][task] Void Prisons
Description of the bug
Clicking npcs twice real fast will give double credit
How to reproduce
During Void Prisons task click fast on same imprisoned dracthyr
How it should be
Should count 1 time only
Information of the npc
https://www.wowhead.com/npc=208305/imprisoneddracthyr
[Time Rifts][NPC] Malfunctioning Robotic Cauldron
Description of the bug
Clicking npcs twice real fast will give double credit
How to reproduce
During the task What's Cooking click fast on same robotic cauldron
How it should be
Should count 1 time only
Information of the npc
https://www.wowhead.com/npc=207111/malfunctioningroboticcauldron
[Doti] Timestream anomaly's Bloom dot application delay
Description of the bug
Right now on PTR [Timestream anomaly]]https://www.wowhead.com/npc=199749/timestreamanomaly after it finishes casting [Bloom]|T463487:16|t|cffffd000|Hspell:413544|h[Bloom]|h|r it applies the 2 dots at the same time (on main target and on random target)
How it should work
On RETAIL after Timestream anomaly finishes casting Bloom there should be a delay between the first dot application (on the main target) and the second dot application (random player).
This will let an healer have 0.5sec time to dispel the dot from the tank, so that the second dot application won't be happening.
Same would happen if a DK is the main target of Bloom and he has Anti magic shell on, that will prevent the dk to get affected by the dot, avoiding the second dot application.
Retail log:
[Doti][Chronikar] Eon Fragment hitbox
Description of the bug
Eon Fragments currently have an offset hitbox (players getting hit even while dodging the missiles)
Proof:
How it should work
Eon Fragments hitbox should match the visual missile
[Evoker][Augmentation] - Time Skip cooldown abuse
Description of the bug
Cooldown rollback due to time Skip Talent
Fs proof:
How to reproduce
Create an evoker with aug
Take talent Time Skip
Use all abilities with cooldown, then exit combat and while exiting the game press Time Skip (you need to have VIP status)
When you enter the game you will see that you have no cooldowns on your abilities.
How it should be
When leaving the game with (VIP status) and using Time Skip, cooldowns should not be rolled back
Links
Time Skip: |T5201905:16|t|cffffd000|Hspell:404977|h[Time Skip]|h|r
[Doti] Chronikar Chronoshear dot issue
Description of the bug
Sheared Lifespan is missing after Chronoshear absorb is removed
How it should work
Sheared Lifespan Should be cast on the target after the heal absorb from Chronoshear is removed
[Doti] Irikridon Tank soak Spawn
Description of the bug
Right now on PTR Irikridon is currently casting Exctintion Blast on a random player.
Issue comes when the player targeted by the spell is standing far away from the boss, because when Chromie tries to relocate close to the player she will only be able to choose a spot preemptively assigned, that will be close to Irikridon's starting spawn point (This info is just for reference, there's no issue with how chromie is working).
The tank soak spot is spawned depending on the "Targeted player current location" when the Exctintion Blast started, as shown on the clip.
How it should work
On Retail when Irikridon casts Exctintion Blast on a random player.
Chromie's position will be taken in consideration for the "tank soak spot", because it will always spawn between chromie and Irikridon.
(Note: As shown in the video Irikridon should also reposition itself before casting Stonecracker Barrage.)
Retail proof:
[Doti] Blight of Galakrond's incinerating Blightbreath following
Description of the bug
Right now of PTR Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, in this phase Dazhak will cast Incinerating Blightbreath, issue comes with the fact that the spell channel is following the targeted player, making the player unable to dodge the attack.
Proof:
How it should work
On Retail Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, there will be Dazhak casting Incinerating Blightbreath, he will move close to the position of the targeted player (this side of the spell is happening correctly on PTR) and the should lock on the target position and channel the spell in front of the drake.
Retail:
[Doti] Blight of Galakrond's Incinerating Blightbreath
Description of the bug
Right now of PTR Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, in this phase Dazhak will cast Incinerating Blightbreath, issue comes with his targeting priority, it seems that Dazhak will always cast Incinerating Blightbreath on the tank (or the target wit hthe most aggro).
How it should work
On Retail Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, there will be Dazhak casting Incinerating Blightbreath on random players, NOT ONLY ON the tank (or the target wit hthe most aggro).
[Doti] Iridikron's creation's target
Description of the bug
Right now on PTR Iridikron's Creation's cast: Stonebolt is always casted on the main target (Tank).
How it should work
On Retail Iridikron's Creation's cast: Stonebolt should target a random player.
[Doti] [Tyr] Dividing Strike location
Description of the bug
Currently when Tyr the infinite keeper casts Dividing Strike the zone in created around the current Tyr the infinite keepertarget
How it should work
When Tyr the infinite keeper casts Dividing Strikethe zone should be created under Tyr the infinite keeper
[Doti][Morchie] More Problems VS CCs
Description of the bug
Right now on PTR Morchie will occasionally cast More Problems spawning copies of her that will cast dragon's breath.
Issue comes with the fact that those copies can be affected by CCs.
And if you CC the "real copy" of Morchie the Dragon's breath will instantly be casted.
Proof:
How it should work
On Retail Morchie will occasionally cast More Problems spawning copies of her that will cast dragon's breath, these copies aren't affected by any CC.
[Neltharus][Magmatusk] Magma Tentacle vs Lava Spray
Description of the bug
Boss https://www.wowhead.com/npc=181861/magmatusk
His buff |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r incorrectly increases damage for the ability |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r
PTR:
First line with .unaura 374410, base damage with no stacks, it is correct, 7103 hit.
Bottom lines with 2,2,4,5 stacks.
2 stacks 63927 hit, damage increases by 800% instead of 200%
3 stacks no cast, wrong timer.
4 stacks 177575 hit, damage increases by 2400% instead of 400%.
5 stacks 255708 hit, damage increases by 3500% instead of 500%.
How it should be
The boss starts the fight with 2 stacks (+200%), each new stack increases damage by 100%, up to 5 stacks.
[Whelp Daycare][Daily] Hoard Behavior
August 1, 2024
[Doti] [Paladin of the Silver Hand] Consecration
Description of the bug
Paladin of the Silver hand Consecration
Deals damage to both enemies and allies (should be enemies only)
Proof:
How it should work
It should do damage only to players
[Doti] [Morchie] Familiar faces aura while stunned
Description of the bug
When Familiar Faces get stunned into a Time Trap after being reactivated by Morchie's cast of Familiar Faces before getting a new target to focus the Anachronistic Decay effect persist.
How it should work
When Familiar Faces get stunned into a Time Trap after being reactivated by Morchie's cast of Familiar Faces the Anachronistic Decay effect doesn't persist during the cc duration.
Moreover the Familiar Faces doesn't lose his target while is suspended in time by a Time Trap
[Bastion][quest] The Archon's Answer ~ vs evoker
Description of the bug
No The Archon's Answer for evokers, which blocking them from finishing the campaign.
How to reproduce
Start https://www.wowhead.com/storyline/theaspirantscrucible1055.
Finish https://www.wowhead.com/quest=57266/thefirstcleansing.
Talk to https://www.wowhead.com/npc=158862/kleia.
How it should be
The quest is supposed to give evoker |T3601566:16|t|cffffd000|Hspell:387169|h[Boon of the Covenants]|h|r and also allow them to keep going with the story.
The other covenants quests are working as indented.
Informations of the quest
https://www.wowhead.com/npc=158862/kleiastarts
https://www.wowhead.com/search?q=The+Archon%27s+Answer
[BFA][Quest] Paid in Blood - Hunter's Hati
Description of the bug
When you get to Silithus, you can't see https://www.wowhead.com/npc=149896/grifwildheart to start the quest objective
How to reproduce
Accept https://www.wowhead.com/quest=54917/paidinblood
Go to Silithus and find https://www.wowhead.com/npc=149896/grifwildheart
How it should be
https://www.wowhead.com/npc=149896/grifwildheart and other npcs related to this quest should be present when you get there.
Informations of the quest
https://www.wowhead.com/quest=54917/paidinblood
[Bastion][Quest] Building the Base ~ Phaestus
Description of the bug
When you talk to https://www.wowhead.com/npc=160280/mikanikos , he doesn't offer you option to take Phaestus to do the quest objective.
How to reproduce
Accept https://www.wowhead.com/quest=58181/buildingthebase
Try to take Phaestus from https://www.wowhead.com/npc=160280/mikanikos
How it should be
https://www.wowhead.com/npc=160280/mikanikos should give you Phaestus during https://www.wowhead.com/quest=58181/buildingthebase to repair the crest and complete the quest.
Informations of the quest
https://www.wowhead.com/quest=58181/buildingthebase
[Zereth Mortis][Quest] Scour the Sands
Description of the bug
When you get to first zone, the roleplay and dialogue doesn't start, no credit for the quest to move on to next objective.
How to reproduce
Accept https://www.wowhead.com/quest=64796/scourthesands
How it should be
dialogue between the 2 npcs https://www.wowhead.com/npc=181797/dreadlordcommander and first quest objective marked completed
Informations of the quest
https://www.wowhead.com/quest=64796/scourthesands
[Zereth Mortis][Quest] Sounds of Healing
Description of the bug
https://www.wowhead.com/npc=183962/oleamanu doesn't show any option to complete https://www.wowhead.com/quest=66579/soundsofhealing
How to reproduce
Unlock https://www.wowhead.com/orderadvancement=1902/altonianunderstanding on console.
Complete mini chain https://www.wowhead.com/quest=65219/jirotohero
.additem |T1526019:16|t|cffffd000|Hitem:192444::::::::120:::::|h[Resonating Disc]|h|r
Try to turn in https://www.wowhead.com/quest=66579/soundsofhealing
How it should be
Should be able to turn in https://www.wowhead.com/quest=66579/soundsofhealing at https://www.wowhead.com/npc=183962/oleamanu
Informations of the quest
https://www.wowhead.com/quest=66579/soundsofhealing
https://www.wowhead.com/npc=183962/oleamanu
Take the High Ground
https://www.wowhead.com/quest=58268/takethehighground
in order for all the scripts to work properly you need to makes ure that quest NPC is near you the whole time. It won't TP to you if you get too far away from it, just slowly follow you.
If you press any quest bomb while NPC is away, you will HAVE to restart the quest from the very beginning.
[Korthia] Finding one's true purpose
Description of the bug
https://www.wowhead.com/quest=63737/findingonestruepurposeguides does not enable action button with lodestaff to begin the ritual.
How to reproduce
Accept https://www.wowhead.com/quest=63737/findingonestruepurpose.
Stand in the quest spot to interact with the staff.
How it should be
After standing inside the blue circle, |T237476:16|t|cffffd000|Hspell:353188|h[Attune the Lodestaff]|h|r should show up as extra button to use.
Informations of the quest
https://www.wowhead.com/quest=63737/findingonestruepurpose
|T237476:16|t|cffffd000|Hspell:353188|h[Attune the Lodestaff]|h|r
[Drustvar][Quest] Waycrest Manor: The Fallen Mother
Description of the bug
https://www.wowhead.com/npc=129642/lucillewaycrest is phased out and can't turn in the quest [https://www.wowhead.com/quest=50149/aweathereyecomments] https://www.wowhead.com/quest=50639/waycrestmanorthefallenmother
How to reproduce
Accept https://www.wowhead.com/quest=50639/waycrestmanorthefallenmothercomments:id=2569064:reply=1115729
Complete the quest.
Try to turn it at Arom's Stand https://www.wowhead.com/npc=129642/lucillewaycrest
How it should be
https://www.wowhead.com/npc=129642/lucillewaycrest should be at Arom's Stand to turn in the quest.
Informations of the quest
https://www.wowhead.com/quest=50639/waycrestmanorthefallenmothercomments:id=2569064:reply=1115729
[Dragonriding] Races with no rings vs tutorial quests
Description of the bug
Characters that haven't done quests 66114 ~ 65133 can't see the rings in some races (might also be affecting other races)
Same issue for boosted characters
How to reproduce
Try to do Tyrhold Trial race before completing quests 66114 ~ 65133
How it should be
Rings should be visible
Informations of the quest
[Amirdrassil][Smolderon] Formation Seed not Working
Currently, once players have completed the skip quest, or killed each end boss of the wings, (Or are on LFR,) The Formation seed is not interactable, it does nothing.
[Doti] [Murozond's rise] Sand despawning after rp
Description of the bug
Right now on PTR on Mythic difficulty, whenever all the Infinite riftmage gets killed, the sand in the area will completely despawn.
How it should work
On Retail killing all the Infinite riftmage will cause the sand despawn, only if the setted difficulty for the dungeon is HEROIC.
[Doti] [Murozond's rise] Infinite time bender Millenium aid dmg
Description of the bug
When Infinite Timebender cast Millenium Aid does no damage around his target
How it should work
When Infinite Timebender cast Millenium Aid the channel target inflicts Arcane damage to enemies within 12 yards of their location every 1 sec.
[Doti] [Morchie] Timetraps VS AMS
Description of the bug
Currently when a DK walks over a Time Trap with AMS it consumes the Time Trap but he gets rooted.
How it should work
When a DK walks over a Time Trap with AMS it consumes the Time Trap and he doesn't get rooted.
[Doti] [Morchie] Dragon's breath dot missing
Description of the bug
Right now on PTR after Morchie splits by casting More Problems, the "true" morchie will cast Dragon's breath correctly.
Issue comes with Dragon's breath not applying Sand buffeted's dot to players hit by the spell.
How it should work
On Retail players hit by Dragon's breath take the dmg and they recieve Sand buffeted's dot.
[Item][World] - Suspended Sulfuric Droplet
Description of the bug
Sulfuric Burning 406744 applied to player
How to reproduce
Equip item on hunter for example
Cast spells
How it should be
Sulfuric Burning should be applied to enemy
List of spells
Item |T645888:16|t|cffffd000|Hitem:204805::::::::120:::::|h[Suspended Sulfuric Droplet]|h|r
Damage and debuff |T645888:16|t|cffffd000|Hspell:406744|h[Sulfuric Burning]|h|r
[Doti] [Morchie] Timetraps Spawn location
Description of the bug
Currently Time Traps are spawning on the edge of the boss fight zone
How it should work
Time Traps don't spawn on the edge of the boss fight zone
[Aberrus][Flexible][Zaqali] Molten Barrier tuning
|T134337:16|t|cffffd000|Hspell:397383|h[Molten Barrier]|h|r absorb should lower by 5% per missing player
[Aberrus][Flexible][Sarkareth] Echoing Howl tuning
|T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r damage should increase by 10% per missing player
[Doti] Deathwalls during the portal transitions
Description of the bug
Characters dies during the fly with the dragon on the portals.
i managed to reproduce it in:
Portal after manifested timeways
Portal to reach the entrace for blight of galakrond
Portal after timelost battlefield
Portal after Morchie
Didn't test the portal to chrono lord deios but it may be bugged as well
Proof:
How it should work
Player should not die during the flight
[Doti] Tyr's vanguard g2 RP issue
Description of the bug
Right on PTR Tyr's Vanguard from g2, more precisely Tyr's vanguard 4 and 21 are currently performing an animation that makes them walk down from a ramp to their proper location, this action is correctly triggered by player's presence.
Issue comes when they get in aggro with a player, because those mobs will remain stuck in place, and they will go back to their spot assigne by the RP even if they get forcefully moved by spells like knockback or CCs.
How it should work
On Retail Tyr's Vanguard from g2, more precisely Tyr's vanguard 4 and 21 should be able to move without any issue whenever they get in aggro during of after their RP.
[Doti] [Paladin of the Silver Hand] Consecration dmging pets
Description of the bug
Right now on PTR Paladin of the Silver hand's Consacration is dealing dmg to pets,companions and guardians.
Proof:
How it should work
On Retail Paladin of the Silver hand's Consacration should do damage only to players
[Doti][Blight of Galakrond] Spawn conditions
Description of the bug
Right now of PTR the conditions required to let Blight of Galakrond spawn, are to kill all 4 Risen dragons before the boss.
How it should work
On retail the conditions required to let Blight of Galakrond spawn, are to kill only the 2 Risen dragons inside the boss "arena".
Retail:
[Whelp Daycare] Home Sweet Dirt
July 31, 2024
[Arms] Storm Wall vs Parry
Description of the bug
Currently on Firestorm the talent |T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r only procs from ability |T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r
How to reproduce
Make Arms warrior
Take both talents Storm Wall + Die by the sword
Parry the enemy target and check if the Storm Wall healed you
Use the Die by the sword and then parry the enemy target then check if Storm Wall healed you
How it should be
The |T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r should proc the heal whenever you parry not only with |T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r
Information of the spell
|T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r
|T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAIlSiERCJJatSkAAAAABRIKkAFRASIJhiEhAEOQkAAAAAAAAQiWCCIEFEA
Video proof:
[Holy] Prayer of Mending
Description of the bug
If you have 14 stacks of |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r and take damage one time when it jumps to another player he only gets 10 stacks even if he already had stacks of prayer of mending on him
How to reproduce
Creat Priest
Take Holy spec
take someone in your group
Use |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r 14 stacks
Check |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r of your friend
How it should be
When i have |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r 14 stacks
and one ennemy dps me and its swap to my friend he need to get 14 stacks of |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
Links
FS
|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
Retail
[Holy] Holy Word: Sanctify
Description of the bug
Reduction cooldown of Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) from Prayer of Healing (|T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r) dont work properly.
How it should be: "Cooldown reduced by 6 sec when you cast Prayer of Healing".
Its work like this: Cooldown reduced by random numbers from 6 to 12 seconds after cast (mostly 1011 second
How to reproduce
1. Spec Holy priest.
2. Take Prayer of Healing |T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r.
3. Be sure your Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) is on cooldown.
4. Spam Prayer of Healing and watch how it randomly reset cooldown of Holy Word: Sanctify by 612 seconds (mostly 10).
How it should be
When you use Prayer of healing its reduc 6 secondes of Holy word Sanctify
Link
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r)
|T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r)
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
[Discipline] Purge the Wicked x Twilight Equilibrium
Description of the bug
Buffing Purge the Wicked via Twilight Equilibrium causes the entire DoT to be buffed by 15%. If you spread this buffed dot via Penance, you spread the buffed version of the DoT. Refreshing the DoT without the Twilight Equilibrium buff will overwrite it with a normal, nonbuffed version.
How to reproduce
1. Creat Priest
2. Make Discipline
3. Take |T4226157:16|t|cffffd000|Hspell:390705|h[Twilight Equilibrium]|h|r
4. Cast Purge of the Wicked with Twilight Equilibrium buff
5. Spread it with Penance (you will have 3 buffed dots)
6. Use another Purge of the Wicked WITHOUT Twilight Equilibrium and it updates ALL other active Purges to regular versions, which shouldn't be the case
How it should be
If you spread this buffed dot via Penance, you spread the buffed version of the DoT. Refreshing the DoT without the Twilight Equilibrium buff will overwrite it with a normal, nonbuffed version.
Spell
|T4226157:16|t|cffffd000|Hspell:390705|h[Twilight Equilibrium]|h|r
|T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r
Retail (Result: You should have 3 buffed dots and 1 regular one)
FS (Result: You have 4 regular Purges of the Wicked)
Talent: BAQAF4jLNlAYRY0qGSgGSGuyBDBolSIBSiUCSTKJJRIBAAAAAAAAAAA0SDSyBEpQKSCikSJSkEQA
[Doti] Infinite Riftmage's spell target
Description of the bug
Right now on PTR Infinite riftmage is currently casting Temporal blast correctly to the tank (or the main target); the issue comes with Infinite burn's cast that only targets the Tank (or the main target).
How it should work
On Retail Infinite riftmage should cast Temporal blast on the tank (or the main target);
But it should cast Infinite burn to random players instead of only the main target.
[Amirdrassil][Igira] Meleeing Without Weapon
Currently, when Igira forges a new weapon with the Torment cast, after she is done with that weapon, she starts melee attacking with her hands, instead of the Hammer again, untill she forges again a new weapon.
[Amirdrassil][General] Igiras Defeat vs Mobs in the Instance
When Igira is defeated in the Encounter by the players, all Enemy NPCs in the instance before Gnarlroot should phase out.
Also, Once Igira is defeated, Two Grateful Ancients should spawn along with Tyrande, Merithra, and rest of the NPCs, and go to preset destination, offering speed boost already once they arrived at the spot. (No need to heal them.)
(Screenshot in Attachements)
[Amirdrassil][Igira] Twisting Blade Spread
On Heroic,Normal and LFR Difficulties, the Twisting Blade should be closer to eachother, than they are right now, before she fires them off from her.
(Screenshot from Retail)
[Amirdrassil][Igira] Marked for Torment Weapons Repeating
It seems that Igira as of right now repeats the weapon that players choose first.
I went to pick up the Axe first, then Sword second, and then when Torment finished the second time, she had crafted and was using Axe Skill again (Umbral Destruction)
It should be impossible for the boss to repeat the same weapon in a single encounter.
[Amirdrassil][Igira] Gathering Torment
As of right now, |T4914675:16|t|cffffd000|Hspell:414367|h[Gathering Torment]|h|r soak Circles on the Weapons grow way too small, Making them difficult to soak, They should only grow smaller halfway, before dissapearing, They should not completly shrink.
Video example:
[Amirdrassil][Igira] Smashing Viscera
Currently, Smashing Viscera fixatrss the AoE on the player, It should only mark the ground under the player and then She leaps to that location.
It should not be fixated AoE on a player.
Also, Igira should leap twoards the most futher player from the boss. Currently, its random.
[Doti] Fall out of the map
Description of the bug
You don't die if you fall down the map in Tyr thge infinite keeper's area.
Proof:
How it should work
Players falling off the map Tyr thge infinite keeper's area should die
[Doti] [Blight of Galakrond] Anzhon necrotic wind
Description of the bug
Boss moves when casting Necrotic Winds
How it should work
Boss should stay still during the channel of Necrotic Winds
[Aberrus][Flexible][Echo] Corruption amount
|T136129:16|t|cffffd000|Hspell:410972|h[Corruption]|h|r debuff application per cast (default x3 applications in Mythic mode) should be the following
10 to 16 men (included) = x2 applications
17 to 20 men = x3 applications
[Aberrus][Sarkareth] Void-Touched Curio Untradable
Currently, the https://www.wowhead.com/item=206046/voidtouchedcuriocomments is untradable. It should be tradable between players that kiled the boss for the Trading period.
[Aberrus][Flexible][Echo] Hidden in void tuning
When raidsize <= 16 , |T1386549:16|t|cffffd000|Hspell:407036|h[Hidden in Void]|h|r should equal to 372k absorb (due to having x2 player affected by Corruption rather than x3)
[Doti] [Tyr] Spark of Tyr vs Pets
Description of the bug
Right now on PTR Tyr the infinite keeper is currently able to affect pets, minions or guardians after casting Spark of Tyr.
How it should work
On retail only players can be affected by Spark of Tyr.
[Doti] [Time-lost battlefield] Boss not losing stacks
Description of the bug
Anduin Lothar is not losing Battle senses stacks after attacking
Proof:
How it should work
Boss should lose one stack after every succesful melee attack
[Doti][Blight of Galakrond] Boss healing on phase change
Description of the bug
Boss is healing on phase change
How it should work
Boss should not heal
[Doti] Timestream anomaly patrol
Description of the bug
Timestream anomaly in pack g19 and g23 are not following their patrolling route
How it should work
The should follow the patrolling route attached
[Doti] [Infinite conflux minigame] Fast Forward reapplication
Description of the bug
Right now on PTR after opening the checkpoint portal after the Infinite conflux minigame players are able to come back before the minigame area to grant themselves the Fast forward's buff, then using the portal gain to keep the buff for the rest of the dungeon's duration.
(Note: right now the only way to remove that buff is by crossing the portal at the end of the minigame)
How it should work
On Retail players should only be able to get the Fast forward's buff only by starting the minigame, and shoulnd't be able to keep the buff outside the minigame's area.
[NL][Dargrul] Magma Sculptor
Description of the bug
The boss must spawn NPCs always under the boss's left hand
Sometimes the mob is summoned right in the center of the boss model
And also on the 4th summoning of a mob, only 2 crystals appear instead of 3, in high keys this is critical because the elemental will need to be killed for 2 crystals
How to reproduce
1. The boss uses mob summoning
2. The mob should spawn under the left hand
How it should be
Informations of the spell
https://www.wowhead.com/npc=91007/dargrul
|T1016245:16|t|cffffd000|Hspell:200637|h[Magma Sculptor]|h|r
|T132780:16|t|cffffd000|Hspell:200551|h[Crystal Spikes]|h|r
Retail
July 30, 2024
[Guardian] - Layered Mane
Description of the bug
Old issues is back.
Player can get more that 2 stack |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r whit talent |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r
Proof
How to reproduce
Take talent |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r
Spam |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
check how much stack do u get
How it should be
|T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r Should give |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r a 10% chance to apply two stacks
July 29, 2024
[Shadow] - Idol of C'Thun + Void Torrent
Description of the bug
Void Torrent should have a 100% chance of summoning 1 to 3 tentacles
With us, Void Torrent summons them 100% from the start of the battle and calls the next ones randomly (sometimes he calls, sometimes he doesn't call at all)
How to reproduce
1. choose a talent and use Void Torrent 100 times
2. pay attention to tentacle procs
How it should be
Idol of C'Thun:
Mind Flay, Mind Spike, and Void Torrent have a chance to spawn a Void Tendril that channels Mind Flay or Void Lasher that channels Mind Sear at your target.
Void Torrent:
Channel a torrent of void energy into the target, dealing (483.861% of Spell power) Shadow damage over 3 sec.
Informations of the spell
Retail + timer 0:54. 1:22. 2:12. 3:07. 3:38. 4:21. 5:08. 5:42(3 tentacles). 7:38. and so on in the video you can see
retail
FS
Talent:
|T237569:16|t|cffffd000|Hspell:377357|h[Idol of C'Thun]|h|r
|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r
Tentacles:
https://www.wowhead.com/npc=192337/voidtendril solo
https://www.wowhead.com/npc=198757/voidlasher aoe
[Shadow] Idol of Yogg-Saron x Mind smooth
Description of the bug
A player reported that when he uses |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r and he has his |T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r with him and the pack with the mind soothe gets pulled even though he has not attacked
How to reproduce
1. Wait 24 stacks of |T298654:16|t|cffffd000|Hspell:373273|h[Idol of YoggSaron]|h|r
2. Use last for get |T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r proc
3. Use |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r
4. See your pet dps the pack with Mind Soothe
How it should be
When we have our |T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r" and we use |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r our pet should not add the adds that we have just put under
Informations of the spell
Ptr
Live
Talent: BIQAKVNHBYFUG61hTBXiMbcYGSIRAAAAAAAAAAAAAikiEhUCSSSSkIINSSSSKRKACpViQCAJA
|T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r
|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r
|T298654:16|t|cffffd000|Hspell:373273|h[Idol of YoggSaron]|h|r
[General] - Damage per hit limit
Description of the bug
Currently we have damage limit per one hit. It's 999999 (or 1kk).
Because of that Arms warrior talent Fatality doesn't deal damage when you have many stacks
How to reproduce
Use commands to increase your damage up to 999999 for your abilities
For Arms warrior:
Use Mortal Strike to stack Fatal Mark
Stack enought to get near 1kk damage
Use Execute below <30%
How it should be
Damage limit should be increased or removed.
Warrior talents:
BcEAoonA2h02U1PVo4204nicFAQplIRkQOQiSrkEAAAAQQESpQAFRAJCJhmEhAESIAAAAAAAAkEkkACRDB
Links
Fatality |T236364:16|t|cffffd000|Hspell:383703|h[Fatality]|h|r
[Amirdrassil][Gnarlroot] Doom Roots not Vanishing
When players burn one section of Doom Roots (One branch of the roots going out of the boss) The roots should dissapear, making it easier to acess the remaining branch roots that are yet to be burned.
Currently, the roots only vanish, once ALL of the Doom roots are burning.
Video example:
You can see that section of the Branch is already gone, and another one vanishes once its fully burns.
[Amirdrassil][Gnarlroot] Splintering Charcoal Spawn Positions
Currently, the Splintering Charcoal AoEs appear in completly random locations in the room.
How it should be: The Splinters should land always 1 between each area of a space between a root (Not always exactly the same location, but somewhat close by.)
(Screenshot is from FS)
Retail video:
[Amirdrassil][Gnarlroot] Controlled Burn
Currently, |T429590:16|t|cffffd000|Hspell:421971|h[Controlled Burn]|h|r does not tick every 1 second for 6 seconds around the players. It sometimes ticks only 12 times, and sometimes not at all.
[Amirdrassil][Gnarlroot] Uprooted Agony
When players burn all the Roots in intermission, and boss recieves the 100% damage taken increase debuff, Players should also recive the |T4914675:16|t|cffffd000|Hspell:421840|h[Uprooted Agony]|h|r debuff, however, it should apply a dot to them, not the 100% damage increase.
Video proof:
(Check his debuffs)
(Spell ID in Attachment Screenshot)
[Amirdrassil][Gnarlroot] Flaming Pestilence
Currently, if you place the boss to close to the edges of the room, or to the entrance, he will attempt to spawn the Lashers Behind the textures, or under the platform.
The way that this is done on retail is, That he will spawn multiple swirlies Underneath him (Still trying to form a line, however, they are all stacked up at the wall, due to them not being able to traverse the terrain.)
As for the lashers, they currently spawn behind the Entrance wall, if the boss is kept near it. They should spawn stacked up on top of eachother, if any of the Flaming Pestilence Lines are unable to fully spread.
[Doti][Time-Lost Battlefield] Sandswall missing
Description of the bug
The wall of sand before and after TimeLost Battlefield boss is missing
How it should work
Right before and after TimeLost Battlefield boss, there should be a wall of sand
Retail
[Doti] More Problems! vs Defeat
Description of the bug
Killing any of the echoes of Morchie during More Problems! will pop "Morchie has been defeated" in the middle of the screen
How it should work
Boss should not count as defeated by killing any of Morchie's echoes
[Doti] Chromie vs Temporal Loophole (Murozond's Rise)
Description of the bug
Chromie is currently idle, and she doesn't spawn the Temporal Loopholes
How it should work
2 riftmages are channeling towards a portal. when any of these die, chromie will spawn a portal from A (stairs) to B (riftmage's corpse), and when the other dies, chromie will spawn a portal from B (close to previous riftmage's corpse) to C (new riftmage's corpse)
[Doti][Deios] Aspects joining the fight
Description of the bug
At the moment only Nozdormu joins the fight
How it should work
when Chrono lord reaches 15%, Nozdormu should join the fight
When Chrono Lord reaches 8%, all remaining aspects will join the fight.
July 28, 2024
[Doti] [Morchie] Familiar faces on boss respawn
Description of the bug
Currently when resetting the boss or wiping the adds spawned from
Familiar faces are still spawned and unfriendly to the player.
How it should work
The adds should despawn of wipe or boss reset.
[Doti] Tyr's vanguard Rending cleave range issue
Description of the bug
Right on PTR Tyr's Vanguard are currently casting Rending Cleave too far, hitting players up until 910 yards from the mob.
How it should work
On Retail Tyr's Vanguard while casting Rending Cleave should only be able to reach players up to 8 yards.
[Doti] Lerai's Orb of contemplation range issue
Description of the bug
The travel range of the Orb of contemplation is too short
Proof:
How it should work
Travel range should be 50 yard going forward and another 50 yard going back.
Retail proof:
[Doti] Interval's Death
Description of the bug
Right now on PTR Interval is casting Temporal Detonation properly at 30% making the Interval mob die after the casts end.
Issue comes when the target reaches 0 hp, the cast get's interrupted cause the add died.
Another issue comes when the Temporal Detonation gets interrupted, without causing the Mob's death.
How it should work
On Retail when Interval reaches 30% hp it starts casting Temporal Detonation, if a player tries to deal dmg to the Interval , the mob will remain at 1 hp until either he finishes the cast or the cast gets interrupted.
The only way to kill the mob is by either interrupting the cast or letting the cast end.
Note: If the interval get's silenced by spells like Sigil of silence , the mob will still remain at 1 hp until the silence wears off, then the mob will start casting the Temporal Detonation , giving the mob the conditions that make it able to get killed.
[Doti] [Blight of Galakrond] Loszkeleth and Dazhak
Description of the bug
At 50% hp the boss phase and activate Loszkeleth and Dazhak with both at 33% health they don't have the buff Essence Connection
How it should work
When boss phase in p3 the two dragons should be at 50% with shared health Essence Connection
Proof:
[Doti] Timestream anomaly's Bloom dot (and VS AMS)
Description of the bug
Right now on PTR https://www.wowhead.com/npc=199749/timestreamanomaly after it finishes casting |T463487:16|t|cffffd000|Hspell:413544|h[Bloom]|h|r it's only applying the spell's dot to the main target.
How it should work
On Retail if https://www.wowhead.com/npc=199749/timestreamanomaly finishes casting |T463487:16|t|cffffd000|Hspell:413544|h[Bloom]|h|r it should apply the dot to the main target and onto another random player (Rather than only on main target).
Note: (If the main target is a DK that casts |T136120:16|t|cffffd000|Hspell:311975|h[AntiMagic Shell]|h|r preventively, the dot won't be applied on the DK and it won't also be applied to a random player, cancelling the dot's application completely)
[Doti] Leray's Orb of contemplation vertical movement
Description of the bug
Right now on PTR during Lerai's Orb of contemplation travel, if the orbs for example travels out of Tyr's boss area, the orb will move diagonally.
Proof:
How it should work
On retail during Lerai's Orb of contemplation travel, if the orbs for example travels out of Tyr's boss area, the orbs will just move orizzontally without being affected by vertical movements.
[Doti] Blight of Galakrond VS Corrosive infusion share
Description of the bug
Right now of PTR Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
The issue comes with how Corrosion works:
Right now if a player (A) is affected by Corrosion and it touches another player (B) nothing will happen.
How it should work
On Retail Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
If a player (A) affected by Corrosion touches another player (B),
will grant the removal of the Corrosion debuff from player (A) without triggering the mind control, and it will put a Corrosion debuff on player (B) at full duration.
[Doti] [Iridikron] Pulverizing Exhalation
Description of the bug
Pulverizing Exhalation is missing the damaging circle around the boss
Proof
How it should work
The should be also a circle around the boss with a damaging zone
Retail:
[Doti] Infinite Saboteur spells
Description of the bug
Infinite Saboteur doesn't cast any spells
How it should work
Infinite Saboteur he should cast Bronze Exhalation tank only frontal cone and Timeless Curse
[Doti] Lerai's Orb of contemplation VS Pets
Description of the bug
Right now on PTR during Lerai's Orb of contemplation travel, all pets,guardians or minions can be stunned by the orb.
Proof:
How it should work
On Retail only NON LIEUTENANTS mobs or players can be stunned by Orb of contemplation, the spell shouldn't affect pets,guardians nor minions.
[Doti] Valow Spurolok Lerai respawn
Description of the bug
If wipe or reset the mobs return channeling the middle pillar in the same position the wipe or the reset happen.
Proof:
How it should work
The mobs should return to their original position
[Doti][Time-Lost Battlefield] Paladin of the Silver Hand vs Holy Light
Description of the bug
Paladin of the Silver Hand is spamcasting Holy light when he gets low HP
Also, a single Holy Light refills his HP to 100% (not sure if it's supposed to do so)
How it should work
Paladin of the Silver Hand should not spamcast Holy Light
[Doti] Infinite Timebender portals
Description of the bug
Before the Morchie fight the Infinite Timebender has no portals near that spawns murlocs
How it should work
There should be portals that spawn murlocs.
Retail proof:
[Doti][Time-Lost Battlefield] Boss reset
Description of the bug
When boss is reset, it won't spawn back anymore (tested with Anduin)
How it should work
Boss should respawn if reset
[Doti] [Morchie] More problems
Description of the bug
Morchie copies have 100% health during the spell More problems
How it should work
Morchie clones should have the same health the boss currently has.
Retail :
[Doti] Lerai's Orb of contemplation targeting issue
Description of the bug
Orb of contemplation is currently targeting only the tank
Proof:
How it should work
Orb of contemplation should target a random player
[Doti] Infinite Saboteur vs CC
Description of the bug
[Infinite Saboterur]( https://www.wowhead.com/npc=208438/infinitesaboteur) can be cc
How it should work
[Infinite Saboterur]( https://www.wowhead.com/npc=208438/infinitesaboteur) is a liutenant type of mob and cannot be cc'd
[Doti][Manifested Timeways] Accelerating/Decaying time
Description of the bug
Missing visual cones on the ground for Accelerating time and Decaying time (the spell works fine though)
Proof
How it should work
Rotating visual cones for Accelerating time and Decaying time should be showing on the ground
[Doti] Sands missing (Murozond's Rise)
Description of the bug
There currently are no sands covering the ground after the minigame room
Proof
How it should work
The room ahead of the balls' minigame room should be entirely covered in sands
Retail
[Doti] Spurlok Shrouding Sandstorm ending too soon
Description of the bug
Right now on PTR Spurlok is currently casting Shrouding Sandstorm and then
Binding grasp on a player.
Issue comes with the duration of the Shrouding Sandstorm, being lower that what the visual effects show, this means that a player outside the Shrouding Sandstorm can interrupt the channel without walking inside the Shrouding Sandstorm if they wait 4.6 second from when the Binding grasp's cast starts.
(Note: this also mean that players can dmg the add sooner that when they should.)
Proof.
How it should work
On retail when Spurlok casts Shrouding Sandstorm and then
Binding grasp on a player, if a teammate wants to interrupt Spurlok's channel, the only way to do it is by either waiting for the full duration of the channel to end, or by kicking the mob after walking inside the Shrouding Sandstorm.
[Doti] Infinite timebender Millenium Aid
Description of the bug
Infinite Timebender Millenium aid is moving while casting and he is not providing the buff on his target.
Proof moving:
Proof no buff:
How it should work
The mob should stay still during the channel and provide the buff to his target
[Evoker][augmentation] Timewalker going on the same target
Description of the bug
The timewalker passive is going to the same dps over and over and it doesnt prioritize dps players without the buff
How to reproduce
get a group of 3 players 2 dps and 1 aug evoker
cast your empowered abilities
see that the buff isnt consistantly going to players without the buff
How it should be
timewalker should prioritize players dps without the buff
Informations of the spell
|T5199633:16|t|cffffd000|Hspell:406380|h[Mastery: Timewalker]|h|r
[Evoker][All spec] Kharnalex, The First Light
Description of the bug
Kharnalex, The First Light can be swap during the boss fight
Proof:
How to reproduce
start a fight without Kharnalex, The First Light
switch weapon to Kharnalex, The First Light during the fight
use weapon ability
switch to another weapon
How it should be
Cant swap Kharnalex, The First Light during combat
Retail proof:
Links
Kharnalex, The First Light: tps://www.wowhead.com/item=195519/kharnalexthefirstlightcomments
Patch notes for evoker:
[Evoker] [augmentation] Chrono ward
Description of the bug
chrono ward gives a shield base on the damage you do while the target you attack is affected by temporal wounds
How to reproduce
use breath of eons
do damage to the target
How it should be
chrono ward needs to apply a shield after the targets temporal wounds debuff expires not with every attack while they are effected by it
Informations of the spell
|T4630413:16|t|cffffd000|Hspell:409676|h[Chrono Ward]|h|r
[Doti] Infinite Twilight Magus spell school
Description of the bug
Right now on PTR Infinite Twilight magi will cast Epoch bolt properly but if a player interrupts this cast with a kick and the next spell that should be casted by the Magus is Corroding Volley, the cast goes on as if the magic school of the 2 spells was different.
Proof:
How it should work
On Retail if a Infinite Twilight magi will cast Epoch bolt but a player interrupts the cast with a kick and the next spell that should be casted by the Magus is Corroding Volley, will result in a scenario where Corroding Volley's cast will be delayed by 3 sec, because Corroding Volley and Epoch bolt shares the same type of magic school (arcane) . (Since 3 sec is the amount of time locked for that specific Magic school interrupted; for example Kick)
[AtSC][Rashok] Shadowlava Blast offset
|T4914680:16|t|cffffd000|Hspell:406333|h[Shadowlava Blast]|h|r is currently aimed towards a different direction compared to its visual effect
1m43s
[Doti] [Morchie] Morchie reset untargetable
Description of the bug
After resetting the boss during a boss pattern (for example More problems or Familiar Faces the boss is untargetable
How it should work
The boss should be targetable
[BRH] Warscourge movement
Right now on live server https://www.wowhead.com/npc=195135/brackenwarscourgeabilities;mode:m is able to move while he is casting |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r, then gets slowed and starts channeling |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r until the channel end or the enrage buff gets soothed.
On retail https://www.wowhead.com/npc=195135/brackenwarscourgeabilities;mode:m should stop moving when he starts casting |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r, and he will move again after the cast is completed, then he will be able to move while slowed while channeling |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r until the channel end or the enrage buff gets soothed.
[UR] crash test 1
Description of the bug
After the restart, a mob that should have been dead was resurrected
How to reproduce
1. Kill the first trash and the first boss
2. Restart
3. Attention to the mob
How it should be
The screenshot was taken after the restart, the mob should not be alive
Informations of the spell
https://www.wowhead.com/npc=133685/befouledspiritdrops;mode:normal
[BH] crash test 1
Description of the bug
The 1st boss and 2nd boss were killed.
But after killing the 3rd boss Gutshot, the server was restarted and the gate leading to the last boss was closed
How to reproduce
1. Kill the first boss Warscourge of Savagery
2. Kill the second boss Treemouth
3. Kill the third boss Gutshot
4. Restart the server
5. Pay attention to the gate that leads to the last boss
How it should be
The gate should not be closed if the first 3 bosses are killed after the restart
Informations of the spell
https://www.wowhead.com/npc=186122/rirahackclaw 1 boss
https://www.wowhead.com/npc=186120/treemouth 2 boss
https://www.wowhead.com/npc=186116/gutshot 3 boss
[FH] crash test
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
TEST timer 28:25 31:55
[UR] crash test 2
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
[BH] crash test 2
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
Pay attention to the screenshot.
The character was thrown into the ocean
[Aberrus][Sarkareth][Mythic] Oblivion damage
|T4914670:16|t|cffffd000|Hspell:401952|h[Oblivion]|h|r dmg is 6021 per stack on retail it is 10619 per stack
Retail log
PTR log
[Aberrus][Sarkareth][Mythic] Dread damage
|T4914667:16|t|cffffd000|Hspell:404300|h[Dread]|h|r dmg is currently 240k, on retail it is 212387
PTR log
Retail log
[Aberrus][Sarkareth][Mythic] Burning Claws damage
|T4643995:16|t|cffffd000|Hspell:401327|h[Burning Claws]|h|r damage is currently 1.9milion, on retail it is 1486711
Retail
PTR
[Aberrus][Sarkareth][Mythic] Embrace of Nothingness damage
|T1386548:16|t|cffffd000|Hspell:405340|h[Embrace of Nothingness]|h|r is currently 4.8mil total damage divided evenly for every player that soaks it.
It should be 4.6mil total dmg divided evenly for every player that soaks it.
PTR log
Retail log
[AtSC][General] Trash mobs
https://www.wowhead.com/npc=203825/voraciousmagmaworm 's |T1035051:16|t|cffffd000|Hspell:409476|h[Lava Purge]|h|r travel time should be the same for all puddles
At the moment he is instantly exploding the ones that are in melee range
PTR:
https://www.wowhead.com/npc=201736/sunderedarcanist 's |T1391678:16|t|cffffd000|Hspell:406860|h[Arcane Chaos]|h|r travel time should the same for all puddles
At the moment he is instantly exploding the ones that are in melee range
PTR:
https://www.wowhead.com/npc=205651/bubblingslime 's |T132108:16|t|cffffd000|Hspell:411813|h[Slime Ejection]|h|r should only hit the players that are inside of the circle
At the moment it's hitting everyone
PTR:
[BRH] Claw fighter vs grip
Right now on live server https://www.wowhead.com/npc=185508/clawfighter can be affected by |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r, but if he is casting |T1392547:16|t|cffffd000|Hspell:367484|h[Vicious Clawmangle]|h|r the cast will not be interrupted.
(Note: if the cast went off and the channeled part of the spell is going on, gripping the mob won't cause the interruption of the channel)
On retail if you cast |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r on a https://www.wowhead.com/npc=185508/clawfighter while he is casting |T1392547:16|t|cffffd000|Hspell:367484|h[Vicious Clawmangle]|h|r, its cast should be interrupted.
[AtSC][Rashok] Tank combo
Tank combo should be one of these patterns, chosen randomly on each combo
Flaming Slash Earthen Crush Flaming Slash
Flaming Slash Flaming Slash Earthen Crush
Flaming Slash Earthen Crush Earthen Crush
Earthen Crush Flaming Slash Earthen Crush
Earthen Crush Earthen Crush Flaming Slash
Earthen Crush Flaming Slash Flaming Slash
At the moment it's always
Flaming Slash Earthen Crush Flaming Slash
Retail:
[Aberrus][Sarkareth] hit range
The melee hit range seems to be too short, melee classes need to be too close to the boss to be able to hit it
[VP][Altairus] Boss reset
Resetting Altairus can end up with the boss respawning in textures instead of his respawn spot
When this occurs, the boss cannot be pulled anymore
[Aberrus][Sarkareth] Loss of Aggro after Breath
After boss does Abyssal Breath, the boss loses aggro for a bit, and slaps a random melee/close target for alot of damage.
The boss should not lose aggro after finishing the spell, He should remain on the tank.
[Aberrus][Sarkareth] Combat after Bossfight End
Some spell seems to bug out sarkareth, that makes the boss stuck in a fight, even while he is defeated, He continues casting spells, but he is unattackable on the floor.
Screenshot attached.
[AtSC][Zaqali][Mythic] Blazing Spear targeting
Each https://www.wowhead.com/npc=200840/flameboundhuntsman should apply https://www.wowhead.com/npc=200840/flameboundhuntsman to 3 targets
At the moment he's applying it to everyone in the raid
Retail:
PTR:
[BH] Bloodthirsty Cub's adds
Description of the bug
NPCs called out/summoned by Bloodthirsty Cub don't go back to their orgrinal location after group wipe (or if someone used stealth to lose aggro)
Tested same npcs IDs through the dungeons and it was fine, issue seems to be the ones only summoned by Bloodthirsty Cub ambush / trap
sometimes they all stack in 1 location near the enterance after boss (see screenshot). It can cause trouble if big pull fail and group decide to do small ones (video). If you do it right and stack them far, you can totally skip them which would save some time in M+
How to reproduce
Trigger Bloodthirsty Cub ambush and pull enemies to different locations then let your character die.
How it should be
They should reset back to original spawn point after losing aggro or group wipe
Informations of the npcs
https://www.wowhead.com/npc=194256/bloodthirstycub
https://www.wowhead.com/npc=194273/witherling
https://www.wowhead.com/npc=186226/fetidrotsinger
https://www.wowhead.com/npc=185656/filthcaller
https://www.wowhead.com/npc=185529/brackenwarscourge
https://www.wowhead.com/npc=187231/witherbiter
https://www.wowhead.com/npc=187315/diseaseslasher
Map: 2520 (Brackenhide Hollow) Zone: 13991 (Brackenhide Hollow) Area: 14445 (Den of Decay) Phase: 1
X: 3406.482910 Y: 3715.193604 Z: 114.877266 Orientation: 1.923738
grid[25,38]cell[4,7] InstanceID: 4
ZoneX: 76.602844 ZoneY: 55.305981
GroundZ: 173.157104 FloorZ: 114.877014 Have height data (Map: 1 VMap: 1)
Diffyculty 23 spawnmode 23 vmapZ 114.877014 GetHover 0.000000 GetPositionZH 114.877266
[AtSC][Zaqali] Weakened Vitality
Boss should apply Weakened Vitality to all players soaking the Catastrophic Slam
At the moment it's also applying to every player caught in the leap trajectory from boss to the door
[AtSC][Rashok][Mythic] Overcharged vs Conduit dispel animation
Dispelling the |T4914675:16|t|cffffd000|Hspell:405827|h[Overcharged]|h|r debuff via entering the conduit does not show any animation for the players
[AtSC][Zskarn][Mythic] Tactical Destruction vs amount
Tactical Destruction in mythic is currently behaving like heroic, meaning with each Tactical Destruction cast, there will be an additional statue shooting flames
example:
1st tactical destruction = 3 statues shooting
2nd tactical destruction = 4 statues shooting
In mythic, it should not increase the amount of statues, it should always be x3
[AtSC][Zskarn][Mythic] Dragonfire traps timers
We're currently having extra Dragonfire traps casts
PTR:
Except first 2 trap casts, boss is now casting traps x4 times before a Tactical Destruction, it should be x2 times
Retail:
[AtSC][Rashok][Mythic] Shadowflame Energy missing casts
Rashok is currently skipping some of the Shadowflame Energy casts
Retail:
PTR:
[AD][Rezan] Devour vs Breath of Eons
If you use skill 403631 during the boss's cast of ability 255421, you will become stuck on the boss.
Proof:
|T456563:16|t|cffffd000|Hspell:255421|h[Devour]|h|r
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
July 27, 2024
[Arms] Avatar vs Deep Wounds
Description of the bug
Currently on Firestorm the Deep Wounds damage is not getting increased by Avatar.Same issue as it is with Odyn's Fury
How to reproduce
Make Arms warrior
Use Cleave or Mortal Strike to get Deep Wounds check damage
Use Cleave or Mortal Strike with Avatar and then check the damage of Deep Wounds
How it should be
The damage of Deep Wounds should be increased by 20% when Avatar is active
Information about the spell
|T132090:16|t|cffffd000|Hspell:262115|h[Deep Wounds]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAIkIJRSSkkWpkEAAAAQQESDJEFRCESSSoIRIAQIAAAAAAAAgSSiACJFA
Video proof:
[Fury] Avatar vs Odyn's Fury Bleed
Description of the bug
Currently on Firestorm the Avatar talent doesn't increase the bleed damage of the Odyn's Fury.
How to reproduce
Make Fury warrior
Cast the Odyn's Fury and check the damage of the bleed
Cast Avatar then Odyn's Fury and then check if bleed damage is increased
How it should be
The bleed damage of Odyn's Fury should be increased by 20% when Avatar is active
Information about the spell
|T1278409:16|t|cffffd000|Hspell:385062|h[Odyn's Fury]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Talent tree: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAACBCKBBRQICEFIhIQkESSaJRSEAJJJRKpFgkkEAAAEQQA
Video proof:
[Emerald][Side-Quest] Bound to You
Quest: https://www.wowhead.com/quest=77665/boundtoyou
Issue:
When the player uses the vile (extra action button) on the stone, it does not show the bar that is being done, instead it causing the realm to crash
[AD][Yazma] Soulfeast
Debuff |T1386547:16|t|cffffd000|Hspell:256577|h[Soulfeast]|h|r in bossfight https://www.wowhead.com/npc=122968/yazma have issue: damage doesn't increase whit stack of the debuff ( always do same damage like it's 1 stack)
[AD][Yazma] Wracking Pain
Players can interrupt ability cast |T236300:16|t|cffffd000|Hspell:250096|h[Wracking Pain]|h|r in bossfight https://www.wowhead.com/npc=122968/yazma
Cast |T236300:16|t|cffffd000|Hspell:250096|h[Wracking Pain]|h|r should be uninterrupted
[AD][Yazma] Soul link
Atm we miss ability www.wowhead.com/spell=249929/soullink damage in bossfight https://www.wowhead.com/npc=122968/yazma
[AD][Yazma] Soulrend scaling
Players soul from ability |T1354410:16|t|cffffd000|Hspell:249923|h[Soulrend]|h|r in bossfight https://www.wowhead.com/npc=122968/yazma dont scale whit keys lvl and tyrannical affix
[BH][Bonebolt Hunter] Toxic Trap vs evade
NPC https://www.wowhead.com/npc=185534/bonebolthunter have issue whit ability |T959799:16|t|cffffd000|Hspell:368287|h[Toxic Trap]|h|r : when player get damage from trap and pulling on this player , npc should not pull
Proof:
How to reproduce :
pull add
wait when add use trap
evade add whit https://www.wowhead.com/spell=589984 ( or other evade ability)
go into trap
[BH][Gashtooth] Gash Frenzy
https://www.wowhead.com/npc=186124/gashtooth ability |T236277:16|t|cffffd000|Hspell:378020|h[Gash Frenzy]|h|r have issues whit tick damage :
currently boss alway do hit damage whit this ability
FS PTR:
Retail:
[AD][Vol'kaal] Reanimation Totem
https://www.wowhead.com/npc=125977/reanimationtotem in bossfight https://www.wowhead.com/npc=122965/volkaal don't scale whit key lvl
[AD][Priestess Alun'za] Corrupted Gold debuff
Debuff |T1129419:16|t|cffffd000|Hspell:277072|h[Corrupted Gold]|h|r from https://www.wowhead.com/npc=130738/corruptedgold in bossfight https://www.wowhead.com/npc=122967/priestessalunza have issue: if players take debuff 2 time players will have 2 debuff
Debuff should just refresh uptime if player take orb second time
Proof:
[AD][Priestess Alun'za] Corrupted Gold
https://www.wowhead.com/npc=130738/corruptedgold in bossfight https://www.wowhead.com/npc=122967/priestessalunza have wrong hitbox(more than animation)
Proof:
[AD][Dazar'ai Juggernaut] Merciless assault
NPC https://www.wowhead.com/npc=122971/dazaraijuggernaut have whit ability |T999952:16|t|cffffd000|Hspell:253239|h[Merciless Assault]|h|r add bouncing high
Proof:
July 26, 2024
[Time Rifts] 1 task player skips the others
Description of the bug
Sometimes completing 1 task can make the other players tasks complete. Even essence bar counts for each player affected and gets add +30 to the bar.
How to reproduce
Complete 1 task on 1 character while other players registered and in the event area
How it should be
Completing 1 task should complete the player task only, or others that share same task.
[Time Rifts][NPC] Azmourne's Corrupted Ashbringer
Description of the bug
https://www.wowhead.com/npc=208328/azmournescorruptedashbringer can be found randomly on the floor without killing the required npc
You can accept and turn in the quest for rewards.
How to reproduce
Search for it at the spawn location during time rift
How it should be
Should spawn only after you kill https://www.wowhead.com/npc=207386/handofthelichkingcomments
Information of the npc
https://www.wowhead.com/npc=207386/handofthelichkingcomments
https://www.wowhead.com/npc=208328/azmournescorruptedashbringer
[Misc] Nearby targetting system
Issue:
Currently the nearby targetting system is faulty ( including 8y spread range abilities used on a single target as trigger point ) with calculating radius of 4y x 2 from that main target.
How it should be:
It should include all targets within 8 yards ( not just 4y ) from that target's edge of the hitbox ( to also properly check for bigger ones ).
Ex: Ph Flames, Ignite, Conflagration fire mage
Explosive Shot hunter
Attached retail example 7:04
July 25, 2024
[All] - Log out without pet
Description of the bug
When you log out without pet next time you will enter world with pet
How to reproduce
Dismiss pet
Log out
Enter world
How it should be
If you log out without pet next time you enter world you should be without pet
If you log out with pet next time you enter world you should be with pet
[ATDH][Fyrakk] Spirit of the Kaldorei
When Spirit of the Kaldorei reach 0 hp or die they should transform to Screaming Soul and start casting Searing Screams spell. Currently they just die.
https://www.wowhead.com/npc=207800/spiritofthekaldorei
https://www.wowhead.com/npc=214608/screamingsoul
[ATDH][Fyrakk] Death Achievement
If you get killed by Fyrakk during encounter you should get this achievement https://www.wowhead.com/achievement=17506/stillstandinginthefire
[ATDH][Fyrakk] Screaming Soul
Screaming Soul corpses in phase 2 should disappear after a few secs.
https://www.wowhead.com/npc=214608/screamingsoul
[ATDH][Fyrakk] Predator
Fyrakk keep using Predator even if you are very close to him and seems to not have any cooldown. Unfortunately I have no idea about minimal range when he should start using it but in wowhead there is something "Effect jump charge 6 yards" so maybe its that and I have no idea about cooldown but I dont think he should keep spamming this spell.
We had similar issue with Denathrius in shadowlands not sure how it was solved.
|T4622453:16|t|cffffd000|Hspell:422137|h[Predator]|h|r
[Item][Aberrus] - Djaruun, Pillar of the Elder Flame
Description of the bug
Djaruun, Pillar of the Elder Flame 408836 is missing damage increased per target struck.
How to reproduce
Login guardian druid for example
Place 2 dummies
Use Djaruun
Use Trash/Mangle/Maul
Compare with simcraft for 1 and 2 targets
How it should be
Djaruun should have increased damage by 15% per target struck. Up to 75% increased damage in total
Log
Links
Djaruun |T461112:16|t|cffffd000|Hitem:202569::::::::120:::::|h[Djaruun, Pillar of the Elder Flame]|h|r
Damage ID |T136243:16|t|cffffd000|Hspell:408836|h[Djaruun, Pillar of the Elder Flame]|h|r
[Evoker] [Augmentation] Timewalker
Description of the bug
|T5199633:16|t|cffffd000|Hspell:406380|h[Mastery: Timewalker]|h|r
this passive should prefer to buff dps players currently it doesnt
How to reproduce
get on a group with 3 ppl 1 dps 1 aug evoker and 1 healer
use empowered abilities
see that the person who gets buffed is random
How it should be
DPS players should be chosen over healers and tanks
Informations of the spell
|T5199633:16|t|cffffd000|Hspell:406380|h[Mastery: Timewalker]|h|r
[Evoker] [Augmentation] bestow weyrnstone
Description of the bug
|T5199618:16|t|cffffd000|Hspell:408233|h[Bestow Weyrnstone]|h|r
if you cast the spell on an ally and then you respec removing the talent both people will keep the item generated untill they log out
How to reproduce
get in a party
cast bestow weyrnstone
unspec it
see that both players keep the item generated
How it should be
if you unspec the talent both you should be able to use the item
Informations of the spell
|T5199618:16|t|cffffd000|Hspell:408233|h[Bestow Weyrnstone]|h|r
[ATHD][Fyrakk] Darkflame Shades
On Mythic Darkflame Shades should not spawn in phase 2 anymore when Fyrakk cast Fyr'alath's Bite spell. Currently they still keep spawning.
|T236297:16|t|cffffd000|Hspell:428954|h[Darkflame Shades]|h|r
[ATHD][Fyrakk] Darnassian Ancient
On Mythic when Darnassian Ancient reach 0 hp or die it should transform to Burning Ancient and attack players.
https://www.wowhead.com/npc=214900/burningancient
https://www.wowhead.com/npc=212420/darnassianancient
July 24, 2024
[ATDH][Fyrakk] Raging Flames
On pull only first wave of Raging Flames should spawn. Currently its 2 waves of Raging Flames spawning.
Retail Proof:
|T4914676:16|t|cffffd000|Hspell:432070|h[Raging Flames]|h|r
[ATDH][Fyrakk] Corrupt
Fyrakk currently is not creating any shield on Corrupt in intermission, shield amount should be % of his max hp depending on difficulty and he should interrupt his Corrupt spell when shield is broken to start phase 2.
|T532284:16|t|cffffd000|Hspell:421922|h[Corrupt]|h|r
[ATDH][Fyrakk] Molten Eruption
Burning Colossus should not cast Molten Eruption on heroic and lower difficulties. This is Mythic only ability.
|T5199630:16|t|cffffd000|Hspell:428988|h[Molten Eruption]|h|r
[ATDH][Fyrakk] Incarnate
Fyrakk should disappear after Incarnate spell finish cast. Currently hes "gone" visually but you can still damage him, it should not happen. PTR proof is in screenshot.
Retail proof:
|T5319139:16|t|cffffd000|Hspell:412761|h[Incarnate]|h|r
[ATDH][Fyrakk] Amidrassil hp in intermission
When Fyrakk finish Corrupt and Amidrassil burns in intermission, hp bar of Amidrassil should be on 0% hp. Currently it stays at 61% hp.
[ATDH][Fyrakk] 3rd Greater Firestorm phase 2
Fyrakk should not cast 3rd Greater Firestorm spell in phase 2 before he starts phase 3.
|T1035051:16|t|cffffd000|Hspell:422519|h[Greater Firestorm]|h|r
[ATDH][Fyrakk] Burning Scales in phase 2
Fyrakk should not apply Burning Scales aura on himself when he transform to dragon during Shadowflame Devastation spell in phase 2, he will keep Burning Scales for remainder of phase 2 which is wrong.
|T4631336:16|t|cffffd000|Hspell:423705|h[Burning Scales]|h|r
|T5342925:16|t|cffffd000|Hspell:422524|h[Shadowflame Devastation]|h|r
[ATHD][Fyrakk] Swirling Firestorm
Swirling Firestorm moves clockwise only once then stay in spot for remainder of the fight.
It should keep moving clockwise until end of the encounter.
|T460952:16|t|cffffd000|Hspell:425530|h[Swirling Firestorm]|h|r
[ATHD][Fyrakk] Raging Flames clear in intermission
When Fyrakk is about to start intermission and absorb Raging Flame pools from phase 1, he is doing it only under him. He should be doing it even when there are near him. I dont know exactly how big radius but posted video from retail to show it.
Retail proof:
[Darkmoon Faire] NPCs missing
Description of the bug
NPCs are phased / missing on live only, fine on PTR.
How to reproduce
Go to Darkmoon Faire on live
How it should be
NPCs should be visible
[Bastion][quest] The Last Labor
Description of the bug
https://www.wowhead.com/npc=165412/xandria disappears after flying you up to Necropolis.
https://www.wowhead.com/npc=165675/baronessantolyte can't be seen to kill, makes the quest impossible to finish.
How to reproduce
Accept https://www.wowhead.com/quest=59700/thelastlabor
Fly with https://www.wowhead.com/npc=165412/xandria up to Necropolis.
How it should be
After reaching Necropolis, https://www.wowhead.com/npc=165412/xandria should help you kill https://www.wowhead.com/npc=165675/baronessantolyte .
At the end, https://www.wowhead.com/npc=165412/xandria should be there to give you next quest and fly you to next objective.
Informations of the quest
https://www.wowhead.com/quest=59700/thelastlabor
[Bastion] An Inspired Moral Inventory button
https://www.wowhead.com/quest=57444/aninspiredmoralinventory does not show |T1361323:16|t|cffffd000|Hspell:307531|h[Introspection]|h|r button to make killing easier.
[Bastion][quest] Clear as Crystal
Description of the bug
1 Currently, you have to take and finish both https://www.wowhead.com/quest=60053/clearascrystal and https://www.wowhead.com/quest=60052/doubletap in order to see https://www.wowhead.com/npc=167428/mikanikos and https://www.wowhead.com/npc=167423/thanikos respectively.
2 Second issue, the progress bar auto fills to max and confuses players that the quest is bugged. They still have to collect the crystals in order to complete.
How to reproduce
Take https://www.wowhead.com/quest=60053/clearascrystal only.
Watch progress bar (issue 2)
Collect crystals till https://www.wowhead.com/quest=60053/clearascrystal is completed.
Go to https://www.wowhead.com/npc=167428/mikanikos (issue 1)
How it should be
Should be able to pick up, complete and turn in https://www.wowhead.com/quest=60053/clearascrystal only without https://www.wowhead.com/quest=60052/doubletap being completed.
Progress bar should fill only with using crystals.
(Ps: the video below is made 1 month ago, the player took 1 quest only and can see the other quest is still available to pick up, he made a separate video)
Informations of the quest
https://www.wowhead.com/quest=60053/clearascrystal
(Nov 4th, 2023)
(Nov 4th, 2023)
[Bastion][quest] Double Tap
Description of the bug
1 You have to take and finish both https://www.wowhead.com/quest=60053/clearascrystal and https://www.wowhead.com/quest=60052/doubletap in order to see https://www.wowhead.com/npc=167428/mikanikos and https://www.wowhead.com/npc=167423/thanikos respectively.
2 If your target dies with 1 hit and without being in combat with it, using the item on it won't count towards the quest. It can be an issue for any level 70 (whether boosted from shop or normal way)
How to reproduce
Take https://www.wowhead.com/quest=60052/doubletap only
Kill enemies with 1 hit without getting in combat with them.
(GM commands or be level 70 with items)
Use |T2060147:16|t|cffffd000|Hitem:178140::::::::120:::::|h[Archonic Resonator]|h|r near them. (issue 2)
Kill enemies while being in combat to complete https://www.wowhead.com/quest=60052/doubletap
Go to https://www.wowhead.com/npc=167423/thanikos (issue 1)
How it should be
Should be able to pick up, complete and turn in https://www.wowhead.com/quest=60052/doubletap only without https://www.wowhead.com/quest=60053/clearascrystal being completed.
Enemies dying 1 shot without getting in combat should count towards the quest
(Ps: the video below is a level 70 hunter, the player is shown killing some of them 1 hit without getting in combat)
Informations of the quest
https://www.wowhead.com/quest=60052/doubletap
[Profession][Fishing] Fishing in Legion
Description of the bug
Can't loot from fishing in legion zones. Loot frame opens but can't click to loot.
How to reproduce
Fish and loot any item from legion zone
How it should be
Should be able to loot
[Profession][Fishing] Fishing in Zaralek Cavern
Description of the bug
Can't loot from fishing in Zaralek pools. Loot frame opens but empty.
How to reproduce
Fish and loot any item in Zaralek
How it should be
Should be able to loot
[Zereth Mortis][Quest] Match Made in Zereth Mortis
Description of the bug
Can't ascend to Secundus Locus. Keeps getting error "no direct path"
How to reproduce
Accepthttps://www.wowhead.com/quest=64889/matchmadeinzerethmortis and charge energy to max. Try to finish the quest.
How it should be
Should be able to teleport out of Primus Locus to any other Locus unlocked
Informations of the quest
https://www.wowhead.com/quest=64889/matchmadeinzerethmortis
July 23, 2024
[Outlaw] - Soulrip vs self-damage
Description of the bug
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r applies to your character when getting hit by self harminig abilities like |T4497577:16|t|cffffd000|Hitem:191329::::::::120:::::|h[Iced Phial of Corrupting Rage]|h|r and |T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r
How to reproduce
wear 4 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave
have neltharion trinket equiped and phial of corrupting rage used on you
attack enemy target untill either your trinket or phial proc
whenever you get selfharm damage while attacking the enemy target you will get the soulrip dot on yourself
How it should be
self harm should not apply soulrip to your character
[MM] - Heavy Ammo x Rapid Fire
Description of the bug
Heavy Ammo calculates 70% of base damage and mods it with x1.25
How to reproduce
Use MultiShot
Use Rapid Fire
How it should be
Rapid Fire cleave damage should be increased by flat 25% 95% in total
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRKhQSESIoAAAAAA
Links
Heavy Ammo |T249174:16|t|cffffd000|Hspell:378910|h[Heavy Ammo]|h|r
Rapid Fire |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
[SV] - Fury of the Eagle range
Description of the bug
Fury of the Eagle missing aoe around player
Also it has less range than on retail
How to reproduce
Use Fury of the Eagle when Dummy behind you
While casting move closer to Dummy
Doesn't matter if its dummy or not
How it should be
Need to adjust its aoe range:
Should be added aoe around player its range should be ~1.5 yards
Cone angle should be increased slightly
Links
Fury of the Eagle |T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r
[Maldraxxus][quest] Straight to the Heart
Description of the bug
If someone dies and get out of combat with https://www.wowhead.com/npc=163431/morbitan , the boss gets bugged and evade all hits.
Deleting the quest and taking it again doesn't fix it.
Quest gets bugged for everyone else.
How to reproduce
Start https://www.wowhead.com/quest=59025/straighttotheheart
Interact and summon https://www.wowhead.com/npc=163431/morbitan
Die and go back to https://www.wowhead.com/npc=163431/morbitan.
How it should be
Should be able to attack https://www.wowhead.com/npc=163431/morbitan again after you die and revive.
Informations of the quest
https://www.wowhead.com/quest=59025/straighttotheheart
[Doti] Unlocked portals animation
Description of the bug
Portals that are unlocked are currently missing their swirlying animation
Proof
How it should work
Unlocked portals' animations should be there
Retail
[Doti] Lerai VS CCs
Description of the bug
Right now on PTR Lerai Timesworn Maiden is being affected by every kind as CCs.
How it should work
On Retail Lerai Timesworn Maiden is a lieutenant type of mob, so it can't be CCed by any spell.
[Doti] Infinite Watchkeeper vs CC
Description of the bug
Infinite Watchkeeper can be CC's
How it should work
Infinite Watchkeeper should be a liutenant type of mob and so immune to all CC's
[Doti] Timeline Marauder vs cc
Description of the bug
Timeline Marauder can be cced
How it should work
Timeline Marauder shouldn't be cced
https://www.wowhead.com/npc=199748/timelinemarauder
[Doti] Spurlok VS CCs
Description of the bug
Right now on PTR Spurlok is being affected by every kind of CCs.
How it should work
On Retail Spurlok is a lieutenant type of mob, so it can't be CCed by any spell.
[Doti] Portals already active (Murozond's Rise)
Description of the bug
The portals in this room are already active
Proof
How it should work
Portals should only activate when all Infinite Riftmages are killed
[Amirdrassil][Igira the Cruel] Blistering Spear vs stealth
If you use |T132220:16|t|cffffd000|Hspell:66|h[Invisibility]|h|r when targetted by https://www.wowhead.com/spell=414425/blisteringspear?dd=15&ddsize=30, you won't get the circle on the ground and the spear won't appear
PTR example:
[Amirdrassil][Igira the Cruel] Smashing Viscera tracking
Description of the bug
The player targeted by Smashing Viscera is not able to move out of the circle, because the spell is following them
How it should work
Smashing Viscera should be cast on player's position, and it should not track player's movement (meaning the player should be able to bait and move out of the circle)
[world quest] Cataloguing's Raft
Description of the bug
1 Can't interact / ride Cataloguing's Raft in world quests.
The issue is when the raft shows up before world quest, you can't use it.
If you keep trying and if the raft shows up with or after accepting the world quest, then you can use it. I included all tests of not being able to use and when / how I was able to.
(Ps: the Azure Span only one that seems to work perfect. worked 99% of the times cause the raft was always useable before the world quest got accepted)
How to reproduce
Go to any Cataloguing world quest.
Try to use it.
How it should be
The Raft should become useable once the world quest is accepted.
Informations of the quest
https://www.wowhead.com/quest=70632/catalogingthewakingshores
https://www.wowhead.com/quest=70075/catalogingthewakingshores
https://www.wowhead.com/quest=70659/catalogingtheohnahranplains
https://www.wowhead.com/quest=70079/catalogingtheohnahranplains
https://www.wowhead.com/quest=70100/catalogingtheazurespan
https://www.wowhead.com/quest=70699/catalogingthaldraszus
https://www.wowhead.com/quest=70110/catalogingthaldraszus
[Evoker][Augmentation] Breath of Eons vs Ebon Might
Description of the bug
When casting Breath of Eons without an active Ebon Might buff, we don't get Ebon Might applied. If we have an active Ebon Might, it gets extended.
How it should be
Casting Breath of Eons should apply Ebon Might at the end of the cast if the player doesn't have it already active.
[Evoker][All] Obsidian Scales
Description of the bug
When using spell 363916, 2 skill charges are consumed.
How to reproduce
Use 363916
How it should be
When using spell 363916, there should be a 500 ms delay before it can be used again.
Informations of the spell
363916 |T1394891:16|t|cffffd000|Hspell:363916|h[Obsidian Scales]|h|r
[Amirdrassil][General] Dream's Blessing vs combat
Description of the bug
Dreams Blessing is not being removed if the player is in combat
How it should work
Dreams Blessing debuff (applied by Tormented Ancient) should be removed the moment the player enters combat state
[Fury][Quest] Fire Season
Quest https://www.wowhead.com/quest=75918/fireseason
Issue
When you arrive at the location, npc https://www.wowhead.com/npc=205068/shandrisfeathermoon is not there, even if you try to get into the fog to see the npc, it does not work at all
[Doti] Valow VS CCs
Description of the bug
Right now on PTR Valow is being affected by every kind as CCs.
How it should work
On Retail Valow is a lieutenant type of mob, so it can't be CCed by any spell.
July 21, 2024
[Evoker] Mail Gear 5% Int bonus
It seems that |T132639:16|t|cffffd000|Hspell:366522|h[Armor Skills]|h|r is active even when not wearing full mail set.
Bug demo:
Character is naked yet he gains 5% extra int.
FS bugreport:
[evoker][augmentation] -motes of possibility
Description of the bug
motes of possibility has a seperate chance to spawn an orb from each dmg instance of the essence ability
How to reproduce
pick the talent
go to a place with a lot of mobs
start spamming eruption
see that you generate infinite orbs
How it should be
motes of possibility should have 15% chance to spawn an orb regardless of pack size
Informations of the spell
|T5199634:16|t|cffffd000|Hspell:409267|h[Motes of Possibility]|h|r
[Doti] Missing nameplates
Description of the bug
Most of the NPCs such as Coalesced Moment, Temporal Fusion, Temporal Deviation have no nameplate showing above their model
Proof
How it should work
Nameplates should be showing
[Doti] Infinite Riftmage vs casts
Description of the bug
Infinite Riftmage is not casting any spell
How it should work
Infinite Riftmage should cast spells such as Infinite Burn, Temporal Blast, Temporal Loophole
[Doti] Infinite Saboteur/Diversionist/Watchkeeper
Description of the bug
Infinite Saboteur , Infinite Diversionist, Infinite Watchkeeper are not casting any spell
How it should work
They should instead cast spells such as Infinite Fury, Timeless Curse
[Doti] Minigame vs Movement speed / Stealth
Description of the bug
Movement speed buff after enabling the Balls minigame event is missing. Additionally if a player goes invisible, the add will not target him to throw the balls.
How it should work
When the minigame starts, all players get a huge movement speed buff and should be targeted by the adds even if in stealth
Retail
[Doti] Chronikar VS Vanish
Description of the bug
Right now on PTR while fighting https://www.wowhead.com/it/npc=198995/cronikar and it starts casting |T796638:16|t|cffffd000|Hspell:401421|h[Sand Stomp]|h|r, if a player casts |T132089:16|t|cffffd000|Hspell:135201|h[Shadowmeld]|h|r , |T575584:16|t|cffffd000|Hspell:110959|h[Greater Invisibility]|h|r or |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r before "sand stomp" casts end, no sand pool will be spawned on the ground.
How it should work
On retail invisibility spells shouldn't affect in any way the dropping of sand stomp pools on the ground.
[Time Rifts][Item] Warmonger's Leather Equipment Bag
Description of the bug
https://www.wowhead.com/item=207069/warmongersleatherequipmentbagcontains can drop for alliance characters from final boss
How to reproduce
Kill final boss in Time Rift
How it should be
https://www.wowhead.com/item=207069/warmongersleatherequipmentbagcontains should be for horde
Information of the item
https://www.wowhead.com/item=207069/warmongersleatherequipmentbagcontains
[Time Rifts][Task] Clogged
Description of the bug
Clogging the cannon doesn't count. After clicking, it just disappear without completing.
How to reproduce
Try to complete Clogged task by clogging the Fel Cannon https://www.wowhead.com/npc=208176/legiondevastatorcannon
How it should be
Should count for the task
Information of the npc
https://www.wowhead.com/npc=208176/legiondevastatorcannon
[Time Rifts][NPC] Hand of the Lich King
Description of the bug
https://www.wowhead.com/npc=207386/handofthelichkingcomments can't be attacked
How to reproduce
Try to complete Frozen Time Rift Investigated.
How it should be
Should be attackable
Information of the npc
https://www.wowhead.com/npc=207386/handofthelichkingcomments
[Time Rifts][NPC] Val'kyr Shadowguard
Description of the bug
https://www.wowhead.com/npc=208380/valkyrshadowguard summoned by https://www.wowhead.com/spell=417303/callvalkyrseealsoother is missing hovering animation.
They can also spawn and idle without attacking anyone with |T636335:16|t|cffffd000|Hspell:417310|h[Spirit Bolt]|h|r
How to reproduce
Go into Azmourne andlet https://www.wowhead.com/npc=205305/fracturedcausality cast https://www.wowhead.com/spell=417303/callvalkyrseealsoother
How it should be
Should be hovering and attack nearby players
Information of the npc
https://www.wowhead.com/npc=208380/valkyrshadowguard
July 20, 2024
[Elemental] - 4p Maelstrom generation
Description of the bug
With current tier equipped spells dont genereate 50% more maelstrom for 8sec after using Stormkeeper(191634) except lava burst.
Lightning bolt 188196 should generate 15 currently generates 10
Icefury 210714 should generate 38 generates 25
Frost shock 196840 with aura 210714 on player shoudl generate 21 generates 14
Lava burst works correctly without buff 12 and with 18
shaman elemental 4p aura 405566
aura handling damage and maelstrom increase for 8sec after use of stormkeeper Primal fracture 410018
How to reproduce
use stormkeeper stacks
use mentioned spells
watch maelstrom generated
How it should be
Spells should generate increased amount of malestrom for 8sec after using stormkeeper buff as mentioned above
[MM] - Serpentstalker's Trickery
Description of the bug
Aimed Shot casts Serpent Sting on hit
How to reproduce
Use Aimed Shot on long distance
How it should be
Serpent Sting should be casted on Aimed Shot cast same time
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRkmQSESIoAAAAAA
Links
Serpentstalker's Trickery |T132209:16|t|cffffd000|Hspell:378888|h[Serpentstalker's Trickery]|h|r
[MM] - Wailing Arrow
Description of the bug
Wailing Arrow deals increased damage to main target it is summ of main target damage and additional target damage
How to reproduce
Use Wailing Arrow to 1 target
Use Wailing Arrow to 2 targets
How it should be
Additional target damage shouldn't be applied to main target
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRKhQSESIoAAAAAA
Links
Wailing Arrow |T132323:16|t|cffffd000|Hspell:392060|h[Wailing Arrow]|h|r
[Evoker][Devastation] Iridescence + Titanic Wrath
Description of the bug
As of now, if you get both buffs Iridescence and Titanic Wrath both get consumed but only one increases the damage of the spell.
How to reproduce
Iridescence : .aura 386353
Titanic Wrath : .aura 359618
Use on Pyre
Test damage with one
Test damage with the other
Test damage with both
How it should be
The damage amplification should be cumulated
[Aberrus][Neltharion] Rushing Darkness + Volcanic heart
Players targeted by |T4914668:16|t|cffffd000|Hspell:407221|h[Rushing Darkness]|h|r should not be able to be targeted by the |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r that comes right after it.
At the moment on PTR and Live realm it is happening
[Doti] [Iridikron] Timeline acceleration
Description of the bug
After Chromie survives Stonecracker barrage the boss gains Timeline Acceleration
Proof:
How it should work
The boss should not get the buff it should only be applied to players
[Aberrus][Neltharion] Corruption after the third add shield is broken
In the Echo of Neltharion fight, during the phase 2 the boss puts the https://www.wowhead.com/spell=410972/corruption?dd=15&ddsize=30 on players to make them able to attack the https://www.wowhead.com/npc=203812/voicefrombeyond . After the shield of the last Add gets removed, the boss should stop putting Corruption on the players. On live and PTR instead this happens.
[Aberrus][Mythic Neltharion] Volcanic Heart vs targeting
|T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r should be cast always on 5 players every time in mythic difficulty. At the moment on phase 2 of the boss the boss can cast from 2 to 5 people randomly. It should always be 5(excluding always the tanks).
This could be related to the prevention from rushing darkness, but I'm not so sure.
FS log
[AtSC][Echo] Wall vs Sunder Shadow
P2
Most of the times, having the Sunder Shadow hit walls, will not have it actually breaking them (sometimes it would only break 1, some others 0)
Might be related to players being able to kill the echo spawning from the tank, not sure
[Aberrus][Neltharion] Twisted Earth respawning too soon after being broken with Shadow Strike
In phase 2 of Echo of Neltharion the walls (Twisted Earth) broken by https://www.wowhead.com/ptr/spell=407856/shadowstrike?dd=15&ddsize=30 gets recreated almost instantly, while there should be 11 seconds before the wall gets recreated.
Retail proof:
Start at 3.16 where the wall gets broken, it gets recreated at 3,27
[Aberrus][Magmorax][Mythic] Lava ejections vs death
If a player soaking a lava ejection dies from that hit, it will not count as soaked and it will also damage the entire raid
It should instead count for a soak
[AtSC][Magmorax][Mythic] Explosive Magma size
The size of the Magma puddle spawning from Explosive Magma should depend on the amount of players soaking the impact
At the moment the Magma puddle spawns at max size in all case
to be confirmed
[Aberrus][Magmorax][Mythic] Lava ejections
Lava ejections (4 puddles that require 1 player to soak each of them), spawning from Igniting Roar, currently have a bigger hitbox, and they are also currently overlapping
The hitbox should match the visual red circle
They should not spawn overlapped
The lava ejections should not spawn on top of the chains surrounding the platform
(player dying due to soaking both even though he was only soaking x1, and also they are overlapping)
[AtSC][Magmorax] Magma Puddle max size
Magma Puddles (the ones that expand overtime) should have a max size
At the moment they keep expanding infinitely
[Aberrus][Neltharion] Rushing Darkness silence
|T4914668:16|t|cffffd000|Hspell:407221|h[Rushing Darkness]|h|r should silence only the players in the trajectory between the boss and the targeted player. At the moment on PTR and Live it silences the targeted players as well.
PTR video:
Retail Video:
[Aberrus][Neltharion] Volcanic Heart damage
When the |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r debuff explodes, it should deal 780k to every player inside the big red circle(and then a dot for 15 seconds), while the person with the debuff should only get 105k damage and then a dot for 15 seconds.
At the moment on PTR the player with the Volcanic Heart debuff gets 780k instead of 105k(but the damage of the dot he gets right after is correct).
Retail log:
As you can see the targeted guy (Darkminato) gets 105k and then 109k every 15 seconds.
[Time Rifts][NPC] Fractured Causality - Azmourne
Description of the bug
https://www.wowhead.com/npc=205305/fracturedcausality in Azmourne stay standing after dying
How to reproduce
kill https://www.wowhead.com/npc=205305/fracturedcausality
How it should be
Should falls on the ground
Information of the npc
[General] - Level bonus stamina amount
Description of the bug
Currently we missing ~386 stamina in level bonus
How it should be
Stamina level bonus should be 3848 for each class
Links
Simcraft changes
[Tiragarde Sound][Quest] Face Your Enemy
Description of the bug
Using |T135144:16|t|cffffd000|Hitem:165702::::::::120:::::|h[Shard of Vesara]|h|r on targets give error you have no target and doesn't count for the quest.
How to reproduce
Accept https://www.wowhead.com/quest=54175/faceyourenemy.
Use |T135144:16|t|cffffd000|Hitem:165702::::::::120:::::|h[Shard of Vesara]|h|r on targets.
Check quest credit.
How it should be
After using |T135144:16|t|cffffd000|Hitem:165702::::::::120:::::|h[Shard of Vesara]|h|r on targets, it should counts towards the quest.
Informations of the quest
https://www.wowhead.com/quest=54175/faceyourenemy
[Tiragarde Sound][Quest] We Have Him Cornered
Description of the bug
2 players reported issue with the questhttps://www.wowhead.com/quest=52260/wehavehimcornered , after https://www.wowhead.com/npc=140770/tradeprincegallywix loses enough health, it doesn't count towards the quest and completes it.
How to reproduce
Unable to reproduce on PTR
How it should be
Once https://www.wowhead.com/npc=140770/tradeprincegallywix health is low, quest should gets completed.
Informations of the quest
https://www.wowhead.com/quest=52260/wehavehimcornered
[Tiragarde Sound][Quest] Fairwind's "Friends" ~ landing spot
Description of the bug
At the end after objective is completed, gryphon takes you back to turn quest in. Right after landing, you get teleported into the sea.
You die and revive in different zone.
How to reproduce
Accept https://www.wowhead.com/quest=49404/fairwindsfriends
Finish objective.
Wait for the gryphon to take you.
How it should be
Should stay where you land, no teleports happens after landing.
Informations of the quest
https://www.wowhead.com/quest=49404/fairwindsfriends
[Time Rifts] No rewards
Description of the bug
No rewards given after completing time rifts
How to reproduce
Complete any time rift
How it should be
Should get
https://www.wowhead.com/currency=2594/paracausalflakes x150
Soridormi reputation x250
|T5062624:16|t|cffffd000|Hitem:204076::::::::120:::::|h[Drake's Shadowflame Crest Fragment]|h|r x10
https://www.wowhead.com/currency=2245/flightstones x8
|T2026009:16|t|cffffd000|Hitem:207030::::::::120:::::|h[Dilated Time Capsule]|h|r x1
Information of the event
[Time Rifts] Final boss double rewards
Description of the bug
Final boss gives double rewards sometimes
How to reproduce
Kill final boss multiple times
How it should be
Should be one time
[Time Rifts][NPC] Pureblooded Mammoth
Description of the bug
Wasn't able to find https://www.wowhead.com/npc=205681/purebloodedmammoth but found it later on another character, during different task, and wrong spot.
How to reproduce
Try to complete this task and find the npc
How it should be
Should be spawned for the task at the spot for it
Information of the npc
https://www.wowhead.com/npc=205681/purebloodedmammoth
[Time Rifts][Task] Frozen Heart sent home
Description of the bug
Kicking the frozen heart into the time rift doesn't count for the task.
The heart disappear and then spawn again, repeating the process doesn't count.
How to reproduce
Try to complete this task by kicking the frozen heart into the time rift
How it should be
Should count for the task
Information of the npc
https://www.wowhead.com/npc=208155/frozenheart
https://www.wowhead.com/npc=208153/timerift
[Dominate mind] Impenetrable sphere
Description of the bug
We have issues whit npc https://www.wowhead.com/npc=41795/idrakessmistress :
Priest can control add whit |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r and buff other players whit ability |T134122:16|t|cffffd000|Hspell:77841|h[Impenetrable Sphere]|h|r
it's give player 45 % damage reduction for all time
Players can abuse this on raid and m+ as the buff stays on players
July 19, 2024
[SV] - Quick Shot
Description of the bug
Quick Shot doesn't proc when you refresh Flanker's Advantage
How to reproduce
.learn 270332 (it will be in general tab in spell book)
.cheat all and .debug haste 1000
Spam Kill Command and uptime Pheromone Bomb debuff
How it should be
Quick Shot should proc also when you refresh Flanker's Advantage
Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEIBKBBJJJplkIiDkQEJAAAAAABRTgIJSCxBSkCAAAAA
Links
Quick Shot |T464604:16|t|cffffd000|Hspell:378940|h[Quick Shot]|h|r
Pheromone Bomb (debuff) |T2065635:16|t|cffffd000|Hspell:270332|h[Pheromone Bomb]|h|r
[SV] - Spearhead
Description of the bug
Spearhead DoT damage deals incorrect damage it has wrong calculation and doesn't stack
How to reproduce
Cast Spearhead
Cast Raptor Strike / Mongoose Bite
How it should be
DoT should deal 35% of damage done. If Raptor Strike / Mongoose Bite does critical damage DoT should be 35% of this critical damage.
Should have stacking rule as Master Marksmanship
Links
Spearhead |T4667416:16|t|cffffd000|Hspell:360966|h[Spearhead]|h|r
Spearhead DoT |T4667416:16|t|cffffd000|Hspell:389881|h[Spearhead]|h|r
[SV] - Deadly Duo
Description of the bug
Kill Command reset doesn't always extend Spearhead duration
Might be an issue with Flanker's Advantage refresh doesn't count as Kill Command reset
How to reproduce
.learn 270332 (it will be in general tab in spell book)
.cheat all and .debug haste 1000
Cast Spearhead
Spam Kill Command and uptime Pheromone Bomb debuff
How it should be
Kill Command reset should always extend Spearhead duration
Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEIBKBBJSSaJhIkQkkkAAAAAABRTgIJSCxBSkCAAAAA
Links
Spearhead |T4667416:16|t|cffffd000|Hspell:360966|h[Spearhead]|h|r
Deadly Duo |T236202:16|t|cffffd000|Hspell:378962|h[Deadly Duo]|h|r
Flanker's Advantage |T461120:16|t|cffffd000|Hspell:259285|h[Flanker's Advantage]|h|r
Pheromone Bomb (debuff) |T2065635:16|t|cffffd000|Hspell:270332|h[Pheromone Bomb]|h|r
[SV] - Bombardier
Description of the bug
Bombardier resets only one Wildfire Bomb and doesn't save current cooldown (the issue with half of actual cooldown)
How to reproduce
Cast all Wildfire Bombs
Cast Coordinated Assault
How it should be
Bombardier should reset all charges.
Should save current cooldown.
Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEiEoEEkIJplEiQCpFJCAAAAAEENBikIJEHIRKAAAAAA
Links
Bombardier |T2115301:16|t|cffffd000|Hspell:389880|h[Bombardier]|h|r
Wildfire Bomb |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
[MM] - Readiness
Description of the bug
Wailing Arrow resets charges on hit
How to reproduce
Use Aimed Shot / Rapid Fire
Use Wailing Arrow
How it should be
Wailing Arrow should reset charges on cast
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRKhQSESIoAAAAAA
Links
Readiness |T132206:16|t|cffffd000|Hspell:389865|h[Readiness]|h|r
Wailing Arrow |T132323:16|t|cffffd000|Hspell:392060|h[Wailing Arrow]|h|r
[Frost] - Enduring Strength
Description of the bug
Enguring Strength counts every Obliterate critical hit for duration extension
How it should be
.debug critical 100
Use Death and Decay
Use Pillar of Frost
Use Obliterate
How it should be
Only one critical hit should be counted for duration extenstion
Talents:
BsPA/gf1fDREKLfAcG9Z2HkF/JCgIkkIHItIBkIJhgIJRSSkAHgkERSSSSKJBAAAAAAAAAAAA
Links
Enduring Strength |T136213:16|t|cffffd000|Hspell:377190|h[Enduring Strength]|h|r
Pillar of Frost |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
Obliterate |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
[Frost] - Icecap
Description of the bug
Every Obliterate critical hit reduces cooldown by 2 seconds. So with Death and Decay you can reduce cooldown by 6 seconds per cast
How to reproduce
.debug critical 100
Use Death and Decay
Use Pillar of Frost
Use Obliterate
How it should be
Only one critical hit should be counted for cooldown reduction
Talents:
BsPA/gf1fDREKLfAcG9Z2HkF/JCgIkkIHItIBkIJhgIJRSSkAHgkERSSSSKJBAAAAAAAAAAAA
Links
Icecap |T134212:16|t|cffffd000|Hspell:207126|h[Icecap]|h|r
Pillar of Frost |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
Obliterate |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
July 18, 2024
[All] Bleeds vs Ularogg Cragshaper adds
Description of the bug
Currently on Firestorm when you encounter the Ularogg Cragshaper's adds and you use abilities like: Cleave,Dragon Roar,Rend they don't apply bleed effect on the mobs.
How to reproduce
Create Arms Warrior
Take talent's: Dragon Roar,Rend,Cleave
Use the same abilities on the mobs of Ularogg Cragshaper
Check the bleed effect's not getting applied on the mobs
How it should be
The talents:Dragon Roar,Rend,Cleave should apply bleed effect's on the mobs of Ularogg Cragshaper
Information of the spell
Retail proof:
Firestorm proof:
Talents tree: BcEAoonA2h02U1PVo4204nicFAQplQkkQSiSrEJBAAAABRIKkERREQiABSECCHgDkWCAAAAAAAAJpkgACBEA
[Shadow] - Mastery: Shadow Weaving x non-Priest spells
Description of the bug
Mastery: Shadow Weaving affects nonPriest damage trinkets, enchants, embellishments etc
Just combatlog
How to reproduce
Equip Beacon to the Beyond for example
.debug mastery 100
Spam it
How it should be
Mastery: Shadow Weaving should affect only family priest spells.
It shouldn't affect other damage sources attached simcraft results for gear like in video in description.
Links
Mastery |T136195:16|t|cffffd000|Hspell:343690|h[Mastery: Shadow Weaving]|h|r
Beacon |T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
[MM] - Chimaera Shot
Description of the bug
Chimaera Shot 344121 frost damage part is missing damage modifiers
How to reproduce
Cast Chimaera Shot
.debug mastery 1000 and .debug versatility 10000
Cast Chimaera Shot again
How it should be
Chimaera Shot frost damage should be amplified by same modifiers as is nature part damage.
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5YJBKBApggAAAAAEJJRSkIOQSERLBNREFpECJRIhgCAAAAA
Links
Chimaera Shot (nature) |T236176:16|t|cffffd000|Hspell:344120|h[Chimaera Shot]|h|r
Chimaera Shot (frost) |T236176:16|t|cffffd000|Hspell:344121|h[Chimaera Shot]|h|r
[SV] - Violent Reaction
Description of the bug
Violent Reaction procs from any bomb
How to reproduce
Apply Serpent Sting to several targets
Use Shrapnel/Pheromone bombs
How it should be
Violent Reaction should proc only when you hit target with Volatile Bomb
Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEIBKBBJJJplEiIJERIAAAAAQQ0EISikQcgEpAAAAAA
Links
Violent Reaction |T915544:16|t|cffffd000|Hspell:260231|h[Violent Reaction]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
[Doti][Deios] Collapsing Time Rift
Description of the bug
When an Infinite Keeper is slain, the boss is not losing 20% HP from Collapsing Time Rift
How it should work
When an Infinite Keeper is slain, the boss should lose 20% HP
[Evoker] [augmentation][terror of the skies]
HOW IT SHOULD WORK
with the talent terror of the skies your breath of eons should stun all targets hit
currerntly it doesnt work at all
How to replicate
pick the talent terror of the skies
cast breath of eons
see that the targets dont get stunned
|T4622477:16|t|cffffd000|Hspell:371032|h[Terror of the Skies]|h|r
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
[Doti][Blight of Galakron] Invisible
Description of the bug
When both Risen Dragons are killed, Blight of Galakron will instantly spawn, engage in combat and be invisible and untargettable
Proof
How it should work
When both Risen Dragons are killed, there should be a long roleplay before the Blight of Galakron spawns and engages in combat.
Also, the boss should not invisible nor untargettable
Retail
[Doti] Interval NPC
Description of the bug
Npc are not body pulled and are not casting Temporal Detonation
How it should work
Interval]([Coalesced Time Should be body pulled and when under 30% hp they should cast Temporal Detonation
[Doti][Deios] Boss not moving
Description of the bug
When boss reaches last phase, it won't move anymore
How it should work
Boss should always follow the tank
[Doti][Deios] Portals vs addspawn
Description of the bug
Adds are not spawning from the rift portals (Summon Infinite Keeper)
How it should work
As long as portals are open, adds should spawn from them
[Doti][Deios] Infinite Corruption swirlie
Description of the bug
Puddles from Infinite Corruption don't have a preanimation showing where the puddles are going to spawn, making it impossible for players to move out in time
How it should work
Infinite Corruption puddles should show a swirlie for a few seconds before the actual puddle spawns
Retail
[Doti][Deios] Chronal Burn missing
Description of the bug
Chronal Burn cast is missing
How it should work
Chronal Burn cast should not be missing
[Aberrus][Sarkareth] Motes of Oblivion Hitbox
We tried to understand exactly what was going on, but it's not 100% clear. We are getting too many stacks of Oblivion in P3, it seems to be a Mote of Oblivion hitbox issue (maybe some are invisible?) since it's the only mechanic that gives 5 stacks.
Recording :
If you look at the players stacks on my raid frame, their positions we see that they all get 5 stacks (which would indicate they got hit by a swirlie) at the exact moment the circled Mote landed. But then they get 5 more shortly later but it doesn't seem to match any Mote landing.
[Doti] Timestream Anomaly VS CC
Description of the bug
Right now on PTR Timestram Anomaly is currently being affected by any kind of CC.
How it should work
Timestram Anomaly shouldn't be able to be affected by CCs since they are considered "liutenants" kind of mobs.
[Item][Dungeon] - Rainsong x Adaptive Swarm
Description of the bug
Rippling Anthem 413426 procs on enemies with Adaptive Swarm
How to reproduce
.aura 91143
Uptime Adaptive Swarm on enemies and some healing effect on yourself
Roll for proc
How it should be
Rippling Anthem shouldn't proc on enemies with Adaptive Swarm
List of spells
Item |T132844:16|t|cffffd000|Hitem:133252::::::::120:::::|h[Rainsong]|h|r
Owner buff |T132844:16|t|cffffd000|Hspell:91143|h[Flowing Anthem]|h|r
Ally buff |T132844:16|t|cffffd000|Hspell:413426|h[Rippling Anthem]|h|r
[Doti] Interval vs engage
Description of the bug
Interval can be hit by any AoE spell, and get them in combat (untargettable)
How it should work
Interval should only engage in combat if they are hit by Chronoburst
[Doti] Infinite Timeslicer temposlice
Description of the bug
Infinite Timeslicer Temposlice is cast twice in a row everytime the mob cast the spell. Also if the boss get stunned or dispelled the boss waits the end of the seconds remaning for the channel before casting the spell again.
Also Infinite Timeslicer from group 5 Timeslicers number 7 and 8 are applying twice the stacks with Temposlice
How it should work
Temposlice shouldn't be casted twice in a row
[Doti] Epoch ripper VS Timerip jump
Description of the bug
Right now on PTR when https://www.wowhead.com/npc=205435/epochripper jumped to a random player by casting |T4622479:16|t|cffffd000|Hspell:412063|h[Timerip]|h|r and the main target of the add hasn't moved during the "timerip" 's channel, the mob won't move until another "timerip" is casted and the main target (tank most of the times) moves.
How it should work
On retail https://www.wowhead.com/npc=205435/epochripper shoul be able to move pack to the tank after the cast of |T4622479:16|t|cffffd000|Hspell:412063|h[Timerip]|h|r without any issue.
[Doti] Infinite Timeslicer VS Death grip
Description of the bug
Right now on PTR https://www.wowhead.com/npc=205408/infinitetimeslicer is currently casting |T4622478:16|t|cffffd000|Hspell:412012|h[Temposlice]|h|r and if a death knight is casting |T237532:16|t|cffffd000|Hspell:311977|h[Death Grip]|h|r the mob will change position without interrupting its cast.
How it should work
On retail when https://www.wowhead.com/npc=205408/infinitetimeslicer is casting |T4622478:16|t|cffffd000|Hspell:412012|h[Temposlice]|h|r and it get's gripped by |T237532:16|t|cffffd000|Hspell:311977|h[Death Grip]|h|r should interrupt its cast.
[Doti] Epoch Ripper VS CC
Description of the bug
Right now on PTR https://www.wowhead.com/npc=205435/epochripper is currently being affected by any kind of CC.
How it should work
https://www.wowhead.com/npc=205435/epochripper shouldn't be able to be affected by CCs since they are considered "liutenants" kind of mobs.
[Evoker][Devastation] - Mastery: Giantkiller x non-Evoker spells
Description of the bug
Mastery: Giantkiller affects nonEvoker damage trinkets, enchants, embellishments etc
Just combatlog
How to reproduce
Equip Beacon to the Beyond for example
.debug mastery 100
Spam it
How it should be
Mastery: Giantkiller should affect only family evoker spells.
It shouldn't affect other damage sources attached simcraft results for gear like in video in description.
Links
Mastery |T4622465:16|t|cffffd000|Hspell:362980|h[Mastery: Giantkiller]|h|r
Beacon |T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
[Doti] Coalesced Time VS CC
Description of the bug
Right now on PTR Coalesced Time is currently being affected by any kind of CC.
How it should work
Coalesced Time shouldn't be able to be affected by CCs since they are considered "liutenants" kind of mobs.
July 16, 2024
[Holy] Epiphany
Description of the bug
When u have the talent |T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r "Your Holy Words have a 25% chance to reset the cooldown of Prayer of Mending".
And its work like this in live Each target healed or damaged by Holy Words have a 25% chance to reset the cooldown of Prayer of Mending.
So it is almost 100% chance to reset cooldown if you heal 6 targets with Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r). But the chance to reset cooldown of Prayer of Mending (|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r) should be 25% no matter how many targets Sanctify heals.
How to reproduce
1. Creat Priest Holy
2. Take talent Epiphany |T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r
3. Use Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) on 6 targets while Prayer of Mending (|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r) on cooldown
How it should be
When we take |T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r and we use holy words we need to get proc of |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r)
Spell
|T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r)
|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r)
Live
Retail
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
[All] Inspiration
Description of the bug
When you take and you use crit with healing spell its doesnt give you "Reduces your target's physical damage taken by 5% for 15 sec"
How to reproduce
1. Make Priest
2. Take |T135928:16|t|cffffd000|Hspell:390676|h[Inspiration]|h|r talent
3. Use heal
4. check your buff
How it should be
When we crit with healing we need to get buff of |T135928:16|t|cffffd000|Hspell:390676|h[Inspiration]|h|r
Link
|T135928:16|t|cffffd000|Hspell:390676|h[Inspiration]|h|r
|T135913:16|t|cffffd000|Hspell:2060|h[Heal]|h|r
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAoQOQRRSSkIgkkWUSoEAAAAQJShUSSARIkIkSJIBSJA
[Holy] Holy Word: Salvation
Description of the bug
When i use |T458225:16|t|cffffd000|Hspell:265202|h[Holy Word: Salvation]|h|r) And i use |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) + |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r) its reduc 1min when he should 30 secs. And Talent Light of Naaru |T1100172:16|t|cffffd000|Hspell:196985|h[Light of the Naaru]|h|r does not affect on reduction cooldown. Should be 33 seconds with 1st rank and 36 seconds with 2nd rank.
How to reproduce
Creat Priest Holy
Take |T458225:16|t|cffffd000|Hspell:265202|h[Holy Word: Salvation]|h|r) + |T1100172:16|t|cffffd000|Hspell:196985|h[Light of the Naaru]|h|r
Use |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) + |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r)
How it should be
When i use |T458225:16|t|cffffd000|Hspell:265202|h[Holy Word: Salvation]|h|r) and after i use |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) + |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r) its reduc 30 sec Salvation not 1 min
Links
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
Live
Retail
|T458225:16|t|cffffd000|Hspell:265202|h[Holy Word: Salvation]|h|r)
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r)
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r)
|T1100172:16|t|cffffd000|Hspell:196985|h[Light of the Naaru]|h|r
[Amirdrassil][Igira] Smashing Viscera - Devastation
The Devastation AoEs should try to form a Star around the impact zone, Currently, all the AoEs from the Leap are spawned randomly around the impact zone.
(Screenshot from retail in Attachement).
[BFA] Chamber of the Heart inaccessible
Currently the Chamber of the Heart cannot be accessed . Meaning people won't be available to do the legendary cloac questline from 8.3 , nor getting into the visions of Nzoth
[Aberrus][Flexible] Groupsoaks scaling
to be set with 5% damage per player missing (down from 20men) :
catastrophic slam, gloom conflagration, charged smash
[Aberrus][Flexible] Overall adjustments
Amalgamation Chamber (Telegril)
1. Gloom Conflagration : In mythic, requirement is at least 5 player soaking. Needs to be adjusted to 2 men up until 10 men raidsize, 3men for 1115 raidsize, 4men 1519 raidsize
Assault of the Zaqali (Shampoo)
1. Catastrophic Slam players requirement to avoid Barrier Backfire. 10men in Mythic, needs to be adjusted too in HC, meaning half of the raid team (half 1 if odd number)
Rashok (Shampoo)
1. Doom Flames amount (x7 in Mythic) , should be set to 1/3 of the raid group, e.g. 12men raid = 4 Doom Flames , 10men raid = 3 Doom Flames , 30men raid = 10 Doom Flames
2. Charged Smash player requirement to prevent the boss from gaining energy. Minimum of x15 players in Mythic, (each player reduces energy gain by 3.3). Minimum should be set to 3/4 of Raidsize. Each player soaking will reduce energy gain by (50 / 75%RaidSize) energy. e.g 12men raid. 75%Raidsize = 9players. Each player will reduce energy gain by 5.5
Echo of Neltharion (Telegril)
1. Volcanic Heart . This is a hard one. In mythic x5 Hearts are applied. We can't lower the application amounts too much, otherwise it would be too easy. I'm suggesting a minimum of x3 Hearts up until 12men raids. x4 Hearts to 1319men raidsize. Standard x5 Hearts to 20men
2. Sunder Reality . Boss should break a wall and spawn a portal for each player in the raid. 10men = 10 portals
This is probably currently hardcoded to 20 portals
Sarkareth (Shampoo)
Leave it as it is until server first, then i'll figure it out
[Item][Aberrus] - Screaming Black Dragonscale (on-use)
Description of the bug
The onuse is wrong for now, you can cast it all the time and it doesn't do anything if you are on the ground. If you're in the air you go upward a lot and then fall without taking fall damage.
How it should be
You shouldn't be able to cast it while in the air (the comment on wowhead mentions it) and you should crash on the ground. I can't test the damage since it goes upward but you should only deal damage if you traveled at least 15 yds. All enemies hit should take the full damage (not splitting).
Proc rate and stats are correct for the passive effect.
Informations of the spell
https://www.wowhead.com/item=202612/screamingblackdragonscalecomments
[Item] Volcanic Sculptor VS Tinkers Items
Description of the bug
Can't use |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r) on tinkers items from Engineering
How to reproduce
Craft a tinker item, for example |T4291722:16|t|cffffd000|Hitem:198327::::::::120:::::|h[Needlessly Complex Wristguards]|h|r
Try and use |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r) from weekly's vault or Prismatic Socket Upgrade from the shop
How it should be
Should be able to socket the tinker items using |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)
Informations of the item
|T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)
Goggles:
|T4741994:16|t|cffffd000|Hitem:198326::::::::120:::::|h[BattleReady Binoculars]|h|r
|T4741994:16|t|cffffd000|Hitem:198323::::::::120:::::|h[Lightweight Ocular Lenses]|h|r
|T4741994:16|t|cffffd000|Hitem:198325::::::::120:::::|h[Oscillating Wilderness Opticals]|h|r
|T4741994:16|t|cffffd000|Hitem:198324::::::::120:::::|h[Peripheral Vision Projectors]|h|r
Armor:
|T4185385:16|t|cffffd000|Hitem:198332::::::::120:::::|h[Complicated Cuffs]|h|r
|T4079319:16|t|cffffd000|Hitem:198333::::::::120:::::|h[Difficult Wrist Protectors]|h|r
|T4291722:16|t|cffffd000|Hitem:198327::::::::120:::::|h[Needlessly Complex Wristguards]|h|r
|T4073845:16|t|cffffd000|Hitem:198322::::::::120:::::|h[Overengineered Sleeve Extenders]|h|r
[Item] Volcanic Sculptor VS S1 recrafted items
Description of the bug
Can't use |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r) to socket old recrafted items from season 1 after being recrafted into season 2 with shadowflame spark
How to reproduce
1. Have old crafted item with spark of ingenuity (Helms, Necks, Bracers, Belts, or Rings.)
2. Recraft using shadowflame spark
3. Try to socket it with |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)
How it should be
Should be able to socket the season 2 item if it's crafted with shadowflame spark
Informations of the item
|T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)
[Profession] Gathering Minimap tracking
Description of the bug
Some nodes don't show up on minimap, like the "ore"/ "rock" icon doesn't show for that node. It only shows an arrow of altitude (up or down) when you are far from the node. If you get close to it, the arrow would disappear. So if you get near that node, you will have to search for it with the naked eye that can be very hard to see among other visuals.
How to reproduce
Search for rich / seam, or elemental herb nodes while looking at mini map.
How it should be
All nodes should show icons, "rock" for ore, "leaf" for herbs/
[Valdrakken][NPC] Tithris <Innkeeper>
Description of the bug
On Valdrakken realm the npc doesn't show option / dialogue to sell items
How to reproduce
Log in Valdrakken realm and talk to https://www.wowhead.com/npc=185562/tithris
How it should be
Should have items to sell
Informations of the npc
https://www.wowhead.com/npc=185562/tithrissells
[Valdrakken][NPC] Erugosa <Cooking Trainer>
Description of the bug
On Valdrakken realm the npc doesn't show option / dialogue to sell items
How to reproduce
Log in Valdrakken realm and talk to https://www.wowhead.com/npc=185556/erugosa
How it should be
Should have items to sell
Informations of the npc
https://www.wowhead.com/npc=185556/erugosasells
July 15, 2024
[Arms] - Fatality x other warriors
Description of the bug
One Arms warrior procs Fatality for another Arms warrior
How to reproduce
Get 2 arms warriors
Stack Fatality for each
Use Execute below 30% hp on one of them
How it should be
Fatality should proc only from its owner
Talents:
BcEAoonA2h02U1PVo4204nicFAAJSSkQSSalSSAAAAABRINkQUEJQIJJhiEhAAhAAAAAAAAQSkICIEFEA
Links
Fatality |T236364:16|t|cffffd000|Hspell:383703|h[Fatality]|h|r
[General] - Void Tendrils vs Creatures
Description of the bug
|T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r does not root and roots are considered enemies.
PTR img
RETAIL img
Talents:
BIQA0Hr2WRGgVq7/s2iQ2HhjlAicABAAAAAAAAAAAAgoIpkk0ShkkkwBIINSiEpRKkISkSLtQSQBJB
How to reproduce
Search some enemies/creatures that can be rooted
Cast |T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r
You will see that it generate roots that are enemies + dont root.
How it should be
After casting |T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r Summons shadowy tendrils, rooting all enemies within 8 yards for 20 sec or until the tendril is killed.
This roots for the priest should be friendly target.
[Balance] Precog vs Beam
Description of the bug
When you use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r and if the ennemy dont cast |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r doesnt proc
How to reproduce
Make druid
Take Balance spec
Duel someone with |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r and tell him to dont cast and use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r
How it should be
When you use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r and if someone dont cast |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r doesnt proc
Informations of the spell
Kick
No Kick Cast
Kick Cast
[Item][10.1.5] - Paracausal Fragment of Seschenal
Description of the bug
Sapling of Life 206328 doesn't heal.
How to reproduce
Equip trinket
Use healing spells until sapling appears
How it should be
Sapling of life should heal with Gift of the Sapling of Life 418783
Healing should split evenly.
Logs
Links
Trinket |T5224623:16|t|cffffd000|Hitem:206475::::::::120:::::|h[Paracausal Fragment of Seschenal]|h|r
[Item][10.1.5] - Echoing Tyrstone
Description of the bug
Healing doesn't stack.
Healing effect doesn't trigger when somebody drops below 35% hp.
How to rerpoduce
Activate trinket
Use healing spells
Drop below 35% hp
How it should be
Aura that allows you to stack healing (or that track your healing) 417939
Aura that stacks healing 417967
When somebody drops below 35% all group should be healed for stacked amount. Healing should split evenly. Healing ID 417957. This healing should be increased for 25% per ally up to 100%
Haste buff that should be triggered when anybody drops below 35% hp 418080
For 417967:
Healing should stack from direct healing and hot
Healing should also stack from overheal
When you change location (start key) stacked healing should be saved
Should fade upon death
Logs
Links
Item |T1360762:16|t|cffffd000|Hitem:207552::::::::120:::::|h[Echoing Tyrstone]|h|r
[Item][10.1.5] - Paracausal Fragment of Thunderfin
Description of the bug
Not scripted yet
How it should be
On proc it should launch a thunder that follows target you had when it was summoned.
Thunder should deal damage with Tideseeker's Cataclysm 415395. Damage should split evenly.
Enemies inside Thunder should get debuff Lightning Conduit 415403
When you hit enemies with this debuff you should have a chance to deal additional damage with Tideseeker's Thunder 415412. This proc should deal damage max to 4 targets. This damage also should split evenly.
Logs
Links
Trinket |T5224626:16|t|cffffd000|Hitem:207005::::::::120:::::|h[Paracausal Fragment of Thunderfin, Humid Blade of the Tideseeker]|h|r
[Amirdrassil][Igira] Interactable NPCs after Outro
Any NPC that can be interacted with, stops midway while moving to Igiras boss fight arena, and stands there where player interacted with them. The NPCs should be interactable, however, they should be unable to stop untill they arrived at their destination,
[Amirdrassil][Igira the Cruel] Smashing Viscera is making the boss go idle
Description of the bug
Currently boss doesn't leap and stop attacking after |T645226:16|t|cffffd000|Hspell:418533|h[Smashing Viscera]|h|r
Proof:
How it should work
Boss should jump on the farthest player position and after not go idle after
[Amirdrassil][Igira] Blocking Roots
There are currently roots missing, blocking the way to the Final boss Encounters (Even though they dont work, the roots should be blocking the way untill the respective bosses have been defeated.)
[Amirdrassil][Igira] Energy Bar Missing
Igira is currently missing Energy bar.
[Amirdrassil][Igira the Cruel] Blistering Spears healing
Description of the bug
Blistering Spears are healing overtime
|T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r
How it should work
The Blistering Spears shouldn't heal overtime
|T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r
Retail proof :
July 14, 2024
[Professions] PVP crests vs recraft order
Description of the bug
Can't use the pvp crests in recraft order
How to reproduce
Craft any item without pvp crest
Make recraft order with pvp crest in it
How it should be
Should let you recraft with pvp crest
Information of the item
|T236475:16|t|cffffd000|Hitem:204191::::::::120:::::|h[Lesser Obsidian Crest of Honor]|h|r
|T236322:16|t|cffffd000|Hitem:204188::::::::120:::::|h[Lesser Obsidian Trophy of Conquest]|h|r
|T236477:16|t|cffffd000|Hitem:204189::::::::120:::::|h[Greater Obsidian Crest of Honor]|h|r
|T236320:16|t|cffffd000|Hitem:204186::::::::120:::::|h[Greater Obsidian Trophy of Conquest]|h|r
[World Event][Fyrakk Assault] Forgemaster Kraglin
Description of the bug
NPC have copies spawning on same path. It causes fps drop followed by a client disconnect if you are anywhere near that area.
How to reproduce
Go to Fyrakk Assault location
How it should be
Shouldn't have duplicate spawn of same npc on same path
Informations of the quest
https://www.wowhead.com/npc=201625/forgemasterkraglin
July 12, 2024
[Aberrus][Sarkareth] Astral Formation vs people downstairs
Astral Formation is able to target people downstairs. It should only target people upstairs. So if only 1 person is upstairs, only he spawns an Astral Formation.
FS :
Retail :
[Item][10.1.5] - Paracausal Fragment of Val'anyr
Description of the bug
Fragment of Val'anyr's Touch 414875 grants 0 absorption
How to reproduce
Equip trinket
Use healing spells
How it should be
Absorption buff should have correct amount.
Should scale with Versatility.
Logs
Links
Trinket |T5224627:16|t|cffffd000|Hitem:206958::::::::120:::::|h[Paracausal Fragment of Val'anyr]|h|r
[Item][10.1.5] - Paracausal Fragment of Sulfuras
Description of the bug
Sulfuras Crash 414865 damage doesn't split evenly between all targets
How to reproduce
Equip trinket
Spawn some dummies
Use harmful abilities
How it should be
Sulfuras Crash damage should split evenly.
Logs
Links
Trinket |T5224625:16|t|cffffd000|Hitem:206956::::::::120:::::|h[Paracausal Fragment of Sulfuras]|h|r
[Item][10.1.5] - Paracausal Fragment of Doomhammer
Description of the bug
Doomhammer doesn't deal damage with procs from autoattacks and with cast.
How to reproduce
Equip trinket
Hit with autoattacks
Use trinket
How it should be
Autoattacks should proc for Doomstrike 414935
On use after cast it should deal damage with Warstrikes 414951
Damage should scale with Versatility
Logs
Links
Trinket |T5224621:16|t|cffffd000|Hitem:206964::::::::120:::::|h[Paracausal Fragment of Doomhammer]|h|r
[Item][10.1.5] - Paracausal Fragment of Shalamayne
Description of the bug
Shalamayne doesn't deal damage with procs from autoattacks and with cast.
How to reproduce
Equip trinket
Hit with autoattacks
Use trinket
How it should be
Autoattacks should proc for Kingstrike 414955
On use after cast it should deal damage with Warstrikes 414951
Damage should scale with Versatility
Logs
Links
Trinket |T5224624:16|t|cffffd000|Hitem:207024::::::::120:::::|h[Paracausal Fragment of Shalamayne]|h|r
[Item][10.1.5] - Time-Thief's Gambit
Description of the bug
Killing mobs doesn't extend duration of the debuff Paradox 417543
Killing bosses doesn't remove this debuff.
When this debuff expires you don't get stun.
How to reproduce
Use trinket
Kill mobs/bosses
Wait it expires
How it should be
Killing normal mobs should extend Paradox 417543 duration by 15 seconds. Killing should count also when you group/raid mates kill mobs.
Killing boss should remove this debuff.
This debuff should fade upon death.
Effects like Divine Shield shouldn't remove this debuff.
Using trinket again while you already have the debuff shouldn't affect your current debuff timer.
Logs
List of spells
Trinket |T922527:16|t|cffffd000|Hitem:207579::::::::120:::::|h[TimeThief's Gambit]|h|r
Paradox debuff |T922527:16|t|cffffd000|Hspell:417543|h[Paradox]|h|r
[Item][10.1.5] - Paracausal Fragment of Azzinoth
Description of the bug
Elemental doesn't deal any damage
Rage of Azzinoth 414976 grants 0 Haste
How to reproduce
Equip trinket
Proc it with damaging abilities
How it should be
Rage of Azzinoth should grant correct Haste amount
Elemental should hit with Fires of Azzinoth 414977. Interval is 2000ms
This damage should scale with Versatility.
Logs
Links
Trinket |T136243:16|t|cffffd000|Hspell:414968|h[Paracausal Fragment of Azzinoth]|h|r
Damage |T5224628:16|t|cffffd000|Hspell:414976|h[Rage of Azzinoth]|h|r
[Amirdrassil][Gnarlroot] Boss Outro
When players defeat Gnarlroot, some NPCs should come forward to the stairs infront of the First boss. (Mainly Tyrande, the Merithra, The repair and gear upgrade NPCs, and some Priestess of the Moon.
(More in Attachements)
[Amirdrassil][Gnarlroot] Ember-Charred
Each soak of Splintering Charcoal in the Intermission should apply 5 stacks of EmberCharred to the player. Currently, it only applies 1 each soak.
[Amirdrassil][Gnarlroot] Doom Cultivation vs Shadow Scorched Earth
When boss transitions into Intermission, Any Shadow Scorched Earth pools on the ground should dissapear already once he starts moving to the middle of the room. Currently, they vanish only once he completes casting Doom Cultivation.
[Doti] Iridikron vanish interaction
Description of the bug
If you vanish Exctition Blast or use immunities, invisibility you cancel the spell but after it the boss will only autoattacks
Proof:
How it should work
The boss should resume his normal spell patterns if the spell get interrupted by immunities or target removal
[Doti][Tyr] Teleport
Description of the bug
When fighting Tyr, there is a spot where if a player steps on it, they get teleported to Sunstrider Isle (happens with all races, it doesn't seem to be just the hearthstone location)
Proof
How it should work
There should be no spots that teleport you away
July 11, 2024
[Retribution] - Divine Purpose vs Tempest of the Lightbringer
Description of the bug
The Divine Storm casted by Tempest of the Lightbringer talent is consuming the Divine Purpose buff.
ptr proof Start the video in 1:18min, the next cast will be Divine Storm and for one moment you will see the Divine Purpose appear and disappear.
Adding more info, I recorded logs from another combat reproducing this issue.
Here we can check how the Divine Purpose appear and disappear in the same timestamp, 01.33.992.
If we check the casts events, and looking for the same timestamp, we cast Divine Storm at 01:33.942. Then at 01:33.991 we proc the Divine Purpose buff, and in 01:33.992 the Divine Storm from Tempest of the Lightbringer get casts.
How to reproduce
Create a Paladin and select Retribution spec
Copy talent tree code
Generate Holy Power to cast Divine Storm and try to proc Divine Purpose with it. Repeat the process until you proc Divine Purpose with Divine Storm.
Check if after proc Divine Purpose with Divine Storm, Divine Purpose doesn't consume by Tempest of the Lightbringer Divine Storm.
How it should be
Tempest of the Lightbringer Divine Storm shouldn't consume the Divine Purpose buff.
retail proof Start the video at 0:41, the next cast will be the Divine Storm that proc Divine Purpose. We can see how the Tempest of the Lightbringer Divine Storm doesn't consume the Divine Purpose.
Informations of the spell
Wowhead link
Tempest of the Lightbringer (talent) |T876916:16|t|cffffd000|Hspell:383396|h[Tempest of the Lightbringer]|h|r
Divine Purpose (talent) |T135897:16|t|cffffd000|Hspell:408459|h[Divine Purpose]|h|r
Divine Purpose (buff) |T135897:16|t|cffffd000|Hspell:408458|h[Divine Purpose]|h|r
Divine Storm |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
Divine Storm (from Tempest of the Lightbringer) |T236250:16|t|cffffd000|Hspell:224239|h[Divine Storm]|h|r
Talents link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIaKtSSr0Ia5AJpJBAAAAAAEQSCBSIRKRIJkiWiGJSCJo0oFAA
talent tree proof
[Holy] - Divine Resonance x Glimmer of Light
Description of the bug
Holy Shock from Divine Resonance triggers Glimmer of Light and all active Glimmer of Light refreshed after that.
How to reproduce
Use Divine Toll
Wait for Holy Shock
How it should be
Holy Shock from Divine Resonance shouldn't trigger Glimmer of Light
It should only refresh Glimmer of Light on the target it hits.
Retail
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAAQJJgSJtkoIikEtESatSiGIJFJRSScABQiAACAUACJCC
Links
Divine Resonance |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
[MM] - Surging Shots
Description of the bug
Surging Shots resets Rapid Fire cooldown on Aimed Shot hit
How to reproduce
Cast Rapid Fire
Cast Aimed Shot
How it should be
It should reset cooldown on cast
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEAkCCCAAAAQkkEJJJCyBERLRKERUkimQSESIoAAAAAA
Links
Surging Shots |T461120:16|t|cffffd000|Hspell:391559|h[Surging Shots]|h|r
[MM] - Deathblow
Description of the bug
Deathblow procs on Aimed Shot hit
How to reproduce
Cast Aimed Shot
How it should be
Deathblow should proc on cast
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEAkCCCAAAAQkkEJJJCyBERLRKERUkimQSESIoAAAAAA
Links
Deathblow |T132208:16|t|cffffd000|Hspell:378769|h[Deathblow]|h|r
[BM] - Cobra Sting
Description of the bug
Cobra Sting procs when Cobra Shot hits your target
How to reproduce
Use Cobra Shot on long distance
How it should be
Cobra Sting proc should be rolled on Cobra Shot cast
Logs
Talents:
B0PA5ZKiUcehijAKxoiI1CP3gyBQkAgGBAAAAAAAAAAASoIolEJHIhISkm4ApFtkEhkkQEJJ
Links
Cobra Sting |T461114:16|t|cffffd000|Hspell:378750|h[Cobra Sting]|h|r
[Vengeance] - 4p tracking
Description of the bug
When you proc Vengeance DH 4p tier set, you should get buff |T1344647:16|t|cffffd000|Hspell:409877|h[Recrimination]|h|r, which makes your Shear and Fracture apply Fiery Brand.
The mechanic currently works fine, but there should be this buff, so people can track the proc rate.
How to reproduce
Consume 20 soul shards, see no buff before applying Fiery Brand with Shear or Fracture
How it should be
You should get |T1344647:16|t|cffffd000|Hspell:409877|h[Recrimination]|h|r buff when you are ready to apply Fiery Brand with Shear or Fracture
Informations of the spell
|T1344647:16|t|cffffd000|Hspell:409877|h[Recrimination]|h|r
[Doti][Morchie] Familiar Faces
Description of the bug
Players' echoes spawning from Familiar Faces are slowly walking
How it should work
Players' echoes should run, not walk
Retail
[Doti] Iridikron's Creation spawn circle
Description of the bug
After using Pulverizing Exhalation boss spawns adds Pulverizing Creatons that should have a circle that deals damage to players within 5 yards. The circles doesn't spawn right now
Proof:
How it should work
Before spawing players should have a circle indicating the spawn of the add
Retail proof:
[Doti] Iridikron knockback
Description of the bug
When boss cast Stonecracker Barrage it should spawn two circles a little one that Tank should soak and a bigger one on Chrome that the other 4 players should soak. The big circle at the moment knockbacks the player, it shouldn't.
Proof:
How it should work
The small circle that the tank soaks should knoback the tank now it's the other way around.
Retail:
[Doti][Morchie] Dragon's Breath
Description of the bug
Nothing happens after Dragon's Breath cast is completed
Proof
How it should work
When Dragon's Breath is completed, the real Morchie should hit all players in front of her in a cone with Dragon's Breath , and all her echoes should vanish
Retail
[Doti][Morchie] More problems!
Description of the bug
Morchie's echoes spawning from More Problems! don't have a hat
How it should work
All Morchie's echoes spawning from More Problems! should wear a different hat (except the real Morchie, she should have no hat)
[Doti][Tyr] Temporal Essence
Description of the bug
Temporal Essence cannot be soaked, they go through the player's model
How it should work
Temporal Essence should not go through the player's model
[Doti][Morchie] Invisible
Description of the bug
Morchie goes invisible after More Problems! phase
Proof
How it should work
Morchie should not go invisible
[Doti][Tyr] Boss reset
Description of the bug
If Tyr is reset, he will spawn back on his chair (preroleplay) , and cannot be pulled
Proof
How it should work
If reset, Tyr should spawn back standing and able to be pulled
[Doti] Minigame vs Temporal Rift
Description of the bug
Temporal Rift is not charging up when players channel into it
Proof
How it should work
Temporal Rift % should increase with players channeling
[Doti] Teleport 2
Description of the bug
On the platform right ahead of the minigame room there seems to be a few spots where if a player steps on them, they will teleport him back
Proof
How it should work
There should not be any teleporting spots
[Doti] Spurlok vs Shrouding Sandstorm + Binding Grasp
Description of the bug
Players can interrupt Binding Grasp and attack the add without entering Shrouding Sandstorm
Players entering Shrouding Sandstorm cannot interrupt Binding Grasp and cannot attack the add (mechanic is working the opposite way)
How it should work
When the boss casts Shrouding Sandstorm and Binding Grasp , the only way to interrupt the Binding Grasp (and to attack him) is via entering the Shrouding Sandstorm.
[Doti] Spurlok vs Binding Grasp
Description of the bug
The player caught by Binding Grasp keeps getting pulled in the Shrouding Sandstorm puddle until the cast is over (not even after it's interrupted, just like if the pull keeps going for the whole duration of the spell)
Proof
How it should work
When Binding Grasp is interrupted, the player should not longer be gripped inside the puddle
[Amirdrassil][Igira] Server Crash after Boss Defeat
July 10, 2024
[Subtlety] - Secret Technique damage
Description of the bug
Secrete Technique is lacking damage. the reason is that on our server we do not have a bug that existed on retail where Secret Technique was double dipping from shadow damage increase benifits.
How it should be
Since we don't like implementing bugs into the server we should add the 12% damage increase that was added in 10.2 that was given to secret technique because of the bug being fixed
[Holy] - Veneration smart healing
Description of the bug
Veneration always heals 5 targets. So healing splits always between all 5.
Scales with Versatility.
How to reproduce
Also can be checked on dummies
Heal dummies to 100% hp
Use Hammer of Wrath
How it should be
Veneration should heal only injured allies. Healing should split evenly only between these injured allies.
Shouldn't scale with versatility.
Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISSUSIp1KoBSikQSSEBakIAgAANggkIC
Links
Talent |T839106:16|t|cffffd000|Hspell:392938|h[Veneration]|h|r
Hammer |T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
[Holy] - Daybreak
Description of the bug
1) Daybreak 414170 activates all Glimmer of Light with more than 200% value for healing
2) And for 300% value for damage
Damage part also splits between enemies that had Glimmer of Light (glimmers on allies don't affect that)
How to reproduce
Use Holy Shock
Use Daybreak
How it should be
Daybreak should activate all glimmers with 200% value.
Healing and damage from activated glimmers shouldn't be increased by their amount and shouldn't split they all absorbed that means like we have single glimmer.
Retail:
200% value
Same only 200% of default value for several targets
Links
Daybreak |T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
Glimmer of Light |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
[Havoc] - Imprison + Sigil of Misery diminish PvP
Description of the bug
|T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r diminishes in PvP with |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r which it should not. It should be Full |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r duration, after that if you place |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r , it should have full duration too, not only 1 second.
How to reproduce
Talent |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r
Use |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r on pvp target, after it ends use |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r , see sigils reduced duration.
How it should be
It should be Full |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r duration, after that if you place |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r , it should have full duration too, not only 1 second.
Informations of the spell
Wowhead link |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r
[Havoc] Glimpse + Rain from Above
Description of the bug
When you use |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r with |T1348401:16|t|cffffd000|Hspell:354489|h[Glimpse]|h|r, and you use |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r and press |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r at near time, you wont get flying up in the air, because it counts |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r as loss of control effect, even when its your own.
How to reproduce
get |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r + |T1348401:16|t|cffffd000|Hspell:354489|h[Glimpse]|h|r talents
use |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r and while airborne, use |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r
see that you cannot do this
How it should be
You should be able to press |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r in |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r air with |T1348401:16|t|cffffd000|Hspell:354489|h[Glimpse]|h|r, providing you with immunity to loss of control effects and reducing damage taken by 35% UNTIL YOU LAND with |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r down.
Informations of the spell
Wowhead link |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r |T1348401:16|t|cffffd000|Hspell:354489|h[Glimpse]|h|r
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r
[Doti] Coalesced Time vs Chronoburst
Description of the bug
Coalesced Time is not casting Chornoburst
How it should work
Coalesced Time should cast Chornoburst
[Doti][Iridikron] Chromie immunity
Description of the bug
Chromie is not taking any damage from Iridikron
How it should work
Chromie should take damage from Iridikron, and reset the encounter if her HP reaches 0
[Zereth Mortis][Quest] A Mutual Exchange
Description of the bug
No extra button to open the doors, impossible to complete the quest https://www.wowhead.com/quest=64950/amutualexchange
How to reproduce
Accept https://www.wowhead.com/quest=64950/amutualexchange
Go near the door and try to open it.
How it should be
https://www.wowhead.com/quest=64950/amutualexchange should provide an extra button spell when you get near the door to open it.
Informations of the quest
https://www.wowhead.com/quest=64950/amutualexchange
[Evoker questline] Server Announcement
After completing quest https://www.wowhead.com/quest=74924/naszurotheunboundlegacy there should be serverside announcement that everyone on the server should see even in instanced content (Dungeons, Raids), dragon isles, Outland, Kalimdor etc. pretty much everywhere that someone obtained Evoker legendary weapon.
Serverside announcement message should be: "A triumphant roar echoes from atop the Seat of the Aspects as Nasz'uro, the Unbound Legacy is formed."
[Evoker questline] Nozdormu dialogue
After getting Cracking Titan Gem item in your bags, Nozdormu talking head should pop saying "You have recovered a vital part of Neltharion's legacy. The time has come to act upon it."
Currently its missing.
Proof: you can see he get the item and nozdormu dialogue at the bottom of his screen.
|T1379182:16|t|cffffd000|Hitem:204255::::::::120:::::|h[Cracked Titan Gem]|h|r
[Doti][Iridikron] Iridikron's Creation
Description of the bug
https://www.wowhead.com/npc=205691/iridikronscreation are friendly
How it should work
https://www.wowhead.com/npc=205691/iridikronscreation should be enemies
[Doti][Iridikron] Stonecracker Barrage
Description of the bug
Stonecracker Barrage small circle is not spawning
Proof
How it should work
Stonecracker Barrage should also spawn a smaller circle (inbetween boss and the big circle), that tanks are supposed to soak
Retail
[Doti][Iridikron] Extinction Blast Chromie protection
Description of the bug
After resetting the boss Chromie doesn't cast |T2026009:16|t|cffffd000|Hspell:414330|h[Timeline Protection]|h|r to reduce the damage from the |T136025:16|t|cffffd000|Hspell:409261|h[Extinction Blast]|h|r
How it should work
Chromie should always cast timeline protection when exctition blast is casted
[Doti][Iridikron] Earthsurge
Description of the bug
Earthsurge |T136026:16|t|cffffd000|Hspell:409456|h[Earthsurge]|h|r should shield Iridikron and keeps pulsing AoE damage untill the shield is broken. The shield is not present and event after doing enough damage to the boss the AoE still occurs
How it should work
Boss should shield himself and stop the AoE after the shield is broken
[Doti] Epoc Ripper vs Timerip
Description of the bug
Players that are slightly outside of the Timerip circle are still getting hit
At this distance they get hit
How it should work
Timerip range should match the visual circle
[Item] - Frozen Devotion
Description of the bug
1) Frozen Devotion enchant damage 390350 doesn't split evenly. Instead it splits somehow for 7+ targets.
2) Damage doesn't increased per enemy struck.
3) When enchanted on both weapons (warriordhrogue) on proc it does x2 hits like each enchant procs separately.
How to reproduce
Enchant it on weapon
Place several dummies
Autoattack
How it should be
Damage should split evenly.
Damage should be increased by 15% per additional enemy up to 75% (5 enemies)
For both weapons on proc should hit once.
Links
Frozen Devotion https://www.wowhead.com/item=200056/enchantweaponfrozendevotionseealso
[Doti][Chronikar] Eon Residue missing
Description of the bug
Eon Residue is currently not spawning
Proof:
How it should work
After each Eon Shatter, Eon Residue should spawn inside of it
Retail:
Questline: Some Wicked Things
July 9, 2024
[Unholy] - Rotten Touch
Description of the bug
|T840190:16|t|cffffd000|Hspell:390275|h[Rotten Touch]|h|r procs on every death coil, not just those empowered by |T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r
[Item][PvP] Infurious Warboots of Impunity
Description of the Bug:
https://www.wowhead.com/item=191985/infuriouswarbootsofimpunity?bonus=8809&class=6&spec=252 shows incorrect value. It shold be 340 pve and 398 in pvp. And it wrong bonus in PvP just 340, but it should be 398
How to reproduce it:
1.
2.
3.
How it works on PTR:
How it works on Retail:
https://www.wowhead.com/item=191985/infuriouswarbootsofimpunity?bonus=8809&class=6&spec=252
[Aberrus][Zaqali] Catastrophic Slam
Currently, it takes about more than a half players in the raid to soak |T136025:16|t|cffffd000|Hspell:410535|h[Catastrophic Slam]|h|r without triggering |T1391783:16|t|cffffd000|Hspell:404687|h[Barrier Backfire]|h|r.
The boss should deleplete his energy, if only about 1/3rd of the raid is in the soak, Not half.
This should apply on LFR, Normal and Heroic Difficulties.
[Amirdrassil][Igira] Boss Reset
Boss cannot be currently reseted by dragging her outside of the Arena.
[Amirdrassil][Igira] Twisting Blade
Currently, on Heroic and Below Difficulties, Igira spawns 5 Twisted Blades infront of her.
It should be only 3 on HC and Below Difficulties.
July 8, 2024
[Retribution] Divine toll
Description of the bug
When player use Divine Toll and you use Burst you take damage (if you are in valdraken too wm OFF)
How to reproduce
Use Divine toll + burst ret
go with someone low gear
check his hp
How it should be
You cant kill someone if you are in valdrakken, etc
List of spells
|T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r
LIVE
[All] Dark Simulacrum
Description of the bug
When an opposing player uses a spell (polymorph, fear, hex, Freedom) and we use before https://www.wowhead.com/spell=77606/darksimulacrumcomments we do not have the spell that the opponent has to use
How to reproduce
Creat Death Knight
Duel someone
Use https://www.wowhead.com/spell=77606/darksimulacrumcomments
Tell to ennemy to use polymorph, fear, hex, cyclone
check your bar with https://www.wowhead.com/spell=77606/darksimulacrumcomments
How it should be
When we use it to ennemy we need to get the last spell he use it
Spell:
https://www.wowhead.com/spell=77606/darksimulacrumcomments
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BASSCiDARIJJJRSkEJJRAAAAAAAAAgCgkgkCAESiUSSSSSSC
Proof: (Cyclone + Polymorph)
[Emerald][Quest] A New Brute
Description of the bug
1. https://www.wowhead.com/npc=208547/merithra missing "On accept:" line
1. All Emerald Preserver missing lines after getting imbued
How to reproduce
Accept https://www.wowhead.com/quest=76328/anewbrute and check Merithra
Imbue Emerald Preserver one by one
How it should be
After accepting, there is one line for https://www.wowhead.com/npc=208547/merithra
1 line for each Emerald Preserver (5 in total)
Informations of the quest
https://www.wowhead.com/quest=76328/anewbrute
https://www.wowhead.com/npc=208547/merithra
https://www.wowhead.com/npc=210704/emeraldpreserver
https://www.wowhead.com/npc=210703/emeraldpreserver
https://www.wowhead.com/npc=210702/emeraldpreserver
https://www.wowhead.com/npc=210701/emeraldpreserver
https://www.wowhead.com/npc=206480/emeraldpreserver
[Emerald][Quest] Power, Eruption, and Lies - Lethka
Description of the bug
https://www.wowhead.com/npc=208740/lethkaabilities;mode:lfr ability |T1032476:16|t|cffffd000|Hspell:423410|h[Lava Rush]|h|r target random enemy sometimes on the side. After charge, enemies can kill Lethka and you get credit
How to reproduce
Accept https://www.wowhead.com/quest=76347/powereruptionandlies and
How it should be
|T1032476:16|t|cffffd000|Hspell:423410|h[Lava Rush]|h|r should target the player with aggro only
Informations of the quest
https://www.wowhead.com/quest=76347/powereruptionandlies
https://www.wowhead.com/npc=208740/lethkaabilities;mode:lfr
(more than 1 cast)
[Emerald][Quest] Primalist Directive - double credit
Description of the bug
You can click again fast on same npc to get credit for the quest https://www.wowhead.com/quest=76344/primalistdirective
Even if the npc turns hostile and can't be clicked, it would still count.
How to reproduce
Accept https://www.wowhead.com/quest=76344/primalistdirective and double click the npcs fast
How it should be
After clicking once and get credit, the npc fades away
Informations of the quest
https://www.wowhead.com/quest=76344/primalistdirective
July 7, 2024
[General] - Subterfuge keeps you in stealth
Description of the bug
For the duration of |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r your character stays in stealth
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAQAAAAAAAEJBJJiQASkkkEJJRQSESSSLJkQCSSoEAAAA Tree for subtlety spec
Go into stealth
Use any ability that will put you out of stealth (BESIDES THE STEALTH ABILITY) like |T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r
For the next 3 seconds your character will stay in stealth and can attack enemies while stealthed
How it should be
Subterfuge should let you use stealth abilities but not keep you in stealth
[Evoker][Augmentation] Accretion
Description of the bug
Currently, talent 407876 reduces the cooldown of ability 396286 for each target hit by ability 395160.
How to reproduce
1) Use 396286
2) Use 395160 vs 5+ targerts
How it should be
Talent 407876 reduces the cooldown of 396286 for a maximum of 1 hit of ability 395160.
Retail:
Informations of the spell
|T5199647:16|t|cffffd000|Hspell:396286|h[Upheaval]|h|r
|T5199614:16|t|cffffd000|Hspell:407876|h[Accretion]|h|r
|T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
[Evoker][Augmentation] Ebon Might
Description of the bug
When using ability 395152 again while having buff 395296, the buff 395152 is removed from allies at the start of the cast of ability 395152.
Additionally, buff 395152 should be refreshed every second based on the intelligence of the person who applied this buff (not implemented).
How to reproduce
1)Use 395152
2).cool
3)Use 395152
4)Check aura 395125 on friendly taget
How it should be
Ability 395152 should not remove buff 395152 at the start of its cast.
Retail:
The buff 395152 should update the amount of intelligence it provides every second.
Informations of the spell
|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
|T5061347:16|t|cffffd000|Hspell:395296|h[Ebon Might]|h|r
July 6, 2024
[Holy] - Denounce (PVP) x Awakening
Description of the bug
Denounce procs 2 stacks of Awakening 1 stack on cast and 1 stack on hit
How to reproduce
Use Denounce when you far from target
How it should be
Denounce should proc Awakening stack only on cast
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAAQJJgSJtkoIikEtESatSiGIJFJRSScABQiAACAUACJCC
Don't forget to take Denounce in PvP talents.
Links
Denounce |T135950:16|t|cffffd000|Hspell:2812|h[Denounce]|h|r
Awakening |T898454:16|t|cffffd000|Hspell:414195|h[Awakening]|h|r
[Feral] Combo Points vs Amalgamation Chamber
Description of the bug
When we kill the mini bosses and we have combo points and Amalgamation Chamber spawn we lose our CP
How to reproduce
Make CP with Eternal blaze or Essence of Shadow
Wait Amalgamtion Chamber coming
Check your CP
How it should be
We dont loose CP when Amalgamation Chamber is spawn
Proof
Retail
PTR FS
[Frost] - Tier Set 4p
Description of the bug
Lingering Chill increases critical damage by 40% in other words your critical hits deal 280% damage
How to reproduce
Equip 4p
Deal some critical hits with Obliterate or some other abilities
Use Frostwyrm's Fury
Deal critical hits again
How it should be
This debuff should increase damage taken from critical hits by 20%.
Links
Lingering Chill |T4674846:16|t|cffffd000|Hspell:410879|h[Lingering Chill]|h|r
[Emerald][Quest] The Looming Cinder
Description of the bug
Missing "On accept" lines
How to reproduce
accept https://www.wowhead.com/quest=76443/theloomingcinder
How it should be
She should say couple lines after accepting the quest
Informations of the quest
[Emerald][Quest] Emerald Welcome
Description of the bug
https://www.wowhead.com/quest=76318/emeraldwelcome doesn't have |T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r as a reward upon completion
How to reproduce
Accept and complete https://www.wowhead.com/quest=76318/emeraldwelcome
How it should be
|T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r should be a reward for completing the quest
Informations of the quest
https://www.wowhead.com/quest=76318/emeraldwelcome
|T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r
[HoI][Gulping Goliath] Gulp + Hangry
Description of the bug
Now if a player exits Gulp, the boss does not receive a stack of the Hangry buff.
How to reproduce
1. Wait for the boss to use Gulp's abilities
2. The player needs to exit Gulp
3. You can try leaving the toads there (he will eat them)
4. Hatch or kill all the little toads
5. The boss does not receive the Hangry buff
How it should be
The Gulping Goliath becomes very mad when hungry, increasing Physical damage done by 50% for 1 min. This effect stacks.
Informations of the spell
|T237553:16|t|cffffd000|Hspell:385743|h[Hangry]|h|r
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
TEST FS
[Dragonriding Races] Challenge & Reverse Challenge
July 5, 2024
[Holy] - Denounce (PVP)
Description of the bug
Denounce doesn't have cast time
Denounce does damage in melee only
Denounce does damage as Shield of the Righteous
Vid
How to reproduce
Enable Warmode
Use Denounce
How it should be
Denounce should have a cast time base 1.5. Scaling with Haste.
Its max range should be 40 yards.
Should deal damage as Denounce.
Links
Denounce |T135950:16|t|cffffd000|Hspell:2812|h[Denounce]|h|r
[Holy] - Avenging Crusader smart healing
Description of the bug
Avenging Crusader always heals 5 targets. So healing splits always between all 5.
Also spell doesn't scale with Mastery.
How to reproduce
Also can be checked on dummies
Heal dummies to 100% hp
Use wings
Use Judgement
How it should be
Avenging Crusader should heal only injured allies. Healing should split evenly only between these injured allies.
Should scale with Mastery.
Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISS0SIp1KoBSikQSSEBakIAgAANggkIC
Links
Talent |T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r
[Holy] - Awakening x Empyrean Legacy
Description of the bug
When you consume Empyrean Legacy 387187 you get only 1 stack of Awakening 414196
How to reproduce
Use Judgement
Use Word of Glory
How it should be
You should get 2 stacks since Light of Dawn from Empyrean Legacy also counts as Holy Power spender
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISS0SIp1KoBSikQSSEBakIAgAQAIIJiA
Links
Awakening talent |T898454:16|t|cffffd000|Hspell:414195|h[Awakening]|h|r
Empyrean Legacy talent |T1519263:16|t|cffffd000|Hspell:387170|h[Empyrean Legacy]|h|r
[Amirdrassil][Gnarlroot] Boss Dialogue
Boss currently yells directly "You are targeted with Controlled Burn"
It should not be yelled by the boss.
[Amirdrassil][Gnarlroot] Flaming Pestilence Safe Spot under Boss
There should be a small area under the boss, where players can stand, being safe from the AoEs around the boss.
Currently, boss spawns the Pestilence AoEs directly under him, making it difficult to stay directly under the boss.
[Amirdrassil][Gnarlroot] Boss Spell Timers
Currently, it seems that the boss sometimes casts abilities (Such as Tortured Scream) In short period of time, refreshing the buff, and even sometimes making the spell reapplied on the players, making it 2 stacks.
Also, 1617 seconds before the Intermission Begins, the boss does not cast any abilities, such as Dreadfire Barrage (Which is also being casted only once per Fight.)
[Amirdrassil][General] Igira Dialogue missing
When players apporoach the Boss fight arena, Igira should yell "Burn their guardians! Our strength only grows with their agony!"
https://www.wowhead.com/sound=233820/vo102igirathecruel247067
The aproximate area of trigger is on the following screenshot in Attachments.
(This should also trigger if players go the other way, instead of Left side.)
[Amirdrassil][General] Jumping off Boss Platform
At the shown location (In Attachments), player can currently jump off the platform, and are unable to get back up.
On retail, the players are grabbed by whisps (Screenshot in Attachements), and are flown back to the platform, from where they jumped.
July 4, 2024
[Shadow] - Tier Set 4P
Description of the bug
Currently Darkflame Shroud 410871 increases damage only for Shadow Apparitions that were summoned during this buff. So this amplification saved for Shadow Apparitions that still flying towards to target when Darkflame Shroud already expired.
How to reproduce
How it should be
Actually spell description is incorrect.
Darkflame Shroud should increase damage for all Shadow Apparitions no matter when they were summoned.
Also when Darkflame Shround fades all summoned Shadow Apparitions should lose damage increasing effect.
So we should have damage increasing for all ghosts while buff is active.
Retail
Talents:
BIQAF4jLNlAYRY0qGSgGSGuyBDRyBCAAAAAAAAAAAAASKJpkk0ShkkkEASjkEJpEpQSiEpViQCAC
Links
Darkflame Shround buff |T3163626:16|t|cffffd000|Hspell:410871|h[Darkflame Shroud]|h|r
Tier Set 4P |T136243:16|t|cffffd000|Hspell:405558|h[Priest Shadow 10.1 Class Set 4pc]|h|r
[Holy] - Afterimage x Light of Dawn
Description of the bug
Afterimage 400745 doesn't count Light of Dawn as Holy Power spender
How to reproduce
Spam Light of Dawn
How it should be
Light of Dawn should count into Afterimage
Light of Dawn from Empyrean Legacy shouldn't
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBpUSLJKiIJRLRS0KoBSikQSSEBakIAgAQAIIiI
Links
Afterimage talent |T237537:16|t|cffffd000|Hspell:385414|h[Afterimage]|h|r
Light of Dawn |T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
[Holy] - Holy Shock without combat
Description of the bug
When you use Holy Shock to target in combat you still stay out of combat
How to reproduce
Can be reproduce on dummies with 2 chars
Make one char hit dummies
Use Holy Shock to this char
Vid
How it should be
You should enter combat if your target in combat
Links
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
[Holy] - Glimmer of Light split rule
Description of the bug
Glimmer of Light counts different targets for healing and damage:
For damage split it counts only glimmer on foes
For healing split it counts only glimmer on allies
For example:
In fight 5 players vs 1 mob if there are 5 glimmers on players and 1 glimmer on mob mob gets full damage as single glimmer should deal but increased by 6% per each active glimmer including allies increased by 30%
How to reproduce
Use Holy Shock on one enemy
Check Glimmer of Light damage with another Holy Shock
Use Holy Shock additionaly on some ally dummies
Check Glimmer of Light damage
How it should be
Glimmer of Light should split its damage and heal at the same time between targets amount no matter enemy or ally:
If 2 targets allies and 3 targets foes we split healing as for 5 targets and split damage as for 5 targets.
Example for 1 enemy and 1 ally
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBpUSLJKiIJRLhEKiGIJSCJJREoRiAACAUACSiI
Links
Glimmer of Light |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
[Aberrus][Sarkareth] Destabilize applied even when downstairs
Whenever a player goes down it should apply 1 stack of Destabilize to everyone who is outside, but currently when we start the intermission, everyone is going downstairs at the same time and 20 stacks of the debuff are applied to everyone in the raid. It can be due to the debuff being applied too early or it can be due to the fact that it applies even to people downstairs.
Proof :
Retail :
We should not get any stack of Destabilize while affected by Emptiness Between Stars only people without it should.
[HoI][Infuser Sariya] Aqueous Barrier
NPC www.wowhead.com/npc=190405/infusersariya have issues:
1. |T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r does not scale whit key lvl
2. |T1698701:16|t|cffffd000|Hspell:390290|h[Flash Flood]|h|r have issues hitbox ( more than animation)
[HoI][Curious Swoglet] Fixate
NPC https://www.wowhead.com/npc=190366/curiousswoglet ability |T841383:16|t|cffffd000|Hspell:374610|h[Fixate]|h|r doesn't work properly:
NPC not always fixeted on ability target , and hiting random player
[Uldaman][Refti Custodian] npc vs slow ability
Players can not slow NPC https://www.wowhead.com/npc=184319/refticustodian whit any slow ability
[BH]Decaying Cauldron
https://www.wowhead.com/npc=194675/decayingcauldron does not give buff |T3566842:16|t|cffffd000|Hspell:374288|h[Cleansed Rot]|h|r
[NL][Blightshard Shaper] Stone Bolt
Npc www.wowhead.com/npc=90998 use ability |T348539:16|t|cffffd000|Hspell:186269|h[Stone Bolt]|h|r only on player who hold agro should cast on random player
Proof:
July 3, 2024
[Retribution] - Crusading Strikes + Ashkandur
Description of the bug
Crusading Strikes have more than x2 chance to proc Ashkandur
How to reproduce
Tested several times both with and without talent with 50% Haste just hitting dummy for 10 minutes
How it should be
Crusading Strikes should proc Ashkandur with same chance as default Melee Attacks
Links
Crusading Strikes |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r
Ashkandur |T4732845:16|t|cffffd000|Hitem:202606::::::::120:::::|h[Ashkandur, Fall of the Brotherhood]|h|r
[Aberrus][Zaqali] Boss Aggro after Dismounting from Ignara
When boss dismounts from Ignara after start of the fight, the boss will instantly rush to the other tank on the other side of the platform. The boss should reset his aggro, and come after the closest tank available.
Something like we have when he does the Devestating leap.
[Aberrus][Amalgamation] Shadowflame Burst
Boss no longer casts Shadowflame Burst on tank target.
[Aberrus][Sarkareth] Oblivion Stacks Wont Dissapear
If players cross multiple Desolate Blossoms, or Abyssal Breath AoEs in second phase, the Oblivion stacks will bug out, and keep stacking on played indefinetly untill player dies, or Boss resets.
Proof:
[Aberrus][Sarkareth][LFR] Null Glimmer in Phase 2
Currently, No Null Glimmer adds spawn from Abyssal Breath on LFR difficulty, but they should. There should be 5 of the on the Difficulty.
[Aberrus][Zaqali] Elite Add Spawn Spread
The Wallclimbers are currently working correctly, climbing each in different position, however, Elite adds such as Hunters and Guards currently seems to climb mostly in preset positions, and on top of eachother.
They should each climb a different spot.
[Aberrus][Zaqali] Mystics Teleporting
Currently, for unknown reason, (Possibly due to charging the mobs, or trying to slow them,stun them, etc,) makes them teleport to random spots on the platform, instead of intended spots.
More in attached screenshot.
July 2, 2024
[Arms] In for the Kill talent haste
Description of the bug
Currently on Firestorm if you have the Talent' Colosuss Smash and In For The Kill the haste buff from the talent In For The Kill is only visualy,when you use Colossus Smash you should gain the buff In For The Kill that increases the Haste by 10% but it seems that it only changes the visual numbers of the stats and not the real value
How to reproduce
Make Arms warrior
Take both talents Colossus Smash and In For The Kill
Use Colossus Smash on enemy target and check the buff
Check the stats if it changed the real value of the haste
How it Should be
The haste that you get from the talent should change the value and visual of the haste stat
Information of the spell
Firestorm proof:
Talent tree: BcEAoonA2h02U1PVo4204nicFAQrlkkkkIRSUKJJBAAAABRiUaERUE5AFkkEAEhECBhAAAAAAAAQQyBAARDA
[Restoration] Verdant Infusion x Convoke
Description of the bug
When we put rejuv, regrowth, lifebloom, wild growth, and we use Swiftmend and we use convoke of the spirit we have the buffs which up until 3mins
How to reproduce
Use rejuv, regrowth, libebloom, wild growth
Use swiftmend
Use convoke
check your buffs
How it should be
We cant get 3 mins buff healing
Spell
|T3636839:16|t|cffffd000|Hspell:391528|h[Convoke the Spirits]|h|r
|T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
|T136081:16|t|cffffd000|Hspell:774|h[Récupération]|h|r
|T236153:16|t|cffffd000|Hspell:408120|h[Wild Growth]|h|r
|T134914:16|t|cffffd000|Hspell:18562|h[Swiftmend]|h|r
Proof
PTR
PTR
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSim0iAJlopokEAAAAAAAAAAAAoAIJCJIJAJhkINSahDAAAAAAEBAAE
[General] Pet Customization Issue
Warlock Pet customization didn't get saved properly before, in theory zhel fixed it and now its working. If there is still problems/issues with it, contact Zhel on Discord, or type it here.
[Aberrus][Sarkareth] Boss' hitbox during P3 too small
The hitbox of the boss should increase by a lot when he transforms in P3. He doesn't get a bigger hitbox and melees struggle a lot to stay in range.
comparison :
FS :
Retail :
On the retail clip, we see melees attacking the boss from the edge of his circle, but on the FS clip we see I can't use melee spells even being well into his circle.
[Aberrus][Sarkareth] Desolate Blossom doesn't gives stacks of Oblivion
Whenever players go inside of Desolate Blossom they only get one Oblivion stack. Staying in it doesn't give any additional ones.
FS :
Retail :
Note that you get stacks even quicker standing in 2 blossoms as we see on the retail PoV
[Item][10.1.5] - Accelerating Sandglass
Description of the bug
Not scripted yet
How it should be
417449 main rppm effect. Doesn't scale with Haste.
417452 buff ID. Should stack and increase Haste per stack. On 8 stacks your next damaging (offensive) ability should deal damage with 417458. Damage should be 8 times more than in tooltip.
417456 buff after stacking timer expires.
List of spells
Trinket |T1391676:16|t|cffffd000|Hitem:207566::::::::120:::::|h[Accelerating Sandglass]|h|r
Haste stacking buff |T1391676:16|t|cffffd000|Hspell:417452|h[Accelerating Sandglass]|h|r
Damage |T1391676:16|t|cffffd000|Hspell:417458|h[Accelerating Sandglass]|h|r
[Item][10.1.5] - Prophetic Stonescales
Description of the bug
Not scripted yet
How it should be
Fatal damage absoprtion ID 417050
Buff and damage taken absorption ID during 1.5 sec window after trinket procs 417290
Healing ID after 1.5 sec absorption window 417049. You should be healed up to tooltip amount HP lost during last 10 seconds.
Haste buff and absorption for 20% of damage taken 417139
Debuff for 8 mins after fatal damage 417069. Applied after 417290 fades.
Logs
Links
Trinket |T1526618:16|t|cffffd000|Hitem:207528::::::::120:::::|h[Prophetic Stonescales]|h|r
[Evoker][all] [tip the scales]
Description of the bug
tip the scales is supposed to make empowered abilities instant cast but it requires you not to move to cast them
How to reproduce
cast tip the scales
run around
try to cast an empowered spell
the game will tell you that you need to be standing still to cast
How it should be
you should be able to run around and cast the empowered spell
Informations of the spell
|T4622480:16|t|cffffd000|Hspell:370553|h[Tip the Scales]|h|r
[Evoker][Preservation] Emerald blossom
Description of the bug
emerald blossom heals everyone not just 3 targets or 5 with boutiful bloom talent
How to reproduce
cast emerald blossom in a raid
see that it heals all targets
How it should be
it should just heal 3 injured targets on the image you can see it healed the whole raid
Informations of the spell
https://www.wowhead.com/spell=355913/emeraldblossomseealsoability
|T4622457:16|t|cffffd000|Hspell:370886|h[Bountiful Bloom]|h|r
[Evoker][devastation] [titanic wrath]
Description of the bug
|T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r
the talent says it should increase the damage of an affected ability by 8 or 15% , however it doesnt increase the cast of the ability that consumes essence burst ,but it buffs the cast after that
How to reproduce
get essence burst
cast disintegrate
cast disintegrate again
see the second cast deals more dmg
How it should be
titanic wrath should buff the damage of the spell that consumes essence burst
Informations of the spell
|T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r
[Evoker][augmentation] [plot the futute]
Description of the bug
plot the future is supposed to give you 15 seconds of fury of the aspects after you cast breath of eons , if you already have fury of the aspects buff on you and you cast breath of eons you get 2 fury of the aspects buffs
How to reproduce
cast fury of the aspects
cast breath of eons
see you have 2 seperate buffs
How it should be
the duration of fury of the aspects should extend by 15 secons instead of having 2 buffs
Informations of the spell
|T5199638:16|t|cffffd000|Hspell:407866|h[Plot the Future]|h|r
[Zaralek Cavern][Zone Event] Glimmerfish Before It's Gone
Description of the bug
1. The quest get removed from your tracker if you move far from the fish to pick up the scales that fell far. The scales loot frame will show empty, or you can't even interact with the objects.
2. as of week 2 of 10.1 collecting scales don't count towards the event, impossible to complete the event.
How to reproduce
1. Let scale fall and wait for the fish to go farther a bit, then go loot the scales after quest is removed from tracker
2. collect scales near the fish and watch progress bar stays at 0%
How it should be
1. you can see in the retail video below the player got slowed down while collecting 3 scales, that distance on Firestorm makes the quest disappear, it shouldn't
2. collecting scales should counts towards the progress bar
Informations of the quest
https://www.wowhead.com/quest=75611/glimmerfishbeforeitsgone
[Zaralek Cavern][Zone Event] Mortar Warfare
Description of the bug
If you move too far from Ballista, the quest gets removed from tracker. It makes you unable to pick up some orbs and also using the extra button ability would not do damage to the ballista.
How to reproduce
Move to the lava spot shown in video and try to pick up the orb.
Pick up orb and move to the lava spot, then use the extra button ability.
How it should be
The objective shouldn't get removed from your log when you try to interact with any of the objects required and should be able to pick the orbs up near the lava.
Informations of the event
https://www.wowhead.com/quest=75454/mortarwarfare
[Zaralek Cavern][Zone Event] Cascades Calling
Description of the bug
Area radius is smaller than it should be, can't interact with some objects to summon the rare. Every time you reach out to them, the bonus objective gets removed from tracker.
How to reproduce
Try to interact with the objects shown in the video
How it should be
The objective shouldn't get removed from your log when you try to interact with any of the objects required.
The retail video shows the player staying for a long period of time on top of the cliff without the quest getting removed from tracker.
Informations of the event
https://www.wowhead.com/quest=75612/cascadescallingcomments
different quest near it, you can see when / where it start to trigger the area and stays on tracker
July 1, 2024
[Retribution] - Empyrean Power x Divine Purpose
Description of the bug
When you have both buffs active same time Empyrean Power 326733 and Divine Purpose 408458 your Divine Storm consumes both
How to reproduce
Get 2 procs
Use Divine Storm
How it should be
Divine Storm should consume Empyrean Power first
Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAIAgAlSpk0KtIaSSKEAAAAAAQa4AJJlkESSyBcAAJokWSpRSERANaBAA
Links
Divine Storm |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
Divine Purpose talent |T135897:16|t|cffffd000|Hspell:408459|h[Divine Purpose]|h|r
Empyrean Power talent |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r
[Holy] - Empyrean Legacy x Shield of the Righteous
Description of the bug
Shield of the Righteous triggers Light of Dawn when Empyrean Legacy is active
How to reproduce
Use Judgement
Use Shield
How it should be
Only World of Glory should trigger Light of Dawn
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBpUSLJKiIJRLRSaKoBSikQSSEBakIAgAQAIIiI
Links
Empyrean Power |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r
Light of Dawn |T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
[Retribution] - Vanguard's Momentum
Description of the bug
Retribution version of Vanguard's Momentum id 383314 doesn't increase Holy Power by 1 for targets below 20%
How to reproduce
Use Hammer of Wrath to targets with <20% hp
How it should be
Hammer of Wrath should give 2 Holy Power
Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAIAgAlSpk0KtIaSSKEAAAAAAQa4AJJlkESSyBcAAJokWSpRSERANaBAA
Links
Vanguard's Momentum |T571558:16|t|cffffd000|Hspell:383314|h[Vanguard's Momentum]|h|r
[BM] - Kill Command x Procs
Description of the bug
After damage source was changed Kill Command no longer proc Hunter's Prey talent and S1 tier set 2p
How to reproduce
Spam Kill Command
How it should be
Need to adjust these talents with new Kill Command behavior
Talents:
B0PAI6Hz82/AvTZSB0bPjW+5Y5AgWCAKEAAAAAAAAAAAaEhEkIJkIRSoISESikFkEhGJE
Links
Tier Set |T136243:16|t|cffffd000|Hspell:393646|h[Hunter Beast Mastery Class Set 2pc]|h|r
Hunter's Prey |T236173:16|t|cffffd000|Hspell:378210|h[Hunter's Prey]|h|r
[Uldaman][Emberon] Vault Keeper
Description of the bug
Now mobs that spawn in the second phase can be stunned by players
How to reproduce
1. Start the boss fight.
2. Wait for the second stage
3. Approach the active mob and use Stun/Fear/Blind/Death Grip DK (group with DK is crucial)
How it should be
Mobs should not be controlled by players
Informations of the spell
https://www.wowhead.com/npc=184422/emberon boss
https://www.wowhead.com/npc=186107/vaultkeeper Adds
[Item][Embellishment] - Armor Spikes
Description of the bug
Armor Spikes embellishment doesn't work
How to reproduce
Craft item with Armor Spikes
Take damage
How it should be
When you take damage from melee attack you should have a chance to deal tooltip damage. As its physical damage it should be reduced by armor. Should scale with Versatility.
Links
All tiers https://www.wowhead.com/item=191872/armorspikesseealso
June 30, 2024
[All] - Pet aggro generation
Description of the bug
Pets abilities (including Kill Cleave and Beast Cleave) don't have aggro generation
How to reproduce
Pick BM
Use Multishot in pack
Use Kill Command
Mobs still hit you
How it should be
Pets abilities should generate aggro to pets
[Aberrus][Rashok] Shattered Conduit
Description of the bug
Now if Shattered Conduit is broken, people with the Overcharged debuff can still remove them if they enter a broken Shattered Conduit
How to reproduce
1. Start the fight with Rashok in Mythic mode
2. Completely break Shattered Conduit
3. Get a stack of Overcharged
4. Cleanse yourself in Shattered Conduit
5. Pay attention to stacks
How it should be
When Shattered Conduit absorbs Rashok's Fury for the second time it should break and become "useless" and should not remove stacks
Informations of the spell
|T5088829:16|t|cffffd000|Hspell:410690|h[Shattered Conduit]|h|r
|T4914675:16|t|cffffd000|Hspell:405827|h[Overcharged]|h|r
Retail
[Item][Raid] - Rashok's Molten Heart x HoT
Description of the bug
Molten Radiance 401186 doesn't proc from HoTs.
How to reproduce
Create resto druid
Equip Rashok's Molten Heart
After you get Molten Radiance 409898
Try to get Molten Radiance 401186 on allies using Wild Growth of Rejuvenation
How it should
HoT also should proc Molten Radiance 401186
List of spells
Trinket |T971290:16|t|cffffd000|Hitem:202614::::::::120:::::|h[Rashok's Molten Heart]|h|r
Aura |T4548883:16|t|cffffd000|Hspell:401186|h[Molten Radiance]|h|r
June 29, 2024
[Guardian] Overrun PvP Talent
Description of the bug
When you use |T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r in 2 targets the first target didnt get knock only the 2nd
How to reproduce
1. Creat druid
2. Make Guardian
3. Take |T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r PvP Talent
4. Use it vs 2 players
How it should be
When you use |T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r only the 2nd target is bump
Proof
Talent: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJJFRhkIJKESShCAJCCSgkkkkkIFoFOAAAAAAgIgARA
|T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r
June 28, 2024
[Evoker][preservation] LIFEFORCE MENDER TALENT
Description of the bug
LIFEFORCE MENDER provides rank 2 benefits while its only rank 1
How to reproduce
put 1 point into lifeforce mender
cast living flame
put 2 points into lifeforce mender
cast living flame
the amount healed will be the same
How it should be
the rank 1 talent shouldnt heal you for the amount rank 2 would
Informations of the spell
|T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r
[evoker] [augmentation] breath of eons
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r should always critacally strike based on tooltip ,currently it does not
how to reproduce :
get an ally in your group
cast ebon might
cast breath of eons
wait for the debuff to end
spell
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
[BH][Monstrous Decay] Burst
https://www.wowhead.com/npc=186227/monstrousdecay use |T132108:16|t|cffffd000|Hspell:374569|h[Burst]|h|r ability on 1 hp should use on 20 % hp
[BH] [Hackclaw's War-Band] Prey on the Weak
In bossfight ''Hackclaw's WarBand'' bosses aura |T136170:16|t|cffffd000|Hspell:389788|h[Prey on the Weak]|h|r have issues :
Atm stacks dont work correct at all sometimes bosses get stack if player die sometimes not . Sometimes boss get stacks if players not in full hp in 12 sec and stack disapeare ( but players dont get any heal )
[Uldaman][Bromach] Quaking Totem
In bossfight https://www.wowhead.com/npc=184018/bromach https://www.wowhead.com/npc=186696/quakingtotem apply |T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r debuff on boss for + damage taken
|T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r should only stun https://www.wowhead.com/npc=184018/bromach do not increase boss damage taken ( only for other npc from boss )
[Neltharus][Magmatusk] Lava Spray vs Targets
Description of the bug
Currently https://www.wowhead.com/npc=181861/magmatuskabilities;mode:m does not select a tank as a random target with the |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r ability, only dps/healer players.
Tank should be a target for this ability too.
retail:
5:35
[NL][Angry Crowd] Hurling rocks
2 other npc https://www.wowhead.com/npc=109137/angrycrowd in bossfight https://www.wowhead.com/npc=91005/naraxas can use ability |T962047:16|t|cffffd000|Hspell:217011|h[Hurling Rocks]|h|r on same target should not cast on same player
[FH[Captain Raoul]Blackout Barrel
https://www.wowhead.com/npc=126847/captainraoul ability |T132620:16|t|cffffd000|Hspell:258337|h[Blackout Barrel]|h|r have issues with the target display targets a different player than one he's using ability on
[FH][Harlan Sweete] G64 skip
Atm players cant skip g64 pulls in Freehold when pulling boss https://www.wowhead.com/npc=129440/harlansweete
[FH] Rescue skip
Atm with Evoker ability |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r It's not possible to skip packs after first boss and before last boss in Freehold
How it's should be :
After first boss :
Befor last boss:
[Item][Dungeon] - Treemouth's Festering Splinter
Description of the bug
Treemouth's Festering Splinter 395175 total absorption is almost half of its actual (displayed) amount.
Buffs
Absorption
Probably some issue in "50% of damage taken". This 50% could be also applied to total amount.
How to reproduce
Equip trinket
Use in pack of mobs
Take damage
How it should be
Total absorption amount displayed in aura tooltip.
List of spells
Trinket |T4635241:16|t|cffffd000|Hitem:193652::::::::120:::::|h[Treemouth's Festering Splinter]|h|r
Absorption |T4635241:16|t|cffffd000|Hspell:395175|h[Treemouth's Festering Splinter]|h|r
[Item][Embellishment] - Potion Absorption Inhibitor
Description of the bug
Potion Absorption Inhibitor doesn't work
How to reproduce
Craft item with this embellishment
Use any potion
How it should be
Every potion duration should be increased by 50%
Links
Embellishment tiers https://www.wowhead.com/item=191533/potionabsorptioninhibitorseealso
June 27, 2024
[Holy] - Vanguard's Momentum
Description of the bug
Vanguard's Momentum doesn't increase Holy Power generation by 1 for targets below 20%
How to reproduce
Use Hammer of Wrath on targets with 20% hp or less
How it should be
Hammer of Wrath should generate 2 Holy Power on targets below 20% hp
Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISSUSIp1KoBSikQSSEBakIAgAQAIIJiA
Links
Talents |T571558:16|t|cffffd000|Hspell:416869|h[Vanguard's Momentum]|h|r
Hammer |T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
[Fire] - Incendiary Eruptions disabling
Description of the bug
Blessing of Protection removes Incendiary Eruptions
How to reproduce
Use BoP
.aura list
How it should be
BoP shouldn't remove any talents
Links
BoP |T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
Incendiary Eruptions |T135822:16|t|cffffd000|Hspell:383665|h[Incendiary Eruptions]|h|r
[Aberrus][Sarkareth] Infinite Duress applies to 2 players.
Infinite Duress is cast on 2 players instead of 1 in P2, it's only for P3.
[Item] - Undulating Sporecloak
Description of the bug
Absorption 410232 automaticly fades when you get more than 70% hp
Healing 410231 doesn't fade when you have less than 70%
How to reproduce
Proc absorption below 30% hp
Heal yourself to 70+%
How it should be
Absorption shouldn't fade because you get 70%+ hp
Healing effect should be active only above 70% hp
List of spells
Absorption https://www.wowhead.com/spell=410232/undulatingsporecloak
Healing https://www.wowhead.com/spell=410231/undulatingsporecloak
June 26, 2024
Pet customization vs Barber
Description of the bug
Currently, when you complete the 10.1.5 warlock questline and you try to change the appearance of the demons in the barber they don't get saved.
How to reproduce
Complete the 10.1.5 warlock questline
Go to the barber
Try to change any demon appearance
Check if it gets saved
How it should be
When you change the appearance of the demons they should get saved and stay forever until you change them.
[Vengeance] - Soulcrush + Void Reaver
Description of the bug
When you have both |T237561:16|t|cffffd000|Hspell:268175|h[Void Reaver]|h|r and |T1097742:16|t|cffffd000|Hspell:389985|h[Soulcrush]|h|r, your |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r spell should apply 2 stacks of |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r.
Currently applies only 1 stack.
How to reproduce
get both |T237561:16|t|cffffd000|Hspell:268175|h[Void Reaver]|h|r and |T1097742:16|t|cffffd000|Hspell:389985|h[Soulcrush]|h|r talents, use |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r, see only 1 stack applied.
How it should be
When you have both |T237561:16|t|cffffd000|Hspell:268175|h[Void Reaver]|h|r and |T1097742:16|t|cffffd000|Hspell:389985|h[Soulcrush]|h|r, your |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r spell should apply 2 stacks of |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r.
Informations of the spell
|T237561:16|t|cffffd000|Hspell:268175|h[Void Reaver]|h|r
|T1097742:16|t|cffffd000|Hspell:389985|h[Soulcrush]|h|r
|T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r
|T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r
[Item] Shadowflame-Tempered Armor Patch
Description of the bug
you get more than 1 stack of |T4914680:16|t|cffffd000|Hspell:406887|h[Roused Shadowflame]|h|r per proc
How to reproduce
Craft an item with |T5088848:16|t|cffffd000|Hitem:204710::::::::120:::::|h[ShadowflameTempered Armor Patch]|h|r and hit a dummy till it proc
check the |T4914680:16|t|cffffd000|Hspell:406887|h[Roused Shadowflame]|h|r stacks %
How it should be
Should be 1 stack / 20% per proc, with 3 sec cd between procs
Information of the item
|T4914680:16|t|cffffd000|Hspell:406887|h[Roused Shadowflame]|h|r
|T4914674:16|t|cffffd000|Hspell:412547|h[Roiling Shadowflame]|h|r
|T5088848:16|t|cffffd000|Hitem:204710::::::::120:::::|h[ShadowflameTempered Armor Patch]|h|r
June 25, 2024
[Assasination] - 4 piece set vs crimson tempest
Description of the bug
|T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r damage of the initial cast and the DoT effect is getting increased by |T1851453:16|t|cffffd000|Hspell:409587|h[Poisoned Edges]|h|r
How to reproduce
Equip 4 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set
BMQAAWulQAmRd/c4Iy2r7VOUFIFJJJkkElEAAAAAAAJBQiAAAAAAAQjkQJJkkkkWKJiEkQkA
Use crimson tempest on an enemy target and check it's damage
Use |T4667421:16|t|cffffd000|Hspell:360194|h[Deathmark]|h|r on a target and wait for it to wear of for you to get the poisoned edges buff
Use crimson tempest again and check it's damage
How it should be
Poisoned edges buff should only increase your nature damage
[Shadow] - Mana Regen
Description of the bug
Mana Regen is actually set to 6% per second (20000 every 5s)
How to reproduce
Create a priest
Spec to Shadow
Look the mana regen
How it should be
Mana Regen should be set to 1% per second (12500 every 5s)
[Restoration] 4P Strands of the Autumn Blaze
Description of the bug
The problem with 4p is that Flourishing increases the speed of your healing effects over time by 26% for 16 seconds after it expires except that when I lose the 4set buff
compare the seconds between my rejuv also its the same but it should be 26% faster and you get the buff in your aura but it doesn't do anything i checked for any external haste buffs at that moment just in case, because haste affects the tick rate of hots but no haste buffs were present at the time
How to reproduce
1. Obtain |T611426:16|t|cffffd000|Hspell:408546|h[Tenacious Flourishing]|h|r from your 4set
2. Record the tick rate of your heal over time effects
3. And compare it to tick rate of your heal over time effects without the buff
How it should be
When you get |T611426:16|t|cffffd000|Hspell:408546|h[Tenacious Flourishing]|h|r you need to heal more
Informations of the spell
|T136243:16|t|cffffd000|Hspell:405517|h[Druid Restoration 10.1 Class Set 4pc]|h|r
Log
|T611426:16|t|cffffd000|Hspell:408546|h[Tenacious Flourishing]|h|r
|T538743:16|t|cffffd000|Hspell:197721|h[Flourish]|h|r
[Restoration] Luxuriant soil and germination
Description of the bug
procs refresh same hot almost all the time
Happens both for Rejuvenation and Rejivenation (Germination) hots.
How to reproduce
Test only with players (dummies don't get second hot proc)
.debug haste 1000
Use
twice on ally
How it should be
logic should be like
manual cast:
If target doesn't have hots cast
If target has
it casts
which converts to
If target has both hots it should refresh hot with lower duration.
Also it should proc on targets without hots in prio.
If one player has 2 hots, second player has 1 hot and third 0 hots
should proc to player with 0 hot, then it should proc to players with 1 hot, then procs should check duration.
Proof
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSSKhIhQDaRSAAAAAAAAAAAAAQIJJASCBJhkIFkWiDAAAAAAEBgGAB
[Item][Raid] - Elementium Pocket Anvil x Obliterate
Desription of the bug
Elementium Pocket Anvil doesn't proc for twohanded Obliterate 325461
How to reproduce
Create Frost DK
Equip any 2handed weapon
Use Obliterate
How it should be
Need to add Obliterate 325461 to trinkets list of spells
List of spells
Obliterate |T135771:16|t|cffffd000|Hspell:325461|h[Obliterate]|h|r
Anvil |T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
[Dragonriding] Race Times
When player is near within a race stater NPC, Buff should appear such as (Example for Ruby Lifeshrine Loop)
|T237538:16|t|cffffd000|Hspell:415541|h[Race Times: Ruby Lifeshrine Loop]|h|r
Currently, this buff is not displayed.
[Dragonriding] Dragonrider's Compassion
Description of the bug
|T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r gets stacks while mounted & on ground.
How to reproduce
Spend talent into |T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r.
Get on Dragonriding mount & check your buffs.
How it should be
|T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r should give you stacks only while in air.
Informations of the spell
|T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r
[Racial][Worgen] Calm the wolf
Since 10.1 blizzard added a way to auto change form when player is out of combat
|T5077726:16|t|cffffd000|Hspell:406087|h[Calm the Wolf]|h|r
[Uldaman][Baelog] Heavy Arrow
Description of the bug
The Heavy Arrow ability should fly in the direction the player was in, if the player moved to the side, the boss should not follow him while using the Heavy Arrow ability
How to reproduce
1. Start a boss fight
2. Wait for the boss to use Heavy Arrow
3. When using Heavy Arrow, move to the left or right
4. The boss will turn in your direction
5. The boss should not turn while using Heavy Arrow
How it should be
The boss must aim in one direction if using Heavy Arrow
Informations of the spell
Retail
https://www.wowhead.com/npc=191912/baelog Boss
|T133576:16|t|cffffd000|Hspell:369573|h[Heavy Arrow]|h|r
June 24, 2024
[All] Profane Bargain
Description of the bug
|T1778226:16|t|cffffd000|Hspell:389576|h[Profane Bargain]|h|r does not work for |T607854:16|t|cffffd000|Hspell:108415|h[Soul Link]|h|r , after 35% hp your pet still only takes 10% damage instead of you.
How it should be
With the |T1778226:16|t|cffffd000|Hspell:389576|h[Profane Bargain]|h|r talent, the effectiveness of |T607854:16|t|cffffd000|Hspell:108415|h[Soul Link]|h|r increases by an additional 5%/10% (rank 1, rank 2) after 35% hp, meaning your primary pet will take 15%/20% damage instead of you.
June 22, 2024
[MW] - Clouded Focus stacks
Description of the bug
With Clouded Focus, using a spell during Soothing Mist gives a stack. But it appears that the Soothing Mist itself gives a stack and therefore you start with a stack before even casting a single spell.
Secondly, with talent Invigorating Mist, for each ally with Renewing Mist, you gain an extra stack of Clouded focus after casting Vivify. Since it's capped at 3, it gets fully stacked with a single Vivify.
How to reproduce
Take Clouded Focus talent.
Use Soothing Mist alone and check if you have 1 stack on the buff (you shouldn't)
Cast Renewing Mist on allies and cast Vivify with Soothing Mist and check the buff's stack. You should receive only 1 per Vivify cast.
Informations of the spell
|T606550:16|t|cffffd000|Hspell:388047|h[Clouded Focus]|h|r
|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r
https://www.wowhead.com/spell=116670/vivifychangelog
[Fire] - 4p x direct non-mage damage
Description of the bug
4p stacks from nonmage direct damage
How to reproduce
Equip 4p
Use Phoenix Flames
Use Manic Grieftorch or ShadowPempered Armor Patch crafted item
How it should be
4p should stack from direct mage only spells
Retail
List of spells
4p |T136243:16|t|cffffd000|Hspell:405535|h[Mage Fire 10.1 Class Set 4pc]|h|r
Manic Grieftorch |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r
Shadowtempered Armor Patch |T5088848:16|t|cffffd000|Hitem:204710::::::::120:::::|h[ShadowflameTempered Armor Patch]|h|r
[All] - Growl autocast toggle
Description of the bug
Pets |T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r autocast stays turned on when you enter any dungeon
How to reproduce
Turn on |T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r autocast
Enter any dungeon
How it should be
|T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r autocast should automatically turn off when you enter dungeon.
And should automatically turn back on when you leave dungeon
https://www.wowhead.com/guide/battleforazerothhunterpetguide6136
[Balance] Owlkin Frenzy
Description of the bug
When a lot of enemies are on you and they attack you you have a chance to get a buff that allows you to use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r without having to allow it to be cast except that sometimes it doesn't work and when we have a proc we cast Starfire
How to reproduce
Creat druid
Go in Mythic Dungeon
Take a lot of ennemy
Wait proc of |T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r
Use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
How it should be
When we get prof of |T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r we can use instant |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
Informations of the spell
|T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r
|T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
Video
Live
PTR
[Halls of Infusion] Wather Iridieus' adds undisplaceable
Containment Apparatus and Refti Defender are currently undisplaceable () and should be ()
June 21, 2024
[NL][Emberhusk Dominator] Crystal Spike
https://www.wowhead.com/npc=102295/emberhuskdominator use ability |T1003593:16|t|cffffd000|Hspell:201953|h[Crystal Spike]|h|r every 3,9 sec
Should use ability every 11,049 sec
Retail:
FSptr:
June 20, 2024
Nether Ward vs DH interrupt
Description of the bug
https://www.wowhead.com/spell=212295/netherwardchangelog pvp talent does not reflect Demon Hunter interrupt ability |T1305153:16|t|cffffd000|Hspell:183752|h[Disrupt]|h|r
PTR:
How it shoud be
Should be reflected
[Shadow] - Shadowy Insight vs Mind Blast cast
Description of the bug
Sometimes Shadowy Insight doesn't make Mind Blast cast instant and it works like you didn't get the proc at all.
Live proof:
How to reproduce
1. Put shadow word: pain in an enemy
2. Get Shadowy Insight Proc
3. Check if the cast of Mind Blast is instant
How it should be
Shadowy Insight should make Mind Blast instant.
Informations of the spell
|T136183:16|t|cffffd000|Hspell:375888|h[Shadowy Insight]|h|r)
Talents used:BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAioIRSSDSSSScACSjkcgEpR4AJiQKSLkEUQSA
[Unholy] Dark Transformation
Description of the Bug:
When you use |T342913:16|t|cffffd000|Hspell:325554|h[Dark Transformation]|h|r the summon get buff |T136187:16|t|cffffd000|Hspell:91838|h[Huddle]|h|r but it shouldnt.
And your pet do nothing.
|T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
|T342913:16|t|cffffd000|Hspell:325554|h[Dark Transformation]|h|r
How to reproduce it:
1. Use |T342913:16|t|cffffd000|Hspell:325554|h[Dark Transformation]|h|r
2. Check |T136187:16|t|cffffd000|Hspell:91838|h[Huddle]|h|r on your summon
How it works on PTR:
How it works on Retail:
It shouldnt
[BH][Skulking Gutstabber]
This type of NPC moves if it is affected by CC effects.
Fs proof:
https://www.wowhead.com/npc=186242/skulkinggutstabber
[BH][Bonebolt Hunter] Toxic Trap
This spell has an exaggerated range.
Fs proof:
|T959799:16|t|cffffd000|Hspell:368297|h[Toxic Trap]|h|r
|T959799:16|t|cffffd000|Hspell:368299|h[Toxic Trap]|h|r
https://www.wowhead.com/npc=185534/bonebolthunter
[Zaralek Cavern][Object] Moth-Pilfered Pouch
Description of the bug
The moth isn't reacting at all.
How to reproduce
get near the moth
How it should be
To trigger the treasure you have to stay near Struggling Mothling to get 5x stacks of Fly High!.
Informations of the object
https://www.wowhead.com/object=396339/mothpilferedpouchcomments
Map: 2454 (Zaralek Cavern) Zone: 14022 (Zaralek Cavern) Area: 14683 (Shimmering Towers) Phase: 1
X: 32.271378 Y: 1901.013672 Z: 83.832184 Orientation: 5.460946
grid[31,35]cell[7,4] InstanceID: 0
ZoneX: 57.370613 ZoneY: 48.752266
GroundZ: 83.417381 FloorZ: 83.417381 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 83.417381 GetHover 0.000000 GetPositionZH 83.832184
14683
June 19, 2024
[FH][Irontide Officer] Painful Motivation
This mob does not have the Painful Motivation ability.
https://www.wowhead.com/npc=127106/irontideofficerabilities;mode:normal
|T135936:16|t|cffffd000|Hspell:257899|h[Painful Motivation]|h|r
Considering this report only affects two random mobs
[NL][Stoneclaw Grubmaster] Worm Call
Description of the bug
Stoneclaw Grubmaster should only summon one worm and not two
How to reproduce
How it should be
Informations of the spell
https://www.wowhead.com/npc=102404/stoneclawgrubmasterabilities;mode:m
|T236197:16|t|cffffd000|Hspell:183548|h[Worm Call]|h|r
Retail
[NL][Rockback Gnasher] Stone Gaze
Description of the bug
The mob should not use Stone Gaze.
This is a Legion ability, it shouldn't be in DF.
How to reproduce
How it should be
Informations of the spell
https://www.wowhead.com/npc=91006/rockbackgnasher
|T433446:16|t|cffffd000|Hspell:202181|h[Stone Gaze]|h|r
Retail
[UR][Fallen Deathspeaker] Wicked Frenzy
Description of the bug
If the Death Knight tames the Fallen Deathspeaker.
He should be able to use his Wicked Frenzy ability on allied players
How to reproduce
1. Tame a mob
2. Attention to the mob and the table of abilities, they are not there
How it should be
Informations of the spell
Test FS
Retail
https://www.wowhead.com/npc=134284/fallendeathspeakerabilities;mode:m mob
|T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r abiliti
|T236295:16|t|cffffd000|Hspell:266265|h[Wicked Embrace]|h|r abiliti
[BH][Treemouth] Decaying Slime
Description of the bug
Mobs are currently appearing faster than expected
How to reproduce
1. Start a boss fight
2. Wait for Decay Spray to cast
3. Attention to the appearance of Decaying Slime
4. Attention to the video from Retail and the appearance of Decaying Slime there
How it should be
Decaying Slime these mobs should only spawn when the Decay Spray lands on the ground
Informations of the spell
TEST
retail 17:00 17:20
https://www.wowhead.com/npc=186120/treemouth boss
|T132104:16|t|cffffd000|Hspell:376811|h[Decay Spray]|h|r ability
https://www.wowhead.com/npc=199916/decayingslime adds
June 18, 2024
[Arms] 4p Tier set low damage
Information fo the bug
Currently on Firestorm it seems that the damage of the 4p tier set is doing lower damage than it should. It seems that the stacking buff of Crushing Advance at 3 stacks is not doing the correct damage i think that it does the same damage as if it has only 1 stack of Crushing Advance.
How to reproduce
Make Arms warrior
Equip 4p tier set from Abberus
Get 1 stack of Crushing Advance then use Mortal Strike and check the damage of Crushing Advance with 1 stack
Get 3 stacks of Crushing Advance then use again Mortal Strike and check the damage of Crushing Advance
How it should be
The damage of the Crushing Advance should icncrease with the numbers of the stacks it has. For example with 1 stack it should do 5k damage and with 3 stacks it should do 15k to 1 target. And 15k reduced by 30% of armor reduction should be 10.500.
Information of the spell
Retail Warcraftlogs:
4p Tier set buff: |T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r
Talents tree:
BcEAoonA2h02U1PVo4204nicFAIlWiERCJJatSkAAAAABRIKkAFRASIJhiEhAEOQkAAAAAAAAQiWCCIEFEA
[All] Barbershop vs Lunarwing form
Description of the bug
A player reported to us that when he goes to the Barbershop he cannot change his travel mog even though he has several
How to reproduce
Make a druid with Lunarwing Form
Go in barbershop
You cant chang it
How it should be
We can choose to be able to take any form of trip to the barbershop
Informations of the spell
https://www.wowhead.com/spell=231437/archdruidslunarwingformcomments
Screen Video
PTR TEST
[Guardian] Tooth and Claw
Description of the bug
Spell |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r does not increase damage by 40%
How to reproduce
Creat druid
Take talent |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r
Use it
How it should be
It must increase our damage by 40% as it was written "An empowered cast of Maul or Raze deals 40% increased damage, costs 100% less rage, and reduces the target's damage to you by 15% for 6 sec."
Informations of the spell
|T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r
Proof
Standard damage: 5426 ()
I proc'd the talent and got a buff: ().
The spell book shows increased damage: 7597 ()
But when dealing damage from Maul, the damage is still standard: 5430 ()
[Balance] Incarnation: Chosen of Elune Morph
Description of the bug
A player reported to us that when he uses |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r in Kul Tiran form he has the morph of the incarnation of the horde even though he is alliance.
How to reproduce
Creat Kul Tiran Druid
Use |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r
How it should be
Normally it should have its own morph
Informations of the spell
PTR Test
PTR TEST Incarn
https://www.wowhead.com/guide/druidformscustomizationcoloroptionsmoonkinformsnightelf
https://www.wowhead.com/guide/druidformscustomizationcoloroptionsmoonkinformsnightelf
[Restoration] Regrowth x Clearcasting
Description of the bug
When you use Lifebloom in 2 target you get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r(You get chance to get x2 Regrowth without use mana) And you when you cast Regrowth its use 2 instead of one
How to reproduce
Use x2 |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r in 2 different target
Wait to get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r x2
Use Regrowth
How it should be
When we get 2 buffs of Clearcasting and we use 1 regrowth it should be use one buff
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRDJJpItkIIFaaRSAAAAAAAAAAAAABBJJhAIhkEJJSBphDAAAAAAEBAAJB
Spell: |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
Spell |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r
Video: Retail
Video: FS PTR
[Item][S2] Enchant Weapon - Shadowflame Wreathe Rank 3
Description of the bug
Rank 3 doing lower damage than rank 1 and rank 2
How to reproduce
Enchant a weapon with |T463531:16|t|cffffd000|Hitem:204623::::::::120:::::|h[Enchant Weapon Shadowflame Wreathe]|h|r and hit a target
How it should be
Damge to enemy 31932 over 12 sec 2661 instant to yourself
Information of the item
|T463531:16|t|cffffd000|Hitem:204623::::::::120:::::|h[Enchant Weapon Shadowflame Wreathe]|h|r
June 17, 2024
[Restoration] Healing surge mana cost
Description of the bug
Currently https://www.wowhead.com/spell=8004/healingsurgechangelog consumes 20k mana instead of 12k in Restoration Spec. On tooltip it shows the right amount(12k) but when it comes to successful cast events it consumes 20k mana.
How to reproduce
1. Pick Restoration shaman spec level 70
2. get shaman to 0 mana
3. try to cast Healing surge at 12k mana
4. see that your cast will fail since you didn't have 20k mana
5. Now try again once you regenerate 20k mana
6. See that the cast will be successful
How it should be
It should consumed 12k (250k x 0.048) mana as it can be seen in spell change long for resto shaman.
FS report:
[Elemental] Surge of power
Description of the bug
Currently |T136088:16|t|cffffd000|Hspell:262303|h[Surge of Power]|h|r has following bugs:
1. It should proc |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r buff upon successful cast event of |T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r and not upon landing a hit.
2. In PvP when casting |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r while under |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r buff, it should only give you one proc of |T136048:16|t|cffffd000|Hspell:45284|h[Lightning Bolt Overload]|h|r instead of 2.
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASpIJlkINJINaRJkICAAAAAgSAUSiSKASJJpgIQSEgA
How to reproduce
1. Use build from above
2. Cast |T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r
3. See that you gain |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r upon landing a hit instead of successful cast event
4. Cast |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r while having |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r buff in PvP
5. See that you get 2x of |T136048:16|t|cffffd000|Hspell:45284|h[Lightning Bolt Overload]|h|r instead of 1.
How it should be
1. You should gain |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r upon a cast not hit.
2. You should only get one extra proc proc of |T136048:16|t|cffffd000|Hspell:45284|h[Lightning Bolt Overload]|h|r in PvP instead of 2.
Retail notes: (shaman_talent)
FS report:
[Retribution] - Execution Sentence
Description of the bug
Execution Sentence 343527 stacks all paladins damage including trinkets, potions etc.
How to reproduce
Equip Beacon to the Beyond
Use Execution Sentence
Use Beacon
How it should be
Execution Sentence should stack damage only from paladins abilities. All other sources should be ignored.
Retail Logs:
List of spells
Execution Sentence |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r
Beacon to the Beyond |T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
Talents
BYEAomTTpSA9oX6huYLb5nP3rDAAAIAgAlSpk0KtkoJJpQAAAAAAAphDkkQSIJEHApQCKploRSERANaBAA
[Mistweaver] Peaceweaver vs Cyclone
Description of the bug
Currently |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r debuff bypasses |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r buff aura.
How to reproduce
1. .aura 353319 yourself
2. ask druid to cast cyclone on you while you are under |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r buff
3. See that you will get Cyclone regardless the immunity to it.
How it should be
You should be immune to Nature magic during |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r. Cyclone is nature magic.
FS report:
[Balance] - Denizen of the Dream
Description of the bug
Fey Missile 188046 doesn't scale with damage mods and doesn't crit
How to reproduce
.debug critical 100
Use Moonfire and Sunfire
Check Fey Missle damage
Activate Eclipse
Check damage again
How it should be
Fey Missile should scale with all mods damage mods Balance druid has. These mods can be taken from Starsurge 78674. Except mods that increases only Starsurge damage ofc.
Fey Missile should have a chance to deal critical damage.
List of spells
Talent |T1675028:16|t|cffffd000|Hspell:394076|h[Denizen of the Dream]|h|r
NPC https://www.wowhead.com/npc=198489/denizenofthedream
Fey Missile |T236205:16|t|cffffd000|Hspell:188046|h[Fey Missile]|h|r
Starsurge |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r
[Frost] Icecap
Description of the bug
When ability 49020 is used twice in a row with buff 51124, talent 207126 will not reduce the cooldown of 51271.
How to reproduce
1) Stack buff 51124 2
2) Use spell 49020 2
3) Check cd on spell 51271
How it should be
The Talent 207126 should activate on the second use of ability 49020 when buff 51124 is present.
Reteil:
Informations of the spell
51124 |T135305:16|t|cffffd000|Hspell:51124|h[Killing Machine]|h|r
51271 |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
49020 |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
207126 |T134212:16|t|cffffd000|Hspell:207126|h[Icecap]|h|r
[Nl][Dargrul] Crystal Spikes
Currently, it is impossible to use healing abilities or control the affix while behind an Crystal Spikes
|T132780:16|t|cffffd000|Hspell:200551|h[Crystal Spikes]|h|r
[VP][Altairus] Spell timer
Boss https://www.wowhead.com/npc=43873/altairus in vortex pinnacle have spell timer issues whit ability :
1. |T135833:16|t|cffffd000|Hspell:88244|h[Call the Wind]|h|r atm change direction every 15 sec should change every 20
How it's should be :
First time wind direction should change at 20 seconds after start of the bossfight , second time at 40 seconds ,third once at 60 etc
Proof:
2. |T135836:16|t|cffffd000|Hspell:88308|h[Chilling Breath]|h|r atm boss start casting ability first time at 10sec of the bossfight
Should start castin on 12 sec proof: and after every 21 sec(on 12sec > 33sec>54sec etc)
[Uldaman][Emberon] Unstable Embers
Boss https://www.wowhead.com/npc=184422/emberon in Uldaman dungeon have issue whit ability cast timer |T132093:16|t|cffffd000|Hspell:369110|h[Unstable Embers]|h|r
Currently cast first time on 11 sec after bossfight start shouldcast on 12 sec
Boss use ability 3 time per phase should use 2 becouse of this issue
FS ptr PoV
1 cast on 11 sec after bossfight start
2 cast on 23 sec
3 cast on 35 sec
Retail PoV
1 cast on 12 sec bossfight start
2 cast on 23 sec
and only 2 times per phase
[NL][Dargrul] Mele hits attack speed
Currentle boss https://www.wowhead.com/npc=91007/dargrul in Neltharion lair dungeon do mele hits every 0,918 sec , should do mele hits every 1,994 sec
Fs PTR proof :
Retail proof:
[Evoker][Preservation] Call of Ysera on damage
Description of the bug
Currently https://www.wowhead.com/spell=373835/callofysera buff aura gets consumed on a hostile cast of |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkSgEJBJcgSIEAASSikkCikEQAAAAtkkg0kkkAAA
How to reproduce
1. Pick build from above
2. .aura 373835 on yourself
3. Cast living flame on an enemy
4. See that the callofysera buff gets removed upon damage
How it should be
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r shouldn't remove https://www.wowhead.com/spell=373835/callofysera aura unless it has been used to heal a friendly unit.
Retail demo: 5:21
[Evoker questline] Ancient Elementium Fragment
While on quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact
|T348542:16|t|cffffd000|Hitem:204857::::::::120:::::|h[Ancient Elementium Fragment]|h|r is currently not dropping from raid bosses in Aberrus. It should drop on all difficulties.
https://www.wowhead.com/npc=201261/kazzarathehellforged
https://www.wowhead.com/npc=201934/shadowflameamalgamation
https://www.wowhead.com/npc=200918/rionthus
https://www.wowhead.com/npc=199659/warlordkagni
https://www.wowhead.com/npc=201320/rashok
https://www.wowhead.com/npc=202637/zskarn
https://www.wowhead.com/npc=201579/magmorax
https://www.wowhead.com/npc=201668/neltharion
https://www.wowhead.com/npc=201754/sarkareth he drops https://www.wowhead.com/object=401814/voidtouchedchest when he is defeated for loot
[HoI][Khajin] Ice Boulder
Currently, it is impossible to use healing abilities or control the Afflicted affix while behind an ice boulder.
[Aberrus][Magmorax] Searing Heat Stacks
Currently, sometimes if you move into the AoEs of the boss, and move out, the stacks will be constantly going up regardless.
Proof:
[AtSC][Amalgamation][Mythic] Shadowflame burst
|T4914677:16|t|cffffd000|Hspell:406783|h[Shadowflame Burst]|h|r
1. It's hitting players that are not caught in the cone, radius seems wider than the cone (could be due to issue n.2)
3. Taunt swapping midcast still has a high chance for it to be cast on the previous tank (might be related to but not sure)
[AtSC][Kazzara] Rift/Ray vs Tanks
Tanks should be last prio when it comes to being targeted by Rifts and Rays
At the moment they can be debuffed with it while other roles are eligible (tanks should only be targeted if they is no one else to apply Rift/Ray to)
[Neltharus] [Chargath, Bane of Scales] Fetter x Healer
In fight vs https://www.wowhead.com/npc=189340/chargathbaneofscales healer 99% get spell |T136091:16|t|cffffd000|Hspell:389080|h[Fetter]|h|r but in retail its all time dps not healer
Proof:
June 16, 2024
[UR][Fallen Deathspeaker] Wicked Frenzy VS Control Undead
NPC https://www.wowhead.com/npc=134284/fallendeathspeaker have interaction issues whit DK spell |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r :
1. Aura |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r give wrong haste and movespeed % ( atm 100%). Should give 15 % proof :
2. Cooldown on ability should be 25 sec (atm 5sec) proof:
How to reproduce:
Create DK
Learn |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r
use on NPC https://www.wowhead.com/npc=134284/fallendeathspeaker
use NPC ability |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r
Check how much % increase aura given
Check ability cooldown
[VP][Grand Vizier Ertan] Storm's Edge
If a player is outside the circle of tornadoes, they should take damage. However, at the moment, this is not working.
|T136050:16|t|cffffd000|Hspell:86309|h[Storm's Edge]|h|r
retail:
June 15, 2024
[Uldaman][Emberon] boss 10%
Description of the bug
When the boss has 10% HP left, he should not go into the phase even if 100 units of energy have been collected
How to reproduce
1. Start a boss fight
2. Bring the boss to 10% HP or below
3. Focus on the boss
How it should be
The boss should not go into a phase if HP is 10% or lower
Informations of the spell
Retail
https://www.wowhead.com/npc=184422/emberon
[Evoker questline] Fleeting Glowspores for non-evoker
Description of the bug
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r can drop for everyone including nonevokers.
How to reproduce
Complete digsite or any activity that can drop |T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r
How it should be
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r should drop for evokers only with quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact
Informations of the item
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r
[Uldaman][Chrono-Lord Deios] Timers
Currently, there is a problem with the order of spells which is making the fight harder than intended.
The current order is like this:
start of the fight
eternity orb (+2s)
time sink (+2s)
wing buffet (+5s)
eternity orb (+2s)
sand breath (+2s)
eternity orb (+8s)
time sink (+1s)
sand breath (+3s)
wing buffet (+3s)
eternity orb (+1s)
rewind timeflow (+4s)
time sink (+14s)
sand breath (+1s)
wing buffet (+3s)
eternity orb (+4s)
eternity orb (+8s)
sand breath (+3s)
eternity orb (+5s)
time sink (+1s)
wing buffet (+2s)
eternity orb (+5s)
Sand breath (+5s)
eternity orb (+5s)
rewind timeflow (+1s)
time sink (+14s)
sand breath (+1s)
wing buffet (+4s)
eternity orb (+3s)
eternity orb (+8s)
sand breath (+3s)
eternity orb (+5s)
time sink (+1s)
wing buffet (+3s)
eternity orb (+4s)
sand breath (+5s)
eternity orb (+5s)
rewind timeflow 1 (+1s)
The time sink and wing buffet is where it makes the fight harder than intended because all the players have to use hard deffensive in order to survive which is impossible to have them in every rotation in high keys.
this is how it is in retail:
Start of fight
eternity orb (+2s)
time sink (+2s)
wing buffet (+3s)
eternity orb (+4s)
sand breath (+2s)
eternity orb (+5s)
time sink (+9s)
eternity orb (+1s)
wing buffet (+2s)
sand breath (+4s)
eternity orb (+1s)
rewind timeflow (+3s)
sand breath (+14s)
wind buffet (+4s)
time sink (+4s)
eternity orb (+0s)
eternity orb (+7s)
sand breath (+4s)
eternity orb (+3s)
wing buffet (+5s)
time sink (+4s)
eternity orb (+0s)
sand breath (+6s)
eternity orb (+3s)
rewind timeflow (+3s)
sand breath (+14s)
wing buffet (+4s)
time sink (+4s)
eternity orb (+0s)
eternity orb (+7s)
sand breath (+4s)
eternity orb (+3s)
wing buffet (+5s)
time sink (+4s)
eternity orb (+0s)
sand breath (+6s)
eternity orb (+4s)
rewind timeflow (+2s)
As you can see after the first Rewind Timeflow the timers are the same in all the round and Wing Buffet is always before Time Sink.
[General] Incorporeal
After using spell 408805, the hitbox of bosses decreases even though it shouldn't.
Fs proof:
|T298642:16|t|cffffd000|Hspell:408805|h[ДеÑтабилизациÑ]|h|r
[Sniffenseeking] Vertical Anomaly
Description of the bug
Transit Bubble accessed objective doesn't count completed.
The final chest gives no loot and can't complete the dig
How to reproduce
Try to complete https://www.wowhead.com/quest=75390/verticalanomaly
Some cases reported they had to leave the map and get back in after getting the key, which make them unable to interact with the small chest
How it should be
After getting in the big water bubble around the big chest, Transit Bubble accessed objective should be completed
Informations of the quest
https://www.wowhead.com/quest=75390/verticalanomaly
[Zskera Vault][NPC] Recipe Rat
Description of the bug
You don't get anything when you try to interact with https://www.wowhead.com/npc=202982/reciperat
Recipe is |T4509424:16|t|cffffd000|Hspell:403018|h[Deviously Deviled Eggs]|h|r which grants primary stat
How to reproduce
Click on https://www.wowhead.com/npc=202982/reciperat
How it should be
You get |T515993:16|t|cffffd000|Hitem:202252::::::::120:::::|h[Recipe Rat]|h|r in your bag after interacting with the rat first time, then you use the item with |T133945:16|t|cffffd000|Hitem:3927::::::::120:::::|h[Fine Aged Cheddar]|h|r to create |T134266:16|t|cffffd000|Hitem:204340::::::::120:::::|h[Torn Recipe Scrap]|h|r
Informations of the npc
https://www.wowhead.com/item=204073/ratcipedeviouslydeviledeggscomments:id=5553012
June 14, 2024
[Demonology] Legion Strike damage
Description of the bug
Felguard's ability https://www.wowhead.com/spell=30213/legionstrikemodifiedby has the wrong base formula and damage is unaffected by the second mod 18% from spec aura |T236216:16|t|cffffd000|Hspell:137044|h[Demonology Warlock]|h|r
How it works now:
0.941x(spell power x0.5)x mastery x1.18
How it should be
0.816x(spell power x0.5)x mastery x1.18x1.18 with the second pet mod from spec aura
[Demonology] Felstorm damage
Description of the bug
Felguard's ability |T236303:16|t|cffffd000|Hspell:89751|h[Felstorm]|h|r has 2 mastery modifiers and is missing the second mod 18% from spec aura |T236216:16|t|cffffd000|Hspell:137044|h[Demonology Warlock]|h|r
How it works now:
0.33 x (Spell power 0.5) x mastery x mastery x 1.18 spec aura pet mod
How it should be
0.33 x (Spell power x 0.5) x mastery x1.18 x1.18, without the second mastery, but with the second 18% spec aura mod
Soul Shard regen after combat
Description of the bug
After combat, if you have 0 https://www.wowhead.com/spell=246985/soulshardscomments left, passive shard regen to the standard 3 shards starts after about 30sec.
PTR:
How it should be
After leaving combat, if you have 0 soul shards left, passive shard regen to the base amount of 3 shards should start the same as if you had less or more than 3 shards, after about 10 seconds.
Retail timecode:
[Uldaman][Chrono-Lord Deios] Time Sink timer
Currently, the timer of Time Sink is way off of retail making spells overlap when it shouldn't.
The timer for the spell here is always 1617s while in retail it changes to 23 and 35s
The timer should be like this:
28:01 Start of the fight
28:05.956 Cast Time Sink (+4s)
28:27.016 Cast Time Sink (+23s)
29:02.195 Cast Time Sink (+35s)
29:25.256 Cast Time Sink (+23s)
29:59.237 Cast Time Sink (+34s)
30:22.285 Cast Time Sink (+23s)
30:56.258 Cast Time Sink (+34s)
31:19.279 Cast Time Sink (+23s)
31:53.296 Cast Time Sink (+34s)
32:16.361 Cast Time Sink (+23s)
32:50.307 Cast Time Sink (+34s)
[NL][Dargrul] Magma Wave Timer
Currently, the timer of Magma Wave is a bit off which makes some of the Crystal Spike to not be cast
PTR:
00:19 Start of the fight
01:19 Magma Wave (+60s)
02:21 Magma Wave (+61s)
03:23 Magma Wave (+62s)
04:26 Magma Wave (+63s) (this is where it overlaps and Crystal Spike is not cast.
05:27 Magma Wave (+61s)
06:31 Magma Wave (+64s)
07:35 Magma Wave (+64s)
Retail:
24:29 Start of the fight
25:30 Magma Wave (+61s)
26:33 Magma Wave (+63s)
27:36 Magma Wave (+63s)
28:41 Magma Wave (+65s)
June 13, 2024
[HoI][Infuser Sariya] Flash Flood
390290 This spell has an exaggerated range.
Fs proof:
|T1698701:16|t|cffffd000|Hspell:390290|h[Flash Flood]|h|r
[VP][Grand Vizier Ertan] Ertan's Vortex
Currently, the vortex animation 46007 on the boss is broken.
https://www.wowhead.com/npc=46007/ertansvortex
[VP][Grand Vizier Ertan] Lightning Bolt
The current priority target for spell 86331 is the tank. The target for spell 86331 should be chosen randomly.
Reteil proof:
|T136048:16|t|cffffd000|Hspell:86331|h[Lightning Bolt]|h|r
[NL][Naraxas] Boss abilities vs pets
Description of the bug
Boss https://www.wowhead.com/npc=91005/naraxas/mythicencounterjournal
His abilities |T236271:16|t|cffffd000|Hspell:198963|h[Putrid Skies]|h|r and |T136007:16|t|cffffd000|Hspell:188492|h[Rancid Maw]|h|r (debuff id |T136007:16|t|cffffd000|Hspell:188494|h[Rancid Maw]|h|r) deal damage to pets.
Should not deal damage to pets.
ptr:
June 12, 2024
[Guardian] - Tier Set S2
Description of the bug
When Furious Regeneration refreshed its healing amount decreases for healed amount.
How to reproduce
Take damage
Wait for 2 healing ticks
Take damage again
Calculate new healing
Easy to reproduce that in duel where you can see difference in healing if you deal damage 2 times without delay and 2 times with delay in 4 seconds
How it should be
Healing should be calculated for last 8 seconds of damage taken. Healing ticks done within this period shouldn't be excluded after next refresh.
This healing should decrease only for the part of damage taken that goes beyond 8 seconds period.
List of spells
Tier Set |T136243:16|t|cffffd000|Hspell:405514|h[Druid Guardian 10.1 Class Set 2pc]|h|r
Healing |T1033485:16|t|cffffd000|Hspell:408504|h[Furious Regeneration]|h|r
[Item][Aberrus] - Rashok's Molten Heart
Description of the bug
Every Rashok's Molten Heart effect doesn't proc from HoT effects.
How to reproduce
Pick Restoration Druid
Equip trinket
Uptime Rejuvenation/Lifebloom for several minutes
Then use Regrowth/Swiftmend you get insta proc
How it should be
Rashok's Molten Heart all effects should proc also from HoT effects.
Casts
Trinket buff
From logs you can see that nothing was casted when druid got trinket buff.
So:
Molten Radiance 409898 should proc from any healing effect (not only from straight healing)
Molten Radiance 401186 also should proc from any healing effect.
List of spells
Item |T971290:16|t|cffffd000|Hitem:202614::::::::120:::::|h[Rashok's Molten Heart]|h|r
Owner buff |T971290:16|t|cffffd000|Hspell:409898|h[Molten Radiance]|h|r
Healing buff |T4548883:16|t|cffffd000|Hspell:401186|h[Molten Radiance]|h|r
[Aberrus][Rashok] Reset boss
The boss's reset is broken
Or is it because of the Searing Slam ability when it hits the player behind the room
1. Start a boss fight
2. the tank remains inside the boss room
3. other people should be outside the room
4. The boss jumps Searing Slam at the player and does not reset
|T236289:16|t|cffffd000|Hspell:405822|h[Searing Slam]|h|r
[General] Affix Incorporeal x Dominate Mind
When https://www.wowhead.com/affix=136/incorporeal spawn and Priest use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r its pull all mob around
Reproduct
Take first pull with 2 packs
Add Affix
Use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r
June 11, 2024
[Frost] Tier set 2p Shattered Ice delisted
Issues:
In most instanced content like m+ the bonus proc from Flurry does not proc
Range of the proc might be off as well.
How it should work:
Proc should follow up regardless of content and range should work similar to Ph Flames from fire ( following the nearby criteria aoe ).
|T136243:16|t|cffffd000|Hspell:405536|h[Mage Frost 10.1 Class Set 2pc]|h|r
|T1506795:16|t|cffffd000|Hspell:408763|h[Shattered Ice]|h|r
[All] Energized Barriers & snares
Issue:
Currently casting Mass Barrier while using this talent does not remove snares.
How it should work:
Should remove snare effects ( slows and ground area roots ) when one of the 3 barriers is used or Mass Barriers.
Should work only for the mage when used with Mass Barrier.
|T610472:16|t|cffffd000|Hspell:386828|h[Energized Barriers]|h|r
[Item][Dungeon] - Spoils of Neltharus
Description of the bug
Player are not able to reorder the treasure before pulls as they should (cf. comment section.
After testing it doesn't seem to be a out of combat / in combat issue but rather that the player needs to damage an enemy to trigger it.
Tested with a mage, casting Slow Fall on himself and also tried in combat with Slow Fall but also Spell Steal on an enemy, only damaging triggers the effect
How it should be
Players should be able to reorder the treasure out of combat by casting spells such as Levitate, Slow Fall, etc.. but also toys such as Lost Compass or Chatterstone.
Informations of the spell
Spoils of Neltharus
[Item] Box to update
June 10, 2024
[Shadow] Shadowy Insight vs Haste
Description of the bug
|T136183:16|t|cffffd000|Hspell:375888|h[Shadowy Insight]|h|r talent is not scalling with haste
FS: 70 applications in 26:20 which is around 2.4ppm (2p tier set + haste), the base ppm is 2.4 which means that it isn't gettting increased at all by haste.
Retail: 130 applications in 26:20 which is around 4.9ppm (2p tier set + haste)
How to reproduce
1. Use Shadow Word: Pain in a target
2. Check if Shadowy Insight proc is affected by haste
How it should be
Shadowy Insight ppm should increase with haste
Informations of the spell
|T136183:16|t|cffffd000|Hspell:375888|h[Shadowy Insight]|h|r
Talents used: BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAioIRSSDSSSScACSjkcgEpR4AJiQKSLkEUQSA
[Shadow] Unfurling Darkness PVP Mod
|T1386547:16|t|cffffd000|Hspell:341273|h[Unfurling Darkness]|h|r Causes your next VT to deal instant damage on application: this damage should have a 0.75 PVP mod which currently is missing on FS
[Discipline] - Atonement vs damage taken
Atonement healing should not scale from target's damage reduction. Heal should always be the same:
Retail Proof: 4:15 min.
Firestorm Proof:
Spell IDs:
Atonement: |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
From Details:
Atonement: |T135887:16|t|cffffd000|Hspell:81751|h[Atonement]|h|r
Atonement Crit: |T135887:16|t|cffffd000|Hspell:94472|h[Atonement]|h|r
[Fire] Scorch into Hot Streak Pyroblast spellque delay
Issue:
Currently under moderate latency when the caster uses critting Scorches to chain up Pyros while benefiting from huge values of haste, when attempting to spellque Pyro by the end of a Scorch cast creating a Hot Streak, the Pyroblast does not launch.
might be linked to gcdlag vs haste OR delay in Heating up converting to Hot Streak vs spellque
How it should be:
When following the given sequence Pyroblasts should launch without issues:
Under combustion or low hp target to guarantee Scorch crits back to back:
1. Cast Scorch
2. Cast 2nd Scorch
3. By the last 0.3s of the 2nd Scorch, try to spellque Pyroblast
Notice that sometimes upon spamming the Pyro hotkey in that short spellque window and preparing to go into 3rd Scorch, the Pyroblast will not launch.
|T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r
|T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r
|T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
[Feral] Ashamane's Guidance Incarnation
Description of the bug
When a player uses |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r after a while the spell is reduced to 6 seconds because of the talent |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r
How to reproduce
Take this talent to proc a burst, do a relog, go to the dummies, and before hitting, press burst, start hitting and almost immediately proc the talent for 6 seconds and reset your 30 second burst and only 6 seconds of your burst remain
How it should be
When we use incarnation, the 6 second Incarnation duration will overwrite the 30 seconds of Incarnation, effectively erasing up to 24 seconds of burst
List of spells
Talent |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r
Talent |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r
[FH] Irontide Ravager - Painful Motivation
Currently, Painful Motivation is affecting all enemies but it should affect only 2 random enemies around him.
[Aberrus][Magmorax][Mythic] Explosive Magma missing splitdmg
The explosive Magma (talking about the small circle added as mythic mechanic that requires a lot of players soaking it), currently is not splitting the damage between players hit, meaning it is currently killing everyone that soak it
This missed split dmg might also be the reason why the circle spawns with a huge size even with 16men soaking the impact
[Aberrus][Zaqali] Arbalest Fire Targeting
Currently, the Arbalest Fire spears fired from distant adds in the backround target players.
The targeting should be completly random on the whole platform, it should not prioritize players.
Proof:
[Aberrus][Zskarn] Dragonfire Traps vs Shrapnel Bomb Timers
Currently, it seems that Shrapnel Bombs spawn 1 2 seconds, before nearby Dragonfire Traps activate near the boss, meaning that most of the times, the Sharpnel Bombs end up in the Fire, where its extreamly deadly to go into at higher difficulties.
The timers for Shrapnel Bombs needs to be adjusted.
It seems from videos, that Shrapnel bombs spawn 10 seconds AFTER Dragonfire Traps cast has gone off.
Video proof: Check his timers next to the Quest Log.
[Aberrus][Rashok] Searing Slam Distance vs Boss
When Rashok does Searing Slam, on Firestorm, he always leaps directly on top of the player, with the Searing Slam. On retail, He acually, leaps slightly behind or front of the Searing slam, making it possible to melee keep DPSing him, without needing to go into the Searing Slam lava.
Video proof from retail:
June 9, 2024
[Holy][PVP] Ray of hope
Description of the bug
We are currently missing |T631503:16|t|cffffd000|Hspell:232708|h[Ray of Hope]|h|r buff aura replacement for |T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r/rayofhope">|T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r when the cached damage > cached healing.
How to reproduce
1. .learn 197268 on holy priest
2. cast |T1445239:16|t|cffffd000|Hspell:197268|h[Ray of Hope]|h|r on yourself
3. come to any enemy that can inflict damage on you
4. you will see that |T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r aura doesn't chave over to |T631503:16|t|cffffd000|Hspell:232708|h[Ray of Hope]|h|r.
How it should be
If cached damage > cached healing then
|T631503:16|t|cffffd000|Hspell:232708|h[Ray of Hope]|h|r buff
else
|T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r buff
Also these should be buffs not debuffs like it currently is on our server.
Retail demo: 4:41
FS bugtracker:
[Holy][PVP] Cleanse of the weak overtune
Description of the bug
Curretnly PvP talent |T135949:16|t|cffffd000|Hspell:199330|h[Cleanse the Weak]|h|r dispells way more than it should
How to reproduce
1. pick pvp talent |T135949:16|t|cffffd000|Hspell:199330|h[Cleanse the Weak]|h|r
2. Use any holy paladin build. You can use default one.
3. You would need two players in your party/raid for this to get tested
4. apply two debuffs on yourself and your party member via gm macro:
.aura 589
.aura 34914
5. use |T135949:16|t|cffffd000|Hspell:4987|h[Cleanse]|h|r on yourself or your party member
6. you will see that 2x debuffs get removed from you and him
How it should be
Right now it removes all debuffs that cleanse has power to on unit that you use it directly on which is correct. However, the party member that gets a passive dispel should only get dispelled of 1 effect that was most recent on that unit and was also on the unit that had the original direct cleanse on.
So lets say:
If UnitDebuff("player",{Debuff1,Debuff2})
and UnitDebuff("party1",{Debuff1,Debuff2}) then
CleanseUsed("party1)
return UnitDebuff("party1",{~~Debuff1,Debuff2~~}) and UnitDebuff("player",{Debuff1,~~,Debuff2~~})
end
Retail demo :
00:02 here you can see that priest("party1) gets displed from magic debuffs while paladin("player") only gets dispelled from |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r.
Marking as HIGH PRIORITY due to its potential to compeltely negate some of the teams.
FS bugtracker:
[Unholy] Dark Simulanctrum non-mana spells
Description of the bug
Currently |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r works on non mana costing spells like |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r for example.
BwPA/gf1fDREKLfAcG9Z2HkF/BASkwBC0kESkIRSiEJSSCAAAAAAAAAaQSCiEAQikItkkkESC
How to reproduce
1. Pick |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r pvp talent
2. Duel a paladin or any other calss with similar no mana costing abilities
3. Cast |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r on paladin
4. tell paladin to use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
5. Now as a dk your |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r turned in to |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
How it should be
You should not be able to copy spells that don't cost any mana. Says so in discription of the spell.
[Evoker][Preservation] Lifeforce Mender scaling
Description of the bug
Currently |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r has two issues
1. Added healing/damage via Lifefoce Mender doesn't scale with any mods. Like Mastery(for healing) x Versa x PvP mod x Other mods
2. Also it seems like if you 2 points in to the talent the healing/damage output stays the same as if you spent only 1 point.
What we currently have:
(SP x 2.3(Living flame mod) x 1.05(Preservation spec aura) x Mastery(if healing) x Versa x Other mods) + (MaxHPx 0.02(Lifebender))
BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkSSSSkEIwB4AAAASQiWSSSCJJBAAAIJhEwBSSSAQA
How to reproduce
1. Pick the build from above
2. You can use 1 or 2 points in Lifeforce mender doesn't seem to affect the maths. (still needs to get fixed though)
3. Use our current formula on a naked dracthyr and you will see that is what we currently have: (SP x 2.3(Living flame mod) x 1.05(Preservation spec aura) x Mastery(if healing) x Versa x Other mods) + (MaxHPx 0.02(Lifebender))
How it should be
Instead of adding the (MaxHP x Lifeforce mod) value on top it should be moded by all of the mods that affect Living Flame. Well all besides the main the main spell mod.
Formula should be:
(SP x Spell Mod + (MaxHPx 0.02(Lifebender))) x 1.05 x Mastery x Versa x Other mods
Retail breakdown:
Build: (MaxHP x 0.02)
Stats: (SP 5331 Mast 16% Versa 11% MaxHP 350120)
If we youse the fomula from above:
(5331 x 2.76(10.2 spell mod) + 350120 x 0.02) x 1.05 x 1.16 x 1.11 = 29,358
retail values ~29,400
Marking as high priority since it is a large chunk of healing that presevation evoker is losing.
FS report:
[Item][Effect] Blue Dragon Soles effect
Currently |T1506795:16|t|cffffd000|Hspell:383201|h[Charged Soles]|h|r aura effect from item |T136243:16|t|cffffd000|Hspell:383200|h[Blue Dragon Soles]|h|r gets consumed upon enemy hit on you.
This isn't class specific bug. This is an item effect bug.
It should get consumed by your own spells and not enemy spells.
FS bug demo:
June 8, 2024
[Holy] Divine Protection pvp mod
Issue:
Currently the 0.5 pvp mod is applied to Holy.
Should be applied only to Retribution.
How it should be:
|T524353:16|t|cffffd000|Hspell:498|h[Divine Protection]|h|r
[Item] - Beacon to the Beyond
Description of the bug
The damage amplification on AoE of the trinket doesn't work, it should increase by about 15% for each additional target struck up to 5 targets (75%).
How to reproduce
Use the trinket on 1 target and check the damage
Use the trinket on 6 targets and check the damage
Informations of the spell
Beacon to the beyond
[VP] [Turbulent Squall] Storm Shield
NPC https://www.wowhead.com/npc=45924/turbulentsquall ability |T649816:16|t|cffffd000|Hspell:411744|h[Storm Shield]|h|r have issues : players can't purge shields from ability
[HoI][Primalist Earthshaker] Rumbling Earth
NPC https://www.wowhead.com/npc=190371/primalistearthshaker ability |T451165:16|t|cffffd000|Hspell:375384|h[Rumbling Earth]|h|r have problem whit spell animation (animation is not displayed) seems it's related to where NPC staying
Proof
[Item][Aberrus] - Elementium Pocket Anvil
Description of the bug
Echoed Flare 401324 does incorrect damage. Tooltip is fine but actual damage is not reduced.
How to reproduce
Equip trinket
Deal damage with listed abilities
Compare damage with SimCraft
How it should be
Echoed Flare damage should be reduced by 40% its damage should have x0.6 mod.
Tooltip damage is correct should be like that.
List of spells
Item |T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
Damage ID |T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r
[Item][Embellishment] - Azureweave Vestments
Description of the bug
Azureweave Vestments 388061 gives 2 times less main stat. For both 447 ilvl items it gives 262 int.
How to reproduce
Equip set
Proc it
Compare with SimCraft
How it should be
Azureweave Vestments should give correct main stat amount. For both 447 ilvl items it should be 524.
List of spells
Main stat buff |T134155:16|t|cffffd000|Hspell:388061|h[Azureweave Vestment]|h|r
Main effect |T2026009:16|t|cffffd000|Hspell:393987|h[Azureweave Vestments]|h|r
June 7, 2024
[Frost] Frostwyrm's Fury
Description of the bug
Spell 279302 deals damage 1 to 3 times in a row to the same target depending on the distance between the character and the target.
Fs proof:
How to reproduce
Use 279302
How it should be
Spell 279302 deals damage to 1 target regardless of the distance between the character and the target.
Informations of the spell
279302 |T341980:16|t|cffffd000|Hspell:279302|h[Frostwyrm's Fury]|h|r
[Item][Aberrus] - Neltharion's call to Suffering
Description of the bug
Neltharion's Call To Suffering should not be triggered when out of combat (cf. comment section.
Since rogue's stealth can trigger it and the damage breaks the stealth for 8s it is very annoying to them.
How to reproduce
Use spells out of combat
It should end up proccing (sometimes it's very long but it'll come)
Tested with Crimson Vial on rogue while out of combat.
How it should be
It should not be able to proc when out of combat.
Information of the item
|T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r
[General][Aberrus] Aggro issues
Most of the bosses seem to have some aggro issues (boss randomly turning away from the tank, and slapping a random player)
I'm assuming this is a generic issue, I can confirm it's occurring for bosses such as
Kazzara: mostly when tanks are taunt swapping, the boss will hit a random player before turning to the 2nd tank
Zaqali: Boss every now and then turns away from the current tank and slaps a dps
Sarkareth
[AtSC][Mythic][Experiments] Temporal Anomaly 1st cast
|T4630480:16|t|cffffd000|Hspell:407617|h[Temporal Anomaly]|h|r 1st cast should be 12seconds after Rionthus engages, at the moment it's 33seconds after he engages.
All other casts are ok but delayed due to the 1st cast issue
Retail:
01:33 engage
01:45 1st temporal orb (+12s)
02:40 2nd temporal orb (+55s)
03:35 3rd temporal orb (+55s)
PTR:
01:10 engage
01:43 1st temporal orb (+33s)
02:38 2nd temporal orb (+55s)
04:33 3rd temporal orb (+55s)
Retail log:
PTR log:
[Evoker questline] Frosty Soul
Its currently impossible to get Frosty Soul item from Awakened Revenants that are in the Azure span zone. Its not possible to use |T4548849:16|t|cffffd000|Hitem:199414::::::::120:::::|h[Zapthrottle Soul Inhaler]|h|r on Awakened Revenants with Empty Soul Cage in bag since it says "Invalid Target".
This part is blocking progress on Evoker legendary. This issues seems more on profession / mob in zone part thats not working.
|T4548849:16|t|cffffd000|Hitem:199414::::::::120:::::|h[Zapthrottle Soul Inhaler]|h|r
|T4644005:16|t|cffffd000|Hitem:200938::::::::120:::::|h[Empty Soul Cage]|h|r
https://www.wowhead.com/npc=191129/awakenedrevenant
[Aberrus][Kazzara][Mythic] Loss of Aggro
When boss does some sort of spell, or tanks taunt durning a special spell, it seems that the boss loses aggro, and slaps a nearby melee target.
Warcraft logs:
June 6, 2024
[Evoker][Augmentation] Blistering Scales
Description of the bug
Buff 360827 has no delay in removing stacks.
How to reproduce
Use 360827
How it should be
Buff 360827 should have a 2second delay after removing one of its stacks.
Reteil log:
Informations of the spell
360827 |T5199621:16|t|cffffd000|Hspell:360827|h[Blistering Scales]|h|r
[Evoker][Augmentation] Ignition Rush
Description of the bug
Talent 408775 dont work.
In the presence of the 392268 buff, the casting speed of the 359160 skill is not increased by 40%.
How to reproduce
Use 359160 if you have 392268 buff
How it should be
In the presence of the 392268 buff, the casting speed of the 359160 skill should be increased by 40%.
Informations of the spell
408775 |T135817:16|t|cffffd000|Hspell:408775|h[Ignition Rush]|h|r
359160 |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
392268 |T4630437:16|t|cffffd000|Hspell:392268|h[Essence Burst]|h|r
[AtSC][Zaqali][Mythic] Lag spike
P1
When boss is leaping away for the first time, there always occurs a few lag spikes
[Item] Blue Silken Lining stack
Currently, when you have two embelishments of Blue Silken Lining it doesn't stack and only gives the value of one stack instead of 2.
|T4549278:16|t|cffffd000|Hitem:193944::::::::120:::::|h[Blue Silken Lining]|h|r
|T4549250:16|t|cffffd000|Hspell:387336|h[Zone of Focus]|h|r
[Item][Aberrus] - Neltharion's Call to Dominance and Affliction Warlock
Description of the bug
Trinket |T4638549:16|t|cffffd000|Hitem:204202::::::::120:::::|h[Neltharion's Call to Dominance]|h|r does not work for Affliction Warlock. You accumulate stacks with id 411661, but don't get 403380 when using |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r
June 5, 2024
[General] -Spells proccing combat buffs
Description of the bug
Casting |T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r (AND ANY SPELL OUTSIDE OF COMBAT) can proc trinkets/item buffs that should only be procable in combat (like |T463531:16|t|cffffd000|Hitem:200054::::::::120:::::|h[Enchant Weapon Sophic Devotion]|h|r and |T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r )
How to reproduce
.additem 200054 and use it on one of your weapons
.additem 204211 and put it on
Reapetedly go in and out of stealth (or cast any spell without going into combat)
Your sophic devotion enchant and your trinket will proc thier buffs eventualy
How it should be
The buffs should only be able to proc whilst you're in combat
Informations of the spell
[Item][World] - Pocket Darkened Elemental Core
Description of the bug
Trinket doesn't work
How to reproduce
Use trinket
How it should be
Trinket should deal damage with Darkened Elemental Core Explosion 405167
Damage should split evenly
List of spells
Item |T4914679:16|t|cffffd000|Hitem:204386::::::::120:::::|h[Pocket Darkened Elemental Core]|h|r
Damage ID |T4914679:16|t|cffffd000|Hspell:405167|h[Darkened Elemental Core Explosion]|h|r
[Aberrus][Sarkareth] Release Checkpoint on Normal/Heroic
When player defeat Neltharion on Normal or Heroic Difficulty, they unlock a checkpoint at Sarkareth when they release, just like on LFR, however, this should not be the case on these 2 difficulties (And Mythic). Player should release at the repair/Ugrade NPC upstairs, after Kazzra
[Aberrus][LFR] Zskarn Not Acessible
After defeating Rashok in Fury of the Giants, Door to Zskarn is not opened to acess the boss.
[Aberrus][Rashok] Depleted Conduit Re-Usable
Currently, players can use the Depleted Conduit, even if it is already destroyed from using it 2 times.
It should not be usable again after it is shattered.
FS Proof:
[Aberrus][Experiments] Temporal Anomaly Knockback Direction
Temportal Anomaly should be knockbackable from any direction, to any direction, Meaning if you colide from side of the orb, while it is traveling to the boss, It should be knocked to the side, not only forward, or backwards. (This is determined how the player touches the Orb, if from side, or if its touched from behind/front while it is traveling to Boss.
This makes it easier, if players want to knockback the orb out of the way, when Boss does Deep Breath, which is traveling directly in the line.
Retail video proof:
[AtSC][Amalgamation][Mythic] Volatile Shadowflame triggering
Once a player holding Blazing Heat debuff collides with a player with Corrupting Shadow debuff, they both should get x1 Volatile Shadowflame damage
The same should happen if a player is affected by both Blazing Heat and Corrupting Shadow, colliding with a player holding the same 2 debuffs, they should explode and receive x1 Volatile Shadow damage
At the moment this volatile shadow explosion seems to be hitting multiple times after 2 players collide
Retail:
PTR:
[AtSC][Zaqali][Mythic] Waves
The waves timers currently are off
As for the platform that's close to the entrance, there's a high downtime, where no waves spawn, and a high uptime where 3 waves all spawn at once, overwhelming the raid
The other platform seems in a better shape, less adds, and constant uptime, but waves timer could possibly be offset there too
[HoI][Khajin the Unyielding] Glacial Surge
If players kill boss https://www.wowhead.com/npc=189727/khajintheunyielding in cast |T612394:16|t|cffffd000|Hspell:386559|h[Glacial Surge]|h|r they will still take damage after death of the boss
Proof:
[VP][Asaad] hain-lightning
|T136015:16|t|cffffd000|Hspell:87622|h[Chain Lightning]|h|r The range of this spell is greatly exaggerated.
[NL][Naraxas] Rancid Maw
In boss https://www.wowhead.com/npc=91005/naraxas ability |T136007:16|t|cffffd000|Hspell:205609|h[Rancid Maw]|h|r have issues:
1. when player get debuff |T136007:16|t|cffffd000|Hspell:205609|h[Rancid Maw]|h|r should be delay for taken damage from ability aoe zone proof:
2. |T136007:16|t|cffffd000|Hspell:205609|h[Rancid Maw]|h|r dont have target priorityshould target range specs players with a priority over a mele specs players
[BH][Stinkbreath] Violent whirlwind
www.wowhead.com/npc=187033/stinkbreath ability |T999952:16|t|cffffd000|Hspell:388046|h[Violent Whirlwind]|h|r have wrong hitbox more than ability animation
proof:
[BH][Wilted Oak] Infected Lasher vs Storming Affix
Npc https://www.wowhead.com/npc=186229/wiltedoak ability |T136144:16|t|cffffd000|Hspell:375259|h[Essence of Decay]|h|r spawning add's https://www.wowhead.com/npc=208994/infectedlasher : issues is https://www.wowhead.com/npc=208994/infectedlasher trigger Storming affix
Should not trigger Stroming
[Tiragarde Sound][Quest] The Nation of Kul Tiras
Description of the bug
After teleporting to Tiragarde Sound, you can't see the npc to turn in the quest. You can't move anywhere and get teleported / stuck in 1 spot
Ps: without this quest / BFA, the alliance can't get to level 60 through questing. There is another major issue at the end of SL questline.
How to reproduce
Accept https://www.wowhead.com/quest=46728/thenationofkultiras and try to finish it
How it should be
Jaina should be on ship to turn in the quest to her.
Informations of the quest
https://www.wowhead.com/quest=46728/thenationofkultiras
June 4, 2024
[Elemental] Stormkeeper second buff stack consumption
Description of the bug
Currently |T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r 2nd stack doesn't increase the damage of |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgUSpIJlkACShWUCJSCAAAAAgSAUSiSKASJJpgIQSEgA
How to reproduce
1. Use build from above
2. Cast Stormkeeper
3. Cast Lighing bolt first time
4. Check that the damage got increased
5. Cast Lighing bolt second time
6. Check that the damage wasn't incread
Bugged FS values demo:
How it should be
Single stack of stormkeeper should incrase the damage Lighting Bolt like it does when there are 2 stacks of them.
FS report:
[Frost] Shattered Ice
Frost's 2P effect https://www.wowhead.com/spell=408763/shatteredicechangelog doesn't proc on shielded enemies:
can we also double check shattered ice range? Some players reported that nearby enemies dont always get hit by shattered ice but I wasn't able to reproduce this issue
[Evoker][preservation] grace period
Description of the bug
grace period doesnt increase the healing from reversion itself
How to reproduce
put a point into grace period
cast reversion on you
put 2 points into grace period
cast reversion
unspec grace period
cast reversion
notice that the healing done stays the same
How it should be
reversion should increase its healing done if you spec grace period
Informations of the spell
https://www.wowhead.com/spell=376239/graceperiodmodifies
|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r
[Uldaman] crash test 3
Description of the bug
After killing the third boss Sentinel Talondras.
The doors closed on the boss.
But it was possible to get through them pay attention to the video
How to reproduce
1. Kill the third boss
2. restart the server
3. go through the door
How it should be
Informations of the spell
TEST 28:45 33:03
[AtSC][Echo of Neltharion] Corruption vs Healers
Corruption can currently be placed on healers, while it shouldn't
PTR:
Mistweaver monk being affected by Corruption
Holy Paladin with Mind Control
[AtSC][Echo] Corruption amount
The amount of players that get debuff with Corruption should depends on raid size
(x1 Corruption debuff every 6 players)
Meaning in an 18men raid, there should be x3 players affected by Corruption per cast
At the moment it's always x2 players receiving Corruption, no matter the raidsize
[AtSC][Echo] Corruption vs Volcanic Heart
Players with |T136129:16|t|cffffd000|Hspell:410972|h[Corruption]|h|r debuff should not be eligible to receive |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r debuff
At the moment they can receive it
[AtSC][Echo] Corruption vs Umbral Annihilation
Players affected by |T136129:16|t|cffffd000|Hspell:410972|h[Corruption]|h|r debuff should not be taking any damage by |T4914667:16|t|cffffd000|Hspell:405433|h[Umbral Annihilation]|h|r
Retail: (player is corrupted, but no damage taken by annihilation)
At the moment players with Corruption get hit by it
[HoI] crash test 2
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon or at the respawn point
Informations of the spell
TEST 10:00 12:50
[HoI] crash test 1
Description of the bug
After killing the second boss, Gulping Goliath, the server was restarted.
Problems started with the gate leading to the second boss, pay attention to the video
How to reproduce
1. Kill the first boss
2. Kill the second boss
3. Restart the server
4. Check the first gate, second gate and third gate
How it should be
The gate should be opened after a server reboot depending on which path the players chose, first or second.
The third gate should be opened if 2 mobs Squall Bringer Cyraz + Flame Summoner Aimi were defeated in front of the gate.
Informations of the spell
TEST FS timer 0:00 0:40
Mobs that stand in front of the third gate:
https://www.wowhead.com/npc=190368/flamecalleraymi npc
https://www.wowhead.com/npc=190370/squallbringercyraz npc
[Neltharus] crash test 2
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
TEST 32:45 35:25
[Neltharus] crash test 1
Description of the bug
After killing the first, second and third boss, the lava wall that leads to the last boss opened.
We made a restart.
A wall of lava blocked the passage to the final boss
How to reproduce
1. Kill the first boss Magmatusk
2. Kill the second boss Chargath, Bane of Scales
3. Kill the third boss Forgemaster Gorek
4. Restart the server
5. Attention to the video the path to the last boss was blocked by a lava wall
How it should be
After restarting the server, the "Lava Wall" should no longer appear.
Informations of the spell
TEST timer 26:05 30:33
[Uldaman] crash test 4
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
TEST 41:35 44:58
[Uldaman] crash test 2
Description of the bug
After killing the second boss Bromach, doors opened that lead to the third boss.
We made a restart.
The gates closed
How to reproduce
1. Kill the second boss
2. Wait until the doors open
3. Server restart
4. Come in and pay attention to the gate
How it should be
The gate must be open after the restart if the second boss is killed
Informations of the spell
TEST timer 17:35 23:15
[Evoker][augmentation] - ebon might
Description of the bug
ebon might doesnt buff your allies if you dont target over an ally while you cast it
How to reproduce
get a group with 1 person
cast ebon might without targeting them
see that you have the buff while they dont
How it should be
you should give the buff to your allies even while not targeting them or targeting an enemy
Informations of the spell
|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
time 0.26 see when he casts ebon might it buffs his allies currently in fs i would buff only my self
[HOI] [Khajin the Unyielding] Polar Winds x Divine Shield
Description of the bug
Boss : https://www.wowhead.com/npc=189727/khajintheunyielding make |T135833:16|t|cffffd000|Hspell:386741|h[Polar Winds]|h|r aoe And when you use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r you no longer have the debuff
How it should be
After using |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r we must have the debuff
Video retail: 2:01
[HoI][Gulping Goliath] Gulp - Distance
Description of the bug
The ability has an increased trigger radius for NPC toads that appear at the boss
How to reproduce
1. Start a boss fight
2. Wait for the little toads to appear.
3. Place a little outside the Gulp radius and focus on the toads
How it should be
The Goliath attempts to gulp down players and creatures within 10 yards for 2 sec, inflicting 195564 Nature damage every 2 sec for its duration. While inside the Goliath's gullet, the target also gains 3 stacks of Gulp Swog Toxin.
If the Goliath does not find a player to gulp, he will become Hangry.
Informations of the spell
https://www.wowhead.com/npc=189722/gulpinggoliath
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
https://www.wowhead.com/npc=195399/curiousswoglet
TEST
[HoI] pet damage
Description of the bug
Pets of Hunters, Death Knights, Warlocks at the beginning of inst have AFK or sometimes cause little damage
This problem is only on this first part of the platforms until the first boss
How to reproduce
1. Enter the dungeon
2. Summon pets of a hunt, dk or lock
3. Tank pulls mobs
4. Click on pet abilities.
5. Pay attention to the damage your pets do and what they do during the fight
Informations of the spell
Test FS
[Aberrus][Amalgamation][Achievement] Ill Make My Own Shadowflame
Currently impossible to complete the achievement, The Speciment tank does not change color/break and spawn an add once fully empowered and hit by corresponding spells.
[AtSC][Magmorax][Achievement] Me Want Bite
Magmorax should have a 12% dropchance for |T4554379:16|t|cffffd000|Hitem:205684::::::::120:::::|h[Forbidden Flounder]|h|r (personal loot, so 12% per player)
At the moment |T4554379:16|t|cffffd000|Hitem:205684::::::::120:::::|h[Forbidden Flounder]|h|r doesn't seem to be present in the loot table
https://www.wowhead.com/achievement=17878/mewantbite achievement doesn't seem to be awarded either after eating the |T4554379:16|t|cffffd000|Hitem:205684::::::::120:::::|h[Forbidden Flounder]|h|r
[HoI][Gulping Goliath] Gulp 2
Description of the bug
Does not work: When the boss uses "Gulp" and if there are small toads and anyone other than a tank nearby, then the boss will eat the player but will not damage him
Works: hangs stacks of toxins
How to reproduce
1. Need a tank, heal, DPS
2. Tank holds the boss
3. Healers/DPS lead small toads into Gulp's range
4. The tank leaves the Gulp range
5. Healing or DPS remains in Gulp's area of effect
6. The boss will eat the healer or DPS but will not deal damage to them, only stacks of Toxin
How it should be
The Goliath attempts to gulp down players and creatures within 10 yards for 2 sec,
inflicting 195564 Nature damage every 2 sec for its duration. While inside the Goliath's gullet, the target also gains 3 stacks of Gulp Swog Toxin.
If the Goliath does not find a player to gulp, he will become Hangry.
Informations of the spell
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
https://www.wowhead.com/npc=189722/gulpinggoliath BOSS
[Zaralek Cavern][Object] Nal ks'kol Reliquary
Description of the bug
1. Object disappear with loot if you loot 1 item only and close the loot frame.
2. Puzzle isn't working. You can see the puzzle aura but no puzzle.
3. Can open the chest without completing the puzzle.
How to reproduce
1. Try to do the puzzle.
2. Open the chest.
3. Click on any item in the loot frame and close it.
4. Watch the chest disappear.
How it should be
The chest should be locked behind a puzzle. If you loot 1 item only, the chest shouldn't disappear.
Informations of the quest
https://www.wowhead.com/object=401828/nalkskolreliquary
[EonFringe] Compose Yourself
Description of the bug
The npc to turn in the quest is phased
How to reproduce
Try to finish the quest
How it should be
NPC should be there
Informations of the quest
https://www.wowhead.com/quest=75966/composeyourself
[BH][Decatriarch Wratheye] Rotburst Totem
Description of the bug
Boss https://www.wowhead.com/npc=186121/decatriarchwratheye, his ability |T136008:16|t|cffffd000|Hspell:373942|h[Rotburst Totem]|h|r
1. Totem casts |T1357813:16|t|cffffd000|Hspell:373939|h[Rotting Burst]|h|r instantly when spawned.
PTR log
3. Totem is not immune to CC.
How it should be
1. Totem has a delay of 2.1sec before the first cast.
2. Totem is immune to CC
Retail:
28:21.720 Decatriarch Wratheye begins casting Rotburst Totem
28:23.723 Decatriarch Wratheye casts Rotburst Totem
28:25.229 Decatriarch Wratheye summons Rotburst Totem 1 with Rotburst Totem
28:27.396 Rotburst Totem 1 begins casting Rotting Burst
[Uldaman] crash test 1
Description of the bug
After killing the first boss of The Lost Dwarves, the server was restarted.
The boss was ready to fight again
How to reproduce
1. Kill the first trash and the first boss
2. Restart the server
3. Reach the third boss
4. Attention to the boss he is alive again and cannot be killed
How it should be
The boss should not be hostile after the server restart
Informations of the spell
https://www.wowhead.com/npc=6906/baelog
test timer 4:07 15:40
June 3, 2024
[Elemental] - 2p set resets on combat exit
Description of the bug
For elemental 2p states that you get stormkeeper every 50seconds, currently you get stormkeeper proc regardless of the timer when you enter new combat.
Elemental talents:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAoVSSJJRLSLJFElAJCAAAAAgSARJJKpJAtkkWAaJJCBC
2p bonus |T136243:16|t|cffffd000|Hspell:405565|h[Shaman Elemental 10.1 Class Set 2pc]|h|r
Stormkeeper
|T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r
Retail entering combat while stormkeeper tracker says ~30sec until next stormkeeper (blue bar bottom leftside above his webcam)
doesnt get the buf on combat enter
FS same tracker used on every combat enter you get proc
How to reproduce
elemental shaman, talents provided above, equit 2p set
enter combat use up stormkeeper charges, exit combat
enter new combat, watch buff
How it should be
Timer should be set to 50sec, no matter what happens
[Aberrus][General][LFR] Neltharions Shadow Wing
First issue: When players spawn in the instance for Neltharions Shadow Wing, they should be spawned infront of Magmorax. Currently, they spawn at the start of the Instance.
Second Issue: The adds should spawn, when apporached, and the whole Script for spawning the boss should occur, However, it is currently impossible to spawn the boss, in the wing, since the Trash is not appearing.
Also, if players die, they should spawn above Magmorax again, where they spawned when teleported into the wing.
(Also, Same phasing should occur for rest of the instance, where the first wing boss trash and RP NPCs should not be present.)
Video of where the players should spawn:
[Aberrus][LFR][Sarkareth] Respawning at Start of Instance
Currently, when players die on Sarkareth on LFR difficulty, they respawn at first boss room, instead of at the final boss, making it impossible to reach back.
[World Boss][Zaqali Elders] World Quest Description
Currently, the world quest on the map says these two objectives:
!image.png
It should show to Defeat the Zaqali Elders on the map Objective, There should be no Gholna there.
However, when player enters the area of the world quest, and Quest appears in thier Quest Window, It should say to slay Gholna and Vakan Both.
Retail:
!image.png
[World Boss][Zaqali Elders] World Quest Reward
Possibly missing reputation reward upon slaying the World Boss, and completing the world quest. It should reward Loamm Niffen Commendation that awards 150 Reputation with them.
[HoI][Squallbringer Cyraz] Whirling Fury vs Pets
Description of the bug
Npc https://www.wowhead.com/npc=190370/squallbringercyraz, ability |T132369:16|t|cffffd000|Hspell:375079|h[Whirling Fury]|h|r deals damage to pets
[HoI][Primal Tsunami] Infused Globules vs Pets
Description of the bug
Boss https://www.wowhead.com/npc=189729/primaltsunamiabilities;mode:, ability |T132852:16|t|cffffd000|Hspell:387559|h[Infused Globules]|h|r deals damage to pets
[Item] Draconic Mark of Mastery
Description of the bug
Draconic Mark of Mastery allows to buy only PvP gear and not PvE gear from its NPC Norzko.
[Aberrus][General][LFR] Fury of the Giants Wing
If players die on trash or bosses, They are respawned at the start of the instance, instead of at the start where the Wing begins. Making it impossible to procceed, since there is an invisible wall.
[Aberrus][General] Animation Fluid, Crawling Goo Trash Packs
Currently, The Acid pool left by Animation Fluid adds in the raid stacks multiple times, (It shouldnt), And it sometimes stays after player leaves the AoE.
For Crawling Goo, same issue as Animation Fluid, The pool they leave behind after being defeated is staying on player when he leaves the pool.
[EonFringe] Grime Lies Where You're Killing Slimes
Description of the bug
Can't see any piles even with gm on
How to reproduce
Accept https://www.wowhead.com/quest=74942/grimelieswhereyourekillingslimes and try to find piles to collect for the quest
How it should be
Piles should be spawned
Informations of the quest
https://www.wowhead.com/quest=74942/grimelieswhereyourekillingslimes
[EonFringe] Downbeat Data
Description of the bug
https://www.wowhead.com/npc=204990/mellyteletone and https://www.wowhead.com/npc=204987/pedgi phase out before you can borrow sunglasses for next objective of the quest
How to reproduce
Accept https://www.wowhead.com/quest=75949/downbeatdata and watch Pedgi
How it should be
Both npcs shouldn't phase
Informations of the quest
https://www.wowhead.com/quest=75949/downbeatdata
https://www.wowhead.com/npc=204987/pedgi
https://www.wowhead.com/npc=204990/mellyteletone
[World Event][Fyrakk Assault] No wards drop
Description of the bug
|T133261:16|t|cffffd000|Hitem:203430::::::::120:::::|h[Ward of Igira]|h|r and |T133266:16|t|cffffd000|Hitem:203683::::::::120:::::|h[Ward of Fyrakk]|h|r don't drop if you don't have the quest https://www.wowhead.com/quest=75888/suffusioncamp
How to reproduce
Kill enemies during Fyrakk Assault and check loot
How it should be
Wards should drop even without quest
Informations of the items
|T133261:16|t|cffffd000|Hitem:203430::::::::120:::::|h[Ward of Igira]|h|r |T133266:16|t|cffffd000|Hitem:203683::::::::120:::::|h[Ward of Fyrakk]|h|r https://www.wowhead.com/quest=75888/suffusioncamp
June 2, 2024
[All] - Hex variants
Description of the bug
Hex(ID51514) got moved to talent tree in DF. Currently if you use any of the variants listed below you can cast them without taking Hex talents.
Ele no hex talents:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAoVSSJJRLSLJFElAJCAAAAAgSARJJKpJAtkkWAaJJCBC
How to reproduce
shaman spec ele, talents above
learn hex variant eg. with |T134544:16|t|cffffd000|Hitem:136938::::::::120:::::|h[Tome of Hex: Compy]|h|r
try to cast hex variant without having hex
How it should be
Obviously if you dont talent hex you shouldnt be able to cast it
Informations of the spell
hex variants list https://www.wowhead.com/spell=51514/hexseealsoability (scroll down)
[Marksman] - Calling the shots
Description of the bug
Talent states that every 50 focus spent removes 2.5sec coodlown from Trueshot. Currently every forcus spender ability removes 1 sec from Trueshot per hit.
FS
talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEASKIIAAAAARSSkkECCJRJRKERUkimQSESIoAAAAAA
How to reproduce
hunter, spec marksman, talents above
use trueshot
use multishot/aimed shot or any focus spender
watch trueshot cooldown
How it should be
Every 50 focus spent removes 2.5sec coodlown from Trueshot.
Informations of the spell
|T236173:16|t|cffffd000|Hspell:260404|h[Calling the Shots]|h|r
|T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
[All] Anti-Magic Shell vs Cyclone
Description of the bug
If you use spell 48707, you can be affected by the 33786 skill even while the 48707 buff is still active on you.
How to reproduce
1)Use 48707
2)Druid use 33786
How it should be
If you use spell 48707, for the duration of the skill's effect, you cannot be affected by the Cyclone skill.
Reteil proof:
1)
2)
3)
Informations of the spell
48707 |T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r
33786 |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
[Aberrus][Sarkareth] Double Glittering Surge
When players keep the boss, before reaching 65%, He will cast Glittering Surge.
If players reach both 65% and the timer at the same time, The boss will cast Glittering Surge again, one after another. He should always cast only one when the timer is up, or he reaches 65% heath.
So, first Glittering Surge at start of fight, and then couple of minutes later, in the fight, or when he reaches 65% health remaing, Second Glittering Surge.
[HoI][Primal Tsunami]Infused Globule
Boss https://www.wowhead.com/npc=189729/primaltsunami ability |T132852:16|t|cffffd000|Hspell:387363|h[Infused Globule]|h|r have wrong hitbox ( much biger than animation )
[BH] Server restart/crash vs way to last boss
After server restart/crash way to the last boss is closed (if the Gutshot and Treemouth bosses is killed)
[BH][Treemouth] Consuming
Boss https://www.wowhead.com/npc=186120/treemouth ability |T132278:16|t|cffffd000|Hspell:378022|h[Consuming]|h|r don't scale whit key lvl
[BH][Gashtooth] Gash Frenzy
https://www.wowhead.com/npc=186124/gashtooth have issues :
1. Ability |T236277:16|t|cffffd000|Hspell:378020|h[Gash Frenzy]|h|r do damage to one player several times in a row should change target with each new hit
2. Deals double damage with mele hits
Proof:
[HoI] Dead adds animation
The slain NPCs on the upper floor have this constant animation
(these are the NPCs that are already slain before the key starts)
[Uldaman][Emberon] Pathfinding
The boss is currently having pathfinding issues in many spots of the arena, he will not be able to melee hit
Also, when interphase starts, he won't be going to the middle of the room
This started occurring after resetting the boss once
PTR:
June 1, 2024
[Mage Tower][Imp Mother] Imp Servant vs Fear/Stun
Currently, fearing or stunning the Imp Servants in the fight results in them not trying to channel thier spell into the boss anymore, untill like 5 seconds later after the stun/fear wears off, It should take them much less to continue casting/trying to reach the boss again.
[Mage Tower][Imp Mother] Smoldering Imp Fire Bolt Spam
Currently, the Smoldering Imps summoned by Agatha do not have a small delay between each cast. Currently, they seem to cast nonstop Fire Bolts.
They should have a 0.51 seconds break after each cast.
Currenlty, its missing.
Video proof:
[Mage Tower][Imp Mother] Agatha vs Taunt
Currently, taunting Agatha results in her following the player. She should not be able to follow players once player taunts her.
!image.png
[Mage Tower][Imp Mother] Imp Servant
https://www.wowhead.com/npc=115719/impservant currently does not stop while he is moving to Agatha.
Meaning, if warrior charges at the Imp with Charge ability, he should root the imp for 1 seconds, and then resume his path once he is again unrooted.
Currently, he does not stop if rooted.
[All] - Feign Death x Nameplate
Description of the bug
When you under Feign Death effect enemy still can see your nameplate
How to reproduce
Start a duel
Use Feign Death
Check enemy view
How it should be
While you under Feign Death effect your nameplate should be hidden
[Zaralek Cavern][Side] A Friendly Introduction
https://www.wowhead.com/quest=74860/afriendlyintroduction
[Hol] Gulp Swog Toxin
Description of the bug
Before getting the 10th stack, you can press the defensive ability and survive
How to reproduce
1. Start a fight with mobs that hang Gulp Swog Toxin
2. Get 79 stacks
3. Press an ability that reduces damage received
4. get the 10th stack
5. Pay attention to damage received
How it should be
Deadly toxin inflicts 9778 Nature damage every 3 sec for 18 sec.
Instantly kills upon reaching 10 applications.
Informations of the spell
FS timer 0:20 0:28
|T538440:16|t|cffffd000|Hspell:374389|h[Gulp Swog Toxin]|h|r
[HoI] G12 Aggro
G12 pack (upper floor) currently ignores the tank aggro, and it just focuses on the healer.
This might be happening to multiple packs on the upper floor, G12 is the only one i'm 100% sure of, tested multiple times
PTR:
[Dragonriding][Talent]Ground Skimming
Spell |T4640481:16|t|cffffd000|Hspell:404183|h[Ground Skimming]|h|r
Description of the bug
This talent is currently not working.
How it should be
When dragonriding near the ground, you regenerate 1 Vigor every 30 sec.
This effect does not occur while affected by Thrill of the Skies.
[Crafting orders]Recrafting doesnt work for some items
Recrafing items doesnt work occured twice with items including |T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r
items:
|T4548904:16|t|cffffd000|Hitem:193002::::::::120:::::|h[Choker of Shielding]|h|r
|T4548906:16|t|cffffd000|Hspell:374499|h[Elemental Lariat]|h|r
Im not sure where the problem is since for other recrafts of this same items it worked fine
[Alchemy] Cauldrons
[Sniffenseeking] Making Scents
https://www.wowhead.com/quest=75393/makingscents
[Sniffenseeking] Relics Gossips
These creatures are missing gossip menu data.
[Sniffenseeking] Treasurewhiskers
https://www.wowhead.com/npc=205001/treasurewhiskers
https://www.wowhead.com/quest=76004/deepcuts
https://www.wowhead.com/quest=75998/crispetycrunchety
https://www.wowhead.com/quest=75936/slimyyetsatisfying
This is not implemented yet.
[Sniffenseeking] Vertical Anomaly
https://www.wowhead.com/quest=75390/verticalanomaly
[Zaralek Cavern][Side] Hraxian's Unbreakable Will
https://www.wowhead.com/quest=74994/hraxiansunbreakablewill
Quest is disabled until implemented.
[Zaralek Cavern][Side] The Tale of Hraxian
https://www.wowhead.com/quest=74495/thetaleofhraxian
Quest is disabled until implemented.
[Item][World] - Magma Serpent Lure
Description of the bug
Magma Serpent visual exists but doesn't deal damage
How to reproduce
Use trinket
How it should be
Trinket should deal correct damage.
Damage should split evenly.
List of spells
Magma Serpent Lure (item) |T1020375:16|t|cffffd000|Hitem:205229::::::::120:::::|h[Magma Serpent Lure]|h|r
[Sniffenseeking] Bonus Quests vs Map
Sniffenseeking bonus quests should only be pushed in log if you are in the personal map.
[Mage Tower][achievement] A Tour of Towers
Description of the bug
The progress in the achievement performed in the tower of Magicians is not counted.
Same for every class
How to reproduce
Get to the Wizards' Tower
complete the test
focus on achievement
How it should be
After passing the tower of magicians the achievement should be counted.
Informations of the spell
https://www.wowhead.com/achievement=15310/atouroftowers
[Mage Tower][Imp Mother] Imp Servant in Last Phase
When Agatha teleports to the Entrace of the cave, where player spawns, Imp Servants should spawn on the opposite side of the room always. Currently, they spawn always at the entrance, no matter where Agatha currently is.
[Item][World] - Buzzing Orb Core
Description of the bug
Trinket doesn't work
How to reproduce
Equip trinket
Enter combat
How it should be
You should get Buzzing Intensifies 405197 stack every 1 second. Stacks shouldn't fade when you change location.
Upon reaching 120 stacks you should get Orb Activated 405202
You begin to get new stacks after Orb Activated fades.
List of spells
Item |T348545:16|t|cffffd000|Hitem:204387::::::::120:::::|h[Buzzing Orb Core]|h|r
Stacks |T348545:16|t|cffffd000|Hspell:405197|h[Buzzing Intensifies]|h|r
Buff |T348545:16|t|cffffd000|Hspell:405202|h[Orb Activated]|h|r
[Item][World] - Deepflayer Lure
Description
Item doesn't increase maximum hp
How to reproduce
Use item
How it should
After gargoule deals damage you should get buff Deepflayer's Tenacity 409347
Buff should increase maximum hp.
List of spells
Item |T4621574:16|t|cffffd000|Hitem:205276::::::::120:::::|h[Deepflayer Lure]|h|r
Buff |T4621574:16|t|cffffd000|Hspell:409347|h[Deepflayer's Tenacity]|h|r
[Item][World] - Drakeforged Magma Charm
Description of the bug
Summoned Worm doesn't deal any damage
How to reproduce
Equip trinket
Use spells
How it should be
Worm should deal damage with Magma Volley 409095
List of spells
Drakeforged Magma Charm (item) |T4638531:16|t|cffffd000|Hitem:205195::::::::120:::::|h[Drakeforged Magma Charm]|h|r
Magma Volley (damage) |T4638531:16|t|cffffd000|Hspell:409095|h[Magma Volley]|h|r
[Hol] Heal aggro mobs
Description of the bug
from the beginning of the Dungeon to the first boss.
Mobs ignore the tank if the healer uses healing abilities
How to reproduce
1. The team must have a tank and a healer
2. The tank begins the battle with mobs and gains aggression
3. Heal uses healing abilities
4. Attention to mobs aggro to the healer
How it should be
Mobs that have already been pulled by the tank should not lose aggro due to the healing abilities of the healer
Informations of the spell
TEST FS timer 0:10 11:40
May 31, 2024
[Guardian] Alpha Challenge
Description of the bug
PVP talent "Alpha Challenge" Stops working after restarting the game.
How to reproduce
Creat druid
Make Guardian Spec
Take |T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r
Use in duel
Relog
Use |T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r
How it should be
It should work even after restarting the game.
Informations of the spell
|T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r
[Item] Tiered Medallion Setting
Combining Tiered Medallion Setting with shop prismatic socket upgrade leads to corrupt socket slots of the item, rendering the socket slots useless.
[PvP] Solo Shuffle 2v4
Description of the bug
A player won that when he is in solo shuffle and sometimes there is a player who goes to the enemy team we cannot dps him and therefore they end up in 4v2 instead of being in 3v3
How to reproduce
Que in solo shuffle
Wait And a player will be in your group but he will not be with you in the 'waiting room' and you will see him arrive with the enemy team
How it should be
We should be in 3v3 at all games
Informations of the spell
[Hol] Mob locations
Description of the bug
Mobs located after the second boss (Toads)
Mobs are now arranged on the TEST like this (Video test)
How to reproduce
How it should be
Mobs should stand like in the video from RETAIL
Informations of the spell
RETAIL timer 18:20 19:10
TEST
+ I'll add sample screenshots
[NL] NPC 109137
Description of the bug
NPC 109137 does not scale to level 70 when the key is activated.
Reteil log
[NL][Naraxas] Putrid Skies
Description of the bug
After using cast 199176, Naraxas must have a delay before using cast 198963.
198963 |T236271:16|t|cffffd000|Hspell:198963|h[Putrid Skies]|h|r
199176 |T970852:16|t|cffffd000|Hspell:199176|h[Spiked Tongue]|h|r
[Zaralek Cavern] Zone Events Reward
Description of the bug
https://www.wowhead.com/item=205247/clinkingdirtcoveredpouchcomments and https://www.wowhead.com/item=205248/clangingdirtcoveredpouchcomments are missing from rewards
How to reproduce
Complete any zone event in Zaralek Cavern
How it should be
Should get one of the 2 pouches every event you complete
Informations of the quest
https://www.wowhead.com/item=205247/clinkingdirtcoveredpouchcomments
https://www.wowhead.com/item=205248/clangingdirtcoveredpouchcomments
[Sniffenseeking] Dig sites world quests
Description of the bug
World quests get pushed into log without being inside the dig site. https://www.wowhead.com/quest=75459/brandnewdigs
How to reproduce
Go to https://www.wowhead.com/quest=75459/brandnewdigs location
How it should be
Should be pushed only inside dig site.
Informations of the quest
https://www.wowhead.com/quest=75459/brandnewdigs
Map: 2454 (Zaralek Cavern) Zone: 14022 (Zaralek Cavern) Area: 14683 (Shimmering Towers) Phase: 1
X: 32.271378 Y: 1901.013672 Z: 83.832184 Orientation: 5.460946
grid[31,35]cell[7,4] InstanceID: 0
ZoneX: 57.370613 ZoneY: 48.752266
GroundZ: 83.417381 FloorZ: 83.417381 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 83.417381 GetHover 0.000000 GetPositionZH 83.832184
[HoI][Gulping Goliath] Curious Swoglet
Description of the bug
If the toads appear too far from the players, they cost afk
How to reproduce
1. Start a boss fight.
2. Wait for the toads to appear
3. Leave the place where they spawned (the fastest way to do this is with a team or a magician)
4. Attention to toads they are AFK
How it should be
Informations of the spell
https://www.wowhead.com/npc=189722/gulpinggoliath boss
https://www.wowhead.com/npc=195399/curiousswoglet adds
Test FS
[Hol][Khajin the Unyielding] Frost Cyclone
Description of the bug
On the boss, you can ignore the Frost Cyclone ability if you stand behind the Ice Boulder block
How to reproduce
1. Everyone stands behind the block so that there is a block between the boss and the tank and the players are also behind the block, the boss uses Frost Cyclone on the player and is immediately canceled
2. The tank climbs onto the stone, the rest go behind the block, if Frost Cyclone hits the player behind the block, it is canceled
How it should be
If the boss randomly targets the player for the Frost Cyclone ability, then Frost Cyclone should not stop proc if the player is standing behind Ice Boulder
Informations of the spell
TEST
TEST
https://www.wowhead.com/npc=189727/khajintheunyielding
|T136018:16|t|cffffd000|Hspell:390006|h[Frost Cyclone]|h|r
|T517161:16|t|cffffd000|Hspell:386222|h[Ice Boulder]|h|r
Retail timer 20:15 24:10
[HoI][Primal Tsunami] Cast Away
Description of the bug
When the boss uses Cast Away and if during the cast you use any Invisibility ability, the player will not be thrown back onto the platform
How to reproduce
1. Start a boss fight
2. Wait for Cast Away
3. Use the abilities of the Night Elves/Mages/Rogues
How it should be
The Primal Tsunami entraps each player in a bubble of water and casts them away.
Informations of the spell
TEST 52:15 57:05
https://www.wowhead.com/npc=189729/primaltsunami
https://www.wowhead.com/spell=388420/castaway?dd=23&ddsize=5
May 30, 2024
[FH][Harlan] Irontide Grenadier spawn position
In DF S2 they changed the spawn position of Irontide Grenadier
Irontide Grenadier should always spawn in the same spot (check image below).
At the moment it has the spawn positions from BFA
[NL][Dargrul] Molten Charskin vs Fixate
Molten Charskin NPC should not fixate on the tank (unless he is the last player alive)
At the moment it can fixate on tank
[Neltharus][Chargath] Dragon Strike targeting
Boss should cast |T589068:16|t|cffffd000|Hspell:373733|h[Dragon Strike]|h|r on the furthest target to him
At the moment it's casting on a random target
[Neltharus][Chargath] Grounding Spear vs Death
If a player dies while being chained to a Grounding Spear, the spear will disappear
Instead, the spear should still appear, and chained to the dead corpse, so that the boss can still be brought to them to avoid the enrage
[Neltharus] Qalashi Bonesplitter vs Dragonborne Axe
In packs where there are more than 1 https://www.wowhead.com/npc=189467/qalashibonesplitter (G33, G35), they will all target the same player with |T527836:16|t|cffffd000|Hspell:372225|h[Dragonbone Axe]|h|r
Example:
G33 (Pack with x2 Bonesplitters)
Bonesplitter 1 + Bonesplitter 2 will both cast Dragonborne axe on Player 1
(the player is always random, but they will both cast on the same guy)
They should instead avoid casting both axes on the same player
Retail
[AtSC][Mythic][Echo of Neltharion] Seeping Lava
Description of the bug
Seeping Lava radius is now too high
How to reproduce
1. Start a boss fight
2. Wait for the ability to be used
3. Focus on radius
How it should be
Lava seeps out from each Echoing Fissure, inflicting 294436 Volcanic damage every 1 sec. to players within the area.
Informations of the spell
TEST
Retail
https://www.wowhead.com/npc=201668/neltharion/heroicencounterjournal
https://www.wowhead.com/spell=402115/echoingfissure?dd=15&ddsize=30
https://www.wowhead.com/spell=409058/seepinglava?dd=15&ddsize=30
[Item][Trinket][Neltharion's Call to Dominance] Buff not applied (Mistweaver)
Description of the bug
On Mistweaver, summoning ChiJi doesn't trigger the trinket, only Yu'lon does. We do get stacks but we can't spend them. Don't know yet if other specs share the issue.
How to reproduce
Equip Neltharion's Call to Dominance
Build stacks
Summon ChiJi
How it should be
It should trigger the trinket, spending the stack to create the Primary stat buff
Informations of the spell
|T4638549:16|t|cffffd000|Hitem:204202::::::::120:::::|h[Neltharion's Call to Dominance]|h|r
[Zaralek Cavern][World Quests] Loamm Niffen Reputation
Description of the bug
World quests don't give any reputation for Loamm Niffen. Makes it a bit harder to farm the 1500 rep for the weekly quest.
How to reproduce
Complete any world quest in Zaralek Cavern
How it should be
Should get 75 rep without any contract or vip status.
Informations of the quest
[Zaralek Cavern] Power Unified vs Spark
Description of the bug
If you have quest https://www.wowhead.com/quest=75641/powerunified active, once you get one half of spark : |T442739:16|t|cffffd000|Hitem:204717::::::::120:::::|h[Splintered Spark of Shadowflame]|h|r, you are able to create the |T5088829:16|t|cffffd000|Hitem:204440::::::::120:::::|h[Spark of Shadowflame]|h|r using only this one half.
It happens because it counts one item as item you got, and second as a quest credit, making u meet the condition to create the spark.
How to reproduce
.q a 75641 (take quest Power Unified)
get your first |T442739:16|t|cffffd000|Hitem:204717::::::::120:::::|h[Splintered Spark of Shadowflame]|h|r
click it you will create |T5088829:16|t|cffffd000|Hitem:204440::::::::120:::::|h[Spark of Shadowflame]|h|r
you can do this every week over and over
How it should be
You should not be able to create |T5088829:16|t|cffffd000|Hitem:204440::::::::120:::::|h[Spark of Shadowflame]|h|r with only one half whatsoever. After you give in the quest, you should get 2 halfs in return, and you are able to create your first spark.
Informations of the spell
Wowhead link https://www.wowhead.com/quest=75641/powerunified |T442739:16|t|cffffd000|Hitem:204717::::::::120:::::|h[Splintered Spark of Shadowflame]|h|r |T5088829:16|t|cffffd000|Hitem:204440::::::::120:::::|h[Spark of Shadowflame]|h|r
[World Boss][Zaqali Elders] Boss Respawn Timer
World Boss currently respawns too fast, If player dies, He has almost no time to reach his corpse, and loot it, before the boss Respawns. Currently, the corpse vanishes after aprox 12 Minutes.
[Profession][Cooking] Discovery
Description of the bug
Can't learn any recipe through discovery no matter how many time you craft. Makes it impossible to get over 75 skill.
How to reproduce
Craft 100 ~ 500 from any of these :
1. |T4639566:16|t|cffffd000|Hspell:381385|h[Charred Hornswog Steaks]|h|r
2. |T250624:16|t|cffffd000|Hitem:197775::::::::120:::::|h[Scrambled Basilisk Eggs]|h|r
3. |T1387664:16|t|cffffd000|Hspell:381388|h[ThriceSpiced Mammoth Kabob]|h|r
4. |T1387663:16|t|cffffd000|Hitem:197778::::::::120:::::|h[Timely Demise]|h|r
5. |T351504:16|t|cffffd000|Hspell:381393|h[Seamoth Surprise]|h|r
6. |T651568:16|t|cffffd000|Hspell:381392|h[Filet of Fangs]|h|r
7. |T1387644:16|t|cffffd000|Hspell:381395|h[SaltBaked Fishcake]|h|r
How it should be
Should be able to discover specific recipes after crafting the required recipes
For example crafting |T4639566:16|t|cffffd000|Hspell:381385|h[Charred Hornswog Steaks]|h|r has chance to grant https://www.wowhead.com/item=198123/recipebraisedbruffalonbrisketcomments
Some recipes have 2 sources, like https://www.wowhead.com/item=198122/recipegreatceruleanseacomments:id=5495477 can be acquired by crafting |T351504:16|t|cffffd000|Hspell:381393|h[Seamoth Surprise]|h|r or |T1387644:16|t|cffffd000|Hspell:381395|h[SaltBaked Fishcake]|h|r (included in imgur album below)
Informations of the recipes
https://www.wowhead.com/item=198123/recipebraisedbruffalonbrisketcomments
(5 crafts)
https://www.wowhead.com/item=198124/reciperiversidepicniccomments:id=5516801 (15 craft)
https://www.wowhead.com/item=198125/reciperoastduckdelightcomments:id=5528086 (12~28 craft)
(2 crafts)
https://www.wowhead.com/item=198118/recipearomaticseafoodplattercomments
https://www.wowhead.com/item=198117/recipefeistyfishstickscomments:id=5522358 (4 ~ 60 craft)
https://www.wowhead.com/item=198122/recipegreatceruleanseacomments:id=5495477 (25 ~ 150 craft)
https://www.wowhead.com/item=198120/reciperevengeservedcoldcomments
https://www.wowhead.com/item=198119/recipesizzlingseafoodmedleycomments
https://www.wowhead.com/item=198121/recipethousandbonetongueslicercomments
May 29, 2024
[Retribution] Season 2 tier set
Description of the bug
The 2piece set currently triggers on all Paladin abilities, allowing the application of effect 197277 from any ability.
Set of 4 parts. When skill 24275 is used, it should deal 20% of the damage to the main target to 4 additional enemies around.
How to reproduce
1)Use 53385/184575
2)Check debuff 197277
How it should be
The application of effect 197277 by the 2piece set triggers only when dealing damage with ability 24275
Informations of the spell
|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
|T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r
|T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
Talents BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAiWp1KJtSTiSSSKSCAAAAAAoESSSBIJEpEBJQKJaIkEioUAAA
[Uldaman][Chrono-Lord Deios] Time Eruption vs Pets
Description of the bug
Boss https://www.wowhead.com/npc=184125/chronolorddeios. Pets take damage from the spell |T136025:16|t|cffffd000|Hspell:377561|h[Time Eruption]|h|r. Should have no effect on pets.
[VP][Grand Vizier] Storm's Edge damage
Storm's Edge damage is not scaling with keylevel
[HoI][Gulping Goliath] Gulp
Description of the bug
While using the Gulp ability, the Death Knight using AntiMagic Shell gets stuck in the boss
How to reproduce
1. Start a boss fight as the Death Knight
2. Wait until the boss uses Gulp
3. Use AntiMagic Shell before the boss finishes casting Gulp
4. Attention you are inside the boss until the next Gulp
How it should be
The Goliath attempts to gulp down players and creatures within 10 yards for 2 sec, inflicting 195564 Nature damage every 2 sec for its duration. While inside the Goliath's gullet, the target also gains 3 stacks of Gulp Swog Toxin.
If the Goliath does not find a player to gulp, he will become Hangry.
Informations of the spell
https://www.wowhead.com/npc=189722/gulpinggoliath
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
|T136120:16|t|cffffd000|Hspell:311975|h[AntiMagic Shell]|h|r
TEST FS
[Nl][Naraxas] Spiked Tongue
Description of the bug
If you use Shadowmeld of the Night Elves while casting Spiked Tongue, the boss will become temporarily afk
How to reproduce
1. Start a boss fight
2. Wait for the cast
3. Use the Elven race
4. Focus on the boss
How it should be
Naraxas latches onto her target with a spiked tongue and pulls them into her maw, inflicting 958279 Physical damage every 1 sec for 5 sec. Run away from Naraxas to avoid being eaten. Every time she eats, she gains an additional stack of Ravenous.
Informations of the spell
Test fs
https://www.wowhead.com/npc=91005/naraxas
|T970852:16|t|cffffd000|Hspell:199176|h[Spiked Tongue]|h|r
|T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r
[NL][Dargrul]Magma Wave
Boss https://www.wowhead.com/npc=91007/dargrul ability |T237583:16|t|cffffd000|Hspell:200404|h[Magma Wave]|h|r have issue : players start take damage from ability instantly on precast should do damage on players only after ability casted
[NL][Dargrul]Landslide
Boss https://www.wowhead.com/npc=91007/dargrul ability |T451165:16|t|cffffd000|Hspell:200700|h[Landslide]|h|r have wrong hitbox:
players take damage randomly not in the face of the boss in ability animation
[Uldaman][General] Badlands Portal Missing
[Zaralek Cavern] Treasures - General
Once I take either Dragon Supplies, Crests or Flightstones, I become unable to loot the other things from the chest.
Does not depend on the order you loot them in, once you take one, you cant take the other two. From all treasures.
[Zaralek Cavern] Treasures - Crystal-encased Chest
https://www.wowhead.com/object=388896/crystalencasedchest has no loot window when you open. Requirement for crystals work correctly.
[Zaralek Cavern] Treasures - Old Trunk
https://www.wowhead.com/object=388911/oldtrunk has missing loot table.
Mouse requirements works.
[Aberrus][Zskarn][Achievement] Eggscellent Eggsecution
Achievement undoable, The eggs do not respawn, after being picked up, and boss respawns,
Second, the achievement does not count even if player is holding the egg untill end of the fight.
[General] Premade Group Dungeons tags
Currently we have S4 Dungeons available for choosing in the Premade Group section
They should be S2
[General] Mythic path on gear upgrade
Description of the bug
Mythic path upgrade system is currently available on PTR.
How it should be
The new mythic path to upgrade gear above 441 should only be implemented on 10.1.5 according to https://www.wowhead.com/news/upgrade441geartonewcapof447itemlevelonnewmythtrackinpatch1015333383
In Patch 10.1.5, there's a new addition that allows gear with an item level of 441 or higher to be upgraded to item level 447 through the newly introduced Myth upgrade track. The best part is that this enhancement applies retroactively to all gear acquired during season 2.
All infos here:
Check recap pic for the different max reachable ilvls
[Neltharus] Magmatusk - Lava Wave
Currently, Lava Wave doesn't have travel time and hits instantly the moment the boss cast Blazing Charge making the fight impossible in high keys.
Proof:
Retail: Blazing Charge then Lava Wave, no one got damage from it.
[BH][Bonebolt Hunter] Toxic Trap vs pets
Description of the bug
NPC https://www.wowhead.com/npc=185534/bonebolthunter ability |T959799:16|t|cffffd000|Hspell:368287|h[Toxic Trap]|h|r deals damage to pets. Should only deal damage to players.
[AtSC][Zskarn] Dragonfire Traps timers tracking
Dragonfire Traps cast timers are not being tracked by DBM, nor are shown in PTR wlogs
[NL][Rokmora] Blightshard skitter spelltimers
Boss should spawn Blightshard skitters at this interval
Retail:
00:00 = Boss is pulled
00:05 = 1st Blightshard skitter spawns
00:10 = 2nd Blightshard skitter spawns
00:15 = 3rd Blightshard skitter spawns
00:20 = 1st Shatter cast
00:30 = 4th Blightshard skitter spawns
00:35 = 5th Blightshard skitter spawns
00:40 = 6th Blightshard skitter spawns
00:45 = 2nd Shatter cast
Meaning:
Blightshard skitters should spawn in set of x3 (1 every 5 seconds) , with 15seconds between sets
PTR
00:00 = Boss is pulled
00:00 = 1st Blightshard skitter spawns
00:05 = 2nd Blightshard skitter spawns
00:10 = 3rd Blightshard skitter spawns
00:15 = 4th Blightshard skitter spawns
00:20 Shatter / 00:20 4th Blightshard skitter spawns
00:25 = 5th Blightshard skitter spawns
..
.. and so on
At the moment the Blightshard skitters start spawning at 00:00, they should start spawning at 00:05
All blightshard skitters are currently spawning every 5 seconds, instead they should spawn in sets of 3 (1 every 5 seconds) with 15 seconds cd between sets
Retail log:
[Uldaman][Chrono Lord Deios] Rewind Timeflow vs Sands
When boss casts Rewind Timeflow, he should shrink all sand puddles (speaking about the ones that are not soaked by players) on a faster rate
At the moment he's not, and after a few casts the puddles will be too large, overwhelming the room too soon
Retail: (all puddles shrinking almost to min size on each Rewind Timeflow)
PTR: (puddles not shrinking enough)
[FH][Harlan] Whirling Dagger
When boss is in Phase2 and Phase 3, he should cast |T135665:16|t|cffffd000|Hspell:413136|h[Whirling Dagger]|h|r at all party members
At the moment it only casts it to 1 player
Retail:
[Neltharus] Server crash/restart vs door
After a server crash/restart, the door to last boss is closed (last boss is the only one missing to finish the key)
[HoI][Primal Tsunami] Undertow vs melee range
The melee range required to have the boss not cast Undertow is too short (the tank pretty much currently has to stay right inside of the red circle underneath bossmodel)
The melee range should be larger
(In the image below i'm in the same spot as in retail video, and it triggers undertow)
Retail:
[HoI] Aggro vs Water
If the player holding aggro steps on a water puddle, the mobs will change their target
This shouldn't happen
[Aberrus][Neltharion] Wall Placement in Phase 1
Currently, it seems that sometimes, walls spawn randomly, in phase one or are faced random direction when they spawn, making wierd shapes which are not present on retail.
This seems completly random, as sometimes, they all spawn correctly, and sometimes not.
More in attached screenshots
[Aberrus][Neltharion] Wall Placement in Phase 2
Currently, in phase two, we have more walls than is intended than on retail (Regardless of what is shown on guides.
Video proof:
Notice, that from the corner of the room, there is only a singular line, going to the middle of the room (The middle of the room being practically correctly placed, just not the edges.) Each of the edges has 2x lines, instead of only a singular one, placing more pressure on healers, when tanks break both at same time, often resulting in 89 stacks per break.
[Aberrus][NORMAL Experiments] Unstable Essence persists after Thadrion death
In normal difficulty when Thadrion(the second boss) dies, the |T1041232:16|t|cffffd000|Hspell:405042|h[Unstable Essence]|h|r keeps jumping on a random player when it gets dispelled. This is a mechanic that should occurr only on heroic and mythic difficulty, while on Normal when Thadrion dies the debuff should stop jumping when dispelled.
[Neltharus][Sargha] Magic Implements vs Moving
If the player moves while picking up any of the Magic Implements, the action will not stop, and at the end of it the Implement will disappear from the ground forever, and the player will not receive the extra action button spell, nor the debuff
Instead, moving while picking up the Magic Implement should cancel the action
PTR:
[Uldaman] Ebonstome golem vs Thunderous Clap
G31, these 2 Ebonstone Golems should not cast Thunderous Clap at the same time.
They should have around 5seconds desync one after the other.
At the moment they cast it at the same time
Retail:
[Uldaman][Chrono-lord Deios] Hitbox range
The hitbox of the boss is way too small. Melees need to stand inside him to be in range. I don't have the exact numbers but it was bigger on retail that's for sure.
[HoI] Last mobs
Description of the bug
The mobs you see in the video should run along the platform if the tank suddenly falls under it
How to reproduce
1. Start a battle with all mobs
2. Jump off the platform so that you are thrown back.
3. Pay attention to mobs
How it should be
Informations of the spell
Test FS
May 28, 2024
[Elemental] Primordial Wave exploit
Description of the bug
Curretnly talent |T3578231:16|t|cffffd000|Hspell:375982|h[Primordial Wave]|h|r has an issue. When you cast it you gain a buff |T3578231:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r. It should get consumed upon casting |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r rather than upon damaging(landing a hit)
Build: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgUSpIJlkACShWUCJSCAAAAAgSAUSiSKASJJpgIQSEgA
How to reproduce
1. Cast |T3578231:16|t|cffffd000|Hspell:375982|h[Primordial Wave]|h|r on an enemy
2. Gain |T3578231:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r buff
3. Cast |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r on an enemy
4. See that |T3578231:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r been consumed upon landing a hit with |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r rather than upon casting it.
How it should be
|T3578231:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r buff should get consumed instantly after casting |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r.
Marking as "High Priority" since there are various ways of exploiting this.
Retail demo:
0:19 You can see how lava burst instantly consumed primordial wave buff on shaman
[Enhancement] - Stormstrike/Windstrike vs Elementium Pocket Anvil
Description of the bug
Descriprion of trinket states using windstrike or stormstrike has chance to deal extra damage. On shaman specifically this extra damage never pocs, tested multiple times (around 20mins of combat). Tested other classes and it worked on it, maybe wrong spell ID was added. Stormstrike ID 17364 Windstrike ID 115356
5mins of dummy test(only "use" part of trinket works):
retail log of shaman using anvil
How to reproduce
enter combat
use stormstrike/windstrike(while ascendance(ID 114051) active
watch proc of damage |T2356069:16|t|cffffd000|Hspell:401303|h[Elementium Pocket Anvil]|h|r
How it should be
You should be able to proc mentioned damage with stormstrike/windstrike
Informations of the spell
|T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
[Subtlety] - Stealth not breaking
Description of the bug
While in subtlety spec, you don't get pulled out |T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r if you take any sort of damage
How to reproduce
Go into stealth while specced into subtlety
Make another player apply any DoT or step into any AoE damage effect
Your character will stay in stealth the whole time
How it should be
Taking damage in stealth should pull you out of it. I'm guessing fixes related to this ticket made this bug appear.
Informations of the spell
[Shadow] - Screams of the Void
Description of the bug
Screams of the Void should last longer than 3 seconds
With us it simply updates to 3 seconds
How to reproduce
1. You need to accumulate 100150 units. madness
2. use plague 23 times
3. attention to the talent buff ceiling 3 seconds
How it should be
Devouring Plague causes your Shadow Word: Pain and Vampiric Touch to deal damage 40% faster on all targets for 3 sec.
Informations of the spell
Retail 1:051:20
The video indicated in the timer shows that the priest extended it to 8 seconds (more is possible)
|T3154546:16|t|cffffd000|Hspell:375767|h[Screams of the Void]|h|r
[General] Dungeons vs phase
Currently, when you enter a dungeon with your group like neltharion's lair your party members will appear in another phase making it impossible to start a key.
And it gets fixed only when all the group relogs.
[Aberrus][Kazzara] Riftburn Damage Overlap
If player places one Dread Rift over another, The Damage from Riftburn will be applied to the player untill end of the fight. It cannot be removed otherwise, unless he dies.
[General] Bosses vs Immunities
Description of the bug
Destruction warlock Infernal/Blasphemy stun ability |T135860:16|t|cffffd000|Hspell:22703|h[Infernal Awakening]|h|r works against all dungeon bosses
[AtSC][Echo] Twisted Earth vs Shatter
Destroying a Twisted Earth (via |T252222:16|t|cffffd000|Hspell:401022|h[Calamitous Strike]|h|r , |T237531:16|t|cffffd000|Hspell:407856|h[Shadow Strike]|h|r , |T4914668:16|t|cffffd000|Hspell:407220|h[Rushing Darkness]|h|r) is often giving a lot of |T2101174:16|t|cffffd000|Hspell:407329|h[Shatter]|h|r stacks to players, even by destroying the Twisted Earth in the perfect spot (where it should award a max of 2 stacks)
This issue happens mostly with the |T237531:16|t|cffffd000|Hspell:407856|h[Shadow Strike]|h|r mechanic
[AtSC][General] Relog
If a player relogs while inside the raid, they will get thrown back out of it
They should relog where they first logged out
[Item][World] - Fractured Crystalspine Quill
Description of the bug
Fractured Crystalspine Quill 408903 damage doesn' split
How to reproduce
Use item
How it should be
Initial damage should split evenly.
List of spells
Fractured Crystalspine Quill (item) |T133450:16|t|cffffd000|Hitem:205194::::::::120:::::|h[Fractured Crystalspine Quill]|h|r
Fractured Crystalspine Quill (damage ID) |T133450:16|t|cffffd000|Hspell:408903|h[Fractured Crystalspine Quill]|h|r
[Item][World] - Zaqali Hand Cauldron
Description of the bug
Initial hit damage doesn' split
How to reproduce
Use item
How it should be
Initial damage should split evenly.
Take attention initial hit and dot tick damage IDs are same 408635
List of spells
Zaqali Hand Cauldron (item) |T1385153:16|t|cffffd000|Hitem:205196::::::::120:::::|h[Zaqali Hand Cauldron]|h|r
[Item][World] - Stirring Twilight Ember
Description of the bug
On proc trinket gives us Twilight Celerity 409077
Trinket doesn't give us Stirring Twilight Ember 409067
How to reproduce
Equip item
Cast spells
How it should be
When you deal damage with spells you should have a chance to get Stirring Twilight Ember 409067:
Stirring Twilight Ember 409067 should increase Haste and should deal damage to you with Stirring Twilight Ember 408641
Damage taken from 408641 should have a chance to grant you Twilight Celerity 409077
Logs
List of spells
Tiem |T4914677:16|t|cffffd000|Hitem:205200::::::::120:::::|h[Stirring Twilight Ember]|h|r
Haste buff |T4914677:16|t|cffffd000|Hspell:409067|h[Stirring Twilight Ember]|h|r
Damage taken ID |T4914677:16|t|cffffd000|Hspell:408641|h[Stirring Twilight Ember]|h|r
Speed buff |T4914680:16|t|cffffd000|Hspell:409077|h[Twilight Celerity]|h|r
[Item][World] - Friendship Censer
Description of the bug
Trinket doesn't work
How to reproduce
Use item
How it should be
There should be one of 3 procs on cast:
Angry Friend 406488 deals damage and stun the target
Encouraging Friend 406485 increasing random secondary stat
Loving Friend heals you. This should proc if you have low hp.
List of spells
Item |T2114667:16|t|cffffd000|Hitem:204728::::::::120:::::|h[Friendship Censer]|h|r
Damage + stun |T135860:16|t|cffffd000|Hspell:406488|h[Angry Friend]|h|r
Stats buff |T2114667:16|t|cffffd000|Hspell:406485|h[Encouraging Friend]|h|r
[Zaralek Cavern][NPC] Spirit Healer
Description of the bug
No spirit healers are active in Zaralek
How to reproduce
Let your character die near any of the locations for spirit healers https://www.wowhead.com/npc=6491/spirithealermap
How it should be
There should be 8 spirit healers in Zaralek
Informations of the npc
https://www.wowhead.com/npc=6491/spirithealermap
[VP][Grand Vizier Ertan] Storm's Edge
After all Cyclones are gathered on top of the boss, all players standing outside of it should be hit by |T136050:16|t|cffffd000|Hspell:86309|h[Storm's Edge]|h|r until the boss pushes the Cyclones back away
At the moment players are receiving just a few ticks of damage by |T136050:16|t|cffffd000|Hspell:86309|h[Storm's Edge]|h|r , right before the boss pushes the cyclones away
Retail: (Players taking damage by Storm's Edge right after the boss gathers his cyclones, and stop taking dmg when the cyclones are pushed away)
[VP][Assad] Boss flying
Bossmodel should always stay grounded, at the moment it leave the ground very often
PTR:
[VP][Assad] Static Cling visual
|T237587:16|t|cffffd000|Hspell:87618|h[Static Cling]|h|r is missing the visual electric storm effect on the ground
Retail:
PTR: (image below)
[VP][Asaad] Unstable Grounding Field
Description of the bug
Currently, players standing in the Unstable Grounding Field can still receive the first tick of damage from Supremacy of the Storm.
How to reproduce
1. Start a boss battle
2. Wait for the boss to create an Unstable Grounding Field
3. Go to Unstable Grounding Field
4. Focus on casting and damage from Supremacy of the Storm
How it should be
Players should not take damage from Supremacy of the Storm in Unstable Grounding Field
Informations of the spell
retail
FS
https://www.wowhead.com/npc=43875/asaad
|T136039:16|t|cffffd000|Hspell:86911|h[Unstable Grounding Field]|h|r
|T136050:16|t|cffffd000|Hspell:86715|h[Supremacy of the Storm]|h|r
[AtSC][Rashok] Idle
Starting the boss with only 2 players, both in tank spec:
Rashok will stop moving/casting any spell due to not finding any eligible player for Searing Slam. And it will stay idle forever
Instead, the boss should have tanks able to be targeted by such spells (ofc as last priority in case all dps/healers are dead)
[AtSC][Zskarn] Dragonfire Traps dispel
Dragonfire Traps should be able to be dispelled in Heroic Mode
[Item][World] - Djaradin Boasting Tablets
Description of the bug
Trinket doesn't work
How to reproduce
Equip item and hit any enemy
How it should be
When you hit enemy for the first time it should get Djaradin Boasting Tablets 406635:
This debuff should decrease damage done. Decreased damage should have cap not per hit but in total.
List of spells
Item |T134456:16|t|cffffd000|Hitem:204797::::::::120:::::|h[Djaradin Boasting Tablets]|h|r
Debuff |T134456:16|t|cffffd000|Hspell:406635|h[Djaradin Boasting Tablets]|h|r
[AtSC][Skarn][Mythic] 1st Dragonfire traps cast missing
We're currently skipping the very 1st cast of Dragonfire traps, which should take place 5s after bosspull
(the rest of the casts are ok)
Retail:
[HoI][Primal Tsunami] Infused Globules positioning
Intermission:
The 2 globules shown in the picture should not be present
Retail:
PTR:
[Uldaman] The Lost Dwarves trigger
Currently, the Lost Dwarves in m+ are not getting activated and they stay as friendly, making impossible to complete the key.
[Uldaman][Talondras] Tank targeting
Boss should not apply |T1044087:16|t|cffffd000|Hspell:372718|h[Earthen Shards]|h|r , |T2000855:16|t|cffffd000|Hspell:382071|h[Resonating Orb]|h|r to the tank (he should only receive them as last priority in case there's no other player to apply them to)
At the moment it can apply them to the tank no matter what
Retail:
[Uldaman][Chrono Lord Deios] Sand Breath cone
Sand Breath is currently hitting players that are on the side of the cone
PTR:
May 27, 2024
[Feral] Convoke the spirits
Description of the bug
When we are in Bear, Cat, Travel, Moonkin form and when we disconnect and reconnect our drood with the morph we were in before disconnecting the convok is cast even though we have not clicked on it and even if we do not have the talent
How to reproduce
Creat druid
Use morph Cat or bear or Moonkin or Travel
Log out and Log in
Check buff cast
How it should be
Normally we should not have the convok cast when we reconnect
Informations of the spell
Healer BETA
Tank BETA
[Restoration] Convok the spirits Moonkin Form
Description of the bug
A player told us that when we use convok the spirit in Moonkin Form and we use starfire, Moonfire, sunfire, he told us that we have a certain % chance of having a full moon + eclipse proc + starsurge while every time 'he uses it nothing happens
How to reproduce
Creat druid
Take Convok the spirits
Take Moonkin Form
How it should be
Normaly we get proc of starfall
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRrkkkki0CwBSJaaKJBAAAAAAAAAAAAIESSSIIJEkDESCIpFAAAAAAEBAASA
Retail Test
Beta Test
[Feral] - Feral Frenzy x Blessing of Protection
Description of the bug
While you affected by Blessing of Protection your Feral Frenzy doesn't deal any damage and doesn't apply dot
How to reproduce
Take Feral
.learn 1022
Cast BoP on yourself
Cast Feral Frenzy
How it should be
Blessing of Protection on youself shouldn't block your Feral Frenzy damage
List of spells
Feral Frenzy |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
Blessing of Protection |T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
[Item][Transmog] Transmog dissapear
When we buy a transmog (in this case trial of style from the merchant) the weapon disappears after being off
Live
May 26, 2024
[Demonology] Soul Strike damage
Description of the bug
https://www.wowhead.com/spell=264057/soulstrikemodifiedby damage is not affected by modifiers affecting Felguard's damage, mastery only.
How it works now:
0.575 x (Spell power x 1) x mastery x spec aura 3% mod for warlock dmg x (1 + Versatility)
PTR: 0.575x(2087x1)x1.116x1.03=1379
How it should be
This ability includes all modifiers affecting Felguard's damage, since when it is used, the attack is made by Felguard himself.
Example with talents |T1117879:16|t|cffffd000|Hspell:386174|h[Annihilan Training]|h|r and |T1093862:16|t|cffffd000|Hspell:387494|h[Antoran Armaments]|h|r and Effect 3 Apply Aura: Mod Pet Damage %
Value: 18% from |T236216:16|t|cffffd000|Hspell:137044|h[Demonology Warlock]|h|r spec aura
0.575x((2087+76 food buff)x1)x1.116x1.03x1.1845x1.2x1.2 =2439
Sim:
[Restoration] Nature's Swiftness + Omen of Clarity
Description of the bug
Currently, if you use Omen of Clarity and Nature's Swiftness at the same time with the Restoration ability, both effects will be used
How to reproduce
1. wait for Omen of Clarity proc
2. Use Nature's Swiftness
3. Use Regrowth
4. Both effects were used
How it should be
While Clear of Mind is active and when using Natural Swiftness, using recovery must absorb the effects in order, first Natural Swiftness, then Clear of Thought.
Informations of the spell
|T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
|T136017:16|t|cffffd000|Hspell:16864|h[Omen of Clarity]|h|r
[Evoker][Augmentation] Upheaval
1. Description of the bug
The spell Upheaval is currently not implemented in game (visual is working, but nothing happens once you use it.
2. How it should work
Gather earthen power beneath your enemy's feet and send them hurtling upwards, dealing (430% of Spell power) Volcanic damage to the target and nearby enemies.[ Augmentation: Increases the duration of your active Ebon Might effects by 2 sec]
3. Spell informations
Wowhead link: |T5199647:16|t|cffffd000|Hspell:408092|h[Upheaval]|h|r
[Aberrus][Mythic Sarkareth] Echoing Howl VS ticking dmg
in retail on mythic difficulty everytime a player removes a stack of |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r should put a stack of |T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r on every player.
|T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r does a fix dmg to everyone and then does dmg every 1sec for 4sec and the ticking dmg stacks for everyplayer that removes a stack of |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r
Right now on ptr we don't have the ticking dmg part.
Retail log:
PTR log:
[Aberrus][Mythic Sarkareth] Empty Recollection melee hits
Currently, the melee damage of Empty Recollection is less than retail.
PTR (44K):
Retail (281K):
[Aberrus][Mythic Sarkareth] Sarkareth melee damage
Currently, the melee damage of Sarkareth is less than retail.
PTR (885K):
Retail (1.3Mill):
[Aberrus][Mythic Sarkareth] Disintegrated debuff vs Freedom
When a players affected by |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r gets hit by |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r, he gets the |T135785:16|t|cffffd000|Hspell:401801|h[Disintegrated]|h|r debuff that should last on the player until the boss casts Glittering Surge(Phasing to P2).
At the moment on PTR spells like Blessing of Freedom, Disengage(with posthaste), Vanish... (all spells that remove slows on the player) remove the Disintegrated debuff as well, while it shouldn't happen.
[Aberrus][Mythic Sarkareth] Mass disintegrate being able to remove all stacks of Oppressing howl
In Mythic difficulty, the boss puts 2 stacks of |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r debuff. To remove both the stacks the players should get damaged by one |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r and one |T135822:16|t|cffffd000|Hspell:402050|h[Searing Breath]|h|r.
At the moment on PTR players can get the 2 stacks of oppressing howl removed by getting hit twice by Mass Disintegrate.
[AtSC][Echo of Neltharion][Mythic] Volcanic Heart targeting
The x5 |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r debuffs should be applied following this pattern
x4 on ranged/healers
x1 on melee dps
(classes like Holy Paladin, Mistweaver monk) are considered melee dps
_______________
At the moment the Volcanic Hearts are applied to random players
May 25, 2024
[All] Demon Skin
Description of the bug
https://www.wowhead.com/spell=219272/demonskinchangelog talent
Rank 1: passive gives shield at 0.2%/sec and stacks it to 10% not in combat, in combat shield resets to 8% as it should.
Rank 2: passive gives shield at 0.2%/sec and stacks it up to 10% not in combat, in combat the shield increases to 15%
PTR:
How it should be
Rank 1: should stack up to 8% not in combat and in combat
Rank 2: passively gives 0.4%/sec shield and stacks up to 15% not in combat and in combat
Informations of the spell
https://www.wowhead.com/spell=219272/demonskinchangelog
|T571320:16|t|cffffd000|Hspell:108370|h[Soul Leech]|h|r
[Mistweaver] - Vivify vs healing done
Description of the bug
https://www.wowhead.com/spell=116670/vivifychangelog heals less that it should heal.
|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r heal less that it should heal
Talents: B4QAK5xc05YQdq4E+VOLrE2vp2iCRkElWjQEJJNkUSpFSAAAAAAAAAAAAkUQJJJkItCcgWi0kQAAQA
How to reproduce
1 https://www.wowhead.com/spell=116670/vivifychangelog
Review the formula to calculate the healing that vivify should do with the intellect you have.
Cast vivify on yourself
Check healing done by vivify.
2 |T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r
Review the formula to calculate the healing that vivify should do with the intellect you have.
Cast Renewing Mist on an ally
Cast Vivify on yourself
Check healing done by vivify on the ally.
How it should be
Healing done by https://www.wowhead.com/spell=116670/vivifychangelog should be more in line with the formula.
[Mistweaver] Invoker's Delight duration
Description of the bug
When Gift of the Celestials is talented, Invoker's Delight should only last 8 sec and not the full 20 sec.
Report me it was under my nose this whole time
How to reproduce
Talent into Gift of the Celestials and Invoker's Delight
Invoke Either ChiJi or Yu'lon
Check Invoker's Delight's duration
[Sniffenseeking] - General Bugs
https://www.wowhead.com/achievement=18255/proofofmyrrit
[AtSC][Kazzara] Sundered Preserver after Intro
There seems to be always one Sundered Preserver after Kazzra lands, that survives the intro and the fear. It should not survive the Intro.
More on Attachement.
[AtSC][Echo of Neltharion][Mythic] Twisted Aberration - Melee damage
Currently, the melee damage of Twisted Aberration in mythic is way less than Retail.
PTR (72k) min:
Retail (209K) min:
[AtSC][Echo of Neltharion][Mythic] Sundered Reality Vs multiple players inside
When a player steps into a portal created by |T4914669:16|t|cffffd000|Hspell:403908|h[Sunder Reality]|h|r it should get |T4914667:16|t|cffffd000|Hspell:407919|h[Sundered Reality]|h|r and any other player entering the same circle should get |T4914676:16|t|cffffd000|Hspell:411575|h[Sundered Reality]|h|r
Right now on PTR the first player entering a circle gets |T4914667:16|t|cffffd000|Hspell:407919|h[Sundered Reality]|h|r while the others entering the same circle don't get any debuff.
Retail log:
PTR log:
(missing the 411575 id)
[Aberrus][Echo of Neltharion] Corruption
Description of the bug
This "Corruption" ability should not be on normal difficulty in the second phase of the Boss
How to reproduce
1. Start a boss battle
2. Go to phase 2
3. Wait for Corruption
How it should be
Neltharion's corruption seeps into players' soul, turning them hostile to allies but allowing them to attack creatures Hidden in Void for 30 sec.
Breaking the shield of a Voice From Beyond Hidden in Void clears Corruption from all players.
Informations of the spell
TEST
In the video, focus on Vara Teri
[HoI][Infuser Sariya] Aqueous Barrier
Description of the bug
Infuser Sariya should not use Water Barrier while moving.
How to reproduce
1. Start a fight with an NPC
2. Attention to using Aqueous Barrier
How it should be
Weaves a barrier of water, absorbing up to 254585 damage for 10 sec.
Informations of the spell
Test
https://www.wowhead.com/npc=190405/infusersariyaabilities;mode:normal
|T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r
[AtSC][Echo of Neltharion][Mythic] Shadow Strike damage
|T237531:16|t|cffffd000|Hspell:407856|h[Shadow Strike]|h|r does 11k dmg on PTR instead of 216k dmg
Retail log:
PTR log:
May 24, 2024
[Restoration] Rampant Growth + Soul of the forest
Description of the bug
Currently coppied version of |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r HoT via |T136085:16|t|cffffd000|Hspell:404521|h[Rampant Growth]|h|r talent on a target that has |T134206:16|t|cffffd000|Hspell:33763|h[Жизнецвет]|h|r HoT doesn't benefit from |T236160:16|t|cffffd000|Hspell:114108|h[Душа леÑа]|h|r x2.5 mod.
Build: BkGACG4EgN+c3/TAgq/XoBdcw0kkElSSSCRhEgEapkEAAAAAAAAAAAAolQgkAIhESSgkUQQCAAAAAQEAEgE
How to reproduce
1. Use build mentioned above
2. cast Lifebloom on a friendly target
3. .aura 114108 yourself
4. cast Regrowth on yourself while having 114108 buff on yourself
5. Check that Regrowth HoT on friednly target with lifebloom didn't benefit from x2.5 mod
How it should be
Copied Regrowth HoT via |T136085:16|t|cffffd000|Hspell:404521|h[Rampant Growth]|h|r talent should benefit from Soul of the forest x2.5 mod
Informations of the spell
"Fixed an issue that caused Spell nature resistnature [Regrowth]'s healing to not be increased properly by Soul of the Forest while using the Spell druid germination rejuvenation [Undergrowth] and Spell nature resistnature [Rampant Growth] talents."
FS report:
[Item] Weapon Enchants vs Ranks
Description of the bug
All weapons enchants (except Sophic Devotion) give same value across it ranks. Also wrong amounts compared to tooltip.
For example, |T463531:16|t|cffffd000|Hitem:199968::::::::120:::::|h[Enchant Weapon Earthen Devotion]|h|r R1 gives same amount of armor as |T463531:16|t|cffffd000|Hitem:200052::::::::120:::::|h[Enchant Weapon Earthen Devotion]|h|r R3.
Another example https://www.wowhead.com/item=199966/enchantweaponburningdevotionseealso R1 healing is same as R3 healing.
How to reproduce
.additem 199972 , 200014 , and 200056
Enchant 3 weapons and use each to hit a dummy till you proc.
Compare Frozen Devotion damage from the 3 weapons.
.additem 199968, 200010, and 200052
Enchant 3 weapons and use each to hit a dummy till you proc.
Compare the Armor gained from Earthen Devotion from each rank.
Repeat for the other enchants
How it should be
Each rank of an enchant should give different value as rank gets higher. Using Earthen as an example again, R1 gives 1905 armor, R2 gives 2084, and R3 gives 2266.
Informations of the items
https://www.wowhead.com/search?q=Earthen+Devotionitems
https://www.wowhead.com/search?q=Burning+Devotion
https://www.wowhead.com/search?q=Frozen+Devotion
https://www.wowhead.com/search?q=Wafting+Devotionitems
https://www.wowhead.com/search?q=Sophic+Writitems
https://www.wowhead.com/search?q=Earthen+Writ
https://www.wowhead.com/search?q=Burning+Writitems
https://www.wowhead.com/search?q=Frozen+Writitems
https://www.wowhead.com/search?q=Wafting+Writitems
May 23, 2024
[Havoc] - 10.1 tier set
Description of the bug
|T136243:16|t|cffffd000|Hspell:405505|h[Demon Hunter Havoc 10.1 Class Set 2pc]|h|r seems to proc more often than after spending 175 fury.
Try to use |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r or |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r, count 175 fury, and see it will proc after 80120 instead.
Tested one more time, seems to proc later after 75, 100, 75, 100. First one always takes 175 fury.
worked fine before, now seems to proc more often.
How to reproduce
Get |T136243:16|t|cffffd000|Hspell:405505|h[Demon Hunter Havoc 10.1 Class Set 2pc]|h|r by wearing 2 pieces of tier set. See results after using fury spells.
How it should be
|T136243:16|t|cffffd000|Hspell:405505|h[Demon Hunter Havoc 10.1 Class Set 2pc]|h|r should give you seething fury for every 175 fury you spend, not less, not more. Should also overlap, meaning if you use something at 160 fury + 40 = 200, you should get the next 25 fury for next buff count.
Informations of the spell
Wowhead link |T136243:16|t|cffffd000|Hspell:405505|h[Demon Hunter Havoc 10.1 Class Set 2pc]|h|r
[Item][World] - Firecaller's Focus
Description of the bug
Fireballs doesn't move towards to the target and doesn't deal damage
How to reproduce
Pick ranged char
Equip trinket
Use .debug haste 1000 to get instant procs
How it should be
Fireballs should move towards to the target.
Should deal damage with Damage ID 407537
Damage should split evenly
List of spells
Firecaller's Focus (item) |T4638536:16|t|cffffd000|Hitem:204901::::::::120:::::|h[Firecaller's Focus]|h|r
Firecaller's Explosion (damage) |T4638536:16|t|cffffd000|Hspell:407537|h[Firecaller's Explosion]|h|r
[AtSC][Amalgamation] Coalescing Void Damage
|T1097742:16|t|cffffd000|Hspell:403559|h[Coalescing Void]|h|r Damage on PTR(Heroic Mode) at the moment is wrong. It should decrease his damage depending on the distance of the player from the orb that the boss spawns (at a maximum of 50 yards, after that it does no damage).
The damage of the spell based on distance must scale like this.
!image.png
[World Events][Reserachers Under Fire] Clickable objects
Description of the bug
Bug happens during "Altar Service" Titan Lockdown, and "Lockdown Mess" in Ruins
Players are unable to interact with items and can't pick them up. It will slow down the process and timer will run out, resulting being unable to summon the extra rare for https://www.wowhead.com/achievement=18174/contaminantcleaner in Titan Lockdown case
Tested with 2 players. during "Altar Service" player 1 was able to interact with all, while player 2 wasn't able to interact with some.
"Lockdown Mess" can interact with all items before picking any, after picking one or more, you won't be able to interact with the rest.
How to reproduce
Try to complete the 2 stages solo or with another party member
How it should be
All items should be clickable
[General] Afflicted Soul Vs Poison Cleansing Totem
https://www.wowhead.com/npc=204773/afflictedsoul should get dispelled by |T136070:16|t|cffffd000|Hspell:383013|h[Poison Cleansing Totem]|h|r, right now it doesn't on ptr.
[Hol][Khajin the Unyielding] Hailstorm+Glacial Surge
Description of the bug
The boss when he uses Hailstorm then Glacial Surge gets AFK for 1520 seconds and uses Glacial Surge again
How to reproduce
1. Start a boss fight
2. wait for his Hailstorm and Glacial Surge abilities
3. Attention to the boss he costs AFK for some time
How it should be
Pay attention to the boss timings in the video
Informations of the spell
Test FS
retail
https://www.wowhead.com/npc=189727/khajintheunyielding > https://www.wowhead.com/spell=386757/hailstorm?dd=205&ddsize=5 > https://www.wowhead.com/spell=386562/glacialsurge?dd=205&ddsize=5
[Hol] Infuser Sariya
Description of the bug
When the fight with the last pack of adds begins, Sariya should be activated, but there should be no aggro.
How to reproduce
1. Start the battle with the last pack of mobs.
2. Attention to theSariya it does not activate
How it should be
When will the battle with the last pack of mobs begin Sariya should activate after some time
Informations of the spell
test FS
retail
https://www.wowhead.com/npc=190405/infusersariya
[AtSC][Mythic Experiments] Bellowing roar damage
|T4622466:16|t|cffffd000|Hspell:404713|h[Bellowing Roar]|h|r damage atm on PTR is wrong, it should scale with distance like in the image I attached on this card
[VP] Assad - Timers
Currently, the timers of Assad are overlapping and wrong, so the boss is impossible to do.
PTR: you can see how even Summon Skyfall nova is being cast with a difference of 8s or 4s.
Retail: the timers should be like this:
Start fight: 22:50
23:03.142 Begin Cast Chain Lightning (+13s)
23:09.243 Summon Skyfall Nova (+6s)
23:15.319 Begin Cast Static Cling (+6s)
23:31.065 Supremacy of the Storm (+16s)
23:38.349 Begin Cast Chain Lightning (+7s)
23:46.866 Summon Skyfall Nova (+8s)
23:54.182 Begin Cast Static Cling (+8s)
23:57.834 Begin Cast Chain Lightning (+3s)
24:12.392 Summon Skyfall Nova (+15s)
24:16.053 Begin Cast Chain Lightning (+4s)
24:23.329 Begin Cast Static Cling (+7s)
24:37.891 Supremacy of the Storm (+14s)
24:45.176 Begin Cast Chain Lightning (+8s)
24:53.673 Summon Skyfall Nova (+8s)
25:00.989 Begin Cast Static Cling (+7s)
25:04.610 Begin Cast Chain Lightning (+4s)
25:19.177 Summon Skyfall Nova (+15s)
25:22.833 Begin Cast Chain Lightning (+3s)
25:30.114 Begin Cast Static Cling (+8s)
25:44.669 Supremacy of the Storm (+14s)
25:51.960 Begin Cast Chain Lightning (+7s)
26:00.439 Summon Skyfall Nova (+9s)
26:07.736 Begin Cast Static Cling (+7s)
26:11.368 Begin Cast Chain Lightning (+4s)
26:25.920 Summon Skyfall Nova (+14s)
26:29.585 Begin Cast Chain Lightning (+4s)
26:36.854 Begin Cast Static Cling (+7s)
26:51.065 Supremacy of the Storm (+15s)
[AtSC][General] Sebellian, Wrathion and Neltharion Phasing
After players enter Neltharions boss fight room, and Activate the encounter, Wrathion, Sebellian and Neltharion should dissapear from the upper platform, and no longer should be there, where the Repair/Upgrade NPC is.
[General] Afflicted Soul Vs Casts
https://www.wowhead.com/npc=204773/afflictedsoul should despawn either by completing a cast of |T237555:16|t|cffffd000|Hspell:409492|h[Afflicted Cry]|h|r or being dispelled or fully healed.
If the cast goes off, the mob will not despawn, instead it will continue casting unless it gets fully healed or dispelled.
[Item][World] - Underlight Globe
Description of the bug
Moth appears but you can't consume it and get the buff
Hot to reproduce
Equip trinket
Use abilities
How it should be
When you touch moth you should get buff Underlight Harmony 408983
List of spells
Underlight Globe (item) |T4632783:16|t|cffffd000|Hitem:205191::::::::120:::::|h[Underlight Globe]|h|r
Underlight Harmony (buff) |T4632783:16|t|cffffd000|Hspell:408983|h[Underlight Harmony]|h|r
[BH]Tricktotem Greater Healing Rapids
|T1385912:16|t|cffffd000|Hspell:377950|h[Greater Healing Rapids]|h|r casted by Tricktotem should be spellstealable by |T135729:16|t|cffffd000|Hspell:30449|h[Spellsteal]|h|r from mages and should heal the caster
[BH][Decatriarch Wratheye] Choking Rotcloud
Description of the bug
Incorrect Choking Rotcloud timings
There shouldn't be 2 clouds at once
How to reproduce
1. Start a boss battle
2. Wait for incorrect timings
How it should be
Wratheye breathes out a cloud of decay, inflicting 782254 Nature to players in front of her. The rot coalesces into a drifting cloud, inflicting 215120 Nature damage every 2 sec. silencing players and applying Withering Rot to players within.
Informations of the spell
retail
[HoL] Flamecaller Aymi
Description of the bug
If you move to the maximum distance of an NPC's abilities, then he will stop using abilities
How to reproduce
1. Start a fight with an NPC
2. Stand at the maximum distance of his abilities
3. Attention to AFK NPCs
Informations of the spell
TEST
https://www.wowhead.com/npc=190368/flamecalleraymi
[FH][Skycap'n Kragg] Azerite Powder Shot
Description of the bug
Shot with Azerite gunpowder shot priority should be random, not only RDD and healers
How to reproduce
1. start a boss fight
2. wait for several castes
3. Focus on the boss
4. Focus on mDPS and rDPS
How it should be
Inflicts 352014 Fire damage and an additional 117338 fire damage every 2 sec for 6 sec to players in front of the caster.
Informations of the spell
https://www.wowhead.com/npc=126832/skycapnkraggabilities;mode:normal > |T134536:16|t|cffffd000|Hspell:256106|h[Azerite Powder Shot]|h|r
TEST
[HoI][Gulping Goliath] Belly Slam
Description of the bug
When the boss uses Belly Slam on the Hunter.
While casting, if you use Feign Death.
The boss loses his target, interrupts the "Belly Slam" ability and he is AFK.
How to reproduce
1.Start a boss battle
2. Wait for the boss to use Belly Slam on the Hunter
3. Using the hunter's Feign Death ability while casting Belly Slam
4. Attention to the boss he is afk
How it should be
The Gulping Goliath leaps up and crashes down upon a target location, inflicting 577076 Physical damage to all players within 12 yards upon landing.
Informations of the spell
test fs timer 26:05 30:20
retail 14:00
https://www.wowhead.com/npc=189722/gulpinggoliath > |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r > |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r
[Neltharus][Chargath] Erupted Ground
We have issue in bossfight https://www.wowhead.com/npc=189340/chargathbaneofscales if players stack on cast |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r and get several debuffs |T3163617:16|t|cffffd000|Hspell:374854|h[Erupted Ground]|h|r from aoe zones : when they leave aoe zone debuff |T3163617:16|t|cffffd000|Hspell:374854|h[Erupted Ground]|h|r didnt remove
Proof:
[VP][Gust Soldier] Rushing Wind
Description of the bug
After using the ability, the mob must make a dash towards the player.
Now the mob doesn't make a dash
How to reproduce
1. start a battle with adds
2. wait for the ability
3. Move 10 meters away if you are alone
4. pay attention to the jerk there is none :)
How it should be
The caster rushes at their target, inflicting 164879 Nature damage and an additional 82439 Nature damage every 1 sec for 8 sec.
Informations of the spell
https://www.wowhead.com/npc=45477/gustsoldierabilities;mode:normal
|T463565:16|t|cffffd000|Hspell:410873|h[Rushing Wind]|h|r
[VotI][Raszageth] Overload
When players skip a Platform, and do not kill the Surging Ruiners on the sides, they should gain an aura after boss is halfway casting first Stormsurge Cast.
Spell ID: |T4554460:16|t|cffffd000|Hspell:389214|h[Overload]|h|r
[NL]End dungeon portal
After the end of the dungeon, the exit portal does not work
[World Events][Achievement] The Small Disruptions
Description of the bug
Stomping on Magmaclaw Snappers During "Powering up the Pillars" stage in Ruins doesn't count for the achievement https://www.wowhead.com/achievement=18208/thesmalldisruptions
How to reproduce
Stomp on https://www.wowhead.com/achievement=18208/thesmalldisruptions
How it should be
It should count
Informations of the achievement
https://www.wowhead.com/achievement=18208/thesmalldisruptions
May 22, 2024
[All] Insidious Chill
Description of the bug
391566 This buff affects the player's GCD (Global Cooldown) when it shouldn't. It becomes noticeable, for example, when there's a 28.79% increase in speed attribute.
How to reproduce
1)Let the death knight attack you for 4 stacks of buff(391566)
2)Use 207311 67 (Spell (207311)" is taken as an example; this issue is associated with the majority of spells)
3)Check GCD
How it should be
The buff (391566)should reduce auto attack speed but should not affect the player's GCD.
Informations of the spell
207311 |T615099:16|t|cffffd000|Hspell:207311|h[Clawing Shadows]|h|r
391566 |T2446023:16|t|cffffd000|Hspell:391566|h[Insidious Chill]|h|r
Talents: BwPA/gf1fDREKLfAcG9Z2HkF/BAkkgI0iERSSSEJJkIRCAAAAAAAAAgkICJpBAEJSJRSSikA
[Vengeance] - Tier Set issues
Description of the bug
|T135802:16|t|cffffd000|Hspell:405508|h[Demon Hunter Vengeance 10.1 Class Set 2pc]|h|r should make applications overlap, not stack meaning if you are at 3 seconds 2 stack buff, and apply another 2 stack buff, you should have 4 stacks for 3 seconds, than drop to 2 stacks for last 3 seconds. It should be overlapping, not stacking, right now you can maintain 6 stacks 100% uptime
Should work very similarily to Frailty overlapping.
|T135802:16|t|cffffd000|Hspell:405509|h[Demon Hunter Vengeance 10.1 Class Set 4pc]|h|r once you meet the condition to apply Fiery Brand, you apply it with every next Fracture, not only ONE but EVERY NEXT.
Also, you should apply Fiery Brand only for 6 seconds, not for 10 seconds (Full duration as if you would press the spell)
[Generic] - Fodder Demon HP scaling
Description of the bug
|T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r demons HP should not scale with content around you. Its HP should be fixed and not scale with m+ keystone difficulties. Seems to be empowered by Extra Health affix from keystone.
How to reproduce
Get any |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r demon to spawn in keystone, outside world lvl 70 zone, outside world lvl 50 zone, see it scales with zone.
How it should be
|T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r demons should have fixed hp based on your level, for 10.1 patch being 250k hp.
Informations of the spell
Wowhead link |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r
[NL] Rotdrool Grabber
Currently, there are 2 issues with https://www.wowhead.com/npc=91002/rotdroolgrabber:
1. The NPC is able to move around. He should never move from the place where it spawns.
2. The NPC is suceptible to CC. He should be immune to any form of CC.
PTR:
[FH] Stairs at the beginning vs mobs
Description of the bug
Mobs don't go up and down the stairs at the beginning of the dungeon, they run around.
PTR:
[FH] Texture near 1 boss vs. mobs
Description of the bug
Mobs get stuck in textures and fall down near 1 boss
PTR:
[General] Challenger's might nerf
We're currently missing this nerf
All bosses/trash mobs HP/Dmg are incorrect above +20 keys
Meaning, in a MM+25 the HP/Damage should be +605% , atm it's +673%
Example here:
Another example:
(PTR has this same exact value)
how it should be:
(1.580.808 ( 7.05 1.2 ) ) = 13.373.635
[AtSC][Rashok][Mythic] Shadowflame Energy baiting
|T4914678:16|t|cffffd000|Hspell:410075|h[Shadowflame Energy]|h|r should be baited by Boss position + boss facing. I'll show different Scenarios with images to help explaining.
Premise: We should imagine a 90 angle where the boss is facing, the two Shadowflame energy orbs should be put on those angle edges. The orbs cannot be put on walls or in the inner circle of the room, and most importantly they cannot be put inside existing magma vortexes. Another important thing is that the two Shadowflame Energy orbs must be at enough distance from each other so that players cannot hit both of them with a |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r
___________________
SCENARIO 1 (check image below): THE BOSS IS FACING THE WALL AND IS AT ENOUGH DISTANCE FROM THE WALL
There's enough space between the boss and the wall, so the orbs must be put on the angle edges like shown in the picture.
_________________
SCENARIO 2 (check image below): THE BOSS IS FACING THE WALL AND IS TOO CLOSE TO THE WALL
The 90 angle will be considered on the back of the boss, so the Orbs will be put behind the boss on the angle edges.
_________________________
SCENARIO 3.1/3.2/3.3: THE BOSS IS NOT FACING THE WALL AND HAS ONE OF THE ANGLE EDGES ALREADY OCCUPIED
With "edge occupied" I mean that there is a wall on the angle edge OR there's a magma vortex on one of the angle edge OR there's the inner circle of the room on one of the edges. In this case the orbs will be put like : 1 in front of the boss, 1 in the back of the boss.
_____________________________
SCENARIO 4 (check image below): THE BOSS IS NOT FACING THE WALL AND HAS ONE OF THE ANGLE EDGES ALREADY OCCUPIED AND THERE IS A WALL/CENTER OF THE ROOM/MAGMA FORTEX IN FRONT(OR BEHIND) HIM
In this case, since both one of the anglee edges and one position between his front or back is occupied, the boss will put the orbs in 2 random spots of the room(prefering the semicircle where the boss is).
[Item][Raid] - Enduring Dreadplate
Description of the bug
|T4622283:16|t|cffffd000|Hitem:202616::::::::120:::::|h[Enduring Dreadplate]|h|r has incorrect damage taken trigger sometimes stack can fade, sometimes it doesn't for whole duration.
Released beam doesn't deal damage |T136243:16|t|cffffd000|Hspell:406550|h[Ray of Anguish]|h|r
How to reproduce
Equip trinket
Use it
Take damage
How it should be
|T4622301:16|t|cffffd000|Hspell:400986|h[Hellsteel Plating]|h|r damage taken reducing aura with stacks. When you take enough damage one stack should fade and release a beam of damage.
If stacks fade by their duration they also should release beams per stack faded. If you cancel this aura manualy stacks shouldn't release beam.
|T136243:16|t|cffffd000|Hspell:406550|h[Ray of Anguish]|h|r beam damage ID
[Item][World] - Volatile Crystal Shard
Description of the bug
Volatile Crystal Shard doesn't deal damage
How to reproduce
Create mage for example
Equip item
Cast spells
How it should be
On proc trinket should deal damage with Volatile Crystal Shard 409002
List of spells
Volatile Crystal Shard (item) |T1003594:16|t|cffffd000|Hitem:205192::::::::120:::::|h[Volatile Crystal Shard]|h|r
Volatile Crystal Shard (damage) |T1003594:16|t|cffffd000|Hspell:409002|h[Volatile Crystal Shard]|h|r
[Trading Post][Objective] Complete Dragonscale Expedition World Quests in Zaralek Cavern
Description of the bug
Completing climbing and cataloging world quests in Zaralek Caverns doesn't count.
How to reproduce
Complete any climbing or cataloging world quest in Zaralek.
How it should be
Should count
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completedragonscaleexpeditionworldquestsinzaralekcavern186
[Midsummer] DF Zones - Honor the Flame
There're no spawns for https://www.wowhead.com/achievement=17737/flamewardenofthedragonisles and https://www.wowhead.com/achievement=17738/flamekeeperofthedragonisles
[Item][S2] Spore Colony Shoulderguards
Description of the bug
Currently, Spore Colony Shoulderguards effect is not working.
How to reproduce
Equip the shoulder.
Do damage with spells.
How it should be
Dealing damage with spells and abilities has a chance to apply a stack of EverDecaying Spores to your target. At 5 stacks the spores rapidly decay and inflict 3170 Nature damage over 10 sec.
Sometimes the spores will immediately decay and inflict 317 Nature damage to you.
This effect is increased by 100% if you equip an item crafted with a Toxified Armor Patch.
List of spells
Item https://www.wowhead.com/item=204706/sporecolonyshoulderguardscomments
Spell |T136064:16|t|cffffd000|Hspell:406244|h[EverDecaying Spores]|h|r
[Item][S2] Figurine of the Gathering Storm
Description of the bug
Currently, Figurine of the Gathering Storm is not working.
How to reproduce
Put the embelishment in a profession item.
Get affected by slows.
How it should be
You gain a stack of Determination each second while afflicted by a movement impairing effect, stacking up to 20 times. Your next weapon attack consumes Determination for 1701 Physical damage per stack
List of spells
Item https://www.wowhead.com/item=205171/figurineofthegatheringstormcreatedbyspell
Spell |T236266:16|t|cffffd000|Hspell:411126|h[Determination]|h|r
[Item][S2] Spore Keeper's Baton
Description of the bug
Currently, Spore Keeper's Baton |T5041790:16|t|cffffd000|Hspell:405226|h[Sporeadic Adaptability]|h|r is not working.
How to reproduce
Equip the wand.
Do damage or do healing to a player.
How it should be
Your spells have a chance to activate the spores inside the baton, causing them to rush to your aid.
If you're aiding an ally, the spores will provide them with Versatility for 12 sec.
If you're attacking an enemy, they will instead deal Nature damage to your target over 12 sec while shielding you for 1933 damage.
List of spells
Item |T4971509:16|t|cffffd000|Hitem:204401::::::::120:::::|h[Spore Keeper's Baton]|h|r
Spell |T5041790:16|t|cffffd000|Hspell:405226|h[Sporeadic Adaptability]|h|rchangelog
May 21, 2024
[Fury] Onslaught damage
Description of the bug
Currently on Firestorm the Onslaught has 2 issues:
1. If Onslaught is casted without active Enrage with Tenderize talent the Onslaughtwont get affected by Enrage buff.
2. Damage of Onslaught is currently procing by offhand of Fury warrior.
How to reproduce
Make Fury warrior
Take talents Onslaught,Tenderize
Use Rampage and get Enrage buff then cast Onslaught
Check the damage of Onslaught
How it should be
1. Onslaught should be affected by Enrage buff even if its casted when you have Enrage buff on you.
2. The damage of Onslaught should be from mainhand of Fury warrior.
Information of the spell
Fury talents tree: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSCQEEiIJRBEiAhDEJJplEJRCCRSSkSASikEAAAEQQA
[Demonology] 4p tier set
Description of the bug
4p buff |T136225:16|t|cffffd000|Hspell:409725|h[Rite of Ruvaraad]|h|r increases damage for melee attacks |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r |T1616211:16|t|cffffd000|Hspell:264119|h[Summon Vilefiend]|h|r by 44% instead of 20%. For their abilities dmg increases correctly.
[Demonology] Felguard keeps auras when changing talents
Description of the bug
These talents apply an aura to the active |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r, but when you remove them, their auras remain applied until you summon a new Felguard:
|T1388064:16|t|cffffd000|Hspell:405670|h[Immutable Hatred]|h|r aura id 405685
|T999951:16|t|cffffd000|Hspell:416183|h[Heavy Handed]|h|r aura id 416192
|T460959:16|t|cffffd000|Hspell:416154|h[Cavitation]|h|r aura id 416157
|T1117879:16|t|cffffd000|Hspell:386174|h[Annihilan Training]|h|r aura id 386176
|T1093862:16|t|cffffd000|Hspell:387494|h[Antoran Armaments]|h|r aura id 387496
[Unholy][Season 2] Tier set bonus
Description of the bug
Buff 408376 and 408377 have 1.8 mod mastery
How to reproduce
1) Use 47541 if you have buff 81340 after this check buff 408377
2) Use 42650 + 63560 after this check buff 408376
How it should be
Buff 408376 and 408377 have 1 mod mastery
Reteil proof:
Informations of the spell
63560 |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
42650 |T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
47541 |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
408376 https://www.wowhead.com/spell=408376/deathdealerchangelog
408377 https://www.wowhead.com/spell=408377/doomdealerchangelog
Talents: BwPA/gf1fDREKLfAcG9Z2HkF/BAkkgI0iERSSSEJJkIRCAAAAAAAAAgkICJpBAEJSJRSSikA
[BH] [Heckclaw's War-Band] Hextrick totem
Currently, |T538573:16|t|cffffd000|Hspell:381470|h[Hextrick Totem]|h|r is being casted after |T136175:16|t|cffffd000|Hspell:381379|h[Decayed Senses]|h|r, which means the healer has 2s to dipell the tank before being polymorphed by the totem.
On retail the Hextrick Totem spell should always be casted prior to Decayed Senses.
PTR
Retail
[BH] Rira Hackclaw Vs savage charge parry/dodge
https://www.wowhead.com/npc=186122/rirahackclaw spell https://www.wowhead.com/spell=381416/savagechargeusedbynpc should be intercepted by a player standing in the line of the charge. If the player block, parries or dodges the attack the boss goes through
proof:
[BH] Tricktotem Vs interrupts
https://www.wowhead.com/npc=186125/tricktotem doesn't move after being interrupted (probably after https://www.wowhead.com/spell=381470/hextricktotem?dd=205&ddsize=5)
Proof:
[Aberrus][Sarkareth] Ressource
Description of the bug
Boss resource bar not filling up
Informations of the spell
TEST
Retail Focus on energy
https://www.wowhead.com/npc=201754/sarkareth/normalencounterjournal
[Aberrus][Sarkareth] Transition phase 1 to 2
Description of the bug
Currently, the boss, after transitioning from phase 1 to phase 2, becomes AFK and sinks halfway into the platform
How to reproduce
1. Start a boss fight
2. Transfer the boss to phase 2
3. Attention to the boss now it's a mannequin :)
Informations of the spell
https://www.wowhead.com/npc=201754/sarkareth
[AtSC][Magmorax][Mythic] Lava ejection amount
in Mythic Magmorax should shoot x4 |T237582:16|t|cffffd000|Hspell:413365|h[Lava Ejection]|h|r missiles near the boss
At the moment it's shooting x2 |T237582:16|t|cffffd000|Hspell:413365|h[Lava Ejection]|h|r
[General] Afflicted LoS / Despawn
1. Currently, this affix can not be avoided by line of sight and it should.
PTR:
Retail:
2. Also, right now the affix despawns once the players are out of combat but that should not be the case. The affix should despawn only if no players are within 60 yards of them and out of combat.
PTR:
Retail: (After we kill the boss and leave combat, the 2 afflicted are still alive and casting. Once they complete the cast and couldnt find any players within 60 yards and in combat, they despawn)
[NL] Vileshard Hulk
Currently, the spell |T237013:16|t|cffffd000|Hspell:226296|h[Piercing Shards]|h|r from the NPC https://www.wowhead.com/npc=91000/vileshardhulk is not following whoever has aggro, instead is being thrown at the players position. The cast should follow at all times whoever his target may be.
PTR:
[NL] Tarspitter Lurker
Currently, https://www.wowhead.com/npc=91001/tarspitterlurker 's dig animation is non existent. This leads to both spells |T236197:16|t|cffffd000|Hspell:183433|h[Submerge]|h|r and |T237430:16|t|cffffd000|Hspell:183465|h[Viscid Bile]|h|r have the exact same CD.
If it's not possible to script the dig animation, at least the spell |T237430:16|t|cffffd000|Hspell:183465|h[Viscid Bile]|h|r should be casted 3s after |T236197:16|t|cffffd000|Hspell:183433|h[Submerge]|h|r.
PTR:
Retail:
[NL] Animation bug at the start
After you jump down the waterfall at the start of the dungeon you should only be able to move after you dip into the water. Currently, if you quickly press the space bar to jump right before you reach the water you will be propelled around 40 yards. I assume this happens because the falling animation stops before reaching the water, and acts as a trampoline somehow.
PTR:
[Item][S2] Shadowflame-Tempered Armor Patch
The embalishment effect of ShadowflameTempered Armor Patch is not working at all. No damage, no stacks.
Item ID: |T5088848:16|t|cffffd000|Hitem:204710::::::::120:::::|h[ShadowflameTempered Armor Patch]|h|r
Spell ID: |T4914680:16|t|cffffd000|Hspell:406887|h[Roused Shadowflame]|h|r
May 20, 2024
[Destruction] Tier set s2
Description of the bug
2p bolt: |T4914677:16|t|cffffd000|Hspell:409890|h[Channel Demonfire]|h|r
1. Has no flight animation to the target, just deals damage to the target when Channel Demonfire bolts, Immolate, Incinerate hit the target.
2. For |T840407:16|t|cffffd000|Hspell:196447|h[Channel Demonfire]|h|r : 2p bolt can be triggered by a normal Channel Demonfire bolt hitting the target, and also has a chance to be triggered by a nearby target.
3. For |T135817:16|t|cffffd000|Hspell:348|h[Immolate]|h|r : is triggered by periodic damage.
4. For |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r with the |T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r talent: can trigger on every target that Incinerate hits when it deals damage to multiple targets.
5. 2p bolt does not scale with mastery.
PTR:
log ptr:
How it should be
2p:
1. Flight animation to the target.
2. For Channel Demonfire: When a normal Channel Demonfire bolt damages a target, 2p bolt should trigger and fly to the target like a normal bolt, hit it like a normal bolt, dealing damage to its target and the nearest , but should not trigger from the nearest target.
3. For Immolate: 2p proc from application on target, not from periodic damage.
4. For Incinerate with the talent |T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r: : 2p proc only from hitting the primary target.
5. 2p bolt should scale with mastery.
[Affliction] Drain Soul vs Shadow Embrace
Description of the bug
|T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r incorrectly applies |T136198:16|t|cffffd000|Hspell:32390|h[Shadow Embrace]|h|r to the target, 1 stack is always applied when used on a target, before the ability deals damage, the other 2 stacks are applied immediately after the first tick.
PTR:
How it should be
Drain Soul applies Shadow Embrace stacks to the target when the ability deals damage, 1 stack after each tick.
Information of the spell
Build BkQA+63P9mnDJYMkogOeTUhr8mmEJRkkABQaJJRSLAAAAQ5AEAAAAAAQENSEJJJJplQAAB
|T136198:16|t|cffffd000|Hspell:32388|h[Shadow Embrace]|h|r talent
|T136198:16|t|cffffd000|Hspell:32390|h[Shadow Embrace]|h|r debuff
|T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r
May 19, 2024
[Season 2] Tier set bonus
https://www.wowhead.com/itemset=1545/underlightconjurersbrilliance
Currently the tier set is not fully working, only some parts are working abut most do not.
Arcane: 2p Works / 4p does not When Arcane Surge buff vanishes, the 2nd part of it, does not work at all
Fire: 2p/4p not working fully 2 piece does not show on the enemy and damage seems to be working / 4 piece looks to be triggering, but there is not indicator when it got that many stacks you get, but the damage does happened (example 20k phoenix flames, with the 4 piece trigger no indicator does 60k damage)
Frost: 2p partially works Damage is correct, though Flurry split damage is way too low, it said 35%, but does way lower / 4p looks that it does not work, but will require from other testes to check in case.
[World Event][Fyrakk Assault] <Disciple of Fyrakk> Both zones
NPC:https://www.wowhead.com/npc=203411/shadeisethal
https://www.wowhead.com/npc=201673/kretchenwrath (Update 18.05.2024)
Issue:
When the bar gets to 100% and after Fyrakk goes away from the assault zone, the npc(s) does not show up, to make the assault scenario incompletable
[Neltharus] Adds spelltimers
List of some of the adds spelltimers from retail
SPELL_CAST_START
Blazing Slash384597npc:193293 = pull:3.6, 13
Binding Spoear372561npc:189227 = pull:7.3, 25.4
Candescent Tempest381663npc:193291 = pull:10, 27.8
Conflagrant Battery372296npc:189466 = pull:14.4, 22.6
Dragonbone Axe372225npc:189467 = pull:5, 18
Eruptive Crush376186npc:189235 = pull:9.6, 17
Explosive Concoction378827npc:192786 = pull:9.7, 17
Forgestomp384623npc:189471 = pull:4.8, 17
Lava Bolt383231npc:193944 = pull:6, 7.5
Magma Fist372311npc:189266 = pull:6, 25
Mending Clay372223npc:189265 = pull:?, 25
Molten Core378282npc:192788 = pull:8, 5
Reverberating Slam372971npc:189471 = pull:9.7, 17
Scorching Breath372201npc:189464 = pull:6, 23
Scorching Fusillade373084npc:189466 = pull:5, 22.6
Throw Lava379406npc:189472 = pull:3.6, 12
Volcanic Guard382708npc:193293 = pull:8.5, 25
SPELL_CAST_SUCCESS
Bold Ambush372566npc:189227 = pull:15, 15.5
Brutal Strike378847npc:192787 = pull:7.3, 18
Burning Roar395427npc:189235 = pull:3.6, 19
Magma Conflagration378818npc:192788 = pull:5, 16.87
Melt372538npc:189470 = pull:2, 8
Mote of Combustion384161npc:189464 = pull:3.6, 17
Pierce Marrow372262npc:189467 = pull:8.5, 15.2
[Neltharus] Thaumaturge Magma Conflagration vs Spell Reflection
When the https://www.wowhead.com/npc=192788/qalashithaumaturge casts |T451169:16|t|cffffd000|Hspell:378818|h[Magma Conflagration]|h|r, if the targeted player uses |T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r while the add is casting the spell ( BEFORE the channeling on the targeted player ), the add will only do one tick of damage and then will stop cast the spell.
How it should work:
The add should keep casting the spell even if the targeted player uses Spell Reflection.
[Neltharus] Qalashi Trainee melee hits
1. https://www.wowhead.com/npc=189266/qalashitrainee melee swings should deal 40k damage
At the moment they deal 48k damage
2. https://www.wowhead.com/npc=189266/qalashitrainee should strike once every 1s
At the moment it strikes every 2s
Retail
PTR
[Neltharus] Qalashi Warden melee hits
1. https://www.wowhead.com/npc=193293/qalashiwarden should only strike with his main hand
At the moment it swings with both hands
2. https://www.wowhead.com/npc=193293/qalashiwarden melee swings should deal 66k damage
At the moment they deal 50k damage (main hand) , 25k damage (off hand which shouldn't even exist)
3. https://www.wowhead.com/npc=193293/qalashiwarden seems to be striking multiple times (00:16.358/546 , x4 hits)
Retail
PTR
[HoI] Watcher Irideus Vs Vanish
Right now on PTR if https://www.wowhead.com/npc=189719/watcherirideus is casting |T136111:16|t|cffffd000|Hspell:384014|h[Static Surge]|h|r and a player casts |T132331:16|t|cffffd000|Hspell:147275|h[Vanish]|h|r or similar spells, the boss will interrupt its cast.
On RETAIL spells like |T132331:16|t|cffffd000|Hspell:147275|h[Vanish]|h|r shouldn't affect in any way the channel time of first boss's |T136111:16|t|cffffd000|Hspell:384014|h[Static Surge]|h|r .
[AtSC][Experiments] Rending Charge miss
|T1396978:16|t|cffffd000|Hspell:406358|h[Rending Charge]|h|r can often miss hitting the player, and not apply the bleed stack, nor knocking the player back
Scisma > Sketter > Maso targeted , Only Sketter got hit
[Evoker][Preservation] Cycle of life vs Field of Dreams
Description of the bug
Currently |T464030:16|t|cffffd000|Hspell:371832|h[Cycle of Life]|h|r doesn't proc from |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r that been passively cast via |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r talent
Build: BwbBsJu/D+01p9npZvkV+nWIkDAAAAAIJpkSkkEJBSQSCAAgkkIRikkASAAAASSQSRikkAAA
How to reproduce
1. Directly cast 3x |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r
2. Have some passice |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r proccs inbetween.
3. Get a |T464030:16|t|cffffd000|Hspell:371832|h[Cycle of Life]|h|r proc only from those direct 3x casts disregarding the passive proccs.
You will see that that passive |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r procs from |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r don't get accounted in to them 3x casts to get a |T464030:16|t|cffffd000|Hspell:371832|h[Cycle of Life]|h|r proc.
How it should be
Retail demo: 2:29
You can see that Cycle of life buff procced without evoker casting anything, meaning it procced from passive |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r proccs.
[Evoker][PvP] Azure strike vs Capturing
Description of the bug
Currently |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r/azurestrike">|T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r targeted spell cast doesn't interrupt |T132487:16|t|cffffd000|Hspell:156098|h[Capturing]|h|r
Build Preservation: BwbBsJu/D+01p9npZvkV+nWIkDAAAAAIJpkSkkEJBSQSCAAgkkIRikkASAAAASSQSRikkAAA
How to reproduce
1. ask another enemy unit to start Capturing something (flag in a BG)
2. Use |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r/azurestrike">|T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r on an enemy
3. You will see that he will still capture the flag regardless if you attacking them
How it should be
They should stop casting |T132487:16|t|cffffd000|Hspell:156098|h[Capturing]|h|r once they are hit by |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r.
May 18, 2024
[NL] Molten Charskin
In bossfight https://www.wowhead.com/npc=91007/dargrul NPC https://www.wowhead.com/npc=101476/moltencharskin have issue:
NPC https://www.wowhead.com/npc=101476/moltencharskin ability |T841383:16|t|cffffd000|Hspell:200154|h[Burning Hatred]|h|r didnt work npc didnt fixates on ability target
[Aberrus][Echo of Neltharion] Twisted Earth + War + dh
The wall can now be jumped over by Var and DH abilities |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
|T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r
|T236171:16|t|cffffd000|Hspell:6544|h[Heroic Leap]|h|r
Var and DH should not jump over it
1. Choose DH or Var
2. Start a boss fight
3. Waiting for the wall
4. Point the Var's or DH's jump ability at the top of the wall and jump
Neltharion raises walls of earth from the chamber's floor, causing Volcanic Blast where they emerge.
War |T236171:16|t|cffffd000|Hspell:6544|h[Heroic Leap]|h|r
DH dps |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r
DH tank |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
Boss https://www.wowhead.com/npc=201668/neltharion > https://www.wowhead.com/spell=402902/twistedearth?dd=15&ddsize=30
[PvP] [BG] Tag with Low lvl
Description of the bug
Player lvl 6069 can tag bg lvl 70
How to reproduce
Take char with lvl 60...
Invite friend with lvl 70
Tell him to que bg and epic
How it should be
We cant que lvl 6069 with 70
[Trading Post][Objective] Complete Dragonscale Expedition World Quests
Description of the bug
Completing any world quest for Dragonscale Expedition doesn't count toward the activity
How to reproduce
Find any world quest for Dragonscale Expedition and complete it. Example in attachment.
How it should be
Completing any world quest for Dragonscale Expedition in any of the 4 zones should count
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completedragonscaleexpeditionworldquests158 (quests shown here might not be accurate)
[Trading Post][Objective] Complete "Sparks of Life" Quests
Description of the bug
Completing the quest doesn't count toward the activity.
How to reproduce
1. .q add any of the quests 72647, 72649, 72648, 72646, or 74871
2. turn warmode on
3. go to the quest zone
Disturbed Dirt: 5 Sparks of Life (Requires Small Expedition Shovel)
Expedition Scout Pack: 5 Sparks of Life
Rare Spawn NPC: 8 Sparks of Life
World Quest: 10 Sparks of Life
Elite (Blue) World Quest: 15 Sparks of Life
Elite (Purple) World Quest: 25 Sparks of Life
Player kill: 1 Spark of Life
War Supply Chest: 10 Sparks of Life
How it should be
Completing the quest should count toward the activity
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completesparksoflifequests160
[Item][Mount] Savage Green Battle Turtle
Description of the bug
Can't summon |T4329767:16|t|cffffd000|Hitem:190613::::::::120:::::|h[Savage Green Battle Turtle]|h|r on ground. Even if summoned in water, it won't let you use it on ground and dismount.
How to reproduce
Try to use |T4329767:16|t|cffffd000|Hitem:190613::::::::120:::::|h[Savage Green Battle Turtle]|h|r on the ground
How it should be
Should let you summon it on ground.
Informations of the item
|T4329767:16|t|cffffd000|Hitem:190613::::::::120:::::|h[Savage Green Battle Turtle]|h|r
[Zaralek Cavern][Campaign] The Upper Hand
Description of the bug
Barrier stays up even after finishing this quest and the next one. If the player think need to stuck and delete the quest, they will end up being stuck outside the barrier with no way to accept the quest.
How to reproduce
Accept https://www.wowhead.com/quest=72963/theupperhand and kill Sarkareth
How it should be
Barrier should be down after Sarkareth is defeated and after cinematic.
Informations of the quest
https://www.wowhead.com/quest=72963/theupperhand
(next quest)
[Item][Aberrus] - Voice of the Silent Star
Description of the bug
|T5007842:16|t|cffffd000|Hitem:204465::::::::120:::::|h[Voice of the Silent Star]|h|r doesn't work / not scripted yet
How to reproduce
Need at least 2 chars
Equip this on one char
Take damage with another char
How it should be
|T4914669:16|t|cffffd000|Hspell:409434|h[The Silent Star]|h|r RPPM
|T4913234:16|t|cffffd000|Hspell:409442|h[The Voice Beckons]|h|r stacking aura. Stacks shouldn't affect stolen amount. Just proc amount tracker.
When allies take damage you should get stacks. When you get 10 stacks you get buff for 8 seconds:
|T4914666:16|t|cffffd000|Hspell:409447|h[Power Beyond Imagination]|h|r stats buff for owner. Should increase players highest secondary stat base amount + stolen amount. Stolen lowest secondary stats should be converted to players highest secondary stat.
|T4914666:16|t|cffffd000|Hspell:409449|h[Usurped from Beyond]|h|r stats buff for allies. This is buff but it should reduce their lowest secondary stat.
[Item][Abberus] - Might of the Drogbar
Description of the bug
Might of the Drogbar gives 0 main stat
How to reproduce
Equip Drogbar Rocks and Drogbar Stones
Get proc
How it should be
Might of the Drogbar should give correct stat amount
List of spells
Might of the Drogbar |T1322281:16|t|cffffd000|Hspell:407913|h[Might of the Drogbar]|h|r
Drogbar Stones |T1322282:16|t|cffffd000|Hitem:204811::::::::120:::::|h[Drogbar Stones]|h|r
Drogbar Rocks |T1322283:16|t|cffffd000|Hitem:204810::::::::120:::::|h[Drogbar Rocks]|h|r
May 17, 2024
[Outlaw] - S2 4p tier set
Description of the bug
Using |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r consumes |T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r Dot from the target but doesn't do 200% of the DoTs damage as |T4896762:16|t|cffffd000|Hspell:409605|h[Soulreave]|h|r
Using |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r doesn't consume |T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r Dot from all targets effected by it, just the target that was targeted by Between the eyes
How to reproduce
Wear 4 pieces ofhttps://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set
Attack an enemy to apply soulrip dot
Use between the eyes
The Soulrip dot will be consumed but won't do any damage as Soulreave
Attack multiple enemies to apply soulrip on all of them
Use between the eyes on one of the targets effected by soulrip
Soulrip will only be consumed on the target hit by BtE
How it should be
Using Between the eyes should consume ALL soulrip dots and deal 200% of the remaining dot damage as soulreave spellID 409605
[NL] Adds spelltimers
List of some of the adds spelltimers from retail
SPELL_CAST_START
Bound193585npc:102232= pull:2, 22.5
Ember Swipe226406npc:113537= pull:3, 10.5
Fracture193505npc:91000= pull:4.5, 15.5
Frenzy201983npc:113537= pull:9, 20
Petrifying otem202108npc:193293= pull:3.6, 13
Piercing Shards226296npc:91000= pull:6.5, 15
Piercing Shards 2226304npc:91000= pull:12, 15
Viscid Bile183465npc:91001= pull:9, 23
Worm Call183548npc:102404= pull:10, 30
SPELL_CAST_SUCCESS
Avalanche183088npc:92612= pull:7, 19
Avalanche183088npc:113998= pull:7, 19
Avalanche183088npc:90997= pull:7, 19
Bone Chomp193639npc:91006= pull:5, 15.8
Crush226287npc:101438= pull:3, 24
Impaling Shard193941npc:98406= pull:6.4, 17
Kill Command202198npc:91332= pull:10.5, 20
Stone Shatter226347npc:91332= pull:4.5, 12
Submerge183433npc:91001= pull:4.8, 23
[NL][Naraxas] Toxic Retch
Boss https://www.wowhead.com/npc=91005/naraxas ability |T136016:16|t|cffffd000|Hspell:210166|h[Toxic Retch]|h|r have issues:
1. aoe zones from ability spawn only for 5 sec ( should spawn aoe zones on 10 sec )
Retail proof: (22:21 aoe zones spawn / 22:31 aoe zones disappear)
2. Debuff |T136016:16|t|cffffd000|Hspell:217851|h[Toxic Retch]|h|r from ability on players didnt spawn aoe zones at all
Fs proof :
[General] Afflicted
Description of the bug
If you die while the affix is in effect, it is impossible to leave the body
How to reproduce
1. Start a fight with mobs/boss.
2. Wait for the affix
3. Everyone dies
4. It is impossible to click on the Leave Body button
How it should be
While in combat, afflicted souls periodically appear and seek the aid of players.
Informations of the spell
[NL] to be checked
[NL][Ularogg Cragshaper]Strike of the Mountain
Atm in bossfight https://www.wowhead.com/npc=91004/ularoggcragshaper ability |T136025:16|t|cffffd000|Hspell:198428|h[Strike of the Mountain]|h|r have issue wrong hitbox (bigger than animation ). Proof :
[NL]Petrifying Totem
https://www.wowhead.com/npc=94224/petrifyingtotem didn scale whit keys lvl
totem ability |T135867:16|t|cffffd000|Hspell:186576|h[Petrifying Cloud]|h|r also didnt scale whit key lvl
[NL][Naraxas]Spiked Tongue
Boss https://www.wowhead.com/npc=91005/naraxas ability |T970852:16|t|cffffd000|Hspell:199176|h[Spiked Tongue]|h|r have issues:
1. if player who hold agro take a range in cast boss immediately stop cast. Proof :
2. Boss cast |T970852:16|t|cffffd000|Hspell:199176|h[Spiked Tongue]|h|r only 1 time in bossfight
[NL][Naraxas] Wormspeaker Devout
NPC https://www.wowhead.com/npc=101075/wormspeakerdevout in bossfight https://www.wowhead.com/npc=91005/naraxas have issue :
1. https://www.wowhead.com/npc=101075/wormspeakerdevout take damage and root in |T136007:16|t|cffffd000|Hspell:188494|h[Rancid Maw]|h|r . NPC should get only slow from debuff
Proof :
2. If player knock NPC whit any knock ability (example monk ability ring of peace ) https://www.wowhead.com/npc=101075/wormspeakerdevout immediately back after spawn they're going back
Proof:
[NL] Pack G30/G31 vs Dargrul
The pack G30 and G31 should be pulled if you attack https://www.wowhead.com/npc=91007/dargrul
Currently, that's not the case.
PTR:
[NL][Dargrul] Magma Wave
Boss https://www.wowhead.com/npc=91007/dargrul ability |T237583:16|t|cffffd000|Hspell:200404|h[Magma Wave]|h|r have issue: boss casting ability immediately after pull , and only one time in bossfight it's breakes other ability castsequence
First time boss should use |T237583:16|t|cffffd000|Hspell:200404|h[Magma Wave]|h|r 1 minute after the start of bossfight , and after every 1 minute
[NL][Dargrul] Magma Breaker
Boss https://www.wowhead.com/npc=91007/dargru ability |T237588:16|t|cffffd000|Hspell:209920|h[Magma Breaker]|h|r didnt work correct atm ability do 4 hits in same time and not in every step should do 1 hit per boss step
[FH][Captain Jolly] melee hits
https://www.wowhead.com/npc=126845/captainjolly melee swings should deal 1k damage
At the moment they deal 60k, meaning in a +20 key they will deal around 300k to Raoul
Retail MM+2
Retail MM+20
PTR MM+2
PTR MM+20
[General] Wrong spawn after leaving instance group
Currently, 7 dungeons have the same issue: If you leave your group, you will get teleported to your hearthstone location instead of the nearest graveyard. The only dungeon where this does not apply and is working correctly is Neltharions Lair.
PTR BH:
PTR FH:
PTR HOI:
PTR NE:
PTR VP:
PTR ULD:
PTR UR:
[NL] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPC in this list:
Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death
At the moment it does for all of these 4 affixes
[VP] MM+ chest loot
Currently, the vault at the end of the dungeon is sometimes giving blue items 431 ilvl without the possiblity of upgrading them and as you can see in the video, the shoulders have a socket and that should not be the case. I said "sometimes" because it took me 3 attempts to get 1 blue item. The other 2 times the loot was fully correct (431 hero 2/5 without extra sockets on pieces that shouldn't have them)
PTR:
PTR: prismatic socket on shoulder
[NL][Naraxas] Boss idle
When pulled, the boss will sometimes sit idle and do nothing
Still no idea how to reproduce it
[FH][ Captain Raoul
1. During the battle with the boss, Captain Raul's aggro fell off the tank, he became neutral to aggro abilities and did not react to the tank, and also, after that, the overall damage to bosses and barrels decreased by about 99%.
2. Captain Raoul became immune to damage when his HP was reduced to 0%. The boss continued the fight with 0% HP and categorically refused to die.
TEST
May 16, 2024
Shockwave DR
Description of the bug
Currently |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r stun doesn't get get halfed(1/2) on each consecutive use.
How it is right now:
1. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 3 sec Stun
2. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 3 sec Stun
3. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 3 sec Stun
4. You can no longer stun for some time due to dminishing cooldown
How it should be:
1. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 3 sec Stun
2. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 1.5 sec Stun
3. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 0.75 sec Stun
4. You can no longer stun for some time due to dminishing cooldown
How to reproduce
Step 1: .learn 46968 on any class you want
Step 2: .cheat all to have no cooldown on the spell
Step 3: cast it on a stunable NPC or player 4 times
Step 4: see that the duration not getting reduced for each time you use it
How it should be
The duration of the stun should get reduced each time you use the shockwave or any other stun. If you apply the .cast 132168 t manually it does get reduced, however it doesnt get reduced if you use it via |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r
Informations of the spell
FS report:
[Demonology] Wild Imps get stuck in abilities with counter
Description of the bug
When you get a long distance away from the https://www.wowhead.com/npc=55659/wildimp , they get stuck in abilities with counters, the counter still thinks the imps are active. This breaks abilities/talents like |T2065588:16|t|cffffd000|Hspell:196277|h[Implosion]|h|r
Currently when you move 100+ yards away from an imp they don't disappear, they stand up and wait for you or or running slower than your speed on fly mount.
PTR:
How it should be
Wild Imp should disappear if your distance to it exceeds 100 yards. And the stack on the counter should remove that imp and return if that imp is back in that radius.
Retail timecode: weakaura is related to imp timers, you can see how when moving away from imps the player loses them
Informations of the spell
|T2065588:16|t|cffffd000|Hspell:196277|h[Implosion]|h|r ability
talent / stack counter
[Blood] Umbilicus Eternus
Description of the bug
Talent(Racial) 291628 prock buff 391519
How to reproduce
1).learn 291628
2)Take hit
2) Check prock buff 391519
How it should be
Buff 391519 prock only if you use 55233
Informations of the spell
|T136168:16|t|cffffd000|Hspell:55233|h[Vampiric Blood]|h|r
|T1392546:16|t|cffffd000|Hspell:193213|h[Umbilicus Eternus]|h|r talent
|T1392546:16|t|cffffd000|Hspell:391519|h[Umbilicus Eternus]|h|r buff
|T2447780:16|t|cffffd000|Hspell:291628|h[Brush It Off]|h|r
Talents: BoPA/gf1fDREKLfAcG9Z2HkF/BIJhIhIJCkkkkIRSiEkEAAAAAIOAJChIRJJBAAkkkEBAAAA
[PvP][Tanks] No increased dmg taken from autoattacks in PvP
It seems that tanks don't get increased damage in PvP from auto attacks only. According to retail video there should be around 67% extra damage done on tanks in PvP.
For example:
Nontank: 1000 taken damage
Tank: 1000 x 1.67 = 1670 taken damage
Retail demo:
[PvP][BG] Mass aoe heals
Description of the bug
|T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
|T538569:16|t|cffffd000|Hspell:108280|h[Healing Tide Totem]|h|r
|T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r
|T4622474:16|t|cffffd000|Hspell:363534|h[Rewind]|h|r
|T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r
|T1381300:16|t|cffffd000|Hspell:388615|h[Restoral]|h|r
These spells need to be properly conditioned for PvP.
Only Battle grounds should not increase healing by 100%. All other pvp like solo shuffle, arenas, skirmishes, anything that is <= 5 should increase by 100%.
How to reproduce
Cast spells from above without gear by hitting pvp dummy, then enter bg and you will see same values even though you are in a group of more than >5 people.
How it should be
Best way to do this if you can do it like that:
If raid group has >= 6 or in Raid Instance then
no extra healing
else
100% extra healing
end.
At the moment it seems like it only checks for instance rather then the party number.
Retail notes example:
"Healing is now increased by 100% while in arena combat with 5 or less allied players."
[NL][Ularogg Cragshaper] Stance of the Mountain - Timer
Currently, the timer of Stance of the Mountain of Ularogg Cragshaper is wrong.
PTR:
Start fight: 6:55
1st Stance of the Mountain: 08:05 (+70s)
2nd Stance of the Mountain: 10:24 (+139s)
Retail:
Start fight: 11:24
1st Stance of the Mountain: 12:25 (+61s)
2nd Stance of the Mountain: 14:17 (+112s)
May 15, 2024
[Brewmaster] Weapons of Order
|T3565447:16|t|cffffd000|Hspell:387184|h[Weapons of Order]|h|r on brewmaster spec have issue: |T3565447:16|t|cffffd000|Hspell:387184|h[Weapons of Order]|h|r buff increases all stats by 10%
|T3565447:16|t|cffffd000|Hspell:387184|h[Weapons of Order]|h|r should increase only mastery by 10 %
Talent build : BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAgUoVSSCkk0aHQAAAASJUSiEJ0KkkWSSJBQTi0SrkIA
[PvP] Updated PvP mods
Intended pvp mods for hunter:
BM
Piercing Fangs now has 40% reduced effectiveness in PvP combat
Kill Shot deals 10% increased damage in PvP (was 9% decreased).
MM
Master Marksman talent effectiveness in PvP increased to 12/25% (was 7/15%).
Rapid Fire damage is increased by 40% in PvP (was 25%).
Explosive Shot damage increased by 20% in PvP.
[Uldaman] [Hulking Berserker] Diseased Bite
Npc(https://www.wowhead.com/npc=184020/hulkingberserker) use cast 369818 much more often than it should.
Fs log: Cd spell: 5s
Retail log: Cd spell: 20s
[NL][Burning Geode] G13
NPC https://www.wowhead.com/npc=101437/burninggeode from g13 pull have wrong position in texture
[Misc] Health boosting abilities vs deduction
Issue:
Abilities such as Rallying Cry from warriors and battlemaster trinkets should deduct health given when buff expires or is cancelled.
The bug is obvious when using such abilities in lower %, as the buff goes away and your % still goes up.
How it should work:
The health given should be deducted from the point regenerated by the time the buff ends.
It behaves as intended at full hp, if the target didn't receive any damage
[Neltharus] Spawn groups link issue
Corrently u can pull add's in same pull not together , mostly on all pulls in dungeon
How to reproduce :
Go to the Neltharus dungeon
check spawn group link
[Neltharus] Fiery Focus
If a player evades the boss while having the buff (375055) and debuff (396332) on the player, the boss will go AFK on the next boss pull
|T135826:16|t|cffffd000|Hspell:396332|h[Fiery Focus]|h|r
|T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r
Proof:
[NL][Vileshard Crawler] Acid Splatter
NPC https://www.wowhead.com/npc=96247/vileshardcrawler ability |T136007:16|t|cffffd000|Hspell:183401|h[Acid Splatter]|h|r dont do any damage in aoe zone
[NL][Rokmora]Crystalline Ground
Boss https://www.wowhead.com/npc=91003/rokmora ability |T132779:16|t|cffffd000|Hspell:215898|h[Crystalline Ground]|h|r have wrong hitbox ( more than animation
[NL][Ularogg Cragshaper] Bossfight start
https://www.wowhead.com/npc=91004/ularoggcragshaper have issue : if player who hold agro didnt go into boss after pull boss didnt move to player who hold agro
Proof:
[Uldaman][Earthen Custodian] Rending Slash
Atm npc https://www.wowhead.com/npc=184130/earthencustodian have ability |T132215:16|t|cffffd000|Hspell:369408|h[Rending Slash]|h|r, on retail this npc never use this ability
FS
Retail
[NL][Mightstone Breaker]Avalanche
NPC https://www.wowhead.com/npc=113998/mightstonebreaker ablity |T451165:16|t|cffffd000|Hspell:183088|h[Avalanche]|h|r have issue ''stones'' from ability fall constantly on player who hold agro . Stones should fall on 2 other players ( not on who hold agro)
|T451165:16|t|cffffd000|Hspell:183088|h[Avalanche]|h|r frontal cast on player who hold agro
|T451165:16|t|cffffd000|Hspell:183100|h[Avalanche]|h|r 2 stones who should fall in other players
[NL][Ularogg Cragshaper] Evade zone
https://www.wowhead.com/npc=91004/ularoggcragshaper boss dont have evade zone
[NL][Understone Demolisher] Burning Hatred
NPC https://www.wowhead.com/npc=102253/understonedemolisher dont have ability |T841383:16|t|cffffd000|Hspell:200154|h[Burning Hatred]|h|r
[NL][Dargrul] Evade zone
Boss https://www.wowhead.com/npc=91007/dargrul dont have evade zone
[NL][Rokmora] Evade zone
https://www.wowhead.com/npc=91003/rokmora dont have evade zone , should be evadable in water
[HoI][Watcher Irideus]Nullification Device vs CC
NPC https://www.wowhead.com/npc=196712/nullificationdevice in bossfight https://www.wowhead.com/npc=189719/watcherirideus have issues: if players crowdcontrol npc when casting |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r adds get bugged and didnt recast again
Proof :
[UR][Sporecaller Zancha] Volatile Pods
Boss https://www.wowhead.com/npc=131383/sporecallerzancha ability |T620828:16|t|cffffd000|Hspell:273271|h[Volatile Pods]|h|r dont do damage to player when he take orb (only get debuff)
[Misc] Knockback/pushbacks vs roots
Issue:
Pushbacks/knockbacks do not have priority of displacing a target if rooted.
How it should be:
Knockbacks/pusbacks should move targets even if rooted ( retaining the root mechanic if the damage rule breaking point is not reached to just overrite it ).
ex; Blastwave vs frostnova
|T135903:16|t|cffffd000|Hspell:157981|h[Blast Wave]|h|r
|T135848:16|t|cffffd000|Hspell:122|h[Frost Nova]|h|r
May 13, 2024
[Neltharus] to be checked
[Neltharus] Irontorch Commander melee hits
https://www.wowhead.com/npc=189466/irontorchcommander melee swings should deal 115k damage
At the moment they deal 66k damage
Retail:
PTR:
[Neltharus] Lava flare melee hits
https://www.wowhead.com/npc=189470/lavaflare melee swings should deal 40k damage
At the moment they deal 50k damage
Retail:
PTR:
May 12, 2024
[Destruction] Raging Demonfire vs Immolate
Description of the bug
When you use |T840407:16|t|cffffd000|Hspell:196447|h[Channel Demonfire]|h|r with the |T840407:16|t|cffffd000|Hspell:387166|h[Raging Demonfire]|h|r talent, each bolt increases the remaining duration of Immolate only on the target it hits, it does not increase it for the nearest target with Immolate.
PTR:
Hot it should be
Since each bolt hits a random target with Immolate and all nearby targets within 8 yards, it should increase the Immolate duration by 0.2/0.5sec to the nearest target with Immolate too.
retail proof:
you can see how each channel demonfire bolts increase duration of Immolate for all targets.
Information of the spell
Build BsQA+63P9mnDJYMkogOeTUhr8qIIJRSCEpQSaJSINaRCiERJoVKSCAAAAAAAAAAAAIpkkkA
[Demonology] Demonbolt vs Grimoire: Felguard cooldown
Description of the bug
Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r charges with instant Demonbolt reduces |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r cooldown by 1 sec. without 2p set bonus 10.1.
PTR:
How it should be
Consuming a Demonic Core reduces the cooldown of Grimoire: Felguard only with aura |T136243:16|t|cffffd000|Hspell:405573|h[Warlock Demonology 10.1 Class Set 2pc]|h|r
[Destruction] Channel Demonfire inactive after 30sec
Description of the bug
30sec after Immolate is applied to a target, |T840407:16|t|cffffd000|Hspell:196447|h[Channel Demonfire]|h|r becomes inactive until you refresh Immolate on any target. This happens with the |T840407:16|t|cffffd000|Hspell:387166|h[Raging Demonfire]|h|r talent, which extends the remaining duration of Immolate.
PTR:
How it should be
Channel Demonfire must always be active while Immolate is active on any of your targets.
[Sublety] Invigorating Shadowdust
Description of the bug
When you use Burst in sub and you use /cancelaura Vanish you can spam smoke
How to reproduce
Get into a duel with another player
Get into combat
Use Smoke, Shadow Blades
Use /cancelaura Vanish
/cast Vanish
And spam it
How it should be
You cant get everytime your burst
Informations of the spell
|T132331:16|t|cffffd000|Hspell:382523|h[Invigorating Shadowdust]|h|r x2
|T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r
|T458733:16|t|cffffd000|Hspell:76577|h[Smoke Bomb]|h|r
Talent: BUQAAWulQAmRd/c4Iy2r7VOUFAAABAAAAAAAEhkkkIikkkkEJJCIRCcAhkEtIIlkAJREAAAA
FS PTR
[Neltharus] Ore elemental melee hits
https://www.wowhead.com/npc=192781/oreelemental melee swings should deal 32k damage
At the moment they deal 50k damage
Retail
PTR
[HoI] Adds HP
Adds base hp
Glacial ProtoDragon Retail: 1778k | PTR: 1580k
Primalist Icecaller Retail: 899k | PTR: 988k
Aqua Rager Retail: 494k | PTR: 592k
Infuser Sariya Retail: 2964k | PTR: 2371k
[NL] Vileshard Crawler melee hits
https://www.wowhead.com/npc=96247/vileshardcrawler melee swings should deal 32k damage
At the moment it deals 17k damage
Retail
PTR
[NL] Tarspitter Slug melee hits
https://www.wowhead.com/npc=102430/tarspitterslug melee swings should deal 48k damage
At the moment they deal 16k damage
Retail
PTR
[VP][Altairus] Twisting Winds vs safety check
https://www.wowhead.com/npc=47342/twister 's |T136022:16|t|cffffd000|Hspell:88314|h[Twisting Winds]|h|r should not knock players up again when they land on it, there should be a safety check
At the moment the players will keep bouncing up forever
Retail: (Player not getting knocked up again after landing on the Twisting Wind)
PTR:
[Neltharus] Raging Ember HP
https://www.wowhead.com/npc=192464/ragingember HP
Retail: 247k
PTR: 124k
[Neltharus] Tamed Phoenix melee hits
https://www.wowhead.com/npc=189247/tamedphoenix melee swings should deal 32k damage
At the moment they deal 17k damage
Retail
PTR
[Neltharus] Apex Blazewing melee hits
https://www.wowhead.com/npc=193291/apexblazewing melee swings should deal 82k damage
At the moment they deal 66k damage
Retail
PTR
[Neltharus] Forgewrought Monstrosity melee hits
https://www.wowhead.com/npc=194816/forgewroughtmonstrosity melee swings should deal 82k damage
At the moment they deal 66k damage
Retail
[Neltharus] Qalashi Spinecrusher melee hits
https://www.wowhead.com/npc=192787/qalashispinecrusher melee swings should deal 65k damage
At the moment they deal 50k damage
Retail:
PTR:
[Neltharus] Overseer Lahar melee hits
https://www.wowhead.com/npc=189235/overseerlahar melee swings should deal 82k damage
At the moment they deal 66k damage
Retail
PTR
[Neltharus] Qalashi Blacksmith melee hits
https://www.wowhead.com/npc=189471/qalashiblacksmith melee swings should deal 100k damage
At the moment they deal 75k damage
Retail
PTR
[Neltharus] Qalashi Thaumaturge melee hits
https://www.wowhead.com/npc=192788/qalashithaumaturge melee swings should deal 37k damage
At the moment they deal 46k damage
Retail
PTR
[NL] Emberhusk Dominator vs Crystal Spike
|T1003593:16|t|cffffd000|Hspell:201953|h[Crystal Spike]|h|r from https://www.wowhead.com/npc=102295/emberhuskdominator should deal 40k damage
At the moment it deals 2k damage
Retail
PTR
[VP] Grand Vizier Ertan - Summon Tempest Timer
Currently, the timer of the 2nd Summon Tempest of Grand Vizier Ertan is wrong.
PTR:
Start fight: 04:06
1st being cast Summon Tempest: 04:06 (+0s)
2nd being cast Summon Tempest: 04:52 (+46s)
3rd being cast Summon Tempest: 05:33 (+41s)
4th being cast Summon Tempest: 06:14 (+41s)
Retail:
Start fight: 04:30
1st being cast Summon Tempest: 04:30 (+0s)
2nd being cast Summon Tempest: 05:10 (+40s)
3rd being cast Summon Tempest: 05:50 (+40s)
4th being cast Summon Tempest: 06:30 (+40s)
[NL][Dargrul] Crystal Spikes - Timer
Currently, the timer of the first Crystal Spikes of Dargrul is wrong.
PTR:
Start of fight: 17:47
1st Crystal Spikes: 18:09 (+22s)
2nd Crystal Spikes: 18:31 (+22s)
3rd Crystal Spikes: 18:54 (+23s)
4th Crystal Spikes: 19:16 (+22s)
5th Crystal Spikes: 19:38 (+22s)
6th Crystal Spikes: 20:00 (+22s)
Retail:
Start of fight: 24:36
1st Crystal Spikes: 24:43 (+7s)
2nd Crystal Spikes: 25:04 (+21s)
3rd Crystal Spikes: 25:26 (+22s)
4th Crystal Spikes: 25:48 (+22s)
5th Crystal Spikes: 26:10 (+22s)
6th Crystal Spikes: 26:32 (+22s)
[VotI][General] Quest Skip Issue
It seems that if players kill some bosses other than Diurna, once you leave the raid, and daily reset occurs, the door is once again closed, Unacessible to Diurna.
Not even the skip Stones are clicklable anymore.
Additionally, if the door is opened by a Command, the Door closes again after 810 seconds.
[AtSC][Experiments] Disintegrate cast lag
While Rionthus casts |T4622451:16|t|cffffd000|Hspell:405391|h[Disintegrate]|h|r, it causes lag to the whole raid:
[BH] Rira Hackclaw VS death Animation
Right now on PTR during first boss of BH if https://www.wowhead.com/npc=186122/rirahackclaw is the first boss to die, the boss' death animation occurs as if all the three bosses are dead, and even in the mythic+ progression tab it shows as "Hackclaw's WarBand" has been defeated.
On RETAIL killing any of the bosses should not incur in the boss' death animation nor any progression in mythic+ tab, it only happens after the death of all 3 bosses.
(note: even though one of the bosses dies and it gets counted as boss defeated this doesn't impact the key completion in any way)
[BH] Rira Hackclaw Vs Savage Charge
Currently if you are further away than the red arrow's tip that is pointing to you when targeted by https://www.wowhead.com/npc=186122/rirahackclaw 's https://www.wowhead.com/spell=381419/savagecharge?dd=205&ddsize=5
the boss will end the cast but doing nothing and goes back to hit the main target.
Moreover when https://www.wowhead.com/npc=186122/rirahackclaw is left alone (2other adds are dead) the it will skip the https://www.wowhead.com/spell=381419/savagecharge?dd=205&ddsize=5 cast
[FH] Adds HP
Adds base hp
Captain Eudora Retail: 4940k | PTR: 4347k
Captain Raoul Retail: 5335k | PTR: 4347k
Trothak Retail: 6916k | PTR: 7113k
Cutwater Duelist Retail: 889k | PTR: 988k
Bilge Rat Swabby Retail: 889k | PTR: 988k
Bilge Rat Padfoot Retail: 790k | PTR: 988k
Soggy Shiprat Retail: 148k | PTR: 98.8k
Cutwater Kniffe Juggler Retail: 790k | PTR: 889k
Irontide Buccaneer Retail: 1086k | PTR: 988k
Freehold Shipmate Retail: 296k | PTR: 256k
May 11, 2024
[VP][Altairus] Twisting Winds vs amount
Currently, there are 5 |T136022:16|t|cffffd000|Hspell:128462|h[Twisting Winds]|h|r and there should be 6.
PTR:
Retail:
[VP][Altairus] Cold Front
Currently, if you kill https://www.wowhead.com/npc=43873/altairus while being affected by |T135838:16|t|cffffd000|Hspell:413275|h[Cold Front]|h|r, the debuff will never disappear. It will damage you and slow you as long as you are inside the dungeon, but if you go outside then all the effects are gone but the aura around your screen is still present. Relogging also seems to not fix the issue.
The debuff should disappear once Altairus is dead.
PTR:
May 9, 2024
[Subtlety] Danse macabre
Description of the bug
You don't get |T538039:16|t|cffffd000|Hspell:393969|h[Danse Macabre]|h|r stacks while in |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r when using following spells:
|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r
|T135428:16|t|cffffd000|Hspell:5938|h[Shiv]|h|r
|T132155:16|t|cffffd000|Hspell:1776|h[Gouge]|h|r
|T3565450:16|t|cffffd000|Hspell:385616|h[Echoing Reprimand]|h|r
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAUSAAAAAAAEBkkICBIRSSikkEBJRIJJtkQCJIJhSAAAA
Use shadow dance
Use any of the spells listed above
Casting any of them won't give a stack of dance macabe
How it should be
All of the spells listed above should grant you a stack of dance macabre
Informations of the spell
[Subtlety] - S2 2 piece tier set
Description of the bug
Using |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r doesn't give you 6 seconds of https://www.wowhead.com/spell=212283/symbolsofdeathcomments
Using https://www.wowhead.com/spell=212283/symbolsofdeathcommentsdoesn't extend duration of |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r by 4 seconds
How to reproduce
Wear 2 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set
Use shadow dance
You won't gain symbols of death buff for 6 seconds
Apply rupture on an enemy
Use shadow dance
The duration of rupture won't be extended by 4 seconds
How it should be
Using shadow dance should cast symbols of death for 6 seconds
Casting symbols of death (and/or getting the symbols of death buff from this tier set bonus) Should extend the duration of all your ruptures by 4 seconds
[Protection] World of Glory Rank 2 effect PvP mod
Description of the bug
Currenltly |T133192:16|t|cffffd000|Hspell:315921|h[Word of Glory]|h|r 250% extra healing 3.5 mod seems to be affected by a mysterious PvP mod. There seem to be no traces of any pvp mods of Rank 2 effect mentioned anywhere
BIEAomTTpSA9oX6huYLb5nP3r3SaJoIKHQLJRp0SSikEIBAAIAAAAAAAASkkUEikQSaoQCAgACgACA
How to reproduce
1. Pick the build mentioned above on retri paladin
2. hit PvP dummy Gain 3 holy powers
3. Cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r on yourself
4. .damage 99% of your total HP
5. Cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r on yourself again
6. You will see only 1.5 increase in healing instead of 3.5.
How it should be
I will leave this report for some time for my collegues to look in to it and come up with a verdict.
[BM] - Kindred Beasts x Primal Rage
Description of the bug
Primal Rage (Command Pet) gives default Primal Rage 40 sec 30% buff and provides Exhaustion debuff.
How to reproduce
Take Kindred Beasts
Use Primal Rage from players skill book
How it should be
On Retail its implemented like this:
If you use Primal Rage from pet skill book it gives you normal Primal Rage with 40 sec duration and 30% Haste with Exhaustion.
When you use Primal Rage from players skill book it gives you 12% haste for 20 seconds without Exhaustion and through existing Exhaustion effect.
List of spells
Kindred Beasts |T236184:16|t|cffffd000|Hspell:356962|h[Kindred Beasts]|h|r
Primal Rage (player) |T136224:16|t|cffffd000|Hspell:264667|h[Primal Rage]|h|r
Primal Rage (pet) |T136224:16|t|cffffd000|Hspell:272678|h[Primal Rage]|h|r
Primal Rage buff from players spell book with talent |T136224:16|t|cffffd000|Hspell:357650|h[Primal Rage]|h|r
[UR][Elder Leaxa] Creeping Rot
Boss https://www.wowhead.com/npc=131318/elderleaxa ability |T236271:16|t|cffffd000|Hspell:261498|h[Creeping Rot]|h|r didnt scale whit key lvl
[General] Spiteful melee hits
https://www.wowhead.com/npc=174773/spitefulshade have incorrect mele hit damage:
FS log
Retail log
[UR] Grotesque Horror vs fear
Npc https://www.wowhead.com/npc=138187/grotesquehorror moves during fear effects such as |T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r https://www.wowhead.com/spell=5782/fearchangelog https://www.wowhead.com/spell=5246/intimidatingshoutchangelog
[UR][Cragmaw the Infested] Indigestion and Charge
https://www.wowhead.com/npc=131817/cragmawtheinfested have issue : players can LOS boss ability |T1394887:16|t|cffffd000|Hspell:260793|h[Indigestion]|h|r and |T2011119:16|t|cffffd000|Hspell:260292|h[Charge]|h|r
1. if players LOS |T2011119:16|t|cffffd000|Hspell:260292|h[Charge]|h|r boss didnt cast ability and staying afk befor reach full energy
2. players can LOS damage from ability |T1394887:16|t|cffffd000|Hspell:260793|h[Indigestion]|h|r
[UR][Chosen Blood Matron] Blood Harvest
NPC https://www.wowhead.com/npc=131436/chosenbloodmatron ability |T236268:16|t|cffffd000|Hspell:265016|h[Blood Harvest]|h|r have issue : dont have charge animation ( do instantly damage on ability target)
[Item][World] - Heatbound Medallion
Description of the bug
Heatbound Release 407512 damage doesn't split
How to reproduce
Equip Heatbound Medallion
Use it against several dummies pack
How it should be
Heatbound Release 407512 should split
List of spells
Heatbound Medallion |T4638409:16|t|cffffd000|Hitem:204736::::::::120:::::|h[Heatbound Medallion]|h|r
Cast and damage ID |T4638409:16|t|cffffd000|Hspell:407512|h[Heatbound Release]|h|r
[FH][Harlan Sweete] Swiftwind Saber
Description of the bug
1. In phase 1 (10060%) 1 wind knocks back all players around the boss in a melee zone and deals damage
2. After 60%, the boss casts 5 winds around him with an AoE zone:
1) The AoE zone instantly knocks players back
2) Winds do not spawn evenly around the boss
PTR:
May 8, 2024
[Demonology] Pit Lord attack speed
Description of the bug
Pit Lord's autoattack interval is 2.32.4sec
PTR:
How it should be
Should be 2sec
Information of the spell
Build BoQA+63P9mnDJYMkogOeTUhr8qBSSkkAppQSaJSItAAAAAgSikIJCQikIpolEJEAAAAAAkA
|T255348:16|t|cffffd000|Hspell:387578|h[Gul'dan's Ambition]|h|r talent
https://www.wowhead.com/npc=196111/pitlord pet
[Guardian] Tier 2 set
Description of the bug
|T136243:16|t|cffffd000|Hspell:405514|h[Druid Guardian 10.1 Class Set 2pc]|h|r have issue :
Player does not get buff |T1033485:16|t|cffffd000|Hspell:408504|h[Furious Regeneration]|h|r from the damage taken received in to any absorb buff ( for example: |T1413870:16|t|cffffd000|Hspell:372505|h[Ursoc's Fury]|h|r)
[AtSC][Zskarn][Mythic] Dragonfire Traps activation
On PTR the activation of |T135824:16|t|cffffd000|Hspell:405462|h[Dragonfire Traps]|h|r is working in a wrong way. At the moment every time the boss activate traps, he chooses the 2 closest to him + a random third one in the whole room. This is how it works in heroic, but in Mythic difficulty it works like this:
The boss will activate the 2 traps closest to him + he will activate 2 other traps mirrored on the other side of the room. In the attached images I put some arrows to show how the mirroring works.
If one of the mirrored traps is already activated,one of the closest to it (random) should activate instead.
May 6, 2024
[Retri] Crusader Strike and interactions vs armor
Issues:
Crusader Strike at the moment ignores armor in the formula:
strg x 1.07 coeff x 1.3 hardcoded buff not showcased properly on tooltip x mods ( such as versa or other buffs ) x pve spec aura 0.9 ( a special mod for crusader strike on 10.1.7 ) x 0.99 ( generic 1% retribution spec aura for 10.1.7 ).
Crusader Strike affected by Blades of Light does not benefit from Mastery when Holystrike school is active.
How it should work:
Crusader Strike should not ignore armor without Blades of Light as it is physical school and should not benefit from mastery in this case.
Crusader Strike should not ignore armor with Blades of Light selected when choosing Physical school, but should benefit from mastery since its holystrike.
Crusader Strike should ignore armor with Blades of Light selected when choosing Holy school and should benefit from mastery as above.
|T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
|T236336:16|t|cffffd000|Hspell:403664|h[Blades of Light]|h|r
|T236248:16|t|cffffd000|Hspell:409089|h[Mastery: Hand of Light]|h|r 2nd mastery for holystrike
[BH] Fetid Rotsinger patrol
Currently, there is a https://www.wowhead.com/npc=186226/fetidrotsinger that is not following the route he is supposed to do, instead is going through textures to reach a spot.
PTR video:
PTR:
[BH] Vile Rothexer vs CC
Currently, https://www.wowhead.com/npc=187224/vilerothexer is susceptible to CC and should be immune to any form of it.
PTR:
May 5, 2024
[Arms] Shockwave reduced stun in PvP
Description of the bug
Currently on Firestorm the duration of the talent Shockwave stun in PvP is 2 seconds
How to reproduce
Make Arms warrior
Take talent Shockwave
Use Shockwave on PvP training dummy and check the duration
How it should be
The duration of talent Shockwave in PvP should be 3 seconds
Information of the spell
Talents tree: BcEAoonA2h02U1PVo4204nicFAQplQkkQSiSrEJBAAAABRIKkERREQiABSECCHgDkWCAAAAAAAAJpkgACBEA
Firestorm Retail video proof:
Shockwave changed in 10.1.0
[Demonology] Reign of Tyranny
Description of the bug
Talent
The part of the talent with permanently increasing Tyrant's damage by 40% doesn't work on login or relog until you change this talent/spec.
ptr:
May 4, 2024
[NL] Vileshard Hulk melee hits
https://www.wowhead.com/npc=91000/vileshardhulk melee swings should deal 84k damage
At the moment they deal 52k damage
Retail
PTR
[NL][Dargrul] melee hits
https://www.wowhead.com/npc=91007/dargrul melee swings should deal 115k damage
At the moment they deal 81k damage
Retail
PTR
[NL][Naraxas] melee hits
https://www.wowhead.com/npc=91005/naraxas melee swings should deal 115k damage
At the moment they deal 81k damage
Retail
PTR
[NL] Burning Geode melee hits
https://www.wowhead.com/npc=101437/burninggeodev should not deal any melee hit
At the moment they do
Retail
PTR
[NL] Embershard Scorpion vs Impaling Shard
https://www.wowhead.com/npc=98406/embershardscorpion 's |T1003593:16|t|cffffd000|Hspell:193941|h[Impaling Shard]|h|r cast gets cancelled if the player simply moves away from the NPC
[AtSC][Zskarn][Mythic] Elimination Protocol damage
|T236216:16|t|cffffd000|Hspell:409942|h[Elimination Protocol]|h|r
should deal 126644dmg and increase by 300% for every stack (with 1stack players should take 379933)
On PTR the damage goes from 100k130k for first application and to 914k with 1stack
PTR:
Retail:
[AtSC][Zaqali][Mythic] Vigorous Gale
|T1029595:16|t|cffffd000|Hspell:407017|h[Vigorous Gale]|h|r pushback effect is not occurring
[General] Error creating new character
Description of the bug
Trying to create new characters giving error "Error creating new character"
How to reproduce
Try to make create character.
How it should be
Should be able to create new characters without any errors.
May 3, 2024
[Shadow] Shield mods
Currently |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r formula needs tweaking:
PvP:
Should be: SP x 3.36 x Versa x 1.25 x 0.8
How it is right now: SP x 3.36 x Versa x 1.1
PvE:
Should be: SP x 3.36 x Versa x 1.25
How it is right now: SP x 3.36 x Versa
Retail values:
Retail notes:
Quote: "Reduced the absorption value of Power Word: Shield by 20% in PvP Combat for Shadow only"
FS report:
[PVP] Mind Soothe vs drinking
Description of the bug
Currently |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r doesn't force people to get up upon debuff application.
BIQAF4jLNlAYRY0qGSgGSGuyBjEJRAAAAAAAAAAAAAikCRSSJIJJJRig0IJJJpEpAIkWJCJAkA
How to reproduce
Cast |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r on an a sitting enemy and you will see that it will carry on sitting
How it should be
Once enemy gets |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r debuff they should get up and stop eating or drinking.
Retail demo:
8:09
You can see monk going behind wall to drink, however priest stopped him from doing so by applying |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r on him.
FS link:
[Retribution] Healing hands pvp mod
Description of the bug
Currenltly |T236254:16|t|cffffd000|Hspell:326734|h[Healing Hands]|h|r/healinghandscomments has wrong PvP mod for |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r ( Effect 3) healing. Instead of 0.5 it is 0.25(possilbe double dip of 0.5x0.5)
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQgkkEBhkQkWiSkIggSjGAA
How to reproduce
1. Pick the build mentioned above on retri paladin
2. hit PvP dummy Gain 3 holy powers
3. Cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r on yourself
4. .damage 99% of your total HP
5. Cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r on yourself again
6. Compare two values at 100% hp and at 1% hp. You should get a ratio of 100% : 125% instead of 100% : 150%
PTR demo values:
How it should be
|T236254:16|t|cffffd000|Hspell:326734|h[Healing Hands]|h|r should have 0.5 mod instead of 0.25.
FS bugtracker:
[Guardian] [PvP] Alpha Challenge
Description of the bug
One player report |T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r "Your melee attacks refresh the duration of Focused Assault." dont work
How to reproduce
Take the talent |T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r
Use Melee spell
How it should be
When we use Melee attacks its refresh Focused Assault.
Informations of the spell
Talent: BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQikkQJShkIJQIJloAgkAJJhIJJRSiUQAAAAAAARAJNhA
(FS)
(Retail)
[NL][Tarspitter Grub] Key scaleing
Summoned npc https://www.wowhead.com/npc=92538/tarspittergrub didnt scale whit key lvl
[CoS][Advisor Melandrus] Blade Surge
https://www.wowhead.com/npc=101831/advisormelandrus uses his ability |T965900:16|t|cffffd000|Hspell:209602|h[Blade Surge]|h|r on the farthest player, but if the boss and the farthest player are at two farthest points or just at max distance, the boss never uses this ability, turning almost into a dummy. The radius is less than 40 yards, and the boss will not target another player who is closer.
proof:
[NL][Understone Drudge]Furious Smash
https://www.wowhead.com/npc=92350/understonedrudge , https://www.wowhead.com/npc=105636/understonedrudge and https://www.wowhead.com/npc=105720/understonedrudge dont have ability |T132117:16|t|cffffd000|Hspell:385005|h[Furious Smash]|h|r
[NL]Rockbait Fisher
Players pulling NPC https://www.wowhead.com/npc=100713/rockbaitfisher when they swim across them
[NL][Vileshard Crawler] Rockback Gnasher
NPC https://www.wowhead.com/npc=91006/rockbackgnasher doesn't use skill https://www.wowhead.com/spell=202181/stonegazeseealsoother
[NL][Bellowing Idol] corpse
Players see corpse from npc https://www.wowhead.com/npc=100818/bellowingidol should be not visable
[NL][Naraxas] Rancid Maw
Boss https://www.wowhead.com/npc=91005/naraxas ability |T136007:16|t|cffffd000|Hspell:188494|h[Rancid Maw]|h|r have issue :
players didnt see aoe zones
[NL][Burning Geode] Scorch
NPC https://www.wowhead.com/npc=101437/burninggeode ability |T135812:16|t|cffffd000|Hspell:202075|h[Scorch]|h|r work inccorect : almost always does not cause damage to players
Proof:
[VP][Grand Vizier Ertan] Lurking Tempest
Npc https://www.wowhead.com/npc=204337/lurkingtempest in bossfight https://www.wowhead.com/npc=43878/grandvizierertan have issues:
1. Players can crowd control https://www.wowhead.com/npc=204337/lurkingtempest
2. |T132089:16|t|cffffd000|Hspell:85467|h[Lurk]|h|r didnt work correct , sometimes does not count that the player is looking at him
Proof :
[VP][Altairus] Cold Front
Boss https://www.wowhead.com/npc=43873/altairus dont have ability |T135833:16|t|cffffd000|Hspell:413331|h[Biting Cold]|h|r should spawn death zone around platform
[VP] Grounding Field vs Lightning Lash
Buff |T136039:16|t|cffffd000|Hspell:87726|h[Grounding Field]|h|r didnt work correct : when player stay in grounding field should redirect ability |T136048:16|t|cffffd000|Hspell:87762|h[Lightning Lash]|h|r from npc https://www.wowhead.com/npc=45930/ministerofair
[BH] Tuskarr cages info
Currently, the info on the top middle of the screen on how many Tuskarrs have been freed is missing.
PTR:
Retail:
[BH] Decay Speaker Vs Withering Burst
Decay speaker [https://www.wowhead.com/npc=186191/decayspeakerdrops;mode:normal] is missing range indicator on player for withering burst [https://www.wowhead.com/spell=367503/witheringburstusedbynpc ]
[VP] Altairus - Downburst timer
Currently, the timer of the Downburst of Altairus is wrong.
PTR:
Start fight: 17:51
1st Downburst: 18:11 (+20s)
2nd Downburst: 18:55 (+44s)
3rd Downburst: 19:39 (+44s)
4th Downburst: 20:23 (+44s)
5th Downburst: 21:07 (+44s)
Retail:
Start fight: 12:39
1st Downburst: 12:59 (+20s)
2nd Downburst: 13:34 (+35s)
3rd Downburst: 14:16 (+42s)
4th Downburst: 14:51 (+35s)
5th Downburst: 15:31 (+40s)
[VP] Asaad - Skyfall Nova
Currently, Skyfall Nova is not doing damage and not casting Skyfall Nova.
|T4037122:16|t|cffffd000|Hspell:413263|h[Skyfall Nova]|h|r
PTR:
Retail:
[NL] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
[NL] Adds vs Crowd Control
The NPCs in this list are susceptible to any form of Crowd Control and they should be immune to it.
[PVP] Crit Healing Modifier
On Dragonflight retail, heals that crit (both direct & hot) heal for 150% of the base value.
It used to be 175%, and we're still using this old value, which needs to be edited
May 2, 2024
[PVP] Updated PvP Mods
Mods adjusted:
Wake of Ashes 0.8 in pvp
Divine Protection 0.5 in pvp
Crusader Strike no longer increased in pvp
Glimmer of Light 0.6 in pvp
Light's Protection 0.5 in pvp
Word of Glory 1 ( holy ), 0.55 ( retri ), 0.7 ( prot ) in pvp
Empyrean Legacy Divine Storm 0.6 in pvp
Source changelogs and
[Holy] Rising Sunlight Daybreak & Blessing of Dawn
Issue:
At the moment you need to cast Holy Shock manually 3 times to gain Blessing of Dawn.
Of dusk and down Blessing of Dawn is counting Rising Sunlight Daybreak triple Holy Shoch appliance mechanic as just 1.
How it should be:
The 3 Holy shocks from the Rising Sunlight mechanic should give the Dusk and Dawn Blessing of Dawn passive buff as a 03 counting criteria.
Stacking works fine, but due to the above issue is harder to gain.
|T461859:16|t|cffffd000|Hspell:385125|h[Of Dusk and Dawn]|h|r
|T618798:16|t|cffffd000|Hspell:385127|h[Blessing of Dawn]|h|r
|T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
|T608954:16|t|cffffd000|Hspell:414203|h[Rising Sunlight]|h|r
[Brewmaster] Invoke Niuzao
Description of the bug
Niuzao doesn't take damage equal to 25% of stagger in place of the monk
How it should be
When Niuzao is invoked, and for his whole duration 25% of the damage the Monk takes from stagger should instead be influcted to Niuzao
[Brewmaster] Invoke Niuzao
Description of the bug
When you use |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r while in combat, your stagger bar depletes almost instantly, rendering you virtually unkillable
How to reproduce
Take talent |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r
stay in combat to stagger damage
use |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r and watch your stagger bar deplete
How it should be
|T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r should take 25% of the damage your stagger deals, nothing else
May 1, 2024
[PvP] Shadow Word Death
Description of the bug
When you do shadow word death, when for example a shaman hex you, if you do in the precise moment should remove it but it doesnt remove it
How to reproduce
Make duel vs sham
Shaman use hex
In end moment use shadow Word Death
How it should be
Normally we should not take the hex
[Frost][PvP]Obliterate
Description of the bug
Obliterate damage is now increased by 20% in PvP combat (its work)
Obliterate damage is now increased by 75% when Killing Machine is not active in PvP combat (was 60%). (its not work)
How to reproduce
Use 49020 vs player
Informations of the spell
Killing Machine |T135305:16|t|cffffd000|Hspell:51128|h[Killing Machine]|h|r
Obliterate(49020) |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
[AtSC][Zskarn][Mythic] Elimination Protocol
|T236216:16|t|cffffd000|Hspell:409942|h[Elimination Protocol]|h|r 's behaviour is currently off
It should always apply x1 stack to anyone hit (multiple stacks if hit by multiple |T236216:16|t|cffffd000|Hspell:409942|h[Elimination Protocol]|h|r)
At the moment there's a high chance players get 0 stacks, or sometimes they get x2 stacks even while only getting hit by 1 beam
PTR:
[AtSC][Rashok][Mythic] Doom Flames amount
|T4914676:16|t|cffffd000|Hspell:406851|h[Doom Flames]|h|r should spawn 7 circles on the ground.
At the moment it's x1 circle (might be because it's somehow scaling with playercount, which shouldn't happen)
[VP] Cloud Prince melee hits
https://www.wowhead.com/npc=45917/cloudprince melee swings should deal 78k damage
At the moment they deal 55k
Retail
PTR
[VP] Storm shield
|T649816:16|t|cffffd000|Hspell:411743|h[Storm Shield]|h|r buff should be applied when the https://www.wowhead.com/npc=45924/turbulentsquall drops below 50% HP (not sure if it's also supposed to be cast multiple times)
At the moment the |T649816:16|t|cffffd000|Hspell:411743|h[Storm Shield]|h|r is missing
Retail:
[SBG][Nerzhul] Omen of Death tick
https://www.wowhead.com/npc=76462 is currently dealing the 1st tick instantly after spawning.
It should instead delay it to 1.2 seconds after spawning
Retail Log
PTR Log
[FH] Irontide Corsair melee hits
https://www.wowhead.com/npc=126928/irontidecorsair should melee hit with main hand and offhand (1s interval)
At the moment the offhand damage is missing, the NPC is attacking every 2 seconds instead of every 1 second
Retail | PTR
[VP] Unstable Ground Field missing
1. All the |T136039:16|t|cffffd000|Hspell:87726|h[Grounding Field]|h|r (Lightning Prisms) are currently missing
2. https://www.wowhead.com/npc=45930/ministerofair is not casting |T1020304:16|t|cffffd000|Hspell:413385|h[Overload Grounding Field]|h|r probably because of that
Retail:
PTR:
[AtSC][Zaqali][Mythic] Renewed Hatchling
1. After boss resets, some of the https://www.wowhead.com/npc=201738/renewedhatchling don't seem to despawn
__________________________
2. https://www.wowhead.com/npc=201738/renewedhatchling will stop moving after reaching their target
They should instead keep chasing them
[AtSC][Rashok][Mythic] Searing Slam damage
|T236289:16|t|cffffd000|Hspell:405821|h[Searing Slam]|h|r damage should be 226904 and increase by 20% for every Lava Vortex
Currently the base damage goes from 200k240k, while the %increase works fine
PTR:
Retail:
[AtSC][Zskarn][Mythic] Unstable Embers vs missing arrows
While players are affected by |T236215:16|t|cffffd000|Hspell:404010|h[Unstable Embers]|h|r , the boss should display red arrows underneath him, pointing towards the 4 players
At the moment these 4 arrows are missing
[Racial][Panda] - Epicurean
Description of the bug
If you reapply the same well fed buff on your panda character you will lose the double of the stats from |T571692:16|t|cffffd000|Hspell:107072|h[Epicurean]|h|r
How to reproduce
Make a panda character
Get 2 of the same food items ( .additem 197778 2 for example)
Eat one of the food items untill you get the well fed buff
After you gain the well fed buff eat another one of the same food items
The stats buff from well fed will get reduced in half
How it should be
You should never lose |T571692:16|t|cffffd000|Hspell:107072|h[Epicurean]|h|r buff while being pandaren
[AtSC][Zaqali][Mythic] Magma Mystyc vs Magma Flow
Currently https://www.wowhead.com/npc=199703/magmamystic is not casting |T1035051:16|t|cffffd000|Hspell:409271|h[Magma Flow]|h|r
This cast should happen periodically, but only after the |T134337:16|t|cffffd000|Hspell:397383|h[Molten Barrier]|h|r is destroyed
PTR:
[AtSC][Rashok][Mythic] Charged Smash vs Energy gain
Retail: In Mythic, if 15 players soak |T4914677:16|t|cffffd000|Hspell:400777|h[Charged Smash]|h|r , the boss should gain 0 energy out of it, meaning each player reduces the energy gain by 3.3.
PTR: At the moment it seems to be scaling like in HC, so on % players soaking.
Example:
5 men raid, all 5 soaking (100% of playercount), boss gains no energy
[AtSC][Zskarn][Mythic] Immunities vs Elimination Protocol
In mythic difficulty, when the |T236215:16|t|cffffd000|Hspell:404404|h[Unstable Embers]|h|r debuff expires on the players, the boss casts |T236216:16|t|cffffd000|Hspell:409942|h[Elimination Protocol]|h|r in their direction.
If a player with Unstable Embers debuff uses an immunity that dispells him (Cloak of Shadow, Divine Shield...), the boss shouls instantly cast Elimination protocol on the player.
At the moment on PTR if a players uses an immunity that dispells him, the Unstable Ember debuff just gets removed and the boss doesn't cast Elimination protocol on him.
[AtSC][Zskarn][Mythic] Dragonfire Traps ticking dmg
|T135824:16|t|cffffd000|Hspell:405462|h[Dragonfire Traps]|h|r
|T135824:16|t|cffffd000|Hspell:417229|h[Dragonfire Traps]|h|r
damage should be 54739 per stack
Currently some players take 40k50k damage per stack
PTR:
Retail:
[Aberrus][Magmorax] Incinerating Maws skip
|T135789:16|t|cffffd000|Hspell:401348|h[Incinerating Maws]|h|r should be a combo of x3 hits in a row.
At the moment there's a high chance the combo is x2 hits
Retail:
PTR:
[AtSC][Zskarn][Mythic] Shrapnel Bomb explosion
if |T133710:16|t|cffffd000|Hspell:404957|h[Shrapnel Bomb]|h|r hits a player on the landing spot, it should knock it off and deal 211073 damage, without triggering the explosion
Currently on PTR if a player is on the landing spot it gets knocked off but it triggers the bomb explosion resulting in a oneshot
Retail:
[AtSC][Zaqali][Mythic] Magma Mystyc Vs Molten Barrier
The damage of |T134337:16|t|cffffd000|Hspell:397383|h[Molten Barrier]|h|r is too high
it start as it has 1more stack compared to retail.
Retail: 1st dmg 65k 2nd dmg 78k 3rd 91k
PTR: 1st dmg 78k 2nd dmg 91k 3rd 104k
It seems that the base dmg is 20%higher
Retail:
PTR:
April 30, 2024
[Shadow] Flash Heal pvp mod
Shadow Priest Flash Heal should retain 1.3 vs 1.52 pvp bonus, with 1.52 being for holy only.
|T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r
Forbearance Phys interrupts
Description of the bug
If you have debuff aura |T135952:16|t|cffffd000|Hspell:25771|h[Forbearance]|h|r you can be interrputed on physical spell school casts
How to reproduce
1. Pick a physical casting dps like Marksman Hunter with |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
2. ".aura 25771" on yourself
3. get in to a duel with paladin or anyone with interrupt spell. Paladin has |T523893:16|t|cffffd000|Hspell:96231|h[Rebuke]|h|r
4. ask them to use Rebuke on you when you casting Aimshot and still under Forbearance debuff.
5. You will get locked out on physical spells.
Bug demo:
How it should be
|T135952:16|t|cffffd000|Hspell:25771|h[Forbearance]|h|r shoundn't make you susseptable to iterrupts while casting physical spells.
[Resto] Unknown healing PvP mod
Description of the bug
Currently resto druid has some weird 2% PvP mod on all healing spells.
Build: BkGACG4EgN+c3/TAgq/XoBdcwUkkElSSiQUIhgEapkEAAAAAAAAAAAAolQgkAIhESSgkUQQCAAAAAQEAEgE
How to reproduce
1. cast |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r or |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
2. Check the healing in non PvP combat
3. Repeat step 1 during hitting a pvp dummy any you will see both of these heals got increased by around 1.02 mod(2%).
PS
Make sure you don't have these two spells simultaniously at the same time since it will mess up the math due to mastery.
How it should be
This 2% mod isn't mentioned anywhere. So it shouldn't be happening
[PvP] Updated PvP mods
Full list of PvP mods that are intended to be added or replace existing:
GENERAL:
Death Strike healing no longer reduced in pvp, was 25%
Improved Death Strike effect is still 50%
Enfeeble enemy damage reduction reduced by 33%
Rune of Spellwarding absorb 0.33 in pvp, cast speed 0.33 in pvp
[Blinding Sleet] duration decreased to 4 seconds in PvP combat (was 5 seconds).
[Asphyxiate] duration decreased to 3 seconds in PvP combat (was 5 seconds).
Abomination Limb damage is now reduced by 50% in PvP combat.
Empower Rune Weapon's Haste bonus is now 33% effective in PvP combat.
Spellwarden no longer reduces the duration of AntiMagic Shell.
UNHOLY:
Virulent Plague's duration is no longer reduced by 45% in PvP combat.
Army of the Dead now summons 4 ghouls instead of 8 in PvP combat.
Apocalypse now summons up to 2 Army of the Dead ghouls instead of 4 in PvP combat.
Army of the Dead ghoul damage is now increased by 20% in PvP combat.
Ruptured Viscera's Festering Wound application chance and explosion damage is increased by 100% in PvP combat.
Dark Transformation's damage increase to the Death Knight's primary pet is now 50% effective in PvP combat.
Death Coil damage is now increased by 90% in PvP combat (was 18%).
Scourge Strike damage is now increased by 30% in PvP combat.
Clawing Shadows damage increased by 30% in PvP combat.
Reaping is now 67% effective in PvP combat.
Festermight is now 50% effective in PvP combat.
Festering Wound damage is now increased by 230% in PvP combat.
FROST:
Pillar of Frost's base Strength increase is now 40% effective in PvP combat (was 60%)
Pillar of Frost's stacking Strength increase is now 50% effective in PvP combat.
Frostwhelp's Aid Mastery increase is now 50% effective in PvP combat.
Bonegrinder's Frost damage increase is now 50% effective in PvP combat.
Shattering Blade's Frost Strike damage increase is now 50% effective in PvP combat.
Gathering Storm's Remorseless Winter damage increase is now 50% effective in PvP combat.
Everfrost's Remorseless Winter damage increase is now 50% effective in PvP combat.
Enduring Strength's Strength increase is now 80% effective in PvP combat.
Obliterate damage is now increased by 20% in PvP combat
Obliterate damage is now increased by 75% when Killing Machine is not active in PvP combat (was 60%).
Remorseless Winter damage is now increased by 80% in PvP combat.
Howling Blast damage is now increased by 30% in PvP combat.
Frostscythe damage is now increased by 50% in PvP combat.
Glacial Advance damage is now increased by 50% in PvP combat.
Frost Fever damage increased by 30% in PvP c
Frost Strike now deals 75% increased damage in PvP combat (was 67%).
Remorseless Winter now deals 100% increased damage in PvP combat (was 80%).
BLOOD:
[Heart Strike] damage increased by 20% in PvP combat.
in progress
[BH] Cruel Bonecrusher melee hits
https://www.wowhead.com/npc=186206/cruelbonecrusher should only swing with main hand damage, dealing 37k damage
At the moment it's also swinging with an offhand damage, this should not exist
Retail | PTR
[BH] Trickclaw Mystic
Currently,https://www.wowhead.com/npc=185528/trickclawmystic is not moving after being interrupted.
PTR:
April 29, 2024
[All] - Camouflage x Sophic Devotion
Description of the bug
Camouflage triggers Sophic Devotion weapon enchant
How to reproduce
Equip melee weapon
Enchant |T463531:16|t|cffffd000|Hitem:200054::::::::120:::::|h[Enchant Weapon Sophic Devotion]|h|r
Use Camouflage
How it should be
Camouflage shoudn't trigger weapon enchants
List of Spells
Sophic Devotion buff |T4554442:16|t|cffffd000|Hspell:390224|h[Sophic Devotion]|h|r
Camouflage |T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r
[VP] Slipstream
All |T236154:16|t|cffffd000|Hspell:87713|h[Slipstream]|h|r are currently missing (can only be seen in gm mode)
Slipstreams should activate after each bosskill
Also missing in the legacy NM and HC mode.
BT:
April 28, 2024
[Mistweaver] - Chi-Ji's Gust of Mists with Essence Font HoT
Description of the bug
Gust of Mists cast by ChiJi doesn't trigger twice on targets affected by the Essence Font HoT.
How it should be
Gust of Mists cast by ChiJi should trigger twice on targets affected by the Essence Font HoT (applied by Essence Font or Faeline Stomp).
Proof :
Informations of the spell
https://www.wowhead.com/spell=347647/gustofmistsseealsoother
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r
April 27, 2024
[Retri] Blades of Light & Blessed Champion interaction
Issue:
AOE Judgement and Crusader Strike casted through Blessed Champion ( talent ) mechanic while spec'ed into Blades of Light, does not mimick 50% damage to aoe, but aprox 35%.
How it should work:
AOE Judgement and Crusader Strike should be 50% of main, even with the Holystrike alteration for ST.
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r
|T236336:16|t|cffffd000|Hspell:403664|h[Blades of Light]|h|r
|T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
[BH] to be checked
[FH] to be checked
[Item] Infurious helm of vengeance
Item is currently doing 12 damage to attackers, not proc ing as per the 3.5 ppm rule or doing intended numbers per tooltip description
|T619008:16|t|cffffd000|Hitem:190522::::::::120:::::|h[Infurious Helm of Vengeance]|h|r
April 26, 2024
Agility - Intel conversion rate
Issue:
At the moment Intel to Agy conversion is 1/1
Intended:
Agy should be 0.95 of SP.
Ex: 3640 intel 3460 agy
[BH] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players withhttps://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
[Item] PvP consumables in PvE zones
Description of the bug
Some pvp consumables work in dungeons and mage tower, but shouldn't:
|T3562479:16|t|cffffd000|Hitem:200953::::::::120:::::|h[Wild Dragon Fruit]|h|r
|T651553:16|t|cffffd000|Hitem:200966::::::::120:::::|h[Wild Truffle]|h|r
ptr proof:
[AzureSpan][Achievement] Ley Line in the Span
Description of the bug
None of the crystal mini games will give any credits torwards the achievement.
How to reproduce
Play the mini game and it wont change the crystal and give gredits.
How it should be
Check wowhead comments explaining how it should be
Informations of the spell
https://www.wowhead.com/achievement=16638/leylineinthespan
[UR] to be checked
[Uldaman] to be checked
[VP] to be checked
[Neltharus][Burning Chain]
Description of the bug
https://www.wowhead.com/npc=189342/burningchain Have issues now with chain breaking i guess hitbox is to low
Proof:
[Neltharus][Chargath] Magma Wave
Description of the bug
Boss https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal ability |T524795:16|t|cffffd000|Hspell:373742|h[Magma Wave]|h|r sometimes change direction, wave should spawn in direction of animation
Proof:
[Neltharus][Chargath] Fiery Focus
Description of the bug
On bossfight https://www.wowhead.com/npc=189340/chargathbaneofscales/mythicencounterjournalabilities;mode:normal if player didnt break all spear's( boss didnt get debuff |T136091:16|t|cffffd000|Hspell:388523|h[Fetter]|h|r ) on cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r boss staying on one positiong after and didnt use any ability.
Proof:
How to reproduce
Pull Chargath
wait |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r
didnt break chains on boss cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r
[BH][Decatriarch Wratheye] Death zone
Description of the bug
When players pull https://www.wowhead.com/npc=186121/decatriarchwratheye a zone should appear, currently we dont have this zone ( u can see zone on screenshot
[The Azure Span][Quest] True Survivors
Description of the bug
https://www.wowhead.com/npc=196812/oldgrimtusk is phased out and makes it impossible to turn in the quest https://www.wowhead.com/quest=66730/truesurvivorswhich is required for Snowhide Camphttps://www.wowhead.com/achievement=16428/sojournerofazurespan
How to reproduce
Accept https://www.wowhead.com/quest=66730/truesurvivors
Try to turn it in at https://www.wowhead.com/npc=196812/oldgrimtusk
How it should be
https://www.wowhead.com/npc=196812/oldgrimtusk should be at the turn in location.
Informations of the quest
Wowhead link (Mandatory)
AMR link (Mandatory)
Youtube link or .mp4 file of the video _(Optional, but strongly recommended)_
[Torghast][Quest]Prison of the Forgotten
Description of the bug
Can't turn in https://www.wowhead.com/quest=60267/prisonoftheforgotten , the complete button is greyed out.
How to reproduce
.additem 178585
Complete the objective
Try to turn it in the quest
How it should be
Should be able to turn in the quest after you find the lock.
Informations of the quest
https://www.wowhead.com/quest=60267/prisonoftheforgotten
[Racial][Panda] - Epicurean x Zone of Focus
Description of the bug
Epicurean doubles Zone of Focus mastery
Normal amount
Actual amount
How to reproduce
Create pandaren
Craft item via Blue Silken Lining
Equip item and check mastery amount
How it should be
Epicurean shouldn't double Zone of Focus effect. Its not Well Fed buff.
Links
Epicurean |T571692:16|t|cffffd000|Hspell:107072|h[Epicurean]|h|r
Zone of Focus |T4549250:16|t|cffffd000|Hspell:387336|h[Zone of Focus]|h|r
[BH] Adds not linked to each other
The next list of packs should have their respective NPCs linked with each other:
Pack G4
PTR:
Pack G28
PTR:
Pack G79
PTR:
[VP] Young Storm Dragon vs aggro range
Currently, you can now bodypull https://www.wowhead.com/npc=45919/youngstormdragon correctly but the range is extremely close, you need to be almost at melee range to bodypull him. The range needs to be increased a few yards, enough so you can not hug the wall and skip him.
PTR:
[VP] bosses don't reset
At the moment, all three bosses do not reset if you take them out of the room.
1.Start a fight with any boss
2.Take me out of the room
3. Bosses don't reset
https://www.wowhead.com/npc=43873/altairus
https://www.wowhead.com/npc=43875/asaad
https://www.wowhead.com/npc=43878/grandvizierertan
[VP] Skyfall Star vs bodypull
Currently, it is impossible to bodypull https://www.wowhead.com/npc=45932/skyfallstar. It can only be pulled if you attack it.
PTR:
[VP] Zephyr
A player walking over a https://www.wowhead.com/npc=45991/zephyr should receive a 5 seconds buff ( |T132845:16|t|cffffd000|Hspell:85740|h[Zephyr]|h|r ) and a Zephyr wind should shoot out and move forward, climbing the staircase.
Players staying close to it while climbing the staircase should have their buff refreshed
At the moment nothing happens if players walk over a Zephyr
Retail:
[VP] Adds spelltimers
List of some of the adds spelltimers from retail
SPELL_CAST_START
Chilling Breath411012npc:45919= pull:15.5, 18.2
Cloud Guard411000npc:45915= pull:4, 26
Crashing Stone413387npc:45928= pull:4, 14.5
Cyclone410870npc:45912= pull:5, 26
Icy Buffed88194npc:45919= pull:11, 28
Lightning Lash87762npc:45930= pull:5, 20.5
Overload Grounding Field413385npc:45930= pull:14.5, 20.5
Pressurized Blast410999npc:45915= pull:3, 21.8
Rally87761npc:45928= pull:10, 27.5
Rushing Wind410873npc:45477= pull:4, 19
Turbulence411002npc:45917= pull:9, 32
Vapor Form88186npc:45922= pull:8, 25
SPELL_CAST_SUCCESS
Assassinate411073npc:45922=pull:4, 9
Bomb Cyclone411004npc:45917= pull:8, 15.5
Sure Strike87771npc:45926= pull:3, 8
Wind Flurry410998npc:45477= pull:5, 11
[BH] [Heckclaw's War-Band] Respawning issue
Currently, if Heckclaw's WarBand boss is reseted, 1 of the 3 bosses will spawn 2s before the other 2 and if you pull the first one that spawned, the other 2 will not be aggroed. They should all respawn at the same time.
PTR:
[BH] Patrol issues
Currently, pack G72 is wandering around instead of patrolling from a certain spot to another. On retail it should take about 37 seconds to complete it's route.
PTR
Retail
Currently, pack G70 is wandering around instead of patrolling from a certain spot to another. On retail it should take about 90 seconds to complete it's route.
PTR
Retail
[BH] Fleshripper Vulture texture issue
Currently, 1 of the 2 https://www.wowhead.com/npc=186246/fleshrippervulture on pack G74 is stuck on the same place not following the other vulture and is out of sight, making players unable to pull it.
PTR
Retail
[BH] Filth Caller
Currently, the 2 https://www.wowhead.com/npc=185656/filthcaller on pack G81 are in the wrong position, making them ninja pull by proximity one of the Vile Rothexer next to them. Also, you should be able to hug the left wall and cross without pulling them and without using any spells like |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r or |T135994:16|t|cffffd000|Hspell:586|h[Fade]|h|r
PTR
Retail screenshot position
Retail video proof that you should not be able to body pull them if you hug the wall
[BH] Pack G88 vs NPCs
Currently, pack G88 has wrong NPCs. It should consist of:
1x https://www.wowhead.com/npc=194487/vilerothexer
4x https://www.wowhead.com/npc=187315/diseaseslasherdrops;mode:normal
PTR:
Retail:
[BH] Checkpoint
Currently, after dying at any point in the dungeon and no matter which bosses were killed, you will respawn at the entrance. There should be 1 checkpoint unlocked after killing https://www.wowhead.com/npc=186116/gutshot, and it should be in a little cave next to https://www.wowhead.com/npc=186120/treemouth 's area.
PTR:
Retail checkpoint location:
[Item] Phial of Static Empowerment
Description of the bug
When we use https://www.wowhead.com/item=191336/phialofstaticempowermentcreatedbyspell and we change Phial if we don't move we still have the primary stat buf
How to reproduce
Take https://www.wowhead.com/item=191336/phialofstaticempowermentcreatedbyspell
Dont move
Take another Phial
How it should be
We shouldn't keep the buff from the first Phial
Informations of the spell
https://www.wowhead.com/item=191336/phialofstaticempowermentcreatedbyspell
PTR
April 25, 2024
[Blood] - T29
Description of the bug
1) The absorption of (195182) charges using a (219809)should not interact with a set of 2 t29 items
How to reproduce
1) Use 195182 3
2) Use 219809
3) Check how much runes you take
How it should be
3) The absorption of (195181) charges using a (219809)should also interact with a set of 2 t29 items
Informations of the spell
394571 |T236306:16|t|cffffd000|Hspell:394571|h[Burgeoning Lifeblood]|h|r
219809 |T132151:16|t|cffffd000|Hspell:219809|h[Tombstone]|h|r
195182 |T1376745:16|t|cffffd000|Hspell:195182|h[Marrowrend]|h|r
195181 |T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r
Talents:BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgSCIQSKAQSSItkkkkIA
[Unholy] - Defile
Description of the bug
152280 spelll life time 12s now
How to reproduce
1) Use 152280
2) Look at the duration of the action.
How it should be
152280 spelll life time 10s
Informations of the spell
152280 |T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r
Talents:BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgSCIIJBAkkESLJJJJCA
[Winterpelt Furbolg][Quest] Academic Acquisitions
Quest: https://www.wowhead.com/quest=72547/academicacquisitions
Primalists in the Zone currently do not drop the |T1535070:16|t|cffffd000|Hitem:202017::::::::120:::::|h[Liberated Furbolg Artifacts]|h|r.
Tried killing over 30 NPCs, not a single one dropped it.
[FH][Irontide Crusher] Boulder Throw + Animation
Description of the bug
Wrong animation of the mob
Mob throws rock while moving
How to reproduce
1. Start a fight with a mob
2. Wait for the cast
3. Move 10+ meters away from the mob at this moment
4. Attention to animation
How it should be
Stuns all enemies within 5 yards of the impact, rendering them unable to move or attack for 3 sec.
Inflicts 35 Physical damage to enemies within 5 yards of the impact.
Informations of the spell
test FS
https://www.wowhead.com/npc=200858/irontidecrusherabilities > |T135239:16|t|cffffd000|Hspell:399063|h[Boulder Throw]|h|r
retail
[VP][Ertan] Melee hits
https://www.wowhead.com/npc=43878/grandvizierertan melee swings should deal around 100k damage
At the moment they deal 83k damage
Retail
PTR
[VP][Asaad] Melee hits
https://www.wowhead.com/npc=43875/asaad melee swings should deal 84k damage
At the moment they deal 61k damage
Retail
PTR
[VP][Altairus] Melee hits
https://www.wowhead.com/npc=43873/altairus melee swings should deal 150k damage
At the moment they deal 81k damage
Retail
PTR
[VP] Armored Mistral melee hits
https://www.wowhead.com/npc=45915/armoredmistral melee swings should deal 78k damage
At the moment they deal 63k damage
Retail
PTR
[VP] Temple adept melee hits
https://www.wowhead.com/npc=45935/templeadept melee swings should deal 12k damage
At the moment they deal 50k damage
Retail
PTR
[VP] Young Storm Dragon melee hits
https://www.wowhead.com/npc=45919/youngstormdragon melee swings should deal 110k damage
At the moment they deal 65k damage
Retail
PTR
[VP] Executor of the caliph melee hits
https://www.wowhead.com/npc=45928/executorofthecaliph melee swings should deal 90k damage
At the moment they deal 66k damage
Retail
PTR
[LFR] Archmage Timear
Some Teleportoptions are not working correctly.
April 24, 2024
[Destruction] Burn to Ashes
Description of the bug
Incinerate spends all stacks |T1786407:16|t|cffffd000|Hspell:387154|h[Burn to Ashes]|h|r in one cast
How to reproduce
Build BsQA+63P9mnDJYMkogOeTUhr8qIhEByBARKJplcAh0iWkgIRUCalikAAAAAAAAAAAAASKJJJ
Cast Chaos bolt/Rain of Fire a few times and and get 26 stacks of buff |T1786407:16|t|cffffd000|Hspell:387154|h[Burn to Ashes]|h|r
Cast Incinerate
How it should be
Incinerate spends 1 stack per cast
[Holy] Lightwell no healing
Description of the bug
Currently |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r doesn't heal with |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r
Build: BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAoRiUiDkkkkAggUSSKBAAAA0SLFikEApIQCp0UkkECA
How to reproduce
1. cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
2. Get hit by an NPC and get yourself below 50% HP
3. See that you won't get healed by the light well
How it should be
Light well should cast a periodic heal of |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r when you get below 50% HP.
[Holy] Lightwell NPC Summon
Description of the bug
Apparently https://www.wowhead.com/npc=64571/lightwell NPC summon from |T135980:16|t|cffffd000|Hspell:126135|h[Lightwell]|h|r spell should not be targetable.
Build: BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAoRiUiDkkkkAggUSSKBAAAA0SLFikEApIQCp0UkkECA
How to reproduce
1. cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
2. Cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r on a ground
3. Target it.
How it should be
You should not be able to target it. Currently this summon has 1HP which makes it absolutelly useless in PvP. Everyone running this spell right now in arenas on retail and no one kills it since its not targetable.
Retail proof:
Listen to voice...
Also asked retail account owner to try to target it but he wasn't able to do so:
[Discipline] Dark Reprimand vs auto attacks
Description of the bug:
Currently auto attacks are reducing |T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r hits.
How to reproduce:
Cast Dark Covenant (Spell ID: 314867)
Cast Dark Reprimand (Spell ID: 400169)
How it should be:
Melee/Auto attacks should not reduce the number of hits from Dark Reprimand.
Informations of the spell:
Wowhead link (Mandatory)
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapESgkItEJNpkkEhAAAAAAAAAAAAlUSj0SCkChIJikShEJQBA
[PvP] Updated PvP Mods
Vampiric Touch deals normal damage in PVP
Mind Flay & Mind Flay Insanity deal 30% additional damage in PVP
Sins of the Many adjusted to correct value
Shadow Word Death deals 30% less damage in PVP ( Shadow only )
Mind Blast deals 25% less damage in PVP ( Shadow only )
Shadowy Insight procs per minute reduced by 25% in PVP
From Darkness comes Light is 50% effective in PVP
Penance increased by 35% in PVP.
[PvP] Missing PvP mods
Comet Storm deals 8% additional damage in PVP
Flamestrike deals 12% additional damage in PVP
Pheonix Flames deals 22% additional damage in PVP
[Winterpelt Furbolg][Toy] Primal Stave of Claw and Fur
|T4901296:16|t|cffffd000|Hitem:202253::::::::120:::::|h[Primal Stave of Claw and Fur]|h|r currently does nothing when used. It should transform the player into a Furbolg for 5 Minutes.
[The Azure Span][quest] Whack-a-Gnoll
Description of the bug
You can attack targets right exactly after they spawn, means you can hit them on their way into the ring. If you hit them then, they run back to their spawn point (exactly how you would lose combat out of enemy range).
Quest gets stuck sometimes, I managed to get it bugged while testing.
Changing war mode off or on didn't fix it, neither did cache.
Test 1 and 2 were them running away to different spot. test 3 and 4 where the quest broke and targets stopped spawning. I simply kept them running away and killing outside the ring.
How to reproduce
Start https://www.wowhead.com/quest=66270/whackagnoll
Get into the ring and wait.
The moment one of them spawns, hit them, watch them run back.
Delete https://www.wowhead.com/quest=66270/whackagnoll and accept it again.
Wait inside the ring.
How it should be
Targets should be friendly/green name right till they reach the arena. Then they become hostile.
Informations of the quest
https://www.wowhead.com/quest=66270/whackagnoll
https://www.wowhead.com/npc=187748/spineripper
[Zaralek Cavern][Campaign] Scar of Earth and Fire
Description of the bug
Sabellian doesn't have the option to speak to and finish the quest.
How to reproduce
Accept and talk to Sabellian
How it should be
Sabellian should have option
Informations of the quest
https://www.wowhead.com/quest=72978/scarofearthandfire
The Nexus
April 23, 2024
[All] - Diamond Ice vs Banish immunity
Description of the bug
|T236209:16|t|cffffd000|Hspell:203340|h[Diamond Ice]|h|r
Currently https://www.wowhead.com/spell=203337/freezingtrapcomments debuff is getting bypassed by |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r or any other banish mechanic CC.
B8PAI6Hz82/AvTZSB0bPjW+5YJgSIJBEEIHIJplAikQaRiAAAAAgWEp0EIRQiEJAAAAAgA
How to reproduce
1. Pic pvp talent |T236209:16|t|cffffd000|Hspell:203340|h[Diamond Ice]|h|r
2. Cast |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r on an enemy
3. Cast |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r or |T1380368:16|t|cffffd000|Hspell:221527|h[Imprison]|h|r on them
You will see that cyclone get applied on frozen enemy even though that enemy meant to be immune to any magic school spells. Cyclone is a Nature school spell.
How it should be
https://www.wowhead.com/spell=203337/freezingtrapcomments should make you immune to any CC as long as it has School magic due to "Apply Aura: Immunity (Arcane, Fire, Frost, Holy, Nature, Physical, Shadow)"
If it was "Apply Aura: Immunity Damage Only (Arcane, Fire, Frost, Holy, Nature, Physical, Shadow)" like |T463284:16|t|cffffd000|Hspell:196555|h[Netherwalk]|h|r is then it shouldn't make you immune to CC.
Also I watched over 20 high rated pvp videos of druid/hunter. Not a single one of them was doing what our hunter/druid comps do exploiting this broken mechanic.
Firestorm report:
[All] - Death and Decay
Description of the bug
When using spell (43265), the Death Knight receives buff (188290) regardless of whether they are within the spell's (43265) area of effect or not.
How to reproduce
1) Use 43265
2) Check buff 188290
How it should be
Buff (188290) is applied to the Death Knight only when they are within the spell's (43265) area of effect. If they leave the area of effect, the buff (188290) will expire prematurely. If the Death Knight returns to the area of effect, they will once again receive this effect.
Informations of the spell
43265 |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
188290(buff) |T136144:16|t|cffffd000|Hspell:188290|h[Death and Decay]|h|r
Talents:BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgSCIQSKAQSSItkkkkIA
[Unholy] - Commander of the Dead
Description of the bug
Commander of the Dead issues:
1) At the moment, this talent works as follows: If you've used Dark Transformation after using Summon Gargoyle or Army of the Dead this talent worked on pet (46584)
Reteil proof:
How to reproduce
1) Summon 46584
1) Use Dark Transformation
2) Use Summon Gargoyle or Army of the Dead
How it should be
This talent, Commander of the Dead.Do not apply to the pet (46584)
Information of the spell
46584 |T1100170:16|t|cffffd000|Hspell:46584|h[Raise Dead]|h|r
Dark Transformation|T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
Summon Gargoyle|T458967:16|t|cffffd000|Hspell:49206|h[Summon Gargoyle]|h|r
Army of the Dead|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
Commander of the Dead(Aura)|T136159:16|t|cffffd000|Hspell:390260|h[Commander of the Dead]|h|r
Commander of the Dead(Buff that will apply an aura) |T136159:16|t|cffffd000|Hspell:390264|h[Commander of the Dead]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEiEiERISESyBSiEBAAAAAAAAAk4AICJBAIRiUSkkkIJHA
[VP] Pack G16 patrol
Currently, the add https://www.wowhead.com/npc=45928/executorofthecaliph on pack G16 is not patrolling correctly. The full cycle should take him 14s, but on PTR it's taking him 29s because it's going a bit farther away.
PTR:
Retail:
[Aberrus][Amalgamation] Base hp
Base hp for boss is wrong on Normal & Heroic. Didnt check LFR since we cant queue for it. Mythic seems fine I guess.
https://www.wowhead.com/npc=201774/essenceofshadow
https://www.wowhead.com/npc=201773/eternalblaze
[Profession][Herbalism] Forbidden Reah gathering nodes
Description of the bug
No nodes spawning in Forbidden Reach
How to reproduce
Try to find any ore or herb node
How it should be
Should spawn
[Dragonriding][Talent]Airborne Recovery
Description of the bug
The talent Airborne Recovery is currently not working: not generating any vigor)
How it should be
Using the spell Aerial Halt (Spell ID 403092) while being affected bu the buff Thrill of the Skies (buff ID: 377234) should generate 1 vigor
Talent |T5003206:16|t|cffffd000|Hspell:403093|h[Airborne Recovery]|h|r
The Violet Hold (TLK)
The Instance is not working.
[FH] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
[UR] Dungeon TP
Currently, the dungeon teleport after completing a m+ 20 in time is not working for Underrot. All the other teleports are working fine.
PTR:
[VP] Mount inside the dungeon
Currently, if you mount before entering the dungeon, you will not get dismounted once you are inside. Also you can still be mounted if you insert the keystone.
You should get dismounted as soon as you enter the dungeon.
PTR:
Gnomeregan
Grubbis can't be activated.
https://www.wowhead.com/zone=721/gnomeregan
[VP] Young Storm Drake vs Healing Well
|T134157:16|t|cffffd000|Hspell:411910|h[Healing Well]|h|r circle should despawn when https://www.wowhead.com/npc=45919/youngstormdragon dies
At the moment |T134157:16|t|cffffd000|Hspell:411910|h[Healing Well]|h|r is permanent on the ground
[VP] Adds vs Crowd Control
The NPCs in this list are susceptible to some form of Crowd Control and they should be immune to any.
[VP] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
End of dungeon chest
Currently, you are unable to open the end of dungeon chest
PTR:
The issue seems to be occurring in Halls of Infusion,Uldaman,Neltharus, Brackenhide Hollow (not all dungeons for some reason)
[VP] Extra Raging
The NPCs in this list shouldn't receive |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|r
[VP] Adds HP
Adds Base HP
https://www.wowhead.com/npc=45915/armoredmistral Retail: 1.778.409 | PTR: 1.482.015
https://www.wowhead.com/npc=45912/wildvortex Retail: 889.205 | PTR: 1.482.015
https://www.wowhead.com/npc=45477/gustsoldier Retail: 988.005 | PTR: 1.482.015
https://www.wowhead.com/npc=45922/empyreanassassin Retail: 988.005 | PTR: 1.482.015
[Uldaman] [Bromach] Quaking Totem melee hits
Currently, |T310733:16|t|cffffd000|Hspell:382303|h[Quaking Totem]|h|r is doing melee hits and it should not be the case. The only damage it should do is with |T237589:16|t|cffffd000|Hspell:369610|h[Shocking Quake]|h|r.
PTR:
Retail:
[VP] Young Storm Dragon vs bodypull
https://www.wowhead.com/npc=45919/youngstormdragon does not engage into combat until it's being attacked
It should engage in combat just by bodypulling
[VP] Skyfall star pull
If players are in combat, https://www.wowhead.com/npc=45932/skyfallstar will pull from very far away out of nowhere
[VP] Skyfall nova model
https://www.wowhead.com/npc=52019/skyfallnova currently has no model
[VP][Lurking Tempest] Priest/war/lock
Description of the bug
Mob becomes inactive after receiving fear
He must be immune to fear
How to reproduce
Start a fight with a mob
Use any "Fear" ability
Stand with your back to the mob
Attention to the mob
Informations of the spell
https://www.wowhead.com/npc=45704/lurkingtempest mob
Priest/War/Lock:
|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
|T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r
|T607852:16|t|cffffd000|Hspell:5484|h[Howl of Terror]|h|r
|T136183:16|t|cffffd000|Hspell:5782|h[Fear]|h|r
https://www.wowhead.com/npc=45704/lurkingtempest
test FS
[VP][Lurking Tempest] no immunity
Description of the bug
Mob should not gain control from abilities
How to reproduce
Start a fight with a mob
Use control ability
Attention to the mob
Informations of the spell
https://www.wowhead.com/npc=45704/lurkingtempest
[Aberrus][Experiments] Base hp
April 22, 2024
[Demonology] Wild Imps at low character level
Description of the bug
https://www.wowhead.com/npc=55659/wildimp miss by attacking enemies with the |T841220:16|t|cffffd000|Hspell:104318|h[Fel Firebolt]|h|r ability at low character levels, the chance of hitting the target increases as you level up.
PTR:
[Shadow][PvP] Insanity vs Trauma stack
Description of the bug
Currently |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r doesn't apply |T462324:16|t|cffffd000|Hspell:247776|h[Mind Trauma]|h|r buff upon hitting an enemy.
BIQAF4jLNlAYRY0qGSgGSGuyBjkkQAAAAAAAAAAAAAIpIRSSJIJJJRig0IJJJpEpAIkWJCJAkABIQAF4jLNlAYRY0qGSgGSGuyBjkkQAAAAAAAAAAAAAIpIRSSJIJJJRig0IJJJpEpAIkWJCJAkA
How to reproduce
1. Pick PvP talent |T462324:16|t|cffffd000|Hspell:247776|h[Mind Trauma]|h|r
2. ".cast 335467 t" on an enemy to make turn your regular |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r in to |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r
3. cast |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r on an enemy PvP dummy in warmode
4. You will see no buff gain of |T462324:16|t|cffffd000|Hspell:247776|h[Mind Trauma]|h|r
How it should be
You should gain |T462324:16|t|cffffd000|Hspell:247776|h[Mind Trauma]|h|r buff stack upon |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r enemy hit.
Retail demo: 7:01
FS bugtracker:
[Holy] Renew PvP mod
Currently Renew has 1.22 PvP mod instead of 1.34 that been introduced on MAY 15, 2023
Retail notes:
[Holy] Divine Resonance & Glimmer of Light
|T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r Causes you to auto cast Holy Shock every 5 sec for 15 sec when you cast |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
Coupled with |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r this currently causes those 3 "extra" Holy Shocks to proc Glimmer: retail testings showed this should NOT happen: Glimmer aura should be refreshed, but no heal should happen.
[Holy] Touch of Light & Beacons
|T574795:16|t|cffffd000|Hspell:385349|h[Touch of Light]|h|r
Heals from this talent should NOT proc Beacons heals
|T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r
Retail proof linked
[Generic] - Vengeful Retreat stopped working
Description of the bug
When you use |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r, nothing happens, the spell becomes unclickable and does not work at all.
How to reproduce
As VDH, talent |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r, or as HDH just try to use your base spell, does not work at all.
Seems to have happened after some fixes on 19th of April, prior to it it was fine. 18th I was in dung and all was fine.
How it should be
Just put it back to its original functionality, you should remove all snares and slows, and vault (jump back), and deal damage to nearby enemies.
Also should work with other talents in the tree, such as Initiative, Tactical Retreat and Momentum.
Informations of the spell
Wowhead link |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r
[UR] Feral Bloodswarmer
https://www.wowhead.com/npc=133835/feralbloodswarmer should cast |T841383:16|t|cffffd000|Hspell:266107|h[Thirst For Blood]|h|r on a random target (tank last priority)
At the moment |T841383:16|t|cffffd000|Hspell:266107|h[Thirst For Blood]|h|r priority system does not work
PTR:
[UR] Adds spelltimers
List of all adds spelltimers from retail
SPELL_CAST_START
Abyssal Reach272592npc:138281 = pull:7, 17
Dark Echoes413044npc:138187 = pull:8.5, 20.5
Decaying Mind278961npc:133870 = pull:8.5, 25 (3 seconds desync if multiple are pulled)
Harrowing Despair278755npc:133685 = pull:10, 22
Hooked Snare265377npc:133663 = pull:5, 19
Maddening Gaze272609npc:138281= pull:6, 15.5
Rotten Bile265540npc:130909= pull:6, 10.7
Sonic Screech266106npc:133835= pull:5, 25
Thirst for Blood266107npc:133835= pull:??, 20.7
Shadow Bolt Volley265487npc:133912= pull:5, 29
Summon Spirit Drain Totem265523npc:133912= pull:19, 31.5
Wicked Frenzy266209npc:134284= pull:9.7, 25
Withering Curse265433npc:133912= pull:5, 29
SPELL_CAST_SUCCESS
Blood Harvest265016npc:131436 = pull:3.5, 12.5
Blood Bolt265084npc:131492 = pull:2.5, 3(6 if interrupted)
Barbed Spear265376npc:133663 = pull:5, 10
Bone Shield266201npc:133836 = pull:6, 25
Bone Shield266201npc:138338 = pull:6, 25
Dark Reconstitution265089npc:131492 = pull:??, 28
Foul Sludge265663npc:133852 = pull:4, 9
Gift of Ghuun265091npc:131492 = pull:??, 27
Warcry265081npc:131436= pull:9, 25.5
Wave of Decay265668npc:133852= pull:2.5, 10
Wicked Assault266265npc:134284= pull:7, 8.5
[Aberrus][Experiments] Deep Breath targeting
|T4622450:16|t|cffffd000|Hspell:408576|h[Deep Breath]|h|r should select the zone where the majority of players are, so that they can correctly bait it
At the moment it seems random
needs further check
[Dragonriding] Races with no rings
Description of the bug
Some races has modes that show no rings
1. Wild Preserve Slalom Advanced
2. Wild Preserve Circuit Normal
How to reproduce
Try to complete the race.
How it should be
Rings should show
April 21, 2024
[Zaralek Cavern][World Quest] Cataloging Zaralek Cavern
Quest:https://www.wowhead.com/quest=75126/catalogingzaralekcavernvideos
Issue:
The npc is not there, even with GM on, quest cannot be done
Skyreach
Rukhran cannot be killed.
NPCs to teleport out of the dungeon are nonfunctional.
April 20, 2024
[Feral] Berserk: Heart of the Lion vs Primal Wrath
Description of the bug
Using |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r with |T236149:16|t|cffffd000|Hspell:391174|h[Berserk: Heart of the Lion]|h|r reduces the cooldown of |T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r by 1sec for each combo point and an additional 0.5sec for each target hit by this ability.
For example with 20 targets using the ability at 5 cp, the cooldown is reduced by 5+(0.5x20)= 15sec instead of 2.5sec
PTR:
How to reproduce
Import BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAkIt0SiSSSSCAJJJHIJAAAAAAaAIJAQkkkkIJSLBkAAAAAAAJAAA
1. Create 1 dummy, use Berserk and Primal Wrath with 5cp, Berserk's cooldown will be reduced by 5secs.
2. Create 10 dummies, Use Berserk and Primal Wrath, Berserk's cooldown will be reduced by 10sec (5+(0.5x10))
How it should be
Primal Wrath should only reduce Berserk's cooldown by 0.5sec for each cp.
retail:
Information of the spell
|T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
|T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r
|T236149:16|t|cffffd000|Hspell:391174|h[Berserk: Heart of the Lion]|h|r
[Unholy] Clawing Shadows vs Totems
Description of the bug
Spell (207311) dont damage shammy totem
How to reproduce
1. Take talent build
2. Use 207311 vs shammy totem
How it should be
Spell (207311) can damage shammy totem
Reteil proof:
207311 |T615099:16|t|cffffd000|Hspell:207311|h[Clawing Shadows]|h|r
Talent build:BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgCJhISCAgkESLRSSikA
[Frost] - Obliteration visual
Description of the bug
Players with talent https://www.wowhead.com/spell=207256/obliterationcomments have a permanent visual frost aura near the character when they entering the combat. Related only to old chars, on ptr all fine.
How to reproduce
1. Get build with https://www.wowhead.com/spell=207256/obliterationcomments
2)Eqwip Equip a weapon with enchantments |T135957:16|t|cffffd000|Hspell:53344|h[Rune of the Fallen Crusader]|h|r
3)Enter the combat and wait prock 53365
4)Check visual bug
How it should be
Players should have this visual aura only while |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r active
53365 |T135882:16|t|cffffd000|Hspell:53365|h[Unholy Strength]|h|r
|T135957:16|t|cffffd000|Hspell:53344|h[Rune of the Fallen Crusader]|h|r
Talent build: BsPA/gf1fDREKLfAcG9Z2HkF/JCACJJyBiIRCJSSIISSkkECcgIJRkkkkkWSAAAAAAAAAAAAA
[Uldaman] [Bromach] Quaking Totem vs CC
Currently, |T310733:16|t|cffffd000|Hspell:382303|h[Quaking Totem]|h|r is suscptible to CC. You can stun it with |T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r and it will not change it's behaviour at all. But if you use |T136183:16|t|cffffd000|Hspell:26070|h[Fear]|h|r on it, the Quaking Totem will stop casting |T237589:16|t|cffffd000|Hspell:369610|h[Shocking Quake]|h|r during the whole Fear duration. After the Fear ends, the Totem will never cast again Shocking Quake, instead it will start melee you if you are close to it.
The totem should be immune to any form of CC.
PTR:
[Uldaman] Extra Raging
The NPCs in this list shouldn't receive |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|r
[Uldaman] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
[S2] Entangling/Afflicted/Incorporeal new affixes
At the moment, the new Season 2 affixes https://www.wowhead.com/affix=135/afflicted , https://www.wowhead.com/affix=136/incorporeal and https://www.wowhead.com/affix=134/entangling are not working at all, completely non existent
[FH] Ring of Booty
Currently, https://www.wowhead.com/es/npc=129699/ludwigvontortollan and https://www.wowhead.com/npc=126969/trothak can't be body pulled and they should be.
PTR Ludwig:
PTR Trothak:
[FH] Pack G42
Currently, the 3 adds in pack G42 are not linked to each other and they should be.
PTR:
Locked Items on faction vendors
Some items from Reputations vendors are locked/unable to purchase.
Example:
https://www.wowhead.com/npc=48531/pogg
BT:
[Zaralek Cavern] Zone loot
Description of the bug
No loot from enemies / treasures
How to reproduce
Kill enemies in Zaralek Cavern
How it should be
There should be loot
[Zaralek Cavern][Campaign] Sight Beyond Sight
Description of the bug
No loot / |T134417:16|t|cffffd000|Hitem:203385::::::::120:::::|h[Flamesight Rune]|h|r from totems
How to reproduce
Accept https://www.wowhead.com/quest=72908/sightbeyondsight
Try to loot |T134417:16|t|cffffd000|Hitem:203385::::::::120:::::|h[Flamesight Rune]|h|r
How it should be
Each of the 3 totems should have 1 |T134417:16|t|cffffd000|Hitem:203385::::::::120:::::|h[Flamesight Rune]|h|r
Informations of the quest
https://www.wowhead.com/quest=72908/sightbeyondsight
[S2][Dungeons M+] Shadowflame Crest Fragment Drops
As of right now, Shadowflame Crest Fragments do not drop from corresponding Mythic + Keystone Levels.
They should drop:
|T5062636:16|t|cffffd000|Hitem:204075::::::::120:::::|h[Whelpling's Shadowflame Crest Fragment]|h|r from Mythic + 2 5
Amount 5 If Key is Deplete, 12 if its a Push.
|T5062624:16|t|cffffd000|Hitem:204076::::::::120:::::|h[Drake's Shadowflame Crest Fragment]|h|r from Mythic + 6 10
Amount 5 If Key is Deplete, 12 if its a Push.
|T5062642:16|t|cffffd000|Hitem:204077::::::::120:::::|h[Wyrm's Shadowflame Crest Fragment]|h|r from Mythic + 11 15
Amount 5 If Key is Deplete, 12 if its a Push
|T5062612:16|t|cffffd000|Hitem:204078::::::::120:::::|h[Aspect's Shadowflame Crest Fragment]|h|r from Mythic + 16 and Above
Amount 5 If Key is Deplete, 12 if its a Push.
[Achievement] How Did These Get Here?
Description of the bug
Lost Supplies do not give any credits torwards the achievement.
How to reproduce
Loot a Lost Supplies container from climbing WQs
How it should be
Looting Lost Supplies should give credits torwards the achievement
Informations of the spell
https://www.wowhead.com/achievement=16588/howdidthesegethere
!image.png
Bloodmaul Slag Mines
The Instance was closed and Magmolatus was not possible to kill (orange name).
[Neltharus][Raging Ember] Magma Shell
In https://www.wowhead.com/npc=189901/warlordsargha bossfight have issue :
NPC https://www.wowhead.com/npc=192464/ragingember spawn whit buff |T135824:16|t|cffffd000|Hspell:391765|h[Magma Shell]|h|r ( boss ability)
NPC https://www.wowhead.com/npc=192464/ragingember should never get buff |T135824:16|t|cffffd000|Hspell:391765|h[Magma Shell]|h|r
April 19, 2024
[Unholy] - Army of dead
Description of the bug
1)We have problem whit 199373 pets use it much less than it was on retail
Reteil proof:
Mele hits 570 Claw 262
Fs proof:
Mele hits 568 Claw 127
How to reproduce
1)Check mele hits and claw hits compare this whit retail.
How it should be
2 There should be almost 2 times more 199373 hits
Information of the spell
42650|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
199373|T237535:16|t|cffffd000|Hspell:199373|h[Claw]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgCJhISCAgkESLRSSikA
[HoI] Curious Swoglet event start after first boss
After first boss, you can go either left side, or right side through a door that when approached should make 2 adds go towards its entrance, after them there should be a point (close to the stairs before next segment) that will start an event making https://www.wowhead.com/npc=190366/curiousswoglet spawn periodically.
Right now on PTR you can't start that event without killing all the 4 adds inside the room, and each wave of "Curious swoglet" can't spawn if the previous one hasn't been cleared.
On Retail the event making the "Curious swoglet" spawn should happen regardless if the elite mobs inside the room are alive or not, and they should continue to periodically spawn more "Curious swoglet" regardless if the previous wave has been cleared or not. (Note: They keep spawning until all 16 swoglets have spawned)
[HoI] Bodypull
When it comes to approaching towards the packs of enemies that are fighting each other (the ones at the start of the dungeon), players should not be able to simply pass through them without entering combat or receiving any spell hit
In retail if you try to pass through, the moment you are in range for bodypull, you will enter combat state, spells like |T132366:16|t|cffffd000|Hspell:374339|h[Demoralizing Shout]|h|r and |T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r should be able to hit you, |T451165:16|t|cffffd000|Hspell:374075|h[Seismic Slam]|h|r should be cast on you
No mobs should start melee hitting you until you actually hit them first (except the Apparatus, since the moment it hits you with Expulse, it will attack you rather than the enemy pack)
In PTR you can simply pass through without entering combat, skipping the pack
Retail
[HoI] Demoralizing shout pull
Similar to
All the https://www.wowhead.com/ptr2/npc=190340/reftidefender that are fighting enemy trash mobs are currently debuffing all players within 60 yards with |T132366:16|t|cffffd000|Hspell:374339|h[Demoralizing Shout]|h|r, and engage the whole pack in combat
This only occurs if the player is already in combat with another pack
PTR
[HoI] to be checked
Terrace of Endless Spring
BT:
The Stonecore
Slabhide cannot be attacked
Tol Barad Gate
The gate from Tol Barad Peninsula (north) to Tol Barad (south) is locked.
Players are unable to reach the raid entrance of Baradin Hol
Shadow Labyrinth
[Creation Catalyst][Quest] Revival Catalyst's Progress vs Relog
Description of the bug
1. You lose the quest if you relog / exit / disconnect from game and progress is reset.
How to reproduce
Accept https://www.wowhead.com/quest=72528/revivalcatalyst
Relog and check quest log
How it should be
1. Should keep the quest even after relog / disconnect
Informations of the quest
https://www.wowhead.com/quest=72528/revivalcatalyst
[Aberrus][General] Sundered Siegemaster
These Two NPCs: (ID 198874) infront of the second boss (Amalgamation Chamber) should hold the Canisters that are on the floor, and drop it once they are engaged. Currently, they are not holding the canisters.
Same goes for the Canisters on the side, Those are not held by anyone, however, if engaged, they should explode.
Retail:
!image.png
FS:
!image.png
[UR] Grotesque Horror melee hits
https://www.wowhead.com/npc=138187/grotesquehorror melee hits should deal 73k damage
At the moment https://www.wowhead.com/npc=138187/grotesquehorror doesn't do any melee hit
Retail | PTR
[FH][Skycap'n Kragg] Vile Coating
Description of the bug
Bosshttps://www.wowhead.com/npc=129732/skycapnkraggdrops;mode:normal ability https://www.wowhead.com/spell=256016/vilecoatingseealsoother have issue :
have wrong damage currently 6k , should be 38748
damage didnt scale whit key lvl
[UR] Befouled Spirit CC
1. https://www.wowhead.com/npc=133685/befouledspirit should not be susceptible to any form of CC
At the moment, you can use stuns such as |T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r
Retail:
PTR:
2. https://www.wowhead.com/npc=133685/befouledspirit should not get the |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|r affix buff
At the moment, the buff is being applied once it reaches 30%
Retail: |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|rusedbynpc
PTR:
3. https://www.wowhead.com/npc=133685/befouledspirit's hp should escalate with key level
At the moment, it's hp is not escalating with key level
Retail:
PTR:
4. https://www.wowhead.com/npc=133685/befouledspirit should:
apply or receive https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
spawn a https://www.wowhead.com/affix=123/spiteful add on death
spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
debuff players with https://www.wowhead.com/affix=11/bursting on death
At the moment, it is ignoring the affix interactions above
[UR][Unbound Abomination] Melee hits
https://www.wowhead.com/npc=133007 melee hits should deal 112k damage
At the moment they deal 85k damage
Retail | PTR
[FH] Pack G55 vs G57
Pack G55 should not be linked to pack G57
At the moment, both packs are linked
Retail:
PTR:
[FH] Pack G46 vs G53
Pack G46 should not be pulled if you pull pack G53.
At the moment, pack G46 placement is wrong, which leads to G53 being ninja pulled.
Retail:
PTR:
Retail:
PTR:
[FH] Pack G64 vs Harlan Sweete
The pack G64 should be pulled if you attack https://www.wowhead.com/es/npc=129440/harlansweete
At the moment if you attack https://www.wowhead.com/es/npc=129440/harlansweete , the pack G64 will not be pulled
Retail:
PTR:
[FH] Addcount
The following packs are wrong:
1. G49 on Firestorm has 1 extra harpooner
Proof:
2. G62 on Firestorm has 2 buccaneers instead of 2 mastiffs
Proof:
3. G45 on Firestorm has 1 extra scrapper
Proof:
4. G53 on Firestorm has 1 extra harpooner
Proof:
5. G64 on Firestorm has 1 extra stormcaller/enforcer and missing 1 officer
Proof:
[FH][Council o' Captain]
1. https://www.wowhead.com/npc=126847/captainraoul 's |T132620:16|t|cffffd000|Hspell:258337|h[Blackout Barrel]|h|rshould be a 3 seconds cast
At the moment the spell is an instant cast
Retail:
PTR:
2. https://www.wowhead.com/npc=129431/captaineudora should fire 7 shots when using |T1773651:16|t|cffffd000|Hspell:258381|h[Grapeshot]|h|r and cover the whole boss area on a 90 angle
At the moment https://www.wowhead.com/npc=129431/captaineudora is firing 8 shots and some of them are not spreading properly causing her to not cover the whole 90 angle
Retail:
PTR:
3. https://www.wowhead.com/npc=129431/captaineudora should cast 5 |T960906:16|t|cffffd000|Hspell:256979|h[Powder Shot]|h|r after every |T1773651:16|t|cffffd000|Hspell:258381|h[Grapeshot]|h|r
At the moment https://www.wowhead.com/npc=129431/captaineudora is casting 2 |T960906:16|t|cffffd000|Hspell:256979|h[Powder Shot]|h|r after every |T1773651:16|t|cffffd000|Hspell:258381|h[Grapeshot]|h|r
Retail:
PTR:
4. |T135999:16|t|cffffd000|Hspell:265088|h[ConfidenceBoosting Freehold Brew]|h|r and |T135999:16|t|cffffd000|Hspell:264608|h[Invigorating Freehold Brew]|h|r visual on the ground should show as soon as the brew is being thrown
At the moment the visual on the ground is showing right after the brew hit the ground
Retail:
PTR:
[FH][Council] Encounter in progress
After defeating both Eudora and Raoul, the encounter will still not end, keeping the players in combat, and not having it count for the dungeon completion
After defeating both Eudora and Raoul, the encounter should end
[FH] Adds spelltimers
List of all adds spelltimers from retail
SPELL_CAST_START
Azerite Grenade258672npc:126918 = pull:5, 22
Blade Barrage257870npc:130011 = pull:7.3, 18.2
Blind Rage257739npc:129529 = pull:8, 30
Boulder Throw258181npc:130400 = pull:8.5, 19
Brutal Backhand257426npc:129602 = pull:7, 18
Duelist Dash274400npc:129559 = pull:2.5, 12
Frost Blast257784npc:129600 = pull:6, 35
Goin Bananas257756npc:129527 = pull:3.6, 16.5
Ground Shatter258199npc:130400 = pull:12, 19.5
Healing Balm257397npc:129788 = pull:??, 19
Painful Motivation257899npc:130012 = pull:5, 18
Painful Motivation257899npc:127106 = pull:5, 18
Rat Traps274383npc:130404 = pull:4, 20
Saber Rattle412346npc:126928 = pull:3, 11
Sea Spout258777npc:127111 = pull:4, 17
Thundering Squall257736npc:126919 = pull:3, 19
SPELL_CAST_SUCCESS
Crippling Bite257478npc:128551 = pull:2, 17
Dragging Harpoon272412npc:129601 = pull:5, 12.2
Earth Shaker257747npc:129548 = pull:3.6, 8
Filthy Blade258321npc:129788 = pull:5, 12
Oiled Blade257908npc:127106 = pull:5, 13
Plague Step257774npc:129550 = pull:9.7, 20
Ricocheting Throw272402npc:129599 = pull:4, 8
Scabrous Bite274555npc:130024 = pull:3, 7.5
Shattering Bellow257732npc:129602 = pull:10.5, 27.5 (force desync 3s if multiple are pulled)
Slippery Suds274507npc:129526 = pull:4.8, 23
[FH][Captains Council] reset
Description of the bug
After restarting the boss, both captains immediately begin to attack players after appearing
Boss should not attack players after reboot
How to reproduce
1.Start a boss fight
2. Take them out of your room for a reset
3. Attention to bosses in the evaid zone
Informations of the spell
test FS
https://www.wowhead.com/npc=126848/captaineudora
https://www.wowhead.com/npc=126847/captainraoul
[HoI] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players withhttps://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
April 18, 2024
[Shadow] Insidious Ire double dip
Description of the bug
|T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r
Currently works as 2/2 talent even when only one point is used.
BIQAF4jLNlAYRY0qGSgGSGuyBjEJRAAAAAAAAAAAAAikCRSSJIJJJRig0IJJJpEpAIkWJCJAkA
How to reproduce
Apply |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r and |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r and |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r on a target and then use |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r on an enemy target and then check the damage log.
Compare damage of |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r with 1/2 |T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r and 2/2 |T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r. You will see no difference. In both cases damage is increased by 40%
How it should be
1/2 |T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r should increase |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r by 20% and not by 40%
[Holy] Beacon effectiveness
Right now, both Beacon of Light and Beacon of Faith healing is 25%, and 35% with Commanding Light. It should be as follow:
No Beacon of Faith: 25% without CL, 35% with
With Beacon of Faith (30% effectiveness): 17.5% without CL, 24.5% with
|T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r
|T1030095:16|t|cffffd000|Hspell:156910|h[Beacon of Faith]|h|r
|T236247:16|t|cffffd000|Hspell:387781|h[Commanding Light]|h|r
[Unholy][Pvp]- Coil of Devastation
Description of the bug
Coil of Devastation issues:
In arena locations such as 2v2, 3v3 skirmishes, etc., when using the ability Death Coil a player, this skill does not apply the effect of the talent Coil of Devastation to the target.
How to reproduce
1.Register for the arena and enter it.
2.Use on player: Death Coil
How it should be
This talent should work in arena locations.
Information of the spell
Coil of Devastation|T876914:16|t|cffffd000|Hspell:390270|h[Coil of Devastation]|h|r
Death Coil|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEicAiERkIRIJHIJSEAAAAAAAAAQiDgIkEAgEJSJRSSikcA
[Unholy] - Harbinger of Doom
Description of the bug
Harbinger of Doom issues:
1) When there are 2 stacks of the Sudden Doom buff, the damage of the Death Coil ability will be increased by 45.5%(first stack) + 6.96%.
2) Talent dont boost damage 207317 by 10% if you have buff Sudden Doom
How to reproduce
1) Accumulate 2 stacks of the Sudden Doom
2)Use Death Coil with 2 stacks of the buff Sudden Doom.
3)Use Death Coil with 1 stack of the buff Sudden Doom.
4)Check damage
1)Accumulate 1 stacks of the Sudden Doom
2)Use 77575
3)Use 207317
How it should be
1)Harbinger of Doom should increase the damage of the Death Coil ability by 20% once. Even if the Death Knight has 2 stacks of the buff Sudden Doom, the damage of the Death Coil ability will still be increased by 20%.
2) Talent boost damage 207317 by 10% if you have buff Sudden Doom
Information of the spell
77575 |T348565:16|t|cffffd000|Hspell:77575|h[Outbreak]|h|r
207317 |T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r
Harbinger of Doom|T136181:16|t|cffffd000|Hspell:276023|h[Harbinger of Doom]|h|r
Improved Death Coil|T136145:16|t|cffffd000|Hspell:377580|h[Improved Death Coil]|h|r
Sudden Doom|T136181:16|t|cffffd000|Hspell:81340|h[Sudden Doom]|h|rsuddendoom
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkQiEiERISESyBkIRCAAAAAAAAAkACSSAAJJJSJRSSiEHA
[Old Hatreds][Quest] Old Hatreds
Quest: https://www.wowhead.com/quest=72607/oldhatreds
Currently, if player does not skip the cinematic after defeating Jamoku, he is killed by nearby Sentry Centaur while watching the cinematic.
[FH][Irontide Crusher] Ground Shatter
Description of the bug
Npc https://www.wowhead.com/npc=130400/irontidecrusherabilities;mode:normal, , |T451165:16|t|cffffd000|Hspell:258199|h[Ground Shatter]|h|r ability deals damage and knocks you back at a low radius, below 10 yards
[Old Hatreds][Quest] Scars from the Past (phasing)
Quest: https://www.wowhead.com/quest=72592/scarsfromthepast
Wrong phasing of NPCs at the Marukaai Village top Building, Only Khanam Matra Sarest should be visible there.
Currently, following NPCs should be phased durning this quest:
191283, 191294, 191288, 187092, 194927
[Profession][Cooking] Fated Fortune Cookie Recipe
It would seem that |T1500865:16|t|cffffd000|Hitem:198127::::::::120:::::|h[Recipe: Fated Fortune Cookie]|h|r currently has either no chance to drop from https://www.wowhead.com/item=194829/fatedfortunecardcomments , or its way too Low. I have opened few on PTR, and received none.
Mana tombs
Object's were missing to summon Yor.
[FH] Demonic gateway skip g60
Description of the bug
You can't put Demonic Gateway from the bridge to the high ground for skip g60
ptr:
How it should be
Should be available
retail:
[FH] Demonic gateway skip g14
Description of the bug
You can't put Demonic Gateway on the bridge for skip g14
ptr:
How it should be
Should be available
retail:
Uldaman
Archaedas can be activated but is not attackable.
[Old Hatreds][Quest] Scars from the Past (Sansok Khan)
Quest: https://www.wowhead.com/quest=72592/scarsfromthepast
Currently cannot interact with Sanshok Khan to continue the quest, Tried deleting cache, and reloging.
[FH][Skycap'n Kragg] Vile Bombardment
Description of the bug
The puddle spawns much more often than it should. Every 24 seconds.
Should be 16 seconds according to the video.
How to reproduce
Start a boss fight
Transfer to phase 2
Wait for the parrot to poop ))
pay attention to timings
How it should be
Sharkbait bombards his enemies with a vile puddle, inflicting 57677 Nature damage every 1.5 sec and movement speed is decreased by 40% to anyone in the area.
Informations of the spell
https://www.wowhead.com/npc=129732/skycapnkragg > |T1500941:16|t|cffffd000|Hspell:256035|h[Vile Bombardment]|h|r
Retail 3:45
test FS 45:10
[Mists][Throne of Thunder] Horridon
NPC:https://www.wowhead.com/npc=68476/horridon
Issue
For the moment, the way to trigger the boss is with clicking on the gates behind the encounter zone, it should be when the player reaches the center of the zone to trigger the dialoge then the boss showing up. The boss itself can't be attacked (On Any Difficulty), leaving the raid to not be completed
[Old Hatreds][Quest] Letting Go
Quest: https://www.wowhead.com/quest=72611/lettinggo
When player lits the Pyres, they should stay lit, Currently, they burn for a bit, and then extinguish them selfs.
[Old Hatreds][Quest] The Search for Bovan Windtotem
Quest: https://www.wowhead.com/quest=72595/thesearchforbovanwindtotem
Cannot interact with NPC ID: 200787 to get the quest credit.
[Primordial Stone] Wild Spirit Stone
Description of the bug
Currently, Wild Spirit Stone script stopped working.
How to reproduce
put the Wild Spirit Stone in the ring.
|T132848:16|t|cffffd000|Hitem:204020::::::::120:::::|h[Wild Spirit Stone]|h|r
[FH][Ludwig Von Tortollan] Shell Bounce
Description of the bug
Sticks to every wall and doesn't bounce back. It also casts in any direction, but should target the player.
How to reproduce
Start a fight with the turtle
Pay attention to the shell near the wall
How it should be
Throws a shell that bounces around the arena, inflicting 137327 Nature damage to anyone hit.
Informations of the spell
https://www.wowhead.com/npc=129699/ludwigvontortollan > |T839982:16|t|cffffd000|Hspell:257904|h[Shell Bounce]|h|r
retail 16:18
TEST FS 53:05
[UR][Faceless Corruptor] No immunity
Description of the bug
The Faceless Defiler should not be controlled by DK's |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r or similar abilities.
How to reproduce
Start a fight with a mob
Use |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r or similar ability
Attention to mobs
How it should be
There must be immunity to similar abilities as in the video/MDT
Informations of the spell
https://www.wowhead.com/npc=138281/facelesscorruptor
AMR link (Mandatory)
Test FS 41:10
[UR][Chosen Blood Matron] Warcry
Description of the bug
mobs not in combat should not receive the Warcry buff.
How to reproduce
Start a fight with a mob
waiting for the casts
pay attention to neighboring mobs
How it should be
Blood Matron uses Warcry to increase attack speed by 100% to allied mobs in battle
Informations of the spell
https://www.wowhead.com/npc=131436/chosenbloodmatron > |T132344:16|t|cffffd000|Hspell:265081|h[Warcry]|h|r
Test fs timer 2:05 2:15
The Seat of the Triumvirate
https://www.wowhead.com/zone=8910/theseatofthetriumvirate
BT:
April 17, 2024
[All] Healing Surge class aura and pvp mods
Issue:
Healing Surge at the moment delivers wrong amounts for some specs.
How it should be:
Mana cost 8%
Base formula 313.72 x sp x mods
PvP mods for the 3 specs: Elemental x 1.2, Enha x 1.04, Resto x 1.27
Spec aura base bonuses
|T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r
|T236216:16|t|cffffd000|Hspell:137039|h[Restoration Shaman]|h|r
|T236216:16|t|cffffd000|Hspell:137040|h[Elemental Shaman]|h|r
|T236216:16|t|cffffd000|Hspell:137041|h[Enhancement Shaman]|h|r
[All] Dragon's Breath cc
Issue:
From a recent string of fixes, Db's disorient is no longer working.
|T134153:16|t|cffffd000|Hspell:31661|h[Dragon's Breath]|h|r
[Feral] Astral Influence
Description of the bug
When we use this talent we must have a range of 45m but the heals and the dps too but I think it is much further than 45m I would say 48/49M
How to reproduce
Take this talent
Go as far as possible to heal a target and to dps just move and focus a target
How it should be
Normally it should be the same as on retail and not go too far to heal or dps
Informations of the spell
|T1029587:16|t|cffffd000|Hspell:197524|h[Astral Influence]|h|r 2/2
Talent : BkGAlOfJaEu03UKI2/Mrbr1a+JSSKtWSSiGiEElEKKJBAAAAAAAAAAAAKCIiQCSCQSQi0IpRCAAAAAQEAAA
Retail test
Ptr test
[Zaralek Cavern][Campaign] The Patience of Princes
Description of the bug:
The Patience of Prince's Quest credit Travel through the tunnel is missing. Beside that Quest and scenario is working pretty good.
[UR] Bloodsworn Defiler CC
https://www.wowhead.com/npc=133912/bloodsworndefiler should not be susceptible to any form of CC
At the moment you can use knock ups such as |T237589:16|t|cffffd000|Hspell:204406|h[Thunderstorm]|h|r
Retail:
PTR:
April 16, 2024
[Elemental] Inundate & resource
Issue:
Inundate does not generate 8 Maelstrom upon succesfully casting Hex, Purge or Greater Purge.
The other generating abilities work fine.
How it should work:
Should generate 8 maelstrom upon succesfully casting the mentioned spells.
|T893779:16|t|cffffd000|Hspell:378776|h[Inundate]|h|r
[Holy] Flash Heal mods (excluding PvP mods)
Description of the bug
https://www.wowhead.com/spell=2061/flashhealmodifiedby
Currenltly flash heal missing following 3 mods:
1. 1.25
2. 1.3
3. 0.95
BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAAJFFJJRiASSaRLhSAAAAASLtIlkAIRCJJSAiESJA
How to reproduce
Use build mentioned above on a holy priest and see that our current formula is only:
SP x 2.03 x 1.24 x 1.11 x 0.85
instead of
SP x 2.03 x 1.24 x 1.11 x 0.85 x 1.25 x 1.3 x 0.95
How it should be
Flash heal formula for Holy priest should be SP x 2.03 x 1.24 x 1.11 x 0.85 x 1.25 x 1.3 x 0.95
Now this may sound too good to be true however, i've reverese analyzed a retail example to find out that it is indeed true.
This can be reverese calculated via a retail 10.1.7 example:
1. Resulted Flash Heal value 74942
4:27
2. Versa 25% Time stamp: 9:52
3. SP 10002 Time stamp: 9:52
4. Improved flash heal 1.15
5. Renewed Faith 1.06
6. Desperate Times 1.2
7. Twist of Fiath 1.1
8. Flash heal spell mod 2.03
9. Holy Priest mods 1.24, 0.85, 1.11 from 10.1.510.1.7
Therefore: 10002 x 2.03 x 1.24 x 0.85 x 1.11 x 1.06 x 1.15 x 1.25 x 1.2 x 1.1 x 1.25(missing mod 1) x 0.95(missing mod 3) x 1.3(missing mod 2) = 73758 which almost matches our resulted value from retail video of 74942.
Mod Log:
PS
In case you wonder if PvP healing dummy activates pvp mods for healing. It doesn't do it on our realm nor it does on retail. That can be proven via reverse calculating Renew which is at value of 6010. Timestamp: 4:32. Formula(10002 x 0.32 x 1.06 x 1.24 x 0.95 x 0.91 x 1.2 x 1.1 x 1.25)
Also, I am aware that most of these extra mods labled as disc priest mods if you dig in deeper, however they seem to be present on holy as well.
PvP dummy healing:
PvE dummy healing:
No change even though renew meant to have 1.22 extra healing mod.
[Holy] Rising Sunlight & HolyShock application
Issue:
Casting Holy Shock after Daybreak while spec'ed into Rising Sunlight applies the other 2 Holy Shocks instantly, instead of slightly delayed.
How it should work:
Proc a glimmer of light using Holy Shock
cast Daybreak
Use Holy Shock while noticing the Rising Sunlight buff
Notice it has 1+2 instant applications of Holy Shocks vs slightly delayed
|T608954:16|t|cffffd000|Hspell:414204|h[Rising Sunlight]|h|r
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Bt link
[Arcane] Arcanosphere vs CC
Issue:
Arcanosphere should be stopped fully if the caster gets kicked or silenced, while at the moment it launches a weaker version of the ability as if shorten empower.
How it should be:
If caster moves launches weaker empowered version
if caster is kicked/silenced stops the cast fully
|T4226155:16|t|cffffd000|Hspell:353128|h[Arcanosphere]|h|r
[Fire] - Unleashed Inferno x Phoenix Flames
Description of the bug
While Combustion is active Phoenix Flames reduces its cooldown per enemy hit. So for 20 enemies it will be 30 seconds.
How to reproduce
Place 1 dummy
Use Combustion then use Phoenix Flames
Place 20 dummies
Use Combustion then use Phoenix Flames
How it should be
Phoenix Flames should reduce cooldown only with main target hit. Additional hits (since Phoenix Flames is aoe spell) shouldn't count for that.
Proof
List of spells
Phoenix Flames |T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r
Combustion |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
Unleashed Inferno |T2175503:16|t|cffffd000|Hspell:416506|h[Unleashed Inferno]|h|r
[Unholy] - Raise Dead
Description of the bug
1)Ghouls summoned by 46584 inherit 50% of the Death Knight's health
How to reproduce
1)Take talent build
2)Use 46584
3Look at the HP of the summoned ghoul
How it should be
1)Ghouls summoned by Raise Dead now inherit 85% of the Death Knight's health.
Information of the spell
46584https://www.wowhead.com/spell=46584/raisedeadchangelog
(death_knight_ability)
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAIikwBSLSEhIRIkkkEJAAAAAAAAAo4AJhIkAAIJh0SkkkIJA
[Unholy][Pvp] - Army of dead
Description of the bug
1)Spell 42650 summon 8 ghouls in pvp
2)The damage of summoned ghouls is not increased by 20% in Pvp combat.
How to reproduce
1)Take talent build
2) Use 42650 in battle with a player.
3)Check how many ghouls the skill spawns.
How it should be
Now summons 4 ghouls instead of 8 in PvP combat.
Ghoul damage is now increased by 20% in PvP combat.
Information of the spell
42650|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
(check 10.1.5 patch)
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgCJhISCAgkESLRSSikA
[All] - Grip of the Dead
Description of the bug
Buff 273977 operates incorrectly, reducing speed by 30%. The buff's efficiency doesn't decrease by 10% every second. It only decreases in the last 3 seconds.
How to reproduce
1)Take talent build
2) Use 43265
3)Check buff 273977
How it should be
1)Use 43265 on player he taked buff 273977 (visually this buff works well)
Buff 273977 should reduce speed by 90%, but the efficiency of speed reduction decreases by 10% every second.
Information of the spell
273952(Talent) https://www.wowhead.com/spell=273952/gripofthedeadchangelog
43265|T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
273977(buff) |T132102:16|t|cffffd000|Hspell:273977|h[Grip of the Dead]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAIikwBSLSEhIRIkkkEJAAAAAAAAAo4AJhIkAAIJh0SkkkIJA
[Unholy][Pvp] - Apocalypse
Description of the bug
1)Spell 275699 explodes 2 stack (194310) and summons 2 ghouls in pvp
How to reproduce
1)Take talent build
2) Use 85948 2 in battle with a player.
3) Use 275699 in battle with a player.
4)Check how many stack (194310) explodes after use 275699
How it should be
1)Spell 275699 explodes 4 stack (194310) and summons 2 ghouls in pvp.
That is, summons one ghoul for 2 exploded stacks (194310) in pvp.
Information of the spell
85948|T879926:16|t|cffffd000|Hspell:85948|h[Festering Strike]|h|r
275699|T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r
194310 |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r
(death_knight_ability)?so=search (check 10.1.5 patch)
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkQiEiERISESyBkIRCAAAAAAAAAaOABikEAQSSiUEJJJSSA
[All][Pvp] - Blinding Sleet
Description of the bug
1)Blinding Sleet(207167) Currently the stun duration of this skill in pvp is 5s
How to reproduce
1)Take talent build
2)Use 207167 vs player
3Look at the duration of control
How it should be
1)Blinding Sleet(207167)Duration decreased to 4 seconds in PvP combat (was 5 seconds).
Information of the spell
207167|T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r)
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAiIxBCSLSkkkIRIkkQkAAAAAAAAAgiDkEiQCAgkESLRSSikA
[UR] Faceless Corruptor melee hits
https://www.wowhead.com/npc=138281/facelesscorruptor melee hits should deal 80k damage
At the moment they deal 65k damage
Retail | PTR
[Aberrus][Echo of Neltharion] Twisted Aberration HP
Currently, the HP of Twisted Aberration is way more than Retail.
in 15man raid:
PTR (3Mill):
Retail (2Mill):
[Aberrus][Magmorax] Boss HP
Currently, the HP of Magmorax is way more than retail, for 15man raid.
PTR (363Mill):
Retail (223Mill):
[UR] Adds HP
Adds base HP
Retail Log
PTR Log
[UR][Unbound Abomination] Blood visage melee hits
https://www.wowhead.com/npc=137103/bloodvisage melee hits should deal 50k damage
At the moment they deal 35k damage
Retail | PTR
[UR][Unbound Abomination] Purge Corruption
https://www.wowhead.com/npc=134419/titankeeperhezrel 's|T237539:16|t|cffffd000|Hspell:269406|h[Purge Corruption]|h|r should deal 13% of https://www.wowhead.com/npc=137103/bloodvisage max HP
At the moment it deals 10% (tooltip mistake from blizzard)
Retail
Retail
[UR] Reanimated Guardian spawn
https://www.wowhead.com/npc=134284/fallendeathspeaker 's |T132097:16|t|cffffd000|Hspell:272183|h[Raise Dead]|h|r spell was removed in S2
At the moment |T132097:16|t|cffffd000|Hspell:272183|h[Raise Dead]|h|r is still being cast
Retail | PTR
[UR] Befouled Spirit melee hits
https://www.wowhead.com/npc=133685/befouledspirit should not deal any melee hit
At the moment it deals melee hits
Retail | PTR
[UR] Bone Shield absorb
https://www.wowhead.com/npc=133836/reanimatedguardian(ID:133836) s|T458717:16|t|cffffd000|Hspell:266201|h[Bone Shield]|h|r base absorb should amount to 237.121 (then scale with Challenger's Might)
At the moment the base absorb amounts to 2.918
Retail | PTR
[UR] Chosen Blood Matron melee hits
https://www.wowhead.com/npc=131436/chosenbloodmatron melee hits should deal 80k damage
At the moment they deal 65k damage
Retail | PTR
[UR] Bloodsworn Defiler melee hits
https://www.wowhead.com/npc=133912/bloodsworndefiler melee hits should deal 50k damage
At the moment they deal 67k damage
Retail | PTR
[UR] Underrot Tick melee hits
https://www.wowhead.com/npc=131402/underrottick melee hits should deal 8k damage
At the moment they deal 16k damage
Retail | PTR
[UR] Wicked Frenzy
https://www.wowhead.com/npc=134284/fallendeathspeaker should cast |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r
At the moment, |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r is not being cast at all
Retail | PTR
[Aberrus][Echo of Neltharion] Voice from Beyond HP
Currently, the HP of Voice from Beyond is more than retail.
in 15man raid:
PTR (20Mill):
Retail (11Mill):
[Item] - Ominous Chromatic Essence
Description of the bug
Currently you can not attune to the dragon shrines thus you can not gain any of the resonances
How to reproduce
.additem 203729
choose any of the coordinates of the shrines
approach close to the shrine and use the trinket
you can see you get no resonance
How it should be
To activate the trinket your must first attune the trinket. Doing so will give you one of the following buffs:
Bronze Resonance
: 512 Haste
Azure Resonance
: 512 Mastery
Emerald Resonance
: 512 Critical Strike
Ruby Resonance
: 512 Versatility
Obsidian Resonance
: 128 each secondary stat
_Based on an item level 424 trinket_
To attune the trinket to a specific stat, you need to use it at one of the following locations:
Thaldraszus Bronze Resonance
/way 2025 59.76, 81.91 Bronze Resonance (Haste)
The Azure Span Azure Resonance
/way 2024 39.45, 63.16 Azure Resonance (Mastery)
Ohn'ahran Plains Emerald Resonance
/way 2023 22.24, 51.19 Emerald Resonance (Critical Strike)
The Walking Shores Ruby Resonance
& Obsidian Resonance
/way 2022 62.42, 73.12 Ruby Resonance (Versatility)
/way 2022 27.61, 63.29 Obsidian Resonance (All Secondary Stats)
Informations of the spell
https://www.wowhead.com/item=203729/ominouschromaticessencecomments
AMR link (Mandatory)
[World Event] Froststone Vault Primal Storm - double counting
When any Primal Storm is up (Air, Earth etc.) in Froststone Vault, killing each elemental for the objective is counting twice.
[Aberrus][Echo of Neltharion] Intro Dialogue Line Missing
Missing Dialogue line for Winglord Dezran when he frees the players from the root.
Currently, he says nothing as he does so.
He should say "We will never bow to you, deceiver!"
https://www.wowhead.com/sound=222119/vo101winglorddezran238342
[Aberrus][General] Sundered Flame Banner
Sundered Flame Banner summon cannot be currently killed by any means. Not even .damage or .die.
[Aberrus][Echo of Neltharion] Boss HP
Currently, the HP of Echo of Neltharion is more than retail.
in 15man raid:
PTR (350Mill):
Retail (204Mill):
[UR] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players withhttps://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
[UR][Sporecaller Zancha] Melee hits
https://www.wowhead.com/npc=131383/sporecallerzancha melee hits should deal 85k damage
At the moment they deal 65k damage
Retail | PTR
[FH] Irontide Crusher melee hits
https://www.wowhead.com/npc=130400 melee hits should deal 170k damage
At the moment they deal 66k damage
Retail | PTR
[S2] Raging affix
The https://www.wowhead.com/affix=6/raging affix should make adds immune to any form of CC, excluding interrupts
At the moment it is making them deal 50% more damage
Retail:
PTR:
[S2] Bolstering affix
The https://www.wowhead.com/affix=7/bolstering affix should trigger on death, buffing the damage of nearby enemies by 20% for 20 seconds, stacking infinitely
At the moment, it is buffing the damage by 20% and also increasing their health by 15%
Retail:
PTR:
[Neltharus] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players withhttps://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
[FH] Irontide Enforcer
1. https://www.wowhead.com/npc=129602/irontideenforcerabilities;mode:m should cast |T589118:16|t|cffffd000|Hspell:257732|h[Shattering Bellow]|h|r
At the moment |T589118:16|t|cffffd000|Hspell:257732|h[Shattering Bellow]|h|r is not being casted at all
Retail | PTR
2. https://www.wowhead.com/npc=129602/irontideenforcerabilities;mode:m should cast |T132298:16|t|cffffd000|Hspell:257426|h[Brutal Backhand]|h|r towards any player
At the moment |T132298:16|t|cffffd000|Hspell:257426|h[Brutal Backhand]|h|r is being casted at random places even if a player is not standing there
Retail:
PTR:
[VotI][Diurna] Storm Fissure
Diurna casts Storm Fissures correctly, however:
Storm fissures AoEs should be a bit more spread, or there should be less pools on the floor. On retail, they barely touch eachother.
Also, They should spawn in order, instead of all at once at the same time, Preferably in an order that the Greatstaff people dragged them.
Retail proof:
[FH] Adds HP
Adds base HP
Retail Log
PTR Log
[FH][Throtak] melee hits
https://www.wowhead.com/npc=126969 melee hits should deal around 115k damage
At the moment they always deal 50k damage
Retail
[FH][Skycap] melee hits
Whenhttps://www.wowhead.com/npc=126832/skycapnkragg is on top of his bird (from 100% to 75% HP) his melee hits should deal 85k damage.
When https://www.wowhead.com/npc=126832/skycapnkragg dismounts from his bird (from 75% to 0% HP) his melee hits should deal 70k damage.
At the moment they always deal 60k damage
Retail | PTR
[FH][Raoul] melee hits
https://www.wowhead.com/npc=126847/captainraoul melee hits should deal around 100k damage
At the moment they always deal 80k damage
Retail | PTR
[FH] Events
In S2, all the weekly events were removed. 2nd boss should always have Eudora and Raoul available, Captain Jolly encounter was removed.
Right now the event are still present, same goes for Captain Jolly
!image.png
[FH] Cutwater Knife Juggler melee hits
https://www.wowhead.com/npc=129599/cutwaterknifejuggler melee hits should deal 42k (main hand), 21k (offhand).
At the moment it's around 27k (main hand), 14k (offhand).
Retail | PTR
[FH] Blacktooth Knuckleduster melee hits
https://www.wowhead.com/npc=129547 melee hits should deal 66k (main hand), 66k (offhand).
At the moment it's around 23k (main hand), 11k (offhand).
Retail | PTR
[FH] Irontide Enforcer melee hits
https://www.wowhead.com/npc=129602/irontideenforcer melee hits should deal 90k damage
At the moment they deal 65k damage
Retail | PTR
[UR] Chosen Blood Matron CC
https://www.wowhead.com/npc=131436/chosenbloodmatron should not be susceptible to any form of CC
At the moment you can use knock ups such as |T237589:16|t|cffffd000|Hspell:204406|h[Thunderstorm]|h|r
Retail:
PTR:
[FH] Irontide Oarsman melee hits
https://www.wowhead.com/npc=127111/irontideoarsman melee hits should deal 80k damage
At the moment they deal 49k damage
Retail | PTR
[FH] Irontide Bonesaw melee hits
https://www.wowhead.com/npc=129788/irontidebonesaw melee hits should deal 37k
At the moment they deal 47k
Retail | PTR
[FH] Blacktooth Scrapper melee hits
https://www.wowhead.com/npc=129529/blacktoothscrapper melee hits should deal 36k (main hand), 18k (offhand).
At the moment it's around 28k (main hand), 13k (offhand).
Retail | PTR
[FH] Soggy Shiprat melee hits
https://www.wowhead.com/npc=127106 melee hits should deal 8k damage
At the moment they deal 3k damage
Retail | PTR
[FH] Vermin Trapper melee hits
https://www.wowhead.com/npc=130404 melee hits should deal 82k damage
At the moment they deal 49k damage
Retail | PTR
[FH] Irontide Officer melee hits
https://www.wowhead.com/npc=127106 melee hits should deal 100k damage
At the moment they deal 66k damage
Retail | PTR
[FH] Bilge Rat Padfoot melee hits
https://www.wowhead.com/npc=129550/bilgeratpadfoot melee hits should deal 50k (main hand), 25k (offhand).
At the moment it's around 37k (main hand), 17k (offhand).
Retail | PTR
[FH] Irontide Buccaneer melee hits
https://www.wowhead.com/npc=130011 melee hits should deal 72k (main hand), 72k (offhand).
At the moment it's around 37k (main hand), 17k (offhand).
Retail | PTR
[FH] Lightning
https://www.wowhead.com/npc=130099/lightning should have 3 charges of |T1500929:16|t|cffffd000|Hspell:257829|h[Greasy]|h|r
At the moment it has 5 charges of |T1500929:16|t|cffffd000|Hspell:257829|h[Greasy]|h|r
Retail:
PTR:
[Primordial Stone] Gleaming Iron Stone
Description of the bug
Currently, the shield buff of Gleaming Iron Stone is getting refreshed every second you stand still. |T134572:16|t|cffffd000|Hspell:403376|h[Gleaming Iron Stone]|h|r
How to reproduce
put the Gleaming Iron Stone in the ring.
How it should be
Both buffs shouldn't get refreshed until the effect is over.
|T134575:16|t|cffffd000|Hitem:204009::::::::120:::::|h[Gleaming Iron Stone]|h|r
[UR][Elder Leaxa] Blood Mirror Timer
Currently, the timer for Blood Mirror of Elder Leaxa is wrong.
PTR:
Start fight: 00:05
1st Blood Mirror: 00:30 (+25s)
2nd Blood Mirror: 00:56 (+26s)
3rd Blood Mirror: 01:21 (+25s)
4th Blood Mirror: 01:48 (+27s)
Retail:
Start fight: 02:44
1st Blood Mirror: 02:59 (+15s)
2nd Blood Mirror: 03:48 (+49s)
3rd Blood Mirror: 04:37 (+49s)
4th Blood Mirror: 05:28 (+51)
[UR][Cragmaw] Melee hits
https://www.wowhead.com/npc=131817 melee hits should deal 85k damage
At the moment they deal 63k damage
Retail | PTR
[UR][Elder Leaxa] melee hits
https://www.wowhead.com/npc=131318/elderleaxa melee hits should deal 105k damage
At the moment they deal 75k damage
Retail | PTR
April 15, 2024
[Unholy] - Defile
Description of the bug
Defile issues:
1The spell Defile applies the buff of the same name, Defile, to the Death Knight. This buff increases the Mastery stat by 1.8% per stack.
How to reproduce
1) Use Defile on the enemy
How it should be
1The spell Defile applies the buff of the same name, Defile, to the Death Knight. This buff increases the Mastery stat by 1% per stack.
Information of the spell
Defile(Spell)|T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r
Defile(Buff)|T1029008:16|t|cffffd000|Hspell:218100|h[Defile]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEiEiERISESyBSiEBAAAAAAAAAIOAiIJBAIRiUSkkkIJHA
[Unholy] - Ruptured Viscera
Description of the bug
1) Talent 390236 now has a chance to trigger 194310 of the talent 100%.
How to reproduce
1)Take talent build
2)Use 42650 vs Dummy
3)Check damage/chance proc
How it should be
Talent 390236 should have a 25% chance of proc 194310.
Information of the spell
42650 |T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
390236 |T1392566:16|t|cffffd000|Hspell:390236|h[Ruptured Viscera]|h|r
194310 |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkQiEiERISESyBkIRCAAAAAAAAAaOABikEAQSSiUEJJJSSA
[Legion][Nighthold] 1st boss unattackable
Players are not availbe to do the raid completly, due to the 1st boss is not attackable. If players did the shortcut quest , they can go to the final 2 bosses
[Forbidden Reach] Traversal Bunny - 203412
Description of the bug
It doesn't grant slow fall to drop you down to https://www.wowhead.com/npc=200978/pyrachniss. Makes it very hard to reach the rare platform alive. If you jump in lava, won't be able to get up and thus can't loot the rare even if you tag it.
How to reproduce
Get near 203412
How it should be
Should grant slow fall buff.
Informations of the spell
April 14, 2024
[Aberrus][Zaqali] Zaqali Wallclimber
Description of the bug
Currently, when a mob reaches a wall, it does not have a hit animation
How to reproduce
Start a boss fight
Wait for the mob
Focus on animations
Informations of the spell
https://www.wowhead.com/npc=205617/zaqaliwallclimber
Test FS timer 33:1033:30
[Item][Aberrus] - Neltharion's Call to Suffering
Description of the bug
|T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r doesn't work / not scripted yet
How to reproduce
Use some periodic healing spells
Use some periodic harmful spells
How it should be
Any periodic spells should proc |T4638550:16|t|cffffd000|Hspell:408469|h[Call to Suffering]|h|r :
Player should get buff |T4638550:16|t|cffffd000|Hspell:403386|h[Call to Suffering]|h|r which increases primary stat and deals damage with |T4638550:16|t|cffffd000|Hspell:403385|h[Neltharion's Call to Suffering]|h|r
[Uldaman] Adds spelltimers
List of all adds spelltimers from retail
SPELL_CAST_START
Blessing of Tyr382578npc:184131 = pull:6, 48
Brutal Slam369811npc:184020 = pull:5, 20.5
Bulwark Slam382696npc:184131 = pull:2, 12
Chain Lightning369675npc:184022 = pull:4, 29
Chain Lightning369675npc:186658 = pull:4, 29
Curse of Stone369365npc:184132 = pull:7, 46
Diseased Bite369818npc:184020 = pull:5, 22
Fissuring Slam369335npc:184107 = pull:??, 9.5
Pounce369423npc:184303 = pull:3, 15.5
Sonic Burst369411npc:184301 = pull:6, 23
Spiked Carapace369823npc:184023 = pull:4, 18
Thunderous Clap381593npc:184300 = pull:5, 20
Time Blade377486npc:184335 = pull:4, 13
SPELL_CAST_SUCCESS
Cleave369409npc:184130 = pull:4.5, 16.5
Earthen Ward369400npc:184132 = pull:5, 32
Earthquake369328npc:184107= pull:10, 25
Hail of Stone369465npc:186420 = pull:5, 23
Hasten377500npc:184335 = pull:9, 23
Jagged Bite377732npc:184319 = pull:4.5, 13
[Neltharus][Chargath] Grounding Spear
When Chargath casts |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r, if one of the targeted players casts Spell Reflection, the boss should get damage. Atm on PTR this is not happening.
Proof:
The boss should get hit by the chains that go of the various players (and get stunned and get a damage taken increase after 3 if them) if he walks through them. Atm on PTR it's not happening.
April 13, 2024
[Arms] - Deft Expirience + Tactician
Description of the bug
Currently it seem's that if you have Deft Experience + Tactician talent's and sometimes when you use Ignore Pain few times in a row it doesn't 100% refund the stack on Overpower. Also some people were complaining that Thunder Clap has the same issue,tried to reproduce with Thunder Clap but it was working fine for me.
How to reproduce
Make Arms warrior
Take Deft Experience and Tactician talent's
Use Ignore Pain few times in a row on enemy target
How it should be
Ignore Pain,Thunder Clap with (Blood and Thunder talent),Whirlwind,Execute (40 rage) they should all 100% reset the cooldown of Overpower.
Informations of the spell
|T133739:16|t|cffffd000|Hspell:389308|h[Deft Experience]|h|r
|T236317:16|t|cffffd000|Hspell:184783|h[Tactician]|h|r
Talents: BcEAoonA2h02U1PVo4204nicFAQplQkkQSiSrEJBAAAABRIKkQUEBkIIhiEhAcAOQaJAAAAAAAAkkSCCIEQA
Video proof:
[BH] Adds spelltimers
List of all adds spelltimers from retail
SPELL_CAST_START
Bloodthirsty Charge385832npc:187192 = pull:10, 12.5
Bloody Bite367481npc:185508 = pull:??, 8.5
Bone Bolt367521npc:185534 = pull:10, 31
Bone Bolt Volley384899npc:186208 = pull:9, 35
Burst of Decay374544npc:186226 = pull:12, 50
Crushing Smash382593npc:186206 = pull:8, 14.5
Decay Claws382787npc:187315 = pull:3, 11
Decay Claws382787npc:194467 = pull:3, 11
Decaying Roots373897npc:189531 = pull:16, 70
Gushing Ooze373872npc:186227 = pull:6, 15
Hideous Cackle367500npc:185529 = pull:26, 49
Maul372151npc:186284 = pull:3, 19
Necrotic Breath382712npc:186229 = pull:15, 28
Ragestorm382555npc:185529 = pull:11, 34
Ragestorm382555npc:195135 = pull:11, 34
Rotchanting Totem382435npc:186191 = pull:5, ??
Scented Meat384961npc:186208 = pull:30, 30
Screech385029npc:186246 = pull:10, 30
Siphon Decay382883npc:194241 = pull:15, 43
Siphon Decay382883npc:187224 = pull:15, 43
Stink Breath388060npc:187033 = pull:5, 17
Stomp373943npc:186229 = pull:7, 24
Summon Lashers373024npc:186220 = pull:3, 46
Summon Lashers373024npc:189531 = pull:3, 46
Summon Lashers373936npc:186229 = pull:3, 12
Summon Totem375065npc:186226 = pull:2, 35
Toxic Trap368287npc:185534 = pull:8, 30
Vicious Clawmangle367484npc:185508 = pull:9, 21.5
Violent Whirlwind388046npc:187033 = pull:10, 23
Witherbolt382410npc:185528 = pull:9, 15
Withering Burst367503npc:186191 = pull:12, 15
Withering Contagion382802npc:194241 = pull:5, 12
Withering Contagion382802npc:187224 = pull:5, 12
Withering Poison385046npc:186242 = pull:3, 17
Withering Poison385046npc:197857 = pull:3, 17
SPELL_CAST_SUCCESS
Infected Bite368091npc:185691 = pull:3, 25
Infuse Corruption372711npc:186220 = pull:26, 40
Rotting Surge383385npc:185656 = pull:4, 19
Touch of Decay373698npc:186220 = pull:12, 16
[Neltharus] Overseer Lahar Eruptive Crash
When https://www.wowhead.com/npc=189235/overseerlahar casts |T1396971:16|t|cffffd000|Hspell:376186|h[Eruptive Crush]|h|r he should target one spot on the ground for the AoE damage(and not move it). On PTR at the moment the "AoE zone" follows the player who has aggro on the Add until the cast goes off.
Retail video:
PTR Video:
[Neltharus][Warlord Sargha] Treasure Pile
Description of the bug
In bossfight https://www.wowhead.com/npc=189901/warlordsargha all items from https://www.wowhead.com/npc=191921/treasurepile can hit any NPC on dungeon
Proof:
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=189901/warlordsargha
pull add's whit boss
take items
use on add's
How it's should be
Items https://www.wowhead.com/npc=191921/treasurepile from must not damage on other NPC on dungeon , only on boss whit shield
[Neltharus][Warlord Sargha]Qalashi Goulash
Description of the bug
https://www.wowhead.com/npc=189219/qalashigoulash have issue : players didnt see contextual action to take buff |T237329:16|t|cffffd000|Hspell:383376|h[Qalashi Goulash]|h|r
!image.png
How to reproduce
go to Neltharus dungeon
go to https://www.wowhead.com/npc=189219/qalashigoulash
try to take buff |T237329:16|t|cffffd000|Hspell:383376|h[Qalashi Goulash]|h|r ( player should have DF cooking lvl 25)
How it should be
If player have DF cooking lvl 25 , they should can take buff |T237329:16|t|cffffd000|Hspell:383376|h[Qalashi Goulash]|h|r
[Neltharus][Forgemaster Gorek] Blazing Aegis
Description of the bug
issue now , if boss throw Blazing Aegis on target whiout mark , aegis jump on 3 other targets whit mark's
How it's should be
Boss should throw aegis always on target whit ability mark
Retail proof
[HoI] Aqualing Vs Water Bolt
Right now on PTR https://www.wowhead.com/npc=190407/aquarager will cast |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r upon reaching 20% HP, if the cast goes off it will spawn 4 https://www.wowhead.com/npc=190406/aqualing that will simply melee the target with the most aggro.
On RETAIL if a |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r goes off, 4 Aqualings will spawn but they should also be able to cast |T1698701:16|t|cffffd000|Hspell:377338|h[Water Bolt]|h|r on random players.
[Neltharus] Random spot with Burning debuff
There is a random spot in the way between Chargath and the Forgemaster boss where the player gets a Burning debuff and gets damage while standing on it.
It is the same debuff you get while you walk on the burning grates in the same dungeon.
Video:
[Neltharus] Qalashi Hunters in chargeth room don't move
On PTR at the moment the two https://www.wowhead.com/npc=189227/qalashihunter in Charghat boss room are standing still when you enter the room.
How it should work: When a player enters the room the two Qalashi Hunters on the side should move towards the middle of the room(I put 2 pings in the video to show where they should go).
Video:
[Neltharus] Aggro proximity on sleeping Qalashi Hunter
On the way from Chargath and the Forgemaster boss there's a sleeping https://www.wowhead.com/npc=189227/qalashihunter near a flight of stairs.
Players should be able to pass next to it without pulling the mob, but at the moment on PTR it gets aggroed by proximity.
Video:
[HoI] Bosses' minions HP
1. https://www.wowhead.com/npc=196712/nullificationdevice HP
Retail: 395.202
PTR: 199.868
2. https://www.wowhead.com/npc=195399/curiousswoglet HP
Retail: 296.402
PTR: 149.901
[Neltharus] Lava Flare's Melt targeting
https://www.wowhead.com/npc=189470/lavaflare should cast |T514018:16|t|cffffd000|Hspell:372538|h[Melt]|h|r on a random player in the group.
At the moment on PTR it's been cast only on the player with aggro on the mob.
[Neltharus][Warlord Sargha] Magma Shield CD
Description of the bug
We have another issue whit cooldown on |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r. When players breakes first |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r and boss get stun |T459027:16|t|cffffd000|Hspell:377014|h[Backdraft]|h|rcooldown timer start immediately
|T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r has a correct cooldown in 30 seconds, but when boss get stun |T459027:16|t|cffffd000|Hspell:377014|h[Backdraft]|h|r does not accumulate energy and after that never cast |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r second time ( because he has not accumulated energy, but timer for the cast has already come up)
Proof:
How to reproduce
Pull https://www.wowhead.com/npc=189901/warlordsargha
break first |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r
check timer for next |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r
How it's should be
timer of 30 seconds on |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r should start only when boss start accumulate energy
proof: (28:36 stun end > 29:06 boss cast next |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r )
[Neltharus] Adds immune to Death Grip
All the mobs atm on PTR in the instance are immune to |T237532:16|t|cffffd000|Hspell:191650|h[Death Grip]|h|r .
The only adds immune to Death grip in Neltharus should be:
https://www.wowhead.com/npc=193291/apexblazewing
https://www.wowhead.com/npc=193293/qalashiwarden
https://www.wowhead.com/npc=189235/overseerlahar
https://www.wowhead.com/npc=189472/qalashilavabearer
https://www.wowhead.com/npc=189466/irontorchcommander
https://www.wowhead.com/npc=189471/qalashiblacksmith
https://www.wowhead.com/npc=194816/forgewroughtmonstrosity
https://www.wowhead.com/npc=193944/qalashilavamancer
(And all the bosses)
[HoI] Adds spelltimers
List of all adds spelltimers from retail
SPELL_CAST_START
Aqueous Barrier377402npc:190405 = pull:7, 19.4
Demoralizing Shout374339npc:190340 = pull:5, 30
Elemental Focus395694npc:199037 = pull:4, 26
Expulse374045npc:190342 = pull:13, 30
Flash Flood390290npc:190405 = pull:12, 23
Inundate388882npc:190405 = pull:3, 10.5
Inundate388882npc:196043 = pull:3, 10.5
Lightning Blast395690npc:199037 = pull:8, 12
Magma Crush374735npc:190368 = pull:17, 23
Molten Subduction374724npc:190368 = pull:13, 23
Oceanic Breath375351npc:190403 = pull:9, 18
Refreshing Tides376171npc:190377 = pull:18, 25
Spear Flurry393432npc:190340 = pull:5, 15.7
Whirling Fury375079npc:190370 = pull:2, 19.5
Zephyr's Call374823npc:190370 = pull:7, 23
SPELL_CAST_SUCCESS
Dazze374563npc:190362 = pull:5, 17
Deep Chill391634npc:190403 = pull:4, 32
Ice Shard375950npc:190377 = pull:4, 10
Rumbling Earth408388npc:190371 = pull:5, 17
Seismic Slam374073npc:190345 = pull:9.6, 17
Thunderstorm385141npc:190373 = pull:7, 18
[Zskera Vault][Quest] What's Behind The Next Door
Description of the bug
If you accept both quests https://www.wowhead.com/quest=72954/zskeravaultix and https://www.wowhead.com/quest=73089/whatsbehindthenextdoor , and then open 1 door, it will count as 2 door opened for quest 73089
How to reproduce
Accept both quests and open 1 door
How it should be
Should count 1 door only
Informations of the quest
https://www.wowhead.com/quest=72954/zskeravaultix
https://www.wowhead.com/quest=73089/whatsbehindthenextdoor
[Forbidden Reach] Storm-Bound Chest
Description of the bug
https://www.wowhead.com/object=386356/stormboundchest contains multiple stones
https://www.wowhead.com/object=386356/stormboundchest disappears with loot if you loot 1 item and close loot frame
How to reproduce
check loot and take 1 item from https://www.wowhead.com/object=386356/stormboundchest
How it should be
Should contains 1 |T4909720:16|t|cffffd000|Hitem:202196::::::::120:::::|h[Zskera Vault Key]|h|r, 1 stone and https://www.wowhead.com/currency=2118/elementaloverflow and chance of |T134544:16|t|cffffd000|Hitem:204276::::::::120:::::|h[Untapped Forbidden Knowledge]|h|r
Informations of the object
https://www.wowhead.com/object=386356/stormboundchestcomments
[HoI] Primalist Ravager HP
https://www.wowhead.com/npc=190348/primalistravager HP
Retail: 889.205
PTR: 988.010
[BH][Hackclaw's War-Band] Hextrick Totem
Description of the bug
The boss has no ability
How to reproduce
Start a boss fight
Focus on bosses
How it should be
Tricktotem summons a totem that channels a Hextrick on a player, incapacitating them for 15 sec.
Informations of the spell
https://www.wowhead.com/npc=186125/tricktotemdrops;mode:normal > |T538573:16|t|cffffd000|Hspell:381470|h[Hextrick Totem]|h|r > |T838549:16|t|cffffd000|Hspell:381466|h[Hextrick]|h|r
test 6:4510:15
test 9:5511:25
1:201:35
April 12, 2024
[HoI] Primalist Shocktrooper Vs Lightning Blast
Right now on PTR https://www.wowhead.com/npc=199037/primalistshocktrooper aren't capable of casting |T136048:16|t|cffffd000|Hspell:395690|h[Lightning Blast]|h|r .
On RETAIL they should. (Note: "duh")
[HoI] Glacial Proto Dragon Vs True sight
Right now on PTR the first https://www.wowhead.com/npc=190403/glacialprotodragon after second boss, and the first after third boss don't have the true sight effect on them, making them unable to see invisibility.
On RETAIL all https://www.wowhead.com/npc=190403/glacialprotodragon should have true sight on them.
[HoI] Refti defender and Containment Apparatus Vs Death Grip
Right now on PTR if a player casts |T237532:16|t|cffffd000|Hspell:311977|h[Death Grip]|h|r on mobs before first boss such as: https://www.wowhead.com/npc=190340/reftidefender or https://www.wowhead.com/npc=190342/containmentapparatus they will result as immune (note: those mobs can still be affected by any other form of cc). On RETAIL those mobs should be affected by Death Grip and they should have their cast interrupted by the grip.
[Item][Aberrus] - Ward of Faceless Ire
Description of the bug
|T4638535:16|t|cffffd000|Hitem:203714::::::::120:::::|h[Ward of Faceless Ire]|h|r
|T4638535:16|t|cffffd000|Hspell:401238|h[Writhing Ward]|h|r has 0 shield amount. When destroyed doesn't apply |T4914675:16|t|cffffd000|Hspell:401257|h[Writhing Ire]|h|r
How to reproduce
Equip trinket
Use on ally
Destroy shield via any enemy
How it should be
|T4638535:16|t|cffffd000|Hspell:401238|h[Writhing Ward]|h|r should provide correct shield amount
Enemy that destroyed the shield should get |T4914675:16|t|cffffd000|Hspell:401257|h[Writhing Ire]|h|r
Should scale with Versatility
[Item][Aberrus] - Igneous Flowstone
Description of the bug
|T134337:16|t|cffffd000|Hitem:203996::::::::120:::::|h[Igneous Flowstone]|h|r doesn't work / not scripted yet
How it should be
Ebb 407924 Hidden permanent trinket aura
Igneous Tidestone 402813 trinket main effect
Igneous Ebb Tide 402898 goes from 30 to 0 then you get Igneous Low Tide
Igneous Low Tide 402896 when this buff is active your next spell should apply Igneous Fury
Igneous Fury 402897 Critical strike chance buff for 12 seconds
When Igneous Low Tide fades you get Igneous Flood Tide
Igneous Flood Tide 402894 goes from 0 to 30 then you get Igneous High Tide
Igneous High Tide 402903 when this buff is active your next spell should launch Lava Wave
Lava Wave 407961 damage id. Should deal 33% less damage for targets in 20+ yards. Damage should split evenly.
When Igneous High Tide fades you get Igneous Ebb Tide and cycles repeats
Cycle always starts from Igneous Low Tide active buff. When you start key you reset cycle and get this buff.
[HoI] Containment Apparatus vs Expulse
All the https://www.wowhead.com/npc=190342/containmentapparatus that are fighting enemy trash mobs will also hit players with |T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r , and engage the whole pack in combat
They should not hit players with expulse unless they are in combat
PTR
[Uldaman][Emberon] HP
https://www.wowhead.com/npc=184422/emberon HP
Retail: 4.446.023
PTR: 4.940.050
[Uldaman][Bromach] Stonevault Ambusher / Stonevault Geomancer HP
https://www.wowhead.com/npc=186664/stonevaultambusher HP
Retail: 592.803
PTR: 395.204
https://www.wowhead.com/npc=186658/stonevaultgeomancer (ID:186658) HP
Retail: 592.803
PTR: 395.204
[Item][10.0.7] Onyx Annulet Refund Issue
Currently, if you put Primordial gem inside a Onyx Annulet that is purchased from a vendor, the Annulet is suppose to instantly become unrefundable. But currently, it stays refundable even after gem is inserted inside of it.
(More Attached in Screenshot)
[Item][10.0.7] Onyx Annulet Item Level
Currently, the Onyx Annulet stays at 405 Ilvl regardless what Ilvl gems are inside the Ring, It should adjust its ilvl and Stamina Stats accordingly, dephending what Ilvl Gems are inside.
Main stat re-spec abuse
Description of the bug
There is a issue how players can stack their mainstat:
it works on classes where spec have other main stat (strength/int , agility/int)
classes : paladin/monk/druid/shaman
For example, I will describe it on a monk :if player get any increase main stat buff (example Alchemist Stone proc |T4497560:16|t|cffffd000|Hspell:372134|h[Sustaining Alchemist Stone]|h|r or weapon enchants proc |T4554442:16|t|cffffd000|Hspell:390224|h[Sophic Devotion]|h|r) on "windwalker" spec , nd with this buff he will change spec to "mistweaver"when buff remove int will be decrease. But after respec in windwalker he will get permanent agility increase and it can stack like this
How to reproduce
Create a monk
spec in windlaker
get any main stat buff |T4497560:16|t|cffffd000|Hspell:372134|h[Sustaining Alchemist Stone]|h|r or |T4554442:16|t|cffffd000|Hspell:390224|h[Sophic Devotion]|h|r
respec to mistweaver whit this buff
wait when buff remove
spec to windwalker again
[Forbidden Reach][Quest] Snake Wrangling
Description of the bug
https://www.wowhead.com/npc=201032/toxicwatersnake x6 can be collected from 1 Rustling Bush.
How to reproduce
.q add 73191
Collect more than 1 https://www.wowhead.com/npc=201032/toxicwatersnake from 1 bush
How it should be
After collecting from 1 bush, it fades away.
Informations of the quest
https://www.wowhead.com/quest=73191/snakewrangling
[Forbidden Reach] Rare vs profession weekly KP item
Description of the bug
You can get different profession knowledge point from a rare even when you don't have the profession.
How to reproduce
Summoner character with enchanting and leatherworking
Summon https://www.wowhead.com/npc=200621/manathema
Character looted had tailoring and jewelcrafting.
How it should be
You get knowledge point items for the profession you have.
Informations of the spell
https://www.wowhead.com/npc=200621/manathema
https://www.wowhead.com/npc=200722/gareeddrops
April 11, 2024
[Assasination] - S2 2 piece tier set
Description of the bug
https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave 2 piece tier set bonus for assasination doesn't make your |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r deal 40% and |T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r 20% additional nature damage as |T1851453:16|t|cffffd000|Hspell:409483|h[Poisoned Edges]|h|r
How to reproduce
wear 2 pieces of tier set from https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave
Use rupture and/or crimson tempest on a enemy target
The DoT's won't deal additional nature damage as poisoned edge
How it should be
Rupture should deal 40% and crimson tempest 20% of thier damage as additional nature damage as crimson tempest (spell id 409483)
- Rune of Sanguination
Description of the bug
Rune of Sanguination issues:
1 This problem consists of the fact that if a character switches the weapon with such an enchantment to another one, the Satiation cooldown is removed from it, and it can be used again
How to reproduce
1.Use the weapon enchanted with Rune of Sanguination
2.Reduce the character's HP to 35% and wait for 8 seconds for the healing buff to expire.
3.Use the weapon enchanted with Rune of Spellwarding
4Use the weapon enchanted with Rune of Sanguination, after which the cooldown on Satiation should have been removed.
How it should be
1 When changing weapons (with any enchantment), Satiation the 5minute cooldown should not be reset for the Death Knight.
Information of the spell
Rune of Sanguination|T1778226:16|t|cffffd000|Hspell:326805|h[Rune of Sanguination]|h|r
Rune of Spellwarding|T425952:16|t|cffffd000|Hspell:326855|h[Rune of Spellwarding]|h|r
Satiation(Colldown buff)|T1778226:16|t|cffffd000|Hspell:326809|h[Satiated]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEiEiERISESyBSiEBAAAAAAAAAIOAiIJBAIRiUSkkkIJHA
[All] - Death Strike
Description of the bug
[ Death Strike]( |T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r) issues:
1. Currently in pvp we have a modifier that reduces the healing of Death Strike by 50%
With 110k health, Death Strike heals 8162 health. When Death Strike is used against a player or pvp dummy, it heals 4081 health.
How to reproduce
Use on player:[ Death Strike]( |T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r)
How it should be
The healing modifier in PvP should be the same as in PvE, equal to 1.
Improved Death Strike talent is working correctly (Its effectiveness is also reduced by 50%) and it shouldn't be touched.
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEiEiERISESyBSiEBAAAAAAAAAk4AICJBAIRiUSkkkIJHA
[Forbidden Reach][Quest] Envoy Charter's Quests
Description of the bug
Can't accept quests from Envoy Chater after picking a faction for dailies.
How to reproduce
Pick a faction from Envoy Charter
Try to accept the quest.
How it should be
Should be able to accept the quest.
Informations of the object
https://www.wowhead.com/object=388517/envoychartercomments
[Zskera Vault][Spell] Elastic Ooze vs Floating Bubbles
Description of the bug
If you have |T134437:16|t|cffffd000|Hspell:401979|h[Elastic Ooze]|h|r and |T512902:16|t|cffffd000|Hspell:400898|h[Floating Bubbles]|h|r can't "jump" / fly through it.
Once you exit the water stream which allows you to fly, you can't jump for awhile and you can see |T642580:16|t|cffffd000|Hspell:401799|h[Soft Landing]|h|r flickering as in jump happens on the ground without actually jumping
How to reproduce
Have |T134437:16|t|cffffd000|Hspell:401979|h[Elastic Ooze]|h|r on
Go in the water stream and get |T512902:16|t|cffffd000|Hspell:400898|h[Floating Bubbles]|h|r
Exit stream and try to jump
Watch buffs and |T642580:16|t|cffffd000|Hspell:401799|h[Soft Landing]|h|r
How it should be
|T642580:16|t|cffffd000|Hspell:401799|h[Soft Landing]|h|r should be trigged once you exit water stream along with |T512902:16|t|cffffd000|Hspell:400900|h[Lingering Bubble]|h|r and can jump right away without waiting long.
Information about the spell
|T134437:16|t|cffffd000|Hspell:401979|h[Elastic Ooze]|h|r
|T512902:16|t|cffffd000|Hspell:400898|h[Floating Bubbles]|h|r
|T512902:16|t|cffffd000|Hspell:400900|h[Lingering Bubble]|h|r
|T642580:16|t|cffffd000|Hspell:401799|h[Soft Landing]|h|r
Retail
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 0
X: 6479.722168 Y: 2217.519043 Z: 54.320526 Orientation: 5.612848
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.210915 ZoneY: 56.810844
GroundZ: 181.399811 FloorZ: 54.404644 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404644 GetHover 0.000000 GetPositionZH 54.320526
[Zskera Vault][Object] ix Vault Stone Encasement
Description of the bug
Stone Encasement animation keep repeating. Units ID 203055 , 203058
How to reproduce
Don't click them and keep watching Stone Encasement animation
How it should be
Stone should be there before interaction with it
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6527.922852 Y: 2328.635010 Z: 12.734329 Orientation: 4.812788
grid[44,27]cell[1,5] InstanceID: 0
ZoneX: 30.651903 ZoneY: 55.222904
GroundZ: 108.544426 FloorZ: 12.735865 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.735865 GetHover 0.000000 GetPositionZH 12.734329
[Zskera Vault][Object] 2 "ix" objects crash server
Description of the bug
Looting |T3015740:16|t|cffffd000|Hitem:204065::::::::120:::::|h[Azerite Powder]|h|r or |T135432:16|t|cffffd000|Hitem:204066::::::::120:::::|h[Igniter Torch]|h|r causes the server to crash.
If interact only, open the loot window without looting, it won't crash. The moment you loot and goes to bag, you will notice a crash. It might also be causing small rollback.
How to reproduce
Loot either of the two items and crash will happen right away
How it should be
Shouldn't crash the server
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6498.566406 Y: 2282.618164 Z: 136.700546 Orientation: 0.236848
grid[44,27]cell[1,5] InstanceID: 0
ZoneX: 29.641008 ZoneY: 56.190037
GroundZ: 162.365479 FloorZ: 136.701233 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 136.701233 GetHover 0.000000 GetPositionZH 136.700546
[Zskera Vault][Object] ix Bound Earth
Description of the bug
If you spawn the earth elemental and die, the Bound Earth object is back again. You can kill the elemental, loot the key, spawn another elemental for another key.
You can also simply Interact with it twice in a row quick and it will spawn 2 of them
How to reproduce
1. Interact with Bound Earth to summon first elemental
2. Let Elemental kills you.
3. Bound Earth is back up, revive and go back.
4. Kill first elemental and summon another.
5. Repeat
How it should be
Bound Earth should disappear and doesn't respawn if elemental is alive.
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6441.651367 Y: 2306.002930 Z: 96.068695 Orientation: 2.950399
grid[44,27]cell[0,5] InstanceID: 0
ZoneX: 30.154722 ZoneY: 58.065067
GroundZ: 175.438446 FloorZ: 96.068871 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 96.068871 GetHover 0.000000 GetPositionZH 96.068695
[Zskera Vault][NPC] ix Champion Battlebot through walls
Description of the bug
If you use |T538536:16|t|cffffd000|Hspell:290463|h[Energized Stroll]|h|r and hit a wall, you will fall under.
How to reproduce
Find this npc and use it, use Energized Stroll while facing a wall.
How it should be
Shouldn't fall through wall and ground
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6490.769043 Y: 2218.919922 Z: 54.404011 Orientation: 1.023198
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.241688 ZoneY: 56.446911
GroundZ: 163.596558 FloorZ: 54.404678 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404678 GetHover 0.000000 GetPositionZH 54.404011
[Zskera Vault] Door opened without key
Item:|T4909720:16|t|cffffd000|Hitem:202196::::::::120:::::|h[Zskera Vault Key]|h|r
Issue:
When the player is clicking on the door , without any key, it will unlock it. It should not happened
[HoI][Primal Tsunami] Melee hits
https://www.wowhead.com/npc=189729/primaltsunami melee swings should deal 110k damage
At the moment they deal 80k damage
Retail
PTR
[HoI][Khajin] Melee hits
https://www.wowhead.com/npc=189727/khajintheunyielding melee swings should deal 110k damage
At the moment they deal 80k damage
Retail
PTR
[HoI] Curious Swoglet melee hits
https://www.wowhead.com/npc=195399/curiousswoglet (ID:195399) melee swings should deal 25k damage
At the moment they deal 8.5k damage
Retail
PTR
[Forbidden Reach][World Quest] The War Creche
Description of the bug
Can do https://www.wowhead.com/quest=75257/thewarcreche more than once in the same week. It shows 2 days timer instead of 7 days.
How to reproduce
Complete every time it shows up
Check again after timer expires (2 days )
How it should be
Should be weekly. In the video the timer also shows 7 days.
Informations of the quest
https://www.wowhead.com/quest=75257/thewarcreche
[HoI][Gulping Goliath] Melee hits
https://www.wowhead.com/npc=189722/gulpinggoliath melee swings should deal 110k damage
At the moment they deal 80k damage
Retail
PTR
[HoI][Engineering] Limited Immortality Device
An engineer (25 prof skill required) interacting with https://www.wowhead.com/npc=197560/limitedimmortalitydevice should grant every party member within 40 yards |T897131:16|t|cffffd000|Hspell:391241|h[Limited Immortality]|h|r .
This device should be 1timeuse only
At the moment the engineer can interact with the device as much as they want, refreshing the Limited Immortality buff
[HoI] Aqua Rager melee hits
https://www.wowhead.com/npc=190407/aquarager melee swings should deal 32k damage
At the moment they deal 50k damage
Retail
PTR
[HoI] Containment Apparatus melee hits
https://www.wowhead.com/npc=190342/containmentapparatus should not be able to land any melee hits
At the moment they can melee hit
Retail
PTR
[HoI] Flamecaller Aymi melee hits
https://www.wowhead.com/npc=190368/flamecalleraymi melee swings should deal 83k damage
At the moment they deal 66k damage
Retail
PTR
[HoI] Glacial Proto-Dragon melee hits
https://www.wowhead.com/npc=190403/glacialprotodragon melee swings should deal 81k damage
At the moment they deal 66k damage
Retail
PTR
[HoI] Nullification Device melee hits
https://www.wowhead.com/npc=196712/nullificationdevice should not able to deal melee hits
At the moment they can
Retail
PTR
[HoI] Primalist Geomancer melee hits
https://www.wowhead.com/npc=190345/primalistgeomancer melee swings should deal 85k damage
At the moment they deal 60k damage
Retail
PTR
[HoI] Primalist Ravager melee hits
https://www.wowhead.com/npc=190348/primalistravager 's main hand melee hit should deal 74k damage, off hand melee hit should deal 37k damage
At the moment main hand deal 52k damage, off hand deals 26k damage
Retail
PTR
[HoI] Squallbringer Cyraz melee hits
https://www.wowhead.com/npc=190370/squallbringercyraz main hand melee hit should deal 80k damage, off hand melee hit should deal 40k damage
At the moment main hand deals 50k damage, offhand deals 25k damage
Retail
PTR
[HoI] Zephyrling melee hits
https://www.wowhead.com/npc=190923/zephyrling melee swings should deal 16k damage
At the moment they deal 11k damage
Retail
PTR
[HoI] Infuser Sariya vs Acqueous Barrier
|T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r base absorb should be 444.602
At the moment it's 96.306
Retail 1
Retail 2
PTR
[HoI][Watcher Irideus] Melee hits
https://www.wowhead.com/npc=189719/watcherirideus melee swings should deal 110k damage
At the moment they deal 80k damage
Retail
PTR
[BH][Tricktotem] Hextrick Totem
Description of the bug
https://www.wowhead.com/npc=186125/tricktotem ability https://www.wowhead.com/npc=193352/hextricktotem have issues:
https://www.wowhead.com/npc=193352/hextricktotem restores his HP (They shouldn't get any healing)
[BH][Rira Hackclaw] Savage Charge
Description of the bug
https://www.wowhead.com/npc=186122/rirahackclaw ability |T237517:16|t|cffffd000|Hspell:381416|h[Savage Charge]|h|r casting only to player who hold agro ( should cast on random target (but not on tank).
[Aberrus][Echo of Neltharion] Demonic Gateway/Blink vs Twisted Earth
Players should not be able to use Demonic Gateway from Warlock to traverse between the Walls from Twisted Earth. Currently, you can use it, to pass though the walls.
Mages should not be able to Blink through Walls from Twisted Earth.
Currently they can
!image.png
[Zskera Vault][Object] kx Primordial Music Cache
Description of the bug
Primordial Music Cache can be looted without completing Humming Crystal puzzle
How to reproduce
Loot the chest without doing the puzzle
How it should be
Should be locked behind the puzzle
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6550.318359 Y: 2292.692139 Z: 96.067734 Orientation: 6.028714
grid[44,27]cell[2,5] InstanceID: 0
ZoneX: 29.862314 ZoneY: 54.485100
GroundZ: 133.827118 FloorZ: 96.069084 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 96.069084 GetHover 0.000000 GetPositionZH 96.067734
[Zskera Vault][Spell] kx Windward Steps vs Scattered Teleport
Description of the bug
If you have |T1029585:16|t|cffffd000|Hspell:398280|h[Windward Steps]|h|r and click to take |T134943:16|t|cffffd000|Hspell:403406|h[Scattered Teleport]|h|r it won't be replaced on extra button unless you manually cancel the debuff
How to reproduce
Take |T1029585:16|t|cffffd000|Hspell:398280|h[Windward Steps]|h|r first and then try to get |T134943:16|t|cffffd000|Hspell:403406|h[Scattered Teleport]|h|r
How it should be
New buffs should overwrite extra button
Informations of the spell
|T1029585:16|t|cffffd000|Hspell:398280|h[Windward Steps]|h|r
|T134943:16|t|cffffd000|Hspell:403406|h[Scattered Teleport]|h|r
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6550.318359 Y: 2292.692139 Z: 96.067734 Orientation: 6.028714
grid[44,27]cell[2,5] InstanceID: 0
ZoneX: 29.862314 ZoneY: 54.485100
GroundZ: 133.827118 FloorZ: 96.069084 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 96.069084 GetHover 0.000000 GetPositionZH 96.067734
[Zskera Vault][Object] kx Primordial Wind Cache wrong lock
Description of the bug
The 2 chest Primordial Wind Cache and WindBound Strongbox locked behind Inert Goo door instead their own door
How to reproduce
Open the room Primordial Wind Cache and WindBound Strongbox in it only and try to loot chests.
How it should be
Should be locked behind that door room
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6435.159180 Y: 2291.662842 Z: 135.654755 Orientation: 3.558646
grid[44,27]cell[0,5] InstanceID: 0
ZoneX: 29.839701 ZoneY: 58.278942
GroundZ: 187.504974 FloorZ: 135.655411 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 135.655411 GetHover 0.000000 GetPositionZH 135.654755
[Zskera Vault][Object] ix Hardened Chest
Description of the bug
Chest can't be looted on it own, need to disolve stone on other earth chest near it
How to reproduce
Try to loot the Hardened Chest before the other chests near it
How it should be
Should be able to loot it on it own without opening others first
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6520.879883 Y: 2230.162109 Z: 54.404438 Orientation: 2.062427
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.488653 ZoneY: 55.454933
GroundZ: 165.879730 FloorZ: 54.404602 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404602 GetHover 0.000000 GetPositionZH 54.404438
[Zskera Vault][Item] Prismatic Fragment
Description of the bug
Using https://www.wowhead.com/item=203703/prismaticfragmentreagentfor and |T133865:16|t|cffffd000|Hitem:203702::::::::120:::::|h[Experimental Melder]|h|r doesn't create random gem and consume the items
How to reproduce
Have 7 Prismatic Fragment and 1 Eexperimental Melder then combine them
How it should be
Should create random gem and consume the item
Informations of the Item
https://www.wowhead.com/item=203703/prismaticfragmentcomments
|T133865:16|t|cffffd000|Hitem:203702::::::::120:::::|h[Experimental Melder]|h|r
[Primordial Stone] Prophetic Twilight Stone
Currently, Prophetic Twilight Stone has some issues with the interactions:
|T4554443:16|t|cffffd000|Hitem:204013::::::::120:::::|h[Exuding Steam Stone]|h|r doesn't trigger when you deal dmg with any stone.
|T4554443:16|t|cffffd000|Hitem:204013::::::::120:::::|h[Exuding Steam Stone]|h|r, |T132848:16|t|cffffd000|Hitem:204020::::::::120:::::|h[Wild Spirit Stone]|h|r and |T132852:16|t|cffffd000|Hitem:204010::::::::120:::::|h[Deluging Water Stone]|h|r don't trigger the damaging effect of the other stone in the target, instead it is applied in the player, if the stone has a debuff it gets applied on the player and if it is just direct damage then nothing happens. For example, if you have |T135851:16|t|cffffd000|Hitem:204011::::::::120:::::|h[Freezing Ice Stone]|h|r and |T132852:16|t|cffffd000|Hitem:204010::::::::120:::::|h[Deluging Water Stone]|h|r when you get a proc of Deluging Water Stone the player gets the slow of 6s but doesn't do damage.
|T134085:16|t|cffffd000|Hitem:204027::::::::120:::::|h[Desirous Blood Stone]|h|r doesn't trigger when you deal dmg with any stone, also doesn't trigger the other stone when it heals.
Only |T1394959:16|t|cffffd000|Hitem:204022::::::::120:::::|h[Pestilent Plague Stone]|h|r triggers |T132848:16|t|cffffd000|Hitem:204020::::::::120:::::|h[Wild Spirit Stone]|h|r
All the other damaging stones don't trigger the healing stones.
[Item][Dungeon] Irideus Fragment
Description of the bug
|T4638427:16|t|cffffd000|Hitem:193743::::::::120:::::|h[Irideus Fragment]|h|r provides 20 stacks of |T4638427:16|t|cffffd000|Hspell:383941|h[Crumbling Power]|h|r . Using ability does not consume those stacks. (except racials like |T4622486:16|t|cffffd000|Hspell:368970|h[Tail Swipe]|h|r or mounting mounts)
How to reproduce
Get |T4638427:16|t|cffffd000|Hitem:193743::::::::120:::::|h[Irideus Fragment]|h|r.
Use it and cast some spells.
How it should be
Using abilities should consume |T4638427:16|t|cffffd000|Hspell:383941|h[Crumbling Power]|h|r stacks provided by|T4638427:16|t|cffffd000|Hitem:193743::::::::120:::::|h[Irideus Fragment]|h|r . Racials and mounting should _not_ consume those stacks (except |T4622487:16|t|cffffd000|Hspell:372014|h[Visage]|h|r). Any other ability should.
Informations of the spell
|T4638427:16|t|cffffd000|Hitem:193743::::::::120:::::|h[Irideus Fragment]|h|r
|T4638427:16|t|cffffd000|Hspell:383941|h[Crumbling Power]|h|r
[10.1][Item] Shadowflame Crest Fragments
|T5062636:16|t|cffffd000|Hitem:204075::::::::120:::::|h[Whelpling's Shadowflame Crest Fragment]|h|r currently does not give the Player a |T5062634:16|t|cffffd000|Hitem:204193::::::::120:::::|h[Whelpling's Shadowflame Crest]|h|r When combined together 15 Whelpling Crest Fragments.
|T5062624:16|t|cffffd000|Hitem:204076::::::::120:::::|h[Drake's Shadowflame Crest Fragment]|h|r currently does not reward |T5062613:16|t|cffffd000|Hitem:204195::::::::120:::::|h[Drake's Shadowflame Crest]|h|r upon consuming 15 of them.
|T5062642:16|t|cffffd000|Hitem:204077::::::::120:::::|h[Wyrm's Shadowflame Crest Fragment]|h|r does not currently reward |T5062637:16|t|cffffd000|Hitem:204196::::::::120:::::|h[Wyrm's Shadowflame Crest]|h|r upon consuming 15 of them.
|T5062612:16|t|cffffd000|Hitem:204078::::::::120:::::|h[Aspect's Shadowflame Crest Fragment]|h|r currently does not reward |T5062582:16|t|cffffd000|Hitem:204194::::::::120:::::|h[Aspect's Shadowflame Crest]|h|r upon consuming 15 of them.
[Aberrus][Zskarn] Dragonfire Golem Vs CC
Ifhttps://www.wowhead.com/spell=405886/activatedragonfiretrap?dd=15&ddsize=30 is interrupted, https://www.wowhead.com/npc=203230/dragonfiregolem/heroicencounterjournal will attempt to cast it again instantly.
At the moment we're missing the spellschool prevention from the interrupt
If https://www.wowhead.com/npc=203230/dragonfiregolem/heroicencounterjournal is knocked away (DK grip, Monk Ring of Peace.) while it's casting https://www.wowhead.com/spell=405886/activatedragonfiretrap?dd=15&ddsize=30 , they cast again while moving towards the trap.
https://www.wowhead.com/npc=203230/dragonfiregolem/heroicencounterjournal should only cast it after reaching the trap again, not while moving
Proof:
[Aberrus][Echo of Neltharion] Melee damage
Currently, the melee damage of Echo of Neltharion is less than Retail.
PTR (560K):
Retail (1Mill):
[Aberrus][Kazzara] Ray not triggering Rift removal
Current situation:
The Ray simply won't proc the Rift on contact
Occurring very often, even on 1st set of Rays
Still trying to find out how to reproduce it
PTR:
[BH][Fleshripper Vulture]
Description of the bug
Currently players cant pulls add's https://www.wowhead.com/npc=186246 (seems texture issue)
[Aberrus][Kazzara] Ray of Anguish vs death
When a player targeted by |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r dies, the |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r will not despawn, and keep hoving over the player's corpse
EDIT: the ray should find a new player to fixate upon if any is available under given conditions.
[Aberrus][Sarkareth] Null Glimmer Ebon Might vs Abyssal Breath
Currently, Null Glimmers receive 1 stack of |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r right when they spawn, when Sarkareth finishes casting |T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r . This should not happen, they should not get a stack of Ebon Might from the Abyssal Breath they originally spawned from. (Any Consequent Casts are Fine)
Video proof: Check my Null Glimmer target, and check his buffs, they only have |T4622474:16|t|cffffd000|Hspell:404705|h[Rescind]|h|r .
[Aberrus][Echo of Neltharion] Twisted Earth vs Rushing Darkness
The behaviour of Twisted Earth when it comes to knockbacks from |T4914668:16|t|cffffd000|Hspell:407207|h[Rushing Darkness]|h|r or the tank combos (|T252222:16|t|cffffd000|Hspell:401022|h[Calamitous Strike]|h|r , |T237531:16|t|cffffd000|Hspell:407796|h[Shadow Strike]|h|r) is currently off
1. A player that is thrown at wall, should instantly break it and get flung through it (they can even end up breaking another wall behind the previous one)
At the moment the player is not instantly breaking the wall, meaning the player crashes into it and bounces off around all other walls that are close to it.
Walls seem to be breaking on players' landing, instead of on impact
Retail: ( You can see the guy flying way over the wall)
PTR:
_______________
2. Breaking a wall is currently giving players more than 1 stack of |T2101174:16|t|cffffd000|Hspell:407329|h[Shatter]|h|r
Retail: (Lightcarrier guy, 2 walls broken, 2 Shatter stacks)
PTR: (same exact walls broken, 6 Shatter stacks)
[Aberrus][Magmorax] Pre-immunity vs Molten Spittle
If a player uses an immunity right before the boss casts |T135810:16|t|cffffd000|Hspell:402989|h[Molten Spittle]|h|r, he can prevent the application of the debuff.
How it should work: The boss should be able to apply the Molten spittle debuff even if the players use immunities.
[Aberrus][Echo of Neltharion] Ebon Destruction vs Portals animation
When boss starts casting Ebon Destruction, there should be an animation on all portals puddles (blue puddle enhanced, portal on top vanishing)
At the moment this animation is missing
Retail:
[Neltharus][Qalashi Lavamancer] Molten Army
Description of the bug
NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal ability |T135819:16|t|cffffd000|Hspell:383651|h[Molten Army]|h|r have issue:
do not spawn add's
How to reproduce
go to Neltharus dungeon
pull NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal
check |T135819:16|t|cffffd000|Hspell:383651|h[Molten Army]|h|r
[Zskera Vault][Object] ix Sapphire Runelock Runes
Description of the bug
Double runes are showing on the lock, showing 8 instead of 4
After unlocking the chest, 4 disappear, 4 remains there floating in the air.
How to reproduce
Find Sapphire Runelock, unlock chest and loot it.
How it should be
Should be 4 runes only
Information about the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6484.200195 Y: 2344.988525 Z: 12.735441 Orientation: 6.112634
grid[44,27]cell[1,4] InstanceID: 0
ZoneX: 31.011158 ZoneY: 56.663322
GroundZ: 120.740639 FloorZ: 12.735942 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.735942 GetHover 0.000000 GetPositionZH 12.735441
[Zskera Vault][Object] ix void chest
Description of the bug
Was able to see and open this chest without having |T136194:16|t|cffffd000|Hspell:401180|h[Voidmarked]|h|r on
How to reproduce
Find this box in ix vault and loot it
How it should be
Should only be lootable and seen only if you have |T136194:16|t|cffffd000|Hspell:401180|h[Voidmarked]|h|r
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6549.377441 Y: 2281.091309 Z: 12.619304 Orientation: 1.557309
grid[44,27]cell[2,5] InstanceID: 0
ZoneX: 29.607470 ZoneY: 54.516102
GroundZ: 133.876038 FloorZ: 12.619715 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.619715 GetHover 0.000000 GetPositionZH 12.619304
[Neltharus][Forgemaster Gorek] Evade zone
Description of the bug
Boss https://www.wowhead.com/npc=189478/forgemastergorekabilities;mode:normal dont have evade zone
[Uldaman][Sentinel Talondras] Inexorable vs incap
Description of the bug
Players can remove |T458725:16|t|cffffd000|Hspell:372600|h[Inexorable]|h|r stacks from boss https://www.wowhead.com/npc=184124/sentineltalondras whit any incap ability ( example |T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r ,|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r )
How to reproduce
go to Uldaman
go to https://www.wowhead.com/npc=184124/sentineltalondras
use |T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r when boss have stack |T458725:16|t|cffffd000|Hspell:372600|h[Inexorable]|h|r
How it should be
players must remove |T458725:16|t|cffffd000|Hspell:372600|h[Inexorable]|h|r stacks only whit stun ability
[Item][Dungeon] - Shard of Rokmora
Description of the bug
|T133450:16|t|cffffd000|Hitem:137338::::::::120:::::|h[Shard of Rokmora]|h|r
|T877478:16|t|cffffd000|Hspell:214366|h[Crystalline Body]|h|r absorbs all damage taken
How to reproduce
Use Shard
Take damage
How it should be
Absorption per attack should have cap.
April 10, 2024
[Unholy] Sudden Doom PPM
|T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r PPM should be 2.5, currently it's higher, resulting in increased DPS
[BH] Claw Fighter melee hits
https://www.wowhead.com/npc=185508/clawfighter melee hits should deal 47k damage (main hand) , 23k damage (off hand)
At the moment they deal 36k damage (main hand), 18k damage (off hand)
Retail | PTR
[Primordial Stone] Necromantic Death Stone
Description of the bug
Currently, when you go close to a dead enemy you don't gain the buff of the Necromantic Death Stone. |T237437:16|t|cffffd000|Hspell:405255|h[Necromantic Death Stone]|h|r
How to reproduce
put a Necromantic Death Stone in the ring.
How it should be
When you get close to a dead enemy you should gain the buff of the Necromantic Death Stone and if you have equipped Desirous Blood Stone, Cold Frost Stone, Pestilent Plague Stone it should increase their effect (damage/healing) by 75%.
[Dragonriding] Races can't be completed
Description of the bug
After Monday restart, Dragonriding races can't be completed. After race is completed, no reward or messages about time "gold / silver / bronze"
How to reproduce
Try to complete any race on live
How it should be
Once last ring is passed, race should be completed
[Zskera Vault][Object] Primordial Water Cache
Description of the bug
Can't loot Primordial Water Cache
How to reproduce
Try to loot Primordial Water Cache
How it should be
Should be able to interact with and loot Primordial Water Cache
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 4294967295
X: 6459.956543 Y: 2238.104736 Z: 96.046936 Orientation: 3.998156
grid[44,27]cell[0,6] InstanceID: 0
ZoneX: 28.663141 ZoneY: 57.462013
GroundZ: 186.240570 FloorZ: 96.046692 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 96.046692 GetHover 0.000000 GetPositionZH 96.046936
[Zskera Vault][Object] Netharion Gift Token
Description of the bug
Some Netharion Gift Token don't disappear after looting, but can't be looted again till actual respawn.
How to reproduce
Loot some Netharion Gift Token and watch sparks around the spot. Get far from the spot and get back near it again, it will show the coin again.
How it should be
Should disappear completely till actual respawn happens.
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 0
X: 6479.722168 Y: 2217.519043 Z: 54.320526 Orientation: 5.612848
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.210915 ZoneY: 56.810844
GroundZ: 181.399811 FloorZ: 54.404644 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404644 GetHover 0.000000 GetPositionZH 54.320526
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6505.521973 Y: 2225.880371 Z: 12.637589 Orientation: 1.271137
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.394598 ZoneY: 55.960888
GroundZ: 181.794495 FloorZ: 12.638426 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.638426 GetHover 0.000000 GetPositionZH 12.637589
April 9, 2024
[Mage Tower][Imp Mother] Fuming Imp
Description of the bug
Currently in Mage Tower are instantly casting |T1029009:16|t|cffffd000|Hspell:236163|h[Plague Zone]|h|r when he spawn's.
How it should be
when he spawn's should come to player's feet and then after 2 seconds start casting |T1029009:16|t|cffffd000|Hspell:236163|h[Plague Zone]|h|r .
Informations of the spell
|T1029009:16|t|cffffd000|Hspell:236163|h[Plague Zone]|h|r
Retail video:
Firestorm video:
[ALL] - Menace vs Intimidating Shout in PvP
Description of the bug
Currently if you take both talents + the duration of in PvP instead of 5 seconds will be 15 seconds. If you have both talents it seems that there is no PvP mod with talent.
How to reproduce
Make Fury Warrior
Take the talents +
Duel another player or go to Arena and use
How it should be
There should be PvP mod with + so the should last 6 seconds
Informations of the spell
Fury talents tree: BgEAoonA2h02U1PVo4204nicFAAAAAAAAAAgQgAJARQISSSASICEJplERSSSSgcAJJSkSAkkkEAAAAEA
[Arms] - Battlelord buff
Description of the bug
Currently if you have |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r talent and you use you get |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff which should last 10 seconds or until you use or Right know if you get the |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff it will stay for 10 seconds even if we use one of the two abilities.
How to reproduce
Make Arms warrior
Take |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r talent
Use to get |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff
When you get buff use or
Check that |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff is not getting consumed
How it should be
When you get |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff it should last for 10 seconds or until you use next or
Informations of the spell
|T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r
Talents tree: BcEAoonA2h02U1PVo4204nicFAIlWCRSCJJKtSkEAAAAEEhoQCRREQiIJhiEhAcAOQIAAAAAAAAkEJIgQAB
Firestorm video:
Retail video:
[Arms] - Fatal Marks vs Stacks in PvP
Description of the bug
Currently on Firestorm the talent |T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r doesn't have cap in PvP and it can go to 100 stacks or even more.
How to reproduce
Make Arms warrior
Take talent |T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r
Use or on enemy target that has above 30% of health
Check the stacks of |T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r
How it should be
|T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r should be capped at 5 stacks in PvP.
Informations of the spell
|T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r
Talents:
Firestorm proof:
[All] - Menace talent
Description of the bug
Currently if you have talent and you use you will knock the all enemy target's except main target and only main target will be feared.
How to reproduce
Make Warrior
Take +
Use on more than 3 target's
How it should be
If you have + talented when you use you it should knock all enemy target's except main target but it should fear all enemy target's not only main target.
Informations of the spell
Fury talents tree: BgEAoonA2h02U1PVo4204nicFAAAAAAAAAAgQgAJARQISSSASICEJplEkkkkEIHIJJSkWEgkkEAAAAEA
Video proof:
[Fury] - Season 2 Tier 2P and 4P
Description of the bug
Tier 2P Is currently working fine (|T136243:16|t|cffffd000|Hspell:405579|h[Warrior Fury 10.1 Class Set 2pc]|h|r)
Tier 4P Doesn't work at all (|T136243:16|t|cffffd000|Hspell:405580|h[Warrior Fury 10.1 Class Set 4pc]|h|r)
How to reproduce
Make Fury warrior
Equip 4P tier set .additem 202443, .additem 202441, .additem 202446, .additem 202442
Cast and check the buffs
How it should be
Tier 4P should increase 10% critical strike to our next ,deal 25% increased damage and generate 2 additional Rage. Stacking up to 10 times. buff
Informations of the spell
|T136243:16|t|cffffd000|Hspell:405580|h[Warrior Fury 10.1 Class Set 4pc]|h|r
Talents : BgEAoonA2h02U1PVo4204nicFAAAAAAAAAAgQgAJARQISSSASICEJplERSSSSgcAJJSkSAkkkEAAAAEA
[Fury] - Fury vs Idol of Trampling Hooves trinket
Description of the bug
Currently the trinket doesn't seem to criticaly strike while in Fury specialization. However this trinket does work in Arms specialization.
How to reproduce
Make Fury warrior
Equip trinket
Damage enemy targets and check the damage from trinket
How it should be
The trinket should criticaly strike in Fury spec like it does in Arms spec.
Informations of the spell
Talents: BcEAoonA2h02U1PVo4204nicFAQplkkkkkEJBSSAAAAQQkIFkAE5AQSSQoIRIBEOQkAAAAAAAAQokEAANA
Arms Spec:
Fury Spec:
[Mage Tower][Archmage Xylem] Heroic Leap vs Razor Ice
Description of the bug
Currently in Mage Tower when Archmage Xylem cast's |T236209:16|t|cffffd000|Hspell:232661|h[Razor Ice]|h|r if player jumps and you get instantly one shot.
How it should be
You should be able to jump and then and dodge the |T236209:16|t|cffffd000|Hspell:232661|h[Razor Ice]|h|r without taking any damage.
Informations of the spell
|T236209:16|t|cffffd000|Hspell:232661|h[Razor Ice]|h|r
Retail video: (1:30 on the video)
Firestorm video:
[Protection] - Season 2 Tier 2 and 4
Description of the bug
Season 2 tier 2 |T136243:16|t|cffffd000|Hspell:405581|h[Warrior Protection 10.1 Class Set 2pc]|h|r works fine the only issue is the doesn't reduce the cooldown of
Season 2 tier 4 |T136243:16|t|cffffd000|Hspell:405582|h[Warrior Protection 10.1 Class Set 4pc]|h|rworks totally fine
How to reproduce
Make Protection warrior
Equip tier set: .additem 202443 .additem 202441
Check if reduces the cooldown of
How it should be
Season 2 tier 2 |T136243:16|t|cffffd000|Hspell:405581|h[Warrior Protection 10.1 Class Set 2pc]|h|r The reduce the cooldown of by 2 seconds. During these effects are doubled.
Informations of the spell
Talents: BkEAoonA2h02U1PVo4204nicFIhAAAAASSSSSSkIpJSaQACkIIJBgESCNkkEiEOQAAAAAAAASkAAoEAIA
Tier set 2 piece: |T136243:16|t|cffffd000|Hspell:405581|h[Warrior Protection 10.1 Class Set 2pc]|h|r
Tier set 4 piece: |T136243:16|t|cffffd000|Hspell:405582|h[Warrior Protection 10.1 Class Set 4pc]|h|r
[Arms] - Season 2 Tier 4P
Description of the bug
Currently the 4piece is working correctly the only issue is the |T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r buff is working but the damage is not working at all.
How to reproduce
Make Arms warrior
Equip 4 piece set : .additem 202443, .additem 202441, .additem 202446, .additem 202442
Attack enemy target
How it should be
Currently as i said 4 piece is working good only |T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r should do damage when buff is active.
Informations of the spell
|T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r |T136243:16|t|cffffd000|Hspell:405578|h[Warrior Arms 10.1 Class Set 4pc]|h|r
Talent: BcEAoonA2h02U1PVo4204nicFAQplkkkkkEJBSSAAAAQQkIFkAE5AQSSQoIRIBEOQkAAAAAAAAQQSAA0QA
[Demonology] Demonic Calling vs Grand Warlock's Design
Description of the bug
Instant cast |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r without spending soul shards with the buff |T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r does not reduce the cooldown of Demonic Tyrant with the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r.
PTR:
How to reproduce
1. Take |T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r and |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r or import BoQA+63P9mnDJYMkogOeTUhr8qBSEJJBpFhoJJJ0AAAAAgWIJSIASSikiWSSCBAAAAAAJ
2. Cast |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r
3. Cast Shadow bolts or Demonbolts and get a buff |T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r
4. Use instant |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r and check cooldown of Tyrant
How it should be
When using |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r with the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|rchangelog and the buff |T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r, , cooldown of |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r should be reduced by 1.2sec (2 shards of 0.6sec) as if the shards were spent.
Retail:
Informations of the spell
|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r
|T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r talent
|T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r buff
|T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r
[Demonology] Umbral Blaze
Description of the bug
Currently https://www.wowhead.com/spell=405798/umbralblaze?def=96531&rank=1 has a low proc chance in combat with 1 target, about 5% with rank 1 and 10% with rank 2 and this % increases with the number of targets that |T535592:16|t|cffffd000|Hspell:86040|h[Hand of Gul'dan]|h|r hits.
How to reproduce
Create 1 dummy and cast |T535592:16|t|cffffd000|Hspell:86040|h[Hand of Gul'dan]|h|r many times to test the proc chance.
Create 10 or more dummies and check the proc chance again.
How it should be
Regardless of the number of targets hit by |T535592:16|t|cffffd000|Hspell:86040|h[Hand of Gul'dan]|h|r,, https://www.wowhead.com/spell=405798/umbralblaze?def=96531&rank=1 proc chance should be 15% for rank 1 and 30% for rank 2.
[Affliction] Tier set s2
Description of the bug
4p: https://www.wowhead.com/spell=409765/infirmitychangelog on targets has a duration timer and is not extended when using |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r, which extends |T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r and |T132886:16|t|cffffd000|Hspell:205179|h[Phantom Singularity]|h|r.
PTR:
How it should be
https://www.wowhead.com/spell=409765/infirmitychangelog must be active on the target while |T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r or |T132886:16|t|cffffd000|Hspell:205179|h[Phantom Singularity]|h|r is active, must not have a duration timer, but disappears at the same time as Vile Taint and Phantom Singularity.
Retail timecode:
[Demonology] Tier set s2
Description of the bug
2p: |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r cooldown is not reduced by 1sec when consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r
4p: When you summon |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r , you and Grimoire: Felguard do not gain a buff that increases the damage of Grimoire: Felguard and other demons.
How it should be
2p: Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|rcharges with instant Demonbolts should reduce |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r cooldown by 1sec.
4p: When you summon |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r::
1. |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r must have a buff|T136225:16|t|cffffd000|Hspell:409708|h[Fury of Ruvaraad]|h|r(409708) which increases its damage by 20%.
2. Warlock gets |T136225:16|t|cffffd000|Hspell:409725|h[Rite of Ruvaraad]|h|r(409725) for the duration of Grimoire Felguard (17sec), which increases the damage of all other demons by 20%.
Since |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r extends the duration of |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r by 15sec, the buff should also be extended by 15sec.
Informations of the spell
https://www.wowhead.com/spell=405573/warlockdemonology101classset2pcchangelog
|T136243:16|t|cffffd000|Hspell:405574|h[Warlock Demonology 10.1 Class Set 4pc]|h|r
[Destruction] Chaos Bolt vs Soul Fire's cooldown
Description of the bug
|T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r reduces |T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r 's cooldown by 5sec per cast.
How to reproduce
Take |T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r or import BsQA+63P9mnDJYMkogOeTUhr8iESEJJAxBKRaJSk0iWEISElQalikAAAAAAAAAAAAASaJJJ
Cast Soul Fire and then cast Chaos bolt
Check cd of Soul Fire
How it should be
It shouldn't. The |T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r cooldown is reduced only with the |T135809:16|t|cffffd000|Hspell:387176|h[Decimation]|h|r talent and only with the Incinerate and Conflagrate abilities.
[Destruction] Channel Demonfire
Description of the bug
1. |T840407:16|t|cffffd000|Hspell:196447|h[Channel Demonfire]|h|r damage to nearby targets (10.164% of Spell power) does not scale with mastery.
2. Haste has a strange effect on the number of bolts. At low % the number of bolts is sometimes less than it should be, but at high %, e.g. 100%+ the number of bolts is always higher.
ptr:
0% 15 hits (sometimes at low value of haste hits 1314)
100% 17 hits
200% 23 hits
How it should be
1. Damage to nearby enemies should also be scaled with mastery.
2. The number of bolts at any haste value should be 15 (without the talent |T840407:16|t|cffffd000|Hspell:387166|h[Raging Demonfire]|h|r )
[Enhancement] - T30 tier set
Description of the bug
Currently, the tier set of season 2 is not working.
2p bonus: |T136243:16|t|cffffd000|Hspell:405567|h[Shaman Enhancement 10.1 Class Set 2pc]|h|r is not working.
4p bonus: |T136243:16|t|cffffd000|Hspell:405568|h[Shaman Enhancement 10.1 Class Set 4pc]|h|r is not working.
How to reproduce
Get the tier set of Aberrus
How it should be
2p bonus: |T136243:16|t|cffffd000|Hspell:405567|h[Shaman Enhancement 10.1 Class Set 2pc]|h|r Sundering is not giving 24% mastery for 15s
4p bonus: |T136243:16|t|cffffd000|Hspell:405568|h[Shaman Enhancement 10.1 Class Set 4pc]|h|r Sundering should increase the physical and fire damage by 20% for 15s, and it should make the next 2 chain lightning deal 20% increased damage (should apply to all the jumps of chain lightning) and refund 50% of the maelstrom weapon stacks consumed
Informations of the spell
https://www.wowhead.com/spell=197214/sundering?def=106874&rank=1
https://www.wowhead.com/spell=188443/chainlightning?def=107008&rank=1&spellModifier=137041
[Elemental] - T30 tier set
Description of the bug
Currently, the tier set of season 2 is not working.
2p tier bonus: |T136243:16|t|cffffd000|Hspell:405565|h[Shaman Elemental 10.1 Class Set 2pc]|h|r not working.
4p tier bonus: |T136243:16|t|cffffd000|Hspell:405566|h[Shaman Elemental 10.1 Class Set 4pc]|h|r not working.
How to reproduce
Get the tier set of Aberrus.
How it should be
2p tier bonus: |T136243:16|t|cffffd000|Hspell:405565|h[Shaman Elemental 10.1 Class Set 2pc]|h|r you should gain Stormkeeper every 50s. (this should proc at the start of the combat and then count 50s, also it shouldn't overlap if there is a Stormkeeper active, for example when you start the combat you usually press Stormkeeper before the fight starts so the proc of the tier set should be 2s after you consumed your current Stormkeeper)
4p tier bonus: |T136243:16|t|cffffd000|Hspell:405566|h[Shaman Elemental 10.1 Class Set 4pc]|h|r for 8s after you consume Stormkeeper, your Lightning Bolt, Lava Burst, Icefury, and Frost Shock generate 50% more Maelstrom, and your Chain Lightning, Lava Beam, and Earthquake deal 20% increased critical damage.
Informations of the spell
https://www.wowhead.com/spell=191634/stormkeeper?def=106820&rank=1
[Enhancement] - T29 2p tier
Description of the bug
Currently 2p tier doesnt generate 1 Maelstrom weapon stack from next ability used instead it is generating it when you use Stormstrike.
!image.png
How to reproduce
make shaman spec enhancement
use |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r
use |T135849:16|t|cffffd000|Hspell:196840|h[Frost Shock]|h|r or any other frost fire or nature spell
watch stacks of |T237584:16|t|cffffd000|Hspell:344179|h[Maelstrom Weapon]|h|r
How it should be
any fire frost or nature spell should generate 1 extra maelstrom while consuming 2p tier buff
[General] - Elemental orbit - Earth Shield on friendly players
Description of the bug
Currently, when you have the talent Elemental orbit to apply 1 more Earth shield, and you use the shield first in a friendly player and then on you, the buff of the friendly player disappears.
How to reproduce
Use Earth Shield on a friendly player
Use Earth Shield on yourself
Check if the shield of the friendly player disappears.
How it should be
if you have the talent Elemental Orbit, The shield of the friendly player shouldn't disappear if you use it on yourself right after.
Informations of the spell
https://www.wowhead.com/spell=383010/elementalorbit?def=106967&rank=1
https://www.wowhead.com/spell=974/earthshield?def=106968&rank=1
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQaHIJJJRikWS4AJFlAKJAIKpEKSSJSKkAkQSUUA
[Restoration] - T30 tier set
Description of the bug
2p tier bonus: |T136243:16|t|cffffd000|Hspell:405569|h[Shaman Restoration 10.1 Class Set 2pc]|h|r not working.
4p tier bonus: |T136243:16|t|cffffd000|Hspell:405570|h[Shaman Restoration 10.1 Class Set 4pc]|h|r not working.
How to reproduce
Get the tier set of Aberrus.
How it should be
2p tier bonus: |T136243:16|t|cffffd000|Hspell:405569|h[Shaman Restoration 10.1 Class Set 2pc]|h|r When you cast Healing Rain, each ally with your Riptide on them is area healed by Tidewaters for (322% of Spell power).
4p tier bonus: |T136243:16|t|cffffd000|Hspell:405570|h[Shaman Restoration 10.1 Class Set 4pc]|h|r Each ally healed by Tidewaters increases your healing done by 1.0% for 8 sec and increases the healing of your next Healing Wave or Healing Surge by 10%, or your next Chain Heal by 2%.
Informations of the spell
https://www.wowhead.com/spell=73920/healingrain?def=106911&rank=1
[Elemental] - Lava Beam vs Power of the Maelstrom
Description of the bug
Currently, Power of the Maelstrom is not being consumed by Lava Beam.
How to reproduce
Use Lava Burst.
Get Power of the Maelstrom.
Use Ascendance
Use Lava Beam.
Check if Power of the Maelstrom is consumed.
How it should be
Lava Beam should consume 1 stack of Power of the Maelstrom.
Informations of the spell
|T135820:16|t|cffffd000|Hspell:191861|h[Power of the Maelstrom]|h|r
|T236216:16|t|cffffd000|Hspell:114074|h[Lava Beam]|h|r
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASrIJlkEkISjW0SLJkAAAAAAoEgUSCpgCSLJplSgSCxBAC
[General] - Shadowstep double cast
Description of the bug
If you spam the |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r cast button, while having 2 charges of it. sometimes you will cast it twice within one gcd using up both charges of it
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFISSSSSSClEAAAAAAAJB4AJCAAAAAAAtIBlkQSSSaplIiASkA (for assasination spec)
Spam cast Shadowstep on any target
Some times you will cast the spell twice within one gcd
How it should be
There should be a one second cooldown between shadowstep casts. I'm assuming it would be a latency issue. My latency in the recording is 40 home 41 world but i've got a report of a person having the same problem with 20 ms.
[Outlaw] - Fan the hammer last shot
Description of the bug
When talented into |T1373908:16|t|cffffd000|Hspell:381846|h[Fan the Hammer]|h|r When using |T1373908:16|t|cffffd000|Hspell:185763|h[Pistol Shot]|h|r with 2/3 stacks of |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r (depending on the amound of points in the talent), the 2nd/3rd hit of pistol shot (depending on the amound of points in the talent) won't have the increased damage done
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAUSCRSAOQSSkIJJQSkEJSSSSSIAAAAAAARLAlkASkWAAAA
repeatedly use |T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r untill you get opportunity proc
Use pistol shot while on 3 stacks of opportunity
Check combat log, last hit of pistol shot will deal less than the rest of hits
How it should be
All of the hits of pistol shot with opportunity buff should deal increased damage. This problem only happens while using up the last opportunity stacks, if you have more than 2/3 stacks all of the shots do the correct damage
Informations of the spell
[Pvp] - Veil of Midnight vs vanish
Description of the bug
If you use |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r with |T136177:16|t|cffffd000|Hspell:198952|h[Veil of Midnight]|h|r talent while having the |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r, cloak of shadows won't remove physical debuffs from you
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkkIJJRQSESS0SCJlkQSSoEAAAA
Apply any physical debuffs on your character (bleeds and other physical dots for example)
Use vanish
While having the 3 seconds vanish buff, use cloak of shadows
The physical debuffs won't get removed
How it should be
Vanish should not change the effectiveness of veil ofmidnight talent
Informations of the spell
[Outlaw] - S2 2 piece tier set
Description of the bug
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r damage ticks increase the damage of its own DoT
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r DoT doesn't refresh it's duration each damage instance
Damage of |T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r doesn't reset after it wears off
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r is doing 5% of the damage you done EACH second instead of 5% of the damage OVER 8 seconds
How to reproduce
Wear 2 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set
Hit an enemy target once and stop attacking it
The damage of soulrip dot will self increase
repeatedly hit an enemy target
the soul rip dot will not refresh when you reapetedly hit a target
repeatedly hit an enemy target to stack up the soulrip dot damage
stop hitting the target and wait for the dot to wear off
Attack the target again
The stacked damage of the last DoT will still be on the target
How it should be
Soulrip ticks (spell id 409604) should not increase the damage of itself
Each instance of damage (EXCLUDING SOULRIP ITSELF) shoudl refresh the duration of the dot
When the Dot wears off, if you apply the dot again on the target it shouldnt keep the damage of the last dot
[Discipline] - Benevolence vs PW:Shield/Atonement healing
Description of the bug:
Currently Benevolence talent is not increasing the healing from Atonement with 3% and Absorbtion of Power Word: Shield (it's incresed, but just visual).
How to reproduce:
Select Benevolence talent (Spell ID: 415416).
Cast PW: Shield (Spell ID: 17).
Cast any damaging spell.
Do the same without Benevolence and check Atonemet's healing.
How it should be:
Benevolence should increase Atonement's healing and PW: Shield's absorbtion with 3%. Proof.
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapERgkItEJNpkkEhAAAAAAAAAAAAlUSj0SCkChIJikShEJQBA
[Discipline] - Season 2 Tier 4P
Description of the bug:
Currently Season 2 Discipline's 4P Tier set is working pretty good and Atonement from PW: Radiance is increased with 3sec, but the proc of Radiant Providence is way too high.
[Holy] - Season 2 Tier 4P
Description of the bug:
Currently the effect of 4P Tier Set for Holy Priest is missing at all.
When Prayer of Mending jumps or expires, should increases the damage and healing of Holy Word spells by 4% and stacking up to 15 times (60%).
How to reproduce
Cast Prayer of Mending (Spell ID: 33076).
How it should be:
Informations of the spell
Wowhead link |T136243:16|t|cffffd000|Hspell:405556|h[Priest Holy 10.1 Class Set 4pc]|h|r |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
[Discipline] - Divine Star/Halo vs Twilight Equilibrium
Description of the bug:
Divine Star and Shadow Covenant's version of Divine Star,
Halo and Shadow Covenant's version of Halo are not getting benefit from Twilight Equilibrium talent.
How to reproduce:
Cast Halo (Spell ID: 120517).
Cast Mind Blast (Spell ID: 8092).
Cast Halo again and check the damage.
For Divine Star (Spell ID: 110744) just replace the Halo's casts.
For Shadow version of the spells just cast Shadow Covenant (314867).
How it should be:
Halo's damage should be increased with 15% if we cast a shadow spell.
Shadow Covenant's Halo damage should be increased with 15% if we cast a holy spell.
It's the same for Divine Star and Shadow Covbenant's version of the spell.
Informations of the spell
AMR link for Halo: BAQAF4jLNlAYRY0qGSgGSGuyBDBoogE0SSigUolkkkkAAAAAAAAAAAAUS7A0SAaJRSiIkWJtERACA
AMR link for Divine Star: BAQAF4jLNlAYRY0qGSgGSGuyBDBoogE0SSigUolkkkkAAAAAAAAAAAAUS7AUSAaJRSiIkWJtERACA
[Holy] - Season 2 Tier 2P
Description of the bug:
Currently the effect of 2P Tier set for Holy Priest is working, but sometimes duplicated cast of Prayer of Mending jumps on Neutral, Friendly and Unfriendly NPCs and even untargetable for players objectives visible only with gm on.
Proof.
How to reproduce:
.additem 202540
.additem 202541
.additem 202542
.additem 202545
cast Prayer of Mending (Spell ID: 33076).
How it should be:
The priority of duplicated casts of Prayer of Mending from 2P Tier set for Holy should be:
Friendly Player % missing health Player without Prayer of Mending.
Informations of the spell
Wowhead link.|T136243:16|t|cffffd000|Hspell:405554|h[Priest Holy 10.1 Class Set 2pc]|h|r |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
[Discipline] - Eye of Skovald vs Atonement
Description of the bug:
Eye of Skovald trinket is triggering Atonement healing.
Proof.
How to reproduce
.additem 133641
Apply Atonement (Spell ID: 81749).
Cast dmg spells to proc the trinket's effect.
Check Atonement's healing.
How it should be:
Trinkets and every item with bonus effect for damage proc should not trigger Atonement healing.
Informations of the spell
Wowhead link |T136030:16|t|cffffd000|Hitem:133641::::::::120:::::|h[Eye of Skovald]|h|r |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
AMR link
- Essence Devourer vs Critical hit
Description of the bug:
Essence Devourer talent should be able to crit depending on Priest's Critical Strike, currently it doesn't.
Proof.
How to reproduce:
Cast Shadowfiend (Spell ID: 123040).
Check Essence Devourer's hits.
How it should be:
Spell should be ble to crit, depending of Priest's Critical Strike.
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapESgkItEJNpkkEhAAAAAAAAAAAAlUSj0SCkChIJikShEJQBA
[Retribution] - Searing Light
Description of the bug
Currently when Searing Light procs it doesn't leave a consecration. Ret Paladin can have 2 consecration active at same time procing from 2 different talents. i.e. Searing Light & Consecrated blade
How to reproduce
Make Paladin and spec Ret and use below talent code.
Try to use radiant damage spells but don't use blade of justice and using blade of justice will trigger consecration from Consecrated blade talent.
Check details for Searing light damage from proc but you wont see consecration.
How it should be
Using Abilities which deal radiant damage should proc searing light and leave a consecration. This consecration is independent and Ret Paladin can have 2 consecrations active at any given time. One can proc from Consecrated blade and Second can proc from searing light proc.
Information's of the spell
|T2175503:16|t|cffffd000|Hspell:404540|h[Searing Light]|h|rhttps://www.wowhead.com/spell=26573/consecrationsummons |T236216:16|t|cffffd000|Hspell:404834|h[Consecrated Blade]|h|r
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA
Video Proof
[Holy] - Beacon of light V/S Line of Sight
Description of the bug
Currently you can heal your beacon targets by casting heals on yourself though LOS. which shouldn't happen
How to reproduce
Create Paladin and select Holy spec and use the below talent code
Beacon your targets and go in LOS and try to heal them with your spells to confirm LOS
Trying using Holy light, Flash of light and Holy shock on yourself
How it should be
You shouldn't be able to heal your beacon targets from LOS, if you keep cast heals on yourself.
Informations of the spell
|T1030095:16|t|cffffd000|Hspell:156910|h[Beacon of Faith]|h|r |T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r |T1030094:16|t|cffffd000|Hspell:200025|h[Beacon of Virtue]|h|r
Talent BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISClEJRrIagkIJkkERaoRiAACAUACJJI
!image.png
[Protection] - Bulwark of Order
Description of the bug
Currently Bulwark of Order Absorb is getting affected by versatility and it is over capping then its designated value of 30% of paladins max health. Even Critical hits from avenger shield is making the absorb shield bigger than 30% of paladins health. This bug is noticeable when Paladin uses avenging wrath and uses DT by pulling 5+ hostile targets.
How to reproduce
Make Paladin and spec into protection and use below talent code.
Pull 5 hostile targets and use divine toll to reach the Bulwark of order Cap
use Avenging Wrath to increase the damage of avenger shield to make it obvious.
How it should be
Bulwark of Order Absorb shouldn't be affected by Versatility and Critical hits of Avenger shield. It should always be capped at 30% health of Paladin, moreover the absorb shield if consumed and later replenished by subsequent avenger shields should be capped at 30% max health. the absorb shield should scale if the heath pool of paladin increases due to commanding shout, sentinel or priest buff.
Information's of the spell
|T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r
Talent BIEAomTTpSA9oX6huYLb5nP3r3SaJkiodAtIJKNJJSEJSAAACAAAAAAAoJOQSSRgkQSKChAAiAAAIAB
[Protection] - Season 2 Tier 2P & 4P
Description of the bug
Season 2 2p Tier Bonus |T2032581:16|t|cffffd000|Hspell:405547|h[Paladin Protection 10.1 Class Set 2pc]|h|r doesn't trigger |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r when you use avenger shield.
Season 2 4p Tier Bonus |T236258:16|t|cffffd000|Hspell:405548|h[Paladin Protection 10.1 Class Set 4pc]|h|r doesn't apply |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r when your judgment crits and doesn't have chance to trigger Grand Crusader
How to reproduce
Make Paladin and Spec into Protection Spec
Copy below Talent Code and Equip Tier Set of Heartfire Sentinel's Authority
Use Avenger Shield and Judgement on hostile units
How it should be
2P Using Avenger Shield on target with tier equipped should burn the target for 20% additional damage over 5 sec and the paladin should be healed for 100% of damage dealt by |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r
4P Critical hits from Judgment should trigger |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r and should have a chance to trigger Grand Crusader
Information's of the spell
|T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r |T133176:16|t|cffffd000|Hspell:85043|h[Grand Crusader]|h|r |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
Talent Code BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKtIJtWiUkQJEatmoBSSRQSCRKgICAIAQDIkkgA
[Mistweaver] - Revival/Restoral in dungeon
Description of the bug
Atm |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r and |T1381300:16|t|cffffd000|Hspell:388615|h[Restoral]|h|r healing didnt increases by 100 % when player in dungeon.
How to reproduce
go to dungeon
test |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r and |T1381300:16|t|cffffd000|Hspell:388615|h[Restoral]|h|rhealing
How it should be
Healing should be increased in dungeons
[Mistweaver] - Uplifted Spirits with Invigorating Mists
Description of the bug
The talent Uplifted Spirits decreases the CD of Revival for each crit made on targets with Renewing Mist.
How to reproduce
Get lot of crit chance
Use Renewing Mist on multiple targets
Use Revival
Cast Vivify
Check the CD of Revival going down
How it should be
It should only count the Vivify cast on the primary target.
Informations of the spell
|T611421:16|t|cffffd000|Hspell:388551|h[Uplifted Spirits]|h|r
|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r
[Brewmaster] - Mastery: Elusive Brawler
Dev note: Mastery was previously hackfixed it is now properly handled in its own script.
By doing so I noticed physical spells could consume Elusive Brawler stacks but failed to generate any when they weren't being dodged, which constitutes a substantial nerf to the spec.
Don't hesitate to make reports if anything looks wrong !
[Mistweaver] - Misty Peaks vs Celestial Harmony
Description of the bug
When Yu'lon or ChiJi is active, if you proc an |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r with Misty Peaks, it will apply |T988193:16|t|cffffd000|Hspell:358560|h[Enveloping Breath]|h|r from |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r from |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r shouldn't apply |T988193:16|t|cffffd000|Hspell:358560|h[Enveloping Breath]|h|r from |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r
How to reproduce
Take |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r and |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r talents
Have some |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r on targets
Cast |T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r or |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
Wait a |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r from |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r
Retail proof :
A screen from a 10.1.7 log :
You can see at 00:20.661 and 00:21.446 two Enveloping Mist that were applied by a cast, and for each of them we have 5 Enveloping Breath applied/refreshed
At 0:21.154 an Enveloping Mist is applied, thank to Misty Peaks and there is no Enveloping Breath applied/refrehed
The log :
Talent build :
B4QAK5xc05YQdq4E+VOLrE2vp2CFJBRr0kDIpERSzBaJSpEAAAAAAAAAAAAQCJlQikEtCOQaJJNiDAAAB
[Mistweaver] - Invoke Chi-Ji duration indicator
Description of the bug
|T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r have issues:
after player summon does not have a duration indicator to track |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
Talent build
B4QAK5xc05YQdq4E+VOLrE2vp2iWRSQ0KN5ASKRk0cgWioEAAAAAAAAAAAAQCJlQikEtCOQaJJNiDAAAB
[Windwalker] - s2 tier set
Description of the bug
https://www.wowhead.com/itemset=1546/fangsofthevermillionforge on Windwalker spec have issue:
2p set when player use |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r didnt create |T4914680:16|t|cffffd000|Hspell:410139|h[Shadowflame Nova]|h|r
4p set didnt increase |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r damage to the primary target
[Brewmaster] - s2 tier set
Description of the bug
Atm https://www.wowhead.com/itemset=1546/fangsofthevermillionforge on Brewmaster spec have issue:
Tier 2p does not give 10% chance to not reset your |T611417:16|t|cffffd000|Hspell:195630|h[Elusive Brawler]|h|r stacks on a successful dodge.
[Mistweaver] - Escape From Reality with Invigorating Mist
Description of the bug
While being buffed with Escape From Reality, Vivify casts on yourself should have half their mana cost refunded. But it also does for every ally with Renewing Mists buff through the talent Invigorating Mists.
How to reproduce
Use some Renewing Mists on couple allies
Cast Transcendence and Transcendence Transfert to get Escape From Reality buff
While the buff is active, cast Vivify on yourself
The mana refunded will half the mana cost multiplied by every ally with Renewing Mist on.
How it should be
You should only have half of the mana refunded no matter how many allies have Renewing Mists
Informations of the spell
Escape From Reality (talent)
Invigorating Mists (talent)
[Mistweaver] - Rising Mist 100% limit extension
Description of the bug
I made a bug report couple weeks ago, and I think it has been completly misunderstood. I mainly talked about Misty Peaks interaction with Rising Mist but the fixed had nothing to do with it (CF: ). I know this has always been an issue that the limit was not implemented. But why right now you can't extend a HoT past their base duration. I'll explain with an example, Essence Font HoT has a bade duration of 8 sec, the limit should make it so you can extend it only twice for a total duration of 16 sec. The limit implemented right now just make it so you can't extend it past 8 sec. It makes any Rising Sun Kick cast right after the HoT's application completely useless. Therefore it changes completely the gameplay since you need to wait 4 sec before being able to extend the HoTs by 4 sec.
How to reproduce
Cast any HoT
Use Rising Sun Kick right after
HoT's duration will barely be extended
How it should be
I know we discussed it already and it's too complex to implement, but anyways, it should make us be able to extend a HoT to twice the duration it would have without any extension. examples : (first number is base total duration, second is total duration if fullly extended)
base Renewing Mist : 20 sec 40 sec
Thunder Focus Tea + Renewing Mist : 30 sec 60 sec
base Enveloping Mist : 6 sec 12 sec
Mist Wrap + Enveloping Mist : 7 sec 14 sec
Informations of the spell
|T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r
Video of current behaviour :
[Mistweaver] - s2 tier set
Description of the bug
on Mistweaver the 4 piece Soulfang Vitality is never applied.
How to reproduce
Drink a tea or get 2 piece Soulfang Infusion buff by using Renewing Mist and waiting for proc
Buff is not applied
How it should be
Whenever the player casts either Thunder Focus Tea or Mana Tea (at the start of the channel) the player should get the Soulfang Vitality buff.
[Windwalker] - Serenity
Description of the bug
|T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r have wrong interaction whit |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r and |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r
If player press |T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r when ur |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r or |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r have cooldown ,cooldown on this ability reduced by 50 %
FS demo
Retail demo
How to reproduce
Take talent build
use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r or |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r(this ability should be on cd )
use |T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r check cooldown
How it should be
|T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r should only increase cooldown reduction by 100% and not reduce corrently cooldown on ability |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r and |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r
Talent build :
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAAkEJJRLiEBAAAASkkgEBSSSCJlkESS0KikWSSDAAAA
[Mistweaver] - Faeline Stomp and Essence Font bolt
Description of the bug
Faeline Stomp throws a bolt of Essence Font to every allies it goes through, but right now the buff it applies is different from Essence Font in the way that it doesn't make the mastery procs heal twice.
How to reproduce
Use Faeline on an ally
Use Vivify on them for example to proc mastery
There will only be 1 mastery proc
How it should be
The buff should make every mastery proc heal twice as Essence Font. If both the HoT from Faeline and the one from Essence Font are applied to the target, then they will both heal the target, but the mastery will only be duplicated once.
[All] Alter Time double tap
Issue:
Alter Time is currently affected by an internal GCD between activation click and return click ( on fire and frost )
It currently works as intended on Arcane,
How it should work:
Should allow double tap without the internal GCD.
|T609811:16|t|cffffd000|Hspell:108978|h[Alter Time]|h|r Activation Id
|T985088:16|t|cffffd000|Hspell:127140|h[Alter Time]|h|r Return Id
[Fire] Incendiary Eruptions aura delist
Issue:
Incendary Erruptions stops working when the caster dies and Flame Patch persists ( intended ) delivering damage forcing the % to proc Living Bomb.
Solution:
Delisting the aura from Flame Patch when the caster dies, should in theory solve the root issue when the above condition is met.
|T135822:16|t|cffffd000|Hspell:383665|h[Incendiary Eruptions]|h|r
[Frost] Spellque Brain Freeze vs Flurry delay
Issue:
If the caster uses the 2 charges of Flurry and constantly presses the ability while spamming Frostbolt, the resetted casted charge of Flurry won't consume Brain Freeze until a further proc or charge cooldown reset.
Steps to repro:
1. Use both charges of Flurry
2. Spam Frostbolt and spam the Flurry hotkey ( near the end of every Frostbolt cast ) while its on cd to spellque cast it upon a Brain Freeze proc.
3. Notice the Brain Freeze buff does not get consumed upon the queued reseted and casted Flurry goes off.
How it should work:
Queued reseted charge of Flurry should consume the Brain Freeze upon being casted.
|T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r
[All] Mirror Image
Issue:
Currently the clones refuse to attack enemy players.
How it should work:
Should attack what the caster is attacking, similar to pve scenarios ( which works ).
|T237551:16|t|cffffd000|Hspell:321686|h[Mirror Image]|h|r
[All] - Mass slow and slow
Description of the bug
|T132860:16|t|cffffd000|Hspell:391102|h[Mass Slow]|h|r is being applied to targets hit by any mage's spells of all three specializations:
Fire mage example
Frost mage example
Arcane mage example
|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r's toopltip says that slow is reducing movement speed by 60% instead of 50%
How to reproduce
Copy the sequent talent trees:
B4DArSxcnei16P8xFL3rzzOyRKIU0SSCkikkIARSKJHQCIJItEAAAAAAAAAAAgIJJJJJJJJkA Arcane mage
B8DArSxcnei16P8xFL3rzzOyRKIAJJhkmDkkISERSKJAAAAAAAAAkIJSSClElkEJJJJHoBAAACA Fire mage
BAEArSxcnei16P8xFL3rzzOyRKQINJJhkSIJCQkkSSAAAISIhkkEJJJJJJJAAAAAAAAAQIA Frost mage
Use any spells on target and check if mass slow if being applied
How it should be
|T132860:16|t|cffffd000|Hspell:391102|h[Mass Slow]|h|r should only be applied to targets by casting |T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r and not by any other spells
|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r should should reduce target's movement speed by 50% and not by 60%
Informations of the spell
|T132860:16|t|cffffd000|Hspell:391102|h[Mass Slow]|h|r
|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r
[BM] - Animal Companion at Seething Shore
Description of the bug
|T461112:16|t|cffffd000|Hspell:267116|h[Animal Companion]|h|r doesn't summoned after you landed
How to reproduce
Get Seething Shore bg
Jump from the ship
Summon your pet after landing
How it should be
Animal Companion shouldn't be missed
[PvP] - Wild Kingdom
Description of the bug
After you use |T236159:16|t|cffffd000|Hspell:356707|h[Wild Kingdom]|h|r your summoned by this spell Cunning pet disappears
How to reproduce
Have Cunning pet tamed
Summoned another pet
Use Wild Kingdom
Check for pet after buff fades
How it should be
Pet shouldn't disappear from Stables after |T236159:16|t|cffffd000|Hspell:356707|h[Wild Kingdom]|h|r buff fades
[All] - Pet auto resurrection on BG
Description of the bug
After resurrection on battlegrounds hunters pets don't auto resurrected and auto summoned
How to reproduce
Run BG
Die
Wait for resurrection
How it should be
Hunter pets should auto resurrect after hunter resurrected. Also they should be auto summoned
[BM] - Aspect of the Beast
Description of the bug
|T575534:16|t|cffffd000|Hspell:191384|h[Aspect of the Beast]|h|r can be applied without active talent
How to reproduce
Enable talent
Summon Cunning (id 172722) pet Dismiss (talent is active)
Summon Tenacity (id 173687) pet
Disable talent and dismiss Tenacity pet (talent is not active)
Summon Cunning pet (with active talent)
Summon Tenacity pet
Now both of your pets have active talent
How it should be
|T575534:16|t|cffffd000|Hspell:191384|h[Aspect of the Beast]|h|r state shouldn't save on pet after dismissing
[MM] - Tier Set S2
Description of the bug
2pc |T136243:16|t|cffffd000|Hspell:405526|h[Hunter Marksmanship 10.1 Class Set 2pc]|h|r
For |T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r proc chance is rolled for each hit
4pc |T136243:16|t|cffffd000|Hspell:405527|h[Hunter Marksmanship 10.1 Class Set 4pc]|h|r
|T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r doesn't reduce |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r and |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r cooldown
How to reproduce
2pc:
Spawn ~10 dummies
Spam MultiShot
4pc:
Use Aimed Shot / Rapid Fire
Use Kill Shot
How it should be
2pc:
For |T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r proc chance should be rolled only On Cast
4pc:
|T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r should reduce Aimed Shot and Rapid Fire cooldown by 1.5 sec
[BM] - Bloody Frenzy
Description of the bug
|T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r inflicts |T1033905:16|t|cffffd000|Hspell:271788|h[Serpent Sting]|h|r without active |T4667415:16|t|cffffd000|Hspell:359844|h[Call of the Wild]|h|r
How to reproduce
Pick |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
Use Cobra Shot
How it should be
Cobra Shot should inflict Serpent Sting only when Call of the Wild is active
[BM] - Tier Set S2
Description of the bug
2pc:
|T136243:16|t|cffffd000|Hspell:405524|h[Hunter Beast Mastery 10.1 Class Set 2pc]|h|r doesn't change |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r tooltip
4pc:
|T136243:16|t|cffffd000|Hspell:405525|h[Hunter Beast Mastery 10.1 Class Set 4pc]|h|r doesn't work (or not scripted yet)
How it should be
4pc:
|T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r and |T132330:16|t|cffffd000|Hspell:2643|h[MultiShot]|h|r should reduce |T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r cooldown On Cast
[Survival] - Tier Set S2
Description of the bug
2pc |T136243:16|t|cffffd000|Hspell:405528|h[Hunter Survival 10.1 Class Set 2pc]|h|r
You don't get |T132176:16|t|cffffd000|Hspell:410147|h[Exposed Wound]|h|r buff
4pc |T136243:16|t|cffffd000|Hspell:405530|h[Hunter Survival 10.1 Class Set 4pc]|h|r
Doesn't work or not scripted yet
How to reproduce
2pc:
Use Wildfire Bomb (or any via Wildfire Infusion)
How it should be
2pc:
After |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r cast you should get |T132176:16|t|cffffd000|Hspell:410147|h[Exposed Wound]|h|r buff. This buff should increase damage of the Next |T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r
4pc:
Focus spending should reduce Wildfire Bomb (Wildfire Infusion) cooldown
[Restoration] Luxuriant soil and germination
Description of the bug
|T1052644:16|t|cffffd000|Hspell:392315|h[Luxuriant Soil]|h|r procs refresh same hot almost all the time
Happens both for Rejuvenation and Rejivenation (Germination) hots.
How to reproduce
Test only with players (dummies don't get second hot proc)
.debug haste 1000
Use |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r twice on ally
How it should be
|T1052644:16|t|cffffd000|Hspell:392315|h[Luxuriant Soil]|h|r logic should be like |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r manual cast:
If target doesn't have hots cast |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
If target has |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r it casts |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r which converts to |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r
If target has both hots it should refresh hot with lower duration.
Also it should proc on targets without hots in prio.
If one player has 2 hots, second player has 1 hot and third 0 hots |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r should proc to player with 0 hot, then it should proc to players with 1 hot, then procs should check duration.
So it actualy shouldn't cast exactly |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r or |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r .
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSSKhIhQDaRSAAAAAAAAAAAAAQIJJASCBJhkIFkWiDAAAAAAEBgGAB
[Feral] Berserk combo points
Description of the bug
A player reported to us that the combo point limit increases from 5 to 8, 3 additional points are stored and redistributed once a finisher is executed and that currently the storage of these 3 combo points is nonexistent.
How to reproduce
Creat Druid
Make feral spec
Take the talent |T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r
How it should be
We should drop back to 0 combo points when using the 5
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAEJt0kQSSSSJNolkkIJAAAAAAKgQSCIRCJJ5ABJ0CaJOAAAAAAAkAAA
[Resoration] 4PC SET S1
Description of the bug
The 4PC should increase the amounts of |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r by 25%, this increase is not the way to apply it.|T134222:16|t|cffffd000|Hspell:145205|h[Efflorescence]|h|r should up your healing of Wild growth from 5% to less than 25%.The next |T236153:16|t|cffffd000|Hspell:394565|h[Critical Growth]|h|r will increase your amounts by 25%.
How to reproduce
Creat Druid
Get 4pc
Use |T134222:16|t|cffffd000|Hspell:145205|h[Efflorescence]|h|r
Wait for 5 |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
Cast: |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
How it should be
Efflorescence give critical heals increase the healing of your next Wild Growth by 5%, stacking up to 5 times. Lifebloom critical heals reduces the cooldown of Nature's Swiftness by 2 sec.
Informations of the spell
Live FS
Live FS
Live FS
[Feral] Double-Clawed Rake
Description of the bug
A player encountered a problem: there is a problem with the distribution of |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r with talent and (and the stun does not affect the 2nd target)
How to reproduce
Creat Druid
Take the talent |T132122:16|t|cffffd000|Hspell:391700|h[DoubleClawed Rake]|h|r
Use |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r on 2 ennemies or more
How it should be
Normally we should see Rake spreading even if we don't change the target. The 2nd |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r is supposed to hit a target that doesn't have one. (and the stun does not affect the 2nd target)
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAASI0iQSSkgIKJJJJJAAAAAAKACASERSSSQi0kkSkAAAAAAAAAA
Ptr Test
[Feral] Incarnation: Avatar of Ashamane
Description of the bug
When we use incarnation we have a combo point every 1.5 seconds when we reach 5 combo points the buff allows us to stack 3 additional combo points which is returned to us when we use a finishing move
How to reproduce
Use |T642579:16|t|cffffd000|Hspell:252071|h[Incarnation: Avatar of Ashamane]|h|r
Wait 5 combo points + 4.5 seconde ~
Use 5 combo points
And see Combo points
How it should be
After the 5 combo points and the extra 4.5 seconds we should have 3 combo points when we use the 5
Informations of the spell
|T642579:16|t|cffffd000|Hspell:252071|h[Incarnation: Avatar of Ashamane]|h|r
Talent Feral: BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKgQSCIRCJJ5ABJ0CaJOAAAAAAAkAAA
[Feral] Cyclone
Description of the Bug: Need to wait for cast cyclone
How to reproduce it:
1. Spam cyclone
2. you can spam
How it works on PTR:
How it works on Retail: You can spam
[Guardian] Guardian Skin
Description of the bug
When we finish the mage tower in Guardian druid we do not have the appearance
How to reproduce
Creat Druid
Make Guardian spec
How it should be
When we finish tower mage we should have the appearance of droods
Informations of the spell
https://www.wowhead.com/fr/guide/classes/druid/guardian/magetowertankchallengehighlordkruul
Barbershop
Druid spec
[All] Click 2 times in morph
Description of the bug
A player reported that when he clicks twice on his morphs it bugs
How to reproduce
creat druid
click 2 times in a morph
How it should be
when we press 2 times quickly on the morph we should not have other seconds
[Feral] Ferocious Bite
Description of the bug
When we use Ferocious Bite on a target or multiple targets it hits 1 in 10 times
How to reproduce
Being Cat
Use |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r In 1 cible or multi cibles
Check details
How it should be
Normally it should hit every time you use it.
Informations of the spell
Talent: BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKCCSCIhQSCBJ0Sol4AAAAAAAQCoBA
Ferocious Bite Recount DF FS
[Feral] Tier set S2
Description of the bug
When we put auto attacks we have Your autoattacks have a 25% chance to grant Shadows of the Predator, increasing your Agility by 1.0%. Each application past 5 has an increasing chance to reset to 2 stacks. Except that the stack remains at 12 and therefore we cannot have the 4P ": When a Shadows of the Predator application resets stacks, you gain 8% increased Agility and you generate 1 combo point every 2 secs for 8 sec."
How to reproduce
Take 4p
Make auto attack
Check your buffs
How it should be
We should have a chance to get the 4p proc and it to work "Shadows of the Predator application resets stacks, you gain 8% increased Agility and you generate 1 combo point every 2 secs for 8 sec."
Informations of the spell
|T136243:16|t|cffffd000|Hspell:405512|h[Druid Feral 10.1 Class Set 2pc]|h|r
|T136243:16|t|cffffd000|Hspell:405513|h[Druid Feral 10.1 Class Set 4pc]|h|r
Retail
Fs
[All] - Protector of the pack
Description of the bug
Currently, |T1408834:16|t|cffffd000|Hspell:378986|h[Protector of the Pack]|h|r in restoration specialization is storing not only effective healing but overhealing as well.
Talent export : BkGACG4EgN+c3/TAgq/XoBdcwUIJp0ISSKSLJCShmWaRAAAAAAAAAAAAABIJCCSIQSwCiUQaJJAAAAAARAAgE
Talent screenshot
How to reproduce
Create druid spec restoration
import talents
use healing spells on target with full health
check if buff Protector of the pack is storing damage from overheals
How it should be
Talent should only store effective healing to a buff = that means no overhealing.
[Balance] - Radiant Moonlight
Description of the bug
You can't continue moons cycle if you change |T1392542:16|t|cffffd000|Hspell:394121|h[Radiant Moonlight]|h|r when you ready to use second |T1392542:16|t|cffffd000|Hspell:274283|h[Full Moon]|h|r provided by this talent spell is totaly blocked
How to reproduce
Use New Moon, Half Moon and first Full Moon
Change Radiant Moonlight to smth else
Try to use active Full Moon charge
How it should be
This Full Moon should change to |T1392545:16|t|cffffd000|Hspell:274281|h[New Moon]|h|r
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCQIJJIJJEkEkcgApFkEJpkkSEBHIkWEJRKAUoFgA
[Guardian] Layered Mane
Description of the bug
A player reported to us that when he uses x instead of having two IronFurs he has 3
Example: I use it once (1) and then I use it again and I am at 4
How to reproduce
Creat Druid
Make Guardian Spec
Take |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r
How it should be
We should have 2 Ironfur instead of 3
Informations of the spell
Talent: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJRRUIJSiiESShCAJCCSgkkkkkIFoFOAAAAAAgIgABA
PTR FS.
[Guardian] Tier Set S2
Description of the bug
When we equip the 4P we have the instant heal proc "increases your maximum health by 3% for 12 sec stacking 5 times."whereas normally it would be necessary to use [Raze / Maul] damage increased by 20% and casting Ironfur or [Raze / Maul] increases your maximum health by 3% for 12 sec, stacking 5 times.
How to reproduce
Make 4P
Check your buff
How it should be
We should use [Raze / Maul] damage increased by 20% and casting Ironfur or [Raze / Maul] increases your maximum health by 3% for 12 sec, stacking 5 times.
Informations of the spell
|T136243:16|t|cffffd000|Hspell:405515|h[Druid Guardian 10.1 Class Set 4pc]|h|r
Retail
Fs
[Feral] Rip and Tear
Description of the bug
|T132152:16|t|cffffd000|Hspell:391347|h[Rip and Tear]|h|r damage doesn't scale with |T132152:16|t|cffffd000|Hspell:1079|h[Rip]|h|r scaling. Its static when you change your Mastery (that increases Rip damage). Scales only with main stat / versatility.
Also damage is same when you cast Rip at 5 cp (which is 24 sec duration) and |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r Rip at 5 cp (which is 12 sec duration).
How to reproduce
Use Rip at 5 cp
Equip |T519378:16|t|cffffd000|Hitem:137486::::::::120:::::|h[Windscar Whetstone]|h|r (or use .debug mastery 1000)
Use Rip at 5 cp
Then use Primal Wrath on 5 cp
How it should be
Rip and Tear damage should scale with Rip damage correctly 15% of total Rip damage (after all mods)
Talents
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAEJNNiikkkUSJiSSkIJAAAAAAaAkkAQCJJJJkIlEa4AAAAAAAQCAAA
[Feral] Tear open wounds
Description of the bug
1. |T1392547:16|t|cffffd000|Hspell:391785|h[Tear Open Wounds]|h|r doesn't count partial ticks for its damage. For example: If dot interval is 1.5 sec it will count 2 ticks only and 1 sec of damage will be lost
2. Ability does 50% of full Rip damage
How to reproduce
Use Rip and Primal Wrath without haste
Use Rip and Primal Wrath with 30% haste
How it should be
Tear Open Wounds should deal 50% of 4 sec damage
4 sec of Rip damage should include partial ticks.
[Unholy] - S2 tier set
Description of the bug
Currently, the season 2 tier set for Unholy DK is not working.
How to reproduce
Get the tier from Aberrus.
How it should be
|T136243:16|t|cffffd000|Hspell:405503|h[Death Knight Unholy 10.1 Class Set 2pc]|h|r Death Coil and Epidemic damage increased by 10%. Casting Death Coil or Epidemic grants a stack of Master of Death, up to 20. Dark Transformation consumes Master of Death and grants 1% Mastery for each stack for 25 sec.
https://www.wowhead.com/spell=405504/deathknightunholy101classset4pcchangelog Army of the Dead grants 20 stacks of Master of Death. When Death Coil or Epidemic consumes Sudden Doom gain 1 extra stacks of Master of Death and 10% Mastery for 6 sec.
Informations of the spell
https://www.wowhead.com/spell=42650/armyofthedead?def=101335&rank=1
https://www.wowhead.com/spell=49530/suddendoom?def=101316&rank=1
[Frost] - S2 tier set
Description of the bug
Currently, the season 2 tier set for frost is not working.
How to reproduce
Get the tier set from Aberrus.
How it should be
https://www.wowhead.com/spell=405501/deathknightfrost101classset2pcchangelog Howling Blast damage increased by 10%. Consuming Rime increases the damage of your next Frostwyrm's Fury by 5%, stacking 10 times. Pillar of Frost calls a Frostwyrm's Fury at 30% (got nerfed to 25% in 10.2) effectiveness that cannot Freeze enemies.
|T136243:16|t|cffffd000|Hspell:405502|h[Death Knight Frost 10.1 Class Set 4pc]|h|r Frostwyrm's Fury causes enemies hit to take 20% increased damage from your critical strikes for 12 sec.
Informations of the spell
https://www.wowhead.com/spell=59057/rime?def=101245&rank=1
https://www.wowhead.com/spell=279302/frostwyrmsfury?def=101226&rank=1
[Blood] - S2 tier set
Description of the bug
Currently, the season 2 tier set for Blood DK is not working.
How to reproduce
Get the tier set from Aberrus.
How it should be
https://www.wowhead.com/spell=405499/deathknightblood101classset2pcchangelog Heart Strike and Blood Boil deal 20% increased damage and have a 10% chance to grant Vampiric Blood for 5 sec. (It is possible to get 2 buffs at the same which means that it should accumulate but, in case you cast vampiric blood it should overwrite the buff)
|T136243:16|t|cffffd000|Hspell:405500|h[Death Knight Blood 10.1 Class Set 4pc]|h|r When you would gain Vampiric Blood you are infused with Vampiric Strength, granting you 10% Strength for 5 sec. Your Heart Strike and Blood Boil extend the duration of Vampiric Strength by 0.5 sec.
Informations of the spell
https://www.wowhead.com/spell=55233/vampiricblood?def=101310&rank=1
[All] Death's Advance
Description of the Bug:
If you fast press button witn |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r you spend 2 charges, but it shouldnt
How to reproduce it:
1. get |T237022:16|t|cffffd000|Hspell:356367|h[Death's Echo]|h|r
2. spam the button with |T237022:16|t|cffffd000|Hspell:356367|h[Death's Echo]|h|r
How it works on PTR:
It spendind 2 charges when you spam the button with spell
How it works on Retail:
It shouldnt
[Havoc] - Throw Glaive PvP macro
Description of the bug
On Firestorm, retail working macro for |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r does not work.
You have to have talented |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r talent, in order for it to work.
The throw glaive does not fly to the target through focus. It only flies into focus.
Through the focus macro, the blade should fly both into focus and into target
Macro
showtooltip Throw Glaive
/cast [@focus ] Throw Glaive
How it works on the official wow:
FS
How to reproduce
Talent |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r , please follow the videos in order to reproduce.
Basically you should set your focus, and than throw glaive into the target. It should fly first to the focus and than to the target.
How it should be
Through the focus macro, the blade should fly both into focus and into target
Informations of the spell
Wowhead link |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r
[Vengeance] - Soulmonger NO Meta Form
Description of the bug
|T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r seems to have stopped working on 13.2.24 when you are not in Meta Form with full HP. Stopped counting shards towards aura |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r .
It seems that it counts you as full HP only when you are in Meta Form with Full HP. In normal form with full HP it does not work.
|T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r id if you need.
How to reproduce
Talent |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r
Be full HP in normal form see no absorb after consuming shards.
Be full HP in |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r see absorb.
How it should be
|T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r talent should count |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r absorb in normal form as well.
Informations of the spell
Wowhead link |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r buff |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r
[TNO][Primal Gust] Fear/mc immune
Description of the bug
https://www.wowhead.com/npc=195579/primalgust can be affected by fear and mind control
How it should be
https://www.wowhead.com/npc=195579/primalgust shouldnt be able to affected by fear and mc
[VotI][Terros] Seismic Assault tick
Seismic Assault ticking damage should deal 9k per stack
Retail
At the moment it's around 26k per stack
PTR
[Dracthyr Intro] The Prize Inside
This last quest should be phased per player i guess (cuz if not this will happen) anyone doing the previous objectives dies cuz of the [Smite of the Tempest]
https://www.wowhead.com/quest=65087/theprizeinside
[VotI][Raszageth] Typhoon strike range
|T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r should have unlimited range
At the moment it only strikes the target if they're within melee range
[VotI][Diurna] Quest stones
After completing the Diurna skip quest, in order to open the door directly to diurna after defeating eranog, there should be 2 stones on the sides of diurna's door
These stones are currently missing
[VotI][Raszageth] Magnetic Charge vs Immunities
Using an immunity while being debuffed with |T896468:16|t|cffffd000|Hspell:399713|h[Magnetic Charge]|h|r should not remove the |T896468:16|t|cffffd000|Hspell:399713|h[Magnetic Charge]|h|r debuff, triggering the explosion
At the moment the immunity (like Cloak of Shadows) remove |T896468:16|t|cffffd000|Hspell:399713|h[Magnetic Charge]|h|r , making it insta trigger the explosion+pull
[HoI][Khajin] Glacial surge
Description of the bug
|T612394:16|t|cffffd000|Hspell:386559|h[Glacial Surge]|h|r spell doesnt deal dmg.
How it should be
|T612394:16|t|cffffd000|Hspell:386559|h[Glacial Surge]|h|r should deal dmg to players if they dont move out from void zones.
[VotI][Raszageth] Adds spawn animation
Adds spawn animation missing.
PTR:
Live:
[VotI][Raszageth] Burst
https://www.wowhead.com/npc=194999/volatilespark 's |T1717108:16|t|cffffd000|Hspell:388635|h[Burst]|h|r is not dealing any damage
PTR
[VotI][Kurog] Molten Rupture
|T451169:16|t|cffffd000|Hspell:373329|h[Molten Rupture]|h|r has two issues as of right now,
The hitbox of the circles seems bigger than inteded, Mainly under boss, if melee try to hit the boss durning this ability, they will most likely die.
Also, the Pools should be in a curved positioning, not in a straight line.
Video example:
BT Report:
[VotI][Diurna] Broodkeeper's bond stacks
Diurna can still phase into p2 while still having some eggs intact.
The number of eggs are matching the number of stacks of the Broodkepeer's bond buff.
Managed to reproduce it just by waiting til every egg either hatches or is broken via Greatstaff, the issue occurred when Diurna was at 6 stacks.
At that point, the following Incubation hatched 2 eggs (supposedly leaving Diurna to 4 stacks, but instead she phased directly to P2 while having 4 eggs still intact, see screenshot)
!image.png
[Enchanting][Quest] Crystal Quill pens
!image.png
Item droprate seems too low, according to wowhead comments this was a quick quest i have killed 60+ mobs 0 quest items dropped
https://www.wowhead.com/quest=66935/crystalquillpens
[HoI][Primal Tsunami] Intermission
Description of the bug
After second intermission on https://www.wowhead.com/npc=189729/primaltsunami boss spawn one extra tornado
How to reproduce
1. Go to https://www.wowhead.com/npc=189729/primaltsunami
2. Wait for 12 interhpases
3. Check if it spawn more tornadoes than should
How it should be
Extra tornadoes shouldnt spawn regardless of the counts of phases
Dungeon: Darkmaul Citadel
Quest: https://www.wowhead.com/quest=59984/dungeondarkmaulcitade
Issue:
Quest can't be finished due to when entering the dungeon the npcs from the faction are missing and when the player reaches to Gor'groth, remains unfriendly, making it unable to advance
Bugtracker Reports:
[VotI][Kurog] Absolute Zero vs Frost Bite
|T236209:16|t|cffffd000|Hspell:373004|h[Absolute Zero]|h|r should apply 1 stack of |T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r to players caught soaking it (x2 stacks if a player soaks x2 Absolute Zero)
At the moment, most of the times the stacks are not being applied to some of the players
Players hit by Absolute Zero
Players who received the Frost Bite stack
[VotI][Diurna] Dragonspawn Flamebender Vs Flame Sentry
https://www.wowhead.com/npc=191230/dragonspawnflamebender |T134337:16|t|cffffd000|Hspell:375578|h[Flame Sentry]|h|r is currently dealing 89k dmg, it should deal 108k
PTR log
Retail log
[VotI][Geneal] Tier set loot
No tier set dropped after defeating bosses such as Sennarth and Dathea (15men raid)
!image.png
[Iskaara Tuskarr Fishing Holes] Iskaaran Fishing Net
Currently, the Strong Sea Kelp and the Stone with Hole objects aren't spawned, makin the quest https://www.wowhead.com/quest=70871/iskaaranfishingnet impossible and stopping people from using the fishing holes.
CBT proofs
Report:
[HoI][Gulping Goliath] Gulp
Description of the bug
After the |T132127:16|t|cffffd000|Hspell:385551|h[Gulp]|h|r, the gulped player is moving away from the boss turning his back to the boss
proof:
How to reproduce
1. Go to https://www.wowhead.com/npc=189722/gulpinggoliathabilities;mode:normal
2. Stay in boss while he casting |T132127:16|t|cffffd000|Hspell:385551|h[Gulp]|h|r
3. Check what happenes after cast
How it should be
Player should will appear arround infront boss and doesnt moving away uncontrolled.
d
[Ohn'Ahran][Quest] PROOF OF NEGLIGENCE
Description of the bug
The player is not able to interact with the |T446127:16|t|cffffd000|Hitem:201874::::::::120:::::|h[Injured Cub]|h|r to complete the quest. Other prerequisites are OK
How to reproduce
Take the quest https://www.wowhead.com/quest=65937/proofofnegligence) "smartCardinline") (65937)
Complete the other prerequisites of the quest and try right clicking on the |T446127:16|t|cffffd000|Hitem:201874::::::::120:::::|h[Injured Cub]|h|r
You will notice that you cant interact with the injured cub to complete the quest requirement.
How it should be
You should be able to interact with the |T446127:16|t|cffffd000|Hitem:201874::::::::120:::::|h[Injured Cub]|h|r to help him and complete the quest requirement as well as the quest.
Information's of the spell
https://www.wowhead.com/quest=65937/proofofnegligence) "smartCardinline")
Retail Video
PTR
[VotI][Kurog] Thunder strike location
|T252174:16|t|cffffd000|Hspell:374218|h[Thunder Strike]|h|r are currently spawning almost on top of each other, they should not
(At most they can spawn one next to the other, but never right on top)
[HoV] [King Tor] evade issue
Description of the bug
In the last pull of Hall of Valor, if you kill one of the kings ( https://www.wowhead.com/npc=97081/kingbjorn or https://www.wowhead.com/npc=97084/kingtor )and die, it is imposible to activate the last one to do the second try and this make impossible to advance in dungeon.
How to reproduce
Summon last two kings and only kill one.
Wipe
Try to activate the remaining king
[Quests] How to [...] with your Dragon - item Bronze Timepiece doesn't work
Description of the bug
You should be able to interact with |T134376:16|t|cffffd000|Hitem:188139::::::::120:::::|h[Bronze Timepiece]|h|r
How to reproduce
Complete the quest https://www.wowhead.com/quest=68795/dragonriding
Take the quest https://www.wowhead.com/quest=65118/howtoglidewithyourdragon
Try to cast |T134376:16|t|cffffd000|Hitem:188139::::::::120:::::|h[Bronze Timepiece]|h|r
How it should be
Normally, after the 1.5sec cast, you should find yourself instead of launching the quest.
Information's of the spell
|T134376:16|t|cffffd000|Hitem:188139::::::::120:::::|h[Bronze Timepiece]|h|r https://www.wowhead.com/quest=65118/howtoglidewithyourdragon https://www.wowhead.com/quest=65133/howtousemomentumwithyourdragon https://www.wowhead.com/quest=65120/howtodivewithyourdragon
PTR Proof
Retail Quest Video with item used
[VotI][Raszageth] Thunderstruck Armor
|T839983:16|t|cffffd000|Hspell:391285|h[Thunderstruck Armor]|h|r should be applied only on the targets that get hit by |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r .
Raszageth applies |T136158:16|t|cffffd000|Hspell:390763|h[Thunderous Energy]|h|r on the players that get hit by
|T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r that, after 1.5sec from the last hit of |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r on that player, explodes and does damage to the full raid for the total received dmg by players from |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r
Retail log
PTR log
[AA][Territorial Eagle] Peck
Description of the bug
Issue with https://www.wowhead.com/npc=192329/territorialeagle ,when player moveing npc https://www.wowhead.com/npc=192329/territorialeagle they not should use cast |T133707:16|t|cffffd000|Hspell:377344|h[Peck]|h|r
Informations of the spell
FS
Retail proof
[AA][Alpha Eagle] Gust
Description of the bug
https://www.wowhead.com/npc=192333/alphaeagle casted spell |T1029595:16|t|cffffd000|Hspell:377383|h[Gust]|h|r always to player who hold agro, but should to random player. Retail proof:
Also spell |T1029595:16|t|cffffd000|Hspell:377383|h[Gust]|h|r sometimes have wrong hitbox, we cannot it reproduce all time but sometimes it happend
Ptr proof:
[AA][Unruly Textbook] incorrect target while casting
Description of bug
https://www.wowhead.com/npc=196044/unrulytextbookabilities;mode:m does not target correctly when casting |T355498:16|t|cffffd000|Hspell:388392|h[Monotonous Lecture]|h|r on a player. it will cast on a random player correctly but its target will always be on the player that has the highest threat (aka the tank)
ptr proof
how to reproduce
engage this enemy in mythic difficulty
you need to have more than 2 characters to reproduce this
wait for it to cast monotonous lecture on a random player
check who it is targetting when it is casting this spell
how it should be
the add should always target the player that it is casting its spells on and once the spell cast is completed or interrupted its target should change back to the the highest threat player (the tank)
[TotJS][Peril and Strife]
Description of the bug
When u changed target from https://www.wowhead.com/npc=59051/strifeabilities;mode:normal to https://www.wowhead.com/npc=59726/perilabilities;mode:normal, https://www.wowhead.com/npc=59051/strifeabilities;mode:normal loses |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r stacks by 1, but should lost all instantly. Retail proof:
https://www.wowhead.com/npc=59051/strife stacks |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r on random or sometime on all players to much fast and its make server lag. Also its continue to work after boss defeated, which make key unplayable with delay for spells 510sec or more. Ptr proof:
How it should be
Its should work like that(wowhead info):
This debuff is placed on a random party member a couple seconds into the encounter.
This debuff gains stacks over time, increasing the potency of the DoT effect and damage _and healing_
When a debuffed player stands on another player, the debuff transfers to the new player leaving the original owner with |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r reducing damage and healing done by 5% for 20 seconds and preventing you from getting |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r again for the duration.
[VotI][Raszageth] Seeking Stormling Healing
In Intermission two, Any https://www.wowhead.com/npc=191714/seekingstormling that spawn after |T4554460:16|t|cffffd000|Hspell:389870|h[Storm Break]|h|r , currently heal over time, due to them not acually being in combat.
They should unable to heal passively durning the combat.
[VotI][Diurna] Empowered Greatstaff P2
P2
Diurna should cast |T136099:16|t|cffffd000|Hspell:392194|h[Empower Greatstaff]|h|r (gaining x2 stacks), and immediately cast |T4543115:16|t|cffffd000|Hspell:380174|h[Empowered Greatstaff of the Broodkeeper]|h|r(dumping the stacks, spawning the beams that focus on ranged players and chase them down for the duration of the staff)
At the moment, |T136099:16|t|cffffd000|Hspell:392194|h[Empower Greatstaff]|h|r is correctly cast (gaining x2 stacks), but |T4543115:16|t|cffffd000|Hspell:380174|h[Empowered Greatstaff of the Broodkeeper]|h|r is not dumping the stacks, and not spawning the beams at all
(the amount of players that get targeted by the beams depends on raidsize, it's not x2 players only)
[AzureSpan][World Quest] Resupply Three-Falls
Description of the bug:
|T134353:16|t|cffffd000|Hitem:199176::::::::120:::::|h[Thick Bear Fur]|h|r loot chance is really low.
Information:
World Quest Link: https://www.wowhead.com/quest=70622/resupplythreefalls
NPCs who drop the quest item:
https://www.wowhead.com/npc=194439/thickmanematriarch 39% drop chance.
https://www.wowhead.com/npc=190731/thickmanebear 18% drop chance.
https://www.wowhead.com/npc=194436/juvenilethickmanebear 10% drop chance.
[CoS][Watchful Inquisitor] grip immune
Description of the bug
https://www.wowhead.com/npc=105715/watchfulinquisitor ant be affected by |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r
How it should be
|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r should work on https://www.wowhead.com/npc=105715/watchfulinquisitor and interupt his cast
[SBG] npc vs knock
Description of the bug
Atm https://www.wowhead.com/npc=75652/voidspawndrops;mode:normal and https://www.wowhead.com/npc=76104/monstrouscorpsespiderabilities;mode:normal can be affected by knock(for example: |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r)
How it should be
https://www.wowhead.com/npc=75652/voidspawndrops;mode:normal https://www.wowhead.com/npc=76104/monstrouscorpsespiderabilities;mode:normal shouldnt be affected by knock
[CoS][Guardian Construct] - Charged Smash vs Pets
Description of the bug
https://www.wowhead.com/npc=104270/guardianconstruct
|T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r works incorrect with |T136126:16|t|cffffd000|Hspell:65220|h[Avoidance]|h|r . Happened with pets log
Will oneshot pet in high keys
How to reproduce
Catch |T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r with your pet
How it should be
|T136126:16|t|cffffd000|Hspell:65220|h[Avoidance]|h|r should work correct with |T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r Retail
[VotI][Raszageth] Magnetic Charge damage
The damage of |T896468:16|t|cffffd000|Hspell:399711|h[Magnetic Charge]|h|r is wrong on dev realm. It should do less damage based on the distance of the players from the guy with the debuff.
!image.png
The damage based on distance should scale like this(calculated through interpolation from retail logs). On the left there are the distances of the players from the guy with the debuff, on the right there's the damage taken.
[VotI][Raszageth] Static Charge damage
The damage of |T839977:16|t|cffffd000|Hspell:381613|h[Static Charge]|h|r is wrong on dev realm. It should do less damage based on the distance of the players from the guy with the debuff.
!image.png
The damage based on distance should scale like this(calculated through interpolation from retail logs). On the left there are the distances of the players from the guy with the debuff, on the right there's the damage taken.
[Valkdrakken][Quest] The Great Vault
https://www.wowhead.com/quest=72354/thegreatvault Should be offered once player reaches lvl 70 by https://www.wowhead.com/npc=196499/therazal . Currently, the quest is missing.
[AV][Volatile Sapling] CC immune
Description of the bug
Players cant stop NPC https://www.wowhead.com/npc=196559/volatilesaplingcast |T1391773:16|t|cffffd000|Hspell:375591|h[Sappy Burst]|h|r with any crowd control.
These mobs are in g9/g10/g11 MDT pulls and in bossfight https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal
How to reproduce
Go to Azure Vault
go to https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal bossfight area
g9/g10/g11 MDT pulls https://www.wowhead.com/npc=196559/volatilesapling nps
test https://www.wowhead.com/npc=196559/volatilesapling in bossfight https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal ( they will spawn when boss use frontal cast)
How it should be
Npc https://www.wowhead.com/npc=196559/volatilesapling cast |T1391773:16|t|cffffd000|Hspell:375591|h[Sappy Burst]|h|r can be stoped with any crowd control
Informations of the spell
Video proof
FS PTR
Retail
Retail adds in g9/g10/g11
[VotI][Diurna] Dragonspawn Flamebender VS Cauterizing Flashflames
https://www.wowhead.com/npc=190245/broodkeeperdiurna is currently affected by
|T236290:16|t|cffffd000|Hspell:375485|h[Cauterizing Flashflames]|h|r casted by https://www.wowhead.com/npc=191230/dragonspawnflamebenderabilities.
It shouldn't.
Proof:
[CoS] Duskwatch Sentry
https://www.wowhead.com/npc=104251/duskwatchsentry should keep running to the beacon after CC expire on him (stun, disorient etc.). Currently after CC expire on him Duskwatch Sentry will no longer run to the beacon anymore and instead attack the players.
Proof: (after hammer of justice stun expire from paladin he is still running to the beacon)
[VotI][Diurna] Rapid Incubation timers
Timers for Rapid Incubation seem off, it's way too early compared to the Greatstaff cast, making it almost impossible to break some of the eggs before they hatch on their own.
I'm unable to check the timers for Rapid Incubation from logs, since they are not recorded, not even in retail
Greatstaff of Broodkeeper cast timers are perfect instead
[Achievement] Fragments of History
Description of the bug
10 Quests should be turned in https://www.wowhead.com/npc=193915/emiliabellocq to get the achievement https://www.wowhead.com/achievement=16323/fragmentsofhistory, but none of the listed below objects are spawned and enabled after selecting the menu What are you doing here?.
How to reproduce
Talk to NPC 193915 and select the menu What are you doing here?
Go to any object listen below
You will see, none of the objects are spawned
Add the serverside quest 70231, and nothing will happen
How it should be
Clicking on the option What are you doing here? from NPC https://www.wowhead.com/npc=193915/emiliabellocq should complete the serverside quest 70231 but this is not happening.
Completing the quest should unlock the listed objects:
https://www.wowhead.com/object=379296/brokenbanding
https://www.wowhead.com/object=380518/dislodgeddragoneye
https://www.wowhead.com/object=381354/wrappedgoldband
https://www.wowhead.com/object=381361/preciousstonefragment
https://www.wowhead.com/object=381355/finelycarvedwing
https://www.wowhead.com/object=381362/chunkofsculpture
https://www.wowhead.com/object=380430/tailfragment
https://www.wowhead.com/object=381353/stonedragontooth
https://www.wowhead.com/object=380429/goldenclaw
https://www.wowhead.com/object=381356/coldwasheddragonclaw
Each object should give a item which will a quest which all need to be turned in by the NPC 193915.
Informations of the Achievement
https://www.wowhead.com/achievement=16323/fragmentsofhistory
[Professions] Fuzzy Legs
Description of the bug
Quest adds for https://www.wowhead.com/quest=66899/fuzzylegs are not dropping |T133571:16|t|cffffd000|Hitem:193865::::::::120:::::|h[Fuzzy Legs]|h|r when you kill
How to reproduce
.q add 66899
Go into any zone where adds who drop |T133571:16|t|cffffd000|Hitem:193865::::::::120:::::|h[Fuzzy Legs]|h|r are located
Kill as many as you want
|T133571:16|t|cffffd000|Hitem:193865::::::::120:::::|h[Fuzzy Legs]|h|r not dropping on mobs
The adds with the most % (33% chance to drop) are https://www.wowhead.com/npc=196426/grottocreeper
[Quest] Climb Every Mountain
Description of the bug
When you try to climb to the second rock at quest https://www.wowhead.com/quest=65421/climbeverymountain game told you that you need to be closer, and you can`t complete the quest
How to reproduce
.q add 65421
Take the https://www.wowhead.com/object=375673/climbinggear right next to the NPC who start quest
Be close to the first rock andright click on it
Them try to left click on second rock
How it should be
Retail proof
[TNO][Risen Mystic]
Description of the bug
While under DK spell |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r, https://www.wowhead.com/npc=195877/risenmystic does not cast |T135863:16|t|cffffd000|Hspell:387596|h[Swift Wind]|h|r every 20 seconds or ever.
How to reproduce
Enter the dungeon as a death knight.
Use |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r on the https://www.wowhead.com/npc=195877/risenmystic .
How it should be
While under |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r , https://www.wowhead.com/npc=195877/risenmystic should cast |T135863:16|t|cffffd000|Hspell:387596|h[Swift Wind]|h|r every 20 seconds.
Informations of the spell
|T135863:16|t|cffffd000|Hspell:387596|h[Swift Wind]|h|r
https://www.wowhead.com/npc=195877/risenmystic
|T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r
[ULD] The Lost Dwarves VS Reset
Currently if you let https://www.wowhead.com/npc=184582/erictheswift cast |T463444:16|t|cffffd000|Hspell:369791|h[Skullcracker]|h|r near the closed gate on the left of the boss fight it resets the fight.
Proof :
[Thaldraszus][Quest] The Gift of Silver
Description of the bug
The quest https://www.wowhead.com/quest=67074/thegiftofsilver does not provide you with the quest item: |T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r
How to reproduce
Take the quest https://www.wowhead.com/quest=68794/allyofdragons , complete it.
Take quest https://www.wowhead.com/quest=67074/thegiftofsilver, talk to Alexstrasza. What is this gift from Tyr?
At the end of the dragons dialogue there should be an interactable item which you should be able to loot. It should provide |T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r.
How it should be
Interactable (look screenshot) item should be lootable and provide |T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r.
Informations of the spell
https://www.wowhead.com/quest=67074/thegiftofsilver
|T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r
[VotI][Raszageth] Thunderous Energy/Blast combo
|T136158:16|t|cffffd000|Hspell:390817|h[Thunderous Energy]|h|r is currently wrong dmg, that's how it supposed to work, after the tank gets hit by |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r the dmg taken by the tanks should be equal to dmg of the thunderous energy after the debuff fades, FOR EXAMPLE after the tank gets hit by 100k dmg (as diminished dmg after densive and stuff), thunderous enrgy should explode dealing 100k dmg
PTR:
RETAIL:
[Dungeons][M+] Evoker - Tip the Scales on key start
If you use Tip the Scales before m+ key you will correctly keep the buff but cooldown of it is not properly reset. It means when you first consume the buff with empowered spell then you should be able to use Tip the Scales for second time after m+ has started since its off cooldown but currently its not possible.
Retail proof: You can see he already pressed tip the scales before someone put key and has buff during countdown then watch him during kill trash he will be able to use it again.
|T4622480:16|t|cffffd000|Hspell:370553|h[Tip the Scales]|h|r
[Dungeons][M+] Player cant enter instance after leave and reinvite
Players should be able to leave party and get invited back to the group once m+ key has started if they leave and get invited back they should be enter instance.
retail proof
[AV][Crystal Thrasher]Crystalline Rupture
Description of the bug
Sometimes NPC https://www.wowhead.com/npc=187139/crystalthrasherabilities;mode:normal ability |T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r dont have animation.
Informations of the spell
Proof
Pardon our Dust
Description of the bug
https://www.wowhead.com/npc=158281/greetermnemis is unclickable to complete the quest
How to reproduce
Get the quest
Collect anima
Head towads Greeter Mnemis
Unable to be clicked
How it should be
Greeter Mnemis should be clickable to
Informations of the spell
https://www.wowhead.com/quest=57102/pardonourdust
[Drustvar] Break on Trough
Quest: https://www.wowhead.com/quest=50457/breakonthroughvideos:id=142455
Issue:
Cannon is not selectable to be used in order to advance the quest
[CoS][Talixae] Withering Soul Uninterruptable
Currently, the Withering Soul cast from the boss is Uninterrupable. It should be.
[Drustvar] A Steady Ballast
Description of the bug
The Npc https://www.wowhead.com/npc=132193/angusballaster option to talk to does not appear to advance the quest
How to reproduce
Get down the cellar
Get to Ballaster
Trigger the Dialouge
Talk to the npc
Only has repair option no talk option
How it should be
After the Dialouge, the npc should have the option to talk and trigger the next part of the quest
Informations of the Quest
https://www.wowhead.com/quest=50151/asteadyballast
BT Ticket
Plans for Attack
Quest:https://www.wowhead.com/quest=49677/plansforattack
Issue:
While dealing with https://www.wowhead.com/npc=130466/fangcallersraka , the npc that follows you (https://www.wowhead.com/npc=130474/recklessvulpera (Aka Nisha) ) can die and player is unable to complete the quest. This should not happened. Although a relog will bring the npc up
Memory Breach
Quest:https://www.wowhead.com/quest=48988/memorybreach
Issue(s)
When the player clicks on the https://www.wowhead.com/npc=122683/unwantedmemory , if player skips the cutscene, player will be frozen until the whole cutscene plays out,
As well as if the player is watching the cutscene , other hostile npcs can attack the player while watching, could cause the player to die after finishing watching the cutscene
just
https://www.wowhead.com/quest=60052/doubletap
|T2060147:16|t|cffffd000|Hitem:178140::::::::120:::::|h[Archonic Resonator]|h|r works incinsistently on quest mob corpses:
https://www.wowhead.com/npc=166936/keeneyebowman does not work at all;
https://www.wowhead.com/npc=166926/necroticsummoner does not work at all;
https://www.wowhead.com/npc=166941/warwraith occasionaly does not work. Might be or not be occasional issues with other quest mobs.
Clear as Crystal
https://www.wowhead.com/quest=60053/clearascrystal
Opposite issue to : At full bar quest _does not_ count as completed.
[Tailoring] Sew many cooks
https://www.wowhead.com/quest=70586/sewmanycooks cant be handed in even i have 2 hats relog abandon didnt help
!image.png
!image.png
[VotI][Diurna] P2 start
Currently, right after the very first egg hatches or is destroyed by the Greatstaff, Diurna will start phase 2
[VotI][Diurna] Widlfire in Phase 2
In phase two, |T136186:16|t|cffffd000|Hspell:375871|h[Wildfire]|h|r should spawn 2 Patches of fire underneath the player, with a delay between eachother.
Retail proof:
[VotI][Raszageth] Typhoon Strike
|T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r is currently dealing 18k dmg while it should be dealing 210k dmg
PTR:
RETAIL:
Stormsong Valley - [Storm's End]
https://www.wowhead.com/quest=50824/stormsendcomments
Atm isnt doable. Script for the fight isnt implemented .
He hits like a truck and has a toon of HP
The Master of Lies
Quest:https://www.wowhead.com/quest=58086/themasteroflies
Issue:
Final part of the quest to kill Myskia, it does not count on the credit to complete it, making it unable to finish the questline
Inquisitor Vilhelm's Sinstone
Quest:https://www.wowhead.com/quest=57175/inquisitorvilhelmssinstone
Issue:
3rd part of the sinstone can't be collected https://www.wowhead.com/object=344727/hiddensinstonefragment
[Obsidian Citadel] Allegiance to One
World Quest:https://www.wowhead.com/quest=66419/allegiancetoone
When player chooses either Sebellian, or Wrathion, they should have a dialogue, and then fly away. Currently, they just phase out.
The Hand of Doubt
Quest:https://www.wowhead.com/quest=57269/thehandofdoubt
Issue:
When the player accepts the quest, need to talk withhttps://www.wowhead.com/npc=157673/disciplekosmas , the option to talk is not present, unable to continiue
[Aylaag Camp] Camp Not Present
Currently, the Camp is not spawned on either spots its indicating that it is on.
[Thaldraszus][Area] - Azmerloth
Description of the bug
When you die in Azmerloth you appear in Pandaren Revolution
[Thaldrazsus][Rare] Goremaul the Gluttonous
Rare https://www.wowhead.com/npc=193125/goremaulthegluttonousvideos:id=251430
Description of the bug
During the fight, the rare will just randomly start doing his regular walk again without staying at your melee. While doing so he will still cast his spells but won't attack anymore:
On the gif you see i'm in combat with him, but he started going back at its spawn place for no reason
[Ohn'ahran] Graveyards are missing
By Any Other Name
Description of the bug
Currently, if you complete the questline up to this quest, you won't be able to turn it back to Marileth, since it's not there. The two last quests of this chapter can't be completed as well without the help of a GM.
How to reproduce
Take and complete the quest https://www.wowhead.com/quest=59223 and try to turn it down to Marileth.
How it should be
Marileth should be present to reward the quest and end the chapter 5 of Maldraxxus.
More information :
Retail : | |
Beta Live FS DF :
Beta DEV 10.1.7 :
Bug Tracker :
I moustache You to Lend a Hand
Quest: https://www.wowhead.com/quest=60763/imoustacheyoutolendahand
Issue:
The |T348548:16|t|cffffd000|Hitem:178747::::::::120:::::|h[Night Lily]|h|r can't be picked up at all
Meet the Margrave
Quest;https://www.wowhead.com/quest=60461/meetthemargrave
Issue:
After taking the necropolis teleport to the necropolis, the place is empty and can't finish the quest
Assessing Your Stamina
Quest:https://www.wowhead.com/quest=57909/assessingyourstamina
Issue:
Some of the kills do not get credited from doing the quest
Clear as a crystal
Quest:https://www.wowhead.com/quest=60053/clearascrystal
Issue:
Instead of getting to full bar, the quest gets completed with half of it
Go in Service
Quest:https://www.wowhead.com/quest=59196/goinservice
Issue:
When the player reaches the Anime Gateway to Hero's rest, instead of teleporting to the location, it teleports the player to Twilight Highlands
What's in a memory
Quest:https://www.wowhead.com/quest=58977/whatsinamemory
Issue(s):
1.The npcs that should be killed https://www.wowhead.com/npc=162492/forswornmemoryfragment , do not drop |T3528284:16|t|cffffd000|Hitem:183802::::::::120:::::|h[Memory of the Forsworn]|h|r at all (says that is 100% drop rate).
2. When the quest is abandoned, the npc won't stop coming
Directions Not Included
Quest;https://www.wowhead.com/quest=58771/directionsnotincluded
Issue:
When doing the quest to collect the scroll, the one that are not the right one, are piling up in the bag spots. They should not stay in the bag spot
[Waking Shores] Closure
Description of the bug
https://www.wowhead.com/quest=66440/closurecomments . Your task it to talk to https://www.wowhead.com/npc=187323/tutaqan, /way 2022 53.66 39.24, though you cannot.
How to reproduce
Start with https://www.wowhead.com/quest=68863/alosttribe, do all the way till https://www.wowhead.com/quest=66440/closurecomments.
Fly/go to https://www.wowhead.com/npc=187323/tutaqan at aforementioned place.
Click on him.
How it should be
Upon clicking on https://www.wowhead.com/npc=187323/tutaqan, you should see a window with dialogue option to be able to continue onwards the quest.
Informations of the spell
https://www.wowhead.com/npc=187323/tutaqan
https://www.wowhead.com/quest=66440/closurevideos:id=256203
[Zskera Vault][Object] Box of rocks "Ur" Vault
Description of the bug
Can't interact with the box
How to reproduce
Try to loot it
How it should be
Should be able to loot
Information about the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6441.855469 Y: 2281.225586 Z: 135.520020 Orientation: 1.288834
grid[44,27]cell[0,5] InstanceID: 0
ZoneX: 29.610420 ZoneY: 58.058346
GroundZ: 193.890808 FloorZ: 135.519363 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 135.519363 GetHover 0.000000 GetPositionZH 135.520020
[Waking Shores] Worst Impressions
Description of the bug
https://www.wowhead.com/quest=66410/worstimpressions tells you to talk to https://www.wowhead.com/npc=187323/tutaqan . When you talk to him, nothing happens. Relog does not help. (look attachment)
However, when you abandon quest, talk to the questgiver again and do not wait for NPCs to finish their dialogues, but instead click onhttps://www.wowhead.com/npc=187323/tutaqan, in his window you get the option to skip the entire dialogue. (look attachment with window)
How to reproduce
Do questline starting from https://www.wowhead.com/quest=68863/alosttribe.
When given https://www.wowhead.com/quest=66410/worstimpressions, walk with the NPC. Wait for them to finish the dialogue.
Talk to https://www.wowhead.com/npc=187323/tutaqan .
How it should be
You should be given an option to speak to after NPCs finish their dialogue. (second attachment)
Informations of the spell
https://www.wowhead.com/quest=66410/worstimpressions
https://www.wowhead.com/npc=187323/tutaqan
https://www.wowhead.com/npc=188301/guardhakota
[Ohn'Ahran] Aronus ferry
https://www.wowhead.com/npc=188335/aronusmap option to bring him to Shady Sanctuary does not work after click.
Also https://www.wowhead.com/npc=188972/aronusmap first option does not work too.
[VotI][Eranog] Molten Spike
|T1058935:16|t|cffffd000|Hspell:396025|h[Molten Spike]|h|r is currently dealing 235k dmg while it should be dealing 186k dmg
PTR:
Retail:
[VotI][General] Death vs Loot
If a player dies far away from sennarth, for example on a lower platform, they will not get the loot window, so they're not able to see the loot when the boss dies
[VotI][Eranog] Kill order
Each https://www.wowhead.com/npc=187638/flamescaletarasek should not apply |T841383:16|t|cffffd000|Hspell:370597|h[Kill Order]|h|r to the same player. They should prioritize targets without |T841383:16|t|cffffd000|Hspell:370597|h[Kill Order]|h|r and chase them down
At the moment we got x4 |T841383:16|t|cffffd000|Hspell:370597|h[Kill Order]|h|r on 1 player
!image.png
[World Events][Primal Storms] Iceblade Trio
Spells are missing for Maeleera & Fieraan.
https://www.wowhead.com/npc=193677 |T135840:16|t|cffffd000|Hspell:395924|h[Freezing Slice]|h|r |T4548863:16|t|cffffd000|Hspell:384485|h[Gumshoes]|h|r
https://www.wowhead.com/npc=193678 |T135840:16|t|cffffd000|Hspell:395924|h[Freezing Slice]|h|r |T4548863:16|t|cffffd000|Hspell:384485|h[Gumshoes]|h|r
https://www.wowhead.com/npc=193679 he is casting his spell.
[TJS][Shambling Infester] Flames of Doubt
Description of the bug
Atm npc https://www.wowhead.com/npc=200387/shamblinginfesterhave 2 issue :
never use ability |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
sometime npc stop moveing and dont do anything after cast |T651083:16|t|cffffd000|Hspell:398296|h[Summon Sha]|h|r
How to reproduce
Go to Temple of the Jade Serpent dung
Go to npc https://www.wowhead.com/npc=200387/shamblinginfester
test npc ability's
[Professions][Item] Design: Elemental Lariat
Please, take a look on |T1500870:16|t|cffffd000|Hitem:194641::::::::120:::::|h[Design: Elemental Lariat]|h|r % drop chance.
[Ohn'Arhan] [quest] The Nokhud Offensive: Founders Keepers
https://www.wowhead.com/quest=66658/thenokhudoffensivefounderskeepers
quest not implemented
Mission The Nokhud Offensive: Founders Keepers
When complete https://www.wowhead.com/quest=66658/thenokhudoffensivefounderskeepers the npc https://www.wowhead.com/npc=190068/initiatezorig to complete quest is missing, so cant complete the quest
Steps to reproduce issue:
.q add 66658
.additem200100
.additem 200115
Place the items where quest say
When complete go for end quest
https://www.wowhead.com/npc=190068/initiatezorig missing
NPC missing
Retail quest proof
[VotI][Dathea] Zephyr Slam damage
|T1029596:16|t|cffffd000|Hspell:375580|h[Zephyr Slam]|h|r base damage should be 300k
At the moment it's 263k
|T1029596:16|t|cffffd000|Hspell:375580|h[Zephyr Slam]|h|r debuff doesn't seem to be working, the damage taken by the slam doesn't seem to increase
Retail | PTR
[Ohn'Ahran] Show of Storm
When completing https://www.wowhead.com/quest=65836/showofstorm , NPC https://www.wowhead.com/npc=193827/stormedblackpaw casts |T237553:16|t|cffffd000|Hspell:374898|h[Enrage]|h|r infinitely at low HP
[Ohn'Ahran] Tradition not Forgotten incense
https://www.wowhead.com/quest=70210/traditionnotforgotten incences can be clicked repeteadly.
[Ohn'Ahran] Oh No Ohnara Alerted Goliath
During the quest https://www.wowhead.com/quest=66258/ohnoohnahra , NPC https://www.wowhead.com/npc=192237/alertedgoliathabilities casts |T136012:16|t|cffffd000|Hspell:387039|h[Fury of the Nokhud]|h|r infinitely. Instead of using other abilities or attacking.
[Ohn'Ahran] Darkened Clouds
While doing https://www.wowhead.com/quest=67222/darkenedclouds , you can infinitely click https://www.wowhead.com/object=377988/stormscepter , making this quest easier to complete
[Ohn'Ahran] Swab Swog Aggro
While completing quest https://www.wowhead.com/quest=70649/swabswog , sometimes when frogs get angry with you, they aggro on you, giving you infinite aggro resulting in combat bug. They will run after you infinitely.
[Ohn'Ahran] Clearing the Skies tornado
https://www.wowhead.com/quest=70623/clearingtheskies has a tornado in Ohnahran plains, that when you are doing quest https://www.wowhead.com/fr/quest=65940/paruneroutedifficile interferes with the player even when you are not on Dragonriding mount.
Please make this tornado accessible only with Dragonriding mount.
Set as Gamebreaking because it is almost impossible to get next campaign quest from Scout tomuul on the right, max range is not enough.
[Ohn'Ahran] Wind Breaker
During WQ https://www.wowhead.com/quest=70638/windbreaker , when NPC https://www.wowhead.com/npc=195846/unleashedstorm casts |T1029585:16|t|cffffd000|Hspell:386849|h[Raging Winds]|h|r , it makes everything friendly.
I saw videos from retail, that do not do this when npc finishes cast.
[Ohn'Ahran] Hornstrider Runner
https://www.wowhead.com/npc=195905/hornstriderrunnerabilities;mode:lfr seems kinda not implemented.
They stand on one place, they behave like a dummy.
They attack only when taunted, but even than do not deal any damage.
Also they should cast |T1392564:16|t|cffffd000|Hspell:375094|h[Rip Tendon]|h|r
[VotI][Eranog] Molten Fissure
|T135822:16|t|cffffd000|Hspell:396031|h[Molten Fissure]|h|r is currently dealing 182k dmg while it should be dealing 144k
PTR:
Retail:
[VotI][Dathea] Blowback damage
|T463565:16|t|cffffd000|Hspell:387627|h[Blowback]|h|r (cast by the https://www.wowhead.com/npc=192934/volatileinfuser ) should deal 80k average
At the moment it deals 100k damage
This issue belongs only to the https://www.wowhead.com/npc=192934/volatileinfuser that are in the main platform. The https://www.wowhead.com/npc=192934/volatileinfuser that are on the secondary platforms are ok
Retail | PTR
[HoV][Fenryr] first phase
Description of the bug
During the first phase of the fight with https://www.wowhead.com/npc=99868/fenryr (at 100%hp to 60%hp) fight doesnt count as bossfight and dead players able to release
How to reproduce
1. Go to fenryr with 12 players
2. Die
3. Try to release
How it should be
First phase should aswell count as bossfight
[HoV][Odyn] Spear of Light
Description of the bug
https://www.wowhead.com/npc=95676/odynabilities;mode:normal creates only 1 spear by every |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r
How to reproduce
1. Enter HoV area
2. Go to Odyn
3. Check how much spears creates by |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r at the start of fight
4. Check how much spears creates by |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r after first |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r phase
How it should be
|T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r should creates 1 additional spear after every |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r phase
Retail proof:
For example: At the start of fight till first cast |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r should creates only 1 spear by every cast |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r
After first |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r every |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r should create 2 spears by cast
[LFG] Fix XP increased as reward
[VotI][Sennarth] Gossamer Burst
|T460954:16|t|cffffd000|Hspell:373405|h[Gossamer Burst]|h|r is currently dealing 263k dmg, while it should be dealing 201k dmg
PTR log
Retail log
[VotI][Sennarth] Gossamer Burst strength
|T460954:16|t|cffffd000|Hspell:373405|h[Gossamer Burst]|h|r (and also |T252188:16|t|cffffd000|Hspell:371983|h[Repelling Burst]|h|r ) strength is too weak
[BH] Decatriarch Wratheye objective
Defeating https://www.wowhead.com/npc=186121/decatriarchwratheye in any objectived instance does not count towards it, since he stops getting damage at 1 hp and tps out.
[VotI][Terros] Rock blast damage
|T1044087:16|t|cffffd000|Hspell:381298|h[Rock Blast]|h|r should deal around 3.1M damage (split amongst players hit)
At the moment it's 2.2M split amongst players
Retail
PTR
[Ohn'Ahran] Duck Duck Trap
https://www.wowhead.com/quest=71241/duckducktrap Does not register |T4639586:16|t|cffffd000|Hitem:200674::::::::120:::::|h[Bluebill Meat]|h|r when triggering the traps, making this quest uncompletable.
[VotI][Eranog] Lava Flow
|T135830:16|t|cffffd000|Hspell:370648|h[Lava Flow]|h|r is currently dealing 77k while it should be dealing 108k ticking dmg
PTR:
Retail:
[Ohn'Ahran] Scaling ever higher
https://www.wowhead.com/quest=70352/scalingeverhigher does not work.
Frogs disappear when they are attacked, and extra action button |T2464042:16|t|cffffd000|Hspell:385191|h[Call for Fire]|h|r does not work.
[HoV] Mug vs Kings
If you throw Mug to Kings it should make them Distracted (Turn from Friendly to Orange not attackable) then when you drag one of attackable kings to other ones that are distracted by mug, Distracted King should be able to attack attackable King then after 20 secs Distracted King should reset and have gossip available to activate making him attackable.
Like in video below you see they used 3 mugs to 3 different kings then activated with gossip 1 King and tank was dragging him around to make distracted Kings attack attackable king.
If distracted Kings from mug wont attack attackable king then they shouldnt have gossip available when they reset.
PS: This Mug strat must be done before activating King with gossip otherwise it shouldnt work
PTR:
Retail:
|T132792:16|t|cffffd000|Hspell:202298|h[Mug of Mead]|h|r
[VotI][Sennarth] Repelling Burst Damage
Damage of |T252188:16|t|cffffd000|Hspell:371983|h[Repelling Burst]|h|r is wrong. Atm on PTR It's hitting for 157k damage, while it should hit for 120k damage.
PTR log:
Retail log:
[Dungeon] Possible wrong loot
It is possible to loot wrong loot table items for spec on this boss.
There is a report that I can confirm.
DH dropped 2handed staff.
Happened to me on PTR as well.
[CoS] linking packs
Description of the bug
https://www.wowhead.com/npc=104270/guardianconstruct4, https://www.wowhead.com/npc=104251/duskwatchsentry3, g10, g36 are linked If u pull any of this pack close to others pack, then other pack will pull aswell.
https://www.wowhead.com/npc=104251/duskwatchsentry4 and g14 aswell are linked
https://www.wowhead.com/npc=104215/patrolcaptaingerdo and g18, g19, g21, g23, g24 aswell are linked
https://www.wowhead.com/npc=104217/talixaeflamewreath and g34 aswell are linked.
How to reproduce
1. Enter cos area
2. Try to pull any of this pack/boss close to others packs
3. Check if others pack pulled aswell
How it should be
Any of this packs/bosses shouldnt be linked with others.
[HoV][Fenryr] Ravenous Leap
Description of the bug
|T132266:16|t|cffffd000|Hspell:197558|h[Ravenous Leap]|h|r should leaping first to furthest target and shouldnt jump to others if first target evade his cast with meld/vanish(any of this spells can cancel the leaps only if fenryr jumped already and not before, like on proof, he used vanish at the moment when boss jumped on him)
That should work like |T971291:16|t|cffffd000|Hspell:292022|h[Explosive Leap]|h|r on https://www.wowhead.com/npc=144246/kuj0 into workshop.
Retail proof:
Also bleed |T136168:16|t|cffffd000|Hspell:196497|h[Ravenous Leap]|h|r from |T132266:16|t|cffffd000|Hspell:197558|h[Ravenous Leap]|h|r doesnt count player armor. Beta log:
How to reproduce
1. Enter Hov area
2. Go to fenryr
3. Check his leap
[VotI][Sennarth] Suffocating Webs
P2
The boss should target current tank + 1 random player and apply|T237431:16|t|cffffd000|Hspell:373048|h[Suffocating Webs]|h|r to them.
Once |T237431:16|t|cffffd000|Hspell:373048|h[Suffocating Webs]|h|r debuff expires from the two targets, they should become |T135860:16|t|cffffd000|Hspell:372044|h[Wrapped in Webs]|h|r and drop |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r at their feet
Retail
At the moment it's only applying it to 1 random target, and the target is not becoming |T135860:16|t|cffffd000|Hspell:372044|h[Wrapped in Webs]|h|r
[VotI][Terros] Infused Fallout
1. Players without |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r debuff can trigger the explosion of players having it.
In order to trigger the mechanic, both players need to be debuffed with |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r
2. Dead players should not be eligible to receive |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r debuff
3. If there's an odd number of players alive, |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r debuff should be applied to n 1 targets, to make it even
[VotI][Terros] Mythic Concussive slam Damage
Damage of |T236316:16|t|cffffd000|Hspell:381781|h[Concussive Slam]|h|r is wrong. Atm on PTR It's hitting for 407k damage, while it should hit for 467k damage.
PTR Log :
Retail Log:
[VotI][Sennarth] Frost Expulsion
|T135848:16|t|cffffd000|Hspell:371979|h[Frost Expulsion]|h|r is currently dealing 182k dmg, while it should be dealing 144k dmg
PTR log
Retail log
[VotI][Sennarth] Icy Ground
Icy Ground is divided in 2different version based on the phase of the encounter in p1 and last platform.
Right now we have the Icy Ground from p1 for the entire fight.
How it should be:
In p1 |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r (ID 372055) that is doing 21k dmg (correct).
In last platform |T612394:16|t|cffffd000|Hspell:374466|h[Icy Ground]|h|r (ID374466) that should be dealing 12k dmg
PTR log (372055)
Retail log (372055)
Retail log (374466)
[Dazar'alor] Rastari Enforcer coords
https://www.wowhead.com/npc=128087/rastarienforcer gives wrong directions after passing the Scrapper option that is not implemented.
Under this option all options are Misalligned.
Clicking scrapper asks for Stable Master etc. going down
!image.png
[Azure Span] WQ Stop The Spread
Currently you can https://www.wowhead.com/npc=186374/killcredittotemdestroyed when completing https://www.wowhead.com/quest=65841/stopthespread . Totems should become unavailable to click again after clicking first time.
[SL intro] Threads of Fate freeze
After accessing SL campaign at chromie, if you have already completed SL campaign anywhere before, you get frozen with Threads of Fate NPC asking you what you want to do with no dialogue option.
ToF was removed in DF as leveling option, please remove it and force players to do Qline
[Voti][Primal Council] Melee hits
Currently, the melee damage from the bosses of Primal Council is different to retail.
Dathea Stormlash:
PTR (136k first melee hit, 70k 2nd melee hit)
Retail (71k first melee hit, 36K 2nd melee hit)
Embar Firepath:
PTR (537K):
Retail (233K):
Kadros Icewrath:
PTR (134K):
Retail (71k):
Opalfang:
PTR (784K):
Retail (433K):
[SBG][Sadana Bloodfury] Lunar Purity
Description of the bug
In bossfight https://www.wowhead.com/npc=75509/sadanabloodfury when boss casting|T236151:16|t|cffffd000|Hspell:164686|h[Dark Eclipse]|h|r |T236704:16|t|cffffd000|Hspell:162652|h[Lunar Purity]|h|r gives players damage immunity.
How it's should be
|T236704:16|t|cffffd000|Hspell:162652|h[Lunar Purity]|h|r should give for players decreasing damage taken by 80%.
[SBG][Nhallish] Void Devastation
Description of the bug
Boss https://www.wowhead.com/npc=75829/nhallish/mythicencounterjournal ability |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r work not correctly. In boss cast |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r if player who hold agro move from ability hitbox they stop casting this ability.
How it's should be
https://www.wowhead.com/npc=75829/nhallish/mythicencounterjournal should continue casting |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r
[Exile's Reach] - A Hunter's Trap
Description of the bug
Hunters only
https://www.wowhead.com/quest=59952/ahunterstrap as Horde and https://www.wowhead.com/quest=59355/ahunterstrap as Alliance
https://www.wowhead.com/npc=167309/herbertgloomburst and https://www.wowhead.com/npc=156886/meredyhuntswell doesn't give you |T135856:16|t|cffffd000|Hitem:175979::::::::120:::::|h[Ice Mote]|h|r
Blocking Exile's Reach questline for hunter
How to reproduce
Pick quest
Speak to NPC
How it should be
NPC should give you |T135856:16|t|cffffd000|Hitem:175979::::::::120:::::|h[Ice Mote]|h|r
[SBG][Bonemaw] Agro issue
https://www.wowhead.com/npc=75452/bonemaw Have 2 problem:
If player who holds agro dont stay in mele zone with https://www.wowhead.com/npc=75452/bonemaw reset target to nearest player
Player who holds agro loses agro after boss submerges.
[SBG][Bonemaw] Boss vs pets
At some points where the boss is, pets can't attack and start running behind the platform looking for a place where they can do so.
In the first boss position it always happens and sometimes in others when he moves.
PTR:
[VotI][Terros] Rockblast + Aftershock missing
|T1044087:16|t|cffffd000|Hspell:381298|h[Rock Blast]|h|r |T1016352:16|t|cffffd000|Hspell:386400|h[Aftershock]|h|r are dealing no damage, and no visual effect is shown
[CoS][Gerdo] Resonant Slash vs Signal Beacon
After the boss casts Signal Beacon, all following Resonant Slashes will not hit players
[Voti][Dathea] Volatile Infuser - Melee hits
Currently, the melee damage from the Volatile Infuser is different from Retail.
It has 2 IDs in mythic.
https://www.wowhead.com/npc=192934/volatileinfuser
PTR (633K):
Retail (301K):
https://www.wowhead.com/npc=197671/volatileinfuser
PTR (628K):
Retail (333K):
[S.E.L.F.I.E]
This is not BfA quest, but legacy board is inactive.
https://www.wowhead.com/npc=16926/vivicastarshot should offer https://www.wowhead.com/quest=32471/lightcameraaction for Horde and https://www.wowhead.com/npc=16908/ariellesnapflash https://www.wowhead.com/quest=32470/lightcameraaction for Alliance, offering creatin of Selfie Camera, needed for some of achievements.
[Voti][Sennarth] Caustic Spiderling - Melee hits
Currently, the melee damage of the Caustic Spiderling is way more than Retail.
PTR (38K):
Retail (13K):
[Votl][Raszageth] Volatile Spark and spellsteal interaction
Mages should be able to interrupt |T1717108:16|t|cffffd000|Hspell:388635|h[Burst]|h|r cast from https://www.wowhead.com/npc=194999/volatilespark by using |T135729:16|t|cffffd000|Hspell:30449|h[Spellsteal]|h|r on |T252174:16|t|cffffd000|Hspell:388631|h[Volatile]|h|r.
At the moment, you steal |T252174:16|t|cffffd000|Hspell:388631|h[Volatile]|h|r buff but the |T1717108:16|t|cffffd000|Hspell:388635|h[Burst]|h|r cast continues.
Also, while stealing the buff, it shouldn't do its damage to the mage and to everyone in the raid
[The War Campaign]
While doing https://www.wowhead.com/quest=52749/thewarcampaign , you cannot turn the quest in, because the boat is missing and all NPCs are swimming in the water, not alligned with their position, making them unclickable.
!image.png
[Voti][Dathea] Dathea Ascended - Melee hits
Currently, the melee damage from Dathea Ascended is way more than it should.
PTR (809K):
Retail (424K):
[Voti][Eranog] Eranog - Melee hits
Currently, the melee hits damage from Eranog are way more than retail.
PTR (600K):
Retail (270K):
[Voti][Eranog] Flamescale Tarasek - Melee hits
Currently, the Flamescale Tarasek melee damage is more than in Retail.
PTR (97K):
Retail (54K):
[VotI][Kurog] Lightning Crash missing
|T463562:16|t|cffffd000|Hspell:397358|h[Lightning Crash]|h|r mechanic is currently missing
The boss correctly casts |T463562:16|t|cffffd000|Hspell:397358|h[Lightning Crash]|h|r but no debuff is applied to anyone
PTR
[AV][Leymor] Explosive Brand
Description of the bug
https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normalability |T135734:16|t|cffffd000|Hspell:374567|h[Explosive Brand]|h|r have wrong hitbox.
How to reproduce
Go to Azure Vault
go to https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal bossfight area
Pull https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal and test ability |T135734:16|t|cffffd000|Hspell:374567|h[Explosive Brand]|h|r hitbox
How it should be
https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normalability |T135734:16|t|cffffd000|Hspell:374567|h[Explosive Brand]|h|r hitbox should be same like spell animation
Informations of the spell
Video proof Watch the paladin on the left side of the screen. He was hit by the stomp before he got pushed into the trees.
[Halls of Infusion] Primal Tsunami loot
If the boss dies to dots at the exact moment when he phases at 100 energy, players wont be able to get the loot from the boss.
!image.png
Scouting Map
Seems that https://www.wowhead.com/quest=47962/stormsongvalley cannot be taken from the scouting map.
If you even manage to get it, you wont be able to speak with Taelia to give it back.
[TNO] Nokhud Stormcaster vs Dominate Mind
https://www.wowhead.com/npc=190294/nokhudstormcaster becomes unattackable if you use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r on him after the debuff wears off. If players go out of the dungeon, going back yields an infinite loading screen.
[AA][Arcane Ravager] Vicious Ambush
Description of the bug
Currently if u dodge |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r with fd/shadowmeld/any immune or loss behind the wall, then https://www.wowhead.com/npc=196671/arcaneravager gonna stay AFK before next |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r cast
How to reproduce
1. Enter AA area
2. Start fight with https://www.wowhead.com/npc=196671/arcaneravager
3. Wait for cast |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r
4. Dodge it with any spell or loss behind the wall
How it should be
If u dodge cast |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r, https://www.wowhead.com/npc=196671/arcaneravager should dont leap to target but contuinue to melee atack/cast frontal, untill next |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r cast
[Dragonscale Expedition] A New Mystery
https://www.wowhead.com/quest=69093/anewmystery seems not to pop up the NPC monkey that is supposed to give you the quest when you reach renown 13 with Dragonscale Expedition
[Thaldraszus] Remember the Fallen.
https://www.wowhead.com/quest=66245/rememberthefallen seems to have stopped working.
When you try to pickup the quest item |T1408443:16|t|cffffd000|Hitem:191269::::::::120:::::|h[South Hold Garrison Signet]|h|r from fallen dragons, they just disappear and dont yield anything.
I have completed all prerequisite quests.
[Thaldrazsus] Cataloging Thaldrazsus
https://www.wowhead.com/quest=70110/catalogingthaldraszusseealso seems not to give percentage for shots.
[Professions][Quest] Trinket Bandits
https://www.wowhead.com/quest=66949/trinketbandits item |T1120358:16|t|cffffd000|Hitem:194443::::::::120:::::|h[Stolen Trinket]|h|r seems not to drop from various gnoll enemies listed in Stolen Trinket dropped by.
[Professions][Quest] A craft in need
https://www.wowhead.com/quest=69919/acraftinneedcomments cannot be completed by talking with npc.
[RLP][High Channeler Ryvati] Lightning Storm
Description of the bug
https://www.wowhead.com/npc=197535/highchannelerryvatidrops;mode:normal uses |T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r every 3540secs
How to reproduce
1. Enter rlp area
2. Go to https://www.wowhead.com/npc=197535/highchannelerryvatidrops;mode:normal
3. Check cd for |T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r
How it should be
https://www.wowhead.com/npc=197535/highchannelerryvatidrops;mode:normal should use |T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r first time at 10sec of combat and next with 20sec cd
Drustvar - Barrier Buster
Cant be picked up!
NPC is phased out
[AV][Umbrelskul] Dragon Strike
Description of the bug
|T254096:16|t|cffffd000|Hspell:384978|h[Dragon Strike]|h|r knockup even with knock immunes from |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r
How to reproduce
1. Enter AV
2. Go to last boss
3. Check if dragon strike knocksup with immunity tto knock
How it should be
|T254096:16|t|cffffd000|Hspell:384978|h[Dragon Strike]|h|r shouldnt ignore knocks immunes
[Intro] Seeking The Baron
https://www.wowhead.com/quest=59897/seekingthebaron quest should auto complete when you jump into the maw, offering you new quest https://www.wowhead.com/quest=60972/thehuntforthebaron which it currently does not.
[SBG] Subjugated Soul vs fear
Description of the bug
Atm https://www.wowhead.com/npc=76444/subjugatedsoul can be affected by mind control and fear
How it should be
https://www.wowhead.com/npc=76444/subjugatedsoul shouldnt be affected by fear/mind control
Zuldazar - Tal'gurub
Objectives arent show in the map/questlog
By walking into the zone where the npcs should be nothing pops
Undoable
!imagem.png
[TEP] Azshara unattackable
https://www.wowhead.com/npc=152910/queenazshara is unattackable in 2nd phase of last boss fight.
[Drustvar] An Improvised Arsenal
Description of the bug
Over all issues with the stages. when asked to modify the weapon it just disapears and credit isnt given
How to reproduce
..
How it should be
After talking will be able to use a pile of scrap metal ( )
https://www.wowhead.com/quest=50253/animprovisedarsenalvideos
[TotJS][Shambling Infester] Flames of doubt
Description of the bug
Fixed:https://www.wowhead.com/npc=200387/shamblinginfester follow(spinning on his place) player who hold agro when casted frontal |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
New issue: https://www.wowhead.com/npc=200387/shamblinginfester casts |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r to random place (probably he cast it to |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r and pets) But he should cast |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r only to random player
How to reproduce
1. Start fight with https://www.wowhead.com/npc=200387/shamblinginfester
2. Wait for cast |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
3. Try to move
How it should be
https://www.wowhead.com/npc=200387/shamblinginfester shouldnt move while casted |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
Assessing Your Stamina
https://www.wowhead.com/quest=57909/assessingyourstamina
Currently it is possible to beathttps://www.wowhead.com/npc=159504/sparringaspirant https://www.wowhead.com/npc=159505/sparringaspirant to death, which should not occure. Other people doing this questst would have to wait for them to respawn.
[HoV] Fenryr vs Final Stand
Description of the bug
When https://www.wowhead.com/npc=99868/fenryr reach 60% hp (he made himself unattackable) and started moving to phase 2 he can be affected by |T135889:16|t|cffffd000|Hspell:204079|h[Final Stand]|h|r
How to reproduce
1. Enter HoV area
2. Go to Fenryr phase
3. Dmg him to 60%
4. Use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r when he started moving to next phase
How it should be
https://www.wowhead.com/npc=99868/fenryr shouldnt be affected by any spell during he unattackable and moving to next phase
[HoV][Fenryr] Scent of blood
Description of the bug
When https://www.wowhead.com/npc=99868/fenryrabilities;mode:normal started cast |T841383:16|t|cffffd000|Hspell:196838|h[Scent of Blood]|h|r he targeted always player who hold agro and only after ends of cast he changes target
How to reproduce
1. Enter HoV area
2. Go to fenryr
3. Check |T841383:16|t|cffffd000|Hspell:196838|h[Scent of Blood]|h|r cast
How it should be
He should changes target at the start cast aswell
[HoV] Odyn vs Stormforged Oblitterator
https://www.wowhead.com/npc=102019/stormforgedobliterator is affected by all cc except dk death grip.
He should be affected by it
[SBG][Shadowmoon Exhumer] CC immune
Description of the bug
Atm https://www.wowhead.com/npc=77700/shadowmoonexhumer can be affected by any CC
How it should be
https://www.wowhead.com/npc=77700/shadowmoonexhumer should be affected only by taunt
[TNO] Stormsurge Totem vs Raging
Currently, the Stormsurge Totem is getting affected by raging, but that shouldn't happen.
https://www.wowhead.com/npc=194897/stormsurgetotem
[SBG] Shadowmoon Bone Mender vs Mind control
Description of the bug
Atm https://www.wowhead.com/npc=75713/shadowmoonbonemender can be affected by mind control/dominate mind
How it should be
https://www.wowhead.com/npc=75713/shadowmoonbonemender shouldnt be affected by mind control/dominate mind
[Packet] - Haste x Cooldown
Description of the bug
Haste changing negatively affects spells cooldown that depends on Haste when you use abilities that reduce flat cooldown amount for this spell.
How to reproduce
Old:
New:
Avoid to get 2 bomb stacks.
Bug also can happen in the middle of this rotation. And mostly it goes for 12 seconds over maximum duration. But also can go for 2426 seconds
How it should be
Haste changing and flat cooldown reducing should work correctly together
[Evoker][preservation] ANCIENT FLAME VS LIFESPARK
Description of the bug
Currently Ancient flame buff gets removed if you consume Lifespark buff via Living flame.
How to reproduce
.aura 375583
.aura 394552
cast |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
How it should be
if you are buffed from ancient flame and lifespark buffs the ancient flame buff should not be consumed by the instant cast living flame
Informations of the spell
|T132839:16|t|cffffd000|Hspell:369990|h[Ancient Flame]|h|r
|T4630463:16|t|cffffd000|Hspell:394552|h[Lifespark]|h|r
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
!image.png
[Item] - Pest Fogger
Description of the bug
Atm players can use open world item |T133009:16|t|cffffd000|Hitem:198076::::::::120:::::|h[Pest Fogger]|h|r in dungeons and raids
How to reproduce
go to some dungeon or raid
use |T133009:16|t|cffffd000|Hitem:198076::::::::120:::::|h[Pest Fogger]|h|r
How it should be
item |T133009:16|t|cffffd000|Hitem:198076::::::::120:::::|h[Pest Fogger]|h|r should not be available for use in dungeons and raids
[Item][Aberrus] - Dragonfire Bomb Dispenser
Description of the bug
|T4624639:16|t|cffffd000|Hspell:408675|h[Dragonfire Bomb Dispenser]|h|r debuff exists but doesn't deal damage
Critital strike recharge doesn't work / not scripted yet
How to reproduce
How it should be
|T4624639:16|t|cffffd000|Hspell:408682|h[Dragonfire Bomb Dispenser]|h|r single target damage ID
|T237007:16|t|cffffd000|Hspell:408694|h[Dragonfire Bomb Dispenser]|h|r when target dies AoE damage ID. This damage should split evenly.
Damage should scale with Versatility
60 Critical Strikes should give 1 charge. Stacks shouldn't lost when you leave combat. Should count dots. Getting stack should have internal cd 740ms |T136243:16|t|cffffd000|Hspell:408667|h[Dragonfire Bomb Dispenser]|h|r (probably this, auracounter exists in game but its hidden in logs)
[Item][Dungeon] - Naraxas' Spiked Tongue
Description of the bug
|T134895:16|t|cffffd000|Hitem:137349::::::::120:::::|h[Naraxas' Spiked Tongue]|h|r damage always at its max value
How to reproduce
Get proc in melee
Get proc in range
How it should be
|T136007:16|t|cffffd000|Hspell:215405|h[Rancid Maw]|h|r damage should scale from distance between player and target.
Approximate values:
Max damage if range is >= 20 yards. Max damage is same as tooltip damage.
Half damage if range ~10 yards
25% damage is range ~5 yards
Damage should decrease evenly ~5% decreasing per yard
[Item][VotI] - All-Totem of the Master
Description of the bug
|T4638565:16|t|cffffd000|Hitem:194306::::::::120:::::|h[AllTotem of the Master]|h|r stances proc randomly
All damage done is not affected by all damage increasing buffs (like |T1129695:16|t|cffffd000|Hspell:200851|h[Rage of the Sleeper]|h|r ) and Versatility
|T135816:16|t|cffffd000|Hspell:382133|h[Elemental Stance: Ice]|h|r heals 13k over 6 seconds (395 ilvl) 2285 per tick
|T1322283:16|t|cffffd000|Hspell:377458|h[Elemental Stance: Earth]|h|r gives 1900 armor (395 ilvl)
|T135816:16|t|cffffd000|Hspell:377461|h[Elemental Stance: Air]|h|r has always 3k damage difference on all ilvl compared to Ice and Fire on hit damage.
And i guess damage/healing amount scaling for ilvl is incorrect (don't think its only because of Versatility and other mods)
How to reproduce
Equip |T4638565:16|t|cffffd000|Hitem:194306::::::::120:::::|h[AllTotem of the Master]|h|r
.npc add temp 189617 (tanking dummy)
Let him hit you
How it should be
|T4638565:16|t|cffffd000|Hitem:194306::::::::120:::::|h[AllTotem of the Master]|h|r should have static rotation like Earth>Fire>Ice>Air>repeat.
Versatility and all damage/healing increasing buffs should increase damage/healing done by stances.
|T135816:16|t|cffffd000|Hspell:382133|h[Elemental Stance: Ice]|h|r should heal 13k each second for 6 seconds (395 ilvl) 13k per tick
|T1322283:16|t|cffffd000|Hspell:377458|h[Elemental Stance: Earth]|h|r should give 3659 armor (395 ilvl)
Overall ilvl scaling should be correct
Retail log
PTR log
[Item][VOTI] - Decoration of Flame
Description of the bug
|T1387353:16|t|cffffd000|Hitem:194299::::::::120:::::|h[Decoration of Flame]|h|r doesn't refresh shield after flames return
How it should be
After flames return shield should refresh its amount and its duration
Fs : Fs live
[Item] - Elementium Pocket Anvil
Equip: Sharpen your weapon with Elementium, giving your [melee damage dealer specialization's main class ability] a chance to deal 20727 additional Shadowflame damage onhit. Use: Strike your weapon against the anvil to strengthen it further, dealing 6597 Shadowflame damage to nearby enemies and increasing the onhit damage by 33% until shortly after leaving combat. Stacks 5 times. (1 Min Cooldown)
Description of the bug
The trinket doesnt work at all equiping it doesnt give you the |T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r proc on your abilities
and as for the on use part
Using it doesnt give you the stacks that increase the |T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r damage and doesnt damage anything nearby to the player
How to reproduce
.additem 202617
equip it go close to a dummy and use it
you will see that there is a visual around you but you dont get any buff nor do you deal damage to surrounding targets
How it should be
on equip the trinket should give one ability per class the chance to procs|T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r
this ability is different for every class and spec
death knight:
frost |T135771:16|t|cffffd000|Hspell:222024|h[Obliterate]|h|r unholy|T237530:16|t|cffffd000|Hspell:213795|h[Scourge Strike]|h|r and |T615099:16|t|cffffd000|Hspell:207311|h[Clawing Shadows]|h|r blood |T135675:16|t|cffffd000|Hspell:165760|h[Heart Strike]|h|r
druid :|T132135:16|t|cffffd000|Hspell:33917|h[Mangle]|h|r |T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r and |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r
hunter:|T1376046:16|t|cffffd000|Hspell:186270|h[Raptor Strike]|h|r and |T1376044:16|t|cffffd000|Hspell:190928|h[Mongoose Bite]|h|r
monk windwalker/brewmaster: |T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r
paladin:
retribution |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r and |T1109508:16|t|cffffd000|Hspell:406646|h[Templar Strikes]|h|r
protection |T236253:16|t|cffffd000|Hspell:88263|h[Hammer of the Righteous]|h|r and |T535595:16|t|cffffd000|Hspell:204019|h[Blessed Hammer]|h|r
rogue:
subtlety:|T132090:16|t|cffffd000|Hspell:53|h[Backstab]|h|r and |T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r
outlaw : |T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r
assassination : |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r
enhancement shaman |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r and |T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r
warrior:
protection|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
arms|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r
fury |T589119:16|t|cffffd000|Hspell:85288|h[Raging Blow]|h|r and |T4667426:16|t|cffffd000|Hspell:383916|h[Annihilator]|h|r
demon hunter:
havoc |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r and |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r
vengeance |T132447:16|t|cffffd000|Hitem:32348::::::::120:::::|h[Soul Cleaver]|h|r
Informations of the spell
|T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
[Item][Dungeon] - Mark of Dargrul
Description of the bug
|T1362634:16|t|cffffd000|Hitem:137357::::::::120:::::|h[Mark of Dargrul]|h|r doesn't increase damage per target struck and doesn't split damage
How to reproduce
Get proc in single target
Get proc in 2+ targets
How it should be
|T451165:16|t|cffffd000|Hspell:214397|h[Landslide]|h|r damage should increase by 15% per enemy struck. Up to 75% (main target + 5 additional targets). Damage should split evenly.
[Item][Dungeon] - Lingering Spore Pods
Description of the bug
|T656444:16|t|cffffd000|Hitem:159626::::::::120:::::|h[Lingering Sporepods]|h|r
When |T571319:16|t|cffffd000|Hspell:268062|h[Lingering Spore Pods]|h|r refreshed with another proc it doesn't blow up
How to reproduce
Equip trinket
.debug haste 1000 to increase proc chance
Get chain procs
How it should be
When |T571319:16|t|cffffd000|Hspell:268062|h[Lingering Spore Pods]|h|r refreshed it should also deal damage and heal you Damage and Buff
[Dragonriding] Player Phases When Dismounting
Sometimes, when player dismounts from a Dragonriding mount, it phases him into another phase.
[Item][Aberrus] - Ashkandur, Fall of the Brotherhood
Description of the bug
|T4732845:16|t|cffffd000|Hitem:202606::::::::120:::::|h[Ashkandur, Fall of the Brotherhood]|h|r doesn't work / not scripted yet
How to reproduce
Equip item
.debug haste 1000
Autoattack dummy
How it should be
|T4732845:16|t|cffffd000|Hspell:408790|h[Ashkandur, Fall of the Brotherhood]|h|r trigger
|T4732845:16|t|cffffd000|Hspell:408791|h[Ashkandur, Fall of the Brotherhood]|h|r proc damage id
Damage should scale with Versatility
[Item][Aberrus] - Djaruun, Pillar of the Elder Flame
Description of the bug
|T4823024:16|t|cffffd000|Hitem:202569::::::::120:::::|h[Djaruun, Pillar of the Elder Flame]|h|r doesn't work or not scripted
How to reproduce
Use Djaruun
How it should be
|T136243:16|t|cffffd000|Hspell:408815|h[Djaruun, Pillar of the Elder Flame]|h|r this ID deals damage in AoE after Cast
|T136243:16|t|cffffd000|Hspell:408836|h[Djaruun, Pillar of the Elder Flame]|h|r this ID deals damage with players auto attacks when you have |T4823024:16|t|cffffd000|Hspell:408835|h[Seething Rage]|h|r buff.
You should get |T4823024:16|t|cffffd000|Hspell:408835|h[Seething Rage]|h|r buff after use
Damage should scale with Versatility
[Item] - Neltharion's Call to Dominance
Description of the bug
You can not currently gain stacks of Domineering Arrogance no matter how long you attack
How to reproduce
.additem Neltharion's Call to Dominance
equip it and start attacking any dummy
you will be able to see that you will never get a stack of Domineering Arrogance
How it should be
Casting spells and abilities has a chance to grant you a stack of Domineering Arrogance up to 10.
using a major cooldown for any of the 4 classes consumes the stacks of Domineering Arrogance
Hunter:
|T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r for beast mastery |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r for marksmanship
|T2065565:16|t|cffffd000|Hspell:266779|h[Coordinated Assault]|h|r for survival
monk:
|T620832:16|t|cffffd000|Hspell:123904|h[Invoke Xuen, the White Tiger]|h|r for windwalker |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r for brewmaster |T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r for mistweaver
warlock:
|T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|rfor affliction|T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r for destruction
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r for demonology
shaman:
|T538569:16|t|cffffd000|Hspell:108280|h[Healing Tide Totem]|h|r for restoration |T135790:16|t|cffffd000|Hspell:198067|h[Fire Elemental]|h|r or |T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r for elemental for enhancement|T1027879:16|t|cffffd000|Hspell:172752|h[Feral Spirit]|h|r
From wowhead :
Frequency of the Domineering Arrogance stacks seems highly variable
After testing, I was getting an average of one every 20 seconds. But I saw two stacks occur right on top of each other a couple of time. I also saw a 40 second span with no stacks on another test, so I don't know what to think.
Informations of the spell
https://www.wowhead.com/item=204202/neltharionscalltodominancecomments
[Item] Imbuements resetting Illusion
When you use any item imbuements such as |T4622275:16|t|cffffd000|Hitem:191940::::::::120:::::|h[Primal Whetstone]|h|r or |T134421:16|t|cffffd000|Hitem:194823::::::::120:::::|h[Buzzing Rune]|h|r , it starts to reset the illusion animation on your weapon.
Its annoying af :D
[General] Objective tracker
Description of the bug
Sometimes in some zones, all bonus objectives available from all expansions start to display, unable to turn them off.
How to reproduce
Sometimes this happens after logging in or relogging, sometimes gets fixed, sometimes does not.
Happens a lot in valdrakken and outside in other zones
How it should be
Objective tracker for bonus objectives should appear only when in area of one.
Idk if its linked somehow to the fix done to remembering % or completion of world quest
!image.png
[10.1][Item][Legendary] Nasz'uro, the Unbound Legacy
Description of the bug
Casting Empower Spells is not currently proccing Unbound Surge buff with legendary item equipped which should provide 500 primary stat & 600 speed.
How to reproduce
Equip legendary item
Keep attacking targets or Healing players with Empower spells
And you wont get any buff from legendary item
How it should be
Empower Spells should proc Unbound Surge buff.
A visual light orb should be next to player flying indicating he has Unbound Surge buff.
!WoWScrnShot_030224_210509.jpg
BUFF PRIORITY:
Evoker the wielder of legendary item DPS & Tanks players Healers players. Explanation how it works is below.
|T5098442:16|t|cffffd000|Hspell:403275|h[Unbound Surge]|h|rbuff highest priority is the Evoker the wielder of legendary weapon equipped. If Evoker the wielder of legendary item already have Unbound Surge buff then it should go to another random DPS or Tank player as next priority. Healers are always lowest priority to get this buff.
PVP MOD: Legendary item should have 70% in pvp
Informations of the spell
|T5098442:16|t|cffffd000|Hitem:204177::::::::120:::::|h[Nasz'uro, the Unbound Legacy]|h|r
|T5098442:16|t|cffffd000|Hspell:403275|h[Unbound Surge]|h|r
List of Empower spells that should proc Unbound Surge buff:
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
|T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[PvP] Der Controls
Description of the Bug:
Doesn't work fly time in pvp/ control to immunity
How to reproduce it:
1. Join arena
2. CC Enemy Player
3. Ask CC your enemy to you
4. Check fly Time
How it works on PTR:
How it works on Retail:
It shoudnt
[Evoker][all] twin guardian + rescue
Description of the bug
|T1029590:16|t|cffffd000|Hspell:370888|h[Twin Guardian]|h|r shield doesnt apply instantly on |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r cast , the shield is gained when you reach your target on firestorm
How to reproduce
pick |T1029590:16|t|cffffd000|Hspell:370888|h[Twin Guardian]|h|r
cast |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r on an ally
How it should be
both you and the ally target should get the shield instantly on cast
Informations of the spell
|T1029590:16|t|cffffd000|Hspell:370888|h[Twin Guardian]|h|r |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
fs
[Evoker][preservation] spiritbloom + stasis
Description of the bug
stasis doesnt replicate spirit bloom
How to reproduce
cast stasis
use 2 living flames
use spiribloom
press stasis ( your spiritbloom will not be replicated)
How it should be
spirit bloom should be a spell that stasis can store and use when you press it
Informations of the spell
https://www.wowhead.com/spell=370537/stasiscomments
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[Evoker][ALL specs ] Hover vs chosen identity
Description of the bug
when you use |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r with your |T4622482:16|t|cffffd000|Hspell:360022|h[Chosen Identity]|h|r being the visage (human form) and you switch areas you will get transformed into a human while hover is active
How to reproduce
go in a border between areas
choose visage as your chosen identity
use hover and switch areas
most likely you will get transformed into a human
How it should be
while hover is used or is active you should always be in dracthyr form
Informations of the spell
|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r |T4622482:16|t|cffffd000|Hspell:360022|h[Chosen Identity]|h|r
[VotI][Sennarth] P2 vs Icy Ground
In P2, after a few, the Icy Ground will despawn, making players not slide anymore
(icy ground gone already)
[VotI][Kurog] Earth Dominance Vs travel time
|T136023:16|t|cffffd000|Hspell:396068|h[Earth Dominance]|h|r has some issue regarding how it's getting applied onto players, currently it seems like earth dominance dot is getting applied either by travel time or by distance, still the dot should be applied simultaneously to all player in fight
PTR log:
RETAIL log:
[VotI][Terros] Awakened Earth Damage
|T1016245:16|t|cffffd000|Hspell:381315|h[Awakened Earth]|h|r ( ID: 381315) damage is wrong.
On PTR right now the damage is 18.7k
It should be instead 28.8k like on retail.
[VotI][Sennarth] Permafrost debuff stack apply
|T135833:16|t|cffffd000|Hspell:372736|h[Permafrost]|h|r debuff happens in the phase while Sennarth goes on the platform. Basically you get a stacking debuff(that causes damage) while you're not on the final platform. Right now on PTR you get a stack every second, while it should be a stack every 9 seconds.
PTR log:
Retail log:
[VotI][Terros] Rock Blast damage
https://www.wowhead.com/spell=380487/rockblast?dd=15&ddsize=30 damage is wrong.
At the moment on PTR it's doing 1 milion to each player inside the circle, no matter how many players are inside of it.
PTR logs:
Instead it should do a certain amount of damage(which scales with the amount on players in the raid) split equally between everyone in the circle.
Retail logs:
In this retail log it was a 30 man raid and the damage which is split between all people is 2.9 milion.
Another retail log:
In this 10m raid the damage was 960k split between everyone in the circle.
[Raszageth] 2nd intermission Mythic
Should spawn 3https://www.wowhead.com/npc=197145/colossalstormfiend on platform in total. Only 2 atm.
[Raszageth] Static charge Mythic
|T237587:16|t|cffffd000|Hspell:381615|h[Static Charge]|h|r should not be creating [Static Field] at the victim's location after blast on Mythic difficulty.
ptr:
live:
[HoV] Extra Fenryr
After defeating Fenryr, another one will spawn inside the cave
[Votl][The Primal Council] Earthen Pillars vs casters
|T1016245:16|t|cffffd000|Hspell:370991|h[Earthen Pillar]|h|r must allow players to cast skills through it.
live:
[Evoker][preservation] essence burst vs resonating sphere and emerald blossom
Description of the bug
temporal anomaly with resonating sphere talented will consume the essence burst proc (the echo application consumes essence burst ////.Field of dreams also consumes the essence burst when it procs even though it costs no essence when you get a proc otherwise
How to reproduce
temporal orb
get the |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r and|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r talents
get proc of |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r
use |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
emerald blossom
cast|T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r
get a proc of |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r
if your |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r
How it should be
temporal anomaly shouldnt consume |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r since it costs no essence
a field of dreams proc doesnt cost any essence and shouldnt consume |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r
Informations of the spell
|T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r|T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r |T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r
image refers to the spells that interact with essence burst while your spec is preservation
[Votl][Duirna] Adds aggro on spawn
On live adds seem to be afk until aggroed. On PTR they aggro on players immediately and rush to them.
live:
[Raszageth] Volatile Spark duplication on Mythic
https://www.wowhead.com/npc=194999/volatilespark splits in two after first cast on Mythic diff.
ptr mythic: 2nd spark stlits into two, makes 4 charges in total; should be only 3
ptr heroic: all good, 2 charges, mythic should be like this but 3 charges
[Item][Raid] - Vessel of Searing Shadow
Description of the bug
|T3853931:16|t|cffffd000|Hitem:202615::::::::120:::::|h[Vessel of Searing Shadow]|h|r
|T4914679:16|t|cffffd000|Hspell:401395|h[Vessel of Searing Shadow]|h|r doesn't proc
How to reproduce
Equip trinket
Use harmful spells
How it should be
|T2175503:16|t|cffffd000|Hspell:401394|h[Unstable Flames]|h|r Haste and damage taken stacking aura
|T4914679:16|t|cffffd000|Hspell:401395|h[Vessel of Searing Shadow]|h|r damage dealing to owner
|T3853931:16|t|cffffd000|Hspell:401422|h[Shadow Spike]|h|r burst damage
|T4914678:16|t|cffffd000|Hspell:401428|h[Ravenous Shadowflame]|h|r dot damage. This damage can't crit
After you get 5 stacks of |T2175503:16|t|cffffd000|Hspell:401394|h[Unstable Flames]|h|r you should deal damage with |T3853931:16|t|cffffd000|Hspell:401422|h[Shadow Spike]|h|r and |T4914678:16|t|cffffd000|Hspell:401428|h[Ravenous Shadowflame]|h|r
[Item] - Shadowed Impact Buckler
Description of the bug
|T1068221:16|t|cffffd000|Hitem:205168::::::::120:::::|h[Shadowed Impact Buckler]|h|r
|T136243:16|t|cffffd000|Hspell:408392|h[Shadowed Impact Buckler]|h|r doesn't proc
How to reproduce
Equip shield
Take damage
How it should be
Retail log
|T1068221:16|t|cffffd000|Hspell:410228|h[Shadowed Impact Buckler]|h|r damage ID
|T1068221:16|t|cffffd000|Hspell:410226|h[Shadowed Immolation]|h|r stacks ID
After you get 5 stacks your next ability should activate trigger that make your stacks fade one by one period is smth like 30100ms. Each time stack fades it should deal damage. Damage should split evenly in 10 yards radius
[Item][Dungeon] - Heart of Thunder
Description of the bug
|T136099:16|t|cffffd000|Hitem:133246::::::::120:::::|h[Heart of Thunder]|h|r damage doesn't split
Proc ID |T136099:16|t|cffffd000|Hspell:413423|h[Thunderous Pulse]|h|r
How to reproduce
.npc add temp 189617 place 34 mobs
Equip trinket
Take damage and roll for proc
Check damage
Repeat with 1 mob
How it should be
Damage should split evenly between all mobs this trinket hits.
[warrior][all spec] beserker shout vs incapacitating effects
Description of bug
currently player cannot use beserker shout when they are already feared or under some incapacitating effects (fear, sap etc) which shouldnt be the case.
how to reproduce
create a warrior
copy talent tree string
make enemy target use fear on you
try to use beserker shout
how it should be
beserker shout should give player immunity from incapacitating effects (fear, sap, etc) and can be used when the player is under those effects
ps: it should also remove any incapacitating effects from the players allies but this is working fine so dont touch it
more information to the spell
|T136009:16|t|cffffd000|Hspell:384100|h[Berserker Shout]|h|r
ptr talent tree string:BkEAoonA2h02U1PVo4204nicFIIAAAAgkkQSCJtkSSSaFEBCISUSSUgASCNkkECQkAAAAAAAAJBAoUaAgA
ptr proof
[Item] - Undulating Sporecloak
Description of the bug
https://www.wowhead.com/spell=410230/undulatingsporecloak
https://www.wowhead.com/spell=410231/undulatingsporecloak heals you for 0 every 5 sec
On 30% hp you don't get shield https://www.wowhead.com/spell=410232/undulatingsporecloak
How to reproduce
Equip item
Take damage
How it should be
Should heal correct amount every 5 sec
When your health drops below 30% you should get shield https://www.wowhead.com/spell=410232/undulatingsporecloak . For that proc cooldown should be 2 mins.
Current ingame tooltip amounts both for healing and shield are correct.
[Evoker][all] static field totem vs deep breath
Description of the bug
static field totem is knocking you back into it if you use deep breath to escape it
How to reproduce
get an enhancement shaman
get him to use static field totem
use deep breath and collide with the wall of the totem
you will see you get knocked back
How it should be
on retail you should escape it with no problems (deep breath makes you immune to cc while you are in flight)
Informations of the spell
|T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r
|T1020304:16|t|cffffd000|Hspell:355580|h[Static Field Totem]|h|r
.
[Evoker][Spec] - Nullifying Shroud vs purge
Description of the bug
When https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby is dispelled by an enemy in pvp it removes all the stacks instead of one
How to reproduce
cast https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
have a shaman use purge on you
you will see that you will lose all 3 stacks
How it should be
a normal purge like |T136075:16|t|cffffd000|Hspell:370|h[Purge]|h|r |T136020:16|t|cffffd000|Hspell:19801|h[Tranquilizing Shot]|h|r |T136222:16|t|cffffd000|Hspell:28730|h[Arcane Torrent]|h|r |T136075:16|t|cffffd000|Hspell:19505|h[Devour Magic]|h|r should remove only 1 stack of https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
while |T451166:16|t|cffffd000|Hspell:378773|h[Greater Purge]|h|r should only remove 2 out of 3 stacks of https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
Informations of the spell
https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
[Trading Post][Objective] Complete Weekly Crafting Quests
Description of the bug
Finishing any of the weekly crafting quests doesn't count towards https://www.wowhead.com/tradingpostactivity/completeweeklycraftingquests93
How to reproduce
Learn any 2 professions from trainer, Blacksmithing & Tailoring
.setskill 2822 100
.setskill 2831 100
Accept and complete weekly quests from trainers.
How it should be
Completing the weekly crafting quests should count.
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completeweeklycraftingquests93
[VotI][Sennarth] Enveloping webs damage
|T237430:16|t|cffffd000|Hspell:372082|h[Enveloping Webs]|h|r damage is wrong.
On PTR damage is between 18k and 23k
PTR log:
It should be instead be always 18k.
Retail Log:
[Uldaman][Bromach] Melee hits
https://www.wowhead.com/npc=184018/bromach melee swings should deal 110k damage
At the moment they deal 85k damage
Retail
PTR
[Item][Aberrus] - Rashok's Molten Heart
Description of the bug
The trinket procs but doesn't give any mana back, doesn't apply the HoT on allies player heals (therefore not giving the versa if it overheals).
How it should be
It should give mana back when triggered and apply a HoT to any ally the player heals. If the HoT overheals the target at any time, then it gives a versa buff for 12 sec.
Informations of the spell
https://www.wowhead.com/item=202614/rashoksmoltenheartcomments
[General] Bottled Essence Not Dropping
Currently the |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|r to create |T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r should drop from Random Activites on the Dragon Isles once player has completed all 5 Chapters of its prequest requisites.
It does not drop at all more of the Bottled Essence as of right now.
The known Locations to drop those are:
Super Rare NPCs on Dragon Isles.
Dungeons And Raid.
World Quest Rewards
Dirt and Treasures.
It should have some low amount of Drop chance %. (Unknown how much exactly.)
|T4635197:16|t|cffffd000|Hspell:392584|h[Essence Detector]|h|r
[General][Dungeons] Low Level Healer vs Higher Level Players
Currently if a low level healer ques for Dungeon, and gets higher level players in the dungeon (20 levels higher for example), Healer is unable to keep healing the player, as the scaling is not working on higher/lower players.
How it should work: Lower level healer player should be able to heal higher level players with higher healing numbers.
[Primordial Stone] Shining Obsidian Stone
Description of the bug
Currently, the damage of the Shining Obsidian Stone is not getting split after it hit 5 enemies. 17 enemies hit 13k dmg to all of them.
How to reproduce
put a Shining Obsidian Stone in the ring.
How it should be
Damage should be split between all enemies hit.
|T135241:16|t|cffffd000|Hitem:204007::::::::120:::::|h[Shining Obsidian Stone]|h|r
[Valdrakken] Collision/Mount nullificator
add the auras on thoses creatures
[Valdrakken][PvP] Vendors
item upgrade MUST be tested correctly this time
[Uldaman][Talondras] Melee hits
https://www.wowhead.com/npc=184124 melee swings should deal 80k damage
At the moment they deal 62k
Retail
PTR
[Uldaman][Bromach] Stonevault Ambusher melee hits
https://www.wowhead.com/npc=186664/stonevaultambusher melee swings should deal 11k damage
At the moment they deal 35k damage
Retail
PTR
[Evoker][All Spec] - Rescue
Description of the bug
You should not fly through textures/walls if there is a path blocking
You wont be able to pick up player if you use rescue at any distance
How to reproduce
Be somewhere where there is wall to test this issue
Use Rescue on player and try fly with him any distance and will see you cant pick him up
How it should be
With Rescue you should fly around blocking pathing and not through textures/walls
You should always be able to pick up player and rescue them to marked location even at short notice
This shows how rescue works if there is a wall blocking and not flying through wall
PTR
PTR
Informations of the spell
|T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
[Uldaman] Burly Rock-Thrower melee hits
https://www.wowhead.com/npc=184019/burlyrockthrower should not be able to land any melee hit
At the moment they can melee hit
Retail
PTR
[Uldaman][Lost Dwarves] Eric vs Dagger thrown/melee hits
1. https://www.wowhead.com/npc=184582/erictheswift 's
|T132324:16|t|cffffd000|Hspell:369781|h[Dagger Throw]|h|r should deal 40k damage.
At the moment it deals around 80k damage
Retail:
PTR:
2. https://www.wowhead.com/npc=184582/erictheswift melee hits should deal 40k damage.
At the moment his melee hits deal 80k damage
Retail:
PTR:
[Uldaman] Hulking Berserker melee hits
https://www.wowhead.com/npc=184020/hulkingberserker melee swings should deal around 81k damage
At the moment they deal around 66k damage
Retail
PTR
[Uldaman] Infinite Timereaver melee hits
https://www.wowhead.com/npc=184331/infinitetimereaver melee swings should deal 82k damage
At the moment they deal 63k damage
Retail
PTR
[Uldaman] Scavenging Leaper melee hits
https://www.wowhead.com/npc=184134/scavengingleaper melee swings should deal 33k damage
At the moment they deal 17k damage
Retail
PTR
[Uldaman] Skittering Crawler melee hits
https://www.wowhead.com/npc=184303/skitteringcrawler melee swings should deal 32k damage
At the moment they deal 50k
Retail
PTR
[Uldaman] Stonevault Geomancer melee hits
https://www.wowhead.com/npc=184022/stonevaultgeomancer (ID:184022) should not be able to deal melee hits
At the moment they can deal melee hits
Retail
PTR
[Uldaman] Earthen Weaver melee hits
https://www.wowhead.com/npc=186420 should not be able to land any melee hit
At the moment they can melee hit
Retail
PTR
[Item][Aberrus] - Zaqali Chaos Grapnel
Description of the bug
It doesn't deal any damage. The animation is correct and all though.
How it should be
It should deal split among up to 5 ennemies around impact
Informations of the spell
|T1269444:16|t|cffffd000|Hitem:202613::::::::120:::::|h[Zaqali Chaos Grapnel]|h|r
[Evoker][All spec] - Swoop Up
Description of the bug
You should not fly through textures/walls if there is a path blocking
You wont be able to pick up player if you use Swoop Up sometimes
How to reproduce
Be somewhere where there is wall to test this issue
Use Swoop Up on player and try fly with him and will see you cant pick him up
How it should be
With Swoop Up you should fly around blocking pathing and not through textures/walls
You should always be able to pick up player and Swoop Up them to marked location
This shows how rescue works if there is a wall blocking and not flying through wall
PTR
PTR
^ This works pretty much same as rescue but instead you use it on enemy player.
Informations of the spell
|T4622446:16|t|cffffd000|Hspell:370388|h[Swoop Up]|h|r
[Trading Post] - Monthly Reward
Description of the bug
Players reported 2 issues:
1. You can get the mount from the monthly reward sometimes at 850 before finishing. Mount only, the 100 they would still need to finish 1000.
2. You don't get the monthly reward (mount + final 100 tender) even after completing extra activities.
How to reproduce
How it should be
You should get the monthly reward at the end once you achieved 1000 points from doing activities.
Informations of the spell
https://www.wowhead.com/guide/tradingpost/overview
[Item] Bottled Essence - Missing Sparks
Description of the bug
Multiple players reported that using |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|r does not give them |T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r
How to reproduce
Complete the 5 challenges / use the skip option
Use |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|rreagentfor
How it should be
|T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|rreagentfor should always create |T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r
Informations of the item
|T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r
|T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|rreagentfor
[Creation Catalyst][Quest] Revival Catalyst vs Primal Storms
Description of the bug
|T237283:16|t|cffffd000|Hitem:202000::::::::120:::::|h[Minor Renascence]|h|r drops from enemies affected by elemental storm. Can complete https://www.wowhead.com/quest=72528/revivalcatalystcomments:id=5533501 under 10 minutes.
How to reproduce
Accept https://www.wowhead.com/quest=72528/revivalcatalystcomments:id=5533501
Kill enemies in any elemental storm area.
Check loot.
How it should be
|T237283:16|t|cffffd000|Hitem:202000::::::::120:::::|h[Minor Renascence]|h|r drops from the rares https://www.wowhead.com/achievement=16461/stormedoff of the elemental storms
Informations of the quest
https://www.wowhead.com/quest=72528/revivalcatalystcomments:id=5533501
https://www.wowhead.com/achievement=16461/stormedoff
[Trading Post][Objective] Craft Items While Looking Good
Description of the bug
Crafting items while looking good (using |T3779053:16|t|cffffd000|Hitem:186091::::::::120:::::|h[Onyx GlareReducers]|h|r or |T133146:16|t|cffffd000|Hitem:4393::::::::120:::::|h[Craftsman's Monocle]|h|r ) doesn't count towards https://www.wowhead.com/tradingpostactivity/craftitemswhilelookinggood123
How to reproduce
.additem 186091 or 4393 and use
Learn any crafting profession from trainer.
Craft items
How it should be
Crafting items should counts toward https://www.wowhead.com/tradingpostactivity/craftitemswhilelookinggood123
Informations of the items
https://www.wowhead.com/tradingpostactivity/craftitemswhilelookinggood123
|T3779053:16|t|cffffd000|Hitem:186091::::::::120:::::|h[Onyx GlareReducers]|h|r
|T133146:16|t|cffffd000|Hitem:4393::::::::120:::::|h[Craftsman's Monocle]|h|r
[PvP] Open world PvP Bloody Token
Description of the bug
Currently you don't get any https://www.wowhead.com/currency=2123/bloodytokens when you kill players in open world PvP
How to reproduce
Kill a player of the opposite faction in open world with warmode on
How it should be
You should get 1 https://www.wowhead.com/currency=2123/bloodytokens per 1 kill.
Informations of the currency
https://www.wowhead.com/currency=2123/bloodytokenscomments:id=5484740
[Quest] Renown Campaign
Description of the bug
Renown Messengers such https://www.wowhead.com/npc=197627/roki,https://www.wowhead.com/npc=197478/heraldflaps ,https://www.wowhead.com/npc=196643/docnanners and https://www.wowhead.com/npc=197631/rowie don't show up for some people.
Seems like the people who reported it are alts who trying to o the quests a second time.
How to reproduce
Get renown 19 with https://www.wowhead.com/faction=2510/valdrakkenaccord on main
Complete the quests from messenger. (https://www.wowhead.com/quest=69093/anewmystery )
Get renown 19 with https://www.wowhead.com/faction=2510/valdrakkenaccord on alt
Check if NPC show up for you
Check if https://www.wowhead.com/npc=186869/naleidearivergleam offers https://www.wowhead.com/quest=66012/thesealeddoor
How it should be
They should show up once renown requirement is reached for mains / NPC gives quests to alts https://www.wowhead.com/npc=186869/naleidearivergleam and https://www.wowhead.com/npc=186955/merithra
Informations of the NPC
https://www.wowhead.com/npc=196643/docnanners
https://www.wowhead.com/npc=197627/roki
https://www.wowhead.com/npc=197478/heraldflaps
https://www.wowhead.com/npc=196643/docnanners
https://www.wowhead.com/npc=186955/merithra
https://www.wowhead.com/npc=186869/naleidearivergleam
[Trading Post][Objective] Defeat Grand Hunt Bosses
Description of the bug
Killing Grand Hunt bosses doesn't count towards https://www.wowhead.com/ptr/tradingpostactivity/defeatgrandhuntbosses109
How to reproduce
.mod rep 2503 2500 x5
Accept and turn in https://www.wowhead.com/quest=71231/callofthehunt
Find Grand hunt event and kill bosses.
How it should be
Grand hunt bosses should count, each 1 kill = 1
Informations of the challenge
https://www.wowhead.com/ptr/tradingpostactivity/defeatgrandhuntbosses109
[General] Renown visual bug
Description of the bug
Renown changes after you go to different instance.
If I'm not wrong, every continent is an instance on it own. Every dungeon is an instance on it own.
For testing, I did world quests to get my renown up to half way, then went through a portal, it changed. Some factions went down, while other went up.
If I do .tele valdrakken when I'm in azure, it won't changes. But if I do .tele sw , then it will changes. Going into a dungeons also changes it, I suspect LFR or DF might also causes it since it's teleporting into different instance.
Sometimes relogs fixes it and reset back to your normal real renown, but sometimes it doesn't show the real renown till a server restart. I tested first time on live, a relog didn't fix it, but server restart did. PTR tests, a relog fixed it every time.
How to reproduce
Get renowns up to any level. (4 of them just to be sure)
Go through a portal.
Check renown.
How it should be
Renown shouldn't changes when you go through portals.
Informations of the factions
https://www.wowhead.com/faction=2510/valdrakkenaccord
https://www.wowhead.com/faction=2503/maruukcentaur
https://www.wowhead.com/faction=2511/iskaaratuskarr
https://www.wowhead.com/faction=2507/dragonscaleexpedition
[General] Dragon Isles Supplies Objects
Description of the bug
Can't earn https://www.wowhead.com/currency=2003/dragonislessuppliescontainedinobject from objects.
How to reproduce
Loot any chest or dragon isles supplies such |T135263:16|t|cffffd000|Hitem:200694::::::::120:::::|h[River Bell Bulbs]|h|r, |T3610997:16|t|cffffd000|Hitem:200690::::::::120:::::|h[Ritherem Petals]|h|r, and |T656682:16|t|cffffd000|Hitem:200555::::::::120:::::|h[Inferno Seeds]|h|r
How it should be
Character Dragon Isles Supplies currency should increase when looting an that item that add more.
Informations of the object
https://www.wowhead.com/currency=2003/dragonislessuppliescontainedinobject
[Trading Post][Objective] Obtain Elemental Overflow
Description of the bug
Looting https://www.wowhead.com/currency=2118/elementaloverflow from enemies affected by the primal storm doesn't count
How to reproduce
loot https://www.wowhead.com/currency=2118/elementaloverflow in any primal storm
How it should be
Looting 500 https://www.wowhead.com/currency=2118/elementaloverflow from primal storm enemies should completes it
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/obtainelementaloverflow104
https://www.wowhead.com/tradingpostactivity/obtainelementaloverflow247
[Item] - Beacon to the Beyond
After the cast, no damage is dealt to the target.
Informations of the spell
|T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
[Trading Post] Refund issues.
Description of the bug
Purchased items refund period gets canceled sometimes before the 2 hours run out. (by relog / exiting client, or simply doing other things)
Was able to fix it by buying another item, it it let me refund first one that had refund option bugged.
Using Refund causes error pop up and bugs the UI / refund feature.
In first video you can see I just bought the items but after logging refund period was gone.
How to reproduce
Buy 1 item
Exit rewards UI
Open and buy another.
Exit game.
Log and check if you can refund purchased items.
How it should be
Should be able to refund within 2 hours.
[Trading Post][Objective] Fish Up Items at Iskaara Tuskarr Fishing Holes
Description of the bug
Sometimes items fished don't count for https://www.wowhead.com/ptr/tradingpostactivity/fishupitemsatiskaaratuskarrfishingholes139
How to reproduce
.mod rep 2511 2500 x4 (renown 4)
Learn fishing from trainer.
Fish near https://www.wowhead.com/npc=194584/khuri
How it should be
Every time you fish an item from Iskaara Fishing Holes, it should count.
Informations of the challenge
https://www.wowhead.com/ptr/tradingpostactivity/fishupitemsatiskaaratuskarrfishingholes139
https://www.wowhead.com/guide/professions/fishing/iskaaratuskarrfishingholes
[Trading Post][Objective] Complete the Trial of the Flood
Description of the bug
Completing the trial doesn't count towards https://www.wowhead.com/tradingpostactivity/completethetrialoftheflood119
How to reproduce
Complete https://www.wowhead.com/object=381981/chestoftheflood trial
How it should be
Should counts after completing the trial.
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completethetrialoftheflood119
[Item] -Bivigosa's Blood Sausages
Description of the bug
|T134022:16|t|cffffd000|Hitem:201090::::::::120:::::|h[Bivigosa's Blood Sausages]|h|r buff |T134022:16|t|cffffd000|Hspell:394174|h[Bivigosa's Blood Sausage]|h|r didnt remove when player enters in dungeon
Player can use this by starting key to exit dungeon, click on item(get buff) and enter dungeon back get 10 % damage and hp increase
How it should be
|T134022:16|t|cffffd000|Hspell:394174|h[Bivigosa's Blood Sausage]|h|r should be remove when play enters in dungeon or raid
[Item][Alchemy] - Sustaining Alchemist Stone
Description of the bug
|T4497560:16|t|cffffd000|Hitem:191491::::::::120:::::|h[Sustaining Alchemist Stone]|h|r doesn't extend duration of all Air phials
How to reproduce
Equip |T4497560:16|t|cffffd000|Hitem:191491::::::::120:::::|h[Sustaining Alchemist Stone]|h|r
Use |T4497582:16|t|cffffd000|Hitem:191320::::::::120:::::|h[Phial of the Eye in the Storm]|h|r
How it should be
|T4497560:16|t|cffffd000|Hitem:191491::::::::120:::::|h[Sustaining Alchemist Stone]|h|r should extend every phials type duration by 60 secs.
[Item] Empowered Snail
Description of the bug
A player reported to us that Empowered Snail is missing where it should be
How to reproduce
go in https://www.wowhead.com/npc=199010/empoweredsnail location
How it should be
We should be able to see the snail and be able to have the mount
Informations of the spell
https://www.wowhead.com/npc=199010/empoweredsnail
|T3996704:16|t|cffffd000|Hitem:192777::::::::120:::::|h[Magmashell]|h|r
[General][Item] Goblin Glider
Description of the Bug:
|T136243:16|t|cffffd000|Hspell:126392|h[Goblin Glider]|h|r works incorrect. When you press it you your Flight path is wrong.
Also if you use |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r and press |T136243:16|t|cffffd000|Hspell:126392|h[Goblin Glider]|h|r buff of |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r are slowing your flying speed.
How to reproduce it:
1. Press Goblin Glider
2. Check your Flight path
3. Check your flying speed
How it works on PTR:
How it works on Retail:
[Item] - Neltharion's Call to Chaos
The equipped effect doesn't seem to ever proc.
Informations of the spell
|T4638551:16|t|cffffd000|Hitem:204201::::::::120:::::|h[Neltharion's Call to Chaos]|h|r
[VotI][Kurog] Frost Dominance Vs travel time
|T636332:16|t|cffffd000|Hspell:396072|h[Frost Dominance]|h|r has some issue regarding how it's getting applied onto players, currently it seems like earth dominance dot is getting applied either by travel time or by distance, still the dot should be applied simultaneously to all player in fight
PTR log:
RETAIL log:
[VotI][Council] Embar Firepath Vs melee
https://www.wowhead.com/npc=187767/embarfirepath melee hit (10player) is currently dealing 103k it should be 138k
PTR: log
Retail: log
[VotI][Raszageth] Falling Damage Intermission 1 and 2
When Raszageth knockbacks everyone off the main platform, to the side platfroms, players that land take almost deadly damage, sometimes, suriviving even on 1 health.
The max health that player shoul take is 20% off thier maximum health.
PTR Proof:
[VotI][Raszageth] Volatile Spark Spawn
Currently, it seems that some players, are not spawning Volatile spark from them, If there is more people in the raid group. The AoE stays on the players, but no spark spawns.
!image.png
[VotI][Diurna] Jouvenile Frost Proto- Dragon VS Rending Bite
https://www.wowhead.com/npc=191222/juvenilefrostprotodragon casts |T236305:16|t|cffffd000|Hspell:375475|h[Rending Bite]|h|r that is currently dealing 233k dmg, while it should be dealing 186k dmg
PTR log
Retail log
[VotI][Raszageth] Focused Charge
Once 2 players with the same debuff (either x2 |T135768:16|t|cffffd000|Hspell:394579|h[Negative Charge]|h|r , or x2 |T135769:16|t|cffffd000|Hspell:394576|h[Positive Charge]|h|r ) come into contact, they will gain|T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r.
After gaining |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r , the players are currently able to split, and be alone, and still keep |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r debuff
This should not occur, the only way to keep |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r debuff is by standing with at least 1 player who holds the same charge (either x2 positive, or 2 negative)
[VotI][Diurna] Broodkeeper's Bond vs Greatstaff
Every destroyed egg should remove 1 stack of|T4509429:16|t|cffffd000|Hspell:375809|h[Broodkeeper's Bond]|h|r
At the moment there's a weird interaction where if 2 beams from |T4543115:16|t|cffffd000|Hspell:375834|h[Greatstaff of the Broodkeeper]|h|r collide with the same egg, 2 stacks will be consumed.
This will eventually end up with the boss phasing to P2 with some eggs that are still intact
[VotI][Raszageth] Tank chasing
Currently, Raszageth ends up flying above ground while chasing the tank , or in general just flies while walking (mostly if the tank is a demon hunter)
Ras should stay grounded
[VotI][Raszageth] Fulminating Charge vs pets
|T839979:16|t|cffffd000|Hspell:377467|h[Fulminating Charge]|h|r (cant find the spellID for the damage, probably |T252174:16|t|cffffd000|Hspell:390911|h[Lingering Charge]|h|r ) , |T839977:16|t|cffffd000|Hspell:381613|h[Static Charge]|h|r , |T839977:16|t|cffffd000|Hspell:381958|h[Static Charge]|h|r are currently killing pets (damage doesnt seem to be mitigated by pets avoidance)
It might be occurring for other spells too
[VotI][Diurna] Adds vs CCs
The following adds should not be able to be CCd
At the moment they can be CCd
https://www.wowhead.com/npc=191230/dragonspawnflamebender
https://www.wowhead.com/npc=196679/frozenshroud
https://www.wowhead.com/npc=191222/juvenilefrostprotodragon
https://www.wowhead.com/npc=197298/nascentprotodragon
https://www.wowhead.com/npc=191225/tarasekearthreaver
https://www.wowhead.com/npc=191215/taraseklegionnaire
https://www.wowhead.com/npc=191206/primalistmage can instead be stunned, so it's correct
[VotI][Raszageth] Loot
Currently, You get both Personal and Group loot from Raszageth while in a group.
You should only get group loot.
(Someone opens the chest, sees group loot, others open the chest too, they get personal loot from it.)
[General] Dominate Mind vs Adds
Currently, Dominate Mind can affect the adds of different bosses such as Diurna and Raszageth, but it shouldn't happen.
https://www.wowhead.com/spell=205364?def=108683&rank=1
[VotI][Diurna] Mortal Stoneclaws (physical 378783)
https://www.wowhead.com/npc=190245/broodkeeperdiurna cast |T134294:16|t|cffffd000|Hspell:378783|h[Mortal Stoneclaws]|h|r that is currently dealing 450k dmg, while it should be dealing 350k dmg
PTR log
Retail log
[VotI][Kurog] P3 wipe
If the raid wipes in P3 (so when Kurog is enraged and applying stacks of |T643246:16|t|cffffd000|Hspell:396243|h[Primal Attunement]|h|r ), the moment they start the encounter again, Kurog will enrage right after 1st intermission phase
[VotI][Kurog] Stuck in Combat
Sometimes, It seems that dying in the intermission results in players getting stuck in combat, and boss not resetting.
!image.png
[VotI][Terros] Earthen Pillar vs Tank
Tanks should not be able to be targeted by |T1016245:16|t|cffffd000|Hspell:381315|h[Awakened Earth]|h|r debuff. Currently, they can be.
[VotI][Sennarth] loot
Currently, Sennarth is dropping the loot of Dathea.
[VotI][Sennarth] Permafrost
A player that is thrown away from the last platform will receive |T135833:16|t|cffffd000|Hspell:372736|h[Permafrost]|h|r , but if they make it back to the top of the last platform, they should lose that debuff
At the moment the debuff is kept
[VotI][Terros] Rock blast vs Earthen Pillar
A player debuffed with |T1044087:16|t|cffffd000|Hspell:386352|h[Rock Blast]|h|r should not be eligible to be debuffed with |T136025:16|t|cffffd000|Hspell:381253|h[Awakened Earth]|h|r at the same time
At the moment the same player can have both debuffs on them (big circle + pillar spawning underneath them)
[TNO][Nokhud Longbow] Rain of Arrows
Currently, The Rain of Arrows cast by the Nokhud Longbow doesn't seem to have travel time, and they hit instantly.
PTR proof:
Retail:
|T132204:16|t|cffffd000|Hspell:384476|h[Rain of Arrows]|h|r
https://www.wowhead.com/npc=192789/nokhudlongbow
[TNO] Dragonriding Unusable
Currently, players cannot mount up on a dragonrding mount, even though they have the skill/mount learned.
Video proof:
[VotI][Diurna] Drakonid Stormbringer Vs Ionizing Charge
https://www.wowhead.com/npc=191232/drakonidstormbringer |T1370984:16|t|cffffd000|Hspell:375634|h[Ionizing Charge]|h|r is currently dealing 12.5k dmg, it should deal 7k dmg
PTR log
Retail log
[VotI][Diurna] Tarasek Legionnarie VS Vicious Thrust
https://www.wowhead.com/npc=191215/taraseklegionnaire cast |T4189041:16|t|cffffd000|Hspell:388644|h[Vicious Thrust]|h|r that is currently doing 76k dmg, while it should be dealing 57k dmg
PTR log
Retail log
[The Nokhud Offensive] Final Boss
Attempt to fix an issue with Balakar Khan killing you if the 3 bosses are defeated
[VotI][Raszageth] Colossal Stormfiend vs Ball Lightning
https://www.wowhead.com/npc=197145/colossalstormfiend 's|T613397:16|t|cffffd000|Hspell:385068|h[Ball Lightning]|h|r should have a visual effect when the orbs are about to be shot, so that players can identify the location/pattern of the orbs, so to dodge them
PTR
Retail
[RLP][Thunderhead]Storm Breath
Description of the bug
Npc https://www.wowhead.com/npc=197698/thunderhead casting |T463562:16|t|cffffd000|Hspell:391726|h[Storm Breath]|h|r only on player who holds agro ,should be cast on random players
How to reproduce
enter the dungeon in mythic difficulty
go to npc https://www.wowhead.com/npc=197698/thunderhead
check cast |T463562:16|t|cffffd000|Hspell:391726|h[Storm Breath]|h|r
[TNO][Ukhel Deathspeaker] Chant of the Dead
Description of the bug
NPC https://www.wowhead.com/npc=195851/ukheldeathspeakerdrops;mode:normal ability |T2576093:16|t|cffffd000|Hspell:387614|h[Chant of the Dead]|h|r does not deal damage to players in 10yards
How to reproduce
Go to The Nokhud Offensive dungeon
Go to npc https://www.wowhead.com/npc=195851/ukheldeathspeakerdrops;mode:normal ,check ability |T2576093:16|t|cffffd000|Hspell:387614|h[Chant of the Dead]|h|r
[RLP][Flashfrost Earthshaper]Tectonic Slam vs cc
Description of the bug
When player use crowd control to npc http://www.wowhead.com/npc=187969/flashfrostearthshaper on cast |T463566:16|t|cffffd000|Hspell:372735|h[Tectonic Slam]|h|r npc recast instantly
How to reproduce
enter the dungeon in mythic difficulty
go to npc http://www.wowhead.com/npc=187969/flashfrostearthshaper
try to stop with any crowd control cast |T463566:16|t|cffffd000|Hspell:372735|h[Tectonic Slam]|h|r
[RLP][Flamegullet]Flame Breath
Description of the bug
Npc https://www.wowhead.com/npc=197697/flamegullet casting |T236216:16|t|cffffd000|Hspell:391724|h[Flame Breath]|h|r only on player who holds agro ,should be cast on random players
How to reproduce
enter the dungeon in mythic difficulty
go to npc https://www.wowhead.com/npc=197697/flamegullet
check cast |T236216:16|t|cffffd000|Hspell:391724|h[Flame Breath]|h|r
[AV] [Nullmagic Hornswog]Null Stomp
Description of the bug
Npchttps://www.wowhead.com/npc=187246/nullmagichornswog ability |T135739:16|t|cffffd000|Hspell:386526|h[Null Stomp]|h|r jump only on target who holds agro
How it should be
https://www.wowhead.com/npc=187246/nullmagichornswog ability |T135739:16|t|cffffd000|Hspell:386526|h[Null Stomp]|h|r should be jump on random target
[VotI][General] Dominate Mind vs Trash Mobs
|T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r should not be usable on any Trash mobs in the raid, Currently, you can Dominate mind of some adds in the raid (Example: The Adds before Council [The giants, not the elementals]).
This would lead to using adds in Boss fights.
[AA][Echo of Doragosa] dummy boss issues
description of bug
there is a high chance the boss turning into a dummy boss (boss will just stand in once place and do nothing) when the player tries to bring it to the exit of the room while the boss is casting |T1041234:16|t|cffffd000|Hspell:388822|h[Power Vacuum]|h|r
ptr proof
note: this is kinda hard to reproduce as it doesnt happen all the time but we tried it 2 times and it was succesfully bugging out am reporting it so that in future it wont cause a problem if we dont look into it right now
how to reproduce
engage boss in mythic difficulty
start moving the boss to the room exit when power vacuum is added into the spell queue
take it near the exit and wait for it to cast power vaccum and instantly move out
check if the boss turns into a dummy
how it should be
the boss should not turn into a dummy boss in any scenario
[VotI][Council] Conductive mark size
|T237587:16|t|cffffd000|Hspell:371624|h[Conductive Mark]|h|r circle is bigger than its visual effect, meaning it's transfering to players that are not inside of it
It should behave like the one from Dathea (the actual boss) when she applies it in her fight |T237587:16|t|cffffd000|Hspell:391686|h[Conductive Mark]|h|r (tested and on Dathea the circle hitbox is perfect)
[VotI][Diurna] Primalist Mage Vs Ice Barrage
https://www.wowhead.com/npc=191206/primalistmage |T135857:16|t|cffffd000|Hspell:375717|h[Ice Barrage]|h|r is currently dealing 57kdmg, it should deal increasing dmg every 0.5sec starting from 7.5k and adding the same amount every tic (so adding 7.5k dmg to previous tic)
PTR log
Retail log
[VotI][Terros] Shadowstep
A rogue using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r should make him appear in front of terros, rather than behind him
[VotI][Raszageth] Tempest Wing
|T4630450:16|t|cffffd000|Hspell:385574|h[Tempest Wing]|h|r(direct hit) is currently dealing 68k dmg while it should be dealing 72k dmg
|T1041235:16|t|cffffd000|Hspell:388659|h[Tempest Wing]|h|r(tic dmg) is currently dealing 18k dmg per tick while it should be dealing 23k dmg per tick
PTR: Direct hit
RETAIL: Direct hit
PTR: Tic dmg
RETAIL: Tic dmg
[VotI][Council] Bosses Flying
Bosses should be unable to fly, While trying to go over a Earthen Pillar. They should either walk around it, or though it.
[VotI][Raszageth] Static Field
|T1370984:16|t|cffffd000|Hspell:377662|h[Static Field]|h|r is currently dealing increasing dmg starting from 45k (first tic) then 1921k (second tic) and increasing by the same amount of the second tic every subsequent tic so 42k (third tic) and so on, while it should be dealing 6k without increasing
PTR
Retail
[VotI][Raszageth] Stormsurge
|T4630499:16|t|cffffd000|Hspell:387333|h[Stormsurge]|h|r first tic is 2k dmg while it should be dealing 2.7k dmg (dmg increase is working fine 200% for each
subsequent tic, its just base dmg that is too low)
PTR
Retail
[VotI][Raszageth] Electrified Jaws (physical)
|T839974:16|t|cffffd000|Hspell:393898|h[Electrified Jaws]|h|r is currently dealing 761k dmg while it should be dealing 600k dmg
PTR
Retail
[VotI][Diurna] Tarasek earthreaver VS Burrowing Strike
https://www.wowhead.com/npc=191225/tarasekearthreaver |T132363:16|t|cffffd000|Hspell:376272|h[Burrowing Strike]|h|r is currently dealing 243k, it should deal 180k dmg
PTR: log
Retail: log
[VotI][Raszageth] Crackling Energy
|T4622286:16|t|cffffd000|Hspell:391282|h[Crackling Energy]|h|r is currently dealing 6.3k dmg and 4.9k dmg on enha shamans while it should be dealing 7.2k dmg on everyone
PTR
Retail
[TNO] Winds of the Isles
a tornado doesn't throw a dragon into the air
ptr
[VotI][Eranog] Boss AFK
Currently, it seems that Eranog goes AFK after the first Molten Cleave after every Army of Flame interphase, timers seems good, but the boss isn't doing anything after that point until the next Army of Flame interphase.
FS log:
Retail:
[AV] Shrieking Whelp sight
https://www.wowhead.com/npc=188100/shriekingwhelpabilities;mode:normal circle is bigger than its visual, they can detect players that are still outside of the circle
This issue is mostly shown with https://www.wowhead.com/npc=188100/shriekingwhelpabilities;mode:normal that are standing still and their circle shrinks and expands like in the video:
[VotI][Terros] Seismic Assault Damage
|T524795:16|t|cffffd000|Hspell:381576|h[Seismic Assault]|h|r's ticking damage( ID: 382073) is wrong.
Atm on PTR the damage is around 1517k.
PTR log:
It should be instead around 25k( I took a 10m log to compare the same raid size of the testing one. This damage scales with the raid size).
Retail log 10m: 25k
Retail log 30m: 30k
[General][S1] Extra Raging
The NPCs in this list shouldn't receive Raging |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|r
[Ohn'Ahan][Quest] Omens on the Wind
Description of the bug
The totems are present before getting the quest ( unplaced outer glow), as well after completing the quest the npc did not stop doing the animation and dialouge missing
How to reproduce
Accept quest
Do the things that are requested to do
Before completing, dialogue is missing
Npc stays day and not moving (reloging fixes)
How it should be
After completing the ritual, npc should do a dialouge and then return to the place where the quest was taken
Informations of the spell
https://www.wowhead.com/quest=66848/omensonthewind
[General][S1] Extra affix rotations
This is the retail affix rotation (10 weeks rotation)
!image.png
At the moment we have 2 extra weeks (11 and 12), containing only Thundering affix which should not exist
!image.png
[TJS] Songbird Queen vs Vicious Peck
https://www.wowhead.com/npc=59553/thesongbirdqueen is casting |T656318:16|t|cffffd000|Hspell:396007|h[Vicious Peck]|h|r only 1 time
It should cast it aprox every 9.7s
PTR
[AzureSpan][NPC] Zon'Wogi
Description of the bug
https://www.wowhead.com/npc=190892/zonwogi should offer a Option after the player received
20 |T461132:16|t|cffffd000|Hitem:201422::::::::120:::::|h[Flash Frozen Meat]|h|r
20 |T1387645:16|t|cffffd000|Hitem:201421::::::::120:::::|h[Tuskarr Jerky]|h|r
20 |T351499:16|t|cffffd000|Hitem:201420::::::::120:::::|h[Gnolan's House Special]|h|r
to trade in the item |T4218760:16|t|cffffd000|Hitem:201454::::::::120:::::|h[Temperamental Skyclaw]|h|r
How to reproduce
Give yourself 20 of each listen above items
select the option <Ask about the saddled slyvern.>
no option will be under the large text
How it should be
After receiving 20 of each those 3 items, a option should appear to trade them in.
Video from retail:
Informations of the spell
https://www.wowhead.com/npc=190892/zonwogi
[Ohn'ashran][NPC] Frilled Coastling
Description of the bug
The creature https://www.wowhead.com/npc=185786/frilledcoastling got some strange movement.
How to reproduce
Step 1
Step 2
Step 3
Step 4
How it should be
xxx
Informations of the NPC
https://www.wowhead.com/npc=185786/frilledcoastling
[General] MM+ nerf
After checking multiple logs, it was made clear that the 25% increased stamina for players from 10.1 cannot withstand the 25% increased damage done by NPCs in dungeons. (In midhigh keys players will not be able to survive the healing output nor the damages themselves)
All NPCs in dungeons need their spell/melee hits damage decreased by 12%
[Quest] Curious Corruption
Description of the bug
This quest https://www.wowhead.com/quest=58991/curiouscorruption should be removed from the game.
Used to be given by players, who have received their first corrupted item.
In Dragonflight players get this quest added automatically.
How to reproduce
Create a char and visit Stormwind if Alliance or Orgrimmar if Horde
Get the quest into your questlog by visiting those areas
How it should be
Disabling this quest, so players do not receive this quest in the Dragonflight expansion.
This quest was marked obsolete by Blizzard and cannot be obtained or completed.
Informations of the spell
https://www.wowhead.com/quest=58991/curiouscorruption
[VotI][Diurna] Frozen Shroud
Currently, If you dispel |T1717108:16|t|cffffd000|Hspell:388918|h[Frozen Shroud]|h|r their visual stays there with HP, but they should disappear.
[VotI][Dathea] Zephyr Slam damage
|T1029596:16|t|cffffd000|Hspell:375580|h[Zephyr Slam]|h|r should deal 200k base dmg, right now it's dealing 304k
200k is not the accurate value, since for some reason the damages in retail logs are making no sense
Retail 1
Retail 2
Retail 3
PTR (304k)
[VotI][Terros] Concussive Slam
|T236316:16|t|cffffd000|Hspell:381781|h[Concussive Slam]|h|r is currently dealing 307k it should be dealing 220k
PTR: PTR LOG
Retail: RETAIL LOG
[VotI][Council] Opalfang VS Crush
Currently https://www.wowhead.com/npc=187772/opalfang 's |T132358:16|t|cffffd000|Hspell:372056|h[Crush]|h|r is dealing 304k dmg it should deal 240k dmg
PTR: log
Retail: log
[AV] Stoned adds
_Seems to be occurring in MM+ only, not m0_
All the pack of adds that are supposed to be in stoneform (so only awakened by |T132333:16|t|cffffd000|Hspell:370225|h[Shriek]|h|r from https://www.wowhead.com/npc=188100/shriekingwhelpabilities;mode:normal are not in a stoned state (even the skin is not gray).
If the |T132333:16|t|cffffd000|Hspell:370225|h[Shriek]|h|r goes through, these adds will not move but will be active and nontargetable
!image.png
[General] Bosses model size
Currently, seems to be an issue with the size of the bosses, this happens in 2 bosses (This doesn't seem to be affecting hitbox)
Sennarth:
Kurog: It happens when he goes out of the middle ring and gets buff by any of the elements.
[General][S1] MM+ HUD missing
The MM+ HUD (showing Bosskills, Enemy Forces% ..) is only showing up for the player who owns the key
The other 4 players are not able to see the HUD
!image.png
[VotI][Kurog] Primalist Infuser
Currently, The Primalist Infuser that is close to Kurog gets pulled when you are close to him, but you can't hit him, so it will hit forever.
PTR proof:
Retail:
https://www.wowhead.com/npc=198994/primalistinfuser
[VOTI] 10.1 buff
Currently, Vault of Incarnates bosses have the +25% increased damage buff from 10.1
It should be removed, since even though all classes have +25% stamina, the gear difference isn't enough to cover up for the extra healing required
[SBG][Nhallish] Void Eruption travel time
https://www.wowhead.com/npc=75829 s |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r missile travel time is too short if players stack underneath the boss, they get instantly hit by it.
Travel time should be the same, no matter the distance of the missile that is shot to
PTR
(cast finishes at 06:44:096 , Rogalik gets hit and dies at 06:44:769 cause he was under the boss)
[VotI][Sennarth] Death's Advance vs Icy Ground
Death Knights should be able to benefit from Death's Advance and avoid slipping on Icy Ground
At the moment using Death's Advance doesn't let them avoid slipping
[VotI][Eranog] Molten Cleave Targeting
Boss should cast |T524795:16|t|cffffd000|Hspell:370615|h[Molten Cleave]|h|r on random targets, Instead of random direction. Currently, he seems to target Tank most of the time.
Tested on Closed PTR.
[AA][Crawth] play ball event issues
description of bug
while fighting this boss after one event has been completed (3 balls have been shot into a particular goal) the remaining ball and interaction button the ball on player ui does not disappear (if player is already holding a ball)
how to reproduce
engage the boss in mythic difficulty
wait for the play ball event to start
shoot 3 balls into 1 goal of your choice
check if the remaining 2 balls and the other zone has dispawned
how it should be
after one event is completed (3 balls shot in a goal) the remaining balls and zone should dispawn instantly and respawn after another play event has started
[VotI][Eranog] Moving corpses
During Army of Flame, the previously slain elementals corpses are traveling around the arena
All the corpses should despawn right before the next Army of Flame
Retail
[VotI][Eranog] Boss Checkpoint
Currenlty, We didnt had Checkpoint at Eranog, upon his defeat. Players kept reviving on start of the Instance.
Tested on Closed PTR.
[VotI][General] Bosses do not Drop Profession Recipes
[AV] Azureblade - Movement speed
Currently, Azureblade is going towards the middle to cast the spell |T4638533:16|t|cffffd000|Hspell:384132|h[Overwhelming Energy]|h|r the movement speed it has is way slower than retail.
PTR:
Retail: you can see how fast he moves to the middle.
[AV][Leymor] Explosive Brand
|T1033906:16|t|cffffd000|Hspell:374582|h[Explosive Brand]|h|r ID:374582 (the small 12 yards circle around Leymor) should only damage players that are inside of it (only the knowckback should hit everyone)
At the moment it damages everyone no matter what
Retail (the only damage taken is when |T135734:16|t|cffffd000|Hspell:374570|h[Explosive Brand]|h|r ID:374540, which takes place when the debuff expires
PTR (here there is also |T1033906:16|t|cffffd000|Hspell:374582|h[Explosive Brand]|h|r ID:374582 , which should only occur if players soak the circle inside the boss)
[AA][Echo of Doragosa] spell overlapping issues
Description of bug
boss idhttps://www.wowhead.com/npc=190609/echoofdoragosa
there is a overlapping issue with |T135735:16|t|cffffd000|Hspell:374350|h[Energy Bomb]|h|r and |T1041234:16|t|cffffd000|Hspell:388822|h[Power Vacuum]|h|r where the boss will immediately cast power vacuum after energy bomb making the boss extremely difficult to defeat
how to reproduce
engage the boss in mythic difficulty
wait for it to cast energy bomb
check if it casts power vacuum immediately
how it should be
there should be a delay of 56 seconds after every spell the boss casts or the overlapping will cause serious issues
[AA] Alpha Eagle vs Gust direction
https://www.wowhead.com/npc=192333/alphaeagle 's |T1029595:16|t|cffffd000|Hspell:377383|h[Gust]|h|r is sometimes offset, hitting players that are not in the frontal cone
[AA][Overgrown Ancient] Ancient branch vs healing touch cast
Description of bug
during encouter with this boss only the first spawned https://www.wowhead.com/npc=196548/ancientbranch casts |T136041:16|t|cffffd000|Hspell:396640|h[Healing Touch]|h|r. after which every future https://www.wowhead.com/npc=196548/ancientbranch the boss spawns will never cast |T136041:16|t|cffffd000|Hspell:396640|h[Healing Touch]|h|r
ptr proof
how to reproduce
enter the dungeon in mythic difficulty
engage overgrown ancient boss and wait for it to spawn the first ancient branch
check if this ancient branch casts healing touch if it does kill it
wait for the boss to spawn another ancient branch
check if this ancient branchs casts healing touch
how it should be
the spawned ancient branch should casts healing touch regardless of when it gets spawned
note that there is a delay after each cast of healing touch (arround 45 seconds)
[VotI][Raszageth] Lightning Breath targeting
|T839983:16|t|cffffd000|Hspell:377594|h[Lightning Breath]|h|r should be cast towards a random target (nontank)
At the moment it's always cast on the tank
[AA][Aggravated Skitterfly] Agitation
Description of the bug
Enrage |T132126:16|t|cffffd000|Hspell:390938|h[Agitation]|h|r doesnt remove from two https://www.wowhead.com/npc=197406/aggravatedskitterfly in g19 pack if u evade them
How to reproduce
1. Enter AA area
2. Start fight with https://www.wowhead.com/npc=197406/aggravatedskitterfly g19
3. W8 for cast |T132126:16|t|cffffd000|Hspell:390938|h[Agitation]|h|r
4. Evade them
How it should be
|T132126:16|t|cffffd000|Hspell:390938|h[Agitation]|h|r should removes if adds evaded
PTR proff:
!image.png
[AA] Territorial Eagle vs Peck
The packs of multiple https://www.wowhead.com/npc=192329/territorialeagle shouldn't have them cast |T133707:16|t|cffffd000|Hspell:377344|h[Peck]|h|r all at the same time, they should be delayed one after the other
At the moment all https://www.wowhead.com/npc=192329/territorialeagle cast |T133707:16|t|cffffd000|Hspell:377344|h[Peck]|h|r at the same time, likely killing the tank
Retail log
[VotI][Raszageth] CC vs adds
https://www.wowhead.com/npc=193760/surgingruiner fully CCable, should totally not be.
https://www.wowhead.com/npc=199549/flameswornherald |T1386549:16|t|cffffd000|Hspell:205364|h[ГоÑподÑтво над разумом]|h|rable. I assume same goes for https://www.wowhead.com/npc=199547/frostforgedzealot.
[ULD] Chrono-Lord Deios VS Eternity Zone
Currently|T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r don't have a max size, they grow to infinite.
We have issue with the hitbox, staying on some |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r doesn't give you debuff.(Prob duo to the infinite growth too many overlap and they go in conflict?Since even big puddles when they don't overlap works fine)
If the |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r gets totally rewinded during |T609811:16|t|cffffd000|Hspell:376208|h[Rewind Timeflow]|h|r and you are on it, you keep the haste increase debuff |T1391783:16|t|cffffd000|Hspell:376333|h[Temporal Zone]|h|r from interphase permantly as if you still are on a |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r during |T609811:16|t|cffffd000|Hspell:376208|h[Rewind Timeflow]|h|r cast
[ULD] Earthen Warder VS Curse of Stone
Currently there is a visual bug with |T135723:16|t|cffffd000|Hspell:369365|h[Curse of Stone]|h|r .
The spell works correctly but you don't see the range of the explosion and the debuff that you are stunned after the first time.
Proof:
(after 1st application)
[Votl][The Primal Council] Conductive Mark madness
|T237587:16|t|cffffd000|Hspell:371624|h[Conductive Mark]|h|r spreads insanely fast compared to live. It should technically kill you on 4 stacks, so it should spread 1 at a time and at a time interval, like GCD or something.
Moreover, the stacking is multiplicative. The more people stacked=the more marks are being applied at the same time. This results in a crazy amount of stacks being applied in a second if people are dumb enough to spread it. We accidentaly dropped server multiple times while testing it. (At least I assume it was the reason.)
vid from PTR:
server lag
3 people
live:
[VotI][Diurna] Greatstaff stacks vs playercap
A single player can click the extra action button|T4543115:16|t|cffffd000|Hspell:375834|h[Greatstaff of the Broodkeeper]|h|ras many times as the amount of stacks Diurna's got (spawning more than 1 beam that chase him)
This shouldn't happen, 1 player should only have a maximum of 1 beam on them at once.
Mission Bring In the Expert
https://www.wowhead.com/object=378348/sunlightflower on questhttps://www.wowhead.com/quest=69901/bringintheexpert can be looted twice
Quest on PTR
Quest on retail
[Dungeons] Now properly scale ilvl/level depending your level
[VotI][Dathea] Aerial Slash damage
|T4643990:16|t|cffffd000|Hspell:385812|h[Aerial Slash]|h|r (cast by https://www.wowhead.com/npc=192934/volatileinfuser) should deal 201k damage
At the moment it's 263k
This issue belongs only to the https://www.wowhead.com/npc=192934/volatileinfuser that are in the main platform. The https://www.wowhead.com/npc=192934/volatileinfuser that are on the secondary platforms are ok
Retail | PTR
[Misc] Pandaren warlock now start at Exile's Reach
[Aberrus][Zaqali] Kagni's first land
Encounter starts
00:20 Kagni leaves the arena, hopping on the bird
When Kagni comes back and lands on the right side, he should have is aggro reset as well (just like with the leaps that got fixed here )
PTR
[Aberrus][Rashok] Lava waves vs Intermission
When boss enters intermission, Lava waves should stop shooting, all timers should be erased.
Next waves should shoot out 3seconds after he goes back to P1 (out of 3 puddles, not all of them)
Timers should go back to normal on the 1st Searing Slam
Retail: Boss entering Intermission, lava waves stop shooting Boss exits intermission, lava waves shoot after 2 seconds, then they resync with the next Searing Slam
PTR:
[Aberrus][Zaqali] Siege Fire amount
|T1373903:16|t|cffffd000|Hspell:406976|h[Arbalest Fire]|h|r (shot by NPC https://www.wowhead.com/npc=200289 ) should be x6 total, split between the 2 balconies
At the moment they are x4 total, split between the 2 balconies
[Aberrus][Rashok] Searing Slam vs Intermission
If boss leaps through the middle of the room with Searing Slam, he'll enter Intermission phase.
He shouldn't
[Aberrus][Rashok] Doom Flames vs Searing Slam
Doom Flames shouldn't spawn swirlies on top of Searing Slam puddles
[Aberrus][Rashok] Searing Slam vs Vanish
If the player targeted by Searing Slam uses Vanish before the boss finishes the cast, the boss will cancel the Searing Slam and consequentially will not spawn a Lava vortex.
[Aberrus][Zaqali] Missing spawns
https://www.wowhead.com/npc=200836/obsidianguard ,https://www.wowhead.com/npc=200840/flameboundhuntsman are not spawning on right side (north) , they only spawn on left side (south)
They should spawn on both sides
[Aberrus][Zaqali] Volcanic Shield targeting
|T4067370:16|t|cffffd000|Hspell:401866|h[Volcanic Shield]|h|r should be cast on a random player in a 60 yard radius from the add that casts it. At the moment on PTR the cast is always on the player with the aggro of the add(Obsidian Guard).
[Aberrus][Zskarn] Melee damage
Currently, the melee damage from the boss is less than it should be with 15man raid.
PTR (30K):
Retail (378K):
[Aberrus][Rashok] Overcharged Damage
|T4914675:16|t|cffffd000|Hspell:405827|h[Overcharged]|h|r damage over time should deal 16.3k every 1 second.
Right now it's hitting different players for different amounts.
Retail Log:
PTR Log:
[Aberrus][Zaqali] Obsidian Guard - Melee damage
Currently, the melee damage from the Obsidian Guard is less than it should be with 15man raid.
PTR (20K): has 2 swings one of 20k and other of 10k
Retail (160K): only 1 swing
[Aberrus][Zaqali] Mystic attackable
https://www.wowhead.com/npc=199703/magmamystic should be attackable the moment it's dropped off the bird
At the moment it only becomes attackable once he moves to his position to cast the Barrier
[Thaldraszus][NPC] Iridescent Peafowl
Description of the bug
No https://www.wowhead.com/npc=192550/iridescentpeafowldrops are spawned in the location given in wowhead. It's one of the enemies for the quest https://www.wowhead.com/quest=66944/peacockpigments
How to reproduce
Go to /way 2025 55.6 52.2
How it should be
https://www.wowhead.com/npc=192550/iridescentpeafowldrops should spawn there at this area /way 2025 55.6 52.2
Informations of the npc
https://www.wowhead.com/npc=192550/iridescentpeafowldrops
[Aberrus][Zaqali] Obsidian Guard - Volcanic Shield
https://www.wowhead.com/npc=200836/obsidianguard/heroicencounterjournal casts |T236216:16|t|cffffd000|Hspell:401867|h[Volcanic Shield]|h|r, which is a beam of lava that goes through its target and should do 190k damage to anyone in the line.
Currently even tho player are in the path they get 0 damage.
Proof:
Retail (log)
PTR
[Aberrus][Zskarn] Unstable ember visual
If a player affected by |T236215:16|t|cffffd000|Hspell:404404|h[Unstable Embers]|h|r removes it with an immunity(like cloak of shadow), even if the debuff is not on the player anymore , the visual(circle) still remains. It should be removed completely.
Video:
[Aberrus][Rashok] Searing Slam base damage
|T236289:16|t|cffffd000|Hspell:405822|h[Searing Slam]|h|r base damage is wrong on PTR. The first Searing slam should hit for 163k to each player. Every consecutive Searing slam should get a 20% bonus from base damage.
At the moment on PTR the first Searing slam hits for 158k.
Retail log:
PTR log:
[Aberrus][Rashok] Melee damage
Currently, the melee damage from the boss is less than it should be with 15man raid.
PTR (40K):
Retail (574K):
[Aberrus][Zskarn] Shrapnel Bombs VS Spawn location
When https://www.wowhead.com/npc=202375/zskarnabilities;mode:h casts https://www.wowhead.com/spell=404955/shrapnelbomb?dd=15&ddsize=30 , it should spawn 3 bombs at random position near https://www.wowhead.com/npc=202375/zskarnabilities;mode:h and not on top of active dragonfire traps.
Currently https://www.wowhead.com/spell=404955/shrapnelbomb?dd=15&ddsize=30 spawn position is random but it can go on top of dragonfire traps, which is wrong.
[Aberrus][Rashok] Lava wave Timers
When the boss casts |T236289:16|t|cffffd000|Hspell:405821|h[Searing Slam]|h|r and spawns a Lava Vortex, only one wave of |T451169:16|t|cffffd000|Hspell:403543|h[Lava Wave]|h|r comes until the next searing slam.
How it should work:
1st Searing Slam cast First Lava waves shot
6 seconds after 1st Searing Slam cast Second lava waves shot
18 seconds after Second lava waves shot Third lava waves shot
The next lava wave should come on the next Searing slam(and the timer resets again, so all the lava waves coming from the different Lava Vortex are synced).
[Aberrus][Zskarn] Dragonfire Golem
Current issues with https://www.wowhead.com/npc=203230/dragonfiregolem :
1. Interrupting/Stunning a https://www.wowhead.com/npc=203230/dragonfiregolem while they are casting |T4914673:16|t|cffffd000|Hspell:405886|h[Activate Dragonfire Trap]|h|r while cause them to target and move to a new trap.
They should instead keep trying to activate the same trap over and over.
2. https://www.wowhead.com/npc=203230/dragonfiregolem are currently set to prioritize targeting traps that are on the opposite side of where https://www.wowhead.com/npc=203230/dragonfiregolem spawns.
They should be able to target traps that are not exactly on the opposite edge.
Retail: (Golems are mainly walking at least for half of the room diameter, then they can already target a trap in their path, in this case the one in the middle of the room)
3. Pathing issues can occur for https://www.wowhead.com/npc=203230/dragonfiregolem on spawn
4. https://www.wowhead.com/npc=203230/dragonfiregolem have a chance to activate x2 traps at once, rather than 1. Not sure how to reproduce it yet, main thought is that it depends on golem location when it stops to channel |T4914673:16|t|cffffd000|Hspell:405886|h[Activate Dragonfire Trap]|h|r . Issue might appear when the golem is standing between 2 scales.
5. https://www.wowhead.com/npc=203230/dragonfiregolem can currently target an already activate trap, they shouldn't
6. (new issue) Golems are now activating traps that are in a different spot compared to where they stop to cast |T4914673:16|t|cffffd000|Hspell:405886|h[Activate Dragonfire Trap]|h|r
[Aberrus][Rashok] Boss idling
if boss is casting something else, ancient fury won't proc, doesnt go in a queue either, gert skipped and boss afk 100 energy
|T458971:16|t|cffffd000|Hspell:406172|h[Ancient Fury]|h|r doesn't seem to be cast if the boss reaches 100 energy during a cast such as |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r or |T4914680:16|t|cffffd000|Hspell:406333|h[Shadowlava Blast]|h|r . Meaning |T458971:16|t|cffffd000|Hspell:406172|h[Ancient Fury]|h|r is not being added to the queue, or is just skipped.
Boss will stay put at 100 energy, without casting anything, not even able to be placed in the inner ring to proc the |T3154546:16|t|cffffd000|Hspell:401419|h[Elder's Conduit]|h|r
[Aberrus][Rashok] Charged Smash vs Energy Gain
https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 is currently working as Mythic even in HC mode (the damage part is ok, but the energy gain is set to 50 rather than 15)
More importantly, the energy gain depending on the amount of players should work like this
Having at least 50% of the total players soak the https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 should prevent Rashok from gaining any energy from it
Example: 16 men raid
8 men soaking https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 , boss gains 0 energy
4 men soaking https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 , boss gains around 7 energy
2 men soaking https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 , boss gains around 12 energy
[Aberrus][Rashok] Ancient Fury timer
|T458971:16|t|cffffd000|Hspell:406172|h[Ancient Fury]|h|r should be cast the moment the boss reaches 100 energy
At the moment the spell is scripted on a timer, meaning the boss can end up casting it before reaching 100 energy
[Aberrus][Rashok] Lava waves amount
Retail Lava Waves behaviour:
On every Searing Slam hit, ALL Searing Slam puddles should shoot waves out
This is working fine in PTR
2nd and 3rd Lava Waves should instead be shot 3 random Searing Slam puddles, not all of them at once
In PTR all puddles shoot lava waves
Retail
(4 Puddles up, lava waves shooting out of 3 Puddles)
!image.png
[Aberrus][Experiments] Boss not spawning
Kazzara and Amalgamation Chamber defeated
Reached the top of the stairs of Forgotten Experiments, roleplay works fine, but after killing all the oozes, the trigger event to have the boss spawn doesn't start.
Tested 3 times in a row, procced every possible RP on the way
!image.png
[Aberrus][Rashok] Pre-immunity vs Searing Slam
Using Immunities(cloak of shadow, Bop, etc.) before the start of the cast of |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r might cause the boss to skip the cast(if the immuned player was gonna be the targeted guy).
How it should work: Even if a player has an immunity active on him, he should be able to be targeted by the boss with Searing Slam.
[Aberrus][Amalgamation] Umbral Detonation targeting
https://www.wowhead.com/spell=405016/umbraldetonation?dd=15&ddsize=30 should be applied to random players that are within https://www.wowhead.com/npc=201774/essenceofshadow range (i'm not sure about yards range, since no info anywhere) . If less than 3 players are found within range, it should be applied to random players, even if they are on the opposite side of the room, fighting https://www.wowhead.com/npc=201773/eternalblaze
At the moment, https://www.wowhead.com/spell=405016/umbraldetonation?dd=15&ddsize=30 is being applied to random players in all cases
Retail:
Retail:
PTR:
[Aberrus][Sarkareth] Emptiness Between Stars affected by outside effects
If players are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) while Sarkareth is phasing between phase 2 and 3 (winds will slide players across the room, and after he fully phases all players will get knocked), right now on PTR players in the void realm are affected by the same conditions as players outside.
On RETAIL players that are inside the void realm while the change of phase is occuring shouldn't be affected by the same conditions as players outside, in other words, if a player is in the void realm sliding and knockbacks effects shouldn't affect that player.
[Aberrus][Sarkareth] Emptiness Between Stars Vs Asteroids
If player are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) during phase 3, and asteroids have already been placed on the field, right know on PTR players in the void realm can get their path blocked by asteroids from sarkareth's side (even if they aren't visible by players while in void realm).
On RETAIL players that are inside the void realm shouldn't get their path (if a player walk in the corresponding location of an asteroid that have been placed on sarkareth's side he should walk though it without any issue) obstructed by asteroids from sarkareth's side.
[Aberrus][Sarkareth] Infinite duress vs going into Emptiness Between Stars
If a player affected by |T4914666:16|t|cffffd000|Hspell:404288|h[Infinite Duress]|h|r gets 10 stacks of Oblivion and goes into the Emptiness Between Stars realm, he should get his Infinite Duress debuff removed (and knock back all other players in normal realm).
Atm on PTR the player affected by Infinite Duress keeps his debuff if he goes into Emptiness Between Stars realm.
[Aberrus][Sarkareth] Embrace of Nothingness vs going into Emptiness Between Realms
If a player affected by |T1386548:16|t|cffffd000|Hspell:403517|h[Embrace of Nothingness]|h|r gets 10 stacks of Oblivion and goes into the Emptiness Between Stars realm, he should get his Infinite Embrace of Nothingness debuff removed (and spawn the big circle on the ground that destroys the pillars inside of it).
Atm on PTR the player affected by Infinit Embrace of Nothingness keeps his debuff if he goes into Emptiness Between Stars realm.
[Aberrus][Sarkareth] Immunity dispel vs Disintegrated debuff
On PTR at the moment if a player uses an immunity that removes magic effects (Cloak of Shadow, Ice Block, Divine Shield), the debuff |T4638528:16|t|cffffd000|Hspell:401718|h[Disintegrated]|h|r gets removed.
It should instead remain until the second cast of |T4630438:16|t|cffffd000|Hspell:401810|h[Glittering Surge]|h|r .
[Aberrus][Sarkareth] Desolate blossom
After each |T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r cast, Sarkareth should drop 2 https://www.wowhead.com/spell=404403/desolateblossomcomments (baited by players).
At the moment on PTR Sarkareth drops only 1 https://www.wowhead.com/spell=404403/desolateblossomcomments after each breath.
[Aberrus][Sarkareth] Sarkareth melee damage
Currently, the melee damage of Sarkareth is less than retail.
In a 15man raid:
PTR (31K):
Retail (768K):
[Aberrus][Sarkareth] Null Glimmer melee damage
Currently, the melee damage of Null Glimmer is less than retail.
In a 15man raid:
PTR (27K):
Retail (85k):
[Ohn'Ahran] Maruukai Ohn'a'roll Achievement
https://www.wowhead.com/storyline/maruukai1304 does not contribute to the achievement https://www.wowhead.com/achievement=15394/ohnaroll even tho all quest scripts are marked as true.
[VotI][Eranog] Magma Stripe missing
Intermission
When the Primal Flames are about to reach the outer edge of the encounter room, a stripe of magma should spawn, killing players within in
At the moment the magma stripe is missing
Retail:
PTR:
[SL][CN] Sludgefist Mythic no achievement
Killing Sludgefist on Mythic mode does not give the achievement https://www.wowhead.com/achievement=14363/mythicsludgefist
[Aberrus][Kazzara] Ray of Anguish amount
The amount of players targeted by |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r is correct, but too many |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r are spawning
example
Boss at 100% HP, meaning 3 players should get targeted by 1 |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r each
At the moment multiple rays will spawn all over the room, chasing those 3 players (the |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r debuff is also stacking)
[Aberrus][Kazzara] Hellbeam vs Spellqueue
|T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r should have a base 36s cooldown, increasing by 9 seconds if |T574790:16|t|cffffd000|Hspell:401316|h[Hellsteel Carnage]|h|r is cast
At the moment the cooldown is not entirely matching, ending up with the boss canceling every single |T4914676:16|t|cffffd000|Hspell:406516|h[Dread Rifts]|h|r after the 4th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r because it's still channeling |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r
!image.png
Gathered a PTR log, boss kept at 100% HP so to not have any spelltimer rescheduled by |T574790:16|t|cffffd000|Hspell:401316|h[Hellsteel Carnage]|h|r
Pull 00:00
1st |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 00:31 correct
2nd |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 01:07 (+36s) correct
3rd |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 01:45 (+38s) should be 01:43 (+36s)
4th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 02:22 (+37s) should be 02:19 (+36s)
5th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 02:59 (+37s) should be 02:55 (+36s)
6th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 03:36 (+37s) should be 03:31 (+36s)
.. and so on
Logs:
Retail | PTR
[Aberrus][Amalgamation] Gloom Conflagration pull
|T4914678:16|t|cffffd000|Hspell:405437|h[Gloom Conflagration]|h|r and https://www.wowhead.com/spell=403559/coalescingvoid?dd=15&ddsize=30 should pull players towards its center.
At the moment no pull occurs
[Aberrus][Experiments] Violent Eruption
|T3033715:16|t|cffffd000|Hspell:407775|h[Violent Eruption]|h|r is triggering the explosion of previously slain Erratic Remnant
It should only trigger the explosion of Erratic Remnant that are still alive
PTR:
[Aberrus][Experiments] Temporal Anomaly absorb
If |T4630480:16|t|cffffd000|Hspell:407617|h[Temporal Anomaly]|h|r reaches https://www.wowhead.com/npc=200918 , it should apply an absorb shield to the boss, equal to 15% of their max hp
At the moment no absorb shield is applied
Retail | PTR
[World Event][Fyrakk Assault] Suffusion Camp
Quest:https://www.wowhead.com/quest=75888/suffusioncamp
Issue:
When the players uses the Wards on the specific items, first time they are consumed, but after that, it can be used with no charge. also if they do not have enough of them, it will just consume how much they have anway
[Aberrus][Amalgamation] Fiery Meteor missing
|T1033911:16|t|cffffd000|Hspell:404732|h[Fiery Meteor]|h|r is currently being cast, but nothing happens, the meteor doesn't show up anywhere, nor deals any damage
[Aberrus][Kazzara] Melee damage
Currently, the melee damage of Kazzara is way less than Retail.
PTR (36K):
Retail (513K):
[Aberrus][Amalgamation] Melee damage
Currently, the melee damage of the bosses is wrong with 15man raid.
Essence of shadow:
PTR (no damage):
Retail (365K):
Eternal Blaze:
PTR (no damage):
Retail (339K):
Shadowflame Amalgamation
PTR (30K):
Retail (370K):
[World Event][Fyrakk Assault] Bar not showing when player respawns at the event zone
When the player dies in the zone and releases there, the bar of the progression of the vent does not show up. Although the player will require to get out of the event and get back in to show it again.
[Aberrus][Kazzara] Hellbeam targeting
|T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r should be cast towards a random player
At the moment it's always cast towards the current player holding aggro
[Aberrus][Rashok] Boss resets when casting Searing Slam
When boss casts |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r if the player targeted goes really close to one of the walls/corners of the room, the boss seems to go with half of his body out of the room and it resets. This should not happen. 2 video from PTR
1)
2)
[Aberrus][Zaqali] Devastating Leap vs Boss Aggro
When boss lands after he is done with the animation of |T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r , The boss should stand still for aprox 12 Seconds, so the tank can taunt him/pick up aggro.
Also, the boss should reset his Threat, and attack anyone close to him after the 12 where he is idle (Unless tank taunted him or picked up threat)
Currently, the boss runs back to the highest threat target he had before jumping onto the next platform, sometimes causing him to go back to previous platform at high speed.
[Aberrus][Sarkareth] Oppression Howl removal vs Immunities
On PTR at the moment if a player with |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r gets hit by https://www.wowhead.com/spell=402050/searingbreath?dd=15&ddsize=30 / |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r while using an immunity (Cloak of Shadow, Bubble, Aspect of the turtle, etc.), he doesn't get the debuff removed.
How it should work: He should get his debuff removed and, based on the spell that hit him, get another debuff: |T2175503:16|t|cffffd000|Hspell:402052|h[Seared]|h|r if he gets hit by Searing breath, |T4638528:16|t|cffffd000|Hspell:401718|h[Disintegrated]|h|r if he gets hit by Mass Disintegrate
[Mage Tower][End of the Risen Threat] Flickering Eye
Description of the bug
Npc https://www.wowhead.com/npc=119475/flickeringeye ability |T1117883:16|t|cffffd000|Hspell:237401|h[Detonate]|h|r have issue :
|T1117883:16|t|cffffd000|Hspell:237401|h[Detonate]|h|r have cast time ( https://www.wowhead.com/npc=119475/flickeringeye must always cast this ability)
Player can stop |T1117883:16|t|cffffd000|Hspell:237401|h[Detonate]|h|r with any crowd control ability( https://www.wowhead.com/npc=119475/flickeringeye should cast ability even in control)
[CoS] Fel detonation vs dispel
https://www.wowhead.com/npc=104278/felboundenforcer 's |T1117883:16|t|cffffd000|Hspell:211464|h[Fel Detonation]|h|r can be manually dispelled by players
It should not be able to be dispelled
PTR video
[HoV] Thunderous Bolt targeting
https://www.wowhead.com/npc=95842/valarjarthundercaller s |T135990:16|t|cffffd000|Hspell:198595|h[Thunderous Bolt]|h|r should target random players
At the moment it's only targeting the tank
[Mage Tower][General] Vanish stops the fights
Using |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r in any of the mage tower fights completly stops the interaction and makes the boss dissapear
As you can see, the bosses should have sight which allows them to see stealthed players so the fight doesnt stop
[Mage Tower] [DroodTank] [Kruul]
Description of the bug
When we enter the fight the first orbs take time to spawn
How to reproduce
Creat Druid Tank
Start fight
How it should be
When we enter the fight the first orbs should spawn around 15 seconds later
Proof :
[Mage Tower][The Archmages Reckoning] - Frostbolt targeting
Description of the bug
Xylem targets only player when he casts |T135846:16|t|cffffd000|Hspell:242316|h[Frostbolt]|h|r
How to reproduce
Taunt Xylem with pet
Interupt his cast to confirm that he targets our pet
Wait for another Frostbolt
How it should be
Xylem should cast |T135846:16|t|cffffd000|Hspell:242316|h[Frostbolt]|h|r and |T135753:16|t|cffffd000|Hspell:232673|h[Arcane Barrage]|h|r to his target
[World event][Storm Fury] Completion of quests when defeating the end boss
Description of the bug
Defeating the end boss of the Storm Fury scenario doesnt complete the following quests:
The storms Fury (ID 74378) https://www.wowhead.com/quest=74378/thestormsfury
Resisting the Storm (ID 74437) https://www.wowhead.com/quest=74437/resistingthestorm
!image.png
[Mage Tower][The Archmages Reckoning] - Arcane Annihilation
Description of the bug
There is no NPC with Boss HP and casting |T429383:16|t|cffffd000|Hspell:234728|h[Arcane Annihilation]|h|r. So you don't know where to run.
How to reproduce
Get to |T429383:16|t|cffffd000|Hspell:234728|h[Arcane Annihilation]|h|r phase
How it should be
One of the npc should be real https://www.wowhead.com/npc=115244/archmagexylem with his hp left and casting |T429383:16|t|cffffd000|Hspell:234728|h[Arcane Annihilation]|h|r
[Mage Tower] [DroodBalance] [Raest]
Description of the bug
Sometimes 2 hands spawn for cast |T132102:16|t|cffffd000|Hspell:235578|h[Grasp from Beyond]|h|r
How to reproduce
Go in tower mage
Dps first boss and wait P2
How it should be
1 hand appear not 2 in same time
Proof :https://www.wowhead.com/guide/classes/druid/balance/magetowerdpschallengeraestmagespear
[Mage Tower][End of the Risen Threat] Damaged Soul
Description of the bug
NPC https://www.wowhead.com/npc=119470/damagedsoul immediately has full health and player can skip this phase
Should have 70% HP , player must heal them, and only after that he will be able to pass through the cage
[Mage Tower][End of the Risen Threat] Lord Erdris Thorn
Description of the bug
It is currently impossible to pass https://www.wowhead.com/npc=118488/lorderdristhornabilities .
https://www.wowhead.com/npc=118488/lorderdristhornabilities on 1 phase drag damaged npc faster than he should (player does not have time to heal them).
[Mage Tower][Tugar Bloodtotem] Bile Spitter
Description of the bug
Npc https://www.wowhead.com/npc=121460/bilespitter disappear immediately after spawn by https://www.wowhead.com/npc=121459/bilespittereggabilities ability |T236197:16|t|cffffd000|Hspell:242379|h[Summon Bile Spitter]|h|r .
https://www.wowhead.com/npc=121460/bilespitter should not disappear instantly and casting |T136007:16|t|cffffd000|Hspell:242468|h[Spit Bile]|h|r every 2 seconds.
[HoV] 4 kings activation
All 4 kings (https://www.wowhead.com/npc=97081/kingbjorn https://www.wowhead.com/npc=95843/kinghaldor https://www.wowhead.com/npc=97083/kingranulf https://www.wowhead.com/npc=97084/kingtor ) can be activated at the same time via having players interacting with the gossip of all 4 kings at the same time
only 1 gossip should be able to be interacted with in one go (except for the last 2 kings alive, which will activate together)
[Mage Tower][Tugar Bloodtotem] Jormog the Behemoth
Description of the bug
Corrently npchttps://www.wowhead.com/npc=117484/jormogthebehemoth have wrong moveset:
Follows player (should never move and stay on start position)
After Submerge https://www.wowhead.com/npc=117484/jormogthebehemoth appears near player (should also appear at starting position)
[Mage Tower][Tugar Bloodtotem] Earthquake
Description of the bug
Have issue with npc https://www.wowhead.com/npc=117230/tugarbloodtotem ability |T1016245:16|t|cffffd000|Hspell:237950|h[Earthquake]|h|r :
Stalactites on the ground will not spawn periodically
[Mage Tower][Tugar Bloodtotem] Jormog the Behemoth
Description of the bug
If https://www.wowhead.com/npc=117230/tugarbloodtotem dies https://www.wowhead.com/npc=117484/jormogthebehemoth dont stop doing submerge phase
[VotI][Diurna] Quest loot
|T1003591:16|t|cffffd000|Hitem:200225::::::::120:::::|h[Shard of the Greatstaff]|h|r item is not present in the bossloot
https://www.wowhead.com/quest=71018/vaultoftheincarnatesbreakafeweggs
[VotI][General] Flame Guardian hostile
https://www.wowhead.com/npc=192764/flameguardian can become hostile rather than enemy, so they're unattackable
[Mage Tower][Fel Totems Fall] - Fel Burst
Description of the bug
https://www.wowhead.com/npc=117230/tugarbloodtotem casts |T135794:16|t|cffffd000|Hspell:242733|h[Fel Burst]|h|r only at player
How to reproduce
Let only pets hit boss
He will change target to player when he casts Fel Burst
How it should be
Boss should cast |T135794:16|t|cffffd000|Hspell:242733|h[Fel Burst]|h|r to his current target
[Mage Tower][Fel Totems Fall] - Taunt
Descrition of the bug
https://www.wowhead.com/npc=117230/tugarbloodtotem and https://www.wowhead.com/npc=117484/jormogthebehemoth can't be taunted by pets
How to reproduce
Select passive mod for pets
Hit boss
Use pets Growl
How it should be
Both bosses should be affected by taunt effect
[Mage Tower][The Archmages Reckoning] - Xylem Afk
Description of the bug
When you dodge/immune Razor Ice cast with |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r for example boss becomes a dummy for entire fight
How to reproduce
As hunter use |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r before boss blinks and casts Razor Ice
How it should be
Boss shouldn't stay afk if you dodge his ability
[VotI][Council] Stuck at 1HP
This occurs on PTR too, I was assuming it was related to using .damage and deal too much damage at once to all 4 bosses
However, it's also occurring in Beta for some reason
[Mage Tower][The Archmages Reckoning] - Razor Ice Taunt
Description of the bug
https://www.wowhead.com/npc=116806/razorice can be taunted and it follows you/your pet follows throughout the arena.
How to reproduce
Taunt https://www.wowhead.com/npc=116806/razorice
How it should be
Object should be static/shouldn't be affected by taunt
[CoS] Minibosses vs release
If a player dies while any of the minibosses (https://www.wowhead.com/npc=104274/baalgarthewatchful https://www.wowhead.com/npc=104275/imacutya https://www.wowhead.com/npc=104273/jazshariu ) is engaged in combat, the player should not be able to release the spirit until the miniboss is defeated or group wipes
[P2] Tower mage Healer
Description of the bug
A player reported to us that when he enters Phase 2 he gets oneshotted and takes 9k (8k base HP~)
How to reproduce
Make restauration
Go in phase 2
Try to dps the eye
See how much dmg you take
How it should be
We shouldn't do oneshots
Informations of the spell
PTR
[SBG] Shadow Word: Frailty targeting
https://www.wowhead.com/npc=75713/shadowmoonbonemender 's |T237273:16|t|cffffd000|Hspell:152819|h[Shadow Word: Frailty]|h|r debuff should be applied to a random player
At the moment it is only being applied to the tank
[Aberrus][Rashok] Scorched flesh stacks application
|T236220:16|t|cffffd000|Hspell:408204|h[Scorched Flesh]|h|r stacks application is working in the wrong way. The boss should apply 1 stack of the debuff every time he hits with |T4914674:16|t|cffffd000|Hspell:404448|h[Scorching Heatwave]|h|r (every 1 and a half second). Right now on PTR the boss is applying a number of stacks equal to the total players in the raid every time scorching heatwave hits. (So for example if there are 15 people in the raid, he applies 15 stacks every time)
[Aberrus][Zskarn] Searing Claws
|T236290:16|t|cffffd000|Hspell:404942|h[Searing Claws]|h|r is currently doing less ticking dmg per stack of what it's supposed to do.
PTR: 9k ticking dmg per stack
Retail: 19k ticking dmg per stack
[Aberrus][Zskarn] Tactical Destruction Vs Position
Currently https://www.wowhead.com/spell=406678/tacticaldestructionchangelog activates the 3 closest dragon statues near
https://www.wowhead.com/npc=202375/zskarn, which is wrong.
It should activates the 3 closest dragon statues near the higher number of players, so people have to bait it by stacking in precise positions.
[Aberrus][Zskarn] Untargettable
Currently if https://www.wowhead.com/npc=202375/zskarn gets resetted a couple of times it becomes untargettable
[Aberrus][Zaqali] Flamebound Huntsman - Melee damage
Currently, the melee damage from the Flamebound Huntsman is less than it should be with 15man raid.
PTR (29K):
Retail (165K):
[Aberrus][Zaqali] Magma Mystic - Melee damage
Currently, the melee damage from the Magma Mystic is less than it should be with 15man raid.
PTR (27K):
Retail (115K):
[Aberrus][Zaqali] Warlord Kagni - Melee damage
Currently, the melee damage from the Warlord Kagni is less than it should be with 15man raid.
PTR (30K):
Retail (274K):
[Aberrus][Rashok] Conduit flare in heroic
In Heroic difficulty at the moment on PTR if players with https://www.wowhead.com/spell=405827/overcharged?dd=15&ddsize=30 debuff(the one that comes if you soak the ability https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 ) go in the middle of the room, they get their Overcharged debuff removed and proc |T135815:16|t|cffffd000|Hspell:405828|h[Conduit Flare]|h|r damage to the whole raid.
This is a Mythic only mechanic, it should not happend in heroic
[Aberrus][Zskarn] Dragonfiretrap aoe
When https://www.wowhead.com/npc=202375/zskarnabilities;mode:h casts |T135824:16|t|cffffd000|Hspell:405736|h[Dragonfire Traps]|h|r the first time activates 5traps on the edges in addition to the 3 of every cast.
Those 5traps circles is too big, it should be smaller than the normal traps.
In addition currently is possible to deactivate those 5traps with the device that drops from killing https://www.wowhead.com/npc=203230/dragonfiregolem, which is wrong.
Those 5 traps shouldn't be deactivated in any way.
[Aberrus][Zskarn] Dragonfiretrap position
When https://www.wowhead.com/npc=202375/zskarnabilities;mode:lfr casts |T135824:16|t|cffffd000|Hspell:405736|h[Dragonfire Traps]|h|r it should activate the 2 closest traps near him and 1 random located trap.
Currently it activates the 3 closest traps near him.
[Aberrus][Rashok] Rashok moves while casting Flaming Slash and Earthen Crush
Rashok shouldn't be able to move while casting |T1016245:16|t|cffffd000|Hspell:407597|h[Earthen Crush]|h|r and |T524795:16|t|cffffd000|Hspell:407547|h[Flaming Slash]|h|r . Right now on PTR boss is able to move while casting those spells.
[Aberrus][Rashok] Energy Gain
Energy generation for Rashok is currently offset
Retail:
Boss gains 1 energy per second, but it's not linear, since every around 10 seconds or so, boss gains 1 energy per 2 seconds
Retail Log 1
Retail Log 2
Retail Log 3
PTR:
Boss gains 1 energy per second no matter what
PTR Log
In poor words, boss should hit 100 energy at 1m48s
[Mage Tower][The Archmages Reckoning] Creeping Shadows
Description of the bug
|T135752:16|t|cffffd000|Hspell:232672|h[Creeping Shadows]|h|r does damage instantly and damages player for around 50% hp. If you move over two instances of this aoe, you get instakilled.
Also, the Shadow boss moves too fast and has wrong pathfinding. Instead of slowly following you, like a normal mob, you cannot kite him, because he automatically chooses a spot and goes there, making it hard to stack those aoes to take least space you can.
[Aberrus][Zaqali] Wallclimbers spawn timers
1st wave of https://www.wowhead.com/npc=205617/zaqaliwallclimber should reach the top of the balcony at around 00:35 mark.
At the moment it's at 00:50 mark
Retail:
[Aberrus][Zaqali] Warlord Kagni - Devastating Leap VS reset
Currently if a player makes https://www.wowhead.com/npc=199659/warlordkagni/heroicencounterjournalleap through a pillar during https://www.wowhead.com/spell=398938/devastatingleap?dd=15&ddsize=30 it resets the boss.
[Aberrus][Zaqali] Zaqali Wallclimber VS bashing door
Currenty if https://www.wowhead.com/npc=199812/zaqaliwallclimber manages to reach the door, they will only hit it once and then move back and engage combat with players
Instead it should keep hitting the gate until its tagged by a player.
[Aberrus][Zaqali] Magma Mystic landing positions
https://www.wowhead.com/npc=199703/magmamystic spawn positions should be the following (they are mirrored between both balconies)
1st spawn position is correct
all following positions are supposed to be on the edge as shown in the picture
!image.png
Retail:
[TJS][Sha of Doubt] Figment of Doubt appearance place
Description of the bug
NPC https://www.wowhead.com/npc=56792/figmentofdoubt from https://www.wowhead.com/npc=56439/shaofdoubt bossfight have severial issue:
https://www.wowhead.com/npc=56792/figmentofdoubt dont appear behind player
https://www.wowhead.com/npc=56792/figmentofdoubt are not knocked and grip(vortex, typhoon and any knock ability)
Retail proof :
[Waking Shore][PvP][Quest] How to Train a Proto-Drake
Description of the Bug:
We dont have this quest https://www.wowhead.com/quest=67005/howtotrainaprotodrake , but we should.
How to reproduce it:
1.
2.
3.
How it works on PTR:
How it works on Retail:
[Thaldraszus][WQ] Fetid Threat
https://www.wowhead.com/quest=70224/fetidthreat
killing creatures have no effect on the quest progression
[World Event][Storm Fury] Map display
Currently you can't see if Portal are disabled or not on the map (cf. screenshot).
As you can see in the video, you should be able to:
[Waking Shore] - Hands-Off Operation
Description of the bug
|T1354169:16|t|cffffd000|Hitem:194519::::::::120:::::|h[Osoria's Assistance]|h|r doesn't turn you into a dragon. Just goes cooldown
How to reproduce
Takehttps://www.wowhead.com/quest=66449/handsoffoperation
Use |T1354169:16|t|cffffd000|Hitem:194519::::::::120:::::|h[Osoria's Assistance]|h|r within the Obsidian Citadel area
How it should be
[SBG][Sadana Bloodfury] Mele attacks
Description of the bug
https://www.wowhead.com/npc=75509/sadanabloodfury deals double mele attacks on player who hold agro
Proof :
[Aberrus][Sarkareth] Rescind buff on Null Glimmer
In Phase 2 and 3 every https://www.wowhead.com/npc=202971/nullglimmer should spawn with the |T4622474:16|t|cffffd000|Hspell:404705|h[Rescind]|h|r buff(which gets removed by making them step into Desolate Blossom).
At the moment on PTR some add spawn without the Rescind buff. I didn't find a way to reproduce it 100% of the times unfortunately. Sometimes all the adds spawn the the buff, sometimes 12 of them don't.
[Aberrus][Sarkareth] Boss idle in phase 2
When the boss start phasing into phase 2 he starts putting stacks of https://www.wowhead.com/spell=401951/oblivion?dd=15&ddsize=30 on the whole raid. When everybody reaches 10 stacks(so everybody goes in the Emptiness Between Stars) he should cast |T4067372:16|t|cffffd000|Hspell:410625|h[End Existence]|h|r .
At the moment in PTR he just stands still in the air doing nothing. Additionally when one player comes out of the Emptiness between stars, he just falls in the middle of the platform and stands still.
[AV][Azureblade] Arcane Cleave
Description of the bug
Boss https://www.wowhead.com/npc=186739/azureblade ability |T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r has a issue:
If player who hold agro moves the boss on cast |T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r will hit players who are standing behind https://www.wowhead.com/npc=186739/azureblade
How to reproduce
go to azure avault dungeon
go to https://www.wowhead.com/npc=186739/azureblade
Move him on cast |T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r
to check hitbox from ability
How it should be
|T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r It should only hit those players who are facing https://www.wowhead.com/npc=186739/azureblade
[Uldaman][Hulking Berserker] Reckless Rage
Description of the bug
NPChttps://www.wowhead.com/npc=184020/hulkingberserkerabilities;mode:lfr ability|T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r have issues:
do not icnrease damage taken by 20 %
debuff didnt stack ,proof:
How to reproduce
go to Uldaman dungeon
pull https://www.wowhead.com/npc=184020/hulkingberserkerabilities;mode:lfr
at 40 % NPC HP check damage taken whit buff |T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r
pull two https://www.wowhead.com/npc=184020/hulkingberserkerabilities;mode:lfr
check|T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r debuff stack
How it should be
|T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r should increase damage taken by 20 % and stack
[BH][Rotchanting Totem]HP issue
Description of the bug
https://www.wowhead.com/npc=193799/rotchantingtotem restores his HP (They shouldn't get any healing)
proof :
[BH][Decatriarch Wratheye] Choking Rotcloud
Description of the bug
Boss https://www.wowhead.com/npc=186121/decatriarchwratheye ability have issue|T348565:16|t|cffffd000|Hspell:376170|h[Choking Rotcloud]|h|r have wrong animation (sometime cloud animation stay in one position, sometime animation teleporting,sometime spawn 2 cloud)
[BH][Filth Caller] Rotting Surge
Description of the bug
https://www.wowhead.com/npc=185656 have issues:
deals damage to himself in aoe zones from ability |T136134:16|t|cffffd000|Hspell:383385|h[Rotting Surge]|h|r
have wrong moveset , if player kick cast npc didnt move (should move whit player who hold agro)
[BH][Wilted Oak] Necrotic Breath
Description of the bug
https://www.wowhead.com/npc=186229 have issues whit cast |T135798:16|t|cffffd000|Hspell:382805|h[Necrotic Breath]|h|r only on player who hold agro (should cast on random player )
NPC debuff himself whit this ability (only visually)
[BH][Rotbow Ranger] Pack Tactics
Description of the bug
if playerd evade NPC https://www.wowhead.com/npc=186208/rotbowrangerabilities;mode:normal aura |T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r on him remove
[BH][Decay Totem] hp issue
Description of the bug
https://www.wowhead.com/npc=190426 restores his HP (They shouldn't get any healing)
[BH][Rira Hackclaw] Bladestorm
Description of the bug
https://www.wowhead.com/npc=186122/rirahackclaw ability |T132369:16|t|cffffd000|Hspell:377827|h[Bladestorm]|h|r have wrong hit box (more than spell animation)
[Uldaman][Infinite Timereaver] Stolen Time
Description of the bug
Players cannot LOS NPC https://www.wowhead.com/npc=184331/infinitetimereaver for remove |T1391676:16|t|cffffd000|Hspell:377511|h[Stolen Time]|h|r stacks
Retail proof :
[Uldaman][Bromach] spell hitbox
Description of the bug
Boss https://www.wowhead.com/npc=184018/bromachabilities;mode:normal ability have issues:
|T132314:16|t|cffffd000|Hspell:369703|h[Thundering Slam]|h|r have wrong hitbox , more than spell animation
https://www.wowhead.com/npc=186696/quakingtotemabilities;mode:normal ability |T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r have wrong hitbox , more than spell animation
[Uldaman][Stonevault Geomancer] interrupt school lock
Description of the bug
On bossfight https://www.wowhead.com/npc=184018/bromachabilities;mode:normal NPC https://www.wowhead.com/npc=186658/stonevaultgeomancer didnt get school lock after players interrupts if player kick |T136015:16|t|cffffd000|Hspell:369675|h[Chain Lightning]|h|r add's immediately start other cast |T1044087:16|t|cffffd000|Hspell:369674|h[Stone Spike]|h|r
How to reproduce
Go to https://www.wowhead.com/npc=184018/bromachabilities;mode:normal
interrupt any https://www.wowhead.com/npc=186658/stonevaultgeomancer cast
How it should be
https://www.wowhead.com/npc=186658/stonevaultgeomancer should get school lock after interrupt
[Neltharus][Qalashi Lavabearer] Throw Lava
Description of the bug
NPC https://www.wowhead.com/npc=189472/qalashilavabearer have issues:
Ability |T236290:16|t|cffffd000|Hspell:379410|h[Throw Lava]|h|r didnt create aoe zones , proof how it's should be :
NPC buff |T133779:16|t|cffffd000|Hspell:372211|h[Lava Drip]|h|r didnt work , didnt spawn aoe zones after mele attack
|T133779:16|t|cffffd000|Hspell:372213|h[Lava Spill]|h|r didnt work ,when NPC die didnt spawn aoe zone
How to reproduce
Go to Neltharus
pull NPC
check ability's
[BH][Decatriarch Wratheye]Rotburst Totem
Description of the bug
Boss https://www.wowhead.com/npc=186121/decatriarchwratheyeability |T136008:16|t|cffffd000|Hspell:373942|h[Rotburst Totem]|h|r have issue : totem from ability spawning always in 2 same position (should spawn in opposite boss direction) https://www.wowhead.com/npc=186121/decatriarchwratheye
[Neltharus]g31
Description of the bug
Add's in g31 pull staying on one position
!image.png
[Neltharus][Warlord Sargha]evade zone
Description of the bug
Boss https://www.wowhead.com/npc=189901/warlordsargha dont have evade zone
How to reproduce
go to Neltharus
pull https://www.wowhead.com/npc=189901/warlordsargha
check evade zone
[Neltharus][Chargath] Fiery Focus
Description of the bug
On bossfight https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal if player didnt break all spear's( boss didnt get debuff |T136091:16|t|cffffd000|Hspell:388523|h[Fetter]|h|r ) on cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r boss staying on one positiong after and didnt use any ability
Proof:
How to reproduce
Pull https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal
wait |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r cast
didnt break chains on boss cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r
[Neltharus][Chargath] Grounding Spear
Description of the bug
Boss https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal ability |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r has incorrect target priority , corrently they always have chanse cast on tank and healer .If ur 3 dps alive should always pick dps players
[Neltharus][Chargath, Bane of Scales] Grounding Spear vs Shadowmeld
Description of the bug
on bossfight https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal if player use |T132089:16|t|cffffd000|Hspell:135201|h[Shadowmeld]|h|r on last second |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r boss do not apply |T132508:16|t|cffffd000|Hspell:374482|h[Grounding Chain]|h|r on player
proof:
How to reproduce
wait cast |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r
use |T132089:16|t|cffffd000|Hspell:135201|h[Shadowmeld]|h|r on last cast second
[Neltharus][Chargath] Grounding Chain
Description of the bug
Players can remove |T132508:16|t|cffffd000|Hspell:374482|h[Grounding Chain]|h|r whit any ability (who removes roots and slow effects, example: |T651727:16|t|cffffd000|Hspell:116841|h[Tiger's Lust]|h|r , |T132294:16|t|cffffd000|Hspell:781|h[Disengage]|h|r )
Proof:
How to reproduce
wait |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r cast
remove debuff |T132508:16|t|cffffd000|Hspell:374482|h[Grounding Chain]|h|r
[Neltharus][Ore Elemental] Molten Vulnerability
Description of the bug
https://www.wowhead.com/npc=192781 apply debuff on himself |T2175503:16|t|cffffd000|Hspell:378221|h[Molten Vulnerability]|h|r
proof:
How to reproduce
Go to the dungeon Neltharus
pull https://www.wowhead.com/npc=192781
check debuff on him
How it should be
this add should apply this debuffs on players if https://www.wowhead.com/npc=192788 will apply |T135819:16|t|cffffd000|Hspell:378282|h[Molten Core]|h|r
[Neltharus] [Qalashi Thaumaturge] Ability issue
Description of the bug
https://www.wowhead.com/npc=192788 didnt use ability |T135819:16|t|cffffd000|Hspell:378282|h[Molten Core]|h|r and |T451169:16|t|cffffd000|Hspell:378818|h[Magma Conflagration]|h|r
How to reproduce
go to the Neltharus dungeon
pull https://www.wowhead.com/npc=192788
check ability |T135819:16|t|cffffd000|Hspell:378282|h[Molten Core]|h|r and |T451169:16|t|cffffd000|Hspell:378818|h[Magma Conflagration]|h|r
[BH][Decatriarch Wratheye]Withering Rot
Description of the bug
|T458735:16|t|cffffd000|Hspell:373896|h[Withering Rot]|h|r debuff didnt remove when players evade boss https://www.wowhead.com/npc=186121/decatriarchwratheye
[BH]Crowdcontrol vs elite NPC
Description of the bug
Player can crowdcontrol NPC's:
https://www.wowhead.com/npc=186191
https://www.wowhead.com/npc=186227
https://www.wowhead.com/npc=186208
[VotI][Eranog] Demonic Gateway behaviour
Demonic Gateway seems to put players in an immune state while they're traveling, which makes mechanics such as Eranog's Incinerate able to be skipped
[BH][Tricktotem] Greater Healing Rapids
Description of the bug
https://www.wowhead.com/npc=186125/tricktotem when player kick cast |T1385912:16|t|cffffd000|Hspell:377950|h[Greater Healing Rapids]|h|r still visually continues to cast
[BH][Gutshot] Huntleader's Tactics
Description of the bug
Boss https://www.wowhead.com/npc=186116 aura |T236149:16|t|cffffd000|Hspell:387890|h[Huntleader's Tactics]|h|r didnt reduces cooldowns by 25%
[The Waking Shores][quest] The Skytop Observatory
Description of the bug
Players reporting https://www.wowhead.com/quest=68796/theskytopobservatory can't be completed. Some said nothing happens after talking to Celormu, others said no credit after finishing the race, and some said no rings during race.
Ps: |T134376:16|t|cffffd000|Hspell:369968|h[Racing]|h|r stays on them. immunity to all damage
How to reproduce
Accept https://www.wowhead.com/quest=68796/theskytopobservatory and try to finish it
How it should be
once race is completed, quest objective should also be completed
Informations of the quest
https://www.wowhead.com/quest=68796/theskytopobservatory
[Zskera Vault][Object] Stone Encasement
Description of the bug
Stone Encasement animation keep repeating. Units ID 201723 , 202618
How to reproduce
Don't click them and keep watching Stone Encasement animation
How it should be
Stone should be there before interaction with it
Informations of the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6545.145508 Y: 2312.232666 Z: 54.403675 Orientation: 5.912232
grid[44,27]cell[2,5] InstanceID: 0
ZoneX: 30.291580 ZoneY: 54.655518
GroundZ: 107.342781 FloorZ: 54.404583 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404583 GetHover 0.000000 GetPositionZH 54.403675
[Zskera Vault][Object] Doors phasing
Description of the bug
Doors and objects phase when you turn in the quest https://www.wowhead.com/quest=72953/zskeravaultaz inside the vault
How to reproduce
Complete and turn in https://www.wowhead.com/quest=72953/zskeravaultaz
How it should be
Doors shouldn't phase
Informations of the object
https://www.wowhead.com/quest=72953/zskeravaultaz
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6463.911133 Y: 2263.830322 Z: 55.212650 Orientation: 2.350631
grid[44,27]cell[0,6] InstanceID: 0
ZoneX: 29.228275 ZoneY: 57.331730
GroundZ: 171.144775 FloorZ: 55.212650 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 55.212650 GetHover 0.000000 GetPositionZH 55.212650
[HoI][Infused Mushroom] Cleansing Spores
Description of the bug
https://www.wowhead.com/npc=197654/infusedmushroom didnt give buff |T1029746:16|t|cffffd000|Hspell:391471|h[Cleansing Spores]|h|r if player talk whit add
How to reproduce
take df herbalism level 25
go to https://www.wowhead.com/npc=197654/infusedmushroom
check buff |T1029746:16|t|cffffd000|Hspell:391471|h[Cleansing Spores]|h|r
How it should be
|T1029746:16|t|cffffd000|Hspell:391471|h[Cleansing Spores]|h|r should cures one application of Poison or Disease effects every 15 sec.
[VotI][General][10.1] Flightstones from Bosses
When 10.1 releases, 45 flightstones should be awarded fro each Defeated boss in Vault of the Incarnates.
70 From Last two bosses. (Diurna and Raszageth)
https://www.wowhead.com/currency=2245/flightstones
[VotI][Raszageth] Loot not Arriving in Players Inventory
Multiple reports on bugtracker indicate, that there is something wrong with loot rolls from Raszageth, Loot does sometimes not arrive at the winners inventory, regardless if it has bag space.
[VotI][Sennarth] Dead spiders
Those spiders that you need to kill to spawn Sennarth are always dragging their corpses following players on pull.
[Aberrus][Kazzara] Lava Damage
Currently, Lava Pools near Kazzra does not deal damage at all. Players can swim in the lava, without taking damage.
[Zskera Vault][Object] Experimental Formula
Description of the bug
https://www.wowhead.com/object=386614/experimentalformulacomments doesn't provide any buff
How to reproduce
click https://www.wowhead.com/object=386614/experimentalformulacomments
How it should be
Should provide 1 buff every time you click it, can have 2 buffs at the same time
Informations of the object
https://www.wowhead.com/object=386614/experimentalformulacomments
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6457.325195 Y: 2337.647705 Z: 54.403446 Orientation: 4.212097
grid[44,27]cell[0,4] InstanceID: 0
ZoneX: 30.849892 ZoneY: 57.548702
GroundZ: 121.505531 FloorZ: 54.404716 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404716 GetHover 0.000000 GetPositionZH 54.403446
[Aberrus][Amalgamation] Umbral Detonation vs Server crash
Server crashes on 1st cast of Umbral Detonation
Could be related to not having enough players in the raid (started the encounter with 2 men)
[Ohn'ahran Plains][World Quest] Wind Breaker - Missing Enemies
Description of the bug
https://www.wowhead.com/quest=70638/windbreakercomments enemies are not spawned. https://www.wowhead.com/npc=195846/unleashedstorm , https://www.wowhead.com/npc=195844/windfiend, and https://www.wowhead.com/npc=195854/unboundwindscourge are missing from the area.
How to reproduce
Go to 74,35 71,83 The Carving Winds
How it should be
The enemies should be there at all time even if the world quest is not active.
Informations of the quest
https://www.wowhead.com/quest=70638/windbreaker
(the end)
[Aberrus][Echo of Neltharion] Boss Reset
Currently, the reset area around the doors is slightly bigger than inteded. Making it possible to reset the boss while dragging him along side the door.
It should not be possible to reset him like this, unless he is dragged completly out of the room.
[BH][Fetid Rotsinger] Pack Tactics
Description of the bug
NPC https://www.wowhead.com/npc=186226/fetidrotsingerabilities aura |T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r remove after evade
Proof :
[Aberrus][Magmorax] Incinerating Maws DoT missing
When Magmorax casts |T135789:16|t|cffffd000|Hspell:408966|h[Incinerating Maws]|h|r, he should put a debuff on the target that acts like a DoT
Right now on PTR the debuff is put on the target, but the DoT is missing.
[Aberrus][Magmorax] Magma Puddle
Once |T135810:16|t|cffffd000|Hspell:411417|h[Molten Spittle]|h|r (ticking dot) expires and triggers the explosion (|T135810:16|t|cffffd000|Hspell:411417|h[Molten Spittle]|h|r) , a magma puddle spawns on the ground
Any players standing on that magma puddle should only take damage by |T236220:16|t|cffffd000|Hspell:411400|h[Searing Heat]|h|r dots
At the moment players standing in the magma puddle are receiving damage from
https://www.wowhead.com/spell=403105/magmapuddle?dd=15&ddsize=30. This spell should not exist
Retail
PTR
[Aberrus][Echo of Neltharion] Ebon Destruction
|T1354169:16|t|cffffd000|Hspell:407917|h[Ebon Destruction]|h|r currently destroys all Sunder Reality Portals, regardless if player is standing inside the Portal Pool, or not.
[Noblegarden] Noblegarden Vendor
Description of the bug
2 toys are missing at the noblegarden vendors.
https://www.wowhead.com/npc=32836/noblegardenvendor
https://www.wowhead.com/npc=32837/noblegardenmerchant
Added to patch 9.1.5 |T413571:16|t|cffffd000|Hitem:188694::::::::120:::::|h[Spring Florist's Pouch]|h|r
Added to patch 10.0.7 |T237287:16|t|cffffd000|Hitem:204675::::::::120:::::|h[A Drake's Big Basket of Eggs]|h|r
How to reproduce
.npc add temp 32836 sells 22/24 items
.npc add temp 32837 sells 22/24 items
How it should be
the 2 toys should be added
Informations of the spell
https://www.wowhead.com/npc=32837/noblegardenmerchant
https://www.wowhead.com/npc=32836/noblegardenvendor
|T413571:16|t|cffffd000|Hitem:188694::::::::120:::::|h[Spring Florist's Pouch]|h|r
|T237287:16|t|cffffd000|Hitem:204675::::::::120:::::|h[A Drake's Big Basket of Eggs]|h|r
[Darkmoon Faire] Darkmoon Faire Event missing
Description of the bug
The Darkmoon Faire is missing in the calender and will never show up until it's added back.
How to reproduce
Check Calender and events table
How it should be
Is should be shown in the calender and appear when the time is up
Informations of the spell
https://www.wowhead.com/event=479/darkmoonfaire
[World Event][Fyrakk Assault] Achievement - Still Standing in the Fire
Getting killed by Firakk is currently not giving you the following achievement: https://www.wowhead.com/achievement=17506/stillstandinginthefire
[S2] Sanguine affix
The https://www.wowhead.com/affix=8/sanguine affix should last 12 seconds after the add is killed
At the moment, it is lasting 20 seconds
Retail:
PTR:
[BH][Gutshot] Ensnaring Trap
Description of the bug
Traps in bossfight https://www.wowhead.com/npc=186116 from ability |T132309:16|t|cffffd000|Hspell:384148|h[Ensnaring Trap]|h|r didnt work correct , traps nonstop disapear.They often didn't work on players and hyenas
[BH][Gashtooth] Decayed Senses
Description of the bug
https://www.wowhead.com/npc=186124/gashtooth use ability |T136175:16|t|cffffd000|Hspell:381387|h[Decayed Senses]|h|r on random target (should use only on player who hold agro)
[BH][Treemouth] Grasping Vines
Description of the bug
https://www.wowhead.com/npc=186120/treemouth have issues whit ability |T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r :
have wrong castsequence on ability |T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r , boss use on random timing and it's break all castsequence
https://www.wowhead.com/npc=186120/treemouth ability|T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r have wrong hitbox ( more than should be )
https://www.wowhead.com/npc=186120/treemouth ability |T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r apply debuff |T136007:16|t|cffffd000|Hspell:383875|h[Partially Digested]|h|ronly on one random target ( should apply debuff on all targets who get hit by this ability)
[BH][Brackenhide Shaper] Summon Lashers
Description of the bug
https://www.wowhead.com/npc=186220 and https://www.wowhead.com/npc=189531 summon only 1 frendly add https://www.wowhead.com/npc=208994/infectedlasher for players whit ability |T464030:16|t|cffffd000|Hspell:373024|h[Summon Lashers]|h|r (should summon 2 npc and https://www.wowhead.com/npc=208994/infectedlasher should be enemy for players)
[BH][Gutshot ] Rotfang Hyena
Description of the bug
NPC https://www.wowhead.com/npc=194745 dont have ability |T132127:16|t|cffffd000|Hspell:384577|h[Crippling Bite]|h|r
[HoI][Watcher Irideus] cast vs phase 2 start
Description of the bug
if players bring boss https://www.wowhead.com/npc=189719 up to 15 % HP on cast's |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r and |T135906:16|t|cffffd000|Hspell:384524|h[Titanic Fist]|h|r boss will be stay afk (didnt use any ability)
How to reproduce
go to https://www.wowhead.com/npc=189719 and pull
bring boss https://www.wowhead.com/npc=189719 up to 15 % HP on cast's |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r and |T135906:16|t|cffffd000|Hspell:384524|h[Titanic Fist]|h|r
[AV][Umbrelskul] Boss afk
Boss did not cast Arcane Eruption after reaching 100% energy, and it stopped the entire spellqueue
[Neltharus][Magmatusk] Evade zone
Description of the bug
Boss https://www.wowhead.com/npc=181861 dont have evade zone
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
try to evade
[HoI][Aqua Rager] Tidal Divergence
Description of the bug
https://www.wowhead.com/npc=190407 ability |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r didnt work , add should divide itself into 4 Aqualings
How to reproduce
go to https://www.wowhead.com/npc=190407 and pull
check ability |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r
[HoI][Gulping Goliath] Gulp
Description of the bug
https://www.wowhead.com/npc=189722 can knock player in to textures whit ability |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
Proof :
[Neltharus] Check point
Description of the bug
First spawn check point have worng position. It's throw you out of the dungeon after release
proof:
How to reproduce
go to the dungeon Neltharus
die and release
[Aberrus][Sarkareth] Embrace of Nothingness vs Astral Formation
Issues with |T1022950:16|t|cffffd000|Hspell:403497|h[Astral Formation]|h|r :
1. Destroying pillars (|T1022950:16|t|cffffd000|Hspell:403497|h[Astral Formation]|h|r ) in P3 with |T1386548:16|t|cffffd000|Hspell:405340|h[Embrace of Nothingness]|h|r will have them instead turn invisible, and can easily get stuck walking over them
2. The pillars in general are giving casters the LoS issue, so they are not able to cast spells towards the boss if pillars are in the way
3. The puddles around the pillars should also apply |T4914670:16|t|cffffd000|Hspell:401951|h[Oblivion]|h|r stacks every 2 seconds to players that are standing on them
At the moment they don't apply any |T4914670:16|t|cffffd000|Hspell:401951|h[Oblivion]|h|r stack
[Aberrus][Sarkareth]Emptiness Between Stars Vs Asteroid knock
If players are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) during phase 3, players can get knocked by the asteroids spawning, even if they won't be able to see the asteroid's spawning location. On RETAIL players that are inside the void realm shouldn't get knocked by mechanics happening in sarkareth's side.
[Aberrus][Sarkareth] Oblivion Stacks Vs Abyssal Breath
Right now while a player stands on top of |T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r you get oblivion's stacks applied to yourself, if u starts walking on top of the puddles, the ratio of stack's application seems to be increased. On RETAIL, whether you walk or stand on top of the Abyssal's breath puddle, the ratio of stack's application remains unchanged.
Proof:
[Aberrus][Sarkareth] Emptiness Between Stars Vs Abyssal Breath
If players are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) during phase 2, players can walk in a spot where the |T4914668:16|t|cffffd000|Hspell:410243|h[Abyssal Breath]|h|r has been placed, that makes them get affected by the ticking dmg
On RETAIL players that are inside the void realm shouldn't get any dmg from area effects happening on sarkareth's side.
[Aberrus][Sarkareth] Hurtling Barrage Animation
|T2992370:16|t|cffffd000|Hspell:411997|h[Hurtling Barrage]|h|r is only showing the animation of the meteor, while not showing any animation when the barrage is fired towards the player (the dmg affects players properly).
Retail:
PTR:
[AV][Leymor] Boss afk
https://www.wowhead.com/npc=186644/leymor after each |T135735:16|t|cffffd000|Hspell:374720|h[Consuming Stomp]|h|r has a chance to make him idle (not moving, nor melee attacking, nor casting |T135858:16|t|cffffd000|Hspell:374788|h[Infused Strikes]|h|r ) , the boss will stay in the same place until next |T135735:16|t|cffffd000|Hspell:374720|h[Consuming Stomp]|h|r ,where it has a chance to unlock
[Aberrus][Sarkareth] Emptiness Between Stars VS Threat
if a player enters |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r while having threat they maintain it.
On Retail players that enters |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r lose all threat.
[Neltharus][Magmatusk] Enegry issue
Description of the bug
boss https://www.wowhead.com/npc=181861 accumulates a full "Magma" in 25 seconds (should in 30 proof: ) "smartCardinline")
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
check energy accumulation on boss
[Aberrus][Sarkareth] Oblivion Stacks Vs Vanish
When sarkareth starts to cast the spell for intermission between phase 1 and phase 2 if a player casts |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r or similar abilities, they won't get enough stacks of oblivion and the player won't be phased to the Void realm. On RETAIL players can't use vanish or similar abilities to dodge the Oblivion's stack application during the intermission. (modificato)
[AV][Crystal Thrasher] Splintering Shards
Currently, Splintering Shards is being cast by Crystal Thrasher, but it shouldn't, it got changed on January 17 of 2023. https://www.wowhead.com/news/dragonflighthotfixesforjanuary17th2023mythichealthnerfsandexplosive331024?webhook
PTR log:
Retail log:
[HoI][Gulping Goliath] Evade zone
Description of the bug
https://www.wowhead.com/npc=189722 dont have evade zone , player cant evade boss and can bug him in some textures. For example, on the stairs
How to reproduce
go to https://www.wowhead.com/npc=189722
try evade boss
[TNO][Balakar Khan] Phase bug
Description of the bug
If boss https://www.wowhead.com/npc=186151/balakarkhan reach 60%hp(should move to phase) while casting |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r he will broke and will start just follow the tank
Ptr proof:
How to reproduce
1. Go to https://www.wowhead.com/npc=186151/balakarkhan
2. Wait for |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r
3. Dmg boss to 60% or below while he castinng |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r
How it should be
Boss shouldnt breaks if reach 60% while casting |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r
[HoI][Gulping Goliath] Belly Slam
Description of the bug
https://www.wowhead.com/npc=189722 have wrong hitbox on ability |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r ( more than spell animation zone)
How to reproduce
pull https://www.wowhead.com/npc=189722
check |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r hitbox
How it should be
https://www.wowhead.com/npc=189722 ability |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r should have hitbox same like animation
[HoI][Primalist Icecaller] Refreshing Tides
Description of the bug
https://www.wowhead.com/npc=190377 healing whit ability |T136037:16|t|cffffd000|Hspell:376171|h[Refreshing Tides]|h|r only himself
[HoI][Watcher Irideus] Titanic Fist
Description of the bug
https://www.wowhead.com/npc=189719/watcherirideus ability have wrong hitbox |T135906:16|t|cffffd000|Hspell:384524|h[Titanic Fist]|h|r (bigger than animation)
[HoI][Gulping Goliath] Gulp Swog Toxin
Description of the bug
when boss https://www.wowhead.com/npc=189722 cast |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r DOT |T538440:16|t|cffffd000|Hspell:374389|h[Gulp Swog Toxin]|h|r didnt stack whit https://www.wowhead.com/npc=195399 DOT (this add's cast same DOT)
!image.png
How to reproduce
start https://www.wowhead.com/npc=189722 bossfight
wait https://www.wowhead.com/npc=195399 spawn
take boss cast |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r whit DOT from add
How it's should be
DOT|T538440:16|t|cffffd000|Hspell:374389|h[Gulp Swog Toxin]|h|r should stack from https://www.wowhead.com/npc=195399 and |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
[HoI][Watcher Irideus] Power Overload aoe zone
Description of the bug
https://www.wowhead.com/npc=189719 ability |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r aoe zone didnt hit players
How to reproduce
go tohttps://www.wowhead.com/npc=189719
wait ability |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r
when cast debuff remove , spawn aoe zone
step on aoe zone , check damage taken
How it should be
Aoe zone from ability |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r should hit players
[HoI][Watcher Irideus] Nullifying Pulse
Description of the bug
NPC https://www.wowhead.com/npc=196712 on phase 2 bossfight https://www.wowhead.com/npc=189719 start casting |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r on wrong HP % and moveing in this cast
How to reproduce
Start https://www.wowhead.com/npc=189719 bossfight
bring him to 15 % hp to start phase
check ability |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r
How it's should be
Should start casting |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r only on 1 % HP and stop moveing
[Neltharus][Qalashi Plunderer] Explosive Concoction
Description of the bug
https://www.wowhead.com/npc=192786 have wrong cooldown on ability |T967523:16|t|cffffd000|Hspell:378827|h[Explosive Concoction]|h|r shoulde be 18 sec . Sometimes animation bugged It is displayed without a cast , and disappears after a second
proof:
How to reproduce
go to the dungeon Neltharus
pull https://www.wowhead.com/npc=192786
check ability |T967523:16|t|cffffd000|Hspell:378827|h[Explosive Concoction]|h|r
How it should be
https://www.wowhead.com/npc=192786 should have cooldown 18 sec on ability |T967523:16|t|cffffd000|Hspell:378827|h[Explosive Concoction]|h|r
proof :
!image.png
[Neltharus][Magmatusk] Lava Spray
Description of the bug
boss https://www.wowhead.com/npc=181861 moveing in cast |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r (if player who hold agro moveing)
proof:
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
move boss in cast |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r
How it's should be
boss https://www.wowhead.com/npc=181861 souldn move in cast |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r (if player who hold agro moveing)
[BH][Treemouth] Decaying Slime
Description of the bug
NPC https://www.wowhead.com/npc=192481/decayingslime in https://www.wowhead.com/npc=186120/treemouth bossfight have issues:
didnt use ability |T136030:16|t|cffffd000|Hspell:381770|h[Gushing Ooze]|h|r
when adds die |T132108:16|t|cffffd000|Hspell:378057|h[Burst]|h|r didnt spawn aoe zone
[Neltharus][Forgewrought Monstrosity] Blazing Detonation
Description of the bug
NPChttps://www.wowhead.com/npc=194816/forgewroughtmonstrosityabilities;mode:normal start casting ability |T525026:16|t|cffffd000|Hspell:376200|h[Blazing Detonation]|h|rat 20 seconds after pull
How to reproduce
Go to Neltharus
pull NPChttps://www.wowhead.com/npc=194816/forgewroughtmonstrosityabilities;mode:normal
Check ability |T525026:16|t|cffffd000|Hspell:376200|h[Blazing Detonation]|h|r
How it should be
https://www.wowhead.com/npc=194816/forgewroughtmonstrosityabilities;mode:normal should start casting |T525026:16|t|cffffd000|Hspell:376200|h[Blazing Detonation]|h|r at 20 % NPC HP
[BH][Treemouth] Decay Spray
Description of the bug
boss https://www.wowhead.com/npc=186120/treemouth ability |T132104:16|t|cffffd000|Hspell:376811|h[Decay Spray]|h|r spawn adds always on player who hold agro should spawn on ability target
[BH][Decaying Slime] Burst
Description of the bug
https://www.wowhead.com/npc=189299/decayingslime when add die spell |T132108:16|t|cffffd000|Hspell:375614|h[Burst]|h|r dont do any damage on players
[BH][Claw Fighter] Vicious Clawmangle
Description of the bug
https://www.wowhead.com/npc=185508 have issues :
when he cast |T1392547:16|t|cffffd000|Hspell:384150|h[Vicious Clawmangle]|h|rdidnt fixates on target
dont have ability |T132131:16|t|cffffd000|Hspell:367481|h[Bloody Bite]|h|r
[BH][Bonebolt Hunter] moveset issue
Description of the bug
https://www.wowhead.com/npc=185534 have wrong moveset, if players los this add didnt move
[BH][Bracken Warscourge]
Description of the bug
https://www.wowhead.com/npc=185529 npc have issues :
aura |T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r on npc https://www.wowhead.com/npc=185529 disapeare after evade
|T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r aura work not correct buff disappears randomly from the allies (should buff npc allies whit |T132117:16|t|cffffd000|Hspell:367511|h[Pack Tactics]|h|r )
https://www.wowhead.com/npc=185529 can fear player into textures whit ability |T1033476:16|t|cffffd000|Hspell:367500|h[Hideous Cackle]|h|r
[Neltharus][Warlord Sargha] The Dragon's Kiln
Description of the bug
Boss https://www.wowhead.com/npc=189901/warlordsargha ability |T236216:16|t|cffffd000|Hspell:377204|h[The Dragon's Kiln]|h|r have wrong hitbox
slightly to left than the animation, proof :
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=189901/warlordsargha
test ability |T236216:16|t|cffffd000|Hspell:377204|h[The Dragon's Kiln]|h|r
[Neltharus][Apex Blazewing] Scalding Chomp
Description of the bug
NPC https://www.wowhead.com/npc=193291/apexblazewingabilities;mode:normal casting ability |T526578:16|t|cffffd000|Hspell:382002|h[Scalding Chomp]|h|r
How it should be
https://www.wowhead.com/npc=193291/apexblazewingabilities;mode:normal should never cast ability |T526578:16|t|cffffd000|Hspell:382002|h[Scalding Chomp]|h|r
[Neltharus][Qalashi Lavamancer] Molten Barrier
Description of the bug
NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal ability |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r have issue:
casting |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r on random target , should cast at 50 % NPC HP proof:
|T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r does not give npc prevents interruption.
How to reproduce
go to Neltharus dungeon
pull NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal
check |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r cast timing
try to kick cast when npc have buff |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r
[Neltharus][Warlord Sargha] Raging Ember
Description of the bug
NPC http://www.wowhead.com/npc=192464/ragingember in https://www.wowhead.com/npc=189901/warlordsargha bossfight do not spawn aoe zone when moves
Retail proof :
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=189901/warlordsargha
wait when http://www.wowhead.com/npc=192464/ragingember spawn
move add , check aoe zones
[Neltharus][Forgemaster Gorek] Heated Swings
Description of the bug
Ability |T4374708:16|t|cffffd000|Hspell:374533|h[Heated Swings]|h|r didnt work correct , boss jumping back , not on player who hold agro
proof:
How it should be
How this ability work on retail:
[Neltharus][Irontorch Commander] Scorching Fusillade
Description of the bug
NPC https://www.wowhead.com/npc=189466/irontorchcommander ability |T133035:16|t|cffffd000|Hspell:373089|h[Scorching Fusillade]|h|r didnt hit main target (only players are nearby)
proof: all players take damage from this ability every 23 second
[Neltharus][Magmatusk] Lava Empowerment
Description of the bug
https://www.wowhead.com/npc=181861 does not receive a buff |T135819:16|t|cffffd000|Hspell:391457|h[Lava Empowerment]|h|r from all aoe zones
proof: u can see here we moveing boss , sometime he have buff sometimes not
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
move https://www.wowhead.com/npc=181861 in any aoe zone's
check buff |T135819:16|t|cffffd000|Hspell:391457|h[Lava Empowerment]|h|r on him
How it's should be
https://www.wowhead.com/npc=181861 should get buff |T135819:16|t|cffffd000|Hspell:391457|h[Lava Empowerment]|h|r on every aoe zones
[Neltharus][Chargath] Erupted Ground
Description of the bug
Boss https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal aoe zone |T3163617:16|t|cffffd000|Hspell:374854|h[Erupted Ground]|h|r have wrong hitbox
Proof:
[Neltharus][Qalashi Irontorch] Mote of Combustion
Description of the bug
NPC https://www.wowhead.com/npc=189464/qalashiirontorchabilities ability |T132839:16|t|cffffd000|Hspell:384161|h[Mote of Combustion]|h|r have issue:
When this effect expire didnt do aoe damage on players within 50 yards.
How to reproduce
Go to Neltharus dungeon
Pull https://www.wowhead.com/npc=189464/qalashiirontorchabilities
check ability , take debuff wait when DOT expire
[Neltharus][Qalashi Hunter] Binding Spear
Description of the bug
Npc https://www.wowhead.com/npc=189227/qalashihunter ability |T135134:16|t|cffffd000|Hspell:372561|h[Binding Spear]|h|r didnt root player
How to reproduce
go to Neltharus dungeon
check ability |T135134:16|t|cffffd000|Hspell:372561|h[Binding Spear]|h|r
[Neltharus][Qalashi Hunter] NPC vs Crowdcontrol
Description of the bug
After any crowdcontrol NPC https://www.wowhead.com/npc=189227/qalashihunter staying in one position and didnt hit player's
How to reproduce
go to Neltharus dungeon
use any crowdcontrol on NPC https://www.wowhead.com/npc=189227/qalashihunter
[Neltharus][Overseer Lahar] Burning Roar
Description of the bug
NPC https://www.wowhead.com/npc=189235/overseerlahar ability |T135818:16|t|cffffd000|Hspell:395427|h[Burning Roar]|h|r have wrong hitbox ( more than spell animation)
[Neltharus][Magmatusk] Volatile Mutation
Description of the bug
https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normal after cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r accumulates the wrong number of stacks |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r
How to reproduce
Go to Neltharus dungeon
Pull https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normal
wait full energy and cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r
check |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r stack's on him
How it should be
Should always generate one |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r stack after cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r
[Neltharus][Tamed Phoenix] Ember Reach
Description of the bug
NPC https://www.wowhead.com/npc=189247/tamedphoenix casting |T135815:16|t|cffffd000|Hspell:372615|h[Ember Reach]|h|r
How it should be
https://www.wowhead.com/npc=189247/tamedphoenix should never casting ability |T135815:16|t|cffffd000|Hspell:372615|h[Ember Reach]|h|r
[Neltharus][Lava Tentacles] Magma Lob
Description of the bug
https://www.wowhead.com/npc=190630/lavatentacles and https://www.wowhead.com/npc=190023/lavatentaclesabilities;mode:normal from https://www.wowhead.com/npc=181861/magmatusk bossfight have wrong cooldown on ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r ,they cast every 5 seconds
Retail log proof :
This 2 Tentacles which are on him at start
Each has a cooldown on ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r 32.5 sec
This 3 which he appears after cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r
Each has a cooldown on ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r 32.5 sec
How it should be
1. From the start of the boss fight, the first tentacle https://www.wowhead.com/npc=190023/lavatentaclesabilities;mode:normal starts to cast in 13sec, the second tentacle 13sec after the first.
2. After mutation tentacle https://www.wowhead.com/npc=190630/lavatentacles appears and its first cast should be in 5sec.
3. https://www.wowhead.com/npc=190630/lavatentacles and https://www.wowhead.com/npc=190023/lavatentaclesabilities;mode:normal should have cooldown 32.5 sec on ability after their first cast.
[Neltharus][Magmatusk] Liquid Hot Magma
Description of the bug
In bossfight https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normaltentacles spawning aoe zone whit ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r , this aoe zone have 2 issue :
debuff |T524794:16|t|cffffd000|Hspell:375204|h[Liquid Hot Magma]|h|r from aoe zones may overlap on players
!image.png
after this overlap sometimes debuffs didnt remove from player (even if he leaves aoe zone)
How to reproduce
Go to Neltharus dungeon
pull https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normal
stack aoe zone in one place ,step on them
check debuffs
How it should be
|T524794:16|t|cffffd000|Hspell:375204|h[Liquid Hot Magma]|h|r debuff should not stack on player , even if player is standing in several aoe zones
[Neltharus][Magmatusk] Magma Tentacle vs Lava Wave
Description of the bug
Stacks |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r didnt affect how much "Lava Wave" will be spawn after ability |T135822:16|t|cffffd000|Hspell:375449|h[Blazing Charge]|h|r
proof: u can see here 2 stack of |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r and 4 wave coming after |T135822:16|t|cffffd000|Hspell:375449|h[Blazing Charge]|h|r
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
wait |T135822:16|t|cffffd000|Hspell:375449|h[Blazing Charge]|h|r
check how much lava wave spawn
How it's should be
|T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r stacks should afftec how much Lava Wave will be spawn
[Neltharus][Magmatusk] Lava Tentacles
Description of the bug
When boss https://www.wowhead.com/npc=181861 accumulates 5 stacks |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r next 100% boss energy(Magma) summoning add https://www.wowhead.com/npc=190630/lavatentacles
add's should not spawn
retail proof : boss have 5 stacks , accumulates energy and add's didnt spawn
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
get him stack |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r
check his next 100% energy ( u can see npc https://www.wowhead.com/npc=190630/lavatentaclesafter)
How it's should be
https://www.wowhead.com/npc=190630/lavatentacles should not spawn at all
[Event][Love is in the Air] Dungeon Crown Chemical Co.
The Crown Chemical Co. dungeon in Shadowfang Keep are now working correctly. The mount |T135450]:16|t|cffffd000|Hitem:50250::::::::120:::::|h[X45 Heartbreaker]|h|r can drop at 1% chance for the first dungeon of day per character.
[AA][Vexamus] Corrupted mana
Description of the bug
|T132860:16|t|cffffd000|Hspell:386201|h[Corrupted Mana]|h|r dmg scales with lvl of key and tyra affix
How to reproduce
1. Enter AA area
2. Go to Vexamus
3. Check |T132860:16|t|cffffd000|Hspell:386201|h[Corrupted Mana]|h|r dmg
How it should be
|T132860:16|t|cffffd000|Hspell:386201|h[Corrupted Mana]|h|r dmg shouldnt scales with lvl of key and tyrannical affix
Retail 27key forti:
Retail 20key tyra:
[Dragonglyph] Glyph without gravity
They now properly have gravity enabled
[VotI][Mythic Kurog] Seismic Rupture Damage
Damage of |T136025:16|t|cffffd000|Hspell:374705|h[Seismic Rupture]|h|r is wrong. It should hit for between 280k and 300k damage. On PTR atm it's hitting for 360k380k.
PTR log:
Retail log:
[VotI][Mythic Kurog] Flame Bolt Damage
Damage of |T135808:16|t|cffffd000|Hspell:376063|h[Flame Bolt]|h|r is wrong. It should hit for damage between 100k and 107k. On PTR at the moment it's hitting for damage between 124k and 135k.
PTR log:
Retail Log:
[VotI][Kurog] Absolute zero vs Frost Bite / Frozen Solid
1. Soaking |T135852:16|t|cffffd000|Hspell:372458|h[Absolute Zero]|h|r should apply x1 stack of|T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r to each player inside the circle.
Currently it seems to be applying x1 stack per player soaking, to everyone in the circle
Ex: 5 players soaking 1 circle, x5 stacks to each player (it should always be x1 stack per player)
2. If a player gets x2 stacks (via soaking 2 |T135852:16|t|cffffd000|Hspell:372458|h[Absolute Zero]|h|r circles at once) they would get |T236208:16|t|cffffd000|Hspell:372517|h[Frozen Solid]|h|r . The issue is that |T236208:16|t|cffffd000|Hspell:372517|h[Frozen Solid]|h|r is being refreshed infinitely, while it should only last 10 seconds
PTR
[Aberrus][Zaqali] Boss Transition into Intermission Timer
Currently, it takes the boss too long to transition into intermission, He should leap onto Ignara once the first group of Mystics reach the ground,
Video proof: , Just listen to him saying his dialogue line, that means, he transitioned. Ignara, Time to feast!
[VotI][Kurog] Erupting Bedrock
https://www.wowhead.com/npc=197595/earthwroughtsmasher s |T451165:16|t|cffffd000|Hspell:395893|h[Erupting Bedrock]|h|r should behave the same way as Kurog's |T451165:16|t|cffffd000|Hspell:395893|h[Erupting Bedrock]|h|r
At the moment only the first circle appears, the other circles expanding outwards are not occurring
PTR
[HoV][Fenryr] Unnerving howl
Description of the bug
Fixed: If wolves spawned by |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|ron 2nd phase (after 60%) appear close to https://www.wowhead.com/npc=96608/ebonclawworg they pull them too
New issue: https://www.wowhead.com/npc=99868/fenryrdrops;mode:normal casts |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|r only first time and all others did with out cast
Ptr proof:
How to reproduce
Enter HoV area
Go to fenryr(2nd phase)
Stay close to https://www.wowhead.com/npc=96608/ebonclawworg and wait for cast |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|r
How it should be
Should always use |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|r with cast
[CoS] Discarded Junk
https://www.wowhead.com/npc=105215/discardedjunkcomments is currently killing the minibosses.
It should instead deal 10% of their HP + increased their dmg taken by 25% when they walk over it
!image.png
[SBG][Nhallish] Soul Shred
Soul Shred is not scaling with Challenger's Might and Tyrannical affix
PTR MM+2 (Fortified)
PTR MM+10 (Tyrannical)
Retail MM+10 (Fortified)
[SBG] Void spawns before last boss
The 2 https://www.wowhead.com/npc=75652/voidspawn right before the last boss at the moment have their spells synced(they both cast the same spells at the same time). Instead the same spells cast by both adds should have 5 seconds of delay
[VotI][Mythic][Diurna] Add Spawn Timers and positions
I watched through Retail VOD from Mythic Duirna kill and wrote down all the timers. I divided the state of adds in which they are interactable but not moving or attacking, and default one when they behave just normal. Also wrote down the PTR/Retail difference.
All the timers below are timers from Retail, and my comments are in square brackets.
(double adds)0:32 mobs are aggroable/beatable/dotable/attackable 0:33 mobs start attacking players [works good]
0:46 attackable 0:47 mobs start attacking [mobs attacking 0:48 on PTR, 1 sec too late]
1:32 attackable 1:35 mobs start attacking [on PTR mobs attack players on 1:33, two seconds too soon.]
1:46 mobs attackable 1:50 mobs start attack [random protodrake spawns at 1:43. mobs attack 1,5 seconds too soon.]
2:32 mobs are attackable 2:33 mobs start attack [works good]
02:47 mobs attackable 02:50 mobs attack players [random protodragons spawn again; on PTR mobs are attackeble 1 sec sooner and attack players 1 sec sooner]
03:32 mobs are attackable 03:35 mobs attack players [random protodrake at 03:27; mobs attackable 2 seconds soon, and attack player 2 seconds too soon.]
03:46 attackable 03:50 mobs attack players [on PTR mobs attark 2 seconds too soon.]
04:30 mobs attackable 04:32 mobs attack players [works good]
04:47 mobs attackable 04:51 mobs attack player [no adds]
PTR:
Retail:
!image.png
!image.png
[VotI][Mythic Kurog] Flame Dominance Damage
Damage of |T135817:16|t|cffffd000|Hspell:396056|h[Flame Dominance]|h|r is wrong. Damage should be 59.4k at the first tick of damage, and then increase the subsequent ones by 5k each.
_First tick: 59.4k_
_Second tick(after 4 seconds): 64.4k_
_Third tick ( after another 4 seconds): 59.4k_
and so on
On PTR at the moment the damage of the tick is too low.
PTR Log:
Retail log:
[VotI][Kurog] Ground Crusher targeting
https://www.wowhead.com/npc=190588/tectoniccrusher should apply |T451165:16|t|cffffd000|Hspell:374427|h[Ground Shatter]|h|r to the 3 closest players to himself
At the moment he applies them to random players
[VotI][Mythic Kurog] Magma Pool Damage
Damage of |T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r is wrong. It whould deal 70k damage for every second that the player is inside the magma pool. Instead on PTR it is dealing between 77k and 88k.
PTR Log :
Retail log:
[VotI][Mythic Kurog] Earth Dominance Damage
Damage of |T136023:16|t|cffffd000|Hspell:396068|h[Earth Dominance]|h|r is wrong. Damage should be 70.6k at the first tick of damage, and then increase the subsequent ones by 5.8k each.
_First tick: 70.6k_
_Second tick(after 4 seconds): 76.4k_
_Third tick ( after another 4 seconds): 82.2k_
and so on
On PTR at the moment the damage of the tick is too low.
PTR Log:
Retail log:
[VotI][Kurog] Unable to cancel Summon
If kurog is about to enter Intermission phase (leaping to the middle of the room), he should cancel all types of cast and leap.
At the moment if he's casting for example |T135790:16|t|cffffd000|Hspell:393314|h[Flamewrought Eradicator]|h|r |T4572524:16|t|cffffd000|Hspell:393295|h[Icewrought Dominator]|h|r |T2065626:16|t|cffffd000|Hspell:393459|h[Stormwrought Despoiler]|h|r |T136024:16|t|cffffd000|Hspell:392098|h[Ironwrought Smasher]|h|r , he will put the leap in queue, and do it right after the cast has finished
[VotI][Kurog] Thunder Strike positions/amount
Intermission phase
https://www.wowhead.com/npc=190690/thunderingravager should cast |T252174:16|t|cffffd000|Hspell:374217|h[Thunder Strike]|h|r and spawn 6 puddles in this specific locations, every single time
At the moment the puddles are spawning around https://www.wowhead.com/npc=190690/thunderingravager, and also don't seem to be 6
Retail
!image.png
PTR
!image.png
[VotI][Kurog] Seismic Rupture
Intermission phase
https://www.wowhead.com/npc=190588/tectoniccrusher s |T136025:16|t|cffffd000|Hspell:374705|h[Seismic Rupture]|h|r puddles are currently dealing no damage to players, and are not spawning any https://www.wowhead.com/npc=190586/earthbreaker
Kurog's |T136025:16|t|cffffd000|Hspell:374705|h[Seismic Rupture]|h|r is working fine instead
[VotI][Kurog] Frigid Torrent
https://www.wowhead.com/npc=198308 s |T464484:16|t|cffffd000|Hspell:391019|h[Frigid Torrent]|h|r should behave the same as Kurog's |T464484:16|t|cffffd000|Hspell:391019|h[Frigid Torrent]|h|r
At the moment it's not shooting the frozen orbs.
(Kurog's |T464484:16|t|cffffd000|Hspell:391019|h[Frigid Torrent]|h|r works instead)
PTR:
HoV - PvE (Quacking vs Skoval Shield)
Description of the bug
|T136025:16|t|cffffd000|Hspell:240447|h[Quake]|h|r (affix mm+) deals full damage during the |T134952:16|t|cffffd000|Hspell:193983|h[Aegis of Aggramar]|h|r damage reduction buff. In the fight against https://www.wowhead.com/npc=95675/godkingskovaldabilities;mode:m
Firestorm clip video:
How to reproduce
Go into skoval boss in Halls of valor and use the shield of agramar while quacking is active.
How it should be
During channeling, and if you are inside the shiedl (with the buff). You should not take damage from any source.
Retail video:
Informations of the spell
https://www.wowhead.com/npc=95675/godkingskovaldabilities;mode:m
|T134952:16|t|cffffd000|Hspell:193983|h[Aegis of Aggramar]|h|r
|T136025:16|t|cffffd000|Hspell:240447|h[Quake]|h|r
[CoS][Patrol Captain Gerdo] Streetsweeper
Description of the bug
Beems https://www.wowhead.com/spell=219498/streetsweeperchangelog used by https://www.wowhead.com/npc=104215/patrolcaptaingerdo sometimes have wrong hitbox
How to reproduce
1. Go to https://www.wowhead.com/npc=104215/patrolcaptaingerdo
2. Check https://www.wowhead.com/spell=219498/streetsweeperchangelog hitbox
How it should be
https://www.wowhead.com/spell=219498/streetsweeperchangelog should always have a hitbox as it displayed
[HoV][Skovald] Aegis of Aggramar vs Thundering
If a player gets hit by Thundering affix blue zones while under the protection of |T134952:16|t|cffffd000|Hspell:193765|h[Aegis of Aggramar]|h|r , they should not receive full damage, and the player using |T134952:16|t|cffffd000|Hspell:193765|h[Aegis of Aggramar]|h|r should not get stunned
At the moment they take full damage, and the player holding |T134952:16|t|cffffd000|Hspell:193765|h[Aegis of Aggramar]|h|r gets stunned and loses the cast, leading to a full wipe
[Zuldazar][quest] The Treasury Heist ~ Make the Swap
Description of the bug
At the final stage, after defeating enemies, the dialogue option at https://www.wowhead.com/npc=146775/mastermathiasshaw to switch out the scepter doesn't work. Can't complete final objective.
How to reproduce
Accept https://www.wowhead.com/quest=54169/thetreasuryheist
Finish the scenario
Talk to https://www.wowhead.com/npc=146775/mastermathiasshaw
Click Take the fake scepter.
How it should be
After clicking Take the fake scepter., there is a cutscene then should be teleported out of the scenario zone to turn in the quest.
Informations of the quest
https://www.wowhead.com/quest=54169/thetreasuryheist
[Profession][Quest] Catch and Release
Description of the bug
1 Catch and Release quests don't award any reputation with https://www.wowhead.com/faction=2511/iskaaratuskarr. Quest keeps consuming your fish but no rewards.
2https://www.wowhead.com/npc=196840/youngquickhands does not offer any Catch and Release quests.
How to reproduce
Get renown 4 with https://www.wowhead.com/faction=2511/iskaaratuskarr
Go to https://www.wowhead.com/npc=197645/daringfisher , https://www.wowhead.com/npc=194584/khuri , and https://www.wowhead.com/npc=196840/youngquickhands
Turn in each of the catch and release quests.
Watch the rewards in chat.
How it should be
Awards 100 https://www.wowhead.com/faction=2511/iskaaratuskarr the first time you turn each of the 20x Fish of any Dragonflight type except |T4554376:16|t|cffffd000|Hitem:194970::::::::120:::::|h[Islefin Dorado]|h|r , which awards 200 https://www.wowhead.com/faction=2511/iskaaratuskarr for a first turnin. This will give you up to 700 rep per week base
All quests resets weekly However you can keep handing in fish, but will only get 5 reputation until next reset.
All turn ins also |T236572:16|t|cffffd000|Hspell:384012|h[Restock Fish]|h|r by 10, except |T4554376:16|t|cffffd000|Hitem:194970::::::::120:::::|h[Islefin Dorado]|h|r restock by 20.
Informations of the quest
https://www.wowhead.com/guide/professions/fishing/iskaaratuskarrfishingholesrestockingfishingholes
https://www.wowhead.com/quest=70199/catchandreleasescalebellymackerel
https://www.wowhead.com/quest=70200/catchandreleasethousandbitepiranha
https://www.wowhead.com/quest=70201/catchandreleaseaileronseamoth
https://www.wowhead.com/quest=70202/catchandreleaseceruleanspinefish
https://www.wowhead.com/quest=70203/catchandreleasetemporaldragonhead
https://www.wowhead.com/quest=70935/catchandreleaseislefindorado
[VotI][Diurna] Phase 2
Phase 2 should start at 5:00 time mark or when all eggs are broken (MM, HC)
5:00, 5:00, HC
MM
and seems like 5:30 is for NM:
5:19 eggs broken
4:11 eggs broken
5:30 timer
5:18 eggs
5:20 eggs
[BH] Low agro range
Description of the bug
Npc in Brackenhide Hollow have low agro range, u almost able to move through them
[RLP][Quest] Relic Recovery: Ruby Life Pools
Description of the bug
|T1518093:16|t|cffffd000|Hitem:193397::::::::120:::::|h[Kyrakka's Fangs]|h|r has 25.29% chance to drop from https://www.wowhead.com/npc=190484/kyrakka but when I tested, got none
How to reproduce
Keep killing https://www.wowhead.com/npc=190484/kyrakka
Check loot
How it should be
|T1518093:16|t|cffffd000|Hitem:193397::::::::120:::::|h[Kyrakka's Fangs]|h|r should be 25% chance to drop from https://www.wowhead.com/npc=190484/kyrakka
Informations of the quest
https://www.wowhead.com/quest=66862/relicrecoveryrubylifepools
[VotI][Diurna] Stoneslam Detonation
P2
Boss is chain casting |T136025:16|t|cffffd000|Hspell:396265|h[Stoneslam Detonation]|h|r on the tank, one after the other.
It should be every 50s
Retail
PTR
[VotI][Raszageth] Inversion
|T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r mechanic is missing (it may actually be implemented but not working properly, since one player is losing their charge forever when Inversion should take place)
[VotI][Mythic Raszageth] Typhoon Strike Damage
|T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r damage is incorrect. It should hit the target for around 440/460k damage. At the moment on PTR it hits for around 260k damage.
Retail
PTR
[VotI][Diurna] Storm fissure missing
|T136111:16|t|cffffd000|Hspell:396779|h[Storm Fissure]|h|r cast is occurring, but no puddles are spawning
When the cast occurs, |T136111:16|t|cffffd000|Hspell:396779|h[Storm Fissure]|h|r should appear in all paths where the Greatstaff was previously used by players
Retail
[VotI][Diurna] Add Spawn Animations
When adds come from the sides, The 3 Opened space Areas (Storm Side) where there are holes in the walls should carry the Humanoid Adds on top of dragons,(And the dragon adds should fly there as well, instead of just appearing, and where there are 3 Doorways (Flame side) should open a flame portal, and jump from the sides of the arena, down to the arena.
Video example: (Storm Side)
Video example: (Fire Side)
[VotI][Raszageth] Transition P1.5 to P2
P1.5
You can currently use the pedestal and move on to P2 platform by defeating https://www.wowhead.com/npc=193760/surgingruiner only
Instead, you should only be able to cross if all mobs in your platform are defeated
[VotI][Diurna] Rending Bite
|T236305:16|t|cffffd000|Hspell:375475|h[Rending Bite]|h|r currently cannot be mitigated by players
Retail
PTR
[VotI][Mythic Raszageth] Fulminating Charge damage missing
At the moment on PTR |T839979:16|t|cffffd000|Hspell:377881|h[Fulminating Charge]|h|r is doing no damage.
[VotI][Mythic Raszageth] Stormsurge Damage
|T4630499:16|t|cffffd000|Hspell:387333|h[Stormsurge]|h|r damage is incorrect. The first instance of damage should be 4497 to every single player and then increase by 200% each second. At the moment on PTR the damage is different to every player, someone gets less than 4497, someone more(carrying this error in the successive seconds).
The damage should be consistent to everyone.
Retail
PTR
[VotI][Kurog] Absolute Zero targeting
|T135852:16|t|cffffd000|Hspell:372456|h[Absolute Zero]|h|r should always be applied to players that are not affected by any |T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r .
In case everyone is, it will then be on a random target
At the moment it can be applied to players that are already affected by |T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r
[Voti][Diurna] Detonating Stoneslam
|T1016245:16|t|cffffd000|Hspell:396264|h[Detonating Stoneslam]|h|r (ticking dot) doesn't seem to be able to be mitigated by the player
It should
Retail
PTR
[VotI][Diurna] Empowered Greatstaff count
P2
|T136099:16|t|cffffd000|Hspell:380483|h[Empowered Greatstaff's Wrath]|h|r should target x5 casters/ranged players and fire a beam towards them.
At the moment only x2 players are being targeted (like N/HC)
Retail
[Neltharus] Low agro range
Description of the bug
Npc in Neltharus have low agro range, u almost able to move through them
[VotI][Diurna] Ionizing Charge
|T1370984:16|t|cffffd000|Hspell:375634|h[Ionizing Charge]|h|r unmitigated damage isn't showing the correct amount, so i'm not sure if it's dealing too low damage or if it's being mitigated in the background
Retail
PTR
[VotI][Diurna] Lingering Gaze
Diurna's |T255344:16|t|cffffd000|Hspell:392193|h[Lingering Gaze]|h|r should only be applied during P1 (so before Diurna gains |T132345:16|t|cffffd000|Hspell:375879|h[Broodkeeper's Fury]|h|r )
At the moment it's applied during P2 as well
PTR
[VotI][Diurna] Cauterizing Flashflames
|T236290:16|t|cffffd000|Hspell:375487|h[Cauterizing Flashflames]|h|r is currently healing 6k to the adds, while it should heal 200% of dmg done to them over 9 seconds
Retail
PTR
[Ohn'Ahan][Quest] And Yet So Far
Description of the bug
Merithra doesn't offer https://www.wowhead.com/quest=66191/andyetsofar after finishing https://www.wowhead.com/quest=66190/soclose .
How to reproduce
Finish https://www.wowhead.com/quest=66190/soclose
Talk to https://www.wowhead.com/npc=187561/merithra
How it should be
https://www.wowhead.com/npc=187561/merithra should give you the next quest in chain https://www.wowhead.com/quest=66191/andyetsofar
Informations of the quest
https://www.wowhead.com/quest=66191/andyetsofar
[VotI][Diurna] P1 Greatstaff stacks
In P1, when |T4543115:16|t|cffffd000|Hspell:375834|h[Greatstaff of the Broodkeeper]|h|r is cast, Diurna should gain x3 stacks of |T136099:16|t|cffffd000|Hspell:398443|h[Greatstaff's Wrath]|h|r
At the moment it still gains x2 stick like N/HC, meaning players cannot break x3 eggs but only x2
[Thaldraszus][NPC] Alexstrasza ~ complete options.
Description of the bug
Basically https://www.wowhead.com/npc=187678/alexstraszathelifebinder does not show any complete options for any of her quests, and does not give any quests.
1https://www.wowhead.com/npc=187678/alexstraszathelifebinder does not offer option to complete the https://www.wowhead.com/quest=66244/tovaldrakken and turn it in.
2If GM rewards https://www.wowhead.com/quest=66244/tovaldrakken , players can't see https://www.wowhead.com/npc=187678/alexstraszathelifebinder to accept next one https://www.wowhead.com/quest=66159/amessagemostdire.
3https://www.wowhead.com/npc=187678/alexstraszathelifebinder also doesn't offer option to complete https://www.wowhead.com/quest=66221/movingon.
4Players can't turn in https://www.wowhead.com/quest=68794/allyofdragons.
5They can't accept https://www.wowhead.com/quest=71232/renownofthedragonisles after finishing
How to reproduce
Accept https://www.wowhead.com/quest=66244/tovaldrakken
Try to turn in the quest. ( 1)
Try to accept https://www.wowhead.com/quest=66159/amessagemostdire ( 2)
Accept https://www.wowhead.com/quest=66221/movingon
Try to turn it in. ( 3)
Try to accept https://www.wowhead.com/quest=71232/renownofthedragonisles (5)
Get renown 12 with https://www.wowhead.com/faction=2510/valdrakkenaccord.
Accept https://www.wowhead.com/quest=68794/allyofdragonsand try to turn it in. ( 4)
How it should be
https://www.wowhead.com/npc=187678/alexstraszathelifebinder should have the option to complete the following quests : https://www.wowhead.com/quest=66244/tovaldrakken , https://www.wowhead.com/quest=66221/movingon , and https://www.wowhead.com/quest=68794/allyofdragons.
Should start https://www.wowhead.com/quest=66159/amessagemostdire andhttps://www.wowhead.com/quest=71232/renownofthedragonisles
Informations of the quest
https://www.wowhead.com/quest=66244/tovaldrakken
https://www.wowhead.com/quest=66159/amessagemostdire
https://www.wowhead.com/quest=66221/movingon
https://www.wowhead.com/quest=68794/allyofdragons
https://www.wowhead.com/quest=71232/renownofthedragonisles
[VotI][Kurog] Raging Inferno
Current issues with |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r
1. When https://www.wowhead.com/npc=198311 finishes casting |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r , it should shoot out a missile that lands on top of a magma pool (1 missile per magma pool), activating it. .
At the moment it shoots out a massive amount of missiles, causing fps
drops
2. |T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r that are affected by |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r should shrink via soaking
At the moment they are not shrinking
3. After those 15s, if the |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r pool isn't soaked, a https://www.wowhead.com/npc=191510/smolderinghellion should spawn, and the |T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r should disappear.
At the moment the|T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r isn't disappearing after the add spawned
[VotI][Kurog] Smoldering Hellions vs Flame bolt
https://www.wowhead.com/npc=191510/smolderinghellion don't seem to be casting |T135808:16|t|cffffd000|Hspell:376063|h[Flame Bolt]|h|r
[Uldaman] Low agro range
Description of the bug
Npc in uldaman have low agro range, u almost able to move through them
[HoI] Low agro range
Description of the bug
Npc in Halls of Infusion have low agro range, u almost able to move through them
[Profession][Quest] Icy Ink
Description of the bug
|T132852:16|t|cffffd000|Hitem:194451::::::::120:::::|h[Icy Excrement]|h|r doesn't drop even from enemies that supposed to have high drop rate.
How to reproduce
Kill https://www.wowhead.com/npc=193765/frigidpeltcub
Kill https://www.wowhead.com/npc=193062/prowlingfrigidpelt
How it should be
In the video below, the player finished the quest in almost 2 minutes in that area.
Informations of the quest
https://www.wowhead.com/quest=66945/icyink
|T132852:16|t|cffffd000|Hitem:194451::::::::120:::::|h[Icy Excrement]|h|r
[Neltharus][Quest] Relic Recovery: Neltharus
Description of the bug
I did few runs in both Normal and Heroic, |T133648:16|t|cffffd000|Hitem:193396::::::::120:::::|h[Spellbound MuskenHide Satchel]|h|r is supposed to be 9% chance from https://www.wowhead.com/npc=189901/warlordsargha but I got 0 out of around 16 run or so.
How to reproduce
Keep killing https://www.wowhead.com/npc=189901/warlordsargha
Check loot
How it should be
|T133648:16|t|cffffd000|Hitem:193396::::::::120:::::|h[Spellbound MuskenHide Satchel]|h|r should drop from https://www.wowhead.com/npc=189901/warlordsargha
Informations of the quest
https://www.wowhead.com/quest=66861/relicrecoveryneltharus
[VotI][Raszageth] Hurricane Wing duration
Everytime Rasz casts |T4640499:16|t|cffffd000|Hspell:377612|h[Hurricane Wing]|h|r , the duration of it should increase by +0.5s.
At the moment the debuff duration is increasing, but the actual effect isn't.
(Hurricane Wing with boss already having x4 stacks, so +2seconds duration)
[AV] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=186741/arcaneelemental
|T136090:16|t|cffffd000|Hspell:386546|h[Waking Bane]|h|r
|T135753:16|t|cffffd000|Hspell:371306|h[Arcane Bolt]|h|r
https://www.wowhead.com/npc=187155/runesealkeeper
|T135786:16|t|cffffd000|Hspell:377503|h[Condensed Frost]|h|r
|T135834:16|t|cffffd000|Hspell:377488|h[Icy Bindings]|h|r
[VotI][Raszageth] Electric Lash vs Phase 3
Currently, Electric Lash is not doing damage in Phase 3 at all.
Live proof:
Retail proof:
[Ohn'Ahran][Quest] For Food and Rivalry
https://www.wowhead.com/npc=187960/sunhidestomphoofhttps://www.wowhead.com/npc=187938/plainswalkermammoth https://www.wowhead.com/npc=187939/plainswalkercalf missing in spot. Meat can only be obtained from https://www.wowhead.com/npc=187975/fleecepeltargali. This causes problems during completing and on release, players can get stuck here for a long time.
[VotI][LFR] bosses drop one piece of loot
bosses drop one piece of loot with full LFR group
!image.png
[Waking Shore] Troubled Waters vs Net Income
If you have quest https://www.wowhead.com/quest=66411/troubledwaters , it is only completable when https://www.wowhead.com/quest=66896/netincome world quest is up.
Withouth https://www.wowhead.com/quest=66896/netincome world quest, |T2159817:16|t|cffffd000|Hitem:192191::::::::120:::::|h[Tuskarr Fishing Net]|h|r does not work, says not ready yet.
[SBG][Bonemaw] Inhale vs Thundering
If a player is debuffed with seasonal affix Thundering, they should not be pulled during |T463565:16|t|cffffd000|Hspell:153804|h[Inhale]|h|r
Currently they get pulled in
Thundering not preventing pull
[TJS][Peril/Strife] Feeling of Superiority cannot be passed
If a player is debuffed with |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r , no one can pass|T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r to a new player
Example:
Player A has |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r
Player A touches Player B
Player A loses |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r and gains |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r
Player B gains |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r
From this moment, Player B cannot pass |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r to Player C/D/E until Player A debuff |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r doesn't expire.
How it should work:
|T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r should be able to be passed to all players that don't have |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r
[RLP] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=188067/flashfrostchillweaverabilities;mode:normal
|T135855:16|t|cffffd000|Hspell:371984|h[Icebolt]|h|r
|T236209:16|t|cffffd000|Hspell:372743|h[Ice Shield]|h|r
https://www.wowhead.com/npc=189886/blazeboundfirestorm
|T135812:16|t|cffffd000|Hspell:373017|h[Roaring Blaze]|h|r
|T460698:16|t|cffffd000|Hspell:384823|h[Inferno]|h|r
https://www.wowhead.com/npc=198047/tempestchanneler
|T463562:16|t|cffffd000|Hspell:392576|h[Thunder Bolt]|h|r
|T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r
|T252174:16|t|cffffd000|Hspell:392574|h[Summon Primal Thundercloud]|h|r
https://www.wowhead.com/npc=197535/highchannelerryvati
|T136099:16|t|cffffd000|Hspell:392924|h[Shock Blast]|h|r
|T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r
|T252174:16|t|cffffd000|Hspell:392574|h[Summon Primal Thundercloud]|h|r
|T4632783:16|t|cffffd000|Hspell:391050|h[Tempest Stormshield]|h|r
[AA] Linking packs
Description of the bug
Packs g19, g20, g21, g22, g23 are linked. If u pull any of this pack close to others pack, then other pack will pull aswell.
How to reproduce
1. Enter AA area
2. Pull any of this packs close to others
3. Check if other pack pulled aswell
How it should be
Any of this packs shouldnt be linked
[SBG][Nhallish] Possessed Soul
Currently, the Possesed Soul summoned by Nhallish has 1 issue
The HP is not correct to what it was in retail, it changes depending if the player is a tank, dps or healer.
In a +20 key fortified, these are the values they have for tank, dps and healer.
Tank: 152.4k
DPS: 203.3K
Healer: 61K
I tried in PTR and the HP they have in any spec is always the same: 360.6K
[AA] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=196045/corruptedmanafiendabilities;mode:normal
|T135731:16|t|cffffd000|Hspell:388862|h[Surge]|h|r
|T1717108:16|t|cffffd000|Hspell:388863|h[Mana Void]|h|r
https://www.wowhead.com/npc=196202/spectralinvokerabilities;mode:m
|T136096:16|t|cffffd000|Hspell:387975|h[Arcane Missiles]|h|r
|T1041232:16|t|cffffd000|Hspell:387843|h[Astral Bomb]|h|r
[TNO] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=192800/nokhudlancemasterabilities;mode:m
|T132333:16|t|cffffd000|Hspell:384365|h[Disruptive Shout]|h|r
|T132368:16|t|cffffd000|Hspell:384336|h[War Stomp]|h|r
https://www.wowhead.com/npc=195696/primalistthunderbeastabilities;mode:m
|T135990:16|t|cffffd000|Hspell:387125|h[Thunderstrike]|h|r
|T136105:16|t|cffffd000|Hspell:386028|h[Thunder Clap]|h|r
|T136015:16|t|cffffd000|Hspell:387127|h[Chain Lightning]|h|r
https://www.wowhead.com/npc=194894/primaliststormspeakerabilities;mode:normal
|T4554454:16|t|cffffd000|Hspell:386015|h[Summon Squall]|h|r
|T136048:16|t|cffffd000|Hspell:386012|h[Stormbolt]|h|r
|T237589:16|t|cffffd000|Hspell:386024|h[Tempest]|h|r
https://www.wowhead.com/npc=195929/soulharvestertumenabilities;mode:m
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195927/soulharvestergaltmaa
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195930/soulharvestermandakh
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195928/soulharvesterduuren
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195842/ukhelcorruptorabilities;mode:normal
|T2576097:16|t|cffffd000|Hspell:387613|h[Death Bolt]|h|r
|T2576092:16|t|cffffd000|Hspell:387608|h[Necrotic Eruption]|h|r
https://www.wowhead.com/npc=193373/nokhudthunderfistabilities;mode:normal
|T1370984:16|t|cffffd000|Hspell:397394|h[Deadly Thunder]|h|r
|T252174:16|t|cffffd000|Hspell:381530|h[Storm Shock]|h|r
[VotI][Raszageth] Storm's Spite
Currently, the damage of Storm's Spite doesn't increase so you can stand on it forever and never die.
Live: it is always 4.9k
Retail: damage increases, stacks increase every time you enter.
[HoI] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=190340/reftidefenderabilities;mode:normal
|T132147:16|t|cffffd000|Hspell:393432|h[Spear Flurry]|h|r
|T132366:16|t|cffffd000|Hspell:374339|h[Demoralizing Shout]|h|r
https://www.wowhead.com/npc=190342/containmentapparatusabilities;mode:normal
|T4038101:16|t|cffffd000|Hspell:374020|h[Containment Beam]|h|r
|T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r
https://www.wowhead.com/npc=190368/flamecalleraymiabilities;mode:normal
|T429590:16|t|cffffd000|Hspell:374699|h[Cauterize]|h|r
|T135821:16|t|cffffd000|Hspell:374735|h[Magma Crush]|h|r
|T136025:16|t|cffffd000|Hspell:374724|h[Molten Subduction]|h|r
|T135809:16|t|cffffd000|Hspell:374706|h[Pyretic Burst]|h|r
https://www.wowhead.com/npc=190377/primalisticecaller
|T136037:16|t|cffffd000|Hspell:376171|h[Refreshing Tides]|h|r
|T135846:16|t|cffffd000|Hspell:375950|h[Ice Shard]|h|r
https://www.wowhead.com/npc=190373/primalistgalesingerabilities;mode:normal
|T237589:16|t|cffffd000|Hspell:385141|h[Thunderstorm]|h|r
|T1020384:16|t|cffffd000|Hspell:385036|h[Wind Buffet]|h|r
https://www.wowhead.com/npc=190405/infusersariyaabilities;mode:normal
|T1698701:16|t|cffffd000|Hspell:390290|h[Flash Flood]|h|r
|T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r
|T135846:16|t|cffffd000|Hspell:388882|h[Inundate]|h|r
[ULD] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=184022/stonevaultgeomancerabilities;mode:normal
|T1044087:16|t|cffffd000|Hspell:369674|h[Stone Spike]|h|r
|T136015:16|t|cffffd000|Hspell:369675|h[Chain Lightning]|h|r
https://www.wowhead.com/npc=186420/earthenweaver
|T962047:16|t|cffffd000|Hspell:369399|h[Stone Bolt]|h|r
|T1044087:16|t|cffffd000|Hspell:369465|h[Hail of Stone]|h|r
https://www.wowhead.com/npc=184132/earthenwarderdrops;mode:normal
|T962047:16|t|cffffd000|Hspell:369399|h[Stone Bolt]|h|r
|T135723:16|t|cffffd000|Hspell:369365|h[Curse of Stone]|h|r
|T237580:16|t|cffffd000|Hspell:369400|h[Earthen Ward]|h|r
[Neltharus] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=189235/overseerlahar
|T1396971:16|t|cffffd000|Hspell:376186|h[Eruptive Crush]|h|r
|T135818:16|t|cffffd000|Hspell:395427|h[Burning Roar]|h|r
https://www.wowhead.com/npc=189464/qalashiirontorch
|T132839:16|t|cffffd000|Hspell:384161|h[Mote of Combustion]|h|r
|T615339:16|t|cffffd000|Hspell:372201|h[Scorching Breath]|h|r
https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal
|T135808:16|t|cffffd000|Hspell:383231|h[Lava Bolt]|h|r
|T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r
|T135819:16|t|cffffd000|Hspell:383651|h[Molten Army]|h|r
[AV][Azurblade] Draconic Image
Description of the bug
Add https://www.wowhead.com/npc=190187/draconicimage spawned by |T1387356:16|t|cffffd000|Hspell:384223|h[Summon Draconic Image]|h|r instantly casts |T135989:16|t|cffffd000|Hspell:373932|h[Illusionary Bolt]|h|r while spawn animation not ended.
How to reproduce
1. Enter AV area
2. Go to Azureblade
3. Check spawned add
How it should be
https://www.wowhead.com/npc=190187/draconicimage should have an delay like ~0.71s between animation of spawn and first cast |T135989:16|t|cffffd000|Hspell:373932|h[Illusionary Bolt]|h|r
[Thaldraszus][Quest] Time-Locked Timewalkers
Quest:https://www.wowhead.com/quest=65947/timelockedtimewalkers
Issue:
When the player uses the |T1958553:16|t|cffffd000|Hitem:191113::::::::120:::::|h[Timewalker Staff]|h|r on the npcs to be freed, it can be spammed in order to quickly complete the quest
[Raids] Vantus runes
The vantus runes are not working.
https://www.wowhead.com/items/consumables/name:Vantus+Rune?filter=166;10;0
trhis is the list of all possible buff per encounter/item quality
https://www.wowhead.com/spells/name:Vantus+Rune?filter=16;10;0
[VotI][Terros] Mythic Explosive Reaction damage
Damage of |T236305:16|t|cffffd000|Hspell:391322|h[Explosive Reaction]|h|r is wrong. Atm on PTR It's hitting for 14.7k damage, while it should hit for 31k damage.
PTR log:
Retail log:
[Valdrakken] [Quest] The World Awaits
Description of the bug
You should be able to get the reward to the NPC https://www.wowhead.com/npc=199526/kazra when you finish to complete 10 World Quests in the Dragon Isles.
How to reproduce
Take the quest https://www.wowhead.com/quest=72728/theworldawaits
Complete 10 World Quests in the Dragon Isles
Talk to the NPC https://www.wowhead.com/npc=199526/kazra
How it should be
Normally, When you complete the quest, just talk to the NPC https://www.wowhead.com/npc=199526/kazra to return the quest and get the reward.
Information
_Works fine on PTR_
[VotI][Sennarth] Gusting Rime + Icy Ground
|T464484:16|t|cffffd000|Hspell:396795|h[Gusting Rime]|h|r is currently missing from all of the staircases, same goes for |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r
Retail
PTR:
[Zskera Vault][Object] Primordial Earth Cache (Runic Ward) runes
Description of the bug
Chest's runes respawn after looting it once
How to reproduce
Loot the chest and wait
How it should be
Runes shouldn't spawn again.
Information about the object
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6526.338379 Y: 2326.912354 Z: 12.735349 Orientation: 5.269340
grid[44,27]cell[1,5] InstanceID: 0
ZoneX: 30.614059 ZoneY: 55.275108
GroundZ: 109.074562 FloorZ: 12.735838 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.735838 GetHover 0.000000 GetPositionZH 12.735349
[VotI][Raszageth] Adds pathfinding/aggro (1st intermission)
on spawn adds prefer to chase the tank on the other platform instead of players near them.
Not sure if thats correct, given that they have to walk on air the whole time. Suggestion is to make them prefer attack targets in range of their platform over tank on the other platform.
Upd: Adds are afk until you come close and also aggro radius is very low.
[VotI][Diurna] Respawn
Currently, when players reset Diurna due to pulling her out of the room, she will respawn where she was reseted, instead of spawning in middle of the room.
[AV][Quest] Relic Recovery: The Azure Vault
Description of the bug
|T132778:16|t|cffffd000|Hitem:193403::::::::120:::::|h[Crystalline Focus]|h|r doesn't drop from https://www.wowhead.com/npc=186738/umbrelskul
How to reproduce
Keep killing https://www.wowhead.com/npc=186738/umbrelskul
Check loot
How it should be
|T132778:16|t|cffffd000|Hitem:193403::::::::120:::::|h[Crystalline Focus]|h|r should has 8.9% chance drop from https://www.wowhead.com/npc=186738/umbrelskul
Informations of the quest
https://www.wowhead.com/quest=66865/relicrecoverytheazurevault
[TotJS][Minion of Doubt] Dark Claw
Description of the bug
https://www.wowhead.com/npc=57109/minionofdoubtabilities;mode:normal casts |T132102:16|t|cffffd000|Hspell:397931|h[Dark Claw]|h|r every 78
How to reproduce
1. Go to https://www.wowhead.com/npc=57109/minionofdoubtabilities;mode:normal
2. Check cd for |T132102:16|t|cffffd000|Hspell:397931|h[Dark Claw]|h|r
How it should be
|T132102:16|t|cffffd000|Hspell:397931|h[Dark Claw]|h|r should have a 12sec cd
[The Waking Shores][quest] A Cataloger's Paradise
Description of the bug
1 https://www.wowhead.com/quest=69869/acatalogersparadise unlocks with https://www.wowhead.com/faction=2510/valdrakkenaccord renown 8
(Ps: the next quest in the chain is fine)
2 Also discovered that if you turn in https://www.wowhead.com/quest=69869/acatalogersparadise before you hit renown 8 with https://www.wowhead.com/faction=2507/dragonscaleexpedition , you won't be able to pick up next quest https://www.wowhead.com/quest=72525/basiccataloginggear
How to reproduce
Get renown 8 with https://www.wowhead.com/faction=2510/valdrakkenaccord
Talk with https://www.wowhead.com/npc=196643/docnanners (issue 1)
Accept https://www.wowhead.com/quest=69869/acatalogersparadise and turn it in.
Get renown 8 with https://www.wowhead.com/faction=2507/dragonscaleexpedition
Talk to https://www.wowhead.com/npc=187707/catalogercoralie (issue 2)
How it should be
https://www.wowhead.com/npc=196643/docnanners should give youhttps://www.wowhead.com/quest=69869/acatalogersparadise at renown 8 with https://www.wowhead.com/faction=2507/dragonscaleexpedition
Informations of the quest
https://www.wowhead.com/quest=69869/acatalogersparadisecomments:id=5452470
[The Waking Shores][quest] A Climber's Calling
Description of the bug
https://www.wowhead.com/quest=69855/aclimberscalling unlocks with https://www.wowhead.com/faction=2510/valdrakkenaccord renown 6
(Ps: the next quest in the chain is at the correct faction)
How to reproduce
Get renown 6 with https://www.wowhead.com/faction=2510/valdrakkenaccord
Talk with https://www.wowhead.com/npc=196643/docnanners
How it should be
https://www.wowhead.com/npc=196643/docnanners should give youhttps://www.wowhead.com/quest=69855/aclimberscalling at renown 6 with https://www.wowhead.com/faction=2507/dragonscaleexpedition
Informations of the quest
https://www.wowhead.com/quest=69855/aclimberscallingcomments:id=5538597
[The Waking Shores][quest] Lofty Goals
Description of the bug
1quest area is missing some obstacles, looks like electrified puddles.
2cliff before |T1020377:16|t|cffffd000|Hitem:192524::::::::120:::::|h[Orb of Primal Gales]|h|r is missing some kind of gale wind to throw you off to the other side and loot the orb.
How to reproduce
Accept https://www.wowhead.com/quest=66438/loftygoals
Try to reach |T1020377:16|t|cffffd000|Hitem:192524::::::::120:::::|h[Orb of Primal Gales]|h|r
How it should be
1 In attachment 0:8 vs retail 1:13. electrified puddles should makes it harder.
2In attachment 0:40 vs retail 2:12. gale wind to throw you off to the other side
Informations of the quest
https://www.wowhead.com/quest=66438/loftygoals
1:13
2:12
[Profession][Quest] Tremendous Tools
Description of the bug
|T133045:16|t|cffffd000|Hitem:194435::::::::120:::::|h[Large Tool]|h|r doesn't drop in all 3 spots. I kept killing for around 20 minute, none drop.
How to reproduce
Accept https://www.wowhead.com/quest=66941/tremendoustools
Go to any of the 3 spots.
Kill enemies and check loot.
How it should be
|T133045:16|t|cffffd000|Hitem:194435::::::::120:::::|h[Large Tool]|h|r should have average drop rate, the player in the video below done the quest in 4 minute.
Informations of the quest
https://www.wowhead.com/quest=66941/tremendoustools
|T133045:16|t|cffffd000|Hitem:194435::::::::120:::::|h[Large Tool]|h|r
[Ohn'ahran Plains][quest] Taken By Storm
Description of the bug
If you take either https://www.wowhead.com/quest=70195/takenbystorm or https://www.wowhead.com/quest=66225/totingtotems and go complete it then turn it in, you won't be able to take the other quest and continue the campaign.
How to reproduce
Take https://www.wowhead.com/quest=66225/totingtotems only.
Finish the quest and turn it in.
Try to take https://www.wowhead.com/quest=70195/takenbystorm
How it should be
Should be able to do 1 quest, complete, turn in, then take the other quest.
Informations of the quest
https://www.wowhead.com/quest=70195/takenbystorm
https://www.wowhead.com/quest=66225/totingtotems
[Misc][Profession] (Items) Inscription: Contracts
Contracts do not privide additional reputation for local quest completion.
|T4549145:16|t|cffffd000|Hspell:383593|h[Contract: Dragonscale Expedition]|h|r
|T4549144:16|t|cffffd000|Hspell:383591|h[Contract: Maruuk Centaur]|h|r
|T4549142:16|t|cffffd000|Hspell:383588|h[Contract: Iskaara Tuskarr]|h|r
|T4549141:16|t|cffffd000|Hspell:383592|h[Contract: Artisan's Consortium]|h|r
|T4549143:16|t|cffffd000|Hspell:383590|h[Contract: Valdrakken Accord]|h|r
[General] Tier set tokens drop chance
Currently, The tier set tokens aren't dropping at all.
It should drop 1 per 10 players.
The bosses that should drop it are: Sennarth, Dathea, Kurog, Diurna and Raszageth.
https://www.wowhead.com/guide/raids/vaultoftheincarnates/loot:~:text=Tier%20Set%20pieces%20drop%20at,raiding%2C%20Mythic%2B%2C%20and%20PvP.
[HoV][Kings] Spell cd's
Description of the bug
https://www.wowhead.com/npc=97081/kingbjorn https://www.wowhead.com/npc=119691/kinghaldor https://www.wowhead.com/npc=97083/kingranulf https://www.wowhead.com/npc=97084/kingtorabilities;mode:normal have wrong spells cooldowns.
How to reproduce
1. Go to kings
2. Check his spells cd's
How it should be
Every king should has same cd's for every spells even if he get this spell from dead king.
|T237375:16|t|cffffd000|Hspell:200969|h[Call Ancestor]|h|r should have 20s cd
|T132351:16|t|cffffd000|Hspell:199726|h[Unruly Yell]|h|r should have 20s cd
|T132215:16|t|cffffd000|Hspell:199652|h[Sever]|h|r should have 10s cd
|T132324:16|t|cffffd000|Hspell:199674|h[Wicked Dagger]|h|r should have 12s cd
[VotI][Raszageth][Quest] Vault of the Incarnates: Fury of the Storm-Eater
|T4643981:16|t|cffffd000|Hitem:197921::::::::120:::::|h[Primal Infusion]|h|r is missing as quest reward for https://www.wowhead.com/quest=66847/vaultoftheincarnatesfuryofthestormeater.
[Cos] Walk in invisible door
Description of the bug
An invisible wall that can be used to get buffs or go to the second boss (the problem was already present on Legion)
How to reproduce
Go in wall and jump
How it should be
Normally we shouldn't be able to go up
Key live
[VotI][Raszageth] Static Field damage
Currently, Static Field damage is getting accumulated to the following ones, so at one moment you can reach 80k damage per sec. When you go out of the zone the damage should reset, and start from the initial damage again.
Live proof:
Retail proof: You can see how he gets damage until 00:47 then goes in again at 1:09 and damage becomes 5k again.
[Votl] Flame Guardian interrupt
Description of the bug
When https://www.wowhead.com/npc=192764/flameguardianabilities;mode:lfr appear we cannot interrupt |T135808:16|t|cffffd000|Hspell:393307|h[Firebolt]|h|r and |T1387354:16|t|cffffd000|Hspell:393780|h[Pyroblast]|h|r
How to reproduce
Kill first boss , go for 3rd entrance (right one), try to interrupt
How it should be
You can interrupt Firebolt and Pyroblast from Flame guardian
Retail:
Our PTR:
[Azure Span][Quest] A Lost Tribe
Description of the bug
https://www.wowhead.com/npc=197631/rowie doesn't offer you https://www.wowhead.com/quest=68863/alosttribe once you hit renown 11 with https://www.wowhead.com/faction=2511/iskaaratuskarr
How to reproduce
Get renown 11 with https://www.wowhead.com/faction=2511/iskaaratuskarr
Talk with https://www.wowhead.com/npc=197631/rowie
How it should be
Rowie should give you https://www.wowhead.com/quest=68863/alosttribe when reach Renown Level 11
Informations of the Quest
https://www.wowhead.com/quest=68863/alosttribe
_Proof_
[VotI][Raszageth] Raszageth vs Reset
Currently, if you wipe during 1st intermission the boss doesn't reset.
Live proof:
Same is happening in 2nd intermission:
[Valdrakken][Quest] Fueling the Engine
If you use the |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|r before taking the quest, then it becomes impossible to complete the quest
[Votl][Primal Council] 100 energy
Description of the bug
On heroic difficulty we had a problem with the rest of the bosses from https://www.wowhead.com/npc=187771/kadrosicewrath/heroicencounterjournal , only 1 (https://www.wowhead.com/spell=371836/primalblizzard?dd=15&ddsize=30 ) out of 4 cast their skills upon reaching 100%
How to reproduce
Kill first boss then choose a path where Primal Council is . Look at his ability on heroic
How it should be
Upon reaching 100% energy, all bosses must cast their unique skills
Our PTR: (heroic)
Retail:
[TNO][Teera and Maruuk] Spell timers
Description of the bug
https://www.wowhead.com/npc=195723/teera and https://www.wowhead.com/npc=186338/maruuk/normalgu%C3%ADademazmorras/mythicencounterjournal has a wrong spell timers compare to retail
How to reproduce
1. Go to TNO area
2. Start fight with Teera an Maruuk
3. Check their spell timers
How it should be
There is gsheets with spell timers on fs and retail
[VotI][Raszageth] Cinematic vs Loot
It seems the players that kill raszageth, and watch the cinematic, Anyone who loots the chest before they are finished watching the cinematic, and afterwards is teleported to the chest, does not acually become ellegible for loot. He cannot see the loot rolls, or roll for them, etc.
Prolly should teleport player before watching the cinematic?.
[Dracthyr Intro] The Ebon Scales
Description of the bug
Accepting https://www.wowhead.com/quest=65052/theebonscales then pulling the 2 groups of enemies to stay in combat, will make them follow you even after deleting quest.
Can multiply them indefinitely.
People can use bots to farm gold off these enemies, Dracthyr has access to 3 AOE abilities at that point; |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r , |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r, and |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r .
Enemies spawned that way also stay for long time, which can be troublesome for new player going through that spot to do the quest.
How to reproduce
Accept https://www.wowhead.com/quest=65052/theebonscales
Move to 80.47 60.96 to pull first group.
Move to 80.24 60.03 to pull second group.
Delete https://www.wowhead.com/quest=65052/theebonscales
Repeat
How it should be
Informations of the quest
https://www.wowhead.com/quest=65052/theebonscales
[TJS] The Crybaby Hozen
|T877482:16|t|cffffd000|Hspell:396010|h[Tears of Pain]|h|r lands and damages player even without the effect, making it impossible to dodge
[Dungeons][General] Resurrection vs AOE
Currently, when a player dies in an aoe spell that stays in the ground, he gets resurrected and revives he instantly dies again.
It might be generic, meaning it can occur in raids too
HoV - Bridge speed buff
Currently, when you go to skovald and get the buff of the bridge this one doesn't get cancelled after you are in the boss platform, and it is impossible to remove so you can't use any spell unless you get damage. The same happens if you wipe in the adds, Skovald or Odyn so it is hard to complete the key.
Live proof:
[VotI][Raszageth] Storm Eater
P3
If a https://www.wowhead.com/npc=198992/stormenergy comes in contact with Raszageth, it should heal them by 5% and increase damage done by 20%
At the moment the damage done buff seems missing |T4630418:16|t|cffffd000|Hspell:395818|h[StormEater]|h|r
[SBG][Bonemaw] Shadowstep problems
Description of the bug
When using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on https://www.wowhead.com/npc=75452/bonemaw While being on the groud. You get teleported in front of the boss BUT you still get the |T136198:16|t|cffffd000|Hspell:158061|h[Blessed Waters of Purity]|h|r as if you was put into the water
When using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on https://www.wowhead.com/npc=76057/carrionworm you get teleported at thier location and fly into the water. You should be teleported in front of them as with https://www.wowhead.com/npc=75452/bonemaw
When using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on https://www.wowhead.com/npc=75452/bonemaw whilst being in the water, you will get teleported under the platform (whilst its not in its original location)
using shadowstep on bonemaw and Worms while on the ground
Using shadowstep on bonemaw while in water
[AV][Crystal Thrasher] Crystalline Rupture
Description of the bug
Npc https://www.wowhead.com/npc=187139/crystalthrasher ability |T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r has wrong hitbox ( more than spell animation)
How to reproduce
Go to azure vault dungeon
go to https://www.wowhead.com/npc=187139/crystalthrasher
check |T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r hitbox
How it should be
Hitbox should be same as animation.
[Taldraszus][Quest] Making Time
Quest https://www.wowhead.com/quest=66031/makingtimevideos:id=238584
Description of the bug
The NCPS supposed to help you in this quest are not here, and when you spawn the Evoker with the extra button, he is currently doing nothing.
[Thaldraszus][Quest] Cracks in Time - missing interaction
Description of the bug:
Both kill credits are missing (we can use the item on crystals, but nothing is happening):
https://www.wowhead.com/npc=189916/killcreditq03crystalpulledfromtimewest
https://www.wowhead.com/npc=192084/killcreditq03crystalpulledfromtimeeast
and without them is impossible to finish (or test) 3rd part of the quest with collecting 100 Taempotal Evergy.
Quest Link: https://www.wowhead.com/quest=65948/cracksintime
[Thaldraszus][Quest] The Once and Future Team - different phase
Description of the bug:
https://www.wowhead.com/npc=189844/killcreditq04doorbubblepopped is missing.
We can use the item: |T4523292:16|t|cffffd000|Hspell:372959|h[Temporal Destabilizing Beam]|h|r only without .GM ON, but at the same time we can see all mobs only with .GM ON, but even when we click the spell nothing is happening.
Quest Link: https://www.wowhead.com/quest=65938/theonceandfutureteam
[Thaldraszus][Quest] Chromie Time
Description of the bug:
Can't use |T133240:16|t|cffffd000|Hitem:192749::::::::120:::::|h[Chrono Crystal]|h|r on |T133240:16|t|cffffd000|Hitem:192749::::::::120:::::|h[Chrono Crystal]|h|r to complete the quest criteria for Temporal Position Fixed.
Quest Link: https://www.wowhead.com/quest=66039/chromietime
[Thaldraszus][NPC] Valdrakken Citizen
https://www.wowhead.com/npc=189895/valdrakkencitizen the gossip should be avaliable only durting the quest https://www.wowhead.com/quest=66163/nowheretohide
[Thaldraszus][Sidequest] Prime Planning
Description of the bug
NPC to turn back the quest is currently missing. (This issue wasnt present when we checked on ptr few month ago)
Quest: https://www.wowhead.com/quest=66471/primeplanning
[Thaldraszus][Quest] Moving On
Description of the bug:
There is no option to interact with https://www.wowhead.com/npc=187678/alexstraszathelifebinder to complete the quest.
Quest Link: https://www.wowhead.com/quest=66221/movingon
[Ohn'Ahran][Sidequest] Stealing its Thunder
Quest https://www.wowhead.com/quest=65711/stealingitsthunder
Description of the bug
There are no https://www.wowhead.com/npc=190011/stormextractor to kill to resue https://www.wowhead.com/npc=190009/lizi
They don't respawn after they were killed
How it should be
[Thaldraszus][Quest] Race through time death
Quest https://www.wowhead.com/quest=66038/racethroughtime
Description of the bug
If you die during this quest or the next one in nyalotha, you are currently respawning in Gnomeregang making it impossible to go back to the quest again
abandonning the quests teleports you back there
[Thaldraszus][NPC] Primal Stone
NPC ID 195815
Description of the bug
Primal Stones NPCs are currently attacking you, but you are unable to hit them (name appears in orange)
[World Events][Storms Fury] Stormed Primalist Cache
|T1394945:16|t|cffffd000|Hitem:203681::::::::120:::::|h[Stormed Primalist Cache]|h|r is currently empty, no items and currency are inside cache,
Its sold by https://www.wowhead.com/npc=199425/brendormi
[RLP] [Kyrakka] Phase 1 timers
Currently, Kyrakka is not using any spell during phase 1.
PTR proof:
Roaring Firebreath
When the boss is about to cast Roaring Firebreath, he should go to the ground and do it like this:
Retail log:
25:15 start of the fight.
25:20 1st Roaring Firebreath (+5s)
25:42 2nd Roaring Firebreath (+22s)
26:04 3rd Roaring Firebreath (+22s)
26:26 4th Roaring Firebreath (+22s)
26:48 5th Roaring Firebreath (+22s)
|T460698:16|t|cffffd000|Hspell:381525|h[Roaring Firebreath]|h|r
Flamespit
Retail Log:
25:15 start of the fight.
25:34 1st Flamespit (+19s)
25:56 2nd Flamespit (+22s)
26:18 3rd Flamespit (+22s)
26:40 4th Flamespit (+22s)
|T135809:16|t|cffffd000|Hspell:381602|h[Flamespit]|h|r
[Quest] THIS OLD STONE
Description of the bug
You should be able to interact with the stone behind Thaelin Darkanvil once you take the quest This old stone but current you cant
How to reproduce
Complete the quest https://www.wowhead.com/quest=66582/powerprocurement
Followed by https://www.wowhead.com/quest=66595/dormantdiscovery and take the next quest which would be https://www.wowhead.com/quest=66597/thisoldstone
Try to interact with stone behind Thaelin Darkanvil
How it should be
You should be able to interact with the stone behind the NPC like it is shown in the youtube video
Information's of the spell
https://www.wowhead.com/quest=66597/thisoldstone https://www.wowhead.com/quest=66595/dormantdiscovery https://www.wowhead.com/quest=66582/powerprocurement
PTR Proof
Retail Quest Video
[RLP][Infused Whelp] Primal Chill
Description of the bug
if you get 8 stacks |T135864:16|t|cffffd000|Hspell:372682|h[Primal Chill]|h|r then no |T517161:16|t|cffffd000|Hspell:373593|h[Frozen Solid]|h|r when you get 10 stacks of |T135864:16|t|cffffd000|Hspell:372682|h[Primal Chill]|h|r , a |T517161:16|t|cffffd000|Hspell:373593|h[Frozen Solid]|h|r appears
How to reproduce
Engage in battle with the dragons.
Get 810 stacks
When getting 8 stacks, there is no stun debuff
When getting 10 stacks, there is a stun debuff
How it should be
Upon reaching 8 applications, the player's body is overloaded with primal frost energy and Frozen Solid.
Informations of the spell
Mobs https://www.wowhead.com/npc=189893/infusedwhelp https://www.wowhead.com/npc=187894/infusedwhelp
ability |T236227:16|t|cffffd000|Hspell:373803|h[Cold Claws]|h|r > |T135864:16|t|cffffd000|Hspell:372682|h[Primal Chill]|h|r > |T517161:16|t|cffffd000|Hspell:373593|h[Frozen Solid]|h|r
[RLP][Melidrussa Chillworn] Chillstorm
Description of the bug
|T136213:16|t|cffffd000|Hspell:372851|h[Chillstorm]|h|r ability has no animation
How to reproduce
Start a boss fight
Get the Chillstorm debuff
How it should be
Melidrussa summons a growing storm of frost at a player's location that pulls players towards the center. Every 1 sec, the storm inflicts 11081 Frost damage to all players and an additional 55406 Frost damage to players standing within it. After 6 sec the storm explodes, inflicting 44324 Frost damage to all players and pushing them away.
Informations of the spell
04:06 04:20
https://www.wowhead.com/npc=188252/melidrussachillworn > |T136213:16|t|cffffd000|Hspell:372851|h[Chillstorm]|h|r
[Ohn'Ahran] Field of Ferocity quests reset
Description of the bug
If you go out of the field of ferocity arena while in combat, the mob disappears and you will not be able to interact with the goblin https://www.wowhead.com/npc=188868/gurgthock anymore to start the fight again
Even if you abandon the quest and take it back, there is no option anymore to start the fight again and continue the questline
Note: in my case I tested this behavior here: https://www.wowhead.com/quest=66461/thefieldofferocityfoefromthevolcano
[TNO][Balakar Khan]
https://www.wowhead.com/npc=186151/balakarkhan should put |T451165:16|t|cffffd000|Hspell:393421|h[Quake]|h|r around everyplayer while casting |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r , right now it doesn't. Additionally the |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r hitbox is bigger than the displayed one.
Video:
When https://www.wowhead.com/npc=186151/balakarkhan casts |T136111:16|t|cffffd000|Hspell:376892|h[Crackling Upheaval]|h|r it should leave |T136050:16|t|cffffd000|Hspell:376899|h[Crackling Cloud]|h|r on player's location only when the cast ends, right now it places one at the start and one at the end.
Video:
If the targetted player by either https://www.wowhead.com/npc=186151/balakarkhan 's |T135130:16|t|cffffd000|Hspell:376634|h[Iron Spear]|h|r or |T135127:16|t|cffffd000|Hspell:376864|h[Static Spear]|h|r uses |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r (works the same with feign death, shadowmeld, greater invisibility and similar effects) when the boss is casting the spell, he stops the cast and stands still like a dummy.
Video:
When you pull https://www.wowhead.com/npc=186151/balakarkhan while https://www.wowhead.com/npc=193457/balara and https://www.wowhead.com/it/npc=193462/batak are still alive, they should be pulled with the boss, but at the moment it's not happening.
Video:
[VoTI][Sennarth] Sticky Webbing 2
If players overlap |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r on top of eachother, or it grows over eachother, The Amount of stacks player gets per tick increases. It should always apply only 1 tick of a stack per second. Regardless of how many |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r are overlaping in that place.
[VotI][Sennerath] Falling into Void
In both LFR and Normal (oddly), getting dragged into the pit by Gossamer Burst is not lethal: instead, you will respawn at the bottom of the pit, stunned for 10 seconds, and have to make your way back to the fight. You get a 50% speed boost to help you make your way back up too.
[VotI][General] Crazy BoEs dropping
When a player loots BoEs, he actually gets all 9 of them at once.
[VotI][General] Ancient Vault Artifact
https://www.wowhead.com/item=201412/ancientvaultartifactcomments should drop only Once per Week, from any mob.
Meaning, That if you clear Normal Raid difficulty, and loot all https://www.wowhead.com/item=201412/ancientvaultartifactcomments , you should not be able to loot the https://www.wowhead.com/item=201412/ancientvaultartifactcomments from the same mobs again on LFR/Heroic/Mythic.
Example: Killed https://www.wowhead.com/npc=199029/cyclas on Normal Difficulty, Should not drop again that week from LFR/HC/Mythic again from the mob.
(These items should be delivered to Mail if not picked up.)
ADDITIONALLY!
This item should not be Group Loot rolled, Currently it is, It should be personal loot.
[VotI][Mythic Raszageth] Hurricane Wing vs Aspect of the turtle
Interaction between |T4640499:16|t|cffffd000|Hspell:377612|h[Hurricane Wing]|h|r and |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r is wrong. If you use Aspect of the turtle before the cast of Hurricane wing is finished, the hunter should not get the knockback, since it's related to the debuff that Hurricane wing puts on the player. On PTR atm instead even if the hunter uses Aspect of the turtle and avoids getting the debuff, the pushback still happens.
PTR video:
Retail video:
As you can see from the video, the hunter uses aspect of the turtle for just 1 second to avoid getting the debuff, so he skipped the pushback that way. In PTR video instead, even if I didn't get te debuff, I still got the pushback
[Thaldrazsus][Quest] Firefighter
https://www.wowhead.com/npc=189538/magmatalon is spawn multiple time
[Thaldraszus][Quest] Time-Locked Timewalkers - different phase
Description of the bug:
https://www.wowhead.com/npc=186346/killcreditnpcpulledfromtime are invisible and the only one way to see and interact with them is using .GM ON command.
Quest Link: https://www.wowhead.com/quest=65947/timelockedtimewalkers
[Thaldraszus][Quest] Catching Up to Chromie - different phase
Description of the bug:
https://www.wowhead.com/npc=186711/chromie and most of the NPCs in this area are in different phase and we can see or interact with them. The only one way to do it is using .GM ON command.
Quest Link: https://www.wowhead.com/quest=65935/catchinguptochromie
[Thaldrazsus][Area] Tyrhold Reservoir
place is empty
Hands Off My Booty!
Description of the bug
https://www.wowhead.com/npc=131220/vigilhillcannon is missing. Appears only after relog with active quest.
Links
https://www.wowhead.com/quest=49738/handsoffmybooty
[VotI][Raszageth] Inversion vs Polarity
Whenever |T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r is applied to a player, this one should instantly gain |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r and lose |T135768:16|t|cffffd000|Hspell:394579|h[Negative Charge]|h|r / |T135769:16|t|cffffd000|Hspell:394576|h[Positive Charge]|h|r for the entire duration of |T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r
At the moment, when |T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r is applied, the player keeps their charge polarity (it should vanish) until Inversion expires (at which point the polarity debuff will be assigned)
(Inversion applied, charge debuff still there)
[RLP][Melidrussa] Chillstorm tick missing
|T136213:16|t|cffffd000|Hspell:397077|h[Chillstorm]|h|r (ID:397077) is currently missing
It should deal 7.2k base damage (Retail 6.6k 1,1)
Retail
PTR
[AV] Shrieking Whelp desync
these specific 3 https://www.wowhead.com/npc=188100/shriekingwhelp detecting circles should all be synced
At the moment x1 of them isn't synced
[RLP][Kokia] Molten Boulder travel direction
The Molten Boulder from Kokia has a high chance to be shot in another direction instead of where the boss is facing
Both issues occurred in the same try
[AV][Leymor] Consuming Stomp
Currently, Consuming Stomp is being cast instantly after Explosive Brand, but it should be 14s after.
Retail proof:
[VotI][Raszageth] Flamesworn Herald Blazing Roar vs Interrupt
https://www.wowhead.com/npc=199549/flameswornherald (intermission add) is casting |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r while shielded by |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r .
This shield prevents the player to interrupt blazing roar's cast until its up.
So player must break the shield before kicking the mob, currently the cast becomes interruptable only for a splitsecond like 0.05sec and then its again not interruptable.
How it should work:
https://www.wowhead.com/npc=199549/flameswornherald starts cast |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r while shielded by |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r , if players break the shield before the cast ends it should become interruptable and stay interruptable for the remaining cast time.
Proof:
PTR
Retail
[VotI][Mythic Raszageth] Magnetic Charge damage
|T896468:16|t|cffffd000|Hspell:399711|h[Magnetic Charge]|h|r damage is incorrect. It should scale with distance as follows:
!image.png
[Drustvar] Deeper into the Woods
Cant be Completed
Area trigger doesn't work. Quest doesn't advance
https://www.wowhead.com/quest=50370/deeperintothewoods
[General] Scouting Map
Description of the bug
Nothing happens when you interact https://www.wowhead.com/npc=139522/scoutingmap in Boralus and https://www.wowhead.com/npc=135775/scoutingmap in Dazar'alor. So you can't continue default quest leveling in BFA.
How it should be
https://www.wowhead.com/npc=139522/scoutingmapand https://www.wowhead.com/npc=135775/scoutingmap should show you tactical map, where you can choose zone and get start quest for this zone.
[General][Misc] Inn's
all inn's don't apply rested
[VotI][Raszageth] Raging Storm visual
P3
When Rasz casts |T136032:16|t|cffffd000|Hspell:377322|h[Raging Storm]|h|r , the whole platform weather should change and darken
At the moment this effect is missing
PTR
Retail
[Thaldraszus][Quest] Clear the Sky - Missing interaction
Quest https://www.wowhead.com/quest=66249/clearthesky
Description of the bug
It is currently impossible to do this quest as you can't click on the Siege Scorpion to interact with them (even in gm mode it doesnt work).
The Quest Objective/NPC ID is different: Right now in PTR we have this one: https://www.wowhead.com/npc=195475/siegescorpion (ID 195475) and it should be this one: https://www.wowhead.com/npc=194416/siegescorpion (ID: 194416)
[Ohn'Ahan][Quest] Oh No, Ohn'ahra!
Description of the bug:
https://www.wowhead.com/npc=187809/initiateboku (ID 187809) is invisible without GM ON.
https://www.wowhead.com/npc=189646/initiateboku (ID 189646) is disappearing when he reach first location for the quest.
Primalist Binding Stone visual effects on https://www.wowhead.com/npc=187940/ohnahra are missing.
We have 3 spawns on https://www.wowhead.com/npc=189646/initiateboku (ID 189646)
Quest ID: https://www.wowhead.com/quest=66258/ohnoohnahra
Proof:
Best In Show
Description of the bug
1. When you jump the fence you often doesn't get stack of |T461790:16|t|cffffd000|Hspell:253498|h[Style]|h|r so you can't get extra points for kills
2. https://www.wowhead.com/npc=127708/paperzeppelin spawns randomly. You can get from 1 to 5 per try. So quest depends of random.
How to reproduce
Try to do questhttps://www.wowhead.com/quest=49036/bestinshow
How it should be
1. Each jump the fence should give you |T461790:16|t|cffffd000|Hspell:253498|h[Style]|h|r stack
2. Zeppelins should spawn ~each 20 seconds. So you 100% get 3 https://www.wowhead.com/npc=127708/paperzeppelin
Links
Retail
Mending Body and Soul
Description of the bug
Dialogue between the npcs is bit too fast.
How to reproduce
Start Quest
Speak to Joul
Dialogue goes too quick
How it should be
Speed of the dialogue needs to be bit slower
Informations of the spell
https://www.wowhead.com/quest=51677/mendingbodyandsoul
[VotI][Raszageth] Lightning Devastation behaviour
|T4640481:16|t|cffffd000|Hspell:388115|h[Lightning Devastation]|h|r should target the largest clump of players position of about 15yards
Important
In 2nd Intermission, Raszageth should always start breathing and travel towards players from the opposite side of the room, meaning if players are on the edge, raszageth will always start the path from the opposite edge
City of Gold
City of Gold
The adds don't get hit at all or get actual low damage.
(Sometimes it counts and sometimes it doesn't so you have to keep trying to do the quest)
!image.png
Dreadtick Combustion
Description of the bug
Giving double credit instead of just 1
How to reproduce
Get near a Dreadtick Leacher
Use the scroll
Gives credit when used
Gives another credit when npc is about to disappear
How it should be
Should only give credit when the npc is about to disappear
Informations of the Quest
https://www.wowhead.com/quest=49071/dreadtickcombustion
(Retail)
[Dracthyr][Quest] Caldera of the Menders - Phased NPC
Quest https://www.wowhead.com/quest=65060/calderaofthemenders
Description of the bug
At the last step of the quest, when you have to turn in the quest, the NPC is phased, making it impossible to turn back in the quest.
You can only see the NPC while being GM on
NPC ID: 184214 Scalecommander Cindrethresh
!image.png
[Valdrakken][Npc] Sorotis ~ account wide titan relic
Description of the bug
Can't turn change the account bound version of https://www.wowhead.com/item=200450/titanrelicobjectiveof to https://www.wowhead.com/npc=195768/sorotis for renown.
How to reproduce
Get renown 2.
Add item 200450 https://www.wowhead.com/item=200450/titanrelicobjectiveof
Go to https://www.wowhead.com/npc=195768/sorotis in Valdrakken.
How it should be
Should be offered 2 quests depending on the amount of https://www.wowhead.com/item=200450/titanrelicobjectiveof you have in inventory.
Informations of the quest
https://www.wowhead.com/item=200450/titanrelicobjectiveof
https://www.wowhead.com/quest=71042/atitanrelic
https://www.wowhead.com/quest=71043/moretitanrelics
Negative Blood
Description of the bug
Damaged Scroll of Fate's Hand is not correctly phased
How to reproduce
Get Quest
Get to the location of the damaged scroll
Not there
Going Gm mode
The scroll appears
How it should be
Should be up when players picks up the quest
Informations of the Quest
https://www.wowhead.com/quest=49125/negativeblood / |T463531:16|t|cffffd000|Hitem:156568::::::::120:::::|h[Damaged Scroll of Fate's Hand]|h|r
[Thaldraszus][Quest] Tying Things together - Missing interaction
Quest https://www.wowhead.com/quest=66248/tyingthingstogether
Description of the bug
It is currently impossible to do the quest, because you can't click on the Coil of Heavy Rope to collect it.
Only being in GM mode makes it possible to click
Assessing Your Spirit
Quest:https://www.wowhead.com/quest=57714/assessingyourspirit
Issue:
After defeating https://www.wowhead.com/npc=158891/athanos , the npc follows the player, but a relog removed him
[Grand Hunts] Think of the Children
Clicking https://www.wowhead.com/npc=195724/derangedhuntertrap does not add credit towards Think of the Children objective of Grand Hunt in Ohnahran.
[VotI][Mythic Raszageth] Thunderous Energy damage
|T136158:16|t|cffffd000|Hspell:390817|h[Thunderous Energy]|h|r damage is incorrect. Its damage should be calculated on the effective damange the tank took from |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r (so not the Unmitigated)
The effective damage taken from the tank from |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r should become the Unmitigated damage for |T136158:16|t|cffffd000|Hspell:390817|h[Thunderous Energy]|h|r
[VotI][Kurog] Kurog's Erupting Bedrock timers
Kurog's |T451165:16|t|cffffd000|Hspell:395894|h[Erupting Bedrock]|h|r Timers
Retail
00:00 Boss enters Earth altar
00:22 Boss casts 1st Erupting Bedrock (+22s)
01:06 Boss casts 2nd Erupting Bedrock (+44s)
01:52 Boss casts 3rd Erupting bedrock (+46s)
PTR
00:00 Boss enters Earth altar
00:23 Boss casts 1st Erupting Bedrock (+23s)
01:08 Boss casts 2nd Erupting Bedrock (+46s)
01:54 Boss casts 3rd Erupting Bedrock (+48s)
[HoV][God-King Skovald] Felblaze Rush
|T1096201:16|t|cffffd000|Hspell:193660|h[Felblaze Rush]|h|r doesn't apply Felblaze Rush debuff to players if they move during the cast or use movement spells like |T135736:16|t|cffffd000|Hspell:1953|h[Blink]|h|r
PTR proof, player moves during the jump and he doesn't get said debuff
PTR proof, player blinks during the jump and doesn't get said debuff
[Raid][Boss] Vault of the Incarnates
A player told us that when he dies he can relog and come back to life
[VotI][Dathea] Zephyr Slam timers
Retail
1st cast STARTS: 00:15 (+15s)
2nd cast STARTS: 00:32 (+17s)
3rd cast STARTS: 00:53 (+21s)
4th cast STARTS: 01:10 (+17s)
5th cast STARTS: 01:42 (+32s)
6th cast STARTS: 02:00 (+18s)
7th cast STARTS: 02:20 (+20s)
8th cast STARTS: 02:37 (+17s)
9th cast STARTS: 03:10 (+33s)
10th cast STARTS: 03:27 (+17s)
11th cast STARTS: 03:47 (+20s)
12th cast STARTS: 04:04 (+17s)
13th cast STARTS: 04:36 (+32s)
14th cast STARTS: 04:54 (+18s)
15th cast STARTS: 05:14 (+20s)
16th cast STARTS: 05:31 (+17s)
17th cast STARTS: 06:04 (+33s)
18th cast STARTS: 06:21 (+17s)
19th cast STARTS: 06:40 (+19s)
20th cast STARTS: 06:57 (+17s)
PTR
1st cast STARTS: 00:15 OK
2nd cast STARTS: 00:31 (+16s)
3rd cast STARTS: 00:50 (+19s(
4th cast STARTS: 01:06 (+16s)
5th cast STARTS: 01:29 (+23s)
6th cast STARTS: 01:46 (+17s)
7th cast STARTS: 02:05 (+19s)
8th cast STARTS: 02:21 (+16s)
9th cast STARTS: 02:56 (+35s)
10th cast STARTS: 03:12 (+16s)
11th cast STARTS: 03:32 (+20s)
12th cast STARTS: 03:48 (+18s)
13th cast STARTS: 04:22 (+34s)
14th cast STARTS: 04:39 (+17s)
15th cast STARTS: 04:58 (+19s)
16th cast STARTS: 05:14 (+16s)
17th cast STARTS: 05:49 (+35s)
18th cast STARTS: 06:06 (+17s)
19th cast STARTS: 06:25 (+19s)
20th cast STARTS: 06:41 (+16s)
21th cast STARTS: 07:16 (+35s)
22th cast STARTS: 07:32 (+16s)
23th cast STARTS: 07:52 (+20s)
[VotI][Dathea] Coalescing Storm timers
|T4554454:16|t|cffffd000|Hspell:387849|h[Coalescing Storm]|h|r timers are offset
Retail
1st cast STARTS: 01:12 (+72s)
2nd cast STARTS: 02:40 (+88s)
3rd cast STARTS: 04:06 (+86s)
4th cast STARTS: 05:34 (+88s)
5th cast STARTS: 07:00 (+86s)
PTR
1st cast STARTS: 01:09 (+79s)
2nd cast STARTS: 02:36 (+85s)
3rd cast STARTS: 04:03 (+87s)
4th cast STARTS: 05:30 (+87s)
5th cast STARTS: 06:56 (+86s)
[VotI][Diurna] Adds vs Aggro
Currently, it is very difficult for tanks to gain aggro on adds, Most of the times, they even ignore direct Taunt spells.
[Shadowmoon][Sadana Bloodfury] - Dark Communion
Description of the bug
cast turn evil on the npc with 30% hp summoned by the boss doesnt kill the npc.
How to reproduce
Go to the Sadana Bloodfury boss with a paladin and wait for boss to cast dark communion, lower the life of the summoned npc to 30% or less and paladin cast turn evil on that npc.
How it should be
cast turn evil on the npc with 30% hp summoned by the boss, he should die instantly.
Informations of the spell
Dark Communion Spell World of Warcraft (wowhead.com)
Sadana Bloodfury NPC World of Warcraft (wowhead.com)
[VotI][Dathea] Cyclone timers
|T511543:16|t|cffffd000|Hspell:376943|h[Cyclone]|h|r timers are currently offset
Retail
1st cast STARTS: 00:37 (+37s)
2nd cast STARTS: 02:04 (+87s)
3rd cast STARTS: 03:31 (+87s)
4th cast STARTS: 04:58 (+87s)
5th cast STARTS: 06:25 (+87s)
PTR
1st cast STARTS: 00:35 (+35s)
2nd cast STARTS: 01:50 (+75s)
3rd cast STARTS: 03:15 (+85s)
4th cast STARTS: 04:42 (+87s)
5th cast STARTS: 06:09 (+87s)
[VotI][Dathea] Crosswinds timers
|T4555542:16|t|cffffd000|Hspell:388410|h[Crosswinds]|h|r timers are currently offset
Retail
1st cast STARTS: 00:25 (+25s)
2nd cast STARTS: 01:00 (+35s)
3rd cast STARTS: 01:52 (+52s)
4th cast STARTS: 02:28 (+26s)
5th cast STARTS: 03:20 (+52s)
6th cast STARTS: 03:55 (+35s)
7th cast STARTS: 04:46 (+51s)
8th cast STARTS: 05:22 (+44s)
9th cast STARTS: 06:14 (+52s)
10th cast STARTS: 06:49 (+35s)
..
PTR
1st cast STARTS: 00:25 (+25s) OK
2nd cast STARTS: 01:00 (+35s) OK
3rd cast STARTS: 01:40 (+40s)
4th cast STARTS: 02:13 (+33s)
5th cast STARTS: 03:06 (+53s)
6th cast STARTS: 03:39 (+33s)
7th cast STARTS: 04:33 (+54s)
8th cast STARTS: 05:06 (+33s)
9th cast STARTS: 06:00 (+54s)
10th cast STARTS: 06:37 (+37s)
..
[VotI][Raszageth] Electrified Colossal Stormfiend
Intermission 2.5
x2 https://www.wowhead.com/npc=197145 + x1 https://www.wowhead.com/npc=200943 should spawn
At the moment it's x3 https://www.wowhead.com/npc=197145
(The only difference betwen the 2 NPCs is that https://www.wowhead.com/npc=200943 doesn't cast |T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r)
Spawn location (it's basically the one that when Tps, doesn't swap with any other Colossal)
!image.png
[VotI][Sennarth] Deaths vs teleport
Whenever a player dies (either from damage or from falling off), their corpse should be teleported to the top of the current checkpoint platform (in sennarth there are 3 checkpoints, 1 at the very start; 1 in the middle, where the new sets of spiders spawns, 1 at the very end)
At the moment the corpse doesn't get teleported anywhere (and if it's a death from falling, the corpse stays at the bottom in textures)
The corpse should continuously get teleported whenever the encounter reaches another checkpoint, so to have the chance to battle ress
[VotI][Dathea][Mythic] Volatile Infuser Missing
Currently, One Volatile Infuser is missing, There should be 5 on the floor. Currently, there are only 4.
!image.png
!image.png
[VotI][Diurna] Empower Greatstaff targeting
P2
|T136099:16|t|cffffd000|Hspell:380483|h[Empowered Greatstaff's Wrath]|h|r is being cast on 10 players
It should be cast on 5 ranged/casters
PTR
[VotI][Dathea] Zephyr Slam knockback
Knockback strength scaling for Zephyr Slam is stronger than it's supposed to be
[Votl][General] Vantus rune
|T4555026:16|t|cffffd000|Hitem:198491::::::::120:::::|h[Vantus Rune: Vault of the Incarnates]|h|r can be used on multiple bosses in the same week
[VotI][Diurna] Add Spawn Timers
On pictures are correct timers for adds on normal and heroic modes. Currently on PTR spawn timers are delayed anythere from 5 to 60 seconds for each add group, and i believe 4:50 adds are missing.
!image.png
!image.png
[VotI][Sennarth] Web Blast timers
|T651091:16|t|cffffd000|Hspell:372129|h[Web Blast]|h|r should not be spamcast, in retail it does not have a specific pattern but it has a few seconds interval one another.
At the moment it's being spamcast
Retail
PTR
[VotI][Kurog] Seismic Rupture vs Earth Breakers
P1 (not intermission)
Whenever Kurog casts Seismic Rupture, he should place x4 swirlies and each of them should spawn x1 Earth Breaker
At the moment only x1 swirly, x1 add spawns
(In intermission, the Seismic Rupture cast by the Tectonic Crusher is working fine, x4 swirlies x4 adds)
Retail
[VotI][Kurog] Earthbrought Smasher's Erupting Bedrock timers
Earthbrought Smasher |T451165:16|t|cffffd000|Hspell:395894|h[Erupting Bedrock]|h|r Timers
Retail
00:00 Earthbrought Smasher spawns
00:28 Earthbrought Smasher casts 1st Erupting Bedrock (+28s)
01:03 Earthbrought Smasher casts 2nd Erupting Bedrock (+35s)
PTR
00:00 Earthbrought Smasher spawns
00:31 Earthbrought Smasher casts 1st Erupting Bedrock (+31s)
01:31 Earthbrought Smasher casts 2nd Erupting Bedrock (+60s)
[VotI][Kurog] Mythic adds - Melee damage
Currently, the damage of the Mythic adds is lower than intended.
PTR (23k):
Retail (315K):
All of them do the same melee damage.
https://www.wowhead.com/npc=197595/earthwroughtsmasher
https://www.wowhead.com/npc=198311/flamewroughteradicator
https://www.wowhead.com/npc=198308/frostwroughtdominator
https://www.wowhead.com/npc=198326/stormwroughtdespoiler
[VotI][Raszageth] Stormsurge vs Inversion occurrence
|T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r should be cast this way times (+8s from Stormsurge cast, +6s from previous Inversion cast, and then always +6s til Stormsurge cast ends or breaks)
Retail Stormsurge cast
Retail Inversion cast
!image.png
At the moment it's only cast once per Stormsurge
!image.png
PTR
[VotI][Mythic Raszageth] Electrified Jaws Damage
Damage of |T839974:16|t|cffffd000|Hspell:393898|h[Electrified Jaws]|h|r is incorrect, both the physical part and the magical part ( the DoT is fine tho).
As you can see from this retail log the base physical damage should be 642k, while on PTR at the moment is between 450 and 520 as you can see from this log It then should be increased by 100% for each stack of the debuff on the tank.
________________________________________________
About the magic damage: Damage on retail is 321k, while on PTR at the moment is 303k.
Retail:
PTR:
[VotI][Mythic Raszageth] Tempest Wing ticking timer
|T1041235:16|t|cffffd000|Hspell:388876|h[Tempest Wing]|h|r ticking timer should be every 0.5 seconds. At the moment on PTR it's hitting every 0,2 seconds.
Retail
PTR
[Votl][Diurna] Eggs' line of sight
While staying behind an egg from Diurna's encounter, you're not able to cast spells to targets in front of the eggs. (a similar bug that was present with pillars from Primal Council)
PTR
[VotI][Diurna] P2 Greatstaff stacks
Once P2 triggers, Diurna should lose all previous stacks of |T136099:16|t|cffffd000|Hspell:390710|h[Greatstaff's Wrath]|h|r gained in P1
At the moment they don't vanish
A Temple in Need
Quest:https://www.wowhead.com/quest=57977/atempleinneed
Issue:
Aiding Disciple Lykaste does not give credit to advance the quest/complete.
[HoV] Adds/Boss HP
Adds/Boss base HP mm0, last build S1
[HoV][Hymdall] Ball Lightning
Description of the bug
incorrect appearance of the |T839974:16|t|cffffd000|Hspell:188395|h[Ball Lightning]|h|r
The video from the retail shows how lightning should appear, we have it incorrectly
How to reproduce
start a boss fight
wait for his ability
How it should be
Static Field creates a series of electrified tornados that radiate out. Touching a tornado inflicts 73874 Nature damage.
Informations of the spell
https://www.wowhead.com/npc=94960/hymdall > |T134229:16|t|cffffd000|Hspell:191284|h[Horn of Valor]|h|r > https://www.wowhead.com/npc=99891/stormdrake > |T136050:16|t|cffffd000|Hspell:193260|h[Static Field]|h|r > |T839974:16|t|cffffd000|Hspell:188395|h[Ball Lightning]|h|r
03:5505:10
00:2000:33
[HoV] Mug of Mead
Description of the bug
"https://www.wowhead.com/npc=102423/mugofmead " does not work quite correctly for us When a debuff passes on mobs, they will immediately aggro on the party of players.
How to reproduce
Pick up Mug of Honey
Use on a group of mobs
How it should be
Throws a mug of ale at the target location causing all vrykul hit to begin a brawl and become distracted for 20 sec. Too busy fighting to pay attention to you. 20 seconds remaining
Informations of the spell
https://www.wowhead.com/npc=102423/mugofmead> |T132792:16|t|cffffd000|Hspell:202298|h[Mug of Mead]|h|r
08:3509:30
01:3502:25
[Azure Span] Orientation - Iskaara
https://www.wowhead.com/quest=72435/orientationiskaara seems bugged on characters that have not completed the storyline.
I do not see half npcs in Iskaara.
!image.png
[HoV][Hyrja] Mystic Empowerment: Thunder
Description of the bug
Incorrect range of |T135990:16|t|cffffd000|Hspell:192132|h[Mystic Empowerment: Thunder]|h|r that buff Hyrja
How to reproduce
Start a boss fight
Incorrect ability range
How it should be
While in range of Solsten, Hyrja is empowered with thunderous power enabling her to cast Eye of the Storm and Arcing Bolt. Every 4 sec Solsten further empowers Hyrja increasing the damage of both abilities by 10%.
Informations of the spell
https://www.wowhead.com/npc=95833/hyrja > |T135990:16|t|cffffd000|Hspell:192132|h[Mystic Empowerment: Thunder]|h|r
14:0817:00
07:5009:10
14:1816:35
[HoV][Hyrja] Mystic Empowerment: Holy
Description of the bug
Incorrect range of |T237537:16|t|cffffd000|Hspell:192133|h[Mystic Empowerment: Holy]|h|r that buff Hyrja
How to reproduce
Start a boss fight
Incorrect ability range
How it should be
While in range of Olmyr the Enlightened, Hyrja is empowered with holy light enabling her to cast Sanctify and Expel Light. Every 4 sec Olmyr further empowers Hyrja increasing the damage of both abilities by 10%.
Informations of the spell
https://www.wowhead.com/npc=95833/hyrja > |T237537:16|t|cffffd000|Hspell:192133|h[Mystic Empowerment: Holy]|h|r
14:0817:00
07:5009:10
14:1816:35
[Vol'Dun] Wrath of The Tiger
https://www.wowhead.com/quest=47576/wrathofthetiger does not work correctly.
After you talk with the npc, you fly down, but you are not transformed into Tiger (vehicle) to kill npcs using abilites.
[VotI][Sennerth] Boss Movement
While boss is moving from platform to platform, In first stage, She seems to distance her self from the platfrom way too far than it does on retail, making it almost impossible to hit her at that point, She should always be near the platform.
[HoV][Valarjar Aspirant] no immunity to control
Description of the bug
We have these mobs get any control.
The mob must be immune to control.
How to reproduce
Start a fight with a mob
Use control ability
The mob will take control
Informations of the spell
https://www.wowhead.com/npc=101637/valarjaraspirant
5:556:20
10:4012:20
[HoV][mobs] no immunity
Description of the bug
The arena where the boss Skovald and Odin are located. You can start a fight with mobs on the viranda. This simplifies the progress of mobs in m+ Mob immunity to attacks not working
How to reproduce
Reach the boss room Skovald+One
Spool mobs with a ranged spell
Spool mobs with a pet
Informations of the spell
23:5027:05
[Thaldraszus][Sidequest] The Forward Push
Quest https://www.wowhead.com/quest=66470/theforwardpush
Description of the bug
|T1990984:16|t|cffffd000|Hitem:200670::::::::120:::::|h[Misttouched Gateway Stone]|h|r is currently not dropping from https://www.wowhead.com/npc=189243/aloramistbreeze making it impossible to progress through the questline
[TJS][Figment of Doubt] Critical hits
Description of the bug
NPC https://www.wowhead.com/npc=56792/figmentofdoubt from https://www.wowhead.com/npc=56439/shaofdoubt bossfight , has a chanse to deal a critical hits
How to reproduce
Go to Temple of the Jade Serpent dung
Go to bossfight https://www.wowhead.com/npc=56439/shaofdoubt
check NPChttps://www.wowhead.com/npc=56792/figmentofdoubt mele attacks damage
How it should be
NPC https://www.wowhead.com/npc=56792/figmentofdoubt should not do mele critical hits
[VotI][Diurna] Cauterizing Flashflames
|T236290:16|t|cffffd000|Hspell:375485|h[Cauterizing Flashflames]|h|r (cast by https://www.wowhead.com/npc=191230/dragonspawnflamebender ) should apply a magic buff on both enemies and players (so that it can be dispelled to avoid enemies to heal up)
At the moment enemies are not receiving the buff, but they are healing no matter what. Unable to be purged
[VotI][Raszageth] Volatile Sparks vs High Explosive trap
Raszageth Volatile sparks created when he casts |T136099:16|t|cffffd000|Hspell:388643|h[Volatile Current]|h|r should be able to get affected by |T135826:16|t|cffffd000|Hspell:236776|h[High Explosive Trap]|h|r . Right now on PTR it's not happening.
Video:
[VotI][Raszageth] Shattering Shroud vs players death
If a player affected by |T134155:16|t|cffffd000|Hspell:397384|h[Shattered Shroud]|h|r dies, they should not trigger the debuff effect, so they should not explode
At the moment if a player holding the debuff dies, they will trigger the explosion as if the shield wasn't healed in time
[CoS] Guardian Construct
https://www.wowhead.com/npc=104270/guardianconstruct |T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r should deal 107k damage (86k 1,25)
At the moment it deals 125k damage
Retail | PTR
|T651088:16|t|cffffd000|Hspell:224572|h[Disrupting Energy]|h|r should deal 60k per tick (48k 1,25)
At the moment it deals 148k per tick
Retail | PTR
|T135732:16|t|cffffd000|Hspell:209413|h[Suppress]|h|r should deal 33k per tick (26.5k 1,25)
At the moment it deals 37k per tick
Retail | PTR
[BFA] Ny'alotha Mythic mode closed
Currently, Ny'alotha, the Waking City raid on Mythic mode is closed. On the beta version of the realm the raid was available on that difficulty, but it was not well downgraded to be finished
[Zuldazar][Object] Sithilus portal
Description of the bug
No portal in Zuldazar for the horde to go to Sithilus.
How to reproduce
Finish the intro to Zuldazar to unlock portals.
Try to go to Sithilus.
How it should be
There should be a portal to Sithilus.
Informations of the object
[VotI][Raszageth] P1 to P1.5 phasing
P1
Bringing the boss to 65% (triggering P2) while Raszageth is casting/channeling Lightnight Breath will have the boss idle midair forever and never start P2
(Might wanna check for Hurricane Wing casts too)
[Bastion][quest] Where a Soul Belongs
Description of the bug
https://www.wowhead.com/npc=162542/kleia doesn't have the option/dialogue to complete https://www.wowhead.com/quest=58792/whereasoulbelongs
How to reproduce
Start https://www.wowhead.com/quest=58792/whereasoulbelongs
Talk to https://www.wowhead.com/npc=162542/kleia to complete
How it should be
https://www.wowhead.com/npc=162542/kleia should have option to complete https://www.wowhead.com/quest=58792/whereasoulbelongs
Informations of the quest
https://www.wowhead.com/quest=58792/whereasoulbelongs
[VotI][Mythic Raszageth] Static Charge damage
|T839977:16|t|cffffd000|Hspell:381613|h[Static Charge]|h|r damage is incorrect, it should scale with the player distance. The damage should be:
!image.png
Beyond 60 yards it should deal always 48k
(MAW Scaling)
Quest line:
https://www.wowhead.com/storyline/ritualforthedamned1062
Issue:
MAW npcs related to this quest line have wrong scaling(level wise they have the correct level)
But they dont take the currect damage/Deal the currect damage.
Also due to scaling most player attacks just miss the mobs
[VotI][Dathea] Conductive Mark timers
|T237587:16|t|cffffd000|Hspell:391600|h[Conductive Mark]|h|r timers are currently offset
Retail
1st Conductive Mark cast : 00:04 (+4s)
2nd Conductive Mark cast : 00:30 (+26s)
3rd Conductive Mark cast : 00:55 (+25s)
4th Conductive Mark cast : 01:32 (+37s)
5th Conductive Mark cast : 01:57 (+25s)
6th Conductive Mark cast : 02:23 (+26s)
7th Conductive Mark cast : 02:59 (+26s)
8th Conductive Mark cast : 03:25 (+26s)
9th Conductive Mark cast : 03:51 (+26s)
10th Conductive Mark cast : 04:25 (+34s)
11th Conductive Mark cast : 04:51 (+26s)
12th Conductive Mark cast : 05:16 (+25s)
13th Conductive Mark cast : 05:53 (+36s)
14th Conductive Mark cast : 06:18 (+25s)
15th Conductive Mark cast : 06:45 (+27s)
16th Conductive Mark cast : 07:19 (+34s)
17th Conductive Mark cast : 07:46 (+27s)
you can set all following cast with +26s
PTR
1st cast 00:04 OK
2nd cast 00:30 OK
3rd cast 00:57 should be 00:55
4th cast 01:23 should be 01:32
5th cast 01:49 should be 01:57
6th cast 02:18 should be 02:23
7th cast 02:44 should be 02:59
8th cast 03:12 should be 03:25
9th cast 03:38 should be 03:51
10th cast 04:08 should be 04:25
11th cast 04:38 should be 4:51
12th cast 05:05 should be 05:16
13th cast 05:35 should be 05:53
14th cast 06:05 should be 06:18
15th cast 06:31 should be 06:45
16th cast 07:02 should be 07:19
17th cast 07:32 should be 07:46
[VotI][Diurna] P2 Storm fissure
P2
|T136111:16|t|cffffd000|Hspell:396624|h[Storm Fissure]|h|r should not take in consideration the trails made with |T136099:16|t|cffffd000|Hspell:380483|h[Empowered Greatstaff's Wrath]|h|r . Meaning in P2 everytime |T136111:16|t|cffffd000|Hspell:396624|h[Storm Fissure]|h|r is cast, only the staff trails made in P1 via |T136099:16|t|cffffd000|Hspell:375889|h[Greatstaff's Wrath]|h|r should light up
At the moment |T136111:16|t|cffffd000|Hspell:396624|h[Storm Fissure]|h|r is lighting up all trails made in P1 and P2. (should only the zones from P1)
video Retail
video PTR
[Thaldraszus][NPC] Usodormu
Npc not spawned
https://www.wowhead.com/npc=198470
April 8, 2024
[ALL] - Avatar talent vs Roots and Snares
Description of the bug
Currently on Firestorm if you get rooted/snared and you use you don't remove root/snare.
How to reproduce
Make Warrior
Get rooted/snared by other player or druid with ()
Use
How it should be
If you get rooted/snared and you use you should remove all root's/snares on you.
Informations of the spell
Talents for Fury warrior: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSCQEEiIJRBSICEOQIJplEJRCCRSSkSASikEAAAEQQA
Video proof:
[Mage Tower][Imp Mother] Fight Start
Currently, Agatha does not engage the player untill the player engages her, or is too close to her. She should start the fight and instantly engage the player once her roleplay is done.
(Tried on Retail my self.)
[Aberrus][Rashok] Charged Smash vs Boss Energy
If boss reaches 100 energy, before acual timer for his ultimate reaches 0 on DBM, he will not cast his Ultimate ability.
He should cast his Ultimate ability (Ancient Fury) When he reaches 100 Energy, regardless if DBM says otherwise, if players have not soaked |T4914677:16|t|cffffd000|Hspell:400777|h[Charged Smash]|h|r enough, which causes him to gain Energy based on how many players have not soaked.
[Trading Post] Dismounting Players Near Trading Post
Players that approach Trading Post, should be dismounted from thier mounts of too close to it.
!image.png
[Aberrus][Zskarn] Dragonfire Golems
Currently, the Dragonfire Golems move way too fast.
Second issue, when they activate one trap, they start attacking highest threat target. Instead, they should continuesly search for more traps to activate.
[Aberrus][Zskarn] Dragonfire Traps
In a hotfix, to prevent keeping boss in the corners of the room, These traps were added in order to prevent that abuse. But on FS, these are currently inactive. They should activate all 6 Traps in the corners of the room after boss casts First Dragonfire Traps.
Second issue, When boss spawns Dragonfire Traps, it should spawn 6 Small traps in the corners (Only once per fight) and 3 Big traps near the boss.)
Currently, he only spawns 1 Big Trap
!image.png
Video proof:
[Aberrus][Sarkareth] Dazzled vs Void Fracture
In Phase 1 to Phase 2 transition if player have Dazzled debuff from phase 1 and Sarkareth apply Void Fracture to him, it will remove player's Dazzled debuff.
It shouldnt remove Dazzled debuff from the player if Sarkareth apply to him Void Fracture debuff, Dazzled should be on him until debuff expire.
|T631519:16|t|cffffd000|Hspell:410642|h[Void Fracture]|h|r
|T1379242:16|t|cffffd000|Hspell:401905|h[Dazzled]|h|r
[Aberrus][Zaqali] Base hp
[Aberrus][Rashok] Base hp
[Aberrus][Zskarn] Base hp
[Aberrus][Sarkareth] Oppressing Howl vs other debuffs (Mythic)
On mythic you shouldnt be able to clear twice Opressing Howl with same spells.
If player already have Seared debuff and cleared Oppressing Howl with Searing Breath spell from boss then he shouldnt be able clear Oppresing Howl again with that boss spell.
Same goes for Disintegrate if you already have debuff then you shouldnt be clear Oppresing Howl again with that boss spell.
Currently you can do like Searing breath > Searing Breath and both Oppresing Howls stacks are cleared without interacting with Disintegrate.
|T4638528:16|t|cffffd000|Hspell:401718|h[Disintegrated]|h|r
|T2175503:16|t|cffffd000|Hspell:402052|h[Seared]|h|r
|T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r
[Aberrus][Sarkareth] Engulfing Void (Berserk)
Sarkareth at 9 mins on LFR, Normal & Heroic should use Engulfing Void to buff himself (its his own berserk) this buff he has now will damage every single player in the raid and apply 20% damage taken increase debuff to players that stacks up.
On Mythic Sarkareth should use Engulfing Void at 8 mins.
Also when Sarkareth use Engulfing Void he should yell: This is my destiny! The cosmos now flows through me!
|T4913233:16|t|cffffd000|Hspell:405934|h[Engulfing Void]|h|r
[Aberrus][General] Conduit Guardian vs Eradicate
Conduit Guardians (ID: 205478) should aim the spell Eradicate towards random players direction, currently, they only face it towards tanks.
[Aberrus][Zaqali] Magma Mystics Spawn Timer
The Zaqali Mystics should already be spawned when timer for Molten Barrier on DBM is done. Currently, they spawn when DBM says Molten Barrier is being cast. By the time Timer reaches 0 on Molten Barrier, they should already be in a Spot, and casting Molten Barrier.
Retail Video proof:
Also, they should run quickly to the side, not just drop down, and stand still. They should move bit to the edge (So multiple Mystics do not overlap, if players are too slow).
[Aberrus][Sarkareth] Black Hole Sun Trigger
The Black Hole Sun trigger (ID: 203640) should be visible from far away. Currently, the mirror appears only once players jump into the boss fight arena.
[ZC][Dragonriding] Bronze Timekeeper Assistant
Clicking on any of gossips Bronze Timekeeper Assistant have, is not showing you race spots in Zaralek Cavern with little red flag on the map. Nothing happens when you click on it.
https://www.wowhead.com/npc=203001/bronzetimekeeperassistant
[Aberrus][Sarkareth] Boss spells after 4th Scouring Eternity
On Heroic (I guess its same for other difficulties) After 4th Scouring Eternity cast, Sarkareth is not using any spells anymore and just auto attacks. (I guess it ran out of timers)
I found some log on heroic with 19 mins fight where he still use spells in phase 3 if it helps.
[Aberrus][Sarkareth] Black Star
When Sarkareth destroy wall in Phase 2 to Phase 3 transition it should be replaced by big black hole/star. Currently its missing.
Proof:
[Aberrus][Zskarn] Berserk
Zskarn should berserk in 8:30 mins on all difficulties. Currently he is not using it.
[Aberrus][Amalgamation] Swirling Flame
Tested on Heroic:
When boss casts |T451169:16|t|cffffd000|Hspell:404896|h[Swirling Flame]|h|r , it spawns 5 Swirlies going outward. It should be only 3 on All difficulties, up to Mythic, where there should be 5.
FS Proof:
!image.png
[Aberrus][Amalgamation] Shadowflame Contamination Debuff Stays
The Debuff |T4914675:16|t|cffffd000|Hspell:406780|h[Shadowflame Contamination]|h|r seems to stay after even boss defeat. (I noticed this after a while of leaving the boss)
The debuff should disappear once the boss is dead/reset.
FS proof:
!image.png
[Aberrus][Kazzara] Boss Intro
The intro for spawning Kazzara in the boss room should be already playing when players engage the last pack Before the boss. Currently, it plays after slaying them all.
!image.png
Video proof: (Sorry for bad angle and quality, but its the best i could find right now.)
[Aberrus][Kazzara] Riftburn
If player is standing in |T4914676:16|t|cffffd000|Hspell:407200|h[Dread Rifts]|h|r , while |T236216:16|t|cffffd000|Hspell:407069|h[Rays of Anguish]|h|r is chasing him, After the Rays are soaked by Dread Rift, He will keep the |T4914680:16|t|cffffd000|Hspell:406530|h[Riftburn]|h|r damage debuff for the rest of the fight, even though he is not in the AoE pool.
FS Proof:
!image.png
[Aberrus][Zaqali] Boss Intro Dialogue
Missing intro dialogue for the boss, Once players kill the adds inside his room, and the boss spawns, He should yell: Zaqali, take the wall!
[Aberrus][Zaqali] Boss Sitting Animation after Dismouting
Currently, after boss dismounts from Ignara and lands on a platform, he appears to be Sitting emote for a second or two, He should have standing emote after he lands.
[Aberrus][Zaqali] Boss Jumping Onto Ignara
When timer hits, and boss is suppose to transition from Phase 1 into intermission, where adds are coming, he should wait untill Ignara arrives near him (Infront of the platform), and then leap onto her. Currently, she teleports and he leaps onto her instantly.
Video proof:
[Aberrus][Zskarn] Boss Outro
When players defeat the Boss, there should be a dialogue from Neltharion and Wrathion/Sebelian. Currently, Sebelian moves, and Wrathion doesnt, (He should too). And the Dialogue is missing.
[Aberrus][General] Respawn Checkpoint
After players defeat Kazzra, and pass the gate behind her, there should now be a checkpoint that allows the players to respawn near Sebellian, Wrathion and Echo of Neltharion. Currently, players respawn always at the start of the instance, even when Kazzara is defeated.
[Aberrus][Amalgamation] Fiery Meteor
|T1033911:16|t|cffffd000|Hspell:404732|h[Fiery Meteor]|h|r currently has no indication of where it is landing, or where it is to be soaked.
When boss casts the spell, it just explodes, but there is no swirlie on the ground.
FS Proof:
!image.png
[Aberrus][Amalgamation] Gloom Conflagration
Same issue as Fiery Meteor, when the spell occurs, there is no indication of where to soak the falling orb. The visual is missing. The second part of the spell, the orb that pulls you in, However, works.
!image.png
[Aberrus][Sarkareth] Falling off the platform
If player falls off the boss platform, he should be insta killed and teleport his corpse in the middle of boss platform. Currently you are not insta killed by falling off the platform.
[Waking Shore][PvP][Quest] Overcoming A Mountain: Krolkoth
Description of the Bug:
We dont have this quest https://www.wowhead.com/quest=72008/overcomingamountainkrolkoth , but we should.
How to reproduce it:
1.
2.
3.
How it works on PTR:
How it works on Retail:
[Aberrus][Sarkareth] P2 to P3 transition missing pushbacks
In Phase 2 to Phase 3 transition, Sarkareth will start with weak pushbacks when he is in air but once he destroy wall strong wind should come up from boss to push players away then drag them back which push players to the front.
Currently its missing.
Retail proof:
PS: If player is in Between Stars realm during transition he shouldnt get any pushbacks.
[Aberrus][Sarkareth] Motes of Oblivion & Scouring Eternity
Motes of Oblivion should not spawn during when Sarkareth is casting Scouring Eternity spell. Currently they keep spawning but under boss.
Retail proof:
|T132843:16|t|cffffd000|Hspell:406428|h[Motes of Oblivion]|h|r
|T4914669:16|t|cffffd000|Hspell:403625|h[Scouring Eternity]|h|r
[Aberrus][Zaqali] Door to Boss
When i have restarted the server, after slaying the first boss of the raid, and heading to Zaqali, Then pulling the boss, and restarting the server, the Gate to the boss was closed.
!image.png
[Aberrus][Zaqali] Arbalest Fire
|T1373903:16|t|cffffd000|Hspell:406976|h[Arbalest Fire]|h|r currently spawns directly on top of players, instead of nearby of thier positions, or randomly on the boss fight area.
|T1373903:16|t|cffffd000|Hspell:406976|h[Arbalest Fire]|h|r should spawn randomly on the boss fight platform, not on top of players.
Video proof:
[Aberrus][Zaqali] Heavy Cudgel vs Boss Movement
Boss should be unable to move/follow player while casting |T4622272:16|t|cffffd000|Hspell:401258|h[Heavy Cudgel]|h|r .
He should be able to only turn after the main threat target.
[Aberrus][Zaqali] Flamebound Huntsman
https://www.wowhead.com/npc=200840/flameboundhuntsman should not have the ability Volcanic Shield Abillity, Instead, this should be added to https://www.wowhead.com/npc=200836/obsidianguard on Heroic and Mythic Difficulties.
[Aberrus][Zaqali] Boss Dismount vs Instant Leap
When boss transitions into intermission, where the adds are climbing the walls, The boss dismounts correctly from Ignara on the correct platform, however, he instantly leaps onto the opposite platform. He should not do that untill the Leap Timer is up.
FS proof:
[Aberrus][Zaqali] Zaqali Wallclimber
Zaqali Wallclimbers should not have the Aura that displays where the NPCs are climbing. The Climbers are the only NPCs that should not have it.
NPCs such as Obsidian Guard, or the Hunters should. (Works Correctly)
Video proof:
Check the Edges, the Climbers spawn, but there was no indication of where they are climbing.
[Aberrus][Zaqali] Mystic Out of Line of Sight
The Mystics spawning on the Futher side of the plafrom is currently spawning inside the platform (Visually he is fine, but you get an Error saying he is not in Line of Sight) so players cannot hit/attack them.
!image.png
[Aberrus][Zaqali] Devastating Leap
|T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r currently damages everyone in the raid, even the ones who are not standing in the AoE, or the lines.
Also, the boss currently leaps from platform to platform, regardless of where he is, Meaning, if you take him behind pillar, he will leap from behind a texture. Instead, he should rush to the edge of the platform, and then start casting |T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r
Video proof:
[Aberrus][Zaqali] Magma Mystic
When boss transitions into the last phase, any Magma Mystics should stop casting the Molten Barrier spell, and come to players, and attack them with spells.
Currently, they stay still with the shield up.
[Aberrus][Zaqali] Adds vs CCs
Currently, all the adds in the fight are CCable. Only the https://www.wowhead.com/npc=205617/zaqaliwallclimber should be fully CCable.
Rest of the adds spawning in the fight should not. (Mystic, Hunter,Guard)
[Waking Shore] - Setting Your Very Own Net
Description of the bug
There is no https://www.wowhead.com/object=377953/setfishingnet object
How to reproduce
Take https://www.wowhead.com/quest=72584/settingyourveryownnet
Come to the spot
How it should be
[Aberrus][Sarkareth] Blasting Scream cast time
Null Glimmer's Blasting Scream cast time is 10 secs, it should be 5 secs on all difficulties.
|T1058933:16|t|cffffd000|Hspell:404754|h[Blasting Scream]|h|r
https://www.wowhead.com/npc=202971/nullglimmer
[Aberrus][Sarkareth] Void Bomb vs Between Stars realm
Void Bomb is currently visible and can damage you inside Between Stars realm, it shouldnt be possible.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r
[Aberrus][Sarkareth] Astral Formation vs Between Stars realm
Astral Formation can currently damage you inside Between Stars realm and rock shouldnt be visible inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T1022950:16|t|cffffd000|Hspell:403497|h[Astral Formation]|h|r
[Aberrus][Amalgamation] Molten Eruption
It seems that most of the time, all 3 |T524305:16|t|cffffd000|Hspell:403101|h[Molten Eruption]|h|r AoE pools spawn near eachother, that they are almost always soakable at least 2 pools by single person. On retail, they seem to be more spread out from eachother.
[Aberrus][Sarkareth] Oblivion stacks during transition P1-P2
In phase 1 to phase 2 transition after you get out of Between Stars realm, you still get Oblivion Stacks from Sarkareth, he should not apply Oblivion stacks to players anymore. He should apply 10 stacks of Oblivion before players enter Between Stars and thats it.
PTR:
[Aberrus][Sarkareth] Dimensional Puncture
Dimensional Puncture currently works on Sarkareth and any other npc like Null Glimmer & Empty Recollection. It shouldnt work on them, only players.
|T3610499:16|t|cffffd000|Hspell:409939|h[Dimensional Puncture]|h|r
[Aberrus][Sarkareth] Base hp
[Aberrus][Sarkareth] Scouring Eternity cast animation
Sarkareth should also raise his left hand showing him casting the spell. Currently its missing.
Retail proof:
[Aberrus][Sarkareth] Missing wall
During the fight it shouldnt be possible to use leap, deep breath etc. to get out of the boss platform. Also boss doesnt reset if this happens.
On retail it just say no path available.
[Thaldraszus][quest] Precious Baby
Description of the bug
1First objective Find the baby sometimes get completed right next to the https://www.wowhead.com/npc=194812/elzara
2Ifhttps://www.wowhead.com/npc=196194/baby spawns next to https://www.wowhead.com/npc=194812/elzara, https://www.wowhead.com/npc=196194/baby gets stuck and you will have to keep going back and forth till it moves.
How to reproduce
Accept https://www.wowhead.com/quest=70743/preciousbaby.
Watch https://www.wowhead.com/npc=196194/baby spawns next to https://www.wowhead.com/npc=194812/elzara.
Watch first objective gets completed.
Go to second objective spot.
https://www.wowhead.com/npc=196194/baby will stay behind.
Go back to https://www.wowhead.com/npc=196194/baby near https://www.wowhead.com/npc=194812/elzara
Watchhttps://www.wowhead.com/npc=196194/baby fly over to next spot.
How it should be
After accepting https://www.wowhead.com/quest=70743/preciousbaby , you fly down to first objective, finding https://www.wowhead.com/npc=196194/baby. Then wait for the roleplay part, and you interact with it to finish the second objective.
Informations of the quest
https://www.wowhead.com/quest=70743/preciousbaby
[World Events][Grand Hunt] Interacting with objects
Description of the bug
Some Grand Hunt stages stopped working. Will make a list here.
Trying to do objectives won't count. Seems like mostly interact stages.
How to reproduce
Try to complete the stages mentioned on the list below.
How it should be
Interacting with the targets should count towards the progress for this stage.
[World Events][Community Feast] Tasks getting stuck sometimes.
Description of the bug
Some tasks get stuck after you throw items in and can't progress to next task, and you also don't get reputation for it.
How to reproduce
Keep doing tasks till it's stuck.
How it should be
Shouldn't get stuck and progress to next to do next task till the event is over.
Informations of the event
https://www.wowhead.com/quest=70893/communityfeast
[World Event][Trial Of Storms] Charged Drake
Description of the bug
https://www.wowhead.com/npc=201796/chargeddrake becomes unattackable if you leave combat with it.
How to reproduce
Get in combat with https://www.wowhead.com/npc=201796/chargeddrake
Walk down the hill far from the spot the rare in.
Go back and try to attack again.
How it should be
Should be able to attack it again.
Informations of the npc
https://www.wowhead.com/npc=201796/chargeddrake
[Sniffenseeking] Brand New Digs
Description of the bug
Can't see objects inside https://www.wowhead.com/quest=75459/brandnewdigs makes it impossible to complete.
How to reproduce
Accept https://www.wowhead.com/quest=74876/thebuddysystem
Go to the dig site
How it should be
Should be able to see objects to complete the dig.
Informations of the quest
https://www.wowhead.com/quest=74876/thebuddysystem
https://www.wowhead.com/quest=75459/brandnewdigscomments
[Sniffenseeking] Scratch and Sniff
Description of the bug
1. |T132845:16|t|cffffd000|Hspell:410814|h[Choking]|h|r Causes Myrrit's bar to disappear, won't show up again even after carrying Myrrit again or /relog .
How to reproduce
1. Walk into Choking cloud while carrying Myrrit
How it should be
1. Bar should appear again when you carry Myrrit.
Informations of the minigame
https://www.wowhead.com/quest=75234/scratchandsniff
[Sniffenseeking] Phasing issue
Description of the bug
_There is a phasing / tracking issue with these minigames. The common thing between them all is the area they take place in. It happens when you move out of the center area and towards the hall, you lose the objective and phase you._
https://www.wowhead.com/quest=76014/livingstatue and https://www.wowhead.com/quest=76084/frostfirefinesse are impossible to complete.
https://www.wowhead.com/quest=76015/heartofiron is doable but only if you kill the rare _inside the center area while objective is tracked, or it won't drop the key._
https://www.wowhead.com/quest=75393/makingscents is doable. You only notice this issue if you get knocked away by the enemy near the air orb console, objective disappears.
https://www.wowhead.com/quest=75620/liarsinlight and https://www.wowhead.com/quest=76081/liarsofspirit are doable without this issue being noticed. Everything needed to do is inside the center area.
How to reproduce
.debug sniffenseeking startdig 76084 https://www.wowhead.com/quest=76084/frostfirefinesse
Check your tracker for the objective.
Try to interact with the fire and frost crystals
Move to the center of the area.
Try to interact with the fire and frost crystals again.
Escape once done with this mini game
.debug sniffenseeking startdig 76014 https://www.wowhead.com/quest=76014/livingstatue
Try to collect all keys.
Check your tracker for the objective every time you go towards the hall.
Do the same for the other minigames mentioned.
How it should be
Once you teleported in the minigame area, you shouldn't lose the objective nor it should phase you and causes any reset issue.
Informations of the minigames
https://www.wowhead.com/quest=76084/frostfirefinesse
https://www.wowhead.com/quest=76014/livingstatue
https://www.wowhead.com/quest=76015/heartofiron
https://www.wowhead.com/quest=75393/makingscents
https://www.wowhead.com/quest=75620/liarsinlight
https://www.wowhead.com/quest=76081/liarsofspirit
[Zaralek Cavern][Side] A Tower Yonder
Description of the bug
Can't interact with the corpse to complete Investigate the Corpse objective. The mouse cursor doesn't change.
Quest can't be completed.
How to reproduce
Accept https://www.wowhead.com/quest=73042/atoweryonder
Try to interact with the corpse.
How it should be
Should be able to interact with the corpse to complete the objective and the quest.
Informations of the quest
https://www.wowhead.com/quest=73042/atoweryonder
[VotI][Raszageth] Renewed Proto-Drake: Embodiment of the Storm-Eater Tradable
https://www.wowhead.com/item=201790/renewedprotodrakeembodimentofthestormeatercomments should be still a personal loot, However, The item it self should be tradable for the 4 hours period after recieveing the item to the people that have been there durning the kill of Raszageth.
!image.png
[World Event][Fyrakk Assault] Falling Ashes Aura
Currently, the Ashes (No idea what ID it is) aura stays after person uses Heartstone or .vip valdrakken command.
The aura should dissapear once player leaves Fyrakk Assault.
!image.png
[Aberrus][Kazzara] Dread Rift After Boss Defeat
The Effect of the Dread Rift seems to stay after boss defeat, if anyone had the Debuff on them, and then defeated the boss before it expired on them, dropping it after boss died, and it is there now permanently.
!image.png
[Aberrus][Zaqali] Mystic Spawn Amount
The First spawns of Mystics is correct, (When boss Jumps onto Ignara).
However, each subsequent spawn should result in only 1 Mystic spawning on one side, not both.
Should be as follows: First 2 Mystics on Both Sides (Works)
Second wave should be 1 Mystic at South Platform.
Third wave should be 1 Mystic at North Platform.
Repeat, from second wave.
Retail proof:
[Mage Tower] Drums
Players cannot currently use Drums in any of the Mage Tower Challanges. They should be usable.
[Mage Tower][Imp Mother] Agatha Melee Damage
Agatha currently deals 1 damage per melee attack.
[World Boss][Zaqali Elders] Gholnas Might
Currently, getting |T135817:16|t|cffffd000|Hspell:402824|h[Searing Touch]|h|r applied on a player, does Dispell the Blistering Cyclone on the ground, however, Haste buff is not applied to the player for 10 seconds, and the debuff is not removed.
|T429590:16|t|cffffd000|Hspell:404645|h[Gholna's Might]|h|r
[Aberrus][Magmorax] Burning Chains
Missing effect around the 4 chains in the room. They should deal damage when near them.
Spell ID: 411633
Retail proof:
!image.png
[World Boss][Zaqali Elders] Magma Buster Adds
Totally unrelated to the boss fight, but in the vicinity of the bosses, there are multiple unattackable adds that can be pulled and attack players.
NPC ID: 200801.
They should not move from the lava, by any means, (Knockback, Taunting, etc.)
!image.png
[Aberrus][General] Missing Dialogue After Kazzara, On the Way to Zaqali Assault
When players take the right path after Kazzara, And engage the first pack of mobs, The following dialogue should occur from Neltharion and Sebellian.
!image.png
This dialogue is currently missing.
[Aberrus][Forgotten Experiments] Temporal Anomaly
Description of the bug
absorbing shield is currently equal to 0% of the boss's health.
How to reproduce
Start a fight with Riontius
wait for Temporal Anomaly ability
Attention to the absorbing shield on the boss
How it should be
Riontius periodically creates a ball that slowly moves towards him. If the ball reaches the boss, the latter will receive an absorbing shield equal to 10% of his health.
Informations of the spell
https://www.wowhead.com/npc=200918/rionthus/normalencounterjournal > https://www.wowhead.com/spell=407617/temporalanomaly?dd=14&ddsize=30
retail timer 1:40 2:00
TEST FS
[Aberrus][General] Trashes to Zaqali Assault
Description of the bug
mobs should not be in the same place (screen of where MOBS are)
How to reproduce
Go to the boss ttack Zakali
Pay attention to the mobs in front of the boss.
How it should be
group 1:
1 Djaradin Dragonhunter + 2 Molten Hound patrol the stairs (screen 1)
group 2:
1 Djaradin Lavamancer + 2 Djaradin Skullcrusher + 1 jaradin Dragonhunter These mobs should appear on the right side of the stairs. (screen 2)
group 3:
3 Primal Lava Elemental + 1 Djaradin Lavamancer + 1 Djaradin Commander is in front of the boss (screen 3)
Informations of the spell
https://www.wowhead.com/npc=202109/djaradincommander https://www.wowhead.com/npc=205611/moltenhound https://www.wowhead.com/npc=202256/djaradinlavamancer https://www.wowhead.com/npc=202108/djaradindragonhunter https://www.wowhead.com/npc=202258/djaradinskullcrusher https://www.wowhead.com/npc=202264/primallavaelemental
retail 41:5543:35
[Aberrus][Zskarn] Shrapnel Bomb
Description of the bug
The shrapnel bomb disappears after 30 seconds and does no damage
How to reproduce
Start a boss fight
Wait for Shrapnel Bomb
Wait 30 seconds for the bomb to expire
pay attention to debuffs, there are none
How it should be
After 30 seconds Shrapnel Bomb detonates inflicting 177108 Physical damage and an additional 44277 Physical damage every 1 sec for 10 sec to all players.
Informations of the spell
https://www.wowhead.com/npc=202637/zskarn > https://www.wowhead.com/spell=404955/shrapnelbomb?dd=14&ddsize=30
retail 8:559:05
Test FS 21:4021:50
[Aberrus][Zskarn] Boss Reset
Description of the bug
Currently, the boss cannot be restarted when it leaves the room.
How to reproduce
Start a boss fight
kick the boss out of the room
attention to the boss
How it should be
The boss must reboot when he leaves the room
Informations of the spell
https://www.wowhead.com/npc=202637/zskarn
test FS 22:4023:10
[World Boss][Zaqali Elders] Lava Geyser
Currently, |T451169:16|t|cffffd000|Hspell:403367|h[Lava Geyser]|h|r deal damage, and spawns a pool of Lava sooner than the animation lands (Instant). It should travel for a bit, and then spawn a lava pool after couple of seconds.
[Aberrus][Zaqali] Visual Ballista Bombardment
When players are infront of the boss, while outside of combat, there should be ballistas shooting projectiles at the walls of the arena.
This is purely visual, it does no damage to the players, it even doesnt have the AoE swirlies around them.
Video proof:
[Aberrus][Zaqali] Cave Rubble Out of Range Error
!image.png
Sometimes, It seems that throwing rocks is impossible, due to some Out of Range error, even when i am close to the edge, and near a climbing add.
[Aberrus][Zaqali] Ignara after Boss Defeat
After Warlord Kagni is defeated, and the boss fight ends, Small Ignara should be flying around the Hole in the middle of the Boss fight arena.
This has no purpose at all, its just decoration detail.
NPC ID: 205921
!image.png
[Aberrus] Edge of the Void LFR (4th wing)
LFR issues:
1. Sarkareth is phased out (You can see him only in .gm on)
2. You are not getting teleported in front of pool in LFR like in this video Proof (Currently it teleport you at the start of raid)
3. The door behind you should be closed to Echo of Neltharion boss room
[Aberrus][General] Shadowflame Crest Fragments Drop
Currently, every Difficulty rewards the same Crest Fragments (Per Boss, once a Week.)
LFR should reward 10 |T5062636:16|t|cffffd000|Hitem:204075::::::::120:::::|h[Whelpling's Shadowflame Crest Fragment]|h|r (Works)
Normal should reward 10 |T5062624:16|t|cffffd000|Hitem:204076::::::::120:::::|h[Drake's Shadowflame Crest Fragment]|h|r
(Currently rewards LFR ones,)
Heroic should reward 10 |T5062642:16|t|cffffd000|Hitem:204077::::::::120:::::|h[Wyrm's Shadowflame Crest Fragment]|h|r
(Currently rewards LFR ones.)
Mythic should reward 10 |T5062612:16|t|cffffd000|Hitem:204078::::::::120:::::|h[Aspect's Shadowflame Crest Fragment]|h|r
(Currently rewards LFR ones.)
[Aberrus][Sarkareth] Sarkareths Defeat Outro
When players successfully stop Sarkareth, The Mirrior in the wall should vanish, there should be only void in the distance.
FS:
!image.png
Retail:
[Aberrus][Zaqali] Big Adds Spawn Locations
When DBM says for example Big Adds North It should spawn all big incoming adds (Not Wallclimbers) on the North platfrorm.
Same goes for South, If DBM says Adds are coming on South, It should spawn all mobs on the South Platform.
Currently, this seems completely random where Big adds are coming, they sometimes spawn on opposite side of what DBM says, and sometimes, they spawn on Both platforms at the same time.
Retail proof:
[Aberrus][Zaqali] Climbers Aura
Currently, the Aura which visualizes where the Mobs (Aside from Wallclimbers) Are climbing, is applied directly to the mobs, instead of the spot they are climbing to at the edges of the platform.
This makes it hard to spot them, and throw rocks down the line, to kill them before they climb up.
Video proof:
Also, Most of the times, the Aura does not vanish untill end of the fight, making it harder to spot climbing enemies.
[VotI][Dathea][Mythic] Platform Spawns Indication
When Dathea is spawning the adds, and is casting the Coalescing Storm spell, When she is already casting it, there should be a storm on the platform that is gonna have the adds on it. Currently, we do not have this.
It should be present on HC and Mythic difficulties.
Video example:
[Aberrus][Zaqali] Devastating Leap vs Phase 2 Transition
If the boss is casting |T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r , He should not be able to transition into phase 2 (25% Health) untill he lands on the other side.
Currently, he cancels the cast, sometimes even while being in midair, and starts flying.
(Dont have any video, but i managed to see it on retail few days ago.)
[Aberrus][Zskarn] Intro Dialogue
Missing Intro Dialogue when player approach Zskarn boss fight arena after both previous wing bosses have been defeated.
!image.png
[Aberrus][General] Flightstones From Bosses
Each defeated boss in Aberrus should reward 45 Flightstones.
Last two bosses (Neltharion and Sarkareth) should reward 70 Flightstones.
Currently, they are not rewarded.
https://www.wowhead.com/currency=2245/flightstones
[Aberrus][General] Focus Crystal Teleport/Gossip
Missing Gossip for the Focus Crystal after Kazzara where it should teleport players to Zkarn (After Both Experiments and Rashok has been defeated.)
Currently only says Greetings <name>.
Second issue, It does not offer teleport to Zkarn after Both previous wing bosses have been defeated.
Retail:
!image.png
[Aberrus][General] Whisper in the Dark
Description of the bug
mob ability does not reduce hast by 65%
How to reproduce
Mobs are in front of Sarkaret
start a fight with a mob
wait for the debuff Dark Bindings
pay attention to the speed, it's not visual
How it should be
The caster charges several players with darkness for 5 sec. Upon expiration, the player inflict 206626 Shadow damage to players within 12 yards and reduces their haste by 65% for 8 sec.
Informations of the spell
https://www.wowhead.com/npc=203806/whisperinthedarkabilities;mode:n > |T132095:16|t|cffffd000|Hspell:409578|h[Dark Bindings]|h|r?dd=14&ddsize=30
FS Test 48:55
[Aberrus][Rashok] Shattered Conduit
Description of the bug
The |T3154546:16|t|cffffd000|Hspell:401419|h[Elder's Conduit]|h|r broke when the boss was taken into the Elder's Conduit 2 times instead of 3.
In normal mode it should break at 3
How to reproduce
Start a boss fight
bring the boss to the center 2 times
Pay attention to the platform, it's broken
How it should be
After draining Rashok's energy 3 times, the conduit shatters, inflicting 147590 Shadowflame damage to all players within 20 yards and becomes unusable.
Informations of the spell
https://www.wowhead.com/npc=201320/rashok/normalencounterjournal > |T3154546:16|t|cffffd000|Hspell:401419|h[Elder's Conduit]|h|r?dd=14&ddsize=30 > https://www.wowhead.com/spell=410690/shatteredconduit?dd=14&ddsize=30
Retail timer 1:55
Test Fs timer 8:40 9:15
[VotI][Diurna] Tasarek Earthreaver Tremors
https://www.wowhead.com/npc=191225/tarasekearthreaver cast |T451165:16|t|cffffd000|Hspell:376257|h[Tremors]|h|r most of the times correctly, in a way they display.
But mainly on mythic, where they dont die as fast, When tank is moving away from them, they sometimes change direction of |T451165:16|t|cffffd000|Hspell:376257|h[Tremors]|h|r midway of the cast. and kill multiple melees that were not even in the line.
Video proof:
[VotI][Diurna] Wildfire Spread
On Mythic difficulty, If player is struct by Wildfire AoE, he should spawn another Wildfire pool nearby.
Currently, this is missing
!image.png
[Mage Tower][Imp Mother] Imps vs Grip
Sometimes, when player uses grip as a death knight, the Imps will fall under texture.
[Aberrus] Fury of Giants LFR (2nd wing)
LFR issues:
1. There is missing Flame wall after you teleport in LFR which should block access to 1st wing (left one) Proof
2. Warlord Kagni and Rashok bosses are phased out (you can see them only in gm on)
[Aberrus][Kazzara] Boss Reset
Boss can not be currently reset by dragging her out of her room. Once she passes the door, she should reset.
!image.png
[World Boss][Zaqali Elders] Damage Reductions
Gholna seems to keep her Damage Reduction spells even after a wipe, and she respawns.
!image.png
[Aberrus][Sarkareth] Abyssal Breath
|T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r should make the boss travel some distance before he stops. Currently, he targets a location beneath the player, and only Leaps like 1 yard if he is under the boss. He should traverse some distance, unless he is aimed at the edge of the platform.
[Aberrus][Sarkareth] Void Bomb Amount
There should always be only 2 |T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r per cast, regardless of raid size. Currently, there are always 3.
[Aberrus][Sarkareth] End Existence
Sarkareth should not be visible or interactable with inside the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r phase. Currently, he is visible there.
Also, Sarkareth should begin casting the spell End Existence only after ALL players have accumulated 10 stacks of |T4914670:16|t|cffffd000|Hspell:401951|h[Oblivion]|h|r and enter the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r phase. Currently, he starts casting it much sooner.
[VotI][Terros] Reveberating Boulder
The Minable ore that drops from Terros after his defeat is completly empty.
https://www.wowhead.com/object=384944/reverberatingboulder Should have some ores in it when mined, and it should dissapear after first person mines it.
(Take in mind, not all the ores in Wowhead showed should be there, only some :P)
[World Boss][Zaqali Elders] Dragonslayers Sight
When player enters the Zaqali Caldera Subzone of Zaralek Caverns, They should get a debuff that stacks every second, up to 10 stacks, If they are on a dragonriding mount (And in the air, not on ground.) at which point, they should get dismounted. This debuff is removed every second when player is not in the air, with a dragonriding Mount.
!image.png
[Aberrus][Kazzara] Base hp
Boss hp was wrong on some of difficulties.
https://www.wowhead.com/npc=201261/kazzarathehellforged
[Aberrus][Sarkareth] Between Stars vs Encounter
Players inside Between Stars realm should be insta killed and boss encounter reset, if there is no one alive outside of between stars realm. Currently encounter still keep going and boss & adds attack you while you are inside between stars realm.
Encounter reset and player insta killing should not happen during Phase 1 to Phase 2 transition only.
[Aberrus][Sarkareth] Dimensional Puncture vs Void Fracture/Void Surge
On mythic when Void Fracture debuff expire inside Between Stars realm it should spawn Dimensional Puncture puddle under the player. Currently its not spawning.
PS: maybe it can be also related to Void Surge since I see on a few videos explosion animation from the player and it spawns Dimensional Puncture puddle.
Retail proof:
|T3610499:16|t|cffffd000|Hspell:409939|h[Dimensional Puncture]|h|r
|T631519:16|t|cffffd000|Hspell:410642|h[Void Fracture]|h|r
|T425955:16|t|cffffd000|Hspell:404154|h[Void Surge]|h|r
[Aberrus][General] Trash Mobs to Zaqali
Missing Waypoints for NPCs (ID: 201288 and 198870)
Missing Waypoints for NPCs: (ID: 201753, 198869, 198870) These ones are futher ahead, from the first giant pack, Before the first Zaqali Giants.
Missing NPCs Drajaradin Skullcrusher (ID: 202258) And 2x Djaradin Wallclimber (ID: 202259) on the way to the Zaqali.
The Djaradin Skullcrusher should yell For the Elder! When players approach him.
!image.png
Missing NPC Blazing Dreadsquall (ID: 202262)
After playrers enter the Defiant Ramparts subzone (The open Space one, not the Inside of the Hallway), they should be bombarded sometimes by the Balistas in the backround, untill they have reached the Boss Arena, and killed the final trash pack. Then the Balistas should stop, untill the boss fight has begun.
[Aberrus][Sarkareth] Outro
1. Cutscene is currently playing immediately after Sarkareth is defeated, it should not happen. Instead you have talk to Wrathion to play cutscene for everyone in the raid.
Retail:
!WoWScrnShot_030524_194208.jpg
2. Sabellian should offer teleport to the entrance of Aberrus.
Retail:
!WoWScrnShot_030524_194205.jpg
3. Currently Wrathion is not on the boss platform with Dezran and Sabellian.
[Aberrus][Sarkareth] Defeat dialogue
When Sarkareth is defeated he should always yell: It... was... mine... dialogue.
Currently he randomly yell either Thus falls Dragonkind or This is my destiny! The cosmos now flows through me!
[Aberrus][Kazzara] Invisible Wall after Defeating Boss
After recent fix to prevent players from skipping the first boss with invisible wall, The wall now is there permanently.
(Could be also caused by a crash/server reboot after i have slain the boss.)
Proof:
[Aberrus] Discarded Works LFR (1st wing)
LFR issues:
1. Bosses & Trash mobs from 2nd, 3rd and last wing are spawned while in Discarded Works (1st wing)
2. The Amalgamation Chamber bosses are phased out (you can see them only in gm on)
3. The Forgotten Experiments bosses are phased out (you can see them only in gm on)
4. There is missing flame wall after Kazzara the first boss which should block access to 2nd wing (right one) in LFR Retail Proof
5. The spiky gate (next to big chain) after you kill The Forgotten Experiments should not open in LFR.
https://www.wowhead.com/npc=201774/essenceofshadow
https://www.wowhead.com/npc=201773/eternalblaze
https://www.wowhead.com/npc=201934/shadowflameamalgamation
https://www.wowhead.com/npc=200912/neldris
https://www.wowhead.com/npc=200913/thadrion
https://www.wowhead.com/npc=200918/rionthus
[Aberrus][Amalgamation] no loot
Description of the bug
There is no loot when killing the boss
How to reproduce
`Start a boss battle`
`kill the boss`
`attention to the boss`
`no loot`
How it should be
There must be loot listed on Wowhead
Informations of the spell
https://www.wowhead.com/npc=201774/essenceofshadow/normalencounterjournal
timer 4:30 retail
timer 34:50 FS test
[Aberrus][Kazzara] no loot
Description of the bug
There is no loot when killing the boss
How to reproduce
`Start a boss battle`
`kill the boss`
`attention to the boss`
`no loot`
How it should be
There must be loot listed on Wowhead
Informations of the spell
https://www.wowhead.com/npc=201261/kazzarathehellforged
timer 3:40 retail
timer 12:25 FS test
[Aberrus][Forgotten Experiments] Massive Slam + Bellowing Roar
Description of the bug
if you taunt the boss while using the |T305703:16|t|cffffd000|Hspell:404472|h[Massive Slam]|h|r |T4622466:16|t|cffffd000|Hspell:404713|h[Bellowing Roar]|h|r , he becomes afk for 56 seconds
How to reproduce
Start a boss fight
wait for one of the abilities to be used
Use the tank's taunt ability
attention to the boss
How it should be
boss shouldn't be AFK
Informations of the spell
https://www.wowhead.com/npc=200912/neldris > |T305703:16|t|cffffd000|Hspell:404472|h[Massive Slam]|h|r +|T4622466:16|t|cffffd000|Hspell:404713|h[Bellowing Roar]|h|r
Retail timer 00:30 1:00
FS test timer 44:50 45:40
[Aberrus][Forgotten Experiments] no loot
Description of the bug
There is no loot when killing the boss
How to reproduce
`Start a boss battle`
`kill the boss`
`attention to the boss`
`no loot`
How it should be
There must be loot listed on Wowhead
Informations of the spell
https://www.wowhead.com/npc=200912/neldris/normalencounterjournal https://www.wowhead.com/zone=14663/aberrustheshadowedcrucible
[Aberrus][Forgotten Experiments] Unstable Essence
Description of the bug
After the dispel, the |T1041232:16|t|cffffd000|Hspell:405077|h[Unstable Essence]|h|r should spread to the nearest player it does not spread
How to reproduce
start a boss fight
Wait for the Unstable Essence ability
Use dispel
No new debuffs
How it should be
While Phase 2 lasts, the number of active debuffs will increase. They will disappear after Tadrion's death.
Informations of the spell
https://www.wowhead.com/npc=200913/thadrion > |T1041232:16|t|cffffd000|Hspell:405077|h[Unstable Essence]|h|r
retail timer 1:00 1:20
FS test timer 58:25
[Aberrus][Forgotten Experiments] Infused Strikes
Description of the bug
Basic attacks of all three bosses apply a stacking debuff that does not go away
How to reproduce
Start a fight with Neldris, Thadrion, Rionthus
Place a debuff on two tanks
Tanks come running to reset the debuff
Attention to debuff
How it should be
All three bosses' basic attacks apply a stacking debuff
Touching another tank/player who also has this debuff should remove both
Informations of the spell
https://www.wowhead.com/npc=200912/neldris/normalencounterjournal https://www.wowhead.com/npc=200913/thadrion/normalencounterjournal https://www.wowhead.com/npc=200918/rionthus/normalencounterjournal > https://www.wowhead.com/spell=406305/infusedstrikes?dd=14&ddsize=30
Retail timer 0:15 0:30
FS test timer 42:30
[Aberrus][Amalgamation] Shadowflame Contamination
Description of the bug
after killing the boss the debuff does not go away |T4914675:16|t|cffffd000|Hspell:406780|h[Shadowflame Contamination]|h|r and continues to deal damage over time
How to reproduce
get debuff
Kill the boss before the debuff wears off
pay attention to debuffs
How it should be
the debuff should disappear after killing the boss
Informations of the spell
https://www.wowhead.com/npc=201774/essenceofshadow > |T4914675:16|t|cffffd000|Hspell:406780|h[Shadowflame Contamination]|h|r
timer 30:05 FS test
[Aberrus][General] Sundered Flame Banner
Description of the bug
the flag falls under the texture
visual model above
How to reproduce
Step 1
Step 2
Step 3
Step 4
How it should be
xxx
Informations of the spell
https://www.wowhead.com/npc=205638/sunderedflamebannerabilities
timer 21:30 retail (screenshot 1)
timer 15:18 test FS
[Aberrus][Amalgamation] Boss reset
Description of the bug
Currently, the boss cannot be restarted when it leaves the room.
How to reproduce
Start a boss fight
kick the boss out of the room
attention to the boss
How it should be
The boss must reboot when he leaves the room
Informations of the spell
https://www.wowhead.com/npc=201774/essenceofshadow/normalencounterjournal
timer 20:04 FS Test
[Aberrus][Magmorax] Igniting Roar vs Instance Lag
Igniting Roar currently lags the server for 12 seconds after the boss finishes casting the spell it seems, You can cast abilities, but they are delayed.
This happens always when he casts Igniting Roar
[Aberrus][Magmorax] Coiled Rope
Coiled Rope (ID: 204543) Currently does not leap the player out of the arena.
The animation is there, but the leap is not.
[Aberrrus][Magmorax] Magma Puddle vs Searing Heat Stacks
When player is soaking Magma Puddle, (Single one, not multiple overlayed,) He reicives 2 stacks per tick of the Puddle, It should be 1 stack per Puddle under the player.
[Aberrus][General] Crawling Goo
Description of the bug
the debuff remains after the puddle disappears
How to reproduce
Kill a mob
get a debuff when the puddle disappears
Attention to debuff
How it should be
On death, the slime explodes leaving behind a pool that pacifies within it. Additionally, the bile reduces the player to slime.
Informations of the spell
https://www.wowhead.com/npc=205820/crawlinggooabilities;mode:lfr > |T3459799:16|t|cffffd000|Hspell:412498|h[Stagnating Pool]|h|r
timer 41:00 FS test
[World Boss][Zaqali Elders] Vakan vs Scorching Eclipse
Currently, when the boss reaches 100 energy, He should start casting Scorching Eclipse 4x after one another. Currently, he casts it only 2x and then becomes a dummy for a few seconds, standing still, doing nothing.
[World Boss][Zaqali Elders] Vakans and Gholna Energy Bar
Currently, Gholan starts the fight with 100 Energy. (She seems to generate Energy while outside of combat. She shouldnt.)
Also, Vakans energy bar should be Purple, not Yellow.
[Aberrus][Zaqali] Falling off Boss Fight Arena
If player falls off a Platform of the boss fight arena, He should be killed by trigger after falling few yards. Also his corpse then should be teleported to the side of the platform he fell off.
Currently, falling off does not kill the player by trigger, but by falling damage.
[Aberrus][Amalgamation] Boss not Spawning
Cleared every pack of mobs in the room, boss did not spawn.
!image.png
[BH][Gutshot] Melee hits
https://www.wowhead.com/npc=186116/gutshot melee hits should deal 95k damage
At the moment they deal 80k damage
Retail | PTR
[Quest] Professions Weekly Quests
Description of the bug
If you accept and complete 2 quests at the same time, then turn in one of them, the other quest will get deleted. Thus restarting the progress again.
For example if a quest ask you to gather 10 items, another quest ask you to do 3 work orders. If you turn in 1, the other is deleted and need to do it again.
How to reproduce
Accept any 2 quests from the NPCs below.
Complete the quests.
Turn in 1 of them.
How it should be
Should be able to take more than 1 quest and complete them without any issue.
Informations of the quest
https://www.wowhead.com/npc=194026/azley
https://www.wowhead.com/npc=191001/gnoklinquirkcoil
https://www.wowhead.com/npc=191000/dothenosstarts
https://www.wowhead.com/npc=191002/dhurrel
https://www.wowhead.com/npc=191004/temnaayu
[Ohn'Ahran][Quest] Delicacy in the Dark
Description of the bug
On https://www.wowhead.com/quest=66711/delicacyinthedark missing objectshttps://www.wowhead.com/object=377055/submergedbasket from which to extract shellfish
How to reproduce
We take the quest, we fly to the gathering place. The warmod is not important.
!image.png
[Ohn'Ahran][Quest] Counting Argali
Description of the bug
When you talk https://www.wowhead.com/quest=66698/countingargali and take a sheep to take it back, there is no place to take it
How to reproduce
We take the quest, we fly to the gathering place
!image.png
[VotI][Diurna] Wrong Eggs Debuff Amount
Currenlty on Open Beta, Diruna has wrong amount of eggs in her debuff. It only says 14, out of 24.
Also, sometimes, she targeted wrong eggs, instead of the closest ones to hatch.
!image.png
[The Waking Shores][Quest] Exeunt, Triumphant
Description of the bug
Multiple reports from players being unable to see https://www.wowhead.com/npc=187278/majordomoselistra to turn in the quest https://www.wowhead.com/quest=66124/exeunttriumphant
I was unable to reproduce it on PTR and on live. I was able to see the NPC with alt picking waking shores as first area to quest, also when I picked different zone (Thaldraszus) from adventure map. Most cases seem to be an alt
How to reproduce
Accept https://www.wowhead.com/quest=66124/exeunttriumphant
Turn it in..
How it should be
https://www.wowhead.com/npc=187278/majordomoselistra should arrive once you reach the spot, then you are able to turn in the quest after a cutscene.
Informations of the quest
https://www.wowhead.com/quest=66124/exeunttriumphant
https://www.wowhead.com/npc=187278/majordomoselistra
[Bastion][quest] Lakeshire's Last Stand
Description of the bug
No ghouls spawn during https://www.wowhead.com/quest=58951/lakeshireslaststand Fight the Scourge stage. First ghoul spawns dead.
How to reproduce
Start https://www.wowhead.com/quest=58951/lakeshireslaststand
Do first 3 objectives
Wait for ghouls to spawn.
How it should be
Ghouls should start spawning in waves
Informations of the quest
https://www.wowhead.com/quest=58951/lakeshireslaststand
[Zereth Mortis][Quest] Long Lost Firim
Description of the bug
Can't interact with |T3950377:16|t|cffffd000|Hitem:187845::::::::120:::::|h[Quadrangular Object]|h|r and |T3950369:16|t|cffffd000|Hitem:187846::::::::120:::::|h[Triangular Object]|h|r for the quest https://www.wowhead.com/quest=65456/longlostfirim
How to reproduce
Accept https://www.wowhead.com/quest=65456/longlostfirim
Try to interact with |T3950369:16|t|cffffd000|Hitem:187846::::::::120:::::|h[Triangular Object]|h|r
Try to interact with |T3950377:16|t|cffffd000|Hitem:187845::::::::120:::::|h[Quadrangular Object]|h|r
How it should be
You should be able to interact with both quest objects and loot |T3950377:16|t|cffffd000|Hitem:187845::::::::120:::::|h[Quadrangular Object]|h|r and |T3950369:16|t|cffffd000|Hitem:187846::::::::120:::::|h[Triangular Object]|h|r
Informations of the spell
https://www.wowhead.com/quest=65456/longlostfirim
[Drustvar][Quest] What Remains of Marshal M. Valentine
Description of the bug
Can't interact and pick up |T133740:16|t|cffffd000|Hitem:160939::::::::120:::::|h[Valentine's Log]|h|r
How to reproduce
Accept https://www.wowhead.com/quest=51789/whatremainsofmarshalmvalentine
Finish the objectives up to the log.
Try to loot |T133740:16|t|cffffd000|Hitem:160939::::::::120:::::|h[Valentine's Log]|h|r
How it should be
Should be able to loot |T133740:16|t|cffffd000|Hitem:160939::::::::120:::::|h[Valentine's Log]|h|r
Informations of the quest
https://www.wowhead.com/quest=51789/whatremainsofmarshalmvalentine
[Zuldazar][quest] Crumbling Apart
Description of the bug
Can't attack / interact with https://www.wowhead.com/npc=128447/stormboundconqueror to kill them, which makes the quest hard to complete.
How to reproduce
Accept https://www.wowhead.com/quest=49148/crumblingapart
Try to attack https://www.wowhead.com/npc=128447/stormboundconqueror in the area
How it should be
Should be able to attack https://www.wowhead.com/npc=128447/stormboundconqueror
Informations of the quest
https://www.wowhead.com/quest=49148/crumblingapartcomments:id=2573330
[Revendreth][quest] The Accuser's Secret
Description of the bug
https://www.wowhead.com/npc=157080/lordchamberlain kills https://www.wowhead.com/npc=157064/theaccuser and the quest get stuck. Impossible to complete. You can even literally afk the entire time and same thing would happen.
How to reproduce
Accept https://www.wowhead.com/quest=57180/theaccuserssecret.
Watch https://www.wowhead.com/npc=157064/theaccuser health.
How it should be
https://www.wowhead.com/npc=157080/lordchamberlain should stop when https://www.wowhead.com/npc=157064/theaccuser is around 10% health, then capture and put https://www.wowhead.com/npc=157064/theaccuser into the cage.
Informations of the quest
https://www.wowhead.com/quest=57180/theaccuserssecret
https://www.wowhead.com/npc=157064/theaccuser
https://www.wowhead.com/npc=157080/lordchamberlain
[Tiragarde Sound][quest] Safety First
Description of the bug
Some |T1499541:16|t|cffffd000|Hitem:152847::::::::120:::::|h[Durable Seashell]|h|r are
missing and making the quest impossible to finish. Currently only 7 can be collected: 6 can be seen with naked eye, 7th you have to be lucky. 7th one is under rock and can only be discovered if you hover over it.
How to reproduce
Accept https://www.wowhead.com/quest=48899/safetyfirst
Try to collect 8 |T1499541:16|t|cffffd000|Hitem:152847::::::::120:::::|h[Durable Seashell]|h|r
How it should be
There should be more than 8 available on the ground. I could count 14 in one of the videos below (video is made 1 year ago)
Informations of the quest
https://www.wowhead.com/quest=48899/safetyfirst
|T1499541:16|t|cffffd000|Hitem:152847::::::::120:::::|h[Durable Seashell]|h|r
(1 year ago)
[Bastion][Quest] Dismantling the Opposition
Description of the bug
Can't turn in https://www.wowhead.com/quest=58182/dismantlingtheopposition after you complete the quest.
How to reproduce
Accept https://www.wowhead.com/quest=58182/dismantlingtheopposition
Finish objectives
Wait.
Leave https://www.wowhead.com/npc=161204/dntvehiclekillcredit
How it should be
After https://www.wowhead.com/quest=58182/dismantlingtheopposition objectives are completed, the player should be teleported to https://www.wowhead.com/npc=160280/mikanikos and able to turn in the quest.
Informations of the quest
https://www.wowhead.com/quest=58182/dismantlingtheopposition
[The Waking Shores][quest] Tomes Of Trust
Description of the bug
Can't pick up both |T1411833:16|t|cffffd000|Hitem:201925::::::::120:::::|h[Obsidian Genealogy]|h|r for the quest https://www.wowhead.com/quest=72456/tomesoftrust. Giving error That is already being used
How to reproduce
Take the quest https://www.wowhead.com/quest=72456/tomesoftrust
Attempt to loot |T1411833:16|t|cffffd000|Hitem:201925::::::::120:::::|h[Obsidian Genealogy]|h|r
How it should be
Should be able to loot 2 |T1411833:16|t|cffffd000|Hitem:201925::::::::120:::::|h[Obsidian Genealogy]|h|r
Informations of the quest
https://www.wowhead.com/quest=72456/tomesoftrust
[Revendreth][quest] The Big Squeeze ~ Or Else
Description of the bug
The option for https://www.wowhead.com/npc=179413/killcreditorelse in this quest https://www.wowhead.com/quest=64090/thebigsqueeze isn't working. Can't finish the quest without it.
How to reproduce
Start https://www.wowhead.com/quest=64090/thebigsqueeze
Get to the Or Else objective.
Try to complete it.
How it should be
After https://www.wowhead.com/npc=179439/killcredittalktocudgelfacecredit you should complete Or Else and there should be |T132356:16|t|cffffd000|Hspell:354445|h[Or Else!]|h|r extra button to click after.
Informations of the quest
https://www.wowhead.com/quest=64090/thebigsqueeze
[Revendreth][quest] A Perfect Circle
Description of the bug
Can't interact with any chest for this quest to loot it. Impossible to complete the quest.
How to reproduce
Accept https://www.wowhead.com/quest=58600/aperfectcircle
Try to open any chest.
How it should be
Should be able to open chest and loot the quest items.
Informations of the quest
https://www.wowhead.com/quest=58600/aperfectcircle
[Ohn'Ahran][Quest] Return Yennu's Toy Boat
Description of the bug
After receiving |T1126431:16|t|cffffd000|Hitem:200876::::::::120:::::|h[Yennu's Toy Boat]|h|r , you need to fly to the point and pass the quest. There is no https://www.wowhead.com/npc=195252/yennu at the point
How it should be
There should be https://www.wowhead.com/npc=195252/yennu .
[Thaldraszus][NPC] Watcher Koranos
Description of the bug
https://www.wowhead.com/npc=191369/watcherkoranos does not show back in Valdrakken if you start and finish any quest from this chain https://www.wowhead.com/storyline/thesilverpurpose1325
It might causes issues with https://www.wowhead.com/quest=72360/revivingthemachine when revival catalyst is released, they won't be able to see the npc to unlock it.
How to reproduce
Accept https://www.wowhead.com/quest=72192/hallsofinfusionentropytoorder
Get renown 12 with https://www.wowhead.com/faction=2510/valdrakkenaccord
Start https://www.wowhead.com/quest=68794/allyofdragons and follow up to https://www.wowhead.com/quest=70703/thelegacyoftyrhold
Check for https://www.wowhead.com/npc=191369/watcherkoranos after every quest from chain is completed.
Finish the entire chain.
Check for https://www.wowhead.com/npc=191369/watcherkoranos in Valdrakken again.
How it should be
https://www.wowhead.com/npc=191369/watcherkoranos should show back in Valdrakken after https://www.wowhead.com/storyline/thesilverpurpose1325 is completed.
Most comments says after https://www.wowhead.com/quest=67076/asparkofdiscovery is completed.
Informations of the npc
https://www.wowhead.com/npc=191369/watcherkoranoscomments:id=5534884
https://www.wowhead.com/quest=72192/hallsofinfusionentropytoordercomments:id=5619815
[RLP] Primalist Flamedancer - Blaze of Glory hitbox
Currently, the hitbox of the Blaze of Glory cast by Primalist Flamedancer is bigger than the visual effect
PTR proof:
|T514016:16|t|cffffd000|Hspell:373972|h[Blaze of Glory]|h|r
[TNO] Dungeon Intro Dialogue
Missing into dialogue from Khan Matra when player enters the dungeon/starts a key.
[TNO] Stormcallers Do Not Dismount Player
If player approach Last boss of the dungeon on a Dragonriding mount, and while in air, they should dismount the player, and safely storm them down to the ground. Currentl,y you can fly in the last boss zone.
[HoV] save spot vs wolves leap
Description of the bug
Save spot for |T136168:16|t|cffffd000|Hspell:199179|h[Leap for the Throat]|h|r from https://www.wowhead.com/npc=96608/ebonclawworg doesn't work
Ptr proof:
How to reproduce
1. Enter HoV area
2. Go to save spot
3. Check if wolves leap to u
How it should be
Wolves shouldn't use |T136168:16|t|cffffd000|Hspell:199179|h[Leap for the Throat]|h|r if the furthest player is in the save spot.
Retail proof:
Second save spot:
[VotI][Raszageth] Drakewatcher Manuscript
|T254288:16|t|cffffd000|Hitem:201790::::::::120:::::|h[Renewed ProtoDrake: Embodiment of the StormEater]|h|r can drop multiples times
l_Chance variable seem unused in code and not personal loot
[VotI][Kurog][Mythic] Molten Rupture
On Mythic Difficulty, Kurog should spawn 5 Lines of Molten Rupture from him self. Currently, still spawns only 4 from Normal/HC.
Video proof:
[World event][Storm Fury][NPC] Glakis, Winter's Wrath
Description of the bug
At around 29%, after the usual 2nd |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r, he keeps casting it after you kill https://www.wowhead.com/npc=200399/wintersaegisand spawn them again. Making him immune every time and can't be killed.
How to reproduce
Hit https://www.wowhead.com/npc=199502/glakiswinterswrathabilities;mode:lfr slowly
Trigger 1st |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
kill https://www.wowhead.com/npc=200399/wintersaegis
Hit till health drops down to 29% to trigger 2nd |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
kill https://www.wowhead.com/npc=200399/wintersaegis
Watch https://www.wowhead.com/npc=199502/glakiswinterswrathabilities;mode:lfr casts |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r again.
Kill https://www.wowhead.com/npc=200399/wintersaegis again
Watch |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
How it should be
There should be 2 casts only for |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
Informations of the npc
https://www.wowhead.com/npc=199502/glakiswinterswrathabilities;mode:lfr
|T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
[World event][Storm Fury][NPC] Nimbulatus, Storm's Wrath
Description of the bug
1. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r stuns / damages you only if you are in melee range with https://www.wowhead.com/npc=199667/nimbulatusstormswrath.
2. |T839974:16|t|cffffd000|Hspell:398750|h[Ball Lightning]|h|r deals damage to you if you are in melee range with https://www.wowhead.com/npc=199667/nimbulatusstormswrath.
3. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r stun part happens instantly, no time to move out of area.
4. |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|rcomments stays on you if you leave the barrier area, after https://www.wowhead.com/npc=199667/nimbulatusstormswrath finishes channeling |T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r, and even after boss dies.
How to reproduce
Stay in melee range with https://www.wowhead.com/npc=199667/nimbulatusstormswrath
Get hit by |T839974:16|t|cffffd000|Hspell:398750|h[Ball Lightning]|h|r&|T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r
Try to move out of |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r area (issue 3)
Move far to over 10~15 yards far. hunter / mage range.
Get hit by |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r & |T839974:16|t|cffffd000|Hspell:398750|h[Ball Lightning]|h|r(issue 1 2)
Check stun and damage.
When boss health is 23%, it will cast |T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r
Get inside barrier area to get |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r
Move out of area and check |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r during and after storm, and after boss dies. (issue 4)
How it should be
1. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r should deals damage to you and stun you even if you are far from the boss.
2. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r stun only happens after small period of time to allow the player to avoid damage and stun.
3. |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r should gets removed out of barrier / after channeling |T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r is over and after boss is dead.
(retail video below shows everything mentioned above)
Informations of the npc
https://www.wowhead.com/npc=199667/nimbulatusstormswrath
|T839974:16|t|cffffd000|Hspell:188395|h[Ball Lightning]|h|r
|T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r
|T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r
|T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r
[VotI][Council][Mythic] Quaking Pulse
Opalfang spawns Earthen Pillars, and each of these active pillars should radiate damage to the whole raid group.
Currently, the damage from Quaking Pulse is missing.
[TNO][Teera and Maruuk] Guardian Wind push back
Description of the bug
After interrupting |T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r channeled from Teera, the push back should end Live example
How to reproduce
Interrupt |T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r and check if you get pushed back even after interrupting the channel
How it should be
Interrupting |T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r should end the push back
Informations of the spell
|T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r
[VotI][Diurna] Frozen Shroud
|T1717108:16|t|cffffd000|Hspell:388918|h[Frozen Shroud]|h|r cast that spawns the Ice blocks on people currently, heals over time passively.
The Ice block should not be able to heal in any way.
Also, if player uses dispell, or any Movement imparing removing ability, there is a chance the NPC that imprisons the player will be meleeing the player for rest of the fight, invisible, and unkillable.
[VotI][Terros][Mythic] Not Casting Abilities
Yesterday (22.01.2024) After mythic release, Our Mythic Terros bugged out at last Pizza slice, where he spawned pillars, did few spells, but then there was no frontals, No soaks, or any Annihilation at 100 Energy.
Sadly, do not have any video of this, only warcraftlog.
[Ohn'Ahran][Quest] Try Again, Taivan!
Description of the bug
There is no https://www.wowhead.com/npc=192621/healerselbekh to complete quest
How it should be
There will be a https://www.wowhead.com/npc=192621/healerselbekh
https://www.wowhead.com/quest=68083/tryagaintaivan
[HoV] [Hymdall] Storm drake - Static Field damage
Currently, the Static Field damage is not scaling with keylv compared to Retail.
PTR (70K):
Retail (317K):
|T136050:16|t|cffffd000|Hspell:193260|h[Static Field]|h|r
[Aberrus][Sarkareth] Phase 3 dialogue
When phase 3 starts Sarkareth should yell: Stars fall upon you!
Currently he is missing this dialogue.
[Waking Shores][World Boss] Basrikron loot
Description of the bug
When you loot a https://www.wowhead.com/npc=193535/basrikron , it drops things that are not of your class (If you are cloth, then chain mail may drop)
How to reproduce
Get party or solo it, kill boss , loot it.
How it should be
After looting, either an item should fall on your class or things like rings, necklaces, trinkets
[General] Ruby Lifeshrine - No Fly Zone
Description of the bug
You get dismounted while flying over Ruby Lifeshrine. Impossible to complete https://www.wowhead.com/quest=70410/dragonriderracingflashfrostflyover
How to reproduce
Fly over Ruby Lifeshrine
How it should be
Shouldn't dismount you.
Informations of the quest
https://www.wowhead.com/quest=70410/dragonriderracingflashfrostflyover
[General] Ruby Lifeshrine - No Fly Zone
Description of the bug
You get dismounted while flying over Ruby Lifeshrine. Impossible to complete https://www.wowhead.com/quest=70410/dragonriderracingflashfrostflyover
How to reproduce
Fly over Ruby Lifeshrine
How it should be
Shouldn't dismount you.
Informations of the quest
https://www.wowhead.com/quest=70410/dragonriderracingflashfrostflyover
[Zskera Vault][Object] Primordial Earth Cache (Runic Ward)
Description of the bug
Chest respawn after looting it once but can't be looted
How to reproduce
Loot the chest and wait
How it should be
After looting once, chest should disappear.
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6526.338379 Y: 2326.912354 Z: 12.735349 Orientation: 5.269340
grid[44,27]cell[1,5] InstanceID: 0
ZoneX: 30.614059 ZoneY: 55.275108
GroundZ: 109.074562 FloorZ: 12.735838 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.735838 GetHover 0.000000 GetPositionZH 12.735349
[Zskera Vault][Object] Empty Vial
Description of the bug
Some bottles can't be looted again, happened after a crash.
How to reproduce
Loot Empty Vials
How it should be
After looting once, bottles disappear and respawn after 30 sec.
Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 4294967295
X: 6463.264648 Y: 2337.286377 Z: 54.405064 Orientation: 4.739486
grid[44,27]cell[0,4] InstanceID: 0
ZoneX: 30.841959 ZoneY: 57.353031
GroundZ: 125.646507 FloorZ: 54.404697 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404697 GetHover 0.000000 GetPositionZH 54.405064
[VotI][Raszageth] Lightning Strikes Spawning Order
Durning Phase 1, Phase two Phase 3 and Intermission 2, where |T135990:16|t|cffffd000|Hspell:376126|h[Lightning Strikes]|h|r occur, The Lightning Strikes shoul appear from Middle of the platform, to the Edges of the Platform, Spawning first in Middle, and then going outrward. Currently ,they spawn in completly random order.
Retail Example:
[AA] Overgrown Ancient vs Server restart/crash
Currently, after the server crashes while the Overgrown Ancient roleplay is going out, the boss is unattackable.
https://www.wowhead.com/npc=196482/overgrownancient
The issue happens in all difficulties.
[RLP][Kyrakka] - Infernocore
Description of the bug
https://www.wowhead.com/npc=199790/kyrakka Ability |T236220:16|t|cffffd000|Hspell:384494|h[Infernocore]|h|r when debuff remove explode invisible to allies aoe zones (begin to be visible after some time) .
[Cos][Patrol Captain Gerdo]Evade issue
Description of the bug
https://www.wowhead.com/npc=104215/patrolcaptaingerdo Have 2 problems:
Players cant evade him (should be evadable on the bridge)
When https://www.wowhead.com/npc=104215/patrolcaptaingerdo patrolling animation not according his real location
How to reproduce
go to Court of stars dungeon
go to https://www.wowhead.com/npc=104215/patrolcaptaingerdo boss place
check his patrol animation , try to pull him
check evade zone
[COS][Duskwatch Guard] Quelling Strike vs CC
Description of the bug
Npc https://www.wowhead.com/npc=111563/duskwatchguard cast |T135734:16|t|cffffd000|Hspell:209027|h[Quelling Strike]|h|r work not correcntly. If players use any CC on npc cast, they recast |T135734:16|t|cffffd000|Hspell:209027|h[Quelling Strike]|h|rinstantly.
[SBG][Defiled Spirit] npc vs knock
Description of the bug
Npc https://www.wowhead.com/npc=75966/defiledspirit (from https://www.wowhead.com/npc=75509/sadanabloodfury bossfight) cant be affected by knock with any player ability (for example : https://www.wowhead.com/spell=116844/ringofpeacecomments, |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r )
[VotI][Terros] Concussive Slam vs Parry
A player parrying |T236316:16|t|cffffd000|Hspell:381781|h[Concussive Slam]|h|r should still have them receive the debuff (|T236316:16|t|cffffd000|Hspell:376276|h[Concussive Slam]|h|r )
At the moment parrying the Slam will also have the player not receive the debuff
[Thaldraszus][Quest] Cache and Release
Quest: https://www.wowhead.com/quest=66465/cacheandrelease
It is currently impossible to interact with one of the Poisoned Spear Cache, making the quest undoable.
!image.png
Bugtracker Report:
[Ohn'ahran] Missing spawn
[Herbalism][Quest] Get Their Bark Before They Bite
Description of the bug
The NPC does not accept our grass in https://www.wowhead.com/quest=70613/gettheirbarkbeforetheybite , writes that there are no items
How to reproduce
We take the quest, we get the necessary amount of grass, we hand over the quest
!image.png
[TNO] Granyth vs Server restart/crash
Currently, if the server crashes/restart during the roleplay of Granyth it doesn't get activated.
https://www.wowhead.com/npc=186616/granyth
The issue happens in all difficulties.
[Herbalism][Quest] Animated Infusion
Description of the bug
The NPC does not accept the https://www.wowhead.com/quest=72427/animatedinfusion , writes that we do not have items
How to reproduce
We take the quest, fly to the place, get the right topics (they do not fly into the bag, but just go into the quest).
[Herbalism][Quest] Bubble Craze
Description of the bug
The NPC does not accept themes, although they are available
How it should be
After gather him 8 herb(|T4530943:16|t|cffffd000|Hitem:191468::::::::120:::::|h[Bubble Poppy]|h|r ) he must complete quest.
https://www.wowhead.com/quest=70614/bubblecraze
!image.png
[VotI][Eranog] LFR hp
Currently boss, tarasek and primal flame has wrong hp in LFR.
Checklist is hp they should have with 25 players in LFR
[Alchemy][Quest] Aiding the Raiding
Description of the bug
The NPC does not accept themes, although they are available
How it should be
After 10 potion craft , this quest should be completed
https://www.wowhead.com/quest=70532/aidingtheraiding
!image.png
!image.png
[Ohn'Ahran][Quest] Teeth for a Tooth
Description of the bug
On https://www.wowhead.com/quest=65792/teethforatooth There is no Sutaan to be killed on a mission.
How to reproduce
We take the quest, we fly to the gathering place. The warmod is not important.
!image.png
[Thaldraszus] [Quest] The Gift of Silver
Description of the bug
The object required by the quest is not usable
How to reproduce
We take the quest, fly up the tower, talk to the dragon
https://www.wowhead.com/quest=67074/thegiftofsilver
!image.png
[Voti][Dathea] Thunder Caller - Melee hits
Currently, the melee damage of the Thunder Caller is way more than it is in Retail.
PTR (58K):
Retail (29K):
[Voti][Terros] Melee hits
Currently, the melee damage from Terros is way more than Retail.
PTR (952K):
Retail (524K):
[Voti][Sennarth] Sennarth - Melee hits
Currently, the melee damage of Sennarth is way more than Retail.
PTR (587K):
Retail (185K):
[VotI][Eranog] Flamescale Captain - Melee hits
Currently, the melee damage from the Flamescale Captain is way less than Retail.
PTR (5p):
Retail (234K):
[VotI][Sennarth] Frostbreath Arachnid - Melee hits
Currently, the melee damage from the Frostbreath Arachnid is way more than Retail.
PTR (144K):
Retail (114K):
[TJS][Peril/Strife] Intensity
Fixed:
Currently, spells that hit main target + an additional target will have the additional target gain |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r stack
Example:
Rogue spell |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|rwith |T237532:16|t|cffffd000|Hspell:382506|h[Replicating Shadows]|h|rtalent has the 2nd target gain |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r stack
Only main target should gain |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r
New issue:
|T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r s spawns of Void Tendril are scripted in a way to attack the main target all of the duration. Casts are affecting boss stack's of |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r , making one of them Immune to damage for 15s.
[Votl] Flame Guardian
Description of the bug
If you spawn 2x https://www.wowhead.com/npc=192764/flameguardian , they will only spawn in GM mode
How to reproduce
Kill first boss ; go right entrance; try to evade 2x flame guardians
How it should be
After evade they should spawn in the same place
Our PTR:
[VotI][Kurog][Mythic] Raging Inferno Soak
Currently, it seems the Raging Inferno soak from Flamewrought Eradicator on the Flame phase is getting smaller while soaking faster than on retail.
Retail pov:
(Also, the hitbox of the Soaks is always the same, regardless if the pool is shrunk or not.). The hitbox should adjust with the pool getting smaller.
[Aberrus][Sarkareth] Between Stars realm dialogue
Everytime player enter Between Stars realm, Sarkareth should whisper to that player that entered realm either:
Darkness hides such delicious knowledge!
Gaze into the endless dark, and despair.
or Your bodies will linger in the nothing beyond stars!
Currently he is missing these dialogues during encounter.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
[Aberrus][Sarkareth] Mass Disintegrate Line Visual
The line that fires from |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r (Not to confuse with the Arrow) after it finishes casting, currently fires where the player that is marked is looking, instead of where the Arrow is pointing most of the times.
[Aberrus][Sarkareth] Hurtling Barrage vs Between Stars realm
Hurtling Barrage portal is visible inside Between Stars realm, it shouldnt be.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T2992370:16|t|cffffd000|Hspell:405022|h[Hurtling Barrage]|h|r
[Aberrus][Sarkareth] Scouring Eternity vs Between Stars realm
Players inside Emptiness Between Stars realm shouldnt get damage and knockback from Scouring Eternity. It should pretty much ignore them.
[Aberrus][Sarkareth] Echoing Howl
Echoing Howl is not getting triggered when player with Oppresing Howl debuff get removed via Searing Breath or Mass Disintegrate.
|T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r
|T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r
[Aberrus][Sarkareth] Scorching Bomb Priority target
Scorching Bomb should always spawn on ranged and healers. Currently it spawns even on melee players if ranged and healers are still alive.
Prio should be ranged & Healers (not melee healers like holy paladin or mistweaver monk) > melee > rest of the group
If all ranged and healers are dead then it should spawn on melee etc.
|T135819:16|t|cffffd000|Hspell:401500|h[Scorching Bomb]|h|r
Retail proof:
You can see it always spawn on ranged & healers
[Aberrus][Sarkareth] Desolate Blossom priority target
Desolate Blossom should mainly spawn on melee players, not ranged and healer players. Currently it can spawn even on ranged players even if melee players are still alive.
If all melee are dead then it should spawn on ranged & healers etc.
Melee > ranged > rest of the group
Retail proof:
You can see Desolate Blossoms all of them spawned in melee near boss.
[Aberrus][Sarkareth] Void Bomb priority target
Void Bomb should always spawn on rangeds and healers (not melee healers like mw monk or holy paladin).
It should ignore melees unless all of rangeds and healers are dead.
So it should be like Ranged & Healers > melee > rest of the group
|T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r
Retail proof:
Void Bombs spawns only on rangeds and healers.
[Aberrus][Sarkareth] Searing Breath priority target
Boss should turn around and cast Searing Breath on random one of melee players. Currently it seems he casting towards ranged players as well with melee player still alive.
Searing Breath should always prefer to cast it on melee players, if no melee players left then it will be casted to ranged etc.
|T135822:16|t|cffffd000|Hspell:402050|h[Searing Breath]|h|r
[Aberrus][Sarkareth] Mind Fragments
After collecting all 3 Mind Fragments, Mind Fragment debuff should be removed.
|T636335:16|t|cffffd000|Hspell:403997|h[Mind Fragment]|h|r
[Aberrus][Sarkareth] Void Claws/Void Blast
At 3 secs left of Void Claws debuff 20 yards purple circle around player should show up which is indicating Void Blast radius explode.
Retail proof:
|T4914671:16|t|cffffd000|Hspell:411236|h[Void Claws]|h|r
|T1728724:16|t|cffffd000|Hspell:408457|h[Void Blast]|h|r
[Aberrus][Sarkareth] P1 to P2 transition missing pushbacks
There is missing pushbacks during P1 to P2 transition when Sarkareth is in air and gives to the whole raid Oblivion stacks. When player enter Between Stars realm then player shouldnt get any pushbacks from Sarkareth anymore.
Retail proof:
[Aberrus][Sarkareth] Void Bomb/Void Surge explosion
Void Surge explosion is not triggering upon expiration Void Facture on the player or when it is on the ground.
|T425955:16|t|cffffd000|Hspell:404154|h[Void Surge]|h|r
|T631519:16|t|cffffd000|Hspell:410642|h[Void Fracture]|h|r
|T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r
[Aberrus][Sarkareth] Motes of Oblivion
Motes of Oblivion in phase 3 should give 5 stacks of Oblivion debuff. Currently they give only 1.
|T132843:16|t|cffffd000|Hspell:406428|h[Motes of Oblivion]|h|r
[Aberrus][Sarkareth] Desolate Blossom vs Oblivion
Desolate Blossom should give a stack of Oblivion each tick.
Retail proof:
You can watch his Oblivion stacks go up standing inside Desolate Blossom.
[Aberrus][Sarkareth] Desolate Blossom vs Between Stars realm
Desolate Blossom can currently gives you healing absorb debuff and its visible inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T136201:16|t|cffffd000|Hspell:404403|h[Desolate Blossom]|h|r
[Aberrus][Sarkareth] Cosmic Ascension vs Between Stars realm
Cosmic Ascension can currently still knock back you inside Between Stars realm. (Cosmic Ascension should be still visible)
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T608955:16|t|cffffd000|Hspell:403771|h[Cosmic Ascension]|h|r
[Aberrus][Sarkareth] Oppresing Howl vs Searing Breath
When player remove his Oppresing Howl debuff via Searing Breath its triggering Dazzled damage (you wont get any debuff but in combat log you will keep getting damage from it.)
|T1379242:16|t|cffffd000|Hspell:401905|h[Dazzled]|h|r
[Aberrus][Sarkareth] Mind Fragments spawn
Mind Fragments should spawn in triangle form. 1 in front of player and bottom left and bottom right behind the player. Currently they seems to spawn randomly.
|T636335:16|t|cffffd000|Hspell:403997|h[Mind Fragment]|h|r
[Aberrus][Sarkareth] Null Glimmer vs Between Stars realm
Null Glimmers shouldnt be visible inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
https://www.wowhead.com/npc=202971/nullglimmer
[Aberrus][Sarkareth] Dazzled vs Glittering Surge
Dazzled is not doing any damage if you get Oppresing Howl debuff removed by Glittering Surge. Stun part of Dazzled is working just no damage.
|T1379242:16|t|cffffd000|Hspell:401905|h[Dazzled]|h|r
|T4630438:16|t|cffffd000|Hspell:401819|h[Glittering Surge]|h|r
[Aberrus][Sarkareth] Abyssal Breath pool vs Between Stars realm
Abyssal Breath pools is currently visible and can damage you inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T4914668:16|t|cffffd000|Hspell:404499|h[Abyssal Breath]|h|r
[Aberrus][Sarkareth] Other players in Between Stars realm
You should not be able to see other players inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
[Aberrus][Sarkareth] Between Stars realm vs mechanics
Players inside Between Stars realm shouldnt be targeted by any mechanics. (Void Bomb, Infinite Duress etc.) Sarkareth should ignore them until they are out of Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
[Aberrus][Kazzara] Rays of Anguish
|T236216:16|t|cffffd000|Hspell:407069|h[Rays of Anguish]|h|r currently stop before the player, Meaning, that if you stand still, after kiting it for a bit, the beam will stop outside of the hitbox of the player, not damaging him. The beam should follow the player fully into the hitbox of the player. (This is reproducable by getting inside the hitbox of the Beam,and then moving slightly outside of it. The beam will then not follow.)
Second issue, the Beam following player is not smooth, it should do smooth turns, and always follow the player, however, the VMapping sometimes makes the beam go different direction than player is at. making sharp turns, etc.
[Aberrus][Kazzara] Hellsteel Carnage
|T574790:16|t|cffffd000|Hspell:401316|h[Hellsteel Carnage]|h|r cast at 80, 60 and 40% health should not interrupt her other spells that she is already casting/channeling. Currently, it does.
She should cast this spell after she finishes casting the current spell.
Video proof:
[Aberrus][Zaqali] Obsidian Guard Floating
Some of the Obsidian Guards do not seem to follow the ground, and instead, walk on air to reach the other side of platform.
!image.png
[Aberrus][Rashok] Intro Visual Missplaced
There is currently a missplaced visual behind the boss, of his intro, It should be only on top of him, not behind him (See Screenshot).
!image.png
[Aberrus][Sarkareth] Early Phase 2
If the boss is brought to 65% before phase 2, He should instantly cast (Without canceling any currently casting spells, he should que up Glittering Surge) |T4630438:16|t|cffffd000|Hspell:401810|h[Glittering Surge]|h|r .
Video proof:
[Aberrus][Sarkareth] Scorching Bomb Orb Visual
Missing orb visualization for |T135819:16|t|cffffd000|Hspell:401500|h[Scorching Bomb]|h|r when it lands, after the big AoE is displayed. Currently, there is only a Aftershock of waves displayed, but there is no orb to visualize where the Bomb is, untill it explodes.
!image.png
[Aberrus][Sarkareth] Null Glimmers
https://www.wowhead.com/npc=202971/nullglimmer currently do not cast |T1058933:16|t|cffffd000|Hspell:404754|h[Blasting Scream]|h|r at all.
[Aberrus][Sarkareth] Intermission boss speed
After last Glittering Surge in Phase 1 and Phase 2 Sarkareth should move in light of speed to the spot for transition (intermission).
Currently he is slow and he leap to the spot.
Retail proof:
[Aberrus][Kazzara] Boss Intro 2
!image.png
The Dialogue played by Seballian and Wrathion when player enters the raid should not be played anymore after a server crash and the boss is already present.
[Aberrus][Sarkareth] Pull dialogue
Currently Sarkareth always yell: His powers are mine to command! on pull
He should randomly yell either: My reign begins with your annihilation.
The Sundered Flame will never serve!
and His powers are mine to command! he is currently using.
[Aberrus][Sarkareth] 1st Intermission boss animation
Sarkareth is currently missing animation in 1st intermission (after last Glittering Surge) where he put his hands in front of him when he is in air like in screenshot below.
Proof:
[Aberrus][Sarkareth] Phase 2 dialogue
When Phase 2 starts Sarkareth should yell: Within the scale of the universe, you are nothing.
[Aberrus][Sarkareth] Scorching Bomb
Only 2 scorching bombs should spawn in heroic and below. On mythic 3 scorching bombs should spawn.
|T135819:16|t|cffffd000|Hspell:401500|h[Scorching Bomb]|h|r
[Aberrus][Sarkareth] Ebon Might
Sarkareth is getting stacks of Ebon Might in phase 2. Sarkareth shouldnt get any stacks in phase 2 only Null Glimmers he spawn from Abyssal Breath should be getting stacks.
|T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
[Aberrus][Sarkareth] Drifting Embers
On heroic and mythic Drifting Embers keep spawning whole fight. Should be only in phase 1.
|T4622459:16|t|cffffd000|Hspell:402746|h[Drifting Embers]|h|r
[Aberrus][Sarkareth] Null Glimmer with Ebon Might
Null Glimmers with 5 stacks of Ebon Might should be immune to CCs. Currently its still possible to CC them with 5 stacks.
|T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
[Aberrus][General] Colossal Draconic Golem
The mobs (ID: 203826) Are missing waypoints.
[VotI][Raszageth] Lighting Breath Hitbox
It seems that sometimes (Mostly 3rd Lightning Breath), It sometimes aims at different area, and hits in acually different spot than intended. Wiping people standing outside of the beam.
[Aberrus][Zaqali] Boss Movement
Currently, the boss Warlord Kagni (ID: 199659) moves too slowly while following the highest threat target.
He should move faster.
[Aberrus][Zaqali] Boss Reset
Boss does not currently reset when dragged out of his arena.
!image.png
[Aberrus][Zaqali] First Heavy Cudgel vs Cave Rubble
The first cast of the fight from the boss |T4622272:16|t|cffffd000|Hspell:401258|h[Heavy Cudgel]|h|r should not spawn |T4554437:16|t|cffffd000|Hspell:400450|h[Cave Rubble]|h|r .
Only while he is in the intermission, where he is jumping from platform to platform, he should spawn rubble.
[Aberrus][Zaqali] Wall Climbers
Some of the Wall Climbers are going way too high, before jumping onto the platform. (See all the way in the back, one is above ground.)
!image.png
[Aberrus][Sarkareth] Hurtling Barrage arrow
Hurtling Barrage arrow that show in what direction meteor will move is currently under the platform. When you jump during it you can see arrow for a sec.
|T2992370:16|t|cffffd000|Hspell:405022|h[Hurtling Barrage]|h|r
[Aberrus][Sarkareth] Phase 2 model
Sarkareth model should change from Phase 1 to Phase 2 during transition when he is in air. Currently his model is not changing at all. Screenshot below is the model he should have.
[Aberrus][Sarkareth] Scouring Eternity
Scouring Eternity is not knocking back players at all if players are not hiding behind rock.
|T4914669:16|t|cffffd000|Hspell:403625|h[Scouring Eternity]|h|r
[Aberrus][Rashok] Boss Reset
Boss Currently cannot be reset, while dragging him outside of the boss fight arena.
Second issue: The wrong door closes, It should be the one inner to the Boss fight arena, not the outside one, that the players unlocked by defeating previous boss.
[Aberrus][Sarkareth] Abyssal Breath pools
All Abyssal Breath pools on the ground should despawn when Phase 3 starts.
|T4914668:16|t|cffffd000|Hspell:404499|h[Abyssal Breath]|h|r
Retail proof:
[Aberrus][Sarkareth] Desolate Blossom in P3
All Desolate Blossoms from Phase 2 should despawn when Phase 3 starts.
|T136201:16|t|cffffd000|Hspell:404403|h[Desolate Blossom]|h|r
Retail proof:
[Aberrus][Sarkareth] P1 to P2 transition dialogue
Sarkareth should randomly yell either Such potent energy here, for those strong enough to seize it! or The Darkness bends to me!
Currently he is using everytime The Darkness bends to me! dialogue
[Aberrus][Sarkareth] Infinite Duress/Dread knock back up
When Infinite Duress get dispelled or expire, the player with Infinite Duress debuff should get knock back up in air but stay in spot. Currently its missing.
Retail proof:
If you watch closely on Dragon guy with Infinite Duress debuff he will get knock back up in air but he stay in spot where he was dispelled.
|T4914667:16|t|cffffd000|Hspell:404300|h[Dread]|h|r
|T4914666:16|t|cffffd000|Hspell:404288|h[Infinite Duress]|h|r
[Aberrus][Sarkareth] P3 transition
Boss should transition to phase 3 when he reach 40% hp during phase 2 if players dps him fast enough. Also he should cancel spell currently that he is casting when reach 40% hp.
Retail proof:
Under raid frames on the left is Sarkareth % hp, you can see him move to the spot for Phase 2 to Phase 3 transition at 40% hp while dbm timer still say stage in 50 secs.
[Aberrus][Sarkareth] Void Bomb/Void Fracture duration
Duration of Void Fracture from Void Bomb when you pick it up seems too short. According to dungeon journal it should start with 20 secs which seems to be correct when you let it stay on the ground but when the player pick up even instantly after spawning it starts with 10 secs duration.
Retail proof
On the right under Enter Void text you can see Void Fracture duration is more than 10 secs.
[Aberrus][Sarkareth] Abyssal Breath dialogue
When Sarkareth is casting Abyssal Breath in phase 2 he should yell: The abyss beckons.
Currently he is not saying anything.
[Aberrus][Sarkareth] Mind Fragment
If you wipe during phase you are inside Between Stars realm and you didnt collect any Mind Fragments, they will keep spawned even after wipe.
|T636335:16|t|cffffd000|Hspell:403997|h[Mind Fragment]|h|r
[Aberrus][Sarkareth] Desolate Blossom
Sarkareth should be immune to Desolate Blossom in phase 2. Currently he is also getting healing absorb debuff from it.
|T136201:16|t|cffffd000|Hspell:404403|h[Desolate Blossom]|h|r
[VotI][Diurna] Dragonspawn Flamebender Flame Sentry
https://www.wowhead.com/npc=191230/dragonspawnflamebender cast |T134337:16|t|cffffd000|Hspell:375575|h[Flame Sentry]|h|r correctly, however:
The middle ball of the flame sentry hits instantly when it spawns, instead of after a while when it spawns, just like the line spinning around the orb does.
On mythic, this can be deadly, as multiple can spawn near eachother, killing players instantly.
[VotI][Raszageth][Achievement] The Ol Raszle Daszle
The Consetrated Essence orbs do not despawn after players are knocked back from the Phase 1 Platforms to Intermission 1 Side Plaforms. The point of the achievement is to send 2 people on the side platforms BEFORE she does the knockback, and interact with them in time.
Currently, the orbs are there pernamently.
Video guide:
[Aberrus][Zaqali] Flaming Cudgel
|T4622273:16|t|cffffd000|Hspell:410351|h[Flaming Cudgel]|h|r currently targets players with AoE as it is being cast, instead of after the cast is done.
Retail video proof:
[Aberrus][Rashok] Boss Intro
Missing Intro for Rashok, Once Players defeat the previous boss, Neltharion and Sebellian go into the boss room, Raskok should say I will be free!
Then some dialogue between Sebellian and Neltharion should happen.
Video proof:
Edit: This seems to happen after engaging the Conduit Guardians, instead of after they arrive.
[BH][Decatriarch Wratheye] Melee hits
https://www.wowhead.com/npc=186121/decatriarchwratheye melee hits should deal 113k damage
At the moment they deal 84k damage
Retail | PTR
[Aberrus][Echo of Neltharion] Invisible Twisted Earth
Most of the times after shattering a Twisted Earth wall, this one will simply turn invisible, not letting players walk through
PTR:
[Aberrus][Magmorax] Melee damage
Currently, the melee damage of Magmorax is less than retail.
PTR (310K):
Retail (430K):
[Valdrakken][NPC] Gryffin
https://www.wowhead.com/npc=197781/gryffin is currently missing Gossip.
[VotI][Diurna] Wildfire vs Distant Players
Durning the fight in phase 1, Players that are over 50 yards away from Boss, should not be targeted by Wildfire,
Currently, they are targeted, but do not spawn any Wildfire.
[Thaldraszus][Quest] Back to the Future
Quest: https://www.wowhead.com/quest=66040/backtothefuture
Currently, some of the mobs evade, and are unkillable, if player has not enough damage. They will regenerate health constantly.
[Dracthyr Intro] The Prize Inside
After player sees the cinematic, he appears dead, Due to Raszageth appearing right on top of the player, and killing him while he sees the cinematic, The player should be probably moved few feet away.
[Neltharus] Dungeon Entrance
Currently, when you try to go out of the dungeon you get teleported inside again, so it is impossible to go out from it.
PTR proof:
[Dungeons][Affixes] Quaking Timer
Currently, the timer of Quaking is always 20s, but it should be random between 20, 40 and 60 seconds.
https://www.wowhead.com/spell=240447/quakechangelog
Retail proof: You can see how the 20s mark goes off and quaking didn't go off
[Dungeons][General] Mythic + Rating S1
Currently, when you complete a key overtime it still gives points which it shouldn't. For example, if I do an Azure Vault in 2 hours, I will get the same rating as if I finished the key after 5 mins of the deplete timer.
As you can see, if you complete a key 140% slower, it should give 0 points, the other rules seem to not be working too, the +5 for being 40% faster and the 5 for being 40% slower.
You can find the calculation there and the code at the bottom if it is helpful.
[AA][Vexamus] Arcane Fissure
Vexamuses |T429383:16|t|cffffd000|Hspell:388537|h[Arcane Fissure]|h|r currently has bigger hitbox than show, Making player dies from others/them selfs. The explosion radius should be bit reduced.
[CoS] Duskwatch Sentry vs Activated Arcane Beacon
Currently, Duskwatch Sentires run towards a closest Untouched (Beacon that has not been activated by Player) Arcane Beacon, In fact, The sentries should run towards the closest Beacon, Regardless if it has been activated or not.
Video proof:
[CoS][Melandrus] Enveloping Winds vs AMS/IBS
Enveloping winds, created by last boss in Court of Stars cannot be soaked while under the effect of Anti Magic Shell/Ice Bound Fortitude.
How it Should be: When a DK, that is under the effect of IBF/AMS walks through Enveloping Winds, they should disappear and the DK shouldn't get stunned.
Retail proof:
Spells: |T237525:16|t|cffffd000|Hspell:48792|h[Icebound Fortitude]|h|r
|T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r
[RLP] Unable to Mount Up
While player is on the upper layer of the dungeon, he is unable to mount up.
He should be able to.
!image.png
[Dungeons][General] Dungeons wrong loot tables
Currently SBG has wrong loot table items like these should not drop at all these are examples of legacy content loottable scaled to current loottable
all reworked dungeons from previous expansions should be probably checked loot tables are changed compared to original ones.
SBG:
Halls of Valor:
Temple of Jade Serpent:
Court of Stars:
[Valdrakken][NPC] Valdrakken Citizen
Doublespawned Valdrakken Citizens at this location of the map.
There should be only 2 of them, Currently, there are 4 at this location.
[Valdrakken][Object] Odd Statue
Object: https://www.wowhead.com/npc=189827/oddstatuecomments
Interacting with the Statue with emotes, Results in working correctly, However, once one player uses the Statue, it vanishes untill server restart. (Or some period of time). it should stay there.
[AzureSpan] Tome-Ward Bound
Quest: https://www.wowhead.com/quest=65848/tomewardbound
Player can currently fly on the book mount while doing the quest.
Player should be unable to fly with this mount.
Video proof:
[World Events][Community Feast] Event Never Starts
Currently, on the Closed PTR Realm, the Community feast reaches 0 timer, and it refreshes the timer, but the Feast event never happens.
Also, while we are at this, the event should happen at specified times. (Assuming its EU based.) which should happen every 1.5 Hours, reduced from previous 3,5 hours.
Some Weakauras should be able to track this, but currently, its missalighnted.
This weakaura for example:
[HoV][Skovald] Aegis of Aggramar
Currently, when Tank picks up the Aegis, Player will not have the extra action button to save them selfs durning Ragnarok,
Seems to be fine after boss reset/wipe.
[VotI][Diurna] Rapid Incubation
Diruna no longer casts Rapid Incubation in phase 1, Making some eggs hatch after certain period of Time.
Tested on Closed PTR, on Normal.
[VotI][Raszageth] Volatile spark spawn position
On live https://www.wowhead.com/npc=194999/volatilespark always spawn right in front of the players:
Ptr: spawn on their first position.
[VotI][Kurog] Tectonic Crusher - Ground Shatter
Tectonic Crusher Ground Shatter is placed currently on everyone, even though only few players are Marked.
It should mark only several players. Not all.
[TJS] Strife and Peril vs Server restart/crash
Currently, if the server crash/restart during the roleplay of Strife and Peril, the book respawn while the bosses are there and if you get close to them they get engaged, but you can't hit them.
Issue happening in M+
[TJS] Liu Flameheart vs reset
Currently, you can drag the boss over the dungeon, and it doesn't reset.
[TJS] Sha of Doubt vs reset
Currently, Sha of Doubt doesn't reset if you move it out of the bossroom:
[HoV] Odyn vs Reset
Currently, Odyn doesn't reset and the door of the boss is open.
[General][S1] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
should not apply or receive https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
should not debuff players with https://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
[VotI][Raszageth] Stormsurge Uninterruptable
|T4630499:16|t|cffffd000|Hspell:387261|h[Stormsurge]|h|r is currently Uninterruptable, in a sense, that Raszageth is suppose to stop casting the spell, on her own, When the Absorb is broken. This is currently not Occuring.
PTR Proof:
Tested on Closed PTR.
[Ohn'ahran][World Boss] Strunraan
Ability |T839983:16|t|cffffd000|Hspell:385980|h[Thunder Vortex]|h|r currently works, however, the visual seems to go forward, then back to the boss, and then shoot forward. It should shoot forward once the spell is casted. Also, they each should travel at different time, (For example, 2 are shot out instantly after finishing cast, some after 2 seconds, etc.)
After like 34 casts of |T237589:16|t|cffffd000|Hspell:387191|h[Empowered Storm]|h|r , boss will reach 87 energy, cast it, and then never again, his energy seems to get stuck there.
He should only cast this spell once its at 100 Energy.
[General][S1] Thundering delay
Clearing thundering is currently harder than it should, at the moment there is a delay, meaning the 2 players need to stay close for longer time in order to have the Thundering dispelled
Instead, thundering should be dispelled the exact moment the 2 players come into contact
[RLP] Draghar Steel Barrage vs Ranged
In Ruby Life Pools, Draghars ability |T535414:16|t|cffffd000|Hspell:372047|h[Steel Barrage]|h|r AoE swirlies should target everyone in the dungeon, (Within range), Instead of only Ranged/Healer players. Currently, it only targets them, instead of melee also.
Retail proof:
[VotI][Raszageth] Manuscript
Raszageth should drop |T254288:16|t|cffffd000|Hitem:201790::::::::120:::::|h[Renewed ProtoDrake: Embodiment of the StormEater]|h|r with higher chance on each difficulty. (Mythic being Guranteed.)
It should have a fairly low drop chance.
[World Events][Community Feast] Event not Visible
When player teleports to the area of the feast (Iskaara Village), he will not be able to see the Feast tasks, unless he reenters the zone.
Teleports like Instant Flight Master VIP, o Heartstone.
[Valdrakken][Quest] Aiding the Accord
Quest: https://www.wowhead.com/quest=70750/aidingtheaccordcomments
Currently, cannot complete the quest, Gaining reputation with Dragon Isles does not acually count towards the quest completion.
[SBG] Bonemaw - Body Slam direction
Currently, The Body Slam is being cast towards the players' direction, but it should be always towards the middle, the same happens with the Carrion Worms it summons.
Beta: You can see how the boss is pointing the frontal towards me.
You can see how 1 of the adds is pointing the frontal towards me.
All of them are pointing the frontal towards the middle of the room.
[SBG][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: , and also for other dungeon 1st season
[CoS][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: , and also for other dungeon 1st season
[TNO][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: Same as |
[Ohn'Ahan][Quest] Renewal of Vows
Quest: https://www.wowhead.com/quest=66783/renewalofvows
Currently, on the last credit, to Give the Khans Blood to Merithra is not working, She is not holding any Cauldron to interact with.
Quest is currently undoable.
Bugtracker report:
beta realm
[Hov] Speed After 2nd boss
Description of the bug
We killed Hyrja and we didn't get|T1530371:16|t|cffffd000|Hspell:396908|h[Odyn's Favor]|h|r any speed buff like there should be
How to reproduce
Kill 2nd boss
Check your buff and see your mouvement speed increasing
How it should be
Normally we should have the speed buff as it is supposed to be on the 2nd boss
Informations of the spell
|T1530371:16|t|cffffd000|Hspell:396908|h[Odyn's Favor]|h|r
https://www.wowhead.com/news/hallsofvalorchangesondragonflightbetagodkingskovaldlargenerfspeed329601:~:text=After%20you%20defeat%20the%20second%20boss%2C%20you%20now%20get%20Odyn
Retail test
PTR Test
[TJS][Sha of Doubt] Fragment of Doubt
Fragment of Doubt from the boss can sometimes spawn in the roof of the room, getting stuck there.
!image.png
[Profession][Quest] The Wonders of The World
Quest: https://www.wowhead.com/quest=67298/thewondersoftheworld
Currently shows a different location of the quest objective than intended.
!image.png
[VotI][General] Raid Exit Portal
The portal players take after defeating Raszageth, should exit them at Valdrakken, Currently, it puts them infront of the raid.
[VotI][Eranog] Army of Flame
Description of the bug
During the https://www.wowhead.com/npc=184972/eranog phase, https://www.wowhead.com/spell=370307/armyofflame?dd=15&ddsize=30 appear that are healed during the fight with them. The situation is similar with the world boss where as people increase, HP increases
How to reproduce
Start combat with boss do some dmg for phase , hit https://www.wowhead.com/spell=370307/armyofflame?dd=15&ddsize=30 with 35 people.
How it should be
The mob should not heal during the phase
Our PTR: |
Retail: |
[VotI][Diurna] Drakes to Raszageth
Drakes to Raszageth do not pick up the player, and they can be spammed now, to spawn indefinetly.
[VotI][Sennarth] Icy Ground vs Sticky Webbing
Players that are standing on |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r AoEs, while those are on top of |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r should not be affected by the Sliding effect of |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r .
Only once they are off of the |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r , they should slide again.
Video example:
As you can see, Player is pulled into a Sticky Webbing, that is on top of Icy ground, but he does not slide, untill he gets off the Sticky Webbing.
[SBG] Shadowmoon Loyalists
The room should be empty with no Shadowmoon Loyalists in there. This room is the one before 1st boss.
https://www.wowhead.com/npc=75506/shadowmoonloyalist
[SBG] Defiled Spirit
Group of https://www.wowhead.com/npc=75451/defiledspirit currently cast |T237555:16|t|cffffd000|Hspell:398154|h[Cry of Anguish]|h|r at same time. They should share ICD on that spell, meaning only one of them at a time will cast that spell and not all of them together.
Proof:
[World Boss] Raid Group vs World Quest
World Boss World Quests should be completable in a Raid Group. Currently, if you are in one, it does not get completed.
(Only world boss world quests should be doable in Raid Group).
[VotI][Kurog] Erupting Bedrock Occurence
|T451165:16|t|cffffd000|Hspell:395894|h[Erupting Bedrock]|h|r currently is being casted more often than it should be.
(Compared to DBM).
FS:
Retail:
[CoS] Estate Attendant Waypoints
Estate Attendants in the Spy Room are missing waypoints.
NPC id: 107756
[CoS] Arcane Custodian Waypoints
Arcane Custodians in the spy room should have waypoints.
NPC id: 108406
[CoS] Suramar Musician - Missing Music Objects
The Suramar Musicians in the Spy party, are missing their instruments.
!image.png
[CoS] Dusk Lily Agent
The Dusk Lily Agents should not be visible untill player has slain the first boss, and the gate opens to the second boss.
Dusk Lily Agent ID: 106296, 111937
Vanthir: 110560
[SBG] [Bonemaw] Body slam
Description of the bug
The bug is that https://www.wowhead.com/npc=75452/bonemaw starts casting |T537022:16|t|cffffd000|Hspell:153395|h[Body Slam]|h|r and teleport the middle of the cast after killing https://www.wowhead.com/npc=88769/carrionworm .
How to reproduce
Start key, start fight with https://www.wowhead.com/npc=75452/bonemaw ,look at his cast
How it should be
He must first teleport and only then cast Body Slam
Retail: ;
Our PTR:
[CoS] Spy Minigame Disguise Gossip
Lyleth should have a gossip that disguieses the players when interacted with. Currently, she does it automatically when player interact with just her, Not her Gossip. (No addon was used)
!image.png
[BH] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=186191/decayspeakerabilities;mode:normal
|T1029009:16|t|cffffd000|Hspell:382474|h[Decay Surge]|h|r
https://www.wowhead.com/npc=185656/filthcallerabilities;mode:normal
|T1029009:16|t|cffffd000|Hspell:382474|h[Decay Surge]|h|r
[HoV][Skovald] Ragnarok vs Death
Currently, when you kill Skovald while he is casting Ragnarok the shield disappears and the players get hit by Ragnarok killing them instantly.
PTR proof:
[SBG] Bonemaw - Carrion Worm Body Slam
1. The 2 Carrion Worms are currently casting Body Slam at the same time as the boss.
They should instead cast it 1.6s after the boss
2. The visual purple effect of Body Slam from the 2 Worms shows up almost at the end of the cast.
It should instead show up when the cast starts
[CoS] Felbound Enforcer vs knocks
Currently, the https://www.wowhead.com/npc=104278/felboundenforcer is being affected by knock backs and knock ups, but that shouldn't happen.
PTR proof:
[HoV][Stomrmforged Obliterator
https://www.wowhead.com/npc=102019/stormforgedobliteratorshould be stunnable by single target stun abilities, (Hammer of Justice from Paladin, Stormbolt form Warrior, ETC.) Currently, single target abilities seem to not work on the Add, to stun it.
[VotI][General] Cannot Promote to Assist
Currently, it is Impossible to promote people in raid group to Assist, or Main/Off tank, or guide.
It does nothing.
[VotI][General] Unable to Move People From Groups
Currently, it is impossible to move players from Group to Group while in Raid group.
[Profession] Centaur Trophy Necklace
[TNO] Batak/Balara Enrage
When one of the two centaur die, The other should become enraged. Currently, they do not get the buff. |T892447:16|t|cffffd000|Hspell:383067|h[Raging Kin]|h|r
[HoV][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: , and also for other dungeon 1st season
[Aberrus][Magmorax] Voracious Magma Worm
The first 2 Voracious Magma Worms are already spawned when player defeats Zkarn and jump down the hatch to reach the boss. The two first mobs should only spawn when player jumps onto the boss fight arena. Not before.
Second issue, The Worms do not automatically engage when players spawn them, They can be also pulled 1 by 1. Which shouldnt be the case.
[BH] Monstrous Decay melee hits
https://www.wowhead.com/npc=186227/monstrousdecay melee hits should deal 82k damage
At the moment they deal 70k damage
Retail | PTR
[BH] Brackenhide Gnoll melee hits
https://www.wowhead.com/npc=194373/brackenhidegnoll melee hits should deal 10k damage
At the moment they deal 2.6k damage
Retail | PTR
[Aberrus][Sarkareth] Void Claws
|T4914671:16|t|cffffd000|Hspell:411242|h[Void Claws]|h|r s effect should stack. Right now on PTR it doesn't, the tank gets always the same damage.
PTR Logs:
(Stacks application)
(Initial Damage)
(Dot Damage)
[Aberrus][Sarkareth] Scouring Eternity vs pushback
|T4914669:16|t|cffffd000|Hspell:403625|h[Scouring Eternity]|h|r is supposed to slowly pushback players that are not in the safe area behind pillars (nor in the void realm)
At the moment the pushback is totally missing
PTR:
[Aberrus][Sarkareth] Oblivion
|T4914670:16|t|cffffd000|Hspell:401952|h[Oblivion]|h|r damage is wrong. For each stack application the dot should be around ~4.5k every time the dot ticks. At the moment on PTR the damage is doubled for every stack.
Retail log:
PTR Log:
[Aberrus][Sarkareth] Immunities vs Oblivion in 1st interphase
During intermission to phase 2 Sarkareth starts channeling an ability putting Oblivion stacks to everyone, to send them into the Emptiness between Stars.
At the moment Cloak of Shadow and Aspect of the turtle prevent players from getting oblivion stacks and might bring the boss to idle.
How it should work: Immunities shouldn't prevent getting Oblivion stacks in interphase between ph 1 and ph 2.
Video 1 :
Video 2(boss idles):
[Aberrus][Sarkareth] Glittering Surge tick interval
Everytime Sarkareth casts |T4630438:16|t|cffffd000|Hspell:401819|h[Glittering Surge]|h|r , it should hit the players 9 times with the interval of 1 second between each hit. Atm on PTR the intervals are not regular and might even hit 4 times in a second.
Retail Log:
PTR Log:
[Aberrus][Sarkareth] Burning Claws
|T4643995:16|t|cffffd000|Hspell:401327|h[Burning Claws]|h|r s effect should stack. Right now on PTR it doesn't, the tank gets always the same damage.
PTR Logs: (Initial Hit)
( Dot)
(Stacks application)
[Aberrus][General] Loot ilv
Loot for Heroic (and probably all other modes) is not scaling correctly, here it's how it should be
https://www.wowhead.com/guide/raids/aberrustheshadowedcrucible/loot
example
Heroic mode Retail Loot ilvl
Common loot:
Kazzara, Amalgamation, Zaqali = 428 (1/5)
Forgotten Experiments, Rashok = 431 (2/5)
Zskarn, Magmorax = 434 (3/5)
Echo, Sark = 437 (4/5)
Very rare loot:
Kazzara, |T377271:16|t|cffffd000|Hitem:202612::::::::120:::::|h[Screaming Black Dragonscale]|h|r = 434 (3/5)
Rashok, |T4823024:16|t|cffffd000|Hitem:202569::::::::120:::::|h[Djaruun, Pillar of the Elder Flame]|h|r = 437 (4/5)
Echo of Neltharion, |T4638551:16|t|cffffd000|Hitem:204201::::::::120:::::|h[Neltharion's Call to Chaos]|h|r |T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r |T4638549:16|t|cffffd000|Hitem:204202::::::::120:::::|h[Neltharion's Call to Dominance]|h|r = 444
Sarkareth, |T5007842:16|t|cffffd000|Hitem:204465::::::::120:::::|h[Voice of the Silent Star]|h|r = 444
[Aberrus][Experiments] Unstable essence dispel vs Immunities
|T1041232:16|t|cffffd000|Hspell:405042|h[Unstable Essence]|h|r shouldn't be removed by immunities that also remove magic effects(like rogue's Cloak of Shadow, mage's Ice Block, etc). At the moment on PTR using such immunities dispels Unstable essence(spawning the orb).
Video proof from retail: At around minute ~4.50 you can see the rogue in this POV using Cloak of shadow without removing the Unstable essence debuff(It gets removed some seconds after by a mass dispel cast from a raid member)
[Aberrus][Experiments] Unstable Essence
1. When |T1041232:16|t|cffffd000|Hspell:407327|h[Unstable Essence]|h|r debuff is dispelled or removed via player's death, it should instantly be applied to a new random target (not a tank)
At the moment |T1041232:16|t|cffffd000|Hspell:407327|h[Unstable Essence]|h|r is not being applied to a new target after being dispelled
2. When |T1041232:16|t|cffffd000|Hspell:407327|h[Unstable Essence]|h|r debuff is dispelled or removed via player's death, it should spawn 1 https://www.wowhead.com/npc=202824/erraticremnant
At the moment it's spawning multiple https://www.wowhead.com/npc=202824/erraticremnant
3. https://www.wowhead.com/npc=202824/erraticremnant is currently not able to be attacked
[Aberrus][Experiments] Rending Charge bleed
Sometimes when the boss casts|T1396978:16|t|cffffd000|Hspell:406365|h[Rending Charge]|h|r , he goes through a player, it doesn't trample them, and doesn't apply the bleeding dot |T1396978:16|t|cffffd000|Hspell:406365|h[Rending Charge]|h|r
[Aberrus][Experiments] Bellowing Roar Damage
|T4622466:16|t|cffffd000|Hspell:409367|h[Bellowing Roar]|h|r Damage is wrong in heroic mode on PTR. It should deal lower damage the more far the player is from the boss at the moment of the cast. It shousd scale like this:
!image.png
Basically it should scale vertically till around ~25 Yards, then the damage should get down slower
[Aberrus][Magmorax] Door to Echo of Neltharion
The door that leads to Echo of Neltharion when Magmorax is defeated dissapears, but the visual effect is still present.
It should also dissapear.
!image.png
[VotI][Raszageth] Phase 1 Side Platforms
Durning phase 1 (And while outsdie of combat), There should be a lighting and some sort of floor effect, electricity that is over the floor. Untill Intermission one, Anyone who lands on the other 3 platforms due to Pushback or slowfall, should slowly (Not that slowly) die.
!image.png
We are currently missing this, anyone who lands on these platforms durning phase 1survives.
[Aberrus][Experiments] Rending Charge targeting visual
When Neldris is about to |T1396978:16|t|cffffd000|Hspell:406365|h[Rending Charge]|h|r , he should place 3 visual red arrows above players' models.
At the moment the very 1st cast of |T1396978:16|t|cffffd000|Hspell:406365|h[Rending Charge]|h|r applies those arrows to everyone in the raid
[Aberrus][Kazzara] Ray of Anguish despawn
There's a chance Ray of Anguish despawns without reaching the Rift
Not sure how to reproduce it yet, but it occurred multiple times even in previous tests
[Aberrus][Magmorax] Lava Damage
Currenly, it seems the lava at Magmorax Boss fight arena is doing damage every 0.1 seconds, making it impossible to swim across.
[Aberrus][Echo of Neltharion] Collapsed Earth
Each time Neltharion casts |T136025:16|t|cffffd000|Hspell:402115|h[Echoing Fissure]|h|r, it seems to spawn way too many Collapsed Earth AoEs on the ground compared to retail.
FS:
!image.png
Retail:
[Aberrus][Echo of Neltharion] Echoing Fissure At Previous Spots
Currently, |T136025:16|t|cffffd000|Hspell:402115|h[Echoing Fissure]|h|r does not occur the same effect as on the boss, in the previous places that the boss casted the Echoing Fissure at.
FS:
!image.png
Retail: (You can see in the backround, At the first lava Sweep, there is a AoE being casted.
[Aberrus][Echo of Neltharion] Echoing Fissure
Currently, it seems that |T136025:16|t|cffffd000|Hspell:402115|h[Echoing Fissure]|h|r hits 3x. Regardless if player is hit or not. It should hit 2x if player is caught in the explosion radius, (Massive Damage) Or 1x ,if he is outside (For less damage)
The 2x damage is from The AoE it self, and the second the aftershock to whole raid party.
!image.png
[HoI] Containment Apparatus vs True sight
Currently, 2 https://www.wowhead.com/npc=190342/containmentapparatus don't have the true sight effect on them, making them unable to see invisibility. On retail they all have true sight.
PTR:
PTR:
[Aberrus][Echo of Neltharion] Sunder Shadow
|T237531:16|t|cffffd000|Hspell:407790|h[Sunder Shadow]|h|r currently does not destroy any Earth Walls between the player, and the ghost of the player left behind by Sunder Shadow Attack.
[VotI][Eranog] Army of Flame vs Fel Rush
You can currently fel rush though the Army of Flame adds, without getting stunned or hit by damage. It should be impossible to pass though them like this.
Note: Also happens with other spells like Disengage, Heroic Leap, etc
[Aberrus][Amalgamation] Gloom Combustion Damage
|T4914678:16|t|cffffd000|Hspell:405640|h[Gloom Combustion]|h|r Damage on PTR (Heroic mode) is scaling in a wrong way. The damage scales with the distance of the player from the orb that the boss spawns and it should scale like this:
!image.png
[Aberrus][Forgotten Experiments] Infuser Strikes damage
Currently, Infuser strikes is doing less damage than it does in retail.
PTR (20K):
Retail (395K):
[Aberrus][Magmorax] Voracious Magma Worm
The first 2 Voracious Magma Worms are already spawned when player defeats Zkarn and jump down the hatch to reach the boss. The two first mobs should only spawn when player jumps onto the boss fight arena. Not before.
Second issue, The Worms do not automatically engage when players spawn them, They can be also pulled 1 by 1. Which shouldnt be the case.
[Aberrus][Echo of Neltharion] Twisted Earth breaking
Twisted Earth walls are currently shattering if:
Boss walks over them
Pets (Hunter pets, DK Army of Undead, Mage Mirror images. Pets of any kind) walk over them
Evoker doublejump (DH probably too) to be confirmed
(There's probably some more way to have it shatter, since even after keeping the boss still + removing pets + no doublejumps, many shatter stacks were still piling up)
Instead, Twisted Earth should only shatter via knockback from |T252222:16|t|cffffd000|Hspell:401022|h[Calamitous Strike]|h|r , |T4914668:16|t|cffffd000|Hspell:407220|h[Rushing Darkness]|h|r , |T237531:16|t|cffffd000|Hspell:407856|h[Shadow Strike]|h|r
[BH] Gutchewer Bear melee hits
https://www.wowhead.com/npc=186284/gutchewerbear melee hits should deal 40k damage
At the moment they deal 48k damage
Retail | PTR
[VotI][Raszageth] Surging Ruiner
Currently, in the intermission 1, Surging Ruiners adds spawn with 100% health.
Instead. they should have spawned with 80% of thier maximum health, and rest of the 20% missing health should be their absorb. (Which is really small right now due to this.)
Any mobs that spawn from the Ruiner should spawn once the shield on the Ruiner is broken
Retail proof:
!image.png
Video proof:
[VotI][Sennarth] Enveloping Webs stacks skip
If a player affected by |T237430:16|t|cffffd000|Hspell:372082|h[Enveloping Webs]|h|r stands still while dropping the webs, they won't gain any stack
They should instead gain stacks (unless they drop them while moving, which gives them enough time to get out of the webs before the stacks kick in)
[VotI][Dathea] Unable to Loot
If players fall for instance from the Boss platform, or die too far away from the boss, they will be unable to roll on Items.
[Waking Shore] Misty Treasure Chest
https://www.wowhead.com/object=375668/mistytreasurechest is currently empty, It should contain |T133660:16|t|cffffd000|Hitem:202194::::::::120:::::|h[Misty Satchel]|h|r which is one time loot from the chest per character.
[World Events][Primal Storms] Azure Span Priaml Storm
In the Azure Span zone, there is a subzone, Cobalt Assembly, which constantly drops Elemental Overflow from mobs, regardless if there is a storm or not. It should not drop while there is no storm.
!image.png
[World Events][Primal Storms] Ohnahran Plains Primal Storm
In the Oharan plains, there is a storm currently, but there are no mobs spawning that drop Elemental Overflow, I have been there for 10 minutes, and none dropped.
!image.png
Also, Some Elemental Storms are either active 24/7, or the mobs in the Area drop Elemental Overflow regardless if there is a storm, or not.
!image.png
[CoS] Mana Wyrms vs Bursting
https://www.wowhead.com/npc=105703/manawyrm should not exlode with Bursting affix when they die.
Retail proof:
[VotI][Sennarth] Gossamer/Repelling Burst strength
In both P1 and P2, |T252188:16|t|cffffd000|Hspell:371983|h[Repelling Burst]|h|r push and |T460954:16|t|cffffd000|Hspell:373405|h[Gossamer Burst]|h|r pull are too weak
Retail Normal mode
Retail Normal mode 2
Retail HC mode
PTR HC Mode
[Obsidian Citadel] Kalendormu
There should be a NPC that allows players that have completed the Obsidian Citadel questline, to be able to Skip the whole process on alts.
Currently, that NPC is missing.
NPC: https://www.wowhead.com/npc=198751/kalendormu
Video proof:
[VotI][Kurog] Magma Burst vs Melee
Magma Burst should primarly spawn on Ranged players. Currently, it spawns randomly on Melee and Ranged alike.
Video proof:
Also, it seems to spawn instantly, isntead of first indicating where it will be, to give players chance to dodge it.
[NO] Granyth ballistae not working
When Granyth starts casting Eruption none of ballistae are clickable players cant interrupt the cast.
[HoV] Skovald vs Server restart/crash
Currently, if the server crashes while the roleplay or during the fight of Skovald the boss doesn't trigger the roleplay again, so it doesn't appear.
https://www.wowhead.com/npc=95675/godkingskovald
Issue happening in M+
[VotI][Eranog] Mythic base hp
[TJS] Lesser Sha melee hits
Currently Lesser Sha(NPC ID: 59598) melee hits seems to be overtuned. Im talking about specific mobs with this id with location shown on image below.
!image.png
Key level 21 Tyranical, Raging, Storming, Thundering Blood DK
FS proof average hit ~168k
Retail average hit ~24k
[VotI][Dathea] Conductive Mark vs People on Platforms
Dathea should be unable to target players that are on the side Platforms on Heroic with Conductive Mark.
Currently, she targets them regardless.
Video proof:
[VotI][Sennarth] Impossible to Reset Boss
Currently, dragging the mobs from the boss out of the boss room does not reset it.
Dragging the adds out should reset the boss.
[BH] Sentiu
https://www.wowhead.com/npc=197380/sentiu Npc shopuld offer a way to be teleported out of the dungeon
[VotI][Council] Bosses Dying Randomly
On one try, Opalfang died in like a 45 seconds of start of encounter, then on another pull, Kavros died on his own.
Log:
[VotI][Raszageth] Intermission 1 Lightning Strikes
Whenever Raszageth does a cast for Lightning Devestation, On that same platform she is doing the |T4640481:16|t|cffffd000|Hspell:388115|h[Lightning Devastation]|h|r , should appear some |T135990:16|t|cffffd000|Hspell:376126|h[Lightning Strikes]|h|r .
Currently, these seem to occur randomly, and in middle of the platform, where nobody usually is, They should be spread thoughout the Platform.
Retail proof:
This should occur on all Difficulties.
[AA] Crawth - Savage Peck vs LOS
Currently, Savage Peck can be LOS, but it should be always successful.
PTR proof:
[AA] Crawth vs Reset
Currently, Crawth can be dragged for all the dungeon, but that shouldn't happen.
[AzureSpan][World Quest] Frozen Victims
Quest: https://www.wowhead.com/quest=69941/frozenvictims
Freed Tuskar are acually not freed, they appear again in an Iceblock, and do not run away.
[AzureSpan][World Quest] Azure Banners
Quest: https://www.wowhead.com/quest=70639/azurebanners
Banners are being placed in the air, instead of the place they are suppose to be. On the ground.
[AzureSpan][Quest] Arcane Pruning
Both of the times player uses the Quest item, to repair the arcane fields, The dialogue from the NPC is the same, The first time he uses it, She should say Who are you?
Video example:
[AA] Vexamus vs Server restart/crash
Currently, after the server crashes while the Vexamus roleplay is going out, the boss doesn't appear.
https://www.wowhead.com/npc=194181/vexamus
The issue happens in all difficulties.
[TNO] Balakar Khan vs Server restart/crash
Currently, Balakar Khan roleplay doesn't trigger if the server crashes even if you are in other boss.
https://www.wowhead.com/npc=186151/balakarkhan
The issue happens in all difficulties.
[AA] Crawth vs savage peck
Currently |T1508520:16|t|cffffd000|Hspell:376997|h[Savage Peck]|h|r deals more damage than intended. Problem seems to be with this ability ignoring all armor according to Camp.
Same week same affixes, more proofs in bugtracker link
retail proof
beta proof
!image.png
!image.png
Another example from BT
Retail log 623k hit premitigated
Beta log 788k hut premitigated
[CoS] Talixae Flamewreath health
Boss seems to have less health than its supposed to.
+19 tyranical
FS beta ~15.33M
Retail ~21.29M
[VotI][Council] Frost Tomb Healing
Players incased in a Frost Tomb caused by the Blizzard spell currently heal passively over time. (Maybe due to them not being acually in combat.)
The Frost Tomb NPCs should not be able to heal.
[VotI][General] Diurma and Kurog Intro Trigger
Trigger for Diurrna and Kurog trigger when player either reaches Kurog Room, and it tiggers Diurna Dialogue, and vice versa, When Player reaches Diurna Room, it triggers Kurog Dialogue. It should not trigger eachothers Dialogues.
[VotI][General] BoE Drop Chance
Currently, it seems the Drop chance of BoEs is too high, We had like 5 BoE drops across multiple players to drop in a single run.
[TJS][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: , and also for other dungeon 1st season
[Thaldraszus][Quest] The Flow of Time
Quest: https://www.wowhead.com/quest=66320/theflowoftime
This quest should not be available or visible on the NPC untill player has completed Valdrakken, City of Dragons Chapter in the Thaldraszus Questline.
[BH] Wilted Oak vs Stomp
https://www.wowhead.com/npc=186229/wiltedoak 's |T136025:16|t|cffffd000|Hspell:373943|h[Stomp]|h|r should deal 71k damage
At the moment it deals 147k damage
Retail | PTR
[Waking Shore][Quest] Hornstrider Havoc
Quest: https://www.wowhead.com/quest=66879/hornstriderhavoc
Dazakros repeats his dialogue lines multiple times upon accepting his quest.
[SBG] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=75713/shadowmoonbonemenderabilities;mode:normal
|T136197:16|t|cffffd000|Hspell:152814|h[Shadow Bolt]|h|r
|T136202:16|t|cffffd000|Hspell:152818|h[Shadow Mend]|h|r
https://www.wowhead.com/npc=77700/shadowmoonexhumer
|T136197:16|t|cffffd000|Hspell:156722|h[Void Bolt]|h|r
https://www.wowhead.com/npc=76446/shadowmoondominator
|T1386549:16|t|cffffd000|Hspell:398150|h[Domination]|h|r
|T460858:16|t|cffffd000|Hspell:156776|h[Rending Voidlash]|h|r
[TJS] Fallen Waterspeaker vs Interrupt School Lock
Currently, https://www.wowhead.com/npc=200126/fallenwaterspeakerabilities;mode:tw casts are not being affected by Interrupt School Lock.
The school lock doesn't work in the following spells:
|T1698700:16|t|cffffd000|Hspell:397888|h[Hydrolance]|h|r
|T512902:16|t|cffffd000|Hspell:397889|h[Tidal Burst]|h|r
[Ohn'Ahan][Quest] The Calm Before the Storm
Quest: https://www.wowhead.com/quest=66222/thecalmbeforethestorm
Scout Khenyug has her Quest Gossip even after completing the objective. She should not have it anymore.
[Ohn'Ahan][Quest] The Calm Before the Storm
Quest: https://www.wowhead.com/quest=66222/thecalmbeforethestorm
Talking to Khansguard Hojin does not have currently dialogue after clicking on his Gossip.
Retail:
[Ohn'Ahan][Quest] Boku the Mystic
Quest: https://www.wowhead.com/quest=70229/bokuthemystic
Currently, the NPC is not spawned at the designated area.
Even relogging does not help.
[Ohn'Ahan][Quest] Mystic Mystery
Quest: https://www.wowhead.com/quest=66224/mysticmystery
When player picks up the Items from the ground, and interact with the Gossip, the Items from Boku do not dissapear. They should.
[Ohn'Ahan][Quest] Mystic Mystery
Quest: https://www.wowhead.com/quest=66224/mysticmystery
Search for Boku objective is currently Undoable, The centaur player is suppose to find is phased out.
Also, When player arrives at the turn in point, everyone is also phased.
Currently impossible to finish the quest.
[Ohn'Ahan][Quest] Taken By Storm
Quest: https://www.wowhead.com/quest=70195/takenbystorm
Objective NPC currently has swapped dialogue, Her death dialogue should be her engage dialogue, and vice versa.
Also, she is missing an casting emote while outside of combat.
[Ohn'Ahan][Quest] Trucebreakers
Quest: https://www.wowhead.com/quest=66023/trucebreakers
Khanam Matra Sarest next to the quest giver has a Quest Gossip, which she probably should not have yet.
[Ohn'Ahan][Quest] Covering Their Tails
Quest: https://www.wowhead.com/quest=66024/coveringtheirtails
Currently, his Death dialogue is what his Engagment dialogue is suppose to be.
On engaging: I'll enjoy killing you.
On Death: Balakar Khan will lead the centaur to... victory.
[Ohn'Ahan][Quest] Weather Control
Quest: https://www.wowhead.com/quest=66242/weathercontrol
Currently, all https://www.wowhead.com/npc=187817/stormcallerinitiate in the area are already dead, and do not respawn.
[Ohn'Ahan][Quest] Fowl Sorcery
Quest: https://www.wowhead.com/quest=66257/fowlsorcery
Any wagon can be clicked 2x, instead of only 1x
Also, the wagons already appear destroyed, before interacting with them.
They should not be destroyed.
[World Events][Dragonsbane Keep] Reward
When i have completed Dragonsbane Keep, But i was not rewarded the Strongbox (First time of the week). I dont think i had renown 5 (On the character), however, the event was up regardless.
[Waking Shore][Quest] A Ruby Lifecalling
Quest: https://www.wowhead.com/quest=66825/arubylifecalling
Player can chose same tool multiple times, bugging the quest dialogue.
[HoV] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=96664/valarjarrunecarverabilities;mode:m
|T340336:16|t|cffffd000|Hspell:198962|h[Shattered Rune]|h|r
|T136202:16|t|cffffd000|Hspell:198959|h[Etch]|h|r
https://www.wowhead.com/npc=95834/valarjarmysticabilities;mode:normal
|T521584:16|t|cffffd000|Hspell:215433|h[Holy Radiance]|h|r
|T252269:16|t|cffffd000|Hspell:198934|h[Rune of Healing]|h|r
https://www.wowhead.com/npc=97202/olmyrtheenlightened
|T236254:16|t|cffffd000|Hspell:192288|h[Searing Light]|h|r
|T135922:16|t|cffffd000|Hspell:192158|h[Sanctify]|h|r
https://www.wowhead.com/npc=102019
|T839983:16|t|cffffd000|Hspell:198750|h[Surge]|h|r
[Waking Shore][Quest] How to Glide with Your Dragon
Quest: https://www.wowhead.com/quest=65120/howtodivewithyourdragon
Celormu does not teleport player back to starting point of the flight training, when player lands on the rock, and asks him to be teleported.
[World Events][Dragonsbane Keep] Captain Lancer
The Rare NPC https://www.wowhead.com/npc=193198/captainlancer currently respawns, after some time of being killed. He should only spawn when Dragonsbane Keep has been completed, and not respawn over next period of time, untill next Dragonsbane Keep has been completed.
Confirmed by Wowhead comments:
!image.png
[World Events] Trial of Flood/Elements - Reward Gear not Scaling
Loot from Trial of Flood/Elements should scale to item level of 385. Currently it only drops green gear items, regardless of the item level (Mine at the screenshot was 386)
!image.png
Trial of Elements for example didnt drop any gear at all. The gear should be guranteed, and weekly locked for that character.
[Waking Shore][Quest] Egg-cited for the Future
Quest: https://www.wowhead.com/quest=66788/eggcitedforthefuture
Overgrown Weeds do not dissapear after player interacts with them, and gets the credit. So players can simply click on one.
[Waking Shore][Quest] Out For Delivery
Quest: https://www.wowhead.com/quest=66963/outfordelivery
When player approaches the questgiver, the NPC dialogue is being spammed multiple times, and repeats every time the player moves.
[Waking Shore][Quest] Secret Research
Quest: https://www.wowhead.com/quest=69899/secretresearch
When player clicks on the Crate to reveal the Injured ProtoWhelpling, The crate visually stays there. It should dissapear.
[AzureSpan][Quest] Free Air
Quest: https://www.wowhead.com/quest=66007/freeair
Currently, player can click on each Lava Beacon 2x, instead of only once.
[AzureSpan][Quest] Kirin Tor Recovery
Quest: https://www.wowhead.com/quest=65977/kirintorrecovery
Currently, you can double click each of the Elemental Drainers to free 2 Mages, instead of only 1.
[World Events][Grand Hunt] Call of the Hunt Quest
After player reaches Renown 5 with the Centaur, He should be visted by https://www.wowhead.com/npc=197627/roki , which follows the player, untill he accepts the quest. Then, after accepting the quest, he should dissapear.
Once player hands in the quest https://www.wowhead.com/quest=71231/callofthehunt offered by Roki, he should be able to see Grand Hunt on the map.
However, this quest is never presented, so players cannot attend the Grand Hunt.
[Ohn'Ahan][Quest] Unwelcome Outsider
Quest: https://www.wowhead.com/quest=66021/unwelcomeoutsider
Currently, all NPCs in the camp are Unfriendly from the start, It should not be like that yet, They should be neutral, and Player should talk to them to duel them.
[VotI][Raszageth] Looting Chest Crashes Realm
Raszageth chest is currently bugged, Looting it on any difficulty results in realm crash
[Ohn'Ahan][Quest] Welcome at Our Fire
Currently, Quest can be turned in at a different Scout Tomul, than intended, and might confuse players, The one you are suppose to turn it in is near the Khan, but right now, if you fly past Tomul in the hut, she can be turned in the quest there.
She should not be visible in the hut yet by this point.
[Ohn'Ahan][NPC] Doublespawned Shikaara Beastmaster
This NPC is currently doublespawned inside eachother.
[CoS] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=104270/guardianconstructabilities;mode:m
|T1391776:16|t|cffffd000|Hspell:225100|h[Charging Station]|h|r
|T135732:16|t|cffffd000|Hspell:209413|h[Suppress]|h|r
https://www.wowhead.com/npc=104247/duskwatcharcanistabilities;mode:m
|T1033906:16|t|cffffd000|Hspell:209410|h[Nightfall Orb]|h|r
|T135975:16|t|cffffd000|Hspell:209404|h[Seal Magic]|h|r
https://www.wowhead.com/npc=104295/blazingimp
|T1035051:16|t|cffffd000|Hspell:211401|h[Drifting Embers]|h|r
|T135809:16|t|cffffd000|Hspell:211406|h[Firebolt]|h|r
https://www.wowhead.com/npc=105715/watchfulinquisitorabilities;mode:m
|T136032:16|t|cffffd000|Hspell:212784|h[Eye Storm]|h|r
|T1117876:16|t|cffffd000|Hspell:211299|h[Searing Glare]|h|r
https://www.wowhead.com/npc=104300/shadowmistressabilities;mode:m
|T136209:16|t|cffffd000|Hspell:211470|h[Bewitch]|h|r
|T1035040:16|t|cffffd000|Hspell:211473|h[Shadow Slash]|h|r
https://www.wowhead.com/npc=104274/baalgarthewatchfulabilities;mode:m
|T1120185:16|t|cffffd000|Hspell:397907|h[Impending Doom]|h|r
|T136214:16|t|cffffd000|Hspell:207980|h[Disintegration Beam]|h|r
[Ohn'Ahan][Quest] Honoring Our Ancestors
Quest: https://www.wowhead.com/quest=66019/honoringourancestors
Currently, all Objects in the area are displayed without The proper kill credits being done yet.
The Objects should be displayed as player progresses though the Quest.
[Ohn'Ahan][Quest] Toward the City
Quest: https://www.wowhead.com/quest=65803/towardthecity
Missing a NPC that player can sit on, while escorting the caravan. The NPC should auto walk him to the destionation.
Retail proof:
[Votl][The Primal Council] Conductive Mark vs Invulnerabilities & death & boss death
Debuff stays invisible and causes uhh bad things to happen:
1. Spreads off dead player:
2. Stays on players after death (and rez) and spreads:
3. Stays after player uses invulnerability:
+ It should notapply at all if you are invulnerable in the moment she finishes cast.
4. it stays on players after the boss death (on mythic, not sure about other diffs). Maybe because Dathea technically is not dying.
[BH] Stinkbreath melee hits
https://www.wowhead.com/npc=187033/stinkbreath melee hits should deal 84k damage
At the moment they deal 66k damage
Retail | PTR
[BH] Infected Lasher melee hits
https://www.wowhead.com/npc=189363/infectedlasher melee hits should deal 7k damage
At the moment they deal 3.3k damage
Retail | PTR
[BH][Rira Hackclaw] Cleave
https://www.wowhead.com/npc=186122/rirahackclaw 's |T460959:16|t|cffffd000|Hspell:377807|h[Cleave]|h|r should deal 50k damage
At the moment it deals 75k damage
Retail | PTR
[BH] Adds HP
Adds base HP
[BH] Bracken Warscourge melee hits
https://www.wowhead.com/npc=185529/brackenwarscourge , https://www.wowhead.com/npc=195135/brackenwarscourge melee hits should deal 82k damage
At the moment they deal 65k damage
Retail | PTR
[BH] Diseasee Slasher melee hits
https://www.wowhead.com/npc=187315/diseaseslasher melee hits should deal 52k damage (main hand) , 26k damage (off hand)
At the moment they deal 26k damage (main hand), 13k damage (off hand)
Retail | PTR
[BH] Temporal Attendant
Temporal Attendant is present while the keystone is still not depleted.
The NPC should only appear once the key has been depleted
!image.png
[Aberrus][Magmorax] Lava Damage
Currenly, it seems the lava at Magmorax Boss fight arena is doing damage every 0.1 seconds, making it impossible to swim across.
[Aberrus][Echo of Neltharion] Collapsed Earth
Each time Neltharion casts |T136025:16|t|cffffd000|Hspell:402115|h[Echoing Fissure]|h|r, it seems to spawn way too many Collapsed Earth AoEs on the ground compared to retail.
FS:
!image.png
Retail:
[Aberrus][Echo of Neltharion] Echoing Fissure At Previous Spots
Currently, |T136025:16|t|cffffd000|Hspell:402115|h[Echoing Fissure]|h|r does not occur the same effect as on the boss, in the previous places that the boss casted the Echoing Fissure at.
FS:
!image.png
Retail: (You can see in the backround, At the first lava Sweep, there is a AoE being casted.
[Aberrus][Echo of Neltharion] Echoing Fissure
Currently, it seems that |T136025:16|t|cffffd000|Hspell:402115|h[Echoing Fissure]|h|r hits 3x. Regardless if player is hit or not. It should hit 2x if player is caught in the explosion radius, (Massive Damage) Or 1x ,if he is outside (For less damage)
The 2x damage is from The AoE it self, and the second the aftershock to whole raid party.
!image.png
[VotI][Diurna] Broodkeeper's Bond
|T4509429:16|t|cffffd000|Hspell:375809|h[Broodkeeper's Bond]|h|r on adds must be a constant aura. ATM it being only allpied to adds occasionaly and dissapears after a short time.
[VotI][Raszageth] Mythic Flamesworn Herald
https://www.wowhead.com/npc=199549/flameswornherald : something is off about |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r and its interaction with |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r .
1: |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r seems to dissapear instantly (?) after being applied :white_check_mark:
2: Without |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r on the https://www.wowhead.com/npc=199549/flameswornherald his cast |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r must be kickable. Visually it is, but the casting animation is not being halted, tho the https://www.wowhead.com/npc=199549/flameswornherald drops cast and proceeds to autoattack his target. :white_check_mark:
[VotI][Council] Frost Tombs vs turtle
|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r prevents 10th stack of |T135833:16|t|cffffd000|Hspell:371836|h[Primal Blizzard]|h|r from freezing your character, but 10th stack still being applied and invisible |T236208:16|t|cffffd000|Hspell:371591|h[Frost Tomb]|h|r spawns.
[Ohn'Ahan][Quest] Omens and Incense
Quest: https://www.wowhead.com/quest=66020/omensandincense
Quest is currently undoable, unless its a Character issue, I cannot combine 5 Sweetsuckle Blooms together, No error or anything is displayed.
[VotI][Council, Dathea] Conductive mark
reappearing issues with the mark compacted in a list
[Voti][Terros] Awakened Earth vs Line of Sight
The Awakened Earth are behaving as pillars, so they are breaking line of sight for players standing behind them
They shouldnt, players are supposed to be able to cast on the boss while standing behind the Awakened Earth
[CoS] Spy event mismatch
All the suspicious nobles are similar to each other in each pack, and the 5 clues given by the 5 NPCs mismatch with the real spy
This is what happened in a run
Ground floor
Red pack + Blue pack = same clothes, same gender (male)
Silver pack = different clothes, same gender (male)
Top floor
Green pack + Purple pack = exactly like Red + Blue pack
Clues given
1. female
2. light vest
3. short sleeves
4. pouch
5. cape
This means that none of the Suspicious Nobles matches the 5 clues that were given
The spy was eventually in the Blue Pack
Every suspicious noble should be different to each other
Retail:
!image.png
!image.png
!image.png
[HoV] King tor Call Ancestor
When https://www.wowhead.com/npc=97084/kingtor casts |T237375:16|t|cffffd000|Hspell:200969|h[Call Ancestor]|h|r if the ancestor reaches him, he doesn't heal.
It should instead heal 50% of his maximum health.
[Genera][Affixes] Explosive
https://www.wowhead.com/npc=120651/explosives affix has 28.622 HP, it should have 1.431 HP
Also, the https://www.wowhead.com/npc=120651/explosives are currently not exploding, they interrupt the cast on their own at about 75% of the castbar
The size of https://www.wowhead.com/npc=120651/explosives sphere is currently bigger than retail
https://www.wowhead.com/npc=120651/explosives can currently be cleaved down (Ignite and other Aoe/Cleave spells). This shouldn't happen
[CoS] Boss/Adds HP
Boss/Adds HP
MM0, last build S1
[TJS] Boss/Adds HP
MM0, S1 last build
[VotI][Council][Achievement] The Lunker Below
Achievement does not count upon killing the bosses.
I assume this is due the credit is rewarded upon killing the frog too, But acually, all you have to do, is survive the Encounter, and kill the main boses. Since the frog has 1.4 Billion Health.
[VotI][General] Primalist Gateway
Primal Gateway can currently be bodypulled, and since they cannot be attacked, they will chase the players down forever
They should not be pullable, and act just a totems
!image.png
[VotI][General][Achievement] Deep Cuts From the Vault
Achievement: https://www.wowhead.com/achievement=17119/deepcutsfromthevault
Achievement is awarded correctly, however, the reward is not, It should reward player with https://www.wowhead.com/item=202047/gleamingincarnatethunderstonerewardfroma , which is currently missing. It should arrive in the mail.
[VotI][Diurna] Greatstaffs Wrath
Currently, the Debuff from |T136099:16|t|cffffd000|Hspell:390710|h[Greatstaff's Wrath]|h|r stays on players (The trigger stays on player, and keeps damaging them untill boss despawns.
It should dissapear after short duration.
Also, The Travel speed of the AoE of the |T136099:16|t|cffffd000|Hspell:390710|h[Greatstaff's Wrath]|h|r is currently too fast. It should be slower.
[VotI][Sennerth] Boss Unattackable
No idea how to reproduce, i reseted her while she was moving up the platform to test the achievement, When she respawned, she was unattackable even durning combat.
[VotI][Raszageth] Death Teleports
When someone dies by falling off of any of the Platforms, He should be teleported back (Dead) to the current phase Platform.
When a new Phase begins, and player is dead on the previous platform, His corpse should be teleported to the new platform.
[Ohn'Ahan][Quest] Making Introductions
Quest: https://www.wowhead.com/quest=65801/makingintroductions
Missing Dialogue between Aru and Belika when player approaches them in the quest.
Retail example:
Also, when player interacts with Belika, Aru just vanishes, and Belika goes away without dialogue.
Retail example:
[Ohn'Ahan][Quest] By Broken Road
Quest: https://www.wowhead.com/quest=65940/bybrokenroad
Missing NPC that player can sit on while traveling with the Caravan.
[AzureSpan] Evoker issue
Evoker is not getting any quests after completing To the Azure Span quest.
[HoV][Fenryr] Claw Frenzy
Claw Frenzy currently has two issues:
1. The hitbox seems bigger than shown.
2. Damage by |T134297:16|t|cffffd000|Hspell:196512|h[Claw Frenzy]|h|r should split amongst all players hit. At the moment all players soaking will take full damage
PTR (438k), no split
[Dracthyr Intro] Caldera of the Menders
Quest: https://www.wowhead.com/quest=65060/calderaofthemenders
Currently, the quest turn in objective marker is in a wrong spot, it will confuse players as where to go to hand it in.
Also, even if player does go to the Tunnel, the NPC is not there, Prolly related to:
Relog fixes the issue.
[VotI][Sennarth] Frostbreath Arachnid - Melee Hits damage
Currently, the damage of the Melee Hits of Frostbreath Arachnid are way more than Retail.
In a 15man raid
PTR (86K):
Retail (35K):
[Dracthyr Intro][NPC] Eviscerated Argali
NPC: https://www.wowhead.com/npc=191992/evisceratedargali
Currently has no loot inside of it.
[Dracthyr Intro] The Healing Wings
Quest: https://www.wowhead.com/quest=65075/thehealingwings
Currently, missing dialogue between Viridia and Cindrethresh when player accepts the quest.
[AV][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count. There is 1 more bug in https://www.wowhead.com/zone=13954/theazurevault after the restart, the door is closed and should open after the boss
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: Same as |
[RLP][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: Same as and
[AA][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: Same as |
[General] Flying in ghost form missing
Quest:https://www.wowhead.com/quest=65702/drivenmad
When player dies in the quest zone, he revives downhill, with no way of getting back to his corpse, so he has to take sickness. There should probably be a Spirit Healer up there.
[HoV] Storm Drake
Storm Drake (after using the right portal to Fenryr boss), he is currently flying to the wrong spot.
He should pretty much fly to the Gildedfur Stag that get killed by Storm Drake you see in gif. Also he should fly slighty more faster.
PTR:
Retail:
[Ohn'Ahan][NPC] Hunt Instructor Basku
No idea where to post this for now, so:
Players are unable to currently turn in the |T2101975:16|t|cffffd000|Hitem:200093::::::::120:::::|h[Centaur Hunting Trophy]|h|r at https://www.wowhead.com/npc=195454/huntinstructorbasku .
Should be a repeatable quest of either 1, 5 or 20 per quest. (Should reward reputation accordingly)
[HoV][Skovald] Intro
Skovald should not say his first dialogue No! I, too, proved my worth anymore and he should move way faster. Currently it takes about 40 secs for boss to be attackable. On retail it was reduced to 20 secs in midseason. There seems to be also a delay for Skovald spawn after picking up Aegis shield, it should be insta spawn.
Skovald should say instantly dialogue If these false champions when he stop moving and be attackable after that dialogue.
PTR:
Retail:
https://www.wowhead.com/news/godkingskovaldinmythichallsofvalorrpreduced331149
[HoV][Skovald] Infernal Flames - Stacks duration and Ticks
Currently, the Infernal Flames puddles are accumulating stacks so fast when there are 2 or 3 puddles in the same spot, but it should be only 1 stack every time you enter.
PTR:
If you move out of the Puddle you should lose the debuff and all stacks instantly. you can see how the shaman gets the debuff and it is removed the moment he goes out of the puddle. this is a log you can see how they lose the debuff instantly.
[HoV][Odyn] Rune vs Immunities
If a player uses any immunity (Divine shield, Cloak of shadows..) while having |T1323039:16|t|cffffd000|Hspell:197964|h[Runic Brand]|h|r debuff (ticking damage debuff until the rune is reached), the debuff will be dispelled
This shouldn't happen, players should keep the debuff while in immunity
[SBG] Omen of Death - Priority
Currently, if you have 2 or more casters the Omen of Death can spawn in any of them, but it should be in the Furthest player to the boss.
Note: if there is no ranged/caster in the party, the Omen should be on a random target, not the furthest player away from boss
[Dracthyr Intro] Ancient Construct Unkillable
Npc: https://www.wowhead.com/npc=185272/ancientconstruct
Issue:
Most of the Ancent Constructs cannot be killed,, when their hp drops to 30%, they won't be killed
PTR proof:
[Thaldraszus][Quest] Eyes and Ears
Quest: https://www.wowhead.com/quest=66166/eyesandears
Quest Objective Objects should not be usable anymore after/before the quest has been finished.
You can use the Storage Chest in the bank, without acually being on the quest.
Same for the Glass in the Inn.
[Thaldraszus][Quest] A Message Most Dire
Quest: https://www.wowhead.com/quest=66159/amessagemostdire
The NPC https://www.wowhead.com/npc=189842/captaindrine should not be visible yet (Or before this quest either, She should only appear, behind pillar, when Player completes the quest https://www.wowhead.com/quest=66159/amessagemostdire
Video example:
[Thaldraszus][Quest] A Message Most Dire
Quest: https://www.wowhead.com/quest=66159/amessagemostdire
Alexstrasza should not have the following dialogue when player accepts the quest:
!image.png
[Ohn'Ahan][Quest] Renewal of Vows
Quest: https://www.wowhead.com/quest=66783/renewalofvows
Khanam Matra Offering cannot be taken, as she has no gossip.
[Ohn'Ahan][Quest] Chasing the Wind
Quest: https://www.wowhead.com/quest=66327/chasingthewind
If player takes Taivan, the npc should run faster.
[Ohn'Ahan][Quest] Oh No! Ohn'ahra!
When player is finished with the cinematic, players should see him self sleeping on the ground, and then after a bit, wake up. Currently, player appears to be standing after the cinematic.
[AzureSpan][Quest] The Cycle of the Sea
Quest: https://www.wowhead.com/quest=65850/thecycleofthesea
Interacting with Brenas Gossip to begin the Funeral does currently nothing. No cinematic is played, and credit is not given.
[AzureSpan][Quest] To Iskaara
Quest: https://www.wowhead.com/quest=65849/toiskaara
Brena already has the Attend the Funeral Gossip, while she should not have it yet durning this quest.
[Profession][Item] Diagrams
The Diagrams sold by https://www.wowhead.com/npc=194057/rabul should become available once player reaches Preferred with Artisans Consortium. Currently, even at that reputation, and with appropriate skill, Player cannot purchase them.
Edit: Player has to relog to be able to purchase them, which is wrong.
[Waking Shore][Quest] Wrathion Quest
One of Wrathion quests in Obsidian Bulwark is making you immune to damage in the Closed Beta realm. Sadly I dont know which it is since I noticed a few minutes after it.
[Waking Shore][Rare] Massive Magmashell
Rare: https://www.wowhead.com/npc=193152/massivemagmashell
Currently, the Lava Dispersion spell is a Buff, instead of Debuff.
Also, the AoE damages in bigger radius than it shows.
!image.png
[Waking Shore][Quest] For the Benefit of the Queen
Quest: https://www.wowhead.com/quest=66114/forthebenefitofthequeen
Currently, Majordormo Selistra is invisible while carring the player.
[BH] Huge FPS drops
Pulling any amound of mobs in the dungeon leeds to FPS drops, on more than 5 mobs frames start to drop to 0 and the game starts crashing. Happening on closed beta.
Happening to everyone in the dungeon so couldn't my pc issues. Tried to run the dungeon 3 times
[Dracthyr Intro] Stretch Your Wings
Quest: https://www.wowhead.com/quest=64873/stretchyourwings
When player fails to collect all rings, and uses the Try Again button, the Progress of the collected rings should also reset. (The current part of the quest, not all of them)
Currently, you can Try again And collect the missing rings without acually doing the whole flight.
[Dracthyr Intro] Into the Cauldron
Quest: https://www.wowhead.com/quest=64866/intothecauldron
Quest Reward, the Back item, is currently a level 60 requirement. It shouldnt have a Level Requirement.
Video proof:
Item: https://www.wowhead.com/item=194422/crimsondracthyrsdrapecomments
[Ohn'Ahan][Quest] Omens and Incense
Quest: https://www.wowhead.com/quest=66020/omensandincense
Missing Dialogue after burning the Incense
Example:
[World Events][Community Feast] Community Feast Quest Availability
The quest https://www.wowhead.com/quest=70893/communityfeast should not be available to pick up, untill player has Renown 3 with the Tuskaar, as well as the event should be unavialble as well, Player should not recieve tasks, etc.
[Ohn'Ahan][NPC] Belika
Belika, at the Marukaai Village, has a quest gossip from previous quest. She should not have it here anymore.
[Ohn'Ahan][Quest] The Emissary's Arrival
Quest: https://www.wowhead.com/quest=66948/theemissarysarrival
https://www.wowhead.com/npc=194927/gemisath does not move after she spawns, and Teerai Watcher does not announce her arrival when player completes https://www.wowhead.com/quest=66969/clansoftheplains .
Video example:
[Ohn'Ahan][Quest] The Nokhud Threat
Quest: https://www.wowhead.com/quest=66025/thenokhudthreat
https://www.wowhead.com/npc=194927/gemisath in the Meeting place hut should be dead by this point, Currently, she is still alive.
Also, when player accepts the quest, NPCs walk though walls and over the table. They should move around.
[Ohn'Ahan][NPC] Doublespawned Initiate Aqira
As ticket says, the NPC ID: 196708 is currently doublespawned.
[Ohn'Ahan][NPC] Ludo
https://www.wowhead.com/npc=192997/ludo Can be interacted with multiple times, and fill your inventory with |T237385:16|t|cffffd000|Hitem:195453::::::::120:::::|h[Ludo's Stash Map]|h|r . Probably should appear only once you complete the treasure, or delete the map.
[World Events][Dragonsbane Keep] Buffs
Buffs such as Battleforged, and Infernos Blessing, should dissapear once player leaves the Dragonsbane Keep area.
They currently stay.
[VotI][Dathea] Dathea - Melee hits
Currently, Dathea melee hits are doing less damage than retail.
PTR (111K):
Retail (256K):
[World Event][Dragonbane Keep] Flying
While Dragonbane Keep is in progress, and has not yet completed, any player that attempts to fly on a dragonriding mount should get a notification, and a stacking debuff every second up to 10 stacks, When if he reaches 10 stacks, he should be instantly dismounted.
Currently, it missing.
Video example:
Spell ID: |T1029718:16|t|cffffd000|Hspell:382753|h[In Their Sights]|h|r
[VotI][Sennarth] Caustic Spiderling - Melee Hits damage
Currently, the damage of the Melee Hits of Caustic Spiderling are way more than Retail.
In a 15man raid:
PTR (80K):
Retail (9K):
[VotI][Sennarth] Melee Hits damage
Currently, the damage of the Melee Hits of Sennarth are less than Retail.
In a 15man raid
PTR (91K):
Retail (212K):
[Valdrakken][NPC] Sorotis
When player reaches renown 2 With Valdrakken Accord, https://www.wowhead.com/npc=195768/sorotis should be able to accept |T4638429:16|t|cffffd000|Hitem:199906::::::::120:::::|h[Titan Relic]|h|r for Valdrakken Accord Reputation. But it is currently impossible to turn them in.
[VotI][Council] Dathea Stormlash Vs melee
https://www.wowhead.com/npc=187768/datheastormlash melee hit (10player) is currently dealing 2 hits of 19k dmg it should deal 2 hits mainhand 42k offhand 21k
PTR: log
Retail: log
[VotI][Council] Kadros Icewrath Vs melee
https://www.wowhead.com/npc=187771/kadrosicewrath melee hit (10player) is currently dealing 10k dmg it should deal 42k dmg
PTR: log
Retail: log
[AzureSpan][Quest] Supplies!
Quest: https://www.wowhead.com/quest=65870/supplies
Player can interact with Barrel of Salt even after already looting it. It should dissapear once player loots the item inside.
[Dracthyr Intro] Into the Cauldron
Quest: https://www.wowhead.com/quest=64866/intothecauldron
Quest marker is showing wrong Location to hand in the quest. It will confuse players
Also, when player opens the map, It does not show where the player is suppose to go.
(It confused me too)
[CoS][Duskwatch Sentry] moveset issue
Description of the bug
All https://www.wowhead.com/npc=104251/duskwatchsentry NPC have wrong moveset , when player get agro mobs go into textures
How to reproduce
Go to Court of Stars dungeon
Go to mob https://www.wowhead.com/npc=104251/duskwatchsentry , pull and check moveset
[SBG][Bonemaw] Body Slam
Description of the bug
Boss https://www.wowhead.com/npc=75452/bonemaw ability |T237580:16|t|cffffd000|Hspell:154175|h[Body Slam]|h|r have wrong cast timer
How to reproduce
Go to Shadowmoon Burial Grounds dungeon
Start https://www.wowhead.com/npc=75452/bonemaw bossfight
Test cast timer for ability |T237580:16|t|cffffd000|Hspell:154175|h[Body Slam]|h|r
How it should be
https://www.wowhead.com/npc=75452/bonemaw should cast |T237580:16|t|cffffd000|Hspell:154175|h[Body Slam]|h|r after |T463565:16|t|cffffd000|Hspell:153804|h[Inhale]|h|r
[HoV][Hyrja] Inversion Mechanic
In retail there is a mechanic that makes the boss able to cast the spells inverted, so for example instead of casting Santify near to Oimyr the Enlightened it cast Eye of the Storm making the boss killeable in high keys.
What he does to trigger the inversion is gaining 1 stack of Light and then moving the boss towards the middle without crossing to the other side, so the moment the boss casts the special ability it chooses the one with more stacks in this case Santify then he goes to gain more stacks of Storm and uses the shield to go to the other side and remove the stacks of Storm before it casts Eye of the Storm.
So the initial part is the important thing because it will generate the inversion mechanic. Since you have more stacks of Light before the start of the special attack.
This is how it works in PTR: did the same thing but the inversion didn't work.
[World Events][Grand Hunt] Hunt Concluded
Currently, (I have no idea if its a random bug, or a location bug), Grand Hunt in the Onhara plains was concluded after a single objective was completed, so it says 5/6 Hunts remaining, in the area, but the Hunt Objective was already concluded.
How it should be: There should be 6 Objectives in the area, untill the hunt is actually concluded.
Video example of Grand Hunt:
[World Events][Grand Hunt] Reward Missing
Currently, completing a Grand hunt (Talking to Tomul after hunt has been concluded) Should reward everyone who has parcitpitated in the event with:
!image.png
Also, it should reward 90 reputation with the Centaur each stage has been completed (Currently, it does not)
[Waking Shore][World Quest] Many Whelps, Handle It
World Quest: https://www.wowhead.com/quest=70150/manywhelpshandleit
Choosing a Azure Whelp (No clue if the Emerald Too) does not currently count towards the Quest Objective. Only Tried Azure and Ruby one.
Additionally, Agitated Weedlings and Relentless Gust are missing.
[Waking Shore][Rare] Monsoo, The Boiling Rage
Rare: https://www.wowhead.com/npc=190718/monsootheboilingrage
Currently two issues, If the Rare respawns sooner than the Primalist Arlin, the Rare is attackable right when it spawns.
If you take too long to kill Monsoo, Arlin will spawn, making Monsoo invincible again.
They should probably have shared spawn timer.
[World Events][Community Feast] Supply-Laden Soup Pot
|T629056:16|t|cffffd000|Hitem:200095::::::::120:::::|h[SupplyLaden Soup Pot]|h|r is currently empty.
[General] HC Melee Hit damage
Heroic mode
Currently, the damage of the melee hits are wrong.
In a HC raid of 15 people, the values are the following:
[Dracthyr Intro] Awaken Dracthyr
Quest: https://www.wowhead.com/quest=64864/awakendracthyr
When player skips or playes the intro Cinematic upon creating a New Dracthyr, The player Character should be stuck in a Stasis, like the other Dracthyr NPCs untill few seconds later, a roar echoes though the halls, and frees the Player Character from the Stasis.
Upon beeing freed, The first quest https://www.wowhead.com/quest=64864/awakendracthyr should be added to players Quest Log.
Currently, there is no stasis on the player.
Video proof:
[Dracthyr Intro] Awaken Dracthyr
Quest: https://www.wowhead.com/quest=64864/awakendracthyr
When player interacts with Dervishian, He should play an stunned emote once he is freed from the Stasis animation, and have a dialogue. Currently, most of the time, The dialogue is not played at all, or only the second line is played.
His dialogue should be:
Wha... what... <name>! What has happened? Who did this to us?!
Something is very wrong here. We must find our wing mates. This way!
Same issue is on the Horde Side.
[Dracthyr Intro] Awaken Dracthyr
Quest: https://www.wowhead.com/quest=64864/awakendracthyr
When player jumps down from his Cell There is a Cell that should be locked by a magical barrier. The barrier is currently missing.
[Dracthyr Intro] Awaken Dracthyr
Quest: https://www.wowhead.com/quest=64864/awakendracthyr
When player frees all Dracthyr from the stasis in this quest, and goes to hand it in, In the area, that he is suppose to free Scalecommander Azurathel (Alliance), Dervishian is suppose to say: In here, evoker. when player gets close by.
Currently, he doesnt say the line.
[Dracthyr Intro] Ancient Construct - Splinter
When Ancient Construct does Splinter spell at low health, if he finishes it sucessfully, he should splinter into 2 https://www.wowhead.com/npc=191319/ancientsplinter.
Currently, he does not do that.
[BH][Gutshot] Rotfang Hyena melee hits
https://www.wowhead.com/npc=194745/rotfanghyena melee hits should deal 63k damage
At the moment they deal 34k damage
Retail | PTR
April 7, 2024
[PvP][Solo Shuffle] Enter in a closed arena
There is random issue that make you enter in a closed arena for Solo Shuffle.
[Trading Post][Quest] Touring the Trading Post (Alliance)
Quest:https://www.wowhead.com/quest=66858/tourthetradingpostcomments
Issue:
Collection's Cache is missing and cannot collect the first https://www.wowhead.com/currency=2032/traderstender
As well the quest shows different objectives , as well as npcs then the info given on the quest
[Dragonriding] Whirling Surge
Description of the bug
|T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r should provide you with the maximum speed increase the moment you cast it even when you're looking up and doing it horizontally, for the duration of animation.
How to reproduce
Get Dragonriding, get |T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r.
Get on mount, look all the way up and cast |T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r.
How it should be
|T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r should give you maximum Dragonriding speed.
Informations of the spell
|T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r
April 6, 2024
[Assasination] - Improved Garrote + deathmark
Description of the bug
When casting |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r from stealth/with |T3636848:16|t|cffffd000|Hspell:328305|h[Sepsis]|h|r buff on a target marked with |T4667421:16|t|cffffd000|Hspell:360194|h[Deathmark]|h|r , the copied Garrote doesn't get the 50% increased damage from |T132297:16|t|cffffd000|Hspell:381632|h[Improved Garrote]|h|r
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFIFJJJIJRJBAAAAAAQSAkIAAAAAAA0IJUSCJJJplSiIBJEJE
Use garrote from stealth on an enemy target
Use deathmark on the same target
The copied garrote will do 50% less damage
How it should be
Garrote copied by deathmark spellID 360830 should also get 50% damage increase from improved garrote if casted from stealth/used with sepsis buff
[Holy][PvP] Ultimate sacrifice
Issue:
Damage bypasses on the friendly target on which Blessing of Sacrifice was casted in pvp instances.
How it should work:
During the buff the friendly target should not receive damage, as it will be transfered to the paladin.
|T135966:16|t|cffffd000|Hspell:199452|h[Ultimate Sacrifice]|h|r
|T135966:16|t|cffffd000|Hspell:200327|h[Blessing of Sacrifice]|h|r
[Unholy] Death Coil Pvp Mod
Death Coil currently doesn't have pvp mod, that should have PvpMultiplier = 1,9
April 4, 2024
[Affliction] Grim Reach
Description of the bug
|T615099:16|t|cffffd000|Hspell:389992|h[Grim Reach]|h|r doesnt work.
Build
BkQA+63P9mnDJYMkogOeTUhr8igkEJJQaKQaJJh0CAAAAINAAAAAAARSLJSCJJJaJEAQC
How to reproduce
1. Use multiple DoTs on the main target
2. Use at least 1 DoT on a few more targets
3. Use |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r
How it should be
Whenever |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r damages the primary target, each target with at least one DoT must take 50% of the damage dealt to the primary target.
Retail:
Informations of the spell
|T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r
|T615099:16|t|cffffd000|Hspell:390097|h[Grim Reach]|h|r
[Retri] Blades of Light Holystrike damage
Issue:
When Blades of Light is picked, some abilities change their damage school to Holystrike intended
At the moment, Holystrike does not take into account ruling to perform physical or holy based on type of the target.
Almost every add ingame benefits from a 30% baseline armor, meaning the affected abilities deal 30% less damage.
Link to BT:
How it should work:
Holystrike should rule physical only to targets that have a magic type mitigation
|T236336:16|t|cffffd000|Hspell:403664|h[Blades of Light]|h|r
[Retri] Blades of Light Holystrike damage
Issue:
When Blades of Light is picked, some abilities change their damage school to Holystrike intended
At the moment, Holystrike does not take into account ruling to perform physical or holy based on type of the target.
Almost every add ingame benefits from a 30% baseline armor, meaning the affected abilities deal 30% less damage.
Link to BT:
How it should work:
Holystrike should rule physical only to targets that have a magic type mitigation
|T236336:16|t|cffffd000|Hspell:403664|h[Blades of Light]|h|r
[Fire] Ignite spread rule vs larger hitboxes
Issue:
Currently the spread rule of Ignite takes into account only the model/body of a large target it should spread to vs its extended hitbox.
How it should be:
The spreading rule should take into account the extended hitbox of a large add or boss vs its center model.
|T135818:16|t|cffffd000|Hspell:12846|h[Mastery: Ignite]|h|r
[Fire] Ignite Spellpower ratio
Dev note:
I checked the formula for Ignite, because as reported by Fragan, damage wasn't matching, and ignite damage was about 17% too high.
We had in fact the wrong ratio in our formula, as you can see here: |T135818:16|t|cffffd000|Hspell:12846|h[Mastery: Ignite]|h|r EFFECT_0 has Apply Aura: Dummy (SP mod: 0.62255) but we still had an old SP mod of 0.75 which caused the damage to be higher. Fixed now !
[Fire] Ignite spread rule vs larger hitboxes
Issue:
Currently the spread rule of Ignite takes into account only the model/body of a large target it should spread to vs its extended hitbox.
How it should be:
The spreading rule should take into account the extended hitbox of a large add or boss vs its center model.
|T135818:16|t|cffffd000|Hspell:12846|h[Mastery: Ignite]|h|r
[General] buffs removing eachother
Description of the bug
When applying any food buff, augmentation rune buff or enbemlishment buff (from https://www.wowhead.com/spell=387336/zoneoffocuscomments ) or getting a proc of |T4548899:16|t|cffffd000|Hitem:198316::::::::120:::::|h[High Intensity Thermal Scanner]|h|r buff.you lose any other buff from this list, you can only have one of them at a time
How to reproduce
.additem 197778
use |T1387663:16|t|cffffd000|Hitem:197778::::::::120:::::|h[Timely Demise]|h|r and wait 10 seconds untill you get the well fed stat buff
.additem 201325
use |T4644002:16|t|cffffd000|Hitem:201325::::::::120:::::|h[Draconic Augment Rune]|h|r
you will see the augmentation rune buff will remove the well fed buff
.cast 387336
The Zone of focus buff will remove augmentation rune buff
(as hunter) .additem 198316
Apply |T4548899:16|t|cffffd000|Hitem:198316::::::::120:::::|h[High Intensity Thermal Scanner]|h|r to your weapon
Hit a dummy untill you get the stat buff from the enchant
You will lose the previous buff when the enchant buff procs
How it should be
They are all seperate buffs that shouldnt remove each other if applied at the same time
Informations
[Item][Dungeon] - Water's Beating Heart
Description of the bug
|T839910:16|t|cffffd000|Hitem:193736::::::::120:::::|h[Water's Beating Heart]|h|r
|T839910:16|t|cffffd000|Hspell:383934|h[Water's Beating Heart]|h|r heals for 0 and gives 0 armor when ally has 100% hp
How to reproduce
Use trinket on ally
How it should be
100% hp:
Armor should be half of tooltip amount
Total healing should be like in tooltip
20% hp:
Armor should be like in tooltip
Healing should be 2 times more than in tooltip
Retail log
[Zaralek Cavern][Side] A Tower Yonder
Description of the bug
Can't interact with the corpse to complete Investigate the Corpse objective. The mouse cursor doesn't change.
Quest can't be completed.
How to reproduce
Accept https://www.wowhead.com/quest=73042/atoweryonder
Try to interact with the corpse.
How it should be
Should be able to interact with the corpse to complete the objective and the quest.
Informations of the quest
https://www.wowhead.com/quest=73042/atoweryonder
[Sniffenseeking] Scratch and Sniff
Description of the bug
1. |T132845:16|t|cffffd000|Hspell:410814|h[Choking]|h|r Causes Myrrit's bar to disappear, won't show up again even after carrying Myrrit again or /relog .
How to reproduce
1. Walk into Choking cloud while carrying Myrrit
How it should be
1. Bar should appear again when you carry Myrrit.
Informations of the minigame
https://www.wowhead.com/quest=75234/scratchandsniff
[Sniffenseeking] Phasing issue
Description of the bug
_There is a phasing / tracking issue with these minigames. The common thing between them all is the area they take place in. It happens when you move out of the center area and towards the hall, you lose the objective and phase you._
https://www.wowhead.com/quest=76014/livingstatue and https://www.wowhead.com/quest=76084/frostfirefinesse are impossible to complete.
https://www.wowhead.com/quest=76015/heartofiron is doable but only if you kill the rare _inside the center area while objective is tracked, or it won't drop the key._
https://www.wowhead.com/quest=75393/makingscents is doable. You only notice this issue if you get knocked away by the enemy near the air orb console, objective disappears.
https://www.wowhead.com/quest=75620/liarsinlight and https://www.wowhead.com/quest=76081/liarsofspirit are doable without this issue being noticed. Everything needed to do is inside the center area.
How to reproduce
.debug sniffenseeking startdig 76084 https://www.wowhead.com/quest=76084/frostfirefinesse
Check your tracker for the objective.
Try to interact with the fire and frost crystals
Move to the center of the area.
Try to interact with the fire and frost crystals again.
Escape once done with this mini game
.debug sniffenseeking startdig 76014 https://www.wowhead.com/quest=76014/livingstatue
Try to collect all keys.
Check your tracker for the objective every time you go towards the hall.
Do the same for the other minigames mentioned.
How it should be
Once you teleported in the minigame area, you shouldn't lose the objective nor it should phase you and causes any reset issue.
Informations of the minigames
https://www.wowhead.com/quest=76084/frostfirefinesse
https://www.wowhead.com/quest=76014/livingstatue
https://www.wowhead.com/quest=76015/heartofiron
https://www.wowhead.com/quest=75393/makingscents
https://www.wowhead.com/quest=75620/liarsinlight
https://www.wowhead.com/quest=76081/liarsofspirit
[VotI][Diurna] Wildfire Spread
On Mythic difficulty, If player is struct by Wildfire AoE, he should spawn another Wildfire pool nearby.
Currently, this is missing
!image.png
[VotI][Diurna] Tasarek Earthreaver Tremors
https://www.wowhead.com/npc=191225/tarasekearthreaver cast |T451165:16|t|cffffd000|Hspell:376257|h[Tremors]|h|r most of the times correctly, in a way they display.
But mainly on mythic, where they dont die as fast, When tank is moving away from them, they sometimes change direction of |T451165:16|t|cffffd000|Hspell:376257|h[Tremors]|h|r midway of the cast. and kill multiple melees that were not even in the line.
Video proof:
April 3, 2024
[Mistweaver] - Uplifted Spirits with Invigorating Mists
Description of the bug
The talent Uplifted Spirits decreases the CD of Revival for each crit made on targets with Renewing Mist.
How to reproduce
Get lot of crit chance
Use Renewing Mist on multiple targets
Use Revival
Cast Vivify
Check the CD of Revival going down
How it should be
It should only count the Vivify cast on the primary target.
Informations of the spell
|T611421:16|t|cffffd000|Hspell:388551|h[Uplifted Spirits]|h|r
|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r
[Feral] Ferocious Bite
Description of the bug
When we use Ferocious Bite on a target or multiple targets it hits 1 in 10 times
How to reproduce
Being Cat
Use |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r In 1 cible or multi cibles
Check details
How it should be
Normally it should hit every time you use it.
Informations of the spell
Talent: BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKCCSCIhQSCBJ0Sol4AAAAAAAQCoBA
Ferocious Bite Recount DF FS
[Sniffenseeking] Brand New Digs
Description of the bug
Can't see objects inside https://www.wowhead.com/quest=75459/brandnewdigs makes it impossible to complete.
How to reproduce
Accept https://www.wowhead.com/quest=74876/thebuddysystem
Go to the dig site
How it should be
Should be able to see objects to complete the dig.
Informations of the quest
https://www.wowhead.com/quest=74876/thebuddysystem
https://www.wowhead.com/quest=75459/brandnewdigscomments
[Trading Post][Objective] Fish Up Items at Iskaara Tuskarr Fishing Holes
Description of the bug
Sometimes items fished don't count for https://www.wowhead.com/ptr/tradingpostactivity/fishupitemsatiskaaratuskarrfishingholes139
How to reproduce
.mod rep 2511 2500 x4 (renown 4)
Learn fishing from trainer.
Fish near https://www.wowhead.com/npc=194584/khuri
How it should be
Every time you fish an item from Iskaara Fishing Holes, it should count.
Informations of the challenge
https://www.wowhead.com/ptr/tradingpostactivity/fishupitemsatiskaaratuskarrfishingholes139
https://www.wowhead.com/guide/professions/fishing/iskaaratuskarrfishingholes
[Trading Post][Objective] Obtain Elemental Overflow
Description of the bug
Looting https://www.wowhead.com/currency=2118/elementaloverflow from enemies affected by the primal storm doesn't count
How to reproduce
loot https://www.wowhead.com/currency=2118/elementaloverflow in any primal storm
How it should be
Looting 500 https://www.wowhead.com/currency=2118/elementaloverflow from primal storm enemies should completes it
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/obtainelementaloverflow104
https://www.wowhead.com/tradingpostactivity/obtainelementaloverflow247
[Trading Post][Objective] Complete the Trial of the Flood
Description of the bug
Completing the trial doesn't count towards https://www.wowhead.com/tradingpostactivity/completethetrialoftheflood119
How to reproduce
Complete https://www.wowhead.com/object=381981/chestoftheflood trial
How it should be
Should counts after completing the trial.
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completethetrialoftheflood119
[Item][Raid] - Vessel of Searing Shadow
Description of the bug
|T3853931:16|t|cffffd000|Hitem:202615::::::::120:::::|h[Vessel of Searing Shadow]|h|r
|T4914679:16|t|cffffd000|Hspell:401395|h[Vessel of Searing Shadow]|h|r doesn't proc
How to reproduce
Equip trinket
Use harmful spells
How it should be
|T2175503:16|t|cffffd000|Hspell:401394|h[Unstable Flames]|h|r Haste and damage taken stacking aura
|T4914679:16|t|cffffd000|Hspell:401395|h[Vessel of Searing Shadow]|h|r damage dealing to owner
|T3853931:16|t|cffffd000|Hspell:401422|h[Shadow Spike]|h|r burst damage
|T4914678:16|t|cffffd000|Hspell:401428|h[Ravenous Shadowflame]|h|r dot damage. This damage can't crit
After you get 5 stacks of |T2175503:16|t|cffffd000|Hspell:401394|h[Unstable Flames]|h|r you should deal damage with |T3853931:16|t|cffffd000|Hspell:401422|h[Shadow Spike]|h|r and |T4914678:16|t|cffffd000|Hspell:401428|h[Ravenous Shadowflame]|h|r
April 2, 2024
[Item] - Shadowed Impact Buckler
Description of the bug
|T1068221:16|t|cffffd000|Hitem:205168::::::::120:::::|h[Shadowed Impact Buckler]|h|r
|T136243:16|t|cffffd000|Hspell:408392|h[Shadowed Impact Buckler]|h|r doesn't proc
How to reproduce
Equip shield
Take damage
How it should be
Retail log
|T1068221:16|t|cffffd000|Hspell:410228|h[Shadowed Impact Buckler]|h|r damage ID
|T1068221:16|t|cffffd000|Hspell:410226|h[Shadowed Immolation]|h|r stacks ID
After you get 5 stacks your next ability should activate trigger that make your stacks fade one by one period is smth like 30100ms. Each time stack fades it should deal damage. Damage should split evenly in 10 yards radius
[Noblegarden] Noblegarden Vendor
Description of the bug
2 toys are missing at the noblegarden vendors.
https://www.wowhead.com/npc=32836/noblegardenvendor
https://www.wowhead.com/npc=32837/noblegardenmerchant
Added to patch 9.1.5 |T413571:16|t|cffffd000|Hitem:188694::::::::120:::::|h[Spring Florist's Pouch]|h|r
Added to patch 10.0.7 |T237287:16|t|cffffd000|Hitem:204675::::::::120:::::|h[A Drake's Big Basket of Eggs]|h|r
How to reproduce
.npc add temp 32836 sells 22/24 items
.npc add temp 32837 sells 22/24 items
How it should be
the 2 toys should be added
Informations of the spell
https://www.wowhead.com/npc=32837/noblegardenmerchant
https://www.wowhead.com/npc=32836/noblegardenvendor
|T413571:16|t|cffffd000|Hitem:188694::::::::120:::::|h[Spring Florist's Pouch]|h|r
|T237287:16|t|cffffd000|Hitem:204675::::::::120:::::|h[A Drake's Big Basket of Eggs]|h|r
April 1, 2024
[Outlaw] - S2 2 piece tier set
Description of the bug
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r damage ticks increase the damage of its own DoT
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r DoT doesn't refresh it's duration each damage instance
Damage of |T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r doesn't reset after it wears off
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r is doing 5% of the damage you done EACH second instead of 5% of the damage OVER 8 seconds
How to reproduce
Wear 2 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set
Hit an enemy target once and stop attacking it
The damage of soulrip dot will self increase
repeatedly hit an enemy target
the soul rip dot will not refresh when you reapetedly hit a target
repeatedly hit an enemy target to stack up the soulrip dot damage
stop hitting the target and wait for the dot to wear off
Attack the target again
The stacked damage of the last DoT will still be on the target
How it should be
Soulrip ticks (spell id 409604) should not increase the damage of itself
Each instance of damage (EXCLUDING SOULRIP ITSELF) shoudl refresh the duration of the dot
When the Dot wears off, if you apply the dot again on the target it shouldnt keep the damage of the last dot
[Aberrus][Rashok] Shattered Conduit
Description of the bug
The |T3154546:16|t|cffffd000|Hspell:401419|h[Elder's Conduit]|h|r broke when the boss was taken into the Elder's Conduit 2 times instead of 3.
In normal mode it should break at 3
How to reproduce
Start a boss fight
bring the boss to the center 2 times
Pay attention to the platform, it's broken
How it should be
After draining Rashok's energy 3 times, the conduit shatters, inflicting 147590 Shadowflame damage to all players within 20 yards and becomes unusable.
Informations of the spell
https://www.wowhead.com/npc=201320/rashok/normalencounterjournal > |T3154546:16|t|cffffd000|Hspell:401419|h[Elder's Conduit]|h|r?dd=14&ddsize=30 > https://www.wowhead.com/spell=410690/shatteredconduit?dd=14&ddsize=30
Retail timer 1:55
Test Fs timer 8:40 9:15
[Aberrus][General] Whisper in the Dark
Description of the bug
mob ability does not reduce hast by 65%
How to reproduce
Mobs are in front of Sarkaret
start a fight with a mob
wait for the debuff Dark Bindings
pay attention to the speed, it's not visual
How it should be
The caster charges several players with darkness for 5 sec. Upon expiration, the player inflict 206626 Shadow damage to players within 12 yards and reduces their haste by 65% for 8 sec.
Informations of the spell
https://www.wowhead.com/npc=203806/whisperinthedarkabilities;mode:n > |T132095:16|t|cffffd000|Hspell:409578|h[Dark Bindings]|h|r?dd=14&ddsize=30
FS Test 48:55
March 31, 2024
[Fire] Incendiary Eruptions aura delist
Issue:
Incendary Erruptions stops working when the caster dies and Flame Patch persists ( intended ) delivering damage forcing the % to proc Living Bomb.
Solution:
Delisting the aura from Flame Patch when the caster dies, should in theory solve the root issue when the above condition is met.
|T135822:16|t|cffffd000|Hspell:383665|h[Incendiary Eruptions]|h|r
[World Event][Trial Of Storms] Charged Drake
Description of the bug
https://www.wowhead.com/npc=201796/chargeddrake becomes unattackable if you leave combat with it.
How to reproduce
Get in combat with https://www.wowhead.com/npc=201796/chargeddrake
Walk down the hill far from the spot the rare in.
Go back and try to attack again.
How it should be
Should be able to attack it again.
Informations of the npc
https://www.wowhead.com/npc=201796/chargeddrake
[Darkmoon Faire] Darkmoon Faire Event missing
Description of the bug
The Darkmoon Faire is missing in the calender and will never show up until it's added back.
How to reproduce
Check Calender and events table
How it should be
Is should be shown in the calender and appear when the time is up
Informations of the spell
https://www.wowhead.com/event=479/darkmoonfaire
[Aberrus][General] Focus Crystal Teleport/Gossip
Missing Gossip for the Focus Crystal after Kazzara where it should teleport players to Zkarn (After Both Experiments and Rashok has been defeated.)
Currently only says Greetings <name>.
Second issue, It does not offer teleport to Zkarn after Both previous wing bosses have been defeated.
Retail:
!image.png
[Aberrus][General] Flightstones From Bosses
Each defeated boss in Aberrus should reward 45 Flightstones.
Last two bosses (Neltharion and Sarkareth) should reward 70 Flightstones.
Currently, they are not rewarded.
https://www.wowhead.com/currency=2245/flightstones
[Aberrus][Zskarn] Intro Dialogue
Missing Intro Dialogue when player approach Zskarn boss fight arena after both previous wing bosses have been defeated.
!image.png
March 30, 2024
[General] - Elemental orbit - Earth Shield on friendly players
Description of the bug
Currently, when you have the talent Elemental orbit to apply 1 more Earth shield, and you use the shield first in a friendly player and then on you, the buff of the friendly player disappears.
How to reproduce
Use Earth Shield on a friendly player
Use Earth Shield on yourself
Check if the shield of the friendly player disappears.
How it should be
if you have the talent Elemental Orbit, The shield of the friendly player shouldn't disappear if you use it on yourself right after.
Informations of the spell
https://www.wowhead.com/spell=383010/elementalorbit?def=106967&rank=1
https://www.wowhead.com/spell=974/earthshield?def=106968&rank=1
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQaHIJJJRikWS4AJFlAKJAIKpEKSSJSKkAkQSUUA
[Elemental] - T30 tier set
Description of the bug
Currently, the tier set of season 2 is not working.
2p tier bonus: |T136243:16|t|cffffd000|Hspell:405565|h[Shaman Elemental 10.1 Class Set 2pc]|h|r not working.
4p tier bonus: |T136243:16|t|cffffd000|Hspell:405566|h[Shaman Elemental 10.1 Class Set 4pc]|h|r not working.
How to reproduce
Get the tier set of Aberrus.
How it should be
2p tier bonus: |T136243:16|t|cffffd000|Hspell:405565|h[Shaman Elemental 10.1 Class Set 2pc]|h|r you should gain Stormkeeper every 50s. (this should proc at the start of the combat and then count 50s, also it shouldn't overlap if there is a Stormkeeper active, for example when you start the combat you usually press Stormkeeper before the fight starts so the proc of the tier set should be 2s after you consumed your current Stormkeeper)
4p tier bonus: |T136243:16|t|cffffd000|Hspell:405566|h[Shaman Elemental 10.1 Class Set 4pc]|h|r for 8s after you consume Stormkeeper, your Lightning Bolt, Lava Burst, Icefury, and Frost Shock generate 50% more Maelstrom, and your Chain Lightning, Lava Beam, and Earthquake deal 20% increased critical damage.
Informations of the spell
https://www.wowhead.com/spell=191634/stormkeeper?def=106820&rank=1
[S2] Sanguine affix
The https://www.wowhead.com/affix=8/sanguine affix should last 12 seconds after the add is killed
At the moment, it is lasting 20 seconds
Retail:
PTR:
[World Event][Fyrakk Assault] Achievement - Still Standing in the Fire
Getting killed by Firakk is currently not giving you the following achievement: https://www.wowhead.com/achievement=17506/stillstandinginthefire
[Item][Dungeon] - Heart of Thunder
Description of the bug
|T136099:16|t|cffffd000|Hitem:133246::::::::120:::::|h[Heart of Thunder]|h|r damage doesn't split
Proc ID |T136099:16|t|cffffd000|Hspell:413423|h[Thunderous Pulse]|h|r
How to reproduce
.npc add temp 189617 place 34 mobs
Equip trinket
Take damage and roll for proc
Check damage
Repeat with 1 mob
How it should be
Damage should split evenly between all mobs this trinket hits.
March 29, 2024
[Protection] - Season 2 Tier 2 and 4
Description of the bug
Season 2 tier 2 |T136243:16|t|cffffd000|Hspell:405581|h[Warrior Protection 10.1 Class Set 2pc]|h|r works fine the only issue is the doesn't reduce the cooldown of
Season 2 tier 4 |T136243:16|t|cffffd000|Hspell:405582|h[Warrior Protection 10.1 Class Set 4pc]|h|rworks totally fine
How to reproduce
Make Protection warrior
Equip tier set: .additem 202443 .additem 202441
Check if reduces the cooldown of
How it should be
Season 2 tier 2 |T136243:16|t|cffffd000|Hspell:405581|h[Warrior Protection 10.1 Class Set 2pc]|h|r The reduce the cooldown of by 2 seconds. During these effects are doubled.
Informations of the spell
Talents: BkEAoonA2h02U1PVo4204nicFIhAAAAASSSSSSkIpJSaQACkIIJBgESCNkkEiEOQAAAAAAAASkAAoEAIA
Tier set 2 piece: |T136243:16|t|cffffd000|Hspell:405581|h[Warrior Protection 10.1 Class Set 2pc]|h|r
Tier set 4 piece: |T136243:16|t|cffffd000|Hspell:405582|h[Warrior Protection 10.1 Class Set 4pc]|h|r
[warrior][all spec] beserker shout vs incapacitating effects
Description of bug
currently player cannot use beserker shout when they are already feared or under some incapacitating effects (fear, sap etc) which shouldnt be the case.
how to reproduce
create a warrior
copy talent tree string
make enemy target use fear on you
try to use beserker shout
how it should be
beserker shout should give player immunity from incapacitating effects (fear, sap, etc) and can be used when the player is under those effects
ps: it should also remove any incapacitating effects from the players allies but this is working fine so dont touch it
more information to the spell
|T136009:16|t|cffffd000|Hspell:384100|h[Berserker Shout]|h|r
ptr talent tree string:BkEAoonA2h02U1PVo4204nicFIIAAAAgkkQSCJtkSSSaFEBCISUSSUgASCNkkECQkAAAAAAAAJBAoUaAgA
ptr proof
[Item] - Undulating Sporecloak
Description of the bug
https://www.wowhead.com/spell=410230/undulatingsporecloak
https://www.wowhead.com/spell=410231/undulatingsporecloak heals you for 0 every 5 sec
On 30% hp you don't get shield https://www.wowhead.com/spell=410232/undulatingsporecloak
How to reproduce
Equip item
Take damage
How it should be
Should heal correct amount every 5 sec
When your health drops below 30% you should get shield https://www.wowhead.com/spell=410232/undulatingsporecloak . For that proc cooldown should be 2 mins.
Current ingame tooltip amounts both for healing and shield are correct.
[BH][Gutshot] Ensnaring Trap
Description of the bug
Traps in bossfight https://www.wowhead.com/npc=186116 from ability |T132309:16|t|cffffd000|Hspell:384148|h[Ensnaring Trap]|h|r didnt work correct , traps nonstop disapear.They often didn't work on players and hyenas
[BH][Gashtooth] Decayed Senses
Description of the bug
https://www.wowhead.com/npc=186124/gashtooth use ability |T136175:16|t|cffffd000|Hspell:381387|h[Decayed Senses]|h|r on random target (should use only on player who hold agro)
[BH][Treemouth] Grasping Vines
Description of the bug
https://www.wowhead.com/npc=186120/treemouth have issues whit ability |T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r :
have wrong castsequence on ability |T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r , boss use on random timing and it's break all castsequence
https://www.wowhead.com/npc=186120/treemouth ability|T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r have wrong hitbox ( more than should be )
https://www.wowhead.com/npc=186120/treemouth ability |T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r apply debuff |T136007:16|t|cffffd000|Hspell:383875|h[Partially Digested]|h|ronly on one random target ( should apply debuff on all targets who get hit by this ability)
[BH][Fetid Rotsinger] Pack Tactics
Description of the bug
NPC https://www.wowhead.com/npc=186226/fetidrotsingerabilities aura |T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r remove after evade
Proof :
[BH][Tricktotem] Greater Healing Rapids
Description of the bug
https://www.wowhead.com/npc=186125/tricktotem when player kick cast |T1385912:16|t|cffffd000|Hspell:377950|h[Greater Healing Rapids]|h|r still visually continues to cast
[BH][Rotchanting Totem]HP issue
Description of the bug
https://www.wowhead.com/npc=193799/rotchantingtotem restores his HP (They shouldn't get any healing)
proof :
March 28, 2024
[Pvp] - Veil of Midnight vs vanish
Description of the bug
If you use |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r with |T136177:16|t|cffffd000|Hspell:198952|h[Veil of Midnight]|h|r talent while having the |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r, cloak of shadows won't remove physical debuffs from you
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkkIJJRQSESS0SCJlkQSSoEAAAA
Apply any physical debuffs on your character (bleeds and other physical dots for example)
Use vanish
While having the 3 seconds vanish buff, use cloak of shadows
The physical debuffs won't get removed
How it should be
Vanish should not change the effectiveness of veil ofmidnight talent
Informations of the spell
[Discipline] - Divine Star/Halo vs Twilight Equilibrium
Description of the bug:
Divine Star and Shadow Covenant's version of Divine Star,
Halo and Shadow Covenant's version of Halo are not getting benefit from Twilight Equilibrium talent.
How to reproduce:
Cast Halo (Spell ID: 120517).
Cast Mind Blast (Spell ID: 8092).
Cast Halo again and check the damage.
For Divine Star (Spell ID: 110744) just replace the Halo's casts.
For Shadow version of the spells just cast Shadow Covenant (314867).
How it should be:
Halo's damage should be increased with 15% if we cast a shadow spell.
Shadow Covenant's Halo damage should be increased with 15% if we cast a holy spell.
It's the same for Divine Star and Shadow Covbenant's version of the spell.
Informations of the spell
AMR link for Halo: BAQAF4jLNlAYRY0qGSgGSGuyBDBoogE0SSigUolkkkkAAAAAAAAAAAAUS7A0SAaJRSiIkWJtERACA
AMR link for Divine Star: BAQAF4jLNlAYRY0qGSgGSGuyBDBoogE0SSigUolkkkkAAAAAAAAAAAAUS7AUSAaJRSiIkWJtERACA
[Evoker][all] static field totem vs deep breath
Description of the bug
static field totem is knocking you back into it if you use deep breath to escape it
How to reproduce
get an enhancement shaman
get him to use static field totem
use deep breath and collide with the wall of the totem
you will see you get knocked back
How it should be
on retail you should escape it with no problems (deep breath makes you immune to cc while you are in flight)
Informations of the spell
|T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r
|T1020304:16|t|cffffd000|Hspell:355580|h[Static Field Totem]|h|r
.
[Valdrakken] Collision/Mount nullificator
add the auras on thoses creatures
[Aberrus][Zaqali] Devastating Leap vs Phase 2 Transition
If the boss is casting |T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r , He should not be able to transition into phase 2 (25% Health) untill he lands on the other side.
Currently, he cancels the cast, sometimes even while being in midair, and starts flying.
(Dont have any video, but i managed to see it on retail few days ago.)
March 27, 2024
[VotI][Dathea][Mythic] Platform Spawns Indication
When Dathea is spawning the adds, and is casting the Coalescing Storm spell, When she is already casting it, there should be a storm on the platform that is gonna have the adds on it. Currently, we do not have this.
It should be present on HC and Mythic difficulties.
Video example:
[VotI][Eranog] Demonic Gateway behaviour
Demonic Gateway seems to put players in an immune state while they're traveling, which makes mechanics such as Eranog's Incinerate able to be skipped
March 26, 2024
[BH][Decatriarch Wratheye]Rotburst Totem
Description of the bug
Boss https://www.wowhead.com/npc=186121/decatriarchwratheyeability |T136008:16|t|cffffd000|Hspell:373942|h[Rotburst Totem]|h|r have issue : totem from ability spawning always in 2 same position (should spawn in opposite boss direction) https://www.wowhead.com/npc=186121/decatriarchwratheye
[BH][Decatriarch Wratheye] Choking Rotcloud
Description of the bug
Boss https://www.wowhead.com/npc=186121/decatriarchwratheye ability have issue|T348565:16|t|cffffd000|Hspell:376170|h[Choking Rotcloud]|h|r have wrong animation (sometime cloud animation stay in one position, sometime animation teleporting,sometime spawn 2 cloud)
[BH][Filth Caller] Rotting Surge
Description of the bug
https://www.wowhead.com/npc=185656 have issues:
deals damage to himself in aoe zones from ability |T136134:16|t|cffffd000|Hspell:383385|h[Rotting Surge]|h|r
have wrong moveset , if player kick cast npc didnt move (should move whit player who hold agro)
[BH][Decay Totem] hp issue
Description of the bug
https://www.wowhead.com/npc=190426 restores his HP (They shouldn't get any healing)
[BH][Rotbow Ranger] Pack Tactics
Description of the bug
if playerd evade NPC https://www.wowhead.com/npc=186208/rotbowrangerabilities;mode:normal aura |T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r on him remove
[BH][Wilted Oak] Necrotic Breath
Description of the bug
https://www.wowhead.com/npc=186229 have issues whit cast |T135798:16|t|cffffd000|Hspell:382805|h[Necrotic Breath]|h|r only on player who hold agro (should cast on random player )
NPC debuff himself whit this ability (only visually)
[BH][Rira Hackclaw] Bladestorm
Description of the bug
https://www.wowhead.com/npc=186122/rirahackclaw ability |T132369:16|t|cffffd000|Hspell:377827|h[Bladestorm]|h|r have wrong hit box (more than spell animation)
[Uldaman][Infinite Timereaver] Stolen Time
Description of the bug
Players cannot LOS NPC https://www.wowhead.com/npc=184331/infinitetimereaver for remove |T1391676:16|t|cffffd000|Hspell:377511|h[Stolen Time]|h|r stacks
Retail proof :
[Uldaman][Bromach] spell hitbox
Description of the bug
Boss https://www.wowhead.com/npc=184018/bromachabilities;mode:normal ability have issues:
|T132314:16|t|cffffd000|Hspell:369703|h[Thundering Slam]|h|r have wrong hitbox , more than spell animation
https://www.wowhead.com/npc=186696/quakingtotemabilities;mode:normal ability |T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r have wrong hitbox , more than spell animation
[Uldaman][Stonevault Geomancer] interrupt school lock
Description of the bug
On bossfight https://www.wowhead.com/npc=184018/bromachabilities;mode:normal NPC https://www.wowhead.com/npc=186658/stonevaultgeomancer didnt get school lock after players interrupts if player kick |T136015:16|t|cffffd000|Hspell:369675|h[Chain Lightning]|h|r add's immediately start other cast |T1044087:16|t|cffffd000|Hspell:369674|h[Stone Spike]|h|r
How to reproduce
Go to https://www.wowhead.com/npc=184018/bromachabilities;mode:normal
interrupt any https://www.wowhead.com/npc=186658/stonevaultgeomancer cast
How it should be
https://www.wowhead.com/npc=186658/stonevaultgeomancer should get school lock after interrupt
[Uldaman][Hulking Berserker] Reckless Rage
Description of the bug
NPChttps://www.wowhead.com/npc=184020/hulkingberserkerabilities;mode:lfr ability|T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r have issues:
do not icnrease damage taken by 20 %
debuff didnt stack ,proof:
How to reproduce
go to Uldaman dungeon
pull https://www.wowhead.com/npc=184020/hulkingberserkerabilities;mode:lfr
at 40 % NPC HP check damage taken whit buff |T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r
pull two https://www.wowhead.com/npc=184020/hulkingberserkerabilities;mode:lfr
check|T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r debuff stack
How it should be
|T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r should increase damage taken by 20 % and stack
[Trading Post] Refund issues.
Description of the bug
Purchased items refund period gets canceled sometimes before the 2 hours run out. (by relog / exiting client, or simply doing other things)
Was able to fix it by buying another item, it it let me refund first one that had refund option bugged.
Using Refund causes error pop up and bugs the UI / refund feature.
In first video you can see I just bought the items but after logging refund period was gone.
How to reproduce
Buy 1 item
Exit rewards UI
Open and buy another.
Exit game.
Log and check if you can refund purchased items.
How it should be
Should be able to refund within 2 hours.
[General] Dragon Isles Supplies Objects
Description of the bug
Can't earn https://www.wowhead.com/currency=2003/dragonislessuppliescontainedinobject from objects.
How to reproduce
Loot any chest or dragon isles supplies such |T135263:16|t|cffffd000|Hitem:200694::::::::120:::::|h[River Bell Bulbs]|h|r, |T3610997:16|t|cffffd000|Hitem:200690::::::::120:::::|h[Ritherem Petals]|h|r, and |T656682:16|t|cffffd000|Hitem:200555::::::::120:::::|h[Inferno Seeds]|h|r
How it should be
Character Dragon Isles Supplies currency should increase when looting an that item that add more.
Informations of the object
https://www.wowhead.com/currency=2003/dragonislessuppliescontainedinobject
[Aberrus][Zaqali] Climbers Aura
Currently, the Aura which visualizes where the Mobs (Aside from Wallclimbers) Are climbing, is applied directly to the mobs, instead of the spot they are climbing to at the edges of the platform.
This makes it hard to spot them, and throw rocks down the line, to kill them before they climb up.
Video proof:
Also, Most of the times, the Aura does not vanish untill end of the fight, making it harder to spot climbing enemies.
[Aberrus][Zaqali] Big Adds Spawn Locations
When DBM says for example Big Adds North It should spawn all big incoming adds (Not Wallclimbers) on the North platfrorm.
Same goes for South, If DBM says Adds are coming on South, It should spawn all mobs on the South Platform.
Currently, this seems completely random where Big adds are coming, they sometimes spawn on opposite side of what DBM says, and sometimes, they spawn on Both platforms at the same time.
Retail proof:
March 25, 2024
[Mistweaver] - Rising Mist 100% limit extension
Description of the bug
I made a bug report couple weeks ago, and I think it has been completly misunderstood. I mainly talked about Misty Peaks interaction with Rising Mist but the fixed had nothing to do with it (CF: ). I know this has always been an issue that the limit was not implemented. But why right now you can't extend a HoT past their base duration. I'll explain with an example, Essence Font HoT has a bade duration of 8 sec, the limit should make it so you can extend it only twice for a total duration of 16 sec. The limit implemented right now just make it so you can't extend it past 8 sec. It makes any Rising Sun Kick cast right after the HoT's application completely useless. Therefore it changes completely the gameplay since you need to wait 4 sec before being able to extend the HoTs by 4 sec.
How to reproduce
Cast any HoT
Use Rising Sun Kick right after
HoT's duration will barely be extended
How it should be
I know we discussed it already and it's too complex to implement, but anyways, it should make us be able to extend a HoT to twice the duration it would have without any extension. examples : (first number is base total duration, second is total duration if fullly extended)
base Renewing Mist : 20 sec 40 sec
Thunder Focus Tea + Renewing Mist : 30 sec 60 sec
base Enveloping Mist : 6 sec 12 sec
Mist Wrap + Enveloping Mist : 7 sec 14 sec
Informations of the spell
|T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r
Video of current behaviour :
[Aberrus][Sarkareth] Sarkareths Defeat Outro
When players successfully stop Sarkareth, The Mirrior in the wall should vanish, there should be only void in the distance.
FS:
!image.png
Retail:
[Aberrus][General] Shadowflame Crest Fragments Drop
Currently, every Difficulty rewards the same Crest Fragments (Per Boss, once a Week.)
LFR should reward 10 |T5062636:16|t|cffffd000|Hitem:204075::::::::120:::::|h[Whelpling's Shadowflame Crest Fragment]|h|r (Works)
Normal should reward 10 |T5062624:16|t|cffffd000|Hitem:204076::::::::120:::::|h[Drake's Shadowflame Crest Fragment]|h|r
(Currently rewards LFR ones,)
Heroic should reward 10 |T5062642:16|t|cffffd000|Hitem:204077::::::::120:::::|h[Wyrm's Shadowflame Crest Fragment]|h|r
(Currently rewards LFR ones.)
Mythic should reward 10 |T5062612:16|t|cffffd000|Hitem:204078::::::::120:::::|h[Aspect's Shadowflame Crest Fragment]|h|r
(Currently rewards LFR ones.)
[Aberrus][Zaqali] Ignara after Boss Defeat
After Warlord Kagni is defeated, and the boss fight ends, Small Ignara should be flying around the Hole in the middle of the Boss fight arena.
This has no purpose at all, its just decoration detail.
NPC ID: 205921
!image.png
[Aberrus][Zaqali] Mystic Spawn Amount
The First spawns of Mystics is correct, (When boss Jumps onto Ignara).
However, each subsequent spawn should result in only 1 Mystic spawning on one side, not both.
Should be as follows: First 2 Mystics on Both Sides (Works)
Second wave should be 1 Mystic at South Platform.
Third wave should be 1 Mystic at North Platform.
Repeat, from second wave.
Retail proof:
[Aberrus][Zaqali] Cave Rubble Out of Range Error
!image.png
Sometimes, It seems that throwing rocks is impossible, due to some Out of Range error, even when i am close to the edge, and near a climbing add.
[Aberrus][Zaqali] Visual Ballista Bombardment
When players are infront of the boss, while outside of combat, there should be ballistas shooting projectiles at the walls of the arena.
This is purely visual, it does no damage to the players, it even doesnt have the AoE swirlies around them.
Video proof:
March 23, 2024
[Protection] - Season 2 Tier 2P & 4P
Description of the bug
Season 2 2p Tier Bonus |T2032581:16|t|cffffd000|Hspell:405547|h[Paladin Protection 10.1 Class Set 2pc]|h|r doesn't trigger |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r when you use avenger shield.
Season 2 4p Tier Bonus |T236258:16|t|cffffd000|Hspell:405548|h[Paladin Protection 10.1 Class Set 4pc]|h|r doesn't apply |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r when your judgment crits and doesn't have chance to trigger Grand Crusader
How to reproduce
Make Paladin and Spec into Protection Spec
Copy below Talent Code and Equip Tier Set of Heartfire Sentinel's Authority
Use Avenger Shield and Judgement on hostile units
How it should be
2P Using Avenger Shield on target with tier equipped should burn the target for 20% additional damage over 5 sec and the paladin should be healed for 100% of damage dealt by |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r
4P Critical hits from Judgment should trigger |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r and should have a chance to trigger Grand Crusader
Information's of the spell
|T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r |T133176:16|t|cffffd000|Hspell:85043|h[Grand Crusader]|h|r |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
Talent Code BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKtIJtWiUkQJEatmoBSSRQSCRKgICAIAQDIkkgA
[Protection] - Bulwark of Order
Description of the bug
Currently Bulwark of Order Absorb is getting affected by versatility and it is over capping then its designated value of 30% of paladins max health. Even Critical hits from avenger shield is making the absorb shield bigger than 30% of paladins health. This bug is noticeable when Paladin uses avenging wrath and uses DT by pulling 5+ hostile targets.
How to reproduce
Make Paladin and spec into protection and use below talent code.
Pull 5 hostile targets and use divine toll to reach the Bulwark of order Cap
use Avenging Wrath to increase the damage of avenger shield to make it obvious.
How it should be
Bulwark of Order Absorb shouldn't be affected by Versatility and Critical hits of Avenger shield. It should always be capped at 30% health of Paladin, moreover the absorb shield if consumed and later replenished by subsequent avenger shields should be capped at 30% max health. the absorb shield should scale if the heath pool of paladin increases due to commanding shout, sentinel or priest buff.
Information's of the spell
|T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r
Talent BIEAomTTpSA9oX6huYLb5nP3r3SaJkiodAtIJKNJJSEJSAAACAAAAAAAoJOQSSRgkQSKChAAiAAAIAB
[BM] - Animal Companion at Seething Shore
Description of the bug
|T461112:16|t|cffffd000|Hspell:267116|h[Animal Companion]|h|r doesn't summoned after you landed
How to reproduce
Get Seething Shore bg
Jump from the ship
Summon your pet after landing
How it should be
Animal Companion shouldn't be missed
[BH][Gutshot ] Rotfang Hyena
Description of the bug
NPC https://www.wowhead.com/npc=194745 dont have ability |T132127:16|t|cffffd000|Hspell:384577|h[Crippling Bite]|h|r
[Evoker][preservation] spiritbloom + stasis
Description of the bug
stasis doesnt replicate spirit bloom
How to reproduce
cast stasis
use 2 living flames
use spiribloom
press stasis ( your spiritbloom will not be replicated)
How it should be
spirit bloom should be a spell that stasis can store and use when you press it
Informations of the spell
https://www.wowhead.com/spell=370537/stasiscomments
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[Evoker][preservation] essence burst vs resonating sphere and emerald blossom
Description of the bug
temporal anomaly with resonating sphere talented will consume the essence burst proc (the echo application consumes essence burst ////.Field of dreams also consumes the essence burst when it procs even though it costs no essence when you get a proc otherwise
How to reproduce
temporal orb
get the |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r and|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r talents
get proc of |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r
use |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
emerald blossom
cast|T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r
get a proc of |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r
if your |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r
How it should be
temporal anomaly shouldnt consume |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r since it costs no essence
a field of dreams proc doesnt cost any essence and shouldnt consume |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r
Informations of the spell
|T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r|T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r |T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r
image refers to the spells that interact with essence burst while your spec is preservation
[BH][Bracken Warscourge]
Description of the bug
https://www.wowhead.com/npc=185529 npc have issues :
aura |T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r on npc https://www.wowhead.com/npc=185529 disapeare after evade
|T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r aura work not correct buff disappears randomly from the allies (should buff npc allies whit |T132117:16|t|cffffd000|Hspell:367511|h[Pack Tactics]|h|r )
https://www.wowhead.com/npc=185529 can fear player into textures whit ability |T1033476:16|t|cffffd000|Hspell:367500|h[Hideous Cackle]|h|r
[BH][Bonebolt Hunter] moveset issue
Description of the bug
https://www.wowhead.com/npc=185534 have wrong moveset, if players los this add didnt move
[BH][Claw Fighter] Vicious Clawmangle
Description of the bug
https://www.wowhead.com/npc=185508 have issues :
when he cast |T1392547:16|t|cffffd000|Hspell:384150|h[Vicious Clawmangle]|h|rdidnt fixates on target
dont have ability |T132131:16|t|cffffd000|Hspell:367481|h[Bloody Bite]|h|r
[BH][Decaying Slime] Burst
Description of the bug
https://www.wowhead.com/npc=189299/decayingslime when add die spell |T132108:16|t|cffffd000|Hspell:375614|h[Burst]|h|r dont do any damage on players
[BH][Treemouth] Decaying Slime
Description of the bug
NPC https://www.wowhead.com/npc=192481/decayingslime in https://www.wowhead.com/npc=186120/treemouth bossfight have issues:
didnt use ability |T136030:16|t|cffffd000|Hspell:381770|h[Gushing Ooze]|h|r
when adds die |T132108:16|t|cffffd000|Hspell:378057|h[Burst]|h|r didnt spawn aoe zone
[BH][Treemouth] Decay Spray
Description of the bug
boss https://www.wowhead.com/npc=186120/treemouth ability |T132104:16|t|cffffd000|Hspell:376811|h[Decay Spray]|h|r spawn adds always on player who hold agro should spawn on ability target
[Neltharus][Warlord Sargha]evade zone
Description of the bug
Boss https://www.wowhead.com/npc=189901/warlordsargha dont have evade zone
How to reproduce
go to Neltharus
pull https://www.wowhead.com/npc=189901/warlordsargha
check evade zone
[Neltharus][Warlord Sargha] Treasure Pile
Description of the bug
In bossfight https://www.wowhead.com/npc=189901/warlordsargha all items from https://www.wowhead.com/npc=191921/treasurepile can hit any NPC on dungeon
Proof:
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=189901/warlordsargha
pull add's whit boss
take items
use on add's
How it's should be
Items https://www.wowhead.com/npc=191921/treasurepile from must not damage on other NPC on dungeon , only on boss whit shield
[BH][Brackenhide Shaper] Summon Lashers
Description of the bug
https://www.wowhead.com/npc=186220 and https://www.wowhead.com/npc=189531 summon only 1 frendly add https://www.wowhead.com/npc=208994/infectedlasher for players whit ability |T464030:16|t|cffffd000|Hspell:373024|h[Summon Lashers]|h|r (should summon 2 npc and https://www.wowhead.com/npc=208994/infectedlasher should be enemy for players)
[BH]Crowdcontrol vs elite NPC
Description of the bug
Player can crowdcontrol NPC's:
https://www.wowhead.com/npc=186191
https://www.wowhead.com/npc=186227
https://www.wowhead.com/npc=186208
[BH][Decatriarch Wratheye]Withering Rot
Description of the bug
|T458735:16|t|cffffd000|Hspell:373896|h[Withering Rot]|h|r debuff didnt remove when players evade boss https://www.wowhead.com/npc=186121/decatriarchwratheye
[Neltharus] [Qalashi Thaumaturge] Ability issue
Description of the bug
https://www.wowhead.com/npc=192788 didnt use ability |T135819:16|t|cffffd000|Hspell:378282|h[Molten Core]|h|r and |T451169:16|t|cffffd000|Hspell:378818|h[Magma Conflagration]|h|r
How to reproduce
go to the Neltharus dungeon
pull https://www.wowhead.com/npc=192788
check ability |T135819:16|t|cffffd000|Hspell:378282|h[Molten Core]|h|r and |T451169:16|t|cffffd000|Hspell:378818|h[Magma Conflagration]|h|r
[Neltharus][Ore Elemental] Molten Vulnerability
Description of the bug
https://www.wowhead.com/npc=192781 apply debuff on himself |T2175503:16|t|cffffd000|Hspell:378221|h[Molten Vulnerability]|h|r
proof:
How to reproduce
Go to the dungeon Neltharus
pull https://www.wowhead.com/npc=192781
check debuff on him
How it should be
this add should apply this debuffs on players if https://www.wowhead.com/npc=192788 will apply |T135819:16|t|cffffd000|Hspell:378282|h[Molten Core]|h|r
[Neltharus][Chargath] Grounding Chain
Description of the bug
Players can remove |T132508:16|t|cffffd000|Hspell:374482|h[Grounding Chain]|h|r whit any ability (who removes roots and slow effects, example: |T651727:16|t|cffffd000|Hspell:116841|h[Tiger's Lust]|h|r , |T132294:16|t|cffffd000|Hspell:781|h[Disengage]|h|r )
Proof:
How to reproduce
wait |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r cast
remove debuff |T132508:16|t|cffffd000|Hspell:374482|h[Grounding Chain]|h|r
[Neltharus][Chargath] Grounding Spear
Description of the bug
Boss https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal ability |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r has incorrect target priority , corrently they always have chanse cast on tank and healer .If ur 3 dps alive should always pick dps players
[Neltharus][Chargath, Bane of Scales] Grounding Spear vs Shadowmeld
Description of the bug
on bossfight https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal if player use |T132089:16|t|cffffd000|Hspell:135201|h[Shadowmeld]|h|r on last second |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r boss do not apply |T132508:16|t|cffffd000|Hspell:374482|h[Grounding Chain]|h|r on player
proof:
How to reproduce
wait cast |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r
use |T132089:16|t|cffffd000|Hspell:135201|h[Shadowmeld]|h|r on last cast second
[Neltharus][Chargath] Fiery Focus
Description of the bug
On bossfight https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal if player didnt break all spear's( boss didnt get debuff |T136091:16|t|cffffd000|Hspell:388523|h[Fetter]|h|r ) on cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r boss staying on one positiong after and didnt use any ability
Proof:
How to reproduce
Pull https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal
wait |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r cast
didnt break chains on boss cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r
[Neltharus][Qalashi Lavabearer] Throw Lava
Description of the bug
NPC https://www.wowhead.com/npc=189472/qalashilavabearer have issues:
Ability |T236290:16|t|cffffd000|Hspell:379410|h[Throw Lava]|h|r didnt create aoe zones , proof how it's should be :
NPC buff |T133779:16|t|cffffd000|Hspell:372211|h[Lava Drip]|h|r didnt work , didnt spawn aoe zones after mele attack
|T133779:16|t|cffffd000|Hspell:372213|h[Lava Spill]|h|r didnt work ,when NPC die didnt spawn aoe zone
How to reproduce
Go to Neltharus
pull NPC
check ability's
[Neltharus]g31
Description of the bug
Add's in g31 pull staying on one position
!image.png
[BH][Gutshot] Huntleader's Tactics
Description of the bug
Boss https://www.wowhead.com/npc=186116 aura |T236149:16|t|cffffd000|Hspell:387890|h[Huntleader's Tactics]|h|r didnt reduces cooldowns by 25%
March 22, 2024
[Neltharus][Warlord Sargha] The Dragon's Kiln
Description of the bug
Boss https://www.wowhead.com/npc=189901/warlordsargha ability |T236216:16|t|cffffd000|Hspell:377204|h[The Dragon's Kiln]|h|r have wrong hitbox
slightly to left than the animation, proof :
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=189901/warlordsargha
test ability |T236216:16|t|cffffd000|Hspell:377204|h[The Dragon's Kiln]|h|r
[Neltharus][Warlord Sargha] Raging Ember
Description of the bug
NPC http://www.wowhead.com/npc=192464/ragingember in https://www.wowhead.com/npc=189901/warlordsargha bossfight do not spawn aoe zone when moves
Retail proof :
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=189901/warlordsargha
wait when http://www.wowhead.com/npc=192464/ragingember spawn
move add , check aoe zones
[Neltharus][Qalashi Lavamancer] Molten Barrier
Description of the bug
NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal ability |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r have issue:
casting |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r on random target , should cast at 50 % NPC HP proof:
|T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r does not give npc prevents interruption.
How to reproduce
go to Neltharus dungeon
pull NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal
check |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r cast timing
try to kick cast when npc have buff |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r
[Neltharus][Apex Blazewing] Scalding Chomp
Description of the bug
NPC https://www.wowhead.com/npc=193291/apexblazewingabilities;mode:normal casting ability |T526578:16|t|cffffd000|Hspell:382002|h[Scalding Chomp]|h|r
How it should be
https://www.wowhead.com/npc=193291/apexblazewingabilities;mode:normal should never cast ability |T526578:16|t|cffffd000|Hspell:382002|h[Scalding Chomp]|h|r
[Neltharus][Forgemaster Gorek] Heated Swings
Description of the bug
Ability |T4374708:16|t|cffffd000|Hspell:374533|h[Heated Swings]|h|r didnt work correct , boss jumping back , not on player who hold agro
proof:
How it should be
How this ability work on retail:
[Primordial Stone] Shining Obsidian Stone
Description of the bug
Currently, the damage of the Shining Obsidian Stone is not getting split after it hit 5 enemies. 17 enemies hit 13k dmg to all of them.
How to reproduce
put a Shining Obsidian Stone in the ring.
How it should be
Damage should be split between all enemies hit.
|T135241:16|t|cffffd000|Hitem:204007::::::::120:::::|h[Shining Obsidian Stone]|h|r
[Neltharus][Forgewrought Monstrosity] Blazing Detonation
Description of the bug
NPChttps://www.wowhead.com/npc=194816/forgewroughtmonstrosityabilities;mode:normal start casting ability |T525026:16|t|cffffd000|Hspell:376200|h[Blazing Detonation]|h|rat 20 seconds after pull
How to reproduce
Go to Neltharus
pull NPChttps://www.wowhead.com/npc=194816/forgewroughtmonstrosityabilities;mode:normal
Check ability |T525026:16|t|cffffd000|Hspell:376200|h[Blazing Detonation]|h|r
How it should be
https://www.wowhead.com/npc=194816/forgewroughtmonstrosityabilities;mode:normal should start casting |T525026:16|t|cffffd000|Hspell:376200|h[Blazing Detonation]|h|r at 20 % NPC HP
[Neltharus][Irontorch Commander] Scorching Fusillade
Description of the bug
NPC https://www.wowhead.com/npc=189466/irontorchcommander ability |T133035:16|t|cffffd000|Hspell:373089|h[Scorching Fusillade]|h|r didnt hit main target (only players are nearby)
proof: all players take damage from this ability every 23 second
[Neltharus][Qalashi Irontorch] Mote of Combustion
Description of the bug
NPC https://www.wowhead.com/npc=189464/qalashiirontorchabilities ability |T132839:16|t|cffffd000|Hspell:384161|h[Mote of Combustion]|h|r have issue:
When this effect expire didnt do aoe damage on players within 50 yards.
How to reproduce
Go to Neltharus dungeon
Pull https://www.wowhead.com/npc=189464/qalashiirontorchabilities
check ability , take debuff wait when DOT expire
[Neltharus][Chargath] Erupted Ground
Description of the bug
Boss https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal aoe zone |T3163617:16|t|cffffd000|Hspell:374854|h[Erupted Ground]|h|r have wrong hitbox
Proof:
[General][Dungeons] Low Level Healer vs Higher Level Players
Currently if a low level healer ques for Dungeon, and gets higher level players in the dungeon (20 levels higher for example), Healer is unable to keep healing the player, as the scaling is not working on higher/lower players.
How it should work: Lower level healer player should be able to heal higher level players with higher healing numbers.
[Neltharus][Qalashi Hunter] Binding Spear
Description of the bug
Npc https://www.wowhead.com/npc=189227/qalashihunter ability |T135134:16|t|cffffd000|Hspell:372561|h[Binding Spear]|h|r didnt root player
How to reproduce
go to Neltharus dungeon
check ability |T135134:16|t|cffffd000|Hspell:372561|h[Binding Spear]|h|r
[Neltharus][Magmatusk] Volatile Mutation
Description of the bug
https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normal after cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r accumulates the wrong number of stacks |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r
How to reproduce
Go to Neltharus dungeon
Pull https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normal
wait full energy and cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r
check |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r stack's on him
How it should be
Should always generate one |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r stack after cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r
[General] Bottled Essence Not Dropping
Currently the |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|r to create |T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r should drop from Random Activites on the Dragon Isles once player has completed all 5 Chapters of its prequest requisites.
It does not drop at all more of the Bottled Essence as of right now.
The known Locations to drop those are:
Super Rare NPCs on Dragon Isles.
Dungeons And Raid.
World Quest Rewards
Dirt and Treasures.
It should have some low amount of Drop chance %. (Unknown how much exactly.)
|T4635197:16|t|cffffd000|Hspell:392584|h[Essence Detector]|h|r
[Item] Bottled Essence - Missing Sparks
Description of the bug
Multiple players reported that using |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|r does not give them |T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r
How to reproduce
Complete the 5 challenges / use the skip option
Use |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|rreagentfor
How it should be
|T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|rreagentfor should always create |T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r
Informations of the item
|T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r
|T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|rreagentfor
[Quest] Renown Campaign
Description of the bug
Renown Messengers such https://www.wowhead.com/npc=197627/roki,https://www.wowhead.com/npc=197478/heraldflaps ,https://www.wowhead.com/npc=196643/docnanners and https://www.wowhead.com/npc=197631/rowie don't show up for some people.
Seems like the people who reported it are alts who trying to o the quests a second time.
How to reproduce
Get renown 19 with https://www.wowhead.com/faction=2510/valdrakkenaccord on main
Complete the quests from messenger. (https://www.wowhead.com/quest=69093/anewmystery )
Get renown 19 with https://www.wowhead.com/faction=2510/valdrakkenaccord on alt
Check if NPC show up for you
Check if https://www.wowhead.com/npc=186869/naleidearivergleam offers https://www.wowhead.com/quest=66012/thesealeddoor
How it should be
They should show up once renown requirement is reached for mains / NPC gives quests to alts https://www.wowhead.com/npc=186869/naleidearivergleam and https://www.wowhead.com/npc=186955/merithra
Informations of the NPC
https://www.wowhead.com/npc=196643/docnanners
https://www.wowhead.com/npc=197627/roki
https://www.wowhead.com/npc=197478/heraldflaps
https://www.wowhead.com/npc=196643/docnanners
https://www.wowhead.com/npc=186955/merithra
https://www.wowhead.com/npc=186869/naleidearivergleam
March 21, 2024
[Arms] - Fatal Marks vs Stacks in PvP
Description of the bug
Currently on Firestorm the talent |T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r doesn't have cap in PvP and it can go to 100 stacks or even more.
How to reproduce
Make Arms warrior
Take talent |T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r
Use or on enemy target that has above 30% of health
Check the stacks of |T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r
How it should be
|T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r should be capped at 5 stacks in PvP.
Informations of the spell
|T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r
Talents:
Firestorm proof:
[ALL] - Menace vs Intimidating Shout in PvP
Description of the bug
Currently if you take both talents + the duration of in PvP instead of 5 seconds will be 15 seconds. If you have both talents it seems that there is no PvP mod with talent.
How to reproduce
Make Fury Warrior
Take the talents +
Duel another player or go to Arena and use
How it should be
There should be PvP mod with + so the should last 6 seconds
Informations of the spell
Fury talents tree: BgEAoonA2h02U1PVo4204nicFAAAAAAAAAAgQgAJARQISSSASICEJplERSSSSgcAJJSkSAkkkEAAAAEA
[Arms] - Season 2 Tier 4P
Description of the bug
Currently the 4piece is working correctly the only issue is the |T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r buff is working but the damage is not working at all.
How to reproduce
Make Arms warrior
Equip 4 piece set : .additem 202443, .additem 202441, .additem 202446, .additem 202442
Attack enemy target
How it should be
Currently as i said 4 piece is working good only |T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r should do damage when buff is active.
Informations of the spell
|T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r |T136243:16|t|cffffd000|Hspell:405578|h[Warrior Arms 10.1 Class Set 4pc]|h|r
Talent: BcEAoonA2h02U1PVo4204nicFAQplkkkkkEJBSSAAAAQQkIFkAE5AQSSQoIRIBEOQkAAAAAAAAQQSAA0QA
[Destruction] Chaos Bolt vs Soul Fire's cooldown
Description of the bug
|T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r reduces |T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r 's cooldown by 5sec per cast.
How to reproduce
Take |T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r or import BsQA+63P9mnDJYMkogOeTUhr8iESEJJAxBKRaJSk0iWEISElQalikAAAAAAAAAAAAASaJJJ
Cast Soul Fire and then cast Chaos bolt
Check cd of Soul Fire
How it should be
It shouldn't. The |T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r cooldown is reduced only with the |T135809:16|t|cffffd000|Hspell:387176|h[Decimation]|h|r talent and only with the Incinerate and Conflagrate abilities.
[Restoration] - T30 tier set
Description of the bug
2p tier bonus: |T136243:16|t|cffffd000|Hspell:405569|h[Shaman Restoration 10.1 Class Set 2pc]|h|r not working.
4p tier bonus: |T136243:16|t|cffffd000|Hspell:405570|h[Shaman Restoration 10.1 Class Set 4pc]|h|r not working.
How to reproduce
Get the tier set of Aberrus.
How it should be
2p tier bonus: |T136243:16|t|cffffd000|Hspell:405569|h[Shaman Restoration 10.1 Class Set 2pc]|h|r When you cast Healing Rain, each ally with your Riptide on them is area healed by Tidewaters for (322% of Spell power).
4p tier bonus: |T136243:16|t|cffffd000|Hspell:405570|h[Shaman Restoration 10.1 Class Set 4pc]|h|r Each ally healed by Tidewaters increases your healing done by 1.0% for 8 sec and increases the healing of your next Healing Wave or Healing Surge by 10%, or your next Chain Heal by 2%.
Informations of the spell
https://www.wowhead.com/spell=73920/healingrain?def=106911&rank=1
[Discipline] - Eye of Skovald vs Atonement
Description of the bug:
Eye of Skovald trinket is triggering Atonement healing.
Proof.
How to reproduce
.additem 133641
Apply Atonement (Spell ID: 81749).
Cast dmg spells to proc the trinket's effect.
Check Atonement's healing.
How it should be:
Trinkets and every item with bonus effect for damage proc should not trigger Atonement healing.
Informations of the spell
Wowhead link |T136030:16|t|cffffd000|Hitem:133641::::::::120:::::|h[Eye of Skovald]|h|r |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
AMR link
- Essence Devourer vs Critical hit
Description of the bug:
Essence Devourer talent should be able to crit depending on Priest's Critical Strike, currently it doesn't.
Proof.
How to reproduce:
Cast Shadowfiend (Spell ID: 123040).
Check Essence Devourer's hits.
How it should be:
Spell should be ble to crit, depending of Priest's Critical Strike.
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapESgkItEJNpkkEhAAAAAAAAAAAAlUSj0SCkChIJikShEJQBA
[Discipline] - Season 2 Tier 4P
Description of the bug:
Currently Season 2 Discipline's 4P Tier set is working pretty good and Atonement from PW: Radiance is increased with 3sec, but the proc of Radiant Providence is way too high.
[Holy] - Season 2 Tier 4P
Description of the bug:
Currently the effect of 4P Tier Set for Holy Priest is missing at all.
When Prayer of Mending jumps or expires, should increases the damage and healing of Holy Word spells by 4% and stacking up to 15 times (60%).
How to reproduce
Cast Prayer of Mending (Spell ID: 33076).
How it should be:
Informations of the spell
Wowhead link |T136243:16|t|cffffd000|Hspell:405556|h[Priest Holy 10.1 Class Set 4pc]|h|r |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
[Holy] - Season 2 Tier 2P
Description of the bug:
Currently the effect of 2P Tier set for Holy Priest is working, but sometimes duplicated cast of Prayer of Mending jumps on Neutral, Friendly and Unfriendly NPCs and even untargetable for players objectives visible only with gm on.
Proof.
How to reproduce:
.additem 202540
.additem 202541
.additem 202542
.additem 202545
cast Prayer of Mending (Spell ID: 33076).
How it should be:
The priority of duplicated casts of Prayer of Mending from 2P Tier set for Holy should be:
Friendly Player % missing health Player without Prayer of Mending.
Informations of the spell
Wowhead link.|T136243:16|t|cffffd000|Hspell:405554|h[Priest Holy 10.1 Class Set 2pc]|h|r |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
[All] - Pet auto resurrection on BG
Description of the bug
After resurrection on battlegrounds hunters pets don't auto resurrected and auto summoned
How to reproduce
Run BG
Die
Wait for resurrection
How it should be
Hunter pets should auto resurrect after hunter resurrected. Also they should be auto summoned
[World Boss][Zaqali Elders] Lava Geyser
Currently, |T451169:16|t|cffffd000|Hspell:403367|h[Lava Geyser]|h|r deal damage, and spawns a pool of Lava sooner than the animation lands (Instant). It should travel for a bit, and then spawn a lava pool after couple of seconds.
[Aberrus][General] Trashes to Zaqali Assault
Description of the bug
mobs should not be in the same place (screen of where MOBS are)
How to reproduce
Go to the boss ttack Zakali
Pay attention to the mobs in front of the boss.
How it should be
group 1:
1 Djaradin Dragonhunter + 2 Molten Hound patrol the stairs (screen 1)
group 2:
1 Djaradin Lavamancer + 2 Djaradin Skullcrusher + 1 jaradin Dragonhunter These mobs should appear on the right side of the stairs. (screen 2)
group 3:
3 Primal Lava Elemental + 1 Djaradin Lavamancer + 1 Djaradin Commander is in front of the boss (screen 3)
Informations of the spell
https://www.wowhead.com/npc=202109/djaradincommander https://www.wowhead.com/npc=205611/moltenhound https://www.wowhead.com/npc=202256/djaradinlavamancer https://www.wowhead.com/npc=202108/djaradindragonhunter https://www.wowhead.com/npc=202258/djaradinskullcrusher https://www.wowhead.com/npc=202264/primallavaelemental
retail 41:5543:35
[Aberrus][Zskarn] Shrapnel Bomb
Description of the bug
The shrapnel bomb disappears after 30 seconds and does no damage
How to reproduce
Start a boss fight
Wait for Shrapnel Bomb
Wait 30 seconds for the bomb to expire
pay attention to debuffs, there are none
How it should be
After 30 seconds Shrapnel Bomb detonates inflicting 177108 Physical damage and an additional 44277 Physical damage every 1 sec for 10 sec to all players.
Informations of the spell
https://www.wowhead.com/npc=202637/zskarn > https://www.wowhead.com/spell=404955/shrapnelbomb?dd=14&ddsize=30
retail 8:559:05
Test FS 21:4021:50
[Aberrus][Zskarn] Boss Reset
Description of the bug
Currently, the boss cannot be restarted when it leaves the room.
How to reproduce
Start a boss fight
kick the boss out of the room
attention to the boss
How it should be
The boss must reboot when he leaves the room
Informations of the spell
https://www.wowhead.com/npc=202637/zskarn
test FS 22:4023:10
[Evoker][All Spec] - Rescue
Description of the bug
You should not fly through textures/walls if there is a path blocking
You wont be able to pick up player if you use rescue at any distance
How to reproduce
Be somewhere where there is wall to test this issue
Use Rescue on player and try fly with him any distance and will see you cant pick him up
How it should be
With Rescue you should fly around blocking pathing and not through textures/walls
You should always be able to pick up player and rescue them to marked location even at short notice
This shows how rescue works if there is a wall blocking and not flying through wall
PTR
PTR
Informations of the spell
|T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
[Neltharus][Magmatusk] Liquid Hot Magma
Description of the bug
In bossfight https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normaltentacles spawning aoe zone whit ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r , this aoe zone have 2 issue :
debuff |T524794:16|t|cffffd000|Hspell:375204|h[Liquid Hot Magma]|h|r from aoe zones may overlap on players
!image.png
after this overlap sometimes debuffs didnt remove from player (even if he leaves aoe zone)
How to reproduce
Go to Neltharus dungeon
pull https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normal
stack aoe zone in one place ,step on them
check debuffs
How it should be
|T524794:16|t|cffffd000|Hspell:375204|h[Liquid Hot Magma]|h|r debuff should not stack on player , even if player is standing in several aoe zones
[Evoker][All spec] - Swoop Up
Description of the bug
You should not fly through textures/walls if there is a path blocking
You wont be able to pick up player if you use Swoop Up sometimes
How to reproduce
Be somewhere where there is wall to test this issue
Use Swoop Up on player and try fly with him and will see you cant pick him up
How it should be
With Swoop Up you should fly around blocking pathing and not through textures/walls
You should always be able to pick up player and Swoop Up them to marked location
This shows how rescue works if there is a wall blocking and not flying through wall
PTR
PTR
^ This works pretty much same as rescue but instead you use it on enemy player.
Informations of the spell
|T4622446:16|t|cffffd000|Hspell:370388|h[Swoop Up]|h|r
[Neltharus][Lava Tentacles] Magma Lob
Description of the bug
https://www.wowhead.com/npc=190630/lavatentacles and https://www.wowhead.com/npc=190023/lavatentaclesabilities;mode:normal from https://www.wowhead.com/npc=181861/magmatusk bossfight have wrong cooldown on ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r ,they cast every 5 seconds
Retail log proof :
This 2 Tentacles which are on him at start
Each has a cooldown on ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r 32.5 sec
This 3 which he appears after cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r
Each has a cooldown on ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r 32.5 sec
How it should be
1. From the start of the boss fight, the first tentacle https://www.wowhead.com/npc=190023/lavatentaclesabilities;mode:normal starts to cast in 13sec, the second tentacle 13sec after the first.
2. After mutation tentacle https://www.wowhead.com/npc=190630/lavatentacles appears and its first cast should be in 5sec.
3. https://www.wowhead.com/npc=190630/lavatentacles and https://www.wowhead.com/npc=190023/lavatentaclesabilities;mode:normal should have cooldown 32.5 sec on ability after their first cast.
[Neltharus][Tamed Phoenix] Ember Reach
Description of the bug
NPC https://www.wowhead.com/npc=189247/tamedphoenix casting |T135815:16|t|cffffd000|Hspell:372615|h[Ember Reach]|h|r
How it should be
https://www.wowhead.com/npc=189247/tamedphoenix should never casting ability |T135815:16|t|cffffd000|Hspell:372615|h[Ember Reach]|h|r
[Neltharus][Qalashi Hunter] NPC vs Crowdcontrol
Description of the bug
After any crowdcontrol NPC https://www.wowhead.com/npc=189227/qalashihunter staying in one position and didnt hit player's
How to reproduce
go to Neltharus dungeon
use any crowdcontrol on NPC https://www.wowhead.com/npc=189227/qalashihunter
[Neltharus][Overseer Lahar] Burning Roar
Description of the bug
NPC https://www.wowhead.com/npc=189235/overseerlahar ability |T135818:16|t|cffffd000|Hspell:395427|h[Burning Roar]|h|r have wrong hitbox ( more than spell animation)
[Aberrus][Forgotten Experiments] Temporal Anomaly
Description of the bug
absorbing shield is currently equal to 0% of the boss's health.
How to reproduce
Start a fight with Riontius
wait for Temporal Anomaly ability
Attention to the absorbing shield on the boss
How it should be
Riontius periodically creates a ball that slowly moves towards him. If the ball reaches the boss, the latter will receive an absorbing shield equal to 10% of his health.
Informations of the spell
https://www.wowhead.com/npc=200918/rionthus/normalencounterjournal > https://www.wowhead.com/spell=407617/temporalanomaly?dd=14&ddsize=30
retail timer 1:40 2:00
TEST FS
March 20, 2024
[All] Mirror Image
Issue:
Currently the clones refuse to attack enemy players.
How it should work:
Should attack what the caster is attacking, similar to pve scenarios ( which works ).
|T237551:16|t|cffffd000|Hspell:321686|h[Mirror Image]|h|r
[Frost] Spellque Brain Freeze vs Flurry delay
Issue:
If the caster uses the 2 charges of Flurry and constantly presses the ability while spamming Frostbolt, the resetted casted charge of Flurry won't consume Brain Freeze until a further proc or charge cooldown reset.
Steps to repro:
1. Use both charges of Flurry
2. Spam Frostbolt and spam the Flurry hotkey ( near the end of every Frostbolt cast ) while its on cd to spellque cast it upon a Brain Freeze proc.
3. Notice the Brain Freeze buff does not get consumed upon the queued reseted and casted Flurry goes off.
How it should work:
Queued reseted charge of Flurry should consume the Brain Freeze upon being casted.
|T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r
[All] Alter Time double tap
Issue:
Alter Time is currently affected by an internal GCD between activation click and return click ( on fire and frost )
It currently works as intended on Arcane,
How it should work:
Should allow double tap without the internal GCD.
|T609811:16|t|cffffd000|Hspell:108978|h[Alter Time]|h|r Activation Id
|T985088:16|t|cffffd000|Hspell:127140|h[Alter Time]|h|r Return Id
[Neltharus][Magmatusk] Magma Tentacle vs Lava Wave
Description of the bug
Stacks |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r didnt affect how much "Lava Wave" will be spawn after ability |T135822:16|t|cffffd000|Hspell:375449|h[Blazing Charge]|h|r
proof: u can see here 2 stack of |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r and 4 wave coming after |T135822:16|t|cffffd000|Hspell:375449|h[Blazing Charge]|h|r
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
wait |T135822:16|t|cffffd000|Hspell:375449|h[Blazing Charge]|h|r
check how much lava wave spawn
How it's should be
|T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r stacks should afftec how much Lava Wave will be spawn
[Neltharus][Magmatusk] Lava Tentacles
Description of the bug
When boss https://www.wowhead.com/npc=181861 accumulates 5 stacks |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r next 100% boss energy(Magma) summoning add https://www.wowhead.com/npc=190630/lavatentacles
add's should not spawn
retail proof : boss have 5 stacks , accumulates energy and add's didnt spawn
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
get him stack |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r
check his next 100% energy ( u can see npc https://www.wowhead.com/npc=190630/lavatentaclesafter)
How it's should be
https://www.wowhead.com/npc=190630/lavatentacles should not spawn at all
[Neltharus][Magmatusk] Lava Empowerment
Description of the bug
https://www.wowhead.com/npc=181861 does not receive a buff |T135819:16|t|cffffd000|Hspell:391457|h[Lava Empowerment]|h|r from all aoe zones
proof: u can see here we moveing boss , sometime he have buff sometimes not
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
move https://www.wowhead.com/npc=181861 in any aoe zone's
check buff |T135819:16|t|cffffd000|Hspell:391457|h[Lava Empowerment]|h|r on him
How it's should be
https://www.wowhead.com/npc=181861 should get buff |T135819:16|t|cffffd000|Hspell:391457|h[Lava Empowerment]|h|r on every aoe zones
[Neltharus][Magmatusk] Lava Spray
Description of the bug
boss https://www.wowhead.com/npc=181861 moveing in cast |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r (if player who hold agro moveing)
proof:
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
move boss in cast |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r
How it's should be
boss https://www.wowhead.com/npc=181861 souldn move in cast |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r (if player who hold agro moveing)
[Neltharus][Magmatusk] Enegry issue
Description of the bug
boss https://www.wowhead.com/npc=181861 accumulates a full "Magma" in 25 seconds (should in 30 proof: ) "smartCardinline")
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
check energy accumulation on boss
[Neltharus][Magmatusk] Evade zone
Description of the bug
Boss https://www.wowhead.com/npc=181861 dont have evade zone
How to reproduce
Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
try to evade
[Neltharus][Qalashi Plunderer] Explosive Concoction
Description of the bug
https://www.wowhead.com/npc=192786 have wrong cooldown on ability |T967523:16|t|cffffd000|Hspell:378827|h[Explosive Concoction]|h|r shoulde be 18 sec . Sometimes animation bugged It is displayed without a cast , and disappears after a second
proof:
How to reproduce
go to the dungeon Neltharus
pull https://www.wowhead.com/npc=192786
check ability |T967523:16|t|cffffd000|Hspell:378827|h[Explosive Concoction]|h|r
How it should be
https://www.wowhead.com/npc=192786 should have cooldown 18 sec on ability |T967523:16|t|cffffd000|Hspell:378827|h[Explosive Concoction]|h|r
proof :
!image.png
[Neltharus] Check point
Description of the bug
First spawn check point have worng position. It's throw you out of the dungeon after release
proof:
How to reproduce
go to the dungeon Neltharus
die and release
[HoI][Gulping Goliath] Gulp
Description of the bug
https://www.wowhead.com/npc=189722 can knock player in to textures whit ability |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
Proof :
[HoI][Aqua Rager] Tidal Divergence
Description of the bug
https://www.wowhead.com/npc=190407 ability |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r didnt work , add should divide itself into 4 Aqualings
How to reproduce
go to https://www.wowhead.com/npc=190407 and pull
check ability |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r
[Aberrus][General] Missing Dialogue After Kazzara, On the Way to Zaqali Assault
When players take the right path after Kazzara, And engage the first pack of mobs, The following dialogue should occur from Neltharion and Sebellian.
!image.png
This dialogue is currently missing.
[Aberrus][Sarkareth] Oblivion Stacks Vs Abyssal Breath
Right now while a player stands on top of |T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r you get oblivion's stacks applied to yourself, if u starts walking on top of the puddles, the ratio of stack's application seems to be increased. On RETAIL, whether you walk or stand on top of the Abyssal's breath puddle, the ratio of stack's application remains unchanged.
Proof:
March 19, 2024
[Affliction] Tier set s2
Description of the bug
4p: https://www.wowhead.com/spell=409765/infirmitychangelog on targets has a duration timer and is not extended when using |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r, which extends |T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r and |T132886:16|t|cffffd000|Hspell:205179|h[Phantom Singularity]|h|r.
PTR:
How it should be
https://www.wowhead.com/spell=409765/infirmitychangelog must be active on the target while |T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r or |T132886:16|t|cffffd000|Hspell:205179|h[Phantom Singularity]|h|r is active, must not have a duration timer, but disappears at the same time as Vile Taint and Phantom Singularity.
Retail timecode:
[Discipline] - Benevolence vs PW:Shield/Atonement healing
Description of the bug:
Currently Benevolence talent is not increasing the healing from Atonement with 3% and Absorbtion of Power Word: Shield (it's incresed, but just visual).
How to reproduce:
Select Benevolence talent (Spell ID: 415416).
Cast PW: Shield (Spell ID: 17).
Cast any damaging spell.
Do the same without Benevolence and check Atonemet's healing.
How it should be:
Benevolence should increase Atonement's healing and PW: Shield's absorbtion with 3%. Proof.
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapERgkItEJNpkkEhAAAAAAAAAAAAlUSj0SCkChIJikShEJQBA
[All] - Mass slow and slow
Description of the bug
|T132860:16|t|cffffd000|Hspell:391102|h[Mass Slow]|h|r is being applied to targets hit by any mage's spells of all three specializations:
Fire mage example
Frost mage example
Arcane mage example
|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r's toopltip says that slow is reducing movement speed by 60% instead of 50%
How to reproduce
Copy the sequent talent trees:
B4DArSxcnei16P8xFL3rzzOyRKIU0SSCkikkIARSKJHQCIJItEAAAAAAAAAAAgIJJJJJJJJkA Arcane mage
B8DArSxcnei16P8xFL3rzzOyRKIAJJhkmDkkISERSKJAAAAAAAAAkIJSSClElkEJJJJHoBAAACA Fire mage
BAEArSxcnei16P8xFL3rzzOyRKQINJJhkSIJCQkkSSAAAISIhkkEJJJJJJJAAAAAAAAAQIA Frost mage
Use any spells on target and check if mass slow if being applied
How it should be
|T132860:16|t|cffffd000|Hspell:391102|h[Mass Slow]|h|r should only be applied to targets by casting |T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r and not by any other spells
|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r should should reduce target's movement speed by 50% and not by 60%
Informations of the spell
|T132860:16|t|cffffd000|Hspell:391102|h[Mass Slow]|h|r
|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r
[World Boss][Zaqali Elders] Magma Buster Adds
Totally unrelated to the boss fight, but in the vicinity of the bosses, there are multiple unattackable adds that can be pulled and attack players.
NPC ID: 200801.
They should not move from the lava, by any means, (Knockback, Taunting, etc.)
!image.png
[Aberrus][Sarkareth]Emptiness Between Stars Vs Asteroid knock
If players are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) during phase 3, players can get knocked by the asteroids spawning, even if they won't be able to see the asteroid's spawning location. On RETAIL players that are inside the void realm shouldn't get knocked by mechanics happening in sarkareth's side.
[Aberrus][Sarkareth] Embrace of Nothingness vs Astral Formation
Issues with |T1022950:16|t|cffffd000|Hspell:403497|h[Astral Formation]|h|r :
1. Destroying pillars (|T1022950:16|t|cffffd000|Hspell:403497|h[Astral Formation]|h|r ) in P3 with |T1386548:16|t|cffffd000|Hspell:405340|h[Embrace of Nothingness]|h|r will have them instead turn invisible, and can easily get stuck walking over them
2. The pillars in general are giving casters the LoS issue, so they are not able to cast spells towards the boss if pillars are in the way
3. The puddles around the pillars should also apply |T4914670:16|t|cffffd000|Hspell:401951|h[Oblivion]|h|r stacks every 2 seconds to players that are standing on them
At the moment they don't apply any |T4914670:16|t|cffffd000|Hspell:401951|h[Oblivion]|h|r stack
[Aberrus][Sarkareth] Hurtling Barrage Animation
|T2992370:16|t|cffffd000|Hspell:411997|h[Hurtling Barrage]|h|r is only showing the animation of the meteor, while not showing any animation when the barrage is fired towards the player (the dmg affects players properly).
Retail:
PTR:
[Aberrus][Sarkareth] Emptiness Between Stars Vs Abyssal Breath
If players are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) during phase 2, players can walk in a spot where the |T4914668:16|t|cffffd000|Hspell:410243|h[Abyssal Breath]|h|r has been placed, that makes them get affected by the ticking dmg
On RETAIL players that are inside the void realm shouldn't get any dmg from area effects happening on sarkareth's side.
[Aberrus][Sarkareth] Oblivion Stacks Vs Vanish
When sarkareth starts to cast the spell for intermission between phase 1 and phase 2 if a player casts |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r or similar abilities, they won't get enough stacks of oblivion and the player won't be phased to the Void realm. On RETAIL players can't use vanish or similar abilities to dodge the Oblivion's stack application during the intermission. (modificato)
[Aberrus][Sarkareth] Emptiness Between Stars VS Threat
if a player enters |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r while having threat they maintain it.
On Retail players that enters |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r lose all threat.
[AV][Umbrelskul] Boss afk
Boss did not cast Arcane Eruption after reaching 100% energy, and it stopped the entire spellqueue
[AV][Leymor] Boss afk
https://www.wowhead.com/npc=186644/leymor after each |T135735:16|t|cffffd000|Hspell:374720|h[Consuming Stomp]|h|r has a chance to make him idle (not moving, nor melee attacking, nor casting |T135858:16|t|cffffd000|Hspell:374788|h[Infused Strikes]|h|r ) , the boss will stay in the same place until next |T135735:16|t|cffffd000|Hspell:374720|h[Consuming Stomp]|h|r ,where it has a chance to unlock
[Item][Aberrus] - Rashok's Molten Heart
Description of the bug
The trinket procs but doesn't give any mana back, doesn't apply the HoT on allies player heals (therefore not giving the versa if it overheals).
How it should be
It should give mana back when triggered and apply a HoT to any ally the player heals. If the HoT overheals the target at any time, then it gives a versa buff for 12 sec.
Informations of the spell
https://www.wowhead.com/item=202614/rashoksmoltenheartcomments
[AV][Crystal Thrasher] Splintering Shards
Currently, Splintering Shards is being cast by Crystal Thrasher, but it shouldn't, it got changed on January 17 of 2023. https://www.wowhead.com/news/dragonflighthotfixesforjanuary17th2023mythichealthnerfsandexplosive331024?webhook
PTR log:
Retail log:
March 18, 2024
[All] - Menace talent
Description of the bug
Currently if you have talent and you use you will knock the all enemy target's except main target and only main target will be feared.
How to reproduce
Make Warrior
Take +
Use on more than 3 target's
How it should be
If you have + talented when you use you it should knock all enemy target's except main target but it should fear all enemy target's not only main target.
Informations of the spell
Fury talents tree: BgEAoonA2h02U1PVo4204nicFAAAAAAAAAAgQgAJARQISSSASICEJplEkkkkEIHIJJSkWEgkkEAAAAEA
Video proof:
[Fury] - Season 2 Tier 2P and 4P
Description of the bug
Tier 2P Is currently working fine (|T136243:16|t|cffffd000|Hspell:405579|h[Warrior Fury 10.1 Class Set 2pc]|h|r)
Tier 4P Doesn't work at all (|T136243:16|t|cffffd000|Hspell:405580|h[Warrior Fury 10.1 Class Set 4pc]|h|r)
How to reproduce
Make Fury warrior
Equip 4P tier set .additem 202443, .additem 202441, .additem 202446, .additem 202442
Cast and check the buffs
How it should be
Tier 4P should increase 10% critical strike to our next ,deal 25% increased damage and generate 2 additional Rage. Stacking up to 10 times. buff
Informations of the spell
|T136243:16|t|cffffd000|Hspell:405580|h[Warrior Fury 10.1 Class Set 4pc]|h|r
Talents : BgEAoonA2h02U1PVo4204nicFAAAAAAAAAAgQgAJARQISSSASICEJplERSSSSgcAJJSkSAkkkEAAAAEA
[Demonology] Tier set s2
Description of the bug
2p: |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r cooldown is not reduced by 1sec when consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r
4p: When you summon |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r , you and Grimoire: Felguard do not gain a buff that increases the damage of Grimoire: Felguard and other demons.
How it should be
2p: Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|rcharges with instant Demonbolts should reduce |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r cooldown by 1sec.
4p: When you summon |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r::
1. |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r must have a buff|T136225:16|t|cffffd000|Hspell:409708|h[Fury of Ruvaraad]|h|r(409708) which increases its damage by 20%.
2. Warlock gets |T136225:16|t|cffffd000|Hspell:409725|h[Rite of Ruvaraad]|h|r(409725) for the duration of Grimoire Felguard (17sec), which increases the damage of all other demons by 20%.
Since |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r extends the duration of |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r by 15sec, the buff should also be extended by 15sec.
Informations of the spell
https://www.wowhead.com/spell=405573/warlockdemonology101classset2pcchangelog
|T136243:16|t|cffffd000|Hspell:405574|h[Warlock Demonology 10.1 Class Set 4pc]|h|r
[PvP] - Wild Kingdom
Description of the bug
After you use |T236159:16|t|cffffd000|Hspell:356707|h[Wild Kingdom]|h|r your summoned by this spell Cunning pet disappears
How to reproduce
Have Cunning pet tamed
Summoned another pet
Use Wild Kingdom
Check for pet after buff fades
How it should be
Pet shouldn't disappear from Stables after |T236159:16|t|cffffd000|Hspell:356707|h[Wild Kingdom]|h|r buff fades
[HoI][Gulping Goliath] Evade zone
Description of the bug
https://www.wowhead.com/npc=189722 dont have evade zone , player cant evade boss and can bug him in some textures. For example, on the stairs
How to reproduce
go to https://www.wowhead.com/npc=189722
try evade boss
[HoI][Watcher Irideus] Titanic Fist
Description of the bug
https://www.wowhead.com/npc=189719/watcherirideus ability have wrong hitbox |T135906:16|t|cffffd000|Hspell:384524|h[Titanic Fist]|h|r (bigger than animation)
[Item][Dungeon] - Lingering Spore Pods
Description of the bug
|T656444:16|t|cffffd000|Hitem:159626::::::::120:::::|h[Lingering Sporepods]|h|r
When |T571319:16|t|cffffd000|Hspell:268062|h[Lingering Spore Pods]|h|r refreshed with another proc it doesn't blow up
How to reproduce
Equip trinket
.debug haste 1000 to increase proc chance
Get chain procs
How it should be
When |T571319:16|t|cffffd000|Hspell:268062|h[Lingering Spore Pods]|h|r refreshed it should also deal damage and heal you Damage and Buff
[HoI][Primalist Icecaller] Refreshing Tides
Description of the bug
https://www.wowhead.com/npc=190377 healing whit ability |T136037:16|t|cffffd000|Hspell:376171|h[Refreshing Tides]|h|r only himself
[HoI][Gulping Goliath] Belly Slam
Description of the bug
https://www.wowhead.com/npc=189722 have wrong hitbox on ability |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r ( more than spell animation zone)
How to reproduce
pull https://www.wowhead.com/npc=189722
check |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r hitbox
How it should be
https://www.wowhead.com/npc=189722 ability |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r should have hitbox same like animation
[HoI][Gulping Goliath] Gulp Swog Toxin
Description of the bug
when boss https://www.wowhead.com/npc=189722 cast |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r DOT |T538440:16|t|cffffd000|Hspell:374389|h[Gulp Swog Toxin]|h|r didnt stack whit https://www.wowhead.com/npc=195399 DOT (this add's cast same DOT)
!image.png
How to reproduce
start https://www.wowhead.com/npc=189722 bossfight
wait https://www.wowhead.com/npc=195399 spawn
take boss cast |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r whit DOT from add
How it's should be
DOT|T538440:16|t|cffffd000|Hspell:374389|h[Gulp Swog Toxin]|h|r should stack from https://www.wowhead.com/npc=195399 and |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
[HoI][Watcher Irideus] Power Overload aoe zone
Description of the bug
https://www.wowhead.com/npc=189719 ability |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r aoe zone didnt hit players
How to reproduce
go tohttps://www.wowhead.com/npc=189719
wait ability |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r
when cast debuff remove , spawn aoe zone
step on aoe zone , check damage taken
How it should be
Aoe zone from ability |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r should hit players
[HoI][Watcher Irideus] Nullifying Pulse
Description of the bug
NPC https://www.wowhead.com/npc=196712 on phase 2 bossfight https://www.wowhead.com/npc=189719 start casting |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r on wrong HP % and moveing in this cast
How to reproduce
Start https://www.wowhead.com/npc=189719 bossfight
bring him to 15 % hp to start phase
check ability |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r
How it's should be
Should start casting |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r only on 1 % HP and stop moveing
[HoI][Watcher Irideus] cast vs phase 2 start
Description of the bug
if players bring boss https://www.wowhead.com/npc=189719 up to 15 % HP on cast's |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r and |T135906:16|t|cffffd000|Hspell:384524|h[Titanic Fist]|h|r boss will be stay afk (didnt use any ability)
How to reproduce
go to https://www.wowhead.com/npc=189719 and pull
bring boss https://www.wowhead.com/npc=189719 up to 15 % HP on cast's |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r and |T135906:16|t|cffffd000|Hspell:384524|h[Titanic Fist]|h|r
March 17, 2024
[Retribution] - Searing Light
Description of the bug
Currently when Searing Light procs it doesn't leave a consecration. Ret Paladin can have 2 consecration active at same time procing from 2 different talents. i.e. Searing Light & Consecrated blade
How to reproduce
Make Paladin and spec Ret and use below talent code.
Try to use radiant damage spells but don't use blade of justice and using blade of justice will trigger consecration from Consecrated blade talent.
Check details for Searing light damage from proc but you wont see consecration.
How it should be
Using Abilities which deal radiant damage should proc searing light and leave a consecration. This consecration is independent and Ret Paladin can have 2 consecrations active at any given time. One can proc from Consecrated blade and Second can proc from searing light proc.
Information's of the spell
|T2175503:16|t|cffffd000|Hspell:404540|h[Searing Light]|h|rhttps://www.wowhead.com/spell=26573/consecrationsummons |T236216:16|t|cffffd000|Hspell:404834|h[Consecrated Blade]|h|r
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA
Video Proof
[Mistweaver] - Faeline Stomp and Essence Font bolt
Description of the bug
Faeline Stomp throws a bolt of Essence Font to every allies it goes through, but right now the buff it applies is different from Essence Font in the way that it doesn't make the mastery procs heal twice.
How to reproduce
Use Faeline on an ally
Use Vivify on them for example to proc mastery
There will only be 1 mastery proc
How it should be
The buff should make every mastery proc heal twice as Essence Font. If both the HoT from Faeline and the one from Essence Font are applied to the target, then they will both heal the target, but the mastery will only be duplicated once.
[Aberrus][Sarkareth] Boss idle in phase 2
When the boss start phasing into phase 2 he starts putting stacks of https://www.wowhead.com/spell=401951/oblivion?dd=15&ddsize=30 on the whole raid. When everybody reaches 10 stacks(so everybody goes in the Emptiness Between Stars) he should cast |T4067372:16|t|cffffd000|Hspell:410625|h[End Existence]|h|r .
At the moment in PTR he just stands still in the air doing nothing. Additionally when one player comes out of the Emptiness between stars, he just falls in the middle of the platform and stands still.
[Aberrus][Sarkareth] Oppression Howl removal vs Immunities
On PTR at the moment if a player with |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r gets hit by https://www.wowhead.com/spell=402050/searingbreath?dd=15&ddsize=30 / |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r while using an immunity (Cloak of Shadow, Bubble, Aspect of the turtle, etc.), he doesn't get the debuff removed.
How it should work: He should get his debuff removed and, based on the spell that hit him, get another debuff: |T2175503:16|t|cffffd000|Hspell:402052|h[Seared]|h|r if he gets hit by Searing breath, |T4638528:16|t|cffffd000|Hspell:401718|h[Disintegrated]|h|r if he gets hit by Mass Disintegrate
[Aberrus][Sarkareth] Emptiness Between Stars Vs Asteroids
If player are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) during phase 3, and asteroids have already been placed on the field, right know on PTR players in the void realm can get their path blocked by asteroids from sarkareth's side (even if they aren't visible by players while in void realm).
On RETAIL players that are inside the void realm shouldn't get their path (if a player walk in the corresponding location of an asteroid that have been placed on sarkareth's side he should walk though it without any issue) obstructed by asteroids from sarkareth's side.
[Aberrus][Sarkareth] Emptiness Between Stars affected by outside effects
If players are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) while Sarkareth is phasing between phase 2 and 3 (winds will slide players across the room, and after he fully phases all players will get knocked), right now on PTR players in the void realm are affected by the same conditions as players outside.
On RETAIL players that are inside the void realm while the change of phase is occuring shouldn't be affected by the same conditions as players outside, in other words, if a player is in the void realm sliding and knockbacks effects shouldn't affect that player.
[Aberrus][Sarkareth] Rescind buff on Null Glimmer
In Phase 2 and 3 every https://www.wowhead.com/npc=202971/nullglimmer should spawn with the |T4622474:16|t|cffffd000|Hspell:404705|h[Rescind]|h|r buff(which gets removed by making them step into Desolate Blossom).
At the moment on PTR some add spawn without the Rescind buff. I didn't find a way to reproduce it 100% of the times unfortunately. Sometimes all the adds spawn the the buff, sometimes 12 of them don't.
[Aberrus][Sarkareth] Embrace of Nothingness vs going into Emptiness Between Realms
If a player affected by |T1386548:16|t|cffffd000|Hspell:403517|h[Embrace of Nothingness]|h|r gets 10 stacks of Oblivion and goes into the Emptiness Between Stars realm, he should get his Infinite Embrace of Nothingness debuff removed (and spawn the big circle on the ground that destroys the pillars inside of it).
Atm on PTR the player affected by Infinit Embrace of Nothingness keeps his debuff if he goes into Emptiness Between Stars realm.
[Aberrus][Sarkareth] Infinite duress vs going into Emptiness Between Stars
If a player affected by |T4914666:16|t|cffffd000|Hspell:404288|h[Infinite Duress]|h|r gets 10 stacks of Oblivion and goes into the Emptiness Between Stars realm, he should get his Infinite Duress debuff removed (and knock back all other players in normal realm).
Atm on PTR the player affected by Infinite Duress keeps his debuff if he goes into Emptiness Between Stars realm.
[Aberrus][Sarkareth] Immunity dispel vs Disintegrated debuff
On PTR at the moment if a player uses an immunity that removes magic effects (Cloak of Shadow, Ice Block, Divine Shield), the debuff |T4638528:16|t|cffffd000|Hspell:401718|h[Disintegrated]|h|r gets removed.
It should instead remain until the second cast of |T4630438:16|t|cffffd000|Hspell:401810|h[Glittering Surge]|h|r .
[Aberrus][Sarkareth] Null Glimmer melee damage
Currently, the melee damage of Null Glimmer is less than retail.
In a 15man raid:
PTR (27K):
Retail (85k):
[Aberrus][Sarkareth] Sarkareth melee damage
Currently, the melee damage of Sarkareth is less than retail.
In a 15man raid:
PTR (31K):
Retail (768K):
[Aberrus][Sarkareth] Desolate blossom
After each |T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r cast, Sarkareth should drop 2 https://www.wowhead.com/spell=404403/desolateblossomcomments (baited by players).
At the moment on PTR Sarkareth drops only 1 https://www.wowhead.com/spell=404403/desolateblossomcomments after each breath.
[Item][Aberrus] - Zaqali Chaos Grapnel
Description of the bug
It doesn't deal any damage. The animation is correct and all though.
How it should be
It should deal split among up to 5 ennemies around impact
Informations of the spell
|T1269444:16|t|cffffd000|Hitem:202613::::::::120:::::|h[Zaqali Chaos Grapnel]|h|r
[Evoker][all] twin guardian + rescue
Description of the bug
|T1029590:16|t|cffffd000|Hspell:370888|h[Twin Guardian]|h|r shield doesnt apply instantly on |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r cast , the shield is gained when you reach your target on firestorm
How to reproduce
pick |T1029590:16|t|cffffd000|Hspell:370888|h[Twin Guardian]|h|r
cast |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r on an ally
How it should be
both you and the ally target should get the shield instantly on cast
Informations of the spell
|T1029590:16|t|cffffd000|Hspell:370888|h[Twin Guardian]|h|r |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
fs
March 16, 2024
[Guardian] Layered Mane
Description of the bug
A player reported to us that when he uses x instead of having two IronFurs he has 3
Example: I use it once (1) and then I use it again and I am at 4
How to reproduce
Creat Druid
Make Guardian Spec
Take |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r
How it should be
We should have 2 Ironfur instead of 3
Informations of the spell
Talent: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJRRUIJSiiESShCAJCCSgkkkkkIFoFOAAAAAAgIgABA
PTR FS.
[Aberrus][Magmorax] Burning Chains
Missing effect around the 4 chains in the room. They should deal damage when near them.
Spell ID: 411633
Retail proof:
!image.png
[Item] - Pest Fogger
Description of the bug
Atm players can use open world item |T133009:16|t|cffffd000|Hitem:198076::::::::120:::::|h[Pest Fogger]|h|r in dungeons and raids
How to reproduce
go to some dungeon or raid
use |T133009:16|t|cffffd000|Hitem:198076::::::::120:::::|h[Pest Fogger]|h|r
How it should be
item |T133009:16|t|cffffd000|Hitem:198076::::::::120:::::|h[Pest Fogger]|h|r should not be available for use in dungeons and raids
[General] Renown visual bug
Description of the bug
Renown changes after you go to different instance.
If I'm not wrong, every continent is an instance on it own. Every dungeon is an instance on it own.
For testing, I did world quests to get my renown up to half way, then went through a portal, it changed. Some factions went down, while other went up.
If I do .tele valdrakken when I'm in azure, it won't changes. But if I do .tele sw , then it will changes. Going into a dungeons also changes it, I suspect LFR or DF might also causes it since it's teleporting into different instance.
Sometimes relogs fixes it and reset back to your normal real renown, but sometimes it doesn't show the real renown till a server restart. I tested first time on live, a relog didn't fix it, but server restart did. PTR tests, a relog fixed it every time.
How to reproduce
Get renowns up to any level. (4 of them just to be sure)
Go through a portal.
Check renown.
How it should be
Renown shouldn't changes when you go through portals.
Informations of the factions
https://www.wowhead.com/faction=2510/valdrakkenaccord
https://www.wowhead.com/faction=2503/maruukcentaur
https://www.wowhead.com/faction=2511/iskaaratuskarr
https://www.wowhead.com/faction=2507/dragonscaleexpedition
[Evoker][preservation] ANCIENT FLAME VS LIFESPARK
Description of the bug
Currently Ancient flame buff gets removed if you consume Lifespark buff via Living flame.
How to reproduce
.aura 375583
.aura 394552
cast |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
How it should be
if you are buffed from ancient flame and lifespark buffs the ancient flame buff should not be consumed by the instant cast living flame
Informations of the spell
|T132839:16|t|cffffd000|Hspell:369990|h[Ancient Flame]|h|r
|T4630463:16|t|cffffd000|Hspell:394552|h[Lifespark]|h|r
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
!image.png
March 15, 2024
[Item][Aberrus] - Dragonfire Bomb Dispenser
Description of the bug
|T4624639:16|t|cffffd000|Hspell:408675|h[Dragonfire Bomb Dispenser]|h|r debuff exists but doesn't deal damage
Critital strike recharge doesn't work / not scripted yet
How to reproduce
How it should be
|T4624639:16|t|cffffd000|Hspell:408682|h[Dragonfire Bomb Dispenser]|h|r single target damage ID
|T237007:16|t|cffffd000|Hspell:408694|h[Dragonfire Bomb Dispenser]|h|r when target dies AoE damage ID. This damage should split evenly.
Damage should scale with Versatility
60 Critical Strikes should give 1 charge. Stacks shouldn't lost when you leave combat. Should count dots. Getting stack should have internal cd 740ms |T136243:16|t|cffffd000|Hspell:408667|h[Dragonfire Bomb Dispenser]|h|r (probably this, auracounter exists in game but its hidden in logs)
[Item][Dungeon] - Naraxas' Spiked Tongue
Description of the bug
|T134895:16|t|cffffd000|Hitem:137349::::::::120:::::|h[Naraxas' Spiked Tongue]|h|r damage always at its max value
How to reproduce
Get proc in melee
Get proc in range
How it should be
|T136007:16|t|cffffd000|Hspell:215405|h[Rancid Maw]|h|r damage should scale from distance between player and target.
Approximate values:
Max damage if range is >= 20 yards. Max damage is same as tooltip damage.
Half damage if range ~10 yards
25% damage is range ~5 yards
Damage should decrease evenly ~5% decreasing per yard
[World Boss][Zaqali Elders] Gholnas Might
Currently, getting |T135817:16|t|cffffd000|Hspell:402824|h[Searing Touch]|h|r applied on a player, does Dispell the Blistering Cyclone on the ground, however, Haste buff is not applied to the player for 10 seconds, and the debuff is not removed.
|T429590:16|t|cffffd000|Hspell:404645|h[Gholna's Might]|h|r
[Item][VotI] - All-Totem of the Master
Description of the bug
|T4638565:16|t|cffffd000|Hitem:194306::::::::120:::::|h[AllTotem of the Master]|h|r stances proc randomly
All damage done is not affected by all damage increasing buffs (like |T1129695:16|t|cffffd000|Hspell:200851|h[Rage of the Sleeper]|h|r ) and Versatility
|T135816:16|t|cffffd000|Hspell:382133|h[Elemental Stance: Ice]|h|r heals 13k over 6 seconds (395 ilvl) 2285 per tick
|T1322283:16|t|cffffd000|Hspell:377458|h[Elemental Stance: Earth]|h|r gives 1900 armor (395 ilvl)
|T135816:16|t|cffffd000|Hspell:377461|h[Elemental Stance: Air]|h|r has always 3k damage difference on all ilvl compared to Ice and Fire on hit damage.
And i guess damage/healing amount scaling for ilvl is incorrect (don't think its only because of Versatility and other mods)
How to reproduce
Equip |T4638565:16|t|cffffd000|Hitem:194306::::::::120:::::|h[AllTotem of the Master]|h|r
.npc add temp 189617 (tanking dummy)
Let him hit you
How it should be
|T4638565:16|t|cffffd000|Hitem:194306::::::::120:::::|h[AllTotem of the Master]|h|r should have static rotation like Earth>Fire>Ice>Air>repeat.
Versatility and all damage/healing increasing buffs should increase damage/healing done by stances.
|T135816:16|t|cffffd000|Hspell:382133|h[Elemental Stance: Ice]|h|r should heal 13k each second for 6 seconds (395 ilvl) 13k per tick
|T1322283:16|t|cffffd000|Hspell:377458|h[Elemental Stance: Earth]|h|r should give 3659 armor (395 ilvl)
Overall ilvl scaling should be correct
Retail log
PTR log
[Packet] - Haste x Cooldown
Description of the bug
Haste changing negatively affects spells cooldown that depends on Haste when you use abilities that reduce flat cooldown amount for this spell.
How to reproduce
Old:
New:
Avoid to get 2 bomb stacks.
Bug also can happen in the middle of this rotation. And mostly it goes for 12 seconds over maximum duration. But also can go for 2426 seconds
How it should be
Haste changing and flat cooldown reducing should work correctly together
March 14, 2024
[Resoration] 4PC SET S1
Description of the bug
The 4PC should increase the amounts of |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r by 25%, this increase is not the way to apply it.|T134222:16|t|cffffd000|Hspell:145205|h[Efflorescence]|h|r should up your healing of Wild growth from 5% to less than 25%.The next |T236153:16|t|cffffd000|Hspell:394565|h[Critical Growth]|h|r will increase your amounts by 25%.
How to reproduce
Creat Druid
Get 4pc
Use |T134222:16|t|cffffd000|Hspell:145205|h[Efflorescence]|h|r
Wait for 5 |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
Cast: |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
How it should be
Efflorescence give critical heals increase the healing of your next Wild Growth by 5%, stacking up to 5 times. Lifebloom critical heals reduces the cooldown of Nature's Swiftness by 2 sec.
Informations of the spell
Live FS
Live FS
Live FS
[Item] - Elementium Pocket Anvil
Equip: Sharpen your weapon with Elementium, giving your [melee damage dealer specialization's main class ability] a chance to deal 20727 additional Shadowflame damage onhit. Use: Strike your weapon against the anvil to strengthen it further, dealing 6597 Shadowflame damage to nearby enemies and increasing the onhit damage by 33% until shortly after leaving combat. Stacks 5 times. (1 Min Cooldown)
Description of the bug
The trinket doesnt work at all equiping it doesnt give you the |T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r proc on your abilities
and as for the on use part
Using it doesnt give you the stacks that increase the |T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r damage and doesnt damage anything nearby to the player
How to reproduce
.additem 202617
equip it go close to a dummy and use it
you will see that there is a visual around you but you dont get any buff nor do you deal damage to surrounding targets
How it should be
on equip the trinket should give one ability per class the chance to procs|T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r
this ability is different for every class and spec
death knight:
frost |T135771:16|t|cffffd000|Hspell:222024|h[Obliterate]|h|r unholy|T237530:16|t|cffffd000|Hspell:213795|h[Scourge Strike]|h|r and |T615099:16|t|cffffd000|Hspell:207311|h[Clawing Shadows]|h|r blood |T135675:16|t|cffffd000|Hspell:165760|h[Heart Strike]|h|r
druid :|T132135:16|t|cffffd000|Hspell:33917|h[Mangle]|h|r |T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r and |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r
hunter:|T1376046:16|t|cffffd000|Hspell:186270|h[Raptor Strike]|h|r and |T1376044:16|t|cffffd000|Hspell:190928|h[Mongoose Bite]|h|r
monk windwalker/brewmaster: |T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r
paladin:
retribution |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r and |T1109508:16|t|cffffd000|Hspell:406646|h[Templar Strikes]|h|r
protection |T236253:16|t|cffffd000|Hspell:88263|h[Hammer of the Righteous]|h|r and |T535595:16|t|cffffd000|Hspell:204019|h[Blessed Hammer]|h|r
rogue:
subtlety:|T132090:16|t|cffffd000|Hspell:53|h[Backstab]|h|r and |T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r
outlaw : |T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r
assassination : |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r
enhancement shaman |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r and |T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r
warrior:
protection|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
arms|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r
fury |T589119:16|t|cffffd000|Hspell:85288|h[Raging Blow]|h|r and |T4667426:16|t|cffffd000|Hspell:383916|h[Annihilator]|h|r
demon hunter:
havoc |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r and |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r
vengeance |T132447:16|t|cffffd000|Hitem:32348::::::::120:::::|h[Soul Cleaver]|h|r
Informations of the spell
|T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
[Aberrus][Amalgamation] Gloom Combustion Damage
|T4914678:16|t|cffffd000|Hspell:405640|h[Gloom Combustion]|h|r Damage on PTR (Heroic mode) is scaling in a wrong way. The damage scales with the distance of the player from the orb that the boss spawns and it should scale like this:
!image.png
[Item] - Beacon to the Beyond
After the cast, no damage is dealt to the target.
Informations of the spell
|T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
[10.1][Item] Awakened Heirloom Scabbard
Description of the bug
The item |T132485]HORDE[132485]:16|t|cffffd000|Hitem:204337::::::::120:::::|h[Awakened Heirloom Scabbard]|h|r should be available on 10 vendors for purchase to upgrade heirlooms to level 70.
How to reproduce
Go to any listed vendors and check if it's available for purchase.
How it should be
Be available on any of those 10 vendors to purchase for the listed prices.
Informations of the spell
https://www.wowhead.com/npc=98685/cupri
https://www.wowhead.com/npc=101759/kiatke
https://www.wowhead.com/npc=180899/aridormi
https://www.wowhead.com/npc=98690/auzin
https://www.wowhead.com/npc=118828/mistweaverxia < not set as a vendor
https://www.wowhead.com/npc=151955/tempra
https://www.wowhead.com/npc=203019/heredormu < not set as a vendor
https://www.wowhead.com/npc=151987/kronnus
|T132485]HORDE[132485]:16|t|cffffd000|Hitem:204337::::::::120:::::|h[Awakened Heirloom Scabbard]|h|r
https://www.wowhead.com/npc=6294/kromstoutarm
[Item] - Neltharion's Call to Chaos
The equipped effect doesn't seem to ever proc.
Informations of the spell
|T4638551:16|t|cffffd000|Hitem:204201::::::::120:::::|h[Neltharion's Call to Chaos]|h|r
[VotI][Eranog] Magma Stripe missing
Intermission
When the Primal Flames are about to reach the outer edge of the encounter room, a stripe of magma should spawn, killing players within in
At the moment the magma stripe is missing
Retail:
PTR:
March 13, 2024
[Windwalker] - Serenity
Description of the bug
|T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r have wrong interaction whit |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r and |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r
If player press |T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r when ur |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r or |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r have cooldown ,cooldown on this ability reduced by 50 %
FS demo
Retail demo
How to reproduce
Take talent build
use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r or |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r(this ability should be on cd )
use |T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r check cooldown
How it should be
|T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r should only increase cooldown reduction by 100% and not reduce corrently cooldown on ability |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r and |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r
Talent build :
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAAkEJJRLiEBAAAASkkgEBSSSCJlkESS0KikWSSDAAAA
[Frost] - S2 tier set
Description of the bug
Currently, the season 2 tier set for frost is not working.
How to reproduce
Get the tier set from Aberrus.
How it should be
https://www.wowhead.com/spell=405501/deathknightfrost101classset2pcchangelog Howling Blast damage increased by 10%. Consuming Rime increases the damage of your next Frostwyrm's Fury by 5%, stacking 10 times. Pillar of Frost calls a Frostwyrm's Fury at 30% (got nerfed to 25% in 10.2) effectiveness that cannot Freeze enemies.
|T136243:16|t|cffffd000|Hspell:405502|h[Death Knight Frost 10.1 Class Set 4pc]|h|r Frostwyrm's Fury causes enemies hit to take 20% increased damage from your critical strikes for 12 sec.
Informations of the spell
https://www.wowhead.com/spell=59057/rime?def=101245&rank=1
https://www.wowhead.com/spell=279302/frostwyrmsfury?def=101226&rank=1
[Unholy] - S2 tier set
Description of the bug
Currently, the season 2 tier set for Unholy DK is not working.
How to reproduce
Get the tier from Aberrus.
How it should be
|T136243:16|t|cffffd000|Hspell:405503|h[Death Knight Unholy 10.1 Class Set 2pc]|h|r Death Coil and Epidemic damage increased by 10%. Casting Death Coil or Epidemic grants a stack of Master of Death, up to 20. Dark Transformation consumes Master of Death and grants 1% Mastery for each stack for 25 sec.
https://www.wowhead.com/spell=405504/deathknightunholy101classset4pcchangelog Army of the Dead grants 20 stacks of Master of Death. When Death Coil or Epidemic consumes Sudden Doom gain 1 extra stacks of Master of Death and 10% Mastery for 6 sec.
Informations of the spell
https://www.wowhead.com/spell=42650/armyofthedead?def=101335&rank=1
https://www.wowhead.com/spell=49530/suddendoom?def=101316&rank=1
[Blood] - S2 tier set
Description of the bug
Currently, the season 2 tier set for Blood DK is not working.
How to reproduce
Get the tier set from Aberrus.
How it should be
https://www.wowhead.com/spell=405499/deathknightblood101classset2pcchangelog Heart Strike and Blood Boil deal 20% increased damage and have a 10% chance to grant Vampiric Blood for 5 sec. (It is possible to get 2 buffs at the same which means that it should accumulate but, in case you cast vampiric blood it should overwrite the buff)
|T136243:16|t|cffffd000|Hspell:405500|h[Death Knight Blood 10.1 Class Set 4pc]|h|r When you would gain Vampiric Blood you are infused with Vampiric Strength, granting you 10% Strength for 5 sec. Your Heart Strike and Blood Boil extend the duration of Vampiric Strength by 0.5 sec.
Informations of the spell
https://www.wowhead.com/spell=55233/vampiricblood?def=101310&rank=1
[Dragonriding] Player Phases When Dismounting
Sometimes, when player dismounts from a Dragonriding mount, it phases him into another phase.
[Item][Dungeon] - Mark of Dargrul
Description of the bug
|T1362634:16|t|cffffd000|Hitem:137357::::::::120:::::|h[Mark of Dargrul]|h|r doesn't increase damage per target struck and doesn't split damage
How to reproduce
Get proc in single target
Get proc in 2+ targets
How it should be
|T451165:16|t|cffffd000|Hspell:214397|h[Landslide]|h|r damage should increase by 15% per enemy struck. Up to 75% (main target + 5 additional targets). Damage should split evenly.
[Item][Aberrus] - Ashkandur, Fall of the Brotherhood
Description of the bug
|T4732845:16|t|cffffd000|Hitem:202606::::::::120:::::|h[Ashkandur, Fall of the Brotherhood]|h|r doesn't work / not scripted yet
How to reproduce
Equip item
.debug haste 1000
Autoattack dummy
How it should be
|T4732845:16|t|cffffd000|Hspell:408790|h[Ashkandur, Fall of the Brotherhood]|h|r trigger
|T4732845:16|t|cffffd000|Hspell:408791|h[Ashkandur, Fall of the Brotherhood]|h|r proc damage id
Damage should scale with Versatility
[Item][Aberrus] - Djaruun, Pillar of the Elder Flame
Description of the bug
|T4823024:16|t|cffffd000|Hitem:202569::::::::120:::::|h[Djaruun, Pillar of the Elder Flame]|h|r doesn't work or not scripted
How to reproduce
Use Djaruun
How it should be
|T136243:16|t|cffffd000|Hspell:408815|h[Djaruun, Pillar of the Elder Flame]|h|r this ID deals damage in AoE after Cast
|T136243:16|t|cffffd000|Hspell:408836|h[Djaruun, Pillar of the Elder Flame]|h|r this ID deals damage with players auto attacks when you have |T4823024:16|t|cffffd000|Hspell:408835|h[Seething Rage]|h|r buff.
You should get |T4823024:16|t|cffffd000|Hspell:408835|h[Seething Rage]|h|r buff after use
Damage should scale with Versatility
[Item] - Neltharion's Call to Dominance
Description of the bug
You can not currently gain stacks of Domineering Arrogance no matter how long you attack
How to reproduce
.additem Neltharion's Call to Dominance
equip it and start attacking any dummy
you will be able to see that you will never get a stack of Domineering Arrogance
How it should be
Casting spells and abilities has a chance to grant you a stack of Domineering Arrogance up to 10.
using a major cooldown for any of the 4 classes consumes the stacks of Domineering Arrogance
Hunter:
|T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r for beast mastery |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r for marksmanship
|T2065565:16|t|cffffd000|Hspell:266779|h[Coordinated Assault]|h|r for survival
monk:
|T620832:16|t|cffffd000|Hspell:123904|h[Invoke Xuen, the White Tiger]|h|r for windwalker |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r for brewmaster |T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r for mistweaver
warlock:
|T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|rfor affliction|T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r for destruction
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r for demonology
shaman:
|T538569:16|t|cffffd000|Hspell:108280|h[Healing Tide Totem]|h|r for restoration |T135790:16|t|cffffd000|Hspell:198067|h[Fire Elemental]|h|r or |T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r for elemental for enhancement|T1027879:16|t|cffffd000|Hspell:172752|h[Feral Spirit]|h|r
From wowhead :
Frequency of the Domineering Arrogance stacks seems highly variable
After testing, I was getting an average of one every 20 seconds. But I saw two stacks occur right on top of each other a couple of time. I also saw a 40 second span with no stacks on another test, so I don't know what to think.
Informations of the spell
https://www.wowhead.com/item=204202/neltharionscalltodominancecomments
March 12, 2024
[Arms] - Battlelord buff
Description of the bug
Currently if you have |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r talent and you use you get |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff which should last 10 seconds or until you use or Right know if you get the |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff it will stay for 10 seconds even if we use one of the two abilities.
How to reproduce
Make Arms warrior
Take |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r talent
Use to get |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff
When you get buff use or
Check that |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff is not getting consumed
How it should be
When you get |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff it should last for 10 seconds or until you use next or
Informations of the spell
|T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r
Talents tree: BcEAoonA2h02U1PVo4204nicFAIlWCRSCJJKtSkEAAAAEEhoQCRREQiIJhiEhAcAOQIAAAAAAAAkEJIgQAB
Firestorm video:
Retail video:
[Fury] - Fury vs Idol of Trampling Hooves trinket
Description of the bug
Currently the trinket doesn't seem to criticaly strike while in Fury specialization. However this trinket does work in Arms specialization.
How to reproduce
Make Fury warrior
Equip trinket
Damage enemy targets and check the damage from trinket
How it should be
The trinket should criticaly strike in Fury spec like it does in Arms spec.
Informations of the spell
Talents: BcEAoonA2h02U1PVo4204nicFAQplkkkkkEJBSSAAAAQQkIFkAE5AQSSQoIRIBEOQkAAAAAAAAQokEAANA
Arms Spec:
Fury Spec:
[Mage Tower][Imp Mother] Fight Start
Currently, Agatha does not engage the player untill the player engages her, or is too close to her. She should start the fight and instantly engage the player once her roleplay is done.
(Tried on Retail my self.)
[Demonology] Demonic Calling vs Grand Warlock's Design
Description of the bug
Instant cast |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r without spending soul shards with the buff |T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r does not reduce the cooldown of Demonic Tyrant with the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r.
PTR:
How to reproduce
1. Take |T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r and |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r or import BoQA+63P9mnDJYMkogOeTUhr8qBSEJJBpFhoJJJ0AAAAAgWIJSIASSikiWSSCBAAAAAAJ
2. Cast |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r
3. Cast Shadow bolts or Demonbolts and get a buff |T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r
4. Use instant |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r and check cooldown of Tyrant
How it should be
When using |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r with the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|rchangelog and the buff |T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r, , cooldown of |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r should be reduced by 1.2sec (2 shards of 0.6sec) as if the shards were spent.
Retail:
Informations of the spell
|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r
|T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r talent
|T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r buff
|T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r
[Elemental] - Lava Beam vs Power of the Maelstrom
Description of the bug
Currently, Power of the Maelstrom is not being consumed by Lava Beam.
How to reproduce
Use Lava Burst.
Get Power of the Maelstrom.
Use Ascendance
Use Lava Beam.
Check if Power of the Maelstrom is consumed.
How it should be
Lava Beam should consume 1 stack of Power of the Maelstrom.
Informations of the spell
|T135820:16|t|cffffd000|Hspell:191861|h[Power of the Maelstrom]|h|r
|T236216:16|t|cffffd000|Hspell:114074|h[Lava Beam]|h|r
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASrIJlkEkISjW0SLJkAAAAAAoEgUSCpgCSLJplSgSCxBAC
[Holy] - Beacon of light V/S Line of Sight
Description of the bug
Currently you can heal your beacon targets by casting heals on yourself though LOS. which shouldn't happen
How to reproduce
Create Paladin and select Holy spec and use the below talent code
Beacon your targets and go in LOS and try to heal them with your spells to confirm LOS
Trying using Holy light, Flash of light and Holy shock on yourself
How it should be
You shouldn't be able to heal your beacon targets from LOS, if you keep cast heals on yourself.
Informations of the spell
|T1030095:16|t|cffffd000|Hspell:156910|h[Beacon of Faith]|h|r |T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r |T1030094:16|t|cffffd000|Hspell:200025|h[Beacon of Virtue]|h|r
Talent BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISClEJRrIagkIJkkERaoRiAACAUACJJI
!image.png
[Havoc] - Throw Glaive PvP macro
Description of the bug
On Firestorm, retail working macro for |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r does not work.
You have to have talented |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r talent, in order for it to work.
The throw glaive does not fly to the target through focus. It only flies into focus.
Through the focus macro, the blade should fly both into focus and into target
Macro
showtooltip Throw Glaive
/cast [@focus ] Throw Glaive
How it works on the official wow:
FS
How to reproduce
Talent |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r , please follow the videos in order to reproduce.
Basically you should set your focus, and than throw glaive into the target. It should fly first to the focus and than to the target.
How it should be
Through the focus macro, the blade should fly both into focus and into target
Informations of the spell
Wowhead link |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r
[Mage Tower][Imp Mother] Imps vs Grip
Sometimes, when player uses grip as a death knight, the Imps will fall under texture.
[10.1][Item][Legendary] Nasz'uro, the Unbound Legacy
Description of the bug
Casting Empower Spells is not currently proccing Unbound Surge buff with legendary item equipped which should provide 500 primary stat & 600 speed.
How to reproduce
Equip legendary item
Keep attacking targets or Healing players with Empower spells
And you wont get any buff from legendary item
How it should be
Empower Spells should proc Unbound Surge buff.
A visual light orb should be next to player flying indicating he has Unbound Surge buff.
!WoWScrnShot_030224_210509.jpg
BUFF PRIORITY:
Evoker the wielder of legendary item DPS & Tanks players Healers players. Explanation how it works is below.
|T5098442:16|t|cffffd000|Hspell:403275|h[Unbound Surge]|h|rbuff highest priority is the Evoker the wielder of legendary weapon equipped. If Evoker the wielder of legendary item already have Unbound Surge buff then it should go to another random DPS or Tank player as next priority. Healers are always lowest priority to get this buff.
PVP MOD: Legendary item should have 70% in pvp
Informations of the spell
|T5098442:16|t|cffffd000|Hitem:204177::::::::120:::::|h[Nasz'uro, the Unbound Legacy]|h|r
|T5098442:16|t|cffffd000|Hspell:403275|h[Unbound Surge]|h|r
List of Empower spells that should proc Unbound Surge buff:
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
|T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[PvP] Der Controls
Description of the Bug:
Doesn't work fly time in pvp/ control to immunity
How to reproduce it:
1. Join arena
2. CC Enemy Player
3. Ask CC your enemy to you
4. Check fly Time
How it works on PTR:
How it works on Retail:
It shoudnt
[World Events][Grand Hunt] Interacting with objects
Description of the bug
Some Grand Hunt stages stopped working. Will make a list here.
Trying to do objectives won't count. Seems like mostly interact stages.
How to reproduce
Try to complete the stages mentioned on the list below.
How it should be
Interacting with the targets should count towards the progress for this stage.
[World Events][Community Feast] Tasks getting stuck sometimes.
Description of the bug
Some tasks get stuck after you throw items in and can't progress to next task, and you also don't get reputation for it.
How to reproduce
Keep doing tasks till it's stuck.
How it should be
Shouldn't get stuck and progress to next to do next task till the event is over.
Informations of the event
https://www.wowhead.com/quest=70893/communityfeast
[Trading Post][Objective] Defeat Grand Hunt Bosses
Description of the bug
Killing Grand Hunt bosses doesn't count towards https://www.wowhead.com/ptr/tradingpostactivity/defeatgrandhuntbosses109
How to reproduce
.mod rep 2503 2500 x5
Accept and turn in https://www.wowhead.com/quest=71231/callofthehunt
Find Grand hunt event and kill bosses.
How it should be
Grand hunt bosses should count, each 1 kill = 1
Informations of the challenge
https://www.wowhead.com/ptr/tradingpostactivity/defeatgrandhuntbosses109
[Ohn'Ahran] Maruukai Ohn'a'roll Achievement
https://www.wowhead.com/storyline/maruukai1304 does not contribute to the achievement https://www.wowhead.com/achievement=15394/ohnaroll even tho all quest scripts are marked as true.
[Mage Tower] Drums
Players cannot currently use Drums in any of the Mage Tower Challanges. They should be usable.
[Mage Tower][Imp Mother] Agatha Melee Damage
Agatha currently deals 1 damage per melee attack.
[Aberrus][Kazzara] Hellbeam vs Spellqueue
|T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r should have a base 36s cooldown, increasing by 9 seconds if |T574790:16|t|cffffd000|Hspell:401316|h[Hellsteel Carnage]|h|r is cast
At the moment the cooldown is not entirely matching, ending up with the boss canceling every single |T4914676:16|t|cffffd000|Hspell:406516|h[Dread Rifts]|h|r after the 4th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r because it's still channeling |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r
!image.png
Gathered a PTR log, boss kept at 100% HP so to not have any spelltimer rescheduled by |T574790:16|t|cffffd000|Hspell:401316|h[Hellsteel Carnage]|h|r
Pull 00:00
1st |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 00:31 correct
2nd |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 01:07 (+36s) correct
3rd |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 01:45 (+38s) should be 01:43 (+36s)
4th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 02:22 (+37s) should be 02:19 (+36s)
5th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 02:59 (+37s) should be 02:55 (+36s)
6th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 03:36 (+37s) should be 03:31 (+36s)
.. and so on
Logs:
Retail | PTR
[Aberrus][Amalgamation] Umbral Detonation targeting
https://www.wowhead.com/spell=405016/umbraldetonation?dd=15&ddsize=30 should be applied to random players that are within https://www.wowhead.com/npc=201774/essenceofshadow range (i'm not sure about yards range, since no info anywhere) . If less than 3 players are found within range, it should be applied to random players, even if they are on the opposite side of the room, fighting https://www.wowhead.com/npc=201773/eternalblaze
At the moment, https://www.wowhead.com/spell=405016/umbraldetonation?dd=15&ddsize=30 is being applied to random players in all cases
Retail:
Retail:
PTR:
[SL][CN] Sludgefist Mythic no achievement
Killing Sludgefist on Mythic mode does not give the achievement https://www.wowhead.com/achievement=14363/mythicsludgefist
[General] Objective tracker
Description of the bug
Sometimes in some zones, all bonus objectives available from all expansions start to display, unable to turn them off.
How to reproduce
Sometimes this happens after logging in or relogging, sometimes gets fixed, sometimes does not.
Happens a lot in valdrakken and outside in other zones
How it should be
Objective tracker for bonus objectives should appear only when in area of one.
Idk if its linked somehow to the fix done to remembering % or completion of world quest
!image.png
[Item] Imbuements resetting Illusion
When you use any item imbuements such as |T4622275:16|t|cffffd000|Hitem:191940::::::::120:::::|h[Primal Whetstone]|h|r or |T134421:16|t|cffffd000|Hitem:194823::::::::120:::::|h[Buzzing Rune]|h|r , it starts to reset the illusion animation on your weapon.
Its annoying af :D
[Aberrus] Fury of Giants LFR (2nd wing)
LFR issues:
1. There is missing Flame wall after you teleport in LFR which should block access to 1st wing (left one) Proof
2. Warlord Kagni and Rashok bosses are phased out (you can see them only in gm on)
March 11, 2024
[All] Death's Advance
Description of the Bug:
If you fast press button witn |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r you spend 2 charges, but it shouldnt
How to reproduce it:
1. get |T237022:16|t|cffffd000|Hspell:356367|h[Death's Echo]|h|r
2. spam the button with |T237022:16|t|cffffd000|Hspell:356367|h[Death's Echo]|h|r
How it works on PTR:
It spendind 2 charges when you spam the button with spell
How it works on Retail:
It shouldnt
[Evoker][Spec] - Nullifying Shroud vs purge
Description of the bug
When https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby is dispelled by an enemy in pvp it removes all the stacks instead of one
How to reproduce
cast https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
have a shaman use purge on you
you will see that you will lose all 3 stacks
How it should be
a normal purge like |T136075:16|t|cffffd000|Hspell:370|h[Purge]|h|r |T136020:16|t|cffffd000|Hspell:19801|h[Tranquilizing Shot]|h|r |T136222:16|t|cffffd000|Hspell:28730|h[Arcane Torrent]|h|r |T136075:16|t|cffffd000|Hspell:19505|h[Devour Magic]|h|r should remove only 1 stack of https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
while |T451166:16|t|cffffd000|Hspell:378773|h[Greater Purge]|h|r should only remove 2 out of 3 stacks of https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
Informations of the spell
https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
[Evoker][ALL specs ] Hover vs chosen identity
Description of the bug
when you use |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r with your |T4622482:16|t|cffffd000|Hspell:360022|h[Chosen Identity]|h|r being the visage (human form) and you switch areas you will get transformed into a human while hover is active
How to reproduce
go in a border between areas
choose visage as your chosen identity
use hover and switch areas
most likely you will get transformed into a human
How it should be
while hover is used or is active you should always be in dracthyr form
Informations of the spell
|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r |T4622482:16|t|cffffd000|Hspell:360022|h[Chosen Identity]|h|r
[Trading Post][Objective] Craft Items While Looking Good
Description of the bug
Crafting items while looking good (using |T3779053:16|t|cffffd000|Hitem:186091::::::::120:::::|h[Onyx GlareReducers]|h|r or |T133146:16|t|cffffd000|Hitem:4393::::::::120:::::|h[Craftsman's Monocle]|h|r ) doesn't count towards https://www.wowhead.com/tradingpostactivity/craftitemswhilelookinggood123
How to reproduce
.additem 186091 or 4393 and use
Learn any crafting profession from trainer.
Craft items
How it should be
Crafting items should counts toward https://www.wowhead.com/tradingpostactivity/craftitemswhilelookinggood123
Informations of the items
https://www.wowhead.com/tradingpostactivity/craftitemswhilelookinggood123
|T3779053:16|t|cffffd000|Hitem:186091::::::::120:::::|h[Onyx GlareReducers]|h|r
|T133146:16|t|cffffd000|Hitem:4393::::::::120:::::|h[Craftsman's Monocle]|h|r
[Trading Post][Objective] Complete Weekly Crafting Quests
Description of the bug
Finishing any of the weekly crafting quests doesn't count towards https://www.wowhead.com/tradingpostactivity/completeweeklycraftingquests93
How to reproduce
Learn any 2 professions from trainer, Blacksmithing & Tailoring
.setskill 2822 100
.setskill 2831 100
Accept and complete weekly quests from trainers.
How it should be
Completing the weekly crafting quests should count.
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completeweeklycraftingquests93
[Creation Catalyst][Quest] Revival Catalyst vs Primal Storms
Description of the bug
|T237283:16|t|cffffd000|Hitem:202000::::::::120:::::|h[Minor Renascence]|h|r drops from enemies affected by elemental storm. Can complete https://www.wowhead.com/quest=72528/revivalcatalystcomments:id=5533501 under 10 minutes.
How to reproduce
Accept https://www.wowhead.com/quest=72528/revivalcatalystcomments:id=5533501
Kill enemies in any elemental storm area.
Check loot.
How it should be
|T237283:16|t|cffffd000|Hitem:202000::::::::120:::::|h[Minor Renascence]|h|r drops from the rares https://www.wowhead.com/achievement=16461/stormedoff of the elemental storms
Informations of the quest
https://www.wowhead.com/quest=72528/revivalcatalystcomments:id=5533501
https://www.wowhead.com/achievement=16461/stormedoff
[PvP] Open world PvP Bloody Token
Description of the bug
Currently you don't get any https://www.wowhead.com/currency=2123/bloodytokens when you kill players in open world PvP
How to reproduce
Kill a player of the opposite faction in open world with warmode on
How it should be
You should get 1 https://www.wowhead.com/currency=2123/bloodytokens per 1 kill.
Informations of the currency
https://www.wowhead.com/currency=2123/bloodytokenscomments:id=5484740
[Aberrus] Edge of the Void LFR (4th wing)
LFR issues:
1. Sarkareth is phased out (You can see him only in .gm on)
2. You are not getting teleported in front of pool in LFR like in this video Proof (Currently it teleport you at the start of raid)
3. The door behind you should be closed to Echo of Neltharion boss room
[Trading Post] - Monthly Reward
Description of the bug
Players reported 2 issues:
1. You can get the mount from the monthly reward sometimes at 850 before finishing. Mount only, the 100 they would still need to finish 1000.
2. You don't get the monthly reward (mount + final 100 tender) even after completing extra activities.
How to reproduce
How it should be
You should get the monthly reward at the end once you achieved 1000 points from doing activities.
Informations of the spell
https://www.wowhead.com/guide/tradingpost/overview
March 10, 2024
[Feral] Tier set S2
Description of the bug
When we put auto attacks we have Your autoattacks have a 25% chance to grant Shadows of the Predator, increasing your Agility by 1.0%. Each application past 5 has an increasing chance to reset to 2 stacks. Except that the stack remains at 12 and therefore we cannot have the 4P ": When a Shadows of the Predator application resets stacks, you gain 8% increased Agility and you generate 1 combo point every 2 secs for 8 sec."
How to reproduce
Take 4p
Make auto attack
Check your buffs
How it should be
We should have a chance to get the 4p proc and it to work "Shadows of the Predator application resets stacks, you gain 8% increased Agility and you generate 1 combo point every 2 secs for 8 sec."
Informations of the spell
|T136243:16|t|cffffd000|Hspell:405512|h[Druid Feral 10.1 Class Set 2pc]|h|r
|T136243:16|t|cffffd000|Hspell:405513|h[Druid Feral 10.1 Class Set 4pc]|h|r
Retail
Fs
[Guardian] Tier Set S2
Description of the bug
When we equip the 4P we have the instant heal proc "increases your maximum health by 3% for 12 sec stacking 5 times."whereas normally it would be necessary to use [Raze / Maul] damage increased by 20% and casting Ironfur or [Raze / Maul] increases your maximum health by 3% for 12 sec, stacking 5 times.
How to reproduce
Make 4P
Check your buff
How it should be
We should use [Raze / Maul] damage increased by 20% and casting Ironfur or [Raze / Maul] increases your maximum health by 3% for 12 sec, stacking 5 times.
Informations of the spell
|T136243:16|t|cffffd000|Hspell:405515|h[Druid Guardian 10.1 Class Set 4pc]|h|r
Retail
Fs
[Aberrus][General] Sundered Flame Banner
Description of the bug
the flag falls under the texture
visual model above
How to reproduce
Step 1
Step 2
Step 3
Step 4
How it should be
xxx
Informations of the spell
https://www.wowhead.com/npc=205638/sunderedflamebannerabilities
timer 21:30 retail (screenshot 1)
timer 15:18 test FS
[Aberrus][Kazzara] Invisible Wall after Defeating Boss
After recent fix to prevent players from skipping the first boss with invisible wall, The wall now is there permanently.
(Could be also caused by a crash/server reboot after i have slain the boss.)
Proof:
[Aberrus][Kazzara] no loot
Description of the bug
There is no loot when killing the boss
How to reproduce
`Start a boss battle`
`kill the boss`
`attention to the boss`
`no loot`
How it should be
There must be loot listed on Wowhead
Informations of the spell
https://www.wowhead.com/npc=201261/kazzarathehellforged
timer 3:40 retail
timer 12:25 FS test
[Aberrus][Amalgamation] no loot
Description of the bug
There is no loot when killing the boss
How to reproduce
`Start a boss battle`
`kill the boss`
`attention to the boss`
`no loot`
How it should be
There must be loot listed on Wowhead
Informations of the spell
https://www.wowhead.com/npc=201774/essenceofshadow/normalencounterjournal
timer 4:30 retail
timer 34:50 FS test
[Aberrus][Forgotten Experiments] Massive Slam + Bellowing Roar
Description of the bug
if you taunt the boss while using the |T305703:16|t|cffffd000|Hspell:404472|h[Massive Slam]|h|r |T4622466:16|t|cffffd000|Hspell:404713|h[Bellowing Roar]|h|r , he becomes afk for 56 seconds
How to reproduce
Start a boss fight
wait for one of the abilities to be used
Use the tank's taunt ability
attention to the boss
How it should be
boss shouldn't be AFK
Informations of the spell
https://www.wowhead.com/npc=200912/neldris > |T305703:16|t|cffffd000|Hspell:404472|h[Massive Slam]|h|r +|T4622466:16|t|cffffd000|Hspell:404713|h[Bellowing Roar]|h|r
Retail timer 00:30 1:00
FS test timer 44:50 45:40
[Aberrus][Forgotten Experiments] no loot
Description of the bug
There is no loot when killing the boss
How to reproduce
`Start a boss battle`
`kill the boss`
`attention to the boss`
`no loot`
How it should be
There must be loot listed on Wowhead
Informations of the spell
https://www.wowhead.com/npc=200912/neldris/normalencounterjournal https://www.wowhead.com/zone=14663/aberrustheshadowedcrucible
[Aberrus][Forgotten Experiments] Unstable Essence
Description of the bug
After the dispel, the |T1041232:16|t|cffffd000|Hspell:405077|h[Unstable Essence]|h|r should spread to the nearest player it does not spread
How to reproduce
start a boss fight
Wait for the Unstable Essence ability
Use dispel
No new debuffs
How it should be
While Phase 2 lasts, the number of active debuffs will increase. They will disappear after Tadrion's death.
Informations of the spell
https://www.wowhead.com/npc=200913/thadrion > |T1041232:16|t|cffffd000|Hspell:405077|h[Unstable Essence]|h|r
retail timer 1:00 1:20
FS test timer 58:25
[Aberrus][General] Crawling Goo
Description of the bug
the debuff remains after the puddle disappears
How to reproduce
Kill a mob
get a debuff when the puddle disappears
Attention to debuff
How it should be
On death, the slime explodes leaving behind a pool that pacifies within it. Additionally, the bile reduces the player to slime.
Informations of the spell
https://www.wowhead.com/npc=205820/crawlinggooabilities;mode:lfr > |T3459799:16|t|cffffd000|Hspell:412498|h[Stagnating Pool]|h|r
timer 41:00 FS test
[Aberrus][Amalgamation] Gloom Conflagration pull
|T4914678:16|t|cffffd000|Hspell:405437|h[Gloom Conflagration]|h|r and https://www.wowhead.com/spell=403559/coalescingvoid?dd=15&ddsize=30 should pull players towards its center.
At the moment no pull occurs
[Aberrus][Experiments] Violent Eruption
|T3033715:16|t|cffffd000|Hspell:407775|h[Violent Eruption]|h|r is triggering the explosion of previously slain Erratic Remnant
It should only trigger the explosion of Erratic Remnant that are still alive
PTR:
[Aberrus][Amalgamation] Shadowflame Contamination
Description of the bug
after killing the boss the debuff does not go away |T4914675:16|t|cffffd000|Hspell:406780|h[Shadowflame Contamination]|h|r and continues to deal damage over time
How to reproduce
get debuff
Kill the boss before the debuff wears off
pay attention to debuffs
How it should be
the debuff should disappear after killing the boss
Informations of the spell
https://www.wowhead.com/npc=201774/essenceofshadow > |T4914675:16|t|cffffd000|Hspell:406780|h[Shadowflame Contamination]|h|r
timer 30:05 FS test
[Aberrus][Amalgamation] Boss reset
Description of the bug
Currently, the boss cannot be restarted when it leaves the room.
How to reproduce
Start a boss fight
kick the boss out of the room
attention to the boss
How it should be
The boss must reboot when he leaves the room
Informations of the spell
https://www.wowhead.com/npc=201774/essenceofshadow/normalencounterjournal
timer 20:04 FS Test
[Aberrus][Magmorax] Igniting Roar vs Instance Lag
Igniting Roar currently lags the server for 12 seconds after the boss finishes casting the spell it seems, You can cast abilities, but they are delayed.
This happens always when he casts Igniting Roar
[Aberrus][Magmorax] Coiled Rope
Coiled Rope (ID: 204543) Currently does not leap the player out of the arena.
The animation is there, but the leap is not.
[Aberrrus][Magmorax] Magma Puddle vs Searing Heat Stacks
When player is soaking Magma Puddle, (Single one, not multiple overlayed,) He reicives 2 stacks per tick of the Puddle, It should be 1 stack per Puddle under the player.
[World Event][Fyrakk Assault] Bar not showing when player respawns at the event zone
When the player dies in the zone and releases there, the bar of the progression of the vent does not show up. Although the player will require to get out of the event and get back in to show it again.
[Item] -Bivigosa's Blood Sausages
Description of the bug
|T134022:16|t|cffffd000|Hitem:201090::::::::120:::::|h[Bivigosa's Blood Sausages]|h|r buff |T134022:16|t|cffffd000|Hspell:394174|h[Bivigosa's Blood Sausage]|h|r didnt remove when player enters in dungeon
Player can use this by starting key to exit dungeon, click on item(get buff) and enter dungeon back get 10 % damage and hp increase
How it should be
|T134022:16|t|cffffd000|Hspell:394174|h[Bivigosa's Blood Sausage]|h|r should be remove when play enters in dungeon or raid
[World Event][Fyrakk Assault] Suffusion Camp
Quest:https://www.wowhead.com/quest=75888/suffusioncamp
Issue:
When the players uses the Wards on the specific items, first time they are consumed, but after that, it can be used with no charge. also if they do not have enough of them, it will just consume how much they have anway
[Aberrus][Experiments] Temporal Anomaly absorb
If |T4630480:16|t|cffffd000|Hspell:407617|h[Temporal Anomaly]|h|r reaches https://www.wowhead.com/npc=200918 , it should apply an absorb shield to the boss, equal to 15% of their max hp
At the moment no absorb shield is applied
Retail | PTR
[Aberrus][Forgotten Experiments] Infused Strikes
Description of the bug
Basic attacks of all three bosses apply a stacking debuff that does not go away
How to reproduce
Start a fight with Neldris, Thadrion, Rionthus
Place a debuff on two tanks
Tanks come running to reset the debuff
Attention to debuff
How it should be
All three bosses' basic attacks apply a stacking debuff
Touching another tank/player who also has this debuff should remove both
Informations of the spell
https://www.wowhead.com/npc=200912/neldris/normalencounterjournal https://www.wowhead.com/npc=200913/thadrion/normalencounterjournal https://www.wowhead.com/npc=200918/rionthus/normalencounterjournal > https://www.wowhead.com/spell=406305/infusedstrikes?dd=14&ddsize=30
Retail timer 0:15 0:30
FS test timer 42:30
March 9, 2024
[Brewmaster] - s2 tier set
Description of the bug
Atm https://www.wowhead.com/itemset=1546/fangsofthevermillionforge on Brewmaster spec have issue:
Tier 2p does not give 10% chance to not reset your |T611417:16|t|cffffd000|Hspell:195630|h[Elusive Brawler]|h|r stacks on a successful dodge.
[World Boss][Zaqali Elders] Vakans and Gholna Energy Bar
Currently, Gholan starts the fight with 100 Energy. (She seems to generate Energy while outside of combat. She shouldnt.)
Also, Vakans energy bar should be Purple, not Yellow.
[World Boss][Zaqali Elders] Vakan vs Scorching Eclipse
Currently, when the boss reaches 100 energy, He should start casting Scorching Eclipse 4x after one another. Currently, he casts it only 2x and then becomes a dummy for a few seconds, standing still, doing nothing.
[World Boss][Zaqali Elders] Damage Reductions
Gholna seems to keep her Damage Reduction spells even after a wipe, and she respawns.
!image.png
March 8, 2024
[BM] - Aspect of the Beast
Description of the bug
|T575534:16|t|cffffd000|Hspell:191384|h[Aspect of the Beast]|h|r can be applied without active talent
How to reproduce
Enable talent
Summon Cunning (id 172722) pet Dismiss (talent is active)
Summon Tenacity (id 173687) pet
Disable talent and dismiss Tenacity pet (talent is not active)
Summon Cunning pet (with active talent)
Summon Tenacity pet
Now both of your pets have active talent
How it should be
|T575534:16|t|cffffd000|Hspell:191384|h[Aspect of the Beast]|h|r state shouldn't save on pet after dismissing
[Feral] Tear open wounds
Description of the bug
1. |T1392547:16|t|cffffd000|Hspell:391785|h[Tear Open Wounds]|h|r doesn't count partial ticks for its damage. For example: If dot interval is 1.5 sec it will count 2 ticks only and 1 sec of damage will be lost
2. Ability does 50% of full Rip damage
How to reproduce
Use Rip and Primal Wrath without haste
Use Rip and Primal Wrath with 30% haste
How it should be
Tear Open Wounds should deal 50% of 4 sec damage
4 sec of Rip damage should include partial ticks.
[Aberrus] Discarded Works LFR (1st wing)
LFR issues:
1. Bosses & Trash mobs from 2nd, 3rd and last wing are spawned while in Discarded Works (1st wing)
2. The Amalgamation Chamber bosses are phased out (you can see them only in gm on)
3. The Forgotten Experiments bosses are phased out (you can see them only in gm on)
4. There is missing flame wall after Kazzara the first boss which should block access to 2nd wing (right one) in LFR Retail Proof
5. The spiky gate (next to big chain) after you kill The Forgotten Experiments should not open in LFR.
https://www.wowhead.com/npc=201774/essenceofshadow
https://www.wowhead.com/npc=201773/eternalblaze
https://www.wowhead.com/npc=201934/shadowflameamalgamation
https://www.wowhead.com/npc=200912/neldris
https://www.wowhead.com/npc=200913/thadrion
https://www.wowhead.com/npc=200918/rionthus
[Aberrus][Sarkareth] Defeat dialogue
When Sarkareth is defeated he should always yell: It... was... mine... dialogue.
Currently he randomly yell either Thus falls Dragonkind or This is my destiny! The cosmos now flows through me!
[Aberrus][Sarkareth] Outro
1. Cutscene is currently playing immediately after Sarkareth is defeated, it should not happen. Instead you have talk to Wrathion to play cutscene for everyone in the raid.
Retail:
!WoWScrnShot_030524_194208.jpg
2. Sabellian should offer teleport to the entrance of Aberrus.
Retail:
!WoWScrnShot_030524_194205.jpg
3. Currently Wrathion is not on the boss platform with Dezran and Sabellian.
[Aberrus][General] Trash Mobs to Zaqali
Missing Waypoints for NPCs (ID: 201288 and 198870)
Missing Waypoints for NPCs: (ID: 201753, 198869, 198870) These ones are futher ahead, from the first giant pack, Before the first Zaqali Giants.
Missing NPCs Drajaradin Skullcrusher (ID: 202258) And 2x Djaradin Wallclimber (ID: 202259) on the way to the Zaqali.
The Djaradin Skullcrusher should yell For the Elder! When players approach him.
!image.png
Missing NPC Blazing Dreadsquall (ID: 202262)
After playrers enter the Defiant Ramparts subzone (The open Space one, not the Inside of the Hallway), they should be bombarded sometimes by the Balistas in the backround, untill they have reached the Boss Arena, and killed the final trash pack. Then the Balistas should stop, untill the boss fight has begun.
[Aberrus][Sarkareth] Between Stars vs Encounter
Players inside Between Stars realm should be insta killed and boss encounter reset, if there is no one alive outside of between stars realm. Currently encounter still keep going and boss & adds attack you while you are inside between stars realm.
Encounter reset and player insta killing should not happen during Phase 1 to Phase 2 transition only.
[Aberrus][Sarkareth] Dimensional Puncture vs Void Fracture/Void Surge
On mythic when Void Fracture debuff expire inside Between Stars realm it should spawn Dimensional Puncture puddle under the player. Currently its not spawning.
PS: maybe it can be also related to Void Surge since I see on a few videos explosion animation from the player and it spawns Dimensional Puncture puddle.
Retail proof:
|T3610499:16|t|cffffd000|Hspell:409939|h[Dimensional Puncture]|h|r
|T631519:16|t|cffffd000|Hspell:410642|h[Void Fracture]|h|r
|T425955:16|t|cffffd000|Hspell:404154|h[Void Surge]|h|r
[Aberrus][Kazzara] Base hp
Boss hp was wrong on some of difficulties.
https://www.wowhead.com/npc=201261/kazzarathehellforged
[World Boss][Zaqali Elders] Dragonslayers Sight
When player enters the Zaqali Caldera Subzone of Zaralek Caverns, They should get a debuff that stacks every second, up to 10 stacks, If they are on a dragonriding mount (And in the air, not on ground.) at which point, they should get dismounted. This debuff is removed every second when player is not in the air, with a dragonriding Mount.
!image.png
March 7, 2024
[Item] Empowered Snail
Description of the bug
A player reported to us that Empowered Snail is missing where it should be
How to reproduce
go in https://www.wowhead.com/npc=199010/empoweredsnail location
How it should be
We should be able to see the snail and be able to have the mount
Informations of the spell
https://www.wowhead.com/npc=199010/empoweredsnail
|T3996704:16|t|cffffd000|Hitem:192777::::::::120:::::|h[Magmashell]|h|r
[Aberrus][Amalgamation] Melee damage
Currently, the melee damage of the bosses is wrong with 15man raid.
Essence of shadow:
PTR (no damage):
Retail (365K):
Eternal Blaze:
PTR (no damage):
Retail (339K):
Shadowflame Amalgamation
PTR (30K):
Retail (370K):
[Aberrus][Kazzara] Melee damage
Currently, the melee damage of Kazzara is way less than Retail.
PTR (36K):
Retail (513K):
[Aberrus][Amalgamation] Fiery Meteor missing
|T1033911:16|t|cffffd000|Hspell:404732|h[Fiery Meteor]|h|r is currently being cast, but nothing happens, the meteor doesn't show up anywhere, nor deals any damage
[Aberrus][Experiments] Boss not spawning
Kazzara and Amalgamation Chamber defeated
Reached the top of the stairs of Forgotten Experiments, roleplay works fine, but after killing all the oozes, the trigger event to have the boss spawn doesn't start.
Tested 3 times in a row, procced every possible RP on the way
!image.png
[Aberrus][Kazzara] Ray of Anguish amount
The amount of players targeted by |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r is correct, but too many |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r are spawning
example
Boss at 100% HP, meaning 3 players should get targeted by 1 |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r each
At the moment multiple rays will spawn all over the room, chasing those 3 players (the |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r debuff is also stacking)
[Aberrus][Kazzara] Hellbeam targeting
|T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r should be cast towards a random player
At the moment it's always cast towards the current player holding aggro
[VotI][Terros] Reveberating Boulder
The Minable ore that drops from Terros after his defeat is completly empty.
https://www.wowhead.com/object=384944/reverberatingboulder Should have some ores in it when mined, and it should dissapear after first person mines it.
(Take in mind, not all the ores in Wowhead showed should be there, only some :P)
[Aberrus][Sarkareth] End Existence
Sarkareth should not be visible or interactable with inside the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r phase. Currently, he is visible there.
Also, Sarkareth should begin casting the spell End Existence only after ALL players have accumulated 10 stacks of |T4914670:16|t|cffffd000|Hspell:401951|h[Oblivion]|h|r and enter the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r phase. Currently, he starts casting it much sooner.
March 6, 2024
[MM] - Tier Set S2
Description of the bug
2pc |T136243:16|t|cffffd000|Hspell:405526|h[Hunter Marksmanship 10.1 Class Set 2pc]|h|r
For |T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r proc chance is rolled for each hit
4pc |T136243:16|t|cffffd000|Hspell:405527|h[Hunter Marksmanship 10.1 Class Set 4pc]|h|r
|T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r doesn't reduce |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r and |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r cooldown
How to reproduce
2pc:
Spawn ~10 dummies
Spam MultiShot
4pc:
Use Aimed Shot / Rapid Fire
Use Kill Shot
How it should be
2pc:
For |T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r proc chance should be rolled only On Cast
4pc:
|T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r should reduce Aimed Shot and Rapid Fire cooldown by 1.5 sec
[BM] - Tier Set S2
Description of the bug
2pc:
|T136243:16|t|cffffd000|Hspell:405524|h[Hunter Beast Mastery 10.1 Class Set 2pc]|h|r doesn't change |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r tooltip
4pc:
|T136243:16|t|cffffd000|Hspell:405525|h[Hunter Beast Mastery 10.1 Class Set 4pc]|h|r doesn't work (or not scripted yet)
How it should be
4pc:
|T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r and |T132330:16|t|cffffd000|Hspell:2643|h[MultiShot]|h|r should reduce |T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r cooldown On Cast
[Survival] - Tier Set S2
Description of the bug
2pc |T136243:16|t|cffffd000|Hspell:405528|h[Hunter Survival 10.1 Class Set 2pc]|h|r
You don't get |T132176:16|t|cffffd000|Hspell:410147|h[Exposed Wound]|h|r buff
4pc |T136243:16|t|cffffd000|Hspell:405530|h[Hunter Survival 10.1 Class Set 4pc]|h|r
Doesn't work or not scripted yet
How to reproduce
2pc:
Use Wildfire Bomb (or any via Wildfire Infusion)
How it should be
2pc:
After |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r cast you should get |T132176:16|t|cffffd000|Hspell:410147|h[Exposed Wound]|h|r buff. This buff should increase damage of the Next |T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r
4pc:
Focus spending should reduce Wildfire Bomb (Wildfire Infusion) cooldown
[Aberrus][Sarkareth] Void Bomb Amount
There should always be only 2 |T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r per cast, regardless of raid size. Currently, there are always 3.
[Aberrus][Sarkareth] Abyssal Breath
|T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r should make the boss travel some distance before he stops. Currently, he targets a location beneath the player, and only Leaps like 1 yard if he is under the boss. He should traverse some distance, unless he is aimed at the edge of the platform.
[World Event][Fyrakk Assault] Falling Ashes Aura
Currently, the Ashes (No idea what ID it is) aura stays after person uses Heartstone or .vip valdrakken command.
The aura should dissapear once player leaves Fyrakk Assault.
!image.png
[Aberrus][Kazzara] Dread Rift After Boss Defeat
The Effect of the Dread Rift seems to stay after boss defeat, if anyone had the Debuff on them, and then defeated the boss before it expired on them, dropping it after boss died, and it is there now permanently.
!image.png
[Aberrus][Amalgamation] Molten Eruption
It seems that most of the time, all 3 |T524305:16|t|cffffd000|Hspell:403101|h[Molten Eruption]|h|r AoE pools spawn near eachother, that they are almost always soakable at least 2 pools by single person. On retail, they seem to be more spread out from eachother.
March 5, 2024
[Enhancement] - T30 tier set
Description of the bug
Currently, the tier set of season 2 is not working.
2p bonus: |T136243:16|t|cffffd000|Hspell:405567|h[Shaman Enhancement 10.1 Class Set 2pc]|h|r is not working.
4p bonus: |T136243:16|t|cffffd000|Hspell:405568|h[Shaman Enhancement 10.1 Class Set 4pc]|h|r is not working.
How to reproduce
Get the tier set of Aberrus
How it should be
2p bonus: |T136243:16|t|cffffd000|Hspell:405567|h[Shaman Enhancement 10.1 Class Set 2pc]|h|r Sundering is not giving 24% mastery for 15s
4p bonus: |T136243:16|t|cffffd000|Hspell:405568|h[Shaman Enhancement 10.1 Class Set 4pc]|h|r Sundering should increase the physical and fire damage by 20% for 15s, and it should make the next 2 chain lightning deal 20% increased damage (should apply to all the jumps of chain lightning) and refund 50% of the maelstrom weapon stacks consumed
Informations of the spell
https://www.wowhead.com/spell=197214/sundering?def=106874&rank=1
https://www.wowhead.com/spell=188443/chainlightning?def=107008&rank=1&spellModifier=137041
[Outlaw] - Fan the hammer last shot
Description of the bug
When talented into |T1373908:16|t|cffffd000|Hspell:381846|h[Fan the Hammer]|h|r When using |T1373908:16|t|cffffd000|Hspell:185763|h[Pistol Shot]|h|r with 2/3 stacks of |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r (depending on the amound of points in the talent), the 2nd/3rd hit of pistol shot (depending on the amound of points in the talent) won't have the increased damage done
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAUSCRSAOQSSkIJJQSkEJSSSSSIAAAAAAARLAlkASkWAAAA
repeatedly use |T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r untill you get opportunity proc
Use pistol shot while on 3 stacks of opportunity
Check combat log, last hit of pistol shot will deal less than the rest of hits
How it should be
All of the hits of pistol shot with opportunity buff should deal increased damage. This problem only happens while using up the last opportunity stacks, if you have more than 2/3 stacks all of the shots do the correct damage
Informations of the spell
[Mistweaver] - s2 tier set
Description of the bug
on Mistweaver the 4 piece Soulfang Vitality is never applied.
How to reproduce
Drink a tea or get 2 piece Soulfang Infusion buff by using Renewing Mist and waiting for proc
Buff is not applied
How it should be
Whenever the player casts either Thunder Focus Tea or Mana Tea (at the start of the channel) the player should get the Soulfang Vitality buff.
[Mistweaver] - Escape From Reality with Invigorating Mist
Description of the bug
While being buffed with Escape From Reality, Vivify casts on yourself should have half their mana cost refunded. But it also does for every ally with Renewing Mists buff through the talent Invigorating Mists.
How to reproduce
Use some Renewing Mists on couple allies
Cast Transcendence and Transcendence Transfert to get Escape From Reality buff
While the buff is active, cast Vivify on yourself
The mana refunded will half the mana cost multiplied by every ally with Renewing Mist on.
How it should be
You should only have half of the mana refunded no matter how many allies have Renewing Mists
Informations of the spell
Escape From Reality (talent)
Invigorating Mists (talent)
[Brewmaster] - Mastery: Elusive Brawler
Dev note: Mastery was previously hackfixed it is now properly handled in its own script.
By doing so I noticed physical spells could consume Elusive Brawler stacks but failed to generate any when they weren't being dodged, which constitutes a substantial nerf to the spec.
Don't hesitate to make reports if anything looks wrong !
[Windwalker] - s2 tier set
Description of the bug
https://www.wowhead.com/itemset=1546/fangsofthevermillionforge on Windwalker spec have issue:
2p set when player use |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r didnt create |T4914680:16|t|cffffd000|Hspell:410139|h[Shadowflame Nova]|h|r
4p set didnt increase |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r damage to the primary target
[Mistweaver] - Invoke Chi-Ji duration indicator
Description of the bug
|T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r have issues:
after player summon does not have a duration indicator to track |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
Talent build
B4QAK5xc05YQdq4E+VOLrE2vp2iWRSQ0KN5ASKRk0cgWioEAAAAAAAAAAAAQCJlQikEtCOQaJJNiDAAAB
[Mistweaver] - Misty Peaks vs Celestial Harmony
Description of the bug
When Yu'lon or ChiJi is active, if you proc an |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r with Misty Peaks, it will apply |T988193:16|t|cffffd000|Hspell:358560|h[Enveloping Breath]|h|r from |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r from |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r shouldn't apply |T988193:16|t|cffffd000|Hspell:358560|h[Enveloping Breath]|h|r from |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r
How to reproduce
Take |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r and |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r talents
Have some |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r on targets
Cast |T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r or |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
Wait a |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r from |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r
Retail proof :
A screen from a 10.1.7 log :
You can see at 00:20.661 and 00:21.446 two Enveloping Mist that were applied by a cast, and for each of them we have 5 Enveloping Breath applied/refreshed
At 0:21.154 an Enveloping Mist is applied, thank to Misty Peaks and there is no Enveloping Breath applied/refrehed
The log :
Talent build :
B4QAK5xc05YQdq4E+VOLrE2vp2CFJBRr0kDIpERSzBaJSpEAAAAAAAAAAAAQCJlQikEtCOQaJJNiDAAAB
[Vengeance] - Soulmonger NO Meta Form
Description of the bug
|T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r seems to have stopped working on 13.2.24 when you are not in Meta Form with full HP. Stopped counting shards towards aura |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r .
It seems that it counts you as full HP only when you are in Meta Form with Full HP. In normal form with full HP it does not work.
|T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r id if you need.
How to reproduce
Talent |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r
Be full HP in normal form see no absorb after consuming shards.
Be full HP in |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r see absorb.
How it should be
|T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r talent should count |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r absorb in normal form as well.
Informations of the spell
Wowhead link |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r buff |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r
[Aberrus][General] Respawn Checkpoint
After players defeat Kazzra, and pass the gate behind her, there should now be a checkpoint that allows the players to respawn near Sebellian, Wrathion and Echo of Neltharion. Currently, players respawn always at the start of the instance, even when Kazzara is defeated.
[Aberrus][Zaqali] Boss Intro Dialogue
Missing intro dialogue for the boss, Once players kill the adds inside his room, and the boss spawns, He should yell: Zaqali, take the wall!
[Aberrus][Zaqali] Boss Sitting Animation after Dismouting
Currently, after boss dismounts from Ignara and lands on a platform, he appears to be Sitting emote for a second or two, He should have standing emote after he lands.
[Aberrus][Zskarn] Boss Outro
When players defeat the Boss, there should be a dialogue from Neltharion and Wrathion/Sebelian. Currently, Sebelian moves, and Wrathion doesnt, (He should too). And the Dialogue is missing.
[Aberrus][Kazzara] Riftburn
If player is standing in |T4914676:16|t|cffffd000|Hspell:407200|h[Dread Rifts]|h|r , while |T236216:16|t|cffffd000|Hspell:407069|h[Rays of Anguish]|h|r is chasing him, After the Rays are soaked by Dread Rift, He will keep the |T4914680:16|t|cffffd000|Hspell:406530|h[Riftburn]|h|r damage debuff for the rest of the fight, even though he is not in the AoE pool.
FS Proof:
!image.png
[Aberrus][Kazzara] Boss Intro
The intro for spawning Kazzara in the boss room should be already playing when players engage the last pack Before the boss. Currently, it plays after slaying them all.
!image.png
Video proof: (Sorry for bad angle and quality, but its the best i could find right now.)
[Aberrus][Amalgamation] Fiery Meteor
|T1033911:16|t|cffffd000|Hspell:404732|h[Fiery Meteor]|h|r currently has no indication of where it is landing, or where it is to be soaked.
When boss casts the spell, it just explodes, but there is no swirlie on the ground.
FS Proof:
!image.png
[Aberrus][Amalgamation] Gloom Conflagration
Same issue as Fiery Meteor, when the spell occurs, there is no indication of where to soak the falling orb. The visual is missing. The second part of the spell, the orb that pulls you in, However, works.
!image.png
[VotI][Raszageth] Renewed Proto-Drake: Embodiment of the Storm-Eater Tradable
https://www.wowhead.com/item=201790/renewedprotodrakeembodimentofthestormeatercomments should be still a personal loot, However, The item it self should be tradable for the 4 hours period after recieveing the item to the people that have been there durning the kill of Raszageth.
!image.png
[Aberrus][Zaqali] Boss Jumping Onto Ignara
When timer hits, and boss is suppose to transition from Phase 1 into intermission, where adds are coming, he should wait untill Ignara arrives near him (Infront of the platform), and then leap onto her. Currently, she teleports and he leaps onto her instantly.
Video proof:
March 4, 2024
[Aberrus][Rashok] Lava waves vs Intermission
When boss enters intermission, Lava waves should stop shooting, all timers should be erased.
Next waves should shoot out 3seconds after he goes back to P1 (out of 3 puddles, not all of them)
Timers should go back to normal on the 1st Searing Slam
Retail: Boss entering Intermission, lava waves stop shooting Boss exits intermission, lava waves shoot after 2 seconds, then they resync with the next Searing Slam
PTR:
[Aberrus][Rashok] Lava waves amount
Retail Lava Waves behaviour:
On every Searing Slam hit, ALL Searing Slam puddles should shoot waves out
This is working fine in PTR
2nd and 3rd Lava Waves should instead be shot 3 random Searing Slam puddles, not all of them at once
In PTR all puddles shoot lava waves
Retail
(4 Puddles up, lava waves shooting out of 3 Puddles)
!image.png
[Thaldraszus][NPC] Iridescent Peafowl
Description of the bug
No https://www.wowhead.com/npc=192550/iridescentpeafowldrops are spawned in the location given in wowhead. It's one of the enemies for the quest https://www.wowhead.com/quest=66944/peacockpigments
How to reproduce
Go to /way 2025 55.6 52.2
How it should be
https://www.wowhead.com/npc=192550/iridescentpeafowldrops should spawn there at this area /way 2025 55.6 52.2
Informations of the npc
https://www.wowhead.com/npc=192550/iridescentpeafowldrops
[Trading Post][Objective] Complete Dragonriding Courses on the Dragon Isles
Description of the bug
Completing any type of courses (normal, advanced, reversed) doesn't count towards https://www.wowhead.com/tradingpostactivity/completedragonridingcoursesonthedragonisles105
How to reproduce
.dragonisles dragonriding
.dragonisle dragonglyph
Complete any dragonriding course
How it should be
Completing a dragonriding course should count towards https://www.wowhead.com/tradingpostactivity/completedragonridingcoursesonthedragonisles105
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completedragonridingcoursesonthedragonisles105
[Trading Post][Objective] Fish Up Items While "Looking" Good
Description of the bug
No credit towards the activity https://www.wowhead.com/tradingpostactivity/fishupitemswhilelookinggood122 while looking good.
How to reproduce
.additem 186091 or 4393 and use
Learn Fishing from trainer.
Fish anywhere (open water can work)
How it should be
When you use |T3779053:16|t|cffffd000|Hitem:186091::::::::120:::::|h[Onyx GlareReducers]|h|r or |T133146:16|t|cffffd000|Hitem:4393::::::::120:::::|h[Craftsman's Monocle]|h|r and loot an item, it counts as 1. If you loot 2 items at the same time, it counts as 2, 1 for each.
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/fishupitemswhilelookinggood122
March 3, 2024
[Retribution] Fist of Justice vs Holy power spending
Description of the bug
Spending Holy power in Retribution specs with the Fist of Justice talent selected, is reducing the cooldown of hammer of justice by 1 sec per holy power, even if you have 2 points in it.
How to reproduce
Create a Paladin and select Retribution spec.
Select Fist of Justice talent or copy talent tree code.
Cast Hammer of Justice.
Generate Holy Power to cast Templar Verdict
Cast and check the Hammer of Justice cooldown.
How it should be
Currently the talent is reducing the cooldown of hammer of justice by 1 sec per holy power spend, even if you have 2 points in the talents. 2 points in talent should reduce the cooldown by 2 sec per holy power spend.
Information's of the spell
Wowhead link
Fist of Justice |T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r
Hammer of Justice |T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r
AMR link Retribution: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQESSCBkkEpEIJEploEJCIo0AAA
[Aberrus][Amalgamation] Shadowflame Contamination Debuff Stays
The Debuff |T4914675:16|t|cffffd000|Hspell:406780|h[Shadowflame Contamination]|h|r seems to stay after even boss defeat. (I noticed this after a while of leaving the boss)
The debuff should disappear once the boss is dead/reset.
FS proof:
!image.png
[Aberrus][Amalgamation] Swirling Flame
Tested on Heroic:
When boss casts |T451169:16|t|cffffd000|Hspell:404896|h[Swirling Flame]|h|r , it spawns 5 Swirlies going outward. It should be only 3 on All difficulties, up to Mythic, where there should be 5.
FS Proof:
!image.png
March 2, 2024
[All] - Intimidation DR
Description of the bug
|T132111:16|t|cffffd000|Hspell:19577|h[Intimidation]|h|r doesn't have diminishing returns its duration doesn't get reduced after other Stun CC.
How to reproduce
Use |T132111:16|t|cffffd000|Hspell:19577|h[Intimidation]|h|r several times in a row
How it should be
|T132111:16|t|cffffd000|Hspell:19577|h[Intimidation]|h|r should have reduced duration after other Stun CC
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YJgSSAABAAAAAAAAAAAEpIolEJSCRCpJRahkwBSSkARE
[Evoker][Preservation] Echo + Stasis interaction
Description of the bug
When echo is casted during stasis, it is currently not dupplicating the next spell stored in stasis.
How to reproduce
Cast Stasis
Cast Echo
Cast Living Flame twice
Activate Stasis
How it should be
When Stasis dupplicates Echo, then the next casted spell during stasis should get dupplicated from the echo effect.
Informations of the spell
|T4630476:16|t|cffffd000|Hspell:370537|h[Stasis]|h|r
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
[Evoker][Any spec] Divide and Conquer
Description of the bug
|T5152257:16|t|cffffd000|Hspell:384689|h[Divide and Conquer]|h|r is a talent granted by PvP. It enhanced and changes |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r.
Right now, this talent spawns weird pinkwhite objects along with it.
And video:
How to reproduce
Get evoker, spec into any, spec into |T5152257:16|t|cffffd000|Hspell:384689|h[Divide and Conquer]|h|r.
Get into a duel with your friend.
Cast |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r .
How it should be
|T5152257:16|t|cffffd000|Hspell:384689|h[Divide and Conquer]|h|r should NOT spawn those alien objects.
Informations of the spell
|T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r
|T5152257:16|t|cffffd000|Hspell:384689|h[Divide and Conquer]|h|r
[Evoker][All specs] Unravel
Description of the bug
https://www.wowhead.com/spell=368432/unravelcomments does damage not only to absorb shields, but to everything. It taps into health once the shield is gone.
How to reproduce
Get evoker, spec into any.
Get https://www.wowhead.com/spell=368432/unravelcomments.
Cast https://www.wowhead.com/spell=368432/unravelcomments on dummy.
How it should be
https://www.wowhead.com/spell=368432/unravelcomments should do damage only to absorb shields.
Informations of the spell
https://www.wowhead.com/spell=368432/unravelcomments
[Evoker][Preservation] Rewind
Description of the bug
|T4622474:16|t|cffffd000|Hspell:363534|h[Rewind]|h|r doesn't heal 100% more in the group.
How to reproduce
Get evoker, spec into preservation. Take this talent tree: BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSapEISSkikkGAAAIRikCCJRkkAAAASSikIJiQAA
Take damage.
Make raid, use |T4622474:16|t|cffffd000|Hspell:363534|h[Rewind]|h|r.
Convert to group, use |T4622474:16|t|cffffd000|Hspell:363534|h[Rewind]|h|r.
How it should be
|T4622474:16|t|cffffd000|Hspell:363534|h[Rewind]|h|r should heal 100% more when you're in group.
(First image is group, second is raid)
Informations of the spell
|T4622474:16|t|cffffd000|Hspell:363534|h[Rewind]|h|r
[Evoker][Preservation] Lifebind vs. Other classes' heals
Description of the bug
|T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r also shares healing of other people.
Providing you with the proof:
How to reproduce
Create evoker, spec into preservation.
Take next talent tree: BwbBsJu/D+01p9npZvkV+nWIkDAAAAAIJRaBJJJRKJxBEOQAAgkEIkESCRSAAAAtkkQSLSSSEAA
Cast echo on yourself & your ally. Press |T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r.
You now have |T4630453:16|t|cffffd000|Hspell:373267|h[Lifebind]|h|r buff. Now, your friend should heal.
Check your logs.
How it should be
|T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r should only heal off evoker, no other class.
Informations of the spell
|T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r
|T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
[Evoker][Preservation] Leaping flame interaction with Echo and Stasis
Description of the bug
When an evoker has the talent Leaping Flames, living flame is currently consumming Echo and getting stored in Stasis
How to reproduce
Apply Echo
Cast Stasis
Fire Breath at high rank to get Leaping Flames
Cast Living Flame on a ennemy near allies so the Living Flames from
Leaping Flames will target allies
See Echo being proc by Living Flame and Stasis store one Living Flame
How it should be
Living Flames from Leaping Flames should not consume Echo or be stored in Stasis
It got fix on retail the February 10, 2023 as you can see here :
Informations of the spell
|T4630476:16|t|cffffd000|Hspell:370537|h[Stasis]|h|r
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
Talent: |T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r
Buff id: |T135815:16|t|cffffd000|Hspell:370901|h[Leaping Flames]|h|r
[Evoker][Preservation] Interaction of Spiritbloom and Echo
Description of the bug
Right now if you cast a rank 4 with Echo active, every Echo will cast a new rank 4 Spiritbloom, healing again 4 targetsfor each Echo
How to reproduce
Apply Echo on multiple targets
Cast a rank 2 or more Spiritbloom
See that every Spiritbloom from Echo will heal 24 targets (depending on the Spiritbloom rank casted), when it should only heal the one who had the Echo
How it should be
When using Spiritbloom with Echo active it should duplicate a rank 1 Spiritbloom on the target and not a rank who add more target.
Informations of the spell
|T4622476:16|t|cffffd000|Hspell:367226|h[Floraison spirituelle]|h|r
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
[Evoker] PvP - Nullyfying shroud interaction with evoker spells
Description of the bug
Currently Nullifying Shroud gets removed by some evoker abilities (like empowered spells for example)
How to reproduce
Cast Nullifying Shroud > Cast empower ability.
How it should be
Nullyfying shroud should only be consumed by enemy Crowd control and not your own abilities
Informations of the spell
Wowhead link |T135752:16|t|cffffd000|Hspell:378464|h[Nullifying Shroud]|h|r
[Evoker][Devastation] Essence Burst before Dragonrage
Description of the bug
If you had any |T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r before pressing |T4622452:16|t|cffffd000|Hspell:375087|h[Dragonrage]|h|r, they get used by |T4622452:16|t|cffffd000|Hspell:375087|h[Dragonrage]|h|r and disappear.
How to reproduce
Create evoker, spec into Devastation.
Pick |T4622452:16|t|cffffd000|Hspell:375087|h[Dragonrage]|h|r. I used next talent tree: BsbBsJu/D+01p9npZvkV+nWIkDAAAAAAAAAAAJSgEJhEIpBOQiEJh0iWSSSISKJgkk0ikIRgAA
Get |T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r on dummy. Use |T4622452:16|t|cffffd000|Hspell:375087|h[Dragonrage]|h|r.
How it should be
|T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r should not be consumed by |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r created from |T4622452:16|t|cffffd000|Hspell:375087|h[Dragonrage]|h|r .
Informations of the spell
|T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r
|T4622452:16|t|cffffd000|Hspell:375087|h[Dragonrage]|h|r
[Evoker] PvP Deep Breath Interaction with movement imparing spells
Description of the bug
Deep breath is currently not making the caster immune towards movement imparing spells like Ursols Vortex, Static Field or Spear of Bastion.
How to reproduce
go on firestorm use deep breath when u are in spear of bastian or vortex or static field totem, and do same on retail (you shouldnt be pulled back and stuck in it it should totally immune the effects.
How it should be
Firestorm example :
Retail example :
The evoker should be immune to spells like Spear of vortex / Static field totem / Spear of Bastion when going out of the area with deep breath.
Informations of the spell
Wowhead link |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r
[Evoker][All Spec] Soar Speed
Description of the bug
|T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r is often capped at around 630%, instead of intended 830%.
How to reproduce
Create evoker.
Get on any Dragonriding mount, fly around, test speed.
Use |T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r , test speed.
How it should be
|T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r should have 830% flying speed max.
Informations of the spell
|T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r
[Evoker] PvP Landslide Interaction with Stealthed players
Description of the bug
Using landslide on stealthed players is currently not removing their stealth.
How to reproduce
Create a devastation evoker
Use landslide on a stealthed player
The player will still stay stealthed
How it should be
Landslide should remove stealth from players.
Spell info |T1016245:16|t|cffffd000|Hspell:358385|h[Landslide]|h|r
[General] - Charge under the map
Description of the bug
With Charge and Leap like spells you can fall under the map
For Chargelike spells you also have weird waypoints
How to reproduce
Use any ability with charge / leap effect (listed in check list)
How it should be
You shouldn't fall under the map
March 1, 2024
[Aberrus][Rashok] Searing Slam vs Vanish
If the player targeted by Searing Slam uses Vanish before the boss finishes the cast, the boss will cancel the Searing Slam and consequentially will not spawn a Lava vortex.
[Aberrus][Rashok] Doom Flames vs Searing Slam
Doom Flames shouldn't spawn swirlies on top of Searing Slam puddles
[Aberrus][Zskarn] Berserk
Zskarn should berserk in 8:30 mins on all difficulties. Currently he is not using it.
[Aberrus][Rashok] Searing Slam vs Intermission
If boss leaps through the middle of the room with Searing Slam, he'll enter Intermission phase.
He shouldn't
[Aberrus][Zaqali] Siege Fire amount
|T1373903:16|t|cffffd000|Hspell:406976|h[Arbalest Fire]|h|r (shot by NPC https://www.wowhead.com/npc=200289 ) should be x6 total, split between the 2 balconies
At the moment they are x4 total, split between the 2 balconies
[Aberrus][Sarkareth] Black Star
When Sarkareth destroy wall in Phase 2 to Phase 3 transition it should be replaced by big black hole/star. Currently its missing.
Proof:
[ZC][Dragonriding] Bronze Timekeeper Assistant
Clicking on any of gossips Bronze Timekeeper Assistant have, is not showing you race spots in Zaralek Cavern with little red flag on the map. Nothing happens when you click on it.
https://www.wowhead.com/npc=203001/bronzetimekeeperassistant
February 29, 2024
[All] - Placing totems in the air
Description of the bug
Players are currently abusing the pathing system from totems by placing them in the air, near a wall where they can't be reached by players in arena.
This bug is reproducible everywhere, but got recently reported in Maldraxxus Arena.
How to reproduce
Create a shaman
Go near a wall
Spam the totem until it gets placed on the wall
The totem is unreachable for some classes and can't be killed
Example with Earth totem:
!image.png
How it should be
Totems should be put on the floor, not in the air or on a wall.
Informations of the spell
List of totems:
[General] - Toxic Thorn Footwraps vs subterfuge
Description of the bug
When talented into |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r when you get healed by |T960682:16|t|cffffd000|Hspell:379396|h[Thriving Thorns]|h|r from |T4095085:16|t|cffffd000|Hitem:193452::::::::120:::::|h[Toxic Thorn Footwraps]|h|r you will get pulled out of stealth
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEkkkkEJwBCkEJRikkkkECAAAAAAQ0CkUSCIRaBAAAA for outlaw
Go into stealth
Use any ability repeatedly( |T1373904:16|t|cffffd000|Hspell:185311|h[Crimson Vial]|h|r for example ) untill Thriving throrns proc
You will get pulled out of stealth
How it should be
It shouldnt pull you out of stealth
Informations of the spell
[All] - Binding Shot DR
Description of the bug
|T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r doesn't have diminishing returns its duration doesn't get reduced after other Stun CC.
How to reproduce
Use |T132368:16|t|cffffd000|Hspell:20549|h[War Stomp]|h|r
Use |T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r and make mob move out
How it should be
|T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r should have reduced duration after other Stun CC.
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YJgSSAABAAAAAAAAAAAEpIolEJSCRCpJRahkwBSSkARE
[Restoraion][4p] - Critical Growth and Nature's swiftness cooldown
Description of the bug
Currently 2 problems with |T136243:16|t|cffffd000|Hspell:393641|h[Druid Restoration Class Set 4pc]|h|r :
1. If |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r criticals occur consecutively, second and third criticals (sometimes more) are not registered to reduce cooldown for |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
1. ptr proof 100% critical strike on character on video for easier proof
2. player with |T1033486:16|t|cffffd000|Hspell:392301|h[Undergrowth]|h|r can have lifebloom on 2 targets, in this case criticals from both lifeblooms active reduce cooldown of nature's swiftness
3. with |T538743:16|t|cffffd000|Hspell:197721|h[Flourish]|h|r talent healovertime spells tick 100% faster, this might cause more issues while registering lifebloom criticals
2. |T236153:16|t|cffffd000|Hspell:394565|h[Critical Growth]|h|r (buff from |T134222:16|t|cffffd000|Hspell:81262|h[Efflorescence]|h|r) is not being consumed and doesnt increase healing of |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
1. ptr proof 100% critical strike on character on video for easier proof
1. with this setup initial wild growth tick is 1496 for both with and without Critical growth
Talents
export: BkGACG4EgN+c3/TAgq/XoBdcwUSSSKlSkkoItQgUgWEBAAAAAAAAAAAAEgkIIIhAJBLISBplkAAAAAAEBAASA
screenshot
How to reproduce
create druid, spec resto
equip 4set from VotI
cast nature's swiftness, use buff with |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
cast lifebloom on player, watch cooldown of nature's swiftness for being reduced after consecutive criticals of lifebloom
repeat steps 1 and 2
cast efflorescence under friendly target
gain stacks of critical growth
cast wild growth, watch stacks and healing of wild growth
How it should be
1. All lifebloom criticals reduce cooldown of natures swiftness
2. Buff Critical growth should be consumed by Wild growth cast and increase healing of wild growth by 5% per stack (max 5 stacks)
[Profession][Engineering] Tinker gear vs sockets
We can't use items for additional socket like StormCharged Manipulator (from weekly's vault) or Prismatic Socket Upgrade (from the shop) on all Engineering items listed below. It happens because the tinker socket is counting as a normal socket so we can't add another.
Goggles:
|T4741994:16|t|cffffd000|Hitem:198326::::::::120:::::|h[BattleReady Binoculars]|h|r
|T4741994:16|t|cffffd000|Hitem:198323::::::::120:::::|h[Lightweight Ocular Lenses]|h|r
|T4741994:16|t|cffffd000|Hitem:198325::::::::120:::::|h[Oscillating Wilderness Opticals]|h|r
|T4741994:16|t|cffffd000|Hitem:198324::::::::120:::::|h[Peripheral Vision Projectors]|h|r
Armor:
|T4185385:16|t|cffffd000|Hitem:198332::::::::120:::::|h[Complicated Cuffs]|h|r
|T4079319:16|t|cffffd000|Hitem:198333::::::::120:::::|h[Difficult Wrist Protectors]|h|r
|T4291722:16|t|cffffd000|Hitem:198327::::::::120:::::|h[Needlessly Complex Wristguards]|h|r
|T4073845:16|t|cffffd000|Hitem:198322::::::::120:::::|h[Overengineered Sleeve Extenders]|h|r
[Aberrus][Rashok] Charged Smash vs Boss Energy
If boss reaches 100 energy, before acual timer for his ultimate reaches 0 on DBM, he will not cast his Ultimate ability.
He should cast his Ultimate ability (Ancient Fury) When he reaches 100 Energy, regardless if DBM says otherwise, if players have not soaked |T4914677:16|t|cffffd000|Hspell:400777|h[Charged Smash]|h|r enough, which causes him to gain Energy based on how many players have not soaked.
[Aberrus][Zaqali] Missing spawns
https://www.wowhead.com/npc=200836/obsidianguard ,https://www.wowhead.com/npc=200840/flameboundhuntsman are not spawning on right side (north) , they only spawn on left side (south)
They should spawn on both sides
[Aberrus][Zaqali] Mystic attackable
https://www.wowhead.com/npc=199703/magmamystic should be attackable the moment it's dropped off the bird
At the moment it only becomes attackable once he moves to his position to cast the Barrier
[Aberrus][Zaqali] Kagni's first land
Encounter starts
00:20 Kagni leaves the arena, hopping on the bird
When Kagni comes back and lands on the right side, he should have is aggro reset as well (just like with the leaps that got fixed here )
PTR
[General] - Temporary Pets afk
Description of the bug
Temporary pets are passive
How to reproduce
Hunter use |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r
DK use |T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
How it should be
Temporary pets should hit your target
February 28, 2024
[All] Counterstrike PvP
Description of the bug
A player reported to us that when he tries to use life drain or soul drain on |T511726:16|t|cffffd000|Hspell:204331|h[Counterstrike Totem]|h|r he does not take damage
How to reproduce
Creat shaman
Take |T511726:16|t|cffffd000|Hspell:204331|h[Counterstrike Totem]|h|r
Use drain life + soul drain
How it should be
Normally we should be able to kill the totem with life drain + soul and with dots
Informations of the spell
Drain Soul vs Counterstrike totem
Drain Life vs Counterstrike Totem
[Enhancement] - Glyph of Spirit Raptors vs Combat Log-Details
Description of the bug
Currently, when you use the Glyph of Spirit Raptors, these raptors damage with melee hits and with Alpha Wolf don't appear in the details/combatlog as the player damage.
How to reproduce
Use Glyph of Spirit Raptors.
Check if the damage they do appears in the details/combatlog.
How it should be
The damage of the Raptors should count the way it does for the wolves.
Informations of the spell
|T254304:16|t|cffffd000|Hitem:104126::::::::120:::::|h[Glyph of Spirit Raptors]|h|r
https://www.wowhead.com/spell=51533/feralspirit?def=106892&rank=1
https://www.wowhead.com/spell=198434/alphawolf?def=106889&rank
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJBkcgESicAIJtEJAAAAAAAAAAAAgSSIJkolCpIS7AJpAOAROAkCC
[Holy] - Divine Image vs Light Eruption
Description of the bug:
When we summon Divine Image and cast Holy Nova Light Eruption spell is around the image but should be around the Priest.
How to reproduce
Cast Holy Word: Serenity (Spell ID: 2050).
Cast Holy Nova (Spell ID: 132157).
Check Light Eruption's position near the Divine Image.
How it should be:
When we cast Holy Nova and we also have Divine Image summoned, every Light Eruption should be around the chartacter, not around the image.
Informations of the spell:
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAARUikkIJEgESJJpEAAAAASjIJBQKJJiIaNlkkEAA
[Discipline] - Power Word: Shield missing hotfix
Description of the bug:
Currently Power Word: Shield is missing the HotFix for Discipline from 10.0.7 for 25% increased absorbtion. Proof.
Note: Toolrip is changed, but absorbtion is the same for Holy and Shadow.
How to reproduce
Spec to Holy.
Cast Power Word: Shield (Spell ID: 17).
Spec to Discipline.
Cast Power Word: Shield.
How it should be:
With 10.0.7 hotfix Discipline's Power Word: Shield's absorbtion is increased with 25%.
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBoogE0SSigUolkkkkAAAAAAAAAAAAItQLBolEJJiQal0SEBIA
[Discipline] - Atonement vs Schism
Description of the bug:
Currently If we cast Schism Atonement's healing is not scaling for Shadow Word: Pain and Purge the Wicked's DoT effects and other spells.
Note: Damage scaling is correct for all spells, only Atomenent's healing from spells under the effect of Schism. Example:
Atonement from DoT: 209
Atonement from Schism: 2548
Atonement from DoT + Schism: 209
Proof.
How to reproduce
Cast Purge the Wiched (Spell ID: 204197).
Cast Schism (Spell ID: 314867).
Cast Purge the Wicked again.
Check Atonement's healing.
How it should be:
Atonement's healing should scale with all spells udner the effect of Schism.
Informations of the spell:
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBoogE0SSigUkWSSSSAAAAAAAAAAAAItQLBolEJJiQal0SEBIA
[Mistweaver] - Energizing Brew vs Cast
Description of the bug
|T608949:16|t|cffffd000|Hspell:115869|h[Mana Tea]|h|r The skill casting its not displayed correctly so we cannot know exactly how many seconds we have left to cast. It should show the exact seconds of casting.
Talents:
B4QAK5xc05YQdq4E+VOLrE2vpWiCEJpUaNSEhkUiSi0EAAAAAAAAAAAAQSJRBJSS0KCaJJtDECAAEA
Retail:
PTR_Proof
How to reproduce
Cast healing spelling for a while (you need to spend mana)
Check Mana Tea buff (calculate how much seconds should be)
You will see that it gets cut in the middle of the cast (wrong display of seconds)
How it should be
|T608949:16|t|cffffd000|Hspell:115869|h[Mana Tea]|h|r cast should show the exact seconds of the cast. Not the total of seconds that could be.
[Mistweaver] - Chi Cocoon vs Crit chance
Description of the bug
When we activate |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r and we have the talent |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r we get |T877479:16|t|cffffd000|Hspell:406220|h[Chi Cocoon]|h|r on 5 players.
Right now this shield can crit. This skill should never get a crit.
Talents: B4QAK5xc05YQdq4E+VOLrE2vp2iCRkElWjQEJJNkUSpFSAAAAAAAAAAAAkUQJJJkItCcgWi0kQAAQA
How to reproduce
Cast |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r (Get a high crit stat so you will be eable to test that)
Check |T877479:16|t|cffffd000|Hspell:406220|h[Chi Cocoon]|h|r buff on urself. You will see sometimes it is crit shield.
How it should be
|T877479:16|t|cffffd000|Hspell:406220|h[Chi Cocoon]|h|r never should be eable to crit.
[Aberrus][Zaqali] Obsidian Guard - Melee damage
Currently, the melee damage from the Obsidian Guard is less than it should be with 15man raid.
PTR (20K): has 2 swings one of 20k and other of 10k
Retail (160K): only 1 swing
[Aberrus][Rashok] Ancient Fury timer
|T458971:16|t|cffffd000|Hspell:406172|h[Ancient Fury]|h|r should be cast the moment the boss reaches 100 energy
At the moment the spell is scripted on a timer, meaning the boss can end up casting it before reaching 100 energy
[Trading Post] Display of current monthly rewards on Mannequin and mounts
Description of the bug
Yhe Mannequins at trading post quarters are currently not wearing any of the monthly rewards.
As well as the monthly mounts are not being displayed.
!image.png
How it should be
According to this video, the mannequins should wear the monthly appearances:
And the monthly mount rewards should be displayed aswell
!image.png
!image.png
[Aberrus][Zskarn] Searing Claws
|T236290:16|t|cffffd000|Hspell:404942|h[Searing Claws]|h|r is currently doing less ticking dmg per stack of what it's supposed to do.
PTR: 9k ticking dmg per stack
Retail: 19k ticking dmg per stack
[Profession][Leatherworking] Adaptive Dracothyst Armguards
Adaptive Dracothyst Armguards proc buffs have 0 bonus stats:
For 350 ilvl item should give:
Taking damage: 178 Versatility and 178 Critical Strike
Causing Critical Dmg or heal: 178 Mastery and 178 Haste
[Aberrus][Zaqali] Devastating Leap vs Boss Aggro
When boss lands after he is done with the animation of |T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r , The boss should stand still for aprox 12 Seconds, so the tank can taunt him/pick up aggro.
Also, the boss should reset his Threat, and attack anyone close to him after the 12 where he is idle (Unless tank taunted him or picked up threat)
Currently, the boss runs back to the highest threat target he had before jumping onto the next platform, sometimes causing him to go back to previous platform at high speed.
[Aberrus][Rashok] Pre-immunity vs Searing Slam
Using Immunities(cloak of shadow, Bop, etc.) before the start of the cast of |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r might cause the boss to skip the cast(if the immuned player was gonna be the targeted guy).
How it should work: Even if a player has an immunity active on him, he should be able to be targeted by the boss with Searing Slam.
[Aberrus][Rashok] Boss resets when casting Searing Slam
When boss casts |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r if the player targeted goes really close to one of the walls/corners of the room, the boss seems to go with half of his body out of the room and it resets. This should not happen. 2 video from PTR
1)
2)
[Aberrus][Rashok] Overcharged Damage
|T4914675:16|t|cffffd000|Hspell:405827|h[Overcharged]|h|r damage over time should deal 16.3k every 1 second.
Right now it's hitting different players for different amounts.
Retail Log:
PTR Log:
[Aberrus][Rashok] Boss idling
if boss is casting something else, ancient fury won't proc, doesnt go in a queue either, gert skipped and boss afk 100 energy
|T458971:16|t|cffffd000|Hspell:406172|h[Ancient Fury]|h|r doesn't seem to be cast if the boss reaches 100 energy during a cast such as |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r or |T4914680:16|t|cffffd000|Hspell:406333|h[Shadowlava Blast]|h|r . Meaning |T458971:16|t|cffffd000|Hspell:406172|h[Ancient Fury]|h|r is not being added to the queue, or is just skipped.
Boss will stay put at 100 energy, without casting anything, not even able to be placed in the inner ring to proc the |T3154546:16|t|cffffd000|Hspell:401419|h[Elder's Conduit]|h|r
[Aberrus][Rashok] Lava wave Timers
When the boss casts |T236289:16|t|cffffd000|Hspell:405821|h[Searing Slam]|h|r and spawns a Lava Vortex, only one wave of |T451169:16|t|cffffd000|Hspell:403543|h[Lava Wave]|h|r comes until the next searing slam.
How it should work:
1st Searing Slam cast First Lava waves shot
6 seconds after 1st Searing Slam cast Second lava waves shot
18 seconds after Second lava waves shot Third lava waves shot
The next lava wave should come on the next Searing slam(and the timer resets again, so all the lava waves coming from the different Lava Vortex are synced).
[Aberrus][General] Conduit Guardian vs Eradicate
Conduit Guardians (ID: 205478) should aim the spell Eradicate towards random players direction, currently, they only face it towards tanks.
[Aberrus][Zskarn] Dragonfire Golem
Current issues with https://www.wowhead.com/npc=203230/dragonfiregolem :
1. Interrupting/Stunning a https://www.wowhead.com/npc=203230/dragonfiregolem while they are casting |T4914673:16|t|cffffd000|Hspell:405886|h[Activate Dragonfire Trap]|h|r while cause them to target and move to a new trap.
They should instead keep trying to activate the same trap over and over.
2. https://www.wowhead.com/npc=203230/dragonfiregolem are currently set to prioritize targeting traps that are on the opposite side of where https://www.wowhead.com/npc=203230/dragonfiregolem spawns.
They should be able to target traps that are not exactly on the opposite edge.
Retail: (Golems are mainly walking at least for half of the room diameter, then they can already target a trap in their path, in this case the one in the middle of the room)
3. Pathing issues can occur for https://www.wowhead.com/npc=203230/dragonfiregolem on spawn
4. https://www.wowhead.com/npc=203230/dragonfiregolem have a chance to activate x2 traps at once, rather than 1. Not sure how to reproduce it yet, main thought is that it depends on golem location when it stops to channel |T4914673:16|t|cffffd000|Hspell:405886|h[Activate Dragonfire Trap]|h|r . Issue might appear when the golem is standing between 2 scales.
5. https://www.wowhead.com/npc=203230/dragonfiregolem can currently target an already activate trap, they shouldn't
6. (new issue) Golems are now activating traps that are in a different spot compared to where they stop to cast |T4914673:16|t|cffffd000|Hspell:405886|h[Activate Dragonfire Trap]|h|r
[Aberrus][Zskarn] Shrapnel Bombs VS Spawn location
When https://www.wowhead.com/npc=202375/zskarnabilities;mode:h casts https://www.wowhead.com/spell=404955/shrapnelbomb?dd=15&ddsize=30 , it should spawn 3 bombs at random position near https://www.wowhead.com/npc=202375/zskarnabilities;mode:h and not on top of active dragonfire traps.
Currently https://www.wowhead.com/spell=404955/shrapnelbomb?dd=15&ddsize=30 spawn position is random but it can go on top of dragonfire traps, which is wrong.
[Aberrus][Zskarn] Unstable ember visual
If a player affected by |T236215:16|t|cffffd000|Hspell:404404|h[Unstable Embers]|h|r removes it with an immunity(like cloak of shadow), even if the debuff is not on the player anymore , the visual(circle) still remains. It should be removed completely.
Video:
[Aberrus][Zaqali] Magma Mystics Spawn Timer
The Zaqali Mystics should already be spawned when timer for Molten Barrier on DBM is done. Currently, they spawn when DBM says Molten Barrier is being cast. By the time Timer reaches 0 on Molten Barrier, they should already be in a Spot, and casting Molten Barrier.
Retail Video proof:
Also, they should run quickly to the side, not just drop down, and stand still. They should move bit to the edge (So multiple Mystics do not overlap, if players are too slow).
[Aberrus][Rashok] Searing Slam base damage
|T236289:16|t|cffffd000|Hspell:405822|h[Searing Slam]|h|r base damage is wrong on PTR. The first Searing slam should hit for 163k to each player. Every consecutive Searing slam should get a 20% bonus from base damage.
At the moment on PTR the first Searing slam hits for 158k.
Retail log:
PTR log:
[Aberrus][Rashok] Melee damage
Currently, the melee damage from the boss is less than it should be with 15man raid.
PTR (40K):
Retail (574K):
[Aberrus][Sarkareth] Black Hole Sun Trigger
The Black Hole Sun trigger (ID: 203640) should be visible from far away. Currently, the mirror appears only once players jump into the boss fight arena.
[Aberrus][Zaqali] Obsidian Guard - Volcanic Shield
https://www.wowhead.com/npc=200836/obsidianguard/heroicencounterjournal casts |T236216:16|t|cffffd000|Hspell:401867|h[Volcanic Shield]|h|r, which is a beam of lava that goes through its target and should do 190k damage to anyone in the line.
Currently even tho player are in the path they get 0 damage.
Proof:
Retail (log)
PTR
[Aberrus][Zaqali] Volcanic Shield targeting
|T4067370:16|t|cffffd000|Hspell:401866|h[Volcanic Shield]|h|r should be cast on a random player in a 60 yard radius from the add that casts it. At the moment on PTR the cast is always on the player with the aggro of the add(Obsidian Guard).
[Aberrus][Zskarn] Melee damage
Currently, the melee damage from the boss is less than it should be with 15man raid.
PTR (30K):
Retail (378K):
[SBG] Shadow Word: Frailty targeting
https://www.wowhead.com/npc=75713/shadowmoonbonemender 's |T237273:16|t|cffffd000|Hspell:152819|h[Shadow Word: Frailty]|h|r debuff should be applied to a random player
At the moment it is only being applied to the tank
February 27, 2024
[Retribution] Justification
Description of the bug
Talent |T1030099:16|t|cffffd000|Hspell:377043|h[Justification]|h|r work not correct on Retribution spec :
If player change location or start key , talents give less than 10 % damage increase for |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
Proof :
How to reproduce
Take talent build
Check |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r damage tooltip
Change location or start key
Talent build :
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIalSrk0KtDIKJJpQAAAAAAApBJJFBSCRKRQCkWiGiIEiSjWAA
[Retribution] Judgment of Justice
Description of the bug
Talent |T236255:16|t|cffffd000|Hspell:403495|h[Judgment of Justice]|h|r work not correct :
If player change location or start key , talent give less than 10 % damage increase for |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
Proof :
How to reproduce
Take talent build
Check |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r damage tooltip
Change location or start key
Talent build :
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAggWp0KJtS7AiSSSKEAAAAAAQaQSSRgkQkSEkApFaISSEiSjWAA
[Retribution] Jurisdiction
Description of the bug
Talent |T571556:16|t|cffffd000|Hspell:402971|h[Jurisdiction]|h|r work not correct :
If player change location or start key , talent give less than 10 % damage increase for |T461860:16|t|cffffd000|Hspell:383328|h[Final Verdict]|h|r and |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
Proof :
How to reproduce
Take talent build
Check |T461860:16|t|cffffd000|Hspell:383328|h[Final Verdict]|h|r and |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r damage tooltip
Change location or start key
Talent build :
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAggWp0KJtS7AiSSSKEAAAAAAQaQSSRgkQkSEkApFaISSEiSjWAA
[Feral] Rip and Tear
Description of the bug
|T132152:16|t|cffffd000|Hspell:391347|h[Rip and Tear]|h|r damage doesn't scale with |T132152:16|t|cffffd000|Hspell:1079|h[Rip]|h|r scaling. Its static when you change your Mastery (that increases Rip damage). Scales only with main stat / versatility.
Also damage is same when you cast Rip at 5 cp (which is 24 sec duration) and |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r Rip at 5 cp (which is 12 sec duration).
How to reproduce
Use Rip at 5 cp
Equip |T519378:16|t|cffffd000|Hitem:137486::::::::120:::::|h[Windscar Whetstone]|h|r (or use .debug mastery 1000)
Use Rip at 5 cp
Then use Primal Wrath on 5 cp
How it should be
Rip and Tear damage should scale with Rip damage correctly 15% of total Rip damage (after all mods)
Talents
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAEJNNiikkkUSJiSSkIJAAAAAAaAkkAQCJJJJkIlEa4AAAAAAAQCAAA
[Unholy] - Army of the Dead ghouls vs Haste effects
Description of the bug
Currently, the Army of the Dead ghouls are not getting benefit from haste effects such as bl or PI.
PTR proof:
Army of the Dead:
interval 1.5s
Apocalypse ghouls: interval 0.5s
How to reproduce
Use Army of the Dead
Use haste effects
Check if the swing timer is the same as the Apocalypse ghouls.
How it should be
Army of the Dead ghouls should be affected by haste effects.
Informations of the spell
https://www.wowhead.com/spell=42650/armyofthedead?def=101335&rank=1
https://www.wowhead.com/spell=275699/apocalypse?def=101324&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKkkEikkGAAJSRkkkIJA
[Aberrus][Sarkareth] Engulfing Void (Berserk)
Sarkareth at 9 mins on LFR, Normal & Heroic should use Engulfing Void to buff himself (its his own berserk) this buff he has now will damage every single player in the raid and apply 20% damage taken increase debuff to players that stacks up.
On Mythic Sarkareth should use Engulfing Void at 8 mins.
Also when Sarkareth use Engulfing Void he should yell: This is my destiny! The cosmos now flows through me!
|T4913233:16|t|cffffd000|Hspell:405934|h[Engulfing Void]|h|r
[Waking Shore][PvP][Quest] Overcoming A Mountain: Krolkoth
Description of the Bug:
We dont have this quest https://www.wowhead.com/quest=72008/overcomingamountainkrolkoth , but we should.
How to reproduce it:
1.
2.
3.
How it works on PTR:
How it works on Retail:
[General] FPS drop on change spec or disconnect Mage Tower
[TJS][Sha of Doubt] Figment of Doubt appearance place
Description of the bug
NPC https://www.wowhead.com/npc=56792/figmentofdoubt from https://www.wowhead.com/npc=56439/shaofdoubt bossfight have severial issue:
https://www.wowhead.com/npc=56792/figmentofdoubt dont appear behind player
https://www.wowhead.com/npc=56792/figmentofdoubt are not knocked and grip(vortex, typhoon and any knock ability)
Retail proof :
[Aberrus][Zskarn] Dragonfire Golems
Currently, the Dragonfire Golems move way too fast.
Second issue, when they activate one trap, they start attacking highest threat target. Instead, they should continuesly search for more traps to activate.
[Aberrus][Zskarn] Dragonfire Traps
In a hotfix, to prevent keeping boss in the corners of the room, These traps were added in order to prevent that abuse. But on FS, these are currently inactive. They should activate all 6 Traps in the corners of the room after boss casts First Dragonfire Traps.
Second issue, When boss spawns Dragonfire Traps, it should spawn 6 Small traps in the corners (Only once per fight) and 3 Big traps near the boss.)
Currently, he only spawns 1 Big Trap
!image.png
Video proof:
[Aberrus][Sarkareth] Dazzled vs Void Fracture
In Phase 1 to Phase 2 transition if player have Dazzled debuff from phase 1 and Sarkareth apply Void Fracture to him, it will remove player's Dazzled debuff.
It shouldnt remove Dazzled debuff from the player if Sarkareth apply to him Void Fracture debuff, Dazzled should be on him until debuff expire.
|T631519:16|t|cffffd000|Hspell:410642|h[Void Fracture]|h|r
|T1379242:16|t|cffffd000|Hspell:401905|h[Dazzled]|h|r
[Aberrus][Zaqali] Base hp
[Aberrus][Rashok] Base hp
[Aberrus][Zskarn] Base hp
[Aberrus][Sarkareth] Oppressing Howl vs other debuffs (Mythic)
On mythic you shouldnt be able to clear twice Opressing Howl with same spells.
If player already have Seared debuff and cleared Oppressing Howl with Searing Breath spell from boss then he shouldnt be able clear Oppresing Howl again with that boss spell.
Same goes for Disintegrate if you already have debuff then you shouldnt be clear Oppresing Howl again with that boss spell.
Currently you can do like Searing breath > Searing Breath and both Oppresing Howls stacks are cleared without interacting with Disintegrate.
|T4638528:16|t|cffffd000|Hspell:401718|h[Disintegrated]|h|r
|T2175503:16|t|cffffd000|Hspell:402052|h[Seared]|h|r
|T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r
[Aberrus][Zaqali] Warlord Kagni - Devastating Leap VS reset
Currently if a player makes https://www.wowhead.com/npc=199659/warlordkagni/heroicencounterjournalleap through a pillar during https://www.wowhead.com/spell=398938/devastatingleap?dd=15&ddsize=30 it resets the boss.
[Aberrus][Zaqali] Magma Mystic landing positions
https://www.wowhead.com/npc=199703/magmamystic spawn positions should be the following (they are mirrored between both balconies)
1st spawn position is correct
all following positions are supposed to be on the edge as shown in the picture
!image.png
Retail:
[Aberrus][Zaqali] Warlord Kagni - Melee damage
Currently, the melee damage from the Warlord Kagni is less than it should be with 15man raid.
PTR (30K):
Retail (274K):
[Aberrus][Zaqali] Zaqali Wallclimber VS bashing door
Currenty if https://www.wowhead.com/npc=199812/zaqaliwallclimber manages to reach the door, they will only hit it once and then move back and engage combat with players
Instead it should keep hitting the gate until its tagged by a player.
[Aberrus][Zaqali] Wallclimbers spawn timers
1st wave of https://www.wowhead.com/npc=205617/zaqaliwallclimber should reach the top of the balcony at around 00:35 mark.
At the moment it's at 00:50 mark
Retail:
[Aberrus][Rashok] Scorched flesh stacks application
|T236220:16|t|cffffd000|Hspell:408204|h[Scorched Flesh]|h|r stacks application is working in the wrong way. The boss should apply 1 stack of the debuff every time he hits with |T4914674:16|t|cffffd000|Hspell:404448|h[Scorching Heatwave]|h|r (every 1 and a half second). Right now on PTR the boss is applying a number of stacks equal to the total players in the raid every time scorching heatwave hits. (So for example if there are 15 people in the raid, he applies 15 stacks every time)
[Aberrus][Rashok] Energy Gain
Energy generation for Rashok is currently offset
Retail:
Boss gains 1 energy per second, but it's not linear, since every around 10 seconds or so, boss gains 1 energy per 2 seconds
Retail Log 1
Retail Log 2
Retail Log 3
PTR:
Boss gains 1 energy per second no matter what
PTR Log
In poor words, boss should hit 100 energy at 1m48s
[Aberrus][Rashok] Rashok moves while casting Flaming Slash and Earthen Crush
Rashok shouldn't be able to move while casting |T1016245:16|t|cffffd000|Hspell:407597|h[Earthen Crush]|h|r and |T524795:16|t|cffffd000|Hspell:407547|h[Flaming Slash]|h|r . Right now on PTR boss is able to move while casting those spells.
[Aberrus][Zskarn] Dragonfiretrap aoe
When https://www.wowhead.com/npc=202375/zskarnabilities;mode:h casts |T135824:16|t|cffffd000|Hspell:405736|h[Dragonfire Traps]|h|r the first time activates 5traps on the edges in addition to the 3 of every cast.
Those 5traps circles is too big, it should be smaller than the normal traps.
In addition currently is possible to deactivate those 5traps with the device that drops from killing https://www.wowhead.com/npc=203230/dragonfiregolem, which is wrong.
Those 5 traps shouldn't be deactivated in any way.
[Aberrus][Zskarn] Dragonfiretrap position
When https://www.wowhead.com/npc=202375/zskarnabilities;mode:lfr casts |T135824:16|t|cffffd000|Hspell:405736|h[Dragonfire Traps]|h|r it should activate the 2 closest traps near him and 1 random located trap.
Currently it activates the 3 closest traps near him.
[Aberrus][Rashok] Conduit flare in heroic
In Heroic difficulty at the moment on PTR if players with https://www.wowhead.com/spell=405827/overcharged?dd=15&ddsize=30 debuff(the one that comes if you soak the ability https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 ) go in the middle of the room, they get their Overcharged debuff removed and proc |T135815:16|t|cffffd000|Hspell:405828|h[Conduit Flare]|h|r damage to the whole raid.
This is a Mythic only mechanic, it should not happend in heroic
[Aberrus][Rashok] Charged Smash vs Energy Gain
https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 is currently working as Mythic even in HC mode (the damage part is ok, but the energy gain is set to 50 rather than 15)
More importantly, the energy gain depending on the amount of players should work like this
Having at least 50% of the total players soak the https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 should prevent Rashok from gaining any energy from it
Example: 16 men raid
8 men soaking https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 , boss gains 0 energy
4 men soaking https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 , boss gains around 7 energy
2 men soaking https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 , boss gains around 12 energy
[Aberrus][Zskarn] Tactical Destruction Vs Position
Currently https://www.wowhead.com/spell=406678/tacticaldestructionchangelog activates the 3 closest dragon statues near
https://www.wowhead.com/npc=202375/zskarn, which is wrong.
It should activates the 3 closest dragon statues near the higher number of players, so people have to bait it by stacking in precise positions.
[Aberrus][Zskarn] Untargettable
Currently if https://www.wowhead.com/npc=202375/zskarn gets resetted a couple of times it becomes untargettable
[Aberrus][Zaqali] Flamebound Huntsman - Melee damage
Currently, the melee damage from the Flamebound Huntsman is less than it should be with 15man raid.
PTR (29K):
Retail (165K):
[Aberrus][Zaqali] Magma Mystic - Melee damage
Currently, the melee damage from the Magma Mystic is less than it should be with 15man raid.
PTR (27K):
Retail (115K):
[Dragonriding] Bronze Timelock
|T134156:16|t|cffffd000|Hspell:374990|h[Bronze Timelock]|h|r should expire if the player dismounts.
At the moment it's always kept, meaning a player can set up a teleport and use it whenever they want
February 26, 2024
[Frost] Base Glacial Spike & Flash Freeze
Issue:
Currently going by standard logic and tooltip, the talent only buffs Icicles, regardless of having Glacial Spike picked or not.
How it should work
It should actually buff both base Glacial Spike and Icicles, but not on overall as that would make Icicles double dip.
Icicles cannot be separated in the A+B component from Flash Freeze, as that would create an unintended bug/nerf to the component with recent corrected formula.
Intended formula:
intel x spell coef x class aura x mastery 2nd bonus x flash freeze + base icicles x 5 x flash freeze
|T1698699:16|t|cffffd000|Hspell:199844|h[Glacial Spike!]|h|r
|T612394:16|t|cffffd000|Hspell:379993|h[Flash Freeze]|h|r
|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r
[Frost] - Glacial Spike w/ Splitting Ice
Description of the bug
|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r s damage on secondary targets with |T429385:16|t|cffffd000|Hspell:56377|h[Splitting Ice]|h|r should be calculated independently, while it currently copies main target's damage
[Unholy] Apocalypse + Army of the Dead PvP
Description of the bug
in pvp area (arena, bg etc), minions summoned by |T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r and |T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r are neutral/friendly (blue name). It's impossible to crowd control them.
How to reproduce
Creat Dk
Duel and use |T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r + |T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
How it should be
Minions should be considered as ennemy npc if DK who summoned them isn't friendly
Informations of the spell
|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
|T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r
Test PTR
[PVE][Raszageth] Focused Charge
Description of the bug
|T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r Currently only buffs spells from those school masks: Shadow Holy Normal. It should buff ALL TYPES of damage (Frost, arcane, etc)
February 25, 2024
[Mage Tower][Archmage Xylem] Heroic Leap vs Razor Ice
Description of the bug
Currently in Mage Tower when Archmage Xylem cast's |T236209:16|t|cffffd000|Hspell:232661|h[Razor Ice]|h|r if player jumps and you get instantly one shot.
How it should be
You should be able to jump and then and dodge the |T236209:16|t|cffffd000|Hspell:232661|h[Razor Ice]|h|r without taking any damage.
Informations of the spell
|T236209:16|t|cffffd000|Hspell:232661|h[Razor Ice]|h|r
Retail video: (1:30 on the video)
Firestorm video:
[Holy] - Divine Image vs initial hit
Description of the bug:
Divine Image spawns from Holy Word: Serenity and Holy Word: Sanctify
should have initial healing hit but right now they dont.
Holy Word: Serenity Healing Light
Holy Word: Sanctiry Dazzlight Light
Holy Word: Chastise Searing Light
How to reproduce:
Cast Holy Word: Serenity (Spell ID: 2050).
Cast Holy Word: Sanctify (Spell ID: 34861).
How it should be:
Spawning Divine Image with HW: Serenity should also heal the target with initial hit of Healing Light.
Spawning Divine Image with HW: Sanctify should heal should also heal up to 5 targets with initil hit of Dazzling Light.
As you can see from the proof when we summon the Divine Image he's also healing this target:
Proof:
Retail Log:
00:19.262 Holy Word: Serenity cast.
00:19.284 Divine Image spawn and Healing Light cast from the Image.
00:20.173 Holy Word: Sanctiry cast.
00:20.185 and 00:20.186 Dazzling Light from Divine Image.
Informations of the spell:
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAoQ0CJJRikSISKUSoEAAAAgUSL0SCkCRSSSCKFIRIFA
[Windwalker] - Touch of Karma
Description of the bug
|T651728:16|t|cffffd000|Hspell:122470|h[Touch of Karma]|h|r Seems to have several issues:
The shield value should be 80% in PVP instead of 50%
The Shield value isn't reduced by Dampening: instead it's reducing the amount it can absorb when you get hit, but only under certain very specific scenarios where the damage you would take is higher than [current shield value reduced by dampening %]
The damage reflected is increased by the Monk's Versatility: should it be the case ?
WIP Ticket DO NOT FIX
[MM] Rapid Fire vs interupt
Currently, |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r can be interrupted (cf; screenshot).
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r shouldn't be interrupt by any spell (unless if the hunter is CC).
[World Event][Storm Fury] Map display
Currently you can't see if Portal are disabled or not on the map (cf. screenshot).
As you can see in the video, you should be able to:
[Thaldraszus][quest] Precious Baby
Description of the bug
1First objective Find the baby sometimes get completed right next to the https://www.wowhead.com/npc=194812/elzara
2Ifhttps://www.wowhead.com/npc=196194/baby spawns next to https://www.wowhead.com/npc=194812/elzara, https://www.wowhead.com/npc=196194/baby gets stuck and you will have to keep going back and forth till it moves.
How to reproduce
Accept https://www.wowhead.com/quest=70743/preciousbaby.
Watch https://www.wowhead.com/npc=196194/baby spawns next to https://www.wowhead.com/npc=194812/elzara.
Watch first objective gets completed.
Go to second objective spot.
https://www.wowhead.com/npc=196194/baby will stay behind.
Go back to https://www.wowhead.com/npc=196194/baby near https://www.wowhead.com/npc=194812/elzara
Watchhttps://www.wowhead.com/npc=196194/baby fly over to next spot.
How it should be
After accepting https://www.wowhead.com/quest=70743/preciousbaby , you fly down to first objective, finding https://www.wowhead.com/npc=196194/baby. Then wait for the roleplay part, and you interact with it to finish the second objective.
Informations of the quest
https://www.wowhead.com/quest=70743/preciousbaby
[Thaldraszus][WQ] Fetid Threat
https://www.wowhead.com/quest=70224/fetidthreat
killing creatures have no effect on the quest progression
[Waking Shore][PvP][Quest] How to Train a Proto-Drake
Description of the Bug:
We dont have this quest https://www.wowhead.com/quest=67005/howtotrainaprotodrake , but we should.
How to reproduce it:
1.
2.
3.
How it works on PTR:
How it works on Retail:
[Trading Post] Dismounting Players Near Trading Post
Players that approach Trading Post, should be dismounted from thier mounts of too close to it.
!image.png
[Trading Post] See which cosmetics are available to purchase
Description of the bug
It is currently impossible to interact with the selling NPCs to see what they currently have to sell.
How it should be
Interacting with the trading NPCs should open a tab like on the following screenshot:
!image.png
NPC infos
Orgri:
https://www.wowhead.com/npc=185473/zenkala
https://www.wowhead.com/npc=185472/shiri
https://www.wowhead.com/npc=199643/shouva
Stormwind:
|T1392542:16|t|cffffd000|Hspell:394121|h[Radiant Moonlight]|h|r
|T1392542:16|t|cffffd000|Hspell:394121|h[Radiant Moonlight]|h|r
https://www.wowhead.com/npc=198581/samcorff
[Creation Catalyst][Quest] Reviving the Machine (unlock of catalyst)
Description of the bug
https://www.wowhead.com/quest=72360/revivingthemachinecomments doesnt complete once you enter in the room next to the revival catalyst console.
How it should be
The quest should complete once you approach the console (cf: https://www.wowhead.com/quest=72360/revivingthemachinevideos:id=258458 )
[PvP] [Battleground] Unstuck Web Vs Epic
Description of the bug
When you are in Battleground epic and you are in the horde or alliance you just have to die go to the Firestorm site and use the "Unstuck my tanks" following that you will be ejected from the bgwithout it deserter and you can retag in epic and be on the "good team"
How to reproduce
Que in alliance or horde in Epic Battleground
Die
Use Unstuck in Web
How it should be
We should have the deserter if we still use site to unlock our character
[Waking Shore] - Hands-Off Operation
Description of the bug
|T1354169:16|t|cffffd000|Hitem:194519::::::::120:::::|h[Osoria's Assistance]|h|r doesn't turn you into a dragon. Just goes cooldown
How to reproduce
Takehttps://www.wowhead.com/quest=66449/handsoffoperation
Use |T1354169:16|t|cffffd000|Hitem:194519::::::::120:::::|h[Osoria's Assistance]|h|r within the Obsidian Citadel area
How it should be
[Waking Shore] - Setting Your Very Own Net
Description of the bug
There is no https://www.wowhead.com/object=377953/setfishingnet object
How to reproduce
Take https://www.wowhead.com/quest=72584/settingyourveryownnet
Come to the spot
How it should be
February 24, 2024
[All] - Matted Fur
Description of the bug
|T878263:16|t|cffffd000|Hspell:385786|h[Matted Fur]|h|r has correct tooltip amount but it has 25% less actual amount
How to reproduce
Use |T136097:16|t|cffffd000|Hspell:22812|h[Barkskin]|h|r
How it should be
|T878263:16|t|cffffd000|Hspell:385786|h[Matted Fur]|h|r should have 1.25 mod which is missing rn
Retail 250/100 x 1.25 x 10825 x 1.04 x 1.2396 = 43607
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCQSiIJSSAkEkcggEQSOQiSSISI0SKRIJaAUQAC
February 23, 2024
[Fire] - Hyperthermia interaction with SKB and Fuel the Fire
Description of the bug
While having |T460698:16|t|cffffd000|Hspell:416094|h[Fuel the Fire]|h|r, if you get a |T135789:16|t|cffffd000|Hspell:383860|h[Hyperthermia]|h|r proc and use instacast flamestrike while having |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r, you consume Fury of the Sun King and get the 6s Combustion, which shouldn't happen
How to reproduce
Copy B8DArSxcnei16P8xFL3rzzOyRmASJNRiEpJQSCRkECAAAAAAAAAIJEClkUSSkkkkkGAAAIE fire mage talent tree
Build up 8 stacks of Sun's king blessing to get |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r
Get |T135789:16|t|cffffd000|Hspell:383860|h[Hyperthermia]|h|r procs and cast one instacast Flamestrike
Check if you get |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r by consuming Fury of the Sun King thanks to the flamestrike
How it should be
While having |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r, insta cast Flamestrikes thanks to Hyperthermia shouldn't consume Fury to give combustion since FotSK triggers only with hard casted Pyroblast/Flamestrike.
Informations of the spell
|T460698:16|t|cffffd000|Hspell:416094|h[Fuel the Fire]|h|r
|T135789:16|t|cffffd000|Hspell:383860|h[Hyperthermia]|h|r
|T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r
[All] - Energized Barriers
Description of the bug
|T610472:16|t|cffffd000|Hspell:386828|h[Energized Barriers]|h|r isn't removing snare effects like |T1041230:16|t|cffffd000|Hspell:207278|h[Arcane Lockdown]|h|r from Patrol Captain Gerdo (PTR Example )and |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r from Sennarth
Also, Energized Barriers isn't giving |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|ror|T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|ror|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r based on your specialization when hit by melee attacks while having |T135988:16|t|cffffd000|Hspell:11426|h[Ice Barrier]|h|r,|T132221:16|t|cffffd000|Hspell:235313|h[Blazing Barrier]|h|r or |T135991:16|t|cffffd000|Hspell:235450|h[Prismatic Barrier]|h|r
How to reproduce
Copy frost mage talent tree BAEArSxcnei16P8xFL3rzzOyRKCINJJhkSIJCQkkSSAAAIlEJhkkEJJJJJRCAAAAAAAAAgA
Get hit by one of the two spells reported before or any other snares
While having the snare effect, check if casting one of the three mage's shields removes the snare
While having the shield up, check if taken melee hits proc Fingers of Frost, Fire Blast or Clearcasting (based on your spec)
How it should be
While casting one of the three mage's shields, Energized Barriers should remove all snare effects (Live CoS example) (Live Sennarth example)
While getting hit by melee attacks, you have 10% chance to get one proc of Fingers of Frost, Fire blast or clearcasting
Informations of the spell
|T610472:16|t|cffffd000|Hspell:386828|h[Energized Barriers]|h|r
|T1041230:16|t|cffffd000|Hspell:207278|h[Arcane Lockdown]|h|r
|T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r
|T135988:16|t|cffffd000|Hspell:11426|h[Ice Barrier]|h|r,|T132221:16|t|cffffd000|Hspell:235313|h[Blazing Barrier]|h|r,|T135991:16|t|cffffd000|Hspell:235450|h[Prismatic Barrier]|h|r
|T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r,|T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r,|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
[PvP] Bounty hunted rewards
Description of the Bug:
You cant get rewards https://www.wowhead.com/object=293898/hordebounty https://www.wowhead.com/object=293897/alliancebounty after killing enemy players
How to reproduce it:
1.
2.
3.
How it works on PTR:
How it works on Retail:
It shouldnt
[Aberrus][Zaqali] Falling off Boss Fight Arena
If player falls off a Platform of the boss fight arena, He should be killed by trigger after falling few yards. Also his corpse then should be teleported to the side of the platform he fell off.
Currently, falling off does not kill the player by trigger, but by falling damage.
[Aberrus][Zaqali] Door to Boss
When i have restarted the server, after slaying the first boss of the raid, and heading to Zaqali, Then pulling the boss, and restarting the server, the Gate to the boss was closed.
!image.png
[Aberrus][Zaqali] Arbalest Fire
|T1373903:16|t|cffffd000|Hspell:406976|h[Arbalest Fire]|h|r currently spawns directly on top of players, instead of nearby of thier positions, or randomly on the boss fight area.
|T1373903:16|t|cffffd000|Hspell:406976|h[Arbalest Fire]|h|r should spawn randomly on the boss fight platform, not on top of players.
Video proof:
[Aberrus][Zaqali] Heavy Cudgel vs Boss Movement
Boss should be unable to move/follow player while casting |T4622272:16|t|cffffd000|Hspell:401258|h[Heavy Cudgel]|h|r .
He should be able to only turn after the main threat target.
[Aberrus][Zaqali] Mystic Out of Line of Sight
The Mystics spawning on the Futher side of the plafrom is currently spawning inside the platform (Visually he is fine, but you get an Error saying he is not in Line of Sight) so players cannot hit/attack them.
!image.png
[Aberrus][Zaqali] Devastating Leap
|T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r currently damages everyone in the raid, even the ones who are not standing in the AoE, or the lines.
Also, the boss currently leaps from platform to platform, regardless of where he is, Meaning, if you take him behind pillar, he will leap from behind a texture. Instead, he should rush to the edge of the platform, and then start casting |T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r
Video proof:
[Aberrus][Zaqali] Magma Mystic
When boss transitions into the last phase, any Magma Mystics should stop casting the Molten Barrier spell, and come to players, and attack them with spells.
Currently, they stay still with the shield up.
[Aberrus][Zaqali] Adds vs CCs
Currently, all the adds in the fight are CCable. Only the https://www.wowhead.com/npc=205617/zaqaliwallclimber should be fully CCable.
Rest of the adds spawning in the fight should not. (Mystic, Hunter,Guard)
[Aberrus][Zaqali] Flamebound Huntsman
https://www.wowhead.com/npc=200840/flameboundhuntsman should not have the ability Volcanic Shield Abillity, Instead, this should be added to https://www.wowhead.com/npc=200836/obsidianguard on Heroic and Mythic Difficulties.
[Aberrus][Zaqali] Zaqali Wallclimber
Zaqali Wallclimbers should not have the Aura that displays where the NPCs are climbing. The Climbers are the only NPCs that should not have it.
NPCs such as Obsidian Guard, or the Hunters should. (Works Correctly)
Video proof:
Check the Edges, the Climbers spawn, but there was no indication of where they are climbing.
[Aberrus][Zaqali] Boss Dismount vs Instant Leap
When boss transitions into intermission, where the adds are climbing the walls, The boss dismounts correctly from Ignara on the correct platform, however, he instantly leaps onto the opposite platform. He should not do that untill the Leap Timer is up.
FS proof:
[Aberrus][Sarkareth] Boss spells after 4th Scouring Eternity
On Heroic (I guess its same for other difficulties) After 4th Scouring Eternity cast, Sarkareth is not using any spells anymore and just auto attacks. (I guess it ran out of timers)
I found some log on heroic with 19 mins fight where he still use spells in phase 3 if it helps.
[Aberrus][Sarkareth] Falling off the platform
If player falls off the boss platform, he should be insta killed and teleport his corpse in the middle of boss platform. Currently you are not insta killed by falling off the platform.
[SBG][Sadana Bloodfury] Mele attacks
Description of the bug
https://www.wowhead.com/npc=75509/sadanabloodfury deals double mele attacks on player who hold agro
Proof :
[Aberrus][Sarkareth] Blasting Scream cast time
Null Glimmer's Blasting Scream cast time is 10 secs, it should be 5 secs on all difficulties.
|T1058933:16|t|cffffd000|Hspell:404754|h[Blasting Scream]|h|r
https://www.wowhead.com/npc=202971/nullglimmer
[Aberrus][Sarkareth] Void Bomb vs Between Stars realm
Void Bomb is currently visible and can damage you inside Between Stars realm, it shouldnt be possible.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r
[Aberrus][Sarkareth] Motes of Oblivion & Scouring Eternity
Motes of Oblivion should not spawn during when Sarkareth is casting Scouring Eternity spell. Currently they keep spawning but under boss.
Retail proof:
|T132843:16|t|cffffd000|Hspell:406428|h[Motes of Oblivion]|h|r
|T4914669:16|t|cffffd000|Hspell:403625|h[Scouring Eternity]|h|r
[Aberrus][Sarkareth] Astral Formation vs Between Stars realm
Astral Formation can currently damage you inside Between Stars realm and rock shouldnt be visible inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T1022950:16|t|cffffd000|Hspell:403497|h[Astral Formation]|h|r
[Aberrus][Sarkareth] Oblivion stacks during transition P1-P2
In phase 1 to phase 2 transition after you get out of Between Stars realm, you still get Oblivion Stacks from Sarkareth, he should not apply Oblivion stacks to players anymore. He should apply 10 stacks of Oblivion before players enter Between Stars and thats it.
PTR:
[Aberrus][Sarkareth] Dimensional Puncture
Dimensional Puncture currently works on Sarkareth and any other npc like Null Glimmer & Empty Recollection. It shouldnt work on them, only players.
|T3610499:16|t|cffffd000|Hspell:409939|h[Dimensional Puncture]|h|r
[Aberrus][Sarkareth] Base hp
[Aberrus][Sarkareth] Scouring Eternity cast animation
Sarkareth should also raise his left hand showing him casting the spell. Currently its missing.
Retail proof:
[Aberrus][Sarkareth] Missing wall
During the fight it shouldnt be possible to use leap, deep breath etc. to get out of the boss platform. Also boss doesnt reset if this happens.
On retail it just say no path available.
[Aberrus][Sarkareth] P2 to P3 transition missing pushbacks
In Phase 2 to Phase 3 transition, Sarkareth will start with weak pushbacks when he is in air but once he destroy wall strong wind should come up from boss to push players away then drag them back which push players to the front.
Currently its missing.
Retail proof:
PS: If player is in Between Stars realm during transition he shouldnt get any pushbacks.
[Aberrus][Kazzara] Boss Reset
Boss can not be currently reset by dragging her out of her room. Once she passes the door, she should reset.
!image.png
February 22, 2024
[Discipline] - Renew vs Mastery
Description of the bug:
Currently Renew's healing is not increased from Discipline's Mastery on targets with Atonement.
How to reproduce
Cast Renew (Spell ID: 139).
Cast Power Word: Shield (Spell ID: 17).
Cast Renew again.
Check Renew's healing on the target with Atonement.
How it should be:
Renew's healing on targets with Atonement should be increase and scale with Mastery.
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBooABtkkIAplkkkkEAAAAAAAAAAAQLNSJBQSkkICpVSLREgA
[Discipline] - Luminous Barrier
Description of the bug:
Luminous Barrier's effect for: Absorbtion increase by 100% when not in a raid is missing.
How to reproduce:
Set Discipline specialization.
Cast Luminous Barrier (Spell ID: 271466) out of the raid.
How it should be:
Luminous Barrier's absorb is increased by 100% if we cast the spell out of the raid.
Informations of the spell
Wowhead link: |T537078:16|t|cffffd000|Hspell:271466|h[Luminous Barrier]|h|r
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBooABtkkUCQaJJJJJHAAAAAAAAAAAA0SLUSAkEJJiQal0SEBIA
[Holy] - Harmonious Apparatus vs Apotheosis
Description of the bug:
With Harmonious Apparatus talent:
Circle of Healing reduces the cooldown of Holy Word: Sanctify by 4sec.
Prayer of Mending reduces the cooldown of Holy Word: Serenity by 4sec.
Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
Under the effect of Apotheosis (and Apotheosis proc from Answered Prayers) 4sec cooldown reduction should be increased with 300% (to 12sec), but right now is not and it's only 4sec.
How to reproduce:
Select Harmonious Appratus talent (Spell ID: 390994).
Cast Circle of Healing (Spell ID: 204883).
Cast Prayer of Mending (Spell ID: 33076).
Cast Holy Fire (Spell ID: 14914).
How it should be:
Holy Word: Sanctify, Holy Word: Serenity and Holy Word: Chastise's cooldown reduction should be increased with 300% (from 4s to 12) when we cast Circle of Healing, Prayer of Mending or Holy Fire.
Informations of the spell
AMR link (Mandatory)
BEQAF4jLNlAYRY0qGSgGSGuyBTTAAAAAAAARUSJJJSCASIlkkSAAAAAINikEApkkIio1USSSAA
- Crystalline Reflection vs Versatility
Description of the bug
Currently Crystalline Reflection's healing is not scaling with Versatility.
How to reproduce:
Cast Power Word: Shield (Spell ID: 17).
How it should be:
Crystalline Reflection's healing should scale with Versatility.
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBooABtkkIAplkkkkEAAAAAAAAAAAQLNSJBQSkkICpVSLREgA
[Arcane] Arcanosphere
Issue:
The actual hitbox of the ability is not taking into account extended hitbox of the target and effect conditions upon reaching it, making it harder to hit some targets even tough it reaches the edges of the target's hitbox visually.
How it should work:
The sphere should hit/affect targets with its and their maximum hitbox for the full duration and distance.
|T4226155:16|t|cffffd000|Hspell:353128|h[Arcanosphere]|h|r
[All] Alter time & distance cap
Issue:
Currently Alter Time return point is capped at 40y+
How it should be:
Limit should be 100y.
Proof:
!image.png
[Balance] - Starfire DR
Description of the bug
|T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r main hit is affected by diminishing returns
How to reproduce
Spawn 1 dummy
Use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
Spawn 20 dummies
Use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
How it should be
Only secondary target damage should be affected by diminishing returns.
Main hit should always deal same damage Retail
[Aberrus][Sarkareth] Early Phase 2
If the boss is brought to 65% before phase 2, He should instantly cast (Without canceling any currently casting spells, he should que up Glittering Surge) |T4630438:16|t|cffffd000|Hspell:401810|h[Glittering Surge]|h|r .
Video proof:
[Aberrus][Zaqali] Boss Transition into Intermission Timer
Currently, it takes the boss too long to transition into intermission, He should leap onto Ignara once the first group of Mystics reach the ground,
Video proof: , Just listen to him saying his dialogue line, that means, he transitioned. Ignara, Time to feast!
[Aberrus][Zaqali] Obsidian Guard Floating
Some of the Obsidian Guards do not seem to follow the ground, and instead, walk on air to reach the other side of platform.
!image.png
[Aberrus][Kazzara] Hellsteel Carnage
|T574790:16|t|cffffd000|Hspell:401316|h[Hellsteel Carnage]|h|r cast at 80, 60 and 40% health should not interrupt her other spells that she is already casting/channeling. Currently, it does.
She should cast this spell after she finishes casting the current spell.
Video proof:
[Aberrus][Rashok] Intro Visual Missplaced
There is currently a missplaced visual behind the boss, of his intro, It should be only on top of him, not behind him (See Screenshot).
!image.png
[Aberrus][Amalgamation] Boss not Spawning
Cleared every pack of mobs in the room, boss did not spawn.
!image.png
[Aberrus][Sarkareth] Scorching Bomb Orb Visual
Missing orb visualization for |T135819:16|t|cffffd000|Hspell:401500|h[Scorching Bomb]|h|r when it lands, after the big AoE is displayed. Currently, there is only a Aftershock of waves displayed, but there is no orb to visualize where the Bomb is, untill it explodes.
!image.png
[Aberrus][Sarkareth] Null Glimmers
https://www.wowhead.com/npc=202971/nullglimmer currently do not cast |T1058933:16|t|cffffd000|Hspell:404754|h[Blasting Scream]|h|r at all.
[Aberrus][Sarkareth] Mass Disintegrate Line Visual
The line that fires from |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r (Not to confuse with the Arrow) after it finishes casting, currently fires where the player that is marked is looking, instead of where the Arrow is pointing most of the times.
[General] Revival Catalyst
Description of the bug
Currently only 1 character per account can use the revival catalyst.
Other alts on the accounts would get no charges remaining when trying to use revival catalyst even with 1 charge on them.
How to reproduce
Finish https://www.wowhead.com/quest=72528/revivalcatalystcomments on 1 character.
Use revival catalyst.
Try to use revival catalyst with an alt.
How it should be
https://www.wowhead.com/quest=72528/revivalcatalystcomments progress is account wide. Meaning you can complete 4 dungeons on 4 different alt to complete, then 1 charge is awarded to all alts on the account and any character created in the future. Charges can accumulate up to 6 only.
Informations of the quest
https://www.wowhead.com/quest=72528/revivalcatalystcomments
https://www.wowhead.com/news/howtogetrevivalcatalystchargesindragonflightseason1331059
[P2] Tower mage Healer
Description of the bug
A player reported to us that when he enters Phase 2 he gets oneshotted and takes 9k (8k base HP~)
How to reproduce
Make restauration
Go in phase 2
Try to dps the eye
See how much dmg you take
How it should be
We shouldn't do oneshots
Informations of the spell
PTR
[Aberrus][Kazzara] Rays of Anguish
|T236216:16|t|cffffd000|Hspell:407069|h[Rays of Anguish]|h|r currently stop before the player, Meaning, that if you stand still, after kiting it for a bit, the beam will stop outside of the hitbox of the player, not damaging him. The beam should follow the player fully into the hitbox of the player. (This is reproducable by getting inside the hitbox of the Beam,and then moving slightly outside of it. The beam will then not follow.)
Second issue, the Beam following player is not smooth, it should do smooth turns, and always follow the player, however, the VMapping sometimes makes the beam go different direction than player is at. making sharp turns, etc.
February 21, 2024
[General] - Shadowstep + kick interaction
Description of the bug
After using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r , for the next second/gcd you're unable to cast |T132219:16|t|cffffd000|Hspell:1766|h[Kick]|h|r
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFIFJJJQSUSAAAAAAAkEAJCAAAAAAANSClkQSSSapkkIBJEJE tree for assasination
Use shadowstep and instantly use kick after it
The animation of kick will play but you won't actually cast it
How it should be
Neither kick nor shadowstep are on gcd so afret using shadowstep you should be able to instantly cast kick
Informations of the spell
[All] Glyph of Stars
Description of the bug
A player reported to us that when he uses |T254299:16|t|cffffd000|Hitem:44922::::::::120:::::|h[Glyph of Stars]|h|r and puts it on his Moonkin form and when he use Incarnation its remove skin of morph
How to reproduce
Take |T254299:16|t|cffffd000|Hitem:44922::::::::120:::::|h[Glyph of Stars]|h|r
Use it
Use Incarnation
How it should be
We shouldn't be able to lose our skin when using Incarnation
Informations of the spell
Retail proof
Ptr Proof
|T254299:16|t|cffffd000|Hitem:44922::::::::120:::::|h[Glyph of Stars]|h|r
[Aberrus][Sarkareth] Between Stars realm vs mechanics
Players inside Between Stars realm shouldnt be targeted by any mechanics. (Void Bomb, Infinite Duress etc.) Sarkareth should ignore them until they are out of Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
[Aberrus][Sarkareth] Mind Fragments
After collecting all 3 Mind Fragments, Mind Fragment debuff should be removed.
|T636335:16|t|cffffd000|Hspell:403997|h[Mind Fragment]|h|r
[Aberrus][Sarkareth] Oppresing Howl vs Searing Breath
When player remove his Oppresing Howl debuff via Searing Breath its triggering Dazzled damage (you wont get any debuff but in combat log you will keep getting damage from it.)
|T1379242:16|t|cffffd000|Hspell:401905|h[Dazzled]|h|r
[Aberrus][Sarkareth] Intermission boss speed
After last Glittering Surge in Phase 1 and Phase 2 Sarkareth should move in light of speed to the spot for transition (intermission).
Currently he is slow and he leap to the spot.
Retail proof:
[Aberrus][Sarkareth] Scouring Eternity vs Between Stars realm
Players inside Emptiness Between Stars realm shouldnt get damage and knockback from Scouring Eternity. It should pretty much ignore them.
[Aberrus][Sarkareth] Echoing Howl
Echoing Howl is not getting triggered when player with Oppresing Howl debuff get removed via Searing Breath or Mass Disintegrate.
|T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r
|T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r
[Aberrus][Sarkareth] Scorching Bomb Priority target
Scorching Bomb should always spawn on ranged and healers. Currently it spawns even on melee players if ranged and healers are still alive.
Prio should be ranged & Healers (not melee healers like holy paladin or mistweaver monk) > melee > rest of the group
If all ranged and healers are dead then it should spawn on melee etc.
|T135819:16|t|cffffd000|Hspell:401500|h[Scorching Bomb]|h|r
Retail proof:
You can see it always spawn on ranged & healers
[Aberrus][Sarkareth] Desolate Blossom priority target
Desolate Blossom should mainly spawn on melee players, not ranged and healer players. Currently it can spawn even on ranged players even if melee players are still alive.
If all melee are dead then it should spawn on ranged & healers etc.
Melee > ranged > rest of the group
Retail proof:
You can see Desolate Blossoms all of them spawned in melee near boss.
[Aberrus][Sarkareth] Void Bomb priority target
Void Bomb should always spawn on rangeds and healers (not melee healers like mw monk or holy paladin).
It should ignore melees unless all of rangeds and healers are dead.
So it should be like Ranged & Healers > melee > rest of the group
|T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r
Retail proof:
Void Bombs spawns only on rangeds and healers.
[Aberrus][Sarkareth] Searing Breath priority target
Boss should turn around and cast Searing Breath on random one of melee players. Currently it seems he casting towards ranged players as well with melee player still alive.
Searing Breath should always prefer to cast it on melee players, if no melee players left then it will be casted to ranged etc.
|T135822:16|t|cffffd000|Hspell:402050|h[Searing Breath]|h|r
[Aberrus][Kazzara] Boss Intro 2
!image.png
The Dialogue played by Seballian and Wrathion when player enters the raid should not be played anymore after a server crash and the boss is already present.
[PvP] Buy Elite gear
Description of the bug
Player can buy item with firestorm points while you should have 2400 elite rating
How to reproduce
Go in Pnj sell elite
Check item
And buy with FP
How it should be
You would have to have 2400 to get it
Informations of the spell
FS
[Aberrus][Sarkareth] Void Claws/Void Blast
At 3 secs left of Void Claws debuff 20 yards purple circle around player should show up which is indicating Void Blast radius explode.
Retail proof:
|T4914671:16|t|cffffd000|Hspell:411236|h[Void Claws]|h|r
|T1728724:16|t|cffffd000|Hspell:408457|h[Void Blast]|h|r
[Aberrus][Sarkareth] Other players in Between Stars realm
You should not be able to see other players inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
[Mage Tower][The Archmages Reckoning] Creeping Shadows
Description of the bug
|T135752:16|t|cffffd000|Hspell:232672|h[Creeping Shadows]|h|r does damage instantly and damages player for around 50% hp. If you move over two instances of this aoe, you get instakilled.
Also, the Shadow boss moves too fast and has wrong pathfinding. Instead of slowly following you, like a normal mob, you cannot kite him, because he automatically chooses a spot and goes there, making it hard to stack those aoes to take least space you can.
[Aberrus][Sarkareth] Void Bomb/Void Surge explosion
Void Surge explosion is not triggering upon expiration Void Facture on the player or when it is on the ground.
|T425955:16|t|cffffd000|Hspell:404154|h[Void Surge]|h|r
|T631519:16|t|cffffd000|Hspell:410642|h[Void Fracture]|h|r
|T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r
[Aberrus][Sarkareth] Motes of Oblivion
Motes of Oblivion in phase 3 should give 5 stacks of Oblivion debuff. Currently they give only 1.
|T132843:16|t|cffffd000|Hspell:406428|h[Motes of Oblivion]|h|r
[Aberrus][Sarkareth] Desolate Blossom vs Oblivion
Desolate Blossom should give a stack of Oblivion each tick.
Retail proof:
You can watch his Oblivion stacks go up standing inside Desolate Blossom.
[Aberrus][Sarkareth] Desolate Blossom vs Between Stars realm
Desolate Blossom can currently gives you healing absorb debuff and its visible inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T136201:16|t|cffffd000|Hspell:404403|h[Desolate Blossom]|h|r
[Aberrus][Sarkareth] Hurtling Barrage vs Between Stars realm
Hurtling Barrage portal is visible inside Between Stars realm, it shouldnt be.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T2992370:16|t|cffffd000|Hspell:405022|h[Hurtling Barrage]|h|r
[Aberrus][Sarkareth] Cosmic Ascension vs Between Stars realm
Cosmic Ascension can currently still knock back you inside Between Stars realm. (Cosmic Ascension should be still visible)
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T608955:16|t|cffffd000|Hspell:403771|h[Cosmic Ascension]|h|r
[Aberrus][Sarkareth] Mind Fragments spawn
Mind Fragments should spawn in triangle form. 1 in front of player and bottom left and bottom right behind the player. Currently they seems to spawn randomly.
|T636335:16|t|cffffd000|Hspell:403997|h[Mind Fragment]|h|r
[Aberrus][Sarkareth] Null Glimmer vs Between Stars realm
Null Glimmers shouldnt be visible inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
https://www.wowhead.com/npc=202971/nullglimmer
[Aberrus][Sarkareth] Dazzled vs Glittering Surge
Dazzled is not doing any damage if you get Oppresing Howl debuff removed by Glittering Surge. Stun part of Dazzled is working just no damage.
|T1379242:16|t|cffffd000|Hspell:401905|h[Dazzled]|h|r
|T4630438:16|t|cffffd000|Hspell:401819|h[Glittering Surge]|h|r
[Aberrus][Sarkareth] Abyssal Breath pool vs Between Stars realm
Abyssal Breath pools is currently visible and can damage you inside Between Stars realm.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
|T4914668:16|t|cffffd000|Hspell:404499|h[Abyssal Breath]|h|r
[Aberrus][Sarkareth] P1 to P2 transition missing pushbacks
There is missing pushbacks during P1 to P2 transition when Sarkareth is in air and gives to the whole raid Oblivion stacks. When player enter Between Stars realm then player shouldnt get any pushbacks from Sarkareth anymore.
Retail proof:
February 20, 2024
[Fury] - Crushing Blow charge
Description of the bug
Currently if you have talent your get's replaced by and right now when you cast on the enemy target you charge into them which shouldn't be the case.
How to reproduce
Make Fury warrior
Take talent
Cast on enemy target
Then cast on enemy target
How it should be
In 10.02 got changed so it doesn't charge anymore on enemy target when used.
Informations of the spell
Talent tree: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSCQEEiIJRBSICEOQIJplEJRCCRSSkWASikEAAAEQQA
Wowhead proof: https://www.wowhead.com/spell=335097/crushingblowchangelog Build 46259
[All] Fear PvP
Description of the bug
A player reported to us that when he uses Fear a lot of times the opposing player can no longer move.
How to reproduce
Duel someone
Spam |T136183:16|t|cffffd000|Hspell:5782|h[Fear]|h|r
How it should be
We should not be immobilized
Informations of the spell
|T136183:16|t|cffffd000|Hspell:5782|h[Fear]|h|r
PTR test
[Holy] - Denounce
Description of the bug
The Holy PVP Talent |T135950:16|t|cffffd000|Hspell:2812|h[Denounce]|h|r procs |T135917:16|t|cffffd000|Hspell:407467|h[Lightforged Blessing]|h|r and |T135922:16|t|cffffd000|Hspell:414448|h[Shining Righteousness]|h|r without having the talents selected
[Holy][PvP] Hallowed Ground
Description of the bug
Our in floor Consecration doesn't dispell/makes inmune to all snare effects to allies are in (us included) ptr proof
Note: Right now, only when we cast Consecration we dispell all snare effects on allies.
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code and select Hallowed Ground PvP Talent
Cast Consecration and go out from the area of effect. Then cast on yourself .aura 45524 (|T135834:16|t|cffffd000|Hspell:45524|h[Chains of Ice]|h|r slow from DK).
With the Consecration on the floor and you still with the Chains of Ice active, try to get in the Consecration area effect. Check if removes the slow when you get in.
Cast Consecration and then .aura 45524 on yourself when you are on top your Consecration area effect. Check if you get Inmune to the slow.
How it should be
When our allies (us included) are in top of our Consecration, all the snare effects should be removed. Be in our Consecration should be the trigger for the dispell, not the cast of the ability.
If we or our allies are inside the Consecration effect area and an enemy cast any snare vs us, we should get Inmune to that effect.
Informations of the spell
Wowhead link
Hallowed Ground |T135926:16|t|cffffd000|Hspell:216868|h[Hallowed Ground]|h|r
Consecration |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSDKl0SiiISClkkEKCkIJSCJJREoQiAACAAIkkgA
talent tree proof
[Item][VoTI] - Whispering Incarnate Icon Issues
Description of the bug
While having another player in your party on a diffrent role as you with |T4638560:16|t|cffffd000|Hitem:194301::::::::120:::::|h[Whispering Incarnate Icon]|h|r . The additional buff that you should have a chance to get for 12 seconds has 100% uptime and refreshes every second.
Also, while in Healer role you have Incarnate Fire mark, which is correct.
But you do not get |T237586:16|t|cffffd000|Hspell:394462|h[Inspired by Frost and Earth]|h|r , but you get only |T237586:16|t|cffffd000|Hspell:382082|h[Inspired by Frost]|h|r . In tooltip, there is wrongly written by Frost or Fire, while there should be Frost or Earth.
!image.png
How to reproduce
Get in a party with someone as a diffrent role than you (heal/dps/tank spec)
both .additem 194301
Go into combat
The additional buff will refresh every seconds
Spec healer role, get tank and dps with icon, see you get only inspired by frost, not inspired by frost and earth.
How it should be
You should have a CHANCE to gain the additional buff for 12 seconds. The uptime of it should be around 30%
Also, as Healer, you should get |T237586:16|t|cffffd000|Hspell:394462|h[Inspired by Frost and Earth]|h|r
Informations of the spell
[VotI][Raszageth][Achievement] The Ol Raszle Daszle
The Consetrated Essence orbs do not despawn after players are knocked back from the Phase 1 Platforms to Intermission 1 Side Plaforms. The point of the achievement is to send 2 people on the side platforms BEFORE she does the knockback, and interact with them in time.
Currently, the orbs are there pernamently.
Video guide:
[World event][Storm Fury][NPC] Nimbulatus, Storm's Wrath
Description of the bug
1. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r stuns / damages you only if you are in melee range with https://www.wowhead.com/npc=199667/nimbulatusstormswrath.
2. |T839974:16|t|cffffd000|Hspell:398750|h[Ball Lightning]|h|r deals damage to you if you are in melee range with https://www.wowhead.com/npc=199667/nimbulatusstormswrath.
3. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r stun part happens instantly, no time to move out of area.
4. |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|rcomments stays on you if you leave the barrier area, after https://www.wowhead.com/npc=199667/nimbulatusstormswrath finishes channeling |T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r, and even after boss dies.
How to reproduce
Stay in melee range with https://www.wowhead.com/npc=199667/nimbulatusstormswrath
Get hit by |T839974:16|t|cffffd000|Hspell:398750|h[Ball Lightning]|h|r&|T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r
Try to move out of |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r area (issue 3)
Move far to over 10~15 yards far. hunter / mage range.
Get hit by |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r & |T839974:16|t|cffffd000|Hspell:398750|h[Ball Lightning]|h|r(issue 1 2)
Check stun and damage.
When boss health is 23%, it will cast |T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r
Get inside barrier area to get |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r
Move out of area and check |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r during and after storm, and after boss dies. (issue 4)
How it should be
1. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r should deals damage to you and stun you even if you are far from the boss.
2. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r stun only happens after small period of time to allow the player to avoid damage and stun.
3. |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r should gets removed out of barrier / after channeling |T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r is over and after boss is dead.
(retail video below shows everything mentioned above)
Informations of the npc
https://www.wowhead.com/npc=199667/nimbulatusstormswrath
|T839974:16|t|cffffd000|Hspell:188395|h[Ball Lightning]|h|r
|T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r
|T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r
|T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r
[PvP] Cross-Faction Queue
Description of the Bug:
You cant Queue Skirmish, BG, Epic BG with opposite faction in the group, but it shouldnt.
How to reproduce it:
1. Add ppls from opposite faction to the group
2. Try to queue Skirmish, BG, Epic BG
3. Check
How it works on PTR:
How it should be:
You can queue with opposite faction on Firestorm.
[VotI][Diurna] Dragonspawn Flamebender Flame Sentry
https://www.wowhead.com/npc=191230/dragonspawnflamebender cast |T134337:16|t|cffffd000|Hspell:375575|h[Flame Sentry]|h|r correctly, however:
The middle ball of the flame sentry hits instantly when it spawns, instead of after a while when it spawns, just like the line spinning around the orb does.
On mythic, this can be deadly, as multiple can spawn near eachother, killing players instantly.
[Aberrus][Rashok] Boss Intro
Missing Intro for Rashok, Once Players defeat the previous boss, Neltharion and Sebellian go into the boss room, Raskok should say I will be free!
Then some dialogue between Sebellian and Neltharion should happen.
Video proof:
Edit: This seems to happen after engaging the Conduit Guardians, instead of after they arrive.
[Aberrus][Zaqali] Flaming Cudgel
|T4622273:16|t|cffffd000|Hspell:410351|h[Flaming Cudgel]|h|r currently targets players with AoE as it is being cast, instead of after the cast is done.
Retail video proof:
[HoV] 4 kings activation
All 4 kings (https://www.wowhead.com/npc=97081/kingbjorn https://www.wowhead.com/npc=95843/kinghaldor https://www.wowhead.com/npc=97083/kingranulf https://www.wowhead.com/npc=97084/kingtor ) can be activated at the same time via having players interacting with the gossip of all 4 kings at the same time
only 1 gossip should be able to be interacted with in one go (except for the last 2 kings alive, which will activate together)
[Aberrus][Rashok] Boss Reset
Boss Currently cannot be reset, while dragging him outside of the boss fight arena.
Second issue: The wrong door closes, It should be the one inner to the Boss fight arena, not the outside one, that the players unlocked by defeating previous boss.
[HoV] Thunderous Bolt targeting
https://www.wowhead.com/npc=95842/valarjarthundercaller s |T135990:16|t|cffffd000|Hspell:198595|h[Thunderous Bolt]|h|r should target random players
At the moment it's only targeting the tank
[CoS] Minibosses vs release
If a player dies while any of the minibosses (https://www.wowhead.com/npc=104274/baalgarthewatchful https://www.wowhead.com/npc=104275/imacutya https://www.wowhead.com/npc=104273/jazshariu ) is engaged in combat, the player should not be able to release the spirit until the miniboss is defeated or group wipes
[CoS] Fel detonation vs dispel
https://www.wowhead.com/npc=104278/felboundenforcer 's |T1117883:16|t|cffffd000|Hspell:211464|h[Fel Detonation]|h|r can be manually dispelled by players
It should not be able to be dispelled
PTR video
[Trading Post][Objective] Loot War Supply Chests on the Dragon Isles
Description of the bug
Looting https://www.wowhead.com/object=385217/warsupplychest doesn't count towards https://www.wowhead.com/tradingpostactivity/lootwarsupplychestsonthedragonisles94
How to reproduce
Have warmode on and loot https://www.wowhead.com/object=385217/warsupplychest .
How it should be
Every time you loot https://www.wowhead.com/object=385217/warsupplychest , it should counts as 1, up to 5 to complete this challenge.
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/lootwarsupplychestsonthedragonisles94
https://www.wowhead.com/object=385217/warsupplychest
February 19, 2024
[Destruction] Fire and Brimstone vs Havoc
Description of the bug
https://www.wowhead.com/spell=29722/incinerate?spellModifier=387173changelog is not duplicated on the nearest target with |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r when used on all nearby targets with|T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r. The enemy with Havoc, like all other nearby targets, only takes damage from |T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r
PTR:
How to reproduce
BsQA+63P9mnDJYMkogOeTUhr8GCyBiIJBpFRkmkIJgkQJJRUCalyBSCAAAAAAAAAAAgAaJJC
Create 2 or more dummies
Apply Havoc to one of the targets
Cast Incinerate on the main target
How it should be
When https://www.wowhead.com/spell=29722/incinerate?spellModifier=387173changelog is used on multiple targets with |T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r talent and one of those targets is with |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r , Incinerate must duplicate with Havoc to that target, dealing 60% damage +additional 13/25% (rank1/rank2) damage from |T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r talent.
Retail:
Informations of the spell
https://www.wowhead.com/spell=29722/incinerate?spellModifier=387173changelog
|T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r
|T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r
[Guardian] - Thorns of Iron x Thundering
Description of the bug
Thundering/Branded doesn't increase |T1769008:16|t|cffffd000|Hspell:400222|h[Thorns of Iron]|h|r damage
How to reproduce
Use Iron Fur
.aura 197996 or .aura 396364
Use Iron Fur
How it should be
All damage increasing debuffs like |T135768:16|t|cffffd000|Hspell:396364|h[Mark of Wind]|h|r / |T135769:16|t|cffffd000|Hspell:396369|h[Mark of Lightning]|h|r or |T135948:16|t|cffffd000|Hspell:197996|h[Branded]|h|r should increase Thorns of Iron damage
Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQikkElElIyBACHIJtoAIigkkEIJJBJHIFEAAAAAAgIgECA
[Balance] - Wild Mushroom
Description of the bug
You gain 20 Astral Power on |T464341:16|t|cffffd000|Hspell:88747|h[Wild Mushroom]|h|r cast
How to reproduce
Spawn one dummy
Use |T464341:16|t|cffffd000|Hspell:88747|h[Wild Mushroom]|h|r
How it should be
|T464341:16|t|cffffd000|Hspell:88747|h[Wild Mushroom]|h|r should give you Astral Power after it hits targets.
You should gave 5 Astral Power per enemy hit. Up to 20 in total when you hit 4+ targets log
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCQSiIJSEAkkkASKJkkDkokEiEiUSaRIhCAFEgA
[All] Dispell vs Adaptive Swarm
Description of the bug
A player reported that when he is with a Hunter and he uses |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r on a mob and the hunt uses |T136020:16|t|cffffd000|Hspell:19801|h[Tranquilizing Shot]|h|r Adaptive Swarm this dispels
How to reproduce
Go in Mythic or
Use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r
Tell to hunter use |T136020:16|t|cffffd000|Hspell:19801|h[Tranquilizing Shot]|h|r
How it should be
We shouldn't get dispel |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r if we are with a hunt
Informations of the spell
Live FS
[Havoc] - Isolated Prey Chaos Nova
Description of the bug
|T136194:16|t|cffffd000|Hspell:388113|h[Isolated Prey]|h|rcurrently always increases stun duration of |T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r by 2 seconds: it should only do so when it hits only 1 target.
[Havoc] - Demon Blades
Description of the bug
|T237507:16|t|cffffd000|Hspell:203796|h[Demon Blades]|h|r Currently generates between 12 and 20 fury instead of 712. BIEN RABATTE
[Aberrus][Sarkareth] Void Bomb/Void Fracture duration
Duration of Void Fracture from Void Bomb when you pick it up seems too short. According to dungeon journal it should start with 20 secs which seems to be correct when you let it stay on the ground but when the player pick up even instantly after spawning it starts with 10 secs duration.
Retail proof
On the right under Enter Void text you can see Void Fracture duration is more than 10 secs.
[Item] Netherforged Lavaproof Boots
Description of the bug
Once reaching True Friend with Sabellion, you should be able to purchase Netherforged Lavaproof Boots from his quartermaster: Samia Inkling (https://www.wowhead.com/npc=188623/samiainkling ) Netherforged Lavaproof Boots (|T4237704:16|t|cffffd000|Hitem:201839::::::::120:::::|h[Netherforged Lavaproof Boots]|h|r for the mount
How to reproduce
Go to PNJhttps://www.wowhead.com/npc=188623/samiainkling
Try to buy |T4237704:16|t|cffffd000|Hitem:201839::::::::120:::::|h[Netherforged Lavaproof Boots]|h|r
How it should be
We should be able to buy |T4237704:16|t|cffffd000|Hitem:201839::::::::120:::::|h[Netherforged Lavaproof Boots]|h|r
Informations of the spell
https://www.wowhead.com/npc=188623/samiainkling
|T4237704:16|t|cffffd000|Hitem:201839::::::::120:::::|h[Netherforged Lavaproof Boots]|h|r
[Aberrus][General] Colossal Draconic Golem
The mobs (ID: 203826) Are missing waypoints.
[VotI][Raszageth] Lighting Breath Hitbox
It seems that sometimes (Mostly 3rd Lightning Breath), It sometimes aims at different area, and hits in acually different spot than intended. Wiping people standing outside of the beam.
[Aberrus][Zaqali] Boss Movement
Currently, the boss Warlord Kagni (ID: 199659) moves too slowly while following the highest threat target.
He should move faster.
[Aberrus][Zaqali] Boss Reset
Boss does not currently reset when dragged out of his arena.
!image.png
[Aberrus][Zaqali] First Heavy Cudgel vs Cave Rubble
The first cast of the fight from the boss |T4622272:16|t|cffffd000|Hspell:401258|h[Heavy Cudgel]|h|r should not spawn |T4554437:16|t|cffffd000|Hspell:400450|h[Cave Rubble]|h|r .
Only while he is in the intermission, where he is jumping from platform to platform, he should spawn rubble.
[Aberrus][Zaqali] Wall Climbers
Some of the Wall Climbers are going way too high, before jumping onto the platform. (See all the way in the back, one is above ground.)
!image.png
[Aberrus][Sarkareth] Mind Fragment
If you wipe during phase you are inside Between Stars realm and you didnt collect any Mind Fragments, they will keep spawned even after wipe.
|T636335:16|t|cffffd000|Hspell:403997|h[Mind Fragment]|h|r
[Mage Tower][The Archmages Reckoning] - Frostbolt targeting
Description of the bug
Xylem targets only player when he casts |T135846:16|t|cffffd000|Hspell:242316|h[Frostbolt]|h|r
How to reproduce
Taunt Xylem with pet
Interupt his cast to confirm that he targets our pet
Wait for another Frostbolt
How it should be
Xylem should cast |T135846:16|t|cffffd000|Hspell:242316|h[Frostbolt]|h|r and |T135753:16|t|cffffd000|Hspell:232673|h[Arcane Barrage]|h|r to his target
[Aberrus][Sarkareth] Abyssal Breath dialogue
When Sarkareth is casting Abyssal Breath in phase 2 he should yell: The abyss beckons.
Currently he is not saying anything.
[Aberrus][Sarkareth] P3 transition
Boss should transition to phase 3 when he reach 40% hp during phase 2 if players dps him fast enough. Also he should cancel spell currently that he is casting when reach 40% hp.
Retail proof:
Under raid frames on the left is Sarkareth % hp, you can see him move to the spot for Phase 2 to Phase 3 transition at 40% hp while dbm timer still say stage in 50 secs.
[Creation Catalyst] Item PvP
Description of the bug
When a player uses the Catalyst in PvP the item he puts in becomes "blocked"
How it should be
We should be able to upgrade our pvp items without it being stuck at ilvl 389
Screen
PTR TEST ITEM IN CATALYST
PTR TEST AFTER USE IT
[Aberrus][Sarkareth] Desolate Blossom
Sarkareth should be immune to Desolate Blossom in phase 2. Currently he is also getting healing absorb debuff from it.
|T136201:16|t|cffffd000|Hspell:404403|h[Desolate Blossom]|h|r
[Aberrus][Sarkareth] P1 to P2 transition dialogue
Sarkareth should randomly yell either Such potent energy here, for those strong enough to seize it! or The Darkness bends to me!
Currently he is using everytime The Darkness bends to me! dialogue
[Aberrus][Sarkareth] Infinite Duress/Dread knock back up
When Infinite Duress get dispelled or expire, the player with Infinite Duress debuff should get knock back up in air but stay in spot. Currently its missing.
Retail proof:
If you watch closely on Dragon guy with Infinite Duress debuff he will get knock back up in air but he stay in spot where he was dispelled.
|T4914667:16|t|cffffd000|Hspell:404300|h[Dread]|h|r
|T4914666:16|t|cffffd000|Hspell:404288|h[Infinite Duress]|h|r
[Aberrus][Sarkareth] Desolate Blossom in P3
All Desolate Blossoms from Phase 2 should despawn when Phase 3 starts.
|T136201:16|t|cffffd000|Hspell:404403|h[Desolate Blossom]|h|r
Retail proof:
[Aberrus][Sarkareth] Phase 2 model
Sarkareth model should change from Phase 1 to Phase 2 during transition when he is in air. Currently his model is not changing at all. Screenshot below is the model he should have.
[Aberrus][Sarkareth] Abyssal Breath pools
All Abyssal Breath pools on the ground should despawn when Phase 3 starts.
|T4914668:16|t|cffffd000|Hspell:404499|h[Abyssal Breath]|h|r
Retail proof:
[Aberrus][Sarkareth] Scouring Eternity
Scouring Eternity is not knocking back players at all if players are not hiding behind rock.
|T4914669:16|t|cffffd000|Hspell:403625|h[Scouring Eternity]|h|r
[Aberrus][Sarkareth] Hurtling Barrage arrow
Hurtling Barrage arrow that show in what direction meteor will move is currently under the platform. When you jump during it you can see arrow for a sec.
|T2992370:16|t|cffffd000|Hspell:405022|h[Hurtling Barrage]|h|r
[Aberrus][Sarkareth] 1st Intermission boss animation
Sarkareth is currently missing animation in 1st intermission (after last Glittering Surge) where he put his hands in front of him when he is in air like in screenshot below.
Proof:
[General] PVP issue UB Honor
Description of the bug
There is currently an exploit (UB) to farm https://www.wowhead.com/currency=1792/honor
How to reproduce
Just buy some PVP items from the NPC https://www.wowhead.com/npc=199601/seltherex.
Tag in arena
Sell items from any vendor mount, example: Traveler's Tundra Mammoth
Then wait the end of arena and see how much honor you win.
Information's of item
PTR proof:
February 18, 2024
[World event][Storm Fury] Completion of quests when defeating the end boss
Description of the bug
Defeating the end boss of the Storm Fury scenario doesnt complete the following quests:
The storms Fury (ID 74378) https://www.wowhead.com/quest=74378/thestormsfury
Resisting the Storm (ID 74437) https://www.wowhead.com/quest=74437/resistingthestorm
!image.png
[Mage Tower][The Archmages Reckoning] - Arcane Annihilation
Description of the bug
There is no NPC with Boss HP and casting |T429383:16|t|cffffd000|Hspell:234728|h[Arcane Annihilation]|h|r. So you don't know where to run.
How to reproduce
Get to |T429383:16|t|cffffd000|Hspell:234728|h[Arcane Annihilation]|h|r phase
How it should be
One of the npc should be real https://www.wowhead.com/npc=115244/archmagexylem with his hp left and casting |T429383:16|t|cffffd000|Hspell:234728|h[Arcane Annihilation]|h|r
February 17, 2024
[Affliction] Tier Set
Description of the bug
2p: At the moment, you can get a |T463284:16|t|cffffd000|Hspell:394215|h[Cruel Inspiration]|h|r in two cases: Agony creates a Soul Shard and just a tick of Agony.
4p: Not working. The proc |T463284:16|t|cffffd000|Hspell:394215|h[Cruel Inspiration]|h|r does not grant a buff that increases damage of https://www.wowhead.com/spell=324536/maleficrapturechangelog and |T136193:16|t|cffffd000|Hspell:27243|h[Seed of Corruption]|h|r by 40%
How it should be
2p: Should only have a chance to proc when |T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r gives a Soul Shard.
This chance 30%
4p: The proc |T463284:16|t|cffffd000|Hspell:394215|h[Cruel Inspiration]|h|r should give 2 stacks of |T236296:16|t|cffffd000|Hspell:394253|h[Cruel Epiphany]|h|r
|T136243:16|t|cffffd000|Hspell:393698|h[Warlock Affliction Class Set 2pc]|h|r
|T136243:16|t|cffffd000|Hspell:393699|h[Warlock Affliction Class Set 4pc]|h|r
[Destruction] Backlash
Description of the bug
When you are melee attacked and receive the |T135823:16|t|cffffd000|Hspell:387384|h[Backlash]|h|r buff, using the instant |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r does not consume the buff. You can spam them until the buff expires.
How to reproduce
Take the talent |T135823:16|t|cffffd000|Hspell:387384|h[Backlash]|h|r, pull mobs and get a buff.
Use |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r
How it should be
After using one |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r the buff should be gone.
Informations of the spell
|T135823:16|t|cffffd000|Hspell:387384|h[Backlash]|h|r
|T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r
[All] Soul Leech vs Soul Link
Description of the bug
When a pet takes damage from |T607854:16|t|cffffd000|Hspell:108415|h[Soul Link]|h|r this damage is not absorbed by the pet's shield |T571320:16|t|cffffd000|Hspell:108366|h[Soul Leech]|h|r
PTR:
How it should be
When you take damage and 10% of that damage is transferred to your primary pet with the |T607854:16|t|cffffd000|Hspell:108415|h[Soul Link]|h|r, the pet must be able to absorb it with |T571320:16|t|cffffd000|Hspell:108366|h[Soul Leech]|h|r.
Informations of the spell
|T607854:16|t|cffffd000|Hspell:108415|h[Soul Link]|h|rtalent
|T571320:16|t|cffffd000|Hspell:108370|h[Soul Leech]|h|r passive talent
|T571320:16|t|cffffd000|Hspell:108366|h[Soul Leech]|h|r buff
[Restoration] - Improved Primordial Wave vs Deluge
Description of the bug
Currently, when you have the talent Deluge and you use Primordial Wave while having the talent Improved Primordial Wave, the healing is not increased by 25%, it does the same amount of healing as if you didn't have the talent.
How to reproduce
Use Primordial Wave
Use Healing Wave
Check if the healing it did is the same with and without using Primordial Wave.
How it should be
When you have the talent Improved Primordial Wave, Healing Wave should get a 25% increased healing.
Informations of the spell
https://www.wowhead.com/spell=200076/deluge?def=106806&rank=1
https://www.wowhead.com/spell=382191/improvedprimordialwave?def=106904&rank=1
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQaHIJJJRikWS4AJFlAKJAiokSoIJlIpQCQCRUUA
[Retribution] - Execution Sentence vs Raszageth Focused Charge
Description of the bug
|T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r spell and its damage |T613954:16|t|cffffd000|Hspell:387113|h[Execution Sentence]|h|r does not accumulate increased damage done by |T3528275:16|t|cffffd000|Hspell:391992|h[Focused Charge]|h|r Holy Power abilities.
Meaning on normal boss, you accumulate 30% damage from each holy power ability, and after dot, you deal damage stored.
On Raszageth, when you have |T3528275:16|t|cffffd000|Hspell:391992|h[Focused Charge]|h|r , you deal 200% increased damage by your abilities, but |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r still accumulates only as if it was not increased, resulting in the same hit as you would deal on normal phase.
How to reproduce
Use |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r on Razsageth with |T3528275:16|t|cffffd000|Hspell:391992|h[Focused Charge]|h|r , deal damage with your holy power abilities
See damage on the end, it will be acumulated from normal damage of your holy power abilities, not the buffed one.
From logs, we can see that players dealt 2,8 M hit with it, here you can deal around 550k
How it should be
|T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r with |T3528275:16|t|cffffd000|Hspell:391992|h[Focused Charge]|h|r should get accumulated damage from your abilities buffed by |T3528275:16|t|cffffd000|Hspell:391992|h[Focused Charge]|h|r , not the base one
Informations of the spell
Wowhead link |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r spell |T613954:16|t|cffffd000|Hspell:387113|h[Execution Sentence]|h|r damage ID, |T3528275:16|t|cffffd000|Hspell:391992|h[Focused Charge]|h|r buff raszageth
AMR link (Mandatory)
Youtube link or .mp4 file of the video _(Optional, but strongly recommended)_
[BM] - Glyph of the Dire Stable
Description of the bug
|T303622:16|t|cffffd000|Hitem:139288::::::::120:::::|h[Glyph of the Dire Stable]|h|r prevent dire beasts to spawn
How to reproduce
Use |T303622:16|t|cffffd000|Hitem:139288::::::::120:::::|h[Glyph of the Dire Stable]|h|r
Use |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r
How it should be
|T303622:16|t|cffffd000|Hitem:139288::::::::120:::::|h[Glyph of the Dire Stable]|h|r just change dire beasts appearence and shouldn't prevent them to spawn
Dire Beasts with this glyph should have normal pet size.
[Restoration] - Clearcasting x Regrowth direct healing
Description of the bug
|T136017:16|t|cffffd000|Hspell:113043|h[Omen of Clarity]|h|r provides |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r
Currently |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r increases |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r direct heal part by 15%.
With 2 stacks of |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r it does x1.15x1.15
How to reproduce
Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r and cancel hot
.aura 16870
Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r and cancel hot
.aura 16870 2 times
Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
How it should be
|T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r itself should make |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r just free without healing increasing
|T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r with |T136017:16|t|cffffd000|Hspell:392220|h[Flash of Clarity]|h|r should increase direct healing by 30%
Second stack via |T4067365:16|t|cffffd000|Hspell:403521|h[Tranquil Mind]|h|r shoudn't stack healing increasing mod
Talents
BkGACG4EgN+c3/TAgq/XoBdcw0IJp0IJJpQJSIAaplEAAAAAAAAAAAAkWCgkAIRCkEIJlEBCAAAAAQEAKAJB
[Generic] - Soul Sigils vs Sigil of Misery
Description of the bug
|T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r talent does not work with |T1418287:16|t|cffffd000|Hspell:202140|h[Sigil of Misery]|h|r .
How to reproduce
Talent |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r , talent |T1418287:16|t|cffffd000|Hspell:202140|h[Sigil of Misery]|h|r , use on targets, no soul fragments are yielded.
How it should be
All sigils should yield soul fragments per target with |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r talent.
Informations of the spell
Wowhead link |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r |T1418287:16|t|cffffd000|Hspell:202140|h[Sigil of Misery]|h|r
[Vengeance] - Frailty w/o stacking talent
Description of the bug
Talent |T1097742:16|t|cffffd000|Hspell:389958|h[Frailty]|h|r and its debuff |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r drops from enemies ahead of time when you do not have |T1097742:16|t|cffffd000|Hspell:389985|h[Soulcrush]|h|r talent.
How to reproduce
Talent |T1097742:16|t|cffffd000|Hspell:389958|h[Frailty]|h|r , use Soul Cleave or Spirit Bomb at half duration.
How it should be
|T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r debuff should stay up for full duration if you do not have Soulcrush Talent
Informations of the spell
Wowhead link |T1097742:16|t|cffffd000|Hspell:389958|h[Frailty]|h|r |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r
[Trading Post][Objective] Defeat Dungeon Bosses in a Cross-Faction Group
Description of the bug
Killing dungeon bosses while in group with opposite faction doesn't count towards https://www.wowhead.com/ptr/tradingpostactivity/defeatdungeonbossesinacrossfactiongroup16 for both factions.
How to reproduce
Kill dungeon boss in DF dungeon while opposite faction with you in group
How it should be
It should counts for the challenge when you kill
Informations of the challenge
https://www.wowhead.com/ptr/tradingpostactivity/defeatdungeonbossesinacrossfactiongroup16
[General] Prismatic Gems vs Necks
Description
Currently, there is an exploit where you can add multiple Prismatic gems at the same time in a neck (since it can have multiple sockets) without restriction.
PTR proof:
How to reproduce
Open the socket of the neck.
Add multiple prismatic gems at the same time.
Press the button to apply.
Check if your stats increase.
How it should be
You should be able to add only 1 prismatic gem at the time.
Rank 1:
|T4555571:16|t|cffffd000|Hitem:192986::::::::120:::::|h[Skillful Illimited Diamond]|h|r
|T4555574:16|t|cffffd000|Hitem:192983::::::::120:::::|h[Fierce Illimited Diamond]|h|r
|T4555575:16|t|cffffd000|Hitem:192980::::::::120:::::|h[Inscribed Illimited Diamond]|h|r
|T4555572:16|t|cffffd000|Hitem:192989::::::::120:::::|h[Resplendent Illimited Diamond]|h|r
Rank 2:
|T4555574:16|t|cffffd000|Hitem:192984::::::::120:::::|h[Fierce Illimited Diamond]|h|r
|T4555571:16|t|cffffd000|Hitem:192987::::::::120:::::|h[Skillful Illimited Diamond]|h|r
|T4555572:16|t|cffffd000|Hitem:192990::::::::120:::::|h[Resplendent Illimited Diamond]|h|r
|T4555575:16|t|cffffd000|Hitem:192981::::::::120:::::|h[Inscribed Illimited Diamond]|h|r
Rank 3:
|T4555574:16|t|cffffd000|Hitem:192985::::::::120:::::|h[Fierce Illimited Diamond]|h|r
|T4555571:16|t|cffffd000|Hitem:192988::::::::120:::::|h[Skillful Illimited Diamond]|h|r
|T4555575:16|t|cffffd000|Hitem:192982::::::::120:::::|h[Inscribed Illimited Diamond]|h|r
|T4555572:16|t|cffffd000|Hitem:192991::::::::120:::::|h[Resplendent Illimited Diamond]|h|r
[Aberrus][Sarkareth] Phase 3 dialogue
When phase 3 starts Sarkareth should yell: Stars fall upon you!
Currently he is missing this dialogue.
[Aberrus][Sarkareth] Phase 2 dialogue
When Phase 2 starts Sarkareth should yell: Within the scale of the universe, you are nothing.
[Aberrus][Sarkareth] Pull dialogue
Currently Sarkareth always yell: His powers are mine to command! on pull
He should randomly yell either: My reign begins with your annihilation.
The Sundered Flame will never serve!
and His powers are mine to command! he is currently using.
[Aberrus][Sarkareth] Null Glimmer with Ebon Might
Null Glimmers with 5 stacks of Ebon Might should be immune to CCs. Currently its still possible to CC them with 5 stacks.
|T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
[Aberrus][Sarkareth] Scorching Bomb
Only 2 scorching bombs should spawn in heroic and below. On mythic 3 scorching bombs should spawn.
|T135819:16|t|cffffd000|Hspell:401500|h[Scorching Bomb]|h|r
[Aberrus][Sarkareth] Drifting Embers
On heroic and mythic Drifting Embers keep spawning whole fight. Should be only in phase 1.
|T4622459:16|t|cffffd000|Hspell:402746|h[Drifting Embers]|h|r
[Aberrus][Sarkareth] Ebon Might
Sarkareth is getting stacks of Ebon Might in phase 2. Sarkareth shouldnt get any stacks in phase 2 only Null Glimmers he spawn from Abyssal Breath should be getting stacks.
|T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
[Aberrus][Sarkareth] Between Stars realm dialogue
Everytime player enter Between Stars realm, Sarkareth should whisper to that player that entered realm either:
Darkness hides such delicious knowledge!
Gaze into the endless dark, and despair.
or Your bodies will linger in the nothing beyond stars!
Currently he is missing these dialogues during encounter.
|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
February 16, 2024
[Retribution] - Guided Prayer
Description of the bug
https://www.wowhead.com/spell=404357/guidedprayer?def=120027&rank doesnt proc when player health brought below 25%
How to reproduce
Pick https://www.wowhead.com/spell=404357/guidedprayer?def=120027&rank
Let mobs hit you or fall from a high place
How it should be
When player health brought below 25% , you instantly cast a free |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r at 60% effectiveness on yourself.
Cannot occur more than once every 60 sec.
Talents
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA
Video Proof
[Feral] Primal Fury
Description of the bug
One person reported to us that currently the combo points are given a little randomly, sometimes on a pack of enemies we can do 1/2 crit but only receive one combo point and sometimes as in the video, do no crit and receive the 2 combo points.
How to reproduce
Creat druid
Make Feral spec
Take |T132278:16|t|cffffd000|Hspell:159286|h[Primal Fury]|h|r
How it should be
Normally combo points should not be given a little randomly
Informations of the spell
Test
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAASS0AkkkkICKJJJJJAAAAAAKAkkQCSSkkkEgUSoFAAAAAAAJAgA
February 15, 2024
[Restoration] - Earthliving Weapon vs versatility
Description of the bug
Currently, Earthliving Weapon healing is not getting increased by versatility
How to reproduce
Put Earthliving Weapon in your weapon.
increase the amount of versa you have.
Check if the healing increases.
How it should be
Versatility should affect Earthliving Weapon.
Informations of the spell
https://www.wowhead.com/spell=382021/earthlivingweapon?def=106928&rank=1
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQcgkkkkSCRS4AJFlgkSCgkokSoIJFSKkAkQEFlA
[Elemental] - Echo Chamber vs Lava Burst
Description of the bug
Currently, Echo Chamber is not increasing the right amount of damage to the Mastery: Elemental Overload, it is increasing only 93% for Lava Burst instead of 100%
How to reproduce
increase your mastery.
Use Lava Burst
Check if the damage of the Lava Burst Overload is the same as the first Lava Burst
How it should be
Echo Chamber should increase the damage of Lava Burst Overload to 100% of the initial Lava Burst.
Informations of the spell
https://www.wowhead.com/spell=382032/echochamber?def=106839&rank=1
https://www.wowhead.com/spell=51505/lavaburst?def=106952&rank=1
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASr1SSJJhk0i0oE0gkAAAAAAoEgUSCpJKItkkWKBaBxBAC
[GENERIC] - BUBBLE HEARTHING
Description of the bug
|T134414:16|t|cffffd000|Hitem:6948::::::::120:::::|h[Hearthstone]|h|r CAST TIME SHOULD BE HALVED WHEN YOU HAVE |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r buff on yourself
How to reproduce
|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r BUFF??? USE |T134414:16|t|cffffd000|Hitem:6948::::::::120:::::|h[Hearthstone]|h|r , NOT HALF CAST
How it should be
BUBBLE HEARTHIIING!!!!
Informations of the spell
Wowhead link |T134414:16|t|cffffd000|Hitem:6948::::::::120:::::|h[Hearthstone]|h|r |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
PS: PLEASE understand this as a meme report and fix it :D
[Mistweaver] - Ancient Teachings vs Essence Font
Description of the bug
|T237237:16|t|cffffd000|Hspell:388024|h[Ancient Teachings]|h|r starts the timer when we cast essence font. It should start when we finish the cast of essence font.
Talents:
B4QAK5xc05YQdq4E+VOLrE2vpKpQSSElSJOApEJJFISpFAAAAAAAAAAAAggUSSikEtCOQaJJNkAAAB
PTR Proof
How to reproduce
Cast essence bolt
You will see that when we start the cast of essence bolt, we will have the buff of ancient teachings
How it should be
We should get the buff of |T237237:16|t|cffffd000|Hspell:388024|h[Ancient Teachings]|h|r after we finish the cast of essence font.
[Balance] - Aetherial Kindling
Description of the bug
|T236168:16|t|cffffd000|Hspell:327541|h[Aetherial Kindling]|h|r extends dots duration on |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r next hit
After dot gets its almost maximum duration there is a visual bug with not extended duration swipe effect which causes 360 days duration visual bug for some addons
How to reproduce
Use |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
Use |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
How it should be
Duration should be increased oncast 0:300:32 video timer
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCQSiIJSEAkkkASKJkkDkkSSISgUSKRIhCAFEgA
[Blood] - Murderous Intent
Description of the bug
Pvp talent |T136088:16|t|cffffd000|Hspell:207018|h[Murderous Intent]|h|r doesnt work in open world, its work on enemy as default taunt |T136088:16|t|cffffd000|Hspell:56222|h[Dark Command]|h|r and doesnt apply debuff from |T136088:16|t|cffffd000|Hspell:207018|h[Murderous Intent]|h|r on enemy
How to reproduce
1. Get pvp talent |T136088:16|t|cffffd000|Hspell:207018|h[Murderous Intent]|h|r
2. Use on enemy
3. Check if it applied correct debuff
How it should be
|T136088:16|t|cffffd000|Hspell:207018|h[Murderous Intent]|h|r should apply debuff on enemy to increase taken damage.
[General] - Rune of sanguination
Description of the bug
|T1778226:16|t|cffffd000|Hspell:326805|h[Rune of Sanguination]|h|r doesnt increases |T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r dmg
How to reproduce
1. Ecnhant rune of sanguination on weapon
2. Use |T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r to enemy
3. Check his dmg
How it should be
|T1778226:16|t|cffffd000|Hspell:326805|h[Rune of Sanguination]|h|r should deal increased damage based on the target's missing health. Max is 20% more dmg on 20% or below of hp yr current target.
[Trading Post] Purchased Rewards Missing
Description of the bug
Seems like all rewards go missing after exiting client (with and without clearing cache)
Exception is the mount is saved, and pet goes missing with a simple relog.
1 reward did show up on new character after I bought it multiple times during testing.
How to reproduce
Buy one or all rewards
Relog and check for pet.
Exit client and log back in.
Check rewards on same character.
Make new character and check rewards.
How it should be
Once purchased and collected, should stay in collection.
[Trading Post][Objective] Complete a PvP World Quest on the Dragon Isles
Description of the bug
This challenge https://www.wowhead.com/tradingpostactivity/completeapvpworldquestonthedragonisles89 seems to auto complete after unlocking traveler's log and grants 100 points.
How to reproduce
Create new character
Finish https://www.wowhead.com/quest=66858/tourthetradingpost
Open traveler's log and check https://www.wowhead.com/tradingpostactivity/completeapvpworldquestonthedragonisles89
How it should be
You need to do a pvp world quest first for it to complete the challenge.
Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completeapvpworldquestonthedragonisles89
[PvP][SoloShuffle] Rating after someone leave
Description of the bug
A player reported to us that when someone leaves the solo shuffle after 1 or 2 rounds the player who left only loses the odds but those who won the matches have 0 points
How to reproduce
Que in solo shuffle
Win games or loose
Someone leave
And you win or loose 0 rating
How it should be
Normally we should have gained CR or lost it depending on our win/loose
Informations of the spell
(retail)
retail
Fs screenshot player.
[World event][Storm Fury][NPC] Glakis, Winter's Wrath
Description of the bug
At around 29%, after the usual 2nd |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r, he keeps casting it after you kill https://www.wowhead.com/npc=200399/wintersaegisand spawn them again. Making him immune every time and can't be killed.
How to reproduce
Hit https://www.wowhead.com/npc=199502/glakiswinterswrathabilities;mode:lfr slowly
Trigger 1st |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
kill https://www.wowhead.com/npc=200399/wintersaegis
Hit till health drops down to 29% to trigger 2nd |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
kill https://www.wowhead.com/npc=200399/wintersaegis
Watch https://www.wowhead.com/npc=199502/glakiswinterswrathabilities;mode:lfr casts |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r again.
Kill https://www.wowhead.com/npc=200399/wintersaegis again
Watch |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
How it should be
There should be 2 casts only for |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
Informations of the npc
https://www.wowhead.com/npc=199502/glakiswinterswrathabilities;mode:lfr
|T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
[General] Trade bug
Description of the bug
If player A is using mail / auction house / in a trade with player B, then a player C attempt to trade either player A or player B, all 3 of them gets bugged and can no longer trade.
If they send request to trade, it won't open a window. If you walk away, it will say trade has been canceled
The big issue is if one of the 3 players affected by the bug go around trying to trade people, it will also infect that player with the bug. It can be abused
Only way to fix is clearing cache.
How to reproduce
Have character A use auction.
Use character B to trade with character A
Now both are bugged.
Try to normally trade with character C
Now character C is bugged
Use character C to trade with character D
Character D is bugged, and so on.
How it should be
It should says the target is busy without causing any issues.
February 14, 2024
- Spell Reflect damage reduction increase
Description of the bug
Currently the the damage reduction is 20% which was in 10.0
How to reproduce
Make Warrior
Check
How it should be
got hotfixed in 10.1.5 the damage reduction got increased from 20% to 25%
Informations of the spell
[Restoration] - Master of the Elements vs hots
Description of the bug
Currently, Master of the Elements is getting consumed by hots such as Earthliving Totem, or ticks of healing from Healing Stream Totem and Healing Tide Totem
How to reproduce
Use healing Stream Totem.
Use Lava burst in an enemy.
Check if the buff of Master of the Elements gets removed.
How it should be
Master of the Elements should get removed only by nature or frost spells.
Informations of the spell
https://www.wowhead.com/spell=5394/healingstreamtotem?def=106993&rank=1
https://www.wowhead.com/spell=108280/healingtidetotem?def=106942&rank=1
https://www.wowhead.com/spell=382021/earthlivingweapon?def=106928&rank=1
https://www.wowhead.com/spell=16166/masteroftheelements?def=106923&rank=1&spellModifier=137039
[General] - Lightning Lasso vs non stunneable adds
Description of the bug
Currently, Lightning Lasso interrupts is cast and doesn't deal dmg if you use it in an enemy who can't be stunned.
PTR proof:
How to reproduce
Use Lightning Lasso in a non stunneable add/boss
Check if it does damage/animation.
How it should be
In retail, if you use Lightning Lasso in a non stunneable add/boss the cast continues and deals damage.
As you can see in the log it was cast on the boss, and it dealt damage during the whole cast of the spell.
Informations of the spell
https://www.wowhead.com/spell=305483/lightninglasso?def=106988&rank=1
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgItWLJlkEOQSJSjWAIJAAAAAAKBIlkQaiCSLJplSgWQcAgA
[Subtlety] - replicating Shadows friendly fire
Description of the bug
When applying rupture on an enemy. You deal shadow damage from |T237532:16|t|cffffd000|Hspell:286130|h[Replicating Shadows]|h|r to a closest target to you INCLUDING friendly targets
How to reproduce
Apply rupture on an enemy target
Stand close to a friendly target while the rupture DoT is ticking down
You will deal damage to the close friendly target
How it should be
Replicating shadow should deal additional 20% of rupture damage as shadow damage type ONLY to the target effected by rupture
[Assasination] - Deathmark Issues
Description of the bug
https://www.wowhead.com/spell=360194/deathmarkmodifiedby only copies the bleeds and poisons that you applied on the target before casting deathmark.
https://www.wowhead.com/spell=360194/deathmarkmodifiedby doesnt copy |T134207:16|t|cffffd000|Hspell:381664|h[Amplifying Poison]|h|r AND |T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r
Copied |T132290:16|t|cffffd000|Hspell:2823|h[Deadly Poison]|h|r from deathmark, doesn't deal instant damage of |T132273:16|t|cffffd000|Hspell:113780|h[Deadly Poison]|h|r if you reapply it on the target
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCyBClEAAAAAAAJBIJCAAAAAAAtIBSCJJJplSiIBJEJWQA
Apply deathmark on a target without any other bleeds/poisons
While deathmark is active, use |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r and/or |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r on the target
The bleeds and poisons won't be copied while deathmark is active on the target
use |T134207:16|t|cffffd000|Hspell:381664|h[Amplifying Poison]|h|r AND |T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r on your weapons
attack a target untill you apply the amplifying poison on it
use deathmark
the amplifying poison won't get copied
use |T132290:16|t|cffffd000|Hspell:2823|h[Deadly Poison]|h|r on your weapons
attack a target untill you apply the deadly poison on it
use death mark
keep attacking the target untill you reapply the deadly poison
the copied deadly poison will not deal the instant damage when reapplying the poison
How it should be
For the whole duration of deathmark Garrote,rupture and leathal poisons should be getting copied
Amplifying AND wound poison poison should get copied by deathmark
Deadly poison DoT copied by deathmark should also benefit from instant damage of the deadly poison
[Holy] - Divine Word: Sanctuary vs Mastery
Description of the bug:
Divine Word: Sanctuary is triggering Mastery and Surge of Light effect but shouldn't, since its not direct healing.
How to reproduce
Cast Divine Word (Spell ID: 372760).
Cast Holy Word: Sanctify (Spell ID: 34861).
How it should be:
Divine Word: Sanctuary shouldn't trigger its Mastery and Surge of Light effect.
Informations of the spell
Wowhead link
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTTAAAAAAAgS4AlUSSikAgESJJpEAAAAASjIJBQKJJiIaNlkkEAA
[Holy] - Apotheosis vs Answered Prayers
Description of the bug:
Currently Answered Prayers proc grants Apotheosis for 8sec and reset the cooldown of Holy Word: Sanctify, Holy Word: Serenity and Holy Word: Chastise, which is wrong.
How to reproduce:
.aura 394289 to apply 49 stacks of Answered Prayers.
Cast Holy Word: Sanctify (Spell ID: 34861).
.aura 394289 to apply one more stack of Answered Prayers.
Check HW: Sanctify's cooldown reset.
How it should be:
The effecf of Apotheosis should increase Holy Word spells cooldown reduction by 300% and their mana cost by 100%. Retail proof.
Informations of the spell
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAgSESJJJSCASIlkkSAAAAAINikEApkkIio1USSSAA
[Holy] - Prayer of Mending stacks
Description of the bug:
Currently, stacks of Prayer of Mending are incorrect. Spell should heal the target with 1500~ heal and then jump up to 4 times. Right now stacks are only 4 (heal on main target and 3 more stacks). If we use the spell on the same target, stacks are increased from 4 to 8, but should be 5 to 10 (heal on main target and 4 more stacks).
With Prayers of the Virtuous talent currently we have 6 stacks on use and 12 if we use the spell again on the same target. Should be 7 14.
Firestorm Proof:
How to reproduce
Cast Prayer of Mending (Spell ID: 33076).
Cast Prayer of Mending again to increase the stacks.
How it should be:
Cast Prayer of Mending Heal target + 4 more stacks (6 with Prayers of the Virtuous). And if we use the spell on the same target to increase the stacks +5 stacks (7 with Prayers of the Virtuous).
Retail Proof:
Informations of the spell
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAgS4AlUSSikAgESJJpEAAAAASjIJBQKJJiIaNlkkEAA
[Holy] - Holy Fire cooldown reset
Description of the bug:
Currently casts of Smite have a chance to reset cooldown of Holy Fire, which is wrong.
How to reproduce
Cast Holy Fire (Spell ID: 14914).
Cast Smite (Spell ID: 585).
How it should be:
Casting Smite don't have any chance to reset the cooldown of Holy Fire.
This effect doesnt exist in Dragonflight.
Informations of the spell
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAoQ0CJJRikSISKUSoEAAAAgUSL0SCkCRSSSCKFIRIFA
[Windwalker] - Shadowboxing Treads vs Transfer the Power
Description of the bug
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r additional strikes from talent |T574575:16|t|cffffd000|Hspell:392982|h[Shadowboxing Treads]|h|r gives stacks for |T839976:16|t|cffffd000|Hspell:195300|h[Transfer the Power]|h|r
How it should be
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r additional strikes from talent |T574575:16|t|cffffd000|Hspell:392982|h[Shadowboxing Treads]|h|r shouldn't gives stacks for |T839976:16|t|cffffd000|Hspell:195300|h[Transfer the Power]|h|r
Informations of the spell
proof :
FS >
Offi >
Talent build
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAAkEJJRJiEBAAAAEJJFSEIJJCJlkESS0KSSaJJNAAAA
[Windwalker] - Teachings of the Monastery vs Transfer the Power
Description of the bug
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r additional strikes from talent |T611422:16|t|cffffd000|Hspell:116645|h[Teachings of the Monastery]|h|r don't give stacks for |T839976:16|t|cffffd000|Hspell:195300|h[Transfer the Power]|h|r
How it should be
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r additional strikes from talent |T611422:16|t|cffffd000|Hspell:116645|h[Teachings of the Monastery]|h|r should gives stacks for |T839976:16|t|cffffd000|Hspell:195300|h[Transfer the Power]|h|r
Informations of the spell
proofs
FS >
Offi >
Talent build
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAAkEJJRJiEBAAAAEJJFSEIJJCJlkESS0KSSaJJNAAAA
[Mistweaver] - Invoke Chi-Ji Chi Cocoon
Description of the bug
Atm |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r apply wrong buff after summon |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
|T988193:16|t|cffffd000|Hspell:406139|h[Chi Cocoon]|h|rthis buff should be only for |T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r
How it should be
Should apply |T877479:16|t|cffffd000|Hspell:406220|h[Chi Cocoon]|h|r buff wneh player summon |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
Proof :
retail
fs
Talent build
B4QAK5xc05YQdq4E+VOLrE2vp2iWRSQ0KN5ASKRk0cgWioEAAAAAAAAAAAAQCJlQikEtCOQaJJNiDAAAB
[Mage Tower][End of the Risen Threat] Flickering Eye
Description of the bug
Npc https://www.wowhead.com/npc=119475/flickeringeye ability |T1117883:16|t|cffffd000|Hspell:237401|h[Detonate]|h|r have issue :
|T1117883:16|t|cffffd000|Hspell:237401|h[Detonate]|h|r have cast time ( https://www.wowhead.com/npc=119475/flickeringeye must always cast this ability)
Player can stop |T1117883:16|t|cffffd000|Hspell:237401|h[Detonate]|h|r with any crowd control ability( https://www.wowhead.com/npc=119475/flickeringeye should cast ability even in control)
[Mage Tower][Tugar Bloodtotem] Jormog the Behemoth
Description of the bug
If https://www.wowhead.com/npc=117230/tugarbloodtotem dies https://www.wowhead.com/npc=117484/jormogthebehemoth dont stop doing submerge phase
[Mage Tower][Tugar Bloodtotem] Earthquake
Description of the bug
Have issue with npc https://www.wowhead.com/npc=117230/tugarbloodtotem ability |T1016245:16|t|cffffd000|Hspell:237950|h[Earthquake]|h|r :
Stalactites on the ground will not spawn periodically
[Mage Tower][Tugar Bloodtotem] Jormog the Behemoth
Description of the bug
Corrently npchttps://www.wowhead.com/npc=117484/jormogthebehemoth have wrong moveset:
Follows player (should never move and stay on start position)
After Submerge https://www.wowhead.com/npc=117484/jormogthebehemoth appears near player (should also appear at starting position)
[Mage Tower][Tugar Bloodtotem] Bile Spitter
Description of the bug
Npc https://www.wowhead.com/npc=121460/bilespitter disappear immediately after spawn by https://www.wowhead.com/npc=121459/bilespittereggabilities ability |T236197:16|t|cffffd000|Hspell:242379|h[Summon Bile Spitter]|h|r .
https://www.wowhead.com/npc=121460/bilespitter should not disappear instantly and casting |T136007:16|t|cffffd000|Hspell:242468|h[Spit Bile]|h|r every 2 seconds.
[Mage Tower][End of the Risen Threat] Damaged Soul
Description of the bug
NPC https://www.wowhead.com/npc=119470/damagedsoul immediately has full health and player can skip this phase
Should have 70% HP , player must heal them, and only after that he will be able to pass through the cage
[Mage Tower] [DroodBalance] [Raest]
Description of the bug
Sometimes 2 hands spawn for cast |T132102:16|t|cffffd000|Hspell:235578|h[Grasp from Beyond]|h|r
How to reproduce
Go in tower mage
Dps first boss and wait P2
How it should be
1 hand appear not 2 in same time
Proof :https://www.wowhead.com/guide/classes/druid/balance/magetowerdpschallengeraestmagespear
[Mage Tower][End of the Risen Threat] Lord Erdris Thorn
Description of the bug
It is currently impossible to pass https://www.wowhead.com/npc=118488/lorderdristhornabilities .
https://www.wowhead.com/npc=118488/lorderdristhornabilities on 1 phase drag damaged npc faster than he should (player does not have time to heal them).
February 13, 2024
Pets vs Asphyxiate by DK
Description of the bug
When a Death Knight player uses |T538558:16|t|cffffd000|Hspell:108194|h[Asphyxiate]|h|r against you, your pet temporarily disappears for the duration of that stun.
PTR:
This happens with every warlock primary pet, not just Summon Felguard
How it should be
The pet must not disappear during a stun from |T538558:16|t|cffffd000|Hspell:108194|h[Asphyxiate]|h|r.
[Enhancement] - Windfury Totem accumulation
Description of the bug
Currently, you are able to place multiple Windfury Totem at the same time, but it should be only once.
Live proof:
How to reproduce
Use Windfury Totem multiple times
Check if all the totems stay.
How it should be
Windfury Totem should disappear if you summon a new Windfury Totem.
Informations of the spell
https://www.wowhead.com/spell=8512/windfurytotem?def=106870&rank=1
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJpFJkISkQigDEJAAAAAAAAAAAAgSSIJkkWKogUkkiWkDUAEBA
[Restoration] - Unleash Life vs Healing Rain
Description of the bug
Currently, Unleash Life is getting removed by the ticks of Healing Rain.
PTR proof:
How to reproduce
Use Healing Rain.
Use Unleash Life
Check if it gets removed by the ticks
How it should be
Unleash Life should get removed only when you cast Healing Rain.
Informations of the spell
https://www.wowhead.com/spell=73685/unleashlife?def=106906&rank=1
https://www.wowhead.com/spell=73920/healingrain?def=106911&rank=1
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQIJJJpkIpFhEUSKOgSCgkokSoIShkiWCQCRIC
[Sublety] - Replicating Shadows
Description of the bug
Using Replicating Shadows (Talent).
When you apply Rupture to an enemy and you have other target behind you rupture isn't getting applied, it should apply to all enemies around you with a range of 8 yards.
How to reproduce
Use rupture to a target's back Without a target next to in your ahead vision.
How it should be
Rupture deals an additional 20% damage as Shadow and applies to 1 additional nearby enemy. From your position in all directions, prioritizing the closest one.
Informations of the spell
Replicating Shadows Spell World of Warcraft (wowhead.com)
Rupture Spell World of Warcraft (wowhead.com)
[General] - Teleporting under the map with shadowstep checklist
Description of the bug
List of places where using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r or |T1373912:16|t|cffffd000|Hspell:185438|h[Shadowstrike]|h|r teleports you under the map (dont move the ticket)
Shadowstep vs 1st boss bridge
Using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on the bridge before Patrol Capitan Gerdo can teleport you under the ground
Shadowstep vs last stairs
Using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on the big stairs going down to the last boss you have a chance to teleport yourself under the ground
Shadowstep vs 1st boss stairs
Using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on the small stairs before Hymdall can teleport you under the ground
Shadowstep vs small stairs
Using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on the smalls stairs before vexamus can teleport you under the ground
Shadowstep vs Last boss
Using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on the last platform/stairs of the dungeon can teleport you under the ground
[PvP][Solo Shuffle] Scoreboard and rating issue
1. Most played spec' doesn't display at all:
!Most_Played_FS.jpg
2. On scoreboard, New Rating display previous rating: after gaining 470 rating i went from 768 (cf. _Scoreboard_ screenshot) to 1238 (cf. first screenshot). Seems like it show the Current Rating column that is display on scoreboard during a match.
3. There is visual issue on New Rating: seems to happen when your _Rating Change_ is higher than your _Current Rating_.
!Visual_bug_Rating.jpg
4. Column Header order seems not right (cf. _Scoreboard_ screenshot).
5. If a player leave arena during a match (when some round are complete), only healers and the leaver have _Rating Change_, other Dps doesn't benefit Rating Change for the round already complete (Honor and Conquest reward seems ok, it concern only the Rating part).(cf. _Rating Change_ screeshot)
6. The Warning Prompt seems to show lower rating loose than it should:
1. Warning Prompt on FS:
!Warning_Prompt_FS.jpg
2. Warning Prompt on Retail:
Blue Posts:
contain screenshot about Column Header order on retail, and Warning Prompt.
contain screenshot about Most Played on retail.
[PvP] Solo shuffle Proccing without healers in queue
Description of the bug
Solo shuffle arenas are currently proccing without having healers in queue.
How it should be
In a solo shuffle of 6 players, 2 of them should have the healer role.
February 12, 2024
[Discipline] - Discipline Set 4pc
Description of the bug:
Priest Discipline Class Set 4pc's buff is invisible and I can't rly check if it's stacking or not.
Normally, this effect should not stack and the buff from casting Penance to increase the effect of next Power Word: Shield Shield with 60% of Penance's damage or 18% of Penance's healing.
How to reproduce:
Equip 4 items from Priest's set. (IDs: 200326, 200327, 200328, 200329)
Cast Penance (Spell ID: 17).
Check the buff from 4 pc.
How it should be:
We should be able to see the spell from 4pc set with the absorbtion increase from the cast of Penance. Proof.
This effect should not stack and even if we cast another Penance this absorbtion increase should not be increased, only reapplied until we use PW: Shield.
Informations of the spell:
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBooABtkkIAplkkkkEAAAAAAAAAAAQLNSJBQSkkICpVSLREgA
- Shadwfiend vs mana regen
Description of the bug:
Issue 1: FIXED.
Currently Shadowfiend restore 0.4% of Priest's max mana per hit. Should be 0.5% per hit.
262500 mana 1050 mana per hit. (0.4%).
262500 mana Should be 1312~ (0.5%).
__________________________________________________________________________
Issue 2: New.
Shadowfiend is not restoring any mana for Holy spec.
How to reproduce:
Cast Shadowfiend (Spell ID: 34433).
How it should be:
Every Shadowfiend hit should regen 0.5% of Priest's max mana.
Informations of the spell
Wowhead link (Mandatory)
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTTAAAAAAAARUSJJJSCASIlkkSAAAAAINikEApkkIio1USSSAA
[Restoration] Convoke the spirit
Description of the bug
A player reported to us that the convok does not work very well like the Flourish proc which very rarely works and the Convoke spirit only uses Wild growth spell mostly and sometimes 1 regrowth cast insted of using 9 druid spells on our ally (Rejuvenation, Wild growth,Regrowth,swiftmend and also Flourish) in normal form.
Moonfire, Wrath, Thrash, Rake, Ferocious Bite, Regrowth in cat morph.
Then When convoke has finished channeling instead of consuming the nature swiftness buff when using regrowth it should make regrowth free and instant, but it does not and instead consumes the buff while not making regrowth free and instant.
In some Dungeon if there are NPCs the convoke goes to the NPCs instead of going to the ally
How to reproduce
Creat Druid
Take Restoration
Use |T3636839:16|t|cffffd000|Hspell:323764|h[Convoke the Spirits]|h|r
How it should be
We could use Convoke perfectly like in the videos
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0kkElSSSSItQIHAoFJBAAAAAAAAAAAAkQIJJIIJSQSwBiQkGAAAAAAEBAASA
|T3636839:16|t|cffffd000|Hspell:323764|h[Convoke the Spirits]|h|r
[Guardian] Guardian Skin
Description of the bug
When we finish the mage tower in Guardian druid we do not have the appearance
How to reproduce
Creat Druid
Make Guardian spec
How it should be
When we finish tower mage we should have the appearance of droods
Informations of the spell
https://www.wowhead.com/fr/guide/classes/druid/guardian/magetowertankchallengehighlordkruul
Barbershop
Druid spec
[Havoc] - Relentless Onslaught Annihilation
Description of the bug
|T1354410:16|t|cffffd000|Hspell:389977|h[Relentless Onslaught]|h|r should work with Meta version of Chaos strike |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r
How to reproduce
Talent|T1354410:16|t|cffffd000|Hspell:389977|h[Relentless Onslaught]|h|r
Use |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r many times. It wont proc.
How it should be
|T1354410:16|t|cffffd000|Hspell:389977|h[Relentless Onslaught]|h|r should proc |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r as well as normal Chaos Strike.
Informations of the spell
Wowhead link |T1354410:16|t|cffffd000|Hspell:389977|h[Relentless Onslaught]|h|r |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r
[VotI][Terros][Mythic] Not Casting Abilities
Yesterday (22.01.2024) After mythic release, Our Mythic Terros bugged out at last Pizza slice, where he spawned pillars, did few spells, but then there was no frontals, No soaks, or any Annihilation at 100 Energy.
Sadly, do not have any video of this, only warcraftlog.
[VotI][Kurog][Mythic] Raging Inferno Soak
Currently, it seems the Raging Inferno soak from Flamewrought Eradicator on the Flame phase is getting smaller while soaking faster than on retail.
Retail pov:
(Also, the hitbox of the Soaks is always the same, regardless if the pool is shrunk or not.). The hitbox should adjust with the pool getting smaller.
[Mage Tower][General] Vanish stops the fights
Using |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r in any of the mage tower fights completly stops the interaction and makes the boss dissapear
As you can see, the bosses should have sight which allows them to see stealthed players so the fight doesnt stop
[VotI][General] Flame Guardian hostile
https://www.wowhead.com/npc=192764/flameguardian can become hostile rather than enemy, so they're unattackable
February 11, 2024
[Mage Tower][The Archmages Reckoning] - Xylem Afk
Description of the bug
When you dodge/immune Razor Ice cast with |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r for example boss becomes a dummy for entire fight
How to reproduce
As hunter use |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r before boss blinks and casts Razor Ice
How it should be
Boss shouldn't stay afk if you dodge his ability
[Mage Tower][Fel Totems Fall] - Taunt
Descrition of the bug
https://www.wowhead.com/npc=117230/tugarbloodtotem and https://www.wowhead.com/npc=117484/jormogthebehemoth can't be taunted by pets
How to reproduce
Select passive mod for pets
Hit boss
Use pets Growl
How it should be
Both bosses should be affected by taunt effect
[Mage Tower][Fel Totems Fall] - Fel Burst
Description of the bug
https://www.wowhead.com/npc=117230/tugarbloodtotem casts |T135794:16|t|cffffd000|Hspell:242733|h[Fel Burst]|h|r only at player
How to reproduce
Let only pets hit boss
He will change target to player when he casts Fel Burst
How it should be
Boss should cast |T135794:16|t|cffffd000|Hspell:242733|h[Fel Burst]|h|r to his current target
[Mage Tower][The Archmages Reckoning] - Razor Ice Taunt
Description of the bug
https://www.wowhead.com/npc=116806/razorice can be taunted and it follows you/your pet follows throughout the arena.
How to reproduce
Taunt https://www.wowhead.com/npc=116806/razorice
How it should be
Object should be static/shouldn't be affected by taunt
[Mage Tower][The Archmages Reckoning] - Xylem Taunt
Description of the bug
Xylem can't be taunted by pets
How to reproduce
Use |T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r
How it should be
Pets should be able to taunt Xylem
February 10, 2024
[Unholy] - Epidemic vs Death Rot
Description of the bug
Currently, when you use Epidemic on targets that are affected by Virulent plague, it isn't applying Death Rot to all of them, seems to be locked to 5 targets.
PTR proof:
How to reproduce
Use Outbreak in more than 5 enemies.
Use Epidemic
Check if all enemies get Death Rot debuff.
How it should be
Death Rot should be applied to all enemies when you use Epidemic in targets affected by Virulent Plague.
Informations of the spell
https://www.wowhead.com/spell=377537/deathrot?def=101294&rank=1
https://www.wowhead.com/spell=207317/epidemic?def=101298&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKkkEikkGAAJSRkkkIJA
[PvP] [Arena] Solo Shuffle animation missing Win / Loose
Description of the bug
A player reported to us that when we win or lose an arena we do not have the animation
How to reproduce
Que Solo Shuffle
Win or loose Arena
Check Animation
How it should be
Normally we should have the animation showing that we have won or lost the arena
Informations of the spell
Retail test
Beta test
February 9, 2024
[Enhancement - Elemental] - Flame Shock vs Dispels
Description of the bug
Currently the interaction of Flame Shock with dispels is not triggering the volcanic eruption.
How it should be
When Flame Shock is dispelled it should trigger a volcanic eruption in the feet of the enemy dispelled knocking them up.
Informations of the spell
https://www.wowhead.com/spell=188389/flameshockmodifiedby
You can see that the Warlock has the debuff on him and the moment the Evoker dispells it he gets knock up by the volcanic eruption.
Here is the PTR video:
[Shadow] - Shadowform vs Wintergrasp Water
Description of the bug
When entering the water on the Ohn'ahran Plains with Shadowform character receives a debuff |T135864:16|t|cffffd000|Hspell:36444|h[Wintergrasp Water]|h|r which deals ~10% of max character's HP per second. W/o Shadowform debuff doesnt appear.
PTR_Proof
How to reproduce
Use Shadowform
Go here
Step on the water
You will get the debuff said before
How it should be
This debuff shouldnt appear.
[Shadow] - Idol of Yogg-Saron vs Player Target
Description of the bug
|T298654:16|t|cffffd000|Hspell:373273|h[Idol of YoggSaron]|h|r summon a Thing from Beyond that cast |T457655:16|t|cffffd000|Hspell:373279|h[Void Spike]|h|r to the player target enemy (it sholdnt be like that)
Talents: BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAioIRSSDSSSSkAFNSyBSkGpIJIki0CJBQSA
Proof PTR
Proof Retail
How to reproduce
Generate 3 enemies and cast vampric touch on one of them.
Cast Mind Blast while having vampiric touch on the same target until you reach 25 Idol of YoggSaron stacks.
Focus the ally Thing from Beyond so you will be eable to see what he targets.
Cast any skill to an enemy
Start swaping targets (enemy1, enemy2, enemy3) You will see that the Thing from Beyond starts casting to your target.
How it should be
Thing from Beyond should cast |T457655:16|t|cffffd000|Hspell:373279|h[Void Spike]|h|r to the last enemy that you hit. If you change your target without casting any skill / hitting him, Thing from Beyond shouldnt change the target that he has. Until the priest hit another enemy.
[Mistweaver] - Tear of Morning vs untargetable things
Description of the bug
|T628675:16|t|cffffd000|Hspell:387991|h[Tear of Morning]|h|r procs on untargetable things.
Proof_PTR
Talents:
B4QAK5xc05YQdq4E+VOLrE2vpWSKkkQUKlIkSEJNIlUaBAAAAAAAAAAAAIIlkkIJRrgDkWSSDJAAQE
How to reproduce
Use |T627608:16|t|cffffd000|Hspell:101643|h[Transcendence]|h|r
Cast |T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|r on you
Cast Vivify on you while having renewing mist active
After |T628675:16|t|cffffd000|Hspell:387991|h[Tear of Morning]|h|r you will see how renewing mist heals untargeteable Transcendence.
How it should be
|T628675:16|t|cffffd000|Hspell:387991|h[Tear of Morning]|h|r should jump only on targeteable players (It shouldnt also proc on copies or pets.
[Balance] - Starfall
Description of the bug
Starfall base hits amount is 16. It has wrong tick period
How to reproduce
Use |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
How it should be
Starfall should have 8 hits base retail log
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCQSiIJSEAkkkASKJERiSSISSyB0EJhkoBQBBIA
February 8, 2024
[Destruction] Crashing Chaos
Description of the bug
https://www.wowhead.com/spell=417234/crashingchaos?def=96475&rank=1 doesnt work. No buff icon and no damage increase.
Build
BsQA+63P9mnDJYMkogOeTUhr8qBSAJBkSKJplIJJFkAkQQSKt2BSCAAAAAAAAAAAgEOQKJJHI
How to reproduce
Use |T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r
Check buffs and damage
How it should be
Increases the damage of your next 8 casts of |T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r or |T136186:16|t|cffffd000|Hspell:5740|h[Rain of Fire]|h|r after casting |T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r .
Charge counter should show up in buffs for 45sec
Informations of the spell
https://www.wowhead.com/spell=417234/crashingchaos?def=96475&rank=1
[All] Passive talents are inactive when entering the game
Description of the bug
Some passive talents are inactive when you enter the game. You need to change/return these talents or change specialization.
[Enhancement] - 2P tier vs Crash Lightning
Description of the bug
Currently, When you use Crash Lightning in multiple targets and then use Stormstrike/Windstrike the buff of Maelstrom of the Elements (2p Tier set) gets consumed by the Crash lightning triggered by Stormstrike/Windstrike, but that shouldn't happen.
PTR proof:
How to reproduce
Use Crash lightning in multiple targets.
Use Stormstrike/Windstrike
Check if the Crash Lightning triggered by it consumes Maelstrom of the Elements.
How it should be
The Crash Lightning triggered by Stormstrike/Windstrike shouldn't consume Maelstrom of the Elements.
Retail: Stormstrike Cast
Maelstrom of the Elements buff
As you can see, it didn't get removed by the Crash Lightning triggered by Stormstrike/Windstrike.
Informations of the spell
|T1370984:16|t|cffffd000|Hspell:195592|h[Crash Lightning]|h|r (ID of the triggered spell that appears in details)
|T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r
|T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r
|T136028:16|t|cffffd000|Hspell:394677|h[Maelstrom of Elements]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJBkkESicAIJSkAAAAAAAAAAAAAKJhkQiWKoIS7AJpg4AEBSaA
[General] - Shadowstep double cast
Description of the bug
If you spam the |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r cast button, while having 2 charges of it. sometimes you will cast it twice within one gcd using up both charges of it
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFISSSSSSClEAAAAAAAJB4AJCAAAAAAAtIBlkQSSSaplIiASkA (for assasination spec)
Spam cast Shadowstep on any target
Some times you will cast the spell twice within one gcd
How it should be
There should be a one second cooldown between shadowstep casts. I'm assuming it would be a latency issue. My latency in the recording is 40 home 41 world but i've got a report of a person having the same problem with 20 ms.
[Holy] - Divine Image stacks
Description of the bug:
Currently healing and damage from spells listed below is the same for 1, 2 and 3 stacks of Divine Image.
Holy Word: Serenity Healing Light
Holy Word: Sanctify Blesses Light
Holy Word: Chastise, Smite Searing Light
Holy Nova Lightning Eruption
How to reproduce:
Cast 2 Holy Word spells to summon Divina Image and stack the effect.
Check healing and damage with 1, 2 and 3 stacks. (it's always the same).
How it should be:
Using HW spells to stack the effect of Divine Image should increade the healing and damage from the image.
Informations of the spell
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAgScAlUSSikAgESJJpEAAAAASjIJBQKJJiIaNlkkEAA
[Holy] - Touch of Light
Description of the bug
|T574795:16|t|cffffd000|Hspell:385352|h[Touch of Light]|h|r Shouldn't be affected by |T133041:16|t|cffffd000|Hspell:183997|h[Mastery: Lightbringer]|h|r, while it currently is
Informations of the spell
Retail testings 06/02/2024 10.2.5
!image.png
!image.png
Spellpower: 5279 x 0.45 = 2375 x 1.2592 (Versa) = 2991 x 5 (Holy Paladin Passive) = 14956 (with delta)
Mastery: 46% > not applied
Also tested naked:
!image.png
Spellpower: 2170 x 0.45 = 976 x 5 = 4882 (with delta)
Mastery: 18% > not applied
This might be because Touch of Light is a generic Paladin spell and not a Holyspecific spell.
[Protection] Divine Toll
Description of the bug
Currently the Avenger shield from Divine Toll do not jump to nearby units which are in combat. The Avenger shield fired from Divine Toll should jump to 2 additional targets and 4 additional targets if you have Soaring shields Talented. This in turn should help get paladin a huge shield if he has also talented Bulwark of Order, which he is not getting as the shields are not bouncing of main targets the absorb shield is capped to 30% of paladins health.
How to reproduce
Make a Paladin and choose protection spec and use the below given talent code.
Pull 5 adds and use Divine Toll and check details the Total hits should be 25 but right now on live and Dev they are only 5
How it should be
When Paladin uses Divine Toll with below mentioned talents he should get absorb shield for 60% of the damage done by 5 Avenger shields, This value of damage to shield should be affected by damage done by the avenger shield bounces. Its a huge button to press while opening in big pack of adds for survival and damage for threat generation.
Information's of the spell
Talent Code BIEAomTTpSA9oX6huYLb5nP3r3SaJkiodAtIJKNJJSEJSAAACAAAAAAAoJOQSSRgkQSKChAAiAAAIAB
Video Proof
Spells
|T1032476:16|t|cffffd000|Hspell:378457|h[Soaring Shield]|h|r
|T135948:16|t|cffffd000|Hspell:209389|h[Bulwark of Order]|h|r
|T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
[Windwalker] - Flying Serpent Kick
Description of the bug
If you cast |T606545:16|t|cffffd000|Hspell:101545|h[Flying Serpent Kick]|h|r while on water (it doesn't matter if you're on top of deep water, or if you're standing in a puddle where you can walk normally) your |T606545:16|t|cffffd000|Hspell:101545|h[Flying Serpent Kick]|h|r will get canceled instantly.
How it should be
You should be able to use |T606545:16|t|cffffd000|Hspell:101545|h[Flying Serpent Kick]|h|r to glide over water
[Mistweaver] - Mending Proliferation vs Mist Wrap
Description of the bug
Currently https://www.wowhead.com/spell=388510/mendingproliferationchangeloghealing proc isn't affected by |T988196:16|t|cffffd000|Hspell:197900|h[Mist Wrap]|h|r talent
How it's should be
https://www.wowhead.com/spell=388510/mendingproliferationchangelog healing of proc is increased by |T988196:16|t|cffffd000|Hspell:197900|h[Mist Wrap]|h|r
Talent build:
B4QAK5xc05YQdq4E+VOLrE2vpKpUkERalSRiERkUg0iSAAAAAAAAAAAAAJkUCJSS0KwBaJJNSCAAEA
[Fire] - Overflowing Energy & Intensifying Flames
Description of the bug
|T135738:16|t|cffffd000|Hspell:390218|h[Overflowing Energy]|h|r currently stacks from |T135818:16|t|cffffd000|Hspell:416714|h[Intensifying Flame]|h|r. Even if IF isn't a dot, it shouldn't.
How to reproduce
Cast Fireball on a single dummy with both talents selected: notice your Overflowing Energy buff stacking
How it should be
Tested on retail: OE shouldn't stack from IF
[Restoration] Convok the spirits Moonkin Form
Description of the bug
A player told us that when we use convok the spirit in Moonkin Form and we use starfire, Moonfire, sunfire, he told us that we have a certain % chance of having a full moon + eclipse proc + starsurge while every time 'he uses it nothing happens
How to reproduce
Creat druid
Take |T3636839:16|t|cffffd000|Hspell:337433|h[Convoke the Spirits]|h|r talent
Take |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r talent
Use |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r
Use |T136006:16|t|cffffd000|Hspell:48461|h[Wrath]|h|r
Use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
Use |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
How it should be
Normally we should have chances of proc |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r , |T1392542:16|t|cffffd000|Hspell:202771|h[Full Moon]|h|r , |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRrkkkki0CwBSJaaKJBAAAAAAAAAAAAIESSSIIJEkDESCIpFAAAAAAEBAASA
Retail Test
Beta Test
[Item][VOTI] Broodkeeper's Promise
Description of the bug:
Broodkeeper's Promise healing and bonus Versatility are not correct.
For 424 ilvl and tooltip for 1,776 is healing: 1,262 (out of 15y range) and 1,776 if we're in 15y range.
Tooltip for 87 Versatility is: 87 Versatility out of range and 109 when we're in 15 y range.
How it should be:
For 424 ilvl item, tooltip's healing should be the BASE healing and if we're in 15y range this healing should be incresed with 235% (x2.35 of the tooltip).
When we're in 15y range Versatility should be increaased to 1.7:
87 Versatility (out of 15 y range) and 147 in 15y range.
Proof:
Retail Log:
[Pvp][Gear] 4pc Bloody Tokens
Description of the bug
A player reported to us that when he has the 4P with the bloody tokens he has an infinite shield
How to reproduce
Take bloody Tokens
Buy 4pc
Duel and check your buff
How it should be
It is written that "Cannot occur more than once every 2min."
Informations of the spell
Test Live
[Item] - Phial of the Eye in the Storm abuse
Description of the bug
|T4497582:16|t|cffffd000|Hitem:191320::::::::120:::::|h[Phial of the Eye in the Storm]|h|r have issue :
|T136111:16|t|cffffd000|Hspell:371355|h[Eye in the Storm]|h|r dont have duration timer.
Player can stack buff |T136111:16|t|cffffd000|Hspell:371355|h[Eye in the Storm]|h|rwho never disappear. Urgent issue , coz players can get free 750 main stat.
How to reproduce
use potion |T4497582:16|t|cffffd000|Hitem:191320::::::::120:::::|h[Phial of the Eye in the Storm]|h|r
Go in combat to stack |T136111:16|t|cffffd000|Hspell:371355|h[Eye in the Storm]|h|r buff
Relog out of combat whit buff (after that buff never disappear)
February 7, 2024
[Frost[ Splitting Ice Glacial Spike crit modifiers
Issue:
Currently Glacial Spike split double dips into crit damage modifiers, which should not happen ( Overflowing Energy and Piercing Cold )
How it should work:
Glacial Spike split should not benefit twice from those modifiers,
8:09 proof
|T1698699:16|t|cffffd000|Hspell:199844|h[Glacial Spike!]|h|r
|T135738:16|t|cffffd000|Hspell:390218|h[Overflowing Energy]|h|r
|T135845:16|t|cffffd000|Hspell:378919|h[Piercing Cold]|h|r
|T429385:16|t|cffffd000|Hspell:56377|h[Splitting Ice]|h|r
[Frost] - Glacial Spike / Splitting Ice
Description of the bug
|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r with |T429385:16|t|cffffd000|Hspell:56377|h[Splitting Ice]|h|r currently has a weird behavior when the splitted GS can only crit if the main GS critted: it's not guaranteed, but if the main doesn't crit then the split cannot.
Both should be treated independently in regards to crit chance.
[Frost] Piercing Cold & Glacial Spike total value
Issue:
At the moment Piercing Cold is applied over total formula of Glacial Spike, instead of just Icicles making up the total Glacial Spike.
How it should work:
Overflowing and Piercing Cold should be applied to the Icicles component that adds to base Glacial Spike, and Overflowing again for Glacial final damage.
|T1698699:16|t|cffffd000|Hspell:199844|h[Glacial Spike!]|h|r
|T135845:16|t|cffffd000|Hspell:378919|h[Piercing Cold]|h|r
|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r
[Frost] Ice Floes Double Dip
How it should work:
Ice Floes should not get consumed if another stack is used right before the end of another spell casted while moving.
Issue:
Ice Floes does not double dip.
Proof:
|T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r
[VotI][Diurna] Frozen Shroud
|T1717108:16|t|cffffd000|Hspell:388918|h[Frozen Shroud]|h|r cast that spawns the Ice blocks on people currently, heals over time passively.
The Ice block should not be able to heal in any way.
Also, if player uses dispell, or any Movement imparing removing ability, there is a chance the NPC that imprisons the player will be meleeing the player for rest of the fight, invisible, and unkillable.
[Mage Tower] [DroodTank] [Kruul]
Description of the bug
When we enter the fight the first orbs take time to spawn
How to reproduce
Creat Druid Tank
Start fight
How it should be
When we enter the fight the first orbs should spawn around 15 seconds later
Proof :
[Event][Love is in the Air] Dungeon Crown Chemical Co.
The Crown Chemical Co. dungeon in Shadowfang Keep are now working correctly. The mount |T135450]:16|t|cffffd000|Hitem:50250::::::::120:::::|h[X45 Heartbreaker]|h|r can drop at 1% chance for the first dungeon of day per character.
February 6, 2024
[Mage Tower][Imp Mother] Fuming Imp
Description of the bug
Currently in Mage Tower are instantly casting |T1029009:16|t|cffffd000|Hspell:236163|h[Plague Zone]|h|r when he spawn's.
How it should be
when he spawn's should come to player's feet and then after 2 seconds start casting |T1029009:16|t|cffffd000|Hspell:236163|h[Plague Zone]|h|r .
Informations of the spell
|T1029009:16|t|cffffd000|Hspell:236163|h[Plague Zone]|h|r
Retail video:
Firestorm video:
- PVP Mods
Description of the bug
Currently |T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r has two mods active in pvp: 25% and 30%
Only 30% should be active since the 25% negated the Shadowlands +25%.
Even on retail 10.2 the 30% extra damage mod is still live.
Retail logs:
How to reproduce
Cast |T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r in pvp on a naked target and recalculate the damage
If my AP is 2171
then the damage in pvp should be 2171 x 0.847 x 1.3 = 2390
On our server it is 1705
Informations of the spells
https://www.wowhead.com/news/may9thincomingweeklyresetclasstuningdhdruidroguepaladinandmonk332800
[Mistweaver] - Ancient Teachings vs damage reduction
Description of the bug
Currently |T133739:16|t|cffffd000|Hspell:388023|h[Ancient Teachings]|h|r healing gets calculated after versatile and aura/talent/spell damage reduction.
Example 1: Aura/Buff modifiers
:
Priest has 15% dmg reduction via first stack of |T458227:16|t|cffffd000|Hspell:45243|h[Focused Will]|h|r (2nd one was gained after second attack)
Ancient Teaching healing = 156919
RSK damage = 27722/0.85 = 32614 (Coz target have15% dmg reduction)
Ancient Teaching mod = 4.13 (coz it's s3 retail)
Monk Grace of Crane talent = 1.08
Close to Heart talent = 1.08
Therefore: 32614 x 4.13 x 1.08 x 1.08 = 157,107
The healing on screenshot is 156919 which is 99.98% of the value that I got via the calculation.
Due to these findings it is obvious that healing aspect should ignore damage reduction buffs
Example 2: Versatily damage reduction modifiers
Retail example:
Damage: 2907
Heal: 17801
Enemy Versa: dmg reduction 18.99%
Extra dmg reduction via |T134333:16|t|cffffd000|Hspell:388664|h[Calming Presence]|h|r : 3%
Original damage prior dmg reduction was: 17801/4.13/1.08/1.08 = 3,695
3695 x 0.8101 x 0.97 = 2903 which is 99.99% match for the 2907 dmg on the screenshot.
How it should be
|T133739:16|t|cffffd000|Hspell:388023|h[Ancient Teachings]|h|rhealing should be calculated before these mods reduce the damage
[Mistweaver] - Renewing Mist vs Pets
Description of the bug
|T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|r jumps to pets if the first target has 100% health and pet doesnt have 100% HP.
PTR_Proof
How to reproduce
Search an enemy and do .cast 200174 for example
Do .damage 10000 on the pet.
Then cast |T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|r on ursellf while being 100% HP
You will see that |T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|r jumps to the pet.
How it should be
If the player with |T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|r gets 100% HP, |T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|r jumps to another player with HP lower than 100%. If everybody has 100% |T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|rshould stay with the actual player.
I attach u warcraftlog as a proof that never jumps:
(You can put the mouse over the names of the pets, and u will see that there is no Renewing Mist in all the dungeon, meanwhile other healing spells hit pets) So |T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|r should only JUMP on players.
Also we should be eable to CAST |T627487:16|t|cffffd000|Hspell:119611|h[Renewing Mist]|h|r on Pets.
[Restoration] - Lifebloom
Description of the bug
|T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r has 2 issues:
When it gets dispelled, it triggers its final healing twice
the final heal triggers once the hot is removed, therefore we're lacking 1 stack of mastery (confirmed via retail testings, with and without |T134206:16|t|cffffd000|Hspell:392256|h[Harmonious Blooming]|h|r )
How to reproduce
Dispel a druid with lifebloom on him: notice the final heal proccing twice
test lifebloom's final heal with & without |T134206:16|t|cffffd000|Hspell:392256|h[Harmonious Blooming]|h|r
How it should be
dispelling should trigger lifebloom's final heal only once
lifebloom's final heal should benefit from its own hot in regards to mastery calculation (with & without |T134206:16|t|cffffd000|Hspell:392256|h[Harmonious Blooming]|h|r)
[Balance] - Radiant Moonlight
Description of the bug
You can't continue moons cycle if you change |T1392542:16|t|cffffd000|Hspell:394121|h[Radiant Moonlight]|h|r when you ready to use second |T1392542:16|t|cffffd000|Hspell:274283|h[Full Moon]|h|r provided by this talent spell is totaly blocked
How to reproduce
Use New Moon, Half Moon and first Full Moon
Change Radiant Moonlight to smth else
Try to use active Full Moon charge
How it should be
This Full Moon should change to |T1392545:16|t|cffffd000|Hspell:274281|h[New Moon]|h|r
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCQIJJIJJEkEkcgApFkEJpkkSEBHIkWEJRKAUoFgA
- Anti-Magic Shell
Description of the bug
|T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r should have its value reduced by 25% in PVP.
With Talent |T136120:16|t|cffffd000|Hspell:205727|h[AntiMagic Barrier]|h|r the amount increase should be 20% in PVP instead of 40%
Informations of the spell
Tested on retail 10.2:
AMS Without talent:
PVE 6858 / PVP 5144
AMS With Talent AMB:
PVE: 9602 / PVP 6173
[Havoc] - Blind Fury
Description of the bug
|T1117876:16|t|cffffd000|Hspell:203550|h[Blind Fury]|h|r Still has its old behavior of increasing number of ticks by 5 instead of 1 per rank.
|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r Should do 10 ticks without Blind Fury, 11 with talent R1 and 12 with talent R2
[AV] Shrieking Whelp desync
these specific 3 https://www.wowhead.com/npc=188100/shriekingwhelp detecting circles should all be synced
At the moment x1 of them isn't synced
[VotI][Raszageth] Lightning Devastation behaviour
|T4640481:16|t|cffffd000|Hspell:388115|h[Lightning Devastation]|h|r should target the largest clump of players position of about 15yards
Important
In 2nd Intermission, Raszageth should always start breathing and travel towards players from the opposite side of the room, meaning if players are on the edge, raszageth will always start the path from the opposite edge
[VotI][Raszageth] Raging Storm visual
P3
When Rasz casts |T136032:16|t|cffffd000|Hspell:377322|h[Raging Storm]|h|r , the whole platform weather should change and darken
At the moment this effect is missing
PTR
Retail
[VotI][Raszageth] Flamesworn Herald Blazing Roar vs Interrupt
https://www.wowhead.com/npc=199549/flameswornherald (intermission add) is casting |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r while shielded by |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r .
This shield prevents the player to interrupt blazing roar's cast until its up.
So player must break the shield before kicking the mob, currently the cast becomes interruptable only for a splitsecond like 0.05sec and then its again not interruptable.
How it should work:
https://www.wowhead.com/npc=199549/flameswornherald starts cast |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r while shielded by |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r , if players break the shield before the cast ends it should become interruptable and stay interruptable for the remaining cast time.
Proof:
PTR
Retail
[VotI][Mythic Raszageth] Magnetic Charge damage
|T896468:16|t|cffffd000|Hspell:399711|h[Magnetic Charge]|h|r damage is incorrect. It should scale with distance as follows:
!image.png
[VotI][Raszageth] Inversion vs Polarity
Whenever |T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r is applied to a player, this one should instantly gain |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r and lose |T135768:16|t|cffffd000|Hspell:394579|h[Negative Charge]|h|r / |T135769:16|t|cffffd000|Hspell:394576|h[Positive Charge]|h|r for the entire duration of |T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r
At the moment, when |T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r is applied, the player keeps their charge polarity (it should vanish) until Inversion expires (at which point the polarity debuff will be assigned)
(Inversion applied, charge debuff still there)
[RLP][Melidrussa] Chillstorm tick missing
|T136213:16|t|cffffd000|Hspell:397077|h[Chillstorm]|h|r (ID:397077) is currently missing
It should deal 7.2k base damage (Retail 6.6k 1,1)
Retail
PTR
[Quest] Professions Weekly Quests
Description of the bug
If you accept and complete 2 quests at the same time, then turn in one of them, the other quest will get deleted. Thus restarting the progress again.
For example if a quest ask you to gather 10 items, another quest ask you to do 3 work orders. If you turn in 1, the other is deleted and need to do it again.
How to reproduce
Accept any 2 quests from the NPCs below.
Complete the quests.
Turn in 1 of them.
How it should be
Should be able to take more than 1 quest and complete them without any issue.
Informations of the quest
https://www.wowhead.com/npc=194026/azley
https://www.wowhead.com/npc=191001/gnoklinquirkcoil
https://www.wowhead.com/npc=191000/dothenosstarts
https://www.wowhead.com/npc=191002/dhurrel
https://www.wowhead.com/npc=191004/temnaayu
[VotI][Kurog][Mythic] Molten Rupture
On Mythic Difficulty, Kurog should spawn 5 Lines of Molten Rupture from him self. Currently, still spawns only 4 from Normal/HC.
Video proof:
[VotI][Council][Mythic] Quaking Pulse
Opalfang spawns Earthen Pillars, and each of these active pillars should radiate damage to the whole raid group.
Currently, the damage from Quaking Pulse is missing.
[AV][Azureblade] Arcane Cleave
Description of the bug
Boss https://www.wowhead.com/npc=186739/azureblade ability |T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r has a issue:
If player who hold agro moves the boss on cast |T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r will hit players who are standing behind https://www.wowhead.com/npc=186739/azureblade
How to reproduce
go to azure avault dungeon
go to https://www.wowhead.com/npc=186739/azureblade
Move him on cast |T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r
to check hitbox from ability
How it should be
|T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r It should only hit those players who are facing https://www.wowhead.com/npc=186739/azureblade
[PvP] [Battleground] Bad faction
Description of the bug
A player reported to us that when he tags in bg Alliance he is in the list as if he were from the horde
How to reproduce
Make Alliance char
Que in bg
check bg board
How it should be
If we are alliance we should be in the "Blue" line and if we are in the horde we should be in the "red" line
Screen
Live FS.
PTR FS.
[RLP][Kokia] Molten Boulder travel direction
The Molten Boulder from Kokia has a high chance to be shot in another direction instead of where the boss is facing
Both issues occurred in the same try
[TNO][Balakar Khan] Phase bug
Description of the bug
If boss https://www.wowhead.com/npc=186151/balakarkhan reach 60%hp(should move to phase) while casting |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r he will broke and will start just follow the tank
Ptr proof:
How to reproduce
1. Go to https://www.wowhead.com/npc=186151/balakarkhan
2. Wait for |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r
3. Dmg boss to 60% or below while he castinng |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r
How it should be
Boss shouldnt breaks if reach 60% while casting |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r
[AA][Vexamus] Corrupted mana
Description of the bug
|T132860:16|t|cffffd000|Hspell:386201|h[Corrupted Mana]|h|r dmg scales with lvl of key and tyra affix
How to reproduce
1. Enter AA area
2. Go to Vexamus
3. Check |T132860:16|t|cffffd000|Hspell:386201|h[Corrupted Mana]|h|r dmg
How it should be
|T132860:16|t|cffffd000|Hspell:386201|h[Corrupted Mana]|h|r dmg shouldnt scales with lvl of key and tyrannical affix
Retail 27key forti:
Retail 20key tyra:
[AV][Crystal Thrasher] Crystalline Rupture
Description of the bug
Npc https://www.wowhead.com/npc=187139/crystalthrasher ability |T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r has wrong hitbox ( more than spell animation)
How to reproduce
Go to azure vault dungeon
go to https://www.wowhead.com/npc=187139/crystalthrasher
check |T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r hitbox
How it should be
Hitbox should be same as animation.
[TNO][Teera and Maruuk] Guardian Wind push back
Description of the bug
After interrupting |T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r channeled from Teera, the push back should end Live example
How to reproduce
Interrupt |T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r and check if you get pushed back even after interrupting the channel
How it should be
Interrupting |T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r should end the push back
Informations of the spell
|T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r
February 5, 2024
[Arms] - Avatar vs Puzzle Box trinket
Description of the bug
Currently on Firestorm macro for + doesn't work.
Macro should be like this:
showtooltip Avatar
/cast Avatar
/use Algeth'ar Puzzle Box
How to reproduce
Make Arms warrior
Take
Make Macro and use it
How it should be
If you have talent and you have the macro that is listed above when you use the macro should proc and while is active you should be able to cast since both are off gcd.
Informations of the spell
Talent tree: BcEAoonA2h02U1PVo4204nicFAQplkkkkkEJBSSAAAAQQkIFEQRkDAJJBhiEhEQ4AhAAAAAAAAQokEAQ0AA
Firestorm video:
Retail video: (skip to 1:38 minutes)
[Holy] - Divine Image duration
Description of the bug:
Issue 1: FIXED.
When we use a Holy Word spell we summon Divine Image for 9 sec, but when we cast another Holy Word spell to extent Divine Image's duration, visuaally is extended, but the image disappear in 5/4sec of the duration:
Proof.
Holy Word: Chastise
Holy Word: Sanctify
Holy Word: Serenity
____________________________________________________________________________
Issue 2: NEW.
Duration of Divine Image is fixed, but now we have a issue with Divine Image stacks duration. Currently, the duration of the stacks is the same as this one of the Image.
As you can see from the Proof, Divine Image's duration is increased when we use Holy Word spell, BUT the stack's duration should be only 9sec per HW Spell.
Retail Log. Firestorm Log.
How to reproduce
Cast Holy Word: Chastise (Spell ID: 88625).
Cast Holy Word: Sanctify (Spell ID: 34861).
Cast Holy Word: Serenity (Spell ID: 2050).
Check Divine Image's duration.
How it should be:
If we already have summoned Divine Image, with next cast of Holy Word spell his duration should be extended to 9sec and increase the effect of the image with 1 stack per Holy Word spell.
Proof:
Informations of the spell
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAgScAlUSSikAgESJJpEAAAAASjIJBQKJJiIaNlkkEAA
[All] - Explosive Shot
Description of the bug
|T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r fades when target dies
How to reproduce
Use |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r right before enemy dies
How it should be
When target dies with active |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r it shouldn't fade. It should explode when timer expires even on corpse
[Valdrakken][Npc] Sorotis ~ account wide titan relic
Description of the bug
Can't turn change the account bound version of https://www.wowhead.com/item=200450/titanrelicobjectiveof to https://www.wowhead.com/npc=195768/sorotis for renown.
How to reproduce
Get renown 2.
Add item 200450 https://www.wowhead.com/item=200450/titanrelicobjectiveof
Go to https://www.wowhead.com/npc=195768/sorotis in Valdrakken.
How it should be
Should be offered 2 quests depending on the amount of https://www.wowhead.com/item=200450/titanrelicobjectiveof you have in inventory.
Informations of the quest
https://www.wowhead.com/item=200450/titanrelicobjectiveof
https://www.wowhead.com/quest=71042/atitanrelic
https://www.wowhead.com/quest=71043/moretitanrelics
[Item] - Toxic Thorn Footwraps
Description of the bug
|T960682:16|t|cffffd000|Hspell:379396|h[Thriving Thorns]|h|r from |T4095085:16|t|cffffd000|Hitem:193452::::::::120:::::|h[Toxic Thorn Footwraps]|h|r procs twice everytime (so it heals or damages twice per proc)
February 4, 2024
[Shadow] - Mind Flay: Insanity vs Mind Trauma
Description of the bug:
When we finish the entire cast of Mind Flay: Insanity we're not getting Mind Trauma buff (PvP talent).
Note: Spells and PvP talent are working correct for Mind Flay, its just Mind Flay: Insanity.
How to reproduce
Cast Mind Flay (Spell ID: 15407).
Check Mind Trauma (Spell ID: 199445) buff.
Cast Devouring Plague (Spell ID: 335467).
Cast Mind Flay: Insanity (Spell ID: 391403).
How it should be:
Mind Flay: Insanity with Mind Truma PvP talent should give (and stole) 2% haste from the target if we finish the entire spell cast stacking to 3.
We can only gain 3 stacks of Mind Trauma from single enemy.
Informations of the spell
AMR link BIQAF4jLNlAYRY0qGSgGSGuyBHEJRAAAAAAAAAAAAAikiEJISSSSSASTjkQSKJpISiQ0SJkAgA
[Quest] THIS OLD STONE
Description of the bug
You should be able to interact with the stone behind Thaelin Darkanvil once you take the quest This old stone but current you cant
How to reproduce
Complete the quest https://www.wowhead.com/quest=66582/powerprocurement
Followed by https://www.wowhead.com/quest=66595/dormantdiscovery and take the next quest which would be https://www.wowhead.com/quest=66597/thisoldstone
Try to interact with stone behind Thaelin Darkanvil
How it should be
You should be able to interact with the stone behind the NPC like it is shown in the youtube video
Information's of the spell
https://www.wowhead.com/quest=66597/thisoldstone https://www.wowhead.com/quest=66595/dormantdiscovery https://www.wowhead.com/quest=66582/powerprocurement
PTR Proof
Retail Quest Video
[Creation Catalyst] Display of available charges of catalyst
Description of the bug
The number of charges of Renascent Lifeblood that you have on your char are currently not displayed in the catalyst interface.
How it should be
According to this video, the number of charges that you have should be displayed when opening the console:
Additional infos
https://www.wowhead.com/currency=2166/renascentlifeblood
[Thaldraszus][Sidequest] Prime Planning
Description of the bug
NPC to turn back the quest is currently missing. (This issue wasnt present when we checked on ptr few month ago)
Quest: https://www.wowhead.com/quest=66471/primeplanning
[World Events][Storms Fury] Stormed Primalist Cache
|T1394945:16|t|cffffd000|Hitem:203681::::::::120:::::|h[Stormed Primalist Cache]|h|r is currently empty, no items and currency are inside cache,
Its sold by https://www.wowhead.com/npc=199425/brendormi
[Ohn'Ahran] Field of Ferocity quests reset
Description of the bug
If you go out of the field of ferocity arena while in combat, the mob disappears and you will not be able to interact with the goblin https://www.wowhead.com/npc=188868/gurgthock anymore to start the fight again
Even if you abandon the quest and take it back, there is no option anymore to start the fight again and continue the questline
Note: in my case I tested this behavior here: https://www.wowhead.com/quest=66461/thefieldofferocityfoefromthevolcano
February 3, 2024
[Protection] Redoubt
Description of the bug
Currently when you cast SOTR(Shield of the Righteous) and if it hits 3 targets then you are getting 3 stacks of Redoubt Instantly. The stacks gained shouldnt scale with no. of enemies hit.
How to reproduce
Create Paladin
Use the below mentioned Talent Code and use shield SOTR on 3 or more than 3 enemies, the stacks are currently scaling with no. of enemies hit by SOTR.
How it should be
Each SOTR should give 1 stack of Redoubt per cast, using SOTR 2nd time should give additional stack and extend the duration of Redoubt to max duration and the max amount of stacks should be 3 and any further casts of SOTR should extend the duration of 3 stacks to maximum duration.
Talent Code BIEAomTTpSA9oX6huYLb5nP3r3SaJkiodAtIJKNJJSEJSAAACAAAAAAAoJOQSSRgkQSKChAAiAAAIAB
Video Proof
BT Link
Spell ID |T132359:16|t|cffffd000|Hspell:280373|h[Redoubt]|h|r https://www.wowhead.com/spell=53600/shieldoftherighteouschangelog
February 2, 2024
[Arms] - Execute vs Tactician buff
Description of the bug
So there is a new issue with and . If you cast and it goes on cooldown if you cast and spend 40 rage you should be able to 100% get reset on But right now if you cast with 40 rage spent you will not proc buff and you will not get reseted.
How to reproduce
Make Arms warrior
Take + talent's
Cast
Cast with 40 rage
How it should be
with 40 rage spent should 100% give us buff and get us reset on
Informations of the spell
Talents: BcEAoonA2h02U1PVo4204nicFAItWiERCRiWpEJBAAAABRIKEQREQSikEKSECQ4AhAAAAAAAAQiWiIgQ0QA
Video proof:
Details proof:
[Affliction] Oblivion PvP talent
Description of the bug
Damage from PvP ability |T828455:16|t|cffffd000|Hspell:417537|h[Oblivion]|h|r is not increased by DoTs on the target.
How it should be
Deals 10% increased damage, up to 30%, per DoT effect you have active on the target.
[Outlaw] - Main gauche procs
Description of the bug
|T135651:16|t|cffffd000|Hspell:76806|h[Mastery: Main Gauche]|h|r isn't procing with these spells
|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r INITIAL damage on cast spell ID 331850
|T1016243:16|t|cffffd000|Hspell:271877|h[Blade Rush]|h|r
|T132094:16|t|cffffd000|Hspell:196937|h[Ghostly Strike]|h|r
|T1301078:16|t|cffffd000|Hspell:343142|h[Dreadblades]|h|r
|T3636848:16|t|cffffd000|Hspell:385408|h[Sepsis]|h|r
How it should be
All of the spells listed should have a chance to proc the outlaw mastery main gauche
[Assasination] - Sepsis + stealth ability uses
Description of the bug
While having |T3636848:16|t|cffffd000|Hspell:328305|h[Sepsis]|h|r buff that makes your next stealth ability be usable without stealth (spell id 375939 ). IF you're talented into |T132297:16|t|cffffd000|Hspell:381632|h[Improved Garrote]|h|r and |T132297:16|t|cffffd000|Hspell:385478|h[Shrouded Suffocation]|h|r , casting garrote while having the sepsis buff does not make garrote do damage/doesnt give +2 combo points as if it was casted from stealth
While having |T236274:16|t|cffffd000|Hspell:111240|h[Blindside]|h|r buff, AND Sepsis buff. Using ambush without stealth consumed both buffs. It should priorities using the blindside buff first and not consuming the sepsis buff
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFIFJJJQSUSAAAAAAAkEAJCAAAAAAANSClkQSSSKpkkIBJEJE
Use sepsis
Use garrote while having the sepsis buff ( spell id 375939 )
Garrotes damage won't be increase by 50% and it will only generate 1 combo point
Same talent tree id
Repeatedly use |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r untill you gain the blindside buff
Use sepsis to gain the free stealth spell use buff from it
Use ambush
Ambush will consume both of the buffs
How it should be
when using Garrote with the sepsis buff on you. It should be casted as if it was from stealth (50% dmg increase + 2 combo points)
While having blindside buff and sepsis buff. Using ambush should priorities consuming blindside buff first and shouldnt consume both buffs with one cast of ambush
[Discipline] - Contrition vs Mastery
Description of the bug:
Currently the healing from Contrition talent is not scaling with Mastery.
How to reproduce
Apply Atonement.
Cast Penance (Spell ID: 47540) as healing spell.
Check Contrition's healing with and without Mastery.
How it should be:
Discipline's Mastery should increase the healing from Contrition, because talent is working only on targets with Atonement.
Informations of the spell:
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBooABtkkIAplkkkkEAAAAAAAAAAAQLNSJBQSkkICpVSLREgA
[Holy] - Empowered Renew
Description of the bug:
Empowered Renew healing is not correct. Talent should instantly heal the target for 40% of Renew's total periodic effect. For 2087 Intelect is healing 1335 and should be 1819. Proof.
How to reproduce
Select Empowered Renew (Spell ID: 391339) talent.
Cast Renew (Spell ID: 139).
How it should be:
Talent should instantly heal the target for 40% of Renew's total periodic effect:
2087 Intelect:
6x758 4548.
40% of 4548 1819.
Informations of the spell
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAgScAlUSSikAgESJJpEAAAAQTLNIJBQKJJIiWTJJJhAA
[Mistweaver] - HoTs extension limit
Description of the bug
New issue : after last fix all MW HoTs have wrong duration :
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|rmax duration now: 5 sec (whit talent |T988196:16|t|cffffd000|Hspell:197900|h[Mist Wrap]|h|r 6sec). Should have 6 sec (whit talent |T988196:16|t|cffffd000|Hspell:197900|h[Mist Wrap]|h|r 7sec)
|T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|rmax duration now: 19 sec ( whit buff from |T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r 29sec). Should have 20 sec ( whit buff from |T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r 30sec)
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|rmax duration now: 11 sec. Should have 12 sec
Talent build :
B4QAK5xc05YQdq4E+VOLrE2vp2iSRSERr0ESKRkUEiUKBAAAAAAAAAAAAkQSJkIJRrgDkWSSj4AAAQA
[Survival] - Quick Shot
Description of the bug
|T464604:16|t|cffffd000|Hspell:378940|h[Quick Shot]|h|r
Your pet casts |T132218:16|t|cffffd000|Hspell:185358|h[Arcane Shot]|h|r instead of your character
How to reproduce
Use |T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r
Get KC resets and rng |T464604:16|t|cffffd000|Hspell:378940|h[Quick Shot]|h|r proc
Check |T132218:16|t|cffffd000|Hspell:185358|h[Arcane Shot]|h|r damage source
How it should be
Player should be the source of |T464604:16|t|cffffd000|Hspell:378940|h[Quick Shot]|h|r proc
Talents
B8PAI6Hz82/AvTZSB0bPjW+5YJgSIJxBQQgcgkkWigEJERiAAAAAgGJpAKSkQiEJAAAAAgA
[Restoration] - Flash of Clarity vs Regrowth HoT
Description of the bug
|T136017:16|t|cffffd000|Hspell:392220|h[Flash of Clarity]|h|r increases |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r HoT effect only when |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r aura active. You can get this only when you have 2 stacks of |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r
How to reproduce
Use |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r / |T134206:16|t|cffffd000|Hspell:188550|h[Lifebloom]|h|r
Get one |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r stack
Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r and check heal
Repeat
Get two |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r stack
Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
How it should be
|T136017:16|t|cffffd000|Hspell:392220|h[Flash of Clarity]|h|r should increase |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r HoT effect aswell as |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r initial healing only for the next |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r cast.
|T136017:16|t|cffffd000|Hspell:392220|h[Flash of Clarity]|h|r aura itself shouldn't increase |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r healing.
February 1, 2024
[Windwalker] - Thunderfist
Description of the bug
|T1282595:16|t|cffffd000|Hspell:392985|h[Thunderfist]|h|r stacks consume whit monk AOE ability (|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r and|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r )
How it should be
|T1282595:16|t|cffffd000|Hspell:392985|h[Thunderfist]|h|r stacks should be consume only whit mele attacks
Talent build :
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAAkEJJRJiEBAAAAEJJFSEIJJCJlkESS0KSSaJJNAAAA
Informations of the spell
Retail proof : (1:05 player get |T1282595:16|t|cffffd000|Hspell:392985|h[Thunderfist]|h|r buff , stacks consume only whit mele attack)
[Item] - Allied Wristguard of Companionship
Description of the bug
|T4287689:16|t|cffffd000|Hitem:190526::::::::120:::::|h[Allied Wristguard of Companionship]|h|r buff gives too much versa
How to reproduce
.additem 190526
Equip it and get close to any allied character
The buff will give way more versa than the item tooltip says
How it should be
For item level 350 for exmaple it should give 37 versa per allied character close to you. Right nwo it gives 232
!image.png
!image.png
[Revendreth][quest] A Perfect Circle
Description of the bug
Can't interact with any chest for this quest to loot it. Impossible to complete the quest.
How to reproduce
Accept https://www.wowhead.com/quest=58600/aperfectcircle
Try to open any chest.
How it should be
Should be able to open chest and loot the quest items.
Informations of the quest
https://www.wowhead.com/quest=58600/aperfectcircle
[Item][VOTI] - Seal of Diurna's Chosen
Description of the bug
|T4638576:16|t|cffffd000|Hitem:195480::::::::120:::::|h[Seal of Diurna's Chosen]|h|r damage is reduced by target armor
How to reproduce
.npc add temp 500500
Get ring proc and check its damage
.npc add temp 194644
Get ring proc and check its damage
How it should be
|T514016:16|t|cffffd000|Hspell:394452|h[Broodkeeper's Blaze]|h|r deals Flamestrike damage which is fire/physical.
Overall it should deal Fire damage and this damage shouldn't be reduced by armor.
[Grand Hunts] Think of the Children
Clicking https://www.wowhead.com/npc=195724/derangedhuntertrap does not add credit towards Think of the Children objective of Grand Hunt in Ohnahran.
[Azure Span] Orientation - Iskaara
https://www.wowhead.com/quest=72435/orientationiskaara seems bugged on characters that have not completed the storyline.
I do not see half npcs in Iskaara.
!image.png
[Vol'Dun] Wrath of The Tiger
https://www.wowhead.com/quest=47576/wrathofthetiger does not work correctly.
After you talk with the npc, you fly down, but you are not transformed into Tiger (vehicle) to kill npcs using abilites.
[Dragonriding] Rostrum cast
If you cast any dragonriding mount and open Rostrum during it, drakes will double up in the rostrum.
Later if you close it, sometimes it renders you with some kind of floating in the air and sometimes you just cannot control the dragon correctly.
Dismount will solve it.
[Evoker][Preservation] - Resonating Sphere/Echo healing
Description of the bug
Echos applied from Resonating Sphere talent is currently healing.
How to reproduce
Spec to Preservation
Get Temporal Anomaly and Resonating Sphere talent
Get hit by mob or something to drop your hp then cast Temporal Anomaly and check Echo did heal you from that talent
How it should be
Echo shouldnt heal at all if its applied through Resonating Sphere talent.
Informations of the spell
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r
[Evoker][All Spec] Azure Strike vs totem
Description of the bug
Currently Shaman's totem are immune to |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r.
How to reproduce
Fight a Shaman and try to destroy any totem.
How it should be
|T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r should be able to destroy Shaman's Totem.
Informations of the spell
Wowhead link : |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r
No specific Talent.
[Arena][PvP] Gladiator
Description of the bug
A player reported to us that he had 50 wins in 2v2 with the 2400 rating and he did not have https://www.wowhead.com/achievement=15957/gladiatordragonflightseason1
And above all there is no Achievement Season 1, there is only Season 2
How to reproduce
Get 2400
Wins 50 arenas with 2400 rating
How it should be
Normally we should have the gladiator s1 ACHIEVEMENT
Informations of the spell
https://www.wowhead.com/achievement=15957/gladiatordragonflightseason1
January 31, 2024
[Arms] - Whirlwind vs Tactician buff
Description of the bug
Currently if you have talent with 2 talent and you cast |T136105:16|t|cffffd000|Hspell:396719|h[Thunder Clap]|h|r with ( talent) you don't get 100% reset on your
How to reproduce
Make Arms warrior
Take talent's +
Cast
Cast |T136105:16|t|cffffd000|Hspell:396719|h[Thunder Clap]|h|r and check if you get reset on
How it should be
If you have talent + rank 2 talent you should get 100% chance to reset with |T136105:16|t|cffffd000|Hspell:396719|h[Thunder Clap]|h|r ( talented).
Informations of the spell
|T136105:16|t|cffffd000|Hspell:396719|h[Thunder Clap]|h|r
Talents tree: BcEAoonA2h02U1PVo4204nicFAItWiERCRiWpEJBAAAABRIKEQREQSikEKSECQ4AhAAAAAAAAQiWiIgQ0QA
Video proof Whirlwind vs Tactician buff:
Video proof Thunder clap vs Tactician buff:
[Subtlety] - Secret Technique + acrobatic strikes
Description of the bug
When talented with |T589068:16|t|cffffd000|Hspell:196924|h[Acrobatic Strikes]|h|r. When you use |T132305:16|t|cffffd000|Hspell:280719|h[Secret Technique]|h|r at max range/the extended range that acrobatic strikes gives you, the clones of Secret Technique don't appear nor do any damage
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkQkkEhkERSS0SCJlkQSSoEAAAA
Spawn a target dummy and stand on the edge of your melee spells cast range
Use secret technique
The clones of secret technique won't spawn
How it should be
IF you cast secret technique on a target. The clones should spawn and deal thier damage no matter how far away you are from the target
[Shadow] - Idol of C'Thun vs boss triggers
Description of the bug:
Idol of C'Thun is not working correct for Halls of Valor bosses listed below. (The bosses are so many, those are just for example). In single target boss fight Idol of C'Thun summon Void Lashers casting Mind Sear and should summon Void Tendrils casting Mind Flay:
Hymdall triggers: Static Field (ID 97795)
Fenryr triggers (or corpses near the boss)
If I move the boss away from the corpses talent is working correct:
Hyrja triggers: Eye of the Storm (ID 101758) or Solsten / Olmyr spirits
How to reproduce:
.go creature id 94960
.debug updatekeystoneaffix halls 20
Cast Void Torrent (Spell ID: 263165)
How it should be:
The tlent should not affect any trigger or neutral/dead NPCs near the boss.
In single target boss fight Idol of C'Thun should summon Void Tendrils who's casting Mind Flay not Void Lashers casting Mind Sear.
Informations of the spell
AMR link BIQAF4jLNlAYRY0qGSgGSGuyBHEJRAAAAAAAAAAAAAikiEJISSSSSAt0gkQSKJpISiQ0SJkAgA
[Mistweaver] - Vivacious Vivification buff vs Casting Vivify
Description of the bug
|T1360980:16|t|cffffd000|Hspell:388812|h[Vivacious Vivification]|h|r buff (392883) gets wasted if you start casting vivify before getting again the |T1360980:16|t|cffffd000|Hspell:388812|h[Vivacious Vivification]|h|r buff.
Talents: B4QAK5xc05YQdq4E+VOLrE2vp2SKFJJQp1iQKRk0CSJFBAAAAAAAAAAAAAJlIJSS0KIplk0gAAARA
Retail proof
PTR proof
How to reproduce
Get |T1360980:16|t|cffffd000|Hspell:388812|h[Vivacious Vivification]|h|r buff
Cast Vivify
Try to start casting Vivify before getting again the |T1360980:16|t|cffffd000|Hspell:388812|h[Vivacious Vivification]|h|r buff.
After getting the buff if you finish the cast you will see that you spend this buff. (It shouldnt)
How it should be
If you start casting vivify and while casting you get the |T1360980:16|t|cffffd000|Hspell:388812|h[Vivacious Vivification]|h|r buff, it shouldnt be wasted on this casted vivify (bcs isnt instant). The next vivify you try cast should be the one instant and the one who spend this |T1360980:16|t|cffffd000|Hspell:388812|h[Vivacious Vivification]|h|r buff.
[Arcane] -Arcane charges reset upon entering combat
Description of the bug
https://www.wowhead.com/resource/arcanecharges16 reset while entering combat in raid.
PTR proof
How to reproduce
Copy B4DArSxcnei16P8xFL3rzzOyRKgU0SkQkiEOwByBSERkmEJwBSCJtkAAAAAAAAAAAAikkkQSSSCCA arcane talent tree
Cast |T136075:16|t|cffffd000|Hspell:12051|h[Evocation]|h|r
Cast to a raid boss and check how many charges you have in combat (you should have 1 from evocation + 2 from cast and hit of Arcane orb)
How it should be
Arcane charges shouldn't reset while getting in combat and can be checked here (in this case, mage uses |T136075:16|t|cffffd000|Hspell:12051|h[Evocation]|h|r which grants 1 arcane charge before the pull. That charge remains while entering combat)
Informations of the spell
https://www.wowhead.com/resource/arcanecharges16
[Fire] Living Bomb dot vs SQRT
Issue:
Sqrt aoe formula reduces the spread dot of Living Bomb at the moment.
How it should work:
It should only affect the explosion component that is also mentioned on the tooltip.
Proof:
21:41 to 21:51, notice 9k dot on main target and the same after spread.
|T236220:16|t|cffffd000|Hspell:244813|h[Living Bomb]|h|r
January 30, 2024
[Fury] - Rampage vs Slaughterhouse stacks
Description of the bug
Currently if you have PvP talent selected and you cast on enemy target you put 4 stacks of debuff on enemy and with each you cast it will add an additional 4 stacks and it will refresh the debuff.
How to reproduce
Make Fury warrior
Be Warmode on and take PvP talent
Cast on enemy target
Recast again on enemy target
How it should be
Each should only apply 4 stacks of the debuff on enemy target for 20 seconds. So if you cast again it should only add additional 4 stacks and not refresh the debuff.
Informations of the spell
Ptr talents: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSAEBhIiENIhkAhDEJJkEJJBCRSSkSaBSikEAAAEQQA
Ptr proof:
[Enhancement] - Legacy of the Frost Witch vs Lava Burst
Description of the bug
Currently, When you spend Maelstrom Weapon with Lava Burst, it doesn't count for Legacy of the Frost Witch.
PTR proof:
How to reproduce
Get Maelstrom Weapon Stacks.
Use Lava Burst.
Check if you get Legacy of the Frost Witch.
How it should be
When you spend Maelstrom Weapon with Lava Burst, it should count for Legacy of the Frost Witch.
Informations of the spell
https://www.wowhead.com/spell=51505/lavaburst?def=106952&rank=1
https://www.wowhead.com/spell=384450/legacyofthefrostwitch?def=106893&rank=1
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRCJiEJkIIRCAAAAAAAAAAAAokESikolCKi0OQSKgDQkABA
[Protection] - Tyr's Enforcer
Description of the bug
Talent|T237546:16|t|cffffd000|Hspell:378285|h[Tyr's Enforcer]|h|r rank 2 deals the same dmg as rank 1, so its only deals half of dmg it should deal
Log from fs: 1496 noncrit avg hit
Retail log: 2834 noncrit avg hit
ptr proof
How to reproduce
1. Get talent build with rank 1 https://www.wowhead.com/spell=378286/tyrsenforcerchangelog
2. Check his dmg done
3. Get talent build with rank 2 https://www.wowhead.com/spell=378286/tyrsenforcerchangelog
4. Check his dmg done
How it should be
https://www.wowhead.com/spell=378286/tyrsenforcerchangelog rank 2 should deal more dmg
Talent build with rank 1 https://www.wowhead.com/spell=378286/tyrsenforcerchangelog :
BIEAomTTpSA9oX6huYLb5nP3r3Sa5AkiodAtkkUKNJJERIBAAIAAAAAAAAIJJkgkQSKCkUAgIAAEIAB
Talent build with rank 2 https://www.wowhead.com/spell=378286/tyrsenforcerchangelog: BIEAomTTpSA9oX6huYLb5nP3r3SaJkiodAtIJlSTSCRESAAACAAAAAAAASSCJIJkkiAJFAICAABCQA
retail proof
[Arcane] Mastery Savant & Arcane Charges snapshot
Description of the bug:
At the moment the part of the mastery responsible for the damage component of Arcane Blast and Barrage charges is not working properly. It is missing scaling with mastery procs, basically snapshotting them in real time to adjust new output.
How it should work:
Arcane Charges increases the damage output of Arcane Blast and Arcane Barrage by a fix % and further increased by mastery stat, be it base or proc.
|T135728:16|t|cffffd000|Hspell:36032|h[Arcane Charge]|h|r
|T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r
|T236205:16|t|cffffd000|Hspell:145437|h[Arcane Barrage]|h|r
|T135738:16|t|cffffd000|Hspell:190740|h[Mastery: Savant]|h|r
[Arcane] - Prodigious savant
Description of the bug
|T236225:16|t|cffffd000|Hspell:384612|h[Prodigious Savant]|h|r didn't work , Arcane Charges further doesn't increase Mastery effectiveness of |T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r and |T236205:16|t|cffffd000|Hspell:44425|h[Arcane Barrage]|h|r by 20/40%.
How to reproduce
Check ability |T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r and |T236205:16|t|cffffd000|Hspell:44425|h[Arcane Barrage]|h|r damage with talent |T236225:16|t|cffffd000|Hspell:384612|h[Prodigious Savant]|h|r
Talent build:
B4DArSxcnei16P8xFL3rzzOyRKIJlUkkEiSiICQkkmgAJSSSJBAAAAAAAAAAAkIJJJRQSCJA
[General][Trinkets] - Trinket damage not scaling with flat dmg increase
Description of the bug
It seems, that damaging trinkets, for example this one is tested |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r do not scale with buffs that increase flat damage, on enemy debuffs that increase flat damage taken. For example |T3528275:16|t|cffffd000|Hspell:391992|h[Focused Charge]|h|r vs |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r damage, or |T135821:16|t|cffffd000|Hspell:376781|h[Firestorm]|h|r on Crawth vs |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r
SHOULD NOT work with class damage buffs, as bestial wrath, demon soul or enrage, these should not proc
How to reproduce
Get flat damage increase buff, such as |T135768:16|t|cffffd000|Hspell:396364|h[Mark of Wind]|h|r , |T3528275:16|t|cffffd000|Hspell:391992|h[Focused Charge]|h|r , or on enemy debuff such as |T135821:16|t|cffffd000|Hspell:376781|h[Firestorm]|h|r
Cast any damage trinket, such as |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r , see that damage is still the same
How it should be
Dmg of |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r or any other damage dealing trinket should scale with damage buffs that increase all damage flat.
Informations of the spell
Wowhead link |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r |T135768:16|t|cffffd000|Hspell:396364|h[Mark of Wind]|h|r |T135821:16|t|cffffd000|Hspell:376781|h[Firestorm]|h|r |T3528275:16|t|cffffd000|Hspell:391992|h[Focused Charge]|h|r
[Evoker][Preservation] - Temporal Anomaly Absorb infinite stacking
Description of the bug
Temporal Anomaly Absorb is infinite stacking and its missing a cap.
How to reproduce
Spec to Preservation
Get Temporal Anomaly talent
Keep casting Temporal Anomaly
And watch how your absorb keep stacking from this spell
How it should be
If players get hit by full Temporal Anomaly absorb more than 3 times their buff should be refreshed and not increase absorb amount.
Lets say Temporal Anomaly absorb give you 33 117.
On the 3rd Temporal Anomaly you will get 99 351 absorb from casting 3 temporal anomaly. On the 4th Temporal Anomaly you cast on the player his buff will get refreshed but will not increase his absorb anymore.
Retail proof:
You can see my absorb is 99 351 (I casted 3 temporal anomaly before gif/video) then casting another 3 temporal anomaly will not add more absorbs (My absorb still stay at 99 351) but only refreshing buff.
Informations of the spell
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
[Evoker][Preservation] - Temporal Anomaly vs Crit
Description of the bug
Temporal Anomaly absorb can crit.
How to reproduce
Spec to Preservation
Get Temporal Anomaly talent
Cast Temporal Anomaly and check absorb
Use .debug crit command to get 100% crit
Cast Temporal Anomaly and check absorb again
How it should be
Temporal Anomaly absorb shouldnt be able to crit.
Informations of the spell
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
[Creation Catatalyst] Console working without charges
Description of the bug
It is currently possible to use the console without having remnascent Lifeblood charges.
How it should be
You should only be able to use the catalyst when you have https://www.wowhead.com/currency=2166/renascentlifeblood
[TJS][Figment of Doubt] Critical hits
Description of the bug
NPC https://www.wowhead.com/npc=56792/figmentofdoubt from https://www.wowhead.com/npc=56439/shaofdoubt bossfight , has a chanse to deal a critical hits
How to reproduce
Go to Temple of the Jade Serpent dung
Go to bossfight https://www.wowhead.com/npc=56439/shaofdoubt
check NPChttps://www.wowhead.com/npc=56792/figmentofdoubt mele attacks damage
How it should be
NPC https://www.wowhead.com/npc=56792/figmentofdoubt should not do mele critical hits
[Collection] Transmog elite Saison 1
Description of the bug
A player reported to us that he did not unlock certain elite transmog pieces as written at each arena level because this is a bug because there is not all of season 1 only s2. ONLY purple gear
How to reproduce
Que arena
Get Combatant I (1000): Cloak ELITE TRANSMOG
Combatant II (1200: Legs, Bracers ELITE TRANSMOG
Challenger I (1400): Gloves, Boots ELITE TRANSMOG
Challenger II (1600): Chest, Belt ELITE TRANSMOG
Rival I (1800): Head, Shoulder, Helm ELITE TRANSMOG
Elite (2400+): Tabard (you can buy it).
And you can check
check s1 transmog gladiator / elite SET IN Appearances
How it should be
We should see the season 1 ELITE Appearances because we are in season 1
Informations of the spell
https://www.wowhead.com/guide/pvp/dragonflightseason1rewards
LIVE TEST PROOF
RATING
HAND S1
BOOTS S1
APP S1
[The Waking Shores][quest] Tomes Of Trust
Description of the bug
Can't pick up both |T1411833:16|t|cffffd000|Hitem:201925::::::::120:::::|h[Obsidian Genealogy]|h|r for the quest https://www.wowhead.com/quest=72456/tomesoftrust. Giving error That is already being used
How to reproduce
Take the quest https://www.wowhead.com/quest=72456/tomesoftrust
Attempt to loot |T1411833:16|t|cffffd000|Hitem:201925::::::::120:::::|h[Obsidian Genealogy]|h|r
How it should be
Should be able to loot 2 |T1411833:16|t|cffffd000|Hitem:201925::::::::120:::::|h[Obsidian Genealogy]|h|r
Informations of the quest
https://www.wowhead.com/quest=72456/tomesoftrust
January 29, 2024
[Restoration] - Cloudburst Totem healing
Description of the bug
Currently, the Cloudburst Totem is collecting 60% of the healing done instead of 36%.
PTR proof: 22312 healing and it collected 13386 which is the 60%
How to reproduce
Use Cloudburst Totem.
Use Healing Surge.
Check the amount of healing collected in the totem.
How it should be
Cloudburst totem should collect 36% of the healing spells.
Retail proof: first healing is 28k and totem collected 10k which is the 36% of the healing done.
Informations of the spell
https://www.wowhead.com/spell=157153/cloudbursttotem?def=106926&rank=1
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQcgkkkkSiDkSSIJFN4AKJASiSKhiIFSKaJAJERRJ
[Outlaw] - Main gauche + dispatch
Description of the bug
Casting |T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r should have a chance to proc https://www.wowhead.com/spell=86392/maingauchemodifiedby
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgkkEJkkAJRSkIJJJJhAAAAAAAEtAJlkASkWAAAA
Repeatedly use dispatch on a target dummy
It won't proc any main gauche hits
How it should be
Dispatch should be able to have a chance to proc main gauche
Informations of the spell
[Subtlety] - Weaponmaster
Description of the bug
|T1035036:16|t|cffffd000|Hspell:193537|h[Weaponmaster]|h|r Is missing its PVP mod: the duplicated spell should deal 50% damage and not 100%
https://www.wowhead.com/fr/news/upcomingclasstuningontheweeklyresettankhealeranddpstuning333282 10.1 Bluepost
!image.png
[Subtlety] - Secret Technique
Description of the bug
https://www.wowhead.com/spell=280719/secrettechniquechangelog has several issues:
Damage is based on 10.2 formula (12% increased)
Damage wasn't reduced on secondary targets
The PVP mod of 0.6 was only applied to the physical damage part, not the shadow damage part from the clones
10.1 Bluepost
[All] Click 2 times in morph
Description of the bug
A player reported that when he clicks twice on his morphs it bugs
How to reproduce
creat druid
click 2 times in a morph
How it should be
when we press 2 times quickly on the morph we should not have other seconds
[Bastion][Quest] Dismantling the Opposition
Description of the bug
Can't turn in https://www.wowhead.com/quest=58182/dismantlingtheopposition after you complete the quest.
How to reproduce
Accept https://www.wowhead.com/quest=58182/dismantlingtheopposition
Finish objectives
Wait.
Leave https://www.wowhead.com/npc=161204/dntvehiclekillcredit
How it should be
After https://www.wowhead.com/quest=58182/dismantlingtheopposition objectives are completed, the player should be teleported to https://www.wowhead.com/npc=160280/mikanikos and able to turn in the quest.
Informations of the quest
https://www.wowhead.com/quest=58182/dismantlingtheopposition
[Tiragarde Sound][quest] Safety First
Description of the bug
Some |T1499541:16|t|cffffd000|Hitem:152847::::::::120:::::|h[Durable Seashell]|h|r are
missing and making the quest impossible to finish. Currently only 7 can be collected: 6 can be seen with naked eye, 7th you have to be lucky. 7th one is under rock and can only be discovered if you hover over it.
How to reproduce
Accept https://www.wowhead.com/quest=48899/safetyfirst
Try to collect 8 |T1499541:16|t|cffffd000|Hitem:152847::::::::120:::::|h[Durable Seashell]|h|r
How it should be
There should be more than 8 available on the ground. I could count 14 in one of the videos below (video is made 1 year ago)
Informations of the quest
https://www.wowhead.com/quest=48899/safetyfirst
|T1499541:16|t|cffffd000|Hitem:152847::::::::120:::::|h[Durable Seashell]|h|r
(1 year ago)
[General] Old raid content vs. achievements
Old content raids give Ahead of the Curve and Cutting edge achievements
!image.png
https://www.wowhead.com/achievement=15135/cuttingedgesylvanaswindrunner
https://www.wowhead.com/achievement=15134/aheadofthecurvesylvanaswindrunner
these achievements are from mythic and heroic respectively
requirement is to defeat current raid tier final boss before release of next raid tier.
e.g. achievements listed above should have been obtainable only between patches 9.1.0 and 9.2.0
this seems like a general issue and all old content should be checked
cutting edge list:
aotc list:
[VotI][Mythic Raszageth] Hurricane Wing vs Aspect of the turtle
Interaction between |T4640499:16|t|cffffd000|Hspell:377612|h[Hurricane Wing]|h|r and |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r is wrong. If you use Aspect of the turtle before the cast of Hurricane wing is finished, the hunter should not get the knockback, since it's related to the debuff that Hurricane wing puts on the player. On PTR atm instead even if the hunter uses Aspect of the turtle and avoids getting the debuff, the pushback still happens.
PTR video:
Retail video:
As you can see from the video, the hunter uses aspect of the turtle for just 1 second to avoid getting the debuff, so he skipped the pushback that way. In PTR video instead, even if I didn't get te debuff, I still got the pushback
[VotI][Raszageth] Volatile Sparks vs High Explosive trap
Raszageth Volatile sparks created when he casts |T136099:16|t|cffffd000|Hspell:388643|h[Volatile Current]|h|r should be able to get affected by |T135826:16|t|cffffd000|Hspell:236776|h[High Explosive Trap]|h|r . Right now on PTR it's not happening.
Video:
[VotI][Raszageth] Shattering Shroud vs players death
If a player affected by |T134155:16|t|cffffd000|Hspell:397384|h[Shattered Shroud]|h|r dies, they should not trigger the debuff effect, so they should not explode
At the moment if a player holding the debuff dies, they will trigger the explosion as if the shield wasn't healed in time
[VotI][Raszageth] P1 to P1.5 phasing
P1
Bringing the boss to 65% (triggering P2) while Raszageth is casting/channeling Lightnight Breath will have the boss idle midair forever and never start P2
(Might wanna check for Hurricane Wing casts too)
[Zuldazar][Object] Sithilus portal
Description of the bug
No portal in Zuldazar for the horde to go to Sithilus.
How to reproduce
Finish the intro to Zuldazar to unlock portals.
Try to go to Sithilus.
How it should be
There should be a portal to Sithilus.
Informations of the object
[Revendreth][quest] The Accuser's Secret
Description of the bug
https://www.wowhead.com/npc=157080/lordchamberlain kills https://www.wowhead.com/npc=157064/theaccuser and the quest get stuck. Impossible to complete. You can even literally afk the entire time and same thing would happen.
How to reproduce
Accept https://www.wowhead.com/quest=57180/theaccuserssecret.
Watch https://www.wowhead.com/npc=157064/theaccuser health.
How it should be
https://www.wowhead.com/npc=157080/lordchamberlain should stop when https://www.wowhead.com/npc=157064/theaccuser is around 10% health, then capture and put https://www.wowhead.com/npc=157064/theaccuser into the cage.
Informations of the quest
https://www.wowhead.com/quest=57180/theaccuserssecret
https://www.wowhead.com/npc=157064/theaccuser
https://www.wowhead.com/npc=157080/lordchamberlain
[Revendreth][quest] The Big Squeeze ~ Or Else
Description of the bug
The option for https://www.wowhead.com/npc=179413/killcreditorelse in this quest https://www.wowhead.com/quest=64090/thebigsqueeze isn't working. Can't finish the quest without it.
How to reproduce
Start https://www.wowhead.com/quest=64090/thebigsqueeze
Get to the Or Else objective.
Try to complete it.
How it should be
After https://www.wowhead.com/npc=179439/killcredittalktocudgelfacecredit you should complete Or Else and there should be |T132356:16|t|cffffd000|Hspell:354445|h[Or Else!]|h|r extra button to click after.
Informations of the quest
https://www.wowhead.com/quest=64090/thebigsqueeze
January 28, 2024
[BFA] Ny'alotha Mythic mode closed
Currently, Ny'alotha, the Waking City raid on Mythic mode is closed. On the beta version of the realm the raid was available on that difficulty, but it was not well downgraded to be finished
January 27, 2024
[Mistweaver] Shaohao's Lesson
Description of the bug
After receiving first buff from talent |T4067369:16|t|cffffd000|Hspell:400089|h[Shaohao's Lessons]|h|r player would gain an aura which informs of the coming lesson. List of lession :
|T1357796:16|t|cffffd000|Hspell:405807|h[Shaohao's Lesson Anger]|h|r
|T651083:16|t|cffffd000|Hspell:405810|h[Shaohao's Lesson Despair]|h|r
|T1391768:16|t|cffffd000|Hspell:405809|h[Shaohao's Lesson Fear]|h|r
|T651084:16|t|cffffd000|Hspell:405808|h[Shaohao's Lesson Doubt]|h|r
Player should be able to choose which buff he will receive.
Aura is not consistent and chooses different lessons, but after receiving one aura, the next one should not be the same.
Retail proof :
10:12 player have aura |T1391768:16|t|cffffd000|Hspell:405809|h[Shaohao's Lesson Fear]|h|r cast |T1242282:16|t|cffffd000|Hspell:399491|h[Sheilun's Gift]|h|r and gets |T1391768:16|t|cffffd000|Hspell:405809|h[Shaohao's Lesson Fear]|h|r buff > gain next lesson aura |T651084:16|t|cffffd000|Hspell:405808|h[Shaohao's Lesson Doubt]|h|r
[Mistweaver] - Ancient Teachings
Description of the bug
|T133739:16|t|cffffd000|Hspell:388023|h[Ancient Teachings]|h|r healing not increased in PVP , should be 245 % of the damage done in PVP
[Arcane] - Radiant Spark vs Absorb shields
Description of the bug
|T3565446:16|t|cffffd000|Hspell:376103|h[Radiant Spark]|h|r isn't building up stacks on Absorb shields PTR example
How to reproduce
Copy B4DArSxcnei16P8xFL3rzzOyRKgU0SkQkiEOwByBSERkmEJwBSCJtkAAAAAAAAAAAAikkkQSSSCCA Arcane mage talent tree
Cast Radiant Spark on a target with absorb shield (like rasz during |T4630499:16|t|cffffd000|Hspell:387261|h[Stormsurge]|h|r) and then spam |T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r to trigger Radiant Spark's stacks
Check if Radiant Spark is stacking while the shield is enduring
How it should be
Radiant Spark should build up stacks even if the target has a shield onto it
Informations of the spell
|T3565446:16|t|cffffd000|Hspell:376103|h[Radiant Spark]|h|r
|T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r
[BM] - Thrill of the Hunt
Description of the bug
|T132216:16|t|cffffd000|Hspell:257944|h[Thrill of the Hunt]|h|r doesn't increase |T132369:16|t|cffffd000|Hspell:75|h[Auto Shot]|h|r critical strike chance
How to reproduce
Get 91% critical strike chance
Get 3 stacks of |T132216:16|t|cffffd000|Hspell:257944|h[Thrill of the Hunt]|h|r you should get 100% ciritical strike chance
Uptime stacks and keep autoattacking you will get non critical attacks
How it should be
Since Hunter autoattacks are considered as spell |T132369:16|t|cffffd000|Hspell:75|h[Auto Shot]|h|r its critical strike chance also should be increased by |T132216:16|t|cffffd000|Hspell:257944|h[Thrill of the Hunt]|h|r
SIMC no Thrill and SIMC with Thrill
[VotI][Mythic Raszageth] Static Charge damage
|T839977:16|t|cffffd000|Hspell:381613|h[Static Charge]|h|r damage is incorrect, it should scale with the player distance. The damage should be:
!image.png
Beyond 60 yards it should deal always 48k
10.1 PvP Changes Checklist (Dont Delete)
List of PvP changes to test if applied
How to use the ticket
if a change is working: check it
if a change is not implemented, make a Trello ticket, and link the Trello ticket in the checklist
https://www.wowhead.com/news/patch101ptrpatchnotesclasstuningandnerfstointerrupts331761
[PvP] Medal of Conquest
Description of the bug
One player report he get the item in end of solo shuffle S2 item (we are s1).
How to reproduce
Get |T1542855:16|t|cffffd000|Hitem:203724::::::::120:::::|h[Field Medic's Hazard Payout]|h|r
Open it
How it should be
We are in S1 not S2
Informations of the spell
Live
|T1596901:16|t|cffffd000|Hitem:212554::::::::120:::::|h[Medal of Conquest]|h|r
[Zuldazar][quest] The Treasury Heist ~ Make the Swap
Description of the bug
At the final stage, after defeating enemies, the dialogue option at https://www.wowhead.com/npc=146775/mastermathiasshaw to switch out the scepter doesn't work. Can't complete final objective.
How to reproduce
Accept https://www.wowhead.com/quest=54169/thetreasuryheist
Finish the scenario
Talk to https://www.wowhead.com/npc=146775/mastermathiasshaw
Click Take the fake scepter.
How it should be
After clicking Take the fake scepter., there is a cutscene then should be teleported out of the scenario zone to turn in the quest.
Informations of the quest
https://www.wowhead.com/quest=54169/thetreasuryheist
[Arena] Queue Fast MMR
Description of the bug
Players have reported that they cannot tag in the 2v2 Fast Queue because you must have 2500 mmr
How to reproduce
Get 2300 or more
try to use Fast Queue 2v2
How it should be
We should be able to tag in Fast Queue without having a predefined mmr (it was 2.1)
Informations of the spell
Live test
Ptr test
[Zuldazar][quest] Crumbling Apart
Description of the bug
Can't attack / interact with https://www.wowhead.com/npc=128447/stormboundconqueror to kill them, which makes the quest hard to complete.
How to reproduce
Accept https://www.wowhead.com/quest=49148/crumblingapart
Try to attack https://www.wowhead.com/npc=128447/stormboundconqueror in the area
How it should be
Should be able to attack https://www.wowhead.com/npc=128447/stormboundconqueror
Informations of the quest
https://www.wowhead.com/quest=49148/crumblingapartcomments:id=2573330
[Drustvar][Quest] What Remains of Marshal M. Valentine
Description of the bug
Can't interact and pick up |T133740:16|t|cffffd000|Hitem:160939::::::::120:::::|h[Valentine's Log]|h|r
How to reproduce
Accept https://www.wowhead.com/quest=51789/whatremainsofmarshalmvalentine
Finish the objectives up to the log.
Try to loot |T133740:16|t|cffffd000|Hitem:160939::::::::120:::::|h[Valentine's Log]|h|r
How it should be
Should be able to loot |T133740:16|t|cffffd000|Hitem:160939::::::::120:::::|h[Valentine's Log]|h|r
Informations of the quest
https://www.wowhead.com/quest=51789/whatremainsofmarshalmvalentine
[Maldraxxus][quest] Straight to the Heart
Description of the bug
If someone dies and get out of combat with https://www.wowhead.com/npc=163431/morbitan , the boss gets bugged and evade all hits.
Deleting the quest and taking it again doesn't fix it.
Quest gets bugged for everyone else.
How to reproduce
Start https://www.wowhead.com/quest=59025/straighttotheheart
Interact and summon https://www.wowhead.com/npc=163431/morbitan
Die and go back to https://www.wowhead.com/npc=163431/morbitan.
How it should be
Should be able to attack https://www.wowhead.com/npc=163431/morbitan again after you die and revive.
Informations of the quest
https://www.wowhead.com/quest=59025/straighttotheheart
[Zereth Mortis][Quest] Long Lost Firim
Description of the bug
Can't interact with |T3950377:16|t|cffffd000|Hitem:187845::::::::120:::::|h[Quadrangular Object]|h|r and |T3950369:16|t|cffffd000|Hitem:187846::::::::120:::::|h[Triangular Object]|h|r for the quest https://www.wowhead.com/quest=65456/longlostfirim
How to reproduce
Accept https://www.wowhead.com/quest=65456/longlostfirim
Try to interact with |T3950369:16|t|cffffd000|Hitem:187846::::::::120:::::|h[Triangular Object]|h|r
Try to interact with |T3950377:16|t|cffffd000|Hitem:187845::::::::120:::::|h[Quadrangular Object]|h|r
How it should be
You should be able to interact with both quest objects and loot |T3950377:16|t|cffffd000|Hitem:187845::::::::120:::::|h[Quadrangular Object]|h|r and |T3950369:16|t|cffffd000|Hitem:187846::::::::120:::::|h[Triangular Object]|h|r
Informations of the spell
https://www.wowhead.com/quest=65456/longlostfirim
[Bastion][quest] Where a Soul Belongs
Description of the bug
https://www.wowhead.com/npc=162542/kleia doesn't have the option/dialogue to complete https://www.wowhead.com/quest=58792/whereasoulbelongs
How to reproduce
Start https://www.wowhead.com/quest=58792/whereasoulbelongs
Talk to https://www.wowhead.com/npc=162542/kleia to complete
How it should be
https://www.wowhead.com/npc=162542/kleia should have option to complete https://www.wowhead.com/quest=58792/whereasoulbelongs
Informations of the quest
https://www.wowhead.com/quest=58792/whereasoulbelongs
[Valdrakken][quest] Aiding the Accord VS Max Renown.
Description of the bug
If you are maxed renown with a faction and do world quest for it, it won't count towards
How to reproduce
Get max renown with any DF faction (or all).
Do a world quest for that maxed faction.
Watch quest credit and renown gained from quest.
How it should be
Renown gained after max should still counts towards the https://www.wowhead.com/quest=70750/aidingtheaccord quests.
Informations of the quest
https://www.wowhead.com/quest=70750/aidingtheaccord
https://www.wowhead.com/quest=72068/aidingtheaccordafeastforall
https://www.wowhead.com/quest=72373/aidingtheaccordthehuntison
https://www.wowhead.com/quest=72374/aidingtheaccorddragonbanekeep
[General] - Charge Reset
Description of the bug
Charge resets have incorrect interaction with cooldown of the next charge
How to reproduce
Spend all charges
Get reset of the first charge with talent proc
How it should be
Next charge after reset should save current charge cooldown
January 26, 2024
[General] - Cloak of shadows vs thundering affix
Description of the bug
Using |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r before the https://www.wowhead.com/affix=132/thunderingcomments affix gives everyone the negative/positive charge buff, you won't get neither of the buffs
How to reproduce
Go into a +10 keystone dungeon
Right when the affix starts to appear use cloak of shadows
You won't get the negative/positive charge buff
How it should be
Cloak of shadows shouldn't remove that buff
Informations of the spell
[General] - Anti-Magic Barrier
Description of the bug
Talent |T136120:16|t|cffffd000|Hspell:205727|h[AntiMagic Barrier]|h|r stops working if u change any other talent in general dk tree.
How to reproduce
1. Get build with |T136120:16|t|cffffd000|Hspell:205727|h[AntiMagic Barrier]|h|r
2. Change any talent
3. Check if |T136120:16|t|cffffd000|Hspell:205727|h[AntiMagic Barrier]|h|r still works
How it should be
|T136120:16|t|cffffd000|Hspell:205727|h[AntiMagic Barrier]|h|r shouldnt disable if u change any talent.
Talent build: BoPA/gf1fDREKLfAcG9Z2HkF/BikkIRSiISEBJiECSSSkAAAAAAIJJRItEiEAAQIJJBAAAA
(MAW Scaling)
Quest line:
https://www.wowhead.com/storyline/ritualforthedamned1062
Issue:
MAW npcs related to this quest line have wrong scaling(level wise they have the correct level)
But they dont take the currect damage/Deal the currect damage.
Also due to scaling most player attacks just miss the mobs
[VotI][Dathea] Conductive Mark timers
|T237587:16|t|cffffd000|Hspell:391600|h[Conductive Mark]|h|r timers are currently offset
Retail
1st Conductive Mark cast : 00:04 (+4s)
2nd Conductive Mark cast : 00:30 (+26s)
3rd Conductive Mark cast : 00:55 (+25s)
4th Conductive Mark cast : 01:32 (+37s)
5th Conductive Mark cast : 01:57 (+25s)
6th Conductive Mark cast : 02:23 (+26s)
7th Conductive Mark cast : 02:59 (+26s)
8th Conductive Mark cast : 03:25 (+26s)
9th Conductive Mark cast : 03:51 (+26s)
10th Conductive Mark cast : 04:25 (+34s)
11th Conductive Mark cast : 04:51 (+26s)
12th Conductive Mark cast : 05:16 (+25s)
13th Conductive Mark cast : 05:53 (+36s)
14th Conductive Mark cast : 06:18 (+25s)
15th Conductive Mark cast : 06:45 (+27s)
16th Conductive Mark cast : 07:19 (+34s)
17th Conductive Mark cast : 07:46 (+27s)
you can set all following cast with +26s
PTR
1st cast 00:04 OK
2nd cast 00:30 OK
3rd cast 00:57 should be 00:55
4th cast 01:23 should be 01:32
5th cast 01:49 should be 01:57
6th cast 02:18 should be 02:23
7th cast 02:44 should be 02:59
8th cast 03:12 should be 03:25
9th cast 03:38 should be 03:51
10th cast 04:08 should be 04:25
11th cast 04:38 should be 4:51
12th cast 05:05 should be 05:16
13th cast 05:35 should be 05:53
14th cast 06:05 should be 06:18
15th cast 06:31 should be 06:45
16th cast 07:02 should be 07:19
17th cast 07:32 should be 07:46
[VotI][Diurna] Empower Greatstaff targeting
P2
|T136099:16|t|cffffd000|Hspell:380483|h[Empowered Greatstaff's Wrath]|h|r is being cast on 10 players
It should be cast on 5 ranged/casters
PTR
[VotI][Diurna] P2 Greatstaff stacks
Once P2 triggers, Diurna should lose all previous stacks of |T136099:16|t|cffffd000|Hspell:390710|h[Greatstaff's Wrath]|h|r gained in P1
At the moment they don't vanish
[VotI][Diurna] Cauterizing Flashflames
|T236290:16|t|cffffd000|Hspell:375485|h[Cauterizing Flashflames]|h|r (cast by https://www.wowhead.com/npc=191230/dragonspawnflamebender ) should apply a magic buff on both enemies and players (so that it can be dispelled to avoid enemies to heal up)
At the moment enemies are not receiving the buff, but they are healing no matter what. Unable to be purged
[VotI][Diurna] P2 Storm fissure
P2
|T136111:16|t|cffffd000|Hspell:396624|h[Storm Fissure]|h|r should not take in consideration the trails made with |T136099:16|t|cffffd000|Hspell:380483|h[Empowered Greatstaff's Wrath]|h|r . Meaning in P2 everytime |T136111:16|t|cffffd000|Hspell:396624|h[Storm Fissure]|h|r is cast, only the staff trails made in P1 via |T136099:16|t|cffffd000|Hspell:375889|h[Greatstaff's Wrath]|h|r should light up
At the moment |T136111:16|t|cffffd000|Hspell:396624|h[Storm Fissure]|h|r is lighting up all trails made in P1 and P2. (should only the zones from P1)
video Retail
video PTR
[General][PvP] - PvP gear doesnt lost scaling
Description of the bug
Atm pvp items loses their scaling when u enter dung/raid in a 5sec after entering
If u start pvp fight in open world and enter the dungeon/raid and will start any fight inside with adds while u didnt lost pvp scaling then u will have pvp scale on items for full raid/dungeon
How to reproduce
1. Start any fight in a open world
2. Enter the dungeon
3. Start any fight in a dungeon instantly
4. Check if u lost pvp items scaling
How it should be
PvP items should loses their scaling instantly when u enter the raid dungeon
January 25, 2024
[General] - Counterstrike Totem vs Void Shift
Description of the bug
Currently, Counterstrike Totem is doing damage if you use Void Shift but that shouldn't happen.
How to reproduce
Use Counterstrike Totem
Use Void shift in an ally
Check if you get damage from Counterstrike Totem
How it should be
Counterstrike Totem shouldn't do damage if you use Void Shift
Informations of the spell
|T537079:16|t|cffffd000|Hspell:108968|h[Void Shift]|h|r
|T511726:16|t|cffffd000|Hspell:204331|h[Counterstrike Totem]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJBkkESiASSLRCAAAAAAAAAAAAokESCJapgiItDkkCiDQEIpA
[General] - Elemental Shields
Description of the bug
Currently, the Elemental Shields are getting removed from the shaman if they use Earth Shield in a new target, but it should stay in the shaman if it isn't the same shield, for example if the shaman has Lightning Shield and you use Earth Shield in a friendly player the lightning shield shouldn't disappear.
PTR proof:
How to reproduce
Use Lightning Shield/Water Shield.
Use Earth Shield in a new target.
Check if Lightning Shield/Water Shield disappeared.
How it should be
The shields should stay in the shaman unless it is Earth Shield and without the talent Elemental Orbit.
Informations of the spell
|T136051:16|t|cffffd000|Hspell:192106|h[Lightning Shield]|h|r
|T132315:16|t|cffffd000|Hspell:52127|h[Water Shield]|h|r
https://www.wowhead.com/spell=974/earthshield?def=106968&rank
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQIJJJpk0SKRIBlEOgSCgkokSoIShkiWCQCRIC
[Outlaw] - Keep it rolling rerolls
Description of the bug
Buffs that where sourced from |T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r and got extended by |T4667423:16|t|cffffd000|Hspell:381989|h[Keep It Rolling]|h|r will get rerolled if you cast roll the bones again
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAUSSEJBJJJJRCIQSkEJSSIJhAAAAAAAEtAJlkASkWAAAA
Cast roll the bones
Cast keep it rolling to extend the buffs from roll the bones
Cast roll the bones again
after casting roll the bones again the buffs will get swapped and/or thier duration will get dropped down to 30 seconds
How it should be
All of the buffs that got extended by keep it rolling should behave as they where sourced by |T237284:16|t|cffffd000|Hspell:381982|h[Count the Odds]|h|r . Meaning they won't be rerolled if you cast roll the bones
Informations of the spell
[Shadow] - Void bolt & spell queue issue
Description of the bug
Mind games cancels Void bolt casting (Ability is doing the global cd but doesnt launch).
How to reproduce
Use mind games during transformation and spam void bolt.
How it should be
Void bolt should be launched after castting mind games in the next global and not just consume the global cd.
Informations of the spell
Mindgames Spell World of Warcraft (wowhead.com)
Void Bolt Spell World of Warcraft (wowhead.com)
[Shadow] - Vampiric Touch/Devouring Plague vs low levels
Description of the bug:
Devouring Plague and Vampiric Touch damage is not scaling correct for low level characters. Most of them had the issue with 1 damage per tick.
Proof.
Note: Spells are working correct for 70 level characters.
How to reproduce:
Create 15 level Priest.
Cast Devouring Plague (Spell ID: 335467).
Cast Vampirit Touch (Spell ID: 34914).
How it should be:
Informations of the spell
AMR link BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAikiQSSTjkkkEHgg0IJHIRakCJCkSJtQSQBJA
[Guardian] - Heart of the Wild
Description of the bug
In Guardian spec |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r increases |T132091:16|t|cffffd000|Hspell:22842|h[Frenzied Regeneration]|h|r charges by 1.
How to reproduce
Use |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r in Guardian
How it should be
|T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r should empower only not associated specializations.
Since |T132091:16|t|cffffd000|Hspell:22842|h[Frenzied Regeneration]|h|r is Guardianassociated it shouldn't be empowered in Guardian spec.
Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQikkElElkEcAaOQIJoAIASSSgkkkkkcgUQgAAAAAAAgESAA
[Balance] Incarnation: Chosen of Elune Morph
Description of the bug
A player reported to us that when he uses |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r in Kul Tiran form he has the morph of the incarnation of the horde even though he is alliance.
How to reproduce
Creat Kul Tiran Druid
Use |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r
How it should be
Normally it should have its own morph
Informations of the spell
PTR Test
PTR TEST Incarn
https://www.wowhead.com/guide/druidformscustomizationcoloroptionsmoonkinformsnightelf
https://www.wowhead.com/guide/druidformscustomizationcoloroptionsmoonkinformsnightelf
[VotI][Dathea] Coalescing Storm timers
|T4554454:16|t|cffffd000|Hspell:387849|h[Coalescing Storm]|h|r timers are offset
Retail
1st cast STARTS: 01:12 (+72s)
2nd cast STARTS: 02:40 (+88s)
3rd cast STARTS: 04:06 (+86s)
4th cast STARTS: 05:34 (+88s)
5th cast STARTS: 07:00 (+86s)
PTR
1st cast STARTS: 01:09 (+79s)
2nd cast STARTS: 02:36 (+85s)
3rd cast STARTS: 04:03 (+87s)
4th cast STARTS: 05:30 (+87s)
5th cast STARTS: 06:56 (+86s)
[VotI][Dathea] Zephyr Slam timers
Retail
1st cast STARTS: 00:15 (+15s)
2nd cast STARTS: 00:32 (+17s)
3rd cast STARTS: 00:53 (+21s)
4th cast STARTS: 01:10 (+17s)
5th cast STARTS: 01:42 (+32s)
6th cast STARTS: 02:00 (+18s)
7th cast STARTS: 02:20 (+20s)
8th cast STARTS: 02:37 (+17s)
9th cast STARTS: 03:10 (+33s)
10th cast STARTS: 03:27 (+17s)
11th cast STARTS: 03:47 (+20s)
12th cast STARTS: 04:04 (+17s)
13th cast STARTS: 04:36 (+32s)
14th cast STARTS: 04:54 (+18s)
15th cast STARTS: 05:14 (+20s)
16th cast STARTS: 05:31 (+17s)
17th cast STARTS: 06:04 (+33s)
18th cast STARTS: 06:21 (+17s)
19th cast STARTS: 06:40 (+19s)
20th cast STARTS: 06:57 (+17s)
PTR
1st cast STARTS: 00:15 OK
2nd cast STARTS: 00:31 (+16s)
3rd cast STARTS: 00:50 (+19s(
4th cast STARTS: 01:06 (+16s)
5th cast STARTS: 01:29 (+23s)
6th cast STARTS: 01:46 (+17s)
7th cast STARTS: 02:05 (+19s)
8th cast STARTS: 02:21 (+16s)
9th cast STARTS: 02:56 (+35s)
10th cast STARTS: 03:12 (+16s)
11th cast STARTS: 03:32 (+20s)
12th cast STARTS: 03:48 (+18s)
13th cast STARTS: 04:22 (+34s)
14th cast STARTS: 04:39 (+17s)
15th cast STARTS: 04:58 (+19s)
16th cast STARTS: 05:14 (+16s)
17th cast STARTS: 05:49 (+35s)
18th cast STARTS: 06:06 (+17s)
19th cast STARTS: 06:25 (+19s)
20th cast STARTS: 06:41 (+16s)
21th cast STARTS: 07:16 (+35s)
22th cast STARTS: 07:32 (+16s)
23th cast STARTS: 07:52 (+20s)
[Raid][Boss] Vault of the Incarnates
A player told us that when he dies he can relog and come back to life
[HoV][God-King Skovald] Felblaze Rush
|T1096201:16|t|cffffd000|Hspell:193660|h[Felblaze Rush]|h|r doesn't apply Felblaze Rush debuff to players if they move during the cast or use movement spells like |T135736:16|t|cffffd000|Hspell:1953|h[Blink]|h|r
PTR proof, player moves during the jump and he doesn't get said debuff
PTR proof, player blinks during the jump and doesn't get said debuff
January 24, 2024
Pet auto-cast abilities
Description of the bug
If you enable or disable your pet's autocast ability, it is reset after:
Relog
Loading to another location
Switching pets.
PTR:
Informations of the spell
|T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r
|T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r
|T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r
|T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r
|T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r
Hex
Following previous fix for Hex / Shadow Word: Death interraction, Hex can't be broken by any other spell
[General] - Resounding Clarity
Description of the bug
|T3565450:16|t|cffffd000|Hspell:381622|h[Resounding Clarity]|h|r generates 2 combo points
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCkQJBAAAAAAQSAkIAAAAAAA0iEOQJJkkkkWKJiEkQkYBB (talent tree for assasination)
Use |T3565450:16|t|cffffd000|Hspell:323547|h[Echoing Reprimand]|h|r
Echoing reprimand will generate 4 combo points
How it should be
Echoing reprimand should always generate 2 combo points. With or without resounding clarity talented
Informations of the spell
[Outlaw] - Dreadblades + blade flurry
Description of the bug
Initial hit of |T1301078:16|t|cffffd000|Hspell:343142|h[Dreadblades]|h|r doesn't proc |T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgkkEJNHIJQSkEJSSSSSIAAAAAAARLQSJJgEpFAAAA
Spawn at least 2 targets close to each other
Cast blade flurry
cast dreadblades on one of the targets
The 2nd target won't be damaged by bladeflurry after using dreadblades
How it should be
Dreadblades should proc blade flurry spread damage
Informations of the spell
[Holy] PVP Mana Regen
In PVP Holy Paladin should have 60% Mana regen
!image.png
[Mistweaver] - Misty Peaks vs Mana Tea
Description of the bug
We have issue whit |T608949:16|t|cffffd000|Hspell:115869|h[Mana Tea]|h|r :
|T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r randomly casts |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r , those random casts counts towards |T608949:16|t|cffffd000|Hspell:115869|h[Mana Tea]|h|r stacks though it didn't cost any mana.
|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r proc counts towards |T608949:16|t|cffffd000|Hspell:115869|h[Mana Tea]|h|r stacks though it didn't cost any mana.
How to reproduce
Take talents |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r,|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r and |T608949:16|t|cffffd000|Hspell:115869|h[Mana Tea]|h|r
Use |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r wait for |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r proc |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
Use |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r on some target , use |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r for trigger proc heal from |T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r talent
check |T608949:16|t|cffffd000|Hspell:115869|h[Mana Tea]|h|r stacks
How it should be
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r from |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r should not give for player any stacks of |T608949:16|t|cffffd000|Hspell:115869|h[Mana Tea]|h|r
|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r proc should not give for player any stacks of |T608949:16|t|cffffd000|Hspell:115869|h[Mana Tea]|h|r
Talent build:
B4QAK5xc05YQdq4E+VOLrE2vpKpUkEElSRiERkUQSLKBAAAAAAAAAAAAkQSJkIJRrAHolk0IJAAQE
[Mistweaver] Shaohao's Lesson - Anger
Description of the bug
Buff |T1357796:16|t|cffffd000|Hspell:405807|h[Shaohao's Lesson Anger]|h|r from talent |T4067369:16|t|cffffd000|Hspell:400089|h[Shaohao's Lessons]|h|r work not correctly :
Talent |T1357796:16|t|cffffd000|Hspell:405807|h[Shaohao's Lesson Anger]|h|r dublicate player heal for all ally around player.
healing must be duplicated only on the same target
[Mistweaver] Sheilun's Gift
Description of the bug
Player should not lose |T1242282:16|t|cffffd000|Hspell:205406|h[Sheilun's Gift]|h|r stacks immediately after death.
How it should be
Player must lose stacks when dies, only if he is dead and does not enter the combat for 1 minute.
Retail proof :
Player die 3:07 and lose stacks only on 4:04
[Mistweaver] Invoke Yu'lon
Description of the bug
Atm |T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r have issue :
|T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r casting |T606550:16|t|cffffd000|Hspell:343737|h[Soothing Breath]|h|r on 4 targets, should cast on 3 targets target and up to 2 allies .
Talent build :
B4QAK5xc05YQdq4E+VOLrE2vpWSKFJ5AEFkIkDEJFHgUSpEAAAAAAAAAAAAQCJlQikEtCcgWSSjkAAARA
[Windwalker] - Strike of the windlord
Description of the bug
Atm player |T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r clones doesn't dublicate |T1282595:16|t|cffffd000|Hspell:392983|h[Strike of the Windlord]|h|r hits
[Mistweaver] - Peaceweaver vs Restoral
Description of the bug
https://www.wowhead.com/spell=353313/peaceweavercomments talent dont have interaction whit https://www.wowhead.com/spell=388615/restoralcomments
with should give player buff https://www.wowhead.com/spell=353319/peaceweavercomments
How to reproduce
take talents https://www.wowhead.com/spell=353313/peaceweavercomments and https://www.wowhead.com/spell=388615/restoralcomments
use https://www.wowhead.com/spell=388615/restoralcomments
check buff for immunity
How it should be
https://www.wowhead.com/spell=353313/peaceweavercomments with https://www.wowhead.com/spell=388615/restoralcomments should give player buff https://www.wowhead.com/spell=353319/peaceweavercomments
Talent build:
B4QAK5xc05YQdq4E+VOLrE2vpKpUkERatSRiERkUg0iSAAAAAAAAAAAAAJkUCJSS0KwBaJJNSCAAEA
[Restoration] - Photosynthesis
Description of the bug
|T464030:16|t|cffffd000|Hspell:274902|h[Photosynthesis]|h|r bloom doesn't proc from |T134914:16|t|cffffd000|Hspell:383192|h[Grove Tending]|h|r , |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r (solo version) and |T134206:16|t|cffffd000|Hspell:188550|h[Lifebloom]|h|r (duo version)
Bloom procs to total hot ticks amount difference PTR
How to reproduce
Use |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r on ally
Wait for procs
How it should be
|T464030:16|t|cffffd000|Hspell:274902|h[Photosynthesis]|h|r bloom should also proc from |T134914:16|t|cffffd000|Hspell:383192|h[Grove Tending]|h|r , |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r (solo version) and |T134206:16|t|cffffd000|Hspell:188550|h[Lifebloom]|h|r (duo version)
Bloom procs from Lifebloom and Grove Tending Retail
Talents
BkGACG4EgN+c3/TAgq/XoBdcwgkENJJSkUCRIFppFJBAAAAAAAAAAAAaCBJSAkIhkkEJCkCAAAAAAEBABIA
[Feral] - Heart of the Wild
Description of the bug
In Feral spec |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r gives you CP every 1.5 sec
How to reproduce
Use |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r in Feral
How it should be
|T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r should empower only not associated specializations.
For Feral should be empowered only Balance, Guardian and Restoration abilites.
Talents
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJNNiSSSSSLFiSSSikAAAAAAoBgkQCQkkkkEJHISAAAAAAAAJAAA
[General] - Will of the Necropolis PVP mod
Description of the bug
|T254094:16|t|cffffd000|Hspell:206967|h[Will of the Necropolis]|h|r is missing its 50% pvp mod
How to reproduce
How it should be
Informations of the spell
[VotI][Dathea] Zephyr Slam knockback
Knockback strength scaling for Zephyr Slam is stronger than it's supposed to be
[VotI][Dathea] Cyclone timers
|T511543:16|t|cffffd000|Hspell:376943|h[Cyclone]|h|r timers are currently offset
Retail
1st cast STARTS: 00:37 (+37s)
2nd cast STARTS: 02:04 (+87s)
3rd cast STARTS: 03:31 (+87s)
4th cast STARTS: 04:58 (+87s)
5th cast STARTS: 06:25 (+87s)
PTR
1st cast STARTS: 00:35 (+35s)
2nd cast STARTS: 01:50 (+75s)
3rd cast STARTS: 03:15 (+85s)
4th cast STARTS: 04:42 (+87s)
5th cast STARTS: 06:09 (+87s)
[VotI][Dathea] Crosswinds timers
|T4555542:16|t|cffffd000|Hspell:388410|h[Crosswinds]|h|r timers are currently offset
Retail
1st cast STARTS: 00:25 (+25s)
2nd cast STARTS: 01:00 (+35s)
3rd cast STARTS: 01:52 (+52s)
4th cast STARTS: 02:28 (+26s)
5th cast STARTS: 03:20 (+52s)
6th cast STARTS: 03:55 (+35s)
7th cast STARTS: 04:46 (+51s)
8th cast STARTS: 05:22 (+44s)
9th cast STARTS: 06:14 (+52s)
10th cast STARTS: 06:49 (+35s)
..
PTR
1st cast STARTS: 00:25 (+25s) OK
2nd cast STARTS: 01:00 (+35s) OK
3rd cast STARTS: 01:40 (+40s)
4th cast STARTS: 02:13 (+33s)
5th cast STARTS: 03:06 (+53s)
6th cast STARTS: 03:39 (+33s)
7th cast STARTS: 04:33 (+54s)
8th cast STARTS: 05:06 (+33s)
9th cast STARTS: 06:00 (+54s)
10th cast STARTS: 06:37 (+37s)
..
[Shadowmoon][Sadana Bloodfury] - Dark Communion
Description of the bug
cast turn evil on the npc with 30% hp summoned by the boss doesnt kill the npc.
How to reproduce
Go to the Sadana Bloodfury boss with a paladin and wait for boss to cast dark communion, lower the life of the summoned npc to 30% or less and paladin cast turn evil on that npc.
How it should be
cast turn evil on the npc with 30% hp summoned by the boss, he should die instantly.
Informations of the spell
Dark Communion Spell World of Warcraft (wowhead.com)
Sadana Bloodfury NPC World of Warcraft (wowhead.com)
[PVP] Absorbs & Dampening
ISSUE:
At the moment, every infinite absorb that is calculated on the fly isn't affected by dampening.
Let's take for example Hunter's |T132293:16|t|cffffd000|Hspell:202746|h[Survival Tactics]|h|r or DK's |T254094:16|t|cffffd000|Hspell:206967|h[Will of the Necropolis]|h|r: those are actually coded as ABSORBS but their value is calculated every time you get hit, and they currently don't take dampening into account
HOW IT SHOULD BE:
All those Absorbs auras should take dampening into account and have their effectiveness reduced by it
[VotI][Dathea][Mythic] Volatile Infuser Missing
Currently, One Volatile Infuser is missing, There should be 5 on the floor. Currently, there are only 4.
!image.png
!image.png
January 23, 2024
[Prot] - Divine Resonance targeting
Description of the bug
|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r cast via |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r is directed to a random target
How to reproduce
Choose |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r talent
Pull a pack of mobs
Use |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
Every 5 seconds |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r will shoot |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r to a random mob rather than the main target
How it should be
|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r cast via |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r should be directed to the main target
Informations of the spell
|T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r
[Retribution] - Searing Light
Description of the bug
Searing Light is casted in our position.
ptr proof
How to reproduce
Create a Paladin and select Retribution spec
Copy talent tree code
Cast Blade of Justice and wait for the Consecration & Expurgation damage proc the Searing Light. Check the Searing Light position
How it should be
Searing Light should always be casted in our target position.
retail proof
Informations of the spell
Wowhead link
Searing Light |T2175503:16|t|cffffd000|Hspell:404540|h[Searing Light]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KNJKSSKSCAAAAAAkGSSSRgEEpEBCpkWSpRCQIKNaAA
talent tree proof
[Protection] Consecrated Ground
Description of the bug
The recast of the Consacration doesn't apply the slow of Consecrated Ground.
ptr proof
How to reproduce
Create a Paladin and choose Protection spec
Copy talent tree code
Cast Consecration in some enemy Npc
Recast Consecration and check the slow
How it should be
With Consecrated Ground talent selected, always our enemies are in top of our Consecration should be slowed (if they can be slowed) by 50%.
retail proof
Informations of the spell
Wowhead link
Consecrated Ground |T236260:16|t|cffffd000|Hspell:204054|h[Consecrated Ground]|h|r
Consecration |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
AMR link: BIEAomTTpSA9oX6huYLb5nP3rXiSiokkyB0iElWTSiEJhEAAgAAAAAAAAIRkQSQQSKQSCAgACgAJAA
talent tree proof
[Mistweaver] - Unison
Description of the bug
Talent |T132096:16|t|cffffd000|Hspell:388477|h[Unison]|h|rdoesn't duplicate healing from |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r.
|T132096:16|t|cffffd000|Hspell:388477|h[Unison]|h|rdoesn't target player if no other party member is injured.
[Mistweaver] - Invigorating Mists
Description of the bug
Healing fromhttps://www.wowhead.com/spell=274586/invigoratingmistsmodifies trigger https://www.wowhead.com/spell=117907/masterygustofmistsmodifies
How to reproduce
take talent https://www.wowhead.com/spell=274586/invigoratingmistsmodifies
use |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r on some target
|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r on urself (u can see mastery trigger on target with |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r )
How it should be
Healing fromhttps://www.wowhead.com/spell=274586/invigoratingmistsmodifies should not trigger https://www.wowhead.com/spell=117907/masterygustofmistsmodifies
Informations of the spell
Source for mastery proc :
[Mistweaver] - Ancient Teachings
Description of the bug
|T133739:16|t|cffffd000|Hspell:388023|h[Ancient Teachings]|h|r healing always split it doesn't matter if the allies are injured it only counts if they are out of range.
Atm talent overhealing all party members.
How it should be
Healing should be distributed among injured players.
[Mistweaver] Mending Proliferation
Description of the bug
|T1629909:16|t|cffffd000|Hspell:388509|h[Mending Proliferation]|h|r buff has wrong duration
How it should be
|T1629909:16|t|cffffd000|Hspell:388509|h[Mending Proliferation]|h|r buff duration should be equal to the remaining duration of the |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r that procc'ed it
Retail buff duration
FS buff duration
[Mistweaver] Overflowing Mists
Description of the bug
|T1394953:16|t|cffffd000|Hspell:388514|h[Overflowing Mists]|h|r have issue :
If you have 2 points in talent |T1394953:16|t|cffffd000|Hspell:388514|h[Overflowing Mists]|h|r it will only work as 1% not 2% initial healing.
How to reproduce
Pick two points in Overflowing mists talent
Cast |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r on any target
Take damage ( not dot )
Check healing from talent
Talent build :
B4QAK5xc05YQdq4E+VOLrE2vpKpUkkQU0iIpERSDSJlSAAAAAAAAAAAAAJkUCJSS0K4Aplk0IOAAAEA
January 22, 2024
Burning Rush vs water
Description of the bug
https://www.wowhead.com/spell=111400/burningrushchangelog turns off when you run through the water.
PTR:
How it should be
Must stay active when you are running through the water.
Retail timecode:
Pet health coefficient
Description of the bug
Pets have the wrong health coefficient from the owner:
|T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r 0.4
|T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r 0.3
|T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r 0.75
|T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r 0.4
How it should be
|T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r 0.5
|T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r 0.45
|T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r 0.7
|T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r (Succub/Incub) 0.5
[Mistweaver] - Revival/Restoral in dungeon
Description of the bug
Atm |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r and |T1381300:16|t|cffffd000|Hspell:388615|h[Restoral]|h|r healing didnt increases by 100 % when player in dungeon.
How to reproduce
go to dungeon
test |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r and |T1381300:16|t|cffffd000|Hspell:388615|h[Restoral]|h|rhealing
How it should be
Healing should be increased in dungeons
[MM] - Steady Focus
Description of the bug
You can refresh |T1412205:16|t|cffffd000|Hspell:193533|h[Steady Focus]|h|r on every |T132213:16|t|cffffd000|Hspell:56641|h[Steady Shot]|h|r cast after you did 2 Steady Shots in a row
How to reproduce
Use |T132213:16|t|cffffd000|Hspell:56641|h[Steady Shot]|h|r twice
Use any other spell
Use |T132213:16|t|cffffd000|Hspell:56641|h[Steady Shot]|h|r again
How it should be
|T1412205:16|t|cffffd000|Hspell:193533|h[Steady Focus]|h|r should be applied only when you cast 2 |T132213:16|t|cffffd000|Hspell:56641|h[Steady Shot]|h|r in a row. Counter should drop after you cast any other spell.
Talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEASKIIAAAAARSSkkECSEJlQQERRKaCJRIhgCAAAAA
[Guardian] - Thorns of Iron x Layered mane
Description of the bug
When you use |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r and |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r procs |T1769008:16|t|cffffd000|Hspell:400222|h[Thorns of Iron]|h|r does damage two times:
First hit when you get 1st stack of |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
Second hit when you get 2nd stack of |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
How to reproduce
Use |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
Get |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r proc
How it should be
When |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r procs |T1769008:16|t|cffffd000|Hspell:400222|h[Thorns of Iron]|h|r should deal damage one time. Its damage should be calculated for armor amount after for 2nd stack.
Damage 01:17.295
Proc 01:17.263
Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJRJRhIxBgwBSSLKACgkkEIJJJJJHIFEIAAAAAAAIhAA
[Guardian] - Berserk: Persistence
Description of the bug
|T236149:16|t|cffffd000|Hspell:377779|h[Berserk: Persistence]|h|r effects work without talent being selected
How to reproduce
Import talents
Use |T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r
How it should be
|T236149:16|t|cffffd000|Hspell:377779|h[Berserk: Persistence]|h|r should be active only when talent selected
Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJRJRhIBIcgk0iCgAIJJBSSSSSyBSBBCAAAAAAASIBA
[Unholy] - Dark Arbiter
Description of the bug
Currently, Dark Arbiter is doing way more damage than intended.
PTR proof: Dark Arbiter 24k
Gargoyle 7k
How to reproduce
Go to https://www.wowhead.com/npc=93509/ladyalistra
Get Dark Arbiter
Compare the damage it does compared to the gargoyle.
How it should be
Dark Arbiter should do the same damage as the Gargoyle.
Informations of the spell
|T298674:16|t|cffffd000|Hspell:207349|h[Dark Arbiter]|h|r
|T458967:16|t|cffffd000|Hspell:49206|h[Summon Gargoyle]|h|r
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKJJhIAAgkESJRSSikA
[VotI][Kurog] Kurog's Erupting Bedrock timers
Kurog's |T451165:16|t|cffffd000|Hspell:395894|h[Erupting Bedrock]|h|r Timers
Retail
00:00 Boss enters Earth altar
00:22 Boss casts 1st Erupting Bedrock (+22s)
01:06 Boss casts 2nd Erupting Bedrock (+44s)
01:52 Boss casts 3rd Erupting bedrock (+46s)
PTR
00:00 Boss enters Earth altar
00:23 Boss casts 1st Erupting Bedrock (+23s)
01:08 Boss casts 2nd Erupting Bedrock (+46s)
01:54 Boss casts 3rd Erupting Bedrock (+48s)
[VotI][Sennarth] Deaths vs teleport
Whenever a player dies (either from damage or from falling off), their corpse should be teleported to the top of the current checkpoint platform (in sennarth there are 3 checkpoints, 1 at the very start; 1 in the middle, where the new sets of spiders spawns, 1 at the very end)
At the moment the corpse doesn't get teleported anywhere (and if it's a death from falling, the corpse stays at the bottom in textures)
The corpse should continuously get teleported whenever the encounter reaches another checkpoint, so to have the chance to battle ress
[General] Drinks Mana Regen speed
Description of the bug
Every drink that regenerates mana is replenishing it way too fast on FS, PVE & PVP
Except in Solo Shuffle where only Mage drink can be used, regular drinks can be used in raid, dungeon, arena & BG without problems, but they should give mana way more slowly
How to reproduce
Que in Arena
Drink water
How it should be
Imgur (LIVE test)
Imgur (RETAIL test) in arena
[General] Scouting Map
Description of the bug
Nothing happens when you interact https://www.wowhead.com/npc=139522/scoutingmap in Boralus and https://www.wowhead.com/npc=135775/scoutingmap in Dazar'alor. So you can't continue default quest leveling in BFA.
How it should be
https://www.wowhead.com/npc=139522/scoutingmapand https://www.wowhead.com/npc=135775/scoutingmap should show you tactical map, where you can choose zone and get start quest for this zone.
[Arena] PvP Title
Description of the bug
A player reported that when he got 1500/1800/2100/2400 he did not get the title and the achievement
How to reproduce
Get 1500/1800/2100/2400 rating
check achievement
How it should be
When we have 2.4 we get achievement + title
January 21, 2024
[Blood] - Bloodworms
Description of the bug
|T136211:16|t|cffffd000|Hspell:195679|h[Bloodworms]|h|r dmg and heal doesnt records by details
How to reproduce
1. Get build with |T136211:16|t|cffffd000|Hspell:195679|h[Bloodworms]|h|r
2. Start autoatack enemy
3. Wait for spawn worms
4. Check if their dmg and heal recorded by details
How it should be
|T136211:16|t|cffffd000|Hspell:195679|h[Bloodworms]|h|r dmg and heal should records by details
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BikkQkkIISEkISIkkkEJAAAAAASSCh0SISAAAhkkkAAAAA
[Unholy] - Summon Gargoyle vs Platforms
Description of the bug
Currently, Summon Gargoyle is not casting anything in platforms such as Halls of valor or raid bosses like Raszageth.
PTR proof: Sometimes it has the animation of it falling and never casts any spell.
How to reproduce
Use Summon Gargoyle in Halls of Valor.
Check if it does damage.
How it should be
Summon Gargoyle shouldn't fall into textures and should cast always.
Informations of the spell
https://www.wowhead.com/spell=49206/summongargoyle?def=101313&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKJJhIAAgkESJRSSikA
[VotI][Raszageth] Electrified Colossal Stormfiend
Intermission 2.5
x2 https://www.wowhead.com/npc=197145 + x1 https://www.wowhead.com/npc=200943 should spawn
At the moment it's x3 https://www.wowhead.com/npc=197145
(The only difference betwen the 2 NPCs is that https://www.wowhead.com/npc=200943 doesn't cast |T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r)
Spawn location (it's basically the one that when Tps, doesn't swap with any other Colossal)
!image.png
[Votl][General] Vantus rune
|T4555026:16|t|cffffd000|Hitem:198491::::::::120:::::|h[Vantus Rune: Vault of the Incarnates]|h|r can be used on multiple bosses in the same week
[VotI][Kurog] Earthbrought Smasher's Erupting Bedrock timers
Earthbrought Smasher |T451165:16|t|cffffd000|Hspell:395894|h[Erupting Bedrock]|h|r Timers
Retail
00:00 Earthbrought Smasher spawns
00:28 Earthbrought Smasher casts 1st Erupting Bedrock (+28s)
01:03 Earthbrought Smasher casts 2nd Erupting Bedrock (+35s)
PTR
00:00 Earthbrought Smasher spawns
00:31 Earthbrought Smasher casts 1st Erupting Bedrock (+31s)
01:31 Earthbrought Smasher casts 2nd Erupting Bedrock (+60s)
January 20, 2024
[PvP] Shadow Word Death
Description of the bug
When you do shadow word death, when for example a shaman hex you, if you do in the precise moment should remove it but it doesnt remove it
How to reproduce
Make duel vs sham
Shaman use hex
In end moment use shadow Word Death
How it should be
Normally we should not take the hex
[Guardian] thorns of iron issues
Description of bug
|T236216:16|t|cffffd000|Hspell:137010|h[Guardian Druid]|h|r doesn't affect |T1769008:16|t|cffffd000|Hspell:400222|h[Thorns of Iron]|h|r
|T1129695:16|t|cffffd000|Hspell:200851|h[Rage of the Sleeper]|h|r doesn't affect it.
Overall damage is less than it should be.
How to reproduce
.npc add temp 194643
.mod rage 10000
Use |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
How it should be
|T1129695:16|t|cffffd000|Hspell:200851|h[Rage of the Sleeper]|h|r should inrease damage done by Thorns of Iron
Calculation should be [Armor x 0.2 x Core Passive x other mods]
|T236216:16|t|cffffd000|Hspell:137010|h[Guardian Druid]|h|r
Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJRJRJJJJCESCpEgAIJJRCSSgcgUSSQCAAAAAAASIAA
[Restoration] - Efflorescence
Description of the bug
|T134222:16|t|cffffd000|Hspell:81262|h[Efflorescence]|h|r smart target doesn't exist
How to reproduce
|T134222:16|t|cffffd000|Hspell:81262|h[Efflorescence]|h|r for dummies (better for players)
Take |T306845:16|t|cffffd000|Hspell:207385|h[Spring Blossoms]|h|r
Repeat
How it should be
|T134222:16|t|cffffd000|Hspell:81262|h[Efflorescence]|h|r should have smart target selection
For |T134222:16|t|cffffd000|Hspell:81262|h[Efflorescence]|h|r only:
Current % hp check. So it should heal first players with less current % hp.
via |T306845:16|t|cffffd000|Hspell:207385|h[Spring Blossoms]|h|r its smart target changes
For |T134222:16|t|cffffd000|Hspell:81262|h[Efflorescence]|h|r with |T306845:16|t|cffffd000|Hspell:207385|h[Spring Blossoms]|h|r :
First is |T306845:16|t|cffffd000|Hspell:207385|h[Spring Blossoms]|h|r HoT exists check
Second is Current % hp check
Third is |T306845:16|t|cffffd000|Hspell:207385|h[Spring Blossoms]|h|r aura duration check
Taletns
BkGACG4EgN+c3/TAgq/XoBdcwUSSS0ahkkiUAh0oFplEAAAAAAAAAAAAkWCBCAkIJJJBSSJRQCAAAAAQAAARA
[Unholy] - Army of the Dead/Apocalypse Formula
Description of the bug
Currently, Army of the Dead/Apocalypse melees are way less than they should be.
PTR proof: 1.2k
How to reproduce
Use Army of the Dead/Apocalypse
Check the damage it deals.
How it should be
The formula it is using in retail is this one:
army ghoul attack power = player attack power x ( 0.4664 x 0.75 ) in this case it is 0.75 because it got nerfed by 25% in 10.2 so correct formula should be army ghoul attack power = player attack power x ( 0.4664 x 1 )
auto attack damage = (Attack Power / 6) x mastery x vers x unholy spec aura (0.95) x unholy aura x commander of the dead x morbidity x brittle x swing speed (2.0)
Informations of the spell
https://www.wowhead.com/spell=42650/armyofthedead?def=101335&rank=1
https://www.wowhead.com/spell=275699/apocalypse?def=101324&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKJJhIAAgkESJRSSikA
[Unholy] - Army of the Dead/Apocalypse Ghouls
Description of the bug
Currently, the Ghouls summoned by Army of the Dead and Apocalypse are not using the spell |T237535:16|t|cffffd000|Hspell:199373|h[Claw]|h|r at all.
The Army of the Dead and Apocalypse ghouls damage is not showing as damage of the DK in details, and it is separated from the DK in logs.
New Issue: |T348276:16|t|cffffd000|Hspell:288417|h[Magus of the Dead]|h|r causes to change yr main pet bar to Magus pet bar(with elvui only)
How to reproduce
Use Army of the Dead/Apocalypse.
Check if they use Claw
Check if the damage done is being recorded by Details and Logs as DK damage
How it should be
The Army of the Dead/Apocalypse ghouls should cast Claw.
The damage done by the Army of the Dead/Apocalypse should be recorder by Details and Logs as DK damage
Informations of the spell
https://www.wowhead.com/spell=275699/apocalypse?def=101324&rank=1
https://www.wowhead.com/spell=42650/armyofthedead?def=101335&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAISSCJiERISECJJJRAAAAAAAAAgSiEigAAIJh0SkkkIJA
[Unholy] - Magus of the Dead casts vs Haste
Description of the bug
Currently, Magus of the Dead casts are locked to 1s so no matter the amount of haste you have its cast won't get reduced.
PTR proof:
How to reproduce
Increase your haste.
Use Magus of the dead
Check the cast time of the Magus.
How it should be
Magus of the Dead shouldn't have the haste locked it should get reduced by the amount of haste of the player like this: 0.59s
Informations of the spell
https://www.wowhead.com/spell=390196/magusofthedead?def=101284&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKJJhIAAgkESJRSSikA
[Unholy] - Magus of the Dead vs Commander of the Dead/Unholy Aura
Description of the bug
Currently, Magus of the Dead is not getting damage increased by Commander of the Dead and Unholy Aura.
!image.png
1402 without Commander of the Dead, 1502 with commander of the dead which is not the 35% + 20% of the Unholy Aura
How to reproduce
Use Festering Strike.
Use Apocalypse
Use Dark Transformation
Check the damage increased the Magus of the Dead gets.
How it should be
Commander of the Dead should increase the damage of the Magus of the Dead by 35%
Unholy Aura should increase the damage the target takes from your minions by 10%/20%
Informations of the spell
https://www.wowhead.com/spell=390259/commanderofthedeadcomments
https://www.wowhead.com/spell=390196/magusofthedead?def=101284&rank=1
https://www.wowhead.com/spell=377440/unholyaura?def=101286&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKJkkIAAgkESJRSSikA
[Unholy] - Summon Gargoyle / Sweeping Claws vs Mastery
Description of the bug
Currently, Summon Gargoyle is affected 2 times by mastery but it should only once.
How to reproduce
Summon Gargoyle
Check if the damage is increased by mastery.
How it should be
Summon Gargoyle should be affected by mastery.
Formula of Retail 10.1.7 is like this:
gargoyle strike damage = player attack power 0.3312 mastery vers spec aura all the other mods (is not affected by death rot)
Informations of the spell
https://www.wowhead.com/spell=51963/gargoylestrikeseealsoother
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKJJhIAAgkESLRSSikA
[Unholy] - Summon Gargoyle vs damage buffs
Description of the bug
Currently, Summon Gargoyle damage is not getting increased by Commander of the Dead, Dark Empowerment and with Unholy aura
PTR proof:
How to reproduce
Use Summon Gargoyle.
Use Dark Transformation
Check if damage of the Gargoyle increases.
Spend Runic Power.
Check if damage of the Gargoyle increases.
How it should be
Summon Gargoyle should increase its damage with Commander of the Dead, Dark Empowerment and Unholy Aura.
Informations of the spell
|T136145:16|t|cffffd000|Hspell:211947|h[Dark Empowerment]|h|r
|T136159:16|t|cffffd000|Hspell:390264|h[Commander of the Dead]|h|r (buff)
|T136159:16|t|cffffd000|Hspell:390259|h[Commander of the Dead]|h|r (talent)
|T458967:16|t|cffffd000|Hspell:49206|h[Summon Gargoyle]|h|r
https://www.wowhead.com/spell=377440/unholyaura?def=101286&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKJJhIAAgkESJRSSikA
[Thaldraszus][NPC] Watcher Koranos
Description of the bug
https://www.wowhead.com/npc=191369/watcherkoranos does not show back in Valdrakken if you start and finish any quest from this chain https://www.wowhead.com/storyline/thesilverpurpose1325
It might causes issues with https://www.wowhead.com/quest=72360/revivingthemachine when revival catalyst is released, they won't be able to see the npc to unlock it.
How to reproduce
Accept https://www.wowhead.com/quest=72192/hallsofinfusionentropytoorder
Get renown 12 with https://www.wowhead.com/faction=2510/valdrakkenaccord
Start https://www.wowhead.com/quest=68794/allyofdragons and follow up to https://www.wowhead.com/quest=70703/thelegacyoftyrhold
Check for https://www.wowhead.com/npc=191369/watcherkoranos after every quest from chain is completed.
Finish the entire chain.
Check for https://www.wowhead.com/npc=191369/watcherkoranos in Valdrakken again.
How it should be
https://www.wowhead.com/npc=191369/watcherkoranos should show back in Valdrakken after https://www.wowhead.com/storyline/thesilverpurpose1325 is completed.
Most comments says after https://www.wowhead.com/quest=67076/asparkofdiscovery is completed.
Informations of the npc
https://www.wowhead.com/npc=191369/watcherkoranoscomments:id=5534884
https://www.wowhead.com/quest=72192/hallsofinfusionentropytoordercomments:id=5619815
[The Waking Shores][Quest] Exeunt, Triumphant
Description of the bug
Multiple reports from players being unable to see https://www.wowhead.com/npc=187278/majordomoselistra to turn in the quest https://www.wowhead.com/quest=66124/exeunttriumphant
I was unable to reproduce it on PTR and on live. I was able to see the NPC with alt picking waking shores as first area to quest, also when I picked different zone (Thaldraszus) from adventure map. Most cases seem to be an alt
How to reproduce
Accept https://www.wowhead.com/quest=66124/exeunttriumphant
Turn it in..
How it should be
https://www.wowhead.com/npc=187278/majordomoselistra should arrive once you reach the spot, then you are able to turn in the quest after a cutscene.
Informations of the quest
https://www.wowhead.com/quest=66124/exeunttriumphant
https://www.wowhead.com/npc=187278/majordomoselistra
[VotI][Kurog] Seismic Rupture vs Earth Breakers
P1 (not intermission)
Whenever Kurog casts Seismic Rupture, he should place x4 swirlies and each of them should spawn x1 Earth Breaker
At the moment only x1 swirly, x1 add spawns
(In intermission, the Seismic Rupture cast by the Tectonic Crusher is working fine, x4 swirlies x4 adds)
Retail
[VotI][Sennarth] Web Blast timers
|T651091:16|t|cffffd000|Hspell:372129|h[Web Blast]|h|r should not be spamcast, in retail it does not have a specific pattern but it has a few seconds interval one another.
At the moment it's being spamcast
Retail
PTR
[Bastion][quest] Lakeshire's Last Stand
Description of the bug
No ghouls spawn during https://www.wowhead.com/quest=58951/lakeshireslaststand Fight the Scourge stage. First ghoul spawns dead.
How to reproduce
Start https://www.wowhead.com/quest=58951/lakeshireslaststand
Do first 3 objectives
Wait for ghouls to spawn.
How it should be
Ghouls should start spawning in waves
Informations of the quest
https://www.wowhead.com/quest=58951/lakeshireslaststand
January 19, 2024
[General] Healstone vs hp max
Description of the bug
|T538745:16|t|cffffd000|Hitem:5512::::::::120:::::|h[Healthstone]|h|r is not supposed to heal if we have our life full.
How to reproduce
Create lock
Create |T538745:16|t|cffffd000|Hitem:5512::::::::120:::::|h[Healthstone]|h|r
Use it when hp max
How it should be
When you use |T538745:16|t|cffffd000|Hitem:5512::::::::120:::::|h[Healthstone]|h|r When using this object at the maximum level of our health points, there is an error message "Your HP is already at the maximum.".
In french : Vos PV sont dj au maximum.
Information's of item
Retails:
[Shadow] - Halo and Void bolt interaction
Description of the bug
void bolt cancels halo casting (Ability is fully cast but not launch).
How to reproduce
Spam void bolt while halo is in casting.
How it should be
Halo should not be canceled and should be executed while spamming void bolt which should simply be queued upon completion of halo casting.
Retail video:
Informations of the spell
Halo Spell World of Warcraft (wowhead.com)
Void Bolt Spell World of Warcraft (wowhead.com)
[Holy] - Divine Image vs Critical Strike
Description of the bug:
All Divine Image spells listed below are not affected by Critical Strike.
Healing Light, Blessed Light, Dazzling Lights.
Retail Proof.
How to reproduce
Cast Holy Word: Serenity (Spell ID: 2050).
for Healing Light Cast Flash Heal (Spell ID: 2061).
for Bledded Light Cast Prayer of Mending (Spell ID: 33076).
for Dazzling Lights Cast Pryer of Healing (Spell ID: 596).
How it should be:
Healing Light, Blessed Light and Dzzling Lights should have a chance to crit.
Informations of the spell
Wowhead link: |T1295523:16|t|cffffd000|Hspell:196809|h[Healing Light]|h|r , |T237541:16|t|cffffd000|Hspell:196813|h[Blessed Light]|h|r , |T237541:16|t|cffffd000|Hspell:196810|h[Dazzling Lights]|h|r .
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAoQ0CJJRikSISKUSoEAAAAgUSL0SCkCRSSSCKFIRIFA
[Retribution] Divine Toll
Description of the bug
|T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r increases oncast |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r damage by 400%
How to reproduce
Use |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
Use |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
How it should be
|T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r should increase |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r damage by 100%
Talents
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIUKlSSr0koIJpJJAAAAAAQa4ASCBSCRKRKIkSaJaIBkI0oFAA
[General][Item] Goblin Glider
Description of the Bug:
|T136243:16|t|cffffd000|Hspell:126392|h[Goblin Glider]|h|r works incorrect. When you press it you your Flight path is wrong.
Also if you use |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r and press |T136243:16|t|cffffd000|Hspell:126392|h[Goblin Glider]|h|r buff of |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r are slowing your flying speed.
How to reproduce it:
1. Press Goblin Glider
2. Check your Flight path
3. Check your flying speed
How it works on PTR:
How it works on Retail:
[General] - Drake Armor
Description of the bug
Armor is still locked for your Drakes even after reaching renown 26 and completing the quest https://www.wowhead.com/quest=70911/armoredandready and applying an armor.
How to reproduce
Get renown 26 with https://www.wowhead.com/faction=2510/valdrakkenaccord.
Talk to https://www.wowhead.com/npc=185561/kaestrasz.
Accept and complete https://www.wowhead.com/quest=70911/armoredandready.
Apply the armor you picked from rewards.
Go to rostrum of transformation.
Check armor tab.
How it should be
After you complete https://www.wowhead.com/quest=70911/armoredandready , you should get |T4571779:16|t|cffffd000|Hspell:400549|h[Drake Armor]|h|r and be able to apply and change your Drake's armor in rostrum of transformation.
Informations of the spell
|T4571779:16|t|cffffd000|Hspell:400549|h[Drake Armor]|h|r
https://www.wowhead.com/quest=70911/armoredandready
|T254288:16|t|cffffd000|Hitem:197350::::::::120:::::|h[Renewed ProtoDrake: Silver and Purple Armor]|h|r
|T254290:16|t|cffffd000|Hitem:197581::::::::120:::::|h[Windborne Velocidrake: Silver and Purple Armor]|h|r
|T254291:16|t|cffffd000|Hitem:197093::::::::120:::::|h[Highland Drake: Silver and Purple Armor]|h|r
|T254289:16|t|cffffd000|Hitem:196962::::::::120:::::|h[Cliffside Wylderdrake: Silver and Purple Armor]|h|r
January 18, 2024
[All] - Seismic Reverberation
Description of the bug
Fury spec:
|T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|r procs from each main hand |T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r (Fury spec)
|T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|r does 60% additional damage (only in Fury spec)
|T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|r calculates damage from |T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r before aoe diminishing
Arms spec:
|T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|r calculates damage from |T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r before aoe diminishing
Protection spec:
|T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|r deals 30% of |T132353:16|t|cffffd000|Hspell:6572|h[Revenge]|h|r possible damage when you use |T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r
How to reproduce
Create Warrior Class
Choose spec
Pick the |T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|rchangelog talent
Hit 3 or more enemies with Whirlwind / Revenge
How it should be
|T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|r should proc once from main hand hits and once from off hand hits
|T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|r should deal 30% additional damage
|T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|r should take 30% damage from damage dealt after diminishing calculation
In Protection spec |T236305:16|t|cffffd000|Hspell:382956|h[Seismic Reverberation]|h|r should deal 30% of |T132353:16|t|cffffd000|Hspell:6572|h[Revenge]|h|r damage when you use |T132353:16|t|cffffd000|Hspell:6572|h[Revenge]|h|r and 30% of |T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r when you use |T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r
Pets vs AoE
Description of the bug
List of pets/demons that take high and weakly mitigated AoE damage:
Demonology: |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r https://www.wowhead.com/npc=55659/wildimp |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r
Destruction: |T1371266:16|t|cffffd000|Hspell:367680|h[Blasphemy]|h|r
Affliction: |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r
Class pets: |T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r |T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r |T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r |T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r
Also pets are affected by many AoEs that should only affect players.
A few examples:
My logs: wild imps
tyrant
blasphemy
summon imp
PTR:
Retail:
wild imps
tyrant
blasphemy
felhunter
[Restoration] - Healing Stream Totem vs Living Stream
Description of the bug
Currently, Healing Stream Totem healing is increasing even without the talent Living Stream.
PTR proof:
How to reproduce
Use Healing Stream Totem
Check if the healing of it increases.
How it should be
Healing Stream Totem healing ticks should increase only if you have Living Stream.
Informations of the spell
https://www.wowhead.com/spell=5394/healingstreamtotem?def=106920&rank=1
https://www.wowhead.com/spell=382482/livingstream?def=106927&rank=1
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQcgkkkkSiDkSSOgkUAOgSCgkokSoIShkiWCQCRUUC
[Holy] - Empyreal Blaze
Description of the bug:
Issue 1: Fixed.
Second effect of Empyreal Blaze talent is not working correct.
Casting Holy Fire under the effect of Empyreal Blaze extent Holy Fire's DoT durtion from 7 to 9sec.
________________________________________________
Issue 2: NEW.
Holy Fire casts (after first 3 free casts from Empyrel Blaze) are not extending the duration of Holy Fire's DoT. FS Proof.
How to reproduce:
Cast Holy Fire (Spell ID: 14914).
Cast Empyreal Blaze (Spell ID: 372616).
Cast Holy Fire 3 times
Cast Holy Fire again.
How it should be:
Casting Holy Fire on the same target under the effect of Empyreal Blaze and after that should increase his DoT duration: 6sec 12sec 18sec 24sec.
Retail Proof.
Informations of the spell
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAAEtQSSkIpEikClkkSAAAAASJtQLJQKEJJJJoUgEhUAA
[All] Void Tendrils PvP
Description of the bug
A player reported to us that when he uses |T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r in pvp it is 20 seconds when it should be 6 seconds
How to reproduce
Creat Shadow Priest
Duel someone
Use |T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r
How it should be
Normally the spell should root the person for 6 seconds instead of 20
Informations of the spell
PvP Test
[Retribution] PVP Mods
Some PVP Mods were missing for Retribution spec, namely:
Blessing of Dawn: 0.5 on the damage amp buff (this doesn't affect Seal of Order / Fading Light)
Empyrean Legacy: 0.6 on the Divine Storm damage amp (15% instead of 25%)
Sanctified Plates: 0.5 on the Stamina & Avoidance buff (armor unchanged)
[MM] - Explosive Shot x Salvo
Description of the bug
Currently if you use |T1033904:16|t|cffffd000|Hspell:400456|h[Salvo]|h|r first and refresh it with manual |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r it completely remove>apply your old |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r
How to reproduce
Use |T1033904:16|t|cffffd000|Hspell:400456|h[Salvo]|h|r
Use |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r
Use |T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r / |T132205:16|t|cffffd000|Hspell:260243|h[Volley]|h|r
How it should be
|T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r should have queue:
When you refresh it with new |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r duration of the debuff should be extended by duration of the new |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r .
When old |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r duration part expires it explodes first time.
When new |T236178:16|t|cffffd000|Hspell:212431|h[Explosive Shot]|h|r duration part expres it explodes second time.
Talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEASKIIAAAAARSSkkECCJRJRaERUkimQSESIoAAAAAA
[PVP] - Tranquilizing Darts
Description of the bug
|T136020:16|t|cffffd000|Hspell:356015|h[Tranquilizing Darts]|h|r has several issues:
It only reduces the duration of 1 magic effect on the dispelled / kicked target
it can cause some auras to become infinite (like paladin BOP)
How to reproduce
Take the PVP Talent, and use Tranquilizing Shot on a target affected by several hots (like a drood) > notice only 1 hot gets reduced
for the second issue, try to test on a paladin with BOP having less than 4 sec duration left and kick one of his cast
How it should be
8 darts should be sent on the target and his nearby allies, reducing up to 8 buffs by 4 sec. If one of those buff has less than 4 sec remaining, it should remove it and treat that removal as a dispell
[Vengeance] - Frailty healing
Description of the bug
|T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r healing part healing for 10% damage done per stack to player works BY EVERY PLAYER HITTING THE TARGET.
Shows healing in details as |T1097742:16|t|cffffd000|Hspell:227255|h[Spirit Bomb]|h|r
Healing the player for amounts that other players also hit the target with the stacks.
Example I apply |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r 1 stack, i get healed for 10% damage that I deal to the target. Paladin player comes to the boss and hits him for 250k, i got healed for 25k.
This is insanely gamebreaking in raids and dungeons.
How to reproduce
Apply |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r to target, let other player hit the target, see healing taken.
How it should be
% of healing done to player by damage should be only by the player that applied |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r (that one dh player) and not by other players.
Informations of the spell
Wowhead link |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r
!image.png
[VotI][Raszageth] Storm Eater
P3
If a https://www.wowhead.com/npc=198992/stormenergy comes in contact with Raszageth, it should heal them by 5% and increase damage done by 20%
At the moment the damage done buff seems missing |T4630418:16|t|cffffd000|Hspell:395818|h[StormEater]|h|r
[SBG][Bonemaw] Shadowstep problems
Description of the bug
When using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on https://www.wowhead.com/npc=75452/bonemaw While being on the groud. You get teleported in front of the boss BUT you still get the |T136198:16|t|cffffd000|Hspell:158061|h[Blessed Waters of Purity]|h|r as if you was put into the water
When using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on https://www.wowhead.com/npc=76057/carrionworm you get teleported at thier location and fly into the water. You should be teleported in front of them as with https://www.wowhead.com/npc=75452/bonemaw
When using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on https://www.wowhead.com/npc=75452/bonemaw whilst being in the water, you will get teleported under the platform (whilst its not in its original location)
using shadowstep on bonemaw and Worms while on the ground
Using shadowstep on bonemaw while in water
[General] Renown title rewards
Renown titles are missing as a reward:
Note: Titles should be Accountwide Unlock.
Dragonscale Expedition Renown 25 https://www.wowhead.com/title=736/intrepidexplorer
Valdrakken Accord Renown 30 https://www.wowhead.com/title=735/allyofdragons
Maruuk Centaur Renown 25 https://www.wowhead.com/title=734/khansguard
Iskaara Tuskarr Renown 30 https://www.wowhead.com/title=737/ofiskaara
[VotI][Raszageth] Hurricane Wing duration
Everytime Rasz casts |T4640499:16|t|cffffd000|Hspell:377612|h[Hurricane Wing]|h|r , the duration of it should increase by +0.5s.
At the moment the debuff duration is increasing, but the actual effect isn't.
(Hurricane Wing with boss already having x4 stacks, so +2seconds duration)
[Achievement] Dragon Riding Achievement rewards
Achievement rewards are missing for all achievements listed below:
Azure Span Advanced: Silver Highland Drake Gold and Red Armor
Thaldraszus Advanced: Silver Cliffside Wylderdrake Gold and Orange Armor
Ohn'ahran Plains Advanced: Silver Windborne Velocidrake Gold and Red Armor
Waking Shores Advanced: Silver Renewed ProtoDrake Gold and Red Armor
[VotI][Raszageth] Stormsurge vs Inversion occurrence
|T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r should be cast this way times (+8s from Stormsurge cast, +6s from previous Inversion cast, and then always +6s til Stormsurge cast ends or breaks)
Retail Stormsurge cast
Retail Inversion cast
!image.png
At the moment it's only cast once per Stormsurge
!image.png
PTR
[VotI][Mythic Raszageth] Electrified Jaws Damage
Damage of |T839974:16|t|cffffd000|Hspell:393898|h[Electrified Jaws]|h|r is incorrect, both the physical part and the magical part ( the DoT is fine tho).
As you can see from this retail log the base physical damage should be 642k, while on PTR at the moment is between 450 and 520 as you can see from this log It then should be increased by 100% for each stack of the debuff on the tank.
________________________________________________
About the magic damage: Damage on retail is 321k, while on PTR at the moment is 303k.
Retail:
PTR:
[VotI][Mythic Raszageth] Tempest Wing ticking timer
|T1041235:16|t|cffffd000|Hspell:388876|h[Tempest Wing]|h|r ticking timer should be every 0.5 seconds. At the moment on PTR it's hitting every 0,2 seconds.
Retail
PTR
[VotI][Mythic Raszageth] Thunderous Energy damage
|T136158:16|t|cffffd000|Hspell:390817|h[Thunderous Energy]|h|r damage is incorrect. Its damage should be calculated on the effective damange the tank took from |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r (so not the Unmitigated)
The effective damage taken from the tank from |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r should become the Unmitigated damage for |T136158:16|t|cffffd000|Hspell:390817|h[Thunderous Energy]|h|r
[World Quest] Cloth Classes vs Rewards.
Description of the bug
Cloth classes don't get any normal slot as a reward from world quests.
Currently only weapons and trinkets for them.
(Capes, necks, and rings might be also be off for all classes)
How to reproduce
Be level 60 or higher.
Check all world quests and the rewards.
How it should be
World quests should have variety of rewards, with few normal slots as reward.
Informations of the quest
All Dragonflight world quests are affected.
[VotI][Kurog] Mythic adds - Melee damage
Currently, the damage of the Mythic adds is lower than intended.
PTR (23k):
Retail (315K):
All of them do the same melee damage.
https://www.wowhead.com/npc=197595/earthwroughtsmasher
https://www.wowhead.com/npc=198311/flamewroughteradicator
https://www.wowhead.com/npc=198308/frostwroughtdominator
https://www.wowhead.com/npc=198326/stormwroughtdespoiler
[Evoker][Preservation] - Echo Reversion vs Distance
Description of the bug
Casting Echo on other player then go out of range of that player and casting Reversion on yourself will not create Echo Reversion on that player, only Echo buff get consumed.
Proof: Echo Reversion vs Distance
How to reproduce
Spec to Preservation
Get another player to test this issue
Cast Echo on him then move away from him to get out of range
Cast Reversion on yourself
And on frame you can notice Echo get consumed but will not apply Echo Reversion
How it should be
Reversion from Echo should not have any limit range even if you are too far away from the player with Echo buff on him and you cast Reversion on yourself.
Informations of the spell
|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r (Echo Reversion)
January 17, 2024
[Enhancement] - Alpha Wolf
Description of the bug
Currently, Alpha Wolf is not making the Feral Spirits hit all nearby targets after using Clash Lightning or Chain Lightning.
How to reproduce
Use Feral Spirits
Use Clash Lightning or Chain Lightning.
Check if the Feral Spirits do damage to all the enemies.
How it should be
Alpha Wolf should make the Feral Spirits hit all the enemies every 2s for the next 8s. Like it is shown in this log:
Informations of the spell
https://www.wowhead.com/spell=198434/alphawolf?def=106889&rank=1
Talents used:
[Assasination] - Amplifying poison
Description of the bug
If you cast |T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r on a target with 20 stacks of |T134207:16|t|cffffd000|Hspell:381664|h[Amplifying Poison]|h|r , the damage of envenom will only be increased as if you consumed 10 stacks while consuming 20
If you cast envenom on a target with 10 stacks of amplifying poison the damge will only get incresed by 30% not 35%
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFISSSSSSClEAAAAAAAJBIJCAAAAAAAtIBSCJJJplWiICIRCA
Apply amplifying poison onto your weapons
Apply 20 stacks of amplifying poison debuff onto a target
Use envenom
Damage of envenom will be increased by 30%
Apply 10 stacks of amplifying poison debuff on a target
use envenom
Damage of envenom will be increased by 30%
How it should be
When you use envenom on a target with 20 stacks of amplifying poison it should increase its damage by 70%. Right now it increases it by 30%
When you use envenom on a target with 10 stacks of amplifying poison it should increase its damage by 35%. right now its 30%
[Fire] - Double heating up bug
Description of the bug
While having |T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r and the talent |T460698:16|t|cffffd000|Hspell:416094|h[Fuel the Fire]|h|r, if you cast |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r then Flamestrike and they both crit, there's a chance to end up with 2 stacks of |T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r instead of converting them into a new Hot Streak! PTR proof
How to reproduce
Copy B8DArSxcnei16P8xFL3rzzOyRKQSRTk4AJpBkkQE5ApIHIAAAAAAAAARSSkIRJRRSikkkkGAAAIA fire talent tree
.debug crit 100
Get an Hot Streak! proc, cast Scorch then flamestrike and check for stacks of heating up
How it should be
We should never get two stacks of Heating up, instead on the second consecutive proc of Heating up, we convert that buff into Hot Streak!
Informations of the spell
|T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r
|T460698:16|t|cffffd000|Hspell:416094|h[Fuel the Fire]|h|r
|T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r
|T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r
[Fire] Ignite vs Phoenix Flames
Issue:
The Ignite that is spread on the other targets with Fire Blast is overwritten ( resetted ) by Pheonix Flames until using Fire Blast again on the main target.
How it should work:
Pheonix Flames should add up to the existing ignite bank on the spread target instead of resetting it.
|T135818:16|t|cffffd000|Hspell:12846|h[Mastery: Ignite]|h|r
|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r
[All] - Shifting Power pushback
Description of the bug
|T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r has his channel pushed back by damage taken from the mage
How to reproduce
Cast |T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r and get hit by AOE or single target attacks / melees
Check if Shifting Power's channel is getting reduced
How it should be
|T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r shouldn't be pushed back by damage
Informations of the spell
|T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r
[Fire] - Flamecannon
Issue:
Flamecannon retains the functionality from Shadowlands ( giving the buff stacks while standing ) while in DF has been modified
How it should work:
Gives the buff while in combat
Every 2s gives a stack if no players or creatures are within 15y
|T1387353:16|t|cffffd000|Hspell:203284|h[Flamecannon]|h|r
[BM] - Kill Cleave vs Damage increasing debuffs
Description of the bug
|T1033474:16|t|cffffd000|Hspell:378207|h[Kill Cleave]|h|r damage get increased by damage increasing debuffs like |T3578207:16|t|cffffd000|Hspell:375891|h[Death Chakram]|h|r or |T615342:16|t|cffffd000|Hspell:113746|h[Mystic Touch]|h|r
How to reproduce
Place 5 dummies
Use |T132330:16|t|cffffd000|Hspell:2643|h[MultiShot]|h|r
Use |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
Then
Use |T3578207:16|t|cffffd000|Hspell:375891|h[Death Chakram]|h|r
Use |T132330:16|t|cffffd000|Hspell:2643|h[MultiShot]|h|r
Use |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
How it should be
|T1033474:16|t|cffffd000|Hspell:378207|h[Kill Cleave]|h|r shouldn't be increased by any damage taken increasing debuffs log
Damage should be just 80% of |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r damage.
Talents
B0PAI6Hz82/AvTZSB0bPjW+5Y5ACaJHAgCBAAAAAAAAAAgGESolIJHIJE5AhiQahkQSSEQCB
[Feral] Carnivorous Instinct
Description of the bug
A player reported to us that when he takes talent https://www.wowhead.com/spell=390902/carnivorousinstinctmodifies and puts it in 1/2 it works very well but when he puts it in 2/2 there is no additional 6% per rank as it is supposed to be
How to reproduce
Creat Druid
Make Feral spec
Use x1https://www.wowhead.com/spell=390902/carnivorousinstinctmodifies Check recount
Use x2 https://www.wowhead.com/spell=390902/carnivorousinstinctmodifies Check recount
How it should be
Normally when we take the 2/2 with the talent the damage is increased
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAQSTRCJJJJFlDkokEJHIJAAAAAAKAIJASCJJJJJJHIEAAAAAAAQCwBAA
[VotI][Mythic Raszageth] Typhoon Strike Damage
|T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r damage is incorrect. It should hit the target for around 440/460k damage. At the moment on PTR it hits for around 260k damage.
Retail
PTR
[VotI][Raszageth] Inversion
|T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r mechanic is missing (it may actually be implemented but not working properly, since one player is losing their charge forever when Inversion should take place)
[VotI][Mythic Raszageth] Stormsurge Damage
|T4630499:16|t|cffffd000|Hspell:387333|h[Stormsurge]|h|r damage is incorrect. The first instance of damage should be 4497 to every single player and then increase by 200% each second. At the moment on PTR the damage is different to every player, someone gets less than 4497, someone more(carrying this error in the successive seconds).
The damage should be consistent to everyone.
Retail
PTR
[VotI][Mythic Raszageth] Fulminating Charge damage missing
At the moment on PTR |T839979:16|t|cffffd000|Hspell:377881|h[Fulminating Charge]|h|r is doing no damage.
[VotI][Diurna] Rending Bite
|T236305:16|t|cffffd000|Hspell:375475|h[Rending Bite]|h|r currently cannot be mitigated by players
Retail
PTR
[VotI][Raszageth] Transition P1.5 to P2
P1.5
You can currently use the pedestal and move on to P2 platform by defeating https://www.wowhead.com/npc=193760/surgingruiner only
Instead, you should only be able to cross if all mobs in your platform are defeated
[VotI][Diurna] Add Spawn Animations
When adds come from the sides, The 3 Opened space Areas (Storm Side) where there are holes in the walls should carry the Humanoid Adds on top of dragons,(And the dragon adds should fly there as well, instead of just appearing, and where there are 3 Doorways (Flame side) should open a flame portal, and jump from the sides of the arena, down to the arena.
Video example: (Storm Side)
Video example: (Fire Side)
[VotI][Diurna] Storm fissure missing
|T136111:16|t|cffffd000|Hspell:396779|h[Storm Fissure]|h|r cast is occurring, but no puddles are spawning
When the cast occurs, |T136111:16|t|cffffd000|Hspell:396779|h[Storm Fissure]|h|r should appear in all paths where the Greatstaff was previously used by players
Retail
January 16, 2024
[Shadow] - Thoughtsteal (PVP Talent) vs debuff ID
Description of the bug
|T3718862:16|t|cffffd000|Hspell:316262|h[Thoughtsteal]|h|r doesnt work correctly, right now it applies another debuff not the right one.
Talents
BIQAF4jLNlAYRY0qGSgGSGuyBnAJCAAAAAAAAAAAAgEplEJJlISSkEJFQhkkEpJBiIRKSLkEUgA
PTR proof (you will see the debuff looks like silence from priest)
How to reproduce
Do a duel with someone
Cast |T3718862:16|t|cffffd000|Hspell:316262|h[Thoughtsteal]|h|r
You will see it gives you the debuff id 323716
How it should be
|T3718862:16|t|cffffd000|Hspell:316262|h[Thoughtsteal]|h|r should be only eable to use on Humanoids, after using it, the enemy should have a debuff with ID 322457. It shouldn't be dispellable even with a paladin's divine shield.
[Frost] - Wintertide
Description of the bug
|T1390943:16|t|cffffd000|Hspell:378406|h[Wintertide]|h|r increase |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r empowered Ice Lances by 10%/20% per |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r stack player have.
How to rerproduce
Use |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r with 1 |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r stack
Use |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r with 2 |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r stacks
How it should be
|T1390943:16|t|cffffd000|Hspell:378406|h[Wintertide]|h|r shouldn't stack damage per |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r
|T1390943:16|t|cffffd000|Hspell:378406|h[Wintertide]|h|r should increase damage with |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r when target also in Frozen state |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r for example
Talents
BAEArSxcnei16P8xFL3rzzOyRKCINJJhkSIJCQkkSSAAAEEhQSSkkkkkkkIBAAAAAAAAACA
[General] - Unholy ground
Description of the bug
if you doing relog while standing inside your |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r with the talent |T538768:16|t|cffffd000|Hspell:374265|h[Unholy Ground]|h|r the buff will persist after relog until you enter into |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r again to refresh |T538768:16|t|cffffd000|Hspell:374265|h[Unholy Ground]|h|r buff
How to reproduce
1. Use death and decay
2. Do relog inside yr dnd
3. Log back
4. Check if u have |T538768:16|t|cffffd000|Hspell:374265|h[Unholy Ground]|h|r buff
How it should be
|T538768:16|t|cffffd000|Hspell:374265|h[Unholy Ground]|h|r should removes after relog
[Draenei] Gift of the Naaru
Gift of the Naaru racial ability does not work for Warlock and Rogue classes. You get a buff, but it doesn't heal you.
PTR:
id for warlock |T135923:16|t|cffffd000|Hspell:416250|h[Gift of the Naaru]|h|r
id for rogue |T135923:16|t|cffffd000|Hspell:370626|h[Gift of the Naaru]|h|r
[Evoker][Preservation] Emerald Communion cancel
Description of the bug
|T4630447:16|t|cffffd000|Hspell:370960|h[Emerald Communion]|h|r cannot be canceled; clicked off.
How to reproduce
Create evoker, spec into preservation. Get next talent tree: BwbBsJu/D+01p9npZvkV+nWIkDAAAAAIJRaBJJJRKJBJOQAAgkEIkESCRSAAAAtkkQSLSSSEAA
Cast |T4630447:16|t|cffffd000|Hspell:370960|h[Emerald Communion]|h|r.
Try to click it off.
How it should be
|T4630447:16|t|cffffd000|Hspell:370960|h[Emerald Communion]|h|r should be cancellable through /cancelaura, or click it off from auras.
Informations of the spell
|T4630447:16|t|cffffd000|Hspell:370960|h[Emerald Communion]|h|r
[Evoker][Any spec] Fire Breath initial hit damage
Description of the bug
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r has lower initial hit with each empowerment level, making casting any |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r not it.
How to reproduce
Get evoker, spec into any. Preservation is preferable for no mastery.
Do |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r 3 times, each time with different empowerment.
Add initial hit + dot damage from entire duration.
This is what I got:
Entire ability damage:
1. Empowerment one: 11256
2. Empowerment two: 10559
3. Empowerment three: 10865
4. Empowerment four: 9538
Empowerment two to four should have the same damage as empowerment one.
How it should be
All empowerments of |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r should have the same amount of damage done throughout the duration.
Informations of the spell
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
[Evoker][Preservation] 4set - Lifespark vs. Leaping Flames
Description of the bug
|T136243:16|t|cffffd000|Hspell:393645|h[Evoker Preservation Class Set 4pc]|h|r provides |T4630463:16|t|cffffd000|Hspell:394552|h[Lifespark]|h|r, instantenuous |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r. |T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r consumes all the stacks of |T4630463:16|t|cffffd000|Hspell:394552|h[Lifespark]|h|r.
FS:
How to reproduce
Make evoker, spec into preservation. Take this talent tree: BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSapEISSkikkGAAAIRikCCJRkkAAAASSikIJiQAA
Cast |T4630467:16|t|cffffd000|Hspell:366155|h[Reversion]|h|r on multiple targets, wait for 2 procs of |T4630463:16|t|cffffd000|Hspell:394552|h[Lifespark]|h|r.
Cast |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r max rank.
Use |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r, check your buffs.
How it should be
Only one instance of |T4630463:16|t|cffffd000|Hspell:394552|h[Lifespark]|h|r should be consumed if evoker is under the |T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r buff.
Informations of the spell
|T4630463:16|t|cffffd000|Hspell:394552|h[Lifespark]|h|r
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
[Evoker][Preservation] Resonating Sphere refreshing
Description of the bug
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r's |T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r talent that applies |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r refreshes |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r's granted that way on allies.
How to reproduce
Get evoker, spec into Preservation.
Get the next talent tree: BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkSgIJRKSSEAAAkEJSICJBJJAAAgkkQSTikQAA
Cast |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r on multiple targets. (5 close and 1 far, for convenience sake.)
Check |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r buff on them. There shouldn't be an |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r on far one.
Cast |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r again.
Check the buffs on the closest ones (they're refreshed) and the far one (there is no |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r buff).
How it should be
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r should not refresh already applied |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r's, but instead grant |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r to allies that do not have it yet.
Informations of the spell
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
[VotI][Kurog] Absolute Zero targeting
|T135852:16|t|cffffd000|Hspell:372456|h[Absolute Zero]|h|r should always be applied to players that are not affected by any |T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r .
In case everyone is, it will then be on a random target
At the moment it can be applied to players that are already affected by |T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r
[Voti][Diurna] Detonating Stoneslam
|T1016245:16|t|cffffd000|Hspell:396264|h[Detonating Stoneslam]|h|r (ticking dot) doesn't seem to be able to be mitigated by the player
It should
Retail
PTR
[VotI][Diurna] P1 Greatstaff stacks
In P1, when |T4543115:16|t|cffffd000|Hspell:375834|h[Greatstaff of the Broodkeeper]|h|r is cast, Diurna should gain x3 stacks of |T136099:16|t|cffffd000|Hspell:398443|h[Greatstaff's Wrath]|h|r
At the moment it still gains x2 stick like N/HC, meaning players cannot break x3 eggs but only x2
[VotI][Diurna] Cauterizing Flashflames
|T236290:16|t|cffffd000|Hspell:375487|h[Cauterizing Flashflames]|h|r is currently healing 6k to the adds, while it should heal 200% of dmg done to them over 9 seconds
Retail
PTR
[VotI][Diurna] Lingering Gaze
Diurna's |T255344:16|t|cffffd000|Hspell:392193|h[Lingering Gaze]|h|r should only be applied during P1 (so before Diurna gains |T132345:16|t|cffffd000|Hspell:375879|h[Broodkeeper's Fury]|h|r )
At the moment it's applied during P2 as well
PTR
[VotI][Diurna] Stoneslam Detonation
P2
Boss is chain casting |T136025:16|t|cffffd000|Hspell:396265|h[Stoneslam Detonation]|h|r on the tank, one after the other.
It should be every 50s
Retail
PTR
[VotI][Diurna] Empowered Greatstaff count
P2
|T136099:16|t|cffffd000|Hspell:380483|h[Empowered Greatstaff's Wrath]|h|r should target x5 casters/ranged players and fire a beam towards them.
At the moment only x2 players are being targeted (like N/HC)
Retail
[VotI][Diurna] Ionizing Charge
|T1370984:16|t|cffffd000|Hspell:375634|h[Ionizing Charge]|h|r unmitigated damage isn't showing the correct amount, so i'm not sure if it's dealing too low damage or if it's being mitigated in the background
Retail
PTR
[Ohn'Ahan][Quest] And Yet So Far
Description of the bug
Merithra doesn't offer https://www.wowhead.com/quest=66191/andyetsofar after finishing https://www.wowhead.com/quest=66190/soclose .
How to reproduce
Finish https://www.wowhead.com/quest=66190/soclose
Talk to https://www.wowhead.com/npc=187561/merithra
How it should be
https://www.wowhead.com/npc=187561/merithra should give you the next quest in chain https://www.wowhead.com/quest=66191/andyetsofar
Informations of the quest
https://www.wowhead.com/quest=66191/andyetsofar
January 15, 2024
[Outlaw] - 4 Piece tier set
Description of the bug
You gain |T236286:16|t|cffffd000|Hspell:394888|h[Brutal Opportunist]|h|r buff from 4 piece tier set when your double hits, Not when you use |T1373908:16|t|cffffd000|Hspell:185763|h[Pistol Shot]|h|r with |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r buff
How to reproduce
Get 4 pieces of the tier set https://www.wowhead.com/itemset=1535/vaultdelverstoolkit
Use sinister strike repeatedly untill it double strikes
You will gain the Brutal opportunist buff when it double strikes
How it should be
You should get the brutal opportunist buff after you use pistol shot with opportunity buff
[Subtlety] Finality
Description of the bug
The Finality buff only increases the damage by 20% on both ranks while the toll tip shows 25% on rank 1 and 2. Should be 15% for rank 1 and 30% for rank 2
How to reproduce
Spec into Subtlety
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkkIJJRQSESS0SCJlkQSSoFAAAA
use Black powder , Eviscerate or Rupture
The tooltip will show 25% dmg increase
How it should be
when talented into Finality using Black powder should give u a buff that makes your next Black powder deal more damage, same with Eviscerate and Rupture
[Unholy] - Dark Transformation vs mastery
Description of the bug
Currently, when you use Dark Transformation, the initial damage is not getting affected by the 2nd part of the mastery.
How to reproduce
Use Dark Transformation
Check the damage it deals
Increase the mastery
Check the % increased it gain.
How it should be
Dark transformation initial damage should be affected by mastery 2 times, first because it increases the pet damage and second because it increases shadow damage.
Informations of the spell
https://www.wowhead.com/spell=344955/darktransformationmodifiedby
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKJJOgIAAgIJSJRSSikA
[PvP] Solo Q Que up
Description of the Bug:
You cant Que Up in Solo Q. You have 408+ Gear but your queing button turned off. Relog/Unstack/Swap gear are not helping.
How to reproduce it:
1. Join Solo Q play some games
2. Left it
3. Relog or wait server restart
4. try to Que UP again
How it works on PTR:
How it works on Retail:
It shouldnt.
[Crafting orders] Items disappearing on craft/recraft
Orders that have been sent between approx. Sat 6.1. around midnight (according to Hayden) and Sun 7.1. noon server restart got lost. No orders were received, no items were returned to mail. After restart by Hayden, issue seems not to be present anymore, items that were lost are still gone.
Players affected (there are many more but only those to got to me):
1. Coxopok
2.
3. Amonra
January 14, 2024
[General] - Power Word: Life
Description of the bug:
Issue 1:
Power Word: Life's healing is not scaling with Versatility.
2086 Intelect. 0% Versa. 3166 Tooltip
2086 Intelect. 10% Versa. 3166 Tiiltip
Issue 2:
Power Word: Life is ignoring healing modifiers like Twist of Fate,|T236216:16|t|cffffd000|Hspell:137032|h[Discipline Priest]|h|r, |T236216:16|t|cffffd000|Hspell:137031|h[Holy Priest]|h|r .
How to reproduce
Cast Power Word: Life (Spell ID: 373481) without Versatility.
Cast Power Word: Life with Versatility.
.aura 390978 to apply Twist of Fate (Spell ID: 390972).
Cast Power Word: Life.
How it should be:
Power Word: Life's healing should be increased with Versatility.
Spells like Twist of Fate should also increase spell's healing.
About modifiers:
For Holy spec spell should heal 3878 (for 2086 intelect), but right now is healing the same as Discipline and Shadow 3100.
Informations of the spell:
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAgSiUikkIJAIIlkkSAAAAANt0gkEApkkgIaNlkkECA
[Unholy] - Apocalypse
Description of the bug
Some of players told their ghouls from |T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r doesnt atack the enemy till they remove current target. (For me its work fine on live and ptr aswell)
Their proofs:
How to reproduce
1. Use apocalypse
How it should be
Ghouls from apo should atack the enemy
[Thaldraszus][NPC] Alexstrasza ~ complete options.
Description of the bug
Basically https://www.wowhead.com/npc=187678/alexstraszathelifebinder does not show any complete options for any of her quests, and does not give any quests.
1https://www.wowhead.com/npc=187678/alexstraszathelifebinder does not offer option to complete the https://www.wowhead.com/quest=66244/tovaldrakken and turn it in.
2If GM rewards https://www.wowhead.com/quest=66244/tovaldrakken , players can't see https://www.wowhead.com/npc=187678/alexstraszathelifebinder to accept next one https://www.wowhead.com/quest=66159/amessagemostdire.
3https://www.wowhead.com/npc=187678/alexstraszathelifebinder also doesn't offer option to complete https://www.wowhead.com/quest=66221/movingon.
4Players can't turn in https://www.wowhead.com/quest=68794/allyofdragons.
5They can't accept https://www.wowhead.com/quest=71232/renownofthedragonisles after finishing
How to reproduce
Accept https://www.wowhead.com/quest=66244/tovaldrakken
Try to turn in the quest. ( 1)
Try to accept https://www.wowhead.com/quest=66159/amessagemostdire ( 2)
Accept https://www.wowhead.com/quest=66221/movingon
Try to turn it in. ( 3)
Try to accept https://www.wowhead.com/quest=71232/renownofthedragonisles (5)
Get renown 12 with https://www.wowhead.com/faction=2510/valdrakkenaccord.
Accept https://www.wowhead.com/quest=68794/allyofdragonsand try to turn it in. ( 4)
How it should be
https://www.wowhead.com/npc=187678/alexstraszathelifebinder should have the option to complete the following quests : https://www.wowhead.com/quest=66244/tovaldrakken , https://www.wowhead.com/quest=66221/movingon , and https://www.wowhead.com/quest=68794/allyofdragons.
Should start https://www.wowhead.com/quest=66159/amessagemostdire andhttps://www.wowhead.com/quest=71232/renownofthedragonisles
Informations of the quest
https://www.wowhead.com/quest=66244/tovaldrakken
https://www.wowhead.com/quest=66159/amessagemostdire
https://www.wowhead.com/quest=66221/movingon
https://www.wowhead.com/quest=68794/allyofdragons
https://www.wowhead.com/quest=71232/renownofthedragonisles
[Evoker][All] Infinite GCD on empowered spells
Description of the bug
If you cancel the cast of an empowered spell (list of spells at the end of the ticket) with another spell (example azure strike) before the first empowered step of the spell, then the empowered spell becomes unusable (no countown appears on the spell, but you can't use it anymore)
Note: if you cancel the cast with a movement it doesnt create the bug
How to reproduce
Create an evoker
Cast an empowered spell (example: fire breath)
Cast Disintegrate right before the first empowered spell step
Try to cast fire breath (that you didnt cast before) and see that it will be impossible
Video how to reproduce:
How it should be
If you cancel the empowered spell with another spell you should be able to reuse your empowered spell like if you cancelled it by simply moving
Informations of the spell
Devastation
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
Preservation:
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
|T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r
January 13, 2024
[Protection][Retribution] Fist of Justice vs Shield of the Righteous
Description of the bug
Casting Shield of the Righteous on Protection and Retribution specs with the Fist of Justice talent selected, is reducing more than 1s (1 point in Fist of Justice talent) or 2s (2 points in Fist of Justice talent) by Holy Power spent the Hammer of Justice cooldown.
ptr proof
How to reproduce
Create a Paladin and select Protection or Retribution spec.
Select Fist of Justice talent or copy talent tree code.
Cast Hammer of Justice.
Generate Holy Power to cast Shield of the Righteous.
Cast and check the Hammer of Justice cooldown.
How it should be
Casting Shield of the Righteous on Protection and Retribution spec with the Fist of Justice talent selected, should reduce 1s (1 point in Fist of Justice talent) or 2s (2 points in FIst of Justice talent) by Holy Power spent the Hammer of Justice cooldown.
retail proof
Informations of the spell
Wowhead link
Fist of Justice |T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r
Shield of the Righteous (Protection and Retribution spell ID) |T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
Hammer of Justice |T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r
AMR link Protection: BIEAomTTpSA9oX6huYLb5nP3r3imkokodg0SSiWRSiEhIBAAIAAAAAAAgmIJJIhkQAESDAiACgEkAA
AMR link Retribution: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KNJKSSKSCAAAAAAkGSSSRgEEpEBCpkWSpRCQIKNaAA
talent tree Protection proof
talent tree Retribution proof
[Mistweaver] - Misty Peaks vs Rapid Diffusion
Description of the bug
|T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r trigger |T1056569:16|t|cffffd000|Hspell:388847|h[Rapid Diffusion]|h|r .This makes obviously make a huge snowball effect by spreading way too much |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r on the raid.
How it should be
|T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r should not trigger |T1056569:16|t|cffffd000|Hspell:388847|h[Rapid Diffusion]|h|r at all. When an |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r is triggered from |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r , it shouldn't act as an |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r was cast by the player.
[General] - Diffuse magic
Description of the bug
|T775460:16|t|cffffd000|Hspell:122783|h[Diffuse Magic]|h|r has issue with new M+ debuffs. List of ability :
TJS
|T132291:16|t|cffffd000|Hspell:106113|h[Touch of Nothingness]|h|r should be dispellable (cannot be reflected). Logs proof :
HoV
https://www.wowhead.com/spell=215429/thunderstrikechangelog should be dispellable (cannot be reflected). Logs proof :
CoS
|T1120185:16|t|cffffd000|Hspell:397907|h[Impending Doom]|h|r should be dispellable (cannot be reflected). Logs proof :
|T460700:16|t|cffffd000|Hspell:208165|h[Withering Soul]|h|r should be dispellable (cannot be reflected). Logs proof :
AA
|T135731:16|t|cffffd000|Hspell:391977|h[Oversurge]|h|r should be dispellable (cannot be reflected). Logs proof :
AV
|T1390941:16|t|cffffd000|Hspell:388777|h[Oppressive Miasma]|h|r should be dispellable (cannot be reflected). Logs proof :
|T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r should be dispellable (cannot be reflected).
[Frost] - Chain Reaction
Description of the bug
|T135844:16|t|cffffd000|Hspell:278309|h[Chain Reaction]|h|r doesn't work
How to reproduce
.aura 44544
Cast |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r
Repeat to stack buff
How it should be
|T135844:16|t|cffffd000|Hspell:278309|h[Chain Reaction]|h|r should increase |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r damage 2% per stack
Talents
BAEArSxcnei16P8xFL3rzzOyRKCINJJhkSIJCQkkSSAAAEEhQSSkkkkkkkIBAAAAAAAAACA
January 12, 2024
[BM] - War Orders
Description of the bug
|T2058007:16|t|cffffd000|Hspell:393933|h[War Orders]|h|r rolls for proc when |T2058007:16|t|cffffd000|Hspell:217200|h[Barbed Shot]|h|r applies / refreshes dot.
How to reproduce
Pick |T2058007:16|t|cffffd000|Hspell:393933|h[War Orders]|h|r
Keep |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r on cooldown
Use |T2058007:16|t|cffffd000|Hspell:217200|h[Barbed Shot]|h|r
How it should be
|T2058007:16|t|cffffd000|Hspell:393933|h[War Orders]|h|r should roll for proc on |T2058007:16|t|cffffd000|Hspell:217200|h[Barbed Shot]|h|r cast
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YJBplAgCBAAAAAAAAAAAQIaaJSiEESkW4AplIJJhEJQSE
[Frost] - Unleashed Frenzy
Description of the bug
|T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r aplies |T237526:16|t|cffffd000|Hspell:376905|h[Unleashed Frenzy]|h|r stacks only with first hit
How to reproduce
1. Use |T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r
2. Check how much stacks |T237526:16|t|cffffd000|Hspell:376905|h[Unleashed Frenzy]|h|r u get
How it should be
Every damage tick(not hit) of |T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r should apply one stack |T237526:16|t|cffffd000|Hspell:376905|h[Unleashed Frenzy]|h|r
[Item] Kharnalex, The First Light vs. Mastery: Giantkiller
Description of the bug
|T4420063:16|t|cffffd000|Hitem:195519::::::::120:::::|h[Kharnalex, The First Light]|h|r does not benefit from |T4622465:16|t|cffffd000|Hspell:362980|h[Mastery: Giantkiller]|h|r of evoker.
How to reproduce
Get weapon, get dummies.
Use |T4420063:16|t|cffffd000|Hitem:195519::::::::120:::::|h[Kharnalex, The First Light]|h|r. Check damage.
Damage dummy severely to 0 hp.
Use |T4420063:16|t|cffffd000|Hitem:195519::::::::120:::::|h[Kharnalex, The First Light]|h|r. Check damage.
How it should be
|T4420063:16|t|cffffd000|Hitem:195519::::::::120:::::|h[Kharnalex, The First Light]|h|r should benefit from |T4622465:16|t|cffffd000|Hspell:362980|h[Mastery: Giantkiller]|h|r .
Informations of the spell
|T4622465:16|t|cffffd000|Hspell:362980|h[Mastery: Giantkiller]|h|r
|T4420063:16|t|cffffd000|Hitem:195519::::::::120:::::|h[Kharnalex, The First Light]|h|r
[Evoker][Preservation] Hover vs. Emerald Communion
Description of the bug
When using |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r, |T4630447:16|t|cffffd000|Hspell:370984|h[Emerald Communion]|h|r roots you in place.
How to reproduce
Create Evoker, spec into Preservation.
Use next talent set: BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkWgkkEpIxBEAAAkEJSICJBJJAAAQLJJk0kIJEAA
Press |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r .
Press|T4630447:16|t|cffffd000|Hspell:370984|h[Emerald Communion]|h|r.
How it should be
You should be able to move with |T4630447:16|t|cffffd000|Hspell:370984|h[Emerald Communion]|h|r when you have |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r on.
Retail
Informations of the spell
|T4630447:16|t|cffffd000|Hspell:370984|h[Emerald Communion]|h|r
|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r
[BH] Low agro range
Description of the bug
Npc in Brackenhide Hollow have low agro range, u almost able to move through them
[Neltharus] Low agro range
Description of the bug
Npc in Neltharus have low agro range, u almost able to move through them
[HoI] Low agro range
Description of the bug
Npc in Halls of Infusion have low agro range, u almost able to move through them
[Uldaman] Low agro range
Description of the bug
Npc in uldaman have low agro range, u almost able to move through them
[VotI][Kurog] Smoldering Hellions vs Flame bolt
https://www.wowhead.com/npc=191510/smolderinghellion don't seem to be casting |T135808:16|t|cffffd000|Hspell:376063|h[Flame Bolt]|h|r
[VotI][Kurog] Raging Inferno
Current issues with |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r
1. When https://www.wowhead.com/npc=198311 finishes casting |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r , it should shoot out a missile that lands on top of a magma pool (1 missile per magma pool), activating it. .
At the moment it shoots out a massive amount of missiles, causing fps
drops
2. |T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r that are affected by |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r should shrink via soaking
At the moment they are not shrinking
3. After those 15s, if the |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r pool isn't soaked, a https://www.wowhead.com/npc=191510/smolderinghellion should spawn, and the |T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r should disappear.
At the moment the|T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r isn't disappearing after the add spawned
[VotI][Mythic Kurog] Flame Bolt Damage
Damage of |T135808:16|t|cffffd000|Hspell:376063|h[Flame Bolt]|h|r is wrong. It should hit for damage between 100k and 107k. On PTR at the moment it's hitting for damage between 124k and 135k.
PTR log:
Retail Log:
[Evoker][Preservation] - Echo Reversion crit extension
Description of the bug
Echo Reversion crit duration increase is not working on other players but works fine when its on evoker (you).
Note: Nonecho Reversion works fine on you and other players, its just Reversion from Echo not working properly.
How to reproduce
Spec to Preservation
Get another player to test this issue
Use Echo spell first then Reversion on another player
And check Reversion from Echo for crit extension
How it should be
Echo Reversion if it crits on the other player it should increase duration of his buff Echo Reversion by x secs like normal nonecho Reversion.
Informations of the spell
|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r (Echo Reversion)
[Evoker][Preservation] - VoTi 2p tier set
Description of the bug
2p tier set Time Bender is currently not increasing Reversion healing at all.
How to reproduce
Spec to Preservation
Equip 2 tier items for 2p set
Cast reversion first to check healing
then cast empower spell (Fire Breath, Dream Breath, Spiritbloom) to check reversion healing with Time Bender buff up
How it should be
Reversion healing should be increased for currently applied Reversion buffs on targets for 6 secs while Time Bender buff is up and when you cast new reversion on target.
This should work for Reversion and Echo Reversion.
Informations of the spell
|T4630462:16|t|cffffd000|Hspell:394544|h[Time Bender]|h|r
|T4630467:16|t|cffffd000|Hspell:366155|h[Reversion]|h|r
|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r (Echo Reversion)
January 11, 2024
[All] Teachings of the Black Harvest vs Sayaad
Description of the bug
When entering the game or changing specialization, the talent https://www.wowhead.com/spell=385881/teachingsoftheblackharvestmodifiedby does not work for Succubus/Incubus |T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r, until you change and return this talent their ability |T1717715:16|t|cffffd000|Hspell:6358|h[Seduction]|h|r will have a 30sec cooldown.
How to reproduce
Enter the game
Summon Sayaad
Use |T1717715:16|t|cffffd000|Hspell:6358|h[Seduction]|h|r on humanoids and check cd
Change talent, return it and use the ability again, check cd
Change specialization and use the ability again if the ability was previously selected in a different specialization
How it should be
The https://www.wowhead.com/spell=385881/teachingsoftheblackharvestmodifiedby talent should always reduce the cooldown of the |T1717715:16|t|cffffd000|Hspell:6358|h[Seduction]|h|r ability by 10sec.
[All] Grimoire of Synergy proc chance
Description of the bug
|T538443:16|t|cffffd000|Hspell:171975|h[Grimoire of Synergy]|h|r has a low proc chance. The pet applies the |T538443:16|t|cffffd000|Hspell:171982|h[Demonic Synergy]|h|r buff to you about 12 times per minute. Also, for some reason the proc chance is good in Demo spec with |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r only.
proof:
How it should be
Proc chance should be approximately 3 times per minute for you and each of the main pets. Haste or the number of targets hit should not affect the proc chance.
[All] Grimoire of Synergy vs talents change
Description of the bug
|T538443:16|t|cffffd000|Hspell:171975|h[Grimoire of Synergy]|h|r stops working after changing any other talent and sometimes after changing specialization, in which case the buff |T538443:16|t|cffffd000|Hspell:171982|h[Demonic Synergy]|h|r will only apply to the pet ( possibly with an increased x2 chance instead of you).
Only fixable by replacing/returning this talent.
How to reproduce
1. Attack the target with your pet and see if the buff can work
2. Change any talent or specialization and attack the target again
How it should be
The buff should work in all situations with the pet if the talent is selected.
[General] - Deeply Rooted Elements - Refresh
Description of the bug
Currently, when you get a refresh of Ascendance the duration of it is always staying in 6s, but the refresh should add the 6s to the current duration.
PTR proof:
How to reproduce
Use Stormstrike
Get an Ascendance proc
Get a refresh of Ascendance
Check if the duration increases.
How it should be
If you get a refresh of Ascendance it should add the 6s to the current duration of Ascendance.
Got ascendance at 00:07.845
refresh at 00:12.198
2nd refresh at 00:16.508
Ascendance fades at 00:25.878
So from 07.845 to 12.198 there is 4.353 s which means that the remaining was added to the next 1.647s.
From 12.198 to 16.508 there is 4.31s which means that the remaining was added 1.69s.
So we add the 1.647 and 1.69 to the 6s triggered at 16.508 and the result will be 9.337 which mean that the Ascendance should fade at 16.508 + 9.337s =25.861 and as it is shown in the screenshot above it fades at that time.
Informations of the spell
https://www.wowhead.com/spell=378270/deeplyrootedelements?def=106894&rank=1
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRSSiIhAJ4ARCAAAAAAAAAAAAokESSJJapIKi0SSAOARApA
[General] - Echoing Reprimand problems
Description of the bug
Charged combo points from https://www.wowhead.com/spell=375916/echoingreprimandmodifiedby Don't count as 7 combo point casts for |T132122:16|t|cffffd000|Hspell:14161|h[Ruthlessness]|h|r
Charged combo points from https://www.wowhead.com/spell=375916/echoingreprimandmodifiedby Don't count as 7 combo point casts for |T132096:16|t|cffffd000|Hspell:386823|h[Greenskin's Wickers]|h|r
https://www.wowhead.com/spell=375916/echoingreprimandmodifiedby doesn't proc |T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r damage
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAUSCRSAOQSSkIJJQSkEJSSIJhAAAAAAAEtAJlkASkWAAAA
Use echoing reprimand
Use one of the charged combo points with a damaging combo point spender
You won't have 100% to gain additional combo point from ruthlessness and won't have 100% chance to gain Greenskin's wicker pistol shot buff
spawn at least 2 targets and use bladeflurry
use echoing reprimand
using echoing reprimand won't deal damage with bladeflurry to other targets
How it should be
Charged combo points from echoing reprimand should count as 7 combo point casts
echoing reprimand should deal damage with bladeflurry if its active
Informations of the spell
[Survival] - Flanking Strike
Description of the bug
Versatility increases pets |T236184:16|t|cffffd000|Hspell:269751|h[Flanking Strike]|h|r part twice.
|T132217:16|t|cffffd000|Hspell:378951|h[Tactical Advantage]|h|r increases pets damage twice.
How to reproduce
Use |T236184:16|t|cffffd000|Hspell:269751|h[Flanking Strike]|h|r without gear
.debug versatility 10000
Use |T236184:16|t|cffffd000|Hspell:269751|h[Flanking Strike]|h|r
How it should be
Pets damage should be affected by Versatility once
|T132217:16|t|cffffd000|Hspell:378951|h[Tactical Advantage]|h|r should increase pets damage once
[Survival] - Kill Command
Description of the bug
|T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r damage calculated from pets Attack Power (probably)
How it should be
|T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r should be calculated from players Attack Power (without WDPS)
[All] - Death Chakram vs Incapacitated
Description of the bug
|T3578207:16|t|cffffd000|Hspell:325028|h[Death Chakram]|h|r jumps to targets while they are Incapacitated |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r for example
How to reproduce
Place 2 dummies
Trap one
Use |T3578207:16|t|cffffd000|Hspell:325028|h[Death Chakram]|h|r on another
How it should be
|T3578207:16|t|cffffd000|Hspell:325028|h[Death Chakram]|h|r should ignore targets while they are Incapacitated
Talents
B0PAI6Hz82/AvTZSB0bPjW+5Y5ACaJAoQAAAAAAAAAAAoBhEaJSikQOQOQoIEhkQSSEakEB
[Feral] - Berserk: Frenzy
Description of the bug
|T236149:16|t|cffffd000|Hspell:384668|h[Berserk: Frenzy]|h|r refreshes tick timer
How to reproduce
Use |T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r
Spam |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r
How it should be
Aura refresh shouldn't refresh tick timer
[Feral] Rampant Ferocity
Description of the bug
|T132139:16|t|cffffd000|Hspell:391709|h[Rampant Ferocity]|h|r also hits target of |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
How to reproduce
Place 1 dummy
Use |T132152:16|t|cffffd000|Hspell:1079|h[Rip]|h|r
Use |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
How it should be
|T132139:16|t|cffffd000|Hspell:391709|h[Rampant Ferocity]|h|r should hit only nearby enemies with |T132152:16|t|cffffd000|Hspell:1079|h[Rip]|h|r . It should ignore |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r target even if it has |T132152:16|t|cffffd000|Hspell:1079|h[Rip]|h|r retail
Talents BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKCCSCIhQSCBJ0Sol4AAAAAAAQCoBA
[Profession][Quest] Icy Ink
Description of the bug
|T132852:16|t|cffffd000|Hitem:194451::::::::120:::::|h[Icy Excrement]|h|r doesn't drop even from enemies that supposed to have high drop rate.
How to reproduce
Kill https://www.wowhead.com/npc=193765/frigidpeltcub
Kill https://www.wowhead.com/npc=193062/prowlingfrigidpelt
How it should be
In the video below, the player finished the quest in almost 2 minutes in that area.
Informations of the quest
https://www.wowhead.com/quest=66945/icyink
|T132852:16|t|cffffd000|Hitem:194451::::::::120:::::|h[Icy Excrement]|h|r
[Evoker][Devastation] Leaping Flame interactions
Description of the bug
|T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r have weird interactions when healing allies with it. Instead of healing 4 people, it heals one targeted player and damages enemies around.
Firestorm
How to reproduce
Take talent tree: BsbBsJu/D+01p9npZvkV+nWIkDAAAAAAAAAAAikIiWSiEikCIJSEh0iSiAJJpkASk0SSCEIA
Use |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r, preferably max empowerment.
Use |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r on ally.
How it should be
|T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r should heal all allies instead of damaging them when using |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r on ally target.
|T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r talents should hit multiple targets depending on its stacks (max stacks of 4 should hit your target and 4 other enemies or friends, so 5 targets).
Retail
Additionally, during |T4622452:16|t|cffffd000|Hspell:375087|h[Dragonrage]|h|r window, multiple hits of |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r granted by |T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r should provide |T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r.
Retail
Informations of the spell
|T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
[Profession][Quest] Catch and Release
Description of the bug
1 Catch and Release quests don't award any reputation with https://www.wowhead.com/faction=2511/iskaaratuskarr. Quest keeps consuming your fish but no rewards.
2https://www.wowhead.com/npc=196840/youngquickhands does not offer any Catch and Release quests.
How to reproduce
Get renown 4 with https://www.wowhead.com/faction=2511/iskaaratuskarr
Go to https://www.wowhead.com/npc=197645/daringfisher , https://www.wowhead.com/npc=194584/khuri , and https://www.wowhead.com/npc=196840/youngquickhands
Turn in each of the catch and release quests.
Watch the rewards in chat.
How it should be
Awards 100 https://www.wowhead.com/faction=2511/iskaaratuskarr the first time you turn each of the 20x Fish of any Dragonflight type except |T4554376:16|t|cffffd000|Hitem:194970::::::::120:::::|h[Islefin Dorado]|h|r , which awards 200 https://www.wowhead.com/faction=2511/iskaaratuskarr for a first turnin. This will give you up to 700 rep per week base
All quests resets weekly However you can keep handing in fish, but will only get 5 reputation until next reset.
All turn ins also |T236572:16|t|cffffd000|Hspell:384012|h[Restock Fish]|h|r by 10, except |T4554376:16|t|cffffd000|Hitem:194970::::::::120:::::|h[Islefin Dorado]|h|r restock by 20.
Informations of the quest
https://www.wowhead.com/guide/professions/fishing/iskaaratuskarrfishingholesrestockingfishingholes
https://www.wowhead.com/quest=70199/catchandreleasescalebellymackerel
https://www.wowhead.com/quest=70200/catchandreleasethousandbitepiranha
https://www.wowhead.com/quest=70201/catchandreleaseaileronseamoth
https://www.wowhead.com/quest=70202/catchandreleaseceruleanspinefish
https://www.wowhead.com/quest=70203/catchandreleasetemporaldragonhead
https://www.wowhead.com/quest=70935/catchandreleaseislefindorado
[RLP][Quest] Relic Recovery: Ruby Life Pools
Description of the bug
|T1518093:16|t|cffffd000|Hitem:193397::::::::120:::::|h[Kyrakka's Fangs]|h|r has 25.29% chance to drop from https://www.wowhead.com/npc=190484/kyrakka but when I tested, got none
How to reproduce
Keep killing https://www.wowhead.com/npc=190484/kyrakka
Check loot
How it should be
|T1518093:16|t|cffffd000|Hitem:193397::::::::120:::::|h[Kyrakka's Fangs]|h|r should be 25% chance to drop from https://www.wowhead.com/npc=190484/kyrakka
Informations of the quest
https://www.wowhead.com/quest=66862/relicrecoveryrubylifepools
[Neltharus][Quest] Relic Recovery: Neltharus
Description of the bug
I did few runs in both Normal and Heroic, |T133648:16|t|cffffd000|Hitem:193396::::::::120:::::|h[Spellbound MuskenHide Satchel]|h|r is supposed to be 9% chance from https://www.wowhead.com/npc=189901/warlordsargha but I got 0 out of around 16 run or so.
How to reproduce
Keep killing https://www.wowhead.com/npc=189901/warlordsargha
Check loot
How it should be
|T133648:16|t|cffffd000|Hitem:193396::::::::120:::::|h[Spellbound MuskenHide Satchel]|h|r should drop from https://www.wowhead.com/npc=189901/warlordsargha
Informations of the quest
https://www.wowhead.com/quest=66861/relicrecoveryneltharus
[AV][Quest] Relic Recovery: The Azure Vault
Description of the bug
|T132778:16|t|cffffd000|Hitem:193403::::::::120:::::|h[Crystalline Focus]|h|r doesn't drop from https://www.wowhead.com/npc=186738/umbrelskul
How to reproduce
Keep killing https://www.wowhead.com/npc=186738/umbrelskul
Check loot
How it should be
|T132778:16|t|cffffd000|Hitem:193403::::::::120:::::|h[Crystalline Focus]|h|r should has 8.9% chance drop from https://www.wowhead.com/npc=186738/umbrelskul
Informations of the quest
https://www.wowhead.com/quest=66865/relicrecoverytheazurevault
January 10, 2024
[Feral] Brutal Slash + Thrash
Description of the bug
When we put the "Brutal Slash" talent and it is in the spell bar it is the "Swipe" spell and in the DBM it is "Brutal Slash
How to reproduce
Creat Druid
Take talent |T132141:16|t|cffffd000|Hspell:202028|h[Brutal Slash]|h|r
Put in spell bar
Use |T132141:16|t|cffffd000|Hspell:202028|h[Brutal Slash]|h|r On an Enemy
Tcheck DBM or Combat log
How it should be
We should see the appearance of Brutal Slash instead of Swipe
Informations of the spell
|T132141:16|t|cffffd000|Hspell:202028|h[Brutal Slash]|h|r
Swipe
Talent feral
[General] - Rune Mastery
Description of the bug
Currently, Rune Mastery proc chance is way more than retail.
Live: 73%
Retail: 43%.
How to reproduce
Consume a rune.
Check how often Rune mastery procs
How it should be
Rune mastery in retail has around 99 applications in a key of 29 mins while here in a key almost of the same length the applications were 58 while the refresh was 238 which is making it have an uptime almost double of what it is in retail.
Informations of the spell
https://www.wowhead.com/spell=374574/runemasterycomments
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKkkEJSSaAAQSTkkkIJA
[Frost] - Shattering Blade
Description of the bug
|T1373362:16|t|cffffd000|Hspell:207057|h[Shattering Blade]|h|r doesnt work
How to reproduce
1. Get build with |T1373362:16|t|cffffd000|Hspell:207057|h[Shattering Blade]|h|r
2. Enchant yr weapon with |T135842:16|t|cffffd000|Hspell:332944|h[Rune of Razorice]|h|r
3. Apply 5 razorice stacks for enemy by melee hits
4. Use |T237520:16|t|cffffd000|Hspell:49143|h[Frost Strike]|h|r
5. Check if razorice stacks consumes
How it should be
With talent |T1373362:16|t|cffffd000|Hspell:207057|h[Shattering Blade]|h|r and while yr target have a 5 razorice stacks next yr |T237520:16|t|cffffd000|Hspell:49143|h[Frost Strike]|h|r should consume them and deal extra dmg
Talent build: BsPA/gf1fDREKLfAcG9Z2HkF/JCACJJyBiIRCJSSIISSkkECcgIJRkkkkkWSAAAAAAAAAAAAA
[VotI][Diurna] Phase 2
Phase 2 should start at 5:00 time mark or when all eggs are broken (MM, HC)
5:00, 5:00, HC
MM
and seems like 5:30 is for NM:
5:19 eggs broken
4:11 eggs broken
5:30 timer
5:18 eggs
5:20 eggs
[VotI][Diurna] Add Spawn Timers
On pictures are correct timers for adds on normal and heroic modes. Currently on PTR spawn timers are delayed anythere from 5 to 60 seconds for each add group, and i believe 4:50 adds are missing.
!image.png
!image.png
[Arena] Solo Shuffle Que
Description of the bug
A player reported to us that he cannot tag despite having the correct ilvl
How to reproduce
Take honnor gear
Try to q in solo shuffle
How it should be
Normally we should be able to tag
[Evoker][Preservation] Spiritbloom
Description of the bug
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r doesn't prioritize injured allies.
How to reproduce
Create evoker, spec into Preservation.
Get one person low in your group and cast second level |T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r.
How it should be
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r should prioritize low health allies.
Informations of the spell
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[Item] Concentrated Primal Infusion wrong ilvl
Right now crafted gear can reach up to 421, while max ilv should be 418 in 10.0.2
Example:
r4 is 417ilv, should be 415
r5 is 421ilv, should be 418
Current version: |T4643979:16|t|cffffd000|Hitem:198046::::::::120:::::|h[Concentrated Primal Infusion]|h|r
Old version: href="https://www.wowhead.com/item=198046/concentratedprimalinfusion">|T4643979:16|t|cffffd000|Hitem:198046::::::::120:::::|h[Concentrated Primal Infusion]|h|rcomments
[VotI][Kurog] Absolute zero vs Frost Bite / Frozen Solid
1. Soaking |T135852:16|t|cffffd000|Hspell:372458|h[Absolute Zero]|h|r should apply x1 stack of|T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r to each player inside the circle.
Currently it seems to be applying x1 stack per player soaking, to everyone in the circle
Ex: 5 players soaking 1 circle, x5 stacks to each player (it should always be x1 stack per player)
2. If a player gets x2 stacks (via soaking 2 |T135852:16|t|cffffd000|Hspell:372458|h[Absolute Zero]|h|r circles at once) they would get |T236208:16|t|cffffd000|Hspell:372517|h[Frozen Solid]|h|r . The issue is that |T236208:16|t|cffffd000|Hspell:372517|h[Frozen Solid]|h|r is being refreshed infinitely, while it should only last 10 seconds
PTR
[VotI][Kurog] Erupting Bedrock
https://www.wowhead.com/npc=197595/earthwroughtsmasher s |T451165:16|t|cffffd000|Hspell:395893|h[Erupting Bedrock]|h|r should behave the same way as Kurog's |T451165:16|t|cffffd000|Hspell:395893|h[Erupting Bedrock]|h|r
At the moment only the first circle appears, the other circles expanding outwards are not occurring
PTR
January 9, 2024
[Outlaw] - Fan the hammer rank 1
Description of the bug
While having only 1 point in |T1373908:16|t|cffffd000|Hspell:381846|h[Fan the Hammer]|h|r . You consume 4 stacks of opportunity and only cast 2 pistol shots
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkECSSSkwBSCkEJRikkkkECAAAAAAQ0CkUSCIRaBAAAA
Repeatedly use |T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r untill you have 4 stacks of opportunity pistol shot
Cast pistol shot
You will consume 4 stacks and fire 2 pistol shots
How it should be
You should only consume 2 stacks of opportunity and fire 2 pistol shots IF talented with only 1 point in fan the hammer
Informations of the spell
[Assasination] - Kingsbane
Description of the bug
|T1259291:16|t|cffffd000|Hspell:192759|h[Kingsbane]|h|r DoT damage is getting increased even without having any lethal poisons on your weapons
How to reproduce
Use kingsbane
Keep attacking the target without having lethal poisons on your weapons
damage of the dot will keep getting increased
How it should be
DoT should be increased only by applying lethal poisons on to the target
Lethal poisons that should increase the damage
|T134207:16|t|cffffd000|Hspell:381664|h[Amplifying Poison]|h|r
|T132290:16|t|cffffd000|Hspell:2823|h[Deadly Poison]|h|r
|T132273:16|t|cffffd000|Hspell:113780|h[Deadly Poison]|h|r
|T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r
|T132273:16|t|cffffd000|Hspell:315584|h[Instant Poison]|h|r
[Survival] - Kill Shot
Description of the bug
|T236174:16|t|cffffd000|Hspell:320976|h[Kill Shot]|h|r has wrong Attack Power mod 253%. Like for BM and MM spec that use another spell id |T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r
|T236174:16|t|cffffd000|Hspell:320976|h[Kill Shot]|h|r doesn't get benefits from |T236180:16|t|cffffd000|Hspell:263135|h[Mastery: Spirit Bond]|h|r
How to reproduce
Deal damage with |T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r
How it should be
|T236174:16|t|cffffd000|Hspell:320976|h[Kill Shot]|h|r is Survival spec only id. It should have 297% Attack Power mod.
|T236174:16|t|cffffd000|Hspell:320976|h[Kill Shot]|h|r is focus spending spell. |T236180:16|t|cffffd000|Hspell:263135|h[Mastery: Spirit Bond]|h|r should affect it.
[MM] - Razor Fragments
Description of the bug
If distance between you and your target is more than 17.2 yards |T4067366:16|t|cffffd000|Hspell:384790|h[Razor Fragments]|h|r doesn't applied to the target and targets nearby this target.
How to reproduce
Use |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r to get proc
Use |T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r on distance closer than 17.2 yards and farer than 17.2 yards
How it should be
|T4067366:16|t|cffffd000|Hspell:384790|h[Razor Fragments]|h|r should be consumed regardless of distance between the player and the target.
Talents
B4PAI6Hz82/AvTZSB0bPjW+5YVSolWAQKIAAAAAAJEJJJJQSkISKIEkWISiEESoBAAAAA
[Feral] - Merciless Claws
Description of the bug
|T134296:16|t|cffffd000|Hspell:231063|h[Merciless Claws]|h|r increases |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r damage by 20% without bleeds
How to reproduce
Use |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r without talent
Use |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r with talent
How it should be
|T134296:16|t|cffffd000|Hspell:231063|h[Merciless Claws]|h|r should increase |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r damage only agaisnt bleeding targets
[Feral] - Infected Wounds x Double-Clawed Rake
Description of the bug
|T132122:16|t|cffffd000|Hspell:391700|h[DoubleClawed Rake]|h|r doesn't apply |T236158:16|t|cffffd000|Hspell:48484|h[Infected Wounds]|h|r to additional target
How to reproduce
Place 2 dummies
Use |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r
How it should be
|T236158:16|t|cffffd000|Hspell:48484|h[Infected Wounds]|h|r should be applied to both targets
[Feral] - Moment of Clarity
Description of the bug
|T1033483:16|t|cffffd000|Hspell:236068|h[Moment of Clarity]|h|r
When you have 2 stacks of |T136170:16|t|cffffd000|Hspell:135700|h[Clearcasting]|h|r your spells get like 7.5% damage increasing instead of 15%
How to reproduce
Use |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r when you have 1 stack of |T136170:16|t|cffffd000|Hspell:135700|h[Clearcasting]|h|r
Use |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r when you have 2 stacks of |T136170:16|t|cffffd000|Hspell:135700|h[Clearcasting]|h|r
How it should be
|T136170:16|t|cffffd000|Hspell:135700|h[Clearcasting]|h|r with |T1033483:16|t|cffffd000|Hspell:236068|h[Moment of Clarity]|h|r should increase damage by 15%
[Feral] - Berserk x Rake
Description of the bug
|T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r / |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r increases |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r initial hit damage by 150%
How to reproduce
Use |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r .
Use |T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r / |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r
Use |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r
How it should be
|T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r initial hit damage also should be increased by 50%.
[Evoker][Preservation] Cycle of Life
Description of the bug
|T464030:16|t|cffffd000|Hspell:371832|h[Cycle of Life]|h|r doesn't split healing evenly with |T464030:16|t|cffffd000|Hspell:371877|h[Cycle of Life]|h|r, but instead heals everyone for amount stored directly. & It shouldn't go in overheal as well if there are no injured allies nearby.
How to reproduce
Get evoker, get a friend.
Heal your friend with few |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r until you get |T464030:16|t|cffffd000|Hspell:371877|h[Cycle of Life]|h|r .
Heal and check amount stored in |T464030:16|t|cffffd000|Hspell:371877|h[Cycle of Life]|h|r.
Check combat log.
How it should be
|T464030:16|t|cffffd000|Hspell:371877|h[Cycle of Life]|h|r should not overheal & should SPLIT it's healing evenly.
Informations of the spell
|T464030:16|t|cffffd000|Hspell:371877|h[Cycle of Life]|h|r
|T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r
|T464030:16|t|cffffd000|Hspell:371832|h[Cycle of Life]|h|r
[General] Keystone drops in nm/hc dungeons
Description of the bug
Players able to get keystone in nm/hc df dungeons even if they already have key and they are not 70lvl
How to reproduce
1. Complete any df dungeon in nm or hc difficult
2. Check if u can get keystone from last boss
How it should be
Players should be able to get keystones only from mythic dungeons and if they dont have keys
January 8, 2024
[Arms] - Whirlwind
Description of the bug
|T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r third hit ignores any diminishing sqrt 5 and soft cap 20
How to reproduce
Place 30 dummies
Cast |T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r
How it should be
All |T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r hits should have same diminishing sqrt 5 and soft cap 20
[Protection] - Champion's Bulwark vs shield block
Description of the bug
currently if player uses shield charge while there is an existing shield block active it will refresh the duration to 8 seconds which is incorrect
How to reproduce
create a warrior and spec into prot
copy talent tree code
use shield block
then use shield charge
check if the new shield block is being added to existing shield block or replacing it
How it should be
if the talent champion's bulwark is taken the shield block granted when using shield block should add to any existing shield block the warrior has
example: if existing shield block=8 seconds after shield charget the shield block duration should be 16 second (8+8)
Informations of the spell
|T132360:16|t|cffffd000|Hspell:386328|h[Champion's Bulwark]|h|r |T4667427:16|t|cffffd000|Hspell:385952|h[Shield Charge]|h|r |T132110:16|t|cffffd000|Hspell:2565|h[Shield Block]|h|r
talent tree code: BkEAoonA2h02U1PVo4204nicFIIAAAAgkkQSCJtkSSSaFEBCISUSSACkkQDJJhAEJAAAAAAAQSAAKtGAIA
[Enhancement] - Fire Nova vs Crit
Description of the bug
Currently, Fire Nova is not being affected by crit %.
PTR proof:
How to reproduce
Get crit %
Use Flame Shock
Use Fire Nova
Check if Fire Nova crits.
How it should be
Fire Nova should get affected by Crit %.
Informations of the spell
https://www.wowhead.com/spell=333974/firenova?def=106899&rank=1
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRCiIhIJJUSkAAAAAAAAAAAAAKJhkQiWKiiItDkEIOARgEA
[General] - Cloak of Shadows vs Surge of Power buff
Description of the bug
|T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r removes https://www.wowhead.com/spell=382628/surgeofpowerusedbynpc buff from you
How to reproduce
Apply surge of power buff to yourself by absorbing the orbs from the raging tempest boss in the nokund offensive dungeon
Use cloak of shadows
The surge of power buff will be removed
How it should be
Cloak shouldn't remove the buff
Informations of the spell
[General] - Slice and Dice max duration
Description of the bug
Duration of |T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r doesn't have a cap.
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCkQJBAAAAAAQSAkIAAAAAAA0iEOQJJkkkkWKJiEkQkYBB (assasination spec)
Use slice and dice at max combo points
Use |T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r repeatedly to extend the duration of slice and dice by |T236269:16|t|cffffd000|Hspell:51667|h[Cut to the Chase]|h|r talent
Slice and dice duration won't be capped and can be stacked infinitly
How it should be
Should be capped at 55 seconds
[Subtlety] - Perforated Veins Stacks
Description of the bug
Using |T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r or |T132090:16|t|cffffd000|Hspell:53|h[Backstab]|h|r While having multiple stacks of |T132334:16|t|cffffd000|Hspell:382518|h[Perforated Veins]|h|r consumed them all while only increasing the damage as if it was one stack
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiIJIJRSSCkEBSESS0iQSJJkkEpFAAAA
Use |T1373912:16|t|cffffd000|Hspell:185438|h[Shadowstrike]|h|r few times so you have mutiple stacks of perforated veins
Use gloomblade
All of the stacks will be consumed
How it should be
When having multiple stacks of the buff, each cast of gloomblade/backstab should only consume 1 stack of it
[Holy] Barrier of Faith
Description of the bug
The overhealing done is counting for the accumulative healing buff too ptr proof
The every 6sec shield buff value, right now can be critical from the accumulative healing buff ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
With 100% of HP, cast Barrier of Faith and cast Flash of Light. Check if accumulates the healing on the accumulative healing buff.
Do .debug critical on yourself. Have like 50% of your HP, cast Barrier of Faith and then cast Flash of Light. Check if the absorb buff value is the same than the accumulative healing buff value.
How it should be
Only the effective healing (the heals that actual restores HP to players, not overhealing) should be accumulate for the absorb retail proof
The every 6sec shield buff, shouldn't be able to have critical chance from the accumulates healing buff (I tried like 5min in a row in retail, and never get any critical proc from this shield). Both buffs should have the same value retail proof
Informations of the spell
Wowhead link
Barrier of Faith (talent & accumulative healing buff) |T4067370:16|t|cffffd000|Hspell:148039|h[Barrier of Faith]|h|r
Barrier of Faith (shield buff) |T4067370:16|t|cffffd000|Hspell:388536|h[Barrier of Faith]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSDKl0SiiISClkkEKCkIJSCJJREoQiAACAAIkkgA
talent tree proof
[All] - Poison Injection
Description of the bug
|T132272:16|t|cffffd000|Hspell:378014|h[Poison Injection]|h|r doesn't get benefits from spec aura modifier
How to reproduce
Deal damage with |T132272:16|t|cffffd000|Hspell:378014|h[Poison Injection]|h|r in different specs
How it should be
|T132272:16|t|cffffd000|Hspell:378014|h[Poison Injection]|h|r should get benefits from |T236216:16|t|cffffd000|Hspell:137016|h[Marksmanship Hunter]|h|r , |T236216:16|t|cffffd000|Hspell:137017|h[Survival Hunter]|h|r and |T236216:16|t|cffffd000|Hspell:137015|h[Beast Mastery Hunter]|h|r
[Feral] Innervate
Description of the bug
A player reported to us that when he uses Innervate it does not work
How to reproduce
Creat Druid
Make Feral Spec
Take |T136048:16|t|cffffd000|Hspell:29166|h[Innervate]|h|r talent
How it should be
Normally we should be able to use |T136048:16|t|cffffd000|Hspell:29166|h[Innervate]|h|r on our ally
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAASkAJkkIJFSSKJIJJAAAAAAKAkIkgkQSSSASLhWiDAAAAAAAJAgA
PTR TEST
[VotI][Raszageth] Drakewatcher Manuscript
|T254288:16|t|cffffd000|Hitem:201790::::::::120:::::|h[Renewed ProtoDrake: Embodiment of the StormEater]|h|r can drop multiples times
l_Chance variable seem unused in code and not personal loot
[HoV][Fenryr] Unnerving howl
Description of the bug
Fixed: If wolves spawned by |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|ron 2nd phase (after 60%) appear close to https://www.wowhead.com/npc=96608/ebonclawworg they pull them too
New issue: https://www.wowhead.com/npc=99868/fenryrdrops;mode:normal casts |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|r only first time and all others did with out cast
Ptr proof:
How to reproduce
Enter HoV area
Go to fenryr(2nd phase)
Stay close to https://www.wowhead.com/npc=96608/ebonclawworg and wait for cast |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|r
How it should be
Should always use |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|r with cast
[Evoker][Preservation] Resonating Sphere vs. Ouroboros
Description of the bug
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r granted by |T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r count towards |T4630454:16|t|cffffd000|Hspell:381921|h[Ouroboros]|h|r .
How to reproduce
Create evoker, spec into preservation.
Take next talent set: BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkSgkkEpIREAAAkEJSICJBJJAAAgkkQSTikQAA
Cast |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r.
Check your buffs.
How it should be
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r should not give any stacks towards |T4630454:16|t|cffffd000|Hspell:381921|h[Ouroboros]|h|r.
Retail
Informations of the spell
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
|T4630454:16|t|cffffd000|Hspell:381921|h[Ouroboros]|h|r
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
[Evoker][Preservation] Just in time vs. Resonating Sphere
Description of the bug
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r gives |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r. Casting |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r with |T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r on reduces cooldown on |T4622478:16|t|cffffd000|Hspell:357170|h[Time Dilation]|h|r if specced into |T1126486:16|t|cffffd000|Hspell:376204|h[Just in Time]|h|r.
Firestorm
How to reproduce
Create evoker, spec into Preservation.
Take next talent set: BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkWgkkEpIRgDAAAkEJSICJBJJAAAQLJJk0kIJEAA
Cast |T4622478:16|t|cffffd000|Hspell:357170|h[Time Dilation]|h|r.
Cast |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r, check cooldown on |T4622478:16|t|cffffd000|Hspell:357170|h[Time Dilation]|h|r. It's reduced.
How it should be
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r should not reduce cooldown of |T4622478:16|t|cffffd000|Hspell:357170|h[Time Dilation]|h|r when speced into |T1126486:16|t|cffffd000|Hspell:376204|h[Just in Time]|h|r.
Retail
Informations of the spell
|T1126486:16|t|cffffd000|Hspell:376204|h[Just in Time]|h|r
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
[Evoker][Preservation] Dream Projection
Description of the bug
|T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r is acting weirdly during combat.
How to reproduce
Create evoker, spec into Preservation.
Take PvP talent |T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r.
Get in duel with a friend, cast something to get in combat with them.
Cast |T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r. Walk a little bit forward.
You will see that 1) |T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r does not have a body, just a floating weapon and 2) after a bit you cannot control your character, it defaults to moving itself by it's own will and stands near your character.
How it should be
It should act the same way in combat as it is outside of the combat. Meaning create green projection of your character that you can control, fly, and detonate.
Informations of the spell
|T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r
[Evoker][All spec] Hover vs. Casting
Description of the bug
|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r interrupts your cast when the |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r ends.
How to reproduce
Get evoker, press |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r.
Cast anything at the end of it, see that you're interrupted.
How it should be
|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r should not interrupt your cast when you've started casting at the very end of it. It should let you finish it.
Informations of the spell
|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r
[Evoker][Devastation] Volatility vs. Causality
Description of the bug
|T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r's |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r procs do not reduce cooldown of empowered spells when talented into |T3015741:16|t|cffffd000|Hspell:375777|h[Causality]|h|r.
How to reproduce
Get evoker, spec into Deva.
Go to dummies, equip next talent set: BsbBsJu/D+01p9npZvkV+nWIkDAAAAAAAAAAAikAkESCSASiEJh0iSSSSIJpkASSSLSiEBCA
Use any empowered spell. (|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r, |T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r)
Cast |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r on dummies.
Check your empowered spells they do have reduced cooldowns, but caused only by original |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r.
How it should be
|T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r's |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r procs should reduce cooldown of empowered spells when talented into |T3015741:16|t|cffffd000|Hspell:375777|h[Causality]|h|r.
Informations of the spell
|T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r
|T3015741:16|t|cffffd000|Hspell:375777|h[Causality]|h|r
|T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
[AV][Leymor] Consuming Stomp
Currently, Consuming Stomp is being cast instantly after Explosive Brand, but it should be 14s after.
Retail proof:
[Alchemy] Phial of glacial fury
Fixed:
Phial gets removed from buffs after first proc
Phial should stay for the whole duration no matter how many procs it does.
|T4497579:16|t|cffffd000|Hitem:191333::::::::120:::::|h[Phial of Glacial Fury]|h|r
New Issue:
The damage of Glacial Fury should split with more targets, right now the damage is the same for 1 and 10 targets doin so much damage.
Firestorm Proof:
Retail Proof:
2 targets 7k damage
14 targets 2.5k damage
[Achievements] Dragonscale Expedition: The Highest Peaks
https://www.wowhead.com/achievement=15890/dragonscaleexpeditionthehighestpeaks does not work.
Flags planted do not contribute towards the achievement progress.
January 7, 2024
[General] - Ambush damage
Description of the bug
https://www.wowhead.com/spell=8676/ambushchangelog damage is about 30% higher than the tooltip says
How to reproduce
Without any gear, just a simple dagger( .additem 4565 ) and a 0 armor target dummy use ambush
Check the damage of the cast and check the tooltip of ambush
How it should be
Damage formula of ambush should be excatly 137.48% of your attack power
[PVP] Psyfiend
https://www.wowhead.com/spell=211522/psyfiendchangelog Should have 4% of caster's health, currently it has 10%
[VotI][Mythic][Diurna] Add Spawn Timers and positions
I watched through Retail VOD from Mythic Duirna kill and wrote down all the timers. I divided the state of adds in which they are interactable but not moving or attacking, and default one when they behave just normal. Also wrote down the PTR/Retail difference.
All the timers below are timers from Retail, and my comments are in square brackets.
(double adds)0:32 mobs are aggroable/beatable/dotable/attackable 0:33 mobs start attacking players [works good]
0:46 attackable 0:47 mobs start attacking [mobs attacking 0:48 on PTR, 1 sec too late]
1:32 attackable 1:35 mobs start attacking [on PTR mobs attack players on 1:33, two seconds too soon.]
1:46 mobs attackable 1:50 mobs start attack [random protodrake spawns at 1:43. mobs attack 1,5 seconds too soon.]
2:32 mobs are attackable 2:33 mobs start attack [works good]
02:47 mobs attackable 02:50 mobs attack players [random protodragons spawn again; on PTR mobs are attackeble 1 sec sooner and attack players 1 sec sooner]
03:32 mobs are attackable 03:35 mobs attack players [random protodrake at 03:27; mobs attackable 2 seconds soon, and attack player 2 seconds too soon.]
03:46 attackable 03:50 mobs attack players [on PTR mobs attark 2 seconds too soon.]
04:30 mobs attackable 04:32 mobs attack players [works good]
04:47 mobs attackable 04:51 mobs attack player [no adds]
PTR:
Retail:
!image.png
!image.png
January 6, 2024
[Holy] - Phase Shift vs Divine Ascension
Description of the bug:
When we cast Fade and we also have Phase Shift PvP talent if we try to cast Divine Ascention effect is not working correct.
Proof.
How to reproduce
Select Phase Shift PvP talent (Spell ID: 408557).
Cast Fade (Spell ID: 586).
Cast Divine Ascention PvP spell (Spell ID: 328530).
How it should be:
Phase Shift talent should avoid all spells and attacks from unfriendly targets for 1sec, but shoul'd not affect Priest's spells.
Informations of the spell:
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAKg0CJJRCpESSKUSoEAAAAQRJtQLJBpQIJJCKFIRIFA
[Mistweaver] - Ancient Teachings in PvP combat
Description of the bug
Atm https://www.wowhead.com/spell=388023/ancientteachingschangelog scale wrong in pvp:
https://www.wowhead.com/spell=388023/ancientteachingschangelog shoulde scale 150% 2.45 in PvP. Another Blizzard spell description moment.
Informations of the spell
Retail proofs :
Open world mod is 1.5
PvP mod is more by 2.75 ( 2.75 coz it's season 3 and spell healing increased by 275 % )
So in result PvP mod should be = 1.5 x 2.75 = 4.125
Retail matching tooltip of 413%:
Player stat : / Player talent build :
Retail AT healing
Rising sun kick damage = 31325
Ancient Teaching healing = 150717
Ancient Teaching mod = 4.125
Monk Grace of Crane talent = 1.08
Close to Heart talent = 1.08
Therefore: 31325 x 4.13 x 1.08 x 1.08 = 150,717
How it's should be
Since we are on 10.1.7 patch. Our PvP mod is only 2.45 more. Therefore our PvP mod should be: 1.5 x 2.45 = 3.675
[Frost] - Piercing cold crit scaling
Description of the bug
|T135845:16|t|cffffd000|Hspell:378919|h[Piercing Cold]|h|r isn't increasing critical strike damage of |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r, |T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r and |T135855:16|t|cffffd000|Hspell:205473|h[Icicles]|h|r by the correct value (which is 20% more of 200% from normal crit damage modifier)
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKCINJJhkSIJCQkkSSAAAkQIJIJRSSSSSSiDAAAAAAAAAgIA frost talent tree
use .debug crit 100
Cast Glacial Spike, Frostbolt and Icicles and check for its damage
How it should be
The 20% crit damage amplifier from Piercing Cold should be applied to the standard 200% crit damage
Informations of the spell
|T135845:16|t|cffffd000|Hspell:378919|h[Piercing Cold]|h|r
|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r
[Unholy] Pets damage formulas
Description of the bug
Currently, damage of ghouls from Raise Dead and Army of the dead is way more than intended.
How to reproduce
Use Raise Dead
Check is the damage is close to what it is in retail.
How it should be
The damage of the ghouls from Raise Dead and Army of the dead should be the same as it is in retail.
Informations of the spell
|T1100170:16|t|cffffd000|Hspell:46584|h[Raise Dead]|h|r
https://www.wowhead.com/spell=42650/armyofthedead?def=101335&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKkkEJSSaAAQSTkkkIJA
[Unholy] Mastery: Dreadblades
Description of the bug
Currently, Mastery is getting duplicated for pets (melee and spells dmg), and it is applied sometimes x3.
How to reproduce
Summon Raise dead
increase your mastery
Check if the formula is correct.
How it should be
Mastery should be applied only 1 time to the pets melee damage and spell damage.
Informations of the spell
|T236851:16|t|cffffd000|Hspell:77515|h[Mastery: Dreadblade]|h|r
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIJJk0iEEiEhQSiEBAAAAAAAAAKkkEJSSaAAQSTkkkIJA
[SBG] Void spawns before last boss
The 2 https://www.wowhead.com/npc=75652/voidspawn right before the last boss at the moment have their spells synced(they both cast the same spells at the same time). Instead the same spells cast by both adds should have 5 seconds of delay
[SBG][Nhallish] Soul Shred
Soul Shred is not scaling with Challenger's Might and Tyrannical affix
PTR MM+2 (Fortified)
PTR MM+10 (Tyrannical)
Retail MM+10 (Fortified)
[CoS] Discarded Junk
https://www.wowhead.com/npc=105215/discardedjunkcomments is currently killing the minibosses.
It should instead deal 10% of their HP + increased their dmg taken by 25% when they walk over it
!image.png
[Item] - Seal of Diurna's Choosen doesn't crit
Description of the bug
|T4638576:16|t|cffffd000|Hitem:195480::::::::120:::::|h[Seal of Diurna's Chosen]|h|r is unable to crit
How to reproduce
.additem 195480
.debug critical 100
Spawn a dummy and deal fire damage to it (with |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r for example) untill fire damage of the finger procs
The fire damage of the finger won't crit
How it should be
Should have a chance to crit based on your stat
January 5, 2024
[Holy] - Echo of Light
Description of the bug:
Echo of Light is healing only 2 times for 6 sec. Should heal 3 times for 6sec.
Proof.
How to reproduce
Cast Flash Heal (Spell ID: 2061).
Check Echo of Light HoT hits.
How it should be:
Ench of Light should heal 3 times for 6sec (one initial tick and 2 heals in interval of 3sec).
Proof.
Informations of the spell
Wowhead link |T237537:16|t|cffffd000|Hspell:77485|h[Mastery: Echo of Light]|h|r
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAoEIlwBkEJSKJhkClEKBAAAAIt0CtkApQkkkkgSBSESBA
[Holy] Core Passive
Description of the bug
|T236216:16|t|cffffd000|Hspell:137029|h[Holy Paladin]|h|r increases all healing by 5% spells listed under Effect 1 on wowhead
How to reproduce
Use |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r , |T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r etc
How it should be
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r Effect 1 should reduce all healing by 13% (related to 10.1.510.1.7 patch)
Dev note: |T236216:16|t|cffffd000|Hspell:137029|h[Holy Paladin]|h|rchangelog Reduces all healings by 13% on 10.1.5 (will be 20% in 10.2)
But a hackfix we have changed that 13% to +5%, which increased the effective healing by 25%.
[PvP] Judgments of the Pure
Description of the bug
Judgments of the Pure is dispelling on Judgment cast and when Judgment hit the enemy.
Judgments of the Pure is dispelling Poison, Disease and Magic effect without checking if my Judgment target was the one who casted those debuffs on me. Right now we always get cleansed (1 of each type) these debuffs.
ptr proof
How to reproduce
Create a Paladin and select any spec
Select Judgments of the Pure PvP talent
Activate your War Mode
Cast some debuff auras in you
.aura 17330
.aura 18077
.aura 17511
.aura 172410
Cast Judgment on any target and check
How it should be
Judgments of the Pure only should be dispell on Judgment cast.
Judgments of the Pure should cleanse 1 Poison, Disease and Magic effect the Judgment target casted on us previously.
If we have 2 Poisons, 3 Diseases and 1 Magic effect on us. We cast Judgment and our Judgment target only casted on us 1 Magic and 2 Diseases, Judgments of the Pure only should cleanse us 1 Magic and 1 Disease effect. So following this example, after our Judgment we should have 2 Poisons and 2 Diseases effects on us.
Informations of the spell
Wowhead link
Judgments of the Pure |T236256:16|t|cffffd000|Hspell:355858|h[Judgments of the Pure]|h|r
[Frost] - Frigid Empowerment
Description of the bug
|T135778:16|t|cffffd000|Hspell:417488|h[Frigid Empowerment]|h|r lingers even after |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r expires.
https://www.wowhead.com/spell=31707/waterboltscreenshots casted by water elemental isn't giving Frigid Empowerment stacks
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKCINJJhkSIJCQkkSSAAAkQQCSSkkkkkkkIAAAAAAAAAICA frost tree
Cast Icy Veins and check if Waterbolt applied Frigid Empowerment
After Icy Veins expires, check if Frigid Empowerment remains
How it should be
Frigid empowerment should disappear as soon as icy veins expires
Waterbolt should give Frigid Empowerment stacks
Informations of the spell
|T135778:16|t|cffffd000|Hspell:417488|h[Frigid Empowerment]|h|r
|T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r
https://www.wowhead.com/spell=31707/waterboltscreenshots
[Fire][PvP] Glass Cannon Ignite
Issue:
We are missing the 100% bonus on ignite the honor talent should offer ( beside direct boost from Fireball and Scorch modifiers ).
How it should work:
Glass Cannon should double the Ignite damage from all sources in PvP.
https://www.wowhead.com/bluetracker/news/us/hotfixesjuly6202323948562
[All] - Overwhelming Power vs Pets
Description of the bug
|T1041231:16|t|cffffd000|Hspell:389011|h[Overwhelming Power]|h|r stacks on pets and doesn't fade until pet dies
How to reproduce
Algethar Academy last boss Echo of Doragosa
Catch orb |T3528288:16|t|cffffd000|Hspell:388951|h[Uncontrolled Energy]|h|r with your character. Your pet must be in explosion range.
How it should be
|T1041231:16|t|cffffd000|Hspell:389011|h[Overwhelming Power]|h|r shouldn't be applied to pets
HoV - PvE (Quacking vs Skoval Shield)
Description of the bug
|T136025:16|t|cffffd000|Hspell:240447|h[Quake]|h|r (affix mm+) deals full damage during the |T134952:16|t|cffffd000|Hspell:193983|h[Aegis of Aggramar]|h|r damage reduction buff. In the fight against https://www.wowhead.com/npc=95675/godkingskovaldabilities;mode:m
Firestorm clip video:
How to reproduce
Go into skoval boss in Halls of valor and use the shield of agramar while quacking is active.
How it should be
During channeling, and if you are inside the shiedl (with the buff). You should not take damage from any source.
Retail video:
Informations of the spell
https://www.wowhead.com/npc=95675/godkingskovaldabilities;mode:m
|T134952:16|t|cffffd000|Hspell:193983|h[Aegis of Aggramar]|h|r
|T136025:16|t|cffffd000|Hspell:240447|h[Quake]|h|r
[The Waking Shores][quest] A Climber's Calling
Description of the bug
https://www.wowhead.com/quest=69855/aclimberscalling unlocks with https://www.wowhead.com/faction=2510/valdrakkenaccord renown 6
(Ps: the next quest in the chain is at the correct faction)
How to reproduce
Get renown 6 with https://www.wowhead.com/faction=2510/valdrakkenaccord
Talk with https://www.wowhead.com/npc=196643/docnanners
How it should be
https://www.wowhead.com/npc=196643/docnanners should give youhttps://www.wowhead.com/quest=69855/aclimberscalling at renown 6 with https://www.wowhead.com/faction=2507/dragonscaleexpedition
Informations of the quest
https://www.wowhead.com/quest=69855/aclimberscallingcomments:id=5538597
[The Waking Shores][quest] A Cataloger's Paradise
Description of the bug
1 https://www.wowhead.com/quest=69869/acatalogersparadise unlocks with https://www.wowhead.com/faction=2510/valdrakkenaccord renown 8
(Ps: the next quest in the chain is fine)
2 Also discovered that if you turn in https://www.wowhead.com/quest=69869/acatalogersparadise before you hit renown 8 with https://www.wowhead.com/faction=2507/dragonscaleexpedition , you won't be able to pick up next quest https://www.wowhead.com/quest=72525/basiccataloginggear
How to reproduce
Get renown 8 with https://www.wowhead.com/faction=2510/valdrakkenaccord
Talk with https://www.wowhead.com/npc=196643/docnanners (issue 1)
Accept https://www.wowhead.com/quest=69869/acatalogersparadise and turn it in.
Get renown 8 with https://www.wowhead.com/faction=2507/dragonscaleexpedition
Talk to https://www.wowhead.com/npc=187707/catalogercoralie (issue 2)
How it should be
https://www.wowhead.com/npc=196643/docnanners should give youhttps://www.wowhead.com/quest=69869/acatalogersparadise at renown 8 with https://www.wowhead.com/faction=2507/dragonscaleexpedition
Informations of the quest
https://www.wowhead.com/quest=69869/acatalogersparadisecomments:id=5452470
[TNO] Dungeon Intro Dialogue
Missing into dialogue from Khan Matra when player enters the dungeon/starts a key.
[TNO] Stormcallers Do Not Dismount Player
If player approach Last boss of the dungeon on a Dragonriding mount, and while in air, they should dismount the player, and safely storm them down to the ground. Currentl,y you can fly in the last boss zone.
[HoV][Skovald] Aegis of Aggramar vs Thundering
If a player gets hit by Thundering affix blue zones while under the protection of |T134952:16|t|cffffd000|Hspell:193765|h[Aegis of Aggramar]|h|r , they should not receive full damage, and the player using |T134952:16|t|cffffd000|Hspell:193765|h[Aegis of Aggramar]|h|r should not get stunned
At the moment they take full damage, and the player holding |T134952:16|t|cffffd000|Hspell:193765|h[Aegis of Aggramar]|h|r gets stunned and loses the cast, leading to a full wipe
[VotI][Kurog] Thunder Strike positions/amount
Intermission phase
https://www.wowhead.com/npc=190690/thunderingravager should cast |T252174:16|t|cffffd000|Hspell:374217|h[Thunder Strike]|h|r and spawn 6 puddles in this specific locations, every single time
At the moment the puddles are spawning around https://www.wowhead.com/npc=190690/thunderingravager, and also don't seem to be 6
Retail
!image.png
PTR
!image.png
[VotI][Kurog] Frigid Torrent
https://www.wowhead.com/npc=198308 s |T464484:16|t|cffffd000|Hspell:391019|h[Frigid Torrent]|h|r should behave the same as Kurog's |T464484:16|t|cffffd000|Hspell:391019|h[Frigid Torrent]|h|r
At the moment it's not shooting the frozen orbs.
(Kurog's |T464484:16|t|cffffd000|Hspell:391019|h[Frigid Torrent]|h|r works instead)
PTR:
[VotI][Kurog] Seismic Rupture
Intermission phase
https://www.wowhead.com/npc=190588/tectoniccrusher s |T136025:16|t|cffffd000|Hspell:374705|h[Seismic Rupture]|h|r puddles are currently dealing no damage to players, and are not spawning any https://www.wowhead.com/npc=190586/earthbreaker
Kurog's |T136025:16|t|cffffd000|Hspell:374705|h[Seismic Rupture]|h|r is working fine instead
[VotI][Kurog] Ground Crusher targeting
https://www.wowhead.com/npc=190588/tectoniccrusher should apply |T451165:16|t|cffffd000|Hspell:374427|h[Ground Shatter]|h|r to the 3 closest players to himself
At the moment he applies them to random players
[VotI][Kurog] Unable to cancel Summon
If kurog is about to enter Intermission phase (leaping to the middle of the room), he should cancel all types of cast and leap.
At the moment if he's casting for example |T135790:16|t|cffffd000|Hspell:393314|h[Flamewrought Eradicator]|h|r |T4572524:16|t|cffffd000|Hspell:393295|h[Icewrought Dominator]|h|r |T2065626:16|t|cffffd000|Hspell:393459|h[Stormwrought Despoiler]|h|r |T136024:16|t|cffffd000|Hspell:392098|h[Ironwrought Smasher]|h|r , he will put the leap in queue, and do it right after the cast has finished
[HoV] save spot vs wolves leap
Description of the bug
Save spot for |T136168:16|t|cffffd000|Hspell:199179|h[Leap for the Throat]|h|r from https://www.wowhead.com/npc=96608/ebonclawworg doesn't work
Ptr proof:
How to reproduce
1. Enter HoV area
2. Go to save spot
3. Check if wolves leap to u
How it should be
Wolves shouldn't use |T136168:16|t|cffffd000|Hspell:199179|h[Leap for the Throat]|h|r if the furthest player is in the save spot.
Retail proof:
Second save spot:
[VotI][Mythic Kurog] Earth Dominance Damage
Damage of |T136023:16|t|cffffd000|Hspell:396068|h[Earth Dominance]|h|r is wrong. Damage should be 70.6k at the first tick of damage, and then increase the subsequent ones by 5.8k each.
_First tick: 70.6k_
_Second tick(after 4 seconds): 76.4k_
_Third tick ( after another 4 seconds): 82.2k_
and so on
On PTR at the moment the damage of the tick is too low.
PTR Log:
Retail log:
[VotI][Mythic Kurog] Flame Dominance Damage
Damage of |T135817:16|t|cffffd000|Hspell:396056|h[Flame Dominance]|h|r is wrong. Damage should be 59.4k at the first tick of damage, and then increase the subsequent ones by 5k each.
_First tick: 59.4k_
_Second tick(after 4 seconds): 64.4k_
_Third tick ( after another 4 seconds): 59.4k_
and so on
On PTR at the moment the damage of the tick is too low.
PTR Log:
Retail log:
[VotI][Mythic Kurog] Seismic Rupture Damage
Damage of |T136025:16|t|cffffd000|Hspell:374705|h[Seismic Rupture]|h|r is wrong. It should hit for between 280k and 300k damage. On PTR atm it's hitting for 360k380k.
PTR log:
Retail log:
[Torghast] Gold Abuse - Teebu's Blazing Longsword drop
Description of the bug
|T135323:16|t|cffffd000|Hitem:1728::::::::120:::::|h[Teebu's Blazing Longsword]|h|r is currently dropping from each single mob in torghast
In a few minutes you make thousands of golds by seeling it again.
Check the gif:
!image.png
!image.png
[warrior][Protection] brace for impact charges vs spells
description of bug
currently the brace for impact buff is being removed when spells like thunderclap,revenge, thunderous roar is used. this only happens when fighting multiple targets (AOE targets)
how to reproduce
create a warrior and spec into prot
copy talent tree code
engage on multiple targets
use shield slam get some charges of brace for impact
use thunderclap,revenge,thunderous roar
check if the buff is being removed or not
how it should be
the buff should only vanish after its duration is done (16 seconds) no spells should be able to remove this buff
more information to the spell
talent tree code:BkEAoonA2h02U1PVo4204nicFIIAAAAgkkQSCJtkSSSaFEBCISUSSACkkQDJJhAEJAAAAAAAQSAAKlGAIA
|T132359:16|t|cffffd000|Hspell:386030|h[Brace For Impact]|h|r |T132326:16|t|cffffd000|Hspell:69965|h[Thunderclap]|h|r |T132353:16|t|cffffd000|Hspell:6572|h[Revenge]|h|r |T642418:16|t|cffffd000|Hspell:384318|h[Thunderous Roar]|h|r
ptr proof
January 4, 2024
Impish Instincts PvP talent
Description of the bug
|T237560:16|t|cffffd000|Hspell:409835|h[Impish Instincts]|h|r doesnt work.
How it should be
Taking direct Physical damage reduces the cooldown of Demonic Circle by 3 sec.
Cannot occur more than once every 5 sec.
Informations of the spell
|T237560:16|t|cffffd000|Hspell:48020|h[Demonic Circle: Teleport]|h|r
[Destruction] Mayhem
Description of the bug
|T1020342:16|t|cffffd000|Hspell:387506|h[Mayhem]|h|r doesnt work
Build
BsQA+63P9mnDJYMkogOeTUhr8qBSAJBkSKJplIJJFIHASSEEKt2BSCAAAAAAAAAAAgkgSSyBC
How to reproduce
Add 2 dummies
Use |T135817:16|t|cffffd000|Hspell:348|h[Immolate]|h|r on 2 targets to keep them in combat
Use singletarget abilities like |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r and |T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r
How it should be
Gives singletarget spells a 25% chance to apply a |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r for 5sec to a nearby random target.
[General] Focused Insight
|T462651:16|t|cffffd000|Hspell:381666|h[Focused Insight]|h|r Currently proc not only on Flame Shock (as intended), but also on Frost Shock, Lightning Bolt, Chain Lightning etc
[Elemental] Lava Beam Overload
|T135827:16|t|cffffd000|Hspell:114738|h[Lava Beam Overload]|h|r should deal 85% of the initial Lava Beam damage, but currently it deals closer to 200%
Dev note: my last fix accidentally removed lava beam overload's chances to crit: this is now also fixed. As for Echo Chamber, fixed as well (see )
[Discipline] - Harsh Discipline
Description of the bug:
Currently we're not getting stacks of Harsh Discipline when the effect of Harsh Discipline is applied (the Penance buff after 4 casts).
Proof.
How to reproduce:
Cast Smite 4 times (Spell ID: 585).
Check Harsh Discipline buff (Spell ID: 373183).
Cast Smite again.
Check the missing stacks (Spell ID: 373181).
How it should be:
Usually we can get stacks for next Penance buff even if we already have the buff after 4 casts on our character.
Informations of the spell
Wowhead link: Talent: |T1360761:16|t|cffffd000|Hspell:373180|h[Harsh Discipline]|h|r, Effect: |T612099:16|t|cffffd000|Hspell:373183|h[Harsh Discipline]|h|r
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBooABtkkUCQaJJJJJHAAAAAAAAAAAAi0iDUCCkEJJiQal0SEBIA
[Holy] - Spirit of Redemption vs Sin and Punishment
Description of the bug:
If the Priest dispell a target with Vampiric Touch, and he's under the effect of Spirit of Redemption (or Spirit of the Redeemer), he's feared from Sin and Punishment.
Note: This issue is happening only in PvP: Arenas and Battlegrounds.
How to reproduce:
Cast Vampirit Touch (Spell ID: 34914).
Die with the Priest.
Cast mass Dispell (Spell ID: 32375).
How it should be:
When the Priest is under the effect of Spirit of Redemption he's immune to every kind of damage and cc.
Informations of the spell
Wowhead link: |T135945:16|t|cffffd000|Hspell:87204|h[Sin and Punishment]|h|r ,|T132864:16|t|cffffd000|Hspell:20711|h[Spirit of Redemption]|h|r , |T132864:16|t|cffffd000|Hspell:215982|h[Spirit of the Redeemer]|h|r ,
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAKg0CJJRCpESSKUSoEAAAAQRJtQLJBpQIJJCKFIRIFA
- From Darkness Comes Light
Description of the bug:
The effect of From Darkness Comes Light talent is missing.
How to reproduce
Cast Purge of the Wicked (Spell ID: 204197).
Cast Flash Heal (Spell ID: 2061).
How it should be:
Each Shadow Word: Pain or Purge of the Wicked hit should increase the healing of next Flash Heal by 1% up to 50%.
Informations of the spell
Wowhead link: |T135907:16|t|cffffd000|Hspell:390615|h[From Darkness Comes Light]|h|r ,|T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r , |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r , |T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r.
AMR link (for Discipline):
BAQAF4jLNlAYRY0qGSgGSGuyBDBooABtkkUCQaJJJJJHAAAAAAAAAAAAi0iDUCCkEJJiQal0SEBIA
- Protective Light vs Binding Heals
Description of the bug
When we cast Flash Heal on our target and we also have Binding Heals talent we're not getting the effect of Protective Light and we should.
Proof:
How to reproduce:
Select Binding Heal talent (Spell ID: 368275).
Cast Flash Heal on a target (Spell ID: 2061).
Check teh effect of Protective Light (Spell ID: 193063).
How it should be:
When we cast Flash Heal on a ratget and we have Binding Heals talent we should get the effect of Protective Light.
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBokCE0SSSJAplkkkIBAAAAAAAAAAAi0iDUCCkEJJiQKl0SEBIA
[Fire] - Instant Pyroblast/Flamestrike vs Ice floes
Description of the bug
Instant |T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r and |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r thanks to Hot Streak! shouldn't consume one stack of |T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r since they don't have a cast time
How to reproduce
Copy B8DArSxcnei16P8xFL3rzzOyRKQSRTk4AJpBkkQE5ApIHIAAAAAAAAARSSkIRJRRSikkkkGAAAIA fire mage talent tree
Cast two fireblast, then use Ice Floes and cast Flamestrike/Pyroblast and check if it consumes one Ice Floes stack
How it should be
Instant Flamestrikes and Pyroblasts shouldn't consume Ice Floes stacks
Informations of the spell
|T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r
|T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r
|T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r
[BM] - Pets AA calculation
Description of the bug
Main Pet and Animal Companion autoattacks are not same.
Main Pet and Animal Companion AA has wrong scaling
Dire Beast AA has wrong scaling
How it should be
Main Pet and Animal Companion Pet should have same autoattacks damage.
Main Pet and Animal Companion AA formula should be:
Attack Power x Pet AP coef x AA mod x BM spec mod x Mastery (pet damage only) x Versatility x Talents
Where Pet AP coef is 0.6, AA mod is 0.337, BM spec mod is 1.07
Dire Beast shouldn't be affected by any pet damage talents. Means that also Animal Companion shouldn't decrease its damage.
Dire Beast AA formula should be:
Attack Power x Dire Beast AP coef x AA mod x Mastery x Versatility
Where Dire Beast AP coef is 0.15, AA mod is 2.026
Additional links
|T236216:16|t|cffffd000|Hspell:137015|h[Beast Mastery Hunter]|h|r
|T461112:16|t|cffffd000|Hspell:267116|h[Animal Companion]|h|r
|T1036119:16|t|cffffd000|Hspell:378209|h[Training Expert]|h|r
|T132167:16|t|cffffd000|Hspell:378007|h[Beast Master]|h|r
|T132164:16|t|cffffd000|Hspell:76657|h[Mastery: Master of Beasts]|h|r
[Restoration] - Wild synthesis vs Grove guardians
Description of the bug
If wild synthesis is taken with grove guardians it currently has 2 problems.
1. Treants summoned from |T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|r don't cast |T236153:16|t|cffffd000|Hspell:422382|h[Wild Growth]|h|rwhen summoned. Note: use this specific wild growth provided, it is different from the spell that player has available to them.
2. Player is getting stack of buff |T136074:16|t|cffffd000|Hspell:400534|h[Wild Synthesis]|h|r (this exact spell id) per cast of |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r . This should be only happening if player has taken |T236162:16|t|cffffd000|Hspell:50464|h[Nourish]|h|r as talent instead of |T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|r.
Talent export: BkGACG4EgN+c3/TAgq/XoBdcw0IJp0ISSKSLJCShmWaRAAAAAAAAAAAAABIJCCSIQSwCiUQaJJAAAAAARAAgE
talent screenshot
retail proof player with this talent tree casts regrowth twice doesn't get a buff of wild synthesis and treants summoned with grove guardians cast a wild growth
How to reproduce
Create druid, spec restoration
import talents
cast regrowth watch stack of buff wild synthesis (shouldn't be added)
use Grove guardians treant should cast wild growth
How it should be
1. Treants summoned by Grove Guardians should cast Wild growth when summoned
2. Casting Regrowth with Grove guardians selected shouldn't add a stack of buff Wild synthesis
[Restoration] Luxuriant soil and germination
Description of the bug
|T1052644:16|t|cffffd000|Hspell:392315|h[Luxuriant Soil]|h|r procs refresh same hot almost all the time
Happens both for Rejuvenation and Rejivenation (Germination) hots.
How to reproduce
Test only with players (dummies don't get second hot proc)
.debug haste 1000
Use |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r twice on ally
How it should be
|T1052644:16|t|cffffd000|Hspell:392315|h[Luxuriant Soil]|h|r logic should be like |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r manual cast:
If target doesn't have hots cast |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
If target has |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r it casts |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r which converts to |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r
If target has both hots it should refresh hot with lower duration.
Also it should proc on targets without hots in prio.
If one player has 2 hots, second player has 1 hot and third 0 hots |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r should proc to player with 0 hot, then it should proc to players with 1 hot, then procs should check duration.
So it actualy shouldn't cast exactly |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r or |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r .
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSSKhIhQDaRSAAAAAAAAAAAAAQIJJASCBJhkIFkWiDAAAAAAEBgGAB
[Restoration] Adaptive Swarm
Description of the bug
|T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r issues
1. It goes to enemy targets that are out of combat
2. From foes it can jump to corpses and friendly npc
3. Ignores line of sight
4. Its healing doesn't scale with |T136044:16|t|cffffd000|Hspell:77495|h[Mastery: Harmony]|h|r
5. |T132130:16|t|cffffd000|Hspell:33873|h[Nurturing Instinct]|h|r applied to it without being selected (probably tooltip broken too much because of that)
How to reproduce
For all spread issues
For mastery:
Use |T3578197:16|t|cffffd000|Hspell:391888|h[Adaptive Swarm]|h|r
Check tick
Use |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
Check new tick
How it should be
1. Shouldn't spread to enemies out of combat. Should jump only to allies
2. Should ignore corpses and friendly npcs
3. Shouldn't spread to targets behind walls
4. Should scale with |T136044:16|t|cffffd000|Hspell:77495|h[Mastery: Harmony]|h|r
5. |T132130:16|t|cffffd000|Hspell:33873|h[Nurturing Instinct]|h|r should work correct with it
Talents
BkGACG4EgN+c3/TAgq/XoBdcwgkEFJJSKRJSCHQToFJBAAAAAAAAAAAAaJEIJhgkkESSAJcABAAAAAAEBgGgA
[Restoration] Ysera's Gift
Description of the bug
A player reported to us that Don d'ysera restores a percentage of HP every 4 or 5 seconds to me or a member of the group. Since it's a heal, it should appear in the heal details. But there's nothing there, so that means that this passive doesn't work at all.
How to reproduce
Creat Druid
Make restoration spec
a member of the group must not be at 100% of their life and see if the passive triggers or not
How it should be
Normally the healing passive should work
Informations of the spell
1. BkGACG4EgN+c3/TAgq/XoBdcwIJJRpEJSk0QiINhWkEAAAAAAAAAAAAoAIJCCSAkkIJShkWIAAAAAARAAAA
2. |T134157:16|t|cffffd000|Hspell:278513|h[Waking Dream]|h|r
[Quest] Shadowlands: A Chilling Summons
Description of the bug
After you reach level 60, Chromie doesn't offer any timeline (both SL & BFA)
Evokers and any other character past that level won't be able enter any Shadowlands zone.
https://www.wowhead.com/npc=176554/highlorddarionmograine also can't be found to give the quest.
How to reproduce
Be level 60
Try to find https://www.wowhead.com/npc=176554/highlorddarionmograine in Stormwind or Orgrimmar
Talk to Chromie in Stormwind or Orgrimmar
How it should be
Chromie should offer https://www.wowhead.com/quest=60545/shadowlandsachillingsummons and https://www.wowhead.com/quest=46727/battleforazerothtidesofwar
https://www.wowhead.com/npc=176554/highlorddarionmograine should have the quest to start or the skip option.
Informations of the quest
Wowhead https://www.wowhead.com/quest=60545/shadowlandsachillingsummonscomments:id=5474496
[Quest] The Dragon Isles Await
Description of the bug
Horde characters don't get the quest https://www.wowhead.com/quest=65435/thedragonislesawait once level 60. Tested with both .level and .debug devstart.
Alliance Evokers don't seem to get it as well, leveled it normal way through intro, up to stormwind.
As shown in videos below, even low levels can see and do the next 4 quests after https://www.wowhead.com/quest=65437/aspectralinvitation. (https://www.wowhead.com/quest=72256/thedarktalons ,https://www.wowhead.com/quest=65443/expeditionarycoordination , https://www.wowhead.com/quest=65439/whispersonthewinds , and https://www.wowhead.com/quest=69944/chasingstorms )
How to reproduce
Reach level 60
Check quest log for https://www.wowhead.com/quest=65435/thedragonislesawait
How it should be
https://www.wowhead.com/quest=65435/thedragonislesawait should be auto accept once you reach level 60
And should get https://www.wowhead.com/quest=65437/aspectralinvitation right after.
Shouldn't be able to see any of the quests in the chain if the first 2 are locked.
Informations of the quest
https://www.wowhead.com/quest=65435/thedragonislesawaitcomments:id=5490041
[The Forbidden Reach][quest] The Obsidian Warders ~missing quests
Description of the bug
After finishing https://www.wowhead.com/achievement=15325/dracthyrawaken , I wasn't able to pick up https://www.wowhead.com/quest=65286/draconicconnections .
All quests in https://www.wowhead.com/storyline/theobsidianwarders1276 were true but I didn't get |T4528812:16|t|cffffd000|Hitem:194675::::::::120:::::|h[Gilded Dracthyr's Tabard]|h|r , |T4622487:16|t|cffffd000|Hspell:351239|h[Visage]|h|r and |T4622482:16|t|cffffd000|Hspell:360022|h[Chosen Identity]|h|r just showed up in spell book.
How to reproduce
Finish https://www.wowhead.com/achievement=15325/dracthyrawaken
Reach capital city.
How it should be
There should be an entire chain https://www.wowhead.com/storyline/theobsidianwarders1276 contains 4 quests, starting with https://www.wowhead.com/quest=65286/draconicconnections and ending with https://www.wowhead.com/quest=65101/aniconicdraconiclook to get |T4528812:16|t|cffffd000|Hitem:194675::::::::120:::::|h[Gilded Dracthyr's Tabard]|h|r and |T4622487:16|t|cffffd000|Hspell:351239|h[Visage]|h|r with |T4622482:16|t|cffffd000|Hspell:360022|h[Chosen Identity]|h|r
Informations of the quest
https://www.wowhead.com/storyline/theobsidianwarders1276
[world quest] Primal Chaos
Description of the bug
Currently all Elite World Quests don't give |T4643980:16|t|cffffd000|Hitem:190454::::::::120:::::|h[Depleted Primal Chaos]|h|r as a hidden reward with the normal reward.
How to reproduce
Complete any Elite World Quest.
How it should be
Elite World Quests should always give 3 |T4643980:16|t|cffffd000|Hitem:190454::::::::120:::::|h[Depleted Primal Chaos]|h|r + the reward shown.
Informations of the quest
|T4643980:16|t|cffffd000|Hitem:190454::::::::120:::::|h[Depleted Primal Chaos]|h|rcomments:id=5545035
[VotI][Eranog] LFR hp
Currently boss, tarasek and primal flame has wrong hp in LFR.
Checklist is hp they should have with 25 players in LFR
January 3, 2024
[Protection] Bolster vs shield block duration
Description of bug
currently with the bolster talent selected when last stand is used while there is an existing shield block, it does not increase its duration but just refreshes to 15 seconds which shouldnt be the case
how to reproduce
create a warrior spec into prot
copy talent tree code or select bolster talent
use shield block and make sure u have some duration on it
use last stand
check if the the shield block gained from last stand (15 seconds) is added to the existing shield block
how it should be
shield block gained from last stand (15 seconds) must get added to the existing shield block duration and not refresh it to 15 when the talent bolster is taken
example if existing shield block =5 seconds
after last stand new shield block duration =15+5 = 20 seconds
more informations to the spell
|T951821:16|t|cffffd000|Hspell:280001|h[Bolster]|h|r |T135871:16|t|cffffd000|Hspell:12975|h[Last Stand]|h|r |T132110:16|t|cffffd000|Hspell:2565|h[Shield Block]|h|r
talent tree code: BkEAoonA2h02U1PVo4204nicFIIBAAAASSSkIh0SKikSBRgQRiElkEgASCNkkgAEJAAAAAAAIJBAo0KAgA
[Protection] ignore pain max absorb cap
Description of bug
currently the max absorb value a warrior can get is way less than it should currently the max absborb is around 20% of max hp which is incorrect
if max hp= 715k the max absorb the warrior should be able to get is aprrox 210k
in the provided log the base hp of the prot warrior is approx 619k which gave him a max ignore pain of 150k which is 30% of max hp
how to reproduce
create a warrior and spec into prot
use ignore pain untill the absorb value cant get higher
check if you are getting 30% absorb of max hp
how it should be
the max absorb value of ignore pain should be 30% of max player hp
more information the the spell
|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
talent tree code: BkEAoonA2h02U1PVo4204nicFIIAAAAgkkQSCJtkSSSaFEBCISUSSACkkQDJJhAEJAAAAAAAQSAAKtGAIA
[Fury] - Wrath and Fury talent issue
Description of the bug
Currently when you have talent selected your should have 15% increased damage but when you get after expires you lose the buff. When you relog the talent is working until you again get
How to reproduce
Make Fury warrior
Take talent
Issue check damage before and after you get
How it should be
The talent should always increase damage of by 15% and it shouldn't get removed by getting
Informations of the spell
Talents: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSAEBhISSUgEiAhDEJJplEJRCCRSSkSASikEAAAEQQA
Issue proof:
[All] Soulburn: Healthstone
Description of the bug
|T463286:16|t|cffffd000|Hspell:385899|h[Soulburn]|h|r increases maximum HP when using |T538745:16|t|cffffd000|Hitem:5512::::::::120:::::|h[Healthstone]|h|r, but does not increase healing effect from Heathstone.
How to reproduce
Take damage
Use |T463286:16|t|cffffd000|Hspell:385899|h[Soulburn]|h|r
Use |T538745:16|t|cffffd000|Hspell:6262|h[Healthstone]|h|r
How it should be
Healthstone should heal 30% more of your health when used with |T463286:16|t|cffffd000|Hspell:385899|h[Soulburn]|h|r,
Retail:
[Enhancement] - 4p tier vs Lava Burst
Description of the bug
Currently, when you use Lava Burst, and it consumes Maelstrom Weapon it isn't giving the stacks of haste of the 4p tier set.
PTR proof:
How to reproduce
Get maelstrom Weapon stacks.
Use Lava Burst
Check if you gain the buff of haste from the 4p tier set.
How it should be
Lava Burst should give stacks of the 4p tier set depending on how much Maelstrom Weapon it consumes.
Informations of the spell
|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
https://www.wowhead.com/spell=396006/furyofthestormseealsoother
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJBkkESigIJSkAAAAAAAAAAAAAKJhkQiWKoIS7AJpg4AEBSaA
[Enhancement] - Legacy of the Frost Witch damage increase
Description of the bug
Currently, Legacy of the Frost Witch is giving the incorrect % of physical damage increase, it is giving 10/50 instead of 5/25.
PTR proof: 4.2k without Legacy of the Frost Witch buff and 6.2k with Legacy of the Frost Witch, which is the 50% of the dmg.
How to reproduce
Consume Maelstrom Weapon.
Get Legacy of the Frost Witch.
Check the % increased Stormstrike gets.
How it should be
Legacy of the Frost Witch should increase the damage of the physical spells by 5% in rank 1 and 25% in rank 2.
Informations of the spell
https://www.wowhead.com/spell=384450/legacyofthefrostwitch?def=106893&rank=1
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJAJJRSSCkkUSIAAAAAAAAAAAAgSSIJkolCKi0OQSKIOARgkCA
[Enhancement] - T29 2p tier
Description of the bug
Currently 2p tier doesnt generate 1 Maelstrom weapon stack from next ability used instead it is generating it when you use Stormstrike.
!image.png
How to reproduce
make shaman spec enhancement
use |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r
use |T135849:16|t|cffffd000|Hspell:196840|h[Frost Shock]|h|r or any other frost fire or nature spell
watch stacks of |T237584:16|t|cffffd000|Hspell:344179|h[Maelstrom Weapon]|h|r
How it should be
any fire frost or nature spell should generate 1 extra maelstrom while consuming 2p tier buff
[General] Flurry
Description of the bug
|T132152:16|t|cffffd000|Hspell:382888|h[Flurry]|h|r currently procs on noncrit
How to reproduce
Create a Sham
Learn the talent Flurry
Throw a spell at your target which is not critical
How it should be
Flurry should only proc after dealing a critical spell or ability
[Elemental] - Master of Elements vs Earthquake
Description of the bug
|T136027:16|t|cffffd000|Hspell:16166|h[Master of the Elements]|h|r is not increasing damage of |T451165:16|t|cffffd000|Hspell:61882|h[Earthquake]|h|r
talents BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAoVSSJJRJSLJFElAJCAAAAAgSARJJKpJAtkkWAaJJCBC
How to reproduce
create shaman spec elemental use talents provided
generate maelstrom with |T136015:16|t|cffffd000|Hspell:188443|h[Chain Lightning]|h|r
use earthquake, watch damage per tick
repeat step 2
use |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r get buff from master of elements
use earthquake consume buff, watch damage per tick
compare values
How it should be
Master of elements should increase damage of earthquake
[Enhancement] Primal Maelstrom
Primal Maelstrom was double dipping: 10 stacks generated R1 / 20 for R2 which also reduced Feral Spirit's CD way too much when talented into |T133726:16|t|cffffd000|Hspell:384447|h[Witch Doctor's Ancestry]|h|r
In Resto spec, |T3528297:16|t|cffffd000|Hspell:382040|h[Tumbling Waves]|h|r was trying to proc twice per cast (which resulted in a 51% chance to reset CD instead of 30%)
[Holy] Divine Favor
|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r still has its old behavior of making the next affected spell noninterruptible.
On DF that spell should still be kickeable
[Protection] Ally of the Light (2-set tier)
Description of the bug
Ally of the Light is applying on pets from our allies too.
How to reproduce
Create a Paladin and select Protection spec
Equip 2 tier piece from Vault of the Incarnates
Proc the Ally of the Light having like a near target a pet from Hunter for example.
How it should be
Ally of the Light should only apply in allies players.
) "") In this retail log the Paladin proc 101 times
) "") And there we can see how only players get buffed by the 2set tier. In this raid, they had 2 DK Unholy and 2 Hunter BM, so even having lot of pets, the tierset never applied on pets.
Informations of the spell
Wowhead link
Ally of the Light |T1717022:16|t|cffffd000|Hspell:394714|h[Ally of the Light]|h|r
[Holy][PvP] Denounce vs Shining Righteousness
Description of the bug
Denounce spell is not triggering the Shining Righteousness talent.
ptr proof
How to reproduce
Create a Paladin and select Holy spec
Copy code talent tree and select Denounce from PvP talents.
Activate your War Mode.
Generate 3 Holy Power and cast Denounce. Check the Shining Righteousness buff
How it should be
Casting Denounce should trigger the Shining Righteousness buff, like |T236265:16|t|cffffd000|Hspell:415091|h[Shield of the Righteous]|h|r does.
retail proof
Informations of the spell
Wowhead link
Denounce |T135950:16|t|cffffd000|Hspell:2812|h[Denounce]|h|r
Shining Righteousness (talent) |T135922:16|t|cffffd000|Hspell:414443|h[Shining Righteousness]|h|r
Shining Righteousness (buff) |T135922:16|t|cffffd000|Hspell:414444|h[Shining Righteousness]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSDpUSLJKiIJUSIhSCkIJSCJJREoQiAACAAIkkgA
talent tree proof
[Holy] Divine Toll
Description of the bug
Divine Toll on Holy spec is not hitting or healing depending our target.
If we are out of combat, always our Divine Toll try to heal the nearby allies and if we are in combat always our Divine Toll try to deal damage the nearby enemies.
ptr proof, out of combat target enemy
ptr proof, in combat target ally
How to reproduce
Create a Paladin and select Holy spec
Copy talent tree code
In or out of combat, cast Divine Toll in enemy and other time in ally (you can test this pretty good on Valdrakken's Dummies)
Check if Divine Toll targets are the same type as our main target (if we have enemy target, should hit on enemies targets, for example).
How it should be
The gameplay or what function will do our Divine Toll, should always be determinates by our main target when we cast Divine Toll.
If we have a friendly main target, our Divine Toll always should heal other friendly targets.
If we have an enemy main target, our Divine Toll always should deal damage other enemy targets.
retail proof, out of combat target enemy
retail proof, in combat target ally
Informations of the spell
Wowhead link
Divine Toll |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSDpUSLJKiIJUSIhSCkIJSCJJREoQiAACAAIkkgA
talent tree proof
[Retribution] Aura of Reckoning
Description of the bug
1. When |T135882:16|t|cffffd000|Hspell:247675|h[Aura of Reckoning]|h|r procs, it grants Avenging Wrath / Crusade for twice the intended duration (12 & 18 sec respectively, instead of 6/9)
2. On top of that, when the buff is ready, it procs on its own when it should wait for you to auto attack
How to reproduce
Create a paladin
Learn the pvp talent Aura of Reckoning
Get hit with critical strikes to get the buff
1) Do nothing > buff procs (it should only when you hit an auto attack)
2) When buff procs, check aura duration
How it should be
1. |T135882:16|t|cffffd000|Hspell:247675|h[Aura of Reckoning]|h|r Should give the buff for its intended duration
2. |T135882:16|t|cffffd000|Hspell:247675|h[Aura of Reckoning]|h|r should proc on melee attacks
[Mistweaver] Invoke Chi-Ji, the Red Crane
Description of the bug
Currently when you have 3x stacks of |T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r and cast |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r there is a very small cast time of ~0.1sec. 3 stacks should get rounded to 100% no cast time, at the moment they get to 99% cast reduction.
How to reproduce
Take talent |T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r/invokechijitheredcrane
Summon Crane
Do some melee hits to get 3 stacks of |T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r
cast |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r and you will see 0.1 sec casting bar.
Informations of the spell
Retail demo where cast becomes instant:
3 stacks consumed and instant cast of |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
[Frost] - Everlasting Frost
Description of the bug
|T135837:16|t|cffffd000|Hspell:385167|h[Everlasting Frost]|h|r isn't increasing |T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r by 2 seconds.
Just to be clear, on retail Frozen Orb without Everlasting Frost lasts around 10 seconds and ticks 20 times:
while with the talent, it lasts 12 seconds, ticking 24:
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKCINJJhkSIJCQkkSSAAAkQQCSSkkkkkkkIAAAAAAAAAICA Frost talent tree
Cast Frozen Orb and check if it's hitting 24 times on one target
How it should be
Frozen Orb, with Everlasting Frost, should tick 24 times instead of just 20 (the orb duration will be around 10 seconds but with the talent it should last 12s and increase numbers of ticks).
So we should just modify ticks number and not touch Frozen Orb duration
Informations of the spell
|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r
|T135837:16|t|cffffd000|Hspell:385167|h[Everlasting Frost]|h|r
[Frost] - Frozen orb scaling
Description of the bug
|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r seems to double scale with mastery:
on PTR, having 2086 spell power, 0% versatility and 60% mastery Frozen Orb will tick for ~678 damage:
!image.png
doing the math, one tick should damage for: 2086(spellpower)11,132%(FrozenOrb scaling)+9%(Frost core passive)+67%(mastery scaling) = ~422,70 per Frozen Orb tick. (Without versatility, procs from talents or tier set)
Can you check Frozen Orb's formula to see if it is counting mastery scaling two times?
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKCINJJhkSIJCQkkSSAAAkQIJIJRSSSSSSiAAAAAAAAAACA Frost talent tree
Cast Frozen Orb and check its damage
How it should be
As reported before, Frozen Orb shouldn't count |T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r two times
Informations of the spell
|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r
|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r
[All] - Protector of the pack
Description of the bug
Currently, |T1408834:16|t|cffffd000|Hspell:378986|h[Protector of the Pack]|h|r in restoration specialization is storing not only effective healing but overhealing as well.
Talent export : BkGACG4EgN+c3/TAgq/XoBdcwUIJp0ISSKSLJCShmWaRAAAAAAAAAAAAABIJCCSIQSwCiUQaJJAAAAAARAAgE
Talent screenshot
How to reproduce
Create druid spec restoration
import talents
use healing spells on target with full health
check if buff Protector of the pack is storing damage from overheals
How it should be
Talent should only store effective healing to a buff = that means no overhealing.
[Feral] Sudden Ambush issues
Description of bug
currently the talent Sudden anbushg does not work at all. the issues are listed below
1. does not increase shred damage by 60% when talent procced
2. rake does not stun target and deal 60% more damage when talent procced
the main premesis of the talent is when it procs rake and shred should behave the same way if player was stealthed
how to reproduce
1. create a druid and spec into feral
2. copy talent tree code or select talent sudden anbush
3. use finishing moves on target untill sudden anbush procs
4. use shred and check if it deals 60% more damage
5. repeat step 3 again and this time use rake when procced
6. check if rake can stun target and deal 60% more damage
how it should be
when sudden anbush procs the next shred should deal 60% more damage
same for rake if sudden anbush proc the next rake should deal 60% more damage and stun the target
more information to the spell
|T132167:16|t|cffffd000|Hspell:384667|h[Sudden Ambush]|h|r
|T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r
|T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r
talent tree code:BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAACJNNJaRSSSJtDgSSSikAAAAAAoAQSCAQSSSIJSLhWiDAAAAAAAJAAA
[Feral] Primal wrath vs Tiger's tenacity
description of bug
currently primal wrath is consuming all 3 chargers of tiger's tenacity instead of one which is incorrect
how to reproduce
1. create a druid and spec into feral
2. copy talent tree code
3. use tirger's fury
4. use primal wrath on enemy target
5. check if it consumes all three charges of tiger's tenacity
how it should be
all finishing move spells (rip , primal wrath) should consume only one charge of tiger tenacity buff per cast of its spell
more information to the spell
|T132130:16|t|cffffd000|Hspell:391872|h[Tiger's Tenacity]|h|r |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r |T132242:16|t|cffffd000|Hspell:5217|h[Tiger's Fury]|h|r
ptr talent tree code: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAACJNNJaRSSSLtDgSSSikAAAAAAoAQSCAQSSSIJSLhWiDAAAAAAAJAAA
ptr proof
[Restoration] Early Spring
Description of the bug
A player report |T236153:16|t|cffffd000|Hspell:203624|h[Early Spring]|h|r doesnt apply lifebloom
How to reproduce
Creat druid
Make resto spec
take the talent |T236153:16|t|cffffd000|Hspell:203624|h[Early Spring]|h|r
How it should be
When we use the talent we get : Full Bloom
Your next Wild Growth applies Lifebloom to all targets at 100% effectiveness. Lasts for 30 sec.
Informations of the spell
Talent PvP
[Feral] - Talent Primal Fury vs crit in AOE situation
Description of the bug
When you do a critical strike with a combo point generating attack on a secondary target, you are currently not being given an aditional combo point from the talent Primal Fury
How to reproduce
Create a feral druid
Learn the talent Primal Fury
Hit in AOE with Swipe
Check your combo points if you do a crit strike on a secondary target but not the main target
How it should be
If you do a critical strike with a combo point generating attack, you should gain an additional combo point, no matter if you do a critical hit on the main target or on a secondary target
Note 1 : right now only crits on secondary targets are not working (if you crit on the main target, you are getting this additional combo point)
Note 2: If you crit on multiple targets at once, you should only get 1 additional combo point (so dont make it 1 additional combo point per crit!)
Informations of the spell
Wowhead link |T132278:16|t|cffffd000|Hspell:159286|h[Primal Fury]|h|r
[Feral] Astral Influence
Description of the bug
When we use this talent we must have a range of 45m but the heals and the dps too but I think it is much further than 45m I would say 48/49M
How to reproduce
Take this talent
Go as far as possible to heal a target and to dps just move and focus a target
How it should be
Normally it should be the same as on retail and not go too far to heal or dps
Informations of the spell
|T1029587:16|t|cffffd000|Hspell:197524|h[Astral Influence]|h|r 2/2
Talent : BkGAlOfJaEu03UKI2/Mrbr1a+JSSKtWSSiGiEElEKKJBAAAAAAAAAAAAKCIiQCSCQSQi0IpRCAAAAAQEAAA
Retail test
Ptr test
[Unholy][Pet] Leap
Description of the Bug:
Very slow move speed of the Dark Transform pet when you using the |T237569:16|t|cffffd000|Hspell:47482|h[Leap]|h|r. When your Enemy casting and you pressing the |T237569:16|t|cffffd000|Hspell:47482|h[Leap]|h|r, your pet moving very slow to back of the Enemy. It should be charge with speed like warrior charge mechanic.
How to reproduce it:
1. Get duel
2. Ask your enemy cast some spells
3. Press Dark Transformation
4. Press Leap
5. Check movespeed ot your Pet.
How it works on PTR:
How it works on Retail:
[Havoc] - Inner Demon Meta Activation
Description of the bug
Activating |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r directly from the human form does not activate talent |T1305157:16|t|cffffd000|Hspell:389693|h[Inner Demon]|h|r and its buff |T1305157:16|t|cffffd000|Hspell:390145|h[Inner Demon]|h|r .
In all other cases eye beam meta on eye beam demonic, and next eye beam, it works. But activating it directly from human form does not.
With Eye beam it works.
How to reproduce
Talent |T1305157:16|t|cffffd000|Hspell:389693|h[Inner Demon]|h|r
Use |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r directly
See no buff |T1305157:16|t|cffffd000|Hspell:390145|h[Inner Demon]|h|r
How it should be
Activating |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r from human form should grant |T1305157:16|t|cffffd000|Hspell:390145|h[Inner Demon]|h|r buff
Informations of the spell
Wowhead link |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r |T1305157:16|t|cffffd000|Hspell:389693|h[Inner Demon]|h|r talent |T1305157:16|t|cffffd000|Hspell:390145|h[Inner Demon]|h|r buff
[Havoc] - Vengeful Retreat issues
Description of the bug
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r does not grant buff |T1029722:16|t|cffffd000|Hspell:208628|h[Momentum]|h|r if you dont hit an enemy.
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r does not reset |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r chance from enemies if you dont hit them.
How to reproduce
Talent |T1029722:16|t|cffffd000|Hspell:206476|h[Momentum]|h|r and |T132308:16|t|cffffd000|Hspell:388108|h[Initiative]|h|r
Use |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r out of enemies, see no |T1029722:16|t|cffffd000|Hspell:208628|h[Momentum]|h|r buff.
Attack add, get |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r buff, go out of adds, use |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r , hit adds again, you gain no |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r buff,
How it should be
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r should grant |T1029722:16|t|cffffd000|Hspell:208628|h[Momentum]|h|r even if you hit no adds (means per cast)
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r should reset the chance of |T132308:16|t|cffffd000|Hspell:388108|h[Initiative]|h|r to grant |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r buff from all targets you are in combat with
Informations of the spell
Wowhead link |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r |T1029722:16|t|cffffd000|Hspell:206476|h[Momentum]|h|r talent |T1029722:16|t|cffffd000|Hspell:208628|h[Momentum]|h|r buff, |T132308:16|t|cffffd000|Hspell:388108|h[Initiative]|h|r talent |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r buff
[Vengeance] Volatile Flameblood
Description of the bug
|T1344649:16|t|cffffd000|Hspell:390808|h[Volatile Flameblood]|h|r doesn't have its internal CD of 1 sec, meaning if you're surrounded by dozens of NPC you get full fury every sec
How to reproduce
Create a DH tank and get the talent volatile flameblood
Spawn tons of dummies around you
Use immolation aura and see that you will get infinite regen of fury
How it should be
Volatile Flameblood should have an internal cooldown of 1 sec between each fury regeneration. (note: only critical hits from immolation aura should refund fury)
[Havoc] - Mortal Dance main target
Description of the bug
|T1305160:16|t|cffffd000|Hspell:328725|h[Mortal Dance]|h|r talent does not activate |T1305160:16|t|cffffd000|Hspell:356608|h[Mortal Dance]|h|r debuff on main target when pressing |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r or |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r , because this target gets the CHAOS version of the spell. Only the physical ones (off targets) trigger this debuff. Please make the chaos ID of those two activate it as well.
This is mainly an issue for PVPers
How to reproduce
Talent |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r and |T1305160:16|t|cffffd000|Hspell:328725|h[Mortal Dance]|h|r
Press |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r or |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r on aoe.
See main target that got the chaos high damage does not take the debuff |T1305160:16|t|cffffd000|Hspell:356608|h[Mortal Dance]|h|r
How it should be
|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r should trigger |T1305160:16|t|cffffd000|Hspell:356608|h[Mortal Dance]|h|r debuff no matter what
Informations of the spell
Wowhead link |T1305160:16|t|cffffd000|Hspell:328725|h[Mortal Dance]|h|r tal |T1305160:16|t|cffffd000|Hspell:356608|h[Mortal Dance]|h|r debuff , |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r , |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r
[Generic] - Chaos Fragments talent
Description of the bug
Talent |T135795:16|t|cffffd000|Hspell:320412|h[Chaos Fragments]|h|r does not turn itself off once you talent it and remove it.
|T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r generates soul fragments even after you turn this talent off.
You have to turn it on at least once.
How to reproduce
Talent |T135795:16|t|cffffd000|Hspell:320412|h[Chaos Fragments]|h|r once
Untalent |T135795:16|t|cffffd000|Hspell:320412|h[Chaos Fragments]|h|r , you can relog, change spec, whatever, it will stay active.
How it should be
|T135795:16|t|cffffd000|Hspell:320412|h[Chaos Fragments]|h|r should be active only when talented
Informations of the spell
Wowhead link |T135795:16|t|cffffd000|Hspell:320412|h[Chaos Fragments]|h|r |T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r
[Misc][Profession] (Items) Inscription: Contracts
Contracts do not privide additional reputation for local quest completion.
|T4549145:16|t|cffffd000|Hspell:383593|h[Contract: Dragonscale Expedition]|h|r
|T4549144:16|t|cffffd000|Hspell:383591|h[Contract: Maruuk Centaur]|h|r
|T4549142:16|t|cffffd000|Hspell:383588|h[Contract: Iskaara Tuskarr]|h|r
|T4549141:16|t|cffffd000|Hspell:383592|h[Contract: Artisan's Consortium]|h|r
|T4549143:16|t|cffffd000|Hspell:383590|h[Contract: Valdrakken Accord]|h|r
[Item] Contract Items - bonus rep
Description of the bug
Bonus reputation from all Contracts after finishing World Quest is missing.
How to reproduce:
Use any Contcact.
Complete any World Quest.
How it should be:
Quality 1 Contract awards 10 rep per world quest.
Quality 2 Contract awards 12 rep per world quest.
Quality 3 Contract awards 15 rep per world quest.
Artisan's Consortion:
Quality 1 Contract awards 100 rep per world quest.
Quality 2 Contract awards 120 rep per world quest.
Quality 3 Contraact awards 150 rep per world quest.
Informations of the spell:
|T4549141:16|t|cffffd000|Hspell:409666|h[Contract: Loamm Niffen]|h|r
|T4549141:16|t|cffffd000|Hspell:409665|h[Contract: Loamm Niffen]|h|r
|T4549141:16|t|cffffd000|Hspell:409664|h[Contract: Loamm Niffen]|h|r
|T4549145:16|t|cffffd000|Hspell:384470|h[Contract: Dragonscale Expedition]|h|r
|T4549145:16|t|cffffd000|Hspell:384469|h[Contract: Dragonscale Expedition]|h|r
|T4549145:16|t|cffffd000|Hspell:384468|h[Contract: Dragonscale Expedition]|h|r
|T4549144:16|t|cffffd000|Hspell:384466|h[Contract: Centaur]|h|r
|T4549144:16|t|cffffd000|Hspell:384467|h[Contract: Centaur]|h|r
|T4549144:16|t|cffffd000|Hspell:384465|h[Contract: Centaur]|h|r
|T4549142:16|t|cffffd000|Hspell:384459|h[Contract: Tuskarr]|h|r
|T4549142:16|t|cffffd000|Hspell:384460|h[Contract: Tuskarr]|h|r
|T4549142:16|t|cffffd000|Hspell:384461|h[Contract: Tuskarr]|h|r
|T4549143:16|t|cffffd000|Hspell:384462|h[Contract: Valdrakken]|h|r
|T4549143:16|t|cffffd000|Hspell:384464|h[Contract: Valdrakken]|h|r
|T4549143:16|t|cffffd000|Hspell:384463|h[Contract: Valdrakken]|h|r
|T4549141:16|t|cffffd000|Hspell:384317|h[Contract: Artisan's Consortium]|h|r
|T4549141:16|t|cffffd000|Hspell:384320|h[Contract: Artisan's Consortium]|h|r
|T4549141:16|t|cffffd000|Hspell:384321|h[Contract: Artisan's Consortium]|h|r
[Profession][Quest] Tremendous Tools
Description of the bug
|T133045:16|t|cffffd000|Hitem:194435::::::::120:::::|h[Large Tool]|h|r doesn't drop in all 3 spots. I kept killing for around 20 minute, none drop.
How to reproduce
Accept https://www.wowhead.com/quest=66941/tremendoustools
Go to any of the 3 spots.
Kill enemies and check loot.
How it should be
|T133045:16|t|cffffd000|Hitem:194435::::::::120:::::|h[Large Tool]|h|r should have average drop rate, the player in the video below done the quest in 4 minute.
Informations of the quest
https://www.wowhead.com/quest=66941/tremendoustools
|T133045:16|t|cffffd000|Hitem:194435::::::::120:::::|h[Large Tool]|h|r
[Dragonriding] Armor - Day of the Dead
Currently, the saddle from Day of the Dead does not save appearence on the Cliffside Drake.
Selecting it and pressing accept does not save it.
|T254289:16|t|cffffd000|Hitem:208859::::::::120:::::|h[Cliffside Wylderdrake: Day of the Dead Armor]|h|r
[Ohn'ahran Plains][quest] Taken By Storm
Description of the bug
If you take either https://www.wowhead.com/quest=70195/takenbystorm or https://www.wowhead.com/quest=66225/totingtotems and go complete it then turn it in, you won't be able to take the other quest and continue the campaign.
How to reproduce
Take https://www.wowhead.com/quest=66225/totingtotems only.
Finish the quest and turn it in.
Try to take https://www.wowhead.com/quest=70195/takenbystorm
How it should be
Should be able to do 1 quest, complete, turn in, then take the other quest.
Informations of the quest
https://www.wowhead.com/quest=70195/takenbystorm
https://www.wowhead.com/quest=66225/totingtotems
[The Waking Shores][quest] Lofty Goals
Description of the bug
1quest area is missing some obstacles, looks like electrified puddles.
2cliff before |T1020377:16|t|cffffd000|Hitem:192524::::::::120:::::|h[Orb of Primal Gales]|h|r is missing some kind of gale wind to throw you off to the other side and loot the orb.
How to reproduce
Accept https://www.wowhead.com/quest=66438/loftygoals
Try to reach |T1020377:16|t|cffffd000|Hitem:192524::::::::120:::::|h[Orb of Primal Gales]|h|r
How it should be
1 In attachment 0:8 vs retail 1:13. electrified puddles should makes it harder.
2In attachment 0:40 vs retail 2:12. gale wind to throw you off to the other side
Informations of the quest
https://www.wowhead.com/quest=66438/loftygoals
1:13
2:12
[Item][Bag] Explorer's Pack
Description of the bug
This bag unequips, once you relog and you cannot equip is again.
|T133630:16|t|cffffd000|Hitem:138293::::::::120:::::|h[Explorer's Pack]|h|r
How to reproduce
Equip the bag, relog and see if it's still equipped.
Player Drsmrt on CBT have this issue.
How it should be
it should stay equipped
Informations of the item
|T133630:16|t|cffffd000|Hitem:138293::::::::120:::::|h[Explorer's Pack]|h|r
[Packet] Bag sort and Reagent bags
IN DF tthey added a new bag slot and type; reagent bags
|T4549226:16|t|cffffd000|Hitem:194020::::::::120:::::|h[Chronocloth Reagent Bag]|h|r
ATM sorting bag items don't store anything in this bag, it should put all crafting reagent items in priority
handled by packet
CMSG_SORT_BAGS 0x335A
and SMSG_BAG_CLEANUP_FINISHED 0x2DA7
[General] Great Vault Tenitary Stats/Socket
Currently, on Shadowlands, There is a small issue with Great Vault, When you see in Vault an item with socket, and choose it, the vault will acually create a new Item, And wont give the socket item to the player, (Unless you are lucky)
The vault should give exactly what is displayed there.
Right now, you can loot an Item with Socket, and get Leech instead, or both.
This will probably transfer to Dragonflight too, so its best its fixed there.
[Item][General] Super Rares Gear Scaling
Super Rares around the Dragon Isles drop certain equipment pieces that should scale with players Ilvl up to 385. Currently, none of these rares drop scaling gear with the players Ilvl.
!image.png
List of Super Rares can be found here: https://www.wowhead.com/news/defeatsuperrareseachdayforupto385itemlevelgear330298?webhook
[Dragonriding] Drake Sensing Glyphs
The emote in chat disaplyed by being near a Dragon Glyph should not display players name in it.
Currently, it does.
[Evoker][Any spec] Soar
Description of the bug
|T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r cooldown starts when the character takes off casts the spell itself.
How to reproduce
Create evoker, spec into any.
Spec into first Dragonriding talent.
Use |T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r.
How it should be
|T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r should start when character lands.
Informations of the spell
|T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r
|T4640488:16|t|cffffd000|Hspell:377920|h[Take to the Skies]|h|r
[PvP][Arena] - Skirmish server crash
Description of the bug
After prepare timer expires server crashes
How to reproduce
Reg scirmish
Wait for timer expires
January 2, 2024
[Outlaw] - Grappling hook
Description of the bug
In dragonflight |T1373906:16|t|cffffd000|Hspell:195457|h[Grappling Hook]|h|r has been changed to make you instantly get pulled into targeted location after you use it. Right now we still have an old version where the grappling hook has to hit the ground first before pulling you and the speed of your character getting pulled is dependent on how for you threw the hook
How to reproduce
Use Grappling hook
Your character will get pulled only after the hook hits the ground
How it should be
Grappling hook should instantly pull to the target location when you use the spell. Speed of your character getting hooked should be set and shouldnt change depending on the distance which u'r using your hook on
Video of grappling hook on fs
Video of grappling hook used on retail
Informations of the spell
[All] - Camouflage
Description of the bug
|T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r gets permanent cooldown after you finish BG while Camouflage is active
How to reproduce
Enter any BG
Use |T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r
Finish BG
Wait for spell cooldown (don't use commands)
How it should be
|T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r shouldn't get premanent cooldown
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YJgSSAABAAAAAAAAAAAEpIQSkIJEJRaSkWIJcgkEJQEB
[BM] - Mastery x Pet auto-attack
Description of the bug
|T132164:16|t|cffffd000|Hspell:76657|h[Mastery: Master of Beasts]|h|r increases pet autoattacks 2 times.
First time just base version 15.2%
Second time 15.2% + scale from mastery rating
How to reproduce
No items
.unlearn 76657
Send pet to attack he does 334 damage
Relog
Send pet to attack he does 443 damage its 334 x 15.2 x 15.2 (mastery)
Equip some mastery item |T4638583:16|t|cffffd000|Hitem:195526::::::::120:::::|h[Seal of Filial Duty]|h|r for example
Send pet to attack he does 475 damage its 334 x 15.2 x 23.71 (mastery)
How it should be
Need to remove another 15.2 modifier from autoattacks damage calculation
Talents
Fresh 70 char, no talents
[Restoration] Heart of the Wild
Description of the bug
Heart of the Wild does not give energy when you autoattack a target ( all time after 1 sec HotW give you 1 combo point)
How to reproduce
Creat druid
Use combo points
and use |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r
How it should be
Normally it should give 1 combo point
Informations of the spell
|T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r
[Feral] Shred stealth damage
Description of the bug
Shred should do 60% more damage and have double the chance to crit.
How to reproduce
Creat Druid
Use Shred
How it should be
It should do 60% damage under stealh and and generates 1 additional combo poin
Informations of the spell
|T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r
Test Live
[Balance] - Dying Stars (PVP)
Description of the bug
|T1392544:16|t|cffffd000|Hspell:410544|h[Dying Stars]|h|r doesn't work as intented
When player dispells |T136096:16|t|cffffd000|Hspell:164812|h[Moonfire]|h|r / |T236216:16|t|cffffd000|Hspell:164815|h[Sunfire]|h|r first time he gets |T1392544:16|t|cffffd000|Hspell:410559|h[Dying Stars]|h|r
When players dispells |T136096:16|t|cffffd000|Hspell:164812|h[Moonfire]|h|r / |T236216:16|t|cffffd000|Hspell:164815|h[Sunfire]|h|r while |T1392544:16|t|cffffd000|Hspell:410559|h[Dying Stars]|h|r is active |T1392544:16|t|cffffd000|Hspell:410559|h[Dying Stars]|h|r get refreshed
How to reproduce
Get |T136096:16|t|cffffd000|Hspell:164812|h[Moonfire]|h|r / |T236216:16|t|cffffd000|Hspell:164815|h[Sunfire]|h|r dot
Dispell
Get another |T136096:16|t|cffffd000|Hspell:164812|h[Moonfire]|h|r / |T236216:16|t|cffffd000|Hspell:164815|h[Sunfire]|h|r dot
Dispell
How it should be
When players dispells |T136096:16|t|cffffd000|Hspell:164812|h[Moonfire]|h|r / |T236216:16|t|cffffd000|Hspell:164815|h[Sunfire]|h|r while |T1392544:16|t|cffffd000|Hspell:410559|h[Dying Stars]|h|r is active |T1392544:16|t|cffffd000|Hspell:410559|h[Dying Stars]|h|r shouldn't be refreshed. Instead player should get |T136096:16|t|cffffd000|Hspell:164812|h[Moonfire]|h|r / |T236216:16|t|cffffd000|Hspell:164815|h[Sunfire]|h|r debuff. The duration of this debuff should be a 50% duration left before this debuff was dispelled.
No matter you dispell 1 dot or 2 dots it works same
[M+] Server crash sometimes teleports player outside instance - cant reenter
After server crashes player sometimes gets teleported outside of instance and cant reenter m+ error message dungeon is in progress
[General] LFD Battle for Azeroth level requirement
[Dragonriding] Windborne Velocidrake
Any customisation on this dragon aren't saved
[Dragonridding] dismounted player keep aura
if you collect herbs or nodes you are dismounted without the talent but you keep the aura of dragon ridding
[Item] Toxic Thorn Footwraps
Description of the bug
Item effect don't work |T4095085:16|t|cffffd000|Hitem:193452::::::::120:::::|h[Toxic Thorn Footwraps]|h|r
Informations of the spell
|T960682:16|t|cffffd000|Hspell:379396|h[Thriving Thorns]|h|r
BT:
[Taxi] Vindicaar
player report the vindicarr don't move when you goes to a new zone
[Profession] Gear PvP Crafting
Description of the bug
Players can get the Season 2 "Obsidian" PvP stuff with the professions "Inscription, Tailoring, Blacksmithing, Jewelcrafting, Leatherworking, Engineering"
How it should be
Normally we shouldn't have the gear from season 2
Informations of the spell
S2 Craft + S1 elite gear
HDV gear
Glad S2 mount (see name)
[Profession] No xp when you gather
Collecting herbs or nodes don't give any experience
[Profession] Gear PvP Crafting
Description of the bug
Players can get the Season 2 "Obsidian" PvP stuff with the professions "Inscription, Tailoring, Blacksmithing, Jewelcrafting, Leatherworking, Engineering"
How it should be
Normally we shouldn't have the gear from season 2
Informations of the spell
S2 Craft + S1 elite gear
HDV gear
Glad S2 mount (see name)
[PvP] Sunfire with Counterstrike
Description of the bug
You can't kill counterstrike totem with sunfire (druid ability it's immune)
How to reproduce
Creat druid or sham
Duel
Use Counterstrike if you are sham or if you are druid use Sunfire in totem
How it should be
Normally he should take the dowry
Informations of the spell
Test Live
January 1, 2024
[Unholy] - Pestilence
Description of the bug
Talent |T1029009:16|t|cffffd000|Hspell:277234|h[Pestilence]|h|r doesnt work with |T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r
How to reproduce
1. Get build with |T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r and |T1029009:16|t|cffffd000|Hspell:277234|h[Pestilence]|h|r
2. Use |T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r
3. Check if enemy in yr |T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r get |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r
How it should be
|T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r should work as |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r for |T1029009:16|t|cffffd000|Hspell:277234|h[Pestilence]|h|r and infect enemy in defile with |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r with 10% chance
Talent build: BwPA/gf1fDREKLfAcG9Z2HkF/BASQSicgISEkIRIIJJRCAAAAAAAAAKkgkISKAASkUSkkkIJA
[PvP][Battlegrounds] Mercenary Mount
Description of the bug
The reason for the report is to mention the mount bug when entering as a "horde" mercenary contract from the Alliance in a BG, as can be seen in the image I attached, no mount can be used during the game.
How to reproduce
Que in ally or Horde in Mercenary
Relog
You cant use it
How it should be
Normally our options use our mounts
[PvP][Battleground] Relog in BG
Description of the bug
relogging during battleground apparently makes it impossible for you to use the mounts again
How to reproduce
Go in bg
Relog
How it should be
Normally if we relog we have to keep our mounts
Informations of the spell
Live test
December 31, 2023
[Feral] Tiger's Fury
Description of the bug
Tiger's Fury (|T132242:16|t|cffffd000|Hspell:5217|h[Tiger's Fury]|h|r) "smartCardinline") does not end instantly when the target dies under the effect of the Thrash (|T451161:16|t|cffffd000|Hspell:106830|h[Thrash]|h|r) "smartCardinline") effect when the talent is taken Predator (|T132167:16|t|cffffd000|Hspell:202021|h[Predator]|h|r) "smartCardinline")
How to reproduce
Creat druid
Use Tiger's Fury
Make low a enemy
Put the dot Thrash
How it should be
Tiger's Fury (|T132242:16|t|cffffd000|Hspell:5217|h[Tiger's Fury]|h|r) "smartCardinline") does not end instantly when the target dies under the effect of the Thrash
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAACCIpkkIJFlQKJSkkAAAAAAkCAJCAEJJEkItEQCAAAAAAkAEAA
[HoV][Kings] Spell cd's
Description of the bug
https://www.wowhead.com/npc=97081/kingbjorn https://www.wowhead.com/npc=119691/kinghaldor https://www.wowhead.com/npc=97083/kingranulf https://www.wowhead.com/npc=97084/kingtorabilities;mode:normal have wrong spells cooldowns.
How to reproduce
1. Go to kings
2. Check his spells cd's
How it should be
Every king should has same cd's for every spells even if he get this spell from dead king.
|T237375:16|t|cffffd000|Hspell:200969|h[Call Ancestor]|h|r should have 20s cd
|T132351:16|t|cffffd000|Hspell:199726|h[Unruly Yell]|h|r should have 20s cd
|T132215:16|t|cffffd000|Hspell:199652|h[Sever]|h|r should have 10s cd
|T132324:16|t|cffffd000|Hspell:199674|h[Wicked Dagger]|h|r should have 12s cd
December 30, 2023
[Enhancement] Sundering
Dev note: Sundering currently stays on for the full 2 secs and doesn't break on damage
[Mistweaver] Clouded Focus
Description of the bug
|T606550:16|t|cffffd000|Hspell:388047|h[Clouded Focus]|h|r currently first cast of |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r /|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r not increased by 20%. Talent start working only for second cast
How to reproduce
take talent |T606550:16|t|cffffd000|Hspell:388047|h[Clouded Focus]|h|r
channeling |T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r and use |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r /|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r ( u will see buff only after first any cast)
How it should be
|T606550:16|t|cffffd000|Hspell:388047|h[Clouded Focus]|h|r Should increase healing for first |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r /|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r cast
[General] Ring of Peace
Description of the bug
Currently there is a 625ms delay between knockbacks for |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r There should be 500ms.
How to reproduce
Cast |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r next to an enemy facing a corner
You shall see him jumping 8 times> 5sec/8times = 625 ms delay
Informations of the spell
Retail proof
[Restoration] - Grove Tending
Description of the bug
|T134914:16|t|cffffd000|Hspell:383192|h[Grove Tending]|h|r doesn't get benefits from |T136044:16|t|cffffd000|Hspell:77495|h[Mastery: Harmony]|h|r
How to reproduce
Use |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
Use |T134914:16|t|cffffd000|Hspell:18562|h[Swiftmend]|h|r
Use |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
How it should be
|T134914:16|t|cffffd000|Hspell:383192|h[Grove Tending]|h|r should scale with |T136044:16|t|cffffd000|Hspell:77495|h[Mastery: Harmony]|h|r aswell as other druid hots
Talents
BkGACG4EgN+c3/TAgq/XoBdcwUSSS0ahkkiUAh0oFplEAAAAAAAAAAAAkWCBCAkIJJJBSSJRQCAAAAAQAAARA
December 29, 2023
[Restoration] - Abundance
Description of the bug
|T132124:16|t|cffffd000|Hspell:207383|h[Abundance]|h|r doesn't affect |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r HoT
How to reproduce
.debug critical 100
Uptime |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
Uptime |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
How it should be
|T132124:16|t|cffffd000|Hspell:207383|h[Abundance]|h|r should also increase |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r HoT critical chance
Talents
BkGACG4EgN+c3/TAgq/XoBdcwgkEFJJSKJlkASjSKRSAAAAAAAAAAAAgmQIJCJQAQikcAIpkAAAAAAQEAEgA
[Restoration] - Nature's Swiftness vs Regrowth HoT
Description of the bug
|T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r doesn't increase |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r HoT effect.
Only works for initial hit.
How to reproduce
Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r without Swiftness
Use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
How it should be
|T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r also should increase |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r HoT effect
Talents
BkGACG4EgN+c3/TAgq/XoBdcwUSSS0ahkkiUAh0oFplEAAAAAAAAAAAAkWCBCAkIJJJBSSJRQCAAAAAQAAARA
[Restoration] - Verdancy
Description of the bug
|T4554354:16|t|cffffd000|Hspell:392325|h[Verdancy]|h|r doesn't affected by healing increasing mods:
|T132130:16|t|cffffd000|Hspell:33873|h[Nurturing Instinct]|h|r
|T1033477:16|t|cffffd000|Hspell:417714|h[Rising Light, Falling Night Day]|h|r
|T136044:16|t|cffffd000|Hspell:77495|h[Mastery: Harmony]|h|r
Versatility also doesn't increase its healing
Ability tooltip changes but actualy healing doesn't increased.
How to reproduce
Select |T132130:16|t|cffffd000|Hspell:33873|h[Nurturing Instinct]|h|r for example
Use |T134222:16|t|cffffd000|Hspell:81262|h[Efflorescence]|h|rand stand in it
Use |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r on yourself
Then try without Nurturing Instict
For mastery check:
Use |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r before bloom
How it should be
|T4554354:16|t|cffffd000|Hspell:392329|h[Verdancy]|h|r healing should correctly be increased by healing increasing mods and |T136044:16|t|cffffd000|Hspell:77495|h[Mastery: Harmony]|h|r
Talents
BkGACG4EgN+c3/TAgq/XoBdcwgkEFJJSKJlkASjSKRSAAAAAAAAAAAAgmQIJCJQAQikcAIpkAAAAAAQEAEgA
December 28, 2023
[Enhancement] Static Accumulation
|T136014:16|t|cffffd000|Hspell:384411|h[Static Accumulation]|h|r has 2 issues:
It generates 2 stacks per sec even when talent is R1
It doubles the chances to restore your maelstrom stacks when casting Lightning Bolt or Chain Lightning (20% R1 & 40% R2 instead of 10 & 20)
[PvP] Stormstrike
Description of the Bug:
Sometimes |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r proc by 900k of damage and oneshot the Enemy targets. Its difficult to reproduce, because its a random.
How to reproduce it:
1.
2.
3.
Tallents:
BcQAu3fz4tp2ZikXIAdNeR+oLUSSgQSEJJJBSiDEJAAAAAAAAAAAAgSEkgkSaiSJSRog4AlWkESKA
How it works on PTR:
How it works on Retail:
It shouldnt.
[Restoration] - Wild Growth Extension
Description of the bug
When you extend |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r via |T538743:16|t|cffffd000|Hspell:197721|h[Flourish]|h|r or |T134918:16|t|cffffd000|Hspell:392410|h[Verdant Infusion]|h|r if |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r gets duration more than its base duration its healing stops scaling on its max base duration tick its looks like this
How to reproduce
Use |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
Use |T134914:16|t|cffffd000|Hspell:18562|h[Swiftmend]|h|r
How it should be
|T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r should continue to scale its healing when its duration more than its base duration. Scale is same as for default 70 seconds period.
The logic is when its current duration more that its max base duration it should heal more than on max base duration. Healing fall off should return ticks back to base amount as for 70.
[Guardian] - Brambles
Description of the bug
|T415052:16|t|cffffd000|Hspell:203953|h[Brambles]|h|r has wrong absorption and damage scale
Tooltip is fine, but actualy it absorps less damage aswell as deals less damage.
How to reproduce
Pick |T415052:16|t|cffffd000|Hspell:203953|h[Brambles]|h|r
.npc add temp 189617
Take damage
How it should be
Damage absorption should be Attack Power x 0.075.
Passive damage reflect should be Attack Power x 0.075 x 1.58 x Versatility |T236216:16|t|cffffd000|Hspell:137010|h[Guardian Druid]|h|r
Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJgUIQiikkkUSKJASSQSSkIJBgUSEAAAAAAgIgkmQIA
[Guardian] - Tier Set
Description of the bug
|T136243:16|t|cffffd000|Hspell:393637|h[Druid Guardian Class Set 2pc]|h|r doesn't work
|T136243:16|t|cffffd000|Hspell:393638|h[Druid Guardian Class Set 4pc]|h|r doesn't work
How to reproduce
|T136243:16|t|cffffd000|Hspell:393637|h[Druid Guardian Class Set 2pc]|h|r
Place 2 dummies
Get |T571585:16|t|cffffd000|Hspell:210706|h[Gore]|h|r proc by using |T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r for example
Use |T132135:16|t|cffffd000|Hspell:33917|h[Mangle]|h|r
Place 7+ dummies to check sqrt diminishing
|T136243:16|t|cffffd000|Hspell:393638|h[Druid Guardian Class Set 4pc]|h|r
Get |T571585:16|t|cffffd000|Hspell:210706|h[Gore]|h|r proc by using |T451161:16|t|cffffd000|Hspell:77758|h[Thrash]|h|r
Use |T132135:16|t|cffffd000|Hspell:33917|h[Mangle]|h|r
How it should be
|T136243:16|t|cffffd000|Hspell:393637|h[Druid Guardian Class Set 2pc]|h|r
|T132135:16|t|cffffd000|Hspell:33917|h[Mangle]|h|r should deal 30% of damage done to nearby enemies. Damage should be reduced beyond 5 targets (sqrt 5 diminshing, soft cap 20).
When you consume |T571585:16|t|cffffd000|Hspell:210706|h[Gore]|h|r you should get |T1033485:16|t|cffffd000|Hspell:395944|h[Overpowering Aura]|h|r
|T136243:16|t|cffffd000|Hspell:393638|h[Druid Guardian Class Set 4pc]|h|r
Gore proc chance should be increased by 5%. After you consume |T571585:16|t|cffffd000|Hspell:210706|h[Gore]|h|r you should get |T1033474:16|t|cffffd000|Hspell:394504|h[Bloody Healing]|h|r
[Restoration] - Tranquility
Description of the bug
|T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r HoT effect doesn't increased 100% while not in raid
How to reproduce
Use |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r in raid
Use |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r not in raid
Or check tooltip and actual healing
How it should be
|T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r HoT should be increased by 100% while not in raid aswell as its default healing ticks
Talents
BkGACG4EgN+c3/TAgq/XoBdcwgkEFJJSKJlkASjSKRSAAAAAAAAAAAAgmQIJCJQAQikcAIpkAAAAAAQEAEgA
[Guardian] Innate resolve healing vs druid hp percentage
Description of bug
currently frenzied regeneration healing does not increased based on the player's missing hp it always heal for the same amount regardless of the player's missing hp which shouldnt be the case
case1: druid hp at 70% frenzied regeneration healing 108k (see ptr proof 1)
case2: druid hp at 10% frenzied regeneration healing 108k (see ptr proof 2)
how to reproduce
create a druid and spec into guardian
copy talent tree code or select talent innate resolve
bring your hp down to 70% and use frenzied regen
do the same but with 10% hp and check if regen amount is same or not
how it should be
frenzied rengeration healing should increase by a max of 120% based on the druid (player's) missing hp
more information to the spell
ptr talent tree code:BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJhkQEkkiDESShCAJJ4AIBSSSikIFoFCAAAAAgIgESEA
ptr proof 1
ptr proof 2
[Balance] - Twin Moons
Description of the bug
|T136096:16|t|cffffd000|Hspell:279620|h[Twin Moons]|h|r doesn't have smart target selection only closest one
How to reproduce
Place several dummies
Use |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r
How it should be
For |T136096:16|t|cffffd000|Hspell:279620|h[Twin Moons]|h|r there should be smart target selection Range Check DOT aura exists DOT aura duration
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAQEAJJJQIJJJJBJiEAJRiSSIRSCtkSEioAQBAC
[VotI][Raszageth][Quest] Vault of the Incarnates: Fury of the Storm-Eater
|T4643981:16|t|cffffd000|Hitem:197921::::::::120:::::|h[Primal Infusion]|h|r is missing as quest reward for https://www.wowhead.com/quest=66847/vaultoftheincarnatesfuryofthestormeater.
[VotI][Raszageth] Static Field damage
Currently, Static Field damage is getting accumulated to the following ones, so at one moment you can reach 80k damage per sec. When you go out of the zone the damage should reset, and start from the initial damage again.
Live proof:
Retail proof: You can see how he gets damage until 00:47 then goes in again at 1:09 and damage becomes 5k again.
[CoS][Patrol Captain Gerdo] Streetsweeper
Description of the bug
Beems https://www.wowhead.com/spell=219498/streetsweeperchangelog used by https://www.wowhead.com/npc=104215/patrolcaptaingerdo sometimes have wrong hitbox
How to reproduce
1. Go to https://www.wowhead.com/npc=104215/patrolcaptaingerdo
2. Check https://www.wowhead.com/spell=219498/streetsweeperchangelog hitbox
How it should be
https://www.wowhead.com/spell=219498/streetsweeperchangelog should always have a hitbox as it displayed
[TotJS][Minion of Doubt] Dark Claw
Description of the bug
https://www.wowhead.com/npc=57109/minionofdoubtabilities;mode:normal casts |T132102:16|t|cffffd000|Hspell:397931|h[Dark Claw]|h|r every 78
How to reproduce
1. Go to https://www.wowhead.com/npc=57109/minionofdoubtabilities;mode:normal
2. Check cd for |T132102:16|t|cffffd000|Hspell:397931|h[Dark Claw]|h|r
How it should be
|T132102:16|t|cffffd000|Hspell:397931|h[Dark Claw]|h|r should have a 12sec cd
[Cos] Walk in invisible door
Description of the bug
An invisible wall that can be used to get buffs or go to the second boss (the problem was already present on Legion)
How to reproduce
Go in wall and jump
How it should be
Normally we shouldn't be able to go up
Key live
[PvP] Skirmish gives progress to Great Vault
Skirmish gives progress to pvp windows in Great Vault. From what ive heard this issue was on beta too and it just got to me. Today with release of Vault and s1 content people looted weekly from Vault they werent supposed to have.
I would consider removing those rewards from players if possible, since they got unfair advantage.
December 27, 2023
[Shadow][PvP] Void Volley
Description of the Bug:
|T132776:16|t|cffffd000|Hspell:357711|h[Void Volley]|h|r make Deminishing on |T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r , but it shouldnt
How to reproduce it:
1. Duel
2. Press |T132776:16|t|cffffd000|Hspell:357711|h[Void Volley]|h|r
3. Check DR on |T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r
How it works on PTR:
How it works on Retail:
It shouldnt
[Feral][PvP] Feral Frenzy
Description of the Bug:
|T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r damage reduced in PvP, but it shouldnt.
How to reproduce it:
1. Get |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
2. Duel
3. Check Damage
How it works on PTR:
How it works on Retail:
[Unholy] Doomburst
Description of the Bug:
With this PvP talent |T136181:16|t|cffffd000|Hspell:356512|h[Doomburst]|h|r
If you have 2 stacks of |T136181:16|t|cffffd000|Hspell:81340|h[Sudden Doom]|h|r you cant spend your |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r if you press |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
If you have 1 stacks of |T136181:16|t|cffffd000|Hspell:81340|h[Sudden Doom]|h|r you spend 3 your |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r if you press |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r , but it shouldnt
How to reproduce it:
0. Get |T136181:16|t|cffffd000|Hspell:356512|h[Doomburst]|h|r
1. Get |T136181:16|t|cffffd000|Hspell:81340|h[Sudden Doom]|h|r
2. Press rotation and wait for |T136181:16|t|cffffd000|Hspell:81340|h[Sudden Doom]|h|r 1 or 2 stacks
3. Press |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
4. Check |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r on your enemy target
How it works on PTR:
If you have 2 stacks of |T136181:16|t|cffffd000|Hspell:81340|h[Sudden Doom]|h|r you cant spend your |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r if you press |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
If you have 1 stacks of |T136181:16|t|cffffd000|Hspell:81340|h[Sudden Doom]|h|r you spend 3 your |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r if you press |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r , but it shouldnt
How it works on Retail:
If you have 1 or 2 stacks of |T136181:16|t|cffffd000|Hspell:81340|h[Sudden Doom]|h|r you spend your 2 per every stack |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r if you press |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAiEJJCtASkkEkISiEJAAAAAAAAAoQSCJikCAESItEJJJhA
Dark Tranformation and Summons
Description of the Bug:
if you use |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r and Cast |T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r/ |T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r / |T132182:16|t|cffffd000|Hspell:49206|h[Summon Gargoyle]|h|r your pet commands are disabling and |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r Pet stopping attack your enemy target and staying at the place. After killing target you cant call your |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
How to reproduce it:
1. Call |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
2. Cast |T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r/ |T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r / |T132182:16|t|cffffd000|Hspell:49206|h[Summon Gargoyle]|h|r
3. Check |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r Pet commands
How it works on PTR:
How it works on Retail:
It shouldnt
[VotI][Mythic Kurog] Magma Pool Damage
Damage of |T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r is wrong. It whould deal 70k damage for every second that the player is inside the magma pool. Instead on PTR it is dealing between 77k and 88k.
PTR Log :
Retail log:
[PvP] Dampening
Description of the Bug:
Wrong |T236395:16|t|cffffd000|Hspell:110310|h[Dampening]|h|r in Arena and Solo Shuffle
How to reproduce it:
1. Join Arena or Solo Q
2. Check the |T236395:16|t|cffffd000|Hspell:110310|h[Dampening]|h|r
How it works on PTR:
How it works on Retail:
Check the Dampening Proofs Retail List
Damp starting by 10% and after first minute Dampening speed should be 0.375% per 1 second.
[PvP] Upgrading Conquest Gear
Description of the bug:
You can't upgrade Conquest gear if you have Rating, but it shouldn't.
How to reproduce it:
1. Get Conquest gear
2. Get rating
3. Try to upgrade PvE Part of the gear
4. Check it
How it works on PTR:
How it works in Retail:
It shouldn't.
[PvP][Arena] Abuse Gates with flying Mount
Description of the Bug:
If you fly on mount in bew location very fast and you getting Que proc to Skirmish or Arena, you respawning behind the gates on the map. It shouldnt.
How to reproduce it:
1. Fly on new mount very fast with max speed
2. Join Skirmish or Arena
3. Stay behind the gates
How it works on PTR:
How it works on Retail:
It shouldnt.
[Items] Horde Bounty Alliance Bounty
Description of the Bug:
Wrong spawn of https://www.wowhead.com/object=293898/hordebounty https://www.wowhead.com/object=293897/alliancebounty
How to reproduce it:
1. Check coordinates:
41/24
47/22
48/23
2. Get https://www.wowhead.com/object=293897/alliancebounty https://www.wowhead.com/object=293898/hordebounty
How it works on PTR:
How it works on Retail:
[PvP] Increasing Damage to Tanks in PvP
Description of the Bug:
Damage to tanks should by increased by 67% in PvP.
How to reproduce it:
1.
2.
3.
How it works on PTR:
Tanks get damage same as DPS in PvP
How it works on Retail:
[PvP][Battlegrounds] Chat for Mercenary on BG
Description of the Bug:
You cant write to the chat as Mercenary if you play fro opposite faction on BG.
Mercenary Buffs:
|T255130:16|t|cffffd000|Hspell:193863|h[Alliance]|h|r
|T255132:16|t|cffffd000|Hspell:193864|h[Horde]|h|r
How to reproduce it:
1. Join BG as Mercenary
2. Try to write to the chats
How it works on PTR:
How it works on Retail:
It shouldnt
[PvP][Battlegrounds][Alterac Valley]
Description of the Bug:
If you alliance and play horde side you cant attack https://www.wowhead.com/npc=11948/vanndarstormpike
If you horde and play alliance side you cant attack https://www.wowhead.com/npc=11947/captaingalvangar
How to reproduce it:
1. Join opposite faction Alterac or Koraks
2. Try to kill boss
3.
How it works on PTR:
How it works on Retail:
It shouldnt
[PvP][SoloQ] Changing Talents in Solo Q
Description of the Bug:
You can't change your tallents in solo Q, between rounds before start the round, but it shouldnt.
How to reproduce it:
1. Join SoloQ
2. Try to change ur tallents before start of the rounds.
How it works on PTR:
How it works on Retail:
[PvP] Wrong Conquest Cap this week
Description of the Bug:
We have only 1350 conquest cap at the second week of the season, but it shouldnt. It should be possible to get an additional 550 conquest points this week.
How to reproduce it:
1. Open window with arena que
2. Check conquest cap
How it works on PTR:
How it works on Retail:
It should be possible to get an additional 550 conquest points this week.
[VotI][Raszageth] Raszageth vs Reset
Currently, if you wipe during 1st intermission the boss doesn't reset.
Live proof:
Same is happening in 2nd intermission:
December 26, 2023
[Fury] - Armored to the Teeth/Relog issue
Description of the bug
Currently when you take talent to rank 2 and relog or change spec from arms to fury you lose the buff
How to reproduce
Make Fury warrior
Take talent
Relog
How it should be
Talent buff should not be removed after relog
Informations of the spell
Ptr talents: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSAEBhISSUgEiAhDEJJkEJRCCRSSkSaBSikEAAAEQQA
[Assiantion] - Elaborate Planning rank 2
Description of the bug
Rank 2 of |T237387:16|t|cffffd000|Hspell:193640|h[Elaborate Planning]|h|r increases your damage by only 4% as if it was rank 1 of the talent
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFINJSSSyBClEAAAAAAAJBIJCAAAAAAg0iASCJJJplSiIQCRiDE
Use any combo point spender
Check Elaborate Planning tooltip
Buff is only increasing your damage by 4%
How it should be
Should increase your damage by 8% when having 2 points in the talent
[Restoration] - Embrace of the Dream
Description of the bug
|T132130:16|t|cffffd000|Hspell:392124|h[Embrace of the Dream]|h|r doesn't work for targets with |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r HoT
How to reproduce
Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
Use |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
How it should be
|T132130:16|t|cffffd000|Hspell:392124|h[Embrace of the Dream]|h|r should heal targets with |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r aswell as targets with |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r / |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r
It should proc once if target has 23 HoTs.
Talents
BkGACG4EgN+c3/TAgq/XoBdcwgkEFJJSKJlACtEpkWSAAAAAAAAAAAAgmQIJCJQAQikcAIpkAAAAAAQEAEgA
[Restoration] - Regenerative Heartwood
Description of the bug
|T136065:16|t|cffffd000|Hspell:392116|h[Regenerative Heartwood]|h|r doesn't transfer |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r and |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r heals from other targets to target with |T572025:16|t|cffffd000|Hspell:102342|h[Ironbark]|h|r .
How to reproduce
Use |T572025:16|t|cffffd000|Hspell:102342|h[Ironbark]|h|r on someone
Use |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r / |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r on yourself
How it should be
|T136065:16|t|cffffd000|Hspell:392116|h[Regenerative Heartwood]|h|r should transfer |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r / |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r healing from any target to the target with |T572025:16|t|cffffd000|Hspell:102342|h[Ironbark]|h|r
Talents
BkGACG4EgN+c3/TAgq/XoBdcwgkEFJJSKJlACtEpkWSAAAAAAAAAAAAgmQIJCJQAQikcAIpkAAAAAAQEAEgA
[Guardian] - Raze via Infected Wounds
Description of the bug
|T236158:16|t|cffffd000|Hspell:345208|h[Infected Wounds]|h|r doesn't affect |T132131:16|t|cffffd000|Hspell:400254|h[Raze]|h|r
How to reproduce
Pick |T236158:16|t|cffffd000|Hspell:345208|h[Infected Wounds]|h|r and |T132131:16|t|cffffd000|Hspell:400254|h[Raze]|h|r
Use |T132131:16|t|cffffd000|Hspell:400254|h[Raze]|h|r
How it should be
|T236158:16|t|cffffd000|Hspell:345208|h[Infected Wounds]|h|r should also affect |T132131:16|t|cffffd000|Hspell:400254|h[Raze]|h|r
Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJgUIQiikkkUSKJASSQSSkIJBgUSEAAAAAAgIgkmQIA
[Azure Span][Quest] A Lost Tribe
Description of the bug
https://www.wowhead.com/npc=197631/rowie doesn't offer you https://www.wowhead.com/quest=68863/alosttribe once you hit renown 11 with https://www.wowhead.com/faction=2511/iskaaratuskarr
How to reproduce
Get renown 11 with https://www.wowhead.com/faction=2511/iskaaratuskarr
Talk with https://www.wowhead.com/npc=197631/rowie
How it should be
Rowie should give you https://www.wowhead.com/quest=68863/alosttribe when reach Renown Level 11
Informations of the Quest
https://www.wowhead.com/quest=68863/alosttribe
_Proof_
December 25, 2023
[Arms] - Unhinged talent
Description of the bug
Currently when you have talent and you use near hostile player that is in opposite faction you can hit him with and do damage to him
How to reproduce
Make Arms warrior
Take talent
Cast while in opposite faction to other hostile player
How it should be
You shouldn't do any damage with other hostile players even if they are opposite faction
Informations of the spell
Ptr talents: BcEAoonA2h02U1PVo4204nicFAQrlkkkkkERgkEAAAAEEJSpRAE5AFkkEgiEhEQSSAAAAAAAAAJKJBAQDA
Ptr proof:
[General] - Spell Reflection vs Dot damage
Description of the bug
Currently when you get Dot debuff like and then you cast the will disappear after 1 tick of dot
How to reproduce
Make Warrior
Take
Make another player cast on you or any other dot spell
Use
How it should be
Even if you have dot debuff on yourself like before using the should never be removed if there is no spell casted on you
Informations of the spell
Ptr talents: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSAEBhISSUgEiAhDEJJkEJRCCRSSkSaBSikEAAAEQQA
Live server proof:
[General] - Intimidating Shout
Description of the bug
Currently fearing other people for 8 seconds in pvp even tho in 10.1 patch it should be only 5 seconds in pvp
How to reproduce
Make Warrior
Take talent
Use on enemy target in duel or arena
How it should be
should be 5 seconds in pvp in 10.1 patch
Informations of the spell
Ptr talents: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSAEBhISSUgEiAhDEJJkEJRCCRSSkSaBSikEAAAEQQA
Ptr proof:
[All specs] Rake Stun
Description of the bug
When we use "Rake" under stealth it should sun while it doesn't stun
How to reproduce
Creat Druid
Feral form
Stealh
Use Rake
How it should be
Normally we should stun 4 seconds as it is written
Informations of the spell
Rake wowhead
Talent
Youtube Rake stun
[Restauration] Dreamstate
Description of the bug
When we use tranquility on 5/6 targets our cds are reset much faster
How to reproduce
Creat Druid
Take |T136233:16|t|cffffd000|Hspell:392162|h[Dreamstate]|h|r
Use High CD'S Cooldown
Use |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
How it should be
Normally spells should not come back as fast as this
Informations of the spell
|T136233:16|t|cffffd000|Hspell:392162|h[Dreamstate]|h|r
|T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
Talent : BkGAlOfJaEu03UKI2/Mrbr1a+lQSKtWSCKJtkEEAHQSAAAAAAAAAAAAAChkkECSCQOQIJgkSCAAAAAARAAoQA
Retail test
Live test
[RLP] Primalist Flamedancer - Blaze of Glory hitbox
Currently, the hitbox of the Blaze of Glory cast by Primalist Flamedancer is bigger than the visual effect
PTR proof:
|T514016:16|t|cffffd000|Hspell:373972|h[Blaze of Glory]|h|r
December 24, 2023
[Votl][Primal Council] 100 energy
Description of the bug
On heroic difficulty we had a problem with the rest of the bosses from https://www.wowhead.com/npc=187771/kadrosicewrath/heroicencounterjournal , only 1 (https://www.wowhead.com/spell=371836/primalblizzard?dd=15&ddsize=30 ) out of 4 cast their skills upon reaching 100%
How to reproduce
Kill first boss then choose a path where Primal Council is . Look at his ability on heroic
How it should be
Upon reaching 100% energy, all bosses must cast their unique skills
Our PTR: (heroic)
Retail:
December 23, 2023
[VotI][Raszageth] Cinematic vs Loot
It seems the players that kill raszageth, and watch the cinematic, Anyone who loots the chest before they are finished watching the cinematic, and afterwards is teleported to the chest, does not acually become ellegible for loot. He cannot see the loot rolls, or roll for them, etc.
Prolly should teleport player before watching the cinematic?.
[TNO][Teera and Maruuk] Spell timers
Description of the bug
https://www.wowhead.com/npc=195723/teera and https://www.wowhead.com/npc=186338/maruuk/normalgu%C3%ADademazmorras/mythicencounterjournal has a wrong spell timers compare to retail
How to reproduce
1. Go to TNO area
2. Start fight with Teera an Maruuk
3. Check their spell timers
How it should be
There is gsheets with spell timers on fs and retail
[Ohn'Ahran][Sidequest] Stealing its Thunder
Quest https://www.wowhead.com/quest=65711/stealingitsthunder
Description of the bug
There are no https://www.wowhead.com/npc=190011/stormextractor to kill to resue https://www.wowhead.com/npc=190009/lizi
They don't respawn after they were killed
How it should be
December 22, 2023
Gateway Mastery PvP talent
Description of the bug
When using |T607512:16|t|cffffd000|Hspell:111771|h[Demonic Gateway]|h|r with the PvP talent |T607512:16|t|cffffd000|Hspell:248855|h[Gateway Mastery]|h|r you get the debuff https://www.wowhead.com/spell=113942/demonicgatewaychangelog for 90sec.
How it should be
With the PvP talent |T607512:16|t|cffffd000|Hspell:248855|h[Gateway Mastery]|h|r, the debuff https://www.wowhead.com/spell=113942/demonicgatewaychangelog should last for 60sec.
[Affliction] Rot and Decay PvP talent
Description of the bug
PvP ability https://www.wowhead.com/spell=212371/rotanddecaychangelog does not work with |T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r |T828455:16|t|cffffd000|Hspell:417537|h[Oblivion]|h|r
Only works with |T136169:16|t|cffffd000|Hspell:234153|h[Drain Life]|h|r, but it doesn't extend the duration of |T136188:16|t|cffffd000|Hspell:63106|h[Siphon Life]|h|r.
How it should be
Damage from |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r should extend on target Agony, Corruption, Unstable Affliction, Siphon Life by 3sec.
Ticks from |T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r and |T828455:16|t|cffffd000|Hspell:417537|h[Oblivion]|h|r should extend the listed DoTs by 1sec.
[Affliction] Wrath of Consumption
Description of the bug
Currently, you gain 5 stacks of |T136020:16|t|cffffd000|Hspell:387065|h[Wrath of Consumption]|h|r at the start of combat by simply casting any spells
How to reproduce
Take |T136020:16|t|cffffd000|Hspell:387065|h[Wrath of Consumption]|h|r and use any spells on the target
How it should be
|T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r and |T136118:16|t|cffffd000|Hspell:172|h[Corruption]|h|r each grant an application of Wrath of Consumption when a target dies, increasing all periodic damage dealt by 3% for 30 sec, stacking up to 5 times.
Informations of the spell
|T136020:16|t|cffffd000|Hspell:387065|h[Wrath of Consumption]|h|r
[Affliction] Doom Blossom
Description of the bug
https://www.wowhead.com/spell=416621/doomblossomcomments doesnt work.
Build
BkQA+63P9mnDJYMkogOeTUhr8iQSSkkAppAplkESLAAAAQBAAAAAAARSLJSCJJJaJEAQC
How to reproduce
Use |T136228:16|t|cffffd000|Hspell:30108|h[Unstable Affliction]|h|r on the target
Then use|T136193:16|t|cffffd000|Hspell:27243|h[Seed of Corruption]|h|r
How it should be
When |T136193:16|t|cffffd000|Hspell:27243|h[Seed of Corruption]|h|r deals damage to a target suffering from your |T136228:16|t|cffffd000|Hspell:30108|h[Unstable Affliction]|h|r they explode, dealing (68.034% of Spell power) Shadow damage to your target and all enemies within 10 yards.
Informations of the spell
https://www.wowhead.com/spell=416621/doomblossomcomments
[Subtlety] - Replicating shadows problems
Description of the bug
While having |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r applied on any target(WITH Replicating Shadows Spell World of Warcraft (wowhead.com) TALENTED) . You're unable to leave combat.
While having |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r applied on any target (WITH Replicating Shadows Spell World of Warcraft (wowhead.com) TALENTED) . When you go into stealth, damage tick of rupture puts you out of stealth
While having |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r applied on a target (WITH Replicating Shadows Spell World of Warcraft (wowhead.com) TALENTED) with |T132221:16|t|cffffd000|Hspell:235313|h[Blazing Barrier]|h|r . The barrier deals damage to you for every rupture tick
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkkIJJRQSESS0iQSJJkkEpFAAAA
Apply rupture to another player
Stop attacking him and try to leave combat
You won't get put out of combat untill rupture ends
Apply rupture to a target
Use vanish to go to stealth
You will instantly be put out of stealth if rupture damage ticks
Apply rupture to a player with Blazing barrier
Stop attacking
rupture ticks will make the Blazing barrier damage you
How it should be
Rupture shouldnt keep you in combat if you stop attacking the target
Rupture shouldnt put you out of stealth if it ticks
Mage with blazing barrier should not damage a player that applied rupture on him
Informations of the spell
[All] Healthstone Morph
Description of the bug
A player reported to us that when he tries to take a [Healthstone] in the shape of a feline, bear...[Healthstone] he cannot
How to reproduce
Creat druid
Use .learn 29893 (need lock)
Make you in cat or bear morph
How it should be
`Normally we should be able to take the healing stone in morph`
Informations of the spell
[Item][Dungeon] - Kyrakka's Searing Embers
Description of the bug
For some spells like |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r and |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r (that can be helpful and harmful) if you cast this spell on enemy |T4638716:16|t|cffffd000|Hspell:384649|h[Kyrakka's Searing Embers]|h|r procs on you and this enemy. When buff fades from enemy this enemy gets heal and deals damage to other enemies.
How to reproduce
Equip |T4638716:16|t|cffffd000|Hitem:193748::::::::120:::::|h[Kyrakka's Searing Embers]|h|r
Use |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r / |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r on dummy
How it should be
When you deal damage with such spells |T4638716:16|t|cffffd000|Hitem:193748::::::::120:::::|h[Kyrakka's Searing Embers]|h|r shouldn't proc neither on enemy nor on you.
When you heal with such spells |T4638716:16|t|cffffd000|Hitem:193748::::::::120:::::|h[Kyrakka's Searing Embers]|h|r should proc on this spell target.
[Item] - Assembly Guardian's Ring
Description of the bug
|T645161:16|t|cffffd000|Hitem:202118::::::::120:::::|h[Assembly Guardian's Ring]|h|r
|T135733:16|t|cffffd000|Hspell:397038|h[Arcane Bubble]|h|r has 0 shield amount
|T135733:16|t|cffffd000|Hspell:397038|h[Arcane Bubble]|h|r somehow procs from healing (noticed on hunter with |T461117:16|t|cffffd000|Hspell:109304|h[Exhilaration]|h|r and |T571585:16|t|cffffd000|Hspell:272679|h[Fortitude of the Bear]|h|r )
How to reproduce
Equip |T645161:16|t|cffffd000|Hitem:202118::::::::120:::::|h[Assembly Guardian's Ring]|h|r
.cast 397039
How it should be
|T135733:16|t|cffffd000|Hspell:397038|h[Arcane Bubble]|h|r should give correct shield amount and should proc only when you take damage.
PVP multiplier is 0.4
[Item] - Battle-Scarred Scale
Description of the bug
|T2032177:16|t|cffffd000|Hitem:193477::::::::120:::::|h[BattleScarred Scale]|h|r
|T2032177:16|t|cffffd000|Hspell:375270|h[Earthen Ward]|h|r doesn't grant you shield
|T2032177:16|t|cffffd000|Hspell:375270|h[Earthen Ward]|h|r damage doesn't split
|T2032177:16|t|cffffd000|Hspell:375270|h[Earthen Ward]|h|r damage doesn't increase per enemy struck
No shield
No split and damage increasing
How to reproduce
Equip |T2032177:16|t|cffffd000|Hitem:193477::::::::120:::::|h[BattleScarred Scale]|h|r
Take damage
How it should be
|T2032177:16|t|cffffd000|Hspell:375270|h[Earthen Ward]|h|r should grant you shield. Shield shouldn't increase per enemy struck
|T2032177:16|t|cffffd000|Hspell:375270|h[Earthen Ward]|h|r damage should split evenly
|T2032177:16|t|cffffd000|Hspell:375270|h[Earthen Ward]|h|r damage should increase per enemy struck up to 5 enemies (from 15% to 75%)
December 21, 2023
Default Loadout vs Demonic Circle talent
Description of the bug
In the original "Default Loadout" talent layout |T237559:16|t|cffffd000|Hspell:48018|h[Demonic Circle]|h|r requires a point
PTR:
[General] - Totems accumulation
Description of the bug
The totems that have 2 charges such as Healing Stream Totem, you can't have both at the same time but in retail it is possible to have them.
Also, when you summon Healing Stream Totem or Liquid Magma Totem, and you use Totemic Recall to reset the cooldown and summon another the first one disappears, which shouldn't happen.
PTR proof:
How to reproduce
Use Healing Stream Totem
Use the other charge of Healing Stream Totem
Check if First one disappears
Use Totemic Recall
Use Healing Stream Totem
Check if the last one disappears.
How it should be
In retail, when you summon a totem that has 2 charges, and you spend both of them the first one doesn't disappear, same happens with the Talent Totemic Recall which allows you to summon another Totem.
Informations of the spell
https://www.wowhead.com/spell=108285/totemicrecall?def=107000&rank
https://www.wowhead.com/spell=5394/healingstreamtotem?def=106993&rank=1
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQIJJJpkQKRIBlkikSCQJiSKhCSJCaJCkQSIA
[Elemental] - Earthquake Overload vs Echoes of Great Sundering
Description of the bug
Currently, when you have the talent https://www.wowhead.com/spell=381726/mountainswillfall?def=106838&rank=1 the Earthquake overload triggered by it isn't getting affected by Echoes of Great Sundering.
PTR proof:
How to reproduce
Use Earth Shock/Elemental Blast
Use Earthquake
Check if Earthquake Overload is affected by Echoes of Great Sundering.
How it should be
Earthquake should be affected by Echoes of Great Sundering.
Informations of the spell
|T451165:16|t|cffffd000|Hspell:298765|h[Earthquake Overload]|h|r
https://www.wowhead.com/spell=384087/echoesofgreatsundering?def=106844&rank=2
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASrJJlkkgUi0oEUSSSAAAAAAoEgUSCpIKItkkWKBkQcAgA
[Enhancement] - Maelstrom Weapon vs Lava Burst damage
Description of the bug
Currently, Lava Burst is not getting its damage increased by Maelstrom Weapon.
How to reproduce
Get Maelstrom Weapon stacks.
Use Lava Burst.
Check if the damage is increased.
How it should be
Lava Burst damage should be increased by Maelstrom Weapon stacks.
Informations of the spell
https://www.wowhead.com/spell=51505/lavaburst?def=106952&rank=1
https://www.wowhead.com/spell=187880/maelstromweapon?def=107007&rank=1
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJpAIJSikkQCJJAAAAAAAAAAAAgSSIJkolmkiItDkcAQSpFAKI
[All] - Arctic Bola vs Freezing Trap
Description of the bug
|T3610500:16|t|cffffd000|Hspell:390231|h[Arctic Bola]|h|r cleave deals damage to targets while they are Incapacitated |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r for example
How to reproduce
Place 2 dummies
Use |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r on one
Deal damage to another via |T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r for example
Get |T3610500:16|t|cffffd000|Hspell:390231|h[Arctic Bola]|h|r proc
How it should be
|T3610500:16|t|cffffd000|Hspell:390231|h[Arctic Bola]|h|r cleave should ignore targets while they are Incapacitated
Talents
B0PAI6Hz82/AvTZSB0bPjW+5Y5AHIolAgCBAAAAAAAAAAgGESQikIJkDkDEKCRIJkkEhGJRA
[Race][Iron Dwarf] Fireblood
Description of the bug
Fireblood racial ability only give us 292 of Primary Stat when we use it.
When we use the Fireblood racial ability under poison, disease, curse magic and bleed effects doesn't increase our Primary Stat an additional 291 for each effect removed.
ptr proof
How to reproduce
Create an Iron Dwarf
Cast Fireblood (at level 70) and check the initial Primary Stat.
Add .aura 335467 (for disease debuff) or .aura 13298 (for poison debuff) and then cast Fireblood. Check if for each effect removed we get 291 of Primary Stat.
How it should be
When we use Fireblood racial ability we should be able to remove all poison, disease, curse, magic and bleed effects (from us) and increase our 875 Primary Stat and an additional 291 for each effect removed.
retail proof
Informations of the spell
Wowhead link
Fireblood |T1786406:16|t|cffffd000|Hspell:265221|h[Fireblood]|h|r
[Dracthyr Intro] The Ebon Scales
Description of the bug
Accepting https://www.wowhead.com/quest=65052/theebonscales then pulling the 2 groups of enemies to stay in combat, will make them follow you even after deleting quest.
Can multiply them indefinitely.
People can use bots to farm gold off these enemies, Dracthyr has access to 3 AOE abilities at that point; |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r , |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r, and |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r .
Enemies spawned that way also stay for long time, which can be troublesome for new player going through that spot to do the quest.
How to reproduce
Accept https://www.wowhead.com/quest=65052/theebonscales
Move to 80.47 60.96 to pull first group.
Move to 80.24 60.03 to pull second group.
Delete https://www.wowhead.com/quest=65052/theebonscales
Repeat
How it should be
Informations of the quest
https://www.wowhead.com/quest=65052/theebonscales
[General] - Well Fed stats
Description of the bug
Well Fed gives 1/3 less stats than it should
Tooltip is fine but buff gives less.
How to reproduce
Eat some food
How it should be
Well Fed should give correct stats like in tooltip.
Wowhead stats are wrong
[General] - Well Fed stacks
Description of the bug
Different Well Fed effects stacks
How to reproduce
Use different Dragonflight food
How it should be
Well Fed should replace another Well Fed buff
HoV - Bridge speed buff
Currently, when you go to skovald and get the buff of the bridge this one doesn't get cancelled after you are in the boss platform, and it is impossible to remove so you can't use any spell unless you get damage. The same happens if you wipe in the adds, Skovald or Odyn so it is hard to complete the key.
Live proof:
[Dungeons][General] Resurrection vs AOE
Currently, when a player dies in an aoe spell that stays in the ground, he gets resurrected and revives he instantly dies again.
It might be generic, meaning it can occur in raids too
[TJS] The Crybaby Hozen
|T877482:16|t|cffffd000|Hspell:396010|h[Tears of Pain]|h|r lands and damages player even without the effect, making it impossible to dodge
December 20, 2023
[protection] Shield block vs duration
description of bug
currently if warrior uses shield block while there is an existing shield block active the duration will get multiplied by 2 ie: the new added shield block duration will be the same as the existing shield block duration
example:
if existing shield block = 10 seconds
new shield block= 10+10 =20 seconds
which is incorrect
how to reproduce
create a warrior and spec into prot
copy talent tree code
use shield block
use shield block again
check by how much the duration the shield block increases
how it should be
new shield block duration should increase the duration of exsiting shield block duration by 6 seconds (8 seconds if player has enduring defenses talent selected)
more information to the spell
talent tree code:BkEAoonA2h02U1PVo4204nicFIAAAAAIJJkkQSLpkkkSDRgAJSUSSACQCNkkEiARCAAAAAAAkEAwBKlGAIA
ptr proof
|T132110:16|t|cffffd000|Hspell:2565|h[Shield Block]|h|r |T132110:16|t|cffffd000|Hspell:386027|h[Enduring Defenses]|h|r
[Destruction] Ritual of Ruin
Description of the bug
When you get the |T425960:16|t|cffffd000|Hspell:387156|h[Ritual of Ruin]|h|r buff and use |T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r/chaosbolt">|T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r or |T136186:16|t|cffffd000|Hspell:5740|h[Rain of Fire]|h|r buff does not disappear, you can spam these abilities without spending shards for 30 seconds until the buff disappears.
PTR:
How to reproduce
Spend 15 shards (or 10 with 2/2 talent https://www.wowhead.com/spell=387165/masterritualist?def=96477&rank=1 and use |T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r or |T136186:16|t|cffffd000|Hspell:5740|h[Rain of Fire]|h|r
How it should be
After using |T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r/chaosbolt">|T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r or |T136186:16|t|cffffd000|Hspell:5740|h[Rain of Fire]|h|r the buff should disappear
Build:
BsQA+63P9mnDJYMkogOeTUhr8CIJRSCkmCRaJJh0CQOgkkkUSoVkEAAAAAAAAAAAAgEkkA
Informations of the spell
|T425960:16|t|cffffd000|Hspell:387156|h[Ritual of Ruin]|h|r
[General] - Shadow dance canelaura
Description of the bug
You're unable to remove the |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r aura with a /cancelaura shadow dance command
How to reproduce
Use shadow dance
Type in /cancelaura shadow dance
How it should be
using /cancelaura shadow dance should remove the shadow dance buff
Informations of the spell
[Mistweaver] Invoke Chi-Ji, the Red Crane
Description of the bug
Currently |T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r stacks get consumed by Instant casts of |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r (|T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r or |T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r tea). It should only be consumed if initial cast of Enveloping mist actually takes time to cast.
How to reproduce
Take talent |T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r ,|T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r and |T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r
Get |T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r stacks
use |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r wait |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r proc
use |T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r and check with |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r interaction
How it should be
|T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r stacks should only be consumed if initial cast of |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r actually takes time to cast.
Informations of the spell
Retail demo: 4:40 Enveloping mist 2 sec proc from Misty Peaks talent and ChiJi stacks remained.
[Mistweaver] misty-peaks
Description of the bug
If you have talent |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r and you have a 6+ sec |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|ron a player and |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r proc a 2 sec |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r on you, it will override 6sec Enveloping mist and make it a 2 sec buff.
How to reproduce
Take |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r
Cast |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r on yourself
Cast |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r on yourself 6sec +
Wait for |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r to proc on you
You will see that your longer |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r will get overridden by a 2 sec Enveloping mist
How it should be
|T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r proc should never overrode an a longer |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
December 19, 2023
[Restoration] - Improved Purify Spirit
Description of the bug
Currently, the spell Purify Spirit is not removing Curse effects when you have the talent Improved Purify Spirit
PTR proof:
How to reproduce
Get a curse debuff
Try to dispel it with Purify Spirit
How it should be
Purify Spirit should remove magic effects and in case you have the talent |T236288:16|t|cffffd000|Hspell:383016|h[Improved Purify Spirit]|h|r it should remove all curse effects.
Informations of the spell
https://www.wowhead.com/spell=77130/purifyspiritchangelog
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQIJJJpkQKRIBlkikSCQJiSKhikUicAIRhkgEC
[Enhancement] - Crash lightning buff vs Maelstrom Weapon
Description of the bug
When player uses |T1370984:16|t|cffffd000|Hspell:187874|h[Crash Lightning]|h|r on 2+ targets they get a buff that makes Stormstrike, Ice strike and Lava lash also deal damage to all targets around primary target (this spell ID |T1370984:16|t|cffffd000|Hspell:195592|h[Crash Lightning]|h|r ). Damage done with this buff should be able to generate |T237584:16|t|cffffd000|Hspell:344179|h[Maelstrom Weapon]|h|r stacks from all targets hit at usual proc chance of maelstrom weapon, but it doesnt.
retail proof https://www.wowhead.com/guide/classes/shaman/enhancement/rotationcooldownspvedps
!image.png
^screenshot from that page so you dont have to look it up
Talents BcQAu3fz4tp2ZikXIAdNeR+oLIJBQSSkkIQSSLJJAAAAAAAAAAAAgSESCJkikCSLJpE4AKBBKI
How to reproduce
cast crash lightning on 2 or more targets get buff
use |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r
watch stacks of maelstrom weapon generated
How it should be
Buff from crash lightning triggers damage with this spell id |T1370984:16|t|cffffd000|Hspell:195592|h[Crash Lightning]|h|r (this is damage id not buff id) should be able to trigger Maelstrom weapon buff stack generation.
[General] - Totem's radius
Description of the bug
Currently, there is an issue with the range of 2 totems.
Stoneskin Totem seems to have a really short range, but it should have 30 yards and with Totemic Focus it should have 35.
PTR proof:
Poison Cleansing Totem have the same problem with range.
PTR proof:
How to reproduce
Use Stoneskin Totem
Check if a player is affected at 30 yards.
Use Poison Cleansing Totem.
Check if the totem dispels players at 30 yards.
How it should be
Stoneskin Totem should have a range of 30 yards without the talent Totemic Focus and 35 with it.
Poison Cleansing Totem should have a range of 30 yards without the talent Totemic Focus and 35 with it.
Informations of the spell
|T134920:16|t|cffffd000|Hspell:382201|h[Totemic Focus]|h|r
https://www.wowhead.com/spell=383013/poisoncleansingtotem?def=106984&rank
https://www.wowhead.com/spell=108285/totemicrecall?def=107000&rank
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQIJJJpkQKRIBlkikSCQJiSKhikUicAIRhkgEC
[Elemental] - Flux Melting vs Lava Burst Overload
Description of the bug
Currently, Lava Burst Overload is not getting affected by Flux Melting.
PTR proof:
How to reproduce
Use Frost Shock
Use Lava Burst
Check if Lava Burst Overload damage is increased by Flux Melting.
How it should be
Flux Melting should affect Lava Burst Overload.
Informations of the spell
https://www.wowhead.com/spell=381776/fluxmelting?def=106823&rank
|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASrIJlkEIlINKRLtkIBAAAAAgSASJJkiog0SSapEQCxBAC
[Elemental] - Primordial Bond vs Primal Elementalist
Description of the bug
Currently, while you have the talent Primordial Bond and you summon an elemental while having the talent Primal Elementalist, you don't get the buff of Primordial Bond that reduces the damage taken by 5%.
When you summon Earth Elemental while having the talent Primal Elementalist it isn't giving the 15% health increase.
How to reproduce
Use Earth Elemental while having the talent Primal Elementalist
Check if you gain the buff of Primordial Bond
Check if you gain the buff of 15% health increased.
How it should be
When you have the talent Primal Elementalist all the elementals you summon should give the buff of Primordial Bond.
When you have the talent Primordial Elementalist the Earth Elemental you summon should give 15% health increase.
Informations of the spell
https://www.wowhead.com/spell=117013/primalelementalist?def=106852&rank=1
https://www.wowhead.com/spell=381764/primordialbond?def=106834&rank
https://www.wowhead.com/spell=198103/earthelemental?def=106974&rank=1
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAg0SrIJlkEkg0oEtUSCBAAAAAgSASJJkCKItkkWKBKJEHAI
[Shadow] - Unfurling Darkness
Description of the bug:
Unfurling Darkness talent is not working at all in PvP.
Proof
How to reproduce
Select Unfurling Darkness (Spell ID: 341273).
Cast Vampiric Touch (Spell ID: 34914).
Cast Vampiric Touch again.
How it should be:
With Unfurling Darkness talent after a cast of Vampiric Touch, next Vampiric Touch is instant cast for next 8sec. This effect cannot occur more than once every 15sec.
Informations of the spell
AMR link BIQAF4jLNlAYRY0qGSgGSGuyBHEJEAAAAAAAAAAAAASkEBikkkkkkUCISikkSSKCIEtUCCAJA
[Frost] Ice Form & Slick Ice
Issue:
Ice Form does not build up Slick Ice stacks while casting Frostbolt.
How it should work:
Slick Ice should build stacks similar to how it works under Icy Veins.
|T1036179:16|t|cffffd000|Hspell:155149|h[Thermal Void]|h|r
|T1387355:16|t|cffffd000|Hspell:198144|h[Ice Form]|h|r
Edit by Pant: |T340336:16|t|cffffd000|Hspell:382144|h[Slick Ice]|h|r (idk why you linked Thermal Void here :D Maybe because it works ?)
[All] - Freezing Trap
Description of the bug
|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r doesn't remove dots on PVP side
How to reproduce
Dot PVP dummy
Use |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r
How it should be
|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r should remove all dots from target on PVP side.
It shouldn't remove dots on PVE side (works).
[Unholy] - Festermight
Description of the bug
|T4667413:16|t|cffffd000|Hspell:377590|h[Festermight]|h|r doesnt applies if target dies with active |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r
How to reproduce
1. Apply |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r on enemy
2. Kill this enemy
3. Check if u get |T4667413:16|t|cffffd000|Hspell:377590|h[Festermight]|h|r stacks
How it should be
If target die with active |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r u should receive the same amount of stacks of strenght for |T4667413:16|t|cffffd000|Hspell:377590|h[Festermight]|h|r as there were stacks of |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r on enemy at the moment of death
[VotI][Raszageth] Electric Lash vs Phase 3
Currently, Electric Lash is not doing damage in Phase 3 at all.
Live proof:
Retail proof:
[VotI][Raszageth] Adds pathfinding/aggro (1st intermission)
on spawn adds prefer to chase the tank on the other platform instead of players near them.
Not sure if thats correct, given that they have to walk on air the whole time. Suggestion is to make them prefer attack targets in range of their platform over tank on the other platform.
Upd: Adds are afk until you come close and also aggro radius is very low.
[VotI][Raszageth] Storm's Spite
Currently, the damage of Storm's Spite doesn't increase so you can stand on it forever and never die.
Live: it is always 4.9k
Retail: damage increases, stacks increase every time you enter.
[VotI][Diurna] Respawn
Currently, when players reset Diurna due to pulling her out of the room, she will respawn where she was reseted, instead of spawning in middle of the room.
[General] - Draconic Satchel of Cooperation
Description of the bug
|T1519430:16|t|cffffd000|Hitem:201326::::::::120:::::|h[Draconic Satchel of Cooperation]|h|r dropped always only one |T4644002:16|t|cffffd000|Hitem:201325::::::::120:::::|h[Draconic Augment Rune]|h|r
How to reproduce
1. Get |T1519430:16|t|cffffd000|Hitem:201326::::::::120:::::|h[Draconic Satchel of Cooperation]|h|rcontains
2. Open it
How it should be
|T1519430:16|t|cffffd000|Hitem:201326::::::::120:::::|h[Draconic Satchel of Cooperation]|h|rcontains should drops gold ~9001000 and 14 |T4644002:16|t|cffffd000|Hitem:201325::::::::120:::::|h[Draconic Augment Rune]|h|rcomments
[Votl] Flame Guardian interrupt
Description of the bug
When https://www.wowhead.com/npc=192764/flameguardianabilities;mode:lfr appear we cannot interrupt |T135808:16|t|cffffd000|Hspell:393307|h[Firebolt]|h|r and |T1387354:16|t|cffffd000|Hspell:393780|h[Pyroblast]|h|r
How to reproduce
Kill first boss , go for 3rd entrance (right one), try to interrupt
How it should be
You can interrupt Firebolt and Pyroblast from Flame guardian
Retail:
Our PTR:
December 18, 2023
[Fury] - Odyn's Fury not working
Description of the bug
has the same issue as it doesn't do dmg at all
How to reproduce
Make Fury warrior
Take talent
Use on enemy target's
How it should be
should do interact with enemy target's
Informations of the spell
Live server talents: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSAEBhISSUgEiAhDEJJERSkkkIRSSSKR4AEkEAAAEQQA
Live server proof:
[Fury] - Whirlwind not working
Description of the bug
After restart on the live server the doesn't work at all it wont do any dmg to the enemy targets or give buff's
How to reproduce
Make Fury warrior
Use on enemy
How it should be
should interact with enemy targets
Informations of the spell
Live server talents: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSAEBhISSUgEiAhDEJJplEJRCCRSSkSASikEAAAEQQA
Live server proof:
[Enhancement] - Stormweaver
Description of the bug
Currently, Stormweaver is not working at all.
How to reproduce
Spend Maelstrom Weapon in a damage spell.
Check if the healing of Healing Surge/Chain Heal increase.
How it should be
Stormweaver should make Healing Surge and Chain Heal not be affected by Maelstrom Weapon, instead it should get the bonus the moment you use a damage spell to consume Maelstrom Weapon, and it should increase the healing based on the maelstrom weapon spent in the damage spell.
Informations of the spell
https://www.wowhead.com/spell=410673/stormweavercomments
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRCiIhIJJUSkAAAAAAAAAAAAAKJhkQiWKoIS7AJpg4AEBSA
[General] - Earth Shield vs Instance Teleport
Description of the bug
Currently, when you apply the Earth Shield in a friendly player, and you enter first to an instance such as raid/arena/bg the moment you try to put it again on that target it gets removed instantly after putting it.
Raid:
Arena:
This situation only happens if you enter first to the instance, when the other player enters first the issue is not present.
How to reproduce
Use Earth Shield in a friendly player
Enter to an instance before the other player.
Check if when he goes into the instance, you can apply Earth Shield in the player.
How it should be
You should be able to apply the buff of Earth Shield in any player, even if you enter first to the instance or no.
Informations of the spell
https://www.wowhead.com/spell=974/earthshield?def=106968&rank
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJBkkESicAIJSkAAAAAAAAAAAAAKJhkQiWKkiItDkkC4AE5AQKI
[Elemental] - Deeply Rooted Elements refresh interaction
Description of the bug
Currently, when you get a refresh of Ascendance by a proc of Deeply Rooted Elements, the refresh doesn't proc Lava Burst to all targets affected by Flame Shock.
Live Proof:
How to reproduce
Use Lava Burst.
Get Ascendance proc with Deeply Rooted Elements.
Get a refresh of the Ascendance
Check if it casts Lava Burst to all targets affected by it.
How it should be
If you get a refresh of Ascendance, it should trigger the other part of the spell and cast Lava Burst on all enemies affected by your Flame Shock.
Retail proof: Got the proc of Ascendance at 29:02, and it refreshes at 29:06
Informations of the spell
https://www.wowhead.com/spell=378270/deeplyrootedelements?def=106828&rank
|T135791:16|t|cffffd000|Hspell:114050|h[Ascendance]|h|r
https://www.wowhead.com/spell=51505/lavaburst?def=106952&rank
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAg0SrIJlkEkg0oFt0SCBAAAAAgSASJJkCKItkkWKBKJEHAI
[Enhancement] - Lava Lash vs Flame Shock spread
Description of the bug
Currently, when you use Flame Shock and you try to spread it with Lava Lash it seems to only take the units of the connected pack as targets instead of all enemies that are in combat. This happens only if you didn't hit them with an aoe First.
PTR proof: As you can see I first hit an enemy with Flame Shock then I used Lava Lash to spread it, but only 3 enemies got affected by it and those were the ones that are linked as a pack until I press an aoe spell, and then I was able to spread it to the remaining targets.
How to reproduce
Use Flame Shock
Use Lava Lash
Check if the enemies that aren't linked to the pack got the Flame Shock.
How it should be
Lava Lash should spread Flame Shock to 4 nearby enemies that are in combat.
Informations of the spell
https://www.wowhead.com/spell=60103/lavalash?def=106864&rank
|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRCiIhIJJUSkAAAAAAAAAAAAAKJhkQiWKoIS7AJpg4AEBSA
[Retribution] - Burning Crusade
Description of the bug
The 5% damage increased by abilities that deal Radiant damage doesn't work.
ptr proof
On previous image we can see our Divine Hammer without talent selected (doing Holy damage) and the same ability with talent selected (doing Radiant damage) is doing the same damage.
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code
Cast Divine Hammer (for example, but you can cast Consecration or Divine Storm too) and save the damage outputs.
Deselect Burning Crusade talent, and now recast the same ability of last step. Save damage output and compare with preview step.
How it should be
When we select Burning Crusade talent, our abilities that deal Radiant damage should deal 5% increased damage. Those abilities are Divine Storm, Divine Hammer and Consecration.
retail proof
On previous image we can see our Divine Hammer without talent selected (doing Holy damage) and the same ability with talent selected (doing Radiante damage). In this retail proof, we can appreciate a difference between having or not the talent selected.
Informations of the spell
Wowhead link
Burning Crusade |T135824:16|t|cffffd000|Hspell:405289|h[Burning Crusade]|h|r
Divine Hammer |T626003:16|t|cffffd000|Hspell:198034|h[Divine Hammer]|h|r
Consecration |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
Divine Storm |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
AMR link (with Burning Crusade): BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIatSrk0KNJaRSaJBAAAAAAEQSCBSQkSESCKaJQikQio0oFAA
talent tree proof
AMR link (without Burning Crusade): BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIatSrk0KNiWkkWSAAAAAAABkkQgEEpEhkQKaJQikQio0oFAA
talent tree proof
[Holy] Divine Plea (PvP)
Description of the bug
Using Daybreak with Divine Plea PvP talent selected, doesn't trigger the Divine Plea buff, so we don't generate mana every sec and we don't have 30% of healing and damage reduction after use it.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code. Then select Divine Plea from PvP talents. Activate you Warmode.
Cast Holy Shock on ally (can be yourself) to trigger the Glimmer of Light.
Use Daybreak and check for Divine Plea buff.
How it should be
When we use Daybreak with Divine Plea PvP talent selected, we should gain a buff which indicates we gain mana every sec, but our healing and damage is decreased by 30%.
retail proof
Informations of the spell
Wowhead link
Divine Plea |T1316218:16|t|cffffd000|Hspell:415244|h[Divine Plea]|h|r
Divine Plea (buff) |T1316218:16|t|cffffd000|Hspell:415246|h[Divine Plea]|h|r
Daybreak |T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Glimmer of Light |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISClkkEKCkIJSCJJREoRiAACAAIkkgA
talent tree proof
[Frost] Flurry travel time and Winter's Chill
Description:
The first bolt of Flurry out of the 3 reaching for the target should have a faster travel time to allow shattering with different spells.
Case:
Glacial Spike into Flurry, should benefit from Winterchill debuff, while atm on Fs it does not due to slow application of the debuff from 1st bolt of Flurry when given the above cast sequence.
|T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r
|T135850:16|t|cffffd000|Hspell:385305|h[Winter's Chill]|h|r
[All] - Quick Witted
Description of the bug
|T633004:16|t|cffffd000|Hspell:382297|h[Quick Witted]|h|r isn't giving 4 less seconds on |T135856:16|t|cffffd000|Hspell:2139|h[Counterspell]|h|r cd
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKgU0EJEpJwBSCRkEJJAAAJSiESkkkIJJJRSAAAAAAAAAgIA frost talent tree
Use Counterspell and check for its cooldown (it should be 20 seconds with quick witted talent)
How it should be
Quick Witted should reduce Counterspell's cd by 4 seconds
Informations of the spell
|T633004:16|t|cffffd000|Hspell:382297|h[Quick Witted]|h|r
|T135856:16|t|cffffd000|Hspell:2139|h[Counterspell]|h|r
[Frost] Ray of Frost & Ice Floes
Issue:
After finishing the channeling of Ray of Frost while moving under Icy Floes, the buff remains.
How it should work:
Icy Floes should be consumed when ending the channeling of the spell while moving.
|T1698700:16|t|cffffd000|Hspell:205021|h[Ray of Frost]|h|r |T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r
[Frost] - Glacial Assault on M+
Description of the bug
|T135783:16|t|cffffd000|Hspell:417490|h[Numbing Blast]|h|r isn't getting applied to enemies on M+ thanks to |T135152:16|t|cffffd000|Hspell:378947|h[Glacial Assault]|h|r
Here are logs for HoV +15 and in the debuff section |T135783:16|t|cffffd000|Hspell:417490|h[Numbing Blast]|h|r is missing (also I was noticing it with every |T2126034:16|t|cffffd000|Hspell:153595|h[Comet Storm]|h|r and procs from Flurry that weren't giving the debuff).
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKgU0SkQkmQcgkQEJRiAAAkIJSIRSSikkkEJBAAAAAAAAAiA frost talent tree
Start a M+ dungeon
Cast |T2126034:16|t|cffffd000|Hspell:153595|h[Comet Storm]|h|r on targets and check for Numbing Blast debuff on enemies
How it should be
As it is working in other zones, Comet storm and randomly from Flurry's hit, each comet storm should apply Glacial Assault
Here is a retail log where you can find Numbing Blast in debuff section
Informations of the spell
|T135152:16|t|cffffd000|Hspell:378947|h[Glacial Assault]|h|r
|T2126034:16|t|cffffd000|Hspell:153595|h[Comet Storm]|h|r
[All} Conjure food
Mage conjure food is not working.
Delivers target too high level' upon casting.
|T134029:16|t|cffffd000|Hspell:190336|h[Conjure Refreshment]|h|r
[Balance] - Tier Set 4p
Description of the bug
https://www.wowhead.com/itemset=1528/lostlandcallersvesture
|T136243:16|t|cffffd000|Hspell:393633|h[Druid Balance Class Set 4pc]|h|r |T1120185:16|t|cffffd000|Hspell:394414|h[Touch the Cosmos]|h|r doesn't increase damage of |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
How to reproduce
Check damage without aura and Eclipse
.aura 394414
Check damage with aura and without Eclipse
How it should be
|T1120185:16|t|cffffd000|Hspell:394414|h[Touch the Cosmos]|h|r should increase |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r damage by 20% aswell as |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r
[General] Valor and Conquest uncapped
Valor and conquest are uncapped
https://www.wowhead.com/currency=1191/valor
https://www.wowhead.com/currency=1602/conquest
!image.png
[VotI][LFR] bosses drop one piece of loot
bosses drop one piece of loot with full LFR group
!image.png
[Ohn'Ahran][Quest] For Food and Rivalry
https://www.wowhead.com/npc=187960/sunhidestomphoofhttps://www.wowhead.com/npc=187938/plainswalkermammoth https://www.wowhead.com/npc=187939/plainswalkercalf missing in spot. Meat can only be obtained from https://www.wowhead.com/npc=187975/fleecepeltargali. This causes problems during completing and on release, players can get stuck here for a long time.
December 17, 2023
[Protection] shield slam reset issues
Description of bug
currently Devestate, Thunder clap, Revenge, Execute is reseting the cooldown of shield slam even when the talent strategist is not selected which shouldnt be the case.
how to reproduce
create a warrrior spec into prot
copy talent tree code
use shield slam
use the following spells (devestate, thunderclap,revenge, execute) in any order
check if shield slam cooldown is getting reseted
how it should be
Devestate, Thunder clap, Revenge, Execute should have a 30% chance each to reset the cooldown of shield slam only when the talent strategist is selected
important note: there is another talent called devestator that can reset the cooldown of shield slam but that is working fine so no need to touch that
more informations to the spell
|T134951:16|t|cffffd000|Hspell:384041|h[Strategist]|h|r |T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r |T136105:16|t|cffffd000|Hspell:6343|h[Thunder Clap]|h|r |T132353:16|t|cffffd000|Hspell:6572|h[Revenge]|h|r |T135291:16|t|cffffd000|Hspell:20243|h[Devastate]|h|r |T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
ptr talent tree code: BkEAoonA2h02U1PVo4204nicFIkEAAAAIJBkEJtkSioUQEIUkIRJJBIgkQDJJIARCAAAAAAAkEAwBKlWAgA
[Feral] Berserk combo points
Description of the bug
A player reported to us that the combo point limit increases from 5 to 8, 3 additional points are stored and redistributed once a finisher is executed and that currently the storage of these 3 combo points is nonexistent.
How to reproduce
Creat Druid
Make feral spec
Take the talent |T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r
How it should be
We should drop back to 0 combo points when using the 5
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAEJt0kQSSSSJNolkkIJAAAAAAKgQSCIRCJJ5ABJ0CaJOAAAAAAAkAAA
[Havoc] - Cycle of Hatred AOE
Description of the bug
|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r seem to be resetting 1 second on |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r with talent |T1035055:16|t|cffffd000|Hspell:258887|h[Cycle of Hatred]|h|r PER TARGET not per cast.
EG if you use |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r with |T1035055:16|t|cffffd000|Hspell:258887|h[Cycle of Hatred]|h|r 2/2 on 30 targets, your |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r cooldown will go down by 30 SECONDS !!!
How to reproduce
Talent |T1035055:16|t|cffffd000|Hspell:258887|h[Cycle of Hatred]|h|r , use|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r , use |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r or |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r on AOE 10 ads see |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r CD
How it should be
|T1035055:16|t|cffffd000|Hspell:258887|h[Cycle of Hatred]|h|r should reduce CD on |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r per cast of |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r or |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r , NOT PER TARGET HIT
Informations of the spell
Wowhead link |T1035055:16|t|cffffd000|Hspell:258887|h[Cycle of Hatred]|h|r |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
December 16, 2023
[Protection] - Gift of the Golden Val'kyr vs Guardian of Ancient Kings
Description of the bug
1. If u have active |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r buff for 78 sec and get proc from |T1349535:16|t|cffffd000|Hspell:378279|h[Gift of the Golden Val'kyr]|h|r that will replace remaining duration buff to 3sec.
2. If u get proc of |T1349535:16|t|cffffd000|Hspell:378279|h[Gift of the Golden Val'kyr]|h|r and instantly uses |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r that will replace remaining duration buff to 8sec
How to reproduce
1.1. Use |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r
1.2 Drop yr hp below 30% instantly after activate to proc |T1349535:16|t|cffffd000|Hspell:378279|h[Gift of the Golden Val'kyr]|h|r
1.3 Check |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r buff duration
2.1 Drop yr hp below 30% to proc |T1349535:16|t|cffffd000|Hspell:378279|h[Gift of the Golden Val'kyr]|h|r
2.2 Use |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r
2.3 Check |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r buff duration
How it should be
Every of this both situations should increase remaining duration |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r buff.
For example: U used |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r and when 5 sec of buff left u will get proc |T1349535:16|t|cffffd000|Hspell:378279|h[Gift of the Golden Val'kyr]|h|r, its should increase remaining duration by 3 sec, that mean remaining duration of buff should increases from 5sec to 8sec.
[Survival] Fury of the Eagle cone size
Description of the bug
|T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r has a lesser cone size than it should be.
How to reproduce
Create hunter, spec into survival.
Get |T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r. Talent string: B8PAI6Hz82/AvTZSB0bPjW+5YBoFOgQoEEkkkkWiAkERkIAAAAAQEpQgQiESIhGAAAAA
Use it near dummy. Even when it looks like it should hit it doesn't.
Providing you videos:
How it should be
|T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r should have a wider cone and a little less distance.
Informations of the spell
|T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r
[Vengeance] - Frailty stack issue
Description of the bug
When afflicting target with debuff |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r , after a while when you lose stacks, you are unable to stack them back up after a while. FIXED
NEW ISSUE : Casting |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r yields |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r debuff for 2 HOURS, making it stackable to 20 ON SECONDARY TARGETS.
How to reproduce
Talent tree BUkA3rMB9zxhmMyHM+LAkbk0KCAQEkkICgIBgCIJaHISSSSSSiWSkkkkIlIJAAAAA
Try to stack frailty with soul cleave or spirit bomb, lose stacks to 1, try to stack back up, you will not be able to.
Stack frailty to 20 with 2h debuff on secondary targets
How it should be
Frailty stacks when overlapping should all have own duration for application, if I apply a stack on old stack being 4 sec, after 4 seconds, it should go back to 1, etc etc.
Frailty should stack for 6 seconds on secondary, 8 seconds on main target.
Informations of the spell
Wowhead link |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r
[SBG][Bonemaw] Inhale vs Thundering
If a player is debuffed with seasonal affix Thundering, they should not be pulled during |T463565:16|t|cffffd000|Hspell:153804|h[Inhale]|h|r
Currently they get pulled in
Thundering not preventing pull
[Item][Alchemy] - Potion of Hushed Zephyr
Description of the bug
Using |T4497570:16|t|cffffd000|Hitem:191393::::::::120:::::|h[Potion of the Hushed Zephyr]|h|r does not give your character invisibility
How to reproduce
.additem 191393
use |T4497570:16|t|cffffd000|Hitem:191393::::::::120:::::|h[Potion of the Hushed Zephyr]|h|r
Your character won't get stealthed
How it should be
After using the potion your character should get stealthed for 12 seconds
[Waking Shore] Troubled Waters vs Net Income
If you have quest https://www.wowhead.com/quest=66411/troubledwaters , it is only completable when https://www.wowhead.com/quest=66896/netincome world quest is up.
Withouth https://www.wowhead.com/quest=66896/netincome world quest, |T2159817:16|t|cffffd000|Hitem:192191::::::::120:::::|h[Tuskarr Fishing Net]|h|r does not work, says not ready yet.
[TJS][Peril/Strife] Feeling of Superiority cannot be passed
If a player is debuffed with |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r , no one can pass|T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r to a new player
Example:
Player A has |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r
Player A touches Player B
Player A loses |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r and gains |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r
Player B gains |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r
From this moment, Player B cannot pass |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r to Player C/D/E until Player A debuff |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r doesn't expire.
How it should work:
|T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r should be able to be passed to all players that don't have |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r
December 15, 2023
[All] - Warrior Stances
Description of the bug
Currently warrior stances are removed by other buffs such as
How to reproduce
Make Warrior
Use
Use while having
How it should be
should never be removed by any buff from any other classes or flasks
Informations of the spell
Ptr talents:BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQgUQCQEEiEEFIhIQkEJBJJJJByBSSiEpFBIJJBAAAABB
Ptr proof:
[Destruction] Channel Demonfire
Description of the bug
Currently, https://www.wowhead.com/spell=196447/channeldemonfirechangelog always deals 10.164% of Spell power damage, to the targets affected by |T135817:16|t|cffffd000|Hspell:348|h[Immolate]|h|r and nearby enemies.
PTR:
How it should be
Each bolt deals (25.5552% of Spell power) damage to the target it hits and (10.164% of Spell power) to nearby enemies.
[All] Grimoire of Synergy incorrectly increases damage
Description of the bug
When aura |T538443:16|t|cffffd000|Hspell:171982|h[Demonic Synergy]|h|r is applied to a warlock, the damage increases by x2 more with each rank. Rank 1 gives 10.25%, rank 2 21%
Aura applied to a pet increases damage correctly.
PTR (rank2):
How it should be
|T538443:16|t|cffffd000|Hspell:171982|h[Demonic Synergy]|h|r should increase the damage of a warlock by 5%/10% (r1/r2), the same as for a pet.
Informations of the spell
|T538443:16|t|cffffd000|Hspell:171975|h[Grimoire of Synergy]|h|r
|T538443:16|t|cffffd000|Hspell:171982|h[Demonic Synergy]|h|r
[Enhancement] - Legacy of the Frost Witch vs Thorim's Invocation
Description of the bug
Currently, while you have Ascendance and Thorim's Invocation consumes Maelstrom Weapon, it doesn't trigger Legacy of the Frost Witch.
PTR proof:
How to reproduce
Use Ascendance.
Use Windstrike
Check if when Thorim's Invocation consumes Maelstrom Weapon you get the buff of Legacy of the Frost Witch
How it should be
the Maelstrom Weapon consumed by Thorim's Invocation should count and trigger Legacy of the Frost Witch.
Thorim's invocation casting Lightning Bolt
Legacy of the Frost Witch buff refreshed at the same time.
Informations of the spell
https://www.wowhead.com/spell=384450/legacyofthefrostwitch?def=106893&rank
https://www.wowhead.com/spell=384444/thorimsinvocation?def=106882&rank
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLUSSyBAJRIJJHAJJSIAAAAAAAAAAAAgSSIJkolCKi0OQSKIOARgkGA
[Enhancement] - Ice strike vs Swirling maelstrom
Description of the bug
|T135845:16|t|cffffd000|Hspell:342240|h[Ice Strike]|h|r is not generating guaranteed maelstrom via |T136213:16|t|cffffd000|Hspell:384359|h[Swirling Maelstrom]|h|r
lvl 61 talents
BcQAu3fz4tp2ZikXIAdNeR+oLIJBQikkkIQSCJJAAAAAAAAAAAAgSESCJESKItkkCABBKI
How to reproduce
Take mentioned talents use ice strike
How it should be
Ice strike should generate 1 maelstrom when swirling maelstrom is taken
[Elemental] - Improved Flametongue Weapon vs dispel spells
Description of the bug
Currently, the buff if Improved Flametongue Weapon can be dispelled by classes like mage or shaman using Spellsteal or Purge, but that shouldn't happen.
PTR proof:
How to reproduce
Use Flametongue Weapon
Use Spellsteal with a mage in the shaman
Check if the buff of Improved Flametongue Weapon disappears
How it should be
The buff of Improved Flametongue Weapon shouldn't be removed by dispel spells.
Informations of the spell
https://www.wowhead.com/spell=382027/improvedflametongueweapon?def=106853&rankchangelog
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgDIlSJJlkkD4ASLJFKHASCJAAAAAAKBElkokmkCISaBolkkQA
[Elemental] - Liquid Magma Totem
Description of the bug
Currently, Liquid Magma Totem is applying Flame Shock up to 6 enemies, but it should be applied only to 3.
PTR proof:
Other issue is that if you don't have a target, you can't use the Liquid Magma Totem.
Another issue is that if there are only 3 targets, and you use Liquid Magma Totem it doesn't refresh the Flame Shock
How to reproduce
Use Liquid Magma Totem
Check how many targets are affected by it.
How it should be
Liquid Magma Totem should apply Flame Shock up to 3 enemies.
Informations of the spell
https://www.wowhead.com/spell=192222/liquidmagmatotem?def=106851&rank=1
|T971079:16|t|cffffd000|Hspell:383061|h[Magma Eruption]|h|r
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgIlSJJlkgDItk0QQLJSAAAAAAoFQSJJKpIpQISaRAJJQA
[Enhancement] - Lava Burst vs Elemental Blast
Description of the bug
Currently, when you replace the talent Elemental Blast for other, and you use Lava Burst this one will cast Elemental Blast instead of Lava Burst until you relog.
PTR proof:
How to reproduce
Remove Elemental Blast from your talents
Try to cast Lava Burst
Check if the damage you dealt was from Lava Burst or from Elemental Blast.
How it should be
Lava Burst shouldn't cast Elemental Blast if you replaced the talent.
Informations of the spell
https://www.wowhead.com/spell=117014/elementalblast?def=122762&rank
https://www.wowhead.com/spell=51505/lavaburst?def=106952&rank
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLUSSyBAJJhkIgkUSkAAAAAAAAAAAAAKJhkQiWKoIS7AJpg4AEBSKA
[Assasination] - Serrated Bone Spike staying out of combat
Description of the bug
https://www.wowhead.com/spell=328547/serratedbonespikecomments debuff isnt getting removed from a player when he's out of combat AND healed back to full
How to reproduce
Use https://www.wowhead.com/spell=328547/serratedbonespikecomments on another player
Both leave combat
Let the other player heal back to full
The bone spike will stay on the target
How it should be
https://www.wowhead.com/spell=328547/serratedbonespikecomments debuff should be removed from a player when he's out of combat AND healed back to full
Informations of the spell
[Discipline] - Divine Aegis
Description of the bug:
Issue 1:
Each tick of Divine Aegis is affected by external healing modifiers, when it shouldn't. It should be exactly 5/10 % of the heal Crit ammount.
(If you are casting Flash Heal that crits for 100k, it should apply 10k shield, but instead it applies 11k absorb, because you have 10% Versatility).
Issue 2:
Divine Aegis max absorbtion cap should be 30% of target's health and it shouldn't be affected with external healing modifiers.
(Currently its 20% of target's health)
Moreover, if you have 10% versa and have 300k hp, then your absorb cap should be 30k hp, but instead it would be 33k.
Issue 3:
If target has any abities or buffs, that increase it's max ammount of health, and it has max ammount of Divine Aegis cap already active on it, so whenever the target's max hp get's lower than it were before, it's Divine Aegis buff should lowered down to match it's max health. Proof.
How it should be:
Issue 1: Target with 100k Health, max absorbtion cap should be 30k.
Issue 2: Target recieve external buff, that increase his health (like PW Fortitude, or Warr HP shout) health goes to 120k, that means absorbtion cap can be stacked even more to 40k.
Issue 3: Temporary buff goes away, so target's health drops back to 100k, so the next tick of recieving Divine Aegis should downgrade the absorbtion cap to 30k down from 40k.
Firestorm Proof. Retail Log.
Informations of the spell:
AMR link
BAQAF4jLNlAYRY0qGSgGSGuyBDAapEEIJSLh0kSSSESAAAAAAAAAAAQJt0ItkApQISiIpUIRCUEA
[Protection] Moment of Glory
Description of the bug
We get wrong value of absorb when we do damage. The absorb increase exponentially when we already have a shield from this talent.
ptr proof
How to reproduce
Create a Paladin and choose Protection spec
Copy talent tree code
Cast Moment of Glory and attack repeatedly enemies. You can cast Consecration on multiple add for example.
How it should be
When we activate Moment of Glory, we should get a shield for 25% of all damage we deal. This shield can be acumulative with itselfs effects, but each aplication of the shield should be 25% of the damage deal.
retail proof
Informations of the spell
Wowhead link
Moment of Glory (talent) |T237537:16|t|cffffd000|Hspell:327193|h[Moment of Glory]|h|r
Moment of Glory (shield buff) |T237537:16|t|cffffd000|Hspell:393899|h[Moment of Glory]|h|r
AMR link: BIEAomTTpSA9oX6huYLb5nP3rXiSiokkyB0iko1kkIRSIBAAIAAAAAAAASEJkEEkkCkkAAIgAIQCA
talent tree proof
[Retribution] Divine toll PvP
Description of the Bug: when using |T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r and use |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r justice is released once
How to reproduce it:
1. use |T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r
2. use |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
3. We look at the number of uses of |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
How it works on PTR:
P.s Does not work on live players in pvp battles
[TNO] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=192800/nokhudlancemasterabilities;mode:m
|T132333:16|t|cffffd000|Hspell:384365|h[Disruptive Shout]|h|r
|T132368:16|t|cffffd000|Hspell:384336|h[War Stomp]|h|r
https://www.wowhead.com/npc=195696/primalistthunderbeastabilities;mode:m
|T135990:16|t|cffffd000|Hspell:387125|h[Thunderstrike]|h|r
|T136105:16|t|cffffd000|Hspell:386028|h[Thunder Clap]|h|r
|T136015:16|t|cffffd000|Hspell:387127|h[Chain Lightning]|h|r
https://www.wowhead.com/npc=194894/primaliststormspeakerabilities;mode:normal
|T4554454:16|t|cffffd000|Hspell:386015|h[Summon Squall]|h|r
|T136048:16|t|cffffd000|Hspell:386012|h[Stormbolt]|h|r
|T237589:16|t|cffffd000|Hspell:386024|h[Tempest]|h|r
https://www.wowhead.com/npc=195929/soulharvestertumenabilities;mode:m
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195927/soulharvestergaltmaa
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195930/soulharvestermandakh
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195928/soulharvesterduuren
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195842/ukhelcorruptorabilities;mode:normal
|T2576097:16|t|cffffd000|Hspell:387613|h[Death Bolt]|h|r
|T2576092:16|t|cffffd000|Hspell:387608|h[Necrotic Eruption]|h|r
https://www.wowhead.com/npc=193373/nokhudthunderfistabilities;mode:normal
|T1370984:16|t|cffffd000|Hspell:397394|h[Deadly Thunder]|h|r
|T252174:16|t|cffffd000|Hspell:381530|h[Storm Shock]|h|r
[Neltharus] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=189235/overseerlahar
|T1396971:16|t|cffffd000|Hspell:376186|h[Eruptive Crush]|h|r
|T135818:16|t|cffffd000|Hspell:395427|h[Burning Roar]|h|r
https://www.wowhead.com/npc=189464/qalashiirontorch
|T132839:16|t|cffffd000|Hspell:384161|h[Mote of Combustion]|h|r
|T615339:16|t|cffffd000|Hspell:372201|h[Scorching Breath]|h|r
https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal
|T135808:16|t|cffffd000|Hspell:383231|h[Lava Bolt]|h|r
|T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r
|T135819:16|t|cffffd000|Hspell:383651|h[Molten Army]|h|r
[AV][Azurblade] Draconic Image
Description of the bug
Add https://www.wowhead.com/npc=190187/draconicimage spawned by |T1387356:16|t|cffffd000|Hspell:384223|h[Summon Draconic Image]|h|r instantly casts |T135989:16|t|cffffd000|Hspell:373932|h[Illusionary Bolt]|h|r while spawn animation not ended.
How to reproduce
1. Enter AV area
2. Go to Azureblade
3. Check spawned add
How it should be
https://www.wowhead.com/npc=190187/draconicimage should have an delay like ~0.71s between animation of spawn and first cast |T135989:16|t|cffffd000|Hspell:373932|h[Illusionary Bolt]|h|r
[ULD] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=184022/stonevaultgeomancerabilities;mode:normal
|T1044087:16|t|cffffd000|Hspell:369674|h[Stone Spike]|h|r
|T136015:16|t|cffffd000|Hspell:369675|h[Chain Lightning]|h|r
https://www.wowhead.com/npc=186420/earthenweaver
|T962047:16|t|cffffd000|Hspell:369399|h[Stone Bolt]|h|r
|T1044087:16|t|cffffd000|Hspell:369465|h[Hail of Stone]|h|r
https://www.wowhead.com/npc=184132/earthenwarderdrops;mode:normal
|T962047:16|t|cffffd000|Hspell:369399|h[Stone Bolt]|h|r
|T135723:16|t|cffffd000|Hspell:369365|h[Curse of Stone]|h|r
|T237580:16|t|cffffd000|Hspell:369400|h[Earthen Ward]|h|r
[HoI] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=190340/reftidefenderabilities;mode:normal
|T132147:16|t|cffffd000|Hspell:393432|h[Spear Flurry]|h|r
|T132366:16|t|cffffd000|Hspell:374339|h[Demoralizing Shout]|h|r
https://www.wowhead.com/npc=190342/containmentapparatusabilities;mode:normal
|T4038101:16|t|cffffd000|Hspell:374020|h[Containment Beam]|h|r
|T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r
https://www.wowhead.com/npc=190368/flamecalleraymiabilities;mode:normal
|T429590:16|t|cffffd000|Hspell:374699|h[Cauterize]|h|r
|T135821:16|t|cffffd000|Hspell:374735|h[Magma Crush]|h|r
|T136025:16|t|cffffd000|Hspell:374724|h[Molten Subduction]|h|r
|T135809:16|t|cffffd000|Hspell:374706|h[Pyretic Burst]|h|r
https://www.wowhead.com/npc=190377/primalisticecaller
|T136037:16|t|cffffd000|Hspell:376171|h[Refreshing Tides]|h|r
|T135846:16|t|cffffd000|Hspell:375950|h[Ice Shard]|h|r
https://www.wowhead.com/npc=190373/primalistgalesingerabilities;mode:normal
|T237589:16|t|cffffd000|Hspell:385141|h[Thunderstorm]|h|r
|T1020384:16|t|cffffd000|Hspell:385036|h[Wind Buffet]|h|r
https://www.wowhead.com/npc=190405/infusersariyaabilities;mode:normal
|T1698701:16|t|cffffd000|Hspell:390290|h[Flash Flood]|h|r
|T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r
|T135846:16|t|cffffd000|Hspell:388882|h[Inundate]|h|r
[SBG][Nhallish] Possessed Soul
Currently, the Possesed Soul summoned by Nhallish has 1 issue
The HP is not correct to what it was in retail, it changes depending if the player is a tank, dps or healer.
In a +20 key fortified, these are the values they have for tank, dps and healer.
Tank: 152.4k
DPS: 203.3K
Healer: 61K
I tried in PTR and the HP they have in any spec is always the same: 360.6K
[AV] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=186741/arcaneelemental
|T136090:16|t|cffffd000|Hspell:386546|h[Waking Bane]|h|r
|T135753:16|t|cffffd000|Hspell:371306|h[Arcane Bolt]|h|r
https://www.wowhead.com/npc=187155/runesealkeeper
|T135786:16|t|cffffd000|Hspell:377503|h[Condensed Frost]|h|r
|T135834:16|t|cffffd000|Hspell:377488|h[Icy Bindings]|h|r
[AA] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=196045/corruptedmanafiendabilities;mode:normal
|T135731:16|t|cffffd000|Hspell:388862|h[Surge]|h|r
|T1717108:16|t|cffffd000|Hspell:388863|h[Mana Void]|h|r
https://www.wowhead.com/npc=196202/spectralinvokerabilities;mode:m
|T136096:16|t|cffffd000|Hspell:387975|h[Arcane Missiles]|h|r
|T1041232:16|t|cffffd000|Hspell:387843|h[Astral Bomb]|h|r
[RLP] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=188067/flashfrostchillweaverabilities;mode:normal
|T135855:16|t|cffffd000|Hspell:371984|h[Icebolt]|h|r
|T236209:16|t|cffffd000|Hspell:372743|h[Ice Shield]|h|r
https://www.wowhead.com/npc=189886/blazeboundfirestorm
|T135812:16|t|cffffd000|Hspell:373017|h[Roaring Blaze]|h|r
|T460698:16|t|cffffd000|Hspell:384823|h[Inferno]|h|r
https://www.wowhead.com/npc=198047/tempestchanneler
|T463562:16|t|cffffd000|Hspell:392576|h[Thunder Bolt]|h|r
|T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r
|T252174:16|t|cffffd000|Hspell:392574|h[Summon Primal Thundercloud]|h|r
https://www.wowhead.com/npc=197535/highchannelerryvati
|T136099:16|t|cffffd000|Hspell:392924|h[Shock Blast]|h|r
|T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r
|T252174:16|t|cffffd000|Hspell:392574|h[Summon Primal Thundercloud]|h|r
|T4632783:16|t|cffffd000|Hspell:391050|h[Tempest Stormshield]|h|r
[AA] Linking packs
Description of the bug
Packs g19, g20, g21, g22, g23 are linked. If u pull any of this pack close to others pack, then other pack will pull aswell.
How to reproduce
1. Enter AA area
2. Pull any of this packs close to others
3. Check if other pack pulled aswell
How it should be
Any of this packs shouldnt be linked
[CoS] Talixae Flamewreath health
Boss seems to have less health than its supposed to.
+19 tyranical
FS beta ~15.33M
Retail ~21.29M
[Item] Curiously-Shaped Stomach
Curiouslyshaped stomach basically a bag containing random reagents sometimes (I would say ~50%) doesn't contain any items not sure if this is intended
|T237414:16|t|cffffd000|Hitem:201462::::::::120:::::|h[CuriouslyShaped Stomach]|h|r
[Item] Potions above lv 60
|T3566868:16|t|cffffd000|Hitem:171266::::::::120:::::|h[Potion of the Hidden Spirit]|h|r
|T967556:16|t|cffffd000|Hitem:184090::::::::120:::::|h[Potion of the Psychopomp's Speed]|h|r
|T3566865:16|t|cffffd000|Hitem:171263::::::::120:::::|h[Potion of Soul Purity]|h|r
These potions should be able to be used above lv 60
At the moment they can still be used
December 14, 2023
[Enhancement] Stormkeeper
Description of the bug
A player reported to us that when he arrived on the beta he had an Elem talent |T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r while he plays Enhancement and that we cannot take on the talents
How to reproduce
Creat Shaman
Use Enhancement spec
How it should be
We shouldn't have a spell from another spec
Informations of the spell
Beta test
Beta test
Aura
Aura
[Prot] - Gift of the Golden Val'kyr refresh
Description of the bug
Everytime the paladin drops below 30% HP, the |T1349535:16|t|cffffd000|Hspell:393879|h[Gift of the Golden Val'kyr]|h|r debuff will refresh back to 45s
How to reproduce
Choose |T1349535:16|t|cffffd000|Hspell:378279|h[Gift of the Golden Val'kyr]|h|r talent
Drop below 30% HP
Guardian will proc, and paladin will receive the 45s debuff
Go above 30% and then drop back below 30% HP
The debuff will refresh back to 45s
How it should be
After receiving the |T1349535:16|t|cffffd000|Hspell:393879|h[Gift of the Golden Val'kyr]|h|r debuff, it should not refresh if the paladin drops back below 30% again. It should last 45 seconds, no matter if the paladin's HP bounces up and down
Informations of the spell
|T1349535:16|t|cffffd000|Hspell:393879|h[Gift of the Golden Val'kyr]|h|r
[Havoc] - PvP talent Blood Moon not 10.1
Description of the bug
|T828455:16|t|cffffd000|Hspell:355995|h[Blood Moon]|h|r is not updated to 10.1 and still works as 9.1 changelog number 2.
|T828455:16|t|cffffd000|Hspell:278326|h[Consume Magic]|h|r Now it should create a lesser soul fragment and this lesser soul fragment has 5% chance to be upgraded to Large soul fragment per spell dispelled.
Example you dispell 5 targets, each has 1 magic effect dispelled you should spawn one lesser soul fragment with 25% chance to get upgraded to big.
Pain to script :D gotta sniff
How to reproduce
Talent |T828455:16|t|cffffd000|Hspell:355995|h[Blood Moon]|h|r , use on multiple targets, you still get leech instead of this mechanic.
How it should be
Now it should create a lesser soul fragment and this lesser soul fragment has 5% chance to be upgraded to Large soul fragment per spell dispelled.
Informations of the spell
Wowhead link |T828455:16|t|cffffd000|Hspell:355995|h[Blood Moon]|h|r |T828455:16|t|cffffd000|Hspell:278326|h[Consume Magic]|h|r
[Havoc] - First Strike instead of Initiative
Description of the bug
Talent |T132308:16|t|cffffd000|Hspell:388108|h[Initiative]|h|r gives you buff |T132308:16|t|cffffd000|Hspell:325381|h[First Strike]|h|r when you first damage an enemy.
After using Vengeful Retreat, it correctly gives you |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r buff.
This |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r buff should be given to you on start as well instead of |T132308:16|t|cffffd000|Hspell:325381|h[First Strike]|h|r
How to reproduce
Talent |T132308:16|t|cffffd000|Hspell:388108|h[Initiative]|h|r , damage an enemy for the first time, you will get |T132308:16|t|cffffd000|Hspell:325381|h[First Strike]|h|r instead of |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r .
How it should be
You should get |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r buff when you first damage an enemy, and after you vengeful retreat, NOT |T132308:16|t|cffffd000|Hspell:325381|h[First Strike]|h|r .
Informations of the spell
Wowhead link |T132308:16|t|cffffd000|Hspell:388108|h[Initiative]|h|r talent , |T132308:16|t|cffffd000|Hspell:391215|h[Initiative]|h|r buff, |T132308:16|t|cffffd000|Hspell:325381|h[First Strike]|h|r wrong buff
[Generic] - Elysian Decree vs Soul Sigils
Description of the bug
Currently, |T3565443:16|t|cffffd000|Hspell:390163|h[Elysian Decree]|h|r does not work with |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r talent. It should yield +1 small soul fragment per enemy hit.
How to reproduce
Talent |T3565443:16|t|cffffd000|Hspell:390163|h[Elysian Decree]|h|r + |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r , see it does not generate additional fragments per enemy hit.
How it should be
|T3565443:16|t|cffffd000|Hspell:390163|h[Elysian Decree]|h|r + |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r should generate +1 fragment per target hit.
|T3565443:16|t|cffffd000|Hspell:390163|h[Elysian Decree]|h|r
Informations of the spell
Wowhead link |T3565443:16|t|cffffd000|Hspell:390163|h[Elysian Decree]|h|r |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r
[PvP] Solo shuffle FRAME
Description of the bug
A player told us that he can tag solo shuffle live even though the season has not started
How to reproduce
Creat char
take gear
Duel someone
and click to solo shuffle
How it should be
Normally we shouldn't have the tag for the solo shuffle
[Thaldraszus][Quest] Time-Locked Timewalkers
Quest:https://www.wowhead.com/quest=65947/timelockedtimewalkers
Issue:
When the player uses the |T1958553:16|t|cffffd000|Hitem:191113::::::::120:::::|h[Timewalker Staff]|h|r on the npcs to be freed, it can be spammed in order to quickly complete the quest
December 13, 2023
[Pvp] - Veil of Midnight old version
Description of the bug
When talented into |T136177:16|t|cffffd000|Hspell:198952|h[Veil of Midnight]|h|r . While in warmode, after your |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r OR stealth ends you gain 2 seconds of 100% dodge chance. That's an old version of the talent
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgERSAOQSSkQSCkEJRikkkkkIAAAAAAARLgUSCIRaBAAAA (tree for outlaw)
Go into combat and wait for your subterfuge buff to vanish/ Or leave stealth
After it ends you will gain the veil of midnight buff for 2 seconds
How it should be
Shouldn't give the buff at all, thats the old version of the talent that has been changes
Informations of the spell
[Subtlety] - Danse macabre + kidney shot
Description of the bug
When talented into |T538039:16|t|cffffd000|Hspell:382528|h[Danse Macabre]|h|r . After your |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r expires and you use |T132298:16|t|cffffd000|Hspell:408|h[Kidney Shot]|h|r. You will gain 1 permament stack of Danse macabre untill the next use of shadow dance expires.
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkkIJJRQSESS0iQSJJkkEpFAAAA
Use shadow dance
Generate any amound of combo points
After the shadow dance ends use kidney shot
you will gain danse macabre stack
How it should be
Kidney shot shouldnt give a stack of danse macabre outside of shadow dance
[Fire] - Phoenix reborn internal cd
Description of the bug
The proc to reduce the CD of Phoenix Flame Doesnt have internal cooldown
How to reproduce
Cast Phoenix flame in multi targets 5 or more with Phoenix reborn talent selected.
How it should be
Targets affected by your Ignite have a chance to erupt in flame reducing the remaining cooldown of Phoenix Flames by 10 sec.
5s internal cooldown.
Informations of the spell
Phoenix Reborn Spell World of Warcraft (wowhead.com)
Phoenix Flames Spell World of Warcraft (wowhead.com)
Ignite Spell World of Warcraft (wowhead.com)
[Havoc] - First Blood sometimes not chaos
Description of the bug
|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r sometimes do not deal chaos damage from talent |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r and deal only physical damage as it should deal to secondary targets.
Happens randomly, no buff relations, no debuff relations, no spell relations.
Happens both on ST and on AOE. On ST this is a big issue. Same as on AOE, since you deal more damage by this one hit than you deal from other aoe physical.
How it should be
|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r should no matter what deal chaos damage hits to your primary target (first target the ability hits) with |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r talented.
Informations of the spell
Wowhead link |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r
[Generic] - PvP stun durations
Description of the bug
These two patch 10.1 changes are not added.
|T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r stuns for 4 seconds.
|T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r stuns for 6 seconds.
!image.png
How to reproduce
Test pvp stun durations of |T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r and |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r
How it should be
|T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r should stun for 3 seconds, same as |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r
Informations of the spell
Wowhead link |T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r
[Veng] - Sigil of Silence baseline
Description of the bug
|T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r seems to get learned when you remove the talent and relog.
Making it baseline talent or double talent if you pick the other choice.
Please, make it only talent based.
How to reproduce
Don't have |T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r talented, relog, you have learned |T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r
How it should be
|T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r should only be available to players with talent.
Informations of the spell
Wowhead link |T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r
[VotI][Terros] Mythic Explosive Reaction damage
Damage of |T236305:16|t|cffffd000|Hspell:391322|h[Explosive Reaction]|h|r is wrong. Atm on PTR It's hitting for 14.7k damage, while it should hit for 31k damage.
PTR log:
Retail log:
[Raids] Vantus runes
The vantus runes are not working.
https://www.wowhead.com/items/consumables/name:Vantus+Rune?filter=166;10;0
trhis is the list of all possible buff per encounter/item quality
https://www.wowhead.com/spells/name:Vantus+Rune?filter=16;10;0
[Professions][Interface] 0/0 issue on old characters
Description of the bug
Older Characters, when they learn DF professions, the UI gets bugged and displays 0/0 without any professions shown or just one working.
Players are not able to remove the professions by clicking the red button.
How to reproduce
Have a older char (before WoD maybe) and learn DF professions.
How it should be
It should not bug.
Informations of the Issue
Chars where this issue happen:
[Valdrakken][Quest] Fueling the Engine
If you use the |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|r before taking the quest, then it becomes impossible to complete the quest
[Valdrakken] [Quest] The World Awaits
Description of the bug
You should be able to get the reward to the NPC https://www.wowhead.com/npc=199526/kazra when you finish to complete 10 World Quests in the Dragon Isles.
How to reproduce
Take the quest https://www.wowhead.com/quest=72728/theworldawaits
Complete 10 World Quests in the Dragon Isles
Talk to the NPC https://www.wowhead.com/npc=199526/kazra
How it should be
Normally, When you complete the quest, just talk to the NPC https://www.wowhead.com/npc=199526/kazra to return the quest and get the reward.
Information
_Works fine on PTR_
[LFG] Fix XP increased as reward
[Dungeons] Now properly scale ilvl/level depending your level
[The Nokhud Offensive] Final Boss
Attempt to fix an issue with Balakar Khan killing you if the 3 bosses are defeated
[Misc] Pandaren warlock now start at Exile's Reach
[Dragonglyph] Glyph without gravity
They now properly have gravity enabled
December 12, 2023
[Fury] - Reckless Abandon
Description of the bug
Currently when use you get empowered abilities like and for the whole duration but when you use you don't get the empowered abilities and
How to reproduce
Make Fury warrior
Take
Use on target
Then cast
How it should be
Using should not give us empowered and it should only happen when we use on the target and get it only for 2 casts
Informations of the spell
and
Ptr talents: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSAEBhISSUAhkAhDEJJplEJJBCJhEpFgkkkEAAAEQQA
Ptr proof:
[Demonology] Gul'dan's Ambition
Description of the bug
|T255348:16|t|cffffd000|Hspell:387590|h[Gul'dan's Ambition]|h|r doesnt work. No Pit Lord after |T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|r.
How it should be
When |T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|rcomments expires, Pit Lord |T255348:16|t|cffffd000|Hspell:387590|h[Gul'dan's Ambition]|h|r must be spawned for 10sec.
Base damage on retail:
Pit Lord should have a http://www.wowhead.com/spell=387595/soulglutton buff, it should stack every time shards are spent while |T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|r was active. One triggering of a portal demon = 1 stack that Pit Lord will get, triggering an additional demon with the talent |T1002600:16|t|cffffd000|Hspell:387526|h[Ner'zhul's Volition]|h|r will give 1 more stack.
Demons from the talent |T236295:16|t|cffffd000|Hspell:267216|h[Inner Demons]|h|r have the same ID, but they should not affect stacks.
|T460856:16|t|cffffd000|Hspell:387601|h[The Expendables]|h|r., |T1388065:16|t|cffffd000|Hspell:387402|h[Fel Sunder]|h|r, should not affect Pit Lord's damage.
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r should not affect Pit lord's damage/duration
Informations of the spell
base number of hits and scaling
[General] - Deeply Rooted Elements - Proc chance
Description of the bug
Currently, Deeply Rooted Elements proc chance has a 7% proc chance in all specs, but it got changed in 10.1 to avoid RNG.
How it should be
With the patch 10.1 Deeply Rooted Elements should get activated more consistently.
As you can see in the Screenshot, it should have a proc chance increased every time the spell is being used, from double 0% till it procs and reset to 0% when it procs.
It should work in all specs:
Elemental: only https://www.wowhead.com/spell=51505/lavaburst?def=106952&rank=1 should proc Deeply Rooted Elements.
Enhancement: only https://www.wowhead.com/spell=17364/stormstrike?def=106862&rank=1 |T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r should proc Deeply Rooted Elements.
Restoration: onlyhttps://www.wowhead.com/spell=61295/riptide?def=106805&rank=1 should proc Deeply Rooted Elements.
Informations of the spell
|T960689:16|t|cffffd000|Hspell:378270|h[Deeply Rooted Elements]|h|r
[Shadow] - Insidious Ire vs Devouring Plague
Description of the bug
|T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r doesnt work if we recast |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r while having |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r debuff on the enemy.
Proof
Talents:
BIQAF4jLNlAYRY0qGSgGSGuyBnAJJAAAAAAAAAAAAAEplEJSJikEJRSBUIJJRaSgISki0CJBFIA
How to reproduce
1 |T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r
Generate Insanity (100)
Cast |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r
Cast |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r
Cast |T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r (Check the damage done)
Cast |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r before it expires. Also having Vampiric Touch active.
Cast again |T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r (You will see it does less damage)
2 |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r
Generate Insanity (100)
Cast |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r
Cast |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r
Cast |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r (Check the damage done)
Cast |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r before it expires. Also having Vampiric Touch active.
Cast again |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r (You will see it does less damage)
How it should be
While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your |T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r and |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r deal 20%/40% more damage. (Depending if we have 1 or 2 points on the talent)
[General] - Weakened Soul
Description of the bug
Casting Power Word:Shield also apply Weakened Soul debuff but it should not, becuse PW:Shield have cooldown.
How to reproduce
Cast Power Word: Shield. (Spell ID: 17).
Check Wekened Soul debuff. (Spell ID: 6788).
How it should be:
In Dragonflight we don't have this debuff anymore, because PW:Shield have cooldown.
Informations of the spell
Wowhead link:|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r, |T135871:16|t|cffffd000|Hspell:6788|h[Weakened Soul]|h|r .
AMR link.
[Discipline] - Indemnity
Description of the bug
Indemnity is not increasing the Atonement's duration of Power Word: Shield with 2sec (15 to 17), but increase the duration of next cast of Flash Heal to 17sec.
How to reproduce
Select Indemnity talent. (Spell ID: 373049).
Cast Power Word: Shield: (Spell ID: 17).
Cast Flash Heal. (Spell ID: 2061).
How it should be
Indemnity talent should increase the Atonement's duration from Power Word: Shield from 15sec to 17. Shold not affect other spells like Flash Heal.
Informations of the spell
Wowhead link: |T1022947:16|t|cffffd000|Hspell:373049|h[Indemnity]|h|r , |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r , |T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r
AMR link: BAQAF4jLNlAYRY0qGSgGSGuyBDBokCE0SSSJAplkkkIBAAAAAAAAAAASLl4AlgAJRSCCpUSLREgA
[Discipline] - Inescapable Torment vs Atonement
Description of the bug:
Inescapable Torment doesn't trigger Atonement healing.
How to reproduce:
Select Inescapable Torment talent. (Spell ID: 373427).
Apply Atonement. (Spell ID: 81749).
Cast Mindbender. (Spell ID: 123040).
Cast Mind Blast. (Spell ID: 8092).
How it should be:
Inescapable Torment should trigger Atonement healing, but only one tick of Atonement per spell, no matter how much targets are hit.
Proof:
Also, Atonement's healing from Inescpble Torment should be increased by 10/20% if we have Abyssal Reverie talent.
Informations of the spell
Wowhead link |T136130:16|t|cffffd000|Hspell:373427|h[Inescapable Torment]|h|r , |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r , |T633004:16|t|cffffd000|Hspell:373054|h[Abyssal Reverie]|h|r
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBokCE0SSSJRQaJJJJAAAAAAAAAAAASLl4AlgAJRSCCpUSLREgA
[Discipline] - Penance
Description of the bug:
Issue 1:
Penance and Dark Reprimand hits with Castigation and Harsh Discipline talents should be 7. Right now they are 8.
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 3 hits working.
+ |T135973:16|t|cffffd000|Hspell:193134|h[Castigation]|h|r 4 hits. working.
+ |T1360761:16|t|cffffd000|Hspell:373180|h[Harsh Discipline]|h|r 8 hits should be 7.
Issue 2:
If we cast |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r or |T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r and we're not in combat the hits are not 3. They're always 1 or 2. Doesnt matter if we have Castigation or Harsh Discipline or both or not any of them.
Note: The issue is happening when I attack some of the dummy NPCs, but working correct of some of them. Not 100% sure if it's related to that.
How to reproduce:
Issue 1:
Select Castigation talent. (Spell ID: 193134).
Select Harsh Discipline talent. (Spell ID: 373180).
Cast Penance. (Spell ID: 47540).
Take a look on the stacks.
Issue 2:
Remove Castigation talent.
Remove Harsh Discipline.
Cast Penance (out of combat).
How it should be:
Penance 3 base hits.
Penance + Castigation 4 hits.
Penance + Castigation + Harsh Discipline 7 hits.
Doesn't mtter if we start the combat with Penance or not base hits should be always 3.
Informations of the spell
Wowhead link (Mandatory)
AMR link: BAQAF4jLNlAYRY0qGSgGSGuyBDBokCEUSSSJAplkkkIBAAAAAAAAAAQINClQCkEJJIkSJtERACA
[Discipline] - Surge of Light vs Atonement
Description of the bug:
Surge of Light have a proc chance from Atonement healing. And should not.
Currently Surge of Light can't proc from Crystalline Reflection's instant heal, but should be able to. Proof.
How to reproduce:
Select Surge of Light talent (Spell ID: 109186).
Apply Atonement.
Damage something.
Cast Power Word: Shield (Spell ID: 17).
How it should be
Surge of Light should not be affected by Atonement's healing.
Surge of Light should have a chance to proc from Crystalline Reflection's instant heal.
Informations of the spell
Wowhead link: |T135981:16|t|cffffd000|Hspell:109186|h[Surge of Light]|h|r , |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAgS4AlUSSikAgESJJpEAAAAASjIJBQKJJiIaNlkkEAA
[Discipline] - Divine Star / Halo vs Atonement
Description of the bug:
Issue 1: Fixed.
Divine Star and Halo triggers Atonement from each target hit but should be only the first one.
___________________________________________________________________________
Issue 2: NEW
Under the effect of Shadow Covenant Divine Star and Halo triggers Atonement from each target hit, but should be only from the first one.
How to reproduce
Apply Atonement. (Spell ID: 81749).
Cast Shadow Covenant (Spell ID: 314867).
Cast Divine Star. (Spell ID: 122121).
Cast Halo. (Spell ID: 120644).
Check Atonement healing.
How it should be
After cast of Shadow Covenant Divine Star and Halo should triggers Atonement only from the first hit of the spells.
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBooABtkkIAplkkkkEAAAAAAAAAAAQLNSJBQSkkICpVSLREgA
[Feral] Predatory Swiftness
Description of the bug
When we have a Predatory Swiftness proc it shouldn't make us spend mana
How to reproduce
Being low mana
Get proc |T132185:16|t|cffffd000|Hspell:16974|h[Predatory Swiftness]|h|r
Use Regrowth
How it should be
Normally it shouldn't make us consume mana
Informations of the spell
|T132185:16|t|cffffd000|Hspell:16974|h[Predatory Swiftness]|h|r
Talent feral:
1. BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKgQSCIRCJJ5ABJ0CaJOAAAAAAAkAAA
[General] Control Undead
Description of the bug
|T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r doesnt activate petbar for controlled npc and doesnt get u buf to cancel that. Also if use that in key then npc will lost his scaling
How to reproduce
1. Use |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r to any undead in key
2. Check if u have a petbar or pet lost scaling
How it should be
|T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r should add a petbar for controlled npc. Also npc shouldnt lost his scaling in m+ and shouldnt heal to full hp when u take him to control or lost his control
[Evoker][Any spec] Panacea
Description of the bug
|T4067364:16|t|cffffd000|Hspell:387761|h[Panacea]|h|r heals for less amount than mentioned in tooltip.
How to reproduce
Create evoker, spec into any.
Get |T4067364:16|t|cffffd000|Hspell:387761|h[Panacea]|h|r . (Devastation talent string: BsbBsJu/D+01p9npZvkV+nWIkDAAAAAAAAAAAiEIRSikQSKgDkIRSItokkkEikSCIJJNSCRgAA)
Cast |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r.
Check combat logs.
(PTR naked evoker: Devastation tooltip 7888, heals for 4646. Preservation tooltip 5761, heals for 5707)
(Retail naked evoker: Devastation tooltip 7514, heals for 7514, Preservation tooltip 5488, heals for 6378)
How it should be
|T4067364:16|t|cffffd000|Hspell:387761|h[Panacea]|h|r should heal for amount mentioned in tooltip.
Informations of the spell
|T4067364:16|t|cffffd000|Hspell:387761|h[Panacea]|h|r
[Evoker][All spec] Verdant Embrace
Description of the bug
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r heals for wrong values. Devastation's healing is halved and so is Preservation's too.
How to reproduce
Create evoker, spec into any. (Preservation evoker talent string: BwbBsJu/D+01p9npZvkV+nWIkDAAAAAcgkkSkkkQSOQKJAOQAAgQSSSIJJJEJBAAAIJhEIJQAA; Devastation: BsbBsJu/D+01p9npZvkV+nWIkDAAAAAAAAAAAiEIRSQCJRiQiEJh0iSSSSISKJgkk0IJSEIA)
Spec into |T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r.
Heal yourself with |T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r .
Check combat log.
How it should be
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r healing should not be halved. (e.g, level 70 naked Deva Evoker tooltip says 13207, but it heals for 6796).
Informations of the spell
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
[Item] Primal Ritual Shell
Description of the bug:
The entire roleplay is missing and we can't use the trinket when we're on the spot.
How to reproduce:
The Ritual site in the Waking Shores at: /way 2022 43.53 36.79 Turtle Ritual.
Equip and use this trinket on this location.
How it should be:
Usually when we use the trinket in this location we sart small roleplay. At the end of this roleplay we have 4 pools on the ground (one for each element and different buff trinket effect). When we step in to one of them we get the buff (and trinket effect). The trinket has no cooldown, so we can change our chosen elemental buff at will (as long as we're at the Ritual site).
This is how the roleplay should looks like: |T4638430:16|t|cffffd000|Hitem:200563::::::::120:::::|h[Primal Ritual Shell]|h|rvideos:id=248023
WoWheal Links:
Item Link: |T4638430:16|t|cffffd000|Hitem:200563::::::::120:::::|h[Primal Ritual Shell]|h|r
Additional information: All 4 effects for this trinket are listed below:
The Wind buff: |T4643991:16|t|cffffd000|Hspell:390899|h[Wind Turtle's Blessing]|h|r
The Fire buff: |T4643988:16|t|cffffd000|Hspell:390835|h[Flame Turtle's Blessing]|h|r
The Earth buff: |T4643987:16|t|cffffd000|Hspell:390655|h[Stone Turtle's Blessing]|h|r
The Water buff: |T4643989:16|t|cffffd000|Hspell:390869|h[Sea Turtle's Blessing]|h|r
[General][Misc] Gamemaster Items transmog
Description of the bug
Currently (on Valdrakken) it's possible to purchase the GM items as appearance to look like a Game Master.
|T133131:16|t|cffffd000|Hitem:12064::::::::120:::::|h[Gamemaster Hood]|h|r Visual ID 3507
|T132664:16|t|cffffd000|Hitem:2586::::::::120:::::|h[Gamemaster's Robe]|h|r Visual ID 911
|T132579:16|t|cffffd000|Hitem:11508::::::::120:::::|h[Gamemaster's Slippers]|h|r Visual ID 3418
How to reproduce
Try to buy the appearance via wardrobe for Shop or Loyatly Points.
How it should be
It would be the best, to block them for purchase
Informations of the Items
|T133131:16|t|cffffd000|Hitem:12064::::::::120:::::|h[Gamemaster Hood]|h|r
|T132664:16|t|cffffd000|Hitem:2586::::::::120:::::|h[Gamemaster's Robe]|h|r
|T132579:16|t|cffffd000|Hitem:11508::::::::120:::::|h[Gamemaster's Slippers]|h|r
[VotI][Terros] Rock blast damage
|T1044087:16|t|cffffd000|Hspell:381298|h[Rock Blast]|h|r should deal around 3.1M damage (split amongst players hit)
At the moment it's 2.2M split amongst players
Retail
PTR
[VotI][Sennarth] Gusting Rime + Icy Ground
|T464484:16|t|cffffd000|Hspell:396795|h[Gusting Rime]|h|r is currently missing from all of the staircases, same goes for |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r
Retail
PTR:
[BH] Decatriarch Wratheye objective
Defeating https://www.wowhead.com/npc=186121/decatriarchwratheye in any objectived instance does not count towards it, since he stops getting damage at 1 hp and tps out.
[VotI][Dathea] Aerial Slash damage
|T4643990:16|t|cffffd000|Hspell:385812|h[Aerial Slash]|h|r (cast by https://www.wowhead.com/npc=192934/volatileinfuser) should deal 201k damage
At the moment it's 263k
This issue belongs only to the https://www.wowhead.com/npc=192934/volatileinfuser that are in the main platform. The https://www.wowhead.com/npc=192934/volatileinfuser that are on the secondary platforms are ok
Retail | PTR
[PvP] [Arena] Dampening Numbers
Description of the bug
A player reported to us that when the dampening is in the arena he does not see the number
How to reproduce
Que solo shuffle
Wait dampening
How it should be
Normally we should see the number when the dampening is here
Informations of the spell
Beta test
December 11, 2023
[Enhancement] - Deeply Rooted Elements
Description of the bug
Currently, Deeply Rooted Elements is getting triggered by Lava Burst in Enhancement, but it shouldn't happen.
The same is happening in Restoration only Riptide should proc it
How to reproduce
Use Lava Burst multiple times.
Check if you gain Ascendance for 6s.
How it should be
Deeply Rooted Elements shouldn't proc from Lava Burst in Enhancement/Restoration.
Informations of the spell
https://www.wowhead.com/spell=378270/deeplyrootedelements?def=106894&rankchangelog
|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJpEJOgIJRCHICOQkAAAAAAAAAAAAAKRIJkolioIS7AJpg4AEBSKA
[Outlaw] - Main Gauche + Ambush
Description of the bug
|T135651:16|t|cffffd000|Hspell:76806|h[Mastery: Main Gauche]|h|r doesn't proc off |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r
How to reproduce
to make sure you dont proc main gauche of off melee swings i used .debug haste 1000
reapetedly use ambush on a dummy
You will never proc main gauche
How it should be
Ambush should have a chance to proc main gauche
[Outlaw] - Ambush damage
Description of the bug
|T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r damage seems to be way lower than the tooltip says. When talented into |T132282:16|t|cffffd000|Hspell:383281|h[Hidden Opportunity]|h|r when it procs, the 2nd hit of ambush seems to deal the actual damage as the tooltip says
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgkkEJkkAJRSkIJJJJhAAAAAAAEtAJlkASkWAAAA
Use ambush repeatedly untill you get double hit proc
Check thier damage done, you can see the 2nd hit of ambush caused by hidden opportunity is higher than the initial hit
How it should be
both ambush hit and the hidden opportunity 2nd ambush hit should deal the same damage. Seems like ambush damage is lowered by way too much by armor or something
Informations of the spell
!image.png
You can see the damage of the initial hit of ambush than the 2nd hit of hidden opportunity proc
!image.png
and here's the damage of the tooltip
[Retribution] Aegis of Protection vs Shield of Vengeance
Description of the bug
When we use Shield of Vengeance with Aegis of Protection talent selected, the amount absorbed doesn't increase by 10% on buffs tooltip and either the final damage absorbed.
ptr proof without talent
ptr proof with talent
Selecting the talent, the spell tooltip is increased by 10%. But on buff tooltip we get the base absorb. In the final absorb/damage we get the base absorb too.
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code
Use Shield of Vengeance and check the damage absorbed and the damage deal by Shield of Vengeance (should be the same).
How it should be
When we use Shield of Vengeance with Aegis of Protection talent selected, the amount of damage absorbed should increase by 10% on spell tooltip.
Then, on the Shield of Vengeance buff tooltip, should increase another 10% vs the spell tooltip, which will show the final damage deal/absorb.
retail proof without talent
retail proof with talent
Informations of the spell
Wowhead link
Aegis of Protection |T135923:16|t|cffffd000|Hspell:403654|h[Aegis of Protection]|h|r
Shield of Vengeance |T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIUatSSr0kgkkmkAAAAAAAphDkkQgkQkSEIkSKJaRiIgogWAA
talent tree proof
[Frost] - Cone of Cold and Frost Nova
Description of the bug
Targets frozen by |T135852:16|t|cffffd000|Hspell:120|h[Cone of Cold]|h|r (talented with |T135852:16|t|cffffd000|Hspell:386763|h[Freezing Cold]|h|r) and |T135848:16|t|cffffd000|Hspell:122|h[Frost Nova]|h|r can get out of the freeze after just one spell casted to them (even while having |T612393:16|t|cffffd000|Hspell:382481|h[Rigid Ice]|h|r talented)
PTR proof
PTR proof
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKEU0EJEp5AEHIJERSkkAAAkIJSIRSSikkkEJBAAAAAAAAAiA frost talent tree
Cast Cone of cold / Frost Nova on a target
Cast one harmfull spell (frostbolt/Ice lance)
Check if freeze is destroyed by just one spell
How it should be
Freeze shouldn't be destroyed after just one spell, freeze works correctly in M+
Informations of the spell
|T135852:16|t|cffffd000|Hspell:120|h[Cone of Cold]|h|r
|T135848:16|t|cffffd000|Hspell:122|h[Frost Nova]|h|r
|T135848:16|t|cffffd000|Hspell:122|h[Frost Nova]|h|r
[Frost] - Coldest Snap and Shifting Power interaction
Description of the bug
|T135852:16|t|cffffd000|Hspell:120|h[Cone of Cold]|h|r talented with |T135865:16|t|cffffd000|Hspell:417493|h[Coldest Snap]|h|r has its CD reduced with |T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKgU0EJEp5AEHIJERSkkAAAkIJSIRSSikkkEJBAAAAAAAAAiA frost talent tree
Use Cone of Cold
Use Shifting Power and check if Cone of Cold's cd gets reduced
How it should be
Shifting Power shouldn't diminish Cone of Cold CD while having Coldest Snap
Informations of the spell
|T135852:16|t|cffffd000|Hspell:120|h[Cone of Cold]|h|r
|T135865:16|t|cffffd000|Hspell:417493|h[Coldest Snap]|h|r
[VotI][Sennarth] Gossamer Burst strength
|T460954:16|t|cffffd000|Hspell:373405|h[Gossamer Burst]|h|r (and also |T252188:16|t|cffffd000|Hspell:371983|h[Repelling Burst]|h|r ) strength is too weak
[General] Looting from corpses
General issue of mobs appearing like they have loot but there is nothing on corpse and it can't be skinned causes more problems than just skinning when trying to interact with any object under a corpse
[Evoker][Devastation] Titanic Wrath
Description of the bug
|T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r does not increase damage of |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r.
How to reproduce
Create evoker, spec into Devastation.
Spec into |T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r. (Talent string: BsbBsJu/D+01p9npZvkV+nWIkDAAAAAAAAAAAiEIRSikQSKgDkIRSItokkkEikSCIJJNSCRgAA)
Cast |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r once, check damage.
Cast |T4622449:16|t|cffffd000|Hspell:370452|h[Shattering Star]|h|r for Essence burst proc, wait until the debuff expires on enemy.
Cast |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r again, check damage.
How it should be
|T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r should increase damage of |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r .
Informations of the spell
|T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r
|T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r
December 10, 2023
[Feral] Feral Frenzy
Description of the bug
When we use "[Feral Frenzy]" on a target it is written that it does 0 damage and when we look on dbm it does not do the damage written on the spell
How to reproduce
Creat druid
Be 70
And take this talent |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
How it should be
Normally we should see the damage of the dot on the Mob/Rare and that the damage is increased
Informations of the spell
Feral Frenzy Wowhead
Talent Feral
[Balance] Wild Surges with Soul of the forest
Description of the bug
When you dont have |T1029587:16|t|cffffd000|Hspell:406890|h[Wild Surges]|h|r and you use |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r + |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r x6 times its give 72 instead of 76 (It should grant 12.8, which means 12>13>13>13>13>12>13>13>13>13...)
And when you have the talent |T1029587:16|t|cffffd000|Hspell:406890|h[Wild Surges]|h|r and you use |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r + |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r x2 times its give you 30 astral power instead of 32
How to reproduce
Creat Druid
Spec Balance
Dont take the talent |T1029587:16|t|cffffd000|Hspell:406890|h[Wild Surges]|h|r use |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r +|T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r x6 and see your astral power
Take the talent |T1029587:16|t|cffffd000|Hspell:406890|h[Wild Surges]|h|r use |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r + |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r x2 and see your astral power
How it should be
Normally we should have the same astral power as on retail
Informations of the spell
Talent: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCASikgkAkkIJSBaJSSkokESkIHQLpEhIaAUoBIA
PTR With talent
PTR without talent
Retail with talent
Retail without talent
[Unholy]- Huddle
Description of the bug
Fixed: |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r doesnt apply buff |T136187:16|t|cffffd000|Hspell:91838|h[Huddle]|h|r on yr ghoul
New issue: If u used |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r while ghoul doesnt atacks enemy and order him to atack he will stand till hudle buff doesnt removed
Ptr proof:
How to reproduce
1. Use |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
2. Check if yr ghoul get buff |T136187:16|t|cffffd000|Hspell:91838|h[Huddle]|h|r
How it should be
|T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r should aswell apply buff |T136187:16|t|cffffd000|Hspell:91838|h[Huddle]|h|r on yr ghoul
Talents build: BwPA/gf1fDREKLfAcG9Z2HkF/BAERSiEiERkIRIIJSkAAAAAAAAAAkgIkkGAISiUSkkkkkA
[Blood] - Mastery
Description of the bug
|T135772:16|t|cffffd000|Hspell:77513|h[Mastery: Blood Shield]|h|rapplies only first shield with modifies(|T132291:16|t|cffffd000|Hspell:391571|h[Gloom Ward]|h|r and |T514018:16|t|cffffd000|Hspell:391395|h[Iron Heart]|h|r) and all others shield applied with out this modifiers if u already had shield from mastery
How to reproduce
1. Use |T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r
2. Check how much absorb u get
3. Use one more |T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r while u have shield
4. Check how much absorb u get again
How it should be
|T135772:16|t|cffffd000|Hspell:77513|h[Mastery: Blood Shield]|h|r should get buffs from modifies |T514018:16|t|cffffd000|Hspell:391395|h[Iron Heart]|h|r and |T132291:16|t|cffffd000|Hspell:391571|h[Gloom Ward]|h|r even if u already have shield from mastery
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BiEJEJJCiEBJiECJJJRCAAAAAgkkEh0SISAAAJSSSAAAAA
December 9, 2023
Thunderous roar vs spec modifiers
Description of bug
currently thunderous roar damage is not getting affected by their respective spec modifiers (protection, fury, arms)
If AP=2322
then 2322 x 1.728=4012.46 which is incorrect
it should be 2322 x 1.728 x 1.22(damage increase from spec modifier)
=4,895.14752 which is same as the damage indicated in the tooltip provided as proof
how to reproduce
create a warrior and spec into all three spec one by one to test the damage
select thunderous roar
use on enemy target
check if damage is similar to tooltip damage
how it should be
the spec modifiers (protection fury arms ) should affect thunderous respectively as the spell lies under the modifier whitelist
more information to the spell
ptr proof
https://www.wowhead.com/spell=137048/protectionwarriorchangelog
|T642418:16|t|cffffd000|Hspell:384318|h[Thunderous Roar]|h|r
[PvP] Menace
Description of the Bug:
When you use |T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r with this talent |T132154:16|t|cffffd000|Hspell:275338|h[Menace]|h|r your PvP target get fear by 15 secs, but it shouldnt. You get 2 fears. First fear by 6 sec and after 2 seconds you get Second fear by 15 secs.
How to reproduce it:
1. Get |T132154:16|t|cffffd000|Hspell:275338|h[Menace]|h|r
2. Duel ve Enemy Player
3. Press |T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
4. Check debuffs timer
How it works on PTR:
How it works on Retail:
[Assasination] - Shrouded Suffocation
Description of the bug
When talented |T132297:16|t|cffffd000|Hspell:278666|h[Shrouded Suffocation]|h|r Your |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r Doesnt give you additional 2 combo points when used from stealth
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFISikkEHIUSAAAAAAAkEAJCAAAAAAAtkgDUSCJJJplSiAJREJA
Go to stealth
Use garrote from stealth
It will only award 1 cb
How it should be
When garrote is used from stealth with this talent it should give 3 combo points
[Outlaw] - Precise Cuts
Description of the bug
Your blade flurry damage isn't getting increased by ADDITIONAL 2% for each target missing below target cap when talented with |T132350:16|t|cffffd000|Hspell:381985|h[Precise Cuts]|h|r
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAAEJBIJJRikkAJRSkIJJJJhAAAAAAAEtAJlkASkWAAAA
Spawn 2 targets
Use blade flurry
Hit one of the target with a melee attack
Check the damage of blade flurry on off target
How it should be
Your blade flurry should deal ADDITIONAL 2% damage for each target missing below target cap
So when talented with |T132350:16|t|cffffd000|Hspell:272026|h[Dancing Steel]|h|r , your blade flurry should hit up to 7 targets, if it hits only 2 targets your blade flurry damage should get increase by ADDITIONAL 10%, so 50 + 10 , not 50 1.10. Making it deal 60% in this example
Informations of the spell
[PvP] Judgments of the Pure
Description of the Bug:
|T236256:16|t|cffffd000|Hspell:217848|h[Judgments of the Pure]|h|r dont dispell 1 majic efferct, 1 poison effect and 1 disease effect, but it should dispell all 3 effects.
How to reproduce it:
1. Get debuffs
2. Press |T236256:16|t|cffffd000|Hspell:217848|h[Judgments of the Pure]|h|r
3. Chack it
How it works on PTR:
How it works on Retail:
It shouldnt
[PvP] Divine Resonance
Description of the Bug:
Whan you use |T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r and press |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r and get FEAR from your Enemy your |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r is breaks and stopping to produce damage. Also |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r Shouldnt work when you in CC.
How to reproduce it:
1. Get |T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r
2. Duel
3. Press |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
4. Get FEAR from your enemy
5. |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r produce damage to your enemy
6. |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r buff removes from you
How it works on PTR:
How it works on Retail:
It shouldnt
[All] Well-Honed Instincts Beta
Description of the bug
A player said that when we reach 40% of our health points, we have the debuff [WellHoned Instincts] which procs 2 times when it should not
How to reproduce
Creat Druid
Take |T236169:16|t|cffffd000|Hspell:377847|h[WellHoned Instincts]|h|r X2
Down your life to 40%
Check your debuff
How it should be
Normally instead of having 2 debuffs we should have 1.
Informations of the spell
Talent Feral: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAQSDiikkk0UQaJJJSCAAAAAgGAiAARSSSQCtEgAAAAAAAJAAA
Debuff BETA
[Restoration] Unbridled Swarm
Description of the bug
A player reported to us that when he useshttps://www.wowhead.com/spell=391951/unbridledswarmcomments normally there should be a 60% chance of splitting in two except that each time it stays on the same person
How to reproduce
Creat druid
Take talent https://www.wowhead.com/spell=391951/unbridledswarmcomments
Use it on yourself with friends close to you
How it should be
Normally we should have a 60% chance of having https://www.wowhead.com/spell=391951/unbridledswarmcomments divide in two
Informations of the spell
Talent : BkGACG4EgN+c3/TAgq/XoBdcw0SSSUKRikS0kECgWkEAAAAAAAAAAAAoEgICJIJCkEISJJpgAAAAAAEBAAE
Beta test
[Feral] Sabertooth
Description of the bug
|T134298:16|t|cffffd000|Hspell:202031|h[Sabertooth]|h|r should increase the damage of the current Rip in the target by 4seconds after a Ferocious Bite by 5% per combo point used, the way is working right now is that when you use Ferocious Bite the next cast of Rip does increased damage, which isn't the way it's got to be.
How to reproduce
Creat Druid
Make Feral spec
Apply a Rip and cast Ferocious Bite to see that the dot doesn't increase its damage while during.
Then try to cast Ferocious Bite and then Rip to see how incorrectly increases the damage.
How it should be
Apply a Rip and cast Ferocious Bite to see that the dot do increase its damage while during
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAQSDJKSSSSLFJplkkIJAAAAAAaAkkQCQkkkEwBSLHgWiDAAAAAAAJgGAA
[PvP][General] PvP Maneken
Description of the Bug:
Our PvP Maneken dont turn on PvP mode, but it should.
How to reproduce it:
1. Attack PvP Manaken
2. Check PvP Mode, modificators , multipliers and your HP
How it works on PTR:
How it works on Retail:
[VotI][Sennarth] Gossamer Burst
|T460954:16|t|cffffd000|Hspell:373405|h[Gossamer Burst]|h|r is currently dealing 263k dmg, while it should be dealing 201k dmg
PTR log
Retail log
[VotI][Eranog] Lava Flow
|T135830:16|t|cffffd000|Hspell:370648|h[Lava Flow]|h|r is currently dealing 77k while it should be dealing 108k ticking dmg
PTR:
Retail:
[PvP][General] Critical strikes and deal of base damage and healing in PvP
Description of the Bug:
Critical strikes now deal 200% of base damage and healing in PvP combat, but it should by by 150%.
How to reproduce it:
1. Duel
2. Open Combat logs
3. Check Critical Strikes Damage and Healing
How it works on PTR:
How it works on Retail:
It should be by 150%
https://www.wowhead.com/news/patch101ptrpatchnotesclasstuningandnerfstointerrupts331761
[VotI][Diurna] Wrong Eggs Debuff Amount
Currenlty on Open Beta, Diruna has wrong amount of eggs in her debuff. It only says 14, out of 24.
Also, sometimes, she targeted wrong eggs, instead of the closest ones to hatch.
!image.png
[PvP][Solo-Shuffle] 4v2 in some rounds
Description of the bug:
Currently in several rounds of one solo shuffle teams were balanced as 4v2, but it should to balance only 3v3.
!image.png
on the image you can see 4 enemy players
How to reproduce it:
1. Take 6 ppl
2. Join Solo shuffle
3. Play 6 rounds
4. Check quantity of players in your groups and enemy groups every round.
How it works on PTR:
How it works in Retail:
It should only 3v3.
[Ohn'Ahran][Quest] Counting Argali
Description of the bug
When you talk https://www.wowhead.com/quest=66698/countingargali and take a sheep to take it back, there is no place to take it
How to reproduce
We take the quest, we fly to the gathering place
!image.png
[Ohn'Ahran][Quest] Delicacy in the Dark
Description of the bug
On https://www.wowhead.com/quest=66711/delicacyinthedark missing objectshttps://www.wowhead.com/object=377055/submergedbasket from which to extract shellfish
How to reproduce
We take the quest, we fly to the gathering place. The warmod is not important.
!image.png
[PvP][Duel/Arena] Control Mental Heal
Description of the bug
A player reported to us that when he uses Mental Control and there is an Evoker nearby the target can be healed.
How to reproduce
Duel or Que Arena close to Evoker
Use Control Mental
Check Evoker heal
How it should be
We should not get healed by another person while we are in a duel
Informations of the spell
Beta test
[Ohn'Ahran] Duck Duck Trap
https://www.wowhead.com/quest=71241/duckducktrap Does not register |T4639586:16|t|cffffd000|Hitem:200674::::::::120:::::|h[Bluebill Meat]|h|r when triggering the traps, making this quest uncompletable.
[Ohn'Ahran] Scaling ever higher
https://www.wowhead.com/quest=70352/scalingeverhigher does not work.
Frogs disappear when they are attacked, and extra action button |T2464042:16|t|cffffd000|Hspell:385191|h[Call for Fire]|h|r does not work.
[Dungeon] Possible wrong loot
It is possible to loot wrong loot table items for spec on this boss.
There is a report that I can confirm.
DH dropped 2handed staff.
Happened to me on PTR as well.
December 8, 2023
[Assasination] - Lethal Dose
Description of the bug
weapon poisons, Nature damage over time, and Bleed abilities don't increase thier damage to the target for each of them applied on the target
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCkgEAAAAAAAJBQiAAAAAAAQLSIlkQSSSapkISQCRiFE
Use any bleed, nature damage DoT or weapon poison on a target ( |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r for example )
Check it's damage
Apply another debuff on the target ( |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r for example)
Check the previous debuffs damage (Garrotes in this example)
Damage of it won't get increased
How it should be
All of your weapon poisons, nature damage Dots and bleeds should increase thier damage by 1%/2% (depending on points in the talent) for each one applied on the target
[Shadow] - Voidform tentacles (visual issue)
Description of the bug
After casting |T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r you get a buff called voidform, this voidform should have tentacles (visual thing only)
PTR img
RETAIL img
Talents to test: Img
BIQA0Hr2WRGgVq7/s2iQ2HhjlAicABAAAAAAAAAAAAgoIpkk0ShkkkQIINSiEpRKkISki0CJBFkE
How to reproduce
Cast |T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r
Check the buff voidform
Check your character if it shows tentacles while being in voidform
How it should be
While being in voidform, you should have tentacles coming out of your back (for example)
[Arcane] - Mana gem and Shifting Power interaction
Description of the bug
|T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r isn't decreasing |T134132:16|t|cffffd000|Hitem:36799::::::::120:::::|h[Mana Gem]|h|r cooldown
How to reproduce
Choose |T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r and |T134132:16|t|cffffd000|Hspell:759|h[Conjure Mana Gem]|h|r talents or copy B4DArSxcnei16P8xFL3rzzOyRKgU0SkQkiEOwByBSERkmEJQSQSLJAAAAAAAAAAAgIJJJRSSSgA talent tree
Cast |T134132:16|t|cffffd000|Hspell:759|h[Conjure Mana Gem]|h|r and use a |T134132:16|t|cffffd000|Hitem:36799::::::::120:::::|h[Mana Gem]|h|r
Cast |T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r and check if Mana gem's cd is getting reduced
How it should be
Shifting Power should reduce Mana Gem cooldown, as seen here: Retail example
Informations of the spell
|T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r
|T134132:16|t|cffffd000|Hitem:36799::::::::120:::::|h[Mana Gem]|h|r
|T134132:16|t|cffffd000|Hspell:759|h[Conjure Mana Gem]|h|r
[BM] - Call of the Wild vs Ability Autocast
Description of the bug
When you use |T4667415:16|t|cffffd000|Hspell:359844|h[Call of the Wild]|h|r summoned by this ability pets cast their abilities that they shouldn't have as hunter pets.
How to reproduce
Tame for example https://www.wowhead.com/npc=6585/uhkloc
Place it in first pet slot
Summon another pet
In combat use |T4667415:16|t|cffffd000|Hspell:359844|h[Call of the Wild]|h|r
How it should be
|T4667415:16|t|cffffd000|Hspell:359844|h[Call of the Wild]|h|r shouldn't make pet cast his npc version abilites.
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YBolAgCBAAAAAAAAAAgGkicAkIJSikDkDEKCRIJkkEJBRSC
[Survival] - Aspect of the Eagle
Description of the bug
While |T612363:16|t|cffffd000|Hspell:186289|h[Aspect of the Eagle]|h|r is active your |T1376046:16|t|cffffd000|Hspell:186270|h[Raptor Strike]|h|r and |T1376044:16|t|cffffd000|Hspell:259387|h[Mongoose Bite]|h|r doesn't consume |T132272:16|t|cffffd000|Hspell:378014|h[Poison Injection]|h|r
How to reproduce
Get some stacks with |T1033905:16|t|cffffd000|Hspell:259491|h[Serpent Sting]|h|r
Use |T612363:16|t|cffffd000|Hspell:186289|h[Aspect of the Eagle]|h|r
Use |T1376046:16|t|cffffd000|Hspell:186270|h[Raptor Strike]|h|r / |T1376044:16|t|cffffd000|Hspell:259387|h[Mongoose Bite]|h|r
How it should be
|T612363:16|t|cffffd000|Hspell:186289|h[Aspect of the Eagle]|h|r shouldn't prevent |T132272:16|t|cffffd000|Hspell:378014|h[Poison Injection]|h|r consuming
Talents
B8PAI6Hz82/AvTZSB0bPjW+5YJBahcgwBoEEkkEplcggEJkSECAAAAAkQUEaCJSQIhGAAAAA
[Feral] Apex Predator's Craving
Description of the bug
Apex Predator's Craving proc is disappears when we use another spell
How to reproduce
Take the talent "Apex Predator's Craving" last lane of the spec tree.
cast rip on target(s)
wait for the proc
use shred for example, with rake, brutal slash, rip, trash etc... it's the same.
How it should be
normally the proc stay usable untill you cast your free ferocious bite proc.
Informations of the spell
Talent feral: BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKgQSCIRCJJ5ABJ0CaJOAAAAAAAkAAA
[Restoration] Convoke the spirit-Flourish
Description of the bug
A player reported to us that when he uses |T3636839:16|t|cffffd000|Hspell:323764|h[Convoke the Spirits]|h|r as a druid healer normally we have a chance of having |T538743:16|t|cffffd000|Hspell:197721|h[Flourish]|h|r except that he really very rarely or almost never procs
How to reproduce
Creat druid
Take |T3636839:16|t|cffffd000|Hspell:323764|h[Convoke the Spirits]|h|r
Use it
How it should be
Normally we should have a better chance of having Flourish proc with the |T3636839:16|t|cffffd000|Hspell:323764|h[Convoke the Spirits]|h|r
Informations of the spell
|T3636839:16|t|cffffd000|Hspell:323764|h[Convoke the Spirits]|h|r
Ptr Test (In 10 convok (.cool) i have 2 flourish)
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0kkElSSSSItQIHAoFJBAAAAAAAAAAAAkQIJJIIJSQSwBiQkGAAAAAAEBAASA
[Restoration] Waking Dream
Description of the bug
|T134157:16|t|cffffd000|Hspell:392221|h[Waking Dream]|h|r make |T134157:16|t|cffffd000|Hspell:145108|h[Ysera's Gift]|h|r heal each 3 seconds logs
How to reproduce
Take damage
Stay damaged to get healed by |T134157:16|t|cffffd000|Hspell:145108|h[Ysera's Gift]|h|r
How it should be
|T134157:16|t|cffffd000|Hspell:392221|h[Waking Dream]|h|r should make |T134157:16|t|cffffd000|Hspell:145108|h[Ysera's Gift]|h|r heal each 4 seconds logs
[Restoration] Undergrowth + Budding Leaves
Description of the bug
A player reported to us that when we have talents|T1033486:16|t|cffffd000|Hspell:392301|h[Undergrowth]|h|r and |T134207:16|t|cffffd000|Hspell:392167|h[Budding Leaves]|h|r and we use Lifebloom the second lifebloom always does the same heal
How to reproduce
Creat druid
Make restoration spec
Take |T134207:16|t|cffffd000|Hspell:392167|h[Budding Leaves]|h|r x2
Take |T1033486:16|t|cffffd000|Hspell:392301|h[Undergrowth]|h|r
How it should be
Normally even with the 10% reduction the heals of the 2nd lifebloom should increase
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSiE0icgEhoRKJBAAAAAAAAAAAAKASiQCSCQSIJSjkCCAAAAAQEAAQA
Beta test
[Feral] 26% to 35% reduced damage against open world mobs/boss or instance mobs/boss
Description of the bug
Dummy's damage are good and the same as retail, But all ability damages on mobs/boss are bugged and reduced by 26% to 35%, There is few examples on pictures sent, BUGGED with ALL sources of damage from feral not only those 4 examples
How to reproduce
Dps Dummy's
Dps mobs/boss
Compare
How it should be
The damage should be approximately the same as on the training dummy (The damage suffered by the mannequin is the same as on retail)
Informations of the spell
Rake
Ferocious Bite
Rip
Shred
Talent feral: BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKgQSCIRCJJ5ABJ0CaJOAAAAAAAkAAA
Mission The Nokhud Offensive: Founders Keepers
When complete https://www.wowhead.com/quest=66658/thenokhudoffensivefounderskeepers the npc https://www.wowhead.com/npc=190068/initiatezorig to complete quest is missing, so cant complete the quest
Steps to reproduce issue:
.q add 66658
.additem200100
.additem 200115
Place the items where quest say
When complete go for end quest
https://www.wowhead.com/npc=190068/initiatezorig missing
NPC missing
Retail quest proof
[Ohn'Ahran] Aronus ferry
https://www.wowhead.com/npc=188335/aronusmap option to bring him to Shady Sanctuary does not work after click.
Also https://www.wowhead.com/npc=188972/aronusmap first option does not work too.
[Ohn'Arhan] [quest] The Nokhud Offensive: Founders Keepers
https://www.wowhead.com/quest=66658/thenokhudoffensivefounderskeepers
quest not implemented
[NO] Granyth ballistae not working
When Granyth starts casting Eruption none of ballistae are clickable players cant interrupt the cast.
[Ohn'Ahran] Clearing the Skies tornado
https://www.wowhead.com/quest=70623/clearingtheskies has a tornado in Ohnahran plains, that when you are doing quest https://www.wowhead.com/fr/quest=65940/paruneroutedifficile interferes with the player even when you are not on Dragonriding mount.
Please make this tornado accessible only with Dragonriding mount.
Set as Gamebreaking because it is almost impossible to get next campaign quest from Scout tomuul on the right, max range is not enough.
[Ohn'Ahran] Tradition not Forgotten incense
https://www.wowhead.com/quest=70210/traditionnotforgotten incences can be clicked repeteadly.
[Ohn'Ahran] Show of Storm
When completing https://www.wowhead.com/quest=65836/showofstorm , NPC https://www.wowhead.com/npc=193827/stormedblackpaw casts |T237553:16|t|cffffd000|Hspell:374898|h[Enrage]|h|r infinitely at low HP
[Ohn'Ahran] Darkened Clouds
While doing https://www.wowhead.com/quest=67222/darkenedclouds , you can infinitely click https://www.wowhead.com/object=377988/stormscepter , making this quest easier to complete
[Ohn'Ahran] Swab Swog Aggro
While completing quest https://www.wowhead.com/quest=70649/swabswog , sometimes when frogs get angry with you, they aggro on you, giving you infinite aggro resulting in combat bug. They will run after you infinitely.
[Ohn'Ahran] Wind Breaker
During WQ https://www.wowhead.com/quest=70638/windbreaker , when NPC https://www.wowhead.com/npc=195846/unleashedstorm casts |T1029585:16|t|cffffd000|Hspell:386849|h[Raging Winds]|h|r , it makes everything friendly.
I saw videos from retail, that do not do this when npc finishes cast.
[Ohn'Ahran] Hornstrider Runner
https://www.wowhead.com/npc=195905/hornstriderrunnerabilities;mode:lfr seems kinda not implemented.
They stand on one place, they behave like a dummy.
They attack only when taunted, but even than do not deal any damage.
Also they should cast |T1392564:16|t|cffffd000|Hspell:375094|h[Rip Tendon]|h|r
[Item] Contract Items
Description of the bug
All of the 18 Dragonflight Contract items can be stacked.
None of them give reputation when a World Quest is completed.
How to reproduce
cast on yourself any of the spells listen below
more than 1 buff should not happen
complete a Dragonflight world quest while having one of the auras active
each of them should give their reputation which is not happening
How it should be
Dragonflight Contracts should not be possible to stack on each other.
Each of them should give the reputation and amount which is written in the spell info.
Informations of the spell
|T4549141:16|t|cffffd000|Hspell:409666|h[Contract: Loamm Niffen]|h|r
|T4549141:16|t|cffffd000|Hspell:409665|h[Contract: Loamm Niffen]|h|r
|T4549141:16|t|cffffd000|Hspell:409664|h[Contract: Loamm Niffen]|h|r
|T4549145:16|t|cffffd000|Hspell:384470|h[Contract: Dragonscale Expedition]|h|r
|T4549145:16|t|cffffd000|Hspell:384469|h[Contract: Dragonscale Expedition]|h|r
|T4549145:16|t|cffffd000|Hspell:384468|h[Contract: Dragonscale Expedition]|h|r
|T4549144:16|t|cffffd000|Hspell:384466|h[Contract: Centaur]|h|r
|T4549144:16|t|cffffd000|Hspell:384467|h[Contract: Centaur]|h|r
|T4549144:16|t|cffffd000|Hspell:384465|h[Contract: Centaur]|h|r
|T4549142:16|t|cffffd000|Hspell:384459|h[Contract: Tuskarr]|h|r
|T4549142:16|t|cffffd000|Hspell:384460|h[Contract: Tuskarr]|h|r
|T4549142:16|t|cffffd000|Hspell:384461|h[Contract: Tuskarr]|h|r
|T4549141:16|t|cffffd000|Hspell:384317|h[Contract: Artisan's Consortium]|h|r
|T4549141:16|t|cffffd000|Hspell:384321|h[Contract: Artisan's Consortium]|h|r
|T4549141:16|t|cffffd000|Hspell:384320|h[Contract: Artisan's Consortium]|h|r
|T4549143:16|t|cffffd000|Hspell:384462|h[Contract: Valdrakken]|h|r
|T4549143:16|t|cffffd000|Hspell:384464|h[Contract: Valdrakken]|h|r
|T4549143:16|t|cffffd000|Hspell:384463|h[Contract: Valdrakken]|h|r
[Achievement] Sleeping on the Job
Description of the bug
The player has to use /sleep nearby the drakes to get credits for the achievement https://www.wowhead.com/achievement=16574/sleepingonthejob which is currently not working.
How to reproduce
Go to one of the 6 drakes and try it
How it should be
using the chat command /sleep nearby the drakes should give credits for the achievement.
Informations of the spell
https://www.wowhead.com/achievement=16574/sleepingonthejob
https://www.wowhead.com/npc=198064/dreamguardfelyasra Not working
https://www.wowhead.com/npc=198074/dreamguardaiyelasra < Not spawned
https://www.wowhead.com/npc=198069/dreamguardsayliasra < Not spawned
https://www.wowhead.com/npc=198073/dreamguardlucidra < not spawned, area is empty
https://www.wowhead.com/npc=198068/dreamguarderezsra not working
https://www.wowhead.com/npc=198075/dreamguardtaelyasra < not spawned
[Professions][Item] Design: Elemental Lariat
Please, take a look on |T1500870:16|t|cffffd000|Hitem:194641::::::::120:::::|h[Design: Elemental Lariat]|h|r % drop chance.
[VotI][Sennarth] Frost Expulsion
|T135848:16|t|cffffd000|Hspell:371979|h[Frost Expulsion]|h|r is currently dealing 182k dmg, while it should be dealing 144k dmg
PTR log
Retail log
[HoV][Odyn] Spear of Light
Description of the bug
https://www.wowhead.com/npc=95676/odynabilities;mode:normal creates only 1 spear by every |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r
How to reproduce
1. Enter HoV area
2. Go to Odyn
3. Check how much spears creates by |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r at the start of fight
4. Check how much spears creates by |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r after first |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r phase
How it should be
|T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r should creates 1 additional spear after every |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r phase
Retail proof:
For example: At the start of fight till first cast |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r should creates only 1 spear by every cast |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r
After first |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r every |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r should create 2 spears by cast
[CoS] linking packs
Description of the bug
https://www.wowhead.com/npc=104270/guardianconstruct4, https://www.wowhead.com/npc=104251/duskwatchsentry3, g10, g36 are linked If u pull any of this pack close to others pack, then other pack will pull aswell.
https://www.wowhead.com/npc=104251/duskwatchsentry4 and g14 aswell are linked
https://www.wowhead.com/npc=104215/patrolcaptaingerdo and g18, g19, g21, g23, g24 aswell are linked
https://www.wowhead.com/npc=104217/talixaeflamewreath and g34 aswell are linked.
How to reproduce
1. Enter cos area
2. Try to pull any of this pack/boss close to others packs
3. Check if others pack pulled aswell
How it should be
Any of this packs/bosses shouldnt be linked with others.
[HoV][Fenryr] Ravenous Leap
Description of the bug
|T132266:16|t|cffffd000|Hspell:197558|h[Ravenous Leap]|h|r should leaping first to furthest target and shouldnt jump to others if first target evade his cast with meld/vanish(any of this spells can cancel the leaps only if fenryr jumped already and not before, like on proof, he used vanish at the moment when boss jumped on him)
That should work like |T971291:16|t|cffffd000|Hspell:292022|h[Explosive Leap]|h|r on https://www.wowhead.com/npc=144246/kuj0 into workshop.
Retail proof:
Also bleed |T136168:16|t|cffffd000|Hspell:196497|h[Ravenous Leap]|h|r from |T132266:16|t|cffffd000|Hspell:197558|h[Ravenous Leap]|h|r doesnt count player armor. Beta log:
How to reproduce
1. Enter Hov area
2. Go to fenryr
3. Check his leap
[VotI][Terros] Mythic Concussive slam Damage
Damage of |T236316:16|t|cffffd000|Hspell:381781|h[Concussive Slam]|h|r is wrong. Atm on PTR It's hitting for 407k damage, while it should hit for 467k damage.
PTR Log :
Retail Log:
[VotI][Terros] Infused Fallout
1. Players without |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r debuff can trigger the explosion of players having it.
In order to trigger the mechanic, both players need to be debuffed with |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r
2. Dead players should not be eligible to receive |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r debuff
3. If there's an odd number of players alive, |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r debuff should be applied to n 1 targets, to make it even
[VotI][Sennarth] Suffocating Webs
P2
The boss should target current tank + 1 random player and apply|T237431:16|t|cffffd000|Hspell:373048|h[Suffocating Webs]|h|r to them.
Once |T237431:16|t|cffffd000|Hspell:373048|h[Suffocating Webs]|h|r debuff expires from the two targets, they should become |T135860:16|t|cffffd000|Hspell:372044|h[Wrapped in Webs]|h|r and drop |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r at their feet
Retail
At the moment it's only applying it to 1 random target, and the target is not becoming |T135860:16|t|cffffd000|Hspell:372044|h[Wrapped in Webs]|h|r
[VotI][Sennarth] Repelling Burst Damage
Damage of |T252188:16|t|cffffd000|Hspell:371983|h[Repelling Burst]|h|r is wrong. Atm on PTR It's hitting for 157k damage, while it should hit for 120k damage.
PTR log:
Retail log:
[VotI][Sennarth] Icy Ground
Icy Ground is divided in 2different version based on the phase of the encounter in p1 and last platform.
Right now we have the Icy Ground from p1 for the entire fight.
How it should be:
In p1 |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r (ID 372055) that is doing 21k dmg (correct).
In last platform |T612394:16|t|cffffd000|Hspell:374466|h[Icy Ground]|h|r (ID374466) that should be dealing 12k dmg
PTR log (372055)
Retail log (372055)
Retail log (374466)
[VotI][Dathea] Zephyr Slam damage
|T1029596:16|t|cffffd000|Hspell:375580|h[Zephyr Slam]|h|r base damage should be 300k
At the moment it's 263k
|T1029596:16|t|cffffd000|Hspell:375580|h[Zephyr Slam]|h|r debuff doesn't seem to be working, the damage taken by the slam doesn't seem to increase
Retail | PTR
[World Events][Primal Storms] Iceblade Trio
Spells are missing for Maeleera & Fieraan.
https://www.wowhead.com/npc=193677 |T135840:16|t|cffffd000|Hspell:395924|h[Freezing Slice]|h|r |T4548863:16|t|cffffd000|Hspell:384485|h[Gumshoes]|h|r
https://www.wowhead.com/npc=193678 |T135840:16|t|cffffd000|Hspell:395924|h[Freezing Slice]|h|r |T4548863:16|t|cffffd000|Hspell:384485|h[Gumshoes]|h|r
https://www.wowhead.com/npc=193679 he is casting his spell.
[VotI][Dathea] Blowback damage
|T463565:16|t|cffffd000|Hspell:387627|h[Blowback]|h|r (cast by the https://www.wowhead.com/npc=192934/volatileinfuser ) should deal 80k average
At the moment it deals 100k damage
This issue belongs only to the https://www.wowhead.com/npc=192934/volatileinfuser that are in the main platform. The https://www.wowhead.com/npc=192934/volatileinfuser that are on the secondary platforms are ok
Retail | PTR
[VotI][General] Death vs Loot
If a player dies far away from sennarth, for example on a lower platform, they will not get the loot window, so they're not able to see the loot when the boss dies
[VotI][Eranog] Molten Spike
|T1058935:16|t|cffffd000|Hspell:396025|h[Molten Spike]|h|r is currently dealing 235k dmg while it should be dealing 186k dmg
PTR:
Retail:
[VotI][Eranog] Molten Fissure
|T135822:16|t|cffffd000|Hspell:396031|h[Molten Fissure]|h|r is currently dealing 182k dmg while it should be dealing 144k
PTR:
Retail:
[VotI][Eranog] Kill order
Each https://www.wowhead.com/npc=187638/flamescaletarasek should not apply |T841383:16|t|cffffd000|Hspell:370597|h[Kill Order]|h|r to the same player. They should prioritize targets without |T841383:16|t|cffffd000|Hspell:370597|h[Kill Order]|h|r and chase them down
At the moment we got x4 |T841383:16|t|cffffd000|Hspell:370597|h[Kill Order]|h|r on 1 player
!image.png
[TJS][Shambling Infester] Flames of Doubt
Description of the bug
Atm npc https://www.wowhead.com/npc=200387/shamblinginfesterhave 2 issue :
never use ability |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
sometime npc stop moveing and dont do anything after cast |T651083:16|t|cffffd000|Hspell:398296|h[Summon Sha]|h|r
How to reproduce
Go to Temple of the Jade Serpent dung
Go to npc https://www.wowhead.com/npc=200387/shamblinginfester
test npc ability's
[Ohn'Ahran][Quest] Try Again, Taivan!
Description of the bug
There is no https://www.wowhead.com/npc=192621/healerselbekh to complete quest
How it should be
There will be a https://www.wowhead.com/npc=192621/healerselbekh
https://www.wowhead.com/quest=68083/tryagaintaivan
[Ohn'Ahran][Quest] Return Yennu's Toy Boat
Description of the bug
After receiving |T1126431:16|t|cffffd000|Hitem:200876::::::::120:::::|h[Yennu's Toy Boat]|h|r , you need to fly to the point and pass the quest. There is no https://www.wowhead.com/npc=195252/yennu at the point
How it should be
There should be https://www.wowhead.com/npc=195252/yennu .
[Collection] Buy Mog + illusion S2
Description of the bug
A player reported to us that he can buy certain season 2 pieces with fs points
How to reproduce
Click on collection
Ctrl + click left
How it should be
We shouldn't have access to buy season 2 transmo
Informations of the spell
Priest test
Priest test
Drood test
Illusion
December 7, 2023
[Arms] - Concussive Blows
Description of the bug
Currently when you have talent and when you successfully the targets cast you don't get the buff from
How to reproduce
Make Arms warrior
Take talent
Successfully use on the target's cast
How it should be
When you successfully interrupt the targets cast with you should be able to get the buff from the talent
Informations of the spell
Ptr talent : BcEAoonA2h02U1PVo4204nicFAQrlkkkkkERgkEAAAAEEJSpRAE5AFkkEgiEhEQSSAAAAAAAAAJRSAA0AA
Ptr proof :
Unarmed when leaving instance
Description of the bug
When exiting a group instance (via the LFG system), you will see your left hand weapon in your bags
How to reproduce
Open LFG try to join arena skirmish, bg etc.
When you are in the instance, you must leave it
The weapon (left hand) will be in your bag
How it should be
When you exit the instance, the weapon is supposed to remain equipped
Informations
Stance resetting
Description of the bug
When exiting a group instance (via the LFG system), you will see your stance resetting.
How to reproduce
Open LFG try to join arena skirmish, bg etc.
When you are in the instance, you must leave it
The stance is now resetting
How it should be
When you exit the instance, the stance is supposed to remain the same and active.
Informations
|T132275:16|t|cffffd000|Hspell:386196|h[Berserker Stance]|h|r |T132341:16|t|cffffd000|Hspell:386208|h[Defensive Stance]|h|r
[Arms] - Critical Thinking
Description of the bug
Currently at rank 1 it refunds 1 unit of rage instead of 5% of the rage spent and on rank 2 it refunds 2 units of rage instead of 10% rage spent
How to reproduce
Make Arms warrior
Take talent
Use on target while having 40 rage
How it should be
should at rank 1 refund 5% ( 2 rage ) and on rank 2 it should refund 10% ( 4 rage )
Informations of the spell
Ptr talents:BcEAoonA2h02U1PVo4204nicFAQrlkkkkkERgkEAAAAEEJSpRAE5AFkkEgiEhEQSSAAAAAAAAAJRSAA0AA
Ptr proof:
[General] - Thundershock vs Adds
Description of the bug
Currently, Thundershock is not knocking up adds, it stops their cast, but it doesn't knock them up. It works fine with players.
PTR:
How to reproduce
Use Thunderstorm in adds while having the talent Thundershock.
Check if they get knockup
How it should be
The adds should get knock up by Thunderstom when you have the talent Thundershock.
Informations of the spell
https://www.wowhead.com/spell=51490/thunderstorm?def=106990&rank=1
https://www.wowhead.com/spell=378779/thundershock?def=106989&rank=1
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLQkkSSCkkECHIJUSSCAAAAAAAAAAAAoEhIkolikCJtkkyBgDoEEAC
[General] - Glyph of Critterhex
Description of the bug
Currently, the Glyph of Critterhex is not working.
How to reproduce
Use the Glyph
Use Hex on a Critter
Check the duration of the Hex
Check if you can apply it in multiple Critters
Informations of the spell
|T254304:16|t|cffffd000|Hitem:139289::::::::120:::::|h[Glyph of Critterhex]|h|r
[Elemental] - Earthquake Overlap
Description of the bug
Currently, when you use Earthquake and you cast a new one, it loses 1 tick of dmg. The same happens if you do multiple casts of Earthquake it loses 1 tick, so instead of 7 after the first one it becomes 6.
PTR proof:
As you can see in the screenshot, I cast 2 Earthquakes, but it did 13 hits instead of 14 in single target. (7x1x2)
Same happens with the Earthquake Overload triggered by the talent https://www.wowhead.com/spell=381726/mountainswillfall?def=106838&rank=1 which is missing the 1 tick.
In AOE and casting more than 2 Earthquakes it misses 1 tick per add, for example in this screenshot I cast 10 earthquakes in 5 adds and I get 305 ticks which is (7x1+6x9)x5 where it takes 7 hits for the first earthquake and the next 9 are 6 and that multiplied by 5 which makes 305 as it is shown in the screenshot. It should be 7x10x5 = 350
How to reproduce
Use Earthquake multiple times
Check the amount of ticks it does
How it should be
Earthquake and Earthquake Overload shouldn't miss 1 tick of damage.
Informations of the spell
https://www.wowhead.com/spell=381726/mountainswillfall?def=106838&rank=1
https://www.wowhead.com/spell=61882/earthquake?def=106814&rank=1
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAoUSSJJ5Ai0SSBhAJJAAAAAAKBElkokmkCISaBolkkQA
[Assasination] - Zoldyck Recipe
Description of the bug
When talented into https://www.wowhead.com/spell=381798/zoldyckrecipe?def=117683&rank , your poisons and bleeds don't do increased damage to targets below 35% health
How to reproduce
BMQAAAAAAAAAAAAAAAAAAAAAAISikkEHIUSAAAAAAAkEAJCAAAAAAg0igDUSCJJJpkSiAJREJA
Apply any poison or bleed on a target (garrote for example)
Drop the target to under 35%
You will see the (garrote in this example) won't deal increased damage
How it should be
When the target drops under 35% your poisons and bleeds should deal 15/30/45% increased damage to the target based on how many points you put in the talent
[Pvp] - Maneuverability
Description of the bug
https://www.wowhead.com/spell=197000/maneuverabilitychangelog Still has it's previous version where it removes slows and roots if you use sprint while also having the new version where it reduces duration and cooldown of sprint
How to reproduce
Take Maneuverability in pvp talents and turn on warmode
Apply any slow or root onto yourself
use |T132307:16|t|cffffd000|Hspell:2983|h[Sprint]|h|r
the root and/or slow will be removed
How it should be
Should only have its new version where the cooldown and duration of sprint is reduced
Informations of the spell
[Subtlety] - Eviscerate rank 2 removed
Description of the bug
|T132292:16|t|cffffd000|Hspell:231716|h[Eviscerate]|h|r rank 2 does not exist anymore. It has been removed after shadowlands. Right now we still learn it at level 44.
[Shadow] - Phase Shift (PVP Talent) vs Skills
Description of the bug
|T775463:16|t|cffffd000|Hspell:408557|h[Phase Shift]|h|r does not ignore the damage/skills for 1 sec. Also buff missing.
Retail proof
Talent:
BIQAF4jLNlAYRY0qGSgGSGuyBnAJCAAAAAAAAAAAAgEplEJJlISSkEJFQhkkEpJBiIRKSLkEUgA
How to reproduce
Do a duel with someone.
Tell the duelist to cast you something
Before the enemy cast finish, use |T135994:16|t|cffffd000|Hspell:586|h[Fade]|h|r
You will see you dont get any buff and the damage/skill hits you.
How it should be
When you cast |T135994:16|t|cffffd000|Hspell:586|h[Fade]|h|r avoid all attacks and spells for 1 sec.
After using |T135994:16|t|cffffd000|Hspell:586|h[Fade]|h|r you should get a buff with ID 408558.
[Shadow] - Driven to Madness (PVP Talent) vs Attacks
Description of the bug
|T236300:16|t|cffffd000|Hspell:199259|h[Driven to Madness]|h|r does not reduce the cd of the named skills after being attacked.
Talents:
BIQAF4jLNlAYRY0qGSgGSGuyBnAJCAAAAAAAAAAAAgEplEJJlISSkEJFQhkkEpJBiIRKSLkEUgA
How to reproduce
Do a duel with someone
Cast |T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r and let it be on cd.
While having Void Eruption on cd, let someone hit you (melee hit for example)
You while see there is no reduction while enemy hitting with melees.
How it should be
While having |T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r or |T1445237:16|t|cffffd000|Hspell:391109|h[Dark Ascension]|h|r on cd, after being attacked the cd of |T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r should be reduced by 3 sec (|T236300:16|t|cffffd000|Hspell:199259|h[Driven to Madness]|h|r has a cd of 1 sec each time it reduce the cd of |T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r or |T1445237:16|t|cffffd000|Hspell:391109|h[Dark Ascension]|h|r)
[Shadow] - Idol of C'Thun vs Target dies
Description of the bug
|T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r Tentacles stop hitting once the first target dies.
Talents:
BIQA0Hr2WRGgVq7/s2iQ2HhjlEIyBEAAAAAAAAAAAAg4AKSKJJNFSSSCHgg0IJSkGpQiIRKt0CJBFkE
How to reproduce
Agro 2 targets
Cast |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r until |T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r generates a tentacle.
Kill the first target (fast) while tentacle keeps casting.
You will see that the tentacle stop casting, while having another enemy on combat.
How it should be
|T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r generate tentacles, this tentacles should change target (randomly + in range) after the target is dead. Tentacle should cast until it expire.
[Protection] Judgment of Light
Description of the bug
Casting Judgment with Judgment of Light talent selected, doesn't trigger the Judgment of Light debuff on enemy.
ptr proof
How to reproduce
Create a Paladin and choose Protection spec
Copy talent tree code
Cast Judgment on enemy
Check if the enemy have the Judgment of Light debuff
How it should be
Casting Judgment with Judgment of Light talent selected, should trigger the Judgment of Light debuff on enemy.
retail proof
Informations of the spell
Wowhead link:
Judgment |T135959:16|t|cffffd000|Hspell:275779|h[Judgment]|h|r
Judgment of Light (talent) |T237541:16|t|cffffd000|Hspell:183778|h[Judgment of Light]|h|r
Judgment of Light (debuff) |T237541:16|t|cffffd000|Hspell:196941|h[Judgment of Light]|h|r
AMR link: BIEAomTTpSA9oX6huYLb5nP3r3CJJIKSJJRpUEJSCJSAAACAAAAAAAoIJJJSISCEQSSDAIBJAEAA
talent tree proof
[General] - Asphyxiate PvP
Description of the bug
|T538558:16|t|cffffd000|Hspell:108194|h[Asphyxiate]|h|r stun lasts 5 seconds in pvp
How it should be
|T538558:16|t|cffffd000|Hspell:108194|h[Asphyxiate]|h|r should last 3 sec in pvp
[Unholy] - Sudden Doom
Description of the bug
Sometimes proc |T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r doesnt consumed by |T136145:16|t|cffffd000|Hspell:333470|h[Death Coil]|h|r on yrself while |T136187:16|t|cffffd000|Hspell:287081|h[Lichborne]|h|r active
How to reproduce
1. Get |T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r proc
2. Use |T136187:16|t|cffffd000|Hspell:287081|h[Lichborne]|h|r
3. Spam |T136145:16|t|cffffd000|Hspell:333470|h[Death Coil]|h|r to yrself
4. Check if |T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r proc consumed
How it should be
|T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r proc should be consumed by |T136145:16|t|cffffd000|Hspell:333470|h[Death Coil]|h|r or |T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r
Talents build: BwPA/gf1fDREKLfAcG9Z2HkF/BAERSiEiERkIRIIJSkAAAAAAAAAAkgIkkGAISiUSkkkkkA
[Unholy] - Outbreak
Description of the bug
Spell |T348565:16|t|cffffd000|Hspell:77575|h[Outbreak]|h|r inflict target with https://www.wowhead.com/spell=196782/outbreakseealsoother aura and it doesnt work
How to reproduce
1. Use |T348565:16|t|cffffd000|Hspell:77575|h[Outbreak]|h|r to one enemy
2. Pull other enemy a nearby quickly
3. Check if https://www.wowhead.com/spell=196782/outbreakseealsoother inflict new target with plague
How it should be
|T348565:16|t|cffffd000|Hspell:77575|h[Outbreak]|h|r applied debuff https://www.wowhead.com/spell=196782/outbreakseealsoother which should inflict all nearby targets in 8yards with Violent plague when expires
Note: Outbreak 196782 its
!image.png
Talents build: BwPA/gf1fDREKLfAcG9Z2HkF/BAERSiEiERkIRIIJSkAAAAAAAAAAkgIkkGAISiUSkkkkkA
[Unholy] Death rot talent
Description of the bug
Fixed:|T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r with talent |T132095:16|t|cffffd000|Hspell:377537|h[Death Rot]|h|r does not apply stacks on enemy for extra dmg
New issue: Hitting the second target |T136145:16|t|cffffd000|Hspell:333470|h[Death Coil]|h|r with talent |T136145:16|t|cffffd000|Hspell:377580|h[Improved Death Coil]|h|r doesnt afflicted it with |T132095:16|t|cffffd000|Hspell:377540|h[Death Rot]|h|r
How to reproduce
1. Get any build with epidemic and death rot
2. Use epidemic
3. Check if stack |T132095:16|t|cffffd000|Hspell:377537|h[Death Rot]|h|r applied on enemy
How it should be
Fixed: |T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r should applied stack |T132095:16|t|cffffd000|Hspell:377537|h[Death Rot]|h|r on enemy one time by every use. Also |T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r used after proc |T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r should applied 2 stacks |T132095:16|t|cffffd000|Hspell:377537|h[Death Rot]|h|r
New: 2nd target hitting by |T136145:16|t|cffffd000|Hspell:333470|h[Death Coil]|h|r should aswell inflicts with|T132095:16|t|cffffd000|Hspell:377540|h[Death Rot]|h|r
Informations of the spell
Talent build: BwPA/gf1fDREKLfAcG9Z2HkF/BAERSiEiERkIRIIJSkAAAAAAAAAAkgIkkGAISiUSkkkkkA
[Generic] - Fodder Demon Soul issues
Description of the bug
|T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r Demon soul that comes out of the demon spawns for too long time.
When you throw the glaive, on retail it almost immediately yields a soul and range is further.
On Firestorm it takes about 2 seconds and you have to walk over it almost.
0:57 look how far is the soul and how fast it spawned.
Also, sometimes, when you kill the demon and enemy dies at the same time, and both yield Soul (big), game gets confused and does not grant you the buff |T136214:16|t|cffffd000|Hspell:347765|h[Demon Soul]|h|r . Passive |T607854:16|t|cffffd000|Hspell:178940|h[Shattered Souls]|h|r heal id |T136214:16|t|cffffd000|Hspell:328953|h[Consume Soul]|h|r
How to reproduce
Talent |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r , kill demon with glaive, see how long it takes to spawn a soul and how close you have to walk.
Kill enemy at the same time when you kill your demon. See no buff |T136214:16|t|cffffd000|Hspell:347765|h[Demon Soul]|h|r
How it should be
Demon Soul from |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r should spawn way faster and should have further magnet range.
You should get the buff no matter what |T136214:16|t|cffffd000|Hspell:347765|h[Demon Soul]|h|r
Informations of the spell
Wowhead link |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r |T136214:16|t|cffffd000|Hspell:347765|h[Demon Soul]|h|r |T607854:16|t|cffffd000|Hspell:178940|h[Shattered Souls]|h|r |T136214:16|t|cffffd000|Hspell:328953|h[Consume Soul]|h|r
[Havoc] First Blood weird damage int
|T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r seems to have weird interaction with Blade Dance and Death Sweep.
BIG EDIT !!!!!! Death Sweep spell |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r seems to have inversed order of hits. Instead of doing Normal hit, Normal hit, Normal hit, Last Hit it is doing Last hit, Last hit, Last hit, Normal hit. This can be modified by |T1108795:16|t|cffffd000|Hspell:389978|h[Dancing with Fate]|h|r and you can see the damage decreasing if you remove it on the first three hits of |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r . This would explain the Death Sweep damage higher than tooltip issue. This is caused by having |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r talent active. It reverses hit order to last last last normal
It increases damage done to first target (main target) to a value.
Tooltip for Blade Dance shows me 22,335 but deals only 15,4k.
Tooltip for Death Sweep shows me 27,733 but deals 48k
I noticed on Warcraftlogs, when you log from dung on retail, players have these two spell ids.
They have columns with normal ids |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r and |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
If you open the column, under there are four more ids
For |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r they are |T1305149:16|t|cffffd000|Hspell:393054|h[Death Sweep]|h|r |T1305149:16|t|cffffd000|Hspell:393055|h[Death Sweep]|h|r |T1309099:16|t|cffffd000|Hspell:210155|h[Death Sweep]|h|r |T1309099:16|t|cffffd000|Hspell:210153|h[Death Sweep]|h|r
For |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r they are |T1305149:16|t|cffffd000|Hspell:391378|h[Blade Dance]|h|r |T1305149:16|t|cffffd000|Hspell:391374|h[Blade Dance]|h|r |T1305149:16|t|cffffd000|Hspell:200685|h[Blade Dance]|h|r |T1305149:16|t|cffffd000|Hspell:199552|h[Blade Dance]|h|r
First two IDs for each spell are chaos, because there are all schools listed.
Other two are physical
You can see this here :
I think that somewhere in these ids, there is an issue with |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r talent, that causes it to be so much off from the tooltip damage.
(QA edit it causes |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r to have inverted hit order to last last last normal)
I need an investigation into this :D, because myself, idk where is the issue
Look into list of issues
[Thaldraszus] Remember the Fallen.
https://www.wowhead.com/quest=66245/rememberthefallen seems to have stopped working.
When you try to pickup the quest item |T1408443:16|t|cffffd000|Hitem:191269::::::::120:::::|h[South Hold Garrison Signet]|h|r from fallen dragons, they just disappear and dont yield anything.
I have completed all prerequisite quests.
[Item] Choker of Shielding
https://www.wowhead.com/item=193002/chokerofshieldingcomments does not work at all.
It should grant you shield for tooltip value per one gem socketed. Also for the duration of the shield it should decrease the value of the gem by stat in tooltip. When shield breaks or expires, stat should go back.
For example you have 5 gems 100 stamina.
Tooltip says 10000 shield for gem.
if you have 5 gems 5x value in tooltip.
During the shield, all gems shoud go to 100 tooltip value of stat.
Give you 50000 shield.
Spell: https://www.wowhead.com/spell=375218/chokerofshieldingseealsoother
Buff: |T4548904:16|t|cffffd000|Hspell:375285|h[Choker of Shielding]|h|r
[General] Link in chat
Player can't link Items with the new quality
```
Player sent a chatmessage with an invalid link: |cff1eff00|Hitem:204120::::::::70:254::13:5:9311:8840:5247:9312:9405:4:29:49:38:8:40:963:9:70::::player2110041f221:|h[Capa de tela salvaje de combatiente obsidiana |A:professionschaticonqualitytier5:17:17::1|a]|h|r
```
Player can't link map pin
```
Player sent a chatmessage with an invalid link: |cffffff00|Hworldmap:2022:6804:1328|h[|A:waypointmappinchaticon:13:13:0:0|a Map Pin Location]|h|r
```
according to
we also need support for talentbuild link
need support of transmogset
need support for layout
fix the stupid return for talent
need support for perksactivity
need support for `community` and `clubTicket`
need support for `pvpRating`
Character Customization + Rename Free
Not sure if this will happen on live realm, but currently if you go with your character to barber shop and change its gender (body type kekw), you will automatically after relog get free Character Customization in the Character screen.
That would make people have free renames/customizations
[Professions][Quest] A craft in need
https://www.wowhead.com/quest=69919/acraftinneedcomments cannot be completed by talking with npc.
[Professions][Quest] Trinket Bandits
https://www.wowhead.com/quest=66949/trinketbandits item |T1120358:16|t|cffffd000|Hitem:194443::::::::120:::::|h[Stolen Trinket]|h|r seems not to drop from various gnoll enemies listed in Stolen Trinket dropped by.
[General] Glyphs disappearing
Description of the bug
Currently, the characters copied from SL lost all their glyphs. I tried with my warrior I had enrage glyph in SL and when I checked it in DF beta it wasn't there and people are reporting it in BT.
[Thaldrazsus] Cataloging Thaldrazsus
https://www.wowhead.com/quest=70110/catalogingthaldraszusseealso seems not to give percentage for shots.
[TNO] Granyth vs Server restart/crash
Currently, if the server crashes/restart during the roleplay of Granyth it doesn't get activated.
https://www.wowhead.com/npc=186616/granyth
The issue happens in all difficulties.
[TNO] Nokhud Stormcaster vs Dominate Mind
https://www.wowhead.com/npc=190294/nokhudstormcaster becomes unattackable if you use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r on him after the debuff wears off. If players go out of the dungeon, going back yields an infinite loading screen.
[General] [Covenant] Spell issue on SL
Description of the bug
When you log into an area of Shadowlands (whatever), your Covenant spell activates.
It activates, without starting the cooldown, so you can disconnect, reconnect in loop in order to have these spells all the time.
How to reproduce
Have a char with a Covenant (whatever)
Log in in an SL area
Log out in this area
Log in back
How it should be
Logging into an SL zone must not trigger Covenant spells, regardless of the class and associated Covenant.
Informations
[Undead] - Touch of the Grave
Description of the bug
|T136157:16|t|cffffd000|Hspell:5227|h[Touch of the Grave]|h|r deals damage to allies (players and pets) when it procs from healing pets and players
How to reproduce
As Undead use any healing spells on allies
How it should be
|T136157:16|t|cffffd000|Hspell:5227|h[Touch of the Grave]|h|r shouldn't proc from healing spells
[HoV] [Hymdall] Storm drake - Static Field damage
Currently, the Static Field damage is not scaling with keylv compared to Retail.
PTR (70K):
Retail (317K):
|T136050:16|t|cffffd000|Hspell:193260|h[Static Field]|h|r
[Dragonscale Expedition] A New Mystery
https://www.wowhead.com/quest=69093/anewmystery seems not to pop up the NPC monkey that is supposed to give you the quest when you reach renown 13 with Dragonscale Expedition
[Azure Span] WQ Stop The Spread
Currently you can https://www.wowhead.com/npc=186374/killcredittotemdestroyed when completing https://www.wowhead.com/quest=65841/stopthespread . Totems should become unavailable to click again after clicking first time.
[Dazar'alor] Rastari Enforcer coords
https://www.wowhead.com/npc=128087/rastarienforcer gives wrong directions after passing the Scrapper option that is not implemented.
Under this option all options are Misalligned.
Clicking scrapper asks for Stable Master etc. going down
!image.png
[HoV][Fenryr] first phase
Description of the bug
During the first phase of the fight with https://www.wowhead.com/npc=99868/fenryr (at 100%hp to 60%hp) fight doesnt count as bossfight and dead players able to release
How to reproduce
1. Go to fenryr with 12 players
2. Die
3. Try to release
How it should be
First phase should aswell count as bossfight
[Ohn'ahran] Missing spawn
[Votl] Flame Guardian
Description of the bug
If you spawn 2x https://www.wowhead.com/npc=192764/flameguardian , they will only spawn in GM mode
How to reproduce
Kill first boss ; go right entrance; try to evade 2x flame guardians
How it should be
After evade they should spawn in the same place
Our PTR:
[Ohn'Ahran] Oh No Ohnara Alerted Goliath
During the quest https://www.wowhead.com/quest=66258/ohnoohnahra , NPC https://www.wowhead.com/npc=192237/alertedgoliathabilities casts |T136012:16|t|cffffd000|Hspell:387039|h[Fury of the Nokhud]|h|r infinitely. Instead of using other abilities or attacking.
December 6, 2023
[General] - Glyphs
Description of the bug
Currently, most of the Glyphs are not working which are listed below:
|T254304:16|t|cffffd000|Hitem:190378::::::::120:::::|h[Glyph of the Spectral Lupine]|h|r
https://www.wowhead.com/item=137287/glyphofthespectralraptorcreatedbyspell
|T254304:16|t|cffffd000|Hitem:190380::::::::120:::::|h[Glyph of the Spectral Vulpine]|h|r
|T254304:16|t|cffffd000|Hitem:137288::::::::120:::::|h[Glyph of Pebbles]|h|r
|T254304:16|t|cffffd000|Hitem:137289::::::::120:::::|h[Glyph of Flickering]|h|r
How to reproduce
Use a Glyph of the Spectral Lupine
Check if when you use Ghost Wolf, the model changes.
[General] - Shadow dance + lingering shadow
Description of the bug
You gain |T425958:16|t|cffffd000|Hspell:382524|h[Lingering Shadow]|h|r after |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r ends on every spec and even without having it talented on subtlety
How to reproduce
Use shadow dance on any of 3 specs
Wait untill it expires
You will get lingering shadow buff
How it should be
Should only get the buff on subtlety and only with having that talent
Informations of the spell
[Assasination] Dragon-Tempered Blades
Description of the bug
The game swaps these 3 poisons with each other even if its the only lethal poison applied |T132290:16|t|cffffd000|Hspell:2818|h[Deadly Poison]|h|r , |T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r , |T132273:16|t|cffffd000|Hspell:315584|h[Instant Poison]|h|r while always leaving |T134207:16|t|cffffd000|Hspell:381664|h[Amplifying Poison]|h|r as the 2nd lethal poison when talented into |T135811:16|t|cffffd000|Hspell:381801|h[DragonTempered Blades]|h|r
How to reproduce
Spec into Assasination spec
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCcgElEAAAAAAAJAkkAAAAAAAQDJOQJJkkkkWKJiEkIRiFE
Apply any of these poisons to your weapons |T132290:16|t|cffffd000|Hspell:2818|h[Deadly Poison]|h|r , |T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r , |T132273:16|t|cffffd000|Hspell:315584|h[Instant Poison]|h|r
The game won't let you have any combination of 2 of these poisons
How it should be
While talented into |T135811:16|t|cffffd000|Hspell:381801|h[DragonTempered Blades]|h|r you should be able to have any combination of 2 lethal poisons ( |T132290:16|t|cffffd000|Hspell:2818|h[Deadly Poison]|h|r , |T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r , |T132273:16|t|cffffd000|Hspell:315584|h[Instant Poison]|h|r and |T134207:16|t|cffffd000|Hspell:381664|h[Amplifying Poison]|h|r )
Linked a youtube video where the rogue has both |T132290:16|t|cffffd000|Hspell:2818|h[Deadly Poison]|h|r and |T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r applied on his weapons and linked me trying to apply both of these on my weapons
[Assasination] - Systemic failure + mutilate
Description of the bug
When talented with |T878217:16|t|cffffd000|Hspell:381652|h[Systemic Failure]|h|r your OFFHAND (2nd hit with lower damage) hit from |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r doesn't get increased if the target has |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r applied on him
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFINJSSSyBCEAAAAAAAJBIJCAAAAAAg0igDUSCJJJplSiIQCRiDE
Use mutilate on a target
Check its damage
Apply garrote on the target
Use mutilate again
Check its damage
How it should be
Both hits of mutilate should get 20% damage increase on targets with garrote on it.
!image.png
without garrote on the target
!image.png
with garrote
[Protection] - Resolute Defender
Description of the bug
Fixed: |T839106:16|t|cffffd000|Hspell:385422|h[Resolute Defender]|h|r works only for first Holy Power spending. After this talent stops working and breaks any cooldown reduction options. Even .cooldown command doesn't work.
New issue: |T839106:16|t|cffffd000|Hspell:385422|h[Resolute Defender]|h|r works only while u in combat
How to reproduce
Pick |T839106:16|t|cffffd000|Hspell:385422|h[Resolute Defender]|h|r
Use |T135870:16|t|cffffd000|Hspell:31850|h[Ardent Defender]|h|r / |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
Spend 3 Holy Power by using |T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r or |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
Try to reduce cooldown one more time
How it should be
Fixed:|T839106:16|t|cffffd000|Hspell:385422|h[Resolute Defender]|h|r shouldn't break cooldown reducing of |T135870:16|t|cffffd000|Hspell:31850|h[Ardent Defender]|h|r and |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
New issue: |T839106:16|t|cffffd000|Hspell:385422|h[Resolute Defender]|h|r should works always
[Protection] - Relentless Inquisitor
Description of the bug
https://www.wowhead.com/spell=383388/relentlessinquisitorchangelog works only while u in combat
How to reproduce
1. Spend Holy power 23times while u not in combat
2. Check if buff applied
How it should be
https://www.wowhead.com/spell=383388/relentlessinquisitorchangelog should works always
[General] Elusive Mists
Description of the bug
Talent https://www.wowhead.com/spell=388681/elusivemistschangelog didnt work , doesn't reduces all player damage taken while channelling |T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r
How to reproduce
Take talent https://www.wowhead.com/spell=388681/elusivemistschangelog
Channelling |T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r and take any damage
Check damage with channelling |T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r and without
[Arcane] - Arcane Familiar combat bug
Description of the bug
While casting |T1041232:16|t|cffffd000|Hspell:210126|h[Arcane Familiar]|h|r, right now you get two buffs (the correct one has Spell ID 210126):
!image.png
!image.png
Arcane Familiar keeps attacking with |T236205:16|t|cffffd000|Hspell:225119|h[Arcane Assault]|h|r even after the mage stops casting any spells (it shoulds stop attacking after 4 seconds from the last mage's harmful spell) and keeps you in combat.
Casting |T575584:16|t|cffffd000|Hspell:110959|h[Greater Invisibility]|h|r while the last |T236205:16|t|cffffd000|Hspell:225119|h[Arcane Assault]|h|r is traveling to the target, it keeps you in combat
How to reproduce
Copy B4DArSxcnei16P8xFL3rzzOyRKgU0SkQkiEOwByBSERkmEBSSCJtkAAAAAAAAAAAAikkkQSSyBCCA talent tree
Cast Arcane Familiar and check if you get the two buffs mentioned before
Cast one spell onto an enemy target and check if Arcane Familiar keeps casting Arcane Assault even after you stopped casting any spells
Cast one spell and then use |T575584:16|t|cffffd000|Hspell:110959|h[Greater Invisibility]|h|r while |T236205:16|t|cffffd000|Hspell:225119|h[Arcane Assault]|h|r is traveling to check if you remain in combat (PTR example)
How it should be
Arcane Familiar should apply only one buff to yourself on cast (Spell ID 210126)
Arcane Familiar should stop casting Arcane Assaults after 4 seconds from the last Mage's cast onto the target
Arcane Assault launched while in Greater Invisibility shouldn't put you in combat again
Informations of the spell
|T1041232:16|t|cffffd000|Hspell:210126|h[Arcane Familiar]|h|r
|T236205:16|t|cffffd000|Hspell:225119|h[Arcane Assault]|h|r
|T575584:16|t|cffffd000|Hspell:110959|h[Greater Invisibility]|h|r
[All] - Mass Barrier priorities
Description of the bug
|T1723997:16|t|cffffd000|Hspell:414660|h[Mass Barrier]|h|r isn't applying shield to LoS allies
Mass Barrier isn't applying shields to friendly nearby enemies not in party/raid
The proper priority list that Mass Barrier should follow to apply the shield is the sequent:
Party = Raid members > Friendly targets (players) > Friendly targets that can recieve spell interaction from players (NPCs INCLUDING mirror images)
Retail proof that even NPCs like Mirror Images are getting shielded
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKRIFEJEpJ4ASCRkEJBAAQCJSIJJJJSSSSkEAAAAAAAAAICA talent tree
Cast Mass Barrier and check if allies not in party/raid and in LoS are getting shielded
How it should be
Mass Barrier should apply shields to LoS allies and follow the priority listed before
Informations of the spell
|T1723997:16|t|cffffd000|Hspell:414660|h[Mass Barrier]|h|r
[Arcane] - Nether Tempest
Description of the bug
|T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r AOE component isn't hitting the main target (only the DOT part does)
PTR proof
As shown on the cleave training dummies, main target takes damage only by the DoT while other targets get hit by the AoE explosion and the main target isn't.
As another proof, on ST recount we're missing the AOE component of Nether Tempest:
!image.png
While on AOE we have it (even tho it doesn't damage the main target):
!image.png
How to reproduce
Copy B4DArSxcnei16P8xFL3rzzOyRKkQRLRCkiEJCQkkSSkASiItEAAAAAAAAAAAASSSSSSSSCJA Arcane talent tree
Cast Nether Tempest on one target
Check on Details! if you have both Nether Tempest's components
How it should be
Nether tempest should damage main target with both DoT and AoE components
Informations of the spell
|T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r
[All] - Shifting Power
Description of the bug
|T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r is reducing its own CD on cast
How to reproduce
Copy B8DArSxcnei16P8xFL3rzzOyRmAJFNRiDkkGQSSEROQKiAAAAAAAAAgIEClkUSSSSSSSaAAAg0A fire mage talent tree
Cast Shifting Power
Check if each Shifting Power's tick is reducing Shifting Power's CD
How it should be
Shifting Power should reduce the mage's abilities cooldowns, except for Shifting Power
Informations of the spell
|T3636841:16|t|cffffd000|Hspell:382440|h[Shifting Power]|h|r
[PvP] Master Shepherd
Description of the Bug:
When you use |T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r wit this talent |T575586:16|t|cffffd000|Hspell:410259|h[Master Shepherd]|h|r , your HP are restoring, but it shouldnt
How to reproduce it:
1. Get |T575586:16|t|cffffd000|Hspell:410259|h[Master Shepherd]|h|r
2. Duel
3. Cast |T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r
4. Check enemy HP
How it works on PTR:
How it works on Retail:
It shouldnt.
Abomination Limb
Description of the Bug:
When you use Abomination Limb and you getting the Fear or other spells from spelllist, your Abomination Limp will Break if it produce damage to your enemy target
Spelllist:
|T136183:16|t|cffffd000|Hspell:5782|h[Fear]|h|r
|T607853:16|t|cffffd000|Hspell:6789|h[Mortal Coil]|h|r
|T607852:16|t|cffffd000|Hspell:5484|h[Howl of Terror]|h|r
|T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r
|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
|T136182:16|t|cffffd000|Hspell:323916|h[Sulfuric Emission]|h|r
How it wortks on PTR:
How it works on Retail:
When you use your Covanant Spells it cant brakes by Fears.
[Havoc] - Demons Bite vs Burning Wound
Description of the bug
|T135561:16|t|cffffd000|Hspell:162243|h[Demon's Bite]|h|r does not apply |T135801:16|t|cffffd000|Hspell:391191|h[Burning Wound]|h|r dot from talent |T135801:16|t|cffffd000|Hspell:391189|h[Burning Wound]|h|r .
How to reproduce
Have |T135561:16|t|cffffd000|Hspell:162243|h[Demon's Bite]|h|r (do not talent Demon Blades)
Have |T135801:16|t|cffffd000|Hspell:391189|h[Burning Wound]|h|r talent.
Try to use |T135561:16|t|cffffd000|Hspell:162243|h[Demon's Bite]|h|r on enemy.
How it should be
|T135561:16|t|cffffd000|Hspell:162243|h[Demon's Bite]|h|r should have 100% chance to apply |T135801:16|t|cffffd000|Hspell:391191|h[Burning Wound]|h|r dot on enemy.
Informations of the spell
Wowhead link |T135561:16|t|cffffd000|Hspell:162243|h[Demon's Bite]|h|r |T135801:16|t|cffffd000|Hspell:391191|h[Burning Wound]|h|r dot |T135801:16|t|cffffd000|Hspell:391189|h[Burning Wound]|h|r talent
[Havoc] - Chaos Theory vs Annihilation
Description of the bug
|T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r spells damage |T1303275:16|t|cffffd000|Hspell:201428|h[Annihilation]|h|r does not consume |T1309101:16|t|cffffd000|Hspell:390195|h[Chaos Theory]|h|r buff from talent |T1309101:16|t|cffffd000|Hspell:389687|h[Chaos Theory]|h|r .
It seems it is profiting from the buff but does not simply consume it, because it refunds fury on every cast, which signals that the buff is working for it.
How to reproduce
Talent |T1309101:16|t|cffffd000|Hspell:389687|h[Chaos Theory]|h|r
get |T1309101:16|t|cffffd000|Hspell:390195|h[Chaos Theory]|h|r aura
Use |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r (spell damage id |T1303275:16|t|cffffd000|Hspell:201428|h[Annihilation]|h|r )
aura |T1309101:16|t|cffffd000|Hspell:390195|h[Chaos Theory]|h|r should be removed and buff used.
How it should be
Using |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r (spell damage |T1303275:16|t|cffffd000|Hspell:201428|h[Annihilation]|h|r ) with |T1309101:16|t|cffffd000|Hspell:390195|h[Chaos Theory]|h|r aura on should consume the aura and buff |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r according to tooltip.
Informations of the spell
Wowhead link |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r |T1303275:16|t|cffffd000|Hspell:201428|h[Annihilation]|h|r id damage, |T1309101:16|t|cffffd000|Hspell:389687|h[Chaos Theory]|h|r talent, |T1309101:16|t|cffffd000|Hspell:390195|h[Chaos Theory]|h|r aura buff..
[AA][Arcane Ravager] Vicious Ambush
Description of the bug
Currently if u dodge |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r with fd/shadowmeld/any immune or loss behind the wall, then https://www.wowhead.com/npc=196671/arcaneravager gonna stay AFK before next |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r cast
How to reproduce
1. Enter AA area
2. Start fight with https://www.wowhead.com/npc=196671/arcaneravager
3. Wait for cast |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r
4. Dodge it with any spell or loss behind the wall
How it should be
If u dodge cast |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r, https://www.wowhead.com/npc=196671/arcaneravager should dont leap to target but contuinue to melee atack/cast frontal, untill next |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r cast
[AV][Umbrelskul] Dragon Strike
Description of the bug
|T254096:16|t|cffffd000|Hspell:384978|h[Dragon Strike]|h|r knockup even with knock immunes from |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r
How to reproduce
1. Enter AV
2. Go to last boss
3. Check if dragon strike knocksup with immunity tto knock
How it should be
|T254096:16|t|cffffd000|Hspell:384978|h[Dragon Strike]|h|r shouldnt ignore knocks immunes
Zuldazar - Tal'gurub
Objectives arent show in the map/questlog
By walking into the zone where the npcs should be nothing pops
Undoable
!imagem.png
[RLP][High Channeler Ryvati] Lightning Storm
Description of the bug
https://www.wowhead.com/npc=197535/highchannelerryvatidrops;mode:normal uses |T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r every 3540secs
How to reproduce
1. Enter rlp area
2. Go to https://www.wowhead.com/npc=197535/highchannelerryvatidrops;mode:normal
3. Check cd for |T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r
How it should be
https://www.wowhead.com/npc=197535/highchannelerryvatidrops;mode:normal should use |T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r first time at 10sec of combat and next with 20sec cd
[PvP][[General] Healer spec Mana Regeneration
Description of the Bug:
Mana regeneration is not scaling in PvP. Wrong scaling Formula or scaling is disable.
How to reproduce it:
1. Attack PvP Target
2. Check Mana regeneration
How it works on PTR:
How it works on Retail:
Discipline Priest: PvE = 10000 / PvP = 7000
Holy Priest: PvE = 11000 / PvP = 4400
Holy Paladin: PvE = 10000 / PvP = 5000
Mistweaver Monk: PvE = 10000 / PvP = 5000
Preservation Evoker: PvE = 10000 / PvP = 7000
Restoration Druid: PvE = 10000 / PvP = 3000
Restoration Shaman: PvE = 10000 / PvP = 3500
[Intro] Seeking The Baron
https://www.wowhead.com/quest=59897/seekingthebaron quest should auto complete when you jump into the maw, offering you new quest https://www.wowhead.com/quest=60972/thehuntforthebaron which it currently does not.
Drustvar - Barrier Buster
Cant be picked up!
NPC is phased out
[TEP] Azshara unattackable
https://www.wowhead.com/npc=152910/queenazshara is unattackable in 2nd phase of last boss fight.
[SBG][Defiled Spirit] npc vs knock
Description of the bug
Npc https://www.wowhead.com/npc=75966/defiledspirit (from https://www.wowhead.com/npc=75509/sadanabloodfury bossfight) cant be affected by knock with any player ability (for example : https://www.wowhead.com/spell=116844/ringofpeacecomments, |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r )
[COS][Duskwatch Guard] Quelling Strike vs CC
Description of the bug
Npc https://www.wowhead.com/npc=111563/duskwatchguard cast |T135734:16|t|cffffd000|Hspell:209027|h[Quelling Strike]|h|r work not correcntly. If players use any CC on npc cast, they recast |T135734:16|t|cffffd000|Hspell:209027|h[Quelling Strike]|h|rinstantly.
[Cos][Patrol Captain Gerdo]Evade issue
Description of the bug
https://www.wowhead.com/npc=104215/patrolcaptaingerdo Have 2 problems:
Players cant evade him (should be evadable on the bridge)
When https://www.wowhead.com/npc=104215/patrolcaptaingerdo patrolling animation not according his real location
How to reproduce
go to Court of stars dungeon
go to https://www.wowhead.com/npc=104215/patrolcaptaingerdo boss place
check his patrol animation , try to pull him
check evade zone
Mechanics of Q item moving
While doing quest https://www.wowhead.com/quest=64865/gearup , Weapons and Armor are not shown in inventory and marked as gathered. This is okay.
But |T133849:16|t|cffffd000|Hitem:187855::::::::120:::::|h[Decayed Rations]|h|r show in inventory slot. If you move them to another inventory slot, game counts it as if you dont have it and you cannot complete the quest.
EDIT: I have thought its only this quest, but it seems its a whole mechanic on every quest where you get the quest item into inventory.
Once you move the item to another slot, it marks on the npc as uncompleted.
December 5, 2023
[Enhancement] - Maelstrom Weapon vs Healing Surge
Description of the bug
Currently, when you have 5 or more stacks of Maelstrom Weapon, Healing Surge doesn't glow.
PTR proof:
How to reproduce
Get stacks of Maelstrom Weapon
Check if Healing Surge glows
How it should be
Healing Surge should glow the same way it does for Lightning Bolt, Chain Lightning and Elemental Blast.
Informations of the spell
|T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r
|T237584:16|t|cffffd000|Hspell:187880|h[Maelstrom Weapon]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSKRCiIhIJJUSkAAAAAAAAAAAAAKRQCJapIKSS7AJpg4AEBSA
[Frost] - Time Anomaly and Icy Veins interaction
Description of the bug
|T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r procs from |T458224:16|t|cffffd000|Hspell:383243|h[Time Anomaly]|h|r spawn a Water Elemental
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKRAlEJEpJ4ASCRkEJBAAQCJSIJJJJSSSSkEAAAAAAAAAICA talent tree
Get in combat and wait for Icy Veins proc
Check if you summon a Water Elemental during the proc
How it should be
Icy Veins procs thanks to Time Anomaly shouldn't spawn a Water Elemental
Informations of the spell
|T458224:16|t|cffffd000|Hspell:383243|h[Time Anomaly]|h|r
|T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r
[Arcane] - Mastery: Savant
Description of the bug
Currently |T135738:16|t|cffffd000|Hspell:190740|h[Mastery: Savant]|h|r isn't increasing mana regen.
Arcane Mana Regen: 25.000
!image.png
Fire Mana Regen: 25.000
!image.png
NEW ISSUE: Mastery isn't increasing |T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r and |T236205:16|t|cffffd000|Hspell:145437|h[Arcane Barrage]|h|r damage for |T135728:16|t|cffffd000|Hspell:36032|h[Arcane Charge]|h|r on the mage
How to reproduce
Copy B4DAAAAAAAAAAAAAAAAAAAAAAQERJNkIJpIgkQEJhEBSSCJtkAAAAAAAAAAAAikkkQSSyBCCA arcane talent tree
Change mastery value by swapping rings or swap from Fire/Frost specs into Arcane and then check for Mana Regen (you can easily check mana regen with addons like DejaCharacterStats)
Unequip everything and cast one Arcane Blast/Arcane Charge with 4 Arcane Charges, check for damage. Then equip a mastery ring and check if damage has increased
How it should be
|T135738:16|t|cffffd000|Hspell:190740|h[Mastery: Savant]|h|r should increase both max mana and mana regen (currently it only gives max mana)
Mastery should also increase damage of Arcane Blast and Arcane Barrage for Arcane Charge
Informations of the spell
|T135738:16|t|cffffd000|Hspell:190740|h[Mastery: Savant]|h|r
|T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r
|T236205:16|t|cffffd000|Hspell:145437|h[Arcane Barrage]|h|r
|T135728:16|t|cffffd000|Hspell:36032|h[Arcane Charge]|h|r
[Arcane] - Arcane surge
Description of the bug
|T4667417:16|t|cffffd000|Hspell:365350|h[Arcane Surge]|h|r Atm ability have hardcap 5
How to reproduce
Take talent build
use |T4667417:16|t|cffffd000|Hspell:365350|h[Arcane Surge]|h|r on 5+ targets
How it should be
|T4667417:16|t|cffffd000|Hspell:365350|h[Arcane Surge]|h|r should have softcap 5 ( u can see this on spell description)
Talent build:
B4DArSxcnei16P8xFL3rzzOyRKIJlUkkEiSiICQkkmgAJSSSJBAAAAAAAAAAAkIJJJRQSCJA
[Frost] - Ice Cold and Cold Snap interaction
Description of the bug
|T135865:16|t|cffffd000|Hspell:235219|h[Cold Snap]|h|r isn't resetting |T135777:16|t|cffffd000|Hspell:414658|h[Ice Cold]|h|r cooldown
How to reproduce
Copy BAEArSxcnei16P8xFL3rzzOyRKRIFEJEpJ4ASCRkEJBAAQCJSIJJJJSSSSkEAAAAAAAAAICA talent tree
Cast Ice Cold and then Cold Snap
Check if Ice Cold cd got resetted
How it should be
|T135865:16|t|cffffd000|Hspell:235219|h[Cold Snap]|h|r should reset |T135777:16|t|cffffd000|Hspell:414658|h[Ice Cold]|h|r cooldown (it currently works with Ice Block and the other spells mentioned in Cold Snap tooltip)
Informations of the spell
|T135865:16|t|cffffd000|Hspell:235219|h[Cold Snap]|h|r
|T135777:16|t|cffffd000|Hspell:414658|h[Ice Cold]|h|r
[All] - Death Chakram
Description of the bug
1. |T3578207:16|t|cffffd000|Hspell:325028|h[Death Chakram]|h|r damage doesn't increased by 15% per hit Damage increased only by 10% from overall damage increasing debuff
2. It doesn't jump to targets that already have |T3578207:16|t|cffffd000|Hspell:375893|h[Death Chakram]|h|r debuff so if jump target dies and there is no other targets without debuff it stucks on corpse
How to reproduce
1. Use |T3578207:16|t|cffffd000|Hspell:325028|h[Death Chakram]|h|r
Check its hits
2. Via some critter
How it should be
|T3578207:16|t|cffffd000|Hspell:325028|h[Death Chakram]|h|r damage should increase by 15% each time it hits even if its gonna hit another target.
|T3578207:16|t|cffffd000|Hspell:325028|h[Death Chakram]|h|r should also jump to targets that already have |T3578207:16|t|cffffd000|Hspell:375893|h[Death Chakram]|h|r debuff
Talents
B8PAI6Hz82/AvTZSB0bPjW+5Y5ABahcgQQQQSSkWiQQSkSkIAAAAAQEHoUEaSkIhESoBAAAAA)
[Halls of Infusion] Primal Tsunami loot
If the boss dies to dots at the exact moment when he phases at 100 energy, players wont be able to get the loot from the boss.
!image.png
[Exile's Reach] - A Hunter's Trap
Description of the bug
Hunters only
https://www.wowhead.com/quest=59952/ahunterstrap as Horde and https://www.wowhead.com/quest=59355/ahunterstrap as Alliance
https://www.wowhead.com/npc=167309/herbertgloomburst and https://www.wowhead.com/npc=156886/meredyhuntswell doesn't give you |T135856:16|t|cffffd000|Hitem:175979::::::::120:::::|h[Ice Mote]|h|r
Blocking Exile's Reach questline for hunter
How to reproduce
Pick quest
Speak to NPC
How it should be
NPC should give you |T135856:16|t|cffffd000|Hitem:175979::::::::120:::::|h[Ice Mote]|h|r
[World Quests] % of quest appearing out of zone
It would be great if we could fix % of bar quest or number of completed objectives in a world quest when out of WQ zone / area.
Currently when you exit WQ area, it will reset on world map. When coming back its fine, but this would be mostly QOL fix.
[General] Scouting Map Adventure Mode
After completing first few quests in Waking Shore, after Where is Wrathion? you should get https://www.wowhead.com/quest=72293/adventuringinthedragonisles from Sendrax and he sends you to Scouting Map, there players should be able to choose from all 4 campaigns.
[SBG][Bonemaw] Agro issue
https://www.wowhead.com/npc=75452/bonemaw Have 2 problem:
If player who holds agro dont stay in mele zone with https://www.wowhead.com/npc=75452/bonemaw reset target to nearest player
Player who holds agro loses agro after boss submerges.
[SBG][Bonemaw] Boss vs pets
At some points where the boss is, pets can't attack and start running behind the platform looking for a place where they can do so.
In the first boss position it always happens and sometimes in others when he moves.
PTR:
[SBG][Nhallish] Void Devastation
Description of the bug
Boss https://www.wowhead.com/npc=75829/nhallish/mythicencounterjournal ability |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r work not correctly. In boss cast |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r if player who hold agro move from ability hitbox they stop casting this ability.
How it's should be
https://www.wowhead.com/npc=75829/nhallish/mythicencounterjournal should continue casting |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r
[SBG][Sadana Bloodfury] Lunar Purity
Description of the bug
In bossfight https://www.wowhead.com/npc=75509/sadanabloodfury when boss casting|T236151:16|t|cffffd000|Hspell:164686|h[Dark Eclipse]|h|r |T236704:16|t|cffffd000|Hspell:162652|h[Lunar Purity]|h|r gives players damage immunity.
How it's should be
|T236704:16|t|cffffd000|Hspell:162652|h[Lunar Purity]|h|r should give for players decreasing damage taken by 80%.
[Evoker][Devastation] Volatility - Pyre
Description of the bug
|T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r seems to proc way too many instances of |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r . The reason for this is became it should have 30% per MAIN target hit, not per all the target hit. So one mob instead of hypothetical 30 that causes endless loop of damage.
How to reproduce
Create evoker, spec into Devastation.
Make sure to take talent |T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r. (Talent string: BsbBsJu/D+01p9npZvkV+nWIkDAAAAAAAAAAAiEIRSikQSKgDkIRSItokkkEikSCIJJNSCRgAA)
Use |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r on a group of enemies.
How it should be
Additional instances of |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r (due to |T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r proc) should be 30% per MAIN target hit, not per all target hit.
Informations of the spell
|T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r
|T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r
[S.E.L.F.I.E]
This is not BfA quest, but legacy board is inactive.
https://www.wowhead.com/npc=16926/vivicastarshot should offer https://www.wowhead.com/quest=32471/lightcameraaction for Horde and https://www.wowhead.com/npc=16908/ariellesnapflash https://www.wowhead.com/quest=32470/lightcameraaction for Alliance, offering creatin of Selfie Camera, needed for some of achievements.
[HoV] Odyn vs Stormforged Oblitterator
https://www.wowhead.com/npc=102019/stormforgedobliterator is affected by all cc except dk death grip.
He should be affected by it
Scouting Map
Seems that https://www.wowhead.com/quest=47962/stormsongvalley cannot be taken from the scouting map.
If you even manage to get it, you wont be able to speak with Taelia to give it back.
[HoV][Fenryr] Scent of blood
Description of the bug
When https://www.wowhead.com/npc=99868/fenryrabilities;mode:normal started cast |T841383:16|t|cffffd000|Hspell:196838|h[Scent of Blood]|h|r he targeted always player who hold agro and only after ends of cast he changes target
How to reproduce
1. Enter HoV area
2. Go to fenryr
3. Check |T841383:16|t|cffffd000|Hspell:196838|h[Scent of Blood]|h|r cast
How it should be
He should changes target at the start cast aswell
[HoV] Fenryr vs Final Stand
Description of the bug
When https://www.wowhead.com/npc=99868/fenryr reach 60% hp (he made himself unattackable) and started moving to phase 2 he can be affected by |T135889:16|t|cffffd000|Hspell:204079|h[Final Stand]|h|r
How to reproduce
1. Enter HoV area
2. Go to Fenryr phase
3. Dmg him to 60%
4. Use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r when he started moving to next phase
How it should be
https://www.wowhead.com/npc=99868/fenryr shouldnt be affected by any spell during he unattackable and moving to next phase
[TotJS][Shambling Infester] Flames of doubt
Description of the bug
Fixed:https://www.wowhead.com/npc=200387/shamblinginfester follow(spinning on his place) player who hold agro when casted frontal |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
New issue: https://www.wowhead.com/npc=200387/shamblinginfester casts |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r to random place (probably he cast it to |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r and pets) But he should cast |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r only to random player
How to reproduce
1. Start fight with https://www.wowhead.com/npc=200387/shamblinginfester
2. Wait for cast |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
3. Try to move
How it should be
https://www.wowhead.com/npc=200387/shamblinginfester shouldnt move while casted |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
Assessing Your Stamina
https://www.wowhead.com/quest=57909/assessingyourstamina
Currently it is possible to beathttps://www.wowhead.com/npc=159504/sparringaspirant https://www.wowhead.com/npc=159505/sparringaspirant to death, which should not occure. Other people doing this questst would have to wait for them to respawn.
[Drustvar] An Improvised Arsenal
Description of the bug
Over all issues with the stages. when asked to modify the weapon it just disapears and credit isnt given
How to reproduce
..
How it should be
After talking will be able to use a pile of scrap metal ( )
https://www.wowhead.com/quest=50253/animprovisedarsenalvideos
Hands Off My Booty!
Description of the bug
https://www.wowhead.com/npc=131220/vigilhillcannon is missing. Appears only after relog with active quest.
Links
https://www.wowhead.com/quest=49738/handsoffmybooty
[Item] Rousing to Awakened
Description of the bug
When using 9 Rousing [] (all of DF), you will get the item transformed into mode Awakened [].
When you click on the Awakened [], you will get 10 Rousing [].
How to reproduce (example of Earth)
.additem 190315 9 (|T4554447:16|t|cffffd000|Hitem:190315::::::::120:::::|h[Rousing Earth]|h|r)
Click on it (spell: |T4554437:16|t|cffffd000|Hspell:367152|h[Create Awakened Earth]|h|r)
You'll have 1 |T4554437:16|t|cffffd000|Hitem:190316::::::::120:::::|h[Awakened Earth]|h|r
Use |T4554437:16|t|cffffd000|Hitem:190316::::::::120:::::|h[Awakened Earth]|h|r (spell: |T4554447:16|t|cffffd000|Hspell:394276|h[Create Rousing Earth]|h|r) and you'll get 10 |T4554447:16|t|cffffd000|Hitem:190315::::::::120:::::|h[Rousing Earth]|h|r
How it should be
We must use 10 Rousing [] to get 1 Awakened [] (Like the description of this item).
When we use 1 Awakened [] need to get 10 10 Rousing [] (currently it works)
Informations
|T4554449:16|t|cffffd000|Hitem:190328::::::::120:::::|h[Rousing Frost]|h|r |T4554444:16|t|cffffd000|Hitem:190326::::::::120:::::|h[Rousing Air]|h|r |T4554447:16|t|cffffd000|Hitem:190315::::::::120:::::|h[Rousing Earth]|h|r |T4554445:16|t|cffffd000|Hitem:190451::::::::120:::::|h[Rousing Ire]|h|r |T4554448:16|t|cffffd000|Hitem:190320::::::::120:::::|h[Rousing Fire]|h|r |T4554446:16|t|cffffd000|Hitem:190330::::::::120:::::|h[Rousing Decay]|h|r
PTR proof:
[TJS][Peril/Strife] Intensity
Fixed:
Currently, spells that hit main target + an additional target will have the additional target gain |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r stack
Example:
Rogue spell |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|rwith |T237532:16|t|cffffd000|Hspell:382506|h[Replicating Shadows]|h|rtalent has the 2nd target gain |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r stack
Only main target should gain |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r
New issue:
|T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r s spawns of Void Tendril are scripted in a way to attack the main target all of the duration. Casts are affecting boss stack's of |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r , making one of them Immune to damage for 15s.
[TJS] Lesser Sha melee hits
Currently Lesser Sha(NPC ID: 59598) melee hits seems to be overtuned. Im talking about specific mobs with this id with location shown on image below.
!image.png
Key level 21 Tyranical, Raging, Storming, Thundering Blood DK
FS proof average hit ~168k
Retail average hit ~24k
[VotI][Eranog] Flamescale Captain - Melee hits
Currently, the melee damage from the Flamescale Captain is way less than Retail.
PTR (5p):
Retail (234K):
[VotI][Sennarth] Frostbreath Arachnid - Melee hits
Currently, the melee damage from the Frostbreath Arachnid is way more than Retail.
PTR (144K):
Retail (114K):
[PvP][Arena] Swoop UP
Description of the bug
A player reported to us that when he is in a duel and an Evoker uses his |T4622446:16|t|cffffd000|Hspell:370388|h[Swoop Up]|h|r he can get greaped while he is in a duel
How to reproduce
Duel Close to evoker
Tell to evoker use |T4622446:16|t|cffffd000|Hspell:370388|h[Swoop Up]|h|r
How it should be
Normally we shouldn't get greap
Informations of the spell
|T4622446:16|t|cffffd000|Hspell:370388|h[Swoop Up]|h|r
Beta test
December 4, 2023
[Arms] - Fervor of Battle
Description of the bug
is proccing on the target when casting on the single target
How to reproduce
Make Arms warrior
Take talent
Cast on single target
How it should be
should proc on main target only when you cast on 2 or more targets
Informations of the spell
Ptr talents : BcEAoonA2h02U1PVo4204nicFAQrlkkkkkERgkEAAAAkQkIFEAROQBJJBoIRIBkkEAAAAAAAAQCJBAIFA
Ptr proof :
[Arms] - Fatality
Description of the bug
stacks below 30% of targets health getting procced by any spell when it should be procced only by
How to reproduce
Make Arms warrior
Take in talents
Use or on target and get stacks above 30% of target health
Use any warrior ability below 30% of targets health
How it should be
stacks below 30% of targets health should be procced only by
Informations of the spell
Ptr talents : BcEAoonA2h02U1PVo4204nicFAQrlkkkkkERgkEAAAAkQkIFEAROQBJJBoIRIBkkEAAAAAAAAQSkEAAFA
Ptr proof :
[Arms] - Improved Execute
Description of the bug
Currently |T135358:16|t|cffffd000|Hspell:316405|h[Improved Execute]|h|r is not restoring 10% of the rage it spends when used on the target
How to reproduce
Make Arms warrior
Take |T135358:16|t|cffffd000|Hspell:316405|h[Improved Execute]|h|r talent
Cast on the target
How it should be
|T135358:16|t|cffffd000|Hspell:316405|h[Improved Execute]|h|r should refund 10% of the rage spend from using
Informations of the spell
|T135358:16|t|cffffd000|Hspell:316405|h[Improved Execute]|h|r
Ptr talents: BcEAoonA2h02U1PVo4204nicFAQrlkkkkkERgkEAAAAkQkIFEAROQBJJBoIRIBkkEAAAAAAAAQSkEAAFA
Ptr proof :
[All] Soulburn: Drain Life
Description of the bug
After using |T136169:16|t|cffffd000|Hspell:234153|h[Drain Life]|h|r with |T463286:16|t|cffffd000|Hspell:385899|h[Soulburn]|h|r you don't get absorption aura |T571321:16|t|cffffd000|Hspell:394810|h[Soulburn: Drain Life]|h|r
How to reproduce
Take the damage
Use |T463286:16|t|cffffd000|Hspell:385899|h[Soulburn]|h|r
Cast |T136169:16|t|cffffd000|Hspell:234153|h[Drain Life]|h|r
How it should be
After using Drain Life with Soulburn, aura |T571321:16|t|cffffd000|Hspell:394810|h[Soulburn: Drain Life]|h|r should apply. The amount of absorption is equal to the amount of healing received from the ability, but no more than 30% of maximum health
Grimoire of Synergy vs Grimoire of Sacrifice
Description of the bug
|T538443:16|t|cffffd000|Hspell:171975|h[Grimoire of Synergy]|h|r does not work if you sacrificed your pet with |T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r, because during its effect you do not have an active pet that will apply the aura https://www.wowhead.com/spell=171982/demonicsynergychangelog to you.
How to reproduce
Destruction build
BsQA+63P9mnDJYMkogOeTUhr8GCSSkkApBRaHIJh0gAkkISoplAAAAAAAAAAAAgkkEJJJ
Affliction build
BkQA+63P9mnDJYMkogOeTUhr8eACHIJRSCkGHApdgkESJAAAAAAAAAAAAg0ikkkkkkkSCBAkA
Summon any pet
Use |T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r,
Attack the target
How it should be
While aura |T538443:16|t|cffffd000|Hspell:196099|h[Grimoire of Sacrifice]|h|r is active, it should be possible to apply aura https://www.wowhead.com/spell=171982/demonicsynergychangelog to yourself.
Informations of the spell
Retail
[Destruction] Diabolic Embers
Description of the bug
Currently using |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r with talent |T521223:16|t|cffffd000|Hspell:387173|h[Diabolic Embers]|h|r gives you 5 Soul Shards.
PTR:
How it should be:
With talent |T521223:16|t|cffffd000|Hspell:387173|h[Diabolic Embers]|h|r Incinerate generates 100% additional Soul Shard Fragments.
Build:
BsQA+63P9mnDJYMkogOeTUhr8CIJRSCkmCRaJJh0CQOgkkkUSoVkEAAAAAAAAAAAAgEkkA
Informations of the spell
|T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r
|T521223:16|t|cffffd000|Hspell:387173|h[Diabolic Embers]|h|r
[Windwalker] - Stormspirit Strikes
Description of the bug
Talent |T2032605:16|t|cffffd000|Hspell:411098|h[Stormspirit Strikes]|h|r didnt work, https://www.wowhead.com/npc=205353/stormspirit does not simulate any of the player's attacks (dont do damage)
How to reproduce
Create monk
Take talent |T2032605:16|t|cffffd000|Hspell:411098|h[Stormspirit Strikes]|h|r
Use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r to check https://www.wowhead.com/npc=205353/stormspirit
How it should be
When player use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r (striking more than one enemy) with pvp talent |T2032605:16|t|cffffd000|Hspell:411098|h[Stormspirit Strikes]|h|r ,must be summon https://www.wowhead.com/npc=205353/stormspirit to focus your secondary target for 25 sec,which will mimic any of player attacks that do not also strike the target for 25% of normal damage.
Talent build :
B0QAGQ/CbCTTG8MCvSnxuQqJYBAAAAAAAIJSSiSEJCAAAAISSakIQSSESKJJkkIFJJJJpBAAAA
[All] - Ice Cold
Description of the bug
|T135777:16|t|cffffd000|Hspell:414658|h[Ice Cold]|h|r is currently healing the player over time (you should heal with Ice block / Ice cold only with |T135854:16|t|cffffd000|Hspell:382292|h[CryoFreeze]|h|r talent)
PTR proof
How to reproduce
Choose |T135777:16|t|cffffd000|Hspell:414658|h[Ice Cold]|h|r talent
Cast Ice Cold and check if you get any healing received
How it should be
Casting Ice Cold should give you only 70% damage reduction, without any healing
Informations of the spell
|T135777:16|t|cffffd000|Hspell:414658|h[Ice Cold]|h|r
[Balance] - Orbital Strike and Celestial Alignment (Beta)
Description of the bug
When |T1408832:16|t|cffffd000|Hspell:390378|h[Orbital Strike]|h|r talented, |T136060:16|t|cffffd000|Hspell:383410|h[Celestial Alignment]|h|r should active both eclipses, currently it doesnt
ptr proof
talent tree code: BYGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAAAAAAAAAAAAAgCQSSikIRAQQSgkSCJRiWCikISJplECaAUQAE
talent tree screenshot
How to reproduce
Create a druid and spec in balance
Copy talent tree
Cast |T136060:16|t|cffffd000|Hspell:383410|h[Celestial Alignment]|h|r and check the buffs
How it should be
|T136060:16|t|cffffd000|Hspell:383410|h[Celestial Alignment]|h|r should also activate both eclipses with |T1408832:16|t|cffffd000|Hspell:390378|h[Orbital Strike]|h|r talented
Informations of the spell
|T1408832:16|t|cffffd000|Hspell:390378|h[Orbital Strike]|h|r , |T136060:16|t|cffffd000|Hspell:383410|h[Celestial Alignment]|h|r
[Feral] Thrash
Description of the bug
When we are in feral form and we use 'Trash' we do not see the spell on the mob but when we switch to bear form it works perfectly
How to reproduce
Creat Druid
Cat morph
Use Thrash
How it should be
Normally we should have the debuff on the enemy when we use it in cat form
Informations of the spell
Thrash wowhead
Restauration Thrash Talent
Feral Thrast Talent
[Restor] Harmonious Blooming
Description of the Bug: |T134206:16|t|cffffd000|Hspell:392256|h[Harmonious Blooming]|h|r does not trigger the passive effect of |T136044:16|t|cffffd000|Hspell:77495|h[Mastery: Harmony]|h|r there is no increase in healing from mastery.
How to reproduce it:
1. use |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r watching the healing
2. use |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r we check the increase in healing.
3. healing does not increase
How it works on PTR:
How it works on Retail:
[Havoc] - Restless Hunter
Description of the bug
|T1305155:16|t|cffffd000|Hspell:390142|h[Restless Hunter]|h|r talent does not sometimes trigger |T1305155:16|t|cffffd000|Hspell:390212|h[Restless Hunter]|h|r buff. When it does trigger |T1305155:16|t|cffffd000|Hspell:390212|h[Restless Hunter]|h|r , it works for full 8 seconds instead of ONLY NEXT |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r . And NEVER grants a new charge of |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r .
How to reproduce
Talent |T1305155:16|t|cffffd000|Hspell:390142|h[Restless Hunter]|h|r . Use Eye Beam or Metamorphosis, does not matter. When Meta effect ends |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r , you sometimes do not get |T1305155:16|t|cffffd000|Hspell:390212|h[Restless Hunter]|h|r effect.
How it should be
|T1305155:16|t|cffffd000|Hspell:390142|h[Restless Hunter]|h|r talent should ALWAYS grant |T1305155:16|t|cffffd000|Hspell:390212|h[Restless Hunter]|h|r effect after |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r ends. Should empower only ONE |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and grant a charge of |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r
Informations of the spell
Wowhead link |T1305155:16|t|cffffd000|Hspell:390142|h[Restless Hunter]|h|r |T1305155:16|t|cffffd000|Hspell:390212|h[Restless Hunter]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KSSCJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJIBA
[Havoc] - Trail of Ruin main target
Description of the bug
|T1305149:16|t|cffffd000|Hspell:258881|h[Trail of Ruin]|h|r and its damage |T1305149:16|t|cffffd000|Hspell:258883|h[Trail of Ruin]|h|r stopped being applied on main target.
Edit: This is related to |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r talent. Target (main) that takes the chaos damage version of |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r does not get the DOT applied.
How to reproduce
Talent |T1305149:16|t|cffffd000|Hspell:258881|h[Trail of Ruin]|h|r and |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r , try to hit double or even single target with |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r , applies only on cleave targets. Does not apply on main target that took chaos damage.
How it should be
|T1305149:16|t|cffffd000|Hspell:258883|h[Trail of Ruin]|h|r dot should be applied on all targets hit by |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
Informations of the spell
Wowhead link |T1305149:16|t|cffffd000|Hspell:258883|h[Trail of Ruin]|h|r |T1305149:16|t|cffffd000|Hspell:258883|h[Trail of Ruin]|h|r |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
[Evoker][All spec] Rescue interruption
Description of the bug
|T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r interrupts spells of allies.
How to reproduce
Create evoker, spec into any.
Spec into |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r.
Ask a friend to cast a long spell. (for convenience)
Use |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r on them.
Provided video from a player:
Retail:
FS:
How it should be
|T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r should NOT interrupt spells of allies. (|T4622446:16|t|cffffd000|Hspell:370388|h[Swoop Up]|h|r works fine, it _should_ interrupt spells of enemies.)
Informations of the spell
|T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
[Evoker][Any spec] Blessing of the Bronze
Description of the bug
|T4622448:16|t|cffffd000|Hspell:364342|h[Blessing of the Bronze]|h|r stacks.
How to reproduce
Create evoker, spec into any.
Get a friend.
Both of you now have to cast |T4622448:16|t|cffffd000|Hspell:364342|h[Blessing of the Bronze]|h|r.
Check buffs.
How it should be
|T4622448:16|t|cffffd000|Hspell:364342|h[Blessing of the Bronze]|h|r should not stack.
Informations of the spell
|T4622448:16|t|cffffd000|Hspell:364342|h[Blessing of the Bronze]|h|r
[General] Mouseover Cast
Mouseover cast feature is not working.
Even if you set the key or not, when mousing over an enemy, if you use your spell, it does nothing and says no target
[AV][Leymor] Explosive Brand
Description of the bug
https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normalability |T135734:16|t|cffffd000|Hspell:374567|h[Explosive Brand]|h|r have wrong hitbox.
How to reproduce
Go to Azure Vault
go to https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal bossfight area
Pull https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal and test ability |T135734:16|t|cffffd000|Hspell:374567|h[Explosive Brand]|h|r hitbox
How it should be
https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normalability |T135734:16|t|cffffd000|Hspell:374567|h[Explosive Brand]|h|r hitbox should be same like spell animation
Informations of the spell
Video proof Watch the paladin on the left side of the screen. He was hit by the stomp before he got pushed into the trees.
[SL intro] Threads of Fate freeze
After accessing SL campaign at chromie, if you have already completed SL campaign anywhere before, you get frozen with Threads of Fate NPC asking you what you want to do with no dialogue option.
ToF was removed in DF as leveling option, please remove it and force players to do Qline
[General] Loot interface
After killing more than one npc (often when being in party) after looting these npcs, you can still open the loot table of other enemies, but it is being empty. It is sometimes extremely annoying in bigger packs of mobs.
You should have area loot, that loots all mobs in the area and disables loot interface. Now sometimes loot interface persists even tho you already looted them thru area loot.
QOL fix.
[Voti][Sennarth] Sennarth - Melee hits
Currently, the melee damage of Sennarth is way more than Retail.
PTR (587K):
Retail (185K):
[General] buffs removing eachother
Description of the bug
When applying any food buff, augmentation rune buff or enbemlishment buff (from what i found only https://www.wowhead.com/spell=387336/zoneoffocuscomments ) or getting a proc of |T4548899:16|t|cffffd000|Hitem:198316::::::::120:::::|h[High Intensity Thermal Scanner]|h|r buff.you lose any other buff from this list, you can only have one of them at a time
How to reproduce
.additem 197778
use |T1387663:16|t|cffffd000|Hitem:197778::::::::120:::::|h[Timely Demise]|h|r and wait 10 seconds untill you get the well fed stat buff
.additem 201325
use |T4644002:16|t|cffffd000|Hitem:201325::::::::120:::::|h[Draconic Augment Rune]|h|r
you will see the augmentation rune buff will remove the well fed buff
.cast 387336
The Zone of focus buff will remove augmentation rune buff
(as hunter) .additem 198316
Apply |T4548899:16|t|cffffd000|Hitem:198316::::::::120:::::|h[High Intensity Thermal Scanner]|h|r to your weapon
Hit a dummy untill you get the stat buff from the enchant
You will lose the previous buff when the enchant buff procs
How it should be
They are all seperate buffs that shouldnt remove each other if applied at the same time
Informations
[The War Campaign]
While doing https://www.wowhead.com/quest=52749/thewarcampaign , you cannot turn the quest in, because the boat is missing and all NPCs are swimming in the water, not alligned with their position, making them unclickable.
!image.png
[Voti][Primal Council] Melee hits
Currently, the melee damage from the bosses of Primal Council is different to retail.
Dathea Stormlash:
PTR (136k first melee hit, 70k 2nd melee hit)
Retail (71k first melee hit, 36K 2nd melee hit)
Embar Firepath:
PTR (537K):
Retail (233K):
Kadros Icewrath:
PTR (134K):
Retail (71k):
Opalfang:
PTR (784K):
Retail (433K):
[Voti][Dathea] Dathea Ascended - Melee hits
Currently, the melee damage from Dathea Ascended is way more than it should.
PTR (809K):
Retail (424K):
[Voti][Eranog] Eranog - Melee hits
Currently, the melee hits damage from Eranog are way more than retail.
PTR (600K):
Retail (270K):
[Voti][Eranog] Flamescale Tarasek - Melee hits
Currently, the Flamescale Tarasek melee damage is more than in Retail.
PTR (97K):
Retail (54K):
[Voti][Dathea] Volatile Infuser - Melee hits
Currently, the melee damage from the Volatile Infuser is different from Retail.
It has 2 IDs in mythic.
https://www.wowhead.com/npc=192934/volatileinfuser
PTR (633K):
Retail (301K):
https://www.wowhead.com/npc=197671/volatileinfuser
PTR (628K):
Retail (333K):
[Voti][Sennarth] Caustic Spiderling - Melee hits
Currently, the melee damage of the Caustic Spiderling is way more than Retail.
PTR (38K):
Retail (13K):
[VotI][Terros] Rockblast + Aftershock missing
|T1044087:16|t|cffffd000|Hspell:381298|h[Rock Blast]|h|r |T1016352:16|t|cffffd000|Hspell:386400|h[Aftershock]|h|r are dealing no damage, and no visual effect is shown
[CoS][Gerdo] Resonant Slash vs Signal Beacon
After the boss casts Signal Beacon, all following Resonant Slashes will not hit players
[General] Missing resurrection debuff
Description of the bug
When dead players get combat res by |T4726195:16|t|cffffd000|Hspell:391054|h[Intercession]|h|r, |T136080:16|t|cffffd000|Hspell:20484|h[Rebirth]|h|r or any other cr, doesnt appear the |T237542:16|t|cffffd000|Hspell:160029|h[Resurrecting]|h|r debuff
How to reproduce
1. Use |T136080:16|t|cffffd000|Hspell:20484|h[Rebirth]|h|r to dead player
2. Check if debuff appeared
How it should be
Any player who used combat res should apply to dead player |T237542:16|t|cffffd000|Hspell:160029|h[Resurrecting]|h|r debuff for 1 min, and this debuff should disappears if player cancels or accepts cr
[Voti][Dathea] Thunder Caller - Melee hits
Currently, the melee damage of the Thunder Caller is way more than it is in Retail.
PTR (58K):
Retail (29K):
[Voti][Terros] Melee hits
Currently, the melee damage from Terros is way more than Retail.
PTR (952K):
Retail (524K):
[Title Arena PvP][Evoker] Elite title Evoker
Description of the bug
When a player has the title "elite" on evoker, he does not have the title https://www.wowhead.com/title=742/theeliteevoker but rather the "elite" but with another class
How to reproduce
Creat evoker
use .modify arena 2400
Check title elite
How it should be
Normaly we get https://www.wowhead.com/title=742/theeliteevoker
Informations of the spell
Evoker Elite
December 3, 2023
[Arcane] - Radiant Spark
Description of the bug
|T3565446:16|t|cffffd000|Hspell:376103|h[Radiant Spark]|h|r applies one stack of |T3565446:16|t|cffffd000|Hspell:376104|h[Radiant Spark Vulnerability]|h|r on Radiant Spark's cast.
PTR proof
How to reproduce
Choose Radiant Spark cast
Cast Radiant Spark
Check if |T3565446:16|t|cffffd000|Hspell:376104|h[Radiant Spark Vulnerability]|h|r is applied.
How it should be
Casting Radiant Spark, you should only apply |T3565446:16|t|cffffd000|Hspell:376103|h[Radiant Spark]|h|r debuff on targets and |T3565446:16|t|cffffd000|Hspell:376104|h[Radiant Spark Vulnerability]|h|r is applied by the next 4 spells
Informations of the spell
|T3565446:16|t|cffffd000|Hspell:376103|h[Radiant Spark]|h|r
|T3565446:16|t|cffffd000|Hspell:376104|h[Radiant Spark Vulnerability]|h|r
[Fire] - Ignite
Description of the bug
Atm |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r DoT damage shared on all mages on same target ,for example :
if mage apply on target |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r other mage reapplied |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r for first mage debuff ( dont make a personal |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r debuff ).
if this mages in group , damage will be counted on mage who apply |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r first
How to reproduce
Create a 2 mages
use any spell in 2 mages on same target to apply |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r
[CoS][Talixae] Withering Soul Uninterruptable
Currently, the Withering Soul cast from the boss is Uninterrupable. It should be.
December 2, 2023
[BM] Call of the Wild / Animal Companion vs Buffs
Summoned pets are having auras original creature template have.
It shouldn't.
[General] - Death Strike
Description of the bug
1.Atm |T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r min healing its ~8.14% of max health, but should be 7% w/o any talent for deaths strike(tooltip fine here)
Note: All talents build get for blood, but first 2 parts that only for generic talent tree
Talent build: BoPA/gf1fDREKLfAcG9Z2HkF/BikISkkIISEIiECJJJRCAAAAAgkkEh0SISAAAhkkkAAAAA
2.With talent |T237517:16|t|cffffd000|Hspell:374277|h[Improved Death Strike]|h|r min healing its the same like with out talent ~8.14% but should be 7.4% for blood(cause for blood its increase ds healing done by 5%) and for frost/unholy its should be 11.2%(cause for this specs talent increased healing done by 60%). Atm for all specs tooltip sayd its 11.2
Talent build: BoPA/gf1fDREKLfAcG9Z2HkF/BikIEJJCiEBJiECJJJRCAAAAAgkkEh0SISAAAhkkkAAAAA
3.(For blood only) With talent |T1035055:16|t|cffffd000|Hspell:273953|h[Voracious]|h|r min healing its ~9.36% of max hp, but should be 8%. Tooltip sayd its 8%(with tooltip all fine)
Talent build: BoPA/gf1fDREKLfAcG9Z2HkF/BikkIRSigIRgISIkkkEJAAAAAASSSESLhIBAAESSSAAAAA
4.(For blood only) With both talents |T237517:16|t|cffffd000|Hspell:374277|h[Improved Death Strike]|h|r and |T1035055:16|t|cffffd000|Hspell:273953|h[Voracious]|h|r min healing its ~9.36% of max hp, but should be 8.5%. Tooltip sayd its 12.9% when u get build and 12.3% after relog.
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BikkQkkIISEkISIkkkEJAAAAAASSSESLhIBAAESSSAAAAA
[Evoker][All spec] Scouring Flame
Description of the bug
|T135826:16|t|cffffd000|Hspell:378438|h[Scouring Flame]|h|r is a PvP talent. Using |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r with empowerment 14 removes only 1 or 2 Magic buffs at most, instead of the amount that is decided by empowerment level.
How to reproduce
Create evoker, spec into any, choose PvP talent |T135826:16|t|cffffd000|Hspell:378438|h[Scouring Flame]|h|r .
Get into a duel with a friend (preferably druid, priest).
Your friend (druid, for example) should apply various hots on himself. (|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r , |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r, |T136104:16|t|cffffd000|Hspell:305497|h[Thorns]|h|r, any)
Use level 34 |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r on them.
Look at their buffs.
How it should be
Using |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r with empowerment 14 should remove 14 magic buffs on the enemy. (Level 1 |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r should remove only 1 buff, level 2 |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r should remove two, level 3 |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r should remove three, level 4 |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r should remove four.)
Informations of the spell
|T135826:16|t|cffffd000|Hspell:378438|h[Scouring Flame]|h|r
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
[Waking Shores][World Boss] Basrikron loot
Description of the bug
When you loot a https://www.wowhead.com/npc=193535/basrikron , it drops things that are not of your class (If you are cloth, then chain mail may drop)
How to reproduce
Get party or solo it, kill boss , loot it.
How it should be
After looting, either an item should fall on your class or things like rings, necklaces, trinkets
December 1, 2023
[Destruction] Cry Havoc vs Bane of Havoc PvP talent
Description of the bug
|T1325312:16|t|cffffd000|Hspell:387522|h[Cry Havoc]|h|r does not work with the PvP talent https://www.wowhead.com/spell=200546/baneofhavoccomments which applies |T460695:16|t|cffffd000|Hspell:200548|h[Bane of Havoc]|h|r to targets in the selected area.
PTR:
How to reproduce
Build
BsQA+63P9mnDJYMkogOeTUhr8GCSSkkApBRaHIJh0gAkEiEaaJCAAAAAAAAAAAgkkEJJJ
Take https://www.wowhead.com/spell=200546/baneofhavoccomments
Apply it to 1 or more targets
Cast |T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r
How it should be
Using Chaos Bolt on targets that are affected by |T460695:16|t|cffffd000|Hspell:200548|h[Bane of Havoc]|h|r should deal aoe damage with |T1325312:16|t|cffffd000|Hspell:387547|h[Cry Havoc]|h|r from each Chaos Bolt just like with regular |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r.
Retail:
[Enhancement] - Feral Spirits increased damage
Description of the bug
Currently, Feral Spirits are not increasing the physical damage dealt by the abilities when you don't have the talent Elemental Spirits.
PTR proof:
How to reproduce
Use Stormstrike
Check the damage it dealt.
Use Feral Spirits
Use Stormstrike
Check if the damage increased.
How it should be
Each Feral Spirit should increase the physical damage by 15% (excluding auto attacks) and it should stack if you summon more Feral Spirits so for example if you summon 2 feral spirits, and before they disappear you summon another 2 the % of physical damage increased should be 60%.
Informations of the spell
|T237577:16|t|cffffd000|Hspell:51533|h[Feral Spirit]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRSiIJhAJIRCAAAAAAAAAAAAoEhkQiWKSKk0OQSKgDoEBSaA
[Enhancement] - Elemental Blast disappearing
Description of the bug
Currently, Elemental Blast is disappearing/can't be used if you don't have the talent Lava Burst and you relog, it is happening only if you don't have the talent Elemental Blast in Elemental spec.
Proof:
Proof 2:
Proof 3:
How to reproduce
Remove Lava Burst from the talents.
Choose Elemental Blast.
Relog.
Check if you can use Elemental Blast.
How it should be
Elemental Blast shouldn't disappear if you don't have the talent Lava Burst.
Informations of the spell
|T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r
|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRSiIJhAJIRCAAAAAAAAAAAAoEBJkolikCJtDkkCOgDoEBSaA
[General] - Nightstalker
Description of the bug
https://www.wowhead.com/spell=14062/nightstalkerchangelog Does not increase your damage while in stealth
How to reproduce
Check tooltip damage of any of your abilities out of stealth
Go to stealth
Thier damage won't get increased
How it should be
While in stealth your damage should increase by 4/8% depening on amound of points in the talent
[General] Aura effects on party/raid
Description of the bug
The effects of the auras from Paladin, only the Paladin get affected by. The rest of party/raid doesn't get the buff/benefits.
ptr proof
In the ptr proof image, we can see how I have activated the Retribution Aura, but Camph doesn't have on his buffs. Moreover, he has the Concentration Aura activated (we can see on his buffs), but I doesn't have on my buffs.
How to reproduce
Create a Paladin and copy talent tree code
Invite another player to your group
Check if the other player have your selected aura in its buffs
How it should be
Every single member of group/raid should have the aura that Paladin selected.
We can check on this video for example
With the timestamp i selected, we can check how this Retribution Paladin have the Retribution Aura selected. But in his buffs he has his aura + other Paladin aura, which in this case is Devotion Aura screen from video retail proof
Informations of the spell
Wowhead link
Crusader Aura |T135890:16|t|cffffd000|Hspell:32223|h[Crusader Aura]|h|r
Devotion Aura |T135893:16|t|cffffd000|Hspell:465|h[Devotion Aura]|h|r
Concentration Aura |T135933:16|t|cffffd000|Hspell:317920|h[Concentration Aura]|h|r
Retribution Aura |T135889:16|t|cffffd000|Hspell:183435|h[Retribution Aura]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAIBAiQr0KJNNJIkmkAAAAAAApESSCBSSSEAJkWaJlG5AJJEogWAA
talent tree proof
[Vengeance] - Soul Cleave hitbox on large adds
Description of the bug
It seems that if you use |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r on larger adds on max range, It does not deal any damage.
This can be problem on raid bosses such as terros that are big and are far from the player with their center.
How to reproduce
Use |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r on large add on max range.
How it should be
|T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r should always hit the target that is targeted.
Informations of the spell
Wowhead link |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r
[Vengeance] - Fel Devastation not healing
Description of the bug
|T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r does not currently heal you by itself.
It should heal you by the value in tooltip counted by formula on wowhead
How to reproduce
Use |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r with less than 100% HP, see healing done.
How it should be
It should heal you by the value in tooltip counted by formula on wowhead
Informations of the spell
Wowhead link |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r
[Evoker][Preservation] Dream Projection
Description of the bug
|T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r is a PvP talent. It's healing throughout the whole duration of the spell. Additionally, the projection flies way too fast.
How to reproduce
Get evoker, spec into Preservation. Pick |T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r.
Cast the spell. Check combat log.
(you don't have to cast the spell again, the additional cast of |T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r that gives you hot works FINE.)
How it should be
|T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r should only heal allies (excluding yourself) it passes through + the flying speed of this spell should not be so high.
Providing you with the videos from both retail and PTR:
Informations of the spell
|T4622475:16|t|cffffd000|Hspell:377509|h[Dream Projection]|h|r
[PvP] PvE and PvP Tallens Stacking Abuse
Description of the Bug:
When you join arena and change your PvP or PvE tallents it works after your leave arena. For example you joined and swaped your 3 PvP tallents. You leave from arena and you will have 6 PvP Tallents.
How to reproduce it:
1. Join Arena/BG/Skirmish/SoloQ
2. Swap your Pve or PvP Tallents
3. Leave Arena
4. Check your Tallents
How it works on PTR:
How it works on Retail:
It shouldnt.
[VotI][Raszageth] Typhoon strike range
|T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r should have unlimited range
At the moment it only strikes the target if they're within melee range
[VotI][Diurna] Quest stones
After completing the Diurna skip quest, in order to open the door directly to diurna after defeating eranog, there should be 2 stones on the sides of diurna's door
These stones are currently missing
[Item][Dungeon] - Voidmenders Shadowgem
Info about the points that need to be checked for items:
Second part of the tooltyp.
Description of the bug:
Issue 1: Fixed.
First part (on use) for Critical Strike for 15sec is working correct, but second one with empowering this effect is not.
_________________________________________________________________________
Issue 2: New.
When we use the trinket out of combat and then enter combat the effect disappear:
Warlock's talent: Summon Vilefiend is affecting the trinket's duration.
(The trinket is working correct if Warlock is not using this talent).
When we summon Valefiend the duration of the trinket disappear entirely.
Proof:
How to reproduce:
Use the trinket. (Item ID: 110007).
Take a look on bonus Critical Strike.
How it should be:
Healing and damaging spells should empower the effect of bonus Critical Strike for 15sec:
For 421 ilvl it should be: 2,124 Critical Strike for 15sec (working correct):
How the empowerment is working: 4 times x 12%
2nd second of the duration: 2,124 + 12% (255) = 2,378
5th sec of the duration: 2,378 +12% (255) = 2,633
8th sec of the duration: 2,633 + 12% (255) = 2,888
11th sec of the duraation: 2,888 + 12% (255) = 3,143
Proof:
Informations of the spell
Wowhead link: |T133266:16|t|cffffd000|Hitem:110007::::::::120:::::|h[Voidmender's Shadowgem]|h|r
[Evoker][Preservation] Spiritbloom vs. Lifebind
Description of the bug
|T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r does not work with |T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r at all.
How to reproduce
Create an evoker, get into preservation. (talent string: BwbBsJu/D+01p9npZvkV+nWIkDAAAAAcgkkSkkkQSOQKJAOQAAgQSiESSSCRSAAAASSIBSiQAA)
Cast |T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r on your ally (or yourself).
Cast |T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r while |T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r is active.
See that you are not getting 40% of |T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r as a |T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r healing.
How it should be
Using |T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r, getting |T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r buff and then casting |T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r should heal you for 100% of |T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r and 40% of |T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r as |T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r.
Second screenshot is retail. First screenshot is PTR.
Informations of the spell
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
|T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[Evoker][All Spec] Soar
Description of the bug
|T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r seems to occasionally bug out and not push character upwards, in the air.
How to reproduce
Create Evoker, spec into any.
Use |T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r. If it worked for you, use .cool and try again.
For instance, check second soar attempt in the next video: Soar
How it should be
|T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r should not bug out.
Informations of the spell
|T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r
[Waking Shores] Worst Impressions
Description of the bug
https://www.wowhead.com/quest=66410/worstimpressions tells you to talk to https://www.wowhead.com/npc=187323/tutaqan . When you talk to him, nothing happens. Relog does not help. (look attachment)
However, when you abandon quest, talk to the questgiver again and do not wait for NPCs to finish their dialogues, but instead click onhttps://www.wowhead.com/npc=187323/tutaqan, in his window you get the option to skip the entire dialogue. (look attachment with window)
How to reproduce
Do questline starting from https://www.wowhead.com/quest=68863/alosttribe.
When given https://www.wowhead.com/quest=66410/worstimpressions, walk with the NPC. Wait for them to finish the dialogue.
Talk to https://www.wowhead.com/npc=187323/tutaqan .
How it should be
You should be given an option to speak to after NPCs finish their dialogue. (second attachment)
Informations of the spell
https://www.wowhead.com/quest=66410/worstimpressions
https://www.wowhead.com/npc=187323/tutaqan
https://www.wowhead.com/npc=188301/guardhakota
[Evoker][Devastation] Pyre vs. Volatility
Description of the bug
Additional procs of |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r granted by the talent |T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r do not damage mobs. (outside of dummies)
How to reproduce
Get evoker, spec into Devastation.
Spec into |T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r talent.
Go to dummies, press |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r until it procs. Look at the |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r next they are doing damage.
Go to mobs in some area, open world or dungeon, cast |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r.
Providing you the proof:
How it should be
|T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r procs granted by the talent |T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r should do damage to the mobs.
Informations of the spell
|T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r
|T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r
[Herbalism][Quest] Get Their Bark Before They Bite
Description of the bug
The NPC does not accept our grass in https://www.wowhead.com/quest=70613/gettheirbarkbeforetheybite , writes that there are no items
How to reproduce
We take the quest, we get the necessary amount of grass, we hand over the quest
!image.png
[Waking Shores] Closure
Description of the bug
https://www.wowhead.com/quest=66440/closurecomments . Your task it to talk to https://www.wowhead.com/npc=187323/tutaqan, /way 2022 53.66 39.24, though you cannot.
How to reproduce
Start with https://www.wowhead.com/quest=68863/alosttribe, do all the way till https://www.wowhead.com/quest=66440/closurecomments.
Fly/go to https://www.wowhead.com/npc=187323/tutaqan at aforementioned place.
Click on him.
How it should be
Upon clicking on https://www.wowhead.com/npc=187323/tutaqan, you should see a window with dialogue option to be able to continue onwards the quest.
Informations of the spell
https://www.wowhead.com/npc=187323/tutaqan
https://www.wowhead.com/quest=66440/closurevideos:id=256203
[Thaldraszus][Quest] The Gift of Silver
Description of the bug
The quest https://www.wowhead.com/quest=67074/thegiftofsilver does not provide you with the quest item: |T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r
How to reproduce
Take the quest https://www.wowhead.com/quest=68794/allyofdragons , complete it.
Take quest https://www.wowhead.com/quest=67074/thegiftofsilver, talk to Alexstrasza. What is this gift from Tyr?
At the end of the dragons dialogue there should be an interactable item which you should be able to loot. It should provide |T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r.
How it should be
Interactable (look screenshot) item should be lootable and provide |T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r.
Informations of the spell
https://www.wowhead.com/quest=67074/thegiftofsilver
|T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r
[Packet] Can't start a garrison mission (BFA)
Player can't start mission in WarCampaign garrison, can't pass GetMissionDatasFromClient
How to reproduce:
Add the quest https://www.wowhead.com/quest=53332/timeforwar on your Alliance char. completing this quest create aplayer garrison.
Do https://www.wowhead.com/quest=51714/missionfromtheking (next in chain) to earn the first follower
https://www.wowhead.com/quest=51715/warofshadows ask you to start the mission, IG when you launch the mission you just return to mission selection
(Maybe add an error when it's happening ?)
[Ohn'Ahran][Quest] Teeth for a Tooth
Description of the bug
On https://www.wowhead.com/quest=65792/teethforatooth There is no Sutaan to be killed on a mission.
How to reproduce
We take the quest, we fly to the gathering place. The warmod is not important.
!image.png
[Thaldraszus] [Quest] The Gift of Silver
Description of the bug
The object required by the quest is not usable
How to reproduce
We take the quest, fly up the tower, talk to the dragon
https://www.wowhead.com/quest=67074/thegiftofsilver
!image.png
[Alchemy][Quest] Aiding the Raiding
Description of the bug
The NPC does not accept themes, although they are available
How it should be
After 10 potion craft , this quest should be completed
https://www.wowhead.com/quest=70532/aidingtheraiding
!image.png
!image.png
[Herbalism][Quest] Bubble Craze
Description of the bug
The NPC does not accept themes, although they are available
How it should be
After gather him 8 herb(|T4530943:16|t|cffffd000|Hitem:191468::::::::120:::::|h[Bubble Poppy]|h|r ) he must complete quest.
https://www.wowhead.com/quest=70614/bubblecraze
!image.png
[Herbalism][Quest] Animated Infusion
Description of the bug
The NPC does not accept the https://www.wowhead.com/quest=72427/animatedinfusion , writes that we do not have items
How to reproduce
We take the quest, fly to the place, get the right topics (they do not fly into the bag, but just go into the quest).
[Evoker][Devastation] Volatility killing allies
Description of the bug
|T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r (due to the talent |T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r ) is damaging allies.
How to reproduce
Get evoker, get devastation.
Take |T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r and |T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r.
Go to the dungeon with your ally, pull a pack of mobs, watch it happen.
Providing you with the screenshot:
How it should be
|T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r (granted by the talent |T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r ) should not damage allies.
Informations of the spell
|T525023:16|t|cffffd000|Hspell:369089|h[Volatility]|h|r
|T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r
November 30, 2023
[Destruction] Ritual of Ruin vs Power Overwhelming
Description of the bug
Currently, when using the "free" Chaos Bolt or Rain of Fire which does not consume your shards with the buff |T840195:16|t|cffffd000|Hspell:387157|h[Ritual of Ruin]|h|r you do not get the buff stacks |T236300:16|t|cffffd000|Hspell:387283|h[Power Overwhelming]|h|r.
How to reproduce
Use build
BsQA+63P9mnDJYMkogOeTUhr8GCSOQSSCkGEpdgkESDS4ASSISoplAAAAAAAAAAAAgESkkkA
Spend 10 shards
Get Buff |T840195:16|t|cffffd000|Hspell:387157|h[Ritual of Ruin]|h|r
Use Chaos Bolt or Rain of Fire
How it should be
You should get |T236300:16|t|cffffd000|Hspell:387283|h[Power Overwhelming]|h|r buff stacks when using a free Chaos Bolt/Rain of Fire with |T840195:16|t|cffffd000|Hspell:387157|h[Ritual of Ruin]|h|r buff as if they had spent shards.
Retail proof:
2:22 player receives |T840195:16|t|cffffd000|Hspell:387157|h[Ritual of Ruin]|h|r and has 9 stacks |T236300:16|t|cffffd000|Hspell:387283|h[Power Overwhelming]|h|r
2:23 player spends Ritual of Ruin with Rain of Fire and gets 3 more stacks
[Enhancement] - 4p tier set vs Thorim's Invocation
Description of the bug
Currently, when you use Windstrike with the talent Thorim's Invocation the Maelstrom Weapon consumed is not giving stacks of the 4p tier set.
PTR proof:
How to reproduce
Use Ascendance.
Use Lightning Bolt/Chain Lightning.
Use Windstrike.
Check if the Maelstrom Weapon consumed by Windstrike gives stacks of the 4p tier set.
How it should be
If you use Windstrike while you have the talent Thorim's Invocation all the Maelstrom Weapon consumed by it should give stacks of the 4p tier set bonus.
Windtrike cast
4p tier set stacks gained
As you can see he cast Windtrike at 00:15.000, and he gained stacks of the tier set at the same time, the same happens at 00:16.754 where he cast Windstrike, and he refreshed the buff of the tier at the same time.
Informations of the spell
|T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r
|T237571:16|t|cffffd000|Hspell:384444|h[Thorim's Invocation]|h|r
|T136099:16|t|cffffd000|Hspell:396006|h[Fury of the Storm]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRSiISIQClEJAAAAAAAAAAAAgSESCJapIKk0OQSK4AOgSEIpB
[General] - Find weakness + cheap shot
Description of the bug
When you use |T132092:16|t|cffffd000|Hspell:1833|h[Cheap Shot]|h|r , you apply |T132295:16|t|cffffd000|Hspell:91023|h[Find Weakness]|h|r on the target and yourself
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgkkEJkkAJRSkIJJJJhAAAAAAAEtAJlkASkWAAAA (for outlaw)
Use cheap shot on a dummy
You will apply find weakness debuff on yourself
How it should be
Should only apply find weakness on the target hit with cheap shot
Informations of the spell
[All] - Shadowfiend/Mindbender pet buff missing
Description of the bug
Currently all specializations miss pet buff under the player unit frame for mindbender/shadowfiend
retail image of pet buff im talkin about
basic shadowfiend for all priests |T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r
discipline mindbender |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r
shadow mindbender |T136214:16|t|cffffd000|Hspell:200174|h[Mindbender]|h|r
How to reproduce
create priest
spec talents needed to get to mindbender/shadowfiend in all specializations
use it and check for pet buff under player unit frame (by default)
How it should be
Player should see duration of pet under their unit frame similar to shaman totems, druid |T134222:16|t|cffffd000|Hspell:145205|h[Efflorescence]|h|r etc.
[Protection] - Final Stand
Description of the bug
When u use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r with talent |T135889:16|t|cffffd000|Hspell:204077|h[Final Stand]|h|r u are lost all aggro for ~0,10,2s
How to reproduce
1. Pull any adds
2. Use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
3. Check if u lost aggro(adds moving to others party members or anyone got hit from them)
How it should be
U shouldnt lose agro at the using |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r with talent |T135889:16|t|cffffd000|Hspell:204077|h[Final Stand]|h|r
Talent build: BIEAomTTpSA9oX6huYLb5nP3r3SaJkiodAtIJlSTSCRkIBAAIAAAAAAAgGRSCJIJkkmAJFAICAAgAE
[Windwalker] Hit combo
Description of the Bug:
this talent |T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r it does not work correctly, the series is extended from all spells. Hit combo is extended only from spells that cause damage to the target.
How to reproduce it:
You need to take |T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r , click |T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r and use any other ability to extend the hit combo (except |T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r , this spell should extend).
How it works on PTR:
talent
|T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r extended from any spells.
How it works on Retail:
[Windwalker] Expel Harm
Description of the Bug:
spell |T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r does not give a buff |T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r , if you just fuck yourself (ie, do not apply this spell to the target, but just fuck yourself
How to reproduce it:
you must use |T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r and in buffs it will be seen that there was no buff from |T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r
How it works on PTR:
spell |T627486:16|t|cffffd000|Hspell:322101|h[Expel Harm]|h|r does not give a Hit Combo if you do not apply this spell to the target.
How it works on Retail:
[All] - Ice Floes not consumed while standing still
Description of the bug
|T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r stacks aren't getting consumed while standing still during cast.
PTR example
How to reproduce
Choose |T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r talent
Cast |T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r and use a spell without moving
Check if |T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|rstaclk gets consumed
How it should be
Finishing a cast while having |T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r stacks should always consume a stack even if not moving during cast.
Informations of the spell
|T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r
[Frost] - Icy Veins Water Elemental
Description of the bug
While Icy veins is active, Water Elemental , most of the times, does not do any damage while on the aasist/defense mode
How to reproduce
Cast Icy veins
Water elemental summoned
Not attacking until given command
How it should be
Water Elemental should attack the targeted npc (while the player is attacking)
Informations of the spell
|T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r
Vid from the bugtracker report
[Feral] Incarnation: Avatar of Ashamane
Description of the bug
When we use incarnation we have a combo point every 1.5 seconds when we reach 5 combo points the buff allows us to stack 3 additional combo points which is returned to us when we use a finishing move
How to reproduce
Use |T642579:16|t|cffffd000|Hspell:252071|h[Incarnation: Avatar of Ashamane]|h|r
Wait 5 combo points + 4.5 seconde ~
Use 5 combo points
And see Combo points
How it should be
After the 5 combo points and the extra 4.5 seconds we should have 3 combo points when we use the 5
Informations of the spell
|T642579:16|t|cffffd000|Hspell:252071|h[Incarnation: Avatar of Ashamane]|h|r
Talent Feral: BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKgQSCIRCJJ5ABJ0CaJOAAAAAAAkAAA
[Restoration] Nurturing Dormancy
Description of the bug
A player reported to us that Nurturing dormancydoes not increase the duration of the rejuvenation duration |T1033478:16|t|cffffd000|Hspell:155675|h[Germination]|h|r even though it has the talent
How to reproduce
Creat Druid
Take |T236166:16|t|cffffd000|Hspell:392099|h[Nurturing Dormancy]|h|r
Use 2 rejuvenations
How it should be
Normaly |T236166:16|t|cffffd000|Hspell:392099|h[Nurturing Dormancy]|h|r Increases the duration of |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r and |T1033478:16|t|cffffd000|Hspell:155675|h[Germination]|h|r
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0SSSUKRSSkUwBIQolWSAAAAAAAAAAAAgSAiIkgkIQSgIlkkCCAAAAAQEAAQA
[Feral] Maim PvP
Description of the bug
A player reported to us that when we use |T132134:16|t|cffffd000|Hspell:22570|h[Maim]|h|r in pvp and addons like gladius or diminish do not display the number of reduction in next stun
How to reproduce
Creat Druid
Take addon for track CD's DR (Gladius,Diminish).
Use |T132134:16|t|cffffd000|Hspell:22570|h[Maim]|h|r Check addons
How it should be
We should see |T132134:16|t|cffffd000|Hspell:22570|h[Maim]|h|r as a stun spell and be displayed on pvp addons
Informations of the spell
Talent feral: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAQSDJKSSSSLFJplkkIJAAAAAAaAICAEJJJRSCtEQCAAAAAAkAEAA
Beta test
[Blood] - Coagulopathy
Description of the bug
https://www.wowhead.com/spell=391477/coagulopathy?def=101168&rank increases |T135774:16|t|cffffd000|Hspell:164327|h[Blood Plague]|h|r dmg even if talent picked and buff doesnt active (talent also increases blood plague dmg in tooltip w/o active buff)
New issue: base dmg of |T135774:16|t|cffffd000|Hspell:164327|h[Blood Plague]|h|r higher than on retail
Retail bp dmg:
Ptr bp dmg:
Also:
1. With talent https://www.wowhead.com/spell=391477/coagulopathy?def=101168&rank |T135774:16|t|cffffd000|Hspell:164327|h[Blood Plague]|h|r did 9 ticks with more dmg than w/o this talent:
Talent tree: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJEJJiISkQiIhgkkEJAAAAAQIJJRItEiEAAQIJJBAAAA
2. With out https://www.wowhead.com/spell=391477/coagulopathy?def=101168&rank bp did 8 ticks:
Talent tree: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJEJJiISkQiIhgkkEJAAAAAQIJJRItEiEAAQIJJBAAAA
3. If u unlearn https://www.wowhead.com/spell=391477/coagulopathy?def=101168&rank talent and learn him again(Get build from 2nd point and next from 1st again) then it will did the same 8 ticks but with more dmg than w/o talent:
4. But if u will make relog after 3rd point, bp gonna does again 9 ticks with more dmg as in first point.
How to reproduce
1. Get build with https://www.wowhead.com/spell=391477/coagulopathy?def=101168&rank BoPA/gf1fDREKLfAcG9Z2HkF/BCJJEJJOgISkQiIhIJJJBAAAAAQIJJRItEiEAAQIJJBAAAA
2. Check how much dmg does |T135774:16|t|cffffd000|Hspell:164327|h[Blood Plague]|h|r
3. Get build w/o https://www.wowhead.com/spell=391477/coagulopathy?def=101168&rank BoPA/gf1fDREKLfAcG9Z2HkF/BCJJEJJOgISkQiIhIJJJBAAAAAQIJJRItEiEAAQIJJBAAAA
4. Check how much dmg does |T135774:16|t|cffffd000|Hspell:164327|h[Blood Plague]|h|r
How it should be
https://www.wowhead.com/spell=391477/coagulopathy?def=101168&rank shouldnt permanently increases dmg of |T135774:16|t|cffffd000|Hspell:164327|h[Blood Plague]|h|r
Informations of the spell
|T237514:16|t|cffffd000|Hspell:55078|h[Blood Plague]|h|r
https://www.wowhead.com/spell=49998/deathstrike?def=101202&rank
https://www.wowhead.com/spell=391477/coagulopathy?def=101168&rank
[General] [VIP] Vip capital
Description of the bug
When you are flying on different continents and you use the command .vip capital, you teleport to the capital city of your faction and automatically get dismounted (that's good).
But when you jump, you can see that you can swim in the air.
When you are in combat, you can always stay in flight.
You can also cast some spells.
How to reproduce
Go in different continents (SL, Legion etc.)
Ride a flying mount and fly
Use the command .vip capital
Once you're in the capital press space button
How it should be
You normally can't fly without a flying mount in the capital.
Dismount is normal.
Informations
With caster char:
Same issue as SL
[Raid][Trinket] Controlled Current Technique
Description of the bug
|T1020391:16|t|cffffd000|Hspell:381965|h[Static Electricity]|h|r buff fades when you get 10 stacks and get |T1020391:16|t|cffffd000|Hspell:381966|h[Way of Controlled Currents]|h|r or Log
Way of Controlled Currents just replaces Static Electricity
How to reproduce
.debug critical 100
Get 10 stacks
How it should be
|T1020391:16|t|cffffd000|Hspell:381965|h[Static Electricity]|h|r should stay 10 stacks also while |T1020391:16|t|cffffd000|Hspell:381966|h[Way of Controlled Currents]|h|r is active. These buffs should fade together.
or Log
[Packet] Auction house filtering
[Item] Immaculate Sac of Swog Treasures
https://www.wowhead.com/item=202102/immaculatesacofswogtreasurescontains 's loot is missing. Item is always empty.
[Evoker][All spec] Sleep Walk
Description of the bug
|T1396974:16|t|cffffd000|Hspell:360806|h[Sleep Walk]|h|r shows that you are feared.
How to reproduce
Get evoker, spec into any, spec into |T1396974:16|t|cffffd000|Hspell:360806|h[Sleep Walk]|h|r.
Get into duel with a friend.
Cast |T1396974:16|t|cffffd000|Hspell:360806|h[Sleep Walk]|h|r on them.
How it should be
|T1396974:16|t|cffffd000|Hspell:360806|h[Sleep Walk]|h|r should say that you're sleeping.
(aside from that, there's no issue with this spell. It _DOES_ share DR with Fear, but it is a sleeping spell rather than fear.)
Informations of the spell
|T1396974:16|t|cffffd000|Hspell:360806|h[Sleep Walk]|h|r
[Trinket][Dungeon] Windscar Whetstone
Description of the bug
I tried the trinket on a single target and it does normal damage. But when there are many targets the damage is not divided when it should be
How to reproduce
Use |T519378:16|t|cffffd000|Hitem:137486::::::::120:::::|h[Windscar Whetstone]|h|r in monocible
Use |T519378:16|t|cffffd000|Hitem:137486::::::::120:::::|h[Windscar Whetstone]|h|r in aoe
Check recount
How it should be
Normally the damage must be divided according to the number of targets
Informations of the spell
|T519378:16|t|cffffd000|Hitem:137486::::::::120:::::|h[Windscar Whetstone]|h|r
Monocible
Multicibles
[Item][Leatherworking] Infurious Spirit's Hood
Description of the bug
When we are taking damage normally we have Ancestral spirits help us, causing you to deal 1% more damage to enemy
How to reproduce
Get it
Attack an enemy
check recount
How it should be
Normally we should have a The ancestral spirits assist you, causing you to deal 1% more damage to enemy players who attack you for 5 sec.
Informations of the spell
|T4581058:16|t|cffffd000|Hitem:193456::::::::120:::::|h[Infurious Spirit's Hood]|h|r
[Dracthyr Intro] The Prize Inside
This last quest should be phased per player i guess (cuz if not this will happen) anyone doing the previous objectives dies cuz of the [Smite of the Tempest]
https://www.wowhead.com/quest=65087/theprizeinside
[Item][Fishing] Draconic Recipe in a Bottle
https://www.wowhead.com/item=198438/draconicrecipeinabottlecontains currently has no loottable opened 10 got nothing
November 29, 2023
Drain Life damage and healing up to 70lvl
Description of the bug
The ability |T136169:16|t|cffffd000|Hspell:234153|h[Drain Life]|h|r incorrectly deals damage and heals up to 70lvl
931lvl deals always 1 damage per tick and heals for huge values around 5000% or more of the damage and decreases with each level.
After level 31 the ability starts dealing more damage and decreases the % of healing received from the damage.
At 70lvl the ability works correctly.
PTR 10lvl:
How it should be
The damage dealt for 5sec must match the value in the ability description at any level and heal you for 500% of the damage dealt
[Destruction] Cry Havoc
Description of the bug
|T1325312:16|t|cffffd000|Hspell:387522|h[Cry Havoc]|h|r doesnt work. Enemies do not take aoe damage from |T1325312:16|t|cffffd000|Hspell:387547|h[Cry Havoc]|h|r when |T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r hits a target with |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r
PTR:
How it should be
When |T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r deals damage to a target to which |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r has been applied, all targets within 8 yards must take damage from |T1325312:16|t|cffffd000|Hspell:387547|h[Cry Havoc]|h|r.
Informations of the spell
|T1325312:16|t|cffffd000|Hspell:387522|h[Cry Havoc]|h|r talent
|T1325312:16|t|cffffd000|Hspell:387547|h[Cry Havoc]|h|r spell itself
[Subtlety] Lingering Shadow
Description of the bug
Talent Lingering Shadow does not give you the increased damage on gloomblade/backstab buff after leaving Shadow Danse
How to reproduce
Spec into Subtlety rogue
s
Use Shadow Danse
After Shadow Danse is finished you dont get the Lingering Shadow buff
How it should be
After you lose Shadow Danse you should get Lingering Shadow that decays over time
- Mindbender/Shadowfiend - Health
Description of the bug
|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r and |T136214:16|t|cffffd000|Hspell:200174|h[Mindbender]|h|r s current health is only 10% of Priest's max health.
How to reproduce
Cast Shadowfiend (Spell ID: 34433).
Cast Mindbender (Spell ID: 200174).
Check pet's health.
How it should be
As you can see from the Log: Pet's health should be 35% of Priest's max health: 17500 Stamina is 350k Health in S1 (nearly) and pet have 135k health:
Informations of the spell
Wowhead link: |T136214:16|t|cffffd000|Hspell:200174|h[Mindbender]|h|r , |T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r .
AMR link for Shadowfiend:
BIQAF4jLNlAYRY0qGSgGSGuyBjEJJBAAAAAAAAAAAAA4ApFShkkkkkDk0AiIJCSkkQSESLkEAJA
AMR link for Mindbender:
BIQAF4jLNlAYRY0qGSgGSGuyBDRSSAAAAAAAAAAAAAA5ApFShkkkkkDk0AiIJCSkkQSESLkEAJA
[Generic] - Two paladin auras
Description of the bug
When one paladin in a group has aura, other paladins switch to another aura, only they have it.
So paladin only has his aura in group.
How to reproduce
Get one paladin, set retri aura, other paladin sets devotion aura, retri gets removed from him and he has only devotion.
The other paladin has only retri.
How it should be
All paladin auras should be sharable across the group
Informations of the spell
[Protection] - Righteous Protector
Description of the bug
Sometimes talent |T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r disabled cooldown reduction for |T135922:16|t|cffffd000|Hspell:385438|h[Sentinel]|h|r in M+ dungeons. When that happeneds even .cool doesnt remove cd on |T135922:16|t|cffffd000|Hspell:385438|h[Sentinel]|h|r
Note: The same thing sometimes happened for few ppls with talent |T135965:16|t|cffffd000|Hspell:386652|h[Bulwark of Righteous Fury]|h|r but i never noticed that.
How to reproduce
1. Enter any key
2. Check if talent |T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r work for |T135922:16|t|cffffd000|Hspell:385438|h[Sentinel]|h|r
3. If that doesnt happened try to doing usual things in key and check again(for me sometimes its happened with start of key, sometimes at the random moment and sometimes its enabled back after death)
How it should be
|T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r should work always
Talent build: BIEAomTTpSA9oX6huYLb5nP3r3SaJkiodAtIJlSTSCRkIBAAIAAAAAAAgGRSCJIJkkmAJFAICAAgAE
[Retribution] Holystrike school damage
Description of the bug
Our Holystrike abilties aren't selecting the best school of damage vs enemies.
Doesn't choose the lowest resistance school vs our enemies.
When the enemy have magical inmunity (like |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r), our Holystrike abilities are selecting the Holy school damage.
When the enemy have physical inmunity (like|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r), our Holystrike abilities are selecting the Physical school damage.
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code
Cast some Holystrike ability (check section below), with some of the 3 issues from Desscription of the bug section and check.
How it should be
We gain the Holystrike school, thanks to |T236336:16|t|cffffd000|Hspell:403664|h[Blades of Light]|h|r talent. |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r , |T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r , |T1109508:16|t|cffffd000|Hspell:407480|h[Templar Strike]|h|r , |T1112940:16|t|cffffd000|Hspell:406647|h[Templar Slash]|h|r , |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r , |T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r , |T461860:16|t|cffffd000|Hspell:85256|h[Templar's Verdict]|h|r , |T461860:16|t|cffffd000|Hspell:383328|h[Final Verdict]|h|r and |T135957:16|t|cffffd000|Hspell:215661|h[Justicar's Vengeance]|h|r are the abilities affected by that talent, and the only ones can deal Holystrike damage.
The Holystrike school damage, is the combination from Holy and Physical schools damage. The Holystrike abilities, can use the Holy or Physical school damage, depends the low resistance value from the enemies we hit. This is reproduce it with the Inmunities too.
Our Holystrike abilities should always choose the best school damage vs the enemies we hit. The best school damage is determinated by the lowest resistance from the enemies we hit.
The Holystrike abilities should calculate in which school they do more damage (Physical or Holy). The winner from that selection will determinate the school damage (in logs will still appear Holystrike).
In case the winner school is the Physical school, we should deal damage and ignore shields, reduction and inmunities Magic spells.
In case the winner school is the Holy school, we should deal damage and ignore shields, reduction and inmunities Physical spells.
Informations of the spell
Info about Holystrike school
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgI0KtWSr0kkiQakAAAAAAApFSSCBSiERAJolWSpRSIkANaBAA
talent tree proof
[MM] - Binding Shot
Description of the bug
You can have |T132153:16|t|cffffd000|Hspell:213691|h[Scatter Shot]|h|r and |T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r active same time
How to reproduce
Pick |T132153:16|t|cffffd000|Hspell:213691|h[Scatter Shot]|h|r
Relog
You get |T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r in your spellbook
How it should be
Marksmanship shouldn't automaticly learn |T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r
Talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARkWAIKIIAAAAARSSkkggQSSJRaEENpoJSiEESoAAAAAA
[BM] - Kindred Beasts (PVP)
Description of the bug
|T236184:16|t|cffffd000|Hspell:356962|h[Kindred Beasts]|h|r doesn't make |T571585:16|t|cffffd000|Hspell:272679|h[Fortitude of the Bear]|h|r increase allies hp
How to reproduce
How it should be
It should increase allies hp in 20 yards of your PET by 10% for 10 secs
[Feral] Convoke the spirits
Description of the bug
When we are in Bear, Cat, Travel, Moonkin form and when we disconnect and reconnect our drood with the morph we were in before disconnecting the convok is cast even though we have not clicked on it and even if we do not have the talent
How to reproduce
Creat druid
Use morph Cat or bear or Moonkin or Travel
Log out and Log in
Check buff cast
How it should be
Normally we should not have the convok cast when we reconnect
Informations of the spell
Healer BETA
Tank BETA
[Restoration] Cenarius' Guidance
Description of the bug
A player reported to us that when he uses Incarnation and we take this talent https://www.wowhead.com/spell=393381/cenariusguidanceseealsoother if we use Lifebloom and Regrowth the incarnation cd must reduce and there it does not reduce
How to reproduce
Creat druid
Take https://www.wowhead.com/spell=393381/cenariusguidanceseealsoother talent
Use |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
When end of buff |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
Use |T134206:16|t|cffffd000|Hspell:188550|h[Lifebloom]|h|r and |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
How it should be
Normally the |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r should reduce by 2.0 sec with Lifebloom and 1.0 sec with Regrowth initial heal critically strike
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0SSSUKRSSkUIhAoFJBAAAAAAAAAAAAKBIiQCSiAJBiUSSKIAAAAAARAAAB
Test
[Havoc] - Chaotic Transformation not resetting BD
Description of the bug
Talent |T1305157:16|t|cffffd000|Hspell:388112|h[Chaotic Transformation]|h|r stopped resetting cooldown of |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r .
This was working before but somehow stopped working 12 days ago. Maybe caused by some other fix for CD resetting, not on DH tho.
How to reproduce
Use your |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r or |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r before using |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r , see cooldown not reset.
How it should be
Cooldown of |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r or |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r should be reset when using spell |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r .
NOT BY DEMONIC of EYE BEAM, only by |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r spell.
Informations of the spell
|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r |T1305157:16|t|cffffd000|Hspell:388112|h[Chaotic Transformation]|h|r
[Vengeance] - Spirit Bomb not using fragments
Description of the bug
Sometimes when you use |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r after using your sigil with |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r on targets, |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r after the first one does not register fragments, rendering them not consumed and consuming fury for spell cast.
How to reproduce
Use |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r right before you generate large amounts of fragments, see what next |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r does.
How it should be
|T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r should always take the number of fragments written on the bar and consume them.
Informations of the spell
Wowhead link |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r
Proof :
[VotI][Kurog] Thunder strike location
|T252174:16|t|cffffd000|Hspell:374218|h[Thunder Strike]|h|r are currently spawning almost on top of each other, they should not
(At most they can spawn one next to the other, but never right on top)
[VotI][Diurna] Adds vs Aggro
Currently, it is very difficult for tanks to gain aggro on adds, Most of the times, they even ignore direct Taunt spells.
[Votl][Raszageth] Volatile Spark and spellsteal interaction
Mages should be able to interrupt |T1717108:16|t|cffffd000|Hspell:388635|h[Burst]|h|r cast from https://www.wowhead.com/npc=194999/volatilespark by using |T135729:16|t|cffffd000|Hspell:30449|h[Spellsteal]|h|r on |T252174:16|t|cffffd000|Hspell:388631|h[Volatile]|h|r.
At the moment, you steal |T252174:16|t|cffffd000|Hspell:388631|h[Volatile]|h|r buff but the |T1717108:16|t|cffffd000|Hspell:388635|h[Burst]|h|r cast continues.
Also, while stealing the buff, it shouldn't do its damage to the mage and to everyone in the raid
[VotI][Kurog] Molten Rupture
|T451169:16|t|cffffd000|Hspell:373329|h[Molten Rupture]|h|r has two issues as of right now,
The hitbox of the circles seems bigger than inteded, Mainly under boss, if melee try to hit the boss durning this ability, they will most likely die.
Also, the Pools should be in a curved positioning, not in a straight line.
Video example:
BT Report:
[VotI][Raszageth] Magnetic Charge vs Immunities
Using an immunity while being debuffed with |T896468:16|t|cffffd000|Hspell:399713|h[Magnetic Charge]|h|r should not remove the |T896468:16|t|cffffd000|Hspell:399713|h[Magnetic Charge]|h|r debuff, triggering the explosion
At the moment the immunity (like Cloak of Shadows) remove |T896468:16|t|cffffd000|Hspell:399713|h[Magnetic Charge]|h|r , making it insta trigger the explosion+pull
[VotI][Raszageth] Adds spawn animation
Adds spawn animation missing.
PTR:
Live:
[Item][Dungeon] - Eye of Skovald
Description of the bug
|T136030:16|t|cffffd000|Hitem:133641::::::::120:::::|h[Eye of Skovald]|h|r doesn't split its damage and doesn't have damage increasing up to 5 enemies struck
How to reproduce
Equip |T136030:16|t|cffffd000|Hitem:133641::::::::120:::::|h[Eye of Skovald]|h|r
Deal damage to 120 dummies
How it should be
|T136030:16|t|cffffd000|Hitem:133641::::::::120:::::|h[Eye of Skovald]|h|r should split its damage between all targets.
Also it should have damage increased for each enemy struck, up to 5 enemies.
Retail solo target 28505 base damage st via Versatility only
Retail several targets damage increasing 15% per additional enemy struck. For 2.19.170 there was also season affix debuff which increases damage done by 30% |T135768:16|t|cffffd000|Hspell:396364|h[Mark of Wind]|h|r
[VotI][Raszageth] Burst
https://www.wowhead.com/npc=194999/volatilespark 's |T1717108:16|t|cffffd000|Hspell:388635|h[Burst]|h|r is not dealing any damage
PTR
[General] Pets healing
Description of the bug
Currently, pets aren't getting the correct amount of healing and are eventually dying to damage.
PTR proof: 3k healing with Lay of Hands. Tried in other classes like DK, warlock and priest, the issue is the same.
How to reproduce
Do damage to a pet
Use any healing ability
Check the amount of healing they received.
How it should be
The pets should get full healing from all the spells.
Retail Log:
[General][Guild] Unable to write in Officer Chat
Players that are not guild master, and have officer rank with appropriate permissions, are unable to write in Officer chat. They can see it, but not able to write in it.
Edit: It seems transfer Guilds kinda broke it.
November 28, 2023
[Assasination] - Poison bomb proc chance
Description of the bug
Chance of |T538441:16|t|cffffd000|Hspell:255546|h[Poison Bomb]|h|r procing of of |T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r is way lower than it should be
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCkQJBAAAAAAQSAkIAAAAAAA0iEOQJJkkkkWKJiEkQkYBB
Repeatedly use |T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r on max combo points
Using it on 6 combo points should have 48% of procing poison bomb
After using it repeatedly (2030 times) you will see the chance is way lower
How it should be
Should have 8% chance per combo point used on envenom to explode with poison bomb and its way lower. My only clue is that rank 2 of the talent works as rank 1 which makes it 4% chance per combo point
[Shadow] - Idol of Yogg-Saron - Thing from Beyond damage
Description of the bug:
Issue 1: Fixed.
Currently, the Thing from Beyond triggered by the talent Idol of YoggSaron is casting a huge amount of Void Spikes depending on the amount of targets, for example if there is 1 add it hits 1 time but if there is 16 adds it will hit all the enemies with void spike as if they were your main target and when this happens the aoe hits of Void Spike get multiplied, in the case of 16 adds it will hit 16 void spikes that will trigger the aoe part of the talent 16 times making a total of 256 hits.
Issue 2: Fixed.
|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r 's casts of |T457655:16|t|cffffd000|Hspell:373279|h[Void Spike]|h|r never ever hit with Critical damage, and they should:
How to reproduce
Target a pack of multiple enemies with the Thing from Beyond.
How it should be
The Thing from Beyond should hit only your main target with the Void Spike and that should trigger the aoe part, for example if there are 16 adds it should hit 1 add and then the aoe should hit the other 15 adds making it a total of 16 hits.
Informations of the spell
|T298654:16|t|cffffd000|Hspell:373273|h[Idol of YoggSaron]|h|r
[Holy] - Veneration
Description of the bug
Casting Hammer of Wrath triggers the Veneration buff
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Hammer of Wrath on enemy and check if trigger Veneration buff.
How it should be
Hammer of Wrath shouldn't trigger the Veneration buff
retail proof
Informations of the spell
Wowhead link
Veneration (talent) |T839106:16|t|cffffd000|Hspell:392938|h[Veneration]|h|r
Veneration (buff) |T613533:16|t|cffffd000|Hspell:392939|h[Veneration]|h|r
Hammer of Wrath |T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDABAgEAgEAAgA0iUgi0SiWItkkUSkgmohQSJJkkEAKkIAAAQBIESiA
talent tree proof
[Holy] Divine Toll vs Glimmer of Light
Description of the bug
Each Holy Shock casted by Divine Toll is triggering the heal from every Glimmer of Light active.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Go near 5 allies (or heal dummies) and cast Divine Toll
Check if each Holy Shock proc the heal from every Glimmer of Light active
How it should be
Only the last Holy Shock from Divine Toll should trigger the heal from each Glimmer of Light active.
retail proof
Informations of the spell
Wowhead link
Divine Toll |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Glimmer of Light (talent) |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
Glimmer of Light (healing part) |T1360764:16|t|cffffd000|Hspell:325983|h[Glimmer of Light]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDABAgEAgEAAgA0iUgi0SiWItkkUSkgmohQSJJkkEAKkIAAAQBIESiA
talent tree proof
[Mistweaver] Faeline Stomp
## Description of the bug
When player use |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r at the moment when previous |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r didn't end , buffs (|T3528275:16|t|cffffd000|Hspell:389387|h[Awakened Faeline]|h|r , |T3528274:16|t|cffffd000|Hspell:389391|h[Ancient Concordance]|h|r ) get timer and player cant take this buffs from new |T3528275:16|t|cffffd000|Hspell:389387|h[Awakened Faeline]|h|r
## How to reproduce
Take talents
use |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r stay on line
use |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r again when previous line didnt end
u will see buffs |T3528275:16|t|cffffd000|Hspell:389387|h[Awakened Faeline]|h|r , |T3528274:16|t|cffffd000|Hspell:389391|h[Ancient Concordance]|h|r get timer and u cant take this buff again ( no matter u stay on line or not )
## How it should be
Buffs |T3528275:16|t|cffffd000|Hspell:389387|h[Awakened Faeline]|h|r , |T3528274:16|t|cffffd000|Hspell:389391|h[Ancient Concordance]|h|r should get timer duration only when player didn't stay on |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r line
[Mistweaver] Rising Mist
Description of the bug
|T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r talent interaction with |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r work not correctly:
When player use |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r and allies gets |T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r hots |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r didnt heal this allies with hots and didnt extends those effects
How to reproduce
Take talents |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r and |T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r
use |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r on allies to buff |T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r
use |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r check heal and duration increase for talent |T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r
How it should be
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r Hots from |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r should interaction with |T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r talent
[Fire] - Convection
Description of the bug
talent doesn't work , didnt reduce |T236220:16|t|cffffd000|Hspell:44457|h[Living Bomb]|h|r cooldown
How to reproduce
Take talent build
use |T236220:16|t|cffffd000|Hspell:44457|h[Living Bomb]|h|r to check cooldown reduction
How it should be
should give |T236220:16|t|cffffd000|Hspell:44457|h[Living Bomb]|h|r 30% chance to reduce its cooldown by 2.0 sec. when |T236220:16|t|cffffd000|Hspell:44457|h[Living Bomb]|h|r explode
Talent build:
B8DArSxcnei16P8xFL3rzzOyRKJiU0IJRSaIIJRERIJAAAAAAAAASSSSiElQTiIJJJpAAAAiA
[Fire] - Unleashed Inferno
Description of the bug
|T2175503:16|t|cffffd000|Hspell:416506|h[Unleashed Inferno]|h|r Doesn't give cooldown reduction for|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
How to reproduce
Take talent build
use |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
use |T135812:16|t|cffffd000|Hspell:133|h[Fireball]|h|r , |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r , |T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r , |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r , and |T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|rto test |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r cooldown reduction
How it should be
|T2175503:16|t|cffffd000|Hspell:416506|h[Unleashed Inferno]|h|r while Combustion is active your |T135812:16|t|cffffd000|Hspell:133|h[Fireball]|h|r , |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r , |T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r , |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r , and |T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r deal 50% increased damage and should reduce the cooldown of |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r by 1.25 sec.
Talent build:
B8DArSxcnei16P8xFL3rzzOyRKJiU0IJRSaIIJRERIJAAAAAAAAASSSSiElQTiIJJJpAAAAiA
[Fire] - Conflagration
Description of the bug
dot damage doesn't stack , tick timer resets after you refresh dot.
How to reproduce
Take talent
use |T135812:16|t|cffffd000|Hspell:133|h[Fireball]|h|r or |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r
check dot damage stack
How it should be
dot damage should stack.
Talent build:
B8DArSxcnei16P8xFL3rzzOyRKJiU0IJRSaIIJRERIJAAAAAAAAASSSSiElQTiIJJJpAAAAiA
[Fire] - Phoenix Reborn
Description of the bug
Don't have internal cooldown
How to reproduce
Take talent build
use |T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r on more than 5 targets ( for easy to check )
check cooldown reduction
How it should be
should have proc chance: 10% and 5s cooldown.
Talent build:
B8DArSxcnei16P8xFL3rzzOyRKJiU0IJRSaIIJRERIJAAAAAAAAASSSSiElQTiIJJJpAAAAiA
[Fire] - Flame Patch
Description of the bug
Doesn't reduce damage beyond 8 targets. Doesn't have softcap 20 .
How to reproduce
Use on 8+ targets for test SQRT
Use on 20+ targets to test softcap
How it should be
should have SQRT and softcap
Talent build:
B8DArSxcnei16P8xFL3rzzOyRKJiU0IJRSaIIJRERIJAAAAAAAAASSSSiElQTiIJJJpAAAAiA
[Fire] - From the Ashes
Description of the bug
Increases Mastery by 1% per |T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r charge.
How to reproduce
Take talent build
check ur Mastery
How it should be
should only increases Mastery by 2% for each charge of |T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r on cooldown
[Fire] - Pyroblast
Description of the bug
apply Dots|T135808:16|t|cffffd000|Hspell:321712|h[Pyroblast]|h|r on target
How to reproduce
Use on enemy target
How it should be
should not apply any Dots on target
Talent build:
B8DArSxcnei16P8xFL3rzzOyRKJiU0IJRSaIIJRERIJAAAAAAAAASSSSiElQTiIJJJpAAAAiA
[Fire] - Flamestrike
Description of the bug
Doesn't reduce damage beyond 8 targets.Doesn't have soft cap 20
How to reproduce
Use on 8+ targets for test SQRT
Use on 20+ targets to test softcap
How it should be
should have SQRT and softcap
Talent build:
B8DArSxcnei16P8xFL3rzzOyRKJiU0IJRSaIIJRERIJAAAAAAAAASSSSiElQTiIJJJpAAAAiA
[Fire] - Master of Flame
Description of the bug
have 2 issue:
|T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r doesn't deal increased damage without
spreads |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r to 2 additional targets without
How to reproduce
Test |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r damage with talent and without
Use without to check spread
How it should be
Talent should increase |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r damage by 15% while is not active. should spreads Ignite to 2 additional nearby targets during .
Talent build:
B8DArSxcnei16P8xFL3rzzOyRKJiU0IJRSaIIJRERIJAAAAAAAAASSSSiElQTiIJJJpAAAAiA
[Enchanting][Quest] Crystal Quill pens
!image.png
Item droprate seems too low, according to wowhead comments this was a quick quest i have killed 60+ mobs 0 quest items dropped
https://www.wowhead.com/quest=66935/crystalquillpens
[Evoker][Preservation] - Life-Giver's Flame
Description of the bug
Currently you are not getting any heal from Fire Breath dots while talented to LifeGiver's Flame.
How to reproduce
Spec to Preservation
Get LifeGiver's Flame talent
Damage yourself
Cast Fire Breath at rank 1 to enemies
And watch combat log and you will only get heal from direct damage from Fire Breath and not getting any from Fire Breath dots
How it should be
Life Giver's Flame talent should also work on Fire Breath dots.
Informations of the spell
|T348560:16|t|cffffd000|Hspell:371426|h[LifeGiver's Flame]|h|r
|T4622458:16|t|cffffd000|Hspell:382266|h[Fire Breath]|h|r
[General] Combat res wrong resurrect spot
When player gets resurrected they appear on their corpse then they get teleported to location of player resurrecting them. This causes issue in case player died in enemy Area of Effect spell because they die immediately.
spells are listed below
[Item][Set] Raging Tempests
2 set option from https://www.wowhead.com/itemset=1523/shroudofragingtempests gives 340 of character's highest secondary stat and additional 225 Critical Strike, Mastery and Versatility. Should give only 340.
Spell ID: |T4624384:16|t|cffffd000|Hspell:389987|h[Primal Power]|h|r
[Ohn'Ahran][Quest] PROOF OF NEGLIGENCE
Description of the bug
The player is not able to interact with the |T446127:16|t|cffffd000|Hitem:201874::::::::120:::::|h[Injured Cub]|h|r to complete the quest. Other prerequisites are OK
How to reproduce
Take the quest https://www.wowhead.com/quest=65937/proofofnegligence) "smartCardinline") (65937)
Complete the other prerequisites of the quest and try right clicking on the |T446127:16|t|cffffd000|Hitem:201874::::::::120:::::|h[Injured Cub]|h|r
You will notice that you cant interact with the injured cub to complete the quest requirement.
How it should be
You should be able to interact with the |T446127:16|t|cffffd000|Hitem:201874::::::::120:::::|h[Injured Cub]|h|r to help him and complete the quest requirement as well as the quest.
Information's of the spell
https://www.wowhead.com/quest=65937/proofofnegligence) "smartCardinline")
Retail Video
PTR
[Thaldraszus][Quest] Cache and Release
Quest: https://www.wowhead.com/quest=66465/cacheandrelease
It is currently impossible to interact with one of the Poisoned Spear Cache, making the quest undoable.
!image.png
Bugtracker Report:
[Iskaara Tuskarr Fishing Holes] Iskaaran Fishing Net
Currently, the Strong Sea Kelp and the Stone with Hole objects aren't spawned, makin the quest https://www.wowhead.com/quest=70871/iskaaranfishingnet impossible and stopping people from using the fishing holes.
CBT proofs
Report:
Dungeon: Darkmaul Citadel
Quest: https://www.wowhead.com/quest=59984/dungeondarkmaulcitade
Issue:
Quest can't be finished due to when entering the dungeon the npcs from the faction are missing and when the player reaches to Gor'groth, remains unfriendly, making it unable to advance
Bugtracker Reports:
[Evoker][All Spec] - Tip the Scales
Description of the bug
Currently Tip the Scales is not casting Empowered spell at max rank and there seems to be a delay for empowered spell to be casted.
Proof:
How to reproduce
Get Tip the Scales talent
Cast Tip the Scales
Cast empowered spell
Then you will see spell is not getting casted at max rank but at rank 1 or rank 2 and spell is delayed to be cast.
How it should be
Empowered spell should be casted at max rank from Tip the Scales and there should not be any delay to cast, it should be insta cast from tip the scales.
Informations of the spell
|T4622480:16|t|cffffd000|Hspell:370553|h[Tip the Scales]|h|r
|T4622458:16|t|cffffd000|Hspell:382266|h[Fire Breath]|h|r
|T4622454:16|t|cffffd000|Hspell:382614|h[Dream Breath]|h|r
|T4622476:16|t|cffffd000|Hspell:382731|h[Spiritbloom]|h|r
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
November 27, 2023
[Destruction] Dimensional Rift
Description of the bug
|T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r
1.|T607513:16|t|cffffd000|Hspell:394235|h[Shadowy Tear]|h|r and |T607512:16|t|cffffd000|Hspell:387979|h[Unstable Tear]|h|r are not counted in Details. In warcraftlogs also separate from warlock.
PTR:
PTR log:
2.|T607513:16|t|cffffd000|Hspell:394235|h[Shadowy Tear]|h|r always 15 hits . The number of hits is not scaled by haste.
|T607512:16|t|cffffd000|Hspell:387979|h[Unstable Tear]|h|r 8 hits and not scaled by haste.
|T1394890:16|t|cffffd000|Hspell:394243|h[Chaos Tear]|h|r deals normal damage, not critical damage and critical strike chance does not increase its damage.
How it should be
1.Portals should count towards a warlock's damage as his spells/pets.
2.|T607513:16|t|cffffd000|Hspell:394235|h[Shadowy Tear]|h|rDeals [(71.76% of Spell power) (7)] Shadow damage over 14 sec.
Should be 7 base hits and scaling hits with haste
|T607512:16|t|cffffd000|Hspell:387979|h[Unstable Tear]|h|r Deals [(17.94% of Spell power) (24)] Chaos damage over 6 sec.
Should be 24 base hits and scaling hits with haste
|T1394890:16|t|cffffd000|Hspell:394243|h[Chaos Tear]|h|r like a normal |T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r must always deal a critical hit, and the critical hit chance increases the damage it deals.
Build:
BsQA+63P9mnDJYMkogOeTUhr8CIJRSCkmCRaJJh0CkEtIRIkmiEAAAAAAAAAAAASCpkkkA
Informations of the spell
|T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r
|T607513:16|t|cffffd000|Hspell:394235|h[Shadowy Tear]|h|r
|T607512:16|t|cffffd000|Hspell:387979|h[Unstable Tear]|h|r
|T1394890:16|t|cffffd000|Hspell:394243|h[Chaos Tear]|h|r
[Enhancement] - Stormbringer
Description of the bug
Currently, Stormbringer is not resetting the cooldown of Stormstrike/Windstrike
How to reproduce
Use Stormstrike
get Stormbringer
Check if the cooldown of Stormstrike got reseted.
How it should be
Stormbringer should reset the cooldown of Stormstrike/Windstrike
Informations of the spell
https://www.wowhead.com/spell=201846/stormbringermodifies
|T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r
|T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRSiISISSCQCAAAAAAAAAAAAoEhkQiWKiCJtDkkCOgDoEBSaA
[Subtlety] - Subterfuge + danse macabre
Description of the bug
If you use |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r while still having |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r buff from leaving stealth. After the subterfuge expires you will lose the |T538039:16|t|cffffd000|Hspell:382528|h[Danse Macabre]|h|r buff that should last untill the end of shadow dance
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARSQSSiQASkkkIJJRQSESS0iAlkQSSkWAAAA
Go to stealth
Use any damaging ability on a target to get Subterfuge buff
Whilst still having subterfuge buff use shadowdance
When subterfuge expires you will lose your Danse macabre buff
How it should be
Subterfuge expiring shouldnt remove the danse macabre stacks, they should last untill the end of shadow dance
Informations of the spell
[PvP] - Veil of Midnight
Description of the bug
While talented with |T136177:16|t|cffffd000|Hspell:198952|h[Veil of Midnight]|h|r in, pvp your |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r doesn't remove any PHYSICAL harmful effects from you
How to reproduce
Have someone apply harmful PHYSICAL effects on you ( any sort of bleed like |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r or |T236272:16|t|cffffd000|Hspell:207777|h[Dismantle]|h|r for example )
Use cloak of Shadows
The effects won't be removed from you
How it should be
When talented with this, your cloak should remove ALL harmful effects from you (physical and magical) and give you 100% dodge chance for its duration. issue is the physical effects dont get removed
Informations of the spell
[Restoration] Rampant Growth
Description of the bug
A player reported to us that when we use Lifebloom on an ally we should have Regrowth which should appear on our target with the Lifebloom buff
How to reproduce
Creat druid
Take https://www.wowhead.com/spell=404521/rampantgrowthcomments
Use regrowth in a diff target with https://www.wowhead.com/spell=404521/rampantgrowthcomments and |T134206:16|t|cffffd000|Hspell:188550|h[Lifebloom]|h|r on another target
How it should be
Normally Rampant growth should apply the regrowth HoT to the target with lifebloom
Informations of the spell
Talent : BkGACG4EgN+c3/TAgq/XoBdcw0SSSUKRSSKRjECgWkEAAAAAAAAAAAAoEgICJIJCkEISJJpgAAAAAAEBAAE
Beta test
[All] Glyph of Stars
## Description of the bug
A player reported to us that when he uses |T254299:16|t|cffffd000|Hitem:44922::::::::120:::::|h[Glyph of Stars]|h|r and puts it on his Moonkin form and uses |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r he transforms into an owl when he should remain normal
## How to reproduce
‌
Creat druid
Take |T254299:16|t|cffffd000|Hitem:44922::::::::120:::::|h[Glyph of Stars]|h|r
Use |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r
Check your morph
‌
## How it should be
‌
Normally if we have the glyph we should not change morph
## Informations of the spell
Retail proof
Ptr Proof
[Feral] 4PC Feral
Description of the bug
The 4PC is supposed to work as write "|T136243:16|t|cffffd000|Hspell:393636|h[Druid Feral Class Set 4pc]|h|r " We don't have the crit buff and aura and the damage buff based on combo points spent
How to reproduce
Creat druid
Lvl 70
Use 4PC
Build combos points
Spend them
How it should be
After using the combo points we must have the 4pc buff/aura
Informations of the spell
Druid Feral Class Set 4PC
Talent feral : BcGAjgO5l4zUDkYE8W5/Dtff2BAAAAAAEJt0kokkEJFtgSSkIJAAAAAAUEEkEQChkECSolQLxBAAAAAAgEQDA
[Blood] - Umbilicus Eternus
Description of the bug
Smth wrong if |T135774:16|t|cffffd000|Hspell:164327|h[Blood Plague]|h|r did critical dmg then absorb from all sources counting twice. Its mean that absorbing x10dmg fromhttps://www.wowhead.com/spell=391519/umbilicuseternusmodifiedby instead of x5, 20% instead of 10% from |T136168:16|t|cffffd000|Hspell:317133|h[Improved Vampiric Blood]|h|r and 30% instead of 15% from https://www.wowhead.com/spell=391571/gloomwardmodifies.
How to reproduce
1. Get build with |T1392546:16|t|cffffd000|Hspell:193213|h[Umbilicus Eternus]|h|r
2. Use |T136168:16|t|cffffd000|Hspell:55233|h[Vampiric Blood]|h|r
3. Apply |T237514:16|t|cffffd000|Hspell:55078|h[Blood Plague]|h|r to enemy by bloodboil
4. Check absorb obtained
How it should be
https://www.wowhead.com/spell=391519/umbilicuseternusmodifiedby absorption shouldnt increase from critical hits and should be affected only from https://www.wowhead.com/spell=391571/gloomwardmodifies, but not from |T136168:16|t|cffffd000|Hspell:317133|h[Improved Vampiric Blood]|h|r. So its should be only x5 blood plague dmg and +15% gloom ward.
Informations of the spell
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BikkEIJCSSEkISIkkkEJAAAAAASSCh0SIJBAAESSSAAAAA
[General] - Abomination Limb
Description of the bug
|T3578196:16|t|cffffd000|Hspell:315443|h[Abomination Limb]|h|r doesnt stops/interupt spells when grips npc's
How to reproduce
1. Grip npc with |T3578196:16|t|cffffd000|Hspell:315443|h[Abomination Limb]|h|r while he used any cast
2. Check if cast interupted/stopped
How it should be
Grip from |T3578196:16|t|cffffd000|Hspell:315443|h[Abomination Limb]|h|r should work as |T237532:16|t|cffffd000|Hspell:191650|h[Death Grip]|h|r and interupts/stops npc's casts
Talent build: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJEJJOgISEkISIkkkEJAAAAAASSikItEiEAAQIJJBAAAA
[Blood] - Blood plague
Description of the bug
|T237514:16|t|cffffd000|Hspell:282129|h[Blood Plague]|h|r applied by yr |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r removes when drw end
How to reproduce
1. Use |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r
2. Use bloodboil
3. Wait for end drw
4. Check if 2 of 3 blood plague removed
How it should be
|T237514:16|t|cffffd000|Hspell:282129|h[Blood Plague]|h|r shouldnt removes when yr |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r ends, its should be end only at timer
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJBSigkEBJiECJJJRCAAAAAESSCh0SIJBAAESSSAAAAA
[Vengeance] - Soulmonger
Description of the bug
|T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r talent seems to give aura |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r for 0 absorbed damage. In tooltip there is 0, shield is actually 0 value too. Gets removed on first hit.
How to reproduce
Talent |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r , consume Soul Fragment above max HP, get |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r aura for 0 absorb.
How it should be
|T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r talent should give you a shield when you absorb above your max HP, up to 10% of your max hp.
Informations of the spell
Wowhead link |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r
BUkA3rMB9zxhmMyHM+LAkbk0KCAQEKJJSCgIJBAIJaJJJJSQSaJRkkkIlQCAAAAA
[HoI][Primal Tsunami] Intermission
Description of the bug
After second intermission on https://www.wowhead.com/npc=189729/primaltsunami boss spawn one extra tornado
How to reproduce
1. Go to https://www.wowhead.com/npc=189729/primaltsunami
2. Wait for 12 interhpases
3. Check if it spawn more tornadoes than should
How it should be
Extra tornadoes shouldnt spawn regardless of the counts of phases
November 26, 2023
- Lua error when entering stealth
Description of the bug
Lue error when entering stealth
How to reproduce
Use stealth
Informations of the spell
[Holy] Spirit of Redemption PvP
Description of the bug
A player reported to us that when he dies in Solo Shuffle and he is in |T132864:16|t|cffffd000|Hspell:20711|h[Spirit of Redemption]|h|r and that when the second round appears he is still in angel form and when the time of his Spirit of Redemption is up he dies and so he can't do anything anymore and if he decorates again then he can no longer heal his team
How to reproduce
Creat Priest
Make Holy spec
Que Solo Shuffle
Die round 1
Wait end of the buff |T132864:16|t|cffffd000|Hspell:20711|h[Spirit of Redemption]|h|r
Relog or just check Round 2
How it should be
When the player dies he should not be bugged in |T132864:16|t|cffffd000|Hspell:20711|h[Spirit of Redemption]|h|r and if he deco reco not change team
Informations of the spell
|T132864:16|t|cffffd000|Hspell:20711|h[Spirit of Redemption]|h|r
Beta Test
Beta test
[VotI][Terros] Seismic Assault tick
Seismic Assault ticking damage should deal 9k per stack
Retail
At the moment it's around 26k per stack
PTR
[VotI][Council] Stuck at 1HP
This occurs on PTR too, I was assuming it was related to using .damage and deal too much damage at once to all 4 bosses
However, it's also occurring in Beta for some reason
[VotI][Kurog] Absolute Zero vs Frost Bite
|T236209:16|t|cffffd000|Hspell:373004|h[Absolute Zero]|h|r should apply 1 stack of |T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r to players caught soaking it (x2 stacks if a player soaks x2 Absolute Zero)
At the moment, most of the times the stacks are not being applied to some of the players
Players hit by Absolute Zero
Players who received the Frost Bite stack
[VotI][Diurna] Broodkeeper's bond stacks
Diurna can still phase into p2 while still having some eggs intact.
The number of eggs are matching the number of stacks of the Broodkepeer's bond buff.
Managed to reproduce it just by waiting til every egg either hatches or is broken via Greatstaff, the issue occurred when Diurna was at 6 stacks.
At that point, the following Incubation hatched 2 eggs (supposedly leaving Diurna to 4 stacks, but instead she phased directly to P2 while having 4 eggs still intact, see screenshot)
!image.png
[VotI][Diurna] Dragonspawn Flamebender Vs Flame Sentry
https://www.wowhead.com/npc=191230/dragonspawnflamebender |T134337:16|t|cffffd000|Hspell:375578|h[Flame Sentry]|h|r is currently dealing 89k dmg, it should deal 108k
PTR log
Retail log
[VotI][Geneal] Tier set loot
No tier set dropped after defeating bosses such as Sennarth and Dathea (15men raid)
!image.png
[VotI][Terros] Concussive Slam vs Parry
A player parrying |T236316:16|t|cffffd000|Hspell:381781|h[Concussive Slam]|h|r should still have them receive the debuff (|T236316:16|t|cffffd000|Hspell:376276|h[Concussive Slam]|h|r )
At the moment parrying the Slam will also have the player not receive the debuff
[TNO][Primal Gust] Fear/mc immune
Description of the bug
https://www.wowhead.com/npc=195579/primalgust can be affected by fear and mind control
How it should be
https://www.wowhead.com/npc=195579/primalgust shouldnt be able to affected by fear and mc
[HoI][Gulping Goliath] Gulp
Description of the bug
After the |T132127:16|t|cffffd000|Hspell:385551|h[Gulp]|h|r, the gulped player is moving away from the boss turning his back to the boss
proof:
How to reproduce
1. Go to https://www.wowhead.com/npc=189722/gulpinggoliathabilities;mode:normal
2. Stay in boss while he casting |T132127:16|t|cffffd000|Hspell:385551|h[Gulp]|h|r
3. Check what happenes after cast
How it should be
Player should will appear arround infront boss and doesnt moving away uncontrolled.
d
[HoI][Khajin] Glacial surge
Description of the bug
|T612394:16|t|cffffd000|Hspell:386559|h[Glacial Surge]|h|r spell doesnt deal dmg.
How it should be
|T612394:16|t|cffffd000|Hspell:386559|h[Glacial Surge]|h|r should deal dmg to players if they dont move out from void zones.
[General] [Renown] Word of a Worthy Ally not available
Description of the bug
|T442272:16|t|cffffd000|Hspell:397734|h[Word of a Worthy Ally]|h|r level 1 and 2 are not available.
How to reproduce
Boost your character (whatever classes) to Renown 10 for the first level of Word of a Worthy Ally (you can use the command .mod reputation id 25000, and you are renow 10)
Try to make a quest with another character that allows to get reputation.
Boost your character (whatever classes) to Renown 20 for the second level of Word of a Worthy Ally (you can use the command .mod reputation id 50000, and you are renow 20)
Try to make a quest with another character that allows to get reputation.
How it should be
Word of a Worthy Ally I: (available at renown 10 in only one char for all this account)
100% reputation more foe reroll until the renown 10
Word of a Worthy Ally II: (available at renown 20 in only one char for all this account)
200% reputation more for reroll until the renown 10
100% reputation more for reroll until the renown 20
Information's of the spell
|T442272:16|t|cffffd000|Hspell:397734|h[Word of a Worthy Ally]|h|r
PTR Proof
Retail Proof
Reputation id:
Dragonscale Expedition 2507 https://www.wowhead.com/faction=2507/dragonscaleexpedition
Valdrakken Accord 2510 https://www.wowhead.com/faction=2510/valdrakkenaccord
Maruuk Centaur 2503 https://www.wowhead.com/faction=2503/maruukcentaur
Iskaara Tuskarr 2511 https://www.wowhead.com/faction=2511/iskaaratuskarr
[General][Flightmasters] Flying paths disconnected
Currently when player tries to fly to known location error message pops up
!image.png
November 25, 2023
[Retribution] - Empyrean Power vs CS TS
Description of the bug
|T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r and its damage |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r , and |T1109508:16|t|cffffd000|Hspell:406646|h[Templar Strikes]|h|r and its damage |T1109508:16|t|cffffd000|Hspell:407480|h[Templar Strike]|h|r , |T1112940:16|t|cffffd000|Hspell:406647|h[Templar Slash]|h|r , with talent |T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r make talent |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r and its buff |T236263:16|t|cffffd000|Hspell:326733|h[Empyrean Power]|h|r proc per target hit, not only per main target/ per cast
How to reproduce
Get either |T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r or |T1109508:16|t|cffffd000|Hspell:406646|h[Templar Strikes]|h|r , get |T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r , get |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r , use it on single target and than on 5 target aoe. You will see the difference in |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r and its buff |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r proc rate.
How it should be
|T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r |T1109508:16|t|cffffd000|Hspell:406646|h[Templar Strikes]|h|r with |T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r should proc |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r and its buff |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r only per cast, not per target hit.
Informations of the spell
Wowhead link
|T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r
|T1109508:16|t|cffffd000|Hspell:406646|h[Templar Strikes]|h|r |T1109508:16|t|cffffd000|Hspell:407480|h[Templar Strike]|h|r |T1112940:16|t|cffffd000|Hspell:406647|h[Templar Slash]|h|r
|T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r
|T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r
[Retribution] - Retribution aura not working
Description of the bug
|T135889:16|t|cffffd000|Hspell:183435|h[Retribution Aura]|h|r does not work. It should apply |T135889:16|t|cffffd000|Hspell:404996|h[Retribution Aura]|h|r buff to all party/raid members when any member takes >= 30% HP hit
How to reproduce
Apply |T135889:16|t|cffffd000|Hspell:183435|h[Retribution Aura]|h|r on your party, get member get 30% HP hit or more, see no buff |T135889:16|t|cffffd000|Hspell:404996|h[Retribution Aura]|h|r
How it should be
It should apply |T135889:16|t|cffffd000|Hspell:404996|h[Retribution Aura]|h|r buff to all party/raid members when any member takes >= 30% HP hit
Informations of the spell
Wowhead link |T135889:16|t|cffffd000|Hspell:183435|h[Retribution Aura]|h|r |T135889:16|t|cffffd000|Hspell:404996|h[Retribution Aura]|h|r buff
[All] - Misdirection
Description of the bug
|T132180:16|t|cffffd000|Hspell:34477|h[Misdirection]|h|r can get permanent cooldown
How to reproduce
Use Misdirection on pet
Dismiss pet
Wait untill players buff fades
Wait Misdirection visual cooldown
Try to use it again
How it should be
|T132180:16|t|cffffd000|Hspell:34477|h[Misdirection]|h|r cooldown shouldn't break its cooldown that way
Talents
B8PAI6Hz82/AvTZSB0bPjW+5Y5ABKhcAgSQQSSkWSIJhIRSCAAAAAAkCBikIJSIoAAAAAI
[All spec] Intimidation PvP issue
Description of the bug
|T132111:16|t|cffffd000|Hspell:24394|h[Intimidation]|h|r Should normally incapacitate the target for 5sec (which is already the case) on all NPCs.
How to reproduce
Create Hunter (whatever races)
Use |T132111:16|t|cffffd000|Hspell:24394|h[Intimidation]|h|r on player enemy
How it should be
On an enemy player, incapacitate is normally 3sec.
Information's of the spell
|T132111:16|t|cffffd000|Hspell:24394|h[Intimidation]|h|rchangeloghttps://www.wowhead.com/guide/diminishingreturnsinpvp6024
Retails Proof
[Havoc] - Vengeful retreat DUPE
Description of the bug
When you exit Mardum (starting zone) you automatically gain some spells, that you would normally get in the second half.
Since |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r is baseline talent now, you should not get another one |T1348401:16|t|cffffd000|Hspell:344866|h[Vengeful Retreat]|h|r after porting away.
There are more spells that you get that you should not, but you are going to get them sooner or later in the talent tree.
Remove |T1348401:16|t|cffffd000|Hspell:344866|h[Vengeful Retreat]|h|r from spell bundle that you get after leaving mardum.
November 24, 2023
[Arms] Blademaster's Torment
Description of the bug
Currently, |T136056:16|t|cffffd000|Hspell:390138|h[Blademaster's Torment]|h|r DOES proc Bladestorm when using Avatar, however, Using |T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r/ |T236303:16|t|cffffd000|Hspell:389774|h[Bladestorm]|h|r does not activate |T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r at Reduced Effectiveness. (Duration [4 seconds])
Talents Used:
BcEAoonA2h02U1PVo4204nicFAIlWCRSC5AJalSkEAAAAEEhoQCRREQiIJhiEhAcAOQIAAAAAAAAkolICIEQA
How to reproduce
Create Arms Warrior
Copy Talents
Use Bladestorm, Seeing it does not proc Avatar (At all) at Reduced Duration
How it should be
|T136056:16|t|cffffd000|Hspell:390138|h[Blademaster's Torment]|h|r should proc |T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r at reduced Effectiveness (Duration 4 seconds]) when using [|T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r / |T236303:16|t|cffffd000|Hspell:389774|h[Bladestorm]|h|r .
[Demonology] Dread Calling
Description of the bug
The talent https://www.wowhead.com/spell=387391/dreadcalling?def=96519&rank=1 only grants 1 stack of |T1709932:16|t|cffffd000|Hspell:387392|h[Dread Calling]|h|r and does not disappear after using |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r .
PTR :
How to reproduce
Take https://www.wowhead.com/spell=387391/dreadcalling?def=96519&rank=1comments
Collect shards and spend them with |T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r
Check buff
How it should be
Should increase the damage of your next |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r by 2%/4% per shard spent, up to 30 stacks.
Informations of the spell
https://www.wowhead.com/spell=387391/dreadcalling?def=96519&rank=1comments
|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r
[Destruction] Conflagration of Chaos
Description of the bug
https://www.wowhead.com/spell=387108/conflagrationofchaos?def=96585&rank=1 doesn't work.
Build
BsQA+63P9mnDJYMkogOeTUhr8igkEJJQaKEpdgkESLQIFSElgWpIJAAAAAAAAAAAAkIpkkkA
How it should be
Using |T135807:16|t|cffffd000|Hspell:17962|h[Conflagrate]|h|r with a 25%/50% chance (rank1/rank2) should apply an aura |T135807:16|t|cffffd000|Hspell:387109|h[Conflagration of Chaos]|h|r(387109) with which the next Conflagrate is guaranteed to deal critical hit and this damage should be increased by the warlock's critical chance.
Using |T136191:16|t|cffffd000|Hspell:17877|h[Shadowburn]|h|r with a 25%/50% chance (rank1/rank2) should apply an aura |T136191:16|t|cffffd000|Hspell:387110|h[Conflagration of Chaos]|h|r(387110) with which the next Shadowburn is guaranteed to deal a critical hit and this damage should be increased by the warlock's critical chance.
Informations of the spell
https://www.wowhead.com/spell=387108/conflagrationofchaos?def=96585&rank=1 talent
|T135807:16|t|cffffd000|Hspell:387109|h[Conflagration of Chaos]|h|r buff for Conflagrate
|T136191:16|t|cffffd000|Hspell:387110|h[Conflagration of Chaos]|h|r buff for Shadowburn
[Destruction] Grimoire of Sacrifice
Description of the bug
Talent |T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r is broken. When you use it you only get a buff |T538443:16|t|cffffd000|Hspell:196099|h[Grimoire of Sacrifice]|h|r for 1 second and the pet doesn't disappear.
PTR:
It looks like using the ability just damages the pet instead of "sacrificing" it, and since it stays alive the buff is only applied for a few seconds.
How to reproduce
Build
BsQA+63P9mnDJYMkogOeTUhr8GCSEJJQaaEpdgkESLAikkIlEalSCAAAAAAAAAAAASIRSSC
Summon any pet
Use |T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r
How it should be
When used, the pet should disappear and you should get a buff |T538443:16|t|cffffd000|Hspell:196099|h[Grimoire of Sacrifice]|h|r until it is canceled or you summon a new pet.
[Enhancement] - Witch Doctor's Ancestry
Description of the bug
Currently, the talent Witch Doctor's Ancestry is not reducing the cooldown of Feral Spirit anymore.
PTR proof:
How to reproduce
Use Feral Spirit.
Generate Maelstrom Weapon
Check if the cooldown of Feral Spirit gets reduced.
How it should be
Witch Doctor's Ancestry should reduce the cooldown of Feral Spirit at rank 2 by 2s every time you generate maelstrom weapon (even if you have 10 stacks every generation should reduce the cooldown)
Informations of the spell
|T133726:16|t|cffffd000|Hspell:384447|h[Witch Doctor's Ancestry]|h|r
|T237577:16|t|cffffd000|Hspell:51533|h[Feral Spirit]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLIJJpFJIiEikIUSkAAAAAAAAAAAAAKRIJkolioQS7AJpgD4AKRgEA
[Assasination] - Serrated Bone Spike Combo points
Description of the bug
|T3578230:16|t|cffffd000|Hspell:328547|h[Serrated Bone Spike]|h|r Does not award you any combo points when used.
How to reproduce
Use |T3578230:16|t|cffffd000|Hspell:328547|h[Serrated Bone Spike]|h|r on a dummy
You won't get any combo points
How it should be
When using |T3578230:16|t|cffffd000|Hspell:328547|h[Serrated Bone Spike]|h|r you should get 1 combo point + 1 additional combo point per active bone spike
[Outlaw] - Take'em by Surprise rank 2
Description of the bug
When having 2 points in |T132299:16|t|cffffd000|Hspell:382742|h[Take 'em by Surprise]|h|r you only get 10 seconds of the buff, should be 20
[Discipline] - Sins of the Many
Description of the bug:
Issue 1: Fixed.
|T135921:16|t|cffffd000|Hspell:280391|h[Sins of the Many]|h|r 's damage is scaling incorrect. Right now is reducing the damage by 2% for every player with |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r .
____________________________________________________________________________
Issue 2: Fixed.
At 1 Atonement or more, the damage increase drops to 1% without diminishing according to how many atonements are active.
How to reproduce
Set Discipline specialization.
Apply Atonement.
How it should be:
At 5 targets with Atonement it's 40% Damage increase. Then at 6 targets it gets to 35%. Beyond that it's:
35 30 25 20 15 11 8 5 4 3 2.5 1.5 1.25 1
Informations of the spell
Wowhead link: |T135921:16|t|cffffd000|Hspell:280391|h[Sins of the Many]|h|r , |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBoxBgkUSSSJJBIJJJAAAAAAAAAAAQi0IUCJQSkkgQKlIREgA
[Discipline] - Mindbender vs Sins of the Many
Description of the bug:
|T135921:16|t|cffffd000|Hspell:280391|h[Sins of the Many]|h|r increase |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r's damage by 40% (for his auto attacks and Inescapable Torment) and should not .
How to reproduce
Use Mindbender.
Use Mind Blast.
Check the damage.
How it should be:
Sins of the Many should not affect the Mindbender's damage at all. Inescapable Torment's damage is also part of Mindbender's damage so talent should not be affecter too.
Proof 420ilvl character: His Mindbender's auto attacks damage is 3.8k to 8.1k damage.
This is from Closed beta 318 ilvl character: Mindbender's auto attacks damage is 3.5k to 7.3k damage.
And this is the Pet's damage from the same character 318 ilvl on Shadow, (without Sins of the Many): 1.9k to 4.0k
Informations of the spell
https://www.wowhead.com/spell=373427/inescapabletorment?def=108788&rank
Talents used:
BAQAF4jLNlAYRY0qGSgGSGuyBDBoxBgkUSSSJJBIJJJAAAAAAAAAAAQi0IUCJQSkkgQKlIREgA
[Feral] Brutal slash vs spell change
Description of bug
when brutal slash talent is selected it does not replace swipe spell entirely and the player cannot use the spell unless he/she relogs
the same issue happens when viceversa ie: once player de selects brutal slash he/she needs to relog in order to be able to use swipe again
how to reproduce
create a druid and spec into feral
copy talent tree code and deselect brutal slash
select brutal slash
check if you can use brutal slash
how it should be
player should be able to use brutal slash the moment it selects the talent and the same thing for swipe once the player deselects the talent
more informations to the spell
|T132141:16|t|cffffd000|Hspell:202028|h[Brutal Slash]|h|r |T134296:16|t|cffffd000|Hspell:106785|h[Swipe]|h|r
ptr proof
talent tree code:BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAACJFNJaRSSSJtDgSSSikAAAAAAoAQSCAQSSSIJSLhWiDAAAAAAAJAAA
ptr talent tree proof
[Balance] Convoke the Spirits
Description of the bug
When we use convok on targets without dots we have the heal convok proc instead of the boomie.
How to reproduce
Creat druid
Use |T3636839:16|t|cffffd000|Hspell:323764|h[Convoke the Spirits]|h|r in multi targets
How it should be
Normally we should have the convok boomie which should proc
Informations of the spell
Talent : BYGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAAAAAAAAAAAAAgCQkkIikkAkESiUgWiDkkkDolESOQI0SaRiEaAUAAB
Ptr test
Retail test
[Balance] - Parting Skies (Talent: Sundering Firmament)
Description of the bug
After entering |T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r , |T1033477:16|t|cffffd000|Hspell:395110|h[Parting Skies]|h|r should trigger as a buff, currently it's not shown
ptr proof
retail proof
talent tree code: BYGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJkEJKJISSClEJhIaAUQAE
talent tree screenshot
How to reproduce
Create a druid and spec into balance
Trigger any |T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r
Check your buffs
How it should be
The first time triggering |T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r should also trigger |T1033477:16|t|cffffd000|Hspell:395110|h[Parting Skies]|h|r as a buff
Informations of the spell
|T1033477:16|t|cffffd000|Hspell:395110|h[Parting Skies]|h|r , |T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r
[Feral] Primal Wrath
Desciption of the bug
|T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r hits your target 2 additional times when spell hits less than 3 targets.
These additional hits are 1 combo point version of |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
How to reproduce
Place one dummy
Use |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
How it should be
Should hit targets once
[Blood] - Relish in Blood
## Description of the bug
|T538561:16|t|cffffd000|Hspell:317610|h[Relish in Blood]|h|r doesnt work
New issue: |T538561:16|t|cffffd000|Hspell:317610|h[Relish in Blood]|h|r doesnt work in keys
## How to reproduce
1. Get build with |T538561:16|t|cffffd000|Hspell:317610|h[Relish in Blood]|h|r
2. Start atack enemy affected by yr |T237514:16|t|cffffd000|Hspell:55078|h[Blood Plague]|h|r
3. Wait for proc |T236305:16|t|cffffd000|Hspell:81136|h[Crimson Scourge]|h|r
4. Use |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
5. Check if u get heal/rune power
## How it should be
U should get 10 rune power and heals for (30% of Attack power) health per |T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r charge active when you consume a |T236305:16|t|cffffd000|Hspell:81136|h[Crimson Scourge]|h|r proc.
## Informations of the spell
Talent build: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJJkkIISEkISIkkkEBAAAAAESSCh0SISAAAJSSSAAAAA
[Unholy] - Defile vs Unholy Ground
Description of the bug
Currently, when you stand inside the Defile and you have the talent Unholy Ground, it doesn't give the buff of the talent that should increase the haste by 5%.
How to reproduce
Step 1
Step 2
Step 3
Step 4
How it should be
If you stand inside the Defile and you have the talent Unholy Ground, you should gain 5% of haste.
Informations of the spell
https://www.wowhead.com/spell=374265/unholyground?def=101189&rank=1
https://www.wowhead.com/spell=152280/defile?def=101296&rank
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgSChISCAgkESLRSSikA
[General] - Will of the Necropolis
Description of the bug
Atm |T254094:16|t|cffffd000|Hspell:206967|h[Will of the Necropolis]|h|r reduction dmg only if yr current hp bellow 30%
How to reproduce
1. Get any hit on 15% of yr max hp when u have 35%40%hp
2. Check if part of dmg reduced
3. Get any hit when yr hp bellow 30%
How it should be
|T254094:16|t|cffffd000|Hspell:206967|h[Will of the Necropolis]|h|r should also reductions part of dmg if that dmg make yr hp bellow 30%.
For example: You at 40% health, and get hit for 15% of your max hp. You'll end up at 26% health, with 1% of dmg absorbed by Will of the Necropolis(10% of dmg with out reduction and 5% reduced on 20%) if u have rank 1/2 |T254094:16|t|cffffd000|Hspell:206967|h[Will of the Necropolis]|h|r.
And u'll end up at 26.75% with 1.75% dmg absorbed by WotN(again 10% of dmg w/o reduction and 5% of dmg reduced on 35%) with rank 2/2 |T254094:16|t|cffffd000|Hspell:206967|h[Will of the Necropolis]|h|r
Retail proof:
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJEJJOgISEkISIkkkEJAAAAAASSikItEiEAAQIJJBAAAA
[Blood] - Dancing Rune Weapon
Description of the bug
Fixed: Every active |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r replicated |T135675:16|t|cffffd000|Hspell:165760|h[Heart Strike]|h|r with ~5560% efectiveness
New issue: |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r doesnt replicate |T636333:16|t|cffffd000|Hspell:343294|h[Soul Reaper]|h|r. Each active weapon should replicates |T636333:16|t|cffffd000|Hspell:343294|h[Soul Reaper]|h|r with 33% efectiveness.
How to reproduce
1. Use |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r
2. Use |T135675:16|t|cffffd000|Hspell:165760|h[Heart Strike]|h|r
3. Compare |T135675:16|t|cffffd000|Hspell:165760|h[Heart Strike]|h|r dmg done by u and yr |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r
How it should be
Each active |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r should replicate yr |T135675:16|t|cffffd000|Hspell:165760|h[Heart Strike]|h|r and |T636333:16|t|cffffd000|Hspell:343294|h[Soul Reaper]|h|r with 33% efectiveness.
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJEJJOgISEkISIkkkEJAAAAAASSikItEiEAAQIJJBAAAA
[General] Beam of light after battle resurrect
After getting battle resorrect player should see a beam of light at location they revive on.
retail proof
List of spells triggering this effect:
|T136080:16|t|cffffd000|Hspell:20484|h[Rebirth]|h|r
|T136210:16|t|cffffd000|Hspell:20707|h[Soulstone]|h|r
|T4726195:16|t|cffffd000|Hspell:391054|h[Intercession]|h|r
|T136143:16|t|cffffd000|Hspell:61999|h[Raise Ally]|h|r
[Quests] How to [...] with your Dragon - item Bronze Timepiece doesn't work
Description of the bug
You should be able to interact with |T134376:16|t|cffffd000|Hitem:188139::::::::120:::::|h[Bronze Timepiece]|h|r
How to reproduce
Complete the quest https://www.wowhead.com/quest=68795/dragonriding
Take the quest https://www.wowhead.com/quest=65118/howtoglidewithyourdragon
Try to cast |T134376:16|t|cffffd000|Hitem:188139::::::::120:::::|h[Bronze Timepiece]|h|r
How it should be
Normally, after the 1.5sec cast, you should find yourself instead of launching the quest.
Information's of the spell
|T134376:16|t|cffffd000|Hitem:188139::::::::120:::::|h[Bronze Timepiece]|h|r https://www.wowhead.com/quest=65118/howtoglidewithyourdragon https://www.wowhead.com/quest=65133/howtousemomentumwithyourdragon https://www.wowhead.com/quest=65120/howtodivewithyourdragon
PTR Proof
Retail Quest Video with item used
[RLP][Infused Whelp] Primal Chill
Description of the bug
if you get 8 stacks |T135864:16|t|cffffd000|Hspell:372682|h[Primal Chill]|h|r then no |T517161:16|t|cffffd000|Hspell:373593|h[Frozen Solid]|h|r when you get 10 stacks of |T135864:16|t|cffffd000|Hspell:372682|h[Primal Chill]|h|r , a |T517161:16|t|cffffd000|Hspell:373593|h[Frozen Solid]|h|r appears
How to reproduce
Engage in battle with the dragons.
Get 810 stacks
When getting 8 stacks, there is no stun debuff
When getting 10 stacks, there is a stun debuff
How it should be
Upon reaching 8 applications, the player's body is overloaded with primal frost energy and Frozen Solid.
Informations of the spell
Mobs https://www.wowhead.com/npc=189893/infusedwhelp https://www.wowhead.com/npc=187894/infusedwhelp
ability |T236227:16|t|cffffd000|Hspell:373803|h[Cold Claws]|h|r > |T135864:16|t|cffffd000|Hspell:372682|h[Primal Chill]|h|r > |T517161:16|t|cffffd000|Hspell:373593|h[Frozen Solid]|h|r
[Item][Alchemy] - Elemental Potion of power
Description of the bug
Using |T967533:16|t|cffffd000|Hitem:191387::::::::120:::::|h[Elemental Potion of Power]|h|r increases your primary stat by 0
How to reproduce
.additem 191387
use |T967533:16|t|cffffd000|Hitem:191387::::::::120:::::|h[Elemental Potion of Power]|h|r
your primary stat will be increased by 0
How it should be
Using the potion should increase your primary stat by 502 for 30 seconds
[Item][Alchemy] - Elemental Potion of Ultimate power
Description of the bug
Using |T967534:16|t|cffffd000|Hitem:191381::::::::120:::::|h[Elemental Potion of Ultimate Power]|h|r increases your primary stat by 0
How to reproduce
.additem 191381
use |T967534:16|t|cffffd000|Hitem:191381::::::::120:::::|h[Elemental Potion of Ultimate Power]|h|r
your primary stat will be increased by 0
How it should be
Using the potion should increase your primary stat by 670 for 30 seconds
[HighMountain] Rugged Tenacity
|T1724003:16|t|cffffd000|Hspell:255659|h[Rugged Tenacity]|h|r
spell_gen_rugged_tenacity value are incorects and must do it on calculate amount not on update
[VULPERA] Bag of Tricks - incorrect target on allies
Description of the bug:
Everything goes well on the damage aspect, but you have "wrong target" when you try on an ally target or yourself.
Screen ingame: [here]
How to reproduce:
Create Vulpera
Cast Bag of Tricks on you or allies target
|T3193416:16|t|cffffd000|Hspell:312411|h[Bag of Tricks]|h|r
How it should be?
When you cast this spell on an allied target, this should heal it. by |T236882:16|t|cffffd000|Hspell:313110|h[Healing Vial]|h|r
[AA] Overgrown Ancient vs Server restart/crash
Currently, after the server crashes while the Overgrown Ancient roleplay is going out, the boss is unattackable.
https://www.wowhead.com/npc=196482/overgrownancient
The issue happens in all difficulties.
[RLP][Kyrakka] - Infernocore
Description of the bug
https://www.wowhead.com/npc=199790/kyrakka Ability |T236220:16|t|cffffd000|Hspell:384494|h[Infernocore]|h|r when debuff remove explode invisible to allies aoe zones (begin to be visible after some time) .
[Dragonriding] - Skyward Ascent double-space
Description of the bug
If you use double space on the ground instead of |T4640498:16|t|cffffd000|Hspell:372610|h[Skyward Ascent]|h|r button, after a while you get speed.
How to reproduce
Doublespace on the ground, look in the air above, after a while you get insane speed. It appears that you basically double cast the spell.
How it should be
It should work like normal |T4640498:16|t|cffffd000|Hspell:372610|h[Skyward Ascent]|h|r button, just jumping into the air with low speed.
Informations of the spell
|T4640498:16|t|cffffd000|Hspell:372610|h[Skyward Ascent]|h|r
November 23, 2023
[protection] Spell block issues
Description of bug
currently spell block is not working at all. it should be able to block spells for 30 seconds based on the player block value.
how to reproduce
create a warrior and spec into protection
select the talent spell block
use spell block when enemy are casting magic spells
check if the spells are getting blocked
how it should be
when the talent is used the player should have the ability to block magic spells based on its block value
(example if normal block value= 100% then for 30 second the warrior should have magic block as 100%)
more information to the spell
|T132358:16|t|cffffd000|Hspell:392966|h[Spell Block]|h|r
[Fury] hack and slash vs aoe hits
Description of bug
currently the talent hack and slash is also considering the aoe hits of rampage when buffed with whirlwind into its proc rate allowing a 100% instant reset of raging blow every single time which shouldnt be the case
how to reproduce
1. create a warrior and spec into fury
2. copy talent tree code
3. attack an aoe pack (more than 4 or atleast 5 enemy targets)
4. use whilrind and then use rampage
5. check fi raging blow charges got instantly reset
how it should be
the talent should only consider each hit of rampage on the primary target not the aoe targets
each rampage hit on primary target (gives 20% chance to proc the talent)
more information to the spell
|T1269440:16|t|cffffd000|Hspell:383877|h[Hack and Slash]|h|r
|T132352:16|t|cffffd000|Hspell:184367|h[Rampage]|h|r |T589119:16|t|cffffd000|Hspell:85288|h[Raging Blow]|h|r
ptr proof
talent tree code:BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSCQEEiIJRBSICEEJJplEJJhkQSIRKBIJSEAAAEQQA
[Fury] Ravager Following Player
Description of the bug
When Fury Warrior uses the talent |T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r , It currently follows the Player while he has no target (Enemy) selected. or it hits an enemy when it spawns.
Ravager should also follow targets that are in combat with the warrior, As of right now, It constantly chases the player, so if the player runs away, The |T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r will follow the player, even while he is still in combat.
Talent Tree string: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAACBCKJEEBhIQASICEJhkkWSkEBQSSSkSaBIJJBAAABEE
Talent Tree
How to reproduce
Create Warrior Class
Choose Fury Warrior Spec
Talent |T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r
Use |T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r on the ground.
Watch as it follows the player.
How it should be
|T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r Should not follow player when used outside of combat.
The spell should only follow targets that are in combat with the Player.
Retail proof Ravager Doesnt follow player outside of combat
Retail Proof Ravager Doesnt follow player in combat, It should follow the mobs that it hit when spawned.
[Fury] Ravager Not Generating Rage
Description of the bug
|T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r currently does not generate rage each time it hits a target.
Talent Tree used: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAACBShSAEBhIQUgEiARSIJRSkkEkQSiEpkWAJSEAAAEQQA
Talent Tree
How to reproduce
Create Warrior Class
Spec into Fury Specialization
Choose the |T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r talent
Use it on the ground, underneath Attackable enemies.
How it should be
|T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r should generate rage each time it strikes an enemy (Always 10 per hit, regardless of how many targets were hit.)
Side Information] However, [|T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r should be modified (by the talent) |T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r Rage Generation by 100%.
So each hit instead of generating only 10 rage, should generate 20 if player used Recklessness. (This should alter both ways, if Recklessness was used Before or After Ravager was deployed.)
[Fury] Sidearm Missing Animation/Sound
Description of the bug
|T135424:16|t|cffffd000|Hspell:384404|h[Sidearm]|h|r talent is currently missing animation of the weapons flying from the warrior to the targets, as well as sound when they hit the target.
How to reproduce
Create Warrior Class
Choose Fury Specialization
Equip |T135424:16|t|cffffd000|Hspell:384404|h[Sidearm]|h|r talent
Wait for AutoAttacks to proc |T135424:16|t|cffffd000|Hspell:384404|h[Sidearm]|h|r effect.
How it should be
|T135424:16|t|cffffd000|Hspell:384404|h[Sidearm]|h|r talent should have an animation and a sound effect when the weapons hit targets.
Retail Proof
[Fury] Improved Execute Talent
Description of the bug
|T135358:16|t|cffffd000|Hspell:280735|h[Execute]|h|r modifed by the talent |T135358:16|t|cffffd000|Hspell:316402|h[Improved Execute]|h|r currently does not generate rage, when player uses |T135358:16|t|cffffd000|Hspell:280735|h[Execute]|h|r with |T135358:16|t|cffffd000|Hspell:316402|h[Improved Execute]|h|r.
Also, additionally, it still takes 10 Rage, instead of giving 20.
Talents used: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQgUokAEBhISSUAhIQ4AhkkWSkkkAkkkEKBIJJRAAAQABB
How to reproduce
Create a Fury Warrior Class
Spec into |T135358:16|t|cffffd000|Hspell:316402|h[Improved Execute]|h|r talent
Use |T135358:16|t|cffffd000|Hspell:280735|h[Execute]|h|r on target below 20 or 35% health.
How it should be
|T135358:16|t|cffffd000|Hspell:280735|h[Execute]|h|r with |T135358:16|t|cffffd000|Hspell:316402|h[Improved Execute]|h|r should ONLY generate 20 rage.
It should not take 10 rage.
[Fury] Onslaught vs Meat Cleaver
Description of the bug
Using |T132364:16|t|cffffd000|Hspell:315720|h[Onslaught]|h|r spell currently does not consume |T132369:16|t|cffffd000|Hspell:280392|h[Meat Cleaver]|h|r stack.
Talents used:
BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSCQEEiIJRBSICRQIJplEJJhkQSIRKBIJSEAAAEQQA
How to reproduce
Create Fury Warrior
Spec into the Imported Talents
Use Onslaught, after using |T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r to generate stacks of |T132369:16|t|cffffd000|Hspell:280392|h[Meat Cleaver]|h|r .
Observe, |T132369:16|t|cffffd000|Hspell:280392|h[Meat Cleaver]|h|r stacks are not consumed by using |T132364:16|t|cffffd000|Hspell:315720|h[Onslaught]|h|r .
How it should be
Using |T132364:16|t|cffffd000|Hspell:315720|h[Onslaught]|h|r should consume a stack of |T132369:16|t|cffffd000|Hspell:280392|h[Meat Cleaver]|h|r buff.
[Arms] Blood and Thunder
Description of the bug
When Arms warrior uses the talent |T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r , he does not apply |T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r to up to 5 targets with |T136105:16|t|cffffd000|Hspell:396719|h[Thunder Clap]|h|r .
Talents used:
BcEAoonA2h02U1PVo4204nicFAAJSSkIJJpVKJBAAAAARINkEJFRCESIhiEhgAECAAAAAAAAJRCACJFEA
How to reproduce
Create Arms Warrior
Spec into the talents
Use |T136105:16|t|cffffd000|Hspell:396719|h[Thunder Clap]|h|r on enemy targets.
Observe, |T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r is not applied to them.
How it should be
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r should make |T136105:16|t|cffffd000|Hspell:396719|h[Thunder Clap]|h|r apply |T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r to up to 5 targets max. Currently, it does not apply it at all.
[Protection] - Revenge Aoe Formula
Description of the bug
Currently, the formula for Revenge is not the correct.
Seems to be using the formula of CalcDiminishingTankAOE formula because with 20 targets it does this damage: and with 21 targets the damage becomes 50p
How to reproduce
Use Revenge in 21 Targets.
Check if the damage is correct compared to the formula.
How it should be
correct formula: 7638 x sqrt(5/20) x 20/21 = 3637
It should use CalcDiminishingAoESqrt.
In retail doesn't seem like the damage of Revenge is being reduced so much like it is with CalcDiminishingTankAoe: It hit 30 enemies
if it was using the formula of CalcDiminishingTankAoE it should be:
10104 x (0.44+0.54/(2^((205)/5)))=5127
then (5127 x (0.9775^(3020)))/30=136
which is not close to what it is in retail.
Informations of the spell
https://www.wowhead.com/spell=6572/revenge?def=117157&rank=1
Talents used: BkEAoonA2h02U1PVo4204nicFIhEAAAAIJJRSCJlkiIpBRgQRiElkEACE0QSCAJRCAAAAAAAEBAo0aBAC
[Fury] 4p issues
Description of bug
currently the 4p tier set for fury warriors is not working at all. it should increase the proc rate of sudden death by atleast x3 but as of now no changes are being made to it
without tier set 34 procs per min
with tier set 35 procs per min
how to reproduce
create a warrior and spec into fury
copy talent tree code
engage in a fight and check the proc rate of sudden death (without tier set)
aquire the tier set
do step 3 again
check if proc rate has increase by x3 ( approx 7 procs per min)
how it should be
the proc rate when the 4p tier set is equipped needs to be greatly increased by atleast x3
more informations to the spell
talent tree code:BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSCQEEiIJRBSICEEJRkEJJhkQSSSoEgkIJBAAABEE
|T136243:16|t|cffffd000|Hspell:393709|h[Warrior Fury Set 4pc]|h|r
|T132346:16|t|cffffd000|Hspell:280721|h[Sudden Death]|h|r
|T135358:16|t|cffffd000|Hspell:280735|h[Execute]|h|r
retail proof
spear of bastion incorrect aoe formula
description of bug
currently spear of bastion is using the incorrect formula for aoe dminishing damage
current formula: 3728 x sqrt(21)/20=854
correct formula: 3728 x sqrt(5/20) x 20/21 = 1775
It should use CalcDiminishingAoESqrt
more information to the spell
ptr proof
|T3565453:16|t|cffffd000|Hspell:376079|h[Spear of Bastion]|h|r
[Protection] Brace for Impact vs block value increase
Description of bug
currently brace for impact is not increasing the block value of the player by 3% each stack (max stack=5)
how it should be
1. create a warrior and spec into protection
2. copy talent tree code
3. use shield slam on enemy target
4. check if block value increased
how it should be
shield slam should increase block value of player by 3% each stack (max stack=5) when the brace for impact talent is selected
more informations to the spell
|T132359:16|t|cffffd000|Hspell:386030|h[Brace For Impact]|h|r
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
talent tree code:BkEAoonA2h02U1PVo4204nicFIIBAAAASSSkIh0SKJSKFEBCFhElkEgAJJ0QSCCQkAAAAAAAAJBAo0aAgA
[Protection] Blood and thunder vs rend application
Description of the bug
currently the talent blodd and thunder has no aoe cap in terms of rend application
how to reproduce
create a warrior and spec into protection
copy talent tree code
use thunder clap on an aoe pack (more than 5 minimum)
check if all the enemy target got the rend bleed
how it should be
thunder clap when the talent blood and thunder is selected it should apply rend to 5 nearby enemies that are in combat with the player.
ps: rend will only be applied if the talent rend is selected if not it wont be applied
more information to the spell
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r
|T136105:16|t|cffffd000|Hspell:6343|h[Thunder Clap]|h|r
|T132155:16|t|cffffd000|Hspell:394062|h[Rend]|h|r
ptr proof
talent tree code:BkEAoonA2h02U1PVo4204nicFIIBAAAASSSkIh0SKJSKFEBCFhElkEgAJJ0QSCCQkAAAAAAAAJBAo0aAgA
Thunder Clap incorrect aoe formula
Description of bug
Currently, the spell thunderclap is using the wrong formula to calculate its aoe diminishing damage
current formula=1446 sqrt(21)/20=330
It should use CalcDiminishingAoESqrt which is 1446sqrt(5/20)20/21=688
https://www.wowhead.com/spell=6343/thunderclap?def=117210&rank=1
[Fury] Unbridled Ferocity
Description of the bug
Currently, the Talent https://www.wowhead.com/spell=389603/unbridledferocitycomments has 20% Proc chance, per target hit by |T132352:16|t|cffffd000|Hspell:184367|h[Rampage]|h|r.
Talents used: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSCQEEiIJRBSICEOQIJplEJJhkQSIRKBIJSEAAAEQQA
How to reproduce
Create Fury Warrior Class
Copy the talents
Use |T132352:16|t|cffffd000|Hspell:184367|h[Rampage]|h|r with |T132369:16|t|cffffd000|Hspell:280392|h[Meat Cleaver]|h|r stacks from |T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r spell
Observe, Proc chance on 5 targets is almost 100%.
How it should be
https://www.wowhead.com/spell=389603/unbridledferocitycomments should have 20% proc chance regardless of how many targets player hits with |T132352:16|t|cffffd000|Hspell:184367|h[Rampage]|h|r .
[Protection] Ignore Pain vs 4p tier set/Brutal Vitality
Description of bug
currently there are 1 major issues with the tier set
1. Currently, the tier set Ignore Pain doesn't have a cap, but it shouldn't cross the max cap of Ignore Pain. For example, if I have 678K and the max cap of it is 130K, if you use revenge and deal dmg it shouldn't cross the 130K.
2. The same should happen with https://www.wowhead.com/spell=384036/brutalvitality?def=117330&rank
How to reproduce
For issue 1
1. create a warrior and spec into protection
2. Acquire the 4p tier set
3. copy talent tree code (try no to have the talent brutal vitality)
4. use ignore pain
5. use revenge
6. check if the ignore pain value and gets increased.
how it should be
1. the ignore pain gained from the tier set shouldn't cross the max cap of Ignore Pain.
2. Same should happen with Brutal Vitality, it shouldn't cross the max cap of Ignore Pain.
more information to the spell
talent tree code:BkEAoonA2h02U1PVo4204nicFIIBAAAASSSkIh0SKikSBRgQRIRJJBIQSCNkkgAEJAAAAAAAIJBAo0KAgA
|T132359:16|t|cffffd000|Hspell:393711|h[Warrior Protection Class Set 4pc]|h|r
|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
|T132353:16|t|cffffd000|Hspell:6572|h[Revenge]|h|r
[Arms] - Storm Wall talent issue
Description of the bug
|T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r is not healing at all when warrior parry
Ptr proof
Ptr talent tree: BcEAoonA2h02U1PVo4204nicFAQpkkkkkQIhSSSAAAAQQECAUQShSSSiEKSESAQKJAAAAAAAAgSSkAQUIA
How to reproduce
Set talent |T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r
Use |T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r to have 100% parry chance
Lose at least 8% of your maximum health
Get hit by any melee attack
Look for heal
How it should be
|T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r should heal 8% of your maximum heal once per second whenever warrior parry anything
- Rebound PVP talent vs double reflection
Description of the bug
|T132358:16|t|cffffd000|Hspell:213915|h[Rebound]|h|r talent is not applying 2 stacks on |T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
Ptr proof
How to reproduce
Pvp on, set PVP talent |T132358:16|t|cffffd000|Hspell:213915|h[Rebound]|h|r
Use |T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
Look for spell reflection charges / reflects
How it should be
|T132358:16|t|cffffd000|Hspell:213915|h[Rebound]|h|r should give 2 stacks of |T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
[Protection/fury] Storm of steel vs rage generation
Description of bug
currently ravager is generating 20 rage on every target it hits which is incorrect.
how to reproduce
create a warrior and spec into protection
copy talent tree code
use ravager on more than 5 enemy targets
check the rage generated
how it should be
ravager should deal damage to all the enemy that are in combat with warrior, but the rage generated only depends on the warrior primary target
example: if ravager is used on 8 target ( target cap before deminishing returns kick in for this spell) it will damage all 8 targets but it will generate rage based on the primary target only.
more informations to the spell
|T132096:16|t|cffffd000|Hspell:382953|h[Storm of Steel]|h|r |T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r
ptr proof
talent tree code:BkEAoonA2h02U1PVo4204nicFIIBAAAASSSkIh0SKikSBRgQRIRJJBIQSCNkkgAEJAAAAAAAIJBAo0aAgA
[Elemental] - Lightning rod vs Earthquake
Description of the bug
|T237443:16|t|cffffd000|Hspell:210689|h[Lightning Rod]|h|r is currently proccing from every tick of |T451165:16|t|cffffd000|Hspell:61882|h[Earthquake]|h|r instead of every cast
this means player can obtain lightning rod debuff on multiple targets per cast
ptr:
!image.png
retail
!image.png
How to reproduce
elemental shaman, take lightning rod talent
cast earthquake on pack of enemies 2+
change target
watch if lightning rod gets applied to second target as well
How it should be
lightning rod should be only applied to first ENEMY target when earthquake is cast
[General] - Traveling Storms
Description of the bug
Currently Traveling Storms is not making Thunderstorm work at all.
It can't be used in friendly players too.
PTR proof:
How to reproduce
Use Traveling Storms talent.
Check if Thunderstorm does anything.
How it should be
Traveling Storms should make Thunderstorm reduce enemies movement speed by 60% and knock enemies 25% further. If you have Thundershock talent, it should make Thunderstorm knock up the enemies 100% more.
The talent should make Thunderstorm able to be used in friendly players.
Informations of the spell
|T237589:16|t|cffffd000|Hspell:204403|h[Traveling Storms]|h|r
[Restoration] - Master of the Elements
Description of the bug
Currently, Master of the Elements is not working with healing spells.
Master of the Elements is disappearing after Acid Rain does a hit.
Master of the Elements is disappearing with the ticks of Flame Shock, but it shouldn't.
How to reproduce
Use Lava Burst.
Use any healing spell, for example, Healing Rain.
Check if Master of the Elements increased the healing of the spell.
Check if Master of the Elements disappears after using any healing spell.
How it should be
Master of the Elements should increase the damage or healing of your next Nature or Frost spell.
So it should work with https://www.wowhead.com/spell=61295/riptide?def=106805&rank=1 https://www.wowhead.com/spell=73920/healingrain?def=106911&rank=1 https://www.wowhead.com/spell=77472/healingwave?def=106918&rank=1 https://www.wowhead.com/spell=1064/chainheal?def=106951&rank=1 |T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r
You can see how he gains the buff and the moment he uses Riptide the buff of Master of the Elements is removed.
https://www.wowhead.com/spell=378443/acidrain?def=106910&rank=1 shouldn't remove Master of the Elements.
Master of the Elements:
Acid Rain:
Flame Shock ticks shouldn't remove Master of the Elements.
Master of the Elements:
Flame Shock:
Informations of the spell
https://www.wowhead.com/spell=16166/masteroftheelements?def=106923&rank
Talents used:
[Elemental] - Volcanic Surge
Description of the bug
Currently, Volcanic Surge is not replacing Lava Surge, and it isn't reducing the cast time of the next Lightning Bolt or Chain Lightning.
PTR proof:
How to reproduce
Use Flame Shock
Check if you gain the buff of Volcanic Surge.
How it should be
Volcanic Surge should replace Lava Surge.
It should have a 100% additional chance of trigger. (With Lava Surge the proc chance is 10%, so it should be increased to 20%)
It should reduce the cast time of the next Lightning Bolt or Chain Lightning by 25% instead of making Lava Burst instant cast.
It should be affected by https://www.wowhead.com/spell=386474/primordialsurge?def=106857&rank and https://www.wowhead.com/spell=378268/windspeakerslavaresurgence?def=106849&rank
Retail proof:
Informations of the spell
https://www.wowhead.com/spell=408572/volcanicsurgemodifies
Talents used:
[Elemental] - Primordial Surge
Description of the bug
Currently, Primordial Surge is triggering Volcanic Surge.
The Lava Surges generated by Primordial Wave are not resetting the cooldown of Lava Burst.
Lava Surges triggered by Primordial Wave are not increasing the damage of Lava Burst.
PTR proof:
How to reproduce
Use Primordial Wave
Check if you gain Volcanic Surge.
Check if Lava Surge triggered by Primordial Wave reset the cooldown of Lava Burst.
How it should be
When you use Primordial Surge talent, Primordial Wave shouldn't trigger Volcanic Surge. The Lava Surges Generated by Primordial Wave should reset the cooldown of Lava Burst, and it should increase the damage of Lava Burst by 15%.
Informations of the spell
https://www.wowhead.com/spell=386474/primordialsurge?def=106857&rank=1
|T524305:16|t|cffffd000|Hspell:408572|h[Volcanic Surge]|h|r
https://www.wowhead.com/spell=375982/primordialwave?def=106840&rank=1
https://www.wowhead.com/spell=77756/lavasurge?def=106833&rank=1
Talents used:
[Elemental] - Echo Chamber
Description of the bug
Currently, Echo Chamber is not increasing the damage of the Elemental Overloads.
PTR proof:
How to reproduce
Use .debug mastery 100.
Use Lava Burst.
Check the damage of Lava Burst Overload without the talent.
Check the damage of Lava Burst Overload with the talent.
How it should be
Echo Chamber should increase the damage of Elemental Overloads By 15% at rank 2.
Informations of the spell
https://www.wowhead.com/spell=382032/echochamber?def=106839&rank
[General] - Static Field Totem vs Totemic Projection
Description of the bug
Currently, Totemic Projection is not making the Static Field Totem circuit move to the totem which should grip the enemies who are inside the totem towards the new location.
PTR proof:
How to reproduce
Use Static Field Totem.
Use Totemic Projection.
Check if the circuit moves to the totem.
Check if enemies inside the totem get grip after using Totemic Projection.
How it should be
Totemic Projection should make Static Field Totem and its circuit move to a new location, and it should grip the players who were inside the totem before using Totemic Projection.
Retail proof: you can see how the Resto Shaman uses Static Field Totem, he moves it with Totemic Projection its circuit moves with it and at the same time it grips the players to the totem location.
Informations of the spell
|T1020304:16|t|cffffd000|Hspell:355580|h[Static Field Totem]|h|r
https://www.wowhead.com/spell=108287/totemicprojection?def=106982&rank=1
Talents used:
[General] - Elemental Orbit vs Unleash Shield
Description of the bug
Currently, if you have more than 1 shield, for example Earth Shield and Lightning Shield, Unleash Shield will trigger only 1 of them, but it should trigger both of them in this order:
If you have Earth Shield and Lightning Shield, first it should knock the target and then root them when they land.
For Restoration:
If you have Water Shield and Lightning Shield, first it should knock the target and put the whirlpool in the spot where they land.
If you have Water Shield and Earth Shield, it should root them and put the whirlpool in their spot. (Not sure if there should be a delay)
Right now if you have Elemental Orbit in Restoration you can have 3 shields active at the same time, but it should be a max of 2.
PTR proof:
How to reproduce
Use Earth shield and Lightning Shield.
Use Unleash Shield.
Check if the target gets both shields mechanic.
How it should be
Unleash Shield should be able to active 2 shields at the same time in the order above.
Informations of the spell
|T538567:16|t|cffffd000|Hspell:356736|h[Unleash Shield]|h|r
https://www.wowhead.com/spell=383010?def=106967&rank=0
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAIplkkkEJkiEOQi0CHABISSQAJtAIJlSSSyBS0I
[General] - Brimming with Life
Description of the bug
Currently, Brimming with Life is not increasing the HP when Reincarnation is off of cooldown, and it doesn't get a faster reduction of cooldown while you are full health.
PTR proof:
How to reproduce
Use the talent.
Check if you get HP increased.
Make the character die.
Use Reincarnation
Check if the cooldown is reduced faster.
How it should be
When Reincarnation is off of cooldown you should get 8% more HP and if the spell is in cooldown, and you are full HP the cooldown should flow a 75% faster.
Informations of the spell
https://www.wowhead.com/spell=381689/brimmingwithlife?def=106804&rank=1
Talents used:
[All] - Earth shield vs Elemental orbit
Description of the bug
Player can apply |T136089:16|t|cffffd000|Hspell:974|h[Earth Shield]|h|r to 2 targets ally and themself if done in order ally player without having |T236224:16|t|cffffd000|Hspell:383010|h[Elemental Orbit]|h|r talented.
How to reproduce
shaman any spec
do NOT talent elemental orbit
use earth shield on ally
use earth shield on player
How it should be
player only should be able to apply earth shield to one target if elemental orbit is NOT talented
[Resto/elemental] - Stormkeeper and Nature's swiftness
Description of the bug
When |T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r is used together with |T136076:16|t|cffffd000|Hspell:378081|h[Nature's Swiftness]|h|r next cast of |T136015:16|t|cffffd000|Hspell:188443|h[Chain Lightning]|h|r or |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r consumes both buffs.
How to reproduce
create shaman spec restoration/elemental
use stormkeeper
use natures swiftness
cast chain lightning or lightning bolt
watch stacks of the buff
How it should be
Casting chain lightning or lightning bolt should consume stormkeeper buff stacks first if there are none the next priority is natures swiftness.
[Restoration] - Flow of The Tides vs Riptide buff
Description of the bug
Currently, if you Use Chain Heal while you have the talent Flow of The Tides and you use Riptide right after the end of the cast of Chain Heal it removes the buff, but it shouldn't.
PTR proof:
Also, it is removing the Riptide from the other targets which are healed by Riptide, but it should be only the main target where you used Chain Heal.
How to reproduce
Use Chain Heal
Use Riptide right after the end of the cast of Chain Heal
Check if Riptide is removed.
How it should be
Chain Heal shouldn't remove a new Riptide that was applied right after you finished casting Chain Heal, currently, the spell is scripted in a way to have all the ticks of Chain heal maybe that is generating the weird interaction if you apply a new Riptide.
About the other issue, it should remove the Riptide only from the main target while increasing the healing of all jumps.
Informations of the spell
https://www.wowhead.com/spell=382039/flowofthetides?def=106943&rank=1changelog
https://www.wowhead.com/spell=1064/chainheal?def=106951&rank=1
https://www.wowhead.com/spell=61295/riptide?def=106805&rank=1
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAIplkkkkWCkEkUSD5AEEikEEQSLASiSSSyBSgA
[Enhancement] - Improved Maelstrom Weapon vs Overflowing Maesltrom
Description of the bug
Currently, when you don't have the talent Overflowing Maelstrom, the damage/healing increased of Improved Maelstrom Weapon is 250% and 150%, but it should be 125% and 75%.
PTR proof:
Retail:
|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r consumes all stacks of Maelstrom Weapon no matter if you have the talent Overflowing Maelstrom or no.
How to reproduce
Get 10 stacks of Maelstrom Weapon.
Check if the damage/healing increased is the same with and without the talent Overflowing Maelstrom.
How it should be
Without the talent Overflowing Maelstrom, the damage and healing increased by Improved Maelstrom Weapon should be 125% and 75%
Informations of the spell
https://www.wowhead.com/spell=384149?def=106880&rank=1
https://www.wowhead.com/spell=383303?def=106865&rank=2
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLQkkSSCkkECHIJUSSCAAAAAAAAAAAAoEhIkolikCJtkkyBgDoFEAC
[Elemental] - Lightning rod targetable on all players and npcs
Description of the bug
|T237443:16|t|cffffd000|Hspell:210689|h[Lightning Rod]|h|r debuff can be applied on friendly NPC / allied players via |T451165:16|t|cffffd000|Hspell:61882|h[Earthquake]|h|r
beta proof
IF APPLY THIS BUFF ON SOMEBODY THAT IS OUTSIDE OF YOUR RANGE (40Yards) AURA IS PERMANENT EVEN AFTER RELOG OF TARGET
player has to relog to drop invisible tags on players/npcs
How to reproduce
create shaman spec elemental
take lightning rod talent
cast chain lightning, get maelstorm
target anything
use earthquake watch lightning rod
How it should be
I dont think i need to explain a lot, debuff shouldn't be applied in allies players/npcs.
[Restoration] - Healing Tide Totem
Description of the bug
Currently, Healing Tide Totem is not increasing the healing done of the totem by 100% outside raids.
How to reproduce
Go to any raid.
Check the amount of healing Healing Tide Totem does.
Go outside the raid.
Check the amount of healing Healing Tide Totem does.
How it should be
Healing Tide Totem should do 100% increased healing outside raids.
Raid:
M+:
Informations of the spell
https://www.wowhead.com/spell=108280/healingtidetotem?def=106942&rank=1
Talents used:
[Elemental] - Icefury buff vs mouseover
Description of the bug
Currently, if you have the buff of Icefury up, and you use https://www.wowhead.com/spell=196840/frostshock?def=106961&rank=1 with a macro mouseover without having an enemy target the buff doesn't get consumed, so you will stay with 4 charges forever.
PTR proof:
How to reproduce
Use Icefury in a target.
Target yourself and use a macro mouseover to deal damage with Frost Shock
Check if the buff of Icefury gets consumed.
How it should be
The charges of Icefury should get consumed when you use Frost Shock, even if you don't have an enemy target.
Informations of the spell
|T135855:16|t|cffffd000|Hspell:210714|h[Icefury]|h|r
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASpUSSJJJlk0SSDBN4ABAAAAAgWAJlkokikCISapEQkEEA
[Elemental] - Lava Surge vs Echo of the Elements
Description of the bug
Currently, if you don't have the talent Echo of the Elements, and you get a proc during the cast of Lava Burst, Lava Surge doesn't give the free proc
PTR proof:
How to reproduce
Use Flame Shock
Cast Lava Burst
get a proc of Lava Surge while casting Lava Burst.
Check if you get the free Lava Burst proc.
How it should be
The only issue here is if you don't have the talent of Echo of the Elements, Lava Surge works fine when you have the talent.
If you cast Lava Burst and during the cast you get a proc of Lava Surge, the proc doesn't reset the cooldown of Lava Burst.
Informations of the spell
https://www.wowhead.com/spell=77756/lavasurge?def=106833&rank
https://www.wowhead.com/spell=333919/echooftheelements?def=106832&rank
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgUSpUSSJJhDItEFHoBgkEAAAAAgWAJlkokikCISapEQkEEA
[Elemental] - Stormkeeper vs Chain Lightning - Hits
Description of the bug
Currently, when you use Chain Lightning with Stormkeeper it is doing double the hits it should.
PTR: 5 hits
50 overload hits
Retail: 25 overload hits and 5 normal hits.
Stormkeeper is triggering 2 Chain Lightning Overload per target instead of only 1.
How to reproduce
Use Stormkeeper
Use Chain Lightning in multiple targets.
Check the amount of overload hits
How it should be
Stormkeeper should trigger Elemental Overload in each target hit, so for example if you hit 5 targets with Chain lightning all of them should trigger 1 elemental overload, so it will be 55=25 overload hits like it is shown in retail.
Informations of the spell
https://www.wowhead.com/spell=191634/stormkeeper?def=106820&rank=1
https://www.wowhead.com/spell=188443/chainlightning?def=107008&rank=1
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgIlSJJlkkD4ASLRj2BAiDkEAAAAAgWAJlkokikCISaRAJJBBA
[Elemental] - Elemental Blast charges
Description of the bug
Currently, Elemental Blast in Elemental has 2 charges.
How it should be
Elemental Blast should have only 1 charge in Elemental.
Informations of the spell
https://www.wowhead.com/spell=117014/elementalblast?def=106842&rank=1changelog
Talents used:
[Enhancement] -Thorim's invocation vs hailstorm
Description of the bug
|T237571:16|t|cffffd000|Hspell:384444|h[Thorim's Invocation]|h|r automatically consumes 5 stacks (if player has 5 of more) of |T237584:16|t|cffffd000|Hspell:344179|h[Maelstrom Weapon]|h|r during |T135791:16|t|cffffd000|Hspell:114051|h[Ascendance]|h|r when using |T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r to cast |T136015:16|t|cffffd000|Hspell:188443|h[Chain Lightning]|h|r or |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r but player doesn't get |T135857:16|t|cffffd000|Hspell:334195|h[Hailstorm]|h|r stacks from maelstrom weapon stacks consumed via Thorim's invocation.
Talent code export: BcQAu3fz4tp2ZikXIAdNeR+oLIJJpAJRkkIHASiECAAAAAAAAAAAAoEhIkQKSQSLJpA5AlSQcAKI
talent screenshot
retail proof
How to reproduce
Shaman, enhancement spec
use |T135791:16|t|cffffd000|Hspell:114051|h[Ascendance]|h|r
use |T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r multiple times, until either |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r or |T136015:16|t|cffffd000|Hspell:188443|h[Chain Lightning]|h|ris casted automatically by Thorim's Invocation
watch maelstrom stacks get consumed, hailstorm stacks are not added
How it should be
Each mealstrom weapon stack consumed via Thorim's Invocation should add a stack of hailstorm buff.
[Restoration] - Tide Turner
Description of the bug
Currently, Tide Turner is not making the lowest health target receive more healing from Healing Tide Totem.
Tide Turner is not making the lowest health target receive increased healing from the shaman after getting heal by the Healing Tide Totem.
How to reproduce
Use Healing Tide Totem.
Check if the lowest health target receives more healing from Healing Tide Totem.
Check if they receive more healing from you.
How it should be
Tide Turner should make the lowest health target receive a 30% more healing from the Healing Tide Totem, and at the same time they should receive a 15% more healing from the shaman during 4s.
Informations of the spell
https://www.wowhead.com/spell=404019/tideturner?def=119817&rank
https://www.wowhead.com/spell=108280/healingtidetotem?def=106942&rank=1
Talents:
[Elemental] - Earth Shield - Echoes of Great Sundering Tooltip
Description of the bug
Currently, the Earth Shield and Echoes of the Great Sundering buff tooltip shows a value of 0.
Earth Shield: (This issue happens in all specs)
Echoes of the Great Sundering:
How to reproduce
Use Earth Shield.
Check its tooltip.
Use Elemental Blast/Earth Shock
Check the % increased in the tooltip of Echoes of the Great Sundering.
How it should be
The value that should be shown in the Echoes of the Great Sundering is 120% if you used Earth Shock and 140% if you used Elemental Blast
Informations of the spell
https://www.wowhead.com/spell=974/earthshield?def=106968&rank (Buff)
|T451165:16|t|cffffd000|Hspell:384088|h[Echoes of Great Sundering]|h|r (Buff)
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASpVSSLJJk0SSBOAlkgEAAAAAAAJlkkWIBJlkkCgSCxBSgA
[Enhancement] - Improved Maelstrom Weapon
Description of the bug
Currently, Improved Maelstrom Weapon is not giving the right amount of % increased damage, and it is not increasing the damage done of Lava Burst at all.
With 1 stack:
With 2 stacks:
With 5 stacks:
With 10 stacks:
You can see that the cap of damage and healing increased is staying in 5 stacks.
How to reproduce
Use Stormstrike.
Check the amount of % damage/healing increased Maelstrom Weapon gives.
How it should be
Improved Maelstrom Weapon should increase the damage by 20% per stack till 10, so the max damage increased should be 200%. For the healing part it should be 10% per stack with a max of 100%
Informations of the spell
https://www.wowhead.com/spell=383303/improvedmaelstromweapon?def=106865&rank=2
[Restoration] - Unleash Life
Description of the bug
Currently, Unleash Life is not working with the following spells:
https://www.wowhead.com/spell=61295/riptide?def=106805&rank=1 : It should increase the healing it does after you cast it, but right now it is increasing the current ticks of the active Riptide, and it is increasing only the initial healing Riptide does.
https://www.wowhead.com/spell=73920/healingrain?def=106911&rank=1 It should increase the amount of targets affected by the spell by 2, but currently it doesn't.
https://www.wowhead.com/spell=207778/downpour?def=106901&rank It should increase the amount of targets affected by the spell by 2, but currently it doesn't.
https://www.wowhead.com/spell=197995/wellspring?def=106936&rank 40% of the overhealing done should be converted in an absorb, currently it doesn't work, and it doesn't remove the buff of Unleash Life. (The absorb should go to every player that got overhealed) So for example if i overheal a target by 1k using Wellspring then 400p of it should be as an absorb on the target.
Informations of the spell
https://www.wowhead.com/spell=73685/unleashlife?def=106906&rank=1
Talents used:
[Restoration] - Cloudburst Totem
Description of the bug
Currently, Cloudburst Totem is only working with Riptide ticks, but it should work with all the spells.
When Cloudburst Totem disappears or dies, it doesn't heal the amount collected.
When you cast the spell a 2nd time, the Cloudburst Totem doesn't release all the healing accumulated.
How to reproduce
Use Cloudburst Totem.
Use any healing spell.
Check if the amount collected in the Cloudburst Totem increases.
Check if the amount collected is released when the totem disappears or dies.
Check if, when you cast the spell a 2nd time, the Cloudburst Totem releases the healing accumulated.
How it should be
Cloudburst Totem should work with all healing spells, even with overhealing.
Cloudburst Totem should heal the amount collected when it disappears or dies.
Cloudburst Totem should release the healing accumulated if you cast the spell a 2nd time.
Informations of the spell
https://www.wowhead.com/spell=157153/cloudbursttotem?def=106926&rank=1
[Elemental] - Stormkeeper vs Mastery: Elemental Overload
Description of the bug
Currently Stormkeeper triggers 1 extra Elemental Overload for Lightning Bolt and Chain Lightning but if you trigger the Elemental Overload from the Mastery they overlap and instead of triggering 2 Elemental Overload.
PTR proof:
How to reproduce
Use .debug mastery 100
Use Stormkeeper.
Use Lightning Bolt/Chain Lightning.
Check if you trigger 1 extra Elemental Overload with Stormkeeper and 1 with Mastery.
How it should be
The elemental Overload from Stormkeeper shouldn't overlap with the one triggered by the Mastery: Elemental Overload.
Informations of the spell
|T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r
|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r
Talents used:
[Elemental] - Mountains will Fall
Description of the bug
Currently, Mountains Will Fall doesn't trigger Elemental Overload with Earth Shock and Earthquake.
Elemental Overload from Mountains Will Fall should currently have 100% of effectiveness.
PTR proof:
Elemental Blast of: 12715p
Elemental Blast Overload of: 10807p
How to reproduce
Use .debug mastery 100
Use Earth Shock.
Check if you did damage with Earth Shock Overload.
Use Earthquake.
Check if you did damage with Earthquake Overload.
How it should be
Mountains Will Fall should trigger Elemental Overload with Earth Shock, Elemental Blast and Earthquake.
Elemental Overload from Mountains Will Fall should have 50% of effectiveness.
Earthquake shouldn't stun with the Earthquake Overload.
The Elemental Overload triggered by Mountains Will Fall shouldn't consume Maelstrom.
Elemental Blast Overload shouldn't trigger the Crit, Haste or Mastery buff.
Informations of the spell
https://www.wowhead.com/spell=381726/mountainswillfall?def=106838&rank=1
Talents used:
[Elemental] - Power of the Maelstrom
Description of the bug
Currently, Lava Burst gives the buff of Power of the Maelstrom, but this one doesn't trigger the extra Elemental Overload when you use Lightning Bolt or Chain Lightning.
Also, Chain Lightning is not consuming the buff.
How to reproduce
Use Lava Burst
Get the Power of the Maelstrom Buff.
Check if it triggers one extra Elemental Overload when you use Lightning Bolt or Chain Lightning.
How it should be
Lava Burst should have a 25% chance to give the buff Power of the Maelstrom, which should make the next 2 Lightning Bolt or Chain Lightning trigger an additional Elemental Overload.
When you use Chain Lightning, it should remove 1 stack of the buff Power of the Maelstrom.
Informations of the spell
https://www.wowhead.com/spell=191861/powerofthemaelstrom?def=106824&rank=2
Talents used:
[Elemental] - Infused Earth Tier Set Bonus
Description of the bug
2pc tier bonus:
Currently, The Infused Earth 2Tier Set bonus is not increasing the damage of Elemental Blast or Earthquake by 5% per stack.
The buff |T136025:16|t|cffffd000|Hspell:394651|h[Seismic Accumulation]|h|r is not getting removed after using Elemental Blast or Earthquake.
https://www.wowhead.com/spell=393688/shamanelementalclassset2pcchangelog
[General] - Thunderstorm vs Thundershock
Description of the bug
Currently, Thunderstorm has a different interaction with a npc and with an enemy player.
The interaction with a npc works fine, it knocks the target away like it is show in this video:
But the interaction with a player works like if you have talented Thundershock:
It should always be like it is for the npc.
The other issue is that the Talent Thundershock makes Thunderstorm have different interaction with npc and player as well.
The interaction with a npc works in a way like Thunderstorm is gripping the npc after pushing it away like this:
The interaction with a player works in a way that makes him go up really high like this:
With the talent, Thunderstorm should work like this:
How it should be
Thunderstorm should always have this behavior:
If Thundershock is talented, the behavior of Thunderstorm should be this way:
Information of the spell
https://www.wowhead.com/spell=51490/thunderstorm?def=106990&rank=1
https://www.wowhead.com/spell=378779/thundershock?def=106989&rank=1
[General] - Poison Cleaning Totem
Description of the bug
Currently, Poison Cleaning Totem is not removing poisons from nearby party or raid member.
PTR proof:
How to reproduce
Use a poison effect.
Use the totem.
Check if the party member got the poison removed.
How it should be
It should remove all poison effect from a nearby party or raid member every 1.5s for 6s.
Informations of the spell
https://www.wowhead.com/spell=383013/poisoncleansingtotem?def=106984&rank=1
Talents used:
[Enhancement] - Elemental Weapons
Description of the bug
Currently, Elemental Weapons is not increasing the damage at all.
Without the talent: Frost Shock 3325
Talents used:
With the talent: Frost Shock 3407
With the talent and 1 weapon imbue: Frost Shock 3324
With the talent and 2 weapon imbue: Frost Shock 3320
Talents used:
How to reproduce
Use the talent.
Use Frost Shock.
Put an imbue in your weapon.
Use Frost Shock.
Compare the damage.
How it should be
The talent should increase the damage of all Fire, Frost and Nature spells by 5% per imbue weapon. So if you have 2 imbue weapons, you should gain a 10% increased damage.
Informations of the spell
https://www.wowhead.com/spell=384355/elementalweapons?def=106861&rank=2
[Enhancement] - Crash Lightning Soft-cap vs Crashing Storms
Description of the bug
Currently Crash Lightning Softcap is not working with the talent Crashing Storms.
With the Talent:
With 1 target the spell did 2054 damage.
With 10 targets the spell did an almost identical damage.
Talents used:
Without the Talent using Converging Storms:
With 1 target:
With 10 targets:
Talents used:
The softcap seems to work using both talents. Converging Storms and Crashing Storms at the same time.
Talents used:
Without any of the talents the softcap doesnt work:
Talents used:
How it should be
Crash Lightning should have a Softcap of 6 targets so after 6 targets the spell should do reduced damage.
Informations of the spell
https://www.wowhead.com/spell=187874/crashlightning?def=106879&rank=1
https://www.wowhead.com/spell=334308/crashingstorms?def=106868&rank=1
https://www.wowhead.com/spell=384363/convergingstorms?def=106878&rank
[Elemental-Restoration] - Lava Surge vs Lava Burst cast
Description of the bug
Currently, if you cast Lava Burst and you get a proc of Lava Surge before the cast goes off, that Lava Burst will consume the buff of Lava Surge, but it should affect the next Lava Burst.
PTR proof:
How to reproduce
Use Flame Shock
Use Lava Burst.
Check if the cast of Lava Burst consumes the buff of Lava Surge.
How it should be
If you cast Lava Burst and while casting you get a proc of Lava Surge, it shouldn't consume the buff.
Informations of the spell
https://www.wowhead.com/spell=77756/lavasurge?def=106833&rank
https://www.wowhead.com/spell=51505/lavaburst?def=106952&rank=1
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASpVSSLJBSLJFK5AIJkEAAAAAAASJJpFSQSJJpoEokQEgA
[Enhancement] - Lava Burst vs Hailstorm
Description of the bug
Currently, when Lava Burst consumes stacks of Maelstrom Weapon, it doesn't give stacks of Hailstorm.
PTR proof:
How to reproduce
Get stacks of Maelstrom Weapon
Use Lava Burst.
Check if after using Lava Burst you gain stacks of Hailstorm.
How it should be
When Lava Burst consumes stacks of Maelstrom Weapon, it should give stacks of Hailstorm depending on the amount of stacks consumed by Lava Burst.
Informations of the spell
|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
|T135857:16|t|cffffd000|Hspell:334195|h[Hailstorm]|h|r
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLQkkSSCkkEJcgIUSSCAAAAAAAAAAAAoEhIkolikCJtkkyBgDoEEAC
[Enhancement] - Elemental Blast talent
Description of the bug
Elemental Blast doesn't replace Lava Burst after relog.
Ptr proof:
Talent tree code: BcQAu3fz4tp2ZikXIAdNeR+oLIRSaRCiIhIJJUSkAAAAAAAAAAAAAKRICJkiEk0SSKQOQpEEHAI
Ptr talent tree proof:
How to reproduce
create a shaman and spec into enhancement
select the elemental blast talent
Relog
check if lava burst is replaced by elemental blast
How it should be
If |T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r is taken it should replace |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r.
Informations of the spell
|T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r
|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
[General] - Totemic Projection vs textures
Description of the bug
Currently, when you use Totemic Projection in some places like bgs such as the entrance zone of Warsong Gulch, or dungeons like azure vault and the raid the totems falls in textures or disappear.
PTR proof:
BGs:
Raid:
Dungeon:
How to reproduce
Use any totem in a dungeon, like ruby life pools or azure vault.
Use Totemic Projection
How it should be
The totems shouldn't disappear/fall in textures if you use Totemic Projection to relocate them.
Informations of the spell
https://www.wowhead.com/spell=108287/totemicprojection?def=106982&rank
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAIplkkkkWCkEkUSD5AEEikEEQSLASiSSSyBSgA
[Enhancement] - Sundering vs Maelstrom Weapon generation
Description of the bug
Sundering doesnt generate maelstrom weapon stacks.
Retail proof no weapon enchants were on to avoid windfury procs
How to reproduce
create shaman spec enhancement
use sundering on enemy npc
check for maelstrom weapon generation
How it should be
Sundering should be able to generate maelstrom weapon stacks from all targets it hits
Informations of the spell
|T524794:16|t|cffffd000|Hspell:197214|h[Sundering]|h|r
|T237584:16|t|cffffd000|Hspell:344179|h[Maelstrom Weapon]|h|r
[Enhancement] - Overflowing Maelstrom vs Static Accumulation
Description of the bug
Currently, Static Accumulation is only refunding 5 stacks of Maelstrom Weapon when you use |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r or https://www.wowhead.com/spell=188443/chainlightning?def=107008&rank=1 even if you spend 10 stacks of Maelstrom Weapon due to the talent Overflowing Maelstrom
How to reproduce
Use Lightning Bolt with more than 5 stacks of Maelstrom Weapon
Check if the Maelstrom Weapon spent is the same amount of stacks that you refunded with Static Accumulation
How it should be
Static Accumulation should have a 20% chance to refund the Maelstrom Weapon spend in Lightning Bolt or Chain Lightning, For example if you spent 10 stacks of Maelstrom weapon using Lightning Bolt it should have a 20% chance to refund the 10 stacks you just used.
Informations of the spell
https://www.wowhead.com/spell=384149/overflowingmaelstrom?def=106880&rank=1
https://www.wowhead.com/spell=384411/staticaccumulation?def=106881&rank
Talents: BcQAu3fz4tp2ZikXIAdNeR+oLIJJpAJHIRSkcAigEJAAAAAAAAAAAAgSEiQCpIBJtkkCkDUKBxBohA
[General][PVPTalent] - Burrow
Description of the bug
1. Burrow is considered as a debuff, which means it can't be cancelled
2. Burrow doesn't hide your character (Visual bug)
retail proof
ptr proof
How to reproduce
Create shaman
take Burrow pvp talent
How it should be
Burrow should hide player model
Burrow is buff(can be cancelled)
[Restoration] - Earthliving Weapon vs Shield
Description of the bug
Currently, when you equip or have a shield equipped the buff of Earthliving Weapon is getting removed.
PTR proof: you can see how the buff appears and disappears instantly after using the Earthliving Weapon.
How to reproduce
Equip a main hand weapon and a shield.
Check if Earthliving Weapon procs.
How it should be
Earthliving Weapon shouldn't get removed when you equip or have a shield equipped.
Informations of the spell
https://www.wowhead.com/spell=382021?def=106928&rank=0
Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAIplkkkEJkiEOQi0CHABISSQAJtAIJlSSSyBS0I
[Elemental] - Improved Flametongue Weapon vs Shield
Description of the bug
Currently, when you have the talent Improved Flametongue Weapon, and you equip or have a shield equipped, the buff disappears instantly.
PTR proof:
How to reproduce
Equip Main hand weapon and shield.
Check if the buff of Improved Flametongue Weapon disappears.
How it should be
The Improved Flametongue Weapon buff shouldn't disappear when you equip or have a shield equipped.
Informations of the spell
https://www.wowhead.com/spell=382027/improvedflametongueweapon?def=106853&rank
Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASpVSSLJBSLBHoEIJJSAAAAAAAIlkkWIBJlkkiSgSCRAC
[Enhancement] - Ice Strike vs Frost Shock
Description of the bug
Currently, Ice Strike is resetting the cooldown of Frost Shock, but that shouldn't happen.
PTR proof:
How to reproduce
Use Frost Shock
Use Ice Strike
Check if the cooldown of Frost Shock got reset.
How it should be
Ice Strike shouldn't reset the cooldown of Frost Shock.
Informations of the spell
https://www.wowhead.com/spell=342240/icestrike?def=106866&rank=1
https://www.wowhead.com/spell=196840/frostshock?def=106961&rank=1
Talents used: BcQAu3fz4tp2ZikXIAdNeR+oLQkkSSCkkECHIJUSSCAAAAAAAAAAAAoEhIkolikCJtkkyBgDoFEAC
[Elemental] - Echoes of Great Sundering
Description of the bug
Currently, Earth Shock and Elemental Blast are not increasing the damage of Earthquake when you use the talent Echoes of Great Sundering.
How to reproduce
Use Earth Shock
Use Earthquake
Check if Earthquake does increased damage.
Use Elemental Blast
Use Earthquake
Check if Earthquake does increased damage.
How it should be
When you have the talent Echoes of Great Sundering at rank 2:
Earth Shock should make the next Earthquake deal 120% increased damage.
Elemental Blast should make the next Earthquake deal 140% increased damage.
The buff should get removed after using Earthquake.
Informations of the spell
https://www.wowhead.com/spell=384087/echoesofgreatsundering?def=106844&rank=2
|T451165:16|t|cffffd000|Hspell:384088|h[Echoes of Great Sundering]|h|r (Buff)
Talents used:
[General] - Vanish + stealth
Description of the bug
When trying to use stealth while having the 3 second buff from |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r . You instantly lose the vanish buff and get put out of stealth
How to reproduce
Use vanish
Use stealth with in 3 seconds of using vanish
You will get put out of stealth
How it should be
If you try to go to stealth while inside of vanish duration, You should lose the vanish buff and instantly get put into stealth
Informations of the spell
[General] - Blackjack
Description of the bug
Targets don't have reduced damage and healing after leaving your |T132310:16|t|cffffd000|Hspell:6770|h[Sap]|h|r and/or |T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJJCBIRSSikkEBJRIJRLCSJJkkEpFAAAA
use |T132310:16|t|cffffd000|Hspell:6770|h[Sap]|h|r or |T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r on a enemy
Attack the target to remove the cc
Target won't get damage and healing reduction
How it should be
Target should get 30% damage and healing reduction after leaving sap or blind
Informations of the spell
[Shadow] - Mindbender vs Inescapable Torment
Description of the bug
Currently, the damage of Mindbender with Inescapable Torment is wrong compared to Retail.
PTR without gear: tooltip says 1159 damage but the damage done by the Mindbender with this spell is: 655
Retail without gear: tooltip says 1170 damage and the damage done by the Mindbender with this spell is: 1158
How to reproduce
Use Mindbender
Use Mind Blast.
Check if the damage of Inescapable Torment is the same as tooltip.
How it should be
As the screenshot of Retail show, it should damage equal or close to what the tooltip says.
Informations of the spell
https://www.wowhead.com/spell=373427/inescapabletorment?def=108788&rank
https://www.wowhead.com/spell=200174/mindbender?def=108793&rank
Talents used: BIQAF4jLNlAYRY0qGSgGSGuyBHIROQAAAAAAAAAAAAASiWEJSJIJRkkIUShkIRaECiQKlIkEUgE
[Shadow] - Mindbender melee hits vs Idol of Y'Shaarj
Description of the bug
Currently, if you have the talent Mindbender is used in a healthy target, the melee damage of the Mindbender is not being increased.
When Mindbender is used in a feared target, the melee damage of the Mindbender is not being increased.
PTR proof:
How to reproduce
Use Mindbender in a target.
Check if the Mindbender gets the damage increased.
How it should be
When you have the talent Idol of Y'Shaarj and you use Mindbender in a healthy target the melee damage of the Mindbender should be increased.
When you have the talent Idol of Y'Shaarj and you use Mindbender in a feared target the melee damage of the Mindbender should be increased.
Informations of the spell
https://www.wowhead.com/spell=373310/idolofyshaarj?def=108792&rank=1
https://www.wowhead.com/spell=200174/mindbender?def=108793&rank=1
[Shadow] - Idol of Yogg-saron - Void Spike AOE damage
Description of the bug
Currently, the Void Spike AOE damage is getting reduced by a lot after hitting more than 20 adds.
With 21 adds (1 Single target + 20 AOE) : 420 min 440 max.
With 22 adds (1 Singlet target + 21 AOE): 19 min 21 max.
How to reproduce
Attack +20 adds.
Check if the Void Spike AOE damage gets reduced after hitting +20 adds.
How it should be
The AOE damage should be reduced gradually, it shouldn't be hard cap like this, mostly because in DF dungeons there are huge pulls where this problem can make it hard to complete certain keys.
With 20 AOE hits: 2297 min 2521 max (With full gear)
With 22 AOE hits: 2251 min 2350 max (With full gear)
Informations of the spell
https://www.wowhead.com/spell=373273/idolofyoggsaron?def=108822&rank=1
Talents used: BIQAF4jLNlAYRY0qGSgGSGuyBHSIEAAAAAAAAAAAAAOQaSaJ00SSSSSAQJSCkSEJJSCpItQSQJkA
[Shadow] - Void Torrent hits vs Haste
Description of the bug
Currently, Void Torrent is capped at 7 hits, no matter the amount of haste you have.
With 41% haste + bl and Pi: 7 hits.
With 500% haste: 7 hits.
How to reproduce
Use .debug haste 500.
Check the amount of hits Void Torrent does.
How it should be
Void Torrent should do more hits depending on the amount of haste you have.
With 36% haste + PI: 6 hits.
With 36% haste + PI + BL: 8 hits.
Informations of the spell
https://www.wowhead.com/spell=263165/voidtorrent?def=108801&rank=1
Talents used: BIQAF4jLNlAYRY0qGSgGSGuyBjkIEAAAAAAAAAAAAAOQakWi0SLJJJJBAlIJQKRkkIJki0CJBlQC
[Shadow] - Idol of C'Thun - Mind Sear AOE soft-cap
Description of the bug
Currently, the |T237565:16|t|cffffd000|Hspell:394976|h[Mind Sear]|h|r AOE damage is not getting reduced at all by the AOE softcap
With 5 adds: 235 min 247 max.
With 21 adds: 235 min 247 max.
How to reproduce
Attack +20 adds.
Check if the Mind Sear AOE damage gets reduced
How it should be
The AOE damage of Mind Sear should be reduced after hitting 5 targets.
Informations of the spell
|T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r
Talents used: BIQAF4jLNlAYRY0qGSgGSGuyBHSIEAAAAAAAAAAAAgQaSaJRT7AJJJJBAlIJQKRkkIJki0CJBlQC
[Discipline] - Dark Reprimand
Description of the bug:
Issue 1: Fixed.
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r and Power Word: Solace (ID: 129250) are not reducing the cooldown of |T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r with 0.5 sec with |T236225:16|t|cffffd000|Hspell:390693|h[Train of Thought]|h|r talent.
Issue 2: Fixed.
|T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r is damaging players from the other faction in zones, considered a Sanctuary (for examp Valdrakken).
Proof:
Issue 3: Fixed.
|T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r is not extending |T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r and |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r 's duration with 1.5sec for each |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r bolt with |T1022945:16|t|cffffd000|Hspell:390686|h[Painful Punishment]|h|r talent.
How to reproduce
Cast Shadow Covenant (Spell ID: 314867).
Cast Shadow Word: Pain (Spell ID: 589).
Cast Dark Reprimand (Spell ID: 400169).
Check SW: Pain's duration.
How it should be
Each Penance and Dark Reprimand bolt extend teh duration on Purge the Wicked and Shadow Word: Pain with 1.5sec.
Informations of the spell
Wowhead link: |T1022945:16|t|cffffd000|Hspell:390686|h[Painful Punishment]|h|r ,|T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r, |T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r, |T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r , |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r .
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapEgIJiEJaplkEJHIAAAAAAAAAAAQLlUiUSAERCJCpUCEElAA
[Protection] - [Barricade of Faith] interaction with Holy Shield
Description of the bug
Currently when you block a spell and proc the |T1526019:16|t|cffffd000|Hspell:152261|h[Holy Shield]|h|r damage you are getting the buff of Barricade of Faith, you should only get the |T4067370:16|t|cffffd000|Hspell:385726|h[Barricade of Faith]|h|r buff when you use |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
How to reproduce
Make Paladin and Spec into Protection spec
Take |T4067370:16|t|cffffd000|Hspell:385726|h[Barricade of Faith]|h|r in Protection Spec along with |T1526019:16|t|cffffd000|Hspell:152261|h[Holy Shield]|h|r Talent
Equip a shield and let few adds hit you and check your buffs, you will have the |T4067370:16|t|cffffd000|Hspell:385726|h[Barricade of Faith]|h|r buff and gain 10% permanent block chance as the buff will keep refreshing when you block.
How it should be
You should only get |T4067370:16|t|cffffd000|Hspell:385726|h[Barricade of Faith]|h|r buff after using |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
Information's of the spell
|T4067370:16|t|cffffd000|Hspell:385726|h[Barricade of Faith]|h|r
|T1526019:16|t|cffffd000|Hspell:152261|h[Holy Shield]|h|r
AMR link (Mandatory)
Talent BIEAomTTpSA9oX6huYLb5nP3r3SkQKiyBSLSSp0SSiEBSAAACAAAAAAAgEJJFBSCJphCJAgIgAIgAA
Video Proof
[Holy] Merciful Auras
Description of the bug
Merciful Auras doesn't heal injured allies.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Stay near allies in combat. Check if Merciful Auras heal.
How it should be
Meanwhile we are in combat and with aura activated, Merciful Auras should heal injured allies (us included) in 20yds.
While Aura Mastery iss active, the range increase to 40yds and healing increase by 50%.
retail proof
Informations of the spell
Wowhead link
Merciful Auras (talent) |T135876:16|t|cffffd000|Hspell:183415|h[Merciful Auras]|h|r
Merciful Auras (healing part) |T135876:16|t|cffffd000|Hspell:210291|h[Merciful Auras]|h|r
Aura Mastery |T135872:16|t|cffffd000|Hspell:31821|h[Aura Mastery]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgk0gi0SSrFJNQJJJpUKAJSCJRkQkCIiAAEkAACJJhA
talent tree proof
[Holy/retri] - Avenging wrath: Might vs melee weapon requirement
Description of the bug
When player uses |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r and |T135875:16|t|cffffd000|Hspell:384442|h[Avenging Wrath: Might]|h|r is talented, player cant use abilities error comes up Requires Melee weapon
talents retribution BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIUatSSr0koIJpIJAAAAAAQa4AJJEIJEpEBCpkSiWICIiShGAA
talents holy
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKtIJtmINJUiE0aiGIJFBJJEpAiIAgAANgQSSI
ptr:
!image.png
How to reproduce
create paladin spec retri/holy, use talents proivided
use avenging wrath
try crusader strike or any other spells that require melee weapon in holy
try divine storm final verdict or any other spells that require melee weapon
How it should be
player should be able to use spells while avenging wrath is active
[Holy] Daybreak
Description of the bug
Casting Daybreak isn't triggering our active Glimmer of Lights.
Casting Daybreak isn't absorbing our active Glimmer of Lights.
Casting Daybreak isn't grant us 3000 Mana per Glimmer of Light consumed.
Casting Daybreak trigger combat with all enemies around us.
We can cast Daybreak even without active Glimmer of Light.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Holy Shock to apply Glimmer of Light on the target.
Cast Daybreak and check if absorb our Glimmers on all targets, triggering their effects and granting Mana to us.
Check too is casting Daybreak trigger combat on all enemies around us.
How it should be
Casting Daybreak do couple things:
Trigger the effects of Glimmer of Lights in all targets applied at 200% value.
Grant us 3000 Mana per Glimmer of Light we got active.
Once triggered the effects and give us the mana, all Glimmer of Lights we had active, should be removed.
Casting Daybreak shouldn't trigger combat with all enemies around us.
We shouldn't be able to cast Daybreak if we don't have Glimmer of Light active on any target.
retail proof
Informations of the spell
Wowhead link
Daybreak |T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
Glimmer of Light (buff application) |T1360764:16|t|cffffd000|Hspell:287280|h[Glimmer of Light]|h|r
Glimmer of Light (heal applied) |T1360764:16|t|cffffd000|Hspell:325983|h[Glimmer of Light]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAQLJIKl0SSrlk0SCSIQCkIJkERCRKgICAQQCAIkIhA
talent tree proof
[Retribuiton] - Empyrean Legacy
Description of the bug
|T1519263:16|t|cffffd000|Hspell:387170|h[Empyrean Legacy]|h|r doesnt work
Likewise
How to reproduce
Pick |T1519263:16|t|cffffd000|Hspell:387170|h[Empyrean Legacy]|h|rchangelog
Use |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
Nothing happens
How it should be
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r should proc |T1519263:16|t|cffffd000|Hspell:387170|h[Empyrean Legacy]|h|rseealsoother .
This effect can only occur every 20 sec.
Talents
BYEAomTTpSA9oX6huYLb5nP3rDABAABAIoVaJtSJimkkGBAAAAAAQ4AJRJJhkkcAHoFIJolmUaBJJEogWAA
[Holy] Righteous Judgment vs Strength of Conviction
Description of the bug
When we proc Consecration from Righteous Judgment and then we cast our Consecration meanwhile the previous from Righteous Judgment is active, we only have the Strength of Conviction buff meanwhile the Righteous Judgment Consecration is active. When is finished, we lose too the Strength of Conviction buff, even we are on our Consecration.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Judgment until Righteous Judgment proc and drop a Consecration
Wait like 45s after auto Consecration drops (for better testing) and then cast your Consecration spell.
When Righteous Judgment Consecration gone, check if Strength of Conviction buff is still there (in this moment, you should be on top your Consecration spell).
How it should be
If we have any of the Consecration spells active, we should have the Strength of Conviction buff when we are on top of our Consecrations.
retail proof
Informations of the spell
Wowhead link
Righteous Judgment |T1022948:16|t|cffffd000|Hspell:414113|h[Righteous Judgment]|h|r
Strength of Conviction |T135904:16|t|cffffd000|Hspell:379008|h[Strength of Conviction]|h|r
Strength of Conviction (buff) |T135926:16|t|cffffd000|Hspell:188370|h[Consecration]|h|r
Consecration (spell) |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDABAgEAgEAAgA0iUgi0SiWItkIlEJ0KiGCJlkQSSAoQiAAAAFgQIJC
talent tree proof
[Holy] Rising Sunlight
Description of the bug
When we cast Holy Shock with Rising Sunlight buff, only generates 1 Holy Power.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Holy Shock to active Glimmer of Light on target
Cast Daybreak
Cast again Holy Shock and check Holy Power generation
How it should be
When we cast Holy Shock with Rising Sunlight buff, should generate 3 Holy Power. That's because we are casting 3 times Holy Shock, 1 from original Holy Shock and the 2 extra Holy Shock from the Rising Sunlight talent
retail proof
Informations of the spell
Wowhead link
Rising Sunlight (talent) |T608954:16|t|cffffd000|Hspell:414203|h[Rising Sunlight]|h|r
Rising Sunlight (buff) |T608954:16|t|cffffd000|Hspell:414204|h[Rising Sunlight]|h|r
Daybreak |T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAIBAIBAAIAtIFoItkoF0SiUSkEKJaIkUSCJJBKoQiAAAQ0AChkI
talent tree proof
[Holy] Crusader's Might
Description of the bug
Casting Crusader Strike isn't reducing the cooldown of Holy Shock.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Put Holy Shock on cooldown and then cast Crusader Strike.
How it should be
Crusader Strike shoud reduces the cooldown of Holy Shock by 1.5sec.
retail proof
Informations of the spell
Wowhead link
Crusader's Might |T236266:16|t|cffffd000|Hspell:196926|h[Crusader's Might]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Crusader Strike |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAQLJIKl0SSrlk0SCSIQCkIJkERCRKgICAQQCAIkIhA
talent tree proof
[Retribution] - Crusade
Description of the bug
|T236262:16|t|cffffd000|Hspell:231895|h[Crusade]|h|r increasing damage without |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r
How to reproduce
Dont pick |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r
Pick |T236262:16|t|cffffd000|Hspell:231895|h[Crusade]|h|r
Check damage without stacks and with 10 stacks
How it should be
|T236262:16|t|cffffd000|Hspell:231895|h[Crusade]|h|r should increasing damage by 3% for each stack only with |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r
Talents
BYEAomTTpSA9oX6huYLb5nP3rDABAABAIKaFJNlkQikCCAAAAAAQQSSJJhkkcAHQgkgWaRpFkkQCKNaBAA
[General] Divine Resonance
Description of the bug
Retribution
If we cast Divine Toll on a target and we change our target to other enemy, Divine Resonance will not work, will not cast the auto Judgment ptr proof
Protection
In Protection spec we have the same issue as Retribution. When we change our target after cast Divine Toll, the Divine Resonance stop works ptr proof
How to reproduce
Create a Paladin and select Retribution or Protection spec
Copy any of the talent tree codes
Go any place with 2+ targets
Cast Divine Toll in one enemy.
When left 10, 5 and 0s should cast another Judgment/Avenger's Shield. Try to change your target to another enemy before these timers and check if casts.
How it should be
When left 10, 5 and 0s of Divine Resonance buff should cast Judgment (Retribution)/Avenger's Shield (Protection) in our current target.
retail proof
Works equal for both specs. The only difference on Retribution spec casts Judgment and on Protection Avenger's Shield.
Informations of the spell
Wowhead link
Divine Resonance (Retribution) |T656322:16|t|cffffd000|Hspell:384027|h[Divine Resonance]|h|r
Divine Resonance (Protection) |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r
Divine Toll |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
Judgment |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
Avenger's Shield |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
AMR link Retribution: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgI0KtWSr0koIkmkAAAAAAApFSSCBSSSEAJkWaJlG5ABkgSjWAA
AMR link Protection: BIEAomTTpSA9oX6huYLb5nP3r3CJJKiiUSSUKFRikQiEAAgAAAAAAAAKSSSChIJQAJJNAgEkAQAAA
[Retribution] Adjudication vs Blessed Hammers
Description of the bug
With Adjudication talent selected, if we cast Hammer of Wrath and hits critical, the Blassed Hammer will hit on our main target with no animation.
ptr proof
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code
Cast Avenging Wrath for get Hammer of Wrath always activated.
Cast Hammer of Wrath on enemy and check Blessed Hammers
How it should be
With Adjudication talent selected, if we cast Hammer of Wrath and hits critical, the Blessed Hammer should appear from us and do a spiral outward movement, dealing damage every enemy impact with the Blessed Hammer.
retail proof
Informations of the spell
Wowhead link
Adjudication |T135985:16|t|cffffd000|Hspell:406157|h[Adjudication]|h|r
Blessed Hammer |T535595:16|t|cffffd000|Hspell:404139|h[Blessed Hammers]|h|r
Hammer of Wrath |T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
Talent tree code: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrk0KFJKikikAAAAAAApFSSCBSiEBBCplWSphEEJCNEAA
talent tree proof
[Holy] Tyr's Deliverance
Description of the bug
Tyr's Deliverance isn't healing injured allies.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Tyr's Deliverance near allies in combat
How it should be
Ty'rs Deliverance should healing 5 injured allies instantly and injured allies every 0.9sec for 20sec. 40yds of range.
Allies healed also should receive 15% increased healing from our Holy Light, Flash of Light, and Holy Shock for 12sec.
The allies to get healed, needs to be in combat.
retail proof
Informations of the spell
Wowhead link
Tyr's Deliverance |T1122562:16|t|cffffd000|Hspell:200652|h[Tyr's Deliverance]|h|r
Tyr's Deliverance (15% increase healing buff) |T1122562:16|t|cffffd000|Hspell:200654|h[Tyr's Deliverance]|h|r
Holy Light |T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r
Flash of Light |T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgk0gi0SSrFJNQJJJpUKAJSCJRkQkCIiAAEkAACJJhA
talent tree proof
[Holy] Infusion of Light vs Flash of Light
Description of the bug
Casting Flash of Light under Infusion of Light effects, not reduce mana cost of Flash of Light.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
.debug critical for proc Infusion of Light 100%.
Cast Holy Shock to proc Infusion of Light.
Check mana cost of Flash of Light on its description, with Infusion of Light effects.
Cast Flash of Light with Infussion of Light effects, and check how many mana consumed
How it should be
Casting Flash of Light under Infusion of Light effects, should reduce mana cost of Flash of Light.
By default should reduce 70% mana cost.
With Inflorescence of the Sunwell, should be 100% mana cost.
retail proof
Informations of the spell
Wowhead link
Infusion of Light (spell) |T236254:16|t|cffffd000|Hspell:53576|h[Infusion of Light]|h|r
Infusion of Light (buff effect) |T236254:16|t|cffffd000|Hspell:54149|h[Infusion of Light]|h|r
Flash of Light |T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgk0gi0SSrFJNQJJJp0KAJSCJRkQkCIiAAEkAACJJhA
talent tree proof
[Holy] Inflorescence of the Sunwell vs Judgment
Description of the bug
Casting Judgment with Inflorescence of the Sunwell under Infusion of Light effects, doesn't increase Greater Judgment's effect by an additional 50%.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Judgment under Infusion of Light effects, without Inflorescence of the Sunwell talent. Check prevented damage.
Cast Judgment under Infusion of Light effects, with Inflorescence of the Sunwell talent. Check prevented damage.
How it should be
Casting Judgment with Inflorescence of the Sunwell under Infusion of Light effects, should increase Greater Judgment's effect by an additional 50% (150% in total).
retail proof without Inflorescence of the Sunwell
retail proof with Inflorescence of the Sunwell
Informations of the spell
Wowhead link
Inflorescence of the Sunwell |T348566:16|t|cffffd000|Hspell:392907|h[Inflorescence of the Sunwell]|h|r
Infusion of Light (spell) |T236254:16|t|cffffd000|Hspell:53576|h[Infusion of Light]|h|r
Infusion of Light (buff) |T236254:16|t|cffffd000|Hspell:54149|h[Infusion of Light]|h|r
Judgment |T135959:16|t|cffffd000|Hspell:275773|h[Judgment]|h|r
Greater Judgment |T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgk0gi0SSrFJNQJJJp0KAJSCJRkQkCIiAAEkAACJJhA
talent tree proof
[Retribution] Healing Hands
Description of the bug
Healing Hands is not reducing the cooldown of Lay on Hands (based on target's missing health), when we cast Lay on Hands.
ptr proof
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code
Leave your character below 30% HP (with .damage for example), cast Lay on Hands and check cooldown
How it should be
With Healing Hands talent selected, when we use Lay on Hands the cooldown of that ability should reduces based on the target's missing health, up to 60% of cd reduction.
That value of 60% cd reduction is obtained when the target has 30% HP or less. So 30% HP is the max value for the total % reduction Healing Hands can do.
retail proof
Note: We have to considered the Unbreakable Spirit talent. This talent reduces 30% de cooldown of Lay on Hands. So if we have this talent, our base cooldown will be 7min. So Healing Hands talent should take the base cooldown from Lay on Hands ability, depends her cooldown will affect the final Lay on Hands cooldown when we used.
retail proof with Unbreakable Spirit
Informations of the spell
Wowhead link
Healing Hands |T236254:16|t|cffffd000|Hspell:326734|h[Healing Hands]|h|r
Lay on Hands |T135928:16|t|cffffd000|Hspell:633|h[Lay on Hands]|h|r
Unbreakable Spirit |T135921:16|t|cffffd000|Hspell:114154|h[Unbreakable Spirit]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrl00kQikmkAAAAAAApFSSCBSiERAJolWSpRSkQC0oFAA
talent tree proof
[Retribution] Divine Toll vs Blessed Champion
Description of the bug
The Judgments casted by Divine Toll can proc the Blessed Champion talent. From every Judgment hit, each Judgment cast up 4 Judgments on enemies.
ptr proof
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code
Enter in combat with the enemies you will test and then cast Divine Toll (like in ptr proof video)
Check if Blessed Champion talent procs
How it should be
Blessed Champion talent shouldn't proc with Divine Toll Judgments. The max n of Judgments from the cast of Divine Toll should be 5, the max targets from Divine Toll.
retail proof
Informations of the spell
Wowhead link
Divine Toll |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
Blessed Champion |T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgI0KtWSr0koJkmkAAAAAAApFSSCBSSSEAJkWaJlG5ABkgSjWAA
talent tree proof
[Retribution] - Seething Flames
Description of the bug
|T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r has extra hits without talent |T1387353:16|t|cffffd000|Hspell:405355|h[Seething Flames]|h|r
|T1387353:16|t|cffffd000|Hspell:405355|h[Seething Flames]|h|r add extra 2 hits for each target from |T1112939:16|t|cffffd000|Hspell:405345|h[Wake of Ashes]|h|r Ptr proof
Wrong damage for abilities |T1112939:16|t|cffffd000|Hspell:405350|h[Wake of Ashes]|h|r |T1112939:16|t|cffffd000|Hspell:405345|h[Wake of Ashes]|h|r |T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r
Retail proof , Ptr proof
How to reproduce
Pick |T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r and dont pick |T1387353:16|t|cffffd000|Hspell:405355|h[Seething Flames]|h|r
Use |T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r on enemy and check your dealt damage
Pick |T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r and |T1387353:16|t|cffffd000|Hspell:405355|h[Seething Flames]|h|r
Use on 1 target, then use on 10+ targets
Check amount of hits
How it should be
|T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r shouldnt has extra hits without |T1387353:16|t|cffffd000|Hspell:405355|h[Seething Flames]|h|r
|T1387353:16|t|cffffd000|Hspell:405355|h[Seething Flames]|h|r should add 1 hit |T1112939:16|t|cffffd000|Hspell:405345|h[Wake of Ashes]|h|r and 1 hit |T1112939:16|t|cffffd000|Hspell:405350|h[Wake of Ashes]|h|r which deal half damage of |T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r
In total |T1112939:16|t|cffffd000|Hspell:405345|h[Wake of Ashes]|h|r |T1112939:16|t|cffffd000|Hspell:405350|h[Wake of Ashes]|h|r should have same amount of hits.
Talents
BYEAomTTpSA9oX6huYLb5nP3rDABAABAIaalWSrUSgDIpJJAAAAAAABJJlEIJJHQEIJokWSpFkEhgWjWAA
[Protection] Blessing of Spellwarding
Description of the bug
We can't use Blessing of Spellwarding inside a dungeon.
ptr proof
How to reproduce
Create a Paladin and choose Protection spec
Copy talent tree code
Enter any dungeon (I tested on Ruby Life Pools)
Cast Blessing of Spellwarding and check if you can cast.
How it should be
We should be able to cast Blessing of Spellwarding inside a dungeon too.
Informations of the spell
Wowhead link
Blessing of Spellwarding |T135880:16|t|cffffd000|Hspell:204018|h[Blessing of Spellwarding]|h|r
AMR link: BIEAomTTpSA9oX6huYLb5nP3r3CJJIKSJJRpUSkIJkIBAAIAAAAAAAgikkkQISCEQSSDAIBJAEAA
talent tree proof
[Holy] Blessing of Autumn vs Avenging Wrath
Description of the bug
When we use Avenging Wrath having Blessing of Autumn buff active, the visual cooldown of Avenging Wrath get bugs and show us the spell out of cooldown, when is on cooldown.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Blessing of Autumn (you will need to cast first Blessing of Summer to unlock the Blessing of Autumn).
With the Blessing of Autumn up, cast Avenging Wrath and check the visual cooldown.
How it should be
Cast Avenging Wrath with Blessing of Autumn buff active, shouldn't break the visual cooldown of Avenging Wrath
retail proof
Informations of the spell
Wowhead link
Blessing of Autumn |T3636843:16|t|cffffd000|Hspell:388010|h[Blessing of Autumn]|h|r
Avenging Wrath |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDABAgEAgEAAgA0iUgi0SiWItkIlEJ0aiGCJlkQSSAoQiAAAAFgQIJC
talent tree proof
[Retribution] Shield of Vengeance
Description of the Bug: |T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r deals a lot of damage
How to reproduce it: Use the |T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r , then wait for the shield buff to disappear, or break the shield.
How it works on PTR:
How it works on Retail: It deals damage when the barrier fades or is fully consumed considering the PvP Multiplier.
Blinding Light
Description of the bug
Dealing holy damage to targets affected by Blinding Light is not breaking the CC
ptr proof
How to reproduce
Create a Paladin and choose any spec
Take Blinding Light talent, or choose Retribution spec and copy the talent tree code
Cast Blinding Light on enemy and cast any spell which deal holy damage (like Judgment)
Check if the holy damage brokes the cc
How it should be
All the damage should brake the cc from Blinding Light
retail proof
Informations of the spell
Wowhead link
Blinding Light |T571553:16|t|cffffd000|Hspell:115750|h[Blinding Light]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgI0KtWSr0koJkmkAAAAAAApFSSCBSSSEAJkWaJlG5ABkgSjWAA
talent tree proof
[Holy] Power of the Silver Hand vs Judgment
Description of the bug
Judgment isn't triggering Power of the Silver Hand buff.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Do .cheat all (for fast test) and cast Judgment on any target. Check if u get the proc with some casts of Judgment.
Note: Try to not cast Flash of Light or Holy Light before test this. This is to prevent trigger the buff with the spells that works and have a clean test.
How it should be
Judgment should have a chance (the same like Flash of Light or Holy Light on ptr) to grant us Power of the Silver Hand.
retail proof
Informations of the spell
Wowhead link
Power of the Silver Hand (talent) |T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r
Power of the Silver Hand (proc buff) |T236248:16|t|cffffd000|Hspell:200656|h[Power of the Silver Hand]|h|r
Judgment |T135959:16|t|cffffd000|Hspell:275773|h[Judgment]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkQSal0SSrlk0iISIAQikIJEJEBIiAAEkAACikI
talent tree proof
[Holy] - Empyrean Legacy
Description of the bug
Casting Word of Glory doesn't active Light of Dawn, under Empyrean Legacy effect.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Judgment to proc Empyrean Legacy
Cast Word of Glory and check if Light of Dawn its auto cast.
How it should be
Under Empyrean Legacy effect, Word of Glory should trigger Light of Dawn with 25% increased healing.
retail proof
Informations of the spell
Wowhead link
Empyrean Legacy |T1519263:16|t|cffffd000|Hspell:387170|h[Empyrean Legacy]|h|r
Word of Glory |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
Light of Dawn |T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgk0gi0SSrFJNQJJJp1KAJSCJRkQkCIiAAEkAACJJhA
talent tree proof
[Holy] - Boundless Salvation
Description of the bug
Once we are in combat and casted Tyr's Deliverance, if we heal someone (with or without |T1122562:16|t|cffffd000|Hspell:200654|h[Tyr's Deliverance]|h|r increase healing buff) with Holy Shock, Flash of Light or Holy Light we are extending our |T1122562:16|t|cffffd000|Hspell:200652|h[Tyr's Deliverance]|h|r buff. ptr proof
When we are in combat and cast Tyr's Deliverance, if we cast Holy Shock to an enemy (dealing damage) we get the 2s extension of our |T1122562:16|t|cffffd000|Hspell:200652|h[Tyr's Deliverance]|h|r buff. ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Enter in combat, cast Tyr's Deliverance and heal with Holy Shock, Flash of Light or Holy Light to one ally without the |T1122562:16|t|cffffd000|Hspell:200654|h[Tyr's Deliverance]|h|r increase healing buff. Check if extends our |T1122562:16|t|cffffd000|Hspell:200652|h[Tyr's Deliverance]|h|r buff duration.
Enter in combat, cast Tyr's Deliverance and cast Holy Shock on enemy. Check if extend our |T1122562:16|t|cffffd000|Hspell:200652|h[Tyr's Deliverance]|h|r buff duration.
How it should be
Only when we heal someone with the |T1122562:16|t|cffffd000|Hspell:200654|h[Tyr's Deliverance]|h|r increase healing buff up on our target, we should get the extend duration on our |T1122562:16|t|cffffd000|Hspell:200652|h[Tyr's Deliverance]|h|r buff retail proof
Casting Holy Shock on enemy (dealing damage) after casted Tyr's Deliverance, we shouldn't get the 2s extend duration on our |T1122562:16|t|cffffd000|Hspell:200652|h[Tyr's Deliverance]|h|r buff retail proof
Informations of the spell
Wowhead link
Boundless Salvation |T571557:16|t|cffffd000|Hspell:392951|h[Boundless Salvation]|h|r
Tyr's Deliverance (talent and ourself buff) |T1122562:16|t|cffffd000|Hspell:200652|h[Tyr's Deliverance]|h|r
Tyr's Deliverance (increase healing buff) |T1122562:16|t|cffffd000|Hspell:200654|h[Tyr's Deliverance]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Flash of Light |T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
Holy Light |T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDABAABAkEAAAAtk0gi0SSrEJNJRJJJgAJSiEkkERAiIAABJAAISI
talent tree proof
[Retribution] Tempest of the Lightbringer
Description of the bug
The Divine Storm casted from Tempest of the Lightbringer talent is doing around 30% damage of original Divine Storm
ptr proof
In video the original Divine Storm deals 3213 and the Divine Storm from Tempest of the Lightbringer deals 910, which is nearby to 30% of original damage.
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code
Cast Divine Storm and check the damage of Divine Storm from Tempest of the Lightbringer
How it should be
The Divine Storm from Tempest of the Lightbringer should deal 20% damage of the original Divine Storm.
retail proof
In video the original Divine Storm deals 11923 and the Divine Storm from Tempest of the Lightbringer deals 2365, which is nearby to 20% of original damage.
Informations of the spell
Wowhead link
Tempest of the Lightbringer |T876916:16|t|cffffd000|Hspell:383396|h[Tempest of the Lightbringer]|h|r
Divine Storm (original) |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
Divine Storm (from Tempest of the Lightbringer) |T236250:16|t|cffffd000|Hspell:224239|h[Divine Storm]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgI0KtWSr0koJkmkAAAAAAApFSSCBSSSEAJkWaJlG5ABkgSjWAA
talent tree proof
- Fading Light
Description of the bug
|T136192:16|t|cffffd000|Hspell:405768|h[Fading Light]|h|r
When you get |T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r holy power generating abilities doesn't grant absorb shield
How to reproduce
Select |T136192:16|t|cffffd000|Hspell:405768|h[Fading Light]|h|r
Proc |T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r
Use Holy Power generating abilities
How it should be
Holy Power generating abilities should grant absorb shield when you have |T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r modified by |T136192:16|t|cffffd000|Hspell:405768|h[Fading Light]|h|r
Spells that should count:
Holy:
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r only with |T1316219:16|t|cffffd000|Hspell:231642|h[Tower of Radiance]|h|r selected
|T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r only with|T1316219:16|t|cffffd000|Hspell:231642|h[Tower of Radiance]|h|r selected
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
|T135959:16|t|cffffd000|Hspell:275773|h[Judgment]|h|r
Protection:
|T236253:16|t|cffffd000|Hspell:53595|h[Hammer of the Righteous]|h|r
|T535595:16|t|cffffd000|Hspell:204019|h[Blessed Hammer]|h|r
|T135959:16|t|cffffd000|Hspell:275779|h[Judgment]|h|r
Retribution:
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
|T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r
|T135878:16|t|cffffd000|Hspell:343721|h[Final Reckoning]|h|r only via |T1508065:16|t|cffffd000|Hspell:406158|h[Divine Auxiliary]|h|r
|T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r
|T1109508:16|t|cffffd000|Hspell:407480|h[Templar Strike]|h|r
|T1112940:16|t|cffffd000|Hspell:406647|h[Templar Slash]|h|r
Careful with last 3 same as Avenging WrathSentinel abilities Inherits Crusader Strike benefits. Spell is general for 3 specs.
General (all 3 specs):
|T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
|T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
[Retribution] - Crusading Strikes
Description of the bug
|T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r and its damage |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r do not replace melee attacks. It instead adds one melee attack in between attacks.
So it goes |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r ,melee |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r that generate power, melee
How to reproduce
Talent|T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r , start auto attacking.
How it should be
|T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r should replace all auto attacks (in details as Melee) and every second auto attack (aka |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r should generate 1 holy power)
Informations of the spell
Wowhead link |T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r (damage)
[Retribution] Execution Sentence
Description of the bug
Visual effect from Execution Sentence doesn't work.
ptr proof
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code
Cast Execution Sentence on any enemy
Check if visual effect from Execution Sentence is working
How it should be
A hammer should slowly fall from the sky upon the target.
retail proof
Informations of the spell
Wowhead link
Execution Sentence |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgI0KtWSr0koJkmkAAAAAAApFSSCBSSSEAJkWaJlG5ABkgSjWAA
talent tree proof
[Retribution] - Blade of Vengeance
Description of the bug
This talent keep lowering the damage of Blade of Justice even when is not selected.
ptr proof
How to reproduce
1. Create a Paladin and choose Retribution spec
2. Copy talent tree code
3. Check the damage of Blade of Justice with talent selected
4. Check the damage of Blade of Justice without talent selected.
How it should be
Only when we select Blade of Vengeance talent, the damage of Blade of Justice should be lowered. When we don't select Blade of Vengeance talent the damage of Blade of Justice should be higher (like the tooltip shows).
With talent selected, damage of Blade of Justice should be 93.6309% of Attack power.
Without talent selected, damage of Blade of Justice should be 138.656% of Attack power.
retail proof
Informations of the spell
Wowhead link
Blade of Vengeance |T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r
Blade of Justice |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
talent tree code: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrk0KNJKikikAAAAAAApFSSCBSiEpEKIkmWSphEBBKNaBAA
talent tree proof
[Holy] Divine Resonance
Description of the bug
1. With Divine Resonance buff up, if we don't target anyone the auto Holy Shock should cast (at 10s, 5s and 0s of Divine Resonance duration) doesn't get cast. ptr proof
2. If we cast Divine Toll without target or on an ally, the auto Holy Shock should cast (at 10s, 5s and 0s of Divine Resonance duration) is casted always on us ptr proof
3. If we cast Divine Toll on an enemy, the auto Holy Shock should cast (at 10s, 5s and 0s of Divine Resonance duration) is casted always on us ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
First, cast Divine Toll and with the Divine Resonance buff up don't target anyone. Check if some inrange ally get healed.
Second, cast Divine Toll and with the Divine Resonance buff up target some ally. Check if you always get healed.
Third, target an enemy and Cast Divine Toll. With the Divine Resonance buff up target some enemy too. Check if you always get healed.
How it should be
1. With Divine Resonance buff up, if we don't target anyone the auto Holy Shock should cast (at 10s, 5s and 0s of Divine Resonance duration) should cast on a random ally in our range ability (40 yd range) retail proof
2. If we cast Divine Toll without target or on an ally, the auto Holy Shock should cast (at 10s, 5s and 0s of Divine Resonance duration) should cast on a random ally in our range ability (40 yd range) retail proof
3. If we cast Divine Toll on an enemy:
1. If in the moment the auto Holy Shock should cast (at 10s, 5s and 0s of Divine Resonance duration), we target an enemy, Holy Shock should hit our main target. retail proof
2. If in the moment the auto Holy Shock should cast (at 10s, 5s and 0s of Divine Resonance duration), we don't target anyone or target an ally, Holy Shock should cast on a random ally in our range ability (40 yd range) retail proof
Informations of the spell
Wowhead link
Divine Resonance (talent) |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r
Divine Resonance (buff) |T3565448:16|t|cffffd000|Hspell:386730|h[Divine Resonance]|h|r
Divine Toll |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDABAgEAgEAAgA0iUgi0SiWItkIlkkgiohQSJJkkEAKkIAAAQBIESiA
talent tree proof
[Protection] Consecration
Description of the bug
Fixed: We only get Consecration buff when we have |T135904:16|t|cffffd000|Hspell:379008|h[Strength of Conviction]|h|r talent selected and we cast Consecration. Without that talent, we never have Consecration buff.
ptr proof
Fixed: |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r doesnt shows remaining duration
How to reproduce
Create a Paladin and choose Protection spec
Copy talent tree code
Cast Consecration and check your buffs
How it should be
Fixed: On Protection spec, when we use Consecration and we are on top of our Consecration we should always get the Consecration buff.
retail proof
Fixed: |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r should aswell appears in totems bar under player frame and shows remaining duration
Retail proof: (check panel under player frame)
Informations of the spell
Wowhead link
Consecration (spell) |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
Consecration (buff) |T135926:16|t|cffffd000|Hspell:188370|h[Consecration]|h|r
AMR link: BIEAomTTpSA9oX6huYLb5nP3r3CJJIKSJJRpUSkIJkIBAAIAAAAAAAgikkkQISCEQSSBAIBJAEAA
talent tree proof
[Protection] Shining Light vs Bastion of Light
Description of the bug
When we have the Shining Light free cast buff and the Bastion of Light buff at same time, if we cast Word of Glory the Shining Light free cast buff get consumed and one stack of Bastion of Light buff too.
ptr proof
How to reproduce
Create a Paladin and choose Protection spec
Copy talent tree code
Cast 3 times Shield of the Righteous to trigger the Shining Light free cast buff.
Cast Bastion of Light.
Cast Word of Glory, and check if one stack of Bastion of Light buff get consumed besides Shining Light free cast buff.
How it should be
When we have the Shining Light free cast buff and the Bastion of Light buff at same time, if we cast Word of Glory only the Shining Light free cast buff should be consumed. The Shining Light free cast buff have prio on be consumed before the Bastion of Light buff.
retail proof
Informations of the spell
Wowhead link
Shining Light (talent) |T1360764:16|t|cffffd000|Hspell:321136|h[Shining Light]|h|r
Shining Light (free cast buff) |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r
Bastion of Light |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r
Word of Glory |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
Shield of the Righteous |T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
AMR link: BIEAomTTpSA9oX6huYLb5nP3r3CJJKiiUSSUKFRikQiEAAgAAAAAAAAKSSSChIJQAJJNAgEkAQAAA
talent tree proof
[Holy] Avenging Crusader
Description of the bug
The healing from damage done with Crusader Strike and Judgment isn't split evenly among the allies healed.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Avenging Crusader with enemies and allies near.
Cast Judgment or Crusader Strike and check healing on allies
How it should be
The healing from damage done with Crusader Strike and Judgment should be the 360% of the damage done split evenly among the allies healed.
Informations of the spell
Wowhead link
Avenging Crusasder |T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r
Crusader Strike |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
Judgment |T135959:16|t|cffffd000|Hspell:275773|h[Judgment]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkgkWJtk0aJJtISLhAAJSCJRkQkCIiAAEkAACJSI
talent tree proof
[Holy] Reclamation
Description of the bug
Holy Shock and Crusader Strike don't refund up to 15% of their mana cost, based on the target's missing health.
Holy Shock and Crusader Strike don't deal up to 50% more damage, based on the target's missing health.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Go to dummy, cast Holy Shock and Crusader Strike, check damage and Mana Restored on Details (addon).
Do .damage until 10% life of dummy, cast Holy Shock and Crusader Strike, check damage and Mana Restored on Details (addon).
How it should be
Holy Shock and Crusader Strike should refund up to 10% of their mana cost, based on the target's missing health.
In Holy Shock situation, with ally targets should work in the same way.
Holy Shock and Crussader Strike should deal up to 50% more damage, based on the target's missing health.
retail proof
Informations of the spell
Wowhead link
Reclamation |T571556:16|t|cffffd000|Hspell:415364|h[Reclamation]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Crusader Strike |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkUIpVSLJtWSSLiIhAAJSCJRkQkCIiAAEkAACJSI
talent tree proof
[Retribution] Expurgation
Description of the bug
https://www.wowhead.com/spell=383344/expurgationmodifiedby not working. Dot is not applied on enemy.
How to reproduce
Pick https://www.wowhead.com/spell=383344/expurgationmodifiedby
Use |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r on enemy
How it should be
After casting
|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
on enemy , dot(https://www.wowhead.com/spell=383344/expurgationmodifiedby ) should be applied and deal damage over 6 seconds.
Talents
BYEAomTTpSA9oX6huYLb5nP3rDAAAIBAAKlSSr0OgkSSSaJBAAAAAAQ4AJJtcAIJJoEpJJoliUESiQIaoBAA
[Retribution] - Highlord's Judgment
Description of the bug
Holy power abilities consume all stacks of |T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r
|T461860:16|t|cffffd000|Hspell:85256|h[Templar's Verdict]|h|r doesnt consume stacks of |T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r, but have 20% buff damage from |T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r
How to reproduce
Pick |T236258:16|t|cffffd000|Hspell:404512|h[Highlord's Judgment]|h|r and |T135959:16|t|cffffd000|Hspell:231663|h[Greater Judgment]|h|r
Use |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r on enemy
Use Holy power ability
How it should be
|T461860:16|t|cffffd000|Hspell:383328|h[Final Verdict]|h|r /|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r /|T135957:16|t|cffffd000|Hspell:215661|h[Justicar's Vengeance]|h|r /|T461860:16|t|cffffd000|Hspell:85256|h[Templar's Verdict]|h|r should consume only 1 stack of |T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r
Talents
BYEAomTTpSA9oX6huYLb5nP3rDABAgEAggWpk0KlIpIJplEAAAAAAAhDkk0cAIJRcgWgkgWaSpFSiAogGAA
[Retribution] Crusader's Reprieve
Description of the bug
Crusasder's Reprieve doesn't heal when we use Crusader Strike, Templar Strike, Templar Slash, or Crusading Strikes.
ptr proof
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code
Cast Crusader Strike, Templar Strike, Templar Slash or Crusading Strikes on enemy and check if Crusader's Reprieve heals.
How it should be
Crusader's Reprieve should heal us for 2% of our maximum health when we use Crusader Strike, Templar Strike, Templar Slash or Crusading Strikes.
retail proof
Informations of the spell
Wowhead link
Crusader's Reprieve (talent) |T135277:16|t|cffffd000|Hspell:403042|h[Crusader's Reprieve]|h|r
Crusader's Reprieve (healing done) |T135277:16|t|cffffd000|Hspell:403044|h[Crusader's Reprieve]|h|r
Crusader Strike |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
Crusading Strikes |T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r
Templar Strike |T1109508:16|t|cffffd000|Hspell:407480|h[Templar Strike]|h|r
Templar Slash |T1112940:16|t|cffffd000|Hspell:406647|h[Templar Slash]|h|r
Talent tree code Crusader Strike: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrk0KFJpJSKSAAAAAAApFSSCBSiEpFgQaplUaIJEJAaBAA
talent tree proof
Talent tree code Crusading Strikes: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrk0KFJpJSKSAAAAAAApFSSCBSiEpFgQaplUaIBRCUoFAA
talent tree proof
Talent tree code Templar Strike/Templar Slash: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrk0KFJpJSKSAAAAAAApFSSCBSiEpFgQaplUaIBRC0oFAA
talent tree proof
[Retribution] Avenging Wrath & Crusade PvP
Description of the bug
The increased stats by Avenging Wrath & Crusade abilities on PvP situation are wrong.
Avenging Wrath is increasing 15% the damage, healing and critical strike chance
Crusade with 10 stacks 30% is increasing 30% the damage and haste.
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent tree code and change Avenging Wrath with Crusade, depends you gonna test.
Enter on PvP situation and cast Avenging Wrath. Check the % of damage, healing and critical.
Enter on PvP situation, cast Crusade and reach 10 stacks. Check % of damage and haste.
How it should be
Avenging Wrath should increase our damage, healing and critical strike by 10% retail proof
Crusade at 10 stacks should increase our damage and haste by 23% retail proof . So for each stack should increase our damage and haste by 2.3% (on tooltip doesn't appear the decimal, so with appear like 2% on 1 stack).
Informations of the spell
Wowhead link
Avenging Wrath |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r
Crusade |T236262:16|t|cffffd000|Hspell:231895|h[Crusade]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgI0KtSSr0koIkmkAAAAAAApFSSCBSSSEAJkWaJlG5ABkgSjWAA
talent tree proof
[Holy] Improved Cleanse
Description of the bug
Cleanse with Improved Cleanse talent selected, doesn't remove all Diseases and Poison effects.
ptr proof
How to reproduce
Create a Paladin and select Holy spec
Copy talent tree code
Write .aura 335467 (for disease debuff) or .aura 13298 (for poison debuff), and then cast Cleanse
How it should be
Cleanse with Improved Cleanse talent selected, should be remove all Diseases and Poison effects.
Informations of the spell
Wowhead link
Improved Cleanse |T135949:16|t|cffffd000|Hspell:393024|h[Improved Cleanse]|h|r
Cleanse |T135949:16|t|cffffd000|Hspell:4987|h[Cleanse]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAIASSBpItk0aRSLiUSSCAkIJkERCHQagkIAABCAIkIhA
talent tree proof
Punishment
Description of the bug
When we interrupt successfully with Rebuke (or Avenger's Shield in Prot) we don't cast the extra ability.
ptr proof Holy spec
ptr proof Prot spec
ptr proof Ret spec
How to reproduce
1. Create a Paladin and choose the spec u want test.
2. Select Punishment talent.
3. Interrupt successfully with Rebuke in Holy/Ret spec, or Interrupt successfully with Rebuke or Avenger's Shield in Prot spec.
4. Check the extra ability.
How it should be
Holy: When we interrupt successfully with Rebuke, should cast an extra Crusader Strike.
retail proof
Ret: When we interrupt successfully with Rebuke, should cast an extra Crusader Strike.
retail proof
Note:
In case we have |T1109508:16|t|cffffd000|Hspell:406646|h[Templar Strikes]|h|r talent selected, the extra ability will be |T1109508:16|t|cffffd000|Hspell:407480|h[Templar Strike]|h|r .
In case we have |T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r talent selected, the extra ability will be |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r .
In case we don't selected either talents before, the extra ability will be |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r .
Prot: When we interrupt successfully with Rebuke or Avenger's Shield, should cast an extra Hammer of the Righteous.
retail proof
Informations of the spell
Wowhead link:
Punishment |T523893:16|t|cffffd000|Hspell:403530|h[Punishment]|h|r
Rebuke |T523893:16|t|cffffd000|Hspell:96231|h[Rebuke]|h|r
Crusader Strike |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
Hammer of the Righteous |T236253:16|t|cffffd000|Hspell:53595|h[Hammer of the Righteous]|h|r
AMR link Ret spec: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDkogkikAAAAAAApFSSCBSiEBBCplWSpQSCRC0QAA
AMR link Prot spec: BIEAomTTpSA9oX6huYLb5nP3rXCJJIKSJJRpUQikQiEAAgAAAAAAAAKSSSCJJSSAQSSBAIBJASAAA
AMR link Holy spec: BEEAomTTpSA9oX6huYLb5nP3rDAAAAAQSAAACgkQSKlUSSpkkUiISIAKkIJFJRSSAgkIAgEkAAgIhA
[Holy] Light's Protection
Description of the bug
Light's Protection doesn't reduce 10% damage taken on allies with Glimmer of Light.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Get hit by any enemy and check how many damage do you receive by auto attacks (for example).
Cast Holy Shock on yourself, to trigger Glimmer of Light
Get hit by the same enemy and check how many damage do you receive from auto attacks (for example).
How it should be
Light's Protection should reduce the damage taken on allies with Glimmer of Light effect by 10%, split evenly among them.
retail proof
Informations of the spell
Wowhead link
Light's Protection |T135868:16|t|cffffd000|Hspell:416799|h[Light's Protection]|h|r
Glimmer of Light (ally buff) |T1360764:16|t|cffffd000|Hspell:287280|h[Glimmer of Light]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkQSal0SSrlk0iISIAQikIJEJEBIiAAEkAACikI
talent tree proof
[Holy] Overflowing Light
Description of the bug
The 30% of Glimmer of Light's overhealing isn't converted into an absorb shield. The overhealing of Glimmer of Light isn't giving us any absorb shield.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Self cast Holy Shock to trigger Glimmer of Light on yourself
With Glimmer of Light effect, self cast Holy Shock to trigger Glimmer of Light healing, and check if you get any absorb shield.
How it should be
The 30% of Glimmer of Light's overhealing should be converted into an absorb shield. That shield amount cannot exceed 15% of our max health.
retail proof
Informations of the spell
Wowhead link
Overflowing Light |T135921:16|t|cffffd000|Hspell:414127|h[Overflowing Light]|h|r
Glimmer of Light (ally buff) |T1360764:16|t|cffffd000|Hspell:287280|h[Glimmer of Light]|h|r
Glimmer of Light (healing done part) |T1360764:16|t|cffffd000|Hspell:325983|h[Glimmer of Light]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkQSal0SSrlk0iISIAQikIJEJEBIiAAEkAACikI
talent tree proof
[Holy] - Glistening Radiance
Description of the bug
When we proc Glistening Radiance, the Glimmer of Light actives doesn't work anymore. If we try to cast Holy Shock to proc all of them, will not proc. The same with Daybreak.
ptr proof
ptr proof, Daybreak interaction
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Holy Shock for leave Glimmer of Light on the target
Generate 3 Holy Power and cast Word of Glory for example to proc Glistening Radiance
Once you get proc, try to cast again Holy Shock and check if Glimmer of Light activates. In this point, try to cast Daybreak too and check if Glimmer of Light's activate and get consumed by Daybreak.
How it should be
The proc of Glistening Radiance shouldn't do Glimmer of Light stop working.
retail proof
retail proof, Daybreak interaction
Informations of the spell
Wowhead link:
Glistening Radiance |T457654:16|t|cffffd000|Hspell:414139|h[Glistening Radiance]|h|r
Glimmer of Light (buff/debuff) |T1360764:16|t|cffffd000|Hspell:287280|h[Glimmer of Light]|h|r
Glimmer of Light (damage) |T1360764:16|t|cffffd000|Hspell:325984|h[Glimmer of Light]|h|r
Glimmer of Light (healing) |T1360764:16|t|cffffd000|Hspell:325983|h[Glimmer of Light]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Daybreak |T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAIBAIBAAIAtIFoItkoFSLJSJRSoIaIkUSCJJBKoQiAAAQ0AChkI
talent tree proof
[Holy] Tirion's Devotion
Description of the bug
When we cast Lay on Hands doesn't restore us 5% of our mana.
ptr mana proof
Lay on Hands cooldown isn't reducing by 1.5sec per Holy Power spent.
ptr cd proof
How to reproduce
Create a Paladin and choose Holy spec.
Copy talents from talent tree code.
Consume some mana and then cast Lay on Hands. Check if generates mana.
When you can see Lay on Hands by seconds (normally under 2 minutes or 1 minute), try to spend Holy Power and check if Lay on Hands it reduces.
How it should be
When we cast Lay on Hands, we should restore 5% of our mana.
retail mana proof
Lay on Hands cooldown should reduces by 1.5sec per Holy Power spent.
retail mana proof
Informations of the spell
Wowhead link
Tirion's Devotion |T135958:16|t|cffffd000|Hspell:414720|h[Tirion's Devotion]|h|r
Lay on Hands |T135928:16|t|cffffd000|Hspell:633|h[Lay on Hands]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAIAAJBAAIAlkQSUSJJlWSSJiIhAAJSikQkQEgICAQQCAIISOgA
talent tree proof
[Protection] Blessed Hammer
Description of the bug
The damage from Blessed Hammer is too low.
ptr proof
How to reproduce
Create a Paladin and choose Protection spec
Copy talent tree code
Use Blessed Hammer on any target and check the damage
How it should be
Blessed Hammer should do 14.3% of Attack power as damage.
retail proof
Informations of the spell
Wowhead link
Blesssed Hammer |T535595:16|t|cffffd000|Hspell:204019|h[Blessed Hammer]|h|r
AMR link: BIEAomTTpSA9oX6huYLb5nP3r3CJJIKSJJRpUEJSCJSAAACAAAAAAAoIJJJEikApBJJFAgEIAAJAA
talent tree proof
[Holy] - Glimmer of Light V/S Hostile Targets
Description of the bug
Whenever you use https://www.wowhead.com/spell=20473/holyshockchangelog with https://www.wowhead.com/spell=325966/glimmeroflightchangelog talent on an enemy, the paladin who casts the holy also also gets the https://www.wowhead.com/spell=325966/glimmeroflightchangelog buff along with enemy. which shouldn't happen.
How to reproduce
Create Paladin and Spec holy
Copy below talent code
Cast https://www.wowhead.com/spell=20473/holyshockchangelog with https://www.wowhead.com/spell=325966/glimmeroflightchangelog on hostile target and check your buffs
You can notice that hostile target gets the https://www.wowhead.com/spell=325966/glimmeroflightchangelog debuff which is correct but at the same time you also get the https://www.wowhead.com/spell=325966/glimmeroflightchangelog buff which is wrong.
How it should be
Using https://www.wowhead.com/spell=20473/holyshockchangelog with https://www.wowhead.com/spell=325966/glimmeroflightchangelog talent should only put https://www.wowhead.com/spell=325966/glimmeroflightchangelog on the target on whom https://www.wowhead.com/spell=20473/holyshockchangelog is casted, enemies should get debuff while allies should get the buff
Information's of the spell
https://www.wowhead.com/spell=20473/holyshockchangelog
PTR Proof
Retail Proof 1.01 Mins
Talent BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISClESKlioBSikQSSEphGJCAIAQBIkkgA
[Holy] Seal of the Crusader
Description of the bug
When we do auto attacks, the heal from Seal of the Crusader heals more than 1 target at the same time.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec.
Copy talents tree code.
Go to Valdrakken dummies zone and hit with auto attack any AoE enemy.
Check how many allies from AoE healing dummies receive heals.
How it should be
When we do auto attacks, the heal from Seal of the Crusader only should be affect and heal to 1 nearby ally.
retail proof
Informations of the spell
Wowhead link
Seal of the Crusader (talent) |T135924:16|t|cffffd000|Hspell:416770|h[Seal of the Crusader]|h|r
Seal of the Crusader (the healing done part) |T135924:16|t|cffffd000|Hspell:416771|h[Seal of the Crusader]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkQSal0SSrlk0iISIAQikIJEJEBIiAAEkAACikI
talent tree code
[Holy] Aura Mastery vs Concentration Aura
Description of the bug
Casting Aura Mastery with Concentration Aura don't give us the Inmune to interrupts and silences buff.
ptr proof
How to reproduce
1. Create a Paladin and choose Holy spec.
2. Copy talents from talent tree code.
3. Make sure you have Concentration Aura activated.
4. Cast Aura Mastery and check your buffs
How it should be
When we cast Aura Mastery having Concentration Aura, we should gain a buff which make us Inmune to interrupts and silences.
retail proof
Informations of the spell
Wowhead link
Aura Mastery |T135872:16|t|cffffd000|Hspell:31821|h[Aura Mastery]|h|r
Concentration Aura |T135933:16|t|cffffd000|Hspell:317920|h[Concentration Aura]|h|r
Aura Mastery (interrupts and silence inmune buff) |T135872:16|t|cffffd000|Hspell:317929|h[Aura Mastery]|h|r
talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAIAAJBAAIAlkQSUSJJlSSSJiIhAAJSikQkQEgICAQQCAIISOgA
talent tree proof
[Holy] Glimmer of Light
Description of the bug
1. The healing/damage from Glimmer of Light doesn't split among the targets.
2. The total healing/damage from Glimmer of Light doesn't increase by 6% for each target affected.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Hit 1 target with Glimmer of Light and check damage/healing
Hit 3 targets with Glimmer of Light and check damage/healing
How it should be
1. The healing/damage from Glimmer of Light should split among the targets.
2. The total healing/damage from Glimmer of Light should increase by 6% for each target affected.
retail proof
Informations of the spell
Wowhead link
Glimmer of Light |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
Glimmer of Light (buff/debuff) |T1360764:16|t|cffffd000|Hspell:287280|h[Glimmer of Light]|h|r
talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAIAAJBAAIAtkQSUSJJlSSSJiIhAAJSikQkQEoIiAAEkAACiEC
talent tree proof
[Retribution] Divine Purpose
Description of the bug
Divine Purpose buff it consumes by all damage we do, except auto attacks.
ptr proof
How to reproduce
Create a Paladin and choose Retribution spec
Select Divine Purpose or copy from talent tree code
Generate 4 Holy Power, do .cheat all and start spam Holy Power abilities.
When you proc Divine Purpose, cast abilities that aren't Holy Power abilities (not cast Final Verdict, Divine Storm, Templar's Verdict, Justicar's Vengeance, Word of Glory and Shield of the Righteous).
How it should be
Divine Purpose buff only should be consumed by Holy Power abilities.
Only should be consumed by the following abilities: Final Verdict, Divine Storm, Templar's Verdict, Justicar's Vengeance, Word of Glory and Shield of the Righteous
Informations of the spell
Wowhead link
Divine Purpose (talent) |T135897:16|t|cffffd000|Hspell:408459|h[Divine Purpose]|h|r
Divine Purpose (buff effect) |T135897:16|t|cffffd000|Hspell:408458|h[Divine Purpose]|h|r
talent tree code: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrk0KNJKCpIJAAAAAAQahkkQgkIRKBIkWaJlGJBRC0oFAA
talent tree proof
Divine Toll vs cast situations
Description of the bug
1. Retribution & Protection.
_We are out of combat and our near enemies too. We don't target anyone:_ The game allow us to cast the ability, but the ability not hit any enemy ptr proof
_We are out of combat and our near enemies too. We target someone:_ We cast Divine Toll but it has not hit any enemy ptr proof
_We are out of combat and our near enemies are in combat. We don't target anyone:_ We cast Divine Toll and hit nearest targets in combat ptr proof
_We are out of combat and our near enemies are in combat. We target someone:_ We cast Divine Toll, hit nearest targets in combat ptr proof
_We are in combat and our near enemies too:_ We cast Divine Toll, hit nearest targets in combat ptr proof
2. Holy
Copy all the situations from above, but in Holy always hit us first with Holy Shock. ptr proof
How to reproduce
Create a Paladin and choose a spec depend your test.
Copy the talents from talent tree code of each spec.
Reproduce each situation from descripcion part, casting the Divine Toll from each spec.
Check if it is like retail (videos below)
How it should be
1. Retribution & Protection.
_We are out of combat and our near enemies too. We don't target anyone:_ The game will not allow us to cast the ability retail proof
_We are out of combat and our near enemies too. We target someone:_ We will cast Divine Toll only in the target we have retail proof
_We are out of combat and our near enemies are in combat. We don't target anyone:_ The game will not allow us to cast the ability retail proof
_We are out of combat and our near enemies are in combat. We target someone:_ We will cast Divine Toll only in the target we have retail proof
_We are in combat and our near enemies too (in this case, the target not matter):_ Divine Toll will cast on all enemies in combat with us, up to 5 targets retail proof
2. Holy
Copy all the situations from above, but in Holy always hit us first with Holy Shock when the ability is able to be cast. retail proof
Informations of the spell
Wowhead link
Divine Toll |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
Judgment |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Avenger's Shield |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
talent tree code
Retribution code: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIUKtWSr0kkiIpIJAAAAAAQahkkQCSiEBIJolWSpREEBKNEAA
Holy code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAIASCJpUSJJlSSSJiIhAAJSikQkQEgICAQQCUACiEC
Protection code: BIEAomTTpSA9oX6huYLb5nP3rXCJJKiiUSSUKFRikQiEAAgAAAAAAAAKSSSCJikABkkUAASQCAAAA
Retribution talent tree proof
Holy talent tree proof
Protection talent tree proof
[Holy] Imbued Infusions
Description of the bug
Consuming Infusion of Light isn't reduces the cooldown of Holy Shock by 2sec.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Do .debug critical, and cast Holy Shock to proc Infusion of Light
With Infusion of Light buff, consume it with Flash of Light, Holy Light or Judgment (Judgment right now don't consume it related this other bug )
When Infusion of Light is consumed, check if the cooldown of Holy Shock is reduced by 2sec.
How it should be
When we consume Infusion of Light (with Flash of Light, Holy Light or Judgment) the cooldown of Holy Shock should reduces by 2sec.
retail proof
Informations of the spell
Wowhead link
Imbued Infusions |T612968:16|t|cffffd000|Hspell:392961|h[Imbued Infusions]|h|r
Infusion of Light (buff) |T236254:16|t|cffffd000|Hspell:54149|h[Infusion of Light]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Flash of Light |T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
Holy Light |T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r
Judgment |T135959:16|t|cffffd000|Hspell:275773|h[Judgment]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAQJJkEl0SSrlkUiISIAQikIJEJEBIiAAEkAACikI
talent tree proof
[Holy] Holy Prism
Description of the bug
Holy Prism damage beams are impacting on all enemies in range.
ptr proof
How to reproduce
Create a Paladin and select Holy spec
Copy talent tree code
Go near a enemy who isn't in combat with you.
Cast Holy Prism on yourself and check if damage beams impacts on that enemy.
How it should be
Holy Prism damage beams should only impact on nearest enemies when those enemies are in combat with us.
Enemies that aren't in combat with us, shouldn't receive the damage beams from Holy Prism.
retail proof
Informations of the spell
Wowhead link
Holy Prism |T613408:16|t|cffffd000|Hspell:114165|h[Holy Prism]|h|r
Holy Prism (when we target an ally) |T613408:16|t|cffffd000|Hspell:114871|h[Holy Prism]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkQSal0SSrlk0iISIAQikIJEJEBIiAAEkAACikI
talent tree proof
[Holy] Shining Righteousness
Description of the bug
When we cast Shield of the Righteous we don't deal any extra damage with Shining Righteousness to the first target struck.
When we cast Shield of the Righteous we don't gain the Shining Righteousness stack buff.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Shield of the Righteous on any target and check if you hit extra damage with Shining Righteousness to the first target struck.
After the step before, check if you gain the Shining Righteousness stack buff.
How it should be
Shield of the Righteous should do extra damage (Shining Righteousness) to its first target struck.
After the cast of any Shield of the Righteous, we should gain a stack buff. Every 5 Shields of the Righteous, our Word of Glory or Light of Dawn are free.
retail proof
Informations of the spell
Wowhead link
Shining Righteousness (talent) |T135922:16|t|cffffd000|Hspell:414443|h[Shining Righteousness]|h|r
Shining Righteousness (extra damage) |T135922:16|t|cffffd000|Hspell:414448|h[Shining Righteousness]|h|r
Shining Righteousness (stack buff) |T135922:16|t|cffffd000|Hspell:414444|h[Shining Righteousness]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkQSal0SSrlk0iISIAQikIJEJEBIiAAEkAACikI
talent tree proof
[Holy] Awakening
Description of the bug
Currently there are 3 gamebreaking problems:
1. When player reaches 12 stacks of |T898454:16|t|cffffd000|Hspell:414196|h[Awakening]|h|r isnt being replaced with |T236256:16|t|cffffd000|Hspell:414193|h[Awakening]|h|r player has both buffs
2. When player has any variation of |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r consuming |T236256:16|t|cffffd000|Hspell:414193|h[Awakening]|h|r replaces the duraion of the original Avenging wrath instead of prolongig the buff
3. When player has buff of |T236256:16|t|cffffd000|Hspell:414193|h[Awakening]|h|r they are not able to stack a new buff of |T898454:16|t|cffffd000|Hspell:414196|h[Awakening]|h|r since its already present
talent tree export BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKtIJtmIFJUiE0aiGIJFBJJEpAiIAgAANgQSSI
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast any Holy Power spender ability and check stacks of Awakening
How it should be
Problems listed in first section
1. When player reaches 12 stacks of |T898454:16|t|cffffd000|Hspell:414196|h[Awakening]|h|r this buff is consumed and new buff is applied |T236256:16|t|cffffd000|Hspell:414193|h[Awakening]|h|r
2. When player has any variation of Avenging wrath active consuming |T236256:16|t|cffffd000|Hspell:414193|h[Awakening]|h|r extends the said variation instead of replacing the buff
3. When 12 stacks of |T898454:16|t|cffffd000|Hspell:414196|h[Awakening]|h|r are reached they are consumed and |T236256:16|t|cffffd000|Hspell:414193|h[Awakening]|h|r is applied player is able to stack a new |T898454:16|t|cffffd000|Hspell:414196|h[Awakening]|h|r buff on them
[Holy] Glorious Dawn
Description of the bug
The chance to refund a charge of Holy Shock on its cast doesn't work. I can't get any refund trying more 2min in a row.
How to reproduce
Create a Paladin and choose Holy spec.
Copy talent tree code.
Cast Holy Shock on entities (allies or enemies).
Cast Holy Shock on different entities for more % of proc (with each Glimmer of Light active, you get 1.5% more chance).
Check if you get any charge refund.
How it should be
Holy Shock has a 10% chance to refund a Holy Shock charge when we cast it.
This chance should be increased by 1.5% for each Glimmer of Light active.
Informations of the spell
Wowhead link
Glorious Dawn |T571555:16|t|cffffd000|Hspell:414065|h[Glorious Dawn]|h|r
Glimmer of Light (buff) |T1360764:16|t|cffffd000|Hspell:287280|h[Glimmer of Light]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDABAgEAgEAAgA0iUgi0SiWItkIlEJoIaIkUSCJJBgCJCAAAUACRSiA
talent tree proof
[Retribution] - Blessing of Dusk vs Final Reckoning
Description of the bug
|T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r seems to reduce a little bit more.
I got reduced to 50 seconds instead of 54 on |T135878:16|t|cffffd000|Hspell:343721|h[Final Reckoning]|h|r .
Also, |T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r works on |T135878:16|t|cffffd000|Hspell:343721|h[Final Reckoning]|h|r and |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r even without talent |T1508065:16|t|cffffd000|Hspell:406158|h[Divine Auxiliary]|h|r .
Paladin often uses Wings + Final combo, resulting in annoying split.
So issues are reducing a bit more and working on Final/Sentence w/o |T1508065:16|t|cffffd000|Hspell:406158|h[Divine Auxiliary]|h|r
For some reason, for example on |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r it reduces by 6 seconds max which is correct. Only on |T135878:16|t|cffffd000|Hspell:343721|h[Final Reckoning]|h|r w/o talent reduces more.
How to reproduce
Use without and with talent |T1508065:16|t|cffffd000|Hspell:406158|h[Divine Auxiliary]|h|r , try to casts as many generators as you can to get high uptime of |T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r , see results.
How it should be
|T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r should NOT reduce |T135878:16|t|cffffd000|Hspell:343721|h[Final Reckoning]|h|r |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r without |T1508065:16|t|cffffd000|Hspell:406158|h[Divine Auxiliary]|h|r talent. Also should reduce all Holy Power generators by 10% ONLY not more.
Informations of the spell
Wowhead link (|T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r |T135878:16|t|cffffd000|Hspell:343721|h[Final Reckoning]|h|r |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r |T1508065:16|t|cffffd000|Hspell:406158|h[Divine Auxiliary]|h|r
Divine Toll vs Holy Power generation
Description of the bug
Protection: Divine Toll is generating 1 Holy Power on its cast and then 1 extra Holy Power per target hit ptr proof
Retribution: Divine Toll is generating 3 Holy Power per target hit ptr proof
Holy: Divine Toll is generation 3 Holy Power per target hit ptr proof
How to reproduce
Create a Paladin and choose the spec u want to Divine Toll test
Copy talent tree code
Choose one target and cast Divine Toll
Check Holy Power generation depending the target hit done
How it should be
Protection: Divine Toll should only generate 1 Holy Power per target hit retail proof
combat log screenshot proof (Protection)
Retribution: Divine Toll should only generate 1 Holy Power per target hit retail proof
combat log screenshot proof (Retribution)
Note: In case we have selected |T236257:16|t|cffffd000|Hspell:405278|h[Boundless Judgment]|h|rtalent, Divine Toll should generate 2 Holy Power per target hit.
combat log screenshot proof (Retribution with Boundless Judgment talent)
Holy: Divine Toll should only generate 1 Holy Power per target hit retail proof (in this case it generates 2 Holy Power because Divine Toll cast on me and the target. We have 2 targets, 1 Holy Power per target)
combat log screenshot proof (Holy)
Informations of the spell
Wowhead link
Divine Toll |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
AMR link Protection: BIEAomTTpSA9oX6huYLb5nP3rXCJJIKSJJRpUEJSCJSAAAAAAAAAAAKSSSChIJQaQSSBAIBBgAJAA
AMR link Retribution: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrk0KFJKCpIJAAAAAAQahkkQgkIRaBIkWaJlGJBRC0oFAA
AMR link Holy: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAQJJFki0SSrFJtISJRCAkIJkERCRagICAQQCAIkIhA
talent tree proof Protection
talent tree proof Retribution
talent tree proof Holy
[Holy] Rising Sunlight vs Divine Toll
Description of the bug
Divine Toll is consuming the remaining Rising Sunlight stacks each target hit.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent code
Cast Holy Shock ourself, cast Daybreak and then Divine Toll. Check if consume the stacks
How it should be
Divine Toll shouldn't consume any stack from Rising Sunlight buff.
retail proof
Informations of the spell
Wowhead link
Rising Sunlight (talent) |T608954:16|t|cffffd000|Hspell:414203|h[Rising Sunlight]|h|r
Rising Sunlight (buff) |T608954:16|t|cffffd000|Hspell:414204|h[Rising Sunlight]|h|r
Divine Toll |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Daybreak |T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDAAAIBAIBAAIAtIFoItkoF0SiUSkEKJaIkUSCJJBKoQiAAAQ0AChkI
talent tree proof
[Holy] Consecration vs Strength of Conviction
Description of the bug
If we recast Consecration meanwhile our old Consecration is still active, we don't gain the Strength of Conviction buff. We have to reenter to our new Consecration to gain the buff.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Consecration and stand there.
Once you get the CD up again, cast again Consecration and check the Strength of Conviction buff
How it should be
If we recast Consecration meanwhile our old Consecration is still active, we should gain the Strength of Conviction buff anyways.
retail proof
Informations of the spell
Wowhead link
Consecration |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
Strength of Conviction |T135904:16|t|cffffd000|Hspell:379008|h[Strength of Conviction]|h|r
Consecration buff with Strength of Conviction talent |T135926:16|t|cffffd000|Hspell:188370|h[Consecration]|h|r
AMR link: BEEAomTTpSA9oX6huYLb5nP3rDABAgEAgEAAgA0iUgi0SiWItkIlEJ0KiGCJlkQSSgCKkIAAAAgQIJC
talent tree proof
[Holy] Commanding Light
Description of the bug
Commanding Light isn't increasing by 10% the healing transfer by any of the beacons (Beacon of Light, Beacon of Faith in case is selected and Beacon of Virtue in case is selected).
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Without the talent selected, cast Beacon of Light on ally and cast Light of Light on yourself. Check Beacon of Light healing
With the talent selected, cast Beacon of Light on ally and cast Light of Light on yourself. Check Beacon of Light healing
How it should be
Commanding Light should increase by 10% the healing transfer by Beacon of Light.
By default Beacon of Light have 25% transfer healing. With Commanding Light should be 35% transfer healing.
Commanding Light should increase by 10% the healing transfer by Beacon of Faith too, in case that talent is selected.
By default Beacon of Light and Beacon of Faith have 30% transfer healing reduced effectiveness from original value (when Beacon of Faith is not selected). With Commanding Light should be 20% transfer healing reduced effectiveness.
Commanding Light should increase by 10% the healing transfer by Beacon of Virtue too, in case that talent is selected.
By default Beacon of Virtue have 25% transfer healing. With Commanding Light should be 35% transfer healing.
retail proof
Informations of the spell
Wowhead link
Commanding Light |T236247:16|t|cffffd000|Hspell:387781|h[Commanding Light]|h|r
Light's Beacon (healing effect from all beacons) |T236247:16|t|cffffd000|Hspell:53651|h[Light's Beacon]|h|r
Beacon of Light |T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r
Beacon of Faith |T1030095:16|t|cffffd000|Hspell:156910|h[Beacon of Faith]|h|r
Beacon of Virtue |T1030094:16|t|cffffd000|Hspell:200025|h[Beacon of Virtue]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAQJJIpVSLJtWSSLkIhAAJSikQkQEgICAQQCAIISiA
_talent tree proof_
[Holy] Divine Revelations
Description of the bug
Under Infusion of Light effects, our Flash of Light doesn't heals for an additional 20%.
Under Infusion of Light effects, our Holy Light or Judgment doesn't refund 0.5% of our maximum mana.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Do .debug critical for fast check
Cast Flash of Light without Infusion of Light effects and check healing.
Cast Holy Shock to trigger Infusion of Light.
With Infusion of Light effects cast Flash of Light and check healing.
Create a Paladin and choose Holy spec
Copy talent tree code
Do .debug critical for fast check
Put your Details (addon) on Mana restored mode.
Cast Holy Shock to trigger Infusion of Light.
With Infusion of Light effects, enter in combat with any enemy and cast Judgment or Holy Light. Check if in Details Mana restored mode, shows the mana restored from Divine Revelations.
How it should be
Under Infusion of Light effects, our Flash of Light should heals for an additional 20%.
retail flash of light proof
Under Infusion of Light effects, our Holy Light or Judgment should refund 0.5% of our maximum mana.
retail mana proof
Informations of the spell
Wowhead link
Divine Revelations (talent) |T236254:16|t|cffffd000|Hspell:387808|h[Divine Revelations]|h|r
Infusion of Light |T236254:16|t|cffffd000|Hspell:54149|h[Infusion of Light]|h|r
Divine Revelations (effect) |T236254:16|t|cffffd000|Hspell:387810|h[Divine Revelations]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkQSal0SSrlk0iISIAQikIJEJEBIiAAEkAACikI
talent tree proof
[Holy] Breaking Dawn
Description of the bug
Breaking Dawn talent isn't increasing the range from Light of Dawn ability.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
.cheat all for fast check
Go to Valdrakken dummies zone
With 0/2 on talent, try to stay at 15yards max range and try to cast Light of Dawn only first dummy from AoE healing ones.
Put 1/2 on talent. In the same position cast Light of Dawn. Check if all targets get heal.
If step before works, try to go 25yards max range and try to cast Light of Dawn only to first dummy from AoE healing ones.
Then, put 2/2 on target and cast Light of Dawn. Check if all targets get heal.
How it should be
Breaking Dawn talent should increase Light of Dawn range.
Rank 1/2 Should increase the range of Light of Dawn to 25yds.
Rank 2/2 Should increase the range of Light of Dawn to 40yds.
retail proof
Informations of the spell
Wowhead link
Breaking Dawn |T252269:16|t|cffffd000|Hspell:387879|h[Breaking Dawn]|h|r
Light of Dawn |T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAIAAJBAAIASCJpUSLJtSSSLiIhAAJSikQkABIiAAEkAACJSiA
talent tree proof
[Holy] Blessed Focus
Description of the bug
With Blessed Focus talent selected, Glimmer of Light don't affect only 1 target at a time.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Holy Shock on targets to proc Glimmer of Light on them. Check if stays on 1 target or more.
How it should be
With Blessed Focus talent selected, Glimmer of Light should affect only 1 target at a time.
retail proof
Informations of the spell
Wowhead link
Blessed Focus |T461858:16|t|cffffd000|Hspell:414708|h[Blessed Focus]|h|r
Glimmer of Light (buff) |T1360764:16|t|cffffd000|Hspell:287280|h[Glimmer of Light]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkQSal0SSrlkUiISIAQikIJEJEBIiAAEkAACikI
talent tree proof
[BM] - Call of the Wild
Description of the bug
1. If you have no summoned by Call Pet pets Summon 3 pets from stables and all pets get resummoned each 6 seconds.
2. If you have summoned by Call Pet pets summons 2 pets from stables.
3. Sometimes only first summoned pet deals damage. Others always stay afk will add more info about that when get 100% reproducing
How to reproduce
Use |T4667415:16|t|cffffd000|Hspell:359844|h[Call of the Wild]|h|r in combat
How it should be
1. If you have no summoned by Call Pet pets should summon 2 Call Pet pets (these pets should stay for 20 seconds without resummoning) and should summon 1 pet from stables instantly and 1 pet each 4 seconds
2. If you have summoned by Call Pet pets should summon 1 pet from stables instantly and 1 pet each 4 seconds.
Each pet summoned each 4 seconds for 6 seconds should deal damage to the target.
[MM] - Deathblow
Description of the bug
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r has 25% per each hit to grant you |T132208:16|t|cffffd000|Hspell:378770|h[Deathblow]|h|r
How to reproduce
Cast |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
You can get |T132208:16|t|cffffd000|Hspell:378770|h[Deathblow]|h|r at the end of the cast, or it can be refreshed while you still casting
How it should be
|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r and |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r should have a chance to grant |T132208:16|t|cffffd000|Hspell:378770|h[Deathblow]|h|r only on cast
[BM] - Kill Cleave
Description of the bug
|T1033474:16|t|cffffd000|Hspell:378207|h[Kill Cleave]|h|r damage doesn't reduced beyond 8 targets and it also doesn't capped beyond 20.
How to reproduce
Place 20+ dummies
Pick |T1033474:16|t|cffffd000|Hspell:378207|h[Kill Cleave]|h|r
Get |T461121:16|t|cffffd000|Hspell:115939|h[Beast Cleave]|h|r by casting |T132330:16|t|cffffd000|Hspell:2643|h[MultiShot]|h|r
Use |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
Damage will be same no matter how many targets it hits
How it should be
|T1033474:16|t|cffffd000|Hspell:378207|h[Kill Cleave]|h|r should have neyond 8 damage reducing for 8+ targets and softcap 20 damage reducing for 20+ targets.
https://www.wowhead.com/news/aoeinpatch915themathbehindaoesoftcapsandsquarerootscaling324101
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YJBpFBgCBAAAAAAAAAAAQIQikIJESkWSkWgIJJJJQQA
[Survival] - Volatile Bomb
Description of the bug
|T2065636:16|t|cffffd000|Hspell:271049|h[Volatile Bomb]|h|r secondary effect doesn't work at all. No |T1033905:16|t|cffffd000|Hspell:271788|h[Serpent Sting]|h|r. No |T915544:16|t|cffffd000|Hspell:260231|h[Violent Reaction]|h|r damage.
How to reproduce
Spawn 4 dummies
Use |T2065636:16|t|cffffd000|Hspell:271049|h[Volatile Bomb]|h|r
Nothing happens
How it should be
|T2065636:16|t|cffffd000|Hspell:271049|h[Volatile Bomb]|h|r should apply |T1033905:16|t|cffffd000|Hspell:271788|h[Serpent Sting]|h|r up to 3 targets. Priority to targets that have no serpent sting.
When |T2065636:16|t|cffffd000|Hspell:271049|h[Volatile Bomb]|h|r hits target with |T1033905:16|t|cffffd000|Hspell:271788|h[Serpent Sting]|h|r this target should take damage from proc |T915544:16|t|cffffd000|Hspell:260231|h[Violent Reaction]|h|r
[BM] - Bloody Frenzy
Description of the bug
|T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r inflicts |T1033905:16|t|cffffd000|Hspell:271788|h[Serpent Sting]|h|r without active |T4667415:16|t|cffffd000|Hspell:359844|h[Call of the Wild]|h|r
How to reproduce
Pick |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
Use Cobra Shot
How it should be
Cobra Shot should inflict Serpent Sting only when Call of the Wild is active
[BM] - Stomp
Description of the bug
When in melee (when pets no need to charge) pets use rank 1 |T458976:16|t|cffffd000|Hspell:199530|h[Stomp]|h|r without it being selected
How to reproduce
Use pet attack command
Use |T2058007:16|t|cffffd000|Hspell:217200|h[Barbed Shot]|h|r
How it should be
Pets shouldn't stomp without |T458976:16|t|cffffd000|Hspell:199530|h[Stomp]|h|r talent
Talents
B0PAI6Hz82/AvTZSB0bPjW+5Y5AgSCAQAAAAAAAAAAAoRkiEaJRCJEJEiolIJcAJRSIRSA
[MM] - Fortitude of the Bear
Description of the bug
You can use your |T571585:16|t|cffffd000|Hspell:392956|h[Fortitude of the Bear]|h|r , then summon Tenacity family pet, and use his |T571585:16|t|cffffd000|Hspell:388035|h[Fortitude of the Bear]|h|r . Effect stacks and you get 40% increased hp.
When you summon Tenacity pet |T571585:16|t|cffffd000|Hspell:392956|h[Fortitude of the Bear]|h|r in hunter spellbook swaps to |T571585:16|t|cffffd000|Hspell:272679|h[Fortitude of the Bear]|h|r. If you try to use it it gives nothing just goes on cooldown.
How to reproduce
Use |T571585:16|t|cffffd000|Hspell:392956|h[Fortitude of the Bear]|h|r from your spellbook, summon Tenacity pet, use |T571585:16|t|cffffd000|Hspell:388035|h[Fortitude of the Bear]|h|r from pet spellbook
Summon Tenacity pet. Use |T571585:16|t|cffffd000|Hspell:272679|h[Fortitude of the Bear]|h|r from hunter spellbook. You still can use Fortitude from pet spellbook and it has its effects.
How it should be
|T571585:16|t|cffffd000|Hspell:392956|h[Fortitude of the Bear]|h|r, |T571585:16|t|cffffd000|Hspell:272679|h[Fortitude of the Bear]|h|r and |T571585:16|t|cffffd000|Hspell:388035|h[Fortitude of the Bear]|h|r should share their cooldown.
When |T571585:16|t|cffffd000|Hspell:392956|h[Fortitude of the Bear]|h|r swaps to |T571585:16|t|cffffd000|Hspell:272679|h[Fortitude of the Bear]|h|r it still should provide hp increasing.
All spell links in description are correct with their IDs and interaction with these IDs. So, please follow them.
But still careful with Fortitude IDs:
|T571585:16|t|cffffd000|Hspell:392956|h[Fortitude of the Bear]|h|r MM hunter spell. He always has it in his spellbook (when you don't have pet).
|T571585:16|t|cffffd000|Hspell:272679|h[Fortitude of the Bear]|h|r swaps MM hunters ability when you summon Tenacity pet. This spell just apears for other 2 specs.
|T571585:16|t|cffffd000|Hspell:388035|h[Fortitude of the Bear]|h|r Tenacity family pet ability. Pet has it in his spellbook.
_Urgent because of first interaction_
[BM] - Dire Beast
Description of the bug
WELL
|T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r and |T132173:16|t|cffffd000|Hspell:378743|h[Dire Command]|h|r summon Dire Beast.
On PTR with attached talents and no gear for dummy with 30% physical reduction Dire Beast deals 109 damage. Its like [Attack Power x mods 0.7 = 109. x will be 0.065. Which is like 5 times less than on retail (in How it should be).
How to reproduce
No gear
Use |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r
How it should be
On retail with attached talents and no gear for dummy with 30% physical reduction pet deals 543 damage with autos. So its 2090 agility and 15.2% mastery gonna be like [Attack Power x different mods 0.7] = 543. x will be 0.32.
I guess the issue is in this X mod so it should be something like 0.32 instead of 0.065.
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YRCaJAoQAAAAAAAAAAAQQUSKaJSSSQQcgSCpFIcgkkkoRCB
[BM] - Dire Frenzy
Description of the bug
|T236180:16|t|cffffd000|Hspell:385810|h[Dire Frenzy]|h|r doesn't increase |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r duration and damage
How to reproduce
Pick |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r and check its duration and damage
Pick |T236180:16|t|cffffd000|Hspell:385810|h[Dire Frenzy]|h|r and check |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r duration and damage
How it should be
|T236180:16|t|cffffd000|Hspell:385810|h[Dire Frenzy]|h|r should increase |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r duration by 1/2 secs and damage by 30/60% depending on rank
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YJCplcAAKEAAAAAAAAAAAEJp0SoFRCHQSIhCEgIJJJJBJRA
- Master Marksman
Description of the bug
|T132177:16|t|cffffd000|Hspell:260309|h[Master Marksman]|h|r has incorrect damage calculation when dot refreshed and dot doesn't extended after refresh.
How to reproduce
Tested with 22880 Raptor Strike critical damage (the only one damage source):
22880 0.15 = 3432 additional damage over 6 secs.
First time applying dot is ok 1144 damage per tick.
Wait for 1 tick and use another Raptor Strike we got another 3432 damage over 6 secs and we have 2288 damage left from previous dot. So after refresh we should get 5720 damage over 6 secs thats 1907 damage if we get 3 ticks for 6 seconds or 1430 damage if we get 4 ticks for 6 seconds.
Right now we get 1620 damage per tick and 3 ticks total thats 4860 damage over 6 seconds. So we lose 860 damage somehow.
But if we could get 4 ticks we have 620 damage more 6480.
If we refresh dot after 2 ticks we get a bit more damage loss.
So issue with damage and dot extension should be fixed together same time.
PTR Log
How it should be
First |T132177:16|t|cffffd000|Hspell:260309|h[Master Marksman]|h|r applying works fine.
|T132177:16|t|cffffd000|Hspell:260309|h[Master Marksman]|h|r after refresh should save total damage left from previous dot + new 15% of damage dealt. And after refresh it should be extended to ~7 seconds for 4 ticks in total thinking that Pandemic mechanic should be applied to it.
[MM] - Unerring Vision
Description of the bug
When you use |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r you get stacks of |T1033903:16|t|cffffd000|Hspell:386878|h[Unerring Vision]|h|r .
If you cancel |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r |T1033903:16|t|cffffd000|Hspell:386878|h[Unerring Vision]|h|r also canceled but then it continues to stack. Duration of these stacks will be ~1 min.
For |T1376042:16|t|cffffd000|Hspell:378905|h[Windrunner's Guidance]|h|r proc even when |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r fades by the time |T1033903:16|t|cffffd000|Hspell:386878|h[Unerring Vision]|h|r keep stacking. So its not only because of canceling the buff.
|T537444:16|t|cffffd000|Hspell:389449|h[Eagletalon's True Focus]|h|r also stays here but it fades itself when remaining hidden duration of |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r timer ends.
PTR
Everything works ok when |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r just fades by the timer
How to reproduce
Pick |T1033903:16|t|cffffd000|Hspell:386878|h[Unerring Vision]|h|r
Use |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
Cancel |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
How it should be
You shouldn't have |T1033903:16|t|cffffd000|Hspell:386878|h[Unerring Vision]|h|r without |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
Talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ABaBAKIIAAAAARSSkkIiDIkkUSkGRcgWTKaCJSIhgCAAAAgA
[MM] - Lock and Load
Description of the bug
When you have 0 |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r charges |T236185:16|t|cffffd000|Hspell:194595|h[Lock and Load]|h|r doesn't give you 1 |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r charge
How to reproduce
Spend all |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r charges
Get |T236185:16|t|cffffd000|Hspell:194595|h[Lock and Load]|h|r proc
How it should be
When you have 0 |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r charges |T236185:16|t|cffffd000|Hspell:194595|h[Lock and Load]|h|r should give you 1 |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r charge.
Talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoFASKIIAAAAARSSkkkIIEJlQaExBaNpoJkIhECKAAAAAC
- Scatter Shot
|T132153:16|t|cffffd000|Hspell:213691|h[Scatter Shot]|h|r seems disable: _The spell is not available for you_.
It was push on live since last restart, issue happen on Ptr too.
- Tar Trap
Description of the bug
|T576309:16|t|cffffd000|Hspell:187698|h[Tar Trap]|h|r doesn't reduce movement speed by 50%.
How to reproduce
Use |T576309:16|t|cffffd000|Hspell:187698|h[Tar Trap]|h|r
Let mob/player active it
How it should be
|T576309:16|t|cffffd000|Hspell:187698|h[Tar Trap]|h|r should reduce movement speed by 50%.
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YRCaJAoQAAAAAAAAAAAQQIpolIJJhEEHokQaBCHIJJJakQA
[BM] - Bloodshed
Description of the bug
|T132139:16|t|cffffd000|Hspell:321530|h[Bloodshed]|h|r deals ~25% less damage.
To be absolutly correct it deals 0.735 of its actual damage
How to reproduce
Unequip all gear
.debug mastery 100
Summon pet
Use |T132139:16|t|cffffd000|Hspell:321530|h[Bloodshed]|h|r
How it should be
Should be [Attack power 0.25 6 1 1 (1 + Versatility) 1.07]
I can't exactly say where is issue in this calculation. But it is somewhere in Attack Power 0.25
With 0 Versatility and 0 Mastery its damage should be ~559 pet tick.
Right not its damage 411 pet tick.
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YRCaJAoQAAAAAAAAAAAQQUSKaJSSSQQcgSCpFIcgkkkoRCB
- Rejuvenating Wind
Description of the bug
|T236154:16|t|cffffd000|Hspell:385539|h[Rejuvenating Wind]|h|r doesn't heal for an additional % of maximum hp.
How to reproduce
Use |T461117:16|t|cffffd000|Hspell:109304|h[Exhilaration]|h|r
How it should be
|T236154:16|t|cffffd000|Hspell:385539|h[Rejuvenating Wind]|h|r should heal you for 10/16% hp over 8 seconds after.
Talents (Survival)
B8PAI6Hz82/AvTZSB0bPjW+5YJHAahcgAKBBJJRaJhIkQEJCAAAAAIkGhmIJSIhgGAAAAgA
- Binding Shackles
Description of the bug
|T463560:16|t|cffffd000|Hspell:321468|h[Binding Shackles]|h|r applied same time when cc is applied
How to reproduce
Use |T132111:16|t|cffffd000|Hspell:19577|h[Intimidation]|h|r
Check target auras
How it should be
|T463560:16|t|cffffd000|Hspell:321468|h[Binding Shackles]|h|r should be applied when CC effect ends.
For |T462650:16|t|cffffd000|Hspell:109248|h[Binding Shot]|h|r when |T462650:16|t|cffffd000|Hspell:117526|h[Binding Shot]|h|r stun effect ends
Talents
B8PAI6Hz82/AvTZSB0bPjW+5YJHAahcgAKBBJJRaJhIkQEJCAAAAAIkGhmIJSIhgGAAAAgA
[MM] - Legacy of the Windrunners
Description of the bug
|T132217:16|t|cffffd000|Hspell:260228|h[Careful Aim]|h|r doesn't work for Wind Arrows with |T1392555:16|t|cffffd000|Hspell:406425|h[Legacy of the Windrunners]|h|r selected ptr after 52 second mob has 60% hp (replay).
And i assume Modifiers to Aimed Shot damage also increase the damage of Wind Arrows works without |T1392555:16|t|cffffd000|Hspell:406425|h[Legacy of the Windrunners]|h|r
How to reproduce
Use |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r when target has above 70% hp and check Wind Arrow damage
Use |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r below 70% and check Wind Arrow damage
How it should be
|T132217:16|t|cffffd000|Hspell:260228|h[Careful Aim]|h|r should work for Wind Arrows retail 1:54 above 70%, 1:58 below. Idk why it was 1450 damage. We need 1130 before that and 740 after that.
Wind Arrows damage shouldn't be modified by |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r modifiers if |T1392555:16|t|cffffd000|Hspell:406425|h[Legacy of the Windrunners]|h|r doesn't selected
Talents (for this talents use Wailing Arrow)
B4PAI6Hz82/AvTZSB0bPjW+5YVChWAgCCCAAAAQkkEJJk4AJRElQUEJHoRoJRiESIhCAAAAgA
[MM] - Serpentstalker's Trickery
Description of the bug
|T132209:16|t|cffffd000|Hspell:378888|h[Serpentstalker's Trickery]|h|r doesn't affected by |T2065587:16|t|cffffd000|Hspell:260241|h[Hydra's Bite]|h|r
How to reproduce
Place 3 dummies
Use |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
Only main target gets
How it should be
|T132209:16|t|cffffd000|Hspell:378888|h[Serpentstalker's Trickery]|h|r should get benefits from |T2065587:16|t|cffffd000|Hspell:260241|h[Hydra's Bite]|h|r as default |T1033905:16|t|cffffd000|Hspell:271788|h[Serpent Sting]|h|r cast. Smart target additional targets without dots first, and current minimal duration left second.
Retail debuffs
Retail casts
Talents
B4PAI6Hz82/AvTZSB0bPjW+5YREaBgkCCCAAAAQkkEJJJCCRSJkGRcgWTKaikIhECKAAAAAC
[MM] - Volley
Description of the bug
|T2065591:16|t|cffffd000|Hspell:257622|h[Trick Shots]|h|r provided by |T132205:16|t|cffffd000|Hspell:260243|h[Volley]|h|r doesn't work if |T2065591:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r talent doesn't selected
How to reproduce
Place 2 dummies
Use |T132205:16|t|cffffd000|Hspell:260243|h[Volley]|h|r
Use |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r / |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
How it should be
|T2065591:16|t|cffffd000|Hspell:257622|h[Trick Shots]|h|r provided by |T132205:16|t|cffffd000|Hspell:260243|h[Volley]|h|r should work without |T2065591:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r talent
Talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ABaBgoggAAAAAEJEJJkkDkEROQJkGRcgWTKaCJSIhgCAAAAgA
[BM] - Brutal Companion
Description of the bug
|T132140:16|t|cffffd000|Hspell:386870|h[Brutal Companion]|h|r on proc pets special attack (|T132140:16|t|cffffd000|Hspell:16827|h[Claw]|h|r , |T132127:16|t|cffffd000|Hspell:17253|h[Bite]|h|r , |T132114:16|t|cffffd000|Hspell:49966|h[Smack]|h|r ) doesn't deal 50% bonus damage
How to reproduce
Pick |T132140:16|t|cffffd000|Hspell:386870|h[Brutal Companion]|h|r
Use pets special attack manualy keep in mind it always has 100% bonus damage.
Get |T132140:16|t|cffffd000|Hspell:386870|h[Brutal Companion]|h|r proc
Pets special attack on proc deals half damage of manual one so it doesn't have 50% bonus damage.
How it should be
Pets special attack provided by |T132140:16|t|cffffd000|Hspell:386870|h[Brutal Companion]|h|r should deal 50% increased damage.
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YJCplAgCBAAAAAAAAAAARSKtEaRkwBkESoIEgQSSSkGJRA
[MM] - Improved Steady Shot
Description of the bug
|T236182:16|t|cffffd000|Hspell:321018|h[Improved Steady Shot]|h|r works without being selected
How to reproduce
Don't select talent
Spend Focus
Use |T132213:16|t|cffffd000|Hspell:56641|h[Steady Shot]|h|r
How it should be
|T236182:16|t|cffffd000|Hspell:321018|h[Improved Steady Shot]|h|r should work only when selected
Talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoFAiCCCAAAAQkkEJJIIHQSSRkGRENpoJkIhESoBAAAAA
[Guardian] Thorns of iron vs Versatility
Description of bug
currently the damage done from thorns of iron is not getting affected (increased or decreased) by the amount of versatility the player has which shouldnt the case.
how to reproduce
1. create a druid and spec into guardian
2. copy talent tree code
3. have a different range of versatility (8% 100%)
4. engage on a target at each range
5. use iron fur
6. check thorns of iron damage
how it should be
versatility as it says should increase all damage done and decrease damage taken by player by the specified percentage (based on what amount of vers player has) and thorns of iron should also do increased damage based on the specified percentage
more informations to the spell
talent tree code: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJhkQEkkiDESShCAJJ4AIBSSSikIFoFCAAAAAgIgESEA
https://www.wowhead.com/spell=400223/thornsofironchangelog
ptr proof vers 28%
ptr proof vers 33%
ptr proof vers 0% (base is always 8%)
ptr proof vers 100%
[Guardian] Ursoc's Fury absorb cap
Description of bug
currently ursoc's fury has no absorb cap the player can reach millions in absorb value and be unkillable
how to reproduce
1. create a druid and spec into guardian
2. copy talent tree code
3. use trash/raze/maul on enemy target
4. check absorb value if it stops increasing after some time
how it should be
ursoc fury should have an absorb cap of 25% of max player hp
example if player max hp=1500000
then max absorb should be 25% of 1500000=375000
more information to the spell
talent tree code:BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJhkQEkkiDESShCAJJ4AIBSSSikIFoFCAAAAAgIgESEA
|T1413870:16|t|cffffd000|Hspell:377210|h[Ursoc's Fury]|h|r
|T1413870:16|t|cffffd000|Hspell:372505|h[Ursoc's Fury]|h|r
[Balance] - Fungal Growth
Description of the bug
|T464342:16|t|cffffd000|Hspell:392999|h[Fungal Growth]|h|r deals 70% of the damage each tick
How to reproduce
Deal damage with |T464341:16|t|cffffd000|Hspell:88747|h[Wild Mushroom]|h|r
Check |T464342:16|t|cffffd000|Hspell:392999|h[Fungal Growth]|h|r damage
How it should be
|T464342:16|t|cffffd000|Hspell:392999|h[Fungal Growth]|h|r should be 70% of the damage dealt over 8 secs. Means in total 70% of the damage.
Talents (lvl 57)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAQEACCSSSSSSAQJRgIJRcgkWQCJlEBCAQDAA
- Improved Sunfire
Description of the bug
|T236216:16|t|cffffd000|Hspell:231050|h[Improved Sunfire]|h|r works without being selected
How to reproduce
Place several dummies
Use |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r without this talent
How it should be
|T236216:16|t|cffffd000|Hspell:231050|h[Improved Sunfire]|h|r should work only when selected
Talents (lvl 67)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAQEACCSSSSSSOAQSJRQikEaHIpFRSElkWkIAANAA
[Balance] - Starlord
Description of the bug
|T462651:16|t|cffffd000|Hspell:202345|h[Starlord]|h|r rank 2 gives 2% haste per stack
How to reproduce
Select |T462651:16|t|cffffd000|Hspell:202345|h[Starlord]|h|r rank 1
Get stack
Select |T462651:16|t|cffffd000|Hspell:202345|h[Starlord]|h|r rank 2
Get stack
How it should be
|T462651:16|t|cffffd000|Hspell:202345|h[Starlord]|h|r rank 2 should give 4% haste per stack
Talents (lvl 53)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAQEACCSSSSSSAQJRASSgkWQCRREhAA0AAA
[Balance] - Moonfire/Sunfire Astral Power generation
Description of the bug
After you cast |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r during next 56 seconds your |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r and |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r will generate 4 Astral Power instead of 6
How to reproduce
Check |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r / |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r Astral Power generation
Use |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r
Check generation again
How it should be
|T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r shouldn't affect any Astral Power generation
[Balance] - Stellar Innervation
Description of the bug
|T1391767:16|t|cffffd000|Hspell:394115|h[Stellar Innervation]|h|r works without being selected
How to reproduce
Don't pick |T1391767:16|t|cffffd000|Hspell:394115|h[Stellar Innervation]|h|r
Enter any Eclipse
Check Astral Power generation for |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r / |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
How it should be
|T1391767:16|t|cffffd000|Hspell:394115|h[Stellar Innervation]|h|r should work only when you select it
Talents (lvl 31)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAABgggkkQQAAEABkkWAARgEAAAA
[Balance] - Warrior of Elune
Description of the bug
When you have 0 Astral Power and you are in combat sometimes first |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r from |T135900:16|t|cffffd000|Hspell:202425|h[Warrior of Elune]|h|r gives you almost x3 Astral Power
PTR
How to reproduce
Wait for 0 Astral Power
Enter combat
Use |T135900:16|t|cffffd000|Hspell:202425|h[Warrior of Elune]|h|r
Use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
How it should be
|T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r with |T135900:16|t|cffffd000|Hspell:202425|h[Warrior of Elune]|h|r should give only 40% increased Astral Power
Talents (lvl 31)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAABgggkkQQAAEARgkWQAEBCAQDAA
[Balance] - Starfall overlaping
Description of the bug
First issue: Overlaping runs new tick timer
Currently it has ~950ms tick interval hits and buffs
When you get |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r stacks :
37.625 hit
37.771 new stack
38.651 old timer hit
38.824 new timer hit (new stack +950ms)
When |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r stack fades:
39.692 hit
39.942 Starfall stack removed
40.571 current timer hit
41.840 new timer hit (stack removed +950ms)
Second issue: Starfall doesn't increase damage instantly
After you gain Starfall stack damage of the next hit right after that is still same as with previous Starfall stacks. And it can change on third hit.
How to reproduce
Use |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
Wait for 12 ticks
Use |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r again
Its damage will be increased only on second (or third) tick after the cast
How it should be
|T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r stacks changing should increase/decrease damage of the sheduled tick
|T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r stacks changing shouldn't run new tick timer first tick of new Starfall should be current (sheduled) tick
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCQSiIJSEAkkkASKJkkDkokEiEyBUSKRIhCAFEgA
[Balance] - Astral Smolder
Description of the bug
|T135777:16|t|cffffd000|Hspell:394058|h[Astral Smolder]|h|r doesn't work for |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r critical strikes
If you deal critical strike before tick tick restart his timer
Deals 4080% of damage dealt each tick
How to reproduce
.debug critical
Use |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r
For damage check use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
How it should be
|T135777:16|t|cffffd000|Hspell:394058|h[Astral Smolder]|h|r should work with |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r and |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
Mechanic should be like for recently fixed |T132177:16|t|cffffd000|Hspell:260309|h[Master Marksman]|h|r
Talents (lvl 40)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAABgIJQIScgkAAHAAROAHIpkQAEBSAANAA
[Balance] - Balance of All Things
Description of the bug
|T236150:16|t|cffffd000|Hspell:394048|h[Balance of All Things]|h|r gives incorrect amount of critical strike chance for both ranks.
How to reproduce
Select |T236150:16|t|cffffd000|Hspell:394048|h[Balance of All Things]|h|r rank 1
Enter Eclipse and check aura
Select |T236150:16|t|cffffd000|Hspell:394048|h[Balance of All Things]|h|r rank 2
Enter Eclipse and check aura
How it should be
|T236150:16|t|cffffd000|Hspell:394048|h[Balance of All Things]|h|r rank 1 should give 16% critical chance, fading by 2% each second.
|T236150:16|t|cffffd000|Hspell:394048|h[Balance of All Things]|h|r rank 2 should give 24% critical chance, fading by 3% each second
Talents (lvl 57)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAQEACCSSSSSSAQJRgIJRcgkWQCJlEBCAQDAA
[Balance] - Orbit Breaker
Description of the bug
|T1392542:16|t|cffffd000|Hspell:274283|h[Full Moon]|h|r provided by |T1392544:16|t|cffffd000|Hspell:383197|h[Orbit Breaker]|h|r doesn't give you Astral Power
How it should be
Stack |T631519:16|t|cffffd000|Hspell:202342|h[Shooting Stars]|h|r
Spend Astral Power before 30 stack coming
Check Astral Power after |T1392542:16|t|cffffd000|Hspell:274283|h[Full Moon]|h|r drops
How it should be
|T1392542:16|t|cffffd000|Hspell:274283|h[Full Moon]|h|r provided by |T1392544:16|t|cffffd000|Hspell:383197|h[Orbit Breaker]|h|r should give you 30 Astral Power (60% of default)
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCASikgkQQSIJJgWCJJRKJh4AJh0SaRIoAQjSAA
[Balance] - Fury of Elune
Description of the bug
|T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r has wrong damage reducing on secondary target and also damage reduced for main target
How to reproduce
Place dummy
Use |T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r
Place second dummy
Use |T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r
How it should be
For secondary targets damage should be maindamage/sqrt(targets).
For main target damage shouldn't reduce at all.
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCASikgkQQSIJJgWCJJRKJh4AJh0SKRIoAQjSAA
- Rising Light, Fallen Night
Description of the bug
|T1033477:16|t|cffffd000|Hspell:417712|h[Rising Light, Falling Night]|h|r doesn't increase Versatility during night and doesn't increase damage and healing done during day.
How to reproduce
Pick talent
Check damage and healing when Day
Check Versatility when Night
How it should be
|T1033477:16|t|cffffd000|Hspell:417712|h[Rising Light, Falling Night]|h|r should increase damage and healing by 3% during the Day and should increase Versatility by 2% during the Night
Mechanic is same as for |T135900:16|t|cffffd000|Hspell:154748|h[Touch of Elune]|h|r
[Balance] - Soul of the Forest and Starfire
Description of the bug
|T236160:16|t|cffffd000|Hspell:114107|h[Soul of the Forest]|h|r doesn't work at all for |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r with |T236151:16|t|cffffd000|Hspell:48518|h[Eclipse (Lunar)]|h|r
How to reproduce
Enter |T236151:16|t|cffffd000|Hspell:48518|h[Eclipse (Lunar)]|h|r using |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r
Check damage without |T236160:16|t|cffffd000|Hspell:114107|h[Soul of the Forest]|h|r
Then pick |T236160:16|t|cffffd000|Hspell:114107|h[Soul of the Forest]|h|r
Repeat with 1, 2 and 3 additional dummies
How it should be
With |T236160:16|t|cffffd000|Hspell:114107|h[Soul of the Forest]|h|r and |T236151:16|t|cffffd000|Hspell:48518|h[Eclipse (Lunar)]|h|r active your |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r should give up to 60% additional Astral Power and increase up to 60% both main target and secondary targets damage if you hit up to 3 additional targets:
Solo main target damage and Astral Power should be same as without talent
Main target + 1 additional target Damage and Astral Power should be increased by 20%.
Main target + 2 additional target Damage and Astral Power should be increased by 40%.
Main target + 3 additional target Damage and Astral Power should be increased by 60%.
Talents (lvl 40)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAABgIJQIScgkAAHAAROAHIpkQAEBSAANAA
[Feral] Cyclone
Description of the Bug: Need to wait for cast cyclone
How to reproduce it:
1. Spam cyclone
2. you can spam
How it works on PTR:
How it works on Retail: You can spam
[Guardian] Thorns of iron vs stacks
Description of bug
currently there is no stack limit for the amount of damage increase on the talent buff which shouldnt be the case
how to reproduce
1. create a druid and spec into guardian
2. select the thorns of iron talent
3. gather rage and apply 4 stacks of iron fur
4. check damge done by thorns of iron
5. gather rage an apply more than 4 stacks of iron fur (5 or greater)
6. check if the damage done by thorns of iron has decreased or not
how it should be
after the player has gotten more than 4 stacks of iron fur the damage should be reduced by:
if ( lm > 4 )
am = std::pow( 0.955, lm 4 ); // approx. from testing
information to the spell
https://www.wowhead.com/spell=400223/thornsofironchangelog |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
Lycara's Teachings vs Mastery
Description of the bug
|T3536177:16|t|cffffd000|Hspell:378988|h[Lycara's Teachings]|h|r(Rank 3) should give you +6% more mastery with moonkin form, currently it's not
ptr proof
talent tree code: BYGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAAAAAAAAAAAAAgGQSSikIRAQQSgkSCJRCJISSClkWSIiGANEAB
talent tree screenshot
How to reproduce
Create a druid
Copy the talent tree
Check the mastery with and without |T136036:16|t|cffffd000|Hspell:24858|h[Moonkin Form]|h|r
How it should be
|T3536177:16|t|cffffd000|Hspell:378988|h[Lycara's Teachings]|h|r (Rank 3) when talented, should give +6% mastery in moonkin form
Informations of the spell
|T3536177:16|t|cffffd000|Hspell:378988|h[Lycara's Teachings]|h|r , |T136036:16|t|cffffd000|Hspell:24858|h[Moonkin Form]|h|r/
[Balance] - Eclipse (Lunar)
Description of the bug
|T236151:16|t|cffffd000|Hspell:48518|h[Eclipse (Lunar)]|h|r increases the damage |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r deals to additional targets by 230%
How to reproduce
Check additional targets damage without |T236151:16|t|cffffd000|Hspell:48518|h[Eclipse (Lunar)]|h|r
Get |T236151:16|t|cffffd000|Hspell:48518|h[Eclipse (Lunar)]|h|r
Check damage with |T236151:16|t|cffffd000|Hspell:48518|h[Eclipse (Lunar)]|h|r
How it should be
|T236151:16|t|cffffd000|Hspell:48518|h[Eclipse (Lunar)]|h|r should increased damage dealt to additional targets by 30%
Talents (lvl 31)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAABgggkkQQAAEARgoFEARCCAQDAA
[Balance] - Power of Goldrinn
Description of the bug
|T464162:16|t|cffffd000|Hspell:394046|h[Power of Goldrinn]|h|r has wrong tooltip when you select rank 2
|T464162:16|t|cffffd000|Hspell:394046|h[Power of Goldrinn]|h|r damage doesn't get increased by any Eclipse and any Mastery
How to reproduce
Select rank 1 apply check tooltip
Select rank 2 apply check tooltip
How it should be
|T464162:16|t|cffffd000|Hspell:394046|h[Power of Goldrinn]|h|r tooltip should be correct to avoid questions from players.
Eclipses and Mastery should increase |T464162:16|t|cffffd000|Hspell:394046|h[Power of Goldrinn]|h|r damage
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCASikgkQQSIJJgWCJJJpcgkmQSItERiAA0oEAA
[Frost] - Cleaving Strikes vs Obliterate
Description of the bug
Currently, when you have the talent Cleaving Strikes and you use Obliterate while you are inside the Death and Decay, Obliterate hits the main target 2 times and then 1 to the other 2 enemies inside the Death and Decay, but it should be only 1 to the main target and 1 to the other 2 enemies.
PTR: 4 hits
Retail: 3 hits
How to reproduce
Use Death and Decay in multiple targets.
Use Obliterate
Check the amount of hits it did.
How it should be
While you have the talent Cleaving Strikes and you use Obliterate inside your Death and Decay, it should do a maximum of 3 hits.
Informations of the spell
https://www.wowhead.com/spell=316916/cleavingstrikes?def=101204&rank=1
https://www.wowhead.com/spell=49020/obliterate?def=101248&rank=1
|T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
Talents used: BsPA/gf1fDREKLfAcG9Z2HkF/lEBIJkkQSJSAikECJSSERkEikEJIJJJRAAAAAAAAAAAAA
[Unholy] - Summon Gargoyle vs Haste
Description of the bug
Currently, the Gargoyle's cast speed has a cap of 1.2s no matter how much haste you have, but it shouldn't be like that.
PTR proof: You can see how I have 600% haste, but its cast is 1,2s.
How to reproduce
Use .debug haste 500
Check the cast speed of the Gargoyle.
How it should be
It shouldn't have a cap of haste like it is shown in this log: even reaching 200% haste it cast is 0.73s
Informations of the spell
https://www.wowhead.com/spell=49206/summongargoyle?def=101313&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAkIJJcgISEhIRIkkkEBAAAAAAAAAaJ4AEJSaAgkkINRSSikA
[Frost] - Improved Rime
Description of the bug
Currently, Improved Rime is not increasing the damage done by Howling Blast.
Without the talent:
With the talent:
How to reproduce
Use Howling Blast in a target.
Check if the damage is increased by Improved Rime.
How it should be
Improved Rime should increase the damage done of Howling Blast by an additional of 75%.
Informations of the spell
https://www.wowhead.com/spell=49184/howlingblastcomments
https://www.wowhead.com/spell=316838/improvedrime?def=101243&rank=1
Talents used: BsPA/gf1fDREKLfAcG9Z2HkF/JRASSIJAJJJJkkkQSIJJQQIJJJBJJJJhEAAAAAAAAAAAAA
[Blood] - Dancing Rune Weapon vs Death's Caress
Description of the bug
Currently, when you use Death's Caress while having Dancing Rune Weapon active, it only gives 2 stacks of Bone Shield, but it should increase by 2 per weapon summoned.
PTR proof:
How to reproduce
Use Dancing Rune Weapon
Use Death's Caress.
Check the amount of Bone Shield given.
How it should be
Using Death's Caress while having Dancing Rune Weapon active should give 2 stacks of Bone shield per weapon summoned.
Informations of the spell
https://www.wowhead.com/spell=195292/deathscaress?def=101281&rank=1
https://www.wowhead.com/spell=49028/dancingruneweapon?def=101271&rank=1
Talents used: BoPA/gf1fDREKLfAcG9Z2HkF/BikkEkk4AHIiEBJJSIkkIRAAAAAAJkIcASLhIBAAEJJJJAAAA
[Blood] - Tombstone vs Bone Shield
Description of the bug
Currently, when you have Bone Shield active, and you use Tombstone it consumes the stacks, but it refreshes the duration of the remaining charges of Bone Shield.
PTR proof:
How to reproduce
Use Marrowrend
Use Tombstone
Check if the duration of Bone Shield refreshes.
How it should be
When you use Tombstone, it shouldn't refresh the duration of the charges of Bone shield.
Retail proof:
Informations of the spell
|T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r
https://www.wowhead.com/spell=219809/tombstone?def=101272&rank=1
Talents used: BoPA/gf1fDREKLfAcG9Z2HkF/BikkEkk4AHIiEBJJSIkkIRAAAAAAJkIcASLhIBAAEJJJJAAAA
[Unholy] - Harbinger of Doom vs Dead Coil/Epidemic
Description of the bug
Currently, when you use Dead Coil while having 2 stacks of Sudden Doom it consumes the 2 stacks, but it should consume only 1.
PTR:
If you use Epidemic in AOE it will consume 2 stacks of Sudden Doom too.
PTR:
How to reproduce
use .debug haste 200
Use Dead Coil while having 2 stacks of Sudden Doom.
Check how many stacks Dead Coil consumes.
How it should be
Dead Coil should consume only 1 stack of Sudden Doom while having the talent Harbinger of Doom.
Epidemic should consume only 1 stack of Sudden Doom in AoE.
Informations of the spell
https://www.wowhead.com/spell=276023/harbingerofdoom?def=101312&rank
https://www.wowhead.com/spell=49530/suddendoom?def=101316&rank=1
|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
https://www.wowhead.com/spell=207317/epidemic?def=101298&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAISSCJiERISECJJJRAAAAAAAAAgCkERSSaAQIJSRkkkIJA
[Frost] - Killing Machine
Description of the bug
Currently, Killing Machine is not making Obliterate do Critical Strike, and it is not making it do damage as frost, so it isn't getting the benefit from the Mastery: Frozen Heart.
PTR proof:
How to reproduce
use .aura 51124 to gain Killing Machine buff.
Use Obliterate.
Check if it did critical strike and got benefit from the Mastery: Frozen Heart.
How it should be
Killing Machine should make the next Obliterate do critical strike and deal damage as frost, so it gets benefit from the Mastery: Frozen Heart.
Informations of the spell
https://www.wowhead.com/spell=51128/killingmachine?def=101249&rank=1
|T134131:16|t|cffffd000|Hspell:77514|h[Mastery: Frozen Heart]|h|r
https://www.wowhead.com/spell=49020/obliterate?def=101248&rank=1
Talents used: BsPA/gf1fDREKLfAcG9Z2HkF/lEBIJIJOgUikEISSIkIJRERSISSkgkkkEBAAAAAAAAAAAAA
[Unholy] - Army of the Damned
Description of the bug
Currently, Army of the Damned is reducing the cooldown of Apocalypse and Dark Transformation when you use Death Coil and Epidemic, but it shouldn't.
PTR proof:
How to reproduce
Use Dark Transformation/Apocalypse
Use Death Coil/Epidemic
Check if the cooldown of Dark Transformation/Apocalypse is reduced.
How it should be
Army of the Damned is working fine except for the part above.
Informations of the spell
https://www.wowhead.com/spell=63560/darktransformation?def=101326&rank=1
https://www.wowhead.com/spell=275699/apocalypse?def=101324&rank=1
https://www.wowhead.com/spell=276837/armyofthedamned?def=101289&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAISSCJiERISECJJJRAAAAAAAAAgSiEigAAIJh0SkkkIJA
[Unholy] - Apocalypse ghouls duration
Description of the bug
Currently, the duration of the ghouls of Apocalypse is 15s, but they should last for 20s.
PTR proof:
How to reproduce
Use Festering Strike
Use Apocalypse
Check the duration of the ghouls
How it should be
The ghouls summoned by Apocalypse should last 20s.
Informations of the spell
https://www.wowhead.com/spell=275699/apocalypse?def=101324&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAISSCJiERISECJJJRAAAAAAAAAgSiEigAAIJh0SkkkIJA
[Blood] - Death strike vs Bone Shield
Description of the bug
|T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r consumes stack of |T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r , it shouldnt.
Ptr proof
talent export BoPA/gf1fDREKLfAcG9Z2HkF/BikERkkI0iEJRiIhgkIRCAAAAAAJJRSiESSAAAhkkEAAAA
talent screenshot
How to reproduce
create death knight spec blood
get stack of bone shield with |T1376745:16|t|cffffd000|Hspell:195182|h[Marrowrend]|h|r
use death strike
watch bone shield stacks
How it should be
Bone shield stacks shouldnt be consumed by death strike
[Frost] - Frigid Executioner
Description of the bug
Currently, Frigid Executioner is not making Obliterate have a chance to refund 2 runes.
How to reproduce
Use Obliterate.
Check if it has a chance of refunding 2 runes.
How it should be
While you have the talent Frigid Executioner, Obliterate should have a 15% chance to refund 2 runes.
Informations of the spell
https://www.wowhead.com/spell=49020/obliterate?def=101248&rank=1
https://www.wowhead.com/spell=377073/frigidexecutioner?def=101253&rank=1
Talents used: BsPA/gf1fDREKLfAcG9Z2HkF/JRASSIJAJJJJkkkQSIJJQQIJJJBJJJJpIHAAAAAAAAAAAAA
[Frost] - Rage of the Frozen Champion
Description of the bug
Currently, when you have the talent Rage of the Frozen Champion, Howling Blast is not generating 8 Runic Power while you have Rime.
How to reproduce
Use Obliterate.
Use Howling Blast while having the Rime buff.
Check if it generates 8 Runic Power.
How it should be
If you use Howling Blast while the Rime buff is active it should generate 8 Runic Power.
Informations of the spell
|T609814:16|t|cffffd000|Hspell:377076|h[Rage of the Frozen Champion]|h|r
https://www.wowhead.com/spell=49184/howlingblast?def=101246&rank=1
https://www.wowhead.com/spell=59057/rime?def=101245&rank=1
Talents used: BsPA/gf1fDREKLfAcG9Z2HkF/JRASSIJAJJJJkkkQSIJJEBhkkkEIJJJplAAAAAAAAAAAAA
[Frost] - Shattering Blade
Description of the bug
Currently, When you use Frost Strike in an enemy with 5 stacks of Razorice, the stacks don't get removed.
How to reproduce
Use Razorice in your weapon.
When the target gains 5 stacks of Razorice use Frost Strike.
Check if the stacks of Razorice got removed.
How it should be
While you have the talent Shattering Blade, Frost Strike should consume the 5 stacks of Razorice, and it should remove the stacks and do the damage only if it consumes 5 stacks.
Informations of the spell
https://www.wowhead.com/spell=49143/froststrike?def=101247&rank=1
https://www.wowhead.com/spell=207057/shatteringblade?def=101233&rank
|T135842:16|t|cffffd000|Hspell:332944|h[Rune of Razorice]|h|r
[General] - Abomination Limb - AOE soft-cap
Description of the bug
Currently, Abomination Limb AoE damage is not getting reduced at all.
With 1 target: 1505 1576
With 21 targets: 1504 1580
How to reproduce
Use Abomination Limb in multiple targets.
Check if the damage gets reduced by the amount of targets hit.
How it should be
The damage of Abomination Limb should be reduced beyond 5 targets. The formula it should use is CalcDiminishingAoESqrt.
Informations of the spell
https://www.wowhead.com/spell=383269/abominationlimb?def=101179&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIhAikkkISkIRSSSEAAAAAAAAAokkEiAAASSItEJJJSC
[Unholy] - Defile
Description of the bug
Currently, Defile is not doing damage at all, and it is not increasing the mastery.
PTR proof:
How to reproduce
Use Defile.
Check if it deals damage.
Check if the mastery increased.
How it should be
Defile should do damage to all the enemies that should increase if there are enemies inside and should increase the mastery by 1% up to 8%
Informations of the spell
https://www.wowhead.com/spell=152280/defile?def=101296&rank
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIhIISSSiIRiESSSEAAAAAAAAAoAIIJBAIJRSJJJJJJJA
[Unholy] - Magus of the Dead
Description of the bug
Currently, while you have the talent Magus of the Dead, Army of the Dead is not summoning a Magus of the Dead.
How to reproduce
Use Army of the Dead.
Check if it summons a Magus of the Dead
How it should be
While you have the talent Magus of the Dead, Army of the Dead should summon a Magus of the Dead.
Informations of the spell
https://www.wowhead.com/spell=390196/magusofthedead?def=101284&rank=1
https://www.wowhead.com/spell=42650/armyofthedead?def=101335&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIhIISSSiIRiESSSEAAAAAAAAAoAIIJpAARSkUSSSSSiA
[Unholy] - Ruptured Viscera
Description of the bug
Currently, When you use Apocalypse or Army of the Dead, the explosion of the ghouls doesn't have the chance of applying Festering Wounds to the enemies hit.
The damage dealt by the explosion isn't being recorded by the combat log and details.
How to reproduce
Use Apocalypse/Army of the Dead
When the ghouls expire, check if they apply Festering Wounds to the enemies hit.
How it should be
While you have the talent Ruptured Viscera, the explosion of the ghouls should have a 25% chance of applying Festering Wounds to the enemies hit.
Informations of the spell
https://www.wowhead.com/spell=390236/rupturedviscera?def=101283&rank=1
https://www.wowhead.com/spell=42650/armyofthedead?def=101335&rank=1
https://www.wowhead.com/spell=275699/apocalypse?def=101324&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIhIISSSiIRiESSSEAAAAAAAAAoBIIJpAARSkUSSSSSiA
[Unholy] - Rotten Touch
Description of the bug
Currently, Rotten Touch is being triggered when you gain the buff of Sudden Doom, but it should be triggered when you use the free Death Coil that Sudden Doom gives you.
PTR:
How to reproduce
Attack a target.
Check if the target gains the debuff of Rotten Touch without using Death Coil.
How it should be
Only the free Death Coil that is given by Sudden Doom should trigger Rotten Touch.
Informations of the spell
https://www.wowhead.com/spell=390275/rottentouch?def=101315&rank=1
https://www.wowhead.com/spell=49530/suddendoom?def=101316&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIIJhIJJJiEJSQSSEAAAAAAAAAoBIEJpAAkEJtkkkkkkA
[Unholy] - Defile vs Clawing Shadows
Description of the bug
Currently, When you have the talent Defile and you use Clawing Shadows it applies the debuff and buff ofhttps://www.wowhead.com/spell=324128/deathsduechangelog but that shouldn't happen.
How to reproduce
Use Defile
Use Clawing Shadows.
Check if the targets get the debuff of Death's Due.
How it should be
Clawing Shadows shouldn't apply Death's Due when you have the talent Defile since Death's Due was only for Shadowlands.
Informations of the spell
https://www.wowhead.com/spell=152280/defile?def=101296&rank=1
https://www.wowhead.com/spell=207311/clawingshadows?def=101322&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIhIISSSiIRiESSSEAAAAAAAAAoBQIJpAARSk0SSSSSiA
[Unholy] - Reaping vs Clawing Shadows
Description of the bug
Currently, Reaping is not increasing the damage of Clawing Shadows.
Without the talent:
With the talent:
How to reproduce
Use Clawing Shadows in a target below 35% health
Check if the damage of Clawing Shadows is the same.
How it should be
If you use Clawing Shadows in a target below 35% health, it should do 30% more damage.
Informations of the spell
https://www.wowhead.com/spell=377514/reaping?def=101314&rank
https://www.wowhead.com/spell=207311/clawingshadows?def=101322&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIIJhIJJJiEJSQSSEAAAAAAAAAoBIEJpAAkEJtkkkkkkA
[Unholy] - Summon Gargoyle vs AoE
Description of the bug
Currently, the Ebon Gargoyle that is triggered by Summon Gargoyle is being affected by AOE spells which kill them really fast.
How to reproduce
Use Summon Gargoyle
Check the damage the Gargoyle takes.
How it should be
The Ebon Gargoyle should receive the same AoE damage as the other minions of the dk.
Informations of the spell
https://www.wowhead.com/spell=49206/summongargoyle?def=101313&rank
[Frost] - Pillar of Frost
Description of the bug
Currently, Pillar of Frost is not giving the correct % of strength increased.
With https://www.wowhead.com/spell=49020/obliterate?def=101248&rank=1 that consumes 2 runes, Pillar of Frost only adds 2% strength but since it is 2 runes it should be 4%.
With https://www.wowhead.com/spell=207230/frostscythe?def=101227&rank , Pillar of Frost only adds 1% Strength.
If you use https://www.wowhead.com/spell=49184/howlingblast?def=101246&rank=1 with the proc of https://www.wowhead.com/spell=59057/rime?def=101245&rank=1 , Pillar of Frost only adds 1% Strength.
PTR proof:
How to reproduce
Use Pillar of Frost.
Use Obliterate.
Check the amount of Strength gain in Pillar of Frost.
How it should be
Every Rune you spend during Pillar of Frost should increase the Strength by 2%.
Informations of the spell
https://www.wowhead.com/spell=51271/pillaroffrost?def=101236&rank=1
[General] - Rot and Wither
Description of the bug
Currently, Rot and Wither is not putting a healing absorb on the enemies who get hit by Death and Decay and Defile.
How to reproduce
Use Death and Decay in a target.
Check if the target gets a healing absorb.
How it should be
Rot and Wither should put a healing absorb equal to 100% of the damage dealt by Death and Decay, and Defile.
Informations of the spell
https://www.wowhead.com/spell=202727/rotandwitherchangelog
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BASigkEikkkISkIBJREAAAAAAAAAoIAgkCAkIRSLJJJJJJA
[Frost] - Fatal Fixation
Description of the bug
Currently, when you have the talent Fatal Fixation and you have 2 stacks of Killing Machine both charges get consumed by Obliterate and Frostscythe, but it should be only 1.
How to reproduce
.debug crit 100
Get 2 stacks of Killing Machine
Use Obliterate
Check how many stacks it consumed.
How it should be
Obliterate and Frostscythe should consume only 1 stack of Killing Machine.
Informations of the spell
https://www.wowhead.com/spell=405166/fatalfixation?def=101220&rank=1
https://www.wowhead.com/spell=51128/killingmachine?def=101249&rank=1
https://www.wowhead.com/spell=207230/frostscythe?def=101227&rank
https://www.wowhead.com/spell=49020/obliterate?def=101248&rank=1
Talents: BsPA/gf1fDREKLfAcG9Z2HkF/JRASSIJAJJJJkkkQSIJJEBhkkkEIJJJplAAAAAAAAAAAAA
[General] - Coldthrist
Description of the bug
Currently, when you successfully interrupt a target with Mind Freeze it doesn't give 10 runic power, and it doesn't reduce its cooldown by 3s.
How to reproduce
Use Mind Freeze to interrupt a target.
Check if it gives Runic Power.
Check if its cooldown got reduced by 3s.
How it should be
When you interrupt a target with Mind Freeze, it should give 10 runic power and reduce its cooldown by 3s.
Informations of the spell
https://www.wowhead.com/spell=378848/coldthirst?def=101175&rank
https://www.wowhead.com/spell=47528/mindfreeze?def=101213&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BASigkEikkkISkIBJREAAAAAAAAAokAASAAJSk0SSSSSSC
[General] - Rune of Razorice
Description of the bug
Currently |T135842:16|t|cffffd000|Hspell:332944|h[Rune of Razorice]|h|r did 201hit per every spell or melee hit
How to reproduce
1. Enchant yr wepon with |T135842:16|t|cffffd000|Hspell:332944|h[Rune of Razorice]|h|r
2. Hit any enemy
3. Check how much hits it did
How it should be
|T135842:16|t|cffffd000|Hspell:332944|h[Rune of Razorice]|h|r should did 1 hit per every melee hit or every spell
[Blood] - Consumption - AoE soft-cap
Description of the bug
Currently, Consumption is using the wrong AoE softcap Formula.
It is using CalcDiminishingAoe which is: 2503(8/21)=953 (Seems to be reducing even more than it should)
How to reproduce
Use Consumption in multiple targets.
Check if the damage reduction is correct.
How it should be
It should use the formula CalcDiminishingAoESqrt which gives a result of: 2503sqrt(8/20))20/21=1507.6
Informations of the spell
https://www.wowhead.com/spell=274156/consumption?def=101277&rank
Talents used: BoPA/gf1fDREKLfAcG9Z2HkF/BQSSiEIIJJRiDISSSyBSSCAAAAAgDIkkDISiQLJBAAkkkkEAAAA
[Unholy] - Doomburst
Description of the bug
Currently, Doomburst consumes 2 stacks of Festering Wounds, but it only reduces 45% movement speed, if it consumes 2 stacks it should be 90% movement speed reduced.
How to reproduce
Use Festering Strike.
Use Mortal Coil when Sudden Doom buff is active.
Check the % of movement reduced the target gets.
How it should be
When you explode 2 Festering Wounds with the proc of Mortal Coil of Sudden Doom, it should reduce the movement speed of the target by 90%.
Informations of the spell
|T136181:16|t|cffffd000|Hspell:356512|h[Doomburst]|h|r
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BASigkEikkkISkIBJREAAAAAAAAAoIAgkCAkIRSLJJJJJJA
[Unholy] - Commander of the Dead
Description of the bug
Currently, when you use https://www.wowhead.com/spell=42650?def=101335&rank=1 or https://www.wowhead.com/spell=49206/summongargoyle?def=101313&rank=1 to trigger the talent Commander of the Dead with https://www.wowhead.com/spell=63560/darktransformation?def=101326&rank=1 the player gets the buff too, but it should be only for the Army of the Dead and the Gargoyle.
PTR proof:
How to reproduce
Use Army of the Dead/Summon Gargoyle
Use Dark Transformation
Check if you get the buff of 35% increased damage.
How it should be
Commander of the Dead should increase the damage by 35% of the Gargoyle and the Army of the Dead.
Informations of the spell
https://www.wowhead.com/spell=390259/commanderofthedead?def=101285&rank=1
[Unholy] - Plaguebringer
Description of the bug
Currently, when you use Scourge Strike doesn't give the buff of Plaguebringer.
How to reproduce
Use Scourge Strike
Check if you gain the buff of Plaguebringer.
How it should be
When you use Scourge Strike, you should gain the buff of Plaguebringer.
Informations of the spell
https://www.wowhead.com/spell=390175/plaguebringer?def=101321&rank=1
|T135774:16|t|cffffd000|Hspell:390178|h[Plaguebringer]|h|r (Buff)
https://www.wowhead.com/spell=55090/scourgestrike?def=101329&rank=1
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIhIISSSiIRiESSSEAAAAAAAAAoAIIJpAARSkUSSSSSiA
[Unholy] - Improved Festering Strike
Description of the bug
Currently, Improved Festering Strike is not increasing the damage of Festering Wound.
Without the talent: 1361 1383
With the talent: 1338 1380
How to reproduce
Use Festering Strike.
Use Scourge Strike.
Check the damage of Festering Wound with and without the talent.
How it should be
Improved Festering Strike should increase the damage of Festering Wound by 20% at rank 2.
Informations of the spell
https://www.wowhead.com/spell=316867/improvedfesteringstrike?def=101331&rank=2
|T1129420:16|t|cffffd000|Hspell:194311|h[Festering Wound]|h|r
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIIRiIJJJiEJScAJJRAAAAAAAAAgiAiQCAgkESJJJJJJJA
[General] - Improved Death strike
Description of the bug
Currently, Improved Death Strike is not increasing the healing of Death Strike in any spec.
PTR proof:
How to reproduce
Use Death Strike.
Check the amount of Hp healed.
How it should be
Improved Death Strike should make Death Strike heal 60% more in Frost and Unholy and 5% in Blood.
Informations of the spell
https://www.wowhead.com/spell=374277/improveddeathstrike?def=101198&rank
Talents used: BwPA/gf1fDREKLfAcG9Z2HkF/BAiIkQiIRkkIRIkDkkEBAAAAAAAAAKJJhIAAgkESLRSSikA
[Blood] - Decomposing Aura
Description of the bug
Currently, Decomposing Aura is reaching 4 stacks, but it should be 5.
How to reproduce
Get close to a target.
Check how many stacks the target gets.
How it should be
Decomposing Aura should reduce the max HP of all enemies within 8 yards by 3% up to 5 stacks.
Informations of the spell
|T1390945:16|t|cffffd000|Hspell:199720|h[Decomposing Aura]|h|r
Talents used: BoPA/gf1fDREKLfAcG9Z2HkF/BkkkkIBCSSSk4AikkkcgkkAAAAAA4ACJCkISJJBAAkkkEBAAAA
[Unholy] - Summon Gargoyle - increased damage
Description of the bug
Currently, the Gargoyle increased damage is capped to 30%, but it shouldn't have a cap.
The Gargoyle is not getting increased damage if you use spells that get benefit from free procs like |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r with |T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r and |T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r with |T878217:16|t|cffffd000|Hspell:101568|h[Dark Succor]|h|r. For example, if you use the free Death Coil that Sudden Doom gives you, it should increase the damage of the Gargoyle by 30%.
PTR proof:
How to reproduce
Use Summon Gargoyle.
Use Death Coil to spend Runic Power.
Check if the increased damage the Gargoyle is capped to 30%.
How it should be
The Gargoyle shouldn't have a cap of damage increased, and it should receive increased damage when you use Runic Power spenders with free procs like Death Coil with Sudden Doom.
You can see how its damage isn't capped.
Informations of the spell
https://www.wowhead.com/spell=49206/summongargoyle?def=101313&rank=1
[Blood] - Blooddrinker
Description of the bug
Currently, you can't use defensive spells while casting Blooddrinker, but you should be able to.
You can't parry/dodge while casting Blooddrinker.
How to reproduce
Use Blooddrinker.
Check if you can cast AntiMagic Shield without cancelling Blooddrinker.
How it should be
You should be able to use the following spells while casting Blooddrinker: https://www.wowhead.com/spell=194679/runetap?def=101280&rank https://www.wowhead.com/spell=49028/dancingruneweapon?def=101271&rank=1 https://www.wowhead.com/spell=55233/vampiricblood?def=101310&rank=1 https://www.wowhead.com/spell=48707/antimagicshell?def=101201&rank=1 https://www.wowhead.com/spell=48792/iceboundfortitude?def=101215&rank=1
You should be able to parry/dodge while casting Blooddrinker.
Informations of the spell
https://www.wowhead.com/spell=206931/blooddrinkermodifiedby
Talents used: BoPA/gf1fDREKLfAcG9Z2HkF/BQSSiEIIJJRiDISSSyBSSCAAAAAgDIkkDISiQJJBAAkkkkEAAAA
[Generic] - Pursuit
Description of the bug
Currently, |T236293:16|t|cffffd000|Hspell:320654|h[Pursuit]|h|r speed effect is disabled when you enter an instance and after loading screen.
How to reproduce
`/script print(string.format("Current speed: %d%%", GetUnitSpeed("player") / 7 100))` before talent, than use talent, try `/script print(string.format("Current speed: %d%%", GetUnitSpeed("player") / 7 100))` again, same number.
How it should be
|T236293:16|t|cffffd000|Hspell:320654|h[Pursuit]|h|r
Mastery movement speed for Vengeance is Mastery Percentage / 2.5 and for Havoc it is Mastery Percentage / 3.
Informations of the spell
Wowhead link |T236293:16|t|cffffd000|Hspell:320654|h[Pursuit]|h|r
[VotI][General] Raid Exit Portal
The portal players take after defeating Raszageth, should exit them at Valdrakken, Currently, it puts them infront of the raid.
[General][Item] Dragon Isles Artifact/Titan Relic
Items looted from Treasure chests, such as |T454065:16|t|cffffd000|Hitem:192055::::::::120:::::|h[Dragon Isles Artifact]|h|r and |T4638429:16|t|cffffd000|Hitem:199906::::::::120:::::|h[Titan Relic]|h|r should not prompt player if he wants to pick up that item. It should automatically be added into the players inventory (Unless he has full Inventory)
!image.png
[General][Dungeons] talents change vs dungeon instance
Description of bug
currently player is able to change their talents mythic+ key is active which shouldnt be the case
how to reproduce
enter a dragonflight dungeon
start a mythic+ instance
try to change talents
how it should be
while mythic+ key is active player cannot change talents while inside the dungeon they can only change their weapons nothing else
[Evoker][Preservation] - Grace Period
Description of the bug
Currently this talent is not increasing healing on targets with Reversion buff on.
How to reproduce
Spec to Preservation
Get Grace Period talent
Cast any healing spell watch how much healing it did then cast Reversion on target and cast any healing spell on him, you will see he is not getting any increased healing.
How it should be
Targets with Reversion buff should get 5%/10% more healing (rank 1/rank 2 talent)
from you.
Informations of the spell
|T4630467:16|t|cffffd000|Hspell:366155|h[Reversion]|h|r
|T4630468:16|t|cffffd000|Hspell:376239|h[Grace Period]|h|r
[Evoker][Preservation] - Call of Ysera
Description of the bug
Currently this talent increase Dream Breath healing by 100%
How to reproduce
Spec to Preservation
Get Call of Ysera talent
Cast Dream Breath watch how much healing it did then cast Verdant Embrace and Dream Breath watch again how much healing it did.
And you will see difference
How it should be
Call of Ysera should increase Dream Breath healing by 40%
Informations of the spell
https://www.wowhead.com/spell=373834/callofysera
|T4622454:16|t|cffffd000|Hspell:382614|h[Dream Breath]|h|r
[Evoker][Preservation] - Echo vs Healing Spells
Description of the bug
Currently if friendly player has echo buff and I cast on myself any healing spell (Verdant Embrace, Spiritbloom etc.), the friendly player echo wont be consumed so basically he wont get any heal from % echo value.
If you target player with Echo buff then cast on them healing spell it will properly get consumed, it seems to be only issue if you are not targeting them with any healing spells. Aoe spell like Emerald Blossom, Dream Breath works fine.
PTR proof with Verdant Embrace spell as example:
How to reproduce
Spec to Preservation
Get another player to test this
Cast on him Echo
Then cast any healing spell on yourself and see his Echo is not getting consumed.
How it should be
The friendly player echo should be consumed and get heal by % echo value if Evoker cast any healing spell on himself without targeting them.
Informations of the spell
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
|T4622476:16|t|cffffd000|Hspell:382731|h[Spiritbloom]|h|r
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r< this buff is not currently applied to friendly player if you are not targeting them but works if you target them.
[General] Open World mobs
All NPCs in open world on Dragon Isles currently seems to heal back when we deal damage to them and doesnt feel smooth. Not sure if its scaling issue or client issue but it happened to both of us. We were lvl 70 when fighting these mobs.
Sketter's POV:
Cybra's POV:
[Evoker][Preservation] - Lifebind
Description of the bug
Currently no one with Echo buff is getting Lifebind for 5 secs when it get consumed by Verdant Embrace spell.
Proof: (Sifusp get Lifebind because I targeted him with it but Anyrescuers player didnt get Lifebind with Echo consumed on him that you can see on the frames)
How to reproduce
Spec to Preservation
Get Lifebind talent
Cast Echo on a few people (need 3+ people to test this)
then cast Verdant Embrace and you will see no one is getting Lifebind buff for 5 secs.
How it should be
Everyone with Echo buff should get Lifebind buff for 5 secs when it get consumed by Verdant Embrace spell.
Informations of the spell
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
|T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
[Item] Dragonriding and others Mounts Can be Sold
Currently, the Dragon Riding mounts can be deleted/sold. I dont think they should be able to be sold.
!image.png
Items:
|T4622499:16|t|cffffd000|Hitem:194034::::::::120:::::|h[Renewed ProtoDrake]|h|r
|T4622497:16|t|cffffd000|Hitem:194106::::::::120:::::|h[Highland Drake]|h|r
|T4622500:16|t|cffffd000|Hitem:194549::::::::120:::::|h[Windborne Velocidrake]|h|r
|T4622502:16|t|cffffd000|Hitem:194521::::::::120:::::|h[Cliffside Wylderdrake]|h|r
|T4922469:16|t|cffffd000|Hitem:204361::::::::120:::::|h[Winding Slitherdrake]|h|r
Dragonriding/character customization
Description of the bug
Changing customization on dragonriding mount example: changing from pink to green color eyes will also change Player's character customization.
Proof:
How to reproduce
Go to Valdrakken with Evoker
go to Rostrum of Transformation to change dragonriding mount customization
then your character will be totally different than before you did change
How it should be
Changing customization on dragonriding mount shouldnt affect Player's Character ones.
Informations of the spell
[Packet] Double Whisper Window
When player whispers another player, You can notice that Two windows are opened now. One for the whispers of Player A, and Whispers for Player B. It should all be in a single window (If he has the option New Whispers set in New Tab.
[Dracthyr Intro] The Prize Inside
After player sees the cinematic, he appears dead, Due to Raszageth appearing right on top of the player, and killing him while he sees the cinematic, The player should be probably moved few feet away.
[Evoker][All Spec] - Glide vs Disintegrate
Description of the bug
While you have Hover up, cast Disintegrate spell then Glide. Disintegrate spell is getting interrupted.
PTR proof:
How to reproduce
Cast Hover spell
Cast Disintegrate spell to the target
And Glide while channeling Disintegrate spell and it will get interrupted
How it should be
If you cast hover first, cast disintegrate then glide it should allow you to keep channeling Disintegrate without interrupting it.
Retail proof:
Informations of the spell
|T4622451:16|t|cffffd000|Hspell:356995|h[Disintegrate]|h|r
|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r
|T4622484:16|t|cffffd000|Hspell:358733|h[Glide]|h|r
[Thaldraszus][Quest] Eyes and Ears
Quest: https://www.wowhead.com/quest=66166/eyesandears
Quest Objective Objects should not be usable anymore after/before the quest has been finished.
You can use the Storage Chest in the bank, without acually being on the quest.
Same for the Glass in the Inn.
[Dragonriding] Vigor Does Not Recharge at High Speed
As stated, the Issues currently is that player does not recharge vigor while he is at high speed. He should.
!image.png
[BH] Huge FPS drops
Pulling any amound of mobs in the dungeon leeds to FPS drops, on more than 5 mobs frames start to drop to 0 and the game starts crashing. Happening on closed beta.
Happening to everyone in the dungeon so couldn't my pc issues. Tried to run the dungeon 3 times
[General] Random Dungeon Finder Missing Rewards
Currently, Random Dungeon Finder is missing EXP rewards, and gold reward on completing the whole dungeon.
(Acually tested though a run, there was no EXP reward, or gold Reward.)
Plans for Attack
Quest:https://www.wowhead.com/quest=49677/plansforattack
Issue:
While dealing with https://www.wowhead.com/npc=130466/fangcallersraka , the npc that follows you (https://www.wowhead.com/npc=130474/recklessvulpera (Aka Nisha) ) can die and player is unable to complete the quest. This should not happened. Although a relog will bring the npc up
[Item][Inscription] - Darkmoon Deck Box: Inferno
Description of the bug
|T4554993:16|t|cffffd000|Hitem:194872::::::::120:::::|h[Darkmoon Deck Box: Inferno]|h|r doesn't shuffle cards always deals same damage.
How to reproduce
Equip |T4554993:16|t|cffffd000|Hitem:194872::::::::120:::::|h[Darkmoon Deck Box: Inferno]|h|r
Use it
How it should be
|T4554993:16|t|cffffd000|Hitem:194872::::::::120:::::|h[Darkmoon Deck Box: Inferno]|h|r should periodicaly swap cards. Trinket effects depend on active card.
[Item][Inscription] - Darkmoon Deck Box: Rime
Description of the bug
|T4555003:16|t|cffffd000|Hitem:198477::::::::120:::::|h[Darkmoon Deck Box: Rime]|h|r doesn't shuffle cards always deals same damage.
When target dies under |T236217:16|t|cffffd000|Hspell:386623|h[Awakening Rime]|h|r it doesn't deal damage in radius.
How to reproduce
Equip |T4555003:16|t|cffffd000|Hitem:198477::::::::120:::::|h[Darkmoon Deck Box: Rime]|h|r
Use it
Kill target while |T236217:16|t|cffffd000|Hspell:386623|h[Awakening Rime]|h|r active
How it should be
|T4555003:16|t|cffffd000|Hitem:198477::::::::120:::::|h[Darkmoon Deck Box: Rime]|h|r should periodicaly swap cards. Trinket effects depend on active card.
When target dies under |T236217:16|t|cffffd000|Hspell:386623|h[Awakening Rime]|h|r it should deal damage in 10 yard radius. That damage should split between all targets.
[Item][Leatherworking] - Horizon Strider's Garments
Description of the bug
https://www.wowhead.com/itemset=1510/horizonstridersgarments doesn't work
How to reproduce
Equip 2 items from set
Try to get proc
How it should be
Critical damage/healing should have a chance to grant you |T1029596:16|t|cffffd000|Hspell:393983|h[Horizon Strider's Swiftness]|h|r for 10 seconds. It should stack up to 5.
[Item][Leatherworking] - Venom-Steeped Stompers
Description of the bug
|T4326054:16|t|cffffd000|Hitem:193460::::::::120:::::|h[VenomSteeped Stompers]|h|r
|T236271:16|t|cffffd000|Hspell:395630|h[Potent Venom]|h|r stat choosing doesn't work.
|T236271:16|t|cffffd000|Hspell:395630|h[Potent Venom]|h|r buff gives 0 stats.
For me it shows increased/decreased crit . But crit not my highest/lowest stat.
How to reproduce
Equip |T4326054:16|t|cffffd000|Hitem:193460::::::::120:::::|h[VenomSteeped Stompers]|h|r
Get buff
How it should be
|T236271:16|t|cffffd000|Hspell:395630|h[Potent Venom]|h|r should decrease your lowest stat and give your highest cast.
[General] - PVP talents without Warmode
Description of the bug
When you change spec without warmode pvp talents of spec you chose will work without warmode. Works for all classes hunter example
How to reproduce
Make sure you chose some talents
Swap to another spec and swap back
How it should be
For open world PVP talents should work only when Warmode is enabled
just
https://www.wowhead.com/quest=60052/doubletap
|T2060147:16|t|cffffd000|Hitem:178140::::::::120:::::|h[Archonic Resonator]|h|r works incinsistently on quest mob corpses:
https://www.wowhead.com/npc=166936/keeneyebowman does not work at all;
https://www.wowhead.com/npc=166926/necroticsummoner does not work at all;
https://www.wowhead.com/npc=166941/warwraith occasionaly does not work. Might be or not be occasional issues with other quest mobs.
Dreadtick Combustion
Description of the bug
Giving double credit instead of just 1
How to reproduce
Get near a Dreadtick Leacher
Use the scroll
Gives credit when used
Gives another credit when npc is about to disappear
How it should be
Should only give credit when the npc is about to disappear
Informations of the Quest
https://www.wowhead.com/quest=49071/dreadtickcombustion
(Retail)
Memory Breach
Quest:https://www.wowhead.com/quest=48988/memorybreach
Issue(s)
When the player clicks on the https://www.wowhead.com/npc=122683/unwantedmemory , if player skips the cutscene, player will be frozen until the whole cutscene plays out,
As well as if the player is watching the cutscene , other hostile npcs can attack the player while watching, could cause the player to die after finishing watching the cutscene
[Drustvar] A Steady Ballast
Description of the bug
The Npc https://www.wowhead.com/npc=132193/angusballaster option to talk to does not appear to advance the quest
How to reproduce
Get down the cellar
Get to Ballaster
Trigger the Dialouge
Talk to the npc
Only has repair option no talk option
How it should be
After the Dialouge, the npc should have the option to talk and trigger the next part of the quest
Informations of the Quest
https://www.wowhead.com/quest=50151/asteadyballast
BT Ticket
[Item][Inscription] - Crimson Combatant's Emblem
Description of the bug
When you use |T132344:16|t|cffffd000|Hitem:203377::::::::120:::::|h[Crimson Combatant's Emblem]|h|r it heals you full hp
When |T132344:16|t|cffffd000|Hspell:345231|h[Gladiator's Emblem]|h|r expires you lose double hp amount you lose hp provide by buff and same amount like damage taken.
How to reproduce
Equip |T132344:16|t|cffffd000|Hitem:203377::::::::120:::::|h[Crimson Combatant's Emblem]|h|r
Make you 5% hp
Use it
Cancel buff
How it should be
|T132344:16|t|cffffd000|Hitem:203377::::::::120:::::|h[Crimson Combatant's Emblem]|h|r shouldn't make you full hp on use
When |T132344:16|t|cffffd000|Hspell:345231|h[Gladiator's Emblem]|h|r expires you shouldn't lose same hp from you base hp amount.
[Drustvar] Break on Trough
Quest: https://www.wowhead.com/quest=50457/breakonthroughvideos:id=142455
Issue:
Cannon is not selectable to be used in order to advance the quest
[World Events] Trial of Flood/Elements - Reward Gear not Scaling
Loot from Trial of Flood/Elements should scale to item level of 385. Currently it only drops green gear items, regardless of the item level (Mine at the screenshot was 386)
!image.png
Trial of Elements for example didnt drop any gear at all. The gear should be guranteed, and weekly locked for that character.
[VotI][Raszageth] Lightning Strikes Spawning Order
Durning Phase 1, Phase two Phase 3 and Intermission 2, where |T135990:16|t|cffffd000|Hspell:376126|h[Lightning Strikes]|h|r occur, The Lightning Strikes shoul appear from Middle of the platform, to the Edges of the Platform, Spawning first in Middle, and then going outrward. Currently ,they spawn in completly random order.
Retail Example:
[General] [MISC] Auction house section search language issue
Description of the bug:
The search section only works in English, and not in other language.
Although the items in the auction house are in the language of the game.
Screen ingame: [here]
How to reproduce:
Try to search for an item, for example via the word "fire" in different languages.
You will see that only in the English language, the search will be effective.
How it should be?
Normally it is only possible to search in the language of the game.
Screen of retails: [here]
[General] PvP Training Dummy
Description of the bug
This https://www.wowhead.com/npc=197833/pvptrainingdummy is not scaled the same as a normal player, CC duration doesn't work properly on it.
For example if you use |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r against another player, the duration is 6 sec, but on the pvp training dummy it works as in pve and the duration is 60 sec.
How to reproduce
Try several spells, CC (long duration) etc on this Dummy
How it should be
The max CC duration should 6 sec, whatever the CC spell used against the pvp training dummy.
Information's of the spell
https://www.wowhead.com/npc=197833/pvptrainingdummy
[Packet] Auction house filtering
Auction house filtering have a gap
on core there is an unk 0x1 mask but he dosen't exist in IDA
!image.png
Updating it to remove the unk one broke the auction house search the bucket with be empty after commit 742d2d11003be15faad3b86ed2af47d8450aa9ac
comparing CMSG_AUCTION_BROWSE_QUERY filets between beta and retail show the initial filter mask match, but on beta SMSG_AUCTION_LIST_BUCKETS_RESULT will return zero result
note: was missing
[VotI][Raszageth] Phase 1 Side Platforms
Durning phase 1 (And while outsdie of combat), There should be a lighting and some sort of floor effect, electricity that is over the floor. Untill Intermission one, Anyone who lands on the other 3 platforms due to Pushback or slowfall, should slowly (Not that slowly) die.
!image.png
We are currently missing this, anyone who lands on these platforms durning phase 1survives.
[General][Misc] Inn's
all inn's don't apply rested
[Dragonriding] Going back from dungeons or teleport
1. Mount up on DragonRiding mount
2. Queue up for Dungeons
3. Do your dungeons
4. After your done with dungeons, leave the instance
5. And you are able to Fly with Dragonriding mount infinitetly without using dragonriding vigor.
[Item][Inscription] - Darkmoon Deck Box: Dance
Description of the bug
|T4554973:16|t|cffffd000|Hitem:198478::::::::120:::::|h[Darkmoon Deck Box: Dance]|h|r doesn't work at all.
How to reproduce
Equip |T4554973:16|t|cffffd000|Hitem:198478::::::::120:::::|h[Darkmoon Deck Box: Dance]|h|r
Use it
How it should be
Should periodicaly swap cards. Trinket effects depend on active card.
|T4554973:16|t|cffffd000|Hitem:198478::::::::120:::::|h[Darkmoon Deck Box: Dance]|h|r should bounce several times (depends on card) between enemies and allies and deal damage (if enemy) or heal (if ally) them.
[Item][Leatherworking] - Acidic Hailstone Treads
Description of the bug
|T4326054:16|t|cffffd000|Hitem:193466::::::::120:::::|h[Acidic Hailstone Treads]|h|r doesn't give a chance to deal frost damage
How to reproduce
Equip |T4326054:16|t|cffffd000|Hitem:193466::::::::120:::::|h[Acidic Hailstone Treads]|h|r
Deal damage with spells
How it should be
Boots provide this hidden aura |T236208:16|t|cffffd000|Hspell:380717|h[Deep Chill]|h|r . It should give a chance to deal additional frost damage. 10% slow aura works fine.
We have 380717 and 381064
[Evoker][Preservation] - Mass Return
Description of the bug
Mass Return doesnt work at all. It is not ressurecting players in party and raid group, not getting any message if they want to accept it or not.
How to reproduce
Spec to preservation
Get another player in party or raid group and let him die
Then cast mass return spell and he will not get any pop up message to accept ress from you.
How it should be
Mass Return should be able to resscurect players with pop message if they want to accept ress or not.
Informations of the spell
|T4622473:16|t|cffffd000|Hspell:361178|h[Mass Return]|h|r
[Item][Alchemy] - Sustaining Alchemist Stone
Description of the bug
|T4497560:16|t|cffffd000|Hitem:191491::::::::120:::::|h[Sustaining Alchemist Stone]|h|r doesn't extend duration of all Air phials
How to reproduce
Equip |T4497560:16|t|cffffd000|Hitem:191491::::::::120:::::|h[Sustaining Alchemist Stone]|h|r
Use |T4497582:16|t|cffffd000|Hitem:191320::::::::120:::::|h[Phial of the Eye in the Storm]|h|r
How it should be
|T4497560:16|t|cffffd000|Hitem:191491::::::::120:::::|h[Sustaining Alchemist Stone]|h|r should extend every phials type duration by 60 secs.
[Item][VOTI] - Neltharax, Enemy of the Sky
Description of the bug
Autoattacks with |T4519141:16|t|cffffd000|Hitem:195527::::::::120:::::|h[Neltharax, Enemy of the Sky]|h|r doesn't provide |T4638609:16|t|cffffd000|Hspell:394928|h[Heaven's Nemesis]|h|r stacks
How to reproduce
Equip |T4519141:16|t|cffffd000|Hitem:195527::::::::120:::::|h[Neltharax, Enemy of the Sky]|h|r
Autoattack smth
How it should be
Autoattacking an enemy should grant you 10% increased autoattack damage, stacking 5 times. This bonus resets upon autoattacking a different target |T4638609:16|t|cffffd000|Hspell:394928|h[Heaven's Nemesis]|h|r
If you have active buff:
When you attack another target your first autoattack should have increased damage depends on stacks you have and only then buff fades. This autoattack shouldn't provide you buff.
[Item][VOTI] Manic Grieftorch
Description of the bug
|T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r does not seem to have any visuals and does not do any damage.
How to reproduce
Create any character
Get .additem 194308, equip it, go to the dummy
Press |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r
ptr proof.
How it should be
|T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r should have a visual (fontaine of lava coming out of character) and should do damage.
retail proof.
Informations of the spell
|T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r
[Item][Dungeon] - Idol of Pure Decay
Description of the bug
1. |T4635246:16|t|cffffd000|Hitem:193660::::::::120:::::|h[Idol of Pure Decay]|h|r deals only 1 hit.
2. Stacking slow debuff applied on hit stacks per enemy got hit for 1 enemy 1 stacks, 2 enemies 2 stacks, 3 enemies 3 stacks.
How to reproduce
Place 1, 2 and 3 dummies
Equip |T4635246:16|t|cffffd000|Hitem:193660::::::::120:::::|h[Idol of Pure Decay]|h|r
Get proc
How it should be
|T4635246:16|t|cffffd000|Hitem:193660::::::::120:::::|h[Idol of Pure Decay]|h|r should hit 3 times per proc retail log
Total damage should be x3 of tooltip.
It should apply only 1 debuff stack per hit no matter how many enemies got hit.
[Item][Dungeon] - Frenzying Signoll Flare
Description of the bug
|T443377:16|t|cffffd000|Hitem:193672::::::::120:::::|h[Frenzying Signoll Flare]|h|r stun + physical damage proc doesn't stun if it procs (if you use .cast 384325 it stuns)
How to reproduce
Equip |T443377:16|t|cffffd000|Hspell:382119|h[Frenzying Signoll Flare]|h|r
Try to get stun proc
How it should be
|T443377:16|t|cffffd000|Hspell:382119|h[Frenzying Signoll Flare]|h|r physical damage + stun proc should stun target for 2 seconds
[Item][Dungeon] - Emerald Coach's Whistle
Description of the bug
|T134157:16|t|cffffd000|Hitem:193718::::::::120:::::|h[Emerald Coach's Whistle]|h|r can't be used on any target. And just can proc passively with |T4638490:16|t|cffffd000|Hspell:383803|h[Star Coach!]|h|r buff
How to reproduce
Equip |T134157:16|t|cffffd000|Hitem:193718::::::::120:::::|h[Emerald Coach's Whistle]|h|r
Try to use it on ally
Use abilities until it procs
How it should be
|T134157:16|t|cffffd000|Hitem:193718::::::::120:::::|h[Emerald Coach's Whistle]|h|r should grant |T134157:16|t|cffffd000|Hspell:389581|h[Coaching]|h|r to trinket owner and |T134157:16|t|cffffd000|Hspell:386578|h[Coached]|h|r to trinket target.
[Item][Quest] - Crude Wind Charm
Description of the bug
|T1013268:16|t|cffffd000|Hitem:198432::::::::120:::::|h[Crude Wind Charm]|h|r doesn't proc neither for damage part nor for buff part
How to reproduce
Equip |T1013268:16|t|cffffd000|Hitem:198432::::::::120:::::|h[Crude Wind Charm]|h|r
Try to get proc
How it should be
|T1013268:16|t|cffffd000|Hitem:198432::::::::120:::::|h[Crude Wind Charm]|h|r should proc for damage or haste buff |T1029585:16|t|cffffd000|Hspell:384580|h[Deathly Gusts]|h|r
[Item][Quest] - How to Train a Dragonkin
Description of the bug
After using |T4549140:16|t|cffffd000|Hitem:201791::::::::120:::::|h[How to Train a Dragonkin]|h|r it disappears but you don't learn to tame dragonkins
How it should be
After using |T4549140:16|t|cffffd000|Hitem:201791::::::::120:::::|h[How to Train a Dragonkin]|h|r you should be able to tame lesser dragonkins
|T4549140:16|t|cffffd000|Hitem:201791::::::::120:::::|h[How to Train a Dragonkin]|h|r is reward for https://www.wowhead.com/quest=72372/tamingthedragonkin
[Item][Inscription] - Darkmoon Deck Box: Watcher
Description of the bug
|T4554983:16|t|cffffd000|Hitem:198481::::::::120:::::|h[Darkmoon Deck Box: Watcher]|h|r doesn't shuffle cards always has 10 sec duration and same absorb amount.
When shield depletes it doesn't provide |T236407:16|t|cffffd000|Hspell:384560|h[Watcher's Blessing]|h|r for same duration as shield had
How to reproduce
Equip |T4554983:16|t|cffffd000|Hitem:198481::::::::120:::::|h[Darkmoon Deck Box: Watcher]|h|r
Use it
Destroy shield
How it should be
|T4554983:16|t|cffffd000|Hitem:198481::::::::120:::::|h[Darkmoon Deck Box: Watcher]|h|r should periodicaly swap cards. Trinket effects depend on active card.
When shield destroyed player should get |T236407:16|t|cffffd000|Hspell:384560|h[Watcher's Blessing]|h|r for same duration as shield had.
[Item][Vendor] - Idol of the Spell-Weaver
Description of the bug
|T4548941:16|t|cffffd000|Hitem:193004::::::::120:::::|h[Idol of the SpellWeaver]|h|r gives 0 Versatility per Malygite
Upon reaching 18 stacks nothing happens and stacks keep stacking
How it should be
Your spells and abilities have a chance to grant 35 Versatility per Malygite you have equipped. Upon reaching 18 stacks, all stacks are consumed and you gain 603 secondary stats, split evenly for 15 sec (stats for 350 ilvl)
Malygite:
Tier 1 (works):
https://www.wowhead.com/item=192933/energizedmalygiteseealso
https://www.wowhead.com/item=192929/radiantmalygiteseealso
https://www.wowhead.com/item=192940/stormymalygiteseealso
https://www.wowhead.com/item=192936/zenmalygiteseealso
Tier 2:
|T4555590:16|t|cffffd000|Hitem:192934::::::::120:::::|h[Energized Malygite]|h|r
|T4555626:16|t|cffffd000|Hitem:192931::::::::120:::::|h[Radiant Malygite]|h|r
|T4555644:16|t|cffffd000|Hitem:192941::::::::120:::::|h[Stormy Malygite]|h|r
|T4555608:16|t|cffffd000|Hitem:192937::::::::120:::::|h[Zen Malygite]|h|r
Tier 3:
|T4555590:16|t|cffffd000|Hitem:192935::::::::120:::::|h[Energized Malygite]|h|r
|T4555626:16|t|cffffd000|Hitem:192932::::::::120:::::|h[Radiant Malygite]|h|r
|T4555644:16|t|cffffd000|Hitem:192942::::::::120:::::|h[Stormy Malygite]|h|r
|T4555608:16|t|cffffd000|Hitem:192938::::::::120:::::|h[Zen Malygite]|h|r
Should work with all 3 tiers
[Item][Jewelcrafting] - Elemental Lariat
Description of the bug
|T4548906:16|t|cffffd000|Hitem:193001::::::::120:::::|h[Elemental Lariat]|h|r doesn't provide any buff no matter which gems you have and how many.
How to reproduce
Equip |T4548906:16|t|cffffd000|Hitem:193001::::::::120:::::|h[Elemental Lariat]|h|r
Insert DF gems in sockets
Try to get proc
How it should be
|T4548906:16|t|cffffd000|Hitem:193001::::::::120:::::|h[Elemental Lariat]|h|r should provide 4 types of buffs. Each buff gives one secondary stat:
|T4554438:16|t|cffffd000|Hspell:375335|h[Elemental Lariat Empowered Flame]|h|r Critical Strike
|T4554434:16|t|cffffd000|Hspell:375342|h[Elemental Lariat Empowered Air]|h|r Haste
|T4554439:16|t|cffffd000|Hspell:375343|h[Elemental Lariat Empowered Frost]|h|r Versatility
|T4554437:16|t|cffffd000|Hspell:375345|h[Elemental Lariat Empowered Earth]|h|r Mastery
There is 4 type of gems. Type of gem conformed buff you should get:
Fire gems: https://www.wowhead.com/spells/professions/jewelcrafting/dragonislesdesigns/firegems
Air gems: https://www.wowhead.com/spells/professions/jewelcrafting/dragonislesdesigns/airgems
Frost gems: https://www.wowhead.com/spells/professions/jewelcrafting/dragonislesdesigns/frostgems
Earth gems: https://www.wowhead.com/spells/professions/jewelcrafting/dragonislesdesigns/earthgems
[Item][Vendor] - Idol of the Life-Binder
Description of the bug
|T4548939:16|t|cffffd000|Hitem:193003::::::::120:::::|h[Idol of the LifeBinder]|h|r gives 0 stat per Alexstraszite.
Upon reaching 18 stacts nothing happens and stacks keep stacking
How it should be
Your spells and abilities have a chance to grant 35 Critical Strike per Alexstraszite you have equipped. Upon reaching 18 stacks, all stacks are consumed and you gain 603 secondary stats, split evenly for 15 sec (stats from 350 ilvl)
Alexstraszite:
Tier 1 (works):
https://www.wowhead.com/item=192917/craftyalexstrasziteseealso
https://www.wowhead.com/item=192926/deadlyalexstrasziteseealso
https://www.wowhead.com/item=192923/radiantalexstrasziteseealso
https://www.wowhead.com/item=192920/senseisalexstrasziteseealso
Tier 2:
|T4555593:16|t|cffffd000|Hitem:192918::::::::120:::::|h[Crafty Alexstraszite]|h|r
|T4555629:16|t|cffffd000|Hitem:192927::::::::120:::::|h[Deadly Alexstraszite]|h|r
|T4555647:16|t|cffffd000|Hitem:192924::::::::120:::::|h[Radiant Alexstraszite]|h|r
|T4555611:16|t|cffffd000|Hitem:192921::::::::120:::::|h[Sensei's Alexstraszite]|h|r
Tier 3:
|T4555593:16|t|cffffd000|Hitem:192919::::::::120:::::|h[Crafty Alexstraszite]|h|r
|T4555629:16|t|cffffd000|Hitem:192928::::::::120:::::|h[Deadly Alexstraszite]|h|r
|T4555647:16|t|cffffd000|Hitem:192925::::::::120:::::|h[Radiant Alexstraszite]|h|r
|T4555611:16|t|cffffd000|Hitem:192922::::::::120:::::|h[Sensei's Alexstraszite]|h|r
Should work with all 3 tiers
[Item][Vendor] - Idol of the Dreamer
Description of the bug
|T4548936:16|t|cffffd000|Hitem:193005::::::::120:::::|h[Idol of the Dreamer]|h|r gives 0 Haste per Ysemerald
Upon reaching 18 stacks nothing happens and stacks keep stacking
How it should be
Your spells and abilities have a chance to grant 35 Haste per Ysemerald you have equipped. Upon reaching 18 stacks, all stacks are consumed and you gain 603 secondary stats, split evenly for 15 sec (stats for 350 ilvl)
Ysemerald:
Tier 1
|T4555628:16|t|cffffd000|Hitem:192943::::::::120:::::|h[Crafty Ysemerald]|h|r
|T4555610:16|t|cffffd000|Hitem:192946::::::::120:::::|h[Keen Ysemerald]|h|r
|T4555592:16|t|cffffd000|Hitem:192953::::::::120:::::|h[Quick Ysemerald]|h|r
|T4555646:16|t|cffffd000|Hitem:192950::::::::120:::::|h[Energized Ysemerald]|h|r
Tier 2
|T4555628:16|t|cffffd000|Hitem:192944::::::::120:::::|h[Crafty Ysemerald]|h|r
|T4555610:16|t|cffffd000|Hitem:192947::::::::120:::::|h[Keen Ysemerald]|h|r
|T4555592:16|t|cffffd000|Hitem:192954::::::::120:::::|h[Quick Ysemerald]|h|r
|T4555646:16|t|cffffd000|Hitem:192951::::::::120:::::|h[Energized Ysemerald]|h|r
Tier 3
|T4555628:16|t|cffffd000|Hitem:192945::::::::120:::::|h[Crafty Ysemerald]|h|r
|T4555610:16|t|cffffd000|Hitem:192948::::::::120:::::|h[Keen Ysemerald]|h|r
|T4555592:16|t|cffffd000|Hitem:192955::::::::120:::::|h[Quick Ysemerald]|h|r
|T4555646:16|t|cffffd000|Hitem:192952::::::::120:::::|h[Energized Ysemerald]|h|r
Should work with all 3 tiers
[Item][Vendor] - Idol of the Earth-Warder
Description of the bug
|T4548930:16|t|cffffd000|Hitem:193006::::::::120:::::|h[Idol of the EarthWarder]|h|rgives 0 Mastery per Neltharite
Upon reaching 18 stacks nothing happens and stacks keep stacking
How it should be
Your spells and abilities have a chance to grant 35 Mastery per Neltharite you have equipped. Upon reaching 18 stacks, all stacks are consumed and you gain 603 secondary stats, split evenly for 15 sec (stats for 350 ilvl)
Neltharite:
Tier 1:
|T4555607:16|t|cffffd000|Hitem:192965::::::::120:::::|h[Fractured Neltharite]|h|r
|T4555589:16|t|cffffd000|Hitem:192959::::::::120:::::|h[Keen Neltharite]|h|r
|T4555625:16|t|cffffd000|Hitem:192956::::::::120:::::|h[Sensei's Neltharite]|h|r
|T4555643:16|t|cffffd000|Hitem:192962::::::::120:::::|h[Zen Neltharite]|h|r
Tier 2:
|T4555607:16|t|cffffd000|Hitem:192966::::::::120:::::|h[Fractured Neltharite]|h|r
|T4555589:16|t|cffffd000|Hitem:192960::::::::120:::::|h[Keen Neltharite]|h|r
|T4555625:16|t|cffffd000|Hitem:192957::::::::120:::::|h[Sensei's Neltharite]|h|r
|T4555643:16|t|cffffd000|Hitem:192963::::::::120:::::|h[Zen Neltharite]|h|r
Tier 3:
|T4555607:16|t|cffffd000|Hitem:192967::::::::120:::::|h[Fractured Neltharite]|h|r
|T4555589:16|t|cffffd000|Hitem:192961::::::::120:::::|h[Keen Neltharite]|h|r
|T4555625:16|t|cffffd000|Hitem:192958::::::::120:::::|h[Sensei's Neltharite]|h|r
|T4555643:16|t|cffffd000|Hitem:192964::::::::120:::::|h[Zen Neltharite]|h|r
Should work with all 3 tiers
[Item][Rare] - Static-Charged Scale
Description of the bug
|T4638719:16|t|cffffd000|Hitem:200676::::::::120:::::|h[StaticCharged Scale]|h|r gives 0 Haste and deals 0 damage to you
How it should be
Haste and damage should be correct
[Item][VOTI] - Rumbling Ruby
Description of the bug
|T4638708:16|t|cffffd000|Hitem:194303::::::::120:::::|h[Rumbling Ruby]|h|r proc damage decreases a bit each stack.
I mean:
On 3 stacks it deals tooltip damage
On 2 stacks it deals 1k less damage than on 3 stacks
On 1 stack it deals 2k less damage than on 3 stacks
How to reproduce
Equip trinket
Autoattack until you get 3 no duration stacks
Use meleeflag abilities
Look at each hit damage
How it should be
|T4638708:16|t|cffffd000|Hitem:194303::::::::120:::::|h[Rumbling Ruby]|h|r damage shouldn't decrease after each cast.
[Item][VOTI] Iceblood Deathsnare
Description of the bug
1. Your main target affected by web from |T237430:16|t|cffffd000|Hitem:194304::::::::120:::::|h[Iceblood Deathsnare]|h|r doesn't take damage from Webbed enemies are slowed by 15% and take 627 Frost damage when any enemy in the web is struck.
2. When you hit several targets (23 for example) when struck one of additional targets takes damage 2 times (like for missing damage for main target) and bugged hit deals a bit less damage than should.
3. Damage is increased for each webbed enemy, up to 5 doesn't increase damage and has weird damage increasing when you use trinket for 4 targets
4. Web damage can proc several time same time when you hit several enemies same time.
5. Web damage procs from other dots
How to reproduce
Place 3 dummies
Use |T237430:16|t|cffffd000|Hitem:194304::::::::120:::::|h[Iceblood Deathsnare]|h|r
Deal damage to dummies
How it should be
When you hit solo target it should take damage from dot when you deal damage to it.
Only straight damage should proc web damage.
Web should deal damage 1 time even when you hit several enemies same time.
Web damage shouldn't proc from any other dot.
[Item][Dungeon] - Umbrelskul's Factured Heart
Description of the bug
|T237007:16|t|cffffd000|Hitem:193639::::::::120:::::|h[Umbrelskul's Fractured Heart]|h|r doesn't explode when target dies
How it should be
If the target dies while dot is active it should explode, inflicting Arcane damage split between all nearby enemies.
[Item][Dungeon] - Blazebinder's Hoof
Description of the bug
|T4638646:16|t|cffffd000|Hitem:193762::::::::120:::::|h[Blazebinder's Hoof]|h|r deals ~x7 more damage than it should. Probably it summ up to tooltip damage for each stack
How to reproduce
Equip |T4638646:16|t|cffffd000|Hitem:193762::::::::120:::::|h[Blazebinder's Hoof]|h|r 421 ilvl for example (as logs)
Get 1 stack and wait it fades
Damage for 1 stack is like up to in tooltip
How it should be
|T4638646:16|t|cffffd000|Hitem:193762::::::::120:::::|h[Blazebinder's Hoof]|h|r tooltip damage should be maximum damage it should deal at 6 stacks
Retail 6 stack damage damage log and stack log
PTR 1 stack damage screenshot
[Item][Dungeon] - Mutated Magmammoth Scale
Description of the bug
|T538042:16|t|cffffd000|Hitem:193786::::::::120:::::|h[Mutated Magmammoth Scale]|h|r enemies struck mechanic works incorrect already for 2 targets its total damage increased by 60% and doesn't change if we hit more targets
How it should be
Should deal correct damage split between all enemies. Damage should be increased pet enemy struck up to 5.
[Evoker][Devastation] - Charged Blast
Description of the bug
Charged Blast buff should be consumed on Pyre cast, not on hitting target.
How to reproduce
Spec to Devastation
Get Charged Blast talent
Cast a few blue spells to the target then watch the buff and cast pyre
How it should be
Charged Blast should be consumed on Pyre cast, not on hit.
Informations of the spell
|T4622468:16|t|cffffd000|Hspell:357211|h[Pyre]|h|r
|T135732:16|t|cffffd000|Hspell:370455|h[Charged Blast]|h|r
[Packet] Black Market Empty
Currently, the Black Market is empty, No items are being sold there.
[Thaldraszus][Quest] The Flow of Time
Quest: https://www.wowhead.com/quest=66320/theflowoftime
This quest should not be available or visible on the NPC untill player has completed Valdrakken, City of Dragons Chapter in the Thaldraszus Questline.
[Evoker][Preservation] - Spiritbloom range
Description of the bug
Spiritbloom range (2+ empower level charges) seems to have smaller range since it hits only players very close to target you spiritbloom on.
How to reproduce
Spec to Preservation
Get Spiritbloom talent
Get another player to help you
Let him stay at max range 30 yards and cast on him Spiritbloom at 2+ empower level
And you will notice you are not getting any heal from Spiritbloom even if you casted at 2+ empower level, only the player you cast on him get heal.
How it should be
Spiritbloom should hit all players within range (30 yards) at empower level 2+ charges as long as they are within range of player you cast Spiritbloom on.
Informations of the spell
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[Evoker][All Spec] - Glide x Dragonriding mount
Description of the bug
Glide most of times can bug out which you cant change direction you fly when you dismount of dragonriding mount.
Apparently Demon Hunter has same issue as Evoker with their Glide
How to reproduce
Learn Dragonriding and dragonriding mount
Fly with dragonriding mount for a few times
then check Glide wont work correctly before you did dragonriding
How it should be
Glide shouldnt bug out from Dragonriding in general and you should fly direction you want.
Informations of the spell
|T4622484:16|t|cffffd000|Hspell:358733|h[Glide]|h|r
[Item] Lifeflame Ampoule
Description of the bug
Currently, the trinket Lifeflame Ampoule is not splitting its damage and healing when it affects more than 1 player.
With 1 target:
With 9 target:
How to reproduce
Use the trinket Lifeflame Ampoule in multiple targets.
Check if the damage and healing gets split.
How it should be
The damage and healing done by the trinket should be split between all enemies and allies.
Informations of the spell
|T463567:16|t|cffffd000|Hitem:198451::::::::120:::::|h[Lifeflame Ampoule]|h|r
[Evoker][Devastation] - Power Swell
Description of the bug
Currently Power Swell is not increasing essence regeneration by 100% for 4 secs when you Fire Breath or Eternity Surge.
How to reproduce
Spec to Devastation
Get Power Swell talent
Spend essence then use fire breath or eternity surge and check essence regeneration
How it should be
Using Fire Breath or Eternity Surge should increase essence regeneration by 100% for 4 secs.
Informations of the spell
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
|T4630465:16|t|cffffd000|Hspell:376850|h[Power Swell]|h|r
[Evoker][All Spec] - Empower Spells vs Moving/Jumping
Description of the bug
When casting Empower Spell and moving/jumping at 0 sec of the cast, it will cast spell correctly but it wont go on cooldown.
It affects all empower spells.
Proof:
How to reproduce
Cast Fire Breath and let it charge until 0.0 sec then move/jump the moment it hit 0.0 sec.
And it wont go on cooldown
How it should be
Empower spells should go on cooldown even if you jump/move at 0 sec cast.
Informations of the spell
|T4622454:16|t|cffffd000|Hspell:382614|h[Dream Breath]|h|r
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
|T4622476:16|t|cffffd000|Hspell:382731|h[Spiritbloom]|h|r
[Evoker][Preservation] - Statis vs Living Flame
Description of the bug
Casting Statis first then casting Living Flame to the enemy is consuming stack of Statis.
How to reproduce
Spec to Preservation
Get Statis talent
Cast Statis first then keep casting Living Flame to the enemy
You will see its consuming Statis stacks when Living Flame hit enemy
How it should be
It shouldnt consume stack of Statis if Living Flame hit enemy target, it should consume stack only if you heal friendly player with Living Flame.
Informations of the spell
|T4630476:16|t|cffffd000|Hspell:370537|h[Stasis]|h|r
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
[Evoker][Preservation] - Statis vs Temporal Anomaly/Resonating Sphere
Description of the bug
When you cast Statis then Temporal Anomaly with Resonating Sphere talent on 3+ people, Statis will consume all 3 stacks since Echos from Resonating Sphere counts as the actual spell.
How to reproduce
Spec to Preservation
Get 3+ people to test this
Get Temporal Anomaly, Resonating Sphere and Statis talent
Cast Statis first then cast Temporal Anomaly on 3+ people and watch All 3 stacks of Statis get consumed (Only 1 should be consumed since I casted only 1 spell which is Temporal Anomaly)
How it should be
Echo from Resonating Sphere talent should not count as actual spell to Statis.
Informations of the spell
|T4630476:16|t|cffffd000|Hspell:370537|h[Stasis]|h|r
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r
[Evoker][All Spec] - Visage health regen out of combat
Description of the bug
Currently Visage health regen out of combat doesnt work at all. You are not getting any Visage buff when in human form out of combat.
How to reproduce
Take some damage from mob
Get to human form
And watch no heal will come from Visage out of combat
How it should be
You should have Visage buff out of combat only and heal you and friendly players around you out of combat 2% every 2 secs withing 40 yards. It should NOT work in combat.
Informations of the spell
|T4622487:16|t|cffffd000|Hspell:372014|h[Visage]|h|r
[Evoker][Preservation] - Empath
Description of the bug
Currently this talent doesnt increase essence regeneration by 100% for 8 secs when you use Spiritbloom.
How to reproduce
Spec to Preservation
Get Empath talent
Spend Essences then cast Spiritbloom and check Essence Regeneration
How it should be
It should increase essence regeneration by 100% for 8 secs when you cast Spiritbloom.
Informations of the spell
|T4630465:16|t|cffffd000|Hspell:376138|h[Empath]|h|r
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[Evoker][Preservation] - Resonating Sphere at max range
Description of the bug
If player is at max range and I cast temporal anomaly with Resonating Sphere talented, he wont get any Echo buff only absorb from temporal anomaly.
Proof:
How to reproduce
Spec to Preservation
Get another player to test this
Get Temporal Anomaly and Resonating Sphere talent
Get 2nd player far away from you then cast Temporal Anomaly on him
Check buffs on him and see he wont get any Echo from Resonating Sphere only absorb from Temporal Anomaly
How it should be
Resonating Sphere should give Echo at any range as long as he get hit by temporal anomaly spell.
Informations of the spell
|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
[Dracthyr Intro] The Healing Wings
Quest: https://www.wowhead.com/quest=65075/thehealingwings
Currently, missing dialogue between Viridia and Cindrethresh when player accepts the quest.
[AzureSpan][Quest] To Iskaara
Quest: https://www.wowhead.com/quest=65849/toiskaara
Brena already has the Attend the Funeral Gossip, while she should not have it yet durning this quest.
[AzureSpan][Quest] The Cycle of the Sea
Quest: https://www.wowhead.com/quest=65850/thecycleofthesea
Interacting with Brenas Gossip to begin the Funeral does currently nothing. No cinematic is played, and credit is not given.
[Evoker][All Spec] - Cauterizing Flame
Description of the bug
Cauterizing Flame currently has no cooldown if you dispel bleed debuff.
When you dispel any other type of debuff it works fine.
How to reproduce
Get Cauterizing Flame talent
.aura 372718 on yourself (It will give you bleed debuff)
use the spell and see its not on cooldown
How it should be
Cauterizing Flame should go on cooldown if you dispel any debuff.
Informations of the spell
|T4630446:16|t|cffffd000|Hspell:374251|h[Cauterizing Flame]|h|r
[Thaldraszus][Quest] A Message Most Dire
Quest: https://www.wowhead.com/quest=66159/amessagemostdire
Alexstrasza should not have the following dialogue when player accepts the quest:
!image.png
[General] Dungeon Loot not Tradable
Currently, Dungeon loot Aquired from bosses are not tradable. From Normal/HC/Mythic and M+.
[Thaldraszus][Quest] A Message Most Dire
Quest: https://www.wowhead.com/quest=66159/amessagemostdire
The NPC https://www.wowhead.com/npc=189842/captaindrine should not be visible yet (Or before this quest either, She should only appear, behind pillar, when Player completes the quest https://www.wowhead.com/quest=66159/amessagemostdire
Video example:
[Evoker][Devastation] - Living Flame / Burnout
Description of the bug
Casting Living Flame while Burnout proc during it will consume stack of Burnout
How to reproduce
Spec to Devastation
Get Burnout talent
Cast Living Flame while Burnout proc during cast and you will see Burnout stack get consumed
How it should be
Casting Living Flame while Burnout proc during cast shouldnt consume Burnout stack.
Informations of the spell
|T135827:16|t|cffffd000|Hspell:375801|h[Burnout]|h|r
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
[General][LFG] Minimum Ilvl Requirement Heroic
Currently, Players can que for Heroic Dungeon Difficutly at any ilvl at level 70. It should be locked at 342 Ilvl to enter Heroic.
[Evoker][All Spec] - Hover duration vs Spell cast
Description of the bug
Currently during Hover if it has less duration than spell cast time, the spell will get interrupted while moving.
How to reproduce
Cast Hover
Wait for Hover duration be less than spell cast time you try to
Keep moving and you will see it will get interrupted
How it should be
If Hover duration is less than spell cast time you try to do then you should keep casting the last spell while moving.
Informations of the spell
|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r
[Item] Bushwhacker's Compass
Description of the bug
Currently, the trinket Bushwhacker's Compass is increasing all the stats at the same time, but it should be only 1 of them.
PTR proof:
How to reproduce
Equip the trinket Bushwhacker's Compass
Check what stats are given by the trinket.
How it should be
The trinket should increase one of the stats, not all of them.
Informations of the spell
https://www.wowhead.com/item=198490/bushwhackerscompass?bonus=8902disenchanting
[Dracthyr Intro][NPC] Eviscerated Argali
NPC: https://www.wowhead.com/npc=191992/evisceratedargali
Currently has no loot inside of it.
[Item][Container] Serevite Lockbox
Currently, https://www.wowhead.com/item=190954/serevitelockboxcomments has empty inventory once opened with a key/rogue skill.
[Valdrakken][NPC] Gryffin
https://www.wowhead.com/npc=197781/gryffin is currently missing Gossip.
[Evoker][All Spec] - Oppressing Roar
Description of the bug
Oppressing Roar is currently not increasing CC duration on enemies by 50%.
I tested it with hammer of justice spell (duration is 6 sec stun) then with Oppressing Roar it should be 9 sec stun.
How to reproduce
Get Oppressing Roar talent
Cast Oppressing Roar on enemies
Then use any CC spell on them and see duration didnt change
How it should be
Oppressing Roar should increase CC duration to enemies by 50%.
Informations of the spell
|T4622466:16|t|cffffd000|Hspell:372048|h[Oppressing Roar]|h|r
[Evoker][All Spec] - Lush Growth
Description of the bug
Currently Lush Growth talent is not increasing heal for Verdant Embrace, Panacea and Spiritbloom. (Other green spells works fine)
How to reproduce
Get Panacea ,Verdant Embrace and Spiritbloom talent.
Test it without Lush Growth talent
then get Lush Growth talent and see nothing changed with heals.
How it should be
Verdant Embrace, Panacea and Spiritbloom should be affected by Lush Growth talent since they part of green spells.
Informations of the spell
|T801010:16|t|cffffd000|Hspell:375561|h[Lush Growth]|h|r
|T4067364:16|t|cffffd000|Hspell:387761|h[Panacea]|h|r
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
|T4622476:16|t|cffffd000|Hspell:382731|h[Spiritbloom]|h|r
[Evoker][All Spec] - Scarlet Adaptation
Description of the bug
Verdant Embrace is currently not counting towards healing for Scarlet Adaptation.
How to reproduce
Get Verdant Embrace and Scarlet Adaptation talent
Damage yourself to drop hp
cast verdant embrace and you will see not getting Scarlet Adaptation buff
How it should be
Verdant Embrace should count as heal spell for Scarlet Adapation.
Informations of the spell
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
|T132532:16|t|cffffd000|Hspell:372469|h[Scarlet Adaptation]|h|r
[RLP][Melidrussa Chillworn] Chillstorm
Description of the bug
|T136213:16|t|cffffd000|Hspell:372851|h[Chillstorm]|h|r ability has no animation
How to reproduce
Start a boss fight
Get the Chillstorm debuff
How it should be
Melidrussa summons a growing storm of frost at a player's location that pulls players towards the center. Every 1 sec, the storm inflicts 11081 Frost damage to all players and an additional 55406 Frost damage to players standing within it. After 6 sec the storm explodes, inflicting 44324 Frost damage to all players and pushing them away.
Informations of the spell
04:06 04:20
https://www.wowhead.com/npc=188252/melidrussachillworn > |T136213:16|t|cffffd000|Hspell:372851|h[Chillstorm]|h|r
[Evoker][All Spec] - Visage/Dragon Form
Description of the bug
Some spells are currently not transforming you to Dragon Form on cast when you start casting spell as human form. Currently it doesnt work with Disintegrate, Eternity Surge and most likely other spells. With Fire Breath it works fine.
As I said its not all of them but only some of them.
How to reproduce
1. Be in human form
2. Cast Eternity Surge, Shattering Star, Disintegrate etc.
3. You will see you are still in human form after casting spell.
How it should be
The moment you start cast spell it should transform you to Dragon Form.
Below in checklist there a is list of spells that should transform you to Dragon Form if you start cast spell as Human.
Informations of the spell
|T4622487:16|t|cffffd000|Hspell:367996|h[Visage]|h|r
[VotI][General] Crazy BoEs dropping
When a player loots BoEs, he actually gets all 9 of them at once.
[HoV] Mug of Mead
Description of the bug
"https://www.wowhead.com/npc=102423/mugofmead " does not work quite correctly for us When a debuff passes on mobs, they will immediately aggro on the party of players.
How to reproduce
Pick up Mug of Honey
Use on a group of mobs
How it should be
Throws a mug of ale at the target location causing all vrykul hit to begin a brawl and become distracted for 20 sec. Too busy fighting to pay attention to you. 20 seconds remaining
Informations of the spell
https://www.wowhead.com/npc=102423/mugofmead> |T132792:16|t|cffffd000|Hspell:202298|h[Mug of Mead]|h|r
08:3509:30
01:3502:25
[Valdrakken][NPC] Valdrakken Citizen
Doublespawned Valdrakken Citizens at this location of the map.
There should be only 2 of them, Currently, there are 4 at this location.
[Dracthyr Intro] Into the Cauldron
Quest: https://www.wowhead.com/quest=64866/intothecauldron
Quest marker is showing wrong Location to hand in the quest. It will confuse players
Also, when player opens the map, It does not show where the player is suppose to go.
(It confused me too)
[General] Flying in ghost form missing
Quest:https://www.wowhead.com/quest=65702/drivenmad
When player dies in the quest zone, he revives downhill, with no way of getting back to his corpse, so he has to take sickness. There should probably be a Spirit Healer up there.
[VotI][Diurna] Drakes to Raszageth
Drakes to Raszageth do not pick up the player, and they can be spammed now, to spawn indefinetly.
[SBG] [Bonemaw] Body slam
Description of the bug
The bug is that https://www.wowhead.com/npc=75452/bonemaw starts casting |T537022:16|t|cffffd000|Hspell:153395|h[Body Slam]|h|r and teleport the middle of the cast after killing https://www.wowhead.com/npc=88769/carrionworm .
How to reproduce
Start key, start fight with https://www.wowhead.com/npc=75452/bonemaw ,look at his cast
How it should be
He must first teleport and only then cast Body Slam
Retail: ;
Our PTR:
[Dracthyr Intro] Ancient Construct Unkillable
Npc: https://www.wowhead.com/npc=185272/ancientconstruct
Issue:
Most of the Ancent Constructs cannot be killed,, when their hp drops to 30%, they won't be killed
PTR proof:
[Dracthyr Intro] Into the Cauldron
Quest: https://www.wowhead.com/quest=64866/intothecauldron
Quest Reward, the Back item, is currently a level 60 requirement. It shouldnt have a Level Requirement.
Video proof:
Item: https://www.wowhead.com/item=194422/crimsondracthyrsdrapecomments
[Dracthyr Intro] Stretch Your Wings
Quest: https://www.wowhead.com/quest=64873/stretchyourwings
When player fails to collect all rings, and uses the Try Again button, the Progress of the collected rings should also reset. (The current part of the quest, not all of them)
Currently, you can Try again And collect the missing rings without acually doing the whole flight.
[Dracthyr Intro] Caldera of the Menders
Quest: https://www.wowhead.com/quest=65060/calderaofthemenders
Currently, the quest turn in objective marker is in a wrong spot, it will confuse players as where to go to hand it in.
Also, even if player does go to the Tunnel, the NPC is not there, Prolly related to:
Relog fixes the issue.
[Ohn'Ahan][Quest] Oh No! Ohn'ahra!
When player is finished with the cinematic, players should see him self sleeping on the ground, and then after a bit, wake up. Currently, player appears to be standing after the cinematic.
[PvP][Quests] Spark of Life Quests
Currently killing self gives player progress in listed quest
Player doesnt have to be in zone to progress quest that its tied to this means it works in arenas all zones and dungeon instances
Quests
https://www.wowhead.com/quest=72647/sparksoflifeohnahranplains
https://www.wowhead.com/quest=72649/sparksoflifethaldraszus
https://www.wowhead.com/quest=72648/sparksoflifetheazurespan
https://www.wowhead.com/quest=72646/sparksoflifethewakingshores
there are 2 quests that come in later patches they might be fixed now as well
https://www.wowhead.com/quest=74871/sparksoflifetheforbiddenreach
https://www.wowhead.com/quest=75305/sparksoflifezaralekcavern
[Ohn'Ahan][Quest] Renewal of Vows
Quest: https://www.wowhead.com/quest=66783/renewalofvows
Khanam Matra Offering cannot be taken, as she has no gossip.
[Convenant Shadowland] Podtender
Description of the bug
When we have to die we have the proc of |T656440:16|t|cffffd000|Hspell:320221|h[Podtender]|h|r while we are on df and it is supposed to be deactivated
How to reproduce
Being Night Fae
have 0 hp and see the Podtender spawn
How it should be
We can no longer have Podtender because everything has been deactivated
Informations of the spell
Debuff Beta
Podtender proc
[VotI][Raszageth] Volatile spark spawn position
On live https://www.wowhead.com/npc=194999/volatilespark always spawn right in front of the players:
Ptr: spawn on their first position.
[AzureSpan][Quest] Arcane Pruning
Both of the times player uses the Quest item, to repair the arcane fields, The dialogue from the NPC is the same, The first time he uses it, She should say Who are you?
Video example:
[VotI][Sennerth] Boss Movement
While boss is moving from platform to platform, In first stage, She seems to distance her self from the platfrom way too far than it does on retail, making it almost impossible to hit her at that point, She should always be near the platform.
[Dracthyr Intro] Awaken Dracthyr
Quest: https://www.wowhead.com/quest=64864/awakendracthyr
When player skips or playes the intro Cinematic upon creating a New Dracthyr, The player Character should be stuck in a Stasis, like the other Dracthyr NPCs untill few seconds later, a roar echoes though the halls, and frees the Player Character from the Stasis.
Upon beeing freed, The first quest https://www.wowhead.com/quest=64864/awakendracthyr should be added to players Quest Log.
Currently, there is no stasis on the player.
Video proof:
[TJS] Boss/Adds HP
MM0, S1 last build
[CoS] Boss/Adds HP
Boss/Adds HP
MM0, last build S1
[CoS] Guardian Construct
https://www.wowhead.com/npc=104270/guardianconstruct |T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r should deal 107k damage (86k 1,25)
At the moment it deals 125k damage
Retail | PTR
|T651088:16|t|cffffd000|Hspell:224572|h[Disrupting Energy]|h|r should deal 60k per tick (48k 1,25)
At the moment it deals 148k per tick
Retail | PTR
|T135732:16|t|cffffd000|Hspell:209413|h[Suppress]|h|r should deal 33k per tick (26.5k 1,25)
At the moment it deals 37k per tick
Retail | PTR
[Voti][Terros] Awakened Earth vs Line of Sight
The Awakened Earth are behaving as pillars, so they are breaking line of sight for players standing behind them
They shouldnt, players are supposed to be able to cast on the boss while standing behind the Awakened Earth
[VotI][Dathea] Dathea - Melee hits
Currently, Dathea melee hits are doing less damage than retail.
PTR (111K):
Retail (256K):
[VotI][Diurna] Greatstaffs Wrath
Currently, the Debuff from |T136099:16|t|cffffd000|Hspell:390710|h[Greatstaff's Wrath]|h|r stays on players (The trigger stays on player, and keeps damaging them untill boss despawns.
It should dissapear after short duration.
Also, The Travel speed of the AoE of the |T136099:16|t|cffffd000|Hspell:390710|h[Greatstaff's Wrath]|h|r is currently too fast. It should be slower.
[VotI][General] Diurma and Kurog Intro Trigger
Trigger for Diurrna and Kurog trigger when player either reaches Kurog Room, and it tiggers Diurna Dialogue, and vice versa, When Player reaches Diurna Room, it triggers Kurog Dialogue. It should not trigger eachothers Dialogues.
[HoV] Adds/Boss HP
Adds/Boss base HP mm0, last build S1
[VotI][General] Ancient Vault Artifact
https://www.wowhead.com/item=201412/ancientvaultartifactcomments should drop only Once per Week, from any mob.
Meaning, That if you clear Normal Raid difficulty, and loot all https://www.wowhead.com/item=201412/ancientvaultartifactcomments , you should not be able to loot the https://www.wowhead.com/item=201412/ancientvaultartifactcomments from the same mobs again on LFR/Heroic/Mythic.
Example: Killed https://www.wowhead.com/npc=199029/cyclas on Normal Difficulty, Should not drop again that week from LFR/HC/Mythic again from the mob.
(These items should be delivered to Mail if not picked up.)
ADDITIONALLY!
This item should not be Group Loot rolled, Currently it is, It should be personal loot.
[Dracthyr Intro] Awaken Dracthyr
Quest: https://www.wowhead.com/quest=64864/awakendracthyr
When player jumps down from his Cell There is a Cell that should be locked by a magical barrier. The barrier is currently missing.
[VoTI][Sennarth] Sticky Webbing 2
If players overlap |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r on top of eachother, or it grows over eachother, The Amount of stacks player gets per tick increases. It should always apply only 1 tick of a stack per second. Regardless of how many |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r are overlaping in that place.
[VotI][Sennerath] Falling into Void
In both LFR and Normal (oddly), getting dragged into the pit by Gossamer Burst is not lethal: instead, you will respawn at the bottom of the pit, stunned for 10 seconds, and have to make your way back to the fight. You get a 50% speed boost to help you make your way back up too.
[Thaldraszus][NPC] Valdrakken Citizen
https://www.wowhead.com/npc=189895/valdrakkencitizen the gossip should be avaliable only durting the quest https://www.wowhead.com/quest=66163/nowheretohide
[Thaldraszus][Quest] Moving On
Description of the bug:
There is no option to interact with https://www.wowhead.com/npc=187678/alexstraszathelifebinder to complete the quest.
Quest Link: https://www.wowhead.com/quest=66221/movingon
[Thaldraszus][Quest] Chromie Time
Description of the bug:
Can't use |T133240:16|t|cffffd000|Hitem:192749::::::::120:::::|h[Chrono Crystal]|h|r on |T133240:16|t|cffffd000|Hitem:192749::::::::120:::::|h[Chrono Crystal]|h|r to complete the quest criteria for Temporal Position Fixed.
Quest Link: https://www.wowhead.com/quest=66039/chromietime
[VotI][Raszageth] Surging Ruiner
Currently, in the intermission 1, Surging Ruiners adds spawn with 100% health.
Instead. they should have spawned with 80% of thier maximum health, and rest of the 20% missing health should be their absorb. (Which is really small right now due to this.)
Any mobs that spawn from the Ruiner should spawn once the shield on the Ruiner is broken
Retail proof:
!image.png
Video proof:
[AA] Crawth vs savage peck
Currently |T1508520:16|t|cffffd000|Hspell:376997|h[Savage Peck]|h|r deals more damage than intended. Problem seems to be with this ability ignoring all armor according to Camp.
Same week same affixes, more proofs in bugtracker link
retail proof
beta proof
!image.png
!image.png
Another example from BT
Retail log 623k hit premitigated
Beta log 788k hut premitigated
[VotI][Raszageth] Intermission 1 Lightning Strikes
Whenever Raszageth does a cast for Lightning Devestation, On that same platform she is doing the |T4640481:16|t|cffffd000|Hspell:388115|h[Lightning Devastation]|h|r , should appear some |T135990:16|t|cffffd000|Hspell:376126|h[Lightning Strikes]|h|r .
Currently, these seem to occur randomly, and in middle of the platform, where nobody usually is, They should be spread thoughout the Platform.
Retail proof:
This should occur on all Difficulties.
[VotI][Dathea] Conductive Mark vs People on Platforms
Dathea should be unable to target players that are on the side Platforms on Heroic with Conductive Mark.
Currently, she targets them regardless.
Video proof:
[VotI][Kurog] Magma Burst vs Melee
Magma Burst should primarly spawn on Ranged players. Currently, it spawns randomly on Melee and Ranged alike.
Video proof:
Also, it seems to spawn instantly, isntead of first indicating where it will be, to give players chance to dodge it.
[Dracthyr Intro] Awaken Dracthyr
Quest: https://www.wowhead.com/quest=64864/awakendracthyr
When player interacts with Dervishian, He should play an stunned emote once he is freed from the Stasis animation, and have a dialogue. Currently, most of the time, The dialogue is not played at all, or only the second line is played.
His dialogue should be:
Wha... what... <name>! What has happened? Who did this to us?!
Something is very wrong here. We must find our wing mates. This way!
Same issue is on the Horde Side.
[Dracthyr Intro] Awaken Dracthyr
Quest: https://www.wowhead.com/quest=64864/awakendracthyr
When player frees all Dracthyr from the stasis in this quest, and goes to hand it in, In the area, that he is suppose to free Scalecommander Azurathel (Alliance), Dervishian is suppose to say: In here, evoker. when player gets close by.
Currently, he doesnt say the line.
[VotI][Dathea] Unable to Loot
If players fall for instance from the Boss platform, or die too far away from the boss, they will be unable to roll on Items.
[Ohn'Ahan][Quest] Unwelcome Outsider
Quest: https://www.wowhead.com/quest=66021/unwelcomeoutsider
Currently, all NPCs in the camp are Unfriendly from the start, It should not be like that yet, They should be neutral, and Player should talk to them to duel them.
[Ohn'Ahan][Quest] Mystic Mystery
Quest: https://www.wowhead.com/quest=66224/mysticmystery
Search for Boku objective is currently Undoable, The centaur player is suppose to find is phased out.
Also, When player arrives at the turn in point, everyone is also phased.
Currently impossible to finish the quest.
[Ohn'Ahan][Quest] Mystic Mystery
Quest: https://www.wowhead.com/quest=66224/mysticmystery
When player picks up the Items from the ground, and interact with the Gossip, the Items from Boku do not dissapear. They should.
[Ohn'Ahan][Quest] Boku the Mystic
Quest: https://www.wowhead.com/quest=70229/bokuthemystic
Currently, the NPC is not spawned at the designated area.
Even relogging does not help.
[Ohn'Ahan][Quest] The Calm Before the Storm
Quest: https://www.wowhead.com/quest=66222/thecalmbeforethestorm
Talking to Khansguard Hojin does not have currently dialogue after clicking on his Gossip.
Retail:
[Ohn'Ahan][Quest] The Calm Before the Storm
Quest: https://www.wowhead.com/quest=66222/thecalmbeforethestorm
Scout Khenyug has her Quest Gossip even after completing the objective. She should not have it anymore.
[Ohn'Ahan][Quest] The Nokhud Threat
Quest: https://www.wowhead.com/quest=66025/thenokhudthreat
https://www.wowhead.com/npc=194927/gemisath in the Meeting place hut should be dead by this point, Currently, she is still alive.
Also, when player accepts the quest, NPCs walk though walls and over the table. They should move around.
[Ohn'Ahan][Quest] Covering Their Tails
Quest: https://www.wowhead.com/quest=66024/coveringtheirtails
Currently, his Death dialogue is what his Engagment dialogue is suppose to be.
On engaging: I'll enjoy killing you.
On Death: Balakar Khan will lead the centaur to... victory.
[Ohn'Ahan][Quest] Trucebreakers
Quest: https://www.wowhead.com/quest=66023/trucebreakers
Khanam Matra Sarest next to the quest giver has a Quest Gossip, which she probably should not have yet.
[Ohn'Ahan][Quest] The Emissary's Arrival
Quest: https://www.wowhead.com/quest=66948/theemissarysarrival
https://www.wowhead.com/npc=194927/gemisath does not move after she spawns, and Teerai Watcher does not announce her arrival when player completes https://www.wowhead.com/quest=66969/clansoftheplains .
Video example:
[Ohn'Ahan][Quest] Honoring Our Ancestors
Quest: https://www.wowhead.com/quest=66019/honoringourancestors
Currently, all Objects in the area are displayed without The proper kill credits being done yet.
The Objects should be displayed as player progresses though the Quest.
[Ohn'Ahan][Quest] Omens and Incense
Quest: https://www.wowhead.com/quest=66020/omensandincense
Quest is currently undoable, unless its a Character issue, I cannot combine 5 Sweetsuckle Blooms together, No error or anything is displayed.
[Dracthyr Intro] Ancient Construct - Splinter
When Ancient Construct does Splinter spell at low health, if he finishes it sucessfully, he should splinter into 2 https://www.wowhead.com/npc=191319/ancientsplinter.
Currently, he does not do that.
[Ohn'Ahan][Quest] By Broken Road
Quest: https://www.wowhead.com/quest=65940/bybrokenroad
Missing NPC that player can sit on while traveling with the Caravan.
[Ohn'Ahan][Quest] Toward the City
Quest: https://www.wowhead.com/quest=65803/towardthecity
Missing a NPC that player can sit on, while escorting the caravan. The NPC should auto walk him to the destionation.
Retail proof:
[Ohn'Ahan][Quest] Making Introductions
Quest: https://www.wowhead.com/quest=65801/makingintroductions
Missing Dialogue between Aru and Belika when player approaches them in the quest.
Retail example:
Also, when player interacts with Belika, Aru just vanishes, and Belika goes away without dialogue.
Retail example:
[VotI][Raszageth] Death Teleports
When someone dies by falling off of any of the Platforms, He should be teleported back (Dead) to the current phase Platform.
When a new Phase begins, and player is dead on the previous platform, His corpse should be teleported to the new platform.
[Waking Shore][Quest] Egg-cited for the Future
Quest: https://www.wowhead.com/quest=66788/eggcitedforthefuture
Overgrown Weeds do not dissapear after player interacts with them, and gets the credit. So players can simply click on one.
[Waking Shore][Quest] Secret Research
Quest: https://www.wowhead.com/quest=69899/secretresearch
When player clicks on the Crate to reveal the Injured ProtoWhelpling, The crate visually stays there. It should dissapear.
[Waking Shore][Quest] Out For Delivery
Quest: https://www.wowhead.com/quest=66963/outfordelivery
When player approaches the questgiver, the NPC dialogue is being spammed multiple times, and repeats every time the player moves.
[Waking Shore][Quest] Hornstrider Havoc
Quest: https://www.wowhead.com/quest=66879/hornstriderhavoc
Dazakros repeats his dialogue lines multiple times upon accepting his quest.
[Waking Shore][Quest] A Ruby Lifecalling
Quest: https://www.wowhead.com/quest=66825/arubylifecalling
Player can chose same tool multiple times, bugging the quest dialogue.
[Waking Shore][Quest] How to Glide with Your Dragon
Quest: https://www.wowhead.com/quest=65120/howtodivewithyourdragon
Celormu does not teleport player back to starting point of the flight training, when player lands on the rock, and asks him to be teleported.
[VotI][Council] Frost Tomb Healing
Players incased in a Frost Tomb caused by the Blizzard spell currently heal passively over time. (Maybe due to them not being acually in combat.)
The Frost Tomb NPCs should not be able to heal.
[VotI][Sennarth] Impossible to Reset Boss
Currently, dragging the mobs from the boss out of the boss room does not reset it.
Dragging the adds out should reset the boss.
[Ohn'Ahan][Quest] Weather Control
Quest: https://www.wowhead.com/quest=66242/weathercontrol
Currently, all https://www.wowhead.com/npc=187817/stormcallerinitiate in the area are already dead, and do not respawn.
[CoS] Suramar Musician - Missing Music Objects
The Suramar Musicians in the Spy party, are missing their instruments.
!image.png
[SBG] Shadowmoon Loyalists
The room should be empty with no Shadowmoon Loyalists in there. This room is the one before 1st boss.
https://www.wowhead.com/npc=75506/shadowmoonloyalist
[Obsidian Citadel] Kalendormu
There should be a NPC that allows players that have completed the Obsidian Citadel questline, to be able to Skip the whole process on alts.
Currently, that NPC is missing.
NPC: https://www.wowhead.com/npc=198751/kalendormu
Video proof:
[HoV][Stomrmforged Obliterator
https://www.wowhead.com/npc=102019/stormforgedobliteratorshould be stunnable by single target stun abilities, (Hammer of Justice from Paladin, Stormbolt form Warrior, ETC.) Currently, single target abilities seem to not work on the Add, to stun it.
[Dungeons][General] Dungeons wrong loot tables
Currently SBG has wrong loot table items like these should not drop at all these are examples of legacy content loottable scaled to current loottable
all reworked dungeons from previous expansions should be probably checked loot tables are changed compared to original ones.
SBG:
Halls of Valor:
Temple of Jade Serpent:
Court of Stars:
[Votl][Diurna] Eggs' line of sight
While staying behind an egg from Diurna's encounter, you're not able to cast spells to targets in front of the eggs. (a similar bug that was present with pillars from Primal Council)
PTR
[VotI][Raszageth] Manuscript
Raszageth should drop |T254288:16|t|cffffd000|Hitem:201790::::::::120:::::|h[Renewed ProtoDrake: Embodiment of the StormEater]|h|r with higher chance on each difficulty. (Mythic being Guranteed.)
It should have a fairly low drop chance.
[AA][Vexamus] Arcane Fissure
Vexamuses |T429383:16|t|cffffd000|Hspell:388537|h[Arcane Fissure]|h|r currently has bigger hitbox than show, Making player dies from others/them selfs. The explosion radius should be bit reduced.
[CoS][Melandrus] Enveloping Winds vs AMS/IBS
Enveloping winds, created by last boss in Court of Stars cannot be soaked while under the effect of Anti Magic Shell/Ice Bound Fortitude.
How it Should be: When a DK, that is under the effect of IBF/AMS walks through Enveloping Winds, they should disappear and the DK shouldn't get stunned.
Retail proof:
Spells: |T237525:16|t|cffffd000|Hspell:48792|h[Icebound Fortitude]|h|r
|T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r
[CoS] Arcane Custodian Waypoints
Arcane Custodians in the spy room should have waypoints.
NPC id: 108406
[CoS] Estate Attendant Waypoints
Estate Attendants in the Spy Room are missing waypoints.
NPC id: 107756
[CoS] Spy Minigame Disguise Gossip
Lyleth should have a gossip that disguieses the players when interacted with. Currently, she does it automatically when player interact with just her, Not her Gossip. (No addon was used)
!image.png
[Dungeons][General] Mythic + Rating S1
Currently, when you complete a key overtime it still gives points which it shouldn't. For example, if I do an Azure Vault in 2 hours, I will get the same rating as if I finished the key after 5 mins of the deplete timer.
As you can see, if you complete a key 140% slower, it should give 0 points, the other rules seem to not be working too, the +5 for being 40% faster and the 5 for being 40% slower.
You can find the calculation there and the code at the bottom if it is helpful.
[CoS] Duskwatch Sentry vs Activated Arcane Beacon
Currently, Duskwatch Sentires run towards a closest Untouched (Beacon that has not been activated by Player) Arcane Beacon, In fact, The sentries should run towards the closest Beacon, Regardless if it has been activated or not.
Video proof:
[CoS] Dusk Lily Agent
The Dusk Lily Agents should not be visible untill player has slain the first boss, and the gate opens to the second boss.
Dusk Lily Agent ID: 106296, 111937
Vanthir: 110560
[VotI][General] Cannot Promote to Assist
Currently, it is Impossible to promote people in raid group to Assist, or Main/Off tank, or guide.
It does nothing.
[VotI][General] Unable to Move People From Groups
Currently, it is impossible to move players from Group to Group while in Raid group.
[VotI][Kurog] Tectonic Crusher - Ground Shatter
Tectonic Crusher Ground Shatter is placed currently on everyone, even though only few players are Marked.
It should mark only several players. Not all.
[VotI][Kurog] Erupting Bedrock Occurence
|T451165:16|t|cffffd000|Hspell:395894|h[Erupting Bedrock]|h|r currently is being casted more often than it should be.
(Compared to DBM).
FS:
Retail:
[Thaldraszus][Quest] Back to the Future
Quest: https://www.wowhead.com/quest=66040/backtothefuture
Currently, some of the mobs evade, and are unkillable, if player has not enough damage. They will regenerate health constantly.
[World Events][Primal Storms] Azure Span Priaml Storm
In the Azure Span zone, there is a subzone, Cobalt Assembly, which constantly drops Elemental Overflow from mobs, regardless if there is a storm or not. It should not drop while there is no storm.
!image.png
[World Events][Primal Storms] Ohnahran Plains Primal Storm
In the Oharan plains, there is a storm currently, but there are no mobs spawning that drop Elemental Overflow, I have been there for 10 minutes, and none dropped.
!image.png
Also, Some Elemental Storms are either active 24/7, or the mobs in the Area drop Elemental Overflow regardless if there is a storm, or not.
!image.png
[World Boss] Raid Group vs World Quest
World Boss World Quests should be completable in a Raid Group. Currently, if you are in one, it does not get completed.
(Only world boss world quests should be doable in Raid Group).
[SBG] Defiled Spirit
Group of https://www.wowhead.com/npc=75451/defiledspirit currently cast |T237555:16|t|cffffd000|Hspell:398154|h[Cry of Anguish]|h|r at same time. They should share ICD on that spell, meaning only one of them at a time will cast that spell and not all of them together.
Proof:
[SBG] Bonemaw - Body Slam direction
Currently, The Body Slam is being cast towards the players' direction, but it should be always towards the middle, the same happens with the Carrion Worms it summons.
Beta: You can see how the boss is pointing the frontal towards me.
You can see how 1 of the adds is pointing the frontal towards me.
All of them are pointing the frontal towards the middle of the room.
[CoS] Mana Wyrms vs Bursting
https://www.wowhead.com/npc=105703/manawyrm should not exlode with Bursting affix when they die.
Retail proof:
[Dungeons][Affixes] Quaking Timer
Currently, the timer of Quaking is always 20s, but it should be random between 20, 40 and 60 seconds.
https://www.wowhead.com/spell=240447/quakechangelog
Retail proof: You can see how the 20s mark goes off and quaking didn't go off
[TJS] Strife and Peril vs Server restart/crash
Currently, if the server crash/restart during the roleplay of Strife and Peril, the book respawn while the bosses are there and if you get close to them they get engaged, but you can't hit them.
Issue happening in M+
[HoV] Skovald vs Server restart/crash
Currently, if the server crashes while the roleplay or during the fight of Skovald the boss doesn't trigger the roleplay again, so it doesn't appear.
https://www.wowhead.com/npc=95675/godkingskovald
Issue happening in M+
[TNO] Balakar Khan vs Server restart/crash
Currently, Balakar Khan roleplay doesn't trigger if the server crashes even if you are in other boss.
https://www.wowhead.com/npc=186151/balakarkhan
The issue happens in all difficulties.
[AA] Vexamus vs Server restart/crash
Currently, after the server crashes while the Vexamus roleplay is going out, the boss doesn't appear.
https://www.wowhead.com/npc=194181/vexamus
The issue happens in all difficulties.
[Profession] Centaur Trophy Necklace
[TJS] Sha of Doubt vs reset
Currently, Sha of Doubt doesn't reset if you move it out of the bossroom:
[TJS] Liu Flameheart vs reset
Currently, you can drag the boss over the dungeon, and it doesn't reset.
[HoV] Odyn vs Reset
Currently, Odyn doesn't reset and the door of the boss is open.
[AA] Crawth - Savage Peck vs LOS
Currently, Savage Peck can be LOS, but it should be always successful.
PTR proof:
[AA] Crawth vs Reset
Currently, Crawth can be dragged for all the dungeon, but that shouldn't happen.
[VotI][Raszageth] Stormsurge Uninterruptable
|T4630499:16|t|cffffd000|Hspell:387261|h[Stormsurge]|h|r is currently Uninterruptable, in a sense, that Raszageth is suppose to stop casting the spell, on her own, When the Absorb is broken. This is currently not Occuring.
PTR Proof:
Tested on Closed PTR.
[World Events][Community Feast] Event not Visible
When player teleports to the area of the feast (Iskaara Village), he will not be able to see the Feast tasks, unless he reenters the zone.
Teleports like Instant Flight Master VIP, o Heartstone.
[RLP] Draghar Steel Barrage vs Ranged
In Ruby Life Pools, Draghars ability |T535414:16|t|cffffd000|Hspell:372047|h[Steel Barrage]|h|r AoE swirlies should target everyone in the dungeon, (Within range), Instead of only Ranged/Healer players. Currently, it only targets them, instead of melee also.
Retail proof:
[TNO] Batak/Balara Enrage
When one of the two centaur die, The other should become enraged. Currently, they do not get the buff. |T892447:16|t|cffffd000|Hspell:383067|h[Raging Kin]|h|r
[AzureSpan][World Quest] Azure Banners
Quest: https://www.wowhead.com/quest=70639/azurebanners
Banners are being placed in the air, instead of the place they are suppose to be. On the ground.
[AzureSpan][World Quest] Frozen Victims
Quest: https://www.wowhead.com/quest=69941/frozenvictims
Freed Tuskar are acually not freed, they appear again in an Iceblock, and do not run away.
[VotI][Diurna] Rapid Incubation
Diruna no longer casts Rapid Incubation in phase 1, Making some eggs hatch after certain period of Time.
Tested on Closed PTR, on Normal.
[VotI][Diurna] Wildfire vs Distant Players
Durning the fight in phase 1, Players that are over 50 yards away from Boss, should not be targeted by Wildfire,
Currently, they are targeted, but do not spawn any Wildfire.
[HoV][Skovald] Ragnarok vs Death
Currently, when you kill Skovald while he is casting Ragnarok the shield disappears and the players get hit by Ragnarok killing them instantly.
PTR proof:
[HoV][Skovald] Aegis of Aggramar
Currently, when Tank picks up the Aegis, Player will not have the extra action button to save them selfs durning Ragnarok,
Seems to be fine after boss reset/wipe.
[SBG] Bonemaw - Carrion Worm Body Slam
1. The 2 Carrion Worms are currently casting Body Slam at the same time as the boss.
They should instead cast it 1.6s after the boss
2. The visual purple effect of Body Slam from the 2 Worms shows up almost at the end of the cast.
It should instead show up when the cast starts
[CoS] Felbound Enforcer vs knocks
Currently, the https://www.wowhead.com/npc=104278/felboundenforcer is being affected by knock backs and knock ups, but that shouldn't happen.
PTR proof:
[Ohn'Ahan][Quest] Taken By Storm
Quest: https://www.wowhead.com/quest=70195/takenbystorm
Objective NPC currently has swapped dialogue, Her death dialogue should be her engage dialogue, and vice versa.
Also, she is missing an casting emote while outside of combat.
[Ohn'Ahan][Quest] Fowl Sorcery
Quest: https://www.wowhead.com/quest=66257/fowlsorcery
Any wagon can be clicked 2x, instead of only 1x
Also, the wagons already appear destroyed, before interacting with them.
They should not be destroyed.
[Valdrakken][Object] Odd Statue
Object: https://www.wowhead.com/npc=189827/oddstatuecomments
Interacting with the Statue with emotes, Results in working correctly, However, once one player uses the Statue, it vanishes untill server restart. (Or some period of time). it should stay there.
[Waking Shore][Quest] For the Benefit of the Queen
Quest: https://www.wowhead.com/quest=66114/forthebenefitofthequeen
Currently, Majordormo Selistra is invisible while carring the player.
[HoV][Fenryr] Claw Frenzy
Claw Frenzy currently has two issues:
1. The hitbox seems bigger than shown.
2. Damage by |T134297:16|t|cffffd000|Hspell:196512|h[Claw Frenzy]|h|r should split amongst all players hit. At the moment all players soaking will take full damage
PTR (438k), no split
[World Events][Dragonsbane Keep] Captain Lancer
The Rare NPC https://www.wowhead.com/npc=193198/captainlancer currently respawns, after some time of being killed. He should only spawn when Dragonsbane Keep has been completed, and not respawn over next period of time, untill next Dragonsbane Keep has been completed.
Confirmed by Wowhead comments:
!image.png
[TJS][Sha of Doubt] Fragment of Doubt
Fragment of Doubt from the boss can sometimes spawn in the roof of the room, getting stuck there.
!image.png
[Hov] Speed After 2nd boss
Description of the bug
We killed Hyrja and we didn't get|T1530371:16|t|cffffd000|Hspell:396908|h[Odyn's Favor]|h|r any speed buff like there should be
How to reproduce
Kill 2nd boss
Check your buff and see your mouvement speed increasing
How it should be
Normally we should have the speed buff as it is supposed to be on the 2nd boss
Informations of the spell
|T1530371:16|t|cffffd000|Hspell:396908|h[Odyn's Favor]|h|r
https://www.wowhead.com/news/hallsofvalorchangesondragonflightbetagodkingskovaldlargenerfspeed329601:~:text=After%20you%20defeat%20the%20second%20boss%2C%20you%20now%20get%20Odyn
Retail test
PTR Test
[HoV] Storm Drake
Storm Drake (after using the right portal to Fenryr boss), he is currently flying to the wrong spot.
He should pretty much fly to the Gildedfur Stag that get killed by Storm Drake you see in gif. Also he should fly slighty more faster.
PTR:
Retail:
[HoV] Mug vs Kings
If you throw Mug to Kings it should make them Distracted (Turn from Friendly to Orange not attackable) then when you drag one of attackable kings to other ones that are distracted by mug, Distracted King should be able to attack attackable King then after 20 secs Distracted King should reset and have gossip available to activate making him attackable.
Like in video below you see they used 3 mugs to 3 different kings then activated with gossip 1 King and tank was dragging him around to make distracted Kings attack attackable king.
If distracted Kings from mug wont attack attackable king then they shouldnt have gossip available when they reset.
PS: This Mug strat must be done before activating King with gossip otherwise it shouldnt work
PTR:
Retail:
|T132792:16|t|cffffd000|Hspell:202298|h[Mug of Mead]|h|r
[HoV][Skovald] Intro
Skovald should not say his first dialogue No! I, too, proved my worth anymore and he should move way faster. Currently it takes about 40 secs for boss to be attackable. On retail it was reduced to 20 secs in midseason. There seems to be also a delay for Skovald spawn after picking up Aegis shield, it should be insta spawn.
Skovald should say instantly dialogue If these false champions when he stop moving and be attackable after that dialogue.
PTR:
Retail:
https://www.wowhead.com/news/godkingskovaldinmythichallsofvalorrpreduced331149
[M+][General] Player death and revive on last boss bug
If player dies on last boss and m+ is done after that boss they get revived, cant move, cant cast, cant loot chest and have to relog when they relog they get put into a new instance and cant loot chest from m+
[HoV][Odyn] Rune vs Immunities
If a player uses any immunity (Divine shield, Cloak of shadows..) while having |T1323039:16|t|cffffd000|Hspell:197964|h[Runic Brand]|h|r debuff (ticking damage debuff until the rune is reached), the debuff will be dispelled
This shouldn't happen, players should keep the debuff while in immunity
[HoV][Skovald] Infernal Flames - Stacks duration and Ticks
Currently, the Infernal Flames puddles are accumulating stacks so fast when there are 2 or 3 puddles in the same spot, but it should be only 1 stack every time you enter.
PTR:
If you move out of the Puddle you should lose the debuff and all stacks instantly. you can see how the shaman gets the debuff and it is removed the moment he goes out of the puddle. this is a log you can see how they lose the debuff instantly.
[Ohn'ahran][World Boss] Strunraan
Ability |T839983:16|t|cffffd000|Hspell:385980|h[Thunder Vortex]|h|r currently works, however, the visual seems to go forward, then back to the boss, and then shoot forward. It should shoot forward once the spell is casted. Also, they each should travel at different time, (For example, 2 are shot out instantly after finishing cast, some after 2 seconds, etc.)
After like 34 casts of |T237589:16|t|cffffd000|Hspell:387191|h[Empowered Storm]|h|r , boss will reach 87 energy, cast it, and then never again, his energy seems to get stuck there.
He should only cast this spell once its at 100 Energy.
[TJS][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: , and also for other dungeon 1st season
[SBG] Omen of Death - Priority
Currently, if you have 2 or more casters the Omen of Death can spawn in any of them, but it should be in the Furthest player to the boss.
Note: if there is no ranged/caster in the party, the Omen should be on a random target, not the furthest player away from boss
[Waking Shore][Quest] Wrathion Quest
One of Wrathion quests in Obsidian Bulwark is making you immune to damage in the Closed Beta realm. Sadly I dont know which it is since I noticed a few minutes after it.
[General] Great Vault - Keystone
Currently, the Keystone that you get in the Great Vault is missing a rule, and it is giving the same level of the max Key you have last week no matter if you timed it or no, but in retail you get same level key only if you timed it, if you didn't time it you should get 1 level lower.
PTR proof: not timed key.
Great Vault reward.
Key Obtained.
[Evoker][All Spec] - Zephyr vs spell casting
Description of the bug
Currently when Zephyr buff is removed during player's spell cast, it will interrupt spell.
How to reproduce
Get Zephyr talent in class tree
Cast Zephyr and wait for duration to be less than spell cast
Cast spell while Zephyr buff runs out during it and you will notice your spell got interrupted by this.
How it should be
Zephyr shouldnt be able to interrupt Player's spell if Zephyr is removed during its cast.
Informations of the spell
|T4630449:16|t|cffffd000|Hspell:374227|h[Zephyr]|h|r
[Evoker][Preservation] - Rewind
Description of the bug
1 . Currently Rewind can heal pets/guardians, it shouldnt.
2. Rewind is not calculating other players damage taken, it always heal for lowest amount as if they never took damage. Currently it works only for the player that casted Rewind.
How to reproduce
Spec to Preservation
Get another players
Let them take massive damage and then use Rewind spell and check if healing is correct for other players.
How it should be
Rewind should ignore pets/guardians.
Rewind should be able to calculate other player's damage taken in the last 5 secs and heal for 40% of that.
Informations of the spell
|T4622474:16|t|cffffd000|Hspell:363534|h[Rewind]|h|r
[AzureSpan] Evoker issue
Evoker is not getting any quests after completing To the Azure Span quest.
[AzureSpan] Tome-Ward Bound
Quest: https://www.wowhead.com/quest=65848/tomewardbound
Player can currently fly on the book mount while doing the quest.
Player should be unable to fly with this mount.
Video proof:
[General] Low Level Players can Enter Mythic 0 Dungeon
Currently, low level players can enter Mythic 0 dungeons, and then even mythic + difficulty. It should require max level to enter mythic dungeon.
[Waking Shore] Misty Treasure Chest
https://www.wowhead.com/object=375668/mistytreasurechest is currently empty, It should contain |T133660:16|t|cffffd000|Hitem:202194::::::::120:::::|h[Misty Satchel]|h|r which is one time loot from the chest per character.
[Ohn'Ahan][Quest] Renewal of Vows
Quest: https://www.wowhead.com/quest=66783/renewalofvows
Currently, on the last credit, to Give the Khans Blood to Merithra is not working, She is not holding any Cauldron to interact with.
Quest is currently undoable.
Bugtracker report:
beta realm
[SBG][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: , and also for other dungeon 1st season
[CoS][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: , and also for other dungeon 1st season
[Item][Dungeon] - Algeth'ar Puzzle Box vs Haste
Description of the bug
Currently, the Algeth'ar Puzzle Box cast is not being affected by haste.
PTR proof:
How to reproduce
Use .debug haste 100
Check if the cast speed changes.
How it should be
The Algeth'ar Puzzle Box cast should be affected by haste.
you can see that he uses the trinket right after Bloodlust and the cast of the trinket is 1.3s.
Informations of the spell
Wowhead link (Mandatory)
AMR link (Mandatory)
Youtube link or .mp4 file of the video _(Optional, but strongly recommended)_
[Item][Alchemy] Multiple Phials at the same time
Description of the bug
You can use multiple phials at the same time.
How to reproduce
Use one phial (for example, |T4497577:16|t|cffffd000|Hitem:191327::::::::120:::::|h[Iced Phial of Corrupting Rage]|h|r ) and use another phial (for example,|T4497572:16|t|cffffd000|Hitem:191339::::::::120:::::|h[Phial of Tepid Versatility]|h|r)
Check your buffs.
How it should be
Using new phial should remove the one that was before.
Informations of the spell
[Evoker][All Spec] - Sleep Walk
Description of the bug
Enemy is not moving towards your location where you casted Sleep Walk spell.
How to reproduce
Get Sleep Walk talent and cast Sleep Walk on enemy.
You will see he is not moving at all after having Sleep Walk.
How it should be
Enemy should move towards location where you casted Sleep Walk spell.
Informations of the spell
|T1396974:16|t|cffffd000|Hspell:360806|h[Sleep Walk]|h|r
[BH] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=186191/decayspeakerabilities;mode:normal
|T1029009:16|t|cffffd000|Hspell:382474|h[Decay Surge]|h|r
https://www.wowhead.com/npc=185656/filthcallerabilities;mode:normal
|T1029009:16|t|cffffd000|Hspell:382474|h[Decay Surge]|h|r
[Dragonriding] Regeneration Vigor while its full already
You are still regenerating Vigor energy while its full already so you get vigor orb energy almost back like in this gif.
[Neltharus] Dungeon Entrance
Currently, when you try to go out of the dungeon you get teleported inside again, so it is impossible to go out from it.
PTR proof:
[VotI][Sennarth] Frostbreath Arachnid - Melee Hits damage
Currently, the damage of the Melee Hits of Frostbreath Arachnid are way more than Retail.
In a 15man raid
PTR (86K):
Retail (35K):
[Profession][Quest] The Wonders of The World
Quest: https://www.wowhead.com/quest=67298/thewondersoftheworld
Currently shows a different location of the quest objective than intended.
!image.png
[Profession][Item] Diagrams
The Diagrams sold by https://www.wowhead.com/npc=194057/rabul should become available once player reaches Preferred with Artisans Consortium. Currently, even at that reputation, and with appropriate skill, Player cannot purchase them.
Edit: Player has to relog to be able to purchase them, which is wrong.
[World Events][Community Feast] Event Never Starts
Currently, on the Closed PTR Realm, the Community feast reaches 0 timer, and it refreshes the timer, but the Feast event never happens.
Also, while we are at this, the event should happen at specified times. (Assuming its EU based.) which should happen every 1.5 Hours, reduced from previous 3,5 hours.
Some Weakauras should be able to track this, but currently, its missalighnted.
This weakaura for example:
[Items][Dungeon] Spoils of Neltharus
Description of the bug
Wearing https://www.wowhead.com/item=193773/spoilsofneltharuscomments does not show you next buffs: |T332402:16|t|cffffd000|Hspell:381954|h[Spoils of Neltharus]|h|r, |T332402:16|t|cffffd000|Hspell:381954|h[Spoils of Neltharus]|h|r, |T652411:16|t|cffffd000|Hspell:381956|h[Spoils of Neltharus]|h|r, |T652411:16|t|cffffd000|Hspell:381956|h[Spoils of Neltharus]|h|r. Using trinket always grants you |T465875:16|t|cffffd000|Hspell:381955|h[Spoils of Neltharus]|h|r haste buff, in 10 out of 10 times.
How to reproduce
Get https://www.wowhead.com/item=193773/spoilsofneltharuscomments. Check your buffs on retail you should see aforementioned buffs.
Press your trinket. Check your buffs.
Use .cool. Use trinket again. Check your buffs.
How it should be
https://www.wowhead.com/item=193773/spoilsofneltharus should grant you one of the next buffs: |T332402:16|t|cffffd000|Hspell:381954|h[Spoils of Neltharus]|h|r, |T332402:16|t|cffffd000|Hspell:381954|h[Spoils of Neltharus]|h|r, |T652411:16|t|cffffd000|Hspell:381956|h[Spoils of Neltharus]|h|r, |T652411:16|t|cffffd000|Hspell:381956|h[Spoils of Neltharus]|h|r. Only one of the 4 should be present.
Pressing spells should change present buff to any of the ones that are not used.
Using https://www.wowhead.com/item=193773/spoilsofneltharus should provide you with the stat increase that was promised by any of 4 buffs.
Informations of the spell
https://www.wowhead.com/item=193773/spoilsofneltharus
|T332402:16|t|cffffd000|Hspell:381954|h[Spoils of Neltharus]|h|r
|T332402:16|t|cffffd000|Hspell:381954|h[Spoils of Neltharus]|h|r
|T652411:16|t|cffffd000|Hspell:381956|h[Spoils of Neltharus]|h|r
|T652411:16|t|cffffd000|Hspell:381956|h[Spoils of Neltharus]|h|r
[Item][Alchemy] Phial of Charged Isolation
Description of the bug
|T4497588:16|t|cffffd000|Hitem:191330::::::::120:::::|h[Phial of Charged Isolation]|h|r does not provide primary stat with the buff |T839979:16|t|cffffd000|Hspell:371387|h[Phial of Charged Isolation]|h|r.
How to reproduce
Get |T4497588:16|t|cffffd000|Hitem:191330::::::::120:::::|h[Phial of Charged Isolation]|h|r, use it.
Check your buffs.
How it should be
|T4497588:16|t|cffffd000|Hitem:191330::::::::120:::::|h[Phial of Charged Isolation]|h|r should provide buff |T839979:16|t|cffffd000|Hspell:371387|h[Phial of Charged Isolation]|h|r when you're 10 yards away from allies. (including people that are not in your party/raid)
Should provide 452 (bronze), 520 (silver), 598 (gold) primary stat.
Informations of the spell
|T4497588:16|t|cffffd000|Hitem:191330::::::::120:::::|h[Phial of Charged Isolation]|h|r
|T839979:16|t|cffffd000|Hspell:371387|h[Phial of Charged Isolation]|h|r
[Evoker][Preservation] Life-Giver's Flame
Description of the bug
|T348560:16|t|cffffd000|Hspell:371426|h[LifeGiver's Flame]|h|r does not work at all. It doesn't heal allies when the damage is done by |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r.
How to reproduce
Create Evoker, spec into Preservation.
Spec into |T348560:16|t|cffffd000|Hspell:371426|h[LifeGiver's Flame]|h|r.
Take some damage and press |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r. (For convenience sake, make it's fully empowered).
Talent string: BwbBsJu/D+01p9npZvkV+nWIkDAAAAAkkkSaJkEJ5ApIodAEAAIEJSaikkEIBAAAIJBSRSCyBAQA
How it should be
|T348560:16|t|cffffd000|Hspell:371426|h[LifeGiver's Flame]|h|r should heal up to 5 injured allies (including yourself) by 35% or 70% (depends on how many points you've put into talent) of the damage done by |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r .
Informations of the spell
|T348560:16|t|cffffd000|Hspell:371426|h[LifeGiver's Flame]|h|r
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
[HoV][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: , and also for other dungeon 1st season
[Ohn'Ahan][Quest] Chasing the Wind
Quest: https://www.wowhead.com/quest=66327/chasingthewind
If player takes Taivan, the npc should run faster.
[VotI][Sennarth] Icy Ground vs Sticky Webbing
Players that are standing on |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r AoEs, while those are on top of |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r should not be affected by the Sliding effect of |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r .
Only once they are off of the |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r , they should slide again.
Video example:
As you can see, Player is pulled into a Sticky Webbing, that is on top of Icy ground, but he does not slide, untill he gets off the Sticky Webbing.
[Evoker][All spec] Time Spiral
Description of the bug
|T4622479:16|t|cffffd000|Hspell:374968|h[Time Spiral]|h|r grants you a charge of movement ability, but pressing it does not consume it.
How to reproduce
Create evoker, any spec.
Choose |T4622479:16|t|cffffd000|Hspell:374968|h[Time Spiral]|h|r talent.
Talent string: BwbB9HUZ/a8TRPCT7X7rHDONyBJQEJQS5AJJJgSSSSSCAAAAAQgkkEBCSSSEJJJJA
How it should be
Major movement ability granted by |T4622479:16|t|cffffd000|Hspell:374968|h[Time Spiral]|h|r should be consumed upon use.
Informations of the spell
|T4622479:16|t|cffffd000|Hspell:374968|h[Time Spiral]|h|r
[VotI][Eranog] Army of Flame
Description of the bug
During the https://www.wowhead.com/npc=184972/eranog phase, https://www.wowhead.com/spell=370307/armyofflame?dd=15&ddsize=30 appear that are healed during the fight with them. The situation is similar with the world boss where as people increase, HP increases
How to reproduce
Start combat with boss do some dmg for phase , hit https://www.wowhead.com/spell=370307/armyofflame?dd=15&ddsize=30 with 35 people.
How it should be
The mob should not heal during the phase
Our PTR: |
Retail: |
[BH] Sentiu
https://www.wowhead.com/npc=197380/sentiu Npc shopuld offer a way to be teleported out of the dungeon
[TNO][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: Same as |
[RLP][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: Same as and
[AV][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count. There is 1 more bug in https://www.wowhead.com/zone=13954/theazurevault after the restart, the door is closed and should open after the boss
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: Same as |
[AA][M+] Dungeon and server crash/restart
Description of the bug
The bug is that during the key, if the server crashes or reboots, then your key becomes unusable. Bosses do not count, % from mobs also do not count.
How to reproduce
Start key, kill first boss and some mobs around, then restart server or crash it.
Our PTR: Same as |
[Waking Shore][Rare] Massive Magmashell
Rare: https://www.wowhead.com/npc=193152/massivemagmashell
Currently, the Lava Dispersion spell is a Buff, instead of Debuff.
Also, the AoE damages in bigger radius than it shows.
!image.png
[General] Shadowlands Legendaries Working in Dragon Isles
Legendary Items should not be working in Dragon Isles. Currently, they do.
(Example: |T236319:16|t|cffffd000|Hitem:183387::::::::120:::::|h[Memory of the Deathmaker]|h|r )
[General][S1] Extra Bolstering/Spiteful/Sanguine/Bursting
The NPCs in this list:
should not apply or receive https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
should not debuff players with https://www.wowhead.com/affix=11/bursting on death
At the moment they do for all of these 4 affixes
[World Events][Dragonsbane Keep] Reward
When i have completed Dragonsbane Keep, But i was not rewarded the Strongbox (First time of the week). I dont think i had renown 5 (On the character), however, the event was up regardless.
[World Events][Community Feast] Community Feast Quest Availability
The quest https://www.wowhead.com/quest=70893/communityfeast should not be available to pick up, untill player has Renown 3 with the Tuskaar, as well as the event should be unavialble as well, Player should not recieve tasks, etc.
[VotI][Council] Kadros Icewrath Vs melee
https://www.wowhead.com/npc=187771/kadrosicewrath melee hit (10player) is currently dealing 10k dmg it should deal 42k dmg
PTR: log
Retail: log
[SBG] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=75713/shadowmoonbonemenderabilities;mode:normal
|T136197:16|t|cffffd000|Hspell:152814|h[Shadow Bolt]|h|r
|T136202:16|t|cffffd000|Hspell:152818|h[Shadow Mend]|h|r
https://www.wowhead.com/npc=77700/shadowmoonexhumer
|T136197:16|t|cffffd000|Hspell:156722|h[Void Bolt]|h|r
https://www.wowhead.com/npc=76446/shadowmoondominator
|T1386549:16|t|cffffd000|Hspell:398150|h[Domination]|h|r
|T460858:16|t|cffffd000|Hspell:156776|h[Rending Voidlash]|h|r
[TJS] Fallen Waterspeaker vs Interrupt School Lock
Currently, https://www.wowhead.com/npc=200126/fallenwaterspeakerabilities;mode:tw casts are not being affected by Interrupt School Lock.
The school lock doesn't work in the following spells:
|T1698700:16|t|cffffd000|Hspell:397888|h[Hydrolance]|h|r
|T512902:16|t|cffffd000|Hspell:397889|h[Tidal Burst]|h|r
[CoS] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=104270/guardianconstructabilities;mode:m
|T1391776:16|t|cffffd000|Hspell:225100|h[Charging Station]|h|r
|T135732:16|t|cffffd000|Hspell:209413|h[Suppress]|h|r
https://www.wowhead.com/npc=104247/duskwatcharcanistabilities;mode:m
|T1033906:16|t|cffffd000|Hspell:209410|h[Nightfall Orb]|h|r
|T135975:16|t|cffffd000|Hspell:209404|h[Seal Magic]|h|r
https://www.wowhead.com/npc=104295/blazingimp
|T1035051:16|t|cffffd000|Hspell:211401|h[Drifting Embers]|h|r
|T135809:16|t|cffffd000|Hspell:211406|h[Firebolt]|h|r
https://www.wowhead.com/npc=105715/watchfulinquisitorabilities;mode:m
|T136032:16|t|cffffd000|Hspell:212784|h[Eye Storm]|h|r
|T1117876:16|t|cffffd000|Hspell:211299|h[Searing Glare]|h|r
https://www.wowhead.com/npc=104300/shadowmistressabilities;mode:m
|T136209:16|t|cffffd000|Hspell:211470|h[Bewitch]|h|r
|T1035040:16|t|cffffd000|Hspell:211473|h[Shadow Slash]|h|r
https://www.wowhead.com/npc=104274/baalgarthewatchfulabilities;mode:m
|T1120185:16|t|cffffd000|Hspell:397907|h[Impending Doom]|h|r
|T136214:16|t|cffffd000|Hspell:207980|h[Disintegration Beam]|h|r
[HoV] Adds vs Interrupt School Lock
Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.
The school lock doesn't work in the following adds/spells:
https://www.wowhead.com/npc=96664/valarjarrunecarverabilities;mode:m
|T340336:16|t|cffffd000|Hspell:198962|h[Shattered Rune]|h|r
|T136202:16|t|cffffd000|Hspell:198959|h[Etch]|h|r
https://www.wowhead.com/npc=95834/valarjarmysticabilities;mode:normal
|T521584:16|t|cffffd000|Hspell:215433|h[Holy Radiance]|h|r
|T252269:16|t|cffffd000|Hspell:198934|h[Rune of Healing]|h|r
https://www.wowhead.com/npc=97202/olmyrtheenlightened
|T236254:16|t|cffffd000|Hspell:192288|h[Searing Light]|h|r
|T135922:16|t|cffffd000|Hspell:192158|h[Sanctify]|h|r
https://www.wowhead.com/npc=102019
|T839983:16|t|cffffd000|Hspell:198750|h[Surge]|h|r
[Ohn'Ahan][NPC] Belika
Belika, at the Marukaai Village, has a quest gossip from previous quest. She should not have it here anymore.
[Ohn'Ahan][NPC] Doublespawned Shikaara Beastmaster
This NPC is currently doublespawned inside eachother.
[Ohn'Ahan][Quest] Welcome at Our Fire
Currently, Quest can be turned in at a different Scout Tomul, than intended, and might confuse players, The one you are suppose to turn it in is near the Khan, but right now, if you fly past Tomul in the hut, she can be turned in the quest there.
She should not be visible in the hut yet by this point.
[VotI][General] Primalist Gateway
Primal Gateway can currently be bodypulled, and since they cannot be attacked, they will chase the players down forever
They should not be pullable, and act just a totems
!image.png
[World Events][Community Feast] Supply-Laden Soup Pot
|T629056:16|t|cffffd000|Hitem:200095::::::::120:::::|h[SupplyLaden Soup Pot]|h|r is currently empty.
[World Events][Grand Hunt] Call of the Hunt Quest
After player reaches Renown 5 with the Centaur, He should be visted by https://www.wowhead.com/npc=197627/roki , which follows the player, untill he accepts the quest. Then, after accepting the quest, he should dissapear.
Once player hands in the quest https://www.wowhead.com/quest=71231/callofthehunt offered by Roki, he should be able to see Grand Hunt on the map.
However, this quest is never presented, so players cannot attend the Grand Hunt.
[VotI][Sennarth] Melee Hits damage
Currently, the damage of the Melee Hits of Sennarth are less than Retail.
In a 15man raid
PTR (91K):
Retail (212K):
[HoV] King tor Call Ancestor
When https://www.wowhead.com/npc=97084/kingtor casts |T237375:16|t|cffffd000|Hspell:200969|h[Call Ancestor]|h|r if the ancestor reaches him, he doesn't heal.
It should instead heal 50% of his maximum health.
[Genera][Affixes] Explosive
https://www.wowhead.com/npc=120651/explosives affix has 28.622 HP, it should have 1.431 HP
Also, the https://www.wowhead.com/npc=120651/explosives are currently not exploding, they interrupt the cast on their own at about 75% of the castbar
The size of https://www.wowhead.com/npc=120651/explosives sphere is currently bigger than retail
https://www.wowhead.com/npc=120651/explosives can currently be cleaved down (Ignite and other Aoe/Cleave spells). This shouldn't happen
[VotI][General][Achievement] Deep Cuts From the Vault
Achievement: https://www.wowhead.com/achievement=17119/deepcutsfromthevault
Achievement is awarded correctly, however, the reward is not, It should reward player with https://www.wowhead.com/item=202047/gleamingincarnatethunderstonerewardfroma , which is currently missing. It should arrive in the mail.
[VotI][Sennerth] Boss Unattackable
No idea how to reproduce, i reseted her while she was moving up the platform to test the achievement, When she respawned, she was unattackable even durning combat.
[VotI][Council][Achievement] The Lunker Below
Achievement does not count upon killing the bosses.
I assume this is due the credit is rewarded upon killing the frog too, But acually, all you have to do, is survive the Encounter, and kill the main boses. Since the frog has 1.4 Billion Health.
[World Events][Dragonsbane Keep] Buffs
Buffs such as Battleforged, and Infernos Blessing, should dissapear once player leaves the Dragonsbane Keep area.
They currently stay.
[Thaldraszus][Quest] Nowhere to Hide
Quest: https://www.wowhead.com/quest=66163/nowheretohide
Players should not be able to interact with the Primalist Infiltrators if they do not have the Revealing Dragons Eye Aura, and while they are not on the quest.
Currently, even players without the quest can interact with them.
[AzureSpan][Quest] Free Air
Quest: https://www.wowhead.com/quest=66007/freeair
Currently, player can click on each Lava Beacon 2x, instead of only once.
[AzureSpan][Quest] Kirin Tor Recovery
Quest: https://www.wowhead.com/quest=65977/kirintorrecovery
Currently, you can double click each of the Elemental Drainers to free 2 Mages, instead of only 1.
[AzureSpan][Quest] Supplies!
Quest: https://www.wowhead.com/quest=65870/supplies
Player can interact with Barrel of Salt even after already looting it. It should dissapear once player loots the item inside.
[VotI][Council] Dathea Stormlash Vs melee
https://www.wowhead.com/npc=187768/datheastormlash melee hit (10player) is currently dealing 2 hits of 19k dmg it should deal 2 hits mainhand 42k offhand 21k
PTR: log
Retail: log
[VotI][Sennarth] Caustic Spiderling - Melee Hits damage
Currently, the damage of the Melee Hits of Caustic Spiderling are way more than Retail.
In a 15man raid:
PTR (80K):
Retail (9K):
[RLP] Unable to Mount Up
While player is on the upper layer of the dungeon, he is unable to mount up.
He should be able to.
!image.png
[General] HC Melee Hit damage
Heroic mode
Currently, the damage of the melee hits are wrong.
In a HC raid of 15 people, the values are the following:
[Valdrakken][Quest] Aiding the Accord
Quest: https://www.wowhead.com/quest=70750/aidingtheaccordcomments
Currently, cannot complete the quest, Gaining reputation with Dragon Isles does not acually count towards the quest completion.
[VotI][General] BoE Drop Chance
Currently, it seems the Drop chance of BoEs is too high, We had like 5 BoE drops across multiple players to drop in a single run.
[VotI][Council] Bosses Dying Randomly
On one try, Opalfang died in like a 45 seconds of start of encounter, then on another pull, Kavros died on his own.
Log:
[VotI][Council] Frost Tombs vs turtle
|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r prevents 10th stack of |T135833:16|t|cffffd000|Hspell:371836|h[Primal Blizzard]|h|r from freezing your character, but 10th stack still being applied and invisible |T236208:16|t|cffffd000|Hspell:371591|h[Frost Tomb]|h|r spawns.
[VotI][Council, Dathea] Conductive mark
reappearing issues with the mark compacted in a list
[HoV][Hyrja] Inversion Mechanic
In retail there is a mechanic that makes the boss able to cast the spells inverted, so for example instead of casting Santify near to Oimyr the Enlightened it cast Eye of the Storm making the boss killeable in high keys.
What he does to trigger the inversion is gaining 1 stack of Light and then moving the boss towards the middle without crossing to the other side, so the moment the boss casts the special ability it chooses the one with more stacks in this case Santify then he goes to gain more stacks of Storm and uses the shield to go to the other side and remove the stacks of Storm before it casts Eye of the Storm.
So the initial part is the important thing because it will generate the inversion mechanic. Since you have more stacks of Light before the start of the special attack.
This is how it works in PTR: did the same thing but the inversion didn't work.
[SBG][Bonemaw] Body Slam
Description of the bug
Boss https://www.wowhead.com/npc=75452/bonemaw ability |T237580:16|t|cffffd000|Hspell:154175|h[Body Slam]|h|r have wrong cast timer
How to reproduce
Go to Shadowmoon Burial Grounds dungeon
Start https://www.wowhead.com/npc=75452/bonemaw bossfight
Test cast timer for ability |T237580:16|t|cffffd000|Hspell:154175|h[Body Slam]|h|r
How it should be
https://www.wowhead.com/npc=75452/bonemaw should cast |T237580:16|t|cffffd000|Hspell:154175|h[Body Slam]|h|r after |T463565:16|t|cffffd000|Hspell:153804|h[Inhale]|h|r
[CoS][Duskwatch Sentry] moveset issue
Description of the bug
All https://www.wowhead.com/npc=104251/duskwatchsentry NPC have wrong moveset , when player get agro mobs go into textures
How to reproduce
Go to Court of Stars dungeon
Go to mob https://www.wowhead.com/npc=104251/duskwatchsentry , pull and check moveset
[Waking Shore][World Quest] Many Whelps, Handle It
World Quest: https://www.wowhead.com/quest=70150/manywhelpshandleit
Choosing a Azure Whelp (No clue if the Emerald Too) does not currently count towards the Quest Objective. Only Tried Azure and Ruby one.
Additionally, Agitated Weedlings and Relentless Gust are missing.
[Waking Shore][Rare] Monsoo, The Boiling Rage
Rare: https://www.wowhead.com/npc=190718/monsootheboilingrage
Currently two issues, If the Rare respawns sooner than the Primalist Arlin, the Rare is attackable right when it spawns.
If you take too long to kill Monsoo, Arlin will spawn, making Monsoo invincible again.
They should probably have shared spawn timer.
[VotI][Eranog] Mythic base hp
[VotI][Raszageth] Looting Chest Crashes Realm
Raszageth chest is currently bugged, Looting it on any difficulty results in realm crash
[World Events][Grand Hunt] Reward Missing
Currently, completing a Grand hunt (Talking to Tomul after hunt has been concluded) Should reward everyone who has parcitpitated in the event with:
!image.png
Also, it should reward 90 reputation with the Centaur each stage has been completed (Currently, it does not)
[World Events][Grand Hunt] Hunt Concluded
Currently, (I have no idea if its a random bug, or a location bug), Grand Hunt in the Onhara plains was concluded after a single objective was completed, so it says 5/6 Hunts remaining, in the area, but the Hunt Objective was already concluded.
How it should be: There should be 6 Objectives in the area, untill the hunt is actually concluded.
Video example of Grand Hunt:
[Ohn'Ahan][NPC] Hunt Instructor Basku
No idea where to post this for now, so:
Players are unable to currently turn in the |T2101975:16|t|cffffd000|Hitem:200093::::::::120:::::|h[Centaur Hunting Trophy]|h|r at https://www.wowhead.com/npc=195454/huntinstructorbasku .
Should be a repeatable quest of either 1, 5 or 20 per quest. (Should reward reputation accordingly)
[Valdrakken][NPC] Sorotis
When player reaches renown 2 With Valdrakken Accord, https://www.wowhead.com/npc=195768/sorotis should be able to accept |T4638429:16|t|cffffd000|Hitem:199906::::::::120:::::|h[Titan Relic]|h|r for Valdrakken Accord Reputation. But it is currently impossible to turn them in.
[Ohn'Ahan][NPC] Ludo
https://www.wowhead.com/npc=192997/ludo Can be interacted with multiple times, and fill your inventory with |T237385:16|t|cffffd000|Hitem:195453::::::::120:::::|h[Ludo's Stash Map]|h|r . Probably should appear only once you complete the treasure, or delete the map.
[Ohn'Ahan][NPC] Doublespawned Initiate Aqira
As ticket says, the NPC ID: 196708 is currently doublespawned.
[Ohn'Ahan][Quest] Omens and Incense
Quest: https://www.wowhead.com/quest=66020/omensandincense
Missing Dialogue after burning the Incense
Example:
[Votl][The Primal Council] Conductive Mark vs Invulnerabilities & death & boss death
Debuff stays invisible and causes uhh bad things to happen:
1. Spreads off dead player:
2. Stays on players after death (and rez) and spreads:
3. Stays after player uses invulnerability:
+ It should notapply at all if you are invulnerable in the moment she finishes cast.
4. it stays on players after the boss death (on mythic, not sure about other diffs). Maybe because Dathea technically is not dying.
[VotI][Raszageth] Mythic Flamesworn Herald
https://www.wowhead.com/npc=199549/flameswornherald : something is off about |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r and its interaction with |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r .
1: |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r seems to dissapear instantly (?) after being applied :white_check_mark:
2: Without |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r on the https://www.wowhead.com/npc=199549/flameswornherald his cast |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r must be kickable. Visually it is, but the casting animation is not being halted, tho the https://www.wowhead.com/npc=199549/flameswornherald drops cast and proceeds to autoattack his target. :white_check_mark:
[CoS] Spy event mismatch
All the suspicious nobles are similar to each other in each pack, and the 5 clues given by the 5 NPCs mismatch with the real spy
This is what happened in a run
Ground floor
Red pack + Blue pack = same clothes, same gender (male)
Silver pack = different clothes, same gender (male)
Top floor
Green pack + Purple pack = exactly like Red + Blue pack
Clues given
1. female
2. light vest
3. short sleeves
4. pouch
5. cape
This means that none of the Suspicious Nobles matches the 5 clues that were given
The spy was eventually in the Blue Pack
Every suspicious noble should be different to each other
Retail:
!image.png
!image.png
!image.png
[World Event][Dragonbane Keep] Flying
While Dragonbane Keep is in progress, and has not yet completed, any player that attempts to fly on a dragonriding mount should get a notification, and a stacking debuff every second up to 10 stacks, When if he reaches 10 stacks, he should be instantly dismounted.
Currently, it missing.
Video example:
Spell ID: |T1029718:16|t|cffffd000|Hspell:382753|h[In Their Sights]|h|r
November 22, 2023
[All spec] Hex PvP issue
Description of the bug
|T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r Should normally incapacitate the target for 1min (which is already the case) on all NPCs.
Currently this spell allows to do the same on players in combat.
How to reproduce
Create Shaman (whatever races)
Use |T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r on a player enemy target
How it should be
On retails, the duration on the enemy target is up to 6 seconds (when it's the first CC).
After, we have the Diminishing Returns.
Information's of the spell
https://www.wowhead.com/guide/diminishingreturnsinpvp6024|T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r
Link tree :
PTR proof
[Assasination] - Iron wire pvp multiplier
Description of the bug
Silence of |T133243:16|t|cffffd000|Hspell:196861|h[Iron Wire]|h|r should get reduced to 3 seconds in PvP.
Informations of the spell
[Subtlety] - Improved Backstab debuff duration
Description of the bug
When |T132090:16|t|cffffd000|Hspell:53|h[Backstab]|h|r or |T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r Crits, it applies |T132295:16|t|cffffd000|Hspell:91023|h[Find Weakness]|h|r debuff on the target for 6 seconds, when they crit again it increases the duration up to 18 seconds.
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkkIJJRQSESS0iQSJJkkEpFAAAA
Use |T132090:16|t|cffffd000|Hspell:53|h[Backstab]|h|r or |T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r untill it crits
You will apply find weakness for 6 seconds
Use |T132090:16|t|cffffd000|Hspell:53|h[Backstab]|h|r or |T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r untill it crits again
the duration will get increased
How it should be
When Backstab or gloomblade crits, it should apply the debuff for 10 seconds, If one of them crits again it should refresh the debuffs duration instead of increasing it up to 18 seconds
Informations of the spell
|T132090:16|t|cffffd000|Hspell:319949|h[Improved Backstab]|h|r
[Outlaw] - Count the odds + Roll the bones
Description of the bug
Same issue as we had on SL. When |T237284:16|t|cffffd000|Hspell:381982|h[Count the Odds]|h|r procs and than you use |T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r, All of your buffs will get removed and applied only from the roll the bones cast.
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAAEJBIJJRikkAJRSkIJJJJhAAAAAAAEtAJlkASkWAAAA
Use ambush and dispatch repeatedly untill you proc one of the buffs of roll the bones
Cast roll the bones
The buffs you got from using ambush and dispatch will get removed
How it should be
If you gain a buff from count the odds (for 5 or 10 seconds) and use roll the bones after it. You should keep the count the odds buffs and roll the bones buffs. IF roll the bones gives the same buff that you already had from count the odds the buff should get extended by 30 seconds.
in this video from 9:40 to 12:00 he explains it very well how these 2 spells should interact with each other
[Retribution] - Searing Light
Description of the bug
|T2175503:16|t|cffffd000|Hspell:404540|h[Searing Light]|h|r talent currently procs VERY low.
It should have 5% chance on radiant damage taken by enemy to cast |T2175503:16|t|cffffd000|Hspell:409478|h[Searing Light]|h|r and its damage ID |T2175503:16|t|cffffd000|Hspell:407478|h[Searing Light]|h|r .
It should be 5% chance on 15 sec internal cooldown.
Currently does not almost proc.
How to reproduce
Get even large number of enemies, use Divine Storm or any radiant damage spell. Does not proc as intended.
How it should be
It should be 5% chance on 15 sec internal cooldown to cast |T2175503:16|t|cffffd000|Hspell:407478|h[Searing Light]|h|r and proc this |T2175503:16|t|cffffd000|Hspell:409478|h[Searing Light]|h|r aura.
Informations of the spell
Wowhead link |T2175503:16|t|cffffd000|Hspell:404540|h[Searing Light]|h|r talent |T2175503:16|t|cffffd000|Hspell:409478|h[Searing Light]|h|r |T2175503:16|t|cffffd000|Hspell:407478|h[Searing Light]|h|r (damage ID)
[All spec] Repentance PvP issue
Description of the bug
|T135942:16|t|cffffd000|Hspell:20066|h[Repentance]|h|r Should normally incapacitate the target for 1min (which is already the case) on all NPCs.
Currently this spell allows to do the same on players in combat.
How to reproduce
Create Paladin (whatever races)
Use |T135942:16|t|cffffd000|Hspell:20066|h[Repentance]|h|r on a player enemy target
How it should be
On retails, the duration on the enemy target is up to 6 seconds (when it's the first CC).
After, we have the Diminishing Returns.
Information's of the spell
https://www.wowhead.com/guide/diminishingreturnsinpvp6024 |T135942:16|t|cffffd000|Hspell:20066|h[Repentance]|h|r
PTR Proof
Link tree :
BIEAomTTpSA9oX6huYLb5nP3rLHQSCJHQikEUQyBSCJSAAACAAAAAAAoIJJJyBSikECQkAA4ABJASAAA
[Mistweaver] - Improved Detox
Description of the bug
Talent |T460692:16|t|cffffd000|Hspell:388874|h[Improved Detox]|h|r didnt work on mistweaver spec .
How to reproduce
Take talent
U can add this npc to test :
HoF https://www.wowhead.com/npc=190366/curiousswoglet
|T538440:16|t|cffffd000|Hspell:374389|h[Gulp Swog Toxin]|h|r
SBG NPC https://www.wowhead.com/npc=75459/plaguedbat
|T132104:16|t|cffffd000|Hspell:153524|h[Plague Spit]|h|r
[Mistweaver] - Mists of Life
Description of the bug
Talent |T1629917:16|t|cffffd000|Hspell:388548|h[Mists of Life]|h|r wrokd not correctly , always applies HoTs on player , not on |T627485:16|t|cffffd000|Hspell:116849|h[Life Cocoon]|h|r target .
How to reproduce
Take talent |T1629917:16|t|cffffd000|Hspell:388548|h[Mists of Life]|h|r and |T627485:16|t|cffffd000|Hspell:116849|h[Life Cocoon]|h|r
Use |T627485:16|t|cffffd000|Hspell:116849|h[Life Cocoon]|h|r on some target ( not on player )
[All specs] Sheep PvP issue
Description of the bug
|T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r Should normally incapacitate the target for 1min (which is already the case) on all NPCs.
Currently this spell allows to do the same on players in combat.
How to reproduce
Create Mage (whatever races)
Use |T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r on a player enemy target
How it should be
On retails, the duration on the enemy target is up to 6 seconds (when it's the first CC).
After, we have the Diminishing Returns.
Information's of the spell
https://www.wowhead.com/guide/diminishingreturnsinpvp6024|T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r
PTR Proof
[Fire] - Scorch vs SKB
Description of the bug
|T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r can proc the buff of |T236216:16|t|cffffd000|Hspell:333313|h[Sun King's Blessing]|h|r if u have |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r and a stack of |T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r
Ptr talent tree: B8DArSxcnei16P8xFL3rzzOyRKJi00QSkkiAiERkESCAAAAAAAAQkkEJSUSUkkIJJJpBAAACA
Ptr proof
How to reproduce
Build 8 stacks of |T236216:16|t|cffffd000|Hspell:333313|h[Sun King's Blessing]|h|r
Build 1 stack of|T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r (if u dont have already)
Cast |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
Start casting |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r
At the end of |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r cast use |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r ASAP
How it should be
|T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r should not prox |T236216:16|t|cffffd000|Hspell:333313|h[Sun King's Blessing]|h|r never
[General] Freezing Trap PvP issue
Description of the bug
|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r Should normally incapacitate the target for 1min (which is already the case) on all NPCs.
Currently this spell allows to do the same on players in combat.
How to reproduce
Create Hunter (whatever races)
Use |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r on an enemy target
How it should be
On retails, the duration on the enemy target is up to 6 seconds (when it's the first CC).
Information's of the spell
|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r |T135834:16|t|cffffd000|Hspell:3355|h[Freezing Trap]|h|r
PTR Proof
Retails Proof
[All spec] Cyclone PvP issue
Description of the bug
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r Should normally incapacitate the target for 6sec (which is already the case) on all NPCs and players enemies.
How to reproduce
Create Druid (whatever races)
Use |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r on an enemy target
When cooldown up, use again |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
How it should be
On retails, the duration on the enemy target is up to 6 seconds (when it's the first CC).
After, Diminishing Returns
Information's of the spell
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r https://www.wowhead.com/guide/diminishingreturnsinpvp6024
PTR Proof
Retails Proof at 1:08/1:31/1:42/7:48
[Blood] - Tightening Grasp
Description of the bug
With talent |T538767:16|t|cffffd000|Hspell:206970|h[Tightening Grasp]|h|r |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r applieds 50% movespeed slow for enemies in yr dnd
How to reproduce
1. Get talents build with |T538767:16|t|cffffd000|Hspell:206970|h[Tightening Grasp]|h|r
2. Use |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r to enemies
3. Check if enemies get slow
How it should be
|T538767:16|t|cffffd000|Hspell:206970|h[Tightening Grasp]|h|r shouldnt provide slow for |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
Talent build: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJEJJOgISEkISIkkkEJAAAAAASSikItEiEAAQIJJBAAAA
Mending Body and Soul
Description of the bug
Dialogue between the npcs is bit too fast.
How to reproduce
Start Quest
Speak to Joul
Dialogue goes too quick
How it should be
Speed of the dialogue needs to be bit slower
Informations of the spell
https://www.wowhead.com/quest=51677/mendingbodyandsoul
[Race][Goblin] Racial ability
Description of the bug
Monk does not have racial abilities of goblins (only |T370211:16|t|cffffd000|Hspell:69046|h[Pack Hobgoblin]|h|r)
How to reproduce
Create character
chose goblin race and monk as a class
up level ,check racial ability
Informations of the spell
All goblin racial ability https://www.wowhead.com/race=9/goblinracialtraits
[VotI][Kurog] Lightning Crash missing
|T463562:16|t|cffffd000|Hspell:397358|h[Lightning Crash]|h|r mechanic is currently missing
The boss correctly casts |T463562:16|t|cffffd000|Hspell:397358|h[Lightning Crash]|h|r but no debuff is applied to anyone
PTR
[Evoker][All spec] Deep Breath stun & damage
Description of the bug
You can get stunned during https://www.wowhead.com/spell=362019/deepbreathsounds and do more damage because of that. Because of that character continuously applies https://www.wowhead.com/spell=362019/deepbreathsounds under himself.
How to reproduce
Get Evoker, spec into any.
Get into a duel with someone who can stun. (hunter, warrior, rogue, anyone with ST stun for convenience)
Use https://www.wowhead.com/spell=362019/deepbreathsounds. Let your friend stun you.
Watch result.
Providing video:
Should also remove root effects:
How it should be
You should NOT be stunnable while using https://www.wowhead.com/spell=362019/deepbreathsounds. No cc, soft (slows, etc) or hard (stuns) should have influence on character while he is casting https://www.wowhead.com/spell=362019/deepbreathsounds .
Informations of the spell
https://www.wowhead.com/spell=362019/deepbreathsounds
Clear as Crystal
https://www.wowhead.com/quest=60053/clearascrystal
Opposite issue to : At full bar quest _does not_ count as completed.
[Evoker][All Spec] Deep Breath debuff - Dream Flight buff
Description of the bug
Using |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r causes |T4622450:16|t|cffffd000|Hspell:353759|h[Deep Breath]|h|r appear on the enemy. This debuff is constantly reapplied throughout the duration of whole |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r, causing it to do significantly more damage.
Using |T4622455:16|t|cffffd000|Hspell:362362|h[Dream Flight]|h|r causes |T4622455:16|t|cffffd000|Hspell:363502|h[Dream Flight]|h|r appear on ally. This buff is constantly reapplied throughout the duration of |T4622455:16|t|cffffd000|Hspell:362362|h[Dream Flight]|h|r, causeing it to do significantly more healing.
How to reproduce
Get Evoker, spec into any.
Use |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r, check enemy debuffs.
See that the debuff keeps getting reapplied.
Get evoker, spec into Preservation.
Use |T4622455:16|t|cffffd000|Hspell:362362|h[Dream Flight]|h|r, check ally buffs. (you can check yourself, too!)
Notice how buff keeps getting reapplied.
Compare next videos, check the debuffs on the dummies here. Look specifically to how they are applied:
retail Deep Breath:
beta Deep Breath:
How it should be
|T4622450:16|t|cffffd000|Hspell:353759|h[Deep Breath]|h|r should be only applied _once_, and not get reapplied consistantly during |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r.
|T4622455:16|t|cffffd000|Hspell:363502|h[Dream Flight]|h|r should only be applied once and not get reapplied consistantly during |T4622455:16|t|cffffd000|Hspell:362362|h[Dream Flight]|h|r.
Informations of the spell
|T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r
|T4622450:16|t|cffffd000|Hspell:353759|h[Deep Breath]|h|r
|T4622455:16|t|cffffd000|Hspell:362362|h[Dream Flight]|h|r
|T4622455:16|t|cffffd000|Hspell:363502|h[Dream Flight]|h|r
[Evoker][All spec] - Hover dash
Description of the bug
If you use Hover spell without moving anywhere, you will dash forward.
How to reproduce
Just cast Hover spell without doing anything and you will dash forward.
How it should be
Using Hover without pressing any movement keybinds you should just stay in place with little animation.
Retail Hover animation
Informations of the spell
|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r
[Evoker][Devastation] Leaping Flames vs. Iridescence
Description of the bug
Using |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r that was buffed by https://www.wowhead.com/spell=369939/leapingflamescomments consumes all the stacks of |T132884:16|t|cffffd000|Hspell:386353|h[Iridescence: Red]|h|r (granted by the talent |T4630466:16|t|cffffd000|Hspell:370867|h[Iridescence]|h|r)
How to reproduce
Create Evoker, spec into Devastation.
Spec into https://www.wowhead.com/spell=369939/leapingflamescomments and |T4630466:16|t|cffffd000|Hspell:370867|h[Iridescence]|h|r. (talent string: BsbBsJu/D+01p9npZvkV+nWIkDAAAAAAAAAAAiEIRSQCSkIkIRSItokkkEikSCIJJtIJSEIA)
Cast |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r with empowerement 2 or higher.
Check your buffs, you got https://www.wowhead.com/spell=369939/leapingflamescomments and |T132884:16|t|cffffd000|Hspell:386353|h[Iridescence: Red]|h|r.
Cast |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r.
Check your buffs, |T132884:16|t|cffffd000|Hspell:386353|h[Iridescence: Red]|h|r is gone entirely.
Providing video:
How it should be
Using |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r while under https://www.wowhead.com/spell=369939/leapingflamescomments buff should consume only ONE stack of |T132884:16|t|cffffd000|Hspell:386353|h[Iridescence: Red]|h|r .
Informations of the spell
|T4630466:16|t|cffffd000|Hspell:370867|h[Iridescence]|h|r
|T132884:16|t|cffffd000|Hspell:386353|h[Iridescence: Red]|h|r
https://www.wowhead.com/spell=369939/leapingflamescomments
[Evoker][All Spec] AoE spells' actual size
Description of the bug
Evoker:
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r, |T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r , |T4622466:16|t|cffffd000|Hspell:372048|h[Oppressing Roar]|h|r seems to be narrower than it is in reality. Check attachment to see for unaffacted enemies.
How to reproduce
Create Evoker, spec into any.
Get in front of the large amount of enemies and target cone of |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r. |T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r. |T4622466:16|t|cffffd000|Hspell:372048|h[Oppressing Roar]|h|r towards them.
How it should be
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r should affect all the enemies in the cone even the ones on the very edge of it.
|T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r should affect all allies in the cone even the ones standing on the very edge of it (the line)
Informations of the spell
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r
|T4622466:16|t|cffffd000|Hspell:372048|h[Oppressing Roar]|h|r
City of Gold
City of Gold
The adds don't get hit at all or get actual low damage.
(Sometimes it counts and sometimes it doesn't so you have to keep trying to do the quest)
!image.png
November 21, 2023
[General] Healthstone cooldown
Description of the bug
|T538745:16|t|cffffd000|Hitem:5512::::::::120:::::|h[Healthstone]|h|r has no cooldown when you come out of combat.
Just like using it without being in battle, does not trigger the cooldown.
Healstone instantly restores 25% health (all good, in this example, 25% x 220 = 55, correct amount)
In order to correct this problem, simply log out, log back in and use of the latter is available again.
This happens in all classes.
How to reproduce
Create Warlock (whatever races)
Enter into combat (or not)
Use |T538745:16|t|cffffd000|Hitem:5512::::::::120:::::|h[Healthstone]|h|r
Notice that the cooldown is not activated
(it's not a visual problem, tested by having waited more than 1min)
Log out / and in, in order to be able to test this again
How it should be
|T538745:16|t|cffffd000|Hitem:5512::::::::120:::::|h[Healthstone]|h|r must have a recharge time of 1min after coming out of combat.
Cooldown starts just after use when we are not in combat.
Information's of the spell
|T538745:16|t|cffffd000|Hitem:5512::::::::120:::::|h[Healthstone]|h|r
PTR Proof
[All] Summon Soulkeeper
Description of the bug
https://www.wowhead.com/spell=386256/summonsoulkeeperchangelog Soulkeeper is summoned, but does not deal damage to targets (and does not consume souls)
PTR:
How it should be
Soulkeeper should deal AoE damage with the ability |T841219:16|t|cffffd000|Hspell:386265|h[Soul Combustion]|h|r
[Demonology] Reign of Tyranny
Description of the bug
Part of the talenthttps://www.wowhead.com/spell=390173/reignoftyranny with 7% additional damage due to demons does not work.
How it should be
The ability |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r must have a dynamic demon counter on the spell bar.
This is the stack counter https://www.wowhead.com/spell=390193/demonicservitude.. Each stack will increase the damage of |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r additionally by 7%.
Effect Apply Aura: Set Action Button Spell Count (wowhead)
1. Each active |T460856:16|t|cffffd000|Hspell:104317|h[Wild Imp]|h|r should grant 1 stack of https://www.wowhead.com/spell=390193/demonicservitude
2. From |T236295:16|t|cffffd000|Hspell:267216|h[Inner Demons]|h|r, only |T460856:16|t|cffffd000|Hspell:104317|h[Wild Imp]|h|r should grant 1 stack.
3. Greater demons, which should grant 3 stacks while active:
|T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r
|T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r
|T1616211:16|t|cffffd000|Hspell:264119|h[Summon Vilefiend]|h|r
|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r 6 stacks because it summons 2 dreadstalkers.
4. Demons from |T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|r should not stack.
Retail
[Demonology] Guillotine
Description of the bug
https://www.wowhead.com/spell=386833/guillotinechangelog doesnt work.
How it should be
When using https://www.wowhead.com/spell=386833/guillotinechangelog, enemies within 6 yards should take damage from https://www.wowhead.com/spell=386609/felexplosionchangelog every 1 sec for 6 sec (should not be scaled by haste).
Also, when using https://www.wowhead.com/spell=386833/guillotinechangelog,, |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r should get a buff |T1388064:16|t|cffffd000|Hspell:386601|h[Fiendish Wrath]|h|r (386601). While it is active, melee attacks hit all enemies nearby with the ability |T1388064:16|t|cffffd000|Hspell:386702|h[Fiendish Wrath]|h|r (386702) and Felguard attacks 50% faster.
https://www.wowhead.com/spell=386833/guillotinechangelog cannot be used while Felguard is using |T236303:16|t|cffffd000|Hspell:89751|h[Felstorm]|h|r or |T236292:16|t|cffffd000|Hspell:267171|h[Demonic Strength]|h|r
retail:
- Controle
Description of the Bug: The cc (|T132298:16|t|cffffd000|Hspell:408|h[Kidney Shot]|h|r,|T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r,|T132310:16|t|cffffd000|Hspell:6770|h[Sap]|h|r) time has not been reduced by pvp
How to reproduce it:
1. we use it on the player |T132298:16|t|cffffd000|Hspell:408|h[Kidney Shot]|h|r or any other ability with the opponent's control
2. Checking the duration of the stun
How it works on PTR:
How it works on Retail: https://www.wowhead.com/news/patch101ptrpatchnotesclasstuningandnerfstointerrupts331761
[General] - Kidney shot 5+ combo points
Description of the bug
While above 5 combo points, |T132298:16|t|cffffd000|Hspell:408|h[Kidney Shot]|h|r consumed all of them
How to reproduce
While talented with deeper stratagem, go to 6 or 7 combo points
BMQAAWulQAmRd/c4Iy2r7VOUFISikkEJUSAAAAAAAkEAJCAAAAAAAtIhDUSCJJJplSiIBREJA
use kideny shot
All of your combo points will get consumed
How it should be
Kidnesy shot should only consume up to 5 combo points
[Fire] - Hyperthermia interactions
Description of the bug
|T135789:16|t|cffffd000|Hspell:383860|h[Hyperthermia]|h|r triggers even while in combustion: PTR example
There's a weird interaction where sometimes |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r casted by consuming |T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r and while having |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r, the instant casted Pyroblast consumes Fury of the Sun King and gives the 6 seconds Combustion.
This seems to happen often while spamming Pyroblasts thanks to Hyperthermia: PTR example
and while spamming Pyroblast after a |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r that procs |T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r: PTR example
While having |T460698:16|t|cffffd000|Hspell:416094|h[Fuel the Fire]|h|r talented, |T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r instant casted thanks to Hyperthermia doesn't contribute to |T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r build up: PTR example
How to reproduce
Choose |T135789:16|t|cffffd000|Hspell:383860|h[Hyperthermia]|h|r talent
Cast combustion and consume hot streaks with Pyroblast
Check for any HyperThermia procs
Consume hot streaks with Flamestrike and while Hyperthermia procs, check if every cast gives Hot streaks
How it should be
|T135789:16|t|cffffd000|Hspell:383860|h[Hyperthermia]|h|r should only proc outside of combustion
|T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r should be consumed only by hard casted Pyroblasts / Flamestrikes
Flamestrikes casted by Hyperthermia should give |T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r and |T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r stacks
Informations of the spell
|T135789:16|t|cffffd000|Hspell:383860|h[Hyperthermia]|h|r
|T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r
|T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r
|T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r
|T460698:16|t|cffffd000|Hspell:416094|h[Fuel the Fire]|h|r
|T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r
[Restoration] Focused Growth PVP
Description of the bug
When we use Lifebloom normally we should see 3 stacks on the Lifebloom whereas here we only see one
How to reproduce
Creat druid
Take talent |T1408837:16|t|cffffd000|Hspell:203553|h[Focused Growth]|h|r
Duel or arenas with friends
Use |T134206:16|t|cffffd000|Hspell:188550|h[Lifebloom]|h|r 2 or 3 times
How it should be
We should see Lifebloom have 2 or 3 stacks depending on how much we click on it
Informations of the spell
Talent beta : BkGACG4EgN+c3/TAgq/XoBdcw0IJRRSiQSLCAaEJBAAAAAAAAAAAAaChkIkABAhkASKBAAAAAARAAgE
BETA TEST
[All spec] Entangling Roots PvP issue
Description of the bug
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r Should normally incapacitate the target for 30sec (which is already the case) on all NPCs and players enemies.
Currently this spell allows to do the same on players in combat.
How to reproduce
Create Druid (whatever races)
Use |T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r on an enemy target
How it should be
On retails, the duration on the enemy target is up to 6 seconds (when it's the first CC).
Information's of the spell
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r https://www.wowhead.com/guide/diminishingreturnsinpvp6024
PTR Proof
Retails Proof
[All spec] Entangling Roots accumulate
Description of the bug
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r Should normally incapacitate the target for 30sec (which is already the case) on all NPCs.
Currently this spell can be cast on NPCs and player enemy (PvP is accumulate 1 time.
First cast: 30sec
Second cast: 38sec (capped)
How to reproduce
Create Druid (whatever races)
Use |T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r on NPC
Use one more timer |T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r on the same NPC
How it should be
On retails, the duration on the NPC target is up to 30 seconds (it's capped).
Information's of the spell
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r
PTR Proof
[Havoc] - Cycle of Hatred
Description of the bug
|T1035055:16|t|cffffd000|Hspell:258887|h[Cycle of Hatred]|h|r does not work for |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r (|T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r ) and |T1455916:16|t|cffffd000|Hspell:342817|h[Glaive Tempest]|h|r . Also |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r and |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r have chance to remove the CD on |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r instead of reducing it EVERY time by 1 second (on 2/2) by 0.5 sec (on 1/2)
How to reproduce
Talent |T1035055:16|t|cffffd000|Hspell:258887|h[Cycle of Hatred]|h|r , use |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1455916:16|t|cffffd000|Hspell:342817|h[Glaive Tempest]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r with |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r on CD, use |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r with |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r on CD
How it should be
|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r |T1455916:16|t|cffffd000|Hspell:342817|h[Glaive Tempest]|h|r should reduce |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r cooldown EVERY TIME by 1 second (on 2/2) with |T1035055:16|t|cffffd000|Hspell:258887|h[Cycle of Hatred]|h|r talented.
Informations of the spell
Wowhead link |T1035055:16|t|cffffd000|Hspell:258887|h[Cycle of Hatred]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KSAJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJScgkA
[Havoc] - Shattered Destiny
Description of the bug
|T1711336:16|t|cffffd000|Hspell:388116|h[Shattered Destiny]|h|r does not increase |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r by 0.1 sec per 8 fury spent in |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r window.
How to reproduce
Talent |T1711336:16|t|cffffd000|Hspell:388116|h[Shattered Destiny]|h|r . Use any spell that grants |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r . Use any spell that consumes fury, look at the |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r aura having same uptime.
How it should be
|T1711336:16|t|cffffd000|Hspell:388116|h[Shattered Destiny]|h|r should increaase |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r window by 0.1 sec per 8 fury spent in it.
Informations of the spell
Wowhead link |T1711336:16|t|cffffd000|Hspell:388116|h[Shattered Destiny]|h|r |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KCIJEBplkISkWLCAAAAAAAJJIlUIJpkkk0gkIJhkQB
[Item][Trinket] - Windscar whetstone + Maelstrom weapon
Description of the bug
|T519378:16|t|cffffd000|Hitem:137486::::::::120:::::|h[Windscar Whetstone]|h|r doesn't generate |T237584:16|t|cffffd000|Hspell:344179|h[Maelstrom Weapon]|h|r
How to reproduce
Create shaman, spec enhancement
equip Windscar whetstone
use Windscar whetstone on enemies
How it should be
Windscar whetstone should be able to generate maelstrom weapon stacks from hits on targets.
retail proof
[General] - Cleave Training Dummy (Valdrakken)
Description of the bug
https://www.wowhead.com/npc=198594/cleavetrainingdummy has increased damage taken from all sources. Something like 80%.
How to reproduce
Check damage on Dungeon Dummy (id 194644)
Check damage on QA Dummy (id 500500)
Check damage on Cleave Dummy
How it should be
https://www.wowhead.com/npc=198594/cleavetrainingdummy shouldn't have any damage increasing. Just a default dummy with 5043 armor (30% physical damage reduction).
NPC Info
Damage tests from players on Beta may lead to creation of many false reports.
[VotI][Diurna] Widlfire in Phase 2
In phase two, |T136186:16|t|cffffd000|Hspell:375871|h[Wildfire]|h|r should spawn 2 Patches of fire underneath the player, with a delay between eachother.
Retail proof:
[VotI][Diurna] P2 start
Currently, right after the very first egg hatches or is destroyed by the Greatstaff, Diurna will start phase 2
[General][ACHIEVEMENT] - Wrong date on BETA
Description of the bug:
On some achievements about the characters that were copied from SL to the BETA, the dates are no longer correct.
Also those we get on the BETA provided they are Bind to account.
In an incorrect format, _example: 62/9/29_, and wrong date.
Screen ingame: [here]
How to reproduce:
These are exclusively achievements Bind to account.
How it should be?
Correct format: XX/XX/2023, and date.
Screen of SL with the same achievements: [here]
Screen of achievements that have been accomplished on BETA: [here]
[Dragonriding] [Instance]
Description of the bug
When you use the Dragonflight Mount, going into an instance while in flight, it prevents you from moving into that instance.
Also, when you exit this instance, your mount is stuck in the position before entering the instance.
The only way to fix this, is dismount.
How to reproduce
Ride Dragonflight Mount
Use the spell |T4640498:16|t|cffffd000|Hspell:372610|h[Skyward Ascent]|h|r to gain altitude
Entrer in tag for Arena Skirmish (see the first bug)
Leave instance, see the second bug
How it should be
You need to be dismont when you enter to the Arena
Move normally
When leaving this arena, return to the original form of dragonriding
Information's of the spell
PTR Proof
[Tailoring] Sew many cooks
https://www.wowhead.com/quest=70586/sewmanycooks cant be handed in even i have 2 hats relog abandon didnt help
!image.png
!image.png
[Race] [Mechagnome] - Combat Analysis
https://www.wowhead.com/spell=313424/combatanalysiscomments is currently giving 2 primary stat per stack instead on 18 per stack ptr proof
November 20, 2023
[General] - Untalenting Subterfuge
Description of the bug
If you remove the |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r talent while in stealth, you will still get it's benifits when going out of stealth for the first tme
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAAEJBIJJRSTSCkEJRikkkkECAAAAAAQ0CkUSCIRaBAAAA (for outlaw)
Go into stealth
Change into talent tree without Subterfuge
BQQAAWulQAmRd/c4Iy2r7VOUFAAAAEJBIJJRSTSCkEJRikIJJJCAAAAAAQ0CkUSCIRaBAAAA
Attack any target, you will see you'll get 3 seconds of stealth abilities usage
How it should be
shouldnt get its benifits if not talented into it
[Outlaw] - Untalenting Take'em by surprise
Description of the bug
When you remove the talent |T132299:16|t|cffffd000|Hspell:382742|h[Take 'em by Surprise]|h|r You still get the haste buff, permamently
[Outlaw] - Dreadblades self damage
Description of the bug
When using a finishing move while |T1301078:16|t|cffffd000|Hspell:343142|h[Dreadblades]|h|r activated, You take 5% of your MAXIMUM health. Should be 5% CURRENT health.
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAAEJBIJJRSTSCkEJRikkkkECAAAAAAQ0CkUSCIRaBAAAA
Use dreadblades
Use any finishing move repeatedly, Dispatch for example
Dreadblade self damage will always be the same amound
How it should be
Should be current health not max health
Stormsong Valley - [Storm's End]
https://www.wowhead.com/quest=50824/stormsendcomments
Atm isnt doable. Script for the fight isnt implemented .
He hits like a truck and has a toon of HP
November 19, 2023
[Demonology] Carnivorous Stalkers
Description of the bug
|T1380868:16|t|cffffd000|Hspell:386194|h[Carnivorous Stalkers]|h|r doesnt work.
0% chance to trigger an additional |T1378282:16|t|cffffd000|Hspell:205196|h[Dreadbite]|h|r .
How to reproduce
Cast |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r on the target
How it should be
Your |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r attacks have a 10% chance to trigger an additional |T1378282:16|t|cffffd000|Hspell:205196|h[Dreadbite]|h|r .
[Destruction] 2p
Description of the bug
|T136243:16|t|cffffd000|Hspell:393703|h[Warlock Destruction Class Set 2pc]|h|r
1. When spending shards, the chance of proc |T236297:16|t|cffffd000|Hspell:394679|h[Chaos Maelstrom]|h|r is almost 100%
2. Works in affliction and demonology specs.
3. Works even when the set is in the bag.
PTR:
How it should be
1. Proc chance |T236297:16|t|cffffd000|Hspell:394679|h[Chaos Maelstrom]|h|r should be around 30% regardless of shards spent with abilities.
2. Destro set should not work in affli/demo specs
3. Should not be triggered while in the bag
Informations of the spell
|T136243:16|t|cffffd000|Hspell:393703|h[Warlock Destruction Class Set 2pc]|h|r
|T236297:16|t|cffffd000|Hspell:394679|h[Chaos Maelstrom]|h|r
[Brewmaster] - Training of Niuzao
Description of the bug
Player can abuse talent |T611419:16|t|cffffd000|Hspell:383714|h[Training of Niuzao]|h|r , get debuffs for all time and all specs. They didnt remove after player relog and when player respec.
How to reproduce
Take talent |T611419:16|t|cffffd000|Hspell:383714|h[Training of Niuzao]|h|r
Take any damage ( delaying stagger damage ) to get buf |T611419:16|t|cffffd000|Hspell:383714|h[Training of Niuzao]|h|r
Relog to test buff remove or not
Respec to test remove buff or not
How it should be
|T611419:16|t|cffffd000|Hspell:383714|h[Training of Niuzao]|h|r Should be remove after player relog and also when player respec
[Mistweaver] - Awakened Faeline
Description of the bug
|T3528275:16|t|cffffd000|Hspell:388779|h[Awakened Faeline]|h|r Dont have target priority. They always split heal on 5 random target.
How it should be
|T3528275:16|t|cffffd000|Hspell:388779|h[Awakened Faeline]|h|r should have target priority and heal first of all targets with less HP
- Eye of the beast
Spell |T132150:16|t|cffffd000|Hspell:321297|h[Eyes of the Beast]|h|r
Description of the bug
Pressing Eschap doesnt currently cancel the cast of Eye of the beast.
How it should be
Pressing Eschap while casting Eye of the beast should interrupt the chanelling
[Restoration] Rake
Description of the Bug: rake does not stun using the same talent. Only the druid in the restor branch does not work
How to reproduce it:
1. use |T514640:16|t|cffffd000|Hspell:5215|h[Prowl]|h|r
2. we apply |T132122:16|t|cffffd000|Hspell:155722|h[Rake]|h|r to the enemy
3. we look at the presence of stun
How it works on PTR:
[HoV][Hyrja] Mystic Empowerment: Holy
Description of the bug
Incorrect range of |T237537:16|t|cffffd000|Hspell:192133|h[Mystic Empowerment: Holy]|h|r that buff Hyrja
How to reproduce
Start a boss fight
Incorrect ability range
How it should be
While in range of Olmyr the Enlightened, Hyrja is empowered with holy light enabling her to cast Sanctify and Expel Light. Every 4 sec Olmyr further empowers Hyrja increasing the damage of both abilities by 10%.
Informations of the spell
https://www.wowhead.com/npc=95833/hyrja > |T237537:16|t|cffffd000|Hspell:192133|h[Mystic Empowerment: Holy]|h|r
14:0817:00
07:5009:10
14:1816:35
[General] Flying Mount Speed in Ghost Form
When player dies, and releases form, sometimes, the dragon that player is flying on is slower than intended in Dragon Isles, making it move slower than acually walking.
Video proof:
[General] Valor Is Not Being Spent
https://www.wowhead.com/currency=1191/valor is currently not being spent while upgrading gear.
Video proof:
[General] Weekly bonus
npc: https://www.wowhead.com/npc=199526/kazra should give quest based on weekly even like the emissary of war or the world await.
[HoV][Hyrja] Mystic Empowerment: Thunder
Description of the bug
Incorrect range of |T135990:16|t|cffffd000|Hspell:192132|h[Mystic Empowerment: Thunder]|h|r that buff Hyrja
How to reproduce
Start a boss fight
Incorrect ability range
How it should be
While in range of Solsten, Hyrja is empowered with thunderous power enabling her to cast Eye of the Storm and Arcing Bolt. Every 4 sec Solsten further empowers Hyrja increasing the damage of both abilities by 10%.
Informations of the spell
https://www.wowhead.com/npc=95833/hyrja > |T135990:16|t|cffffd000|Hspell:192132|h[Mystic Empowerment: Thunder]|h|r
14:0817:00
07:5009:10
14:1816:35
[HoV][mobs] no immunity
Description of the bug
The arena where the boss Skovald and Odin are located. You can start a fight with mobs on the viranda. This simplifies the progress of mobs in m+ Mob immunity to attacks not working
How to reproduce
Reach the boss room Skovald+One
Spool mobs with a ranged spell
Spool mobs with a pet
Informations of the spell
23:5027:05
[Item][Dungeon] - Idol of Trampling Hooves
Description of the bug
Damage of https://www.wowhead.com/item=193679/idoloftramplinghoovescomments is currently not getting split between the targets hit
How it should be
The centaur charges forward, trampling enemies in a line for X Physical damage split between them
Informations of the spell
https://www.wowhead.com/item=193679/idoloftramplinghoovescomments
[Toys] Talisman of Sargha
Description of the bug
|T897090:16|t|cffffd000|Hitem:200857::::::::120:::::|h[Talisman of Sargha]|h|r does not provide the 10min aura |T4227080:16|t|cffffd000|Hspell:392210|h[Talisman of Sargha]|h|r when casting.
How to reproduce
Add item 200857 or learn spell 392210 and use it
The spell should transform the player for 10minutes into a random djaradin
How it should be
Transforming the player for 10 min. into a random djaradin
Informations of the spell
|T897090:16|t|cffffd000|Hitem:200857::::::::120:::::|h[Talisman of Sargha]|h|r
|T4227080:16|t|cffffd000|Hspell:392210|h[Talisman of Sargha]|h|r
[Item][Bag] A Very Large Bag
Description of the bug
The item |T5160585][item=206003]","date":"20230529T17:16:5605:00","rating":5,"indent":0,"roles":0,"deleted":0,"outofdate":0,"userRating":0,"replies":[],"dataTree":1,"markupDisabledEnvironments":{"ptr":true,"ptr2":true,"beta":false},"lastEdit":["20230529T17:18:3405:00",1,"Besterap"]}];
[Item] Feral Hide Drums - Missing exhaust debuff
Description of the bug
|T4559221:16|t|cffffd000|Hitem:193470::::::::120:::::|h[Feral Hide Drums]|h|r is missing the Exhaust debuff after having used it, which means that you are able to spam use it every 2 min.
Proof:
How it should be
Using this item should give you a 10min exhaust debuff making it impossible to benefit from it again during 10min.
[HoV][Valarjar Aspirant] no immunity to control
Description of the bug
We have these mobs get any control.
The mob must be immune to control.
How to reproduce
Start a fight with a mob
Use control ability
The mob will take control
Informations of the spell
https://www.wowhead.com/npc=101637/valarjaraspirant
5:556:20
10:4012:20
[General] Char limit on DF
Description of the bug
Current char limit on DF is set at 50
How it should be
Char limit should be set at 60 on DF.
[Dragonriding][Talent] Whirling Surge,Bronze Timelock & Winds of the Isles
Whirling Surge, Bronze Timelock & Winds of the Isles are currently not getting unlocked for the character that did zone questlines but any other character (Alt) will have it unlocked correctly.
[Dragonriding] Dragonriding Learner
Description of the bug
After learning the https://www.wowhead.com/orderadvancement=2088/dragonridinglearner wont fill more than 3.
How to reproduce
Learn https://www.wowhead.com/orderadvancement=2088/dragonridinglearner
How it should be
It should fill up to 5.
Informations of the spell
https://www.wowhead.com/orderadvancement=2088/dragonridinglearner
a relog fixing the issue and will fill up to 5
[Thaldraszus][Quest] Tying Things together - Missing interaction
Quest https://www.wowhead.com/quest=66248/tyingthingstogether
Description of the bug
It is currently impossible to do the quest, because you can't click on the Coil of Heavy Rope to collect it.
Only being in GM mode makes it possible to click
[General] VIP bank command not working
Description of the bug
.VIP Bank command is currently not working
How it should be
Typing this command should open your bank when being VIP ranked.
Best In Show
Description of the bug
1. When you jump the fence you often doesn't get stack of |T461790:16|t|cffffd000|Hspell:253498|h[Style]|h|r so you can't get extra points for kills
2. https://www.wowhead.com/npc=127708/paperzeppelin spawns randomly. You can get from 1 to 5 per try. So quest depends of random.
How to reproduce
Try to do questhttps://www.wowhead.com/quest=49036/bestinshow
How it should be
1. Each jump the fence should give you |T461790:16|t|cffffd000|Hspell:253498|h[Style]|h|r stack
2. Zeppelins should spawn ~each 20 seconds. So you 100% get 3 https://www.wowhead.com/npc=127708/paperzeppelin
Links
Retail
[Tmog][Packet] Rules need to be updated
Since 10.0.5 white and grey items are now part of the wardrobe, the core need and update
[Item][Cooking] Mana regen food not working
Description of the bug
Food supposed to give back mana are not working.
The tooltyp displays 0
No mana is given back
|T4621584:16|t|cffffd000|Hitem:197770::::::::120:::::|h[Zesty Water]|h|r
|T4639577:16|t|cffffd000|Hitem:197771::::::::120:::::|h[Delicious Dragon Spittle]|h|r
[HoV][Hymdall] Ball Lightning
Description of the bug
incorrect appearance of the |T839974:16|t|cffffd000|Hspell:188395|h[Ball Lightning]|h|r
The video from the retail shows how lightning should appear, we have it incorrectly
How to reproduce
start a boss fight
wait for his ability
How it should be
Static Field creates a series of electrified tornados that radiate out. Touching a tornado inflicts 73874 Nature damage.
Informations of the spell
https://www.wowhead.com/npc=94960/hymdall > |T134229:16|t|cffffd000|Hspell:191284|h[Horn of Valor]|h|r > https://www.wowhead.com/npc=99891/stormdrake > |T136050:16|t|cffffd000|Hspell:193260|h[Static Field]|h|r > |T839974:16|t|cffffd000|Hspell:188395|h[Ball Lightning]|h|r
03:5505:10
00:2000:33
[Thaldrazsus][Quest] Firefighter
https://www.wowhead.com/npc=189538/magmatalon is spawn multiple time
The Master of Lies
Quest:https://www.wowhead.com/quest=58086/themasteroflies
Issue:
Final part of the quest to kill Myskia, it does not count on the credit to complete it, making it unable to finish the questline
Inquisitor Vilhelm's Sinstone
Quest:https://www.wowhead.com/quest=57175/inquisitorvilhelmssinstone
Issue:
3rd part of the sinstone can't be collected https://www.wowhead.com/object=344727/hiddensinstonefragment
[HoV] [King Tor] evade issue
Description of the bug
In the last pull of Hall of Valor, if you kill one of the kings ( https://www.wowhead.com/npc=97081/kingbjorn or https://www.wowhead.com/npc=97084/kingtor )and die, it is imposible to activate the last one to do the second try and this make impossible to advance in dungeon.
How to reproduce
Summon last two kings and only kill one.
Wipe
Try to activate the remaining king
[Thaldrazsus][Area] Tyrhold Reservoir
place is empty
[Ohn'ahran] Graveyards are missing
[Thaldrazsus][Rare] Goremaul the Gluttonous
Rare https://www.wowhead.com/npc=193125/goremaulthegluttonousvideos:id=251430
Description of the bug
During the fight, the rare will just randomly start doing his regular walk again without staying at your melee. While doing so he will still cast his spells but won't attack anymore:
On the gif you see i'm in combat with him, but he started going back at its spawn place for no reason
[Drustvar] Deeper into the Woods
Cant be Completed
Area trigger doesn't work. Quest doesn't advance
https://www.wowhead.com/quest=50370/deeperintothewoods
[Thaldraszus][Area] - Azmerloth
Description of the bug
When you die in Azmerloth you appear in Pandaren Revolution
[Item] Add socket on Items Season 1/2
|T2000852:16|t|cffffd000|Hspell:411634|h[Volcanic Sculptor]|h|r
|T2902386:16|t|cffffd000|Hspell:397767|h[StormCharged Manipulator]|h|r
both use SPELL_EFFECT_ADD_SOCKET_BONUS, effect isn't scripted
[Aylaag Camp] Camp Not Present
Currently, the Camp is not spawned on either spots its indicating that it is on.
[Thaldraszus][Sidequest] The Forward Push
Quest https://www.wowhead.com/quest=66470/theforwardpush
Description of the bug
|T1990984:16|t|cffffd000|Hitem:200670::::::::120:::::|h[Misttouched Gateway Stone]|h|r is currently not dropping from https://www.wowhead.com/npc=189243/aloramistbreeze making it impossible to progress through the questline
[Obsidian Citadel] Allegiance to One
World Quest:https://www.wowhead.com/quest=66419/allegiancetoone
When player chooses either Sebellian, or Wrathion, they should have a dialogue, and then fly away. Currently, they just phase out.
[PvP] Season 1 mount progress
Description of the bug
The percentage of the season 1 PvP mount does not increase I say this bug in case after the beta the bug persists
How to reproduce
Reach 1k rating and start winning arena matches. The progress bar will not increase
How it should be
Winning rated matches while above 1k rating should count towards the s1 pvp mount farming
[Dracthyr][Quest] Caldera of the Menders - Phased NPC
Quest https://www.wowhead.com/quest=65060/calderaofthemenders
Description of the bug
At the last step of the quest, when you have to turn in the quest, the NPC is phased, making it impossible to turn back in the quest.
You can only see the NPC while being GM on
NPC ID: 184214 Scalecommander Cindrethresh
!image.png
[Item][Rare] - Tamed Eagle
Description of the bug
|T132172:16|t|cffffd000|Hitem:200536::::::::120:::::|h[Tamed Eagle]|h|r gives 0 crit chance per stack
When you deal critical damage stacks are not get consumed
When you deal critical damage trinket doesn't deal additional damage
How to reproduce
Equip |T132172:16|t|cffffd000|Hitem:200536::::::::120:::::|h[Tamed Eagle]|h|r
Hit dummy
How it should be
|T132172:16|t|cffffd000|Hitem:200536::::::::120:::::|h[Tamed Eagle]|h|r should give correct critical change amount with |T132172:16|t|cffffd000|Hspell:390250|h[Eagle Training]|h|r
When you deal critical damage all stacks should be consumed and you should deal additional damage. This should have 5 sec internal cooldown.
While its on cooldown you shouldn't get stacks.
By Any Other Name
Description of the bug
Currently, if you complete the questline up to this quest, you won't be able to turn it back to Marileth, since it's not there. The two last quests of this chapter can't be completed as well without the help of a GM.
How to reproduce
Take and complete the quest https://www.wowhead.com/quest=59223 and try to turn it down to Marileth.
How it should be
Marileth should be present to reward the quest and end the chapter 5 of Maldraxxus.
More information :
Retail : | |
Beta Live FS DF :
Beta DEV 10.1.7 :
Bug Tracker :
[VotI][Raszageth] Typhoon Strike
|T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r is currently dealing 18k dmg while it should be dealing 210k dmg
PTR:
RETAIL:
November 18, 2023
[General] - Word of Glory
Description of the bug
Word of Glory deal 30%60% more heal
Need to check formula
How to reproduce
Use Word of Glory
How it should be
Ingame heal more than calculated. With formula can say correctly.
Talents
BYEAomTTpSA9oX6huYLb5nP3rDABAABAIUalWSTJJaIpJBAAAAAAQ4AJRJJhkkcAHoFIJolWSpFkkQgCaBAA
[Guardian] Twin Moonfire
Description of the bug
A player had a problem with the talent |T136096:16|t|cffffd000|Hspell:372567|h[Twin Moonfire]|h|r Because when there are two enemies nearby and he casts Moonfire the second enemy does not receive Moonfire
How to reproduce
Creat Druid
Make Guardian Spec
Talent the talent |T136096:16|t|cffffd000|Hspell:372567|h[Twin Moonfire]|h|r
Use it when 2 ennemies are close
How it should be
Normally we should have two Moonfire on 2 enemies close
Informations of the spell
Talent: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQSSiQJiEJSSKESSJKAkkAIBSSSkkIFoFOAAAAAAgIAIAA
Retail proof
Beta Proof
I moustache You to Lend a Hand
Quest: https://www.wowhead.com/quest=60763/imoustacheyoutolendahand
Issue:
The |T348548:16|t|cffffd000|Hitem:178747::::::::120:::::|h[Night Lily]|h|r can't be picked up at all
Meet the Margrave
Quest;https://www.wowhead.com/quest=60461/meetthemargrave
Issue:
After taking the necropolis teleport to the necropolis, the place is empty and can't finish the quest
November 17, 2023
[Discipline] - Mastery: Grace
Description of the bug
|T237543:16|t|cffffd000|Hspell:271534|h[Mastery: Grace]|h|r is not increasing the healing of |T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r and |T4667420:16|t|cffffd000|Hspell:373481|h[Power Word: Life]|h|r on players with |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r .
How to reproduce
Cast Flash Heal (Spell ID: 2061).
Cast PW: Life (Spell ID: 373481).
Cast PW: Shield (Spell ID: 17).
Repeat first 2 spells and check healing.
How it should be
All healing and absorbtions are increased by % (Mastery) on targets with Aatonement.
Informations of the spell
Wowhead link: |T237543:16|t|cffffd000|Hspell:271534|h[Mastery: Grace]|h|r , |T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r , |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r , |T4667420:16|t|cffffd000|Hspell:373481|h[Power Word: Life]|h|r .
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapEgIJiEJaplkEJHIAAAAAAAAAAAg0SJSJBQEJkIkSJEBRJA
[Discipline] - Twilight Equilibrium vs Purge the Wicked
Description of the bug
|T4226157:16|t|cffffd000|Hspell:390705|h[Twilight Equilibrium]|h|r is not increasing the damage of |T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r and |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r with 15%.
How to reproduce
Cast Purge the Wicked (Spell ID: 204197).
Check initial and DoT damage.
Cast Smite (Spell ID: 585).
Cast Purge the Wicked again.
How it should be
Twilight Equilibrium increase the damage of Purge the Wicked and SW: Pain with 15% after a cast of any damaging Holy spell.
Informations of the spell
Wowhead link: |T4226157:16|t|cffffd000|Hspell:390705|h[Twilight Equilibrium]|h|r , |T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r , |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
AMR link (Mandatory)
Youtube link BAQAF4jLNlAYRY0qGSgGSGuyBDAaESISiUCSrFJJRSCAAAAAAAAAAAU0SjIJEpQIJJCKSLRSAA
[Discipline] - Shadow Covenant
Description of the bug
|T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r is not increasing the damage of |T136130:16|t|cffffd000|Hspell:373427|h[Inescapable Torment]|h|r and |T136204:16|t|cffffd000|Hspell:390832|h[Expiation]|h|r with 25%.
How to reproduce
Cast Purge the Wicked (Spell ID: 204197).
Cast Mind Blast (Spell ID: 8092).
Check Expiation (Spell ID: 390832) damage.
Cast Shadow Covenant (Spell ID: 314867).
Repeat the spells.
How it should be
Under the effect of Shadow Covenant all Priest Shadow spells deal 25% increased damage and healing.
Informations of the spell
Wowhead link: |T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r , |T136130:16|t|cffffd000|Hspell:373427|h[Inescapable Torment]|h|r , |T136204:16|t|cffffd000|Hspell:390832|h[Expiation]|h|r
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapQEIJSJJJtWkkEhAAAAAAAAAAAAFt0ISCRKESSigi0SkEAA
[Discipline] - Crystalline Reflection vs Atonement
Description of the bug
|T458412:16|t|cffffd000|Hspell:373457|h[Crystalline Reflection]|h|r 's reflect damage is healing players with |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
How to reproduce
Cast Power Word: Shield (Spell ID: 17).
Attack any NPC.
Take a look on reflected damage.
Take a look on Atonement's healing.
How it should be
The damage who is reflected from Crystalline Reflection should not apply Atonement healing.
Retail Log:
Crystalline Reflection damage:
Atonement Heal:
Informations of the spell
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapEgIJiEJaplkEJHIAAAAAAAAAAAgUSJSJBQEJkIkSJEBRJA
[Discipline] - Power of the Dark Side
Description of the bug
When |T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r proc |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r and |T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r always hit only once.
How to reproduce
Cast Purge the Wicked (Spell ID: 204197).
Wait for the proc of Power of the Dark Side.
Cast Penance (Spell ID: 47540).
How it should be
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r should hit:
3 times from the spell.
+1 hit from |T135973:16|t|cffffd000|Hspell:193134|h[Castigation]|h|r .
+3 hits from |T1360761:16|t|cffffd000|Hspell:373180|h[Harsh Discipline]|h|r .
|T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r should not affect the hits, just increase the effectiveness of Penance by 50%.
Informations of the spell
Wowhead link: |T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r , |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r , |T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r , |T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r
AMR link
BAQAF4jLNlAYRY0qGSgGSGuyBDAapQEIJSJJJtWkkEhAAAAAAAAAAAAFt0ISCRKESSigi0SkEAA
[Retribution] - Instrument of Retribution
Description of the bug
|T135889:16|t|cffffd000|Hspell:404752|h[Instrument of Retribution]|h|r does not grant |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r for 9 seconds when party or raid member dies within 40 yards.
How to reproduce
Be in a party or raid, let your tmmate die, you dont get |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r for 9 seconds.
How it should be
|T135889:16|t|cffffd000|Hspell:404752|h[Instrument of Retribution]|h|r should proc |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r for 9 seconds after raid or party member dies.
Informations of the spell
Wowhead link |T135889:16|t|cffffd000|Hspell:404752|h[Instrument of Retribution]|h|r |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r
[Retribution] - Blade of Vengeance interaction
Description of the bug
|T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r modifies |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r in a way that it deals this value to all targets. It should deal 138.656% of Attack power to main target and 93.6309% of Attack power to nearby targets.
And get reduced beyond 5 targets, soft cap.
How to reproduce
Talent |T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r , see single target damage on enemy with |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r .
How it should be
|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r should deal full damage to main target and |T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r to nearby enemies.
Informations of the spell
Wowhead link (|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r |T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r
[Mistweaver] - Invoke Chi-Ji, the Red Crane
Description of the bug
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r additional strike from buff|T611422:16|t|cffffd000|Hspell:202090|h[Teachings of the Monastery]|h|r dont give stack for |T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r
How to reproduce
Take talents |T611422:16|t|cffffd000|Hspell:202090|h[Teachings of the Monastery]|h|r and |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
Stack |T611422:16|t|cffffd000|Hspell:202090|h[Teachings of the Monastery]|h|r
use |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
use |T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r to check how many stack do u have for |T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r
How it should be
|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r additional strike from buff|T611422:16|t|cffffd000|Hspell:202090|h[Teachings of the Monastery]|h|r should give stack for |T977169:16|t|cffffd000|Hspell:343820|h[Invoke ChiJi, the Red Crane]|h|r
[Mistweaver] - Ancient teaching
Description of the bug
|T133739:16|t|cffffd000|Hspell:388023|h[Ancient Teachings]|h|r Dont have target priority. They always split heal on 5 random target.
How it should be
|T133739:16|t|cffffd000|Hspell:388023|h[Ancient Teachings]|h|r should have target priority and heal first of all targets with less HP
[General] - Dragonriding vs double jump
Description of the bug
If you disconnect while mounted (dragonriding) when you reconnect your double jump benefits from https://www.wowhead.com/es/orderadvancement=2082/ascensohaciaelcielo even if visually you are dismounted
Ptr proof
NEW ISSUE (ISSUE back) When you enter instance on dragon, it still counts you as in dragonflying, causing your double jump to use Skyward Ascent.
(to fix remove dragonflying aura from player after instance entry)
How to reproduce
Learn dragonriding
Mount on a dragon
Disconnect and reconnect
Double jump goes BRRR
[Generic] - Tier Set Issues
Description of the bug
|T136243:16|t|cffffd000|Hspell:393628|h[Demon Hunter Havoc Class Set 2pc]|h|r increases CRIT damage of https://www.wowhead.com/spell=162794/chaosstrikechangelog |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r only by 5% instead of 10%
|T136243:16|t|cffffd000|Hspell:393629|h[Demon Hunter Havoc Class Set 4pc]|h|r does not work at all. It should make https://www.wowhead.com/spell=162794/chaosstrikechangelog |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r have 20% chance to apply buff |T132270:16|t|cffffd000|Hspell:394934|h[Seething Chaos]|h|r , increasing all damage by 5% for 6sec.
If https://www.wowhead.com/spell=162794/chaosstrikechangelog |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r CRITS, chance increased to 40%
|T136243:16|t|cffffd000|Hspell:393630|h[Demon Hunter Vengeance Class Set 2pc]|h|r damage part works fine, fury part works fine, DOES NOT give 15% chance to create additional fragment. For |T1344648:16|t|cffffd000|Hspell:203782|h[Shear]|h|r from 1 fragment to 2. For |T1388065:16|t|cffffd000|Hspell:263642|h[Fracture]|h|r from 2 fragment to 3.
|T136243:16|t|cffffd000|Hspell:393631|h[Demon Hunter Vengeance Class Set 4pc]|h|r does not work at all. It should give |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r and |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r 12% chance to give 50% more damage and apply |T651084:16|t|cffffd000|Hspell:394958|h[Decrepit Souls]|h|r . Apply |T651084:16|t|cffffd000|Hspell:394958|h[Decrepit Souls]|h|r only when this proc occurs, not every use of |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r
Informations of the spell
Wowhead link |T136243:16|t|cffffd000|Hspell:393628|h[Demon Hunter Havoc Class Set 2pc]|h|r |T136243:16|t|cffffd000|Hspell:393629|h[Demon Hunter Havoc Class Set 4pc]|h|r |T132270:16|t|cffffd000|Hspell:394934|h[Seething Chaos]|h|r |T136243:16|t|cffffd000|Hspell:393630|h[Demon Hunter Vengeance Class Set 2pc]|h|r |T136243:16|t|cffffd000|Hspell:393631|h[Demon Hunter Vengeance Class Set 4pc]|h|r |T651084:16|t|cffffd000|Hspell:394958|h[Decrepit Souls]|h|r
(enhanced spells: https://www.wowhead.com/spell=162794/chaosstrikechangelog |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r |T1344648:16|t|cffffd000|Hspell:203782|h[Shear]|h|r |T1388065:16|t|cffffd000|Hspell:263642|h[Fracture]|h|r |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r )
[Generic] - Demon Muzzle
Description of the bug
There are few issues with this spell |T840199:16|t|cffffd000|Hspell:388111|h[Demon Muzzle]|h|r and its debuff |T840199:16|t|cffffd000|Hspell:394933|h[Demon Muzzle]|h|r .
1. |T840199:16|t|cffffd000|Hspell:388111|h[Demon Muzzle]|h|r talent works without being talented
2. |T840199:16|t|cffffd000|Hspell:388111|h[Demon Muzzle]|h|r should apply |T840199:16|t|cffffd000|Hspell:394933|h[Demon Muzzle]|h|r debuff on Sigil explosion, not after DOT or effect ends.
3. |T840199:16|t|cffffd000|Hspell:388111|h[Demon Muzzle]|h|r does not apply |T840199:16|t|cffffd000|Hspell:394933|h[Demon Muzzle]|h|r debuff to all enemies that were afflicted by the sigils, seems to choose random targets. Even when |T840199:16|t|cffffd000|Hspell:388111|h[Demon Muzzle]|h|r is talented, |T840199:16|t|cffffd000|Hspell:394933|h[Demon Muzzle]|h|r debuff does not get applied to all enemies.
How to reproduce
Talent |T840199:16|t|cffffd000|Hspell:388111|h[Demon Muzzle]|h|r , use any sigil, does not gett applied to all, not after explosion but after debuff, and works the same w/o and w/ talent
How it should be
|T840199:16|t|cffffd000|Hspell:388111|h[Demon Muzzle]|h|r and its debuff |T840199:16|t|cffffd000|Hspell:394933|h[Demon Muzzle]|h|r should get applied to all enemies, right after explosion of the sigil, and should work only when talented
Informations of the spell
Wowhead link |T840199:16|t|cffffd000|Hspell:388111|h[Demon Muzzle]|h|r |T840199:16|t|cffffd000|Hspell:394933|h[Demon Muzzle]|h|r (dot)
[Havoc] - Know Your Enemy
Description of the bug
|T1380366:16|t|cffffd000|Hspell:388118|h[Know Your Enemy]|h|r seems not to work.
NEW ISSUE: 2/2 DOES NOT WORK. Works only for 40%
How to reproduce
Talent|T1380366:16|t|cffffd000|Hspell:388118|h[Know Your Enemy]|h|r , use for example |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r (deals always crit) . Untalent |T1380366:16|t|cffffd000|Hspell:388118|h[Know Your Enemy]|h|r , use |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r again. Deals same damage. At two points it should increase damage by 80% of your current crit. Try even with .debug crit
NEW ISSUE: Try the same with eye beam, deals the same damage with 1/2 and 2/2
How it should be
|T1380366:16|t|cffffd000|Hspell:388118|h[Know Your Enemy]|h|r should increase your crit damage by 40% (on 2/2 by 80%) of your current crit rating.
Informations of the spell
Wowhead link |T1380366:16|t|cffffd000|Hspell:388118|h[Know Your Enemy]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KSSCJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJIBA
[TNO] Winds of the Isles
a tornado doesn't throw a dragon into the air
ptr
The Hand of Doubt
Quest:https://www.wowhead.com/quest=57269/thehandofdoubt
Issue:
When the player accepts the quest, need to talk withhttps://www.wowhead.com/npc=157673/disciplekosmas , the option to talk is not present, unable to continiue
Clear as a crystal
Quest:https://www.wowhead.com/quest=60053/clearascrystal
Issue:
Instead of getting to full bar, the quest gets completed with half of it
[General] Great Vault - Not Dropping Tier Pieces
Currently, the Great Vault has 0% chance to drop Tier/Set piece for give Class, due to the item being a Token.
The Item should display in its raw form, not a token, so basically, as if player has used the token already.
All 3 Activities (Raid, M+, And PvP [Which has PvP Modifier]) Should be able to drop Set pieces.
Reminder, PvP reward (And only PvP) Should have a modifier with Increases Item Level to <Insert Number> in PvP combat and War Mode.
Retail proof:
Also, Drop chances of Tier sets: https://www.wowhead.com/fr/news/thedropchanceoftiersetsinthegreatvaultraidmythicandpvpdatafrom326662
[General] Great vault dropping normal raid gear instead of heroic
Last reset 6.11.12.11. we did Heroic VotI, this week we got Normal gear from great vault to choose from.
!image.png
Pardon our Dust
Description of the bug
https://www.wowhead.com/npc=158281/greetermnemis is unclickable to complete the quest
How to reproduce
Get the quest
Collect anima
Head towads Greeter Mnemis
Unable to be clicked
How it should be
Greeter Mnemis should be clickable to
Informations of the spell
https://www.wowhead.com/quest=57102/pardonourdust
Assessing Your Spirit
Quest:https://www.wowhead.com/quest=57714/assessingyourspirit
Issue:
After defeating https://www.wowhead.com/npc=158891/athanos , the npc follows the player, but a relog removed him
[CoS][Watchful Inquisitor] grip immune
Description of the bug
https://www.wowhead.com/npc=105715/watchfulinquisitor ant be affected by |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r
How it should be
|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r should work on https://www.wowhead.com/npc=105715/watchfulinquisitor and interupt his cast
Directions Not Included
Quest;https://www.wowhead.com/quest=58771/directionsnotincluded
Issue:
When doing the quest to collect the scroll, the one that are not the right one, are piling up in the bag spots. They should not stay in the bag spot
What's in a memory
Quest:https://www.wowhead.com/quest=58977/whatsinamemory
Issue(s):
1.The npcs that should be killed https://www.wowhead.com/npc=162492/forswornmemoryfragment , do not drop |T3528284:16|t|cffffd000|Hitem:183802::::::::120:::::|h[Memory of the Forsworn]|h|r at all (says that is 100% drop rate).
2. When the quest is abandoned, the npc won't stop coming
Assessing Your Stamina
Quest:https://www.wowhead.com/quest=57909/assessingyourstamina
Issue:
Some of the kills do not get credited from doing the quest
[SBG] npc vs knock
Description of the bug
Atm https://www.wowhead.com/npc=75652/voidspawndrops;mode:normal and https://www.wowhead.com/npc=76104/monstrouscorpsespiderabilities;mode:normal can be affected by knock(for example: |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r)
How it should be
https://www.wowhead.com/npc=75652/voidspawndrops;mode:normal https://www.wowhead.com/npc=76104/monstrouscorpsespiderabilities;mode:normal shouldnt be affected by knock
[SBG] Subjugated Soul vs fear
Description of the bug
Atm https://www.wowhead.com/npc=76444/subjugatedsoul can be affected by mind control and fear
How it should be
https://www.wowhead.com/npc=76444/subjugatedsoul shouldnt be affected by fear/mind control
[SBG] Shadowmoon Bone Mender vs Mind control
Description of the bug
Atm https://www.wowhead.com/npc=75713/shadowmoonbonemender can be affected by mind control/dominate mind
How it should be
https://www.wowhead.com/npc=75713/shadowmoonbonemender shouldnt be affected by mind control/dominate mind
[SBG][Shadowmoon Exhumer] CC immune
Description of the bug
Atm https://www.wowhead.com/npc=77700/shadowmoonexhumer can be affected by any CC
How it should be
https://www.wowhead.com/npc=77700/shadowmoonexhumer should be affected only by taunt
[AA][Aggravated Skitterfly] Agitation
Description of the bug
Enrage |T132126:16|t|cffffd000|Hspell:390938|h[Agitation]|h|r doesnt remove from two https://www.wowhead.com/npc=197406/aggravatedskitterfly in g19 pack if u evade them
How to reproduce
1. Enter AA area
2. Start fight with https://www.wowhead.com/npc=197406/aggravatedskitterfly g19
3. W8 for cast |T132126:16|t|cffffd000|Hspell:390938|h[Agitation]|h|r
4. Evade them
How it should be
|T132126:16|t|cffffd000|Hspell:390938|h[Agitation]|h|r should removes if adds evaded
PTR proff:
!image.png
[AA][Alpha Eagle] Gust
Description of the bug
https://www.wowhead.com/npc=192333/alphaeagle casted spell |T1029595:16|t|cffffd000|Hspell:377383|h[Gust]|h|r always to player who hold agro, but should to random player. Retail proof:
Also spell |T1029595:16|t|cffffd000|Hspell:377383|h[Gust]|h|r sometimes have wrong hitbox, we cannot it reproduce all time but sometimes it happend
Ptr proof:
[TotJS][Peril and Strife]
Description of the bug
When u changed target from https://www.wowhead.com/npc=59051/strifeabilities;mode:normal to https://www.wowhead.com/npc=59726/perilabilities;mode:normal, https://www.wowhead.com/npc=59051/strifeabilities;mode:normal loses |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r stacks by 1, but should lost all instantly. Retail proof:
https://www.wowhead.com/npc=59051/strife stacks |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r on random or sometime on all players to much fast and its make server lag. Also its continue to work after boss defeated, which make key unplayable with delay for spells 510sec or more. Ptr proof:
How it should be
Its should work like that(wowhead info):
This debuff is placed on a random party member a couple seconds into the encounter.
This debuff gains stacks over time, increasing the potency of the DoT effect and damage _and healing_
When a debuffed player stands on another player, the debuff transfers to the new player leaving the original owner with |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r reducing damage and healing done by 5% for 20 seconds and preventing you from getting |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r again for the duration.
Go in Service
Quest:https://www.wowhead.com/quest=59196/goinservice
Issue:
When the player reaches the Anime Gateway to Hero's rest, instead of teleporting to the location, it teleports the player to Twilight Highlands
November 16, 2023
[Demonology] Demonfire vs The Houndmaster's Stratagem
Description of the bug
Talent |T1378282:16|t|cffffd000|Hspell:267170|h[The Houndmaster's Stratagem]|h|r
Aura |T1378282:16|t|cffffd000|Hspell:270569|h[The Houndmaster's Stratagem]|h|r affects the damage of Tyrant's ability |T252172:16|t|cffffd000|Hspell:270481|h[Demonfire]|h|r
PTR:
How it should be
|T1378282:16|t|cffffd000|Hspell:270569|h[The Houndmaster's Stratagem]|h|r should only increase damage from the Warlock's spells and abilities. Should not affect damage of |T252172:16|t|cffffd000|Hspell:270481|h[Demonfire]|h|r
[Affliction] Soul Swap
Description of the bug
https://www.wowhead.com/spell=386951/soulswapchangelog doent work. Steals a Soul Shard, but there is no way to apply the copied effects to another target.
How it should be
When you use https://www.wowhead.com/spell=386951/soulswapchangelog, all damage over time effects with their duration are copied, within the next 10s you can recast this ability on another target and apply all copied spells
Retail:
[Subtlety] - Secret Technique double-dipping magic damage
Description of the bug
On retail, clones from |T132305:16|t|cffffd000|Hspell:280719|h[Secret Technique]|h|r where getting double benifit of |T136093:16|t|cffffd000|Hspell:382504|h[Dark Brew]|h|r,|T135752:16|t|cffffd000|Hspell:382017|h[Veiltouched]|h|r and |T135651:16|t|cffffd000|Hspell:382517|h[Deeper Daggers]|h|r , it's being fixed in 10.2 and to recompensate secret technique is getting 12% damage increase buff. Since we want the damage to be retail like the spell should be bugged to double dip with magic damage increasers
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkkIJJRQSESS0iQSJJkkEpFAAAA
Use secret technique
Check the shadow damage of the clones
Use talent tree without magic damage increse talents
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiIJQSEJJQSSQSEJJRLCJlkQSSkWAAAA
Use secret technique with the same amound of combo points as the last use
you'll see the shadow clones only get the correct amound of damage increase
How it should be
Shadow clones of secret tech SHOULD double dip in the magic/shadow damage increase
here a screen of the 10.2 balance changes /
!image.png
[Assasination] Doomblade
Description of the bug
Using |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r on a target doesn't apply the |T538040:16|t|cffffd000|Hspell:381673|h[Doomblade]|h|r Dot if talented into it
How to reproduce
Spec into Assasination spec
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCcgElEAAAAAAAJAkkAAAAAAAQDJOQJJkkkkWKJiEJiEJA
Use |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r on a target dummy
In details or logs you won't see any |T538040:16|t|cffffd000|Hspell:381673|h[Doomblade]|h|r damage
How it should be
Using |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r should apply |T538040:16|t|cffffd000|Hspell:381673|h[Doomblade]|h|r Bleed on the target
Linked my logs where i use Mutilate repeatedly and Logs from a retail assasination rogue talented into Doomblade (Bleed from doomblade is called Mutilated Flesh)
[General] - Echoing Reprimand/Resounding Clarity
Description of the bug
Using https://www.wowhead.com/spell=385616/echoingreprimandcomments Doesn't give you a buff witch empowers one of your combo points
|T3565450:16|t|cffffd000|Hspell:381622|h[Resounding Clarity]|h|r Doesn't give you additional empowered combo points
How to reproduce
Spec into any rogue spec (Link for Subtlety tree)
BUQAAWulQAmRd/c4Iy2r7VOUFAAAUSAAAAAAAEBSSiIEgEJJJSSSEkEhkEtkQSJJgEaBAAAA
Use https://www.wowhead.com/spell=385616/echoingreprimandcomments on a target dummy
Your character won't get a buff to empower one of your combo points (or 3 of them with |T3565450:16|t|cffffd000|Hspell:381622|h[Resounding Clarity]|h|r talented )
How it should be
Using https://www.wowhead.com/spell=385616/echoingreprimandcomments Should empower one of your combo points (in the video i linked at 0:34 sec you can see one of his combo points turn blue with a white circle around it when the person casts Echoing Reprimand. Yes video is from shadowlands but the spell still should work the same)
|T3565450:16|t|cffffd000|Hspell:381622|h[Resounding Clarity]|h|r Should give you additional 2 empowered combo points
Informations of the spell
https://www.wowhead.com/spell=385616/echoingreprimandcomments |T3565450:16|t|cffffd000|Hspell:381622|h[Resounding Clarity]|h|r
BUQAAWulQAmRd/c4Iy2r7VOUFAAAUSAAAAAAAEBSSiIEgEJJJSSSEkEhkEtkQSJJgEaBAAAA
[Outlaw] - Audacity working without it talented
Description of the bug
Your opportunity pistol shots can give you free use of ambush without being talented into |T132282:16|t|cffffd000|Hspell:381845|h[Audacity]|h|r
Informations of the spell
[Arcane]- Radiant Spark
Description of the bug
When Radiant Spark debuff is active on target, the stacks increase by another player doing damage
How to reproduce
Cast Radiant Spark
Debuff is on target
Damage amplifier increases by someone else doing dps
How it should be
The debuff should only increase by the mage's (player) damage and no one else
Informations of the spell
|T3565446:16|t|cffffd000|Hspell:376103|h[Radiant Spark]|h|r
[PvP][SoloQ] Rating Calculation
Description of the Bug:
Wrong rating calculation for wins in Solo Q.
How to reproduce it:
1. Join Solo Q
2. Win rounds
3. Check your CR
How it works on PTR:
How it works on Retail:
[Item][Dungeon] -Miniature Singing Stone
Description of the bug
Once the first shield effect from your main target ends, it is currently not shielding up nearby allies
How it should be
According to wowhead, the trinket should work like this:
_Stage 1_ Use on a targeted ally > the targeted ally receives a 10 second shield
_Stage 2_ After 10 seconds or upon destruction on the 1st specifically targeted ally, a 2nd randomly targeted ally receives a 10 second shield
_Stage 3_ After 10 seconds or upon destruction on the 2nd randomly targeted ally, a 3nd randomly targeted ally receives a 10 second shield
_Stage 4_ After 10 seconds or upon destruction on the 3rd randomly targeted ally, a 4th randomly targeted ally receives a 10 second shield
_Stage 5_ After 10 seconds or upon destruction on the 4th randomly targeted ally, a 5th randomly targeted ally receives a 10 second shield
_Stage 6_ The Use effect has now ended. Meaning the Use effect can last for a grant total of 50 seconds, and you only have to wait 1m10s for it to be off CD again.
Further things to note:
1 player can be randomly targeted multiple times. So if you have a group of 5 players, 1 players could get the buff twice, 3 players once, and 1 player never.
Every player receives the full shield value at all times mentioned in the trinket. Even if the shield gets destroyed or left on half health on the previous player; the next player starts with a full value shield.
Versatility increases the trinket's shield value.
Informations of the spell
https://www.wowhead.com/item=193678/miniaturesingingstonecomments
[General] Client Crashing Error
Description of the Bug:
Sometimes client crashing when you try to login by your character. But if you try join by your second or other character you can login and client dont crashing. Its a Random.
How to reproduce it:
1. Start your Client
2. Login
3. Try to enter the game from all your chars
4. Check Error
How it works on PTR:
How it works on Retail:
It shouldnt.
[General[PvP] Upgrading PvP Gear
Description of the Bug:
You can upgrade your pvp honor and conquest gear and stats will be abuse. You don't spend your currency after upgrade items, but it shouldn't.
How to reproduce it:
1. Take ur honor or conquest gear
2. Put it for upgrade
3. Press upgrate button
4. Check your stats
How it works on PTR:
How it works on Retail:
It shouldnt be.
[Packet] Guild Master
Description of the Bug:
You cant Change your Guild Logo on Tabard in Guild Master
How to reproduce it:
1. Make a guild
2. COme to Guild Master
3. Try to Change your Guild Logo n Tabard
How it works on PTR:
How it works on Retail:
I shouldnt.
[AV][Volatile Sapling] CC immune
Description of the bug
Players cant stop NPC https://www.wowhead.com/npc=196559/volatilesaplingcast |T1391773:16|t|cffffd000|Hspell:375591|h[Sappy Burst]|h|r with any crowd control.
These mobs are in g9/g10/g11 MDT pulls and in bossfight https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal
How to reproduce
Go to Azure Vault
go to https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal bossfight area
g9/g10/g11 MDT pulls https://www.wowhead.com/npc=196559/volatilesapling nps
test https://www.wowhead.com/npc=196559/volatilesapling in bossfight https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal ( they will spawn when boss use frontal cast)
How it should be
Npc https://www.wowhead.com/npc=196559/volatilesapling cast |T1391773:16|t|cffffd000|Hspell:375591|h[Sappy Burst]|h|r can be stoped with any crowd control
Informations of the spell
Video proof
FS PTR
Retail
Retail adds in g9/g10/g11
[PvP][SoloQ] 6th Round Stacking
Description of the Bug:
Sometimes players getting stuck in 6th Round of Solo Q. This bug reproducing with not 100% probability. You cant press spells in this situation. You can kill player only by autoattacks.
How to reproduce it:
1. Join SoloQ
2. Win 5 rounds
3. Check 6th Round
How it works on PTR:
How it works on Retail:
It shouldnt.
[General][PvP] Skirmish counts for Conquest weekly Vault reward
Description of the Bug:
Skirmish counts for Conquest weekly vault reward.
How to reproduce it:
1. Play Skirnish
2. Check your great vault weekly cap
How it works on PTR:
How it works on Retail:
It shouldnt.
[AV][Crystal Thrasher]Crystalline Rupture
Description of the bug
Sometimes NPC https://www.wowhead.com/npc=187139/crystalthrasherabilities;mode:normal ability |T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r dont have animation.
Informations of the spell
Proof
[AA][Unruly Textbook] incorrect target while casting
Description of bug
https://www.wowhead.com/npc=196044/unrulytextbookabilities;mode:m does not target correctly when casting |T355498:16|t|cffffd000|Hspell:388392|h[Monotonous Lecture]|h|r on a player. it will cast on a random player correctly but its target will always be on the player that has the highest threat (aka the tank)
ptr proof
how to reproduce
engage this enemy in mythic difficulty
you need to have more than 2 characters to reproduce this
wait for it to cast monotonous lecture on a random player
check who it is targetting when it is casting this spell
how it should be
the add should always target the player that it is casting its spells on and once the spell cast is completed or interrupted its target should change back to the the highest threat player (the tank)
[AA][Territorial Eagle] Peck
Description of the bug
Issue with https://www.wowhead.com/npc=192329/territorialeagle ,when player moveing npc https://www.wowhead.com/npc=192329/territorialeagle they not should use cast |T133707:16|t|cffffd000|Hspell:377344|h[Peck]|h|r
Informations of the spell
FS
Retail proof
[Item][Dungeon] - Homeland Raid Horn
Description of the bug
This item is not working correctly atm:
It is dealing damage to friendly NPCs
it is dealing damage to allies (in party or outside of party)
it is damaging your pets
Damage is not increased for each target struck up to 5 targets
How it should be
It should not damage friendly NPCs
Should not damage your allies
Should not damage your pets
Damage is increased for each target struck, up to 5 targets.
Informations of the spell
https://www.wowhead.com/item=193815/homelandraidhorncomments
|T252172:16|t|cffffd000|Hspell:384003|h[Dwarven Barrage]|h|r
November 15, 2023
[Demonology] Immutable Hatred
Description of the bug
https://www.wowhead.com/spell=405670/immutablehatredchangelog doesn't work. Does not deal 100% more damage with the |T132400:16|t|cffffd000|Hspell:30213|h[Legion Strike]|h|r ability when dealing damage to 1 target and does not deal additional damage after 3 autoattacks.
PTR:
How it should be
When |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r hits only one target with the |T132400:16|t|cffffd000|Hspell:30213|h[Legion Strike]|h|r ability, the damage of this ability must be increased by 100%.
Also, after every 3 autoattacks on the same target, he must damage that target with the ability |T1388064:16|t|cffffd000|Hspell:405681|h[Immutable Hatred]|h|r.
[Affliction] Vile Taint
Description of the bug
|T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r doesn't work.
PTR:
How it should be
Must apply DoT, |T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r and |T136162:16|t|cffffd000|Hspell:334275|h[Curse of Exhaustion]|h|r to 8 targets.
Informations of the spell
|T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r
[Affliction] Pandemic Invocation
Description of the bug
|T136230:16|t|cffffd000|Hspell:386759|h[Pandemic Invocation]|h|r doesnt work.
How to reproduce
When the duration is |T136118:16|t|cffffd000|Hspell:172|h[Corruption]|h|r |T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r |T136228:16|t|cffffd000|Hspell:30108|h[Unstable Affliction]|h|r or |T136188:16|t|cffffd000|Hspell:63106|h[Siphon Life]|h|r remains 5 seconds, cast any of this ability again and check details
How it should be
When you refresh a dot that lasts 5 seconds, the target should take [(24% of Spell power) (2)] damage and you have a 6.66% chance to gain a Soul Shard.
Informations of the spell
|T136230:16|t|cffffd000|Hspell:386759|h[Pandemic Invocation]|h|r
[Demonology] Stolen Power
Description of the bug
https://www.wowhead.com/spell=387602/stolenpower?def=96527&rank doesnt work. You dont get a buff
How it should be
After every 75 casts of |T841220:16|t|cffffd000|Hspell:104318|h[Fel Firebolt]|h|r from imps, you should get the buff |T1122139:16|t|cffffd000|Hspell:387603|h[Stolen Power]|h|r, which will increase the damage from the next https://www.wowhead.com/spell=157695/demonbolt or |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r by 60%
[Destruction] Havoc vs Backdraft
Description of the bug
Using |T135807:16|t|cffffd000|Hspell:17962|h[Conflagrate]|h|r with |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r applies 2 charges of |T236290:16|t|cffffd000|Hspell:117828|h[Backdraft]|h|r
PTR:
How to reproduce
Build BsQA+63P9mnDJYMkogOeTUhr8qRIHQkkQCQkWSSi0gDAtkQUSkmiEAAAAAAAAAAAASiDkSSSC
Create 2 dummies
Apply |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|rchangelog to 1 target
Use |T135807:16|t|cffffd000|Hspell:17962|h[Conflagrate]|h|r on target 2
Check the buff charges
How it should be
|T135807:16|t|cffffd000|Hspell:17962|h[Conflagrate]|h|r should only apply 1 charge of |T236290:16|t|cffffd000|Hspell:117828|h[Backdraft]|h|r when used with |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|rchangelog
Retail:
[Elemental] - Tier set
Description of the bug
|T136026:16|t|cffffd000|Hspell:8042|h[Earth Shock]|h|r dont give player 8% mastery buff from 4p tier set
[Outlaw] - Roll the bones - grand melee
Description of the bug
https://www.wowhead.com/spell=193358/grandmeleechangelog Buff from roll the bones has been changed in 10.1.5. The tooltip shows the new version (10% bladeflurry damage increase + damage on main target) but you still get the old version of it (Slice and dice duration for each combo point spent)
How to reproduce
Spec to outlaw
.cast 193358
Use any finishing move with combo points
You'll get Slice and dice buff duration
How it should be
The buff should give a buff (bladeflurry deals 10% additional damage to nearby enemies, INCLUDING primary target)
[Retribution] - Divine Hammer Blade of Justice interaction
Description of the bug
Currently, when you talent |T626003:16|t|cffffd000|Hspell:198034|h[Divine Hammer]|h|r , first time when you use it in pack, you automatically cast |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r and every target yields aditional |T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r , dealing INSANE damage.
Example If I have 10 targets, and I use |T626003:16|t|cffffd000|Hspell:198034|h[Divine Hammer]|h|r , it casts 10|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r and those do 10|T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r damage, yielding in 100 hits.
How to reproduce
Talent |T626003:16|t|cffffd000|Hspell:198034|h[Divine Hammer]|h|r , use it first time on pack. see auto cast |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r on targets, see exponentional number of hits by |T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r .
How it should be
|T626003:16|t|cffffd000|Hspell:198034|h[Divine Hammer]|h|r should only cast itself, no more |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r on top.
Informations of the spell
Wowhead link (|T626003:16|t|cffffd000|Hspell:198034|h[Divine Hammer]|h|r |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r )
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrk0KNJKSSKSCAAAAAAkGSSCBSCRKRgQKploRCQIKNaBAA
[Retribution] - Guided Prayer w/o talent
Description of the bug
|T839106:16|t|cffffd000|Hspell:404357|h[Guided Prayer]|h|r works without being talented.
For some reason, it is not even in .list auras but it is casted when player is brought down to 25% HP.
How to reproduce
Dont have |T839106:16|t|cffffd000|Hspell:404357|h[Guided Prayer]|h|r in your talent. It still procs.
How it should be
|T839106:16|t|cffffd000|Hspell:404357|h[Guided Prayer]|h|r should cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r at 60% its value when player is brought under 25% HP. BUT ONLY WHEN TALENTED
Informations of the spell
Wowhead link |T839106:16|t|cffffd000|Hspell:404357|h[Guided Prayer]|h|r |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
[Brewmaster] - Blackout Combo
Description of the bug
Talent |T574568:16|t|cffffd000|Hspell:196736|h[Blackout Combo]|h|r didnt increase damage for ability |T615339:16|t|cffffd000|Hspell:115181|h[Breath of Fire]|h|r
How to reproduce
Take talent |T574568:16|t|cffffd000|Hspell:196736|h[Blackout Combo]|h|r
use |T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r to get buff |T574568:16|t|cffffd000|Hspell:196736|h[Blackout Combo]|h|r
use |T615339:16|t|cffffd000|Hspell:115181|h[Breath of Fire]|h|r chech damage with buff and without
[Brewmaster] - Weapons of Order
Description of the bug
Talent |T3565447:16|t|cffffd000|Hspell:387184|h[Weapons of Order]|h|r work not correctly , |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r didnt give |T3565447:16|t|cffffd000|Hspell:387179|h[Weapons of Order]|h|r stack
How to reproduce
Take talent |T3565447:16|t|cffffd000|Hspell:387184|h[Weapons of Order]|h|r
use |T3565447:16|t|cffffd000|Hspell:387184|h[Weapons of Order]|h|r
use |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r check stack's on ur target
[Windwalker] Fists of Fury
Description of the bug
|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r work incorrectly , when the player use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r in 6 or more target ability hit only player target
How to reproduce
Create 6 or more targets
use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
How it should be
|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r should hit all other enemies ,deals reduced damage beyond 5 targets. And also damage it shouldn't be reduced on player main target
[Windwalker] Touch of Death
Description of the bug
If player use |T606552:16|t|cffffd000|Hspell:322109|h[Touch of Death]|h|r with talent https://www.wowhead.com/spell=394923/fatalflyingguillotine?def=106484&rank=1 additional nearby take same damage as the main player target. It's mean if use |T606552:16|t|cffffd000|Hspell:322109|h[Touch of Death]|h|r on target who have less HP than max player HP ,other target's take same damage ( doesn't matter nearby have less HP than player or not ).
How it should be
Shouldn't matter what damage will be done to the main target .All |T606552:16|t|cffffd000|Hspell:322109|h[Touch of Death]|h|r strikes should do increased damage only when corrently target's HP less max player HP.
[General] - Ice cold
Description of the bug
Ice cold reduces movement speed by 70% while is active.
How to reproduce
Use Ice cold.
How it should be
|T135777:16|t|cffffd000|Hspell:414658|h[Ice Cold]|h|r is a general mage talent who replaces Ice block.
reducing all damage you take by 70% for 6 sec. It doesn't affect your movement speed.
Causes |T135785:16|t|cffffd000|Hspell:240132|h[Hypothermia]|h|r , preventing you from recasting Ice Cold for 30 sec.
Informations of the spell
|T135777:16|t|cffffd000|Hspell:414658|h[Ice Cold]|h|r |T135785:16|t|cffffd000|Hspell:240132|h[Hypothermia]|h|r
[Arcane] - Arcane tempo
Description of the bug
|T236205:16|t|cffffd000|Hspell:145437|h[Arcane Barrage]|h|r It doesnt provide stacks|T1041230:16|t|cffffd000|Hspell:383980|h[Arcane Tempo]|h|r when used without arcane charges.
Talents: B4DArSxcnei16P8xFL3rzzOyRKRiU0QSkkiDAiERkEJJBSSSk0SCAAAAAAAAAAAIkkkQSSiQCA
How to reproduce
Use Arcane barrage with 0 arcane charges with Arcane tempo talent selected.
How it should be
|T236205:16|t|cffffd000|Hspell:145437|h[Arcane Barrage]|h|r Should give u stack of Arcane tempo with or without Arcane charges.
Informations of the spell
|T236205:16|t|cffffd000|Hspell:145437|h[Arcane Barrage]|h|r |T1041230:16|t|cffffd000|Hspell:383980|h[Arcane Tempo]|h|r |T135728:16|t|cffffd000|Hspell:36032|h[Arcane Charge]|h|r
[Arcane] - Concentrated power
Description of the bug
Casting |T136116:16|t|cffffd000|Hspell:1449|h[Arcane Explosion]|h|r While |T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r is active with |T1033914:16|t|cffffd000|Hspell:414379|h[Concentrated Power]|h|r Talent selected It doesnt echo for 40% damage. Just consume the proc.
Talents: B4DArSxcnei16P8xFL3rzzOyRKRiU0QSkkiDAiERkEJJBSSSk0SCAAAAAAAAAAAIkkkQSSiQCA
How to reproduce
Pick up the talents and use Arcane explosion while clearcasting is active.
How it should be
Concentrated power:
Clearcasting makes your next Arcane Missiles channel 20% faster or Arcane Explosion echo for 40% damage.
Informations of the spell
|T1033914:16|t|cffffd000|Hspell:414379|h[Concentrated Power]|h|r |T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r |T136116:16|t|cffffd000|Hspell:1449|h[Arcane Explosion]|h|r
[All] - Time Anomaly
Description of the bug
Activates randomly while out of combat.
How to reproduce
Pick up the talent Time anomaly and wait for his random procs out of combat.
How it should be
It procs only in combat.
Arcane
At any moment, you have a chance to gain Arcane Surge for 6 sec, Clearcasting or Time Warp for 6 sec.
Fire
At any moment, you have a chance to gain Combustion for 5 sec, 1 Fire Blast charge or Time Warp for 6 sec.
Frost
At any moment, you have a chance to gain Icy Veins for 8 sec, Fingers of Frost or Time Warp for 6 sec.
Informations of the spell
Time Anomaly Spell World of Warcraft (wowhead.com)
[All] Travel Morph
Description of the bug
Currently druid travel form is not working at all in all scenario (ground, flight, aquatic)
How to reproduce
Creat Druid
Be level 10 (For using in ground)
Buy |T136103:16|t|cffffd000|Hspell:34090|h[Expert Riding]|h|r lvl 30 (For flying)
How it should be
Use |T132128:16|t|cffffd000|Hspell:40120|h[Travel Form]|h|rThe usefulness of being able to fly or run
Informations of the spell
|T132144:16|t|cffffd000|Hspell:32447|h[Travel Form]|h|r (Grounding)
|T132128:16|t|cffffd000|Hspell:40120|h[Travel Form]|h|r (Flying)
Morph bug
Buff morph
[Balance] - Orbital Strike damage
Description of the bug
|T1408832:16|t|cffffd000|Hspell:390378|h[Orbital Strike]|h|r damage doesn't increased by |T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r and |T1392544:16|t|cffffd000|Hspell:393014|h[Mastery: Astral Invocation]|h|r
How to reproduce
Use |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r without Moonfire and Sunfire
Use |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r with Moonfire and Sunfire
How it should be
|T1408832:16|t|cffffd000|Hspell:390378|h[Orbital Strike]|h|r damage should be increased by |T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r and |T1392544:16|t|cffffd000|Hspell:393014|h[Mastery: Astral Invocation]|h|r
Talents
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAQEAJJJQIJJJJBJSJBQOQOQSKSaJSSIlERiAA0AAA
[Unholy] - Reaping
Description of the bug
Talent tree with |T538039:16|t|cffffd000|Hspell:377514|h[Reaping]|h|r cant be applied if u tries to pick him after talent |T237557:16|t|cffffd000|Hspell:319230|h[Unholy Pact]|h|r. But its can be applied if u learn |T840190:16|t|cffffd000|Hspell:390275|h[Rotten Touch]|h|r talent or both |T237557:16|t|cffffd000|Hspell:319230|h[Unholy Pact]|h|r and |T840190:16|t|cffffd000|Hspell:390275|h[Rotten Touch]|h|r.
How to reproduce
1. Pick |T237557:16|t|cffffd000|Hspell:319230|h[Unholy Pact]|h|r and try to pick |T538039:16|t|cffffd000|Hspell:377514|h[Reaping]|h|r
2. Pick |T840190:16|t|cffffd000|Hspell:390275|h[Rotten Touch]|h|r and try to pick |T538039:16|t|cffffd000|Hspell:377514|h[Reaping]|h|r
3. Try to pick |T538039:16|t|cffffd000|Hspell:377514|h[Reaping]|h|r with both talents
How it should be
Talent tree with |T538039:16|t|cffffd000|Hspell:377514|h[Reaping]|h|r should be available to applies with any of this talents one by one or with both
Talents tree:
[VotI][Raszageth] Seeking Stormling Healing
In Intermission two, Any https://www.wowhead.com/npc=191714/seekingstormling that spawn after |T4554460:16|t|cffffd000|Hspell:389870|h[Storm Break]|h|r , currently heal over time, due to them not acually being in combat.
They should unable to heal passively durning the combat.
[VotI][Diurna] Empowered Greatstaff P2
P2
Diurna should cast |T136099:16|t|cffffd000|Hspell:392194|h[Empower Greatstaff]|h|r (gaining x2 stacks), and immediately cast |T4543115:16|t|cffffd000|Hspell:380174|h[Empowered Greatstaff of the Broodkeeper]|h|r(dumping the stacks, spawning the beams that focus on ranged players and chase them down for the duration of the staff)
At the moment, |T136099:16|t|cffffd000|Hspell:392194|h[Empower Greatstaff]|h|r is correctly cast (gaining x2 stacks), but |T4543115:16|t|cffffd000|Hspell:380174|h[Empowered Greatstaff of the Broodkeeper]|h|r is not dumping the stacks, and not spawning the beams at all
(the amount of players that get targeted by the beams depends on raidsize, it's not x2 players only)
November 14, 2023
[Assasination] - Improved Garrote
Description of the bug
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r Does not get 50% increased damage when used from stealth
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r Should have no cooldown when used from stealth and for 3 seconds after breaking stealth
How to reproduce
spawn 2 dummies
Use stealth
Use |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r from stealth
Garrote will go on cooldown
Use |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r without stealth
Garrote use from stealth and without stealth will deal the same damage
How it should be
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r should get 50% increased damage when used from stealth and have no cooldown when used from stealth and for 3 seconds after breaking stealth
[Outlaw] - Audacity + hidden opportunity proc chance
Description of the bug
|T132282:16|t|cffffd000|Hspell:381845|h[Audacity]|h|r and |T132282:16|t|cffffd000|Hspell:383281|h[Hidden Opportunity]|h|r Are not effected by talents increasing sinister strike double hit chance ( Weaponmaster id 200733, |T1269439:16|t|cffffd000|Hspell:199603|h[Skull and Crossbones]|h|r and |T460692:16|t|cffffd000|Hspell:354843|h[Enduring Brawler]|h|r )
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgDkkEJFJJQSkEJSSSSSIAAAAAAARLQSJJgEpFAAAA
.cast 199603 to have the skull and crossbones buff permamently
Repeatedly use ambush to get opportunity pistol shots and use the pistol shots to proc audacity
the % chance will be way lower than it should be
How it should be
When talented into both of these talents. Your ambush should always have the same % chance to double hit as sinister strike, and opportunity pistol shots should have the same % chance to give you ambush use from stealth as % chance to double hit with sinister strike
[Outlaw] - Keep it rolling
Description of the bug
Cooldown of |T4667423:16|t|cffffd000|Hspell:381989|h[Keep It Rolling]|h|r isn't getting reduced by |T458731:16|t|cffffd000|Hspell:79096|h[Restless Blades]|h|r
Keep it rolling increases roll the bones buffs duration by varying amound based on thier duration and source (1 second to 15)
How to reproduce
Use |T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r Or ambush few times to get buffs
use Keep it rolling
Thier duration won't be increased by 30 seconds
Use combo point spenders
Keep it rolling cooldown won't get reduced
How it should be
Cooldown of keep it rolling should get reduced by |T458731:16|t|cffffd000|Hspell:79096|h[Restless Blades]|h|r
When using Keep it rolling ALL of your roll the bones buffs should get thier duration increased by 30 seconds
[Outlaw] - Swift Slasher
Description of the bug
|T132306:16|t|cffffd000|Hspell:381988|h[Swift Slasher]|h|r Doesnt increase your attack speed from Slice and dice By additional 2% per combo point spent on it
How to reproduce
Use slice and dice with |T132306:16|t|cffffd000|Hspell:381988|h[Swift Slasher]|h|r talented
Your attack speed will only increase by 50% which is base of slice and dice
How it should be
While having Swift Slasher your slice and dice should get additional 2% attack speed per combo point spent on it
[Shadow] - Hallucinations vs Combat
Description of the bug
|T136176:16|t|cffffd000|Hspell:280752|h[Hallucinations]|h|r doesnt give 6 insanity while being out of combat before casting |T136066:16|t|cffffd000|Hspell:528|h[Dispel Magic]|h|r or |T135739:16|t|cffffd000|Hspell:32375|h[Mass Dispel]|h|r.
Also if you cast |T135935:16|t|cffffd000|Hspell:213634|h[Purify Disease]|h|r to a ally/urself with a Disease, |T136176:16|t|cffffd000|Hspell:280752|h[Hallucinations]|h|r doesnt give you 6 insanity.
Talents Img
Talents Code:
BIQAF4jLNlAYRY0qGSgGSGuyBHkISAAAAAAAAAAAAA4ApIRSSLIJJJRAUIJJJpRQiIRKlIkEUQC
How to reproduce
Case 1 |T136066:16|t|cffffd000|Hspell:528|h[Dispel Magic]|h|r or |T135739:16|t|cffffd000|Hspell:32375|h[Mass Dispel]|h|r
While being out of combat
Search an enemy
.aura 1022 on the creature (for example, to give a buff to the creature)
Cast |T136066:16|t|cffffd000|Hspell:528|h[Dispel Magic]|h|r or |T135739:16|t|cffffd000|Hspell:32375|h[Mass Dispel]|h|r
You will see that you dont get 6 Insanity from |T136176:16|t|cffffd000|Hspell:280752|h[Hallucinations]|h|r
Case 2 |T135935:16|t|cffffd000|Hspell:213634|h[Purify Disease]|h|r
Search an ally
Targeting the ally > .aura 335467 .aura 191587 (to give them some disease)
Cast |T135935:16|t|cffffd000|Hspell:213634|h[Purify Disease]|h|r
It doesnt matter if you are in combat / out of combat, it doesnt activate |T136176:16|t|cffffd000|Hspell:280752|h[Hallucinations]|h|r.
How it should be
Case 1 |T136066:16|t|cffffd000|Hspell:528|h[Dispel Magic]|h|r / |T135739:16|t|cffffd000|Hspell:32375|h[Mass Dispel]|h|r vs |T136176:16|t|cffffd000|Hspell:280752|h[Hallucinations]|h|r
It doesnt matter if you are in/not in combat, always you clean succesfully an ally/enemy/urself it should activate |T136176:16|t|cffffd000|Hspell:280752|h[Hallucinations]|h|r. Also if the ally/enemy is in combat, after cleaning this target we should be in combat too.
Case 2 |T135935:16|t|cffffd000|Hspell:213634|h[Purify Disease]|h|r vs |T136176:16|t|cffffd000|Hspell:280752|h[Hallucinations]|h|r
It doesnt matter if you are in/not in combat, always you clean succesfully an ally/urself it should activate |T136176:16|t|cffffd000|Hspell:280752|h[Hallucinations]|h|r. Also if the ally is in combat, after cleaning this target we should be in combat too.
[Discipline] - Shadow Word: Death vs Atonement
Description of the bug
Targets under the effect of |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r are not getting any healing when the Priest use |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r.
How to reproduce
Cast Flash Heal (Spell ID: 2061).
Cast SW: Death (Spell ID: 32379).
Check the missing Atonement healing.
How it should be:
Using Shadow Word: Death as damaging spell should heal the targets effected by Atonement.
Informations of the spell
Wowhead link:
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDBokSCRSJBCiSKJBJBAAAAAAAAAAAIt0iUSCQSIQiEChERhA
[Holy] - Divine Image
Description of the bug
Divine Image's damaging casts of |T237541:16|t|cffffd000|Hspell:196811|h[Searing Light]|h|r should hit only from the initial damage/cast of Holy Fire, Right now the Image is attacking with every Holy Fire DoT hit.
Proof:
Divine Image's hits of |T237541:16|t|cffffd000|Hspell:196812|h[Light Eruption]|h|r should be the same as the number of hits from |T135922:16|t|cffffd000|Hspell:132157|h[Holy Nova]|h|r. Right now for 5 hits of Holy Nova we have 30 hits of Light Eruption.
Proof:
How to reproduce
Spec to Holy.
Cast any Holy Word spell to summon the Divine Image.
Cast Holy Fire (Spell ID: 14914).
Check Divine Image's cast.
How it should be
Divine Image should cast Searing Light only from the initial hits/casts, not from any DoT effect.
Divine Image casts of Light Eruption should be the same as number of hits from Holy Nova.
Informations of the spell
Wowhead link: |T237541:16|t|cffffd000|Hspell:196813|h[Blessed Light]|h|r, |T135972:16|t|cffffd000|Hspell:14914|h[Holy Fire]|h|r, |T237541:16|t|cffffd000|Hspell:196812|h[Light Eruption]|h|r, |T135922:16|t|cffffd000|Hspell:132157|h[Holy Nova]|h|r
AMR link: BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAKIS5AFBkEhkkkSUSSAAAAAQLtgECpQkkkIiSJIJBFA
- Vampiric Embrace
Description of the bug
Currently |T136230:16|t|cffffd000|Hspell:15286|h[Vampiric Embrace]|h|r doesnt heal from dmg of |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r, |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r, |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r, |T632353:16|t|cffffd000|Hspell:120644|h[Halo]|h|r ,|T631519:16|t|cffffd000|Hspell:390845|h[Divine Star]|h|r , |T3565723:16|t|cffffd000|Hspell:375901|h[Mindgames]|h|r, |T3069889:16|t|cffffd000|Hspell:373304|h[Echoing Void]|h|r and |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r (|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r healing only being applied to the damage done to the enemy, it should also be applied to the damage we receive when we cast it (in case we don't kill the enemy)).
Also |T136230:16|t|cffffd000|Hspell:15286|h[Vampiric Embrace]|h|r is generating 6 insanity when being cast in combat, it should not generate insanity at any time.
How to reproduce
1. Use |T136230:16|t|cffffd000|Hspell:15286|h[Vampiric Embrace]|h|r
2. Use any of this spells
3. Check if u get heals
How it should be
Damage all of this spells should count for |T136230:16|t|cffffd000|Hspell:15286|h[Vampiric Embrace]|h|r
[Fire] - Flamestrike building Heating Up/Hot Streak! stacks without targets
Description of the bug
Casting |T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r (with |T460698:16|t|cffffd000|Hspell:416094|h[Fuel the Fire]|h|r) while not hitting any targets has a chance to give |T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r / |T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r buffs: PTR
How to reproduce
Choose |T460698:16|t|cffffd000|Hspell:416094|h[Fuel the Fire]|h|r talent
Cast |T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r without hitting any targets
Check for |T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r / |T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r procs
How it should be
Flamestrike should give Heating Up / Hot Streak! only while hitting enemies
Informations of the spell
|T460698:16|t|cffffd000|Hspell:416094|h[Fuel the Fire]|h|r
|T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r
|T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r
|T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r
[Unholy] Dark Transformation
Description of the Bug:
Wrong model of summon. |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
How to reproduce it:
1. Press |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
2. Check model of your summon.
Tallents: BwPA/gf1fDREKLfAcG9Z2HkF/BAIRSIHASkEJSEiIJJSCAAAAAAAAAKkEJJIpAAIh0SkkkESA
How it works on PTR:
How it works on Retail:
[Havoc] - Momentum max duration
Description of the bug
Currently, |T1029722:16|t|cffffd000|Hspell:206476|h[Momentum]|h|r and its buff |T1029722:16|t|cffffd000|Hspell:208628|h[Momentum]|h|r has cap of 6 seconds, it is supposed to have cap of 10 seconds.
How to reproduce
Use Fel Rush 2x, you will get low max duration.
How it should be
Supposed to be 10 sec cap
Informations of the spell
Wowhead link |T1029722:16|t|cffffd000|Hspell:206476|h[Momentum]|h|r |T1029722:16|t|cffffd000|Hspell:208628|h[Momentum]|h|r (buff)
[Vengeance] - Cycle of Binding
Description of the bug
|T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r does not work at all.
How to reproduce
Talent |T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r , put any sigil/s to cooldown, use a sigil, no cd reduct occurs.
How it should be
|T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r talent should reduce cd on your sigils by 3 sec, when you use another sigil on your targets.
Informations of the spell
Wowhead link |T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r
BUkA3rMB9zxhmMyHM+LAkbk0KCAQEKJJSCgIJBJQIJaJhIEkkWSEJJJSJkAAAAAA
[Vengeance] - Calcified Spikes increase
Description of the bug
|T1344645:16|t|cffffd000|Hspell:389720|h[Calcified Spikes]|h|r and its buff |T1418495:16|t|cffffd000|Hspell:391171|h[Calcified Spikes]|h|r Increases by 1% each second to 24% instead of decreasing by 1% each second down to 0.
12>24 wrong
0<12 good
How to reproduce
get |T1418495:16|t|cffffd000|Hspell:391171|h[Calcified Spikes]|h|r buff, see tooltip.
How it should be
|T1418495:16|t|cffffd000|Hspell:391171|h[Calcified Spikes]|h|r Should decrease from 12 to 0 instead of increasing from 12 to 24
Informations of the spell
Wowhead link |T1344645:16|t|cffffd000|Hspell:389720|h[Calcified Spikes]|h|r |T1418495:16|t|cffffd000|Hspell:391171|h[Calcified Spikes]|h|r
[Generic] - Spectral Sight vs CoS
Description of the bug
|T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r currently reveals agent in Court of Stars before getting all clues, making finding much easier and instant.
retail proof: 20:16 timestamp, uses with 4 clues sees nothing, later uses with 5, sees demon.
How to reproduce
use |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r before having all 5 clues
How it should be
|T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r should reveal the spy only when having all 5 clues opened
Informations of the spell
Wowhead link |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r https://www.wowhead.com/npc=107435/suspiciousnoblecomments
[Havoc] - Ragefire
Description of the bug
|T840199:16|t|cffffd000|Hspell:388107|h[Ragefire]|h|r stacking capped by 3 critical strikes per 1 enemy
In AoE scenario for example 10 mobs if you deal 10 critical hits for 1 |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r hit you will stack all 10 critical strikes into Ragefire.
|T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r initial hit doesn't count into Ragefire
How to reproduce
Use |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r on single target
Use |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r for some targets number
Use |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r on single target and after 3 ticks add another dummy
How it should be
|T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r critical hits should be uncapped for each enemy Explanation: If you deal 10 critical strikes to one mob Ragefire should stack 10 times.
In AoE scenario |T840199:16|t|cffffd000|Hspell:388107|h[Ragefire]|h|r should stack maximum for 3 critical hits per 1 Immolation Aura tick There are 3 critical strikes tick and then 4 critical strikes hits. Both stack ~same damage (|T841221:16|t|cffffd000|Hspell:390158|h[Growing Inferno]|h|r diff) Explanation: For 10 mobs if you deal 10 critical hits with 1 hit Ragefire should stack only 3 of them.
|T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r initial hit also should stack into Ragefire
Retail logs as proof it worked same in earlier verison:
Solo target hits and Ragefire
Aoe hits and Ragefire
Informations of the spell
Wowhead link |T840199:16|t|cffffd000|Hspell:388107|h[Ragefire]|h|r |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KSSCJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJIBA
[PvP] [Arena] Change talent
Description of the bug
When we change talent and we put another talent we had as if we changed specialization
How to reproduce
Take another talents
See the cast
How it should be
Normally it should be instant
Informations of the spell
Retail test
Beta test
[AzureSpan][World Quest] Resupply Three-Falls
Description of the bug:
|T134353:16|t|cffffd000|Hitem:199176::::::::120:::::|h[Thick Bear Fur]|h|r loot chance is really low.
Information:
World Quest Link: https://www.wowhead.com/quest=70622/resupplythreefalls
NPCs who drop the quest item:
https://www.wowhead.com/npc=194439/thickmanematriarch 39% drop chance.
https://www.wowhead.com/npc=190731/thickmanebear 18% drop chance.
https://www.wowhead.com/npc=194436/juvenilethickmanebear 10% drop chance.
November 13, 2023
[Outlaw] - Fan the hammer nerf
Description of the bug
Additional pistol shots from https://www.wowhead.com/spell=381846/fanthehammerchangelog dont generate 1 fewer combo point
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgERSAOQSSkQSCkEJRikkkkECAAAAAAQ0CkUSCIRaBAAAA
Use sinister strike or ambush to generate |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r
Use pistol shots with 3 stacks of opportunity
You will generate 6 combo points
How it should be
in 10.0.5 fan the hammer was nerfed so the ADDITIONAL (so 2nd and 3rd shot) opportunity stacks should generate 1 fewer combo points. So 1st shot out of 3 should generate 2 combo points (assuming you're talented into |T331438:16|t|cffffd000|Hspell:196938|h[Quick Draw]|h|r ) and the 2nd and 3rd shot should generate 1 less, so 1.
[Outlaw] - Summarily Dispatched rank 2
Description of the bug
The duration of |T236286:16|t|cffffd000|Hspell:381990|h[Summarily Dispatched]|h|r buff isn't increased when having 2 points in the talent
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgEkEkkkkEJNJJQgEJSSSSSIAAAAAAARLQSJJgEpFAAAA
Use Dispatch at 5 or more combo points
The duration of the summarily dispatched buff will be 8 seconds not 15
How it should be
When having 2 points in this talent the buff should last 15 seconds
[Outlaw] - Killing Spree
Description of the bug
https://www.wowhead.com/spell=51690/killingspreechangelog Doesn't free you from roots
When killing the target that you targeted with killing spree before it ends, you stop casting it
How to reproduce
Cast any rooting ability on yourself
Use killing spree
Use killing spree on a low hp target with other targets around it
After you killl the main target while in killing spree you will stop casting it
How it should be
When using killing spree, it should instantly free you from roots. And when the target that you started killing spree on dies, you should move on to the other close target that u'r in combat with
[Assasination] Dashing Scoundrel
Description of the bug
Critical strikes of your poisons don't generate energy while talented into|T458736:16|t|cffffd000|Hspell:381797|h[Dashing Scoundrel]|h|r
How to reproduce
Spec into assasination spec
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCcgElEAAAAAAAJAkkAAAAAAAQDJOQJJkkkkWKJiEkIRiFE
Use any of these on your weapons |T132290:16|t|cffffd000|Hspell:2818|h[Deadly Poison]|h|r , |T134207:16|t|cffffd000|Hspell:381664|h[Amplifying Poison]|h|r , |T132273:16|t|cffffd000|Hspell:315584|h[Instant Poison]|h|r or |T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r
Apply the poisons on a target dummy with any of your offensive spells
Looking at details energy generated or at logs you can see that your |T458736:16|t|cffffd000|Hspell:381797|h[Dashing Scoundrel]|h|r doesn't generate any energy
How it should be
Critical strikes of the poisons listed above should generate 1 energy everytime they hit
I've linked logs from a assasination rogue on retail where you can see Dashing Scoundrel as energy generation and my logs witch has non. Both with the same talent tree
d
[Subtlety] - Secret Technique + Cold Blood
Description of the bug
After using |T135988:16|t|cffffd000|Hspell:382245|h[Cold Blood]|h|r , Shadow clones of https://www.wowhead.com/spell=280719/secrettechniquechangelog do not have 100% crit chance. (Same issue on retail fixed in 10.0.2)
How to reproduce
Generate any amound of combo points
Use |T135988:16|t|cffffd000|Hspell:382245|h[Cold Blood]|h|r
Use https://www.wowhead.com/spell=280719/secrettechniquechangelog
The clones of the spell that come after your initial cast won't have 100% crit chance
How it should be
The shadow clones should have 100% crit chance when paired with cold blood before the cast
[Vengeance] - Metamorphosis heal
Description of the bug
Currently |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r heals you for a wrong amount when activating. It should increase your Max hp by 50% (that is correct) but also heal you for 50% of your CURRENT HP, seems now that it heals you by that 50% of max HP.
How to reproduce
Get for example 180k hp. Get 1 hp, use |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r , you get 272k max HP (that is correct) and you get healed to 90k hp (that is not correct)
How it should be
If I have 2hp, and i use |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r , i should get healed to 3hp and get my max hp increased to amount of max hp + 50% of max hp
From retail proof, we have found that there is indeed slight heal up, Thyvene will modify the spell by AMR value.
Informations of the spell
Wowhead link |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r
[Havoc] - First Blood not being chaos
Description of the bug
|T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r does not deal chaos damage. Instead it increases overall damage of |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r .
Due to this, |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and |T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r damage does not grow with |T236293:16|t|cffffd000|Hspell:185164|h[Mastery: Demonic Presence]|h|r
How to reproduce
Talent |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r , see log, untalent |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r see log.
How it should be
When you hit first target, whole blade dance should be chaos, on more than 1 target, 1st target takes chaos, rest takes physical.
!image.png
!image.png
Informations of the spell
Wowhead link |T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r
[Havoc] - Eye Beam vs Blessing of Autumn
Description of the bug
When Holy Paladin uses |T3636843:16|t|cffffd000|Hspell:388010|h[Blessing of Autumn]|h|r , DH gets Infinite |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r .
This interaction may be possible on more classes.
How to reproduce
Use |T3636843:16|t|cffffd000|Hspell:388010|h[Blessing of Autumn]|h|r on DH, DH uses |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r , gets it instantly again.
How it should be
DH |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r should get Its CD reduced by 30%.
Informations of the spell
Wowhead link |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r |T3636843:16|t|cffffd000|Hspell:388010|h[Blessing of Autumn]|h|r
[Havoc] - Any Means Necessary
Description of the bug
|T236293:16|t|cffffd000|Hspell:388114|h[Any Means Necessary]|h|r changes the tooltip of the spell, does not change in details (not sure if it should) and does not increase the damage done by those spells by the value in the tooltip.
How to reproduce
Talent |T236293:16|t|cffffd000|Hspell:388114|h[Any Means Necessary]|h|r , use any spell from those schools, look in details (all has its previous school), does the same damage.
How it should be
|T236293:16|t|cffffd000|Hspell:388114|h[Any Means Necessary]|h|r should change the damage of the spells from those previous schools by the value in the tooltip.
Informations of the spell
Wowhead link |T236293:16|t|cffffd000|Hspell:388114|h[Any Means Necessary]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KCkkQEkWSiIRatIAAAAAAAkkgUShkkSSSSDSiEhkQB
[Havoc] - Soulrend
Description of the bug
NEW ISSUE: |T1450139:16|t|cffffd000|Hspell:388106|h[Soulscar]|h|r (on our patch Soulrend) should deal damage for every glaive that hits the target. For example, if you pick talent |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r , you should apply soulrend that has accumulated damage from both glaives.
There is an explanation from Fel Hammer retail discord.
!image.png
So It should match the formula, that total damage of Soulrend = 120% total damage of |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r . It should refresh the dot and increase the damage to deal total.
How to reproduce
Use |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r with |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r , deals |T1450139:16|t|cffffd000|Hspell:388106|h[Soulscar]|h|r damage only for the first glaive.
How it should be
When |T1450139:16|t|cffffd000|Hspell:388106|h[Soulscar]|h|r is talented with |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r or even without, its damage should be increase when you throw the glaive again. If you now throw more than one glaive, you lose on damage.
Informations of the spell
Wowhead link |T1450139:16|t|cffffd000|Hspell:388106|h[Soulscar]|h|r|T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r
November 12, 2023
[Item][Quest] - Lifegift Ruby
Description of the bug
|T1137541:16|t|cffffd000|Hitem:194399::::::::120:::::|h[Lifegift Ruby]|h|r doesn't heal you after you killing an enemy |T1137541:16|t|cffffd000|Hspell:378283|h[Gift of Life]|h|r (https://www.wowhead.com/spell=378287/giftoflifetriggeredby) doesn't work
How to reproduce
Equip |T1137541:16|t|cffffd000|Hitem:194399::::::::120:::::|h[Lifegift Ruby]|h|r
Take some damage
Kill a hostile enemy
How it should be
|T1137541:16|t|cffffd000|Hitem:194399::::::::120:::::|h[Lifegift Ruby]|h|r should heal your whenever you kill a target that yields experience or honor
[Item][Vendor] - Assembly Scholar's Loop
Description of the bug
|T645161:16|t|cffffd000|Hitem:202119::::::::120:::::|h[Assembly Scholar's Loop]|h|r doesn't have a chance to proc for additional damage with |T236205:16|t|cffffd000|Hspell:397040|h[Corporeal Tear]|h|r
How to reproduce
Equip |T645161:16|t|cffffd000|Hitem:202119::::::::120:::::|h[Assembly Scholar's Loop]|h|r
Try to get proc
How it should be
Damaging spells and abilities should have a chance to deal X damage as Arcane damage |T236205:16|t|cffffd000|Hspell:397040|h[Corporeal Tear]|h|r
[Item][WQ] - The Cartographer's Calipers
Description of the bug
|T454052:16|t|cffffd000|Hitem:198532::::::::120:::::|h[The Cartographer's Calipers]|h|r doesn't deal damage and doesn't heal
How to reproduce
Equip |T454052:16|t|cffffd000|Hitem:198532::::::::120:::::|h[The Cartographer's Calipers]|h|r
Group up with another player
Use harmful spells to get proc
Use healing spells to get proc
How it should be
If you use damaging spell |T454052:16|t|cffffd000|Hitem:198532::::::::120:::::|h[The Cartographer's Calipers]|h|r should deal damage to your target. If you use healing spell |T454052:16|t|cffffd000|Hitem:198532::::::::120:::::|h[The Cartographer's Calipers]|h|r should heal an ally, who has less % hp.
[Item][Quest] - Magmasworn Spearhead
Description of the bug
|T135131:16|t|cffffd000|Hitem:195219::::::::120:::::|h[Magmasworn Spearhead]|h|r doesn't deal damage and doesn't heal
How to reproduce
Equip |T135131:16|t|cffffd000|Hitem:195219::::::::120:::::|h[Magmasworn Spearhead]|h|r
Use damaging spell to proc damage part
Use healing spell to proc healing part
How it should be
Damaging or healing should proc |T135131:16|t|cffffd000|Hspell:381653|h[Tip of the Spear]|h|r
[Item][Rare] - Plum of the Forgotten
Description of the bug
|T2103823:16|t|cffffd000|Hitem:200858::::::::120:::::|h[Plume of the Forgotten]|h|r gives 0 haste
How to reproduce
Equip |T2103823:16|t|cffffd000|Hitem:200858::::::::120:::::|h[Plume of the Forgotten]|h|r
Get proc
How it should be
|T2103823:16|t|cffffd000|Hitem:200858::::::::120:::::|h[Plume of the Forgotten]|h|r should give correct haste amount |T136243:16|t|cffffd000|Hspell:392208|h[Plume of the Forgotten]|h|r
November 11, 2023
[All] Wild charge Moonkin Form
Description of the bug
A player reported to us that when we use Moonkin Morph and jump from a height and use Wild Charge we die at the last moment we die from a fall
How to reproduce
Creat druid
Take talent |T236163:16|t|cffffd000|Hspell:102383|h[Wild Charge]|h|r
Use Moonkin Morph
Jump in wall or a high bridge
Wait the last second to use |T236163:16|t|cffffd000|Hspell:102383|h[Wild Charge]|h|r
How it should be
Normally we shouldn't die from falling
Informations of the spell
Talent: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCAJJigkAkkkkIFol4AJJJKJaSOQI0SaJhgGAFaAC
Beta test
Ptr test
Retail test
[Toy] X-52 Rocket Helmet
Description of the bug
Rocket Blast return SPELL_FAILED_TARGET_IS_PLAYER
Player will fall to is death since the parachute don't trigger
How to reproduce
Use the toy
Informations
|T133151:16|t|cffffd000|Hitem:134021::::::::120:::::|h[X52 Rocket Helmet]|h|r
|T135815:16|t|cffffd000|Hspell:203710|h[To Infinity And Above]|h|r
|T136243:16|t|cffffd000|Hspell:203713|h[Rocket Blast]|h|r
[Toy] Vesper of Harmony / Vesper of Faith / Vesper of Clarity
Description of the bug
No spellclick
Npc shouldn't follow player
How to reproduce
Use the toy
Informations
|T3536181:16|t|cffffd000|Hitem:187176::::::::120:::::|h[Vesper of Harmony]|h|r
[Toy] Warning Sign
Description of the bug
Player can't choose a warning sign
(missing gossip on toy summon)
|T442743:16|t|cffffd000|Hitem:104331::::::::120:::::|h[Warning Sign]|h|rcomments:id=1956452
How to reproduce
Use the toy
Informations
|T442743:16|t|cffffd000|Hitem:104331::::::::120:::::|h[Warning Sign]|h|r
[Toy] Whitewater Carp
Description of the bug
Summon a Tortos instead of a fish, comment on wowhead say it's happened on retail too
look like the turtle never despawn
How to reproduce
Use the toy
Informations
|T133928:16|t|cffffd000|Hitem:131814::::::::120:::::|h[Whitewater Carp]|h|r
[Toy] Wind-Up Train Wrecker / Lil' XT
Description of the bug
If the wreaker or lil' XT is near a Toy Train Set et should attack it
How to reproduce
Use the toy
Informations
|T134152:16|t|cffffd000|Hitem:45057::::::::120:::::|h[WindUp Train Wrecker]|h|r
|T237429:16|t|cffffd000|Hitem:44606::::::::120:::::|h[Toy Train Set]|h|r
|T254104:16|t|cffffd000|Hitem:54847::::::::120:::::|h[Lil' XT]|h|r
[Toy] Zhevra Lounge Cushion
Description of the bug
Cushion follow the player and can't be sited in
How to reproduce
Use the toy
Informations
|T133640:16|t|cffffd000|Hitem:116691::::::::120:::::|h[Zhevra Lounge Cushion]|h|r
https://www.wowhead.com/npc=85953/zhevraloungecushion
[Toy] Shard of Archstone
November 10, 2023
[Elemental] - Lava Beam
Description of the bug
|T236216:16|t|cffffd000|Hspell:114074|h[Lava Beam]|h|r didn't work with and doesn't consume |T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r stack.Atm player can spam ability |T236216:16|t|cffffd000|Hspell:114074|h[Lava Beam]|h|r.
It should have the same behavior as Chain Lightning with Stormkeeper: 1 Elemental Overload per target. In 5 targets it should do 55=25 Elemental Overload.
How to reproduce
Take talent build
use |T135791:16|t|cffffd000|Hspell:114050|h[Ascendance]|h|r
use |T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r
cast |T236216:16|t|cffffd000|Hspell:114074|h[Lava Beam]|h|r
Talent build:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAg0SrIJlkACSjWOQLtkQOAAAAAAgSASJJapAItkkWKBkQEgA
[General] - Vanish breaking stealth
Description of the bug
Your stealth can break instantly after using |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r
How to reproduce
Be in combat and have any ticking damage on you
Use vanish
The first instance of damage will break your stealth
How it should be
After using |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r your stealth should be unbreakable for the next 3 seconds
[Mistweaver] Sheilun's Gift
Description of the bug
|T1242282:16|t|cffffd000|Hspell:205406|h[Sheilun's Gift]|h|r talent dont have target limit , no matter player have talent |T1603009:16|t|cffffd000|Hspell:404408|h[Legacy of Wisdom]|h|r or not.
Proof :
Talent build: B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJk0iWAAAAAAAAAAAAASj0SSikElColk0QSAAQA
[Mistweaver] Thunder Focus Tea
Description of the bug
Currently proc from |T627487:16|t|cffffd000|Hspell:275975|h[Misty Peaks]|h|r talent consume |T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r stack's but it shouldnt
Talent build :B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJk0iWAAAAAAAAAAAAASj0SSikElColk0QSAAQA
[Windwalker] Skytouch
Description of the bug
Talent |T2032605:16|t|cffffd000|Hspell:405044|h[Skytouch]|h|r work not correctly, |T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r does not applies an effect which increases your critical strike chance by 50% for 6 sec on the target.
[Mistweaver] Essence Font
Description of the bug
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r have now 2 problems :
During the spell cast the essence font should gradually
release a certain number of bolts, and not all at once 3x times
retail proof :
fs: You can see that easily upon begin cast first bolts are relased after almost second
fs proof :
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r now always select the same allies until one of them goes out of range then it heals somebody else (replacement for )
[Vengeance] - Soul Furnace
Description of the bug
|T1355117:16|t|cffffd000|Hspell:391165|h[Soul Furnace]|h|r stays at 10 stacks as stacking buff, thus not increasing damage of next |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r or |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r by 40%.
How to reproduce
Talent |T1355117:16|t|cffffd000|Hspell:391165|h[Soul Furnace]|h|r , consume 10 fragments to reach 10 stacks. |T1355117:16|t|cffffd000|Hspell:391165|h[Soul Furnace]|h|r stays as stacking buff.
How it should be
On 10 stacks, you should deal 40% increased damage and reset stacks. Or recieve aura for 40% increased damage of next |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r or |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r , consuming on use.
Informations of the spell
Wowhead link |T1355117:16|t|cffffd000|Hspell:391165|h[Soul Furnace]|h|r |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r
BUkA3rMB9zxhmMyHM+LAkbk0KCAQEKJJSCgIJBAIJaJJJJSQSaJRkkkIlQCAAAAA
[Havoc/Generic] - Misery in Defeat
Description of the bug
|T1418287:16|t|cffffd000|Hspell:388110|h[Misery in Defeat]|h|r does not apply |T1418287:16|t|cffffd000|Hspell:391369|h[Misery in Defeat]|h|r . Targets do not take 20% increased damage after |T1418287:16|t|cffffd000|Hspell:202140|h[Sigil of Misery]|h|r ends.
How to reproduce
Apply |T1418287:16|t|cffffd000|Hspell:202140|h[Sigil of Misery]|h|r , beat it out of the target. Target does not get |T1418287:16|t|cffffd000|Hspell:391369|h[Misery in Defeat]|h|r debuff.
How it should be
Removing |T1418287:16|t|cffffd000|Hspell:202140|h[Sigil of Misery]|h|r from target should apply |T1418287:16|t|cffffd000|Hspell:391369|h[Misery in Defeat]|h|r debuff.
Informations of the spell
Wowhead link |T1418287:16|t|cffffd000|Hspell:202140|h[Sigil of Misery]|h|r |T1418287:16|t|cffffd000|Hspell:391369|h[Misery in Defeat]|h|r |T1418287:16|t|cffffd000|Hspell:388110|h[Misery in Defeat]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KSSCJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJIBA
[Havoc] - Inner Demon
Description of the bug
|T1305157:16|t|cffffd000|Hspell:389693|h[Inner Demon]|h|r talent does not work correctly.
It should be generated at every spell press that makes you enter |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r
Retail proof:
Watch every occasion when he uses Eye Beam/Metamorphosis, it generates Inner Demon proc.
How to reproduce
Talent |T1305157:16|t|cffffd000|Hspell:389693|h[Inner Demon]|h|r , get |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r by casting |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r or |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r .
See you get it only the first time you enter meta.
How it should be
After entering demon form or using any spell that makes you enter it, you should gain aura |T1305157:16|t|cffffd000|Hspell:390145|h[Inner Demon]|h|r
Informations of the spell
Wowhead link |T1305157:16|t|cffffd000|Hspell:389693|h[Inner Demon]|h|r |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r |T1247262:16|t|cffffd000|Hspell:162264|h[Metamorphosis]|h|r|T1305157:16|t|cffffd000|Hspell:390145|h[Inner Demon]|h|r
[Havoc/Generic] - Precise Sigils
Description of the bug
|T1121020:16|t|cffffd000|Hspell:389799|h[Precise Sigils]|h|r does not work and disables all sigils from working. Except |T3565443:16|t|cffffd000|Hspell:389815|h[Elysian Decree]|h|r for some reason.
NEW ISSUE EDIT 1: |T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r and |T1418288:16|t|cffffd000|Hspell:389809|h[Sigil of Silence]|h|r do not work now with this talent.
How to reproduce
Talent |T1121020:16|t|cffffd000|Hspell:389799|h[Precise Sigils]|h|r , use any sigil. We can see visual effect of the sigil, but the sigil does not work at all.
EDIT1: Talent |T1121020:16|t|cffffd000|Hspell:389799|h[Precise Sigils]|h|r , use |T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r |T1418288:16|t|cffffd000|Hspell:389809|h[Sigil of Silence]|h|r , doesnt work.
How it should be
|T1121020:16|t|cffffd000|Hspell:389799|h[Precise Sigils]|h|r should place sigil under the target and increase whatever dot or ot effect it has by 2 seconds.
Informations of the spell
Wowhead link |T1121020:16|t|cffffd000|Hspell:389799|h[Precise Sigils]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KSSCJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJIBA
[Vengeance] - Darkglare Boon
Description of the bug
|T338485:16|t|cffffd000|Hspell:389708|h[Darkglare Boon]|h|r returns back less than 2040 fury after |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r finishes casting.
NEW ISSUE: |T338485:16|t|cffffd000|Hspell:389708|h[Darkglare Boon]|h|r returns more than |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r 2040% of CD. Currently reduces by 2040 seconds, but it should reduce by 1224 sec on 2/2
On 1/2 it should return 612 seconds.
How to reproduce
|T338485:16|t|cffffd000|Hspell:389708|h[Darkglare Boon]|h|r talented, use |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r at 50 fury, you get back less than 2040 fury.
How it should be
|T338485:16|t|cffffd000|Hspell:389708|h[Darkglare Boon]|h|r should return back 2040 fury after |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r finishes its cast.
NEW ISSUE: |T338485:16|t|cffffd000|Hspell:389708|h[Darkglare Boon]|h|r returns more than |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r 2040% of CD. Currently reduces by 2040 seconds, but it should reduce by 1224 sec on 2/2
On 1/2 it should return 612 seconds.
Informations of the spell
Wowhead link |T338485:16|t|cffffd000|Hspell:389708|h[Darkglare Boon]|h|r |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r
BUkA3rMB9zxhmMyHM+LAkbk0KCAQEKJJSCgIJBJQIJaJhIEkkWSEJJJSJkAAAAAA
[Vengeance] - Painbringer stacks losing too slow
Description of the bug
Currently, |T1392567:16|t|cffffd000|Hspell:207387|h[Painbringer]|h|r (talent) |T1392567:16|t|cffffd000|Hspell:212988|h[Painbringer]|h|r (buff) is falling off too slow. Each shard you take, should have its own 6 seconds duration. Currently, when you have higher stacks, for example 20, and you walk over another, it extends the buff (that is ok) but old stacks disappear ONLY 1 per 1s. They should have their timer, if you pick 10 stacks at the same time, you should lose 10 stacks after 6 seconds.
How to reproduce
Get for example Soul Sigils talent, use any sigil on high N of mobs, stacks will spawn. Walk over shards and see they disappear only 1 per 1 second.
How it should be
Every soul fragment you walk over should have its own 6 sec timer. When you get 10 stacks at same time, they should also disappear at the same time.
Informations of the spell
Wowhead link |T1392567:16|t|cffffd000|Hspell:207387|h[Painbringer]|h|r |T1392567:16|t|cffffd000|Hspell:212988|h[Painbringer]|h|r
[Vengeance] - Feed the Demon
Description of the bug
|T1378283:16|t|cffffd000|Hspell:218612|h[Feed the Demon]|h|r should reduce the CD of |T1344645:16|t|cffffd000|Hspell:203720|h[Demon Spikes]|h|r by 0.25 according to wowhead changelog. Currently reduces by 3sec approx and ingame tooltip states 0.5 which is 8.0.1 value
NEW ISSUE: |T1378283:16|t|cffffd000|Hspell:218612|h[Feed the Demon]|h|r reduces CD of |T1344645:16|t|cffffd000|Hspell:203720|h[Demon Spikes]|h|r by 0,25 even on 2/2 ranks. It should reduce by 0,5 sec on 2/2.
How to reproduce
talent |T1378283:16|t|cffffd000|Hspell:218612|h[Feed the Demon]|h|r , put |T1344645:16|t|cffffd000|Hspell:203720|h[Demon Spikes]|h|r on cd, consume any soul fragment.
How it should be
|T1378283:16|t|cffffd000|Hspell:218612|h[Feed the Demon]|h|r should reduce |T1344645:16|t|cffffd000|Hspell:203720|h[Demon Spikes]|h|r cooldown by 0.25 sec per fragment consumed.
NEW ISSUE: By 0,5 sec per fragment consumed on 2/2
Informations of the spell
Wowhead link |T1378283:16|t|cffffd000|Hspell:218612|h[Feed the Demon]|h|r |T1344645:16|t|cffffd000|Hspell:203720|h[Demon Spikes]|h|r
BUkA3rMB9zxhmMyHM+LAkbk0KCAQEKJJSCgIBkkSCSiWCigkQaJRkkkIlQCAAAAA
[Vengeance] - Calcified Spikes trigger
Description of the bug
Now, |T1344645:16|t|cffffd000|Hspell:389720|h[Calcified Spikes]|h|r sometimes do not grant |T1418495:16|t|cffffd000|Hspell:391171|h[Calcified Spikes]|h|r when ending. Now seems to be exactly 50% not occuring.
How to reproduce
Talent |T1344645:16|t|cffffd000|Hspell:389720|h[Calcified Spikes]|h|r , use |T1344645:16|t|cffffd000|Hspell:203720|h[Demon Spikes]|h|r , cancel |T1344645:16|t|cffffd000|Hspell:203819|h[Demon Spikes]|h|r , you do not get |T1418495:16|t|cffffd000|Hspell:391171|h[Calcified Spikes]|h|r sometimes.
How it should be
You should get |T1418495:16|t|cffffd000|Hspell:391171|h[Calcified Spikes]|h|r every time you cancel |T1344645:16|t|cffffd000|Hspell:203819|h[Demon Spikes]|h|r aura.
Informations of the spell
Wowhead link |T1344645:16|t|cffffd000|Hspell:389720|h[Calcified Spikes]|h|r buff|T1418495:16|t|cffffd000|Hspell:391171|h[Calcified Spikes]|h|r |T1344645:16|t|cffffd000|Hspell:203720|h[Demon Spikes]|h|r buff|T1344645:16|t|cffffd000|Hspell:203819|h[Demon Spikes]|h|r
[Generic] - Missing Throw Glaive
Description of the bug
|T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r HAVOC
|T1305159:16|t|cffffd000|Hspell:204157|h[Throw Glaive]|h|r VENGEACE
are missing from players spellbooks. This is a returning issue, and there was a fix made for it, but players have to respec to other spec, relog, respec back to get the spell.
Please make a way for Havoc DHs to get |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r and for Vengeance DHs to get |T1305159:16|t|cffffd000|Hspell:204157|h[Throw Glaive]|h|r without any need to relog respec and so on. We get many reports about it :D
How it should be
|T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r for Havoc and |T1305159:16|t|cffffd000|Hspell:204157|h[Throw Glaive]|h|r for Vengeance should no matter what be displayed as learnt in DHs spellbook.
Informations of the spell
Wowhead link |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r havoc |T1305159:16|t|cffffd000|Hspell:204157|h[Throw Glaive]|h|r vengeance
[Havoc] - Sigil of Flame talent vs relog
Description of the bug
While having |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r talent set, if you disconnect and connect your character, the ability disapear on book spell and you need to replace talent
Ptr talent tree:
BEkA3rMB9zxhmMyHM+LAkbk0KCQikWQKhIcApVSiDAAAAAAAAJJt0SSSaJJSDtkIJxBSEN
Ptr proof
How to reproduce
Learn |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r talent
Disconnect
|T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r is not anymore on your spellbook
How it should be
If |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r talent is set, you should always have |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r , even if you relog
[Havoc] - Restless Hunter vs Blade Dance damage
Description of the bug
|T1305155:16|t|cffffd000|Hspell:390142|h[Restless Hunter]|h|r talent is not increasing damage of |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
Ptr proof
How to reproduce
Select |T1305155:16|t|cffffd000|Hspell:390142|h[Restless Hunter]|h|r talent
Use |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r and look at dmg did
Use |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r and wait buff expires
Use |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r with |T1305155:16|t|cffffd000|Hspell:390142|h[Restless Hunter]|h|r buff and compare damage
How it should be
|T1305155:16|t|cffffd000|Hspell:390142|h[Restless Hunter]|h|r should increase |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r damage by 50% 1 time after |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r buff expires
[Havoc/Generic] - Sigil of Flame fury
Description of the bug
|T1344652:16|t|cffffd000|Hspell:204513|h[Sigil of Flame]|h|r does not generate any fury when used.
Talent |T1344652:16|t|cffffd000|Hspell:389694|h[Flames of Fury]|h|r does not generate any fury either.
NEW ISSUE EDIT N1: |T1344652:16|t|cffffd000|Hspell:204513|h[Sigil of Flame]|h|r does not generate fury, if you do not have talent |T1121020:16|t|cffffd000|Hspell:389799|h[Precise Sigils]|h|r . With |T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r or w/o any talent, it does not generate fury
How to reproduce
Talent |T1344652:16|t|cffffd000|Hspell:204513|h[Sigil of Flame]|h|r with or without |T1344652:16|t|cffffd000|Hspell:389694|h[Flames of Fury]|h|r talent. Does not generate fury at all.
How it should be
|T1344652:16|t|cffffd000|Hspell:204513|h[Sigil of Flame]|h|r should generate 30 fury at all times.
|T1344652:16|t|cffffd000|Hspell:389694|h[Flames of Fury]|h|r should increase this by 2per target.
Informations of the spell
Wowhead link |T1344652:16|t|cffffd000|Hspell:204513|h[Sigil of Flame]|h|r |T1344652:16|t|cffffd000|Hspell:389694|h[Flames of Fury]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KSSCJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJIBA with only sigil
BEkA3rMB9zxhmMyHM+LAkbk0KSSCJEQaJJiEp1ikAAAAAAAkIIShkkCSSLJlkkgEA with flames of fury
[Havoc] - Eye Beam split
Description of the bug
|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r damage is halved as of now. On Single target dummy, it deals for example:
1 target: 34,4k, 2200 damage per hit
2 target: 48,6k, 1600 damage per hit
3 target: 59,9, 1300 damage per hit.
I think this : damaged reduced above 5 targets formula is applied even on <5 targetrs
This was changed in DRAGONFLIGHT, on Shadowlands it was reduced to secondary targets followed sqrt formula, NOW follows soft cap 5 formula
How to reproduce
Use |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r on different amount of enemies.
How it should be
|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r damage should be multiplied until you hit more than 5 targets, than follow soft cap 5 formula
Informations of the spell
Wowhead link |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r
[Generic] - Starting zone portals
Description of the bug
In DH starting zone, there are two portals, one to Orgrimmar and one to Stormwind. They are not normally on retail. Stormwind has lvl requirement of 10, OG has none. Alliance can use to OG and vice versa.
I suggest two things
either remove the portals, forcing players to do the starting zone, which WORKS. (i would suggest this option)
remove the level requirement on SW portal and deny players use of opposite faction portal
!image.png
[PvP][Arena] The Robodrome killing
Description of the Bug:
The https://www.wowhead.com/zone=10497/therobodrome kill ppls after join. |T136099:16|t|cffffd000|Hspell:300642|h[Zap]|h|rkill players.
How to reproduce it:
1. Join https://www.wowhead.com/zone=10497/therobodrome
2. Check your HP
How it works on PTR:
How it works on Retail:
It shouldnt.
[PvP][Items] Season 2 drops in Season 1
Description of the Bug:
Wrong drop of items amd currency from season 2 in season 1.
From |T1518636:16|t|cffffd000|Hitem:201250::::::::120:::::|h[Victorious Contender's Strongbox]|h|r drops:
1. |T1519432:16|t|cffffd000|Hitem:205423::::::::120:::::|h[Shadowflame Residue Sack]|h|r
2. |T463449:16|t|cffffd000|Hitem:204180::::::::120:::::|h[Cracked Medal of Honor]|h|r
3. |T463448:16|t|cffffd000|Hitem:204179::::::::120:::::|h[Cracked Medal of Honor]|h|r
, but it shouldnt
How to reproduce it:
1. Win Arena
2. Get |T1518636:16|t|cffffd000|Hitem:201250::::::::120:::::|h[Victorious Contender's Strongbox]|h|r
3. Open |T1518636:16|t|cffffd000|Hitem:201250::::::::120:::::|h[Victorious Contender's Strongbox]|h|r
4. Get:
4.1 |T1519432:16|t|cffffd000|Hitem:205423::::::::120:::::|h[Shadowflame Residue Sack]|h|r
4.2 |T463449:16|t|cffffd000|Hitem:204180::::::::120:::::|h[Cracked Medal of Honor]|h|r
4.3 |T463448:16|t|cffffd000|Hitem:204179::::::::120:::::|h[Cracked Medal of Honor]|h|r
5. Open |T1519432:16|t|cffffd000|Hitem:205423::::::::120:::::|h[Shadowflame Residue Sack]|h|r
6. Get:
6.1 |T5062636:16|t|cffffd000|Hitem:204075::::::::120:::::|h[Whelpling's Shadowflame Crest Fragment]|h|r
6.2 |T132858:16|t|cffffd000|Hitem:207026::::::::120:::::|h[Dreamsurge Coalescence]|h|r
6.3|T1519432:16|t|cffffd000|Hitem:205682::::::::120:::::|h[Large Shadowflame Residue Sack]|h|r
How it works on PTR:
How it works on Retail:
It shouldnt drop cuz it was added in 10.1 (S2 DF)
[CoS][Guardian Construct] - Charged Smash vs Pets
Description of the bug
https://www.wowhead.com/npc=104270/guardianconstruct
|T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r works incorrect with |T136126:16|t|cffffd000|Hspell:65220|h[Avoidance]|h|r . Happened with pets log
Will oneshot pet in high keys
How to reproduce
Catch |T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r with your pet
How it should be
|T136126:16|t|cffffd000|Hspell:65220|h[Avoidance]|h|r should work correct with |T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r Retail
[PvP] [Solo Shuffle] Buffs after round
Description of the bug
A player told us that when it is round 1 if he is with a class which gives a buff (intel, stamina, versa...) and the round ends and the class which gives a buff is not with him he always keep the buff
How to reproduce
Go in Solo Shuffle
Try to be with a priest, drood, mage, paladin... and look at the buffs
End the round and change teams and ask a class to buff you and you will see that you still have your enemy's buff
How it should be
Normally the buffs should be reset and not always be there
Informations of the spell
With priest team
Without priest team
[General] Faction change starts DF questline even if completed
I got racechanged by Asta on beta to alliance my DF questline is available to start even if i already did it on horde. This might cause issues if people get racechange via web on live server.
!image.png
November 9, 2023
[Arms] Warbreaker vs warlord's torment
Description of bug
warbreaker does not activate recklessness for less effectiveness (4 second duration) when the talent warlord's torment is used
ptr proof
how to reproduce
create a warrior and spec into arms
copy the talent tree string or select talent warbreaker and warlord's torment
use warbreaker
check if recklessness gets cast at reduced effectiveness (4 seconds duration)
how it should be
warbreaker should activate the warlords torment ability to cast recklessness at reduced effectiveness as warbrkreaker replaces colossus smash when selected
informations of the spell
|T2065633:16|t|cffffd000|Hspell:262161|h[Warbreaker]|h|r
|T458972:16|t|cffffd000|Hspell:390140|h[Warlord's Torment]|h|r
talent tree string: BcEAoonA2h02U1PVo4204nicFAQplIRkQOQiWrkEAAAAQQkIKEQREQiQSoJRIAhECAAAAAAAAJBJJgQ0QA
[Arms] Executioner's Precision vs stack consumption
Description of bug
currently mortal strike does not consume all the stacks of Executioner's precision debuff on the target which shouldnt be the case.
how to reproduce
1. create a warrior and spec into arms
2. copy talent tree code
3. use execute 2 times to get the max amount of the debuff (2 stacks)
4. use mortal strike
5. check how many stacks were consumed
how it should be
when mortal strike is used it should consume all the stacks of executioner's precision debuff at once (max=2 stacks) and not one at a time.
more informations to the spell
|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r |T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
|T135358:16|t|cffffd000|Hspell:386634|h[Executioner's Precision]|h|r (talent id)
|T135358:16|t|cffffd000|Hspell:386634|h[Executioner's Precision]|h|r (debuff id)
ptr proof
[Demonology] Tier set
Description of the bug
|T136243:16|t|cffffd000|Hspell:393701|h[Warlock Demonology Class Set 2pc]|h|r doesnt work
https://www.wowhead.com/spell=393702/warlockdemonologyclassset4pcchangelog doesnt work
How it should be
2p: https://www.wowhead.com/spell=157695/demonbolt and |T236303:16|t|cffffd000|Hspell:89751|h[Felstorm]|h|r damage should be increased by 20%.
4p: https://www.wowhead.com/spell=157695/demonbolt has a chance to make your next |T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r instant and deal 150% increased damage.
This chance should be ~30%
Informations of the spell
4p proc buff: |T535592:16|t|cffffd000|Hspell:394776|h[Blazing Meteor]|h|r
[Arcane] - Foresight
Description of the bug
While having a talent tree with |T610679:16|t|cffffd000|Hspell:384861|h[Foresight]|h|r chosen, if you switch to a talent loadout without Foresight, the buff persists indefinitely.
PTR
How to reproduce
Choose |T610679:16|t|cffffd000|Hspell:384861|h[Foresight]|h|r talent
Stand still and wait for its activation
Without moving/casting, swap to a talent tree without |T610679:16|t|cffffd000|Hspell:384861|h[Foresight]|h|r
Start moving and casting, checking on Foresight buff
How it should be
After switching talents into a loadout without Foresight, the buff shouldn't stay and shouldn't last forever
Informations of the spell
|T610679:16|t|cffffd000|Hspell:384861|h[Foresight]|h|r
[All] Typhoon
Description of the bug
A player reported to us that when we use |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r with enemies in M+/World some are bumped and others stay put and this also works with |T571588:16|t|cffffd000|Hspell:102793|h[Ursol's Vortex]|h|r
How to reproduce
Creat Druid
Take |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r
Go in M+ / World
Pull a lot of mobs
Use |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r
How it should be
When we use x normally the mobs should be bump
Informations of the spell
Ptr Test
[feral] Trashing claws vs trash dot application
Description of bug
|T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r doesn't apply |T451161:16|t|cffffd000|Hspell:405233|h[Thrash]|h|r dot
How to reproduce
Take |T451161:16|t|cffffd000|Hspell:405300|h[Thrashing Claws]|h|r
Use |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r
How it should be
|T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r also should apply |T451161:16|t|cffffd000|Hspell:405233|h[Thrash]|h|r
[Guardian] Ursoc's fury vs raze
Description of bug
currently raze is not proccing or refreshing the duration and not increasing the absorb value of ursoc fury which shouldnt be the case
how to reproduce
1. create a druid and speci into guardian
2. copy talent tree code
3. use raze on target when it has no ursoc fury buff is active
4. check if you get ursoc fury absorb
5. do the same but when you have ursoc fury absorb active
6. check if it refreshes the duration and increases the absorb value of the buff
how it should be
Raze should be able to proc ursoc fury and also be able to refresh duration of existing ursoc fury and also increase the absorb value of the absorb
basically raze needs to be added into the whitelist of the talent
more information to the spell
ptr proof
retail proof
|T1413870:16|t|cffffd000|Hspell:377210|h[Ursoc's Fury]|h|r(talent id)
|T1413870:16|t|cffffd000|Hspell:372505|h[Ursoc's Fury]|h|r (absorb id)
|T132131:16|t|cffffd000|Hspell:400254|h[Raze]|h|r
[Guardian] Dream of Cenarius cooldown issues
Description of bug
currently the talent dream of cenarius has no cooldown meaning it is proccing regrowth everytime it comes out of its ICD(internal cooldown) which shouldnt be the case.
this issue is more visible when a large amount of enemy are hitting the player.
how to reproduce
1. create a druid and spec into guardian
2. select the talent dream of cenarius or copy the talent tree code
3. gather a bunch of hostile npc and make them attack you
4. check the proc of the dream of cenarius
how it should be
dream of cenarius talent should have a cooldown of 20 seconds and it can only proc after 20 seconds of the previous proc.
more informations to the spell
|T132123:16|t|cffffd000|Hspell:372119|h[Dream of Cenarius]|h|r |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
ptr proof
talent tree code:BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQikkQJJEJkkiDESShCAJJ4AIBSSSikIFol4AAAAAAAiASIAA
ptr talent tree proof
[General] Instant logout in rested areas
Description of the bug
Logging out in rested areas are still spawning the 20 sec timer.
How it should be
Login out in rested areas should log you out instantly without waiting for 20 sec
A Temple in Need
Quest:https://www.wowhead.com/quest=57977/atempleinneed
Issue:
Aiding Disciple Lykaste does not give credit to advance the quest/complete.
November 8, 2023
[Shadow] - Mental Decay vs Dots duration
Description of the bug
|T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r and |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r do not increase the duration of |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r or |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r while having the talent |T878214:16|t|cffffd000|Hspell:375994|h[Mental Decay]|h|ractive.
ptr proof
Talents img
Talents code to test |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r :
BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAIKSkk0CSSSSgg0IJJRaEkISkSJCJBFkE
Talents img
Talents code to test |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r :
BIQAF4jLNlAYRY0qGSgGSGuyBHSIEAAAAAAAAAAAAgIpIRSSLIJJJBCSjkkEpRQiIRKlIkEUQC
How to reproduce:
Use shared talents (Try both, each for the skill named on the talents code tittle)
Reach 45 Insanity (casting |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r or |T136208:16|t|cffffd000|Hspell:15407|h[Mind Flay]|h|r)
After reaching 45 Insanity, cast |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r (You will see that you get a buff called Mind Spike: Insanity with ID: 407468 or a buff called Mind Flay: Insanity with ID: 391491)
Cast |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r
Cast |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r or |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r (both need to be tested)
You will see that the duration of |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r and |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r do not get increased. (It should be increased)
How it should be
Case1 (Using Mind Spike talent and Mental Decay talent):
Talents code: BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAIKSkk0CSSSSgg0IJJRaEkISkSJCJBFkE
After casting |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r on a creature we should get a buff called Mind Spike: Insanity with ID: 407468.
After that, if we cast |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r on an enemy with |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r or/and |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r it should increase the duration of both by 2sec (on this enemy) after |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r damage hits.
retail proof
Case2 (Without Mind Spike talent and Using Mental Decay talent)
Talents code:
BIQAF4jLNlAYRY0qGSgGSGuyBHSIEAAAAAAAAAAAAgIpIRSSLIJJJBCSjkkEpRQiIRKlIkEUQC
After casting |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r on a creature we should get a buff called Mind Flay: Insanity with ID: 391491.
After that, if we cast |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r on an enemy with |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r or/and |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r it should increase the duration of both by 1 sec each time enemies suffer damage from |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r.
retail proof
Case 3
If we have the talent |T878214:16|t|cffffd000|Hspell:375994|h[Mental Decay]|h|r active:
Always we cast |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r or |T136208:16|t|cffffd000|Hspell:15407|h[Mind Flay]|h|r, the duration of |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r or |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r should be increased by:
1 sec each time enemies suffer damage from |T136208:16|t|cffffd000|Hspell:15407|h[Mind Flay]|h|r
2sec (on this enemy) after |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r damage the enemy.
retail proof Mind Flay
retail proof Mind Spike
[Shadow] - Insidious Ire
Description of the bug
|T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r s talent effect proc when we don't have the talent selected.
Proof:
How to reproduce
Cast Vampiric Touch (Spell ID: 34914).
Cast Shadow Word: Pain (Spell ID: 589).
Cast Devouring Plague (Spell ID: 335467).
Check Insidious ire's proc.
How it should be
The effect of |T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r should proc only when we have the talent selected.
Informations of the spell
Wowhead link: |T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r
AMR link without the talent selected:
BIQAF4jLNlAYRY0qGSgGSGuyBHSABAAAAAAAAAAAAISKSkk0CJJJJRSJINSkkkSkCgQalIkAQC
AMR link with the talent selected:
BIQAF4jLNlAYRY0qGSgGSGuyBHSQEAAAAAAAAAAAAgIpIRItQSSSSEl0INSkkkSkCgQalIkAQC
[General] - Shadow Word: Death - cooldown reset on kill
Description of the bug
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r reset his cooldown if we kill the NPC. Doesn't matter if we kill the NPC with the spell or not.
How to reproduce
Cast Shadow Word: Death (Spell ID: 32379).
Kill any NPC.
Check SW Death's cooldown.
How it should be
Shadow Word: Death should not reset his cooldown when something die.
Informations of the spell
Wowhead link: |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
AMR link: BIQAF4jLNlAYRY0qGSgGSGuyBjESEAAAAAAAAAAAAgIpQESLkkkkEhg0IxBSSKRKACpViQCAJA
[General] - Improved Purify
Description of the bug
|T135894:16|t|cffffd000|Hspell:527|h[Purify]|h|r is not removing any Desease effects.
How to reproduce
Apply any Desease effect.
Select Improved Purify talent (Spell ID: 390632).
Cast Purify (Spell ID: 527).
How it should be
With |T135935:16|t|cffffd000|Hspell:390632|h[Improved Purify]|h|r we should remove ALL Desease effects.
Informations of the spell
Wowhead link:|T135894:16|t|cffffd000|Hspell:527|h[Purify]|h|r , |T135935:16|t|cffffd000|Hspell:390632|h[Improved Purify]|h|r
AMR link BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAoERBJJRiASSaRJhSAAAAASLlQTIQEJkISKlgkgUCA
[Brewmaster] Touch of Death
Description of the bug
|T606552:16|t|cffffd000|Hspell:322109|h[Touch of Death]|h|r on brewmaster spec does not reduce delayed Stagger damage by 200% of damage dealt
[BM] - Barbed Shot
Description of the bug
When you refresh |T2058007:16|t|cffffd000|Hspell:217200|h[Barbed Shot]|h|r it doesn't deal damage via Starts ticking at aura application flag ptr hits and ptr refresh
How to reproduce
Apply |T2058007:16|t|cffffd000|Hspell:217200|h[Barbed Shot]|h|r
Spam it
Hot it should be
Each time you apply/refresh |T2058007:16|t|cffffd000|Hspell:217200|h[Barbed Shot]|h|r it should deal damage retail refresh and retail hits
Talents
B0PAI6Hz82/AvTZSB0bPjW+5YBolEAKEAAAAAAAAAAAaEhEaJSCJSOQOQoJEhkwBSSkAJRA
[All] Wrong Zone Form
Description of the bug
A player told us that when we change Form we receive a message "You are in the wrong zone" even though we can use our Form and enter any location
How to reproduce
Creat druid
Use forms in Valdrakken
See the msg in red You are in the wrong zone
How it should be
Normally we should not have this message like in the video No msg error
Informations of the spell
Beta test
Beta test
[Guardian] Ironfur + Ursoc's Endurance
Description of the bug
A player reported to us that when we use |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r without |T132183:16|t|cffffd000|Hspell:393611|h[Ursoc's Endurance]|h|r we have the buff which is 7 seconds but when we use |T132183:16|t|cffffd000|Hspell:393611|h[Ursoc's Endurance]|h|r talent the cd of |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r is 9 seconds when we use it but when it reaches 2 seconds the buff disappears
How to reproduce
Creat druid
Dont take |T132183:16|t|cffffd000|Hspell:393611|h[Ursoc's Endurance]|h|r talent
Use |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
Take |T132183:16|t|cffffd000|Hspell:393611|h[Ursoc's Endurance]|h|r talent
Use |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
See in 2 sec the buff disappears
How it should be
The spell |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r should not disappear after 2 seconds with |T132183:16|t|cffffd000|Hspell:393611|h[Ursoc's Endurance]|h|r
Informations of the spell
Talent: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQSSiIlISEkkiDESSJAQSCOQSSgkkEsgIFolIAAAAAAiACCBA
Test
[Balance] - Umbral Embrace
Description of the bug
|T236156:16|t|cffffd000|Hspell:393760|h[Umbral Embrace]|h|r procs from pure Nature and pure Arcane damage.
|T236156:16|t|cffffd000|Hspell:393760|h[Umbral Embrace]|h|r consumes proc without |T236151:16|t|cffffd000|Hspell:326055|h[Eclipse (Lunar)]|h|r or |T236152:16|t|cffffd000|Hspell:326053|h[Eclipse (Solar)]|h|r active at this moment.
|T236156:16|t|cffffd000|Hspell:393760|h[Umbral Embrace]|h|r has a chance to not consume proc, but this doesn't affect casted spell.
|T236156:16|t|cffffd000|Hspell:393760|h[Umbral Embrace]|h|r doesn't make ability to deal Astral damage.
How to reproduce
Deal damage with any ability to get proc
Use |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r or |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r without Eclipse to consume proc
With proc use |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r with |T236151:16|t|cffffd000|Hspell:326055|h[Eclipse (Lunar)]|h|r or |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r with |T236152:16|t|cffffd000|Hspell:326053|h[Eclipse (Solar)]|h|r to see if damage changed to Astral
How it should be
|T236156:16|t|cffffd000|Hspell:393760|h[Umbral Embrace]|h|r should proc only from Astral damage spells |T1052602:16|t|cffffd000|Hspell:202347|h[Stellar Flare]|h|r , |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r , |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r , |T631519:16|t|cffffd000|Hspell:202342|h[Shooting Stars]|h|r , |T1408832:16|t|cffffd000|Hspell:390378|h[Orbital Strike]|h|r , https://www.wowhead.com/spell=394047/goldrinnsfangtriggeredby , |T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r , |T1392545:16|t|cffffd000|Hspell:274281|h[New Moon]|h|r , |T1392543:16|t|cffffd000|Hspell:274282|h[Half Moon]|h|r and |T1392542:16|t|cffffd000|Hspell:274283|h[Full Moon]|h|r
|T236156:16|t|cffffd000|Hspell:393760|h[Umbral Embrace]|h|r should be consumed only if any Eclipse active at the moment
|T236156:16|t|cffffd000|Hspell:393760|h[Umbral Embrace]|h|r should change damage type to Astral
|T236156:16|t|cffffd000|Hspell:393760|h[Umbral Embrace]|h|r should correctly be consumed when you cast spell while Eclipse active.
Talents (lvl 45)
BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAQEACCSSSSSSAQJRASSgkWQCRREhAA0AAA
[Item][WQ] - Caregiver's Charm
Description of the bug
|T514316:16|t|cffffd000|Hitem:198081::::::::120:::::|h[Caregiver's Charm]|h|r doesn't proc for additional healing
How to reproduce
Tested with druid
Group up with another player and .mod hp 100000000 to him
Deal some damage to make all your heal effective
Use |T514316:16|t|cffffd000|Hitem:198081::::::::120:::::|h[Caregiver's Charm]|h|r to ally and heal him
How it should be
When |T514316:16|t|cffffd000|Hspell:382161|h[Caregiver's Watch]|h|r is active on ally he should get additional healing from you.
Shouldn't heal when your healing is overhealing.
[Item][Quest] - Brimming Arcanocrystal
Description of the bug
|T132786:16|t|cffffd000|Hitem:198037::::::::120:::::|h[Brimming Arcanocrystal]|h|r procs, but |T132786:16|t|cffffd000|Hspell:382963|h[Arcanocrystalized]|h|r buff doesn't give you any stats
How it should be
Based on wowhead comments and aura effects |T132786:16|t|cffffd000|Hspell:382963|h[Arcanocrystalized]|h|r should give you 1 or 2 secondary stats changing every second:
if you can hold off doing the quest till lvl 70 you can get an ILVL 333 version which procd 1 random stat or combination of 2 stats up to 2850 (1425/1425 or 2137/712)
[Item][WQ] - Ancestral Protector's Stone
Description of the bug
|T4638466:16|t|cffffd000|Hitem:197934::::::::120:::::|h[Ancestral Protector's Stone]|h|r effect doesn't increased for ally within 10 yards
How to reproduce
Get buff first without ally nearby
Group up with ally
Get buff again
How it should be
|T4638466:16|t|cffffd000|Hitem:197934::::::::120:::::|h[Ancestral Protector's Stone]|h|r Versatility should be increased per ally within 10 yards
[Item][Quest] - Winterpelt Totem
Descrpition of the bug
|T4905324:16|t|cffffd000|Hitem:202268::::::::120:::::|h[Winterpelt Totem]|h|r doesn't provide chance to deal bonus damage neither you nor party members
How to reproduce
Equip |T4905324:16|t|cffffd000|Hitem:202268::::::::120:::::|h[Winterpelt Totem]|h|r
Place totem
How it should be
|T4905324:16|t|cffffd000|Hitem:202268::::::::120:::::|h[Winterpelt Totem]|h|r should provide high chance to deal bonus damage |T4905324:16|t|cffffd000|Hspell:398292|h[Winterpelt Totem]|h|r .
[Item][WQ] - Wayfarer's Iron Torch
Description of the bug
|T1379180:16|t|cffffd000|Hitem:198529::::::::120:::::|h[Wayfarer's Iron Torch]|h|r healing doesn't scale with missing health
How to reproduce
Get heal on 80604020% hp
How it should be
|T1379180:16|t|cffffd000|Hitem:198529::::::::120:::::|h[Wayfarer's Iron Torch]|h|r should scale with missing health
[Item][VOTI] - Decoration of Flame
Description of the bug
|T1387353:16|t|cffffd000|Hitem:194299::::::::120:::::|h[Decoration of Flame]|h|r doesn't refresh shield after flames return
How it should be
After flames return shield should refresh its amount and its duration
Fs : Fs live
[Item][WQ] - Bottomless Reliquary Satchel
Description of the bug
|T133667:16|t|cffffd000|Hitem:198695::::::::120:::::|h[Bottomless Reliquary Satchel]|h|r doesn't give you any buff
How to reproduce
Use |T133667:16|t|cffffd000|Hspell:384849|h[Bottomless Reliquary Satchel]|h|r
How it should be
Here is the list of all buffs it should give you:
|T442741:16|t|cffffd000|Hspell:381734|h[Ancestral Protector's Stone]|h|r
|T4638528:16|t|cffffd000|Hspell:383166|h[Azure Arcanic Amplifier]|h|r
|T4638398:16|t|cffffd000|Hspell:384594|h[Blood of the Khanguard]|h|r
|T132845:16|t|cffffd000|Hspell:384163|h[Breath of the Plains]|h|r
|T4635200:16|t|cffffd000|Hspell:383817|h[Bushwhacker's Compass]|h|r
|T514316:16|t|cffffd000|Hspell:382161|h[Caregiver's Watch]|h|r
|T4638530:16|t|cffffd000|Hspell:383815|h[Dreamscape Prism]|h|r
|T249171:16|t|cffffd000|Hspell:384191|h[Shikaari Huntress' Arrowhead]|h|r
|T463567:16|t|cffffd000|Hspell:383761|h[Unleashed Lifeflame]|h|r
|T1379180:16|t|cffffd000|Hspell:383929|h[Wayfarer's Iron Torch]|h|r
[Item][Quest] - Defender of the Winterpelt
Description of the bug
|T4901297:16|t|cffffd000|Hitem:202264::::::::120:::::|h[Defender of the Winterpelt]|h|r doesn't summon furbolg
How to reproduce
Equip |T4901297:16|t|cffffd000|Hitem:202264::::::::120:::::|h[Defender of the Winterpelt]|h|r
Try to get proc
How it should be
Your spells and abilities should have a low chance to summon a furbolg to fight by your side for 30 secs |T136243:16|t|cffffd000|Hspell:398250|h[Defender of the Winterpelts]|h|r proc aura
[Item][Engineering] - Completely Safe Rockets
Description of the bug
|T249174:16|t|cffffd000|Hitem:198160::::::::120:::::|h[Completely Safe Rockets]|h|r , |T249174:16|t|cffffd000|Hitem:198161::::::::120:::::|h[Completely Safe Rockets]|h|r and |T249174:16|t|cffffd000|Hitem:198162::::::::120:::::|h[Completely Safe Rockets]|h|r (3 different tiers) don't deal damage
How it should be
Rockets should deal damage depending on its tier.
Keep in mind:
Rockets should spread damage between all targets they hit (spell has inaccurate description).
November 7, 2023
[Shadow] - Mastermind
Description of the bug
|T3163618:16|t|cffffd000|Hspell:391151|h[Mastermind]|h|r increases critical damage for |T136208:16|t|cffffd000|Hspell:15407|h[Mind Flay]|h|r |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r(also their improved versions with talent |T425954:16|t|cffffd000|Hspell:391399|h[Surge of Insanity]|h|r: |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r and|T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r) |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r and |T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r by around 11%/22% (depends on rank talent)
How to reproduce
1. Check critical dmg of this spells wtih out talent |T3163618:16|t|cffffd000|Hspell:391151|h[Mastermind]|h|r
2. Check crit dmg with rank 1 talent |T3163618:16|t|cffffd000|Hspell:391151|h[Mastermind]|h|r
3. Check crit dmg with rank 2 talent |T3163618:16|t|cffffd000|Hspell:391151|h[Mastermind]|h|r
How it should be
|T3163618:16|t|cffffd000|Hspell:391151|h[Mastermind]|h|r should increase critical dmg all of this spells by 20%/40% per rank.
Mind spike talents build: BIQAF4jLNlAYRY0qGSgGSGuyBLIhDEAAAAAAAAAAAAgkkWQSSLNSSEJJCSjkkEpRQiIki0CJBgE
Mind flay talents build: BIQAF4jLNlAYRY0qGSgGSGuyBLQcgEAAAAAAAAAAAAgkkWQSSLNSSEJJCSjkkEpRQiIki0CJBgA
[Shadow] - Mind Melt
Description of the bug
|T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r with talent |T237569:16|t|cffffd000|Hspell:391090|h[Mind Melt]|h|r doesnt applied buff for increased critical strike chance of |T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r
How to reproduce
1. Use |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r
2. Use |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r
3. Check if buff applied
How it should be
|T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r should work as |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r and applies buff with talent |T237569:16|t|cffffd000|Hspell:391090|h[Mind Melt]|h|r for increased critical strike chance of |T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r by 20% per use
Talents build: BIQAF4jLNlAYRY0qGSgGSGuyBHiIEAAAAAAAAAAAAgIKCJJNNSSSSkIINSSSkGBJiQKSLkEAJB
[Shadow] - Manipulation
Description of the bug
|T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r and |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r doesnt reduction cooldown for |T3565723:16|t|cffffd000|Hspell:323673|h[Mindgames]|h|r with talent |T3565723:16|t|cffffd000|Hspell:390996|h[Manipulation]|h|r
How to reproduce
1. Use |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r to improve yr mf/ms to ms/mf insanity
2. Use |T3565723:16|t|cffffd000|Hspell:323673|h[Mindgames]|h|r
3. Use mf/ms insanity
4. Check if cooldown for mindgames get reduced
How it should be
|T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r and |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r should work as |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r and |T136208:16|t|cffffd000|Hspell:15407|h[Mind Flay]|h|r and reduce cooldown for |T3565723:16|t|cffffd000|Hspell:323673|h[Mindgames]|h|r if talent |T3565723:16|t|cffffd000|Hspell:390996|h[Manipulation]|h|r picked.
Mind spike talents build:
BIQAF4jLNlAYRY0qGSgGSGuyBHiIEAAAAAAAAAAAAgIKCJJNNSSSSkIINSSSkGBJiQKSLkEAJB
Mind flay talents build: BIQAF4jLNlAYRY0qGSgGSGuyBHCCBAAAAAAAAAAAAISKCJJNtDIJJJRig0IJJRaEkICpItQSAkA
[Shadow] - Dark Evangelism
Description of the bug
|T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r or |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r dmg with talent |T610679:16|t|cffffd000|Hspell:391099|h[Dark Evangelism]|h|r doesnt applied buff.
How to reproduce
1. Use |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r to improve yr mf/ms
2. Use |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r or |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r
3. Check buffs
How it should be
|T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r and |T425954:16|t|cffffd000|Hspell:391403|h[Mind Flay: Insanity]|h|r should applies buff |T610679:16|t|cffffd000|Hspell:391099|h[Dark Evangelism]|h|r as it does with |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r or |T136208:16|t|cffffd000|Hspell:15407|h[Mind Flay]|h|r
Talents build: BIQAF4jLNlAYRY0qGSgGSGuyBHCCBAAAAAAAAAAAAISKCJJNtDIJJJRig0IJJRaEkICpItQSAkA
[Mistweaver] Essence Font
Description of the bug
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r never cast on same target multiple times but it should
Talent build
B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJh0iWAAAAAAAAAAAAASTSLJJSSUKgWSSDJAAQA
Informations of the spell
Proof :
[Mw,Bm] Alpha tiger
Description of the bug
Pvp talent |T606551:16|t|cffffd000|Hspell:287503|h[Alpha Tiger]|h|r work not correctly on mistweaver and brewmaster spec, when player use |T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r apply |T606551:16|t|cffffd000|Hspell:287503|h[Alpha Tiger]|h|r 2 buffs on player. Cooldown currently can be bypassed by using "/cancelaura Recently Challenged" macro. So you can keep up extra 20% haste at all time on single target.
How to reproduce
Pick |T606551:16|t|cffffd000|Hspell:287503|h[Alpha Tiger]|h|r talent
Use |T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r
Gain |T606551:16|t|cffffd000|Hspell:287504|h[Alpha Tiger]|h|r 20% haste buff and gain |T606551:16|t|cffffd000|Hspell:290512|h[Recently Challenged]|h|r 30 sec CD buff
use "/cancelaura Recently Challenged" macro
Use |T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r again
Keep the |T606551:16|t|cffffd000|Hspell:287504|h[Alpha Tiger]|h|r 20% haste buff ... end repeat.
How it should be
|T606551:16|t|cffffd000|Hspell:287503|h[Alpha Tiger]|h|r should apply on player only 1 buff for 20 % haste , and debuff|T606551:16|t|cffffd000|Hspell:290512|h[Recently Challenged]|h|r on |T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r target
Video proof:
[Frost] - Snowdrift
Description of the bug
Snowdrift does no damage when it's casted
How to reproduce
Cast Snowdrift
No damage comes out
How it should be
Should do damage while the player is in
Informations of the spell
|T135783:16|t|cffffd000|Hspell:390171|h[Snowdrift]|h|r
[All] - Teleport/Portal Valdrakken
Description of the bug
The portal trainer does not allow the 2 spells to be learned
How to reproduce
Head to a portal trainer
Select either Portal or Teleport: Valdrakken
Unable to be learned
How it should be
Spells should ne learned at the right
Informations of the spell
|T4661645:16|t|cffffd000|Hspell:395277|h[Teleport: Valdrakken]|h|r / |T4661644:16|t|cffffd000|Hspell:395289|h[Portal: Valdrakken]|h|r
[Arcane][PVP] - Arcanosphere
Description of the bug
When Arcanosphere travels trough testing dummies, it will push them out of their original place
How to reproduce
Cast Arcanosphere
Arcanosphere going trough dummies
Dummies get pushed out of their place
How it should be
Arcanoshpere should not move the dummies when hit
Informations of the spell
|T4226155:16|t|cffffd000|Hspell:353128|h[Arcanosphere]|h|r
[Restoration] Nature's Cure
Description of the bug
A player told us that when he has a spell that he can "Cures harmful effects" and he uses his |T236288:16|t|cffffd000|Hspell:88423|h[Nature's Cure]|h|r he still has the debuff on him
How to reproduce
Creat Druid
Take |T236288:16|t|cffffd000|Hspell:392378|h[Improved Nature's Cure]|h|r (Druid Talent)
Go in Hall of infusion or any else Dungeon
When u have debuff use your |T236288:16|t|cffffd000|Hspell:88423|h[Nature's Cure]|h|r
How it should be
Normally we could dispel any effects with the dispel |T236288:16|t|cffffd000|Hspell:88423|h[Nature's Cure]|h|r and |T236288:16|t|cffffd000|Hspell:392378|h[Improved Nature's Cure]|h|r
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRpkkkki0CQSBaRSAAAAAAAAAAAAAChkkggkAkESiAplAAAAAAQEAAIB
PTR Test
[All] Ursol's Vortex
Description of the bug
When we take the talent it is gray as if we did not have the talent
How to reproduce
Take this talent
Check u cant use it
How it should be
Normally the spell must be available
Informations of the spell
Talent feral: BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKCCSCIhQSCBJ0Sol4AAAAAAAQCoBA
[General] druid forms vs barbershop
Description of bug
currently when player changes its druid forms in the barber shop they dont get saved and will always reset to the default druid forms.
how to reproduce
create a druid
go to a barber or appearence changer
change any druid form
check if that form gets saved
how it should be
any changes done and saved on the barber shop by the player should be saved and be visible on the player's character
more information
ptr proof
[General] - Runeforging
Description of the bug
Some ppls doesnt have |T237523:16|t|cffffd000|Hspell:53428|h[Runeforging]|h|r on beta
How it should be
Every Death Knight should have a |T237523:16|t|cffffd000|Hspell:53428|h[Runeforging]|h|r
[General] - Assimilation
Description of the bug
|T237510:16|t|cffffd000|Hspell:374383|h[Assimilation]|h|r talent generate to much rune power when |T237510:16|t|cffffd000|Hspell:145629|h[AntiMagic Zone]|h|r absorbs dmg
How to reproduce
1. Go to dummy for tanks
2. Put on yrself |T237510:16|t|cffffd000|Hspell:145629|h[AntiMagic Zone]|h|r on dummy cast
3. Check if u generated full rp
How it should be
|T237510:16|t|cffffd000|Hspell:374383|h[Assimilation]|h|r talent should generate max 100rp depends on ammounnt absorbed dmg by |T237510:16|t|cffffd000|Hspell:145629|h[AntiMagic Zone]|h|r
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BikkQCJCiERkISIkkkEJAAAAAASSCh0SISAAAhkkkAAAAA
[VotI][Raszageth] Thunderstruck Armor
|T839983:16|t|cffffd000|Hspell:391285|h[Thunderstruck Armor]|h|r should be applied only on the targets that get hit by |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r .
Raszageth applies |T136158:16|t|cffffd000|Hspell:390763|h[Thunderous Energy]|h|r on the players that get hit by
|T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r that, after 1.5sec from the last hit of |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r on that player, explodes and does damage to the full raid for the total received dmg by players from |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r
Retail log
PTR log
[General][All Classes][Shadowlands] UI with covenant abilities not getting removed
If you did the questline in Shadowlands, the UI that shows the covenant ability, though it is removed when the player chooses the covenant and relogs, although the ability does get casted immediatly when the player relogs or log in at any time
[VotI][Raszageth] Magnetic Charge damage
The damage of |T896468:16|t|cffffd000|Hspell:399711|h[Magnetic Charge]|h|r is wrong on dev realm. It should do less damage based on the distance of the players from the guy with the debuff.
!image.png
The damage based on distance should scale like this(calculated through interpolation from retail logs). On the left there are the distances of the players from the guy with the debuff, on the right there's the damage taken.
[Item][Weapons] Iridal, the Earth's Master
Description of the bug
|T5001160:16|t|cffffd000|Hitem:208321::::::::120:::::|h[Iridal, the Earth's Master]|h|r does not do damage.
How to reproduce
Get |T5001160:16|t|cffffd000|Hitem:208321::::::::120:::::|h[Iridal, the Earth's Master]|h|r.
Get dummy to 35% or less hp.
Use |T5001160:16|t|cffffd000|Hitem:208321::::::::120:::::|h[Iridal, the Earth's Master]|h|r.
Check your Combat Log.
How it should be
Using |T5001160:16|t|cffffd000|Hitem:208321::::::::120:::::|h[Iridal, the Earth's Master]|h|r should hit enemy with |T4690938:16|t|cffffd000|Hspell:419279|h[Extinction Blast]|h|r . (it can crit!)
Informations of the spell
|T5001160:16|t|cffffd000|Hitem:208321::::::::120:::::|h[Iridal, the Earth's Master]|h|r
|T4690938:16|t|cffffd000|Hspell:419279|h[Extinction Blast]|h|r
[General] Mana Drinks do Not Regenerate Mana
Dragonflight Drinks such as |T236213:16|t|cffffd000|Hitem:194684::::::::120:::::|h[Azure Leywine]|h|r currently do not regenerate mana while sitting.
[VotI][Raszageth] Static Charge damage
The damage of |T839977:16|t|cffffd000|Hspell:381613|h[Static Charge]|h|r is wrong on dev realm. It should do less damage based on the distance of the players from the guy with the debuff.
!image.png
The damage based on distance should scale like this(calculated through interpolation from retail logs). On the left there are the distances of the players from the guy with the debuff, on the right there's the damage taken.
[VotI][Diurna] Rapid Incubation timers
Timers for Rapid Incubation seem off, it's way too early compared to the Greatstaff cast, making it almost impossible to break some of the eggs before they hatch on their own.
I'm unable to check the timers for Rapid Incubation from logs, since they are not recorded, not even in retail
Greatstaff of Broodkeeper cast timers are perfect instead
November 6, 2023
[Assasination] - Dragon-Tempered Blades changing talent
Description of the bug
You keep the additional poisons after removing the |T135811:16|t|cffffd000|Hspell:381801|h[DragonTempered Blades]|h|r talent
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCkgEAAAAAAAJBQiAAAAAAAQLSIlkQSSSapkISQCRiFE
Apply all 4 poisons, 2 leathal and 2 non leathal
Remove the dragon tempered blades talent
you will keep the poisons
How it should be
When changing from the talent you should get back to 1 lethal poison and 1 non lethal poison cap
[Outlaw] - Restless Blades + Vanish and dreadblades
Description of the bug
|T458731:16|t|cffffd000|Hspell:79096|h[Restless Blades]|h|r isnt reducing cooldown of |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r and |T1301078:16|t|cffffd000|Hspell:343142|h[Dreadblades]|h|r
How to reproduce
Use vanish and Dreadblades
Use any combo point spender
Cooldown of Vanish won't be reduced
How it should be
Using combo point spender should reduce vanish and dreadblades cooldown by 1 sec for each combo point used
[General] - Seal Fate +AoE spells
Description of the bug
|T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r and |T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r gain combo points of each critical strike they hit
How to reproduce
Spec into Subtlety/Assa with |T236281:16|t|cffffd000|Hspell:14190|h[Seal Fate]|h|r talented in class tree
Spawn a dummy and hit it with |T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r or |T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r
If it crits, you should get additional combo point
How it should be
Seal fate should only give combo points of crits of melee attacks, these 2 are not melee attacks
[Arcane] - Nether Tempest visual / interaction with Arcane Echo
Description of the bug
Casting |T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r doesn't show any animations, but it deals damage.
Each |T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r tick of damage should proc |T1041234:16|t|cffffd000|Hspell:342231|h[Arcane Echo]|h|r, currently it doesn't.
|T1041234:16|t|cffffd000|Hspell:342231|h[Arcane Echo]|h|r should damage even the target with |T236222:16|t|cffffd000|Hspell:321507|h[Touch of the Magi]|h|r, not only enemies nearby
PTR
How to reproduce
Choose |T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r, |T236222:16|t|cffffd000|Hspell:321507|h[Touch of the Magi]|h|r and |T1041234:16|t|cffffd000|Hspell:342231|h[Arcane Echo]|h|r talents
Cast Nether Tempest and Touch of the Magi
Check for Nether Tempest visual
Check for any Arcane Echo damage
How it should be
|T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r should have animation
|T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r should proc |T1041234:16|t|cffffd000|Hspell:342231|h[Arcane Echo]|h|r damage
|T1041234:16|t|cffffd000|Hspell:342231|h[Arcane Echo]|h|r should deal damage even on the target afflicted by |T236222:16|t|cffffd000|Hspell:321507|h[Touch of the Magi]|h|r when a spell hits it
Informations of the spell
|T610471:16|t|cffffd000|Hspell:114923|h[Nether Tempest]|h|r
|T1041234:16|t|cffffd000|Hspell:342231|h[Arcane Echo]|h|r
|T236222:16|t|cffffd000|Hspell:321507|h[Touch of the Magi]|h|r
[Generic] - Elysian Decree w/o Concentrated/Precise Sigils
Description of the bug
Currently, |T3565443:16|t|cffffd000|Hspell:390163|h[Elysian Decree]|h|r does not work if you have not chosen |T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r or |T1121020:16|t|cffffd000|Hspell:389799|h[Precise Sigils]|h|r . Without those, it wont work.
How to reproduce
Make a talent tree where you skip |T1121020:16|t|cffffd000|Hspell:389799|h[Precise Sigils]|h|r |T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r , talent |T3565443:16|t|cffffd000|Hspell:390163|h[Elysian Decree]|h|r , use it, does not deal damage.
How it should be
|T3565443:16|t|cffffd000|Hspell:390163|h[Elysian Decree]|h|r should work even if you dont have |T1121020:16|t|cffffd000|Hspell:389799|h[Precise Sigils]|h|r |T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r , and you click to set its position.
Informations of the spell
Wowhead link |T3565443:16|t|cffffd000|Hspell:390163|h[Elysian Decree]|h|r
[Vengeance] - Sigil of Chains vs Concentrated
Description of the bug
|T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r does not work with |T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r anymore
How to reproduce
Talent |T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r , talent |T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r , use, does not work
How it should be
|T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r should be placed under you with |T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r and work.
Informations of the spell
Wowhead link |T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r |T1121022:16|t|cffffd000|Hspell:207666|h[Concentrated Sigils]|h|r
[General] double XP award
from Yvolts:
93779 XP before quest 109073 XP after quest XP rewarded (chat): 11765 (which is 9050 + 30%) XP rewarded (visual): 15294 (which is 11765 + 30%)
!image.png
[Toys] Ornate Dragon Statue
Description of the bug
The toy |T2027940:16|t|cffffd000|Hitem:198646::::::::120:::::|h[Ornate Dragon Statue]|h|r spawns the NPC https://www.wowhead.com/npc=194793/ornatedragonstatue which should stand still like a statue but follows the player like a pet.
The toy |T2027940:16|t|cffffd000|Hitem:198646::::::::120:::::|h[Ornate Dragon Statue]|h|r should only be available to purchase from https://www.wowhead.com/npc=193915/emiliabellocq if the achievement https://www.wowhead.com/achievement=16323/fragmentsofhistory is earned.
How to reproduce
Add the toy |T2027940:16|t|cffffd000|Hitem:198646::::::::120:::::|h[Ornate Dragon Statue]|h|r or cast the spell |T136243:16|t|cffffd000|Hspell:384614|h[Ornate Dragon Statue]|h|r
the NPC https://www.wowhead.com/npc=194793/ornatedragonstatue will follow you
How it should be
The toy should only be available, if the achievment is earned.
The NPC should stand still and not following you.
Informations of the spell
|T2027940:16|t|cffffd000|Hitem:198646::::::::120:::::|h[Ornate Dragon Statue]|h|r item
|T136243:16|t|cffffd000|Hspell:384614|h[Ornate Dragon Statue]|h|r spell
https://www.wowhead.com/npc=194793/ornatedragonstatue spawned NPC
https://www.wowhead.com/npc=193915/emiliabellocq vendor NPC
https://www.wowhead.com/achievement=16323/fragmentsofhistory achievement to unlock the toy
youtube link from retail WoW with time where the achievement is earned
[Valkdrakken][Quest] The Great Vault
https://www.wowhead.com/quest=72354/thegreatvault Should be offered once player reaches lvl 70 by https://www.wowhead.com/npc=196499/therazal . Currently, the quest is missing.
[Item][Leatherworking] Set Old Spirit's Wristwraps
Description of the bug
When we have the 2p the enemy does not receive frost dmg
How to reproduce
Take it
Use on mobs
check recount
How it should be
Normally it should dps the target (frost dmg) or heal the ally
Informations of the spell
|T4558104:16|t|cffffd000|Hitem:193454::::::::120:::::|h[Old Spirit's Wristwraps]|h|r
|T132387:16|t|cffffd000|Hspell:393982|h[Magic Snowball]|h|r
[General] - Potions Cooldown
Description of the bug
Any potion cooldown is broken:
If you drink potion while in combat When potion cooldown is expired you can't use another same type potion because its still on cooldown because potion cooldown resets to 5 min after combat ends.
How to reproduce
checking if it goes on cd after relog if you tried to use another potion.
How it should be
All cooldowns should be 5 mins.
[Item] - Buttermilk
Info about the points that need to be checked for items:
Every part of the tooltyp
Description of the bug
|T132818:16|t|cffffd000|Hitem:194683::::::::120:::::|h[Buttermilk]|h|r dont regenerate any mana
How to reproduce
.additem 194683
waste your mana
left combat and start drinking |T132818:16|t|cffffd000|Hitem:194683::::::::120:::::|h[Buttermilk]|h|r
How it should be
|T132818:16|t|cffffd000|Hitem:194683::::::::120:::::|h[Buttermilk]|h|r should give 250.000 mana while eating 20 seconds
Informations of the spell
Wowhead link |T132818:16|t|cffffd000|Hitem:194683::::::::120:::::|h[Buttermilk]|h|r
Ptr proof
[VotI][Diurna] Dragonspawn Flamebender VS Cauterizing Flashflames
https://www.wowhead.com/npc=190245/broodkeeperdiurna is currently affected by
|T236290:16|t|cffffd000|Hspell:375485|h[Cauterizing Flashflames]|h|r casted by https://www.wowhead.com/npc=191230/dragonspawnflamebenderabilities.
It shouldn't.
Proof:
[CoS] Duskwatch Sentry
https://www.wowhead.com/npc=104251/duskwatchsentry should keep running to the beacon after CC expire on him (stun, disorient etc.). Currently after CC expire on him Duskwatch Sentry will no longer run to the beacon anymore and instead attack the players.
Proof: (after hammer of justice stun expire from paladin he is still running to the beacon)
[Item][Alchemy] - Alacritous Alchemist Stone
Description of the bug
|T4497559:16|t|cffffd000|Hitem:191492::::::::120:::::|h[Alacritous Alchemist Stone]|h|r doesn't reduce combat potion cooldown by 10 secs
How to reproduce
Equip |T4497559:16|t|cffffd000|Hitem:191492::::::::120:::::|h[Alacritous Alchemist Stone]|h|r
Use |T967534:16|t|cffffd000|Hitem:191383::::::::120:::::|h[Elemental Potion of Ultimate Power]|h|r
Track proc and potion cooldown
How it should be
|T4497559:16|t|cffffd000|Hitem:191492::::::::120:::::|h[Alacritous Alchemist Stone]|h|r on proc should reduce remaining cooldown of combat potions by 10 secs
[Item][Engineering] - High Intensity Thermal Scanner
Description of the bug
|T4548899:16|t|cffffd000|Hitem:198316::::::::120:::::|h[High Intensity Thermal Scanner]|h|r , |T4548899:16|t|cffffd000|Hitem:198317::::::::120:::::|h[High Intensity Thermal Scanner]|h|r and |T4548899:16|t|cffffd000|Hitem:198318::::::::120:::::|h[High Intensity Thermal Scanner]|h|r all give 225 each secondary stat
How it should be
Scanners should give secondary stats depending on type of creature:
Humanoid/Undead/Player: Versatility
Beast/Elemental/Aberration: Crit
Dragonkin/Mechanical: Mastery
Giant/Demon: Haste
Amount of secondary stats should depend on item tier and on char level (wowhead has wrong info):
Tier 1 1279 for lvl 70
Tier 2 1559 for lvl 70
Tier 3 1830 for lvl 70
So PTR tooltip amount is ok.
[Achievement] Fragments of History
Description of the bug
10 Quests should be turned in https://www.wowhead.com/npc=193915/emiliabellocq to get the achievement https://www.wowhead.com/achievement=16323/fragmentsofhistory, but none of the listed below objects are spawned and enabled after selecting the menu What are you doing here?.
How to reproduce
Talk to NPC 193915 and select the menu What are you doing here?
Go to any object listen below
You will see, none of the objects are spawned
Add the serverside quest 70231, and nothing will happen
How it should be
Clicking on the option What are you doing here? from NPC https://www.wowhead.com/npc=193915/emiliabellocq should complete the serverside quest 70231 but this is not happening.
Completing the quest should unlock the listed objects:
https://www.wowhead.com/object=379296/brokenbanding
https://www.wowhead.com/object=380518/dislodgeddragoneye
https://www.wowhead.com/object=381354/wrappedgoldband
https://www.wowhead.com/object=381361/preciousstonefragment
https://www.wowhead.com/object=381355/finelycarvedwing
https://www.wowhead.com/object=381362/chunkofsculpture
https://www.wowhead.com/object=380430/tailfragment
https://www.wowhead.com/object=381353/stonedragontooth
https://www.wowhead.com/object=380429/goldenclaw
https://www.wowhead.com/object=381356/coldwasheddragonclaw
Each object should give a item which will a quest which all need to be turned in by the NPC 193915.
Informations of the Achievement
https://www.wowhead.com/achievement=16323/fragmentsofhistory
November 5, 2023
[Arms] - Unhinged talent vs Mortal strike hits
Description of the bug
While having |T132355:16|t|cffffd000|Hspell:386628|h[Unhinged]|h|r talent assign, when you use |T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r, |T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r is only hitting 1 time on unitarget, on multitarget works fine
Ptr talent tree: BcEAoonA2h02U1PVo4204nicFAQplkkkkQIhSSSAAAAQQECAUQShSSSiEKSESAQKJAAAAAAAAgSSkAQUIA
Ptr proof
How to reproduce
Set |T132355:16|t|cffffd000|Hspell:386628|h[Unhinged]|h|r talent
Use |T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r vs 1 add only
Look at details hits on |T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r
How it should be
While having |T132355:16|t|cffffd000|Hspell:386628|h[Unhinged]|h|r talent assign, |T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r should make |T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r hit twice, on unitarget or multitarget
Inquisitor's Gaze
Description of the bug
Your spells and abilities have a chance to summon an Inquisitor's Eye that deals (59.3157% of Spell power) Shadowflame damage every 1 sec for 15 sec.
https://www.wowhead.com/spell=386344/inquisitorsgaze?def=96450&rank=1 spawns but doesn't deal damage.
Build:
BsQA+63P9mnDJYMkogOeTUhr8CIJRSCkmCRaJJh0SgElIRAaKSCAAAAAAAAAAAgkEpkEJ
Informations of the spell
https://www.wowhead.com/spell=386344/inquisitorsgaze?def=96450&rank=1
[Fire] - Flame Accelerant cast time
Description of the bug
Flame Accelerant Does not reduce ability casting time of Fireball per rank.
Fire talents : B8DArSxcnei16P8xFL3rzzOyRCiUSTk4AJpASSSERkiAAAAAAAAAQkkEJSS5ABJJSSSSKAAAgA
How to reproduce
Create a mage and use the talent tree code for fire spec. Or pick up the talent Flame Accelerant.
Wait for 8s until cast for buff and cast fireball.
How it should be
If you have not cast Fireball for 8 sec, your next Fireball will deal more increased damage with reduced cast time.
rank 1: 70% damage and 20% reduction cast time
rank 2: 70% damage and 40% reduction cast time
Informations of the spell
Accelerant Fireball
[Generic] - Lost in Darkness behavior
Description of the bug
|T1387707:16|t|cffffd000|Hspell:389849|h[Lost in Darkness]|h|r does not set |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r to 6 seconds when attacking when duration of |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r is lower than 6 seconds.
Example when |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r duration is 9 seconds and we attack, |T1387707:16|t|cffffd000|Hspell:389849|h[Lost in Darkness]|h|r sets duration to 6 seconds.
When |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r duration is 2 seconds and we attack, |T1387707:16|t|cffffd000|Hspell:389849|h[Lost in Darkness]|h|r does NOT set duration to 6 seconds.
How to reproduce
Talent |T1387707:16|t|cffffd000|Hspell:389849|h[Lost in Darkness]|h|r , use |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r , attack when duration of |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r is lower than 6 sec
How it should be
|T1387707:16|t|cffffd000|Hspell:389849|h[Lost in Darkness]|h|r should always set duration of |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r to 6 seconds when attacking
Informations of the spell
Wowhead link |T1387707:16|t|cffffd000|Hspell:389849|h[Lost in Darkness]|h|r |T1247266:16|t|cffffd000|Hspell:188501|h[Spectral Sight]|h|r
[Generic] - Vengeful Bonds
Description of the bug
|T1348401:16|t|cffffd000|Hspell:320635|h[Vengeful Bonds]|h|r works without being talented. |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r slows target without the talent.
How to reproduce
Untalent |T1348401:16|t|cffffd000|Hspell:320635|h[Vengeful Bonds]|h|r , use |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r see debuff |T1348401:16|t|cffffd000|Hspell:198813|h[Vengeful Retreat]|h|r (debuff)
How it should be
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r should not slow without |T1348401:16|t|cffffd000|Hspell:320635|h[Vengeful Bonds]|h|r talent.
Informations of the spell
Wowhead link |T1348401:16|t|cffffd000|Hspell:320635|h[Vengeful Bonds]|h|r |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r |T1348401:16|t|cffffd000|Hspell:198813|h[Vengeful Retreat]|h|r (debuff)
[Generic] - Fodder demon sometimes invisible
Description of the bug
Sometimes, when you get |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r proc, your demon is invisible, but you can kill him with |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r
How to reproduce
Get several |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r procs, when your demon is invisible, bring him close to other target and use |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r
How it should be
Demon should be always visible.
Informations of the spell
Wowhead link |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r
[Havoc/Veng] - Collective Anguish
Description of the bug
The Talent |T1392554:16|t|cffffd000|Hspell:390152|h[Collective Anguish]|h|r is not working after the recent update.
How to reproduce
Make DH
Take |T1392554:16|t|cffffd000|Hspell:390152|h[Collective Anguish]|h|r as talent in DH
Use |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r in Havoc or use |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r in Veng
How it should be
When you have taken |T1392554:16|t|cffffd000|Hspell:390152|h[Collective Anguish]|h|r as talent in Havoc or Veng Spec, using |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r in havoc should summon an allied DH who should cast |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r . and using |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r in Vengeance should summon an allied DH who should cast |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r
Information's of the spell
|T1392554:16|t|cffffd000|Hspell:390152|h[Collective Anguish]|h|r
Talent Havoc BEkA3rMB9zxhmMyHM+LAkbk0KCkkIpkEpkkIQQCAAAAAAAkQSLlkkkSSSSBSiEhEB
Talent Veng BUkA3rMB9zxhmMyHM+LAkbk0KCAolEpkkkIAJEgEOAkkGJJhkcgkkWSKJJQJlDkkAAAAAA
[Video Proof(`)`]
[Havoc/Generic] - The Hunt DOT
Description of the bug
|T3636838:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|r has both |T3636838:16|t|cffffd000|Hspell:370969|h[The Hunt]|h|r and covenant ability |T3528279:16|t|cffffd000|Hspell:345335|h[The Hunt]|h|r DOTs, making it almost twice as powerful.
NEW ISSUE: |T3636838:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|r does not apply DOT to 5 targets in your path Total 5 targets should be afflicted by the dot when run over them.
How to reproduce
Talent |T3636838:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|r , use it on target. Target gets both |T3636838:16|t|cffffd000|Hspell:370969|h[The Hunt]|h|r and |T3528279:16|t|cffffd000|Hspell:345335|h[The Hunt]|h|r dots.
How it should be
Target should get only |T3636838:16|t|cffffd000|Hspell:370969|h[The Hunt]|h|r dot.
Informations of the spell
Wowhead link |T3636838:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|r |T3636838:16|t|cffffd000|Hspell:370969|h[The Hunt]|h|r |T3528279:16|t|cffffd000|Hspell:345335|h[The Hunt]|h|r
BEkA3rMB9zxhmMyHM+LAkbk0KSSCJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJIBA
[Havoc] - Isolated Prey EB
Description of the bug
|T136194:16|t|cffffd000|Hspell:388113|h[Isolated Prey]|h|r does not increase |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r damage by 30%
NEW ISSUE: With talent on, currently when you fight DOUBLE target, second target gets INSANE amount of damage from |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r
How to reproduce
Talent |T136194:16|t|cffffd000|Hspell:388113|h[Isolated Prey]|h|r , use |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r , damage is same without the talent.
How it should be
|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r damage should get increased by |T136194:16|t|cffffd000|Hspell:388113|h[Isolated Prey]|h|r by 30% when fighting single target
Informations of the spell
Wowhead link |T136194:16|t|cffffd000|Hspell:388113|h[Isolated Prey]|h|r |T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r
[Item][Jewlcrafting] - Ring-Bound Hourglass
Description of the bug
Using https://www.wowhead.com/item=193000/ringboundhourglasscomments doesn't teleport you anywhere
How to reproduce
.additem 193000
Use https://www.wowhead.com/item=193000/ringboundhourglasscomments
You won't get teleported anywhere after finishing the cast
How it should be
Using it should teleport you to a random dungeon/raid entrance
[VotI][Diurna] Broodkeeper's Bond
|T4509429:16|t|cffffd000|Hspell:375809|h[Broodkeeper's Bond]|h|r on adds must be a constant aura. ATM it being only allpied to adds occasionaly and dissapears after a short time.
November 4, 2023
[Balance] Starfire beta
Description of the bug
When we use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r on beta we don't have the animation
How to reproduce
Creat Druid
Use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
See the animation
How it should be
Normally we should see an annimation when we use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
Informations of the spell
Talent: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCAJJigkAkkkkIFol4AJSiSimkDECtkWSIiGAFaAC
Beta test
Retail test
[Vengeance] - Burning Alive
Description of the bug
|T135791:16|t|cffffd000|Hspell:207739|h[Burning Alive]|h|r seems to be spreading faster than tooltip value. But in next patches as seen in changelog on wowhead it appears to be 2sec again. Idk if this is an issue than.
NEW ISSUE: |T135791:16|t|cffffd000|Hspell:207739|h[Burning Alive]|h|r does not work at all.
How to reproduce
Use |T1344647:16|t|cffffd000|Hspell:204021|h[Fiery Brand]|h|r with |T135791:16|t|cffffd000|Hspell:207739|h[Burning Alive]|h|r talented. Watch spread delay.
|T135791:16|t|cffffd000|Hspell:207739|h[Burning Alive]|h|r talented, does not spread at all.
How it should be
|T135791:16|t|cffffd000|Hspell:207739|h[Burning Alive]|h|r should spread |T1344647:16|t|cffffd000|Hspell:204021|h[Fiery Brand]|h|r every 2 seconds on nearby enemy. Only the first target that had the |T1344647:16|t|cffffd000|Hspell:204021|h[Fiery Brand]|h|r should spread, others should normally finish ticking and disappear w/o spreading.
Informations of the spell
Wowhead link |T135791:16|t|cffffd000|Hspell:207739|h[Burning Alive]|h|r |T1344647:16|t|cffffd000|Hspell:204021|h[Fiery Brand]|h|r
November 3, 2023
[Demonology] Summon Demonic Tyrant PvP
Description of the bug
When a player uses Summon Demonic Tyrant he does no damage even though he should.
How to reproduce
Take Warlock
Duel someone
Use |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r
How it should be
Normally it should be active
Informations of the spell
Talent: BoQA+63P9mnDJYMkogOeTUhr8qFIJJJJQkCkGJh0CAAAAAaBSCokERkIRaJJJEAAAAAAkA
Tyrant no attack
[Brewmaster] Niuzao stomp
Description of the bug
Purifying Stagger damage increase |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r ability |T132368:16|t|cffffd000|Hspell:227291|h[Stomp]|h|r damage
|T132368:16|t|cffffd000|Hspell:227291|h[Stomp]|h|r now works the same way as on sl. But on df it was changed and added a separate talent |T608951:16|t|cffffd000|Hspell:322740|h[Improved Invoke Niuzao, the Black Ox]|h|r
How it's should be
Purifying Stagger should increase |T132368:16|t|cffffd000|Hspell:227291|h[Stomp]|h|r damage only with talent |T608951:16|t|cffffd000|Hspell:322740|h[Improved Invoke Niuzao, the Black Ox]|h|r
Talent build
BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAAEAAAAQJHoVSSCkk0aHQAAAASJUSiEJ0KkkSSSJBcANJSLtSIA
[Windwalker] Attenuation
Description of the bug
Issue with talent |T3528295:16|t|cffffd000|Hspell:386941|h[Attenuation]|h|r cooldown reduction for ability |T3578227:16|t|cffffd000|Hspell:386276|h[Bonedust Brew]|h|r , when |T3578227:16|t|cffffd000|Hspell:386276|h[Bonedust Brew]|h|r deals damage cooldown is reduced with 100 % chanse.
How it should be
Talent|T3528295:16|t|cffffd000|Hspell:386941|h[Attenuation]|h|r should be reduce cooldown same like sl conduit |T3528295:16|t|cffffd000|Hspell:337295|h[Bone Marrow Hops]|h|r.
Talent build
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAAIRSSUiIJBAAAASkkAJBSSiQSJJhkEtikkWSSDAAAA
Informations of the spell
Proof
[Frost] - Mastery: Icicles doesn't affect spells
Description of the bug
|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r isn't increasing |T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r, |T135857:16|t|cffffd000|Hspell:190356|h[Blizzard]|h|r, |T2126034:16|t|cffffd000|Hspell:153595|h[Comet Storm]|h|r, |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r, |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r and |T1698700:16|t|cffffd000|Hspell:205021|h[Ray of Frost]|h|r damage.
PTR 8% Mastery Ray of Frost:
!image.png
PTR 12.94% Mastery Ray of Frost:
!image.png
This problem affects all the other spells listed before.
How to reproduce
Choose |T2126034:16|t|cffffd000|Hspell:153595|h[Comet Storm]|h|r, |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r and |T1698700:16|t|cffffd000|Hspell:205021|h[Ray of Frost]|h|r talents
Unequip everything and add yourself a mastery ring
Check Frozen Orb, Blizzard, Comet Storm, Ice Lance, Glacial Spike and Ray of Frost tooltip's damage or cast them and check their damage without mastery ring
Equip a mastery ring and repeat the previous step
Check if every spell's damage has increased
How it should be
|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r gives a flat % damage increase to the spell listed before, currently on PTR that damage increase isn't working.
Informations of the spell
|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r
|T1698700:16|t|cffffd000|Hspell:205021|h[Ray of Frost]|h|r
|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r
|T135857:16|t|cffffd000|Hspell:190356|h[Blizzard]|h|r
|T2126034:16|t|cffffd000|Hspell:153595|h[Comet Storm]|h|r
|T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r
|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r
[Frost] - Glacial Spike and Thermal Void
Description of the bug
While having |T1036179:16|t|cffffd000|Hspell:155149|h[Thermal Void]|h|r talent, |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r isn't extending Icy Veins by 1 second
How to reproduce
Choose |T1036179:16|t|cffffd000|Hspell:155149|h[Thermal Void]|h|r |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r talents
Cast |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r and then cast |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r
Check if Icy Veins got extended by 1 second
How it should be
While casting Glacial Spike under Icy Veins, Icy Veins buff should be extended by 1 second
Informations of the spell
|T1036179:16|t|cffffd000|Hspell:155149|h[Thermal Void]|h|r
|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r
|T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r
[Fire] - Phoenix Flames
Description of the bug
When Phoenix Flames crit on multiple targets, can cause Heating up to trigger more the once to get Hot Streak!
How to reproduce
Casting Phoenix Flames on 1 target that is surrounded by other npcs
Hits with a crit
Another npc gets the crit damage
Instead of Heating up, it goes to Hot Streak!
How it should be
When Phoenix Flames hits the target and then hits the other ones, should only get Heating up if it' hits more then 1 target with crit
Informations of the spell
|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r / |T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r / |T1035045:16|t|cffffd000|Hspell:48108|h[Hot Streak!]|h|r
[All] - Time Warp party issue
Description of the bug
Temporal Warp removes active time warp benefits from party members.
How to reproduce
Use Time Warp in party and while is active, use Temporal warp
How it should be
Time warp should remain for its full duration in party/raid members. It doesn't matter if any of the mages if there are more than one use temporal warp.
The same thing happens if a mage uses time warp first. When the other mage uses his temporal warp (while time warp is active), instead of stack the benefits its removed the time warp one.
Informations of the spell
|T1391676:16|t|cffffd000|Hspell:327351|h[Temporal Warp]|h|r |T458224:16|t|cffffd000|Hspell:80353|h[Time Warp]|h|r
[Feral] Freedom of the Herd PvP Talent
Description of the bug
A player told us that when we are roots (slow) or snare in pvp and we use Stampeding Roar nothing happens it is always root and snare
How to reproduce
Creat druid
Take |T464343:16|t|cffffd000|Hspell:213200|h[Freedom of the Herd]|h|r
Duel someone with roots or snares
Use |T464343:16|t|cffffd000|Hspell:213200|h[Freedom of the Herd]|h|r
How it should be
Normally when we use |T464343:16|t|cffffd000|Hspell:213200|h[Freedom of the Herd]|h|r we should no longer have roots and snares
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAQSLioJJJJNFSaJJJSCAAAAAAAIJkgkEJJJBLISzBACAAAAAAkAKAA
Root Paladin
Root Hunter
[Restoration] - Master Shapeshifter
Description of the bug
|T236161:16|t|cffffd000|Hspell:289237|h[Master Shapeshifter]|h|r applies |T236161:16|t|cffffd000|Hspell:290640|h[Master Shapeshifter]|h|r aura. This is an old pvp talent. It increases bleed damage by 30%.
Balance affinity doesn't increase |T535045:16|t|cffffd000|Hspell:5176|h[Wrath]|h|r , |T135753:16|t|cffffd000|Hspell:197628|h[Starfire]|h|r and |T135730:16|t|cffffd000|Hspell:197626|h[Starsurge]|h|r damage by 30%
Feral affinity doesn't increase |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r and |T132134:16|t|cffffd000|Hspell:22570|h[Maim]|h|r damage.
Regen 2500 mana when you cast abilities on 5 CP
How to reproduce
Use Moonkin form
Use spells without Master Shapeshifter and use spell with it
Use Cat form
Use CP generating abilities
Use spells without Master Shapeshifter and use spell with it
For mana regen spend mana and use abilities for 5 CP
How it should be
Shouldn't apply 290640 aura.
Balance affinity abilities damage should be increased by 30%
Feral affinity abilities damage should be increased by 60% and should regen 10000 mana when casted on 5 CP
Talents
BkGACG4EgN+c3/TAgq/XoBdcwgkENJJSkUCJR0gWkEAAAAAAAAAAAAolQQiEAJJhkEkINRAAAAAAARAAgA
[Professions] Fuzzy Legs
Description of the bug
Quest adds for https://www.wowhead.com/quest=66899/fuzzylegs are not dropping |T133571:16|t|cffffd000|Hitem:193865::::::::120:::::|h[Fuzzy Legs]|h|r when you kill
How to reproduce
.q add 66899
Go into any zone where adds who drop |T133571:16|t|cffffd000|Hitem:193865::::::::120:::::|h[Fuzzy Legs]|h|r are located
Kill as many as you want
|T133571:16|t|cffffd000|Hitem:193865::::::::120:::::|h[Fuzzy Legs]|h|r not dropping on mobs
The adds with the most % (33% chance to drop) are https://www.wowhead.com/npc=196426/grottocreeper
[Quest] Climb Every Mountain
Description of the bug
When you try to climb to the second rock at quest https://www.wowhead.com/quest=65421/climbeverymountain game told you that you need to be closer, and you can`t complete the quest
How to reproduce
.q add 65421
Take the https://www.wowhead.com/object=375673/climbinggear right next to the NPC who start quest
Be close to the first rock andright click on it
Them try to left click on second rock
How it should be
Retail proof
[General] [Quest] Spark's of life multiple issues
Spark of like can't be looted
[PvP] PvP Mode and ilvl change of items
Description of the bug
PvP items that should have a different Ilvl in pvp areas are not working:
If you go with war mode in a dungeon, you are currently keeping the high ilvl on the item
The items are not getting losing any stats when changing their ilvl in pvp zones
Open world:
In BG:
On the gif you see that the tooltyp visually changed, but in fact on the stats pannel, nothing changed (same stats, same HP, same ILVL)
How it should be
In pvp instances, you should get a higher ilvl from those items
In dungeons and other pve zones you should have the lower ilvl
Stats should scale with the ilvl change
[TNO][Risen Mystic]
Description of the bug
While under DK spell |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r, https://www.wowhead.com/npc=195877/risenmystic does not cast |T135863:16|t|cffffd000|Hspell:387596|h[Swift Wind]|h|r every 20 seconds or ever.
How to reproduce
Enter the dungeon as a death knight.
Use |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r on the https://www.wowhead.com/npc=195877/risenmystic .
How it should be
While under |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r , https://www.wowhead.com/npc=195877/risenmystic should cast |T135863:16|t|cffffd000|Hspell:387596|h[Swift Wind]|h|r every 20 seconds.
Informations of the spell
|T135863:16|t|cffffd000|Hspell:387596|h[Swift Wind]|h|r
https://www.wowhead.com/npc=195877/risenmystic
|T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r
November 2, 2023
[General] - Storm-eater's boon + rogue spells
Description of the bug
When in elemental form of |T4554454:16|t|cffffd000|Hitem:194302::::::::120:::::|h[StormEater's Boon]|h|r your |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r completly removes the elemental form of the trinket
When in elemental form, You're unable to use |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r
How to reproduce
.additem 194302
Use the trinket
Use vanish
The elemental form of the trinket will stop immidietly
Use the trinket
Use shadowstep on any target
You won't teleport behind the target
How it should be
Vanish shouldn't stop the elemental form and you should be able to teleport with shadowstep while in the form
[Outlaw] - Hidden opportunity + fan the hamer 5 stacks
Description of the bug
When |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r double hits, it gives 5 stacks of |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAQSEJBQSSkIJJQSkEJSSSSSIAAAAAAARLQikASkWAAAA
Repeatedly use ambush untill it double hits
You will get 5 stacks of opportunity
Use pistol shot while having 5 stacks
How it should be
While it's only a visiual bug since you still shoot out the correct amound of shots with fan the hamer. You should only get 3 stacks of opportunity with ambush when it double hits, same as sinister strike
Informations of the spell
[Outlaw] - Hidden opportunity + shadow dance
Description of the bug
|T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r doesn't double hit while in |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAQSEJBQSSkIJJQSkEJSSSSSIAAAAAAARLQikASkWAAAA
Use shadow dance
Reapetedly use ambush while in shadow dance
Ambush will never double hit and give you an opportunity pistol shot
How it should be
Hidden opportunity should work the same in shadow dance as it does without it
Informations of the spell
[All] - Temporal Velocity
Description of the bug
Temporal Velocity doesnt give you movement speed after used Alter time or Shimmer (Blink modify by talent).
Talent three with shimmer: B8DArSxcnei16P8xFL3rzzOyRCJINRiDkkCIJJRERKSAAAAAAAAAEJJRiElEFJJSSSSaAAAAA
Talent trhee without shimmer: B8DArSxcnei16P8xFL3rzzOyRCJINRiDkkGIJJRERKSAAAAAAAAAEJJRiElEFJJSSSSaAAAAA
How to reproduce
Choose the Shimmer or Ice floes talents to get the different blinks and combine them with Temporal velocity.
Use blink, shimmer or alter time and look at the buffs.
How it should be
Has 2 ranks
Rank 1: Increases your movement speed by 10% for 3 sec after casting Blink or shimmer, if shimmer was selected, and 20% for 6 sec after returning from Alter Time.
Rank 2: Increases your movement speed by 20% for 3 sec after casting Blink or shimmer, if shimmer was selected, and 40% for 6 sec after returning from Alter Time.
Informations of the spell
|T1041230:16|t|cffffd000|Hspell:382826|h[Temporal Velocity]|h|r |T135739:16|t|cffffd000|Hspell:212653|h[Shimmer]|h|r |T135736:16|t|cffffd000|Hspell:1953|h[Blink]|h|r |T609811:16|t|cffffd000|Hspell:108978|h[Alter Time]|h|r
[Guardian] Nature's Vigil
Description of the bug
When we use x and you use our spells to do damage the spell |T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r should heal us except that it does nothing now
How to reproduce
Creat druid
Spec Druid Guardian
Take talent |T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r
Take recount addon
Go in Dungeon or go outside
Take dammage use |T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r and see your hp
How it should be
When we use|T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r and use our damage spells we should be able to receive healing with
Informations of the spell
Talent: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQikISJiEJSSKESSJAQSCOQSSgkkkQiUgWCAAAAAAiACCBA
Retail proof
Beta proof
Negative Blood
Description of the bug
Damaged Scroll of Fate's Hand is not correctly phased
How to reproduce
Get Quest
Get to the location of the damaged scroll
Not there
Going Gm mode
The scroll appears
How it should be
Should be up when players picks up the quest
Informations of the Quest
https://www.wowhead.com/quest=49125/negativeblood / |T463531:16|t|cffffd000|Hitem:156568::::::::120:::::|h[Damaged Scroll of Fate's Hand]|h|r
November 1, 2023
[Mistweaver] Yu'lon's Grace
Description of the bug
|T574571:16|t|cffffd000|Hspell:414131|h[Yu'lon's Grace]|h|r buff gets removed right after you leave combat. It should get removed after duration has ended when out of combat.
|T574571:16|t|cffffd000|Hspell:414131|h[Yu'lon's Grace]|h|r on Mistweaver spec gaining a magic absorb shield for 2.0% of palyer max health every 2sec stacking up to 10%(should gaining 3% per 2 sec stacking up to 15%)
Talent build
B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJh0iWAAAAAAAAAAAAASTSLJJSSUKgWSSDJAAQA
Informations of the spell
Retail demo: 6:12 you can see his monk keeps leftover yulon's grace absorb even when he is out of combat.
[Mistweaver] Faeline Stomp
Description of the bug
The problem with talent |T3636842:16|t|cffffd000|Hspell:327104|h[Faeline Stomp]|h|r.When a player leaves blue pattern buffs |T3528274:16|t|cffffd000|Hspell:388740|h[Ancient Concordance]|h|rand |T3528275:16|t|cffffd000|Hspell:388779|h[Awakened Faeline]|h|r instantly disappear
How to reproduce
Use |T3636842:16|t|cffffd000|Hspell:327104|h[Faeline Stomp]|h|r
leave blue pattern
check ur |T3528274:16|t|cffffd000|Hspell:388740|h[Ancient Concordance]|h|rand |T3528275:16|t|cffffd000|Hspell:388779|h[Awakened Faeline]|h|r buffs
How it should be
When player leave |T3636842:16|t|cffffd000|Hspell:327104|h[Faeline Stomp]|h|r blue pattern |T3528274:16|t|cffffd000|Hspell:388740|h[Ancient Concordance]|h|rand |T3528275:16|t|cffffd000|Hspell:388779|h[Awakened Faeline]|h|r buffs should start a timer of 7 seconds
Talents build :
B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJh0iWAAAAAAAAAAAAASTSLJJSSUKgWSSDJAAQA
Informations of the spell
Youtube link of the video
[Fire] - Fervent Flickering vs Fire Blast cooldown reduction
Description of the bug
|T460952:16|t|cffffd000|Hspell:387044|h[Fervent Flickering]|h|r talent is not reducing |T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r cooldown
Ptr talent tree:
B8DArSxcnei16P8xFL3rzzOyRKJiU0QSkkiAiERkESCAAAAAAAAQkkEJSUSUkkIJJJpBAAACA
How to reproduce
Set talent |T460952:16|t|cffffd000|Hspell:387044|h[Fervent Flickering]|h|r
Hit target and keep |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r active
Look at cooldown of |T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r
I tested it for 15 minutes, no cooldown reduction
How it should be
While having|T460952:16|t|cffffd000|Hspell:387044|h[Fervent Flickering]|h|r talent, |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r have a 5% chance to reduce |T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r cooldown by 1 sec
[Feral] Berserk: Heart of the Lion with Apex Predator's Craving
Description of the bug
When we use |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r the cooldown time for reuse is 3 minutes but with the talent |T236149:16|t|cffffd000|Hspell:391174|h[Berserk: Heart of the Lion]|h|r we can reduce by 0.5 sec each combo point spend and if we use |T132139:16|t|cffffd000|Hspell:339140|h[Apex Predator's Craving]|h|r which is equivalent to a Ferocious Bite proc at 5 combo points = 2.5 sec
How to reproduce
Creat druid
Take |T236149:16|t|cffffd000|Hspell:391174|h[Berserk: Heart of the Lion]|h|r
Take |T132139:16|t|cffffd000|Hspell:339140|h[Apex Predator's Craving]|h|r
Use |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r
Use Ferocious Bite on ennemie and see the timer of cooldown to |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r
How it should be
It should be that if we use Incarnation and when we use Ferocious Bite with |T132139:16|t|cffffd000|Hspell:339140|h[Apex Predator's Craving]|h|r the cooldown of |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r should reduce
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAASISLQSSkICKJJJJJAAAAAAKACASERSSSQi0kkSkAAAAAAAAAA
PTR Test
[Feral] Soul of the Forest With Apex Predator's Craving
Description of the bug
A player reported to us that the |T236160:16|t|cffffd000|Hspell:158478|h[Soul of the Forest]|h|r talent is not active with |T132139:16|t|cffffd000|Hspell:391881|h[Apex Predator's Craving]|h|r procs.
How to reproduce
Creat druid
Take talent |T236160:16|t|cffffd000|Hspell:158478|h[Soul of the Forest]|h|r
Take talent |T132139:16|t|cffffd000|Hspell:391881|h[Apex Predator's Craving]|h|r
How it should be
It should regenerate 15 points of energy and inflict 5% additional damage when we use the proc of |T132139:16|t|cffffd000|Hspell:391881|h[Apex Predator's Craving]|h|r
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKAkkAAkkkESi0yBol4AAAAAAAQCwBAA
Beta Test
[Feral] Double-Clawed Rake
Description of the bug
A player encountered a problem: there is a problem with the distribution of |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r with talent and (and the stun does not affect the 2nd target)
How to reproduce
Creat Druid
Take the talent |T132122:16|t|cffffd000|Hspell:391700|h[DoubleClawed Rake]|h|r
Use |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r on 2 ennemies or more
How it should be
Normally we should see Rake spreading even if we don't change the target. The 2nd |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r is supposed to hit a target that doesn't have one. (and the stun does not affect the 2nd target)
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAASI0iQSSkgIKJJJJJAAAAAAKACASERSSSQi0kkSkAAAAAAAAAA
Ptr Test
[Generic] - Chaos Brand PvP
Description of the bug
Currently |T1450142:16|t|cffffd000|Hspell:255260|h[Chaos Brand]|h|r |T1450142:16|t|cffffd000|Hspell:1490|h[Chaos Brand]|h|r (debuff) stays on PvP targets even after combat ends.
How to reproduce
Engage in PvP combat, hit enemy, use Shadowmeld or walk away, does not matter, it stays on target.
How it should be
|T1450142:16|t|cffffd000|Hspell:1490|h[Chaos Brand]|h|r should get removed when you opt out of combat.
Informations of the spell
Wowhead link |T1450142:16|t|cffffd000|Hspell:255260|h[Chaos Brand]|h|r |T1450142:16|t|cffffd000|Hspell:1490|h[Chaos Brand]|h|r
[Generic] - Blazing Path
Description of the bug
|T1247261:16|t|cffffd000|Hspell:320416|h[Blazing Path]|h|r works without being talented. You should have total 2charges of |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r or |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r . Without the talent you should have 1 charge of |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r and 1 charge of |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
How to reproduce
Disable talent |T1247261:16|t|cffffd000|Hspell:320416|h[Blazing Path]|h|r , see charges of |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r or |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
How it should be
Without the talent you should have 1 charge of |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r and 1 charge of |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
Informations of the spell
Wowhead link |T1247261:16|t|cffffd000|Hspell:320416|h[Blazing Path]|h|r |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
October 31, 2023
[Subtlety] - Gloomblade + Weaponmaster
Description of the bug
|T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r Doesnt interact with |T1035036:16|t|cffffd000|Hspell:193537|h[Weaponmaster]|h|r
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkkIJJRQSESS0iQSJJkkEpFAAAA
Use gloomblade repeatedly
Gloomblade will never double hit
How it should be
Gloomblade should have the same interaction with weaponmaster as backstab. Should have 15% chance to hit twice
[General] - Divine resonance after death
Description of the bug
Currently when player dies |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r talent doesnt apply buff after casting |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r. Checked auras of player after death, aura of talent is still present.
all 3 specs were tested
How to reproduce
create paladin any spec,
take talents provided above
die
cast divine toll no buff from divine resonance is present
How it should be
player should get buff after casting divine toll even if they are bad and die prior to casting it when the divine resonance talent is selected
[Mistweaver] Peaceful Mending
Description of the bug
Currently when you have |T572034:16|t|cffffd000|Hspell:388593|h[Peaceful Mending]|h|r picked your|T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r cast|T606550:16|t|cffffd000|Hspell:198533|h[Soothing Mist]|h|r doesn't increase the healing.
How to reproduce
Summ|T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
Cast |T606550:16|t|cffffd000|Hspell:198533|h[Soothing Mist]|h|r on yourself
Stop casting |T606550:16|t|cffffd000|Hspell:198533|h[Soothing Mist]|h|r right away
Cast |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r or |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r on yourself during your statue healing your with soothing mist = You will see no healing increase.
Talents build :
B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJh0iWAAAAAAAAAAAAASTSLJJSS0KgWSSDJAAQA
Informations of the spell
Retail notes:
Sources:
[Mistweaver] Invoke Yu'lon
Description of the bug
|T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r nor reduces the cost of |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r by 50% , also uses old version of Enveloping Breath ID : Instead of 358560 it should be using 325209
How to reproduce
Summon |T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r
Check mana cost for |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
Check spell id for Enveloping Breath
Talent build
B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJh0iWAAAAAAAAAAAAASTSLJJSS0KgWSSDJAAQA
[General] Escape from Reality
Description of the bug
Talent |T627608:16|t|cffffd000|Hspell:394110|h[Escape from Reality]|h|r didnt work :
dont give player use |T237585:16|t|cffffd000|Hspell:119996|h[Transcendence: Transfer]|h|r again within 10 sec
didnt increase |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r healing
Talent build
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAAkEJJRJiEBAAAASkkgEBSSiQSJJhkEti4Aplk0ABAAA
[General] Vivacious Vivification
Description of the bug
|T1360980:16|t|cffffd000|Hspell:392883|h[Vivacious Vivification]|h|r buff currently starts its cooldown after casting |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r . It should have an internal timer instead.
How to reproduce
Gain |T1360980:16|t|cffffd000|Hspell:392883|h[Vivacious Vivification]|h|r buff
Use |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r
Have to wait for another 10 sec to gain another |T1360980:16|t|cffffd000|Hspell:392883|h[Vivacious Vivification]|h|r
Talents build :
B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJh0iWAAAAAAAAAAAAASTSLJJSS0KgWSSDJAAQA
Informations of the spell
Retail demo: 6:08 used up his vivaciousvivification buff proc
6:12 gained another vivaciousvivification buff proc
While on our server we have to always wait for 10 sec.
[Brewmaster] Charred Passions
Description of the bug
https://www.wowhead.com/spell=386965/charredpassions?def=106467&rank=1 does not interact correctly with |T606543:16|t|cffffd000|Hspell:107270|h[Spinning Crane Kick]|h|r , deals less damage because registers only 2 hits from |T606543:16|t|cffffd000|Hspell:107270|h[Spinning Crane Kick]|h|r
How to reproduce
Cast on dummy |T615339:16|t|cffffd000|Hspell:115181|h[Breath of Fire]|h|r to get https://www.wowhead.com/spell=386965/charredpassions?def=106467&rank=1 buff
Cast |T606543:16|t|cffffd000|Hspell:107270|h[Spinning Crane Kick]|h|r and see how much damage https://www.wowhead.com/spell=386965/charredpassions?def=106467&rank=1 do ( 2 hits =25% of ur |T606543:16|t|cffffd000|Hspell:107270|h[Spinning Crane Kick]|h|r damage)
Talents
BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAAEAAAAQJHoVSSCkk0aHQAAAASJUSiEJ0KkkSSSJBcANJSLtSIA
[Mistweaver] Awakened Faeline
Description of the bug
Talent |T3528275:16|t|cffffd000|Hspell:388779|h[Awakened Faeline]|h|r does not give healing with |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
How to reproduce
Take talent build
Use |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r and do damage with |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r
How its should be :
When player stay on |T3636842:16|t|cffffd000|Hspell:388193|h[Faeline Stomp]|h|r and do damage with |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r should be heals 3 nearby allies for 70% of the damage done.
Talents build :
B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJh0iWAAAAAAAAAAAAASTSLJJSSUKgWSSDJAAQA
[Mistweaver] Calming Coalescence
Description of the bug
|T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r cast|T606550:16|t|cffffd000|Hspell:198533|h[Soothing Mist]|h|r doesn't generate |T606546:16|t|cffffd000|Hspell:388220|h[Calming Coalescence]|h|r stacks.
How to reproduce
Summon |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
cast |T606550:16|t|cffffd000|Hspell:198533|h[Soothing Mist]|h|r on yourself instantly stop casting |T606550:16|t|cffffd000|Hspell:198533|h[Soothing Mist]|h|r
you will see that statue |T606550:16|t|cffffd000|Hspell:198533|h[Soothing Mist]|h|r wont generate any stacks
Talents build :
B4QAK5xc05YQdq4E+VOLrE2vpKp0kkAlWJCpFRSJh0iWAAAAAAAAAAAAASTSLJJSS0KgWSSDJAAQA
Informations of the spell
Retail demo: 3:093:15
While monk in full CC the |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r carries on generating |T606546:16|t|cffffd000|Hspell:388220|h[Calming Coalescence]|h|r stacks.
[Evoker][Preservation] - Golden Hour vs Details addon
Description of the bug
Golden Hour is currently not showing in details addon if you heal someone that took damage. (It works fine if you heal yourself with it)
How to reproduce
Install Details addon
Spec to Preservation
Get Golden Hour talent
Get another player to test this
Let him take damage then use Reversion to heal him with Golden Hour
Check if Golden Hour is showing as heal in details when you heal someone else
How it should be
Golden Hour in Details addon should show up when you heal someone else with it.
Details addon is popular one and almost everyone use this (Including me) so it would be nice if it get fixed.
Informations of the spell
|T2026009:16|t|cffffd000|Hspell:378196|h[Golden Hour]|h|r
[Evoker][All Spec] - Zephyr buffs applying
Description of the bug
If there is more players (6+ players) around you there is a chance Zephyr will apply buffs to other 5 players.
Proof:
How to reproduce
Get Zephyr talent
Go to valdrakken dummies and stand next to 5 healing dummies in there
Cast Zephyr and you wont get Zephyr buff but other 5 healing dummies
How it should be
Zephyr should always buff you + 4 other players.
Informations of the spell
|T4630449:16|t|cffffd000|Hspell:374227|h[Zephyr]|h|r
[Evoker][Preservation] - Temporal Anomaly absorb
Description of the bug
Temporal Anomaly absorb is currently not stacking.
How to reproduce
Spec to Preservation
Get Temporal Anomaly & Statis talents
Cast Statis then keep casting Temporal Anomaly to store 3 of them in Statis
Then use Statis to release 3 Temporal Anomaly and check absorb it never stack
How it should be
When you use multiple of Temporal Anomaly casts (I did this via Statis) the absorb should stack on the people hit by this spell.
Informations of the spell
|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r
[ULD] The Lost Dwarves VS Reset
Currently if you let https://www.wowhead.com/npc=184582/erictheswift cast |T463444:16|t|cffffd000|Hspell:369791|h[Skullcracker]|h|r near the closed gate on the left of the boss fight it resets the fight.
Proof :
[VotI][Raszageth] Thunderous Energy/Blast combo
|T136158:16|t|cffffd000|Hspell:390817|h[Thunderous Energy]|h|r is currently wrong dmg, that's how it supposed to work, after the tank gets hit by |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r the dmg taken by the tanks should be equal to dmg of the thunderous energy after the debuff fades, FOR EXAMPLE after the tank gets hit by 100k dmg (as diminished dmg after densive and stuff), thunderous enrgy should explode dealing 100k dmg
PTR:
RETAIL:
[VotI][Raszageth] Falling Damage Intermission 1 and 2
When Raszageth knockbacks everyone off the main platform, to the side platfroms, players that land take almost deadly damage, sometimes, suriviving even on 1 health.
The max health that player shoul take is 20% off thier maximum health.
PTR Proof:
[Evoker][All Spec] - Scarlet Adaptation
Description of the bug
Scarlet Adaptation seems to store less damage when you check tooltip in buffs vs tooltip in class tree
How to reproduce
Get Scarlet Adaptation talent
Damage yourself then then heal up to the max it allow you
then compare tooltip buff vs tooltip in class tree
How it should be
Scarlet Adaptation should store what is showing in class tree.
(Spell power 2.254 1)
My evoker has 9641 intellect so it is:
9641 x 2.254 x 1 = 21 730 which match with tooltip in class tree
Informations of the spell
|T132532:16|t|cffffd000|Hspell:372469|h[Scarlet Adaptation]|h|r
[Evoker][All Spec] - Fire Breath & Dream Breath vs Haste
Description of the bug
When character has a lot of haste (using bloodlust is enough) and let cast Fire Breath & Dream Breath to full empower level charge max rank, Fire Breath & Dream Breath become permament dot & hot debuff/buff without duration on enemies and players.
Dream Breath proof:
Fire Breath proof:
How to reproduce
Spec to Preservation to test Fire Breath & Dream Breath and Devastation for Fire Breath
Use command .debug haste on you or use Bloodlust like |T4723908:16|t|cffffd000|Hspell:390386|h[Fury of the Aspects]|h|r which is enough to reproduce it
Cast Dream Breath/Fire Breath and dont do anything let it fully charge
Then you get perma dream breath buff on you without duration or permament Fire Breath dot debuff on enemies.
How it should be
When you let fully charge empowered spell to max rank (Fire Breath & Dream Breath) without doing anything, even if character has a lot of haste it should have same effect as max rank with less duration on dot/hot and more direct hit damage/healing.
Informations of the spell
|T4622458:16|t|cffffd000|Hspell:382266|h[Fire Breath]|h|r
|T4622454:16|t|cffffd000|Hspell:382614|h[Dream Breath]|h|r
[Evoker][All Spec] - Emerald Blossom
Description of the bug
Emerald Blossom healing is incorrect right now. It happens to both specs.
Either it doesnt heal at all or it does only 1200 heal.
How to reproduce
Cast Emerald Blossom
Look at the combat log and you will see either not getting heal at all or only very small amount
How it should be
Emerald Blossom should heal way more than what is on ptr right now.
For lvl 70 naked character without any gear equipped it should heal:
Devastation 4733 healing according to tooltip.
Preservation 3595 healing according to tooltip.
Informations of the spell
|T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r
[Evoker][Preservation] - Field of Dreams
Description of the bug
1. Emerald Blossoms/Fluttering Seedlings that spawn from Field of Dreams talent are currently able to proc another new Emerald Blossom.
2. Currently Field of Dreams has a chance to proc Emerald Blossom on both Fluttering Seedlings instead of only one.
Proof:
How to reproduce
Spec to Preservation
Get Fluttering Seedling and Field of Dreams talents
Cast Emerald blossom and keep trying until you see both Emerald Blossom spawned from both Fluttering Seedlings at same time.
How it should be
1. Emerald Blossoms/Fluttering Seedlings that spawn from Field of Dreams talent should not be able to proc new Emerald Blossom. Only if YOU actually cast Emerald Blossom spell it should a 30% chance to spawn another new Emerald Blossom.
2. Field of Dreams should have a chance to proc Emerald Blossom only on one of Fluttering Seedlings and not both of them at same time.
Informations of the spell
|T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r
|T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r
|T1416160:16|t|cffffd000|Hspell:359793|h[Fluttering Seedlings]|h|r
[PvP][Gear] Stat Gear PvP
Description of the bug
When we buy an honor piece and upgrade it we have more stat than a conquest piece when normally this should not be possible because the conquest item has more ilvl than the honor piece
How to reproduce
Buy gear Honor and upgrade 5/5
Buy one item conquest 1/5
Check your stat
How it should be
`Normally the honor stuff should not be more important in terms of stats than the conquest stuff`
Informations of the spell
One item honor (Head)
One item Conquest (Head)
October 30, 2023
[Arms] Merciless Bonegrinder
Description of the bug
|T1035055:16|t|cffffd000|Hspell:383317|h[Merciless Bonegrinder]|h|r works, however, when player cancels |T236303:16|t|cffffd000|Hspell:389774|h[Bladestorm]|h|r , He will not receive the |T1035055:16|t|cffffd000|Hspell:383316|h[Merciless Bonegrinder]|h|r Buff.
Talents used:
BcEAoonA2h02U1PVo4204nicFAIlWCRSC5AJalSkEAAAAEEhoQCRREQiIJhiEhAcAOQIAAAAAAAAkokICIEQA
How to reproduce
Create a Arms Warrior
Copy talents
Use |T236303:16|t|cffffd000|Hspell:389774|h[Bladestorm]|h|r, and cancel it by clicking of the Bladestorm buff, or by macro.
Observe, Player does not receive the Bonegrinder buff.
How it should be
Canceling |T236303:16|t|cffffd000|Hspell:389774|h[Bladestorm]|h|r should give player |T1035055:16|t|cffffd000|Hspell:383316|h[Merciless Bonegrinder]|h|r buff even when Bladestorm is interrupted/canceled.
[Restoration/Elemental] - Master of the Elements vs Lightning shield
Description of the bug
Currently |T136051:16|t|cffffd000|Hspell:192106|h[Lightning Shield]|h|r damage consumes buff from |T136027:16|t|cffffd000|Hspell:16166|h[Master of the Elements]|h|r
ptr proof
How to reproduce
create shaman spec resto/ele
take master of the elements talent
cast |T237582:16|t|cffffd000|Hspell:231721|h[Lava Burst]|h|r get proc of master of the elements
cast lightning shield
get hit
watch buff stack of master of the elements
How it should be
Master of the elements shouldnt affect lightning shield
[Guardian] fury of nature rank 2 issues
description of bug
the rank 2 effect of the talent |T1408832:16|t|cffffd000|Hspell:370695|h[Fury of Nature]|h|r does not work at all
talent tree code: BgGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAAAAAAAQikkQJJFSQiiESUiCASCOASgkkkIJSBaJOAAAAAAgIgoJAA
how to reproduce
creat a druid spec into guardian
select rank 2 of |T1408832:16|t|cffffd000|Hspell:370695|h[Fury of Nature]|h|r or copy the code
check if arcane damage has increased by 20% while in bear form
how it should be
while in bear form arcane damage should be increased by 20% when the rank 2 of |T1408832:16|t|cffffd000|Hspell:370695|h[Fury of Nature]|h|r is selected
[Restoration] Travel morph
Description of the bug
We use Convoke the spirits, Tranquility, Moonfire, Sunfire, Wrath,|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r, |T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r in travel form we stay in this form when normally we should be in "human" form
How to reproduce
Creat druid
Use Travel Morph
Use |T3636839:16|t|cffffd000|Hspell:337433|h[Convoke the Spirits]|h|r
Use |T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
Use |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r
Use |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
Use |T535045:16|t|cffffd000|Hspell:190984|h[Wrath]|h|r
Use |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
Use |T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r
How it should be
Normally we should no longer have the morph when we use its spells
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcwUIJpokIJpk0icAcg0oEIBAAAAAAAAAAAAKQ4AJCJIBQSQSCkWCAAAAAARAQAE
Retail Proof
Beta Proof / PTR Proof
October 29, 2023
[Frost] Blizzard
Description of the bug
Blizzard does too low damage then usual
How to reproduce
Cast Blizzard
Checking damage on the ability
Does low dps
How it should be
The damage should be much Higher then what it's doing atm
Informations of the spell
|T135857:16|t|cffffd000|Hspell:190356|h[Blizzard]|h|r
[Evoker][Preservation] - Emerald Communion
Description of the bug
Currently our Emerald Communion spell is scripted everything through this ID 370960 and missing evoker healing part.
On retail there are 2 different IDs for Emerald Communions, one which always heal you and second one that will always heal other target when you are overhealing.
When you click on all abilities and hover over Emerald Communion spell you will see 2 Emerald Communion with different ID. When you click on 370960 Emerald Communion you will see it always heal Evoker thats casting it and when you click on 370984 Emerald Communion you will notice its healing players this one is Overhealing transfering when your Evoker is at full hp.
How to reproduce
Spec to Preservation
Get Emerald Communion talent
Get another player and let him take damage
Use Emerald Communion and you will see you are not getting any heal only other player you are transfering to.
How it should be
Emerald Communion (ID 370960) should always heal Evoker thats casting it no matter what.
Emerald Communion (ID 370984) should heal other players when you are at full hp aka overhealing.
On this gif from retail you can see Im getting heal from both Emerald Communions when Im alone
Informations of the spell
|T4630447:16|t|cffffd000|Hspell:370960|h[Emerald Communion]|h|r 370960
|T4630447:16|t|cffffd000|Hspell:370984|h[Emerald Communion]|h|r 370984
[Evoker][All Spec] - Overawe cd reduction
Description of the bug
Currently Overawe talent is not reducing cooldown for Oppresing Roar for each enrage effect removed from the targets.
How to reproduce
Get Oppresing Roar and Overawe talents
Go to any dungeon and put Raging affix on it
Start the dungeon and damage mobs below 30% hp
Then use Oppresing Roar with Overave talent and check if cd get reduced
How it should be
Overawe talent should reduce cd by 20 secs for Oppresing Roar for each enrage effect dispelled.
Informations of the spell
|T4622466:16|t|cffffd000|Hspell:406971|h[Oppressing Roar]|h|r
|T4622467:16|t|cffffd000|Hspell:374346|h[Overawe]|h|r
[AA][Echo of Doragosa] dummy boss issues
description of bug
there is a high chance the boss turning into a dummy boss (boss will just stand in once place and do nothing) when the player tries to bring it to the exit of the room while the boss is casting |T1041234:16|t|cffffd000|Hspell:388822|h[Power Vacuum]|h|r
ptr proof
note: this is kinda hard to reproduce as it doesnt happen all the time but we tried it 2 times and it was succesfully bugging out am reporting it so that in future it wont cause a problem if we dont look into it right now
how to reproduce
engage boss in mythic difficulty
start moving the boss to the room exit when power vacuum is added into the spell queue
take it near the exit and wait for it to cast power vaccum and instantly move out
check if the boss turns into a dummy
how it should be
the boss should not turn into a dummy boss in any scenario
[AV] [Nullmagic Hornswog]Null Stomp
Description of the bug
Npchttps://www.wowhead.com/npc=187246/nullmagichornswog ability |T135739:16|t|cffffd000|Hspell:386526|h[Null Stomp]|h|r jump only on target who holds agro
How it should be
https://www.wowhead.com/npc=187246/nullmagichornswog ability |T135739:16|t|cffffd000|Hspell:386526|h[Null Stomp]|h|r should be jump on random target
[RLP][Flamegullet]Flame Breath
Description of the bug
Npc https://www.wowhead.com/npc=197697/flamegullet casting |T236216:16|t|cffffd000|Hspell:391724|h[Flame Breath]|h|r only on player who holds agro ,should be cast on random players
How to reproduce
enter the dungeon in mythic difficulty
go to npc https://www.wowhead.com/npc=197697/flamegullet
check cast |T236216:16|t|cffffd000|Hspell:391724|h[Flame Breath]|h|r
[RLP][Flashfrost Earthshaper]Tectonic Slam vs cc
Description of the bug
When player use crowd control to npc http://www.wowhead.com/npc=187969/flashfrostearthshaper on cast |T463566:16|t|cffffd000|Hspell:372735|h[Tectonic Slam]|h|r npc recast instantly
How to reproduce
enter the dungeon in mythic difficulty
go to npc http://www.wowhead.com/npc=187969/flashfrostearthshaper
try to stop with any crowd control cast |T463566:16|t|cffffd000|Hspell:372735|h[Tectonic Slam]|h|r
[RLP][Thunderhead]Storm Breath
Description of the bug
Npc https://www.wowhead.com/npc=197698/thunderhead casting |T463562:16|t|cffffd000|Hspell:391726|h[Storm Breath]|h|r only on player who holds agro ,should be cast on random players
How to reproduce
enter the dungeon in mythic difficulty
go to npc https://www.wowhead.com/npc=197698/thunderhead
check cast |T463562:16|t|cffffd000|Hspell:391726|h[Storm Breath]|h|r
[TNO][Ukhel Deathspeaker] Chant of the Dead
Description of the bug
NPC https://www.wowhead.com/npc=195851/ukheldeathspeakerdrops;mode:normal ability |T2576093:16|t|cffffd000|Hspell:387614|h[Chant of the Dead]|h|r does not deal damage to players in 10yards
How to reproduce
Go to The Nokhud Offensive dungeon
Go to npc https://www.wowhead.com/npc=195851/ukheldeathspeakerdrops;mode:normal ,check ability |T2576093:16|t|cffffd000|Hspell:387614|h[Chant of the Dead]|h|r
[Dungeons][M+] Player cant enter instance after leave and reinvite
Players should be able to leave party and get invited back to the group once m+ key has started if they leave and get invited back they should be enter instance.
retail proof
[Dungeons][M+] Evoker - Tip the Scales on key start
If you use Tip the Scales before m+ key you will correctly keep the buff but cooldown of it is not properly reset. It means when you first consume the buff with empowered spell then you should be able to use Tip the Scales for second time after m+ has started since its off cooldown but currently its not possible.
Retail proof: You can see he already pressed tip the scales before someone put key and has buff during countdown then watch him during kill trash he will be able to use it again.
|T4622480:16|t|cffffd000|Hspell:370553|h[Tip the Scales]|h|r
[Thaldraszus][Quest] Race through time death
Quest https://www.wowhead.com/quest=66038/racethroughtime
Description of the bug
If you die during this quest or the next one in nyalotha, you are currently respawning in Gnomeregang making it impossible to go back to the quest again
abandonning the quests teleports you back there
[Dragonriding][Spell] Whirling Surge Unlock
Spell of the unlock https://www.wowhead.com/spell=377709/whirlingsurgeunlockcomments
Spell |T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r
Description of the bug
You are currently not learning the spell Whirling Surge
How it should be
Once you get this achievement https://www.wowhead.com/achievement=15797/anazureally , you should be granted the spell, immediately usable with all your dragon riding drakes
[Dragonriding][Spell] Winds of the Isles Unlock
Spell of the unlock |T4640500:16|t|cffffd000|Hspell:377485|h[Winds of the Isles Unlock]|h|r
Spell |T4640500:16|t|cffffd000|Hspell:373586|h[Winds of the Isles]|h|r
Description of the bug
You are currently not learning the spell Whirling Surge
How it should be
Once you get this achievementhttps://www.wowhead.com/achievement=15394/ohnaroll , you should be granted the spell, immediately usable with all your dragon riding drakes
[Item][Dungeon] - Inexorable Resonator
Description of the bug
The trinket is not working correctly:
Absorbed damage is wrong (the damage that are absorbed are currently the damage that should be dealt)
Damage dealt by the trinket is missing
How it should be
Falling below 50% health activates the defense matrix for 12 sec, which has a high chance to react to your damage taken, counterattacking for 1657 Fire damage and absorbing the next 7182 damage you take.
This may only occur once every 2 min.
Informations of the spell
Item https://www.wowhead.com/item=193805/inexorableresonatorcomments
[Item][Tailoring] - Amice of the blue
Description of the bug
The damage are currently not being split when the spell hits in AOE
How it should be
Your damaging spells and abilities have a chance to trigger a burst of Arcane energy at the target's location, dealing 2536 Arcane damage split between nearby enemies.
Damage is increased for each enemy struck, up to 5 enemies.
Informations of the spell
Item |T4182964:16|t|cffffd000|Hitem:193526::::::::120:::::|h[Amice of the Blue]|h|r
Spell |T2026009:16|t|cffffd000|Hspell:387144|h[Amice of the Blue]|h|r
[Toys][Tayloring] Market Tent
Description of the bug
If you use the toy, the summoned tent is hostile and starts attacking you
Item: https://www.wowhead.com/item=194059/markettentscreenshots:id=1093559
[Dragonriding][Spell] Bronze Timelock Unlock
Spell of the unlock |T4640479:16|t|cffffd000|Hspell:377404|h[Bronze Timelock Unlock]|h|r
Spell https://www.wowhead.com/spell=374990/bronzetimelockcomments
Description of the bug
You are currently not learning the spell Whirling Surge
How it should be
Once you get this achievement https://www.wowhead.com/achievement=16363/justdontaskmetospellit , you should be granted the spell, immediately usable with all your dragon riding drakes
[Misc][Toy] Katy's Stampwhistle
The NPC, summoned by |T443375:16|t|cffffd000|Hitem:156833::::::::120:::::|h[Katy's Stampwhistle]|h|r should have a gossip to turn into a mail box but the option is missing.
The NPC should also have a Aura which turns in transparent purple.
[Dragonriding] Glyph collecting
Description of the bug
The buff that shows in your bar indicating if a dragonglyph is near is not showing up anymore.
October 28, 2023
second wind vs talent change
Description of the bug
currently if a player has logged for the first time and is in a spec that has not selected second wind talent they will have the second wind buff permenantly untill they go back to the spec that has the talent selected
how to reproduce
steps are quite hard as it requires a fresh character that has never change spec after logging into beta
how it should be
unless the talent second wind is selected the player should not have the second wind buff on them
more informations to the spell
ptr proof showing the fix
|T132175:16|t|cffffd000|Hspell:29838|h[Second Wind]|h|r
[Arms] Blademaster's torment vs Avatar buff
Description of bug
the avatar buff given by the blademaster's torment talent overwrites any existing avatar buff duration which shouldn't be the case
how to reproduce
1. create a warrior and spec into arms
2. copy talent tree code
3. use avatar
4. let baldestorm be finished or cancel bladestorm
5. use bladestorm
6. check if avatar duration is being overwritten
how it should be
the avatar buff given by blademaster's torment when using bladestorm should be added to the existing avatar buff duration
example: if existing avatar buff=15 seconds, then new avatar buff duration when bladestorm use = 15+4 seconds =19 seconds
informations to the spell
ptr proof
talent tree code: BcEAoonA2h02U1PVo4204nicFAQplIRkQOQiWrkEAAAAQQkIKEQREQiQSoIRIAhECAAAAAAAAJRSEgQ0QA
ptr talent tree proof
[Prot] - Shining Light vs Divine Purpose
Description of the bug
Using |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r while having |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r + |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r will consume both buffs
How to reproduce
Gain |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r buffs
cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
Both |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r and |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r buffs will be consumed
How it should be
Using |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r while having |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r + |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r should only consume |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r , leaving |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r available for another holy power spender
Retail video : |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r + |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r buffs up. |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r is cast. Only|T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r gets consumed
Pretty much, priority should go to Shining Light over Divine Purpose
Informations of the spell
|T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
October 27, 2023
[VotI][General] Dominate Mind vs Trash Mobs
|T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r should not be usable on any Trash mobs in the raid, Currently, you can Dominate mind of some adds in the raid (Example: The Adds before Council [The giants, not the elementals]).
This would lead to using adds in Boss fights.
[VotI][Raszageth] Colossal Stormfiend vs Ball Lightning
https://www.wowhead.com/npc=197145/colossalstormfiend 's|T613397:16|t|cffffd000|Hspell:385068|h[Ball Lightning]|h|r should have a visual effect when the orbs are about to be shot, so that players can identify the location/pattern of the orbs, so to dodge them
PTR
Retail
[VotI][Terros] Shadowstep
A rogue using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r should make him appear in front of terros, rather than behind him
[VotI][Council] Conductive mark size
|T237587:16|t|cffffd000|Hspell:371624|h[Conductive Mark]|h|r circle is bigger than its visual effect, meaning it's transfering to players that are not inside of it
It should behave like the one from Dathea (the actual boss) when she applies it in her fight |T237587:16|t|cffffd000|Hspell:391686|h[Conductive Mark]|h|r (tested and on Dathea the circle hitbox is perfect)
[VotI][Council] Bosses Flying
Bosses should be unable to fly, While trying to go over a Earthen Pillar. They should either walk around it, or though it.
[RLP] [Kyrakka] Phase 1 timers
Currently, Kyrakka is not using any spell during phase 1.
PTR proof:
Roaring Firebreath
When the boss is about to cast Roaring Firebreath, he should go to the ground and do it like this:
Retail log:
25:15 start of the fight.
25:20 1st Roaring Firebreath (+5s)
25:42 2nd Roaring Firebreath (+22s)
26:04 3rd Roaring Firebreath (+22s)
26:26 4th Roaring Firebreath (+22s)
26:48 5th Roaring Firebreath (+22s)
|T460698:16|t|cffffd000|Hspell:381525|h[Roaring Firebreath]|h|r
Flamespit
Retail Log:
25:15 start of the fight.
25:34 1st Flamespit (+19s)
25:56 2nd Flamespit (+22s)
26:18 3rd Flamespit (+22s)
26:40 4th Flamespit (+22s)
|T135809:16|t|cffffd000|Hspell:381602|h[Flamespit]|h|r
October 26, 2023
[Frost] Frozen Orb
Description of the bug
|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r has 600ms tick interval fs log
This causes missing tick with |T135837:16|t|cffffd000|Hspell:385167|h[Everlasting Frost]|h|r
How to reproduce
Use |T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r
How it should be
|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r should have 500ms tick interval retail
Interval doesn't scale with haste
[Fire] Flame Patch
Description of the bug
Flame Patch does too low damage then usual
How to reproduce
Cast Flame Strike
Checking damage on the added talent ability
Does low dps
How it should be
The damage should be much Higher then what it's doing atm
Informations of the spell
|T451164:16|t|cffffd000|Hspell:205037|h[Flame Patch]|h|r
[Blood] - Insatiable Blade
Description of the bug
With activate |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r talent |T1392952:16|t|cffffd000|Hspell:377637|h[Insatiable Blade]|h|rgives 6 stacks|T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r if u already has bone shield stacks
How to reproduce
1. Use |T1376745:16|t|cffffd000|Hspell:195182|h[Marrowrend]|h|r to get 3 stacks bone shield
2. Use |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r
3. Check how much stacks bone shield u get
How it should be
|T1392952:16|t|cffffd000|Hspell:377637|h[Insatiable Blade]|h|r should give 5 stacks |T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r always, doesnt matter if already has bone shield or no
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJBSigkEBJiECJJJRCAAAAAESSCh0SIJBAAESSSAAAAA
[Blood] - Sanguine Ground
Description of the bug
Fixed:Talent |T1394889:16|t|cffffd000|Hspell:391458|h[Sanguine Ground]|h|r has a timer while u standing in yr |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r(only visual bug like with |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r)
New issue: if you doing relog while standing inside your |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r with the talent |T1394889:16|t|cffffd000|Hspell:391458|h[Sanguine Ground]|h|r, the buff will persist after relog until you enter into |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r again to refresh |T1394889:16|t|cffffd000|Hspell:391458|h[Sanguine Ground]|h|r buff
How to reproduce
1. Get build with |T1394889:16|t|cffffd000|Hspell:391458|h[Sanguine Ground]|h|r
2. Use |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
3. Move into yr |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
4. Check if |T1394889:16|t|cffffd000|Hspell:391458|h[Sanguine Ground]|h|r had a timer
How it should be
|T1394889:16|t|cffffd000|Hspell:391458|h[Sanguine Ground]|h|r shouldnt has a timer and removes after relog
[Vengeance] - Soulmonger exceed
Description of the bug
|T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r seems to exceed the max value if you are close to the value of max. Ex. When your full hp is 500k, and you have 49k shield and consume aditional fragments, you exceed the shield value to 80k. Consuming next shard fixes it to 50k
How to reproduce
Talent |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r , consume fragments close to max value, value exceeds.
How it should bew
Shields max value should be 10% of max HP.
Informations of the spell
Wowhead link |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r
[Generic] - Glide direction
Description of the bug
Currently, after dismounting from a flying mount, you cannot change direction while |T1305157:16|t|cffffd000|Hspell:131347|h[Glide]|h|r is active. Relog fixes issue, until you mount again.
How to reproduce
Mount flying mount, fly, dismount, use |T1305157:16|t|cffffd000|Hspell:131347|h[Glide]|h|r
How it should be
You should always be able to change direction while |T1305157:16|t|cffffd000|Hspell:131347|h[Glide]|h|r
Informations of the spell
Wowhead link |T1305157:16|t|cffffd000|Hspell:131347|h[Glide]|h|r
[VotI][Terros] Earthen Pillar vs Tank
Tanks should not be able to be targeted by |T1016245:16|t|cffffd000|Hspell:381315|h[Awakened Earth]|h|r debuff. Currently, they can be.
[VotI][General] Bosses do not Drop Profession Recipes
[VotI][Eranog] Boss Checkpoint
Currenlty, We didnt had Checkpoint at Eranog, upon his defeat. Players kept reviving on start of the Instance.
Tested on Closed PTR.
[VotI][Eranog] Moving corpses
During Army of Flame, the previously slain elementals corpses are traveling around the arena
All the corpses should despawn right before the next Army of Flame
Retail
[VotI][Eranog] Molten Cleave Targeting
Boss should cast |T524795:16|t|cffffd000|Hspell:370615|h[Molten Cleave]|h|r on random targets, Instead of random direction. Currently, he seems to target Tank most of the time.
Tested on Closed PTR.
[VotI][Eranog] Boss AFK
Currently, it seems that Eranog goes AFK after the first Molten Cleave after every Army of Flame interphase, timers seems good, but the boss isn't doing anything after that point until the next Army of Flame interphase.
FS log:
Retail:
[TNO] Dragonriding Unusable
Currently, players cannot mount up on a dragonrding mount, even though they have the skill/mount learned.
Video proof:
[TNO] Stormsurge Totem vs Raging
Currently, the Stormsurge Totem is getting affected by raging, but that shouldn't happen.
https://www.wowhead.com/npc=194897/stormsurgetotem
[VotI][Sennarth] Permafrost
A player that is thrown away from the last platform will receive |T135833:16|t|cffffd000|Hspell:372736|h[Permafrost]|h|r , but if they make it back to the top of the last platform, they should lose that debuff
At the moment the debuff is kept
[TNO][Nokhud Longbow] Rain of Arrows
Currently, The Rain of Arrows cast by the Nokhud Longbow doesn't seem to have travel time, and they hit instantly.
PTR proof:
Retail:
|T132204:16|t|cffffd000|Hspell:384476|h[Rain of Arrows]|h|r
https://www.wowhead.com/npc=192789/nokhudlongbow
[TNO][Balakar Khan]
https://www.wowhead.com/npc=186151/balakarkhan should put |T451165:16|t|cffffd000|Hspell:393421|h[Quake]|h|r around everyplayer while casting |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r , right now it doesn't. Additionally the |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r hitbox is bigger than the displayed one.
Video:
When https://www.wowhead.com/npc=186151/balakarkhan casts |T136111:16|t|cffffd000|Hspell:376892|h[Crackling Upheaval]|h|r it should leave |T136050:16|t|cffffd000|Hspell:376899|h[Crackling Cloud]|h|r on player's location only when the cast ends, right now it places one at the start and one at the end.
Video:
If the targetted player by either https://www.wowhead.com/npc=186151/balakarkhan 's |T135130:16|t|cffffd000|Hspell:376634|h[Iron Spear]|h|r or |T135127:16|t|cffffd000|Hspell:376864|h[Static Spear]|h|r uses |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r (works the same with feign death, shadowmeld, greater invisibility and similar effects) when the boss is casting the spell, he stops the cast and stands still like a dummy.
Video:
When you pull https://www.wowhead.com/npc=186151/balakarkhan while https://www.wowhead.com/npc=193457/balara and https://www.wowhead.com/it/npc=193462/batak are still alive, they should be pulled with the boss, but at the moment it's not happening.
Video:
[AV] Azureblade - Movement speed
Currently, Azureblade is going towards the middle to cast the spell |T4638533:16|t|cffffd000|Hspell:384132|h[Overwhelming Energy]|h|r the movement speed it has is way slower than retail.
PTR:
Retail: you can see how fast he moves to the middle.
[AV][Leymor] Explosive Brand
|T1033906:16|t|cffffd000|Hspell:374582|h[Explosive Brand]|h|r ID:374582 (the small 12 yards circle around Leymor) should only damage players that are inside of it (only the knowckback should hit everyone)
At the moment it damages everyone no matter what
Retail (the only damage taken is when |T135734:16|t|cffffd000|Hspell:374570|h[Explosive Brand]|h|r ID:374540, which takes place when the debuff expires
PTR (here there is also |T1033906:16|t|cffffd000|Hspell:374582|h[Explosive Brand]|h|r ID:374582 , which should only occur if players soak the circle inside the boss)
[AA][Echo of Doragosa] spell overlapping issues
Description of bug
boss idhttps://www.wowhead.com/npc=190609/echoofdoragosa
there is a overlapping issue with |T135735:16|t|cffffd000|Hspell:374350|h[Energy Bomb]|h|r and |T1041234:16|t|cffffd000|Hspell:388822|h[Power Vacuum]|h|r where the boss will immediately cast power vacuum after energy bomb making the boss extremely difficult to defeat
how to reproduce
engage the boss in mythic difficulty
wait for it to cast energy bomb
check if it casts power vacuum immediately
how it should be
there should be a delay of 56 seconds after every spell the boss casts or the overlapping will cause serious issues
[AA][Overgrown Ancient] Ancient branch vs healing touch cast
Description of bug
during encouter with this boss only the first spawned https://www.wowhead.com/npc=196548/ancientbranch casts |T136041:16|t|cffffd000|Hspell:396640|h[Healing Touch]|h|r. after which every future https://www.wowhead.com/npc=196548/ancientbranch the boss spawns will never cast |T136041:16|t|cffffd000|Hspell:396640|h[Healing Touch]|h|r
ptr proof
how to reproduce
enter the dungeon in mythic difficulty
engage overgrown ancient boss and wait for it to spawn the first ancient branch
check if this ancient branch casts healing touch if it does kill it
wait for the boss to spawn another ancient branch
check if this ancient branchs casts healing touch
how it should be
the spawned ancient branch should casts healing touch regardless of when it gets spawned
note that there is a delay after each cast of healing touch (arround 45 seconds)
[AA][Crawth] play ball event issues
description of bug
while fighting this boss after one event has been completed (3 balls have been shot into a particular goal) the remaining ball and interaction button the ball on player ui does not disappear (if player is already holding a ball)
how to reproduce
engage the boss in mythic difficulty
wait for the play ball event to start
shoot 3 balls into 1 goal of your choice
check if the remaining 2 balls and the other zone has dispawned
how it should be
after one event is completed (3 balls shot in a goal) the remaining balls and zone should dispawn instantly and respawn after another play event has started
[AA] Alpha Eagle vs Gust direction
https://www.wowhead.com/npc=192333/alphaeagle 's |T1029595:16|t|cffffd000|Hspell:377383|h[Gust]|h|r is sometimes offset, hitting players that are not in the frontal cone
[AA] Territorial Eagle vs Peck
The packs of multiple https://www.wowhead.com/npc=192329/territorialeagle shouldn't have them cast |T133707:16|t|cffffd000|Hspell:377344|h[Peck]|h|r all at the same time, they should be delayed one after the other
At the moment all https://www.wowhead.com/npc=192329/territorialeagle cast |T133707:16|t|cffffd000|Hspell:377344|h[Peck]|h|r at the same time, likely killing the tank
Retail log
[VotI][Sennarth] loot
Currently, Sennarth is dropping the loot of Dathea.
[VotI][Raszageth] Tempest Wing
|T4630450:16|t|cffffd000|Hspell:385574|h[Tempest Wing]|h|r(direct hit) is currently dealing 68k dmg while it should be dealing 72k dmg
|T1041235:16|t|cffffd000|Hspell:388659|h[Tempest Wing]|h|r(tic dmg) is currently dealing 18k dmg per tick while it should be dealing 23k dmg per tick
PTR: Direct hit
RETAIL: Direct hit
PTR: Tic dmg
RETAIL: Tic dmg
[VotI][Terros] Rock blast vs Earthen Pillar
A player debuffed with |T1044087:16|t|cffffd000|Hspell:386352|h[Rock Blast]|h|r should not be eligible to be debuffed with |T136025:16|t|cffffd000|Hspell:381253|h[Awakened Earth]|h|r at the same time
At the moment the same player can have both debuffs on them (big circle + pillar spawning underneath them)
[VotI][Raszageth] Focused Charge
Once 2 players with the same debuff (either x2 |T135768:16|t|cffffd000|Hspell:394579|h[Negative Charge]|h|r , or x2 |T135769:16|t|cffffd000|Hspell:394576|h[Positive Charge]|h|r ) come into contact, they will gain|T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r.
After gaining |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r , the players are currently able to split, and be alone, and still keep |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r debuff
This should not occur, the only way to keep |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r debuff is by standing with at least 1 player who holds the same charge (either x2 positive, or 2 negative)
[VotI][Raszageth] Static Field
|T1370984:16|t|cffffd000|Hspell:377662|h[Static Field]|h|r is currently dealing increasing dmg starting from 45k (first tic) then 1921k (second tic) and increasing by the same amount of the second tic every subsequent tic so 42k (third tic) and so on, while it should be dealing 6k without increasing
PTR
Retail
[VotI][Raszageth] Electrified Jaws (physical)
|T839974:16|t|cffffd000|Hspell:393898|h[Electrified Jaws]|h|r is currently dealing 761k dmg while it should be dealing 600k dmg
PTR
Retail
[VotI][Raszageth] Crackling Energy
|T4622286:16|t|cffffd000|Hspell:391282|h[Crackling Energy]|h|r is currently dealing 6.3k dmg and 4.9k dmg on enha shamans while it should be dealing 7.2k dmg on everyone
PTR
Retail
[VotI][Diurna] Tarasek earthreaver VS Burrowing Strike
https://www.wowhead.com/npc=191225/tarasekearthreaver |T132363:16|t|cffffd000|Hspell:376272|h[Burrowing Strike]|h|r is currently dealing 243k, it should deal 180k dmg
PTR: log
Retail: log
[VotI][Diurna] Tarasek Legionnarie VS Vicious Thrust
https://www.wowhead.com/npc=191215/taraseklegionnaire cast |T4189041:16|t|cffffd000|Hspell:388644|h[Vicious Thrust]|h|r that is currently doing 76k dmg, while it should be dealing 57k dmg
PTR log
Retail log
[VotI][Diurna] Primalist Mage Vs Ice Barrage
https://www.wowhead.com/npc=191206/primalistmage |T135857:16|t|cffffd000|Hspell:375717|h[Ice Barrage]|h|r is currently dealing 57kdmg, it should deal increasing dmg every 0.5sec starting from 7.5k and adding the same amount every tic (so adding 7.5k dmg to previous tic)
PTR log
Retail log
[VotI][Diurna] Mortal Stoneclaws (physical 378783)
https://www.wowhead.com/npc=190245/broodkeeperdiurna cast |T134294:16|t|cffffd000|Hspell:378783|h[Mortal Stoneclaws]|h|r that is currently dealing 450k dmg, while it should be dealing 350k dmg
PTR log
Retail log
[VotI][Diurna] Jouvenile Frost Proto- Dragon VS Rending Bite
https://www.wowhead.com/npc=191222/juvenilefrostprotodragon casts |T236305:16|t|cffffd000|Hspell:375475|h[Rending Bite]|h|r that is currently dealing 233k dmg, while it should be dealing 186k dmg
PTR log
Retail log
[VotI][Diurna] Drakonid Stormbringer Vs Ionizing Charge
https://www.wowhead.com/npc=191232/drakonidstormbringer |T1370984:16|t|cffffd000|Hspell:375634|h[Ionizing Charge]|h|r is currently dealing 12.5k dmg, it should deal 7k dmg
PTR log
Retail log
[VotI][Raszageth] Tank chasing
Currently, Raszageth ends up flying above ground while chasing the tank , or in general just flies while walking (mostly if the tank is a demon hunter)
Ras should stay grounded
[VotI][Raszageth] Stormsurge
|T4630499:16|t|cffffd000|Hspell:387333|h[Stormsurge]|h|r first tic is 2k dmg while it should be dealing 2.7k dmg (dmg increase is working fine 200% for each
subsequent tic, its just base dmg that is too low)
PTR
Retail
[VotI][Diurna] Broodkeeper's Bond vs Greatstaff
Every destroyed egg should remove 1 stack of|T4509429:16|t|cffffd000|Hspell:375809|h[Broodkeeper's Bond]|h|r
At the moment there's a weird interaction where if 2 beams from |T4543115:16|t|cffffd000|Hspell:375834|h[Greatstaff of the Broodkeeper]|h|r collide with the same egg, 2 stacks will be consumed.
This will eventually end up with the boss phasing to P2 with some eggs that are still intact
[VotI][Raszageth] Fulminating Charge vs pets
|T839979:16|t|cffffd000|Hspell:377467|h[Fulminating Charge]|h|r (cant find the spellID for the damage, probably |T252174:16|t|cffffd000|Hspell:390911|h[Lingering Charge]|h|r ) , |T839977:16|t|cffffd000|Hspell:381613|h[Static Charge]|h|r , |T839977:16|t|cffffd000|Hspell:381958|h[Static Charge]|h|r are currently killing pets (damage doesnt seem to be mitigated by pets avoidance)
It might be occurring for other spells too
[General] Tier set tokens drop chance
Currently, The tier set tokens aren't dropping at all.
It should drop 1 per 10 players.
The bosses that should drop it are: Sennarth, Dathea, Kurog, Diurna and Raszageth.
https://www.wowhead.com/guide/raids/vaultoftheincarnates/loot:~:text=Tier%20Set%20pieces%20drop%20at,raiding%2C%20Mythic%2B%2C%20and%20PvP.
[VotI][Raszageth] Volatile Spark Spawn
Currently, it seems that some players, are not spawning Volatile spark from them, If there is more people in the raid group. The AoE stays on the players, but no spark spawns.
!image.png
[VotI][Raszageth] Loot
Currently, You get both Personal and Group loot from Raszageth while in a group.
You should only get group loot.
(Someone opens the chest, sees group loot, others open the chest too, they get personal loot from it.)
[VotI][Diurna] Adds vs CCs
The following adds should not be able to be CCd
At the moment they can be CCd
https://www.wowhead.com/npc=191230/dragonspawnflamebender
https://www.wowhead.com/npc=196679/frozenshroud
https://www.wowhead.com/npc=191222/juvenilefrostprotodragon
https://www.wowhead.com/npc=197298/nascentprotodragon
https://www.wowhead.com/npc=191225/tarasekearthreaver
https://www.wowhead.com/npc=191215/taraseklegionnaire
https://www.wowhead.com/npc=191206/primalistmage can instead be stunned, so it's correct
[General] Dominate Mind vs Adds
Currently, Dominate Mind can affect the adds of different bosses such as Diurna and Raszageth, but it shouldn't happen.
https://www.wowhead.com/spell=205364?def=108683&rank=1
[General][Class] Covenant ability (Shadowlands) present and active in DF
Description of the bug
When a player logs in, the covenant abilities are still present ingame (non DF talent ones), also on the log in, the class specific ability auto triggers and the abilitiy is active throughout the duraition
EDIT : On DH, when you use |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r , you cast |T3565717:16|t|cffffd000|Hspell:317009|h[Sinful Brand]|h|r on enemies hit, even in dungeons and zones DF.
How to reproduce
Log in
Abilkity auto casts
How it should be
The covenant abilities should not be present anywhere outside of Shadowlands
Informations of the spell
[VotI][Kurog] Stuck in Combat
Sometimes, It seems that dying in the intermission results in players getting stuck in combat, and boss not resetting.
!image.png
[VotI][Kurog] P3 wipe
If the raid wipes in P3 (so when Kurog is enraged and applying stacks of |T643246:16|t|cffffd000|Hspell:396243|h[Primal Attunement]|h|r ), the moment they start the encounter again, Kurog will enrage right after 1st intermission phase
October 25, 2023
[Outlaw] - Audacity + Fan the hammer
Description of the bug
While having |T1373908:16|t|cffffd000|Hspell:381846|h[Fan the Hammer]|h|r talented, all 3 shots of |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r seem to count as one instance of |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r pistol shot which heavly lowers the chance of |T132282:16|t|cffffd000|Hspell:381845|h[Audacity]|h|r procing
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgkkEJkkAJRSkIJJJJhAAAAAAAEtAJlkASkWAAAA
Use sinister strike or Ambush untill you get Opportunity proc on pistol shot
Use opportunity pistol shots
Repeat that few times
You'll see the chance of getting the audacity proc is lower than 40% x 3
How it should be
While having fan the hammer talented. All 3 opportunity stacks from pistol shot should count as separate instances of shooting the opportunity pistol shot. Making the chance to get the audacity proc 40% times 3
[Assasination] - Serrated Bone Spike charge refound
Description of the bug
|T3578230:16|t|cffffd000|Hspell:385424|h[Serrated Bone Spike]|h|r doesn't refind a charge when target with serrated bone spike dot on it dies.
How to reproduce
Use serrated bone spike on a target
Kill the target
You won't get refounded a charge
How it should be
You should get refounded one charge of |T3578230:16|t|cffffd000|Hspell:385424|h[Serrated Bone Spike]|h|r after killing the target with its dot on it
[Subtlety] - Sepsis
Description of the bug
|T3636848:16|t|cffffd000|Hspell:385408|h[Sepsis]|h|r Damage after DoT duration ends is way too low
|T3636848:16|t|cffffd000|Hspell:385408|h[Sepsis]|h|r doesn't give you a use of stealth ability after casting it and after the DoT ends
How to reproduce
Use Sepsis on a target
After using it you won't be able to use a stealth ability without stealth (like cheap shot)
After the duration of the DoT ends, the sepsis instant damage will be way lower than it should (last instance of damage on the screenshot)
After the duration of the DoT ends you won't get a use of stealth ability without stealth
How it should be
After casting sepsis you should have ONE use of stealth ability, after the DoT ends you should do way higher damage than right now (for me it should've been 10k and it did 300~. after the DoT ends you should get ONE use of stealth ability)
[Outlaw] - Summarily Dispatched
Description of the bug
|T236286:16|t|cffffd000|Hspell:381990|h[Summarily Dispatched]|h|r Doesn't give any buff after using |T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r with 5 or more combo points
How to reproduce
Use dispatch with 5 or more combo points
Damage of dispatch won't get increased and the energy cost won't get lowered
How it should be
After using Dispatch with 5 or more combo points, it's damage should get increased and energy cost reduced for 8 seconds, stacking up to 5.
!!! and adding a stack shouldn't refresh the buffs duration !!!!
October 24, 2023
[Fury] Anger management talent issue
Description of bug
|T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r cooldown is not reduced by 1 second for every 20 rage spend by the warrior when the talent |T971080:16|t|cffffd000|Hspell:152278|h[Anger Management]|h|r is selected
Ptr talent proof
Ptr talent tree
Talent tree string: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQIAAQUSKikkEFIhkAQaJRkkkkkIJRSQoEASSSAAAAQQA
How to reproduce
1. Create a warrior, fury
2. Select |T971080:16|t|cffffd000|Hspell:152278|h[Anger Management]|h|r talent
3. Use |T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r and waste rage
how it should be
When |T971080:16|t|cffffd000|Hspell:152278|h[Anger Management]|h|r talent is selected the cooldown of |T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r and |T458972:16|t|cffffd000|Hspell:1719|h[Recklessness]|h|r by 1 second for every 20 rage spent
[General] - Rallying cry vs missing health
Description of the bug
When |T132351:16|t|cffffd000|Hspell:97462|h[Rallying Cry]|h|r buff expires you lose health.
Ptr proof
How to reproduce
Create warrior,
Set |T132351:16|t|cffffd000|Hspell:97462|h[Rallying Cry]|h|r talent
Use |T132351:16|t|cffffd000|Hspell:97462|h[Rallying Cry]|h|r
Wait for buff to end, or remove yourself
You lose 15% HP
How it should be
When |T132351:16|t|cffffd000|Hspell:97462|h[Rallying Cry]|h|r buff expires you should lose any health. At the end of buff your HP should be at 100% (if you dont take dmg
Informations of the spell
Wowhead link (Mandatory)
AMR link (Mandatory)
Youtube link or .mp4 file of the video _(Optional, but strongly recommended)_
[Outlaw] Hidden Opportunity
Description of the bug
|T132282:16|t|cffffd000|Hspell:383281|h[Hidden Opportunity]|h|r Doesn't give your |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r properties of |T136189:16|t|cffffd000|Hspell:1752|h[Sinister Strike]|h|r (having a chance to hit twice, while hitting twice you get a halfcost pistol shot)
How to reproduce
Spec into outlaw
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgkkEJkkAJRSkIJJJJhAAAAAAAEtAJlkASkWAAAA
Repeatedly use |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r on a target (with help of |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r and |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r )
(i reccomend using .cool every few seconds and .debug haste 1000 to make it quicker and easier to reproduce)
Your has 0% to strike twice and give you a halfcost pistol shot
How it should be
|T132282:16|t|cffffd000|Hspell:383281|h[Hidden Opportunity]|h|r should let your |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r have a chance equal to |T136189:16|t|cffffd000|Hspell:1752|h[Sinister Strike]|h|r chance to strike twice and give you halfcost pistol shot (same properties as |T136189:16|t|cffffd000|Hspell:1752|h[Sinister Strike]|h|r )
linked a video where i repeatedly use ambush on a target without any of them hitting twice or giving the pistol shot proc ( you can see me get pistol shot proc twice, thats from me using Sinister Strike by mistake)
[Outlaw] - Ace Up Your Sleeve
Description of the bug
|T3717311:16|t|cffffd000|Hspell:381828|h[Ace Up Your Sleeve]|h|r doesn't have a chance to grant you 4 combo points after using between the eyes
How to reproduce
Use |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r repeatedly on a dummy
you won't get 4 combo points after using it
How it should be
The talent should give you 4% chance PER COMBO POINT SPENT on between the eyes to grant you 4 combo points after using it
[Outlaw] - Audacity + normal pistol shot
Description of the bug
|T132282:16|t|cffffd000|Hspell:381845|h[Audacity]|h|r can give you ambush out of stealth use from normal cast of pistol shot
How to reproduce
use pistol shot repeatedly
You'll get ambush use out of stealth
How it should be
You should only get the ambush out of stealth use from half cost pistol shots of |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r
[Outlaw] - Count the odds duration
Description of the bug
Buffs given from |T237284:16|t|cffffd000|Hspell:341546|h[Count the Odds]|h|r when casting |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r are 15 seconds
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEkkkkkkACkEJRikkkkECAAAAAAQ0CkUSCIRaBAAAA
Use ambush on dummy untill you get any roll the bones buff
The duration of the buff will be 15 seconds
How it should be
The duration of the buff should be 10 seconds (double of the duration when using dispatch, in shadowlands it was triple)
Informations of the spell
[Restoration] Convoke the Spirits Bear Affinity
Description of the bug
When we use |T3636839:16|t|cffffd000|Hspell:337433|h[Convoke the Spirits]|h|r in Bear Form it gets removed in midcast
How to reproduce
Creat druid
Take Talent |T3636839:16|t|cffffd000|Hspell:337433|h[Convoke the Spirits]|h|r
Use Bear Morph
Use |T3636839:16|t|cffffd000|Hspell:337433|h[Convoke the Spirits]|h|r
How it should be
Normally we should not have any form change when we cast |T3636839:16|t|cffffd000|Hspell:337433|h[Convoke the Spirits]|h|r in bear morph
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0SSSalSkkocANJHAUEaRSAAAAAAAAAAAAgmASiQCSCQSQiUIpBAAAAAARAwBASA
Retail Test
PTR Test
[Restoration] - Incarnation: Tree of Life vs Convoke
Description of the bug
Currently while |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r is active on player and |T3636839:16|t|cffffd000|Hspell:391528|h[Convoke the Spirits]|h|r is used, character doesn't use the correct amount of spells.
1. with |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r it should always be 9 spells
1. ptr proof ability tracker is above players unit frame you can see Convoke used 1x |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r and 1x |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r, rest of the channel character is just standing not doing anything
2. retail proof
2. without |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r it always should be 12 spells
1. ptr proof convoke used 1x |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r 2x|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r, rest of the convoke channel character is just standing doing nothing
2. retail proof tracking addon used here sometimes bugs out and doesnt register the last spell
Talents used
talent export with Cenarius' guidance: BkGACG4EgN+c3/TAgq/XoBdcw0SSSKlSkkoINkkAhWEBAAAAAAAAAAAAEgkIIIhAJBLISBplkAAAAAAEBAASA
talent screenshot with Cenarius' guidance
talent export without Cenarius' guidance: BkGACG4EgN+c3/TAgq/XoBdcw0SSSKlSkkocANkkAhWEBAAAAAAAAAAAAEgkIIIhAJBLISBplkAAAAAAEBAASA
talent screenshot without Cenarius' guidance
How to reproduce
1. create druid, spec restoration
2. use talent export with Cenarius' guidance
3. cast Rejuvenation on player, cast Swiftmend on player
4. repeat previous step (step 3.) 3 times in total to activate |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r via |T1416160:16|t|cffffd000|Hspell:392356|h[Reforestation]|h|r talent
5. watch spells used by players
6. repeat steps 3. 5. with talent export with export without Cenarius' guidance
How it should be
Convoke should always cast correct amount of spells, provided in tooltip:
1. 9 spells used with Cenarius' guidance talent
2. 12 spells used without Cenarius' guidance talent
[PvP] RBG Queue System
Description of the Bug:
You dont have a proc when 2 teams in queue. First team have 196 cr., Second Team have 0 cr.
How to reproduce it:
1. Win 1 game and get 196 cr
2. Queue RBG
3. Check your que.
How it works on PTR:
How it works on Retail:
It shouldnt. You have instant procs.
October 23, 2023
[General] - Find Weakness rank 2
Description of the bug
Having 2 points in |T132295:16|t|cffffd000|Hspell:91023|h[Find Weakness]|h|r talent doesnt increase its armor bypass
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARIJJJiQASkkkIJJRQSESS0iQSJJgEpFAAAA
Use any stealth ability on a dummy
Find weakness debuff on the enemy will only bypass its armor by 15%
How it should be
Having 2 points in find weakness talent should increase its debuff to 30%
Informations of the spell
[Havoc] - Unbound Chaos 1/2 2/2
Description of the bug
Currently, |T1392567:16|t|cffffd000|Hspell:347461|h[Unbound Chaos]|h|r does increase the damage by 200% on both 1/2 and 2/2 to |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r
How to reproduce
Talent |T1392567:16|t|cffffd000|Hspell:347461|h[Unbound Chaos]|h|r 1/2, test, than talent |T1392567:16|t|cffffd000|Hspell:347461|h[Unbound Chaos]|h|r 2/2, test = same damage.
How it should be
Damage should be increased by 400% on 2/2 |T1392567:16|t|cffffd000|Hspell:347461|h[Unbound Chaos]|h|r
Informations of the spell
Wowhead link |T1392567:16|t|cffffd000|Hspell:347461|h[Unbound Chaos]|h|r |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r
[Item][Trinket] Crystalline Lapis
Description of the bug
Currently, the item does 0 dmg but the debuff is applied to the enemy
How to reproduce
Equip |T132779:16|t|cffffd000|Hitem:193914::::::::120:::::|h[Crystalline Lapis]|h|r
Use a damage ability on an enemy
How it should be
|T132779:16|t|cffffd000|Hitem:193914::::::::120:::::|h[Crystalline Lapis]|h|r should do damage on proc to the enemy
Informations of the spell
|T132779:16|t|cffffd000|Hitem:193914::::::::120:::::|h[Crystalline Lapis]|h|r
October 22, 2023
Tricks of the trade not usable anymore
Description of the bug
Once you used Trick of the trade on a target, you can't use it anymore
gif from PTR:
How to reproduce
Create a rogue 70
cast Trick of the trade on your target
Try to cast try of the trade again once the spell is available again and it won't work
How it should be
Each time Trick of the trade gets available, it should be useable again
Spell |T236283:16|t|cffffd000|Hspell:57934|h[Tricks of the Trade]|h|r
Trick of the Trade perma active
Spell |T236283:16|t|cffffd000|Hspell:57934|h[Tricks of the Trade]|h|r
Description of the bug
Once you used trick of the trade once, you will redirect aggro non stop to this target, regardless if trick of the trade is active or not
How to reproduce
create a rogue 70
Use Trick of the trade on a friendly ally and redirect him some aggro
Wait until the buff expires on your friendly ally
Attack other mobs, and you will see that the aggro gets redirected again to that target
How it should be
You should redirect aggro to your friendly ally only while trick of the trade is active. Once its not active anymore, you should keep aggro from what you pull
[Balance] - Incarnation: Chosen of Elune and Celestial alignment
Description of the bug
When celestial alignment is taken in talents, after relog spell is not available to player.
talent export: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJkEJkgkkIHgkWSIiGAFEgA
talent screenshot
When Incarnation: chosen of elune is taken, after relog spell is not available to player.
talent export: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJkEJKJI5AiESKJhIaAUQAC
talent screenshot
When |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r and |T136060:16|t|cffffd000|Hspell:194223|h[Celestial Alignment]|h|r are taken together after relogging none of the 2 spells mentioned is available to player.
talent export: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJkEJKJISiQLRSiIaAUQAC
talent screenshot
ptr proof
How to reproduce
create druid spec balance
use one of the talents above
relog
check if spell is available
repeat for other talent setups
How it should be
After relog:
If talents are taken separately they should be in players spellbook.
If talents are taken together player should have Incarnation in spellbook combined with all learned bonuses of Celestial alignemnt as the tooltip states.
[Guardian] Tooth and Claw With Raze
Description of the bug
We noticed when we have a proc of "Tooth And Claw" and we use the spell "Maul" we have the debuff on the enemy with "Tooth And Claw" Whereas when we use "Raze" We do not we have no debuffs on the enemy
How to reproduce
Creat Druid
Click on Druid Guardian spec
Fight with Ennemy
Wait proc of |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r
Use |T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r And see the debuff on ennemy
Use |T132131:16|t|cffffd000|Hspell:400254|h[Raze]|h|r And see the debuff on ennemy
How it should be
Normally we should have the debuff |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r on the enemy when we use |T132131:16|t|cffffd000|Hspell:400254|h[Raze]|h|r
Informations of the spell
Talent Tank: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJSJUSSgkiESShCAJJIIBSSSikIFohAAAAAAICIhQA
Retail Proof
PTR Proof
[Restoration] - Grove Guardians
Description of the bug
Grove guardians don't use Swiftmend when summoned. Grove guardians don't cast Nourish during their duration.
Talent export: BkGACG4EgN+c3/TAgq/XoBdcw0IJp0ISSKSLJCShmWaRAAAAAAAAAAAAABIJCCSIQSwCiUQaJJAAAAAARAAgE
ptr talent screenshot
retail proof
How to reproduce
create druid, spec restoration
use talents form export
use Grove guardians
How it should be
Grove guardians should cast a Swiftmend on current target of player and then keep casting Nourish on one of nearby allies for their duration of 15 seconds.
Note: |T134914:16|t|cffffd000|Hspell:422094|h[Swiftmend]|h|r and |T236162:16|t|cffffd000|Hspell:422090|h[Nourish]|h|r differs from the ones that are available to player, please use these spells provided with this exact spell ID.
Informations of the spell
|T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|r
[VotI][Raszageth] Lightning Breath targeting
|T839983:16|t|cffffd000|Hspell:377594|h[Lightning Breath]|h|r should be cast towards a random target (nontank)
At the moment it's always cast on the tank
Mission Bring In the Expert
https://www.wowhead.com/object=378348/sunlightflower on questhttps://www.wowhead.com/quest=69901/bringintheexpert can be looted twice
Quest on PTR
Quest on retail
[Taldraszus][Quest] Making Time
Quest https://www.wowhead.com/quest=66031/makingtimevideos:id=238584
Description of the bug
The NCPS supposed to help you in this quest are not here, and when you spawn the Evoker with the extra button, he is currently doing nothing.
[Thaldraszus][Quest] Clear the Sky - Missing interaction
Quest https://www.wowhead.com/quest=66249/clearthesky
Description of the bug
It is currently impossible to do this quest as you can't click on the Siege Scorpion to interact with them (even in gm mode it doesnt work).
The Quest Objective/NPC ID is different: Right now in PTR we have this one: https://www.wowhead.com/npc=195475/siegescorpion (ID 195475) and it should be this one: https://www.wowhead.com/npc=194416/siegescorpion (ID: 194416)
[Thaldraszus][NPC] Primal Stone
NPC ID 195815
Description of the bug
Primal Stones NPCs are currently attacking you, but you are unable to hit them (name appears in orange)
[VotI][Diurna] Quest loot
|T1003591:16|t|cffffd000|Hitem:200225::::::::120:::::|h[Shard of the Greatstaff]|h|r item is not present in the bossloot
https://www.wowhead.com/quest=71018/vaultoftheincarnatesbreakafeweggs
[VotI][Raszageth] CC vs adds
https://www.wowhead.com/npc=193760/surgingruiner fully CCable, should totally not be.
https://www.wowhead.com/npc=199549/flameswornherald |T1386549:16|t|cffffd000|Hspell:205364|h[ГоÑподÑтво над разумом]|h|rable. I assume same goes for https://www.wowhead.com/npc=199547/frostforgedzealot.
[ULD] Earthen Warder VS Curse of Stone
Currently there is a visual bug with |T135723:16|t|cffffd000|Hspell:369365|h[Curse of Stone]|h|r .
The spell works correctly but you don't see the range of the explosion and the debuff that you are stunned after the first time.
Proof:
(after 1st application)
[VotI][Diurna] Frozen Shroud
Currently, If you dispel |T1717108:16|t|cffffd000|Hspell:388918|h[Frozen Shroud]|h|r their visual stays there with HP, but they should disappear.
[Votl][The Primal Council] Conductive Mark madness
|T237587:16|t|cffffd000|Hspell:371624|h[Conductive Mark]|h|r spreads insanely fast compared to live. It should technically kill you on 4 stacks, so it should spread 1 at a time and at a time interval, like GCD or something.
Moreover, the stacking is multiplicative. The more people stacked=the more marks are being applied at the same time. This results in a crazy amount of stacks being applied in a second if people are dumb enough to spread it. We accidentaly dropped server multiple times while testing it. (At least I assume it was the reason.)
vid from PTR:
server lag
3 people
live:
[VotI][Diurna] Greatstaff stacks vs playercap
A single player can click the extra action button|T4543115:16|t|cffffd000|Hspell:375834|h[Greatstaff of the Broodkeeper]|h|ras many times as the amount of stacks Diurna's got (spawning more than 1 beam that chase him)
This shouldn't happen, 1 player should only have a maximum of 1 beam on them at once.
[Thaldraszus][Quest] Catching Up to Chromie - different phase
Description of the bug:
https://www.wowhead.com/npc=186711/chromie and most of the NPCs in this area are in different phase and we can see or interact with them. The only one way to do it is using .GM ON command.
Quest Link: https://www.wowhead.com/quest=65935/catchinguptochromie
[Thaldraszus][Quest] Time-Locked Timewalkers - different phase
Description of the bug:
https://www.wowhead.com/npc=186346/killcreditnpcpulledfromtime are invisible and the only one way to see and interact with them is using .GM ON command.
Quest Link: https://www.wowhead.com/quest=65947/timelockedtimewalkers
[Thaldraszus][Quest] Cracks in Time - missing interaction
Description of the bug:
Both kill credits are missing (we can use the item on crystals, but nothing is happening):
https://www.wowhead.com/npc=189916/killcreditq03crystalpulledfromtimewest
https://www.wowhead.com/npc=192084/killcreditq03crystalpulledfromtimeeast
and without them is impossible to finish (or test) 3rd part of the quest with collecting 100 Taempotal Evergy.
Quest Link: https://www.wowhead.com/quest=65948/cracksintime
[Thaldraszus][Quest] The Once and Future Team - different phase
Description of the bug:
https://www.wowhead.com/npc=189844/killcreditq04doorbubblepopped is missing.
We can use the item: |T4523292:16|t|cffffd000|Hspell:372959|h[Temporal Destabilizing Beam]|h|r only without .GM ON, but at the same time we can see all mobs only with .GM ON, but even when we click the spell nothing is happening.
Quest Link: https://www.wowhead.com/quest=65938/theonceandfutureteam
[ULD] Chrono-Lord Deios VS Eternity Zone
Currently|T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r don't have a max size, they grow to infinite.
We have issue with the hitbox, staying on some |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r doesn't give you debuff.(Prob duo to the infinite growth too many overlap and they go in conflict?Since even big puddles when they don't overlap works fine)
If the |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r gets totally rewinded during |T609811:16|t|cffffd000|Hspell:376208|h[Rewind Timeflow]|h|r and you are on it, you keep the haste increase debuff |T1391783:16|t|cffffd000|Hspell:376333|h[Temporal Zone]|h|r from interphase permantly as if you still are on a |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r during |T609811:16|t|cffffd000|Hspell:376208|h[Rewind Timeflow]|h|r cast
[General][S1] Thundering delay
Clearing thundering is currently harder than it should, at the moment there is a delay, meaning the 2 players need to stay close for longer time in order to have the Thundering dispelled
Instead, thundering should be dispelled the exact moment the 2 players come into contact
[VotI][Sennarth] Death's Advance vs Icy Ground
Death Knights should be able to benefit from Death's Advance and avoid slipping on Icy Ground
At the moment using Death's Advance doesn't let them avoid slipping
October 21, 2023
[Shadow] - Voidform
Description of the bug:
Voidform's spell ID is wrong: in PTR we have Voidform (Spell ID: 194249) and it should be Voidform (Spell ID: 228264)
When the effect of Voidform expire Shadowform is automatically removed.
Devouring Plague is not increasing the duration of Voidform with 2.5sec.
How to reproduce:
Cast Shadowform (Spell ID: 232698).
Cast Void Eruption (Spell ID: 228260).
Check Voidform's spell ID.
Cast Devouring Plague (Spell ID: 335467) to extend the duration of Voidform.
Check Shadowform when Voidform's effect expire.
How it should be:
Voidform's spell ID should be different.
When Voidform expire, character should still have the buff from Shadowform.
Devouring Plague should increase the duration of Voidform with 2.5sec per cast.
Informations of the spell:
Wowhead links:
PTR Voidform (wrong one): |T1386550:16|t|cffffd000|Hspell:194249|h[Voidform]|h|r.
Retail's Voidform: |T1386550:16|t|cffffd000|Hspell:228264|h[Voidform]|h|r.
Additional Information: |T136200:16|t|cffffd000|Hspell:232698|h[Shadowform]|h|r, |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r.
AMR link:
BIQAgLWW0w0PLW4I8h9jUYB9zmQkIAAAAAAAAAAAAAkQSah0USSSIJRCSJgkoEkkQSQLtQSAIA
[All] Mark of the wild
Description of the bug
when we use mark of the wild we can have the buff several times
How to reproduce
Creat druid
Make party or raid with druids
Use |T136078:16|t|cffffd000|Hspell:1126|h[Mark of the Wild]|h|r
How it should be
normally we shouldn't have the buff several times
Informations of the spell
|T136078:16|t|cffffd000|Hspell:1126|h[Mark of the Wild]|h|r
Ptr Test
[Restoration] Grove Guardians
Description of the bug
When we use this spell we have a Treant attack and moove bar whereas normally we don't.
How to reproduce
Creat druid
Take talent Grove Guardians
Use it
Check Bar buffs
How it should be
Normally we shouldn't have the attack bar and the treants' moves
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRrkkkki0CwBSJaaKJBAAAAAAAAAAAAIEOQSCCSAkESiUQaJOAAAAAAQEAAIB
Fs Proof
Retail proof
[Restoration] Thorns PvP Talent
Description of the bug
A player told me that |T136104:16|t|cffffd000|Hspell:305497|h[Thorns]|h|r Melee attackers don't take Nature damage when hit and they don't get movement speed is slowed by 50% for 4 sec.
How to reproduce
Creat druid
Take pvp talent
Duel or do arena
Put Thorns on you or your ally
See the debuff on ennemie
How it should be
Normally the enemy should have Nature damage when hit and their movement speed is slowed by 50% for 4 sec.
Informations of the spell
Talent PvP
BETA Duel
[Restoration] Convoke the Spirits Feral Affinity
Description of the bug
When we use Convoke the Spirits on an enemy the spell bar stops midcast
How to reproduce
Creat druid
Take talent
Use it
Check cast bar stop it randomly
How it should be
Normally we should be able to do the spell without it being stopped like on retail
Informations of the spell
Talent : BkGACG4EgN+c3/TAgq/XoBdcw0IJRrkkIItkEcAiGpkEAAAAAAAAAAAAgQ4AJJIIBQSIJSBpl4AAAAAAARAAgE
Retail proof
Fs Proof
- travel form vs mounting issue
Description of the bug
while in travel form the player is not able to mount into any of its mount the cast just gets cancelled at the end
ptr proof
How to reproduce
1. create a druid
2. go into travel form
3. try to mount up on any mount
4. check if the cast gets cancelled at the end
How it should be
the player should be able to mount up in any druid form aslong as he/she is in a zone where mounting up is allowed
[Feral] Ashamane's Guidance
Description of the bug
A player told me that when we took the Convoke of the spirit talent and we take |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r we must have the convoke talent and not the incarnation talent
How to reproduce
Creat Druid
Take |T3636839:16|t|cffffd000|Hspell:337433|h[Convoke the Spirits]|h|r Talent
Take |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r Talent
Check your buff
How it should be
Normally we should only have "Summon Spirits' cooldown is reduced by 50% and its duration and number of spells cast are reduced by 25%. Summon Spirits has an increased chance to use a spell or ability exceptional." if we take The Convoke and if we take Incarnation, we must have your melee attacks having a chance to activate Incarnation: Avatar of Ashamane for 6 seconds, without the possibility of sneaking into combat.
Informations of the spell
Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAQSDiikkk0UQaJJJSCAAAAAgGAiAARSSSQCtEgAAAAAAAJAAA
BETA Screen
[General][S1] Extra Raging
The NPCs in this list shouldn't receive Raging |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|r
[SBG][Nhallish] Void Eruption travel time
https://www.wowhead.com/npc=75829 s |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r missile travel time is too short if players stack underneath the boss, they get instantly hit by it.
Travel time should be the same, no matter the distance of the missile that is shot to
PTR
(cast finishes at 06:44:096 , Rogalik gets hit and dies at 06:44:769 cause he was under the boss)
[General][S1] Extra affix rotations
This is the retail affix rotation (10 weeks rotation)
!image.png
At the moment we have 2 extra weeks (11 and 12), containing only Thundering affix which should not exist
!image.png
October 20, 2023
[Holy] - Lightweaver - stacks
Description of the bug
|T135913:16|t|cffffd000|Hspell:390992|h[Lightweaver]|h|r talent stack up to 2 by using |T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r , but when we use |T135913:16|t|cffffd000|Hspell:2060|h[Heal]|h|r he consume 2 stacks.
How to reproduce
Cast Flash Heal (Spell ID: 2061) two times.
Cast Heal (Spell ID: 2060).
Take a look on Lightweaaver stacks.
How it should be
Using Heal with one or stacks of Lightweaver should consume only one stack.
Informations of the spell
Wowhead link: |T135913:16|t|cffffd000|Hspell:390992|h[Lightweaver]|h|r
AMR link: BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAKkIFFhEJBikERJJBAAAAAt0QJJHApQkkkIo0OAJJhUAA
[Prot] - Bastion of Light vs Divine Purpose
Description of the bug
Using |T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r or |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r during|T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r , while having |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r buff will consume 1 stack of |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r and |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|rat the same time
How to reproduce
Proc |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
Cast |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r
Cast |T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r or |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
Both |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r and 1 stack of |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r will be consumed
How it should be
While having |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r , if |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r procs, using |T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r or |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r should only consume the |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r , and not a stack of |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r
Informations of the spell
|T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
[Toy] Fractured Necrolyte
How should it work
Consume the soul of target critter to summon a portal to the Black Temple.
How it is working right now:
The portal appears but it doesn't teleport you
|T133731:16|t|cffffd000|Hitem:151016::::::::120:::::|h[Fractured Necrolyte Skull]|h|r
Note: This will be a time walking reward toy.
October 19, 2023
[All] Dark Pact
Description of the bug
https://www.wowhead.com/spell=108416/darkpactenglishcomments currently just takes 20hp, not 20% hp and gives shield with the wrong value.
PTR:
How it should be
Sacrifices 20% of your current health to shield you for 200% of the sacrificed health plus an additional (Spell power 2.5) for 20 sec
[Retribution] Divine Auxiliary
Description of the bug
Divine Auxiliary doesn't grant 3 Holy Power when we cast Final Reckoning or Execution Sentence.
ptr proof
How to reproduce
Create a Paladin and choose Retribution spec
Copy talent code
Cast Final Reckoning or Execution Sentence and check Holy Power generation
How it should be
Divine Auxiliary should grant 3 Holy Power when we cast Final Reckoning or Execution Sentence.
retail proof
Informations of the spell
Wowhead link
Divine Auxiliary |T1508065:16|t|cffffd000|Hspell:406158|h[Divine Auxiliary]|h|r
Final Reckoning |T135878:16|t|cffffd000|Hspell:343721|h[Final Reckoning]|h|r
Execution Sentence |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r
AMR link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAACtSrk0KFJpIkiEAAAAAAQahkkQgkIRaBIkWaJlGJBRC0oFAA
talent tree proof
[Blood] - Dancing rune weapon cd vs death strike
Description of the bug
Sometimes |T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r reduced remaining cooldown for |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r
How to reproduce
1. Use drw
2. Spam death strike
3. Check if remaining cooldown reduced
How it should be
|T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r shouldnt reduced cooldown for |T135277:16|t|cffffd000|Hspell:81256|h[Dancing Rune Weapon]|h|r
Talent build: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJBSigkEBJiECJJJRCAAAAAESSCh0SIJBAAESSSAAAAA
[General] - Gloom ward
Description of the bug
Atm |T132291:16|t|cffffd000|Hspell:391571|h[Gloom Ward]|h|r work only for |T1392546:16|t|cffffd000|Hspell:193213|h[Umbilicus Eternus]|h|r and |T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r
How to reproduce
1. Get build with |T132291:16|t|cffffd000|Hspell:391571|h[Gloom Ward]|h|r
2. Use any trincket with absorb(for example |T1387353:16|t|cffffd000|Hitem:194299::::::::120:::::|h[Decoration of Flame]|h|r)
3. Get any absorb from ally(|T627485:16|t|cffffd000|Hspell:116849|h[Life Cocoon]|h|r or |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r)
How it should be
|T132291:16|t|cffffd000|Hspell:391571|h[Gloom Ward]|h|r increases all absorption effects cast on you by 15%. This includes effects cast by you, as well as other effects
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BikkEIJCSSEkISIkkkEJAAAAAASSCh0SIJBAAESSSAAAAA
[General] - Death Due
Description of the bug
|T3636837:16|t|cffffd000|Hspell:324128|h[Death's Due]|h|r nf coven ability which one replaces |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r doesnt replaced back when u leave sl zones
How to reproduce
1. Entere nf covenant
2. Leave sl zones
3. Check if u have returned |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
How it should be
|T3636837:16|t|cffffd000|Hspell:324128|h[Death's Due]|h|r should replaced to |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r in zones when u dont available to use covenant abilities
[Generic] - Soul Sigils work w/o talent
Description of the bug
|T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r work without being talented
How to reproduce
Do not have |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r talented, use Sigil on many enemies, results in shard generation.
How it should be
|T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r should work only when talented
Informations of the spell
Wowhead link |T1344652:16|t|cffffd000|Hspell:395446|h[Soul Sigils]|h|r
!image.png
[PvP] War Supply Chest
Description of the bug
When the https://www.wowhead.com/object=385217/warsupplychestcontainscurrency falls it drops Honors + Conquest points we can recover them and each time the server crashes the chest remains where it is. So when restarting players can spam
How to reproduce
Stand where he falls
open it
and wait for the spam server to crash
How it should be
Normally we should not spam each server reset
Informations of the spell
https://www.wowhead.com/object=385217/warsupplychestcontainscurrency
October 18, 2023
[Discipline] - Dark reprimand vs Twilight equilibrium
Description of the bug
When you use talents provided cast |T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r and then use |T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r it counts as holy spell doesn't consume shadow stack of |T4226157:16|t|cffffd000|Hspell:390705|h[Twilight Equilibrium]|h|r and generates holy stack of the buff
talent screenshot
talent export BAQAF4jLNlAYRY0qGSgGSGuyBDAapgEIJSJi0kWSSESAAAAAAAAAAAQRLNSLBkChIJiki0SkEQA
How to reproduce
create priest discipline spec, use talents provided
cast shadow covenant
cast dark reprimand take note of twilight equilibrium and damage
cast shadow covenant
cast |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r to get proc of shadow twilight equilibrium part
cast dark reprimand take note of twilight equilibrium and damage
compare damage of dark reprimands
How it should be
dark reprimand should count for shadow spell when it comes to twilight equilibrium and should work with its damage buff
[Prot] - Righteous Protector
Description of the bug
|T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r is not reducing the cooldown of |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r / |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r / |T135922:16|t|cffffd000|Hspell:389539|h[Sentinel]|h|r when the paladin consumes |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r or |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r or |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r
How to reproduce
Select |T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r , |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r , |T1360764:16|t|cffffd000|Hspell:321136|h[Shining Light]|h|r , |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r talents or simply:
BIEAomTTpSA9oX6huYLb5nP3r3SaJSKJaHQLJJlWTSCRkIBAAAAAAAAAAoJRSCBSwBSKAJAACkAQQCA
Have |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r / |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r in cooldown
Gain |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r buff and consume it via |T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r or |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
Check if |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r / |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r cooldown gets reduced by 2 seconds
Select |T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r , |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r , |T1360764:16|t|cffffd000|Hspell:321136|h[Shining Light]|h|r , |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r talents or simply:
BIEAomTTpSA9oX6huYLb5nP3r3SaJSKJaHQLJJlWTSCRkIBAAAAAAAAAAoJRSCBSwBSKAJAACkAQQCA
Have |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r / |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r in cooldown
Cast |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r
Spend the 3 stacks of |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r by using |T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r / |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
Check if |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r / |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r cooldown gets reduced by 2 seconds
Select |T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r , |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r , |T1360764:16|t|cffffd000|Hspell:321136|h[Shining Light]|h|r , |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r talents or simply:
BIEAomTTpSA9oX6huYLb5nP3r3SaJSKJaHQLJJlWTSCRkIBAAAAAAAAAAoJRSCBSwBSKAJAACkAQQCA
Have |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r / |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r in cooldown
Gain |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r buff by casting x3 |T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
Cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
Check if |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r / |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r cooldown gets reduced by 2 seconds
How it should be
|T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r should reduce the cooldown of |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r and |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r even if the Holy Power spenders (|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r ) do not actually consume Holy power
Retail video (Shining Light , Divine Purpose)
Retail video 2 (Bastion of Light)
Informations of the spell
|T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r
[Protection] - Gift of the Golden Val'kyr
Description of the bug
|T1349535:16|t|cffffd000|Hspell:378279|h[Gift of the Golden Val'kyr]|h|r 's |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r is proc'ing everytime the players drops below 30% HP (even while being debuffed with |T1349535:16|t|cffffd000|Hspell:393879|h[Gift of the Golden Val'kyr]|h|r )
How to reproduce
Select |T1349535:16|t|cffffd000|Hspell:378279|h[Gift of the Golden Val'kyr]|h|r talent or simply:
BIEAomTTpSA9oX6huYLb5nP3r3SaJSKJaHQLJJlWTSCRkIBAAAAAAAAAAoJRSCBSwBSKAJAACkAQQCA
Drop below 30% HP (you'll proc |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r , and be debuffed with |T1349535:16|t|cffffd000|Hspell:393879|h[Gift of the Golden Val'kyr]|h|r )
Heal up, and drop again below 30% HP
|T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r will proc again, even while still being debuffed with |T1349535:16|t|cffffd000|Hspell:393879|h[Gift of the Golden Val'kyr]|h|r
How it should be
While having |T1349535:16|t|cffffd000|Hspell:393879|h[Gift of the Golden Val'kyr]|h|r debuff, |T135919:16|t|cffffd000|Hspell:86659|h[Guardian of Ancient Kings]|h|r should not proc when the player drops below 30% HP
Informations of the spell
|T1349535:16|t|cffffd000|Hspell:378279|h[Gift of the Golden Val'kyr]|h|r
[Prot] - Bastion of Light stacks
Description of the bug
|T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r is not showing the amount of remaining stacks available
How to reproduce
Use |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r
Check for the buff, and there will be no stacks
How it should be
When |T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r is cast, it should show the amount of available stacks on the buff icon
Informations of the spell
|T535594:16|t|cffffd000|Hspell:378974|h[Bastion of Light]|h|r
Retail screenshot
!image.png
[Protection] - Shining Light
Description of the bug
When consuming |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r via |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r , the mana is not spent
How it should be
|T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r should cost 10% base mana even if it's used with |T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r (this one should only remove the holy power requirement)
Informations of the spell
|T1360763:16|t|cffffd000|Hspell:327510|h[Shining Light]|h|r
[Mistweaver] Mana tea
Description of the bug
When player spend 25k mana while channeling |T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r and instacast |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r or |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r , dont get |T608949:16|t|cffffd000|Hspell:197908|h[Mana Tea]|h|r stack
How to reproduce
Spend ur mana with instacast |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r or |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r while channeling|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r
Talents
B4QAK5xc05YQdq4E+VOLrE2vpWiCEJalSRiEhkUiSINhDEAAAAAAAAAAAASLRRSikEKAkUSSCAAEA
Informations of the spell
Proof:
[Blood] - Heartrend
Description of the bug
Atm |T135675:16|t|cffffd000|Hspell:377655|h[Heartrend]|h|r has 100% chance to proc
How to reproduce
1. Get build with |T135675:16|t|cffffd000|Hspell:377655|h[Heartrend]|h|r
2. Use |T135675:16|t|cffffd000|Hspell:206930|h[Heart Strike]|h|r
How it should be
|T135675:16|t|cffffd000|Hspell:377655|h[Heartrend]|h|r should have a 12% chance
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BikkEIJCSSEkISIkkkEJAAAAAASSCh0SIJBAAESSSAAAAA
[Blood] - Bloodshot
Description of the bug
Atm talent |T460695:16|t|cffffd000|Hspell:391398|h[Bloodshot]|h|r doesnt work for |T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r if u use that first time
How to reproduce
1. Use |T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r twice in a row
2. Check his dmg
How it should be
|T460695:16|t|cffffd000|Hspell:391398|h[Bloodshot]|h|r should affected the first time you use |T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r even if u dont have active shield from |T135772:16|t|cffffd000|Hspell:77513|h[Mastery: Blood Shield]|h|r. |T237517:16|t|cffffd000|Hspell:278223|h[Death Strike]|h|r should apply the shield first and only then deal dmg
Reatil proof:
Talents build: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJBSigkEBJiECJJJRCAAAAAESSCh0SIJBAAESSSAAAAA
[VotI][Sennarth] Gossamer/Repelling Burst strength
In both P1 and P2, |T252188:16|t|cffffd000|Hspell:371983|h[Repelling Burst]|h|r push and |T460954:16|t|cffffd000|Hspell:373405|h[Gossamer Burst]|h|r pull are too weak
Retail Normal mode
Retail Normal mode 2
Retail HC mode
PTR HC Mode
[General] Impossible char creation
Description of the bug
It is currently impossible to create any new char.
Once you selected exil reach, you'll get the following error message:
!image.png
[General] Teleported back when reloggin on your char
Description of the bug
Since today you are always getting teleported back to the initial position where you char was this morning as soon as you relog.
How to reproduce
If you char is for example in orgrimmar, move him from a few steps or move him in another zone
Log of and log back in on your char
[Thaldraszus][Quest] Southern Exposure
Quest https://www.wowhead.com/quest=66167/southernexposurevideos:id=238401
Description of the bug
The first completion criteria travel to South Hold Gate is currently not working. When you arrive in the zone, the quest doesnt progress:
How it should be
you should have a first compeltion when arriving in the zone, and then you should be prompted to help the NPC
[TJS] Songbird Queen vs Vicious Peck
https://www.wowhead.com/npc=59553/thesongbirdqueen is casting |T656318:16|t|cffffd000|Hspell:396007|h[Vicious Peck]|h|r only 1 time
It should cast it aprox every 9.7s
PTR
[Votl][The Primal Council] Earthen Pillars vs casters
|T1016245:16|t|cffffd000|Hspell:370991|h[Earthen Pillar]|h|r must allow players to cast skills through it.
live:
[General] Missing appearances
Most of character's appearances are missing:
This is from Shadowlands, Oribos realm:
This is from Beta Server: (As you can see all sets are missing, but some random items are saved)
This specific item is missing on character's equipment after the transfer:
https://www.wowhead.com/item=53869/warpaintshirtnotgoodfortheladiesnyi
[Ohn'Ahan][Quest] Omens on the Wind
Description of the bug
The totems are present before getting the quest ( unplaced outer glow), as well after completing the quest the npc did not stop doing the animation and dialouge missing
How to reproduce
Accept quest
Do the things that are requested to do
Before completing, dialogue is missing
Npc stays day and not moving (reloging fixes)
How it should be
After completing the ritual, npc should do a dialouge and then return to the place where the quest was taken
Informations of the spell
https://www.wowhead.com/quest=66848/omensonthewind
[General] VIP +30% more XP
Currently, vip 30% more XP is being applied twice to quests.
proof
93779 XP before quest
109073 XP after quest XP
rewarded (according to chat): 11765 (which is 9050 + 30%)
XP rewarded (visual): 15294 (which is 11765 + 30%)
[General] Character save issue
The imported characters don't save due to glyph system
October 17, 2023
Summon pets
Description of the bug
|T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r and |T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r pets do not appear after being summoned.
[Holy] Righteous Judgment
Description of the bug
Judgment never procs Consecration.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
.cheat all for fast check
Cast Judgment on any target during 1015sec. Should be proc by then.
How it should be
Judgment should have 30% chance to cast Consecration at the target's location.
The limit on Consecration does not apply to this effect.
retail proof
Informations of the spell
Wowhead link
Righteous Judgment |T1022948:16|t|cffffd000|Hspell:414113|h[Righteous Judgment]|h|r
Judgment |T135959:16|t|cffffd000|Hspell:275773|h[Judgment]|h|r
Consecration |T135926:16|t|cffffd000|Hspell:204242|h[Consecration]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAgkQSal0SSrlk0iISIAQikIJEJEBIiAAEkAACikI
talent tree proof
[Protection] - Crusader's Resolve
Description of the bug
|T633042:16|t|cffffd000|Hspell:380188|h[Crusader's Resolve]|h|r is being refreshed by spells that are not |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r (Consecration, Holy shield..)
How to reproduce
Pick up |T633042:16|t|cffffd000|Hspell:380188|h[Crusader's Resolve]|h|r talent or simply:
BIEAomTTpSA9oX6huYLb5nP3r3SaJSKJaHQLJJlWTSCRkIBAAAAAAAAAAoJRSCBSwBSKAJAACkAQQCA
Damage enemies with spells except |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
Check for |T633042:16|t|cffffd000|Hspell:380188|h[Crusader's Resolve]|h|r debuff on the enemies
How it should be
|T633042:16|t|cffffd000|Hspell:380188|h[Crusader's Resolve]|h|r stacks should only be gained/refreshed via |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
Informations of the spell
|T633042:16|t|cffffd000|Hspell:380188|h[Crusader's Resolve]|h|r
[Fire] - Searing Touch and Sun King's Blessing
Description of the bug
There's a weird interaction where|T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r generated with |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r critical strikes (thanks to |T236290:16|t|cffffd000|Hspell:269644|h[Searing Touch]|h|r) and|T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r sometimes do not contribute to |T236216:16|t|cffffd000|Hspell:383886|h[Sun King's Blessing]|h|r stacks.
Generally, it happens if you have |T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r (by critting one spell) and then using Scorch to proc |T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r, but casting the instantcast Pyroblast/Flamestrike ends up not generating one stack of |T236216:16|t|cffffd000|Hspell:383886|h[Sun King's Blessing]|h|r.
PTR example
How to reproduce
Choose |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r, |T236290:16|t|cffffd000|Hspell:269644|h[Searing Touch]|h|r and |T236216:16|t|cffffd000|Hspell:383886|h[Sun King's Blessing]|h|r talents
Take a target beneath 30% HP
Cast Scorch and, in the middle of the cast, Fire Blast (as shown in the example)
Cast Pyroblast/Flamestrike
Check for any |T236216:16|t|cffffd000|Hspell:383886|h[Sun King's Blessing]|h|r stacks
How it should be
Each instaPyroblast/Flamestrikes casted thanks to |T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r (in short, every consumed Hot streaks) should generate Sun King's Blessing stacks
Informations of the spell
|T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r
|T236290:16|t|cffffd000|Hspell:269644|h[Searing Touch]|h|r
|T236216:16|t|cffffd000|Hspell:383886|h[Sun King's Blessing]|h|r
|T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
[Fire] - Kindling
Description of the bug
While having the talent |T1033910:16|t|cffffd000|Hspell:155148|h[Kindling]|h|r, |T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r and |T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r critical strikes aren't reducing |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r's cooldown by 1 second.
Fireball and Pyroblast are doing so as intended
How to reproduce
Choose |T1033910:16|t|cffffd000|Hspell:155148|h[Kindling]|h|r and |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r talents
use .debug crit 100 or use |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
While combustion is on cd, cast |T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r, |T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r or |T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r
Check if those three spells are reducing combustion's cd by 1 second
How it should be
Fire Blast, Scorch, Phoenix Flames. Fireball and Pyroblast should always reduce Combustion's cooldown while critting, if Kindling talent is active
Informations of the spell
|T1033910:16|t|cffffd000|Hspell:155148|h[Kindling]|h|r
|T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r
|T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r
|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r
[Fire] - Fireblast vs Ignite
Description of the bug
|T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r should spread an existent |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r to 3 nearby enemies, currently it does not spread
How to reproduce
Cast |T135812:16|t|cffffd000|Hspell:133|h[Fireball]|h|r to a target
Cast |T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r to the same target
Check if the target's |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r spreads up to 3 nearby enemies
How it should be
Casting |T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r to a target with |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r should spread that ignite to 3 nearby targets
Informations of the spell
|T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r
|T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r
[Toys] Armoire of Endless Cloaks
Description of the bug
The Toy |T132594:16|t|cffffd000|Hitem:200707::::::::120:::::|h[Armoire of Endless Cloaks]|h|r spawns https://www.wowhead.com/npc=197811/armoireofendlesscloaks but it will follow you as it was a pet. Also it cannot be interacted.
How to reproduce
Give yourself the item |T132594:16|t|cffffd000|Hitem:200707::::::::120:::::|h[Armoire of Endless Cloaks]|h|r and use it
How it should be
The item should spawn the NPC where the player can click on it, to receive a random cloak aura.
Informations of the spell
|T132594:16|t|cffffd000|Hitem:200707::::::::120:::::|h[Armoire of Endless Cloaks]|h|r Item
https://www.wowhead.com/npc=197811/armoireofendlesscloaks NPC
|T3622130:16|t|cffffd000|Hspell:392003|h[Armoire of Endless Cloaks]|h|r Spell cast on NPC
|T1602705:16|t|cffffd000|Hspell:391789|h[Armoire of Endless Cloaks]|h|r Spell not sure for what
|T133754:16|t|cffffd000|Hspell:391897|h[Powerful Purple Cloak]|h|r One of the random auras given by the toy
[General] Flying in BfA Zones
Description of the bug
With 10.0.7 the requirement to fly in BfA zones got changed. They no longer needed to aquire a achievement for that.
It was enabled automatically.
How to reproduce
Tested it on a Level 50 character with all the riding skills learned, (artisan, master riding etc.)
How it should be
Players should be able to fly in the BfA zones.
Informations of the spell
https://www.wowhead.com/news/bfapathfinderrequirementsnowremovedinpatch1007insteadof101331926
October 16, 2023
[Discipline] - Binding heals vs Atonement
Description of the bug
Currently |T135883:16|t|cffffd000|Hspell:368275|h[Binding Heals]|h|r used with combination of |T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r doesnt apply |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r on player, only applies Atonement on target of Flash heal.
talent export BAQAF4jLNlAYRY0qGSgGSGuyBDAapQEIJSJJJtWkkEhAAAAAAAAAAAAl0SjUSQkChQiQKSLRSAA
talent screenshot
ptr proof
retail proof
in video priest casts flash heal on tank and both get atonement buff
How to reproduce
create priest spec discipline, talents provided
use flash heal on ally target
check buff of atonement on player
How it should be
Flash heal with binding heals should apply atonement to target of heal and player at the same time
October 14, 2023
[AzureSpan][NPC] Zon'Wogi
Description of the bug
https://www.wowhead.com/npc=190892/zonwogi should offer a Option after the player received
20 |T461132:16|t|cffffd000|Hitem:201422::::::::120:::::|h[Flash Frozen Meat]|h|r
20 |T1387645:16|t|cffffd000|Hitem:201421::::::::120:::::|h[Tuskarr Jerky]|h|r
20 |T351499:16|t|cffffd000|Hitem:201420::::::::120:::::|h[Gnolan's House Special]|h|r
to trade in the item |T4218760:16|t|cffffd000|Hitem:201454::::::::120:::::|h[Temperamental Skyclaw]|h|r
How to reproduce
Give yourself 20 of each listen above items
select the option <Ask about the saddled slyvern.>
no option will be under the large text
How it should be
After receiving 20 of each those 3 items, a option should appear to trade them in.
Video from retail:
Informations of the spell
https://www.wowhead.com/npc=190892/zonwogi
October 13, 2023
[Fire] - Meteor diminishing return
Description of the bug
|T1033911:16|t|cffffd000|Hspell:153561|h[Meteor]|h|r's diminishing return starts at 2 targets.
How to reproduce
Choose |T1033911:16|t|cffffd000|Hspell:153561|h[Meteor]|h|r talent
Use Meteor on 1 target (it should deal the right damage)
Use Meteor on 2 targets (diminishing return triggers, not dealing the full tooltip damage to both adds)
How it should be
From |T1033911:16|t|cffffd000|Hspell:153561|h[Meteor]|h|r tooltip, it should only deal less damage beyond 8 targets.
As you can see here, meteor deals the same damage on 7 targets
Informations of the spell
|T1033911:16|t|cffffd000|Hspell:153561|h[Meteor]|h|r
[Votl][Duirna] Adds aggro on spawn
On live adds seem to be afk until aggroed. On PTR they aggro on players immediately and rush to them.
live:
[General] MM+ nerf
After checking multiple logs, it was made clear that the 25% increased stamina for players from 10.1 cannot withstand the 25% increased damage done by NPCs in dungeons. (In midhigh keys players will not be able to survive the healing output nor the damages themselves)
All NPCs in dungeons need their spell/melee hits damage decreased by 12%
[Ohn'ashran][NPC] Frilled Coastling
Description of the bug
The creature https://www.wowhead.com/npc=185786/frilledcoastling got some strange movement.
How to reproduce
Step 1
Step 2
Step 3
Step 4
How it should be
xxx
Informations of the NPC
https://www.wowhead.com/npc=185786/frilledcoastling
[Quest] Curious Corruption
Description of the bug
This quest https://www.wowhead.com/quest=58991/curiouscorruption should be removed from the game.
Used to be given by players, who have received their first corrupted item.
In Dragonflight players get this quest added automatically.
How to reproduce
Create a char and visit Stormwind if Alliance or Orgrimmar if Horde
Get the quest into your questlog by visiting those areas
How it should be
Disabling this quest, so players do not receive this quest in the Dragonflight expansion.
This quest was marked obsolete by Blizzard and cannot be obtained or completed.
Informations of the spell
https://www.wowhead.com/quest=58991/curiouscorruption
October 12, 2023
[Fire] Alexstrasza's Fury
Description of the bug:
The Phoenix Flames component of the talent does not work. It does not have a 100% crit rule.
Also the talent follows the Shadowlands behavior of increasing damage of Pyroblast ( should not do so ).
How it should work:
Both Phoenix Flames and Dragon's Breath should have a 100% crit rule with this talent ( The Dragon's Breath component works fine ).
Dragon's Breath contributes to Hot Streak with the talent ( works fine ).
|T1380676:16|t|cffffd000|Hspell:235870|h[Alexstrasza's Fury]|h|r
|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r
|T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r
[Frost] - Glacial Spike and Flash Freeze interaction
Description of the bug
|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r should interact with the talent |T612394:16|t|cffffd000|Hspell:379993|h[Flash Freeze]|h|r since it uses 5 Icicles, but it never triggers |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r
How to reproduce
Choose |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r and |T612394:16|t|cffffd000|Hspell:379993|h[Flash Freeze]|h|r talents
Use Frostbolt/Flurry to stack 5 Icicles and cast |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r.
Check for any |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r proc
How it should be
Glacial Spike should have 5 times (one for each Icicle) to roll the 5% Finger of frost's proc: Retail example
Informations of the spell
|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r
|T612394:16|t|cffffd000|Hspell:379993|h[Flash Freeze]|h|r
|T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r
[Frost] - Cold Front
Description of the bug
Frostbolt > Flurry combo doesn't give 2 stacks of |T236209:16|t|cffffd000|Hspell:382113|h[Cold Front]|h|r but just one. (Similar problem to Frostbolt > Flurry giving only 1 Icicle)
How to reproduce
Choose |T236209:16|t|cffffd000|Hspell:382110|h[Cold Front]|h|r talent
Cast Frostbolt and then Flurry
Check how many stacks of Cold front you got
How it should be
Since you're casting 1 Frostbolt and 1 Flurry, you should get 2 stacks of Cold Front
Informations of the spell
|T236209:16|t|cffffd000|Hspell:382113|h[Cold Front]|h|r
|T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r
|T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r
[Frost] - Water Jet
Description of the bug
Using |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r, you summon a Water Elemental that has 3 abilities: |T1698701:16|t|cffffd000|Hspell:135029|h[Water Jet]|h|r, |T135845:16|t|cffffd000|Hspell:31707|h[Waterbolt]|h|r and |T1698698:16|t|cffffd000|Hspell:33395|h[Freeze]|h|r.
The ability |T1698701:16|t|cffffd000|Hspell:135029|h[Water Jet]|h|r should automatically activate a |T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r when casted, but it doesn't.
PTR
How to reproduce
Choose |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r talent
Cast |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r and, from the Pet's abilities, use |T1698701:16|t|cffffd000|Hspell:135029|h[Water Jet]|h|r
Check if you got a |T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r proc
How it should be
When |T1698701:16|t|cffffd000|Hspell:135029|h[Water Jet]|h|r is casted, you should automatically get a |T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r proc.
Retail: as soon as |T1698701:16|t|cffffd000|Hspell:135029|h[Water Jet]|h|r is being casted from the pet's spell bar, you can notice a |T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r proc
Informations of the spell
|T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r
|T1698701:16|t|cffffd000|Hspell:135029|h[Water Jet]|h|r
|T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r
October 11, 2023
[Shadow] - Shadow Crash
Description of the bug
|T136201:16|t|cffffd000|Hspell:205385|h[Shadow Crash]|h|r cant be instantly used again when his cd is over, as if it had a +2/3 sec invisible cd(smth broke after last fix for |T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r)
How to reproduce
1. Use |T136201:16|t|cffffd000|Hspell:205385|h[Shadow Crash]|h|r
2. Wait for his cd over
3. Try to use it again instantly
How it should be
|T136201:16|t|cffffd000|Hspell:205385|h[Shadow Crash]|h|r should has a 20sec cd and should be able to use again after 20sec
Talents build: BIQAgLWW0w0PLW4I8h9jUYB9zGiIEAAAAAAAAAAAAgIKSkk0gkkkEJg0IJJRaEkICpItQSQBJB
[Shadow] - Void Torrent
Description of the bug
|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r cant be instantly used again when his cd is over, as if it had a +2/3 sec invisible cd(smth broke after last fix for |T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r)
How to reproduce
1. Use void torrent
2. Wait for his cd over
3. Try to use it again instantly
How it should be
|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r should have a 30sec cd and should be able to use when his cd over
Talent build: BIQAgLWW0w0PLW4I8h9jUYB9zGiIEAAAAAAAAAAAAgIKSkk0gkkkEJg0IJJRaEkICpItQSQBJB
[Frost] - Hailstones
Description of the bug
While having the |T1392550:16|t|cffffd000|Hspell:381244|h[Hailstones]|h|r talent, |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r casted on targets affected by |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r do not generate a https://www.wowhead.com/spell=76613/masteryiciclescomments
PTR
How to reproduce
Choose |T1392550:16|t|cffffd000|Hspell:381244|h[Hailstones]|h|r talent
Cast |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r on target, which will apply |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r
Cast |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r
Check if |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r generated a https://www.wowhead.com/spell=76613/masteryiciclescomments
How it should be
After casting |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r and applying |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r on target, |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r has a 50%/100% (depending on talent rank) to generate a https://www.wowhead.com/spell=76613/masteryiciclescomments.
Talent got tested with rank 2, so it has 100% chance to generate an Icicle on Frozen targets thanks to |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r.
Retail
Informations of the spell
|T1392550:16|t|cffffd000|Hspell:381244|h[Hailstones]|h|r
|T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r
|T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r
|T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r
https://www.wowhead.com/spell=76613/masteryiciclescomments
[Fire] - Intensifying Flames
Description of the bug
The talent |T135818:16|t|cffffd000|Hspell:419800|h[Intensifying Flame]|h|r doesn't work and cannot be found on the damage meters:
!image.png
How to reproduce
Choose |T135818:16|t|cffffd000|Hspell:419800|h[Intensifying Flame]|h|r talent
Damage 1/2/3 targets
Check details for |T135818:16|t|cffffd000|Hspell:419800|h[Intensifying Flame]|h|r damage
How it should be
While damaging 1 to 3 targets, |T135818:16|t|cffffd000|Hspell:419800|h[Intensifying Flame]|h|r deals damage and shows on details as follows: Warcraft log
Informations of the spell
|T135818:16|t|cffffd000|Hspell:419800|h[Intensifying Flame]|h|r
[Frost] - Flurry & Winter's Chill interactions
Description of the bug
Casting |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r after a |T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r, each Flurry's hit don't always grant 2 stacks of |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r. PTR example
The same bug happens if you cast |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r and then |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r. PTR example
And also when you cast 2 |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r in a row. PTR example
There's also a bug where |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r applies |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r when the spell is casted and not when each Flurry's hit damage the target. (Can be seen in every clips I posted before)
How to reproduce
Choose |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r and |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r talent
Cast |T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r then |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r and check if you end up with 2 stacks of |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r after the two spells hit.
Cast |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r then |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r and check if you end up with 2 stacks of |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r after the two spells hit.
Cast 2 |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r in a row and check if every hit is refreshing 2 stacks of |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r.
How it should be
Every hit of a |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r's cast (total 3 hits per cast), should refresh 2 stacks of |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r.
Sometimes, this does not happen, ending up with just 1 stack of |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r after a |T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r or |T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r.
To be clear, this is how Frostbolt/Glacial Spike should interact with Flurry and Winter's Chill:
1. |T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r/|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r is casted
2. You cast |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r as soon as the previous cast is finished
3. |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r's first projectile is faster than Frostbolt/Glacial Spike so it applies the first 2 |T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r stacks.
4. Frostbolt/Glacial Spike finally hits the target, consuming 1 Winter's Chill stack.
5. The other 2 hits of Flurry connect with the target, each refreshing 2 Winter's Chill stacks.
6. At the end of the two casts, the target should have 2 stacks of Winter's Chill.
Retail example (sorry for discord clip quality)
Two Flurry in a row / Winter's chill application retail example
Informations of the spell
|T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r
|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r
|T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r
|T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r
[Frost] - Glacial Assault
Description of the bug
Casting |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r with the talent |T135152:16|t|cffffd000|Hspell:378947|h[Glacial Assault]|h|r has a 25% chance (for each Flurry hit) to launch an Icy Comet (same Comet from the talent |T2126034:16|t|cffffd000|Hspell:153595|h[Comet Storm]|h|r) on the target.
The Comet has no animation and doesn't apply |T135783:16|t|cffffd000|Hspell:417490|h[Numbing Blast]|h|r debuff to the target and all nearby enemies.
PTR
How to reproduce
Choose |T135152:16|t|cffffd000|Hspell:378947|h[Glacial Assault]|h|r talent
Cast |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r on target until |T135152:16|t|cffffd000|Hspell:378947|h[Glacial Assault]|h|r proc
Check if the comet hit gave |T135783:16|t|cffffd000|Hspell:417490|h[Numbing Blast]|h|r debuff to target and nearby enemies
How it should be
When |T135152:16|t|cffffd000|Hspell:378947|h[Glacial Assault]|h|r procs after a |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r hit, the Comet should be visible, hit the target and nearby enemies while applying the |T135783:16|t|cffffd000|Hspell:417490|h[Numbing Blast]|h|r debuff.
Retail
Informations of the spell
|T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r
|T135152:16|t|cffffd000|Hspell:378947|h[Glacial Assault]|h|r
|T2126034:16|t|cffffd000|Hspell:153595|h[Comet Storm]|h|r
|T135783:16|t|cffffd000|Hspell:417490|h[Numbing Blast]|h|r
[Frost] - Water Elemental duration
Description of the bug
Water Elemental summoned by |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r should stay for all of Icy Veins duration, even when the duration is increased with the talent |T1036179:16|t|cffffd000|Hspell:155149|h[Thermal Void]|h|r. This is not happening, since the Elemental disappears after 30 seconds (the normal duration of Icy Veins) and Icy Veins is still up
PTR
How to reproduce
Choose |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r and |T1036179:16|t|cffffd000|Hspell:155149|h[Thermal Void]|h|r talents
Increase Icy Veins duration by using spells on frozen target (for example, |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r and then 2 |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r or use Frozen Orb with the talent |T135782:16|t|cffffd000|Hspell:382103|h[Freezing Winds]|h|r and spam Ice Lances)
After 30 seconds of Icy Veins, check if the Water Elemental has disappeared
How it should be
Water Elemental have to stay summoned for all the increased duration of Icy Veins and not disappear after 30 seconds.
Informations of the spell
|T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r
|T1036179:16|t|cffffd000|Hspell:155149|h[Thermal Void]|h|r
|T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r
|T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r
|T135782:16|t|cffffd000|Hspell:382103|h[Freezing Winds]|h|r
[Fire] - Incanter's Flow missing after respec
Description of the bug
Fire mage:
After picking up |T236219:16|t|cffffd000|Hspell:1463|h[Incanter's Flow]|h|r talent, the buff will be missing.
The only way to have it showing, is to change spec back and forth
How to reproduce
(Recommended) create a fresh new mage, spec into fire
Choose |T236219:16|t|cffffd000|Hspell:1463|h[Incanter's Flow]|h|r talent or simply:
B8DArSxcnei16P8xFL3rzzOyRKQSRTk4AJpBkkERkDkiIAAAAAAAAASSSEJRJRRSikkkkGAAAIA
Check if the aura shows up after entering in combat
If aura doesn't show up, swap to Frost or Arcane
Enter combat (the |T236219:16|t|cffffd000|Hspell:1463|h[Incanter's Flow]|h|r aura will show up)
Swap back to Fire and the |T236219:16|t|cffffd000|Hspell:1463|h[Incanter's Flow]|h|r will be there
How it should be
|T236219:16|t|cffffd000|Hspell:1463|h[Incanter's Flow]|h|r
Informations of the spell
|T236219:16|t|cffffd000|Hspell:1463|h[Incanter's Flow]|h|r
[Fire] - Fury of the Sun King / Sun King's Blessing
I'm creating a new card about SKB, so to not overwhelm the other SKB card
Description of the bug
1. While having the aura |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r , the caster can already start building new stacks of|T236216:16|t|cffffd000|Hspell:383882|h[Sun King's Blessing]|h|r
2. While already being under the effects of |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r , consuming the |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r aura (by hardcasting |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r or |T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r ) sets the |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r duration to 6 seconds
How to reproduce
Build 8 stacks of |T236216:16|t|cffffd000|Hspell:383882|h[Sun King's Blessing]|h|r and gain |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r
Check if |T236216:16|t|cffffd000|Hspell:383882|h[Sun King's Blessing]|h|r are still being built by consuming |T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
Gain |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r
Use |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
Consume |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r (by hardcasting |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r )
Check |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r buff duration
How it should be
1. While having |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r aura, the caster should not gain |T236216:16|t|cffffd000|Hspell:383882|h[Sun King's Blessing]|h|r stacks anymore (until |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r is consumed)
2. While already being under |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r , consuming |T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r should increase the duration of |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r , rather than setting it to 6 seconds duration
Informations of the spell
|T524793:16|t|cffffd000|Hspell:383883|h[Fury of the Sun King]|h|r
|T236216:16|t|cffffd000|Hspell:383882|h[Sun King's Blessing]|h|r
[Fire] - Firefall
Description of the bug
After picking up the talent |T1035051:16|t|cffffd000|Hspell:384033|h[Firefall]|h|rmodifiedby , there is no aura applied to the player, no meteor proc
How to reproduce
Choose |T1035051:16|t|cffffd000|Hspell:384033|h[Firefall]|h|rmodifiedby Talent
Enter combat
Check for any Firefall aura
How it should be
There should 3 types of auras (|T1035051:16|t|cffffd000|Hspell:384035|h[Firefall]|h|r , |T1035051:16|t|cffffd000|Hspell:384033|h[Firefall]|h|r , |T1035051:16|t|cffffd000|Hspell:384038|h[Firefall]|h|r ) and eventually proc a Meteor after the 15th cast of |T135812:16|t|cffffd000|Hspell:133|h[Fireball]|h|r / |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r
Retail Log
Informations of the spell
|T1035051:16|t|cffffd000|Hspell:384035|h[Firefall]|h|r
|T1035051:16|t|cffffd000|Hspell:384033|h[Firefall]|h|r
|T1035051:16|t|cffffd000|Hspell:384038|h[Firefall]|h|r
[Frost] - Icicles
Description of the bug
Casting |T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r or |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r generate |T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r when the spells hit the target. Icicles must be generated while spells are being casted, not when they deal damage.
PTR
How to reproduce
Cast |T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r or |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r
Check when |T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r are being generated
How it should be
While casting |T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r or |T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r, as soon as the spells are being launched you should get an icicle.
Retail
Informations of the spell
|T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r
|T1506795:16|t|cffffd000|Hspell:44614|h[Flurry]|h|r
|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r
[VotI][Terros] Seismic Assault Damage
|T524795:16|t|cffffd000|Hspell:381576|h[Seismic Assault]|h|r's ticking damage( ID: 382073) is wrong.
Atm on PTR the damage is around 1517k.
PTR log:
It should be instead around 25k( I took a 10m log to compare the same raid size of the testing one. This damage scales with the raid size).
Retail log 10m: 25k
Retail log 30m: 30k
[VotI][Terros] Concussive Slam
|T236316:16|t|cffffd000|Hspell:381781|h[Concussive Slam]|h|r is currently dealing 307k it should be dealing 220k
PTR: PTR LOG
Retail: RETAIL LOG
[VotI][Sennarth] Enveloping Webs stacks skip
If a player affected by |T237430:16|t|cffffd000|Hspell:372082|h[Enveloping Webs]|h|r stands still while dropping the webs, they won't gain any stack
They should instead gain stacks (unless they drop them while moving, which gives them enough time to get out of the webs before the stacks kick in)
[VotI][Dathea] Zephyr Slam damage
|T1029596:16|t|cffffd000|Hspell:375580|h[Zephyr Slam]|h|r should deal 200k base dmg, right now it's dealing 304k
200k is not the accurate value, since for some reason the damages in retail logs are making no sense
Retail 1
Retail 2
Retail 3
PTR (304k)
[VotI][Council] Opalfang VS Crush
Currently https://www.wowhead.com/npc=187772/opalfang 's |T132358:16|t|cffffd000|Hspell:372056|h[Crush]|h|r is dealing 304k dmg it should deal 240k dmg
PTR: log
Retail: log
[Item][Leatherworking] Toxic Thorn Footwraps
Description of the bug
Normally we should receive healing and or do dps on a target while we have no healing or dps
How to reproduce
To reproduce this we need to dps an enemy to see if we receive healing and where dps
How it should be
We should do dps if we are in spe dps and or receive heal if we are in spe heal
|T4095085:16|t|cffffd000|Hspell:375143|h[Toxic Thorn Footwraps]|h|r
October 10, 2023
[Demonology] Pact of the Imp Mother
Description of the bug
https://www.wowhead.com/spell=387541/pactoftheimpmother?def=96524&rank=1 doesnt work. No procs.
How it should be
After using |T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r , it should automatically be applied to the target again with a chance of 8/15% per rank for free.
[All] Ichor of Devils
Description of the bug
With the |T1129418:16|t|cffffd000|Hspell:386664|h[Ichor of Devils]|h|r talent https://www.wowhead.com/spell=108416/darkpactchangelog takes 20% health, not 5%.
PTR:
[Frost] - Water Elemental Avoidance
Description of the bug
The Water Elemental Avoidance |T136126:16|t|cffffd000|Hspell:65220|h[Avoidance]|h|r doesn't seem to work, the pet takes full damage at almost all times (checked in dungeons/raids)
PTR
How to reproduce
Choose the talent |T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r and cast it, summoning the Water Elemental.
Let any add cast AoE spells
Check for pet damage taken
How it should be
The Water Elemental should mitigate 80% of the incoming AoE damage
Informations of the spell
|T136126:16|t|cffffd000|Hspell:65220|h[Avoidance]|h|r
[Fire] - Sun King's Blessing Does not work
Description of the bug
While having selected |T236216:16|t|cffffd000|Hspell:333313|h[Sun King's Blessing]|h|r consume |T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r doesnt build up the talent.
Fire code tree: B8DArSxcnei16P8xFL3rzzOyRCiUSTk4AJpASSSERkiAAAAAAAAAQkkEJSUSUkkIJJJpBAAACA
How to reproduce
Create a mage and use the talent tree code for fire spec. Or pick up the talent Sun King's Blessing
Consume Hot streak using pyro or flamestrike
How it should be
While having selected |T236216:16|t|cffffd000|Hspell:333313|h[Sun King's Blessing]|h|r and After consuming 8 |T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r your next noninstant |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r or |T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r cast within 15 sec grants you |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r for 6 sec.
The build up of sunking (Stacks) It lasts for 30 seconds before disappearing, and the duration resets with each application.
When the proc is built that noninstan pyro or fs that triggers combustion has a 260% damage increase.
Informations of the spell
|T236216:16|t|cffffd000|Hspell:333313|h[Sun King's Blessing]|h|r |T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r |T135826:16|t|cffffd000|Hspell:2120|h[Flamestrike]|h|r |T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
ID: 383886 Talent (skb)
ID: 383882 Stacking buff (30seconds duration)
ID: 383883 Buff that grants Combustion (built up)
[Fire] - Improved Scorch
Description of the bug
Casting Scorch on targets below 30% health dont increase the target's damage taken from you.
Fire talent: B8DArSxcnei16P8xFL3rzzOyRCiUSTk4AJpASSSERkiAAAAAAAAAQkkEJClEFJJJJJJpAAAACA
How to reproduce
Create a mage and use the talent tree code for fire spec. Or pick up the talent Improved Scorch
Cast scorch on target enemy below 30% health.
How it should be
Casting Scorch on targets below 30% health increase the target's damage taken from you by 4% for 12 sec, stacking up to 3 times. (refresh on every apply)
Additionally, Scorch critical strikes increase your movement speed by 30% for 3 sec.
Informations of the spell
Improved Scorch , Scorch
[General][S1] MM+ HUD missing
The MM+ HUD (showing Bosskills, Enemy Forces% ..) is only showing up for the player who owns the key
The other 4 players are not able to see the HUD
!image.png
[General] Bosses model size
Currently, seems to be an issue with the size of the bosses, this happens in 2 bosses (This doesn't seem to be affecting hitbox)
Sennarth:
Kurog: It happens when he goes out of the middle ring and gets buff by any of the elements.
[AV] Stoned adds
_Seems to be occurring in MM+ only, not m0_
All the pack of adds that are supposed to be in stoneform (so only awakened by |T132333:16|t|cffffd000|Hspell:370225|h[Shriek]|h|r from https://www.wowhead.com/npc=188100/shriekingwhelpabilities;mode:normal are not in a stoned state (even the skin is not gray).
If the |T132333:16|t|cffffd000|Hspell:370225|h[Shriek]|h|r goes through, these adds will not move but will be active and nontargetable
!image.png
[AV] Shrieking Whelp sight
https://www.wowhead.com/npc=188100/shriekingwhelpabilities;mode:normal circle is bigger than its visual, they can detect players that are still outside of the circle
This issue is mostly shown with https://www.wowhead.com/npc=188100/shriekingwhelpabilities;mode:normal that are standing still and their circle shrinks and expands like in the video:
[Evoker][All Spec] - Dreamwalker's Embrace
Description of the bug
Currently this pvp talent doesnt work at all.
How to reproduce
Get pvp talent Dreamwalker's Embrace
Cast Verdant Embrace on friendly player
And it wont create any tether or increasing movement speed to you and friendly player.
How it should be
When casting Verdance Embrace on friendly player it should create tether (green beam) between you and friendly player for 10 secs with increased movement speed by 40% or if you move away from friendly player 30+ yards, tether should disappear. When any enemy player will get hit by this tether it should damage them and give 3 secs debuff with reduced movement speed by 50%.
Informations of the spell
|T4913233:16|t|cffffd000|Hspell:415651|h[Dreamwalker's Embrace]|h|r
|T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
[Evoker][All Spec] - Divide and Conquer
Description of the bug
Flame walls are not creating LoS (Line of Sight) for its duration basically you can cast spells to enemy player through flame walls, it shouldnt be possible. Also dot debuff seems to not work correctly, most of the time enemy is not getting any dot debuff from flame walls when walking through it.
How to reproduce
Duel with someone
Get pvp talent Divide and Conquer
Cast Deep breath
And try to cast spells to enemy player through flame wall
How it should be
It shouldnt be possible to cast spells to enemy player through flame walls.
If enemy walk through flame wall he should get 6 secs dot debuff.
Informations of the spell
|T5152257:16|t|cffffd000|Hspell:384689|h[Divide and Conquer]|h|r
[Evoker] - Server dc
Description of the bug
This is only Evoker specific issue, currently logging in with Evoker then log out and try to log in back will keep you getting dc from the server during loading screen.
How to reproduce
Step 1 Create an Evoker
Step 2 Log in with Evoker
Step 3 Log out with Evoker
Step 4 Try to log in with Evoker but it will result in getting dc from the server.
How it should be
Dont let Evokers get dc from the server pls.
October 8, 2023
[Demonology] Umbral Blaze
Description of the bug
Currently https://www.wowhead.com/spell=405798/umbralblaze?def=96531&rank=1 has a low proc chance in combat with 1 target, about 5% with rank 1 and 10% with rank 2 and this % increases with the number of targets that |T535592:16|t|cffffd000|Hspell:86040|h[Hand of Gul'dan]|h|r hits.
How to reproduce
Create 1 dummy and cast |T535592:16|t|cffffd000|Hspell:86040|h[Hand of Gul'dan]|h|r many times to test the proc chance.
Create 10 or more dummies and check the proc chance again.
How it should be
Regardless of the number of targets hit by |T535592:16|t|cffffd000|Hspell:86040|h[Hand of Gul'dan]|h|r,, https://www.wowhead.com/spell=405798/umbralblaze?def=96531&rank=1 proc chance should be 15% for rank 1 and 30% for rank 2.
[Holy] - Dazzling Lights
Description of the bug
|T237541:16|t|cffffd000|Hspell:196810|h[Dazzling Lights]|h|r jumps are totally random and the priority for ally with the least health will get the jump first is missing.
Sometimes |T237541:16|t|cffffd000|Hspell:196810|h[Dazzling Lights]|h|r jump on |T1295523:16|t|cffffd000|Hspell:392988|h[Divine Image]|h|r and they should not:
Proof:
How to reproduce
Select Divine Image talent (Spell ID: 392988).
Cast any Holy Word spell to summon Divine Image.
Cast Prayer of Mending (Spell ID: 33076).
Check Dazzling Lights effect from Divine Image.
How it should be:
|T237541:16|t|cffffd000|Hspell:196810|h[Dazzling Lights]|h|r should bounce up to 5 targets in the party/raid with low % health.
|T237541:16|t|cffffd000|Hspell:196810|h[Dazzling Lights]|h|r jump only on friendly players.
Informations of the spell
AMR link: BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAgCRLkkEJkSIJpRJhSAAAAA0SJ0SCkCpIJJCKFIJhUAA
[VOTI] 10.1 buff
Currently, Vault of Incarnates bosses have the +25% increased damage buff from 10.1
It should be removed, since even though all classes have +25% stamina, the gear difference isn't enough to cover up for the extra healing required
[VotI][Kurog] Primalist Infuser
Currently, The Primalist Infuser that is close to Kurog gets pulled when you are close to him, but you can't hit him, so it will hit forever.
PTR proof:
Retail:
https://www.wowhead.com/npc=198994/primalistinfuser
[VotI][Sennarth] Enveloping webs damage
|T237430:16|t|cffffd000|Hspell:372082|h[Enveloping Webs]|h|r damage is wrong.
On PTR damage is between 18k and 23k
PTR log:
It should be instead be always 18k.
Retail Log:
[VotI][Council] Embar Firepath Vs melee
https://www.wowhead.com/npc=187767/embarfirepath melee hit (10player) is currently dealing 103k it should be 138k
PTR: log
Retail: log
[VotI][Kurog] Earth Dominance Vs travel time
|T136023:16|t|cffffd000|Hspell:396068|h[Earth Dominance]|h|r has some issue regarding how it's getting applied onto players, currently it seems like earth dominance dot is getting applied either by travel time or by distance, still the dot should be applied simultaneously to all player in fight
PTR log:
RETAIL log:
[VotI][Kurog] Frost Dominance Vs travel time
|T636332:16|t|cffffd000|Hspell:396072|h[Frost Dominance]|h|r has some issue regarding how it's getting applied onto players, currently it seems like earth dominance dot is getting applied either by travel time or by distance, still the dot should be applied simultaneously to all player in fight
PTR log:
RETAIL log:
[VotI][Terros] Awakened Earth Damage
|T1016245:16|t|cffffd000|Hspell:381315|h[Awakened Earth]|h|r ( ID: 381315) damage is wrong.
On PTR right now the damage is 18.7k
It should be instead 28.8k like on retail.
[VotI][Terros] Rock Blast damage
https://www.wowhead.com/spell=380487/rockblast?dd=15&ddsize=30 damage is wrong.
At the moment on PTR it's doing 1 milion to each player inside the circle, no matter how many players are inside of it.
PTR logs:
Instead it should do a certain amount of damage(which scales with the amount on players in the raid) split equally between everyone in the circle.
Retail logs:
In this retail log it was a 30 man raid and the damage which is split between all people is 2.9 milion.
Another retail log:
In this 10m raid the damage was 960k split between everyone in the circle.
[VotI][Sennarth] Permafrost debuff stack apply
|T135833:16|t|cffffd000|Hspell:372736|h[Permafrost]|h|r debuff happens in the phase while Sennarth goes on the platform. Basically you get a stacking debuff(that causes damage) while you're not on the final platform. Right now on PTR you get a stack every second, while it should be a stack every 9 seconds.
PTR log:
Retail log:
[VotI][Sennarth] P2 vs Icy Ground
In P2, after a few, the Icy Ground will despawn, making players not slide anymore
(icy ground gone already)
[HoV] Extra Fenryr
After defeating Fenryr, another one will spawn inside the cave
October 7, 2023
[Arcane] - Harmonic Echo
Description of the bug
|T3565446:16|t|cffffd000|Hspell:384683|h[Harmonic Echo]|h|r does not show in the spellbook or shows that you have learned it. plus does not work correctly
How to reproduce
Get the ability from the talent tree
Does not show in chat if the player learned it or not showing if it's unlearned
Cast Radiant Spark
Doing damage on the marked enemy
Does not do damage to nearby enemies
How it should be
When the talent is selected ( to have Radiant spark first) it should do aoe damage from the marked enemy with Radiant Spark
Informations of the spell
|T3565446:16|t|cffffd000|Hspell:384683|h[Harmonic Echo]|h|r
October 6, 2023
[Raszageth] 2nd intermission Mythic
Should spawn 3https://www.wowhead.com/npc=197145/colossalstormfiend on platform in total. Only 2 atm.
[Raszageth] Static charge Mythic
|T237587:16|t|cffffd000|Hspell:381615|h[Static Charge]|h|r should not be creating [Static Field] at the victim's location after blast on Mythic difficulty.
ptr:
live:
[Raszageth] Volatile Spark duplication on Mythic
https://www.wowhead.com/npc=194999/volatilespark splits in two after first cast on Mythic diff.
ptr mythic: 2nd spark stlits into two, makes 4 charges in total; should be only 3
ptr heroic: all good, 2 charges, mythic should be like this but 3 charges
[Item][leatherworking] infurious footwraps of indemnity
Description of the bug
Main stat buff from |T4581053:16|t|cffffd000|Hitem:193455::::::::120:::::|h[Infurious Footwraps of Indemnity]|h|r will never fall off and keep increasing its duration to 10 seconds if you keep attacking the target
You dont need to apply any Cc/interupt/dispel to gain the buff
How to reproduce
Equip |T4581053:16|t|cffffd000|Hitem:193455::::::::120:::::|h[Infurious Footwraps of Indemnity]|h|r
Attack a target dummy
You'll see your character gaining the |T236314:16|t|cffffd000|Hspell:410530|h[Mettle]|h|r buff without using any Cc/interupt/dispel on the target
Keep attacking the dummy
Duration of the buff will increase to 10 seconds everytime you damage the target
How it should be
After using Cc/interupt/dispel your character should get a main stat buff for 10 seconds witch could only occur every 30 seconds
October 5, 2023
[All] Accrued Vitality
Description of the bug
https://www.wowhead.com/spell=386613/accruedvitality?def=96466&rank=1 doesn't work. You get a buff |T136168:16|t|cffffd000|Hspell:386614|h[Accrued Vitality]|h|r with 0 healing
PTR:
[Destruction] Power Overwhelming
Description of the bug
Currently, the talent https://www.wowhead.com/spell=387279/poweroverwhelming?def=96480&rank=1 Rank 1 gives 1% mastery per shard like rank 2.
How it should be
Rank 1 should give 0.5% mastery per shard spent
Informations of the spell
https://www.wowhead.com/spell=387279/poweroverwhelming?def=96480&rank=1
[Assasination] - Deadly poison + leeching poison
Description of the bug
Leaving combat with |T132290:16|t|cffffd000|Hspell:2823|h[Deadly Poison]|h|r and |T538440:16|t|cffffd000|Hspell:108211|h[Leeching Poison]|h|r removes your leeching poison
How to reproduce
Apply deadly poison while talented into Leeching poison
Start combat
Leave combat
Your leeching poison buff will dissapear
How it should be
Should not dissapear after leaving combat
[Assasination] - Iron Wire
Description of the bug
Your |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r casts from stealth apply 6 second silence from |T133243:16|t|cffffd000|Hspell:196861|h[Iron Wire]|h|r without being talented into it
How to reproduce
BMQAAWulQAmRd/c4Iy2r7VOUFINJSCkQJBAAAAAAQSAkIAAAAAAA0IJOQJJkkkkWKJiEkQkYBB
Use Garrote on a dummy FROM STEALTH
The target will be silenced with |T133243:16|t|cffffd000|Hspell:196861|h[Iron Wire]|h|r 6 seconds silence without having it talented
How it should be
Garrote should silence only when having |T133243:16|t|cffffd000|Hspell:196861|h[Iron Wire]|h|r
[Mistweaver] Lifecycles
Description of the bug
|T988198:16|t|cffffd000|Hspell:197915|h[Lifecycles]|h|r talent didnt work ,has been redesigned in 10.1.7 , when player get buff |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r or |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r didnt generate 1 stack of Mana Tea.
Talent build:
B4QAK5xc05YQdq4E+VOLrE2vp2SKNJJQpViQaRkUCSLFBAAAAAAAAAAAAINJtkkIJRrQSaJSDAAARA
[Ohn'Ahan][Quest] Oh No, Ohn'ahra!
Description of the bug:
https://www.wowhead.com/npc=187809/initiateboku (ID 187809) is invisible without GM ON.
https://www.wowhead.com/npc=189646/initiateboku (ID 189646) is disappearing when he reach first location for the quest.
Primalist Binding Stone visual effects on https://www.wowhead.com/npc=187940/ohnahra are missing.
We have 3 spawns on https://www.wowhead.com/npc=189646/initiateboku (ID 189646)
Quest ID: https://www.wowhead.com/quest=66258/ohnoohnahra
Proof:
[Item][Container] Stack of VIP Passes
Description of the bug
The item |T351042:16|t|cffffd000|Hitem:200477::::::::120:::::|h[Stack of VIP Passes]|h|r should give 20 |T134484:16|t|cffffd000|Hitem:200476::::::::120:::::|h[Fallingwater Overlook VIP Entry Pass]|h|r but is currently empty
How to reproduce
open the item 200477 and you'll see, it's empty
How it should be
The item 200477 should give 20x 200476 by opening
Informations of the item
|T351042:16|t|cffffd000|Hitem:200477::::::::120:::::|h[Stack of VIP Passes]|h|r Container
|T134484:16|t|cffffd000|Hitem:200476::::::::120:::::|h[Fallingwater Overlook VIP Entry Pass]|h|r dropping item
October 4, 2023
[Demonology] Imp Gang Boss
Description of the bug
https://www.wowhead.com/spell=387445/impgangboss?def=96518&rank=1 doesnt work
How it should be
1. After using |T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r, there is a 15%/30% chance to spawn an |T236294:16|t|cffffd000|Hspell:387458|h[Imp Gang Boss]|h|r instead of a normal |T460856:16|t|cffffd000|Hspell:104317|h[Wild Imp]|h|r . Chance for each imp. This means that up to 3x |T236294:16|t|cffffd000|Hspell:387458|h[Imp Gang Boss]|h|r can spawn for 1 |T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r .
2. Imp Gang Boss deals 50% more damage than |T460856:16|t|cffffd000|Hspell:104317|h[Wild Imp]|h|r
3. When you kill Imp Gang Boss with https://www.wowhead.com/spell=196277/implosionchangelog should spawn |T460856:16|t|cffffd000|Hspell:104317|h[Wild Imp]|h|r , but instead of|T460856:16|t|cffffd000|Hspell:104317|h[Wild Imp]|h|r should have a 15%/30% chance to spawn |T236294:16|t|cffffd000|Hspell:387458|h[Imp Gang Boss]|h|r .
Informations of the spell
Retail timecode: some info and what it looks like.
|T236294:16|t|cffffd000|Hspell:387458|h[Imp Gang Boss]|h|r seems to be missing a wowhead model, looks like a standard https://www.wowhead.com/npc=143622/wildimpmodels but has an alternate name and bigger.
[Affliction] Withering Bolt
Description of the bug
1.https://www.wowhead.com/spell=386976/witheringbolt?def=96579&rank=1 increases damage by 2 times more for each dot
With Rank 1 damage increases by 15% for each DoT on the target, up to 45%
With Rank 2 damage increases by 30% for each DoT on the target, up to 90%
(Tested for |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r )
2. https://www.wowhead.com/spell=386976/witheringbolt?def=96579&rank=1 doesnt work for |T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r
How to reproduce
1. Use |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r on the target and check damage, then use 13 dots and check damage again.
2. Use |T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r and see the damage, then use 13 dots to the target and check damage again
How it should be
https://www.wowhead.com/spell=386976/witheringbolt?def=96579&rank=1 should increase damage from |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r and |T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r by 7% per DoT on the target, up to 21% with Rank 1 and 15% to 45% with Rank 2
Informations of the spell
https://www.wowhead.com/spell=386976/witheringbolt?def=96579&rank=1
[Demonology] The Expendables
Description of the bug
|T460856:16|t|cffffd000|Hspell:387600|h[The Expendables]|h|r doesnt work. Demons dont get a buff
How it should be
When https://www.wowhead.com/npc=55659/wildimp expires or dies, all other active demons must gain the aura |T460856:16|t|cffffd000|Hspell:387601|h[The Expendables]|h|r., which increases damage by 1% for 30 seconds, stacks up to 10 times.
October 3, 2023
[Shadow] - Idol of C'Thun
Description of the bug:
Issue 1: Fixed.
|T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r spawn Void lasher for single target
Also |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r should always trigger |T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r with start casting(1st hit 100% trigger, others hits have same %chance to trigger |T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r)
_____________________________________________________________________________
Issue 2: Fixed.
Spawns of Void Tendril and Void Lasher are not hitting with Critical Damage at all and they should. (even with 100% Critical Strike 0 crits).
How to reproduce
1. Get build with |T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r
2. Spawn dummy
3. Start atack and check spawned tentacles
How it should be
|T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r should spawns a Void Lasher if there are more than 2 targets nearby and otherwise spawns a Void Tendril.
Informations of the spell
Talent build: BIQAgLWW0w0PLW4I8h9jUYB9zGiIEAAAAAAAAAAAAgIKSkk0gkkkEJg0IJJRaEkICpItQSQBJB
[Holy] Protection of Tyr
Description of the bug
When we cast Aura Mastery, we (us and our party/raid members) don't receive the 10% increased healing received.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Aura Mastery and check your buffs.
How it should be
When we cast Aura Mastery, us and our party/raid members should gain a buff which increase the healing received by 10%.
retail proof
Informations of the spell
Wowhead link
Protection of Tyr |T135872:16|t|cffffd000|Hspell:200430|h[Protection of Tyr]|h|r
Protection of Tyr (10% increased healing received buff) |T135872:16|t|cffffd000|Hspell:211210|h[Protection of Tyr]|h|r
Aura Mastery |T135872:16|t|cffffd000|Hspell:31821|h[Aura Mastery]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAQJJkEl0SSrlkUiISIAQikIJEJEBIiAAEkAACikI
_talent tree proof_
[Holy] Judgment vs Infusion of Light
Description of the bug
Casting Judgment with Infusion of Light buff isn't consuming the effect.
ptr proof
With Greater Judgment talent selected, isn't preventing an additional 100% damage dealt by the target, when we cast Judgment under Infusion of Light effects.
ptr proof
How to reproduce
Create a Paladin and choose Holy spec
Copy talent tree code
Do .debug critical and cast Holy Shock to proc Infusion of Light.
With Infusion of Light buff, cast Judgment and check if consumes the effect.
Create a Paladin and choose Holy spec
Copy talent tree code
Cast Judgment on enemy and check how much damage prevents without Infusion of Light effects.
Do .debug critical and cast Holy Shock to proc Infusion of Light.
With Infusion of Light buff, cast Judgment and check if the damage prevents increased by 100%.
How it should be
Casting Judgment with Infusion of Light buff, should consume the effect.
retail proof
Casting Judgment under Infusion of Light effects, should increase the prevent damage dealt by the target an additional 100%.
retail proof
Informations of the spell
Wowhead link
Infusion of Light |T236254:16|t|cffffd000|Hspell:53576|h[Infusion of Light]|h|r
Infusion of Light (buff) |T236254:16|t|cffffd000|Hspell:54149|h[Infusion of Light]|h|r
Judgment |T135959:16|t|cffffd000|Hspell:275773|h[Judgment]|h|r
Talent tree code: BEEAomTTpSA9oX6huYLb5nP3rDAAAQAAJBAAAQJJkEl0SSrlkUiISIAQikIJEJEBIiAAEkAACikI
talent tree proof