SL - Actualizaciones

April 4, 2024

[Event] Darkmoon Faire

Description of bug

The Darkmoon Faire is missing from the calender and will never start



how to reproduce the bug

Check calender

how it should be:

Should start from the 3rd of a month and end one week later

additional information and links
https://www.wowhead.com/guide/worldevents/recurring/darkmoonfaireguide

November 20, 2023

[Event] Event don't show up in calendar and in world

Even,t are not showing up in calendar and don't spawn in world



Dates for events are updated un november 2024
[Quest] A Dying World

Quest https://www.wowhead.com/quest=53028/adyingworld

Should be offered by https://www.wowhead.com/npc=154464/earthenguardian and https://www.wowhead.com/npc=130216/magnibronzebeard to alliance player

June 27, 2023

[UKZ]Key start timer

There is no timer between inserting the key and the start of the key time.
Video: Time: 0.23
[Zereth Mortis][Chapter 1] The Forces Gather

Quest: https://www.wowhead.com/quest=64958/theforcesgather
On one of my characters, while testing the Questline, i was unable to pass the portal to zereth mortis durning the quest.

Relog has fixed the issue.
[TVM][Myza's Oasis]Drums

if the tank presses the aggro from the reels, the boss will disappear, you can't continue the battle
ptr
[OMJ]Slime Elemental

https://www.wowhead.com/npc=150165/slimeelemental when using |T135862:16|t|cffffd000|Hspell:300777|h[Slimewave]|h|r should fly behind the back of the celium, not where the player was standing
retail
1 place player
2 end of flight npc

!
[ID][Ahri'ok Dugru] Frontal stopping at tank

retail
our boss stops in the tank, and does not fly after him
[Tazavesh Streets][Zophex] Rotary Body Armor wrong visual

Description of the issue:
Currently the visual of Rotary Body Armor and actual hitbox of it are wrong, so when you attack him in a spot where no shield is your dmg getting absorbed

In high keys it takes way too much damage of people away and results in a lot of wasted time

In the video you can see that even behind the shild the boss can be damaged.

How it should work
Dmg should be absorbed only where the shield visual is

Spell: |T135733:16|t|cffffd000|Hspell:365745|h[Rotary Body Armor]|h|r

Prove :
[Workshop][K.U-J.O] Explosive leap vs Evade spells

Description of bug

|T971291:16|t|cffffd000|Hspell:292022|h[Explosive Leap]|h|r don't work correctly , If the player evades ability |T1029718:16|t|cffffd000|Hspell:291972|h[Explosive Leap]|h|r whit |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r |T135841:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r boss keeps jumping on other players

how to reproduce the bug

enter the workshop area of the mechagon dungeon
go to second boss
generate ability,try to evade

how it should be:

after the targeted player uses and evade ability the boss should stop its explosive leap cast on the remaining targeted players.

additional information and links

proof whit meld

proof whit fd
[UKZ][Curator] Arc Lightning

|T136099:16|t|cffffd000|Hspell:227270|h[Arc Lightning]|h|r shouldn't increase in damage everytime it's cast(even if the tooltip says so)

At the moment the damage is increasing per stack

Retail: (mm+15)


PTR: (mm+15)
[Misc][Covenants] Serrated Bone Spike

|T3578230:16|t|cffffd000|Hspell:328547|h[Serrated Bone Spike]|h|r

PvE Issue

Currently on Oribos you can't use Serrated Bone Spike on mobs until you relog for some reason.

Proof:
BT:
[Item] Cosmic Gladiator's Devouring Malediction

Description of the Bug:
When you use |T3950358:16|t|cffffd000|Hitem:188778::::::::120:::::|h[Cosmic Gladiator's Devouring Malediction]|h|r your target getdamage, but it shouldnt be. This trinket should be absorb absorbs of your enemy and produce Necrotic effect same quantity.
|T3950358:16|t|cffffd000|Hitem:188778::::::::120:::::|h[Cosmic Gladiator's Devouring Malediction]|h|r
|T3950373:16|t|cffffd000|Hitem:192301::::::::120:::::|h[Eternal Gladiator's Fastidious Resolve]|h|r

How to reproduce
Use it to your enemy target when he haves Absorb.

How it works on PTR:
When you use this trinket to your enemy when he haves Absorb, this trinket produce a lot of damage, which stacking with your Crit.



How it works on Retail:
Whey you use this trinken on retail this trinket should be absorb absorbs of your enemy and produce Necrotic effect same quantity.

June 21, 2023

[m+][RTKL][Trashes]Forlorn Spirit

wrong health bar
ptr
retail
ptr in +15 546.8 hp
retail in +15 1 112 632
[Battle Pets][Spell] Launch Rocket

Description of the bug: https://www.wowhead.com/petability=293/launchrocket 's damage is applied as friendly fire on the pet.

How it should be: Damage from https://www.wowhead.com/petability=293/launchrocket should be on the enemy pet, not the friendly one.

June 20, 2023

[Blood] Purgatory

## Description of the bug:

When the death knight procs the talent Purgatory and you heal the health absorb it gives you, the undying 3 second debuff the talent provides gets removed as well.Meaning if you heal the health absorb in the first second of Purgatory, the debuff will get removed instantly instead of lasting for 3 seconds.

# How to reproduce:

Enter combat
Proc Purgatory by taking fatal damage
Heal the absorb early(Either by self healing or with healer)
Watch as the debuff gets removed instead of lasting the full 3 seconds

## How it should be:

The debuff should always last 3 seconds,regardless of when you heal the absorb.

## Informations of the spell

|T134430:16|t|cffffd000|Hspell:114556|h[Purgatory]|h|r

Retail footage:

PTR Testing:
[ID][Oshir] Primal Assault

## Description of the bug

https://www.wowhead.com/npc=79852/oshir/mythicencounterjournal and don't any damage or 1 primal assault from 10 do damage. | If you fell under this attack and went out on you, the damage still takes

## How to reproduce

Pull https://www.wowhead.com/npc=79852/oshir/mythicencounterjournal toward you

## How it should be

Should deal damage when it hits you with this attack
[UKZ] Forlorn Spirit aggro

The spirits at the moment aggro only when you come into melee range, they dont have any aggro radius applied.
[ID] No animation of Cannon barrage

## Description of the bug

Transition between the https://www.wowhead.com/npc=81305/fleshrendernokgar

## How to reproduce

Kill first boss , then clean mobs , come closer to https://www.wowhead.com/npc=80816/ahriokdugru .

## How it should be

When you approach the direct line to the https://www.wowhead.com/npc=80816/ahriokdugru

Our PTR:

Retail:
[Iron Docks][Fleshrender Nok'gar] Shredding Swipes target selection

Description of bug

https://www.wowhead.com/npc=87241/dreadfang on a random player.

how to reproduce bug

enter the iron docks
start bossfight with https://www.wowhead.com/npc=81305/fleshrendernokgar
check how |T134296:16|t|cffffd000|Hspell:164734|h[Shredding Swipes]|h|rwork

how it should be

https://www.wowhead.com/npc=81297/dreadfang

addition information and links

retail
[LKZ] [Opera Hall: Westfall Story] The curtain didn't open

After the launch of the event, the curtain did not open.

also, after the disconnect server, the boss always resurrects, which does not allow the run to continue

Another 1 moment, after each restart server, 2 people found themselves outside the dungeon
[GD][Nitrogg Thundertower] Assault Cannon can be CC

## Description of the bug

In the second phase https://www.wowhead.com/npc=79545/nitroggthundertower , you can control it with all CC

## How to reproduce

Start key, go for https://www.wowhead.com/npc=79545/nitroggthundertower

## How it should be

Since this is a boss fight, the assault cannone is uncontrollable.

‌

Our PTR:

Retail:
[ID][Oshir] Primal Assault

|T134296:16|t|cffffd000|Hspell:161256|h[Primal Assault]|h|r Using this ability, the boss does not have to follow the target, also now after using the ability, the boss does not stop his caste and becomes unatackable
[Iron Docks] Skulloc Rapid firing targeting problem

When fighting Skulloc, sometimes you dont get hit by Rapid fire targeting, the animation is bugged or does not work correctly.
[UKZ][Abstract Nullifier] Nullification

Description of bug

https://www.wowhead.com/npc=115765/abstractnullifier#abilities;mode:heroic on player who hold agro

how to reproduce bug

enter the upper area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=115765/abstractnullifier#abilities;mode:heroic

how it should be

https://www.wowhead.com/npc=115765/abstractnullifier#abilities;mode:heroic on player who hold agro
[GD] flame floor hitbox

Description of the bug

the flame floor that is present after defeating the second boss the dungeon. its hit box is way bigger than intended.

the left section of the flame floor is covering more than half of the safe section where players can stand without getting hit by the flames

‌

how to reproduce

1. defeat second boss of the dungeon
2. go to the flame floor section
3. cross the floor to reach the other side of the platform and check if the left side flames hit you in the safe section

‌

how it should be

the flame should only hit the player if they are present on the flame section of the floor and no where else

June 8, 2023

[Affliction] 2p & Absolute Corruption
[OMW] [K.U-J.O] Air Drop Boxes vs LOS

When any creature summoned during combat disappears (dismissed or died) after the box has been dropped, that box's aura |T132320:16|t|cffffd000|Hspell:291937|h[Hiding Behind Junk]|h|r will disappear along with the pet. Works for every pet summoned during combat.

May 31, 2023

[Bastion][Campaign Chapter 4] Refining Ego : Purified Metal

Quest: https://www.wowhead.com/quest=58177


Issue:
|T1058017:16|t|cffffd000|Hitem:173879::::::::120:::::|h[Tainted Centurion Component]|h|r drop rate is way too low.
[OMJ][Trixie and Naeno] Trixie vs Curse of Tongues

Currently |T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r but it Retail it does.

Retail:



07:37.996 Curse of Tongues

07:47.200 Taze 3.92 sec

08:38.016 Curse of Tongues fades

09:03.994 Taze 3.00 sec



PTR:



00:14.469 Taze 3.02 sec

00:15.175 Curse of Tongues

00:17.585 Taze 3.06 sec
[Workshop][Machanists Garden] Self-Trimming Hedge

Currently |T134427:16|t|cffffd000|Hspell:294954|h[SelfTrimming Hedge]|h|r is doing way more damage than it should.

Retail (99K):

Live (128K):

Both keys are +29 and Fortified.

May 25, 2023

[workshop][machanists garden] Hidden Flame Cannon rotating speed issue

Description of bug

currently the rotating speed of |T524795:16|t|cffffd000|Hspell:285443|h["Hidden" Flame Cannon]|h|r is almost double than it should be causing players quite a challenge to tackle this spell

‌

how to reproduce

1. go to mechanists garden boss in workshop
2. engage in battle and wait for 100 energy so it cast |T524795:16|t|cffffd000|Hspell:285443|h["Hidden" Flame Cannon]|h|r
3. check its rotating speed

how it should be

the rotating speed of the spell |T524795:16|t|cffffd000|Hspell:285443|h["Hidden" Flame Cannon]|h|r must be reduced to its intended speed
[workshop] Magnetocraft vs combat

Description of bug

players are able to use the magnetocraft while in combat which shouldn't be the case

how it should be

if players are in combat with an add and if the add is alive they should not be able to use the magnetocraft

ptr proof
[Workshop][Tussle Tonks]Buzz Saw hitbox

Description of bug

First boss area |T134427:16|t|cffffd000|Hspell:282945|h[Buzz Saw]|h|r have wrong hitbox

‌

PTR:

how to reproduce bug

enter the workshop area of the mechagon dungeon
go to https://www.wowhead.com/npc=144244/theplatinumpummeler pull him
check |T134427:16|t|cffffd000|Hspell:282945|h[Buzz Saw]|h|r hitbox

how it should be

|T134427:16|t|cffffd000|Hspell:282945|h[Buzz Saw]|h|r should be only 2 yards hitbox
[OMW] [K.U-J.O] Air Drop boxes

## Description of the bug

At the moment, when a box appears, it does not explode after https://www.wowhead.com/npc=144246/kuj0

## How to reproduce

Start key, come for https://www.wowhead.com/npc=144246/kuj0

## How it should be

After casting, the box should be in a different state

‌

Live server:

Retail:
[Iron Docks] Thunderlord Wrangler - Throw

Currently Throw from the Thunderlord Wrangler is targeting random players but it should be cast only on the tank.

Retail Log:

PTR Log:
[Iron Docks] Check point - 2nd boss

Currently the Check point for all deads is at the entrance of the dungeon but after you kill 2nd boss the Check point should be in the path that is after it.

It should be around here:

Retail:

May 23, 2023

[Affix][Shrouded] Nathrezim Infiltrator - Vampiric Claws healing

Currently |T132122:16|t|cffffd000|Hspell:373364|h[Vampiric Claws]|h|r healing is not counting absorb damage but it does in Retail.

Retail:

You can see how at 00:23.088 the tank Absorbed all the damage and in consecuence the nathrezim didn't heal anything

02:01.508 the tank got 16366 (A: 21915) so it should heal 49098 and as it is shown in the log it happens that way.

Live:

The tank absorbed 44830 and as in the retail log the nathrezim shouldn't have healed but it got 134490

02:34.178 the tank got 38369 (A: 12261) so it should heal 115107 but instead it got 151890
[Affix][Shrouded] Zul'gamux - Blood Siphon Healing

Currently |T1035037:16|t|cffffd000|Hspell:373744|h[Blood Siphon]|h|r is healing way more than it should.

Retail (1.8K):

Live (3.3K):
[Affix][Shrouded] Zul'gamux - Shadow Claws

Currently Shadow Claws from Zul'gamux are doing way more damage than they should.

In a +21 key fortified in Retail it starts at 6784 and continues increasing with the amount of stacks but here it starts from 21033 making it impossible to deal with in high keys.

So instead of going from:

6784

13568

20352

27136

it is going from:

21033

42066

63098

Retail Logs:

Live Log:
[LKZ][Attumen the Huntsman] Interphase Timer

Currently the interphase of Huntsman last only 25sec but it should be 30sec because it has a posibility to bug the timers and do something like this:



You can see in the log how after the interphase is over Midnight is still casting Mezair.

Retail:

Interphase starts at 31:44 and ends at 32:14. (30s)

PTR:

Interphase starts at 00:18 and ends at 00:43 (25s)
[LKZ][Attumen the Huntsman] Stamp

Stamp is being cast every time alongside with Mounted Strike instead of a melee hit, the Mounted Strike should have an internal CD of 4s and Stamp should be cast 2 secs after Mounted Strike. So it should be this way.

23:45.787 Mounted Strike

23:45.787 Melee hit

23:47.804 Stamp

23:49.302 Mounted strike

23:49.302 Melee hit

23:51.316 Stamp

Retail Log:

PTR proof:
[Iron Docks][Grimrail Enforcers] Flaming Slash

Description of bug

https://www.wowhead.com/npc=86231/makoggemberblade

how to reproduce bug

enter the iron docks
start Grimrail Enforcers bossfight
wait when https://www.wowhead.com/npc=86231/makoggemberblade

how it should be

https://www.wowhead.com/npc=86231/makoggemberblade
[LKZ][Attumen the Huntsman]20% phase

Description of bug

After 20% hp https://www.wowhead.com/npc=114262/attumenthehuntsman

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114262/attumenthehuntsman

how it should be

When https://www.wowhead.com/npc=114262/attumenthehuntsman when he recovers 100 % hp

addition information and links

retail proof
[UKZ][Shade of Medivh] Shade of Medivh vs Curse of Tongues

Currently Mevidh is not affected by |T136140:16|t|cffffd000|Hspell:1714|h[Curse of Tongues]|h|r but it should.

Curse of Tongues should affect the casts of |T610633:16|t|cffffd000|Hspell:227615|h[Inferno Bolt]|h|r

Retail Log:



Here you can see how the cast time changes after the application of Curse of Tongues

13:06.101 Inferno Bolt 2.98 sec

13:06.129 Curse of Tongues

13:16.705 Inferno Bolt 3.90 sec

PTR:

01:30.231 Inferno Bolt 3.02 sec

01:34.069 Curse of Tongues

01:34.262 Inferno Bolt 3.04 sec

01:38.303 Inferno Bolt 3.04 sec

May 17, 2023

[SoD][Sylvanas] Domination Chains Client Crash
[Fated][Chaotic Essence] Dausegne

The chaotic essence does not work on the boss there is a buff for Dausigne, but spheres do not appear. Checked on HC.
[Castle Nathria][Xymox] Crystal of Phantasms

Mind controlled players on PTR cannot be attacked.
[Castle Nathria][Denathrius] Ravage

Ability must not change direction after animation
[Fated] Reconfiguration Emitter and buffs

|T3672192:16|t|cffffd000|Hspell:371275|h[Reconfiguration Emitter]|h|r Must be immune to abilities cast by mobs/bosses

On Council of Blood we faced with bug mob buffed Emitter damage

On screen buff |T3257751:16|t|cffffd000|Hspell:346934|h[Castellan's Fury]|h|r

!image.png
[SoD][Sylvanas] Start event interrupt

If you hit boss with AoE ability while start event, it interrupts and boss breaks
ptr

This time we can to evade and the boss became available. It didn't work last time.
[SoD][KT] Unattacked players in mind control

|T2576088:16|t|cffffd000|Hspell:352348|h[Onslaught of the Damned]|h|r after resurrecting people with this boss ability, players cannot be attacked spells/abilities
ptr
[ID][Skulloc] Canon barrage trigger range

Currently Canon Barrage is stopped when you enter in melee range of the boss but in Retail it is trigger at the end of the middle circle.

PTR proof:

Retail proof:
[ID][Grimrail Enforcers] Neesa Nox - Melee damage

Neesa Nox melee damage is way more than it should and is increasing overtime making the fight really dificult at the end.

In a +22 Tyrannical Key:

Retail (121K):

live (165K):
[LKZ][Maiden of Virtue] Holy Bolt

Currently |T1022948:16|t|cffffd000|Hspell:227809|h[Holy Bolt]|h|r has around 15y range for its jump instead of 6y which makes the fight really hard.
[ID][Ogron Laborer] Don't have agro if no attack

## Description of the bug

https://www.wowhead.com/npc=83761/ogronlaborer does not show aggro unless hit

## How to reproduce

Start key, kill first boss , come near Ogron.

## How it should be

Like everyone else, must show aggro in a radius

Our PTR:
Retail:
[ID] Iron star

## Description of the bug

When you sit in this star and fire a projectile, after which you cannot move and take off up to 3 seconds and take damage from a fall.

## How to reproduce

Start key , kill first boss , sit in iron star and throw it.

## How it should be

After launching, you should immediately be on the ground and moving

Our PTR:

Retail:
[GD] Thunder Zone vs Pets

Currently |T136050:16|t|cffffd000|Hspell:166340|h[Thunder Zone]|h|r is doing damage to pets which kill them instantly.

here is a log from retail where you can see that the pet doesn't get damage at all from this spell.

May 15, 2023

Grimoire: Felguard (Summon)

Description of the Bug:
Summon stay AFK after calling if you don't attack the Enemy, but it shouldnt. Summon must attack the Enemy when he called the

|T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r

Needs make a hidden spell with agro and target changer.

How to reproduce it:

1. Get Duel.
2. Use |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r
3. Check Aggro of your Summon.
4. Ask your enemy for attack you.
5. When your enemy attack you your summon starting attack.

How it works on PTR:


How it works on Retail:
Summons dont stay AFK
[PvP][Arena] Wrong spec Arena frames display

Description of the Bug:
Wrong spec on Arena frames after join Arena/Skirmishes.

Addons can show this better:
Gladius
GladiusEX
sArena

How to reproduce it:
Join Arena and watch to Specs on Arena Frames.

How it works on PTR:


How it works on Retail:
[Item][S4] Wraps of Electrostatic Potential

Description of the bug

|T237587:16|t|cffffd000|Hspell:300145|h[Electrostatic Induction]|h|r is currently dealing damage even if you outrange your target by 20 yards.

How it should be

You should deal damage with |T237587:16|t|cffffd000|Hspell:300145|h[Electrostatic Induction]|h|r only as long as you remain within 20 yards of them.

Item|T1941309:16|t|cffffd000|Hitem:169069::::::::120:::::|h[Wraps of Electrostatic Potential]|h|r

Spell |T237587:16|t|cffffd000|Hspell:300145|h[Electrostatic Induction]|h|r
[Item][S4] Vessel of Profound Possibilities rework for S4

Description of the bug

On S4 PTR, you still need to get 3k dungeon rating + having finished the Zereth morthis questline to buy Vessel of Profound Possibilities

How it should be

Since S4, you don't need any achiev anymore to buy this item. The only condition to buy it, is to have 10k cosmic flux.

‌

Item

|T4263293:16|t|cffffd000|Hitem:190644::::::::120:::::|h[Vessel of Profound Possibilities]|h|r

Change:

May 11, 2023

[Iron Docks] Iron Star vs Shrouded

Description of bug

https://www.wowhead.com/npc=81247/ironstar#abilities;mode:m and he doesn't give a stack buff

how to reproduce bug

enter the iron docks
generate key whit shrouded affix
go to https://www.wowhead.com/npc=81247/ironstar#abilities;mode:m and pull shrouded affix mob
try to hit him whit |T450907:16|t|cffffd000|Hspell:167299|h[Launch Forward]|h|r

how it should be

https://www.wowhead.com/npc=81247/ironstar#abilities;mode:m cant kill shrouded mobs

addition information and links

proof
[ID] Cannon barrage no dmg to enemy

## Description of the bug

|T252185:16|t|cffffd000|Hspell:168929|h[Cannon Barrage]|h|r don't damage to the enemy around

## How to reproduce

After clearing the area with iron stars, a dialogue begins where Skulloc uses Cannon Barrage

## How it should be

|T252185:16|t|cffffd000|Hspell:168929|h[Cannon Barrage]|h|r must damage enemies

retail guide:
[OM:WS][Kujo] Venting Flames vs LoS

There's currently an issue with LoS'ing behind the crates, players are still getting hit by Venting Flames

BT:

Oribos:
[OMJ] Lava damage

The water pools on the last boss are dealing lava damage when you walk inside


I think other water pools in the map are doing it too but mainly last boss

May 8, 2023

[Affix][Shrouded]OMW double affix add

## Description of the bug

In the workshop key near the 3rd boss there are 2 mobs https://www.wowhead.com/npc=144295/mechagonmechanic with an affix instead of 1

## How to reproduce

Insert the key M10+ 4th season, get to the 3rd boss to the pack of mobs

## How it should be

Must be 1 mob with affix

## Information's

How it should be
[GD][NPC] Missing Ta'ilh

## Description of the bug

After starting the key there is no npc https://www.wowhead.com/npc=189910/tailh

## How to reproduce

Get the key, run the key

## How it should be

After starting there will be a https://www.wowhead.com/npc=189910/tailh for chose a buff

Our PTR:
Retail:
[GD] Dash - Grimrail Overseer

NPC https://www.wowhead.com/npc=81212/grimrailoverseer#abilities;mode:normal

Spell |T965900:16|t|cffffd000|Hspell:164168|h[Dash]|h|r

The NPC is currently knocking back himself instead of his target
Dash is currently dealing no damage
[ID][Oshir] Wrong animation of release

## Description of the bug

Wrong animation of release https://www.wowhead.com/npc=89012/ravenouswolf ther are converted from open to close.

## How to reproduce

Pull 3rd boss https://www.wowhead.com/npc=79852/oshir/mythicencounterjournal do some damage and wait until he jump to release

## How it should be

Cells must be closed
[UKZ][Trash] Forlorn Spirit

Mobs are duplicated https://www.wowhead.com/npc=114626/forlornspirit#abilities;mode:heroic must be interruptible

PTR
Retail
[affix][shrouded][TVM:gambit] missing nathrezim infiltrator 11

Description of bug

in gambit dungeon in the last boss location there is a shrouded add missing it is currently a non hostile npc which shouldn't be the cast

ptr proof

mdt proof

how it should be

the intended npc should be hostile to the players and should have a shrouded buff on it and the shrouded add nathrazim infiltrator should spawn from it
[affix][shrouded][TVM:gambit]G23 shrouded add vs social pull

description of bug

currently if u pull the shrouded add in the gambit dungeon in location (PACK G22) it will social pull the guardian next to it which shouldn't be the case.

ptr proof

‌

how to reproduce

generate gambit key with shrouded affix

go to G22 pack and pull the shrouded add with a single target spell

check if the guardian next to it get pulled or not

how it should be

when a player uses a single target spell to pull the shrouded affix it should not social pull the normal adds around it in that location

retail proof
[Sofo][Jailer] Meteor Cleave timers

P4
2nd |T460959:16|t|cffffd000|Hspell:360378|h[Meteor Cleave]|h|r should be cast 60 seconds after the first one.

At the moment it's 20 seconds after the first one

Retail:
[Workshop] Demonic Gateway skip places

There are a few important places where you can't use the warlock's demonic gate right now.

### How it should be:

1. Conveyor
2. Last pack skip

### How it works now:

Demonic Gateway cannot be used in these places.
[OMJ]Toxic Monstrosity vs LoS

Description of bug

Players can't loss mob https://www.wowhead.com/npc=150168/toxicmonstrosity

how to reproduce bug

enter the junkyard area of the mechagon dungeon
go to https://www.wowhead.com/npc=150168/toxicmonstrosity

how it should be

On retail players can loss this ability

addition information and links

u can see here how lock whit star mark lossing here

here on orange
[UKZ] Dungeon loot

There are Artefact relics in loot that shouldn't be there
[UKZ][Trash] Infused Pyromancer

https://www.wowhead.com/npc=115488/infusedpyromancer#abilities;mode:heroic abilities must be interruptible
[GD][Nitrogg Thundertower] Right side wind push away

## Description of the bug

When you are in the second phase https://www.wowhead.com/npc=79545/nitroggthundertower , you are thrown back by the wind on the sides of the platform, on the 1st side as it should, and on the other, only after going to the middle it starts to recline

## How to reproduce

Start combat , do some dmg for second phase ,move your player to right and left platforms

## How it should be

On both side of platforms wind still the same

‌

Our PTR:

Retail:
[UKZ][Trash] Rat

|T464161:16|t|cffffd000|Hspell:229698|h[Stampede]|h|r has an overestimated impact radius
[GD] Railmaster Rocketspark charge

## Description of the bug

Sometimes after the https://www.wowhead.com/npc=77803/railmasterrocketspark/mythicencounterjournal dashes into the boxes, the damage still passes in the place where he made the dash, sometimes he kills a random player.

## How to reproduce

Pull boss , do some damage while she jump on boxes

## How it should be

Charge should not damage after it has passed

‌

Our PTR:

Retail:
[ID] M0 empty

## Description of the bug

Mythic difficulty don't have any trash and bosses around

## How to reproduce

Enter to the dungeon in mythic difficulty

## How it should be

Dungeon must be fully with trash and boss
[ID] [Nok'Gar] Boss reset zone

## Description of the bug

First boss https://www.wowhead.com/npc=81305/fleshrendernokgar#abilities;mode:normal in Iron docks don't have evade zone for reset him. If you get the boss to the second platform where the iron stars are, he can be killed in one shoot.

## How to reproduce

Pull boss and try to evade him .
Pull boss take him to the second platform and kill him with a star.

## How it should be

First boss must have evade zone for reset him
[UKZ][Trash] Wrathguard Flamebringer

https://www.wowhead.com/npc=115757/wrathguardflamebringer#abilities;mode:heroic have several issues
1\. |T135994:16|t|cffffd000|Hspell:230043|h[Slide]|h|r
2\. There are no fire void zones on the floor
[UKZ][The Curator] No Evade

https://www.wowhead.com/npc=114247/thecurator sometimes, does not evade passing through the texture
[Quest] Herbal Remedies

|T463547:16|t|cffffd000|Hitem:189433::::::::120:::::|h[Herbal Remedy]|h|r After using the item, it can be seen that the mobs increase in size and received a debuff , on ptr the item simply deals damage and also do not attack the player
[M0][OMW][Head Machinist Sparkflux] Self-Trimming Hedge

|T134427:16|t|cffffd000|Hspell:294954|h[SelfTrimming Hedge]|h|r can get stuck in a wall and never move again.
Video: Time 22:10
[LKZ] End of dungeon chest

the chest did not appear after finishing the key
ptr
[GD][ADD] Can't interrupt a Storm Shield

## Description of the bug

Can't kick |T136051:16|t|cffffd000|Hspell:166335|h[Storm Shield]|h|r

## How to reproduce

You need to kill the second boss, go to the site of the 3rd, aggro the mobs

## How it should be

When he casts , this shield can be interrupted

‌

Our PTR:

Retail:
[LZK][Westfall Story]Dashing Flame Gale

Description of bug

https://www.wowhead.com/npc=114261/toeknee have wrong cooldown 20sec instead of 35sec.

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114261/toeknee
check how much cooldown |T135823:16|t|cffffd000|Hspell:227453|h[Dashing Flame Gale]|h|r have

how it should be

|T135823:16|t|cffffd000|Hspell:227453|h[Dashing Flame Gale]|h|r on retail ability cooldown increased to 35 seconds

addition information and links

(was%2020%20seconds).
[UKZ] Issue if server crashrestart

## Description of the bug

When the upper karazhan key is launched after the server restart or crash, all players are teleported to the beginning of the instance (to the entrance)

## How to reproduce

Put Upper karazhan key , kill some mobs and then restart server or crash it (you must be in the dungeon for 57 minutes )

## How it should be

When the server is restored, all players must stand either at the beginning of Upper Karazhan or after the checkpoint of a certain boss

‌

Our PTR: Part 1

May 5, 2023

[Engineering][Quest] Endless Possibilities

Description of the bug

It's currently impossible to click on the https://www.wowhead.com/object=246519/felreaverhusk.
Therefore, the https://www.wowhead.com/quest=40854/endlesspossibilitiesquest can't be completed.
[UKZ][Viz'aduum]Explosive Shadows

Description of bug

https://www.wowhead.com/npc=114790/vizaduumthewatcher has a big hitbox

‌

PTR:

‌

how to reproduce bug

enter the upper area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114790/vizaduumthewatcher

how it should be

|T631519:16|t|cffffd000|Hspell:229161|h[Explosive Shadows]|h|rability hitbox should be the same as the orb animation
[GD]Nitrogg Thundertower phase 2

All current issues listed in the checklist

Grom'kar Boomer ID: 80935

Grom'kar Grenadier ID: 80936
Grom'kar Gunner ID: 80937

Assault Cannon ID: 79548

#
[Sofo][Jailer] P3 Defile priority

P3

|T1029008:16|t|cffffd000|Hspell:365169|h[Defile]|h|r should be cast on a random ranged/caster player

At the moment it can be cast on melee players too
to be confirmed
[Sofo][Jailer] Chains of Anguish targeting

|T4067363:16|t|cffffd000|Hspell:365212|h[Chains of Anguish]|h|r

At the moment it's chaining to random players
(should be tank + 3 near targets to them)

!image.png
[Iron Docks][Fleshrender Nok'gar] Dreadfang 1 phase

Description of bug

https://www.wowhead.com/npc=81297/dreadfang uses abilities on phase 1.

PTR:

‌

how it should be

On phase 1, while https://www.wowhead.com/npc=81305/fleshrendernokgar should not use abilities.

Retail:
[Iron Docks][Inspiring] g4 g26 g29

Description of bug

g4 inspiring disappears after pack pull

g26 g29 inspiring dont give immune for other adds

PTR:

how to reproduce the bug

enter the iron docks
generate key with inspiring affix
go to g4 g26 g29

how it should be:

g4 inspiring should not be lost

On g26 g29 inspiring should give immunity for adds
[Iron Docks][Grimrail Enforcers] Sanguine Sphere

Description of bug

1\.https://www.wowhead.com/npc=80816/ahriokdugru gives 2 stacks.

2\. When player break |T538040:16|t|cffffd000|Hspell:163689|h[Sanguine Sphere]|h|r

how to reproduce bug

enter the iron docks
go to Grimrail Enforcers
test ability |T538040:16|t|cffffd000|Hspell:163689|h[Sanguine Sphere]|h|r

how it should be

1\.|T538040:16|t|cffffd000|Hspell:163689|h[Sanguine Sphere]|h|r should give 1 stack and

2\. When players break|T538040:16|t|cffffd000|Hspell:163689|h[Sanguine Sphere]|h|r and heal himself
[GD][Nitrogg Thundertower]Blackrock Grenade

Description of bug

After killing the boss https://www.wowhead.com/npc=79545/nitroggthundertower on next pulls.

how to reproduce bug

enter the Grimrail Depot
go to https://www.wowhead.com/npc=79545/nitroggthundertower 2 phase
take |T463550:16|t|cffffd000|Hspell:163539|h[Blackrock Grenade]|h|r from mobs
end bossfight

how it should be

when the players finish https://www.wowhead.com/npc=79545/nitroggthundertowershould ddisappear
[LKZ][Attumen]Spectral Charge

Description of bug

|T464161:16|t|cffffd000|Hspell:227365|h[Spectral Charge]|h|r have wrong hitbox

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114262/attumenthehuntsman
check |T464161:16|t|cffffd000|Hspell:227365|h[Spectral Charge]|h|r hitbox

how it should be

|T464161:16|t|cffffd000|Hspell:227365|h[Spectral Charge]|h|r hitbox it should be the same as animation
[LKZ][Moroes]Ghastly Purge

Description of bug

After 60 % bosshttps://www.wowhead.com/npc=114312/moroes

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
start bossfight whit https://www.wowhead.com/npc=114312/moroes
after 60% https://www.wowhead.com/npc=114312/moroes on any Moroes' Dinner Guests

how it should be

After 60% https://www.wowhead.com/npc=114312/moroes
[LKZ][Moroes]Moroes' Dinner Guests vs control

Description of bug

Players ability |T136091:16|t|cffffd000|Hspell:9484|h[Shackle Undead]|h|r,only visual effect , mobs still moveing and attack players

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
start bossfight whit https://www.wowhead.com/npc=114312/moroes
generate ability |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r
try to use it on Moroes' Dinner Guests and pull boss

how it should be

|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r

addition information and links

retail proof
[Item] Adventurer's Herbalism Cache

Description of the bug

The |T1542855:16|t|cffffd000|Hitem:184634::::::::120:::::|h[Adventurer's Herbalism Cache]|h|rcurrently doesn't give any herbs.
[Iron Docks][Koramar] Berserker Leap

Description of bug

https://www.wowhead.com/npc=83613/koramar used on player who hold agro , and on the same target in a row

how to reproduce bug

enter the iron docks
go to https://www.wowhead.com/npc=83612/skulloc bossfight
check how |T236171:16|t|cffffd000|Hspell:168965|h[Berserker Leap]|h|r work

how it should be

https://www.wowhead.com/npc=83613/koramarnever be used on player who holds agro. Was fixed , will no longer hit players multiple times.

addition information and links
[GD]Nitrogg Thundertower phase 1

Description of the issue:
The boss is casting blackrock mortar only on the player who holds agro.

How it should be:
The spell should be casted on a random player not just the one who has agro.

NPC ID: 79545https://www.wowhead.com/npc=86227/nitroggthundertower

Spell ID: 163550 |T135808:16|t|cffffd000|Hspell:163550|h[Blackrock Mortar]|h|r

PTR testing
[Sofo][Jailer] World Cracker P2

|T2032579:16|t|cffffd000|Hspell:366678|h[World Cracker]|h|r should only be cast 4 times in P2

At the moment the Jailer casts it a 5th time, right before |T1380367:16|t|cffffd000|Hspell:363332|h[Unbreaking Grasp]|h|r

Retail:

PTR:
[Sofo][Jailer] P3 wipe

Wiping in P3, due to some interaction with azeroth depleting, makes the boss not reset

Players have to leave the raid and are unable to enter it again, since the encounter will be tagged as in progress
[UKZ][Erudite Slayer]g15

Description of bug

There is no second mob https://www.wowhead.com/npc=115486/eruditeslayer in pull g15

PTR:

how to reproduce bug

enter the upper area of the Return to Karazhan dungeon
generate key with shrouded affix
go to g15

how it should be

there must be 2 mobs https://www.wowhead.com/npc=115486/eruditeslayer affix in m10+
[Sofo][Jailer] Decimator timer

P2
|T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r casts should be the following

Encounter starts: 00:00

1st |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r cast should start at 03:45 → correct
2nd |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r → correct
3rd |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r → atm it's at 05:10
4th |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r → to be checked
5th |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r → to be checked

The 3rd Decimator casts is overlapping and currently canceling the 5th Shattering Blast

after the 5th Decimator cast, P3 will start, timers for P3 seem fine

Retail:
[Iron Docks] Elite mobs vs crowd control

Description of bug

https://www.wowhead.com/npc=83026/siegemasterolugar Elite mobs affected to crowd control abilties

how to reproduce bug

enter the iron docks
try to use any crowd control ability on https://www.wowhead.com/npc=83026/siegemasterolugar

how it should be

https://www.wowhead.com/npc=83026/siegemasterolugar should not be subject to crowd control
[LKZ][Westfall Story]Gang Ruffian vs crowd control

Description of bug

Crowd control dont work on mobs https://www.wowhead.com/npc=114265/gangruffian

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114261/toeknee
generate any crowd control ability
use it on https://www.wowhead.com/npc=114265/gangruffian

how it should be

Crowd control must work on https://www.wowhead.com/npc=114265/gangruffian

addition information and links
[GD][Rocketspark and Borka]Mad Dash damage

Description of bug

https://www.wowhead.com/npc=77816/borkathebrutedoing more damage than retail.

in 20 fortified PTR 80k / Retail 53k

how to reproduce bug

enter the Grimrail Depot
go to https://www.wowhead.com/npc=77816/borkathebrute
get hit by ability |T132307:16|t|cffffd000|Hspell:161090|h[Mad Dash]|h|r and check how much damage u take

how it should be

this damage was fixed on retail

addition information and links

Borka the Brute's Mad Dash damage reduced by 30%.
[GD][Skylord Tovra]Spinning Spear

Description of the issue:

The boss only casts Spinning Spear on the person who currently holds aggro.

How it should be:

The spell should be casted on a random melee player, not just the one who holds the aggro.Ranged should not be targeted by this ability.

Addition information and links:
NPC ID:80005 https://www.wowhead.com/npc=80005/skylordtovra
Spell ID:162058 |T135130:16|t|cffffd000|Hspell:162058|h[Spinning Spear]|h|r
[Sofo][Jailer] Torment P3

April 28, 2023

[GD] Grom'kar Hulk melee hits

https://www.wowhead.com/npc=80938/gromkarhulk

At the moment it's around 6.3k

Retail:


PTR:
[GD][Skylord Tovra]Freezing Snare

Description of the issue:

Skylord Tovra only casts Freezing Snare on the player who holds aggro.

How it should be:

The boss should be casting the ability on a random target in the party.

Addition information and links:
NPC ID:80005 https://www.wowhead.com/npc=80005/skylordtovra
Spell ID:162066 |T537467:16|t|cffffd000|Hspell:162066|h[Freezing Snare]|h|r
[GD][Skylord Tovra]Pets issue

Description of bug

https://www.wowhead.com/npc=80005/skylordtovra affect players pets

how to reproduce bug

enter the Grimrail Depot
go to https://www.wowhead.com/npc=80005/skylordtovra#abilities;mode:normal
summon pet ,get boss ability |T135130:16|t|cffffd000|Hspell:162055|h[Spinning Spear]|h|r

how it should be

|T135130:16|t|cffffd000|Hspell:162055|h[Spinning Spear]|h|r did not affect players pets
[TVM][Gambit][Murkbrine Shorerunner,g27,g28]fortified HP

Description of bug

https://www.wowhead.com/npc=178163/murkbrineshorerunner , G27. G28 pull hp doesnt scale with fortified affix

how to reproduce bug

enter the gambit area of the Tazavesh the Veiled market dungeon
generate key with fortified affix
check how much hp mobs have

how it should be

https://www.wowhead.com/npc=178163/murkbrineshorerunner and g27 ,g28 pull mobs hp must increase with a fortified affix
[Sofo][Jailer] Blood of Azeroth absorb

When the Jailer changes phase, the previous bloods of azeroth should disappear but the boss should not gain |T2967101:16|t|cffffd000|Hspell:366777|h[Consumed Azerite]|h|r

At the moment the bloods despawn correctly, but the boss is also gaining the absorb shield buff |T2967101:16|t|cffffd000|Hspell:366777|h[Consumed Azerite]|h|r

Retail

April 27, 2023

[Generic] Divine Resonance

## Description of the bug

Currently on live, |T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r automatically shoots spells with no target, making it extremely annnoying to unclick.

## How to reproduce

Use |T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r legendary. Exit target. Auto shoots.

## How it should be

|T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r should shoot in targets only when targeted. With no target it should stay as a buff but do nothing.

## Informations of the spell

|T3565448:16|t|cffffd000|Hspell:355098|h[Divine Resonance]|h|r
imgur proof:
[Retri] Art of War Seraphim proc

## Description of the bug

Currently on Live, you can get |T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r ends, right as it ends, so it should have internal cooldown of 4 seconds approximately.

check as so in following video

There should be no seraphim stacking

‌

## How to reproduce

Get art of war, talents for faster proc.

## How it should be

You can proc |T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r ends, right as it ends, so it should have internal cooldown of 4 seconds approximately.

## Informations of the spell

Wowhead link |T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r
PTR PROOF check seraphim uptime and proc rate of art of war reset
[TVM][Gambit][Murkbrine Scalebinder] Invigorating Fish Stick

Description of bug

https://www.wowhead.com/npc=178141/murkbrinescalebinder has wrong cast time 1.5 sec

how to reproduce bug

enter the gambit area of the Tazavesh the Veiled market dungeon
go to https://www.wowhead.com/npc=178141/murkbrinescalebinder
wait when https://www.wowhead.com/npc=178141/murkbrinescalebinder to check cast time

how it should be

in season 4 , the ability |T643285:16|t|cffffd000|Hspell:355132|h[Invigorating Fish Stick]|h|r was cast time increased to 2 seconds

addition information and links

Hotfixes: October 24, 2022
[ID] Pulling mobs

## Description of the bug

After 1 hit, some mobs remain in their place and do not move at the beginning of key, but at the same time in battle(like https://www.wowhead.com/npc=83764/gromkardeadeye . Only an aggro spell can move them

## How to reproduce

Enter to the dungeon, put key and pull adds around.

‌

Our PTR:

Retail:
[SotFo][Jailer] Heart of Azeroth texture

On PTR the heart of azeroth has no physical texture and you can jump inside. Moreover, if the player died, his body does not teleport back to the battlefield

!

!
[Sofo][Jailer] Death sentence damage

|T1390941:16|t|cffffd000|Hspell:363748|h[Death Sentence]|h|r base damage is currently too high, and it's increasing too much overtime

base damage should be around 9k (atm it's 15k) and increasing by like 10% every 2 seconds, atm it looks to be 50%

Retail:


PTR:
[LKZ][Westfall Story]Burning Leg Sweep

Description of bug

https://www.wowhead.com/npc=114261/toeknee have wrong radius

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114261/toeknee
check what is the radius of the ability|T459027:16|t|cffffd000|Hspell:227568|h[Burning Leg Sweep]|h|r

how it should be

|T459027:16|t|cffffd000|Hspell:227568|h[Burning Leg Sweep]|h|r radius should be the same as the animation
[UKZ][Viz'aduum the watcher] stage 2 disintegrate cast

Description of bug

there are 2 issue with the cast |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r of vizaduum during stage 2 listing them below:

1. the boss should start casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r only when the players have landed on the spaceship but currently it starts casting when the boss reaches the spaceship
2. the boss stops casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r the moment a player attacks it with some spell or damage which shouldn't be the case

ptr proof both issue proof are in this one video

how to reproduce

generate an upper karazan key
engage the last boss bring it to 55% hp to start stage 2
check if the boss starts casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r when it reaches the platform
check if the boss stops casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r the moment some sort of damage is done to it

‌

how it should be

1. the boss should start casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r
2. the boss should stop casting |T1117883:16|t|cffffd000|Hspell:229151|h[Disintegrate]|h|r
[GD][Skylord Tovra]Freezing Snare vs Blessing of freedom

Description of bug

player with |T135968:16|t|cffffd000|Hspell:1044|h[Blessing of Freedom]|h|r casted by the boss which shouldn't be the case

how to reproduce bug

enter the grimrail depot
go to boss https://www.wowhead.com/npc=80005/skylordtovra
generate ability |T135968:16|t|cffffd000|Hspell:1044|h[Blessing of Freedom]|h|r
try to defuse |T537467:16|t|cffffd000|Hspell:162065|h[Freezing Snare]|h|r

how it should be

player who has a buff |T135968:16|t|cffffd000|Hspell:1044|h[Blessing of Freedom]|h|r

addition information and links

retail proof
[GD][Rocketspark and Borka] boss vs reset

Description of bug

if any player resets the boss, borka the brute should stop doing his patrolling animation and stay in one spot which is not happening right now.

ptr proof

how it should be

generate a grimrail key
go to the first boss reset it using meld vanish or just die after pulling it
check if borka is still doing its patrolling animation

‌

how it should be

borka the brute needs to stop doing its patrolling animation once the boss has been reset

‌

retail proof
[Workshop][Mechagon Tinkerer] Mc issue

Description of bug

After priest use |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r the add will not use any of its spell which shouldn't be the case

how to reproduce bug

enter the workshop area of the mechagon dungeon
generate ability |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r
go to this mob and use on him

how it should be

on retail priest can use mc on https://www.wowhead.com/npc=144294/mechagontinkerer#drops;mode:heroic and use this mob spells on enemy

addition information and links

some proofs where priest do that







‌

https://www.wowhead.com/news/howtomasterthemindcontroltrickforpriestsinoperationmechagonworkshop328522
[Workshop][Defense Bot Mk III]detects stealth

Description of bug

currently the add https://www.wowhead.com/npc=144298/defensebotmkiii can detect the players that are in stealth which shouldn't be the case

‌

how to reproduce bug

enter the workshop area of the mechagon dungeon
go to the https://www.wowhead.com/npc=144298/defensebotmkiii
check if the add can see you in stealth

how it should be

After 1 september 2022 hotfix this mob no longer detects stealth.

addition information and links
[UKZ][Abstract Nullifier] incorrect trash count

Description of bug

the add https://www.wowhead.com/npc=115765/abstractnullifier is giving 7% for the dungeon count which is incorrect

‌

how it should be

https://www.wowhead.com/npc=115765/abstractnullifier should give 10.65%
[OMJ] Toxic Lurker issues

Description of the bug


the issue of this add are listed below in the checklist

additional information
https://www.wowhead.com/npc=152653/toxiclurker
[Sofo][Jailer] Holes closing

In Mythic, all holes (pylon conduits) should be open

At the moment they're behaving like heroic, some holes are closed and/or closing during the fight automatically. This way players are unable to have 1 hole each to deal with the Rune of Damnation
[OMJ][Mechagon Renormalizer]Cast priority

Description of bug

https://www.wowhead.com/npc=150297/mechagonrenormalizeron g42 g54 g52 packs

how to reproduce bug

Generate key with shrouded affix

go to the g42 g54 g52 packs

see what target https://www.wowhead.com/npc=150297/mechagonrenormalizer

how it should be

https://www.wowhead.com/npc=150297/mechagonrenormalizer

addition information and links
[Iron Docks][Rampaging Clefthoof] g26 g27

Description of bug

g26 g27 https://www.wowhead.com/npc=83392/rampagingclefthoofare not part of their pack, the player can pull them without other mobs.

how to reproduce bug

enter the iron docks
go to Rampaging Clefthoof and try pull

how it should be

player cant pull https://www.wowhead.com/npc=83392/rampagingclefthoof without other mobs in this packs
[LKZ][Spectral Patron]Uppercut

Description of bug

https://www.wowhead.com/npc=116550/spectralpatron

how to reproduce bug

enter the lower area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=116550/spectralpatron
cheack does https://www.wowhead.com/npc=116550/spectralpatron

how it should be

https://www.wowhead.com/npc=116550/spectralpatron
[Iron Docks] Mobs aggro radius

Description of bug

https://www.wowhead.com/npc=81283/gromkarfootsoldier have big agro range

how to reproduce bug

enter the iron docks
generate key
check agro range on this mobs

how it should be

agro range should be like other mobs
[Upper][Forlorn Spirit]Soul Leech vs interrupt

Description of bug

Players cant interrupt mob https://www.wowhead.com/npc=114626/forlornspirit#abilities;mode:heroic

how to reproduce bug

enter the upper area of the Return to Karazhan dungeon
go to https://www.wowhead.com/npc=114626/forlornspirit#abilities;mode:heroic

how it should be

Players can interrupt mob https://www.wowhead.com/npc=114626/forlornspirit#abilities;mode:heroic

addition information and links
[OMJ][Naeno] melee hits

https://www.wowhead.com/npc=153755/naenomegacrash base melee damage should deal around 20k

At the moment it's around 10k

Retail:


PTR:
[OMJ] Toxic Monstrosity melee hits

https://www.wowhead.com/npc=150168/toxicmonstrosity base melee damage should be around 20k

At the moment it's around 10k

Retail:


PTR:
[OMJ] Scrapbone Grunter melee hits

https://www.wowhead.com/npc=153196/scrapbonegrunter base melee damage should be around 3.6k

At the moment they hit for 100

Retail:


PTR:
[OMJ][King Gobbamak]Charged Smash vs damage reduction ability

Description of bug

the ability |T132314:16|t|cffffd000|Hspell:297254|h[Charged Smash]|h|r.

how to reproduce bug

enter the junkyard area of the mechagon dungeon
go to the boss https://www.wowhead.com/npc=150159/kinggobbamak
generate damage reduction ability ( |T237525:16|t|cffffd000|Hspell:48792|h[Entereza ligada al hielo]|h|r
wait when boss cast |T132314:16|t|cffffd000|Hspell:297254|h[Charged Smash]|h|r ,check how much damage ability do without damage reduction and with damage reduction

how it should be

Damage reduction abilities should affect |T132314:16|t|cffffd000|Hspell:297254|h[Charged Smash]|h|r for both the nature hit and physical hit

addition information and links
[Sofo][Jailer] Decimator

In Mythic mode, |T237274:16|t|cffffd000|Hspell:360858|h[Decimator]|h|r should no longer knockback players

At the moment it still does
[Sofo][Jailer] Melee hit during tank combo

The Jailer is currently melee hitting while it's casting the tank combo (Martydrom)

He shouldn't

BT Report
[Sofo][Jailer] Shattering Blast

|T1305158:16|t|cffffd000|Hspell:359868|h[Shattering Blast]|h|r is currently dealing correct impact dmg but the ticking dmg is dealing 24716 while it should be dealing 29977

RETAIL LOG

PTR LOG
[Sofo][Jailer] Blood of Azeroth range

When it comes to chaining a straight line of players from the Blood of Azeroth towards Azeroth, the player that is at the end of the line (so the player that is closer to Azeroth) currently needs to be way closer to Azeroth to be able to chain it to the planet (as if the 13yds chain range is from player to center of azeroth)

Here's the position of the last player in retail (not too close to azeroth, but still able to chain it)

In PTR the last player needs to stand way closer to it , almost on the edge
[Sofo][Jailer] Oppression
[Instance][Raid] ID issue

How it should work:
When players entered in raid, their id should be shared with everyone in the group
How it is on live:
When the raid leader starts the group and does the invites, the ID is only saved on that player throughout the ID timer (7 days) . When another player tries to form a group for the same raid, on same difficulty ( mostly the Raid assistants) , the raid's ID is not the same, or in this case, a fresh ID. Resulting the whole raid group to do the whole raid again.
Also there is a chance if the Raid Leader is still forming the group, another player goes in , who does not have id, or it's with the same group as before, it could cause the ID to not work
If the leader is still forming the group, but gave the leadership to another player, then the ID is still stuck with the person who started the group and the other player who has the raid lead given , right before everyone going in, it bugs out. Will need the player who did start the group to continue on being a raid leader
Example:
Raid Leader: Invites player for Castle Nathria Heroic, killed 8 bosses, stopped the raid. The next day, Raid Leader is not present , but a player who was Raid Assistance is online, tries to go in the raid, but instead of 8 bosses killed, the bosses are alive and have to redo them, regarding that they were killed yesterday, they do not get loot from it

Added Info:
There is a chance, if the leader does ID extend, the other players might get 2 versions of the same Raid difficulty. One with the bosses killed and another with no bosses killed
[Iron Docks][Fleshrender Nok'gar] Savage Mauling

Description of bug

https://www.wowhead.com/npc=87241/dreadfang

ptr proof:

‌

how to reproduce bug

enter the iron docks
start bossfight whit https://www.wowhead.com/npc=81305/fleshrendernokgar
try get hit by |T999950:16|t|cffffd000|Hspell:164837|h[Savage Mauling]|h|r

‌

how it should be

https://www.wowhead.com/npc=87241/dreadfang

retail proof:

April 25, 2023

[Retribution] Ashes to Ashes resets both when proc

## Description of the bug

|T1394886:16|t|cffffd000|Hspell:364370|h[Ashes to Ashes]|h|r too.

## How to reproduce

Get paladin 4set, attack with |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r gets resetted too.

## How it should be

|T1394886:16|t|cffffd000|Hspell:364370|h[Ashes to Ashes]|h|r resetted, when not procced.

## Informations of the spell

Wowhead link |T1394886:16|t|cffffd000|Hspell:364370|h[Ashes to Ashes]|h|r
check bars
[Generic] Divine Purpose weird proc rate

## Description of the bug

|T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r has a weird proc chance/ proc formula done in the code. Sometimes on pack in dungeon, you get this proc 4 times in a row, other time you dont even get this at all. Is there any way to make it more fluent, not spiky?

## How to reproduce

Get |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r

## How it should be

Proc should be 15%, not depending on anything else.

## Informations of the spell

Wowhead link |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
[Sofo][Lords] Fearful Trepidation size

The circle from |T3163624:16|t|cffffd000|Hspell:360145|h[Fearful Trepidation]|h|r is currently bigger than the visual effect, hitting players that are about 5/10 yards out of it
[Sofo][Lords] Reset vs bossafk

After a wipe or bossreset, either Mal'ganis or Kintessa can become totally afk on the following pull

Probably related to resetting the boss while either Mal'ganis or Kintessa is in the middle of a cast
[Iron Docks][Thunderlord Wrangler] Serrated Spear

Description of bug

https://www.wowhead.com/npc=83390/thunderlordwrangler#abilities;mode:normal

how to reproduce bug

enter the iron docks
go tohttps://www.wowhead.com/npc=83390/thunderlordwrangler#abilities;mode:normal check his ability

how it should be

on retail https://www.wowhead.com/npc=83390/thunderlordwrangler#abilities;mode:normal
[Iron Docks][Fleshrender Nok'gar] Reckless Provocation

Description of bug

https://www.wowhead.com/npc=81305/fleshrendernokgar

how to reproduce bug

enter the iron docks
start bossfight with https://www.wowhead.com/npc=81305/fleshrendernokgar
wait when https://www.wowhead.com/npc=81305/fleshrendernokgar
attack him to get fear and see howhttps://www.wowhead.com/npc=81305/fleshrendernokgar start attacking other players

how it should be

https://www.wowhead.com/npc=81305/fleshrendernokgar never change target if tank gets fear
[Iron Docks][Koramar] Shattering Blade

Description of bug

https://www.wowhead.com/npc=83613/koramar

how to reproduce bug

enter the iron docks
go to https://www.wowhead.com/npc=83612/skulloc bossfight

how it should be

https://www.wowhead.com/npc=83613/koramar

addition information and links
[Iron Docks] Skulloc Cannon melee

When fighting Skulloc, when you get too close to the cannon while in other phase, he starts to melee you.

PTR PROOF

!image.png
[OMJ] Weaponized Crawler melee hits

https://www.wowhead.com/npc=150253/weaponizedcrawler base melee damage should be around 16k

At the moment it's around 9k

Retail:


PTR:
[GD] Activate Iron Star MKIII

When https://www.wowhead.com/npc=81236/grimrailtechnician it should explode after hitting the wall. Now it starts but hits the edge of the box platform, making it exlode instantly.
[Sofo][Lords] Cloud of Carrion timers

|T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r timers should be the following:

P1 1st cast STARTS 0:06 ok
2nd cast STARTS 0:27 ok
3rd cast STARTS 01:21 → (atm it's 0:51)
4th cast STARTS 01:43

2nd P1(|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:08
2nd cast STARTS 00:30 (+22s)
3rd cast STARTS 01:22 (+52s)
4th cast STARTS 01:43 (+22s)

3rd P1(|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:08
2nd cast STARTS 00:50 (+22s)
3rd cast STARTS 01:45 (+52s)
4th cast STARTS 01:43 (+22s)

4th P1 (|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:08
2nd cast STARTS 00:30 (+22s)
3rd cast STARTS 01:22 (+52s)

Retail:
[Sofo][Lords] Slumber Cloud timers

|T1390943:16|t|cffffd000|Hspell:360229|h[Slumber Cloud]|h|r timers should be the following

P1
1st cast STARTS 00:13 ok
2nd cast STARTS 00:46 ok
3rd cast STARTS 01:38 → atm it's 01:28

2nd P1 (|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:05
2nd cast STARTS 00:38 (+33s)
3rd cast STARTS 01:33 (+55s)

3rd P1 (same as 2nd P1)
4th P1 (same as 2nd P1)

Retail:
[Sofo][Lords] Fearful Trepidation timers

|T3163624:16|t|cffffd000|Hspell:360145|h[Fearful Trepidation]|h|r timers should be the following
P1
1st cast STARTS 00:25
2nd cast STARTS 01:19
3rd cast STARTS 01:48

2nd P1 (|T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:10
2nd cast STARTS 00:41 (+31s)
3rd cast STARTS 01:30 (+49s)
4th cast STARTS 01:59 (+29s)

3rd P1 (2nd |T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:22
2nd cast STARTS 01:18 (+56s)
3rd cast STARTS 01:48 (+30s)

4th P1 (3rd |T3163628:16|t|cffffd000|Hspell:360418|h[Paranoia]|h|r
1st cast STARTS 00:11
2nd cast STARTS 00:40 (+29s)
[Fated][Sylvanas] Errors 132

On Sylvanas in HM we faced many 132 errors. The reason is unknown, please look at the logs.


2108 Moscow time its 2008 server time i think
[Fated][Reconfiguration Emitter] The Guardian

Reconfiguration Emitter on first SotFo boss dont appear. Checked in HC. The buff on the boss was.
[Sofo][Lords] Infiltration of Dread

If an impostors is found, once that player receives lethal damage, they should have their hp bounce back to 25% and have the 99% reduced dmg aura applied and lose the infiltration
[Sofo][Lords] Infiltration vs Tanks

Tanks should not be able to be the target of Infiltration of Dread (impostors),
[Sofo][Lords] Infiltration of Dread

Players that are impostors will die no matter what if brought to 0 hp
They should instead survive

!

Source:
[Sofo][Lords] Inchoate Shadow position

https://www.wowhead.com/npc=183138/inchoateshadow spawn position should prioritize ranged/caster players

At the moment it spawns on a random player
[GD][g16] Adds stuck behind wall

Description of the issue:
3 of the Grimrail loader adds are stuck behind the wall and cannot be killed in a conventional way.They are required to be cleared before the last boss can spawn.
NPC ID: 82594

PTR
[Sofo][Rygelon] Dark eclipse vs Holy paladins

Boss should not apply |T3528300:16|t|cffffd000|Hspell:361548|h[Dark Eclipse]|h|r to healers

At the moment it's still applying it to Holy Paladins
[Sofo][Rygelon] Dark eclipse vs Singularity

Players that are inside the singularity (shadow realm) should not be able to be debuffed by the boss with |T3528300:16|t|cffffd000|Hspell:361548|h[Dark Eclipse]|h|r


At the moment the boss can apply |T3528300:16|t|cffffd000|Hspell:361548|h[Dark Eclipse]|h|r
[OMJ] Mechagon Renormalizer melee hits

https://www.wowhead.com/npc=150297/mechagonrenormalizer base melee damage should be around 6k

At the moment it's around 8.5k

Retail:


PTR:
[OMJ] Malfunctioning Scrapbot melee hits

https://www.wowhead.com/npc=152009/malfunctioningscrapbotbase melee swings damage should be around 16k

At the moment it's around 10k

Retail:


PTR:
[OMJ] Heavy Scrabot melee hits

https://www.wowhead.com/npc=150276/heavyscrapbot base melee swings damage should be around 16k

At the moment they hit for around 10k

Retail:


PTR:
[OMW] Spider tank

https://www.wowhead.com/npc=144296/spidertank

At the moment it has x2 melee spells, so he's double melee hitting

Retail:


PTR:
[OMJ][King Gobbamak]Untouchable Scrapbone Grunter

Description of bug

while fighting https://www.wowhead.com/npc=150159/kinggobbamakwhich are not attackable or interactable making it impossible to kill them

ptr proof

how to reproduce bug

enter the junkyard area of the mechagon dungeon
go to the boss https://www.wowhead.com/npc=150159/kinggobbamak
wait when mob https://www.wowhead.com/npc=158871/scrapbonegrunter well be spawn

how it should be

players should be able to attack and interact with the https://www.wowhead.com/npc=158871/scrapbonegrunter that is spawned by the boss

addition information and links
[OMJ][Naeno] HP

https://www.wowhead.com/npc=153755/naenomegacrash

At the moment it's 639.165
[OMJ][Gunker] melee hits

https://www.wowhead.com/npc=150222/gunker base melee damage should be around 16k

At the moment it's around 7k

Retail:


PTR:
[OMJ][Gobbamak] melee hits

https://www.wowhead.com/npc=150159/kinggobbamak base melee damage should be around 16k

At the moment it's around 7k

Retail:


PTR:
[OMJ] Tank Buster MK1 HP

https://www.wowhead.com/npc=150295/tankbustermk1

At the moment it's 511.332
[OMW] End dungeon chest

The end dungeon chest doesn't seem to be able to be opened
_to be confirmed_
[OMW] Defense Bot Mk III melee hits

https://www.wowhead.com/npc=144298/defensebotmkiii base melee damage should deal around 20k

At the moment it deals around 10k
[OMW] High-explosive rockets

|T134286:16|t|cffffd000|Hspell:294058|h[HighExplosive Rockets]|h|r should deal 18.501 damage

At the moment they deal 6.817 damage

Retail:


PTR:
[ID] Mobs nameplate

Once a mob/boss is dead, their nameplate should disappear

At the moment the nameplate keeps showing in red, as if they were still alive

Also, some of them appear in gray, which is correct, but they should show if you target them. At the moment they are constantly showing

!image.png

!image.png
[OMJ] Mechagon Cavalry

https://www.wowhead.com/npc=150292/mechagoncavalry
At the moment it's 383.499
https://www.wowhead.com/npc=150292/mechagoncavalry should deal 9250 damage.
At the moment it's 8076
https://www.wowhead.com/npc=150292/mechagoncavalryspell only.
At the moment it is currently melee hitting twice (Retail
[OMW] Blastatron X-80 melee hits

https://www.wowhead.com/npc=151476/blastatronx80 base melee damage should deal around 16k

At the moment it deals around 7k

Retail:


PTR:
[OMW] Waste processing unit melee hits

https://www.wowhead.com/npc=144293/wasteprocessingunit base melee damage should be around 16k

At the moment it's around 10k
[OMW] Bosses HP

Bosses HP, without tyrannical affix
[OMW][Head Machinist Sparkflux] melee hits

https://www.wowhead.com/npc=144248/headmachinistsparkflux base melee damage should be around 16k

At the moment it's around 7k

Retail:


PTR:
[OMW][Kujo] Blazing Chomp

|T1530249:16|t|cffffd000|Hspell:294929|h[Blazing Chomp]|h|r should deal 9.250 damage per stack

At the moment it's 8.076 per stack

Retail:


PTR:
[OMW][Kujo] Melee hits

https://www.wowhead.com/npc=144246/kuj0 base melee damage should be around 16k

At the moment it's around 7k

Retail:


PTR:
[OMW][Tussle Tonks] Platinum pummeler melee hits

https://www.wowhead.com/npc=144244/theplatinumpummeler base melee damage should be around 16k

At the moment it's around 7k
[OMW] Magneto Arm

|T892830:16|t|cffffd000|Hspell:283534|h[MagnetoArm]|h|r minimum damage should be 1.5k at max distance

At the moment ithe minimum damage seems to be 3.2k at max distance

Retail:


PTR:
[OMW][King mechagon] Recalibrate

|T648208:16|t|cffffd000|Hspell:291856|h[Recalibrate]|h|r base damage should be 24.501

At the moment it's 18.501

Retail:


PTR:
[Fated] Kel'Thuzad and honor

If players die in the fated Kel'thuzad, they can loot from the other raider corpses honor. Maybe it has something to do with cross faction.

April 19, 2023

[Fated][CN] Fated Power: Reconfiguration Emitter wrong spawn

## Description of the bug

On some bosses, the |T3672192:16|t|cffffd000|Hspell:372419|h[Fated Power: Reconfiguration Emitter]|h|r and could be on other.

## How to reproduce

Pull bosses ,wait for |T3672192:16|t|cffffd000|Hspell:372419|h[Fated Power: Reconfiguration Emitter]|h|r

## How it should be

The affix must spawn on the platform where the battle is taking place.

‌

Retail:

Our PTR:
[Fated][CN] Fated Power: Protoform Barrier no model on target

## Description of the bug

This |T3950357:16|t|cffffd000|Hspell:372418|h[Fated Power: Protoform Barrier]|h|r as no model + affix model elsewhere and lasts until end of combat

## How to reproduce

Pull boss and wait for |T3950357:16|t|cffffd000|Hspell:372418|h[Fated Power: Protoform Barrier]|h|r

## How it should be

Affix should spawn with model.

Retail:
Our PTR:
[SotFo][Dausegne] Staggering Barrage

Now Staggering Barrage on PTR appears in buffs and can be removed with a right click. Although the boss still shoots, so the bug is more of a visual one. But it should be a debuff.
[Fated][Protoform Barrier] No absorb

Sometimes the orb spawns without healing absorption and cannot be healed. We met this but on different bosses for example, https://www.wowhead.com/npc=175727/soulrenderdormazain . The cause of the bug is not yet clear.

!image.png
[GD] Grimrail Bombardier don't stop throwing

## Description of the bug

Having reached this https://www.wowhead.com/npc=81407/grimrailbombardier , he keeps throwing bombs like that

## How to reproduce

Kill first boss and start climbing to https://www.wowhead.com/npc=81407/grimrailbombardier

## How it should be

How do we get to this mob, he should stop throwing bombs

‌

Our PTR:

Retail:
[GD] Skylord Tovra don't spawnstart event

## Description of the bug

There are 2 bugs on the platform where the https://www.wowhead.com/npc=80005/skylordtovra

## How to reproduce

Enter to last boss room , clear all mobs .(Clear with someone who has pet)

## How it should be

After killing all the mobs, the boss must fly in and the fight will begin

‌

Our PTR:

Retail:
[GD][Skylord Tovra] Freezing snare

Description of bug

the hit box of the spell |T537467:16|t|cffffd000|Hspell:162059|h[Freezing Snare]|h|r is way to big which shouldn't be the case

ptr proof

how to reproduce

generate a GD key
go to Skylord Tovra
let the boss cast freezing snare
check its hitbox range

‌

how it should be

the hit box of freezing snare should be 6 yards currently its way more than 6 yards
[GD][Skylord Tovra] Rakun Thunderous Breath

## Description of the bug

This breath is displaced at the beginning of the platform only

## How to reproduce

Pull https://www.wowhead.com/npc=80005/skylordtovra/mythicencounterjournal#comments;mode:normal wait couple second , go to the beginning of the platform

## How it should be

When the https://www.wowhead.com/npc=80005/skylordtovra/mythicencounterjournal#comments;mode:normal on 1 of the 3x frequent platform with the boss

‌

Our PTR:

Retail:
[CN][Fated][Sun King] Affix swap

|T4224727:16|t|cffffd000|Hspell:372647|h[Fated Power: Creation Spark]|h|r buffs should switch between NPCs with the following priority

1\. https://www.wowhead.com/npc=168973/hightorturerdarithos
When https://www.wowhead.com/npc=165805/shadeofkaelthas spawns, affix buffs should be applied to him
If any https://www.wowhead.com/npc=165764/rockboundvanquisher is alive in the encounter, the affix should swap to them

At the moment the affix buffs correctly switch between https://www.wowhead.com/npc=168973/hightorturerdarithos , which will spawn a few seconds later

Retail:
[Sofo][Lords] Aura of Shadows warning

When a player gets more than 8yds away from everybody else, he should not be instantly feared via Aura of Shadows, there should first be a 5 seconds debuff as warning.
If the player makes it back in time before this warning expires, he won't be feared

At the moment the fear happens instantly when 8yds apart
[Sofo][Lords] Aura of Carrion modelrange

When Mal'ganis gains Aura of Carrion and starts shooting waves out of his model, players should be able to stack on top of Mal'ganis to avoid being hit.

At the moment if players don't stack exactly on the center of Mal'ganis, they will get hit by the wave.
The waves should probably be shot from a more distant spot from Mal'ganis model
[Fated][CN] Fated Power: Chaotic Essence

## Description of the bug

When you activate a |T3950359:16|t|cffffd000|Hspell:372642|h[Fated Power: Chaotic Essence]|h|r , it spawns a lot of essences that slow down the server.

## How to reproduce

Need a boss with a |T3950359:16|t|cffffd000|Hspell:372642|h[Fated Power: Chaotic Essence]|h|r that has to activate the essence

## How it should be

Spawn by time and kills

Retail:
Our PTR:
[GD][Grom'kar Cinderseer] Do dmg to pets

## Description of the bug

https://www.wowhead.com/npc=88163/gromkarcinderseer under your feet where a puddle of fire spills that damages pets ,that kills them.

## How to reproduce

Pull https://www.wowhead.com/npc=88163/gromkarcinderseer and put pet there.

## How it should be

The |T237582:16|t|cffffd000|Hspell:176031|h[Flametongue]|h|r don't even do dmg to pets

Our PTR:

Retail:
[Sofo][Lords] Fearful Trepidation vs Cloud of Carrion

For some reason, there's a high chance that a player who's affected by Cloud of Carrion, will still be feared if they soak Fearful Trepidation

EDIT:
It seems to be occurring if 2 fearful trepidation circles touch each other.
And also if a player affected by Cloud of Carrion soaks x2 Fearful trepidation circles
[Sofo][Lords] Cloud of CarrionFearful vs infiltration of dread

All player affected by Cloud of Carrion or Fearful Trepidation should not be gripped into the boss when Infiltration of Dread occurs

At the moment all players are gripped no matter what

April 14, 2023

[UKZ][Trash]Damaged Golem hp

wrong stock hp
retail in +15 https://www.wowhead.com/affix=10/fortified 1 001 369
ptr in +15 https://www.wowhead.com/affix=10/fortified 437к

ptr
retail
[LKZ][Beautiful Beast] Damage mitigation

For some reason, all of the minibosses in Beautiful Beast are taking almost no damage from players
[UKZ][LKZ] Bosses scaling

After the last update, there seems to be an issue with bosses damage taken/HP

is currently taking no damage from .damage commands, and he is regenerating HP

loses 58% HP with a single spell that deals around 500 damage
[SotFo][Jailer] Martyrdom

After Jailer is done casting the combo |T517163:16|t|cffffd000|Hspell:363893|h[Martyrdom]|h|r , He currently hits the main tank even if the off tank has taunted after the combo is done/when he has begun casting the combo, This could be lethal in higher difficulties, as the tank takes 500% increased physical damage.
[UKZ] Burning Tiles

https://www.wowhead.com/npc=115746/burningtiles are following the player forever

!image.png

!image.png
[UKZ] Pyromancer patrol

This https://www.wowhead.com/npc=115488/infusedpyromancer should patrol

At the moment it's standing still

!image.png
[GD]Skylord Tovra

Description of the issue:
Thunderous breath is not working at the moment,the dragon flying animation seems to be okay but he is not doing anything and the spell is not getting casted.Because of that the swirlies on the ground(Diffused Energy) don't spawn as well.

Breath ID: 171902
Diffused Energy ID:161588

PTR

April 12, 2023

[GD]G16 crowd control

All elite mobs in pull g16 in the dungeon should not be affected by any kind of cc.

Grom'kar Far Seer: 82579
Grom'kar Captain: 82597
Grimrail Scout: 82590
[GD] Assault cannon lv

https://www.wowhead.com/npc=79548/assaultcannon is still lv 42

It should be lv 62
[GD][Rocketspark and Borka] Slam

Description of the issue:
Borka the brute doesn't cast the slam ability, unless he is enraged.
How it should be:
He should be casting the spell during the entire encounter.

NPC ID:77816 https://www.wowhead.com/npc=77816/borkathebrute
Spell ID:161087 |T236316:16|t|cffffd000|Hspell:161087|h[Slam]|h|r

April 7, 2023

[ID][Skulloc] Dublicate Zoggosh

https://www.wowhead.com/npc=83616/zoggosh I'm watching 2 models, 1 is sitting in a cannon, the other is just standing
[Fated][Chaotic Essence] Reducing the size of characters

If players kill a lot of Chaos Motes, after the buff expires, their characters will shrink and they will have to relog to remove this effect.
[Fated][Reconfiguration Emitter] Incorrect position

[ID]Unruly Ogron

the stuns work for him, they shouldn't
[ID]{Trash] Radius aggro

The mobs have a small agro radius, you can skip almost everyone.
https://www.wowhead.com/npc=83775/ogronlaborer
https://www.wowhead.com/npc=83697/gromkardeckhand
https://www.wowhead.com/npc=83390/thunderlordwrangler
[GD] Grom'kar Boomer - Frontal Cannon barrage

NPC https://www.wowhead.com/npc=80935/gromkarboomer#abilities;mode:normal

Spell |T252172:16|t|cffffd000|Hspell:176127|h[Cannon Barrage]|h|r

This spell should be a frontal, but its currently following its target as you can see on the attached gif

‌

How it should be



In this video, you see that when the cast succeeds, the barrage looks like a frontal line
[GD] Grom'kar Boomer - Casting while trapped

NPC https://www.wowhead.com/npc=80935/gromkarboomer

The mob is currently casting while being trapped (see attached pic)

!image.png
[GD] Grom'kar Hulk - Disenraging Getting Angry

When you disenrage |T236314:16|t|cffffd000|Hspell:176023|h[Getting Angry]|h|r the Hulk is currently loosing only 1 stack of buff at the time.

‌

How it should be

The hulk should loose all stacks of getting angry when you disenrage him, except one

‌

Proof 1: here you see that the mob has 3 charges and when he gets disenraged, he drops down to 1

‌

Proof 2: here the Hulk drops from 19 stacks to 1
[GD] Grom'kar Hulk - Getting Angry disappearing

Buff |T236314:16|t|cffffd000|Hspell:176023|h[Getting Angry]|h|r

If you disenrage the buff Getting Angry, before the mobs hits you with his first melee, he is currently not stacking up again anymore, turning him into a dummy mob.

How it should be

Successful melee attacks increase damage done.
[GD] Respawn of Borka

During the encounter against the first boss, if you kill Borka and reset the boss, Borka will respawn, but will appear dead with 0 HP:
[GD] Debuff display 50000 Volts - Grimrail technician

The stun debuff from the spell 50000 Volts is currently displayed in the buff bar instead of the debuff bar.

‌

Retail proof:

Aura: |T136048:16|t|cffffd000|Hspell:164192|h[50,000 Volts]|h|r
[ID] Addcount 11

There should only be x1 Deckhand at the back of the ship

At the moment there are x2 Deckhand

!image.png
[ID] Addcount 1

These 2 packs are currently doubled . There should be x3 Deckhand per pack, atm there's x6.
(The pack at the top is doubled but the extra x3 are slightly away)

Moreover, these packs should patrol, at the moment they don't

!image.png
[ID] [Oshir] Boss reset zone

## Description of the bug

https://www.wowhead.com/npc=79852/oshir/mythicencounterjournal don't have evade zone with reset of boss

## How to reproduce

Pull boss ,take him up the stairs.In this way, you can lead to the last boss or to the second
[ID] Boss HP

Bosses base HP, without Tyrannical affix
[ID] Demoralizing Roar

Players affected by |T132344:16|t|cffffd000|Hspell:169341|h[Demoralizing Roar]|h|r should be able to remove their stacks by using any spell

At the moment the stacks are not removed
[ID] Patrols

All adds/bosses that are supposed to patrol are currently standing still
[ID] Grom'kar Deckhand vs Disguised

This Deckhand should be affected by the seasonal affix: Shrouded (the add should have |T136177:16|t|cffffd000|Hspell:373011|h[Disguised]|h|r

At the moment the Deckhand is not affected by the affix, it's just a normal deckhand

!image.png
[Fated] Fated Console gossip

Fated Console should not have the option to have 3 Fated Powers. Max should be x2

!image.png
[ID] Addcount 13

These 2 Grom'kar Deadeye should patrol

At the moment they don't

!image.png

!image.png
[ID] Addcount 9

G31 should patrol

At the moment it doesn't

!image.png
[ID] Addcount 8

G25 should patrol

At the moment it doesn't (it just takes a few steps sideways)

!image.png
[ID] Addcount 7

G20 should patrol

At the moment it doesn't

!image.png
[ID] Addcount 5

G17.
This pack should consist in x4 Deckhand, x2 Technicians, should be linked to an Ogron Laborer, and should patrol

At the moment it's doubled up. There are x8 Deckhand, x4 Technicians, it's not linked to the Ogron Laborer, and it's not patrolling

!image.png

!image.png
[ID] Addcount 4

This Ogron Laborer should patrol

At the moment it doesn't

!image.png
[ID] Addcount 3

G15 should patrol

At the moment it doesn't

!image.png
[ID] G19 patrol

The entire G19 pack should patrol

At the moment only the Ogron Laborer is patrolling

!image.png

April 5, 2023

[ID][Koramar] Bladestorm pattern

|T132369:16|t|cffffd000|Hspell:168401|h[Bladestorm]|h|rmoving pattern is different from retail
PTR: (Koramar moving slowly)
Retail: (Koramar spinning and moving faster)
[Fated][Affix] Chaotic Essence vs Motes

If https://www.wowhead.com/npc=189706/chaoticessence

At the moment if the https://www.wowhead.com/npc=189706/chaoticessence is killed, the motes will keep spawning forever
[Sofo][Anduin] Anduin's Despair delay

When players are brought into Kingsmourne,https://www.wowhead.com/npc=184520/anduinsdespair

https://www.wowhead.com/npc=184520/anduinsdespair should have a delay before starting to melee hit, so that the tank can generate aggro
[Sofo][Anduin] Soul Explosion

Once a https://www.wowhead.com/npc=183669/fiendishsoul puddle should spawn underneath the furthest target away from its death location

At the moment the |T463286:16|t|cffffd000|Hspell:363031|h[Soul Explosion]|h|r
[Sofo][Anduin] Wicked Star behaviour

P1/P2
|T631519:16|t|cffffd000|Hspell:365030|h[Wicked Star]|h|r is currently going back and forth through Anduin's body. This occurs most of the times on 2 out of 3 stars

The star should instead only travel once towards the edge, and then go back to be absorbed into Anduin's body



Twitch
[ID] Iron Star vs Bosses

All bosses should be immune to the damage of https://www.wowhead.com/npc=81247/ironstar
[Fated][Affix] Protoform Barrier despawn

Remaining friendly Protoform Barriers are not despawning after a wipe.

They should despawn
[Fated][Affix] Protoform Barrier HPAbsorb

|T3950357:16|t|cffffd000|Hspell:372418|h[Fated Power: Protoform Barrier]|h|r

When the buff expires or is dispelled from the boss, both friendly and hostile Protoform Barrier NPCs that spawn should have 1.345.492 HP (HC). Their shared absorb shield should also be of 1.345.492 (HC)

At the moment both NPCs have 51k HP, and their shared absorb shield is 774.213 (HC)

Retail:

PTR:
[Sofo][Fated][Guardian] Affixes spawn positions

All affixes NPCs (in our case |T3672192:16|t|cffffd000|Hspell:372419|h[Fated Power: Reconfiguration Emitter]|h|r

At the moment these affixes are spawning on Vigilant Guardian during P1 (so they spawn in textures, since the boss is not active)

For Protoform Barrier in P1 , the Protoform Sentry should receive the buff that when dispelled spawns gives the shield to all adds, atm the boss is receiving it

Retail:
[Sofo][Fated][Skolex] Missing affix
[Fated][Affix] Reconfiguration Emitter

https://www.wowhead.com/npc=188302/reconfigurationemitter

it sholdnt be able to be CCd, only interrupts should work
after a wipe, it's currently not despawning. It should despawn
it's doing ticking damage every 0.5s from the moment it spawns, while it should only do dmg when the cast is fully finished (in mythic also if interrupted)
when the emitter spawns, it should have a shield, making it immune to all damage until it's interrupted for the first time. At the moment there's no shield
1st cast should last 30s, and all following casts should last for 6s. At the moment first cast is 5s, all following casts are 5s (to be confirmed)
HP (15man HC) should be 317.373
[ID][Nok'Gar] Unattackable

https://www.wowhead.com/npc=81305/fleshrendernokgar#abilities;mode:normal becomes unattackable and hostile a few seconds after the pull, going back to being attackable at random moments
Still to be checked what causes it
[ID][Skullog] Cannon Barrage spam

During 2nd intermission phase, Skullog seems to be spamcasting |T252185:16|t|cffffd000|Hspell:168929|h[Cannon Barrage]|h|r
[Sofo][Anduin] Anduin's Hope movement

When players are brought to the Kingsmourne, https://www.wowhead.com/npc=184493/anduinshope should not start walking immediately towards the edges of the platform

They should have a delay before they start walking. At the moment they instantly start walking towards the edge on spawn

Retail:
[Sofo][Fated][Halondrus] Affixes spawn positions

All the affixes NPCs (in our case |T4224727:16|t|cffffd000|Hspell:372647|h[Fated Power: Creation Spark]|h|r


At the moment they spawn underneath the boss, where players cannot stand on
[SotFo][Fated][Dausegne] Melee damage

Currently Dausegne is doing more melee damage than it should.

Retail (53K):

PTR (73K):
[Fated][Affix] Chaotic Essence vs Leap of Faith

https://www.wowhead.com/npc=189706/chaoticessence

At the moment it's not
[mythic][affix] Spiteful issues

Description of bug

currently the spiteful add has more than double the amount of hp (around 75% more) then it should it have. in higher level of mythic+ keys the hp of these spitefull adds is almost as same as a boss hp making it quite difficult for the players to kill

retail logs

ptr proof

‌

how to reproduce

generate a key with spiteful affix

kill some add an spawn a spiteful

check if their hp is correct

‌

important note this issue is there on season 4 aswell so might want to apply the fix there aswell
[SotFo][Jailer] Incarnation of Torment vs Abomination Limb

|T136194:16|t|cffffd000|Hspell:365419|h[Incarnation of Torment]|h|r should be grippable by Abomination Limb spell from Necrolord Death Knight sanctuary. Currently, the spell does not grip them.
[SotFo][Anduin] Grim Reflections vs Grip

Currently, Grim Reflections can be repositioned due to Death Knight Grips. They shouldnt be.
[affix][inspiring] inspiring affix vs old dungeons

Description of bug

currently the inspiring affix is not enabled in any of the old dungeons (mechagon, karazan and both warlords of dreaonor dungeon)

‌

how it should be

the inspiring affix should be enabled when he keystone has the inspiring affix on it
[ID] Grom'kar Incinerator wrong lvl

## Description of the bug

This https://www.wowhead.com/npc=86809/gromkarincinerator has 59 lvl.

## How to reproduce

Enter to the M+ or other ,check the lvl of https://www.wowhead.com/npc=86809/gromkarincinerator

## How it should be

She must be 60 lvl
[Sofo][Anduin] March of the Damned

Intermission phase

The March of the Damned (wall of ghouls) seems not to spawn most of the times

April 3, 2023

Command Demon

|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r Commands your demon to perform its most powerful ability. This spell will transform based on your active pet.

## How it works now:

Felhunter

1. |T136174:16|t|cffffd000|Hspell:19647|h[Spell Lock]|h|r ability radius is 30 yards.
2. Your pet cannot use this ability if you are more than 30 yards from the target or out of line of sight.

PTR proof:

When using |T254305:16|t|cffffd000|Hitem:139312::::::::120:::::|h[Glyph of the Observer]|h|r and it works correctly.

‌

Incubus

After using |T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r, ability remains in the Spellbook. This only works for Succubus.

PTR proof:

‌

## How it should work:

Felhunter:

1. |T136174:16|t|cffffd000|Hspell:19647|h[Spell Lock]|h|r radius should be 40 yards.
2. Felhunter should be able to interrupt within 40 yards of the target, even if the warlock is further away and out of the target's line of sight.

Sayyad

Ability |T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r.

‌

## Informations of the spell

|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r

|T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r

|T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r

‌
[Destruction] Rain of Chaos buff

## Description of the bug:

|T135804:16|t|cffffd000|Hspell:266086|h[Rain of Chaos]|h|r does not appear as a buff when you summon Infernal.

## How it should be:

When you use |T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r , you should see the buff.

Retail video: RoC buff
[Protection] 4p Judgement of Light
[Retribution] Magistrate's Judgement

## Description of the bug

Currently on Live |T236259:16|t|cffffd000|Hspell:337681|h[The Magistrate's Judgment]|h|r proc from 2set

## How to reproduce

Get |T236259:16|t|cffffd000|Hspell:337681|h[The Magistrate's Judgment]|h|r gets overwritten by Seraphim.

## How it should be

|T236259:16|t|cffffd000|Hspell:337681|h[The Magistrate's Judgment]|h|r buff should not get overwritten.

## Informations of the spell

|T236259:16|t|cffffd000|Hspell:337681|h[The Magistrate's Judgment]|h|r
[GD] Bosses vs Raging affix

Bosses in GD are currently affected by the raging affix which should not be the case.

How it should be

Nonboss enemies enrage at 30% health remaining, dealing 50% increased damage until defeated.

https://www.wowhead.com/affix=6/raging
[PvP] Combat Timer

Description of the Bug:
It 16 seconds on Firestorm right now, but it should be 6 seconds as Blizzlike.

How to reproduce it:
Start PvPcombat with your enemy.

How it works on PTR:

How it works on Retail:
Combat timer 6 secs on Retail in PvP
[Sofo][Vigilant] Exposed core on pull

After wiping/resetting the boss once, on the following pulls the boss will instantly start channeling Exposed Core
[Sofo][Anduin] Fragment of Hope targeting

P3
Once a player enters the |T253400:16|t|cffffd000|Hspell:362702|h[Beacon of Hope]|h|r should be shot right behind the player that went in, towards the edge of the platform

!image.png

Retail:


At the moment the Fragment of Hope is shot towards a random player
[GD] Flametongue debuff - Grom'kar Cinderseer

If a player is standing in a pool of Flametongue while the pool disappears, the debuff on the player will not disappear. On the attached pic, you see that there is no pool on the floor, but i still have the pool debuff on me

The same goes for the mobs that get the damage of their weapon increased by standing in the flames

How it should work

Players: You should get the debuff only while standing in the pool
Mobs: they should get the damage buff only while standing in the pool

Mob https://www.wowhead.com/npc=88163/gromkarcinderseer#abilities;mode:normal

Spell |T237582:16|t|cffffd000|Hspell:176032|h[Flametongue]|h|r

Player debuff |T237582:16|t|cffffd000|Hspell:176033|h[Flametongue]|h|r

Mob buff |T237582:16|t|cffffd000|Hspell:176038|h[Flametongue]|h|r
[ID] Addcount 2

This pack (close to G15) consisting in x5 Deckhand, x2 Technicians should not exist

!image.png
[ID] Addcount 6

G19 currently has x2 Ogron Laborer. There should only be x1

!image.png

!image.png
[ID] Adds HP

Adds base HP, without Fortified affix
[SotFo][Jailer] Phasing Pylons

Currently on NM, Jailer triggers last phase without having full line of 3 pylons.

Timer for stage is set, no matter how many pylons are connected, rendering the fight harder.
[ID] Iron Star

https://www.wowhead.com/npc=81247/ironstar is supposed to oneshot all adds in its path

At the moment some adds only get knocked back, receiving no damage
[Sofo][Anduin] Wicked Star hitbox

|T631519:16|t|cffffd000|Hspell:365024|h[Wicked Star]|h|r hitbox is currently too big, it should hit players that are directly being hit by the star, not by the sides of it
[Sofo][Anduin] Anduin's Doubt vs Abomination Limb

https://www.wowhead.com/npc=184494/anduinsdoubt

They should be affected by it, they should be gripped every 1 second
[ID] Addcount 12

These packs should not exist

!image.png

!image.png
[ID] Addcount 10

This pack of x3 Wranglers shouldn't exist

!image.png

!image.png
[GD] Reset key

It is currently not possible to reset the key. Even if you disband the group, go out, use the “reset instance” button”, nothing happens.

March 30, 2023

[Outlaw] Roll the Bones and Count the Odds

Description of the bug :
When the conduit procs "|T237284:16|t|cffffd000|Hspell:341546|h[Count the Odds]|h|r" if you reroll the bones, all buffs of the dice are removed and are applied only from the skill "|T1373910:16|t|cffffd000|Hspell:315508|h[Roll the Bones]|h|r".

How to reproduce :
Use |T1373910:16|t|cffffd000|Hspell:315508|h[Roll the Bones]|h|r
Beat the dummy
Wait for the conduit to proc |T237284:16|t|cffffd000|Hspell:341546|h[Count the Odds]|h|r

How it should be :
If another bone procs, then another buff should be given.
If an already active buff procs, then its duration should be extended.
FS:
Retail: (Time 2:10)
[SV] - Mad bombarder application at hit

## Description of the bug

The buff Mad Bombarder from the survival tier set is currently getting consummed at cast, which is not correct.

## How to reproduce

Create a survival hunter with tier set
Proc mad bombarder buff
Go max range and throw a bomb
The bomb will not get powered by the tier set bonus

## How it should be

Mad bombarder proc should get consumed when at hit, and not at cast

Retail proof: you see that he has mad bombarder active, throws a bomb, but the buff isnt instantly consummed. The buff gets consumed only once it hits the target.

## Informations of the spell

Wowhead link |T2065634:16|t|cffffd000|Hspell:363667|h[Mad Bombardier]|h|r
[GD] Scaling

All bosses and trash mobs in the dungeon are currently not scaled for Shadowlands. Whenever you enter a keystone for the dungeon, the mobs get increased hp based on their WoD expansion values and remain at level 41+, making everything killed with one spell. At the moment unable to test abilities and mechanics until this gets fixed.
[GD] 50 000 Volts - Grimrail Technician

NPC https://www.wowhead.com/npc=81236/grimrailtechnician#abilities;mode:normal

Spell |T136048:16|t|cffffd000|Hspell:164192|h[50,000 Volts]|h|r

‌

The NPC is currently stunning himself and dealing damage to himself
[Misc][Jewelcrafting] Mass Prospect Progenium

Description of the bug

When players use Mass Prospect Progenium instead of the correct mats.

March 27, 2023

[Elemental] Icefury

## Description of the bug

|T135855:16|t|cffffd000|Hspell:210714|h[Icefury]|h|r part “causing your next 4 Frost Shocks to generate 8 Maelstrom.” doesnt work

## How to reproduce

Pick Icefury talent
Cast Icefury and after it Frost Shock

## How it should be

After casting Icefury next 4 Frost Shocks should each generate 8 maelstrom
Ancestral Guidance

|T538564:16|t|cffffd000|Hspell:108281|h[Ancestral Guidance]|h|r right now is healing pets/guardians, it should only be healing players.
[Retribution] Necrolord Vanquisher Divinie Storm off sec

## Description of the bug

|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r Divine Storm occurs only a little bit later than it should. Can we make the cast bit faster?

## How to reproduce

Use |T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r occurs a little bit later.

## How it should be

|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r should occur faster.

## Informations of the spell

|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r

|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
[Fated]World Bosses loot

## Description of the bug

Fated world bosses dont get updated loot by using .debug fated command.

## How to reproduce

Use .debug fated command and go kill a world boss that is fated that week.

## How it should be

World bosses should drop upgraded loot if they are killed in their corresponding fated week
[GD] Unable to start mm+

Once the key is inserted, the dungeon will not start (players will be stuck in loading screen)



!image.png
[UKZ] Infused Pyromancer melee hits

https://www.wowhead.com/npc=115488/infusedpyromancer melee swings are hitting for 60k

They should hit for 15k

It was working fine until last update, not sure what broke it (Previous Log

Retail:


PTR:
[UKZ][Mana Devourer] Melee hits

https://www.wowhead.com/npc=114252/manadevourer melee swings should hit for 16k

At the moment they hit for 10k

Retail:


PTR:
[UKZ] Spider vs Strike

https://www.wowhead.com/npc=115418/spider , dealing 20k damage

At the moment https://www.wowhead.com/npc=115418/spider


Retail: (the melee hits you're seeing are always counted as dodged)


PTR:
[UKZ] Curator portal issues

Description of bug

players can use the portal after curator without even killing the boss which shouldn't be the case

‌

how it should be

the players need to kill the curator boss in order to use the portal. most likely there is no trigger for the portal to be activated
[affix][Shrouded][LKZ] g48 missing infiltrator

Description of bug

currently in the lower karazan dungeon the group G48 is missing 1 additional infiltrator

description of bug

1. generate a Lower kara key with shrouded affix
2. go to the g48 pack it is near the maiden of virtue boss
3. check if there are 2 infiltrator or 1

‌

how it should be

in the g48 pack there should be 2 infiltrator instead of 1
[LKZ]G22-G25 spectra patrol linking issues

Description of bug

the spectral patron in the pack g22,g23,g24,g25 are not linked to each other hence the player has to pull each spectral patrol individually which shouldn't be the case.

ptr proof

‌

how to reproduce

1. generate a lower karazan key
2. go to the pack mentioned above it will be in the guest chamber's area
3. pull one patron and see if the rest of the patron of that group gets pulled or not

how it should be

the spactral patron should be linked to their respective packs so if a player pulls one patron the other patron of that pack should get pulled aswell
[UKZ] dungeon exit disabled

description of bug

there is no exit for the upper karazan section of the mega dungeon making it impossible for players to leave the dungeon while in an m+

ptr proof

how it should be

while doing a upper karazan m+ key there should be an exit at the start of the dungeon
[Mythic+][Encrypted] Relic vs Inspiring affix

Description of bug

currently the guardian that spawn after killing the relics are being affected by the inspiring affix which shouldn't be the case.

how to reproduce

1. generate a key with the encrypted and inspiring affix
2. kill the wo relic as the add spawned by it has an interrupt to cast
3. check if you can interrupt the cast

how it should be

the relics and the guardian spawned after killing the relic should only be affected by the key level not by any affix at all.

‌

retail proof]([

ptr proof
[ID][Fleshrender Nok'gar] Reckless Provocation

Fear is given to players who are near the boss or cause any damage, even if it was a bleeding disease or poison received by the boss before the ability caste.
Only striking him during its effect should will cause the attacker to flee in fear
[UKZ] Mana Confluence vs Ablative Shield

https://www.wowhead.com/npc=114338/manaconfluence#abilities;mode:heroic absorb should be equal to its total mana.
Once its mana goes to 0, the |T610472:16|t|cffffd000|Hspell:227548|h[Ablative Shield]|h|r should be at 0 as well and be removed

PTR:
At the moment the shield has a higher value than the current mana
[UKZ] Rat vs Scratch

https://www.wowhead.com/npc=115417/rat , dealing 20k damage

At the moment rats are melee hitting, and |T611425:16|t|cffffd000|Hspell:229692|h[Scratch]|h|r is not being cast

Retail:


PTR:
[SotFo][Lords] Boss Casting Spells Twice in Row

Currently, it seems there is a issue, where Malganis casts |T236296:16|t|cffffd000|Hspell:361913|h[Manifest Shadows]|h|r

twice in row in rapid succession, after leaving first Intermission.

This leads into the boss healing rapidly 10% health each |T1033474:16|t|cffffd000|Hspell:359960|h[Leeching Claws]|h|r cast.

This should not happen.

Logs Proof:
[Affix][shrouded]shrouded enemy incorrect trash count

Description of bug

the shrouded enemy are giving incorrect trash percentage in the respective dungeons below:

1) mechagon workshop

https://www.wowhead.com/npc=189878/nathreziminfiltrator gives 2.65% but it should give 1.88%

https://www.wowhead.com/npc=190128/zulgamux gives 7.5% but it should give 5.65%

2) upper karazan

https://www.wowhead.com/npc=189878/nathreziminfiltrator gives 3% but it should give 3.55%

https://www.wowhead.com/npc=190128/zulgamux gives 8% but it should give 10.65%
[Tazavesh: Streets] Commander Zo'far Shock mines

|T4037125:16|t|cffffd000|Hspell:355473|h[Shock Mines]|h|r right now can spawn inside walls and textures, they shouldnt be able to spawn closer than 3 yards from textures.
[SotFo][Dausegne] Hunter Aspect of the Turtle vs Barrage

Aspect of the Turtle should not pushback Hunters with Barrage, while targeted by it. Currently, it does.
[SotFo][Guardian][Mythic] Image of Vigilant Guardian

When Vigilant Guardian rolls out of the door on Mythic difficulty, he should leave behind an echo of him self and the door (Image) (This is due to boss doing some mechanics from the image, instead of the boss him self)

‌
[SoD][General] Screamspike Room

After players engage Screamspike, before Painsmith, the Door that leads into Screamspikes room should instantly close the moment he is engaged and open once he is dead. Players can currently drag him outside of the room, and kill him there.
[Sofo][Halondrus] Volatile charges vs death
[Sofo][Halondrus] Volatile charge vs Haste

If any caster or healer class is holding a |T4038106:16|t|cffffd000|Hspell:368957|h[Volatile Charges]|h|r.

For example from Chaos Bolt of Warlock it will go from 1.9s cast to 3s cast, even the instant procs that reduce the cast time or spells like Conflagrate wont reduce it at all.


Holding a |T4038106:16|t|cffffd000|Hspell:368957|h[Volatile Charges]|h|r shouldnt reduce haste to the player
[Sofo][Xy'mox] Relic trigger

The Forerunner's Relic trigger on the adds platforms can still be killed somehow.
Once it's killed, the encounter will always reset for the rest of the raidID

This is the same issue that got fixed back in the day



BT Report
[UKZ] Abstract Nullifier vs Arcane Strike

https://www.wowhead.com/npc=115765/abstractnullifier every 2 seconds

At the moment it's every 6 seconds

Retail:


PTR:
[UKZ][Curator] Overload

|T136116:16|t|cffffd000|Hspell:227257|h[Overload]|h|r

At the moment it starts at 18k

Retail:


PTR:
[SotFo][Prototype] Necrotic Ritualists vs Bastions Ward

|T135733:16|t|cffffd000|Hspell:361067|h[Bastion's Ward]|h|r . Currently, it does, and it sometimes causes wipe, since Melee players cannot DPS them.

March 22, 2023

[Misc][item] Vessel of Profound Possibilities

Description of the bug

currently the player can buy the item |T4263293:16|t|cffffd000|Hitem:190644::::::::120:::::|h[Vessel of Profound Possibilities]|h|r only once which is causing a problem, as they have to buy this item 3 more times to level up their covenant conduit to the specified item level.

how to reproduce

buy the item from the vendor
use the item
go back to vendor and try to buy it again

‌

how it should be

the player should be able to buy |T4263293:16|t|cffffd000|Hitem:190644::::::::120:::::|h[Vessel of Profound Possibilities]|h|r multiple times so that they can level up the remaining covenant conduits.

‌

important note: this item was changed in 9.2.7 where when the player used |T4263293:16|t|cffffd000|Hitem:190644::::::::120:::::|h[Vessel of Profound Possibilities]|h|r every conduit would level up to 278 even the conduits of the covenant he does not belong to

‌
[SotFo][Jailer] Rune of Damnation

On Normal and LFR Difficulties, bombs should explode much futher down the hole, than it does now, Most of the times, It explodes almost 0.5 yards in the hole, when player jumps in, Resulting in damage to the raid.
[LKZ][Attumen] Stamp

|T801017:16|t|cffffd000|Hspell:227638|h[Stamp]|h|r should deal 25k damage

At the moment it hits for 10k (no trace of the unmitigated, tested on a 0 armor character)

Retail:


PTR:
[LKZ][Maiden] Sacred Ground

|T135926:16|t|cffffd000|Hspell:227848|h[Sacred Ground]|h|r stacks application interval is currently too quick. Players aren't able to step in and out without gathering a minimum of x2 stacks

Stacks should be applied every 2 seconds while inside the Sacred Ground

Retail:


PTR:
[LKZ] Phantom Crew melee hits

https://www.wowhead.com/npc=114584/phantomcrew melee swings should hit for 16k

At the moment they hit for 9k

Retail:


PTR:
[LKZ] Skeletal Usher melee hits

https://www.wowhead.com/npc=114544/skeletalusher melee swings should hit for 15k

At the moment they hit for 8k

Retail:


PTR:
[LKZ] Spectral Charger melee hits

https://www.wowhead.com/npc=114804/spectralcharger melee swings should hit for 14k

At the moment they hit for 9k

Retail:


PTR:
[LKZ] Spectral Patron melee hits

https://www.wowhead.com/npc=114541/spectralpatron melee swings should hit for 4k damage

At the moment they hit for 9k

Retail:


PTR:
[SotFo][Jailer] Mind Control vs Defile

Mind Controlled people should not spread Defile. Currently, they do.
[SotFo][Jailer] Jailer HP

Currently Jailer has more HP than it should.

Retail (104400576):

PTR (116000640):
[UKZ] Addcount 1

G9 seems to be missing

!
[Sofo][Jailer] Misery knockback
[Sofo][Jailer] Diverted Life Shield

|T2065603:16|t|cffffd000|Hspell:368383|h[Diverted Life Shield]|h|r should not heal the boss

!image.png

Retail:
[Sofo][Jailer] P4 %

P4 should start when Jailer hits 15% HP

At the moment it starts when Jailer hits 10% HP
[Sofo][Jailer] Meteor Cleave knockback

|T460959:16|t|cffffd000|Hspell:360378|h[Meteor Cleave]|h|r is currently knocking back players in a random direction

It should follow the cone direction
[Sofo][Jailer] World Crusher

|T451165:16|t|cffffd000|Hspell:366377|h[World Crusher]|h|r should deplete 63% of Azeroth's HP

At the moment it's 85%

Retail:
[Revendreth][Treasure] Rapier of the Fearless

Description of the bug

When clicking on https://www.wowhead.com/object=357572/rapierofthefearless as a friendly target while it should be hostile to the players.
Therefore, it can't be killed so players can't get any loot from it nor complete the treasure.
[UKZ] Boss HP

Bosses base HP, without Tyrannical affix
[UKZ] Wrathguard vs Strike

https://www.wowhead.com/npc=115757/wrathguardflamebringer should deal 15k

At the moment it deals 6k
[UKZ] Addcount 2

There should only be 1 Mana Devourer on the left

!

At the moment there are 2

!
[UKZ][Viz'Aduum] 2nd and 3rd phase landing

Current issues with 2nd and 3rd phase landing:
2nd phase, boss lands underneath the ship


3rd phase, boss vanishes entirely while players are traveling towards the last ship

(boss will reappear after a few minutes on the 1st ship, and if pulled it will just run out of the map)
[LKZ] Adds HP

Adds HP (mm+2), without Fortified affix
Source:
[LKZ] Bosses HP

Bosses HP (mm+2), without Tyrannical affix
Source:
[UKZ] Adds HP

Adds base HP, without Fortified affix
[UKZ] Abstract Nullifier melee hits

https://www.wowhead.com/npc=115765 should not melee hit

At the moment it does

Retail:


PTR:
[UKZ] Ancient Tome vs Curse of Doom

https://www.wowhead.com/npc=115419/ancienttome

At the moment the cast is missing


Retail:


PTR:
[UKZ] Fel Fireball

|T135797:16|t|cffffd000|Hspell:222196|h[Fel Fireball]|h|r should deal 13k damage

At the moment it does 4.5k

Retail:


PTR:
[UKZ] Mana devourer melee hits

https://www.wowhead.com/npc=115831/manadevourer melee hits should deal 4.3k damage

At the moment they deal around 7k

Retail:


PTR:
[UKZ] Mana devourer vs Absorb Mana

https://www.wowhead.com/npc=115831/manadevourer , dealing 3k damage

At the moment the cast is missing

Retail:


PTR:
[UKZ] Wrathguard vs Cleave

https://www.wowhead.com/npc=115757/wrathguardflamebringer should deal 15k damage

At the moment it deals 6k

Retail:


PTR:
[LKZ] Web triggers

All the highlighted web triggers are not working (the web is missing, so the Coldmist Stalker are not spawning)

!

!
[LKZ][Attumen] Mounted Strike

|T801017:16|t|cffffd000|Hspell:227636|h[Mounted Strike]|h|r should deal 25k damage

At the moment it deals around 10k (no trace of the mitigation, but it was tested with 0 armor)

Retail:


PTR:
[UKZ][Mana Devourer] Loose Mana

|T135728:16|t|cffffd000|Hspell:232271|h[Loose Mana]|h|r should spawn and rapidly grow in size
At the moment it spawns as max size, not letting players get out of it before getting hit
Retail:

PTR:
[LKZ][Attumen] Melee hits

https://www.wowhead.com/npc=114262/attumenthehuntsman melee swings should hit for 16k damage

At the moment they hit for 8k average

Retail:


PTR:
[LKZ][Opera] Mrrgria melee hits

https://www.wowhead.com/npc=114260/mrrgria melee swings should hit for 16k

At the moment they hit for 8k


Retail:


PTR:
[LKZ][Opera] Toe Knee melee hits

https://www.wowhead.com/npc=114261/toeknee melee swings should hit for 16k

At the moment they hit for 8k

Retail:


PTR:
[LKZ][Opera] Elvyra melee hits

https://www.wowhead.com/npc=114284/elfyra melee swings should hit for 21k

At the moment they hit for 10k

Retail:


PTR:
[LKZ][Opera] Coggleston melee hits

https://www.wowhead.com/npc=114328/coggleston melee swings should hit for 28k

At the moment they hit for 9k

Retail:


PTR:
[LKZ][Opera] Luminore melee hits

https://www.wowhead.com/npc=114329/luminore melee swings should hit for 15k

At the moment they hit for 5k

Retail:


PTR:
[UKZ] Fel Bat patrol

https://www.wowhead.com/npc=115484/felbat should be patrolling the area, at the moment they stand still midair, and if you aggro them, they will not move and cast



‌
[UKZ] Slide

https://www.wowhead.com/npc=115757/wrathguardflamebringer

At the moment it does
[Toy] Earpieces of Tranquil Focus

Description of the bug

In 9.2.5, |T236518:16|t|cffffd000|Hitem:192099::::::::120:::::|h[Earpieces of Tranquil Focus]|h|r was added to multiple vendors and currently, only one of them sells it.
It should also be proposed by those vendors :

https://www.wowhead.com/npc=52809/blaxbottlerocket

https://www.wowhead.com/npc=96483/jepettojoybuzz

https://www.wowhead.com/npc=29478/jepettojoybuzz

https://www.wowhead.com/npc=29716/clockworkassistant

https://www.wowhead.com/npc=96484/clockworkassistant

March 21, 2023

[Shadow] - Searing Nightmare

## Description of the bug

|T1022950:16|t|cffffd000|Hspell:341385|h[Searing Nightmare]|h|r on enemies.

## How to reproduce

Accumulate enough insanity.
Use |T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
Use |T1022950:16|t|cffffd000|Hspell:341385|h[Searing Nightmare]|h|r

## How it should be

Instantly deals (49.45% of Spell power) Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare's damage is increased by 100%.

Only usable while channeling Mind Sear.

## Informations of the spell

|T1022950:16|t|cffffd000|Hspell:341385|h[Searing Nightmare]|h|r
|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r


|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
[General] - Shifting Power interaction

## Description of the bug

Currently, Shifting Powers is working in a bizarre way that can give big advantage to Mages. At the moment, while channeling Shifting Power the player should not move so that the spell does not get interrupted (Without the covenant legendary / Unity legendary), currently it does the opposite, allowing the player to move even without the legendary. Not only that, while channeling the ability, mages can cast any other ability while the channeling is still in progress.

## How to reproduce

Casting Shifting Power, while not having Unity
Moving around while channeling (Without Unity)
Casting any ability that take couple of seconds (Example for Fire Mages: Pyroblast Spell World of Warcraft (wowhead.com)

## How it should be

Without Unity: Stationary channeling only (not moving) and no other ability to be cast while channeling Shifting Power.

With Unity: No ability to be cast while channeling Shifting Power

Exceptions: Instant Cast Abilities (that are Off Global Cooldown: Fireblast Ice Flows, etc…)

## Informations of the spell

Wowhead link(s) : Shifting Power Spell World of Warcraft (wowhead.com)

‌
[Legendary][Unity] Sinful Delight

## Description of the bug

The Unity legendary for mage, with the venthyr covenant |T3565720:16|t|cffffd000|Hspell:354333|h[Sinful Delight]|h|r, depending on your current specialization.

## How to reproduce

Cast Mirrors of Torment
Use fireblast/consume brainfreeze/consume clearcast

## How it should be

It should reduce the cooldown by 4 seconds instead of 3.

Proof
[SotFo][Jailer][LFR] Misery

Damage from |T460957:16|t|cffffd000|Hspell:362189|h[Misery]|h|r tank combo should not be present on LFR difficulty, Currently, it is present.
[SotFo][Jailer][LFR] Boss Health

The Jailer should have around 54M health on LFR Difficulty. Currently, he has 77M instead.
[LKZ] Ghostly Philantropist vs Pennies from Heaven

https://www.wowhead.com/npc=114542/ghostlyphilanthropist casts

At the moment there is no internal CD

Retail:
[LKZ] Addcount 34

There currently is an extra Skeletal Waiter on top of Moroes Boss
It shouldn't exist

!
[LKZ][Moroes] Minibosses rotation

During weeks with Opera: Wikket, Moroes should be surrounded by:
(from left to right)
https://www.wowhead.com/npc=114316/baronessdorotheamillstipe
Retail:

During weeks with Opera: Beautiful Beast, Moroes should be surrounded by:
(from left to right)
https://www.wowhead.com/npc=114316/baronessdorotheamillstipe
Retail:

During weeks with Opera: Westfall Story, Moroes should be surrounded by:
(from left to right)
https://www.wowhead.com/npc=114316/baronessdorotheamillstipe
Retail:

At the moment it's:
(from left to right)
https://www.wowhead.com/npc=114317/ladycatrionavonindi for all types of week
[SotFo][Jailer][LFR] Unholy Attunement
[SotFo][General][LFRNormal] Rune of Damnation

|T4005158:16|t|cffffd000|Hspell:360282|h[Rune of Damnation]|h|r currently auto detonates even over closed Pits on Normal and LFR difficulties, Due to the script, where it auto Detonates on its own when player jumps into the Pit. It should be impossible to auto detonate Rune over closed Pit. (I suggest increasing the distance at which Rune Detonates while jumping into the pit on these Difficulties.
[SotFo][Jailer] Tryranny

|T3528304:16|t|cffffd000|Hspell:366030|h[Tyranny]|h|r currently deals no damage/applies any dot, when it crosses path with another player.
[Fated][Boss] Soulrender Dormazain

When we fight Dormatzain, Reconfiguration Emitter somehow appeared on the last boss, Sylvanas, Sylvanas aggroed and players were teleported to her after death

|T3672192:16|t|cffffd000|Hspell:371275|h[Reconfiguration Emitter]|h|r

https://www.wowhead.com/npc=175727/soulrenderdormazain

We faced this bug only to Dormazain, tested it on HC mode.
[Fated][Protoform Barrier] Guardian of the First Ones

Barrier dont work on this boss. Spheres do not appear

March 20, 2023

[Sofo][Rygelon] Dark Eclipse timers

|T3528300:16|t|cffffd000|Hspell:362806|h[Dark Eclipse]|h|r should be a 1second cast
At the moment it's instant cast

Timers should be the following


00:07 → 1st cast starts
00:29 → 2nd cast starts (+22s)
00:51 → 3rd cast starts (+22s)


01:59 → 4th cast starts (+68s)
02:21 → 5th cast starts (+22s)
02:42 → 6th cast starts (+22s)


03:51 → 7th cast starts (+68s)
04:13 → 8th cast starts (+22s)
04:34 → 9th cast starts (+22s)


05:42 → 10th cast starts (+68s)
06:04 → 11th cast starts (+22s)
06:26 → 12th cast starts (+22s)

At the moment |T3528300:16|t|cffffd000|Hspell:362806|h[Dark Eclipse]|h|r is being cast twice as much

Retail:


PTR:
[Sofo][Lords] Aura of Carrion

While having the |T135914:16|t|cffffd000|Hspell:363184|h[Aura of Carrion]|h|r .
He should shoot out waves out of himself everytime he completes a cast of |T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r .

At the moment, when Mal'Ganis receives his first application of |T135914:16|t|cffffd000|Hspell:363184|h[Aura of Carrion]|h|r

Also, the waves are shot at the start of |T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r cast.
They should be shot when |T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r ends
[Sofo][Xy'mox] Stasis Traps priority

to be confirmed
|T4037120:16|t|cffffd000|Hspell:363687|h[Stasis Trap]|h|r

At the moment it can still target melee players
[Sofo][Lords] Cloud of Carrion priority

|T136128:16|t|cffffd000|Hspell:360008|h[Cloud of Carrion]|h|r assignment priority should be
1\. Ranged/casters that don't have |T136134:16|t|cffffd000|Hspell:364985|h[Biting Wounds]|h|r debuff
2\. Ranged/casters that have |T136134:16|t|cffffd000|Hspell:364985|h[Biting Wounds]|h|r debuff
3\. Healers
4\. Melee dps

At the moment healers seem to have same priority level as Ranged/casters, so they can be affected by |T136128:16|t|cffffd000|Hspell:360008|h[Cloud of Carrion]|h|r right away
[Sofo][Lords] Cloud of Carrion waves numberangle

The number of |T136128:16|t|cffffd000|Hspell:360006|h[Cloud of Carrion]|h|r waves that are shot after the player is dispelled is currently incorrect

Atm it starts at 3 waves (increasing by 1 more waves per stack of |T136144:16|t|cffffd000|Hspell:362158|h[Decay Mastery]|h|r

In retail it seems to be starting at 4 waves, all shot in a 180° angle

!image.png

Besides that, I have no info about the shot angle, nor how many they should be, they even seem to go from 4 to 6 waves

Here's the Weakaura players were using, not sure if that can help
[Sofo][Rygelon] Cosmic Irregularity stacks

If a player reaches 6 stacks of |T1778231:16|t|cffffd000|Hspell:362088|h[Cosmic Irregularity]|h|r , they should be instantly killed

At the moment players don't die with 6 stacks
[Sofo][Rygelon] Collapsing Quasar Field duration

Collapsing Quasar Field should last 12 seconds until it disappears (or if a player enters it)

At the moment the Collapsing Quasar Field lasts for 8 seconds

!image.png

!image.png
[Sofo][Lords] Infiltration of Dread vs Cloud of Carrion waves

When Infiltration of Dread phase is about to start, players should have a few seconds of immunity against soaking Cloud of Carrion waves (the immunity should start when right when the grip kicks in)
[affix][shrouded][Zulgamux] Blood siphon

description of bug

the shrouded elite zulgamux is able to cast |T1035037:16|t|cffffd000|Hspell:373747|h[Blood Siphon]|h|r even when no players are in range

ptr proof

retail proof

how to reproduce

1. generate a key with shrouded affix
2. engage with zulgamux and go far away from it most likely 30 yards and beyond
3. check if it casts blood siphon

how it should be

zulgamux should cast blood siphon only when players are in range of it (15 yards)
[Sofo][Lords] Aura of Shadows

While Kin'Tessa has|T136122:16|t|cffffd000|Hspell:363191|h[Aura of Shadows]|h|r buff, any player away from others for more than 8yds will be horrified

At the moment players are not getting horrified
[Sofo][Jailer] Pets pathfinding

All types of pets are falling through the holes, not able to climb back to the top of the platform, not able to deal damage nor using spells
[Sofo][Lords] Infiltration vs Range

During Infiltration of Dread phase, Infiltrators should be able to be seen from anywhere in the room

At the moment they can only be seen if players are in melee range
[Sofo][Rygelon] Manifest Cosmos positions

In P1 it should spawn 3 sets of 3 |T132849:16|t|cffffd000|Hspell:362390|h[Manifest Cosmos]|h|r

These Cosmos should spawn accordingly
x1 close to the boss (melee range)
x1 close to the ranged players
x1 on the opposite side of the melee range one

There should be a prevention for the cosmos to spawn on the edges of the platform
For example if the boss is tanked to the edge, the cosmos that should spawn close to melee players, should not be on the edge, because when P2 starts, it will be inside of the dark matter, so players are not able to be in it.
The cosmo should spawn a bit more inside of the room

Like this ↓
(1 cosmo close to boss, but outside of the dark puddles)
(1 cosmo on ranged, but outside of dark puddles)
(1 cosmo on the opposite side, away from melee one)

!image.png
[Sofo][Rygelon] Cosmic Ejection

When soaking a Cosmo (Manifest Cosmos), the |T1778229:16|t|cffffd000|Hspell:362081|h[Cosmic Ejection]|h|r should work like this

Retail:
00:00:000 → player starts soaking the Cosmo
00:00:000 → player receives 11.500 dmg + receives the 1st stack
00:00:500 → player receives 11.500 + 1.500 dmg + receives the 2nd stack
00:01:000 → player receives 11.500 + 3000 dmg + receives the 3rd stack
00:01:500 → player receives 4.500 dmg
from now on the player keeps receiving 4.500 dmg every 0,5s until |T1778229:16|t|cffffd000|Hspell:362081|h[Cosmic Ejection]|h|r debuff is over

PTR:
At the moment it's working like this:
00:00:000 → player starts soaking
00:00:000 → player receives 11.500 + receives the 1st stack
00:00:500 → player receives 1.500 dmg
00:01:000 → player receives 1.500 dmg
00:01:500 → player receives 1.500 dmg
00:02:000 → player receives 1.500 dmg
00:02:500 → player receives 1.500 dmg
00:03:000 → player receives 11.500 dmg + 1.500 + receives the 2nd stack
00:03:500 → player receives 3.000 dmg
00:04:000 → player receives 3.000 dmg
00:04:500 → player receives 3.000 dmg
00:05:000 → player receives 3.000 dmg
00:05:500 → player receives 3.000 dmg
00:06:000 → player receives 11.500 + 3.000 dmg + receives the 3rd stack
00:06:500 → player receives 4.500 dmg
from now on the player keeps receiving 4.500 dmg every 0,5s until |T1778229:16|t|cffffd000|Hspell:362081|h[Cosmic Ejection]|h|r debuff is over


Retail:


PTR:
[Sofo][Rygelon] Cosmic Irregularity

‌

|T1778231:16|t|cffffd000|Hspell:362088|h[Cosmic Irregularity]|h|r is currently doing 3500dmg per stack every 3sec.
It should deal 3747dmg every 3sec
|T1778231:16|t|cffffd000|Hspell:362088|h[Cosmic Irregularity]|h|r
At the moment it gains a stack every 3 seconds since the 11.500 damage from |T1778229:16|t|cffffd000|Hspell:362081|h[Cosmic Ejection]|h|r
Retail log:
PTR:
[Sofo][Rygelon] Stellar Decay

|T1778228:16|t|cffffd000|Hspell:368525|h[Stellar Decay]|h|r base damage is correct, but it should increase depending on the amount of stacks

At the moment the damage doesn't increase (no matter how many stacks)


Retail log

PTR:
[Sofo][Rygelon] Berserk

Rygelon should not cast |T136224:16|t|cffffd000|Hspell:47008|h[Berserk]|h|r

PTR:


Retail:
[Fated] Cosmic Flux in CNSoD

For now https://www.wowhead.com/currency=2009/cosmicflux is missing as a reward for all bosses in Castle Nathria and Sanctum of Domination
[Sofo][Guardian] Refracted Blast timers

|T1044088:16|t|cffffd000|Hspell:360906|h[Refracted Blast]|h|r timers are currently offset:

Retail: (you can use the same timers, keep in mind the boss should stop casting |T1044088:16|t|cffffd000|Hspell:360906|h[Refracted Blast]|h|r


PTR:
[Sofo][Xy'mox] P4 start

Currently there is not an actual P4 start trigger, the phase starts correctly but the timers from Bigwigs/DBM are not updating
[Sofo][Guardian] Split Resolution timers

|T525025:16|t|cffffd000|Hspell:360162|h[Split Resolution]|h|r timers are currently offset

Retail: (you can use the same timers, keep in mind the boss should stop casting |T525025:16|t|cffffd000|Hspell:360162|h[Split Resolution]|h|r


PTR:
[Sofo][Skolex] Devouring Blood timers

|T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r timers should work this way

The base timer is 9 seconds, which is reduced by 0.75s everytime the boss casts a |T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r. The reduction lasts for the whole fight

Example:
00:00 pull
00:09 → 1st |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
00:18 → 2nd |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
00:27 → 3rd |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r

00:30 : Players decide to trigger the 1st |T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r by 0.75s

00:36 → 4th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
00:44.250 → 5th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
00:52.500 → 6th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r

00:55: Players trigger a 2nd |T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r , reducing the timer by another 0.75

01:01 → 7th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
01:08.500 → 8th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r
01:15.750 → 9th |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r

..and so on

These |T576310:16|t|cffffd000|Hspell:364522|h[Devouring Blood]|h|r casts are indipendent from other possible boss casts, they cannot be delayed nor put in a queue, they need to happen exactly at that timer

At the moment the timers are off, either they don't get reduced, or they somehow end up being reset entirely after a |T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r
[Sofo][Rygelon] Cosmic Core stacks vs Immunity

If a player soaks the Cosmic Core with an immunity spell, they should still gather stacks of |T1778231:16|t|cffffd000|Hspell:362088|h[Cosmic Irregularity]|h|r

At the moment they don't get any stacks while immune

!image.png
[Sofo][Xy'mox] Forerunner rings vs P4

In P4 each cast of |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r should spawn a total of x4 rings
1st → expanding outwards from the relic in the middle
2nd → expanding outwards from the relic in the middle
3rd → shrinking in from the outside of the room
4th → shrinking in from the outside of the room

At the moment the rings behave just like P3 ones , so 3 rings:
1st → expanding outwards from the relic in the middle
2nd → shrinking in from the outside of the room
3rd → expanding outwards from the relic in the middle

PTR:


Retail:
[Sofo][Xy'mox] Genesis Ring vs Glyph of Relocation

Players that cross through the |T4038100:16|t|cffffd000|Hspell:363413|h[Genesis Rings]|h|r should not get hit by the ring

At the moment they get hit by the |T4038100:16|t|cffffd000|Hspell:363413|h[Genesis Rings]|h|r

!
[Sofo][Xy'mox] Glyph of Relocation damage

|T3954409:16|t|cffffd000|Hspell:362835|h[Glyph of Relocation]|h|r should deal the following damage:

!image.png

At the moment the damage is a bit higher in most cases

PTR:

0yards = 58.000 → should be 67.000
10yards = 57.000 → should be 54.000
20yards = 47.000 → should be 45.000
30yards = 37.000 → shold be 38.000
40yards = 36.000 → should be 32.000
50yards = 28.000 → should be 26.000
60yards = 25.000 → should be 21.000

PTR:
es

description of bug

currently if the group dies while killing the shrouded the enemies the add will reset and will go back to full 100% hp which shouldn't be the case.

ptr proof

how to reproduce

1. generate a key with shrouded affix
2. engage with a shrouded enemy deal so damage and lower its hp
3. die and check if its hp resets or not

how it should be

if the group dies while killing the shrouded enemy the add should go back to its original position and not reset its hp
[Affix][Shrouded] Incapacitate effects vs Affix

All Incapacitate effects (spells like |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r shouldnt stop affix add from activating when you pull the pack its linked with.

‌

Providing retail proof:
[Sofo][Rygelon] Rygelon HP

Currently Rygelon has less HP than it should.

Retail (64555908):

PTR (52822232):
[Sofo][Rygelon] Collapsing Quasar HP

Currently the Collapsing Quasar has more HP than it should.

Retail (113929):

PTR (181.3K):
[Sofo][Rygelon] Unstable Matter HP

Currently the HP of the Unstable Matter is less than it should.

Retail (543753):

PTR (362.5K):
[Sofo][Rygelon] Gravitational Collapse

|T895888:16|t|cffffd000|Hspell:364386|h[Gravitational Collapse]|h|r should deal 360k to the whole raid if nobody soaks it

At the moment if no player soaks the explosion, it will do no raid wide damage

|T895888:16|t|cffffd000|Hspell:364386|h[Gravitational Collapse]|h|r “hitbox” is bigger than the visual circle effect, players are getting caught in the explosion while being outside of the circle
[SotFo][Xy'mox] Cartel Overseer - Melee damage

Currently the melee damage from the Cartel Overseer is way less than Retail.

Retail (123K):

PTR (3p):
[SotFo][Jailer] Defile Spread vs Priest Angel Form

|T1029008:16|t|cffffd000|Hspell:365174|h[Defile]|h|r should not spread while player is in Seed from NF covenant, in Angel form as a Priest, or any other simular abilities
[Affix][Shrouded][UKZ] missing affix issues

Description of bug

there are 2 issues listed below:

1. currently in the group 2 (G2) of the dungeon upper karazan the shrouded enemy infiltrator is missing which shouldn't be the case
2. one of the https://www.wowhead.com/npc=115488/infusedpyromancer

ptr proof for issue 1

mdt proof for issue 1

ptr proof for issue 2

mdt proof for issue 2

how to reproduce

1. generate an upper karazan key with shrouded affix
2. go to the g2 pack and check if there is any shrouded enemy
3. for the second issue kill the first boss the curator and enter the portal and check the infused pyromancer that is standing alone to your right

‌

how it should be

1. one of the mana gorged worm should have the shrouded debuff on it (meaning tht trash should be the shrouded infiltrator)
2. the infused pyromancer mentioned with proof should have the shrouded debuff on it (meaning that trash should be a shrouded infiltrator)
[Sofo][Rygelon] Manifest Cosmos interval

When the boss casts |T132849:16|t|cffffd000|Hspell:362390|h[Manifest Cosmos]|h|r


At the moment the |T132849:16|t|cffffd000|Hspell:362390|h[Manifest Cosmos]|h|r doesn't fall down from the sky, it spawns instantly on a player, and also instantly starts hitting them.
This way player don't have any way to assign someone specific to soak the cosmos

Retail:


PTR:

March 13, 2023

[Sofo][Guardian] Boss hitbox

The boss “hitbox” is too big when it comes to the Matrix Shield during the Exposed Core.

The boss shouldn't receive the shield buff if placed at the edge of the shield circle.
At the moment the boss receives the shield from a further distance from the shield, making it impossible for the tank to step inside of it without bringing the boss in as well

Retail:


PTR:
[Sofo][Anduin] Scarred Soul

Players getting out of the Kingsmourne by killing the https://www.wowhead.com/npc=185607/lostsoul debuff


They are only receiving it if they die within Kingsmourne (it must be an issue with https://www.wowhead.com/npc=185607/lostsoul
[Sofo][Skolex] Volatile Residue vs Ground height

|T135783:16|t|cffffd000|Hspell:366070|h[Volatile Residue]|h|r

(puddles spawning close to Scisma, pretty much hidden by the ground height)

!image.png
[Sofo][Anduin] Blasphemy vs Kingsmourne

Once a player is brought back to the main realm (through killing their https://www.wowhead.com/npc=185607/lostsoul for the following 20 seconds

!image.png
[Sofo][Anduin] Grim Reflection vs diminishing returns

https://www.wowhead.com/npc=183033/grimreflection should not have diminishing returns for CCs. They should always take full duration on them
[Sofo][Anduin] Grim Reflection vs Dark Presence

https://www.wowhead.com/npc=183033/grimreflection the moment Lich King spawns.

At the moment they gain |T136194:16|t|cffffd000|Hspell:368986|h[Dark Presence]|h|r is applied to the raid

Retail:
while Lich King is about to spawn

PTR:
[Sofo][Halondrus] Crushing Prism damage

|T4263293:16|t|cffffd000|Hspell:365297|h[Crushing Prism]|h|r is currently dealing 526dmg and increasing by 526dmg for every stack.
It should start from 1120 and increase by 526dmg for every stack

Retail log

PTR log
[Sofo][Halondrus] Eternity Overdrive damage

|T4216936:16|t|cffffd000|Hspell:368530|h[Eternity Overdrive]|h|r

At the moment the base damage is correct, but it never increases every 20s

Retail log

PTR log
[Sofo][Halondrus] Ephemeral Fissures missing

The preset |T132859:16|t|cffffd000|Hspell:360114|h[Ephemeral Fissure]|h|r are only visual, they are currently dealing no damage to players standing on top of them

!image.png
[Sofo][Anduin] Kingsmourne

Once players inside the Kingsmourne have killed https://www.wowhead.com/npc=184520/anduinsdespair , they should not get brought back to the main realm

The only way for them to be brought back to the main realm is for the players upstairs to kill the https://www.wowhead.com/npc=185607/lostsoul belonging to them
[Sofo][Anduin] March of the Damned

https://www.wowhead.com/npc=183793/marchofthedamned

At the moment it's only present in 2nd intermission
[Sofo][Xy'mox] Stasis Traps timers

|T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r timers are currently offset
Timers should be the following

P1 → correct timers

P2
00:00 = Boss loses 1st |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:21 → 1st |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
00:52 → 2nd |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
all following casts should happen every 31s in P2

P3
00:00 = Boss loses 2nd |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:21 → 1st |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
00:51 → 2nd |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
all following casts should happen every 30s in P3

P4
00:00 = Boss reaches 30% HP
00:23 = 1st |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
00:56 = 2nd |T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r
all following casts should happen every 33s in P4
[Sofo][Anduin] Grim Reflection vs Intermission

If Anduin reaches 2nd Intermission while https://www.wowhead.com/npc=183033/grimreflection buff but will not cast anything for the remaining of the encounter
[Sofo][Anduin] Monstrous Soul spawn

https://www.wowhead.com/npc=183671

At the moment it spawns only on the 1st |T237511:16|t|cffffd000|Hspell:362862|h[Army of the Dead]|h|r in both intermission phases
[Sofo][Anduin] Intermission vs P3

Once the Lich King returns into the kingsmourne to start P3, any https://www.wowhead.com/npc=183669/fiendishsoul that are still alive should not despawn
[Sofo][Anduin] Lost Soul vs FearKnockback

https://www.wowhead.com/npc=185607/lostsoul should not be affected by fear and knockback effects. Only stuns and incapacitate effects should work
[Sofo][Anduin] Purging Light

|T1360764:16|t|cffffd000|Hspell:368428|h[Purging Light]|h|r is currently dealing 1414 dmg per stack.

It should be dealing 6370 dmg per stack

Retail log

PTR log
[affix][Shrouded] stacks vs mythic+ completion

description of bug

the player will not lose their stacks which the gained through out the key after the mythic+ key has been completed i.e.: all bosses are dead and required trash count is achieved. which shouldn't be the case.

how to reproduce

1. generate a key with shrouded affix
2. gain some stacks
3. complete the dungeon by killing all the bosses and trash count
4. check if you still have the stacks

‌

how it should be

the player should lose their stacks after the key is over.
[Sofo][Prototype] Ascension's Call timers

https://www.wowhead.com/npc=181551/prototypeofduty timers should be the following

P1 → correct

P3
00:00 = |T4038107:16|t|cffffd000|Hspell:361300|h[Reconstruction]|h|r cast is over
01:54 → |T237542:16|t|cffffd000|Hspell:361066|h[Ascension's Call]|h|r cast

At the moment this cast is missing

Retail:


PTR:
[Fated][Quest] Fate's Finale

Quest: Fate's Finale Quest World of Warcraft (wowhead.com)

Issue:

This quest should be given after completing the previous 2 quest to get Dinars , atm when you enter a raid that has the fated difficulty up, you automatically get the quest, clashing with previous 2 ones and causing after killing a fainted boss, will get double rewards.
[Sofo][Skolex] Retch vs Volatile Residue amount

|T136007:16|t|cffffd000|Hspell:360448|h[Retch]|h|r puddles

It should spawn a total of 9 puddles

Retail:


PTR:
[Sofo][Xy'mox] Stasis Traps vs Platforms

|T4037120:16|t|cffffd000|Hspell:363687|h[Stasis Trap]|h|r should only be cast towards ranged/caster players that are within the main platform

At the moment |T4037120:16|t|cffffd000|Hspell:363687|h[Stasis Trap]|h|r can also be cast towards player that are on the other 3 platforms
[Sofo][Guardian] Guardian HP

Currently it has more hp than it does in Retail.

Retail (59657472):

PTR (63234546):
[Sofo][Skolex] Volatile Residue stacking

If multiple |T135783:16|t|cffffd000|Hspell:366070|h[Volatile Residue]|h|r

They should instead receive only 1 hit every 1.5s , no matter how many puddles are in that spot (pretty much from the moment they are affected by |T135783:16|t|cffffd000|Hspell:366070|h[Volatile Residue]|h|r
[Sofo][Guardian] Automated Defense Matrix HP

Currently the Automated Defense Matrix has less HP than it does in Retail.

Retail (434420):

PTR (367777):
[Sofo][Guardian] Point Defense Drone HP

Currently the Point Defense Drone has less HP than Retail.

Retail (608187):

PTR (351761):
[Sofo][Guardian] Pre-Fabricated Sentry HP

Currently the HP from the PreFabricated Sentry is way less than Retail.

Retail (1954890):

PTR (1655013):
[Sofo][Guardian] Vigilant Custodian HP

Currently the Vigilant Custodian HP is way less than Retail.

Retail (4691734):

PTR (3971417):
[Sofo][Guardian] Volatile Materium HP

Currently the HP from the Volatile Materium is way less than Retail.

Retail (517860):

PTR (372862):
[Sofo][Guardian] Exposed Core timers

https://www.wowhead.com/npc=184445/vigilantguardian

At the moment the timer between each |T2065616:16|t|cffffd000|Hspell:360412|h[Exposed Core]|h|r is irregular

Retail: (keep in mind the |T2065616:16|t|cffffd000|Hspell:360412|h[Exposed Core]|h|r


PTR:
[Sofo][Xy'mox] Glyph of Relocation timers

|T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r timers are currently offset
Timers should be the following:

P1
00:40 → 1st |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
01:20 → 2nd |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
all following casts should happen every 40s in P1

P2
00:00 = Boss loses 1st |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:40 → 1st |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
01:22 → 2nd |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
all following casts should happen every 42s in P2

P3
00:00 = Boss loses 2nd |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:40 → 1st |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
01:21 → 2nd |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
all following casts should happen every 41s in P3

P4
00:00 = Boss reaches 30% HP
00:44 → 1st |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
01:28 → 2nd |T3954409:16|t|cffffd000|Hspell:362801|h[Glyph of Relocation]|h|r
all following casts should happen every 44s in P4
[Sofo][Skolex] Skolex HP

Currently Skolex has less HP than it does in Retail.

Retail (55514592):

PTR (43293512):
[SotFo][Xy'mox] Xy'mox HP

Currently Xy'mox has less Hp than it does in Retail.

Retail (44535960):

PTR (37286280):
[Sofo][Guardian] Overclock

Boss is not receiving |T135838:16|t|cffffd000|Hspell:367555|h[Optimal Core Temperature]|h|r
|T134376:16|t|cffffd000|Hspell:367561|h[Overclock]|h|r spell is currently not cast

Retail: (you can use the same exact timers)


PTR:
[SotFo][Xy'mox] Xy Acolyte HP

Currently the Xy Acolyte HP is way less than Retail.

Retail (1501794):

PTR (1294282):
[Sofo][Xy'mox] Forerunner Rings timers

|T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r timers are currently offset
Timers should be the following:

P1
00:28 → 1st |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r cast starts
01:01 → 2nd |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
01:31 → 3rd |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
all following casts should happen every 30s in P1

P2
00:00 = Boss loses 1st |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:26 → 1st|T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r cast starts
01:06 → 2nd|T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
all following casts should happen every 40s in P2

P3
00:00 = Boss loses 2nd |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:26 → 1st |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r cast starts
01:19 → 2nd |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
all following casts should happen every 53s in P3

P4
00:00 = Boss reaches 30% HP
00:30 → 1st |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r cast starts
01:38 → 2nd |T4037122:16|t|cffffd000|Hspell:364465|h[Forerunner Rings]|h|r
all following casts should happen every 68s in P4
[Sofo][Xy'mox] Hyperlight Sparknova timers

|T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r timers are currently offset
Timers should be the following:

P1 → correct timers

P2
00:00 = Bosses loses 1st |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:14 → 1st |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|rcast starts
00:47 → 2nd |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r
01:17 → 3rd |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r
all following casts should happen every 30s in P2

P3
00:00 = Bosses loses 2nd |T4263293:16|t|cffffd000|Hspell:367573|h[Genesis Bulwark]|h|r buff
00:14 → 1st |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|rcast starts
00:44 → 2nd |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r
all following casts should happen every 30s in P3

P4
00:00 = Boss reaches 30% HP
00:15 → 1st |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|rcast starts
00:48 → 2nd |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r
all following casts should happen every 33s in P4
[Sofo][Halondrus] Boss HP

Currently Halondrius has less HP than it does in Retail.

Retail (64877503):

PTR (61108072):
[Sofo][Halondrus] Ephemeral Fissure

|T132859:16|t|cffffd000|Hspell:361002|h[Ephemeral Fissure]|h|r

The time between every tick is 0.5s, it should be 1s

Retail log

PTR log
[Sofo][Halondrus] Reclaim %

|T1029595:16|t|cffffd000|Hspell:368684|h[Reclaim]|h|r is currently shielding boss for 4% of current hp

It should be 4% of max hp

boss max hp is 64.9mil , the reclaim shield should be 2.595.100 hp

PTR log
[Sofo][Halondrus] Volatile Charge damage

|T4038106:16|t|cffffd000|Hspell:368960|h[Volatile Charge]|h|r is currently dealing 11241dmg only when you pick it up.

It should deal 11241dmg when you pick it up and also when you drop it

Retail log

PTR log
[Sofo][Xy'mox] Wormhole camera angle

If a player crosses Wormhole A, they will be facing the same direction as the player who spawned Wormhole B when they teleport

Example:
Player 1 drops Wormhole A facing North
Player 2 drops Wormhole B facing South
Player 3 goes through Wormhole A → teleports to Wormhole B . Their camera angle will be facing South

This makes the teleport way more confusing
The player crossing the wormhole should keep their own camera angle

March 8, 2023

[Sofo][Prototype] Sinful Projection

Some players are unable to see |T3565725:16|t|cffffd000|Hspell:364867|h[Sinful Projection]|h|r orbs shooting from random players

Example
20 players shoot out their |T3565725:16|t|cffffd000|Hspell:364867|h[Sinful Projection]|h|r in all 4 directions
Player 1 cannot see any debuff nor orb shooting out from Player 13 (random)
[Sofo][Prototype] Wracking Pain vs Ritualists

|T3528313:16|t|cffffd000|Hspell:361689|h[Wracking Pain]|h|r if pointed towards them

At the moment the https://www.wowhead.com/npc=182045/necroticritualist
[Affix][Shrouded][OMW] Infiltrator spawn vs g12

description of bug

when the player pulls the g12 pack in workshop dungeon 2 infiltrator spawns instead of 1.

‌

how to reproduce

1. generate a workshop key with shrouded affix
2. go to g12 pack (check mdt)
3. pull it and check number of infiltrator spawned

‌

how it should be

there should be only 1 infiltrator spawn in the g12 pack.
[NW] Dark Exile

___
Description of the bug


|T2576087:16|t|cffffd000|Hspell:321894|h[Dark Exile]|h|r can now target healers, it should never cast on healers/tank even if all 3 dps people are affected by the spell.
___
[Sofo][Lihuvim] Acquisitions Automa vs Instability

|T4038105:16|t|cffffd000|Hspell:362447|h[Instability]|h|r should work this way:

Once https://www.wowhead.com/npc=182074/acquisitionsautoma starts stacking up

Example:
00:00 → https://www.wowhead.com/npc=182074/acquisitionsautoma spawns and fixates on a player
00:30 → https://www.wowhead.com/npc=182074/acquisitionsautoma reaches the player
00:45 → https://www.wowhead.com/npc=182074/acquisitionsautoma stack
00:50 → 1st |T4038105:16|t|cffffd000|Hspell:362447|h[Instability]|h|r raid wide dmg
from now on the Automa will be gaining a stack of Instability every 5s and also hit every 5s, no matter if the fixated player is in its melee range or not.


At the moment |T4038105:16|t|cffffd000|Hspell:362447|h[Instability]|h|r

Retail:
[Sofo][Prototype] Runecaver's Deathtouch jumphit

|T2576090:16|t|cffffd000|Hspell:360700|h[Runecarver's Deathtouch]|h|r is currently dealing no dmg when dispelled
It should deal 153.337 dmg to all players around 8yds of the player dispelled, and jump on another target unless the player dispelled is inside the Bastion's Ward (which reduces the dmg taken by the debuff explosion by 75% so the dmg taken is 37.471dmg) and prevents from jumping to another player

Retail log

PTR log
[Sofo][Prototype] Burden of sin

|T1394892:16|t|cffffd000|Hspell:361607|h[Burden of Sin]|h|r is currently dealing 10305 dmg ignoring the amount of stacks you have, it should deal 10305dmg per stack application

Retail log (dmg)
(stacks)

PTR log (dmg)
(stacks)
[Sofo][Prototype] Withering Seeds timers

https://www.wowhead.com/npc=181546/prototypeofrenewal with these following timers

P2
00:00 = |T4038107:16|t|cffffd000|Hspell:361300|h[Reconstruction]|h|r cast is OVER
00:18 → 1st |T3636841:16|t|cffffd000|Hspell:361568|h[Withering Seeds]|h|r cast starts
02:10 → 2nd |T3636841:16|t|cffffd000|Hspell:361568|h[Withering Seeds]|h|r
04:02 → 3rd |T3636841:16|t|cffffd000|Hspell:361568|h[Withering Seeds]|h|r
every following cast should be every 112s in P2

Retail:


PTR:
[Sofo][Prototype] Night Hunters timers

|T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r timers should be the following

P1
00:11 → 1st |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r cast → correct
01:12 → 2nd |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|rcast → correct
02:13 → 3rd |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r
all following casts should happen every 61s in P1

P2
00:00 = |T4038107:16|t|cffffd000|Hspell:361300|h[Reconstruction]|h|r cast is OVER
00:20 → 1st |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r cast → correct
02:12 → 2nd |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r cast → atm it's at 02:08
04:04 → 3rd |T1357795:16|t|cffffd000|Hspell:361783|h[Night Hunter]|h|r cast → correct
all following casts should happen every 112s in P2
[Sofo][Lihuvim] Lihuvim HP

Currently Lihuvim has way more HP than it should.

Retail (53857440):

PTR (70428960):
[Sofo][Prototype] Withering Seed HP

Currently the Witherin Seed has more HP than it should.

Retail (572235):

PTR (673.2K):
[Sofo][Prototype] Bosses HP

Currently the bosses have a different HP compared to Retail.

Prototype of Absolution:

Retail (23886293):

PTR (19107916):

Prototype of Duty:

Retail (19808145):

PTR (15846669):

Prototype of Renewal:

Retail (23886293):

PTR (19107916):

Prototype of War:

Retail (19808145):

PTR (15846669):
[Sofo][Prototype] Insatiable Hunger

|T134298:16|t|cffffd000|Hspell:361741|h[Insatiable Hunger]|h|r aswell if they're in the path

Retail log

PTR log
[Sofo][Prototype] Phase %

P2 should trigger when either https://www.wowhead.com/npc=181549/prototypeofwar reach 40% hp

P3 should trigger when either https://www.wowhead.com/npc=181548 reach 40% hp

At the moment both phases occur when any of these bosses reach 50% hp
[Sofo][Lihuvim] Detonation range
[Sofo][Prototype] Necrotic Ritual timers

https://www.wowhead.com/npc=181549/prototypeofwar timers should be the following

P3
00:00 = |T4038107:16|t|cffffd000|Hspell:361300|h[Reconstruction]|h|r cast is OVER
00:14 → |T460696:16|t|cffffd000|Hspell:360295|h[Necrotic Ritual]|h|r cast starts
from here on, the boss should no longer cast |T460696:16|t|cffffd000|Hspell:360295|h[Necrotic Ritual]|h|r .

At the moment https://www.wowhead.com/npc=181549/prototypeofwar

Retail:


PTR:
[Sofo][Lihuvim] Guardian Automa - Melee damage

Currently the Guardian Automa does less melee damage than it should.

Retail (92K):

PTR (71K):
[Sofo][Prototype] Runecarver's Deathtouch timers

https://www.wowhead.com/npc=181549/prototypeofwar with the following timers

P1
00:42 1st |T2576090:16|t|cffffd000|Hspell:360636|h[Runecarver's Deathtouch]|h|r cast starts
01:32 2nd |T2576090:16|t|cffffd000|Hspell:360636|h[Runecarver's Deathtouch]|h|r
all following casts should happen every 50s in P1

At the moment the boss is only casting the 1st |T2576090:16|t|cffffd000|Hspell:360636|h[Runecarver's Deathtouch]|h|r , all other casts are missing for P1


Retail:
[Sofo][Dausegne] Total Dominion
[Sofo][Dausegne] Unleashed Infusion damage

|T4038105:16|t|cffffd000|Hspell:361967|h[Unleashed Infusion]|h|r .

At the moment it's doing 7.494 damage per stack of |T4038103:16|t|cffffd000|Hspell:361966|h[Infused Strikes]|h|r

Example:
1 stack of |T4038103:16|t|cffffd000|Hspell:361966|h[Infused Strikes]|h|r expires from the tank → 4.871 dmg to the entire raid. Atm it's 9.743
4 stacks of |T4038103:16|t|cffffd000|Hspell:361966|h[Infused Strikes]|h|r expire from the tank → 19485 dmg to the entire raid . Atm it's 29.976

Retail:


PTR:
[Sofo][Lihuvim] Intermission Automas pattern

Intermission
The positions for the Automa spawns are currently HC ones, they should instead be the following


!image.png

!image.png

!image.png

!image.png
[Sofo][Lihuvim] Degenerate range

https://www.wowhead.com/npc=182053/degenerationautoma only if they are within 30yds of their target

At the moment they can cast it from more than 50yds away
[Sofo][Lihuvim] Acquisitions Automa vs Fear

All types of Fear should not work on https://www.wowhead.com/npc=182074/acquisitionsautoma . Only Roots and CCs should

At the moment they're affected by Fear effects
[Sofo][Lihuvim] Sentry Automa

https://www.wowhead.com/npc=184540/sentry should last for the entire fight

At the moment they despawn once https://www.wowhead.com/npc=182071 dies
[Sofo][Lihuvim] Terminal Barrier

|T4038102:16|t|cffffd000|Hspell:368936|h[Terminal Barrier]|h|r should shield boss,players,automas.
At the moment it doesn't affect any of them
[Sofo][Lihuvim] Terminal Mote

|T4038107:16|t|cffffd000|Hspell:366012|h[Terminal Mote]|h|r

At the moment when x1 https://www.wowhead.com/npc=182053/degenerationautoma is applied to the whole raid. It should only be x1 player


Retail:
[Sofo][Lihuvim] Unstable mote targeting

|T4038107:16|t|cffffd000|Hspell:360159|h[Unstable Mote]|h|r

At the moment it's only applied to ranged/casters

Retail:
[Item] Gavel of the First Arbiter

Description of issue:
Right now [Gavel of the First Arbiter] effect (Twisted Judgment) spawns the ghost in a nearby location of your character.
How it should work:
It should spawn the ghost nearby the enemy you used the effect on.
Retail:

PTR testing:

Links:
|T3950425:16|t|cffffd000|Hitem:189862::::::::120:::::|h[Gavel of the First Arbiter]|h|r
|T1778226:16|t|cffffd000|Hspell:367953|h[Twisted Judgment]|h|r

March 3, 2023

[Frost] Frostwyrm's Fury

|T341980:16|t|cffffd000|Hspell:279302|h[Frostwyrm's Fury]|h|r

Currently on live realm if you play with 2 DKs and you use Frostwyrm's Fury, the second one will always miss and do no damage.

PTR Proof:
[Sofo][Anduin] Blasphemy vs stacking

If players are stacking on top of each other before they are debuffed with |T632353:16|t|cffffd000|Hspell:365966|h[Hopelessness]|h|r , they will all clear their debuffs and not explode.

They should instead explode (as if there should be a check for same debuff before the check for opposite debuff kicks in)
[SotFo][Lihuvim] Acquisitions Automa

Acquisitions Automa

on PTR immune to control.
In retail, it was often controlled, for example, by a hunter trap
[Rygelon] Celestial Terminator in PH2

## Description of the bug

Currently on Live |T236168:16|t|cffffd000|Hspell:363110|h[Celestial Terminator]|h|r is happening in Rygelon PH 2

## How to reproduce

Enter PH 2 on Rygelon and |T236168:16|t|cffffd000|Hspell:363110|h[Celestial Terminator]|h|r is going to happen

## How it should be

In Rygelon PH2, |T236168:16|t|cffffd000|Hspell:363110|h[Celestial Terminator]|h|r should not be present.

## Informations of the spell

Wowhead link
|T236168:16|t|cffffd000|Hspell:363110|h[Celestial Terminator]|h|r
!

March 2, 2023

[guardian] architect's aligner Diminish AOE calculation

Description of bug

The diminish AOE formula is currently getting applied twice in the damage calculation of the |T4038102:16|t|cffffd000|Hspell:363793|h[Architect's Aligner]|h|r

the Formula that is currently applied on live once the you are after the aoe cap of 5 targets (reduced damage after 5 targets)

if number of targets >5

final damage= initial damage x SQRT(5/Number of targets) xSQRT(5/Number of targets)

ptr proof

On the attached screenshot, you see that the damage in game doesnt correspond to the “Theoretical damage with SQRT calc”.

But if you apply the (SQRT)^2 in the formula, you see that you calculate the exact same damage than in game

how it should be

The diminuish AOE formula should be applied only once! which means, that the correct formula when you have more than 5 targets is:

if number of target >5:

final damage= initial damage x SQRT(5/Number of targets)

warcraft logs:

logs of 5 targets

logs of 7 targets
[SotFo][Jailer] Defile Targeting Priority

|T1029008:16|t|cffffd000|Hspell:365174|h[Defile]|h|r should prioritize targeting Ranged players over Melee. If there are no Ranged in the fight, it should target melee players.
[SotFo][Jailer] Heroic Mount Quest

Currently, the boss does not drop the quest item |T4287471:16|t|cffffd000|Hitem:190773::::::::120:::::|h[Almanac's Echo]|h|r when defeated on heroic difficulty for everyone.
[SotFo][Jailer] Exit Portal

Upon defeating Jailer, there is a portal that allows players to exit the Instance. Currently, it does nothing when entered.
[M0][RTKU][Viz'aduum the Watcher] 3 phase

the boss flies to the wrong place, but flies into textures
ptr
[SotFo][Lords] Infiltration of Dread

February 28, 2023

[Unholy] Huddle

If you activate Huddle (pet spell) and you move, the pet will follow you and the buff will disappear from the pet

Move with pet

Pet shouldn't follow you, it should channel for 10sec


_____

|T136187:16|t|cffffd000|Hspell:47484|h[Huddle]|h|r
[General] Client crash on the Gilneas

Description of the Bug:
When you flying on Guilneas att this poin your client crash instantly. Relog dont helps you. When you login your client crashing again. Only Character Unstucking helps you because you teleporting to your Capital.

https://www.wowhead.com/zone=4714/gilneas



How it worked on 9.1.5 Live:



How it works on 9.2.7 Live:


How it works on 9.2.7 PTR:

February 27, 2023

Distract

Description of the bug

1st Issue : Currently, "distract" locks the position of the mob in its place even when he enters with you in combat, therefore when you aggro the mob, he doesn't move until after the effect of distract

2nd issue : When you distract a patrol of enemies in a dungeon, they are visually distracted and locked in place, but they actually still move, giving wrong impression that the distract worked.

These 2 issues make the spell useless

How it should be
When you distract a mob and he gets in combat with someone, he should start moving normally like he was aggroed

How to reproduce

Distract a mob and aggro him, the mob doesn't move until after the effect of distract fades.

WH : |T132289:16|t|cffffd000|Hspell:1725|h[Distract]|h|r

Live :
Retail :
Interaction with NPCs

## Description of the bug

Currently as hunter, when you have your pets sumoned, and talk to a NPC, the discussion page / interaction page will close by itself.

Then by clicking again on the NPC, you won't be able to interact with him anymore (when you click on him)

The only workaround that works is to outrange the npc from melee, so that he stops turning towards you, and then come back to him to talk with him.

## How to reproduce

Summon your pets, talk to a NPC (example: vendor / kyrian pet / etc), wait a few, and then the discussion window with the npc will just close by itself.

Happens to me a lot on Kyrian pet, or NPC to change covenant. Confirmed by BT that it happens to other players aswell

## How it should be

Without action from the player, the discussion window with a NPC should not close by itself
[Balance] Interraction Incarnation with Arcanic Pulsar

Description of the bug

|T135730:16|t|cffffd000|Hspell:338668|h[Primordial Arcanic Pulsar]|h|r:">|T135730:16|t|cffffd000|Hspell:338668|h[Primordial Arcanic Pulsar]|h|r every 300 astral power spent you get a 12 second Incarn/allignment proc.

If |T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r or |T136060:16|t|cffffd000|Hspell:194223|h[Celestial Alignment]|h|r are used while in proc from |T135730:16|t|cffffd000|Hspell:338668|h[Primordial Arcanic Pulsar]|h|r, duration gets overwritten and set to 30s/20s respectively.

How to reproduce

Activate Incarn or Celestial allignment while proc from Legendary is active. Observe duration.

How it should be

Duration should be added. If proc from Legendary has 12s duration and Incarn is used immediately, duration should be 42s, not 30.

PTR proof:
[m+][RTKU][Shade of Medivh] Ceaseless Winter

|T538770:16|t|cffffd000|Hspell:227779|h[Ceaseless Winter]|h|r If you are on the stairs at the time of casting this spell, then debuffs will not be placed on this player, even if he is just standing
Also, when moving, all debuff stacks are removed, they must be removed by 1.
[LKZ] Spectral Stable Hand patrol

This Spectral Stable Hand should be patrolling
At the moment he's standing still

!
[LKZ] Addcount 10

G38 patrol pack should be Wholesome Hostess + Reformed Maiden

!

At the moment it's Virtuous Lady + Reformed Maiden, and the pack is not patrolling

!
[LKZ] Spectral Attendant

https://www.wowhead.com/npc=114632/spectralattendant#abilities;mode:heroic

At the moment he only melee hits

Retail:


PTR:
[LKZ][Westfall Story] Shoreline Tidespeaker

https://www.wowhead.com/npc=114266/shorelinetidespeaker
At the moment the 4 seconds castbar is invisibile
https://www.wowhead.com/npc=114266/shorelinetidespeakershould not be immune to CCs
At the moment they are

PTR:

‌
[SotFo][Guardian][Mythic] Refracted Blast

|T1044088:16|t|cffffd000|Hspell:366692|h[Refracted Blast]|h|r should be spawning from the image of Vigilant Guardian that is currently missing. As of right now, it spawns from the Boss him self.

‌

This should apply to adds being activated from the boss, It should come from the Echo of the boss, instead of the boss it self.
[M0][OMW] Detect-o-Bot

https://www.wowhead.com/npc=151812/detectobot
|T133870:16|t|cffffd000|Hspell:295130|h[Neutralize Threat]|h|r doesn't return invisible players, only if you go directly into the NPC model.
Only |T132331:16|t|cffffd000|Hspell:294198|h[Stealthy Steam Vent]|h|r should help to hide.
Video:
Time17:57 Look at the druid
[M0][OMW] Alarm-o-Bot

https://www.wowhead.com/npc=151325/alarmobot
The robot must warn the inhabitants when the players are approaching and the gnomes will scatter to their homes.
Now the script only works when attacked.
FS video: Time 13:30
Retail Video: Time 12:10
[M+][RTKU] [Trash] King

After killing any of the pieces, the buff |T1398085:16|t|cffffd000|Hspell:229489|h[Royalty]|h|r is removed from the king, but the king must also get a stun
Also in our case 1 of the https://www.wowhead.com/npc=115406/knight just disappeared
retail:
[LKZ] Addcount 25

This Phantom Guardsman should be a Spectral Sentry and should patrol

!

!
[LKZ] Addcount 21

This Undying Servant shouldn't exist

!
[m+][RTKU][Shade of Medivh] Evade

Does not evade, even if all the participants of the battle are outside the door.
[M0][OMW] Buzz Saw

|T134427:16|t|cffffd000|Hspell:282945|h[Buzz Saw]|h|r may not knock the player back even if it hits them directly.
Video: Time 1:14
[M0][OMW][Tussle Tonks] Interaction with other players besides the tank

On retail https://www.wowhead.com/npc=145185/gnomercy4u can randomly dash towards other players. On FS, it follows only the tank.
Retail video: Time: 1:40
FS video: www.youtube.com/watch?v=wiMF1rGo7o Time 4:006:20
[M0][OMW][Tussle Tonks] Gnomercy 4.U. after death

https://www.wowhead.com/npc=145185/gnomercy4u
The corpse of the boss follows the tank after death.
Video: www.youtube.com/watch?v=wiMF1rGo7o Time: 5:55
[M0][OMW][K.U.-J.0.] Venting Flames

|T629054:16|t|cffffd000|Hspell:291946|h[Venting Flames]|h|r can damage even players behind Junk Cubes
Video: www.youtube.com/watch?v=wiMF1rGo7o Time 10:07
[m+][RTKU][Shade of Medivh] Flame Wreath

|T135805:16|t|cffffd000|Hspell:30004|h[Flame Wreath]|h|r should work for 2 players, but on ptr it only works for 1
ptr:
retail:

February 24, 2023

[Frost] Frostbite

How is it bugged:

Frostbite is missing complete functionality. It does not proc.

How it should work:

All your chilling ( slow effects frostbolt, flurry, blizzard, frozen orb, cone of cold, Ice barrier ) should have a 15% chance each to proc the freeze.

|T135842:16|t|cffffd000|Hspell:198121|h[Frostbite]|h|r
[Fire] 4p tier set Fiery Rush

## Description of the bug:

The reduced recharge rate for Ph Flames used under Combustion bugs out the normal charges after the buff ends ( increasing the 2nd charge ready to be used after the buff expires cd by 12.5s or double to 40+ seconds with a wrong return to normal condition ) and the proper cd/recharge reduction for the 2 abilities is missing ( Fire Blast and Ph Flames )
|T135265:16|t|cffffd000|Hspell:363500|h[Fiery Rush]|h|r

## How it should work:

Under the 4p set bonus, when the user pops Combustion, the recharge rate of Fire Blast and Phoenix Flames is reduced by 50%.

For Fire Blast the cd reduction is missing, while for Phoenix Flames it should cut from 25s to 12.5s, and if the caster has used all the charges while under Combustion, the moment the buff ends, all of them gain additionally 12,5s to what was previously reduced, creating an undesired issue with charges ready to use but still on cd, thus not being able to be casted.

The above should not happen and the saved elapsed time from charges cd, should be retained and not doubled upon return to normal condition.

## BT link:




## Spells:

|T135265:16|t|cffffd000|Hspell:363500|h[Fiery Rush]|h|r
|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r

February 23, 2023

[ID] Fleshrender Nok'gar does not patrol

The boss is supposed to patrol, but he doesn't
retail:
ptr:
[LKZ] Addcount 28

G63 pack (patrol of x1 Phantom Guardsman , x1 Spectral Sentry) is currently missing

!
[LKZ] Addcount 17

G41 , this pack shold be x1 Phantom Guardsman , x1 Spectral Sentry
At the moment it's x2 Spectral Sentry

!
[LKZ] Addcount 18

G47 , this pack should be x1 Virtuous Lady , x1 Wholesome Hostess
At the moment it's x1 Virtuous Lady , x1 Reformed Maiden

!
[LKZ] Addcount 19

G51, this pack should be x2 Reformed Maiden
At the moment it's x1 Reformed Maiden , x1 Virtuous Lady

!
[LKZ] Addcount 20

G42 , this pack should be x1 Phantom Guardsman , x1 Spectral Sentry
At the moment it's x2 Phantom Guardsman

!
[LKZ] Undying Servant patrol 3

All these Undying Servants should be patrolling
At the moment they are standing still

!

!

!
[LKZ] Skeletal Waiter patrol

This Skeletal Waiter should be patrolling

!

At the moment he's standing still

!
[LKZ] Addcount 23

G59 pack should be x2 Ghostly Chef, x1 Ghostly Baker

!

At the moment it's x1 Ghostly Chef , x1 Skeletal Waiter , x2 Ghostly Baker

!
[LKZ] Addcount 24

This Ghostly Chef should patrol (atm he's standing still)
And there's currently an extra Skeletal Waiter that shouldn't exist

!

!
[LKZ] Addcount 26

G66 pack should be x2 Phantom Guardsman , x1 Spectral Sentry

!

At the moment it's x1 Phantom Guardsman , x2 Spectral Sentry

!
[LKZ] Addcount 27

G65 pack should be x2 Phantom Guardsman , x1 Spectral Sentry

!

At the moment it's x1 Phantom Guardsman , x3 Spectral Sentry

!
[LKZ] Addcount 29

G72 pack should be x3 Spectral Apprentice , x1 Spectral Journeyman

!

At the moment it's x3 Spectral Apprentice , x2 Spectral Journeyman


!
[LKZ] Addcount 15

G46 , this pack should be x1 Reformed Maiden , x1 Virtuous Lady
At the moment it's x1 Virtuous Lady , x1 Wholesome Hostess

!
[LKZ] Addcount 30

G71 pack should be x2 Spectral Journeyman , x1 Spectral Apprentice

!

At the moment it's x2 Spectral Journeyman , x3 Spectral Apprentice

!
[LKZ] Addcount 31

G79 pack should be x2 Spectral Charger , x1 Spectral Apprentice , x2 Spectral Stable Hands

!

At the moment it's x3 Spectral Charger , x1 Spectral Apprentice , x2 Spectral Stable Hands

!
[LKZ] Addcount 32

These x1 Spectral Charger and x1 Spectral Stable Hand shouldn't exist

!

!
[LKZ] Addcount 33

G74 pack shouldn't have any Spectral Stable Hand

!

At the moment there is 1

!
[ID] [Grimrail Enforcers] Lava Sweep

|T252222:16|t|cffffd000|Hspell:165152|h[Lava Sweep]|h|r There is no damage from the ability
[ID]Quaking

Quaking doesn't work in general on this insta
[ID]Siegemaster Olugar

Siegemaster Olugar should be patrolling the area and not standing afk
[ID]Ogron Laborer

Ogron worker control works for him, should not
[LKZ] Addcount 9

G40 , this Wholesome Hostess is currently replaced by a Virtuous Lady in PTR


!
[LKZ] Addcount 22

G56, in PTR there's currently a Skeletal Waiter that shouldn't exist

!
[LKZ] Aracnid patrol 1

These 2 Aracnid should have different patrolling routes

!

!

At the moment they are both standing still in the same spot

!
[LKZ] Addcount 16

G44 , this pack should be x1 Reformed Maiden , x1 Wholesome hostess
At the moment it's x1 Reformed Maiden , x1 Virtuous Lady

!
[LKZ] Addcount 14

G33 , this pack should be x1 Reformed Maiden , x1 Wholesome Hostess
At the moment it's x1 Reformed Maiden , x1 Virtuous Lady

!
[ID]Ogron Laborer

Ogron Laborer must move in this pack of mobs
retail
ptr
[LKZ] Addcount 4

This Phantom Crew is currently missing, he should also patrol

!
[Sofo][Anduin] Monstrous Soul - Melee damage

Currently the Monstrous Soul melee damage is way less than Retail.

Retail (350K):

PTR (30K):

Consider that the Retail one appears with 90%+ mitigated damage because of the |T237539:16|t|cffffd000|Hspell:368913|h[Force of Will]|h|r mechanic.
[SotFo}[Rygelon] Cosmic Core - Nebular Cloud & Ignite

How is it bugged:

At the moment the Cosmic Core affected by Nebular Cloud gets the 100% Ignite spread damage from main targets fully affected by the dot.

The spawn should ignore 99% of all received damage.

As a general rule Ignite does not change its value directly vs modifiers as it is only affected by direct spells that create it, thus the above issue.

Solution:

Nebular Cloud to blacklist Ignite, to not bug the core mechanic of the mage mastery in general gameplay.

|T236151:16|t|cffffd000|Hspell:365381|h[Nebular Cloud]|h|r

https://www.wowhead.com/fr/npc=182823/noyaucosmique

|T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r
[Sofo][Jailer] Decimator

|T237274:16|t|cffffd000|Hspell:360565|h[Decimator]|h|r is being cast.

At the moment the knockback angle comes from a different position from where |T237274:16|t|cffffd000|Hspell:360565|h[Decimator]|h|r was cast on
[SotFo][Skolex] RendRiftmaw Taunting

Both |T2065615:16|t|cffffd000|Hspell:359976|h[Riftmaw]|h|r spells should be offtauntable when the spell is already being casted. Currently, its not tank switchable when the cast has already begun.
[SotFo][Artificer] Traps Re-arming After WipeBoss defeat

|T4037120:16|t|cffffd000|Hspell:362885|h[Stasis Trap]|h|r still sometimes do not dissapear after a boss wipe, or boss defeat.

Screenshot Proof:
[SotFo][Anduin][Mythic] March of the Damned

The ability should not be used after the king phase ends.

|T237511:16|t|cffffd000|Hspell:362862|h[Army of the Dead]|h|r

retail

PTR
[Sofo][Jailer] Missing spellqueue

P3
Boss spellqueue ends right after the 5th |T237274:16|t|cffffd000|Hspell:360562|h[Decimator]|h|r
[LKZ] Addcount 1

Right by the start of the dungeon, there should be only 1 Spectral Patron, and he should be patrolling

!

At the moment there's x2 Spectral Patrons, x1 Ghostly Philanthropist and they're not patrolling

!
[LKZ] Addcount 2

This Ghostly Philanthropist is currently missing (it's probably the one in the pack of x3 described in
He should also be patrolling

!
[LKZ] Addcount 3

This Spectral Patron is currently missing

!
[LKZ] Reformed Bachelor

https://www.wowhead.com/npc=183423/reformedbachelor NPCs are currently missing
[LKZ] Addcount 13

G37 , this pack should be x1 Virtuous Lady , x1 Wholesome Hostess
Atm it's x2 Wholesome Hostess

!
[LKZ] Virtuous Gentleman

https://www.wowhead.com/npc=183424/virtuousgentleman#comments NPCs are missing
[LKZ] Wholesome Host

https://www.wowhead.com/npc=183425/wholesomehost NPCs are missing
[LKZ] Addcount 5

There should only be x3 Skeletal Ushers guarding the hallway (+1 usher patrolling)

!

At the moment there's x6 Skeletal Ushers guarding the hallway

!
[LKZ] Skeletal Usher patrol

This Skeletal Usher should be patrolling, atm he's standing still

!
[LKZ] Undying Servant patrol 1

This Undying Servant should be patrolling.
Atm he's standing still

!
[LKZ] Addcount 6

In this pack there should not be any Spectral Retainers

!

At the moment there's 1

!
[LKZ] Undying Servant patrol 2

This Undying Servant should be patrolling
At the moment he's standing still

!
[LKZ] Addcount 7

G31 should be x1 Spectral Sentry , x1 Phantom Guardsman

!

!

At the moment it's x2 Spectral Sentry

!
[LKZ] Addcount 8

This pack should be x2 Spectral Sentry

!

At the moment it's x2 Phantom Guardsman

!
[LKZ] Addcount 11

G34 , this pack should be x2 Virtuous Lady
At the moment it's x1 Virtuous Lady, x1 Reformed Maiden

!
[LKZ] Addcount 12

G36 , this pack should be x2 Reformed Maiden
At the moment it's x1 Reformed Maiden, x1 Virtuous Lady

!
[LKZ] Aracnid patrol 2

This Aracnid should be patrolling
At the moment it's standing still

!

February 22, 2023

[Pet Battle] PvePvp

Fixed an issue where the battle would only start for one player and the other player could stand and wait for the battle to start
Fixed client crash issue. If problems are still observed, please let us know in bugtracker
Fixed daily and weekly quests
Fixed saving pets. There were problems when players used stones to level up or upgraded the quality of a pet, but after a while the quality and level rolled back
Fixed bandages
[Sofo][Jailer] Incarnation of Torment vs Cry of Torment

https://www.wowhead.com/npc=184622/incarnationoftorment a few seconds after it spawns

At the moment https://www.wowhead.com/npc=184622/incarnationoftorment instantly after it spawns

‌
[Sofo][Jailer] Desolation

|T3528302:16|t|cffffd000|Hspell:365033|h[Desolation]|h|r is not dealing any damage to Azeroth
[SotFo][Jailer] Melee damage

Currently the Jailer is doing less melee damage than Retail.

PTR (71K):

Retail (104K):
[Sofo][Jailer] Oppression

|T3528305:16|t|cffffd000|Hspell:362617|h[Oppression]|h|r damage should be the following


!

At the moment the damage is too high

PTR:
[Sofo][Jailer] Reset perimeter

Boss can be reset too easily by pulling him too close to edge of the room

The reset perimeter should be larger

February 21, 2023

[Tazavesh Gambit] Placeholder Boss adds combat

List of the adds that put players in combat, these adds shouldnt be able to be buffed/debuffed by spells from players.
[PF]G34 vs social pull

Description of bug

the decaying flesh giant present in the group G34 gets socially pulled when the player pulls the gushing slime next to it which shouldn't be the case

ptr proof

‌

how to reproduce

go to plaguefall

pull the gushing slime near g34 and check if the flesh giant gets pulled or not

‌

how it should be

if you pull the gushing slime and many eyes mobs only they should get pulled not the decaying flesh giant
[SotFo][Anduin] Rain of Despair
[SotFo][General] Kelmortos RP Missing

Currently missing RP after defeating Kelmortos infront of Jailer.

February 20, 2023

[Generic] Divine Purpose goes away after using any spell

## Description of the bug

Paladins |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r goes off after using ANY spell. Mount, pots, other than holy spells included.

## How to reproduce

Gain |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r proc and try to use any ability.

## How it should be

|T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r should be removed only by holy power spending abilities.

## Informations of the spell

Wowhead link |T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
imgur link of the video PTR PROOF]([
[Vengeance] Overwriting Spirit Bomb

Description of the bug

Currently on Live realm, when |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r is used twice in a quick succession, the game registers only one (the second cast), completely ignoring first soul fragment consumption.

How to reproduce

Create soul fragments, use |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r, quickly create another soul fragments, use |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r again.

How it should be

When |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r is used in a quick succession, both casts should be counted separately, creating two explosions one after the other

Informations of the spell


Wowhead link
|T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r

Imgur link of the video
PTR Proof
[Conduits] - Soul Furnace

## Description of the bug

Currently on Live, if you take |T1355117:16|t|cffffd000|Hspell:339423|h[Soul Furnace]|h|r does not have increased damage. Even buff tooltip says 0%.

## How to reproduce

Learn and activate |T1355117:16|t|cffffd000|Hspell:339423|h[Soul Furnace]|h|r
Go on dummy, stack 10 stack buff
use Soul Furnace, damage is still the same

## How it should be

After consuming these 10 fragments, damage should be increased by % in conduit tree tooltip

## Informations of the spell

Wowhead link
|T1355117:16|t|cffffd000|Hspell:339423|h[Soul Furnace]|h|r
Imgur link
PTR Proof
[Tazavesh: Gambit][Hylbrande] Vault Purifier immune to CC

Description of the bug

Currently https://www.wowhead.com/npc=176551/vaultpurifier is immune to CC even prior to casting |T458412:16|t|cffffd000|Hspell:347958|h[Keeper's Protection]|h|r and having |T1526019:16|t|cffffd000|Hspell:355071|h[Keeper's Focus]|h|r buff. This means you cannot prevent |T236254:16|t|cffffd000|Hspell:346980|h[Empowered Defense]|h|r cast and you have to focus these adds.

How to reproduce

Pull https://www.wowhead.com/npc=175663/hylbrande in Gambit, wait for adds to come, try to apply any form of CC before |T135949:16|t|cffffd000|Hspell:366826|h[Sanitizing Cycle]|h|r happens.

How it should be

https://www.wowhead.com/npc=176551/vaultpurifier should NOT be immune to CC before |T135949:16|t|cffffd000|Hspell:366826|h[Sanitizing Cycle]|h|r happens and |T1526019:16|t|cffffd000|Hspell:355071|h[Keeper's Focus]|h|r buff appears.

Informations of the spell

Wowhead link
https://www.wowhead.com/npc=176551/vaultpurifier
[Vengeance] Abyssal Strike

Description of bug

|T615096:16|t|cffffd000|Hspell:207550|h[Abyssal Strike]|h|r does not work when used in macro with any @player modifier. Seems not to even deal damage when used with this macro. macro used: /use [@player] Infernal Strike

ptr proof

how to reproduce
Talent Abyssal Strike on VDH
Create /use [@player] Infernal Strike
Use it
‌

‌

how it should be
Spell should do damage and take |T615096:16|t|cffffd000|Hspell:207550|h[Abyssal Strike]|h|r
talent into work

‌
[Battlegrounds][Silvershard Mines] Client CRASH

Description of the Bug:
Client crashing at the point when you recapping the enemy LAVA cart.

How to reproduce it:
1. Join BG Silvershard Mines.
2. Wait for enemy Capture of the LAVA Cart.
3. Make REcap of the Cart.
4. Watch your Crash

How it works on a LIVE:



How it works on Retail:
Your client is don't crashing when you capture the carts.
[NW][Zolramus Sorcerer] shadow well

description of bug

currently |T2576095:16|t|cffffd000|Hspell:320573|h[Shadow Well]|h|r does damage even before the caster finish casting the spell and it finish spawning on the ground which shouldn't be the case

ptr proof]([

how to reproduce

go to necrotic wake

pull https://www.wowhead.com/npc=163128/zolramussorcerer

wait for it to cast |T2576095:16|t|cffffd000|Hspell:320573|h[Shadow Well]|h|r and check when you get the damage

‌

how it should be

the player should get damage from |T2576095:16|t|cffffd000|Hspell:320573|h[Shadow Well]|h|r only after it finish spawning on the ground and if he walks on it otherwise it shouldn't deal damage
[HoA][Echelon] Stone Shattering Leap vs Tanks

Description of the issue:
Currently Stone Shattering Leap not being used on tank players.

How it should work
Stone Shattering Leap should also go on tanks

Spell: |T1016245:16|t|cffffd000|Hspell:319941|h[Stone Shattering Leap]|h|r

Retail Prove:
[MoTs]Tongue Lashing

while casting |T350575:16|t|cffffd000|Hspell:340300|h[Tongue Lashing]|h|r the npc must not move, he must choose a direction and continue casting the spell in that direction
ptr
retail
[DOS]Defunct Dental Drill

https://www.wowhead.com/npc=167962/defunctdentaldrill if you die from it, the npc only starts walking half way
ptr
[SotFo][Anduin][Mythic] Grim Reflections

|T237569:16|t|cffffd000|Hspell:365120|h[Grim Reflections]|h|r should appear in 4 different places opposite each other, we had 2 of them at the same point
retail
ptr
[M0][OMJ][King Gobbamak]mobs
[M0][OMW][Head Machinist Sparkflux]textures

for rdd you can beat the boss through textures ignoring the mechanics of the boss
ptr
[Tazavesh: Streets of Wonder] Extra adds + wrong %

Description of the bug

Currently https://www.wowhead.com/npc=179334/portalmancerzohonn gives 8,28% instead of 6,90%
https://www.wowhead.com/npc=179837/trackerzokorss gives 6,21% instead of 6,90%
and triple pack consisting of https://www.wowhead.com/npc=176395/overloadedmailemental
https://www.wowhead.com/npc=176394/postworker
https://www.wowhead.com/npc=176396/defectivesorter
is spawned one extra time, giving players in total
4,48 + 1,38 0,69 = 5,17%
making the dungeon mega easy to complete.

How to reproduce

Check percentage according to retail by MDT or videos, and check firestorm % using angry keystones.

How it should be

https://www.wowhead.com/npc=179334/portalmancerzohonn 6,90%
https://www.wowhead.com/npc=179837/trackerzokorss 6,90%
triple pack https://www.wowhead.com/npc=176395/overloadedmailemental
https://www.wowhead.com/npc=176394/postworker
https://www.wowhead.com/npc=176396/defectivesorter should be spawned only once.


Informations of the spell


Wowhead link
https://www.wowhead.com/npc=179334/portalmancerzohonn
https://www.wowhead.com/npc=179837/trackerzokorss
https://www.wowhead.com/npc=176395/overloadedmailemental
https://www.wowhead.com/npc=176394/postworker
https://www.wowhead.com/npc=176396/defectivesorter
[TVM][So'leah]So' Cartel Assassin

retail
https://www.wowhead.com/npc=177716/socartelassassin should be controlled by us it doesn't work for them
[m+][RTKu][Trashes] Forlorn Spirit

ptr
Forlorn Spirit should not be controlled
[m+][RTKU][Trashes] Erudite Slayer

Erudite killer should not be controlled
ptr
[m+][RTKL][Toe Knee]HP

ptr 94.9m in Fortified in +15
https://www.wowhead.com/affix=10/fortified
retail 3.382000 in Tyrannical in +15
https://www.wowhead.com/affix=9/tyrannical
ptr
retail
required health pool in Fortified 3.382000 30% =2 367 400
Mrrgria the same situation
[M0][OMW][King Mechagon]Stage Two: Omega Buster

the second phase of the boss is not possible for the test, the boss in the textures
ptr
[M0][OMW][K.U.-J.0.]Air Drop

the zone where the box will fall does not appear, it just falls
|T132763:16|t|cffffd000|Hspell:291930|h[Air Drop]|h|r
ptr
retail
[M0][OMJ][Trixie Tazer]stuck

the boss gets stuck in the texture and costs afk and does not come off until the second boss dies
ptr
[SotFo][Lihuvim][Mythic] Protoform Schematic grip

On PTR Death Knight can grip Protoform Schematic


Perhaps also relevant for nm/hc

mob must have immun for grip
[SotFo][Anduin][Mythic] Lost Soul

Now Lost soul is friendly. Players cant kick casts and kill them.

This makes the boss impossible.

|T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r

February 16, 2023

[Antorus The Burning Throne][Argus the Unmaker] Gift of the Lifebinder

Gift of the Lifebinder don't resurrect players
[Antorus The Burning Throne][Garothi Worldbreaker] the wind remains after the defeated boss

[Tomb Of Sargeras][Sisters of the Moon] Phases doesn't work

[The Nighthold] [Guldan] in Mythic issues

Phase 4 doesn't work

Guldan Winds doesn't work
[The Emerald Nightmare][Il'gynoth] Issues

```
Wrong hp for mythic
npc go to boss room when enter in combat
Getting loot is bugged
Doesn't work teleport from boss room
insta kill in Mythic when Eye of ilgynoth is die
```
[Crucible Of Storms][General] portal for enter doesn't work

[Uldir][Mythrax] Orbs doesn't work

[SotFo][General] Astral Particle

https://www.wowhead.com/npc=185274/astralparticle is currently untargetable, and can be damaged only by AoE spells. It should be targetable.
[Sofo][General] Overthrown Protector

Kintessa and Malganis (Disguised as Overthrown Protectors) currently do not retreat once players take 10% of thier health away.

February 14, 2023

[LKZ][Opera] Barnes

https://www.wowhead.com/npc=114339/barnes gossip has options that are not translated to the english client
I'm not an actor
Ok, I'll give it a try, then

‌
[LKZ] Ghostly Steward

https://www.wowhead.com/npc=114714/ghostlysteward#abilities;mode:m
At the moment they do

Retail:


PTR:
[SotFo][Xymox][Mythic] Cartel Overseer

After some tries https://www.wowhead.com/npc=184792/carteloverseer just starts walking to the center on start battle and boss fast evades
ptr

This seems to be due to the death of the trigger, visible only in GM mode.
[SotFo][Guardian][Mythic] Unstable Core button

In mythic, after throwing an orb, the player is left with a button to throw it. In the center of the screen. Inactive, but it's distracting.

|T133018:16|t|cffffd000|Hspell:360458|h[Unstable Core]|h|r
[SotFo][Guardian][Mythic] Unstable Core

In Mythic Player can pick up the orb, throw it at the boss, quickly pick it up, and throw it again. It must be used and disappear after the first throw

|T133018:16|t|cffffd000|Hspell:360458|h[Unstable Core]|h|r
[SotFo][Lihuvim] Battleroom door

Lihuvim door to the room with the boss does not close at the beginning of the battle, but if the boss is killed or after a wipe, it will close, then it should be the other way around
[SotFo][Xymox][Mythic] NPS on side platforms

NPCs on adjacent platforms should spawn with a 14 second delay from the beginning of the battle / the beginning of 2 or 3 phases
https://www.wowhead.com/npc=184746/cartelplunderer
https://www.wowhead.com/npc=184792/carteloverseer
retail

On PTR NPCs spawn instantly.
[SotFo][Guardian][Mythic] Exposed Core

|T2065616:16|t|cffffd000|Hspell:360412|h[Exposed Core]|h|r does not apply at 100%. It worked on Monday, but Wednesday no.

‌
[LKZ][Moroes] Ghastly Purge

https://www.wowhead.com/npc=114312/moroes buff to the entire dungeon mobs and players as well.

He should only apply |T236548:16|t|cffffd000|Hspell:227872|h[Ghastly Purge]|h|r to the minibosses involved in the encounter
[LKZ] Skeletal Usher vs CCs

https://www.wowhead.com/npc=114544/skeletalusher should be immune to CCs.
At the moment it can be CCd
[LKZ] Backup Singer vs Purify

https://www.wowhead.com/npc=116549/backupsinger#abilities;mode:m . At the moment they don't
[LKZ][Attumen] Mount up %

https://www.wowhead.com/npc=114262/attumenthehuntsman should mount up on his horse when he reaches 65% and 35%.

At the moment he mounts up on a timer
[LKZ] Ghostly Chef vs Cleave

https://www.wowhead.com/npc=114715/ghostlychef
At the moment they do

Retail:


PTR:
[LKZ] Skeletal Usher vs Flashlight

|T460953:16|t|cffffd000|Hspell:227966|h[Flashlight]|h|r should be able to be LoS'd

At the moment players are caught in the blast even while behind a wall
[LKZ] Ghostly Baker vs Rolling Pin

https://www.wowhead.com/npc=114716/ghostlybaker
At the moment they do

Retail:


PTR:
[LKZ] Spectral Stable Hand
[LKZ] Spectral Sentry vs Multishot

https://www.wowhead.com/npc=114637/spectralsentry#abilities;mode:heroic

At the moment they do

Retail:


PTR:
[LKZ] Ghostly Philanthropist vs Dead Broke

https://www.wowhead.com/npc=114542/ghostlyphilanthropist

At the moment the spell is missing

Retail:


PTR:
[LKZ][Beatiful Beast] Coggleston

https://www.wowhead.com/npc=114328/coggleston buff

At the moment he starts hitting and moving on pull
[LKZ][Westfall Story] Poisonous Shank

https://www.wowhead.com/npc=114265/gangruffian to themselves as well when they leap to a player.
Only the player should be debuffed with it
[LKZ] Spectral Retainer

https://www.wowhead.com/npc=114629/spectralretainer
At the moment he doesn't

https://www.wowhead.com/npc=114629/spectralretainer
At the moment he does

Retail:


PTR:
[LKZ] Reformed Maiden

https://www.wowhead.com/npc=114783/reformedmaiden
https://www.wowhead.com/npc=114783/reformedmaiden

Retail:




PTR:


‌
[LKZ] Spectral Patron vs Uppercut

https://www.wowhead.com/npc=116550/spectralpatron

They should cast |T132298:16|t|cffffd000|Hspell:227981|h[Uppercut]|h|r . At the moment the spell is missing

Retail:


PTR:
[LKZ] Phantom Guests

https://www.wowhead.com/npc=114625/phantomguest should not cast any spell, they should only melee hit
[Battle Pets] Issues

Fixed the quality of pets (some pets were legendary or epic), now they are downgraded to rare quality.

Fixed an issue where pet abilities were not updating after leveling up.

Fixed client crash in pvp matches

Fixed a pet battle script error that could end the battle forcibly during a fight.

Fixed the pet battle quest line, some players may have already completed some of the quests in previous expansions due to which the current quest line is no longer available.

February 13, 2023

[Unhgoly] Raise Abomination Moovespeed + Uptime

Description of the Bug:
When you call the |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r Move speed is very low and very bad uptime on your target

How to reproduce it:
Call |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r to your Enemy target and ask him to kite your Raise Abomination

How it works on PTR:


35 sec unstealth lattency

How it works on Retail:


0 unstealth lattency
Movespeed to his Owner
[Sofo][Anduin] Hopefulness

If players affected by |T632353:16|t|cffffd000|Hspell:365966|h[Hopelessness]|h|r explosion

At the moment they explode
[SotFo][Anduin] Not Rewarding Loot Chest on Boss Defeat

Currently, it seems boss does not reward the loot chest on defeat.
[SotFo][Anduin] Kingsmourne Hungers Phase Early End

It should be possible to get out of the kingsmourne phase earlier, if all adds are healed up (Anduins Hope) and all adds in the phase are killed (Anduins Doupt and Despair.)

‌

Video Proof: they have 10 seconds left on debuff, and it lets them out once everything has been cleared.
[SotFo][Anduin] Kingsmourne Hungers Hitbox

|T1376744:16|t|cffffd000|Hspell:362405|h[Kingsmourne Hungers]|h|r seems to currently have bigger hitbox than intended. Staying behind Anduin in most cases still gets player into the Intermission Phase.
[Sofo][Anduin] Blasphemy

Current Blasphemy (Hopelessness/Overconfidence) issues in live realm:







‌
[Sofo][Lords] Ravenous Hunger vs Corporeal Shadow

When https://www.wowhead.com/npc=183138/inchoateshadow cast should stop being 3s, and become a 6s cast.

At the moment |T252996:16|t|cffffd000|Hspell:361923|h[Ravenous Hunger]|h|r is always a 3s cast
[SotFo][Lords] Inchoate Shadow

Some players are reporting that some of the Inchoate Shadow are unkillable even upon reaching 100% health, and then bringing it down to 0% health.
[SotFo][Lords] Fearful Trepidation

|T3163624:16|t|cffffd000|Hspell:360145|h[Fearful Trepidation]|h|r should not fear the player that is the owner of the debuff. Currently, it does.
[Sofo][Rygelon] Dark Eclipse timers

Rygelon should apply |T3528300:16|t|cffffd000|Hspell:361548|h[Dark Eclipse]|h|r debuffs with the following timers in each phase 1

Phase 1 starts
00:07 → correct
00:18 → atm it's 00:19
00:29 → atm it's 00:31
00:40 → atm it's 00:43
00:51 → atm it's 00:54

(these debuffs sometimes may occur during a cast of |T4226150:16|t|cffffd000|Hspell:362184|h[Corrupted Strikes]|h|r

Retail:


PTR:
[Sofo][Rygelon] Celestial Collapse timers

Rygelon should cast |T512960:16|t|cffffd000|Hspell:362275|h[Celestial Collapse]|h|r 2 times in every phase 1.
At the moment he's casting it 3 times

Retail (00:10 , 00:31) (01:57, 02:18)


PTR: (00:10, 00:31, 00:51) (01:56, 02:17, 02:37)
[SotFo][Anduin] Hopebreaker

Description of the bug

|T3528300:16|t|cffffd000|Hspell:361816|h[Hopebreaker]|h|r does not reset its stacks when reaching 100 energy or spawning https://www.wowhead.com/npc=183463/remnantofafallenking.
This renders fight very difficult/impossible to complete

How to reproduce

Even after killing all ads and healing all ads thus getting Anduin to 100 energy, when going into interphase with Remnant, stacks are not reset

How it should be

According to videos on retail, |T3528300:16|t|cffffd000|Hspell:361816|h[Hopebreaker]|h|r stacks should reset after going into interphase with 100 energy on Anduin.

Informations of the spell

Wowhead link
|T3528300:16|t|cffffd000|Hspell:361816|h[Hopebreaker]|h|r
[SotFo][Anduin] Lost Soul

Description of the bug

When |T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r expires due to killing and healing all adds, it leaves no https://www.wowhead.com/spell=365445/scarredsoul?dd=15&ddsize=30 on the players, letting them go 2nd time into the phase.
You get instantly out when you kill and heal all adds which is CORRECT.
but you dont get the debuff

How to reproduce

Kill and heal all adds in |T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r phase, get teleported back and you have no debuff.

How it should be

According to videos on retail, When |T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r expires due to killing and healing all adds, you should get instantly out and you SHOULD have the https://www.wowhead.com/spell=365445/scarredsoul?dd=15&ddsize=30 debuff.
Informations of the spell

Wowhead link
|T1354410:16|t|cffffd000|Hspell:362055|h[Lost Soul]|h|r
https://www.wowhead.com/spell=365445/scarredsoul?dd=15&ddsize=30
[Sofo][Anduin] Army of the Dead vs Monstrous Soul

In each Intermission phase, https://www.wowhead.com/npc=183671/monstroussoul

At the moment https://www.wowhead.com/npc=183671/monstroussoul
[Protoform Synthesis][Object] Bauble of Pure Innovation

Description of the bug

Currently on Live, https://www.wowhead.com/object=375950/baubleofpureinnovation is not spawning. This is needed for Genesis Crawler and Goldplate Bufonid mounts.

How to reproduce

Unlock Protoform Synthesis, go to area on video, there is no object

How it should be

https://www.wowhead.com/object=375950/baubleofpureinnovation should be there as a Shared Container.

Informations of the spell


Wowhead link
https://www.wowhead.com/object=375950/baubleofpureinnovation

imgur link of the video
PTR Proof

February 9, 2023

[Arms] - Signet of Tormented Kings vs Ravager

## Description of the bug

When you have Ravager talented and you proc it with Signet of the Tormented Kings legendary and you use Ravager normally (meaning 2 Ravagers are active) only 1 of the Ravagers does damage and generates rage.

## How to reproduce

Step 1 Be an arms warrior with Ravager talanted
Step 2 proc Ravager from the legendary and then use Ravager normally
Step 3 ???
Step 4 do not profit

## How it should be

If 2 Ravagers are active both of them should deal damage and generate rage.

## Informations of the spell

|T1025263:16|t|cffffd000|Hspell:335266|h[Signet of Tormented Kings]|h|r

|T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r

‌
[Arrms] - Execute vs Tactician

## Description of the bug

Currently the rage spent when using Execute does not proc Tactitian.

Side note : Condemn works fine for some reason , so that spell is okay

## How to reproduce

Be an Arms warrior and use Execute

## How it should be

The rage spent from using Execute should be able to proc Tactician

## Informations of the spell

|T236317:16|t|cffffd000|Hspell:184783|h[Tactician]|h|r

|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
[Holy] Guardian Spirit

How it works:
Guardian Spirit does not prevent death If the damage recived is greater than 50k. Sometimes even lower damage taken.

At the moment the healing done from the spell ( After preventing death and heal to 40% HP ) counts for the person whos death got prevented.

Cannot using during stun

How to reproduce: Use Guardian Spirit on a target before they take fatal damage.

How it should work:
The maximum amount that can be healed by Guardian Spirit is 200% of the maximum health of the caster. For example. The caster has 60k HP. 200% of it should be 120k Damage that should be preventable.

Should be usable from Hunter Trap

Spell: |T237542:16|t|cffffd000|Hspell:47788|h[Guardian Spirit]|h|r
[PvP Talent] Greater Fade

Greater Fade should replace Fade both spell and buff upon activation.
Right now it doesn't do anything, you still have the effect of regular Fade.
Greater fade shouldn't be canceled by the (delayed) damages of Shadow Crash cause you threw it before
Greater fade shouldn't be canceled by the returning damages of |T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r
Greater fade is beeing removed by jumping/taking damage, it shouldn't remove it

‌
Judgement buff vs holy power ability of other paladin

## Description of the bug

So right now if there are two paladins in a party and if the first paladin uses judgment and the second one uses shield of righteous or templars verdict or divine storm then the judgement buff of the first paladin which increases the damage of the next holy power ability gets consumed.

## How to reproduce

Get 2 paladins, ask the first paladin to use judgment and ask the 2nd paladin to just use shield of righteous or templars verdict or divine storm without using his own judgement.

## How it should be

Judgement should increase the damage of the next holy power ability by 25% for the paladin who used the judgment. this judgement buff shouldn't be consumed by other paladin who is using the holy power spending spell without using his own judgement.

## Information's of the spell

|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r instant attack that causes,hits 4 or more targets.
|T461860:16|t|cffffd000|Hspell:85256|h[Templar's Verdict]|h|r
Video Proof
[DoS][Hakkar] Piercing Barb

Description of bug

the spell |T1508486:16|t|cffffd000|Hspell:322736|h[Piercing Barb]|h|r has two attack where the first one is a physical damage and the second attack is shadow damage. currently the physical part has 0% chance of being able to be blocked, parried or dodged.

‌

how to reproduce

1. have a high amount of parry or block
2. go to hakkar
3. fight it
4. let it cast piercing barb
5. check if the physical part of the spell is being blocked/parried.

how it should be

the player should have a chance to dodge the physical part of |T1508486:16|t|cffffd000|Hspell:322736|h[Piercing Barb]|h|r based on their parry chance or their block value

‌
[LKZ][Maiden] Sacred Ground
[SotFo][General] RygelonLords Ancient Console

Using Ancient Console behind either Rygelon or Lords will lead player aggroing any mobs in the flight path. Player should be invisible to them if he is using the Console.
[SotFo][Skolex] Riftmaw and Rend Damage in Normal Mode

Currently, |T2065615:16|t|cffffd000|Hspell:359976|h[Riftmaw]|h|r deal 0 damage in Normal Mode Difficulty.
[Information] Lower Karazhan and SotFo Mythic

What you see on the changelog about Lower Karazhan and Sepulcher of the First Ones Mythic is a Work in Progress only. It's not available yet on Oribos. It just to let you know that we're working on it.
[SotFo][Xymox][Mythic] Relic Collapse

|T4263293:16|t|cffffd000|Hspell:365801|h[Relic Collapse]|h|r
The puddle that spawns on the adjacent platform continues to grow even after evade the boss and dont disappear.
Absolutely critical to fix before release, it makes impossible to try boss.
ptr
[SotFo][Xymox][Mythic][Player corpse after fall]

if a player falls to the bottom, the corpse must teleport to the center for the possibility of resurrection, but on ptr corpse remains at the bottom
[SotFo][Xymox][Mythic] Demonic Gateway

Warlocks |T607512:16|t|cffffd000|Hspell:111771|h[Demonic Gateway]|h|r cannot be placed on a neighboring platform.
Our warlocks were tried do it like in the video and from several different positions.
retail
[SotFo][Skolex][Mythic] Boss evade

The sizes/area of the battlefield with the boss are incorrect he evades at the two pillars closest to the exit, although he should not.

ptr
[LKZ][Maiden] Holy Wrath

After |T253400:16|t|cffffd000|Hspell:227817|h[Holy Bulwark]|h|rcast should appear as interruptible
At the moment it still appears as noninterruptible (only visual)
[LKZ][Maiden] Mass Repentance

|T135942:16|t|cffffd000|Hspell:227508|h[Mass Repentance]|h|rdebuff doesn't break on damage. It should



‌
[LKZ][Maiden] Holy Bolt

|T1022948:16|t|cffffd000|Hspell:227809|h[Holy Bolt]|h|r is not dealing any damage to the current target, nor to players close to them
[ID] Grom'Kar Technician melee hits

Grom'kar Technician (ID:81432) melee is currently dealing 20000dmg, it should deal 9000dmg
Retail log
PTR log
[LKZ][Attumen] Moving after dismount

https://www.wowhead.com/npc=114262/attumenthehuntsman
[LKZ][Attumen] Intangible Presence

Boss shouldn't cast Intangible Presence, atm it does

!

‌
[LKZ][Beautiful Beast] Eminence

|T135937:16|t|cffffd000|Hspell:228729|h[Eminence]|h|r. The bosses don't heal back to full HP as well
[LKZ][Beautiful Beast] Coggleston vs Spectral Service

https://www.wowhead.com/npc=114328/coggleston buff once all other minibosses are dead.

At the moment it doesn't
[UKZ][Curator] Overload

|T136116:16|t|cffffd000|Hspell:227257|h[Overload]|h|r damage should increase by 100% after each cast.

At the moment the damage doesn't increase
[UKZ][Mana Devourer] Coalesce Power

When https://www.wowhead.com/npc=114252/manadevourer, the boss should deplete all its mana and spawn a number of orbs per 5% mana it had before the cast

At the moment the orbs are spawning, but the boss isn't losing its mana
[UKZ] Fel Bomb

The Fel Bombs spawned byhttps://www.wowhead.com/npc=115488/infusedpyromancer

At the moment the size stays the same
[UKZ] Chess Event - Vulnerable

https://www.wowhead.com/npc=115388/king

At the moment he still casts|T1398085:16|t|cffffd000|Hspell:229574|h[Royal Slash]|h|r
[LKZ] Phantom Guardsman

https://www.wowhead.com/npc=114636/phantomguardsman should not cast any spell

They current cast |T132357:16|t|cffffd000|Hspell:29684|h[Shield Slam]|h|r
[Prototype] Normal Difficulty Boss Health

On Normal difficulty, it seems the bosses have 2x the health of Heroic bosses.
[ID][Zoggosh] Melee hits

Zoggosh melee is currently dealing 30000dmg, it should deal 15650dmg Retail log (no tyrannical)
PTR log
[ID] Shattering Strike

https://www.wowhead.com/npc=83026/siegemasterolugar#drops;mode:normal is currently dealing 7000dmg , it should deal 8400dmg

Retail log


PTR log

‌
[SotFo][General] Sacred Matrix Automa

Sacred Matrix Automa doesn't knockback players on death and doesn't spawn mobs
https://www.wowhead.com/npc=184734/sacredmatrixautoma#abilities;mode:h
mobs |T4038106:16|t|cffffd000|Hspell:365649|h[Materialize Schematic]|h|r
ptr
retail
[ID][Makogg] Melee hits

Makogg Emberblade melee is currently dealing 58800dmg, it should deal 22000dmg
Retail log (no tyrannical)
PTR log
[Dungeon] Explosive vs Chi Burst
[TVM][Venza Goldfuse] Whirling Annihilation hitbox

Description of the issue:
Currently on live the hitbox of Whirling Annihilation is bigger than the visual

Hitbox should be equal to the visual

Live Prove :
Spell: https://www.wowhead.com/spell=350090/whirlingannihilation?dd=8&ddsize=5
[OMJ][Trixie Tazer & Naeno Megacrash] Smoke Cloud & Mega Taze

When you enter the Smoke Cloud you should avoid Mega Taze damages,
atm you can't avoid


___
|T463521:16|t|cffffd000|Hspell:298602|h[Smoke Cloud]|h|r
|T237587:16|t|cffffd000|Hspell:298718|h[Mega Taze]|h|r
[ID] Gatecrasher

|T462325:16|t|cffffd000|Hspell:172963|h[Gatecrasher]|h|r is currently dealing 9000/9500, it should deal 11k

Retail log:
PTR log:
[ID][Makogg] Lava Sweep

|T252222:16|t|cffffd000|Hspell:165152|h[Lava Sweep]|h|r is currently dealing 13000 dmg, it should be 16k

PTR log:
Retail log:
[ID] Pitwarden Gwarnok melee hits

Pitwarden Gwarnok melee is currently dealing 15000dmg, it should deal 7500dmg
Retail log
PTR log
[ID] Grom'Kar Flameslinger vs Flaming Arrows

When Grom'kar Flameslinger casts|T132847:16|t|cffffd000|Hspell:173148|h[Flaming Arrows]|h|r debuff on impact.

At the moment |T132847:16|t|cffffd000|Hspell:173149|h[Flaming Arrows]|h|risn't cast

Retail log:

PTR Log
[ID][Dreadfang] Melee hits

Dreadfang melee is currently dealing 42160dmg, it should deal 22300dmg

Retail log (no tyrannical)
PTR log

‌
[ID][Neesa] Melee hits

Neesa Nox should also melee hit and it should deal 21650dmg. At the moment it doesn't melee hit at all
Retail log (no tyrannical)
PTR log
[SotFo][Halondrus] Shatter Timing in Phase 3

On Heroic difficulty (And maybe Normal), Shatter in Third phase is being casted 5 times, instead of 3.

The last 2 Shatter bombs are being triggerd in wrong intervals.
[Mythic+] No time added after server crash

After server crushing and you logging back, you not getting those 2 minutes for your key
[ID] Iron Shot

https://www.wowhead.com/npc=83028

At the moment they have 5s internal cooldown inbetween casts

PTR:


Retail:
[SotFo][Guardian] Energy Visual Bug

After a recent update, Guardian, once reaches 100 Energy, does not deplete his energy, and its constantly stuck on 100 Energy even after Exposed Core is done.

(Sometimes, the boss even starts with 100 Energy at the start of the fight.)
[OMJ] Toxic Monstrosity

## Description of bug



when the add casts |T132107:16|t|cffffd000|Hspell:300687|h[Consume]|h|r for the first time the visual of the spell is undermap and cant be seen by the players
Seems to be working perfectly on this one : 154744
if a player who has the threat with the add goes into the water there is a high chance the add resets and leaves a squirt bot in its place that does nothing
(only toxic monstruosity who is fine is 154744) issue = 154758 + 150168

additional info
https://www.wowhead.com/npc=150168/toxicmonstrosity#abilities;mode:m
[OMJ][King Gobbamak] Stolen Scrap Bot

Description of bug


when the player activates https://www.wowhead.com/npc=153172/stolenscrapbot with |T132488:16|t|cffffd000|Hspell:297257|h[Electrical Charge]|h|r the https://www.wowhead.com/npc=153172/stolenscrapbot will only spin one spot
[OMJ][Trixie Tazer & Naeno Megacrash] Mechacycle issue

Description of bug

currently the Mechacycle has an HP bar and can be interacted when the player hover the mouse over it which shouldn't be the case


how it should be
the mechacycle should have no HP bar and it should not be interactable by the players
[OMJ][HK-8 Aerial Oppression Unit][Tank Buster MK1] Fulminating Zap

Description of bug

currently |T571554:16|t|cffffd000|Hspell:302274|h[Fulminating Zap]|h|r is always casted on the tank which shouldn't be the case

how it should be
|T571554:16|t|cffffd000|Hspell:302274|h[Fulminating Zap]|h|r should be casted on random targets (except the tank)
[OMJ][HK-8 Aerial Oppression Unit] HK-8 Aerial Oppression Unit vs reset

Description of bug
currently after you reset the boss the HK8 Aerial Oppression Unit spawns down where the tank buster is present which shouldn't be the case

how it should be
after the boss is reseted he should always spawn on its original spawn location
[ID] Siegemaster Rokra melee hits

Siegemaster Rokra melee is currently dealing 64100dmg, it should deal 12500dmg
Retail log
PTR log
[ID][Skulloc] Missing knockback before Intermission

Skulloc is supposed to knockback players to the back ot the ship before Intermission phase starts
At the moment he doesn't

PTR:
Retail:
[Creation Catalyst] 285 ilvl items issue

Description of the bug
Right now we can't use Catalyst Crafting on any 285 item level item from the raid and we cant even select them in Catalyst's Console.
How it should be:
We should be able to change all 285ilvl items in to Tier and nontier set items from the raid.
___
Proof: (AAs you can see from this Retail log, this player have Catalyst cloak with 285 item level):
[Encrypted][Hoa] encrypted relic threat range issues

Description of bug

in the halls of atonement dungeon the threat range of almost all relics are way to large where they can be socially pulled by other pack of adds which shouldn't be the case .

ptr proof:

‌

how to reproduce

1. generate a halls of atonement key with encrypted affix
2. go to the pack G25 and pull it and check if the nearby relics get pulled or not

‌

how it should be

the threat range of the relic must be much smaller than it is right now so they do not get socially pulled by other pack of mobs

retail proof

‌

February 8, 2023

[SotFo][Rygelon] Massive Bang

Durning |T3610499:16|t|cffffd000|Hspell:363533|h[Massive Bang]|h|r , Sometimes, some players are keep getting pushed back at maximum speed, the whole cast, and are unable to reach the Safe spots. This happens randomly to random players. Speed was not modified.
[SotFo][Rygelon] Unstable Core

On Heroic difficulty, Unstable cores spawn in phase 1, and not in Phase two. (Singularity phase)
[SotFo][Rygelon] Collapsing Quasar Field

Currently, the knockback area from killing Quasar is bigger. It should knockback in a smaller area than it does right now.
[SotFo][Rygelon] Doors To Jailer

The Doors to Jailer behind Rygelon should open only once both Lords of Dread and Rygelon have been defeated. Currently, they open once Rygelon only is dead.
[SotFo][Artificer] 4th Phase

Currently, when boss reaches 2225% health, he will spawn portals 8 seconds after. This is incorrect. Artificer should “reset” his timers upon reaching 30.5% health, and spawn new Portals after 22 seconds of reaching phase 4. Also, all timers for spells should also “reset” meaning, new set of timers should be set up. (For example Genesis Rings, which should spawn 29 seconds after entering phase 4).

‌

Small note, Portals should dissapear (The old ones) right before new ones are spawned (Old ones vanish, and new 2 players are debuffed.)

‌

Video proof:

You can see, all new timers above his healthbar when boss reaches 30.5% health.
[SotFo][Halondrus] Crushing Prism Targeting

|T4263293:16|t|cffffd000|Hspell:365294|h[Crushing Prism]|h|r should be able to target melee players, except tanks. Currently, it only targets ranged/caster players.
[SotFo][General] Foul Controller

Foul Controller mobs (ID: 183497) currently heal them selfs to full even after instantly kicking thier healing spell after few seconds. If i recall, this spell should acually not heal the mob at all. And it heals it self after few seconds, so its not even the spell i would say.
[Sofo][Anduin] Blasphemy +1 dispel

When |T458227:16|t|cffffd000|Hspell:361989|h[Blasphemy]|h|r , after they manage to clear it by hugging a player of the opposite debuff, their own debuff is able to linger for x1 more clear

example
Player 1 gets Dark
Player 2 gets Light
Both players clear with each other and lose their respective debuffs
Player 1 (Dark) can still hug another player with Light debuff to clear him for free
Player 2 (Light) can still hug another player with Dark debuff to clear him for free
[Sofo][Anduin] Empowered Wicked Star

In P3 the |T631519:16|t|cffffd000|Hspell:367631|h[Empowered Wicked Star]|h|r get stuck inside of Anduin's body, and whoever enters it will be affected by them
[Sofo][Anduin] Uther's damage

Currently Uther is dealing too much damage to the boss

PTR:

Retail:
[Sofo][Anduin] Befouled Barrier size

|T2065625:16|t|cffffd000|Hspell:365295|h[Befouled Barrier]|h|r should not keep shrinking forever while being healed, there should be a minimum size cap

PTR:
Retail:
[Sofo][Anduin] Adds in Kingsmourne

If adds within 1st Kingsmourne are not killed/healed in time ( https://www.wowhead.com/npc=184520/anduinsdespair they will still be present in the following 2nd Kingsmourne, leading to double the amount of adds

The adds should be bound to their own Kingsmourne cast, and disappear once it's over
[SotFo][General] Respawn Checkpoint after Anduin

Upon using the Dominated Translocator(After defeating Anduin), Players should respawn at the “The Grand Design” map.

Currently, they respawn at Anduin.
[Sofo][Lords] Cloud Carrion vs Cloak of Shadows

If a rogue uses |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r before “stealing” a Cloud of Carrion debuff from a player, the rogue will only get a visual circle, but the debuff won't be applied

This means rogues can |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r
[Sofo][Lords] Fall off

If a player falls off the platform, they should die and have their corpse sent to the middle of it

At the moment players don't die
[SotFo] Kelmortos

https://www.wowhead.com/npc=185275/kelmortos#abilities;mode:

|T462650:16|t|cffffd000|Hspell:366818|h[Chain Burst]|h|r

Chain burst is broken. Now on PTR, players completely lose control over the character and do not regain it even after the ability timer expires.
[SotFo][Lords] Doors to Jailer

After defeating Lords of Dread, The doors behind them to Jailer open. They should only open once both Rygelon and Lords of Dread have been defeated.
[SotFo][Jailer] Pathfinding

Jailer Pathfinding needs slight improvement, Players can bug him under texture or in the air, if they have rune/Fall under texture.

Also, Boss should be unable to walk though the Pillars that players spawn with Runes. He should walk around them.
[SoFo][Anduin] Beacon of Hope

If a player is standing in a Beacon of Hope in phase 3 on the PTR and Hopelessness is applied to them, then the debuff will not be removed until they leave the Beacon and go back in. It must be removed immediately if the player is ALREADY in the Beacon zone

‌
[Sofo][Pantheon] Animastorm - Movement speed

Currently the movement speed from the Animastorm is way slower than Retail.

PTR:

Retail:
[SotFo][Jailer] Rune of Compulsion new bug

Players who affected by |T4005157:16|t|cffffd000|Hspell:366285|h[Rune of Compulsion]|h|r hover in the air when jumping off the edge

‌
[Sofo][Rygelon] Celestial Terminator AT

|T236168:16|t|cffffd000|Hspell:363109|h[Celestial Terminator]|h|r is currently dealing no dmg if soaked, it should deal 33k dmg

Retail log

Ptr log

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[Sofo][Rygelon] Corrupted Wound

|T4226154:16|t|cffffd000|Hspell:362172|h[Corrupted Wound]|h|r is currently dealing 472dmg and adding 472dmg for every stack

|T4226154:16|t|cffffd000|Hspell:362172|h[Corrupted Wound]|h|r is currently dealing 472dmg and adding 472dmg for every stack

These 2 should deal the received amount of |T4226154:16|t|cffffd000|Hspell:362171|h[Corrupted Strikes]|h|r

Example: Player receives 6k physical + 8k cosmic damage from |T4226154:16|t|cffffd000|Hspell:362171|h[Corrupted Strikes]|h|r

At the moment the damage from |T4226154:16|t|cffffd000|Hspell:362172|h[Corrupted Wound]|h|r is always 472, no matter what

retail log

ptr log
[Sofo][General] Ancient Console

The Ancient Console
[General] AoE SQRT Formula after 20 targets

Description of the bug

The current SQRT AOE formula for cases >20 targets is currently wrong.

What is currently happening at >20 targets, (for a spell that has diminushing returns after 8 targets for example)

> total damage = p\_Amount x sqrt(TargetCap / 20) x 20 / (p\_Targets) x sqrt(8/p_Targets)

Which means that both the SQRT formula of >8 AND the SQRT formula of >20 get applied at the same time

Note: for spells having diminushing returns after 5 targets, its the same situation

How it should be

For the AOE spells working with the Diminish AOE formula:

When number of targets > 20 the formula should be:

> total damage = p\_Amount x sqrt(TargetCap / 20) x 20 / (p\_Targets)

‌
[SotFo][Rygelon] Event Horizon

|T1778225:16|t|cffffd000|Hspell:362206|h[Event Horizon]|h|r should not knockback the debuffed player it self. Only players around him in the circle AoE.
[Tazavesh Gambit][Timecap'n Hooktail] Corsair Brute long arms

Description of the issue:
Corsair Brutes are having increased attack range which causes player's to die easier during the boss fights

How it should work


Spell: https://www.wowhead.com/npc=178435/corsairbrute
[TZV Gambit][So'leah] Hyperlight Jolt vs Dead Players

The line between players during Hyperlight Jolt should be there even if they are dead, like this:



PTR proof:
[Sofo][Rygelon] Collapsing Quasar field vs Eternal Radiation

|T3528305:16|t|cffffd000|Hspell:364701|h[Eternal Radiation]|h|r is currently gaining stacks and dealing dmg every 1second
It should be gaining stacks and dealing damage every 2seconds

retail log

ptr log
[Tazavesh Gambit] Incorrect Mobs % in M+

Description of the issue:
Currently on live in mythic Plus TZV Gambit, mobs give the incorrect amount of %. Most of them give way to low and few to high which forces groups having to pull approximately 20% extra. It also makes it hard to plan routes ahead.


How it should work

Murkbrine Shellcrusher (should give 1.81%) currently gives 0.865%
Mukrbrine Wavejumper (0.90%) currently gives 0.58%
Murkbrine Shorerunner (0.30%) currently gives 0.29%
Mukrbrine Fishmancer (0.90%) currently gives 0.58%
Murkbrine Scalebinder (0.90%) currently gives 0.58%
Coastwalker Goliath (4.52%) currently gives 5.2%
Stormforged Guardian (3.01%) currently gives 2.89%
Burly Backhand (1.51%) currently gives 1.44%
Hourglass Tidesage (1.51%) currently gives 1.16%
Corsair Officer (1.51%) currently gives 1.44%
Adorned Starseer (3.01%) currently gives 3.47%
Devoted Accomplice (1.51%) currently gives 1.44%
Focused Ritualist (1.51%) currently gives 1.16%
[Tazavesh: Streets of Wonder][The Grand Menagerie] Gluttony

Description of the issue: When you die with |T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r the Buff vanishs once and for all and you can't do the boss mechanic ( soak the orbs) anymore.


How it should work Once you die |T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r should jump to the closes target.


Spell: |T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r
Firestorm :
[Torghast][9.2] The Soulforges Broker Ve'ken

The Soulforges (torghast area) last floor(5) is missing Broker Ve'ken


https://www.wowhead.com/npc=152594/brokerveken#sells
|T1320371:16|t|cffffd000|Hspell:338907|h[Refuge of the Damned]|h|r
[Sofo][Anduin] Intermission vs NPCs

During the Intermission Jaina, Thrall and Uther should direct their attacks towards the Lich King

At the moment they keep hitting the invulnerable Anduin

‌
[Sofo][Anduin] Pet taunt

Lich King, Monstrous Soul and Fiendish Soul should not be able to be taunted by Hunter/Warlock pets and Shaman elemental |T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r

Only players should be able to taunt and get aggro

‌
[SoFo][Rygelon] Unstable Matter Field
[Sofo][Rygelon] Fall off

If a player falls off the platform during the encounter, their corpse should be teleported up top, in the middle of the room

At the moment their corpse stays where it died (outside of the platform)
[Sofo][Rygelon] Massive Bang vs Aspect of the Turtle

A player buffed with |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r

The player should instead take damage, since it's unavoidable
[Sofo][Rygelon] Gravitational Collapse missing ticks

|T895888:16|t|cffffd000|Hspell:364386|h[Gravitational Collapse]|h|r is currently doing 400k dmg and putting the debuff but the debuff is doing no dmg, it should deal 400k dmg and 33k dmg every 0.5sec for 3sec

retail log

ptr log
[Sofo][Rygelon] Unable to reset

Players are currently not able to reset Rygelon by bringing him outside of the encounter room
[Sofo][Rygelon] Unstable Matter vs CCs

If an https://www.wowhead.com/npc=183945 is CCd while it's 100% hp, it will move towards the middle of the platform

It should never be able to move
[Sofo][Rygelon] Stellar Decay

|T1778228:16|t|cffffd000|Hspell:368525|h[Stellar Decay]|h|r is currently hitting players two times every second, it should hit players once every second

retail log

ptr log
[SotFo][Rygelon] Unstable Core - HP

Currently the Unstable Core has more hp than it should.

12player raid:

Retail (645888):

‌

PTR (976,2K):

‌
[SotFo][Halondrus] Ephemeral Motes Move Speed

https://www.wowhead.com/npc=185863/ephemeralmote currently travel way too fast to the boss, and no way to intercept them. They should only travel faster when |T1029595:16|t|cffffd000|Hspell:360115|h[Reclaim]|h|r is happening.
[Sofo][Rygelon] Melee hits

Rygelon is swinging an extra melee hit (probably from his offhand, dealing around 50% of the main hand damage). It shouldn't do this extra melee hit

Retail Log: (1 melee hit every second, 50k unmitigated)


PTR: (1 melee hit every second, 50k unmitigated + 1 extra melee hit every second, around 20k unmitigated)
[Sofo][Pantheon] Windswept Wings

|T2103870:16|t|cffffd000|Hspell:365041|h[Windswept Wings]|h|r should deal 3.9k every 1s to every player while the spell is active

At the moment there is no damage coming from that spell

Retail:
[Sofo][Anduin] Beacon of Hope

|T236249:16|t|cffffd000|Hspell:365872|h[Beacon of Hope]|h|r should decrease slowly in size depending on how many players enter it

At the moment it doesn't decrease in size

Retail:
[Sofo][Anduin] Kingsmourne

|T1376744:16|t|cffffd000|Hspell:362405|h[Kingsmourne Hungers]|h|r issues:

When Anduin starts casting it , he shouldn't rotate with the tank, it should not follow him but be a static cast on the ground

Hitbox: Kingsmourne doesn't seem to be hitting and sending players that soak it on the sides of it

Hitbox: Kingsmourne also seems to be hitting players that are standing outside of it, but in front of it


‌
[SotFo][Anduin] Anduins Soul

Anduins Soul in Kingsmourne Hungers phase should be floating above ground. Currently, he is halfway in the texture.
[SotFo][Anduin] Intermission Didnt End

‌

After reaching 60 seconds in the intermission, Lich King casted Return to Kingsmounrne, however, then he got stuck and did nothing for rest of the fight.
[Sofo][Lords] Slumber Cloud vs Bosskill
[SD][Executor Tarvold] Fleeting Manifestation vs Mind control

Description of bug

when a priest |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r will attack every add in the dungeon and pull them to the players and instantly kill them.

‌

how to reproduce

1. get a priest with |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r
2. go to the boss executor tarvold
3. let it summon the https://www.wowhead.com/npc=168882/fleetingmanifestation
4. mind control it and watch every add getting pulled towards you

ptr proof]([

‌

how it should be

when the priest uses |T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r should not pull the entire dungeon to the players it should have a really small range yard when it gets mindcontrolled

‌

‌
[Theater of Pain] [Xav the Unfallen] Blood and Glory

Blood and Glory froces player into the duelling pit blow. After the duel is finish. Players are supposed to be teleported back to the boss erea.
Currently on live players have a chance of not getting teleported up anymore. Until the next Blood and Glory occurs.

Spell: |T1322720:16|t|cffffd000|Hspell:320102|h[Blood and Glory]|h|r
[Theater of Pain] Dokigg the Brutalizer

While fighting Dokigg the Brutalizer Brutal Leap can be instant and hits the entire group

|T463566:16|t|cffffd000|Hspell:342125|h[Brutal Leap]|h|r
[SotFo][Halondrus] Locked Behind Wall

Any player that is locked behind the walls durning intermission, They should be instantly killed once the wall has started to raise.

Currently dont have any retail proof other than first hand experience.
[SotFo][General] Eternal Forger

Eternal Forgers (Cant get ID, each has Different ID) on the way to Dausegne boss, should be firing beams across the platform. Currently, they stay afk, and do not shoot any beams.

Video Example:
[SotFo][General] Door behind Kelmortos

the Door behind Kelmortos (Infront of Jailer) Should be closed untill Kelmortos has been defeated.

February 7, 2023

[Venthyr] Condemn vs Wasteland Propriety

## Description of the bug

Using Condemn on a target does not proc Wasteland Propriety

## How to reproduce

Be a venthyr warrior and have the soulbind.

## How it should be

Condemn should give you the proc every 1 minute.

## Informations of the spell

|T132810:16|t|cffffd000|Hspell:319983|h[Wasteland Propriety]|h|r

|T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r

‌
[Misc][Jewelcrafting] Mass Prospect Progenium

Description of the bug

When players try to prospect 5 Progenium Ore, they get the error message "There are no gems in this".
The reason is that you can't get anything from it at the moment.
[PvP] Purge vs Adaptive Swarm

## Description of the bug

When you purge Adaptive Swarm (3 stacks), you purge all stacks in one purge

## How to reproduce

Try to purge Adaptive Swarm

## How it should be

You should purge each stack of Adaptive Swarm one by one, and not all stack at once

## Informations of the spell

|T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r

Example of purges :
|T136020:16|t|cffffd000|Hspell:19801|h[Tranquilizing Shot]|h|r
|T136075:16|t|cffffd000|Hspell:370|h[Purge]|h|r
|T136066:16|t|cffffd000|Hspell:528|h[Dispel Magic]|h|r

February 6, 2023

[Affliction] Malefic Rapture

___
Description of the bug

|T236296:16|t|cffffd000|Hspell:324536|h[Malefic Rapture]|h|r right now can pull mobs that are out of combat with you in 40yards range radius.

The spell doesnt do damage to the mob but still generates aggro. It should ignore mobs that are out of combat.
___

Proof

Logs from the player if they can help
[Assasination] Seal of fate vs fan of knives

There is a small delay between |T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r critting a target and you actually getting the combo point from |T236281:16|t|cffffd000|Hspell:14190|h[Seal Fate]|h|r ,unlike with |T132304:16|t|cffffd000|Hspell:291354|h[Mutilate]|h|r where you get the points instantly.
compare these 2 videos of ptr assa rogue with 100% crit vs a random assa rogue retail video.
: watch from 0:37
: ptr
This delay doesn't rly matter when you have 100% crit like in the video I recorded , but in real scenarios where you have low crit , knowing whether or not you're gonna be getting combo points from your |T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r really is important info to your decision making in dps and that half a second of delay can be frustrating.
BT report :
[Conduit][Discipline] Swift Penitence

Class: Priest
Specialization: Discipline
Conduit: |T135949:16|t|cffffd000|Hspell:337891|h[Swift Penitence]|h|r



####Only the first hit of the first Penance is working. The second, third, etc Penances are normal without their first hit properly increased.
[Discipline][Conduit] Swift Penitence vs The Penitent One

If you've Swift Penitence as conduit equipped and The Penitent One Legendary proc, your first hit (ONLY HEALING, for damage is working) is not increased by the conduit.

without The Penitent One proc:
with The Penitent One proc:


As you can see, the first hit without the legendary proc is increased by the conduit meanwhile when legendary proc it is not.

|T237545:16|t|cffffd000|Hspell:336011|h[The Penitent One]|h|r
|T135949:16|t|cffffd000|Hspell:337891|h[Swift Penitence]|h|r
[Legendary][Covenant][Necrolord] Bountiful Brew

## Description of the bug

unity only refreshes the duration of bonedust brew.

## How to reproduce

apply “|T3578227:16|t|cffffd000|Hspell:325216|h[Bonedust Brew]|h|r” proc.

## How it should be

|T3578227:16|t|cffffd000|Hspell:356592|h[Bountiful Brew]|h|r to like the full buff duration and should't renew it to 10 seconds

‌

example. bdb used on first second of fight, 9 second left on buff timer, we get bountiful brew proc, should be on 19 seconds left.

‌

## Informations of the spell

|T3578227:16|t|cffffd000|Hspell:325216|h[Bonedust Brew]|h|r


‌
[Item][ZerethMortis] Cypher Attunement
[Soulbind][Venthyr] Wasteland Propriety

When we use our Venthyr Class Ability, there's a chance that the Versatility buff given by Wasteland Propriety goes to Hunter's Pets or Warlock's Pets.

Shouldn't be the case. Only to players

|T132810:16|t|cffffd000|Hspell:319983|h[Wasteland Propriety]|h|r

February 1, 2023

[Holy] Rule of Law

Rule of Law should expend Light of Dawn range by 50%

Atm it's upgrading it by 1.5y, but since spell's range is 15yard it should be 7.5y wich should represent a total of 22.5y

Test it on a dummy and compare.

Max range (healing proof) without talent :

Above max range without talent :

Above max range with talent :

Max with talent :

‌

\_\_\_\_\_\_

|T571556:16|t|cffffd000|Hspell:214202|h[Rule of Law]|h|r

|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
[Misc][Legendary] Duty Bound Gavel

DutyBound Gavel is the Necrolord Paladin Legendary. It gives Vanquisher's Hammer a second charge. In addition, it will empower your next two Word of Glory's or Templar's Verdicts instead of only your next one.

The Issue The legendary gives an additional charge of vanquisher hammer but using vanquisher hammer only empowers the next cast, It should actually empower the next 2 charges. So 2 charges of vanquisher should empower the next 4 cast of Templars Verdict for ret, Word of glory for holy and protection. You should also be able to use both the charges and then use 4 of the above given abilities to triggered 4 empowered abilities related to each spec.

Information about Empowered Spells for the Legendary
Using a Templars Verdict with the vanquisher hammer buff should cast a Divine storm at 25% increased effectiveness in Ret Spec.
Using a Word of Glory with vanquisher hammer buff should cast a light of dawn at 25% increased effectiveness in Holy Spec.
Using a Word of Glory with vanquisher hammer buff should cast a Shield of the righteous at 25% increased effectiveness in Protection Spec.


Each Charge of Vanquisher should buff the next 2 casts of this spells, but right now its only only empowering 1 and the spells in Holy and Protection spec are not being cast at 25% increased effectiveness.


Spells

|T3578228:16|t|cffffd000|Hspell:355099|h[DutyBound Gavel]|h|r
|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r
|T461860:16|t|cffffd000|Hspell:85256|h[Templar's Verdict]|h|r
|T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r

Retail Forum Post

January 30, 2023

Mind Blast and Shadow Word: Death

Mind Blast and Shadow Word: Death can be spammed. The CD seems to be broken
It's not related to Power Infusion / Void Eruption and it happens on all spec
You can see on the video that I could use my spell before the real CD ends





|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
[SV] Diminuish AOE calculation on bombs

Description of the bug

The diminuish AOE formula is currently getting applied twice in the damage calculation of the survival hunter bombs + on the wildfire cluster (the bomb damage from the legendary).

The formula that is currently applied on live once you are after the aoe cap of 8 (reduced damages after 8 targets) is:

> If Number of targets > 8
>
> Final damage = initial damage x SQRT(8/Number of targets) xSQRT(8/Number of targets)

PTR proof
On the attached screenshot, you see that the damage in game doesnt correspond to the “Theoretical damage with SQRT calc”.

But if you apply the (SQRT)^2 in the formula, you see that you calculate the exact same damage than in game

‌

How it should be

The diminuish AOE formula should be applied only once! which means, that the correct formula when you have more than 8 targets is:

> If Number of targets > 8
>
> Final damage = initial damage x SQRT(8/Number of targets)

Note: after 20 targets its the formula of 20+ targets that should be applied

List of spells that are impacted

|T2065637:16|t|cffffd000|Hspell:270338|h[Shrapnel Bomb]|h|r
|T2065636:16|t|cffffd000|Hspell:271048|h[Volatile Bomb]|h|r
|T2065635:16|t|cffffd000|Hspell:270329|h[Pheromone Bomb]|h|r
|T2065634:16|t|cffffd000|Hspell:265157|h[Wildfire Bomb]|h|r
|T451164:16|t|cffffd000|Hspell:336899|h[Wildfire Cluster]|h|r

‌
[Guardian] 2p tier set issues

Description of the bug

the |T236149:16|t|cffffd000|Hspell:50334|h[Berserk]|h|r

‌

how to reproduce

to reproduce this make sure you have not selected the talent |T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r or it will replace the berserk spell with incarnation

make sure you have a 2 tier set piece on you

use |T136097:16|t|cffffd000|Hspell:22812|h[Barkskin]|h|r

‌

ptr proof

‌

How it should be

|T236149:16|t|cffffd000|Hspell:50334|h[Berserk]|h|r

‌
[Zereth Mortis][Quest] Schematic Reassimilation: Ineffable Skitterer

Description of the bug

The Schematic: Ineffable Skitterer is selected.
Therefore, the Schematic Reassimilation: Ineffable Skitterer quest can't be done and the mount recipe from it can't be obtained.

January 27, 2023

[Dungeon interaction DoS] Survival bomb interaction with Mueh'Zala

Description of the bug
Survival hunter bombs and dots can't hit the boss or the ghosts during phase unless you have very specific positioning, applies no debuff and completely misses the adds hitbox.

How to reproduce

Create a hunter
Throw bombs at the boss and at his ghosts: the bombs won't apply their dot or deal damage, unless you are in specific positions.

How it should be
No matter your positionning, as long as you throw bombs at your target, he should suffer damage and the dot should get applied

Spells

|T2065634:16|t|cffffd000|Hspell:265157|h[Wildfire Bomb]|h|r
|T2065635:16|t|cffffd000|Hspell:270329|h[Pheromone Bomb]|h|r
|T2065637:16|t|cffffd000|Hspell:270338|h[Shrapnel Bomb]|h|r
|T2065636:16|t|cffffd000|Hspell:271048|h[Volatile Bomb]|h|r

‌
[DoS] soul fragments vs Mueh'zala

Description of bug

there is a huge issue for the demon hunter vengeance spec(tank spec) where during fighting the final boss of the dungeon Mueh'zala the demon hunter when using soul fragment generating spells (|T1344648:16|t|cffffd000|Hspell:203783|h[Shear]|h|r generate zero soul fragment making this class almost useless for this boss

i suspect is that the soul fragment are either spawning below the texture or the spell is not even hitting the boss

[ptr proof](%22%E2%80%8C%22 "‌")

how to reproduce

engage the last boss use any of the soul fragment generating spells on the boss (|T1344648:16|t|cffffd000|Hspell:203783|h[Shear]|h|r

‌

how it should be

the demon hunter should be able to generate soul fragment on the boss

and should be able to consume those souls

January 26, 2023

[Retribution] - 2set issues

Description of the bug

There are currently 4 issues with ret pala 2 set.
1. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) and |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r is active, it destroys the |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r , because game counts it as holy power spell use.
2. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r), it has a chance to proc |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r with Seraphim, even tho we havent spent any holy power.
3. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r), it resets cooldown on Hammer of Justice (|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r), counting we have spent 3 holy powers on Seraphim, but we didnt.
4. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r), and |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r is talented, it counts as a holy power spender in Avenging Wrath, thus proccing the |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r damage.

How to reproduce

Equip 2 set
1. Activate |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r , wait for set proc, see that |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r is gone
2. Let 2 set proc , wait until it procs |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r
3. Use Hammer of Justice, wait for 2 set proc, see cooldown (because of this marked as URGENT Ret paladin resets in PvP of stun are insanely high)
4. Talent |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r , use Avenging Wrath, wait for 2 set proc see damage done by Sanctified Wrath (explosion) (because of this marked as URGENT Ret paladin does insane amount of damage on pack, because proccing |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r multiple times from seraphim increase damage too much. )


How it should be

1. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) , it should not destroy |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r
2. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) , it should not proc |T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r because we have not spent any Holy Power
3. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) , it should not count towards (|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r) , because we have not spent any Holy Power
4. When 2 set procs (|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r) , it should not count towards |T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r because we have not spent any Holy Power

Informations of the spell


Wowhead link (Mandatory)
|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r
|T135897:16|t|cffffd000|Hspell:223819|h[Divine Purpose]|h|r
|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r
|T236259:16|t|cffffd000|Hspell:317866|h[Sanctified Wrath]|h|r

imgur link of the video


PTR Proof for all four issues
[BM] Tier Set

Beast Mastery Tier Set issues below.

All IDs are in the checklist.
[Feral] Primal Wrath vs Balance Affinity

Description of the bug

When you have the talent Balance Affinity as fral druid, the range of your techniques is supposed to be increased by 3 meters.

When you use the Talent Primal wrath, by being max range, you will damage the target with the direct hit, but the bleed is currently not getting applied


How to reproduce

Video of the bug:

Create a feral druid
Take the talents Primal Wrath and Balance affinity
Go at max range and hit your target with Primal Wrath

You will see that only the direct damage will get applied to the target, but the bleed effect (rip) will not be applied to your target


How it should be

The range increase of Primal Wrath via the talent Balance affinity should apply to the initial damage AND to Rip so that the target gets the bleed effect applied

Informations of the spell


Talent Balance affinity: |T236156:16|t|cffffd000|Hspell:197488|h[Balance Affinity]|h|r
Talent Primal Wrath: |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
[Resto] Nature's Swiftness interactions

Description of the bug

Nature's Swiftness buff is currently getting removed when using spells like:
Wrath (|T535045:16|t|cffffd000|Hspell:5176|h[Wrath]|h|r),
Moonfire (https://www.wowhead.com/spell =8921), Sunfire (|T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r)
Tranquility (|T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r) which should not be.

How to reproduce

Create a druid, change spec to Restoration.
Casting the Nature's Swiftness spell will cause a buff that is also called Nature's Swiftness.
Use any of the spells: Wrath, Moonfire, Sunfire or Tranquility. They should NOT remove the Nature's Swiftness buff.

How it should be

Buff from Nature's Swiftness (|T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r) doesn't work correctly. Its buff should only be removed when casting Regrowth (|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r), Rebirth (|T136080:16|t|cffffd000|Hspell:20484|h[Rebirth]|h|r) or Entangling Roots (https:// www.wowhead.com/spell=339).


Informations of the spell


Wowhead link Natures swiftness |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r

January 25, 2023

[BM] Mastery: Elusive Brawler Dodge Chance

## Description of the bug

currently the increased dodge chance on Elusive Brawler is not working at all only the increase in attackpower is currently working

## How to reproduce

use blackout kick or get hit by melee attack and watch % dodge on buff.

## How it should be

Each Time you are hit by a melee attack, or hit with "bok" you get 8.0%(8% mastery) increased dodge chance

## Informations of the spell

|T611417:16|t|cffffd000|Hspell:117906|h[Mastery: Elusive Brawler]|h|r
|T574575:16|t|cffffd000|Hspell:100784|h[BlackoutTritt]|h|r

‌
[Item] Resonant Reservoir

When you use the trinket it's doing a big aoe like Halo spell (120517). When using the trinket, it should do a little aoe, (called Disintegration Halo) damaging all targets the aoe is crossing (small like 6 yards radius ~)

____

When you throw your first Disintegration Halo, it's putting 2 stack of debuff on your target and only one on other target affected. When using the trinket the first time it should do only one Disintegration Halo (at your target location) that will apply 1 debuff to all target crossed. Your main target should have only 1 debuff per Disintegration Halo crossed and not 2

_____
‌

‌

Recap :

If all the targets are on the same spot :

First time you use the trinket it will fire one Deisintegration Halo putting only 1 debuff to all targets,

Second time, it will fire 2 Deisintegration Halo = 2 debuffs to all targets,

Third time, 3 Deisintegration Halo =3 debuffs to all targets,

Fourth time, 4 Deisintegration Halo = 4 debuff to all targets,

Fith time, 1 Deisintegration Halo = 1 debuff to all targets

‌

‌

____

|T610679:16|t|cffffd000|Hitem:188272::::::::120:::::|h[Resonant Reservoir]|h|r

|T4038100:16|t|cffffd000|Hspell:368231|h[Disintegration Halo]|h|r debuff

‌

January 24, 2023

[Tazavesh Gambit][Soleah] Hyperlight Nova hitbox

Description of the issue:
Currently during |T4037124:16|t|cffffd000|Hspell:351646|h[Hyperlight Nova]|h|r there is a 50% chance for it to have a bigger hitbox

How it should work
Hitbox should be the same as area it shows

Spell: |T4037124:16|t|cffffd000|Hspell:351646|h[Hyperlight Nova]|h|r
[Inscription] Mill + Mass Mill First Flower
[Misc][Profession] Progenitor Enhancements

Here are 4 of Progenitor Enchancements used for profession crafting to add a specific item effects on items. (All of the info is for 262 ilvl crafting items):
___
Devourer Essence Stone When you kill an enemy increase character's highest secondary stats with 13 for 20 sec, stacking to 5 times.
Issue: Stacks are working, but bonus stats is 0.
|T135841:16|t|cffffd000|Hitem:187849::::::::120:::::|h[Devourer Essence Stone]|h|r
___
Magically Regulated Automa Core Spells and abilities have a chance to create Automa Core near the target, detonates after 4 sec causing 479 damage to nearby enemies and healing nearby allies for 479.
Issue: Effect is missing.
|T4224732:16|t|cffffd000|Hitem:187823::::::::120:::::|h[Magically Regulated Automa Core]|h|r
___
PureAir Sail Extensions Increase Speed by 82. Also increase ground speed by 10%.
Issue: Both Speed buffs are missin.
|T4224734:16|t|cffffd000|Hitem:187831::::::::120:::::|h[PureAir Sail Extensions]|h|r
___
Erratic Genesis Matrix Have a chance to apply stack when teh character is getting damage. At 5 stacks, next attacker should take 692 damage.
Issue: Effect is missing.
|T4224733:16|t|cffffd000|Hitem:187836::::::::120:::::|h[Erratic Genesis Matrix]|h|r

January 23, 2023

[Demonology] Demonic Consumption

## Description of the bug

Tyrant currently drains less than 12% health from demons, and thus receives a smaller increase in damage. |T463286:16|t|cffffd000|Hspell:267215|h[Demonic Consumption]|h|r

‌

Proof:

Pet health is correct.
Grimoire / Felguard / Vilefiend have 75% of warlock's health.
Wild Imp / Malicius 15%
Dreadstalker 40%

#### Retail:



81600 HP Warlock's total health

Wild Imps=12240 HP(15%), damage 1468 (12%)
Dreadstalkers=32640 HP(40%), damage 3916 (12%)
Felguard=61200 HP(75%), damage 7344 (12%)
Malicius Imps=12240 HP(15%), damage 1468 (12%)

Exactly 12% of health was drawn from each demon.

#### FS:



73020 HP Warlock's total health

Felguard=54765 HP(75%), damage 4153 (7.58%) instead of 6572
Grimouire=54765 HP(75%), damage 4153 (7.58%) instead of 6572
Wild Imps=10953 HP(15%), damage 830 (7.58%) instead of 1314
Malicius Imps=10953 HP(15%), damage 830 (7.58%) instead of 1314
Dreadstalkers=29208 HP(40%), damage 2214 (7.58%) instead of 3505

## Informations of the spell

|T463286:16|t|cffffd000|Hspell:267215|h[Demonic Consumption]|h|r

|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r

‌
[TVM] Murkbrine Shorerunner vs Bolstering affix

https://www.wowhead.com/npc=178163/murkbrineshorerunner should not apply bolstering to all other mobs in the pack when they die.

At the moment they do

Retail:
[TOP][Mythic+] combat bug after boss encounter

Description of the bug

players get the combat bug after they kill any boss in the theater of pain dungeon making it extremely difficult for them to progress throughout the dungeon.

this combat bug usually happens when there are hunters or guardian druid in the group so most likely their aoe spells are attacking some invisible add ps: my suggestion would be to force remove combat after a boss fight so that they can progress through

‌

how to reproduce

have a guardian druid and hunters (and maybe a frost dk) in the group and kill the boss how one will normaly do dont use commands that might not reproduce the issue

ptr proof

‌

how it should be

the players should not be in a permanent combat after fighting a boss unless they pull some add and that add is still alive
[TVM][So'leah] Hyperlight Jolt

ptr
the second time when you need to cut, the second appearance of relics, the beam always hangs two stacks at once, should 1

Also after failing the second intermission and not break every star the arrow to complete the intermission vanish and the boss gets stucked with his 99% reduce damage taken shild and with that it becomes impossible to finish this boss.

Live prove :
[Item] Items for purchase with Attendant's Tokens

Bottled Night Sky:
|T632656:16|t|cffffd000|Hitem:191302::::::::120:::::|h[Bottled Night Sky]|h|r contain 25 |T4287471:16|t|cffffd000|Hitem:188957::::::::120:::::|h[Genesis Mote]|h|r, but right now loot is missing and item is empty.
___
Overflowing Chest of Riches:
|T370211:16|t|cffffd000|Hitem:191303::::::::120:::::|h[Overflowing Chest of Riches]|h|r contain 3000 Gold, but right now gold reward is missing and item is empty.
___
Treatise on Patterns in the Purpose:
|T3717418:16|t|cffffd000|Hitem:191301::::::::120:::::|h[Treatise on Patterns in the Purpose]|h|r contain 40 of https://www.wowhead.com/currency=1979/cyphersofthefirstones , but currency are missing and item is empty.
___
[Misc][Item] Death-Bound Shard

1) |T329513:16|t|cffffd000|Hitem:187148::::::::120:::::|h[DeathBound Shard]|h|r does not work properly as of right now. It should discover an upgrade for a random, already owned conduit up to 252 ilvl, instead what it does is creating a brand new conduit of ilvl 145. This makes the item useless.

‌



2) DeathBound Shard should only upgrade conduits from your loot specialization, currently its upgrading beetween all conduits no matter for what spec are they.
BT:

January 20, 2023

[Vengeance] Elysian Decree fragments

Description of the bug

Currently, |T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r ALWAYS shatters only 1 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r. In the tooltip, and retail like, it should shatter UP TO 3 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r.
This bug is currently occuring EVEN when using |T3565443:16|t|cffffd000|Hspell:355893|h[Blind Faith]|h|r legendary, which should grant always extra 2 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r.

How to reproduce

Use |T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r multiple times on 1 or 2 targets, to see that the generation is always N of targets = N of soul fragments.
You can try with or without |T3565443:16|t|cffffd000|Hspell:355893|h[Blind Faith]|h|r, results are gonna be always the same.

How it should be

According to the tooltip and retail, |T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r should shatter up to 3 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r , with legendary should shatter up to 3 Lesser |T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r + always 2 extra

Informations of the spell


Wowhead link
|T3565443:16|t|cffffd000|Hspell:306830|h[Elysian Decree]|h|r
|T136210:16|t|cffffd000|Hspell:204255|h[Soul Fragment]|h|r
extra |T3565443:16|t|cffffd000|Hspell:355893|h[Blind Faith]|h|r

Imgur link of the video
PTR Proof
[Conduit] Condensed Anima Sphere

PVP Multiplier: 0.5 is missing.
___
Item ID: |T3528312:16|t|cffffd000|Hspell:357888|h[Condensed Anima Sphere]|h|r
Proof: https://www.wowhead.com/news/upcomingpvphotfixesforaugust302021shardofkyrnerfed323965

January 19, 2023

Subterfuge vs Bonded Hearts

When you have a Bonded Hearts proc with subterfuge talent, it will unstealth your char

It shouldn't unstealth you char

Put subterfuge as talent + put some dots
______
|T3528275:16|t|cffffd000|Hspell:352503|h[Bonded Hearts]|h|r
|T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r
[Necrolord] Death's Fathom & spellpower mechanics

Description of the issue:

While the caster procs or is in Deathborne be it with the legendary ( proc ) or casted spell, every Fireball, Frostbolt or Arcane Blast, including splits should count to adding 1% spellpower increase. At the moment, there is no spell power bonus when using the legendary, trough the above spells interaction.

How it should work:

Death's Fathom should give 1% spell bonus per Fireball, Frostbolt or Arcane Blast casted, while Deathborne is active.

The bonus goes away when the ability fades.

|T3578226:16|t|cffffd000|Hspell:324220|h[Deathborne]|h|r

|T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r

|T135812:16|t|cffffd000|Hspell:133|h[Fireball]|h|r

|T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r

|T3578226:16|t|cffffd000|Hspell:354294|h[Death's Fathom]|h|r
[Misc][Item] Phial of Putrefaction

## Description of the bug

When attacking a target with a frost death knight ability, the Phial of Putrefaction trinket does not apply the effect on the target.

When using Phial of Putrefaction with dk unholy it works, I've tried it with a twohanded weapon and a onehanded weapon. In both cases, the effect of "Liquefying Ooze" does work.

## Informations of the spell

|T3536192:16|t|cffffd000|Hitem:178771::::::::120:::::|h[Phial of Putrefaction]|h|r

Frost DK :



Unholy DK :
[Item] Ticking Sack of Terror

Description of the bug

|T133667:16|t|cffffd000|Hitem:185844::::::::120:::::|h[Ticking Sack of Terror]|h|r doesn't accumulate any stacks on enemy target and doesn't do any dmg as well

How to reproduce

Have trinket equipped, attack any enemy target

How it should be

Your attacks should apply stacks on target and when they reach 3, it should deal dmg

Informations of the spell

|T133667:16|t|cffffd000|Hitem:185844::::::::120:::::|h[Ticking Sack of Terror]|h|r

January 18, 2023

[Legendary] Bwonsamdi's Pact

How it should works:

1: Cast |T3636847:16|t|cffffd000|Hspell:327661|h[Fae Guardians]|h|r on the Priest.
2: Apply |T2101982:16|t|cffffd000|Hspell:356968|h[Haunted Mask]|h|r on one of the party/raid members.
3: Use one of 3 effects on the Priest:
|T3636847:16|t|cffffd000|Hspell:342132|h[Wrathful Faerie]|h|r for Shadow Word: Pain.
|T3636847:16|t|cffffd000|Hspell:327694|h[Guardian Faerie]|h|r for Power Word: Shield
|T3636847:16|t|cffffd000|Hspell:327710|h[Benevolent Faerie]|h|r for Flash Heal / Shadow Mend
4: The player with the Mask should get the same effect of the Priest:
28% Mana regen followed by |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
50% cooldown reduction followed by |T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r /
20% Damage reduction followed by |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
___
How it's working right now:
1. Haunted Mask apply only 50% cooldown reduction on the target. (other two effects for mana regen or dmg reduction are missing).
2. Every spell cast replace the Fae guardians spell with Haunted Mask, so we can't even use the spell more than once in combat.


___
BT reports:

January 17, 2023

[Generic] Flight form not working in Zereth Mortis

Description of the bug

Currently, even after achievement acquirement, |T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r does not work in Zereth Mortis, keeping ground travel form

How to reproduce

Acquire https://www.wowhead.com/achievement=15514/unlockingthesecrets , use |T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r

How it should be

Druid should be able to use flight form of |T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r after acquiring https://www.wowhead.com/achievement=15514/unlockingthesecrets

Informations of the spell


Wowhead link
|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
https://www.wowhead.com/achievement=15514/unlockingthesecrets

Screenshot in desc
Felblade

How should it work:

Charge to your target and deal Fire damage.

It should charge to the target's 3D location.


How is it working right now:

It makes you charge to the target 2D location.



If (3D distance=0)
{ no charge}

If (3D distance != 0)
{charge to 3d distance}

|T1344646:16|t|cffffd000|Hspell:232893|h[Felblade]|h|r
[Tazavesh: Streets of Wonder] Immune to FearDeath Grip

Description of the issue:

The adds "Interrogation specialist , support officer , custom security , veteran sparkcaster and market peacekeeper " right now are immune to Death Grip and any kind of Fear


How it should work
The adds "Interrogation specialist , support officer , custom security , veteran sparkcaster and market peacekeeper " should be affected by the spell Death Grip and Fear


Videos:



< Fs Fear



Spell:
|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r
|T538767:16|t|cffffd000|Hspell:108199|h[Gorefiend's Grasp]|h|r
|T1418287:16|t|cffffd000|Hspell:207684|h[Sigil of Misery]|h|r
|T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r
|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
Adds:
https://www.wowhead.com/npc=177816/interrogationspecialist
https://www.wowhead.com/npc=177817/supportofficer
https://www.wowhead.com/npc=177807/customssecurity
https://www.wowhead.com/npc=179840/marketpeacekeeper
https://www.wowhead.com/npc=179841/veteransparkcaster
[Misc][Alchemy] Crafting Shadestones for Eternal Cauldrons

Description of the bug
You are currently unable to craft Eternal Cauldrons on Shadowlands, as one of the components of the recipe is currently not obtainable due to a non implemented reputation (the Awoved). According to Ouroboros, this reputation will never be implemented on FS.

The item that you can't is the recipe of Shadestones.

For information

A fix was already made to make the cauldrons working, but if we can't even craft them, it would have been done for nothing:


Spell / object informations

Non craftable item required to craft the cauldrons: |T1778229:16|t|cffffd000|Hitem:180457::::::::120:::::|h[Shadestone]|h|r
Recipe of the Shadestones: |T1392955:16|t|cffffd000|Hitem:182660::::::::120:::::|h[Recipe: Shadestone]|h|r
Non implemented reputation: https://www.wowhead.com/faction=2439/theavowed#englishcomments
Recipe of the cauldrons: |T3620414:16|t|cffffd000|Hspell:307087|h[Eternal Cauldron]|h|r

Sold by:
https://www.wowhead.com/npc=173705/archivistjaneera
https://www.wowhead.com/npc=176368/archivistleonara

January 12, 2023

[Arms] Tier set

Description of the bug

Right now with the 4p you only get the strenght buff from the tactition proc while your target has Colossus Smash active.

How it should be

You should get the strenght buff from the tactition proc always , regardless if your target has colossus smash active or not.

‌

Side note : I`m guessing this happened since the wording on the tier set is really awkward.
[Quest][Alliance] A Gathering of Champions

Description

The quest is not available from Master Mathias Shaw.

Manually adding the quest using its ID (58674) only displays a quest indicator on the map, but the NPC to complete isn't spawned, even with gm on.

The quest is also not present in the database.

How it should be

After completing Ny'alotha, the Waking City: The Corruptor's End. The same NPC should be at the entrance of the Stormwind Embassy to turn in the quest.

Proof

PTR:




Retail:

https://www.wowhead.com/quest=58674/agatheringofchampionss
[Quest][Horde] A Gathering of Champions

Description

After completing Ny'alotha, the Waking City: The Corruptor's End.
Another version of this NPC should be in Orgrimmar in order to turn in the quest but it's not spawned at all.

January 11, 2023

[Destruction] Scouring Tithe + Havoc

## Description of the bug

Kyrian ability |T3565452:16|t|cffffd000|Hspell:312420|h[Scouring Tithe]|h|r

## How to reproduce

Use Havoc on the first target, then use a Kyrian ability |T3565452:16|t|cffffd000|Hspell:312420|h[Scouring Tithe]|h|r on the second target.

## How it should be

Using on the main target |T3565452:16|t|cffffd000|Hspell:312420|h[Scouring Tithe]|h|r

## Informations of the spell

Wowhead link :

|T3565452:16|t|cffffd000|Hspell:312420|h[Scouring Tithe]|h|r

|T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r

Videos:

Live proof

Retail

‌
[Outlaw] Tier set - False combo points registration

Description of the bug :

the |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r caused by the tier set is not applying the crit debuff on the target as if it was powered by 6 combo points

Currently the damage of in between the eyes damage + debuff will be set according to the current amount of combo points you have. Which is not correct

For example, if during your proc you had 3 cb, the proc given after 6 pistol shots is the one of 3 cb.

Other issue

The behavior of 4P is not the same on live than on PTR:
on live; after 6 pistol shots, "between the eyes" doesnt get applied at all:

how to reproduce :

use pistol shot 6 times.
you will notice a between the eyes proced but didn't apply the debuff with 6 combo points

How it should work :

Outlaw rogue 4set passive gives you a free 6combopoint |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r every 6 |T1373908:16|t|cffffd000|Hspell:185763|h[Pistol Shot]|h|r . that between the eyes should work exactly like if you casted it at 6 combo points: so it should do the damage and apply the debuff like if it was a 6 combo points shot

The proc of in between the eyes after 6 pistol shots should be independant of your current amount of combo points!

Retail proof:
at 7:20
[SotFo][Guardian] Dormant State for Mobs Durning Exposed Core

Any and all currently active mobs in the boss fight arena should stop moving and casting instantly once |T2065616:16|t|cffffd000|Hspell:360412|h[Exposed Core]|h|r has begun casting the deadly part (Not where its casting, but when its channeling the spell)
As of right now, mobs still move to thier threat targets, and they finish casting their spells. They should instantly be interrupted, and go to thier Dormant state, as they were before activating (Emoting).

They till should be grippable, and CCable, (Materium and Drones) but thier Dormant state should not cancel if they are gripped or CCed, untill Exposed Core has finished.

Video example:
[Tazavesh: Streets of Wonder] Invisible Mobs attacking

Description of the issue:
killing the pack after Mailroom Mayhem causes the tank or a random person to be attack by invisible mobs that keep the players in combat and eventually kills them if they not the tank. There is no sign of damage taken in the combat log but clearly the tank loses 20k hp per sec.

also Cartel lackey should spawn after activating the Event.

How it should work
There should be no invisible mobs attacking anyone without any sign of damage taken

Cartel Lackey spawn after starting the intermission


Retail prove :
Prove :
[Item] So'leah's Secret Technique

Right now trinket's effect is working only first time.
When we try to use again ( when the player and his target remove the buffs ) it's not working anymore.



Item ID: |T1028991:16|t|cffffd000|Hitem:185818::::::::120:::::|h[So'leah's Secret Technique]|h|r

January 10, 2023

[Edge of night] Stacks and their damage

How it should work:
|T4051704:16|t|cffffd000|Hitem:186398::::::::120:::::|h[Edge of Night]|h|r has a 3% chance per cbp spent on your finishers to deal 2k dmg as " Banshee's Blight" for every stack you have on the target. so at 75% to 100% hp every proc should do 2k non crit damage and at the range of 50% to 75% hp the procs should deal 8k damage, ect ect..
how it's working:
it'sworking well with the first stack , aka at the first 25% of the target's hp. but then no matter how many stacks are on the target the procs still do damage as if it has only 1 stack.
the screen shot is of what banshee's blight did even tho my target was at 10% hp so 4 stacks. shouldv been 4x that number.


Bt report :
[Legendary][Disci] The Penitent One

Item: Memory of the Patient One
Item ID: 183321
Source: Torghast, Tower of the Damned. The Soulforges, Layer 3+

Spell: The Penitent One
Spell ID: 336011

____
Description
This Legendary effect grants Power Word: Radiance cast to cost no Mana and fire 3 additional bolts.
____

ISSUE
> Pennance, but currently on PTR the ammount of bolts fired remains unchanged.

____
Note
The test was ran both with and without the talent Castigation.
____

_PTR Pennance with Castigation
Retail Pennance with Castigation
PTR Pennance without Castigation_
[Venthyr] - Ravenous Fenzy

Description of the bug

|T3565718:16|t|cffffd000|Hspell:355315|h[Ravenous Frenzy]|h|r aura is removed at the start of a Mythic+ key

How to reproduce

Create a druid
Set it up to Venthyr with command .garrison create 111 3
Go to a M+ dungeon
Get |T3565718:16|t|cffffd000|Hspell:355315|h[Ravenous Frenzy]|h|r stack
Start the key

How it should be

|T3565718:16|t|cffffd000|Hspell:355315|h[Ravenous Frenzy]|h|r stack shouldn't vanish at the start of an M+ key

Informations of the spell


|T3565718:16|t|cffffd000|Hspell:323546|h[Ravenous Frenzy]|h|r (base)
|T3565718:16|t|cffffd000|Hspell:355315|h[Ravenous Frenzy]|h|r (buff)
(proof)
[Restoration] Tier Set issues

Restoration Tier Set issues below:

(2set) Renewing Bloom should also proc on other target with rejuvneration. Not only the caster
[TVM][Hylbrande] balls

ptr
ptr
live
very often when you try to place a ball, the panel bugs (closes) while the ball is not placed and you can't place it anymore, I don't know what causes it
[Tazavesh: So'leah's Gambit][Hylbrande] Sanitizing CycleField

Currently on live :
At the moment whenever Hylbrande starts his intermission |T135949:16|t|cffffd000|Hspell:346766|h[Sanitizing Cycle]|h|r. The |T135949:16|t|cffffd000|Hspell:346828|h[Sanitizing Field]|h|r keeps expanding and moves with him after finishing the intermission.

How its supposed to work :
Hylbrande will start his intermission |T135949:16|t|cffffd000|Hspell:346766|h[Sanitizing Cycle]|h|r. |T135949:16|t|cffffd000|Hspell:346828|h[Sanitizing Field]|h|r will increase the longer it takes to place the runes in the correct oder. Even If the runes are incorrect. the boss wont leave his intermission but expand |T135949:16|t|cffffd000|Hspell:346828|h[Sanitizing Field]|h|r until the entire area is covered which will cause a wipe.
If the intermission is solved. The Field is supposed to vanish.

In the video we firstly put the runes wrong but solved the order afterwards. But the boss continued moving with the Field which kept on expanding when it should've vanished after the intermission.



Live prove of the issue :
[TVM] Tracker Zo'korss lockdown

retail
we have this ability thrown at a random player, for all our visits to retail, the mob has never used this ability on other players, if necessary, we can record a longer video
[SotFo][General] Trash Loot

Trash mobs in the whole instance are missing Trash loot, as well as a chance to drop BoE items.

Only Mobs behind first boss should be able to drop BoE items.

January 9, 2023

[Destruction] - Flashover and "Fire and Brimstone"

Description of the bug


The Backdraft stack from Flashover are being consuming for every target touch by your incinerate.

Happends when you are targeting a pack of mob, more than 5.

How to reproduce


Stack some dummy, at least 6, pick the 2 talent : Flashover and "Fire and Brimstone"

Use conflagrate to proc Flashover and grant Backdraft stack.

Then use incinerate on the pack.



How it should be


Incinerate should only consume on stack of Backdraft when "Fire and Brimstone" is grant.

I mean, stacks should only be consumed by 1, no matter how many targets hit by incinerate.

Informations of the spell


Talent :
|T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r
|T236290:16|t|cffffd000|Hspell:267115|h[Flashover]|h|r
grant
|T236290:16|t|cffffd000|Hspell:117828|h[Backdraft]|h|r

Spell:
|T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r
|T135807:16|t|cffffd000|Hspell:17962|h[Conflagrate]|h|r
[Destruction] Channel Demonfire

How it should work :

_Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals (19.36% of Spell power) Fire damage to the target and (7.7% of Spell power) Fire damage to nearby enemies.
_

Each bolts sent to immolated targets should have 2 ticks : base one and aoe one.

How it actually is working :

Actually, it seems like if you have 2 immolated targets (or more), 1 immolated target is receiving an aoe tick instead of base one leading to not have base tick at all and deal reduced damages.
What we can see too is that aoe tick issue seems to jump from a target to another ().
This tick issue is leading to lack of tick's amount.
[Covenant][Necrolord] - Bonedust Brew

## Description of the bug

Bonedust Brew deals only 35% damage of the previous attack.

## How to reproduce

Use |T3578227:16|t|cffffd000|Hspell:325218|h[Bonedust Brew]|h|r, compare your given BDB Number with 100/Tiger Palm DMG = BDB% Value

## How it should be

Bonedust Brew should do flat 40% dmg of the previous attack, “Patch 9.2”

Conduit “|T3528295:16|t|cffffd000|Hitem:181770::::::::120:::::|h[Bone Marrow Hops]|h|r

## Informations of the spell

Spell |T3578227:16|t|cffffd000|Hspell:325218|h[Bonedust Brew]|h|r
Conduit |T3528295:16|t|cffffd000|Hitem:181770::::::::120:::::|h[Bone Marrow Hops]|h|r

‌
[Windwalker] - Spinning Crane Kick Parry

## Description of the bug

Somehow Spinning Crane Kick gets Parried on Bosses in M+

## How to reproduce

//

## How it should be

Spinning Crane Kick should never be Parried on Bosses

## Informations of the spell

|T606543:16|t|cffffd000|Hspell:322729|h[Spinning Crane Kick]|h|r



‌
[Soulbind][Necrolord][Emeni] Hearth Kidneystone

Killing blow doesn't reduce the remaining CD
____
Put kidneystone (324547) in CD and kill NPC's
___
|T348535:16|t|cffffd000|Hspell:324441|h[Hearth Kidneystone]|h|r
|T348535:16|t|cffffd000|Hspell:324547|h[Hearth Kidneystone]|h|r
[General] Improvised Cypher Analysis Tool
[General] Enhancement Console vs alt characters

Issue:
When we skip the Zereth Mortis questline on alt character/s (we already have Pocopoc unlocked) and research Aealic Understanding to get access on Enhancement Console we can't click the objective.
___
https://www.wowhead.com/npc=182681/enhancementconsole)
https://www.wowhead.com/orderadvancement=1904/aealicunderstanding
[Item][Legendary Crafting] Tome of the Eternal Vestige of the Eternal Reputation Issue

Item(s): |T133738:16|t|cffffd000|Hitem:187785::::::::120:::::|h[Tome of the Eternal]|h|r |T4263293:16|t|cffffd000|Hitem:187784::::::::120:::::|h[Vestige of the Eternal]|h|r
Issue:
There is a detail that was missing on when the player can use the Tome to learn the Vestige. It was written that the player needs to be on honored reputation with The Enlightened in order to get it. When players finished the 5th chapter and get the Tome to learn the recipe, if they are not on honored level, it will not show up on the profession tab that is learned.
Bugtracket ticket:

Additional information: For the item to show up on the vendor or for the reward to show up from the quest, need the profession to be on 100 Shadowlands %Profession Name%
[Battleground] Can`t getting Berserk Buff on BGRBG

You can't take the Berserk Buff sometimes on Firestorm, but on Retail you can take it always.

How it works on Firestorm:



Taking FIrst Buff on BG works correctly

Wrong Animation of cooldown between the Buffs

Can't take the Berserk Buff on BG

How it works on Retail:
[Sofo][Xy'mox] Intermission vs Boss reset

If the raid wipes during Intermission, leaving Xy'Acolytes/Spellslingers alive, the boss will not reset (players will have to leave the group, and are not able to join the raid again, since the encounter will be tagged as “in progress”)
[Mythic+] End of dungeon loot

Description of the bug
================
Currently, in a 15+ key timed, you always have 2 loot at the end of the dungeon.

How it should be
================
For every key level above 15+, you should have a stacking increase chance of 20% every key level for an additional loot.
For example :
For a +16 timed, you should have 2 loot and 20% chance of getting a 3rd loot
For a +17 timed, you should have 2 loot and 40% chance of getting a 3rd loot
For a +18 timed, you should have 2 loot and 60% chance of getting a 3rd loot
For a +19 timed, you should have 2 loot and 80% chance of getting a 3rd loot
For a +20 timed, you should have 3 loot
For a +21 timed, you should have 3 loot and 20% chance of getting a 4th loot
For a +25 timed, you should have 4 loot
[Sofo][Vigilant] Volatile Materium - Melee damage

Currently the Volatile Materium is doing more melee damage than Retail.

Retail (10K): Retail log

PTR (33K): PTR log

https://www.wowhead.com/npc=181859/volatilematerium
[SotFo][Xymox] Xy Acolyte - Melee damage

Currently the melee damage from Xy Acolyte is less than Retail.

Retail (46K): Retail Log

PTR (13K): PTR log

https://www.wowhead.com/npc=184140/xyacolyte
[SotFo][Skolex] Skolex - Melee damage

Currently the boss is doing less melee damage than Retail.

Retail (57K): Retail Log

PTR (47K): PTR Log
[Sofo][Vigilant] Automated Defense Matrix - Melee damage

Currently the Automated Defense Matrix is doing more damage than Retail:

Retail (15.8K): Retail log

PTR (38K): PTR log

https://www.wowhead.com/npc=183992/automateddefensematrix
[Sofo][Vigilant] Vigilant - Melee damage

Currently Vigilant Guardian melee damage is doing more damage than Retail.

Retail (74K): Retail log

PTR (101K): PTR log
[Sofo][Vigilant] Point Defense Drone - Melee damage

Currently the Point Defense Drone is doing more damage than Retail.

Retail (17k): Retail Log

PTR (36K): PTR log

https://www.wowhead.com/npc=181856/pointdefensedrone
[Sofo][Xy'mox] Glyph of Relocation damage

HC mode:
|T3954409:16|t|cffffd000|Hspell:362835|h[Glyph of Relocation]|h|rdamage should be the following
Distance (yards) from the Tank | Damage taken

!

At the moment the damage is too high, mostly the further you go, the more damage you take

ex: 42yds dmg should be 28k right now it's 38k
and so on..
[Zereth Mortis][Cypher Gear] - Resets at 66 research

Description of the bug

Currently on Live realm, when player reaches 6/6 Cypher Equipment level in Cypher Research Console, his Cypher Equipment Item level resets to 233. This is caused by ilvl being moved by one level above as it should be.
Currently it is ass followed:
Cypher Equipment starts at Level 1, with Zereth Mortis gear being ilvl239.
Cypher Equipment Level 2 upgrades gear to ilvl 242.
Cypher Equipment Level 3 upgrades gear to ilvl 246.
Cypher Equipment Level 4 upgrades gear to ilvl 249.
Cypher Equipment Level 5 upgrades gear to ilvl 252.
Cypher Equipment Level 6 DOWNgrades gear to ilvl 233.


How to reproduce

Reach Cypher Equipment level to 6/6
Finish any Quest or WQ awarding Cypher Gear

How it should be

Cypher Equipment starts at Level 1, with Zereth Mortis gear being ilvl233.
Cypher Equipment Level 2 upgrades gear to ilvl 239.
Cypher Equipment Level 3 upgrades gear to ilvl 242.
Cypher Equipment Level 4 upgrades gear to ilvl 246.
Cypher Equipment Level 5 upgrades gear to ilvl 249.
Cypher Equipment Level 6 upgrades gear to ilvl 252.

Informations of the spell


Wowhead link
https://www.wowhead.com/guide/cypherofthefirstonesresearchzerethmortisprogression (only one I found)
Live Proof

January 5, 2023

Pet follow issues after Kill command

Description of the bug

When you use Kill Command from a distance will bug Hunter's Pet after that mob dies, meaning that when the mob dies the hunter pets will just stay where that mob died instead of automatically comming back to you

How to reproduce

Create a hunter
put your pet in assist mode
Attack a mob on distance
Use kill command
Kill the mob
the pet won't come back (see attached pic)

How it should be

If the pet is on assist mode, he should come back to you once your target is dead

Spell Info

Pet assist mode: 100663299
Kill command: 259489
Entangling Roots & Mass Entanglement PvP

Entangling roots and Mass Entanglement should put players in combat (caster and target)

___
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r
|T538515:16|t|cffffd000|Hspell:102359|h[Mass Entanglement]|h|r
Unholy Tier Set

2Set is not working at all;
4Set is half working, check my note for more info :)

All IDs are in the checklist:
[NPC][Vendor] Vilo

NPC: https://www.wowhead.com/npc=182257/vilo
Issue:
The npc is missing 1 item to be sold. |T133738:16|t|cffffd000|Hitem:187785::::::::120:::::|h[Tome of the Eternal]|h|r , in which cause the players to not learn it, outside of the questline.

This is related to the players who had issue with the item itself when used, it does not let the player learn it.
___
Two more items missing in the vendor:
Memory of Unity for Shaman: |T3601566:16|t|cffffd000|Hitem:190595::::::::120:::::|h[Memory of Unity]|h|r
Memory of Unity for Warlock: |T3601566:16|t|cffffd000|Hitem:190596::::::::120:::::|h[Memory of Unity]|h|r
[Item] Earthbreaker's Impact

Item base damage is not correct.
As you can see from the proof he is doin 30.2k damage on one target, when he should do only 11,312 damage ( for 226 ilvl item ). You can also see the damage for 1, 2, 5 and 10 targets in the proof.
___
Item ID: |T136025:16|t|cffffd000|Hitem:188264::::::::120:::::|h[Earthbreaker's Impact]|h|r
Proof:
[Misc][Covenants] Impeding Catastrophe

Description of the bug

Does not benefit from Warlock Destruction's Mastery and Core Passive;

The curse applied is based on the type of mob (melee vs. caster). (TBT)

How to reproduce

Cast Impeding Catastrophe

How it should be

Bolt should reach the target and inflict them with a Curse (depending if the mob is melee or caster)

Informations of the spell


|T3565726:16|t|cffffd000|Hspell:321792|h[Impending Catastrophe]|h|r
[Zuldazar]- [Treasure] - Cache of Secrets

Description of the bug

Cache of Secrets is not lootable. Interacting with the chest does nothing. No loot window, no sound, no errors, nothing. The "Opening" castbar completes but nothing happens.

January 3, 2023

[Destruction] 4p bonus

[SotFo][Artificer] Genesis Ring after Boss defeat

Genesis Rings do not despawn after boss has been defeated.
[SotFo][Artificer] Intermission Adds Immunity to CCs

https://www.wowhead.com/npc=184140/xyacolyte are both currently Immunie to CCs.

https://www.wowhead.com/npc=183707/xyspellslinger should not be immunie to CCs, should be grippable, ETC all the time.

https://www.wowhead.com/npc=184140/xyacolyte

December 30, 2022

[SotFo][Artificer] LFR Mobs

On LFR Difficulty, There should be only 3 of mobs in Intermission
(1 Xy Acolyte and 2 Xy Spellslingers.) Currently, there is mobs from Normal and Higher Difficulties Spawning.

Also, Xy Acolyte should not be casting |T4037121:16|t|cffffd000|Hspell:364040|h[Hyperlight Ascension]|h|r on LFR difficulty.
[Battlegrounds] RBG Respawn Timers

RBG Respawn Timers works incorrect on Firestorm now.

How works on Retail:
â„–1 Respawn timer on Graveyard = 25 sec.
â„–1 Respawn timer Near your body = 0 sec.

â„–2 Respawn timer on Graveyard = 25 sec.
â„–2 Respawn timer Near your body = 25 sec.

â„–3 Respawn timer on Graveyard = 25 sec.
â„–3 Respawn timer Near your body = 60 sec.

â„–4 Respawn timer on Graveyard = 25 sec.
â„–4 Respawn timer Near your body = 90 sec.

â„–5 Respawn timer on Graveyard = 25 sec.
â„–5 Respawn timer Near your body = 120 sec.

How it works on Firestorm:
FS Live RBG respawn Timers

How it works on Retail:

You can respawn instantly near your body after your First Death in this situations:
1st Death Respawn Timer near your body = instantly = 0 seconds:
1st Death Respawn Timer near your body = 0 sec.
1st Death Respawn Timer near your body = 0 sec.
1st Death Respawn Timer near your body = 0 sec.
1st Death Respawn Timer near your body = 0 sec.

2nd Death Respawn Timer near your body = 25 sec.:
2nd Death Respawn Timer near your body = 25 sec.
2nd Death Respawn Timer near your body = 25 sec.
2nd Death Respawn Timer near your body = 25 sec.

3rd Death Respawn Timer near your body = 60 sec.:
3rd Death Respawn Timer near your body = 60 sec.

Important thing #1: If you are not die first 30 seconds after your respawn the cycle of timers of respawns near your body is reset.
Example:
2nd death and instant res after Reset Body Timer
3rd death and instant res after Reset Body Timer

!Graveyards Respawn Timer on RBGs = every 25 sec.
Death Respawn Timer on the Graveyards = 25 seconds:
Death Respawn Timer on GY = 25 sec.
Death Respawn Timer on GY = 25 sec.
Death Respawn Timer on GY = 25 sec.
Death Respawn Timer on GY = 25 sec.

December 29, 2022

[Brewmaster] Celestial Fortune

Doesn't work on healings, only on shields.
"You have a chance equal to your critical strike chance to be healed for an additional 65% of the amount healed. "


____
|T656166:16|t|cffffd000|Hspell:216519|h[Celestial Fortune]|h|r
[Misc][Covenants] Abomination Limb

|T3578196:16|t|cffffd000|Hspell:315443|h[Abomination Limb]|h|r currently pulls targets even that are affected by the debuff which should prevent the pull mechanic on the same target .
It grips the target aprox. after 2 seconds here is video proof of it doing so:




How it should work:
Once a target is gripped by the Abomination Limb the target gets affected by a debuff that prevents further gripping for 4 seconds .

December 28, 2022

[Arms] Condemn vs Massacre

## Description of the bug

When you have Massacre talented you cannot use Condemn on targets below 35% , only below 20%

## How to reproduce

Have Massacre talented as a venthyr arms warrior.

## How it should be

It should let you use Condemn on targtets below 35%

## Informations of the spell

|T135358:16|t|cffffd000|Hspell:281001|h[Massacre]|h|r

|T3565727:16|t|cffffd000|Hspell:317349|h[Condemn]|h|r
[Affliction] Drain Life vs Inevitable Demise

Drain Life healing should decrease the more stacks of Inevitable Demise you have and visually (tooltip) is working but healing still remains "unnerfed".

Tooltip proof:
Healing ingame:

490 damage x 2,5 (250% of amount drained) = 1225 vs 2425 ingame
2425 can be achieved by 490 x 4,95, so I suppose the talent is reducing only by 5% the Drain Life and so counting 1 stack only of it.

|T136169:16|t|cffffd000|Hspell:234153|h[Drain Life]|h|r
|T537517:16|t|cffffd000|Hspell:334319|h[Inevitable Demise]|h|r
[Sofo][Skolex] Boss not facing the tank

Skolex randomly turns towards a random direction during the encounter, and casts Riftmaw and Rend towards that direction (so not towards the tank)

The boss should always face the player with the most aggro
[SotFo][Vigilant Guardian] Point Defense Drone

Now Point Defense Drone can be aggred without an aggro boss.
[SotFo][Skolex] Door

Door to Skolex Arena should close after few seconds of engaging the boss. Currently, the door is not closing at all.
[SotFo][Skolex] Retch vs Tanks

|T136007:16|t|cffffd000|Hspell:360448|h[Retch]|h|r should not target tanks. Currently, it does.
[SotFo][Skolex] Ephemeral Dust after Boss Defeat

|T4038103:16|t|cffffd000|Hspell:359778|h[Ephemera Dust]|h|r should fade from players once boss is defeated.

December 26, 2022

[SoFo][Skolex] Wormhole Jaws during Ravening Burrow

Description of the issue:
During cast of Ravening Burrow he can use Wormhole Jaw which shouldn't happen

How it should work
During casting Ravening Burrow, Wormhole Jaw shouldn't happen at all

Spell:
|T1778230:16|t|cffffd000|Hspell:359770|h[Ravening Burrow]|h|r
|T3136509:16|t|cffffd000|Hspell:359913|h[Wormhole Jaws]|h|r
[Item][Legendary Crafting] Tome of the Eternal Vestige of the Eternal

Item: |T133738:16|t|cffffd000|Hitem:187785::::::::120:::::|h[Tome of the Eternal]|h|r
Issue:
When the tome is used, it should let gear grafting professions (no weapon), to learn |T4263293:16|t|cffffd000|Hitem:187784::::::::120:::::|h[Vestige of the Eternal]|h|r . but currently, it does not give the pattern to the player.

December 24, 2022

Edge of Night ( sylvanas dagger )

How it's working :Sylvanas dagger is instantly putting on 2 stacks on the target when it's 100% hp , and whenever you use an ability like |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r your stacks go up to 4 for a few seconds then goes back to 2, using |T132287:16|t|cffffd000|Hspell:145416|h[Envenom]|h|r or shiv gets you to 3 stacks for a few seconds then again drops back to 2 stacks .
how it should work : 1 stack on pull , and then keeps ramping up more stacks as the target's hp drops . 2 stacks at 75% 3 stacks at 50% and 4 stacks at 25%hp.
BT report :
[Retribution] 2p

Description of the bug

Getting the art of war proc doesn't give seraphim for 4 sec.

How to reproduce

Get 2p on a Retribution Paladin and when your blade of justice resets check your buff for seraphim

How it should be

When you get the art of war proc which resets the cd of blade of justice, the paladin should get Seraphim buff for 4 sec.

Information's of the spell

|T1394886:16|t|cffffd000|Hspell:363677|h[Ashes to Ashes]|h|r
|T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r
|T1030103:16|t|cffffd000|Hspell:152262|h[Seraphim]|h|r
PTR Proof
[All] Spellsteal rules

In mage vs mage pvp, at the moment Spellsteal is not stacking stolen barriers, and overwrites weaker stolen combustion if a longer duration self combust is present.
Should not be the case, as in:
If the spellstolen Combust is shorter while yours is longer, to not be overwritten with the shorter timer.
spellstolen barriers should not overwrite, but stack as a 2nd buff.


|T132221:16|t|cffffd000|Hspell:235313|h[Blazing Barrier]|h|r + rank2 included
|T135988:16|t|cffffd000|Hspell:11426|h[Ice Barrier]|h|r
|T135991:16|t|cffffd000|Hspell:235450|h[Prismatic Barrier]|h|r + rank2 included
|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r + rank2 included
[TVM] Portalmancer Zo'honn

should not be subject to stuns and contro
we can stun and scare him
[Item][Trinket] PvP Trinkets HP Bonus in Warmode

Description of the bug
PvP trinkets Stamina and Priority stat bonuses is not works. When you put in up PvP Trinkets on your Char your HP does not increase.

|T136243:16|t|cffffd000|Hspell:365043|h[Gladiator's Distinction]|h|r

How to reproduce it:
Put up and put down PvP Trinkets on your Char in Warmode and look to your HP

How it works on PTR:
Stamina Bonus
Priority Stat Bonus

How it works on Retail:
You putting up your PvP Trinkets to your char and your HP and Priority Stst is increase in Warmode.
Retail Proof PvP Bonuses
[PvP] Honor and Conquest from Arena

Description of the Bug:
Wrong rewards of Honor and Conquest quantity from Arena.
You just receiving 100 Cosmic Flux.

https://www.wowhead.com/currency=2009/cosmicflux
https://www.wowhead.com/currency=1792/honor
https://www.wowhead.com/currency=1602/conquest

How to reproduce it:
Join arena and win or loose 1 game.

How it works on Firestorm Live:
2v2 on Firestorm

How it should be on Retail:
2v2:
First win in 2v2 Retail SL S3 proof = +300 Honor +75 Conquest
Next win in 2v2 Retail SL S3 proof = +150 Honor + 56 Conquest
Loose in 2v2 Retail SL S3 proof = +35 Honor

3v3:
First win in 3v3 Retail SL S3 proof = +378 Honor + 106 Conquest
Next win in 3v3 Retail SL S3 proof = +189 Honor + 75 Conquest
Loose in 3v3 Retail SL S3 proof = +42 Honor

December 22, 2022

[Sofo][Xy'mox] Boss afk

If boss enters intermission phase (75% and 50%) while casting |T4037124:16|t|cffffd000|Hspell:362849|h[Hyperlight Sparknova]|h|r, it will likely go afk, without triggering intermission, and not casting any other spell
[SotFo][Xymox] Dimensional Tear and tank aggro

If tank uses to move https://www.wowhead.com/spell=362721/dimensionaltear?dd=15&ddsize=30
he loses all aggro from the boss and boss goes to beat other players. Tank must not lose aggro.
ptr
retail
[SotFo][Guardian] Automated Defense Matrix shield

https://www.wowhead.com/npc=183928/automateddefensematrix if you charge and get two of them together, and later one matrix moving away, shield (reduce damage) will remain forever on both.
[General] Client Crash on Group

Client crash on DungeonScoreMapSummary data
[Misc][Item][9.1] Codex of the First Technique

How should it work:
Taking damage grants you a chance to unleash the First Technique for 12 sec, reflecting 10% of incoming damage, up to a maximum of 1946 damage absorbed per blow. (Item Level=155)

How it is working right now:
The trinket doesn't proc.

|T3615911:16|t|cffffd000|Hitem:185836::::::::120:::::|h[Codex of the First Technique]|h|r
[Protoform Synthesis][Quest] Schematic Reassimilation: Leaping Leporid

Quest https://www.wowhead.com/quest=65357/schematicreassimilationleapingleporid

Description of the bug

When you complete this quest, you learn the recipe, but you are currently also getting the pet itself

How it should be

Completing the quest should only teach you the recipe, not the pet itself
[Item] Attendant's Token of Merit

Great Vault Ui don't show them
Vendor use S4 tokens

December 21, 2022

[Holy] Darkest before the Dawn

When entering a PVP match (such as arena or duel), all your stacks get reset while it shouldn't


When figthing for the first time someone all your stacks are reset

they should'nt



_____
|T461859:16|t|cffffd000|Hspell:210378|h[Darkest before the Dawn]|h|r
[ActionHouse] Favorite list don't work

December 20, 2022

[Assasination] - Venomous Wounds

Description of the bug

The passive spell |T458736:16|t|cffffd000|Hspell:79134|h[Venomous Wounds]|h|r has stopped working since 9.2.7 release

How to reproduce

Create a rogue
Spec assassination
Use spell that have bleed mechanic such |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r or |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r

How it should be

You should gain 8 energy each time your Garrote or Rupture deal Bleed damage to a poisoned target as the tooltip say.

Informations of the spell


|T458736:16|t|cffffd000|Hspell:79134|h[Venomous Wounds]|h|r
[SotFo][Vigilant] Random boss evades

Sometimes the boss will evade in combat for no apparent reason. I ask other testers to speculate about the reasons, if any, and if you have encountered this bug.
For example:
[Battlegrounds] BG & EPIC BG Respawn Timers

You can respawn instantly near your body after your first death, if your body did not be checked.

Timers Formula:
â„–1 Respawn timer on Graveyard = 15 sec.
â„–1 Respawn timer Near your body = 0 sec.

â„–2 Respawn timer on Graveyard = 30 sec.
â„–2 Respawn timer Near your body = 30 sec.

â„–3 Respawn timer on Graveyard = 30 sec.
â„–3 Respawn timer Near your body = 60 sec.

â„–4 Respawn timer on Graveyard = 30 sec.
â„–4 Respawn timer Near your body = 90 sec.

â„–5 Respawn timer on Graveyard = 30 sec.
â„–5 Respawn timer Near your body = 120 sec.

How it works now on Firestorm right now:
You can't respawn near the dead body after 1st die on BG/Epic BG instantly. When you coming to your dead body you take a 2 mins cool down for respawn.


How it works on Retail:
1st Death Respawn Timer Near your body = 0 sec. (instantly):
1st Death Respawn Timer Near your body = 0 sec.
1st Death Respawn Timer Near your body = 0 sec.
1st Death Respawn Timer Near your body = 0 sec.
1st Death Respawn Timer Near your body = 0 sec.

2nd Death Respawn Timer Near your body = 30 sec.:
2nd Death Respawn Timer Near your body = 30 sec.
2nd Death Respawn Timer Near your body = 30 sec.

3rd Death Respawn Timer Near your body = 60 sec.

4th Death Respawn Timer Near your body = 90 sec.

5th Death Respawn Timer Near your body = 120 sec.

Important thing 1: If you are not die first 30 seconds after your respawn the cycle of timers of respawns near your body is reset.

Important thing 2: When you died and the Enemy player checking your body you cant respawn near the Body. If you point didn't be captured that time you will respawn on Graveyard near this point, but if your body checked, and point was captured when you pressing the button «Back to the Graveyard» your character will takes to the Graveyard on your Base. For Example watch this situations:
Transfered Body Respawn #1
Transfered Body Respawn #2
[SotFo][Vigilant] Automated Defense Matrix and Abomination Limb

https://www.wowhead.com/npc=183928/automateddefensematrix now can be pulled with |T3578196:16|t|cffffd000|Hspell:340735|h[Abomination Limb]|h|r
ptr
It must be immune.
[SotFo][Vigilant] The Vigilant Guardian and Abomination Limb

On PTR the Vigilant Guardian can be pulled with |T3578196:16|t|cffffd000|Hspell:340735|h[Abomination Limb]|h|r
ptr
Its bug, He should be immune to control, but for some reason this ability works on him.
[SotFO][General] Cross-Faction

Currently you aren't able to heal or buff players from the other faction.

December 19, 2022

[SV] Bomb Spell Effect

The damage of the bombs should be in a cone at the level of the target. currently they hit all the targets around the target.

+ there should also be an initial radius of effect where the bomb is landing


Proofs of testing

On live realm:

NF Zone:
Ashran Zone:

In both cases, only 2 dummies where hit

Test on retail at the same spots:

NF Zone:
Ashran zone:

|T2065634:16|t|cffffd000|Hspell:265157|h[Wildfire Bomb]|h|r
|T2065635:16|t|cffffd000|Hspell:270329|h[Pheromone Bomb]|h|r
|T2065637:16|t|cffffd000|Hspell:270338|h[Shrapnel Bomb]|h|r
|T2065636:16|t|cffffd000|Hspell:271048|h[Volatile Bomb]|h|r
[Vengeance] Tier Set

Currently Damage done by |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r doesn't spawn any |T136210:16|t|cffffd000|Hspell:215393|h[Lesser Soul Fragment]|h|r

I will add how it should work in Checklist.
[Bastion][Venthyr][Quest] Right our Wrongs

Description of the bug

On this quest even if they leave and/or teleport out of the concerned zone.
[TVM] shark

if you are on the surface of the water without a buff of walking on water, akaulas should kill, we only have under water
ptr
[Zereth Mortis][Rare] Sand Matriarch Ileus

Obscuring Dust range is bigger than intended and silence stays too long on char

___
https://www.wowhead.com/npc=183927/sandmatriarchileus
|T796638:16|t|cffffd000|Hspell:366076|h[Obscuring Dust]|h|r (aoe)
|T796638:16|t|cffffd000|Hspell:366074|h[Obscuring Dust]|h|r (spell)
[Zereth Mortis][Rare] Protector of the First Ones

Symbols should be displayed above the mechanism (Barrier Control Console)
Retail :
PTR :

If it's not the case, there must be 16 different combination (8)
_____
https://www.wowhead.com/npc=180746/protectorofthefirstones#comments
[General] Can't learn new routes in Zereth Mortis

You cant learn new routes in Zereth Mortis. Before you are complete this quest:
https://www.wowhead.com/quest=65271/forgingconnections

How it works on Firestorm:
[Quest] Supplies Needed: Astral Glory + Work Order: Astral Glory

Description of the bug

Those quests can't be turned in at the Alchemist Funen NPC.
[PvP] Wrong Conquest Cap

Description of the Bug:
Right now Conquest Cap is 550

How it works on Live927



How is should be on Retail:
Conquest Cap was increase from 550 to 800 Conquest per a week:


Some later after start of the 3rd season Conquest Cap was removed:
[Item][Tier sets] Donated Set bonuses and Catalyst

Description
When you Upgrade donated PvP Items to Tier sets in Catalyst, you have 1/9 level in PvP. Item level is 249 (262), But i should be 275 (285)

How it works
[Item] Ephemera-Infused Mesh

Item: |T4263293:16|t|cffffd000|Hitem:191297::::::::120:::::|h[EphemeraInfused Mesh]|h|r
Issue:
Currently, the item does not have a function, but it should be allowing players to add socket on season 3 items.
href="https://www.wowhead.com/item=191297/ephemerainfusedmesh">|T4263293:16|t|cffffd000|Hitem:191297::::::::120:::::|h[EphemeraInfused Mesh]|h|r

December 16, 2022

[Demonology] Demonic Strength

Description of the bug


The damage aumentation from demonic strenght is not apply,
So when you use this spell, the felguard do the same damage as normal felstorm.

How to reproduce


Use : |T236292:16|t|cffffd000|Hspell:267171|h[Demonic Strength]|h|r

How it should be


The multiplicator should be x5 ( 400% )

Informations of the spell




|T236292:16|t|cffffd000|Hspell:267171|h[Demonic Strength]|h|r
|T236303:16|t|cffffd000|Hspell:184279|h[Felstorm]|h|r
[Zereth Morthis][Pocopoc] Metrial Understanding

Description of the bug

https://www.wowhead.com/orderadvancement=1901/metrialunderstanding does not translate the language of zereth mortis

How to reproduce

Follow and learn https://www.wowhead.com/orderadvancement=1901/metrialunderstanding

How it should be

https://www.wowhead.com/orderadvancement=1901/metrialunderstanding should translate the symbols of the language of zereth mortis.
[Misc][Item] Rae'shalare, Death's Whisper

The damage of |T132323:16|t|cffffd000|Hspell:354831|h[Wailing Arrow]|h|r on the main target is incorrect
= 2.775 x AbilityDamage(true) x TotalDamageMultiplier

Live:
= 4653 (main target)
= 1355 (secondary targets)

Retails:
= 6776 / 2 > 3388 (main target)
= 2771 /2 > 1 385,5 (secondary targets)

December 15, 2022

[Retribution] Broken Templar's Verdict and Divine Storm

Buff from Judgment must increase just one first spell to 25%, but on Firestorm this buff increase both spells: Templar's Verdict and Procked Divine Storm,which procs after Vanquish Hammer.

For example First video:


1810 Damage from procked Divine Storm with a buff from Judgment.
1450 Damage from procked Divine Storm without a buff from Judgment.

1810 100 = 181000
181000 / 1450 = 124,8%

How it shoult be:
1450 Damage from procked Divine Storm with a buff from Judgment.
1450 Damage from procked Divine Storm without a buff from Judgment.




For Example Second Video:


1852 Damage from procked Divine Storm with a buff from Judgment.
1478 Damage from procked Divine Storm without a buff from Judgment.

1852 100 = 185200
185200 / 1478 = 125,3%

How it shoult be:
1478 Damage from procked Divine Storm with a buff from Judgment.
1478 Damage from procked Divine Storm without a buff from Judgment.

Buff from Judgment distributed by both spells, but it must buff only one first spell (Templar's Verdict).
Lattency between Templar's Verdict and Prock of Divine Storm is absent. Because of this, the buff effect applies to both spells.


Spelllist:
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T461860:16|t|cffffd000|Hspell:337247|h[Final Verdict]|h|r
|T461860:16|t|cffffd000|Hspell:213842|h[Templar's Verdict]|h|r
|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
|T3578228:16|t|cffffd000|Hspell:328204|h[Vanquisher's Hammer]|h|r
[Quest][Weekly] Emissary of War - Spires of Ascension

Quest https://www.wowhead.com/quest=62638/emissaryofwar
Instance: https://www.wowhead.com/zone=12837/spiresofascension
Issue:
When the players are doing Spires of Ascension for the Weekly quest Emissary of War, after killing Devos, does not count on the quest as a dungeon completion
[MoTs][Mistcaller] Dodge Ball

Npc: https://www.wowhead.com/npc=164501/mistcaller
Ability: |T132387:16|t|cffffd000|Hspell:336759|h[Dodge Ball]|h|r
Issue:
When the boss finishes casting Dodge Ball, the snowballs do not go in the direction where it's pointed. it's either slightly bit to the side / opposite of the direction or scattered
[General][Dungeon] Bolstering vs Bosses

Issue: Currently Bosses getting affected by Bolstering affix.
It was fixed on March 1 2022 > https://www.wowhead.com/news/march1sthotfixesclassandsepulcherraidtuning326165

How it should work: Bosses shouldn't get affected by Bolstering affix anymore

December 12, 2022

[Dungeon] Spiteful affix - Melee Range

Currently the Spiteful Shades have a melee range equal to the players melee range but in Retail to get hit from them you should be in top of their circle.

Here is a proof:

You can see how the warrior has a shade on him and in the moment he reaches the circle of the shade he gets melee damage from it.
[MoTs]Overgrowth

if you press the taunt on overgrowth, he starts walking
ptr
[Spires of Ascension] [Winged Champion]

After Server Crashes the mobs Winged Champion's (that are supposed to transport players to the next layer/Platform) are gone and with that the Key/Dungeon can't be continued.
[Ardenweald] Swollen Anima Seed cache
[Spires of Ascension] Archon's Spear

Currently the Archon's Spear can't be use so phasing Devos is impossible.

Here is a proof:

|T3446309:16|t|cffffd000|Hspell:322921|h[Archon's Spear]|h|r
[MoTs][Droman Oulfarran] Anima Puddle

Currently the Anima Puddles are not doing damage.

Here is a proof:

|T463570:16|t|cffffd000|Hspell:323250|h[Anima Puddle]|h|r
[MoTs] Maze Symbols

Currently the Symbols above the little pillars at the start of the Maze aren't shown.

Here is a proof:
[MoTs] Mistveil Defender - Spear Flurry

Currently the spell Spear Flurry from the Mistveil Defender doesn't do damage at all.

Here is a proof:

https://www.wowhead.com/npc=171772/mistveildefender

|T608940:16|t|cffffd000|Hspell:331721|h[Spear Flurry]|h|r
[Dungeon] Daze mechanic

Mobs inside dungeons should not daze players. Currently, they do.

|T135860:16|t|cffffd000|Hspell:1604|h[Dazed]|h|r
[MoTs][Mistcaller]die

if you kill the boss during the cast, he will end it, in big keys it kills
ptr
retail
[Spires of Ascension] Devos - Encrypted Automatas

Currently when you kill an Encrypted Relic it spawns an Encrypted Automata but there is a spot where the Encrypted Automata falls in textures so is impossible to hit the add without aoe spells until the tanks moves away from the spot.



‌
[Spires of Ascension][Ventunax] Dark Bolt

Ventunax during Recharge (|T3565449:16|t|cffffd000|Hspell:334485|h[Recharge]|h|r) casts 5 wave of Dark Bolts(|T1029596:16|t|cffffd000|Hspell:324141|h[Dark Bolt]|h|r) every direction instead of 3.

Live:

Retail proof #1:
Retail proof #2:
[NW] kyrian weapon

if the server crashed or the person made a relog, the weapon disappears
ptr
[Halls of Atonement] Halkias - Refracted Sinlight

Currently the spell Refracted Sinlight from Halkias has a wrong timer.

It should be like this:

Retail

10:07.764 Start of the boss.

10:59.512 1st Refracted Sinlight (+51s)

11:46.903 2nd Refracted Sinlight (+47s)

12:34.201 3rd Refracted Sinlight (+47s)

13:21.519 4th Refracted Sinlight (+47s)

‌

PTR

04:21.907 Start of the boss.

04:56.500 1st Refracted Sinlight (+34s)

05:45.059 2nd Refracted Sinlight (+48s)

06:33.483 3rd Refracted Sinlight (+48s)

07:22.078 4th Refracted Sinlight (+48s)

08:10.740 5th Refracted Sinlight (+48s)

The problem is in the first cast of the Refracted Sinlight, there is a difference of 17s between Retail and PTR.

‌
[NW] Loyal Creation - Spine Crush hitbox