BFA - Хотфиксы

July 6, 2020

[Misc][Profession] Alchemy - Mystical Cauldron

Since 8.1 Mysical Cauldron should give main stat flask for Tanks, exemple it should give Agility Flask for Monk / Druid / DH Tanks, and Strengh For DK / Paladin / Warrior Tanks.

Currently it only give Stamina Flasks
[Misc] Mail & AH Item issue

The Auction House & Mail issue that caused you to lose items has been fixed !
If you lost something because of it, you can make an in game ticket including the item names, numbers, date where you obtained them, and how (through trade, AH or mail) and we might be able to restore some of them on a case by case basis.
Every request will be checked: if you lied, you will be punished so don't try it !

Thank you for your patience and understanding, have a nice day !
[Misc][Profession] Archeology - Examiner Alerinda

Examiner Alerinda <Archaeology Trainer> does not have a vendor option where you can sell 'restored artifact'

June 16, 2020

[Restoration] Surging Tides PVP mod

Currently this trait is overnerfed due to conjunction of 2 pvp mods.
The previous 0.75 and the extra 0.5 from 8.1 flat nerfs across the boards.
This is a main trait for Resto Shaman, so the issue is major.
The only pvp mod for this should be just the 0.5 one.

check dev reply about the question

|T252995:16|t|cffffd000|Hspell:278713|h[Surging Tides]|h|r
[Holy] Guardian Spirit

Guardian Spirit should not increase any %hp based healing.
Making it pretty much OP in PvP situations.

_(Greater Heal)_

_(Desperate Prayer)_

_(Greater Heal)_
Before & After>

_(Desperate Prayer)_
Before & After>

|T237542:16|t|cffffd000|Hspell:47788|h[Guardian Spirit]|h|r
|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
|T237550:16|t|cffffd000|Hspell:19236|h[Desperate Prayer]|h|r
[Mistweaver] Life Cocoon

Apparently Life Cocoon's absorb is not reduced by any healing reduction effects. Only Dampening prob

|T627485:16|t|cffffd000|Hspell:116849|h[Life Cocoon]|h|r
[Mistweaver] Mist Wrap

Currently this talent is not increasing Enveloping Mist healing by 10%.
The increased tick +1 works fine, but the healing value not.

|T988196:16|t|cffffd000|Hspell:197900|h[Mist Wrap]|h|r
|T775461:16|t|cffffd000|Hspell:227345|h[Enveloping Mist]|h|r
[Restoration] Feral Afinity bleeds snapshoting in and out of Cat Form

Currently Resto druids can benefit from the bleeds that are buffed by Feral Afinity in an unintended way.
After you go out of Cat Form, the modifiers that affect the bleeds should be reduced, meaning 15% with normal feral afinity and another 25% from Master Shapeshifter talent, and regain them once you go back in Cat Form snapshoting issue.

retail proof:
|T236161:16|t|cffffd000|Hspell:236144|h[Master Shapeshifter]|h|r
|T611425:16|t|cffffd000|Hspell:202157|h[Feral Affinity]|h|r
[Misc][Vendor] Izzee the 'Clutch'
The vendor is missing the main pieces of items (head/shoulders/chest/gloves/legs). There should also be an option to unlock the full set for 12 marks of honor (just like the legion pvp sets).
(Merciless Gladiator, season 3)
[Misc][Battleground] Eye of the storm - Flag

Players should be able to see on the map what faction is holding the flag
Both minimap if they are near theflag and big map if they are faraway

Flag should be red for horde and blue for alliance

Atm factions are unable to see what faction holds the flag
[Misc][Arena] Robodrome boxes

In Robodrome there's like 2 or so flying untargettable npc boxes in the air that can be somehow pulled, and if pulled they follow you (or your healer, if he takes aggro with heals) around the arena. It's not gamebreaking, just annoying. Could only check it on Live since can't get into arenas on dev. Attaching some screens of the boxes.
[Misc][Item] Sigil of power

Sigels drop from first boss in Terrace of endless springs even when you dont have the quest fr the legendary cloack, also the whole item is not available anymore and cant be used after patch 5.4
|T656541:16|t|cffffd000|Hitem:87208::::::::120:::::|h[Sigil of Power]|h|r
[Misc] transmog set unlock achievements

fix achievement relatred to tmog sets see
[Misc][Toys] Toys counting and achivement issue

The toys that players owned are not counting in total. Some achivements miss counting them and therfore even you gather achivement requirements you do not get any achivement
[Misc][Arena] Surrender Match

Surrender Match isn't working at all.

June 12, 2020

[Disc][Glyph] Glyph of Dark Absolution
[General]Transmog Weapon Sounds

Currently, if you transmog your gun to bow. use rapid fire/other spells ( you will hear gun sounds ).

You should hear the sound of weapon type that you transmog to regardless of your weapon.
[Transmog][8.2] New transmog options

Blizzard added new transmog options in 8.2.
So you can now hide all armor exept pants.
Even if it was added in 8.2, I think its fine that we will have those stuff implemented.
[Battle pets] Renaming pet system

Renaming a pet doesn't get saved. When you relog/take a fly, the pet gets its previous name back.
[Misc] Toys fix

all toys listed here are fixed:
|T134271:16|t|cffffd000|Hitem:138202::::::::120:::::|h[Sparklepony XL]|h|r
|T132484:16|t|cffffd000|Hitem:86583::::::::120:::::|h[Salyin Battle Banner]|h|r
|T134227:16|t|cffffd000|Hitem:108735::::::::120:::::|h[Arena Master's War Horn]|h|r
|T133865:16|t|cffffd000|Hitem:142265::::::::120:::::|h[Big Red Raygun]|h|r
|T133201:16|t|cffffd000|Hitem:87528::::::::120:::::|h[Honorary Brewmaster Keg]|h|r
|T571321:16|t|cffffd000|Hitem:119163::::::::120:::::|h[Soul Inhaler]|h|r
|T604252:16|t|cffffd000|Hitem:131811::::::::120:::::|h[Rocfeather Skyhorn Kite]|h|r
|T574567:16|t|cffffd000|Hitem:147832::::::::120:::::|h[Magical Saucer]|h|r
|T629054:16|t|cffffd000|Hitem:116757::::::::120:::::|h[Steamworks Sausage Grill]|h|r
|T1392558:16|t|cffffd000|Hitem:129961::::::::120:::::|h[Flaming Hoop]|h|r
|T236307:16|t|cffffd000|Hitem:129057::::::::120:::::|h[Dalaran Disc]|h|r
|T132129:16|t|cffffd000|Hitem:118222::::::::120:::::|h[Spirit of Bashiok]|h|r
|T792903:16|t|cffffd000|Hitem:140314::::::::120:::::|h[Crab Shank]|h|r
|T135753:16|t|cffffd000|Hitem:109739::::::::120:::::|h[Star Chart]|h|r
|T135799:16|t|cffffd000|Hitem:151184::::::::120:::::|h[Verdant Throwing Sphere]|h|r
|T458243:16|t|cffffd000|Hitem:64358::::::::120:::::|h[Highborne Soul Mirror]|h|r
|T331784:16|t|cffffd000|Hitem:131933::::::::120:::::|h[Critter Hand Cannon]|h|r
|T876916:16|t|cffffd000|Hitem:141299::::::::120:::::|h[Kaldorei Light Globe]|h|r
|T133015:16|t|cffffd000|Hitem:88802::::::::120:::::|h[Foxicopter Controller]|h|r
|T1529269:16|t|cffffd000|Hitem:130151::::::::120:::::|h[The "Devilsaur" Lunchbox]|h|r
|T463534:16|t|cffffd000|Hitem:122129::::::::120:::::|h[FireEater's Vial]|h|r
|T442731:16|t|cffffd000|Hitem:119421::::::::120:::::|h[Sha'tari Defender's Medallion]|h|r
|T660263:16|t|cffffd000|Hitem:104323::::::::120:::::|h[The Swineskin]|h|r
|T660263:16|t|cffffd000|Hitem:90883::::::::120:::::|h[The Pigskin]|h|r
|T132623:16|t|cffffd000|Hitem:88579::::::::120:::::|h[Jin Warmkeg's Brew]|h|r
|T133795:16|t|cffffd000|Hitem:127707::::::::120:::::|h[Indestructible Bone]|h|r
|T628135:16|t|cffffd000|Hitem:89222::::::::120:::::|h[Cloud Ring]|h|r
|T1117883:16|t|cffffd000|Hitem:153253::::::::120:::::|h[S.F.E. Interceptor]|h|r
|T135484:16|t|cffffd000|Hitem:127859::::::::120:::::|h[Dazzling Rod]|h|r
|T132261:16|t|cffffd000|Hitem:71137::::::::120:::::|h[Brewfest Keg Pony]|h|r
|T132804:16|t|cffffd000|Hitem:88387::::::::120:::::|h[Shushen's Spittoon]|h|r
|T236344:16|t|cffffd000|Hitem:134026::::::::120:::::|h[Honorable Pennant]|h|r
|T236344:16|t|cffffd000|Hitem:134034::::::::120:::::|h[Esteemed Pennant]|h|r
|T236344:16|t|cffffd000|Hitem:134031::::::::120:::::|h[Prestigious Pennant]|h|r

June 4, 2020

Grounding Totem

Grounding Totem don't die instantly. We need to hit totem few times, that's very embarrassing in arena. He should die at first hit, as you can see on gif from retail.

|T136039:16|t|cffffd000|Hspell:204336|h[Grounding Totem]|h|r
[Retribution] Art of War rppm

RPPM of Art of war is too high, arround 45 rppm (without haste) when it should be :
RPPM = 2 (1 + TotalHaste)

Tested without talent "Blade of Wrath"

After a retail test, rppm look like x2

|T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r
[Beastmastery] Barbed shot

Barded shot should never be critical.

source :

The conditions on the Stomp formula are never applied. Multiplication by 0.6 is not linked to animal companion talent.

= 0.5 AbilityDamage(true) TotalPetDamageMultiplier ArmorReduction
if CurrentPet = MainPet or CurrentPet = AnimalCompanion
= Damage 0.6
if CurrentPet = DireBeast
= Damage 0.15
### Formula :
= (0.5 x AbilityDamage(true) x TotalPetDamageMultiplier x ArmorReduction) x 0.6 (without animal companion)
= ((0.5 x AbilityDamage(true) x TotalPetDamageMultiplier x ArmorReduction) x 0.6) x 0.6 (with animal companion)

### Calculation (compared to the screen):
= ( ( 0.5 x ( ( ( 3 + 5 ) / 2 / 3 ) x 6+1467 ) x 1.15 x 0.7 ) x 0.6 ) x 0.94 (core)
= 334,83975 (without animal companion in FS)
= 334,83975 x 0.6 = 200,90385 (with animal companion in FS)
= 334,83975 x 0.65 = 217,6458375‬ (with animal companion in official because this talent is buff at 8.2.5)
[Misc][Achievement] Battle for Azeroth Pathfinder, Part One

The reward of this achievement doesn't work.
There is no passive in our Spellbook, where previous Pathfinder are.
[Misc][Quest] Emissary of War

Currently you can 4/4 dungeons in Motherlode in normal mode (even if it says you should do it in mythic, it still counts in nm there)
SOB has the same issue
[Misc][Vip] Gathering while mounted

Currently Vip doesn't allow players to gather Herbs like the vip is supposed to work.
It is probably related that the Script isn't applied to all Ids of the spell of herbalism since it has ranks
[Misc] Sign of the Skirmisher

The event doesn't give a 50% bonus honor with swkimish wins
[Misc][Item] Trident of Deep Ocean

The shield has a max amount of X, and is supposed, until cancelled or depleted, to block 25% of incomming damage. Right now, there is no check for max damage, meaning if you have 10k shield left and get hit for 100k, it will block 25k damage instead of only 10k
[Misc][Profession] Inscription - Mass Mill

"Once you are skill level 50, you will pick up Mass Mill recipes such as Mass Mill Riverbud that allow you to mill 20 herbs at a time. Since you will need to be milling a large number of herbs anyways, this is a great way to level up your Inscription. These recipes turn yellow at 70, green at 75, and grey at 80. It is a good idea to run this all the way to skill level 80 since you will be needing to do large amounts of milling anyways."

Atm isnt't giving any skill.
Tested for each herb and same happens for all (riverbund, sirens, anchor etc)
[Misc][PVP] Vicious War Basilisk

Vicious War Basilisk is a season 3 pvp mount. At the moment, u get it when u get season 2 mount.
[Misc][Trinket] Dead-eye Spyglass

If someone else in the group uses DeadEye Spyglass and they mark their targets as Dead Ahead, you get crit buff too even if you haven't got a proc Dead Ahead

May 26, 2020

[Unholy] Damage to Invisible Triggers

With the aoe damage from unholy dk's (bursting sores), you can hit invisible triggers
[Misc][Skills] Unlearn specialization

You are now able to unlearn a profession specialization through your profession UI.
(Eg. Gnomish or Goblin Engineer, Elixir or Potion Mastery)
[Misc] Air Drops phasing out

Issue that is happening to many players on fs ^

" Suggestion, make the drop drop in all available phaeses ( but can be looted only once by each player "
[Unholy] Festering Wound vs Reaping mobs

Unholy Dk's [Festering Wounds](|T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r) is hitting inactive reaping adds, resulting in combat bug with them until they are activated.
[PVE][CoS] UU'Nat - Combat stop after wipe

After wipe addons works as combat with boss going
[PvE][KR] Kula the Butcher's Axes

You sometimes take no damage from the Axes
[PvE][FH] Vile Bombardment

Vile Bombardment is no longer working, no damage, no puddle on the ground after it lands
|T1500941:16|t|cffffd000|Hspell:256035|h[Vile Bombardment]|h|r
[PVE][CoS] Restless Cabal - Witness the end

The [Witness the end](|T651085:16|t|cffffd000|Hspell:282621|h[Witness the End]|h|r) is unaffected by kick lockout, making the adds recast witness the end the moment they are kicked.

This should not be the case in heroic/normal/lfr difficulty.

This mechanic is only in mythic mode.
[PVE][Ataldazar] Restart key after server crash

If server crashes while inside Atal'Dazar MM+, when everybody log back in, they will be stucked in textures right after the key starts
[PVE][BoD] Declining Raid ID

Join a group with the leader having a raid id 3/9 killed, you have 0/9
You enter BoD. pop appears do you want to accept 3/9
If you decline you get loading screen which teleports you out of dazarlaor and you go under texture into your death.
Then you have to unstuck from the website
Then you are stuck as an alliance..
[PVE][BoD] Jaina Title

Once you kill jaina, you get the achievement but not the "Hero of Dazar'alor" title

You also don't get this other achievement with the title "Famed Defender of Dazar'alor"
[PvE][FH] Restart key after server crash

If server crashes after you completed the event to unlock 2nd boss (council of captains), when you log back in to complete the key, you will have all of the mobs as enemies (like if you haven't completed the event)
[Pve][FH] Council o' Captains perma bug

During the encounter of council if your team wipes at some stages where the bosses somehow engage themselves ( wich suppose to be not happening ) they drag you into endless combat and non of your team is able to release since the boss encounter still goes on.

How it should work ; Bosses should not engage each other if the team moves away from fighting area or wipe. They simply has to reset.

May 18, 2020

[Implosion] Animationdamage delay

How it should work:
Once you use implosion and imps reach ( hit ) the target they should explode, dealing the ??? amount of damage the moment they exploded.
How it works on FS:
Once you use implosion, imps will reach the target, sit under it, than there is a 0.3 0.5sec delay and than they will explode dealing damage all at once. This is problematic in both pvp/pve content because of this delay in damage, wrong animation, your dps goes down and sometimes you cannot execute someone because of this delay in explosion.
Screenshot of imps sitting at dummy (FS)
[Holy] Greater Heal in arena

Currently Greater Heal heals less then it should be.
Upon starting an arena with a 20% dampening, considering the friendly target's maximum ( or yourself ) healthpool is around 250k, it will heal for under 100k ( 80k more exactly based on spotted issue ) which is not right.
250k x 0.65 x 0.8 ( damp at start ) = 130k.

|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
[Brewmaster] Celestial fortune & Diamond-Laced Refracting Prism

Actually "celestial fortune" passiv doesn't work well with the trinket "DiamondLaced Refracting Prism".
It only buffs the 1st absorption tick and not the others nor the max value of absorbption.

In short if u get like 10k per tick as normal tank, Brewmaster should get 10k (1 + Crit) on each tick

So with 10% critical strike Brewmaster should get 10k 1,1 per tick so maximum abso will be 5 11 = 55k

|T656166:16|t|cffffd000|Hspell:216519|h[Celestial Fortune]|h|r
[BeastMastery] Kill command pvp mod.

On retail duel 2 naked char (0 armor 0 versa) 120 vs 120.
KC :1573 dps.

Agility : 1474
Mastery : 15.2%
Versa : 0

Formula (pve) : 1.12 X 1474 (agi) X 1.152 (mastery) X 1 (versa) X 0.94 (core) = 1787

pvp mod (retail) : 1573/1787 = 0.8802 (12%)

On Firestorm KC was doing only 1471 dmg (18%).

Hibernate isn't removing DoTs from target.


[Balance] Fury of Elune

Spell isnt scaling with haste, and last partial tick must be full damage, formula is fine. (having 10% or 47% haste still results of 17 ticks, even poping BL and troll passive)

This is for astral power gene:
Duration (sec)= 8
Interval (sec)= 0.5
Periodic Refresh TypeRestart

This is for damage tick
Duration (sec)= 8
Interval (sec)= 0.5 / (1 + TotalHaste)
Periodic Refresh TypeRestart
Partial Tick?Yes (This will do a "tick" at the end of the timer for full damage.)

How spell should work after fix;
must have 1min CD and be instant
beam should follow enemy target
spell should do aoe dmg
duration should be 8sec
should ALWAYS generate 40 astral power (no matter of haste 40 astral)
partial tick must be full damaged
interval of damage should e 0,5 sec REDUCED BY HASTE

|T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r
Decomposing aura and flask

Actually this pvp talent removes flask on other players
(Same issue with druid talent leader of the pack)
[Blood] Bonestorm

Bonestorm got nerfed in 8.1, making it so that it can heal up to a maximum of 15% of max hp, which is not the case right now.
(maxhp=272k, it should heal for approximately 40,8k).
The patchnote of the nerf:
[Blood] Bones shield

Uppon losing a stack of bones shield, the buff get refreshed back to his full duration.

Only gaining stack when using |T1376745:16|t|cffffd000|Hspell:195182|h[Marrowrend]|h|r should refresh the buff.

|T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r
[Havoc] Speed Mastery: Demonic Presence

Upon login, as Havoc i have 126% speed insted or 111%112% (10% via mastery + 2% via night elfe passiv)

It goes back to normal (111%) when you swap spec.

BT report:

Edit: the bug appear now only when u load. Aka uppon loading speed was normal but without mastery applied, then when u loaded it goes back to the bugged state, aka like if 1% mastery = 1% speed
[Misc][BG] Isle Of Conquest

Siege Engine:
Missing fire turret and turret
Energy regenerate not working
For some reason, many parachutes appear in aura bar
Missing texts in workshop
[Misc] 8.1.5 AP Rewards

With the release of 8.1.5 Blizzard buffed AP rewards from almost all sources.
[PVE][Emerald Nightmare] Illgynoth HP scaling

The HP scalling of Illgynoth is the one of Legion, and is not adapted to the BFA extension (too much HP currently).

Link of the report:
[Misc][Mythic+] Keystoneinstance lock out

Depleting a keystone more than 4/5 times ```might``` cause an instance lockout on the player's account.
It shouldn't work like that. In fact, the cooldown for running instances (limited to 10 per hour) is accountwide.
[Misc] Ravika (NPC) Vendor is missing
She should be available in Echo isles, but right now shes missing from the game itself.
Her location:
I did the sniff of her, the vendor window and the items being used:
[Misc][Mythic+] Siege of boralus saving even after crash

Since mythic+ runs and events are being saved in case of a crash, siege of boralus was forgotten.
After killing 3rd boss, there is an event in which the door explodes and give access to last boss.
Right now after a crash, the door is locked again, which makes it impossible for players to go for the % needed to end the run after killing last boss.
[Misc][Quest] Kill-Collect
The two bugged npcs are: Juntz Fitztittle and Ephram Moonfall.

They their Gossip not working at all, it should be npc_gossip giving items to finish quest.
[Misc][Quest] The Land Provides
The plants doesn't give any loot.
[Misc] The Tempest Crown_53762

Speech missing

On accept
Xal'atath says: It is no mere coincidence that our paths intersect, <name>. You were meant to find me. I was meant to find you.
Xal'atath says: A grand destiny lies before us. Surely you sense it as well as I.
Xal'atath says: But enough musing. Make your way to the shores of Vol'dun. That is where the third prize awaits.
[PvE][SoB] Teeming & Respawn

Pretty much all extra trashs spawned by teeming have a short respawn time (like 510 Minutes instead of 2 hours)
[PVE][BoD] Jaina - Chilling touch refresh rate

Chilling touch should refresh and increase stack every 6 seconds after first phase. On firestorm, it refreshes every 5 seconds.
[Misc][Quest]Test Case #1; Mech vs. Mekkatorque_54004

Sometimes G.M.O.D stay in the air and did nothing, this issue are totally random, this issue occured to me 4 times.

i think issue are with areatrigger.

Many reports from BT

May 12, 2020

Victory Rush

Should be usable ONLY after dealing killing blow to a target that can grant you exp or honor, but now, you can easily spam it in mm+ without even lasthitting adds you are fighting with.

|T132342:16|t|cffffd000|Hspell:34428|h[Victory Rush]|h|r
[Fire] Flamecannon

Currently the effect from this pvp talent, activates while standing still both out of combat and in combat.
It should occur only when you are standing still in combat.

Bestial Wrath should remove some effect on pet

BW should remove some effect on pet :
blind (rogue)
paralysis (monk)
frozen trap (hunter)
fear made by Psychic Scream (priest) : if hunt and pet are feared, hunt stay under fear but removed on pet

Note :
fear made by lock is NOT removed by BW. BW simply lights up on pet and hunter.
[Beastmastery] Kill command generate threat when it shouldn't

Bug : Kill command generate threat on FS.

On retail it doesn't.
[Beastmastery] Stomp generate threat when it shouldn't

Bug : Stomp generate threat on FS.

On retail it doesn't.
This spell have just an attribute aggro on a radius but doesn't generate threat on targets.
[Feral] Leader or the pack

While you got a guardian or battle elixir like "Flask of the Currents" it disappear if you have the pvp talent "Leader of the pack".
It also remove guardian or battle elixir of other people in the group
(it shouldn't)

|T135881:16|t|cffffd000|Hspell:202626|h[Leader of the Pack]|h|r
Dash & Tiger Dash

Dash and Tiger Dash should be out of GCD, at the moment they are not.
Retail (from Elliot):

|T1817485:16|t|cffffd000|Hspell:252216|h[Tiger Dash]|h|r
[Frost] Echoing Howl

The trait is not replicating the second part, when it is empowered by rime.

|T135833:16|t|cffffd000|Hspell:275917|h[Echoing Howl]|h|r
[Havoc] Last Death Sweep vs Metamorphosis

When Metamorphosis is <1sec duration and you cast Death Sweep it should increase Metamorphosis by 1 sec to allow the player to finish the cast/animation of Death Sweep.

|T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r
[Havoc] Thirsting Blades (pvp)

Azerite trait Thirsting Blades, empowers the player with a stackable buff which gradually increases the damage of Chaos Strike/Annihilation, up to 40 stacks. Upon entering an arena, buff stacks should be resetted to 0. However, the stacks should not be removed once the arena gates open (which happens here right now), whereas you keep the stacks on retail.

Trait: |T1305152:16|t|cffffd000|Hspell:278736|h[Thirsting Blades]|h|r
Comment by the FelHammer discord (Wowhead community DH discord): attachment.
[Havoc] Metamorphosis vs clone

Using the spell Metamorphosis makes you immune while in the air / leaping.
Currently cyclone bypass this "immunity"

[Havoc] Mana Rift + druid interaction

Using Mana Rift on a druid that is in cat/bear form should still deduct the mana (8%) from their mana pool, whereas here currently it doesn't.
|T1033912:16|t|cffffd000|Hspell:235903|h[Mana Rift]|h|r
[Havoc] Eye Beam vs Demonic

When Demonic is talented, Eye Beam causes to enter demon form for 30 secs for the first tick and then goes to 8 sec (as it should).
The 30 sec thing is wrong.

|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r
[Misc][Trait] Azerite Globules is proccing on DoTs

Dot shouldn't make proc azerith globules wich is removing stealth for rogues atm. "Your damaging abilities"
|T646670:16|t|cffffd000|Hspell:279955|h[Azerite Globules]|h|r
Hearth of Azeroth Cap 8.2

Hearth of Azeroth should be capped to 70 in 8.2, right now it's set to 54 only
(It's only 8.2 content since essences/ questline are available to test)
[Items][BoDl][Azerite Armors]

Hello, currently you can trade azerite gears after selecting it's traits from different classes. This issue mostly happening within the bod raid items. For example you can pick the hunter traits and trade the item to the shaman but as the result of this ;
1 Item wich suppose to be not tradeble gets traded.
2 Classes can abuse different kind of beneficial traits from different classes.
3 Even if the item gets traded it's unable to reset or refresh to use rightful traits.
4 Might cause crashes since its trying to overwrite data incorrectly.

Update : For example if you are plate user class you can equip all the other gear types wich means you have access all other classes traits and their usable traits wich dosen't require class but not for your class either.
[Misc][MM+] Grand challenger's bounty

( could not find it in wowhead since they removed it for some reason)

( loot process)
( after fail loot process)

How to reproduce: When someone invites you while opening the box the loot will bug out, forcing you to exit it. Then if you open it again there will be no loot. And then again it will say that you already opened the weekly chest.

How it should work: First of all the item should not ever be lost even if you close the loot window. They have to remain until you get them, Items should only fade if you don't get them until the next Weekly chest. Second point is that the weekly chest should not be affected by a change of phase if someone invited you.
[Misc][Feature] Inspect tool

Currently, you can not inspect people that aren't in the same Map ID as you.
Also, if the character or you move while inspecting, the windows closes automatically
[Misc] Pets vs tank specs in pvp - missing mod

Currently the +40% damage pvp mod of received damage for tank specs in pvp does not affect pets, which is not intended.
Classes that are mostly focused around dealing damage with pets such as:
Hunters, Locks, Uh DK and additionaly Mages clones or pet, probably even monk's SEF and Xuen..should also benefit of that +40% damage vs tanks, since its the overall class toolkit.
[Misc][Zandalar] Pterrordax Swoop

Hi, actually player can use the racial for glide with the Flag on Bg
|T1850549:16|t|cffffd000|Hspell:281954|h[Pterrordax Swoop]|h|r

If they use the spell, they should lose the flag
[Misc][PVP] Adaptation cooldown vs DR

Currently a player can benefit more than once within 1 minute from this honor talent, which should not happen.
The issue is that when the free stun activation of the talent occurs, if the player is out of the diminishing return rules for that type of CC that was dispelled, Adaptation will bug itself to proc again, even if its within a minute ( +15s from when the effect of the CC stopped ). This should not occur.
The talent should proc once per minute set in stone.


AuraEffect is bugged.
After Emblem buff expires, most of the HP given remains to the player and so it "heals" the player, should not work like that.
Should act as a temporary health, lost when buff expires.

|T132344:16|t|cffffd000|Hitem:165056::::::::120:::::|h[Sinister Gladiator's Emblem]|h|r
|T132344:16|t|cffffd000|Hitem:167378::::::::120:::::|h[Notorious Gladiator's Emblem]|h|r

After Strenght in Numbers buff expires, most of the HP given remains to the player and so it "heals" the player, should not work like that.
Should act as a temporary health, lost when buff expires.

|T136031:16|t|cffffd000|Hspell:271546|h[Strength in Numbers]|h|r

After Rallying Cry expiries, most of the HP given remains to the player and so it "healed" the party members, should not work like that.
As the tooltip says, it's a temporary health so you should lose the HP given by the spell.

|T132351:16|t|cffffd000|Hspell:97462|h[Rallying Cry]|h|r

May 11, 2020

[Dun Morogh] Forced to Watch from Afar

May 8, 2020

[Affliction] - Wracking Brilliance

"Every other Soul Shard your Agony generates also increases your Intellect by 1054 for 6 sec."
Every 2nd sould shard you get from Agony should give this buff even in aoe or st fight (atm only counts primary target )

|T237564:16|t|cffffd000|Hspell:272891|h[Wracking Brilliance]|h|r
Nature's Guardian in PvP

How it's bugged :
Somehow |T136060:16|t|cffffd000|Hspell:30884|h[Nature's Guardian]|h|r dosen't trigger when you drop bellow 35% of your HP in PVP, that may happen when you get full CC (the same issue was fixed back with Healing Elixir in Legion)

Proof :

(Here it trigger at 21% instead of 35%)
[Holy] Greater Heal

Greater Heal isn't affected by any Healing Reduction (once again)

|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
[Protection] Seraphim

Currently Seraphim is not smart enough to consume charges that on cd, it consumes only FULL charges, but it should consume full charges and the ones thats still on cd.


You can see here, that I have no charges available, but I still can use Seraphim and I recieve effect of it.
(it was 50% cd charge, so I've recieved only 4 seconds of it effect)


You can see here, that I've used all SoR charges and used Seraphim right away and still recieved effect of Seraphim, based on cd of the first charge.

So, if I will use Seraphim and 1 full charge and 0.5 charge available, I will recieve 8 + 4 seconds of its effect.
[Windwalker] Pressure Points

How it's bugged :
|T606552:16|t|cffffd000|Hspell:287599|h[Pressure Points]|h|r is making your Touch of Death reset no matter if your target dies or no, so you can just run and spam it
Touch of Death should reset only when your target die with ToD damages, or die while ToD debuff is still active.

Also damages seems to be a bit to high, it should be 200% (Without any modifiers) of your target HP in pvp, and 100% of yours in PVE (Touch of Death shouldn't reset in PVE to avoid spamming it)

Last edit :
[PVE][BoD] Jaina - can't be kicked after killing images in phase 1.5

After killing all the Icebound Images during phase 1.5, jaina cast can't be kicked to resume the fight.
Clip from today's raid
[Misc] Flight Master's Whistle

Fixed multiple issues like player are dropped of vehicle and doesn't get the teleport to nearest flight master. After the teleport you should don't fall under map. Vehicle can't move in wall anymore. You can't use Whistle if you don't have unlock the requirement related to the continent.
[Misc] Bounty Hunted debuff

|T236188:16|t|cffffd000|Hspell:272296|h[Bounty Hunted]|h|r
When a player have this debuff, they can be tracked down by opposite faction on minimap and bigmap, however the debuff should be removed when the player dies / killed.
issue: Alliance perspective, they can still track the horde player even after killing him when he had the debuff.

Note for 8.2
Player with this debuff can't using flying mount and fly in BFA zones//

#Debuff can be removed by:
Entering portals
self kill, jumping off a cliff.
[Misc][Event] Children's week

Dev note: Orgrimmar & Stormwind questlines scripted !

May 1, 2020

[PvE][Underrot] Cragmaw - Charge

[Charge] not working properly, damage can be avoided if you are standing within 5 yards
[Misc] Treasures of Drustvar

Chests should have a puzzle required to unlock and count for the Achievement
[Treasures of Drustvar](
[PvE][SotS] Animated Droplets

As Sethraliss is approaching 8.1.5 content, Animated Droplets should NOT trigger on death affixes such as Bolstering/Sanguine etc. (Right now they do on DEV,)
[PvE][SotS] Dredged Sailors

As of 8.1.5 patchnotes, Dredged Sailors should not trigger on death affixes, such as Sanguine/Bolstering (I've seen Bolstering on Sethraliss, and tested Sanguine on DEV)
[PvE][Underrot] Cragmaw - Indigestion and Summon Larva - Breath

This problem is not current it's been going for quite some time so.. The issue is when you stand around the corners wich i marked on the picture he spouts larvas to the underground. Sometimes larvas hatches and strike you from underground, sometimes they remain there do nothing and sometimes they all popup suddenly and gang your team up.
[Misc][Gold strongbox both horde and alliance version]

|T1041435:16|t|cffffd000|Hitem:165714::::::::120:::::|h[Gold Strongbox]|h|r
On firestorm you get 0 5 silver
On retail between 150 250 gold

Retail proof:
[Misc] PVP quest rewards

Should give you a chest which contains a random item, currently they don't give anything.

Dev note: should be fixed, sorry about that !
[World Quests] Reputation mixed!

Currently the horde gaining 7th Legion faction reputation from complete quests and doing objectives/killing rares etc. And as for alliance they are getting honorbound reputation so wich suppose to be opposite! This might cause some big issues / dramas so i am labeling it as a urgent!

Not : All the world quests resulting same issue / for horde you get 7th legion and for the alliance you get honorbound even for the champion of azeroth quests!
[Misc] Stuck on "logging"

Dev note: Applied a fix for people who had their account stuck at "logging" after putting their credentials, it should fix most of those issues, another one is gonna be made (most likely applied tomorrow morning) to fix the remaining issues.
[Misc] Your questlog is full error

Dev note: Following yesterday's fix that cap'ed your questlog to 25 (counting only active quests), an issue was introduced which also counted "hidden" quests in those 25, resulting in a visual error displayed (even though your quest was properly added to the questlog). This should be fixed now.

Please note that if you do have more than 25 active quests currently, you will still need to complete / abandon some of them & relog until you have less than 25 ! Today's fix only prevented this error from displaying when it shouldn't, but there are still cases where it's relevant !

April 30, 2020


the shaman spell ' Hex ' is not breaking within the correct value of dmg. So according the formula it has to break if the victim recieve %2+ hp as damage and as you can confirm in the footage from the retail, the caster recieve %4 hp from his spell as a damage and it's just breaks. However in here hex dosen't breaks unless you recieve %10 health or above as a damage from any spell.
[Mistweaver] Soothing Mist Visual + Jade Serpent Statue

How it's bugged :
When you cast |T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r once with |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
Your statue will start casting it normally but if you break your own cast and try to cast Soothing Mist for the 2nd time, the visual is interrupted and you have to summon Jade Serpent Statue again to fix it which is annoying.

Last fix for Soothing Mist visuel :
[Mistweaver] Soothing mist channeling

Soothing mist channel effect is interupt when the target is out of range but it shouldn't since it's a channeling effect

at 6.27
Camouflage vs Spirit Mend

On retail Spirit Mend dont break Camouflage on the hunter and on the pet (Hati or Spirit Beast family).
On FS Spirit Mend make the pet and the hunt lose Camouflage.
[Survival] Wildfire Bomb

Wildfire bomb is not doing any directly damage how its supose to do, just the dot.

Wowhead : |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r)
Camouflage vs Bestial Wrath remaining buff

FS issue : If you use Camouflage on Hunter (and his pet) under Bestial Wrath, he is not invisible during the remaining time of Bestial wrath.

On retail hunt become invisible as soon as Dissimulation is launched, even if the bestial wrath buff is still on the hunt and pet.
Melee pet attack speed hard cap 0.25 not script

The attack speed cap of 0.25 (4 hit/sec) is not script. Now on FS a pet can have an unlimited attack speed if he accumulates buffs.
[Marksman] Lock and Load

When you have Lock and Load proc, it should give a charge of Aimed Shot (Modify Cooldown effect).
Now on FS this effect don't work.
[All Specs] [Roar of Sacrifice] UseBug

Video shows how it works on fs and Retail

Currently, Roar of sacrifice is available for usage even while hunter pet is NOT ACTIVE. Spell usage is tide for active pet ( pet must be called out for the spell to function )

How it works on firestorm:
When I learn the spell from my pvp talents:
1) I can use it without any active pet in all specs.
2) I can use it while my pet is under crowed control, hex, poly, sap, etc.

How it should work:
1) Spell must be learned via pvp talent.
2) Spell must not be useable while pet is affected by crowed control such as mage freez, poly, hex, sap, stun, setc.
3) Pet must be active for the spell to function and work.

|T464604:16|t|cffffd000|Hspell:53480|h[Roar of Sacrifice]|h|r
[Misc] Restarting Mythic plus after restart or crash server

1. You will be teleported to the beginning of the dungeon to wait for the group members.
2. Was added the expectation of all members of the group in dungeon.
3. 2 minutes were added to the main time.
4. When Mythic plus was restarted you will be teleport to "saving points" (Not all dungeons. Example: The Underrot, Waycrest Manor and etc...).
5. The group leader can kick a member to Restart mythic plus, if a group member offline too long.
[Misc] Quest log cap

You won't be able to accept more than 25 actives quests at a time.
If you currently already have more than 50 active quests, only 50 will be added to your quest log upon login, the other quests won't be deleted.

If you notice some missing quests due to this fix, you can either complete or abandon some of your quests and relog.

April 28, 2020

[Protection] Glyph of Thunder Strike

Glyph of Thunder Strike works only if it hits the hostile target.
So if it hits noone, while having this glyph, new animation won't show up.

Retail GIF:

|T254306:16|t|cffffd000|Hitem:49084::::::::120:::::|h[Glyph of Thunder Strike]|h|r
[Fury] Raging Blow proc animation

Raging Blow proc animation missing

|T589119:16|t|cffffd000|Hspell:85288|h[Raging Blow]|h|r
[Arms] Test of Might

The test of might Buff for arms warriors should be applied even after the mob with the collousus smash debuff dies

Retail Proof ^
[Arms] Defensive Stance animation

Currently whenever you are canceling Defensive Stance new stance animation doesn't appear.

|T132341:16|t|cffffd000|Hspell:197690|h[Defensive Stance]|h|r
|T132349:16|t|cffffd000|Hspell:212520|h[Defensive Stance]|h|r
[Protection] Glyph of the Blazing Savior
[Arms] Sudden Death rage refund

Sudden Death shouldn't refund your rage, that you are using on your Execute (read Execute Description)
Starting bugging with rage refund after using regular execute.

> Note:
Don't mess up fury's Sudden Death, cuz it should grant your rage there.

|T132346:16|t|cffffd000|Hspell:29725|h[Sudden Death]|h|r
Glyph of Disguise

Whenever you are trying to copy target's appearance THIS can happen.
Either target is naked or wierd looking.
|T254303:16|t|cffffd000|Hitem:45768::::::::120:::::|h[Glyph of Disguise]|h|r

[Holy] Glyph of the Val'kyr

Val'kyr should fly over the ground and cast, but currently it stands on the ground and do kick and smash animation.

|T254302:16|t|cffffd000|Hitem:87277::::::::120:::::|h[Glyph of the Val'kyr]|h|r
[Windwalker] Pressure Points

Pressure points PVP talent is suppose to do 3 things, 1. Execute targets below 10% health 2. Reset it's cooldown if target dies while affected by touch of death 3. Reset it's cooldown if touch of death damage kills it's target after expiration.
First 2 work just fine but when target dies from touch of death damage it doesn't reset it's cd
[Windwalker] SEF Animation

How it's bugged
We have the wrong animation for Storm earth and Fire; both clones are greenhalo and wearing 2x 1handed weapon,
Earth clone should be Green Halo with x2 one handed weapon
Fire clone should be Red Halo with 2x one handed weapon
Chi Wave Animation

How it's bugged :
Part 1:
At the moment Chi Wave |T606541:16|t|cffffd000|Hspell:115098|h[Chi Wave]|h|r animation isn't correct, it start from the feet instead of your chest and the monk don't get hurt (animation) when he get healed

Part 2:
also we have 1 second delay before it actually starts doing stuff, on retail its instant and it's speed is a lot higher than we have now

Firestorm :
Retail :
[Fire] Meteor Animation Sync issue

Current Meteor Animation diverses from retail and seems like it has 1 second delay from what we have on retail.

Retail GIF:
[Fire] Living Bomb visual missing

Living bomb is missing it's animation, currently nothing happens.

Retail GIF:

(all graphics settings are equaly same)
|T236220:16|t|cffffd000|Hspell:44457|h[Living Bomb]|h|r
[Fire] Phoenix Flames damage animation sync

Currently Phoenix Flames has 2 issues that can affect Fire spec gameplay with it's damage trigger animation.
Retail GIF:

As you can see on retail, side target recieving damage after a little delay, rather than on FS and targets are recieving damage even BEFORE phoenix actually hits the target.
Retail GIF:

As you can see, damage is triggering when phoenix didn't even hit the target, also side targets recieving damage faster than main target.
|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r
[All] Conjure Refreshment table (visual)

|T135739:16|t|cffffd000|Hspell:43987|h[Conjure Refreshment Table]|h|r (check screenshots)
With 8.2 , Conjure Refreshment Table received a visual update. Currently it has the old visual on it
Visual Stance bug

With crossbow/gun or bow.
strafing causes the hunter to twist the torso and as you can see in gif you remain in combat stance/animation even while not in combat.
Travel Form + Master Riding

Druid travel form is not gaining any benefits from Master flying (310% flying speed) even with the Master riding travel form speed stays at Artisan riding (280%) Mounts on the same character work fine with Master Riding all mounts are 310% flying speed.
Non-working glyphs

This ticket lists the glyphs of the DH spec who aren't working.

Glyph of Fearsome Metamorphosis
Glyph of Shadow Enemies
Glyph of Fel Touched Souls
Glyph of Mana Touched
[Misc][Skirmish] Issue with team

It happens that sometimes there are 3 healers against and other team.
There should be only 1 healer per team

Link to a report with screenshots :
[Misc][NPC] Amisi Azuregaze Dalaran Heartstone

She should give you the HS whenever you talk to her, might be a good idea to script her since many players "delete" it x)
[Misc] Randomly flying issue.

Recently we got alot of complains about that players finding themselves into air or flying somewere unknown after logining into game. Some of them were able to use abilities on the air, some of them are unable to move when they land, some of them flys around 1015 munites like its never ending and some of them dies where they lands.

Note : You can get rid of this issues by using unstuck option from website however.. If you are in raid the entire raid group has to wait you 10 munite for sickness. If you are in mythic plus and relogged then this happened that key is bb. If you are anyway near to doing something as group it's just gets delay for 10 munites %100.
[Misc] 8.1.5 cap WQ items

World Quest rewards max ilvl increased by 10 to allow an easier catchup for new characters
[Misc][BG] Temple of Kotmogupvp brawl Deep Six-Temple of Kotmogu

During the fight on the battleground Temple of Kotmogu and PVP Braul "Deep SixTemple of Kotmogu" we can't see what faction has Orbs of Power at the moment. It's alliance tag when orb catch by Horde and vice versa. You can see on the screenshot that horde dk has currently the orb but on the map is alliance tag.

April 23, 2020

[Marksmanship] Rapid fire vs BoP

How it's bugged :
When a allied paladin casts Blessing of Protection on you, Your Rapid Fire can't be casted and goes on cooldown after clicking it, or when channeling it, BoP just stops the channel.
How it should work :
BoP shouldn't affect Rapid Fire cast or stop channeling of it
[Misc][Item] CoS - Harbinger's Inscrutable Will

Harbinger's Inscrutable Will is missing PvP Mod of 0.5 and should have a 1.5 RPPM. At the moment it's proccing most of the times making it broken.

|T1028999:16|t|cffffd000|Hitem:167867::::::::120:::::|h[Harbinger's Inscrutable Will]|h|r
[Misc][Arena] Dalaran Sewers & pets

Pet can be stucked in arena entrance channel when you begin arena. Same bug noticed in 8.0.1 (picture from live) and 8.2.
[Misc][Arathi] Buff pathfinding

In arathi, some buffs are half undermap. See attached screen. (on the screen, the buff is in the ground), the second screen shows how it should be.
[Misc][Silvershard mines] Arrival box can not be closed

Before the cart arrives to the final box, you can close the flap to win time. Actually on cross PTR you can't.
[Misc][Arena] Pets stuck at Dalaran arena entrance

Pet are stuck at entrance of Dalaran arena. The only solution as a player right now is to dismiss the pet and summon it again, which takes time.
It happen for hunter, dk, mage ....

April 22, 2020

[Shadow] Thought Harvester

Retai: proc 12 times per minute while on Firestorm has almost 100% uptime.
As AMR says, should have a RPPM of 2.

|T135978:16|t|cffffd000|Hspell:288340|h[Thought Harvester]|h|r
Pushback reduction

How it work on retail :
When casting a spell: The first and second hit will add .5 secs each to the cast time.
All hits after the second will have no effect.

Paladin have hidden aura : Pushback reduction of 70% for first hit and for second hit. so 0.3 X 0.5s + 0.3 X 0.5s = 0.15s + 0.15s = 0.3 s per cast
Gif from retail :

anomaly on FS :
Pushaback is often 0.1 / 0s instead of 0.3s. And looklike 0.1s is more visual number, in fact cast is often not slow.

Gif from FS :

This issue is important for PvP, lot of player have fun making fake cast vs dps without consequences.
[Survival][Tip of The spear]

Tested on live, the buff of Tip of the spear is shown on the hunter and it does stack BUT no damage is being added to Raptor strike with 1x 2x 3x stacks.

My avg Raptor strike remained at 10705 with 1x buff
My avg Raptor strike remained at 10705 with 2x buff
My avg Raptor strike remained at 10705 with 3x buff

|T1117879:16|t|cffffd000|Hspell:260285|h[Tip of the Spear]|h|r
[Havoc] Demonic appetite - Trigger

The proc rate of the talent Demonic Appetite doesn't work on live

1.1 : How it should be:

The RPPM of the talent should be given by the following formula:
Real PPM = 6 (1 + TotalHaste)

1.2 : Observed on live:

With an average haste of 24% (min = 14%; max = 45%), and during a fight of 11min, only 37 procs were observed

According to the formula, the number of procs should have been in the following interval (taking into account max and min haste): ~[75 ; 95] procs

1.3 : Other point observed:

On live at the beginning, during 1 or 2 min, the proc seems correct, but when the fight lasts, the proc rate will not work correctly anymore (see the attached video, given by a player, and comfirmed by tests on live)
[Misc] Losing rating on crash

Need to add something so rated games are ended on realm / cross crash without anyone losing rating, nor the game counting as a "loss" (if we can avoid it showing on the ranking as well)

Dev note: should be fixed !
[Misc] Areatrigger issues

Following a generic improvement made on Areatrigger handling, some of them broke, like the Buster Cannon of Mekkatorque who hit everyone. It should be fixed now !
[Misc] Missing Rare Elite spawn
[Misc] Tiragarde Sound chest

this chest (50.86, 23.03) can 't be open.
[Misc][Quest] Forbidden Rites

[Brother Pike]( is phased out and therefore players can't reward this quest
[Misc][Quest] Burn it all down

There are two towers with different IDs. One tower disappears when it burns. After this, players cannot complete this quest for several minutes.
[Misc][Item] Void Stone

Void Stone ( should be reduced by 70% when using by a NONHEALER class. Atm, when you use it as non healer class, you have same reduction as healer class (45%).

April 21, 2020

[Survival] Tracker's Net vs Touch of Karma vs Ultimate Sacrifice

|T1412207:16|t|cffffd000|Hspell:212638|h[Tracker's Net]|h|r
|T651728:16|t|cffffd000|Hspell:122470|h[Touch of Karma]|h|r
|T135966:16|t|cffffd000|Hspell:199452|h[Ultimate Sacrifice]|h|r

Proof from retail:

Firestorm bug:

When a survival hunter uses Tracker's net on monk as soon as touch of karma is casted, the monk should remain rooted for the entire duration and the root must NOT break when you damage the other target same goes for Ultimate sacrifice from Paladin.
[Survival] Wildfire Bomb vs Shaman Totems and Shadow priest psyfiend

Despite the fact that totems and psyfiend are not killed by any aoe in the game, hunters bombs are an exception!!! Hunter's bombs such as spell "Wildfire bomb" (spell=259495) and talent "Wildfire infusoin" (spell=271014) HAVE TO kill Shaman's totems and priest's Psyfiend (spell=211522) via 1 ricochet.
So if shaman stand into 4 totems, hunter needs just to use some bomb on shaman and ricochet will kill all the totems. Hunter dont need to target each totem to kill them via wildfire bombs.

In short, the bombs from survival are an exception and they indeed can jump from any target that they were cast on and kill all the totems.

(Ricochet is when example: "You use the bomb on a target and then it jumps to the other targets")

Retail proof:
0:25 0:35 in slow motion you will see the hunter using the bomb on the shaman and the ricochet damage from the bomb kills the totems.
[Survival] PvP Trinket and Pets

This video contains how its working on firestorm and retail.

Pvp Trinket should remove cc effect from hunter and the pet at the same time on use.

Example, hunter and pet are feared, fear should be removed from both the hunter and the pet when the pvp trinket is used.
[Survival] Pet auto-attack pvp mod

Auto attack of pet in SURVIVAL spec is taking the pvp mod of BM spec. It shouldn't be the case
[Misc][Professions] Herbalism - Seeking More Knowledge ALLIANCE HORDE

The quest "seeking more knowledge" seems to be broken again (same problem, can't pick the book)

Dev note: respawntime was one week, set to 10sec so everyone in the group can pick it
[Misc] MM+ save on crash

Dev note: A recent fix broke the save system of Mythic+ on crashes, attempting a fix. In case you encounter an issue with the save, please send a message to the admin Pantoufle on discord !
[Misc] Silithus phasing issue

Players report they often fall undermap there.

Dev note: Should be fixed !
[Misc] Arena deserter upon leaving

Since today, if you leave an arena while dead and your mate isn't, you can sometimes get deserter, it shouldn't happen.
[Misc][RBG] Flag stacks on druid healer

In rated battleground when a druid heal take the flag and change form he doesn't get stacks from the flag (Warsong gulch)
[Misc][Battleground] Seething shore and druid form

When you are on the boat and you go on a druid you are stuck for the rest of the battleground, you can't move, you can't die etc ..

[Misc][BG] Warsong Gulch Flag's debuff

In this battleground when you take the flag and drop it you still get the debuff of the flags even if the flag is put on base
It remain all the dungeon (and maybe when you are out of bg but i couldnt test it yet)
[Misc] Battle for Wintergrasp

Tour of Duty achievement + Wintergrasp Victory Quest interaction

If you log Epic BG Battle for Wintergrasp, take the quest Victory in Wintergrasp
you win, and you wait with turning the quest in until you're outside of the BG, you can turn it in in one of the zones required for the Tour of Duty achievement (Zuldazar, Nazmir, etc...) and it will give you the achievement instantly, since the quest gives 1500 honor (and you need 1000 honor in said zone for the achievement)
This just accidentally happened to me after finishing a game and I instantly got one Tour of Duty achievement on my alt.
[Misc] Premade Groups & Quick Join

New System implemented !
Implemented quick join
Implemented quick join notification
Implemented request to group
[Misc] Noblegarden Bugs

Various fixes
[Misc][Quest] Sealed Fate

After complete the quest "Sealed Fate" a npc should appear and give us the quest "The final ascent"
But the Npc doesnt appear after complete the quest.

Sealed fate quest :
The final ascent quest :

April 17, 2020

[Misc][Achievement] Bless the Rains Down in Freehold

Hitting these targets listed in the achievement, you won't get any completion out of them. Not working.
[Bless the Rains Down in Freehold](
[Misc][Achievement] Exploration Southern Barrens

Razorfen Kraul dont count for exploration achievement
[Misc][Quest] Emily Mayville

This World Quest doesn't work, the 'Emily' NPC that appears is not needed for this quest
[Misc][Quest] Show-off

Same problem as


Players only saw Cooper (horse) but dont saw other npc)
[Misc][Quest] Pike invisible when reward quests in the wrong order

Players take and at the same time.

When the player reward sealed fate, Pike and others NPC disappear. The player is stuck, can't reward the 1st quest and can't complete the questline.
[Misc][Quest] Out Like Flynn

Since yesterday (or the day before, but it's recent) there are a lot of tickets about the Out Like Flynn quest.
Players have issues completing the quest, so they abandon it, or use their hearthstone, and then they cannot get back into the cell, so we have to teleport them there
[Misc][Achievement] The Reining Champion

Reach 600 point does not activate the achievement

[The Reining Champion](

Tested on Dev branch and also bugged
[Misc][NPC] BloodMaw not spawned

is template was set to default value so i guess nothing is scripted for this npc
[Misc][NPC] Adhara white

need a script for fighting WQ not added atm
[Misc][NPC] Riding wolf empty life bar

The ridding wolf which is also an important skin of hunt pet : is script but bugged, have an empty life bar and stay dead.
[Misc][Quest] A Weather Eye

Fixed the quest helper so you know where to go
[Misc][Quest] Get Your Bearings

Flight Master objective wasnt being completed
[Misc][Quest] Sealed Fate

When player follow NPC, they disappear near to the door where the quest have to be reward.
Players can't reward the quest, take the other and the doors can't be opened by the event launch by Brother Pike
[Misc][Quest] Goblins - Final Confrontation

Thrall doesn't cast any spells / doesn't do anything to Trade Prince Gallywix which makes it impossible to finish it and get out of the starting zone.

Another issue is when they unstuck from site and it teleport them into vulcano unable to get out of it
[Misc][Quest] Mista Nice

Some players don't get the morph when they take the quest, which makes it impossible to complete for them

April 16, 2020

[Brewmaster] Stagger

How it's bugged ;
Stagger sould tick down in duration of 3 seconds when the combat ends, at the moment it ticks down for the whole duration.
Proof ;
[Windwalker] Whirling Dragon Punch

How it's bugged :
Currently each tick of |T988194:16|t|cffffd000|Hspell:152175|h[Whirling Dragon Punch]|h|r have 450ms of interval; it should be 250ms only
Transcendence: Transfer

How it's bugged :
When your aren't in range (40yards) from your |T627608:16|t|cffffd000|Hspell:101643|h[Transcendence]|h|r, your Transcendence : Transfer isn't greyed out, so basically you don't know when your are in range.


|T237585:16|t|cffffd000|Hspell:119996|h[Transcendence: Transfer]|h|r
[Frost] Orb interaction

Frost Mage's Frozen Orb, should stop when hitting a target and slowly move upon starting the damage sequence.
Currently the orb does not register correctly combat upon launching in the middle of a pack of mobs in the first second.
Bleed with versatility

Bleeds of druids (all spec) aren't reduced by versatility. Tested with Rake and Rip. Tested bleed with resto spec, same shit happened, it's about all spec.

Rake 289 damage with and without versa
Rip 232 damage with and without versa
[Unholy] Raise Abomination speed

At the moment on FS, the abomination has 100% move speed.
Retail abo has 55% move speed.

LINK : |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r

Note: While following you, abo should still have 100% speed, but as soon as it engages someone, its speed should be reduced
[Misc] Summoning Stones

With the 8.1.5 update, they stopped working
[PvE][CoS] Etruvis the Vassal - Mind Scramble

On the first Trash of CoS (Etruvis the Vassal), Mind Scramble don't apply a debuff on the players who'll make them Hostile to allies for 12 seconds. On the dev server it work's but not on Live.
[PvE][CoS] Tempest Caller

In the alley between the first boss and the second boss, if a dps take Tempest Caller and die with it, it will disappear.

Adds (Eternal Guardian) would not die if the Tempest Caller isn't used and groups will face major difficulties to pull the boss (usually they up again the raid).
[PvE][CoS] Uu'nat - Storm of Annihilation

The [Storm of Annihilation](|T252174:16|t|cffffd000|Hspell:284601|h[Storm of Annihilation]|h|r) ability from relic deals double damage per tick.

Currently, it deals 41396 per tick while it should deal half of that, 20968.
[PvE][King's Rest] Spectral Beastmaster

Spectral Beastmaster is currently missing the abillity "Deadeye Shot" (ID 270506)
[PvE][CoS] Restless Cabal - Witness the end

The [Witness the end](|T651085:16|t|cffffd000|Hspell:282621|h[Witness the End]|h|r) ability deals twice the amount of normal damage.

Base damage in heroic should be : 69947
[PvE][CoS] Restless Cabal - Shear Mind

Shear Mind don't apply the debuff on Monks Brewmaster sometimes. Normally, it should be applied even if they dodge the attack.

You can see in the two first videos below that the tank "Laeshell" didn't take the debuff. Or on the last link, on retail, the monk had always the debuff on him for each application of the Shear Mind.

April 15, 2020

[Protection] Bloodsport trait leech value.

Bloodsport azerite trait at ilvl 420, prevents 6,626 dmg and grants 40 leech for 8 sec.
Instead of granting 40 per trait, it gives 88 leech per trait which is not correct.

|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
[Demonology] Implosion

Formula is halfworking, this is how it should be
= 0.24 x TotalSpellPower x TotalPetDamageMultiplier
if not HasBuff(DemonicTyrantEnergy)
= Damage x 0.2 x BuffStack(WildImpEnergy)
Explanation: "Implosion deals damage to the primary target roughly equal to the remaining damage of each imp based on current energy, while secondary (cleave) targets will always take damage equal to a 100 imp energy implosion (e.g. if each imp Firebolt deals 100 damage, an immediate 1imp implosion will deal 500 damage, and an implosion after 1 cast will deal 400 damage). Implosion can crit and scales with mastery, but is not affected by From the Shadows or the Tyrant empowerment. "

2nd issue is similar as Hand of Guldan one, when you cast implosion and target dies, they should explode AOE to other enemies

[Beastmastery] Thrill of the Hunt

Thrill of the Hunt isn't increasing correctly the crit chance. This talent isn't working at all.

I set my crit chance to 91% + 9% from talent = 100% but I made non critical hits and the average crit% is 91%.

|T132216:16|t|cffffd000|Hspell:257944|h[Thrill of the Hunt]|h|r
Rune Regeneration visual

Dev note: Applied a fix to properly sync client & server regeneration visually, should look a lot better now !
[Misc] 8.1.5 Update !

New content has been added:
Xal'atath questline (intro to CoS)
Crucible of Storms Raid in LFR / NM / HM
8.1.5 War Campaign
Hati Questline for Hunters

More details here:

April 10, 2020

[Subtlety] Shadow Blades

The [Shadow Blades](|T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r) ability is supposed to deal shadow damage equal to 50% of the spell that triggered it.

Right now, it deals the 50% of the spell + it reapplies all modifiers (like nightblade, dark shadows, nightstalker) on top of it, resulting in double mods applied to shadow blades.

No modifier should be applied to this spell (not even versa) since it deals 50% of the spell that triggered it. (And that spell is already properly modded).

The only modifier that should be applied to this spell is the havoc's [Chaos Brand](|T1450142:16|t|cffffd000|Hspell:255260|h[Chaos Brand]|h|r) magic debuff, adding a +5% damage.
Stable Masters don't work

Some stable master are bug.
some were functional but no longer work

Horde :
4 on Orgrimmar
1 on Dazaralor
1 on Dalaran (Broken isles)
1 on Crossroads (Barrens)
Alliance :
2 on Stormwind
1 on goldshire
1 on Ironforge
1 on Boralus
[PVE][BOD] Jaina - Howling winds - Boss Spell

visual bug with "can't interrupt" when all the Icebound Images were killed
[Misc][Quest] Vol'dun - The Perfect Offering

Cannot complete the quest, the
somehow the NPC doesn't give me the Jorak's Offering
|T348519:16|t|cffffd000|Hitem:152894::::::::120:::::|h[Jorak's Offering]|h|r
[Misc][Quest] Storm's Rage

Completing this quest Storm's Rage should not take more than two minutes. But several players try to kill the same orcs on Firestorm. Even at 4 AM this quest can take about 30 minutes of life.
[PVE][BOD] Jaina - Glacial Shard

Should be despawned in case of wipe, defeat, or if the target was immune
[PVE][BOD] Jaina - Glacial Shard 2

Sometimes the spell is invisible

April 8, 2020

[PVE][BoD] Jaina - Glacial Shards intermission 1

[PVE][BoD] Blockade - Tempting siren

On mythic difficulty, tempting sirens must spawn on both side of the platform during phase 2. Right now, they don't which makes the phase way easier
[PVE][BoD] Jaina - Ice Shard

Ice shard damage on tanks:
Retail minmax 235260k (based on multiple logs, damage doesnt seem to be the same for each 1st Ice Shard cast)

FS: (77% reduced physical damage)

Damage seems to be mitigated (even though it's not shown in the FS logs idk why), but it's still too much damage
[PVE][BoD] Jaina - Icebound Image

Sometimes, they do not appear.
[PVE][BoD] Jaina - Icebound Image VS interrupt

Should be interrupt cast

April 7, 2020

[Misc] Latency Optimization

Dev note: A fix was applied which should reduce lag in raids & dungeons when there are a lot of players connected
[PvE][AD] Yazma spiders

Currently, as a Fury Warrior (Probably Arms and Prot too), if you step into a spider (Echoes of Shadra) during Yazma encounter, it activates Victory Rush as if you killed an enemy.
It shouldn't do that. In case you need proof

at 23:50 the warrior steps into a spider and doesn't get Victory Rush.
[PvE][WM] Devouring Maggot - Spit

Groups of Devouring Maggots will cast Spit at random targets, dealing moderate magic damage and applying a 10 second dot.

Should target random players, currently on firestorm it's always top aggro player.

[PvE][WM] Devouring Maggot - Infest

Some Devouring Maggots have the Parasitic buff. This grants them access to the Infest spell.


When a maggot casts Infest, it will burrow into a player and despawn whilst applying a 10 second dot. At the end of the debuff, two new Devouring Maggots will spawn from that player, each with a chance to have the Parasitic buff.

1st issue: on firestorm maggots doesn't "burrow into a player and despawn", they only lay eggs into the targeted player.

Players should attempt to interrupt the Infest cast with crowd control spells, or to simply kill the maggots before they have the chance to cast the ability.

2nd issue: the spell visual show as non interruptible, though you can still interrupt it.

[Misc] NPCs in Tiragarde Sound

There was a issue in Tiragarde Sound about 1 week ago. Players can't see any NPCs In Freehold zone (not instance). Because of this, players cannot complete the quest line. Players will again be able to see these NPCs after completing Reporting In!
[PvE][WM] Coven Thornshaper - Infected Thorn

Infected Thorn is a 2 second interruptible cast which deals a burst of damage to a random player and applies an 8 second disease dot.

Should target random players, currently on firestorm it's always top aggro player.

|T136068:16|t|cffffd000|Hspell:264050|h[Infected Thorn]|h|r
[Pve][AD] Vol'kaal

If Boss dies and a player stands on Aoe shit on the ground, player will keep the debuff of the aoe until he is dead.
[PvE][AD] Dazar'ai Honor Guard - Fervent Strike

The spell |T840734:16|t|cffffd000|Hspell:256138|h[Fervent Strike]|h|r used by the Dazar'ai Honor Guards should hit closes melee, currently it only hit the tank.

How it should work: if tank isn't at melee range of the Honor Guards, the Fervent Strike should hit the closes target.

[PvE][AD] Yazma - Soulrend adds


As shown on the screenshot, the link from the player to the add still exist even if the player is dead.
[PvE][SotS] Guardian vs Forgotten Denizen

How it's bugged :
|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r clones can't attack adds, all their attacks miss
Firestorm :
[PvE][Underrot] Befouled Spirit
should recast |T1726347:16|t|cffffd000|Hspell:265568|h[Dark Omen]|h|r if stunned during his 2.5 initial cast.
[PvE][WM] Mobs pulled from beneath the ground

Both this zone should be hackfixed to avoid mobs being pulled with some spells such as Starfall.
[PvE][Underrot] Bloodsworn Defiler should recast |T136197:16|t|cffffd000|Hspell:265487|h[Shadow Bolt Volley]|h|r if knocked back during its cast instead of kicked.
[PvE][WM] Soulbind Goliath Burning Souls

Burning Soul's damage should be fire damage, not physical and it should be Burning Fists, not melees.
[PvE][SotS] Aqu'sirr

Aqu'sirr is agroed before Lord stormsong spawning finishes animation, and it deals damage to players before it's spawned.
What should happen is that the boss stays in the middle after it's first time spawning instead of being automatically agroed.
[PvE][WM] Deathtouched Slaver

The mob summoned by Gorak Tul should be knokable. (Gripable to)
[Misc] Quest reward

Dev Note: Fixed quests where doesn't show reward on details/submit of quest but only at the complete.

April 6, 2020

[Protection] Into the fray

"Into the Fray" get benefit from summoned battle pet, while it shouldn't.

|T132334:16|t|cffffd000|Hspell:202603|h[Into the Fray]|h|r
[Demonology] Random Demon: Eye of Gul'dan

Caster pet.
Formula is wrong, should be:
0.065 x 0.3 x TotalSpellPower x TotalPetDamageMultiplier x 1,25
[Enhancement] Crash Lightning + Stormstrike

How it's bugged :
|T1370984:16|t|cffffd000|Hspell:187874|h[Crash Lightning]|h|r dosen't increase damage of |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r anymore

How it should work :
You should get 5% more damage on Stormstrike for each target you hit with Crash Lightning
overflowing Shores

Restoration Shaman azerite Trait Overflowing shores trait isn't increasing the aoe range.
Proof : as you can see the aoe cursor is increased correctly but the aoe casted isn't right.
Counter-strike totem

Shaman Pvp Talent counter'strike totem only reflects damage when the totem is set before being hit, you can't reflect damage once you already got hit.
[Enhancement] Elemental spirits talent

Elemental core passive talent [Spell ID = 262624] flame wolf isn't not giving the 20% increased damage to the fire spells.
[Enhancement] Frostbrand and Flametongue

How it's bugged :
Both Frostbrand and Flametongue are missing Pandemic effect (30%)
So you don't get any extra sec when you refresh both
[Holy] Divine Vision aura missing

Divine Vision aura is missing on the paladin, that has this talent active.
(but animation still can be seen and it can be seen via .list aura)
|T135934:16|t|cffffd000|Hspell:199324|h[Divine Vision]|h|r
[Holy] Auras vs Combat

Holy paladin auras shouldn't engage paladin in combat.
Only exception should be Aura of Mercy when it heals nearby player. (when it HEALS, not applied)

[Windwalker] Mark of the Crane Tracker

How it's bugged :
Atm you can't see how many stacks of motc you have on your action bar and that's making any Weakaura tracker for motc stacks useless

How it should work :
Retail video :
Your SCK show how many stacks you have.

Tracker here :
[Frost] Frozen Orb speed vs reaching the target

Frozen Orb should have a slow moving speed upon reaching the enemy, currently it stops completely ( excluding solid objects in the pathway ).
This is only for the simple version of the Frozen Orb, and not the one altered by the pvp talent.

|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r
3:25 aprox 1 yard / second
Conjure Refreshment (table) low level

Conjure Refreshment doesn't create table, while in a group at low level, until level 80
|T609813:16|t|cffffd000|Hspell:42955|h[Conjure Refreshment]|h|r
[Frost] Glacial Assault animation missing

Glacial Assault trait animation is missing.

How it should look like:
|T2126034:16|t|cffffd000|Hspell:279854|h[Glacial Assault]|h|r
[Frost] Ice nova DR

Ice Nova should not share diminishing returns with other roots type of spells, similar to Frost Nova or pet Freeze.

|T1033909:16|t|cffffd000|Hspell:157997|h[Ice Nova]|h|r
Aspect of the Cheetah

Aspect of the Cheetah is no longer increasing speed by 30% for 9 seconds
|T132242:16|t|cffffd000|Hspell:186257|h[Aspect of the Cheetah]|h|r
[Beastmastery] Wild protector vs unaura pet arena

Wild protector pvp talent is aura made by pet which applies to allies in pvp.

Currently on firestorm, there is a kind of unaura that applies to the pet every time it is summ :

the first appearition in the arena blew up the buff wild protector, it can be reset with a talent switch

summ pet automatically disable buff wild protector

in more problematic arenas like the Dalaran sewers or the pet must be invoked outside the starting area (otherwise it remains stuck in the starting area). When summoned, he never has his wild protector buff and no means of reraising pvp talent when the fight is launched : (see the issue about Dalaran )

Maybe for the fix it would be necessary to "authorize" the pet to keep this aura
id 204190 at his summon
[Survival] Aspect of the Eagle vs Primeval Intuition

Using mongoose bite or raptor strike under Aspect of the Eagle don't trigger the trait Primaveral Intuition

|T612363:16|t|cffffd000|Hspell:186289|h[Aspect of the Eagle]|h|r
|T132210:16|t|cffffd000|Hspell:288570|h[Primeval Intuition]|h|r
[Marksmanship] Double tap issue

Double Tap is not working when there is one charge of aimed shot 1/2
It should work with 2/2 1/2 normally, having one charge out of two should not disable it.
Animal Companion

Talent "Animal Companion" is too nerfed.
Naked Char retail vs FS.
KC without Animal Companion do 1255 dmg, so there is a nerf with Companion Animal but too much on FS.

|T461112:16|t|cffffd000|Hspell:267116|h[Animal Companion]|h|r
[Restoration] Mark of the Wild

Actually Mark of the Wild is stackable and multiple druids can buff it, it's wrong.
Should NOT be stackable.

And when you untalent it, buff still remains on target. Should not.

|T136078:16|t|cffffd000|Hspell:289318|h[Mark of the Wild]|h|r
[shaman][Enhancement] Sundering

Sundering [Spell ID=197214] has a big chance not to hit targets while they are beneath the player in stairs or when the targets is underneath the shaman.

Proof :
[Unholy] Abomination HP

How it's bugged :
Currently Abomination HP |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r are wrong, they are set to 70% of DK max Hp
It should be set to 40% only

FS: Dk : 22020 x0.7 = 15414

Retail : 4279680 x0.4 = 171192
[Misc][Azerite] Seductive Power

Seductive Power is only affecting Stamina, not all stats.

0 stacks:

2 stacks:

|T2442247:16|t|cffffd000|Hspell:288749|h[Seductive Power]|h|r
[Misc] Arathi Darkshore Rotation

Rotation will now happen every 4 days, so that both Alliance & Horde can do the World Bosses each week

March 31, 2020

Pack Spirit

Pack Spirit doesn't work if you enter combat while in Ghost Wolf vs Players.
To make it work correctly, player needs to exit Ghost Wolf and reenter it.
Also, when you go out of combat, it stops (afaik).

|T136095:16|t|cffffd000|Hspell:280021|h[Pack Spirit]|h|r
[Enhancement] Thunderaan's Fury

After hitting 100 times with Stormstrike with Thunderaan's Fury Trait I've realised that its proc chance is different from 8%.
100 hits:
trait uptime:

It procced 25 times (counted ofc) after hitting 100 Stormstrikes.

|T136046:16|t|cffffd000|Hspell:287768|h[Thunderaan's Fury]|h|r
Gathering stormascendance

While with Ascendance aura, gathering storm is not consumed while it should and it should increase its damage.

Proof : Any retail video with ascendance talent equipped can prove it.
[Assassination] Stealth Vanish

Multiple issues with Stealth and Vanish and talents affecting it.

Dev note: fixed the remaining issue "The 3s vanish should count as "stealth", and thus, reseting garrote if specced into subterfuge / give you master assasin buff / give you nightstalker buff"
Greater Fade vs Sanctum

Upon casting Greater Fade while using Sanctum trait, caster doesn't get the magic absorb and so makes the trait useless.

|T135994:16|t|cffffd000|Hspell:213602|h[Greater Fade]|h|r
[Holy] Glimmer of Light VS Cloak of Shadows

You can't apply glimmer of light to a rogue when he has cloak of shadows up.
[Mistweaver] Overflowing Mists

When you have trait called Overflowing Mists everytime it procs, it also interrupts your castings, if you are casting while this trait active.

As you see on the gif, When you use your [Essence Font], [Crackling Jade Lightning] or [Spinning Crane Kick] it gets interrupted.

Trait Mechanic : When you use your [Enveloping Mist] on target, and if he gets damage from any source [Overflowing Mists] procs and heals target.

Test on PTR

|T775461:16|t|cffffd000|Hspell:273328|h[Overflowing Mists]|h|r
[Restoration] Rampant Growth

Rampant Growth is applying Regrowth HoT on last target targetted/healed by Lifebloom instead of the current target being healed by Lifebloom.

|T136085:16|t|cffffd000|Hspell:278515|h[Rampant Growth]|h|r
Masterful Instincts Buff

How it's bugged :
When you use |T132214:16|t|cffffd000|Hspell:85842|h[Survival Instincts]|h|r once you don't get the buff of |T236169:16|t|cffffd000|Hspell:273344|h[Masterful Instincts]|h|r however your stats are correctly increased, the buff appear only when you cast Survival Insctincts twice in a row

Without SI :
First cast of SI : (Mastery/Armor increased, buff missing)
2nd cast of SI :
(Mastery/Armor increased, buff is here)

Same issue with Chi Torpedo of Monk :
[Restoration] Tree of Life

During the incarnation : Tree of Life, your dispell "Nature's cure" takes you out of incarnation but you still have incarnation buff going
[Feral] Leader of the Pack

Actually Leader of the Pack is stackable and multiple druids can buff it, it's wrong.
Should NOT be stackable.

|T135881:16|t|cffffd000|Hspell:202626|h[Leader of the Pack]|h|r
Decomposing Aura

Decomposing Aura is stackable, should not.

Note for players: if you don't see your Aura on target it means another DK has applied it to the target, don't be scared.

|T1390945:16|t|cffffd000|Hspell:199720|h[Decomposing Aura]|h|r
[Frost] Icy Citadel

Icy Citadel is currently working bad.
It gives around half of the strenght shown on tooltip + the buff description show a huge amount of strenght (only visual bug);
Also, max stacks obtainable from Icy Citadel is 20 but atm you can go further (which is statistically impossible but who knows).

|T135372:16|t|cffffd000|Hspell:272718|h[Icy Citadel]|h|r
|T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
[Unholy] Raise Abomination vs Combat

Raise Abomination gets the target in combat regardless of distance between them, might be painful for rogues.
It should get incombat aslong they enter near AutoAttack area or DoT one (since Abo dots AoE)

|T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r
[Havoc] - 2 casts of Fel Rush in 1 global

Under the right circumstances (lowish fps, mostly), spamming felrush with two charges up will result in the spell being casted twice inside one global (haven't noticed that effect before felrush fix)

|T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r
[Misc][Racial] Blood Elf - Arcane Torrent

Currently most of the times in pvp, when used the ability will dispel a base positive buff instead of the last one used.

For example: Arc Intel Temporal Shield, the racial should dispel temporal, but it goes after the arc intel, in the sequence mentioned above.

|T136222:16|t|cffffd000|Hspell:28730|h[Arcane Torrent]|h|r
[Misc][Azerite Trait] Dagger in the Back

Dagger in the Back can proc on its own ticks and keep you in combat. It's a huge issue in PvP cause you can't really go out of combat + having always 4 stacks.

|T135642:16|t|cffffd000|Hspell:280285|h[Dagger in the Back]|h|r
[Misc] Grizzek's Rocket Hop

[Grizzek's Rocket Hop](|T511727:16|t|cffffd000|Hspell:281901|h[Grizzek Rocket Hop]|h|r) button should disapear when player finish and reward quest, actually not
[Misc] Can't log in, char appears online

Dev note: there was a fix applied for the issue that prevented players from entering their account after exiting with ALT+F4 (because the game froze), and kept on showing them online to everyone else despite them not being logged in.
[PVE][BoD] Mekkatorque - Bots are immune to grip

Bots are immunte to death grip from blood dks since few days ago. On retail, bots can be gripped by dks
tested on mythic

|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r
[Misc][Azerite Trait] Vampiric Speed

It doesn't work when someone else did the final hit to the mob. So basically it gives the buff only when I do the last hit to the mob
|T237395:16|t|cffffd000|Hspell:268599|h[Vampiric Speed]|h|r
[PVE][BoD] Variable Intensity Gigavolt Oscillating Reactor

The crit buff value you get when the effect is active is not working properly (value is not correct, a bit more than half of that of the tooltip)
[Misc][Quest] Forced Grounding

Impossible to pull the quest mob with the spear, Currently, when you throw the spear, Nothing happens, the mob is not pulled twoards the player.
[Misc][Quest] March of the Loa

March of the Loa questchain changes phase near Atal'Dazar. These mobs attack the player if he changes his faction.
[Misc][Quest] The Fury of the Horde
The Fury of the Horde 53856 changes the phase of The Norwington Estate. If a player has changed his faction, then he cannot complete quests in this zone.
[PVE][BoD] Melee attack generic fix deals almost 3x damage

Mekkatorque auto attacks deal almost 3x damage than retails after comparing Real value and a naked tank.
the same thing about blockade mini bosses but haven't tested it
[PVE][BoD] Rastakhan - Boss stuck

Rastakhan and bwonsamdi are now stuck in the stairs they spawn on, on the wrong side of the fence, which make the boss impossible to kill
Tested on mythic but i think it applies to all difficulties
[Misc][PVP Reward] Priest Weapons

Currently any Priest spec doesn't loot Sinister Gladiator's weapons from Arena Rewards, should get Staff but no Staff over 500 won arenas.

Horde: |T2139104:16|t|cffffd000|Hitem:165032::::::::120:::::|h[Sinister Gladiator's Staff]|h|r
Alliance: |T2143644:16|t|cffffd000|Hitem:165035::::::::120:::::|h[Sinister Gladiator's Staff]|h|r


March 18, 2020

[Enhancement] Windstrike vs Crash Lightning

When you use Crash Lightning on 2 or more targets, Stormstrike or Windstrike (replaces Stormstrike when in Ascendance) should deal nature damage to all enemies in front of caster.
Works with Stormstrike but not with Windstrike
More info:

(|T1029585:16|t|cffffd000|Hspell:115360|h[Windstrike OffHand]|h|r)
[All] Polymorph - damaging trinkets interactions

Polymorph should not activate damage ruled proc trinkets.
Those trinkets should proc only from damage type abilities.
all abilities ( includes cc or non damage stuff ), all damaging spells ( only abilities that do damage ).
Invisibility precast on arenas

Invisibility precast shouldn't be discarded once arena starts.

[Frost] Brain Freeze vs Flurry

Whenever you use Flurry while having Brain Freeze proc, Brain Freeze should disappear, right after Flurry cast has ended, but not when it actually hits the target.

|T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r
[PVE][BoD] Stormwall - Melee hits from mini bosses during phase 1

Currently, the melee hits from sister katherine and brother joseph deal twice the damage to tanks on mythic difficulty compared to retail. Average hit is twice compared to retail, i compared it with different logs from firestorm and retail.
[PVE][BoD] Stormwall - Tempting siren

Tempting siren should be immune to all crowd control, now it's affected by slows and can be killed before it reaches ground during phase 2 which makes the fight easier.
[PVE][BoD] Mekkatorque - Robot spawn at last phase

Currently there is only one robot spawning on last phase, but there should be two in mythic and heroic difficulty.
[Misc] EXP x10 event has started !

You will be able to talk to the NPC "Toran the experience master" located in every starting zones & main cities to select the x10 experience multiplier. You can also reduce that multiplier if you wish to.

Happy leveling!

March 16, 2020

Spell Reflection

Currently spells can be reflected only if you used Reflection BEFORE cast ended, but in reality it should reflect spells when it HIT you, while Reflect is active.

|T132361:16|t|cffffd000|Hspell:216890|h[Spell Reflection]|h|r
|T132358:16|t|cffffd000|Hspell:213915|h[Mass Spell Reflection]|h|r
|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
Soul Leech vs Healing Reduction Effects
[Elemental] Eye of the Storm AoE

How it's bugged :
When you have more than one target;
your Eye of the Storm (Storm Elemental+Primal Elementalist) get his damages increased by 5% only on the main target

Exemple : Base Damage of EotS : 978.84
Main target : 978.84 x1.05 = 1027.78
Second target : 978.84 Only

How it should work
All targets (AoE) should take the same amount of damages
Formula : Base damage x 1.05 for Each target

|T132845:16|t|cffffd000|Hspell:157375|h[Eye of the Storm]|h|r
|T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r
|T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r
Earthen Wall Totem

The shaman totem earthen wall , does affect people that ar, mean that if a shaman places the totem inside people that are duelling they will be affected by the totem

|T136098:16|t|cffffd000|Hspell:198838|h[Earthen Wall Totem]|h|r
[Enhancement] Windfury (visual)

Winfury procs don't have any animation on Firestorm.


[Elemental] Master of the Elements and Lasso

How it's bugged :
Casting |T1385911:16|t|cffffd000|Hspell:204437|h[Lightning Lasso]|h|r while |T136027:16|t|cffffd000|Hspell:260734|h[Master of the Elements]|h|r is up consume the buff Master of the Elements

How it should work:
|T1385911:16|t|cffffd000|Hspell:204437|h[Lightning Lasso]|h|r shouldn't consume the buff and dosen't benefit from it either
[Assassination] Subtefurge and garotte

With subterfuge your abilities requiring Stealth can still be used for 3 sec after Stealth breaks but atm subterfuge isnt working for garotte, you only can use it one time like if you dont have subterfuge, it should be able to be used several times until the end of subterfuge

[Discipline] Dominant Mind

Doesn't work at all, it says "Level of your target is too high"

|T1386549:16|t|cffffd000|Hspell:205367|h[Dominant Mind]|h|r
Shadow Mend

If you are spamming shadow mend into one target, damage ticks should sum up, for the damage that didn't tick before refreshing the debuff, but currently it leaves a debuff unstacked.

(look at damage ticks)
Retail GIF:
take a note that if player is using |T136176:16|t|cffffd000|Hspell:193063|h[Masochism]|h|r talent it should work for same way.
Retail GIF:
|T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r
[Frost] Frostbolt-Brain Freeze hit vs cast interaction

Brain freeze should not proc when it hits enemies but when the cast of frostbolt is ended.

[Marksmanship] Double Tap

Double tap is refreshing the charges of Aimedshot it shouldnt.

Have 1 charge left, cast double tap into aimed shot, resulting 2 charges ready.

|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
[Marksmanship] Trueshot

Trueshot is currently resetting your Focus to 100 as shown on this:

Retail proof for crybabies:


(check if [Trueshot Mastery](|T132329:16|t|cffffd000|Hspell:203129|h[Trueshot Mastery]|h|r) is involved on this spell)
[Marksmanship] Trick Shots vs Aimed Shot

Aimed Shot is doing 100% of normal damage instead of 50% to AoE targets.

|T461846:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r

"Melee attackers take Nature damage when hit and their movement speed is slowed by 50% for 4 sec."

So basically, thorns should only reach melee but instead of this, when a caster hits the target's thorns they take damage too

Switch Hitter

|T135879:16|t|cffffd000|Hspell:287803|h[Switch Hitter]|h|r
The issue is that you're supposed to get the buff according to your druid affinity spells that you used.

Currently it procs on baseline spells.
Exemple: As rdrood SwiftMend, Gardian Frenzied regenaration, Feral Bite, Boomie Starsurge shouldn't proc the trait.
[Feral] Primal Wrath

|T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r

The talent increases the duration of Rip dot, when it should reset it, but Rip should extend Primal Wraith's dot.
[Balance] Arcanic Pulsar

Whenever Arcanic Pulsar gives you Celestial Alignment for 6 seconds it also should give you 12 Arcane Power.

|T135730:16|t|cffffd000|Hspell:287773|h[Arcanic Pulsar]|h|r
[Feral] Iron Jaws

Iron Jaws trait literally doesn't work.
Damage output highly diverses from what is it said in it's Azerite Trait:

Also damage is same as if I'm using Maim with 5 CP or with 1 CP
|T132134:16|t|cffffd000|Hspell:276021|h[Iron Jaws]|h|r
[PVE][BoD] Mekkatorque - Miscalculated Teleport

|T134391:16|t|cffffd000|Hspell:287114|h[Miscalculated Teleport]|h|r

The issue: When the boss is using his crush ability on the players that are high in the air, they get killed.
You should not receive damage if you for example " Slow fall, disengage, blink, glide, etc..

The ability damage is ground and should not hit the player in the air

What you need to fix is the texture of the aoe "Hitbox", it should not hit players high/mid in the air slow falling or using any other movement ability.

Wormhole Generator
Nontank players teleported by the Wormhole Generator have a chance to be afflicted with one of two different additional effects.
Four players will be chosen for a Miscalculated Teleport, the player will be flung high into the air after being teleported.
This deals a large amount of fall damage which can be mitigated through the use of teleport/immunity/ Slow Fall spells.
Although the fall damage isn't enough to kill a full health player, the teleport is usually accompanied by a Crash Down zone at that location.
All players must be ready to mitigate the fall as to not land in the Crash Down zone.
This can be done be a large variety of class/racial abilities. Those who do not have these available must receive a Mage's Slow Fall, or a Paladin's Blessing of Protection, or a Priest's Levitate/ Leap of Faith grip.
[PVE][BoD] Stormwall - Sea Storm timer

sea storm timers reports (on fs it's cast 2seconds earlier, which will eventually lead to overlap with sea swell)


[Misc] Tracking currency or ignore it on bags

Tracking your 3 currencies on your bags does not save if you relog or disconnect. They should be saved no matter what unless you change or untrack them.

[PVE][BoD] Stormwall - Voltaic Flash timer

Voltaic flesh timers reports (on fs sister casts voltaic flesh twice before storm's empowerment):


[PVE][BoD] Mekkatorque - Signal Exploding Sheep

When entering phase 3, mekkatorque casts only 1 explosive sheep during the entire phase, and that one is just after entering phase 3.

What should happen is that mekka keeps casting signal exploding sheep same as phase 2 which he doesn't.
[PVE][BoD] Mekkatorque - Wormhole & Gigavolt Charge overlapping

|T465876:16|t|cffffd000|Hspell:287952|h[Wormhole Generator]|h|r
|T2065637:16|t|cffffd000|Hspell:286646|h[Gigavolt Charge]|h|r

This overlap does not happen in retail.

Players debuffed by the gigavolt charge should never by targeted by the wormhole.

What happened is, a player was debuffed by gigavolt charge, went to drop his bomb and at the same time the boss targeted him by wormhole and right when he dropped radiation we all got pulled into it.

Boss should never target players affected by gigavolt charge.
[PVE][BoD] Mekkatorque - Buster Cannon hitbox

Sometimes THIS can happen. See clips.

|T1717108:16|t|cffffd000|Hspell:282182|h[Buster Cannon]|h|r
[PVE][BoD] Mekkatorque - Enormous buff

When the player receives [Shrunk] the boss should never cast Enormous on them.

Issue: After entering the bot I received Enormous, which kicked me out of the bot, resulting in failing the mechanic because I couldn't tell them their colors..

How Shrunk and Enormous work:

Each time Shrink is cast, one additional player will receive a new 1 min debuff, Enormous.
Enormous players deal 10% more damage and healing and can Trample on fullsized players.
If an Enormous player runs over a Shrunk player they will Squish them, dealing 1 million physical damage to them likely oneshotting them.
The Enormous player needs to be exceptionally careful when moving around the encounter space, as they could quickly cause havoc if they're reckless.
Once a player has become Enormous, others should move away from them as to allow the Enormous player to stand to the side of the raid, away from others.

>An additional player receives Enormous not the shrunken players, those shrunken players need to enter bots and do that mechanic.

March 9, 2020

[Arms] Sweeping strikes vs Crushing assault

As you can see on the Gif, When i use my sweeping strikes on the crushing assault proc, the other target get damage from normal slam without azerite trait. It should work even on the second target but at 75% of the primary target slam damage.

|T132340:16|t|cffffd000|Hspell:278826|h[Crushing Assault]|h|r

[Fury] Fresh Meat

This spell still has it's legion code. +% crit was removed once we got into BFA.


Tested with 0% crit value, I still did crits with it.
|T538039:16|t|cffffd000|Hspell:215568|h[Fresh Meat]|h|r
[Protection] Shield Slam pop-up animation

Sheild Slam is missing it's popup animation when it goes off cd after it's passive effect. (should fade away if you are using Shield Slam or after 5 seconds not using it)

Retail GIF:
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
[Subtlety] Cold blood

It supposed to deal 10% hp of the target instead it deals 10%hp's rogue

|T135988:16|t|cffffd000|Hspell:213981|h[Cold Blood]|h|r
Psychic Horror DR

Psychic Horror (Shadow Priest Talent) actually don't share DR (Diminushing Return) with the stuns category.

|T237568:16|t|cffffd000|Hspell:64044|h[Psychic Horror]|h|r

Exemple of spell that have to be on DR with Psychic Horror:
|T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r
Mind Control vs Shadowfiend(or Mindbender)

Basically you SHOULD be able to Mind Control players/mobs while your Shadowfiend is active but at the moment it is NOT working.

|T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r
[Shadow] Spiteful Apparitions

When you've selected a talent that is not Auspicious Spirits < [[wowheadlink]](|T1022944:16|t|cffffd000|Hspell:155271|h[Auspicious Spirits]|h|r), the damage of Shadowy Apparitions bugs out after the first it:

(from 3420 to 2162 with no procs)

Spell: |T458229:16|t|cffffd000|Hspell:78203|h[Shadowy Apparitions]|h|r
Trait: |T458229:16|t|cffffd000|Hspell:277682|h[Spiteful Apparitions]|h|r
Judgement glitch

Currently if you will use Judgement right before your autoattack, Judgement's animation will be delayed / glitched.


I think that's more of generic issue, but can be handled case by case. All character spell animation should be prioritized over autoattack animation.
[Holy] Avenging Light vs Combat

Currently Avenging Light proc when you are healing target even if its at 100% HP, leaving caster in combat, doing hit for nothing.

Retail GIF:
|T571555:16|t|cffffd000|Hspell:199441|h[Avenging Light]|h|r
[Retribution] Judgement Rank 1

Judgement has several ranks in spellbook and currently Rank 1 judgement has Rank 2 properties in it.
(Mostly refers to character leveling process)
[Protection] Inner Light

The azerite trait "Inner Light" doesn't work all the time after using "shield of the righteous"

|T236265:16|t|cffffd000|Hspell:275477|h[Inner Light]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
[Windwalker] Storm Earth and Fire Clones

How it's bugged :
After the last fix
When the target of Fire/Earth clones die, they stop casting anything and they stuck in one place making the whole spell useless
[Arcane] Arcane Pummeling - Clearcasting interaction

If the mage has the Arcane Pummeling trait and procs Clearcasting when spamming Arcane Missiles, the normal waves will be affected by the trait ( even if those are pre Clearcast Arcane Missiles ) enabling the bonus from trait.

The bonus from the trait should kick in, the moment you cast the Arcane Missiles affected by Clearcast only.

|T136096:16|t|cffffd000|Hspell:270669|h[Arcane Pummeling]|h|r
Haze of Rage vs Fear

When you use Bestial Wrath under Shadowfury (stun), Haze of rage (azerite) proc.

When you use Beastial Wrath under Fear, Haze of Rage dont proc. He should because Bestial Wrath is his trigger.

|T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r
|T132127:16|t|cffffd000|Hspell:273262|h[Haze of Rage]|h|r
[Beastmastery] Some Pet abilities are not affected by Aspect of the Beast

Aspect of the beast should buff a list of 58 pet's spell/abilities.

Exemple with spell : 90361 : Spirit Mend
with talent : first : 9017, tick : 5613 hps
without talent : first 9017, tick : 5613 hps
Dire Beast : Hawk dont take mastery stat

Curently Dire Beast : hawk is not affected by mastery hunt stat.
Check on retail show that it should like all pet attack affected by PetDamageMultiplier.

|T612363:16|t|cffffd000|Hspell:208652|h[Dire Beast: Hawk]|h|r
Pvp 5 % dps difference on arena (vs world pvp)

DPS same target with 2 naked char (pvp/player : 0% armor and 0% versa ) on arena, and world duel.
All attack of hunt get 3 5% reduction on arena .
Ex :
KC 1464 outside, 1433 inside arena
Cobra Shot : 355 / 365
Bite : 387 / 397

Note : I also tested with other class like a paladin and mage they keep exactly the same amount of dps

naked char fighting (no armor, no versa)

test on duel : Melee (pet) 423, Bite 591, Kill command 2177, chimera shot 2053, crow (hit) 542, cobra shot 1313,
test on arena : Melee (pet) 406, Bite 567, Kill command 2088, chimara shot 2052, crow 520, cobra 1313

Look like, mastery (pet damage mult) affected spells take 5% : bite (pet), melee (pet), kill command, crows ...
[Survival] Wilderness Survival vs Raptor Strike

At the moment the trait damage is put at the end and not before multipliers.

_It does work good with Mongoose Bite but not with Raptor Strike._

FS: 0.7 x AbilityDamage(true) x TotalDamageMultiplier x ArmorReduction + AzeriteItemEffectBudget(AzeriteWildernessSurvival, 3.815951)

Should be: 0.7 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteWildernessSurvival, 3.815951) x TotalDamageMultiplier x ArmorReduction

|T1376046:16|t|cffffd000|Hspell:186270|h[Raptor Strike]|h|r
|T132214:16|t|cffffd000|Hspell:278532|h[Wilderness Survival]|h|r

NOTE: This formula is for RAPTOR STRIKE and not for Mongoose Bite.
[Marksmanship] Rapid Fire Channel is stopping on its own

Rapid Fire channel stops on its own in arena " Happens a lot in Arena "
Rapid Fire channel stops on its own in pve ( while fighting a boss ). " Doesn't happen alot, but it does "

Video proof of the issue happening during pvp

These are recording on firestorm pvp where rapid fire is getting interrupted

|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r.
[Havoc] Rain from Above

Rain From Above should take benefit from:
DH's Mastery;
DH's Versatility;
DH's CorePassive;

should NOT take benefit from:
DH's Chaos Brand;

|T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r
(|T135797:16|t|cffffd000|Hspell:206966|h[Fel Lance]|h|r)
|T1450142:16|t|cffffd000|Hspell:1490|h[Chaos Brand]|h|r
[PvE][AD] Yazma - Soulspawn

Scaling of the adds is wrong. They have way more hp than they are supposed to have
[Misc] Autoattack animation glitch

Currenlty Auto Attack animation has better priority over other spell animations. Issues that can cause this are linked in card links below.
All in all, it can cause character glitches and spells being used after some kind of a delay. On retail each spell has more priority rather than autoattacks.
Check card links for more info.
Another issue cuz of this: Animation for Outlaw rogue mastery is missing aswel, because auto attack override it.
[Misc] Guild rewards & vendor

Guild rewards got some improvements:
Fixed case where some guild vendors do not sell all items
Allied races can now buy item on guild vendor
Added missing guild rewards
Condition for some items are updated (heirlooms for example)
Only the Guild Master can buy the 7th & 8th bank slot now
Fixed order and condition of all rewards on tab (UI only)
[PVE][BoD] Stormwall - Energized Storm

Energized Storm is currently spawning under texture on the bridge.
[Misc] Healing with potion & healstone

should return "You are already full health" if you try to consume a potion with full health
heal shoudn't be affected by versatility

char on screen have versatility
[Misc] Darkshore game objects vs char movement

When attempting to do a WQ objective( like picking an object or interacting with one ) on specific gameobjects in Darkshore, the player will receive an error message Cannot do that while moving.
The above also affects casting and mounting up.
The issue can be spotted easily on almost all wooden gameobjects from the zone and on the pile of rocks.
Special movement mechanics like Blink, Charge, Fel rush..can take the player under the map when used near these objects.
[Misc] Warchief's Command Board Hero's Call Board

Dev note: Fixed an issue where choosing a zone doesn't give you the quest
[PVE][BoD] Jaina - Roiling Tides vs Chi TorpedoRoll

When player uses Chi Torpedo, or Roll, while on the Second phase, Players will recieve the damage from the Water, below, This shouldn't happen
[PVE][Bod] Jaina - Glacial Shards

Bug is occurring in Heroic difficulty, Glacial shards in intermission hitbox is more than graphically indicated (Projected texture activated)/ High graphics.

Didn't test in normal/Mythic/LFR
[PVE][BoD] Jaina - Alliance Outro

NPCs on the ship that you get teleported onto after the fight are missing emotes/waypoints, Etc

Tandred also shouldn't offer players to be teleported back to Mekkatorque anymore.
[PVE][BoD] Stormwall - Soul of the tidepriesttidepriestess

Mythic Mode: During phase 2, These 2 npcs deal way too much damage compared to retail
Purple color is firestorm
For soul of the tidepriestess jolting volley:

For soul of the tidepriest tidal volley

As you can see, the casts are less frequent and deal absurd amount of damage. Which make boss during phase 2 almost impossible to kill
[PVE][BoD] Stormwall - Sea swell from spawn of laminaria

Mythic Mode: Sea swell is casted at 10th second after pull instead of 20th second which makes it collide with other casts from brother joseph and sister katherine.


it should be 20 > 40 > 60 and so on, instead it's 10 > 30 > 50 ...
[Misc] PVP Weekly chest

PVP Chest tier should be based on your highest rating of the previous week.

If you unlock the chest being rival, then get to glad the same week, the next week's chest should be a glad one (currently it's not, the chest is "locked" at the rank you have when you cap conquest)

February 28, 2020

[General] Grimoire of Sacrifice + Command Demon

Command Demon stoped working with GoS.
"Sacrifices your demon pet for power, ...." You dont get its power atm.

|T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r
|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r
[Windwalker] Fist of Fury radius

How it's bugged :
radius is broken again, it's hitting in 360 degree, it should hit only on front
Last fix :
[Windwalker] Touch of Death Pressure Points

How it's bugged :
Exemple : Your target is set to 30% Hp, if you cast Touch of Death (with |T606552:16|t|cffffd000|Hspell:287599|h[Pressure Points]|h|r), and ToD base damages drop your target to 10% or less it will exec her, so it's like Touch of Death hitting twic

How it should work :
Your target is at 10% Hp or less, you cast ToD > Exec
Your target Hp is higher than 10%, if she take any damage (Touch of Death excluded to avoid double hit) that drop her at 10% while ToD debuff is still up > Exec

So if my Touch of Death drop my hp target from 30% to 9%, there will be no execute.
[Windwalker] Combo Breaker Pressure Point

How it's bugged :
|T606551:16|t|cffffd000|Hspell:278577|h[Pressure Point]|h|r should set your |T572033:16|t|cffffd000|Hspell:137384|h[Combo Breaker]|h|r chance to 10% instead of 8%
Atm it's acting like 8% (Base Spell) + 10% Trait = 18%
[Windwalker] Touch of Karma Versatility

How it's bugged :
Somehow Touch of Karma got broken and it's doing incorrect damage when you have Versatility
Pet Haste isn't dynamic

Curently on dev when you increase hunt haste, pet keep the haste of hunt when he was summoned. He doesn't dynamically scale with hunt variation of haste (BL, trinket buff, trait ...) but he should. So interval of autoattack is the same even when the haste of hunt increases.

Interval of pet auto is : = 2 / (1 + TotalHaste) / (1 + TotalAttackSpeed)

This issue was fixed previousy but it's broken again.

Dont reproduce it with debug haste which does not mod interval of auto but with aura like 264667.
Bite Pvp mod -35% is broken

Tested on 2 char 0 armor / 0 versa / 0 trait / focus power spend 50 per bite

Bite formula :

Pve base damage formula : 0.333 X 2726 (agility) X 1.2433 (mastery) X 2 (floor spend/25) X 1.0116 (versa) X 0.94 (core BM) = 2146.41 (2140 on Fs client)
Pvp should be Pve X 0.65 (35% reduction) : 1391 (good number for pvp reduction)

But bite in pvp do 806/805 all the time after a first hit which can be normal.
Wild Charge

|T136148:16|t|cffffd000|Hspell:102416|h[Wild Charge]|h|r

The movement speed granted by wild charge isn't right, as shown on screenshots.

It should be additive
Soul of the forest re-enabled

Dev note: Spell got disabled Wednesday, and is now reenabled !
[Restoration] Overgrowth

Casting Overgrowth while Soul of the Forest is active should increase the healing of Overgrowth's Rejuvenation, instead of its Regrowth heal over time effect.

|T236160:16|t|cffffd000|Hspell:158478|h[Soul of the Forest]|h|r
[PVE][BoD] Jadefire - Spirit Of Xuen

Spirit of Xuen should be stunnable on all difficulties.
[PVE][BoD] Conclave - Akunda's Wrath timer

Akunda's Wrath should be cast 25 secs after he engages the fight, and each minute after that.
At the moment Akunda's Wrath is cast 30 secs he engages the fight, and each minute after that
[PVE][BoD] Conclave - Kimbul's Wrath timer

Kimbul's Wrath should be cast 50 secs after he engages the fight, and each minute after that.
At the moment Kimbul's Wrath is cast 1 min he engages the fight
[PVE][BoD] Conclave - Pa'Ku's Wrath timer

Pa'Ku's Wrath should be cast 60 secs after entering the fight, and 70 seconds each cast after that.
At the moment Paku's Wrath is cast 70 seconds after entering the fight, and 1 min each cast after that
[PVE][BoD] Opulence - Chaotic Displacement Timer

The invulnerability debuff is applied before the teleport, people will have to stop 1 sec before the debuff expires in order not to lose it

The afflicted players receive a 6second debuff before they are teleported which indicates that they are about to swap positions. " Apply the debuff 12 sec before teleport " and show linger on them for 6 seconds after the teleport until its broken with movement "

This ability cannot target tanks or healers and will occur every 30 seconds.
[PVE][BoD] Conclave - Pets vs Summoned Raptors

Pets are not following the combat Ai system vs the summoned raptors.

Issue 1: Pets go straight in front of the raptors and get 1 shotted.
Solution: Pets of all kinds need to go behind the raptor.

Issue 2: Avoidance does reduce the damage of the raptor for pets, currently not.

Retail BM hunter pov

His pet always attacks raptors from behind, his pet never died while attacking them, never even got damaged.
[PVE][BoD] Opulence - Chaotic displacement teleport

Sometimes players affected by chaotic displacement aren't teleported which forces their pair on other room too teleport twice. First to the other room and then back to his original room.
[PVE][BoD] Opulence - Chaotic Displacement

Chaotic displacement should only target 4 people each cast, sometimes (i know you hate the word sometimes) it targets 3 or 5,6 ... etc.
[PVE][BoD] Jadefire - Spirit of Niuzao

Spirit of Niuzao should leave Trampede all over the place he walks on, Currently, he only leaves it on the spots that he leaves his image on.

Also, the image should not be even visible, only the one that is running across the maze should be visible.
[PVE][BoD] Opulence - Chaotic Displacement Pets

Pets are not teleported with their owners
[Misc][Arena] The Robodrome - Starting spot usebug

Players can literally stay in the starting spot and they will be never ported / pushed out.

[PVE][BoD] Champion - Zealotry Stacks

When adds are interrupted in mythic mode (The ones that got revived), They will add 20 stacks to boss. They shouldn't do that.
[PvE][KR] Council of Tribes

Players are complaining that they can't see some Council of Tribes bosses, while other players can see them.
Player A B C D E can see and fight 1st boss
Player A B C D E can see and fight 2nd boss
Player A D E can see and fight 3rd boss
no clue how to reproduce it
[PvE][KR] Embalming Fluid

Standing within the Embalming Fluid patches applies a stacking debuff which deals ticking damage and slows the players movement speed by 10% for 20 seconds.
Players who do not move from a patch quickly will gain stacks of the Embalming Fluid at an alarming rate, which in turn makes it more difficult to move out of the patch.

|T461804:16|t|cffffd000|Hspell:271563|h[Embalming Fluid]|h|r

Currenty you can stay inside the pools without taking more than 1 stack.
Each AOE should applie 1 stack per second.
[PVE][BoD] Jaina - Ballistas Reset

When boss resets due to a wipe, if you had any ballistas that were on fire during that attempt, they'll burn forever for the following attempts. You won't even be able to put out the fire through Avalanche
[PvE][Freehold] Ring of Booty

Trothak should be attackable after 40 second.
Now he comes to arena after 32 second. It happens on all difficulties.

FS :

Retail Log :
[Misc][Vendor] JANG QUILLPAW

add missing techniques to vendor
[Misc][Profession] Skinning Leather Gathering Rank 3 Horde

Horde players loot |T1064503:16|t|cffffd000|Hitem:161424::::::::120:::::|h[Ivory Handled Dagger]|h|r which begin instead of |T463557:16|t|cffffd000|Hitem:161431::::::::120:::::|h[Ancient Skinning Knife]|h|r which begin

Bref, Horde loot alliance item and can't do the quest.
[Misc][Profession] Inscription - Contract

This new contract from Inscription don't work at all; it don't give +10 Reputation when you complete World Quest, and it last for ever when it should last only 7days.
|T2440517:16|t|cffffd000|Hitem:165017::::::::120:::::|h[Contract: The Honorbound]|h|r

Contract: 7th Legion, for Alliance, don't give bonus reputation aswell, but last 7days as it should.
|T2440572:16|t|cffffd000|Hitem:165016::::::::120:::::|h[Contract: 7th Legion]|h|r
[Misc][Item] Set Gift of the Loa don't work in BoD

|T2101985:16|t|cffffd000|Hspell:290263|h[Gift of the Loa]|h|r is limited to Zuldazar open world only atm, it should be active in BoD as well
[Misc][Profession] Skinning ranks don't impact bones, skins, scales

When you use skinning on mobs from BFA, as if you have rank 2 or 3 for the different skinning ability, you only loot 1 or 2 items by types (instead of more and more with every skill rank up)
[PVE][BoD] Conclave - Gonk's Wrath melee hits

Gonk's Wrath raptors are melee hitting the players around them (not the fixated ones), resulting sometimes in a 1shot

February 25, 2020

[Brewmaster] Gift of the Ox

Gift of the ox is supposed to log every "raw damage" the Monk takes, to spawn orbs at a certain threshold.

The issue is that currently, the damage logged isn't the one before stagger is applied. Even though damage done by the stagger itself is logged afterwards when it occurs, it can result in a significant loss of damage logged by Gift of the Ox in case you purify a lot of your stored stagger.

Dev note: Rewrote the script to instantly log raw damage (before stagger), Stagger damage isn't logged by Gift of the Ox anymore.
[Unholy] Necrotic Strike

UNFORTUNATELY Necrotic Strike is able to crit for the 50% of the absorbed value, at the moment on Firestorm it is unable to crit.

|T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r
[Misc] PVP Mod for tank specs in pvp

Tank specs in pvp currently take only 25% additional dmg in pvp, a mod left from legion, while currently the value should be 40%.

With the recent nerf to tanks in pvp on retail 8.3, where it states that the dmg bonus they receive has be upped to 50% from 40%, and checking for logs for 8.3/8.2.5 changes that do not include the 2540% transition, this mod most likely was stealth added early bfa.

current 40%, upped to 50%
[Arena] The Robodrome

The Robodrome arena has currently one issue:

Eyes/Crystals (Stealth Detection) are immediatly available at arena start, should not be the case.
[Misc] Rated BG fixed!

You can now queue in Rated BG, and face 10 other players!
[Misc] Arena Replay NPC

Jazdaqat, the Arena Replay NPC has been added in Durotar (next to Orgrimar), Elwynn Forest (next to Stormwind), Hook Point (Boralus) and Mugambala (Zandalar).
It will allow you to watch any match done by someone in the top 32 of its ladder (2v2 & 3v3) from any of the involved player's point of vue!

Ready for big plays and bigger fails? :^)
[Misc] Enlistment Bonus

Enlistment has been fixed !
If a faction is outnumbered at least 1:4 by the opposing one (counting number of people in queue and on cross), their players will receive a buff that increases honor & Azerite gains!

Balance in all things...
[Misc][Item] Tidestorm codex

You do a cast but it doesn't do anything

February 24, 2020

[Arms] Bastion of Might vs Ignore Pain

Currently the Ignore Pain Absorb given by this trait is not scaled down by 50% in PvP.
Might be related to maybe?

|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
|T254108:16|t|cffffd000|Hspell:287377|h[Bastion of Might]|h|r
[Subtlety] Night's Vengeance
[Windwalker] Touch of Death and SEF

How it's bugged
Damages don't seem to be accurate when you use SEF+Touch of Death

Test (1) : Without SEF
168380 Max Hp / Mastery : 25.66% / Mystic Touch / 0% Versa

1.05 x 0.35 x 168380 x 1.25 = 77349.56
Damage done on dummy : 77349 (Damages are fine)

Test (2) : with SEF:
168380 Max Hp / Mastery : 25.66% / Mystic Touch / 0% Versa

Base damage of ToD : 1.05 x 0.35 x 168380 x 1.25 = 77349.56

Damage done while ToD debuff is still on : 68512.7
|T574573:16|t|cffffd000|Hspell:271232|h[Touch of Death Amplifier]|h|r

SEF take 30% of your damages done instead of 10%
(List of things that ToD take in account
Main body damages only here (Melee from main body are stored also)
Karma or Spells that SEF don't copy/Trinkets/Essences contribute 30% instead of 10%

68512.7 x 0.3 = 20553.81

Final Damage of ToD : 77349.56 + 20553.81 = 97903.37
Damages on dummy : 89977

Note : Also it's dosen't mater if you cast ToD first then SEF, Touch of Death Amplifier store 30% of your damages in both case if monk have SEF aura.
[Windwalker] SEF and Sunrise Technique

How it's bugged :
Clones don't copy the azerite trait "Sunrise Technique"
Each clones should put a debuff "273299" on their target and deal 45% of normal damages like any spells they copy
So one target can have 3 Sunrise Technique debuff if it's the only target

Exemple : Tooltip 696, so each one will deal 313.2 x Modifiers

|T642415:16|t|cffffd000|Hspell:273298|h[Sunrise Technique]|h|r
|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r
[Ww] SEF Clones focus

How it's bugged :
When you have more than 1 target, both clones are attacking the same target when they spawn
or when you force them to switch target with [Tiger Palm/ Bk (Any spell that apply Mark of the Crane)]
Firestorm :

How it should work :
When you cast SEF and you have more than one target, Each clone choose one target and focus it, when they switch target each one choose another target so basically they never attack the same target until you use "Fixate" or you have only one target alive.

Retail (When you Cast SEF, then Tiger Palm+Blackout Kick):

Retail (AoE) :

More info/explanation here :
[Feral] Iron Jaws
[Misc] Avoidance Stat

Avoidance stat is still broken and it is not reducing the damage of aoe spell by the propper %

dev note: Indeed... fixed !
[BoD][Opulence] Melee hit damage

Both Inzashi and Yalat melee swings damage is more than +100%, tanks are getting wrecked even while using all defensives. Opulence himself might have the same issue


February 19, 2020

[Protection] Ignore Pain

Ignore Pain is not affected by any Healing Reduction Effects or by normal ones (Mortal Wounds, Wound Poison, etc)

|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
The beast Within

Actually on FS when you cast Beastial Wrath hunt and pet stay feared.

Test on retail show that when hunt are fear and casting beastial wrath, fear effect is remove on pet but stay for hunt.

|T132166:16|t|cffffd000|Hspell:212704|h[The Beast Within]|h|r
[Restoration] Regrowth Wrong PvP Mod

Currently Regrowth is having wrong PvP Mod on Firestorm.

Retail PvE:
Retail PvP:

Firestorm PvE:
Firestorm PvP:

As you can see from the screenshots, Regrowth has around 19%20% (1104 x 1.19/1.20 = 1318 more or less) of more healing in PvP while on Firestorm around 4%5% (1013 x 1.04/1.05 = 1053 more or less) more which is completely wrong.


[Misc] Battle Pets not saved

Since 8.2 update, some battle pets aren't being saved whenever you log out, disappearing from your collection despite the spell being known.

Dev note: Fixed the issue, it was due to the fact both Legion & BFA use the same table, and a realm's data could delete the other one. This shouldn't happen anymore BUT if you still have issues with some battle pets, please make an in game ticket or a shop ticket if it was a shop bought pet.
[PVE][AtalDazar] Instance Save

Dev note: Scripted the save of the instance, in case realm crashes during a MM+ and you triggered some mandatory events, they will be completed when you log back in!
[PVE][Underrot] Instance Save

Dev note: Scripted the save of the instance, in case realm crashes during a MM+ and you triggered some mandatory events, they will be completed when you log back in!
[PVE] BoD's Mythic Mode is out !

Mythic difficulty has been enabled on Battle of Dazar'Alor: come fight the 9 bosses at the peak of their power!
Good luck to everyone ;)

February 18, 2020

[Elemental] Healing Surge

Currently Healing Surge on Elemental Spec is healing more than intended.
1,57 x 3244 x 1,65 (CorePassive) = 8403 vs 9234 ingame

Ele/Resto: |T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r
[Enhancement] Stormbringer

Currently Stormbringer can proc from Abilities like Stormstrike itself, Lava Lash, Sundering or idk what else, check the whitelist pls.


Should proc only from Autoattack, Rockbiter, Windfury, Frostbrand, Flametongue, CrashLightning
Subterfuge vs Gnaw

When the rogue starts the opener and subterfuge procs, if the rogue is stunned by the ability Gnaw from dk pets, the ROGUE actionbar will refresh into normal unstealted abilities ( even if the subterfuge proc is still up) as it can be seen on gyazo gif.

Also sometimes this bug is affected by stormbolt warrior and warrior fear in arenas but i don't have any record about it.

The only mechanic that should remove subterfuge its hunter's flare spell


[Discipline] Trinity

At the moment, when you use Power Word: Shield on pets, it counts to Trinity while it should not.
Should count only players.

|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
[Discipline] Power Word: Shield Missing PvP Mod

Discipline spec should have 10% more healing on Power Word: Shield which is not the case on Firestorm.

|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
[Fire] Pyroclasm vs Hot Streak

Pyroclasm buff is getting consumed by throwing the instant Pyroblast given by Hot Streak buff.
Only the casted Pyroblast should consume Pyroclasm.
Also, when Pyroclasm triggers, you've 2 stacks of it already, should be 1.

|T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
[Survival] Serpent sting

When you apply two times serpent sting, last hit is reduced af. Like a partial damage. It should be full damage, not partial.

Serpent Sting : |T1033905:16|t|cffffd000|Hspell:268423|h[Serpent Sting]|h|r
Ysera's Gift

Ysera's Gift has some wierd interaction with Bear Form.
Ysera's Gift should heal for 3% in all specs exept Guardian (in guardian spec its 1.5%), but whenever you are entering Bear Form Ysera's Gift thinks that you are in tank spec and nerfs it to 1.5% from 3%.

So Ysera's Gift shouldn't be affect by character's forms, but only from it's specs.

|T134157:16|t|cffffd000|Hspell:145108|h[Ysera's Gift]|h|r
[PvE] MM+ Start conditions

You should be able to start an MM+ (inserting the key) even if you killed some of the NPCs. At the moment it says "some creatures have already been killed".
[PVE] Mythic+ Saving Progress

Dev note: Implemented a "save" system on dungeons, so if the realm crashes or restarts, when it's back up you can resume your try.

We are aware of 2 issues so far:
Sometimes only the first person to log back in has the timer visible to him (this doesn't have any impact on the key itself)
On some dungeons, mandatory events aren't properly saved, which can prevent you from completing the dungeon once you log back in. Dungeon developers are scripting those at the moment, and they will be applied ASAP.

In the meantime, any feedback on the system is welcomed!
[Misc] PvP bonus roll

At the moment, you cannot bonus roll in arena, ever.
Even if you have roll coins, you don't have the option to use them like when you kill a boss
[Misc][Racial] Zandalari - Embrace of Bwonsamdi

This Embrace of Bwonsamdi is currently procing on CC spell (Sheep, and probably other).

Edit 15.02.2020

Wowhead link: |T2446016:16|t|cffffd000|Hspell:292360|h[Embrace of Bwonsamdi]|h|r

This spell should ONLY proc on damaging spells (currently it also proc on spells like sheeps for example).
[Misc][NPC] Broken AI

In Vol'dun the mob:

127758 Thornspine saurolisk got a broken AI resultinghim doing an insane amount of damage to players.
[Misc][Vol'dun] Dervish

In Vol'dun when entering the zone near the Vorrik's sanctum, you will instantly get a "buff": dervish 261477.

This deal a great amount of damage to players.

February 14, 2020

[Enhancement] Ride the Lightning targetting

Forked Lightning (one of the spells that can get triggered when you have talent Ride the Lightning) can currently target Units that aren't in combat. This shouldn't be the case.
Consecration tick interval

Consecration tick interval is kinda unstable, with naked character it does different ammount of ticks. Becomes more broken if you are stacking haste gear.
Should be 1 / (1 + TotalHaste)
Different ammount of ticks screenshots:

Raise abomination vs hex

Dk pvp talent raise abomination is castable during shaman hex, which should not because "" the victim is incapacitated, and cannot attack or cast spells.""

Hex: |T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r

Raise abomination: |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r

tested 3 times in one arena vs shaman and all the 3 times i was able to use raise abomination while in hex mechanics
[Misc][Trait] Omnipotence


Should trigger when you have damaged or healed 1.5m and give a buff to primary stat

Instead it has 100% uptime, triggers as soon as you do damage atleast
[Misc][Trait] Tidal Surge vs CCs

Currently Tidal Surge is proccing on every CC spell like Polymorph, Hex etc.. while it should proc only from damaging abilities.

|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r
[Misc][Trait] Swirling Sands

Swirling Sands is increasing by 1 sec everytime you crit but has no cap. The cap should be 6 more seconds as you can see on AskMrRobot.

|T796638:16|t|cffffd000|Hspell:280429|h[Swirling Sands]|h|r

February 11, 2020

[Arms] Victory Rush vs Absorb-o-tron

When you damage a target that has this Trait/Absorb, it will count that you killed the little robot thing and you can use Victory Rush, which is completely wrong.

|T132342:16|t|cffffd000|Hspell:34428|h[Victory Rush]|h|r
|T1336885:16|t|cffffd000|Hspell:280181|h[Personal AbsorboTron]|h|r

Same happened to DK but it got fixed by Anbush:
[Elemental] Primal Elementalist CD interraction

How it's bugged :
When you have |T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r talent and already have one elemental summoned 'Fire' per exemple' and you try to spawn earth elemental, the 2nd spell goes into cd and you get the error "You already have one creature summoned"

How it should work:
You shouldn't get any CD if you don't correctly summon the elemental
[Elemental] Lightning Lasso
Pickpocket spell

The spell "Pickpocket" doesnt work.

Psychic Scream

Targets that got affected by Psychic Scream should flee away with fear, but currently they stay on one place.

|T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r
[Discipline] Shadow Mend Missing PvP Mod

Shadow Mend is missing 25% more healing in PvP instances.

|T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r
[Holy] Holy Shock crit chance

Holy Shock still benefits from the x2 crit chance of Legion, when it should only have the +30% from BFA.

At the moment, if you have 35% crit on your char, your holy shock will always crit (35 x 2 + 30) instead of having 65% crit chance
[Fire] Cauterized reset

The Debuff Cauterized should not remove after you die in open world/dungeon. It should reset only in raids after encounter reset
[Misc][Arena] Black Rook Hold Arena

Black Rook Hold Arena's gates should stay like on screenshot when an arena start. Atm, sometimes, gates can get closed or opened randomly. You can get stuck in starting arena with that.
[Misc][Quest] Lordaeron_27098

Should not be auto completed, atm it is
[Misc][Quest] Cornered and Crushed!_27194

NPC at quest rewarder are phased out and therefore player can't reward this quest
[Misc][Quest] Lordaeron_27098

Normally once the quest accepted the player gets on a mount and follows Lady to the point of arrival.

Atm nothing happened, Lady are just staying.
[Misc][Quest] Lordaeron_27098

Dialog missing because because the cutscene does not start, normally once the quest accepted the player gets on a mount and follows Lady to the point of arrival
[Misc][Trait] Bonded Souls - Perma Combat

If someone has the [Trait Bonded Souls] and walks nearby a ghost it causes Perma combat ( with reaping )

|T895888:16|t|cffffd000|Hspell:288802|h[Bonded Souls]|h|r
[Misc][Quest] The Warchief's Fleet_27065

Missing speech

Admiral Hatchet says: Who's not drunk, Torok?
Warlord Torok says: Including me?
Admiral Hatchet says: Yes.
Warlord Torok says: <hic>! Well... Let's see... By my count, nobody. The whole crew's drunk out of their gourds, admiral... 'cept the sea pups... <hic!>
[PVE] Ivus the Decayed : Playgueling

Sometimes the adds go undermap and the boss need to be reset for have a chance to kill him.
[Misc][Darkshore] Cyclarus

The visual effect are missing [Windwall](|T1029585:16|t|cffffd000|Hspell:288705|h[Windwall]|h|r) and he deal no damage [Windwall](|T1029585:16|t|cffffd000|Hspell:288700|h[Windwall]|h|r)
[Misc][Darkshore] Lor'Danel plague

Players should get the Aura 285233 while within Lor'Danel area that's taken over by plague
[Misc] Aoe Heal Cap

There are a few spells that are missing a certain mechanic to make them less powerful when it comes to area of effect healing for bigger and bigger raid groups/amount of targets. Here is an explanation for how this mechanic should work for Halo as example:
''At the time you cast Halo, each ally within 40 yards performs a clump check
This clump check looks to see how many allies are within 30 yards of them.
The total number of allies within 30 yards of them then determines how much that target is healed by Halo if hit by it.
The amount healed is the amount shown on the tooltip, if there are 6 or fewer allies within 30 yards of them.
The amount healed is the tooltip_amount 6 / number_of_targets if there are more than 6 allies within 30 yards of them.''

Do note that this clump check should only take into consideration players.

Link to the Website with the info:
Bluepost concerning this mechanic:

|T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r
|T135734:16|t|cffffd000|Hspell:123986|h[Chi Burst]|h|r
[PvE][SoB] Stand By Me

Achievment doesn't count when completed correctly.

February 9, 2020

[PvE][TD] Block Warden

The trash Block Warden just before Jes Howlis, doesn't use the spell lockdown.
Pbly due to the fact that he fight other trashs ?

PS: he does only if you kill the trash around him and then reset him, aka never
[PvE] Mobs with pathways vs CC

In dungeons

If you CC a trash that is not the leader of of formation, he will till folow. Aka "walk" under CC.
You can see several exemples on gifs bellows.

How it should work:

If you CC (imprison, sap, para, ...) the leader, the formation should stop patroling (until the cc expire)
if another trash get CC, he shouldn't move, beeing "appart" of the formation.

PS: i guess it happens also in open world.

February 7, 2020

Health Funnel

Pet shouldn't run around your character like crazy, when you are casting Health Funnel into him.

Retail GIF:
[Demonology] Umbral Blaze vs From the Shadows

Damage from Umbral Blaze should be affected by the talent From the Shadows. Right now it's not.

|T1378282:16|t|cffffd000|Hspell:267170|h[From the Shadows]|h|r
|T236296:16|t|cffffd000|Hspell:273523|h[Umbral Blaze]|h|r
[Restoration] Healing Surge Missing PvP Mod

After few tests on retail I've noticed that Healing Surge is doing 15% more healing in PvP;
this PvP Mod is not applied on Firestorm.

Retail PvE:
Retail PvP:

Firestorm PvE:
Firestorm PvP:

As you seen on last gyazo link, healing stays the same after attacking a Player

|T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r
[Enhancement] Ride the Lightning

Ride the Lightning behavior is wrong on Firestorm, it is casting CL on Single Target while it should cast CL only when 2 or more targets are near the caster.



|T839974:16|t|cffffd000|Hspell:289874|h[Ride the Lightning]|h|r

_CL = Chain Lightning_
[Frost] Chill Streak Wrong Formula

Chill Streak is currently focusing companion pets which is not the case, this spell should only focus players AND normal pets. Formula is also wrong

|T429386:16|t|cffffd000|Hspell:305392|h[Chill Streak]|h|r

Infected's note: the bouncing speed should be slowed a little bit, watched few retail vids and it isn't bouncing that fast as Firestorm
[PvE] Knockout immunity on NPCs

Regarding a fix that was made yday, now a lot o thrashs are now immune to a knockout. (knockout mechanic refer to spell like RoP, Thyphoon .... Take note that you also should be able to grip them)

Here is the detailed list.



Shrine of the Storm:



King's Rest:


Siege of Boralus:

Temple of Sethraliss:

Tol Dagor:
[Misc] Raid buffs on MM+

Raid buffs (like Mage Intellect buff, or Priest Stamina buff) should be removed on MM+ start, if the caster of the buff isn't in your group (to avoid every possible group having all possible buffs)
[PVE][Elder Stonefort] Entrance missing

Report link:

The Lower Black Rock Spire Portal is missing on Sethraliss as you can see on the screenshot.

This portal is needed to complete the following achievement:
[PVE][Fireland] Wrong loot table in HM

When you do the raid Firelands in heroic mode, you get the normal stuff loot table instead of the heroic mode loot.
[Misc][Quest] The Warpack

When player take and do the quest, the final NPC don't appear. (

Players tried to relog, retake the quest without succes
[PvE][ToS] Xuen vs Lightning Shield

How it's bugged :
Xuen is getting targeted by Lightning Shield damages, since he's doing AoE damages with his Crackling Tiger Lightning ()

Same thing for |T606548:16|t|cffffd000|Hspell:287055|h[Fury of Xuen]|h|r (Azerite trait: who invoke Xuen for 6sec)

How it should work :
Xuen (Pet) should be immune to Lightning Shield

|T136051:16|t|cffffd000|Hspell:263246|h[Lightning Shield]|h|r
|T620832:16|t|cffffd000|Hspell:280753|h[Invoke Xuen, the White Tiger]|h|r

February 6, 2020

[Subtlety] Shuriken Storm

From what I've seen Shuriken Storm might has wrong formula on Firestorm.
0,243 x (28,8 x 6 + 414) x 1,21 = 172 vs 132 ingame

|T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r
[Outlaw] Outlaw Mastery and Combat Potency

The Outlaw Rogue mastery: Main Gauche should count as an offhand attack and therefore triggering Combat Potency. (Every Main Gauche attack has 75% chance to regen 10 energy).

Currently, it doesn't.

Credit :
Mastery : Main Gauche : |T135651:16|t|cffffd000|Hspell:76806|h[Mastery: Main Gauche]|h|r
Main Gauche (attack) : |T135651:16|t|cffffd000|Hspell:86392|h[Main Gauche]|h|r
Combat Potency : |T135673:16|t|cffffd000|Hspell:35551|h[Combat Potency]|h|r
Cloak of shadows

Cloak of shadows shouldn't drop flag on bgs

|T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r
[Outlaw] Mastery: Main Gauche

Mastery: Main Gauche is missing CorePassive on its formula.
Retail: 2 x (28,8 x 6 + 414) x 0,1276(Mastery(False)) x 1,13(CorePassive) = 170

Firestorm: 2 x (28,8 x 6 + 414) x 0,1276(Mastery(False)) = 149,7 < Firestorm

Wowhead: |T135651:16|t|cffffd000|Hspell:76806|h[Mastery: Main Gauche]|h|r
Divine star targeting issues

Currently Divine Star can target companions (battle pets) and players that involved in Duel, friendly Npcs, literally EVERYTHING, even gm triggers.
Greater Fade

_Greater Fade lasts 4 sec or until you take a hostile action._
At the moment you can cast everything while under the effect of it. It should remove if you cast any harmful/hostile action.

|T135994:16|t|cffffd000|Hspell:213602|h[Greater Fade]|h|r
[Retribution] Shield of Vengeance

Pala rets' Shield of Vengeance is not affected by Wound Poison when it should be.

Note that I tested the spell with dampening and it is reduced by dampening but not by wound poison of rogues. (I didn't test other healing reduction spells like MS)

Shield of Vengeance : |T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r
[Beastmastery] Pet Melee Missing PvP Mod

Pet Melee is missing PvP Mod of 0.90 damage. Instead it is doing the same damage as PvE.


Formula: 0.6 x (38.3 x 6 + 414) / 6 x 2 x 1,152(Mastery) x 1(Versa) x 0,94(CorePassive) = 139 vs 123 ingame
It's hitting 123 so it has a PvP Mod.

On Firestorm it is hitting 138, why? Cuz no PvP Mod applied.
Dire Beast : Basilisk

From test on retail:

WeaponDps : ((692 + 936) / 2) / 3 = 5.5
AbilityDamage : 5.5 6 + 4888 = 4921
Mastery : 15.20%
Versa : 1.15%
Damage = 2669 (non crit)
So formula of melee did by Basilisk is :
0.7073 X AbilityDamage X PetDamageMult X ArmorReduction (0.7 dummy) X Core (0.94)

Curently on FS it's underestimated,
with my char : Ability dmg : 9397 / mastery : 39.58% / Versa : 0.98 % i did only 4680 damge instead of 6187.73

The previous formula was a theorycraft without retail checking made in 8.0.

|T1412204:16|t|cffffd000|Hspell:205691|h[Dire Beast: Basilisk]|h|r
[Misc] Darkshore toys

|T1379232:16|t|cffffd000|Hitem:166790::::::::120:::::|h[Highborne Memento]|h|r

Supposed to turn you into a ghost for 10 min. No aura and no transformation. Some short glowing animation halo around you and then nothing.

Narassin's Soul Gem
|T133239:16|t|cffffd000|Hitem:166784::::::::120:::::|h[Narassin's Soul Gem]|h|r

Can be casted on living living targets as well as dead one. Should only be able to cast on dead ones. When cast your char is supposed to hold it up and a lifesteal like ray is supposed to radiate from the gem.

Twiddle Twirler: Sentinel's Glaive
|T2200994:16|t|cffffd000|Hitem:166787::::::::120:::::|h[Twiddle Twirler: Sentinel's Glaive]|h|r

Supposed to look like you're holding a war glaive as a fidget spinner. Instead it summons a rabbit with the name spinning. Since fidget spinners are cancer maybe best to leave? :)

Twiddle Twirler: Shredder Blade
|T134427:16|t|cffffd000|Hitem:166788::::::::120:::::|h[Twiddle Twirler: Shredder Blade]|h|r

Same problem as Twiddle Twirler: Sentinel's Glaive.

Detoxified Blight Grenade
|T252179:16|t|cffffd000|Hitem:166785::::::::120:::::|h[Detoxified Blight Grenade]|h|r

Seems to work proper
[PvE][SoB] Losing My Profession

Objects are spawned, however, when player interacts with them with correct proffesion, there is no gossip to spawn the rare npcs.

Video guide
[PvE][SoB] Ashvane Cannoneer

His spell |T252185:16|t|cffffd000|Hspell:268260|h[Broadside]|h|r does not always aim where he is currently looking,and you can't dodge his attack 100%.

This is where I was:
This is where he actually shot:
[PVE] Timed Detonation stack on pet

Timed Detonation of first boss : |T615339:16|t|cffffd000|Hspell:256137|h[Timed Detonation]|h|r can target the pet (like hunt, mage, lock pet) and stack on him. It should not.
[PvE][ToS] Galvazzt beacons

Beacons shouldn't spawn inside of the boss.

been looking for shit tonn of videos, and tried it myself on retail and it never happened, but currently it can happen in 8.0. and 8.2 aswel

They should spawn around the boss at a set range (i guess between 15 to 20y) but only insied the boss room.

Also the spawning timers are a bit off. They should overlap aka when the first beacon spawned, after 45 ticks another one spawned. When the first expire a new one spawn, and so on ...

1st: 45 ticks > 2nd spawn
1st expire, 3rd spawn
2nd expire, 4th spawn

The second beacon seemed to prespawn (animation aoe on the ground) at the 4th tick of the first one and became active like 34 ticks later, so at least 4s later.

seen in this video :
[PvE][Sob] Ashvane Spotter Sighted Artillery

Currently, the Spotter's Sighted Artillery doesn't damage the spotter but damages every single other mobs in the instance, this is half true.

The spotter's Sighted Artillery should not hit these mobs as well :
Ashvane Commander :
Ashvane Spotter : (of course)
Bilge Rat Demolisher :
Ashvane Cannoneer :

Note that the Sighted Artillery should work on boss adds but not boss itself.
(Normal cannoneer is not affected by the spotter but the boss cannoneer is affected)
[PvE][Sob] Ashvane Spotter and Asvane Sniper

Currently, the Ashvane spotter's Sighted Artillery breaks hard cc on Snipers when it deals damage.

It should not.

Screen (retail) :
[PvE][Motherlode] Azerite Extractor

applies a different version of BURSTING and NECROTIC based on how many you pull and kill
Example : 3 different versions,1 for the rat,and 2 for each extractor
Example 2:
[PvE][TD] Irontide Raider and affixes

The adds inside the cells in Tol Dagor shouldn't proc any on death affixes if they are pulled / released during Jes Howlis boss fight.

They should only proc them if a player open their cages / cells before pulling Jes Howlis.
They should give trash count if a player open their cages / cells before pulling Jes Howlis.

It's explained on this video.

Plus proff here : as you can see no bursting when they died / didn't give any %.

Currently they always proc on death affixes + never give trash count
[PvE][BoD] Jaina - Stuck in combat

The entire raid was stuck in combat after defeating Jaina we were unable to loot the chest because of this issue.

Feign death and other combat escapes didn't even work, we had to alt f4 and come back.
[PvE] Mythic+ Reset of Bloodlust

When you start a new key, any previous debuff from used bloodlust should be reset.

(Make sure to also cancel the bloodlust aura at start of the key so that people can't double bloodlust on start)
[Misc] Crowd control vs range aggro

A lot of CC doesn't act as they should.

They have 2 separate "effect"
Generates no threat when used on the target
Reduce the aggro range

Take note that of the following spells only sap and imprison should reduce the aggro range to 0, and thus allowing to skip packs in dungeons.


The only spell that is working "normally" is paralysis: |T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r

Others are not.

|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r




Ps: asked a lot of test on retail about this
[PVE] Pet take debuff from Static Pulse

On FS pet take damage and debuff fromStatic Pulse :|T136050:16|t|cffffd000|Hspell:262347|h[Static Pulse]|h|r .

FS :

He should not, like retail.

February 4, 2020

[Demonology] Grimoire: Felguard

Duration should be 15sec, atm its around 16.5 resulting extra hits.
[Demonology] Random Demon: Bilescourge

Duration of pet should be 15sec,
atm its liek 13,5, and last hit is missing
[Destruction] Internal Combustion + DMG Buffs

If sth buffs dmg (ex. 10% more dmg Eradiction) it should buff 10% dmg of Immolate Ticks and that will indirectly buff IC, but IC it self should not get buff.

|T236220:16|t|cffffd000|Hspell:266134|h[Internal Combustion]|h|r
[elemenental] Surge of power

|T136088:16|t|cffffd000|Hspell:262303|h[Surge of Power]|h|r
atm on live surge of power is not empowering lava burst, with the other spells works fine
[Enhancement] Roiling storm

Roiling storm is not increasing the damage like it is supposed to be.
Added 3 traits roiling storm 370 ilvl tested with two builds:
1st build: 3 roiling : damage gained : (+13303) / what it gave 2150
spell indicated : 3550 so it should be 3550 + 13303
2nd build: with no roiling ==> Damage 3550
Mind Control

There are 2 important issues on Mind control:

When the MC ends, the target you were controlling gets teleported back to its original position.

i have tried this on dev and it works fine the way to test it is get 1 healer 1 dps and priest on the other team when the priest mind controls ur dps he should become hostile which is working correctly on dev realm. Currently on sethraliss (cross most likely) when u mind control a enemy they don't become hostile to their partner meaning they could heal their partner and so forth) making this spell even more useless
Divine Shield vs Sinister Gladiator's Safeguard
[Retribution] Unbound Freedom

Currently if you will cast it on yourself, it still can be dispelled or spellstealed, but if you will cast it on another friendly target its fine.

|T135968:16|t|cffffd000|Hspell:305394|h[Unbound Freedom]|h|r
[Fire] Pyromaniac

The talent currently seems non functional.
It should have an 8% to regain Hot Streak when using instant Pyroblast or instant Flamestrike with a previous hot streak proc.

Kill command can be dodged or blocked


Kill command id : 34026 for BM, id : 259489 for SV can't be dodged, blocked or parried. :

Survival : |T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r
Beast Mastery : |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r

On FS he have a chance to be dodged :
When some classes use spell of "avoidance" they can dodge it : like rogue (evasion), or dh (blur) which should never happen
[Beastmastery] Pet Bite Missing PvP Mod

Pet Bite is missing PvP Mod of 0.65 damage. Instead it is doing the same damage as PvE.


Formula: 0,333 x 413(AttackPower) x 1,152(Mastery) x 1(Versa) x 0,94(CorePassive) x 2(Focus>50) = 297
It's hitting 184 so it has a PvP Mod.

On Firestorm it is hitting 297, why? Cuz no PvP Mod applied.

[Feral] Feral Frenzy

Currently the secont part of Feral Frenzy is wrong, even with .unaura all the damage doesn't match the formula so I suppose it has wrong formula.

|T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
[PvE][ToS] Adderis and Aspix vs Necrotic

currently each of them apllies his own necrotic

[PvE][AD] Gilded Priestess vs Affixes

applies a different version of necrotic and bursting.
Second 1 stack of bursting deals same damage as your high stack of bursting.

Example : bursting,that 1 stack does same damage as the 5
Example 2:
[PVE][BoD] Stormwall - Siren moving

Siren has the chance to randomly move across the boat once she engages
[Misc][Quest] The World Awaits

The quest The World Awaits (Horde Side) is not completable at the NPC.

quest Link:
NPC link:
[PvE][WM] Gorak Tul - Dread Essence

Whenever the boss casts Dread Essence, it should heal all alive Slavers to full health, currently, it only ressurects the nonburned bodies and ressurects them to full health.
[PvE][WM] Lady Waycrest - Phase 1 immune should be immune to kicks while she has her 99% damage reduction aura,she currently can always be kicked.
[Pve][Atal'Dazar] Yazma Loot

Yazma trinket loot [Item ID =159610] Vessel of skittering shadows can be looted on healer spec, it shouldn't.
This is a role dps trinket and cannot be looted in any healer spec (Discipline priest included)
[Misc][Quest] Massacre At Light's Point

Dk starting zone:

The quest has a malfunctioning cannon The cannon is able to kill only one NPC at a time, so you must fire it about 100 times in order to complete this essential quest. Should be easy to fix.
[PvE][ToS] Eye of Sethraliss

on mythic + mode should each give 5.45%,for a total of 10.9%,they currently only give 5.45% total.

PTR live:
Retail :
[Misc][Quest] Bloody Breakout

DK starting zone:
This quest doesn't work at all. When you complete the objective and go to complete it, the NPC to complete it should wake up from the bed and give you the next one, but it never does this, so you are stuck.
I can get more details if needed.
[PvE][WM] Lord Waycrest - Waisting Strike should recast his ability |T132100:16|t|cffffd000|Hspell:261438|h[Wasting Strike]|h|r if he fails to finish his cast.
[Misc][Quest] For Zandalar P1 - K'zoltec missing

Players are stuck in the scenario at the beggining,

They had to road K'zoltec, but he don't appear.
[PvE][TD] Despondent Scallywag & Bolstering

The neutrals should only proc bolstering between them, not to other aggressive trashs.
[PvE][Affix] Sanguine vs Reaping

Reaping Souls should not be healed by sanguine affix.
[Misc] Dark Shore & Arathi Portals

Portals are overlapping on top of each other...
There shouldn't be TWO portals for one location#
There should only be one portal for Arathi and one portal for dark shore when it is available.

Go on live now, you will see another Arathi portal inside Darkshore portal
its a 50/50 chance to get ported to the wrong location..

There should be one portal for each zone and they should not be in the same spot.
[Misc][Item] Sinister Gladiator's Maledict

The healing absorb is scaling with versatility, but the way it's scripted currently, it gets applied on each tick, which is wrong. Instead of doing for example 10000 > 20000 > 30000 it does 10000 > 23000 > 40000.

Dev note: Rescripted so versatility is only counted once.
[PVE][BoD] Mekkatorque - Gigavolt Charge Texture

On Skull marker, the texture is still uncertain, 90% of the times, the bomb explodes into the whole raid.

January 30, 2020

[BOD] Mekkatorque Buster Cannon Target

Doesn't go exactly where it should be, a few degrees of difference.

We think the boss moves between the start and the end of the cannon loading time. To hit his initial target which is supposed to be able to dodge this attack.
[PvE][SoB] Srimshaw Gutter & Kul Tiran Footman

|T236304:16|t|cffffd000|Hspell:273930|h[Hindering Cut]|h|r and |T133724:16|t|cffffd000|Hspell:256616|h[Tooth Breaker]|h|r both cause spells to be unusable after a few applications of the debuff.

Example with more than 1 debuff: you literally can't use some cooldowns for a while after this happens.

January 28, 2020

[Misc][Quest] Moxie Lockspinner disappear

When player reward one of the 2 quest the NPC gave, she disappear and players are no more able to reward the 2nd quest and continue the questline.

Quests :
[PvE][SotS] Aqu'sirr

This boss shouldn't be able to move.
[PvE][Waycrest] Bosses vs Necrotic

These bosses don't trigger necrotic, but they should
[PVE][SotS] Aqi'sirr

Randomly changes the way he looks while casting Surging Rush
[PvE][SotS] Abyssal Eel vs on death affixes

shouldn't proc on death affixes.
[Misc] Crafting interrupted

Problem with work, we can't do "craft all". The craft stops immediately after the first object created. This is an aura problem because when we remove all the aura the bug disappears. But he comes back later.

List of aura that cause this bug :
Ysera's gift Aura ID 145108
Ancient Ahk Talisman ID 287774 / 287775 / 287777
Honorless Target ID 2479

Dev note: Made a generic fix that should prevent all similar auras casted periodically to cancel your crafts clientside
[PvE][AD] Vol'kaal vs Holy Priests

Currently Holy Priests will never be affected by Vol'Kaal's green pools that are spawning under players on phase 2.
[PvE][SotS] Vol'zith the Whisperer vs Holy Priests

Currently Holy Priests will never be affected by Whispers of Power during Vol'zith the Whisperer fight.

|T1386549:16|t|cffffd000|Hspell:267034|h[Whispers of Power]|h|r
[Misc][Quest] Global report concerning phasing on questlines

This bug is about 90% of the IG tickets concerning quest issues.

How to reproduce : add 2 or 3 quest which will following, complete and reward one of them, the NPC will disappear and player will not able to rewards others quests. The player is no more able to continue the questline without doing a ticket, due to invisible NPC, GM have to complete, reward and add the next quests.

Alliance side :
Stormsong Valley :
Add +
Complete and reward

Horde side :
Nazmir :
Take + (warning, this quest is not give by an NPC, it's auto added to players) +
Complete and reward one of theses 2 last quest in the wrong order and the NPC will disappear.

Take +
complete and reward > you'r fucked
[Misc][Enchanting] Coastal Surge

1.When Coastal Surge procs it doesn't do any healing.

2.Coastal Surge should proc from Hots
[Misc][Item] BoD's item set Keepsakes of the Resolute Commandant

Atm if you got 2 exemplars of the sword equipped, it activates the effect of the set.
The set should be completed only if you wear weapon + Ring.

|T135780:16|t|cffffd000|Hspell:290362|h[Keepsakes of the Resolute Commandant]|h|r
[USEBUG] Autoattack speed

You can make your main hand autoattack speed really fast. Simply log your character with second game window, while attacking a dummy.
(to fix the issue, just reequip your weapon)

January 27, 2020

[Demonology] Hand of Gul'dan

"...and summons up to 3 Wild Imps, based on Soul Shards consumed."
IF target dies and you already casted spell (while meteor is travelling to the ground, mob died) imps wont be summoned.
Imps should be summoned, becouse you spend shard, it doesnt matter if target is hit or no, just on spent shards.

"..Deals up to [3 (16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target..."
IF target dies and you already casted spell (While meteor is travelling to the ground, mob died), spell wont hit other mobs that are near its location, but it should since its AOE.

|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r
[Windwalker] Pressure Points Reset CD

How it's bugged :
When you have |T606552:16|t|cffffd000|Hspell:287599|h[Pressure Points]|h|r talent, and cast Touch of Death on your target and the target die by anything else while the debuff is still up, your ToD CD isn't reseted.
[Mistweaver] Overflowing Mist + Mist Wrap Duration

How it's bugged :
|T775461:16|t|cffffd000|Hspell:273334|h[Overflowing Mists]|h|r Overflowing Mist duration isn't increased when you pick |T988196:16|t|cffffd000|Hspell:197900|h[Mist Wrap]|h|r talent

How it should work:
Overflowing Mist should have the same duration as Enveloping mist no matter what
[Windwalker] Sunrise Technique and Mastery

How it's bugged :
After few tests on retail, Sunrise Technique don't seem to be affected by Mastery even if AskMrrobot is saying that it does

Test : Tooltip 639
639 x 0.79 x 0.7 x 1.05 = 371.03
Retail : 369

How it should work :
|T642415:16|t|cffffd000|Hspell:273298|h[Sunrise Technique]|h|r should be affected by Core passive, Armor reduction, Mystic Touch and Versatility only
[Windwalker] Glory of the Dawn and Mastery

How it's bugged :
After few tests on retail, Glory of the Dawn don't seem to be affected by Mastery even if AskMrrobot is saying that it does

Test : Tooltip 13294 / Versatility 0.99%
13294 x 0.79 x 0.7 x 1.05 x 1.0099 = 7795.58
Retail : 7796

How it should work :
|T1381297:16|t|cffffd000|Hspell:288634|h[Glory of the Dawn]|h|r should be affected by Core passive, Armor reduction, Mystic Touch and Versatility only
Strength of Spirit

How it's bugged :
1) Mistweaver only : |T606546:16|t|cffffd000|Hspell:274774|h[Strength of Spirit]|h|r isn't affected by Monk Core passive (40%)

2) All specs ; Strength of Spirit isn't affected by Versatility

How it should work :
Strenght of Spirit should be affected by both MistWeaver Core passive and Versatility.
[Restoration] Solar Wrath Empowerment in Balance Affinity

Empowered Solar Wrath doesn't get any bonus after you cast Starsurge with Balance Affinity.
It works if you are Feral and Guardian spec (this is fixed before). but not if you are Restoration spec using Balance Affinity.
Links with correct IDs for spells are under, becouse Solar Wrath and other spells don't use same ID in different specs.
Balance Affinity as Restoration uses different ID than Feral and Guardian aswell.
Travel Form

Basically if you get in combat while in Travel Form you should not get slowed, it should happen only when you cast/recast it while in combat.


|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
[PVE][BOD] Mekkatorque Hide doesn't work behind rock

Even if the players are hiding behind the rocks with : |T2065637:16|t|cffffd000|Hspell:286646|h[Gigavolt Charge]|h|r

they can take loads of
|T136050:16|t|cffffd000|Hspell:283411|h[Gigavolt Blast]|h|r

And player behind the rock take 3 stack instead of 1.

Maybe it's a texture bug
[PVE][BoD] Mekkatorque - Crash Down

Crash Down hits twice even when player is outside of the Impact circle, This shouldn't happen, the damage that's beeing dealt is like if player was inside the circle, Only 1 damage should be applied.
[PVE][BoD] Stormwall - Kelp-Wrapping

KelpWrapped Debuff from tanks does not apply KelpWrapping on nearby allies and enemies (Except the boss)
[PVE][BOD] Mekkatorque - Shrunk

During the shrinkage, some players cannot enter the robots (the mouse remains a sword especially during the 1st narrowing of the transition), but can enter it once they have returned to their normal size.
[PVE][BoD] Mekkatorque - Tank targeting

[Shrunk](|T236446:16|t|cffffd000|Hspell:284168|h[Shrunk]|h|r) and [Gigavolt charge](|T2065637:16|t|cffffd000|Hspell:286646|h[Gigavolt Charge]|h|r) never target tanks. Normally, they can affect tanks, even the target of Mekkatorque.

Shrunk proof ( for ):
[Threat]() vs [Debuff]()
[PVE][BoD] Mekkatorque - Shrink

The number of people [shrunk](|T134164:16|t|cffffd000|Hspell:284219|h[Shrink]|h|r) in p2 must be half the group with a limit of 11.

15 players = 7 shrunk per wave
20 players = 9 shrunk per wave
25 players = 11 shrunk per wave
30 players = 11 shrunk per wave
[PVE][BoD] Opulence - Doors

1)The Doors to Opulence Constructs should only close once construct has passed into the next room, Currently, they close on a timer.
Video Proof (From the start of the video)

2)Also, Doors around Opulence it self should NEVER close, all 4 ways should be opend for the duration of the fight. Video Proof :
[PVE][BoD] Opulence - Ruby Beam

When one ruby beam ends, another one should be already spawning 3 seconds after the previous one stopped spreading, currently, it takes like 8 seconds to spawn another one.

Another issue, The beam should show where the beam is pointing to everyone, currently, only the marked player which it will follow will see it.

Whenever a beam is about to spawn, and the swirly circle is on the ground, it shouldn't be moving (the circle) only the beam it self should be moving when it spawns.
[PVE][BoD] Rastakhan - Greater Serpent Totem

Any remaining Greater Serpent Totem should disappear once entering PH2
[PVE]BoD] Mekkatorque - Melee

Currently melee autoattacks does low damage on all difficulties.

[PVE][BoD] LFR Alliance transfer to Horde

On Alliance side of LFR, player are not beeing changed to Horde when they enter the wing.
[PVE][BoD] Mekkatorque - Shrunk on Tanks

Shrunk should be able to target tanks, However, it should target only 1 tank at a time.
Video Proof: 1:20 in the video.
[PVE][BoD] Mekkatorque - Spark Bots Root

Spark Bots can be mass rooted in the air, making them inactive for 40 seconds, they won't cast stun and won't follow players.
[Misc][Mount] Stormcrow (from shop) disappeared

Player who buy on the shop haven't got it anymore.

This mount was create as a custom spell but it's add IG now.

It's quite urgent because player buy it in the shop with their money.
[PVE][BoD] Jaina - Alliance Release Spirit

After alliance players kill Jaina and release spirit, (If dead) they will be teleported back to the encounter boat, instead of the finish boat in boralus.
[PVE][BoD] Mekkatorque - Pterrodaxes

The Pterradoxes dissapear once taken, meaking that if you disconnect or die and release on the trash pack before Mekkatorque, you will be stuck on the balcony.
[PVE][BoD] Jaina - Ring of Ice LFR

On LFR Difficulty, Ring of Ice shouldn't root players that are outside of the circle.

[PVE][BoD] Opulence - Spirit of Gold Movment speed

Spirits of Gold do not reset to thier normal movment speed once they have been slowed.

January 24, 2020

[Fury] Enraged Regeneration

Enraged Regeneration healing part stopped working after the latest fixes.

|T132345:16|t|cffffd000|Hspell:184364|h[Enraged Regeneration]|h|r
[Holy] Avenging Crusader Missing PvP Mod

Reverted the pvp mod, which was apparently wrong.
Back to 250% heal now.
[Marksmanship] Lone Wolf

|T1033494:16|t|cffffd000|Hspell:155228|h[Lone Wolf]|h|r

Lone Wolf increases the damage of the hunter by 10%
All his abilities you can see in the link all the affected spells

Atm It is not increasing the damage of Auto shot by 10%
I did 514 auto attack damage with and without the buff for 10 minute test.
[PVE][Uldir] Mother - Trash Crawgs ignoring stuns

Trash crawgs are ignoring stuns
[Misc][Quest] Repairing the Past

Players cannot complete the quest. Akunda does not appear.
[Misc] Cast issue when dismounting in world

Some players complaining about that they can't cast anymore after dismounting on a building.
"can't do it while in movement"

The problem is also the same with Mage transfer in arathie
[PVE][BoD] Mekkatorque - Idle bots

If you die while fixated by a bot, this one will stop moving.
It's targetrelated, if you use spells that reset aggro such as Vanish and Feign Death, the bot will stop moving.
[PVE][BoD] Mekkatorque - Spark Bot fixate

Fixate from Spark Bot should dissapear once shrunk player enters another Spark bot, currently, they will be stacked on top of eachother.
[PvE][ToS] Static-charged Dervishe(s)

Staticcharged Dervishes, mobs before the 3rd boss in Temple of Sethraliss, are spazzing out all over the place when being pulled, making it very annoyng to predict their movement and damage. Clip only shows one spazzing out, previously it was all of them but one, but we couldn't get a good clip in time
[PVE][BoD] Mekkatorque - Wormhole Generator

Wormhole Generator selects dead players, It shouldn't
it also teleports all dead players.
[PVE][BoD] Jaina - Wall of Ice 1st intermission

When player interrupt Jaina's Howling Winds during 1st intermission that Wall of Ice should spawn in 10 sec after interrupting spell.
[Misc][Quest] Of No Consequence_27547

[Cowering Trooper]( dont count
[Misc] RPPM Calculation

We're currently missing the reset of the "last proc" and "last proc attempt" on raid boss pull & arena start.

Dev note: Added, and also on aura apply (meaning your trinket or weapon won't proc right away if you just equipped it)

January 23, 2020

[Arms] Intimidating Presence

As you can see after fear expired or get removed from target the debuff doesnt pop and i will not get any damage prevented from that azerite trait.
Even i got the debuff on myself while it should be on enemies who got the intimidating shout.

|T132126:16|t|cffffd000|Hspell:288642|h[Intimidating Presence]|h|r
[General] Soul Shards

While out of combat you should generate up to 3 Soul Shards, atm once you log, no matter how long you wait, you wont get any shard.
But if you respec,. you will regen them up to 3.
[Holy] Spells taking AttackPower instead of SP

Currently all spells (I tested only Holy Light, Holy Shock) benefits from AttackPower and not from SpellPower which is weird.

Dev note: same issue as for Monks, was due to a bad fix which got reverted, sorry !
[Windwalker] Invoke Xuen and Melee

How it's bugged :
1) Melee from Xuen aren't scalling with Haste, did the test with 10% and 20% no difference in numbers of hits

2) Also numbers of hits are false, at the moment Xuen last for less than 20sec and he does only 19 hits with Melee and Crackling Tiger Lightning

How it should work
Xuen melee should scall dynamically with haste player

Invoke Xuen, the White tiger should last for 21sec and have to do exactly 21 hits of melee (21 + Haste) and 21 hits of Crackling Tiger Lightning

Melee retail :
Crackling retail :

Don't forget to apply this to Fury of Xuen aswell (Azerite trait)
[Windwalker] Bases Damages

Following a recent fix, formulas no longer match for most spells.

Dev note: reverted the wrong fix, sorry !
Necrotic strike vs Festering wound

Necrotic strike does not convert the last Festering wound, so out of 3, 1 necrotic will not do anything just damage.

|T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r

|T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r

Tested on both dev and live.

Note for devs: actually with 6 stacks if you explode 5 festering wound and with the last wound you use necrotic it won't apply necrotic strike healing debuff.

Also can clearly see on the gyazo gif that with 3 hits it should be 150k absorb but it is still 100k.
[Misc] Spellpower formula issue

Currently for classes that are using abilitydamage(true) part in their formulas to count spellpower is missing weapon dps part in spellpower formula.
How it should be for ret paladins (making an example for ret palas) :
> ((weapon dps x 6) + attackpower ) x 0.96

How does it work now for ret paladins:
> attackpower x 0.96
[PVE][BoD] Mekkatorque - Buster Cannon

If you get hit by Buster Cannon, some of your hasteaffected spells can no longer be used.
The same goes when you apply dots on boss while with Buster Cannon debuff, the ticks are correct (100% haste), but when the debuff expires you always have to wait for you dots to expire before applying them again, otherwise they'll tick as if it's still 100% haste
[PVE][BoD] Jaina - Time Warp

Time Warp should not be used on Normal and LFR Difficulties.
[PVE][BoD] Stormwall - Ring of Peace on SisterBrother

Ring of Peace should not be affecting Brother and Sister.

January 22, 2020

[Mistweaver] Overflowing Mist vs Periodic Damages

How it's bugged :
Overflowing Mist don't proc on periodic damages at the moment, it should
Test :

How it should work:
Overflowing Mist can proc on any damage you take but have an internal cd of 0.5sec.
[Marksmanship] Aimed shot spell missing

How to reproduce the issue:
1) Be in Bm spec
2) Respec to Marksman ( nothing is wrong spell aimed shot is there
3) Relog Now Aimed shot is gone from spell book

Fix plz
|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r

Dev note: yikes, spell has been given back, sorry hunters !
[PVE][BoD] 3rd Wing Release!

BoD's 3rd wing is fully available in LFR / NM / HM.
Good luck, champions !
[Misc][PvP] Hidden Expertise mechanism

In pvp, there is a hidden mechanism called "expertise" that makes it so melee and ranged spells can't be dodged nor parried if not using a spell that allows you to dodge / parry.
This is made to counter the base dodge & parry stats that some classes / specs have.

This system is implemented, but doesn't work properly, here is a list of the issues:

Pets do not benefit from this hidden expertise, meaning your kill command as a hunter can be dodged naturally.
This is not effective in Duels nor open PVP (this isn't critical, and i'm actually unsure if it should, but I don't see any reason as to why it shouldn't.)
Spells that should make you dodge everything, like Evasion should reduce that expertise to 0 from 20%.

Dev note: fixed those 3 issues.
[Misc][Trait] Fight or Flight
[Misc][Item] Geti'ikku & damage mods

Cut of Death |T1848077:16|t|cffffd000|Hspell:281712|h[Cut of Death]|h|r shouldn't benefit from any damage mods besides versa and crit damage

January 21, 2020

[Fury] Bloodthirst cleave

Bloodthirst heal works with Whilrlwind cleave, when it obviously should not.
Also it's stacking in a weird way, if you hit 5 targets, it will heal you 5% max HP on first target, 10% on second, 15% on 3rd, etc resulting in 75% max health.

This is the reason of the insane regen Fury Warriors have atm
[Marksmanship] Double Tap AOE

Aimed shot shot from double tap proc should automatically aoe without having to cast multishot to proc trick shot.

We cast [Multi Shot] to proc [Trick Shots] that allows [Aimed Shot] to cleave to multiple targets.

Another way to activate the cleave effect is by Casting [Double Tap].which allows aimed shot to hit multiple targets.

How it works:
Hunter casts double tap " now his aimed shot can hit multiple targets should be available for the duration of double tap " so the hunter can cleave his aimed shot spell.

Aimed Shot: |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
Double Tap: |T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
|T461846:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r
MultiShot: |T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r
[Marksmanship] In the Rythm buff

Spell link: |T461115:16|t|cffffd000|Hspell:272733|h[In The Rhythm]|h|r

This trait is facing big issues currently: after the end of the rapid fire channelling it doesn't show the haste buff anymore in your buff bar.

How it should be:
During the time you benefit from the buff, you should see the icon of the buff.
the trait should increase your haste after the end of the channelling of rapid fire
Traits are cumulative (granted haste = base haste number of traits)
Pet speed issues

1) While hunter is mounted the pet is crawling in the water and moving extremely slow.

2) When you use mount , pet does not adjust his speed speed and gets left behind. It's very anoying in BG when you have to dismiss / summ pet or wait 30s he come slowly .
Lunar Strike AOE in Balance Affinity

Call down a strike of lunar energy, causing (76.5% of Spell power) Arcane damage to the target, and [(76.5% of Spell power) x 33 / 100] Arcane damage to all other enemies within 8 yards.
Bolded part doesn't work if you are Restoration, Feral and Guardian and using Balance Affinity, when you use Lunar Strike it deals only 910dmg instead of 33% of your SingleTarget damage.
For Balance spec it works fine.
[Restoration] Early Harvest

Early Harvest trait is missing Versatility bonus from TotalHealingMultiplier
AzeriteItemEffectBudget(AzeriteEarlyHarvest, 7.055214) x TotalHealingMultiplier
[Restoration] Wild Growth

Wild Growth should heal up to 6 injured allies, but curently its heals up to 7.
[Restoration] Efflorescence

This works like a HoT fixed to a location (ticks are hasted and will do a partial tick at the end)
Efflorescence is curently missing partial tick at the end.
[Havoc] Furious Gaze

Somhow since last update Furious Gaze got a bit broken.
Itt's only a visual issue, though.

Whats is bugged:
After fully casting eye beam you don't get the buff anymore, but only not showed (you still get haste, and you are beeing able to stack it still)
Buff will not show if you just cast eye beam alone, but if you eybeam > metamorphosis > eyebeam you will be able to see it.
[Misc][Quest] Honor the Dead_27180

[Forsaken Insignia](|T338784:16|t|cffffd000|Hitem:60862::::::::120:::::|h[Forsaken Insignia]|h|r) can't be looted from [Veteran Forsaken Trooper](
[Misc][Quest] Relios the Relic Keeper_27478

[Relios the Relic Keeper]( are missing
[Misc][Quest] On Whose Orders?_27364

Respawn timer for [Master Sergeant Pietro Zaren <7th Legion>]( are too long
[Misc][Quest] Emissary of War

Emissary of War weekly quest gives base 370 ilvl gear from BoD, but should give base 400 hc ilvl gear.
[Misc][Quest] On Whose Orders?_27364

This quest should be an auto accept quest once player have finished Break in Communications: Rutsak's Guard, atm nothing happened
[Misc][Quest] Break in Communications: Rutsak's Guard_27350

This quest should be as an auto accept quest, atm she dont
[Misc][Quest] Excising the Taint_27181

This quest should be an auto accept quest once player have finished [Honor the Dead](, for the moment it is'nt and therefore player stuck on it
[Misc][Trait] Traits giving low value

Currently most of all the traits avaible are bugged for some reason and they are scaled for 50% less even in mm+ keystones ( pve scenarios) or in open world.

Note: In open world even if you are flagged in warmode you should have full power from azerite traits, and they should only scale when you are in combat with other players.

This is an urgent issue because its killing dps classes in pve, barely doing damage, more for class dependent traits users, like rogue for example

Dev note: A recent generic fix induced this issue. Sorry about that, it has been reverted !

January 20, 2020

[Arms] Rend and Armor

How it's bugged :
Rend have two part : Direct physical damages then Periodic bleeding damage for 12sec
Direct damages done by Rend aren't reduced by armor :

Formula :
0.265 x AbilityDamage(true) x TotalDamageMultiplier x ArmorReduction

Only Rend DoT ignore the armor, at the moment both does.

Rend DoT : 0.232 x AbilityDamage(true) x TotalDamageMultiplier
[Arms] Mortal Strike vs Sharpen Blade

As you can see on the Gif if you Mortal strike with Sharpen blade and then mortal strike without it, mortal wound doesnt pop out. It should pass from 50% of sharpen to 25% of standard mortal strike.


|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r
|T1380678:16|t|cffffd000|Hspell:198817|h[Sharpen Blade]|h|r
[Fury] Bloodthirst healing

Bloodthirst healing multipliers working a bit wrong.
Multiplicators got mad somewhere...
[Fury] Slaughterhouse healing

Talent is not script healingwise. It is missing up to an additional 50% part. It should heal up to 50% more health depending on target's health. If it has 1% of hp, then it should get max benefit from it.

[Holy] Guardian angel vs guardian spirit

Talent (guardian angel spell=200209) Reduces the cooldown of (Guardian Spirit spell=47788) even if the target is saved "" from death"" which is wrong, it should only be reduced IF the target is not saved by Death. So the talent reduces the total cooldown of guardian spirit either if the target dies or survives. No gyazo required since tested both on Live and dev realm, holy priest that know about that are already abusing it Which is game breaking because you can use Guardian spirit every 1 minute if pvp talent is selected (Divine attendant spell=196602)

GUARDIAN ANGEL: |T612969:16|t|cffffd000|Hspell:200209|h[Guardian Angel]|h|r

GUARDIAN SPIRIT: |T237542:16|t|cffffd000|Hspell:47788|h[Guardian Spirit]|h|r
[Holy] Crusader Strike damages

How it's bugged :
Crusader Strike damages in Holy spec seems to be wrong

Formula : 0.765 x TotalAttackPower x TotalDamageMultiplier x ArmorReduction

Test : Spellpower : 2991
TotalAttackPower : SP x 1.04 = 2991 x 1.04 = 3110.64

0.765 x 3110.64 x 0.7 = 1665.74
Damage in game : 1960
[Beastmastery] Pet Spirit Mend

|T237586:16|t|cffffd000|Hspell:90361|h[Spirit Mend]|h|r can be used on ennemies, when it shouldn't.
[PvE][Motherlode] Addled Thug

should prefer ranged,and should only charge once,it can charge 2 players within the same cast .It can target tanks,and it's cast too often.
[PVE][SoB] Pet take Heavy Ordnance (1st boss spell)

Pets take damage and be stun by Heavy ordnance |T1141394:16|t|cffffd000|Hspell:273716|h[Heavy Ordnance]|h|r. they should not
[PVE][SoB] Ashvane Spotter and Crowd Control

Once the ashvane spotter is slowed, you can apply all kind of cc to it : sap, stuns, fears ...

Spotters should not be cc'able, they're only affected by slows and roots.
[Misc][Trait] Seductive Power
[Misc] Engineer Auction NPCs and should be located in BFA major cities since patch 8.1.0

Brassbolt in Boralus
Reginald in Dazar'Alor.

Only Engineers should be able to interact with them.

Dev note: Spawned the missing ones + added phasing so only engineers can see them. In case you learn engineering right next to them, you need to relog to update your phasing !

January 17, 2020

[Protection] BloodSport

The Azerite trait Bloodsport gives the wrong amount of leech.

For example, the 415 ilvl azerite trait should give 40 leech, it gives 84 atm.

Bloodsport : |T1377132:16|t|cffffd000|Hspell:279172|h[Bloodsport]|h|r
Spell Reflect vs AOE Attacks

Spell reflect shouldnt be able to reflect AOE spells (for example Ring of Frost)
|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
Spell reflect vs thorns

Actually Spell reflect doesnt reflect thorns while it should.


|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
[Fury] Cold Steel, Hot Blood
Shadowy Duel

1. Whenever player and his target go into shadows, they should be able to see nearby players.
2. If any other player uses divine shield or ice block, debuff from duel should disappear

|T1020341:16|t|cffffd000|Hspell:207736|h[Shadowy Duel]|h|r
[Windwalker] Tiger Eye Brew

How it's bugged :
Damages reductions done by |T613399:16|t|cffffd000|Hspell:247483|h[Tigereye Brew]|h|r are currently wrong

Test done on armor Dummy :
Rising Sun kick : 26.42% Mastery / 5991 AP / 214.6 Wep

Without Tiger Eye Brew
1.05 x 1.264 x 0.79 x 1.26 x 1.7 x 1.15 x ( 5991 + 214.6 x6) x0.7 = 13159.11
Damage done on Armor Dummy : 13159

Now with Tiger Eye Brew : Nature Damage (so without Mystic Touch :Using BoP on target ) (and with 20% damages reduction from Te Brew)

1.264 x 0.79 x 1.26 x 1.7 x 1.15 x ( 5991 + 214.6 x6) x0.8 = 14322.84
Damages done on Armor Dummy : 13428

If we try with Mystic touch enabled on target :
Damages done on Armor Dummy : 14099

How it should work :
Damages done while Tigereye Brew is up shouldn't be affected by Mystic Touch and should be reduced by 20% only.
[Survival] Bloodseeker

Bloodseeker should stack up for each bleeding target and not for each bleed on target.

[Survival] Harpoon Animation

Missing Swing Animation on pull.

Fs :

[Marksmanship] Explosive Shot

NEW: Explosive Shot will now blow up after 3 seconds at the target's location,
even if the target dies while Explosive Shot is applied to them.

Currently, if I use it on a target and it dies, it doesn't trigger.
[PvE][Affixes] Volcanic

Somehow it proc on melee, even if everyone is near the mob / boss.
Also if someone is away from the mob / boss it still can proc on melee.

How it should work:

While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.


Note that "distant" refers to the distance from the enemy mob. In most cases, melee DPS and tanks do not have to worry about this mechanic, and if ranged DPS and healers stand close to the enemies, Volcanic Plumes may not spawn. However, if there is an enemy that leaps away, or an add that spawns far from its summoner, Volcanic Plumes may begin to appear in melee range.
[Misc][Trait] Treacherous Convenant

Buff isn't removed when falling below 50% health

|T1778226:16|t|cffffd000|Hspell:288953|h[Treacherous Covenant]|h|r
[Misc][Item] Diamond-Laced Refracting Prism

Concerning the recent change to this trinket, the trinket should STACK regardless of combat. (so when out of combat it should stack normally but the the reset part when starting raid encounter/starting key/starting pvp is correct).

The other "urgent" issue about this is that the base amount that adds each time to the shield is upped by versatility each time.
[Misc][Azerite] Elemental Whirl

Currently it is missing crit buff.
Master, versa, haste is still there, but crit is missing.

|T1029585:16|t|cffffd000|Hspell:263984|h[Elemental Whirl]|h|r

January 16, 2020

[Fury] Bloodthirst Enrage proc

Bloodthirst should have 30% proc chance on Enrage or 45% if you take the talent from 1st row.
Currently doesn't work at all
Dwarf Dawnforge Ram

Currently all paladins are missing Dawnforge Ram as their mount over the default Divine Steed spell animation for any paladin who is playing Dwarf race.
Retail gif:
|T1980722:16|t|cffffd000|Hspell:270564|h[Summon Dawnforge Ram]|h|r
|T1360759:16|t|cffffd000|Hspell:190784|h[Divine Steed]|h|r
[Marksmanship] Surging Shots

Surging shots damage is scaling way too much when coupled with double tap.
Each shot beyond the 10th should deal the same damage as the 10th, not scale past it.
[Misc] Mounts disappearing

Both mounts:
|T132261:16|t|cffffd000|Hitem:161910::::::::120:::::|h[Reins of the Smoky Charger]|h|r
|T132261:16|t|cffffd000|Hitem:161912::::::::120:::::|h[Reins of the Dapple Gray]|h|r

Are not present in your collection even if you have them.
If you try to buy them again / learn them again it says you already know them.
[BoD][Rastakhan] Plague of Toads

It currently hits further than 5 yards away, approximately 20 yards.

It should only hit you if you're closer than 5 yards.
[Misc][Quest] Assault on Broken Shore

After completion, it can't be turned in / rewarded. (Says completed, but the quest is active)
[PvE][Dungeon] Critical heals

Whenever you get inside a Dungeon, there's a chance the critical heals on yourself or even other players are reduced by 50%, just like in PvP.
Letting the player that receives half heals relog inside the dungeon will fix it

Dev note: Added an additional check so you're not considered in PVP inside a dungeon. should prevent this random issue from happening again
[Misc][General] Visual interrupting bug

Interrupting a casting spell will not show the correct visual of the spell that has been interrupted.
[Misc][Azerite] Fury of Elune

Simply doesn't work, doesn't grant neither haste, nor moving speed.
|T135900:16|t|cffffd000|Hspell:287467|h[Shadow of Elune]|h|r

January 15, 2020

[PVE][Darkshore] Glimmerspin

Glimmerspin give always azerit power even if we have already done.
[PvE][ToS] Krolusk Hatchling & Affixes

They shouldn't proc any on death affixes
[PVE][TD] Handcuff can target pets

Handcuff (|T132507:16|t|cffffd000|Hspell:258313|h[Handcuff]|h|r ) spell cast by adds, can focus pet (like hunter pet) while he should not .
[PVE][KR] Necrotic adds

Some adds don't trigger Necrotic affix when they should.
[PvE][ToS] Shield of lightning

Whenever one of the bosses dies Shield of Lightning shouldn't do damage even if its applied.


January 14, 2020

[Restoration] Tidal Waves vs Healing Wave

Tidal Waves effect (cast time of the next Healing Wave) disappears once you fake cast it.

With Tidal Waves 1.6s then you move or cancel cast and it's back to 2.3s without consuming Tidal Waves.

I don't know if it has the same issue with Healing Surge crit chance but give it a look!
|T136043:16|t|cffffd000|Hspell:77472|h[Healing Wave]|h|r
|T237590:16|t|cffffd000|Hspell:53390|h[Tidal Waves]|h|r
Divine shield vs xalzaix the debuff you get from this trinket after reaching required hp (40%) you can remove it with divine shield|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
this can be abused mostly in pvp
[Windwalker] Pressure Point
[Mistweaver] Overflowing Mist in PvP

How it's bugged :
Overflowing Mist effectiveness is reduced by 75% in PvP,
OM test : Tooltip 879
879 x 1.4 x 1.4 = 1722.84 (Healing are correct when it's PvE)

Now in PvP situation (Duel) :
879 x 0.5 x 1.4 x 1.4 =861.42
Healing done : 431 (879 x 0.25 x 1.4 x 1.4 =430.71)

So it's indeed set to 25% only in PvP

How it should work :
Overflowing Mist effectiveness is reduced by 50% only.
[Windwalker] SEF + Hit ComboMastery

How it's bugged :
Each time you cast Tiger Palm when you have SEF ON, your Hit Combo stacks are reseted making the whole talent useless

|T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r

Bugged after :
[MM] trick-shots

|T461846:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r.
This passive will now increase the damage of Rapid fire by 50% ( Was 100%)
[Restoration] Soul of the Forest with Regrowth

Soul of the Forest should buff Regrowth HoT by 200%, but curently it isn't.
Triggers, Type, Hot Applied, Guaranteed?, Yes, Filter, Whitelist, RegrowthTick
(0.05 x TotalSpellPower + AzeriteItemEffectBudget(AzeriteRampantGrowth, 1.656442)) x TotalHealingMultiplier
if HasTalent(SoulOfTheForest)
= Healing x PeekSavedValue(SotFRegrowth)
[Restoration] Lively Spirit

"When Innervate expires, for each spell the target cast using Innervate, you gain 181 Intellect for 20 sec and 0.5% mana."
Curently you don't get mana back, only part for Intellect works.

The movement speed of your glides should not be affected by how many times you have used gliding. Right now on both DEV/Sethraliss, the first time you use glide while in the air speed is correct, but after the 2nd time and afterwards while using glide midair you have way reduced movement speed.
Edit: Exact same thing happens on Vengeance aswell.
[Misc][Item] Diamond-Laced Refracting Prism + Incandescent Sliver

|T1412203:16|t|cffffd000|Hitem:165573::::::::120:::::|h[DiamondLaced Refracting Prism]|h|r
|T612098:16|t|cffffd000|Hitem:165571::::::::120:::::|h[Incandescent Sliver]|h|r

Both trinkets buffs should be cleared upon pulling a boss or Arena / BG starting:

Also for both PvP and PvE the trinkets shouldn't be able to stack up outside of combat.
[Misc] BattlePet UI dead

Decided to cage my BattlePet and then learned it back.
And my battlepet ui got broken. clearing cache / reloging doesn't help
[PvE][King's Rest] Severing Blade

|T1033474:16|t|cffffd000|Hspell:270487|h[Severing Blade]|h|r should work exactly like |T132360:16|t|cffffd000|Hspell:273185|h[Shield Bash]|h|r ,it's currently hitting random targets in melee range,even if the tank is next to the npc.
[PvE][Freehold] Blacktooth Scrapper

Blind rage [|T841383:16|t|cffffd000|Hspell:257739|h[Blind Rage]|h|r does not reset agro after it is done channeling.
It should go back to the target that has generated the most aggro (aka Tank)


you can see on this POV that he is "channeling" the Blind Rage spell, and that at the end of it, he goes back to the tank.

Also using enrage dispell, should remove the fixate :
[PvE][Freehold] Mythic+ Timer

Currently, Mythic+ timer for freehold is wrong. The timer for +2 is not correct. (Not sure about the +3 timer)
I only noticed when doing keys, I was expecting a +2 but instead it was a +1 even though we did it in a +2 time.

Record from dev :
[PvE][Freehold] Ring of Booty

Whenever you are fighting with you shouldn't be able to Release.

[PvE][Freehold] Irontide Enforcer

Timing between each Brutal Backhand should be 1315 seconds. Currently he casts it WAAAAY to often.
[Misc][Quest] BFA Herbalism

Fixed interaction for allow quests and learn superior rank of gathering on BFA

January 13, 2020

[Fury] Bloodthirst

After a charge , players are full life when they use Bloodthirst in arena. Normally they will have max 37.5% of life .
Greater heal

Greater heal currently heals for 65% of total priest hp not target hp which is wrong.
|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
[Holy] Ultimate Sacrifice

Damage isn't properly transfered at all to the paladin: whatever the damage his ally takes, he'll only get a dot of around 500.

Dev note: got broken with the generic fix on dynamic dots & hots, fixed !
[Holy] Divine Favor

If you are using Holy Light or Flash of Light while your Divine Favor active your mastery shouldn't be applied twice with this scaling.
So formulawise divine favor should be before mastery and then at the very end of formula (+mastery value) and used as number value, and not flat modifier.

> For Devs:
Watch description for proper understanding.
1.1: Explanation #1

Retail GIF if you are standing near your target with stats opened:

Usual crit value:
( 363 x 1.5) x 1.12 (mastery is not halved) x 1.4 (core) x2 (crit value) = 1707
Divine favor value:
( 363 x 1.5 ) x 1.06 (because mastery is halved) x 1.4 (core) x2 (Divine favor non crit) = 1616
Retail GIF if you are standing far away from your target so your mastery doesn't work.

Usual crit value:
( 363 x 1.5) x 1.4 (core) x2 (crit value) = 1525
Divine favor value:
( 363 x 1.5) x 1.4 (core) x2 (Divine favor noncrit) = 1525
In both cases mastery doesn't work, because I'm at max range.
Same goes for testing in between of your max range and your target. Calculation acts same
1.2: Explanation #2 (a lot easier to understand)

Retail GIF:

High ranged healing (that means mastery is not active) : 762 (so crit value is 1524)
Melee ranged healing (that means my mastery is fully active): 854
That means my mastery value is 92.
So let's cast it with Divine Favor in melee range:
(363 x 1.5) x 1.4 x 2 + 92 = 1616 as you can see on GIF

|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r
[Mistweaver] Surging Mist

How it's bugged :
Surging Mist healing are wrong and don't use the correct formula, or have double modifiers applied

How it should work :
Formula for Surging Mist:
1.28 x Spellpower x Core Passive (40%)

Test : SP = 5504
1.28 x 5504 x 1.4 = 9862.16
Healing done : 12245
[Mistweaver] Crane Heal and Enveloping Mist

How it's bugged :
At the moment, Crane heal isn't affected by Enveloping Mist healing increasing part (30%)

How it should work :
Crane heal should be affected by Envloping Mist
[Mistweaver] Overflowing Mists

How it's bugged :
1) When you refresh Enveloping Mist, Overflowing Mists don't get the same duration as EM
2) Overflowing Mists isn't affected by Versatility
[Windwalker] SEF Melee Clones

How it's bugged :
1 Clones melee don't match the current formula, and don't even seem to use Off hand.

Earth Spirit Melee

0.45 AbilityDamage(true) / 6 x 2.6 x ArmorReduction x TotalPetDamageMultiplier

Test done : 5938 / 186.7 Wep / 0% Versa / Mystic touch / Qa dummy
1.05 x 0.45 (5938 + 186.7 x6) / 6 x 2.6 = 1445.16 vs 1336

Earth Spirit Melee Off

0.45 x 0.5 x AbilityDamage(true) / 6 x 2.6 x ArmorReduction x TotalPetDamageMultiplier

Test done :
1.05 x 0.45 x 0.5 x (5938 + 186.7 x6) / 6 x 2.6 = 722.58 vs ??
[Restoration] Focused Growth

Focused Growth is not increasing Lifebloom's healing at all.

|T1408837:16|t|cffffd000|Hspell:203553|h[Focused Growth]|h|r
[Havoc] Eye of Leotheras

"You keep a watchful eye over the enemy. Whenever they cast a harmful spell, they suffer up to 5% of their health in Shadow damage and refresh the duration of Eye of Leotheras. Lasts 6 sec."
Atm hits 1% instead of 5%.
Should hit 5% of enemys hp in pvp.
Should hit 5% of casters hp in pve.

|T1380366:16|t|cffffd000|Hspell:206649|h[Eye of Leotheras]|h|r
[Havoc] Mana Break

Mana Break should not deal 5% hp to world bosses to avoid insane amount of damage.
|T1380369:16|t|cffffd000|Hspell:203704|h[Mana Break]|h|r
[Havoc] Fel Rush

Fix Fel Rush when ?
Fixed pog

Fel Rush wasn't keeping your velocity / momentum if you jumped then fel rush.
Resulting a very short Fel Rush that aslo made u fall direclty to the ground.

Now Fel Rush will be closer than ever than is blizzard counter part.

Enjoy Havoc Main :)
[Misc][Racial] Lightforged dranei: Light's Judgment

Racial spell |T1724000:16|t|cffffd000|Hspell:255647|h[Light's Judgment]|h|r

Formula is working fine, its missing pvp mod 0.5

People is abusing this spell on pvp arenas with crits around 37k 40k (made by holy paladins)

Tested on Dev realm
[Misc][Item] Seabreeze haste bonus dont work

Seabreeze :
which give haste bonus dont proc on live/sethraliss.

it should give haste bonus stacking during 30s
[Misc][Achievement]Lord of the Reins

With this achievement normally players must have this title , actually they have just the mount ingame ( and
[Misc] Changing talents

For horde side, you should be able to change talents at dummies zuldazar.
proof : 7:18
[PVE][BoD] Rastakhan - No visual seperation during P3

Players in Bwonsamdi phase can see players in Rastakhan phase. They don't see boss / mobs / spell from the other phase, only players.

See also for healing abuse due to this issue
[Misc][Trait] Overwhelming Power

You don't lose a stack each second, only when getting hit.

|T252174:16|t|cffffd000|Hspell:271705|h[Overwhelming Power]|h|r

January 9, 2020

[Fury] Enrage Regeneration vs Dodge

If you bloodthirst under the effect of enrage Regeneration while a rogue is on evasion, it will dodge the damage but still healing. It shouldnt heal.

[Arms] Execute vs Sweeping Strikes

_Attempts to finish off a foe, causing up to [2.0 (92.2% of Attack power)%] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health._

_Arms (Level 28)
If your foe survives, 20% of the Rage spent is refunded_
When you hit two targets with Execute while having Sweeping Strikes, it refunds the double amount of rage while it should refund only the 20% of the MainTarget hit.

|T132306:16|t|cffffd000|Hspell:260708|h[Sweeping Strikes]|h|r
[Discipline] Atonement and Damage Modifiers

Currently Atonement healing mechanic is working a little bit incorrect with %damage modifiers.

On retail your healing shouldn't be affected with boss %damage modifiers;
i.e. Taloc 99% damage taken spell or M.O.T.H.E.R. 100% more damage taken debuff or Harlan Sweete from Freehold after reaching 30% hp and taking 100% more damage.

Your damage should be reduced by 99% if you're hitting Taloc during second phase BUT your healing shouldn't be reduced as if there was no debuff at all, and it DOES work on Firestorm now.

Your damage should be increased by 100% if you're hitting M.O.T.H.E.R. during last chamber BUT your healing shouldn't be increased with it, even if it should logically scale out of your damage but it should not.

Thanks to Diademinka for let me notice this issue.
[Retribution] Hammer of Wraith vs Divine Shield

Currently if you will use Divine shield (or blessing of spellwarding) your Hammer of Wraith will not grant you any holy power.

|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
|T135880:16|t|cffffd000|Hspell:204018|h[Blessing of Spellwarding]|h|r
|T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
[Windwalker] Mastery calculation

Dev note: moved + cleaned script. Nothing should change, but putting this ticket here just in case. Also fixed an issue which made Jab always benefit from mastery.
[Windwalker] Tiger Palm

How it's bugged :
You can spam Tiger Palm without loosing your Mastery.

How it should work:
Your second Tiger Palm should not beneffit from mastery if you cast it twice in a row.
[Mistweaver] Burst of Life

How it's bugged :
Burst of Life isn't affected by Mistweaver Core passive (1.4) and Versatility

|T627485:16|t|cffffd000|Hspell:277667|h[Burst of Life]|h|r

How it should work :
Burst of Life should be affected by Core passive and versa aswell

Barrage isn't doing the intended damage, most likely formula is wrong.
Check if something is applied twice or idk.

Serrated Jaws

Kill Command is doing more damage than intended with this trait.


[Restoration] Early Spring

Talent should work like this: Wild Growth is now instant cast, and when you heal 6 allies with Wild Growth you gain Full Bloom. This effect has a 30 sec cooldown.
But curently only first part is working, while second part about Full Bloom doesn't.
You should get the Full Bloom buff for 30s if you heal 6 targets with Wild Growth. Making that your next Wild Growth applies Lifebloom to all targets.
[Unholy] Necrotic Strikes and Core Passive

How it's bugged :
Necortic Strikes isn't affected by Unholy Core Passive (0.97)

Test done on dummy :
With Core Passive applied : 0.97 x 0.3 x (AP + Wep x6 ) x Mastery = 1346
Without Core Passive applied :0.3 x (AP + Wep x6 ) x Mastery = 1388 vs 1388 in game

|T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r
[unholy] Magus of The dead

Magus of The dead Frostbolt should have 2.4 sec CD so after casting 1 frostbolt,it should cast shadow bolt again until frostbolt cd is up.

Trait: |T348276:16|t|cffffd000|Hspell:288417|h[Magus of the Dead]|h|r
Retail proof:
[PVP] Weekly Chest

It has been reported by players that the PvP weekly chest awards disproportionally low ilvl azerite gear in comparison to the current rating/rank.
Associated bugtracker report:

How it should work:
[Misc][Item] Xalzaix's Veiled Eye missing PvP modifier

The absorb granted by Xalzaix's Veiled Eye is reduced by 70% while engaged in combat with enemy players.
|T236407:16|t|cffffd000|Hitem:160653::::::::120:::::|h[Xalzaix's Veiled Eye]|h|r
[Misc][Trait] Ephemeral Recovery

Ephemeral Recovery is not working whatsoever at the moment. It was changed in 8.1 to be a proc once you reach 20% mana instead of restoring mana over time as you heal.

|T133020:16|t|cffffd000|Hspell:267886|h[Ephemeral Recovery]|h|r
[Misc][Trait] Blessed Portents

At the moment, if you go below 50% HP the buff won't consume and consequently it isn't healing at all.

|T135905:16|t|cffffd000|Hspell:267889|h[Blessed Portents]|h|r
[Misc][Item] Kimbul's Razor Claw

How it's bugged :
|T132135:16|t|cffffd000|Hitem:165579::::::::120:::::|h[Kimbul's Razor Claw]|h|r is affected by Armor reduction

How it should work :
|T132135:16|t|cffffd000|Hitem:165579::::::::120:::::|h[Kimbul's Razor Claw]|h|r are bleeding damages and should not be reduced by armor.

:warning: Note :
Damages : ItemEffectBudget2(4.607143) TotalDamageMultiplier
PPM = 4 x (1 + TotalHaste)
[PVE][BoD] Opulence - Soaking doesn't reduce damage

When ppl need to stand in AOE to reduce damage, damage are done to all ppl in the zone without a reduce of damage.

Boss can't be down

Tried 56 times
[Misc][Quest]Horde War Compaign Drustvar Krazzlefrazz Outpost

Players can't interract with these various objecives of this quest, especially with

from 0:11 to 0:34
[PVE][BoD] Rastakhan - Meteor Leap

Even if you stack with Meteor Leap you will still get oneshoted
|T236171:16|t|cffffd000|Hspell:284688|h[Meteor Leap]|h|r
[PVE][BoD] Rastakhan - Abuse heal p3

When an healer is BR during P3, he's able to heal ppl on the 2 phase (players on Bwon and players on Rasta)
[PVE][BoD] Elevator between Conclave and Rastakhan missing phase

The elevator between conclave and Rastakhan is missing on horde converted in alliance player phase. Even with relog 100 times, there is no elevator.
[PvE] Mythic+ scaling issues

There are some spells that for some reason scale differently.
They are scaling waaaay more than the current key level + fortified.
Note that these spells are affected but not the rest of the spells of the same add, maybe they are scripted independently or whatever.
Here's a checklist of known spells that are scaling wrongly and see if there is a generic issue behind it.

Dev note: Indeed, some spells got buffs applied twice (meaning in a +15 key instead of damage being x4, it was x4 x4 = x16... RIP) fixed now !
[PVE][BoD] Horde - Location of rez

Issue Between start point of 2nd wings (where you are tp when you speak with NPC for switch) and opullence. Before do the first pull of opulence, when you are switched to alliance char and rez, you are not revive at begining of second wings, but in the begining of raid, horde side.
It's a probleme because you are in alliance phase, with Rastakhan hostile and can't back to Opulence by walking.
[PVE][BoD] PvP Icon broken

When you go out of the raid after having received the "Alliance buff", your PvP icon might remain in the color of the opposite faction (cf. attached screenshot).

The visual bug seems to affect only the player, but when you target yourself, you see the pvp icon in red.

More detail about this issue is described in the following link:
[PVE][BoD] Faction switch & mounts

Horde players that got switched to Alliance inside BoD, and when they got out and properly switched back to Horde, couldn't use some Horde mounts.
[Misc][Item] Geti'ikku vs Fury's Mastery

Currently Geti'ikku is benefitting from Fury's mastery.

|T132344:16|t|cffffd000|Hspell:76856|h[Mastery: Unshackled Fury]|h|r
|T1848077:16|t|cffffd000|Hitem:159644::::::::120:::::|h[Geti'ikku, Cut of Death]|h|r

This weapon damage should not benefit from anything except Versatility.

January 6, 2020

[Outlaw] Grappling Hook

Grappling Hook is missing a delay before launch.
Also GH missing rogue's weapon swing after you've been gripped.

Retail GIF:

|T1373906:16|t|cffffd000|Hspell:195457|h[Grappling Hook]|h|r
[Restoration] Waking Dream

Germination (Rejuvenation) should buff Ysera's Gift when you are wearing Waking Dream trait. but curently its not.
= TotalMaxHealth x 0.03
if AzeriteTraitRank(AzeriteWakingDream) > 0
= Healing + AzeriteItemEffectBudget(AzeriteWakingDream, 2.3) x (HotCount(Rejuvenation, None) + HotCount(RejuvenationGermination, None))
= Healing x TotalHealingMultiplier
if SubSpec = DruidGuardian
= Healing x 0.5
[Misc][Item] Trinkets PvP Mod

As title says, I'm posting these trinkets with particular PvP mods since most of them are not applied yet.

Note: there are equip/weapons too, pls do them.
[Misc] Share damage spells

Spells that share damage between players don't work atm: everyon in the AOE will take full damage.

This happens on Opulence's Coin Shower for instance

Dev note: woups sorry, fixed !

January 3, 2020

[elemental] Exposed Elements

Exposed Elements [Spell ID=260694] Is still up on some shamans on Sethraliss

Passive got removed in 8.1.0
|T136014:16|t|cffffd000|Hspell:260694|h[Exposed Elements]|h|r
[Enhancement] Ascendance vs Stormbringer

Currently Stormbringer doesn't work well with Ascendance's Windstrike.
Even if you have proc active Windstrike will still have cooldown.


Cheat Death damage reduction

Cheat Death talent scripted insanely wrong. Currently it gives you damage resistance with 0.85 value, like warrior's Ignore Pain ability for 7% of your health.
This results almost invulnerability for it's duration, while on retail you can easily die under it's effect.
It just should set your HP TO your 7% health and give you 85% damage buff under it's duration.

Dev note: Damage reduction was applied twice, which resulted in 98% damage reduction instead of 85%.
[Holy] Greater Heal vs Healing Reduction Effects

Greater Heal healing is not affected by Dampening/Healing Reduction effects.

|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
[Holy] Divine Favor vs DispelPurgeSpellsteal

|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r whenever this gets spellstealed purged or dispel magic(priest) it stays intact for some reason the big heal still goes off but u can kick though

what should happen whenever it gets purged spellstealed or dispel magic it should remove the buff since you don't have it anymore
[Windwalker] Fist of Fury and BoP

How it's bugged :
When you are casting Fist of Fury and Paladin cast Blessing of Protection on You, Your target get 0 damages from Fist of Fury but you still channeling the cast

How it should work :
BoP shouldn't make your Fist of Fury deal 0 damages when you cast it.
[Mistweaver] Invoke Chi-Ji, the Red Crane

How it's bugged:
Crane heal don't crit atm when it should
Crane heal isn't affected by Haste
ChiJi, the Red Crane is jumping on your Transcendence aswell

How it should work:
Crane heal can crit and should be affected by % haste of Mw.

|T877514:16|t|cffffd000|Hspell:198664|h[Invoke ChiJi, the Red Crane]|h|r
Chi Burst Range

How it's bugged :
Tested on Ww spec, and it should be bugged for Mw and bm aswell since it's the same spell,
Chi burst [ Spell id= 123986] doesn't heal/damage targets (healing monk included) in the first 20 yards of its path.
How it should work: the damage/healing system should damage/heal targets during its path not only at the end of the path.
[Mistweaver] Soothing Mist and Overflowing Mists

How it's bugged :
Enveloping Mists can be casted without interrupting Soothing Mist cast, however when you have Overflowing Mists azerite trait, and you take any damages, your SM cast is interrupted

How it should work :
Overflowing Mists should not interrupt your Soothing Mist cast.
[Brewmaster] Blackout Combo and Breath of Fire

Apparently Black out Combo work fine except for the reduction of breath of fire who cooldown shoulded be reduced by 3 sec but somehow still remain at 15 sec.

|T574568:16|t|cffffd000|Hspell:228563|h[Blackout Combo]|h|r

Ring of Peace

As you can see on the Gif actually if u jump into the Ring of peace u will not get knocked back out.


|T839107:16|t|cffffd000|Hspell:142895|h[Ring of Peace]|h|r

Rachell : Also you can't lock the target near the wall using RoP (trick)
[Mistweaver] Mastery Visual Healing

How it's bugged :
The Mastery on the MistWeaver currently shows it only healing for just 9 and not much it actually heals for.
Ofc it's only visual.
[Fire] Cauterize & Temporal Shield
Tar Trap vs Druid Shapeshifts

Tar Trap is not slowing Druid after changing form anymore but if Druid reenters it, gets slowed again.
Aspect of turtle dont immune vs stun

Actually on Sethrtaliss Aspect of the Turtle dont immune vs stun like Intimidation.
Aspect of turtle should give total immunity vs spells.

Aspect of turtle should also deflect/immune spells that are casted on the hunter

Enemy uses casted spell >(spell is moving towards hunter)> hunter uses aspect of the turtle ( should be imune/deflect while buff is active)
Hunter uses aspect of the turtle > aspect of the turtle is now active on the hunter > enemy uses spells/casted spells ( should reflect/be imune)
It's a big problem for pvp players.

|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
Heart of the Wild

1. Bonus effect from your wildgrowth procs when you STARTED your cast, but should be only when you've FINISHED it.
2. This effect is also can be triggered from casting it on yourself, but should be only on other players.
|T1408835:16|t|cffffd000|Hspell:236440|h[Heart of the Wild]|h|r
Feline Adept
[Unholy] Magus of the Dead not scaling with haste

The NPC spawned from the trait Magus of the Dead cast time is supposed to scale with your character's haste. Right now it always has a static 2s cast time no matter how much haste you have.
|T348276:16|t|cffffd000|Hspell:288417|h[Magus of the Dead]|h|r
Anti-Magic Shell vs Healing Reduction Effects

AntiMagic Shell Absorb is not affected by any Healing Reduction Effects.

|T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r
[Misc][Trait] Bonded Souls

Bonded Souls procs by itself, without casting any spell or ability.

|T895888:16|t|cffffd000|Hspell:288839|h[Bonded Souls]|h|r

10/12/2019 note: it isn't healing at all, only procs haste.

also it procs on pets:
[Misc] Negative Haste & CD

Currently, if your haste is negative due to a buff (for instance |T236304:16|t|cffffd000|Hspell:273930|h[Hindering Cut]|h|r) your spells that have their CD scaling off haste can end up having a longer CD than the base one, which should NOT happen.
[Misc][Trait] Impassive Visage not affected by Dampening

Azerite trait |T1387707:16|t|cffffd000|Hspell:268437|h[Impassive Visage]|h|r is not affected by dampening.

proof :
[Misc][Trait] Concentrated Mending

when it procs the heal should be doubled every 2 sec, instead of that the heal stays 94 (low because of my gear obviously) whole time, the tooltip updates to x1 double in the start, to 94>188 but then just stays like that.

when it start at 94, the heal should be doubled every 2 sec. 94(2sec)>188(2sec)>376 etc etc.

[Concentrated Mending ID:267882](|T970412:16|t|cffffd000|Hspell:267882|h[Concentrated Mending]|h|r)
[Misc] Pets aggro while mounted

Pets can't go into combat while the class which summoned them is mounted, which means they are not supposed to agro anything, they are not supposed to cause mobs to follow you or go into combat with the group " in mm+ in openworld in raid Everywhere "

HOW it should work?
" If for example a hunter is skipping a 1 million pack of adds in a dungeon and the pet walked through those adds it should not agro anything at all "

December 27, 2019

[Protection] Dragon Charge

The PvP talent Dragon Charge should be slower when the warrior has the flag in a Battleground
|T1380676:16|t|cffffd000|Hspell:206572|h[Dragon Charge]|h|r
should be 250%
[General] Command Demon

You should only use Command Demon ability if you have pet summoned.
Atm you can use it even without pet.
|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r
[Destruction] Rain of Fire

When you put Rain of Fire and go 45+ yards away it wont do damage.
Rain of Fire should do damage on impact zone no matter where is caster.
Ancient Ankh Talisman
[Enhancement] Roiling storm trait

if u stack more then 2 trait the damage should be stacket too...atm the damage is added only by 1 trait, if u equip more then 1 piece of armor with this trait, the damage is still the same (the damage buff should be applied only to the stormbringer empowered stormstrike)

Guardian angel

There is a problem with the talent Guardian angel. Indeed, sometimes it doesn't reduce the CD to 1min. We have make multiple test but we haven't find the trigger. It's not due to range or other healing spells..
Most of the time it doesn't work
|T612969:16|t|cffffd000|Hspell:200209|h[Guardian Angel]|h|r
[Windwalker] Storm Earth and Fire

How it's bugged :
1) SEF and Fist of Fury :
When you cast SEF on your target that's moving then you cast Fist of Fury, your clones will be stucks on the moment your start casting and you have to fixate them again to debug out

That dosen't happen when you cast SEF on your target that's not moving then you cast Fist of Fury and the target start moving, clones will follow it and don't bug out.
[Windwalker] Mastery and WDP

How it's bugged :
Mastery is Disabled when you cast Whirling Dragon Punch
Exemple :
RSK and FoF are on CD (to use wdp)

Cast Tiger Palm (Mastery On) > WDP (Mastery On) > Tiger Palm (Mastery Off)
That makes your 2nd Tiger palm unaffected by mastery and you loose your stacks of Hit combo if the talent is selected.
Same thing if you test with any others spamming spell like Blackout Kick
[Arcane] Arcane Pummeling

"Clearcasting procs 10% more often, and each wave of a Clearcast Arcane Missiles deals 558 more damage than the previous."

The bug: Dmg bonus is applied always, should be only on Missiles affected by Clearcasting

|T136096:16|t|cffffd000|Hspell:270669|h[Arcane Pummeling]|h|r
PushBack Reduction


This is a hidden aura that needs to be applied to MM hunter ASAP
it basically reduces the pushback for Revive pet/Aimed shot and Rapid Fire( might be why there are some missing shots/extra shots). cus this aura is missing.

Note: Survival also benefits from it while casting revive pet.
Note Bm also benefits from it while casting Barrage and revive pet.
Note Hunter Aimed Shot and Rapid Fire are not considered to be casted spells like for example " Chaos bolt or Fire Ball ".

like for example, Quaking in m+
doesn't interrupt any hunter abilities including aimed shot and rapid fire
They're not technically coded as casts
You can see all the spells that benefit from it in the link.
[Marksmanship] Double Tap

|T236185:16|t|cffffd000|Hspell:194595|h[Lock and Load]|h|r
|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r

In arenas/bgs Marksman hunters use this Combo and it's not working on our servers because double tap is not giving double aimed shots from lock and load proc.
On retail it doesn't instantly consume it, you can channel double Rapidfire and right at last second of rapidfire you use Aimed shot proc from lock and load.
Resulting 2x Rapid Fire and 2x Aimed shot.

Proof from retail:
[Unholy] Festering wound timer reset

Festering wound( |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r) timer Shouldn't reset after Scourge Strike and Necro Strike.

Actually timer is resetting each hit of scourge/necro strike :

Festering wound timer should reset ONLY when you apply them by Festering strike.

proof(from 27:50):
[Vengeance] Flame Crash

|T1344650:16|t|cffffd000|Hspell:227071|h[Flame Crash]|h|r
When you fly with wings and use Infernal Strike (while having Flame Crash as talent) the Sigil of Flame will stay in the air (the position from where u jumped)

It can also happen while not jumping but maybe like 1 out of 15 jumps
[Havoc] Revolving Blades

"Blade Dance deals 1664 additional damage, and the cost of your next Blade Dance is reduced by 3 Fury for each enemy struck by the final slash."

Atm after casting Blade Dance (you get "Revolvign Blades" buff), and castign Blade Dance again (while you still have buff) you will get Fury reduced (thats normal) and DMG increased by around 20% (that should not be)

1st use azerite item with no trait and use blade dance check dmg (lets say 900)
2nd use azerite item (same gear) with trait and use blade dance check dmg (lets say 1100)
3rd use blade dance again after CD check dmg (lets say 1300)

|T1305149:16|t|cffffd000|Hspell:279581|h[Revolving Blades]|h|r
[PVE][BoD] Hex of Lethargy in LFR

|T136093:16|t|cffffd000|Hspell:284470|h[Hex of Lethargy]|h|r

This spell must not be included in LFR version of the fight.

Only normal/hc/mythic
[PVE][BoD] Rastakhan - Plague of Toads count

Number of toads are wrong in HC difficulty. Should be 3 in hc and 5 in mythic.

|T1802889:16|t|cffffd000|Hspell:284933|h[Plague of Toads]|h|r
[PVE][BoD] Rastakhan - elevator issue

After wype, when ppl release, they can't came back to Rastakhna room because of the elevator is not here.

No animation and the gob seems to be not here.

EDIT : All the raid have to relog to see the elevator. Some ppl are TP on Dazar'alor capital as an alliance player (as if they're from Horde)
[PVE][BoD] Opulence - Reset after server crash restart

Currently if you already killed Opu and Conclave and will wait server to restart itself Guardian Golems will respawn (so you can engage them) and if you will kill them, Opu will spawn again.

looks like this:
[PVE][BoD] Opulence - Doors closing themselves

After wiping on Rastakan, some players encounter the bug where the doors next to opulence close themselves (see attached screenshot).
[Misc][Racial] Zandalari Troll - Embrace of Kimbul

Embrace of Kimbul isn't working for casters due to not converting Attack Power into Spell Power, so only AttackPower classes can use it.

Only Mage has this issue atm.

|T2446018:16|t|cffffd000|Hspell:292363|h[Embrace of Kimbul]|h|r
[PVE][BoD] Changefaction issue

In case of ID recovery (after being on the side of the alliance), when we enter the raid. we are phased on the alliance side, but we are at the entrance on the horde side. Impossible to leave the raid, impossible to return to the alliance side.
[PVE][BoD] Rastakhan - Bwonsamdi aura missing during P2

At the begenning of phase 2, when Bwonsamdi appear, sometime he haven't got some aura/ spell :
[PVE][BoD] Opulence - Melee attacks

Melee attacks from guardian golems and boss itself are not even doing damage, can't feel anything as tank.

> example of the damage it should do

December 24, 2019

Soul Leech

"All singletarget damage done by you and your minions grants you and your pet shadowy shields that absorb 8% of the damage dealt for 15 sec, up to
10% of maximum health."
Its not capping on 10% if both you and pet attack target
If you dont have pet and you attack target, it will cap on 10%, but if you summon pet (once you reached 10%) , and let pet attack, it will go more than 10%
Shield should cap on caster at 10% of casters hp
Sheild should cap on pet at 10% of pets hp

|T571320:16|t|cffffd000|Hspell:108370|h[Soul Leech]|h|r
[Demonology] Doom

"If Doom kills the target, there is a 5% chance to summon a Doomguard to fight for you for 25 sec."
atm there is 100% chance to summon Doomguard
formula and modifers are wrong should be
= 0.6875 x TotalSpellPower x TotalPetDamageMultiplier
if TargetHealthPercent < 0.2
= Damage x 1.2

last link is with modifers and formula

[Demonology] Random Demon: Shivarra

Formula is wrong for Multislash, should be:
0.1325 x 0.85 x 0.5 x TotalSpellPower x TotalPetDamageMultiplier
[Restoration] Missing Hotfix
Blade Flurry vs Crit

Currently if you will crit with your Between the Eyes ability, Blade Flurry will do wrong 90% of damage. Also BF transfers 60% of damage by crits, instead of 30%
This bug causes INSANE dps into reaping.

[Outlaw] Combat Potency

Doesnt seem it is 75% chance from offhand to get 10 energy. If dev can check it if it is really 75% and if it is not it would be nice to fix.

|T135673:16|t|cffffd000|Hspell:35551|h[Combat Potency]|h|r
[Windwalker] Reverse Harm vs Hit Combo

Reverse Harm is proccing Hit Combo while you don't have it talented and also its behavior is wrong, Hit Combo should not stack if you repeat the same attack.

|T627486:16|t|cffffd000|Hspell:287771|h[Reverse Harm]|h|r
|T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r

Note: you should not be full hp, you can't see the bug if you're overhealing.
[Frost] Glacial Spike vs Flash Freeze

Glacial Spike should have 25% chance to proc Fingers of Frost due it counts 5 Icicles to its damage and as Flash Freeze trait say _when an Icicle deals damage you have a 5% chance to gain the Fingers of Frost effect._

|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r
|T236209:16|t|cffffd000|Hspell:288164|h[Flash Freeze]|h|r
|T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r
|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r
Twin-Pipe Buster Cannon

Actually the effect of this weapon (raid loot of BoD) is doing damage on the hunter himself ...
[Misc] Merry Christmas!

From everyone at Firestorm :heart:
[Misc] Detection eye vs Shadow Dance

Currently you can't use Shadow Dance if you have Detection Eye effect active on yourself.
Retail: 2:05
|T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r
[Misc] CC break threshold

From the PoV of this video, you can see that the trash got fear with around 52,7% HP, and fear broke when the trash took around 1% of his max hp (52,7 > 51,8%)

here u can see the Ironhull Apprentice (the bottom one) got his fear break when taking not even 1% of hp in damage (48,8% > 48,2%

Currently on FIrestorm CC that break with HP aren't blzzlike AT ALL.

From everything i've read / seen so far on retail, fear break (and other cc) itsn't something flat.
Aka every damage has his own chance to break it.
Like dots have less chance to break than direct damage.

I guess all type of cc that have a chance to break uppon damage should act that way:

a max cap of damage + each attack / damage receive should have his own chance to break the cc

Dev note: Since it's hard to get proper information, and it might even be different for each spell, I reduced the threshold of damage to break FEARS, ROOTS and TRANSFORMS from 10% Max HP to 2% (same value as the other kinds of CCs). Polymorphs still break instantly as it should.
[Misc] Dots keeping you in combat

When you don't hit someone directly (weapon attack, spell) your combat timer shouldn't reset:
Dots or procs (those that you cast, AND those applied on you) shouldn't keep you in combat.
This prevents Rogues from using stealth, and all others from mounting / regen

December 23, 2019

[Demonology] Demonic Felstorm

formula should be 0.33x 0.575 x TotalSpellPower x ArmorReduction xTotalPetDamageMultiplier x 4

atm its 300% instead of 400%
|T236292:16|t|cffffd000|Hspell:267171|h[Demonic Strength]|h|r
[Elemental] Lightning Lasso

Lightning Lasso should be kickable/interruptable. At the moment it is not.

|T1385911:16|t|cffffd000|Hspell:305483|h[Lightning Lasso]|h|r
[Elemental] Lave Shock PVP

How it's bugged :
Lava Shock damages in PVP don't seem to be accurate :

Test done : Spellpower : 3561 / Tooltip 331 / 0 Versa
Modifiers : 0.9 for Earth Shock and Lava Shock
0.5 for Lava Shock Azerite 331 x0.5 = 166
0.98 Core Passive

Without trait :
2.1 x 3561 0.98 x 0.9 =6595.68 vs 6595 (Correct )

With 1 trait : 1 stacks of Lava Shock
0.98 x 0.9 ( 2.1 x 3561 + 166) = 6741.65 vs 6758 (In game)

With 1 trait : 2 stacks of Lava Shock
0.98 x 0.9 (2.1 x 3561 + 166 x2)= 6888.5 vs 6920 (In game)

With 1 trait : 20 stacks of LS
0.98 x 0.9 (2.1 x 3561 + 166 x20) = 9523.92 vs 9849 (In game)

Now with 2 traits and 20 Stacks of LS:
0.98 x 0.9 (2.1 x 3561 + 331 x20) = 12434.52 vs 13837 (in game)
[Enhancement] Lightenning Shield

Enhancement Shaman's talent Tier Lightening Shield [Spell ID=192106] is having buff reset each time you gain a stack using stomstrike.
Steps to reproduce: Get talent, use the spell, wait to lower the duration of the buff then use stormstrike.
[Elemental] Lava Burst & Surge of Power

If you have a flying Lava burst towards your target and gain Surge of Power(Earth shock buff),it consumes it when your lava burst hits the target.
It should consume on the beginning of a cast,not the end of it.This only happens with Lava Burst currently.

|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
|T136088:16|t|cffffd000|Hspell:262303|h[Surge of Power]|h|r
[Enhancement] Stormbringer
[Elemental] Earthquake damages

How it's bugged :
Earthquake damages are currently wrong and don't match the following formula :
0.2875 x TotalSpellPower x TotalDmgMultiplier x Core Passive

Test done : Intel 1464 / 0 Versa (Neaked character)

0.2875 x 1464 x 0.98 = 412.482
Damages done on Dummy : 337
Combo Points Sync

After the recent energy regen smoothness fix, combo points were affected.
When you use an ability that generates combo points, sometimes it doesn't display the real amount of combo points you generated.
Example :
Open with garrote with shrouded suffocation trait, you should gain 3 cp, but you see only 1cp.
Mutilate, you should gain 2,3,4 cp, but you see 1 cp.
Energy loss

Energy regen of rogues is not smooth.
Energy jumps back and forth and sometimes abilities are usable but in the next frame they are not, meaning loss of energy.
[Mistweaver] Soothing Mist and Cocon Life

How it's bugged :
Cocon Life cast shouldn't interrupt your Soothing Mist channeling Cast

How it should work:
You can use Cocon Life without interrupting Soothing Mist cast.
Retail :
Auto-shot broke cc

When target is under cc, the hunt dont stop autoshot. It broke cc, and it"s a problem on pvp.
[Feral] Jungle Fury

If you will use two Tiger's Fury in a row having this trait (with Predator talent active), you will get permanent crit buff from it.


|T132242:16|t|cffffd000|Hspell:274425|h[Jungle Fury]|h|r
[Unholy] Ghoul Claw damages

How it's bugged :
Claw damages done by Ghoul don't seem to be accurate :
Formula used :
0.97 x 0.6 x AbilityDamage(true) x 0.3 x TotalPetDamageMultiplier x ArmorReduction

Test done : 2065 AP / 21% Mastery / 259 Wep dmg

0.97 x 0.6 x (2065 + 259 x6) x 0.3 x 0.7 = 442.31 vs 535 (Game)
Looks like it's affected by Mastery
1.21 x 0.97 x 0.6 x (2065 + 259 x6) x 0.3 x 0.7 = 535.2

Since Claw is affected by Armor reduction and Askmrrobot is saying that base damage is traited as Physical damage, Mastery shouldn't be applied

Claw Cleave is affected by Mastery only when Dark transformation is on since it's shadow damage

= 0.6 x AbilityDamage(true) x 0.15 x TotalPetDamageMultiplier x MasteryValue(DeathKnightUnholyShadow,true)
[Unholy] Reanimation speed & HP

Reanimation zombies try to chase the target at unbelievable speed after the DK get CC'd.

Sometimes zombies spawn with 160k HP and it's impossible to stop them.

[Unholy] Festering Wounds on Death

Festering Wounds Shouldn't do Damage to a Dead Mob(when the mob dies),should only generate 3 RP.
This is causing sometimes an AoE damage to mobs close to the target wich dies with Wounds up,for the excess damage.

Firestorm proof :
2+ mobs :
[Misc][item] Galecaller's Boon

report :
The item doesn't work as intended. This trinket is supossed to increase your haste and speed when you're inside of it. The issue is that you have to move out of it and go back in to get the haste and speed increase.
( Trinket and value )
( The buff area says 0p haste and 0p speed )
( I leave the area)
( I went back and it gave me a lower value instead of the specific one )
[PVE][BoD] Rastakhan - Zombie Dust Totem

Once you kill the Zombie Dust Totem, there's a chance the MCd player will not break free from it
[Misc][Pets] not obeying commands

this is considered for every class with pets
first gif you move pet with then try attack and it doesn't obey it just stands still
second gif pet is already attacking and u move him and he doesn't obey
[PVE][BoD] Opulence - Encounter fails to start (Horde)

Once you start the Opulence encounter (dealing with the 2 adds) the real boss encounter doesn't start, which means you can stay out of combat, have infinite battleresurrections, just like you're dealing with 2 trash mobs
[Misc] PVP Titles

Reaching the achievement mark, the player receives it, but not the title

Dev note: Fixed. Once this fix is applied (when you read this) all titles will automatically be given to anyone who has the corresponding achievement!
[PVE][BoD] Opulence - Overload

Overload shouldn't target Pets.
[Misc][Assault] Stormsong Valley

Issue: Players can use Aleforged Warbringer to kill enemies

When you complete the quest [Bomb Them Again!]( with the reindeer it does not count as done.
[Misc][Trait] Apothecary's Concoctions

Apothecary's Concoctions simply not scripted. Doesn't do damage, doesn't heal.

|T463547:16|t|cffffd000|Hspell:287631|h[Apothecary's Concoctions]|h|r
[Misc][Achievement]Bros. Before Ho Ho_Horde

Players can't complete this achievement because :

[Brother Keltan]( missing
[Brother Malach]( and [Durkot Wolfbrother <Stable Master>]( we cant use [Mistletoe](|T134189:16|t|cffffd000|Hitem:21519::::::::120:::::|h[Mistletoe]|h|r) on him.
[PVE][BOD] Changing Gear when faction switched

A player (Troll Drood, faction changed to Night Elf drood on 2nd wing) couldn't change his gear while inside the raid: he had to quit it, change gear and then come back

December 19, 2019

[Holy] Flash of Light PVP mod

PVP mod is missing:
Flash of Light healing increased by 15% in PvP.
Heal is healing same open world and closed PVP, if you add all in formula without 15% its matching (and all is fine in PVE), so 15% mod is missing
[Misc] Reaping Shadow Smash & Avoidance

Reaping affix and the spells that come with it is near oneshotting pets from all classes.

[Shadow Smash] is dealing A LOT of damage to pets. it shouldn't.
I can see on Retail, this DK pet took ZERO damage from these spells but on firestorm, pets are getting destroyed by it!

|T236300:16|t|cffffd000|Hspell:288694|h[Shadow Smash]|h|r
|T236300:16|t|cffffd000|Hspell:295215|h[Shadow Smash]|h|r
(timing 8.47) slow motion

Proof from Retail:

Dk pet took zero damage on Retail&This needs to be applied to ALL pets that have [Avoidance].
[PVE][BoD] Conclave - Boss not dying completly

Sometimes one of the boss doesn't die and causes double spawn of Paku's Wrath, Krag'wa's Wrath and Gonk's Wrath


This issue prevents clearing the boss
[PVE][BoD] Opulence - Guardian stops working

when guardian's target die while it's changing room, he will go full retard and stop doing anything
[PVE][BoD] Rastakhan - Phase 4 Dread Reaping

There is way too much dread reaping in phase 4
[PVE][BOD] Relogging when Faction switched

If you're Horde inside 2nd wing (so you're faction changed to Alli) and you relog, you get back to the beginning of the instance (horde side) still appearing as Alliance.

You should relog at the beginning of 2nd wing, or a future checkpoint if you had reached it
[PVE][BOD] Zandalari Troll Issue

When a Zandalari troll gets faction changed to alliance in BOD's 2nd wing, once he gets out and properly returns to his natural race, he can no longer retrieve any Loa's blessing, even after relogging

Dev note: Fixed for futur cases, if you encountered the issue you will need to wait the 'remaining CD' of your racial (you can't see it, but it's 5 days starting when you last took a blessing)
[PVE][BOD] Teleports when faction changed

If you're horde, faction changed to Alliance and get out of BoD through the portal at the beggining, you'll end up in Boralus, back in your horde race.
Sooooo u're gonna have a bad time !
[PVE][BOD] Faction switch Racials

There seem to be some fuckups with racials when a horde player gets switched to Alliance:

Orc Magar > Ironforge dwarf: No Racials from the dwarf learnt. (Hunter)

Troll > Night Elf: No Racials from the Night Elf learnt (Druid)

Zandalari troll keeping |T2446020:16|t|cffffd000|Hspell:292361|h[Embrace of Pa'ku]|h|r (check this log: )

December 18, 2019

[Fury] Whirwind Secondary

Rampage 360 got broken again (additional range missing for Rampage, to make it same as other spells in aoe)

test on ads in open world and dungeons, don't test on dummies
[Arms] Whirlwind vs Tactician

Whirlwind should trigger Tactician. Currently, it's not triggering it.
Lying in Wait

The Azerite trait Lying in Wait gives more speed than supposed to
|T132301:16|t|cffffd000|Hspell:288158|h[Lying In Wait]|h|r
[Outlaw] Keep Your Wits About You

The azerite trait Keep Your Wits About You works in single target. When you blade flurry and hit in single target, the trait procs.

The trait should not work in single target at all. The trait should proc when your blade flurry hits secondary targets.

Trait : |T132350:16|t|cffffd000|Hspell:288979|h[Keep Your Wits About You]|h|r
Proof :
[Discipline] Mindbender

Mindbender is not generating any mana.

Mistweaver] Overflowing Mist

|T775461:16|t|cffffd000|Hspell:273334|h[Overflowing Mists]|h|r
Currently missing mods.

= AzeriteItemEffectBudget(AzeriteOverflowingMists, 4.907976) TotalHealingMultiplier

is currently not benefitting from any mods, neither the monk passive
and is also not benefitting from the passive +30% (40% if talent selected) i have 2 traits (1000 heals per trait), and it heals 2k on proc, no matter what. (420 ilvl trait)

ALSO: Currently missing internal cooldown of 0.5 seconds, it procs on EVERY dmg taken, it was changed in 8.2 to have a internal cooldown

Rachell : Also when you reapply Envelopping Mist, Overflowing Mist don't get updated, and you can't get OM buff anymore until your Evnelopping Mist fade away.
[Windwalker] Reverse Harm vs Healing Reduction Effects

Reverse Harm heal is not getting affected by Healing Reduction Effects such as Mortal Wounds (25% heals) or Dampening.

|T627486:16|t|cffffd000|Hspell:287771|h[Reverse Harm]|h|r
[Windwalker] Touch of Karma and Versatility

How it's bugged :
Touch of Karma damages are affected by Player Versatility only at the moment

How it should work
Touch of Karma should be affected by Monk Versatility aswell
[Marksmanship] Buff Precise Shots

Missing Visual effect.

When the MM hunter gains precise shot buff, arrows should display around the character ( visual effect )
Aspect of the Turtle

There is still some CC that can bypass the Turtle.
For what i saw, it's Physical stun (from War / Dk), may be other.

|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
Pet stop dps when cc other target.

When you have to target, pet attacking one ; when you want to cc with frozen trap the 2nd target, the pet will stop to dps the first target.
Pet should continue dps the first target who is not cc by trap.

Video to show the bug :
[Feral] Leader of the Pack

Leader of the Pack should not be able to crit, but at the moment it is critting resulting to heal 8% of health instead of 4%.

|T135881:16|t|cffffd000|Hspell:202636|h[Leader of the Pack]|h|r
[Restoratiion] - Balance Affinity Starsurge with Solar Wrath

Starsurge with Balance Affinity must buff damage of your next Solar Wrath and Lunar Strike.
Currently only Lunar Strike gets buff while Solar Wrath is not buffed.
[Feral] Feral Frenzy

|T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r.
This Feral Druid Talent is supposed to award 5 Combo Points when you use it but it only gives 1 CP.
[Unholy] Reanimation

Reanimation shouldn't spawn over your target,sometimes it does that on firestorm.

Somone is abusing this on arenas apparently.


Proof :
Dark Succor vs Personal Absorb-o-Tron

When you damage a target that has this Trait/Absorb, it will count that you killed the little robot thing and you can use Dark Succor, which is completely wrong.

|T878217:16|t|cffffd000|Hspell:178819|h[Dark Succor]|h|r
|T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r
|T1336885:16|t|cffffd000|Hspell:280181|h[Personal AbsorboTron]|h|r
[UH] Raise Abomination Auto-attack and Haste

How it's bugged :
1Current formula used for Raise abomination melee are wrong and don't match retails calculations :
Neaked 120 DK Retail : 698699
Neaked 120 DK Firestorm : 457458

How it should work :
The new formula should be :
[(Strength + WDPS x 6) 2.4] /6 x 1.75 x Versatility x Armor Penalty x UDK Core Passive

Exemple (1):
Str : 1467 / WDPS : 162.6

DEV : 7 Auto attacks
457 x7 = 3199

Exemple (2):
Str 6008 / WDPS : 247.2

DEV Realm : 7 Auto attacks
457 x7 = 3199

Im doing same damage with neaked damage just as 385 ilvl DK

DEV : 7 Auto attacks with updated formula :
1263.63 x 7 = 8845.42 vs 3199

2 Raise abomination dosen't scall dynamically with Haste
[unholy] Bursting Sores on death

Bursting Sores (|T236158:16|t|cffffd000|Hspell:207267|h[Bursting Sores]|h|r) Is hitting 24 times X wound if Mob is dying with Festering Wounds still up,instead of hitting 1 time X wound.

proof :
[Unholy] Apocalypse delay

Apocalypse (|T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r) ghouls are summoned instant so they attack the target instant(Animation is not working well too).
They should wait animation to finish before starting attack.

Proof Firestorm :
How should it work:
[Havoc] Thirsting Blades

Example hows it atm for MH
(0.35 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteThirstingBlades, 0.9386499 x 0,5) x BuffStack(ThirstingBladesBuff)) x TotalDamageMultiplier

should be
(0.35 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteThirstingBlades, 0.9386499) x BuffStack(ThirstingBladesBuff)) x TotalDamageMultiplier

Same goes for OH, annihilation MH and OH.
[Misc][Items] PVE trinkets PVP mod

Dev note: Reverted all fixes made to PVE trinkets' PVP mod, as the information was incorrect (it was from end of Legion, not BFA).

Another ticket will follow, where BFA trinkets get their pvp mod added (only a few are concerned, not all of them this time)
[Misc] PVP mods in duels

Dev note: Crit damage / heal was 100% in duel, when it should be 50%. Same goes for pvp mods, they weren't applied for heals on yourself
Rewritten check of IsInDuel to work with our new system
[Misc][Item] Kaja-fied Banana

damage isn't split
[Misc][Item] Ward of Envelopment

when you take damage the damage should be shared between allies who have enveloping protection buff

Player versus Player
The following items have had their effects reduced in PvP combat:
Ward of Envelopment Ward of Envelopment 's effectiveness in PvP is reduced by 30% for healer specializations, and 65% (was 50%) for nonhealer specialization characters.
[Misc][Quest] Mountain Sounds

Phase is changing at the Norwington Estate when a player rewarded quest "No Party Like a Trogg Party". If a player has not taken quest "Mountain Sounds", he will never be able to take it.
[PVE][BoD] Second Wing available !

Opulence, Conclave of the Chosen & King Rastakhan are now available in LFR, NM & HM difficulties!

December 16, 2019

[Arms] Crushing Assault vs Fervor of Battle

Crushing Assault proc should reduce Whirlwind (while having Fervor of Battle talented) cost by 20 when Slam will light up.
The Damage part is fine, just Whirlwind rage cost is the issue.

Note: on Wowhead you can see:
Effect #3 Apply Aura: Modifies Power Cost (14)
Affected Spells:
Whirlwind Whirlwind

|T132340:16|t|cffffd000|Hspell:278826|h[Crushing Assault]|h|r
|T236286:16|t|cffffd000|Hspell:202316|h[Fervor of Battle]|h|r
Dark Pact vs Healing Reduction Effects

Dark Pact absorb is not getting affected by any Healing Reduction Effect

without any healing red:

with Wound Poison/Mortal Wounds:

|T538538:16|t|cffffd000|Hspell:108416|h[Dark Pact]|h|r
[Elemental] Master of the Elements vs Heed My Call

Master of the Elements is getting consumed by Heed My Call proc, should not be like that.

|T237589:16|t|cffffd000|Hspell:263987|h[Heed My Call]|h|r
|T136027:16|t|cffffd000|Hspell:16166|h[Master of the Elements]|h|r
[Assasination] Double Dose & Wound Poison

When Multilate applies Lethal Poison, it poisons the target for additional damage. Right now it doesn't work with Wound Poison.
|T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r
|T132304:16|t|cffffd000|Hspell:273007|h[Double Dose]|h|r
[Outlaw] Blade Flurry range

There is some issue with Melee range from Blade Flurry seems smaller than it is supossed to be.
I compared on FS with Retail and indeed there is issue, I made some gifs of this how it works or supposed to be working.

First test was made without Acrobatic Strikes talent with max range where blade flurry spell can hit:


Second test was made with Acrobatic Strikes talent with max range where blade flurry can hit( i moved a bit left because of this talent):


And it seems Acrobatic Strikes talent doesnt increase range blade flurry so it would be nice fix together with this.

|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
|T589068:16|t|cffffd000|Hspell:196924|h[Acrobatic Strikes]|h|r
[Retribution] Divine Purpose vs Empyrean Power

Divine Purpose proc overwrites Empyrean Power proc, shouldn't be like that.
Issue Video:

|T236263:16|t|cffffd000|Hspell:286390|h[Empyrean Power]|h|r
|T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
[Windwalker] Invoke Xuen, the White Tiger

How it's bugged :
Xuen have few bugs explained here ;

1 Xuen is actually affected by Fears such as (Psychic Scream or Turn Evil, Howl of Terror, Intimidating Shout, Fear.)
2 Xuen don't use Tiger Leap when he can't reach his target, he's just running around
3 Xuen stop attacking when Paladin use BoP, he's just standing here, have to force Tiger Leap so he can attack again
4 Xuen is casted without any passif enabled

How it should work ;

1 Xuen is immune to any kind of Fears
2 Xuen use Tiger Leap when his target is out of Range (6sec CD)
3 Xuan should continu to dps Paladin into BoP even if he is immune to melee damage, Xuen can still cast Crackling Crackling Tiger Lightning (Nature damages)
4 When Xuen is casted he should have "Assist" and "Attack" enabled

Retail :
[Windwalker] Reverse Harm

How it's bugged :
Reverse Harm is actually healing your target and the Monk at same time.

How it should work:
Reverse Harm can heal only one target per cast
[Marksmanship] Rapid Fire Cleave

How Rapid fire (CLEAVE) works?
You use [Multi Shot] on 3 or more Targets
Then your Rapid Fire attacks all enemies in range

The issue is that Rapid Fire STOPS if the targeted target died during the channel.
It should continue shooting until the channel duration expires.

All that you need to modify is to make it keep channeling even it the main target dies.
Exhilaration vs Healing Reduction Effects

Exhilaration is not affected by any Healing Reduction debuffs, from classical abilities like Mortal Wounds to Arena Effect Dampening.

Exhilaration example: 222460 x 30 /100 = 66738
In arena, as you can see in the gif, it heals still 66738 even with 41% less healing effects. 66738 x 0.59 = 39.375 < this should be the correct healing value.
So the spell is simply not affected by dampening

[Marksmanship] Double Tap & Rapid Fire

Rapid fire should fire 10 shots doubled with double tap into 20 shots.
(Tested on live)
Case: Deplete all focus, use rapidfire, the hunter should regen 10 focus+ his passive fps, shooting randomly 47 hits and not regening correct amount of focus.

Case: Deplete all focus use Doubletap and Rapidfire, you regen the same amount of focus although you shot double shots. " Should be 20 focus + passive focus regen of the hunter. " On live its shooting double whatever wrong value was generated from rapidfire"

The first issue is Rapid fire is not shooting 10 shots
The second issue is doubletap not giving 20 shots
The third issue is you should get 10 focus back 1 focus per shot
The fourth issue is you should get 20 focus back if you use double tap because you shoot 20 shots.

Please also take into consideration, Azi trait [Focus Fire] cus each shot has a 30% chance to give double focus with and without double tap!

|T878211:16|t|cffffd000|Hspell:278531|h[Focused Fire]|h|r
|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
Mastery: Spirit Bond vs Healing Reduction Effects

Mastery: Spirit Bond is not affected by any healing reduction/dampening effect. Tested with around 60% dampening and warrior 25% heal reduce still heals the same amount.

222460 (player hp) x 1.9% (mastery: spirit bond) / 100= 4.226

with dampening at around 60% like on the gif it should heal 2.641

|T236180:16|t|cffffd000|Hspell:263135|h[Mastery: Spirit Bond]|h|r
[Marksmanship] Double Tap

When using Double Tap, the second Aimed Shot proc should be able to proc a critical strike too, and independently from the first aimed shot proc.
[Unholy] Abomination AS

Abomination from PVP talent Raise Abomination should have 3.5 As instead of 2.
Currently it can do 12 autos, it should do 7 max (checked on retail)
[Unholy] Necrotic Strike Absorb

Necrotic Strike absorb should do Max 5% hp absorb x hit,actually it's not capped and it's doing a bit more than that: exemple > 100k hp target > 1 necro > 5490 absorb != 5000

spell : |T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r

Note: Necrotic Strike is benefitting from Versatility once again, it shouldn't. Also, it shouldn't be able to crit, but currently it can
[Misc][Racial] Zandalari - Embrace of the Loa

Actually , the buff issue from this racial spell don't stay when the player die.
Normally they should stay until the death.
|T1850548:16|t|cffffd000|Hspell:292751|h[Embrace of the Loa]|h|r

exemple : |T2446020:16|t|cffffd000|Hspell:292361|h[Embrace of Pa'ku]|h|r
[Misc][Item] Chargestone of the Thunder King's Court
[PVE][BOD] Grong - Megatonic Seeker MissileVoodo Blast

Voodo blast [A] and Megatonic Seeker Missile [H] should not target any melee players, even if they are far away from the boss, it should prioritize targeting ranged classes.
[PVE][BoD] Jadefire - Whirling Jade Storm

whirling jade storm should not be interruptable by melee attacks from pets, only players.
[PvE][WM] Devouring Maggot

None of Devouring Maggots near Raal the Glutonous shouldn't proc Sanguine and Bursting affixes, BUT they should trigger necrotic.

(you can watch any wm mm+ video with this affix and see it yourself, tested on retail myself aswel)
[PvE][SotS] Aqu'sirr - Choking Brine

As you can see on this video:

The spell choking brine is randomly (even tank) trageting ppl.
Currently on FS its always healers (if he doesn't have debuff).

|T893779:16|t|cffffd000|Hspell:264560|h[Choking Brine]|h|r
[PvE][AD] Teeming Missing pack g27

G27 pack missing during Teeming week (can be seen in .gm on though, it just doesn't activate itself during teeming week)
[PvE][AD] World Quest Atal'dazar:A Little Mojo

The npcs for this world quest should not be present in mythic keystones

[Misc] Battle Pets disappearing

Issue: If you learn a pet/pets and you disconnect and connect (or use /reload or similar), the pet/pets will disappear (usually)

Steps to reproduce the issue: Learn a pet and disconnect and connect (not 100% but you will have a high % to lose it)

Note: They can't do nothing with the pet but the spell of the pet still in his character

In the screenshots you can see that the pet disappear after 26 min (he has 92 pets and after 91)

December 12, 2019

[Arms] Crushing Assault vs Tactician

Slam procs from the Azerite trait Crushing Assault shouldn't trigger Tactician since there is no rage used.
|T132340:16|t|cffffd000|Hspell:278751|h[Crushing Assault]|h|r
[Arms] Tactician vs Sudden Death

Execute procs from Sudden Death talent shouldn't trigger Tactician


|T132346:16|t|cffffd000|Hspell:29725|h[Sudden Death]|h|r
[Destruction] Havoc

Warlock should not hit if target is LoS.
1 put havoc on target
2 havoced target goes los
3 hit (example mortal coil) target thats not havoced
4 both targets will get hit, even if 2nd target is line of sight

[General] Succubus Whiplash

Whiplash should not have DR anymore, since its not knockback, its slow spell now.

[Enchancement] Elemental Spirits

Molten weapon damage is not scripted at all, hits for 1 damage.

>Molten Weapon
Increases fire damage dealt from your abilities by 20%, and Lava Lash now causes the target to burn for an additional 35% of the direct damage done over 4 sec.

|T237577:16|t|cffffd000|Hspell:262624|h[Elemental Spirits]|h|r
|T1032474:16|t|cffffd000|Hspell:224125|h[Molten Weapon]|h|r
[Subtlety] Subterfuge

Subterfuge gives 25% bonus damage to shadowstrike for it's duration, shouldn't be like that.

FS gif:
Retail gif:

Shroud of Concealment

This spell should also work on Classes with pets like hunters, Dks, Mage etc. in party / raid group.

|T635350:16|t|cffffd000|Hspell:262176|h[Shroud of Concealment]|h|r
[Shadow] Searing Dialogue

Searing Dialogue formula damage is added after multipliers instead BEFORE them.
Should be:
Damage = 0.218 TotalSpellPower
if HasDot(ShadowWordPain)
= Damage + AzeriteItemEffectBudget(AzeriteSearingDialogue, 3.97546)
= Damage TotalDamageMultiplier PeekSavedValue(ThoughtHarvesterProc)

At the moment is:
Damage TotalDamageMultiplier PeekSavedValue(ThoughtHarvesterProc) + AzeriteItemEffectBudget(AzeriteSearingDialogue, 3.97546)

If you gain Searing Dialogue while channeling a normal Mind Sear, it gets empowered and consume the debuff while it should enhance the NEXT CAST of Mind Sear.

|T237565:16|t|cffffd000|Hspell:272788|h[Searing Dialogue]|h|r
|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
[Arcane] Dampened Magic

"Magical damage over time effects deal 20% less damage to you."
Doesnt work at all.
Mage vs Druid.
Druid puts Sunfire on me WITHOUT talent, deals 196 dmg to me with DOT.
/forfeit, take talent
Druid puts Sunfire on me WITH talent,. deals 196 dmg to me with DOT

same gear, same all, just talent on/off, even after relog its same.

|T252267:16|t|cffffd000|Hspell:236788|h[Dampened Magic]|h|r
[Arcane] Arcane Pressure

Trait is missing TotalDamageMultiplier
Damage + (TotalDamageMultiplier x AzeriteItemEffectBudget(AzeriteArcanePressure, 14.779141) x BuffStack(ArcaneCharge)

atm it works like damge x multiplers + trait

tested in pvp (pvp mod is applied fine, x0,5), just there are not other multiplers on trait (versa, core passive, mastery etc)
[Marksmanship] Rapid Fire and Aimed shot desync

The spell is ready yet nothing happens when you click it, refunding the cd and the gcd.

[Marksmanship] TrueShot

|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r

Note Aimed shot is reduced by 60% + Hunter haste ( also reduces the recharge timer of the charges )
Note Aimed shot Cast speed is also reduced by haste.
Note Rapid Fire Cast speed is also reduced by haste.

Retail video of how it should work: 7:20 ( i suggest slow motion )
Trueshot broken

Actually Trueshot show :
"Reduces the cooldown of your Aimed Shot and Rapid Fire by 15%, and causes Aimed Shot to cast 50% faster for 15sec."

This "15%" should be "+60%"

Crowd control on Pet

Pets shouldn't be able to use ability when they are CC.
[Balance] Starfall

Starfall actually doesn't hit every target on the area.
[Misc] Sending pet to attack instant Combat

Sending pet to attack instantly gets you into combat without pet even hitting your target.
It should put you in combat when your pet successfully hits your target
This does not only happen to Hunter but Warlock and Death Knight pets too

This is annoying for rogues trying to get a SAP opener with this bug they cannot vs those classes.
[Misc][Trait] Treacherous Covenant

Treacherous Covenant bugs out when you die. You have to reequip the piece of gear/relog to make it work again.
[Misc][Professions] Cooking: Feastfood don't work

Feast of Blood & Feast of the waters do not work

December 10, 2019

[Windwalker] Touch of Karma PVEPVP

How it's bugged:
Damages of Touch of Karma in PVP situation are insanly low (183/2k hit) when you target is bursting you.
Same thing about PVE :
Test made :
106k Absorb > 43k Dmg redirected should be (74200 + Versatility)

How it's should work :
Touch of Karma absorb 50% of Your HP and redirect 70% + Versa of that amount to your target.

0.5 TotalMaxHealth / 6 (1 + TotalVersatility) 0.7

This making Touch of Karma pretty useless in PVP since anyone can run into karma and break it and take 2k dmg

Dev note: Spell is now enabled back
[Marksmanship] Cooldown bug

Rapid Fire needs to be fixed ASAP! now there is not only the desync issue, but also the cooldown that buggs; Cf attached screenshot (8 days of cooldown remaining).

And sometimes you can have the opposite bug, where the CD simply comes to 0 all the time, which enables you to simply spam Rapid fire.

This bug completly breaks the spec.
[Misc] Parangon reputation issue

Since the begin of this week, there is some bug with Paragon reputation :
when you reach 10k/10k, there is no quest to return and your reputation show 0/10 000, but you can't earn more point for this reputation, it's probably stuck at 10k/10k, but no way to reset Paragon reputation whithout the quest.
[Misc] Parangon not giving the chest

After being exalted in a BFA reputation and earning 10k more reputation, you should earn your parangon chest.

Description of the bug: after gathering the extra reputation, some players don't get their chest as supposed to.

Link of the report:
[PvE][Motherlode] Azerite Catalyst

Good old stuff from legion is back.

If you will Divine Shield inside of this pool, and then come out of it, it will bug out and stay permanently on you.
[Misc][Quest] Draenei - Rescue the survivors

The quest according to WowHead requires you to use "Gift of Naaru" one only one survivor, however in game the description says " Draenei Survivors Saved" where " " probably stays for unidentified amount and when you heal a survivor nothing happened.

Even with a command the quest cannot be finished.
[Misc][Quest] Blood Elf - Thirst Unending

The quest:
when you use the spell "Arcane Torrent" (blood elf racial) on one of the Mana Wyrms in the area, the quest should be completed but it doesn't count right now. its one of the first quests of a blood elf
Bugged on
monks (|T136222:16|t|cffffd000|Hspell:129597|h[Arcane Torrent]|h|r)
paladins (|T136222:16|t|cffffd000|Hspell:155145|h[Arcane Torrent]|h|r)
hunters (|T136222:16|t|cffffd000|Hspell:80483|h[Arcane Torrent]|h|r)
priests (|T136222:16|t|cffffd000|Hspell:232633|h[Arcane Torrent]|h|r)
[PvE][TD] Bobby Howlis

Bobby Howlis

he shouldn't be able to move while casting |T607852:16|t|cffffd000|Hspell:257791|h[Howling Fear]|h|r

before casting the Fear, he should run in the corridor.


Also on retail he didn't seemed to be using the fear quite often.
For each rotation of |T132140:16|t|cffffd000|Hspell:260067|h[Vicious Mauling]|h|r
he only seemed to use/cast fear once
[PvE][SoB] Scrimshaw Gutter & Kul Tiran Footman & Sanguine

Scrimshaw Gutters should be instantly killed when a player approaches them and is close to them. However, they should not spawn a pool of sanguine on death, even if the player manages to deal a point (or more) of damage to them.
How it should be working:

How it is working on the ptr:

December 9, 2019

[Shadow] Thought Harvester

When the trait procs on an already channeling Mind Sear, it buffs the current cast and then it is consumed.
Should buff the NEXT CAST of Mind Sear, not the current one.

|T135978:16|t|cffffd000|Hspell:288340|h[Thought Harvester]|h|r
|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
[Windwalker] Pressure Point Formula

How it's bugged :
|T606551:16|t|cffffd000|Hspell:278577|h[Pressure Point]|h|r damages aren't correct, damages being reduced instead of being boosted

How it should work :
Tiger Palm and Pressure point are both affected by Ww Hidden aura (0.79/1.26) and any modifiers

0.79 x 1.26 x Mastery x Versatility x Mystic Touch x Armor reduction x [0.27027 x (Attack Power + MHWDPS x6) + Pressure Point]
[Windwalker] Pressures Points vs Cheat Death

How it's bugged :
The PVP talent |T606552:16|t|cffffd000|Hspell:287599|h[Pressure Points]|h|r dosen't ignore Cheat Death of rogues, instead of that Rogue is taking full damage > Cheat Death proc > your tod reset and you can spam it until he dies.

How it should work:
Pressures Points can bypass Cheat Death of rogues and instantly killing him

Note : Please be aware that Touch of Death can bypass Cheat Death only when Windwalker take Pressures Points as PVP talent.
[Windwalker] Touch of Karma

Spell is disabled as it was dealing billions of damage.
Will be fixed (& reenabled) tomorrow morning !
[Brewmaster] Blackout Combo and Purifying Brew

How it's bugged :
When you have Blackout Combo buff and then you cast Purifying Brew you will loose your BC buff for no reason.

How it should work:
Purifying Brew shouldn't remove your Blackout Combo buff.

|T574568:16|t|cffffd000|Hspell:196736|h[Blackout Combo]|h|r
|T133701:16|t|cffffd000|Hspell:119582|h[Purifying Brew]|h|r
[Windwalker] Open Palm Strikes and Ww Passive

How it's bugged :
Open palm Strikes isn't affected by our Hidden aura (0.79)
Actual formula used is :
Mastery x Mystic Touch x Versatility x Armor reduction x (0.79 x 1.2075 x ( Attack Power + MHWDPS x 6) + OPS)

How it should work :
Correct one is :
0.79 x Mastery x Mystic Touch x Versatility x Armor reduction x (1.2075 x ( Attack Power + MHWDPS x 6) + OPS)
[Windwalker] Fist of Fury vs Feign Death

How it's bugged :
When you cast Fist of Fury on a Hunter and he use |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r, your cast is canceled

How it should work:
Your Fist of Fury cast shouldn't be interrupted while Hunter cast Feign Death
[Mistweaver] Burst of life

|T627485:16|t|cffffd000|Hspell:277667|h[Burst of Life]|h|r

As stated in the trait : "When Life Cocoon expires, it releases a burst of mist that restores 36640 health split among the target and nearby allies."

BUT currently the burst of mist only occurre when cocoon expire naturally, aka at the end of the 12s.

How it should work: When cocoon expire mean also when it gets broken y damage. So if the shield is broken via damage, Burst of mist should occure
Dire Beast broke cc

When you cast dire best by talent or trait azerite, the beast summoned can break the cc and dont stop dps if the target is under cc (trap ...). It could be very annoying in arena.

Video to show the bug :
[Beastmastery] Chimaera Shot

Chimaera Shot should generate 10 focus for each target hit. Currently, it doesn't generate any focus
|T236176:16|t|cffffd000|Hspell:53209|h[Chimaera Shot]|h|r
Beast cleave issues

is the main multi target build for hunt

Several issues:
Wrong damage multiplier (75% of pet attack)
Buff missing on FS (wolf Icon)
Masterful Instincts

Masterful Instincts should proc when you rightclick on Survival Instincts, or out of /cancelaura'ing it

|T236169:16|t|cffffd000|Hspell:50322|h[Survival Instincts]|h|r
|T236169:16|t|cffffd000|Hspell:273344|h[Masterful Instincts]|h|r
[Restoration] Hotfix 10%

How it's bugged :
Resto Druid spec have actualy double 10% on all their healing, looks like the hotfixe is applying twice.
Healing reduced by 10% in PvP situations
Grip of the Dead slowing party too

With the talent Grip of the Dead,Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

The bug is actually that the talent is slowing even the player and his party when they stand on Death and Decay making this talent completely useless.

talent: |T132102:16|t|cffffd000|Hspell:273952|h[Grip of the Dead]|h|r
[Unholy] Crypt Fever vs Atonement

Crypt Fever should not refresh from Atonement healing of Disc Priests.

|T136066:16|t|cffffd000|Hspell:288849|h[Crypt Fever]|h|r
[Vengeance] Soul Barrier & Hour of Reaping

There is 2 issues currently:

First: Soul barrier absorb shouldn't be able to crit
Second: Hour of Reaping can proc this and extend/add to it (or vice versa).
aka if you use soul barrier (getting lets say 100 shield for 12s) and then proc Hour of reaping it should extend and add the shield value (so 100+X shield for 12+Xs).
Atm it overwrite the buff, granting a new one.

|T2065625:16|t|cffffd000|Hspell:263648|h[Soul Barrier]|h|r
|T615099:16|t|cffffd000|Hspell:288878|h[Hour of Reaping]|h|r
[Misc][Item] Geti'ikku, Cut of Death

Should proc out of your melee attacks only.
[Misc][Quest] Eastern Plaguelands - Marauders of Darrowshire
When you try to loot the fetid skull from the Scourge Champion it doesnt go in your bag, seems like it just disappears
Once you loot it you should be able to use the quest item provided and the Fetid Skull should have a 50/50 change to turn into trash item or the quest item
[Misc][Quest] Eastern Plaguelands - Duskwing, Oh How I Hate Thee...
In this quest when you use the item provided, if you are in range, Duskwing should aggro you and fly down. Right now he completely ignores it and he is too far away to be aggro'ed with normal spells
[Misc][Quest] Helfire Peninsula - Arzeth's Demise

The quest "Arzeth's Demise" doesn't work
The stick does not work and we can not attack the target

[Misc][NPC] Sapper Odette

Odette should use Artillery Strike and Shoot and she does'nt use Disengage is the correct way

December 5, 2019

[Destruction] Backdraft

Backdraft charges should ONLY be consumed on Chaos Bolt and Incinerate casts.
Atm Rain of Fire consumes then aswell.
1st cast Conflagrate (to get stacks)
2nd cast Rain of Fire
3rd wait 12sec
4th no more stacks

"Conflagrate reduces the cast time of your next Incinerate or Chaos Bolt by 30%. Maximum 2 charges. (Flashover 4 charges maximum)"

[Outlaw] Ace Up Your Sleeve

Normaly : Ace Up Your Sleeve : Each combo point spent on Between the Eyes increases damage by an additional 45 and grants a 2% chance to gain 4 Combo Points.

Spending 1 or 5 doesn't affect the change of damage.
[Holy] Spirit of redemption

In holy spec, the priest's passive Spirit of redemption [Id=20711] can not be clickable or removed by a cancel aura macro.
Blessing of Protection

We've found some more issues with Blessing of protection.
On retail ur suppose to be able to use BOP on another player while feared by a warrior, due to recent changes u cant do that on Firestorm! Keep in mind! u are ONLY able to do this with warrior fear! This should not affect warlock fear or priest fear etc.


There's also an issue with DKs asphyxiate, we thought this was counted as a physical stun, which it is but somehow even on retail u are able to BOP ur team mates while in this.

[Windwalker] Tigereye brew vs BoP

How it's bugged ?
Tigereye brew transform your physical ability into nature damages and atm it's still don't bypass Blessing of Protection

How it should work:
Tigereye brew should bypass BoP since it's immune to physical dmg only

|T613399:16|t|cffffd000|Hspell:247483|h[Tigereye Brew]|h|r
[Arcane] Clearcasting

After the recent fix to the Rule of 3s talent, Clearcasting has a few issues:

1. When spec ed with the pvp talent Arcane Empowerement and you have 2 stacks of Clearcasting, using Missiles will consume both stacks which is not right.

2. When the caster does not spec in the above mentioned pvp talent, Clearcasting does not get consumed by Arcane Explosion, leaving room to aoe exploits.
Currently: You proc Clearcasting and you are free to spam Arc Explosion for the full duration without a cost until the buff goes away.
How it should work: You proc Clearcasting and it will get consumed by Arcane Explosion ( only without the pvp talent ) when adressing this, check to not self consume the buff upon the same cast of Arc Explosion, since it can also proc Clearcasting.

[Fire] Dragon's Breath - damage proc traits interactions

Some hidden fix from Blizzard allows this to be fixed here as well.
Until now, DB was subject to this issue because of its damage+incap nature, meaning it would often break from damage proc ruled traits.

It should not do so anymore, so the incap stays upon DB triggering such types of traits.

|T237589:16|t|cffffd000|Hspell:263987|h[Heed My Call]|h|r for example, and all traits similar to it.
Pet Special ability: Ancient Hide

The ability should proc ONLY when the pet falls below 40% hp.
#Currently the ability is proccing when pet is above 40% or below 40%.

Pet Type:

Pet Talents:
Cunning (Damage)

Pet Special ability:
Ancient Hide.
|T2032174:16|t|cffffd000|Hspell:279399|h[Ancient Hide]|h|r
Stomp issue w Mastery & Crit

Stomp damage should be related to PetDamagemultiplier, which for BM hunt include mastery.
Actually debug mastery on dev mod only, pet basic attack, mélee, and KC. Stomp is not affected.

= 0.5 AbilityDamage(true) TotalPetDamageMultiplier ArmorReduction

Pictures show that KC is affected by mastery, but not Stomp

Also, Stomp proc crit chance is underestimated related to crit stat of hunt.
Freezing Trap & trinket interraction

The freezing trap is proccing the trinket special effect and this breaks cc.

|T135834:16|t|cffffd000|Hspell:240572|h[Freezing Trap]|h|r

[Balance] Lunar Strike

Currently Lunar Strike AoE formula is wrong, it should do 0.33 the damage you do on Single Target but at the moment it does more.

Should be like this:

Code Name LunarStrikeAoE
Damage = 0.33 SpellDamage(LunarStrike)

|T135753:16|t|cffffd000|Hspell:194153|h[Lunar Strike]|h|r
[Balance] Twin Moons

"Twin Moons", level 90 talent for balance druid |T136096:16|t|cffffd000|Hspell:279620|h[Twin Moons]|h|r
the spell is glitchy, sometimes it strikes 2 targets, sometimes only the main target.
[Feral] Energy regen

Energy regen is lower than it should when you first use Feral form after logging. But having a changment to your haste fix it (used troll racial on that case)

used troll racial:
Dark Simulacrum

|T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r as tooltip states
but its not for all spells currently it works on some like (paladin hammer of justice) should work on like cyclone/polymorph etc.

Also i reported this some time ago was fixed but can't see the ticket (prob cause trello wipe)
Infected's note: Outbreak and Death Coil are consuming Dark Simulacrum aura.
Grip of the Dead

When you have the talent Grip of the Dead it should reduce the movement speed of enemies within its area by 90%, decaying by 10% every second when Death and Decay is used.
Currently if you will use another Death and Decay beneath same ad, it won't be slowed, cuz it's kinda snapshots slow effect.

Retail GIF done on same ad:

|T132102:16|t|cffffd000|Hspell:273952|h[Grip of the Dead]|h|r
|T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
[Unholy] Festermight

Festermight should not refresh when a mob dies while affected by Festering Wound.


Dona edit: Festering wounds are not Bursting if somone else kill Mob,and you are not getting festermight too.

Every Mob that die with a festering wound up should Burst All the wound he has on.

Proof on live :
[Unholy] Raise Abomination

When you summon Raise Abomination and have a near hostile player/mob it will target and chase the mob instead assisting the DK.
It should focus the target the DK is attacking.

|T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r

<clip from retail when you spawn the raise abomination it brings stealthed players out without them even having the Dot on them (i don't know what the range for that is) but u can see on the video he doesn't spawn it on top of the rogue and he gets out without having the dot applied(40 yards i suppose) .
[Unholy] Necrotic wound wrong duration

Necrotic Strike debuff ( Necrotic Wound) is using a wrong timer(maybe spell id also)on firestorm,actually is 10 sec timer,but on retail 8.2 is 18 sec.

As you can see this is the link for Wowhead Necrotic Strike : |T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r

But for Necrotic wounds(pvp) there are actually 2 links with 2 different spell id:
1|T132481:16|t|cffffd000|Hspell:233409|h[Necrotic Wound]|h|r last 10 sec (actual timer on firestorm)
2|T132481:16|t|cffffd000|Hspell:223929|h[Necrotic Wound]|h|r last 18 sec
(8.2 timer on retail)
now,i watched many videos of 8.2/bfa pvp,and from all of them,the duration of the spell was 18 sec instead of actual 10s of firestorm.

Firestorm :

8.2 video proof: Min 15:00
BFA season 3 arenas here you can see from the enemy portrait that currently the debuff last 18 sec even on arenas
[Misc][BG] Twin Peaks : error in message "flag dropped"

Description is flag dropped by $n instead of name of player
[Misc][BG] Isle of conquest Debuff of bomb

When you leave the BG isle of conquest, and you had a bomb in your bag before, the debuff of carrying the bomb (cf screenshot) doesn't always vanish).
[Misc] Azerite Effects not applying

When you reforge or obtain an azerite equipment and then put your desired traits, they won't work until you unequip/equip again the equipment or relog.

Part 1:
Part 2:
As you can see there's no Radiant Incandescence on first crit but on second yes cause I unequip/equip the azerite.

Many people are complaining about azerite dont stack, azerite dont work blabla cuz of this bug.

Update: most of the times when people dies, some azerite traits stops working until you unequip/equip or relog. This can be annoying due to the fact you can't change gear on MM+ nor relog cuz you'll be throw out of party kekw.
[Misc] Knokback vs cast

Somehow, (while it was fine in 8.0) you cannot knokback a trash that cast a spell (spell that he can't cast while moving ofc).

How to reproduce: take a druid or a monk, go in a dungeon, go in combat with a trash, let him cast a spell.
Then use ring of peace, or Typhoon.
Nothing will happend, trash won't get knoked, or just the spell won't be interrupted.
[Misc] Rewards from PvP chest

There seems to be an issue with azerite rewards, secondary ring is missing.
[Misc] Rated Arena Items

Items that u get from rated arenas currently they have no chance to be warforged or titanforged

myself i have gotten over 50+ items but none of them even have warforged+
items only getting sockets right now

Dev note: indeed, fixed.
[Misc] Zul'Farrak issue This NPC in Zul'Farrak is not attackable.
[Misc] Missing NPC to Pandaria

The NPC supposed to teleport you to Pandaria in Orgrimar is missing

Dev note: & added too
[PvE][AD] Shield Bash

Shieldbearer of Zul enemies cast Shield Bash on the tank or any nearby caster if the tank is not in melee range of the Shieldbearer.

Currently they only hit the tank.

|T132360:16|t|cffffd000|Hspell:273185|h[Shield Bash]|h|r
[Misc] Stockades various fixes

First 4 Screenshots are from Aliance at 23:24 23:26
Last Screenshot is from Horde prospective.

Dev note: lots of stuff fixed !
[Misc] The Slave Pens Loot

All the 3 bosses in this dungeon don't drop any loot at all on normal difficulty. On hc it works fine but e.g. if you are leveling a new character and you're doing this dungeon it'll be useless.
[Misc] Zidormi in Silithus

Using [Zidormi]( gossip to return on the old silithus does nothing and player are also in the current Silithus map
[Misc] The Stockade event is missing
Warden Thelwater event at end of Hogger fight is missing
Trash don't talk or cast spells
Missing spawns
[Misc] Darkshore ressurection

When player die and reach his corps to resurrect, he can't resurrect directlly, player's have to relog and reach corps position again.
[PvE][ToS] Agitated Nimbus vs Knokout

You should be able to knokout Agitated Nimbus. (using ring of peace / typhoon)
Currently you can only grip them.
[PvE][SoB] Dread Captain Lockwood vs Knokback

You should be able to knokback the Dread Captain Lockwood using ring of peace / Typhoon.
[Misc] Rogoc missing items

He only sells 1 item on FS, would be nice to get the rest!
[Misc] Crow's Nest Scope
[PvE][AD] Reset of Vol'kaal

Somehow even if u bring him out of the boss area he won't reset until a certain point (like 15y away from the room).
He should reset if u bring him out, where the door / portail is.
[Misc] Burning aura persist on player

player keep the aura burning (282051) from assault
[Misc] Silvermoon City

few spawn are missing
no directions
[PVE][Underrot] Sporecaller Zancha - Upheavel

Upheaval shouldn't be on healers
[PvE][Underrot] Bloodsworn Defiler
You should be able to knock them back with Ring of Peace,Typhoon,Thunderstorm etc. or dk grip.
[Misc] Magister's Terrace

Can't exit the dungeon by the entrance portal, because it kills us
The orb doesn't work to escape the island
[Misc] Link MM+ item in game chat

Linking Mythic + item in chat doesnt work,work with raid/wolrd quest items,but not with MM+ items.

December 3, 2019

[Windwalker] Dance of Chi-Ji

How it's bugged :
Dance of ChiJi damages are wrong and don't use the correct formula.
|T607849:16|t|cffffd000|Hspell:286585|h[Dance of ChiJi]|h|r
|T236216:16|t|cffffd000|Hspell:137025|h[Windwalker Monk]|h|r

How it should work :
Dance of ChiJi should be affected by :
Ww Hidden aura (0.79/2.4)
Armor reduction
Mark of the Crane / Mystic Touch
And general damages split into 4 hits of
Spinning Crane Kick.

|T236216:16|t|cffffd000|Hspell:137025|h[Windwalker Monk]|h|r
|T607849:16|t|cffffd000|Hspell:286585|h[Dance of ChiJi]|h|r

November 29, 2019

[Arms] Bastion of Might

Bastion of Might is prot spec ability, but can be learned and switched into Arms spec. Should grant you both effects, when using Avatar in Arms Spec.


Bastion of Might ID: 287377
Avatar ID: 107574
Drain Life

Animation goes bonkers if you are using Drain Life several times in a row.


|T136169:16|t|cffffd000|Hspell:234153|h[Drain Life]|h|r
[Demonology] - Nether Portal

"Tear open a portal to the Twisting Nether for 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you."

Not working now.... Every time you spend shard you should summon random pet (1 of 10), that part doesnt work.

|T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|r
[Restoration] Swelling stream

the trait Swelling Stream(|T135127:16|t|cffffd000|Hspell:275488|h[Swelling Stream]|h|r) should be allied also if u use the talent Cloudburst (|T971076:16|t|cffffd000|Hspell:157153|h[Cloudburst Totem]|h|r) totem that replace Healing stream totem
[Assassination] Shiv

Shiv isn't applying Deadly Poison if you've Wound applied or viceversa (if you've Deadly Poison applied on wep, Shiv doesn't apply Wound to the target

[Shadow] Psyfiend

At the moment the Psyfiend is following the caster while it should stand still where priest casts it. Also if someone uses Blessing of Freedom, Druid Shapeshift and other movement enhance abilities, the Psyfiend will stop casting after few seconds.

[Shadow] Mind FlayMind Sear Visual Issue (Low Priority)

Mind Flay (out of Voidform) and Mind Sear has visual issues when you try to recast it while already casting Mind Flay or Mind Sear as seen in the video below in the comments.

|T136208:16|t|cffffd000|Hspell:15407|h[Mind Flay]|h|r
|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
[Holy] Mastery Calculation

If the formula hasn't changed since that post was made |T133041:16|t|cffffd000|Hspell:183997|h[Mastery: Lightbringer]|h|r
This is how the mastery should be calculated:

Lightbringer: It's 100% effective at 10 yards, 0% effective at 40 yards, falling off linearly in between (e.g. it's 2/3 effective at 20 yards).

Upon checking, 2 things came to light:
The distance is taken with hitbox included. I don't know if that's how it should be on retail, but it is how it is on FS
the most important one is that the formula used on FS doesn't match the one given here.

With the gear i have, and doing .una 183997, my Holy Light heals 40749
Less than 10yd i heal 54840, with 34.58% mastery, this checks out.
By being at 25yd (hitbox included) my mastery should be halved, but I heal 49506 (21.5% mastery increase instead of the theorical 17.29%).
By being at the absolute max range, I heal 44200, which is an icrease of a little more than 8.5% (when I should be nearing 0% increase from mastery).
[Holy] Divine Purpose

Divine Purpose buff can't be consumed from Holy Shock right now, which results free holy shocks.

|T135897:16|t|cffffd000|Hspell:197646|h[Divine Purpose]|h|r
Buff ID: 216411
[Holy] Avenging Light

Avenging Light is hitting cc'd people while it shouldn't, missing some smart mechanic.

|T571555:16|t|cffffd000|Hspell:199441|h[Avenging Light]|h|r
[Mistweaver] Soothing mist Visual

Casting soothing mist for the second time makes it appear invinsible but its still there healing you.
[Marksmanship] Rapid Fire Missing Animation (Low Priority)

It doesn't really do any animation after casting Rapid Fire.

[Survival] Mongoose Bite Missing Visual (Low Priority)

When you're able to spam Mongoose Bite 5 times, the 6th time it hits does no animation but if you wait a little longer it will works normally.


|T1376044:16|t|cffffd000|Hspell:259387|h[Mongoose Bite]|h|r

Edit: it happens when you hardly spam Mongoose Bite but most of the times happen after the 5th stack.
[Marksmanship] Animation Aimed Shot

When opening a mob or whatever, without being in combat, the animation of the aimed shot gets cancelled (see in attached screen) whereas the cast continues.

|T135130:16|t|cffffd000|Hspell:38861|h[Aimed Shot]|h|r
[Balance] - Fury of elune

This spell is the last row 2nd position talent.
how it's currently working : The Damage is Correct. but the way the spell works is like legion , it stays in it's place.
how it should work : Fury of Elune under BfA scripting should follow the target at around 95% mouvement speed .
Details can be found here :

|T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r

< Watch the fury of elune at 2:33 it doesn't stay stuck to the target, it follows it.
[Balance] SootheDispells remove Moonkin form

whenever you use "Remove Corruption" or "soothe" in moonkin form, you lose your moonkin form. On retail :
|T135952:16|t|cffffd000|Hspell:2782|h[Remove Corruption]|h|r |T132163:16|t|cffffd000|Hspell:2908|h[Soothe]|h|r
[Balance] Lunar Strike vs Owlkin FrenzyWarrior of Elune

Lunar Strike is consuming both Owlkin Frenzy and Warrior of Elune, while it should consume only one of them each time you cast it.

|T135753:16|t|cffffd000|Hspell:194153|h[Lunar Strike]|h|r
|T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r
|T135900:16|t|cffffd000|Hspell:202425|h[Warrior of Elune]|h|r
Feral] Soul of the Forest

It doesn't grant 5 energy/combo point when the druid use Ferocious Bite

it works with other finishing moves.

[Soul of the Forest ID:114113](|T236160:16|t|cffffd000|Hspell:114113|h[Soul of the Forest]|h|r)
[Ferocious Bite ID:22568]()
[Restoration] Overgrowth+germination

Overgrowth shouldn't apply germination, germination can only be applied if the target already have rejuvenation and then casting another rejuvenation will apply germination.

overgrowth, (stated in tooltip) only apply rejuvenation. so if the player have a rejuvenation already, then casting an overgrowth, should apply germination since there was already a rejuvenation on the target.

alone overgrowth shouldnt apply germination, only lifebloom,rejuvenation,wild growth, and regrowths HoT.

[Overgrowth ID:203651](|T1408836:16|t|cffffd000|Hspell:203651|h[Overgrowth]|h|r)
[Rejuvenation ID:774]()
Feral AffinityFeline Swiftness

Feral Affinity and Feline Swiftness %s are wrong. They are moltiplicating the speed for the % and not adding it.

Example: Should be 200%+15% and not 230% (15% of 200 is 30)

|T538517:16|t|cffffd000|Hspell:131768|h[Feline Swiftness]|h|r
|T611425:16|t|cffffd000|Hspell:197490|h[Feral Affinity]|h|r (Restoration)
|T611425:16|t|cffffd000|Hspell:202155|h[Feral Affinity]|h|r (Guardian)
|T611425:16|t|cffffd000|Hspell:202157|h[Feral Affinity]|h|r (Balance)
[Balance] Starfall

Starfall is pulling adds through walls in Tol Dagor.
Wild Fleshrending

It is not increasing Swipe damage at all.

|T236305:16|t|cffffd000|Hspell:279527|h[Wild Fleshrending]|h|r

Note: it is similar to the Feral but on Guardian Specialization doesn't have any particular multipliers.
[Frost] Latent Chill

Currently this trait is not using correct formula.
It should be:

= (0.31 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)) x TotalDamageMultiplier
if PowerToMax >= 3
= Damage + AzeriteItemBudget(AzeriteLatentChill, 1.0) x TotalDamageMultiplier

= (0.31 x AbilityDamage(false) + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)) x TotalDamageMultiplier
if PowerToMax >= 3
= Damage + AzeriteItemBudget(AzeriteLatentChill, 1.0) x 0.5 x TotalDamageMultiplier

true is for MainHand, false for OffHand.

|T237520:16|t|cffffd000|Hspell:273093|h[Latent Chill]|h|r
[Unholy] Necromancers-bargain correct working

Necromancersbargain DOT
(Crypt Fever :|T136066:16|t|cffffd000|Hspell:288849|h[Crypt Fever]|h|r) it's not refreshing on instant cast healing targeting the affected player ,as it should do.
Also it's refreshing on some AOE spells like tranquillity and revival,when it shoudn't work with spell that don't have a target.(i didn't test all,some it's working some it's not)

SPELL: |T1392565:16|t|cffffd000|Hspell:288848|h[Necromancer's Bargain]|h|r
[Unholy] All Will Serve

The Minion summoned with All Will Serve talent should despawn when your your DK pet despawn.

Wowhead: |T132151:16|t|cffffd000|Hspell:194916|h[All Will Serve]|h|r
[Vengeance] Infernal strike

The damage should be dealt when your char touch the boss and not a the moment you press the spell.
And if you jump with the talent Flame crash and then dash sometime it will pop the sigil under your feet.
|T135801:16|t|cffffd000|Hspell:227322|h[Flame Crash]|h|r
|T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
Detainment vs Moonkin


You canno't use Imprison talented with detainment on Balance Druide that are in Boomkin form.

Imprison was fixed early 8.0 for that case, but its still not working with the PvP talent.
[Misc] Scrapping Horde items

Since the previous fix, only Alliance items gave back breath of Bwonsamdi when scrapped.

Dev note: Equality brought back !
[PvE][SoB] Sighted Artillery

Spell damage is not synced with it's animation. You can see i'm recieving 52k damage before I got hit by a bomb.

|T132212:16|t|cffffd000|Hspell:272421|h[Sighted Artillery]|h|r
[PvE][King's Rest] King Dazar

|T1035036:16|t|cffffd000|Hspell:268586|h[Blade Combo]|h|r deals way too much damage

Retail numbers 10 fortified:
Live/PTR numbers 10 fortified :
Live/PTR numbers Tyrannical 10 :
[PvE][King's Rest] Spectral Berserker

Their spell |T1033474:16|t|cffffd000|Hspell:270487|h[Severing Blade]|h|r doesn't seem to scale with the key level(?) and or fortified affix

Current PTR:
[PvE][King's Rest] King Rahu'ai should recast his spell |T136014:16|t|cffffd000|Hspell:270889|h[Channel Lightning]|h|r unless you knock him back after the 2.5 sec cast,otherwise his spell won't go on cooldown,and he will recast it again.

[Pve][BoD] Champion - H Blinding Faith

when darkforged crusader is casting Blinding Faith spell, he correctly grows bigger, however, he should become red, and have an red arrow above his head (all difficulties)
[PvE][TD] Event after killing Jes Howlis

As you can see on this picture, the 2 trash mobs should go out, walk in front of the door after you kill Jes Howlis.
Also the Ashvane Jailer shoul hold the Blige Rat looter in his hands or something.
[PvE][TD] Keys and Cells

If you take a key inside toldagor, it should allow you to open 1 cell.

Currently it doesn't, its like if you didn't took the key.
It says : "Skill not high enough"
And doesn't give a buff when you pick up the key.
[PVE][ToS] Aspix - Cyclone Strike

On the first boss, the hitbox of the tornados is way to wide, you cannot dodge them as casters, and even the tank located behind the boss will get hit.
Makes the dungeon impossible in MM+

|T511543:16|t|cffffd000|Hspell:263573|h[Cyclone Strike]|h|r
[PvE][SoB] Sighted Artillery 8.2

|T132212:16|t|cffffd000|Hspell:272421|h[Sighted Artillery]|h|r
The spell currently does no damage,to players or npcs.
Additionally,it should not deal damage to and applies to 8.0.1 live)

Current PTR:
[PvE][ToS] Shrouded Fang

There is currently 2 issues with Shrouded Fang.

First is when you attack him before he reach you (aka when he is still in stealth) it should remove his stealth and make that he doesn't use the spell |T132092:16|t|cffffd000|Hspell:268993|h[Cheap Shot]|h|r

Second issue is, you don't see his nameplate at all (tested with regular UI and Elvui)
see the screen.

note: Nameplate part is the same issue as
[Misc][Darkshore] Chest bug

There are two chest who was unable to be looted
[Misc][Azerite] Treacherous Covenant

|T1778226:16|t|cffffd000|Hspell:288989|h[Treacherous Covenant]|h|r

When the debuff procs, you keep it forever even if you get back above 20% health.
[Misc][PvP] Shadow Sight

|T136155:16|t|cffffd000|Hspell:34709|h[Shadow Sight]|h|r
if you are in stealth and you take it it should bring you out of stealth and you should not be able to restealth until buff is gone this applies for every class with stealth mechanics.
[Pvp] Weekly Chest

PvP weekly chest won't open if you did not turn in the "conquest 500 quest"
happened to me and another player i even turned in the quest after but still can't open when i hover over the chest it says i have earned my weekly chest
[Pve][BoD] Champion - H outro

after the boss is defeated, and the cinematic starts playing, npcs like talanji,rokhan amd nathanos should not move, or have a dialogue while the cinematic is playing, they should only move once the cinematic is fully finished for everyone.

on another note, they do not have a dialogue; at all, they just move.

November 27, 2019

Unbridled Ferocity interaction

If you have Recklessness proc out of this trait and will use your own Recklessness it will "overwrite" existing effect, but it should extend it.
Same goes for reverse effect.

|T132344:16|t|cffffd000|Hspell:288056|h[Unbridled Ferocity]|h|r


Warrior got proc out of his rampage at 3:07 and then he used his own recklessness
[Fury] Slaughterhouse

Slaughterhouse deals 50%more dmg and healing & reduces the remaining cooldown by 1 sec when the target is under 50% hp
Problem: the cooldown doesn't get reduced
[Restoration] Tidal Waves

Tidal Waves doesn't stack up to 2 times, only 1 at the moment.

|T237590:16|t|cffffd000|Hspell:51564|h[Tidal Waves]|h|r

Somehow Tidal Waves proc is getting consumed by Unleash Life

|T462328:16|t|cffffd000|Hspell:73685|h[Unleash Life]|h|r
[Restoration] Flash Flood

flash flood is consumed by any spell, not only healing weave, surge and chain heal (the casted healings)
|T135861:16|t|cffffd000|Hspell:280614|h[Flash Flood]|h|r
[Elemental] Lava Burst & Lava Surge

If you are casting Lava Burst and get a proc of Lava Surge during it,it gets automatically consumed and cast on the target,or you simply lose it.

Credits to: Vick

|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
|T451169:16|t|cffffd000|Hspell:77756|h[Lava Surge]|h|r
Totem Mastery

totems are removed by aoe attacks, especially resonance totem
|T511726:16|t|cffffd000|Hspell:210643|h[Totem Mastery]|h|r
[Elemental] Master of the Elements

Lava Burst should give Master of the Elements when you finish the cast, not when it hits the target
|T136027:16|t|cffffd000|Hspell:260734|h[Master of the Elements]|h|r
[Enhancement] Sundering

It has some range and hitbox issues:

First hit miss?

Hitting from behind:

[all] Hex

Hex instantly breaking on any damage, while it should break after taking 10% of the hexed target base health damage.

[Hex ID:51514](|T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r)
[Resto] Tidebringer honor talent

It is consuming all of 2 charges instead of 1. As tooltip says, they are charges, not stacks.
[Subtlety] Shadowy Duel

|T1020341:16|t|cffffd000|Hspell:207736|h[Shadowy Duel]|h|r you shouldn't be able to see or attack others when you use this spell only the target you have chosen or marked (used on) and other players should not see whoever is in the duel either
Side note on sethraliss when a rogue uses it on me (arena) it keeps saying "vision is obscured" and i cannot attack him we have tried reproducing it but can't figure it out as you can see in this screenshot it says it "vision obscured" and i can't attack him (also heard a few players having same issue) not being able to attack.
[Assassination] Mind-Numbing Poison

MindNumbing Poison it is not applying even tho I've it talented.

|T136066:16|t|cffffd000|Hspell:197050|h[MindNumbing Poison]|h|r
[Outlaw] Snake Eyes

The only issue with this trait is when you spend Combo Points on Roll the Bones / Slice and Dice(Talent) it doesnt increase damage sinister strike correctly.

Example: Lets say 385 azerite trait will increase 181 sinister strike damage per combo point spent on Roll the Bones / Slice and Dice(Talent)
Currently how it is working: When you spend for example 5 combo points on Roll the Bones / Slice and Dice(Talent) so tooltip and damage still stay at 181 damage.

How it should work: When you spend for example 5 combo points on Roll the Bones / Slice and Dice(Talent) so it should increase 5 x 181 damage = 905 damage

|T132336:16|t|cffffd000|Hspell:275863|h[Snake Eyes]|h|r
|T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r
|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r
|T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r
[Discipline] Premonition

The only issue this spell has is the delay of damage.
It doesn't look like 1.5 sec but more like 0.85 or so. Should be 1.5 sec and not 1 sec.

[Holy] Guardian Angel

At the moment Guardian Angel is reducing the cooldown of Guardian Spirit by 60 seconds BUT should reduce its remaining cooldown to 60 seconds.
(means that from 3 minutes, goes to 1 minute cd, atm it's 3 minutes to 2 minutes)

|T612969:16|t|cffffd000|Hspell:200209|h[Guardian Angel]|h|r
|T237542:16|t|cffffd000|Hspell:47788|h[Guardian Spirit]|h|r
Chi torpedo

How it's bugged :
If you try to use Chi torpedo while you're running back, the speed of Chi torpedo is reduced and same goes for the distance traveled.

How it should work:
Speed and distance should be the same for both way

Retail :
[Frost] Water Elemental

Water Elemental's Freeze ability currently cannot be casted while Waterbolt is set to auto cast.

|T135862:16|t|cffffd000|Hspell:31687|h[Summon Water Elemental]|h|r

Freeze should not be on GCD, regardless of pet's stance or if waterbolt is set to autocast.
Flare during Camouflage

Flare don't work when you are hide by Camouflage.

Flare: |T135815:16|t|cffffd000|Hspell:1543|h[Flare]|h|r

Camouflage: |T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r
[Survival] Spell overlap

There seems to be an overlap going on with some spells ( Dot ) based.
Serpent Sting dot Not overlapping
Wild fire bomb dot Is overlapping! Bugged

Ok, tested on live with another hunter. As survival [Guerrilla Tactics][Wildfire Infusion] talents
It seems like when the other hunter casts any of the wildfire infusion spells he steals my dot and mine gets removed! Bug

Main spell: |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
Is changed/Morphed into |T915852:16|t|cffffd000|Hspell:271014|h[Wildfire Infusion]|h|r when picked from the talent tree.


Case: While Camouflage is active, cast any of the following spells Steady Shot/Aimed Shot/ Sniper Shot/TrueShot Aura/ Exhilaration Breaks invisibility when it should not.

Hunters mark/disengage/ mend pet/ Doubletap/ feign death Are not breaking it.

Camouflage should only break when the Hunter DEALS or TAKES damage, the same goes for his pet.
Camouflage should break AFTER the Casted spell dealt damage to the enemy not while casting it!

For example on retail you can even do fishing while being camouflaged :D
you can cast heals from your spirit beast to self, you can cast first aid to self without breaking invis.
Travel Form

Its speed should be 200% if casted out of combat. It's 160%
if you are level 18 without riding skill travel form don't increase your movement speed

|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
[Blood] Dancing Rune Weapon + Heart Strike

Heart Strike is not following this formula:
Damage = 0.2668 x 0.2668 x TotalAttackPower x TotalPetDamageMultiplier x ArmorReduction

"For some reason this is its own spell for the DRW"
[Frost] Killer Frost

This spell is using wrong formula. Right now it is (true for MH, false for OH):

= (0.31 x AbilityDamage(true)) x TotalDamageMultiplier + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)

= (0.31 x AbilityDamage(false)) x TotalDamageMultiplier + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)

but should be:

= (0.31 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)) x TotalDamageMultiplier

Azerite Trait Damage should be put after calculating AbilityDamage and not after TotalDamageMultiplier (Mastery, Versa, Core Passive, etc..)

|T135305:16|t|cffffd000|Hspell:278480|h[Killer Frost]|h|r
Death's Advance

Currently this spell has two issues:

You should not grip DKs when they have Death's Advance but atm you can;

When DKs have Death's Advance activated, all kinds of Slow will not hit the DK, it will say "Immune" or "Miss". You should be able to put the debuff of the slow but as tooltip say, your movement speed will be always 100%.

|T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r
[Unholy] Pet cast range

This spell should have 5yd30yd range but somehow you can use it even if pet is inside player (around 0yd1yd), also spell tooltip is red.

[Misc][PVP] Glad titles & mount

Dev note: Made a few verifications to gladiator titles, to keep them relevant (since atm if you were glad on MoP 6 years ago and transfered to WoD, then legion, and finally BFA you would still have it, when it's not supposed to last more than a season):

You will keep the gladiator title if you have one of BFA's gladiator achievement (when we get to season 3, the season 1 achievement will no longer count. This is made that way because we also reward this title in 2v2 at the end of a season on FS)

you will keep the BFA R1 titles (Dread, Sinister gladiator) only if you have the corresponding achievement: a reuse of an old title id by blizzard for those titles made them available on our shop (it was a mistake), and people that had the old title corresponding to the title id now have Dread or Sinister Gladiator title when they shouldn't).
[PVE][Misc] Absorb vs Aggro

Currently when an add or a boss have an absorb shield on them, tank doesn't generate threat when he damage them.

healer will insta get aggro on those following adds if he cast any heal : having |T458717:16|t|cffffd000|Hspell:274210|h[Reanimated Bones]|h|r at the start on them

tank will often lose aggro of the boss : having this passive |T1035055:16|t|cffffd000|Hspell:269185|h[Blood Barrier]|h|r
[Misc][Item]Proudmoore Admiralty equipment cache

|T2486871:16|t|cffffd000|Hitem:165869::::::::120:::::|h[Proudmoore Admiralty Equipment Cache]|h|r
The emissary chest does not open when you click on it.

Dev note: The chest should open itself when you loot it. This should be fixed, and we resent everyone who had a chest a new one that contains loot.
[PvE][Motherlode] Mechanized Peacekeeper
|T132361:16|t|cffffd000|Hspell:262412|h[Energy Shield]|h|r
His shield doesn't do anything,it should block attacks based on where his shield is facing during the cast.
[Misc][Quest] The World Awaits
20/20 Quests done, Npc doesn't have option to finish/deliver the quest.
[Misc] Loots Off-hand holdable for wrong specs

Offhand holdable items shouldn't drop as personal loot for Holy Paladins & Elemental/Restoration Shamans. Only Shields.
[Misc] HS relocates to Lost Isles

A lot of people reported to GMs, in discord, and on the BT that their HS relocated to the Lost Isles, meaning they can't get out (one dude was lvl 47 there, unstuck on website was bound there too, so rip)
No clue what provokes it, but quite a few people are affected

November 26, 2019

Intimidating Presence

It gives way more absorb than supposed to. It also gives the debuff to everyone in the party
|T132126:16|t|cffffd000|Hspell:288644|h[Intimidating Presence]|h|r

Debuff should be put on the mod, currently its kinda weird cuse debuff is applied to the warrior + his party (it seems).

How it should work: You have 1 trait of this (lets say 385390 version)
You fear trashs (lets say 3).
It will put on them (when fear break) a debuff that absorb the next X (17k in that case) damage they dealt (to anyone).
[Demonology] Hand of Gul'Dan GCD

Sometimes your spells wasted your GCD, especially you can notice it with Hand of Guldan spell. Happens only if you are wielding wand and offhand.

Watch vid:

|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r
[Restoration] AscendanceRestorative Mists

At the moment Restorative Mists healing is no distributed but it's healing all allies for the 100% of it. Kinda game breaking for PvP instances or in PvE.

|T237590:16|t|cffffd000|Hspell:114083|h[Restorative Mists]|h|r
[Shadow] Spiteful Apparitions

Somehow it brokes again. Trait damage is put at the end instead after SpellPower.

Example: (0.25 x SpellPower) x TotalDamageMultiplier + TraitDamage

Should be: (0.25 x SpellPower + TraitDamage) x TotalDamageMultiplier

|T458229:16|t|cffffd000|Hspell:277682|h[Spiteful Apparitions]|h|r
|T458229:16|t|cffffd000|Hspell:78203|h[Shadowy Apparitions]|h|r
[Holy] Glimmer of Light damage

fixed glimmer damage impact (was too high before)
[MM] Rapid Fire and Trait Focused Fire

Focus regen of Rapid Fire is not giving the correct amount of focus when joined with Trait [Focused Fire] focus, I am just normal regenerating focus.

|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
|T878211:16|t|cffffd000|Hspell:278531|h[Focused Fire]|h|r
Ferocious Bite

Ferocious Bite is consuming more Energy than intended, should be 50 Energy max but actually is 75.

|T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
[Vengeance] Thrive in Chaos

Thrive in Chaos (|T1392554:16|t|cffffd000|Hspell:288973|h[Thrive in Chaos]|h|r) is currently not working as it is intended while specced Vengeance, since it provides way more healing than 5230 (which is the amount of pain Soul Cleave costs) as is indicated in the picture below.

Edit: Should note that this is only happening with veng dh, while being specced as havoc everything behaves appropriately.

Malkith Edit: Tryed a bit (on Havoc spec, so i guess its the same for veng if we don't take in account the bugged value), and currently its not affected by Versa.

= AzeriteItemEffectBudget(AzeriteThriveInChaos, 0.319018) TotalHealingMultiplier TriggerPower
[PvP]MMR Ranked queue

Currently once u reach above 1500 MMR the queue system acts weird, and once u get 1800+ MMR u have to wait 30mins+ and sometimes 1hour or more to get into games.

Dev note: Fixed the system: it searches for teams around your MMR (+150) and each minute adds 150 more range, with a cap at 10mins where any team available will be considered a match. This should drastically shorten queue times
[Misc][Item] Ancient Knot of Wisdom

Dev note: Item got disabled for a while because of a wrong fix, but it's now available again and fully working !
[Misc] Guardians Dynamic Stats

The ghoul summoned with Army of the Dead (|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r)and Apocalypse (|T1392565:16|t|cffffd000|Hspell:220143|h[Apocalypse]|h|r) keep the % of Stats you have when you summon them instead of changing them Dinamically during the fight.

proof on live : 374 hit with 15% str, 374 after 15% str

ps: i suppose army of the dead is not the only "minion" with this problem, i will make further tests on other minions

proof of dimanic stats on Retail(From Retail dk discord ):

Dev note: Fixed generically, before that only Hunter pets had dynamic stats, now all pets & summons do.
[Misc][MailBox] Crafting Reagents disappearing

Weird issue is happening via mailbox, bought items from auction house, received mail, sent mail from alts.
You take the items but they disappear and they are taken into your bank
[Misc][Quest]Dubious Offering

From BT

Players can't use [Zalamar Messenger Bat]( because he is far away

Tested on PTR82 the same issue (see my screen)
[General] Trading system

Currently, trading reagents of all sorts cause items to be deleted. items can't be recovered by relogging or any type of actions InGame.
[Misc] Reclycing Crafted item

When you recycle crafted item with Tidal Core/Sanguicell/Hydrocore/Breath Of Bwonsamdi you should get back your thing (^) atm it doesn't work with Breath of Bwonsamdi.
[PvE][TD] Cutwater Striker & Ashvane Spotter should only target the tank "highest aggro target" with |T135242:16|t|cffffd000|Hspell:272620|h[Throw Rock]|h|r should only target the tank "highest aggro target" with |T132222:16|t|cffffd000|Hspell:185857|h[Shoot]|h|r

Cureently they target random ppl, ressulting in pretty much one shot ..
[PvE][ToS] Shrouded Fang patrol

this patrolling pack respawns constantly,in keys and in mythic 0.
[PvP] Dodge and Parry in PvP for Non-Tanks

Currently, all melee classes can dodge and parry attacks without having any cooldowns active or being inside a tank specialization. No class on 8.0.1 should be able to parry attacks in pvp.

Tested on Warrior, DK, Rogue, Monk DH and Pala.

November 25, 2019

[Assasination] Poison bomb

I tried out poison bomb on retail and on the PTR. As what happens in the video it breaks all kind of cc, Polymorph, blind, repentance and more.
It should not break cc of any kinda when it procs on the target ur on.

|T538441:16|t|cffffd000|Hspell:255544|h[Poison Bomb]|h|r
Blessing of Protection

So you aren't suppose to be able to BoP other players while you are blinded. This has been since 8.0

Bop is usable on stuns, blinds and silences from rogues.
It's usable from warriors fear and stuns.
So in general it's usable from pretty much every cc which it shouldn't be.



[Windwalker] Touch of Death and Gale Burst

How it's bugged :

|T574573:16|t|cffffd000|Hspell:271233|h[Touch of Death Amplifier]|h|r

Gale burst (10% storage damage in ToD) is taking in account damage done from Xuen pet and SEF Clones while it shouldn't
In same case, Gale burst don't take in account damage done by trinkets, essences/traits and ToK

How it should work:
Gale burst take in account damage done by Monk only (Spells, Touch of Karma, Trinkets and Essences/traits.)

Explanation about SEF interaction with Touch of Death:
To make SEF not nerf Gale Burst since damages done by clones aren't stored in ToD burst; there's a hidden effect that during SEF, Gale Burst goes to 30% contribution instead of 10%
Karma/Trinkets/Essences also contribute 30% to Gale Burst, instead of 10% and are not nerfed by 55% since they aren't coppied by SEF.
Ring of Peace vs Bm pet

How it's bugged :
Atm Oondasta (Bm pet) can't be pushed by Ring of peace and completly ignore it

|T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r
[Beastmastery] Spirit Mend

Spirit Mend doesn't heal the player (works when u heal allies or pet)
|T237586:16|t|cffffd000|Hspell:90361|h[Spirit Mend]|h|r
[Marksmanship] Excessive Focus Regen

The focus regeneration of the Markmanship spec is way too high. Currently it is impossible to fall under 50% by spamming arcane shot.

Bursting Shot

Apparently a rogue used evasion " increases dodge chance by % " and dodged the Bursting Shot, bug

Bursting Shot has had its knockback range increased, can no longer be dodged, and snares targets for 6 seconds now.

|T1376038:16|t|cffffd000|Hspell:186387|h[Bursting Shot]|h|r

Mend Pet bugged after respec.

Case: In Bm spec respec into Marksman and the Mend ability will morph into revive ability, the revive ability will continue to heal while making revive sound.
Can be fixed if the player relogs.
Command Pet Doesn't work

The ability of the hunter to [Command Pet] does not work.

Case: Moved my [command pet] from the spellbook to the action bar, click, not working.
Case: Dismissing the pet causing the command pet spell to be replaced with pet special ability [Survivals Call] regardless of the pet specialization you had summoned ( talentwise ).
It should be:
Tenacity > survivals call / Ferolocity >Primal rage / Cunning> Masters call
Case: Tried different sorts of pets with different spec, dismissed, always ended up with Survivals Call Bug

Issue 1: Command pet not making pet use its special ability.
Issue 2: When the hunter dismisses the summoned pet, command pet spell must be replaced with the special ability of the pet according to its specialization.

This is a problem for pvp players, because they need to use this ability with cunning pets in order to escape cc
[Restoration] Germination GCD

When you take the talent [germination] and use rejuvenation second time (first time it apply the normal rejuv, second time its apply germination) the gcd visually bugging out,
you get the germination on yourself, but the gcd doesn't go off (we had this issue already fixed on legion)

[Germination ID:155675](|T1033478:16|t|cffffd000|Hspell:155675|h[Germination]|h|r)
[Rejuvenation ID:774]()

[GIF explaination]()
[Unholy] Necrotic Strike

Necrotic Strike Healing Absorb should not be able to crit nor get benefit from Versatility

Tested on 100.000 HP Player. 4 casts 100% hp of target absorb? KEKW?
|T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r
[Unholy] Festering Wound after used cloak

|T1129420:16|t|cffffd000|Hspell:197147|h[Festering Wound]|h|r
How it should work vs Rogue cloak of shadows:

if you apply festering wound on a rogue and he uses CLOAK it should remove the festering wounds stacks.
After the rogue has used his cloak and you apply festering wound you should be able to apply the stacks
Retail GIF ( yes it shows firestorm skirmishes) cause he was playing on FS but u can see the characters are from retail u can even look up the armory)
[Misc] Guild Creation

After the first person signs up for creating the guild, no one else can sign.

Message response " XXX Already signed "
[Misc] Champion of azeroth & alts

Currently with Exalted chars on account all my alts are not able to upgrade their ilvl via the magni quests on the neck of azeroth.

For the most people it works perfectly, but for a few it does not i have no idea why, i've tried with clean char, friendly char etc. all have the problem.

Dev note: You need to at least log once on the exalted char since the fix is applied for it to work on other chars.
[Misc] Dungeon WQ are submited anywhere

i got Atal'Dazar : A little Mojo in BC zone
[Misc] Gren Tornfur

There are twice the same npc
[Misc] Dampening active after arena

dampening stays active after arena can be annoying if ur doing world pvp relogging seems to remove it
[PVE][SoB] Hotfix - Hadal Darkfathom's Tidal Surge

Hadal Darkfathom's Tidal Surge now properly scales with Keystone level.
[Misc] Darkshore Resurrection

Players can't res at darkshore (reported day 1)
[Misc] Silvermoon NPCs are gone

Gone on holidays it seems.
[Misc] Missing elite

Missing on live realm, but not on the PTR
[Misc] NPC Spawned twice

Spawned twice
[Misc] Twilight Prophet Graeme

This NPC is spawned twice
[PvE][ML] Feckless Assistant & Blowtorch

"Feckless Assistants will cast Blowtorch towards the tank. If the 2 second cast goes uninterrupted, the assistant will spew fire in a cone towards the tank for 5 seconds, dealing high fire damage every second."

So blowtoch is a spell, first the trash cast something that can / should be interrupted, then channel the spell (not interruptible) that deals damage to the tank.

You should be able to interrupt the cast of Blowtoch, you currently can't.

[Misc] Burninator Mark V

The NPC doesn't spawn
[Misc] Ancient Protector control range

In dark shore, we can talk with the add called Ancient Protector. This add can be controllable.
[Misc][Racial] Embrace of kimbul

November 22, 2019

[General] - Grimoire of Sacrifice

Grimoire of Sacrifice buff should dissaper when you summon new pet (any other pet) atm its not, so it results having GoS buff + pet active.
"Lasts 1 hour or until you summon a demon pet."

|T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r
Nightfall Demonic Calling Procs

When your Nightfall procs and your Shadow Bolt is traveing to target, once it reaches target, it will consume buff
(but it should not work liek that, only your next casted by yourself spell should consume that)
same happens for Demonic Calling,
if Demonic CAlling buff happens while you already casting Call Dreadstalkers, it will consume buff and it will disspaer.

|T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r
[Shadow] Mind Sear

Somehow Searing Dialogue (Azerite Trait) effect is occurring even while you're naked and it affects the target on who you casted the spell even if it's an ally. Should only slow enemies.

|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
|T237565:16|t|cffffd000|Hspell:272788|h[Searing Dialogue]|h|r
[DisciplineShadow] ShadowfiendMindbender

Pet doesn't attack any Player, it just afk, even if you order him to attack.
Happens only in PvP.

Disc: |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r
Shadow: |T136214:16|t|cffffd000|Hspell:200174|h[Mindbender]|h|r
[Ww] Touch of Karma Damages

How it's bugged :
Damages done by Touch of Karma are broken it's 9% of the damage absorbed instead of 70%

How it should work:

0.5 TotalMaxHealth / 6 (1 + TotalVersatility) 0.7

Touch of Karma absorbe 50% of your maximum health and redirects 70% of that amount :
Exemple : I Have 160k Hp, my ToK will absorbe 80k and it will damage my ToK target by (56k Versatility)

At the moment it deal only 7k

Related issues :
[Ww] Dance of Chi-Ji proc

How it's bugged :
Dance of ChiJi (AT) proc from the proc itself
Exemple : You use Tiger Palm> Rising Sun Kick > Dance of ChiJi proc > You cast SCK (Free chi) > You get another proc of Dance of ChiJi without consuming chi

How it should work:
Dance of ChiJi should proc only when you consume chi.
[All] Dampen Harm

The spell script is still in 7.0 when looking at the code.


/// Last Update 7.0.3
/// Dampen Harm 122278
class spell_monk_dampen_harm: public SpellScriptLoader
spell_monk_dampen_harm() : SpellScriptLoader("spell_monk_dampen_harm") { }

class spell_monk_dampen_harm_AuraScript : public AuraScript

void CalculateAmount(AuraEffect const /p_AuraEffect/, int32& p_Amount, bool& /p_CanBeRecalculated/)
p_Amount = 1;

void Absorb(AuraEffect p_AuraEffect, DamageInfo& p_DmgInfo, uint32& p_AbsorbAmount)
Unit l_Target = GetTarget();

uint32 l_Health = l_Target>CountPctFromMaxHealth(GetSpellInfo()>Effects[EFFECT_0].BasePoints);

if (p_DmgInfo.GetAmount() < l_Health)

/// The next 3 attacks within 45 sec that deal damage equal to 10% or more of your total health are reduced by half
AuraEffect l_AuraEffect = p_AuraEffect>GetBase()>GetEffect(EFFECT_1);

if (l_AuraEffect == nullptr)

p_AbsorbAmount = CalculatePct(p_DmgInfo.GetAmount(), l_AuraEffect>GetAmount());


It should be:
Reduces all damage you take by 20% to 50% for 10 sec, with larger attacks being reduced by more.

Reduced damage should be looked before stagger/ or damage reduction (aka should look at full non reduced damage).
The scaling (since we don't have real info of it) should be scale uppon those bruh damage taken (aka if brut damage taken = 50% or more of your hp max, should reduce it by 50%, 40% = 40%, 30%= 30% and so on ...)

|T620827:16|t|cffffd000|Hspell:122278|h[Dampen Harm]|h|r
[Misc] Guild Charts

Fixed guild creation.
[Misc] Repair doesn't cost gold

[PvP] Attenuation Debuff keep after skirmish arena

After arena you keep the debuff of healing : "attenuation" in the world. It shouldn't
[Misc] Archeo sites

[Misc][BG] Eyes of the Storm

When you capture base or flag it's write "$n capture" instead of name of player
[Misc][Racial] Embrace of Kimbul

|T2446018:16|t|cffffd000|Hspell:292363|h[Embrace of Kimbul]|h|r
this spells should do X in 6 sec, 3 ticks and it actually deals X every tick. Damage on the tooltip fits calculation following wowhead formula, so it's not a tooltip issue where damage should be x3 or something.
[Misc] Barber as zandalari troll

as MALE zandalari troll (female is ok) you cannot use the barber, clicking on "okay" won't do anything. apparently Kultiran have the same issue, i assume it works on one gender but not the other

Dev note: Fixed on both
[Misc] Linking stuff in chat

Currently you can't link anything in chat, exept in /w (whisper chat)
[PVE][BoD] Grong Bestial Combo

When Grong does his combo, if you taunt him he becomes retarded
[Misc][Quest] Flight from the Fall

The bats are too high, players can't cry out in the cave.
[PVE][BoD] Grong Bestial Throw

you can't heal player when Grong picks up and squeezes player(Tank)
[Misc][Quest] Greystone Keep side quests

Fixed the phasing issue caused by Assault world quests
[Misc][Quest] Goldfields War

Fixed the issue with NPC flag
[Misc][Quest] Make our Case

Fixed the condition to trigger cinematic
[PVE][BoD] Trash loot chances

Nerf BoD trash loot drop chance,

make it the same as Uldir
[PVE][Freehold] Dive Bomb

''Sharkbait charges across the battlefield, inflicting X Nature damage and knocking back all players in the way.''
The problem is when you face Sharkbait and walk he won't hit you

|T1029584:16|t|cffffd000|Hspell:272046|h[Dive Bomb]|h|r
[PvE][KR] Loot in HM missing

no loot in heroic mode
[PVE][BoD] Jadefire - Pyroblast

Pyroblast damage low
[PVE][BoD] Jadefire - Magma Trap

Magma Traps debuff sometimes doesn't work
[PvE][King's Rest] No hydrocore

No hydrocore loot on Dazar First king
[Misc] Sinister Gladiator Title

The Sinister Gladiator title id is a reuse of a former title, which induced a lot of people already having it.

Dev note: Title removed on loggin for everyone

November 21, 2019

[Arms] Sharpen Blade

Buff that granted from this talent can be consumed from any other spell, but should be only from Mortal Strike.

|T1380678:16|t|cffffd000|Hspell:198817|h[Sharpen Blade]|h|r
[DiscShadow] Shadow Mend

Wraps an ally in shadows which heal for (180% of Spell power), but at a price.

The ally will take [(180% of Spell power) / 20] damage every 1 sec, until they have taken [(180% of Spell power) / 2] total damage from all sources, or leave combat.

Shadow Mend isn't applying the DoT nor the HoT on yourself (if you've talented Masochism in Discipline Talent Tree) when you're in combat.

|T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r
[Windwalker] Storm Earth and Fire + Trinkets

How it's bugged :
Storm Earth and Fire dosen't interact with Burst Trinkets or Gladiator's Medallion

How it should work:
When you have SEF on and you use any burst trinket only burst (That up your Agility/Mastery/Crit/ Versa) the stats should go into :

Stats x 1.35 /3 per clone
Exemple : I use SEF+ Lustrous Golden Plumage that give 900 versatilty : with SEF it's 900 x 1.35 /3 = 405 per clone so in the final calculation im gonna have 1215 versatility instead of 900
Since stats are dynamical; clones don't need to get any buff, just make the monk get the final stats after applying the modifiers (1.35)

2 For Gladitaro's Medallion :
If me and clones get controlled by any cc (stun zone etc) and i use Gladiator's Medallion both clones will use is too.
[Windwalker] Touch of Karma

How it's bugged :

1 You can't see the buff 122470 from ToK on you, so you can't see the duration, have to use WA or addon to track it

2 When you cast ToK on your target, the spell have a 10sec duration, when you get hit by anything your target get the debuff 124280 who have 6sec duration

The problem here is that that debuff is reseting each time you get hit
instead of refreshing the remaining debuff of ToK

3 Rogues can use Vanish to avoid damage from ToK while it should break their stealth since it's a nature/magic damage
Ring of Peace

Ring of Peace push power diverses from retail.
First push should be strong, other ones should be half powered.



|T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r
Ring of Frost

So, recently with the 8.2 patch i noticed that in PVP ring of frost doesn't work at all!
Out of PVP it works with a delay.
This is not how it's suppose to be.
Its critical for pvp

|T464484:16|t|cffffd000|Hspell:113724|h[Ring of Frost]|h|r
[Restoration] Overgrowth

Overgrowth isn't applying Rejuvenation at all:

With Germination:
as you can see, it applies only Rejuvenation (Germination) but not Rejuvenation (should apply both)

Without Germination: it doesn't apply Rejuvenation.

[Unholy] Raise abomination

|T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r for some reason its not breaking stealth when it should since it applies a dot to nearby targets in this gif u can see it appears its friendly to enemy players when enemy players are in stealth
Side note don't know what the max range of the Dot is )
Also been happening to me alot pet just stays passive and doesn't attack enemy players

This is one of their main cooldowns in PvP having it sit their AFK is really bad only reason its in priority.
[Misc] MMR in rated Arenas

Some people have 0 MMR at the moment, which results in super long queue times. It shouldn't be that way, when you start rated you should have 1500 MMR.

Dev note: Issue is fixed, and we've put back to 1500 MMR every player that was below that.
[Misc] Trinkets for the wrong spec

You can loot agility trinket as warrior, or intel trinket as rogue for instance.
[Misc] Parry Block from trashs bosses


So according to several topic, warcraft logs also:

Bosses and trashes shouldn't be able to block anymore, but the still are able to parry.


All characters now have a 100% chance to hit, 0% chance to be dodged, 3% chance to be parried, and 0% chance for glancing blows, when fighting creatures up to 3 levels higher (bosses included).
Tanking specializations receive an additional 3% reduction in chance to be parried. Tank attacks now have a 0% chance to be parried vs. creatures up to 3 levels higher.

But if the boss doesn't have any "back / side" they can't parry
Stormwall for exemple
[Jadefire][H]Living bomb spot

The bomb on the side are popping on the stair they should pop a bit near the middle. Cf video
[PVE][Grong][HA] Reset with throw

When he trow anyone the spell is casted instantly and he reset just after that
|T132937:16|t|cffffd000|Hspell:289292|h[Bestial Throw]|h|r
[Misc][Quest] The Perfect Offering

Players don't get Jorak's Offering

November 20, 2019

[Arms] Overpower

Overpower reduce the cooldown of Mortal Strike, it shouldn't. It only reduce with the trait Striking the Anvil.
[Subtlety] Night's Vengeance

If you have equiped azerite gear with Night's Vengeance trait and enemy rogue put on you nightblade so you get Night's Vengeance but it shouldnt happen.

|T1373907:16|t|cffffd000|Hspell:273419|h[Night's Vengeance]|h|r
Cheat Death

Cheat Death debuff should be gone when you join / leave Arena, currently you keep the debuff.

|T132285:16|t|cffffd000|Hspell:31230|h[Cheat Death]|h|r
[Shadow] Spiteful Apparitions

Spiteful Apparitions is currently missing a hotfix from early 8.0.1. This hotfix changed Spiteful Apparition's damage bonus to be increased by 75% while NOT talented into Auspicious Spirits.

Spiteful Apparitions is also currently not benefiting from damage modifiers such as Auspicious Spirits, Shadowform, Void form and shadow priest core passive.

|T458229:16|t|cffffd000|Hspell:277682|h[Spiteful Apparitions]|h|r
|T458229:16|t|cffffd000|Hspell:78203|h[Shadowy Apparitions]|h|r
|T1022944:16|t|cffffd000|Hspell:155271|h[Auspicious Spirits]|h|r
[Mistweaver] Secret Infusion

|T611418:16|t|cffffd000|Hspell:287829|h[Secret Infusion]|h|r
|T611418:16|t|cffffd000|Hspell:231876|h[Thunder Focus Tea]|h|r

Doesn't work.

only the Renewing Mist part seems to work (not always tho)


How it should work:

After using Thunder Focus Tea, your next spell gives 695 of a stat for 10 sec:
Enveloping Mist: Critical strike
Renewing Mist: Haste
Vivify: Mastery
Rising Sun Kick: Versatility

Talent Interraction

Using the talent |T839394:16|t|cffffd000|Hspell:197895|h[Focused Thunder]|h|r shouldn't interract with the Azerite Trait, aka only the first spell empowered by focus thunder tea will give stats.


What is bugged:

Enveloping Mist, Vivify, Rising Sun Kick doesn't give any stats. Renewing Mist doesn't always proc the buff

Having multiple traits doesn't seems to give more stats:
with 3 of the trait, so should grant me like 600 + 636 + 672 of stats when used, but only got 726 or so.
[Brewmaster] Hot trub

Hot trub isn't doing the good damage (Like when it should hit for 10k~ it hit 2k~)
|T623775:16|t|cffffd000|Hspell:202126|h[Hot Trub]|h|r
[Frost] Frigid Grasp

The 66% intel nerf for this trait, should be applied only when the caster picks the Ice Form pvp talent, currently its applied even without the pvp talent selected.

10 October

|T135838:16|t|cffffd000|Hspell:278542|h[Frigid Grasp]|h|r
Pet focus

Pet focus is not correct max amount on bar (yt video from 8.2 raid is 120)

And regen focus seems to be lowest : i used aspect of wild on FS and on PTR not and the player on retail have more regen focus

[Marksmanship] Rapid Fire

You should be able to keep channeling Rapid Fire when you Disangage.
At the moment you can't, it interrupts the channeling.

|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r

Additional point:

According to

Rapid Fire doesn't require constant line of sight anymore to deal damage to the target. It means that rapid fire should continue to deal damage to your target, even if it's moving and not anymore in your lign of sight.
[Marksmanship] Consumming of Master Marksman and Precise Shot buff

After casting an Aimed Shot, you get 2 buffs (depending on your talents)

Master Marksman ( )
Precise Shot ( )

Description of the bug:

if you spam your "Arcane Shot" key directly after the end of the cast of aimed shot, you will use only the buff of the "MasterMarksman" .

How it should be: the first arcane shot used after aimed shot should use "Master Marksman" and "Precise shot" simultaneously.

NB: if you wait a bit after using aimed shot, and use arcane shot, you will correctly consume the 2 above mentionned buffs.
[Marksmanship] Master Marksman

At the moment you get proc once Aimed Shot hits the target but should be after you finish casting Aimed Shot.

|T132177:16|t|cffffd000|Hspell:260309|h[Master Marksman]|h|r


After some rough testing i have finally figured it out i thought it was fixed but due to me being in perma combat i could not spot it.
As you can see when im out of combat and my pet is on passive it works fine
Now here im out of combat but with pet on defensive the stun bugs out
Here out of combat but pet on assist
it bugs out too

everything else works fine only this issue left
[Guardian] Protector of the Pack

_20% of all damage done to nearby allies is redirected to you. This effect is disabled when you fall below 35% health._
Damage is not redirected at all. It is doing absolutely nothing.

|T136088:16|t|cffffd000|Hspell:202043|h[Protector of the Pack]|h|r
Ferocious bite

With ferocious bite, you can use 25 more energy than the 25 initial, to increase the damages by 100%

On the PTR
25 energy > 17k
50 energy > 21k
100 energy > 34k

Good behaviour:
25 energy > 17k
50 energy > 34k
100 energy > 34k

Tested with Feral affinity. Should be the same in feral spec :
|T132127:16|t|cffffd000|Hspell:213826|h[Ferocious Bite]|h|r
Death gate

If you use DK death gate in Ebon Hold it should bring you back to the previous location cast. Actually it always bring you to the Ebon Hold.

spell :|T135766:16|t|cffffd000|Hspell:50977|h[Death Gate]|h|r
[Frost] Dead of Winter

"Dead of Winter" works even when u don't have the talent and works too in PvE.
|T538770:16|t|cffffd000|Hspell:287250|h[Dead of Winter]|h|r
[Frost] Runic Empowerent + Breath of Sindragosa

Runic Empowerment is not working during Breath of Sindragosa,or atleast not working well,if math is not an opinion...

100 Rp is atleast 6 tick of 15 runic meanwhile Breath of Sindragosa is up = 152 to get a rune = 30% chance. i did this test alteast 2030 times,and from 100 to 0 spamming obliterate that's atleast 78 ticks i always gain almost 0 free runes during breath. BUT math is not an opinion,and probability says that the OPPOSITE probability is (1prob) so,each tick of BoS have 70% to NOT get a rune,BUT,if we apply this probability to the Time we are keeping UP BoS,and on Firestorm is really really short,but it's still enought to get 78 ticks of 15 RP, math says that the probablility of NOT getting a Single RUNE from all the ticks is: 70%^(numbers of tick),let's try with 8 , 70%^8 = 8.75%

Steps for reproducing the issue: go 100 Runic Power,0 runes UP,use breath of sindragosa,and keep spamming onbliterate meanwhile watching the rune gained,you gain runes only from normal CD.

|T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r
|T134423:16|t|cffffd000|Hspell:81229|h[Runic Empowerment]|h|r
[Vengeance] Souls

You're missing the tracker of souls in your buff so you can't consume your souls with spell.
[Misc][NPC] Prince Liam Greymane

Fixed talk spam on starting zone of Worgen
[Misc][Quest] Blood Troll on the Outside

Fixed interaction with Blood Troll Skull
[Misc][Quest] Taming their Beasts

Fixed possible missing spawn
[Misc][Quest] Cracking the Curse

Fixed the completion
[Misc][Quest] Beehemoth

Fixed phasing issue
[Misc][General] Adventurer Journal

You can now accept quest from the Advendurer Journal
[Misc][Profession] Trainers in Outland

Fixed a bunch of trainers for learn correctly Outland skills
[Misc] Elvui & AP display

the AP display when using an Addon like Elvui is completely broken.

[PVP][Twin Peaks] Respawn Missing

Ally side missing respawn NPC
[Misc] PvP Mod in DungeonRaidNon-Warmode instances.

Somehow if you heal (ST or AoE) someone in a dungeon group (inside a dungeon) your traits are halved by 50% and Mana Regen is like from 45% to 55% reduced. (depend on what spec and class you play, not all classes have same mana regen in arena)
[Misc] Outland professions

Proffesions in outland that you can learn with outland recipes:
[PVE][Ivus] Missing Context looted by a monk doesn't have any azerite trait, probably that it's missing context.
[Misc] Leech sources proc

Currently Leech can proc from selfdamaging sources:
Stagger from monk tank :
Fall damage:

IT should only proc from damage inflicted
[Misc] Client crash on mail

if a player receive an item with a gem from customer service the client crash
[Misc] Guild Creation Charter issue

Guild Charter doesn't work and so people are unable to create new guilds
[Misc][Profession] Mists of Pandaria: Alchemy

Crafting can now discovery new recipes

November 19, 2019

[General] - Pet Haste

1st List of pet spells that SHOULD SCALE WITH HASTE (means their base interval should be like 2/haste)
Vilefiend melee 2sec interval
ALL random demon melee (demons from nether portal or inner demon) 2 sec interval
Felguard melee 2 sec interval
Sucubuss melee 3 sec interval
Felhunter melee 2 sec interal
Imp melee 2 sec interval
Voidwalker 2 sec interval
INfernal melee2 sec interval
infernal immolation 2 sec interval
wild imp firebolt 2sec cast time
imp firebolt 2 sec cast time
Tyrant demonfire 2 sec cast time
Darkglare 2sec cast time
Bilescourge (random pet) 1,5sec cast time
Dreadstalkers melee 2 sec interval
Grimoire Felguard 2 sec interval

2nd Pet energy SHOULD scale with haste (note that WILD IMP energy SHOULD NOT scale with haste, becouse it has specific scaling > starting with 100, and each firebolt consumes 20, so no regen of energy)

3rd List of pet spells that SHOULD NOT scale with haste (they have static interval, mostly 5sec, and they do their speciall ability every lets say 5 sec no matter of haste)
ALL random demon melee pets special abilities (ex. Overhead Assault etc.) 5sec interval
vilefiend headbut 5 sec interval
vilefiend bile spit DOT 2 sec interval
eye of gul dan (random pet) 3 sec interval

4th Spells that interval and tick SHOULD scale with haste
Felguard Felstorm 5sec duration, 1sec interval
Grimoire felguard felstorm 5sec duration, 1 sec interval

5th spells that happen only ONCE on summon
Dreadstalker dreadbite
Infernal Awakening
Vilefiend bile Spit DIRECT

everything worked fine before, sth generic idk happened and broke this
also pet who scale with haste should act "dynamic" with haste.
[DiscShadow] ShadowfiendMindbender not affected by haste
[Discipline] Penance

Penance breaks when you go out of range after channeling and when you look back. It shouldn't be.

Proof : (out of range)
(looking back)

Penace should have some "safe" range, that you can cast it while out of range, and if you will bypass it, it will interrupt it. Watch gif:
You can see, I've casted 2 shots only, not 3
[Windwalker] Pets and haste

How it's bugged :
Atm SEF clones and Xuen aren't affected by haste

1) Xuen
isn't affected by our current % haste

Test done :
11% Haste : 10 Melee

With debug haste + 127% Haste : 10 Melee

2) Storm, Earth and Fire

Test done:
11% Haste : 8 Melee (Main+Off hand)

With debug haste + 127% Haste : 8 Melee
[All] Paralysis

How it's bugged :
If you use Paralysis on any add and you walk near it you don't get the aggro, so you can avoid a lot of adds in MM+

How it should work:
Paralysis is an Incapacitated mechanic not a sapp like Imprison of DH

[Windwalker] Mystic Touch + SEF Stacks

How it's bugged :
Atm when you cast SEF all of your target get 3 debuff of Mystic Touch, it should be only 1 stack per target
[Windwalker] Mystic TouchMotC Stacks

How it's bugged :
When you have more than one monk hitting the same target, that target can get multiple stacks of Mystic Touch/Mark of the Crane and Gale burst 271233 (10% storage to ToD)

How it should work:
One target can have only 1 Stack max of Mystic Touch
same goes for MotC and Gale burst
[All] Mystic Touch Pvp

How it's bugged:
We are missing a hotfixe for Mystic Touch in pvp

How it should work :
Mystic Touch have a duration of 15sec in pvp situation only and can be refreshed

Hotfixe : Mystic Touch correctly has unlimited duration outside of PvP.
[Beastmastery] Pet (main) auto-attack not correlated to haste

The pet autoattack is not correlated to haste. Tested with debug haste 1Million % is doing 30 hit over 1 min = same with haste 20% : 30 hits too.

Pet auto attack should be linked to haste :

please take of correct it for the 3 spec (MM/SV/BM), and take care to not disable other reduce cooldown bonus (barbed shot ...)
[Survival] Dire Consequence

Trait [Dire Consequences] does not add damage to the ability to " Kill command".
[Marksmanship] In the Rythm

The trait in the rythm have some issues :

|T461115:16|t|cffffd000|Hspell:264198|h[In The Rhythm]|h|r
[Marksmanship] Hunters mark bugged

1) Hunters mark is proccing traits like |T514016:16|t|cffffd000|Hspell:279899|h[Unstable Flames]|h|r when casted,
it shouldn't
2) Causing the pet to Attack the target while the pet is in defensive mode.
3) Able to use [Hunters Mark] From my talent tree,use it on the boss, then use tome of knowledge to learn another talent, hunters mark remain on the boss the entire fight (Screenshot as proof)
[Marksmanship] Surging Shots

The trait "Surging Shots" don't work. With that, Aimed Shot has 15% chance to reset the cooldown of Rapid Fire. It doesn't work actually, tested this during 10mn without any reset of Rapid fire.

|T132212:16|t|cffffd000|Hspell:287707|h[Surging Shots]|h|r
[Marksmanship] Unerring Vision

Unerring vision should give a bonus of crit and can stack 10 times when Trueshot is active. Actually the trait dont work.

The trait can be stacked with 3 trait to rise faster 10 stack of crit.

Wowhead theory : |T132329:16|t|cffffd000|Hspell:274445|h[Unerring Vision]|h|r

Video how it work : (5min 47)

Dont forget script 2 and 3 trait effect = better because can reach 10 stack of crit bonus and have more time at most crit bonus.
[Marksmanship] Steady Shot

The spell Steady shot isn't currently increasing the duration by 3 sec of Concussive shot debuff.

|T132213:16|t|cffffd000|Hspell:56641|h[Steady Shot]|h|r
Primal Instinct trait

Primal Instincts which is gave one charge of Barbed Shot is reseting the
reset the previous cd. It should not.

Retail video (the previous cd is maintained and continues to give other charge) :

|T136074:16|t|cffffd000|Hspell:279806|h[Primal Instincts]|h|r
[Beastmastery] Spirit Walk dont give 20% bonus

Spirit walk should give 20% bonus for the next attack. Actually it dont. In exemple i did claw with Spirit walk buff it's doing 6458, and after (without buff) it's doing same 6458.
Dire Beast stands passive

When you summ a dire beast in 50% of cases it could be bug and stand passif near hunter, attack nothing. It's random.
[Marksmanship] Hunter's Mark

When using Hunter's Mark on your target as a Zandalari troll with the Paku buff, it can apply him the dot of the zandalari racial (which shouldn't be the case).

Hunter's Mark should not be a trigger for procs like the zandalari troll racial.

|T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r
[Feral] - Ferocious Bite

Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.

Currently damage is increased by 100% if uses 50 Energy and that's OK, BUT if you use with 49 or less energy, damage is always same (use normal damage).

Damage should scale from minimun on 25 energy (Use this formula: Damage = (0.9828 / 5) x AbilityDamage(true) x AlternatePowerSpent) to maximum on 50 energy (Use tihs formula: Damage = (0.9828 / 5) x AbilityDamage(true) x AlternatePowerSpent x 2), any energy spent between 26 and 49 energy should scale damage between minimun and maximum damage

Damage should scale with Berserk and Incarnation too

BaseCost = 25
if HasBuff(Berserk)
baseCost = baseCost x 0.6
if HasBuff(IncarnationKingOfTheJungle)
baseCost = baseCost x 0.6
costMultiplier = PowerSpent / baseCost
[Unholy] Apocalypse Pets & Haste

Apocalypse/Army of the dead pet's dont get Correct Dk haste,i tried with 20%50%100% haste,and they are doing the same ammount of hit from Melee attacks and Pet claw.

With all 3 test i always got 32 hit from apocalypse and 120 from army.

Probably pets dont gain haste = current DK haste.

spell: |T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r

AMR spell :

AMR army of the dead :
[Unholy] Pet is not affected by haste

DK pet (|T136119:16|t|cffffd000|Hspell:52150|h[Raise Dead]|h|r) is not affected by his master Haste as it should be.

Here are the formulas used by AMR for autoattack and Energy Reagen:
[Misc][Creature] Grand Admiral Jes-Tereth

Fixed the option for fast travel to Nazmir
[Misc][Quest] Krag'wa's Favor
Fixed the completion
[Misc][Quest] Be More Uniform
[Misc][Creature] Zandalar Campaign

Fixed interaction with

Allow you to complete quests:
[Misc][Achievement] Tides of Vengeance

Fixed completion when you have finished the 8.1 campaign
[Misc][Quest] Ship Logs
Fixed loot interaction
[Misc][Shop] Fixed Issues

Some people had issues buying items or premades, it's now fixed !
[Misc] Taunt vs cosmetic events

If you taunt a trash / boss to aggro him while he was doing an event / cosmetic animation, he won't move.

Got fixed before in 8.0 by Hayden.

October 2, 2019

[Misc] Bank

Fix taking items from bank by right clicking on them
[Misc] Fix faction of couple of creatures

So it now works with "Dragonmaw Illusion"
aura 40216 and 42016
[PVE][Uldir] Zekvoz Shatter

Spell currently can't be blocked when it should be blockable.
[Misc][Quest] Westfall Storyline

Dev note: Fixed entire Westfall Storyline, completely rescripted
[Misc][Item] Golden Ravasaur egg

When i have [Golden Ravasaur Egg](|T651737:16|t|cffffd000|Hitem:156963::::::::120:::::|h[Golden Ravasaur Egg]|h|r) you can talk with [Jani]( but with the message `` i have a shiny trinket for you, Jani '' you cannot deliver it to him.
[Misc][Item] Singing Crystal

item 103641 fixed
[Misc] Faction of creatures in ZulDrak
[Misc][Profession] Archaeology sites

Fix an issue due to which players couldn't see new sites until relog
[Misc][Profession] Archaeology Research

Fix an issue due to which players were able to research 10 sites instead of 9
[Misc][PVP] Conquest Bar

When a player has completed 20 conquest caps, conquest points no longer accumulate on the scale.

Dev note: Added a fix to unlock the chest after obtaining 500 conquests during the week, even if you've already completed all 20 conquest caps
[PVE][ICC] Blood prince council

Used to appear dead after encounter starts, should be fixed now
[PVE][ICC] Valithria Dreamwalker

Health & loot fixed.
You can no longer finish encounter with only 1 heal cast
[PVE][ICC] Fix double loot of deathbringer saurfang

[PVE][ICC] Lady Deathwisper's elevator

Fixed it
[Misc] Sending lots of links in one chat message

Improved system
[Misc][Quest] Just around the corner

Land Mines didn't knock you back, now fixed.
[Misc][Quest] Lou's Parting Thoughts

Area trigger are broken and therefore the thug speech and the rest of script are unavailable

September 23, 2019

[Misc][NPC] Zuluhed the Whacked

Corrected spawns
[Misc][Quest] Walls have ears

The npc that gives you the mission disappears and becomes your ally (and you give the mission to that npc). This NPC for X reasons disappears, so you can complete the mission but not deliver it. In my particular case when testing it, he went to hit an enemy npc, we killed him and he stood still, a few seconds later, to disappear.
[Misc][Quest] Dressed for Battle

Nisha dissappears, and unables you from completing the questline
[Misc][Quest] A Weather Eye

The bird auto attacks the npcs, while being controlled, and consequently gets killed, and making it very difficult to take the Scout Points
[Misc][Quest] Answering their attacks

Nisha dissappears, and unables you from completing the questline
[Misc][Quest] Azsuna: Trailing the Tidestone

The quest cannot be completed, as Farondis keeps dissapearing when you escort him, creating a leveling block to complete the quest chain and the intended chapter.

This is basically one of the first chains when reaching Azsuna, and as most of the players start with it upon reaching Legion content, it might make them quit trying the zone, without checking the other hubs to bypass this chapter.
[Misc][Quest] Stormheim: Grapple points

All of the grapples on the Stormheim map are leveling impairing for quests which require them, midway in the chapters while leveling into the zone.
At the moment you need to be very close to them 5 yards or so in order to use them, but the idea of those is to use them/ be able to interact with them from 30 yards+.

Please review the Stormheim grapple points, as those need to be adjusted to allow players under 110 to level in the zone.
[Misc][Quest] Tracking Tidesages

Sometimes Rexxar just dissapears
[Misc][Quest] Evidence of Evil

Sometimes Zolani just dissapears, and its not found on neither of the locations
[Misc][Quest] Armed and Ready

Nisha dissappears, and unables you from completing the questline
[Misc] Heart of Azeroth + Bank interaction

If you put the "heart of Azeroth" in the bank and at the same time make a relog, then your neck will become level 0, regardless of actual level.

Dev note: Fixed
[Misc][Quest] Forming the Scroll

[Misc][NPC] Removed wrong spawns of Generic Invisible Man

[Misc][NPC] Gooey Ghoul Drool

Will now despawn after clicking on it
[Misc][Quest] Round 'Em Up

[Misc][Quest] At the Yak Wash

[Misc][Quest] Get Kraken!

[Misc][Quest] Free the Dissenters

[Misc][Quest] Admiral Taylor has awakened

[PvE] Classes dispells

Actually almost none of the classes dispell are blizzlike in PvE.

Insted of removing 1 stack per 1 stack, you remove all of them if its the same buff.

Note that it should remove all of the stacks if used in PvP

ATM only 3 of those dispells seams blizzlike:

DH : |T828455:16|t|cffffd000|Hspell:278326|h[Consume Magic]|h|r
Mage : |T135729:16|t|cffffd000|Hspell:30449|h[Spellsteal]|h|r
Blood Elves: |T136222:16|t|cffffd000|Hspell:28730|h[Arcane Torrent]|h|r

And those who need to be fixed are the following:

Hunter Spirit Beast: |T136096:16|t|cffffd000|Hspell:264265|h[Spirit Shock]|h|r
Priest : |T136066:16|t|cffffd000|Hspell:528|h[Dispel Magic]|h|r
Priest : |T135739:16|t|cffffd000|Hspell:32375|h[Mass Dispel]|h|r
Warlock Felhunter :
Shaman :

the following GiFs are here to show how it should work / vs how it currently work for few classes.

DH ConsumeMagic:
working as intended

Priest Dispel Magic:
not working as intended
[Misc][Quest] Out of Jovite

[PVE] WotLK Various Fixes

Fix Ruby Sanctum areatrigger (in next update, the SQL didn't get applied)
Fix Onyxia's 'Many Whelps Handle It' achievements
Fixes for malygos encounter
Fixed channeled spells being interrupted for passengers when vehicle moves
Remove immunity from Ulduard's vehicles
Couple of changes to Halion encounter
Lady Deathwisper's elevator fixed
Valithria's loot fixed

September 16, 2019

[Arcane] Mirror Image Arcane Blast

Currently arcane mage Mirror Image's Arcane Blast formula is a bit wrong and needs adjustments.
Based on some sims and per further investigations, I concluded the clones have a charge system of their own, and they should not benefit from mastery at all ( they still do benefit from the rest of the modifiers like intel, versa, crit, haste ).

The baseline formula is:
0.21 x 0.6 ( pet mod ) x SP x modifiers x owner charge system ( which is composed of 60%+ mastery bonus from 0 charges up to 4 ).

The correct formula should be:
0.21 x 0.6 ( pet mod ) x SP x modifers x ( 1 + 0.25 x clone charges ) which means, after the calculator elaborates the damage from the baseline formula and modifiers, when it takes the charges into account it will deal 25% per clone charge, up to 4 times based on the 0 charge value, giving a maximum value of minimum x 2.

For example if 0 charges clone Arcane Blast is 1k:
second AB charge 1 is 1250
third AB charge 2 is 1500
4th AB charge 3 is 1750
5th AB charge 4 is 2000
the rest until clones die 2k the total damage will further be modified only by the primary modifiers, like arcane power, intel and versa procs during the clones being up, which works fine minus the mastery part currently.

25% per stack theory is here and no mastery reference in the affected by list.
[Misc][Quest] Forces of Nature: Treants
[Misc] Mechanized Lumber Extractor

You get dismounted when gathering herbs on this mount, while you shouldn't.
[Misc][Quest] Do the Right Thing
[Misc][Quest] Scourged Mass
[Misc][Quest] Thirst Unending
[Misc][Profession] Archeology

Fixed Legion spells
Fixed legion projects
[Misc][Quest] To Win a War, You gotta become War
[Quest] A Risky Ploy Won't Complete

No matter what you do, you can not get this to complete. This is the same issue we reported on PTR when it was on it. Might of been missed.

When you fight the guys you do everything as normal and how it is suppose to be done but he will just dissappear after he mentions he wants his family safe again. The quest does not complete after that.
[Misc] Elwynn Forest Rescripted

Dev note: Whole zone rescripted, like Kezan & Gilneas were a little while ago.
Hope you guys will like it !
[Misc][Quest] The Endless Flow
[Misc][Quest] Learning the Ropes
[Misc][Quest] The Princess Unleashed
[PVE][Ulduar] Misc Fixes

added missing broken Harpoon
Added Runemaster Molgeim
[Misc][Quest] Forces of Nature: Wisps
[Misc][Quest] The Kodocaller's Horn
[Misc] Pandaria teleport

You can now access pandaria at lvl 80 (down from 85)
[Misc][Quest] Unusual Behavior... Even for Gnolls

September 15, 2019

[Enhacement] Primal Primer

Currently, Primal primer an azerite trait is giving almost the double bonus damage from what it should.
10 Stacks: 56% mastery : Bonus lava lash damage : 4595
Lava lash without trait : critical hits 12k/ lava lash with trait crit hit : 32k.

|T236289:16|t|cffffd000|Hspell:273006|h[Primal Primer]|h|r

August 29, 2019

[PvE][King's Rest] Spectral Beastmaster

These mobs shouldn't be able to be feared.
[PvE][King's Rest] Spectral Berserker

These mobs shouldn't be able to be feared.
[PvE][King's Rest] Spectral Hex Priest

These mobs shouldn't be able to be feared.
[PvE][King's Rest] Spectral Witch Doctor

These mobs shouldn't be able to be feared.
[PvE][King's Rest] Honored Raptor

These mobs shouldn't be able to be feared.
[PvE][King's Rest] Spectral Headhunter

These mobs shouldn't be able to be feared.
[PvE][Freehold] Pistol Shot vs dodge

You should be able to dodge Pistol Shot.

|T1373908:16|t|cffffd000|Hspell:255966|h[Pistol Shot]|h|r

It seams that it currently always target the tank insted of beeing random.
[PvE][Freehold] Powder Shot vs dodge

You should be able to dodge Powder shot.

|T960906:16|t|cffffd000|Hspell:256979|h[Powder Shot]|h|r
[PvE][TolDagor] Stun Bobby Howlis in mm+

There's a bug with bobby who can be stun in the dungeon by 2 spells "Ring of Frost" and "Frost Trap" despite all others stun aren't working.
[PvE][Motherlode] Mogul Razdunk

Boss shouldn't be stunnable, when he reaches phase out of his mount.
[PvE][TolDagor] Jes Howlis - Flashing Daggers vs dodge

You should be able to dodge Flashing daggers

|T236273:16|t|cffffd000|Hspell:257785|h[Flashing Daggers]|h|r

August 27, 2019

[Misc][Shop] Nazjatar Blood Serpent

|T1519580:16|t|cffffd000|Hitem:161479::::::::120:::::|h[Nazjatar Blood Serpent]|h|r

When learning the spell it says "interrupted" and doesn't learn it.

Dev note: Fixed, and I resend the mounts to everyone who bought it so you can use it properly this time.
[Misc] Can't see some objects

Some players can't see gates, flags or Angels in Battlegrounds.

Dev note: Fixed was induced by a wrong code in one quest, sorry about that ! Issues fixed for everyone who had it + prevented it from happening again.
[PvE][Freehold] Rat Trap

The Rat Trap should not activate the milisecond it lands, It should take aprox 2 seconds to arm, and then activate.
[PvE][Freehold] Visual bug on the pig

If many people click the pig at the same time and completes sometimes one character will go above another.
they go normaly after 10 sec more or less
[PvE][Freehold] Trothak - Shark Tornado and Taunt

You can cancel the boss' shark tornado if someone else besides the tank taunts the boss
[Misc] Missing game objects in origrimmar

Currently it is impossible to smelt in org because of these missing game objects.
[Misc][Achievement] Eating Out of the Palm of My Tiny Hand

I bought the [Extradry Fruitcake](|T132934:16|t|cffffd000|Hitem:163564::::::::120:::::|h[Extradry Fruitcake]|h|r) and when i want to use the item on [Irritable Maka'fon <Endangered Species>]( nothing is happening.
[Misc] Feathered Viper Scale

Once the [Feathered Viper Scale](|T1526612:16|t|cffffd000|Hitem:157794::::::::120:::::|h[Feathered Viper Scale]|h|r) is obtained, you must click on the mysterious trashpile to invoke Jani. on the Dev nothing happens.

August 21, 2019

[Fire] Fireblast does not remove Invisibility

Fire blast dosen't remove invisibility . In fact , any action should cancel invisibility .
spell ID: 108853 Fire Blast
spell ID: 66 Invisibility
[PVE][Nighthold] Mythic Guldan Mount

From WarcraftDevs: The Mythic Gul'dan and Argus mounts will remain 100% for the next month, until Battle for Azeroth launches and the level cap goes up.

Dev note: fixed the loot chance, it's now 1% personnal down from 100%.
[PvE][Uldir] Zek'voz eye beam

Currently, Eye beam doesn't spread as it should, It spreads on targets only within the circle, Instead of on players, that are outside, What i mean is the following example:
When player is targeted by eye beam, and people make a line from one side of the room, to the other, and each one is let's say 45 yards away from eachother, EVERYONE should get hit by eye beam, Not just the single player within the circle, Each person should act as a new conduit, It should work basically like Chain lightning, If there is a player within 5 yards, it spreads to another and another, and another, till it can't find a target within those 5 yards,

This should affect all difficulties.
[PvE][Uldir] G'huun - Spawn of G'huun

You are able to taunt them when they are fixating players.
[PvE][Uldir] Zek'voz - Nerubian Voidweaver Void Trance

When Nerubian Voidweaver reach 10 stacks of Void Calling and get Void Trance buff he should not be immune to interrupts such as kick from rogue, counterspell from mage, pummel from warrior etc. currently he is immune to this.

spell ID: 278220

August 19, 2019

[Misc][Achievement] Treasures of Vol'dun

Several issues listed in the checklist
[Misc][Achievement] Mythic Kil'Jaeden

Achievement works, but doesn't deliver the title

Dev note: Fixed, and everyone who already had the achievement should have received the title upon logging !
[Misc][Quest] Emissary of War

Quest disabled while we wait for a fix.

Currently on the realm, people can just relog to instantly get 4/4.
From there, you only need to complete 1 dungeon to complete the quest and get a 370 ilvl item

Dev note: Fixed, now you will properly need to do the 4 mythics starting when you take the quest
[Misc] Alliance Contribution not working at all.

The NPCs for the Alliance contribution arent showing up on Live Server.

It should be like this if u want it Blizzlike:

Horde holds Arathi Control = Worldboss etc.
=> Alliance Faction gets the contribution Quests
=> Portal for the Alliance Faction is closed

Alliance holds Arathi Control = Worldboss etc.
=> Horde Faction gets the contribution Quests
=> Portal for the Horde Faction is closed

It's not supposed that u have the contribution quests every week active even if you hold the control over the Zone. The contribution part is only for the faction who will attack on the next ID to build their Base up.

So far Horde had 2 weeks contribution Alliance had them never.
[Misc][Item] Warlord's Trophy

|T311945:16|t|cffffd000|Hitem:164587::::::::120:::::|h[Warlord's Trophy]|h|r
When you have the trait +5 item level active on your azerite gear and you use warlord's trophy to upgrade the item it doesn't scale it correctly it scales it 5 item level so for example it should scale it to 385 + 5 = 390 but it just upgrades it to 380.

Dev note: Fixed, and for those who have the issue on some items, another fix is comming, where you will just need to remove the traits from it and take them again for it to work fine.
[Misc] French Locales broken

Some Items don't have the correct name in french, they have the name of another item which ID is close (like + 10 differences).

Dev note: Fixed ! You will have to clear your cache and everything should be fine :)
[Misc][Quest] Dousing the Flames

Player can spam the same fire to achiev the quest despite the fire being extinguished
[Misc][Quest] Fertilizer Duty

You need to throw the meat to a hyena, then follow that hyena for 510 seconds and then loot the fertilizer, but you can't throw the meat to the hyenas because they appear as an invalid target.
[Misc][Quest] Mushroom Harvest

[Portuebello]() missing
[Misc][Achievement] Scavenger of the Sands

All items are either missing, dont count or dont work
[Misc][Quest] Unnecessary Duress

Player can spam the same [Exhausted Laborer]( to achieve this quest.
[Misc][Achievement] Dune Rider

Rickety Plank dont work or simply missing

August 16, 2019

[Frost] Frozen Orb Collision

Frozen Orb |T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r ability should slow down upon hitting the enemy target, but instead it passes through them and it only stops moving upon reaching end of room/wall

August 13, 2019

[Fire] Duplicative Incineration - Firestarter interaction

Duplicative Incineration's extra Fireball proc should work with the pvp talent Firestarter.
Currently it works with all the other Fireball modifiers ( Combustion, Heating up, Firestarter tier talent, etc ) so this one was missing.

|T135812:16|t|cffffd000|Hspell:278538|h[Duplicative Incineration]|h|r

Legion Pet specializations

Currently, all pets that were tamed on Legion, and who got ported to BFA when the Sethraliss opened and chars were copied from Legion have wrong Specializations: Either they don't have any, OR they have the one you selected on Legion.

On BFA, each creature has 1 specialization that you cannot change. This works fine when taming them on BFA, but not when summoning Legion pets.

Dev note: Indeed, this should be fixed for all pets now ! Just summon them and it will automatically set them to the correct "default" spec of this pet.
[Havoc] First Blood

First Blood doesn't add enough damage atm: it's x2 instead of x2.35

|T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r

Dev note: Aaaaand that's what happens when you work with ints instead of floats :^) Fixed !
[WQ] Emily Mayvile

Once you start the chat with her you can choose the options till :
What is it?, once there even if you click the option it dosen't work

After talking with here she shoud transform into a witch and you kill her in order to complete the WQ.
[Misc] Duplicated NPCs & GOBs in Stormsong

It's a general finding, there is a lot of NPC and GOB who are duplicated in different areas on the zone, if it's possible to clean the DB because it is very difficult to list all of them

Dev note: DB cleaned, it should be alot better now !
[Misc][Quest] Dousing the Flames
[Misc][Quest] The Missing Fleet

Missing Dialogue and Event where Taelia rides to the Ferry master in Boralus on Quest accept
She shouldn't offer quest while the player is at the ferry master
Camera is underwater while on the Ferry boat ride.
[Misc][Quest] Forbidden Rites

The Kris works on some of its intended targets and not others; the fail rate is about 2030%.
[Misc][Achievement] Adventurer of Stormsong Valley

I know that the rare ones are not yet script, but this is a listing of the rare available but without spells and the ones that are missing :)
[Misc][Quest] Having a Blast

[Bundle of Dynamite](|T133713:16|t|cffffd000|Hitem:160738::::::::120:::::|h[Bundle of Dynamite]|h|r) not working, palyers can't pick the Dynamite nor are they highlighted
[Misc][Quest] Burn It All Down

Two issue with this quest :
extra button missing
siege tower should explode, not just burn
[Misc][Quest] Unneccesary Duress

Rejuvenating Water duplicates NPCs when used.
[Misc][Quest] Problem Solving with Gunpowder

If player's spam the same [Live Explosive Trap]( he can get 3 or 4 hit on the same and therefore finish the quest very quickly.
[Misc][Quest] A Question of Quillpower

This part of dialog are missing on Sergeant :

Sergeant Calvin says: We're out! I'll make my way back to Roz with the report. You've saved the town, hero!

And this part on complete :

Major Roz says: I'll spare you the flowery words, friend. I was never good at them anyway.
Mayor Roz says: Throwing back the quilboar, across the farms and into the kraul itself. Rescuing the citizens and farmers... you've done more for us than the militia ever could... or would.
Mayor Roz says: No offense, Calvin.
Mayor Roz says: I don't like speeches much, so I'll keep it short. Thank you. You will always have allies in Stormsong Valley.
[Misc][Quest] Bomb Beats Rock

After openning the two cave, it's impossibl to reward quest
[Misc][Quest] Two Faced Pirate Scum

This spell [Club Smash](|T926310:16|t|cffffd000|Hspell:275882|h[Club Smash]|h|r) is missing on [Two Faced Tom](
[Misc][Quest] Gathering Storm

Player can spam the same [Focusing Rod]( at the same place to achieve this quest.
[Misc][Quest] Get your Bearings

Several issues fixed
[Misc][Quest] Searching for Answers

The portal and the Occulists should not be here
[Misc][Quest] Heavy Artillery

Some visual issue and one minor issue listed on the checklist

Dev note: Added initial Spawnpoints to make it look better, siege towers have health regeneration on top of fixing issues
[Misc][Quest] Bombs, Away

Some issue with [demolisher](
[Misc][Quest] Means to an End

The NPC for reward this quest seems diseapear when players want to validate this one.
[Misc][Quest] Bone Needle
[PVE][Firelands] Ragnaros chest

The chest spawned when you kill Ragnaros is now lootable
[Misc][Quest] The Abyssal Council

[Wavespeaker Reid <Tidesage Council>]( is missing
[Misc][Quest] Proclamation Investigation

Stormsong Proclamation is not Highlighted by yellow outline.
[Misc][Quest] I Want It All Now

[Moxie Lockspinner]( must follow the player and help him kill NPCs.

For the moment she just stay behind the questgiver and do nothing
[Misc][NPC] Collector Kojo in Stormsong

Report from BT and i can confirm that the NPC isn't clickable.
[PvE][Uldir] Zek'voz Void Weil

There should be an animation under the feet of a player 6 seconds before he is mindcontrolled, Visible to everyone, Notifingy that his Pact is soon expiring, Currently, the animation appears only for 1 second after player is fully Mind Controlled.
[PVE][World Boss] Loot + quest loot issues

The world quest for killing World bosses doesn't give the reward literally get nothing from world bosses quest reward and the loot on boss must be given automatically not looteable on boss either you get golds or the loot go directly in bags even you engaged boss and you are dead or ghost
[Misc][Item] Pterrordax Egg which starts a mount questline

Missing item loot drop from most Pterrordaxes around zuldazar which should drop |T132834:16|t|cffffd000|Hitem:157782::::::::120:::::|h[Pterrordax Egg]|h|r which should start a short questline, of repeatable daily quests, which afterwards, rewards a mount.

This item is Horde only specific, alliance should be unable to get it.
[Misc][Achievement] Adventurer of Vol'dun

Relic Hunter Hazaak (missing)
Zunashi the Exile (missing)
Captain Stef "Marrow" Quin (It is not considered as rare and does not give loot but it does count for the achievement)
[Misc][Toy] Fishing Chair

|T132930:16|t|cffffd000|Hitem:33223::::::::120:::::|h[Fishing Chair]|h|r

dosen't work at all (doesn't even summon the chair)

Dev note: Now properly summons the chair and you can sit in it
[Misc][Achievement] By de Power of de Loa!
[Misc][Quest] Welcome to Zuldazar NPCs visible as alliance.

Currently, the NPCs from the horde quest Welcome to Zuldazar, are visible to alliance, they shouldn't be
[Misc][Quest] A Wall of Iron

NPCs most of the time do not die from the cannon shot.
[Misc][Quest] Earl-E Bot Gets the Worm

Bunnies are visible
EarlE <Stolen Bot> doesn't go directly to the target & sometimes does not bring the worm out
[PvE][Uldir] Mythrax Oblivion Sphere

As an only hunter in the raid, I got targeted nearly by every single Oblivion Sphere three ID's in a row. There has to be something wrong with target selecting.

Dev note: Was always targetting the same player because of a flaw in the code logic that appeared when Mythrax's hotfix got applied (before, the sphere could target tanks, it cannot anymore), should be fixed now !
[Misc][Quest] We're Not Friends

[Moxie Lockspinner]( must follow the player
[Captain Calico McGee]( spawn twice, and when we kill him it's impossibl to reward quest
When player pick this quest, [Moxie Lockspinner]( disappears and dont let player pick the second quest [The Proof of Piracy](
[Misc][Quest] On the Hunt

When player takes the rope, and rows with the boat, at the end of the ride, he is thrown off the boat, into the water, isntead of onto the land, Worked before.
[Misc][Quest] Break 'Em Out

[Ball and Chain]( are not Highlighted and not working correctly it's like 50% fails and therefore we can't finish this quest.
[Misc][Quest] All Laid Out For Us

Several issues
[Misc][Quest] Goldfield's War

once the quest objectives are completed, the NPCs of the quest should disappear. currently they remain on the spot and disappear when quest are rewarded and not when we finish the objectives
[Misc][Quest] No Bot Left Behind

[Mud Burrow Guardian]( spell missing + spawned twice
[Misc][Quest] The Proof of Piracy

Mixie Lockspinner must follow the player
Irontide Rum Stash are not highlighted
[Misc][Quest] Sabertron quest missing

This WQ are missing
[Misc][Quest] Searching for Answers

NPCs repeating thier lines even tho player is nowhere near them and they spam the chat when they talk, Same case as ZEPPELIN OUT!
Player should not be able to interact with the NPCs gossip more than once.
When you talk to Sister Anndriana, she says her line, then repeats her introduction line, and then turns enemy, she shouldn't do those things, same happens to Sister Celicia.
When you accept the quest, Taeliea should say "You know, someone around here has to know something. You can't just lose a whole fleet!"
[PVE][Uldir] G'huun - Power Matrix & Imperfect Physiology

Currently u are available to catch the Orb and carry it again if u are under the effect of Imperfect Physiology This is completly wrong.

Ontop of that ur instantly reciving the Imperfect Physiology Debuff if u throw the Orb, this is bugged aswell.

That mean's in the current state all u need to change are the throwers. The reciver and dunker can always be the same.


You can pass the Orb as many times u want until it gets dunked. As soon the Orb is dunked everyone who touched it in the meanwhile will get affected by the Imperfect Physiology.



August 10, 2019

[Drustvar][Rare] Emily Malville

Fixed the interaction
[Dungeon][Utgarde Pinnacle] Skadi the Ruthless

Harpoon drop on heroic mode now

August 9, 2019

[Pve] [ToS] Impossible to finish the instance.

When u kill the 3rd boss on ToS and you get to the skull of setraliss to put the eyes on it you can't do anyhitng.

August 2, 2019

[Subtlety] Shadowy Duel

|T1020341:16|t|cffffd000|Hspell:207736|h[Shadowy Duel]|h|r shadowy duel PvP talent

When you cast this PvP spell on a hunter, which has a pet summoned, it will totally abandon hunters pet and its not in his pet arsenal anymore, its gone...literally. So hunter needs to find another beast after this spell is used.
This shoudnt happen.

in gif i used Shadowy Duel on hunter and after 1s in duel, he lost his pet, never to be seen again.
[Holy] Holy Word: Sanctify

Holy Word: Sanctify currently has no target limit/is healing a lot more than the intended 6 targets. Keep in mind when fixing this, that Holy Word: Sanctify should prioritize low health players, and should more specifically follow this priority list:
Most injured players > most injured NPCs/pets > full health players > full health NPCs/pets
Do note that this means if a player is on 95% health, and an NPC/pet is on 5% health, it should still prioritize that injured player over the 5% health NPC/pet.

|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r
[Marksmanship] Steady focus.

Steady focus talent has been broken for 2 weeks after a previous fix .
[Misc] 3rd Content Update !

Vol'dun, Stormsong Valley & Arathi Highlands are now available !
[PVE][Uldir] Vectis - Plague Bomb
[PvE][Uldir][Mythrax] Intermission Timings

Currently the Timings from Obliteration Beam and Visions of Madness are not working right on Live in the Intermission.

Retail Timers are on the Screenshots.
[PVE][Uldir] Mother - Wind Tunnel

[Wind Tunnel](|T463565:16|t|cffffd000|Hspell:267878|h[Wind Tunnel]|h|r) have just the visual effect and do nothing to the players on Mythic mode
[PvE][Uldir] Mythrax: Oblivion Sphere

I think it's about a time we finally introduce the hotfix blizzard made few months after release of Uldir to Oblivion sphere, where it should only target ranged players, Instead of both melee and ranged.
[Misc][Quest] From the Maw of Madness

If [Kill Credit: Samuel Williams Found]( are out of the room, the script will not continue
[PVE][Arathi] World Bosses Issues

Several issues:
When you try to bonus roll, it spins forever but doesn't grant anything.
The 2 world bosses are spawned at the same time
You can loot them several times
[Misc][Arathi] Falling endlessly when dying

WHen you die around the area in my video you end up endless falling through the ground.

Dev note: added missing Angels & respawn points !
[Misc] Summoning Stone & similar

Since a few days they stopped working, you click but nothing happens.
Same for the Warlock's closet ritual

Dev note: Should work fine now !

July 29, 2019

[Retribution] Fist of Justice

Currently on Sethraliss you can reduce your Hammer of Justice cooldown with your Inquisition talent without even Fist of Justice talent learned.

|T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r
|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r

July 24, 2019

[Retribution] Relentless Inquisitor

Currently on Sethraliss Relentless Inquisitor gives you only 1 stack if you are using Inquisition, regardless if you are using it with 1 HP or 3 HP.

|T135897:16|t|cffffd000|Hspell:278617|h[Relentless Inquisitor]|h|r
[Feral] Ferocious Bite - Berserk interaction

As druid feral when you use Ferocious Bite with Berserk, you do less damage than without Berserk. However, Berserk should not interact with any form of damage since it only affects the energy cost and the maximum of energy.
After conducting some tests, I kept doing 14742 damage without Berserk and 14100 with it.
There should be no relation between the two spells.
I tried many other spells and their damage were not reduced by Berserk.

You'll see the maximum (done without berserk) and minimum with it on the screenshot below.
[PvE][SoB] Roleplay trash and affixes

The roleplay fighting mobs should NOT give bursting or bolstering when pulled,only full hp add should when killed.

Video proof:
Example from firestorm:
[PVE] Mind-controlled in Raids.

Bosses that have any kind of mechanics of mind controlls, such as Mythrax & Zek'voz, after being mind controlled you will be unable to heal some players in your raid group.
[PVE][Uldir] Mythrax - Xalzeix Hitbox completly wrong

The Add has a complete wrong Hitbox Indicator.
[PVE][Uldir] Mythrax - Xalzeix Beam Issue

When Xalzeix reaches 50% while he casts his Beam and jumps back into the Boss he is still using it. Normaly it just cancels.
[PVE][Uldir] Mythraxx's living weapon.

Living weapon is targeting pets (hunter, warlock, priest ...) which shouldn't happen.
|T537022:16|t|cffffd000|Hspell:276922|h[Living Weapon]|h|r

And the Targeting in general is wrong aswell. It should go like this: Damage Dealers > Healers > Tanks
[PvE][TolDagor] Deadeye VS Dodge

The last Overseer Korgusof of Tol Dagor cast the spell Deadeye (|T132385:16|t|cffffd000|Hspell:256039|h[Deadeye]|h|r).

You should be able to Dodge it, like a DH using the spell BladeDance shouldn't receive the Deadeye spell, nor the debuff.

|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
[PvE][SoB] Ashvane Commander - Trample

Atm when the Ashvane Commander use the spell Trample, he doesn't charge towards the way he face. He seams to follo the player.

How it should work:

Charges towards a random enemy. Aka at the begginning of the cast he should target the player position (not the player itselve) then charge to the position he targeted.

[PvE][SotS] Abyss Dweller and affixes

Abyss dweller should not be affected by Bolster and Sanguine affixes,they currently do.
[PvE][MogulRazdunk] Drill Smash

Issue appeared on live: 5man Group: 1 tank 1 heal 3 dps (mm+), so the Problem is, when he does Drill Smash you get hit twice (the big one and the small one) EVEN if you dont stand inside the circle.
NOTE: couldnt reproduce it alone on ptr, but on live if you do it like i said it will trigger 100%
[PvE][ToS] Avatar of Sethraliss and Xuen

Atm pet of monks |T620832:16|t|cffffd000|Hspell:123904|h[Invoke Xuen, the White Tiger]|h|r don't do anything when you summon him on adds located in Avatar platforme: he's just here running and don't dps
Note : I asked dev spell and it's a pve issue since it's bugged only on this boss
[Misc] Combat Ress Mana %

For example if u get a combat ress and u had 100% mana u will revived with 20% it should work like this (if u get ressed u should have the same amount of mana that u had but if u died with 10% mana u will get revived with 20%)
[PvE][SoB] Broadside

After the mob finished casting the spell, it should get knocked backwards.
[Misc][Quest] A Poisonous Touch

Quest can be rewarded now on creature "Krag'wa the Huge"
[Misc][Quest] To Old Friends

Quest can be completed correctly now
[Misc][MoP] Missing Loot for all Rare Mobs on MoP

Here a little list for the Rare Mobs on the normal Mists of Pandaria Content who are dropping nearly nothing currently. Some of them arent even spawning in general.
[Misc][Quest] Gathering Mementos

You can see the objects "Flotsam" for get the item "Sailor's Cutlass"
[Misc][Profession] Khorium Vein

You can gather the khorium from vein correctly now
[Misc][Quest] The Assassin

Quest are now complete when you are near to creature "Fel Orc Corpse"
[PvE][SoB] Sighted Artillery and friendly npcs

The spell |T132212:16|t|cffffd000|Hspell:272421|h[Sighted Artillery]|h|r deals damage to the friendly cannon spawned on Dread Captain Lockwood and also to both and (it kills this one in 1 hit,and it's the one we use to kill the boss)

Second boss
In mythic + :
In basic mythic :

Final boss
In mythic + :
In basic mythic :
[PVE][Uldir] Mythrax - Xalzeix Beam Issue #2

In the Intermission Phase the Beam from Xalzeix is targeting Tanks and Healers aswell. It's supposed to go on Damage Dealers first, then Healers, then Tanks.

That means that Damage Dealers are always the main priority of the cast from him.

July 23, 2019

[Misc][Achievement] Cursed Game Hunter

[Misc][Achievement] Drust the facts, ma'am

July 21, 2019

How it works on FS:
How it suppose to work:
You cannot click the bucket to activate the wq.

July 19, 2019

[Protection] Shield Wall

Currently Shield Wall animation plays twice.


|T132362:16|t|cffffd000|Hspell:871|h[Shield Wall]|h|r
[Restoration] Earthen Wall w Rogue's Smoke Bomb

You shouldn't be able to place Earthen Wall (totem) into the Smoke Bomb of a rogue.
[Enhancement] Sundering


Should interrupt the cast and then it should make you unable to cast a spell for 2sec.

Currently Interrupts the spell but there isn't a Incapacitate for 2 seconds.
Earth elemental

|T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r

Gets you in combat when you summon "earth elemental" You get in combat.
But if you command him to attack you will out of combat.
Shadow Stepping under water

If you use Shadowstep on a target under water, you will spawn on the ground in the water, not behind your target.
[Subtlety] Shadow dance

|T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r can use it 2x.

When you use 1st Shadow dance, it doesn't allows you to use 2nd Shadow dance until the first one isn't active anymore, every Shadow dance lasts 5s .
You should be able to use 2nd Shadow Dance anytime, even when 1st Shadow dance is active.


This ability is main for sub rogues in other to maintain dmg, in state that is now is negating to use some rotations.
Energy Regeneration and Haste

The base energy regeneration formula for rogues seems to be low.

Correct formula should be : Power Regen/Sec = 10 x (1 + TotalHaste)
For example if you have 40% haste, TotalHaste should be 0.40.

Keep in mind that the energy regen modifiers such as outlaw passive (35%) and Vigor talent (10%) are working fine and are multiplicative, it's the base formula that's off.
[Windwalker] Flying Serpent Kick + Mastery

How it's bugged :
Atm isn't affected by our Mastery,
generaly we start any fight with Flying Serpent kick.
[Mistweaver] Refreshing Jade Wind

[Refreshing Jade Wind] 196725id
This talent is not healing at all, it was working few days ago properly
[Windwalker] Fist of the White Tiger + Mastery

How it's bugged :
second hit (with off hand) don't benefit from our Mastery
[Arcane] Mass invis

Currently Mass Invisibility breaks upon casting Charged Up and Evocation, it should not. This ability should break the moment you start dealing damage before the timer on the mass invis goes off.

|T1387356:16|t|cffffd000|Hspell:198158|h[Mass Invisibility]|h|r

Polymorph doesnt dismount players if they're are on a flying mount but on the ground. Flying mounts should only grand immunity to polymorph while being in the air.

Another issue is that sometimes after poly dismounts the player, it will have the normal char animation, missing the polymorphed visual, but correctly under its effect.
[Survival] Mending Bandage

Mending Bandage does cancel in PvP after using an Immunity like Aspekt of the Turtle for no reason. It dispells all bleeds/poisons and still cancels after 1 tick by itself.
[All] Camouflage

Camouflage sometimes isn't usable as ist cd comes right off, often taking up to 3045 seconds bevor it comes usable again, making the total cd of it 1,45 min cd.
[Frost] Pillar of Frost+Rime proc

Pillar of frost is not working correctly with rime proc.
|T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r

For each rune spent it is supposed to increase your strenght for an additional 1% from basic 15%. It is also supposed to give you the ammount from the basic rune cost.

So even with Rime proc which makes next Howling blast free it should give you additional 1% strenght.
[Havoc] Demonic


When you use "Eye Beam" 0.3 seconds before "Metamorphosis" expires
you won't get the extra 8 seconds of the "Metamorphosis" Form.
[Misc][Quest] World Quest of Legion doesn't appear correctly

The map show correctly all world quests on Broken Isles now & rewards are now displayed with an addon like WorldQuestList
Battle for Azeroth Pathfinder, Part One

We need several other achievement to complete,

What is bugged:

We don't get credit for : (resets always from 25/100 for example it went back to 0/100 After daily reset or relog idk what causes it exactly)
[Misc][Quest] Work Order Supplied Needed from legion

Quests are not added to your questlogs anymore.
[PvE][Atal'Dazar] Reanimation Totem should not heal itself at all when you are obviously hitting and keeping it in combat,it currently does.

[PvE][SotS] Tidesage Spiritualist , Swiftness buff

As a mage when you spellsteal the buff you get the 20% haste but when it's over it removes some of your stat haste which makes your spells cast time even longer .
Wowhead Link for the buff Swiftness : |T1385912:16|t|cffffd000|Hspell:276265|h[Swiftness]|h|r
[PvE][Dungeon] Utgarde Pinnacle

Fixed problem with the boss Skadi the Ruthless
[PvE][Dungeon] The Oculus

Fixed portal for go to first boss
Added quest when you enter in dungeon
Fixed bug with MageLord Urom
Fixed scenario credit when LeyGuardian Eregos are killed
[Misc][Quest] Multiple quests not acceptable

Fixed quests not acceptable for example: Armies of Legionfall (Broken Shore), Khadgar's Discovery (Suramar), The Hand of Fate (Argus) etc...
[PvE][Raid] Sunwell Plateau

Fixed phase with Kalecgos when you are solo
Felmyst spawn correctly after defeated Brutallus now
Fixed position of creatures "Hand of the Deceiver" for start Kil'jaeden
[Misc][Quest] An Improvised Arsenal

Fixed the interaction with the object "Battered Hand Cannon"
[Misc][Quest] A Steady Ballast

Fixed the interaction with "Angus Ballaster"
[Misc][Quest] Assault on the Dark Portal - The Cost of War

Fixed the interaction with Archmage Khadgar
[PvE][Raid] Throne of Four Winds

The raid is totally reworked and now available
[Misc][Quest] Gilneas - Last Stand

Your character are not freeze anymore if you take the quest after the event or if you disconnect.
[Misc] Raid ID extension

Currently you can't extend your ID Lockout and can't continue your old raid after raiding week ends.

[Misc] Human Racial: Diplomacy

Diplomacy passive doesn't grant you 10% reputation bonus.

[Misc] Sylvanas's Resolve

July 18, 2019


When u try to complete the quest and take the bottle from Nathanos , the bag is empty everytime u click on it / relogged several times / retaked quest didn't worked / ppl can't complete the questlike ,

July 16, 2019

[Fury] Reckless Flurry

Currently Reckless Flurry trait has some issues with stacking same traits in your gear. You need to reequip all gear with this trait to activate "stacked" version of it.

(all gear is the same)

|T132147:16|t|cffffd000|Hspell:278758|h[Reckless Flurry]|h|r
[Fury] Rampage

Rampage should recieve a little popup animation (lasts 5 seconds) when you have enough rage to use it.


Missing visual on spell

Healing tide Totem [Spell ID=108280] is missing visual big time, you can't notice the shaman using it in arenas and this is a problem.
visual :
[Restoration] Torrent

Torrent is currently buffing both the initial heal and the periodic heal (the Heal over Time component) for Riptide. Torrent should only buff the initial healing done by Riptide.

Touch of the Grave removing stealth

when you are playing an undead rogue, you got subterfuge as a talent and touch of the grave procs while you are in stealth ..the stealth will be removed
|T136157:16|t|cffffd000|Hspell:5227|h[Touch of the Grave]|h|r
[subtlety] Shadow dance

When you use the spell called "Shadow Dance" as Subtlety your character should become purple, meaning that spell has been used. This doesn't happen.

|T236279:16|t|cffffd000|Hspell:185422|h[Shadow Dance]|h|r

Doesn't work. Gives speed only to your self, not allies.
[Outlaw] Pistol Shot

When a Paladin uses Blessing of Protection on a rogue, pistol shot won't generate combo points as it should normally do. Other spells like Sinister Strike work just fine on the other hand.

|T136189:16|t|cffffd000|Hspell:15581|h[Sinister Strike]|h|r
|T136243:16|t|cffffd000|Hspell:240073|h[Pistol Shot]|h|r
|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
[Assassination] Poison Bomb breaks cc

Poison Bomb is breaking Repentance, Blind, Sap and Polymorph.
Under Cloak of Shadows Ursol's Vortex

ursol's is a magical effect that should be removed when you use cloak of shadows but it don't when you re in ursol's vortex and use cloak of shadows it still pulls you back
|T571588:16|t|cffffd000|Hspell:102793|h[Ursol's Vortex]|h|r
|T136177:16|t|cffffd000|Hspell:178055|h[Cloak of Shadows]|h|r
[Discipline] Premonition doesn't break Hex

You should be able to use Premonition to break Hex.
It's also called "Death" you use it in PvP before you are getting Polymorphed, Hexed, Trapped or Blinded to break the cc.

Check comment: Because the break shouldnt be 100%...its literally a chance to break the CC.
[Shadow] Psyfiend

If target of Psyflay become invulnerable to slow, Psyfiend is stopping casting Psyflay and just standing afk.
How it should work: Psyflay shouldn't be dispelled.
![from PTR 8.2]()
[Shadow] Dark Ascension During Voidform

Casting Dark Ascension while you're in Voidform will cause Dark Ascension to not deal any damage to your target(s).

Edit: Currently the issue is if you cast Dark Ascension while in voidform, it'll use void bolts instead of void eruption bolts. Also if you cast Dark Ascension while your void bolt is on cooldown, it won't deal any damage and won't use any bolts.

|T1711336:16|t|cffffd000|Hspell:280711|h[Dark Ascension]|h|r
[All] Blessing of Protection doesn't remove Physical stuns

Bleesing of Protection should remove Physical stuns like Mighty Bash, Kidney Shot, Cheap Shot.
[Retribution] Art of War

Current chance to proc Art of War is too high:
The rule for its procs is:
4 per minute multiplied by 1 + 0,haste%, so basically if you have 25%, only then you will have 4 x 1.25 = 5 per minute.

While using the Blade of Wrath talent the bug is even more obvious.

Current situation on FS:
Procs without the Blade of Wrath talent and 0 haste matches almost 6 or 7 RPM vs the intended 4.

Procs with Blade of Wrath talent will give ya double that amount, reaching 10+ RPM.

watch from 6:20 to 7:30 and see how from constant attacks he procs the ability only once...which puts into shade even the 4 RPMs

The issue is rather big, since proc'ing this medium to strong dmg ability too often increases their dps in an unintended way, alongside fast building holy powers for the stronger abilities TV and JV at specially in pvp
BoP while you're in Blind

You aren't suppose to be able to BoP a team mate while you are blinded.
Glyph of Fire From the Heavens

Currently, you cant even use this glyph in Protection and Holy specs (you can't right click it)

Retail had this bug on 8.0.1:

|T254301:16|t|cffffd000|Hitem:43369::::::::120:::::|h[Glyph of Fire From the Heavens]|h|r
[Blessing of Sacrifice] Doesn't break repentance

|T135966:16|t|cffffd000|Hspell:6940|h[Blessing of Sacrifice]|h|r

Doesn't break repentance.
Should break repentance.
[Mistweaver] Rising sun kick no cd

How it's bugged:
With the last talent "Focused Thunder" |T839394:16|t|cffffd000|Hspell:197895|h[Focused Thunder]|h|r that give 2 Charge of Thunder focus tea, Rising Sun Kick don't have any CD while it should have 2.8sec remaining, the bug isn't from Thunder focus tea but from the fact that we have 2 charge and it's stacking '9s+9s'> 18sec cd reducing for the first RSK

Proof :
Glyph of Polymorphic Proportions

Glyph of Polymorphic Proportions should make your Polymorph become larger,and the target should be larger only during the period of time that they are affected by it.
How it works on SethralissYou polymorph target and their polymorph becomes huge,after that the target shrinks,after every polymorph cast they shrink more and more,untill they relog and remove the size issue.
Glyph |T254300:16|t|cffffd000|Hitem:139352::::::::120:::::|h[Glyph of Polymorphic Proportions]|h|r
Pet damage

In certain situations, some pets deal very little damage.
For example, a non bugged pet will deal 6k with Kill Command, but a bugged one will deal 250.

Dev note: Issue was only visual: the damage dealt is always correct, but the client scaled it in case your pet came from an NPC that can't scale past a certain level. For example, if your pet came from an NPC that could only scale up to level 60, the client would scale the 6k it deals as a level 120 pet to 250 for a lvl 60 pet. This also messed up details or recount addons, but should be fixed now !
[Marksmanship] Precise shots

Precise Shots buff should be applied when aimed shot is fired, not when it hits the target.
[Survival] Serpent Sting

Currently if you have two survival hunters in a raid one of them will overlap other's Serpent Sting completely removing it.
You can't apply more than one Serpent sting to one target.

|T1033905:16|t|cffffd000|Hspell:268423|h[Serpent Sting]|h|r
[Survival] Flanking Strike

Flanking strike damage is lower than it should be and the formula for pet is wrong.
Flanking strike :

On our calcs : (1.17 x (5074 + 6 x 170.3)) x 1.03 x 0.93 = 6831
For pet : 1.17 x 5074 x 1.03 x 0.93 = 5686
Both hit for 5936 each.
[Beastmastery] Stomp

Stomp pull the entire instance while used in close area dungeons (tol dagor, waycrest manor, ...)
talent id : 199530
spell id : 201754
[All] Camouflage is consumed before the target is hit.

Here is how it works in retail
Here is how it works in FS
Pets are an example that the aura is consumed before target is takes damage.
Also i notice that some a pvp spell with cast time consume the aura before the cast is finished.
|T1412205:16|t|cffffd000|Hspell:203155|h[Sniper Shot]|h|r
[MarksManship] Double tap

|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r

Double tap talent buff should be consumed after aimed shot's cast is successful. Right now, it is consumed on hit.
[Survival] Mastery bonus damage

Dev note: Issue was that mastery only took the "bonus" part into consideration for its calculations: if you had 30% mastery like this: (13.2% + 16.8%) your damages would be increased by 16.8% instead of 30% for concerned spells. On top of that, Chakrams damage was hackfixed so didn't benefit from any buffs. This is fixed now + improved targetting of the spell
Aspect of the turtle

Aspect doesn't deflect many spells for example: death knight's grip
Spell id 186265
[Feral] Earthen Grasp PvP Talent

This pvp talent affects Entangling roots (Check effects in the wow head site)
How it's currently working : it is applying the effects listed in the tooltip BUT it makes Entangling roots instantly breakable (auto attack it once and it's gone).
How it should work : This talent shouldn't affect the 'Vulnerability' of the entangling roots.

Details :
|T136100:16|t|cffffd000|Hspell:66070|h[Entangling Roots]|h|r
< With the PvP Talent.
< Without the PvP talent.
[Balance] Force Of Nature Treants Agro.

The treants that spawn of using Force of nature as a balance druid , Forcefully take agro from the tank that had the boss on his hands.
As you can see in the gif Sketter agroed the boss , once i used FoN Agro goes to one of the 3 treants that've spawned.
The treants shouldnt be able to steal agro / take it , but for example , if the druid is alone and he uses the treants , the agro shouldnt go to him but to the treants it seems that the treants have a higher agro than what the Tank specs have.
Details :
< Inraid example.
|T132129:16|t|cffffd000|Hspell:205636|h[Force of Nature]|h|r
[Boomkin] Glyph of Stars

If you have the Glyph "Glyph of Stars" and you are in your moonkin form and then enter an arena/bg etc. it will show you the Moonkin form without the Glyph you have to re press the the form to get the proper Moonkin form(with Glyph of Stars).
[Balance] Sunblaze

This trait should increase the dmg of starsurge, currently is not increasing the dmg at all.

When you refresh the duration of rejuvenation more than twice at 53 seconds of expiration, the buff of abundance dissapears. Meanwhile rejuvenation is active on target, the buff from abundance should be active aswell, but this buff dissapears when u refresh the spell few times.

To Precise even more the issue , it's not refreshing once the buff hits 3 5 seconds left but rather 53 less than the uptime time.
[Balance] Nature's Balance

|T132113:16|t|cffffd000|Hspell:202430|h[Nature's Balance]|h|r

While out of combat you gain 50 astral power.
When arena match starts it resets to 0.
Should stay on 50.
Travel Form in BGArena

Travel Form speed in BG/Arena should be 140% and not 200% as it is currently
[Restoration] Clearcasting

Lifebloom has 4% chance to cause clearcasting statement, making your next regrowth cost no mana, but if you are casting regrowth and you get the buff middle cast, the buff will get consumed and you still use mana on the spell.

[General] - Renewal

Versatility shouldn't add healing to talent Renewal.
Instantly heals you for 30% of maximum health. Usable in all shapeshift forms.
Protector of the Grove

When casting regrowth on an ally the initial heal will be "always" critical but this effect is not working, as sometimes it doesn't crit.
|T136062:16|t|cffffd000|Hspell:209731|h[Protector of the Grove]|h|r
[Unholy] All will serve

Passive talent "All will serve" [Spell ID=194916] should the summon the other add in the opposite side of the Raise Dead Pet.Right now, they are summond at the same location this visual can cause serious isues in PVP. The pet also in pve runs everywhere and pulls sometimes, this is an issue in Hardcore Pve(M+ for example)
Death Grip vs cloak of shadow

Cloak of shadow |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r is an immune for magical spells which means , death grip ( school shadow ) |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r , it a magical spell , atm u can grip rogues in cloak , where u shouldn't The problem might be Death grip it still showing as Physical School instead of Magic one
[Vengeance] Cycle of Binding vs Sigil cd reduction

Afflicting an enemy with a Sigil grants you 138 Agility for 6 sec and reduces the cooldown of your Sigils by 2 sec.

So when you hit an ennemie with any of your Sigils:

|T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r
|T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r
|T1418287:16|t|cffffd000|Hspell:207684|h[Sigil of Misery]|h|r
|T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r (if talented)

it should lower the cd of every Sigils by 2s.

Atm it seams only Sigil of Flame reduce the CD of other Sigils

|T1344652:16|t|cffffd000|Hspell:278502|h[Cycle of Binding]|h|r
[Misc][Pets] - Debuff after pvp instance

Pets currently tend to keep debuffs like the DH one or the MONK one as you can see in the screen after an arena / bg etc ... and you can't remove this debuff out of them even after dismissing and recalling em.
The debuffs should go off after the loading either winning or losing that pvp instance.
[Misc][Quest] Signs and Portents 47968

After arriving by ferry from Boralus to Drustvar i completed first quests The Vanishing Lord and then we should take from bulletin there quest called Signs and Portents but bulletin is unclickable so we can t take quest and continue in storyline and also can t get reputation with order of embers which is required to do world quests repair it as soon as possible thx
[PVE][Uldir] Mother - Endemic Virus LOS

Currently |T136182:16|t|cffffd000|Hspell:279662|h[Endemic Virus]|h|r was fixed and is applied to players. but we have new issue with it. mobs have same LOS mechanic as players on Mother and players in 1st room shouldnt get debuff from adds casting it in 2nd room. (currently they do)
[Misc][Quest] Marking Our Territory 51438

Actualy it's impossible to interact with banner
[Misc] Azerite Globules

|T646670:16|t|cffffd000|Hspell:279955|h[Azerite Globules]|h|r
Stacks should reset to 0 after explosion.
Currently target has 3 stacks permanently.
[Misc] Quest System

Huge revamp of the quest system

Dev note:
When you click on a creature with only one quest, the creature opens directly the quest interface instead of the menu where you need to click on the quest. (The quest details will automatically pop)
When you have accepted/rewarded a quest and the creature doesn't have more quest for you, the window will be automatically closed.
If you have more than one quest to reward, after rewarding the first one, it will pop the dialogue to directly reward the next one.
Daily/Weekly/Monthly Quest (for example quest for weekly seal) display directly the required item/money/currency and they are not added to (hidden) the questlog
Autocompleted Quest (for example quest for follower when you finish a foothold) are now display correctly and you can just click on "Complete" instead "Accept" > Click again > "Complete"
Now when you want to reward a quest and you don't have the requirement (money/currency/item), you get an error and the quest is not rewarded
Fixed the interaction with some gameobject questgiver, for example atm you can click on gameobject and open a window with "Greetings..", now you can't click on this gameobject if he doesn't have any quest for you
[Nightborne] Cantrips

when you are a nightborne and use your racial spell cantrips the mailbox will appear to you and you are able to open it but you can't use it doesn't work you can't send messages you open them it's currently useless
[Garrison] Mine (HordeAlliance)

the mines are not correctly spawned and player can fall undermap
[Misc][Pets] Pets can attack while under incap CCs

When you will cast an incap CC on the enemy's pet you will notice that the pet is still attacking even when it should not:

examples blind/poly vs hunter, mage, dk pets

Details :
(Mage PoV)
[Misc][Pet] React state at the initial levels

Hunter and warlock pets don't work at initial level
[Misc][Tanks] Main stat + dodge and parry

Some Tank specs supposed to gain Parry or Dodge from their main stat. It DOES work now, BUT its not flexible.

Like if you have agility trinkets that gives you agility on use, you won't recieve any dodge (if you are druid) and if you are Paladin and you will recieve buff from any trinkets that increase your strength you won't recieve any Parry.

This results huge underperformance of all tank specs.
Tested with: 159625 trinket and 147010
[Misc] Band of Brothers & Bounty Hunting

[Misc] Azerite Fortification

Azerite Fortification shouldn't heal players by every knockback from monk's Ring of Peace.
[Misc] Tanking Dummies

Currently tanking dummies missing spells that they can cast to maintain their damage on tanks to test their survivability. All tanking dummies should be able to cast these two spells:
|T237244:16|t|cffffd000|Hspell:167385|h[Uber Strike]|h|r
|T589119:16|t|cffffd000|Hspell:167381|h[Dummy Strike]|h|r

I don't know should they do damage as auto attacks (as they do now) or as dummy strike

List of all Tanking dummies in game:

Note for devs: you can delete this NPC List from ticket, if you don't need it
[Misc] Warlords Trophy

"Warlords Trophy" is an item which can be obtained through the Weekly PvPchest and it scales with Rating:
|T311945:16|t|cffffd000|Hitem:155622::::::::120:::::|h[Warlord's Trophy]|h|r
|T311945:16|t|cffffd000|Hitem:164584::::::::120:::::|h[Warlord's Trophy]|h|r
|T311945:16|t|cffffd000|Hitem:164585::::::::120:::::|h[Warlord's Trophy]|h|r
|T311945:16|t|cffffd000|Hitem:164586::::::::120:::::|h[Warlord's Trophy]|h|r
|T311945:16|t|cffffd000|Hitem:164587::::::::120:::::|h[Warlord's Trophy]|h|r

Additional fix: Looks Pretty nice..but i think if u upgrade for example a rival non azerite item which is 375+ from the Weekly chest with the 385 Trophy(Gladiator) then it should also Change the Name on the item and not say rival anymore but not sure About that tho..but would make sense..because like that u can see a rival item 385 without the Name titanforged on it etc. :D
[Misc] Resounding Protection vs Death

If you die with the trait Resounding protection, and revive, you won't have the buff 30s after you came back to life.

Basically you need to reequip the gear or relog in order to have it proc again.

|T1769069:16|t|cffffd000|Hspell:263962|h[Resounding Protection]|h|r
[Misc] Portal Honeydew Village to Orgrimmar Issue

The portal undermap the player.
[PvE][SoB] Sighted Artillery vs kul-tiran-engineer

Atm the Kul Tiran Engineer take damage from the Sighted Artillery.

He shouldn't

July 15, 2019

[General] - Imp Firebolt

Atm its using 8.1 formula (0.5 x sp).
Formula in 8.0.1 should be 0.4 x sp.
Pet was buffed in 8.1 patch: "Imp Firebolt damage increased by 25%."
[Engineering] Not possible to learn Legion Engineering

Right now the players can't learn the Legion Engineering, which should be a reward from the quest

The quest is there and you can complete it, but the reward seems to be wrong, since it should give you the spell |T136243:16|t|cffffd000|Hspell:264491|h[Legion Engineering]|h|r , which unlocks the Legion Engineering. When you complete it, it show as if you learn the skills, but it ain't get added to the Profession. Only by .learn 264491 you are able to get Legion Eng.
[Inscription] Not possible to learn Legion Inscription

Right now the players can't learn the Legion Inscription, which should be a reward from the quest

The quest is there and you can complete it, but the reward seems to be wrong, since it should give you the spell |T237171:16|t|cffffd000|Hspell:264507|h[Legion Inscription]|h|r , which unlocks the Legion Inscription. When you complete it, it show as if you learn the skills, but it ain't get added to the Profession. Only by .learn 264507 you are able to get Legion Insc.
[quest ]Beachhead

This quest does not work, when I send spell 1 to kill the mob it does not validate it

July 13, 2019

Missing npc for horde fly point

A NPC is missing for this fly point.

July 12, 2019

[PvE][Uldir][Vectis] Blood Geyser hitbox

The hitbox of this is insanely too high. Did attache a screen where u can see what i mean. You shouldnt get hit when u stand there. Only on the red line.

July 1, 2019

Intimidating Shout

Intimidating shout should make the targeted enemy stay in place, while 5 additional enemies within 8 yards run away in fear. Right now all 5 enemies run away in fear, even your target. The enemy you had targeted before you cast shouldn't flee.
|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
[Shadow] Vampiric Embrace

Vampiric Embrace is currently healing for all Priest spell related damage dealt, however it should only heal for single target Priest spell related damage dealt. Currently its healing from AoE spells like Mind Sear and Shadow Crash while it should not.

|T136230:16|t|cffffd000|Hspell:15286|h[Vampiric Embrace]|h|r
[Retribution] Law and Order

Law and Order should extend your active Hand of Hindrance on your target, instead of overwriting it.

|T135971:16|t|cffffd000|Hspell:204934|h[Law and Order]|h|r
[Mistweaver] Song of Chi-ji

|T332402:16|t|cffffd000|Hspell:198898|h[Song of ChiJi]|h|r
Aparently the radius of effectivness is bigger that it should. As you can see, you are not even gettin' touched by the mist and you are already sleeping.


Bugtracker source:
[Marksman] Piercing Shot deals 0 damage
Freezing Trap breaks

If you're out of combat and cast Freezing Trap as the first spell, your pet will attack the target causing the trap to instantly break.
[Balance] Warrior of Elune - Astral Power

This talent makes your next 3 Lunar Strikes instant and generate 40% more astral power, that is the intended mechanic.
But here with every instant Lunar Strike in conjunction with the mentioned talent, gives the extra 40% twice. The generated resource as base is 12 AP x 1.4 = 16.8 AP, currently it gives 80 AP from the 3 instant Lunar strikes, which would be about 26.6 AP for each lunar strike instead of 16.8 AP.

|T135900:16|t|cffffd000|Hspell:202425|h[Warrior of Elune]|h|r
[Balance] New-Full Moon damage

The current formula for NewFull Moon transition is wrong.

New Moon is doing about 60% of its intended damage, and the transition upwards to Full Moon ( which does with the current bug from base about 75% of intended dmg ) is also faulty.

= 1.17 TotalSpellPower TotalDamageMultiplier

I have 3039 intellect and I should theoretically do 2915 dmg ingame is 1868
(3039 x 1.17 x 0.82 = 2915,6)

Half Moon ingame currently is doing 2 x New Moon, which is not exactly right, the formula should be:


= 2 TotalSpellPower TotalDamageMultiplier
4984 intended math vs 3738 ingame

Full Moon is currently doing two times the damage of Half Moon, which technically is correct by formula, but New Moon and Half Moon damages are not right


= 4 TotalSpellPower TotalDamageMultiplier
9967 intended math vs 7475 ingame
[Feral] - Maim

Maim should use this formula:
= 0.062322 AbilityDamage(true).
Curently it uses formula which is buffed by 50% in 8.1
"Maim Energy cost reduced to 30 (was 35), and damage increased by 50%."
Energy usage is correct (35).
[Feral] - Primal Fury

Every time you critically strike with a combo generating ability you gain an additional combo point.
When your Swipe and Trash critically hit target it genereates just 1 cp, and it should generate 2cp.
Spells thath should give addidtional cp per critical hits are:
Moonfire, Rake, Shred, Swipe, BrutalSlash, Thrash.
[Feral] - Feral Frenzy

Feral Frenzy direct DMG is OK,
but its DoT is bugged,
curently DoT is using this formula = 0.1096 x AbilityDamage(true) x TotalDamageMultiplier x PeekSavedValue(FeralFrenzyBuffs) , but it should use = 0.1 x AbilityDamage(true) x TotalDamageMultiplier x PeekSavedValue(FeralFrenzyBuffs).
feral passive should increaseits DMG by x1,12, but curently it increases DMG by x4,083.
Runic power reset

At the moment runic power doesn't reset when encountering a boss as it should do. You can prestack max runic power to enter fight with and get significant dmg boost. When you enter a combat with boss your runic power supposed to be reset to basic value which is 0.
[Unholy] Glyph of the skeleton

A form of Ghoul doesn't get removed after removal of glyph. (Aura is still active on Ghoul) [147157 Skeleton Transform]
[Frost] Froscythe runic power

does give runic power even when it doesn't hit any target.
It should give you runic power only when it does dmg to a non critter target.
[Frost] Frozen Tempest Azerite Trait

Frozen Tempest is supposed to trigger Rime when Remorseless Winter deals damage to 3 different enemies for the first time. Currently Remorseless Winter when I have Frozen Tempest is not giving Rime proc, as you can see in the attachment.
|T629077:16|t|cffffd000|Hspell:213083|h[Frozen Tempest]|h|r
[Blood] Bloodworms vs Dampening

Bloodworms are not scaling with dampening.
Still heals at 100% dampening.
[Havoc] Mana Break vs facing target

The spell Mana Break require a target to be casted.
But in fact atm you don't even need to be face the target in order to use it.

Aka if you are looking the opposite way to your target you can still use it.

|T1380369:16|t|cffffd000|Hspell:203704|h[Mana Break]|h|r
[Havoc] Mana Rift vs facing target

The spell Mana Rift require a target to be casted.
But in fact atm you don't even need to be face the target in order to use it.

Aka if you are looking the opposite way to your target you can still use it.

|T1033912:16|t|cffffd000|Hspell:235903|h[Mana Rift]|h|r
[Misc][Enchant] Navigation enchants give the wrong amount of stats when fully stacked.

All Navigation enchants give 600 stats instead of 400 when fully stacked.
Stalwart Navigation:
|T463531:16|t|cffffd000|Hitem:159789::::::::120:::::|h[Enchant Weapon Stalwart Navigation]|h|r
Aura id for fully stacked: 268910

Versatile Navigation:
|T463531:16|t|cffffd000|Hitem:159788::::::::120:::::|h[Enchant Weapon Versatile Navigation]|h|r
Aura id for fully stacked: 268856

Deadly Navigation:
|T463531:16|t|cffffd000|Hitem:159785::::::::120:::::|h[Enchant Weapon Deadly Navigation]|h|r
Aura id for fully stacked: 268904

Quick Navigation:
|T463531:16|t|cffffd000|Hitem:159786::::::::120:::::|h[Enchant Weapon Quick Navigation]|h|r
Aura id for fully stacked: 268893

Masterful Navigation:
|T463531:16|t|cffffd000|Hitem:159787::::::::120:::::|h[Enchant Weapon Masterful Navigation]|h|r
Aura id for fully stacked: 268898
[Misc] Fanny Firebeard client crash

talking to this npc make the client crash
[Misc] Food Disappearing

If you eat food that gives you any kind of buff. And you reeat the food it will disappear, it shouldn't.
[PvE][Uldir] Vectis - Contagion Cast

Vectis atm on Firestorm cast 4 time Contagion on the first phase, while on retail he cast 3. (affect all difficulties)

As you can see from several retail logs:

Vectis HC :

Vectis MM:

Checked on FS, timers seams to match, so i guess he shouldn't cast the last one (like he he stuck at 96 energy before going into Liquify) before going into Liquify or Liquify sooner.
[PVE][Uldir] Ghuun - Amorphous Cyst

Amorphous Cyst on upper platforms will keep smaller pool for rest of the fight when you attack it (I didnt used any dot on it). It should a few secs when nobody is attacking it anymore grow back to his bigger pool size.
[PVE][Uldir] Ghuun - Amorphous Cyst vs Corruption with Absolute Corruption Talent

If Affliction Warlock use Corruption spell while have Absolute Corruption talent to Amorphous Cyst duration should be 24 secs atm it is perma on them.

|T1117878:16|t|cffffd000|Hspell:196103|h[Absolute Corruption]|h|r
[PvE][SotS] Forgotten Denizen and Melee

The adds FOrgotten Denizen when interrupted can do melee attack (see screenshot), while they shouldn't. (watched several logs)
[PvE][Underrot] Chosen Blood Matron

When the Matron charge, she apply direct the debuff so we can't dodge him
[PvE][Waycrest] Soulbound Goliath

Sometime Soulbound Goliath can die but you don't get the credit and reward

June 27, 2019

[Fury] Enduring Enrage

Currently it refreshes your Enrage instead of prolonging it.

|T132352:16|t|cffffd000|Hspell:198877|h[Enduring Rage]|h|r
[General] - Command Demon + Seduction

Using Command Demon Seduction (when controling Succubus) makes caster cast Seduction instead of pet.
|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r
[General] - Spell Lock

If you use Spell Lock (from pet spell bar or Command Demon ability) from 40+yard range it won't interupt target, but it will still be on CD.
Spell Lock should have 24sec CD and 40yard range.
|T136174:16|t|cffffd000|Hspell:19647|h[Spell Lock]|h|r
[Assassination] Mind-Numbing Poison

|T136066:16|t|cffffd000|Hspell:197050|h[MindNumbing Poison]|h|r

When applied on the enemy, when enemy will insta cast dmg spells on you, it will do dmg to the target.

For example which is part of proof, when mage is casting blizzard on me while being poisoned by the poison, every time blizzard attacks the rogue, the pvp talent will dmg the mage as well.
Same is for the frost orb. It should never deal dmg, when having poison.

Third example is when disc priest has atoment on himself and applys shadow word:pain, every time dot ticks, it deals dmg on disc priest.
This only happens on casters.

Below are some gifs, which shows how it does on fs. Check the dmg log when spells are casted, you will see how it shoudnt work.


POV casting Blizzard

Frost orb


When applied on the enemy, it will deal dmg if:

Enemy puts a dot on the rogue (Feral, Warlock, Priest, etc)

Enemy channels spell on you (example: Mind flay)

Enemy pet uses ability (not applied poison on player but his pet, it deals dmg on pet when it uses ability)

Enemy which is melle (for example Warr or Hunter) uses melle spell / ability


dmg by dot from warlock

dmg by dots from feral

dmg by melle ability

dmg by channeled spell

I would ask someone with power to disable this spell until this isnt fixed ty.

UPDATE ON THE ISSUE 20. 7. 2019 11.30

me and stick went test it on dev and its like this:

still procs when dot is applied

still procs when ur hit by melle abilities

UPDATE ON CHANNEL CAST: upon casting channel spell, it will proc at beggining since its insta cast and it doesnt proc anymore when channel procs every 2s

UPDATE ON INSTA CAST: this was new problem today, any insta cast will proc it and i gues the game thinks channel spell is insta cast (cause no cast time) and only procs at beggining

still procs on pets wich uses abilities
[Assasination] Internal Bleeding

The issue is, it is not scaling with combo points anymore, it deals same damage as with 1 combo point.

0.0312 x AbilityDamage(true) x AlternatePowerSpent x TotalDamageMultiplier

AlternatePowerSpent this part is not working anymore.

|T236268:16|t|cffffd000|Hspell:154904|h[Internal Bleeding]|h|r
[Outlaw] Blade rush missing bug

When using Blade rush on the Target in "Melee range" which in this case is really close, next to the Target, it will not do damage, but will generate the 25 energy over 5s and it will go into cooldown. Its not even appearing on damage log, its like it never was used.

If you use Blade rush on the target and then get pulled, it will hit and give energy regen. This happens when ur rly close to the Target when you dont get pulled towards the target.

Blade rush works on dummies but not on any other target.

Link to spell |T1016243:16|t|cffffd000|Hspell:271877|h[Blade Rush]|h|r

Proof of the bug

Ps. watch the distance of enemy when i used Blade rush.
Also this is realy a problem for outlaw rogue, cause this talent is used in raids or in mm+ and when your close to the target, you need that dmg.
[Protection][Holy] Hallowed Ground

Hallowed Ground should dispell movement imparing effects and prevent you from getting slowed (ONLY SLOWS, NOT ROOTS