BFA - Mise à Jour Live

15 March 2022

[Revendreth][Campaign]Break Out

https://www.wowhead.com/npc=160719/escapedcaptive should only be captured once and becomes friendly at the end of the channel

Currently, a player can channel the same captive multiple times to get the 6 credits and will directly reward the quest


Quest : https://www.wowhead.com/quest=58337/breakout
Proof :
How it should be :
[Revendreth][Campaign] The Traitor

In addition to the issues listed below

This sentence must be launched only once, currently on the Dev, the NPC launches this sentence in a loop.

On approach:

Sinkeeper Mateo says: Come for the mirror shard, have you? I am afraid I can not let you have it.


This sentence is missing

Sinkeeper Mateo yells: Come sinners! Serve your master!

Proof :
How it should be :
Quest : https://www.wowhead.com/quest=60673/thetraitor#comments
[Revendreth][Campaign]Crypt Crashers

Missing speech

As you're exploring near the crypts

Excavation Enforcer says: Don't try to hide anything you find. The Sire will not take kindly to any more treachery.

Excavation Enforcer says: Leave no stone unturned. The Master wants the Curator's stolen goods returned!

Excavation Enforcer says: Keep digging! We will find every artifact the traitor has.
[Revendreth][Campaign]Special Access

https://www.wowhead.com/npc=160849/examinerionata#abilities have no abilities, she should have all listed below :

|T132303:16|t|cffffd000|Hspell:329013|h[Blink Step]|h|r
|T1373912:16|t|cffffd000|Hspell:328287|h[Heart Strike]|h|r
|T1373912:16|t|cffffd000|Hspell:328285|h[Pierce]|h|r
|T1357803:16|t|cffffd000|Hspell:344663|h[Shattered Psyche]|h|r

Same for https://www.wowhead.com/npc=160847/examinerboian#abilities no abilities, he should have
|T136047:16|t|cffffd000|Hspell:328286|h[Nimble Dodge]|h|r
|T1373912:16|t|cffffd000|Hspell:328285|h[Pierce]|h|r
|T1357803:16|t|cffffd000|Hspell:344663|h[Shattered Psyche]|h|r

The same for https://www.wowhead.com/npc=160848/examinerdaciana#abilities she should have

|T3528312:16|t|cffffd000|Hspell:328411|h[Dark Bolt]|h|r
|T3528307:16|t|cffffd000|Hspell:329414|h[Twilight Restoration]|h|r

Also there is no speach at all

Upon engaging Examiner Ionata
Examiner
Ionata says: I control the crypt! You will not take this from me!

Upon defeating Examiner Ionata
Examiner Ionata says: No... This was my chance... to make it.

Upon engaging Examiner Boian
Examiner Boian says: I do not fear you, mortal. Taste my blade!

Upon defeating Examiner Boian
Examiner Ionata says: Impossoble. The blade failed me...

Upon engaging Examiner Daciana
Examiner Daciana says: The artifacts will be claimed in our Master's name!

Upon defeating Examiner Boian
Examiner Daciana says: The knowledge... we could have had.

Approaching Nourman
Nourman says: Oi! Boss says no one goes in unless their fangs be right.
[Revendreth][Campaign]Mirror, Mirror...

In addition of the two issue listed below

Missing speech

On accept
The Curator says: Now that we have all of our components we can proceed.

The Curator says: Once the mirror is complete, remember to apply the Death Lotus Powder. If you do not you... well it is definitely not good.

The Curator channels a spell on the mirror and completes it.

Entering the mirror without the powder

The Curator says: My memory may be going... but yours seems to be going even faster. Use the powder to enter safely.

Proof :
How it should be :
Quest : https://www.wowhead.com/quest=58440/mirrormirror
[Revendreth][Campaign]Break Out

https://www.wowhead.com/npc=160844/nefariousthug#abilities they should have these spells :

|T3199068:16|t|cffffd000|Hspell:328969|h[Knife Toss]|h|r
|T1373912:16|t|cffffd000|Hspell:328285|h[Pierce]|h|r
|T1357803:16|t|cffffd000|Hspell:344663|h[Shattered Psyche]|h|r

Also https://www.wowhead.com/npc=160842/nefariouscollector#abilities;mode:lfr dont have any spell, it should have this one |T3528306:16|t|cffffd000|Hspell:328414|h[Soul Flay]|h|r
[CN][Generals] Denathrius' Room Door

How should it work:
The Door to Denathrius's Room suppose to be closed until you kill Generals.

How it is working:
Right now the door is open and you can pull Denathrius.
[Bastion][Campaign] Return Lost Souls

Currently, the weekly quest https://www.wowhead.com/quest=61332/returnlostsouls isn't available
[ToP][Gorechop] Adds vs ragging

Adds on Gorechop are affected by Raging, but all boss adds should be affected by it. Also adds are doing way bigger dmg when jumping.
https://www.wowhead.com/npc=162317/gorechop
[TOP][xav the unfallen] - banner vs raging

Banners on https://www.wowhead.com/npc=162329/xavtheunfallen are also enraging , they ofc shouldn't.
[TOP] Miniboss Aggro Range

The Minibosses are supposed to see through invis and stealth abilities.
The only way to skip them is with Stealth/Invis + Distract to reduce aggro range
[ToP] portals vs druid forms

description of bug
there is a serious issue with the interaction of druid with the portal in the necromancer zone
when they use the portal they go back into human form which is a big problem for a guardian druid as once they exit the portal they are in human form and will take high damage or other player will be killed if they dont go back into bear form again

how to reproduce
go to the necromancer zone use one of the portal in any druid form(cat,bear etc) and you will be turned into human form whn you use it

how it should be
the druid form should not change when he uses the portal he should be in the same form in which he entered with

[retail proof]()
[ptr proof]()
[NW] Monstrosity Hitbox

The monstrosity casts Chill Schyte : |T338484:16|t|cffffd000|Hspell:324381|h[Chill Scythe]|h|r
The hitbox of the ability isnt correct atm.
Low priority cause fighting this mob is like arguing with parents on videogame addiciton. pointless

Proof:

13 August 2021

[Misc] 8.3 Recipes loot chances

Dev note: Every 8.3 recipes have had their loot chances increased to 1% if it was below (and for some it was a lot below) to make things easier and less frustrating.

10 August 2021

Teleport visual on fear

When a warlock fears a player with Fear |T136183:16|t|cffffd000|Hspell:65809|h[Fear]|h|r or with Mortal Coil |T607853:16|t|cffffd000|Hspell:6789|h[Mortal Coil]|h|r a visual bug will happen:

during the fear, the caster will see his target staying on place
after the fear, the target will like "blink" to another place

The bug is seen by the caster and by all other players around, while the target is seing himself running around normally.
Haste and dots scaling

Warlock dots do not scale after 100% haste.

A few examples:

Affliction
Agony at 0 haste 9 hits, 100% haste 18 hits, at 200 300% also 18 hits
FS
100% haste 18 hits
250%+ 18 hits


retail
1 cast 24 hits

1 cast 45 hits


This applies to ALL dots!! corruption, siphon life etc.

Destruction warlock "Immolate" same promblem 1 cast 12 hits maximum
fs
100% haste 12 hits
250% 12 hits

retail
19 hits

22 hits
[Restoration] Cloudburst Totem

Cloudburst Totem is healing player's pets, making the totem completely useless in raid environments.

|T971076:16|t|cffffd000|Hspell:157153|h[Cloudburst Totem]|h|r
Haste and dots scaling

Priests dots do not scale after 100% haste. Should be the correct formula =2/(1+haste) or 3/(1+haste)
[Shadow] Shadowy apparitions

Atm, on live (not PTR/dev), the formulas for auspicious spirits is counting a surplus of +25% damage all the time, as if it was counting the auspicious spirits all the time (with and without the talent)

FS = With talent : shadowy apparitions X1.25 +X1.25
FS = Without talent : Shadowy apparitions X1.25

RETAIL = With talent = Shadowy apparitions X1.25
RETAIL = Without talent = Shadowy apparitions

link
https://www.wowhead.com/spell=78203/shadowyapparitionschangelog
((https://www.wowhead.com/spell=155271/auspiciousspiritschangelog))
[Misc] Reputation Buffs
[Quartermaster's Bounty]

This quest https://www.wowhead.com/quest=58279/quartermastersbounty is not available in the NPC
https://www.wowhead.com/npc=143555/xandersilberman
https://www.wowhead.com/npc=143560/marshalgabriel
also, if you add it to yourself, there is no reward.
[Misc][Essence] Conflict and Strife

Conflict and strife, is not giving procs correctly, Essence restarts in combat all the time making it impossible to sustain the 8 stacks....

Essence: https://www.wowhead.com/azeriteessence/conflictandstrife32



In this video from the linked minute, you can see how the mage doing his normal rotation without taking excessive damage gets all 8 conflict stacks in less than 30s. And he keeps them as long as he is in combat.

In firestorm they are constantly restarting in combat, sometimes reaching 8 and sometimes no more than 3.
[Misc][Corruption] Void Ritual

Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual.
________________________________

The corruption effect doesn't proc.

Tier 1: |T136194:16|t|cffffd000|Hspell:318286|h[Void Ritual]|h|r
Tier 2: |T136194:16|t|cffffd000|Hspell:318479|h[Void Ritual]|h|r
Tier 3: |T136194:16|t|cffffd000|Hspell:318480|h[Void Ritual]|h|r
[Misc][Corruption] Twisted Appendage vs Versatility
[Misc][Corruption] Twisted Appendage after death

Twisted Appendage, sometimes keep doing damage after damage. From our tests, it was mostly Demonhunter issue using either an order of spell or idk to bug the tentacle.
As Feral druid I always killed it without problems, this is all we know.
Demonhunters might be the cause.
[Corruption] Twisted Appendage vs Changing Target

After Shelby's fixes, if you've a tentacle procced and decide to change target, it will duplicate its damage debuff to your new target.
[Misc][Essence] Ripple in Space R3

|T973919:16|t|cffffd000|Hitem:168852::::::::120:::::|h[Stalwart Battlefield Memento]|h|r

Should be sold by:
https://www.wowhead.com/npc=154652/dazzerian
https://www.wowhead.com/npc=154653/crafticusmindbender

For:
50x |T1594746:16|t|cffffd000|Hitem:168802::::::::120:::::|h[Nazjatar Battle Commendation]|h|r
10x |T236248:16|t|cffffd000|Hitem:169614::::::::120:::::|h[Call to Arms Distinction]|h|r

Currently it is not, so you cannot get that Rank 3 for Ripple in Space.
[Misc] Wrathion R4 Tank Essence

Fixed an issue where some players could buy |T135979:16|t|cffffd000|Hitem:173311::::::::120:::::|h[Resplendent Warden's Badge]|h|r without having R3 essence
[Misc] Wrong stats on 11th raid boss's azerite stuff

Several players (if not all) are getting Azerite gear with too few stamia on the 11th boss of Ny'alotha, https://www.wowhead.com/npc=157439/furyofnzoth

So for now, we got :

|T3048010:16|t|cffffd000|Hitem:174117::::::::120:::::|h[Spaulders of Miasmic Mycelia]|h|r Cloth
|T2917479:16|t|cffffd000|Hitem:174166::::::::120:::::|h[Pauldrons of Infinite Darkness]|h|r Plate
|T2978244:16|t|cffffd000|Hitem:174136::::::::120:::::|h[Tortured Fleshbeast Cuirass]|h|r Leather
|T3036536:16|t|cffffd000|Hitem:174151::::::::120:::::|h[Helm of Actualized Visions]|h|r Mail (not reported yet but 100% it's bugged too)


Dev note: Fixed and gear already looted got corrected !
[Misc][Essence] Memory of Lucid Dream on vendor

If you have the essence as R3 on a character, you should be able to buy it on your alts, but currently it's not possible (the issue seems to only affect this specific essence)
[Misc][General] relog during instance

how its bugged: currently there is huge problem when a player gets disconnected while they are fighting a boss in a raid or dungeon he/she cannot log back in until that boss is dead this can cause huge problem for the player as they wont be able to get loot from that boss they got disconnected on or will cause the entire group to wipe
[Misc][Battlegrounds] Amount of players

There is something wrong with the amount of players in BG, a lot of them proc and stay at around 5v5
[Misc][PVP] Assassin Buff

|T236625:16|t|cffffd000|Hspell:264314|h[Horde Assassin]|h|r
|T236590:16|t|cffffd000|Hspell:264415|h[Alliance Assassin]|h|r

There are 2 issues related to those buffs right now, which weren't there in 8.1 (it got broken on the switch to 8.2)
The buff can currently be removed by relogging, when you should only lose it once you get killed IN PVP (dying by falling shouldn't remove it for example
you can currently fly with a mount when you have the buff, which shouldn't be possible: you should be "stuck" on the ground like in a no fly zone
[Misc] Bonus roll on arena

how its bugged: if the player does not receive an item of equipment, this item drops out. |T900318:16|t|cffffd000|Hitem:163827::::::::120:::::|h[Quartermaster's Coin]|h|r
how it should work: if the player does not receive an item of equipment he receives this item https://www.wowhead.com/item=172519/quartermastersnoteenglishcomments
[Misc] Cloak Corruption Resistance Catch-up

Players now can catchup properly with current corruption resistance with Rank 15 cloak beyond 50 corruption resistance
|T530999:16|t|cffffd000|Hitem:169223::::::::120:::::|h[Ashjra'kamas, Shroud of Resolve]|h|r
[Misc][Essence] Cooldown glitch

Once you use certain essences you can't see their cooldown. Example The Crucible of Flame: if you use both stacks of the essence it bugs out and the game thinks you only used it once (visually). Same thing with Breath of the Dying, both essences reproduced on dev's as well as live.
This issue has been here since 8.2 patch.
[Misc] Essence vendor issue

Currently the Essence vendor works properly, except for the "group essences" thing.
If you have 3 essences that belong to the same group (all 3 are unlocked in the same way, but the player has to chose between the tank, dps or healer one), having one of those 3 as R3 should unlock all 3 essences on the vendor, and not just the one the player unlocked.

This is designed to help even your main character get the remaining 2 without having to farm more.

15 July 2021

[Demonology]Call Dreadstalkers

Dogs should attaks the main target after adds death.
Currently when the target of the dogs dies, they no longer attack any targets
Tricks of the Trade

Spell: |T236283:16|t|cffffd000|Hspell:57934|h[Tricks of the Trade]|h|r

Currently this ability does not work as it should when redirecting to someone/target... This is not triggered and the mobs attack you... as if you have never used the ability.
[Marksmanship] Trueshot + Aimed Shot

Report: / / /
Spells: |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r / |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r

The part "Reduces the cooldown of your Aimed shot by 60%" isn't working (this also cause some visual bug on Aimed Shot tooltip).
[Havoc] Fel Lance

I tested Rain from Above on Retail back then, in 8.3.7.
From my tests this came out:

Rain From Above should take benefit from:
DH's Mastery;
DH's Versatility;

should NOT take benefit from:
DH's Chaos Brand;
DH's Core Passive;

Now, the current bug we have is, it is taking benefit from Chaos Brand, so 5% more damage. Should not be the case.

After saying that, the spell should deal its decent amount of damage without go panik insert meme here

|T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r
|T135797:16|t|cffffd000|Hspell:206966|h[Fel Lance]|h|r
[Misc][Achievement] Insane in the Membrane

With the recent script of the Darkmoon Faire, we are able to earn this achievement now, but the Feat of Strengh isn't available here.

https://www.wowhead.com/achievement=2336/insaneinthemembrane
[Misc][Professions] Preserved Contaminants on crafted gear

Preserved Contaminants should be usable on S4 crafted gear.
https://www.wowhead.com/news/may20thhotfixseason4crafteditemscancorruptviapreservedcontaminants316157
[Misc][Quest] Servant of N'Zoth

Hello !
Not "urgent" but I was told to put it here.
This toy makes you hostile to both factions, and sets you in a third one : a Horde player will be hostile to horde players and alliance, but friendly to ones using this toy.
A lot of people are waiting for it on Sethraliss.



[asks you to kill people from your faction, that's the concept]
Horde's quest : https://www.wowhead.com/quest=58273/servantofnzoth#criteriaof
Alliance's quest : https://www.wowhead.com/quest=58274/servantofnzoth
I haven't tested the toy on Retails, but here is what I could fine out :

__Working__ :

You get the right item when you accept the quest
It turns you hostile toward your faction
Other people using this toy are friendly to you (it's a real new faction)
The aura, the looking, sound effects etc work well
The kill counter works well, and after 10 you can reward the quest.
You do get the tittle.

__Not working__ :

Quest is not given when you hit assassin of the Horde / Alliance
The toy (the reason why you make this quest) isn't given as a reward, nor the 50 conquest.
(Not sure how it should work !) Dying should make the quest fail.

__Other informations I could find on wowhead, unchecked yet__ :

You will be neutral to your faction's NPCs, not outright hostile. You are able to traverse through your faction's areas without being attacked, __but you will be unable to interact with any NPCs.__ : I could take quests from Baine as Horde with the aura, and use the flymaster, so I guess broken ?
In N'Zoth invasion zones, invading forces will be also neutral to you
[Misc][Corruption] Twisted Appendage Nameplate

Last issue remaining: the NPC is missing its template (even if you ctrl + V to show nameplates in combat) meaning you have to press tab to target it when you should be able to click on it easily.
[Misc][Essences] Rank 4 visuals

Dev note: every broken Rank 4 visuals from 8.2 essences got fixed as some of them still weren't working (sorry about that !)
[Misc][Corruption] Deadly Momentum

Deadly Momentum has these issues:

doesn't stack;
if you unequip a gear and put it in your bag with this corruption, it will proc;
if you stack it, it prioritize only the Tier 1 corruption;

Note: I don't know if all corruptions have these problems since they don't work. I'll leave the main general card here

______________________
Tier 1: https://www.wowhead.com/spell=318268/deadlymomentum
Tier 2: https://www.wowhead.com/spell=318268/deadlymomentum
Tier 3: https://www.wowhead.com/spell=318497/deadlymomentum
[Misc] Change Faction Quests

Some quests would need to be removed when you change faction (WC 8.2.5) because otherwise your progression gets stucked.

List of affected quests:
If you were alliance and switched to Horde :
56494,56719,56979,56980,56981,56982,56993,57002

If you were Horde and switched to alliance :
56495,56833,57130,57148,57149,57150,57151,57152
56496,57088, 57090,57091,57092,57093,57094,57095
[Misc][Achievement] Mad World

https://www.wowhead.com/achievement=14140/madworld

Should grant the title "The Faceless One" upon completion, but doesn't at the moment.

Dev note: title reward added, any character that already has the achievement will have to relog in order to get their title !
[PVE][Uldir] MM difficulty closed

For quite some time Uldir in MM difficulty has been closed and thus players can't enter it

Dev note: Indeed, was to fix a usebug but we forgot to reenable it ! Fixed now so you can slap G'huun in his final form !

7 June 2021

[Horrific Vision] Stormwind Achievement

So I've recently done a full stormwind vision clear but i didn't get the achievement for it.
Update: It didnt work on ogrimmar vision either, still no achievement.
[Achievement][Horrific Vision] Full clear visions (+1mask)

As you can see on this gif, I am on a character who has already unlocked 3 masks with all the objectives of facts. Achievements have not been unlocked.

These achievements are important to be able to link and be able to enter groups more easily.

GIF :

Wowhead links :

Masked Soliloquy :
https://www.wowhead.com/achievement=14165/maskedsoliloquy
The Even More Horrific Vision of Stormwind :
https://www.wowhead.com/achievement=14064/theevenmorehorrificvisionofstormwind
The Most Horrific Vision of Orgrimmar :
https://www.wowhead.com/achievement=14067/themosthorrificvisionoforgrimmar

2 June 2021

[PVE][Ny'alotha] 3rd Wing Release !

Ny'alotha's 3rd wing, 'The Gift of Flesh' is now available on Sethraliss in LFR, NM & HM difficulties !
Shad'har, Drest'agath and Il'gynoth will be waiting for you, so you better be prepared !

For more information:

1 June 2021

[Unholy] Faction swap issue

After joining a BG/Epic BG as Alliance (with horde main faction) or the opposite. We can't use our Abomination, it is unusable and it's big issue since we can't use our burst in one or other way.
It is not an certain map issue, it happen in all BG maps.

|T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r
[Misc][Achievement] 5 Mask Full Clear

After completing a 5/5 full clear objectives 5 mask vision, you do not recieve the following achievements in the list down.

https://www.wowhead.com/achievement=14067/themosthorrificvisionoforgrimmar
https://www.wowhead.com/achievement=14140/madworld
https://www.wowhead.com/achievement=14066/themosthorrificvisionofstormwind
[PVE][OM] Weaponized Crawler enrage

how its bugged: The Weaponized Crawler cannot be dispelled from the Enrage affix
[PvE][MM+] Obelisk interaction while mounted

While we entering the Obelisks mounted there is the message 'You are mounted' (or smth.) We have to dismount ourself which by blizzlike isn't like that.
How it should work: When we are mounted and click the obelisks we should auto dismount.
[PvE][SotS] Falling to Death

It is currently possible, while jumping in combat, to die to falling damage out of random. Mostly happens before second boss.
[PvE][SotS] Guardian Elemental

Fixed the bug that reflect magic damage spells could not reflect Electrifying Shock (|T136050:16|t|cffffd000|Hspell:268233|h[Electrifying Shock]|h|r) But now that spell doesn't apply to tanks. If there is no other target nearby, it does not cast.
[PvE][WM] Devouring Maggot under texture

This buddy is under texture and most likely gets damaged by some aoe therefore puts players into combat forever.
https://www.wowhead.com/npc=134024/devouringmaggot
[PVE][WM] Gloom Horror combat bug through wall

As shown on screen, Gloom Horrrors can leap through the texture at this place and cause a combat bug, while being unkillable. They will follow the target, but still stay out of bounds. Dieing will make him try to go at his original place again, but stuck through wall; making people entering the tunnel take aggro again.
[PvE][WM] Matron Bryndle

Currently, this Npc cast "Thorned Barrage" on random target, it should focus only the tank with this ability.

Npc: https://www.wowhead.com/npc=135329/matronbryndleabilities;mode:standard
Spell: |T136104:16|t|cffffd000|Hspell:265760|h[Thorned Barrage]|h|r
[PVE][SotS] Environment falling

Once we pulled these 2 sets of ads, I got ik at the spot. Not sure if it's a general dungeon bug or something wrong with ads.
[PVE][OM:Workshop] Neutrals shouldn't bolster elites

Neutrals shouldn't bolster elites, that is the case in pack after the second boss and also pack after the third boss where even rat bolsters other big ads.
This issue was found only in this dungeon.
[PVE][AD] Dazar'ai Juggernaut

Dazar'ai Juggernaut shouldn't be able to rush (Merciless Assault) trough solid texture.
This ad has another problem: If you stun the ad while it's rushing somebody and your stun goes off, he still finishes his cast, thus aoe dmg.

wowhead proof: https://www.wowhead.com/npc=122971/dazaraijuggernautabilities;mode:normal
[PVE][WM] Gloom Horror stuck behind textures

Gloom Horror, when jumping on people beside the walls, can glitch through it and get stuck as on the screen; going far with the aggro does NOT debug the monster.
[PvE][WM] Soulbound Goliath - Soul Harvest

Wowhead link of the spells:
|T463284:16|t|cffffd000|Hspell:196098|h[Soul Harvest]|h|r
|T429590:16|t|cffffd000|Hspell:260547|h[Burning Brush]|h|r

Soul Harvest doesn't increase the damage of Burning Brush, making the fight significantly easier as you can stack extreme amounts of stacks without getting punished after resetting them. Soul Harvest should increase the damage of Burning Brush causing the group to take insane amount of damage on high stacks.
[PVE][SotS] Vol'zith Shield

NPC : https://www.wowhead.com/npc=134069/volziththewhisperer

When the boss phases and gets a shield (with so much hp that it's more feasible to cut off the cast than to lower the shield). This shield doesn't seem to scale with difficulty level. Since it takes 2M damage (dots etc) to break it and the boss ends the cast by starting the phase again when the players are still in the other phase.
[PVE][OM:Workshop] K.U.-J.O. Venting Flames

How is it bugged: When the boss is casting Venting Flames you can taunt it and shadowmeld and the boss will stop casting.
How it should work:The boss should keep casting.
Wowhead boss link: https://www.wowhead.com/npc=144246/kuj0
Wowhead spell link:|T629054:16|t|cffffd000|Hspell:291946|h[Venting Flames]|h|r
[PVE][OM] K.U.-J.0. Box save zone

the firesafe area behind the box is too small
[Misc] Legendary Cloak unobtained

We have several reports of players who complete the quest https://www.wowhead.com/quest=57290/beginningthedescent do not get the legendary cloak.

They do have the quest rewarded, but no cloak in the item logs (and none in bags, obviously).

Dev note: Cloak will be sent by mail to players on login if they have the quest rewarded
[PVE][Workshop] Shield Generators & AoE interaction

Shield Generators appear to be able to be cleaved by AoE & AoE dots, even though they should only be damaged by direct single target damage.
[PVE][OM] Zap Bot

Zap initial dmg is wrong.
In retail in mm0 it should start with 17k (fortified week) base dmg and then increase with keystone lvls (challenger's might buff affects it)
In FS in mm0 base dmg is 4.7k

Retail (Zap: 17k)
[PVE][OM:Junkyard] Zap bot damage

Currently, the buff from the zap bot found in the dungeon looks to both proc at an incredibly low rate (scales with haste but still is way too slow) and deals MASSIVELY underwhelming damage compared to retail.

Attached logs from retail proof, obviously this is with a topend geared character doing massive pulls in the highest key level but it is doing nearly 50% of his overall damage.
[PVE][MM+] Obelisk spawn time at last boss

how its bugged: in firestorm the obelisk at last boss( if any were left) spawn at the same time the boss is pulled which shouldn't happen

how it should work: the obelisk add should spawn after 510 seconds(approx.) after the boss is pulled not at the same time


retail proof(watch from 26:15):
[PVE][OM:Workshop] Explosive Leap

Kujo's Explosive leap is not targeting the correct amount of players per cast, it should be:
1st cast 2 targets
2nd cast 3 targets
3rd cast 3 targets
4th cast and beyond 4 targets

|T1029718:16|t|cffffd000|Hspell:291972|h[Explosive Leap]|h|r
[PVE][OM:Workshop] Mechanist's Garden - Hedge

SelfTrimming Hedge is doing way lower dmg to players than should. On +20 tyrannical it hit me only for 35k, where on retail +25 forti it takes over 75% of health.
retail proof:
[PVE][SotS] Last Boss MM+

if you do not kill an awakened mob, for example, a spider, in the sanctuary, then on the last boss it remains in the first phase, and, unattacked, simply kills everyone.
[PVE][OM:Workshop] K.U.-J.0. Boss fight

On retail when the boss casted explosive leap, it would always charge the target that is the furthest away first, and if you used FD or shadowmeld at the right timing, it would not charge the other players and completely stop the cast. but currently on Firestorm it doesnt work like this and keeps leaping into the other players even if you meld it. (Just to precise that this isnt an abuse/exploit it is a normal usage of spells that is blizzlike, you can check high workshop keys and you will see that its what they do)
[PVE][Boralus] Lieutenant's portal destroyed by artillery

Sighted Artillery spell (from Ashvane Spotter) destroys lieutenant's portal, but it should not.
|T132212:16|t|cffffd000|Hspell:272421|h[Sighted Artillery]|h|r
[PVE][MM+] Blood of the Corruptor

Blood of the Corruptor, Actually this miniboss, creates areas with the maximum instantaneous size, making it almost impossible to dodge at least 1 hit in very close places... The animation is correct but the hit area is the largest when spawning the puddle.

https://www.wowhead.com/npc=161244/bloodofthecorruptor

Defiled ground (|T236296:16|t|cffffd000|Hspell:314565|h[Defiled Ground]|h|r) The hitbox should grow together with the animation progressively...
[PVE][SotS] Lieutenant attacking while in an other phase

Any lieutenant pulled with the last boss will not go to players phase but will continue to attack them, making really hard to survive.

How it should work:
[PVE][MM+] Lieutenants respawning

Even though we killed Samh'rek in Junkyard (as you can see on the screenshot) it spawned from obelisk at the last boss again (instead of slime).
[PvE][UR] Feral Bloodswarmer

Hitbox when fixated should be way lower than it is now.

retail proof:

28 May 2021

[Demonology] Imps loss

1.If the imp spawns outside the range, it runs pointblank to the target and then starts casting.
2.Imps should go to the los behind the texture (the threshold for the imp is also texture, because they are small).
solution: if he is in the moose without, he must run to the target and not waste energy until he reaches close range.
on fs: imps run and cast on the go.
https://www.wowhead.com/npc=55659/wildimp
[Balance] Balance spells vs shield

|T136060:16|t|cffffd000|Hspell:272871|h[Streaking Stars]|h|r
|T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r
|T631519:16|t|cffffd000|Hspell:202342|h[Shooting Stars]|h|r
If you use these abilities against opponents with shields (Lady Ashvane, Unbound Abomination), the damage from abilities above is not applied.
https://www.wowhead.com/npc=133007/unboundabomination
https://www.wowhead.com/npc=153142/ladyashvane
more info:
Thirsting Blades lost stacks

Once you enter combat in PvP you lose all the stacks of Thirsting Blades which shouldn't happen
retail proof:
[Misc][Essence] Spirit of Preservation R3

After consuming the stacks with Spirit of Preservation R3, the increased% buff should only expire after casting the classspecific Quick Heal (on Hpal it's Flash of Light). Atm it is consumed after any spell is cast (without critting)

|T2967101:16|t|cffffd000|Hspell:310530|h[Devout Spirit]|h|r
[Misc][Item] Gouged Eye of N'Zoth

Item from PvP s4 cannot be socket with Gouged Eye of N'Zoth.
Item from mythic+ and mythic0 cannot be socket with Gouged Eye of N'Zoth.
Items from Horrific visions cannot be socket with Gouged Eye of N'Zoth
Trinkets from weekly chest, can't be socket
[Misc] Talent lost in Arena

There are several reports about this issue, like this one:

Basically some classes upon entering an arena, BG or dungeon lose some talents (it's no longer selected on the UI). It seems to only happen with certain talents.

How to reproduce for paladin:

play Ret Pala and select talent Divine Purpose
tag skirmish
before joining the game, use the avenging wrath CD
in the arena you won't have any talent selected for the lvl 100 line

This issue doesn't happen if avenging wrath isn't on CD

Dev note: Fixed, was caused by some wrong function calling when joining the cross server. Every classes that had the issue shouldn't anymore !
[Misc][Achievment] We Have the Technology

Some players didn't get their achievement ( https://www.wowhead.com/achievement=14061/wehavethetechnology ) even though they completed the necessary requirements. It works fine for the majority of players.

The bug is that when you purchase every talent in the Titanic Research Archive, it's possible that some players get their achievment while others don't even if they completed it on the same day.




https://www.wowhead.com/achievement=14061/wehavethetechnology
[Misc][Quest] Rajani & Uldum Paragon

The 2 quests related to 8.3 paragon reputations cannot be turned in as the NPC doesn't allow it.

https://www.wowhead.com/quest=58096/suppliesfromtherajani
https://www.wowhead.com/quest=58097/suppliesfromtheuldumaccord

Dev note: fixed, now you can return the quest and should properly get your paragon rep reset to 0/10000
[Misc][Corruption] Hunter FD vs Thing From Beyond

When you cast Feign Death, Thing From Beyond should target pet and explode on it.

|T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r
|T3004126:16|t|cffffd000|Hspell:315184|h[Grand Delusions]|h|r
[Misc][Quest] Call to arms 8.3 / Ripple in Space R3

It's look like there is no Call to Arms available since 8.3 release, also there are 2 new Call to Arms that should be add:
https://www.wowhead.com/quest=59016/calltoarmsuldum
https://www.wowhead.com/quest=59017/calltoarmsvaleofeternalblossoms

Call to Arms are required to get essence "Ripple in Space" R3.

18 May 2021

[Restoration] Vision of Perfection vs Healing Tide Totem

If VoP procs and you use your Healing Tide Totem, your totem (not VoP) will stay without healing.
If VoP procs once and another proc will occur after few seconds, the totem will do nothing.
If you use your Healing Tide Totem and VoP procs, VoP will stay and do nothing.

|T538569:16|t|cffffd000|Hspell:108280|h[Healing Tide Totem]|h|r
https://www.wowhead.com/azeriteessence/visionofperfection22
Portals missing

Apparently the 2 new allied races cannot learn some portals on any trainers.

Dev note: Fixed ! For some reasons those portals were disabled
[Misc][Achievements] BFA S4 PVP Titles

Titles aren't being awarded upon completion of those achievements:
https://www.wowhead.com/achievement=13964/duelistbattleforazerothseason4
https://www.wowhead.com/achievement=13962/combatantbattleforazerothseason4
https://www.wowhead.com/achievement=13959/challengerbattleforazerothseason4
https://www.wowhead.com/achievement=13963/rivalbattleforazerothseason4

Dev note: They were indeed missing the title in their reward, fixed now and everyone who had those achievs will obtain upon login their title :)
[Misc][Essence] Formless Void r3 & Focused Iris

When you copy the iris with the formless void, and cast it currently in movement, it casts correctly... But if you continue moving (as iris works in r3) it cancels it automatically as if it was still r2.

Essences: https://www.wowhead.com/azeriteessence/theformlessvoid37
[Misc][Essence] Guardian of Azeroth

Guardian of Azeroth must scaling from haste. Proofs:
RETAIL:
DH with many haste (and azerite talents very many haste) 1 use 55 casts

Hunter,
much less haste than dh, 27 casts.
FS:
12.05.21, DH, 20 casts
CHANGELOG:
https://www.wowhead.com/spell=295840/guardianofazerothchangelog
[Corruption] Infinite Star range issue

It seems that Infinite Star can only proc when you are between 0 and 15 yard to your target, higher than 15yard there is no way to get proc of this corruption.
Tested with addon "RangeDisplay".

|T236168:16|t|cffffd000|Hspell:318488|h[Infinite Stars]|h|r
[Raid][BRF][Blackhand] Platform Missing

When you get to Blackhand, the platform is missing, tried to get to him after the Iron Maidens, also after every boss gets killed, is still not there.
[Raid][Blackrock Foundry] Blackhand

The first platform in the room for Blackhand ( Mythic mode ) disappear when we try to get in. When we get out of the room, platform appears.
[Cataclysm][Raid][Firelands] Reputation Avengers of Hyjal

Trash and Boss from Firelands don't give reputation for "Avengers of Hyjal".

Amount reward by each Npc is listed on Wowhead:
https://www.wowhead.com/faction=1204/avengersofhyjalnpcs

13 May 2021

[Destruction] Vision of Perfection Major

After this fix, 2 bugs appeared.

1) If you use your Infernal (30s) and VoP Infernal proc (10.5s), after VoP Infernal expires, your Infernal despawn too. Should not be the case

2) Grimoire of Supremacy (ID: 266086) lasts for 30 seconds when VoP Infernal procs, should be 10.5 seconds.

https://www.wowhead.com/azeriteessence/visionofperfection22
|T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r
[Shadow] Spiteful Apparitions hotfix missing

Spiteful Apparitions (Trait) is missing that hotfix from Blizzard. Before the talent damage bonus (from auspicious spirits) was removed but now it should be applied and it is 25%

BEFORE WITH TALENT
=(0,25xD2(intel)+3071x1,75)xD6(versa)xD8(core)x1,1
NOW 8.3 WITH TALENT (it should be like that with one trait)
=(0,25xD2+3071x1,75)xD6xD8x1,1x1,25

|T458229:16|t|cffffd000|Hspell:277682|h[Spiteful Apparitions]|h|r
|T1022944:16|t|cffffd000|Hspell:155271|h[Auspicious Spirits]|h|r
[PVE][HorrificVision] The Valley of Spirits - gate

The gate to Valley of Spirits doesn't open.
fs proof:
[Misc][Corruption] Gushing Wound

10 May 2021

Grimoire of Supremacy

After the last fix of Vision of Perfection for the warlock, destruction, during the summoning of Infernal, the buff from the talent Grimoire of Supremacy is sometimes canceled by itself. In the video, an Infernal was used and proc an additional Infernal from Essence. The buff time was supposed to be 3740s, but it was only 12s
[Misc][Quest] Curious Corruption

https://www.wowhead.com/quest=58991/curiouscorruption

If a player refuses the quest, he apparently has no way to reobtain it again, even if he loots another corrupted item.
On retail, this quest autopops on login if you have a corrupted item and don't have the quest yet, would need to do the same

Dev note: quest will now be automatically readded upon relog if you meet the requirements
[Misc][Essence] Breath of the dying R3 reset

Killing pets (summoned by dk hunter lock etc ) gives you reset and bonus damage on next use of Breath. They shouldn't count as a reset possibility for Breath of the dying R3.
[Misc][Corruption] Expedient

Increases the amount of Haste you gain from all sources by %.

Dev note: Added somes spells in the blacklist based on retail info

4 May 2021

[Misc] Can't collect illusion

Dev note: Need SMSG_ENTITLEMENTS & proper implementation, illusions are hidden client side if related ModifierTree isn't completed.
[PVE][Nyalotha] 2nd Wing release !

Xanesh, Vexiona, Hivemind & Raden are now available in LFR, NM & HM difficulties !

Good luck to everyone attempting to slay them !
[Misc] Shop update

The Shop has been updated to include items from Ny'alotha's 2nd wing bosses.

The new Warglaive of Azzinoth has also been added to Legion's category of transmogrifiable weapons for Demon Hunters (since the old one can no longer be used)
[Misc][Corruption] Twisted Appendage procs

Twisted Appendage same as for Deadly Momentum was not proccing at all inside a raid envoirment for MOST people. Not sure what the cause of this is.


It did work on dummies the same day just not inside raid.

Wowhead:
|T254105:16|t|cffffd000|Hspell:318483|h[Twisted Appendage]|h|r
[Misc] Battlegrounds team balancing

Since 8.3, it happens often that some BGs are for example 15 horde vs 10 alliance when it should be caped at 10v10.

Dev note: should be fixed, was caused by the auto mercenary feature that was checking the wrong team !
[Misc][Item] Psyche Shredder

The second part of the trinket isn't proccing with Damage Over Time

|T1354410:16|t|cffffd000|Hitem:174060::::::::120:::::|h[Psyche Shredder]|h|r
[Misc][Loot] AoE loot can't auto loot

Currently, the AoE loot system is not working on the 8.3 zones (Uldum and Vale of Eternal Blossoms). When ever you loot from the zones and the lesser visions , that a loot piece is stacked, you can't loot the whole loot, instead you will only loot the pieces of that npc that dropped, while others are not looted and gave the error "Already looted"
[Misc][Corruption] Surging vitality

Surging vitality currently procs from heals even though it should only proc from damage taken.
wowhead link: |T461117:16|t|cffffd000|Hspell:318495|h[Surging Vitality]|h|r
[Misc][Item] Torment in a Jar

Torment in a Jar is supposed to be affected by crit strike, atm it's not

Retail:

Unleashed Agony

Explosion of Agony


|T1396977:16|t|cffffd000|Hitem:173943::::::::120:::::|h[Torment in a Jar]|h|r

27 April 2021

[Elemental] Tectonic thunder vs critical strike

The azerite tectonic thunder can be crit.
Actualy, he can't crit on firestorm.
Typhoon not working

Typhoon right now is completely broken and is litteraly a gambling machine, sometimes the adds are immune to your typhoon for absolutely no reason, sometimes the typhoon knocks them but at the opposite direction of where they should have been knocked and sometimes, like 1 typhoon out of a 100, it actually works.
[Misc][PvP] Arena never end

When an ennemy player die from their "Grand Delusions", they aren't count as dead, it cause arena to continue without any member of the other team alive.
[Misc][Trait] Swirling Sands

Traint Swirling Sands should have cap on max 18 sec. Right now it looks like it doesn't have any as you can see on the ss.
wowhead link: |T796638:16|t|cffffd000|Hspell:280429|h[Swirling Sands]|h|r
[Misc][PvP] Leech from gear in arena

There is a very abusive issue in arena, that applies to every spec that can gain leech from a spell / talent / something in arena.
Considere they got 20% leech from stuff.
Entering arena, the leech stat is absent. But as soon they will get leech from something (like dh from his burst), they will gain the 20% leech buff from gear, and that until the end of the arena.

Here is a simple way to reproduce it :
Take a rogue in arena, with 28% leech from stuff.
Apply the 10% leech poison (12% if you use the first talent).
> You now have 40% leech.
Change of talent, so you lose the 12% leech from it.
> You still have the 28% leech for this arena.

Speed, leech and avoidance from stuff shouldn't be present in arena, but at least the leech is.
[PVE][Lesser Vision] Loot from mobs

To get loot from mobs, you need to search each corpse.
[PVE][Lesser Vision] Invincible Enemies

Sometimes enemies that spawn become immune to all damage, can't be killed.
[PVE][Horrific vision] Orgrimmar - bug with Garona

If you kill the mobs and run forward very quickly, Garona can break down it will be impossible to talk to her, and she will not go anywhere.
[Misc][Essence] The Unbound Force

Minor effect should give 70% for 6s.
On fs it gives 90%.
[PVE][Horrific vision] Faceless Mask of the Burned Bridge pools

In visions when running the Faceless Mask of the Burned Bridge. The void zones that spawn should appear behind the player no matter if the player is slowed. This results in unnecessary Sanity loss.

Currently the zones appear either under the player's feet or really close behind. It should have some space.


Retail:


Wowhead:
|T446125:16|t|cffffd000|Hspell:310007|h[Faceless Mask of the Burned Bridge]|h|r
[PVE][Visions] Vez'okk - Orbs have wrong hitbox

Vez'okk the Lightless one of the bosses found in Visions of Orgrimmar is spawning orbs that have the wrong hitbox. A trick I used back on Retail is to stand inside the hitbox of the boss (the red targeting cirkel) to avoid getting hit. However on FS the orbs have the hitbox too big resulting into getting hit and stunned.


Wowhead:
https://www.wowhead.com/npc=152874/vezokkthelightless
[PVE][Visions] Dark Delusion add wrong visual

The add that spawns from the Dark Delusions madness does not have the correct visual causing it difficult to see and getting stunned by it if u did not pay attention to it or missed it.


Retail:


Wowhead:
|T3163618:16|t|cffffd000|Hspell:306954|h[Madness: Dark Delusions]|h|r
[PVE][Horrific Vision] Neglected Guild Bank

This crit buff guy is in wall therefore its not attackable
[PVE][Lesser Vision] Trading with corpse

In lesser Vision you can trade with dead npc.
[PVE][Horrific vision] Inquisitor Gnshaal

When the boss casts void torrent you are either supposed to line or constantly run in circle to avoid getting hit, and if you do get hit you get a 3 second stun and loose 25 sanity, but on firestorm right now if you get hit you will get stunned and the boss will keep spamming the cast on you until you go from full sanity to zero.

wowhead link: https://www.wowhead.com/npc=156161/inquisitorgnshal
retail proof:

23 April 2021

Beacon of Light/Glimmer vs N'zoth realm (S4 MM+)

Beacon of Light/Glimmer is healing through realms, triggering combat (and not letting players click the portal to get out)
|T236247:16|t|cffffd000|Hspell:88852|h[Beacon of Light]|h|r
|T1360764:16|t|cffffd000|Hspell:287268|h[Glimmer of Light]|h|r
[Windwalker] Whirling Dragon Punch vs SEF

As you can see on this twitch clip, when SEF is expiring and you do Whirling Dragon Punch, the clones stays to finish WDP and then vanish. While on FS they vanish without completing the spell.


|T988194:16|t|cffffd000|Hspell:152175|h[Whirling Dragon Punch]|h|r
|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r

If you didn't undestand, dm me on discord.
[Windwalker] Reverse Harm

There are two issues with this spell right now.

First, its damage is inconsistent. When you cast it on someone sometimes (4050% chance) its damage applied 234 times (hits) in one cast even though its healing applied as supposed to, one times. This can be abused with high stamina pool tanks in keys like DKs and Druids.

Second, it counts as two different spell casted in a row. For ex you get two stack of Hit Combo and two stack of Fury of Xuen

|T627486:16|t|cffffd000|Hspell:287771|h[Reverse Harm]|h|r
Transcendence

Transcendence doesn't take weapon tmogs into account.
spell: |T627608:16|t|cffffd000|Hspell:101643|h[Transcendence]|h|r
[Mistweaver] Focused Thunder vs Secret Infusion interaction

After 8.3, Second Thunder Focus Tea empowered ability from Focused Thunder started to grant Secret Infusion sec stat buff. This shouldn't happen. Only first empowered ability should grant sec stat buff accordingly. This bug can lead to unwanted sec stat buffs.

>To note, you only get a single buff each time you cast Thunder Focus Tea, so if you have taken Focused Thunder, you will only get a buff based on the first spell you cast after Thunder Focus Tea.
Source:


Spell: |T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r
Talent: |T839394:16|t|cffffd000|Hspell:197895|h[Focused Thunder]|h|r
Trait: |T611418:16|t|cffffd000|Hspell:287829|h[Secret Infusion]|h|r
[Havoc] Meta loses combat

Once you pull ads and use metamorphosis you instantly lose agro of them and they will go at their set locations.
how it should work: You should stay in combat with ads so they don't reset.
retail proof:
[Misc][Essence] Breath of Dying R3

Right now there is a faulty behavior with the Rank 3's passive that resets the CD to 5 sec and doubles next cast damage when you kill a target, because it sometimes triggers when it doesn't kill the target.

Dev note: wasn't calculated properly indeed (not taking shields, target versa etc into account to see if it would kill)
[Misc] LFG General improvements

A developer has been working on several improvements of the group finder system:

Multi Queue: you can now queue for several things at once: the first one to find a group will then pop up, which will "pause" your other researches and resume them once you're back !
Role check system has been fixed
Raid finder will now start once the minimum number of players have been found (rather than always waiting for a full group)
Personal join / leave from queue after being invited to the group
Queue maintained if you relog rapidly
[Horrific Visions] Immunities

Using any immunity spell while in combat (Netherwalk, Divine Shield) will reset the aggro
[Misc] Flask of Appearances

this item for Cosmeticator shouldnt be sellable on AH
[Horrific Vision] SW weird respawn

If you die in SW's horrific vision for fall damage (like i did because of nitro boosts) you will not be recalled back to the chamber, instead you can release the spirit but you will be teleported to Hillsbrad Foothills, near Dalaran's crater.
As you can see, you will still be inside the vision (your sanity will be drained) but with no way to go back to SW.
[Misc][Shop] Lootboxes description

Still mentions it can warforge / titanforge when it can't now
Need to replace with "has a low chance of bearing a corruption" or something
[Misc][Profession] Jewelcrafting: R1 Recipe

|T133737:16|t|cffffd000|Hitem:174365::::::::120:::::|h[Design: Unbound Leviathan's Eye Loop]|h|r

Item has an insanely low drop chance at the moment.

Dev note: multiplied it by 10, so it's now easier to loot it !
[Misc][PVP] Weekly Chest Rewards

A review of the loot table from Weekly chest (and perhaps of end of match reward) needs to be done to match this table (the green values)
https://www.wowhead.com/news/updatedmythicandpvploottablesmythic14sgive465endofdungeongear310249

I assume we took a different one which ended up being wrong when we scripted that

Dev note: indeed some thresholds had wrong rewards, sorry about that ! Fixed now
[Misc][Quest] Finding the Rajani phasing

https://www.wowhead.com/quest=56539/findingtherajani

now that the zone where this quest happens is being assaulted by N'zoth, players cannot see any Mogus.
That being said, invisible mogus can still hit the players. This quest should be doable at all times, even when the assault is happening there.
Double fel rush

When you click fel rush 2 times in a row you get this delayed fel rush right after the first one. You cannot prevent it from happening needs fix asap. And no it's not my latency issue (reproduced on dev's as well as live).

20 April 2021

[Misc][Profession] Alchemy: R1 Recipe

|T133737:16|t|cffffd000|Hitem:171318::::::::120:::::|h[Recipe: Unbound Alchemist Stone]|h|r

Item has an insanely low drop chance at the moment.

Dev note: multiplied it by 10, so it's now easier to loot it !
[PVE][Horrific Vision] Stormwind Issue

While it works properly on Orgrimmar, there is an issue with the 2 following masks in Stormwind:

Mage quarter with 1 mask active: |T367814:16|t|cffffd000|Hitem:172947::::::::120:::::|h[Faceless Mask of Dark Imagination]|h|r
Old town quarter with 1 mask active: |T367033:16|t|cffffd000|Hitem:170062::::::::120:::::|h[Faceless Mask of the Pained]|h|r

Even if you complete the objectives, they do not get rewarded, you only get corrupted mementos and a gear piece
[PVE][Assaults] Hidden objectives

Hidden objectives of some inactive factions are doable even if they aren't the one assaulting.

For example today in Uldum it's Black Empire assault and yet you can complete Amathet & Aqhir hidden objectives (some are displayed, some aren't but if you know them you can complete them) and you will get reputation for them.

The Amathet game where you should push pilars to block light beams and the Aqhir scenario where you need to protect NPCs against attacking NPCs
[Misc] Breath Essence by spec

If you're in healer or tank spec, and your loot spec is set on "default" (your current spec) it will instead create the DPS one.

For example, try with a druid:

get in restoration spec
set lootspec to "Current specialization (Restoration)
.debug devstart + .debug essences + .additem 168436 (r1 essence & learn it) + .additem 174288 3 (the 3 breath)
try to combine the breaths, it will give you the token of death's mark instead of the swirling stardust.

If you were to select your lootspec as forced Restoration, it would work out fine, only the default lootspec fucks it up
[Corruption] Twilight devastation / hitbox

Twilight Devastation's hitbox is supposed to be located on the beam, rn it's located in front of the player the moment the TD spawns. This means TD can only damage adds that are in melee range of the player


Dummy away from direct melee range, no hit from TD
[Misc][Quest] Alapa quest

Fixed an issue that was resetting the players' progress
[Misc] Refer a Friend

Since 8.3 there are no buttons to click in game to recruit someone.
Zhalf pls

Dev note: Refer a friend will be disabled since it's no longer working with all the changes 8.3 induced. Sorry lads !
[PVE][ML] Last Boss Rockets

When the boss enters Phase 2, gets in the air and takes 99% reduced damages, he's supposed to send several Big Red Rockets that are a part of its mecanic.

Several players report that those Rockets never "spawn" and thus it's impossible to remove the boss' shield essentially dooming the encounter.

Wiping doesn't always fix the issue, but it's neither something that happens 100%: when it does though, it can be a run killer
[Horrific Vision] Snapping in Vision

After teleporting to the area with chests, the boss snaping to you.

14 April 2021

[Assassination] Crimson Tempest After Fix Problem

Refreshing with above 4 sec of remaining duration doesn't matter of what you do and always is at 20 sec.
Refreshing whith 5 cp above 4 sec remaining duration, GIF :
The 5 cp used ups to 20 sec instead of 16 sec (12 sec (5 cp) + 4 sec)

Now, refreshing with below 4 sec of remaining duration also doesn't pay attention to how many points are used and has a wrong base value.
To remind it, it should add the remaining duration to the base duration depending on the cp amount used.
Refreshing with 5 cp with a below 4 sec remaining duration : gif : > 18 sec duration with a 2 sec remaining duration instead of 14 sec (12 sec (5 cp) + 2 remaining sec).
What we can see is that there is a 16 sec duration to which we add what we have to add depending of the cp. The 16 sec seem to be a script of the 16 sec it should have been from the first fix (so 12 sec (5 cp) + 4 sec) but as a permanent duration that substitutes the cp base duration at any time instead of having fix the pandemic of apply effect during the refresh. So, when we refresh, we have a pandemic effect applied to a 5 cp crimson tempest as the base duration, and we always have the 4 sec that we add which means kind of a double pandemic buff.

Link :
Crimson tempest : |T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r
[Assassination] Nothing Personal

The damage from the azerite trait Nothing Personal got broken.

It no longer takes into account the mastery nor the rogue assassination aura.

The correct formula should be :
Base damage of Nothing Personal x Versa x Mastery x AssaRogueAura

Right now the formula is :
Base damage of Nothing Personal x Versa
[BeastMastery] Condensed Life Force - Mastery interaction

Currently on Firestorm, some essences are buffed by BM's mastery of increasing pet damage.
A clear example is Guardian of Azeroth from the Condensed Life force essence.
Even if the guardian acts like a temporary pet, it should not be buffed by it.



On Firestorm, it can reach up to 100k vs generic 20k range of current ilvl similar to log, depending on how much mastery the hunter can stack.

https://www.wowhead.com/azeriteessencepower/condensedlifeforce55
[PVE][Visions] Auras that stay

Some auras can stay even if you get out of the minor vision, like this one who was reported: |T615101:16|t|cffffd000|Hspell:316768|h[Denied Power]|h|r

There might be some others too
[PVE][TD] Sand Queen not spawning

We're having a few players recently reporting that the first boss of Tol Dagor didn't spawn (for some, in several tries after depleting).

Dev note: the zone in which you needed to go through to trigger the sand queen's intro was really small: we increased it significantly to make sure that regardless of your route you will trigger it !
[PVE][Horrific Vision] The Drag, event issue

If you kill some pack of trash too fast, Garona can't follow to unlock the next objective (then you can't complete The Drag, event is "stuck").
[Misc][Essence] Breath R2 by role

Several reports of a Priest or a Shaman unlocking the Tank essence by fusing 3 |T463539:16|t|cffffd000|Hitem:174288::::::::120:::::|h[Breath of Everlasting Spirit]|h|r

Something's wrong as they shouldn't be able to.

Additional issue is that it doesn't take into account lootspec but only your current spec

Dev note: If you were healer spec, it was learning you the tank essence. Spaghetti code fixed + now takes your lootspec into account to know which essence to create
[Misc][Item] Forbidden Obsidian Claw Issues

Mana given by Forbidden Obsidian Claw should stack with Haste. Tooltip shows correct value but the actual mana given is basic, which is 10k. (depend the ilvl ofc)


wowhead link: |T1508487:16|t|cffffd000|Hitem:173944::::::::120:::::|h[Forbidden Obsidian Claw]|h|r
[PVE][Horrific Visions] Masks loot

Even if you already have them, you will still loot the cosmetic masks in the chests.

Updated 120421 17:55 :

Cosmetic masks are only supposed to be dropable once per account.
But when they are in the bank, it is possible to loot them a second time in the chest.

+

Even it is not important, the cosmetic mask is only supposed to drop when a vision is completed with the 4 quarters and the equivalent mask active during the vision.
[Misc][Quest] Searching the Ruins

https://www.wowhead.com/quest=47716/searchingtheruins

The 2 NPCs that should follow you when taking the quest aren't there
[PVE][Lesser Vision] Denied Power

If a puddle spawns under you after exiting lesser vision, you will have Denied Power before relog.

|T615101:16|t|cffffd000|Hspell:316768|h[Denied Power]|h|r
|T1394893:16|t|cffffd000|Hspell:316707|h[Madness: Promised Power]|h|r
[PVE][Horrific Vision] Error-disconnect

if during the vision player disconnects with error 132, after login he appear, not in a vision, but in some other location. Command .st teleports player to vision, but Sanity Restoration Orb are missing. There is simply no button. Checked in Live Sethraliss 09.04.
[PVE][Horrific Vision] Rewards based on the number of masks

The problem is that the item level of the items we gain at the end of a vision with masks decreases by 5 ilvl at the next reward. This is normal except that this item level should not decrease for all other mask levels.

Let me explain, for the example, I made 1 full objective vision with 1 mask and then I directly followed up on a full objective vision with 3 masks.

On my first vision (1 mask), I loot an item 450, everything is fine but when I made my second vision with 3 masks, I received the 5 less item levels on my item which was supposed to be item level 460.

The reduction of the 5 item levels should only apply on the next runs of the same difficulty level with the 5 objectives done !

And for an other example, if I do a 5mask vision the first time, I will have an item 470, then an item 465, then an item 460, then an item 455 but if I decide after these 4 5mask vision runs to do a 4mask vision , I should receive a 465 ilvl part because the decrease should not apply.

For all these examples, I invite you to consult the list of rewards in relation to the number of masks that you will find below.
[Horrific Vision] Rexxar's Boar Spawn

The bug is simple, when the fight begins, the 4 boars spawn at the same time instead of respecting the same order as in the video below :
(9:37)
[Misc][Quest] Knowledge of the past

https://www.wowhead.com/quest=48896/knowledgeofthepast

Once you leave the caravan, the NPC doesn't spawn.
After killing the 3 assassins, the 2 Npc to end the quests don't spawn until logout/login.
[Misc][PvP] Display in arena replay

Display to stop/moving forward, isn't here anymore in arena's replay
[PVe][Horrific Vision] Weird spot (Orgrimmar)

If you fall at this place, you can not escape from this place, + the monsters get stuck out of bound.
[PVE][Horrific Vision] Orb Operation Manual

The orb that that fills your sanity when u activate it does not work if you stand on the gate between the areas within the vision.

|T135939:16|t|cffffd000|Hspell:307527|h[Orb Operation Manual]|h|r

In the screenshot I marked where I opened the gate for the next area to unlock and pressed my orb, it didnt fill my sanity back.
[Misc][PVP] Season 3 Rewards

PVP Season 3 rewards have been delivered !

The top 12 in 2v2 got the Notorious Gladiator achievement, and the top 25 the Gladiator BFA S3 one.

Considering the state of the 3v3 bracket, no rewards have been given there.

Congrats to all the winners !

9 April 2021

[Fury] Gushing Wound

Fury warrior's mastery should increase the damage of Gushing Wound trait as you can read here:
|T132344:16|t|cffffd000|Hspell:76856|h[Mastery: Unshackled Fury]|h|r
https://www.wowhead.com/spell=288091/gushingwoundmodifiedby
But currently it doesn't:
20% mastery
150% mastery
[Elemental] Surge of power

The proc on lightning bolt only trigger 1 elemental overload.
It should be between 1 or 3 (rng).
Light's Decree not scaling from mastery

(2009+2009+1832)x3cp=17550 (see screenshot, without mastery i have 24%)

Spell should scale from mastery
Vision of Perfection / Avenging Wrath

Using Avenging Wrath on top of the vision wings will simply refresh the 7 seconds of vision, wasting the entire Avenging Wrath cd
[Balance] Streaking stars and celestial alignment
Visual bug wings

Since the launch of the 8.3.7 there is a visual bug with DH wings when they are used. The wings are blinking (on / off visual effect) (Green wings glyph)
Fel rush delay

Fel rush is delayed and makes it very annoying to dodge certain mechanics. (on retail it's smooth) Also the distance is random, sometimes it makes full distance as it should but sometimes it just doesn't do anything or does half of it's distance.
retail proof:
wowhead: |T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r

Dev note: new servers seemed to have fixed this spell's clunkyness ! yay !
[Misc] Shop Boost missing weapon

On the 425 ilvl character boosts, people cannot select weapons because it shows custom_premade_no_items_to_display
[Misc] Back Item Category dropping from bonus roll

Currently you can loot a Back item from Bonus Roll Coins which shouldn't be possible due to our 8.3 patch.

Happened in a Mythic+ Session
[PvP] BG Amount of players in v10

The max amount in V10 Battlegrounds is bugged. The max number of players can currently be exceeded.

On the attached screenshot, a Gilneas fight, where we see 13v10 players.
[PVE][Mythic+] Keys doesn't deplete + upkey after crash

I've depleted several keys but they doesn't deplete only change to the different dungeon of the same level. Also if you deplete a key after a crash happens it automatically upgrades itself once you finish it.
[Misc] Visibility Distance in open world

We used to have a visibility distance of 60 yards in open world, when on retail it's closer to 90. With the new servers, we decided to increase it to match that value, but will monitor the impact it has on the CPU: if it induces too much latency, we might revert it partially or entirely.

FYI, this is the distance at which entities (players, NPCs) start appearing on your screen. Basically your depth of view !
[Misc][Quest] The Humanoid Cannonball

After landing in the exact center of the area, it didn't give me any points towards quest completion, i got 1 point for landing a bit outside of the circle.
Sometimes it also doesnt give you wings so u can't press the button and u just fly in the air without any control as of where to land.
[PVE][Horrific Vision] Stun after dragon breathe

If you use a quest item and get a stun from the dragon's breath, then there will be no further continuation.
[Misc] Loots in MM+ displayed as Mythic 2

Following the fix applied to prevent items having the display "Mythic X Mythic X", now all loots in MM+ regardless of key level have the mention "Mythic 2".
Their ilvl and stats are correct though
[PVE][Visions] Orgrimmar Garona issue

Apparently she is stuck at the beginning, and won't move, preventing you from completing the vision
[PVE][Mythic+] Motherload last boss

In MM+ only, the goblin that spawn from the last boss doesn't take any damage, keeping you in combat and preventing you from looting
[PVE][Motherload] Last boss issue

Apparently after the last boss is killed, the little add doesn't spawn.

Also, ALT + F4 gets you placed in a fresh MM0 which means you won't be able to loot

Dev note: way too much issues on this boss, everything should be fine at least now !
[Misc][Professions] Shred of Insanity drops

Drop chance of this quest item should be like this according to a wowhead comment:

Battlegrounds:

Regular Battleground: 1 Shred per WIN
PvP Brawl: 1 Shred per WIN
Rated Battleground: 1 Shred per WIN
Epic Battleground: 12 Shreds per WIN
Honorable Kills: Honorable kills within Battlegrounds have a very rare chance to drop a Shred.
Note that these are not capped, and you can obtain multiple per day.

Arenas:

Skirmishes: ~50% chance to get 1 Shred per WIN
2v2: ~70% chance to get 1 Shred per WIN
3v3: Close to 100% chance to get 1 Shred per WIN

right now its completely random.
Source: https://www.wowhead.com/item=171176/shredofinsanitycomments
[Misc] Heart of Azeroth AP Catch-up system

HoA AP Catchup system should've been implemented on the 31st of March. Atm it's still missing.

Dev note: fixed, now every wednesday AK will increase by 1 which means 30% less AP required

6 April 2021

Charge damage hit/cast

Damage from Charge shouldn't be applied instantly when a warrior charges. It should be when he reaches the target
Proof:
[Protection] Consume Slime & Spell Reflect interaction

Prot Warriors should be able to reflect the debuff from this ability, right after the toxic monstrosity finishes Consume, the ability that pulls all near it.

|T132107:16|t|cffffd000|Hspell:300659|h[Consuming Slime]|h|r
[Destruction] Vision of Perfection

If vision procs while under the effect of Summon Infernal, it won't spawn a 2nd Infernal but it will just extend 1st Infernal duration
Eye of Kilrogg

From 8.2:

Eye of kilrogg (126) is not working as it should.
PT1: If you have pet active, once you use eye, your pet bar should be hidden ( this part work). once eye of kilrogg is canceled/dead your pet bar should be back, but instead it remains hidden. ( SS below)
PT2: Eye is doing dmg, 23k per second, but it shouldn't.
PT3: Mobs pulled by eye will not chase eye, instead they remain in one place and once eye is dead they will attack the caster of the eye. How it should work, they should chase the eye and once its dead they will focus the caster.
[Destruction] Chaos Shard - shards refund interaction

The component from Chaos Shard that restores a shard over 2s, when another is filled, should also work with soul shard refund mechanics, such as those from Lucid Dreams essence or Soul Conduit talent.
Furthermore please check Chaos Shard has the 2s interaction script wise with all of the following that fills up a soul shard:

|T134075:16|t|cffffd000|Hspell:287637|h[Chaos Shards]|h|r
[Demonology] Supreme Commander

With VOP as a major essence you can have up to 3 Tyrants active at the same time + if you have a Supreme commander trait you should get a special buff from each when the Tyrants disappear but on FS only the old buff is refreshed.


at 9:32 it can be seen that the man in the video has 2 buffs from the Supreme Comander trait.

|T2065628:16|t|cffffd000|Hspell:279879|h[Supreme Commander]|h|r
[Elemental] Storm Elemental vs Primal elementalist

Currently the Spell rotation of the Storm elemental is bad.

when you are not in combat the rotation is OK :

Call of lightning (on CD) > wind gust

when you are in combat the rotation is not weird :

Sometimes elemental cast call of lightning on cd
Sometimes elemental only cast wind gust
Sometimes (most of the case, 80% of the time) the elemental cast call of
lightning and then wind gust, and if call of lightning become avaible during
the cast time of wind gust, the elemental ignore call of lightning and
continue to spam wind gust

It look like it's the same issue for Immolation > Fire blast for the fire elemental with primal elementalist
Earthbind Totem vs Combat Interaction

Earthbind Totem should put the caster and the target in combat the moment it starts slowing.

|T136102:16|t|cffffd000|Hspell:38304|h[Earthbind Totem]|h|r
Hex vs essences/trinkets

Actually, hex can trigger trinket/essences, it shouldn't be the case.

here are the following trinkets/essences :

|T1717110:16|t|cffffd000|Hitem:169304::::::::120:::::|h[Leviathan's Lure]|h|r
|T967535:16|t|cffffd000|Hitem:169313::::::::120:::::|h[Phial of the Arcane Tempest]|h|r
|T236224:16|t|cffffd000|Hitem:168905::::::::120:::::|h[Shiver Venom Relic]|h|r
https://www.wowhead.com/azeriteessencepower/purificationprotocol31
|T3015740:16|t|cffffd000|Hspell:295384|h[Concentrated Flame]|h|r
https://www.wowhead.com/azeriteessencepower/condensedlifeforce55
[Elemental] Storm Elemental + Primal Elementalist + Vision of Perfection

As you can see here a VoP proc should add 10,5 seconds to the elemental uptime. But currently it doesn't:

Don't look at the weak aura but the elemental itself.

Same thing happens if you have a VoP proc and use the spell (you should have 10,5+30 seconds uptime but it only last 10,5 seconds):


Also, if you don't use the Primal Elementalist talent, VoP (essence) and Fire/Storm Elemental (spell) spawn two different elementals instead of adding time to the other's uptime:
[Assassination] Pandemic Crimson Tempest

The pandemic effect does not work for the Crimson Tempest, it's not fixed on live !


Gif of how it should work :


12s (5cp) + 4s = 16s (not 12)

Same fix to do as here :
(Pandemic)

Link : |T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r
ID : 121411
[Discipline] Penance

Penance goes into cooldown without any effect if you LOS the target immediately after casting it:
[Shadow] Dispersion

8.2 issue:

Actually Dispersion can be used after beeing interupt, it shouldn't


Retail (30sec) :
[Holy] Glimmer of Light

As you can read here https://www.wowhead.com/guides/holypaladinglimmeroflightbuild "Glimmer of Light's healing is affected by Critical Strike, Mastery, and Versatility", and should also be effected by |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r .
But actually Glimmer of Light is not affected by Mastery or AW.
[Holy] Glimmer of Light / Avenging Wrath
[Mistweaver] Teachings of the Monastery

This passive currenty doesnt benefit from 8.3 blackout kick 10% dmg buff.

In screenshot you can see first hit does 1.1 times Monastery hits.

|T611422:16|t|cffffd000|Hspell:116645|h[Teachings of the Monastery]|h|r
Zen Flying

If you are monk and use mounts in flying in zen flying and then when you come on the ground, you instantly mount, its possible to have 45 mounts for example
[Brewmaster] Summon Black Ox Statue

1 Instead of pulsing threat constantly it does only once.
2 Casting Provoke (Taunt) on Statue should make mobs get taunted to monk but mobs get taunted to Statue
3 After Statue died all remaining threat should be transfered to monk

Wowhead link: |T627607:16|t|cffffd000|Hspell:115315|h[Summon Black Ox Statue]|h|r
Spellsteal echoing void corruption

Apparently you can spellsteal echoing void corruption.That should not happen.
The picture provided is from a character without echoing void corruption.It was stolen with spellsteal.

https://www.wowhead.com/spell=318486/echoingvoid
[Survival] Wildfire Bomb + Wildfire Infusion

Wildfire Bombs should destroy shaman's totems even when talented with Wildfire Infusion but currently they only do it when non talented.
How it should work:
[BeastMastery] Bestial Wrath able to be cast without a pet

Bestial Wrath for BM Hunters should not be able to be cast if no pet is currently summoned, resulting in ur pet not having the buff when summoned after. The same applies to Aspect of the Wild but this ability works.

This issue was fixed back in 8.2 but came back in 8.3
[Beastmastery] ghostcrawler pet ui bug

How it's bugged: when a player clicks this pet(ghost crawler) a item upgrade ui screen pops up out of nowhere

How it should work: no item upgrade ui should pop up when u click the pet

https://www.wowhead.com/npc=50051/ghostcrawler
[Beastmastery] Spirit mend

Sometimes for some reason Sprit Mend heals the enemy when it is on auto cast.


Wowhead:
|T237586:16|t|cffffd000|Hspell:90361|h[Spirit Mend]|h|r
[Feral] Jungle fury trait duration

The duration of the trait "Jungle Fury" is currently wrong.

The base duration is 12 sec which is working, but when using the talent "Predator", the trait should then be applied during 17sec when you use jungle fury while one of your targets bleeds.


Link of the spell:
https://www.wowhead.com/spell=274424/junglefurycomments

Video proof:


On the attached screenshot you can see that the duration of the trait is not the same than the buff
[Unholy] Control Undead vs Pet

As Unholy DK, since you have already a pet, if you control undead a trash, it should else dismiss the pet you already had, or not allow you to do so.
Currently you can have 2 pets up at the same time. (> see my screen)

|T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r
Eye Beam functionality

Casting Eye Beam while not facing the target and then using your keyboard to rotate doesn't deal dmg to the target (game thinks you are not rotating but standing still). Once, you start rotating your character by using mouse, everything works fine.

video link
[Misc][Quest] Darkmoon: Putting the Crunch in the Frog

Currently at the live realm in Darkmoon Fair event the following quest Putting the Crunch in the Frog doesn't work properly. We should trow the frogs in the cauldron instead of tauren. I upload a proof video about it below

Retail vid:

https://www.wowhead.com/quest=29509/puttingthecrunchinthefrog
[PvE][KR] Purification Construct

If you push the Purification Construct during the Purification Beam, then it stops spinning.
[PvE][Mythic+] Malicious Growth targeting player

Malicious Growth are targeting players and put them in the combat. They should not target players and even if they damage from vile corruption spell it should not put players in combat.
[PVE][KR] Mobs clipping through walls

Shaman's Storm and Druids Typhoon; necessary to decast high damages spells of this room, put mobs behind textures, making them unable to go out and invincible.
[PVE][Ny'alotha] Maut - Ancient Curse

does not damage the raid when the debuff is removed
[pve][mythic+] enviromental falling insta death

how its bugged: The texture near the pack of adds in the video proof given below causing players to instantly die die due to falling which cannot be avoided at all
[PVE][Ny'alotha] Wrathion - platform

Apparently on Wrathion, the shards have a chance to spawn on the border of the platform, and thus they don't "really" spawn P2 of the boss isn't doable and therefore players have to wait and then take a dot
[PVE][Mythic+] Necrotic Affix

Currently, necrotic affix damage scales with key level.

It should not. The damage should be the same in +2 as well in +25.

The base damage should be 332 unmitigated, and ignores armor since it's a bleed. The damage stacks linearly with number of stacks you have.

25 stacks = 332 x 25 = 8300 unmitigated.

Credit : Bug Tracker
[PVE][Mythic+] Necrotic Affix bosses

When necrotic affix is active, dungeon bosses should apply a stack of necrotic every second successful melee hit. (dodges/parries are not counted)

Currently, bosses apply necrotic with each hit
[PvE][Mythic+] Explosives and Raging

Explosives are affected by raging, shouldn't be the case since it's a "summoned" unit.
[PVE][Ny'alotha] Maut - Mana

There are 3 different bugs related to mana in this encounter. We tested on live realm, 16 HC.
1: Dark Manifestation adds have way to much mana (26M, they should have about 5M with this party size). I already reported this bug time ago and was fixed but it popped up again.
2: Maut itself has too much mana (64M, he should have between 45 and 50M with this party size).
3: During phase 2 he should get less mana. I don't know how he regen so fast but as you can see on this video we did the mechanics properly and despite that (and despite our DPS) he losed no mana except for that 10% every 6 sec from Consumed Magic spell.

Retail:
[Misc] Seal of Wartorn Fate in World Boss

If you use Seal of Wartorn Fate on world boss you got 430 item raid finder.
[PVE][Ny'alotha] Maut - Forbidden Mana / Distance

Damage from soaking the Forbidden Mana Orb is not scaling correctly with the travel distance since the spawn.

HC Retail log:

2:35mins Orb is soaked very close to boss, dealing 104k raw dmg to the whole raid
2:15mins 118k

(check FS log, way further) 2:42mins 135k

HC FS logs:


2:27mins Orb is soaked far from the boss, dealing almost the same dmg (94k) to the whole raid

2:34mins 75k
2:42mins 137k (both orbs were soaked from the same distance from boss, but almost x2 damage)

Damage is way higher in FS, even while soaking almost right after the Orbs spawn.
Atm we're stacking defs cds even in Heroic to survive, in Retail it's not that necessary, damage is way lower.
Edit: Damage is more than mythic in some cases
2:58min , orbs soaked very close to boss, easy to counter.
[PVE][Ny'alotha] Maut - Dark Manifestation

When Dark Manifestation is spawning (The Whirlpool is dragging players twoards it self) The pool should despawn if Maut Reaches 100% mana. Currently, if the Pool is still there, and Maut reaches 100% mana, the add will spawn anyway.

Videoproof: Watch the right side of the screen, Pool dissapears, and no add comes out.
This doesn't apply that any existing adds should despawn, Only the Pool that is spawning the add should vanish, and should not futher spawn any add.
[PVE][Ny'alotha] Maut - Mana pool

Maut's mana pool is not affected by flexible raid, it's always 40M
FS:
20man raid

Retail: 21man raid

Same goes for the Dark Manifestation add, Mana should be affected by flexible raid

https://www.wowhead.com/npc=156650/darkmanifestation
[PVE][FH] Skycap kragg delay spawn

After you kill the adds to spawn the boss he should immediately spawn but rn tht is not the case there is a delay of 2025 sec for him to spawn this will heavily affect when players are running m+ where it will lose time waiting for boss to spawn.
[Misc] Bonus Roll and Cloak

Bonus roll can't loot cloak in 8.3 (cause there is the legendary cloak)
[PVE][KR] All Bosses - wipe & DBM

DBM doesn't end timers when the boss was Evaded
[Warcampaign 8.2.5] Bug when faction change

There is currently a bug of phase for players who switched faction while doing the 8.2.5 warcampaign questline.

This bug lead to players seing everything hostile in orgrimmar + capital doors being closed.

The only way to fix this is via GMs who will complete the questline to the players.

How to reproduce:
you start alliance warcampaign
you switch faction
you get phased in the new capital and unable to interact there without having the questline getting completed by a gm
[PVE] Blackrock Foundry

The script of Thogar & the 2 twins do not start, preventing you from being able to pull the bosses: therefore you cannot finish the dungeon
[PVE][Mythic+] KR Minions of Zul 1 HP

In King's Rest +4, Minions of Zul NPCs were stuck at 1HP without any possibility to kill them, which made the key impossible to do
[Misc][Profession] Engineering - Rocket Fuel Leak

This debuff from Nitro boosts (belt enchantment), shouldn't critical hit.

https://www.wowhead.com/spell=94794/rocketfuelleakcomments
[PVE][Horrific Vision] Disconnect, "Death"

When you are in Horrific Vision, if you are disconnected or when you die by falling damage (like engineering belt fail), you are teleported to "Hillsbrad Foothills" while your Vision isn't end yet.

Tested on Live, in Stormwind Vision.
[Misc][Achievement] Gladiator: Battle for Azeroth Season 4

The following achievement https://www.wowhead.com/achievement=13967/gladiatorbattleforazerothseason4 gives the mount but not the title
[Misc] Change Faction issue

If an alliance player starts the 8.2.5 WC and then switches to Horde, they can encounter one of those 2 issues:
Stuck in 8.2.5 phase of Orgrimmar, all doors closed and hostile to everything
Impossible to do the Horde WC

The problem seems to be caused by quests not being removed when faction changed: 56494 & 56719
[Misc] Darkmoon - Spawn of Shipwreck debris

The shipwreck debris are currently all spawning at the same location. And only 2 are spawning.

How it should be:

The crates should spawn a bit all around the island
[PVE][Freehold] All Bosses - wipe & DBM

DBM doesn't end timers when the boss was Evaded
[Misc][Achievement] Battle for Azeroth Keystone Conqueror: Season 4

The following achievement for Battle for Azeroth Keystone Conqueror: Season 4 https://www.wowhead.com/achievement=14144/battleforazerothkeystoneconquerorseasonfour do not give the reward the title ''the Awakened''
[Misc][PvP] Quest giver in arena

I was doing "The Ghostlands" quest where Alleria Winderunner was following me around, once I entered arena the quest giver joined me as well (yes, she was attacking enemies).
[Misc][Item] Diver's Folly

As you can see in the video last 30sec when divers folly reprocs you lose your restored bioelectric charge damage.
Proof video:
Diver's Folly can be reproced and that means you lost your charge and your %5 dmg output.
[Misc][Corruption] Avoidant

Currently avoidance bonus from this corruption doesnt get updated properly. For ex you Eye Beam (with 3x Furious Gaze), get haste bonus from trait, Equip this corruption and after haste bonus is gone avoidance bonus stays same.

for general you can BL and equip this. Avoidance bonus doesnt get updated when BL gone
[PVE][Freehold] Combat Skycap Kragg Intro

Until you perform the intro before the first boss you will be in combat
[PVE][Mythic+] Mindrend Tentacle & Combat

The combat with the Mindrend Tentacle does not end until they are all killed
[PvE][UR] Rotting Spore & Volcanic

Reduced the number of explosive spawns on certain bosses in Underrot, Temple of Sethraliss, and King's Rest on Mythic Keystone difficulty.

Rotting Spore should spawn less Volcanics than normal mobs.

Also on the last boss room, volcanics can spawn underground (your are unable to see them) an hit you.

https://www.wowhead.com/npc=137458/rottingspore

1 April 2021

[Elemental] Stormkeeper & tectonic thunder interaction

The interaction between Stormkeeper & tectonic thunder (azerite traits) is bad.
Normaly when you have a proc of tectonic thunder and you use your stormkeeper, the next lightning bolt or chain of lightning should consume one stack of the stormkeeper effect. (Priority for Stormkeeper)
Currently, when this case happen on FS, it consumes stormkeeper stack AND tectonic thunder stack.


On this video (on retail) :
At 00:21, he get Stormkeeper buff and tectonic thunder buff, and his next chain of lightning consumes one stack of his stormkeeper buff and it not consumes his tectonic thunder buff.
[Enhancement] Stormbringer vs Ascendance

Auto attacks in Ascendance become windlash. It change nothing, except that windfury proc. But when the winfury is consume by your windlash (instead of your auto attack) there is 0 chance to proc stormbringer.

On a 4minutes 35s pull with only windlash damages :
100% uptime Bloodlust (30% haste)
100% uptime Ascendance
windfury trigger 67 time > 0 proc of stormbringer
[Restoration] High tides vs Resurgence

The mana refund by the passive resurgence remoove a part of the mana stack in the high tide talent.
[Restoration] Soothing Waters

Only during a High tide proc, casting a chain heal made procs the azerite Soothing waters on the main target + you (if you are heal by chain heal) by chain heal. It shouldn't be the case.

The azerite power Soothing Waters should only heal the 1st target of chain heal.
[Elemental] Elementals and Blood of the enemy

All elementals should benefit from the critical strike chance and critical strike damage of blood of the enemy buff. Currently they gain critical strike chance but not critical strike damage.
[Elemental] Master of the Elements & trinket interaction

Master of the Elements is upgrading damage from trinkets / is consume by trinket procs or it should only affect spells

Shiver Venom Relic, nature damage from the trinket are getting buffed by master of the element |T236224:16|t|cffffd000|Hitem:168905::::::::120:::::|h[Shiver Venom Relic]|h|r

Dribbling Inkpod, nature damage from the trinket are getting buffed by master of the element |T1500960:16|t|cffffd000|Hitem:169319::::::::120:::::|h[Dribbling Inkpod]|h|r

Aquipotent Nautilus, only consume Master of the Elements procs |T1498847:16|t|cffffd000|Hitem:169305::::::::120:::::|h[Aquipotent Nautilus]|h|r

|T136027:16|t|cffffd000|Hspell:16166|h[Master of the Elements]|h|r
[Restoration] Earthgrab Totem vs Stealth Mechanics

Earthgrab totem should cancel stealth and put the target in combat.

|T136100:16|t|cffffd000|Hspell:51485|h[Earthgrab Totem]|h|r
[Resto] Deluge

Healing Wave, Healing Surge, and Chain Heal heal for an additional 20% on targets affected by Healing Rain OR Riptide.
On fs, you can buff these spell for 40% (healing Rain + Riptide on the target) or it's always 20% on retail.


On FS :
Chain of heal without buff : 2994
Chain of heal with riptide buff : 3592 (2994 1.2)
Chain of heal with riptide and rain buff : 4310 (2994 1.2 1.2)

On retail :

Chain of heal without buff : 2994
Chain of heal with riptide buff : 3594 (2994 1.2)
Chain of heal with riptide and rain buff : 3593 (2994 1.2)
[Elemental] Storm elemental missing spell

Storm Elemental (pet from talent) has two spells that have the same name but do different things:
|T135863:16|t|cffffd000|Hspell:157382|h[Stormfury]|h|r
|T132845:16|t|cffffd000|Hspell:269005|h[Stormfury]|h|r

Currently he is missing one (157382):
Zen Pilgrimage

Return doesnt work. This not transfer you to the monk's headquarters.
[PVE][Horrific Vision] Torn pages drop

Torn page of Fearand should be obtainable on every minor achievement chests
Torn page of final truth will be obtainable in every advanced achievement chests only

Currently you didn't get 2 torn pages when you did 2 minor objectives in the same vision, but only one.
[PVE][Mythic+] Phase change

With a boss bullet, the phase does not change again. In the video, heal was left in another world
[PVE][Mythic+] All lieutenants mechanic

When an elite dies in the realm, their debuffs/abilities automatically cease to have any effect on enemies and/or disappear as is the case with some area abilities.
> From the minute shared in that video you can see how the MiniBoss areas disappear.

Another example, when Samh'rek, Beckoner of Chaos dies, and there are enemies with Tear Flesh, it must disappear or not apply fear.
[PVE][Mythic+] Boralus - Iron volley

You can get hit even if you are in the realm of nzoth.
[Misc] 8.3 World Bosses have low ilvl Bonus roll

Bonus roll for 8.3 world bosses was rewarding raid finder loot, now fixed
[PVE][Mythic+] obelisk bosses stunnable/fearable

How it's bugged: every add in obelisk realm is stunnable fearable can be trapped and sapped

How it should work: they should be completely immune to stuns and fear
[Misc] Mythic Keystone deleted

There have been reports that for people who opened their Weekly MM+ Chest between today's reset (4AM) and the crash at 6AM lost their keystone.

On top of that, it apparently was generated with wrong affixes

Dev note: This shouldn't happen starting next week, sorry about that !
[Misc] Breath of Everlasting Spirit

https://www.wowhead.com/quest=58156/vanquishingthedarkness
https://www.wowhead.com/quest=58155/ahandinthedark

The first time you complete one of those dailies each week, you should automatically get a Breath of Everlasting Spirit, which doesn't work:
Today with the reset people only got gold after completing Vanquishing the Darkness

Dev note: There was indeed an issue preventing you from getting additionals Breath past the first ever you obtained. Since this is now fixed, the next daily you will do will grant you one if you didn't get one yet this week !
[PVE][Mythic+] Samh'rek / Cascading Terror

Lieutenant Samh'Rek is supposed to cast Cascading Terror roughly every 20 seconds. Atm he's casting it too fast one after the other.
Also, if Samh'Rek dies while party members still have the debuff, they should not get feared


|T237569:16|t|cffffd000|Hspell:314483|h[Cascading Terror]|h|r

31 March 2021

Imp not attacking

Warlock's pet Imp is not doing anything upon commanding it to attack, it just moves to the target, without casting anything.

|T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r
[Elemental] Unlimited power
[Restoration] Downpour

Formula is ok.
But the cooldown is not increase by the number of target effectively healed.
[Restoration] Spouting spirits

Currently on FS, the azerite trait spouting spirits is not affect by the mastery.
It should be the case. (cf : |T136041:16|t|cffffd000|Hspell:77226|h[Mastery: Deep Healing]|h|r effects)

On fs with 38% mastery and 1 trait (who heal for 9724hp) :
with 100% HP :
9724 healing
with 35% HP :
9724 healing
[Enhancement] Stormbringer

Actually, Stormbringer can proc on auto melee hit without windfury buff.
However, stormstrike off hand and windstrike off hand damages can't trigger stormbringer, or it should be the case.

here is the following spell that can trigger stormbringer :
winfury proc
Crashlighning
Stormstrike (Main hand + Off hand)
windstrike (Main hand + off hand)
Lava Lash
Frostband
Flametongue
[Holy] Glimmer of Light

Formula isn't matching anymore. It's healing 4k with x3 traits
Should be:
wowhead Tooltip number x corepassive (+40%) x versa x mastery
[Misc][Quest] Restored Hope

If you have chosen one essence, then 2 you can buy from the merchant Zhang Ku.
https://www.wowhead.com/npc=160711/zhangkusells
https://www.wowhead.com/quest=56542/restoredhope
[Misc] Tertiary Stat & Socket on MM+

In addition to items not being able to corrupt on MM+ end of dungeon chest for example (which got fixed a few days ago, see changelog), it seems it's not possible for them to get a tertiary stat or a socket, which should still be possible, independently from the corruption
[Misc] Void Focus Recipe

It doesn't drop
[Misc][Corruption] Echoing Void vs Misc

Eye of Corruption (when you've 20+ corruption on yourself) gives free stacks of Echoing Void.
[Misc] Adventure's Guide MM ilvl display

Currently shows rewards to be 370 ilvl. This is only visual though.
[Misc] Quests that require an item

A lot of quests that gave you an item to use are bugged and it says "you can't use the item"

Dev Note: If the bug persists, abandon the quest, delete cache and repick the quest again. If it still persists you can contact Elliot on Discord. (Only if the quest used to work and doesn't anymore, it won't magically fix that random lvl 58 quest in the depths of a TBC zone)
[Misc] Weekly Sign & Quest

Since last Wednesday, the Sign was the Battle one (for Battlegrounds), with its corresponding quest. But today (Tuesday) or yesterday, the sign changed to warrior, with the corresponding dungeon quest (the rotation should happen on wednesdays only).
On top of that, the dungeon quest doesnt reward anything

Dev note: Fixed, and Sign change now properly happens on Wednesday !
[Uldum] Wastewander coins

Wastewander tracker should disappear after looting it, but instead it stays there empty with no quest item to pick up. Sometimes they work but 99% of the times they don't work at all.
[PVE][Assaults] Invisible quests on the map

Some quests are currently not showing up on the map, but you will still see them when approaching the npc
[Misc] new zones visual bug map

Upon entering one of the new content zones (Uldum, Vale of Eternal Blossoms) you don't see current patch map, although once you relog it fixes itself.
[Misc] WOD Client issue

If you download the game with the minimal client, it didn't work

Dev note: fixed too !
[Misc] Emissary of War reward

Starting today (Wednesday) people who completed the emissary of war got 370 ilvl reward from it.
Yesterday they didn't get any reward.

Dev note: Fixed since today's update. The only remaining issue is VISUAL ONLY: you can get a cache from Uldir, Dazar'alor, TEP or Ny'alotha but they all reward the correct items ! This visual thing will be fixed tomorrow
[Misc] Laucher http Error 302

Some players report that on their launcher whenever they click on any expansion they get a pop up with "Http Error 302"

Dev note: should be fixed now !
[Misc] Assaults missing on map after teleport

After sort of teleportation (using a portal or heartstone). Assaults don't show up on map until relog.

30 March 2021

Spell reflect & Eye of Corruption interaction

Similar to previous report with Grand Delusion, the eye damage should also be reflectable.

|T3004126:16|t|cffffd000|Hspell:315161|h[Eye of Corruption]|h|r
[Arms] Bladestorm and Die by the sword

While Bladestorm is active, you should be able to use Die by the Sword. (atm you can't)


|T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r
|T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r
[Enhancement] Shamanism vs Ancestral resonance

Normally when you play with Shamanism talent and Ancestral resonance, the duration of bloodlust is extend for 5s.

Cf youtube :
00:51 : BL use, 15s duration
[Mistweaver] Renewing Mist

In retail when everyone's health is full, it stays on the last person it healed.

Right now in firestorm, it bounces around, thus makes easy to burn existing Renewing Mist. For ex you can't precast both charges of Renewing Mist properly because it jumps like crazy and most of time you burn second charge by reapplying it.


Also it should have a visual effect when hoping to another player. Right now it has only in first cast.
retail vid:
[Fire] Ignite munching adjustment

Previous fix from 8.2 for Ignite with the munching extension second was applied for +0.6s above 9.00s did not cover the full extent of the window intended.
Under big latency this can lower the burst output significantly, so a full correct adjustment for 8.3.7 is intended.
The munching window should be increased by an extra 0.3s for the full duration to be the correct one.
Mages with correct end gear of Nyalotha mythic, should be able to reach 300k ignites, which currently won't happen with the previous fix.

2:04
[Misc] Pandaren Death Knight

When trying to create a Pandaren Death Knight, it says "Error creating character'

Dev note: Fixed, and also the first DK quest afterward so Pandaren DKs should be fine now !
[PVE][Ny'alotha] Boon of the Black Prince

Upon killing Either Xanesh, Shad'har or the Hive, Wrathion should spawn as on the screenshot, and give any players who pass by a buff "Boon of the Black Prince"
[PVE][OM] Shield Generator

Workshop Defender should cast more often Shield Generator
[PVE][OM] KuJo explosive leap

Explosive leap targets 4 players instead 3
[PVE][Mythic+] OM: Bolstering

Scrapbone Grunter & Tank Buster MKI cant be no affected by Bolstering
[PVE][KR] Minion of Zul unkillable

We used the key, and the Minions of Zul were unkillable remaining at 1 hp and still damage us. We tried skipping them but they appear throughout the dungeon.
[PVE][SOTS] Aquisirr sea blast

How it's bugged: after the boss transition into phase two he splits into 3 mini boss and if no dps or tank are in meele of them they do not cast sea blas

How it should work: if no one is near them the should start casting sea blast constantly unless someone is on meele

|T1020350:16|t|cffffd000|Hspell:265001|h[Sea Blast]|h|r
[Misc] "Unkickable" kickable casts

Many kickable casts show like "unkickable" look at the color of bar. It seems this bug appeared at the end of 8.2 and persisted in 8.3. Bug relevant for live Sethraliss and Dev 8.3 too.
[Misc] Training dummy near great seal

Most abilities deal way less damage they supposed to this dummy compared to other dummies. This confuses players and makes them think their class abilities broken.
[PVE][HFC] Noxious Spewer

Noxious Spewers should not attack players + they are invisible except 3 without gm on.
[Misc] Mechagon MM+ Ranking

Dev note: Since the 8.3 update shipped, there was no ranking on the website for the 2 parts of Mechagon in MM+: Junkyard & Workshop.

This is now fixed, you can head there and check it !
[Misc] Uldum/Vale Quest Markers

There are some quest markers on the map that do not actually have quests at the directed location. ex. Windows to the Soul (Vale), Ancient Armaments (Uldum).
[PVE] Highmaul NPCs faction

Butcher & Tectus bosses both attack you, but you cannot target them to hit them back. Tested Horde side
[Misc][Quest] Report to Gila

If you complete the quest: "You Must be This Height" you do not get https://www.wowhead.com/quest=54946/reporttogila
[Misc] Flying mounts

flying mounts do not work properly in non flying zones they move slow even when u dismount and remount
zones tested: all bfa dungeon/ all bfa raids / Everson Woods/ Azuremyst Isle / bloodmyst Isle
[PVE][Horrific Vision] Sphere in texture

I can use sphere in this spot.
.go 1679 4411 26
[Misc][Corruption] Whispering Eldritch Bow

Right now doesn't reduce Barbed Shot's cooldown which is main point of taking this bow.


The Skitra bow basically makes it so every single autoshot cuts 2 seconds off one of your Hunter abilities (at random) that's on CD. This is a fantastic tool as it increases both the potency of our utility effects (when we use them) such as Feign Death or Counter Shot by reducing their CDs by a little bit while also reducing the cooldown on the critical rotation spells of Kill Command and (more importantly) Barbed Shot.

source:
[PVE][Ny'alotha] Gryth'ax the Executioner loot

The add Gryth'ax the Executioner should drop Corrupted Momentos, 200 if I recall correctly. But currently it does not.

This should have a weekly reset so its not farmable

Proof:
https://www.wowhead.com/npc=159224/grythaxtheexecutionerdropcurrency;mode:n
[Misc][Quest] Tears in the Vale

Like 50% of the void portals don't work at all, ads are not coming out of them upon clicking.
retail proof:
wowhead: https://www.wowhead.com/quest=58469/tearsinthevale
[Misc][Quest] The Strongest Among Them

Daily quest "The Strongest Among Them" don't reward Rajani rep.
https://www.wowhead.com/quest=58423/thestrongestamongthem
[PVE][Ny'alotha] ID not saving

After killing Wrathion , or Maut / Skitra , the ID does not get saved and causing players to redo the first boss after everyone leaving the raid.
Needs review to see if others are getting the issue
[PVE][OM] Trixie & Naeno / King Mechagon

After the last update 26/03/2012 for fixing quests and stuff (probably) Trixie & Naeno and King Mechagon are undoable.
Naeno stays with 1 HP everytime before dying.
We tried to kill Naeno first, still 1 HP after killing Trixie :s
Same for King Mechagon the moment the gnome jumps out the bot, remaining at 1HP
[Misc][Quest] Face Your Enemy

Cant use quest item.

https://www.wowhead.com/quest=54175/faceyourenemy
[PVE][Mythic+] Combat bug in all keys

1) Combat on players bugs very often. If in dark world (pillars) no mobs in combat players must be out of combat. Often players in combat and cant use portals for exit dark world.
2) If MM+ ends, players in combat cant loot reward chest. If they use altF4 or exit instance, after they enter, they appear in M0 and cant get reward. Easy fix: removal of combat from all at the end of the key.
[PVE][Dungeons] Riding speed

If you are using a flying mount with an expert or higher level of riding, then the speed slows down a lot. If the riding level is lower than the expert level, then everything is ok.
[PvE][Dungeons] Low threat / Threat loss from tanks

Idk how to prove it exactly but today, so many tank players from my guild and my friends are having issues about holding the aggro at dungeons. Its started to happen this week, its like a skittish affix (we have teeming & quaking affix this week) and cuz of that dps are getting instantly one shotted all of a sudden.
[PVE][OM] King Mechagon Hardmode

Right now when king mechagon ejects from big reaver, you can't kill it. His health stays at 1.
[PVE][Ny'alotha] Azerite Power Drops

Bosses should reward 900 AP each on every difficulty. Right now it rewards 100 AP.

normal source:
heroic source:
[PVE][Ny'alotha] Scales of Wrathion

If player wipe, while Scales of Wrathion are falling, The moment the boss dissapears, the scales will remain and wipe any released players.
[PVE][OM] HK-8 Freezing

Sometimes last boss bugs HK8 Aerial Oppression Unit does not reach and freezes, and Tank Buster MK1 dont appear. It often happens when players rush and aggro packs of trash when the boss flies from one point to another. The screenshot is not mine, another player, not a tester, told about the bug, but I myself saw it too, in a myth mechagon 8.2, not MM+ 8.3.
[PVE][OM] Vision of perfection loot

|T2915721:16|t|cffffd000|Hitem:169172::::::::120:::::|h[Blueprint: Perfectly Timed Differential]|h|r

Currently the item for obtaining essence at rank 2 is not being dropped, or has a very low chance. (Only r3 has % loot and only on heroic difficulty).
[PVE][OM] Blastatron X-80 despawn after crash

At the live realm, doing m5 we was to the part of killing the npc https://www.wowhead.com/npc=151476/blastatronx80
The mob was 6070% while server crash and after our resuming when we checked the mob was not there and door wasn't able to be opened.
He wasn't there at all like he was killed and script for bridge didn't worked as well.
[PVE][Mythic+] OM: Omega Buster bolstering

Currently on FS live, after Omega Buster dies with bolster affix, it bolsters King Mechagon. This shouldn't happen.

retail vid:
[PVE][Mythic+] OM: Junkyard Crash Protection

in mythic keys after server crash, It teleports you to junkyard's starting zone and there is no way to go in.
[Misc][Rare] R'khuzj the Unfathomable damage

Rare one shoting.
[PVE][Ny'alotha] Shadhar myth Dog feeding

On 8.3 Dev food instantly disappear after explode Living miasma.

retail
[Misc] 8.3 World Bosses

Dev note: World Bosses enabled and their WQ will be now visible on the map.
[Misc][Corruption] Infinite Stars

Last remaining issue is that the proc can hit out of combat ennemies, which shouldn't happen
[Misc] Emissaries reward ilvl

Since the restart of Wednesday, Emissaries give 300 ilvl gear instead of the 445 properly shown on the tooltip
[PVE][Horrific Vision] Madness: Haunting Shadows

If the character dies during fear, then his spirit will not appear and sometimes he will be able to move and use abilities.
[PVE][Horrific Vision] Server CrashRestart

When Sethraliss crashes/restarts, Alleria/Thrall's room is either locked or boss becomes Orange OR Evade all attacks OR Disappear.
Many players complained in world chat and guild chat about it, talking about losing a Vessel for such reasons.
[PVE][Horrific Vision] Rexxars boars

Rexxars boars cant dispawn after boss.

retail:
[PVE][Horrific Vision] Emergency Cranial Defibrilation

Upgrade doesn't work at all.
[PVE][Horrific Vision] Voidbound Ravager

The abillity "Oblivion Strike" Should leave a debuff on the player, currently, it's a buff, which player can simply remove by right clicking on it. It should be a debuff.
[PVE][Horrific Vision] Vez'okk the Lightless

Defiled Ground is a frontal that should targets where the player was standing casts and will hit there. Right now it casts into the player and will 100% hit him and its un avoidable because it casts into target and not a frontal.

Which is weird because it works perfectly fine on Thrall as an extra spell after you kill Vez'okk.
[PVE][Horrific Vision] Stormwind Permanent Debuff

After killing Slavemaster Ul'rok i'v been stuck with the debuff Chains of Servitude, no matter what i did i was stuck with it for the rest of the run. It drags my character at the boss location at all times.
https://www.wowhead.com/npc=153541/slavemasterulrok
|T463560:16|t|cffffd000|Hspell:298691|h[Chains of Servitude]|h|r
[PVE][Horrific Vision] Trigger Decimator Shiq'voth

After killing Decimator Shiq'voth and the small adds next to Zekhan, Zekhan must go in to open the area because an npc does it, not you.
You shouldn't need to enter that area directly after killing the decimator to activate the event... You should be able to go to another zone if you wish.
When you return the npc should open the area for you.
[PVE][Horrific Visions] Under map after fear

I got a report that you can go under the map if you get feared. Also, we should send the loot form visions via mail in case something happens.

Dev note: should be fixed
[PVE][HorrificVision] Expensive Mind

This upgrade should stack together for everyone in party. For ex for 5 man with all have all upgrades, they should have 1000 + 150x5 = 1750 sanity. Right now It doesnt stack (1000 + 150x1 = 1150). Check 5 man retail video below.

|T237548:16|t|cffffd000|Hspell:312889|h[Expansive Mind]|h|r
[PVE][Visions] Sanity Restore Orb

In Orgrimmar atleast, The sanity restore orb totally did not work. On Stormwind it did however. Not sure if this is an 100% occuring issue.
[Misc][Quest] Surfacing Threats

This quest is bugged, this is part of the legendary questline but it still shows that i need to talk to the npc even though the questline has been completed.
https://www.wowhead.com/quest=56376/surfacingthreats

Dev note: was caused because the quest was already rewarded (and players past it in the questline) but for some reason it got readded to them. Shouldn't happen anymore now !
[Misc] Corruption Loot Chances

Dev note: In 8.3, you should be able to get corruption on looted items that come from certain contexts (like MM+ end of dungeon chest) at a rate of around 2%. Because of an issue in the code, this wasn't working at all, and has since then been fixed !
[PVE][Horrific Vision] Thrall doing nothing

Thrall used the ability and after that, does nothing.
[PvP][Battlegrounds] Mercenary contract issue

When you enter in BG with Mercenary Contract, it's like you have no faction: Horde and Alliance are hostile.
I tested as Horde, i spawned well in Alliance side, but my char' was still Horde.

|T133785:16|t|cffffd000|Hspell:193475|h[Mercenary Contract]|h|r
[Misc][Corruption] Twisted Appendage vs PvP

The tentacle appears sometimes as ally (when fighting in arena against people from the same faction it seems).

On top of that it's missing the nameplate and cannot be targeted except with a macro, which makes it extra hard to deal with it.
[PVE][Horrific Vision] Faceless Masks

You dont get mask if you clear all objectives as group even thought you should.
|T446126:16|t|cffffd000|Hitem:174080::::::::120:::::|h[Faceless Mask of the Long Night]|h|r
[Misc][Trait] Ablative Shielding

The armor granted by this trait is not reduced when taking damage

|T645224:16|t|cffffd000|Hspell:271540|h[Ablative Shielding]|h|r
[Misc][Quest] Legendary Questline Skip with alts

If we already did full questline with a main char, we should be able to skip scenario inside The Halls of Origination and The Mogu'shan Palace with alts: https://www.wowhead.com/guides/patch83characteraltsshadowlandsprep

Quests: https://www.wowhead.com/quest=56209/thehallsoforigination
https://www.wowhead.com/quest=56541/theengineofnalaksha

Retail screenshots:
[Misc] Elites/Rares Damage scaling

Dev note: Vale and Uldum Rares/Elite will now hit considerably less
[Misc][NPC] Vendor Provisioner Qorra

This npc sells the mount Wastewander Skyterror, however it has no price tag on it.
https://www.wowhead.com/npc=160714/provisionerqorra
[Misc][Quest] Assault: The Black Empire

https://www.wowhead.com/quest=56064/assaulttheblackempire

While some managed to return the quest without any issue, many report that they have the quest shown as completed on their feed, but cannot return it. Investigations show that server side the quest isn't completed, so something wrongs the client into showing that it is !

Dev note: Generic fix done to prevent the completing of an objective if previous ones aren't completed, so this issue should be fixed ! (players will have to kill the boss last)
[Misc] Random falling one shots

In several places, it can happen that you instantly die, from falling damage according to the damage log. It can happen when you get grabbed by the NPCs in Freehold for example, or in Visions.

Dev note: a fix has been made that should prevent that from happening, will monitor the results !
[Misc] Corruption Resistance

corruption resistance doesnt get updated properly after you upgrade your cloak until you relog.
vid:
forgot to show in video but cloak is r4 and have upgraded from r3 12 resist to 20 resist
[Misc] Auction House Refresh doesn't work

Currently on Live realm while choose any category and refresh it doesn't refresh it, tried without choosing and with choosing a category, still the same. Tried with 3 characters.

As you can see it says ''The Auction House is busy''

Note: I also saw few players also complaining about it and one guild mate. Not sure if server delay/lag cause it.
[Misc] 50 % bonus Threat on tanks

When you unlock major slot as tank spec on 8.3, as tank you gain 50% bonus threat.
It's also applied on bear forms in all druid's spec.


There is no longer any bonus threat for each unlocked slot, you just get a sizable threat bump from the start.

Changing specializations to a nontank specialization or leaving Bear Form will remove this threat modifier.

https://www.wowhead.com/news=299757.2/upcomingtankthreatchangesinvisionsofnzoth
[Misc] Vale Void Conduit

Dev note: Fixed the event, fixes the beam that was appearing on relog too
[Misc] 8.3 World Boss bonus rolls

Fixed infinite roll for 8.3 World Bosses
[Misc][Toy] Darkmoon Seesaw
[Misc] Uldum Dailies

Uldum dailies aren't working, they had a wrong condition that prevented players from getting them.
[Misc][Corruption] Searing Flames stacks out of combat

how its bugged: the searing flames stacks are stacking up out of combat this shouldnt happen

how it should work : the stacks should stack up only in combat



|T1354169:16|t|cffffd000|Hspell:316698|h[Searing Flames]|h|r
[Misc][Corruption] Mind Flays doesn't work for ranged

Currently on live realm, the corruption Mind Flays doesn't work well for ranged doesn't work. As mele it does normal dmg, but as ranged as you will see on attachments i attach, it stays next to player and does not do anything.
At the 1 picture: You can see that corruption proc and stays next to player
At the 2 picture: You can see that with ranged it doesn't do any dmg.
At the 3 picture: You can see the test we did with mele attack as ranged class.
Note: This doesn't work with any ranged classes only mele
[Misc] Melee classes base crit

Dev note: Melee classes were currently only having 1% base crit chance instead of 5%, fixed now !
[Misc][Quest] Preventative Measures

When you are doing the daily quest "Preventative Measures" in lesser visions the void portals doesn't spawn as often as on retail, so if there are more than 4 people you are unable to complete the quest

wowhead: https://www.wowhead.com/quest=58167/preventativemeasures
retail proof:
[Misc] Ashjra'kamas and upgrades

Currently, when you have Rank 5 Cloak or below, you can enchant, add tertiary stats, and put socket on it which shouldn't be possible.

Dev note: This is no longer possible, and we've removed all tertiary stats, enchants & sockets from every player's cloak. Those who used item upgraders from the shop got refunded.
[Misc][Quest] Assault: The Endless Swarm

https://www.wowhead.com/quest=57728/assaulttheendlessswarm

Some players cannot return the quest (but some others can)
[PVE][OM] Vision of Perfection into Mythic Keystone

In Mechagon Junkyard and Mechagon Workshop on Mythic Keystone difficulties, endofrun chests now award Engine of MechaPerfection, or Blueprint: Perfectly Timed Differential, or Progression Sprockets for your Vision of Perfection.

25 March 2021

Burning rush

Burning Rush actually kills you since release of BFA. It shouldn't kill you, should automatically tuns off at ~4% HP instead at this moment u must cancel it manualy at low HP to not die. In addition it should stop also when you mount up. On Retail it always cancel automatically at ~4% HP to not kill you.
https://www.wowhead.com/spell=111400/burningrushcomments:id=1668796
Pet Important issue

Warlock pets are heavily bugged

Dev note: was induced by a recent fix we made close before the release, sorry about that things are back to normal now !
Hi-Explosive Trap

The trap should push in the opposite direction to the movement of the target touching it.

Edit: If the player steps into the trap already placed it works correctly. If the hunter throws the trap directly at the player, whether moving or not, the trap does not work.
[PVE][Visions] Spark of Unwavering Strength
[PVE][Mythic+] Boralus Last pillar

If you killing 4 pillar,on last stay 1 pillar and spawn boss.
[PvE][Awakened] Malicious Growth untargetable

All Malicious Growth should be targetable the moment you are in N'zoth realm. Currently you cant target them until at least you walk to their aoe blood on the floor or use aoe spell on them.
[PvE][Awakened] Defiled Ground hitbox

Defiled Ground hitbox is a little bit bigger than visual.
[PVE][Mythic+] Huge number of lieutenants

Lieutenants on the last bosses of all dungeons spawn in huge numbers.
[Misc][Achievement] Hall of Fame: G'huun

The following achievement does not give the reward
Reward: Title ", Famed Slayer of G'huun"
https://www.wowhead.com/achievement=12542/halloffameghuunalliance
[Misc][NPC] Harbinger Il'koxik

On the live realm the Rare was dead in the air and didn't drop, he use one of his abilities jump while get killed by ranged in the air.
[PVE][Mythic+] obelisk portal after server crash/restart

how iti is bugged: after a server crash or restart the obelisk portal tht were created before it just disappear.

how it should work: the obelisk portal shouldn't disappear after server crash/restart.
[PVE][Ny'alotha] Maut - Dark Manifestation

The elemental disappears for an unknown reason.
[Misc] Fishing in 8.3 zones

You currently cannot fish in any of the 8.3 zones

Dev note: fixed !
[Misc][Quest] Vale mantid assault quests

Cant take a quest.

https://www.wowhead.com/quest=58754/championsoftheswarm
[PVE][Ny'alotha] Maut - Dark Manifestation

The mob should have much less mana then it actually has. As you can see on Normal with ~20 players it should have ~4M mana, on Heroic, with ~25 players, it should have ~8,4M:


Yesterday we tested it on live realm, Normal difficulty, and it had ~17M mana with 21 players in party.
[Misc][NPC] Veskan the Fallen

This rare's abilities are broken. It should spawn pool when he casts Pool of Muck (312627). Instead it applies players a debuff just like they standing in pool for 10 mins.

https://www.wowhead.com/npc=154394/veskanthefallen
retail vid:
[8.3 Essence] Essences dropped in Horrific Visions

Horrific Visions should drop DPS/Tank/Heal Essences but if I play dps with loot healer spec it won't drop me anything.

##HEALER
https://www.wowhead.com/azeriteessence/unwaveringward16
Rank 1: |T237543:16|t|cffffd000|Hitem:168936::::::::120:::::|h[Ward of Unwavering Hope]|h|r
Rank 2: |T135876:16|t|cffffd000|Hitem:168937::::::::120:::::|h[Ward of Reciprocation]|h|r
Rank 3: |T1391754:16|t|cffffd000|Hitem:168938::::::::120:::::|h[Ward of Mutual Aid]|h|r

##DPS
This should work but give it a check, I saw some people are unable to drop it (some classes perhaps? one hunter from guild doesn't loot for example)
https://www.wowhead.com/azeriteessence/sparkofinspiration36
Rank 1: |T2065618:16|t|cffffd000|Hitem:173288::::::::120:::::|h[Overflowing Azerite Geode]|h|r
Rank 2: |T2967103:16|t|cffffd000|Hitem:173289::::::::120:::::|h[Pulsing Azerite Geode]|h|r
Rank 3: |T2065616:16|t|cffffd000|Hitem:173290::::::::120:::::|h[Quickening Azerite Geode]|h|r

##TANK
I don't know if it's working but give a check tyvm :pray:
https://www.wowhead.com/azeriteessence/strengthofthewarden34
Rank 1: |T136080:16|t|cffffd000|Hitem:173308::::::::120:::::|h[Mark of Boistrous Duty]|h|r
Rank 2: |T1505960:16|t|cffffd000|Hitem:173309::::::::120:::::|h[Water Dancer's Technique]|h|r
Rank 3: |T133740:16|t|cffffd000|Hitem:173310::::::::120:::::|h[Manual of Unbalanced Tactics]|h|r
Tokens (to combine for Rank 3): |T348560:16|t|cffffd000|Hitem:174287::::::::120:::::|h[Sparks of Unwavering Strength]|h|r
[Corruptions] Echoing Void

On retail, once the stacks started dropping you were not able to generate any more stacks during that period, but right now you're still able to get more stacks as they're dropping.

|T1022950:16|t|cffffd000|Hspell:318486|h[Echoing Void]|h|r
[Misc][Essence] Breath of the Undying Minor

This Essence is legit insane right now on Firestorm.

wowlogs:
9+ minute fight, 30 procs, 10th in dps


9+ minute fight, 24 procs, 13th in dps


5+ minute fight, 25 procs, 8th in dps

Damage is between 20k27k non crit depending the versa and neck ilvl from the wowlogs, here it's 30k+ with 475480 neck ilvl


Dev note: Damage seems fine, the issue is the procrate: all sources indicate 10PPM, but by checking logs it seems to be actually closer to 3. Since the R3 of the essence indicates an increase in 400% of the PPM on targets below 20%, it is safe to assume that the 10PPM is actually the value with the increase included which would mean the actual real PPM is 2 (scaling with haste) which is what got fixed here.
[Misc] Ny'alotha Raid Ranking

The Ranking on our website for Ny'alotha has been fixed !
[Misc] Legendary Cloak Cap

The cloak should be upgradable up to rank 6 instead of rank 5.
[Misc] Assault Cache bags full

Several people reported that if you have your bags full you don't get the assault cache sent by mail as it should
[Misc][NPC] Jeeves bank access

|T254097:16|t|cffffd000|Hitem:49040::::::::120:::::|h[Jeeves]|h|r

This broke down with the 8.3 update, you can no longer access your bank
[Misc] Black Empire Coffer

https://www.wowhead.com/object=335703/blackempirecoffer

Impossible to open those even if you got a Cursed Relic
[Misc][Item] Seal of Wartorn Fate - Infinite roll

https://www.wowhead.com/currency=1580/sealofwartornfate

When using the seal of wartorn fate after the kill of the boss, the roll will never end unless you relog

Dev note: Fixed, but was only a visual issue that happened when you would get either gold or AP, which you did get (even if not shown)
[Misc][Quest] Down from the Sky

https://www.wowhead.com/quest=58282/downfromthesky

Many players report not finding the NPCs needed to complete the quest

Dev note: their respawn time was of 2 hours, it's been lowered drastically to allow everyone to complete it !
[Misc] Bee Mount on Horde side

Since 8.2.5 the "Maya" bee mount was solely alliance, but we worked our magic to make it available for horde players too !

For this to work you might need to clear your cache:
1) Close your client & your launcher if you're using one
2) open your 8.3 FS Wow folder
3) delete the folder named "Cache" located inside
4) you can then start your game normally !
[PVE][Visions] Breath of Everlasting Spirit
[PVE][Mythic+] Mechagon Workshop End chest

In case the realm crashes while in the key, you can resume it properly but the end of dungeon chest won't be there
[Corruption] Obsidian Skin dmg not working

How it is bugged: when in combat the corruption doesn't explode to do damage after 30 second(infact doesn't even do any damage)

How it should work: every 30 second it should do aoe shafow damage equal to 700% of character Armor

|T132154:16|t|cffffd000|Hspell:316651|h[Obsidian Skin]|h|r
[PVE][Lesser Visions] Lightning Storm ground effect animation

During the lesser visions Lightning Strike is in effect. Sometimes the ground effect animation where the lightning should tike is not correctly scripter, from time to time noticed that before the lightning strikes the ground the ground effect will disappear before the lightning hits the ground. It mostly triggers if the player is near or under the lightning where it will strike
[PVE][Mythic+] Samh'rek and textures

Waycrest Manor:
If players dont use pillar with Samh'rek, and he appear near last boss, he can get stuck in textures. Tested in live Sethraliss 23.03

24 March 2021

[Retribution] Crusade vs Vision of Perfection

Basically same issue with but different spell, which is Crusade.
Missing the Time Remaining from Vision + Crusade buff time

|T236262:16|t|cffffd000|Hspell:231895|h[Crusade]|h|r
[Fire] Ignite spreading issue

When Ignite spread on an entity having damage reduction buffs, it can receive millions of damage from the Ignite ticking
[Misc] Authenticator Bag Space

You need to activate the authenticator on your account if it's not done yet to receive 4 additional spaces on your primary bag !

Here is a guide on how to do it:
[Misc][Corruption] Ineffable Truth

Spells affected by Ineffable Truth used before the buff proc wouldn't actually benefit from the spell once it triggers: visually the cooldown would lower but server side the cooldown would still reduce "normally"
[PVE][Ny'alotha] Wrathion - Burning Cataclysm

During the spell the safe spot should always be opposite of the boss, as you can see here:


https://www.wowhead.com/guides/wrathiontheblackemperornyalothawakingcityraidstrategyguide
Yesterday we did it in live realm (normal difficulty) and the safe spot was close to the boss most of the times
[Misc] Horde players teleport on login

Horde characters who used to be alliance before report that on login they always get teleported to the cell where you're supposed to do the "Out Like Flynn" Alliance intro quest.
[Misc] Chamber of the Heart teleport undermap

Many players report falling undermap when teleporting to the chamber of the heart
[Misc] Corruption on PVP Items

You cannot apply corruption on PVP items bought from the shop
[Misc] Enchantment - Machinists brilliance
[General]Drums of Fury vs Time warp
[Misc] Emissary Azerite missing rings

Players reported looting 3rings 445 Azerite gear instead of 5rings in emissaries
[Misc][Profession] 8.3 Recipes can't be learned

At least confirmed for Engineering and Jewelcrafting (Cooking works fine), you cannot learn 8.3 recipes
[Misc][Uldum] Flying Mount when disconnecting

If the player log out in Uldum, while on a flying mount, you won't be able to fly when you log back in. But if the player remounts, can fly with no issue
[Misc][Essence] Blood of the Enemy

crit modifier doesnt apply to melee attacks.
[Misc][Profession] Fishing in 8.3 zones

Fishing in 8.3 zones doesn't work
[Misc][Quest] Stay Low, Stay Fast

If you abandon it and take it again you might lose your summon
You can complete the second objective before the first one making Neri despawn after doing some RP
[OM JUNKYARD MM+] No loot chest

We completed a Junkyard MM 15 in time and there was no loot chest where it should be.



Here you can see where the loot chest should be 27:56
[Misc] Losing health on Login

Some players report when logging in losing 5070% of their max health.

Dev note: caused by a trait, fixed !
[Misc][Quest] Up Against It (H)

https://www.wowhead.com/quest=56429/upagainstit

Markers are wrong
[Misc] Uldum and Vale of Eternal Blossoms dailies quests

Dailies quest in Uldum and Vale of Eternal Blossoms don't reward any reputation.
[Misc][Vision] Group Quest Item Loot

While in Group, if you complete the Horrific Vision, and have a quest for the Cloak, only one player gets the Item. Everyone should get thier Item for the Cloak Upgrade.
[Misc] Flying mounts in dungeons

when you mount up to flying mounts in some dungeons with BfA Pathfinder Part 2 (spell id: 278833). You get "You are in the wrong zone." error and move with base speed (100+10%)
vid:
[Misc][Quest] In the Shadows of Crimson Wings

https://www.wowhead.com/quest=55657/intheshadowofcrimsonwings

The quest doesn't reward the Crucible of Flame R3 Essence as it should
[Misc][Title] Veteran of the 4th War

https://www.wowhead.com/title=664/veteranofthefourthwar

Horde players do not obtain it when they complete the achievement https://www.wowhead.com/achievement=13924/thefourthwar

Dev note: fixed, those who had the achievement already will receive their title on login
[PVE][Motherlode] NPC Scaling MM+

NPCs before the first boss and first boss HPs do not scale with the level of the key
[Misc][Quest] War Campaign Issue

https://www.wowhead.com/quest=51279/nazmanicultists
https://www.wowhead.com/quest=51280/offeringstoghuun
These two quests cannot be taken at the same time. If you take one of these quests, the other will no longer be available. Because of this, it is impossible to complete WC
[Misc][Quest] The Stuff Dreams Are Made Of

https://www.wowhead.com/quest=55396/thestuffdreamsaremadeof

Several reports about this quest not being completeable (nature of the issue is still uncertain, but it didn't happen on 8.2)
[Misc] Scouting Map in The Great Seal

This is how The Great Seal's Scouting Map looks like. As you can see there is not any option to pick a mission or check the followers. I checked the second Scouting Map ( on the ship ) and its working fine, but this one in the Seal looks like that. Also I checked with and without ElvUI and its still the same.
[Misc][Assaults] Party member disappear on map and minimap

As you can see on the video we record party member disappear on map, we tryed without and with .debug nzothassault commands still the same. While move few yds away of my Party member he (his classcolored point) on map/minimap just disappear also you can see there is no arrow on minimap which is showing where's he.

22 March 2021

The 8.3 Update is live !

The final patch of the Battle for Azeroth expansion has been applied on Sethraliss !

For more information on all the new content the 'Visions of N'Zoth' version brings, you can read our post here: (you can replace EN in the link by FR / ES / PT or RU !)

It will also include a link to a guide on how to update your client, because it will be required for you to play on Sethraliss now ! Direct link: (you can replace EN in the link by FR / ES / PT or RU !)

Have fun !

25 February 2021

[Blood] Dying while in ghost

Dev note: this issue is here since 8.2 started, but we never had the proper information to fix it until then: when a blood DK dies in PVP and releases spirit, he will die again after a few seconds, stucking him. This issue was a generic one that for some reason only affected this class, and this spec but it's fixed now !

26 January 2021

[Misc][Essence] Condensed life force major PVP mod

Dev note: According to some tests on retail before SL release, Guardian of Azeroth from Consended life force major should have 60% pvp mod. Considering this Essence is atm way stronger than it was on retail, this mod has been applied.

21 January 2021

[PVE][TEP] Mythic Custom Nerf

To reduce the difficulty of The Eternal Palace in Mythic mode as a whole, we applied a custom nerf: 5% HP & damage to all the instance (packs & bosses)
[PVE][TEP] Azshara - Hotfix Nerf

A missing hotfix has been applied on Queen Azshara in all difficulties:

Powering up an Ancient Ward or draining Azsharas Ward of Power now reduces the maximum health of the caster by 8% per stack on all difficulties (was 10%).

At 10 stacks: Health reduced by 80% instead of 99.9999%
|Mechagon] Paint Vial: Mechagon Gold

Drop chance are increased
[Mechagon] Paint Vial: Lemonade Steel

Drop chance are increased
[Mechagon] Blueprint: Rustbolt Requisitions

15 January 2021

[Holy] Guardian spirit vs Dampening

40% of maximum health healing from Guardian Spirit isn't reduced by dampening. It should.

|T237542:16|t|cffffd000|Hspell:47788|h[Guardian Spirit]|h|r
[PVE][ML] Mogul Razdunk MM+

Boss respawns if you finish the MM+ by killing it (meaning if you already completed the 100%).

Dev note: should be fixed now !
[PVE][TEP] Azshara's chest golds

Increased gold of Azshara's chest.
Please note that gold is distributed to every raid member at the moment the first player opens the chest: this explains why people who won't have any gear in the chest will find it empty (but they would have still obtained the golds)
[PVE][KR] MM+ completion %

An issue sometimes causes players to not be able to reach 100% completion despite killing every NPC.

Dev note: should be fixed
[Misc] Mining - Gathering while mounted

An issue caused everyone to remain mounted when Mining or Gathering herbs regardless of VIP or Sky Golem mount.

Now the only 2 cases where you will remain mounted are:
For Mining & Gathering, if you are VIP
For Gathering, if you are on the sky golem

Note: Mechanized Lumber Extractor should give the same perks as the Sky Golem, this will be fixed on Jan 18th.
[Misc] Cosmeticator usability

Following feedback we had, we have authorised the use of cosmeticator appearances & effects in dungeons & BGs. They remain unavailable in raids & arenas, for clarity purposes.
[PVE] Loot distance Dungeons & Raids

Dev note: Following retail information we had, we removed the distance check that could prevent a player from looting or being able to trade a loot in dungeons & raids: now, as long as you are in said dungeon or raid group regardless of distance you will be added to the looter list.

The distance check has been kept in general cases (like open world) as it is meant to be.
[Misc] Weekly Events (Signs)

Since 2021, weekly events (Sign of the Emissary, of Battle, of the Critter, of the Warrior, of the Skirmisher) stopped appearing. The issue is now fixed and they will keep on rotating each week as it should be !
[Misc][Shop] 3D Viewer

The 3D viewer feature on our shop has been fixed !
You can now preview everything before buying to make sure you'll get what you like !

10 December 2020

Grounding Totem

Grounding Totem is currently redirecting only 1 spell and then it "dies".
It should redirect ALL spells within 3 seconds until it's destroyed.

destroyed = casting damaging spells on totem itself, not on shaman or any ally


|T136039:16|t|cffffd000|Hspell:204336|h[Grounding Totem]|h|r
Glide/Forward boost

Glide should only boost you forward once when you're constantly on the air. Right now on firestorm it boosts you forward at all times when using it midair. After the first boost, using Glide again should act as a slowfall, as is showcased here:

How it works on Firestorm:


Edit (Current problem): Right now, any Glide cast that is not the first one while in air, reduces your gliding forward speed to default player movement speed, instead of it being a)Default Glide speed (~178%), when no other spell has been used), b) Player speed + 75% when used after Fel Rush, c)250% when being used after Vengeful Retreat.
[Misc][Questlog] Questlog full

Since 8.2, several players have been complaining that they have the "questlog is full" message when trying to retrieve a quest, despite only have 2 or 3 quests in their questlog.

Dev note: issue was fixed several months ago, but it broke again on 8.2 indeed. Should be fixed now !
[Misc] Azerite Gear Token on Cross

If you use Azerite gear tokens on cross realm, you do not get any gear.

Tested & confirmed
[PVE][Tempest Keep] Kaelthas

Dev note: Kaelthas now falls to the floor when killed, so players can loot it
[Misc] Gnomish / Goblin Engineer

When you unlearn gnomish or gobling engineer, you cannot relearn any of the 2
[PVE][TEP] Lady Ashvane - Number of Coral spawns

The number of coral spawns should be incremented by 2 then 1 then 2 and on and on.

For example :
First spawn is always 3 corals (Or after regaining shield)
Next spawn should +2 corals (5 total)
Next spawn should +1 coral ( 6 total )
Next spawn should be +2 coral ( 8 total )
[PVE][OM] Hard Mode: HK-8 stuck in air

HK8 becomes stuck randomly in different hard mode runs, even after doing the first 3 bosses in the right oder.
Should spawn/go down after the first 3 were done.
[PVE][Atal'Dazar] Skyscreamers

Skyscreamers from the middle of the platform can sometimes get stuck on the pillar, making it hard for melee classes to dmg them or CC them.
[PVE][TEP] Za'Qul - Psychotic Split Echo of Fear

After killing the 2 echoes of fear in delirium and fear realm, the boss keeps casting the psychotic split and wipes the raid
[PVE][TEP] Lady Ashvane - Exposed Azerite

Explosed Azerite should hit 6 players max on Mythic Difficulty
[PVE][TEP] Blackwater Behemoth - Holy Paladin's Glimmer of Light trait at boss

Wowhead link of the spells: |T136122:16|t|cffffd000|Hspell:292127|h[Darkest Depths]|h|r
|T1360764:16|t|cffffd000|Hspell:287268|h[Glimmer of Light]|h|r

How is it bugged:
Currently, the debuff that prevents all healing stops you from applying the azerite trait Glimmer of the Light even though you should be able to.
How it should work:
You should still be able to cast Glimmer on targets with the Darkest Depths debuff, but it should do no healing until they get the Bioluminescene buff.
Proof:
FS: picture i sent there im used the spell very often, i did go out & in to the water but still same issue, you cant see glimmer of light buff on me.
Retail: Holy Paladin POV 0:05(from the first seconds of video you can see the buff getting applied on other players in raid):
[PVE][TEP] Za'Qul - Mind Tether

Mind tether should link the target to his closest ally.

Atm mind tether links only between tanks, no matter the distance


Using 1 only tank, tether links the tank to a random ally (no matter the distance)

30 November 2020

[TEP][Za'qul] Manic Dread

fs: the boss misses a second application of the Manic Dread spell because the application time of the Manic Dread coincides with the application time of the Psychotic Split ( )

retail:the boss uses Manic Dread a second time as soon as he finishes using the Psychotic Split or if the Psychotic Split is interrupted according to the mechanics of the spell ( )
[TEP][Za'qul] Horrific Summoner

FS:
boss calls for new Horrific Summoner by timer even if there is no player without debuff Delirium Realm/Fear Realm

RETAIL:
boss does not call for a new Horrific Summoner by timer if no players are within the "normal" realm.

24 November 2020

[Protection] Thunderclap - Avatar interaction

RETAIL

FIRESTORM

When in Avatar, Thunderclap is supposed to have reduced cooldown. (Edit: if you have Unstoppable Force talented). If you hit thunderclap and then avatar, the cd of thunderclap is supposed to be reduced, and right now it's doesn't get reduced. Check gifs.
[Protection] Intercept

Currently Intercept has a little bug,

|T132365:16|t|cffffd000|Hspell:198304|h[Intercept]|h|r

When targeting an enemy, deals (11.466% of Attack power) Physical damage and roots the target for 1 sec.

When targeting an ally, intercepts the next melee or ranged attack against them within 10 sec while the ally remains within 10 yards.

Issue is on the second part, somewhat on kinda all friendly /allied NPCs Intercept can be used, but when you do so, it doesn't do the charge, just goes on cd.



working exemple:
[Protection] Into the Fray

Wowhead link of the spell: |T132334:16|t|cffffd000|Hspell:202603|h[Into the Fray]|h|r

Into the Fray should give haste stacks while enemies(mobs or players) or allies near you so, it works normal except on neutral mobs. When you start a fight against a neutral mob it should give you the stack cuz mob becomes enemy. Neutral npcs (for example as an orc when you go undercity, near to a neutral undercity npc) are working fine.
[Fury] Glyph of the Blazing Trail

Glyph isnt working as in retail.
FS:
Retail:
[Destruction] Summon Infernal + Vision of Perfection

Summon Infernal+Vision of Perfection
he must fall next to the target and start attacking it, and not appear next to the warlock and run Millions of years towards his goal, when he reaches the goal, he already disappears

how should it work
and this is how it works for us
[Demonology] Demonic strength vs Felstorm

While your pets felstorm is on CD and you use Demonic Strength, the cooldown of your pets Felstorm gets reset back to 30 sec. This shouldnt works like that.

FS:


Retail video:
(13:20)
You can se the on the right side his pet bar and in the mid of the screem the Demonic Strength. As u can see Felstorm doesnt reset.
[Protection] Ardent Defender

Ardent Defender most of the times isn't preventing the Paladin to die.
Try to spam it in a dungeon and you'll see you gonna die most likely.

|T135870:16|t|cffffd000|Hspell:31850|h[Ardent Defender]|h|r
[Holy] Flash of light pvp mod

Flash of light is missing a pvp mod of 115% effiency.

RETAIL : 767 vs 882 in pvp.

|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
[PvE][WM] blade flurry vs Runic Ward

Runic Ward is getting ignored by outlaw rogues Blade Flurry
proof
[PVE][TEP] Azshara loot

Azshara doesn't give gold to everyone in her chest
[PVE][Antorus] Garothi Worldbreaker

Boss can't be done, which makes the whole raid undoable.

Many reports from players about it

Dev note: Bugged spell fixed, boss should be properly doable now !
[Misc] Zandalar Skinning Enchant

|T463531:16|t|cffffd000|Hitem:159467::::::::120:::::|h[Enchant Gloves Zandalari Skinning]|h|r

This doesn't work, it doesn't speed skinning at all (several reports)

Dev note: happened in some cases, but should be fixed now
[Misc][Essence] Ripple in Space R3

https://www.wowhead.com/azeriteessencepower/rippleinspace59
|T973919:16|t|cffffd000|Hitem:168852::::::::120:::::|h[Stalwart Battlefield Memento]|h|r

This R3 item cannot be obtained it seems: only the first weekly quest "call to arms" rewards the commendations, then it doesn't work

Dev note: indeed, it should work now for next quests !

18 November 2020

[PVE][TEP] Mythic Mode !

Azshara's Eternal Palace has opened its mythic doors!

Face the 8 bosses at their strongest, and race for the top 3 full Mythic clear for a special reward & announcement!

Good luck, champions of Azeroth!

6 November 2020

[Destruction] Vision of Perfection vs crashing chaos

With vision of perfection and crashing chaos trait the infernal cd is 2.2 min. but whenever vision of perfection procs (as major essense) and you cast the first chaos bolt it will increase to 2.4 min (as if you dont have crashing chaos trait) and stay that way permanently until you reequip your armor.

Steps for reproducing the issue:

Crashing chaos: |T236291:16|t|cffffd000|Hspell:277705|h[Crashing Chaos]|h|r
Earth Shield

The 10% more healing part was working only for Shaman spells, should work for all healings regardless class/spec.

|T136089:16|t|cffffd000|Hspell:974|h[Earth Shield]|h|r
[Misc] Black Marcket outbid money

Several players are reporting bidding on the black market, getting outbidded and not getting their money back.

Dev note: Fixed the issue: it happened whenever you were outbidded while offline: the mail wasn't going through. In the same manner, if you won the auction while offline, you didn't receive the mail with the item. Should be fixed now, sorry for the trouble !
[Misc][Item] Anu-Azshara, Staff of the Eternal

AnuAzshara, Staff of the Eternal is pulling mobs out of combat , the item missing a check if the target is in combat or not .
[Misc] Auto Login

Whenever you put your credentials on the BFA client, it should now automatically log you onto Sethraliss (so you no longer need to select the realm)
[Misc] Battle Pet Cage in Mail

If you put a battle pet in cage and then send the cage by mail, it can be retrieved but the cage will be bugged: you cannot use it.

So basically you just lose the pet

Dev note: got broken recently, it's now fixed sorry about that !
[Misc][Quest] A Stitch in Time

https://www.wowhead.com/quest=53807/astitchintime

Quest can't be completed as you don't get the NPC spawning when taking it

2 November 2020

[Destro] Immolate vs versa and damage reduction

Immolate DOT (|T135817:16|t|cffffd000|Hspell:348|h[Immolate]|h|r) isn't reduced by versatility and damage reduction like Barkskin (|T136097:16|t|cffffd000|Hspell:22812|h[Barkskin]|h|r) or Divine protection
(|T524353:16|t|cffffd000|Hspell:498|h[Divine Protection]|h|r)

Instant/direct damage is reduced, but not dot.

FS 100% versa :

FS no versa :
[Destruction] Infernal Stun and Immolation

1. Infernal Stun and Immolation shouldn't hit through pilar/wall etc
2. Radius of Stun and Immolation should be only radius around infernal. Atm, the radius is like a "sphere", Infernal's Immolation and Stun can hit above and below him.

30 October 2020

Spell Reflect vs Thorns

How is it bugged: When you reflect Thorns the druid is getting the damage but isn't getting the slow
How should it work: He should get the slow as well.
Proof: Warrior Class discord:

https://www.wowhead.com/spell=236696/thornschangelog
[Arms] Ravager with Gathering Storm Trait

Wowhead link of the spells: |T236303:16|t|cffffd000|Hspell:273409|h[Gathering Storm]|h|r
https://www.wowhead.com/spell=152277/ravager

Gathering Storm trait doesn't give u strength when u use Ravager, it must give strength when u Bladestorm or use Ravager but it only works on Bladestorm.
[Protection] Spell Reflection vs Guardian Elemental

As can be seen in that video from 2:08 pm The warrior tank can reflect Electrifying Shock, Currently in Firestorm Sethraliss you cannot.
I also know that this can be reflected by the monk using the Diffuse Magic talent.

|T136050:16|t|cffffd000|Hspell:268233|h[Electrifying Shock]|h|r
|T775460:16|t|cffffd000|Hspell:122783|h[Diffuse Magic]|h|r
|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
[Demonology] Implosion

Implosion got bugged after Imp's card fix.
Imps explode on the last enemy you killed instead of the target you select
GIF:

|T2065588:16|t|cffffd000|Hspell:196277|h[Implosion]|h|r
[Destruction] Crashing Chaos + Vision of Perfection

When your Vision of Perfection major procs, you should receive crashing chaos buff. As it is now you don't get any buff from this trait.
Pet spells

Lock pets should use their spell with conditions of energy.
===============================
Felhunter Shadowbite (|T136214:16|t|cffffd000|Hspell:54049|h[Shadow Bite]|h|r) :

if PetPower(Felhunter) >= 170


Imp Firebolt (|T135809:16|t|cffffd000|Hspell:3110|h[Firebolt]|h|r) :

if PetPower(Imp) >= 120


Succubus Lash of Pain (|T136136:16|t|cffffd000|Hspell:7814|h[Lash of Pain]|h|r) :

if PetPower(Succubus) >= 170


RETAIL :

FS :

At the moment, lock pets can spam spells without any conditions of energy
[Destro] Cremation

Cremation damage isn't reduced by versa, it should

|T460696:16|t|cffffd000|Hspell:212282|h[Cremation]|h|r
[Outlaw] Ruthless Precision

The Ruthless Precision is not adding the proper crit chance to Between the Eyes (+60%) and other spells (+20%).

With 80% crit, I had non crit Sinister Strikes and with 40% crit, I had some non crit Between The eyes
[Shadow] Shadowfiend

Shadowfiend doesn't provide insanity anymore

|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r
[Feral] Moment Of Clarity

How it should work:
When you are not using the talent ( Moment of Clarity ) your auto attacks should proc omen of clarity ( Clearcasting ) making your next healing spell cost no mana or dmg spell ( Shred, swipe, brutal slash, trash ) cost no energy. Each AA has 8% chance.
When you are using talent Moment of Clarity proc chance of Omen of clarity ( clearcasting ) should be increased by 50% and you can have 2 charges of clearcasting.
How it works on FS:
When you are using Moment of Clarity proc chance is still the same, maybe even lower.
Talent is half working
Bugged part: Does not increase proc chance
Working part: You can stack charges up to 2.
SS 1 with Moment of Clarity
SS 2 Without Moment of Clarity
( Shred used for each clearcasting, count )
[Misc] Drinking while CCed

Currently some CC abilities allows the target that was eating/drinking to still benefit of this while controlled. Should not happen so.

ex: Polymorph, Mind Control, Blind
[Misc][Event] Hallow's End

There are a few issues in regards to Hallow's End Game Event:

Trick and treats of Eastern Kingdoms achievement has 3 non working conditions:
A Frightening Friend achievement can't be completed because there is a missing pepe in Garrisons
For the Headless Horseman, you should be able to spawn the headless Horseman by speaking with the pumpkin or the dirt pile, which is not working currently
The loot for this dungeon should always be a "lootfilled pumpkin" and not "lootstuffed pumpkin". Some players got the correct one, some the other. Only the lootfilled can reward the Horseman's Reins mount


https://www.wowhead.com/achievement=967/tricksandtreatsofeasternkingdoms
https://www.wowhead.com/achievement=10365/afrighteningfriend
|T133661:16|t|cffffd000|Hitem:117392::::::::120:::::|h[LootFilled Pumpkin]|h|r
|T133661:16|t|cffffd000|Hitem:149574::::::::120:::::|h[LootStuffed Pumpkin]|h|r
|T132501:16|t|cffffd000|Hitem:37012::::::::120:::::|h[The Horseman's Reins]|h|r
[PVE][SOB] Captain Lockwood

Since yesterday, boss is impossible to do.

Dev note: sorry about that, fixed !
[Misc][Scrapping] Missing expulsom
[Misc][Item] Revitalizing Voodoo Totem

Currently the item benefits of the dynamic hot/dot mechanic in a faulty way.
The item is capped at 13 stacks, meaning the number of healing ticks should not be extended with haste, but instead just reach them faster compared to the maximum 6s.

20 October 2020

[Demonology] Imps

Demonology Imps do not attack the target when you use Mouseover OR Focus macros, making them stay for 15 sec and boosting Summon Demonic Tyrant pet.


How they should act: they should attack/cast the target you attacked with Hand of Gul'dan or in combat with and not your current target
[Windwalker] Tigereye Brew vs Blessing Of Protection

Using spell with Tigereye Brew active should damage though Blessing of Protection, since it's Nature damage. At the moment, it doesn't.

RETAIL :

|T613399:16|t|cffffd000|Hspell:247483|h[Tigereye Brew]|h|r
|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
[Misc][NPC] Lost Emberspit Scorpion

https://www.wowhead.com/npc=123636/lostemberspitscorpion

NPC is missing, and if spawned has 150 HPs.
Nice NPC for Hunters to tame, would be nice to fix it !
[Misc][Essences] Healer Essences bad condition

Fixed an issue making heal essences not being able to be equipped: 'you do not meet the requirements'. This happened following a fix last week.
[PvE][Underrot] Respawning pack

A pack of trash respawned in an M+.
This pack had an emissary of the tides. We killed it, did 3rd boss. On the way back to 2nd boss the Fallen Deathspeaker respawned, and after 2nd boss the rest of the Reanimated Guardian (excluding the emissary) respawned.
It was Fortified, Teeming, Quaking week.
|Misc] Xiwyllag ATV - Paints

The paint for mount Xiwyllag ATV are displayed correctly
[Misc][Construction] Reclamation Rig

Reclamation Rig are now scripted
[PvE][Underrot] Cragmaw - Summon Larva bad hitbox

The boss https://www.wowhead.com/npc=131817/cragmawtheinfested#abilities:i|mode=m
uses this ability |T1394887:16|t|cffffd000|Hspell:260793|h[Indigestion]|h|r

which places random larva on the ground, the player needs to step on them to destroy them.
Currently, many of the larva pools need multi steps to be destroyed due to bad hitbox, this problem is deadly in high keys.
[PvE][Underrot] Faceless Corruptor evade

If the group/target/combat dies while the Faceless Corruptor is casting Maddening Gaze, he will not return to his original position after the end of the cast.
[PVE][Mechagon] Innkeeper Rest Zone

Rustbolt

In this place, there is a hearthstone, it is a rest area so you can change talents inside. Currently in firestormSethraliss you cannot


Inkeeper : https://www.wowhead.com/npc=150628/smilescracklekey
[PvE][WM][Heartsbane Triad] Soul Manipulation

|T892448:16|t|cffffd000|Hspell:260907|h[Soul Manipulation]|h|r

Sister Solena will gain access to the Soul Manipulation when she holds the Focusing Iris. This will mind control a player until they a reduced to 50% health.

Currently on Firestorm, the mind controled players get his HP doubled when he is under Mind Control.

see screenshot

Retail POV:

He doesn't got his hp doubled.

Kinda a huge issue since you need to dps down to 50% ish the mind controled player.
[PvE][WM] Jagged Nettles not dropping instantly

player hp at 92% debuff did not drop.
|T959837:16|t|cffffd000|Hspell:260741|h[Jagged Nettles]|h|r


Player hp went above 90% threshold and the debuff did not get removed, it should be instantly removed.
[PVE][AD] Echoes of Shadra Yazma spell - Bad hitbox

https://www.wowhead.com/npc=129412/yazma/mythicencounterjournal
|T134321:16|t|cffffd000|Hspell:250050|h[Echoes of Shadra]|h|r

You should be able to soak these but they have a bad hitbox, I tried popping my aspect of the turtle as a hunter with speed buff too. was only able to soak one due to bad hitbox.
[PVE][AD] Rezan - Pursuit targeting

|T236192:16|t|cffffd000|Hspell:257407|h[Pursuit]|h|r

How Rezan should fixate players:

IF There are at least 2 players (>= 2) at range (everything : healer tank dps)
THEN Target random player at range
ELSE target random player (healer and tank included)
[PVE][AD] Rezan - Serrated Teeth

This spell currently have a major issue.

|T236304:16|t|cffffd000|Hspell:255434|h[Serrated Teeth]|h|r

It's affected by player armor. It's a bleed, so it shouldn't

no armor: => 130K

armor (13%: / 27% ) => 121K => 106K

|T236304:16|t|cffffd000|Hspell:255434|h[Serrated Teeth]|h|r
[Misc][Item] NRG-100 not getting removed from the player bag

|T2618150:16|t|cffffd000|Hitem:168122::::::::120:::::|h[NRG100]|h|r
Related to this quest/daily
https://www.wowhead.com/quest=55211/rechargingrustbolt

You get an extra one everytime you make the quest

12 October 2020

[Destruction] Vision of Perfrection w/ Grimoire of Supremacy

Currently, when playing with vop major and you have the talent Grimoire of Supremacy, the talent has wrong condition of activation with the infernals.
On firestorm, the condition of having the grimoire of supremacy is having an infernal active (whether it's a vop one or normal one). This is not correct.

The correct way is to add each time a duration to the buff whenever you have a proc or cast a normal infernal.
For example, when I cast a normal infernal, I get a base buff of 30s duration.
When I get an infernal vop proc, I ADD 10,5s to the active duration.
If I get another vop proc, I ADD 10.5s to the active duration.

Meaning I can get a : 30s + 10.5s +10.5s If I get 2 procs after I cast a normal Infernal.
And viceversa If I start with a vop proc and I cast a normal infernal : 10.5 + 30s

The duration to add is 10.5s for Rank2+ and 7.5 for Rank1 (35% and 25% of 30s)
[Destruction] Vision of Perfection

When using the azerite trait Crashing Chaos and vision of perfection major, when you have a vop infenal proc you should gain the crashing chaos buff at 8 stacks for 35% of its damage buff if Rank 2+ or 25% if Rank 1 BUT with the full 8 stacks duration. ( the 35% / 25% is applied to the damage value not duration )

In all cases, meaning :
normal infernal then a vop proc OR
vop proc then normal infernal OR
vop proc then vop proc

the trait gets refreshed AND overriden, meaning I had 9000 damage buff of trait with a main cast of infernal and if I got a vop proc while the buff is up, the buff gets refreshed to 8 stacks with 9000 x 0.35 = 3150 damage buff.
The buff gets refreshed and overriden with the latest value.
[Fire] Ignite Munching QC

Currently on Firestorm Ignite does proper damage, but due to latency and how the ability was modified back in Legion to corespond with actual retail mechanics, a certain aspect seems to be off, and that is munching.
Even if the total damage output and snapshots are working fine with mastery changing and adjusting every hit that contributes to Ignite, when we check for overall on a fully deployed/ended Ignite the damage is legit, but the construction of the dot seems rather slow, and that has to do with munching.
What might be the cause of this and what we might be missing is a PeekSavedValue timer extension, that would allow Ignite to munch faster in burst, without changing its overall dmg output.

( example in the video, right above his healthbar check the ignite timer )
notice how every ability ( ignite modifiers ) that enters the munching window ( a gcd ) seems to extend the peeksavevalue by about 0.3s above the 9s and allows it to go down normally in between. On Fs it seems we are missing that extension.

|T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r
[Arcane] Arcane Explosion

After todays maintenance (08/10/2020 dd/mm/yy) Arcane Explosion started doing no damage, does not show in combat log, anything.

|T136116:16|t|cffffd000|Hspell:1449|h[Arcane Explosion]|h|r
[Marksmanship] Vision of Perfection

https://www.wowhead.com/azeriteessence/visionofperfection22

VoP proc Should extend the duration of Trueshot if it procs while Trueshot is active by xxx seconds depending the rank of the essence and traits

TrueShot duration proc is correct but the buff duration isn't
[PvE][Underrot] Respawning mobs

Some mobs on Underrot are respawning in random areas after when you kill them, most likely at their usual patrol locations.
[Misc][Islands] Skittering Hollow - Lightcrystal

Does nothing, spawn invisible entities that autoattack mobs and it's unlimited use, should be 1.
|T608954:16|t|cffffd000|Hspell:297224|h[Lightcrystal]|h|r
[Island][Quests] Proudmore Admiralty

https://www.wowhead.com/quest=53118/dentedcoin

I dropped the item on an island, however, it is impossible to turn in the quest as i don't even have the quest nor can't get it.
The item is currently useless.
[PvE] Affix Bolstering vs Boss

Bolstering should be affecting dungeon bosses if they are in combat: right now it's never affecting them, making fights much easier

https://www.wowhead.com/affix=7/bolstering
[Misc][Essences] The Well of Existence

https://www.wowhead.com/azeriteessence/thewellofexistence19

It just does the opposite of what its passive should, It does not heal the target with less than 50% in r3. It is healing yourself.

As seen in the box, "What happened to me?" image adjunto.
[Misc][Item] Diver's Folly Bioelectric Charge Pulls Everything

Wowhead link of the item and spell:
|T3004386:16|t|cffffd000|Hitem:168900::::::::120:::::|h[Diver's Folly]|h|r
|T3004386:16|t|cffffd000|Hspell:303353|h[Bioelectric Charge]|h|r

Diver's Folly Bioelectric Charge is now pulling mobs that u didnt even interacted with em, makes the dungeons harder and wipes the party mostly. It was fixed before but now it started again.

8 October 2020

[Enhancement] Thundercharge

https://www.wowhead.com/spell=204366/thundercharge
this spell should reduce the cd recovery of the spells, actually on ptr is reducing the CD of the spell itself and not of the others (also the spell becomes visually available but not clickable until the real cd expires
the spell should have 45 sec cd and reduce by 30% the cd revovery rate of all the other spells for 10 sec

Timers are visually bugged.

for info:
GCD and Haste

Currently, rogues' GCD scales with haste and reduces it from 1s.
It should not. It should always be a static 1s GCD.

The only way to reduce GCD as a rogue below 1s is in outlaw spec and using Adrenaline Rush. The spell brings GCD down to 0.8s
[Arcane] Explosive Echo

Currently the additional second effect of the trait is not properly affected by multipliers.
How it is scripted currently:
(SP formula + effect 1 of trait) x mods + effect 2 of trait ( if 10% chance ).
Should be:
( SP formula + effect 1 "if 10% chance" + effect 2 ) x mods

Sp formula= intel x spell coef ( baseline damage )
[Arcane] Arcane Explosion

Following today's update, the spell deals no damage.

Dev note: will be fixed tomorrow, sorry about that !
[BeastMastery][Exotic Pet] Spirit Mend

Instante Care = (AbilityDamage 0,6) 3 1,0504) TotalHealingMultiplier Core

Periodic Care = (AbilityDamage 0,6) 2 1,0504) TotalHealingMultiplier Core
Cooldown = 30
Duration = 10
Interval (sec) = 2
Tick Count = 5 (No Tick Immediately)

Affected by: Aspect of the Beast

Additional Informations:

Instant care replaces Immediate Tick
Periodic care cannot be critical.
Instant care can be critical.
[BeastMastery] Pet - Bite

The Bite inflicts less damage than claw and smack (without AOTB)

__Formula:__ 0.333 x 1464 x 1.152 x 2 x 0.94 = 1 055,8
[Misc][Essence] Essences interaction with damage multipliers

Some Essences have wrong interaction with damage multipliers


Interactions that shouldn't increase damage

The Crucible of Flame and Ripple in Space shouldn't get affected by
[Dark Archangel] ID: 197871
[Schism] ID: 214621(Note : it's not Affecting The Crucible of Flame)
[Tormentor] ID:207029
[Skyfury Totem] ID : 204330
[Eradication] ID:196412
[Alpha Challenge] ID: 207017
[Flamecannon] ID:203284
[Necrotic Aura] ID:199642
[Murderous Intent] ID:207018
[Inquisition] ID:207028 (Note : it's not Affecting Ripple in Space)
[Sins of the Many] ID: 280391 (Note : it's not Affecting The Crucible of Flame)

Blood of the Enemy , Essence of the Focusing Iris, Purification Protocol and The Unbound Force shouldn't get affected by
[Skyfury Totem] ID : 204330
[Eradication] ID:196412
[Flamecannon] ID:203284
[Necrotic Aura] ID:199642


Interactions that should increase damage

Ripple in Space should be affected by
[Chaos Brand] ID:255260
[Nemesis] ID:255260
[Charred Flesh] ID:264002
[Haunt] ID: 48181
[Shadow Embrace] ID:32388
[Endless Affliction] ID:305391
[Hunter's Mark] ID:257284
[Misc][Item] Ashvane Razor Coral

Wowhead link of the item: |T1526612:16|t|cffffd000|Hitem:169311::::::::120:::::|h[Ashvane's Razor Coral]|h|r

Ashvane's Razor Coral stack procs have so much lower chance than retail. Check wlogs,
retail: coralretail.png
fs: coralfs.png

Fight is approximately 5 minutes.

UPDATE: On dummies, when you reactive it to get crit buff, it doesnt work & sometimes stacks resets when u reach +50 stacks. When you reach like 5456, suddenly stack drops to 2. On st somehow it does work normally.

UPDATE 2: Another bug on raid TEP, you cant see your stacks at phase 2 of the blackwater behemoth fish boss. It's stacking and working and you can reactivate to get crits but you cant see how many stacks you got on boss.
[Misc][Item] Diver's Folly damage overall

Wowhead link of the item and spell: |T3004386:16|t|cffffd000|Hitem:168900::::::::120:::::|h[Diver's Folly]|h|r
|T3004386:16|t|cffffd000|Hspell:303583|h[Bioelectric Charge]|h|r

Item's overall dmg is not correct as it supposed to be, for example of wlogs (Ashvane hc boss wlogs, freely you can dps the boss) there is a huge gap. bioelectric charge does %7 of total dmg of a dh player, in fs its only %1. Here are logs.

retail: retaildiver.png
fs:fsdiver.png

Fight duration is approximately 4 minutes.
[Misc][Essence] Visions of Perfection major procs with cooldowns/traits

Currently every trait or special mechanic linked to VoP major procs has an issue:
The moment the major procs during the ability it should affect, trait bonuses linked to it do not extend by the same amount the main ability does.

Ex: Prot Warrior with Avatar and Bastion of Might
If the warrior uses Avatar, the trait will activate along for the full duration
during Avatar and traits duration, VoP major might proc.
Lets say it procs near 15s of normal Avatar, it will extend this one to 20+ ( depending on rank 2535% )
On Firestorm the trait does not get that extension, when it should.
Note: Durations of traits outside VoP proc ing during normal ability it should affect are workig fine.

Look at the Av and trait buffs from 2:30 onwards, see how they jump from 14 back to 20.

https://www.wowhead.com/azeriteessence/visionofperfection22
[Misc][Essence] Vitality conduit - Health transfer from pet

Vitality conduit shouldn't transfer health from pet and summoning stuff, it should transfer health from player only.

https://www.wowhead.com/azeriteessence/vitalityconduit21
[Misc][Item] Cyclotronic Blast (red card)

Cyclotronic blast cast time should get reduced by haste (channel time is fine).
NOTE: Check gif

5 October 2020

PvP System Shock / Seal Fate.

System Shock's crit gives 1 combo point thanks to seal fate, which is wrong and strong in PvP.

Firestorm Example :



Retail Example :


___________________________________________________________________________________

|T1398089:16|t|cffffd000|Hspell:198222|h[System Shock]|h|r
https://www.wowhead.com/spell=14190/sealfatecomments
Envenom's buff / Pandemic

I noticed something wrong about Envenom's buff, actually if you have already an envenom buff, the next one gives you max duration of buff even if it's 1cp finisher. Edit : It should have same Pandemic functionality of Rupture

Reproduce : Use Poisoned knife > envenom(1sec) > Poisoned knife > envenom(6sec)

Firestorm Example :


Retail Example :




___________________________________________________________________________________

|T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r
[Assassination] Double Dose | Seal Fate

The azerite trait Double Dose is triggering Seal Fate when it crits and rewards a combo point.

It shound not trigger seal fate. Similar issue it had with Poison bomb and Poisoned knife and System Shock.

Again, only (MutilateMainHand, MutilateOffHand, FanOfKnives, Blindside, ToxicBlade) should trigger Seal fate

Dev note: rescripted the spell, instead of adding a blacklist, made a whitelist of those 5 spells so it shouldn't proc anymore on other stuff !
[Discipline] Shadowfiend mana regen

Shadowfiend shouldn't regen mana if you don't use this talent (|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r). At the moment, Shadowfiend (|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r) regen mana even if u don't have Mindbender talent.
[Brewmaster] Stagger priority vs absorbtion

After noticing a weird behavior of stagger while watching a shadowlands video, you can see that while under the effect of aka a huge abso shield, the brewmaster stagger kept going up.


______

Watching a video from patch 8.2 confirmed this.



You can see that he has 2 absorb shield on him: refracting prisme and resounding protection. Tho his stagger went up with both shields on him.

Issue on firestorm is that, with an absorbtion shield on you, you will not stagger.
Ring of Peace vs Greater Fade

Ring of Peace should works on a target using Greater Fade, since it's a knockback.

RETAIL :

|T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r
https://www.wowhead.com/spell=213602/greaterfade
Polymorph & Dots

Using the spell |T667691:16|t|cffffd000|Hspell:161372|h[Polymorph]|h|r in PvE shouldn't remove dots on the target

Ps: removing dots part should be only a PvP mechanic
[Survival] Sticky Tar

Sticky Tar don't work at all. Was working some months ago, maybe got broken.

https://www.wowhead.com/spell=203264/stickytar
[Marksmanship] Trick Shots

Trickshots should have " Looking for new target system " which is missing on fs
After activating trick shots via attacking 3+ targets with double tap or multishot
I should be able to aoe targets and if tank pulled more targets while I am already channeling rapid fire it should bounce to the new targets.

If tank pulled more targets after i activated trickshots on lets say 4 mobs, he pulled 3 more as I am casting aimed shot, it should cleave to those new targets as well.


Retail gifts of how it works
[Beastmastery] Dire Beast : Basilisk attack speed

1 ) Dire Beast: Basilisk hits are too fast on FS. Naked vs naked (without any haste), Basilisk should have 2 in attack speed (retail) but on FS he has 1,63.

2 ) And movement speed bug on FS :19% , retail : 30%

|T1412204:16|t|cffffd000|Hspell:205691|h[Dire Beast: Basilisk]|h|r
[Survival] Mending Bandage vs Camouflage
[Survival] Bloodseeker vs bleed from party/raid

Bloodseeker speed attack should proc from allies's bleeds too on different target. At the moment, it's ONLY working with hunter's bleeds.

Exemple from retail : I bleed the target A, my mate bleed the target B, I get two proc of Bloodseeker speed attack

RETAIL :

|T132139:16|t|cffffd000|Hspell:260248|h[Bloodseeker]|h|r
[Marksmanship] Rapid fire bouncing effect missing

fs:

Retail:



This is very important because it allows the hunter to aoe out of his line of sight, like behind him with bouncing effect / looking for new target system too.

Atm on fs, as you see in the gyf its working wierd, when i activate trick shots, it shoots only what my multi shot hit, if other targets slightly out of range or new targets pulled, it will not hit them.

shouldnt work like that.
[Misc][Item] Hyperthread Wristwraps CD

The wrists's CD has a chance to bug itself and be shorter, but with no functionality, creating an extra 20s of real cd until they regain the effect on a second attempt.

|T1981725:16|t|cffffd000|Hitem:168989::::::::120:::::|h[Hyperthread Wristwraps]|h|r
[Misc] Essence of the Focusing Iris vs Bm/ MM hunter

Focused Azerite Beam is getting interrupted as soon as the player uses it.

https://www.wowhead.com/azeriteessencepower/essenceofthefocusingiris19

see the following record :

Update
from Banana: Issue occurs on marksman hunter too, maybe check if autoattack is causing it to be interrupted?
[Misc][Item] Rumsey Rum Dark

This item gives 450 stamina when it should give only 15 at level 120.
Adding 15k unintended base health.
[Misc][Item] Diver's folly

Diver's folly should hit 3 targets when it procs instead of the 1 currently
[Misc][PvP] Notorious Gladiator's Safeguard

Notorious Gladiator's Safeguard should have 3 minute cooldown, at the moment it's 2.


|T1028988:16|t|cffffd000|Hitem:167384::::::::120:::::|h[Notorious Gladiator's Safeguard]|h|r
[Misc][Items] Mechagon punchcards warforge/titanforge

Currently punchcards can't warforge/titanforge.
Should be able to do so, both crafted and drop.

https://www.wowhead.com/item=170065/reprocedurallygeneratedpunchcardcomments
[Misc][Stats] Avoidance player cap

Should be 20% ( pet avoidance is fine dont touch )
Confirmed from dev there wasnt one.

(attribute)
[Misc][Item] Dreadtick Larva

The 30% leech bonus buff should disappear inside an instanced pve.

|T236197:16|t|cffffd000|Hitem:150546::::::::120:::::|h[Dreadtick Larva]|h|r
[Misc][Item] Mudwrap - crit on tick

The Item Mudwrap 170192 should not be able to crit. (Tested on retail).
[Misc] Nazjatar Supplies

Chests obtained from:
https://www.wowhead.com/quest=53982/suppliesfromtheunshackled
https://www.wowhead.com/quest=55976/suppliesfromthewavebladeankoan

Are empty.

It looks like the unshackled one also resets your reputation entirely for some reason.

Dev note: fixed, and reputation restored to those who had the issue !
[Misc][Essence] Lucid Dreams r3 - Prot Paladin

Lucid Dreams is proccing on every prot paladin ability.

How it should work :

"15% chance when using SotR or Seraphim to regain half of the Shield of the Righteous charges consumed. Also gives you versatility when the proc happens." from wowhead guide
[Misc] Crafted Items with 3 stats

Some items that are crafted still have 3 different stats instead of 2.

Dev note: Fixed, for players with such items, make an in game ticket so GMs can remove the item & provide you with the crafting reagents
[Misc][Item] Azerite Person-Computer Interface

|T2115322:16|t|cffffd000|Hspell:300168|h[PersonComputer Interface]|h|r

This unique Azerite trait boosts the same secondary stat as the largest stat socketed into the Yellow Punchcard slot of your PocketSized Computation Device.
For example:
If you have a Forceful Efficient Logic Board socketed, the PersonComputer Interface will increase your Critical Strike.
If you have an Optimized Effective Logic Board, the PersonComputer Interface will increase your Mastery.
PersonComputer Interface will always choose the greater of the two stats granted by your trinket.

This effect will be inert if you do not have your PocketSized Computation Device equipped, granting you no stats until you reequip your trinket.

PersonComputer Interface can only be found on the four Goggles awarded after defeating King Mechagon in Operation: Mechagon on Hard Mode.



Currently in firestorm it gives you all the statistics, whether or not you have the trinket equipped.
[Misc][Essence] Vision of Perfection & Paladin Avenger's Might

|T135875:16|t|cffffd000|Hspell:272904|h[Avenger's Might]|h|r)





As you can see from both the logs and screenshot provided, Avenger's might doesn't have the same duration (always) than crusader / avenging wrath. This happend when you have a vision of perfection proc while already in crusade / avenging wrath.

The Azerite trait Avenger's might doesn't get extended.

It should always have the same duration as Crusader / Avenging Wrath
[Misc][Essence] Focusing iris Vs Quaking

When quaking kicks a players during essence of the focusing iris major spell beam, the player should be fire locked. Atm, Essence of the focusing iris is not kickable with quaking
[Misc] Isle Issue after Crash

When the server is crashing during an Isle, and you relog, the Isle will simply restart you from the beginning, BUT at the end of the Isle, it will be impossible for the player to go out of the instance. (The Display Messagebox "Victory" keeps spamming).

18 September 2020

Blind & Dots

Using the spell |T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r in PvE shouldn't remove dots on the target

Ps: removing dots part should be only a PvP mechanic
[Outlaw] Blade Flurry vs Absorbs

Currently in Firestorm Sethraliss, if you have Blade flurry active and you are hitting a target with some type of nonimmune absorption (Shields etc) your damage is not scattered.
[Assassination] Rupture DoT

The pandemic mechanic is active for the remaining 30% of the total timer of the current effect.
This mechanic on firestorm has always been correct on the garrote but not on the rupture.
It allows to be able to refresh the garrote or the rupture (5cb) without wasting energy / combo points (For a perfect DPS rotation) if we respect the deadlines below :

30% of a baseline garrote of 18 sec is 5.4 sec. Or 23.4 sec max at the next garrote.
30% of a base rupture (5cb) of 24 sec is 7.2 sec or 8.4 sec with the Deeper Stratagem talent and 6cb which gave 28 sec baseline.
31.2 sec max for the next normal rupture.
36.4 sec max for next rupture with deeper stratagem.

The problem is therefore the following :

// As I said before, this mechanism is functional for the garrote but not for the rupture.
GIF :

// When I refresh a garrote between 5.4 and 0 sec, the addition will always be the following for the next garrote: X sec (Time left) + 18sec with a limit of 23.4 sec.
GIF : 1st (~3s left + 18s = ~21s)
2nd (~10s left + 18s = 23.4s)

// While with the rupture, regardless of the time remaining, between 31.2sec and 0.1sec, the next break without Deeper Stratagem talent recovers 31.2 sec (Max of 5cb) instead of respecting the same addition that I demonstrated for the garrote.
GIF : Firestorm
Retail

// Fix : (Without deeper stratagem) X sec (Time left) + 24sec (5cb) with a limit of 31.2 sec
(With deeper stratagem) X sec (Time left) + 28sec (6cb) with a limit of 36.4 sec

Deeper Stratagem : Rogue talent |T644377:16|t|cffffd000|Hspell:193531|h[Deeper Stratagem]|h|r

Note : This is a real advantage over a long fight for an assa rogue in PVP as in PVE, not to be taken lightly.

IDs/Links :

Rupture :
ID 1943


Garrote :
ID 703
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r

Deeper Stratagem :
ID 193531
|T644377:16|t|cffffd000|Hspell:193531|h[Deeper Stratagem]|h|r
Mounting while in stealth

When you cast a mount in stealth, you should not break your stealth until your mount cast is successful and you get mounted.

Currently, while in stealth, if you cast a mount, you instantly break stealth.
[Holy] Greater Heal & Mastery

Following testings done on retail 8.3, and no bluepost of that, Greater Heal PVP talent should only trigger the Holy Priest's Mastery 'Echo of Light' at 28% efficiency:

10% Mastery Greater Heal 3912 Echo of Light full heal 108
20% Mastery Greater Heal 12246 Echo of Light full heal 686

|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
|T237537:16|t|cffffd000|Hspell:77485|h[Mastery: Echo of Light]|h|r
Hi-Explosive Trap

When you put a new explosive trap (after the cooldown of your previous trap expired), the first placed explosive trap should disappear. Only one explosive trap can be active at once.

Currently on fs you can place multiple explosive traps. (See attached screenshot)

Another issue on explosive trap is the radius of activation, currently, it only activates if the target is right on top of it, it should be 3 yards.
[Marksmanship] Careful Aim

|T132217:16|t|cffffd000|Hspell:260228|h[Careful Aim]|h|r

Aimed Shot deals 50% bonus damage to targets who are above 80% health or below 20% health.


Not working anymore since, 15/9 fixes ( Tuesday )
Aspect of the Turtle vs Burst

On retail Aspect of Turtle deviate the debuff Burst from affix bursting and the hunter doesn't take damage

Issue : On FS it only give a 30 % damage reduction.

https://www.wowhead.com/spell=243237/burstchangelog

https://www.wowhead.com/affix=11/bursting

|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r

Note : AoT doesn't remove the stack.
Rapid reload is triggered from 2 targets

FS issue : Rapid reload has an effet from 2 targets instead of Trigger if TargetsInRadius(MultiShotMarksmanship) >= 3 or TargetsInRadius(MultiShot) >= 3.
According to retail it should have an effect for 3 targets and more
[Misc][WQ] Quelling the cove

https://www.wowhead.com/quest=49068/quellingthecove

The gauge doesn't fill

Dev note: WQ removed from the rotation
[Misc][Achievement] Azeroth's Next Top Model

This achievement doesn't give the title "Stylist" when it should.

Dev note: scripted, everyone who has the achiev will receive their title on login
[Misc] Rival Title

Title isn't given by people who obtain the achievement https://www.wowhead.com/achievement=13641/rivalbattleforazerothseason3

There was a similar issue to Combatant & Challenger titles and their respective achievements which got fixed a few weeks ago

Dev note: Fixed, and onn login those with this achievement will receive their title !
[Hunter Freezing Trap - Triggers

Azerite traits or trinkeds should not proc from "Freezing Trap"

Trap = |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r

Example:
Trait = |T840409:16|t|cffffd000|Hspell:273834|h[Filthy Transfusion]|h|r
Trinked = https://www.wowhead.com/item=165660/chargestoneofthethunderkingscourt&bonus=4802
Spell = |T136243:16|t|cffffd000|Hspell:285469|h[Thunder Jolt]|h|r
[Misc][Item] Inkpod when dead

Inkpod should proc when the boss is under 30% hp even when you are dead
[PvE][TD] Key Cell

Currently you can "spam click" the key used to open the prison cells.

see gif
[PvE][ML] Rowdy Reveler & Bolstering

https://www.wowhead.com/npc=136006/rowdyreveler
https://www.wowhead.com/npc=136005/rowdyreveler

Neutral NPC shouldn't trigger bolstering to other, only beetween each other.
[PvE][ML] Venture Co. Skyscorcher affected vs raging affix

https://www.wowhead.com/npc=131227/mogulrazdunk
https://www.wowhead.com/npc=133436/venturecoskyscorcher

At last boss "Mogul Razdunk" adds "Venture Co. Skyscorcher" are getting affected by raging affix that should not happen.
[PvE][ML] Addled Thug vs Clothesline

Currently this ability has an incorrect interaction, this ability is supposed to be like charging a warrior. Charge a random party member (Not the tank). And just carry that party member. Currently it does not charge the target or if it wants to, it does damage, but if it stuns what is in its path to the target and it does damage.
[PvE][TD] Barrels on 3rd boss

Barrel spawn isn't "blizzlike", atm it seems that you can never have more than 4 barrels up at the same time / spawning at once. (meaning you can have 4, 3, 2 and even only 1 barrel spawning from time to time on firestorm)

On retail it can spawn up to 6 barrels.



i guess, not 100% sur that it should spawn 2 to 6 barrels.
Never saw less than 2 (watched several videos)
[PvE][TD] Upheaval

Upheaval should be pretty much impossible to dodge if you are targeted.

|T136025:16|t|cffffd000|Hspell:257608|h[Upheaval
]|h|r


The Sand Queen will burrow under the ground before marking a player for Upheaval. Moments later the boss will appear at that location, dealing damage and knocking up all nearby players.
The target of the Upheaval cannot avoid the damage, but the rest of the group can.

This is half true. Ways to dodhe it is:

vanish (or night elf racia)
fenght death

those spells should "reset" the upheaval, making the boss appear where he burrowed.

Exemple:



"normally":

aka using a movement spell at the last second.

Currently on Firestorm you can easily dodge it, just by walking.
[Misc][Islands] Azerite Fissures

This happen:
Can move while doing it, can't interrupt the cast, no animation of the neck.

Note: you don't complete the cast if you move but you can't even interrupt it so it's annoying.
[Misc][Islands] Azerite Energy

When you pick an Azerite Energy globule, all party members within the range (20yard) should benefit from it. At the moment only who picks it gets the buff.

|T2065616:16|t|cffffd000|Hspell:265703|h[Azerite Energy]|h|r

16 September 2020

[Destruction] Death coil healing with Havoc

Using Death Coil on two target with Havoc should heal only once, on FS you get x2 healing from Death Coil.

|T607853:16|t|cffffd000|Hspell:6789|h[Mortal Coil]|h|r
|T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r

RETAIL :
Freezing Trap & Dots

Freezing traps are not supposed to remove dots from the affected target in pve situations.


Removing dots is a PvP mod.

Tested on retail
Kill Command vs Dodge

Kill Command cann't be dodged, parried or blocked.
Somehow it broke again and you can dodge it.


BM: |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
Survival: |T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r
[Survival] Spider sting

Once you use spider sting and than you use serpent sting, they cancel each other out, and they shouldnt.
[PvE][ML] Mogul Razdunk & Homing Missile

While damage matches adventurer's guide tooltip, retail comparison shows that the missiles are doing more than twice the amount of damage they should.
Dev note: Indeed, added a damage mod of x0.45
[Misc][Essence] vitality conduit interaction with smoke bomb

Currently Vitality Conduit is ignoring Smoke Bomb giving hp to targets inside Smoke bomb , it should not continue giving hp from the caster to target and vice versa if Smoke bomb is up
Fs proof
[Misc] Faction Specific mounts

Currently, most faction specific mounts that have a counterpart in the opposing faction aren't being added.

Let's take this example:
https://www.wowhead.com/achievement=2536/mountainomounts (Alliance)
https://www.wowhead.com/achievement=2537/mountainomounts (Horde)

If you reward the Alliance one, you will get the Alliance mount added to your collection, but not the horde one.

Another example is:
|T236239:16|t|cffffd000|Hitem:44235::::::::120:::::|h[Reins of the Traveler's Tundra Mammoth]|h|r (Alliance)
|T236239:16|t|cffffd000|Hitem:44234::::::::120:::::|h[Reins of the Traveler's Tundra Mammoth]|h|r (Horde)

From wowhead comments: if you buy the reins on any character, every one of your characters will have the factionappropriate version
[PVE][ToS] Missing Eye for the skull

Dev note: Multiple eyes are now spawned, to avoid issues where one disappears which would prevent the completion of the dungeon
[Pve][SoB] Ashvane spotter spot Teeming

The ashvane Spotter present in the screen at the right should only be present in Teeming week, right now, it is present every week.
[PvE][ToS] Merektha toxic pools

The toxic pools are bigger than they look. You still have debuff if you stay outside of them. In screen I'm standing outside of pool and still afflicted by debuff.
[Misc][NPC] Cavaleiro Medonho Zak'gal

Players are unable to attack Cavaleiro Medonho Zak'gal.

NPC = 125252
[PvE][ToS] Aspix | Conduction

Spell should have a cast time, it's instant on FS
[PVE][TOS] Static charged Dervish

Static charged Dervish (adds that you need to kill before spawning the third boss) should not deal auto attacks and thus not giving necrotic.
On Firestorm, they do.
Season 3 and 4, will be the same

Proof: Season 3
Proof : Season 4
[PvE][ML] Off-Duty Laborer & Throw Wrench

Should only target the tank, currently target random ppl.

https://www.wowhead.com/npc=130436/offdutylaborer#drops:i|mode=normal
|T134520:16|t|cffffd000|Hspell:258674|h[Throw Wrench]|h|r
[PvE][ML] Venture Co. Earthshaper & Rock Lance

Should target the closest target, currently target random ppl.

https://www.wowhead.com/npc=130661/venturecoearthshaper#drops:i|mode=normal
|T237002:16|t|cffffd000|Hspell:263202|h[Rock Lance]|h|r

15 September 2020

Blessing of kings

Greater Blessing of Kings is not reduced by dampening.

https://www.wowhead.com/spell=203538/greaterblessingofkings
[Misc][Item] Cyclotronic Blast

How it's bugged :
Tooltips and damages for https://www.wowhead.com/item=167672/cyclotronicblast&bonus=0 are wrong :

Tooltips :
https://www.wowhead.com/item=167672/cyclotronicblast&bonus=0
"dealing 23923 damage every 0.5 sec" but when you put it in |T2115322:16|t|cffffd000|Hitem:167555::::::::120:::::|h[PocketSized Computation Device]|h|r damages are lowered to 22413 this happen when you have only the red socket enabled "Cyclotronic Blast"
But when you equip any Yellow socket the tooltip get fixed somehow

Red only :
Red + Blue :
Red + Yellow (Tooltip fixed)

Damages part :

Damages done on dummy are also wrong : 20787 vs 23923 (Tooltip) (Tested on both dummy Qa/Armor but since it's "Fire" shouldn't be a problem here)




Cast:
You shouldn't be able to interrupt the first cast (Cast Time) using any ability nor moving, atm you can do it by spamming abilities like Vivify in this exemple.
Fs:

In retail only the channeling cast (Channel Time 2nd one) is interrupted if you cast anything
[Misc][Alchimie] Potion of Empowered Proximity

Doen't work, same main stat value alone than with several trashs around.

https://www.wowhead.com/item=168529/potionofempoweredproximitycomments

"I just tested this ingame:

0 or 1 enemies within 8 yards = 360 main stat
+360 main stat for each additional enemy within 8 yards
4 enemies within 8 yards required to be worth more than a superior potion (1440 vs 1215)
5 enemies within 8 yards required for maximum of 1800 main stat"
|Misc] Armored Vaultbot

Dev Note: Fixed an issue where the rare Armored Vaultbot doesn't trigger the event "explode" when near to the coil
[Misc][Rare] Mechagonian Nullifier

Player cannot interact with the Object to spawn the NPC even with the correct blue Punchard.
[Misc] Drill Rigs and related events

There are multiple locations where Drills can spawn, you build one. Then you defend it while it removes the rubble to the entrance of the cavern. Rares and other loots like [Energy Cell] etc spawn in there.

Requires: Drill rig construction projects to be active

Video of how it works

DRTR28 (Ol' Big Tusk, 56.15 36.32) and DRTR35 (Earthbreaker Gulroc, 63.53 25.00) both in Scrapbone Den area spawn time is around 15mins.

Drill Rig DRJD41 (Boilburn, 51.44 50.25) and DRJD99 (Gemicide, 59.65 67.20) are located right and left of the walls of Junkwatt Depot area, spawn time is 15mins.

Drill Rig DRCC61 (Gorged GearCruncher, 72.63 53.85) + DRCC73 (Caustic Mechaslime, 66.40 58.84) + DRCC88 (The Kleptoboss, 68.38 48.14)

Spawn timer is between 30mins1h. Since all 3 "DRCCxx" rares are located in the same underground area called Crumbling Cavern but they are connected with 3 different tunnels leading into an underground cave. After drill clears the rocks and opens the tunnel timer starts with 5mins until rocks collapse, rares must be killed within this time or else all inside will get teleported out, and the tunnel will be closed and rare despawns.

Rares:
(Scrapbone Den) DRTR28
https://www.wowhead.com/npc=153206/olbigtusk
https://www.wowhead.com/npc=150342/earthbreakergulroc

(Located right and left of the walls of Junkwatt Depot area) DRJD41
https://www.wowhead.com/npc=153200/boilburn
https://www.wowhead.com/npc=153205/gemicide

(Crumbling Cavern) DRCC61
https://www.wowhead.com/npc=154701/gorgedgearcruncher
https://www.wowhead.com/npc=154739/causticmechaslime
https://www.wowhead.com/npc=152113/thekleptoboss
[Misc][OM] Bonus Roll

You currently canno't use bonus roll on any of the Mechagon bosses.
[Misc][Achievement] Rest in Pistons - Vaultbot

Vaultbot does not count twoards the achievment completion.
[Misc][Essence] Vision of Perfection R4

R4 essence is not given by the NPC
[PvE][WM] Intro

Intro to the dungeon is no longer working. It's not triggering.

14 September 2020

[Protection] Revenge

The spell Revenge is Currently hitting everything around you, as you can see on this gif:

It should only hit targets that are in front of you.

Retail gif:

https://www.wowhead.com/spell=6572/revengecomments
[Arms] Sweeping Strikes

Sweeping strikes should depend player's position to spread damage, but it depends on target's position now.
> if its scripted in the way of "chain" hitting, just add 8 yards restriction for it to jump to other target, if warrior is more than 8 yards from it.

Retail:
FS:
[Elemental] Stormkeeper

Stormkeeper [Spell ID =191634] gives 2 charges, when you use the first charge, the cooldown of the second charge is reset ( to 14 secs), it shouldn't, it should be same for both.
[Restoration] Tidal Waves vs Healing Wave

Casting Chain Heal or Riptide reduces the cast time of your next Healing Wave by 20% or increases the critical effect chance of your next Healing Surge by 30%. Stacks up to 2 times.
_____________________
Tidal Waves should reduce the cast time of Healing Wave but atm it's reducing it + increasing its crit chance too (Healing Surge should have more crit chance).

|T237590:16|t|cffffd000|Hspell:51564|h[Tidal Waves]|h|r
|T136043:16|t|cffffd000|Hspell:77472|h[Healing Wave]|h|r
[Protection] Shield of the Righteous cone effect

Shield of the Righteous is missing it's cone effect.

Retail:
FS:

|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
[Retribution] Zeal

Zeal should increase the attack speed of your next 3 autoattacks by 30%
Atm attack speed slows down after each stack


|T135961:16|t|cffffd000|Hspell:269937|h[Zeal]|h|r
[Retribution] Shield of Vengeance into dampening

Currently something makes the shield drop too much into dampening.
For example if I have 250k HP and 20% versa, I should have a 70k shield.
At the moment it is under 50k in the start of the game with 20% dampening.

250k x 0.3 ( SoV formula ) x 1.2 ( versa ) = 90 x 0.8 ( 20% dampening in arena start ) = 72k intended

|T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r
Repentance & Dots

Using the spell |T135942:16|t|cffffd000|Hspell:20066|h[Repentance]|h|r in PvE shouldn't remove dots on the target

Ps: removing dots part should be only a PvP mechanic
[Brewmaster] Guard Script Disabled

|T611417:16|t|cffffd000|Hspell:115295|h[Guard]|h|r

The script of the spell got disabled because it induced a crash, will be reenabled tomorrow ! Until then, please switch for another talent as this one doesn't work !
Sorry for the inconvenience
[Marksmanship] Surging Shots hit vs cast

Currently Surging Shots, the trait for MM hunters procs on Aimed Shot hit instead of cast.
This is problematic as it doesn't allow the hunter to chain Aimed Shot into a cd refreshed Rapid Fire.

7:58 ( slow video speed if needed )
[Beastmastery] Mastery: Master of Beasts PVP mod

According with retail test :


All test with 120 naked char vs 120 naked on retail :
Agility 1474
Weapon : Lvl 11 Dmg 57 Speed : 3.0 so Weapon DPS : 12
Mastery : 15%
Versa : 0%

Enter arena or duel dont affect mastery tootlip or value.

Murder of Crow :

Formula Pve calcul : 0.23 x AbilityDmg x mastery x core = 0.23 x 1486 x 1.15 x 0.94 =369.46
Confirmation : Damage on retail on 30% armor dummy : 259
Damage 120 vs 120 per tick [non crit] : 370.

So mastery is not affected by a mod.

Bug on FS : Beast mastery has 18% pvp mod.
Note : it should be deleted in arena and world pvp.

spell id =76657
[Survival] Bloodseeker

Versatility should increase bleed damage from talent "Bloodseeker", atm versa don't increase it.

|T132139:16|t|cffffd000|Hspell:260248|h[Bloodseeker]|h|r
[Havoc] Mana Rift Hitbox range

Currently the hitbox of Mana Rift seems to go above the intended range, even when the player exits it in a safe time gap.

|T1033912:16|t|cffffd000|Hspell:235903|h[Mana Rift]|h|r
[Misc] Mechagon construction

Reduced the respawn time for construction in Mechagon, the zone should be more dynamic now
[Misc][Item] Shiver Venom Crossbow vs Traps

The passive on this item procs when the hunter uses freezing trap on enemy resulting in insta break of the CC.

|T2830999:16|t|cffffd000|Hitem:168273::::::::120:::::|h[Shiver Venom Crossbow]|h|r

|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r

Passive should not proc from freezing trap spell
[Misc][Essence] Conflict & Strife Versatility Visual

Conflict & Strife Rank 2 (and Rank 3) should visually update the Damage Reduction provided by Versatility.

On my case, when I'm stunned the Versatility shown on Character Panel/WeakAuras should be x2, from 8.93% to 17.86%

Retail (weakaura):

NOTE IF YOU SEE THE GIF FROM RETAIL: Conflict & Strife has been nerfed in 8.3 and instead doubling the damage reduction, increases it by 50% (52.57% x 1,5 = 78.85) so don't mind that.
[Misc] Armory Construction Leftovers

Sometimes, when Armory despawns, it leaves behind some equipment that should have despawned with it.
[Misc] Automated Flame Turret

When getting aggroed, the Automated Flame turret are currently moving, while they should stay still on place.

Wowhead link: https://www.wowhead.com/npc=149879/automatedflameturret
[Misc][Quest] Mechagon - Ravenous Rescue

When player interacts with a Injured Mechagnome, Nearby Rustwing Scavenger should become hostile, and attack the player.
[Misc][Rare] Deepwater Maw

It is spawned few yards above water and melees without jetpack can't reach it since it doesn't move.
Maybe it's too high or hitbox too small, hard to tell.
[Misc][General] Trinkets vs Modifiers

Hello hello.
After few researches and tests from people we realised that Trinkets (damage and healing) should not take in consideration.

Trinket(s) in general should only benefit from Versatility.

Info:
[Misc][NPC] Jawbreaker

https://www.wowhead.com/npc=151684/jawbreaker#abilities
|T133015:16|t|cffffd000|Hspell:290600|h[Bot ReEnergizer]|h|r

Jawbreaker, almost upon entering combat, should res the pups that are dead on the ground, which never happens now.
[Misc][Quest] Mechagon - Clues Abound

Sir Finley Mrrgglton does not follow the player when you enter the quest objective area, he just teleports behind him if he is too far away.
[PVE][TEP] Queen's Court - Suffering heal absorb bar

Sometimes, when you get the Suffering debuff, the heal absorb bar gets visually bugged
[PVE][TEP] Queen's Court - Bosses Dying

When boss is casting a spell, and reaches 1 Health, They should stop casting thier current spell, and start casting the Healing one.
[PVE][TEP] Queen's Court - LFR HP

The current values of the bosse's HP is way too low, Both of them should have 50 mil HP. Curently, they have 17 mil.
[PVE][TEP] Queen's Court - Obey or Suffer

In testing, Needs more information.
[PVE][TEP] Queen's Court - Boss Attacking after being defeated

Title
[PVE][TEP] Queen's Court - Form Ranks Damage

Currently, When All Ranks are soaked, You still correctly recieve damage, However, if you leave 1 Rank unsoaked, you still recieve the same damage, same amout of times. I am nost sure how it's on retail, however, i don't think this is Blizzlike.
[PVE][TEP] Adds out of water

Adds before behemoths (fish) can go out of water.
[PVE][TEP] Queen's Court - Final Verdict on People with Fanatical Charge

Players with Final Verdict should not recieve the Fanatical Charge on them selfs, and vice versa.
[Misc][Quest] Mechagon - Abduction Reduction

Quest should not be visible on the map for Alliance Players.
[Misc][Item] Remote Guidance Device

Remote Guidance Device is not sharing 20 sc cd when used with other on use trinkets

proof :
Remote Guidance Device : |T2902999:16|t|cffffd000|Hitem:169769::::::::120:::::|h[Remote Guidance Device]|h|r
[Misc][Item] Tidal Droplet Effect
[Misc][Item] Bloodthirsty Urchin

not working :D
PvP: Bloodthirsty Urchin's healing output has been reduced by 50%.

|T1498848:16|t|cffffd000|Hitem:169310::::::::120:::::|h[Bloodthirsty Urchin]|h|r
[Misc][Azerite Trait] Loyal to the end

The bonus part of the trait doesn't work.

How it should work : (copy/paste from source)

The bonus you get from each ally scales with how many stacks of the trait you have on your gear.

The trait gives you X mastery. Each additional ally with it in your group gives you X/4 additional mastery. The most you can get is 2X mastery. So, 4 allies with it is the most that would be useful anything past that wouldn't increase it further.

If all your azerite items were the same item level, having 2 of the trait would change X to 2X. Having 3 would change it to 3X.

Currently on Firestorm, other allies don't give you any bonus mastery.
Also, I heard the dying part of the trait doesn't work either, will update ticket later on when tested.
[Misc] Nazjatar - Mardivas Lab

Dev note: Implemented !
[Misc][Item] Lady Ashvane - Inkpod interaction with absorb shield
[Misc][Item] Dripping Inkpod stacks with multiple trinkets in party

|T1500960:16|t|cffffd000|Hitem:169319::::::::120:::::|h[Dribbling Inkpod]|h|r
|T1500960:16|t|cffffd000|Hspell:296963|h[Conductive Ink]|h|r

Currently, Dripping Inkpod does not proc for all players after the mob has reached 30% hp. My current hypothesis is that the person who has the LEAST amount of stacks does the damage, according to those stacks (the damage seems to be correct), and every other player with higher amounts does 0 damage from that trinket. (This is obviously expirmental, tried with 2 and 3 players, always the player with the least amount of stacks did damage). FIX before releasing 8.2
[Misc][PVP] 1800 rating elite leather set

After I got the 1.8 rating, I was not given 3 items from the elite leather set (helm,should,chest)

Dev note: Only leather set wasn't working
[Misc] Mount Equipment

A lot of players still have the display as if it was locked even though they are level 100+
I tried using the |T1379171:16|t|cffffd000|Hitem:168419::::::::120:::::|h[Comfortable Rider's Barding]|h|r and it seems to work, but I can't see it in my mount collection tab
[Misc][Achievement] Battlefield Master

https://www.wowhead.com/achievement=13703/battlefieldmaster

Those achievements can no longer be obtained in case you are level 500 honor, since you no longer gain any.
It should still update the criterias for those achievements
[Misc][Item] Vision of Demise

Issues ( for all versions ) :
The additionnal haste given by stacks based on %health missing still doesn't match the tooltip
If you use the trinket on a target with some %hp missing, after trinket expires you end up with LESS haste than you had before you used the trinket, resulting in people having 0 haste after some fights, needing to relog.

https://www.wowhead.com/item=169307/visionofdemise&bonus=4798:1487
[Misc] Battlefield Brawler/Tactician/Master Achievements

At the moment the Honor gained in Skirmish Arenas/Rated Arenas/WorldPvP are counting towards these achievements below, should not.

https://www.wowhead.com/achievement=13701/battlefieldbrawler
https://www.wowhead.com/achievement=13702/battlefieldtactician
https://www.wowhead.com/achievement=13703/battlefieldmaster
[Misc][Item] Salvaged Mekacycle Shielding

The offensive mechanic consisting of nature damage that should proc when enemies attack during the shield is not working.

|T2902485:16|t|cffffd000|Hitem:169068::::::::120:::::|h[Salvaged Mekacycle Shielding]|h|r
[Misc][Essence] Essence Of the Focusing Iris - Focused Energy

Hello, I noticed something wrong about Focused Energy which is the minor power of Essence of the Focusing Iris

Focused Energy is triggered by any AOE spell even if there's no damage applied
On retail minor effect is triggered only if there are damage applied to target
Casting Iris of Focalisation or Fan of Knives shouldn't trigger Minor Effect if there's no target.

FS Example

Retail Example

_______________________________________________________________________________

Focused Energy on Firestorm is triggered by an azerite trait "Blightborne Infusion", so every seconds of Blightborne Infusion, you gain 1 of minor effect.
It shouldn't trigger Focused Energy

FS Example

Retail Example

________________________________________________________________________________

On tooltip it says [ This Haste is lost if you stop using spells or abilities against the initial target.] actually on Firestorm, you can stack Focused Energy even when you attack an other target than initial.
On retail, when you change target you stop stacking buff and cooldown is decreasing if you don't attack initial target.

FS Example

Retail Example

________________________________________________________________________________

https://www.wowhead.com/azeriteessencepower/essenceofthefocusingiris17

|T1778229:16|t|cffffd000|Hspell:273823|h[Blightborne Infusion]|h|r
[Misc][Essences] Focusing Iris hitbox

Currently the hitbox of the major's ability on Fs is lower compared to retail.
Should be a few yards larger.

Fs:
Retail:

https://www.wowhead.com/azeriteessencepower/essenceofthefocusingiris19
[Misc][Item] Luminous Jellyweed

Luminous Jellyweed buff don't decrease when target get heal. It's an insane abuse in arena, because ppl keep constantly 10% healing buff

ITEM : https://www.wowhead.com/item=169312/luminousjellyweed?bonus=4798:1487comments




MrRobot :
[Misc][Essence] The Ever-Rising Tide buff

Actually after 8 sec of Overcharge Mana (299875) the buff that increase healings (299624) disapear instead of staying 8sec.
So we should stack for 8sec and then we got a buff for 8sec, and while the last buff is active mana is not halted

fix duration of Overcharge Mana
during the last 8sec mana is not halted
[Misc][All Classes] K-value system

_Definition_
The K value is a fixed value set by Blizzard, that determines the impact of your defensive stats. These defensive stats are : Armor, Block and Stagger.

The damage reduction from Armor and Block and the amount of damage staggered should scale with the type of content you're doing using the Kvalue.

_Formula_
Basically, all the stats give reduction % using the following formula :

% Reduction = Base Stat Amount / ( Base Stat Amount + Kvalue)

The base stat amount is the rating of armor and block. For the stagger, it uses it's own formula which is fine. (don't touch it)
The Kvalue is a setting you can change to reduce the amount of reduction you gain from the stat. The higher the Kvalue, the less reduction you have.

_How it should work_
To understand better, consider the Kvalue a hidden stat for each player.
Currently, the KValue on Firestorm is a fixed value based on the enemy npc level. This is fine when the player is from lvl 1 till 119.

This shouldn't be the case when the player is at max level (120). In fact, when a player reaches max level, his Kvalue should be dynamic and scale with the type of content he's doing and no longer scales simply with enemy npc level.

For example, when a player enters bod mythic, his KValue should change to 11478.6. In firestorm, it stays at 6300. This change should reduce the damage reduction you gain from Armor,Block and stagger.



Dev note: The system was implemented already, but badly. I fixed it, and this is the important part: Armor % of NPCs no longer decreases with difficulty (for instance, Heroic TEP bosses had 17% Armor, they now have 30%). Also, Brewmaster Monks were staggering a bit too much.
[Misc][Essence] Condensed Life-Force Rank 3

Wowhead link of the essence: https://www.wowhead.com/azeriteessencepower/condensedlifeforce55

As you can see in the video, player has condensed life force as rank 3 and guardian only lasts for 1920 seconds but it should last 30 seconds. As rank 1 and 2 it works normal, lasts for 30 seconds.
[Misc][NPC] Sentinel

Sentinel does not appear if the player has turned in Dark Tides
https://www.wowhead.com/quest=56642/darktides
https://www.wowhead.com/npc=155482/sentinel

But you need him to take https://www.wowhead.com/quest=56643/indeep
[PVE][TEP] Orgozoa - Flying Bug

Players are able to fly after using the teleport pads.

2 September 2020

[Misc][PVP] Combatant & Challenger titles

Those 2 titles aren't being rewarded to players who complete:
https://www.wowhead.com/achievement=13639/combatantbattleforazerothseason3
https://www.wowhead.com/achievement=13634/challengerbattleforazerothseason3

Dev note: Fixed, upon logging players with those achievements will automatically receive their title !
[PvE][Shrine of the Storm] Forgotten Denizen

At last boss during Grasp of the Sunken city, the adds Forgotten Denizen cast Consume Essence, which needs to be interrupted.
But they continue to cast it and deal groupwide damage even after they're dead (adding a vid)
[PVE][OM] Trixie - Taze

In this video
It looks like it should be possible to hide from Taze by hiding in the cloud, just like you hide from Mega Taze. (retail)
Currently that's not possible on FS.
[PVE][OM] Mechagon Renormalizer

Both it's spells, Shrink and Enlarge should be interruptible, the default nameplate lights up as if the spells should be interruptible when they cast it, but they don't react to interrupts.
Also video proof:
25:00
[PVE][OM] Magneto-Arm

The damage reduction from distance is not applied.
Dev Note: Fixed base damage from distance, spell damage less
[PVE][OM] Spider Tank - Sonic pulse

Spiders can silence you even when you're at the side of it, the hitboxes are not correct.
[PVE][OM] HK-8 Arial Opression Unit

Currently, there is a chance that the HK8 unit will "switch" onto a location that he is already patroling, this shouldn't happend.
[PvE][WM] Heartsbane Triad - Focusing Iris

Currently Heartsbane Triad switch the Focusing Iris at 60% hp instead of 50%.

Resulting in a kinda harder fight than intended.

|T134336:16|t|cffffd000|Hspell:260805|h[Focusing Iris]|h|r
[PvE][Shrine of the Storm] Mending Rapids

This ability should heal enemy mobs, and not allied party members, however heal everyone equally.
[Misc][Islands] Kapital Risk Event

These NPCs are friendly while they should attack the horde players
[PVE][OM] K.U-J.O - Explosive Leap Debuff

Explosive leap isn't placed in the debuffs aura but as a buff, we can right click it and just prevent the boss from leaping.

Live :
PTR/Live :
[Misc][Islands] General Visible Enemy Players on MapMinimap

Player should be visible on a map/minimap with a marker when they are within the visible range of allied players (Or the player him self), Currently, there is no marker.
[Misc][Islands] Quest Broken Compass 53177

Impossible to return this quest to the NPC Flora Silverwind
[Misc][Islands] Un'gol Ruins - Russian NPC

X: 14 Y: 1121 Z: 8
Not scripted probably, not attacking, not moving, does not even enter in combat

https://www.wowhead.com/npc=139807/venturesurveyor
[Misc][Islands] Snowblossom Village - Azergem Shardback

doesn't move nor attack.
X: 2315 Y: 375 Z: 19
https://www.wowhead.com/npc=147936/azergemshardback
[Misc][Islands] Quest Elemental Core 53169

Duke Hydraxis is not present In game for finishing this quest
[Misc][Islands] Invasions

During islands there should be invasions.

Exemple : Pirates or Mogus on Molten Cay, Dire Mire, Skittering Hollows, Verdant Wilds.

the type of invader normally conditions the mount that can be obtained after the island. Ex: killing pirates allows loot Squawks

Note :
I noticed that on Molten Cay, crepuscular dragons were present. Surely data which were taken from a draconic invasion but it is not on Molten Cay permanently.
[Misc][Islands] Merger Specialist Huzzle not moving

As title says, this npc is not moving at all.


https://www.wowhead.com/npc=139814/mergerspecialisthuzzle
[PVE][OM] Sparkflux - Hidden Flame Cannon

Wowhead link of the spell: |T524795:16|t|cffffd000|Hspell:285443|h["Hidden" Flame Cannon]|h|r
You randomly get stacks even tho you don't get hit by the cannon.
[PVE][OM] Tussle Tonks - Piston Smasher

Wowhead link of the spell: |T1405803:16|t|cffffd000|Hspell:282943|h[Piston Smasher]|h|r
Hammers should almost one shot mobs on retail but here it deals 0 dmg.
[Misc][Essence] Focused Life Anima

When you have an essence R3 from Focused Life Anima, you cannot create the other ones for your offroles
[PVE][AD] Shadowblade Stalker - Missing Stealth Detection

This Npc on Retail has Stealth Detection, currently on Fs I can go invis walk next to it and it wont detect me.
[Misc][Quest] Emissary of War

Quest can't be picked up from the NPCs, despite the week being under the sign of the warrior.
Also, loots from TEP's second wing should be added to the pool of rewards
[PVE][EP] Release of 2nd Wing !

The second wing is now available in LFR, NM and HM difficulties.
Have fun and good luck !
[Misc] MM+ Damage visual Issue

There was an issue yesterday with visual display of damage (and the one logged by detailslike addons) was really low (for example, 4 damage for a single spell).

Dev note: should be fixed
[Misc] Essences on Shop !

Essences have been added on the BFA shop in R3 and R4 !
[PvE][UR] Indigestion

You shouldn't be able to dodge Indigestion by sidestepping. Only going the way he will spit: aka backpedaling

see:
or the |T451165:16|t|cffffd000|Hspell:272457|h[Shockwave]|h|r spell used by
Sporecaller Zancha should be similar.

|T1394887:16|t|cffffd000|Hspell:260793|h[Indigestion]|h|r
[PvE][UR] Spells that should recast

The list of the following spells should be recast if not "interrupted" (aka when stunned, gripped, knoked ...)

Barded spear |T135130:16|t|cffffd000|Hspell:265376|h[Barbed Spear]|h|r
Gift of Ghuun: |T1357795:16|t|cffffd000|Hspell:265091|h[Gift of G'huun]|h|r
sonic screetch: |T252188:16|t|cffffd000|Hspell:266106|h[Sonic Screech]|h|r
Wicked Frenzy: |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r
[PVE][UR] Feral Bloodswarmer

Feral Bloodswarmer [ Creature_entry = 133835] Spell Thirst for blood [Spell_ID= 266107] should not make the swarmer instantly charge the target, the spell works with distance, on retail, if the target is far away, the spider will charge him but if he is close, he can kite it.

On Firestorm, the swarm instantly charge the player as soon as he gets debuff inflicting shadow damage with melee attacks (it shouldn't, this is making the spider oneshot himin high keys), How it should work player gets debuff and after like 1 sec, it will start following the player, if he goes far away ( 5 meters ), it will charge him and so on, on Fs, it only charges once(when player gets debuff) and that is it, it should do that as soon as distance_condition is not respected.
[PvE][UR] Tantrum & armor

After looking at retail logs, it does that Tantrum should ignore armor.

Proofs:

Tested on Firestorm on +23 Tyrannical, took 7073K damage per tick (with around 30% armor)

Here on those logs you see that even the Protection Warrior (heavy armored tank > have around 4050% armor passivly) took some nasty 90K+ hit.




"Cragmaw the Infested Tantrum Trellclap 96392 (A: 559) (U: 101350, M: 4399, 4.34%)"

u can see at the end that the "M" stend for mitigation, and if armor applies, there is no way it's 4%
[PVE][OM] Tussle Tonks - Buzz Saw

The Buzz Saws that spawn around the arena and spin around the place should not be parryable.
[PvE][UR] Unbound Abomination - Last Phase

This boss, with a dh in the party reaches 28% life, currently in firestorm it does not.



|T1450142:16|t|cffffd000|Hspell:255260|h[Chaos Brand]|h|r
[PvE][AD] Gilded Claws vs Dispells

Somehow we cannot dispell Gilded Claws anymore.

|T237389:16|t|cffffd000|Hspell:255579|h[Gilded Claws]|h|r

You can see that i've used consume magic (via my weak aura, on the left of it) on the boss, and he still have Gilded Claws on him (you can see it on Boss Carde encounter) while normally my UI show magical dispellable buff on nameplate.

exemple:
[PVE][AD] Reanimated Honor Guard vs Feign death

The npc is not resetting to its original location when a hunter uses feign death,
it just stands still next to the hunter.

It should go back into its original location.


https://www.wowhead.com/npc=127757/reanimatedhonorguard
[PvE][AD] Priestess Alun'za (8.2)

Priestess Alun'za Gilded Claws damage bonus increased to 300% (was 150%) but duration reduced to 6 seconds (was 12 seconds).

Priestess Alun'za Corrupted Gold damage increased by ~544%

Priestess Alun'za Molten Gold damage increased by ~667%

Priestess Alun'za Tainted Blood damage increased by ~685%
[PvE][WM] Soulbound Goliath - Burning Brush

Currently Burning Brush doesn't scale at all with MM+.

Tested on MM0 and MM+10 Tyranical, took like 5K damage per tick from it.

|T429590:16|t|cffffd000|Hspell:260547|h[Burning Brush]|h|r
[PvE][Shrine of The Storm] Blowback

Hitbox of the tornadoes is kinda off most of the times, Hitting when nowhere near them.
[PvE][WM] Wildfire & Scaling

Currently the AOE left by the thunder striket in the central courtyard area of Waycrest Manor doesn't scale at all with MM+.

in MM0 : 5k /tick
in MM+ 10: 5k / tick
[PvE][WM] Lady waycrest

Lady waycrest attacks palyers when shes doing her RP at the beginning of the key

[Proof]()
[Misc][Islands] Skittering Hollow - Locked stuff

Locked after killing mobs.
X: 8745 Y: 5150 Z: 4

1 September 2020

Demon Armor

Demon Armor buff gets removed once you change zone(Any), example move from elwynn forest to stormwind, but it shouldn't be removed. Also same thing happens if you are using essence Conflict and strife as major.
|T136185:16|t|cffffd000|Hspell:285933|h[Demon Armor]|h|r
https://www.wowhead.com/azeriteessence/conflictandstrife32
Feign Death in PvP

Currently when a hunter use feign death in arena's or bg's specifically and open world he get distarget from enemy and friendly players

How it should work : when a hunter use feign death he only get distarget from enemy players

wowhead link : |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death
]|h|r
[Marksmanship] Double Tap interaction

|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r

How it should work
Double tap into Aimed shot ( while aimed shot is flying to its target the double tap buff doesn't get consumed allowing you to have 2 aimed shot and while that is happening you use rapid fire ( 20 shots instead of 10 shots ).
You technically benefit double tap for both Aimed shot and Rapid fire.

This issue was fixed a while back but broke with 8.2 release
[Marksmanship] Aimed Shot internal cd

During Trueshot window, you gain cd reduction on charges and speed cast, cast for a while, you will notice that your aimed shot has charges available ready to use, you click the spell but you cant use it.

Its either related to having a lot of haste or trueshot breaking it, I can reproduce easily but I do not know the source of the issue.


|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
|T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
[Misc][Profession] Inscription - Highborne Compendium of Sundering

https://www.wowhead.com/item=169321/highbornecompendiumofsunderingcreatedbyspell

Item doesn't seem to be working at all
[Misc][Essence] Worldvein Resonance

Wowhead link of the item: https://www.wowhead.com/azeriteessencepower/worldveinresonance15
When you finish Azerite for the Alliance Quest and if your inventory is full, you cant get the essence. You are not getting a mail for it too.
[Misc][Enchanting] Enchant Weapon - Force Multiplier 8.2

https://www.wowhead.com/item=168596/enchantweaponforcemultipliercomments

Currently on DEV, the enchant does not work at all (no procs).
[Misc][Enchanting] Enchant Weapon - Naga Hide

Wowhead link of the item: |T463531:16|t|cffffd000|Hitem:168598::::::::120:::::|h[Enchant Weapon Naga Hide]|h|r

It just doesn't work, doesn't procs on attacks.
[Enchanting][Bfa][8.2]Enchant Weapon - Machinist's Brilliance

The enchant adds int but not the other effect where it is random if you get haste or crit or mastery.

item id = 168593
[Misc][Essences] The Well of Existence rank 3

Rank 3 major doesn't work properly : "The Well will not release more healing than needed to fully heal the target" atm even if you are max hp it use all the health stored

https://www.wowhead.com/azeriteessence/thewellofexistence19
[Misc] Contracts

|T3007457:16|t|cffffd000|Hitem:168959::::::::120:::::|h[Contract: Unshackled]|h|r

This stays only until you log out, when it should last a whole week.
I assume most / all of them are having the same issue

27 August 2020

[Misc][Islands] PVP Azerite Residue

When you kill a player it should give x4 the value of Azerite Residue, atm it's x1. (example: max stacks 225, when you kill it gives 225 instead of 225 x 4 = 900)
PvP Island Expeditions
Azerite Residue now increments every 1 second (3 minutes 45 seconds to reach full).
PvP Island Expeditions
4 Azerite per stack of Azerite Residue, 900 Azerite total per player at full stack.

|T2065560:16|t|cffffd000|Hspell:260738|h[Azerite Residue]|h|r

26 August 2020

[Mistweaver] Way of the Crane interactions

Way of the Crane should not buff, nor heal proc based physical damage attacks from sources like trinkets, but only your damage sources such as autoattacks and physical school MW abilities.
[Blood] Vision of Perfection

Vision of Perfection minor effect (reduces cooldown of your spec cooldown by X scaling with azerite level) doesn't work on Blood Dk Vampiric Blood. Tooltip shows reduced cooldown but the actually cd stays 1 minute 30 seconds
[Misc][Item] Shiver Venom Lance

https://www.wowhead.com/item=168306/shivervenomlance&bonus=4798:1487

Currently procs on nondamaging spells, which shouldn't be the case (like Monk Ring of Peace)
[Island Expedition] Sets

These items are not giving to the player the correct item, instead they give NOTHING.

|T391126:16|t|cffffd000|Hitem:167848::::::::120:::::|h[Island Expedition Bracers]|h|r
|T309793:16|t|cffffd000|Hitem:167850::::::::120:::::|h[Island Expedition Boots]|h|r
|T947377:16|t|cffffd000|Hitem:167851::::::::120:::::|h[Island Expedition Gloves]|h|r
|T309802:16|t|cffffd000|Hitem:167853::::::::120:::::|h[Island Expedition Legwear]|h|r
|T359725:16|t|cffffd000|Hitem:167855::::::::120:::::|h[Island Expedition Belt]|h|r
|T1029325:16|t|cffffd000|Hitem:167858::::::::120:::::|h[Island Expedition Cloak]|h|r

These are the items for each Armor Type Class:
Leaher: https://www.wowhead.com/transmogset=2786/zandalarquestleatherscorchingsandsrecolor
Mail: https://www.wowhead.com/transmogset=2810/zandalarquestmailresilientoutcastrecolor
Plate: https://www.wowhead.com/transmogset=2835/zandalarquestplateexiledveteranrecolor
[Island Expedition] PVP Queue Issues

It happens that when you queue, you load the island and then get tp'ed to your hearthstone location. Players can't get inside the dungeon cause it says Transfer Aborted: Instance is full.
[Island Expedition] PVP Can't use PvP Talents

Currently even if you're in a PvP Zone, you can't use your PvP Talents.
(NOT RELATED TO SPELL BEHAVE)
Tried in duel and they work but not on PvP Islands.
[Island Expedition] Pandaran Herbalist's Kit Herbal Medicine
[General] Island Expedition Queue

Only a party leader should be able to que for Island Expeditions.
[Island Expedition] The Dread Chain - Gnash

Gnash applies "stunned" state, but doesn't actually stun you.
GIF:
_____________
|T132270:16|t|cffffd000|Hspell:266288|h[Gnash]|h|r
[Island Expedition] Respawning under ship

Currently, players have high chance of respawning under the ship.
[Island Expedition] Azerith Gain

Currently no azerite is awarded when you win an island.

Also it seems that AP gain (that are in the UI) are still the same than 8.1 ones:

show 350 AP for MM / PvP islands while it was increased with 8.2.

Artifact Power gains from Normal, Heroic, Mythic and PvP Islands increased. Mythic Islands now reward 450 AP (was 350).

PS: i'm waiting infos for NM and HC
[Island Expedition] Treasure Map Item
[Misc][PVP] NPC Vendor

|T413585:16|t|cffffd000|Hitem:171198::::::::120:::::|h[Quartermaster's Prize]|h|r

Can't be used at the horde NPC, because he still sells S2 items (reported by a player)
[Island Expedition] Quest NPCs

https://www.wowhead.com/npc=136521/tazanga
https://www.wowhead.com/npc=136531/flickerwick

Current NPCs don't provide any sidequests when you are interacting with them.
[Island Expedition] Scouted RaresScouted Azerite

Scouted Azerite/Rares should dissapear from map once they are slain. Currently, the markers stay there.
[Island Expedition] The Dread Chain - Volcano

Volcanos have invisible model. (136181), Also i belive they should be unattackable and should be spawning small AoEs around them selfs.
[Island Expedition] The Rotting Mire - Neutral Trolls List

x : 9498 y : 9977 z : 0
ID npc troll : 139338 + 139337 + 139339 6 trolls


x : 9584 y : 9824 z : 0
ID npc troll 139342 + 139341 2 trolls


x : 9514 y : 9989 z : 0
ID 1 troll : 139341

x : 9102 y : 9879 z : 0.5
ID 6 trolls 139338 + 139339 + 139337
[Island Expedition] Bonus Objectives staying after Island is finished

[Misc][Quest] Storming the Battlefield

Horde side only it seems, the quest could be removed from players by the NPC for no reason
[Misc][Profession] No Stats crafts

It's been reported that some items are crafted but do not have any random stats: |T1391765:16|t|cffffd000|Hitem:168702::::::::120:::::|h[Crushing Leviathan's Eye Loop]|h|r
[Misc][Profession] Scraping crafted item should refund Expulsom.

Scraping crafted item should refund Expulsom since 8.1.0, its not working on Firestorm.

Note : since 8.2.0, scraping should refund you half of the expulsom used to craft the item you scrap.

25 August 2020

[Affliction] Focusing iris + DoTs

"the essence of the focusing iris minor effect (haste stacking buff) isn't being given when casting dots, this happens with agony, corruption, siphon life, unstable affliction and phantom singularity"

Dots should give stack of haste on application
[Outlaw] Between the Eyes vs Hardiness

The orc racial 'Hardiness' doesnt work on the stun outlaw 'Between the eyes' the stun should be reduc by 20% but its not

|T133125:16|t|cffffd000|Hspell:20573|h[Hardiness]|h|r Hardiness
https://www.wowhead.com/spell=199804/betweentheeyes Outlaw stun
[Assassination] Subterfuge

At 0s of subterfuge, you should not be able to cast stealth spells.

With this bug, in FS you can garrote 4 times out of stealth while you could only garrote 3 times in retail (empowered garrotes)

+ Edit by Optiroth 160920 20:18

At the moment on firestorm (After the fix) :

And on retail :


I am still able to put on 4 garrotes but noticed some minor change after the fix. I have the impression that it is random, once in 5 times, it is impossible for me to put more than 3 garrotes.

But we can see that in retail, it is only a question of fluid GCD between 3 garrotes which is totally impossible to put on 4 garrotes in a row.
[Assassination] Echoing Blades with Seal Fate

Hello, there's a bug with azerite trait [Echoing Blades](insertlink), when [Fan of Knives] crits, the echoing blades gives an extra combo(thanks to seal fate) on target which is wrong and op. On AOE situation you build full combo with only 1 Fan of Knives if azerite trait equiped.

|T236273:16|t|cffffd000|Hspell:287649|h[Echoing Blades]|h|r
|T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r
|T236281:16|t|cffffd000|Hspell:14190|h[Seal Fate]|h|r

Tested on retail on mono target and multi target. Just spamming fan of knives and looking combat logs
Ring of Peace update timer

Dev note: Increased Ring of Peace update timer to 0.6 sec from 0.4 sec. This should prevent double or triple hits that knock you out way too much
Anti Magic Shell

Versatility as applied twice in the formula, resulting in higher than intended shield values
[Misc][Item] Shiver Venom Relic

Shiver Venom Relic on use part should be usable only when your target has 1+ stacks , currently on fs you can use it without stacks

Shiver Venom Relic : |T236224:16|t|cffffd000|Hitem:168905::::::::120:::::|h[Shiver Venom Relic]|h|r
Fs :
Retail :
[Misc][Profession] Herbalism - Germination Seed
[Misc] Emissary of War

Emissary of War should apparently reward 430 ilvl gear.
We kept it at 415 since it could be shared every week, but now we'd need to update it to 430
[General] (combo/chi) builders vs dodge and immunes

The classes affected by this bug are Rogue , Druid and monk , those classes use the Combo points and Chi as resources , having more of these resources results in more damage dealt .

Rogue :
using Mutilate (CP builder) on target under immunitie like Evasion or Ice Block grants you combo points which shouldn't be the case , if the target immune or dodge your builder you get 0 CP with 20% energy spent back .
(proof)
NOTE : the energy regen part is working fine

Druid :
druid's has 2 issues
First issue is the same as detailed for rogues getting CP vs immunes
Second issue is they lose 1 CP when they use Finishers vs immunes
this is more detailed on this report .
(proof)

Monk :
Monk's have the same principle as Rogues and Druids ( builder / spender )
So they have the same issue as rogues when useing their builders Tiger Palm and Fist of the White Tiger .
(proof)
[Misc][Quest] Call to Arms

https://www.wowhead.com/quest=56148/calltoarmsnazjatar
https://www.wowhead.com/quest=56650/calltoarmsmechagon

Both aren't working, kill credit isn't given
[Misc][Item] Revitalizing Voodoo Totem
[Misc] AK Level (Azerite Power)

Each week at the weekly reset, the AK (artifact knowledge) level goes up by 1, which reduces necessary AP to level up by 30%.

The issue was that it went up on Mondays instead of Wednesdays, which just got fixed.
This means that last Sunday, Ak level was 3, on Monday it got up to 4, today it went back to 3 and tomorrow with the weekly reset it will go back to 4.

So you did NOT actually lose any AP ! It's just that if yesterday you were at 30k / 35k to level up, now you will be at 30k / 45k which translates into a visual reduction of % on your azerite bar.
This was an issue that got fixed, now everything is back to normal !
[Essences] Can't change essences during Preparation

You should be able to change essences while being in Preparation (before BG/Arena start) but atm you can't. It was possible few days ago now it fucked up.
[Misc][PVP] Drinks PVP Mod

Currently, drinks mana regen is affected by the class base mana regen pvp mod, which makes them close to useless.

Dev note: Only base mana regen is now affected by the regen PVP mod. It seems on retail the regen is somewhat boosted, will try to find info to make drinks more "blizzlike", in the meantime now it should be better
[Essence] Vision of Perfection vs Magus of the Dead

When Vision of Perfection procs on Unholy Death Knight and that DK has Magus of the Dead, VoP should spawn Magus of the Dead for entire duration, not 25%35% of the original duration.
Retail:

|T348276:16|t|cffffd000|Hspell:288417|h[Magus of the Dead]|h|r

21 August 2020

[Feral] Vision of perfection's interaction with Incarnation: King of the Jungle

Issues :
Vision of perfection giving feral druids the full duration of Incarnation ( 30 sc )
Incarnation procs from Vision of perfection should not make ferals able to cast Prowl

proof :
hotfix :
[Misc][Quest] 3 daily quests in Mechagon

https://www.wowhead.com/quest=56141/securityfirst
https://www.wowhead.com/quest=55901/rustboltrebellion
https://www.wowhead.com/quest=56139/junkyardtreasures

Those are the 3 daily quests in mechagon that award galvanic oscilators, very important for essence progression. Right now there is a chance that you don't get any of them in a single day.

Note: I've been doing all dailies since day1 of the launch, I've never quite seen the one with 6 treasure chests.

Dev note: Fixed, junkyard treasures was missing from the rotation so when it was this one u basically had no quest
[Misc][Quest] Wanted: Braxicus

Dev note: Fixed
[Misc][Quest] Wanted: Emorneth

Dev note: fixed
[Misc][Professions] Leatherworking 8.1.5 questline

Dev note: scripted
[Misc][Quests] Hajeer Disguise

Dev note: fixed the disguise not working in case of faction change

Should fix:
https://www.wowhead.com/quest=55600/satingsnapdragons
https://www.wowhead.com/quest=56038/workingwithpurpose
https://www.wowhead.com/quest=56039/wecanthavedullweapons
For affected players
[Misc][Item] Gloves of Incomparable Beauty

Effect doesn't proc
https://www.wowhead.com/item=168887/glovesofincomparablebeauty&bonus=4798:1487
[Misc][Profession] Skinning - WoD: Not able to Skin

You're right now not able to skin animals in Legion zones. From skinning you should get recipe.
[Misc][Item] Eternity Keeper's Greatbelt

The item isn't working
https://www.wowhead.com/item=168869/eternitykeepersgreatbelt&bonus=4798:1487
[Misc][Profession] Skinning - Legion: Not able to Skin

You're right now not able to skin animals in Legion zones. From skinning you should get recipe.
[Misc][Profession] Missing Rank 2 plans

|T1041266:16|t|cffffd000|Hitem:168698::::::::120:::::|h[Abyssal Orthogonal Optics]|h|r
|T1041266:16|t|cffffd000|Hitem:168692::::::::120:::::|h[Abyssal Gearspun Goggles]|h|r
|T1041266:16|t|cffffd000|Hitem:168699::::::::120:::::|h[A5C3ND3D Orthogonal Optics]|h|r

When you craft those, you do not get the plan to craft them in 430 ilvl.

For those that crafted Rank 1 items before the fix, you can make an in game ticket so GMs can learn you the rank 2 recipe provided they find logs of your craft ! Press escape > help > write down the issue precisely with the name of the item you crafted.
[Misc][Quest] Storming the Battlefield

There are 2 important issues on this quest right now:
Some BGs / Epic BGs do not seem to count for their respective objective (maybe the map isn't flagged as a BG / epic BG ?)
You can currently share the quest, withouth any check on the player's faction resulting in some horde players having alliance version and vice versa

Link of the 2 versions:
(A) https://www.wowhead.com/quest=56499/stormingthebattlefields
(H) https://www.wowhead.com/quest=56500/stormingthebattlefields
[Misc][Quest] Azerite for the ...

https://www.wowhead.com/quest=53435/azeriteforthehorde
https://www.wowhead.com/quest=53436/azeriteforthealliance

Does not give any reward. Need to fix that + reset every player's progress of this quest so they can complete it again and get the rewards.

We got reports for the Horde version, but I assume the Alliance one isn't working either
[PVE][Mechagon] Hard Mode Loot table

It's been reported that some players loot in Hard mode items they cannot wear (plates for a Mage for instance)

19 August 2020

[Skinning][BfA] Skinning ranks are off...

Right now on FS you get 13 leather from mobs with rank 3.
On retail you get 25 leather from a mob.
[Misc][Profession] Alchemy - Greater Mystical Flask

Once you drink the Greater Mystical Flask (looted from the cauldron) you get no buffs
|T134786:16|t|cffffd000|Hitem:168655::::::::120:::::|h[Greater Mystical Flask]|h|r
[Misc] Nazjatar random enchants

Dev note: Fixed random enchantments for Nazjatar crafts
[Misc][Profession] Trainers

Dev note: Fixed all nazjatar trainers for both horde & alliance (Jada, Alikana & Narv)
[Misc][Profession] Gathering Skills Rank 3

Rank 3 of gathering skills for Nazjatar ressources (Osmenite Ore, Zin'anthide, Cragscale and Dredged Leather) doesn't gather more ressources than Rank 1 and Rank 2.
[Misc][Profession] Rank 2,3 are not awarding correct values

Zin'anthid, Osmenite Deposit, Osmenite Seam rank 2 and rank 3 do not award proper rewards (check other ores/herbs for values, they're the same).

|T2563958:16|t|cffffd000|Hspell:298143|h[Zin'anthid]|h|r (r2 zin'anthid)
|T2563958:16|t|cffffd000|Hspell:298144|h[Zin'anthid]|h|r (r3 zin'anthid)

|T134561:16|t|cffffd000|Hspell:296148|h[Osmenite Deposit]|h|r (osmenite dep r2)
|T2543233:16|t|cffffd000|Hspell:296147|h[Osmenite Deposit]|h|r (osmenite dep r3)

|T134561:16|t|cffffd000|Hspell:296144|h[Osmenite Seam]|h|r (osmenite seam r2)
|T134561:16|t|cffffd000|Hspell:296143|h[Osmenite Seam]|h|r (osmenite seam r3)
[Misc][Item]Storm of the Eternal Heal/Damage issues

Common issues for Storm of the eternal items :
Vethan's Icewalkers
Eternity Keeper's Greatbelt
Handguard's of the Hghest Born
Gloves of Incomparable Beauty


The first shot is instant at the proc
The 2 other shots must be made at random during the 10 seconds
They can target a different enemy each time
[Misc][Profession] Inscription - Milling / Zin'Anthid

You can't use Milling with the Zin'Anthid herbs (error message: "You can't mill that"
[Misc][Profession] Skinning] - loot get displayed wrong

The loot of skinning is getting displayed wrong.
It should be "You receive loot:"

I think this bug has something to do with the ranks, because you get more materials the higher the ranks are.
[Misc][Profession] Cooking - Famine Evaluator And Snack Table

The latest feast added in 8.2 doesn't work.
When you place it, the feast doesn't appear.
[Misc][Profession] Skinning - Stealing Skinning loot

On Firestorm when you hit an NPC and a random player hits it as well both get the right to skin this npc. It shouldn't be like that. The first person which attacks will be able to skin. After a time if the person doesn't have skinning, other players will be able to skin it.
[Misc][Profession] Skinning - Despawn-time

Right now on FS the animals are despawning to fast. Skinable npc should have a higher despawn rate. (Problems with skinning multiple animals by a big pull)
[Misc][Profession] Jewelcrafting - Prospecting

When prospecting new ores, it says no ores so impossible to get new gems.
[Misc][PVP] +96 rating limitation

You will now earn 96 rating on win up to 1500 rating, from 1000 before to help get started in arenas
[Misc][Racial] Embrace of Krag'wa

Spell got disabled because it gave way too much hp, reenabled now
[Misc][Profession] Alchemy - Rank 3 potion crafting multi proc chance

Wowhead links of the item recipes: |T1387622:16|t|cffffd000|Hitem:170208::::::::120:::::|h[Recipe: Potion of Unbridled Fury]|h|r
|T1387622:16|t|cffffd000|Hitem:170210::::::::120:::::|h[Recipe: Abyssal Healing Potion]|h|r
Rank 3 Potion of Unbridled Fury & Abyssal Healing Potions multiple crafting proc doesnt work at all.
[Misc][PVP] Weekly Chest Issues

2 issues happened with today's weekly pvp chest:
People who opened it before 7AM ST got Season 2 rewards instead of Season 3
People who should have gotten Rank 2 of https://www.wowhead.com/azeriteessencepower/conflictandstrife123 only got rank 1

With today's latest restart at 4PM, new chests have been given back to people affected by the first issue, and Rank 2 essence has been sent by mail to people affected by the second one.

Please note that it's NORMAL not to get |T458971:16|t|cffffd000|Hitem:169590::::::::120:::::|h[Burgeoning Battlefield Furor]|h|r yet, as it requires to already have the Rank 2 of the essence.

18 August 2020

[Demonology] Vision of Perfection + Demonic Tyrant

"Vision of Perfection of Demonology Warlock ( spell=299370 ) summons the Demonic Tyrant ( spell=265187 ) which is all good, the bug comes when you have the Demonic Consumption talent ( spell=267215 ), the additional Demonic Tyrants summoned by the Vision of Perfection CONSUME YOUR IMPS TOO WHEN IT SHOULD NOT WORK LIKE THAT. Additional Demonic Tyrants should NOT consume your imps"



https://www.wowhead.com/azeriteessence/visionofperfection22
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r
[Elemental] Vision of Perfection & Talents

Using talent result to a broken elemental summoned by the VoP proc.

First : Storm Elemental( |T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r) isn't taken in account, with talent selected the elemtal summoned is still a fire one.

Second and the most important issue: |T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r make that your elemental will be more powerfull, and grant you the control. BUT it makes that the elem summoned last for full duration... 30s insted of 25%30% of 30s.
[Assassination] Seal Fate

Poisoned Knife and Poison Bomb trigger Seal Fate.

They should not trigger seal fate.
Only (MutilateMainHand, MutilateOffHand, FanOfKnives, Blindside, ToxicBlade) should trigger Seal fate
[Assassination] Vendetta

Vendetta is increasing trinket damage (and essences), which is wrong.

|T458726:16|t|cffffd000|Hspell:79140|h[Vendetta]|h|r

Issue related to:
[Holy] [Avenging Crusader] vs Vision of Perfection

The proc lasts the entire ability instead of 25%
[BeastMastery] Vision of Perfection vs Primal instinct

When your char is already under [Aspect of the Nature + Primal instinct], proc of VoP add time on Aspect of the Nature buff but not on Primal instinct (Azerite) buff.
On retail it add time on both

Note : Work fine when your char have no buff active (Aspect of Nature or Primal instinct), proc of VoP give time bonus for Aspect and the trait Primal Instinct.
Death and Decay

Currently Death and Decay does more ticks than intended.
Tested both Unholy and Blood spec (without talent Rapid decomposition) and it dealt 13 to 14 ticks.

Should do 10 + 1 tick no matter your haste (without talent): 1 instant when used and 1 tick per second over 10s.

fs:
retail:

Duration (sec)
= 10
Interval (sec)
= 1
if HasTalent(RapidDecomposition)
= IntervalSec / 1.15



________

|T538560:16|t|cffffd000|Hspell:194662|h[Rapid Decomposition]|h|r
|T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
[Pve][Freehold] Trothak

Blood pools stacked together get consumed at once, if a shark gets to a blood pool while there are 3 or 4 close to each other, the shark eats the pools all together, only the closest pool next to the shark should be consumed.
[PVE][ToS] Avatar of Sethraliss - Line of sight in room

You can't heal or damage in Room the Avatar of Sethraliss. If the target is on the other side of the room
[PvE][KR] Barrel Though

If Aka'li the Conqueror is First or second in the boss fight, He will cast his Barrel Though at 3rd boss after he appears, however, it will not finish casting it. He will cast it fully, but no charge or damage.
[PVE][WM] Soulbound Goliath - Soul Harvest

During the boss fight, the fire does not appear, which is why the boss does not reset the stacks
[Misc][Nazjatar] Crystaline Cat Figurines

Implemented
[PVE][WM] Soulbound Goliath - Server crash

After crash server you can't enter combat with boss
[PVE][KR] Golden Serpent - Spit Gold

Boss only cast that spell in one player, only change target if player dies.
[PVE][KR] Aka'ali the Conqueror - Barrel Throught

Sometimes Barrel Throught ignoring other targets, when boss was first in rotation and defeated
[Misc][Nazjatar] Leveling Up Your Body Guard

Every time you level up your body guard, you will gain 250 reputation with this faction.

Currently not working.
[PvE][ToS] Gal'vzzt

Gal'vzzt on mythic and mythic+ pillars are spawning with more delays than it should.
Currently a new pillar spawns when the previous one is about to go off.
What it should be like : 5 sec after a pillar spawns, you should start seeing the aoe of the next pillar which means it is about to spawn.
Any video from 8.1 Mythic+ can be a proof.

Proof :
[Misc][Pet] Igneous Flameling

Igneous Flameling pet from Midsummer Fire Festival isn't added into collection upon learning, shows known but can't be summoned via /summonpet either.

|T1020381:16|t|cffffd000|Hitem:141714::::::::120:::::|h[Igneous Flameling]|h|r
[PvE][KR] Zul & release

If party wipes or dies on Zul, players will be unable to release thier spirit.
[PvE][ToS] No Loot

At first boss, if you kill Adderis first and you lasthit Aspix with Gust from a spell reflect from a prot warrior, they don't drop loot.
[PvE][ToS] Pulse

the spell Pulse on Avatar of Sethraliss should stop after killing all the Hoodoo Hexers , currently on FS it does not stop which makes the fight way harder

Pulse : |T237237:16|t|cffffd000|Hspell:268024|h[Pulse]|h|r
Retail proof :
FS :
[PvE][ML] Mogul Razdunk respawns

Once you complete the keystone challenge and defeat the boss after short time it respawns.
[Misc][PVP] Rating Calculation

Dev note: To prevent high rating players from grinding the ladder against low rating teams, adding a limitation (similar to the one on retail):
If you have more than 600 more rating than the opposing team, you will earn 0 rating in rated v2 & v3

It should reduce the maximum rating at the end of season, while keeping a more accurate & healthier bracket
[Misc][Nazjatar] Arcane Chests

Implemented
[Essences] Vision of Perfection Outlaw Rogue

Brigand's Blitz (ID : 277676) procs for 20sec instead of 5/7sec
Loaded Dice works on the vision procs or it shouldn't "Activating Adrenaline rush .." |T1373910:16|t|cffffd000|Hspell:256170|h[Loaded Dice]|h|r
[Misc][Website] Error on shop

Some people report that the shop gets stuck for them.
Seems to happen on Legion shop mostly
[Misc][Essences] Vision of Perfection Holy Priest

Vision isn't proccing with damage spells
[Misc][Essences] Vision of Perfection Affli Warlock

Darkglade spawn for is full duration (20sec) should be : 5sec rank1, 7sec rank2

Darkglade ID : 205180
[Misc][Essences] Vision of Perfection Prot Warrior

Bastion of Might procs for 20 sec instead of 5/7 sec
And Avatar at the first rank procs for 6sec instead of 5sec



ID Bastion : 287377
Avatar : 107574
[Misc][Essences] Vision of Perfection Enhancement Shaman

Feral Spirits procs without using any abilities/spells (maybe it cames from |T462329:16|t|cffffd000|Hspell:33757|h[Windfury Weapon]|h|r ? get naked and see)

With Elemental Spirits talent wolfs spawn an gave a bonus that stays 15sec (wolfs uptime)
|T237577:16|t|cffffd000|Hspell:262624|h[Elemental Spirits]|h|r

Feral Spirits ID : 51533
[Misc][Essences] Various PvP Mods

List of missing PvP Mods for Essences:
[Misc][Quest] Abandonning quests with items

There is an issue on FS for a long time, where to abandon a quest that has an item as one of its objective, you had to abandon, relog, and re abandon the quest.

Dev note: abandonning now properly works the first time. This should help players who find themselves stuck in such quests, like "Dominating the indomitable"
[Misc][Essence] Crucible of Flame

Minor Essence damage is too low compared to calculations (1k8 vs 2k3 for example)
[Misc][Mechagon] Adventurer Augmentation

When this item is used, the item crafted appears as ilvl 1 or 2 instead of 410, and doesn't have any stats (got 2 reports by players)

Crafted through this with Pascal at Mechagon:
|T1405813:16|t|cffffd000|Hitem:169113::::::::120:::::|h[Advanced Adventurer Augmentation]|h|r
[Misc][Mechagon] Rustbold Defender

https://www.wowhead.com/npc=151828/rustboltdefender

They should behave the same way as booty bays guards, jumping on any player who attacks another player: currently they don't do anything

https://www.wowhead.com/npc=4624/bootybaybruiser
[Misc] AP converted into Gold for maxed neck

Ppl that have Max neck should have the Azerite Power from Wq & missions

World Quests and Missions now offer gold or war resources instead of AP to players who can no longer progress their Heart of Azeroth (level 70).

__________________

also the same for Bonus roll that should give you AP, you should get 2000 gold instead.
[PvE][WM] Fire Patches in the courtyard

There is no fire spawning in the courtyard when beguilling affix is up.

You can't make soulbound goliath destack in the fire, making the fight extremly difficult
[Misc][Nazjatar] Glowing Arcane Trunks

Implemented
[Misc][Profession] Stuck at 150

Dev note: Made a fix for chars created before the 8.2 client update that would be stuck at 150 profession level max instead of 175: upon logging the issue should be fixed.

We are now working on Abyssal Focus, that allows to craft gear, and professions in general !
[PVE][TEP] Radiance of Azshara - Warrior Druid charge

If warrior go to Arcando and fly, and use charge to boss, he fall through textures.

14 August 2020

[Fury] Death wish

The pvp talent "Death wish" can be stacked before arena start. It should reset at arena opening.

|T136146:16|t|cffffd000|Hspell:199261|h[Death Wish]|h|r
Spell reflect

The spell reflect should work on a small timeframe, and not on the very first spell that hits you only.

If 2 different spells, casted by 2 different NPCs hit you at the same time, both should get reflected
[Retribution] Ultimate Retribution

Currently it's proccing on 40% HP instead of 25% HP and shouldn't proc on Paladin himself, only when an ally is 25% or below HP.
Proof:
somewhere you see pala dying and not proccing wings.

Also, if the ally falls below 25% and manage to heal himself to 30% and then goes down to 25%, should not pop again wings. This would lead to have perma wings

|T135889:16|t|cffffd000|Hspell:287947|h[Ultimate Retribution]|h|r
[Retribution] Lawbringer

Lawbringer damage is not reduced by Versatility and by any Defensive CD.

|T236258:16|t|cffffd000|Hspell:246806|h[Lawbringer]|h|r
[Misc][Rare] Crazed Trogg

NPC can be doublespawned sometimes.
[PvE][ML] Call Earthrager (8.2)

Call Earthrager spell from Azerokk boss should now summons 2 Earthrager per cast (up from 1).

|T136024:16|t|cffffd000|Hspell:257593|h[Call Earthrager]|h|r
[Misc][Item] Yellow Punchcards

They give less stats than tooltip.
List of all Yellow Punchcards:
[PvE][TD] Heavy Cannons (8.2 hotfix)

Heavy Cannons now have an Energy Bar of 100.

Each Cannon Blast costs 20 Energy to use.
The Well of Existence

The Well of Existence
ID 19
SpecSetID 49

MAJOR: Refreshment

Couldn't test since the Minor isn't working.

wowhead link: https://www.wowhead.com/azeriteessence/thewellofexistence19
amr ink:
_________________________

MINOR: The Well of Existence

It isn't storing any of the caster overhealing and so it makes the essence itself unusable

wowhead link:
amr link:
________________________

Notes/Hotfixes:
Should not crit.
The Well of Existence (Essence) now becomes stealthed when its wielder enters stealth (e.g. Druids' Prowl or Rogues' Shroud of Concealment).
The Well of Existence (Essence) now despawns when the player who placed it logs out.
The Well of Existence (Essence) now floats near you while airborne on a flying mount and no longer interferes with having a Battle Pet active.
PVP: The Well of Existence's (Essence) stored healing is now reset upon Arena and Battleground start.
________________________

RANKS

AzeriteEssenceID Tier MajorPowerDescription MinorPowerDescription MajorPowerActual MinorPowerActual

19 1 296197 296136 296197 296136
19 2 296200 296192 299932 299935
19 3 296201 296193 299933 299936
19 4 299529 299530 299933 299936


________________________

OBTENTION WAY


___add the obtention way, if properly working check____
[Misc] Legendary Transmogrificator

Currently, you can Tmog any unintended item piece on legs, (For example gloves) and that will make the legs invisible.

This goes for all categories, As you can Tmog a pants transmog onto gloves and etc.
[Misc][Quest] Rescue the Farseer

Many reports about players looting the key but not getting the credit for it.

https://www.wowhead.com/quest=55363/rescuethefarseer

Dev note: was caused by pets (so it affected hunters & people they did the quest with mostly). Not only do they steal their owner's loots, but now they also take their quest objectives _. Fixed now !
[Misc][NPC] Rolm (Nazjatar)

This NPC doesn't teach anything, so Horde players are currently looking for the Alliance version that works properly (Ulooaka)

https://www.wowhead.com/npc=154408/rolm
https://www.wowhead.com/npc=154257/instructorulooaka
[Misc] Emissary AP reward

Emissary still give 1K5 AP insted of 3K as for 8.2.
[Misc] Bodyguard level up Reputation

When one of your bodyguard ranks up, you should get 250 reputation towards its faction, which you currently don't receive
[Misc] Keystone missing

Dev note: Players lost their keystone if they logged between 5:40 and 6:20 today, which was caused by an unwanted affix rotation on Sethraliss.

The affix rotation has been fixed, and your keystones are now safe, but for those that lost it, or got a new one during this timeframe (which you will lose again upon relog since it doesn't have the correct affixes), we apologize.

You will need to get a new key from a MM0 or by doing someone else's key !
Sorry for the inconvenience
[Misc] Weekly MM+ Chest S2 Rewards

Dev note: For those of you who got a Season 2 reward out of the Weekly chest (either by opening it on wednesday right after the reset, or on Thursday evening / night), your chest has been readded so you can retrieve your rightful Season 3 reward !

11 August 2020

[Survival] Vision of Perfection

Broken essence: Vision of Perfection
Effect: Gives the specialization offensive CD for 25% duration.
Issue: For hunters, pet is receiving the CD proc from this essence for 100% of the duration instead of 25% as well
[Unholy] Pestilence

According to the guide Pestilence should have a cap, (capped at generating a total of 10 wounds).
But it's not capped at all, see:




With one usage of death and decay, got 16 and 21 wounds.

|T1029009:16|t|cffffd000|Hspell:277234|h[Pestilence]|h|r
[Misc][Item] Diver's Folly

|T3004386:16|t|cffffd000|Hitem:168900::::::::120:::::|h[Diver's Folly]|h|r

Currently pulls out of combat NPCs, it shouldn't
[Misc][WQ] Gilded Loa Figurine reward

Following a recent fix, most WQ only gave as reward this item:

|T516666:16|t|cffffd000|Hitem:158153::::::::120:::::|h[Gilded Loa Figurine]|h|r

Dev note: indeed, fixed and sorry about that !
[Misc][Quest] Cogfrenzy's Construction Frenzy

Final objective does not get completed once construction is completed.
[Misc][NPC] Captain Krooz

The npc dont work. When you talk to her, she does not teleport to the port of zuldazar.
link wowhead https://www.wowhead.com/npc=152510/captainkrooz
link youtube
Tested in sethraliss realm.
[Misc][Achievement] Diversed Investments

Construction objectives do not count twoards the Achievement completion.
[Misc][Item] Rustbolt Supplies

This is the Paragon Chest for the Rustbolt Resistance faction. Right now, nothing drops from the cache, not even War Resources (checked multiple times).
|T2909316:16|t|cffffd000|Hitem:170061::::::::120:::::|h[Rustbolt Supplies]|h|r
[Misc][Npc] Danielle Anglers

https://www.wowhead.com/quest=56373/agulperatetherolly
https://www.wowhead.com/npc=151462/danielleanglers#ends

NPC id: 151462
NPC name: Danielle Anglers

After abandoning quest [A Gulper Ate The Rolly], id: 56373
Go to the NPC and you can't reacquire, hence cant go further with the quest chain and can't unlock world quests related to the completion of the chain.
[Misc][Quest] A Gulper Ate The Rolly

https://www.wowhead.com/quest=56373/agulperatetherolly

Mob is not attackable, and there's also no puddles to fish, therefore making the quest undoable.

Edit:
When I tried,the mob was hostile and could be killed. Once that was done the puddles did spawn as well.
The problem was that you could not fish the correct type of fish from those puddles and only looted random ones appropriate to the zone.
[Misc][Quest] Unsafe Work Conduction

Quest is shown on the map, however, the quest is acually not present there.
[Misc][Quest] Prototypes for Inspiration

Quest is shown on the map, but there is no acual quest to pick up.
[Misc] Bodyguard faction change

When you use a change faction, now the reputation for your bodyguard will transfer:
Onowari Poen
Akana Neri
Ori Vim
[Misc][BFN] Unstable Manapearl

Doesn't work, i correctly got the buff after killing the 5 commanders but i checked both in Nazjatar, Zandalar, even went to Orgrimmar to be 100% sur i still had the same stats.




|T237368:16|t|cffffd000|Hitem:168003::::::::120:::::|h[Unstable Manapearl]|h|r


Dev note: Now always grants versatility (tested on retail)
[Misc][Essences] Raid boss and reset

Essences cooldown should reset when Raid boss are killed / reseted. (Even if they have less than 3 minutes cd)

You can see that on this videos



at 22minutes
[Misc] Monster Scaling Mechagon & Nazjatar

We're missing the scaling of NPCs on Nazjatar & Mechagon.
Some hostiles in Nazjatar have 50k hp
[Misc][Item] Emergency Anti-Gravity Device

After 2 seconds of falling, it should proc a parachute. Atm it doesn't work
|T134390:16|t|cffffd000|Hitem:168648::::::::120:::::|h[Emergency AntiGravity Device]|h|r
[Misc][WQ] Energy Cells for Everyone

When you complete the contribution, the station disappears.

You complete the quest https://www.wowhead.com/quest=55153/collaborativeconstruction

But you dont complete " Build the Charging Station" from wowhead.com/quest=55213/energycellsforeveryone and https://www.wowhead.com/quest=56405/cogfrenzysconstructionfrenzy too

(I have already tried to disconnect / reconnect nothing change)


Item for contribution :
|T2902386:16|t|cffffd000|Hitem:166970::::::::120:::::|h[Energy Cell]|h|r
|T2915723:16|t|cffffd000|Hitem:166846::::::::120:::::|h[Spare Parts]|h|r
[Misc][Mount] Sandy Nightsaber
[Misc][Mount] Azure Water Strider

This mount should have already disabled water walking since we have mount equipment system now.

|T648868:16|t|cffffd000|Hspell:118089|h[Azure Water Strider]|h|r
[Misc] Sheep and Cows

Sheep and Cows in Elwynn Forest are phased and only visible with GM ON.
They're the only ones missing for the achievement where you /love some critters.
[Misc][General] Item level issue

When you relog, or exit from an arena sometimes your ilvl is lower than it should be. In my case 6,19 item level. Don't know by what is caused but the stat lose is real as you can see the gyazo.

Dev note: Temporary fix for players about that problem is by removing the neck or any item and put it back, and it will fix it. So its not an urgent issue for people who knows that.



Tested on live with my dk char.
[Misc][NPC] Wrong scaling Ruins of Gilneas

Bloodfang Scouts (entry 45481) 2 shot level 110 players (Ruins of Gilneas)
[Misc][Item] Leviathan's Lure

Leviathan's Lure trinket shouldn't proc on auto attack.
(|T1717110:16|t|cffffd000|Hitem:169304::::::::120:::::|h[Leviathan's Lure]|h|r)

Luminous Algae debuff shouldn't proc on non damage abilities.
(|T1717110:16|t|cffffd000|Hspell:302775|h[Luminous Algae]|h|r)



FS : (at 0:04s, Luminous Algae proc on Hex, at 0:17s, damage proc come from auto attack)
[Misc][Essence] Crucible of flame in arena

Concentrated Flame buff shouldn't stay when an arena begins.
Atm you can stack Concentrated Flame buff before arena begins, and start fight with 200% buff.
[Misc][Quest] Clearing Out the Cache

Hello, it seeems there is a problem concerning pets classes or allies. Your Charactere needs to last hit all the mobs in the scenario for completing the quest. If you don't last hit, it doesn't complete the quest.
https://www.wowhead.com/quest=55869/clearingoutthecachecriteriaof:0+1+2
https://www.wowhead.com/quest=55937/clearingoutthecachecriteriaof:0+1+2
[Misc][Item] Ingenious Mana Battery

Does not regen any mana
https://www.wowhead.com/item=169344/ingeniousmanabattery&bonus=4777
[Misc][Construction] Charging Station

Players can now contribute to charging station and charge empty cell for crafting items to Pascal.

10 August 2020

[Destruction] Vision of Perfection + Grimoire of Supremacy

"Rank 1: Passive, 0.851 RPPM (depending on spec). Attacks and abilities have a chance to trigger your specialization cooldown for 25% of its base duration (including some Talent and Azerite effects)." For Destro its summon Infernal

When you have already active Infernal and lets say 8 stacks of Supermacy, and when Vision of Perfection procs during Infernal active, 1st Chaos Bolt/Raid of Fire will reset all previous stacks.

https://www.wowhead.com/azeriteessence/visionofperfection22comments
|T135804:16|t|cffffd000|Hspell:266086|h[Rain of Chaos]|h|r
[Fire] Spell batching and Hot streak interaction

The issue can be noticed If I cast a spell and start spamming a key to cast the next, but NOT exactly when my client shows the cast has ended, it will automatically send me into that second cast.
This is a rather big issue, as it might not have an intended ms window or it doesnt register incoming procs to stop the 2nd cast from starting ( example hot streak for fire mage )

FS:

Retail:
[Misc][Quest] Drill Rig Construction

https://www.wowhead.com/quest=55734/drillrigconstruction

When the player finishes adding the required items for the drill to appear and then the drill and before it start to drill to free Pascal K1N6 , a reset or crash happends. When he player re logs, the drill is gone, making the quest unable to complete + the quest can't be abandoned.

Update : If the player regains the quest with outside help, 1 items will be unable to regain if the quest gets added. The items is called Energy Cell |T2902386:16|t|cffffd000|Hitem:170500::::::::120:::::|h[Energy Cell]|h|r , this item can be dropped from rares, but the only issue is that the npcs can only shop up when a World Quest is up, plus, the other way to get it, It was from an award of completing We Can Fix It, but since after that quest, and the rares that only show up in WQ in between, there is no other way to get them.
[Misc][Item] Phial of the Arcane Tempest

Issues:

When you hit ONLY 1 target, you should gain a stack (max 6) reducing dramastically the damage interval of the trinket
= 2 BuffStack(ArcaneTempestStack) 0.25

RPPM of 1 x Haste


|T967535:16|t|cffffd000|Hitem:169313::::::::120:::::|h[Phial of the Arcane Tempest]|h|r
[Misc][Item] Trajectory Analysis

Not gaining any stack when I get attacked by physical attacks.
Max stacks 99


|T134392:16|t|cffffd000|Hitem:168798::::::::120:::::|h[Trajectory Analysis]|h|r
[Misc][Item] Ashvane's Razor Coral "hidden" on death interaction

https://www.wowhead.com/item=169311/ashvanesrazorcoral&bonus=4798:1487


On retail, when a mob that has stacks of Razor Coral dies, it should give the player the according amount of crit, as if they used the trinket a second time

Note: Very important for the trinket's overall usage, especially in m+.
[Misc][Epic BG] Bonus reward rework

To encourage people doing epic BGs, rewards will now increase based on the time epic BGs haven't been started yet.

Let the epic fights begin !
[PVE][OM] Tussle Tonks - Gnomercy 4.U Melee Dmg

Wowhead link of the npc: https://www.wowhead.com/npc=145185/gnomercy4u
It deals melee dmg which is shouldnt.
[PVE][OM] Living Waste - Melee Attacks

Melee attacks hitting for 220k
[PVE][OM] Bridge & mob waves after conveyor

You can skip the bridge because it's always down, it's not like that in retail. You have to kill all the 3 wave of mobs before it so the bridge goes down.
[PVE][OM] Sparkflux - Line of sight bug

You can LOS the boss behind middle pillar, you can't do that in retail.
[PVE][OM] King Mechagon - Giga-Zap

Wowhead link of the spell: |T896468:16|t|cffffd000|Hspell:292267|h[GigaZap]|h|r
Zap misses like 99% of the time, gigazap can target the same player more than one time.

6 August 2020

[PvE][8.2 Affix] Emissary of tides vs double cc

If two players apply the same cc to the emissary of tides, the second cc has the full duration.

For exemple, rogue A saps then rogue B saps emissary of tides while A's sap is still on, the B's sap is a full 1 min
[Misc][Essence] Blueprint: Perfectly Timed Differential

You don't get the blueprint from King Mechagon
[Misc][Essence] MM+ Essences

Dev note: Fixed 2 issues regarding the MM+ Essences:
You were looting Essences in chain when doing a MM+ despite the fact you already had it
Some people couldn't loot the essence in one of their rôle despite doing MM+ several times
[PVE][TEP] Aqueous Reliquary loots

You shouldn't loot any Aqueous Reliquary if you do an LFR run after having done an Heroic one for example.
[Misc][Quest] A way home H

https://www.wowhead.com/quest=55053/awayhome

Leather class horde side could sometimes not get any reward as gear
[Misc][Quest] Dark Tides H

https://www.wowhead.com/quest=56063/darktides

Horde side, some classes like Monk could sometimes not get every type of weapon they could equip

5 August 2020

[Misc][NPC] Brood Queen Tyranna

Fixed damage multiplier (she was dealing way too much damage)
[Misc][Command] fsdie

You can no longer use fsdie command in arenas (but you can still do it in BG)
[Misc] Old Content Fixes 3/4

Various NPCs & Quest fixes

Fixed spells NPC "Living tornado"
Fixed spells of the NPC "Fat Iceworm"
Fixed spells of NPC "Theramore inhabitant"
Fixed spells NPC "Tormented Soul"
Fixed spells NPC "Tormented Citizen"
Fixed spells NPC "Zandalari military scout"
Fixed spells NPC "Stained Lightwing"
Fixed spells of NPC "Shainfested predator"
Fixed spells NPC "Infectious worm"
Fixed spells NPC "Charged Geode"
Fixed spells NPC "Skirmisher from the Bloodmaul clan"
Fixed spells of NPC "Guardian of Vor'gol"
Fixed spells of the NPC "Earth Sage of the Iron March"
Fixed spells NPC "Evil Priestess"
Fixed spells of NPC "Snake of the Viscous Marsh"
Fixed the spells of the NPC "Spiny Forest Spirit"
Fixed spells of the NPC "Fiend from the Bloodmaul clan"
Fixed the spells of the NPC "Ik'tik Raider"
Fixed spells NPC "Portal Engineer"
Fixed spells NPC "Quartermaster Zolix"
Fixed spells of the NPC "Infernal of the Nether Flame"
Fixed spells of NPC "Insha'tar"
Fixed spells NPC "Ionis"
Fixed spells NPC "Spark eel"
Fixed spells NPC "Withered hunter of magic"
Fixed spells NPC "Yorkhuttam"
Fixed spells of the NPC "Kamenorsky Warrior"
Fixed spells of NPC "Kamenor Ogre"
Fixed spells of NPC "Stonegor"
Fixed the spells of the NPC "Stonebite Raider"
Fixed the spells of the NPC "Stone Finger Ripper"
Fixed spells of NPC "Stone cutterripper"
Fixed spells of NPC "Bladespire Moose"
Fixed spells of NPC "Rockhideherbivore"
Fixed the spells of the NPC "Captain Zipper"
Fixed spells NPC "Claw of Doom"
Fixed the spells of the NPC "Sorceress from the Darkcrest clan"
Fixed spells of the NPC "Witch from the Serpentine Rings camp"
Fixed spells NPC "Konk"
Fixed the spells of the NPC "Kor'tik Warmonger"
Fixed the spells of the NPC "Kor'tik the Bloodletter"
Fixed spells of NPC "Kor'tikchitinid"
Fixed the spells of the NPC "Frostfire Bonebreaker"
Fixed spells NPC "Bone Reaver Bloodmane"
Fixed spells of NPC "Krasarang runekeeper"
Fixed spells NPC "Krecht slave"
Fixed spells of the NPC "Bloodfist Lizard"
Fixed spells of NPC "Shan'ze Stone Crusher"
Fixed spells of the NPC "Blacksmith of the Iron March"
Fixed spells NPC "Lava Ooze"
Fixed the spells of the NPC "Frostback sting"
Fixed spells NPC "Ice Fang"
Fixed spells NPC "Forest Hunter"
Fixed spells NPC "Forest Catcher"
Fixed spells NPC "Forest Predator"
Fixed spells NPC "Una tuna catcher"
Fixed spells NPC "Hunter of the Shadowmoon"
Fixed spells NPC "Moon Tree"
Fixed the spells of the NPC "Lunar sporoscat"
Fixed spells of NPC "Moonfin Forest Predator"
Fixed spells of NPC "Sunfury Archer"
Fixed spells of the NPC "Mage of the Boulder Fist clan"
Fixed spells NPC "Magmawhead"
Fixed spells NPC "Magnetic Elemental"
Fixed spells NPC "Makazradon"
Fixed spells NPC "Small Frostfire Gronn"
Fixed spells NPC "Manogut"
Fixed spells NPC "Martikar"
Fixed spells NPC "Windward Tiger"
Fixed spells NPC "Thunderfist Matriarch"
Fixed spells of NPC "Meredil flyer"
Fixed spells of the NPC "Meredil Ravager"
Fixed spells of NPC "Vile Scorpid"
Fixed the spells of the NPC "Voidbound Steed"
Fixed spells of NPC "Mo'argblacksmith of doom"
Fixed spells of NPC "Mo'arg the gunsmith"
Fixed spells NPC "Young Dark Claw"
Fixed spells of NPC "Young Digger"
Fixed spells NPC "Vengeful Gurtan Spirit"
Fixed spells NPC "Tormented Spirit"
Fixed spells of NPC "Overseer Durant"
Fixed the spells of the NPC "Overseer Saw Cutter"
Fixed spells NPC "Overseer from the Bloodscale clan"
Fixed the spells of the NPC "Overseer from the Blackrock clan"
Fixed spells NPC "Overseer of Two Towers"
Fixed spells NPC "Vineyard overseer"
Fixed spells of the NPC "Slavemaster of the Bloodscale clan"
Fixed the spells of the NPC "questmaster of the Darkcrest clan"
Fixed spells NPC "Raider ZhuJin"
Fixed NPC spells "Unstable spores"
Fixed spells of NPC "Unstable Minion"
Fixed spells NPC "Jade Guard"
Fixed spells of NPC "Norlax"
Fixed spells of NPC "Nuramok"
Fixed spells NPC "Mangy Thorn"
Fixed spells NPC "Fire Scale"
Fixed the spells of the NPC "Fire Rider"
Fixed spells NPC "Hungry swamp"
Fixed the spells of the NPC "Huge thicket stalker"
Fixed spells NPC "Odd'nirok"
[Misc] Old Content Fixes 4/4

Various NPCs & Quest fixes

Fixed spells of NPC "Deer Scorched by Leyline"
Fixed spells NPC "Blinded by hatred skinner"
Fixed spells NPC "Sharpeye from the Dark Conclave"
Fixed the spells of the NPC "Sharptooth crocolisk"
Fixed the spells of the NPC "Osul the Long Walker"
Fixed the spells of the NPC "Hunter from the Wild Scale tribe"
Fixed spells of the NPC "Hunter of the Blackmane Pack"
Fixed spells of NPC "Hunter of Terror"
Fixed spells of NPC "HunterRazorfang"
Fixed the spells of the NPC "Scavenger from the Trembling Reed tribe"
Fixed the spells of the NPC "Singing ax from the Warsong clan"
Fixed spells of NPC "Infantryman ZhuJin"
Fixed spells NPC "Brewer from the Bloodmaul clan"
Fixed the spells of the NPC "Swing Reed Beggar"
Fixed spells NPC "Lord of Terror"
Fixed spells of the NPC "Blackmane Pillager"
Fixed NPC spells "Crippled Defender"
Fixed the spells of the NPC "Conquered Scale Lord"
Fixed spells NPC "Creeping swamp hummock"
Fixed spells NPC "Enslaved spirit of the earth"
Fixed spells NPC "Spawn of dirt"
Fixed spells of NPC "Portsite the Quiet"
Fixed NPC spells "Disturbed Spirit"
Fixed spells NPC "Fel Storm Caller"
Fixed the spells of the NPC "Windcaller from the Warsong clan"
Fixed spells NPC "Soulcaller ShaoTien"
Fixed spells NPC "Preacher Margrom"
Fixed spells NPC "Manifestation of pride"
Fixed spells NPC "Plains Hawk"
Fixed spells of the NPC "Scout of the Iron Horde"
Fixed spells of NPC "Scout of the Sunwalkers"
Fixed spells NPC "Furious Crusher"
Fixed spells of the NPC "Rai'vosh"
Fixed spells NPC "Dawn Crane"
Fixed spells NPC "Rotek"
Fixed spells of NPC "Male of the Wind Runner"
Fixed spells of NPC "Male of pearlskin elekk"
Fixed spells of NPC "Male stonehide"
Fixed spells of NPC "Icehoof Female"
Fixed spells NPC "Glowing Orchid"
Fixed spells NPC "Frostwolf"
Fixed spells NPC "Frostwolf"
Fixed spells NPC "Frostwolf"
Fixed spells of NPC "Silroth"
Fixed spells of the NPC "Siren from the Darkcrest clan"
Fixed spells NPC "Rock Kaliri"
Fixed spells NPC "Nether Ray"
Fixed spells NPC "Sorrowful Screamer"
Fixed spells of NPC "Sorrowful Poison Spit"
Fixed spells of NPC "Scorpid Kor'tik"
Fixed spells NPC "Hidden Basilisk"
Fixed spells NPC "Traces of pride"
Fixed spells NPC "Snowworm"
Fixed spells NPC "Snow Fury"
Fixed spells NPC "Snow Rilak"
Fixed spells of NPC "Saltskinned seal"
Fixed spells NPC "Sporoskat"
Fixed spells of NPC "Silverhorn Deer"
Fixed spells of NPC "Silverhorn First Years"
Fixed the spells of the NPC "Silver Skin Horse"
Fixed spells NPC "Elder ZhuJin"
Fixed the spells of the NPC "Death Guard of Two Towers"
Fixed spells NPC "Guardian of the Suramar Shield"
Fixed spells NPC "Twilight River Monster"
Fixed spells of the NPC "Suramar Grizzly"
Fixed the spells of the NPC "Talbuk the shipeater"
Fixed spells NPC "Hardhide Clefthoof"
Fixed spells NPC "Thaelin Darkanvil"
Fixed spells of the NPC "Dark JumperHunter"
Fixed spells NPC "Dark Eye"
Fixed spells NPC "Dark Eye"
Fixed spells NPC "Shadowclaw"
Fixed spells of the NPC "Shadowloving bull"
Fixed spells of NPC "Shadowloving mushan"
Fixed the spells of the NPC "Tennespore Giant"
Fixed spells NPC "Shadow of the commander Zela"
Fixed spells of NPC "ShaoTien pain weaver"
Fixed spells NPC "Weaver of Sorrow"
Fixed spells NPC "Yearning Ghost"
Fixed NPC spells "Fluttering Moth"
Fixed spells NPC "Jailer of Ethereum"
Fixed the spells of the NPC "Killer of Razorspeed"
Fixed spells NPC "Void Horror"
Fixed spells NPC "Ukin Shaman"
Fixed spells of NPC "Scientist of the Sunfury clan"
Fixed spells of NPC "Fal'dorei Hunter"
Fixed the spells of the NPC "Hyakker the Reaver"
Fixed spells of NPC "Coldsnout boar"
Fixed spells of NPC "Hmelechlob Una"
Fixed spells of NPC "Hozencutthroat"
Fixed spells of NPC "Hozenbadass"
Fixed the spells of the NPC "HozenLandman"
Fixed spells of NPC "Hozendagger"
Fixed the spells of the NPC "Master of the Cyberfire Forge"
Fixed spells NPC "Master of the Steel Ridge Forge"
Fixed spells NPC "Keeper of the Flame from the Sunfury clan"
Fixed spells NPC "Felstorm Warlock"
Fixed spells of the NPC "Warlock from the Bloodmaul clan"
Fixed spells NPC "Laborer of the Dregs tribe"
Fixed the spells of the NPC "Shaman of the Tail Tribe"
Fixed spells of NPC "ShaoTien Dominator"
Fixed spells of NPC "Silkfeather Hawk"
Fixed spells of the NPC "Shra'tikswift cutter"
Fixed spells NPC "Tentacle of the Abyss"
Fixed spells of NPC "Amber Basilisk"
Fixed the positions of the NPC "Bloodscale NPC" stuck in the textures
Fixed replicas of the NPC "Slave from the Frostwolf clan"
Fixed the level and hostility of the NPC "Baby Stone Worm"
Fixed characteristics and population of the NPC "Magmagan"
Fixed the chances of dropping items for the NPC "General Volroth"
Adjustment of the quest "The dish is served by boxes"
Adjustment of the quest "Visions of the Past"
Adjustment of the quest "Necessary Trick"
Adjustment of the "Curse that cannot be removed" quest
Adjustment of the "Fun with magnets" quest
Adjustment of the quest "Not on my shift!"
Adjustment of the quest "Calm the Elements"
Adjustments to the quest "Zuluhed the Tormented"
NPC "Wind" will not fall from the sky when players approach
NPC "Shrieking Witch" will not fall from the sky when players approach
NPC "Shrieking Sister Witch" will not fall from the sky when players approach
NPC "Lunarfall Raven" will not fall from the sky when players approach
NPC "Moon Song Dove" will not fall from the sky when players approach
NPC "Trained Parrot" will not fall from the sky when players approach
NPC "Bone Chewer Fel Eater" will not fall from the sky when players approach
NPC "Foulwing Chimera" will not fall from the sky when players approach
NPC "Absorber" will not attack other NPCs
NPC "Midnight Kaliri" will not fall from the sky when players approach
NPC "Singing Siren" will not fall from the sky when players approach
NPC "Sik'tik Worker" will not fall from the sky when players approach
NPC "Snow Rilay" will not fall from the sky when players approach
NPC "Dark Eye" will not fall from the sky when players approach
Disabled 22 legacy chain jobs starting from and
Disabled the obsolete quest "quest: Deliver a Message"
Disabled obsolete quest "Strange mushrooms"
Disabled obsolete quest "Terrace of Medivh"
The item "Wreath of Dark Flowers" has been added to the vendor's assortment
The item "Wreath of Courage" has been added to the vendor's assortment
The item "Wreath of Fortune" has been added to the vendor's assortment
The item "SlimeCovered Mold" (starts an obsolete quest) has been removed from the drop
The "Cursed Talisman" and "Cracked Talisman" items can now only be used up to level 99 inclusive
Removed duplicate NPC "Ansel Mildenhall"
Removed duplicate NPC "Ansel Mildenhall"
Removed duplicate NPC "Honey"
Reduced the respawn time of the NPC "General Volroth"
[Misc] Old Content Fixes 1/4

Various NPCs & Quest fixes

Added NPC "Isabella"
Added missing object "Gem of Hellfire"
Added missing NPC "Brother Yachya Horseshoe"
Added missing NPC "Knight Commander Dalfors"
Added localization of the "Sea Stalk" object
Added localization for NPC "Thistleleaf Pest"
Added localization of NPC "Potions Vyazkus" replicas
Added localization of the replicas of the NPC "Cagraxis the Defiler"
Added localization of the NPC "Eye of Gurga" replicas
Added localization of NPC "Midnight" replicas
Added localization of the replicas of the NPC "Rogue from the Brotherhood of Irontide"
Added localization of replicas of NPC "Rayesh"
Added localization of NPC "Elana" replicas
Added localization of the replicas of the NPC "Eliezer Hammerbeard"
Added missing replica of NPC "Negolash"
Added missing NPC "Decrepit Hoof"
Added missing items to the assortment of the "Koren" merchant
Added missing items to the sale of the NPC "Battle Mage Kat'lin"
Added missing items to the sale of NPC "Valadar Starsong"
Fixed overstated damage of NPC "Zarion"
Fixed the chance of dropping out of the "Favorite Livestock Cookies" mount
Fixed the probability of falling out of the "Fatty Cave Rat" item
Fixed localization of NPC "Messenger of Netherstorm" replicas
Fixed localization of phrases of NPC "Balos Haken"
Fixed localization of phrases of NPC "Verog Dervish"
Fixed localization of NPC phrases "Arch Druid Hamuul Runetotem"
Fixed localization of phrases of NPC "Jin'tala"
Fixed localization of phrases NPC "Manager Smithers"
Fixed localization of NPC phrases "Jarvi Step Through the Shadow"
Fixed reward for the quest "Fish Fury"
Fixed incorrect faction of quest NPCs for the quest "Innocent Creatures"
Fixed a bug due to which the quest "Sign of Power" was not available
Fixed a bug due to which the quest "Zuluhed the Tormented" was not available to the race of people
Fixed a bug due to which the quest "Netherwing Ally" was not available to the race of people
Fixed a bug when using the "Tonga Totem" item
Fixed a bug due to which the NPC "Shore toothy burrow" did not stand out in the target
Fixed a bug due to which the NPC "Felskorn Tormentor" was invulnerable to players
Fixed a bug due to which the NPC did not complete the quest "Juju Trolls" https://www.wowhead.com/quest=9199
Fixed a bug due to which it was impossible to remove invulnerability from the NPC "Alani"
Fixed a bug due to which the quest "Night Hunter Village" was available to the Alliance
Fixed a bug due to which the quest "Outpost of Wandering Spirits" was available to the Alliance
Fixed a bug due to which the quest "Prison of the Nepersets" did not complete after completion
Fixed a bug due to which the "Treatise of the Meadovar, Volume 1" object was not activated
Fixed position of NPC "Warden Sira"
Fixed the position of the NPC "Sentinel of Darklight" stuck in the textures
Fixed the quest sequence of the Dark Sorrow chain
Fixed the drop of the "Irradiated Mechanism" item in the heroic mode of the dungeon
Fixed the quest "Amulet of Grol"
Fixed the quest "Gurubashi Arena: all against all!"
Fixed quest "Sheep on the Run"
Fixed quest "Innocent creatures"
Fixed the quest "Ruthless Plans"
Fixed quest "Blessing of the Incinerator"
Fixed the quest "The dish is served by boxes"
Fixed quest "Battle El"
Fixed the quest "Fight against slavery"
Fixed quest "In shackles"
Fixed the quest "Into the spirit world"
Fixed quest "Into the hell"
Fixed quest "Profitable exchange"
Fixed quest "Summon Gurubashi"
Fixed the quest "Grummel! Grummel! Grummel!"
Fixed quest "Discrediting enemy agents"
Fixed quest "Road to Dragonmaw"
Fixed the quest "Down to Ashes!"
Fixed quest "Lost in a Dream"
Fixed the quest "Defenders of Darrowshire"
Fixed quest "Zombie voodoo"
Fixed quest "Yorkhuttam"
Fixed quest "When death is not over yet"
Fixed quest "Lightforged Beacon: City Center"
Fixed the quest "Revenge for Iskaal"
Fixed the mission "Sea battle"
Fixed quest "Don't go to the basement"
Fixed quest "Necessary Trick"
Fixed the quest "Carried by the Will of the Waves"
Fixed quest "New Kargat"
Fixed the quest "Lonely Mountain"
Fixed the quest "Lonely Mountain"
Fixed the quest "Shields down!"
Fixed quest "Again lazy farm laborers"
Fixed the quest "Tools of Evil"
Fixed quest "Defiler"
Fixed quest "Defiler"
Fixed the quest "Axis of Terror"
Fixed the quest "Disable the protective field"
Fixed quest "Cut off escape routes"
Fixed quest "Purification"
Fixed the quest "Bash'ir Stasis Chambers"
Fixed quest "Defeat in the ring"
Fixed the "Battered disguise" quest
Fixed the quest "Put out the fire"
Fixed quest "Abducting the Ogre"
Fixed quest "Chase a cat"
Fixed quest "Calling Elements"
Fixed quest "Churban's Adventures: Rendan's Weakness"
Fixed the quest "Nature will provide everything you need"
Fixed the quest "Feeding for Nether Rays"
Fixed the quest "Against the wind"
Fixed quest "Empty chores"
[Misc] Old Content Fixes 2/4

Various NPCs & Quest fixes

Fixed the quest "WANTED: Maa'ruhn's Hoof"
Fixed mission "Reconnaissance"
Fixed quest "Messenger"
Fixed the quest "Shrine of the Storms: Whispers in the Deep"
Fixed quest "Secrets of Ethereum"
Fixed quest "Burn everything to the ground!"
Fixed quest "Forces of Nature: Hippogriffs"
Fixed quest "Forces of nature: mountain giants"
Fixed the quest "Glory to the electric shock!"
Fixed the quest "Blind Rage"
Fixed the quest "Death to Zaragoza!"
Fixed the quest "Death to the witchmother!"
Fixed the quest "Neighborhood with the Yeti"
Fixed the quest "Among the Rangari"
Fixed quest "Urgently need ale!"
Fixed quest "Harder than stone"
Fixed quest "Harder than stone"
Fixed quest "Troll Hole"
Fixed quest "Corpse Beast"
Fixed the quest "Destruction of Jukgar"
Fixed the quest "Calm the Elements"
Fixed the quest "Ha! You're not that big now!"
Fixed the quest "Ha! You're not that big now!"
Fixed the quest "Worse than getting on the butcher's counter"
Fixed stuck NPC "Sentinel of Darklight"
Fixed movement of NPC "Guard of Niuzao"
Fixed scaling of the level for the NPC "Slayer from the Mosshide tribe"
Fixed scaling of the level of the NPC "Spirit of Fel"
Fixed scaling of the level for the NPC "Rival in the Gurubashi arena"
Fixed NPC phasing during the quest "Amulet of Grol"
Fixed spells of NPC "Amani Skirmisher"
Fixed spells of NPC "Ango'rosh Ogre"
Fixed spells of NPC "Ango'rosh Shaman"
Fixed spells of NPC "Antiquator ShaoTien"
Fixed spells of NPC "Archon of Ethereum"
Fixed spells NPC "Ba'ruun"
Fixed spells of NPC "Batrak from Two Towers"
Fixed spells of NPC "Fringed Silkwing"
Fixed spells NPC "Pale enslaver"
Fixed spells NPC "Shiny amber fly"
Fixed spells of the NPC "Battlemage from the Bladespire clan"
Fixed spells NPC "Swamp Hydra"
Fixed spells NPC "Swamp Monster"
Fixed spells NPC "Swamp bloodthirsty"
Fixed spells of NPC "Swamp Parasite"
Fixed spells NPC "Swamp Ripper"
Fixed spells of the NPC "Swamp Firefly Drone"
Fixed the spells of the NPC "Swamp Ravager"
Fixed spells of the NPC "Great Zangar Stingray"
Fixed spells NPC "Wild Scale Poacher"
Fixed spells of NPC "Bridgeport Guard"
Fixed the spells of the NPC "Swiftwing Scourge"
Fixed spells of the NPC "Archmage from the Sunfury clan"
Fixed spells NPC "Wind"
Fixed spells NPC "Enraged Swamp Firefly"
Fixed spells NPC "Sovereign of Ethereum"
Fixed spells NPC "Water Strider"
Fixed the spells of the NPC "Wave Runner from the Bloodscale clan"
Fixed the spells of the NPC "Horsewoman from the Warsong clan"
Fixed spells NPC "Disturbed wren"
Fixed spells of NPC "Withered swamp"
Fixed spells of NPC "Gan'argengineer"
Fixed the spells of the NPC "Gathrul'lon Seer of Curses"
Fixed spells of the NPC "Geomancer from the Bloodmaul clan"
Fixed spells NPC "Glamdor"
Fixed spells NPC "Rottooth"
Fixed spells NPC "Thunderfist Gorilla"
Fixed spells of NPC "Gormal Raider"
Fixed spells NPC "Gormal Pyro"
Fixed the spells of the NPC "Mountain Bonebreaker"
Fixed spells NPC "Mountain Predator"
Fixed spells NPC "Mountain Predator"
Fixed spells NPC "Mountain Hawk"
Fixed spells NPC "Lord of Terror"
Fixed spells NPC "Deft Tail Robber"
Fixed spells NPC "Maned Mushan"
Fixed spells of the NPC "Thug Una"
Fixed spells NPC "Thunder Wolf"
Fixed the spells of the NPC "Muddog Razorfun"
Fixed spells NPC "Dirty scavenger"
Fixed spells of the NPC "Gurn Glutton"
Fixed spells NPC "Baby of the Dark Claw"
Fixed spells of NPC "Baby Rockhide"
Fixed spells NPC "Icehoof Cub"
Fixed spells NPC "Jarvox"
Fixed spells NPC "Wild Huntress"
Fixed NPC spells "Wild Catcher"
Fixed spells NPC "Wild Catcher"
Fixed spells NPC "Wild predator"
Fixed spells NPC "Iron March Miner"
Fixed spells NPC "Woody Kor'tik"
Fixed spells NPC "Ancient rottooth"
Fixed spells NPC "Ancient Deer"
Fixed spells NPC "Ancient Guard"
Fixed the spells of the NPC "Deft Tail"
Fixed spells NPC "Breath of Evil"
Fixed the spells of the NPC "Spirit of the Earth of the Iron March"
Fixed spells of NPC "Echidian Hydra"
Fixed spells of NPC "Echidnean Stonetooth"
Fixed spells NPC "Living Blood"
[Misc] AK display

Dev note: Applied a fix in regard to the wrong display of AP needed to get to the next level.
Some addons might still bug it though, like Elvui.

PLEASE NOTE that this issue is ONLY VISUAL anyway: server has the correct values, so you're not "stuck" or "scammed", you will level up normally.
[PvE][8.2 Affix] Enchanted Emissary count

Enchanted emissaries are currently giving count for trash requirements.

They should not.
[Misc][NPC] Captain Krooz Teleport

Once you first go to Mechagon through the storyline, Captain Krooz will no longer have the option to teleport you there
https://www.wowhead.com/npc=152506/captainkrooz
[Misc][Quest] Drill Rig Construction

https://www.wowhead.com/quest=55734/drillrigconstruction

Should work now
[Misc][Quest] Stay of Execution H

https://www.wowhead.com/quest=55782/stayofexecution

Attempted fix for Saurfang no longer moving, preventing completion of the quest
[Misc][Quest] Essence Quests

You can no longer reward quests that should give you an essence item if you don't have enough space in your bags.

NOTE: in case this issue happened to you, please make an in game ticket so Game Masters can give you the essence item
[Misc][Quest] Disruption of Power A

https://www.wowhead.com/quest=56641/disruptionofpower

Dev note: Fixed an issue that prevented players from completing the quest
[Misc][MM+] Reaping affix

Some keys generated today still had the Reaping affix, should be fixed now !

NOTE: If you still have one with reaping, just downgrade it and it wills witch to the proper affix
[Misc][WB] Nazjatar World Bosses

Dev note: Bonus roll done on Nazjatar World Bosses was granting 400 ilvl loot instead of 415, should be fixed now.

4 August 2020

[Misc] 8.2 Content Update !

The 8.2 Content update, 'Rise of Azshara' has been applied on Sethraliss!
A lot of new contents are available:
2 new zones: Nazjatar & Mechagon
The 1st wing of the new raid Azshara's Eternal Palace in LFR / NM / HM
A new megadungeon: Operation: Mechagon
A new season for Mythic+ with a new affix: Beguiling
A new season for PVP: the Notorious Gladiator one which will start on August 12th
The Essence system for your Heart of Azeroth
Continuation of the War Campaign
and more!

More information here:

15 July 2020

[Fury] Cold Steel, Hot Blood %mod

Currently Cold Steel, Hot Blood has wierd interaction with %mod done.


|T236276:16|t|cffffd000|Hspell:288080|h[Cold Steel, Hot Blood]|h|r

Dev note: Indeed, mods were applied twice
[Misc] RPPM Formula

Dev note: Added a generic security to prevent multiple consecutive procs.
Now an aura cannot proc for a third of its average proc interval once it successfully procs.
For an item with 3PPM, which means 60/3 = 20sec of average proc interval, once it procs it cannot again for 20/3 = 6.67 seconds.

For 1PMM auras, the security is 20 sec.
For 6 PPM it's 3.33 secs, and so on.

This is affected by haste if the Aura's PPM is to avoid issues. We will assess efficiency of the fix and modify this security if needed
[Misc][Item] Bwonsamdi's Bargain on wipe

The debuff from this trinket should be removed upon boss reset, just like the sated debuff from bloodlust

|T1778226:16|t|cffffd000|Hspell:288194|h[Bwonsamdi's Bargain Fulfilled]|h|r
Debuff to clear
[Misc] LFR Disband

How it's bugged :
Currently when someone leave the LFR group, all others players get kicked out after few sec/min, it just like someone deleted the whole group, this bug is annoying as hell. (Like doing the Jaina quest for war compaign)

BT reports:
[Misc][Quest] A Bitter Reunion

Thomas casts, but nothing happens

https://www.wowhead.com/quest=54960/abitterreunion
[Misc][Quest] Speaker's Imperative

This quest was added automatically:
to everyone who entered Orgrimmar (Horde version of the quest)
to everyone who entered Stormwind (Alliance version of the quest)

without checking for the player's faction, so you could end up with a quest for the other faction, which can't be rewarded.

Horde version: https://www.wowhead.com/quest=53031/thespeakersimperative
Alliance version: https://www.wowhead.com/quest=51403/thespeakersimperative

6 July 2020

[Misc][Profession] Alchemy - Mystical Cauldron

Since 8.1 Mysical Cauldron should give main stat flask for Tanks, exemple it should give Agility Flask for Monk / Druid / DH Tanks, and Strengh For DK / Paladin / Warrior Tanks.

Currently it only give Stamina Flasks
[Misc] Mail & AH Item issue

The Auction House & Mail issue that caused you to lose items has been fixed !
If you lost something because of it, you can make an in game ticket including the item names, numbers, date where you obtained them, and how (through trade, AH or mail) and we might be able to restore some of them on a case by case basis.
Every request will be checked: if you lied, you will be punished so don't try it !

Thank you for your patience and understanding, have a nice day !
[Misc][Profession] Archeology - Examiner Alerinda

Examiner Alerinda <Archaeology Trainer> does not have a vendor option where you can sell 'restored artifact'

16 June 2020

[Restoration] Surging Tides PVP mod

Currently this trait is overnerfed due to conjunction of 2 pvp mods.
The previous 0.75 and the extra 0.5 from 8.1 flat nerfs across the boards.
This is a main trait for Resto Shaman, so the issue is major.
The only pvp mod for this should be just the 0.5 one.

check dev reply about the question

|T252995:16|t|cffffd000|Hspell:278713|h[Surging Tides]|h|r
[Holy] Guardian Spirit

Guardian Spirit should not increase any %hp based healing.
Making it pretty much OP in PvP situations.

_____________
_(Greater Heal)_
Retail:
Before>
After>

_(Desperate Prayer)_
Retail:
Before>
After>

_(Greater Heal)_
Firestorm:
Before & After>

_(Desperate Prayer)_
Firestorm:
Before & After>

|T237542:16|t|cffffd000|Hspell:47788|h[Guardian Spirit]|h|r
|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
|T237550:16|t|cffffd000|Hspell:19236|h[Desperate Prayer]|h|r
[Mistweaver] Life Cocoon

Apparently Life Cocoon's absorb is not reduced by any healing reduction effects. Only Dampening prob

|T627485:16|t|cffffd000|Hspell:116849|h[Life Cocoon]|h|r
[Mistweaver] Mist Wrap

Currently this talent is not increasing Enveloping Mist healing by 10%.
The increased tick +1 works fine, but the healing value not.

|T988196:16|t|cffffd000|Hspell:197900|h[Mist Wrap]|h|r
https://www.wowhead.com/spell=227345/envelopingmistchangelog
[Restoration] Feral Afinity bleeds snapshoting in and out of Cat Form

Currently Resto druids can benefit from the bleeds that are buffed by Feral Afinity in an unintended way.
After you go out of Cat Form, the modifiers that affect the bleeds should be reduced, meaning 15% with normal feral afinity and another 25% from Master Shapeshifter talent, and regain them once you go back in Cat Form snapshoting issue.

retail proof:
|T236161:16|t|cffffd000|Hspell:236144|h[Master Shapeshifter]|h|r
|T611425:16|t|cffffd000|Hspell:202157|h[Feral Affinity]|h|r
[Misc][Vendor] Izzee the 'Clutch'

https://www.wowhead.com/npc=107599/izzeetheclutch
The vendor is missing the main pieces of items (head/shoulders/chest/gloves/legs). There should also be an option to unlock the full set for 12 marks of honor (just like the legion pvp sets).
(Merciless Gladiator, season 3)
[Misc][Battleground] Eye of the storm - Flag

Players should be able to see on the map what faction is holding the flag
Both minimap if they are near theflag and big map if they are faraway

Flag should be red for horde and blue for alliance


Atm factions are unable to see what faction holds the flag
[Misc][Arena] Robodrome boxes

In Robodrome there's like 2 or so flying untargettable npc boxes in the air that can be somehow pulled, and if pulled they follow you (or your healer, if he takes aggro with heals) around the arena. It's not gamebreaking, just annoying. Could only check it on Live since can't get into arenas on dev. Attaching some screens of the boxes.
[Misc][Item] Sigil of power

Sigels drop from first boss in Terrace of endless springs even when you dont have the quest fr the legendary cloack, also the whole item is not available anymore and cant be used after patch 5.4
https://www.wowhead.com/item=87208/sigilofpowerguides https://www.wowhead.com/guide=2016/overviewlegendarycloakquestline
[Misc] transmog set unlock achievements

fix achievement relatred to tmog sets see https://www.wowhead.com/appearanceachievements
[Misc][Toys] Toys counting and achivement issue

The toys that players owned are not counting in total. Some achivements miss counting them and therfore even you gather achivement requirements you do not get any achivement
[Misc][Arena] Surrender Match

Surrender Match isn't working at all.

12 June 2020

[Disc][Glyph] Glyph of Dark Absolution
[General]Transmog Weapon Sounds

Currently, if you transmog your gun to bow. use rapid fire/other spells ( you will hear gun sounds ).

You should hear the sound of weapon type that you transmog to regardless of your weapon.
[Transmog][8.2] New transmog options

Blizzard added new transmog options in 8.2.
So you can now hide all armor exept pants.
Even if it was added in 8.2, I think its fine that we will have those stuff implemented.
_______
[Battle pets] Renaming pet system

Renaming a pet doesn't get saved. When you relog/take a fly, the pet gets its previous name back.
[Misc] Toys fix

all toys listed here are fixed:
|T134271:16|t|cffffd000|Hitem:138202::::::::120:::::|h[Sparklepony XL]|h|r
|T132484:16|t|cffffd000|Hitem:86583::::::::120:::::|h[Salyin Battle Banner]|h|r
|T134227:16|t|cffffd000|Hitem:108735::::::::120:::::|h[Arena Master's War Horn]|h|r
|T133865:16|t|cffffd000|Hitem:142265::::::::120:::::|h[Big Red Raygun]|h|r
|T133201:16|t|cffffd000|Hitem:87528::::::::120:::::|h[Honorary Brewmaster Keg]|h|r
|T571321:16|t|cffffd000|Hitem:119163::::::::120:::::|h[Soul Inhaler]|h|r
|T604252:16|t|cffffd000|Hitem:131811::::::::120:::::|h[Rocfeather Skyhorn Kite]|h|r
|T574567:16|t|cffffd000|Hitem:147832::::::::120:::::|h[Magical Saucer]|h|r
|T629054:16|t|cffffd000|Hitem:116757::::::::120:::::|h[Steamworks Sausage Grill]|h|r
|T1392558:16|t|cffffd000|Hitem:129961::::::::120:::::|h[Flaming Hoop]|h|r
|T236307:16|t|cffffd000|Hitem:129057::::::::120:::::|h[Dalaran Disc]|h|r
|T132129:16|t|cffffd000|Hitem:118222::::::::120:::::|h[Spirit of Bashiok]|h|r
|T792903:16|t|cffffd000|Hitem:140314::::::::120:::::|h[Crab Shank]|h|r
|T135753:16|t|cffffd000|Hitem:109739::::::::120:::::|h[Star Chart]|h|r
|T135799:16|t|cffffd000|Hitem:151184::::::::120:::::|h[Verdant Throwing Sphere]|h|r
|T458243:16|t|cffffd000|Hitem:64358::::::::120:::::|h[Highborne Soul Mirror]|h|r
|T331784:16|t|cffffd000|Hitem:131933::::::::120:::::|h[Critter Hand Cannon]|h|r
|T876916:16|t|cffffd000|Hitem:141299::::::::120:::::|h[Kaldorei Light Globe]|h|r
|T133015:16|t|cffffd000|Hitem:88802::::::::120:::::|h[Foxicopter Controller]|h|r
|T1529269:16|t|cffffd000|Hitem:130151::::::::120:::::|h[The "Devilsaur" Lunchbox]|h|r
|T463534:16|t|cffffd000|Hitem:122129::::::::120:::::|h[FireEater's Vial]|h|r
|T442731:16|t|cffffd000|Hitem:119421::::::::120:::::|h[Sha'tari Defender's Medallion]|h|r
|T134227:16|t|cffffd000|Hitem:143660::::::::120:::::|h[Mrgrglhjorn]|h|r
|T660263:16|t|cffffd000|Hitem:104323::::::::120:::::|h[The Swineskin]|h|r
|T660263:16|t|cffffd000|Hitem:90883::::::::120:::::|h[The Pigskin]|h|r
|T132623:16|t|cffffd000|Hitem:88579::::::::120:::::|h[Jin Warmkeg's Brew]|h|r
|T133795:16|t|cffffd000|Hitem:127707::::::::120:::::|h[Indestructible Bone]|h|r
|T628135:16|t|cffffd000|Hitem:89222::::::::120:::::|h[Cloud Ring]|h|r
|T1117883:16|t|cffffd000|Hitem:153253::::::::120:::::|h[S.F.E. Interceptor]|h|r
|T135484:16|t|cffffd000|Hitem:127859::::::::120:::::|h[Dazzling Rod]|h|r
|T132261:16|t|cffffd000|Hitem:71137::::::::120:::::|h[Brewfest Keg Pony]|h|r
|T132804:16|t|cffffd000|Hitem:88387::::::::120:::::|h[Shushen's Spittoon]|h|r
|T236344:16|t|cffffd000|Hitem:134026::::::::120:::::|h[Honorable Pennant]|h|r
|T236344:16|t|cffffd000|Hitem:134034::::::::120:::::|h[Esteemed Pennant]|h|r
|T236344:16|t|cffffd000|Hitem:134031::::::::120:::::|h[Prestigious Pennant]|h|r

4 June 2020

Grounding Totem

Grounding Totem don't die instantly. We need to hit totem few times, that's very embarrassing in arena. He should die at first hit, as you can see on gif from retail.

|T136039:16|t|cffffd000|Hspell:204336|h[Grounding Totem]|h|r
[Retribution] Art of War rppm

RPPM of Art of war is too high, arround 45 rppm (without haste) when it should be :
RPPM = 2 (1 + TotalHaste)

Tested without talent "Blade of Wrath"

After a retail test, rppm look like x2



|T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r
[Beastmastery] Barbed shot

Barded shot should never be critical.

source :
[Beastmastery]Stomp

The conditions on the Stomp formula are never applied. Multiplication by 0.6 is not linked to animal companion talent.

```
= 0.5 AbilityDamage(true) TotalPetDamageMultiplier ArmorReduction
if CurrentPet = MainPet or CurrentPet = AnimalCompanion
= Damage 0.6
if CurrentPet = DireBeast
= Damage 0.15
```
Formula :
= (0.5 x AbilityDamage(true) x TotalPetDamageMultiplier x ArmorReduction) x 0.6 (without animal companion)
= ((0.5 x AbilityDamage(true) x TotalPetDamageMultiplier x ArmorReduction) x 0.6) x 0.6 (with animal companion)


Calculation (compared to the screen):
= ( ( 0.5 x ( ( ( 3 + 5 ) / 2 / 3 ) x 6+1467 ) x 1.15 x 0.7 ) x 0.6 ) x 0.94 (core)
= 334,83975 (without animal companion in FS)
= 334,83975 x 0.6 = 200,90385 (with animal companion in FS)
= 334,83975 x 0.65 = 217,6458375 (with animal companion in official because this talent is buff at 8.2.5)
[Misc][Achievement] Battle for Azeroth Pathfinder, Part One

The reward of this achievement doesn't work.
There is no passive in our Spellbook, where previous Pathfinder are.

https://www.wowhead.com/achievement=12989/battleforazerothpathfinderpartonecomments
[Misc][Quest] Emissary of War

Currently you can 4/4 dungeons in Motherlode in normal mode (even if it says you should do it in mythic, it still counts in nm there)
SOB has the same issue

https://www.wowhead.com/quest=53037/emissaryofwar
[Misc][Vip] Gathering while mounted

Currently Vip doesn't allow players to gather Herbs like the vip is supposed to work.
It is probably related that the Script isn't applied to all Ids of the spell of herbalism since it has ranks
[Misc] Sign of the Skirmisher

The event doesn't give a 50% bonus honor with swkimish wins
[Misc][Item] Trident of Deep Ocean

https://www.wowhead.com/item=167864/tridentofdeepocean&bonus=4798:1517

The shield has a max amount of X, and is supposed, until cancelled or depleted, to block 25% of incomming damage. Right now, there is no check for max damage, meaning if you have 10k shield left and get hit for 100k, it will block 25k damage instead of only 10k
[Misc][Profession] Inscription - Mass Mill

"Once you are skill level 50, you will pick up Mass Mill recipes such as Mass Mill Riverbud that allow you to mill 20 herbs at a time. Since you will need to be milling a large number of herbs anyways, this is a great way to level up your Inscription. These recipes turn yellow at 70, green at 75, and grey at 80. It is a good idea to run this all the way to skill level 80 since you will be needing to do large amounts of milling anyways."

Atm isnt't giving any skill.
Tested for each herb and same happens for all (riverbund, sirens, anchor etc)
[Misc][PVP] Vicious War Basilisk

Vicious War Basilisk is a season 3 pvp mount. At the moment, u get it when u get season 2 mount.
[Misc][Trinket] Dead-eye Spyglass

If someone else in the group uses DeadEye Spyglass and they mark their targets as Dead Ahead, you get crit buff too even if you haven't got a proc Dead Ahead

26 May 2020

[Unholy] Damage to Invisible Triggers

With the aoe damage from unholy dk's (bursting sores), you can hit invisible triggers
[Misc][Skills] Unlearn specialization

You are now able to unlearn a profession specialization through your profession UI.
(Eg. Gnomish or Goblin Engineer, Elixir or Potion Mastery)
[Misc] Air Drops phasing out

Issue that is happening to many players on fs ^

" Suggestion, make the drop drop in all available phaeses ( but can be looted only once by each player "
[Unholy] Festering Wound vs Reaping mobs

Unholy Dk's Festering Wounds is hitting inactive reaping adds, resulting in combat bug with them until they are activated.
[PVE][CoS] UU'Nat - Combat stop after wipe

After wipe addons works as combat with boss going
[PvE][KR] Kula the Butcher's Axes

You sometimes take no damage from the Axes
[PvE][FH] Vile Bombardment

Vile Bombardment is no longer working, no damage, no puddle on the ground after it lands
|T1500941:16|t|cffffd000|Hspell:256035|h[Vile Bombardment]|h|r
[PVE][CoS] Restless Cabal - Witness the end

The [Witness the end](|T651085:16|t|cffffd000|Hspell:282621|h[Witness the End]|h|r) is unaffected by kick lockout, making the adds recast witness the end the moment they are kicked.

This should not be the case in heroic/normal/lfr difficulty.

This mechanic is only in mythic mode.
[PVE][Ataldazar] Restart key after server crash

If server crashes while inside Atal'Dazar MM+, when everybody log back in, they will be stucked in textures right after the key starts
[PVE][BoD] Declining Raid ID

Join a group with the leader having a raid id 3/9 killed, you have 0/9
You enter BoD. pop appears do you want to accept 3/9
If you decline you get loading screen which teleports you out of dazarlaor and you go under texture into your death.
Then you have to unstuck from the website
Then you are stuck as an alliance..
[PVE][BoD] Jaina Title

Once you kill jaina, you get the achievement but not the "Hero of Dazar'alor" title
https://www.wowhead.com/achievement=13314/mythicladyjainaproudmoore

You also don't get this other achievement with the title "Famed Defender of Dazar'alor"
https://www.wowhead.com/achievement=13327/halloffameladyjainaproudmoorehorde
[PvE][FH] Restart key after server crash

If server crashes after you completed the event to unlock 2nd boss (council of captains), when you log back in to complete the key, you will have all of the mobs as enemies (like if you haven't completed the event)
[Pve][FH] Council o' Captains perma bug

During the encounter of council if your team wipes at some stages where the bosses somehow engage themselves ( wich suppose to be not happening ) they drag you into endless combat and non of your team is able to release since the boss encounter still goes on.

How it should work ; Bosses should not engage each other if the team moves away from fighting area or wipe. They simply has to reset.

18 May 2020

[Implosion] Animation/damage delay

How it should work:
Once you use implosion and imps reach ( hit ) the target they should explode, dealing the ??? amount of damage the moment they exploded.
How it works on FS:
Once you use implosion, imps will reach the target, sit under it, than there is a 0.3 0.5sec delay and than they will explode dealing damage all at once. This is problematic in both pvp/pve content because of this delay in damage, wrong animation, your dps goes down and sometimes you cannot execute someone because of this delay in explosion.
Screenshot of imps sitting at dummy (FS)
[Holy] Greater Heal in arena

Currently Greater Heal heals less then it should be.
Upon starting an arena with a 20% dampening, considering the friendly target's maximum ( or yourself ) healthpool is around 250k, it will heal for under 100k ( 80k more exactly based on spotted issue ) which is not right.
250k x 0.65 x 0.8 ( damp at start ) = 130k.

|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
[Brewmaster] Celestial fortune & Diamond-Laced Refracting Prism

Actually "celestial fortune" passiv doesn't work well with the trinket "DiamondLaced Refracting Prism".
It only buffs the 1st absorption tick and not the others nor the max value of absorbption.

In short if u get like 10k per tick as normal tank, Brewmaster should get 10k (1 + Crit) on each tick

So with 10% critical strike Brewmaster should get 10k 1,1 per tick so maximum abso will be 5 11 = 55k

https://www.wowhead.com/spell=216519/celestialfortuneenglishcomments
[BeastMastery] Kill command pvp mod.

On retail duel 2 naked char (0 armor 0 versa) 120 vs 120.
KC :1573 dps.

Agility : 1474
Mastery : 15.2%
Versa : 0

Formula (pve) : 1.12 X 1474 (agi) X 1.152 (mastery) X 1 (versa) X 0.94 (core) = 1787

pvp mod (retail) : 1573/1787 = 0.8802 (12%)

On Firestorm KC was doing only 1471 dmg (18%).
Hibernate

Hibernate isn't removing DoTs from target.

Info:
Retail:
FS:

|T136090:16|t|cffffd000|Hspell:2637|h[Hibernate]|h|r
[Balance] Fury of Elune

Spell isnt scaling with haste, and last partial tick must be full damage, formula is fine. (having 10% or 47% haste still results of 17 ticks, even poping BL and troll passive)

This is for astral power gene:
Duration (sec)= 8
Interval (sec)= 0.5
Periodic Refresh TypeRestart


This is for damage tick
Duration (sec)= 8
Interval (sec)= 0.5 / (1 + TotalHaste)
Periodic Refresh TypeRestart
Partial Tick?Yes (This will do a "tick" at the end of the timer for full damage.)


How spell should work after fix;
must have 1min CD and be instant
beam should follow enemy target
spell should do aoe dmg
duration should be 8sec
should ALWAYS generate 40 astral power (no matter of haste 40 astral)
partial tick must be full damaged
interval of damage should e 0,5 sec REDUCED BY HASTE



|T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r
Decomposing aura and flask

Actually this pvp talent removes flask on other players
(Same issue with druid talent leader of the pack)
[Blood] Bonestorm

Bonestorm got nerfed in 8.1, making it so that it can heal up to a maximum of 15% of max hp, which is not the case right now.
(maxhp=272k, it should heal for approximately 40,8k).
The patchnote of the nerf:
https://www.wowhead.com/classchangestidesofvengeancepatch81
[Blood] Bones shield

Uppon losing a stack of bones shield, the buff get refreshed back to his full duration.

Only gaining stack when using |T1376745:16|t|cffffd000|Hspell:195182|h[Marrowrend]|h|r should refresh the buff.

|T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r
[Havoc] Speed / Mastery: Demonic Presence

Upon login, as Havoc i have 126% speed insted or 111%112% (10% via mastery + 2% via night elfe passiv)

It goes back to normal (111%) when you swap spec.

BT report:

Edit: the bug appear now only when u load. Aka uppon loading speed was normal but without mastery applied, then when u loaded it goes back to the bugged state, aka like if 1% mastery = 1% speed
[Misc][BG] Isle Of Conquest

Siege Engine:
Missing fire turret and turret
Energy regenerate not working
Misc:
For some reason, many parachutes appear in aura bar
Missing texts in workshop
[Misc] 8.1.5 AP Rewards

With the release of 8.1.5 Blizzard buffed AP rewards from almost all sources.

https://www.wowhead.com/news=290635/officialpatchnotesfortidesofvengeancepatch815
[PVE][Emerald Nightmare] Illgynoth HP scaling

The HP scalling of Illgynoth is the one of Legion, and is not adapted to the BFA extension (too much HP currently).

Link of the report:
[Misc][Mythic+] Keystoneinstance lock out

Depleting a keystone more than 4/5 times ```might``` cause an instance lockout on the player's account.
It shouldn't work like that. In fact, the cooldown for running instances (limited to 10 per hour) is accountwide.
[Misc] Ravika (NPC) Vendor is missing

https://www.wowhead.com/npc=113615/ravika
She should be available in Echo isles, but right now shes missing from the game itself.
Her location:
I did the sniff of her, the vendor window and the items being used:
[Misc][Mythic+] Siege of boralus saving even after crash

Since mythic+ runs and events are being saved in case of a crash, siege of boralus was forgotten.
After killing 3rd boss, there is an event in which the door explodes and give access to last boss.
Right now after a crash, the door is locked again, which makes it impossible for players to go for the % needed to end the run after killing last boss.
[Misc][Quest] Kill-Collect

https://www.wowhead.com/quest=26595/killcollect
The two bugged npcs are: Juntz Fitztittle and Ephram Moonfall.

They their Gossip not working at all, it should be npc_gossip giving items to finish quest.
[Misc][Quest] The Land Provides

https://www.wowhead.com/quest=34960/thelandprovides
The plants doesn't give any loot.
[Misc][Quest] The Tempest Crown_53762

Speech missing

On accept
Xal'atath says: It is no mere coincidence that our paths intersect, <name>. You were meant to find me. I was meant to find you.
Xal'atath says: A grand destiny lies before us. Surely you sense it as well as I.
Xal'atath says: But enough musing. Make your way to the shores of Vol'dun. That is where the third prize awaits.
[PvE][SoB] Teeming & Respawn

Pretty much all extra trashs spawned by teeming have a short respawn time (like 510 Minutes instead of 2 hours)
[PVE][BoD] Jaina - Chilling touch refresh rate

Chilling touch should refresh and increase stack every 6 seconds after first phase. On firestorm, it refreshes every 5 seconds.
[Misc][Quest] Test Case #1; Mech vs. Mekkatorque_54004

Sometimes G.M.O.D stay in the air and did nothing, this issue are totally random, this issue occured to me 4 times.

i think issue are with areatrigger.

Many reports from BT

12 May 2020

Victory Rush

Should be usable ONLY after dealing killing blow to a target that can grant you exp or honor, but now, you can easily spam it in mm+ without even lasthitting adds you are fighting with.


__________
|T132342:16|t|cffffd000|Hspell:34428|h[Victory Rush]|h|r
[Fire] Flamecannon

Currently the effect from this pvp talent, activates while standing still both out of combat and in combat.
It should occur only when you are standing still in combat.

|T252172:16|t|cffffd000|Hspell:203285|h[Flamecannon]|h|r
Bestial Wrath should remove some effect on pet

BW should remove some effect on pet :
blind (rogue)
paralysis (monk)
frozen trap (hunter)
fear made by Psychic Scream (priest) : if hunt and pet are feared, hunt stay under fear but removed on pet

Note :
fear made by lock is NOT removed by BW. BW simply lights up on pet and hunter.
[Beastmastery] Kill command generate threat when it shouldn't

Bug : Kill command generate threat on FS.

On retail it doesn't.
[Beastmastery] Stomp generate threat when it shouldn't

Bug : Stomp generate threat on FS.

On retail it doesn't.
This spell have just an attribute aggro on a radius but doesn't generate threat on targets.
[Feral] Leader or the pack

While you got a guardian or battle elixir like "Flask of the Currents" it disappear if you have the pvp talent "Leader of the pack".
It also remove guardian or battle elixir of other people in the group
(it shouldn't)

|T135881:16|t|cffffd000|Hspell:202626|h[Leader of the Pack]|h|r
Dash & Tiger Dash

Dash and Tiger Dash should be out of GCD, at the moment they are not.
FS:
Retail (from Elliot):

|T132120:16|t|cffffd000|Hspell:1850|h[Dash]|h|r
|T1817485:16|t|cffffd000|Hspell:252216|h[Tiger Dash]|h|r
[Frost] Echoing Howl

The trait is not replicating the second part, when it is empowered by rime.

|T135833:16|t|cffffd000|Hspell:275917|h[Echoing Howl]|h|r
[Havoc] Last Death Sweep vs Metamorphosis

When Metamorphosis is <1sec duration and you cast Death Sweep it should increase Metamorphosis by 1 sec to allow the player to finish the cast/animation of Death Sweep.
Retail:
FS:


|T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r
|T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r
[Havoc] Thirsting Blades (pvp)

Azerite trait Thirsting Blades, empowers the player with a stackable buff which gradually increases the damage of Chaos Strike/Annihilation, up to 40 stacks. Upon entering an arena, buff stacks should be resetted to 0. However, the stacks should not be removed once the arena gates open (which happens here right now), whereas you keep the stacks on retail.

Trait: |T1305152:16|t|cffffd000|Hspell:278736|h[Thirsting Blades]|h|r
Comment by the FelHammer discord (Wowhead community DH discord): attachment.
[Havoc] Metamorphosis vs clone

Using the spell Metamorphosis makes you immune while in the air / leaping.
Currently cyclone bypass this "immunity"




|T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
[Havoc] Mana Rift + druid interaction

Using Mana Rift on a druid that is in cat/bear form should still deduct the mana (8%) from their mana pool, whereas here currently it doesn't.
|T1033912:16|t|cffffd000|Hspell:235903|h[Mana Rift]|h|r
[Havoc] Eye Beam vs Demonic

When Demonic is talented, Eye Beam causes to enter demon form for 30 secs for the first tick and then goes to 8 sec (as it should).
The 30 sec thing is wrong.


|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r
|T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r
|T237558:16|t|cffffd000|Hspell:213410|h[Demonic]|h|r
[Misc][Trait] Azerite Globules is proccing on DoTs

Dot shouldn't make proc azerith globules wich is removing stealth for rogues atm. "Your damaging abilities"
|T646670:16|t|cffffd000|Hspell:279955|h[Azerite Globules]|h|r
Hearth of Azeroth Cap 8.2

Hearth of Azeroth should be capped to 70 in 8.2, right now it's set to 54 only
(It's only 8.2 content since essences/ questline are available to test)
[Items][BoDl][Azerite Armors]

Hello, currently you can trade azerite gears after selecting it's traits from different classes. This issue mostly happening within the bod raid items. For example you can pick the hunter traits and trade the item to the shaman but as the result of this ;
1 Item wich suppose to be not tradeble gets traded.
2 Classes can abuse different kind of beneficial traits from different classes.
3 Even if the item gets traded it's unable to reset or refresh to use rightful traits.
4 Might cause crashes since its trying to overwrite data incorrectly.

Update : For example if you are plate user class you can equip all the other gear types wich means you have access all other classes traits and their usable traits wich dosen't require class but not for your class either.
[Misc][MM+] Grand challenger's bounty

( could not find it in wowhead since they removed it for some reason)

( loot process)
( after fail loot process)

How to reproduce: When someone invites you while opening the box the loot will bug out, forcing you to exit it. Then if you open it again there will be no loot. And then again it will say that you already opened the weekly chest.

How it should work: First of all the item should not ever be lost even if you close the loot window. They have to remain until you get them, Items should only fade if you don't get them until the next Weekly chest. Second point is that the weekly chest should not be affected by a change of phase if someone invited you.
[Misc][Feature] Inspect tool

Currently, you can not inspect people that aren't in the same Map ID as you.
Also, if the character or you move while inspecting, the windows closes automatically
[Misc] Pets vs tank specs in pvp - missing mod

Currently the +40% damage pvp mod of received damage for tank specs in pvp does not affect pets, which is not intended.
Classes that are mostly focused around dealing damage with pets such as:
Hunters, Locks, Uh DK and additionaly Mages clones or pet, probably even monk's SEF and Xuen..should also benefit of that +40% damage vs tanks, since its the overall class toolkit.
[Misc][Zandalar] Pterrordax Swoop

Hi, actually player can use the racial for glide with the Flag on Bg
|T1850549:16|t|cffffd000|Hspell:281954|h[Pterrordax Swoop]|h|r

If they use the spell, they should lose the flag
[Misc][PVP] Adaptation cooldown vs DR

Currently a player can benefit more than once within 1 minute from this honor talent, which should not happen.
The issue is that when the free stun activation of the talent occurs, if the player is out of the diminishing return rules for that type of CC that was dispelled, Adaptation will bug itself to proc again, even if its within a minute ( +15s from when the effect of the CC stopped ). This should not occur.
The talent should proc once per minute set in stone.

|T895886:16|t|cffffd000|Hspell:195756|h[Adaptation]|h|r
[Generic] SPELL_AURA_MOD_INCREASE_HEALTH

AuraEffect is bugged.
Examples:
After Emblem buff expires, most of the HP given remains to the player and so it "heals" the player, should not work like that.
Should act as a temporary health, lost when buff expires.

|T132344:16|t|cffffd000|Hitem:165056::::::::120:::::|h[Sinister Gladiator's Emblem]|h|r
|T132344:16|t|cffffd000|Hitem:167378::::::::120:::::|h[Notorious Gladiator's Emblem]|h|r

After Strenght in Numbers buff expires, most of the HP given remains to the player and so it "heals" the player, should not work like that.
Should act as a temporary health, lost when buff expires.

|T136031:16|t|cffffd000|Hspell:271546|h[Strength in Numbers]|h|r

After Rallying Cry expiries, most of the HP given remains to the player and so it "healed" the party members, should not work like that.
As the tooltip says, it's a temporary health so you should lose the HP given by the spell.

|T132351:16|t|cffffd000|Hspell:97462|h[Rallying Cry]|h|r

11 May 2020

[Misc][Quest] Dun Morogh - Forced to Watch from Afar

https://www.wowhead.com/quest=313/forcedtowatchfromafar

https://www.wowhead.com/npc=40991/mountaineerdunstan
https://www.wowhead.com/npc=40994/mountaineerlewin
https://www.wowhead.com/npc=41056/mountaineervalgrum

8 May 2020

[Affliction] - Wracking Brilliance

"Every other Soul Shard your Agony generates also increases your Intellect by 1054 for 6 sec."
Every 2nd sould shard you get from Agony should give this buff even in aoe or st fight (atm only counts primary target )

|T237564:16|t|cffffd000|Hspell:272891|h[Wracking Brilliance]|h|r
Nature's Guardian in PvP

How it's bugged :
Somehow |T136060:16|t|cffffd000|Hspell:30884|h[Nature's Guardian]|h|r dosen't trigger when you drop bellow 35% of your HP in PVP, that may happen when you get full CC (the same issue was fixed back with Healing Elixir in Legion)

Proof :


(Here it trigger at 21% instead of 35%)
[Holy] Greater Heal

Greater Heal isn't affected by any Healing Reduction (once again)

|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
[Protection] Seraphim

Currently Seraphim is not smart enough to consume charges that on cd, it consumes only FULL charges, but it should consume full charges and the ones thats still on cd.

Example:
GIF:

You can see here, that I have no charges available, but I still can use Seraphim and I recieve effect of it.
(it was 50% cd charge, so I've recieved only 4 seconds of it effect)

GIF:

You can see here, that I've used all SoR charges and used Seraphim right away and still recieved effect of Seraphim, based on cd of the first charge.

So, if I will use Seraphim and 1 full charge and 0.5 charge available, I will recieve 8 + 4 seconds of its effect.
__________
https://www.wowhead.com/spell=152262/seraphim
[Windwalker] Pressure Points

How it's bugged :
|T606552:16|t|cffffd000|Hspell:287599|h[Pressure Points]|h|r is making your Touch of Death reset no matter if your target dies or no, so you can just run and spam it
Touch of Death should reset only when your target die with ToD damages, or die while ToD debuff is still active.

Also damages seems to be a bit to high, it should be 200% (Without any modifiers) of your target HP in pvp, and 100% of yours in PVE (Touch of Death shouldn't reset in PVE to avoid spamming it)

Last edit :
[PVE][BoD] Jaina - can't be kicked after killing images in phase 1.5

After killing all the Icebound Images during phase 1.5, jaina cast can't be kicked to resume the fight.
Clip from today's raid
[Misc] Flight Master's Whistle

Fixed multiple issues like player are dropped of vehicle and doesn't get the teleport to nearest flight master. After the teleport you should don't fall under map. Vehicle can't move in wall anymore. You can't use Whistle if you don't have unlock the requirement related to the continent.
[Misc] Bounty Hunted debuff

|T236188:16|t|cffffd000|Hspell:272296|h[Bounty Hunted]|h|r
When a player have this debuff, they can be tracked down by opposite faction on minimap and bigmap, however the debuff should be removed when the player dies / killed.
issue: Alliance perspective, they can still track the horde player even after killing him when he had the debuff.

Note for 8.2
The player with this debuff can't use the flying mount and fly in BFA zones// If they receive debuff they get dismounted and fall with a parachute.

Debuff can be removed by:
Entering portals
Relog
Dying
self kill, jumping off a cliff.
[Misc][Event] Children's week

Dev note: Orgrimmar & Stormwind questlines scripted !

1 May 2020

[PvE][Underrot] Cragmaw - Charge

[Charge] not working properly, damage can be avoided if you are standing within 5 yards
[Misc] Treasures of Drustvar

Chests should have a puzzle required to unlock and count for the Achievement
[Treasures of Drustvar](https://www.wowhead.com/achievement=12995/treasuresofdrustvar)
[PvE][SotS] Animated Droplets

As Sethraliss is approaching 8.1.5 content, Animated Droplets should NOT trigger on death affixes such as Bolstering/Sanguine etc. (Right now they do on DEV,)
[PvE][SotS] Dredged Sailors

As of 8.1.5 patchnotes, Dredged Sailors should not trigger on death affixes, such as Sanguine/Bolstering (I've seen Bolstering on Sethraliss, and tested Sanguine on DEV)
[PvE][Underrot] Cragmaw - Indigestion and Summon Larva - Breath

This problem is not current it's been going for quite some time so.. The issue is when you stand around the corners wich i marked on the picture he spouts larvas to the underground. Sometimes larvas hatches and strike you from underground, sometimes they remain there do nothing and sometimes they all popup suddenly and gang your team up.
[Misc][Gold strongbox both horde and alliance version]

|T1041435:16|t|cffffd000|Hitem:165714::::::::120:::::|h[Gold Strongbox]|h|r
On firestorm you get 0 5 silver
On retail between 150 250 gold

Retail proof:
[Misc] PVP quest rewards

https://www.wowhead.com/quest=53039/thearenacalls
or
https://www.wowhead.com/quest=47148/somethingdifferent

Should give you a chest which contains a random item, currently they don't give anything.

Dev note: should be fixed, sorry about that !
[World Quests] Reputation mixed!

Currently the horde gaining 7th Legion faction reputation from complete quests and doing objectives/killing rares etc. And as for alliance they are getting honorbound reputation so wich suppose to be opposite! This might cause some big issues / dramas so i am labeling it as a urgent!

Not : All the world quests resulting same issue / for horde you get 7th legion and for the alliance you get honorbound even for the champion of azeroth quests!
[Misc] Stuck on "logging"

Dev note: Applied a fix for people who had their account stuck at "logging" after putting their credentials, it should fix most of those issues, another one is gonna be made (most likely applied tomorrow morning) to fix the remaining issues.
[Misc] Your questlog is full error

Dev note: Following yesterday's fix that cap'ed your questlog to 25 (counting only active quests), an issue was introduced which also counted "hidden" quests in those 25, resulting in a visual error displayed (even though your quest was properly added to the questlog). This should be fixed now.

Please note that if you do have more than 25 active quests currently, you will still need to complete / abandon some of them & relog until you have less than 25 ! Today's fix only prevented this error from displaying when it shouldn't, but there are still cases where it's relevant !

30 April 2020

Hex

the shaman spell ' Hex ' is not breaking within the correct value of dmg. So according the formula it has to break if the victim recieve %2+ hp as damage and as you can confirm in the footage from the retail, the caster recieve %4 hp from his spell as a damage and it's just breaks. However in here hex dosen't breaks unless you recieve %10 health or above as a damage from any spell.
[Mistweaver] Soothing Mist Visual + Jade Serpent Statue

How it's bugged :
When you cast |T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r once with |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
Your statue will start casting it normally but if you break your own cast and try to cast Soothing Mist for the 2nd time, the visual is interrupted and you have to summon Jade Serpent Statue again to fix it which is annoying.

Last fix for Soothing Mist visuel :
[Mistweaver] Soothing mist channeling

Soothing mist channel effect is interupt when the target is out of range but it shouldn't since it's a channeling effect

at 6.27
Camouflage vs Spirit Mend

On retail Spirit Mend dont break Camouflage on the hunter and on the pet (Hati or Spirit Beast family).
On FS Spirit Mend make the pet and the hunt lose Camouflage.
[Survival] Wildfire Bomb

Wildfire bomb is not doing any directly damage how its supose to do, just the dot.

Wowhead : |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r)
Camouflage vs Bestial Wrath remaining buff

FS issue : If you use Camouflage on Hunter (and his pet) under Bestial Wrath, he is not invisible during the remaining time of Bestial wrath.

On retail hunt become invisible as soon as Dissimulation is launched, even if the bestial wrath buff is still on the hunt and pet.
Melee pet attack speed hard cap 0.25 not script

The attack speed cap of 0.25 (4 hit/sec) is not script. Now on FS a pet can have an unlimited attack speed if he accumulates buffs.
[Marksman] Lock and Load

When you have Lock and Load proc, it should give a charge of Aimed Shot (Modify Cooldown effect).
Now on FS this effect don't work.
[All Specs] [Roar of Sacrifice] UseBug

Video shows how it works on fs and Retail



Currently, Roar of sacrifice is available for usage even while hunter pet is NOT ACTIVE. Spell usage is tide for active pet ( pet must be called out for the spell to function )

How it works on firestorm:
When I learn the spell from my pvp talents:
1) I can use it without any active pet in all specs.
2) I can use it while my pet is under crowed control, hex, poly, sap, etc.

How it should work:
1) Spell must be learned via pvp talent.
2) Spell must not be useable while pet is affected by crowed control such as mage freez, poly, hex, sap, stun, setc.
3) Pet must be active for the spell to function and work.

|T464604:16|t|cffffd000|Hspell:53480|h[Roar of Sacrifice]|h|r
[Misc] Restarting Mythic plus after restart or crash server

1. You will be teleported to the beginning of the dungeon to wait for the group members.
2. Was added the expectation of all members of the group in dungeon.
3. 2 minutes were added to the main time.
4. When Mythic plus was restarted you will be teleport to "saving points" (Not all dungeons. Example: The Underrot, Waycrest Manor and etc...).
5. The group leader can kick a member to Restart mythic plus, if a group member offline too long.
[Misc] Quest log cap

You won't be able to accept more than 25 actives quests at a time.
If you currently already have more than 50 active quests, only 50 will be added to your quest log upon login, the other quests won't be deleted.

If you notice some missing quests due to this fix, you can either complete or abandon some of your quests and relog.

28 April 2020

[Protection] Glyph of Thunder Strike

Glyph of Thunder Strike works only if it hits the hostile target.
So if it hits noone, while having this glyph, new animation won't show up.

Retail GIF:
FS GIF:

|T254306:16|t|cffffd000|Hitem:49084::::::::120:::::|h[Glyph of Thunder Strike]|h|r
[Fury] Raging Blow proc animation

Raging Blow proc animation missing

Retail:
FS:
_____________
|T589119:16|t|cffffd000|Hspell:85288|h[Raging Blow]|h|r
[Arms] Test of Might

The test of might Buff for arms warriors should be applied even after the mob with the collousus smash debuff dies



Retail Proof ^
[Arms] Defensive Stance animation

Currently whenever you are canceling Defensive Stance new stance animation doesn't appear.

Retail:
FS:
__________
|T132341:16|t|cffffd000|Hspell:197690|h[Defensive Stance]|h|r
|T132349:16|t|cffffd000|Hspell:212520|h[Defensive Stance]|h|r
[Protection] Glyph of the Blazing Savior
[Arms] Sudden Death rage refund

Sudden Death shouldn't refund your rage, that you are using on your Execute (read Execute Description)
Starting bugging with rage refund after using regular execute.

> Note:
Don't mess up fury's Sudden Death, cuz it should grant your rage there.

Retail:
FS:
___________
|T132346:16|t|cffffd000|Hspell:29725|h[Sudden Death]|h|r
Glyph of Disguise

Whenever you are trying to copy target's appearance THIS can happen.
Either target is naked or wierd looking.
|T254303:16|t|cffffd000|Hitem:45768::::::::120:::::|h[Glyph of Disguise]|h|r

___________
![SS]()
![SS]()
____________
[Holy] Glyph of the Val'kyr

Val'kyr should fly over the ground and cast, but currently it stands on the ground and do kick and smash animation.

|T254302:16|t|cffffd000|Hitem:87277::::::::120:::::|h[Glyph of the Val'kyr]|h|r
_________________
![SS]()
[Windwalker] Pressure Points

Pressure points PVP talent is suppose to do 3 things, 1. Execute targets below 10% health 2. Reset it's cooldown if target dies while affected by touch of death 3. Reset it's cooldown if touch of death damage kills it's target after expiration.
First 2 work just fine but when target dies from touch of death damage it doesn't reset it's cd
[Windwalker] SEF Animation

How it's bugged
We have the wrong animation for Storm earth and Fire; both clones are greenhalo and wearing 2x 1handed weapon,
Earth clone should be Green Halo with x2 one handed weapon
Fire clone should be Red Halo with 2x one handed weapon
Chi Wave Animation

How it's bugged :
Part 1:
At the moment Chi Wave |T606541:16|t|cffffd000|Hspell:115098|h[Chi Wave]|h|r animation isn't correct, it start from the feet instead of your chest and the monk don't get hurt (animation) when he get healed

Part 2:
also we have 1 second delay before it actually starts doing stuff, on retail its instant and it's speed is a lot higher than we have now

Firestorm :
Retail :
[Fire] Meteor Animation Sync issue

Current Meteor Animation diverses from retail and seems like it has 1 second delay from what we have on retail.

Retail GIF:
FS GIF:
_________________
|T1033911:16|t|cffffd000|Hspell:153561|h[Meteor]|h|r
[Fire] Living Bomb visual missing

Living bomb is missing it's animation, currently nothing happens.

Retail GIF:
FS GIF:

(all graphics settings are equaly same)
_____________
|T236220:16|t|cffffd000|Hspell:44457|h[Living Bomb]|h|r
[Fire] Phoenix Flames damage animation sync

Currently Phoenix Flames has 2 issues that can affect Fire spec gameplay with it's damage trigger animation.
_____
Maxrange:
Retail GIF:
FS GIF:

As you can see on retail, side target recieving damage after a little delay, rather than on FS and targets are recieving damage even BEFORE phoenix actually hits the target.
_______________
Closerange:
Retail GIF:
FS GIF:

As you can see, damage is triggering when phoenix didn't even hit the target, also side targets recieving damage faster than main target.
________________
|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r
[All] Conjure Refreshment table (visual)

|T135739:16|t|cffffd000|Hspell:43987|h[Conjure Refreshment Table]|h|r (check screenshots)
With 8.2 , Conjure Refreshment Table received a visual update. Currently it has the old visual on it
Visual Stance bug

With crossbow/gun or bow.
strafing causes the hunter to twist the torso and as you can see in gif you remain in combat stance/animation even while not in combat.
Travel Form + Master Riding

Druid travel form is not gaining any benefits from Master flying (310% flying speed) even with the Master riding travel form speed stays at Artisan riding (280%) Mounts on the same character work fine with Master Riding all mounts are 310% flying speed.
Non-working glyphs

This ticket lists the glyphs of the DH spec who aren't working.

Glyph of Fearsome Metamorphosis
Glyph of Shadow Enemies
Glyph of Fel Touched Souls
Glyph of Mana Touched
[Misc][Skirmish] Issue with team

It happens that sometimes there are 3 healers against and other team.
There should be only 1 healer per team

Link to a report with screenshots :
[Misc][NPC] Amisi Azuregaze Dalaran Heartstone

https://www.wowhead.com/npc=96806/amisiazuregaze#comments

She should give you the HS whenever you talk to her, might be a good idea to script her since many players "delete" it x)
[Misc] Randomly flying issue.

Recently we got alot of complains about that players finding themselves into air or flying somewere unknown after logining into game. Some of them were able to use abilities on the air, some of them are unable to move when they land, some of them flys around 1015 munites like its never ending and some of them dies where they lands.

Note : You can get rid of this issues by using unstuck option from website however.. If you are in raid the entire raid group has to wait you 10 munite for sickness. If you are in mythic plus and relogged then this happened that key is bb. If you are anyway near to doing something as group it's just gets delay for 10 munites %100.
[Misc] 8.1.5 cap WQ items

World Quest rewards max ilvl increased by 10 to allow an easier catchup for new characters
[Misc][BG] Temple of Kotmogupvp brawl Deep Six-Temple of Kotmogu

During the fight on the battleground Temple of Kotmogu and PVP Braul "Deep SixTemple of Kotmogu" we can't see what faction has Orbs of Power at the moment. It's alliance tag when orb catch by Horde and vice versa. You can see on the screenshot that horde dk has currently the orb but on the map is alliance tag.

23 April 2020

[Marksmanship] Rapid fire vs BoP

How it's bugged :
When a allied paladin casts Blessing of Protection on you, Your Rapid Fire can't be casted and goes on cooldown after clicking it, or when channeling it, BoP just stops the channel.
How it should work :
BoP shouldn't affect Rapid Fire cast or stop channeling of it
[Misc][Item] CoS - Harbinger's Inscrutable Will

Harbinger's Inscrutable Will is missing PvP Mod of 0.5 and should have a 1.5 RPPM. At the moment it's proccing most of the times making it broken.

|T1028999:16|t|cffffd000|Hitem:167867::::::::120:::::|h[Harbinger's Inscrutable Will]|h|r
[Misc][Arena] Dalaran Sewers & pets

Pet can be stucked in arena entrance channel when you begin arena. Same bug noticed in 8.0.1 (picture from live) and 8.2.
[Misc][Arathi] Buff pathfinding

In arathi, some buffs are half undermap. See attached screen. (on the screen, the buff is in the ground), the second screen shows how it should be.
[Misc][Silvershard mines] Arrival box can not be closed

Before the cart arrives to the final box, you can close the flap to win time. Actually on cross PTR you can't.
[Misc][Arena] Pets stuck at Dalaran arena entrance

Pet are stuck at entrance of Dalaran arena. The only solution as a player right now is to dismiss the pet and summon it again, which takes time.
It happen for hunter, dk, mage ....

22 April 2020

[Shadow] Thought Harvester

Retai: proc 12 times per minute while on Firestorm has almost 100% uptime.
As AMR says, should have a RPPM of 2.



|T135978:16|t|cffffd000|Hspell:288340|h[Thought Harvester]|h|r
Pushback reduction

How it work on retail :
When casting a spell: The first and second hit will add .5 secs each to the cast time.
All hits after the second will have no effect.

Paladin have hidden aura : Pushback reduction of 70% for first hit and for second hit. so 0.3 X 0.5s + 0.3 X 0.5s = 0.15s + 0.15s = 0.3 s per cast
Gif from retail :


anomaly on FS :
Pushaback is often 0.1 / 0s instead of 0.3s. And looklike 0.1s is more visual number, in fact cast is often not slow.

Gif from FS :

This issue is important for PvP, lot of player have fun making fake cast vs dps without consequences.
[Survival][Tip of The spear]

Tested on live, the buff of Tip of the spear is shown on the hunter and it does stack BUT no damage is being added to Raptor strike with 1x 2x 3x stacks.

My avg Raptor strike remained at 10705 with 1x buff
My avg Raptor strike remained at 10705 with 2x buff
My avg Raptor strike remained at 10705 with 3x buff

|T1117879:16|t|cffffd000|Hspell:260285|h[Tip of the Spear]|h|r
[Havoc] Demonic appetite - Trigger

The proc rate of the talent Demonic Appetite doesn't work on live

1.1 : How it should be:

The RPPM of the talent should be given by the following formula:
Real PPM = 6 (1 + TotalHaste)

1.2 : Observed on live:

With an average haste of 24% (min = 14%; max = 45%), and during a fight of 11min, only 37 procs were observed

According to the formula, the number of procs should have been in the following interval (taking into account max and min haste): ~[75 ; 95] procs

1.3 : Other point observed:


On live at the beginning, during 1 or 2 min, the proc seems correct, but when the fight lasts, the proc rate will not work correctly anymore (see the attached video, given by a player, and comfirmed by tests on live)
[Misc] Losing rating on crash

Need to add something so rated games are ended on realm / cross crash without anyone losing rating, nor the game counting as a "loss" (if we can avoid it showing on the ranking as well)

Dev note: should be fixed !
[Misc] Areatrigger issues

Following a generic improvement made on Areatrigger handling, some of them broke, like the Buster Cannon of Mekkatorque who hit everyone. It should be fixed now !
[Misc] Missing Rare Elite spawn

https://www.wowhead.com/npc=137649/pestremovermkii
https://www.wowhead.com/npc=140398/zeritarj
https://www.wowhead.com/npc=134147/beehemoth
[Misc] Tiragarde Sound chest

this chest (50.86, 23.03) can 't be open.
[Misc][Quest] Forbidden Rites

[Brother Pike](https://www.wowhead.com/npc=134639/brotherpike) is phased out and therefore players can't reward this quest
[Misc][Quest] Burn it all down

There are two towers with different IDs. One tower disappears when it burns. After this, players cannot complete this quest for several minutes.
[Misc][Item] Void Stone

Void Stone (https://www.wowhead.com/item=167865/voidstone&bonus=4798:1517) should be reduced by 70% when using by a NONHEALER class. Atm, when you use it as non healer class, you have same reduction as healer class (45%).

21 April 2020

[Survival] Tracker's Net vs Touch of Karma vs Ultimate Sacrifice

|T1412207:16|t|cffffd000|Hspell:212638|h[Tracker's Net]|h|r
|T651728:16|t|cffffd000|Hspell:122470|h[Touch of Karma]|h|r
|T135966:16|t|cffffd000|Hspell:199452|h[Ultimate Sacrifice]|h|r

Proof from retail:

Firestorm bug:

When a survival hunter uses Tracker's net on monk as soon as touch of karma is casted, the monk should remain rooted for the entire duration and the root must NOT break when you damage the other target same goes for Ultimate sacrifice from Paladin.
[Survival] Wildfire Bomb vs Shaman Totems and Shadow priest psyfiend

Despite the fact that totems and psyfiend are not killed by any aoe in the game, hunters bombs are an exception!!! Hunter's bombs such as spell "Wildfire bomb" (spell=259495) and talent "Wildfire infusoin" (spell=271014) HAVE TO kill Shaman's totems and priest's Psyfiend (spell=211522) via 1 ricochet.
So if shaman stand into 4 totems, hunter needs just to use some bomb on shaman and ricochet will kill all the totems. Hunter dont need to target each totem to kill them via wildfire bombs.

In short, the bombs from survival are an exception and they indeed can jump from any target that they were cast on and kill all the totems.

(Ricochet is when example: "You use the bomb on a target and then it jumps to the other targets")

Retail proof:
0:25 0:35 in slow motion you will see the hunter using the bomb on the shaman and the ricochet damage from the bomb kills the totems.
[Survival] PvP Trinket and Pets

This video contains how its working on firestorm and retail.


Pvp Trinket should remove cc effect from hunter and the pet at the same time on use.

Example, hunter and pet are feared, fear should be removed from both the hunter and the pet when the pvp trinket is used.
[Survival] Pet auto-attack pvp mod

Auto attack of pet in SURVIVAL spec is taking the pvp mod of BM spec. It shouldn't be the case
[Misc][Professions] Herbalism - Seeking More Knowledge

https://www.wowhead.com/quest=51016/seekingmoreknowledge ALLIANCE
https://www.wowhead.com/quest=51482/seekingmoreknowledge HORDE

The quest "seeking more knowledge" seems to be broken again (same problem, can't pick the book)

Dev note: respawntime was one week, set to 10sec so everyone in the group can pick it
[Misc] MM+ save on crash

Dev note: A recent fix broke the save system of Mythic+ on crashes, attempting a fix. In case you encounter an issue with the save, please send a message to the admin Pantoufle on discord !
[Misc] Silithus phasing issue

Players report they often fall undermap there.

Dev note: Should be fixed !
[Misc] Arena deserter upon leaving

Since today, if you leave an arena while dead and your mate isn't, you can sometimes get deserter, it shouldn't happen.
[Misc][RBG] Flag stacks on druid healer

In rated battleground when a druid heal take the flag and change form he doesn't get stacks from the flag (Warsong gulch)
[Misc][Battleground] Seething shore and druid form

When you are on the boat and you go on a druid you are stuck for the rest of the battleground, you can't move, you can't die etc ..

EDIT: MOUNTS WITH 2 SLOTS HAVE THE SAME PROBLEM
[Misc][BG] Warsong Gulch Flag's debuff

In this battleground when you take the flag and drop it you still get the debuff of the flags even if the flag is put on base
It remain all the dungeon (and maybe when you are out of bg but i couldnt test it yet)
[Misc] Battle for Wintergrasp

Tour of Duty achievement + Wintergrasp Victory Quest interaction

If you log Epic BG Battle for Wintergrasp, take the quest Victory in Wintergrasp
https://www.wowhead.com/quest=55509/victoryinwintergrasp
you win, and you wait with turning the quest in until you're outside of the BG, you can turn it in in one of the zones required for the Tour of Duty achievement (Zuldazar, Nazmir, etc...) and it will give you the achievement instantly, since the quest gives 1500 honor (and you need 1000 honor in said zone for the achievement)
This just accidentally happened to me after finishing a game and I instantly got one Tour of Duty achievement on my alt.
[Misc] Premade Groups & Quick Join

New System implemented !
Implemented quick join
Implemented quick join notification
Implemented request to group
[Misc] Noblegarden Bugs

Various fixes
[Misc][Quest] Sealed Fate

After complete the quest "Sealed Fate" a npc should appear and give us the quest "The final ascent"
But the Npc doesnt appear after complete the quest.


Sealed fate quest : https://www.wowhead.com/quest=51320/sealedfate
The final ascent quest : https://www.wowhead.com/quest=51319/thefinalascent

17 April 2020

[Misc][Achievement] Bless the Rains Down in Freehold

Hitting these targets listed in the achievement, you won't get any completion out of them. Not working.
[Bless the Rains Down in Freehold](https://www.wowhead.com/achievement=13050/blesstherainsdowninfreehold)
[Misc][Achievement] Exploration Southern Barrens

Razorfen Kraul dont count for exploration achievement
[Misc][Quest] Emily Mayville

https://www.wowhead.com/quest=51919/emilymayville

This World Quest doesn't work, the 'Emily' NPC that appears is not needed for this quest
[Misc][Quest] Show-off

Same problem as

for

Players only saw Cooper (horse) but dont saw other npc)
[Misc][Quest] Pike invisible when reward quests in the wrong order

Players take https://www.wowhead.com/quest=51278/lostandforgotten and https://www.wowhead.com/quest=51320/sealedfate at the same time.

When the player reward sealed fate, Pike and others NPC disappear. The player is stuck, can't reward the 1st quest and can't complete the questline.
[Misc][Quest] Out Like Flynn

Since yesterday (or the day before, but it's recent) there are a lot of tickets about the Out Like Flynn quest.
Players have issues completing the quest, so they abandon it, or use their hearthstone, and then they cannot get back into the cell, so we have to teleport them there
[Misc][Achievement] The Reining Champion

Reach 600 point does not activate the achievement

[The Reining Champion](https://www.wowhead.com/achievement=12087/thereiningchampion#comments)



Tested on Dev branch and also bugged
[Misc][NPC] BloodMaw not spawned

https://www.wowhead.com/npc=138299/bloodmaw

is template was set to default value so i guess nothing is scripted for this npc
[Misc][NPC] Adhara white

https://www.wowhead.com/npc=138279/adharawhite

need a script for fighting WQ not added atm
[Misc][NPC] Riding wolf empty life bar

The ridding wolf which is also an important skin of hunt pet : https://www.wowhead.com/npc=103563/ridingwolf is script but bugged, have an empty life bar and stay dead.
[Misc][Quest] A Weather Eye

Fixed the quest helper so you know where to go
[Misc][Quest] Get Your Bearings

Flight Master objective wasnt being completed
[Misc][Quest] Sealed Fate

When player follow NPC, they disappear near to the door where the quest have to be reward.
Players can't reward the quest, take the other and the doors can't be opened by the event launch by Brother Pike
[Misc][Quest] Goblins - Final Confrontation

Thrall doesn't cast any spells / doesn't do anything to Trade Prince Gallywix which makes it impossible to finish it and get out of the starting zone.


https://www.wowhead.com/npc=39594/thrall
https://www.wowhead.com/quest=25251/finalconfrontation
https://www.wowhead.com/npc=39582/tradeprincegallywix

Also:
Another issue is when they unstuck from site and it teleport them into vulcano unable to get out of it
[Misc][Quest] Mista Nice

Some players don't get the morph when they take the quest, which makes it impossible to complete for them

16 April 2020

[Brewmaster] Stagger

How it's bugged ;
Stagger sould tick down in duration of 3 seconds when the combat ends, at the moment it ticks down for the whole duration.
Proof ;
[Windwalker] Whirling Dragon Punch

How it's bugged :
Currently each tick of |T988194:16|t|cffffd000|Hspell:152175|h[Whirling Dragon Punch]|h|r have 450ms of interval; it should be 250ms only
Transcendence: Transfer

How it's bugged :
When your aren't in range (40yards) from your |T627608:16|t|cffffd000|Hspell:101643|h[Transcendence]|h|r, your Transcendence : Transfer isn't greyed out, so basically you don't know when your are in range.

Proof:

Links:
|T237585:16|t|cffffd000|Hspell:119996|h[Transcendence: Transfer]|h|r
|T627608:16|t|cffffd000|Hspell:101643|h[Transcendence]|h|r
[Frost] Orb interaction

Frost Mage's Frozen Orb, should stop when hitting a target and slowly move upon starting the damage sequence.
Currently the orb does not register correctly combat upon launching in the middle of a pack of mobs in the first second.
Bleed with versatility

Bleeds of druids (all spec) aren't reduced by versatility. Tested with Rake and Rip. Tested bleed with resto spec, same shit happened, it's about all spec.

Rake 289 damage with and without versa
Rip 232 damage with and without versa
[Unholy] Raise Abomination speed

At the moment on FS, the abomination has 100% move speed.
Retail abo has 55% move speed.

LINK : |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r

Note: While following you, abo should still have 100% speed, but as soon as it engages someone, its speed should be reduced
[Misc] Summoning Stones

With the 8.1.5 update, they stopped working
[PvE][CoS] Etruvis the Vassal - Mind Scramble

On the first Trash of CoS (Etruvis the Vassal), Mind Scramble don't apply a debuff on the players who'll make them Hostile to allies for 12 seconds. On the dev server it work's but not on Live.
[PvE][CoS] Tempest Caller

In the alley between the first boss and the second boss, if a dps take Tempest Caller and die with it, it will disappear.

Adds (Eternal Guardian) would not die if the Tempest Caller isn't used and groups will face major difficulties to pull the boss (usually they up again the raid).
[PvE][CoS] Uu'nat - Storm of Annihilation

The [Storm of Annihilation](|T252174:16|t|cffffd000|Hspell:284601|h[Storm of Annihilation]|h|r) ability from relic deals double damage per tick.

Currently, it deals 41396 per tick while it should deal half of that, 20968.
[PvE][King's Rest] Spectral Beastmaster

Spectral Beastmaster is currently missing the abillity "Deadeye Shot" (ID 270506)
[PvE][CoS] Restless Cabal - Witness the end

The [Witness the end](|T651085:16|t|cffffd000|Hspell:282621|h[Witness the End]|h|r) ability deals twice the amount of normal damage.

Base damage in heroic should be : 69947
[PvE][CoS] Restless Cabal - Shear Mind

Shear Mind don't apply the debuff on Monks Brewmaster sometimes. Normally, it should be applied even if they dodge the attack.

You can see in the two first videos below that the tank "Laeshell" didn't take the debuff. Or on the last link, on retail, the monk had always the debuff on him for each application of the Shear Mind.

15 April 2020

[Protection] Bloodsport trait leech value.

Bloodsport azerite trait at ilvl 420, prevents 6,626 dmg and grants 40 leech for 8 sec.
Instead of granting 40 per trait, it gives 88 leech per trait which is not correct.

|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
|T1377132:16|t|cffffd000|Hspell:279172|h[Bloodsport]|h|r
[Demonology] Implosion

Formula is halfworking, this is how it should be
= 0.24 x TotalSpellPower x TotalPetDamageMultiplier
if not HasBuff(DemonicTyrantEnergy)
= Damage x 0.2 x BuffStack(WildImpEnergy)
Explanation: "Implosion deals damage to the primary target roughly equal to the remaining damage of each imp based on current energy, while secondary (cleave) targets will always take damage equal to a 100 imp energy implosion (e.g. if each imp Firebolt deals 100 damage, an immediate 1imp implosion will deal 500 damage, and an implosion after 1 cast will deal 400 damage). Implosion can crit and scales with mastery, but is not affected by From the Shadows or the Tyrant empowerment. "

2nd issue is similar as Hand of Guldan one, when you cast implosion and target dies, they should explode AOE to other enemies


|T2065588:16|t|cffffd000|Hspell:196277|h[Implosion]|h|r
[Beastmastery] Thrill of the Hunt

Thrill of the Hunt isn't increasing correctly the crit chance. This talent isn't working at all.

I set my crit chance to 91% + 9% from talent = 100% but I made non critical hits and the average crit% is 91%.

|T132216:16|t|cffffd000|Hspell:257944|h[Thrill of the Hunt]|h|r
Rune Regeneration visual

Dev note: Applied a fix to properly sync client & server regeneration visually, should look a lot better now !
[Misc] 8.1.5 Update !

New content has been added:
Xal'atath questline (intro to CoS)
Crucible of Storms Raid in LFR / NM / HM
8.1.5 War Campaign
Hati Questline for Hunters

More details here:

10 April 2020

[Subtlety] Shadow Blades

The [Shadow Blades](|T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r) ability is supposed to deal shadow damage equal to 50% of the spell that triggered it.

Right now, it deals the 50% of the spell + it reapplies all modifiers (like nightblade, dark shadows, nightstalker) on top of it, resulting in double mods applied to shadow blades.

No modifier should be applied to this spell (not even versa) since it deals 50% of the spell that triggered it. (And that spell is already properly modded).

The only modifier that should be applied to this spell is the havoc's [Chaos Brand](|T1450142:16|t|cffffd000|Hspell:255260|h[Chaos Brand]|h|r) magic debuff, adding a +5% damage.
Stable Masters don't work

Some stable master are bug.
some were functional but no longer work

Horde :
4 on Orgrimmar
1 on Dazaralor
1 on Dalaran (Broken isles)
1 on Crossroads (Barrens)
Alliance :
2 on Stormwind
1 on goldshire
1 on Ironforge
1 on Boralus
[PVE][BOD] Jaina - Howling winds - Boss Spell

visual bug with "can't interrupt" when all the Icebound Images were killed
[Misc][Quest] Vol'dun - The Perfect Offering

Cannot complete the quest, the https://www.wowhead.com/quest=48895/theperfectoffering
somehow the NPC doesn't give me the Jorak's Offering
|T348519:16|t|cffffd000|Hitem:152894::::::::120:::::|h[Jorak's Offering]|h|r
[Misc][Quest] Storm's Rage

https://www.wowhead.com/quest=51982/stormsrage

Completing this quest Storm's Rage should not take more than two minutes. But several players try to kill the same orcs on Firestorm. Even at 4 AM this quest can take about 30 minutes of life.
[PVE][BOD] Jaina - Glacial Shard

Should be despawned in case of wipe, defeat, or if the target was immune
[PVE][BOD] Jaina - Glacial Shard 2

Sometimes the spell is invisible

8 April 2020

[PVE][BoD] Jaina - Glacial Shards intermission 1

[PVE][BoD] Blockade - Tempting siren

On mythic difficulty, tempting sirens must spawn on both side of the platform during phase 2. Right now, they don't which makes the phase way easier
[PVE][BoD] Jaina - Ice Shard

Ice shard damage on tanks:
Retail minmax 235260k (based on multiple logs, damage doesnt seem to be the same for each 1st Ice Shard cast)


FS: (77% reduced physical damage)

Damage seems to be mitigated (even though it's not shown in the FS logs idk why), but it's still too much damage
[PVE][BoD] Jaina - Icebound Image

Sometimes, they do not appear.
[PVE][BoD] Jaina - Icebound Image VS interrupt

Should be interrupt cast

7 April 2020

[Misc] Latency Optimization

Dev note: A fix was applied which should reduce lag in raids & dungeons when there are a lot of players connected
[PvE][AD] Yazma spiders

Currently, as a Fury Warrior (Probably Arms and Prot too), if you step into a spider (Echoes of Shadra) during Yazma encounter, it activates Victory Rush as if you killed an enemy.
It shouldn't do that. In case you need proof

at 23:50 the warrior steps into a spider and doesn't get Victory Rush.
[PvE][WM] Devouring Maggot - Spit

Groups of Devouring Maggots will cast Spit at random targets, dealing moderate magic damage and applying a 10 second dot.

Should target random players, currently on firestorm it's always top aggro player.

|T132104:16|t|cffffd000|Hspell:264153|h[Spit]|h|r
[PvE][WM] Devouring Maggot - Infest

Some Devouring Maggots have the Parasitic buff. This grants them access to the Infest spell.

|T236197:16|t|cffffd000|Hspell:278431|h[Parasitic]|h|r

When a maggot casts Infest, it will burrow into a player and despawn whilst applying a 10 second dot. At the end of the debuff, two new Devouring Maggots will spawn from that player, each with a chance to have the Parasitic buff.

1st issue: on firestorm maggots doesn't "burrow into a player and despawn", they only lay eggs into the targeted player.

Players should attempt to interrupt the Infest cast with crowd control spells, or to simply kill the maggots before they have the chance to cast the ability.

2nd issue: the spell visual show as non interruptible, though you can still interrupt it.

|T134895:16|t|cffffd000|Hspell:278444|h[Infest]|h|r
[Misc] NPCs in Tiragarde Sound

There was a issue in Tiragarde Sound about 1 week ago. Players can't see any NPCs In Freehold zone (not instance). Because of this, players cannot complete the quest line. Players will again be able to see these NPCs after completing Reporting In!
[PvE][WM] Coven Thornshaper - Infected Thorn

Infected Thorn is a 2 second interruptible cast which deals a burst of damage to a random player and applies an 8 second disease dot.

Should target random players, currently on firestorm it's always top aggro player.

|T136068:16|t|cffffd000|Hspell:264050|h[Infected Thorn]|h|r
[Pve][AD] Vol'kaal

If Boss dies and a player stands on Aoe shit on the ground, player will keep the debuff of the aoe until he is dead.
[PvE][AD] Dazar'ai Honor Guard - Fervent Strike

The spell |T840734:16|t|cffffd000|Hspell:256138|h[Fervent Strike]|h|r used by the Dazar'ai Honor Guards should hit closes melee, currently it only hit the tank.

How it should work: if tank isn't at melee range of the Honor Guards, the Fervent Strike should hit the closes target.

Proof:
[PvE][AD] Yazma - Soulrend adds

|T1354410:16|t|cffffd000|Hspell:259190|h[Soulrend]|h|r

As shown on the screenshot, the link from the player to the add still exist even if the player is dead.
[PvE][SotS] Guardian vs Forgotten Denizen

How it's bugged :
|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r clones can't attack https://www.wowhead.com/npc=136297/forgottendenizen adds, all their attacks miss
Firestorm :
[PvE][Underrot] Befouled Spirit

https://www.wowhead.com/npc=133685/befouledspirit
should recast |T1726347:16|t|cffffd000|Hspell:265568|h[Dark Omen]|h|r if stunned during his 2.5 initial cast.
[PvE][WM] Mobs pulled from beneath the ground

Both this zone should be hackfixed to avoid mobs being pulled with some spells such as Starfall.
[PvE][Underrot] Bloodsworn Defiler

https://www.wowhead.com/npc=133912/bloodsworndefiler#abilities should recast |T136197:16|t|cffffd000|Hspell:265487|h[Shadow Bolt Volley]|h|r if knocked back during its cast instead of kicked.
[PvE][WM] Soulbind Goliath Burning Souls

Burning Soul's damage should be fire damage, not physical and it should be Burning Fists, not melees.
[PvE][SotS] Aqu'sirr

Aqu'sirr is agroed before Lord stormsong spawning finishes animation, and it deals damage to players before it's spawned.
What should happen is that the boss stays in the middle after it's first time spawning instead of being automatically agroed.
[PvE][WM] Deathtouched Slaver

The mob summoned by Gorak Tul should be knokable. (Gripable to)
[Misc] Quest reward

Dev Note: Fixed quests where doesn't show reward on details/submit of quest but only at the complete.

6 April 2020

[Protection] Into the fray

"Into the Fray" get benefit from summoned battle pet, while it shouldn't.

|T132334:16|t|cffffd000|Hspell:202603|h[Into the Fray]|h|r
[Demonology] Random Demon: Eye of Gul'dan

Caster pet.
Formula is wrong, should be:
0.065 x 0.3 x TotalSpellPower x TotalPetDamageMultiplier x 1,25
[Enhancement] Crash Lightning + Stormstrike

How it's bugged :
|T1370984:16|t|cffffd000|Hspell:187874|h[Crash Lightning]|h|r dosen't increase damage of |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r anymore

How it should work :
You should get 5% more damage on Stormstrike for each target you hit with Crash Lightning
overflowing Shores

Restoration Shaman azerite Trait Overflowing shores trait isn't increasing the aoe range.
Proof : as you can see the aoe cursor is increased correctly but the aoe casted isn't right.
Counter-strike totem

Shaman Pvp Talent counter'strike totem only reflects damage when the totem is set before being hit, you can't reflect damage once you already got hit.
[Enhancement] Elemental spirits talent

Elemental core passive talent [Spell ID = 262624] flame wolf isn't not giving the 20% increased damage to the fire spells.
[Enhancement] Frostbrand and Flametongue

How it's bugged :
Both Frostbrand and Flametongue are missing Pandemic effect (30%)
|T462327:16|t|cffffd000|Hspell:196834|h[Frostbrand]|h|r
|T135814:16|t|cffffd000|Hspell:193796|h[Flametongue]|h|r
So you don't get any extra sec when you refresh both
[Holy] Divine Vision aura missing

Divine Vision aura is missing on the paladin, that has this talent active.
(but animation still can be seen and it can be seen via .list aura)
GIF:
______________
|T135934:16|t|cffffd000|Hspell:199324|h[Divine Vision]|h|r
[Holy] Auras vs Combat

Holy paladin auras shouldn't engage paladin in combat.
Only exception should be Aura of Mercy when it heals nearby player. (when it HEALS, not applied)

Retail:
Retail:
FS:
[Windwalker] Mark of the Crane Tracker

How it's bugged :
Atm you can't see how many stacks of motc you have on your action bar and that's making any Weakaura tracker for motc stacks useless

How it should work :
Retail video :
Your SCK show how many stacks you have.

Tracker here :
[Frost] Frozen Orb speed vs reaching the target

Frozen Orb should have a slow moving speed upon reaching the enemy, currently it stops completely ( excluding solid objects in the pathway ).
This is only for the simple version of the Frozen Orb, and not the one altered by the pvp talent.

|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r
3:25 aprox 1 yard / second
Conjure Refreshment (table) low level

Conjure Refreshment doesn't create table, while in a group at low level, until level 80
|T609813:16|t|cffffd000|Hspell:42955|h[Conjure Refreshment]|h|r
[Frost] Glacial Assault animation missing

Glacial Assault trait animation is missing.

How it should look like:
_________
|T2126034:16|t|cffffd000|Hspell:279854|h[Glacial Assault]|h|r
[Frost] Ice nova DR

Ice Nova should not share diminishing returns with other roots type of spells, similar to Frost Nova or pet Freeze.

|T1033909:16|t|cffffd000|Hspell:157997|h[Ice Nova]|h|r
https://www.wowhead.com/crowdcontroldiminishingreturnswowpvp
Aspect of the Cheetah

Aspect of the Cheetah is not increasing speed by 30% for 9 seconds when it should
https://www.wowhead.com/spell=186257/aspectofthecheetahchangelog
[Beastmastery] Wild protector vs unaura pet arena

Wild protector pvp talent is aura made by pet which applies to allies in pvp.

Currently on firestorm, there is a kind of unaura that applies to the pet every time it is summ :

the first appearition in the arena blew up the buff wild protector, it can be reset with a talent switch

summ pet automatically disable buff wild protector

in more problematic arenas like the Dalaran sewers or the pet must be invoked outside the starting area (otherwise it remains stuck in the starting area). When summoned, he never has his wild protector buff and no means of reraising pvp talent when the fight is launched : (see the issue about Dalaran )



Maybe for the fix it would be necessary to "authorize" the pet to keep this aura
id 204190 at his summon
[Survival] Aspect of the Eagle vs Primeval Intuition

Using mongoose bite or raptor strike under Aspect of the Eagle don't trigger the trait Primaveral Intuition

|T612363:16|t|cffffd000|Hspell:186289|h[Aspect of the Eagle]|h|r
|T132210:16|t|cffffd000|Hspell:288570|h[Primeval Intuition]|h|r
[Marksmanship] Double tap issue

Double Tap is not working when there is one charge of aimed shot 1/2
It should work with 2/2 1/2 normally, having one charge out of two should not disable it.
Animal Companion

Talent "Animal Companion" is too nerfed.
Naked Char retail vs FS.
KC without Animal Companion do 1255 dmg, so there is a nerf with Companion Animal but too much on FS.

|T461112:16|t|cffffd000|Hspell:267116|h[Animal Companion]|h|r
[Restoration] Mark of the Wild

Actually Mark of the Wild is stackable and multiple druids can buff it, it's wrong.
Should NOT be stackable.

And when you untalent it, buff still remains on target. Should not.

|T136078:16|t|cffffd000|Hspell:289318|h[Mark of the Wild]|h|r
[shaman][Enhancement] Sundering

Sundering [Spell ID=197214] has a big chance not to hit targets while they are beneath the player in stairs or when the targets is underneath the shaman.

Proof :
[Unholy] Abomination HP

How it's bugged :
Currently Abomination HP |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r are wrong, they are set to 70% of DK max Hp
It should be set to 40% only

FS: Dk : 22020 x0.7 = 15414



Retail : 4279680 x0.4 = 171192
[Misc][Azerite] Seductive Power

Seductive Power is only affecting Stamina, not all stats.

0 stacks:

2 stacks:


|T2442247:16|t|cffffd000|Hspell:288749|h[Seductive Power]|h|r
[Misc] Arathi Darkshore Rotation

Rotation will now happen every 4 days, so that both Alliance & Horde can do the World Bosses each week

31 March 2020

Pack Spirit

Pack Spirit doesn't work if you enter combat while in Ghost Wolf vs Players.
To make it work correctly, player needs to exit Ghost Wolf and reenter it.
Also, when you go out of combat, it stops (afaik).




|T136095:16|t|cffffd000|Hspell:280021|h[Pack Spirit]|h|r
[Enhancement] Thunderaan's Fury

After hitting 100 times with Stormstrike with Thunderaan's Fury Trait I've realised that its proc chance is different from 8%.
100 hits:
trait uptime:

It procced 25 times (counted ofc) after hitting 100 Stormstrikes.

|T136046:16|t|cffffd000|Hspell:287768|h[Thunderaan's Fury]|h|r
Gathering stormascendance

While with Ascendance aura, gathering storm is not consumed while it should and it should increase its damage.

screenshots:
Proof : Any retail video with ascendance talent equipped can prove it.
[Assassination] Stealth Vanish

Multiple issues with Stealth and Vanish and talents affecting it.

Dev note: fixed the remaining issue "The 3s vanish should count as "stealth", and thus, reseting garrote if specced into subterfuge / give you master assasin buff / give you nightstalker buff"
Greater Fade vs Sanctum

Upon casting Greater Fade while using Sanctum trait, caster doesn't get the magic absorb and so makes the trait useless.

|T135994:16|t|cffffd000|Hspell:213602|h[Greater Fade]|h|r
|T135994:16|t|cffffd000|Hspell:274366|h[Sanctum]|h|r
[Holy] Glimmer of Light VS Cloak of Shadows

You can't apply glimmer of light to a rogue when he has cloak of shadows up.
[Mistweaver] Overflowing Mists

When you have trait called Overflowing Mists everytime it procs, it also interrupts your castings, if you are casting while this trait active.

As you see on the gif, When you use your [Essence Font], [Crackling Jade Lightning] or [Spinning Crane Kick] it gets interrupted.

Trait Mechanic : When you use your [Enveloping Mist] on target, and if he gets damage from any source [Overflowing Mists] procs and heals target.

Test on PTR

|T775461:16|t|cffffd000|Hspell:273328|h[Overflowing Mists]|h|r
[Restoration] Rampant Growth

Rampant Growth is applying Regrowth HoT on last target targetted/healed by Lifebloom instead of the current target being healed by Lifebloom.

|T136085:16|t|cffffd000|Hspell:278515|h[Rampant Growth]|h|r
Masterful Instincts Buff

How it's bugged :
When you use |T132214:16|t|cffffd000|Hspell:85842|h[Survival Instincts]|h|r once you don't get the buff of |T236169:16|t|cffffd000|Hspell:273344|h[Masterful Instincts]|h|r however your stats are correctly increased, the buff appear only when you cast Survival Insctincts twice in a row

Without SI :
First cast of SI : (Mastery/Armor increased, buff missing)
2nd cast of SI :
(Mastery/Armor increased, buff is here)

Same issue with Chi Torpedo of Monk :
[Restoration] Tree of Life

During the incarnation : Tree of Life, your dispell "Nature's cure" takes you out of incarnation but you still have incarnation buff going
[Feral] Leader of the Pack

Actually Leader of the Pack is stackable and multiple druids can buff it, it's wrong.
Should NOT be stackable.

|T135881:16|t|cffffd000|Hspell:202626|h[Leader of the Pack]|h|r
Decomposing Aura

Decomposing Aura is stackable, should not.

Note for players: if you don't see your Aura on target it means another DK has applied it to the target, don't be scared.

|T1390945:16|t|cffffd000|Hspell:199720|h[Decomposing Aura]|h|r
[Frost] Icy Citadel

Icy Citadel is currently working bad.
It gives around half of the strenght shown on tooltip + the buff description show a huge amount of strenght (only visual bug);
Also, max stacks obtainable from Icy Citadel is 20 but atm you can go further (which is statistically impossible but who knows).


|T135372:16|t|cffffd000|Hspell:272718|h[Icy Citadel]|h|r
|T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
[Unholy] Raise Abomination vs Combat

Raise Abomination gets the target in combat regardless of distance between them, might be painful for rogues.
It should get incombat aslong they enter near AutoAttack area or DoT one (since Abo dots AoE)


|T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r
[Havoc] - 2 casts of Fel Rush in 1 global

Under the right circumstances (lowish fps, mostly), spamming felrush with two charges up will result in the spell being casted twice inside one global (haven't noticed that effect before felrush fix)


|T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r
[Misc][Racial] Blood Elf - Arcane Torrent

Currently most of the times in pvp, when used the ability will dispel a base positive buff instead of the last one used.

For example: Arc Intel Temporal Shield, the racial should dispel temporal, but it goes after the arc intel, in the sequence mentioned above.

|T136222:16|t|cffffd000|Hspell:28730|h[Arcane Torrent]|h|r
[Misc][Azerite Trait] Dagger in the Back

Dagger in the Back can proc on its own ticks and keep you in combat. It's a huge issue in PvP cause you can't really go out of combat + having always 4 stacks.

|T135642:16|t|cffffd000|Hspell:280285|h[Dagger in the Back]|h|r
[Misc] Grizzek's Rocket Hop

[Grizzek's Rocket Hop](|T511727:16|t|cffffd000|Hspell:281901|h[Grizzek Rocket Hop]|h|r) button should disapear when player finish and reward quest, actually not
[Misc] Can't log in, char appears online

Dev note: there was a fix applied for the issue that prevented players from entering their account after exiting with ALT+F4 (because the game froze), and kept on showing them online to everyone else despite them not being logged in.
[PVE][BoD] Mekkatorque - Bots are immune to grip

Bots are immunte to death grip from blood dks since few days ago. On retail, bots can be gripped by dks
tested on mythic

|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r
[Misc][Azerite Trait] Vampiric Speed

It doesn't work when someone else did the final hit to the mob. So basically it gives the buff only when I do the last hit to the mob
|T237395:16|t|cffffd000|Hspell:268599|h[Vampiric Speed]|h|r
[PVE][BoD] Variable Intensity Gigavolt Oscillating Reactor

https://www.wowhead.com/item=165572/variableintensitygigavoltoscillatingreactor&bonus=4798:1507

The crit buff value you get when the effect is active is not working properly (value is not correct, a bit more than half of that of the tooltip)
[Misc][Quest] Forced Grounding

Impossible to pull the quest mob with the spear, Currently, when you throw the spear, Nothing happens, the mob is not pulled twoards the player.
[Misc][Quest] March of the Loa

March of the Loa questchain changes phase near Atal'Dazar. These mobs attack the player if he changes his faction.
[Misc][Quest] The Fury of the Horde

https://www.wowhead.com/quest=53856/thefuryofthehorde
The Fury of the Horde 53856 changes the phase of The Norwington Estate. If a player has changed his faction, then he cannot complete quests in this zone.
[PVE][BoD] Melee attack generic fix deals almost 3x damage

Mekkatorque auto attacks deal almost 3x damage than retails after comparing Real value and a naked tank.
Apparently
the same thing about blockade mini bosses but haven't tested it
[PVE][BoD] Rastakhan - Boss stuck

Rastakhan and bwonsamdi are now stuck in the stairs they spawn on, on the wrong side of the fence, which make the boss impossible to kill
Tested on mythic but i think it applies to all difficulties
[Misc][PVP Reward] Priest Weapons

Currently any Priest spec doesn't loot Sinister Gladiator's weapons from Arena Rewards, should get Staff but no Staff over 500 won arenas.

Horde: |T2139104:16|t|cffffd000|Hitem:165032::::::::120:::::|h[Sinister Gladiator's Staff]|h|r
Alliance: |T2143644:16|t|cffffd000|Hitem:165035::::::::120:::::|h[Sinister Gladiator's Staff]|h|r

@user59106940

18 March 2020

[Enhancement] Windstrike vs Crash Lightning

When you use Crash Lightning on 2 or more targets, Stormstrike or Windstrike (replaces Stormstrike when in Ascendance) should deal nature damage to all enemies in front of caster.
Works with Stormstrike but not with Windstrike
More info:

|T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r
(|T1029585:16|t|cffffd000|Hspell:115360|h[Windstrike OffHand]|h|r)
[All] Polymorph - damaging trinkets interactions

Polymorph should not activate damage ruled proc trinkets.
Those trinkets should proc only from damage type abilities.
all abilities ( includes cc or non damage stuff ), all damaging spells ( only abilities that do damage ).
Invisibility precast on arenas

Invisibility precast shouldn't be discarded once arena starts.

Retail:
_____
|T132220:16|t|cffffd000|Hspell:66|h[Invisibility]|h|r
[Frost] Brain Freeze vs Flurry

Whenever you use Flurry while having Brain Freeze proc, Brain Freeze should disappear, right after Flurry cast has ended, but not when it actually hits the target.

Retail:
_____________
|T1506795:16|t|cffffd000|Hspell:228354|h[Flurry]|h|r
|T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r
[PVE][BoD] Stormwall - Melee hits from mini bosses during phase 1

Currently, the melee hits from sister katherine and brother joseph deal twice the damage to tanks on mythic difficulty compared to retail. Average hit is twice compared to retail, i compared it with different logs from firestorm and retail.
[PVE][BoD] Stormwall - Tempting siren

Tempting siren should be immune to all crowd control, now it's affected by slows and can be killed before it reaches ground during phase 2 which makes the fight easier.
[PVE][BoD] Mekkatorque - Robot spawn at last phase

Currently there is only one robot spawning on last phase, but there should be two in mythic and heroic difficulty.
[Misc] EXP x10 event has started !

You will be able to talk to the NPC "Toran the experience master" located in every starting zones & main cities to select the x10 experience multiplier. You can also reduce that multiplier if you wish to.

Happy leveling!

16 March 2020

Spell Reflection

Currently spells can be reflected only if you used Reflection BEFORE cast ended, but in reality it should reflect spells when it HIT you, while Reflect is active.
GIFs:



__________
|T132361:16|t|cffffd000|Hspell:216890|h[Spell Reflection]|h|r
|T132358:16|t|cffffd000|Hspell:213915|h[Mass Spell Reflection]|h|r
|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
Soul Leech vs Healing Reduction Effects
[Elemental] Eye of the Storm AoE

How it's bugged :
When you have more than one target;
your Eye of the Storm (Storm Elemental+Primal Elementalist) get his damages increased by 5% only on the main target

Exemple : Base Damage of EotS : 978.84
Main target : 978.84 x1.05 = 1027.78
Second target : 978.84 Only

How it should work
All targets (AoE) should take the same amount of damages
Formula : Base damage x 1.05 for Each target

|T132845:16|t|cffffd000|Hspell:157375|h[Eye of the Storm]|h|r
|T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r
|T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r
Earthen Wall Totem

The shaman totem earthen wall , does affect people that ar, mean that if a shaman places the totem inside people that are duelling they will be affected by the totem

|T136098:16|t|cffffd000|Hspell:198838|h[Earthen Wall Totem]|h|r
[Enhancement] Windfury (visual)

Winfury procs don't have any animation on Firestorm.

RETAIL :

|T462329:16|t|cffffd000|Hspell:33757|h[Windfury]|h|r
[Elemental] Master of the Elements and Lasso

How it's bugged :
Casting |T1385911:16|t|cffffd000|Hspell:204437|h[Lightning Lasso]|h|r while |T136027:16|t|cffffd000|Hspell:260734|h[Master of the Elements]|h|r is up consume the buff Master of the Elements

How it should work:
|T1385911:16|t|cffffd000|Hspell:204437|h[Lightning Lasso]|h|r shouldn't consume the buff and dosen't benefit from it either
[Assassination] Subtefurge and garotte

With subterfuge your abilities requiring Stealth can still be used for 3 sec after Stealth breaks but atm subterfuge isnt working for garotte, you only can use it one time like if you dont have subterfuge, it should be able to be used several times until the end of subterfuge

|T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r
|T132297:16|t|cffffd000|Hspell:280321|h[Garrote]|h|r
[Discipline] Dominant Mind

Doesn't work at all, it says "Level of your target is too high"

|T1386549:16|t|cffffd000|Hspell:205367|h[Dominant Mind]|h|r
Shadow Mend

If you are spamming shadow mend into one target, damage ticks should sum up, for the damage that didn't tick before refreshing the debuff, but currently it leaves a debuff unstacked.

(look at damage ticks)
Retail GIF:
_________________
take a note that if player is using |T136176:16|t|cffffd000|Hspell:193063|h[Masochism]|h|r talent it should work for same way.
Retail GIF:
__________________
|T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r
[Frost] Frostbolt-Brain Freeze hit vs cast interaction

Brain freeze should not proc when it hits enemies but when the cast of frostbolt is ended.

Proof:
[Marksmanship] Double Tap

Double tap is refreshing the charges of Aimedshot it shouldnt.

Have 1 charge left, cast double tap into aimed shot, resulting 2 charges ready.

|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
[Marksmanship] Trueshot

Trueshot is currently resetting your Focus to 100 as shown on this:

Retail proof for crybabies:

|T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r

(check if [Trueshot Mastery](|T132329:16|t|cffffd000|Hspell:203129|h[Trueshot Mastery]|h|r) is involved on this spell)
[Marksmanship] Trick Shots vs Aimed Shot

Aimed Shot is doing 100% of normal damage instead of 50% to AoE targets.



|T461846:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r
Thorns

"Melee attackers take Nature damage when hit and their movement speed is slowed by 50% for 4 sec."

So basically, thorns should only reach melee but instead of this, when a caster hits the target's thorns they take damage too



|T136104:16|t|cffffd000|Hspell:236696|h[Thorns]|h|r
Switch Hitter

|T135879:16|t|cffffd000|Hspell:287803|h[Switch Hitter]|h|r
The issue is that you're supposed to get the buff according to your druid affinity spells that you used.

Currently it procs on baseline spells.
Exemple: As rdrood SwiftMend, Gardian Frenzied regenaration, Feral Bite, Boomie Starsurge shouldn't proc the trait.
[Feral] Primal Wrath

|T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r


The talent increases the duration of Rip dot, when it should reset it, but Rip should extend Primal Wraith's dot.
[Balance] Arcanic Pulsar

Whenever Arcanic Pulsar gives you Celestial Alignment for 6 seconds it also should give you 12 Arcane Power.

|T135730:16|t|cffffd000|Hspell:287773|h[Arcanic Pulsar]|h|r
[Feral] Iron Jaws

Iron Jaws trait literally doesn't work.
Damage output highly diverses from what is it said in it's Azerite Trait:

Also damage is same as if I'm using Maim with 5 CP or with 1 CP
__________
|T132134:16|t|cffffd000|Hspell:276021|h[Iron Jaws]|h|r
[PVE][BoD] Mekkatorque - Miscalculated Teleport

|T134391:16|t|cffffd000|Hspell:287114|h[Miscalculated Teleport]|h|r

The issue: When the boss is using his crush ability on the players that are high in the air, they get killed.
You should not receive damage if you for example " Slow fall, disengage, blink, glide, etc..

The ability damage is ground and should not hit the player in the air


What you need to fix is the texture of the aoe "Hitbox", it should not hit players high/mid in the air slow falling or using any other movement ability.



Wormhole Generator
Nontank players teleported by the Wormhole Generator have a chance to be afflicted with one of two different additional effects.
Four players will be chosen for a Miscalculated Teleport, the player will be flung high into the air after being teleported.
This deals a large amount of fall damage which can be mitigated through the use of teleport/immunity/ Slow Fall spells.
Although the fall damage isn't enough to kill a full health player, the teleport is usually accompanied by a Crash Down zone at that location.
All players must be ready to mitigate the fall as to not land in the Crash Down zone.
This can be done be a large variety of class/racial abilities. Those who do not have these available must receive a Mage's Slow Fall, or a Paladin's Blessing of Protection, or a Priest's Levitate/ Leap of Faith grip.
[PVE][BoD] Stormwall - Sea Storm timer

sea storm timers reports (on fs it's cast 2seconds earlier, which will eventually lead to overlap with sea swell)

retail

fs
[Misc] Tracking currency or ignore it on bags

Tracking your 3 currencies on your bags does not save if you relog or disconnect. They should be saved no matter what unless you change or untrack them.

Proof:
[PVE][BoD] Stormwall - Voltaic Flash timer

Voltaic flesh timers reports (on fs sister casts voltaic flesh twice before storm's empowerment):

retail

fs
[PVE][BoD] Mekkatorque - Signal Exploding Sheep

When entering phase 3, mekkatorque casts only 1 explosive sheep during the entire phase, and that one is just after entering phase 3.

What should happen is that mekka keeps casting signal exploding sheep same as phase 2 which he doesn't.
[PVE][BoD] Mekkatorque - Wormhole & Gigavolt Charge overlapping

|T465876:16|t|cffffd000|Hspell:287952|h[Wormhole Generator]|h|r
|T2065637:16|t|cffffd000|Hspell:286646|h[Gigavolt Charge]|h|r

This overlap does not happen in retail.

Players debuffed by the gigavolt charge should never by targeted by the wormhole.

What happened is, a player was debuffed by gigavolt charge, went to drop his bomb and at the same time the boss targeted him by wormhole and right when he dropped radiation we all got pulled into it.

Boss should never target players affected by gigavolt charge.
[PVE][BoD] Mekkatorque - Buster Cannon hitbox

Sometimes THIS can happen. See clips.



_____________
|T1717108:16|t|cffffd000|Hspell:282182|h[Buster Cannon]|h|r
[PVE][BoD] Mekkatorque - Enormous buff

When the player receives [Shrunk] the boss should never cast Enormous on them.

Issue: After entering the bot I received Enormous, which kicked me out of the bot, resulting in failing the mechanic because I couldn't tell them their colors..

How Shrunk and Enormous work:

Shrink
Each time Shrink is cast, one additional player will receive a new 1 min debuff, Enormous.
Enormous players deal 10% more damage and healing and can Trample on fullsized players.
If an Enormous player runs over a Shrunk player they will Squish them, dealing 1 million physical damage to them likely oneshotting them.
The Enormous player needs to be exceptionally careful when moving around the encounter space, as they could quickly cause havoc if they're reckless.
Once a player has become Enormous, others should move away from them as to allow the Enormous player to stand to the side of the raid, away from others.


>An additional player receives Enormous not the shrunken players, those shrunken players need to enter bots and do that mechanic.

9 March 2020

[Arms] Sweeping strikes vs Crushing assault

As you can see on the Gif, When i use my sweeping strikes on the crushing assault proc, the other target get damage from normal slam without azerite trait. It should work even on the second target but at 75% of the primary target slam damage.



|T132340:16|t|cffffd000|Hspell:278826|h[Crushing Assault]|h|r

Proof:
[Fury] Fresh Meat

This spell still has it's legion code. +% crit was removed once we got into BFA.

![SS]()

Tested with 0% crit value, I still did crits with it.
___________
|T538039:16|t|cffffd000|Hspell:215568|h[Fresh Meat]|h|r
[Protection] Shield Slam pop-up animation

Sheild Slam is missing it's popup animation when it goes off cd after it's passive effect. (should fade away if you are using Shield Slam or after 5 seconds not using it)

Retail GIF:
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
_________
[Subtlety] Cold blood

It supposed to deal 10% hp of the target instead it deals 10%hp's rogue

|T135988:16|t|cffffd000|Hspell:213981|h[Cold Blood]|h|r
Psychic Horror DR

Psychic Horror (Shadow Priest Talent) actually don't share DR (Diminushing Return) with the stuns category.

|T237568:16|t|cffffd000|Hspell:64044|h[Psychic Horror]|h|r

Exemple of spell that have to be on DR with Psychic Horror:
|T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r
Mind Control vs Shadowfiend(or Mindbender)

Basically you SHOULD be able to Mind Control players/mobs while your Shadowfiend is active but at the moment it is NOT working.
FS:
Retail

|T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r
|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r
[Shadow] Spiteful Apparitions

When you've selected a talent that is not Auspicious Spirits < [[wowheadlink]](|T1022944:16|t|cffffd000|Hspell:155271|h[Auspicious Spirits]|h|r), the damage of Shadowy Apparitions bugs out after the first it:

(from 3420 to 2162 with no procs)

Spell: |T458229:16|t|cffffd000|Hspell:78203|h[Shadowy Apparitions]|h|r
Trait: |T458229:16|t|cffffd000|Hspell:277682|h[Spiteful Apparitions]|h|r
Judgement glitch

Currently if you will use Judgement right before your autoattack, Judgement's animation will be delayed / glitched.

GIF:

[ID:275773]
____________________________________
I think that's more of generic issue, but can be handled case by case. All character spell animation should be prioritized over autoattack animation.
[Holy] Avenging Light vs Combat

Currently Avenging Light proc when you are healing target even if its at 100% HP, leaving caster in combat, doing hit for nothing.

Retail GIF:
FS GIF:
___________
|T571555:16|t|cffffd000|Hspell:199441|h[Avenging Light]|h|r
[Retribution] Judgement Rank 1

Judgement has several ranks in spellbook and currently Rank 1 judgement has Rank 2 properties in it.
(Mostly refers to character leveling process)
____________
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
[Protection] Inner Light

The azerite trait "Inner Light" doesn't work all the time after using "shield of the righteous"

|T236265:16|t|cffffd000|Hspell:275477|h[Inner Light]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
[Windwalker] Storm Earth and Fire Clones

How it's bugged :
After the last fix
When the target of Fire/Earth clones die, they stop casting anything and they stuck in one place making the whole spell useless
[Arcane] Arcane Pummeling - Clearcasting interaction

If the mage has the Arcane Pummeling trait and procs Clearcasting when spamming Arcane Missiles, the normal waves will be affected by the trait ( even if those are pre Clearcast Arcane Missiles ) enabling the bonus from trait.

The bonus from the trait should kick in, the moment you cast the Arcane Missiles affected by Clearcast only.

____
|T136096:16|t|cffffd000|Hspell:270669|h[Arcane Pummeling]|h|r
|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
Haze of Rage vs Fear

When you use Bestial Wrath under Shadowfury (stun), Haze of rage (azerite) proc.

When you use Beastial Wrath under Fear, Haze of Rage dont proc. He should because Bestial Wrath is his trigger.

|T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r
|T132127:16|t|cffffd000|Hspell:273262|h[Haze of Rage]|h|r
[Beastmastery] Some Pet abilities are not affected by Aspect of the Beast

Aspect of the beast should buff a list of 58 pet's spell/abilities.


Exemple with spell : 90361 : Spirit Mend
with talent : first : 9017, tick : 5613 hps
without talent : first 9017, tick : 5613 hps
Dire Beast : Hawk dont take mastery stat

Curently Dire Beast : hawk is not affected by mastery hunt stat.
Check on retail show that it should like all pet attack affected by PetDamageMultiplier.

|T612363:16|t|cffffd000|Hspell:208652|h[Dire Beast: Hawk]|h|r
Pvp 5 % dps difference on arena (vs world pvp)

DPS same target with 2 naked char (pvp/player : 0% armor and 0% versa ) on arena, and world duel.
All attack of hunt get 3 5% reduction on arena .
Ex :
KC 1464 outside, 1433 inside arena
Cobra Shot : 355 / 365
Bite : 387 / 397


Note : I also tested with other class like a paladin and mage they keep exactly the same amount of dps


=======================================
naked char fighting (no armor, no versa)

test on duel : Melee (pet) 423, Bite 591, Kill command 2177, chimera shot 2053, crow (hit) 542, cobra shot 1313,
test on arena : Melee (pet) 406, Bite 567, Kill command 2088, chimara shot 2052, crow 520, cobra 1313

Look like, mastery (pet damage mult) affected spells take 5% : bite (pet), melee (pet), kill command, crows ...
[Survival] Wilderness Survival vs Raptor Strike

At the moment the trait damage is put at the end and not before multipliers.


_It does work good with Mongoose Bite but not with Raptor Strike._

______________
FS: 0.7 x AbilityDamage(true) x TotalDamageMultiplier x ArmorReduction + AzeriteItemEffectBudget(AzeriteWildernessSurvival, 3.815951)

Should be: 0.7 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteWildernessSurvival, 3.815951) x TotalDamageMultiplier x ArmorReduction

|T1376046:16|t|cffffd000|Hspell:186270|h[Raptor Strike]|h|r
|T132214:16|t|cffffd000|Hspell:278532|h[Wilderness Survival]|h|r

NOTE: This formula is for RAPTOR STRIKE and not for Mongoose Bite.
[Marksmanship] Rapid Fire Channel is stopping on its own

Rapid Fire channel stops on its own in arena " Happens a lot in Arena "
Rapid Fire channel stops on its own in pve ( while fighting a boss ). " Doesn't happen alot, but it does "

Video proof of the issue happening during pvp







These are recording on firestorm pvp where rapid fire is getting interrupted

|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r.
[Havoc] Rain from Above

Rain From Above should take benefit from:
DH's Mastery;
DH's Versatility;
DH's CorePassive;

should NOT take benefit from:
DH's Chaos Brand;

|T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r
(|T135797:16|t|cffffd000|Hspell:206966|h[Fel Lance]|h|r)
|T1450142:16|t|cffffd000|Hspell:1490|h[Chaos Brand]|h|r
[PvE][AD] Yazma - Soulspawn

Scaling of the adds is wrong. They have way more hp than they are supposed to have


https://www.wowhead.com/npc=125828/soulspawn
FS:
Retail:
[Misc] Autoattack animation glitch

Currenlty Auto Attack animation has better priority over other spell animations. Issues that can cause this are linked in card links below.
All in all, it can cause character glitches and spells being used after some kind of a delay. On retail each spell has more priority rather than autoattacks.
Check card links for more info.
_____________________
Another issue cuz of this: Animation for Outlaw rogue mastery is missing aswel, because auto attack override it.
________________
[Misc] Guild rewards & vendor

Guild rewards got some improvements:
Fixed case where some guild vendors do not sell all items
Allied races can now buy item on guild vendor
Added missing guild rewards
Condition for some items are updated (heirlooms for example)
Only the Guild Master can buy the 7th & 8th bank slot now
Fixed order and condition of all rewards on tab (UI only)
[PVE][BoD] Stormwall - Energized Storm

Energized Storm is currently spawning under texture on the bridge.
[Misc] Healing with potion & healstone

should return "You are already full health" if you try to consume a potion with full health
heal shoudn't be affected by versatility

char on screen have versatility
[Misc] Darkshore game objects vs char movement

When attempting to do a WQ objective( like picking an object or interacting with one ) on specific gameobjects in Darkshore, the player will receive an error message Cannot do that while moving.
The above also affects casting and mounting up.
The issue can be spotted easily on almost all wooden gameobjects from the zone and on the pile of rocks.
Special movement mechanics like Blink, Charge, Fel rush..can take the player under the map when used near these objects.
[Misc] Warchief's Command Board Hero's Call Board

Dev note: Fixed an issue where choosing a zone doesn't give you the quest
[PVE][BoD] Jaina - Roiling Tides vs Chi TorpedoRoll

When player uses Chi Torpedo, or Roll, while on the Second phase, Players will recieve the damage from the Water, below, This shouldn't happen
[PVE][Bod] Jaina - Glacial Shards

Bug is occurring in Heroic difficulty, Glacial shards in intermission hitbox is more than graphically indicated (Projected texture activated)/ High graphics.

Didn't test in normal/Mythic/LFR
[PVE][BoD] Jaina - Alliance Outro

NPCs on the ship that you get teleported onto after the fight are missing emotes/waypoints, Etc

Tandred also shouldn't offer players to be teleported back to Mekkatorque anymore.
[PVE][BoD] Stormwall - Soul of the tidepriesttidepriestess

Mythic Mode: During phase 2, These 2 npcs deal way too much damage compared to retail
Purple color is firestorm
For soul of the tidepriestess jolting volley:

For soul of the tidepriest tidal volley

As you can see, the casts are less frequent and deal absurd amount of damage. Which make boss during phase 2 almost impossible to kill
[PVE][BoD] Stormwall - Sea swell from spawn of laminaria

Mythic Mode: Sea swell is casted at 10th second after pull instead of 20th second which makes it collide with other casts from brother joseph and sister katherine.
Firestorm:

Retail:


it should be 20 > 40 > 60 and so on, instead it's 10 > 30 > 50 ...
[Misc] PVP Weekly chest

PVP Chest tier should be based on your highest rating of the previous week.

If you unlock the chest being rival, then get to glad the same week, the next week's chest should be a glad one (currently it's not, the chest is "locked" at the rank you have when you cap conquest)

28 February 2020

[General] Grimoire of Sacrifice + Command Demon

Command Demon stoped working with GoS.
"Sacrifices your demon pet for power, ...." You dont get its power atm.

|T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r
|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r
[Windwalker] Fist of Fury radius

How it's bugged :
radius is broken again, it's hitting in 360 degree, it should hit only on front
Last fix :
[Windwalker] Touch of Death Pressure Points

How it's bugged :
Exemple : Your target is set to 30% Hp, if you cast Touch of Death (with |T606552:16|t|cffffd000|Hspell:287599|h[Pressure Points]|h|r), and ToD base damages drop your target to 10% or less it will exec her, so it's like Touch of Death hitting twic


How it should work :
Your target is at 10% Hp or less, you cast ToD > Exec
Your target Hp is higher than 10%, if she take any damage (Touch of Death excluded to avoid double hit) that drop her at 10% while ToD debuff is still up > Exec

So if my Touch of Death drop my hp target from 30% to 9%, there will be no execute.
[Windwalker] Combo Breaker Pressure Point

How it's bugged :
|T606551:16|t|cffffd000|Hspell:278577|h[Pressure Point]|h|r should set your |T572033:16|t|cffffd000|Hspell:137384|h[Combo Breaker]|h|r chance to 10% instead of 8%
Atm it's acting like 8% (Base Spell) + 10% Trait = 18%
[Windwalker] Touch of Karma Versatility

How it's bugged :
Somehow Touch of Karma got broken and it's doing incorrect damage when you have Versatility
Pet Haste isn't dynamic

Curently on dev when you increase hunt haste, pet keep the haste of hunt when he was summoned. He doesn't dynamically scale with hunt variation of haste (BL, trinket buff, trait ...) but he should. So interval of autoattack is the same even when the haste of hunt increases.

Interval of pet auto is : = 2 / (1 + TotalHaste) / (1 + TotalAttackSpeed)

This issue was fixed previousy but it's broken again.

Dont reproduce it with debug haste which does not mod interval of auto but with aura like 264667.
Bite Pvp mod -35% is broken

Tested on 2 char 0 armor / 0 versa / 0 trait / focus power spend 50 per bite


Bite formula :

Pve base damage formula : 0.333 X 2726 (agility) X 1.2433 (mastery) X 2 (floor spend/25) X 1.0116 (versa) X 0.94 (core BM) = 2146.41 (2140 on Fs client)
Pvp should be Pve X 0.65 (35% reduction) : 1391 (good number for pvp reduction)

But bite in pvp do 806/805 all the time after a first hit which can be normal.
Wild Charge

|T136148:16|t|cffffd000|Hspell:102416|h[Wild Charge]|h|r


The movement speed granted by wild charge isn't right, as shown on screenshots.

It should be additive
Soul of the forest re-enabled

Dev note: Spell got disabled Wednesday, and is now reenabled !
[Restoration] Overgrowth

Casting Overgrowth while Soul of the Forest is active should increase the healing of Overgrowth's Rejuvenation, instead of its Regrowth heal over time effect.


__________
|T1408836:16|t|cffffd000|Hspell:203651|h[Overgrowth]|h|r
|T236160:16|t|cffffd000|Hspell:158478|h[Soul of the Forest]|h|r
[PVE][BoD] Jadefire - Spirit Of Xuen

Spirit of Xuen should be stunnable on all difficulties.
[PVE][BoD] Conclave - Akunda's Wrath timer

Akunda's Wrath should be cast 25 secs after he engages the fight, and each minute after that.
At the moment Akunda's Wrath is cast 30 secs he engages the fight, and each minute after that
[PVE][BoD] Conclave - Kimbul's Wrath timer

Kimbul's Wrath should be cast 50 secs after he engages the fight, and each minute after that.
At the moment Kimbul's Wrath is cast 1 min he engages the fight
[PVE][BoD] Conclave - Pa'Ku's Wrath timer

Pa'Ku's Wrath should be cast 60 secs after entering the fight, and 70 seconds each cast after that.
At the moment Paku's Wrath is cast 70 seconds after entering the fight, and 1 min each cast after that
[PVE][BoD] Opulence - Chaotic Displacement Timer

The invulnerability debuff is applied before the teleport, people will have to stop 1 sec before the debuff expires in order not to lose it


The afflicted players receive a 6second debuff before they are teleported which indicates that they are about to swap positions. " Apply the debuff 12 sec before teleport " and show linger on them for 6 seconds after the teleport until its broken with movement "

This ability cannot target tanks or healers and will occur every 30 seconds.
[PVE][BoD] Conclave - Pets vs Summoned Raptors

Pets are not following the combat Ai system vs the summoned raptors.

Issue 1: Pets go straight in front of the raptors and get 1 shotted.
Solution: Pets of all kinds need to go behind the raptor.

Issue 2: Avoidance does reduce the damage of the raptor for pets, currently not.

Retail BM hunter pov
trello.com/b/EfDidlVy/fs82classesgeneral

His pet always attacks raptors from behind, his pet never died while attacking them, never even got damaged.
[PVE][BoD] Opulence - Chaotic displacement teleport

Sometimes players affected by chaotic displacement aren't teleported which forces their pair on other room too teleport twice. First to the other room and then back to his original room.
[PVE][BoD] Opulence - Chaotic Displacement

Chaotic displacement should only target 4 people each cast, sometimes (i know you hate the word sometimes) it targets 3 or 5,6 ... etc.
[PVE][BoD] Jadefire - Spirit of Niuzao

Spirit of Niuzao should leave Trampede all over the place he walks on, Currently, he only leaves it on the spots that he leaves his image on.

Also, the image should not be even visible, only the one that is running across the maze should be visible.
[PVE][BoD] Opulence - Chaotic Displacement Pets

Pets are not teleported with their owners
[Misc][Arena] The Robodrome - Starting spot usebug

Players can literally stay in the starting spot and they will be never ported / pushed out.

![SS]()
[PVE][BoD] Champion - Zealotry Stacks

When adds are interrupted in mythic mode (The ones that got revived), They will add 20 stacks to boss. They shouldn't do that.
[PvE][KR] Council of Tribes

Players are complaining that they can't see some Council of Tribes bosses, while other players can see them.
_____________
Example:
Player A B C D E can see and fight 1st boss
Player A B C D E can see and fight 2nd boss
Player A D E can see and fight 3rd boss
____
no clue how to reproduce it
[PvE][KR] Embalming Fluid

Standing within the Embalming Fluid patches applies a stacking debuff which deals ticking damage and slows the players movement speed by 10% for 20 seconds.
Players who do not move from a patch quickly will gain stacks of the Embalming Fluid at an alarming rate, which in turn makes it more difficult to move out of the patch.

|T461804:16|t|cffffd000|Hspell:271563|h[Embalming Fluid]|h|r

Currenty you can stay inside the pools without taking more than 1 stack.
Each AOE should applie 1 stack per second.
[PVE][BoD] Jaina - Ballistas Reset

Ph1
When boss resets due to a wipe, if you had any ballistas that were on fire during that attempt, they'll burn forever for the following attempts. You won't even be able to put out the fire through Avalanche
[PvE][Freehold] Ring of Booty

Trothak should be attackable after 40 second.
Now he comes to arena after 32 second. It happens on all difficulties.

FS :

Retail Log :
[Misc][Vendor] JANG QUILLPAW

add missing techniques to vendor
[Misc][Profession] Skinning Leather Gathering Rank 3 Horde

Horde players loot |T1064503:16|t|cffffd000|Hitem:161424::::::::120:::::|h[Ivory Handled Dagger]|h|r which begin https://www.wowhead.com/quest=52224/ivoryhandleddagger instead of |T463557:16|t|cffffd000|Hitem:161431::::::::120:::::|h[Ancient Skinning Knife]|h|r which begin https://www.wowhead.com/quest=52213/ancientskinningknife

Bref, Horde loot alliance item and can't do the quest.
[Misc][Profession] Inscription - Contract

This new contract from Inscription don't work at all; it don't give +10 Reputation when you complete World Quest, and it last for ever when it should last only 7days.
|T2440517:16|t|cffffd000|Hitem:165017::::::::120:::::|h[Contract: The Honorbound]|h|r

Contract: 7th Legion, for Alliance, don't give bonus reputation aswell, but last 7days as it should.
|T2440572:16|t|cffffd000|Hitem:165016::::::::120:::::|h[Contract: 7th Legion]|h|r
[Misc][Item] Set Gift of the Loa don't work in BoD

|T2101985:16|t|cffffd000|Hspell:290263|h[Gift of the Loa]|h|r is limited to Zuldazar open world only atm, it should be active in BoD as well
[Misc][Profession] Skinning ranks don't impact bones, skins, scales

When you use skinning on mobs from BFA, as if you have rank 2 or 3 for the different skinning ability, you only loot 1 or 2 items by types (instead of more and more with every skill rank up)
[PVE][BoD] Conclave - Gonk's Wrath melee hits

Gonk's Wrath raptors are melee hitting the players around them (not the fixated ones), resulting sometimes in a 1shot

25 February 2020

[Brewmaster] Gift of the Ox

Gift of the ox is supposed to log every "raw damage" the Monk takes, to spawn orbs at a certain threshold.

The issue is that currently, the damage logged isn't the one before stagger is applied. Even though damage done by the stagger itself is logged afterwards when it occurs, it can result in a significant loss of damage logged by Gift of the Ox in case you purify a lot of your stored stagger.

Dev note: Rewrote the script to instantly log raw damage (before stagger), Stagger damage isn't logged by Gift of the Ox anymore.
[Unholy] Necrotic Strike

UNFORTUNATELY Necrotic Strike is able to crit for the 50% of the absorbed value, at the moment on Firestorm it is unable to crit.

|T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r
[Misc] PVP Mod for tank specs in pvp

Tank specs in pvp currently take only 25% additional dmg in pvp, a mod left from legion, while currently the value should be 40%.

With the recent nerf to tanks in pvp on retail 8.3, where it states that the dmg bonus they receive has be upped to 50% from 40%, and checking for logs for 8.3/8.2.5 changes that do not include the 2540% transition, this mod most likely was stealth added early bfa.

current 40%, upped to 50%
[Arena] The Robodrome

The Robodrome arena has currently one issue:

Eyes/Crystals (Stealth Detection) are immediatly available at arena start, should not be the case.
[Misc] Rated BG fixed!

You can now queue in Rated BG, and face 10 other players!
[Misc] Arena Replay NPC

Jazdaqat, the Arena Replay NPC has been added in Durotar (next to Orgrimar), Elwynn Forest (next to Stormwind), Hook Point (Boralus) and Mugambala (Zandalar).
It will allow you to watch any match done by someone in the top 32 of its ladder (2v2 & 3v3) from any of the involved player's point of vue!

Ready for big plays and bigger fails? :^)
[Misc] Enlistment Bonus

Enlistment has been fixed !
If a faction is outnumbered at least 1:4 by the opposing one (counting number of people in queue and on cross), their players will receive a buff that increases honor & Azerite gains!

Balance in all things...
[Misc][Item] Tidestorm codex

You do a cast but it doesn't do anything

24 February 2020

[Arms] Bastion of Might vs Ignore Pain

Currently the Ignore Pain Absorb given by this trait is not scaled down by 50% in PvP.
Might be related to maybe?

|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
|T254108:16|t|cffffd000|Hspell:287377|h[Bastion of Might]|h|r
[Subtlety] Night's Vengeance
[Windwalker] Touch of Death and SEF

How it's bugged
Damages don't seem to be accurate when you use SEF+Touch of Death


Test (1) : Without SEF
168380 Max Hp / Mastery : 25.66% / Mystic Touch / 0% Versa

1.05 x 0.35 x 168380 x 1.25 = 77349.56
Damage done on dummy : 77349 (Damages are fine)

Test (2) : with SEF:
168380 Max Hp / Mastery : 25.66% / Mystic Touch / 0% Versa

Base damage of ToD : 1.05 x 0.35 x 168380 x 1.25 = 77349.56

Damage done while ToD debuff is still on : 68512.7
|T574573:16|t|cffffd000|Hspell:271232|h[Touch of Death Amplifier]|h|r

SEF take 30% of your damages done instead of 10%
(List of things that ToD take in account
Main body damages only here (Melee from main body are stored also)
Trinkets
Essences
Traits
Karma or Spells that SEF don't copy/Trinkets/Essences contribute 30% instead of 10%

68512.7 x 0.3 = 20553.81

Final Damage of ToD : 77349.56 + 20553.81 = 97903.37
Damages on dummy : 89977

Note : Also it's dosen't mater if you cast ToD first then SEF, Touch of Death Amplifier store 30% of your damages in both case if monk have SEF aura.
[Windwalker] SEF and Sunrise Technique

How it's bugged :
Clones don't copy the azerite trait "Sunrise Technique"
Each clones should put a debuff "273299" on their target and deal 45% of normal damages like any spells they copy
So one target can have 3 Sunrise Technique debuff if it's the only target

Exemple : Tooltip 696, so each one will deal 313.2 x Modifiers

|T642415:16|t|cffffd000|Hspell:273298|h[Sunrise Technique]|h|r
|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r
[Ww] SEF Clones focus

How it's bugged :
When you have more than 1 target, both clones are attacking the same target when they spawn
or when you force them to switch target with [Tiger Palm/ Bk (Any spell that apply Mark of the Crane)]
Firestorm :

How it should work :
When you cast SEF and you have more than one target, Each clone choose one target and focus it, when they switch target each one choose another target so basically they never attack the same target until you use "Fixate" or you have only one target alive.

Retail (When you Cast SEF, then Tiger Palm+Blackout Kick):

Retail (AoE) :

More info/explanation here :
[Feral] Iron Jaws
[Misc] Avoidance Stat

Avoidance stat is still broken and it is not reducing the damage of aoe spell by the propper %



dev note: Indeed... fixed !
[BoD][Opulence] Melee hit damage

Both Inzashi and Yalat melee swings damage is more than +100%, tanks are getting wrecked even while using all defensives. Opulence himself might have the same issue

Retail:

19 February 2020

[Protection] Ignore Pain

Ignore Pain is not affected by any Healing Reduction Effects or by normal ones (Mortal Wounds, Wound Poison, etc)


|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
The beast Within

Actually on FS when you cast Beastial Wrath hunt and pet stay feared.

Test on retail show that when hunt are fear and casting beastial wrath, fear effect is remove on pet but stay for hunt.

|T132166:16|t|cffffd000|Hspell:212704|h[The Beast Within]|h|r
[Restoration] Regrowth Wrong PvP Mod

Currently Regrowth is having wrong PvP Mod on Firestorm.

Retail PvE:
Retail PvP:

Firestorm PvE:
Firestorm PvP:

As you can see from the screenshots, Regrowth has around 19%20% (1104 x 1.19/1.20 = 1318 more or less) of more healing in PvP while on Firestorm around 4%5% (1013 x 1.04/1.05 = 1053 more or less) more which is completely wrong.

|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r

ONLY FOR RESTORATION DRUID
[Misc] Battle Pets not saved

Since 8.2 update, some battle pets aren't being saved whenever you log out, disappearing from your collection despite the spell being known.

Dev note: Fixed the issue, it was due to the fact both Legion & BFA use the same table, and a realm's data could delete the other one. This shouldn't happen anymore BUT if you still have issues with some battle pets, please make an in game ticket or a shop ticket if it was a shop bought pet.
[PVE][AtalDazar] Instance Save

Dev note: Scripted the save of the instance, in case realm crashes during a MM+ and you triggered some mandatory events, they will be completed when you log back in!
[PVE][Underrot] Instance Save

Dev note: Scripted the save of the instance, in case realm crashes during a MM+ and you triggered some mandatory events, they will be completed when you log back in!
[PVE] BoD's Mythic Mode is out !

Mythic difficulty has been enabled on Battle of Dazar'Alor: come fight the 9 bosses at the peak of their power!
Good luck to everyone ;)

18 February 2020

[Elemental] Healing Surge

Currently Healing Surge on Elemental Spec is healing more than intended.
1,57 x 3244 x 1,65 (CorePassive) = 8403 vs 9234 ingame


Ele/Resto: |T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r
[Enhancement] Stormbringer

Currently Stormbringer can proc from Abilities like Stormstrike itself, Lava Lash, Sundering or idk what else, check the whitelist pls.

|T136099:16|t|cffffd000|Hspell:201845|h[Stormbringer]|h|r


Should proc only from Autoattack, Rockbiter, Windfury, Frostbrand, Flametongue, CrashLightning
Subterfuge vs Gnaw

When the rogue starts the opener and subterfuge procs, if the rogue is stunned by the ability Gnaw from dk pets, the ROGUE actionbar will refresh into normal unstealted abilities ( even if the subterfuge proc is still up) as it can be seen on gyazo gif.

Also sometimes this bug is affected by stormbolt warrior and warrior fear in arenas but i don't have any record about it.

The only mechanic that should remove subterfuge its hunter's flare spell



|T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r

|T237524:16|t|cffffd000|Hspell:47481|h[Gnaw]|h|r
[Discipline] Trinity

At the moment, when you use Power Word: Shield on pets, it counts to Trinity while it should not.
Should count only players.

|T537078:16|t|cffffd000|Hspell:214205|h[Trinity]|h|r
|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
[Discipline] Power Word: Shield Missing PvP Mod

Discipline spec should have 10% more healing on Power Word: Shield which is not the case on Firestorm.

|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
[Fire] Pyroclasm vs Hot Streak

Pyroclasm buff is getting consumed by throwing the instant Pyroblast given by Hot Streak buff.
Only the casted Pyroblast should consume Pyroclasm.
Also, when Pyroclasm triggers, you've 2 stacks of it already, should be 1.

|T451169:16|t|cffffd000|Hspell:269650|h[Pyroclasm]|h|r
|T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
[Survival] Serpent sting

When you apply two times serpent sting, last hit is reduced af. Like a partial damage. It should be full damage, not partial.

Serpent Sting : |T1033905:16|t|cffffd000|Hspell:268423|h[Serpent Sting]|h|r
Ysera's Gift

Ysera's Gift has some wierd interaction with Bear Form.
Ysera's Gift should heal for 3% in all specs exept Guardian (in guardian spec its 1.5%), but whenever you are entering Bear Form Ysera's Gift thinks that you are in tank spec and nerfs it to 1.5% from 3%.

So Ysera's Gift shouldn't be affect by character's forms, but only from it's specs.

|T134157:16|t|cffffd000|Hspell:145108|h[Ysera's Gift]|h|r
[PvE] MM+ Start conditions

You should be able to start an MM+ (inserting the key) even if you killed some of the NPCs. At the moment it says "some creatures have already been killed".
[PVE] Mythic+ Saving Progress

Dev note: Implemented a "save" system on dungeons, so if the realm crashes or restarts, when it's back up you can resume your try.

We are aware of 2 issues so far:
Sometimes only the first person to log back in has the timer visible to him (this doesn't have any impact on the key itself)
On some dungeons, mandatory events aren't properly saved, which can prevent you from completing the dungeon once you log back in. Dungeon developers are scripting those at the moment, and they will be applied ASAP.

In the meantime, any feedback on the system is welcomed!
[Misc] PvP bonus roll

At the moment, you cannot bonus roll in arena, ever.
Even if you have roll coins, you don't have the option to use them like when you kill a boss
[Misc][Racial] Zandalari - Embrace of Bwonsamdi

This Embrace of Bwonsamdi is currently procing on CC spell (Sheep, and probably other).

Edit 15.02.2020

Wowhead link: |T2446016:16|t|cffffd000|Hspell:292360|h[Embrace of Bwonsamdi]|h|r

This spell should ONLY proc on damaging spells (currently it also proc on spells like sheeps for example).
[Misc][NPC] Broken AI

In Vol'dun the mob:

127758 Thornspine saurolisk got a broken AI resultinghim doing an insane amount of damage to players.
[Misc][Vol'dun] Dervish

In Vol'dun when entering the zone near the Vorrik's sanctum, you will instantly get a "buff": dervish 261477.

This deal a great amount of damage to players.

14 February 2020

[Enhancement] Ride the Lightning targetting

Forked Lightning (one of the spells that can get triggered when you have talent Ride the Lightning) can currently target Units that aren't in combat. This shouldn't be the case.
Consecration tick interval

Consecration tick interval is kinda unstable, with naked character it does different ammount of ticks. Becomes more broken if you are stacking haste gear.
Should be 1 / (1 + TotalHaste)
___________________
Different ammount of ticks screenshots:
![ss]()
![ss2]()
____________________

|T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
Raise abomination vs hex

Dk pvp talent raise abomination is castable during shaman hex, which should not because "" the victim is incapacitated, and cannot attack or cast spells.""

Hex: |T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r

Raise abomination: |T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r

tested 3 times in one arena vs shaman and all the 3 times i was able to use raise abomination while in hex mechanics
[Misc][Trait] Omnipotence

|T1391778:16|t|cffffd000|Hspell:303212|h[Omnipotence]|h|r

Should trigger when you have damaged or healed 1.5m and give a buff to primary stat

Instead it has 100% uptime, triggers as soon as you do damage atleast
[Misc][Trait] Tidal Surge vs CCs

Currently Tidal Surge is proccing on every CC spell like Polymorph, Hex etc.. while it should proc only from damaging abilities.

|T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r
|T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r
[Misc][Trait] Swirling Sands

Swirling Sands is increasing by 1 sec everytime you crit but has no cap. The cap should be 6 more seconds as you can see on AskMrRobot.


|T796638:16|t|cffffd000|Hspell:280429|h[Swirling Sands]|h|r

11 February 2020

[Arms] Victory Rush vs Absorb-o-tron

When you damage a target that has this Trait/Absorb, it will count that you killed the little robot thing and you can use Victory Rush, which is completely wrong.

|T132342:16|t|cffffd000|Hspell:34428|h[Victory Rush]|h|r
|T1336885:16|t|cffffd000|Hspell:280181|h[Personal AbsorboTron]|h|r
https://www.wowhead.com/npc=143985/absorbotron

Same happened to DK but it got fixed by Anbush:
[Elemental] Primal Elementalist CD interraction

How it's bugged :
When you have |T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r talent and already have one elemental summoned 'Fire' per exemple' and you try to spawn earth elemental, the 2nd spell goes into cd and you get the error "You already have one creature summoned"



How it should work:
You shouldn't get any CD if you don't correctly summon the elemental
[Elemental] Lightning Lasso
Pickpocket spell

The spell "Pickpocket" doesnt work.

spell:
Psychic Scream

Targets that got affected by Psychic Scream should flee away with fear, but currently they stay on one place.

|T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r
[Discipline] Shadow Mend Missing PvP Mod

Shadow Mend is missing 25% more healing in PvP instances.
ONLY FOR DISCIPLINE SPEC

|T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r
[Holy] Holy Shock crit chance

Holy Shock still benefits from the x2 crit chance of Legion, when it should only have the +30% from BFA.

At the moment, if you have 35% crit on your char, your holy shock will always crit (35 x 2 + 30) instead of having 65% crit chance
[Fire] Cauterized reset

The Debuff Cauterized should not remove after you die in open world/dungeon. It should reset only in raids after encounter reset
|T252268:16|t|cffffd000|Hspell:87024|h[Cauterized]|h|r
[Misc][Arena] Black Rook Hold Arena

Black Rook Hold Arena's gates should stay like on screenshot when an arena start. Atm, sometimes, gates can get closed or opened randomly. You can get stuck in starting arena with that.
[Misc][Quest] Lordaeron_27098

Should not be auto completed, atm it is
[Misc][Quest] Cornered and Crushed!_27194

NPC at quest rewarder are phased out and therefore player can't reward this quest
[Misc][Quest] Lordaeron_27098

Normally once the quest accepted the player gets on a mount and follows Lady to the point of arrival.

Atm nothing happened, Lady are just staying.
[Misc][Quest] Lordaeron_27098

Dialog missing because because the cutscene does not start, normally once the quest accepted the player gets on a mount and follows Lady to the point of arrival
[Misc][Trait] Bonded Souls - Perma Combat

If someone has the [Trait Bonded Souls] and walks nearby a ghost it causes Perma combat ( with reaping )

|T895888:16|t|cffffd000|Hspell:288802|h[Bonded Souls]|h|r
https://www.wowhead.com/affix=117/reaping
[Misc][Quest] The Warchief's Fleet_27065

Missing speech

Admiral Hatchet says: Who's not drunk, Torok?
Warlord Torok says: Including me?
Admiral Hatchet says: Yes.
Warlord Torok says: <hic>! Well... Let's see... By my count, nobody. The whole crew's drunk out of their gourds, admiral... 'cept the sea pups... <hic!>
[PVE] Ivus the Decayed : Playgueling

Sometimes the adds go undermap and the boss need to be reset for have a chance to kill him.
[Misc][Darkshore] Cyclarus

The visual effect are missing [Windwall](|T1029585:16|t|cffffd000|Hspell:288705|h[Windwall]|h|r) and he deal no damage [Windwall](|T1029585:16|t|cffffd000|Hspell:288700|h[Windwall]|h|r)
[Misc][Darkshore] Lor'Danel plague

Players should get the Aura 285233 while within Lor'Danel area that's taken over by plague
[Misc] Aoe Heal Cap

There are a few spells that are missing a certain mechanic to make them less powerful when it comes to area of effect healing for bigger and bigger raid groups/amount of targets. Here is an explanation for how this mechanic should work for Halo as example:
''At the time you cast Halo, each ally within 40 yards performs a clump check
This clump check looks to see how many allies are within 30 yards of them.
The total number of allies within 30 yards of them then determines how much that target is healed by Halo if hit by it.
The amount healed is the amount shown on the tooltip, if there are 6 or fewer allies within 30 yards of them.
The amount healed is the tooltip_amount 6 / number_of_targets if there are more than 6 allies within 30 yards of them.''

Do note that this clump check should only take into consideration players.

Link to the Website with the info:
Bluepost concerning this mechanic:

|T632352:16|t|cffffd000|Hspell:120517|h[Halo]|h|r
|T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r
|T135734:16|t|cffffd000|Hspell:123986|h[Chi Burst]|h|r
|T893778:16|t|cffffd000|Hspell:197995|h[Wellspring]|h|r
[PvE][SoB] Stand By Me

Achievment doesn't count when completed correctly.

9 February 2020

[PvE][TD] Block Warden

The trash Block Warden just before Jes Howlis, doesn't use the spell lockdown.
Pbly due to the fact that he fight other trashs ?

PS: he does only if you kill the trash around him and then reset him, aka never

https://www.wowhead.com/npc=131445/blockwarden#abilities
[PvE] Mobs with pathways vs CC

In dungeons

If you CC a trash that is not the leader of of formation, he will till folow. Aka "walk" under CC.
You can see several exemples on gifs bellows.





How it should work:

If you CC (imprison, sap, para, ...) the leader, the formation should stop patroling (until the cc expire)
if another trash get CC, he shouldn't move, beeing "appart" of the formation.

PS: i guess it happens also in open world.

7 February 2020

Health Funnel

Pet shouldn't run around your character like crazy, when you are casting Health Funnel into him.

Retail GIF:
FS GIF:
[Demonology] Umbral Blaze vs From the Shadows

Damage from Umbral Blaze should be affected by the talent From the Shadows. Right now it's not.


|T1378282:16|t|cffffd000|Hspell:267170|h[From the Shadows]|h|r
|T236296:16|t|cffffd000|Hspell:273523|h[Umbral Blaze]|h|r
[Restoration] Healing Surge Missing PvP Mod

After few tests on retail I've noticed that Healing Surge is doing 15% more healing in PvP;
this PvP Mod is not applied on Firestorm.

Retail PvE:
Retail PvP:

Firestorm PvE:
Firestorm PvP:

As you seen on last gyazo link, healing stays the same after attacking a Player

|T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r
ONLY FOR RESTORATION SHAMAN
[Enhancement] Ride the Lightning

Ride the Lightning behavior is wrong on Firestorm, it is casting CL on Single Target while it should cast CL only when 2 or more targets are near the caster.

Retail:

Firestorm:

|T839974:16|t|cffffd000|Hspell:289874|h[Ride the Lightning]|h|r

_CL = Chain Lightning_
[Frost] Chill Streak Wrong Formula

Chill Streak is currently focusing companion pets which is not the case, this spell should only focus players AND normal pets. Formula is also wrong


|T429386:16|t|cffffd000|Hspell:305392|h[Chill Streak]|h|r


Infected's note: the bouncing speed should be slowed a little bit, watched few retail vids and it isn't bouncing that fast as Firestorm
[PvE] Knockout immunity on NPCs

Regarding a fix that was made yday, now a lot o thrashs are now immune to a knockout. (knockout mechanic refer to spell like RoP, Thyphoon .... Take note that you also should be able to grip them)

Here is the detailed list.

Atal'Dazar:

https://www.wowhead.com/npc=132126/gildedpriestess
https://www.wowhead.com/npc=127757/reanimatedhonorguard

Underrot:

https://www.wowhead.com/npc=131436/chosenbloodmatron
https://www.wowhead.com/npc=133912/bloodsworndefiler
https://www.wowhead.com/npc=138281/facelesscorruptor

Shrine of the Storm:

https://www.wowhead.com/npc=134417/deepsearitualist

_________________________________

Freehold:

https://www.wowhead.com/npc=129602/irontideenforcer

King's Rest:

https://www.wowhead.com/npc=133935/animatedguardian
https://www.wowhead.com/npc=134158/shadowbornechampion
https://www.wowhead.com/npc=134174/shadowbornewitchdoctor
https://www.wowhead.com/npc=134157/shadowbornewarrior
https://www.wowhead.com/npc=137474/kingtimalji
https://www.wowhead.com/npc=137478/queenwasi
https://www.wowhead.com/npc=134331/kingrahuai
https://www.wowhead.com/npc=137473/guardcaptainatu
https://www.wowhead.com/npc=134251/seneschalmbara
https://www.wowhead.com/npc=137484/kingaakul
https://www.wowhead.com/npc=137485/bloodswornagent
https://www.wowhead.com/npc=135231/spectralbrute

___________________________________


Siege of Boralus:

https://www.wowhead.com/npc=135263/ashvanespotter
https://www.wowhead.com/npc=138465/ashvanecannoneer


Temple of Sethraliss:

https://www.wowhead.com/npc=136076/agitatednimbus

Tol Dagor:

https://www.wowhead.com/npc=135699/ashvanejailer
[Misc] Raid buffs on MM+

Raid buffs (like Mage Intellect buff, or Priest Stamina buff) should be removed on MM+ start, if the caster of the buff isn't in your group (to avoid every possible group having all possible buffs)
[PVE][Elder Stonefort] Entrance missing

Report link:

The Lower Black Rock Spire Portal is missing on Sethraliss as you can see on the screenshot.

This portal is needed to complete the following achievement: https://www.wowhead.com/achievement=910/eldersofthedungeons
[PVE][Fireland] Wrong loot table in HM

When you do the raid Firelands in heroic mode, you get the normal stuff loot table instead of the heroic mode loot.
[Misc][Quest] The Warpack

When player take https://www.wowhead.com/quest=49965/thewarpack and do the quest, the final NPC don't appear. (https://www.wowhead.com/npc=129740/gonk)

Players tried to relog, retake the quest without succes
[PvE][ToS] Xuen vs Lightning Shield

How it's bugged :
Xuen is getting targeted by Lightning Shield damages, since he's doing AoE damages with his Crackling Tiger Lightning ()

Same thing for |T606548:16|t|cffffd000|Hspell:287055|h[Fury of Xuen]|h|r (Azerite trait: who invoke Xuen for 6sec)

How it should work :
Xuen (Pet) should be immune to Lightning Shield

|T136051:16|t|cffffd000|Hspell:263246|h[Lightning Shield]|h|r
|T620832:16|t|cffffd000|Hspell:280753|h[Invoke Xuen, the White Tiger]|h|r

6 February 2020

[Subtlety] Shuriken Storm

From what I've seen Shuriken Storm might has wrong formula on Firestorm.
0,243 x (28,8 x 6 + 414) x 1,21 = 172 vs 132 ingame

|T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r
[Outlaw] Outlaw Mastery and Combat Potency

The Outlaw Rogue mastery: Main Gauche should count as an offhand attack and therefore triggering Combat Potency. (Every Main Gauche attack has 75% chance to regen 10 energy).

Currently, it doesn't.

Credit :
Mastery : Main Gauche : |T135651:16|t|cffffd000|Hspell:76806|h[Mastery: Main Gauche]|h|r
Main Gauche (attack) : |T135651:16|t|cffffd000|Hspell:86392|h[Main Gauche]|h|r
Combat Potency : |T135673:16|t|cffffd000|Hspell:35551|h[Combat Potency]|h|r
Cloak of shadows

Cloak of shadows shouldn't drop flag on bgs

|T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r
Real:
[Outlaw] Mastery: Main Gauche

Mastery: Main Gauche is missing CorePassive on its formula.
Retail: 2 x (28,8 x 6 + 414) x 0,1276(Mastery(False)) x 1,13(CorePassive) = 170


Firestorm: 2 x (28,8 x 6 + 414) x 0,1276(Mastery(False)) = 149,7 < Firestorm


Wowhead: |T135651:16|t|cffffd000|Hspell:76806|h[Mastery: Main Gauche]|h|r
Mastery:
CorePassive:
Divine star targeting issues

Currently Divine Star can target companions (battle pets) and players that involved in Duel, friendly Npcs, literally EVERYTHING, even gm triggers.
Greater Fade

_Greater Fade lasts 4 sec or until you take a hostile action._
_________
At the moment you can cast everything while under the effect of it. It should remove if you cast any harmful/hostile action.

|T135994:16|t|cffffd000|Hspell:213602|h[Greater Fade]|h|r
[Retribution] Shield of Vengeance

Pala rets' Shield of Vengeance is not affected by Wound Poison when it should be.

Note that I tested the spell with dampening and it is reduced by dampening but not by wound poison of rogues. (I didn't test other healing reduction spells like MS)

Shield of Vengeance : |T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r
[Beastmastery] Pet Melee Missing PvP Mod

Pet Melee is missing PvP Mod of 0.90 damage. Instead it is doing the same damage as PvE.

ALL TESTS WERE DONE WITH 0 ARMOR, 0 VERSA, SAME GEAR AS RETAIL (Naked, only with gun)

Retail:
Formula: 0.6 x (38.3 x 6 + 414) / 6 x 2 x 1,152(Mastery) x 1(Versa) x 0,94(CorePassive) = 139 vs 123 ingame
It's hitting 123 so it has a PvP Mod.

Firestorm:
On Firestorm it is hitting 138, why? Cuz no PvP Mod applied.
Dire Beast : Basilisk

From test on retail:

WeaponDps : ((692 + 936) / 2) / 3 = 5.5
AbilityDamage : 5.5 6 + 4888 = 4921
Mastery : 15.20%
Versa : 1.15%
Damage = 2669 (non crit)
So formula of melee did by Basilisk is :
0.7073 X AbilityDamage X PetDamageMult X ArmorReduction (0.7 dummy) X Core (0.94)

Curently on FS it's underestimated,
with my char : Ability dmg : 9397 / mastery : 39.58% / Versa : 0.98 % i did only 4680 damge instead of 6187.73

The previous formula was a theorycraft without retail checking made in 8.0.

|T1412204:16|t|cffffd000|Hspell:205691|h[Dire Beast: Basilisk]|h|r
[Misc] Darkshore toys

Highbornememento
|T1379232:16|t|cffffd000|Hitem:166790::::::::120:::::|h[Highborne Memento]|h|r

Supposed to turn you into a ghost for 10 min. No aura and no transformation. Some short glowing animation halo around you and then nothing.


Narassin's Soul Gem
|T133239:16|t|cffffd000|Hitem:166784::::::::120:::::|h[Narassin's Soul Gem]|h|r

Can be casted on living living targets as well as dead one. Should only be able to cast on dead ones. When cast your char is supposed to hold it up and a lifesteal like ray is supposed to radiate from the gem.


Twiddle Twirler: Sentinel's Glaive
|T2200994:16|t|cffffd000|Hitem:166787::::::::120:::::|h[Twiddle Twirler: Sentinel's Glaive]|h|r

Supposed to look like you're holding a war glaive as a fidget spinner. Instead it summons a rabbit with the name spinning. Since fidget spinners are cancer maybe best to leave? :)

Twiddle Twirler: Shredder Blade
|T134427:16|t|cffffd000|Hitem:166788::::::::120:::::|h[Twiddle Twirler: Shredder Blade]|h|r

Same problem as Twiddle Twirler: Sentinel's Glaive.


Detoxified Blight Grenade
|T252179:16|t|cffffd000|Hitem:166785::::::::120:::::|h[Detoxified Blight Grenade]|h|r

Seems to work proper
[PvE][SoB] Losing My Profession

Objects are spawned, however, when player interacts with them with correct proffesion, there is no gossip to spawn the rare npcs.

Video guide
[PvE][SoB] Ashvane Cannoneer

His spell |T252185:16|t|cffffd000|Hspell:268260|h[Broadside]|h|r does not always aim where he is currently looking,and you can't dodge his attack 100%.

This is where I was:
This is where he actually shot:
[PVE] Timed Detonation stack on pet

Timed Detonation of first boss : |T615339:16|t|cffffd000|Hspell:256137|h[Timed Detonation]|h|r can target the pet (like hunt, mage, lock pet) and stack on him. It should not.
[PvE][ToS] Galvazzt beacons

Beacons shouldn't spawn inside of the boss.

been looking for shit tonn of videos, and tried it myself on retail and it never happened, but currently it can happen in 8.0. and 8.2 aswel

They should spawn around the boss at a set range (i guess between 15 to 20y) but only insied the boss room.

https://www.wowhead.com/npc=133389/galvazzt
_______________________

Also the spawning timers are a bit off. They should overlap aka when the first beacon spawned, after 45 ticks another one spawned. When the first expire a new one spawn, and so on ...

1st: 45 ticks > 2nd spawn
1st expire, 3rd spawn
2nd expire, 4th spawn

The second beacon seemed to prespawn (animation aoe on the ground) at the 4th tick of the first one and became active like 34 ticks later, so at least 4s later.

seen in this video :
[PvE][Sob] Ashvane Spotter Sighted Artillery

Currently, the Spotter's Sighted Artillery doesn't damage the spotter but damages every single other mobs in the instance, this is half true.

The spotter's Sighted Artillery should not hit these mobs as well :
Ashvane Commander : https://www.wowhead.com/npc=128969/ashvanecommander
Ashvane Spotter : https://www.wowhead.com/npc=135263/ashvanespotter (of course)
Bilge Rat Demolisher : https://www.wowhead.com/npc=135245/bilgeratdemolisher
Ashvane Cannoneer : https://www.wowhead.com/npc=136549/ashvanecannoneer

Note that the Sighted Artillery should work on boss adds but not boss itself.
(Normal cannoneer is not affected by the spotter but the boss cannoneer is affected)
[PvE][Sob] Ashvane Spotter and Asvane Sniper

Currently, the Ashvane spotter's Sighted Artillery breaks hard cc on Snipers when it deals damage.

It should not.

Screen (retail) :
[PvE][Motherlode] Azerite Extractor

MYTHIC KEYSTONE
https://www.wowhead.com/npc=136643/azeriteextractor
applies a different version of BURSTING and NECROTIC based on how many you pull and kill
Example : 3 different versions,1 for the rat,and 2 for each extractor
Example 2:
[PvE][TD] Irontide Raider and affixes

The adds inside the cells in Tol Dagor shouldn't proc any on death affixes if they are pulled / released during Jes Howlis boss fight.

They should only proc them if a player open their cages / cells before pulling Jes Howlis.
They should give trash count if a player open their cages / cells before pulling Jes Howlis.


It's explained on this video.


Plus proff here : as you can see no bursting when they died / didn't give any %.

https://www.wowhead.com/npc=130087/irontideraider#abilities

Currently they always proc on death affixes + never give trash count
[PvE][BoD] Jaina - Stuck in combat

The entire raid was stuck in combat after defeating Jaina we were unable to loot the chest because of this issue.

Feign death and other combat escapes didn't even work, we had to alt f4 and come back.
[PvE] Mythic+ Reset of Bloodlust

When you start a new key, any previous debuff from used bloodlust should be reset.

(Make sure to also cancel the bloodlust aura at start of the key so that people can't double bloodlust on start)
[Misc] Crowd control vs range aggro

A lot of CC doesn't act as they should.

They have 2 separate "effect"
Generates no threat when used on the target
Reduce the aggro range

Take note that of the following spells only sap and imprison should reduce the aggro range to 0, and thus allowing to skip packs in dungeons.

|T132310:16|t|cffffd000|Hspell:6770|h[Sap]|h|r


The only spell that is working "normally" is paralysis: |T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r

Others are not.

|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r

|T667691:16|t|cffffd000|Hspell:161372|h[Polymorph]|h|r

|T135942:16|t|cffffd000|Hspell:20066|h[Repentance]|h|r

|T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r




Ps: asked a lot of test on retail about this
[PVE] Pet take debuff from Static Pulse

On FS pet take damage and debuff fromStatic Pulse :|T136050:16|t|cffffd000|Hspell:262347|h[Static Pulse]|h|r .

FS :

He should not, like retail.

4 February 2020

[Demonology] Grimoire: Felguard

Duration should be 15sec, atm its around 16.5 resulting extra hits.
[Demonology] Random Demon: Bilescourge

Duration of pet should be 15sec,
atm its liek 13,5, and last hit is missing
[Destruction] Internal Combustion + DMG Buffs

If sth buffs dmg (ex. 10% more dmg Eradiction) it should buff 10% dmg of Immolate Ticks and that will indirectly buff IC, but IC it self should not get buff.

|T236220:16|t|cffffd000|Hspell:266134|h[Internal Combustion]|h|r
[elemenental] Surge of power

|T136088:16|t|cffffd000|Hspell:262303|h[Surge of Power]|h|r
atm on live surge of power is not empowering lava burst, with the other spells works fine
[Enhancement] Roiling storm

Roiling storm is not increasing the damage like it is supposed to be.
Added 3 traits roiling storm 370 ilvl tested with two builds:
1st build: 3 roiling : damage gained : (+13303) / what it gave 2150
spell indicated : 3550 so it should be 3550 + 13303
2nd build: with no roiling ==> Damage 3550
Mind Control

There are 2 important issues on Mind control:

When the MC ends, the target you were controlling gets teleported back to its original position.

i have tried this on dev and it works fine the way to test it is get 1 healer 1 dps and priest on the other team when the priest mind controls ur dps he should become hostile which is working correctly on dev realm. Currently on sethraliss (cross most likely) when u mind control a enemy they don't become hostile to their partner meaning they could heal their partner and so forth) making this spell even more useless
Divine Shield vs Sinister Gladiator's Safeguard
[Retribution] Unbound Freedom

Currently if you will cast it on yourself, it still can be dispelled or spellstealed, but if you will cast it on another friendly target its fine.

|T135968:16|t|cffffd000|Hspell:305394|h[Unbound Freedom]|h|r
[Fire] Pyromaniac

The talent currently seems non functional.
It should have an 8% to regain Hot Streak when using instant Pyroblast or instant Flamestrike with a previous hot streak proc.

|T463567:16|t|cffffd000|Hspell:205020|h[Pyromaniac]|h|r
Kill command can be dodged or blocked

RETAIL :

Kill command id : 34026 for BM, id : 259489 for SV can't be dodged, blocked or parried. :


Survival : |T132176:16|t|cffffd000|Hspell:259489|h[Kill Command]|h|r
Beast Mastery : |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r


On FS he have a chance to be dodged :
When some classes use spell of "avoidance" they can dodge it : like rogue (evasion), or dh (blur) which should never happen
[Beastmastery] Pet Bite Missing PvP Mod

Pet Bite is missing PvP Mod of 0.65 damage. Instead it is doing the same damage as PvE.

ALL TESTS WERE DONE WITH 0 ARMOR, 0 VERSA, SAME GEAR AS RETAIL (Naked, only with gun)

Retail:
Formula: 0,333 x 413(AttackPower) x 1,152(Mastery) x 1(Versa) x 0,94(CorePassive) x 2(Focus>50) = 297
It's hitting 184 so it has a PvP Mod.

Firestorm:
On Firestorm it is hitting 297, why? Cuz no PvP Mod applied.

|T132127:16|t|cffffd000|Hspell:17253|h[Bite]|h|r
[Feral] Feral Frenzy

Currently the secont part of Feral Frenzy is wrong, even with .unaura all the damage doesn't match the formula so I suppose it has wrong formula.

|T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
[PvE][ToS] Adderis and Aspix vs Necrotic

currently each of them apllies his own necrotic

![SS]()
[PvE][AD] Gilded Priestess vs Affixes

MYTHIC KEYSTONE
https://www.wowhead.com/npc=132126/gildedpriestess#abilities
applies a different version of necrotic and bursting.
Second 1 stack of bursting deals same damage as your high stack of bursting.

Example : bursting,that 1 stack does same damage as the 5
Example 2:
[PVE][BoD] Stormwall - Siren moving

Siren has the chance to randomly move across the boat once she engages
[Misc][Quest] The World Awaits

The quest The World Awaits (Horde Side) is not completable at the NPC.
(A/H)

quest Link: https://www.wowhead.com/quest=53030/theworldawaits
NPC link: https://www.wowhead.com/npc=144384/chroniclershoopa
[PvE][WM] Gorak Tul - Dread Essence

Whenever the boss casts Dread Essence, it should heal all alive Slavers to full health, currently, it only ressurects the nonburned bodies and ressurects them to full health.
[PvE][WM] Lady Waycrest - Phase 1 immune

https://www.wowhead.com/npc=136918/ladywaycrest#drops:mode=m should be immune to kicks while she has her 99% damage reduction aura,she currently can always be kicked.
[Pve][Atal'Dazar] Yazma Loot

Yazma trinket loot [Item ID =159610] Vessel of skittering shadows can be looted on healer spec, it shouldn't.
This is a role dps trinket and cannot be looted in any healer spec (Discipline priest included)
[Misc][Quest] Massacre At Light's Point

Dk starting zone:

The quest https://www.wowhead.com/quest=12701/ has a malfunctioning cannon https://www.wowhead.com/npc=28833/. The cannon is able to kill only one NPC at a time, so you must fire it about 100 times in order to complete this essential quest. Should be easy to fix.
[PvE][ToS] Eye of Sethraliss

MYTHIC KEYSTONE
https://www.wowhead.com/npc=135060/eyeofsethraliss#abilities:mode=m
on mythic + mode should each give 5.45%,for a total of 10.9%,they currently only give 5.45% total.

PTR live:
Retail :
[Misc][Quest] Bloody Breakout

DK starting zone:

https://www.wowhead.com/quest=12727/bloodybreakout
This quest doesn't work at all. When you complete the objective and go to complete it, the NPC to complete it should wake up from the bed and give you the next one, but it never does this, so you are stuck.
I can get more details if needed.
[PvE][WM] Lord Waycrest - Waisting Strike

https://www.wowhead.com/npc=131527/lordwaycrest should recast his ability |T132100:16|t|cffffd000|Hspell:261438|h[Wasting Strike]|h|r if he fails to finish his cast.

currently the tank can just side step it, move away a little, and boss doesn't recast.
[Misc][Quest] For Zandalar P1 - K'zoltec missing

Players are stuck in the scenario at the beggining,

They had to road K'zoltec, but he don't appear.
[PvE][TD] Despondent Scallywag & Bolstering

The neutrals https://www.wowhead.com/npc=130582/despondentscallywag#guides should only proc bolstering between them, not to other aggressive trashs.
[PvE][Affix] Sanguine vs Reaping

Reaping Souls should not be healed by sanguine affix.
[Misc] Dark Shore & Arathi Portals

Portals are overlapping on top of each other...
There shouldn't be TWO portals for one location#
There should only be one portal for Arathi and one portal for dark shore when it is available.




Go on live now, you will see another Arathi portal inside Darkshore portal
its a 50/50 chance to get ported to the wrong location..

There should be one portal for each zone and they should not be in the same spot.
[Misc][Item] Sinister Gladiator's Maledict

https://www.wowhead.com/item=165806/sinistergladiatorsmaledict&bonus=4802

The healing absorb is scaling with versatility, but the way it's scripted currently, it gets applied on each tick, which is wrong. Instead of doing for example 10000 > 20000 > 30000 it does 10000 > 23000 > 40000.

Dev note: Rescripted so versatility is only counted once.
[PVE][BoD] Mekkatorque - Gigavolt Charge Texture

On Skull marker, the texture is still uncertain, 90% of the times, the bomb explodes into the whole raid.

30 January 2020

[BOD] Mekkatorque Buster Cannon Target

Doesn't go exactly where it should be, a few degrees of difference.

We think the boss moves between the start and the end of the cannon loading time. To hit his initial target which is supposed to be able to dodge this attack.
[PvE][SoB] Srimshaw Gutter & Kul Tiran Footman

|T236304:16|t|cffffd000|Hspell:273930|h[Hindering Cut]|h|r and |T133724:16|t|cffffd000|Hspell:256616|h[Tooth Breaker]|h|r both cause spells to be unusable after a few applications of the debuff.

Example with more than 1 debuff: you literally can't use some cooldowns for a while after this happens.

28 January 2020

[Misc][Quest] Moxie Lockspinner disappear

https://www.wowhead.com/npc=134710/moxielockspinner

When player reward one of the 2 quest the NPC gave, she disappear and players are no more able to reward the 2nd quest and continue the questline.

Quests :
https://www.wowhead.com/quest=50697/bombbeatsrock
https://www.wowhead.com/quest=50696/funwithmagnets
[PvE][SotS] Aqu'sirr

This boss shouldn't be able to move.
[PvE][Waycrest] Bosses vs Necrotic

These bosses don't trigger necrotic, but they should
[PVE][SotS] Aqi'sirr

Randomly changes the way he looks while casting Surging Rush
https://www.wowhead.com/npc=134056/aqusirr
[PvE][SotS] Abyssal Eel vs on death affixes

https://www.wowhead.com/npc=140038/abyssaleel

shouldn't proc on death affixes.
[Misc] Crafting interrupted

Problem with work, we can't do "craft all". The craft stops immediately after the first object created. This is an aura problem because when we remove all the aura the bug disappears. But he comes back later.

List of aura that cause this bug :
Ysera's gift Aura ID 145108
Ancient Ahk Talisman ID 287774 / 287775 / 287777
Honorless Target ID 2479

Dev note: Made a generic fix that should prevent all similar auras casted periodically to cancel your crafts clientside
[PvE][AD] Vol'kaal vs Holy Priests

Currently Holy Priests will never be affected by Vol'Kaal's green pools that are spawning under players on phase 2.
[PvE][SotS] Vol'zith the Whisperer vs Holy Priests

Currently Holy Priests will never be affected by Whispers of Power during Vol'zith the Whisperer fight.

|T1386549:16|t|cffffd000|Hspell:267034|h[Whispers of Power]|h|r
https://www.wowhead.com/npc=134069/volziththewhisperer
[Misc][Quest] Global report concerning phasing on questlines

This bug is about 90% of the IG tickets concerning quest issues.

How to reproduce : add 2 or 3 quest which will following, complete and reward one of them, the NPC will disappear and player will not able to rewards others quests. The player is no more able to continue the questline without doing a ticket, due to invisible NPC, GM have to complete, reward and add the next quests.

Alliance side :
Stormsong Valley :
Add https://www.wowhead.com/quest=50696/funwithmagnets + https://www.wowhead.com/quest=50697/bombbeatsrock
Complete and reward https://www.wowhead.com/quest=50697/bombbeatsrock

Horde side :
Nazmir :
Take https://www.wowhead.com/quest=47599/revengeservedhot + https://www.wowhead.com/quest=47756/thelibationsliberation (warning, this quest is not give by an NPC, it's auto added to players) + https://www.wowhead.com/quest=47597/nogoblinleftbehind
Complete and reward one of theses 2 last quest in the wrong order and the NPC will disappear.

Zuldazar:
Take https://www.wowhead.com/quest=47520/wallshaveears + https://www.wowhead.com/quest=47518/raal
complete and reward https://www.wowhead.com/quest=47518/raal > you'r fucked
[Misc][Enchanting] Coastal Surge

1.When Coastal Surge procs it doesn't do any healing.

2.Coastal Surge should proc from Hots
[Misc][Item] BoD's item set Keepsakes of the Resolute Commandant

Atm if you got 2 exemplars of the sword equipped, it activates the effect of the set.
The set should be completed only if you wear weapon + Ring.

https://www.wowhead.com/item=165604/daelinproudmooressaber&bonus=4798:1507

https://www.wowhead.com/item=165566/lordadmiralssignet&bonus=4798:1507

|T135780:16|t|cffffd000|Hspell:290362|h[Keepsakes of the Resolute Commandant]|h|r
[USEBUG] Autoattack speed

You can make your main hand autoattack speed really fast. Simply log your character with second game window, while attacking a dummy.
(to fix the issue, just reequip your weapon)
_____________
GIF:
GIF:

27 January 2020

[Demonology] Hand of Gul'dan

"...and summons up to 3 Wild Imps, based on Soul Shards consumed."
IF target dies and you already casted spell (while meteor is travelling to the ground, mob died) imps wont be summoned.
Imps should be summoned, becouse you spend shard, it doesnt matter if target is hit or no, just on spent shards.

"..Deals up to [3 (16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target..."
IF target dies and you already casted spell (While meteor is travelling to the ground, mob died), spell wont hit other mobs that are near its location, but it should since its AOE.

|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r
[Windwalker] Pressure Points Reset CD

How it's bugged :
When you have |T606552:16|t|cffffd000|Hspell:287599|h[Pressure Points]|h|r talent, and cast Touch of Death on your target and the target die by anything else while the debuff is still up, your ToD CD isn't reseted.
[Mistweaver] Overflowing Mist + Mist Wrap Duration

How it's bugged :
|T775461:16|t|cffffd000|Hspell:273334|h[Overflowing Mists]|h|r Overflowing Mist duration isn't increased when you pick |T988196:16|t|cffffd000|Hspell:197900|h[Mist Wrap]|h|r talent

How it should work:
Overflowing Mist should have the same duration as Enveloping mist no matter what
[Windwalker] Sunrise Technique and Mastery

How it's bugged :
After few tests on retail, Sunrise Technique don't seem to be affected by Mastery even if AskMrrobot is saying that it does

Test : Tooltip 639
639 x 0.79 x 0.7 x 1.05 = 371.03
Retail : 369


How it should work :
|T642415:16|t|cffffd000|Hspell:273298|h[Sunrise Technique]|h|r should be affected by Core passive, Armor reduction, Mystic Touch and Versatility only
[Windwalker] Glory of the Dawn and Mastery

How it's bugged :
After few tests on retail, Glory of the Dawn don't seem to be affected by Mastery even if AskMrrobot is saying that it does

Test : Tooltip 13294 / Versatility 0.99%
13294 x 0.79 x 0.7 x 1.05 x 1.0099 = 7795.58
Retail : 7796


How it should work :
|T1381297:16|t|cffffd000|Hspell:288634|h[Glory of the Dawn]|h|r should be affected by Core passive, Armor reduction, Mystic Touch and Versatility only
Strength of Spirit

How it's bugged :
1) Mistweaver only : |T606546:16|t|cffffd000|Hspell:274774|h[Strength of Spirit]|h|r isn't affected by Monk Core passive (40%)

2) All specs ; Strength of Spirit isn't affected by Versatility

How it should work :
Strenght of Spirit should be affected by both MistWeaver Core passive and Versatility.
[Restoration] Solar Wrath Empowerment in Balance Affinity

Empowered Solar Wrath doesn't get any bonus after you cast Starsurge with Balance Affinity.
It works if you are Feral and Guardian spec (this is fixed before). but not if you are Restoration spec using Balance Affinity.
Links with correct IDs for spells are under, becouse Solar Wrath and other spells don't use same ID in different specs.
Balance Affinity as Restoration uses different ID than Feral and Guardian aswell.

https://www.wowhead.com/spell=197632/balanceaffinity
https://www.wowhead.com/spell=78674/starsurge
https://www.wowhead.com/spell=5176/solarwrath
Travel Form

Basically if you get in combat while in Travel Form you should not get slowed, it should happen only when you cast/recast it while in combat.

FS:
Retail:

|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
[PVE][BOD] Mekkatorque Hide doesn't work behind rock

Even if the players are hiding behind the rocks with : |T2065637:16|t|cffffd000|Hspell:286646|h[Gigavolt Charge]|h|r

they can take loads of
|T136050:16|t|cffffd000|Hspell:283411|h[Gigavolt Blast]|h|r

And player behind the rock take 3 stack instead of 1.

Maybe it's a texture bug
[PVE][BoD] Mekkatorque - Crash Down

Crash Down hits twice even when player is outside of the Impact circle, This shouldn't happen, the damage that's beeing dealt is like if player was inside the circle, Only 1 damage should be applied.
[PVE][BoD] Stormwall - Kelp-Wrapping

KelpWrapped Debuff from tanks does not apply KelpWrapping on nearby allies and enemies (Except the boss)
[PVE][BOD] Mekkatorque - Shrunk

During the shrinkage, some players cannot enter the robots (the mouse remains a sword especially during the 1st narrowing of the transition), but can enter it once they have returned to their normal size.
[PVE][BoD] Mekkatorque - Tank targeting

[Shrunk](|T236446:16|t|cffffd000|Hspell:284168|h[Shrunk]|h|r) and [Gigavolt charge](|T2065637:16|t|cffffd000|Hspell:286646|h[Gigavolt Charge]|h|r) never target tanks. Normally, they can affect tanks, even the target of Mekkatorque.

Shrunk proof ( for ):
[Threat]() vs [Debuff]()
[PVE][BoD] Mekkatorque - Shrink

The number of people [shrunk](|T134164:16|t|cffffd000|Hspell:284219|h[Shrink]|h|r) in p2 must be half the group with a limit of 11.

__example:__
15 players = 7 shrunk per wave
20 players = 9 shrunk per wave
25 players = 11 shrunk per wave
30 players = 11 shrunk per wave
[PVE][BoD] Opulence - Doors

1)The Doors to Opulence Constructs should only close once construct has passed into the next room, Currently, they close on a timer.
Video Proof (From the start of the video)

2)Also, Doors around Opulence it self should NEVER close, all 4 ways should be opend for the duration of the fight. Video Proof :
[PVE][BoD] Opulence - Ruby Beam

When one ruby beam ends, another one should be already spawning 3 seconds after the previous one stopped spreading, currently, it takes like 8 seconds to spawn another one.

Another issue, The beam should show where the beam is pointing to everyone, currently, only the marked player which it will follow will see it.

Whenever a beam is about to spawn, and the swirly circle is on the ground, it shouldn't be moving (the circle) only the beam it self should be moving when it spawns.
[PVE][BoD] Rastakhan - Greater Serpent Totem

Any remaining Greater Serpent Totem should disappear once entering PH2
[PVE]BoD] Mekkatorque - Melee

Currently melee autoattacks does low damage on all difficulties.

[Offi]()
[PVE][BoD] LFR Alliance transfer to Horde

On Alliance side of LFR, player are not beeing changed to Horde when they enter the wing.
[PVE][BoD] Mekkatorque - Shrunk on Tanks

Shrunk should be able to target tanks, However, it should target only 1 tank at a time.
Video Proof: 1:20 in the video.
[PVE][BoD] Mekkatorque - Spark Bots Root

Spark Bots can be mass rooted in the air, making them inactive for 40 seconds, they won't cast stun and won't follow players.
[Misc][Mount] Stormcrow (from shop) disappeared

Player who buy on the shop haven't got it anymore.

This mount was create as a custom spell but it's add IG now.

It's quite urgent because player buy it in the shop with their money.
[PVE][BoD] Jaina - Alliance Release Spirit

After alliance players kill Jaina and release spirit, (If dead) they will be teleported back to the encounter boat, instead of the finish boat in boralus.
[PVE][BoD] Mekkatorque - Pterrodaxes

The Pterradoxes dissapear once taken, meaking that if you disconnect or die and release on the trash pack before Mekkatorque, you will be stuck on the balcony.
[PVE][BoD] Jaina - Ring of Ice LFR

On LFR Difficulty, Ring of Ice shouldn't root players that are outside of the circle.

Proof:
[PVE][BoD] Opulence - Spirit of Gold Movment speed

Spirits of Gold do not reset to thier normal movment speed once they have been slowed.

24 January 2020

[Fury] Enraged Regeneration

Enraged Regeneration healing part stopped working after the latest fixes.

|T132345:16|t|cffffd000|Hspell:184364|h[Enraged Regeneration]|h|r
[Holy] Avenging Crusader Missing PvP Mod

Reverted the pvp mod, which was apparently wrong.
Back to 250% heal now.
[Marksmanship] Lone Wolf

|T1033494:16|t|cffffd000|Hspell:155228|h[Lone Wolf]|h|r

Lone Wolf increases the damage of the hunter by 10%
All his abilities you can see in the link all the affected spells

Atm It is not increasing the damage of Auto shot by 10%
I did 514 auto attack damage with and without the buff for 10 minute test.
[PVE][Uldir] Mother - Trash Crawgs ignoring stuns

Trash crawgs are ignoring stuns
[Misc][Quest] Repairing the Past

Players cannot complete the quest. Akunda does not appear.
https://www.wowhead.com/quest=48889/repairingthepast
[Misc] Cast issue when dismounting in world

Some players complaining about that they can't cast anymore after dismounting on a building.
"can't do it while in movement"



The problem is also the same with Mage transfer in arathie
[PVE][BoD] Mekkatorque - Idle bots

If you die while fixated by a bot, this one will stop moving.
It's targetrelated, if you use spells that reset aggro such as Vanish and Feign Death, the bot will stop moving.
[PVE][BoD] Mekkatorque - Spark Bot fixate

Fixate from Spark Bot should dissapear once shrunk player enters another Spark bot, currently, they will be stacked on top of eachother.
[PvE][ToS] Static-charged Dervishe(s)

Staticcharged Dervishes, mobs before the 3rd boss in Temple of Sethraliss, are spazzing out all over the place when being pulled, making it very annoyng to predict their movement and damage. Clip only shows one spazzing out, previously it was all of them but one, but we couldn't get a good clip in time
[PVE][BoD] Mekkatorque - Wormhole Generator

Wormhole Generator selects dead players, It shouldn't
it also teleports all dead players.
[PVE][BoD] Jaina - Wall of Ice 1st intermission

When player interrupt Jaina's Howling Winds during 1st intermission that Wall of Ice should spawn in 10 sec after interrupting spell.
[Misc][Quest] Of No Consequence_27547

[Cowering Trooper](https://www.wowhead.com/npc=45910/coweringtrooper) dont count
[Misc] RPPM Calculation

We're currently missing the reset of the "last proc" and "last proc attempt" on raid boss pull & arena start.

Dev note: Added, and also on aura apply (meaning your trinket or weapon won't proc right away if you just equipped it)

23 January 2020

[Arms] Intimidating Presence

As you can see after fear expired or get removed from target the debuff doesnt pop and i will not get any damage prevented from that azerite trait.
Even i got the debuff on myself while it should be on enemies who got the intimidating shout.



|T132126:16|t|cffffd000|Hspell:288642|h[Intimidating Presence]|h|r
[General] Soul Shards

While out of combat you should generate up to 3 Soul Shards, atm once you log, no matter how long you wait, you wont get any shard.
But if you respec,. you will regen them up to 3.
[Holy] Spells taking AttackPower instead of SP

Currently all spells (I tested only Holy Light, Holy Shock) benefits from AttackPower and not from SpellPower which is weird.

Dev note: same issue as for Monks, was due to a bad fix which got reverted, sorry !
[Windwalker] Invoke Xuen and Melee

How it's bugged :
1) Melee from Xuen aren't scalling with Haste, did the test with 10% and 20% no difference in numbers of hits


2) Also numbers of hits are false, at the moment Xuen last for less than 20sec and he does only 19 hits with Melee and Crackling Tiger Lightning

How it should work
Xuen melee should scall dynamically with haste player

Invoke Xuen, the White tiger should last for 21sec and have to do exactly 21 hits of melee (21 + Haste) and 21 hits of Crackling Tiger Lightning

Melee retail :
Crackling retail :

Don't forget to apply this to Fury of Xuen aswell (Azerite trait)
[Windwalker] Bases Damages

Following a recent fix, formulas no longer match for most spells.

Dev note: reverted the wrong fix, sorry !
Necrotic strike vs Festering wound

Necrotic strike does not convert the last Festering wound, so out of 3, 1 necrotic will not do anything just damage.



|T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r

|T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r

Tested on both dev and live.

Note for devs: actually with 6 stacks if you explode 5 festering wound and with the last wound you use necrotic it won't apply necrotic strike healing debuff.


Also can clearly see on the gyazo gif that with 3 hits it should be 150k absorb but it is still 100k.
[Misc] Spellpower formula issue

Currently for classes that are using abilitydamage(true) part in their formulas to count spellpower is missing weapon dps part in spellpower formula.
_________
How it should be for ret paladins (making an example for ret palas) :
> ((weapon dps x 6) + attackpower ) x 0.96

How does it work now for ret paladins:
> attackpower x 0.96
[PVE][BoD] Mekkatorque - Buster Cannon

If you get hit by Buster Cannon, some of your hasteaffected spells can no longer be used.
The same goes when you apply dots on boss while with Buster Cannon debuff, the ticks are correct (100% haste), but when the debuff expires you always have to wait for you dots to expire before applying them again, otherwise they'll tick as if it's still 100% haste
[PVE][BoD] Jaina - Time Warp

Time Warp should not be used on Normal and LFR Difficulties.
[PVE][BoD] Stormwall - Ring of Peace on SisterBrother

Ring of Peace should not be affecting Brother and Sister.

22 January 2020

[Mistweaver] Overflowing Mist vs Periodic Damages

How it's bugged :
Overflowing Mist don't proc on periodic damages at the moment, it should
Test :

How it should work:
Overflowing Mist can proc on any damage you take but have an internal cd of 0.5sec.
[Marksmanship] Aimed shot spell missing

How to reproduce the issue:
1) Be in Bm spec
2) Respec to Marksman ( nothing is wrong spell aimed shot is there
3) Relog Now Aimed shot is gone from spell book

Fix plz
|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r

Dev note: yikes, spell has been given back, sorry hunters !
[PVE][BoD] 3rd Wing Release!

BoD's 3rd wing is fully available in LFR / NM / HM.
Good luck, champions !
[Misc][PvP] Hidden Expertise mechanism

In pvp, there is a hidden mechanism called "expertise" that makes it so melee and ranged spells can't be dodged nor parried if not using a spell that allows you to dodge / parry.
This is made to counter the base dodge & parry stats that some classes / specs have.

This system is implemented, but doesn't work properly, here is a list of the issues:

Pets do not benefit from this hidden expertise, meaning your kill command as a hunter can be dodged naturally.
This is not effective in Duels nor open PVP (this isn't critical, and i'm actually unsure if it should, but I don't see any reason as to why it shouldn't.)
Spells that should make you dodge everything, like Evasion should reduce that expertise to 0 from 20%.


Dev note: fixed those 3 issues.
[Misc][Trait] Fight or Flight
[Misc][Item] Geti'ikku & damage mods

Cut of Death |T1848077:16|t|cffffd000|Hspell:281712|h[Cut of Death]|h|r shouldn't benefit from any damage mods besides versa and crit damage

21 January 2020

[Fury] Bloodthirst cleave

Bloodthirst heal works with Whilrlwind cleave, when it obviously should not.
Also it's stacking in a weird way, if you hit 5 targets, it will heal you 5% max HP on first target, 10% on second, 15% on 3rd, etc resulting in 75% max health.

This is the reason of the insane regen Fury Warriors have atm
[Marksmanship] Double Tap AOE

Aimed shot shot from double tap proc should automatically aoe without having to cast multishot to proc trick shot.
proof:


We cast [Multi Shot] to proc [Trick Shots] that allows [Aimed Shot] to cleave to multiple targets.

Another way to activate the cleave effect is by Casting [Double Tap].which allows aimed shot to hit multiple targets.

How it works:
Hunter casts double tap " now his aimed shot can hit multiple targets should be available for the duration of double tap " so the hunter can cleave his aimed shot spell.


Aimed Shot: |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
Double Tap: |T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
|T461846:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r
MultiShot: |T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r
[Marksmanship] In the Rythm buff

Spell link: |T461115:16|t|cffffd000|Hspell:272733|h[In The Rhythm]|h|r

This trait is facing big issues currently: after the end of the rapid fire channelling it doesn't show the haste buff anymore in your buff bar.

How it should be:
During the time you benefit from the buff, you should see the icon of the buff.
the trait should increase your haste after the end of the channelling of rapid fire
Traits are cumulative (granted haste = base haste number of traits)
Pet speed issues

1) While hunter is mounted the pet is crawling in the water and moving extremely slow.

2) When you use mount , pet does not adjust his speed speed and gets left behind. It's very anoying in BG when you have to dismiss / summ pet or wait 30s he come slowly .
Lunar Strike AOE in Balance Affinity

Call down a strike of lunar energy, causing (76.5% of Spell power) Arcane damage to the target, and [(76.5% of Spell power) x 33 / 100] Arcane damage to all other enemies within 8 yards.
Bolded part doesn't work if you are Restoration, Feral and Guardian and using Balance Affinity, when you use Lunar Strike it deals only 910dmg instead of 33% of your SingleTarget damage.
For Balance spec it works fine.

https://www.wowhead.com/spell=197488/balanceaffinity
https://www.wowhead.com/spell=197632/balanceaffinity
https://www.wowhead.com/spell=194153/lunarstrike
[Restoration] Early Harvest

Early Harvest trait is missing Versatility bonus from TotalHealingMultiplier
AzeriteItemEffectBudget(AzeriteEarlyHarvest, 7.055214) x TotalHealingMultiplier
[Restoration] Wild Growth

Wild Growth should heal up to 6 injured allies, but curently its heals up to 7.

https://www.wowhead.com/spell=48438/wildgrowth#changelog
[Restoration] Efflorescence

This works like a HoT fixed to a location (ticks are hasted and will do a partial tick at the end)
Efflorescence is curently missing partial tick at the end.
[Havoc] Furious Gaze

Somhow since last update Furious Gaze got a bit broken.
Itt's only a visual issue, though.

Whats is bugged:
After fully casting eye beam you don't get the buff anymore, but only not showed (you still get haste, and you are beeing able to stack it still)
Buff will not show if you just cast eye beam alone, but if you eybeam > metamorphosis > eyebeam you will be able to see it.
[Misc][Quest] Honor the Dead_27180

[Forsaken Insignia](|T338784:16|t|cffffd000|Hitem:60862::::::::120:::::|h[Forsaken Insignia]|h|r) can't be looted from [Veteran Forsaken Trooper](https://www.wowhead.com/npc=45197/veteranforsakentrooper)
[Misc][Quest] Relios the Relic Keeper_27478

[Relios the Relic Keeper](https://www.wowhead.com/npc=45734/reliostherelickeeper) are missing
[Misc][Quest] On Whose Orders?_27364

Respawn timer for [Master Sergeant Pietro Zaren <7th Legion>](https://www.wowhead.com/npc=45405/mastersergeantpietrozaren) are too long
[Misc][Quest] Emissary of War

Emissary of War weekly quest gives base 370 ilvl gear from BoD, but should give base 400 hc ilvl gear.
______________
https://www.wowhead.com/quest=53037/emissaryofwar
[Misc][Quest] On Whose Orders?_27364

This quest should be an auto accept quest once player have finished Break in Communications: Rutsak's Guard, atm nothing happened
[Misc][Quest] Break in Communications: Rutsak's Guard_27350

This quest should be as an auto accept quest, atm she dont
[Misc][Quest] Excising the Taint_27181

This quest should be an auto accept quest once player have finished [Honor the Dead](https://www.wowhead.com/quest=27180/honorthedead), for the moment it is'nt and therefore player stuck on it
[Misc][Trait] Traits giving low value

Currently most of all the traits avaible are bugged for some reason and they are scaled for 50% less even in mm+ keystones ( pve scenarios) or in open world.

Note: In open world even if you are flagged in warmode you should have full power from azerite traits, and they should only scale when you are in combat with other players.

This is an urgent issue because its killing dps classes in pve, barely doing damage, more for class dependent traits users, like rogue for example


Dev note: A recent generic fix induced this issue. Sorry about that, it has been reverted !

20 January 2020

[Arms] Rend and Armor

How it's bugged :
Rend have two part : Direct physical damages then Periodic bleeding damage for 12sec
Direct damages done by Rend aren't reduced by armor :

Formula :
0.265 x AbilityDamage(true) x TotalDamageMultiplier x ArmorReduction

Only Rend DoT ignore the armor, at the moment both does.

Rend DoT : 0.232 x AbilityDamage(true) x TotalDamageMultiplier
[Arms] Mortal Strike vs Sharpen Blade

As you can see on the Gif if you Mortal strike with Sharpen blade and then mortal strike without it, mortal wound doesnt pop out. It should pass from 50% of sharpen to 25% of standard mortal strike.

Proof:

|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r
|T1380678:16|t|cffffd000|Hspell:198817|h[Sharpen Blade]|h|r
[Fury] Bloodthirst healing

Bloodthirst healing multipliers working a bit wrong.
Multiplicators got mad somewhere...
____________
|T136012:16|t|cffffd000|Hspell:23881|h[Bloodthirst]|h|r
[Fury] Slaughterhouse healing

Talent is not script healingwise. It is missing up to an additional 50% part. It should heal up to 50% more health depending on target's health. If it has 1% of hp, then it should get max benefit from it.


|T460959:16|t|cffffd000|Hspell:280747|h[Slaughterhouse]|h|r
[Holy] Guardian angel vs guardian spirit

Talent (guardian angel spell=200209) Reduces the cooldown of (Guardian Spirit spell=47788) even if the target is saved "" from death"" which is wrong, it should only be reduced IF the target is not saved by Death. So the talent reduces the total cooldown of guardian spirit either if the target dies or survives. No gyazo required since tested both on Live and dev realm, holy priest that know about that are already abusing it Which is game breaking because you can use Guardian spirit every 1 minute if pvp talent is selected (Divine attendant spell=196602)


GUARDIAN ANGEL: |T612969:16|t|cffffd000|Hspell:200209|h[Guardian Angel]|h|r

GUARDIAN SPIRIT: |T237542:16|t|cffffd000|Hspell:47788|h[Guardian Spirit]|h|r
[Holy] Crusader Strike damages

How it's bugged :
Crusader Strike damages in Holy spec seems to be wrong

Formula : 0.765 x TotalAttackPower x TotalDamageMultiplier x ArmorReduction

Test : Spellpower : 2991
TotalAttackPower : SP x 1.04 = 2991 x 1.04 = 3110.64

0.765 x 3110.64 x 0.7 = 1665.74
Damage in game : 1960
[Beastmastery] Pet Spirit Mend

|T237586:16|t|cffffd000|Hspell:90361|h[Spirit Mend]|h|r can be used on ennemies, when it shouldn't.
[PvE][Motherlode] Addled Thug

https://www.wowhead.com/npc=130435/addledthug

should prefer ranged,and should only charge once,it can charge 2 players within the same cast .It can target tanks,and it's cast too often.
[PVE][SoB] Pet take Heavy Ordnance (1st boss spell)

Pets take damage and be stun by Heavy ordnance |T1141394:16|t|cffffd000|Hspell:273716|h[Heavy Ordnance]|h|r. they should not
[PVE][SoB] Ashvane Spotter and Crowd Control

Once the ashvane spotter is slowed, you can apply all kind of cc to it : sap, stuns, fears ...

Spotters should not be cc'able, they're only affected by slows and roots.
[Misc][Trait] Seductive Power
[Misc] Engineer Auction NPCs

https://www.wowhead.com/npc=35607/reginaldarcfire and https://www.wowhead.com/npc=35594/brassboltmechawrench should be located in BFA major cities since patch 8.1.0

Brassbolt in Boralus
Reginald in Dazar'Alor.

Only Engineers should be able to interact with them.

Dev note: Spawned the missing ones + added phasing so only engineers can see them. In case you learn engineering right next to them, you need to relog to update your phasing !

17 January 2020

[Protection] BloodSport

The Azerite trait Bloodsport gives the wrong amount of leech.

For example, the 415 ilvl azerite trait should give 40 leech, it gives 84 atm.

Bloodsport : |T1377132:16|t|cffffd000|Hspell:279172|h[Bloodsport]|h|r
Spell Reflect vs AOE Attacks

Spell reflect shouldnt be able to reflect AOE spells (for example Ring of Frost)
|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
___________
Spell reflect vs thorns

Actually Spell reflect doesnt reflect thorns while it should.

|T136104:16|t|cffffd000|Hspell:236696|h[Thorns]|h|r

|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
_______________
[Fury] Cold Steel, Hot Blood
Shadowy Duel

1. Whenever player and his target go into shadows, they should be able to see nearby players.
2. If any other player uses divine shield or ice block, debuff from duel should disappear
FS:

Official:
|T1020341:16|t|cffffd000|Hspell:207736|h[Shadowy Duel]|h|r
[Windwalker] Tiger Eye Brew

How it's bugged :
Damages reductions done by |T613399:16|t|cffffd000|Hspell:247483|h[Tigereye Brew]|h|r are currently wrong

Test done on armor Dummy :
Rising Sun kick : 26.42% Mastery / 5991 AP / 214.6 Wep

Without Tiger Eye Brew
1.05 x 1.264 x 0.79 x 1.26 x 1.7 x 1.15 x ( 5991 + 214.6 x6) x0.7 = 13159.11
Damage done on Armor Dummy : 13159

Now with Tiger Eye Brew : Nature Damage (so without Mystic Touch :Using BoP on target ) (and with 20% damages reduction from Te Brew)

1.264 x 0.79 x 1.26 x 1.7 x 1.15 x ( 5991 + 214.6 x6) x0.8 = 14322.84
Damages done on Armor Dummy : 13428

If we try with Mystic touch enabled on target :
Damages done on Armor Dummy : 14099

How it should work :
Damages done while Tigereye Brew is up shouldn't be affected by Mystic Touch and should be reduced by 20% only.
[Survival] Bloodseeker

Bloodseeker should stack up for each bleeding target and not for each bleed on target.


|T132139:16|t|cffffd000|Hspell:260248|h[Bloodseeker]|h|r
[Survival] Harpoon Animation

Missing Swing Animation on pull.

Fs :

Retail:
[Marksmanship] Explosive Shot

NEW: Explosive Shot will now blow up after 3 seconds at the target's location,
even if the target dies while Explosive Shot is applied to them.

Currently, if I use it on a target and it dies, it doesn't trigger.

https://www.wowhead.com/news=290609/compilationofallpatch815classchanges
[PvE][Affixes] Volcanic

Somehow it proc on melee, even if everyone is near the mob / boss.
Also if someone is away from the mob / boss it still can proc on melee.



How it should work:

While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.

...

Note that "distant" refers to the distance from the enemy mob. In most cases, melee DPS and tanks do not have to worry about this mechanic, and if ranged DPS and healers stand close to the enemies, Volcanic Plumes may not spawn. However, if there is an enemy that leaps away, or an add that spawns far from its summoner, Volcanic Plumes may begin to appear in melee range.

https://www.wowhead.com/affix=3/volcanic
[Misc][Trait] Treacherous Convenant

Buff isn't removed when falling below 50% health

|T1778226:16|t|cffffd000|Hspell:288953|h[Treacherous Covenant]|h|r
[Misc][Item] Diamond-Laced Refracting Prism

Concerning the recent change to this trinket, the trinket should STACK regardless of combat. (so when out of combat it should stack normally but the the reset part when starting raid encounter/starting key/starting pvp is correct).

The other "urgent" issue about this is that the base amount that adds each time to the shield is upped by versatility each time.
[Misc][Azerite] Elemental Whirl

Currently it is missing crit buff.
Master, versa, haste is still there, but crit is missing.

|T1029585:16|t|cffffd000|Hspell:263984|h[Elemental Whirl]|h|r

16 January 2020

[Fury] Bloodthirst Enrage proc

Bloodthirst should have 30% proc chance on Enrage or 45% if you take the talent from 1st row.
Currently doesn't work at all
Dwarf Dawnforge Ram

Currently all paladins are missing Dawnforge Ram as their mount over the default Divine Steed spell animation for any paladin who is playing Dwarf race.
Retail gif:
______________
|T1980722:16|t|cffffd000|Hspell:270564|h[Summon Dawnforge Ram]|h|r
|T1360759:16|t|cffffd000|Hspell:190784|h[Divine Steed]|h|r
[Marksmanship] Surging Shots

Surging shots damage is scaling way too much when coupled with double tap.
Each shot beyond the 10th should deal the same damage as the 10th, not scale past it.
[Misc] Mounts disappearing

Both mounts:
|T132261:16|t|cffffd000|Hitem:161910::::::::120:::::|h[Reins of the Smoky Charger]|h|r
|T132261:16|t|cffffd000|Hitem:161912::::::::120:::::|h[Reins of the Dapple Gray]|h|r

Are not present in your collection even if you have them.
If you try to buy them again / learn them again it says you already know them.
[BoD][Rastakhan] Plague of Toads

It currently hits further than 5 yards away, approximately 20 yards.

It should only hit you if you're closer than 5 yards.
[Misc][Quest] Assault on Broken Shore

After completion, it can't be turned in / rewarded. (Says completed, but the quest is active)

https://www.wowhead.com/quest=46734/assaultonbrokenshore
[PvE][Dungeon] Critical heals

Whenever you get inside a Dungeon, there's a chance the critical heals on yourself or even other players are reduced by 50%, just like in PvP.
Letting the player that receives half heals relog inside the dungeon will fix it

Dev note: Added an additional check so you're not considered in PVP inside a dungeon. should prevent this random issue from happening again
[Misc][General] Visual interrupting bug

Interrupting a casting spell will not show the correct visual of the spell that has been interrupted.
[Misc][Azerite] Fury of Elune

Simply doesn't work, doesn't grant neither haste, nor moving speed.
_________________
|T135900:16|t|cffffd000|Hspell:287467|h[Shadow of Elune]|h|r

15 January 2020

[PVE][Darkshore] Glimmerspin

Glimmerspin give always azerit power even if we have already done.
[PvE][ToS] Krolusk Hatchling & Affixes

They shouldn't proc any on death affixes
https://www.wowhead.com/npc=134617/kroluskhatchling
[PVE][TD] Handcuff can target pets

Handcuff (|T132507:16|t|cffffd000|Hspell:258313|h[Handcuff]|h|r ) spell cast by adds, can focus pet (like hunter pet) while he should not .
[PVE][KR] Necrotic adds

Some adds don't trigger Necrotic affix when they should.
[PvE][ToS] Shield of lightning

Whenever one of the bosses dies Shield of Lightning shouldn't do damage even if its applied.


________________
https://www.wowhead.com/npc=133944/aspix
https://www.wowhead.com/npc=133379/adderis

14 January 2020

[Restoration] Tidal Waves vs Healing Wave

Tidal Waves effect (cast time of the next Healing Wave) disappears once you fake cast it.

With Tidal Waves 1.6s then you move or cancel cast and it's back to 2.3s without consuming Tidal Waves.

I don't know if it has the same issue with Healing Surge crit chance but give it a look!
|T136043:16|t|cffffd000|Hspell:77472|h[Healing Wave]|h|r
|T237590:16|t|cffffd000|Hspell:53390|h[Tidal Waves]|h|r
Divine shield vs xalzaix

https://www.wowhead.com/item=160653/xalzaixsveiledeye&bonus=4798:1477 the debuff you get from this trinket after reaching required hp (40%) you can remove it with divine shield|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
this can be abused mostly in pvp
[Windwalker] Pressure Point
[Mistweaver] Overflowing Mist in PvP

How it's bugged :
Overflowing Mist effectiveness is reduced by 75% in PvP,
OM test : Tooltip 879
879 x 1.4 x 1.4 = 1722.84 (Healing are correct when it's PvE)

Now in PvP situation (Duel) :
879 x 0.5 x 1.4 x 1.4 =861.42
Healing done : 431 (879 x 0.25 x 1.4 x 1.4 =430.71)

So it's indeed set to 25% only in PvP

How it should work :
Overflowing Mist effectiveness is reduced by 50% only.
[Windwalker] SEF + Hit ComboMastery

How it's bugged :
Each time you cast Tiger Palm when you have SEF ON, your Hit Combo stacks are reseted making the whole talent useless

|T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r

Bugged after :
[MM] trick-shots

|T461846:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r.
This passive will now increase the damage of Rapid fire by 50% ( Was 100%)
[Restoration] Soul of the Forest with Regrowth

Soul of the Forest should buff Regrowth HoT by 200%, but curently it isn't.
Triggers, Type, Hot Applied, Guaranteed?, Yes, Filter, Whitelist, RegrowthTick
(0.05 x TotalSpellPower + AzeriteItemEffectBudget(AzeriteRampantGrowth, 1.656442)) x TotalHealingMultiplier
if HasTalent(SoulOfTheForest)
= Healing x PeekSavedValue(SotFRegrowth)
[Restoration] Lively Spirit

"When Innervate expires, for each spell the target cast using Innervate, you gain 181 Intellect for 20 sec and 0.5% mana."
Curently you don't get mana back, only part for Intellect works.


https://www.wowhead.com/spell=279642/livelyspirit
Glide

The movement speed of your glides should not be affected by how many times you have used gliding. Right now on both DEV/Sethraliss, the first time you use glide while in the air speed is correct, but after the 2nd time and afterwards while using glide midair you have way reduced movement speed.
Retail:
Firestorm:
Edit: Exact same thing happens on Vengeance aswell.
[Misc][Item] Diamond-Laced Refracting Prism + Incandescent Sliver

|T1412203:16|t|cffffd000|Hitem:165573::::::::120:::::|h[DiamondLaced Refracting Prism]|h|r
|T612098:16|t|cffffd000|Hitem:165571::::::::120:::::|h[Incandescent Sliver]|h|r

Both trinkets buffs should be cleared upon pulling a boss or Arena / BG starting:

Also for both PvP and PvE the trinkets shouldn't be able to stack up outside of combat.
[Misc] BattlePet UI dead

Decided to cage my BattlePet and then learned it back.
And my battlepet ui got broken. clearing cache / reloging doesn't help
____________________
![SS]()
__________________
[PvE][King's Rest] Severing Blade

|T1033474:16|t|cffffd000|Hspell:270487|h[Severing Blade]|h|r should work exactly like |T132360:16|t|cffffd000|Hspell:273185|h[Shield Bash]|h|r ,it's currently hitting random targets in melee range,even if the tank is next to the npc.
[PvE][Freehold] Blacktooth Scrapper

Blind rage [|T841383:16|t|cffffd000|Hspell:257739|h[Blind Rage]|h|r does not reset agro after it is done channeling.
It should go back to the target that has generated the most aggro (aka Tank)

______________



you can see on this POV that he is "channeling" the Blind Rage spell, and that at the end of it, he goes back to the tank.

Also using enrage dispell, should remove the fixate :
[PvE][Freehold] Mythic+ Timer

Currently, Mythic+ timer for freehold is wrong. The timer for +2 is not correct. (Not sure about the +3 timer)
I only noticed when doing keys, I was expecting a +2 but instead it was a +1 even though we did it in a +2 time.

Record from dev :
[PvE][Freehold] Ring of Booty

Whenever you are fighting with https://www.wowhead.com/npc=129699/ludwigvontortollan you shouldn't be able to Release.

Retail:
[PvE][Freehold] Irontide Enforcer

Timing between each Brutal Backhand should be 1315 seconds. Currently he casts it WAAAAY to often.

https://www.wowhead.com/npc=129602/irontideenforcer
[Misc][Quest] BFA Herbalism

Fixed interaction for allow quests and learn superior rank of gathering on BFA

13 January 2020

[Fury] Bloodthirst

After a charge , players are full life when they use Bloodthirst in arena. Normally they will have max 37.5% of life .
Greater heal

Greater heal currently heals for 65% of total priest hp not target hp which is wrong.
|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
[Holy] Ultimate Sacrifice

Damage isn't properly transfered at all to the paladin: whatever the damage his ally takes, he'll only get a dot of around 500.

Dev note: got broken with the generic fix on dynamic dots & hots, fixed !
[Holy] Divine Favor

If you are using Holy Light or Flash of Light while your Divine Favor active your mastery shouldn't be applied twice with this scaling.
So formulawise divine favor should be before mastery and then at the very end of formula (+mastery value) and used as number value, and not flat modifier.

> For Devs:
Watch description for proper understanding.
1.1: Explanation #1

______________
Retail GIF if you are standing near your target with stats opened:

Usual crit value:
( 363 x 1.5) x 1.12 (mastery is not halved) x 1.4 (core) x2 (crit value) = 1707
Divine favor value:
( 363 x 1.5 ) x 1.06 (because mastery is halved) x 1.4 (core) x2 (Divine favor non crit) = 1616
_________________
Retail GIF if you are standing far away from your target so your mastery doesn't work.

Usual crit value:
( 363 x 1.5) x 1.4 (core) x2 (crit value) = 1525
Divine favor value:
( 363 x 1.5) x 1.4 (core) x2 (Divine favor noncrit) = 1525
In both cases mastery doesn't work, because I'm at max range.
________________
Same goes for testing in between of your max range and your target. Calculation acts same
________________
1.2: Explanation #2 (a lot easier to understand)

Retail GIF:

High ranged healing (that means mastery is not active) : 762 (so crit value is 1524)
Melee ranged healing (that means my mastery is fully active): 854
That means my mastery value is 92.
So let's cast it with Divine Favor in melee range:
(363 x 1.5) x 1.4 x 2 + 92 = 1616 as you can see on GIF

|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r
[Mistweaver] Surging Mist

How it's bugged :
Surging Mist healing are wrong and don't use the correct formula, or have double modifiers applied

How it should work :
Formula for Surging Mist:
1.28 x Spellpower x Core Passive (40%)

Test : SP = 5504
1.28 x 5504 x 1.4 = 9862.16
Healing done : 12245
[Mistweaver] Crane Heal and Enveloping Mist

How it's bugged :
At the moment, Crane heal isn't affected by Enveloping Mist healing increasing part (30%)

How it should work :
Crane heal should be affected by Envloping Mist
[Mistweaver] Overflowing Mists

How it's bugged :
1) When you refresh Enveloping Mist, Overflowing Mists don't get the same duration as EM
2) Overflowing Mists isn't affected by Versatility
[Windwalker] SEF Melee Clones

How it's bugged :
1 Clones melee don't match the current formula, and don't even seem to use Off hand.

Earth Spirit Melee

0.45 AbilityDamage(true) / 6 x 2.6 x ArmorReduction x TotalPetDamageMultiplier

Test done : 5938 / 186.7 Wep / 0% Versa / Mystic touch / Qa dummy
1.05 x 0.45 (5938 + 186.7 x6) / 6 x 2.6 = 1445.16 vs 1336

Earth Spirit Melee Off

0.45 x 0.5 x AbilityDamage(true) / 6 x 2.6 x ArmorReduction x TotalPetDamageMultiplier

Test done :
1.05 x 0.45 x 0.5 x (5938 + 186.7 x6) / 6 x 2.6 = 722.58 vs ??
[Restoration] Focused Growth

Focused Growth is not increasing Lifebloom's healing at all.

|T1408837:16|t|cffffd000|Hspell:203553|h[Focused Growth]|h|r
[Havoc] Eye of Leotheras

"You keep a watchful eye over the enemy. Whenever they cast a harmful spell, they suffer up to 5% of their health in Shadow damage and refresh the duration of Eye of Leotheras. Lasts 6 sec."
Atm hits 1% instead of 5%.
Should hit 5% of enemys hp in pvp.
Should hit 5% of casters hp in pve.

|T1380366:16|t|cffffd000|Hspell:206649|h[Eye of Leotheras]|h|r
[Havoc] Mana Break

Mana Break should not deal 5% hp to world bosses to avoid insane amount of damage.
|T1380369:16|t|cffffd000|Hspell:203704|h[Mana Break]|h|r
[Havoc] Fel Rush

Fix Fel Rush when ?
Fixed pog

Fel Rush wasn't keeping your velocity / momentum if you jumped then fel rush.
Resulting a very short Fel Rush that aslo made u fall direclty to the ground.

Now Fel Rush will be closer than ever than is blizzard counter part.

Enjoy Havoc Main :)
[Misc][Racial] Lightforged dranei: Light's Judgment

Racial spell |T1724000:16|t|cffffd000|Hspell:255647|h[Light's Judgment]|h|r

Formula is working fine, its missing pvp mod 0.5

People is abusing this spell on pvp arenas with crits around 37k 40k (made by holy paladins)

Tested on Dev realm
[Misc][Item] Seabreeze haste bonus dont work

Seabreeze : https://www.wowhead.com/item=158371/seabreeze&bonus=4777:1512
which give haste bonus dont proc on live/sethraliss.

it should give haste bonus stacking during 30s
[Misc][Achievement]Lord of the Reins

With this achievement normally players must have this title , actually they have just the mount ingame ( https://www.wowhead.com/achievement=10356/lordofthereins and https://www.wowhead.com/title=474/lordofthereins)
[Misc] Changing talents

For horde side, you should be able to change talents at dummies zuldazar.
proof : 7:18
[PVE][BoD] Rastakhan - No visual seperation during P3

Players in Bwonsamdi phase can see players in Rastakhan phase. They don't see boss / mobs / spell from the other phase, only players.

See also for healing abuse due to this issue
[Misc][Trait] Overwhelming Power

You don't lose a stack each second, only when getting hit.

|T252174:16|t|cffffd000|Hspell:271705|h[Overwhelming Power]|h|r

9 January 2020

[Fury] Enrage Regeneration vs Dodge

If you bloodthirst under the effect of enrage Regeneration while a rogue is on evasion, it will dodge the damage but still healing. It shouldnt heal.

Proof:
[Arms] Execute vs Sweeping Strikes

_Attempts to finish off a foe, causing up to [2.0 (92.2% of Attack power)%] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health._

_Arms (Level 28)
If your foe survives, 20% of the Rage spent is refunded_
___________________
When you hit two targets with Execute while having Sweeping Strikes, it refunds the double amount of rage while it should refund only the 20% of the MainTarget hit.


|T132306:16|t|cffffd000|Hspell:260708|h[Sweeping Strikes]|h|r
|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
[Discipline] Atonement and Damage Modifiers

Currently Atonement healing mechanic is working a little bit incorrect with %damage modifiers.

On retail your healing shouldn't be affected with boss %damage modifiers;
i.e. Taloc 99% damage taken spell or M.O.T.H.E.R. 100% more damage taken debuff or Harlan Sweete from Freehold after reaching 30% hp and taking 100% more damage.

Your damage should be reduced by 99% if you're hitting Taloc during second phase BUT your healing shouldn't be reduced as if there was no debuff at all, and it DOES work on Firestorm now.

Your damage should be increased by 100% if you're hitting M.O.T.H.E.R. during last chamber BUT your healing shouldn't be increased with it, even if it should logically scale out of your damage but it should not.

Thanks to Diademinka for let me notice this issue.
[Retribution] Hammer of Wraith vs Divine Shield

Currently if you will use Divine shield (or blessing of spellwarding) your Hammer of Wraith will not grant you any holy power.

|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
|T135880:16|t|cffffd000|Hspell:204018|h[Blessing of Spellwarding]|h|r
|T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
_______________
[Windwalker] Mastery calculation

Dev note: moved + cleaned script. Nothing should change, but putting this ticket here just in case. Also fixed an issue which made Jab always benefit from mastery.
[Windwalker] Tiger Palm

How it's bugged :
You can spam Tiger Palm without loosing your Mastery.

How it should work:
Your second Tiger Palm should not beneffit from mastery if you cast it twice in a row.
[Mistweaver] Burst of Life

How it's bugged :
Burst of Life isn't affected by Mistweaver Core passive (1.4) and Versatility

|T627485:16|t|cffffd000|Hspell:277667|h[Burst of Life]|h|r

How it should work :
Burst of Life should be affected by Core passive and versa aswell
Barrage

Barrage isn't doing the intended damage, most likely formula is wrong.
Check if something is applied twice or idk.

|T236201:16|t|cffffd000|Hspell:120360|h[Barrage]|h|r
Serrated Jaws

Kill Command is doing more damage than intended with this trait.

BM: https://www.wowhead.com/spell=34026/killcommand


Survival: https://www.wowhead.com/spell=259489/killcommand
[Restoration] Early Spring

Talent should work like this: Wild Growth is now instant cast, and when you heal 6 allies with Wild Growth you gain Full Bloom. This effect has a 30 sec cooldown.
But curently only first part is working, while second part about Full Bloom doesn't.
You should get the Full Bloom buff for 30s if you heal 6 targets with Wild Growth. Making that your next Wild Growth applies Lifebloom to all targets.


https://www.wowhead.com/spell=203624/earlyspring
[Unholy] Necrotic Strikes and Core Passive

How it's bugged :
Necortic Strikes isn't affected by Unholy Core Passive (0.97)

Test done on dummy :
With Core Passive applied : 0.97 x 0.3 x (AP + Wep x6 ) x Mastery = 1346
Without Core Passive applied :0.3 x (AP + Wep x6 ) x Mastery = 1388 vs 1388 in game

|T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r
[unholy] Magus of The dead

Magus of The dead Frostbolt should have 2.4 sec CD so after casting 1 frostbolt,it should cast shadow bolt again until frostbolt cd is up.

Trait: |T348276:16|t|cffffd000|Hspell:288417|h[Magus of the Dead]|h|r
Retail proof:
[PVP] Weekly Chest

It has been reported by players that the PvP weekly chest awards disproportionally low ilvl azerite gear in comparison to the current rating/rank.
Associated bugtracker report:

How it should work:
https://www.wowhead.com/pvpoverviewbattleforazeroth#rankedpvpgearacquisition
[Misc][Item] Xalzaix's Veiled Eye missing PvP modifier

The absorb granted by Xalzaix's Veiled Eye is reduced by 70% while engaged in combat with enemy players.
|T236407:16|t|cffffd000|Hitem:160653::::::::120:::::|h[Xalzaix's Veiled Eye]|h|r
[Misc][Trait] Ephemeral Recovery

Ephemeral Recovery is not working whatsoever at the moment. It was changed in 8.1 to be a proc once you reach 20% mana instead of restoring mana over time as you heal.

|T133020:16|t|cffffd000|Hspell:267886|h[Ephemeral Recovery]|h|r
[Misc][Trait] Blessed Portents

At the moment, if you go below 50% HP the buff won't consume and consequently it isn't healing at all.

|T135905:16|t|cffffd000|Hspell:267889|h[Blessed Portents]|h|r
[Misc][Item] Kimbul's Razor Claw

How it's bugged :
|T132135:16|t|cffffd000|Hitem:165579::::::::120:::::|h[Kimbul's Razor Claw]|h|r is affected by Armor reduction

How it should work :
|T132135:16|t|cffffd000|Hitem:165579::::::::120:::::|h[Kimbul's Razor Claw]|h|r are bleeding damages and should not be reduced by armor.

:warning: Note :
Damages : ItemEffectBudget2(4.607143) TotalDamageMultiplier
PPM = 4 x (1 + TotalHaste)
[PVE][BoD] Opulence - Soaking doesn't reduce damage

When ppl need to stand in AOE to reduce damage, damage are done to all ppl in the zone without a reduce of damage.

Boss can't be down

Tried 56 times
[Misc][Quest]Horde War Compaign Drustvar Krazzlefrazz Outpost

https://www.wowhead.com/quest=51234/krazzlefrazzoutpost

Players can't interract with these various objecives of this quest, especially with https://www.wowhead.com/npc=137380/hutacredit

from 0:11 to 0:34
[PVE][BoD] Rastakhan - Meteor Leap

Even if you stack with Meteor Leap you will still get oneshoted
https://www.wowhead.com/npc=145616/kingrastakhan
|T236171:16|t|cffffd000|Hspell:284688|h[Meteor Leap]|h|r
[PVE][BoD] Rastakhan - Abuse heal p3

When an healer is BR during P3, he's able to heal ppl on the 2 phase (players on Bwon and players on Rasta)
[PVE][BoD] Elevator between Conclave and Rastakhan missing phase

The elevator between conclave and Rastakhan is missing on horde converted in alliance player phase. Even with relog 100 times, there is no elevator.
[PvE] Mythic+ scaling issues

There are some spells that for some reason scale differently.
They are scaling waaaay more than the current key level + fortified.
Note that these spells are affected but not the rest of the spells of the same add, maybe they are scripted independently or whatever.
Here's a checklist of known spells that are scaling wrongly and see if there is a generic issue behind it.

Dev note: Indeed, some spells got buffs applied twice (meaning in a +15 key instead of damage being x4, it was x4 x4 = x16... RIP) fixed now !
[PVE][BoD] Horde - Location of rez

Issue Between start point of 2nd wings (where you are tp when you speak with NPC for switch) and opullence. Before do the first pull of opulence, when you are switched to alliance char and rez, you are not revive at begining of second wings, but in the begining of raid, horde side.
It's a probleme because you are in alliance phase, with Rastakhan hostile and can't back to Opulence by walking.
[PVE][BoD] PvP Icon broken

When you go out of the raid after having received the "Alliance buff", your PvP icon might remain in the color of the opposite faction (cf. attached screenshot).

The visual bug seems to affect only the player, but when you target yourself, you see the pvp icon in red.

More detail about this issue is described in the following link:
[PVE][BoD] Faction switch & mounts

Horde players that got switched to Alliance inside BoD, and when they got out and properly switched back to Horde, couldn't use some Horde mounts.
[Misc][Item] Geti'ikku vs Fury's Mastery

Currently Geti'ikku is benefitting from Fury's mastery.

|T132344:16|t|cffffd000|Hspell:76856|h[Mastery: Unshackled Fury]|h|r
|T1848077:16|t|cffffd000|Hitem:159644::::::::120:::::|h[Geti'ikku, Cut of Death]|h|r

This weapon damage should not benefit from anything except Versatility.

6 January 2020

[Outlaw] Grappling Hook

Grappling Hook is missing a delay before launch.
Also GH missing rogue's weapon swing after you've been gripped.

Retail GIF:
FS GIF:

_____________________
|T1373906:16|t|cffffd000|Hspell:195457|h[Grappling Hook]|h|r
[Restoration] Waking Dream

Germination (Rejuvenation) should buff Ysera's Gift when you are wearing Waking Dream trait. but curently its not.
= TotalMaxHealth x 0.03
if AzeriteTraitRank(AzeriteWakingDream) > 0
= Healing + AzeriteItemEffectBudget(AzeriteWakingDream, 2.3) x (HotCount(Rejuvenation, None) + HotCount(RejuvenationGermination, None))
= Healing x TotalHealingMultiplier
if SubSpec = DruidGuardian
= Healing x 0.5
[Misc][Item] Trinkets PvP Mod

As title says, I'm posting these trinkets with particular PvP mods since most of them are not applied yet.

Note: there are equip/weapons too, pls do them.
[Misc] Share damage spells

Spells that share damage between players don't work atm: everyon in the AOE will take full damage.

This happens on Opulence's Coin Shower for instance

Dev note: woups sorry, fixed !

3 January 2020

[elemental] Exposed Elements

Exposed Elements [Spell ID=260694] Is still up on some shamans on Sethraliss

Passive got removed in 8.1.0
|T136014:16|t|cffffd000|Hspell:260694|h[Exposed Elements]|h|r
[Enhancement] Ascendance vs Stormbringer

Currently Stormbringer doesn't work well with Ascendance's Windstrike.
Even if you have proc active Windstrike will still have cooldown.

Retail:
FS:

|T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r
|T136099:16|t|cffffd000|Hspell:201845|h[Stormbringer]|h|r
_______________
Cheat Death damage reduction

Cheat Death talent scripted insanely wrong. Currently it gives you damage resistance with 0.85 value, like warrior's Ignore Pain ability for 7% of your health.
This results almost invulnerability for it's duration, while on retail you can easily die under it's effect.
It just should set your HP TO your 7% health and give you 85% damage buff under it's duration.

Dev note: Damage reduction was applied twice, which resulted in 98% damage reduction instead of 85%.
[Holy] Greater Heal vs Healing Reduction Effects

Greater Heal healing is not affected by Dampening/Healing Reduction effects.

|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
[Holy] Divine Favor vs DispelPurgeSpellsteal

|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r whenever this gets spellstealed purged or dispel magic(priest) it stays intact for some reason the big heal still goes off but u can kick though

what should happen whenever it gets purged spellstealed or dispel magic it should remove the buff since you don't have it anymore
[Windwalker] Fist of Fury and BoP

How it's bugged :
When you are casting Fist of Fury and Paladin cast Blessing of Protection on You, Your target get 0 damages from Fist of Fury but you still channeling the cast

How it should work :
BoP shouldn't make your Fist of Fury deal 0 damages when you cast it.
[Mistweaver] Invoke Chi-Ji, the Red Crane

How it's bugged:
Crane heal don't crit atm when it should
Crane heal isn't affected by Haste
ChiJi, the Red Crane is jumping on your Transcendence aswell

How it should work:
Crane heal can crit and should be affected by % haste of Mw.

|T877514:16|t|cffffd000|Hspell:198664|h[Invoke ChiJi, the Red Crane]|h|r
Chi Burst Range

How it's bugged :
Tested on Ww spec, and it should be bugged for Mw and bm aswell since it's the same spell,
Chi burst [ Spell id= 123986] doesn't heal/damage targets (healing monk included) in the first 20 yards of its path.
How it should work: the damage/healing system should damage/heal targets during its path not only at the end of the path.
[Mistweaver] Soothing Mist and Overflowing Mists

How it's bugged :
Enveloping Mists can be casted without interrupting Soothing Mist cast, however when you have Overflowing Mists azerite trait, and you take any damages, your SM cast is interrupted

How it should work :
Overflowing Mists should not interrupt your Soothing Mist cast.
[Brewmaster] Blackout Combo and Breath of Fire

Apparently Black out Combo work fine except for the reduction of breath of fire who cooldown shoulded be reduced by 3 sec but somehow still remain at 15 sec.

|T574568:16|t|cffffd000|Hspell:228563|h[Blackout Combo]|h|r

Proof:
Ring of Peace

As you can see on the Gif actually if u jump into the Ring of peace u will not get knocked back out.

Proof:

|T839107:16|t|cffffd000|Hspell:142895|h[Ring of Peace]|h|r

Rachell : Also you can't lock the target near the wall using RoP (trick)
[Mistweaver] Mastery Visual Healing

How it's bugged :
The Mastery on the MistWeaver currently shows it only healing for just 9 and not much it actually heals for.
Ofc it's only visual.
[Fire] Cauterize & Temporal Shield
Tar Trap vs Druid Shapeshifts

Tar Trap is not slowing Druid after changing form anymore but if Druid reenters it, gets slowed again.
Aspect of turtle dont immune vs stun

Actually on Sethrtaliss Aspect of the Turtle dont immune vs stun like Intimidation.
Aspect of turtle should give total immunity vs spells.

Aspect of turtle should also deflect/immune spells that are casted on the hunter

Enemy uses casted spell >(spell is moving towards hunter)> hunter uses aspect of the turtle ( should be imune/deflect while buff is active)
Hunter uses aspect of the turtle > aspect of the turtle is now active on the hunter > enemy uses spells/casted spells ( should reflect/be imune)
It's a big problem for pvp players.

|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
|T132111:16|t|cffffd000|Hspell:284379|h[Intimidation]|h|r
Heart of the Wild

1. Bonus effect from your wildgrowth procs when you STARTED your cast, but should be only when you've FINISHED it.
2. This effect is also can be triggered from casting it on yourself, but should be only on other players.
|T1408835:16|t|cffffd000|Hspell:236440|h[Heart of the Wild]|h|r
______
FS:
Feline Adept
[Unholy] Magus of the Dead not scaling with haste

The NPC spawned from the trait Magus of the Dead cast time is supposed to scale with your character's haste. Right now it always has a static 2s cast time no matter how much haste you have.
Proof:
|T348276:16|t|cffffd000|Hspell:288417|h[Magus of the Dead]|h|r
https://www.wowhead.com/npc=148797/magusofthedead
Anti-Magic Shell vs Healing Reduction Effects

AntiMagic Shell Absorb is not affected by any Healing Reduction Effects.

|T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r
[Misc][Trait] Bonded Souls

Bonded Souls procs by itself, without casting any spell or ability.

|T895888:16|t|cffffd000|Hspell:288839|h[Bonded Souls]|h|r

10/12/2019 note: it isn't healing at all, only procs haste.

also it procs on pets:
[Misc] Negative Haste & CD

Currently, if your haste is negative due to a buff (for instance |T236304:16|t|cffffd000|Hspell:273930|h[Hindering Cut]|h|r) your spells that have their CD scaling off haste can end up having a longer CD than the base one, which should NOT happen.
[Misc][Trait] Impassive Visage not affected by Dampening

Azerite trait |T1387707:16|t|cffffd000|Hspell:268437|h[Impassive Visage]|h|r is not affected by dampening.

proof :
[Misc][Trait] Concentrated Mending

when it procs the heal should be doubled every 2 sec, instead of that the heal stays 94 (low because of my gear obviously) whole time, the tooltip updates to x1 double in the start, to 94>188 but then just stays like that.

when it start at 94, the heal should be doubled every 2 sec. 94(2sec)>188(2sec)>376 etc etc.


[Concentrated Mending ID:267882](|T970412:16|t|cffffd000|Hspell:267882|h[Concentrated Mending]|h|r)
[Misc] Pets aggro while mounted

Pets can't go into combat while the class which summoned them is mounted, which means they are not supposed to agro anything, they are not supposed to cause mobs to follow you or go into combat with the group " in mm+ in openworld in raid Everywhere "

HOW it should work?
" If for example a hunter is skipping a 1 million pack of adds in a dungeon and the pet walked through those adds it should not agro anything at all "

27 December 2019

[Protection] Dragon Charge

The PvP talent Dragon Charge should be slower when the warrior has the flag in a Battleground
FS:
|T1380676:16|t|cffffd000|Hspell:206572|h[Dragon Charge]|h|r
should be 250%
[General] Command Demon

You should only use Command Demon ability if you have pet summoned.
Atm you can use it even without pet.
|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r
[Destruction] Rain of Fire

When you put Rain of Fire and go 45+ yards away it wont do damage.
Rain of Fire should do damage on impact zone no matter where is caster.
Ancient Ankh Talisman
[Enhancement] Roiling storm trait

if u stack more then 2 trait the damage should be stacket too...atm the damage is added only by 1 trait, if u equip more then 1 piece of armor with this trait, the damage is still the same (the damage buff should be applied only to the stormbringer empowered stormstrike)


_________________
Guardian angel

There is a problem with the talent Guardian angel. Indeed, sometimes it doesn't reduce the CD to 1min. We have make multiple test but we haven't find the trigger. It's not due to range or other healing spells..
Most of the time it doesn't work
|T612969:16|t|cffffd000|Hspell:200209|h[Guardian Angel]|h|r
[Windwalker] Storm Earth and Fire

How it's bugged :
1) SEF and Fist of Fury :
When you cast SEF on your target that's moving then you cast Fist of Fury, your clones will be stucks on the moment your start casting and you have to fixate them again to debug out

That dosen't happen when you cast SEF on your target that's not moving then you cast Fist of Fury and the target start moving, clones will follow it and don't bug out.
[Windwalker] Mastery and WDP

How it's bugged :
Mastery is Disabled when you cast Whirling Dragon Punch
Exemple :
RSK and FoF are on CD (to use wdp)

Cast Tiger Palm (Mastery On) > WDP (Mastery On) > Tiger Palm (Mastery Off)
That makes your 2nd Tiger palm unaffected by mastery and you loose your stacks of Hit combo if the talent is selected.
Same thing if you test with any others spamming spell like Blackout Kick
[Arcane] Arcane Pummeling

"Clearcasting procs 10% more often, and each wave of a Clearcast Arcane Missiles deals 558 more damage than the previous."

The bug: Dmg bonus is applied always, should be only on Missiles affected by Clearcasting

|T136096:16|t|cffffd000|Hspell:270669|h[Arcane Pummeling]|h|r
PushBack Reduction

|T236216:16|t|cffffd000|Hspell:137014|h|h|r

This is a hidden aura that needs to be applied to MM hunter ASAP
it basically reduces the pushback for Revive pet/Aimed shot and Rapid Fire( might be why there are some missing shots/extra shots). cus this aura is missing.

Note: Survival also benefits from it while casting revive pet.
Note Bm also benefits from it while casting Barrage and revive pet.
Note Hunter Aimed Shot and Rapid Fire are not considered to be casted spells like for example " Chaos bolt or Fire Ball ".

like for example, Quaking in m+
doesn't interrupt any hunter abilities including aimed shot and rapid fire
They're not technically coded as casts
You can see all the spells that benefit from it in the link.
[Marksmanship] Double Tap

|T236185:16|t|cffffd000|Hspell:194595|h[Lock and Load]|h|r
|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r



In arenas/bgs Marksman hunters use this Combo and it's not working on our servers because double tap is not giving double aimed shots from lock and load proc.
On retail it doesn't instantly consume it, you can channel double Rapidfire and right at last second of rapidfire you use Aimed shot proc from lock and load.
Resulting 2x Rapid Fire and 2x Aimed shot.

Proof from retail:
[Unholy] Festering wound timer reset

Festering wound( |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r) timer Shouldn't reset after Scourge Strike and Necro Strike.

Actually timer is resetting each hit of scourge/necro strike :

Festering wound timer should reset ONLY when you apply them by Festering strike.

proof(from 27:50):
[Vengeance] Flame Crash

|T1344650:16|t|cffffd000|Hspell:227071|h[Flame Crash]|h|r
When you fly with wings and use Infernal Strike (while having Flame Crash as talent) the Sigil of Flame will stay in the air (the position from where u jumped)

It can also happen while not jumping but maybe like 1 out of 15 jumps
[Havoc] Revolving Blades

"Blade Dance deals 1664 additional damage, and the cost of your next Blade Dance is reduced by 3 Fury for each enemy struck by the final slash."

Atm after casting Blade Dance (you get "Revolvign Blades" buff), and castign Blade Dance again (while you still have buff) you will get Fury reduced (thats normal) and DMG increased by around 20% (that should not be)

1st use azerite item with no trait and use blade dance check dmg (lets say 900)
2nd use azerite item (same gear) with trait and use blade dance check dmg (lets say 1100)
3rd use blade dance again after CD check dmg (lets say 1300)

|T1305149:16|t|cffffd000|Hspell:279581|h[Revolving Blades]|h|r
[PVE][BoD] Hex of Lethargy in LFR

|T136093:16|t|cffffd000|Hspell:284470|h[Hex of Lethargy]|h|r

This spell must not be included in LFR version of the fight.

Only normal/hc/mythic
[PVE][BoD] Rastakhan - Plague of Toads count

Number of toads are wrong in HC difficulty. Should be 3 in hc and 5 in mythic.

|T1802889:16|t|cffffd000|Hspell:284933|h[Plague of Toads]|h|r
[PVE][BoD] Rastakhan - elevator issue

After wype, when ppl release, they can't came back to Rastakhna room because of the elevator is not here.

No animation and the gob seems to be not here.

EDIT : All the raid have to relog to see the elevator. Some ppl are TP on Dazar'alor capital as an alliance player (as if they're from Horde)
[PVE][BoD] Opulence - Reset after server crash restart

Currently if you already killed Opu and Conclave and will wait server to restart itself Guardian Golems will respawn (so you can engage them) and if you will kill them, Opu will spawn again.

looks like this:
[PVE][BoD] Opulence - Doors closing themselves

After wiping on Rastakan, some players encounter the bug where the doors next to opulence close themselves (see attached screenshot).
[Misc][Racial] Zandalari Troll - Embrace of Kimbul

Embrace of Kimbul isn't working for casters due to not converting Attack Power into Spell Power, so only AttackPower classes can use it.

Only Mage has this issue atm.

|T2446018:16|t|cffffd000|Hspell:292363|h[Embrace of Kimbul]|h|r
[PVE][BoD] Changefaction issue

In case of ID recovery (after being on the side of the alliance), when we enter the raid. we are phased on the alliance side, but we are at the entrance on the horde side. Impossible to leave the raid, impossible to return to the alliance side.
[PVE][BoD] Rastakhan - Bwonsamdi aura missing during P2

At the begenning of phase 2, when Bwonsamdi appear, sometime he haven't got some aura/ spell :
[PVE][BoD] Opulence - Melee attacks

Melee attacks from guardian golems and boss itself are not even doing damage, can't feel anything as tank.
_________________

> example of the damage it should do

24 December 2019

Soul Leech

"All singletarget damage done by you and your minions grants you and your pet shadowy shields that absorb 8% of the damage dealt for 15 sec, up to
10% of maximum health."
Its not capping on 10% if both you and pet attack target
If you dont have pet and you attack target, it will cap on 10%, but if you summon pet (once you reached 10%) , and let pet attack, it will go more than 10%
Shield should cap on caster at 10% of casters hp
Sheild should cap on pet at 10% of pets hp

|T571320:16|t|cffffd000|Hspell:108370|h[Soul Leech]|h|r
[Demonology] Doom

"If Doom kills the target, there is a 5% chance to summon a Doomguard to fight for you for 25 sec."
atm there is 100% chance to summon Doomguard
formula and modifers are wrong should be
= 0.6875 x TotalSpellPower x TotalPetDamageMultiplier
if TargetHealthPercent < 0.2
= Damage x 1.2

last link is with modifers and formula


|T136122:16|t|cffffd000|Hspell:265412|h[Doom]|h|r
[Demonology] Random Demon: Shivarra

Formula is wrong for Multislash, should be:
0.1325 x 0.85 x 0.5 x TotalSpellPower x TotalPetDamageMultiplier
[Restoration] Missing Hotfix
Blade Flurry vs Crit

Currently if you will crit with your Between the Eyes ability, Blade Flurry will do wrong 90% of damage. Also BF transfers 60% of damage by crits, instead of 30%
This bug causes INSANE dps into reaping.

![SS]()
__________
[Outlaw] Combat Potency

Doesnt seem it is 75% chance from offhand to get 10 energy. If dev can check it if it is really 75% and if it is not it would be nice to fix.

|T135673:16|t|cffffd000|Hspell:35551|h[Combat Potency]|h|r
[Windwalker] Reverse Harm vs Hit Combo

Reverse Harm is proccing Hit Combo while you don't have it talented and also its behavior is wrong, Hit Combo should not stack if you repeat the same attack.




|T627486:16|t|cffffd000|Hspell:287771|h[Reverse Harm]|h|r
|T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r

Note: you should not be full hp, you can't see the bug if you're overhealing.
[Frost] Glacial Spike vs Flash Freeze

Glacial Spike should have 25% chance to proc Fingers of Frost due it counts 5 Icicles to its damage and as Flash Freeze trait say _when an Icicle deals damage you have a 5% chance to gain the Fingers of Frost effect._

|T1698699:16|t|cffffd000|Hspell:199786|h[Glacial Spike]|h|r
|T236209:16|t|cffffd000|Hspell:288164|h[Flash Freeze]|h|r
|T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r
|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r
Twin-Pipe Buster Cannon

Actually the effect of this weapon (raid loot of BoD) is doing damage on the hunter himself ...

https://www.wowhead.com/item=165600/twinpipebustercannon&bonus=4798:1507#droppedby
[Misc] Merry Christmas!

From everyone at Firestorm :heart:
[Misc] Detection eye vs Shadow Dance

Currently you can't use Shadow Dance if you have Detection Eye effect active on yourself.
FS:
Retail: 2:05
_______________
|T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r
[Misc] CC break threshold

From the PoV of this video, you can see that the trash got fear with around 52,7% HP, and fear broke when the trash took around 1% of his max hp (52,7 > 51,8%)



here u can see the Ironhull Apprentice (the bottom one) got his fear break when taking not even 1% of hp in damage (48,8% > 48,2%

Currently on FIrestorm CC that break with HP aren't blzzlike AT ALL.

From everything i've read / seen so far on retail, fear break (and other cc) itsn't something flat.
Aka every damage has his own chance to break it.
Like dots have less chance to break than direct damage.

I guess all type of cc that have a chance to break uppon damage should act that way:

a max cap of damage + each attack / damage receive should have his own chance to break the cc


Dev note: Since it's hard to get proper information, and it might even be different for each spell, I reduced the threshold of damage to break FEARS, ROOTS and TRANSFORMS from 10% Max HP to 2% (same value as the other kinds of CCs). Polymorphs still break instantly as it should.
[Misc] Dots keeping you in combat

When you don't hit someone directly (weapon attack, spell) your combat timer shouldn't reset:
Dots or procs (those that you cast, AND those applied on you) shouldn't keep you in combat.
This prevents Rogues from using stealth, and all others from mounting / regen

23 December 2019

[Demonology] Demonic Felstorm

formula should be 0.33x 0.575 x TotalSpellPower x ArmorReduction xTotalPetDamageMultiplier x 4

atm its 300% instead of 400%
|T236292:16|t|cffffd000|Hspell:267171|h[Demonic Strength]|h|r
[Elemental] Lightning Lasso

Lightning Lasso should be kickable/interruptable. At the moment it is not.

|T1385911:16|t|cffffd000|Hspell:305483|h[Lightning Lasso]|h|r
[Elemental] Lave Shock PVP

How it's bugged :
Lava Shock damages in PVP don't seem to be accurate :

Test done : Spellpower : 3561 / Tooltip 331 / 0 Versa
Modifiers : 0.9 for Earth Shock and Lava Shock
0.5 for Lava Shock Azerite 331 x0.5 = 166
0.98 Core Passive

Without trait :
2.1 x 3561 0.98 x 0.9 =6595.68 vs 6595 (Correct )

With 1 trait : 1 stacks of Lava Shock
0.98 x 0.9 ( 2.1 x 3561 + 166) = 6741.65 vs 6758 (In game)

With 1 trait : 2 stacks of Lava Shock
0.98 x 0.9 (2.1 x 3561 + 166 x2)= 6888.5 vs 6920 (In game)

With 1 trait : 20 stacks of LS
0.98 x 0.9 (2.1 x 3561 + 166 x20) = 9523.92 vs 9849 (In game)

Now with 2 traits and 20 Stacks of LS:
0.98 x 0.9 (2.1 x 3561 + 331 x20) = 12434.52 vs 13837 (in game)
[Enhancement] Lightenning Shield

Enhancement Shaman's talent Tier Lightening Shield [Spell ID=192106] is having buff reset each time you gain a stack using stomstrike.
Steps to reproduce: Get talent, use the spell, wait to lower the duration of the buff then use stormstrike.
[Elemental] Lava Burst & Surge of Power

If you have a flying Lava burst towards your target and gain Surge of Power(Earth shock buff),it consumes it when your lava burst hits the target.
It should consume on the beginning of a cast,not the end of it.This only happens with Lava Burst currently.

|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
|T136088:16|t|cffffd000|Hspell:262303|h[Surge of Power]|h|r
[Enhancement] Stormbringer
[Elemental] Earthquake damages

How it's bugged :
Earthquake damages are currently wrong and don't match the following formula :
0.2875 x TotalSpellPower x TotalDmgMultiplier x Core Passive


Test done : Intel 1464 / 0 Versa (Neaked character)

0.2875 x 1464 x 0.98 = 412.482
Damages done on Dummy : 337
Combo Points Sync

After the recent energy regen smoothness fix, combo points were affected.
When you use an ability that generates combo points, sometimes it doesn't display the real amount of combo points you generated.
Example :
Open with garrote with shrouded suffocation trait, you should gain 3 cp, but you see only 1cp.
Mutilate, you should gain 2,3,4 cp, but you see 1 cp.
Energy loss

Energy regen of rogues is not smooth.
Energy jumps back and forth and sometimes abilities are usable but in the next frame they are not, meaning loss of energy.
[Mistweaver] Soothing Mist and Cocon Life

How it's bugged :
Cocon Life cast shouldn't interrupt your Soothing Mist channeling Cast

How it should work:
You can use Cocon Life without interrupting Soothing Mist cast.
Retail :
Auto-shot broke cc

When target is under cc, the hunt dont stop autoshot. It broke cc, and it"s a problem on pvp.
[Feral] Jungle Fury

If you will use two Tiger's Fury in a row having this trait (with Predator talent active), you will get permanent crit buff from it.

GIF:

____________
|T132242:16|t|cffffd000|Hspell:274425|h[Jungle Fury]|h|r
|T132167:16|t|cffffd000|Hspell:202021|h[Predator]|h|r
[Unholy] Ghoul Claw damages

How it's bugged :
Claw damages done by Ghoul don't seem to be accurate :
Formula used :
0.97 x 0.6 x AbilityDamage(true) x 0.3 x TotalPetDamageMultiplier x ArmorReduction

Test done : 2065 AP / 21% Mastery / 259 Wep dmg

0.97 x 0.6 x (2065 + 259 x6) x 0.3 x 0.7 = 442.31 vs 535 (Game)
Looks like it's affected by Mastery
1.21 x 0.97 x 0.6 x (2065 + 259 x6) x 0.3 x 0.7 = 535.2

Since Claw is affected by Armor reduction and Askmrrobot is saying that base damage is traited as Physical damage, Mastery shouldn't be applied

Claw Cleave is affected by Mastery only when Dark transformation is on since it's shadow damage

= 0.6 x AbilityDamage(true) x 0.15 x TotalPetDamageMultiplier x MasteryValue(DeathKnightUnholyShadow,true)
[Unholy] Reanimation speed & HP

Reanimation zombies try to chase the target at unbelievable speed after the DK get CC'd.

Sometimes zombies spawn with 160k HP and it's impossible to stop them.

|T1390947:16|t|cffffd000|Hspell:210128|h[Reanimation]|h|r
[Unholy] Festering Wounds on Death

Festering Wounds Shouldn't do Damage to a Dead Mob(when the mob dies),should only generate 3 RP.
This is causing sometimes an AoE damage to mobs close to the target wich dies with Wounds up,for the excess damage.

Firestorm proof :
2+ mobs :
[Misc][item] Galecaller's Boon

report :
The item doesn't work as intended. This trinket is supossed to increase your haste and speed when you're inside of it. The issue is that you have to move out of it and go back in to get the haste and speed increase.
( Trinket and value )
( The buff area says 0p haste and 0p speed )
( I leave the area)
( I went back and it gave me a lower value instead of the specific one )
[PVE][BoD] Rastakhan - Zombie Dust Totem

Once you kill the Zombie Dust Totem, there's a chance the MCd player will not break free from it
[Misc][Pets] not obeying commands

this is considered for every class with pets
first gif you move pet with then try attack and it doesn't obey it just stands still
second gif pet is already attacking and u move him and he doesn't obey
[PVE][BoD] Opulence - Encounter fails to start (Horde)

Once you start the Opulence encounter (dealing with the 2 adds) the real boss encounter doesn't start, which means you can stay out of combat, have infinite battleresurrections, just like you're dealing with 2 trash mobs
[Misc] PVP Titles

Reaching the achievement mark, the player receives it, but not the title
1) https://www.wowhead.com/title=43/duelist
2) https://www.wowhead.com/title=44/rival
3) https://www.wowhead.com/title=45/challenger

Dev note: Fixed. Once this fix is applied (when you read this) all titles will automatically be given to anyone who has the corresponding achievement!
[PVE][BoD] Opulence - Overload

Overload shouldn't target Pets.
[Misc][Assault] Stormsong Valley

Issue: Players can use Aleforged Warbringer to kill enemies
Link: https://www.wowhead.com/npc=148599/aleforgedwarbringer
[Misc][Achievement]Fa-la-la-la-Ogri'la

When you complete the quest [Bomb Them Again!](https://www.wowhead.com/quest=11023/bombthemagain) with the reindeer it does not count as done.
[Misc][Trait] Apothecary's Concoctions

Apothecary's Concoctions simply not scripted. Doesn't do damage, doesn't heal.

|T463547:16|t|cffffd000|Hspell:287631|h[Apothecary's Concoctions]|h|r
___________
[Misc][Achievement]Bros. Before Ho Ho_Horde

Players can't complete this achievement because :

[Brother Keltan](https://www.wowhead.com/npc=31261/brotherkeltan) missing
[Brother Malach](https://www.wowhead.com/npc=5661/brothermalach) and [Durkot Wolfbrother <Stable Master>](https://www.wowhead.com/npc=26044/durkotwolfbrother) we cant use [Mistletoe](|T134189:16|t|cffffd000|Hitem:21519::::::::120:::::|h[Mistletoe]|h|r) on him.
[PVE][BOD] Changing Gear when faction switched

A player (Troll Drood, faction changed to Night Elf drood on 2nd wing) couldn't change his gear while inside the raid: he had to quit it, change gear and then come back

19 December 2019

[Holy] Flash of Light PVP mod

PVP mod is missing:
Flash of Light healing increased by 15% in PvP.
Heal is healing same open world and closed PVP, if you add all in formula without 15% its matching (and all is fine in PVE), so 15% mod is missing

https://www.wowhead.com/news=289122/tidesofvengeance81officialpatchnotes
[Misc] Reaping Shadow Smash & Avoidance

Reaping affix and the spells that come with it is near oneshotting pets from all classes.

[Shadow Smash] is dealing A LOT of damage to pets. it shouldn't.
I can see on Retail, this DK pet took ZERO damage from these spells but on firestorm, pets are getting destroyed by it!

|T236300:16|t|cffffd000|Hspell:288694|h[Shadow Smash]|h|r
|T236300:16|t|cffffd000|Hspell:295215|h[Shadow Smash]|h|r
(timing 8.47) slow motion

Proof from Retail:

Dk pet took zero damage on Retail&This needs to be applied to ALL pets that have [Avoidance].
[PVE][BoD] Conclave - Boss not dying completly

Sometimes one of the boss doesn't die and causes double spawn of Paku's Wrath, Krag'wa's Wrath and Gonk's Wrath

Pa'Ku:

This issue prevents clearing the boss
[PVE][BoD] Opulence - Guardian stops working

when guardian's target die while it's changing room, he will go full retard and stop doing anything
[PVE][BoD] Rastakhan - Phase 4 Dread Reaping

There is way too much dread reaping in phase 4
[PVE][BOD] Relogging when Faction switched

If you're Horde inside 2nd wing (so you're faction changed to Alli) and you relog, you get back to the beginning of the instance (horde side) still appearing as Alliance.

You should relog at the beginning of 2nd wing, or a future checkpoint if you had reached it
[PVE][BOD] Zandalari Troll Issue

When a Zandalari troll gets faction changed to alliance in BOD's 2nd wing, once he gets out and properly returns to his natural race, he can no longer retrieve any Loa's blessing, even after relogging

Dev note: Fixed for futur cases, if you encountered the issue you will need to wait the 'remaining CD' of your racial (you can't see it, but it's 5 days starting when you last took a blessing)
[PVE][BOD] Teleports when faction changed

If you're horde, faction changed to Alliance and get out of BoD through the portal at the beggining, you'll end up in Boralus, back in your horde race.
Sooooo u're gonna have a bad time !
[PVE][BOD] Faction switch Racials

There seem to be some fuckups with racials when a horde player gets switched to Alliance:

Orc Magar > Ironforge dwarf: No Racials from the dwarf learnt. (Hunter)

Troll > Night Elf: No Racials from the Night Elf learnt (Druid)

Zandalari troll keeping |T2446020:16|t|cffffd000|Hspell:292361|h[Embrace of Pa'ku]|h|r (check this log: )

18 December 2019

[Fury] Whirwind Secondary

Rampage 360 got broken again (additional range missing for Rampage, to make it same as other spells in aoe)

test on ads in open world and dungeons, don't test on dummies
[Arms] Whirlwind vs Tactician

Whirlwind should trigger Tactician. Currently, it's not triggering it.
|T236317:16|t|cffffd000|Hspell:184783|h[Tactician]|h|r
|T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r
Lying in Wait

The Azerite trait Lying in Wait gives more speed than supposed to
|T132301:16|t|cffffd000|Hspell:288158|h[Lying In Wait]|h|r
[Outlaw] Keep Your Wits About You

The azerite trait Keep Your Wits About You works in single target. When you blade flurry and hit in single target, the trait procs.

The trait should not work in single target at all. The trait should proc when your blade flurry hits secondary targets.

Trait : |T132350:16|t|cffffd000|Hspell:288979|h[Keep Your Wits About You]|h|r
Proof :
[Discipline] Mindbender

Mindbender is not generating any mana.

|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r
Mistweaver] Overflowing Mist

|T775461:16|t|cffffd000|Hspell:273334|h[Overflowing Mists]|h|r
Currently missing mods.

= AzeriteItemEffectBudget(AzeriteOverflowingMists, 4.907976) TotalHealingMultiplier

is currently not benefitting from any mods, neither the monk passive
and is also not benefitting from the passive +30% (40% if talent selected) i have 2 traits (1000 heals per trait), and it heals 2k on proc, no matter what. (420 ilvl trait)

ALSO: Currently missing internal cooldown of 0.5 seconds, it procs on EVERY dmg taken, it was changed in 8.2 to have a internal cooldown

Rachell : Also when you reapply Envelopping Mist, Overflowing Mist don't get updated, and you can't get OM buff anymore until your Evnelopping Mist fade away.
[Windwalker] Reverse Harm vs Healing Reduction Effects

Reverse Harm heal is not getting affected by Healing Reduction Effects such as Mortal Wounds (25% heals) or Dampening.

|T627486:16|t|cffffd000|Hspell:287771|h[Reverse Harm]|h|r
[Windwalker] Touch of Karma and Versatility

How it's bugged :
Touch of Karma damages are affected by Player Versatility only at the moment

How it should work
Touch of Karma should be affected by Monk Versatility aswell
[Marksmanship] Buff Precise Shots

Missing Visual effect.
Retail
Firestorm

When the MM hunter gains precise shot buff, arrows should display around the character ( visual effect )
Aspect of the Turtle

There is still some CC that can bypass the Turtle.
For what i saw, it's Physical stun (from War / Dk), may be other.

|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
Pet stop dps when cc other target.

When you have to target, pet attacking one ; when you want to cc with frozen trap the 2nd target, the pet will stop to dps the first target.
Pet should continue dps the first target who is not cc by trap.

Video to show the bug :
[Feral] Leader of the Pack

Leader of the Pack should not be able to crit, but at the moment it is critting resulting to heal 8% of health instead of 4%.

|T135881:16|t|cffffd000|Hspell:202636|h[Leader of the Pack]|h|r
[Restoratiion] - Balance Affinity Starsurge with Solar Wrath

Starsurge with Balance Affinity must buff damage of your next Solar Wrath and Lunar Strike.
Currently only Lunar Strike gets buff while Solar Wrath is not buffed.

https://www.wowhead.com/spell=78674/starsurge
[Feral] Feral Frenzy

|T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r.
This Feral Druid Talent is supposed to award 5 Combo Points when you use it but it only gives 1 CP.
[Unholy] Reanimation

Reanimation shouldn't spawn over your target,sometimes it does that on firestorm.

Somone is abusing this on arenas apparently.

|T1390947:16|t|cffffd000|Hspell:210128|h[Reanimation]|h|r

Proof :
Dark Succor vs Personal Absorb-o-Tron

When you damage a target that has this Trait/Absorb, it will count that you killed the little robot thing and you can use Dark Succor, which is completely wrong.

|T878217:16|t|cffffd000|Hspell:178819|h[Dark Succor]|h|r
|T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r
|T1336885:16|t|cffffd000|Hspell:280181|h[Personal AbsorboTron]|h|r
https://www.wowhead.com/npc=143985/absorbotron
[UH] Raise Abomination Auto-attack and Haste

How it's bugged :
1Current formula used for Raise abomination melee are wrong and don't match retails calculations :
Neaked 120 DK Retail : 698699
Neaked 120 DK Firestorm : 457458

How it should work :
The new formula should be :
[(Strength + WDPS x 6) 2.4] /6 x 1.75 x Versatility x Armor Penalty x UDK Core Passive

Exemple (1):
Str : 1467 / WDPS : 162.6

DEV : 7 Auto attacks
457 x7 = 3199

Exemple (2):
Str 6008 / WDPS : 247.2

DEV Realm : 7 Auto attacks
457 x7 = 3199

Im doing same damage with neaked damage just as 385 ilvl DK

DEV : 7 Auto attacks with updated formula :
1263.63 x 7 = 8845.42 vs 3199

2 Raise abomination dosen't scall dynamically with Haste
[unholy] Bursting Sores on death

Bursting Sores (|T236158:16|t|cffffd000|Hspell:207267|h[Bursting Sores]|h|r) Is hitting 24 times X wound if Mob is dying with Festering Wounds still up,instead of hitting 1 time X wound.

proof :
[Unholy] Apocalypse delay

Apocalypse (|T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r) ghouls are summoned instant so they attack the target instant(Animation is not working well too).
They should wait animation to finish before starting attack.

Proof Firestorm :
How should it work:
[Havoc] Thirsting Blades

Example hows it atm for MH
(0.35 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteThirstingBlades, 0.9386499 x 0,5) x BuffStack(ThirstingBladesBuff)) x TotalDamageMultiplier

should be
(0.35 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteThirstingBlades, 0.9386499) x BuffStack(ThirstingBladesBuff)) x TotalDamageMultiplier

Same goes for OH, annihilation MH and OH.
[Misc][Items] PVE trinkets PVP mod

Dev note: Reverted all fixes made to PVE trinkets' PVP mod, as the information was incorrect (it was from end of Legion, not BFA).

Another ticket will follow, where BFA trinkets get their pvp mod added (only a few are concerned, not all of them this time)
[Misc] PVP mods in duels

Dev note: Crit damage / heal was 100% in duel, when it should be 50%. Same goes for pvp mods, they weren't applied for heals on yourself
Rewritten check of IsInDuel to work with our new system
[Misc][Item] Kaja-fied Banana

https://www.wowhead.com/item=161125/kajafiedbanana&bonus=4777:1532

damage isn't split
[Misc][Item] Ward of Envelopment

https://www.wowhead.com/item=165569/wardofenvelopment&bonus=4798:1507
Issues:


when you take damage the damage should be shared between allies who have enveloping protection buff

Player versus Player
Items
The following items have had their effects reduced in PvP combat:
Ward of Envelopment Ward of Envelopment 's effectiveness in PvP is reduced by 30% for healer specializations, and 65% (was 50%) for nonhealer specialization characters.
[Misc][Quest] Mountain Sounds

https://www.wowhead.com/quest=48089/mountainsounds



Phase is changing at the Norwington Estate when a player rewarded quest "No Party Like a Trogg Party". If a player has not taken quest "Mountain Sounds", he will never be able to take it.
[PVE][BoD] Second Wing available !

Opulence, Conclave of the Chosen & King Rastakhan are now available in LFR, NM & HM difficulties!

16 December 2019

[Arms] Crushing Assault vs Fervor of Battle

Crushing Assault proc should reduce Whirlwind (while having Fervor of Battle talented) cost by 20 when Slam will light up.
The Damage part is fine, just Whirlwind rage cost is the issue.

Note: on Wowhead you can see:
Effect #3 Apply Aura: Modifies Power Cost (14)
Affected Spells:
Whirlwind Whirlwind

|T132340:16|t|cffffd000|Hspell:278826|h[Crushing Assault]|h|r
|T236286:16|t|cffffd000|Hspell:202316|h[Fervor of Battle]|h|r
|T132369:16|t|cffffd000|Hspell:1680|h[Whirlwind]|h|r
Dark Pact vs Healing Reduction Effects

Dark Pact absorb is not getting affected by any Healing Reduction Effect

without any healing red:

with Wound Poison/Mortal Wounds:

|T538538:16|t|cffffd000|Hspell:108416|h[Dark Pact]|h|r
[Elemental] Master of the Elements vs Heed My Call

Master of the Elements is getting consumed by Heed My Call proc, should not be like that.


|T237589:16|t|cffffd000|Hspell:263987|h[Heed My Call]|h|r
|T136027:16|t|cffffd000|Hspell:16166|h[Master of the Elements]|h|r
[Assasination] Double Dose & Wound Poison

When Multilate applies Lethal Poison, it poisons the target for additional damage. Right now it doesn't work with Wound Poison.
|T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r
|T132304:16|t|cffffd000|Hspell:273007|h[Double Dose]|h|r
[Outlaw] Blade Flurry range

There is some issue with Melee range from Blade Flurry seems smaller than it is supossed to be.
I compared on FS with Retail and indeed there is issue, I made some gifs of this how it works or supposed to be working.

First test was made without Acrobatic Strikes talent with max range where blade flurry spell can hit:
Firestorm:

Retail:

Second test was made with Acrobatic Strikes talent with max range where blade flurry can hit( i moved a bit left because of this talent):
Firestorm:

Retail:

And it seems Acrobatic Strikes talent doesnt increase range blade flurry so it would be nice fix together with this.

|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
|T589068:16|t|cffffd000|Hspell:196924|h[Acrobatic Strikes]|h|r
[Retribution] Divine Purpose vs Empyrean Power

Divine Purpose proc overwrites Empyrean Power proc, shouldn't be like that.
Issue Video:

|T236263:16|t|cffffd000|Hspell:286390|h[Empyrean Power]|h|r
|T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r
_______________
[Windwalker] Invoke Xuen, the White Tiger

How it's bugged :
Xuen have few bugs explained here ;

1 Xuen is actually affected by Fears such as (Psychic Scream or Turn Evil, Howl of Terror, Intimidating Shout, Fear.)
2 Xuen don't use Tiger Leap when he can't reach his target, he's just running around
3 Xuen stop attacking when Paladin use BoP, he's just standing here, have to force Tiger Leap so he can attack again
4 Xuen is casted without any passif enabled


How it should work ;

1 Xuen is immune to any kind of Fears
2 Xuen use Tiger Leap when his target is out of Range (6sec CD)
3 Xuan should continu to dps Paladin into BoP even if he is immune to melee damage, Xuen can still cast Crackling Crackling Tiger Lightning (Nature damages)
4 When Xuen is casted he should have "Assist" and "Attack" enabled

Retail :
[Windwalker] Reverse Harm

How it's bugged :
Reverse Harm is actually healing your target and the Monk at same time.

How it should work:
Reverse Harm can heal only one target per cast
[Marksmanship] Rapid Fire Cleave

How Rapid fire (CLEAVE) works?
You use [Multi Shot] on 3 or more Targets
Then your Rapid Fire attacks all enemies in range

The issue is that Rapid Fire STOPS if the targeted target died during the channel.
It should continue shooting until the channel duration expires.

All that you need to modify is to make it keep channeling even it the main target dies.
Exhilaration vs Healing Reduction Effects

Exhilaration is not affected by any Healing Reduction debuffs, from classical abilities like Mortal Wounds to Arena Effect Dampening.



Exhilaration example: 222460 x 30 /100 = 66738
In arena, as you can see in the gif, it heals still 66738 even with 41% less healing effects. 66738 x 0.59 = 39.375 < this should be the correct healing value.
So the spell is simply not affected by dampening

|T461117:16|t|cffffd000|Hspell:109304|h[Exhilaration]|h|r
|T236395:16|t|cffffd000|Hspell:110310|h[Dampening]|h|r
[Marksmanship] Double Tap & Rapid Fire

Rapid fire should fire 10 shots doubled with double tap into 20 shots.
(Tested on live)
Case: Deplete all focus, use rapidfire, the hunter should regen 10 focus+ his passive fps, shooting randomly 47 hits and not regening correct amount of focus.

Case: Deplete all focus use Doubletap and Rapidfire, you regen the same amount of focus although you shot double shots. " Should be 20 focus + passive focus regen of the hunter. " On live its shooting double whatever wrong value was generated from rapidfire"

The first issue is Rapid fire is not shooting 10 shots
The second issue is doubletap not giving 20 shots
The third issue is you should get 10 focus back 1 focus per shot
The fourth issue is you should get 20 focus back if you use double tap because you shoot 20 shots.

Please also take into consideration, Azi trait [Focus Fire] cus each shot has a 30% chance to give double focus with and without double tap!

|T878211:16|t|cffffd000|Hspell:278531|h[Focused Fire]|h|r
|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
Mastery: Spirit Bond vs Healing Reduction Effects

Mastery: Spirit Bond is not affected by any healing reduction/dampening effect. Tested with around 60% dampening and warrior 25% heal reduce still heals the same amount.


222460 (player hp) x 1.9% (mastery: spirit bond) / 100= 4.226

with dampening at around 60% like on the gif it should heal 2.641

|T236180:16|t|cffffd000|Hspell:263135|h[Mastery: Spirit Bond]|h|r
[Marksmanship] Double Tap

When using Double Tap, the second Aimed Shot proc should be able to proc a critical strike too, and independently from the first aimed shot proc.
[Unholy] Abomination AS

Abomination from PVP talent Raise Abomination should have 3.5 As instead of 2.
Currently it can do 12 autos, it should do 7 max (checked on retail)
[Unholy] Necrotic Strike Absorb

Necrotic Strike absorb should do Max 5% hp absorb x hit,actually it's not capped and it's doing a bit more than that: exemple > 100k hp target > 1 necro > 5490 absorb != 5000

spell : |T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r

Note: Necrotic Strike is benefitting from Versatility once again, it shouldn't. Also, it shouldn't be able to crit, but currently it can
[Misc][Racial] Zandalari - Embrace of the Loa

Actually , the buff issue from this racial spell don't stay when the player die.
Normally they should stay until the death.
|T1850548:16|t|cffffd000|Hspell:292751|h[Embrace of the Loa]|h|r

exemple : |T2446020:16|t|cffffd000|Hspell:292361|h[Embrace of Pa'ku]|h|r
[Misc][Item] Chargestone of the Thunder King's Court
[PVE][BOD] Grong - Megatonic Seeker MissileVoodo Blast

Voodo blast [A] and Megatonic Seeker Missile [H] should not target any melee players, even if they are far away from the boss, it should prioritize targeting ranged classes.
[PVE][BoD] Jadefire - Whirling Jade Storm

whirling jade storm should not be interruptable by melee attacks from pets, only players.
[PvE][WM] Devouring Maggot

None of Devouring Maggots near Raal the Glutonous shouldn't proc Sanguine and Bursting affixes, BUT they should trigger necrotic.



(you can watch any wm mm+ video with this affix and see it yourself, tested on retail myself aswel)
[PvE][SotS] Aqu'sirr - Choking Brine

As you can see on this video:

The spell choking brine is randomly (even tank) trageting ppl.
Currently on FS its always healers (if he doesn't have debuff).

|T893779:16|t|cffffd000|Hspell:264560|h[Choking Brine]|h|r
[PvE][AD] Teeming Missing pack g27

G27 pack missing during Teeming week (can be seen in .gm on though, it just doesn't activate itself during teeming week)
[PvE][AD] World Quest Atal'dazar:A Little Mojo

MYTHIC KEYSTONE
https://www.wowhead.com/npc=131123/enchantedtikimask#objectiveof
The npcs for this world quest should not be present in mythic keystones

Example:
[Misc] Battle Pets disappearing

Issue: If you learn a pet/pets and you disconnect and connect (or use /reload or similar), the pet/pets will disappear (usually)

Steps to reproduce the issue: Learn a pet and disconnect and connect (not 100% but you will have a high % to lose it)

Note: They can't do nothing with the pet but the spell of the pet still in his character

In the screenshots you can see that the pet disappear after 26 min (he has 92 pets and after 91)

12 December 2019

[Arms] Crushing Assault vs Tactician

Slam procs from the Azerite trait Crushing Assault shouldn't trigger Tactician since there is no rage used.
|T132340:16|t|cffffd000|Hspell:278751|h[Crushing Assault]|h|r
|T236317:16|t|cffffd000|Hspell:184783|h[Tactician]|h|r
[Arms] Tactician vs Sudden Death

Execute procs from Sudden Death talent shouldn't trigger Tactician

Proof:

|T132346:16|t|cffffd000|Hspell:29725|h[Sudden Death]|h|r
|T236317:16|t|cffffd000|Hspell:184783|h[Tactician]|h|r
[Destruction] Havoc

Warlock should not hit if target is LoS.
1 put havoc on target
2 havoced target goes los
3 hit (example mortal coil) target thats not havoced
4 both targets will get hit, even if 2nd target is line of sight

|T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r
[General] Succubus Whiplash

Whiplash should not have DR anymore, since its not knockback, its slow spell now.

|T460858:16|t|cffffd000|Hspell:6360|h[Whiplash]|h|r
[Enchancement] Elemental Spirits

Molten weapon damage is not scripted at all, hits for 1 damage.

>Molten Weapon
Increases fire damage dealt from your abilities by 20%, and Lava Lash now causes the target to burn for an additional 35% of the direct damage done over 4 sec.

|T237577:16|t|cffffd000|Hspell:262624|h[Elemental Spirits]|h|r
|T1032474:16|t|cffffd000|Hspell:224125|h[Molten Weapon]|h|r
____________
[Subtlety] Subterfuge

Subterfuge gives 25% bonus damage to shadowstrike for it's duration, shouldn't be like that.

FS gif:
Retail gif:

|T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r
Shroud of Concealment

This spell should also work on Classes with pets like hunters, Dks, Mage etc. in party / raid group.

|T635350:16|t|cffffd000|Hspell:262176|h[Shroud of Concealment]|h|r
[Shadow] Searing Dialogue

Searing Dialogue formula damage is added after multipliers instead BEFORE them.
_________________
Should be:
Damage = 0.218 TotalSpellPower
if HasDot(ShadowWordPain)
= Damage + AzeriteItemEffectBudget(AzeriteSearingDialogue, 3.97546)
= Damage TotalDamageMultiplier PeekSavedValue(ThoughtHarvesterProc)

At the moment is:
Damage TotalDamageMultiplier PeekSavedValue(ThoughtHarvesterProc) + AzeriteItemEffectBudget(AzeriteSearingDialogue, 3.97546)
______________

If you gain Searing Dialogue while channeling a normal Mind Sear, it gets empowered and consume the debuff while it should enhance the NEXT CAST of Mind Sear.

|T237565:16|t|cffffd000|Hspell:272788|h[Searing Dialogue]|h|r
|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
[Arcane] Dampened Magic

"Magical damage over time effects deal 20% less damage to you."
Doesnt work at all.
Mage vs Druid.
Druid puts Sunfire on me WITHOUT talent, deals 196 dmg to me with DOT.
/forfeit, take talent
Druid puts Sunfire on me WITH talent,. deals 196 dmg to me with DOT

same gear, same all, just talent on/off, even after relog its same.

|T252267:16|t|cffffd000|Hspell:236788|h[Dampened Magic]|h|r
[Arcane] Arcane Pressure

Trait is missing TotalDamageMultiplier
Damage + (TotalDamageMultiplier x AzeriteItemEffectBudget(AzeriteArcanePressure, 14.779141) x BuffStack(ArcaneCharge)

atm it works like damge x multiplers + trait

tested in pvp (pvp mod is applied fine, x0,5), just there are not other multiplers on trait (versa, core passive, mastery etc)
[Marksmanship] Rapid Fire and Aimed shot desync

The spell is ready yet nothing happens when you click it, refunding the cd and the gcd.

Video:
[Marksmanship] TrueShot

|T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r


Note Aimed shot is reduced by 60% + Hunter haste ( also reduces the recharge timer of the charges )
Note Aimed shot Cast speed is also reduced by haste.
Note Rapid Fire Cast speed is also reduced by haste.

Retail video of how it should work: 7:20 ( i suggest slow motion )
Trueshot broken

Actually Trueshot show :
"Reduces the cooldown of your Aimed Shot and Rapid Fire by 15%, and causes Aimed Shot to cast 50% faster for 15sec."

This "15%" should be "+60%"

|T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
Crowd control on Pet

Pets shouldn't be able to use ability when they are CC.
[Balance] Starfall

Starfall actually doesn't hit every target on the area.
Proof:
[Misc] Sending pet to attack instant Combat

Sending pet to attack instantly gets you into combat without pet even hitting your target.
It should put you in combat when your pet successfully hits your target
This does not only happen to Hunter but Warlock and Death Knight pets too





This is annoying for rogues trying to get a SAP opener with this bug they cannot vs those classes.
[Misc][Trait] Treacherous Covenant

Treacherous Covenant bugs out when you die. You have to reequip the piece of gear/relog to make it work again.
[Misc][Professions] Cooking: Feastfood don't work

Feast of Blood & Feast of the waters do not work

10 December 2019

[Windwalker] Touch of Karma PVEPVP

How it's bugged:
Damages of Touch of Karma in PVP situation are insanly low (183/2k hit) when you target is bursting you.
Same thing about PVE :
Test made :
106k Absorb > 43k Dmg redirected should be (74200 + Versatility)

How it's should work :
Touch of Karma absorb 50% of Your HP and redirect 70% + Versa of that amount to your target.

0.5 TotalMaxHealth / 6 (1 + TotalVersatility) 0.7


This making Touch of Karma pretty useless in PVP since anyone can run into karma and break it and take 2k dmg


Dev note: Spell is now enabled back
[Marksmanship] Cooldown bug

Rapid Fire needs to be fixed ASAP! now there is not only the desync issue, but also the cooldown that buggs; Cf attached screenshot (8 days of cooldown remaining).

And sometimes you can have the opposite bug, where the CD simply comes to 0 all the time, which enables you to simply spam Rapid fire.

This bug completly breaks the spec.
[Misc] Parangon reputation issue

Since the begin of this week, there is some bug with Paragon reputation :
when you reach 10k/10k, there is no quest to return and your reputation show 0/10 000, but you can't earn more point for this reputation, it's probably stuck at 10k/10k, but no way to reset Paragon reputation whithout the quest.
[Misc] Parangon not giving the chest

After being exalted in a BFA reputation and earning 10k more reputation, you should earn your parangon chest.

Description of the bug: after gathering the extra reputation, some players don't get their chest as supposed to.


Link of the report:
[PvE][Motherlode] Azerite Catalyst

Good old stuff from legion is back.

If you will Divine Shield inside of this pool, and then come out of it, it will bug out and stay permanently on you.
[Misc][Quest] Draenei - Rescue the survivors

The quest according to WowHead requires you to use "Gift of Naaru" one only one survivor, however in game the description says " Draenei Survivors Saved" where " " probably stays for unidentified amount and when you heal a survivor nothing happened.

Even with a command the quest cannot be finished.

https://www.wowhead.com/quest=9283/rescuethesurvivors
[Misc][Quest] Blood Elf - Thirst Unending

The quest:
https://www.wowhead.com/quest=37439
when you use the spell "Arcane Torrent" (blood elf racial) on one of the Mana Wyrms in the area, the quest should be completed but it doesn't count right now. its one of the first quests of a blood elf
Update:
Bugged on
monks (|T136222:16|t|cffffd000|Hspell:129597|h[Arcane Torrent]|h|r)
paladins (|T136222:16|t|cffffd000|Hspell:155145|h[Arcane Torrent]|h|r)
hunters (|T136222:16|t|cffffd000|Hspell:80483|h[Arcane Torrent]|h|r)
priests (|T136222:16|t|cffffd000|Hspell:232633|h[Arcane Torrent]|h|r)
[PvE][TD] Bobby Howlis

Bobby Howlis

he shouldn't be able to move while casting |T607852:16|t|cffffd000|Hspell:257791|h[Howling Fear]|h|r

before casting the Fear, he should run in the corridor.

see:



Also on retail he didn't seemed to be using the fear quite often.
For each rotation of |T132140:16|t|cffffd000|Hspell:260067|h[Vicious Mauling]|h|r
he only seemed to use/cast fear once
[PvE][SoB] Scrimshaw Gutter & Kul Tiran Footman & Sanguine

Scrimshaw Gutters should be instantly killed when a player approaches them and is close to them. However, they should not spawn a pool of sanguine on death, even if the player manages to deal a point (or more) of damage to them.
How it should be working:

How it is working on the ptr:

9 December 2019

[Shadow] Thought Harvester

When the trait procs on an already channeling Mind Sear, it buffs the current cast and then it is consumed.
Should buff the NEXT CAST of Mind Sear, not the current one.


|T135978:16|t|cffffd000|Hspell:288340|h[Thought Harvester]|h|r
|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
[Windwalker] Pressure Point Formula

How it's bugged :
|T606551:16|t|cffffd000|Hspell:278577|h[Pressure Point]|h|r damages aren't correct, damages being reduced instead of being boosted

How it should work :
Tiger Palm and Pressure point are both affected by Ww Hidden aura (0.79/1.26) and any modifiers

0.79 x 1.26 x Mastery x Versatility x Mystic Touch x Armor reduction x [0.27027 x (Attack Power + MHWDPS x6) + Pressure Point]
[Windwalker] Pressures Points vs Cheat Death

How it's bugged :
The PVP talent |T606552:16|t|cffffd000|Hspell:287599|h[Pressure Points]|h|r dosen't ignore Cheat Death of rogues, instead of that Rogue is taking full damage > Cheat Death proc > your tod reset and you can spam it until he dies.

How it should work:
Pressures Points can bypass Cheat Death of rogues and instantly killing him

Note : Please be aware that Touch of Death can bypass Cheat Death only when Windwalker take Pressures Points as PVP talent.
[Windwalker] Touch of Karma

Spell is disabled as it was dealing billions of damage.
Will be fixed (& reenabled) tomorrow morning !
[Brewmaster] Blackout Combo and Purifying Brew

How it's bugged :
When you have Blackout Combo buff and then you cast Purifying Brew you will loose your BC buff for no reason.

How it should work:
Purifying Brew shouldn't remove your Blackout Combo buff.

|T574568:16|t|cffffd000|Hspell:196736|h[Blackout Combo]|h|r
|T133701:16|t|cffffd000|Hspell:119582|h[Purifying Brew]|h|r
[Windwalker] Open Palm Strikes and Ww Passive

How it's bugged :
Open palm Strikes isn't affected by our Hidden aura (0.79)
Actual formula used is :
Mastery x Mystic Touch x Versatility x Armor reduction x (0.79 x 1.2075 x ( Attack Power + MHWDPS x 6) + OPS)

How it should work :
Correct one is :
0.79 x Mastery x Mystic Touch x Versatility x Armor reduction x (1.2075 x ( Attack Power + MHWDPS x 6) + OPS)
[Windwalker] Fist of Fury vs Feign Death

How it's bugged :
When you cast Fist of Fury on a Hunter and he use |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r, your cast is canceled

How it should work:
Your Fist of Fury cast shouldn't be interrupted while Hunter cast Feign Death
[Mistweaver] Burst of life

|T627485:16|t|cffffd000|Hspell:277667|h[Burst of Life]|h|r

As stated in the trait : "When Life Cocoon expires, it releases a burst of mist that restores 36640 health split among the target and nearby allies."

BUT currently the burst of mist only occurre when cocoon expire naturally, aka at the end of the 12s.

How it should work: When cocoon expire mean also when it gets broken y damage. So if the shield is broken via damage, Burst of mist should occure
Dire Beast broke cc

When you cast dire best by talent or trait azerite, the beast summoned can break the cc and dont stop dps if the target is under cc (trap ...). It could be very annoying in arena.

Video to show the bug :
[Beastmastery] Chimaera Shot

Chimaera Shot should generate 10 focus for each target hit. Currently, it doesn't generate any focus
|T236176:16|t|cffffd000|Hspell:53209|h[Chimaera Shot]|h|r
Beast cleave issues

is the main multi target build for hunt

Several issues:
Wrong damage multiplier (75% of pet attack)
Buff missing on FS (wolf Icon)
Masterful Instincts

Masterful Instincts should proc when you rightclick on Survival Instincts, or out of /cancelaura'ing it

|T236169:16|t|cffffd000|Hspell:50322|h[Survival Instincts]|h|r
|T236169:16|t|cffffd000|Hspell:273344|h[Masterful Instincts]|h|r
[Restoration] Hotfix 10%

How it's bugged :
Resto Druid spec have actualy double 10% on all their healing, looks like the hotfixe is applying twice.
Healing reduced by 10% in PvP situations

https://www.wowhead.com/news=293876/july16thclasstuningarcanemagebuffessenceofthefocusingiris
Grip of the Dead slowing party too

With the talent Grip of the Dead,Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

The bug is actually that the talent is slowing even the player and his party when they stand on Death and Decay making this talent completely useless.

proof:
talent: |T132102:16|t|cffffd000|Hspell:273952|h[Grip of the Dead]|h|r
[Unholy] Crypt Fever vs Atonement

Crypt Fever should not refresh from Atonement healing of Disc Priests.
FS:
Retail:

|T136066:16|t|cffffd000|Hspell:288849|h[Crypt Fever]|h|r
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
[Vengeance] Soul Barrier & Hour of Reaping

There is 2 issues currently:

First: Soul barrier absorb shouldn't be able to crit
Second: Hour of Reaping can proc this and extend/add to it (or vice versa).
aka if you use soul barrier (getting lets say 100 shield for 12s) and then proc Hour of reaping it should extend and add the shield value (so 100+X shield for 12+Xs).
Atm it overwrite the buff, granting a new one.

|T2065625:16|t|cffffd000|Hspell:263648|h[Soul Barrier]|h|r
|T615099:16|t|cffffd000|Hspell:288878|h[Hour of Reaping]|h|r
[Misc][Item] Geti'ikku, Cut of Death

Should proc out of your melee attacks only.

https://www.wowhead.com/item=159644/getiikkucutofdeath&bonus=4777:1512
[Misc][Quest] Eastern Plaguelands - Marauders of Darrowshire

https://www.wowhead.com/quest=27389/
When you try to loot the fetid skull from the Scourge Champion it doesnt go in your bag, seems like it just disappears
Once you loot it you should be able to use the quest item provided and the Fetid Skull should have a 50/50 change to turn into trash item or the quest item
[Misc][Quest] Eastern Plaguelands - Duskwing, Oh How I Hate Thee...

https://www.wowhead.com/quest=27523/
In this quest when you use the item provided, if you are in range, Duskwing should aggro you and fly down. Right now he completely ignores it and he is too far away to be aggro'ed with normal spells
[Misc][Quest] Helfire Peninsula - Arzeth's Demise

The quest "Arzeth's Demise" doesn't work
The stick does not work and we can not attack the target

Quest: https://www.wowhead.com/quest=10369/arzethsdemise
[Misc][NPC] Sapper Odette

Odette should use Artillery Strike and Shoot and she does'nt use Disengage is the correct way

5 December 2019

[Destruction] Backdraft

Backdraft charges should ONLY be consumed on Chaos Bolt and Incinerate casts.
Atm Rain of Fire consumes then aswell.
1st cast Conflagrate (to get stacks)
2nd cast Rain of Fire
3rd wait 12sec
4th no more stacks

"Conflagrate reduces the cast time of your next Incinerate or Chaos Bolt by 30%. Maximum 2 charges. (Flashover 4 charges maximum)"

|T236290:16|t|cffffd000|Hspell:196406|h[Backdraft]|h|r
|T236290:16|t|cffffd000|Hspell:267115|h[Flashover]|h|r
[Outlaw] Ace Up Your Sleeve

Normaly : Ace Up Your Sleeve : Each combo point spent on Between the Eyes increases damage by an additional 45 and grants a 2% chance to gain 4 Combo Points.

Spending 1 or 5 doesn't affect the change of damage.
[Holy] Spirit of redemption

In holy spec, the priest's passive Spirit of redemption [Id=20711] can not be clickable or removed by a cancel aura macro.
Blessing of Protection

We've found some more issues with Blessing of protection.
On retail ur suppose to be able to use BOP on another player while feared by a warrior, due to recent changes u cant do that on Firestorm! Keep in mind! u are ONLY able to do this with warrior fear! This should not affect warlock fear or priest fear etc.
(retail)

(firestorm)


There's also an issue with DKs asphyxiate, we thought this was counted as a physical stun, which it is but somehow even on retail u are able to BOP ur team mates while in this.

(retail)
[Windwalker] Tigereye brew vs BoP

How it's bugged ?
Tigereye brew transform your physical ability into nature damages and atm it's still don't bypass Blessing of Protection

How it should work:
Tigereye brew should bypass BoP since it's immune to physical dmg only

|T613399:16|t|cffffd000|Hspell:247483|h[Tigereye Brew]|h|r
[Arcane] Clearcasting

After the recent fix to the Rule of 3s talent, Clearcasting has a few issues:

1. When spec ed with the pvp talent Arcane Empowerement and you have 2 stacks of Clearcasting, using Missiles will consume both stacks which is not right.

2. When the caster does not spec in the above mentioned pvp talent, Clearcasting does not get consumed by Arcane Explosion, leaving room to aoe exploits.
Currently: You proc Clearcasting and you are free to spam Arc Explosion for the full duration without a cost until the buff goes away.
How it should work: You proc Clearcasting and it will get consumed by Arcane Explosion ( only without the pvp talent ) when adressing this, check to not self consume the buff upon the same cast of Arc Explosion, since it can also proc Clearcasting.

|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
[Fire] Dragon's Breath - damage proc traits interactions

Some hidden fix from Blizzard allows this to be fixed here as well.
Until now, DB was subject to this issue because of its damage+incap nature, meaning it would often break from damage proc ruled traits.

retail
It should not do so anymore, so the incap stays upon DB triggering such types of traits.

|T237589:16|t|cffffd000|Hspell:263987|h[Heed My Call]|h|r for example, and all traits similar to it.
Pet Special ability: Ancient Hide

The ability should proc ONLY when the pet falls below 40% hp.
#Currently the ability is proccing when pet is above 40% or below 40%.

Pet Type:
Pterrordax

Pet Talents:
Cunning (Damage)

Pet Special ability:
Ancient Hide.


https://www.wowhead.com/pet=290/pterrordax
|T2032174:16|t|cffffd000|Hspell:279399|h[Ancient Hide]|h|r
Stomp issue w Mastery & Crit

Stomp damage should be related to PetDamagemultiplier, which for BM hunt include mastery.
Actually debug mastery on dev mod only, pet basic attack, mélee, and KC. Stomp is not affected.

= 0.5 AbilityDamage(true) TotalPetDamageMultiplier ArmorReduction



Pictures show that KC is affected by mastery, but not Stomp

Also, Stomp proc crit chance is underestimated related to crit stat of hunt.
Freezing Trap & trinket interraction

The freezing trap is proccing the trinket special effect and this breaks cc.

|T135834:16|t|cffffd000|Hspell:240572|h[Freezing Trap]|h|r
https://www.wowhead.com/item=165660/chargestoneofthethunderkingscourt&bonus=1592:4803
yulon&bonus=4798:1507


Proof:
[Balance] Lunar Strike

Currently Lunar Strike AoE formula is wrong, it should do 0.33 the damage you do on Single Target but at the moment it does more.


Should be like this:

Code Name LunarStrikeAoE
Damage = 0.33 SpellDamage(LunarStrike)

|T135753:16|t|cffffd000|Hspell:194153|h[Lunar Strike]|h|r
[Balance] Twin Moons

"Twin Moons", level 90 talent for balance druid |T136096:16|t|cffffd000|Hspell:279620|h[Twin Moons]|h|r
the spell is glitchy, sometimes it strikes 2 targets, sometimes only the main target.
[Feral] Energy regen

Energy regen is lower than it should when you first use Feral form after logging. But having a changment to your haste fix it (used troll racial on that case)

logged:
used troll racial:
then:
Gyazo
Dark Simulacrum

|T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r as tooltip states
but its not for all spells currently it works on some like (paladin hammer of justice) should work on like cyclone/polymorph etc.

Also i reported this some time ago was fixed but can't see the ticket (prob cause trello wipe)
Infected's note: Outbreak and Death Coil are consuming Dark Simulacrum aura.
Grip of the Dead

When you have the talent Grip of the Dead it should reduce the movement speed of enemies within its area by 90%, decaying by 10% every second when Death and Decay is used.
Currently if you will use another Death and Decay beneath same ad, it won't be slowed, cuz it's kinda snapshots slow effect.

Retail GIF done on same ad:


|T132102:16|t|cffffd000|Hspell:273952|h[Grip of the Dead]|h|r
|T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
[Unholy] Festermight

Festermight should not refresh when a mob dies while affected by Festering Wound.


|T1129420:16|t|cffffd000|Hspell:274081|h[Festermight]|h|r



Dona edit: Festering wounds are not Bursting if somone else kill Mob,and you are not getting festermight too.

Every Mob that die with a festering wound up should Burst All the wound he has on.

Proof on live :
[Unholy] Raise Abomination

When you summon Raise Abomination and have a near hostile player/mob it will target and chase the mob instead assisting the DK.
It should focus the target the DK is attacking.

|T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r

<clip from retail when you spawn the raise abomination it brings stealthed players out without them even having the Dot on them (i don't know what the range for that is) but u can see on the video he doesn't spawn it on top of the rogue and he gets out without having the dot applied(40 yards i suppose) .
[Unholy] Necrotic wound wrong duration

Necrotic Strike debuff ( Necrotic Wound) is using a wrong timer(maybe spell id also)on firestorm,actually is 10 sec timer,but on retail 8.2 is 18 sec.

As you can see this is the link for Wowhead Necrotic Strike : |T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r

But for Necrotic wounds(pvp) there are actually 2 links with 2 different spell id:
1|T132481:16|t|cffffd000|Hspell:233409|h[Necrotic Wound]|h|r last 10 sec (actual timer on firestorm)
2|T132481:16|t|cffffd000|Hspell:223929|h[Necrotic Wound]|h|r last 18 sec
(8.2 timer on retail)
now,i watched many videos of 8.2/bfa pvp,and from all of them,the duration of the spell was 18 sec instead of actual 10s of firestorm.

Firestorm :

8.2 video proof: Min 15:00
BFA season 3 arenas here you can see from the enemy portrait that currently the debuff last 18 sec even on arenas
[Misc][BG] Twin Peaks : error in message "flag dropped"

Description is flag dropped by $n instead of name of player
[Misc][BG] Isle of conquest Debuff of bomb

When you leave the BG isle of conquest, and you had a bomb in your bag before, the debuff of carrying the bomb (cf screenshot) doesn't always vanish).
[Misc] Azerite Effects not applying

When you reforge or obtain an azerite equipment and then put your desired traits, they won't work until you unequip/equip again the equipment or relog.

Part 1:
Part 2:
As you can see there's no Radiant Incandescence on first crit but on second yes cause I unequip/equip the azerite.

Many people are complaining about azerite dont stack, azerite dont work blabla cuz of this bug.

Update: most of the times when people dies, some azerite traits stops working until you unequip/equip or relog. This can be annoying due to the fact you can't change gear on MM+ nor relog cuz you'll be throw out of party kekw.
[Misc] Knokback vs cast

Somehow, (while it was fine in 8.0) you cannot knokback a trash that cast a spell (spell that he can't cast while moving ofc).

How to reproduce: take a druid or a monk, go in a dungeon, go in combat with a trash, let him cast a spell.
Then use ring of peace, or Typhoon.
Nothing will happend, trash won't get knoked, or just the spell won't be interrupted.
[Misc] Rewards from PvP chest

There seems to be an issue with azerite rewards, secondary ring is missing.
[Misc] Rated Arena Items

Items that u get from rated arenas currently they have no chance to be warforged or titanforged

myself i have gotten over 50+ items but none of them even have warforged+
items only getting sockets right now

Dev note: indeed, fixed.
[Misc] Zul'Farrak issue

https://www.wowhead.com/npc=10081/dustwraith This NPC in Zul'Farrak is not attackable.
[Misc] Missing NPC to Pandaria

The NPC supposed to teleport you to Pandaria in Orgrimar is missing



https://www.wowhead.com/npc=54870/generalnazgrim

Dev note: https://www.wowhead.com/npc=52382/ziradormi & https://www.wowhead.com/npc=42637/sauranokthemystic added too
[PvE][AD] Shield Bash

Shieldbearer of Zul enemies cast Shield Bash on the tank or any nearby caster if the tank is not in melee range of the Shieldbearer.

Currently they only hit the tank.

|T132360:16|t|cffffd000|Hspell:273185|h[Shield Bash]|h|r
https://www.wowhead.com/npc=127879/shieldbearerofzul
[Misc] Stockades various fixes

First 4 Screenshots are from Aliance at 23:24 23:26
Last Screenshot is from Horde prospective.

Dev note: lots of stuff fixed !
[Misc] The Slave Pens Loot

All the 3 bosses in this dungeon don't drop any loot at all on normal difficulty. On hc it works fine but e.g. if you are leveling a new character and you're doing this dungeon it'll be useless.
[Misc] Zidormi in Silithus

Using [Zidormi](https://www.wowhead.com/npc=128607/zidormi) gossip to return on the old silithus does nothing and player are also in the current Silithus map
[Misc] The Stockade

https://www.wowhead.com/npc=46482/mortimermoloch event is missing
Warden Thelwater event at end of Hogger fight is missing
Trash don't talk or cast spells
Missing spawns
[Misc] Darkshore ressurection

When player die and reach his corps to resurrect, he can't resurrect directlly, player's have to relog and reach corps position again.
[PvE][ToS] Agitated Nimbus vs Knokout

You should be able to knokout Agitated Nimbus. (using ring of peace / typhoon)
Currently you can only grip them.

https://www.wowhead.com/npc=136076/agitatednimbus
[PvE][SoB] Dread Captain Lockwood vs Knokback

You should be able to knokback the Dread Captain Lockwood using ring of peace / Typhoon.

https://www.wowhead.com/npc=129208/dreadcaptainlockwood
[Misc] Rogoc missing items

https://www.wowhead.com/npc=52033/rogoc#sells

He only sells 1 item on FS, would be nice to get the rest!
[Misc] Crow's Nest Scope
[PvE][AD] Reset of Vol'kaal

Somehow even if u bring him out of the boss area he won't reset until a certain point (like 15y away from the room).
He should reset if u bring him out, where the door / portail is.
[Misc] Burning aura persist on player

player keep the aura burning (282051) from assault
[Misc] Silvermoon City

few spawn are missing
no directions
[PVE][Underrot] Sporecaller Zancha - Upheavel

Upheaval shouldn't be on healers
https://www.wowhead.com/npc=131383/sporecallerzancha
[PvE][Underrot] Bloodsworn Defiler

https://www.wowhead.com/npc=133912/bloodsworndefiler
You should be able to knock them back with Ring of Peace,Typhoon,Thunderstorm etc. or dk grip.
[Misc] Magister's Terrace

Can't exit the dungeon by the entrance portal, because it kills us
The orb doesn't work to escape the island
[Misc] Link MM+ item in game chat

Linking Mythic + item in chat doesnt work,work with raid/wolrd quest items,but not with MM+ items.

3 December 2019

[Windwalker] Dance of Chi-Ji

How it's bugged :
Dance of ChiJi damages are wrong and don't use the correct formula.
|T607849:16|t|cffffd000|Hspell:286585|h[Dance of ChiJi]|h|r
|T236216:16|t|cffffd000|Hspell:137025|h[Windwalker Monk]|h|r

How it should work :
Dance of ChiJi should be affected by :
Ww Hidden aura (0.79/2.4)
Armor reduction
Mark of the Crane / Mystic Touch
And general damages split into 4 hits of
Spinning Crane Kick.

|T236216:16|t|cffffd000|Hspell:137025|h[Windwalker Monk]|h|r
|T607849:16|t|cffffd000|Hspell:286585|h[Dance of ChiJi]|h|r

29 November 2019

[Arms] Bastion of Might

Bastion of Might is prot spec ability, but can be learned and switched into Arms spec. Should grant you both effects, when using Avatar in Arms Spec.

Proofs:

Bastion of Might ID: 287377
Avatar ID: 107574
Drain Life

Animation goes bonkers if you are using Drain Life several times in a row.

GIF:

|T136169:16|t|cffffd000|Hspell:234153|h[Drain Life]|h|r
[Demonology] - Nether Portal

"Tear open a portal to the Twisting Nether for 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you."

Not working now.... Every time you spend shard you should summon random pet (1 of 10), that part doesnt work.

|T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|r
[Restoration] Swelling stream

the trait Swelling Stream(|T135127:16|t|cffffd000|Hspell:275488|h[Swelling Stream]|h|r) should be allied also if u use the talent Cloudburst (|T971076:16|t|cffffd000|Hspell:157153|h[Cloudburst Totem]|h|r) totem that replace Healing stream totem
[Assassination] Shiv

Shiv isn't applying Deadly Poison if you've Wound applied or viceversa (if you've Deadly Poison applied on wep, Shiv doesn't apply Wound to the target

|T135428:16|t|cffffd000|Hspell:248744|h[Shiv]|h|r
[Shadow] Psyfiend

At the moment the Psyfiend is following the caster while it should stand still where priest casts it. Also if someone uses Blessing of Freedom, Druid Shapeshift and other movement enhance abilities, the Psyfiend will stop casting after few seconds.



|T537021:16|t|cffffd000|Hspell:211522|h[Psyfiend]|h|r
[Shadow] Mind FlayMind Sear Visual Issue (Low Priority)

Mind Flay (out of Voidform) and Mind Sear has visual issues when you try to recast it while already casting Mind Flay or Mind Sear as seen in the video below in the comments.

|T136208:16|t|cffffd000|Hspell:15407|h[Mind Flay]|h|r
|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
[Holy] Mastery Calculation

If the formula hasn't changed since that post was made |T133041:16|t|cffffd000|Hspell:183997|h[Mastery: Lightbringer]|h|r
This is how the mastery should be calculated:

Lightbringer: It's 100% effective at 10 yards, 0% effective at 40 yards, falling off linearly in between (e.g. it's 2/3 effective at 20 yards).

Upon checking, 2 things came to light:
The distance is taken with hitbox included. I don't know if that's how it should be on retail, but it is how it is on FS
the most important one is that the formula used on FS doesn't match the one given here.

With the gear i have, and doing .una 183997, my Holy Light heals 40749
Less than 10yd i heal 54840, with 34.58% mastery, this checks out.
By being at 25yd (hitbox included) my mastery should be halved, but I heal 49506 (21.5% mastery increase instead of the theorical 17.29%).
By being at the absolute max range, I heal 44200, which is an icrease of a little more than 8.5% (when I should be nearing 0% increase from mastery).
[Holy] Divine Purpose

Divine Purpose buff can't be consumed from Holy Shock right now, which results free holy shocks.
GIF:

|T135897:16|t|cffffd000|Hspell:197646|h[Divine Purpose]|h|r
Buff ID: 216411
[Holy] Avenging Light

Avenging Light is hitting cc'd people while it shouldn't, missing some smart mechanic.


|T571555:16|t|cffffd000|Hspell:199441|h[Avenging Light]|h|r
[Mistweaver] Soothing mist Visual

Casting soothing mist for the second time makes it appear invinsible but its still there healing you.
[Marksmanship] Rapid Fire Missing Animation (Low Priority)

It doesn't really do any animation after casting Rapid Fire.

FS:
Retail:
[Survival] Mongoose Bite Missing Visual (Low Priority)

When you're able to spam Mongoose Bite 5 times, the 6th time it hits does no animation but if you wait a little longer it will works normally.

Proof:

|T1376044:16|t|cffffd000|Hspell:259387|h[Mongoose Bite]|h|r

Edit: it happens when you hardly spam Mongoose Bite but most of the times happen after the 5th stack.
[Marksmanship] Animation Aimed Shot

When opening a mob or whatever, without being in combat, the animation of the aimed shot gets cancelled (see in attached screen) whereas the cast continues.

|T135130:16|t|cffffd000|Hspell:38861|h[Aimed Shot]|h|r
[Balance] - Fury of elune

This spell is the last row 2nd position talent.
how it's currently working : The Damage is Correct. but the way the spell works is like legion , it stays in it's place.
how it should work : Fury of Elune under BfA scripting should follow the target at around 95% mouvement speed .
Details can be found here :

|T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r

< Watch the fury of elune at 2:33 it doesn't stay stuck to the target, it follows it.
[Balance] SootheDispells remove Moonkin form

whenever you use "Remove Corruption" or "soothe" in moonkin form, you lose your moonkin form. On retail :
|T135952:16|t|cffffd000|Hspell:2782|h[Remove Corruption]|h|r |T132163:16|t|cffffd000|Hspell:2908|h[Soothe]|h|r
[Balance] Lunar Strike vs Owlkin FrenzyWarrior of Elune

Lunar Strike is consuming both Owlkin Frenzy and Warrior of Elune, while it should consume only one of them each time you cast it.


|T135753:16|t|cffffd000|Hspell:194153|h[Lunar Strike]|h|r
|T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r
|T135900:16|t|cffffd000|Hspell:202425|h[Warrior of Elune]|h|r
Feral] Soul of the Forest

It doesn't grant 5 energy/combo point when the druid use Ferocious Bite

it works with other finishing moves.


[Soul of the Forest ID:114113](|T236160:16|t|cffffd000|Hspell:114113|h[Soul of the Forest]|h|r)
[Ferocious Bite ID:22568]()
[Restoration] Overgrowth+germination

Overgrowth shouldn't apply germination, germination can only be applied if the target already have rejuvenation and then casting another rejuvenation will apply germination.


overgrowth, (stated in tooltip) only apply rejuvenation. so if the player have a rejuvenation already, then casting an overgrowth, should apply germination since there was already a rejuvenation on the target.


alone overgrowth shouldnt apply germination, only lifebloom,rejuvenation,wild growth, and regrowths HoT.



[Overgrowth ID:203651](|T1408836:16|t|cffffd000|Hspell:203651|h[Overgrowth]|h|r)
[Rejuvenation ID:774]()
Feral AffinityFeline Swiftness

Feral Affinity and Feline Swiftness %s are wrong. They are moltiplicating the speed for the % and not adding it.

Example: Should be 200%+15% and not 230% (15% of 200 is 30)

|T538517:16|t|cffffd000|Hspell:131768|h[Feline Swiftness]|h|r
|T611425:16|t|cffffd000|Hspell:197490|h[Feral Affinity]|h|r (Restoration)
|T611425:16|t|cffffd000|Hspell:202155|h[Feral Affinity]|h|r (Guardian)
|T611425:16|t|cffffd000|Hspell:202157|h[Feral Affinity]|h|r (Balance)
[Balance] Starfall

Starfall is pulling adds through walls in Tol Dagor.
|T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
Wild Fleshrending

It is not increasing Swipe damage at all.

|T236305:16|t|cffffd000|Hspell:279527|h[Wild Fleshrending]|h|r


Note: it is similar to the Feral but on Guardian Specialization doesn't have any particular multipliers.
[Frost] Latent Chill

Currently this trait is not using correct formula.
It should be:

= (0.31 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)) x TotalDamageMultiplier
if PowerToMax >= 3
= Damage + AzeriteItemBudget(AzeriteLatentChill, 1.0) x TotalDamageMultiplier

= (0.31 x AbilityDamage(false) + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)) x TotalDamageMultiplier
if PowerToMax >= 3
= Damage + AzeriteItemBudget(AzeriteLatentChill, 1.0) x 0.5 x TotalDamageMultiplier

true is for MainHand, false for OffHand.


|T237520:16|t|cffffd000|Hspell:273093|h[Latent Chill]|h|r
[Unholy] Necromancers-bargain correct working

Necromancersbargain DOT
(Crypt Fever :|T136066:16|t|cffffd000|Hspell:288849|h[Crypt Fever]|h|r) it's not refreshing on instant cast healing targeting the affected player ,as it should do.
Also it's refreshing on some AOE spells like tranquillity and revival,when it shoudn't work with spell that don't have a target.(i didn't test all,some it's working some it's not)

SPELL: |T1392565:16|t|cffffd000|Hspell:288848|h[Necromancer's Bargain]|h|r
[Unholy] All Will Serve

The Minion summoned with All Will Serve talent should despawn when your your DK pet despawn.

Wowhead: |T132151:16|t|cffffd000|Hspell:194916|h[All Will Serve]|h|r
Ticket:
[Vengeance] Infernal strike

The damage should be dealt when your char touch the boss and not a the moment you press the spell.
And if you jump with the talent Flame crash and then dash sometime it will pop the sigil under your feet.
|T135801:16|t|cffffd000|Hspell:227322|h[Flame Crash]|h|r
|T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
Detainment vs Moonkin

|T463560:16|t|cffffd000|Hspell:205596|h[Detainment]|h|r

You canno't use Imprison talented with detainment on Balance Druide that are in Boomkin form.

Imprison was fixed early 8.0 for that case, but its still not working with the PvP talent.
[Misc] Scrapping Horde items

Since the previous fix, only Alliance items gave back breath of Bwonsamdi when scrapped.

Dev note: Equality brought back !
[PvE][SoB] Sighted Artillery

Spell damage is not synced with it's animation. You can see i'm recieving 52k damage before I got hit by a bomb.



|T132212:16|t|cffffd000|Hspell:272421|h[Sighted Artillery]|h|r
[PvE][King's Rest] King Dazar

|T1035036:16|t|cffffd000|Hspell:268586|h[Blade Combo]|h|r deals way too much damage

Retail numbers 10 fortified:
Live/PTR numbers 10 fortified :
Live/PTR numbers Tyrannical 10 :
[PvE][King's Rest] Spectral Berserker

Their spell |T1033474:16|t|cffffd000|Hspell:270487|h[Severing Blade]|h|r doesn't seem to scale with the key level(?) and or fortified affix

Current PTR:
[PvE][King's Rest] King Rahu'ai

https://www.wowhead.com/npc=134331/kingrahuai#abilities should recast his spell |T136014:16|t|cffffd000|Hspell:270889|h[Channel Lightning]|h|r unless you knock him back after the 2.5 sec cast,otherwise his spell won't go on cooldown,and he will recast it again.

8.0.1
8.1.5
[Pve][BoD] Champion - H Blinding Faith

when darkforged crusader is casting Blinding Faith spell, he correctly grows bigger, however, he should become red, and have an red arrow above his head (all difficulties)
[PvE][TD] Event after killing Jes Howlis

As you can see on this picture, the 2 trash mobs should go out, walk in front of the door after you kill Jes Howlis.
Also the Ashvane Jailer shoul hold the Blige Rat looter in his hands or something.
[PvE][TD] Keys and Cells

If you take a key inside toldagor, it should allow you to open 1 cell.

Currently it doesn't, its like if you didn't took the key.
It says : "Skill not high enough"
And doesn't give a buff when you pick up the key.
[PVE][ToS] Aspix - Cyclone Strike

On the first boss, the hitbox of the tornados is way to wide, you cannot dodge them as casters, and even the tank located behind the boss will get hit.
Makes the dungeon impossible in MM+

|T511543:16|t|cffffd000|Hspell:263573|h[Cyclone Strike]|h|r
[PvE][SoB] Sighted Artillery 8.2

|T132212:16|t|cffffd000|Hspell:272421|h[Sighted Artillery]|h|r
The spell currently does no damage,to players or npcs.
Additionally,it should not deal damage to https://www.wowhead.com/npc=128969/ashvanecommander#abilities:mode=m and https://www.wowhead.com/npc=135245/bilgeratdemolisher(Also applies to 8.0.1 live)

Current PTR:
[PvE][ToS] Shrouded Fang

There is currently 2 issues with Shrouded Fang.

First is when you attack him before he reach you (aka when he is still in stealth) it should remove his stealth and make that he doesn't use the spell |T132092:16|t|cffffd000|Hspell:268993|h[Cheap Shot]|h|r

Second issue is, you don't see his nameplate at all (tested with regular UI and Elvui)
see the screen.

note: Nameplate part is the same issue as

https://www.wowhead.com/npc=134602/shroudedfang#abilities
[Misc][Darkshore] Chest bug

There are two chest who was unable to be looted
[Misc][Azerite] Treacherous Covenant

|T1778226:16|t|cffffd000|Hspell:288989|h[Treacherous Covenant]|h|r

When the debuff procs, you keep it forever even if you get back above 20% health.
[Misc][PvP] Shadow Sight

|T136155:16|t|cffffd000|Hspell:34709|h[Shadow Sight]|h|r
if you are in stealth and you take it it should bring you out of stealth and you should not be able to restealth until buff is gone this applies for every class with stealth mechanics.
[Pvp] Weekly Chest

PvP weekly chest won't open if you did not turn in the "conquest 500 quest"
happened to me and another player i even turned in the quest after but still can't open when i hover over the chest it says i have earned my weekly chest
[Pve][BoD] Champion - H outro

after the boss is defeated, and the cinematic starts playing, npcs like talanji,rokhan amd nathanos should not move, or have a dialogue while the cinematic is playing, they should only move once the cinematic is fully finished for everyone.

on another note, they do not have a dialogue; at all, they just move.

27 November 2019

Unbridled Ferocity interaction

If you have Recklessness proc out of this trait and will use your own Recklessness it will "overwrite" existing effect, but it should extend it.
Same goes for reverse effect.

|T132344:16|t|cffffd000|Hspell:288056|h[Unbridled Ferocity]|h|r

Proofs:


Warrior got proc out of his rampage at 3:07 and then he used his own recklessness
[Fury] Slaughterhouse

Slaughterhouse deals 50%more dmg and healing & reduces the remaining cooldown by 1 sec when the target is under 50% hp
Problem: the cooldown doesn't get reduced
[Restoration] Tidal Waves

Tidal Waves doesn't stack up to 2 times, only 1 at the moment.


|T237590:16|t|cffffd000|Hspell:51564|h[Tidal Waves]|h|r


Somehow Tidal Waves proc is getting consumed by Unleash Life

|T462328:16|t|cffffd000|Hspell:73685|h[Unleash Life]|h|r
[Restoration] Flash Flood

flash flood is consumed by any spell, not only healing weave, surge and chain heal (the casted healings)
|T135861:16|t|cffffd000|Hspell:280614|h[Flash Flood]|h|r
[Elemental] Lava Burst & Lava Surge

If you are casting Lava Burst and get a proc of Lava Surge during it,it gets automatically consumed and cast on the target,or you simply lose it.

Credits to: Vick

|T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r
|T451169:16|t|cffffd000|Hspell:77756|h[Lava Surge]|h|r
Totem Mastery

totems are removed by aoe attacks, especially resonance totem
|T511726:16|t|cffffd000|Hspell:210643|h[Totem Mastery]|h|r
[Elemental] Master of the Elements

Lava Burst should give Master of the Elements when you finish the cast, not when it hits the target
|T136027:16|t|cffffd000|Hspell:260734|h[Master of the Elements]|h|r
[Enhancement] Sundering

It has some range and hitbox issues:

First hit miss?

Hitting from behind:

|T524794:16|t|cffffd000|Hspell:197214|h[Sundering]|h|r
[all] Hex

Hex instantly breaking on any damage, while it should break after taking 10% of the hexed target base health damage.



[Hex ID:51514](|T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r)
[Resto] Tidebringer honor talent

|T136042:16|t|cffffd000|Hspell:236501|h[Tidebringer]|h|r
It is consuming all of 2 charges instead of 1. As tooltip says, they are charges, not stacks.
[Subtlety] Shadowy Duel

|T1020341:16|t|cffffd000|Hspell:207736|h[Shadowy Duel]|h|r you shouldn't be able to see or attack others when you use this spell only the target you have chosen or marked (used on) and other players should not see whoever is in the duel either
Side note on sethraliss when a rogue uses it on me (arena) it keeps saying "vision is obscured" and i cannot attack him we have tried reproducing it but can't figure it out as you can see in this screenshot it says it "vision obscured" and i can't attack him (also heard a few players having same issue) not being able to attack.
[Assassination] Mind-Numbing Poison

MindNumbing Poison it is not applying even tho I've it talented.


|T136066:16|t|cffffd000|Hspell:197050|h[MindNumbing Poison]|h|r
[Outlaw] Snake Eyes

The only issue with this trait is when you spend Combo Points on Roll the Bones / Slice and Dice(Talent) it doesnt increase damage sinister strike correctly.

Example: Lets say 385 azerite trait will increase 181 sinister strike damage per combo point spent on Roll the Bones / Slice and Dice(Talent)
Currently how it is working: When you spend for example 5 combo points on Roll the Bones / Slice and Dice(Talent) so tooltip and damage still stay at 181 damage.

How it should work: When you spend for example 5 combo points on Roll the Bones / Slice and Dice(Talent) so it should increase 5 x 181 damage = 905 damage

|T132336:16|t|cffffd000|Hspell:275863|h[Snake Eyes]|h|r
|T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r
|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r
|T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r
[Discipline] Premonition

The only issue this spell has is the delay of damage.
It doesn't look like 1.5 sec but more like 0.85 or so. Should be 1.5 sec and not 1 sec.
FS:
Retail:

|T538239:16|t|cffffd000|Hspell:209780|h[Premonition]|h|r
[Holy] Guardian Angel

At the moment Guardian Angel is reducing the cooldown of Guardian Spirit by 60 seconds BUT should reduce its remaining cooldown to 60 seconds.
(means that from 3 minutes, goes to 1 minute cd, atm it's 3 minutes to 2 minutes)

|T612969:16|t|cffffd000|Hspell:200209|h[Guardian Angel]|h|r
|T237542:16|t|cffffd000|Hspell:47788|h[Guardian Spirit]|h|r
Chi torpedo

How it's bugged :
If you try to use Chi torpedo while you're running back, the speed of Chi torpedo is reduced and same goes for the distance traveled.

How it should work:
Speed and distance should be the same for both way

Retail :
[Frost] Water Elemental

Water Elemental's Freeze ability currently cannot be casted while Waterbolt is set to auto cast.

|T135862:16|t|cffffd000|Hspell:31687|h[Summon Water Elemental]|h|r

Freeze should not be on GCD, regardless of pet's stance or if waterbolt is set to autocast.
Flare during Camouflage

Flare don't work when you are hide by Camouflage.

Flare: |T135815:16|t|cffffd000|Hspell:1543|h[Flare]|h|r

Camouflage: |T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r
[Survival] Spell overlap

There seems to be an overlap going on with some spells ( Dot ) based.
Serpent Sting dot Not overlapping
Wild fire bomb dot Is overlapping! Bugged

Ok, tested on live with another hunter. As survival [Guerrilla Tactics][Wildfire Infusion] talents
It seems like when the other hunter casts any of the wildfire infusion spells he steals my dot and mine gets removed! Bug

Main spell: |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
Is changed/Morphed into |T915852:16|t|cffffd000|Hspell:271014|h[Wildfire Infusion]|h|r when picked from the talent tree.
Camouflage

|T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r

Case: While Camouflage is active, cast any of the following spells Steady Shot/Aimed Shot/ Sniper Shot/TrueShot Aura/ Exhilaration Breaks invisibility when it should not.

Hunters mark/disengage/ mend pet/ Doubletap/ feign death Are not breaking it.

Camouflage should only break when the Hunter DEALS or TAKES damage, the same goes for his pet.
Camouflage should break AFTER the Casted spell dealt damage to the enemy not while casting it!


For example on retail you can even do fishing while being camouflaged :D
you can cast heals from your spirit beast to self, you can cast first aid to self without breaking invis.
Travel Form

Its speed should be 200% if casted out of combat. It's 160%
if you are level 18 without riding skill travel form don't increase your movement speed


|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
[Blood] Dancing Rune Weapon + Heart Strike

Heart Strike is not following this formula:
Damage = 0.2668 x 0.2668 x TotalAttackPower x TotalPetDamageMultiplier x ArmorReduction

"For some reason this is its own spell for the DRW"
[Frost] Killer Frost

This spell is using wrong formula. Right now it is (true for MH, false for OH):

= (0.31 x AbilityDamage(true)) x TotalDamageMultiplier + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)

= (0.31 x AbilityDamage(false)) x TotalDamageMultiplier + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)

but should be:

= (0.31 x AbilityDamage(true) + AzeriteItemEffectBudget(AzeriteKillerFrost, 2.312883)) x TotalDamageMultiplier

Azerite Trait Damage should be put after calculating AbilityDamage and not after TotalDamageMultiplier (Mastery, Versa, Core Passive, etc..)


|T135305:16|t|cffffd000|Hspell:278480|h[Killer Frost]|h|r
Death's Advance

Currently this spell has two issues:

You should not grip DKs when they have Death's Advance but atm you can;


When DKs have Death's Advance activated, all kinds of Slow will not hit the DK, it will say "Immune" or "Miss". You should be able to put the debuff of the slow but as tooltip say, your movement speed will be always 100%.
FS:
Retail:

|T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r
[Unholy] Pet cast range

This spell should have 5yd30yd range but somehow you can use it even if pet is inside player (around 0yd1yd), also spell tooltip is red.
GIF:
PIC:

|T237569:16|t|cffffd000|Hspell:47482|h[Leap]|h|r
[Misc][PVP] Glad titles & mount

Dev note: Made a few verifications to gladiator titles, to keep them relevant (since atm if you were glad on MoP 6 years ago and transfered to WoD, then legion, and finally BFA you would still have it, when it's not supposed to last more than a season):

You will keep the gladiator title if you have one of BFA's gladiator achievement (when we get to season 3, the season 1 achievement will no longer count. This is made that way because we also reward this title in 2v2 at the end of a season on FS)

you will keep the BFA R1 titles (Dread, Sinister gladiator) only if you have the corresponding achievement: a reuse of an old title id by blizzard for those titles made them available on our shop (it was a mistake), and people that had the old title corresponding to the title id now have Dread or Sinister Gladiator title when they shouldn't).
[PVE][Misc] Absorb vs Aggro

Currently when an add or a boss have an absorb shield on them, tank doesn't generate threat when he damage them.
Resulting:

healer will insta get aggro on those following adds if he cast any heal :

https://www.wowhead.com/npc=139626/dredgedsailor having |T458717:16|t|cffffd000|Hspell:274210|h[Reanimated Bones]|h|r at the start on them

tank will often lose aggro of the boss : https://www.wowhead.com/npc=133007/unboundabomination having this passive |T1035055:16|t|cffffd000|Hspell:269185|h[Blood Barrier]|h|r
[Misc][Item]Proudmoore Admiralty equipment cache

|T2486871:16|t|cffffd000|Hitem:165869::::::::120:::::|h[Proudmoore Admiralty Equipment Cache]|h|r
The emissary chest does not open when you click on it.


Dev note: The chest should open itself when you loot it. This should be fixed, and we resent everyone who had a chest a new one that contains loot.
[PvE][Motherlode] Mechanized Peacekeeper

https://www.wowhead.com/npc=130485/mechanizedpeacekeeper#abilities
|T132361:16|t|cffffd000|Hspell:262412|h[Energy Shield]|h|r
His shield doesn't do anything,it should block attacks based on where his shield is facing during the cast.
[Misc][Quest] The World Awaits

https://www.wowhead.com/quest=53030/theworldawaits
20/20 Quests done, Npc doesn't have option to finish/deliver the quest.
[Misc] Loots Off-hand holdable for wrong specs

Offhand holdable items shouldn't drop as personal loot for Holy Paladins & Elemental/Restoration Shamans. Only Shields.
[Misc] HS relocates to Lost Isles

A lot of people reported to GMs, in discord, and on the BT that their HS relocated to the Lost Isles, meaning they can't get out (one dude was lvl 47 there, unstuck on website was bound there too, so rip)
No clue what provokes it, but quite a few people are affected

26 November 2019

Intimidating Presence

It gives way more absorb than supposed to. It also gives the debuff to everyone in the party
|T132126:16|t|cffffd000|Hspell:288644|h[Intimidating Presence]|h|r

Debuff should be put on the mod, currently its kinda weird cuse debuff is applied to the warrior + his party (it seems).

How it should work: You have 1 trait of this (lets say 385390 version)
You fear trashs (lets say 3).
It will put on them (when fear break) a debuff that absorb the next X (17k in that case) damage they dealt (to anyone).
[Demonology] Hand of Gul'Dan GCD

Sometimes your spells wasted your GCD, especially you can notice it with Hand of Guldan spell. Happens only if you are wielding wand and offhand.

Watch vid:

|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r
[Restoration] AscendanceRestorative Mists

At the moment Restorative Mists healing is no distributed but it's healing all allies for the 100% of it. Kinda game breaking for PvP instances or in PvE.


|T135791:16|t|cffffd000|Hspell:114052|h[Ascendance]|h|r
|T237590:16|t|cffffd000|Hspell:114083|h[Restorative Mists]|h|r
[Shadow] Spiteful Apparitions

Somehow it brokes again. Trait damage is put at the end instead after SpellPower.

Example: (0.25 x SpellPower) x TotalDamageMultiplier + TraitDamage

Should be: (0.25 x SpellPower + TraitDamage) x TotalDamageMultiplier

|T458229:16|t|cffffd000|Hspell:277682|h[Spiteful Apparitions]|h|r
|T458229:16|t|cffffd000|Hspell:78203|h[Shadowy Apparitions]|h|r
[Holy] Glimmer of Light damage

fixed glimmer damage impact (was too high before)
[MM] Rapid Fire and Trait Focused Fire

Focus regen of Rapid Fire is not giving the correct amount of focus when joined with Trait [Focused Fire] focus, I am just normal regenerating focus.

|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
|T878211:16|t|cffffd000|Hspell:278531|h[Focused Fire]|h|r
Ferocious Bite

Ferocious Bite is consuming more Energy than intended, should be 50 Energy max but actually is 75.


|T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
[Vengeance] Thrive in Chaos

Thrive in Chaos (|T1392554:16|t|cffffd000|Hspell:288973|h[Thrive in Chaos]|h|r) is currently not working as it is intended while specced Vengeance, since it provides way more healing than 5230 (which is the amount of pain Soul Cleave costs) as is indicated in the picture below.

Edit: Should note that this is only happening with veng dh, while being specced as havoc everything behaves appropriately.



Malkith Edit: Tryed a bit (on Havoc spec, so i guess its the same for veng if we don't take in account the bugged value), and currently its not affected by Versa.


Healing
= AzeriteItemEffectBudget(AzeriteThriveInChaos, 0.319018) TotalHealingMultiplier TriggerPower
[PvP]MMR Ranked queue

Currently once u reach above 1500 MMR the queue system acts weird, and once u get 1800+ MMR u have to wait 30mins+ and sometimes 1hour or more to get into games.

Dev note: Fixed the system: it searches for teams around your MMR (+150) and each minute adds 150 more range, with a cap at 10mins where any team available will be considered a match. This should drastically shorten queue times
[Misc][Item] Ancient Knot of Wisdom

https://www.wowhead.com/item=166793/ancientknotofwisdom&bonus=1532

Dev note: Item got disabled for a while because of a wrong fix, but it's now available again and fully working !
[Misc] Guardians Dynamic Stats

The ghoul summoned with Army of the Dead (|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r)and Apocalypse (|T1392565:16|t|cffffd000|Hspell:220143|h[Apocalypse]|h|r) keep the % of Stats you have when you summon them instead of changing them Dinamically during the fight.

proof on live : 374 hit with 15% str, 374 after 15% str

ps: i suppose army of the dead is not the only "minion" with this problem, i will make further tests on other minions

proof of dimanic stats on Retail(From Retail dk discord ):




Dev note: Fixed generically, before that only Hunter pets had dynamic stats, now all pets & summons do.
[Misc][MailBox] Crafting Reagents disappearing

Weird issue is happening via mailbox, bought items from auction house, received mail, sent mail from alts.
You take the items but they disappear and they are taken into your bank
[Misc][Quest]Dubious Offering

From BT


Players can't use [Zalamar Messenger Bat](https://www.wowhead.com/npc=136457/zalamarmessengerbat) because he is far away

Tested on PTR82 the same issue (see my screen)
[General] Trading system

Currently, trading reagents of all sorts cause items to be deleted. items can't be recovered by relogging or any type of actions InGame.
[Misc] Reclycing Crafted item

When you recycle crafted item with Tidal Core/Sanguicell/Hydrocore/Breath Of Bwonsamdi you should get back your thing (^) atm it doesn't work with Breath of Bwonsamdi.
[PvE][TD] Cutwater Striker & Ashvane Spotter

https://www.wowhead.com/npc=131112/cutwaterstriker should only target the tank "highest aggro target" with |T135242:16|t|cffffd000|Hspell:272620|h[Throw Rock]|h|r

https://www.wowhead.com/npc=136665/ashvanespotter should only target the tank "highest aggro target" with |T132222:16|t|cffffd000|Hspell:185857|h[Shoot]|h|r

Cureently they target random ppl, ressulting in pretty much one shot ..
[PvE][ToS] Shrouded Fang patrol

this patrolling pack respawns constantly,in keys and in mythic 0.
[PvP] Dodge and Parry in PvP for Non-Tanks

Currently, all melee classes can dodge and parry attacks without having any cooldowns active or being inside a tank specialization. No class on 8.0.1 should be able to parry attacks in pvp.

Tested on Warrior, DK, Rogue, Monk DH and Pala.

25 November 2019

[Assasination] Poison bomb

I tried out poison bomb on retail and on the PTR. As what happens in the video it breaks all kind of cc, Polymorph, blind, repentance and more.
It should not break cc of any kinda when it procs on the target ur on.

|T538441:16|t|cffffd000|Hspell:255544|h[Poison Bomb]|h|r
Blessing of Protection

So you aren't suppose to be able to BoP other players while you are blinded. This has been since 8.0

Bop is usable on stuns, blinds and silences from rogues.
It's usable from warriors fear and stuns.
So in general it's usable from pretty much every cc which it shouldn't be.

Sap

Fear

Blind
[Windwalker] Touch of Death and Gale Burst

How it's bugged :

|T574573:16|t|cffffd000|Hspell:271233|h[Touch of Death Amplifier]|h|r

Gale burst (10% storage damage in ToD) is taking in account damage done from Xuen pet and SEF Clones while it shouldn't
In same case, Gale burst don't take in account damage done by trinkets, essences/traits and ToK

How it should work:
Gale burst take in account damage done by Monk only (Spells, Touch of Karma, Trinkets and Essences/traits.)

Explanation about SEF interaction with Touch of Death:
To make SEF not nerf Gale Burst since damages done by clones aren't stored in ToD burst; there's a hidden effect that during SEF, Gale Burst goes to 30% contribution instead of 10%
Karma/Trinkets/Essences also contribute 30% to Gale Burst, instead of 10% and are not nerfed by 55% since they aren't coppied by SEF.
Ring of Peace vs Bm pet

How it's bugged :
Atm Oondasta (Bm pet) can't be pushed by Ring of peace and completly ignore it

|T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r
[Beastmastery] Spirit Mend

Spirit Mend doesn't heal the player (works when u heal allies or pet)
|T237586:16|t|cffffd000|Hspell:90361|h[Spirit Mend]|h|r
[Marksmanship] Excessive Focus Regen

The focus regeneration of the Markmanship spec is way too high. Currently it is impossible to fall under 50% by spamming arcane shot.

FS:
Retail:
Bursting Shot

Apparently a rogue used evasion " increases dodge chance by % " and dodged the Bursting Shot, bug


Bursting Shot has had its knockback range increased, can no longer be dodged, and snares targets for 6 seconds now.


|T1376038:16|t|cffffd000|Hspell:186387|h[Bursting Shot]|h|r

|T136205:16|t|cffffd000|Hspell:248777|h[Evasion]|h|r
Mend Pet bugged after respec.

Case: In Bm spec respec into Marksman and the Mend ability will morph into revive ability, the revive ability will continue to heal while making revive sound.
Can be fixed if the player relogs.
Command Pet Doesn't work

The ability of the hunter to [Command Pet] does not work.

Case: Moved my [command pet] from the spellbook to the action bar, click, not working.
Case: Dismissing the pet causing the command pet spell to be replaced with pet special ability [Survivals Call] regardless of the pet specialization you had summoned ( talentwise ).
It should be:
Tenacity > survivals call / Ferolocity >Primal rage / Cunning> Masters call
Case: Tried different sorts of pets with different spec, dismissed, always ended up with Survivals Call Bug



Issue 1: Command pet not making pet use its special ability.
Issue 2: When the hunter dismisses the summoned pet, command pet spell must be replaced with the special ability of the pet according to its specialization.


This is a problem for pvp players, because they need to use this ability with cunning pets in order to escape cc
[Restoration] Germination GCD

When you take the talent [germination] and use rejuvenation second time (first time it apply the normal rejuv, second time its apply germination) the gcd visually bugging out,
you get the germination on yourself, but the gcd doesn't go off (we had this issue already fixed on legion)


[Germination ID:155675](|T1033478:16|t|cffffd000|Hspell:155675|h[Germination]|h|r)
[Rejuvenation ID:774]()

[GIF explaination]()
[Unholy] Necrotic Strike

URGENT
Necrotic Strike Healing Absorb should not be able to crit nor get benefit from Versatility


Tested on 100.000 HP Player. 4 casts 100% hp of target absorb? KEKW?
|T132481:16|t|cffffd000|Hspell:223829|h[Necrotic Strike]|h|r
[Unholy] Festering Wound after used cloak

|T1129420:16|t|cffffd000|Hspell:197147|h[Festering Wound]|h|r
How it should work vs Rogue cloak of shadows:

if you apply festering wound on a rogue and he uses CLOAK it should remove the festering wounds stacks.
After the rogue has used his cloak and you apply festering wound you should be able to apply the stacks
Retail GIF ( yes it shows firestorm skirmishes) cause he was playing on FS but u can see the characters are from retail u can even look up the armory)
[Misc] Guild Creation

After the first person signs up for creating the guild, no one else can sign.

Message response " XXX Already signed "
[Misc] Champion of azeroth & alts

Currently with Exalted chars on account all my alts are not able to upgrade their ilvl via the magni quests on the neck of azeroth.





For the most people it works perfectly, but for a few it does not i have no idea why, i've tried with clean char, friendly char etc. all have the problem.

Dev note: You need to at least log once on the exalted char since the fix is applied for it to work on other chars.
[Misc] Dungeon WQ are submited anywhere

i got Atal'Dazar : A little Mojo in BC zone
[Misc] Gren Tornfur

There are twice the same npc

https://www.wowhead.com/npc=148031/grentornfur
[Misc] Dampening active after arena

dampening stays active after arena can be annoying if ur doing world pvp relogging seems to remove it
[PVE][SoB] Hotfix - Hadal Darkfathom's Tidal Surge

Hadal Darkfathom's Tidal Surge now properly scales with Keystone level.
[Misc] Darkshore Resurrection

Players can't res at darkshore (reported day 1)
[Misc] Silvermoon NPCs are gone

Gone on holidays it seems.
[Misc] Missing elite

Missing on live realm, but not on the PTR

https://www.wowhead.com/npc=147751/shattershard
https://www.wowhead.com/npc=147744/amberclaw
https://www.wowhead.com/npc=147240/hydrath
https://www.wowhead.com/npc=147701/moxothebeheader
https://www.wowhead.com/npc=147664/zimkaga
[Misc] NPC Spawned twice

Spawned twice
https://www.wowhead.com/npc=147897/soggoththeslitherer
https://www.wowhead.com/npc=147260/conflagros
https://www.wowhead.com/npc=147708/athrikusnarassin
https://www.wowhead.com/npc=147435/thelarmoonstrike
[Misc] Twilight Prophet Graeme

This NPC is spawned twice
https://www.wowhead.com/npc=147942/twilightprophetgraeme
[PvE][ML] Feckless Assistant & Blowtorch

"Feckless Assistants will cast Blowtorch towards the tank. If the 2 second cast goes uninterrupted, the assistant will spew fire in a cone towards the tank for 5 seconds, dealing high fire damage every second."

So blowtoch is a spell, first the trash cast something that can / should be interrupted, then channel the spell (not interruptible) that deals damage to the tank.

You should be able to interrupt the cast of Blowtoch, you currently can't.

|T135789:16|t|cffffd000|Hspell:263103|h[Blowtorch]|h|r
https://www.wowhead.com/npc=133345/fecklessassistant
[Misc] Burninator Mark V

The NPC doesn't spawn
https://www.wowhead.com/npc=149141/burninatormarkv
[Misc] Ancient Protector control range

In dark shore, we can talk with the add called Ancient Protector. This add can be controllable.
[Misc][Racial] Embrace of kimbul

22 November 2019

[General] - Grimoire of Sacrifice

Grimoire of Sacrifice buff should dissaper when you summon new pet (any other pet) atm its not, so it results having GoS buff + pet active.
"Lasts 1 hour or until you summon a demon pet."

|T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r
Nightfall Demonic Calling Procs

When your Nightfall procs and your Shadow Bolt is traveing to target, once it reaches target, it will consume buff
(but it should not work liek that, only your next casted by yourself spell should consume that)
same happens for Demonic Calling,
if Demonic CAlling buff happens while you already casting Call Dreadstalkers, it will consume buff and it will disspaer.

|T136223:16|t|cffffd000|Hspell:264571|h[Nightfall]|h|r
|T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r
[Shadow] Mind Sear

Somehow Searing Dialogue (Azerite Trait) effect is occurring even while you're naked and it affects the target on who you casted the spell even if it's an ally. Should only slow enemies.



|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
|T237565:16|t|cffffd000|Hspell:272788|h[Searing Dialogue]|h|r
[DisciplineShadow] ShadowfiendMindbender

Pet doesn't attack any Player, it just afk, even if you order him to attack.
URGENT
Happens only in PvP.

|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r
Disc: |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r
Shadow: |T136214:16|t|cffffd000|Hspell:200174|h[Mindbender]|h|r
[Ww] Touch of Karma Damages

How it's bugged :
Damages done by Touch of Karma are broken it's 9% of the damage absorbed instead of 70%

How it should work:

0.5 TotalMaxHealth / 6 (1 + TotalVersatility) 0.7

Touch of Karma absorbe 50% of your maximum health and redirects 70% of that amount :
Exemple : I Have 160k Hp, my ToK will absorbe 80k and it will damage my ToK target by (56k Versatility)

At the moment it deal only 7k

Related issues :
[Ww] Dance of Chi-Ji proc

How it's bugged :
Dance of ChiJi (AT) proc from the proc itself
Exemple : You use Tiger Palm> Rising Sun Kick > Dance of ChiJi proc > You cast SCK (Free chi) > You get another proc of Dance of ChiJi without consuming chi

How it should work:
Dance of ChiJi should proc only when you consume chi.
[All] Dampen Harm

The spell script is still in 7.0 when looking at the code.

__________________________________________________________

/// Last Update 7.0.3
/// Dampen Harm 122278
class spell_monk_dampen_harm: public SpellScriptLoader
{
public:
spell_monk_dampen_harm() : SpellScriptLoader("spell_monk_dampen_harm") { }

class spell_monk_dampen_harm_AuraScript : public AuraScript
{
PrepareAuraScript(spell_monk_dampen_harm_AuraScript);

void CalculateAmount(AuraEffect const /p_AuraEffect/, int32& p_Amount, bool& /p_CanBeRecalculated/)
{
p_Amount = 1;
}

void Absorb(AuraEffect p_AuraEffect, DamageInfo& p_DmgInfo, uint32& p_AbsorbAmount)
{
Unit l_Target = GetTarget();

uint32 l_Health = l_Target>CountPctFromMaxHealth(GetSpellInfo()>Effects[EFFECT_0].BasePoints);

if (p_DmgInfo.GetAmount() < l_Health)
return;

/// The next 3 attacks within 45 sec that deal damage equal to 10% or more of your total health are reduced by half
AuraEffect l_AuraEffect = p_AuraEffect>GetBase()>GetEffect(EFFECT_1);

if (l_AuraEffect == nullptr)
return;

p_AbsorbAmount = CalculatePct(p_DmgInfo.GetAmount(), l_AuraEffect>GetAmount());
p_AuraEffect>GetBase()>DropCharge();
}
};

_______________________________________________________

It should be:
Reduces all damage you take by 20% to 50% for 10 sec, with larger attacks being reduced by more.

Reduced damage should be looked before stagger/ or damage reduction (aka should look at full non reduced damage).
The scaling (since we don't have real info of it) should be scale uppon those bruh damage taken (aka if brut damage taken = 50% or more of your hp max, should reduce it by 50%, 40% = 40%, 30%= 30% and so on ...)


|T620827:16|t|cffffd000|Hspell:122278|h[Dampen Harm]|h|r
[Misc] Guild Charts

Fixed guild creation.
[Misc] Repair doesn't cost gold

[PvP] Attenuation Debuff keep after skirmish arena

After arena you keep the debuff of healing : "attenuation" in the world. It shouldn't
[Misc] Archeo sites

[Misc][BG] Eyes of the Storm

When you capture base or flag it's write "$n capture" instead of name of player
[Misc][Racial] Embrace of Kimbul

|T2446018:16|t|cffffd000|Hspell:292363|h[Embrace of Kimbul]|h|r
this spells should do X in 6 sec, 3 ticks and it actually deals X every tick. Damage on the tooltip fits calculation following wowhead formula, so it's not a tooltip issue where damage should be x3 or something.
[Misc] Barber as zandalari troll

as MALE zandalari troll (female is ok) you cannot use the barber, clicking on "okay" won't do anything. apparently Kultiran have the same issue, i assume it works on one gender but not the other









Dev note: Fixed on both
[Misc] Linking stuff in chat

Currently you can't link anything in chat, exept in /w (whisper chat)
[PVE][BoD] Grong Bestial Combo

When Grong does his combo, if you taunt him he becomes retarded
[Misc][Quest] Flight from the Fall

https://www.wowhead.com/quest=51169/flightfromthefall

The bats are too high, players can't cry out in the cave.
[PVE][BoD] Grong Bestial Throw

you can't heal player when Grong picks up and squeezes player(Tank)
[Misc][Quest] Greystone Keep side quests

Fixed the phasing issue caused by Assault world quests
[Misc][Quest] Goldfields War

Fixed the issue with NPC flag
[Misc][Quest] Make our Case

Fixed the condition to trigger cinematic
[PVE][BoD] Trash loot chances

Nerf BoD trash loot drop chance,

make it the same as Uldir
[PVE][Freehold] Dive Bomb

''Sharkbait charges across the battlefield, inflicting X Nature damage and knocking back all players in the way.''
The problem is when you face Sharkbait and walk he won't hit you

|T1029584:16|t|cffffd000|Hspell:272046|h[Dive Bomb]|h|r
[PvE][KR] Loot in HM missing

no loot in heroic mode
[PVE][BoD] Jadefire - Pyroblast

Pyroblast damage low
[PVE][BoD] Jadefire - Magma Trap

Magma Traps debuff sometimes doesn't work
[PvE][King's Rest] No hydrocore

No hydrocore loot on Dazar First king
[Misc] Sinister Gladiator Title

The Sinister Gladiator title id is a reuse of a former title, which induced a lot of people already having it.

Dev note: Title removed on loggin for everyone

21 November 2019

[Arms] Sharpen Blade

Buff that granted from this talent can be consumed from any other spell, but should be only from Mortal Strike.

|T1380678:16|t|cffffd000|Hspell:198817|h[Sharpen Blade]|h|r
[DiscShadow] Shadow Mend

Wraps an ally in shadows which heal for (180% of Spell power), but at a price.

The ally will take [(180% of Spell power) / 20] damage every 1 sec, until they have taken [(180% of Spell power) / 2] total damage from all sources, or leave combat.



Shadow Mend isn't applying the DoT nor the HoT on yourself (if you've talented Masochism in Discipline Talent Tree) when you're in combat.

|T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r
|T136176:16|t|cffffd000|Hspell:193063|h[Masochism]|h|r
[Windwalker] Storm Earth and Fire + Trinkets

How it's bugged :
Storm Earth and Fire dosen't interact with Burst Trinkets or Gladiator's Medallion

How it should work:
When you have SEF on and you use any burst trinket only burst (That up your Agility/Mastery/Crit/ Versa) the stats should go into :

Stats x 1.35 /3 per clone
Exemple : I use SEF+ Lustrous Golden Plumage that give 900 versatilty : with SEF it's 900 x 1.35 /3 = 405 per clone so in the final calculation im gonna have 1215 versatility instead of 900
Since stats are dynamical; clones don't need to get any buff, just make the monk get the final stats after applying the modifiers (1.35)

2 For Gladitaro's Medallion :
If me and clones get controlled by any cc (stun zone etc) and i use Gladiator's Medallion both clones will use is too.
[Windwalker] Touch of Karma

How it's bugged :

1 You can't see the buff 122470 from ToK on you, so you can't see the duration, have to use WA or addon to track it

2 When you cast ToK on your target, the spell have a 10sec duration, when you get hit by anything your target get the debuff 124280 who have 6sec duration

The problem here is that that debuff is reseting each time you get hit
instead of refreshing the remaining debuff of ToK

3 Rogues can use Vanish to avoid damage from ToK while it should break their stealth since it's a nature/magic damage
Ring of Peace

Ring of Peace push power diverses from retail.
First push should be strong, other ones should be half powered.

Retail:

FS:


|T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r
Ring of Frost

So, recently with the 8.2 patch i noticed that in PVP ring of frost doesn't work at all!
Out of PVP it works with a delay.
This is not how it's suppose to be.
Its critical for pvp

|T464484:16|t|cffffd000|Hspell:113724|h[Ring of Frost]|h|r
[Restoration] Overgrowth

Overgrowth isn't applying Rejuvenation at all:

With Germination:
as you can see, it applies only Rejuvenation (Germination) but not Rejuvenation (should apply both)

Without Germination: it doesn't apply Rejuvenation.

|T1408836:16|t|cffffd000|Hspell:203651|h[Overgrowth]|h|r
|T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
[Unholy] Raise abomination

|T298667:16|t|cffffd000|Hspell:288853|h[Raise Abomination]|h|r for some reason its not breaking stealth when it should since it applies a dot to nearby targets in this gif u can see it appears its friendly to enemy players when enemy players are in stealth
Side note don't know what the max range of the Dot is )
Also been happening to me alot pet just stays passive and doesn't attack enemy players

This is one of their main cooldowns in PvP having it sit their AFK is really bad only reason its in priority.
[Misc] MMR in rated Arenas

Some people have 0 MMR at the moment, which results in super long queue times. It shouldn't be that way, when you start rated you should have 1500 MMR.

Dev note: Issue is fixed, and we've put back to 1500 MMR every player that was below that.
[Misc] Trinkets for the wrong spec

You can loot agility trinket as warrior, or intel trinket as rogue for instance.
[Misc] Parry Block from trashs bosses

(raids)



So according to several topic, warcraft logs also:

Bosses and trashes shouldn't be able to block anymore, but the still are able to parry.

See:

All characters now have a 100% chance to hit, 0% chance to be dodged, 3% chance to be parried, and 0% chance for glancing blows, when fighting creatures up to 3 levels higher (bosses included).
Tanking specializations receive an additional 3% reduction in chance to be parried. Tank attacks now have a 0% chance to be parried vs. creatures up to 3 levels higher.

But if the boss doesn't have any "back / side" they can't parry
Stormwall for exemple
[Jadefire][H]Living bomb spot

The bomb on the side are popping on the stair they should pop a bit near the middle. Cf video
[PVE][Grong][HA] Reset with throw

When he trow anyone the spell is casted instantly and he reset just after that
|T132937:16|t|cffffd000|Hspell:289292|h[Bestial Throw]|h|r
[Misc][Quest] The Perfect Offering

https://www.wowhead.com/quest=48895/theperfectoffering

Players don't get Jorak's Offering

20 November 2019

[Arms] Overpower

Overpower reduce the cooldown of Mortal Strike, it shouldn't. It only reduce with the trait Striking the Anvil.
|T132223:16|t|cffffd000|Hspell:32154|h[Overpower]|h|r
[Subtlety] Night's Vengeance

If you have equiped azerite gear with Night's Vengeance trait and enemy rogue put on you nightblade so you get Night's Vengeance but it shouldnt happen.

|T1373907:16|t|cffffd000|Hspell:195452|h[Nightblade]|h|r
|T1373907:16|t|cffffd000|Hspell:273419|h[Night's Vengeance]|h|r
Cheat Death

Cheat Death debuff should be gone when you join / leave Arena, currently you keep the debuff.

|T132285:16|t|cffffd000|Hspell:31230|h[Cheat Death]|h|r
[Shadow] Spiteful Apparitions

Spiteful Apparitions is currently missing a hotfix from early 8.0.1. This hotfix changed Spiteful Apparition's damage bonus to be increased by 75% while NOT talented into Auspicious Spirits.

Spiteful Apparitions is also currently not benefiting from damage modifiers such as Auspicious Spirits, Shadowform, Void form and shadow priest core passive.

|T458229:16|t|cffffd000|Hspell:277682|h[Spiteful Apparitions]|h|r
|T458229:16|t|cffffd000|Hspell:78203|h[Shadowy Apparitions]|h|r
|T1022944:16|t|cffffd000|Hspell:155271|h[Auspicious Spirits]|h|r
[Mistweaver] Secret Infusion

|T611418:16|t|cffffd000|Hspell:287829|h[Secret Infusion]|h|r
|T611418:16|t|cffffd000|Hspell:231876|h[Thunder Focus Tea]|h|r

Doesn't work.

only the Renewing Mist part seems to work (not always tho)

_________________________________

How it should work:

After using Thunder Focus Tea, your next spell gives 695 of a stat for 10 sec:
Enveloping Mist: Critical strike
Renewing Mist: Haste
Vivify: Mastery
Rising Sun Kick: Versatility

Talent Interraction

Using the talent |T839394:16|t|cffffd000|Hspell:197895|h[Focused Thunder]|h|r shouldn't interract with the Azerite Trait, aka only the first spell empowered by focus thunder tea will give stats.

_____________________________

What is bugged:

Enveloping Mist, Vivify, Rising Sun Kick doesn't give any stats. Renewing Mist doesn't always proc the buff

Having multiple traits doesn't seems to give more stats:
with 3 of the trait, so should grant me like 600 + 636 + 672 of stats when used, but only got 726 or so.
[Brewmaster] Hot trub

Hot trub isn't doing the good damage (Like when it should hit for 10k~ it hit 2k~)
|T623775:16|t|cffffd000|Hspell:202126|h[Hot Trub]|h|r
[Frost] Frigid Grasp

The 66% intel nerf for this trait, should be applied only when the caster picks the Ice Form pvp talent, currently its applied even without the pvp talent selected.

10 October

|T135838:16|t|cffffd000|Hspell:278542|h[Frigid Grasp]|h|r
Pet focus

Pet focus is not correct max amount on bar (yt video from 8.2 raid is 120)

And regen focus seems to be lowest : i used aspect of wild on FS and on PTR not and the player on retail have more regen focus

:
[Marksmanship] Rapid Fire

You should be able to keep channeling Rapid Fire when you Disangage.
At the moment you can't, it interrupts the channeling.
https://www.wowhead.com/news=287995/explanationofmarksmanshiphunterchangesonthe81ptr

|T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r


Additional point:

According to https://www.wowhead.com/news=287995/explanationofmarksmanshiphunterchangesonthe81ptr

Rapid Fire doesn't require constant line of sight anymore to deal damage to the target. It means that rapid fire should continue to deal damage to your target, even if it's moving and not anymore in your lign of sight.
[Marksmanship] Consumming of Master Marksman and Precise Shot buff

After casting an Aimed Shot, you get 2 buffs (depending on your talents)

Master Marksman ( )
Precise Shot ( )

Description of the bug:

if you spam your "Arcane Shot" key directly after the end of the cast of aimed shot, you will use only the buff of the "MasterMarksman" .

How it should be: the first arcane shot used after aimed shot should use "Master Marksman" and "Precise shot" simultaneously.

NB: if you wait a bit after using aimed shot, and use arcane shot, you will correctly consume the 2 above mentionned buffs.
[Marksmanship] Master Marksman

At the moment you get proc once Aimed Shot hits the target but should be after you finish casting Aimed Shot.
FS:
Retail:

|T132177:16|t|cffffd000|Hspell:260309|h[Master Marksman]|h|r
Intimidation

|T132111:16|t|cffffd000|Hspell:19577|h[Intimidation]|h|r

After some rough testing i have finally figured it out i thought it was fixed but due to me being in perma combat i could not spot it.
As you can see when im out of combat and my pet is on passive it works fine
Now here im out of combat but with pet on defensive the stun bugs out
Here out of combat but pet on assist
it bugs out too

everything else works fine only this issue left
[Guardian] Protector of the Pack

_20% of all damage done to nearby allies is redirected to you. This effect is disabled when you fall below 35% health._
________________
Damage is not redirected at all. It is doing absolutely nothing.

|T136088:16|t|cffffd000|Hspell:202043|h[Protector of the Pack]|h|r
Ferocious bite

With ferocious bite, you can use 25 more energy than the 25 initial, to increase the damages by 100%

On the PTR
25 energy > 17k
50 energy > 21k
100 energy > 34k

Good behaviour:
25 energy > 17k
50 energy > 34k
100 energy > 34k

Tested with Feral affinity. Should be the same in feral spec :
|T132127:16|t|cffffd000|Hspell:213826|h[Ferocious Bite]|h|r
Death gate

If you use DK death gate in Ebon Hold it should bring you back to the previous location cast. Actually it always bring you to the Ebon Hold.



spell :|T135766:16|t|cffffd000|Hspell:50977|h[Death Gate]|h|r
[Frost] Dead of Winter

"Dead of Winter" works even when u don't have the talent and works too in PvE.
|T538770:16|t|cffffd000|Hspell:287250|h[Dead of Winter]|h|r
[Frost] Runic Empowerent + Breath of Sindragosa

Runic Empowerment is not working during Breath of Sindragosa,or atleast not working well,if math is not an opinion...

100 Rp is atleast 6 tick of 15 runic meanwhile Breath of Sindragosa is up = 152 to get a rune = 30% chance. i did this test alteast 2030 times,and from 100 to 0 spamming obliterate that's atleast 78 ticks i always gain almost 0 free runes during breath. BUT math is not an opinion,and probability says that the OPPOSITE probability is (1prob) so,each tick of BoS have 70% to NOT get a rune,BUT,if we apply this probability to the Time we are keeping UP BoS,and on Firestorm is really really short,but it's still enought to get 78 ticks of 15 RP, math says that the probablility of NOT getting a Single RUNE from all the ticks is: 70%^(numbers of tick),let's try with 8 , 70%^8 = 8.75%

Steps for reproducing the issue: go 100 Runic Power,0 runes UP,use breath of sindragosa,and keep spamming onbliterate meanwhile watching the rune gained,you gain runes only from normal CD.

|T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r
|T134423:16|t|cffffd000|Hspell:81229|h[Runic Empowerment]|h|r
[Vengeance] Souls

You're missing the tracker of souls in your buff so you can't consume your souls with spell.
[Misc][NPC] Prince Liam Greymane

Fixed talk spam on starting zone of Worgen
[Misc][Quest] Blood Troll on the Outside

Fixed interaction with Blood Troll Skull
[Misc][Quest] Taming their Beasts

Fixed possible missing spawn
[Misc][Quest] Cracking the Curse

Fixed the completion
[Misc][Quest] Beehemoth

Fixed phasing issue
[Misc][General] Adventurer Journal

You can now accept quest from the Advendurer Journal
[Misc][Profession] Trainers in Outland

Fixed a bunch of trainers for learn correctly Outland skills
[Misc] Elvui & AP display

the AP display when using an Addon like Elvui is completely broken.

YOU NEED TO REDOWNLOAD MINIMAL CLIENT AND REPLACE YOUR CURRENT .EXE BY THE NEW ONE. SHARE THIS WITH EVERYONE WHO HAS BEEN HAVING THIS ISSUE PLS !
[PVP][Twin Peaks] Respawn Missing

Ally side missing respawn NPC
[Misc] PvP Mod in DungeonRaidNon-Warmode instances.

Somehow if you heal (ST or AoE) someone in a dungeon group (inside a dungeon) your traits are halved by 50% and Mana Regen is like from 45% to 55% reduced. (depend on what spec and class you play, not all classes have same mana regen in arena)
[Misc] Outland professions

Proffesions in outland that you can learn with outland recipes:
_____________________
[PVE][Ivus] Missing Context

https://www.wowhead.com/item=166688/warringancientscrown&bonus=1517 looted by a monk doesn't have any azerite trait, probably that it's missing context.
[Misc] Leech sources proc

Currently Leech can proc from selfdamaging sources:
Stagger from monk tank :
Fall damage:

IT should only proc from damage inflicted
[Misc] Client crash on mail

if a player receive an item with a gem from customer service the client crash
[Misc] Guild Creation Charter issue

Guild Charter doesn't work and so people are unable to create new guilds
[Misc][Profession] Mists of Pandaria: Alchemy

Crafting can now discovery new recipes

19 November 2019

[General] - Pet Haste

1st List of pet spells that SHOULD SCALE WITH HASTE (means their base interval should be like 2/haste)
Vilefiend melee 2sec interval
ALL random demon melee (demons from nether portal or inner demon) 2 sec interval
Felguard melee 2 sec interval
Sucubuss melee 3 sec interval
Felhunter melee 2 sec interal
Imp melee 2 sec interval
Voidwalker 2 sec interval
INfernal melee2 sec interval
infernal immolation 2 sec interval
wild imp firebolt 2sec cast time
imp firebolt 2 sec cast time
Tyrant demonfire 2 sec cast time
Darkglare 2sec cast time
Bilescourge (random pet) 1,5sec cast time
Dreadstalkers melee 2 sec interval
Grimoire Felguard 2 sec interval

2nd Pet energy SHOULD scale with haste (note that WILD IMP energy SHOULD NOT scale with haste, becouse it has specific scaling > starting with 100, and each firebolt consumes 20, so no regen of energy)

3rd List of pet spells that SHOULD NOT scale with haste (they have static interval, mostly 5sec, and they do their speciall ability every lets say 5 sec no matter of haste)
ALL random demon melee pets special abilities (ex. Overhead Assault etc.) 5sec interval
vilefiend headbut 5 sec interval
vilefiend bile spit DOT 2 sec interval
eye of gul dan (random pet) 3 sec interval


4th Spells that interval and tick SHOULD scale with haste
Felguard Felstorm 5sec duration, 1sec interval
Grimoire felguard felstorm 5sec duration, 1 sec interval

5th spells that happen only ONCE on summon
Dreadstalker dreadbite
Infernal Awakening
Vilefiend bile Spit DIRECT



everything worked fine before, sth generic idk happened and broke this
also pet who scale with haste should act "dynamic" with haste.
[DiscShadow] ShadowfiendMindbender not affected by haste
[Discipline] Penance

Penance breaks when you go out of range after channeling and when you look back. It shouldn't be.

Proof : (out of range)
(looking back)
_________________

Penace should have some "safe" range, that you can cast it while out of range, and if you will bypass it, it will interrupt it. Watch gif:
You can see, I've casted 2 shots only, not 3
[Windwalker] Pets and haste

How it's bugged :
Atm SEF clones and Xuen aren't affected by haste

1) Xuen
isn't affected by our current % haste

Test done :
11% Haste : 10 Melee

With debug haste + 127% Haste : 10 Melee

2) Storm, Earth and Fire


Test done:
11% Haste : 8 Melee (Main+Off hand)



With debug haste + 127% Haste : 8 Melee
[All] Paralysis

How it's bugged :
If you use Paralysis on any add and you walk near it you don't get the aggro, so you can avoid a lot of adds in MM+

How it should work:
Paralysis is an Incapacitated mechanic not a sapp like Imprison of DH

|T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r
[Windwalker] Mystic Touch + SEF Stacks

How it's bugged :
Atm when you cast SEF all of your target get 3 debuff of Mystic Touch, it should be only 1 stack per target
[Windwalker] Mystic TouchMotC Stacks

How it's bugged :
When you have more than one monk hitting the same target, that target can get multiple stacks of Mystic Touch/Mark of the Crane and Gale burst 271233 (10% storage to ToD)

How it should work:
One target can have only 1 Stack max of Mystic Touch
same goes for MotC and Gale burst
[All] Mystic Touch Pvp

How it's bugged:
We are missing a hotfixe for Mystic Touch in pvp

How it should work :
Mystic Touch have a duration of 15sec in pvp situation only and can be refreshed

Hotfixe : Mystic Touch correctly has unlimited duration outside of PvP.
[Beastmastery] Pet (main) auto-attack not correlated to haste

The pet autoattack is not correlated to haste. Tested with debug haste 1Million % is doing 30 hit over 1 min = same with haste 20% : 30 hits too.

Pet auto attack should be linked to haste :

please take of correct it for the 3 spec (MM/SV/BM), and take care to not disable other reduce cooldown bonus (barbed shot ...)
[Survival] Dire Consequence

Trait [Dire Consequences] does not add damage to the ability to " Kill command".
[Marksmanship] In the Rythm

The trait in the rythm have some issues :

|T461115:16|t|cffffd000|Hspell:264198|h[In The Rhythm]|h|r
[Marksmanship] Hunters mark bugged

1) Hunters mark is proccing traits like |T514016:16|t|cffffd000|Hspell:279899|h[Unstable Flames]|h|r when casted,
it shouldn't
2) Causing the pet to Attack the target while the pet is in defensive mode.
Bug
3) Able to use [Hunters Mark] From my talent tree,use it on the boss, then use tome of knowledge to learn another talent, hunters mark remain on the boss the entire fight (Screenshot as proof)
[Marksmanship] Surging Shots

The trait "Surging Shots" don't work. With that, Aimed Shot has 15% chance to reset the cooldown of Rapid Fire. It doesn't work actually, tested this during 10mn without any reset of Rapid fire.

|T132212:16|t|cffffd000|Hspell:287707|h[Surging Shots]|h|r
[Marksmanship] Unerring Vision

Unerring vision should give a bonus of crit and can stack 10 times when Trueshot is active. Actually the trait dont work.

The trait can be stacked with 3 trait to rise faster 10 stack of crit.

Wowhead theory : |T132329:16|t|cffffd000|Hspell:274445|h[Unerring Vision]|h|r

Video how it work : (5min 47)

Dont forget script 2 and 3 trait effect = better because can reach 10 stack of crit bonus and have more time at most crit bonus.
[Marksmanship] Steady Shot

The spell Steady shot isn't currently increasing the duration by 3 sec of Concussive shot debuff.

|T132213:16|t|cffffd000|Hspell:56641|h[Steady Shot]|h|r
Primal Instinct trait

Primal Instincts which is gave one charge of Barbed Shot is reseting the
reset the previous cd. It should not.

Retail video (the previous cd is maintained and continues to give other charge) :

|T136074:16|t|cffffd000|Hspell:279806|h[Primal Instincts]|h|r
[Beastmastery] Spirit Walk dont give 20% bonus

Spirit walk should give 20% bonus for the next attack. Actually it dont. In exemple i did claw with Spirit walk buff it's doing 6458, and after (without buff) it's doing same 6458.
[BeastMastery] Dire Beast stands passive

When you summ a dire beast in 50% of cases it could be bug and stand passive near hunter, attack nothing. It's random.

Direbeast talent
and direbeast trait



|T236186:16|t|cffffd000|Hspell:287097|h[Dire Consequences]|h|r
|T461112:16|t|cffffd000|Hspell:212396|h[Dire Beast]|h|r
[Marksmanship] Hunter's Mark

When using Hunter's Mark on your target as a Zandalari troll with the Paku buff, it can apply him the dot of the zandalari racial (which shouldn't be the case).

Hunter's Mark should not be a trigger for procs like the zandalari troll racial.

|T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r
[Feral] - Ferocious Bite

Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.

Currently damage is increased by 100% if uses 50 Energy and that's OK, BUT if you use with 49 or less energy, damage is always same (use normal damage).

Damage should scale from minimun on 25 energy (Use this formula: Damage = (0.9828 / 5) x AbilityDamage(true) x AlternatePowerSpent) to maximum on 50 energy (Use tihs formula: Damage = (0.9828 / 5) x AbilityDamage(true) x AlternatePowerSpent x 2), any energy spent between 26 and 49 energy should scale damage between minimun and maximum damage

Damage should scale with Berserk and Incarnation too

BaseCost = 25
if HasBuff(Berserk)
baseCost = baseCost x 0.6
if HasBuff(IncarnationKingOfTheJungle)
baseCost = baseCost x 0.6
costMultiplier = PowerSpent / baseCost



https://www.wowhead.com/spell=22568/ferociousbite
[Unholy] Apocalypse Pets & Haste

Apocalypse/Army of the dead pet's dont get Correct Dk haste,i tried with 20%50%100% haste,and they are doing the same ammount of hit from Melee attacks and Pet claw.

With all 3 test i always got 32 hit from apocalypse and 120 from army.

Probably pets dont gain haste = current DK haste.

spell: |T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r

AMR spell :

AMR army of the dead :
[Unholy] Pet is not affected by haste

DK pet (|T136119:16|t|cffffd000|Hspell:52150|h[Raise Dead]|h|r) is not affected by his master Haste as it should be.

Here are the formulas used by AMR for autoattack and Energy Reagen:
[Misc][Creature] Grand Admiral Jes-Tereth

Fixed the option for fast travel to Nazmir
[Misc][Quest] Krag'wa's Favor

https://www.wowhead.com/quest=50497/kragwasfavor
Fixed the completion
[Misc][Quest] Be More Uniform
[Misc][Creature] Zandalar Campaign

Fixed interaction with https://www.wowhead.com/npc=144635/zandalarcampaign

Allow you to complete quests:
https://www.wowhead.com/quest=51569/thezandalarcampaign
https://www.wowhead.com/quest=51961/theongoingcampaign
https://www.wowhead.com/quest=52443/thefinalfoothold
[Misc][Achievement] Tides of Vengeance

Fixed completion when you have finished the 8.1 campaign
[Misc][Quest] Ship Logs

https://www.wowhead.com/quest=52284/shiplogs
Fixed loot interaction
[Misc][Shop] Fixed Issues

Some people had issues buying items or premades, it's now fixed !
[Misc] Taunt vs cosmetic events

If you taunt a trash / boss to aggro him while he was doing an event / cosmetic animation, he won't move.

Got fixed before in 8.0 by Hayden.

2 October 2019

[Misc] Bank

Fix taking items from bank by right clicking on them
[Misc] Fix faction of couple of creatures

So it now works with "Dragonmaw Illusion"
aura 40216 and 42016
[PVE][Uldir] Zekvoz Shatter

Spell currently can't be blocked when it should be blockable.
[Misc][Quest] Westfall Storyline

Dev note: Fixed entire Westfall Storyline, completely rescripted
[Misc][Item] Golden Ravasaur egg

When i have [Golden Ravasaur Egg](|T651737:16|t|cffffd000|Hitem:156963::::::::120:::::|h[Golden Ravasaur Egg]|h|r) you can talk with [Jani](https://www.wowhead.com/npc=133354/jani) but with the message `` i have a shiny trinket for you, Jani '' you cannot deliver it to him.
[Misc][Item] Singing Crystal

item 103641 fixed
[Misc] Faction of creatures in ZulDrak
[Misc][Profession] Archaeology sites

Fix an issue due to which players couldn't see new sites until relog
[Misc][Profession] Archaeology Research

Fix an issue due to which players were able to research 10 sites instead of 9
[Misc][PVP] Conquest Bar

When a player has completed 20 conquest caps, conquest points no longer accumulate on the scale.

Dev note: Added a fix to unlock the chest after obtaining 500 conquests during the week, even if you've already completed all 20 conquest caps
[PVE][ICC] Blood prince council

Used to appear dead after encounter starts, should be fixed now
[PVE][ICC] Valithria Dreamwalker

Health & loot fixed.
You can no longer finish encounter with only 1 heal cast
[PVE][ICC] Fix double loot of deathbringer saurfang

[PVE][ICC] Lady Deathwisper's elevator

Fixed it
[Misc] Sending lots of links in one chat message

Improved system
[Misc][Quest] Just around the corner

Land Mines didn't knock you back, now fixed.
[Misc][Quest] Lou's Parting Thoughts

Area trigger are broken and therefore the thug speech and the rest of script are unavailable

23 September 2019

[Misc][NPC] Zuluhed the Whacked

https://www.wowhead.com/npc=11980/zuluhedthewhacked

Corrected spawns
[Misc][Quest] Walls have ears

https://www.wowhead.com/quest=47520/wallshaveears

The npc that gives you the mission disappears and becomes your ally (and you give the mission to that npc). This NPC for X reasons disappears, so you can complete the mission but not deliver it. In my particular case when testing it, he went to hit an enemy npc, we killed him and he stood still, a few seconds later, to disappear.
[Misc][Quest] Dressed for Battle

https://www.wowhead.com/quest=49676/dressedforbattle

Nisha dissappears, and unables you from completing the questline
[Misc][Quest] A Weather Eye

https://www.wowhead.com/quest=50149/aweathereye

The bird auto attacks the npcs, while being controlled, and consequently gets killed, and making it very difficult to take the Scout Points
[Misc][Quest] Answering their attacks

https://www.wowhead.com/quest=47327/answeringtheirattacks

Nisha dissappears, and unables you from completing the questline
[Misc][Quest] Azsuna: Trailing the Tidestone

The quest cannot be completed, as Farondis keeps dissapearing when you escort him, creating a leveling block to complete the quest chain and the intended chapter.

This is basically one of the first chains when reaching Azsuna, and as most of the players start with it upon reaching Legion content, it might make them quit trying the zone, without checking the other hubs to bypass this chapter.

https://www.wowhead.com/quest=37497/trailingthetidestone
[Misc][Quest] Stormheim: Grapple points

All of the grapples on the Stormheim map are leveling impairing for quests which require them, midway in the chapters while leveling into the zone.
At the moment you need to be very close to them 5 yards or so in order to use them, but the idea of those is to use them/ be able to interact with them from 30 yards+.

Please review the Stormheim grapple points, as those need to be adjusted to allow players under 110 to level in the zone.

https://www.wowhead.com/npc=72525/grapplepoint
[Misc][Quest] Tracking Tidesages

https://www.wowhead.com/quest=51797/trackingtidesages

Sometimes Rexxar just dissapears
[Misc][Quest] Evidence of Evil

https://www.wowhead.com/quest=48454/evidenceofevil

Sometimes Zolani just dissapears, and its not found on neither of the locations
[Misc][Quest] Armed and Ready

https://www.wowhead.com/quest=51357/armedandready

Nisha dissappears, and unables you from completing the questline
[Misc] Heart of Azeroth + Bank interaction

If you put the "heart of Azeroth" in the bank and at the same time make a relog, then your neck will become level 0, regardless of actual level.

Dev note: Fixed
[Misc][Quest] Forming the Scroll

https://www.wowhead.com/quest=34635/formingthescroll

Fixed
[Misc][NPC] Removed wrong spawns of Generic Invisible Man

[Misc][NPC] Gooey Ghoul Drool

https://www.wowhead.com/npc=29856/gooeyghouldrool

Will now despawn after clicking on it
[Misc][Quest] Round 'Em Up

https://www.wowhead.com/quest=30575/roundemup

Fixed
[Misc][Quest] At the Yak Wash

https://www.wowhead.com/quest=30491/attheyakwash

Fixed
[Misc][Quest] Get Kraken!

https://www.wowhead.com/quest=14108/getkraken

Fixed
[Misc][Quest] Free the Dissenters

https://www.wowhead.com/quest=30967/freethedissenters

Fixed
[Misc][Quest] Admiral Taylor has awakened

https://www.wowhead.com/quest=30507/admiraltaylorhasawakened

Fixed
[PvE] Classes dispells

Actually almost none of the classes dispell are blizzlike in PvE.

Insted of removing 1 stack per 1 stack, you remove all of them if its the same buff.

Note that it should remove all of the stacks if used in PvP

ATM only 3 of those dispells seams blizzlike:

DH : |T828455:16|t|cffffd000|Hspell:278326|h[Consume Magic]|h|r
Mage : |T135729:16|t|cffffd000|Hspell:30449|h[Spellsteal]|h|r
Blood Elves: |T136222:16|t|cffffd000|Hspell:28730|h[Arcane Torrent]|h|r

And those who need to be fixed are the following:

Hunter Spirit Beast: https://www.wowhead.com/spell=264265/spiritshock
Priest : |T136066:16|t|cffffd000|Hspell:528|h[Dispel Magic]|h|r
Priest : |T135739:16|t|cffffd000|Hspell:32375|h[Mass Dispel]|h|r
Warlock Felhunter :
Shaman :

the following GiFs are here to show how it should work / vs how it currently work for few classes.

DH ConsumeMagic:
working as intended

Priest Dispel Magic:
not working as intended
[Misc][Quest] Out of Jovite

https://www.wowhead.com/quest=34571/outofjovite

Fixed
[PVE] WotLK Various Fixes

Fix Ruby Sanctum areatrigger (in next update, the SQL didn't get applied)
Fix Onyxia's 'Many Whelps Handle It' achievements
Fixes for malygos encounter
Fixed channeled spells being interrupted for passengers when vehicle moves
Remove immunity from Ulduard's vehicles
Couple of changes to Halion encounter
Lady Deathwisper's elevator fixed
Valithria's loot fixed

16 September 2019

[Arcane] Mirror Image Arcane Blast

Currently arcane mage Mirror Image's Arcane Blast formula is a bit wrong and needs adjustments.
Based on some sims and per further investigations, I concluded the clones have a charge system of their own, and they should not benefit from mastery at all ( they still do benefit from the rest of the modifiers like intel, versa, crit, haste ).

The baseline formula is:
0.21 x 0.6 ( pet mod ) x SP x modifiers x owner charge system ( which is composed of 60%+ mastery bonus from 0 charges up to 4 ).

The correct formula should be:
0.21 x 0.6 ( pet mod ) x SP x modifers x ( 1 + 0.25 x clone charges ) which means, after the calculator elaborates the damage from the baseline formula and modifiers, when it takes the charges into account it will deal 25% per clone charge, up to 4 times based on the 0 charge value, giving a maximum value of minimum x 2.

For example if 0 charges clone Arcane Blast is 1k:
second AB charge 1 is 1250
third AB charge 2 is 1500
4th AB charge 3 is 1750
5th AB charge 4 is 2000
the rest until clones die 2k the total damage will further be modified only by the primary modifiers, like arcane power, intel and versa procs during the clones being up, which works fine minus the mastery part currently.

25% per stack theory is here and no mastery reference in the affected by list.
[Misc][Quest] Forces of Nature: Treants

https://www.wowhead.com/quest=25410
[Misc] Mechanized Lumber Extractor

You get dismounted when gathering herbs on this mount, while you shouldn't.
[Misc][Quest] Do the Right Thing

https://www.wowhead.com/quest=28189/dotherightthing
[Misc][Quest] Scourged Mass

https://www.wowhead.com/quest=27528/scourgedmass
[Misc][Quest] Thirst Unending

https://www.wowhead.com/quest=8346/thirstunending
[Misc][Profession] Archeology

Fixed Legion spells
Fixed legion projects
[Misc][Quest] To Win a War, You gotta become War

https://www.wowhead.com/quest=26651
[Quest] A Risky Ploy Won't Complete

No matter what you do, you can not get this to complete. This is the same issue we reported on PTR when it was on it. Might of been missed.

When you fight the guys you do everything as normal and how it is suppose to be done but he will just dissappear after he mentions he wants his family safe again. The quest does not complete after that.
[Misc] Elwynn Forest Rescripted

Dev note: Whole zone rescripted, like Kezan & Gilneas were a little while ago.
Hope you guys will like it !
[Misc][Quest] The Endless Flow

https://www.wowhead.com/quest=26922
[Misc][Quest] Learning the Ropes

https://www.wowhead.com/quest=27000
[Misc][Quest] The Princess Unleashed

https://www.wowhead.com/quest=26049
[PVE][Ulduar] Misc Fixes

added missing broken Harpoon
Added Runemaster Molgeim
[Misc][Quest] Forces of Nature: Wisps

https://www.wowhead.com/quest=25407/forcesofnaturewisps
[Misc][Quest] The Kodocaller's Horn

https://www.wowhead.com/quest=28435/thekodocallershorn
[Misc] Pandaria teleport

You can now access pandaria at lvl 80 (down from 85)
[Misc][Quest] Unusual Behavior... Even for Gnolls

https://www.wowhead.com/quest=27152

15 September 2019

[Enhacement] Primal Primer

Currently, Primal primer an azerite trait is giving almost the double bonus damage from what it should.
10 Stacks: 56% mastery : Bonus lava lash damage : 4595
Lava lash without trait : critical hits 12k/ lava lash with trait crit hit : 32k.

|T236289:16|t|cffffd000|Hspell:273006|h[Primal Primer]|h|r

29 August 2019

[PvE][King's Rest] Spectral Beastmaster

These mobs shouldn't be able to be feared.

https://www.wowhead.com/npc=135235/spectralbeastmaster
[PvE][King's Rest] Spectral Berserker

These mobs shouldn't be able to be feared.

https://www.wowhead.com/npc=135167/spectralberserker
[PvE][King's Rest] Spectral Hex Priest

These mobs shouldn't be able to be feared.

https://www.wowhead.com/npc=135204/spectralhexpriest
[PvE][King's Rest] Spectral Witch Doctor

These mobs shouldn't be able to be feared.

https://www.wowhead.com/npc=135239/spectralwitchdoctor
[PvE][King's Rest] Honored Raptor

These mobs shouldn't be able to be feared.

https://www.wowhead.com/npc=135192/honoredraptor
[PvE][King's Rest] Spectral Headhunter

These mobs shouldn't be able to be feared.

https://www.wowhead.com/npc=134994/spectralheadhunter
[PvE][Freehold] Pistol Shot vs dodge

You should be able to dodge Pistol Shot.

|T1373908:16|t|cffffd000|Hspell:255966|h[Pistol Shot]|h|r

It seams that it currently always target the tank insted of beeing random.
[PvE][Freehold] Powder Shot vs dodge

You should be able to dodge Powder shot.

|T960906:16|t|cffffd000|Hspell:256979|h[Powder Shot]|h|r
[PvE][TolDagor] Stun Bobby Howlis in mm+

There's a bug with bobby who can be stun in the dungeon by 2 spells "Ring of Frost" and "Frost Trap" despite all others stun aren't working.
[PvE][Motherlode] Mogul Razdunk

Boss shouldn't be stunnable, when he reaches phase out of his mount.
[PvE][TolDagor] Jes Howlis - Flashing Daggers vs dodge

You should be able to dodge Flashing daggers

|T236273:16|t|cffffd000|Hspell:257785|h[Flashing Daggers]|h|r

27 August 2019

[Misc][Shop] Nazjatar Blood Serpent

|T1519580:16|t|cffffd000|Hitem:161479::::::::120:::::|h[Nazjatar Blood Serpent]|h|r

When learning the spell it says "interrupted" and doesn't learn it.

Dev note: Fixed, and I resend the mounts to everyone who bought it so you can use it properly this time.
[Misc] Can't see some objects

Some players can't see gates, flags or Angels in Battlegrounds.

Dev note: Fixed was induced by a wrong code in one quest, sorry about that ! Issues fixed for everyone who had it + prevented it from happening again.
[PvE][Freehold] Rat Trap

The Rat Trap should not activate the milisecond it lands, It should take aprox 2 seconds to arm, and then activate.
[PvE][Freehold] Visual bug on the pig

If many people click the pig at the same time and completes sometimes one character will go above another.
they go normaly after 10 sec more or less
[PvE][Freehold] Trothak - Shark Tornado and Taunt

You can cancel the boss' shark tornado if someone else besides the tank taunts the boss
[Misc] Missing game objects in origrimmar

Currently it is impossible to smelt in org because of these missing game objects.
[Misc][Achievement] Eating Out of the Palm of My Tiny Hand

I bought the [Extradry Fruitcake](|T132934:16|t|cffffd000|Hitem:163564::::::::120:::::|h[Extradry Fruitcake]|h|r) and when i want to use the item on [Irritable Maka'fon <Endangered Species>](https://www.wowhead.com/npc=130922/irritablemakafon) nothing is happening.
[Misc] Feathered Viper Scale

Once the [Feathered Viper Scale](|T1526612:16|t|cffffd000|Hitem:157794::::::::120:::::|h[Feathered Viper Scale]|h|r) is obtained, you must click on the mysterious trashpile to invoke Jani. on the Dev nothing happens.

21 August 2019

[Fire] Fireblast does not remove Invisibility

Fire blast dosen't remove invisibility . In fact , any action should cancel invisibility .
spell ID: 108853 Fire Blast
spell ID: 66 Invisibility
[PVE][Nighthold] Mythic Guldan Mount

From WarcraftDevs: The Mythic Gul'dan and Argus mounts will remain 100% for the next month, until Battle for Azeroth launches and the level cap goes up.

Dev note: fixed the loot chance, it's now 1% personnal down from 100%.
[PvE][Uldir] Zek'voz eye beam

Currently, Eye beam doesn't spread as it should, It spreads on targets only within the circle, Instead of on players, that are outside, What i mean is the following example:
When player is targeted by eye beam, and people make a line from one side of the room, to the other, and each one is let's say 45 yards away from eachother, EVERYONE should get hit by eye beam, Not just the single player within the circle, Each person should act as a new conduit, It should work basically like Chain lightning, If there is a player within 5 yards, it spreads to another and another, and another, till it can't find a target within those 5 yards,

This should affect all difficulties.
[PvE][Uldir] G'huun - Spawn of G'huun

You are able to taunt them when they are fixating players.
https://www.wowhead.com/npc=136461/spawnofghuun
[PvE][Uldir] Zek'voz - Nerubian Voidweaver Void Trance

When Nerubian Voidweaver reach 10 stacks of Void Calling and get Void Trance buff he should not be immune to interrupts such as kick from rogue, counterspell from mage, pummel from warrior etc. currently he is immune to this.

spell ID: 278220

19 August 2019

[Misc][Achievement] Treasures of Vol'dun

https://www.wowhead.com/achievement=12849/treasuresofvoldun

Several issues listed in the checklist
[Misc][Achievement] Mythic Kil'Jaeden

https://www.wowhead.com/achievement=11781/mythickiljaeden

Achievement works, but doesn't deliver the title https://www.wowhead.com/title=506/thedarkener

Dev note: Fixed, and everyone who already had the achievement should have received the title upon logging !
[Misc][Quest] Emissary of War

https://www.wowhead.com/quest=53037/emissaryofwar

Quest disabled while we wait for a fix.

Currently on the realm, people can just relog to instantly get 4/4.
From there, you only need to complete 1 dungeon to complete the quest and get a 370 ilvl item

Dev note: Fixed, now you will properly need to do the 4 mythics starting when you take the quest
[Misc] Alliance Contribution not working at all.

The NPCs for the Alliance contribution arent showing up on Live Server.

It should be like this if u want it Blizzlike:

Horde holds Arathi Control = Worldboss etc.
=> Alliance Faction gets the contribution Quests
=> Portal for the Alliance Faction is closed

Alliance holds Arathi Control = Worldboss etc.
=> Horde Faction gets the contribution Quests
=> Portal for the Horde Faction is closed



It's not supposed that u have the contribution quests every week active even if you hold the control over the Zone. The contribution part is only for the faction who will attack on the next ID to build their Base up.

So far Horde had 2 weeks contribution Alliance had them never.
[Misc][Item] Warlord's Trophy

|T311945:16|t|cffffd000|Hitem:164587::::::::120:::::|h[Warlord's Trophy]|h|r
When you have the trait +5 item level active on your azerite gear and you use warlord's trophy to upgrade the item it doesn't scale it correctly it scales it 5 item level so for example it should scale it to 385 + 5 = 390 but it just upgrades it to 380.

Dev note: Fixed, and for those who have the issue on some items, another fix is comming, where you will just need to remove the traits from it and take them again for it to work fine.
[Misc] French Locales broken

Some Items don't have the correct name in french, they have the name of another item which ID is close (like + 10 differences).

Dev note: Fixed ! You will have to clear your cache and everything should be fine :)
[Misc][Quest] Dousing the Flames

Player can spam the same fire to achiev the quest despite the fire being extinguished

https://www.wowhead.com/quest=49746/dousingtheflames
[Misc][Quest] Fertilizer Duty

You need to throw the meat to a hyena, then follow that hyena for 510 seconds and then loot the fertilizer, but you can't throw the meat to the hyenas because they appear as an invalid target.
https://www.wowhead.com/quest=51198/fertilizerduty#videos:id=142147
[Misc][Quest] Mushroom Harvest

[Portuebello]() missing

https://www.wowhead.com/achievement=13027/mushroomharvest
[Misc][Achievement] Scavenger of the Sands

All items are either missing, dont count or dont work

https://www.wowhead.com/achievement=13016/scavengerofthesands
[Misc][Quest] Unnecessary Duress

Player can spam the same [Exhausted Laborer](https://www.wowhead.com/npc=130009/exhaustedlaborer) to achieve this quest.

https://www.wowhead.com/quest=49705/unnecessaryduress
[Misc][Achievement] Dune Rider

Rickety Plank dont work or simply missing

https://www.wowhead.com/achievement=13018/dunerider

16 August 2019

[Frost] Frozen Orb Collision

Frozen Orb |T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r ability should slow down upon hitting the enemy target, but instead it passes through them and it only stops moving upon reaching end of room/wall

13 August 2019

[Fire] Duplicative Incineration - Firestarter interaction

Duplicative Incineration's extra Fireball proc should work with the pvp talent Firestarter.
Currently it works with all the other Fireball modifiers ( Combustion, Heating up, Firestarter tier talent, etc ) so this one was missing.


|T135812:16|t|cffffd000|Hspell:278538|h[Duplicative Incineration]|h|r

|T236216:16|t|cffffd000|Hspell:203283|h[Firestarter]|h|r
Legion Pet specializations

Currently, all pets that were tamed on Legion, and who got ported to BFA when the Sethraliss opened and chars were copied from Legion have wrong Specializations: Either they don't have any, OR they have the one you selected on Legion.

On BFA, each creature has 1 specialization that you cannot change. This works fine when taming them on BFA, but not when summoning Legion pets.

Dev note: Indeed, this should be fixed for all pets now ! Just summon them and it will automatically set them to the correct "default" spec of this pet.
[Havoc] First Blood

First Blood doesn't add enough damage atm: it's x2 instead of x2.35

|T538039:16|t|cffffd000|Hspell:206416|h[First Blood]|h|r

Dev note: Aaaaand that's what happens when you work with ints instead of floats :^) Fixed !
[WQ] Emily Mayvile

Once you start the chat with her you can choose the options till :
What is it?, once there even if you click the option it dosen't work

After talking with here she shoud transform into a witch and you kill her in order to complete the WQ.
[Misc] Duplicated NPCs & GOBs in Stormsong

It's a general finding, there is a lot of NPC and GOB who are duplicated in different areas on the zone, if it's possible to clean the DB because it is very difficult to list all of them

Dev note: DB cleaned, it should be alot better now !
[Misc][Quest] Dousing the Flames
[Misc][Quest] The Missing Fleet

Missing Dialogue and Event where Taelia rides to the Ferry master in Boralus on Quest accept
She shouldn't offer quest while the player is at the ferry master
Camera is underwater while on the Ferry boat ride.
[Misc][Quest] Forbidden Rites

The Kris works on some of its intended targets and not others; the fail rate is about 2030%.
[Misc][Achievement] Adventurer of Stormsong Valley

I know that the rare ones are not yet script, but this is a listing of the rare available but without spells and the ones that are missing :)
[Misc][Quest] Having a Blast

[Bundle of Dynamite](|T133713:16|t|cffffd000|Hitem:160738::::::::120:::::|h[Bundle of Dynamite]|h|r) not working, palyers can't pick the Dynamite nor are they highlighted
[Misc][Quest] Burn It All Down

Two issue with this quest :
extra button missing
siege tower should explode, not just burn
[Misc][Quest] Unneccesary Duress

Rejuvenating Water duplicates NPCs when used.
[Misc][Quest] Problem Solving with Gunpowder

If player's spam the same [Live Explosive Trap](https://www.wowhead.com/object=281879/liveexplosivetrap) he can get 3 or 4 hit on the same and therefore finish the quest very quickly.
[Misc][Quest] A Question of Quillpower

This part of dialog are missing on Sergeant :

Sergeant Calvin says: We're out! I'll make my way back to Roz with the report. You've saved the town, hero!

And this part on complete :

Major Roz says: I'll spare you the flowery words, friend. I was never good at them anyway.
Mayor Roz says: Throwing back the quilboar, across the farms and into the kraul itself. Rescuing the citizens and farmers... you've done more for us than the militia ever could... or would.
Mayor Roz says: No offense, Calvin.
Mayor Roz says: I don't like speeches much, so I'll keep it short. Thank you. You will always have allies in Stormsong Valley.
[Misc][Quest] Bomb Beats Rock

After openning the two cave, it's impossibl to reward quest
[Misc][Quest] Two Faced Pirate Scum

This spell [Club Smash](|T926310:16|t|cffffd000|Hspell:275882|h[Club Smash]|h|r) is missing on [Two Faced Tom](https://www.wowhead.com/npc=138792/twofacedtom#abilities)
[Misc][Quest] Gathering Storm

Player can spam the same [Focusing Rod](https://www.wowhead.com/npc=134980/focusingrod) at the same place to achieve this quest.
[Misc][Quest] Get your Bearings

Several issues fixed
[Misc][Quest] Searching for Answers

The portal and the Occulists should not be here
[Misc][Quest] Heavy Artillery

Some visual issue and one minor issue listed on the checklist


Dev note: Added initial Spawnpoints to make it look better, siege towers have health regeneration on top of fixing issues
[Misc][Quest] Bombs, Away

Some issue with [demolisher](https://www.wowhead.com/npc=137622/demolisher)
[Misc][Quest] Means to an End

The NPC for reward this quest seems diseapear when players want to validate this one.
[Misc][Quest] Bone Needle
[PVE][Firelands] Ragnaros chest

The chest spawned when you kill Ragnaros is now lootable
[Misc][Quest] The Abyssal Council

[Wavespeaker Reid <Tidesage Council>](https://www.wowhead.com/npc=135985/wavespeakerreid) is missing
[Misc][Quest] Proclamation Investigation

Stormsong Proclamation is not Highlighted by yellow outline.
[Misc][Quest] I Want It All Now

[Moxie Lockspinner](https://www.wowhead.com/npc=135946/moxielockspinner) must follow the player and help him kill NPCs.

For the moment she just stay behind the questgiver and do nothing
[Misc][NPC] Collector Kojo in Stormsong

Report from BT and i can confirm that the NPC isn't clickable.
[PvE][Uldir] Zek'voz Void Weil

There should be an animation under the feet of a player 6 seconds before he is mindcontrolled, Visible to everyone, Notifingy that his Pact is soon expiring, Currently, the animation appears only for 1 second after player is fully Mind Controlled.
[PVE][World Boss] Loot + quest loot issues

The world quest for killing World bosses doesn't give the reward indicated.you literally get nothing from world bosses quest reward and the loot on boss must be given automatically not looteable on boss either you get golds or the loot go directly in bags even you engaged boss and you are dead or ghost
[Misc][Item] Pterrordax Egg which starts a mount questline

Missing item loot drop from most Pterrordaxes around zuldazar which should drop |T132834:16|t|cffffd000|Hitem:157782::::::::120:::::|h[Pterrordax Egg]|h|r which should start a short questline, of repeatable daily quests, which afterwards, rewards a mount.

This item is Horde only specific, alliance should be unable to get it.
[Misc][Achievement] Adventurer of Vol'dun

Relic Hunter Hazaak (missing)
Zunashi the Exile (missing)
Captain Stef "Marrow" Quin (It is not considered as rare and does not give loot but it does count for the achievement)

https://www.wowhead.com/achievement=12943/adventurerofvoldun
[Misc][Toy] Fishing Chair

|T132930:16|t|cffffd000|Hitem:33223::::::::120:::::|h[Fishing Chair]|h|r

dosen't work at all (doesn't even summon the chair)

Dev note: Now properly summons the chair and you can sit in it
[Misc][Achievement] By de Power of de Loa!

https://www.wowhead.com/achievement=13035/bydepowerofdeloa
[Misc][Quest] Welcome to Zuldazar NPCs visible as alliance.

Currently, the NPCs from the horde quest Welcome to Zuldazar, are visible to alliance, they shouldn't be

https://www.wowhead.com/quest=46957/welcometozuldazar
[Misc][Quest] A Wall of Iron

NPCs most of the time do not die from the cannon shot.

https://www.wowhead.com/quest=51643/awallofiron
[Misc][Quest] Earl-E Bot Gets the Worm

Bunnies are visible
EarlE <Stolen Bot> doesn't go directly to the target & sometimes does not bring the worm out
[PvE][Uldir] Mythrax Oblivion Sphere

As an only hunter in the raid, I got targeted nearly by every single Oblivion Sphere three ID's in a row. There has to be something wrong with target selecting.

Dev note: Was always targetting the same player because of a flaw in the code logic that appeared when Mythrax's hotfix got applied (before, the sphere could target tanks, it cannot anymore), should be fixed now !
[Misc][Quest] We're Not Friends

[Moxie Lockspinner](https://www.wowhead.com/npc=135946/moxielockspinner) must follow the player
[Captain Calico McGee](https://www.wowhead.com/npc=138169/captaincalicomcgee) spawn twice, and when we kill him it's impossibl to reward quest
When player pick this quest, [Moxie Lockspinner](https://www.wowhead.com/npc=135946/moxielockspinner) disappears and dont let player pick the second quest [The Proof of Piracy](https://www.wowhead.com/quest=52132/theproofofpiracy)
[Misc][Quest] On the Hunt

When player takes the rope, and rows with the boat, at the end of the ride, he is thrown off the boat, into the water, isntead of onto the land, Worked before.

https://www.wowhead.com/quest=51536/onthehunt
[Misc][Quest] Break 'Em Out

[Ball and Chain](https://www.wowhead.com/object=205098/ballandchain) are not Highlighted and not working correctly it's like 50% fails and therefore we can't finish this quest.
[Misc][Quest] All Laid Out For Us

Several issues
[Misc][Quest] Goldfield's War

once the quest objectives are completed, the NPCs of the quest should disappear. currently they remain on the spot and disappear when quest are rewarded and not when we finish the objectives
[Misc][Quest] No Bot Left Behind

[Mud Burrow Guardian](https://www.wowhead.com/npc=135236/mudburrowguardian) spell missing + spawned twice
[Misc][Quest] The Proof of Piracy

Mixie Lockspinner must follow the player
Irontide Rum Stash are not highlighted
[Misc][Quest] Sabertron quest missing

This WQ are missing
[Sabertron](https://www.wowhead.com/quest=51976/sabertron)
[Misc][Quest] Searching for Answers

NPCs repeating thier lines even tho player is nowhere near them and they spam the chat when they talk, Same case as ZEPPELIN OUT!
Player should not be able to interact with the NPCs gossip more than once.
When you talk to Sister Anndriana, she says her line, then repeats her introduction line, and then turns enemy, she shouldn't do those things, same happens to Sister Celicia.
When you accept the quest, Taeliea should say "You know, someone around here has to know something. You can't just lose a whole fleet!"
[PVE][Uldir] G'huun - Power Matrix & Imperfect Physiology

Currently u are available to catch the Orb and carry it again if u are under the effect of Imperfect Physiology This is completly wrong.

Ontop of that ur instantly reciving the Imperfect Physiology Debuff if u throw the Orb, this is bugged aswell.

That mean's in the current state all u need to change are the throwers. The reciver and dunker can always be the same.

_______________________

You can pass the Orb as many times u want until it gets dunked. As soon the Orb is dunked everyone who touched it in the meanwhile will get affected by the Imperfect Physiology.

[Video]()

[Log]()

10 August 2019

[Drustvar][Rare] Emily Malville

Fixed the interaction
[Dungeon][Utgarde Pinnacle] Skadi the Ruthless

Harpoon drop on heroic mode now

9 August 2019

[Pve] [ToS] Impossible to finish the instance.

When u kill the 3rd boss on ToS and you get to the skull of setraliss to put the eyes on it you can't do anyhitng.

2 August 2019

[Subtlety] Shadowy Duel

|T1020341:16|t|cffffd000|Hspell:207736|h[Shadowy Duel]|h|r shadowy duel PvP talent

When you cast this PvP spell on a hunter, which has a pet summoned, it will totally abandon hunters pet and its not in his pet arsenal anymore, its gone...literally. So hunter needs to find another beast after this spell is used.
This shoudnt happen.

Proof:
in gif i used Shadowy Duel on hunter and after 1s in duel, he lost his pet, never to be seen again.
[Holy] Holy Word: Sanctify

Holy Word: Sanctify currently has no target limit/is healing a lot more than the intended 6 targets. Keep in mind when fixing this, that Holy Word: Sanctify should prioritize low health players, and should more specifically follow this priority list:
Most injured players > most injured NPCs/pets > full health players > full health NPCs/pets
Do note that this means if a player is on 95% health, and an NPC/pet is on 5% health, it should still prioritize that injured player over the 5% health NPC/pet.

|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r
[Marksmanship] Steady focus.

Steady focus talent has been broken for 2 weeks after a previous fix .
[Misc] 3rd Content Update !

Vol'dun, Stormsong Valley & Arathi Highlands are now available !
[PVE][Uldir] Vectis - Plague Bomb
[PvE][Uldir][Mythrax] Intermission Timings

Currently the Timings from Obliteration Beam and Visions of Madness are not working right on Live in the Intermission.

Retail Timers are on the Screenshots.
[PVE][Uldir] Mother - Wind Tunnel

[Wind Tunnel](|T463565:16|t|cffffd000|Hspell:267878|h[Wind Tunnel]|h|r) have just the visual effect and do nothing to the players on Mythic mode
[PvE][Uldir] Mythrax: Oblivion Sphere

I think it's about a time we finally introduce the hotfix blizzard made few months after release of Uldir to Oblivion sphere, where it should only target ranged players, Instead of both melee and ranged.
[Misc][Quest] From the Maw of Madness

If [Kill Credit: Samuel Williams Found](https://www.wowhead.com/npc=135001/killcreditsamuelwilliamsfound) are out of the room, the script will not continue
[PVE][Arathi] World Bosses Issues

Several issues:
When you try to bonus roll, it spins forever but doesn't grant anything.
The 2 world bosses are spawned at the same time
You can loot them several times
[Misc][Arathi] Falling endlessly when dying

WHen you die around the area in my video you end up endless falling through the ground.



Dev note: added missing Angels & respawn points !
[Misc] Summoning Stone & similar

Since a few days they stopped working, you click but nothing happens.
Same for the Warlock's closet ritual

Dev note: Should work fine now !

29 July 2019

[Retribution] Fist of Justice

Currently on Sethraliss you can reduce your Hammer of Justice cooldown with your Inquisition talent without even Fist of Justice talent learned.

|T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r
|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r
|T461858:16|t|cffffd000|Hspell:84963|h[Inquisition]|h|r

24 July 2019

[Retribution] Relentless Inquisitor

Currently on Sethraliss Relentless Inquisitor gives you only 1 stack if you are using Inquisition, regardless if you are using it with 1 HP or 3 HP.

|T135897:16|t|cffffd000|Hspell:278617|h[Relentless Inquisitor]|h|r
|T461858:16|t|cffffd000|Hspell:84963|h[Inquisition]|h|r
[Feral] Ferocious Bite - Berserk interaction

As druid feral when you use Ferocious Bite with Berserk, you do less damage than without Berserk. However, Berserk should not interact with any form of damage since it only affects the energy cost and the maximum of energy.
After conducting some tests, I kept doing 14742 damage without Berserk and 14100 with it.
There should be no relation between the two spells.
I tried many other spells and their damage were not reduced by Berserk.

You'll see the maximum (done without berserk) and minimum with it on the screenshot below.
[PvE][SoB] Roleplay trash and affixes

The roleplay fighting mobs should NOT give bursting or bolstering when pulled,only full hp add should when killed.

Video proof:
Example from firestorm:
[PVE] Mind-controlled in Raids.

Bosses that have any kind of mechanics of mind controlls, such as Mythrax & Zek'voz, after being mind controlled you will be unable to heal some players in your raid group.
[PVE][Uldir] Mythrax - Xalzeix Hitbox completly wrong

Mythic:
The Add has a complete wrong Hitbox Indicator.
[PVE][Uldir] Mythrax - Xalzeix Beam Issue

Mythic:
When Xalzeix reaches 50% while he casts his Beam and jumps back into the Boss he is still using it. Normaly it just cancels.
[PVE][Uldir] Mythraxx's living weapon.

Mythic:
Living weapon is targeting pets (hunter, warlock, priest ...) which shouldn't happen.
|T537022:16|t|cffffd000|Hspell:276922|h[Living Weapon]|h|r

And the Targeting in general is wrong aswell. It should go like this: Damage Dealers > Healers > Tanks
[PvE][TolDagor] Deadeye VS Dodge

The last Overseer Korgusof of Tol Dagor cast the spell Deadeye (|T132385:16|t|cffffd000|Hspell:256039|h[Deadeye]|h|r).

You should be able to Dodge it, like a DH using the spell BladeDance shouldn't receive the Deadeye spell, nor the debuff.

|T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
[PvE][SoB] Ashvane Commander - Trample

Atm when the Ashvane Commander use the spell Trample, he doesn't charge towards the way he face. He seams to follo the player.

How it should work:

Charges towards a random enemy. Aka at the begginning of the cast he should target the player position (not the player itselve) then charge to the position he targeted.

|T1373907:16|t|cffffd000|Hspell:272874|h[Trample]|h|r
[PvE][SotS] Abyss Dweller and affixes

Abyss dweller should not be affected by Bolster and Sanguine affixes,they currently do.
[PvE][MogulRazdunk] Drill Smash

Issue appeared on live: 5man Group: 1 tank 1 heal 3 dps (mm+), so the Problem is, when he does Drill Smash you get hit twice (the big one and the small one) EVEN if you dont stand inside the circle.
NOTE: couldnt reproduce it alone on ptr, but on live if you do it like i said it will trigger 100%
[PvE][ToS] Avatar of Sethraliss and Xuen

Atm pet of monks |T620832:16|t|cffffd000|Hspell:123904|h[Invoke Xuen, the White Tiger]|h|r don't do anything when you summon him on adds located in Avatar platforme: he's just here running and don't dps
Note : I asked dev spell and it's a pve issue since it's bugged only on this boss
[Misc] Combat Ress Mana %

For example if u get a combat ress and u had 100% mana u will revived with 20% it should work like this (if u get ressed u should have the same amount of mana that u had but if u died with 10% mana u will get revived with 20%)
[PvE][SoB] Broadside

After the mob finished casting the spell, it should get knocked backwards.
[Misc][Quest] A Poisonous Touch

Quest can be rewarded now on creature "Krag'wa the Huge"
[Misc][Quest] To Old Friends

Quest can be completed correctly now
[Misc][MoP] Missing Loot for all Rare Mobs on MoP

Here a little list for the Rare Mobs on the normal Mists of Pandaria Content who are dropping nearly nothing currently. Some of them arent even spawning in general.
[Misc][Quest] Gathering Mementos

You can see the objects "Flotsam" for get the item "Sailor's Cutlass"
[Misc][Profession] Khorium Vein

You can gather the khorium from vein correctly now
[Misc][Quest] The Assassin

Quest are now complete when you are near to creature "Fel Orc Corpse"
[PvE][SoB] Sighted Artillery and friendly npcs

The spell |T132212:16|t|cffffd000|Hspell:272421|h[Sighted Artillery]|h|r deals damage to the friendly https://www.wowhead.com/npc=143618/unstableordnance cannon spawned on Dread Captain Lockwood and also to both https://www.wowhead.com/npc=137118/brokencannon and https://www.wowhead.com/npc=137123/cannon (it kills this one in 1 hit,and it's the one we use to kill the boss)

Second boss
In mythic + :
In basic mythic :

Final boss
In mythic + :
In basic mythic :
[PVE][Uldir] Mythrax - Xalzeix Beam Issue #2

Mythic:
In the Intermission Phase the Beam from Xalzeix is targeting Tanks and Healers aswell. It's supposed to go on Damage Dealers first, then Healers, then Tanks.

That means that Damage Dealers are always the main priority of the cast from him.

23 July 2019

[Misc][Achievement] Cursed Game Hunter

[Misc][Achievement] Drust the facts, ma'am

21 July 2019

MURDERBEAK WQ

https://www.wowhead.com/object=281130/chumbucket
How it works on FS:
How it suppose to work:
You cannot click the bucket to activate the wq.

19 July 2019

[Protection] Shield Wall

Currently Shield Wall animation plays twice.

Retail:
FS:

|T132362:16|t|cffffd000|Hspell:871|h[Shield Wall]|h|r
[Restoration] Earthen Wall w Rogue's Smoke Bomb

You shouldn't be able to place Earthen Wall (totem) into the Smoke Bomb of a rogue.
[Enhancement] Sundering

|T524794:16|t|cffffd000|Hspell:197214|h[Sundering]|h|r

Should interrupt the cast and then it should make you unable to cast a spell for 2sec.

Currently Interrupts the spell but there isn't a Incapacitate for 2 seconds.
Earth elemental

|T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r

Gets you in combat when you summon "earth elemental" You get in combat.
But if you command him to attack you will out of combat.
Shadow Stepping under water

If you use Shadowstep on a target under water, you will spawn on the ground in the water, not behind your target.
[Subtlety] Shadow dance

|T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r can use it 2x.

When you use 1st Shadow dance, it doesn't allows you to use 2nd Shadow dance until the first one isn't active anymore, every Shadow dance lasts 5s .
You should be able to use 2nd Shadow Dance anytime, even when 1st Shadow dance is active.

Proof:

This ability is main for sub rogues in other to maintain dmg, in state that is now is negating to use some rotations.
Energy Regeneration and Haste

The base energy regeneration formula for rogues seems to be low.

Correct formula should be : Power Regen/Sec = 10 x (1 + TotalHaste)
For example if you have 40% haste, TotalHaste should be 0.40.

Keep in mind that the energy regen modifiers such as outlaw passive (35%) and Vigor talent (10%) are working fine and are multiplicative, it's the base formula that's off.
[Windwalker] Flying Serpent Kick + Mastery

How it's bugged :
Atm isn't affected by our Mastery,
generaly we start any fight with Flying Serpent kick.
[Mistweaver] Refreshing Jade Wind

[Refreshing Jade Wind] 196725id
This talent is not healing at all, it was working few days ago properly
[Windwalker] Fist of the White Tiger + Mastery

How it's bugged :
second hit (with off hand) don't benefit from our Mastery
[Arcane] Mass invis

Currently Mass Invisibility breaks upon casting Charged Up and Evocation, it should not. This ability should break the moment you start dealing damage before the timer on the mass invis goes off.

|T1387356:16|t|cffffd000|Hspell:198158|h[Mass Invisibility]|h|r
Polymorph

Polymorph doesnt dismount players if they're are on a flying mount but on the ground. Flying mounts should only grand immunity to polymorph while being in the air.

Another issue is that sometimes after poly dismounts the player, it will have the normal char animation, missing the polymorphed visual, but correctly under its effect.
[Survival] Mending Bandage

Mending Bandage does cancel in PvP after using an Immunity like Aspekt of the Turtle for no reason. It dispells all bleeds/poisons and still cancels after 1 tick by itself.
[All] Camouflage

Camouflage sometimes isn't usable as ist cd comes right off, often taking up to 3045 seconds bevor it comes usable again, making the total cd of it 1,45 min cd.
[Frost] Pillar of Frost+Rime proc

Pillar of frost is not working correctly with rime proc.
|T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r

For each rune spent it is supposed to increase your strenght for an additional 1% from basic 15%. It is also supposed to give you the ammount from the basic rune cost.

So even with Rime proc which makes next Howling blast free it should give you additional 1% strenght.
|T135840:16|t|cffffd000|Hspell:59057|h[Rime]|h|r
[Havoc] Demonic

|T237558:16|t|cffffd000|Hspell:213410|h[Demonic]|h|r

When you use "Eye Beam" 0.3 seconds before "Metamorphosis" expires
you won't get the extra 8 seconds of the "Metamorphosis" Form.
[Misc][Quest] World Quest of Legion doesn't appear correctly

The map show correctly all world quests on Broken Isles now & rewards are now displayed with an addon like WorldQuestList
Battle for Azeroth Pathfinder, Part One

https://www.wowhead.com/battleforazerothpathfinderhowtounlockflyinginbfa

We need several other achievement to complete,

What is bugged:

We don't get credit for :

https://www.wowhead.com/achievement=13144/wideworldofquests (resets always from 25/100 for example it went back to 0/100 After daily reset or relog idk what causes it exactly)

https://www.wowhead.com/achievement=12947/azerothiandiplomat
[Misc][Quest] Work Order Supplied Needed from legion

Quests are not added to your questlogs anymore.
[PvE][Atal'Dazar] Reanimation Totem

https://www.wowhead.com/npc=127315/reanimationtotem#abilities:mode=m should not heal itself at all when you are obviously hitting and keeping it in combat,it currently does.

Example:
[PvE][SotS] Tidesage Spiritualist , Swiftness buff

As a mage when you spellsteal the buff you get the 20% haste but when it's over it removes some of your stat haste which makes your spells cast time even longer .
Wowhead Link for the buff Swiftness : |T1385912:16|t|cffffd000|Hspell:276265|h[Swiftness]|h|r
[PvE][Dungeon] Utgarde Pinnacle

Fixed problem with the boss Skadi the Ruthless
[PvE][Dungeon] The Oculus

Fixed portal for go to first boss
Added quest when you enter in dungeon
Fixed bug with MageLord Urom
Fixed scenario credit when LeyGuardian Eregos are killed
[Misc][Quest] Multiple quests not acceptable

Fixed quests not acceptable for example: Armies of Legionfall (Broken Shore), Khadgar's Discovery (Suramar), The Hand of Fate (Argus) etc...
[PvE][Raid] Sunwell Plateau

Fixed phase with Kalecgos when you are solo
Felmyst spawn correctly after defeated Brutallus now
Fixed position of creatures "Hand of the Deceiver" for start Kil'jaeden
[Misc][Quest] An Improvised Arsenal

Fixed the interaction with the object "Battered Hand Cannon"
[Misc][Quest] A Steady Ballast

Fixed the interaction with "Angus Ballaster"
[Misc][Quest] Assault on the Dark Portal - The Cost of War

Fixed the interaction with Archmage Khadgar
[PvE][Raid] Throne of Four Winds

The raid is totally reworked and now available
[Misc][Quest] Gilneas - Last Stand

Your character are not freeze anymore if you take the quest after the event or if you disconnect.
[Misc] Raid ID extension

Currently you can't extend your ID Lockout and can't continue your old raid after raiding week ends.



Retail:
[Misc] Human Racial: Diplomacy

Diplomacy passive doesn't grant you 10% reputation bonus.

|T134328:16|t|cffffd000|Hspell:20599|h[Diplomacy]|h|r
[Misc] Sylvanas's Resolve

18 July 2019

THE MISSION (EXTRACTION OF STORMWIND)

When u try to complete the quest and take the bottle from Nathanos , the bag is empty everytime u click on it / relogged several times / retaked quest didn't worked / ppl can't complete the questlike ,

16 July 2019

[Fury] Reckless Flurry

Currently Reckless Flurry trait has some issues with stacking same traits in your gear. You need to reequip all gear with this trait to activate "stacked" version of it.

Reproduces:
Bugged:
Unbugged:
(all gear is the same)

|T132147:16|t|cffffd000|Hspell:278758|h[Reckless Flurry]|h|r
[Fury] Rampage

Rampage should recieve a little popup animation (lasts 5 seconds) when you have enough rage to use it.

|T132352:16|t|cffffd000|Hspell:184367|h[Rampage]|h|r

Retail:
FS:
Missing visual on spell

Healing tide Totem [Spell ID=108280] is missing visual big time, you can't notice the shaman using it in arenas and this is a problem.
visual :
[Restoration] Torrent

Torrent is currently buffing both the initial heal and the periodic heal (the Heal over Time component) for Riptide. Torrent should only buff the initial healing done by Riptide.

|T252995:16|t|cffffd000|Hspell:200072|h[Torrent]|h|r
|T252995:16|t|cffffd000|Hspell:61295|h[Riptide]|h|r
Touch of the Grave removing stealth

when you are playing an undead rogue, you got subterfuge as a talent and touch of the grave procs while you are in stealth ..the stealth will be removed
|T136157:16|t|cffffd000|Hspell:5227|h[Touch of the Grave]|h|r
[subtlety] Shadow dance

When you use the spell called "Shadow Dance" as Subtlety your character should become purple, meaning that spell has been used. This doesn't happen.

|T236279:16|t|cffffd000|Hspell:185422|h[Shadow Dance]|h|r
Footpad

|T132307:16|t|cffffd000|Hspell:274692|h[Footpad]|h|r
Doesn't work. Gives speed only to your self, not allies.
[Outlaw] Pistol Shot

When a Paladin uses Blessing of Protection on a rogue, pistol shot won't generate combo points as it should normally do. Other spells like Sinister Strike work just fine on the other hand.

|T136189:16|t|cffffd000|Hspell:15581|h[Sinister Strike]|h|r
|T136243:16|t|cffffd000|Hspell:240073|h[Pistol Shot]|h|r
|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
[Assassination] Poison Bomb breaks cc

Poison Bomb is breaking Repentance, Blind, Sap and Polymorph.
Under Cloak of Shadows Ursol's Vortex

ursol's is a magical effect that should be removed when you use cloak of shadows but it don't when you re in ursol's vortex and use cloak of shadows it still pulls you back
|T571588:16|t|cffffd000|Hspell:102793|h[Ursol's Vortex]|h|r
|T136177:16|t|cffffd000|Hspell:178055|h[Cloak of Shadows]|h|r
[Discipline] Premonition doesn't break Hex

You should be able to use Premonition to break Hex.
It's also called "Death" you use it in PvP before you are getting Polymorphed, Hexed, Trapped or Blinded to break the cc.

Check comment: Because the break shouldnt be 100%...its literally a chance to break the CC.
[Shadow] Psyfiend

If target of Psyflay become invulnerable to slow, Psyfiend is stopping casting Psyflay and just standing afk.
How it should work: Psyflay shouldn't be dispelled.
|T537021:16|t|cffffd000|Hspell:211522|h[Psyfiend]|h|r
![from PTR 8.2]()
[Shadow] Dark Ascension During Voidform

Casting Dark Ascension while you're in Voidform will cause Dark Ascension to not deal any damage to your target(s).

Edit: Currently the issue is if you cast Dark Ascension while in voidform, it'll use void bolts instead of void eruption bolts. Also if you cast Dark Ascension while your void bolt is on cooldown, it won't deal any damage and won't use any bolts.

|T1711336:16|t|cffffd000|Hspell:280711|h[Dark Ascension]|h|r
[All] Blessing of Protection doesn't remove Physical stuns

Bleesing of Protection should remove Physical stuns like Mighty Bash, Kidney Shot, Cheap Shot.
[Retribution] Art of War

Current chance to proc Art of War is too high:
The rule for its procs is:
4 per minute multiplied by 1 + 0,haste%, so basically if you have 25%, only then you will have 4 x 1.25 = 5 per minute.

While using the Blade of Wrath talent the bug is even more obvious.

Current situation on FS:
Procs without the Blade of Wrath talent and 0 haste matches almost 6 or 7 RPM vs the intended 4.

Procs with Blade of Wrath talent will give ya double that amount, reaching 10+ RPM.

watch from 6:20 to 7:30 and see how from constant attacks he procs the ability only once...which puts into shade even the 4 RPMs



The issue is rather big, since proc'ing this medium to strong dmg ability too often increases their dps in an unintended way, alongside fast building holy powers for the stronger abilities TV and JV at specially in pvp
BoP while you're in Blind

You aren't suppose to be able to BoP a team mate while you are blinded.
Glyph of Fire From the Heavens

Currently, you cant even use this glyph in Protection and Holy specs (you can't right click it)

Retail had this bug on 8.0.1:

|T254301:16|t|cffffd000|Hitem:43369::::::::120:::::|h[Glyph of Fire From the Heavens]|h|r
[Blessing of Sacrifice] Doesn't break repentance

|T135966:16|t|cffffd000|Hspell:6940|h[Blessing of Sacrifice]|h|r

Doesn't break repentance.
Should break repentance.
[Mistweaver] Rising sun kick no cd

How it's bugged:
With the last talent "Focused Thunder" |T839394:16|t|cffffd000|Hspell:197895|h[Focused Thunder]|h|r that give 2 Charge of Thunder focus tea, Rising Sun Kick don't have any CD while it should have 2.8sec remaining, the bug isn't from Thunder focus tea but from the fact that we have 2 charge and it's stacking '9s+9s'> 18sec cd reducing for the first RSK

Proof :
Glyph of Polymorphic Proportions

Glyph of Polymorphic Proportions should make your Polymorph become larger,and the target should be larger only during the period of time that they are affected by it.
How it works on SethralissYou polymorph target and their polymorph becomes huge,after that the target shrinks,after every polymorph cast they shrink more and more,untill they relog and remove the size issue.
Glyph |T254300:16|t|cffffd000|Hitem:139352::::::::120:::::|h[Glyph of Polymorphic Proportions]|h|r
Pet damage

In certain situations, some pets deal very little damage.
For example, a non bugged pet will deal 6k with Kill Command, but a bugged one will deal 250.

Dev note: Issue was only visual: the damage dealt is always correct, but the client scaled it in case your pet came from an NPC that can't scale past a certain level. For example, if your pet came from an NPC that could only scale up to level 60, the client would scale the 6k it deals as a level 120 pet to 250 for a lvl 60 pet. This also messed up details or recount addons, but should be fixed now !
[Marksmanship] Precise shots

ID:260240
Precise Shots buff should be applied when aimed shot is fired, not when it hits the target.
[Survival] Serpent Sting

Currently if you have two survival hunters in a raid one of them will overlap other's Serpent Sting completely removing it.
You can't apply more than one Serpent sting to one target.


|T1033905:16|t|cffffd000|Hspell:268423|h[Serpent Sting]|h|r
[Survival] Flanking Strike

Flanking strike damage is lower than it should be and the formula for pet is wrong.
Flanking strike :

ID:269751
On our calcs : (1.17 x (5074 + 6 x 170.3)) x 1.03 x 0.93 = 6831
For pet : 1.17 x 5074 x 1.03 x 0.93 = 5686
Both hit for 5936 each.
[Beastmastery] Stomp

Stomp pull the entire instance while used in close area dungeons (tol dagor, waycrest manor, ...)
talent id : 199530
spell id : 201754
[All] Camouflage is consumed before the target is hit.

Here is how it works in retail
Here is how it works in FS
Pets are an example that the aura is consumed before target is takes damage.
Also i notice that some a pvp spell with cast time consume the aura before the cast is finished.
|T1412205:16|t|cffffd000|Hspell:203155|h[Sniper Shot]|h|r
|T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r
[MarksManship] Double tap

|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r

Double tap talent buff should be consumed after aimed shot's cast is successful. Right now, it is consumed on hit.
[Survival] Mastery bonus damage

Dev note: Issue was that mastery only took the "bonus" part into consideration for its calculations: if you had 30% mastery like this: (13.2% + 16.8%) your damages would be increased by 16.8% instead of 30% for concerned spells. On top of that, Chakrams damage was hackfixed so didn't benefit from any buffs. This is fixed now + improved targetting of the spell
Aspect of the turtle

Aspect doesn't deflect many spells for example: death knight's grip
Spell id 186265
[Feral] Earthen Grasp PvP Talent

This pvp talent affects Entangling roots (Check effects in the wow head site)
How it's currently working : it is applying the effects listed in the tooltip BUT it makes Entangling roots instantly breakable (auto attack it once and it's gone).
How it should work : This talent shouldn't affect the 'Vulnerability' of the entangling roots.

Details :
|T136100:16|t|cffffd000|Hspell:66070|h[Entangling Roots]|h|r
< With the PvP Talent.
< Without the PvP talent.
[Balance] Force Of Nature Treants Agro.

The treants that spawn of using Force of nature as a balance druid , Forcefully take agro from the tank that had the boss on his hands.
As you can see in the gif Sketter agroed the boss , once i used FoN Agro goes to one of the 3 treants that've spawned.
The treants shouldnt be able to steal agro / take it , but for example , if the druid is alone and he uses the treants , the agro shouldnt go to him but to the treants it seems that the treants have a higher agro than what the Tank specs have.
Details :
< Inraid example.
|T132129:16|t|cffffd000|Hspell:205636|h[Force of Nature]|h|r
[Boomkin] Glyph of Stars

If you have the Glyph "Glyph of Stars" and you are in your moonkin form and then enter an arena/bg etc. it will show you the Moonkin form without the Glyph you have to re press the the form to get the proper Moonkin form(with Glyph of Stars).
[Balance] Sunblaze

This trait should increase the dmg of starsurge, currently is not increasing the dmg at all.
|T535045:16|t|cffffd000|Hspell:274397|h[Sunblaze]|h|r
Abundance

When you refresh the duration of rejuvenation more than twice at 53 seconds of expiration, the buff of abundance dissapears. Meanwhile rejuvenation is active on target, the buff from abundance should be active aswell, but this buff dissapears when u refresh the spell few times.
|T132124:16|t|cffffd000|Hspell:207383|h[Abundance]|h|r



To Precise even more the issue , it's not refreshing once the buff hits 3 5 seconds left but rather 53 less than the uptime time.
[Balance] Nature's Balance

|T132113:16|t|cffffd000|Hspell:202430|h[Nature's Balance]|h|r

While out of combat you gain 50 astral power.
When arena match starts it resets to 0.
Should stay on 50.
Travel Form in BGArena

Travel Form speed in BG/Arena should be 140% and not 200% as it is currently
[Restoration] Clearcasting

Lifebloom has 4% chance to cause clearcasting statement, making your next regrowth cost no mana, but if you are casting regrowth and you get the buff middle cast, the buff will get consumed and you still use mana on the spell.

|T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r
[General] - Renewal

Versatility shouldn't add healing to talent Renewal.
Instantly heals you for 30% of maximum health. Usable in all shapeshift forms.

https://www.wowhead.com/spell=108238/renewal#comments
Protector of the Grove

When casting regrowth on an ally the initial heal will be "always" critical but this effect is not working, as sometimes it doesn't crit.
|T136062:16|t|cffffd000|Hspell:209731|h[Protector of the Grove]|h|r
[Unholy] All will serve

Passive talent "All will serve" [Spell ID=194916] should the summon the other add in the opposite side of the Raise Dead Pet.Right now, they are summond at the same location this visual can cause serious isues in PVP. The pet also in pve runs everywhere and pulls sometimes, this is an issue in Hardcore Pve(M+ for example)
Proof:
Death Grip vs cloak of shadow

Cloak of shadow |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r is an immune for magical spells which means , death grip ( school shadow ) |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r , it a magical spell , atm u can grip rogues in cloak , where u shouldn't The problem might be Death grip it still showing as Physical School instead of Magic one
[Vengeance] Cycle of Binding vs Sigil cd reduction

Afflicting an enemy with a Sigil grants you 138 Agility for 6 sec and reduces the cooldown of your Sigils by 2 sec.

So when you hit an ennemie with any of your Sigils:

|T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r
|T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r
|T1418287:16|t|cffffd000|Hspell:207684|h[Sigil of Misery]|h|r
|T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r (if talented)

it should lower the cd of every Sigils by 2s.

Atm it seams only Sigil of Flame reduce the CD of other Sigils

|T1344652:16|t|cffffd000|Hspell:278502|h[Cycle of Binding]|h|r
[Misc][Pets] - Debuff after pvp instance

Pets currently tend to keep debuffs like the DH one or the MONK one as you can see in the screen after an arena / bg etc ... and you can't remove this debuff out of them even after dismissing and recalling em.
The debuffs should go off after the loading either winning or losing that pvp instance.
[Misc][Quest] Signs and Portents 47968

After arriving by ferry from Boralus to Drustvar i completed first quests The Vanishing Lord and then we should take from bulletin there quest called Signs and Portents but bulletin is unclickable so we can t take quest and continue in storyline and also can t get reputation with order of embers which is required to do world quests repair it as soon as possible thx
[PVE][Uldir] Mother - Endemic Virus LOS

Currently |T136182:16|t|cffffd000|Hspell:279662|h[Endemic Virus]|h|r was fixed and is applied to players. but we have new issue with it. mobs have same LOS mechanic as players on Mother and players in 1st room shouldnt get debuff from adds casting it in 2nd room. (currently they do)
[Misc][Quest] Marking Our Territory 51438

Actualy it's impossible to interact with banner
[Misc] Azerite Globules

|T646670:16|t|cffffd000|Hspell:279955|h[Azerite Globules]|h|r
Stacks should reset to 0 after explosion.
Currently target has 3 stacks permanently.
[Misc] Quest System

Huge revamp of the quest system

Dev note:
When you click on a creature with only one quest, the creature opens directly the quest interface instead of the menu where you need to click on the quest. (The quest details will automatically pop)
When you have accepted/rewarded a quest and the creature doesn't have more quest for you, the window will be automatically closed.
If you have more than one quest to reward, after rewarding the first one, it will pop the dialogue to directly reward the next one.
Daily/Weekly/Monthly Quest (for example quest for weekly seal) display directly the required item/money/currency and they are not added to (hidden) the questlog
Autocompleted Quest (for example quest for follower when you finish a foothold) are now display correctly and you can just click on "Complete" instead "Accept" > Click again > "Complete"
Now when you want to reward a quest and you don't have the requirement (money/currency/item), you get an error and the quest is not rewarded
Fixed the interaction with some gameobject questgiver, for example atm you can click on gameobject and open a window with "Greetings..", now you can't click on this gameobject if he doesn't have any quest for you
[Nightborne] Cantrips

when you are a nightborne and use your racial spell cantrips the mailbox will appear to you and you are able to open it but you can't use it ..it doesn't work you can't send messages you open them it's currently useless
[Garrison] Mine (HordeAlliance)

the mines are not correctly spawned and player can fall undermap
[Misc][Pets] Pets can attack while under incap CCs

When you will cast an incap CC on the enemy's pet you will notice that the pet is still attacking even when it should not:

examples blind/poly vs hunter, mage, dk pets

Details :
(Mage PoV)
[Misc][Pet] React state at the initial levels

Hunter and warlock pets don't work at initial level
[Misc][Tanks] Main stat + dodge and parry

Some Tank specs supposed to gain Parry or Dodge from their main stat. It DOES work now, BUT its not flexible.

Like if you have agility trinkets that gives you agility on use, you won't recieve any dodge (if you are druid) and if you are Paladin and you will recieve buff from any trinkets that increase your strength you won't recieve any Parry.

This results huge underperformance of all tank specs.
Tested with: 159625 trinket and 147010
[Misc] Band of Brothers & Bounty Hunting

[Misc] Azerite Fortification

Azerite Fortification shouldn't heal players by every knockback from monk's Ring of Peace.
[Misc] Tanking Dummies

Currently tanking dummies missing spells that they can cast to maintain their damage on tanks to test their survivability. All tanking dummies should be able to cast these two spells:
|T237244:16|t|cffffd000|Hspell:167385|h[Uber Strike]|h|r
|T589119:16|t|cffffd000|Hspell:167381|h[Dummy Strike]|h|r

I don't know should they do damage as auto attacks (as they do now) or as dummy strike

List of all Tanking dummies in game:
https://www.wowhead.com/npc=114558/greatersparringpartner
https://www.wowhead.com/npc=109096/normaltankdummy
https://www.wowhead.com/npc=113647/imprisonederadicator
https://www.wowhead.com/npc=113673/imprisonedexecutioner
https://www.wowhead.com/npc=113673/imprisonedexecutioner
https://www.wowhead.com/npc=114559/lessersparringpartner
https://www.wowhead.com/npc=87329/raiderstrainingdummy
https://www.wowhead.com/npc=88837/raiderstrainingdummy
https://www.wowhead.com/npc=113964/raiderstrainingdummy
https://www.wowhead.com/npc=144078/dungeoneerstrainingdummy
https://www.wowhead.com/npc=131992/dungeoneerstrainingdummy
https://www.wowhead.com/npc=92168/dungeoneerstrainingdummy
https://www.wowhead.com/npc=88836/dungeoneerstrainingdummy
https://www.wowhead.com/npc=88314/dungeoneerstrainingdummy
https://www.wowhead.com/npc=88288/dungeoneerstrainingdummy

Note for devs: you can delete this NPC List from ticket, if you don't need it
[Misc] Warlords Trophy

"Warlords Trophy" is an item which can be obtained through the Weekly PvPchest and it scales with Rating:
|T311945:16|t|cffffd000|Hitem:155622::::::::120:::::|h[Warlord's Trophy]|h|r
|T311945:16|t|cffffd000|Hitem:164584::::::::120:::::|h[Warlord's Trophy]|h|r
|T311945:16|t|cffffd000|Hitem:164585::::::::120:::::|h[Warlord's Trophy]|h|r
|T311945:16|t|cffffd000|Hitem:164586::::::::120:::::|h[Warlord's Trophy]|h|r
|T311945:16|t|cffffd000|Hitem:164587::::::::120:::::|h[Warlord's Trophy]|h|r


Additional fix: Looks Pretty nice..but i think if u upgrade for example a rival non azerite item which is 375+ from the Weekly chest with the 385 Trophy(Gladiator) then it should also Change the Name on the item and not say rival anymore but Gladiator..im not sure About that tho..but would make sense..because like that u can see a rival item 385 without the Name titanforged on it etc. :D
[Misc] Resounding Protection vs Death

If you die with the trait Resounding protection, and revive, you won't have the buff 30s after you came back to life.

Basically you need to reequip the gear or relog in order to have it proc again.



|T1769069:16|t|cffffd000|Hspell:263962|h[Resounding Protection]|h|r
[Misc] Portal Honeydew Village to Orgrimmar Issue

The portal undermap the player.
[PvE][SoB] Sighted Artillery vs kul-tiran-engineer

Atm the Kul Tiran Engineer take damage from the Sighted Artillery.

He shouldn't

15 July 2019

[General] - Imp Firebolt

Atm its using 8.1 formula (0.5 x sp).
Formula in 8.0.1 should be 0.4 x sp.
Pet was buffed in 8.1 patch: "Imp Firebolt damage increased by 25%."
https://www.wowhead.com/news=289122/tidesofvengeance81officialpatchnotes
|T135809:16|t|cffffd000|Hspell:3110|h[Firebolt]|h|r
[Engineering] Not possible to learn Legion Engineering

Right now the players can't learn the Legion Engineering, which should be a reward from the quest https://www.wowhead.com/quest=40545/awwscrap

The quest is there and you can complete it, but the reward seems to be wrong, since it should give you the spell |T136243:16|t|cffffd000|Hspell:264491|h[Legion Engineering]|h|r , which unlocks the Legion Engineering. When you complete it, it show as if you learn the skills, but it ain't get added to the Profession. Only by .learn 264491 you are able to get Legion Eng.
[Inscription] Not possible to learn Legion Inscription

Right now the players can't learn the Legion Inscription, which should be a reward from the quest https://www.wowhead.com/quest=39847/signthis

The quest is there and you can complete it, but the reward seems to be wrong, since it should give you the spell |T237171:16|t|cffffd000|Hspell:264507|h[Legion Inscription]|h|r , which unlocks the Legion Inscription. When you complete it, it show as if you learn the skills, but it ain't get added to the Profession. Only by .learn 264507 you are able to get Legion Insc.
[quest ]Beachhead

This quest does not work, when I send spell 1 to kill the mob it does not validate it
https://www.wowhead.com/quest=51642/beachhead

13 July 2019

Missing npc for horde fly point

A NPC is missing for this fly point.

https://www.wowhead.com/npc=135988/tanlotuswind#outfit

12 July 2019

[PvE][Uldir][Vectis] Blood Geyser hitbox

The hitbox of this is insanely too high. Did attache a screen where u can see what i mean. You shouldnt get hit when u stand there. Only on the red line.

1 July 2019

Intimidating Shout

Intimidating shout should make the targeted enemy stay in place, while 5 additional enemies within 8 yards run away in fear. Right now all 5 enemies run away in fear, even your target. The enemy you had targeted before you cast shouldn't flee.
|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
[Shadow] Vampiric Embrace

Vampiric Embrace is currently healing for all Priest spell related damage dealt, however it should only heal for single target Priest spell related damage dealt. Currently its healing from AoE spells like Mind Sear and Shadow Crash while it should not.

|T136230:16|t|cffffd000|Hspell:15286|h[Vampiric Embrace]|h|r
[Retribution] Law and Order

Law and Order should extend your active Hand of Hindrance on your target, instead of overwriting it.



|T135971:16|t|cffffd000|Hspell:204934|h[Law and Order]|h|r
[Mistweaver] Song of Chi-ji

|T332402:16|t|cffffd000|Hspell:198898|h[Song of ChiJi]|h|r
Aparently the radius of effectivness is bigger that it should. As you can see, you are not even gettin' touched by the mist and you are already sleeping.

Proof:


Bugtracker source:
[Marksman] Piercing Shot deals 0 damage
Freezing Trap breaks

If you're out of combat and cast Freezing Trap as the first spell, your pet will attack the target causing the trap to instantly break.
[Balance] Warrior of Elune - Astral Power

This talent makes your next 3 Lunar Strikes instant and generate 40% more astral power, that is the intended mechanic.
But here with every instant Lunar Strike in conjunction with the mentioned talent, gives the extra 40% twice. The generated resource as base is 12 AP x 1.4 = 16.8 AP, currently it gives 80 AP from the 3 instant Lunar strikes, which would be about 26.6 AP for each lunar strike instead of 16.8 AP.

|T135900:16|t|cffffd000|Hspell:202425|h[Warrior of Elune]|h|r
[Balance] New-Full Moon damage

The current formula for NewFull Moon transition is wrong.

New Moon is doing about 60% of its intended damage, and the transition upwards to Full Moon ( which does with the current bug from base about 75% of intended dmg ) is also faulty.

Damage
= 1.17 TotalSpellPower TotalDamageMultiplier

I have 3039 intellect and I should theoretically do 2915 dmg ingame is 1868
(3039 x 1.17 x 0.82 = 2915,6)

Half Moon ingame currently is doing 2 x New Moon, which is not exactly right, the formula should be:

General

Damage
= 2 TotalSpellPower TotalDamageMultiplier
4984 intended math vs 3738 ingame

Full Moon is currently doing two times the damage of Half Moon, which technically is correct by formula, but New Moon and Half Moon damages are not right

General

Damage
= 4 TotalSpellPower TotalDamageMultiplier
9967 intended math vs 7475 ingame
[Feral] - Maim

Maim should use this formula:
= 0.062322 AbilityDamage(true).
Curently it uses formula which is buffed by 50% in 8.1
"Maim Energy cost reduced to 30 (was 35), and damage increased by 50%."
Energy usage is correct (35).


https://www.wowhead.com/news=289122/tidesofvengeance81officialpatchnotes
[Feral] - Primal Fury

Every time you critically strike with a combo generating ability you gain an additional combo point.
When your Swipe and Trash critically hit target it genereates just 1 cp, and it should generate 2cp.
Spells thath should give addidtional cp per critical hits are:
Moonfire, Rake, Shred, Swipe, BrutalSlash, Thrash.
[Feral] - Feral Frenzy

Feral Frenzy direct DMG is OK,
but its DoT is bugged,
curently DoT is using this formula = 0.1096 x AbilityDamage(true) x TotalDamageMultiplier x PeekSavedValue(FeralFrenzyBuffs) , but it should use = 0.1 x AbilityDamage(true) x TotalDamageMultiplier x PeekSavedValue(FeralFrenzyBuffs).
feral passive should increaseits DMG by x1,12, but curently it increases DMG by x4,083.




https://www.wowhead.com/spell=137011/feraldruid
Runic power reset

At the moment runic power doesn't reset when encountering a boss as it should do. You can prestack max runic power to enter fight with and get significant dmg boost. When you enter a combat with boss your runic power supposed to be reset to basic value which is 0.
[Unholy] Glyph of the skeleton

A form of Ghoul doesn't get removed after removal of glyph. (Aura is still active on Ghoul) [147157 Skeleton Transform]


https://www.wowhead.com/item=104099/glyphoftheskeleton
[Frost] Froscythe runic power

|T1060569:16|t|cffffd000|Hspell:207230|h[Frostscythe]|h|r
does give runic power even when it doesn't hit any target.
It should give you runic power only when it does dmg to a non critter target.
[Frost] Frozen Tempest Azerite Trait

Frozen Tempest is supposed to trigger Rime when Remorseless Winter deals damage to 3 different enemies for the first time. Currently Remorseless Winter when I have Frozen Tempest is not giving Rime proc, as you can see in the attachment.
|T629077:16|t|cffffd000|Hspell:213083|h[Frozen Tempest]|h|r
|T135833:16|t|cffffd000|Hspell:59052|h[Rime]|h|r
[Blood] Bloodworms vs Dampening

|T136211:16|t|cffffd000|Hspell:195679|h[Bloodworms]|h|r
Bloodworms are not scaling with dampening.
|T236395:16|t|cffffd000|Hspell:110310|h[Dampening]|h|r
Still heals at 100% dampening.
[Havoc] Mana Break vs facing target

The spell Mana Break require a target to be casted.
But in fact atm you don't even need to be face the target in order to use it.

Aka if you are looking the opposite way to your target you can still use it.

|T1380369:16|t|cffffd000|Hspell:203704|h[Mana Break]|h|r
[Havoc] Mana Rift vs facing target

The spell Mana Rift require a target to be casted.
But in fact atm you don't even need to be face the target in order to use it.

Aka if you are looking the opposite way to your target you can still use it.

|T1033912:16|t|cffffd000|Hspell:235903|h[Mana Rift]|h|r
[Misc][Enchant] Navigation enchants give the wrong amount of stats when fully stacked.

All Navigation enchants give 600 stats instead of 400 when fully stacked.
Stalwart Navigation:
|T463531:16|t|cffffd000|Hitem:159789::::::::120:::::|h[Enchant Weapon Stalwart Navigation]|h|r
Aura id for fully stacked: 268910

Versatile Navigation:
|T463531:16|t|cffffd000|Hitem:159788::::::::120:::::|h[Enchant Weapon Versatile Navigation]|h|r
Aura id for fully stacked: 268856

Deadly Navigation:
|T463531:16|t|cffffd000|Hitem:159785::::::::120:::::|h[Enchant Weapon Deadly Navigation]|h|r
Aura id for fully stacked: 268904

Quick Navigation:
|T463531:16|t|cffffd000|Hitem:159786::::::::120:::::|h[Enchant Weapon Quick Navigation]|h|r
Aura id for fully stacked: 268893

Masterful Navigation:
|T463531:16|t|cffffd000|Hitem:159787::::::::120:::::|h[Enchant Weapon Masterful Navigation]|h|r
Aura id for fully stacked: 268898
[Misc] Fanny Firebeard client crash

talking to this npc make the client crash https://www.wowhead.com/npc=86974/fannyfirebeard
[Misc] Food Disappearing

If you eat food that gives you any kind of buff. And you reeat the food it will disappear, it shouldn't.
[PvE][Uldir] Vectis - Contagion Cast

Vectis atm on Firestorm cast 4 time Contagion on the first phase, while on retail he cast 3. (affect all difficulties)

As you can see from several retail logs:

Vectis HC :

Vectis MM:


Checked on FS, timers seams to match, so i guess he shouldn't cast the last one (like he he stuck at 96 energy before going into Liquify) before going into Liquify or Liquify sooner.
[PVE][Uldir] Ghuun - Amorphous Cyst

Amorphous Cyst on upper platforms will keep smaller pool for rest of the fight when you attack it (I didnt used any dot on it). It should a few secs when nobody is attacking it anymore grow back to his bigger pool size.

https://www.wowhead.com/npc=134034/amorphouscyst
[PVE][Uldir] Ghuun - Amorphous Cyst vs Corruption with Absolute Corruption Talent

If Affliction Warlock use Corruption spell while have Absolute Corruption talent to Amorphous Cyst duration should be 24 secs atm it is perma on them.

|T1117878:16|t|cffffd000|Hspell:196103|h[Absolute Corruption]|h|r
|T136118:16|t|cffffd000|Hspell:172|h[Corruption]|h|r
https://www.wowhead.com/npc=134034/amorphouscyst
[PvE][SotS] Forgotten Denizen and Melee

The adds FOrgotten Denizen when interrupted can do melee attack (see screenshot), while they shouldn't. (watched several logs)
[PvE][Underrot] Chosen Blood Matron

When the Matron charge, she apply direct the debuff so we can't dodge him
[PvE][Waycrest] Soulbound Goliath

Sometime Soulbound Goliath can die but you don't get the credit and reward

27 June 2019

[Fury] Enduring Enrage

Currently it refreshes your Enrage instead of prolonging it.



|T132352:16|t|cffffd000|Hspell:198877|h[Enduring Rage]|h|r
[General] - Command Demon + Seduction

Using Command Demon Seduction (when controling Succubus) makes caster cast Seduction instead of pet.
|T136175:16|t|cffffd000|Hspell:6358|h[Seduction]|h|r
|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r
[General] - Spell Lock

If you use Spell Lock (from pet spell bar or Command Demon ability) from 40+yard range it won't interupt target, but it will still be on CD.
Spell Lock should have 24sec CD and 40yard range.
|T136174:16|t|cffffd000|Hspell:19647|h[Spell Lock]|h|r
[Assassination] Mind-Numbing Poison

|T136066:16|t|cffffd000|Hspell:197050|h[MindNumbing Poison]|h|r

When applied on the enemy, when enemy will insta cast dmg spells on you, it will do dmg to the target.

For example which is part of proof, when mage is casting blizzard on me while being poisoned by the poison, every time blizzard attacks the rogue, the pvp talent will dmg the mage as well.
Same is for the frost orb. It should never deal dmg, when having poison.

Third example is when disc priest has atoment on himself and applys shadow word:pain, every time dot ticks, it deals dmg on disc priest.
This only happens on casters.

Below are some gifs, which shows how it does on fs. Check the dmg log when spells are casted, you will see how it shoudnt work.

Blizzard

POV casting Blizzard

Frost orb



UPDATE ON THE ISSUE 17. 7. 2019

When applied on the enemy, it will deal dmg if:

Enemy puts a dot on the rogue (Feral, Warlock, Priest, etc)

Enemy channels spell on you (example: Mind flay)

Enemy pet uses ability (not applied poison on player but his pet, it deals dmg on pet when it uses ability)

Enemy which is melle (for example Warr or Hunter) uses melle spell / ability

Proof:

dmg by dot from warlock

dmg by dots from feral

dmg by melle ability

dmg by channeled spell

I would ask someone with power to disable this spell until this isnt fixed ty.



UPDATE ON THE ISSUE 20. 7. 2019 11.30

me and stick went test it on dev and its like this:

still procs when dot is applied

still procs when ur hit by melle abilities

UPDATE ON CHANNEL CAST: upon casting channel spell, it will proc at beggining since its insta cast and it doesnt proc anymore when channel procs every 2s

UPDATE ON INSTA CAST: this was new problem today, any insta cast will proc it and i gues the game thinks channel spell is insta cast (cause no cast time) and only procs at beggining

still procs on pets wich uses abilities
[Assasination] Internal Bleeding

The issue is, it is not scaling with combo points anymore, it deals same damage as with 1 combo point.

0.0312 x AbilityDamage(true) x AlternatePowerSpent x TotalDamageMultiplier

AlternatePowerSpent this part is not working anymore.

|T236268:16|t|cffffd000|Hspell:154904|h[Internal Bleeding]|h|r
[Outlaw] Blade rush missing bug

When using Blade rush on the Target in "Melee range" which in this case is really close, next to the Target, it will not do damage, but will generate the 25 energy over 5s and it will go into cooldown. Its not even appearing on damage log, its like it never was used.

If you use Blade rush on the target and then get pulled, it will hit and give energy regen. This happens when ur rly close to the Target when you dont get pulled towards the target.

Blade rush works on dummies but not on any other target.

Link to spell |T1016243:16|t|cffffd000|Hspell:271877|h[Blade Rush]|h|r

Proof of the bug

Ps. watch the distance of enemy when i used Blade rush.
Also this is realy a problem for outlaw rogue, cause this talent is used in raids or in mm+ and when your close to the target, you need that dmg.
[Protection][Holy] Hallowed Ground

Hallowed Ground should dispell movement imparing effects and prevent you from getting slowed (ONLY SLOWS, NOT ROOTS), currently you can be slowed while standing in Consecration.

|T135926:16|t|cffffd000|Hspell:236198|h[Hallowed Ground]|h|r
[Protection] Stamina

Since around 12th of June, some Protection Paladin lost some HP, going from 175k to 162k max hp for example.

Dev note: Removed old "fix" that changed prot pala Stamina bonus % from 45% to 35% that got reapplied on the 12th June due to a generic fix.
[Retribution] Hammer of Reckoning

Issues with Hammer of Reckoning:

This spell should be usable only if you have 50 stacks active on yourself, currently you can use it anytime.
Using Hammer of Reckoning shall extend your active Avenging Wraith by 6 seconds.
Using Hammer of Reckoning shall extend your active Crusade by 12 seconds.

|T236251:16|t|cffffd000|Hspell:247675|h[Hammer of Reckoning]|h|r
Steed of Glory

Currently if you are using Divine Steed for the second time (Cavalier talent) while having Steed of Glory effect on yourself already, it doesn't refresh.



|T135890:16|t|cffffd000|Hspell:199542|h[Steed of Glory]|h|r
|T1360759:16|t|cffffd000|Hspell:230332|h[Cavalier]|h|r
[Retribution] Divine Punisher

Currently it gives you 4 holy power for each Judgement hit, exept for the first one, but it should give you 4 holy power for each Second Judgement hit.

1st Judgment will give 1 Holy Power;
2nd Judgment will give 1 + 3 Holy Power (4 in total);
3rd Judgment will give 1 Holy Power;
4th Judgment will give 1 + 3 Holy Power (4 in total).

|T460689:16|t|cffffd000|Hspell:204914|h[Divine Punisher]|h|r
Gallant Steed

Currently if you are using Divine Steed for the second time (Cavalier talent) while having Gallant Steed effect on yourself already, it doesn't refresh.



|T1360759:16|t|cffffd000|Hspell:280189|h[Gallant Steed]|h|r
[Protection] Dauntless Divinity

Dauntless Divinity trait doesn't work if your Guardian of Ancient Kings is modified by Glyph of the Queen.

|T135919:16|t|cffffd000|Hspell:273553|h[Dauntless Divinity]|h|r
|T254301:16|t|cffffd000|Hitem:137293::::::::120:::::|h[Glyph of the Queen]|h|r
[WindWalker] Chi Wave Boucing

How it's bugged :
At the moment, Chi wave is boucing and targeting same type in a row like enemyenemy or friendfriend
[Ww] SEF and retargeting issue

How it's bugged :
Clones don't retarget anymore and they don't apply Mark of the Crane when you cast Tiger Palm/RSK or BK and their current focus already have one or /they retarget only once and then they stop doing it

How it should work :
When you cast SEF once and the current target of clones already have Mark of the Crane debuff and i cast RSK/Bk/Tiger palm they switch to a new target and apply MoC. They do it over and over until all targets have the debuff, so they can spread the debuff to all ennemies in combat near 15y

When you cast SEF twice (SEF+Fixate) they can't retarget anymore.

Video :

Mark of the Crane:
|T2065583:16|t|cffffd000|Hspell:261947|h[Fist of the White Tiger]|h|r should apply "Mark of the Crane debuff"

About Mark of the Crane visuel debuff missing with SEF :
It's only visuel but it can be realy helpfull to track your MoC stack (with weak aura etc)
Pet abilities do not reset between Arenas

Hunter's pet abilities do not reset when they're used in arenas which makes it hard to spam arenas with the same pet.
[Misc] Guild - raid boss kills

On Guild News should show up if Guild members killed Raid Boss in current expansion. For example 12 guild members killed Zek'voz and it should show up at Guild News as "Name guild has defeated Zek'voz, Herald of N'zoth" or "Name guild has defeated G'huun" etc. doesnt matter which difficulty except LFR. I think it requires minimal 5 guild members to show up in Guild News.
[Misc][Achievement] We Came Here For Two Reasons

slaying demon on argus don't count for the achievement
[Misc][Item] Gorshalachs Legacy

After reaching 15 stacks, they don't get consumed when you trigger the effect.

|T511516:16|t|cffffd000|Hitem:152093::::::::120:::::|h[Gorshalach's Legacy]|h|r
[Misc][Achievement]... And chew mana buns

Dev note: All players that have this achievement have to relog in order to get the mount (directly added in the spellbook).
Other players won't have any issue completing it, same for the following achievement which will correctly rewards the title.
Those who already completed it also have to relog in order to get their title "Demonslayer".
[Misc][Item] Ai-Li's Skymirror

Dev note: Spell is now disabled to prevent abuses with characters becoming invisible (each time one way of abusing is fixed, another one gets found)
[Misc] Vantus Rune: Uldir

|T2178531:16|t|cffffd000|Hitem:153673::::::::120:::::|h[Vantus Rune: Uldir]|h|r

After relogging buff simply disappears, It shouldn't.

Dev note: Fixed, it should now stay until the next boss reset (which happens on Wednesdays)
[Misc][Temple of Kotmogu] Orbs

In kotmogu, you shouldnt be able to "leave" the orb by mounting (and take the orb again to "reset" the stacks of the debuff/buff). The only way to loose the orb should be by dying.

25 June 2019

[Arms] Bladestorm

Currently, while casting Bladestorm you can be gripped by a DK, but you shouldn't be able to.
Heroic Leap

There seems to be a 1 second delay after landing with heroic leap before it does any damage. It should be instant
|T236171:16|t|cffffd000|Hspell:6544|h[Heroic Leap]|h|r
[Arms] Executioner's Precision

Executioner's Precision effect should be consumable only by a player who applied this aura. Currently any arms warrior in your raid can consume this stacks to amplify his mortal strike.



|T132355:16|t|cffffd000|Hspell:272866|h[Executioner's Precision]|h|r
[General]- Demonic gateway

You should be able to cast demonic gateways into places you can reach with your char by just walking, at the momment if you try to cast the gates between your place and a little slope an error message will pop "no path avaliable". You shouldnt be able to cast the gates on top of the building to the ground and viceversa
Leap of Faith

When priests use Leap of Faith on druids that are using travel form, the druids don't get pulled towards the priest. Instead, nothing happens.
[Holy] Symbol of Hope

Symbol of Hope is currently restoring 2% of healers' maximum mana instead of 2% of healers' missing mana. It should calculate the amount of mana restored with this formula:
0.02 x (Maximum Mana Current Mana)

For example:
0.02 x (100000 5000) = 1900 mana restored

Do note that each tick (6 total ticks) should be calculated separately/on their own.


|T135982:16|t|cffffd000|Hspell:64901|h[Symbol of Hope]|h|r
[Disipline] Purified Resolve PVP Talent

The tooltip says: ,,Removing harmful effects with Purify will apply Purified Resolve to the target, granting an absorption shield equal to 5% of their maximum health. Lasts 8 sec.''
Right now you get the shield buff whenever you use Purify no matter if the ally player has any dispellable buff or not, which means you can spam shield on player for 5% at any time, you should only get 5% shield if you remove a harmful effect on ally
[General] Divine Shield vs Cyclone

Paladin should be able to use Divine Shield to exit Cyclone that druid casted on him.
|T135896:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
[PvE][Motherlode] Engineering salvaged materials

https://www.wowhead.com/npc=136139/mechanizedpeacekeeper#engineering
[PVE][Uldir] Fetid Devourer - Shockwave Stomp

You should not Dodge Shockwave Stomp
[PvE][Uldir] Zek'Voz Roiling Deceit

It shouldn't proc and spawn huge ad if people while MC'ed will step in it.


|T538560:16|t|cffffd000|Hspell:265360|h[Roiling Deceit]|h|r
[PvE][MOTHERLODE] Coin-Operated Crowd Pummeler

The boss randomly stops casting "Footbomb Launcher." Only 1 or so balls appears,
The balls also can be invisible for some time once they get spawned and only will appear mid way.
the cast instantly stopped and no balls appeared.
[PVE][Uldir] Fetid Devourer - Consume Corruption

Fetid should not use if Corruption Corpuscle or Mutated Mass dies during his run
[PVE][Dungeons] % required on teeming week

With the teeming affix, the number of npcs u need to kill to get 100% is increased (because more npcs are there) but currently on teeming week it's the case for every key, even the ones that don't have teeming (like lvl 2 and lvl 3 keys) making some dungeons impossible to complete
[PVE][Uldir] Fetid Devourer - Rotting Regurgitation

changes target over time, should not
[PVE][Uldir] Fetid Devourer - visual Mutated Mass or Corruption Corpuscle

after death Mutated Mass or Corruption Corpuscle should be visual
[PVE][Uldir] Fetid Devourer - Malodorous Miasma AOE

Malodorous Miasma should ignore LOS
[PVE][Uldir] Fetid Devourer - Hitbox pool

very big hit box on the sides
[PVE][Uldir] Fetid Devourer - Energy

energy return back after successful use of spell Consume Corruption
[PVE][Uldir] Fetid Devourer - Summon Adds timer

summons too quickly
[PvE][Underrot] Cragmax the infested - Indigestion

The boss spell Indigestion is making the boss following the tank while doing it.This is a serious problem, it shouldn't.
Proof :
check from 4:35 this video is 8.0.1.
[PvE][Uldir] Zek'voz - Adds before the boss.

These adds respawns once everyone leaves the raid.
Happens in all difficulties.
[PvE][Freehold] Council'o Captains

https://www.wowhead.com/npc=133219/rummymancomb stops doing any of his brew buffs or debuffs if a player takes |T135999:16|t|cffffd000|Hspell:265168|h[Caustic Freehold Brew]|h|r
[PVE][Uldir] Vectis - Immunosuppresion

On mythic immunosuppresion give 58k absorb debuff with 1 stack so if you heal for example for 31k so now you will have 27k absorb left and when add cast 2nd time immunosuppresion so you get 117k absorb with 2 stacks which is wrong instead you should get 27k + 58k = 85k absorb
IT HAPPENS ON ALL DIFFICULTY Normal, Heroic, Mythic

This is how it is bugged atm >

|T132097:16|t|cffffd000|Hspell:265206|h[Immunosuppression]|h|r
[PVE][Uldir] Mythrax - N'raqi destroyer debuff

on Mythrax first phase when N'raqi destroyer spawns (https://www.wowhead.com/npc=139381/nraqidestroyer) they get debuff Critical Mass (|T236295:16|t|cffffd000|Hspell:276900|h[Critical Mass]|h|r) which should which should be removed by spreading them but current on live (starting from today) the debuff is permamently applied to mobs even if u spread/respread/kill one of the adds. it makes boss almost impossible to kill
[Misc][Profession] Leather Skinning rank 3

After killing and skinning hundred if not more than a thousand skinnable mob in both kultiras and zandalar, I've never dropped the item on 2 chars with max skinning. The drop chance is low, but not impossible to get after few dozen to hundred mobs killed
For alliance
|T1064503:16|t|cffffd000|Hitem:161424::::::::120:::::|h[Ivory Handled Dagger]|h|r
For horde
|T463557:16|t|cffffd000|Hitem:161431::::::::120:::::|h[Ancient Skinning Knife]|h|r
[PvE][Underrot] Chosen Blood Matron

The npc https://www.wowhead.com/npc=131436/chosenbloodmatron has a way too BIG hitbox range.

How it is currently: both her cleave and melee hitbox are too big
Example from retail: as you can see here,her hitbox is roughly half of what it is currently on live/ptr.
[PvE][Underrot] Fetid maggot MM+

The npc https://www.wowhead.com/npc=130909/fetidmaggot very often evade bugs if you wipe to it.

Example: in this image I simply died to it,I did not even move it from it's original spawn.
[PvE][Underrot] Cragmax the infested - Charge

Underrot Cragmax the infested's charge ability is hitting players behind and close to boss, it shouldn't i will only hit the players when the boss starts to charge. So the solution is to make the boss starting to hit players when he starts to charge and only the players in front of him not behind not right or left (close to him).
Proof : Any mythic key video.I can confirm it also since i play on Retail until now.
[PvE][SotS] Spirit's Swiftness

The add Tidesage Spiritualist have the passive Spirit's Swiftness :
"Being interrupted causes Swiftness, increasing cast speed by 20%. Stacks."

But when you dispell the buff the add keep the haste / cast speed buff.

How it should work: dispelling a stack of Spirit's Swiftness should remove / lower the cast time / haste of the add accrodingly

https://www.wowhead.com/npc=136186/tidesagespiritualist
|T1385912:16|t|cffffd000|Hspell:276266|h[Spirit's Swiftness]|h|r
[PvE][SotS] Forgotten Denizen

https://www.wowhead.com/npc=136297/forgottendenizen

If you will use kick and then instantly taunt, the adds will be able to move.
They will still cast but you'd be able to stack them up.
[Misc][Shop] Voidtalon of the Dark Star

This item doesn't learn you the mount, when using it it says "interrupted" and doesn't do anything.

Dev note: Alright, was linked to a previous fix we did, from early June.
Fixed the issue + re sent every purchase of that mount dating from June !
[Misc][Item] Organic Discombobulation Grenade

|T2115304:16|t|cffffd000|Hitem:153487::::::::120:::::|h[Organic Discombobulation Grenade]|h|r

Can currently target players, it shouldn't (based on Wowhead comments)
[Misc][Garrison] 'Laughing Skull' reputation loss

if you upgrade the trading post from wod garrison your reputation level is down
[PvE][King's Rest] Spectral Beastmaster

Their damage is currently overtuned in mythic +.

23 June 2019

[PVE][KR] Kula the Butcher - Whirling Axes hitbox

The hitbox is kinda bigger like 1 yard. Here you can see im getting knockbacked and getting debuff near this.

|T999952:16|t|cffffd000|Hspell:266206|h[Whirling Axes]|h|r
[PVE][Uldir] Fetid Devourer - Berserk

His Berserk should come in 5:30 mins, currently he use it a lot later.

20 June 2019

[PvE][Uldir] Taloc - Enlarged Hearth vs immunities

Enlarged Hearth shouldn't damage through immunities .

As you can see on the several videos inside the report, on retail paladins are solo soacking the spell with divine shield

14 June 2019

[General] - Pet auto attack speed

Pet auto attack speed should scale with haste.
Felguard = 2 / (1 + TotalHaste)
Succubus = 3 / (1 + TotalHaste)
Felhunter = 2 / (1 + TotalHaste)
[Subtlety&Assassination] Subterfuge vs Flare

Currently, hunters' flare removes completely the stealth action bar regardless of anything else, plus it has weird interaction with subterfuge.

How it should work :

If stealthed, when i enter flare zone, i should be unstealthed and don't gain subterfuge buff, therefore having normal action bar.
If i have subterfuge buff up (i proc it before entering flare zone), when i enter flare zone i should keep subterfuge buff up and have access to stealth action bar. (Currently, i lose my stealth bar when i enter flare with subterfuge up)

PS : When i unstealth my self (right click on stealth buff), i gain subterfuge buff (not normal) but have access to normal action bar (works fine).
Death from above

The pvp Talent Death from above should increase damage of finisher moves by 10%.

Currently, it increases it by 50% like it was on legion and it affects all 3 specs.

Spell : |T1043573:16|t|cffffd000|Hspell:269513|h[Death from Above]|h|r
[Discipline] Evangelism

It should extend duration only of your active atonements. For now it randomly extends your or any other Disc Priest's atonements.

|T135895:16|t|cffffd000|Hspell:246287|h[Evangelism]|h|r
[Holy] Aura of Devotion

The spell Values aren't matching AskMrRobot:
right now on FS the value you get is floor(10 / NbOfAllies) while it should be like this:
1 Ally = 10%
2 Allies = 6%
3 Allies = 4%
4 or more Allies = 3%

Atm for example, if you have more than 5 allies, everyone will get only 1%.
(note that with Aura Mastery Everyone should get 20%)
[Arcane] Time Anomaly - Evocation

Currently the 1s Evocation buff from the Time Anomaly talent acts as a cast, adding some gameplay issues with the other spells the caster is using.
This mechanic should only add the 1s as a buff, at the moment it does an 1s cast which can be cancelled while attempting to move, or it will interrupt other abilities you were casting at the moment of the proc.
[PvE][King's Rest] Minion of Zul affixes

The minions of zul should trigger a bursting stack when they die(purge,spell steal etc.)

,you can see on the minimap the Dh(blood elf) goes and racials them all,giving the group 6 stacks immediately.
[PvE][ToS] Eyes of Sethraliss

Eyes of Sethraliss should give 4.55% each (on teeming)/ 5,45% on not teeming but currently gives 0.
20;00 you can see it gives 4.5%
[PvE][Mythic+] Sanguine Affix

The hitbox of sanguine after u stepped inside is too much (when u try to go out of it). Watch GIF >
[PVE][King's Rest] Mount drop %
[PvE][Dungeons] URGENT Combat bugs

If you release after you died, you get in most cases instantly in Combat again.
Example: Im the tank and we are Fighting 1 mob. I die and the rest of the Group still fights with that mob, i release and i instantly get in Combat EVEN though i had no dots or w/e on that mob.
[PvE][Motherlode] Coin-Operated Crowd Pummeler - Footbomb Launcher

If you hit Footbombs to the direction of a wall it goes inside the texture then it explodes there and gives stack .
[PvE][Freehold] Infest affix and target dummy

Target Dummy npcs inside Freehold can receive Infest,it should not be targetting them in the first place.
[PvE][Freehold] Infest

Infested affix can be applied to critters or friendly targets(depending on the week).

Example image:
[PvE][Uldir] Mythrax - Autoattack vs Obliteration Blast interaction

Sometimes Obliteration Blast animation can be bugged cuz of Boss' autoattack animation.

1:07:00 watch boss
1:09:30 watch boss' autoattack + casts (you can't even see him casting)

|T1022950:16|t|cffffd000|Hspell:273554|h[Obliteration Blast]|h|r
[PvE][Freehold] Sharkbait's Favorite Crackers

The Drop Chance of this Mount is way too high. It's supposed to be at 0.5% but it seems like 50% in general.
[PvE][Mythic+][Affix] Bursting

Atm when you take 1 stack of Bursting, it tick 5 times( dealing way more damage than it should).

How it should work: when you take one stack of bursting, it should only tick 4 times.

Edit: added few elements.

So in fact Bursting was uppped in 8.1 going from 5% per stacks to 7%.

But Bursting does 7% of the target max HP every 2s, so 3,5% per seconde (aka 1 stack does 14% in 8.1)

So based on that, on other videos / informations:

Bursting should deal 2,5% of max hp target per tick > 5% per 2s (10% over 4s)
[PvE][Uldir] Zul - Debuff stay on pet
[PVE][Uldir] Ghuun - Undulating Mass

You will keep perma many Undulating Mass debuffs even if you are out of it. Probably easier to reproduce is having warrior with Heroic leap and be on upper platform with amorphous cyst and jump over them with heroic leap.



|T136134:16|t|cffffd000|Hspell:263321|h[Undulating Mass]|h|r
[PVE][Uldir] Taloc Slimes

On first boss the spawned Slimes don't die, They are alive on 'one' hp but don't damage the player.
[PVE][Uldir] C'thraxxi Breaker (trash mob)

He should be immune to every cc stun, knockback, slows, fear etc.
Shadow Crash the hitbox of this spell is more than 8 yards.

https://www.wowhead.com/npc=141266/cthraxxibreaker
|T136201:16|t|cffffd000|Hspell:277540|h[Shadow Crash]|h|r
[PVE][Uldir] Zek'voz - Eye Beam Surging Darkness sequence

|T236407:16|t|cffffd000|Hspell:264382|h[Eye Beam]|h|r is casted during |T1022950:16|t|cffffd000|Hspell:265451|h[Surging Darkness]|h|r

Boss' timings are insanely broken! Just as Surging darkness animation, which makes boss INSANELY hard.

Issue #1
Pools from Surging darkness lasts 6 seconds on the ground, but they should last 4 seconds acording to retail. That timings is VERY crucial to fix, because it makes Surging Darkness overlap with Eye Beams.
Issue #2
Eye Beam timings are broken aswel. I will link you screenshots and logs for all of it.

Firestorm eye beam ticks:
00:53.714
01:47.415
02:41.759


Retail eye beam ticks:
00:53.532
01:54.495
02:57.738


Firestorm Surging darkness ticks:
00:36.620
00:43.284
00:49.947
00:56.509


Retail Surging darkness ticks:
00:33.438
00:37.478
00:41.487
00:45.529



Dev note: Rescripted the Mythic spell sequence to match retail info.
[PVE][Uldir] Ghuun - Amorphous Cyst

Amorphous Cyst which spawn when Phase 3 starts should not be Targetable and also you should not be able to damage them.

https://www.wowhead.com/npc=138185/amorphouscyst
[Misc] Portal to Silithus horde Side

The portal from Zuldazar the great Sea to silithus is causing players to undermap then crashing their game.
Step to reproduce the bug: you just need to take the portal.
[PVE][Uldir] Zek'voz's Roiling Deceit

Roiling Deceit |T538560:16|t|cffffd000|Hspell:265360|h[Roiling Deceit]|h|r should be applied in a stager mode on 3 targets

Naw on live all 3 debuffs are aplied in the same time
Also sometimes all 3 debuffs get applied on the same person making 2 debufs that should be aplied on raid completly gone

Retail log
[PVE][SoB] Feral Bond

Atm players can get the buff |T236184:16|t|cffffd000|Hspell:257042|h[Feral Bond]|h|r which increases their damage by 125%.

This buff should only affect the NPCs, not players nor their pets.
[PvE][SoB] Hadal Darkfathom - Puddle hitboxissues

The "ice/frost puddle" the boss leaves on Ground has a huge hitbox issue. You get Damage while you are far away from it.
Watch the Screen you can clearly see im out of it and i still get the debuff and Damage from it !!
[Misc] Goblin Glider Kit

If you use goblin glider kit, and you pass into different zone while having the slow fall buff, you will lose the buff
|T133632:16|t|cffffd000|Hitem:109076::::::::120:::::|h[Goblin Glider Kit]|h|r
[PVE][Uldir] Zek'voz - Roiling Deceit

When the boss respawn each roiling deceit should disappear. At this moment sometimes the roiling deceit dont disappear.
[PvE][Uldir][Mythrax] Existence Fragment

1. While Divine Shield and immunities like this (Blessing of spellwarding) if you go to those orbs you dont get stacks (destack).

2. If you Gather those orbs "fast" for example divine steed or if they are realy Closer to each other than u will not get the correct stacks reduced, but the orbs will disappear.
[PVE][Uldir] Zek'voz - Surging Darkness Hitbox

The hitbox for each explosion is a bit bigger than should be, like 2 yards,
[PvE][Dungeons] URGENT: Spell bar of mobs

Before 3days around almost all spell bars on Mobs/bosses got bugged. The spells are shown as not Interrupt able but you can Interrupt it. It was working fine before. It bugged out when the update got applied.
[Misc] Black rook hold client crash

player report they crash during the questline of blackrook hold and the recue of maiev


can't reproduce it but we have like 20 reports since march
[Mount] Depleted-Kyparium Rocket

This mount isn't normaly a 2 seated mount thats why the issue in the gif below happens.
[Misc][Achievment] A Good Start

When a azerith vein is collected, it must give 100 or 200 points for the achievement but it only give 1 or 2 .
[Misc] Thunder Totem Portal

This portal should be phased only for Highmountain Taurens to be seen, but we could also add a condition to the spell that checks if the player is a highmountain tauren.
Atm, anyone can take it, including Alliance players
[PVE][Uldir] Mother bonus roll

If u die on mother u cant bonus roll after boss gets killed,bonus roll window doesn't appear after boss dies

https://www.wowhead.com/currency=1580/sealofwartornfate
[Misc][Achievements] Glory of the Uldir Raider

https://www.wowhead.com/achievement=12806/gloryoftheuldirraider
Works but doesn't give the mount

Dev note: Fixed, and for everyone that had the achievement before the fix, the mount should now be directly in your mount collection.
[Misc][Achievement] shot through the heart

[PVE][SoB] Sergeant Brainbridge not done

We have several reports of players that say Sergent doesn't count:


Dev note: Kill credit wasn't given to players in case the boss died from its bombs
[Uldir] [Heroic][Vectis] Blood Geysers speed

The Geysers move too fast compared to retail, making the fight alot harder than intended.


Dev note: Indeed, speed changed from 30 yd/sec to 20.
[Temple of Sethraliss]The eyes of sethraliss

Right now if you try to pick up one of the eyes while you are already holding 2nd one, they merge and u will loose 1 of the eyes forever (doesnt respawns) and wount be able to open gates to last boss. this happened quet a lot of times playing with pugs, cause they are inpatient and if someone drops both eyes next to each other and they spam click it, they pick up both. which results in loosing one of the eyes and another gm ticket asking for help
[PvE][Uldir][Mythrax] Obliteration Beam

Mythrax is not doing its Obliteration Beam in transition which makes the fight ridiculously easy.
[PvE][Waycrest Manor] Soulbound Goliath - Burning Souls vs Necrotic

|T1100178:16|t|cffffd000|Hspell:268045|h[Burning Souls]|h|r should NOT give necrotic affix stacks,they currently do.
[PvE][Mythrax] Existence Fragment

You shouldn't be able to pick up Existence Fragments if you have no Annihilation stacks

|T1386548:16|t|cffffd000|Hspell:272336|h[Annihilation]|h|r
|T613397:16|t|cffffd000|Hspell:272480|h[Existence Fragment]|h|r

8 June 2019

Tirigarde Sound Treasures

7 June 2019

[Demonology] - Call Felhunter
[Restoration] Cloudburst totem

The spell Cloudburst totem [Spell ID =157153] is healing injured and not injured allies. It should, it only heals injured allies no matter what their % health is.
Proof: (Check the video from 5;40)
[Assassination] Twist the knife trait

The current Twist the knife formula is not correctly calculated.

Currently the formula for envenom with Twist the knife traits is something like this :
(( AbilityDamage x 0.16 x TotalDamageMultiplier ) + TTK traits ) x ComboPoints

The correct formula should be :
((AbilityDamage x 0.16) + TTK traits)) x TotalDamageMultiplier x ComboPoints

TotalDamageMultiplier means versa + mastery but that's working fine, it's really the TTK traits that are misplaced in the formula.

Please note that this formula concerns only envenom if you had TTK traits.

TTK :
Envenom :
[WindWalker] SCK + Mastery

How it's bugged ?:
Atm only the first hit of |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r is affected by Mastery

How it should work :
All hit of SCK must benefit from Mastery.
[WindWalker] Retarget of SEF Clones

When Clones from SEF retarget they stop autoattacking melee.
[General] Boralus Portal

Mage Portal for Boralus spell does not work at all,you can cast it,but portal does not appear.
|T2176537:16|t|cffffd000|Hspell:281400|h[Portal: Boralus]|h|r
Camouflage isn't consumed from pets when they're in passive state

When attacking with a passive pet, camouflage is consumed on the player but not on the pet even after using kill command and the spell is unusable for a while. It's only consumed if the pet auto attacks, which never happens in passive state.
[Frost] Breath of Sindragosa

The problem here is with the damage dealt to secondary targets. It should deal 30% of its main target damage in AOE to all secondary targets. At the moment it does 50% of its main target damage to all secondary targets.

Screen shots show the 50% damage of main target instead of 30%. There
seems to be some minor issue in determining which is the main target too. Second screenshot is from askmrrobot which shows the 0.3 multiplier on secondary targets.

TLDR Spell is fine, just need to reduce secondary target damage from 50% to 30%

|T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r
[Frost] Frostwyrm's Fury

Frostwyrm's Fury damage is not doing fixed damage it seems to have some element of RNG to it. With 335 ilvl this random generation of damage was in the range of 2k to +2k damage so a total of 4k damage range. As ilvl goes up the damage difference from this RNG element keeps growing. On AOE packs this adds up a lot.

|T341980:16|t|cffffd000|Hspell:279302|h[Frostwyrm's Fury]|h|r
[Generic][Enchant] Quick Navigation

Stacks from Quick Navigation doesn't disappear when reach 5 stacks.
[PVE][Uldir] Mother - Endemic Virus Missing spreading

MYTHIC MODE
Link |T136182:16|t|cffffd000|Hspell:279662|h[Endemic Virus]|h|r
Issue currently, if the dot gets dispelled or its time runs out, it doesn't applies to player 2nd debuff Spreading Epidemic (|T2115303:16|t|cffffd000|Hspell:279663|h[Spreading Epidemic]|h|r)
[PVE][Uldir] Fetid Devourer - Malodorous Miasma

|T538518:16|t|cffffd000|Hspell:262313|h[Malodorous Miasma]|h|r

Is getting applied to all kind of pets aswell. Dosnt matter if its a Infernal, Hunter Pet or just normal Pets in general.
[PVE][Uldir] Taloc Add in P2 melee

the "blob" that's supposed to explose onto you sometimes has the time to melee attack, ez clapping u to death.
_yikes_
[PVE][Uldir] Fetid Devourer - Tank Damage in MM

The Tank Damage u take from Fetid is too high. Even with Defensive Cooldown up ur reciving 70k meele hits and 150k+ hits from Terrible Trash.

Dev note: Checked and lowered damage to match retail logs. Reduction is about 2530%
[PVE][Uldir] Ghuun - Bursting Boil

Bursting Boil should spawn kinda more far away from boss, currently they are close to boss. There was also hotfix about it.

Just an example from Retail:

|T1394887:16|t|cffffd000|Hspell:277007|h[Bursting Boil]|h|r
[Misc][WC] Horde Choose a Foothold

Sometime when you choose a foothold with the table, this doesn't complete the quest and you are stuck because you can't abandon the quest.

Note Developer: It's fixed only for the next players.
[Misc][Quest] WC: Meeting of the Minds

If you fail on the quest, like a logout or teleport on RLF. You can't complete the quest anymore.

Note Developer: If you encounter again the issue, abandon and take again the quest
[Misc] Wrong numbers on Lightforged Racial.

Light's Judgement, the Lightforged Draenei racial is supposed to deal 50% of its real damage in PvP (according to this post : )
Yet it deals 100% of its damage against a player, as we can see on the screenshot linked. (Player had 0% armor)
[PVE][Uldir] Vantus Rune Uldir

When you use a vantus rune you should get a 277 versatily buff on that boss. At this moment you get the buff but you dont get the versatily. Also if you leave the instance or disconnect you lose the buff.

Dev note: Issue was that it was disabled in Mythic mode, it's fixed now. Will work on the "save" of the aura later on.
[PVE][Uldir] Vectis - Spawn parasite in MM

Link: |T236197:16|t|cffffd000|Hspell:275055|h[Spawn Parasite]|h|r

At 12 stacks, the player should spawn an engorged parasite whenever they are struck by contagion

Dev note: Template was missing from this add, added him.
[PvE][Uldir] MOTHER - Monk Statue

It shouldn't taunt through rooms.
[Misc][Shop] All Artifact Appearances missing some

When buying the all artifact appearances thing with a paladin, you don't get any appearances for the protection spec:
< you can see i only got the base one.

Here is what go added when i logged in after buying this:



As you can see only Ashbringer (Retribution spec) and The Silver Hand (Holy spec) got added.

EDIT: This affects all specs on which the artifact is the OFF HAND, so Paladin Protection, Warrior Protection and Warlock Demonology

Dev note: We gave the purchase back to everyone, so people that were affected will get their missing appearances back
[Misc] Not able to learn companions, that Blind Wunja is selling.

All three companions that you can buy from Blind Wunja won't be added to your collection, making it waste of your currency.
NPC:
https://www.wowhead.com/npc=126833/blindwunja

Companions:
|T1726347:16|t|cffffd000|Hitem:163506::::::::120:::::|h[Accursed Hexxer]|h|r
|T804966:16|t|cffffd000|Hitem:163510::::::::120:::::|h[Crimson Frog]|h|r
|T1723703:16|t|cffffd000|Hitem:163500::::::::120:::::|h[Bloodfeaster Larva]|h|r
[Misc] Lost Platysaur

Upon trying to learn |T1888348:16|t|cffffd000|Hitem:163568::::::::120:::::|h[Lost Platysaur]|h|r Lost Platysaur you don't obtain him
[Misc] Hellheim client crash

the crash happens at https://www.wowhead.com/quest=38818/thefinaljudgment reward.
[Misc][Item] Twitching Tentacle of Xalzaix

Actualy the trinket work like this :
1 Proc
2 Proc
3 Proc
4 Proc
5 Proc
6 Intel Proc

It should work like this :
1 Proc
2 Proc
3 Proc
4 Proc
5 Intel Proc

|T254105:16|t|cffffd000|Hitem:160656::::::::120:::::|h[Twitching Tentacle of Xalzaix]|h|r
[PVE][Deadmines] Helix Gearbreaker - Ride Oaf

This spell that breaks your character animation sometimes stays forever on your character, requiring help of a GM to remove it.

Dev note: Made the aura removed on logout / teleport out of map
[Misc] Adventure Journal Quests

Adventure Journal quests are not working. At this moment they are displayed but the quest doesn't pop when clicking the button.
[Uldir][Mythic][Mother] Depleted Energy

She is not taking the Debuff anymore in general. It apply's every 0.2 seconds and recives never the 100%+ more damage at the last room

5 June 2019

[Affliction]- Agony shard reg changes

Agony accumulator ammount was increased by 15% with BFA, so current accumulator ammount is 0,16 x 1,15= 0,184

This should only be applied if you are not running the talent Creeping death. If this talent is spected, accumulator remains as 0,16
[WindWalker] Chi Wave range

How it's bugged :

|T606541:16|t|cffffd000|Hspell:115098|h[Chi Wave]|h|r don't hit at range;
"Chi wave can't target add/player who's not in combat with you/party but if you cast Chi wave and you are targeting that add/player it should hit him"

Last change made to Chi Wave :
[WindWalker] SEF + Chi Wave

How it's bugged:

|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r don't coppy |T606541:16|t|cffffd000|Hspell:132466|h[Chi Wave]|h|r, Damages are being reduced by 55% but clones don't cast anything.
[Arcane] Time Anomaly - Arcane Blast charges interactions

|T458224:16|t|cffffd000|Hspell:210805|h[Time Anomaly]|h|r
|T135735:16|t|cffffd000|Hspell:30451|h[Arcane Blast]|h|r

Time Anomaly has a passive where at any moment, you will gain 4 stacks of Arcane Charge , in which , will effect the damage of Arcane Blast. Currently, it does not work, when you get 4 charges, arcane blast should do 10k+ damage, but for the moment, it deals 4k, as base damage with no charges
[Frost] Ebonbolt vs silenceinterrupt

Ebonbolt at the moment cannot get kicked/silenced. It should get kicked since its only frost school, compared to legion shadowfrost.

|T1392551:16|t|cffffd000|Hspell:257537|h[Ebonbolt]|h|r
[Survival] Up close and personal

|T135134:16|t|cffffd000|Hspell:278533|h[Up Close And Personal]|h|r

Up close and personal should decrease Mongoose bite's focus by 10. Right now, it does the opposite.
[Misc] BattlePet cause client crash

everytime you start a fight you game will crash due to memory see SMSG_PET_BATTLE_FIRST_ROUND and SMSG_PET_BATTLE_ROUND_RESULT structure, retail sniff in SniffStorage
[Misc][NPC] Charred Invaders

https://www.wowhead.com/npc=52853/charredinvader
https://www.wowhead.com/npc=52816/charredinvader

They both hit from veeeery far away, they shouldn't.

Dev note: Made them hit in melee range (60 yards > 2.5 yards)
[PvE][AtalDazar] Yazma - souls not supposed to be affected by fear effects
[Pve][Dungeons] Sanguine Affix

Currently Sanguine Affix damages you instantly whenever you are stepping in it, but you are supposed to have "1 tick in a favor of a player" to avoid being oneshotted if you killed many mobs in one time, or just to cross it fast.
This mechanic is exactly similiar to Taloc sanguine pools or Argus Blight pools.
[PVE][Mythic+] Volcanic Affix hitbox

The hitbox is too big, you get hit by it at places where u shouldnt.

Proof> watch at 18:00 18:15 how close they stand to the vulcano and nobody gets Damage.
[PvE][Dungeons] Crowd controls

Freezing Trap https://www.wowhead.com/spell=187650/freezingtrap
Hibernate https://www.wowhead.com/spell=2637/hibernate
Entangling Roots https://www.wowhead.com/spell=339/entanglingroots
Wyvern Sting https://www.wowhead.com/spell=19386/wyvernsting
Polymorph https://www.wowhead.com/spell=118/polymorph
Repentance https://www.wowhead.com/spell=20066/repentance
Shackle Undead https://www.wowhead.com/spell=9484/shackleundead
Hex https://www.wowhead.com/spell=51514/hex
Banish https://www.wowhead.com/spell=710/banish
Seduction https://www.wowhead.com/spell=6358/seduction
Paralysis https://www.wowhead.com/spell=115078/paralysis
Imprison https://www.wowhead.com/spell=217832/imprison

All those spells shouldn't trigger combat on a target . If a npc is part of a group and under the effect of one of those spells , it shouldn't trigger combat on him when the other npc of the group are pulled.

QA Note: Proof for the second part!
[PvE][Motherlode] Rixxa Fluxflame - Chemical Burn

This spell shouldn't get reflected.
Source : |T132100:16|t|cffffd000|Hspell:259852|h[Chemical Burn]|h|r
[PVE][MM+] Bolstering & CC immunity

Mobs that get bolstered in m+ should get immunity only to the Asleep, Charmed, Grip, Disarm, Snare and Slow cc
Right now, they also get immunity to Fear, so basically Priest's fear, Warlock's fear, Warrior's intimidating shout are useless once the mobs get bolstering buff
[PVE][Uldir] Zek'voz - Roiling Deceit

The Roiling Deceit debuff should be casted three times with 4s between each cast.

Currently, it only casts one time on one player.
This is for normal,heroic,mythic and no matter the size of raid.

3 June 2019

[Affliction] Absolute Corruption

Absolute corruption inside Uldir on some "Boss encounter add" doesnt get the infinite duration.They have the 24sec duration which is only suppose to happen when the warlock is applying Corruption"talented absolute corruption"
to a Player.
Issue happens on Vectis adds called Plague Amalgum
https://www.wowhead.com/npc=135016/plagueamalgam
Mythrax adds are called Visions of Madness. |T458229:16|t|cffffd000|Hspell:273951|h[Visions of Madness]|h|r
[Affliction] Deathbolt vs bosses damage mods

Deathbolt is atm affected twice by any bosses damage mods, like mother(100%) or Ghuun(100% too).

How should it work?

In this cases, deathbolt is already buffed by the dot damage increase, so it is already doing 100% more damage, only the damage buff to the deathbolt itself should be removed
[Demonology] Umbral Blaze

"Your Hand of Guldan has a 15% chance to burn its target for 4191 additional Shadowflame damage every 2 sec for 6 sec."
Only Hand of Gul'dan should proc this, atm every spell procs it.
|T236296:16|t|cffffd000|Hspell:273526|h[Umbral Blaze]|h|r
Grimoire of sacrifice + Spell lock

Using Spell lock with Grimoire of sacrifice does nothing. The spell goes on cooldown but it doesn't interrupt the target spell cast.

Also the warlock can't make a macro with it. While the Felhunter is alive it works perfectly but as soon as he sacrifices the Felhunter the macro goes grayed.

|T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r
|T136174:16|t|cffffd000|Hspell:19647|h[Spell Lock]|h|r
|T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r
|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r
[Demonology] Call observer

|T538445:16|t|cffffd000|Hspell:201996|h[Call Observer]|h|r

It is proccing on melee spells and healing spells atm

How should it work

It should only proc on "magical harmful spells"
[Outlaw] Snake Eyes

The current Snake Eyes formula is not correctly calculated.

Currently the formula for Sinister Strike with Snake Eyes traits is something like this
( CompositeAbilityDamage x 0.45279 x TotalDamageMultiplier ) +( SE traits x ComboPointsSpentOnRollTheBones )

The correct formula should be :
( CompositeAbilityDamage x 0.45279 + SE traits x ComboPointsSpentOnRollTheBones )x TotalDamageMultiplier

The difference is that Snake Eyes damage are not increased by TotalDamageMultiplier.
TotalDamageMultiplier includes Versa and core.

Please note that this formula concerns only Sinister Strike if you had Snake Eyes traits.

Snake Eyes : |T132336:16|t|cffffd000|Hspell:275858|h[Snake Eyes]|h|r
Sinister Strike : |T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r
[Subtlety] Death from Above

Currently Death from Above doesn't teleport you to the target, it just hits it from the range.

|T1043573:16|t|cffffd000|Hspell:269513|h[Death from Above]|h|r
Blind vs Adaptation

Currently, when you are Blinding a player or NPC, while using Adaptation PVP Talent it procs when its not even supposed to.


|T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r
Stealth interaction with Longstrider trait

When u have that trait activated on your gear, which is equiped, there are 3 ways to lose stealth randomly:
1. If you equip or replace item with that trait it, you will lose stealth
2. If you attack player or mob with ally border and if u kill him, normal stealth will be like you are in battle and will take 45s to be able to activate but after 5s later, u will lose stealth.
3. If you attack player or mob with ally border and if you kill him and then vanish, after 5s you will lose stealth.

|T538536:16|t|cffffd000|Hspell:268594|h[Longstrider]|h|r
Mind Control vs Moonkin Druid

Currently, you can't Mind Control druids, affected by Moonkin Form.
Red message says: Player can't be your target.
[Shadow] Mind Bomb

Mind Bomb has a little issue when it comes to NPCs. Currently if you use Mind Bomb on an enemy NPC and the fear/effect ends, it'll cause those NPC(s) to run away in all directions. This is not intended, Mind Bomb should only fear the NPC(s) during the debuff's uptime and should not cause them to run around in this fashion.

See video in comments on how to reproduce the issue.

|T136173:16|t|cffffd000|Hspell:205369|h[Mind Bomb]|h|r
[Holy] Ultimate Sacrifice doesn't break cc

Ultimate Sacrifice doesn't break cc (Blind,Polymorph,Repentance etc.).
For example, if you preSacrifice a Polymorph and then someone attacks the target where you used Sacrifice, your sheep should break, but it doesn't.
[Retribution] Holy power generation issues

You can not generate holy power anymore during Divine Shield, Blessing of protection and Blessing of Spellwarding.
[BeastMastery] Pack Alpha

The trait is currently not working at all.
It should boost your pet's damage by x amount based on how many pets ( not companions you have active ).
For example you have:
1 pet active, your main pet no bonus
2 pets active, your main pet will get the trait bonus to Claw/Bite, over the already created damage value from modifiers ( this bonus doesn't go to the base damage, but added on top the already modified one, as with most traits )

This trait has been buffed in the 8.0.1 builds by 60% which is currently implemented in the core tooltip, but unchanged to pvp:

https://www.wowhead.com/news=287431/azeritetraittuningfordpsandclassbuffsforseptember25th

which means this trait should have a composed mode of 0.62 vs players, which is 100 x 1.6 ( the buff ) x 0.62 = 100 to keep the value relevant for pvp based on the log.
|T132203:16|t|cffffd000|Hspell:278528|h[Pack Alpha]|h|r
[BeastMastery] Wild protector disables

Pvp talent wild protector disables sometimes.
This can happen in world pvp, at the entrance of an arena or a bg. You have to change your talent to put it back.
- Travel form wild charge.

Currently wild charge has the right distance but kindoff the wrong speed / Altitude.
As you can see in this picaso drawing, the first picture is druid on FSSethralis, Second one is from retail.
You can see from the Youtube video at 1:46 the jump.
In Sethralis the jump is way too fast.
Details :

|T454039:16|t|cffffd000|Hspell:102417|h[Wild Charge]|h|r
< Fs wild charge maximum hight
< Speed issue that affects the velocity an thus more distance.
[Resto] Autumn leaves trait

A trait you can find in the Flashpower hood it's also the BiS Resto, under dev it's working , but in sethralis (Live server) it ain't.
Setting up one rejuv as you can see on this screenshot from a Rdruid player with Flashpowder hood. heals 1671. (with autumn leaves on) But even without the hood he gets the same healing tic.
Details :
|T136081:16|t|cffffd000|Hspell:274432|h[Autumn Leaves]|h|r
[Restoration] Photosynthesis

When Lifebloom expires or is refreshed with 4.5 seconds or less remaining, it Blooms — heals its target for a large amount.

While playing talent Photosyntesis and your Lifebloom is on an ally, your periodic heals on them have a 5% chance to cause it to bloom. On firestorm whenever it blooms, Lifebloom disappears from the ally. It should not.


Credit :

Lifebloom (tick) : |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r
Lifeblook (bloom) : |T134206:16|t|cffffd000|Hspell:33778|h[Lifebloom]|h|r
Photosyntesis : |T464030:16|t|cffffd000|Hspell:274902|h[Photosynthesis]|h|r
[Misc][Mercenary] Stuck in the other faction

Dev note: After several reports about players being "stuck" in the wrong faction, attempted fix to prevent that: If the player logs outside of BG, it now removes all his Mercenary auras.
[Misc] Azerite Veins

Azerite Veins duration should be reduced to 9 seconds in PvP, and it's healing to 33%.

|T1129419:16|t|cffffd000|Hspell:267683|h[Azerite Veins]|h|r
[PvE][Tol Dagor] Combat bug (explosive)

Those 2 Mob groups that fight with each other (watch screens) proccing explosive even thoe u never attacked those Mobs and u never went in Combat with them...but they give u from time to time Combat because of the procc of the explosive.
Explosive shouldnt procc from those Mobs if they Arent in Combat with Players !!
NOTE: Probably same issue with volcanic!
[PvE][Motherlode] Rixxa Fluxflame - Azerite catalyst damage tick

As you can see on those videos, boss put the AZerite Catalist AOE on them, but they didn't get damage right away.

24:50
28:50

i guess the AOE should be active 2s after they spawn.
[PvE][Motherlode] Rixxa Fluxflame - Azerite catalyst

Puddles on the floor "Azerite Catalyst" have a very weird effect area even though you are not inside it it will still damage you.
[PVE][Uldir] Zek'Voz - Surging Darkness

On second Surging Darkness when adds spawn , if we do a rotation with boss on adds , while he is casting Surging Darkness and move fast to the main point where the boss should stand (moving it more) , it can be intreruptable by movement
[PvE][Motherlode] Rixxa Fluxflame - Searing Reagent

Rixxa use the spell Searing Reagent on the main target (tank).

Atm she uses that spell / autoattack way to often like 1 per second.
Since this spell does massiv damage it make the boss fight almost impossible in hight keys

She should use this once every 2 second

|T2065562:16|t|cffffd000|Hspell:259474|h[Searing Reagent]|h|r

29 May 2019

[Mount] Azure Water Strider

Disable it in bgs, or just ship the fix from legion, because in bfa they can still walk on water in bgs!

28 May 2019

[Demonology] Demonic Calling

"Shadow Bolt and Demonbolt have a 20% chance to make your next Call Dreadstalkers cost 1 less Soul Shard and have no cast time."
Proc is too low now and its not 20%, i have to cast 80140 Shadowbolts/Demonbolts to get 1proc.
|T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r
[Restoration] Wellspring

Shaman restoration talent spell Wellspring [Spell ID =197997] doesn't have the correct visual or function, it should create an arc of water like in the video below and heal everyone who is in the path of the arc. right now some players who were in the path are not healed correctly.
)
[Assassination] Poisoned Wire

There are 2 issues with Poisoned wire :

Currently, each cast of garrote gives 2 stack of Poisoned Wire and 1 single mutilate consumes both stacks (resulting in 100% crit).
How it should work : each cast of garrote should give 1 stack of Poisoned Wire and it should be stackable to 2 (if i cast 2 garrotes) but 1 mutilate should consume only 1 stack.

Currently, casting poisoned knife or envenom consumes a buff of Poisoned wire.
How it should work : Only mutilate should consumme the Poisoned wire buff.

PS : The crit part works fine.

Poisoned Wire : |T463899:16|t|cffffd000|Hspell:276072|h[Poisoned Wire]|h|r
Mutilate (MH) : |T132304:16|t|cffffd000|Hspell:5374|h[Mutilate]|h|r
Mutilate (OH) : |T132304:16|t|cffffd000|Hspell:27576|h[Mutilate]|h|r
[Outlaw] Acrobatic Strikes

Currently Acrobatic Strikes gives additional range only for your melee attacks, but it should affect your spells aswel.
(and probably this range is extremely wrong)
[Protection] Blessed Hammer

Currently, Blessed Hammer has extremely weird interaction. Sometimes it doesn't even absorb damage, sometimes debuff doesn't disappear, sometimes both. Watch vid.

|T535595:16|t|cffffd000|Hspell:204301|h[Blessed Hammer]|h|r
[Windwalker] Control the Mists

CD of |T1360977:16|t|cffffd000|Hspell:233766|h[Control the Mists]|h|r don't get reduced sometimes: it happens when :
You use Fist of the white tiger > Fist of Fury
When you use Rising sun Kick > Blackout Kick x2
Others situations can be possible and it's likely random

When you already have the debuff and it remain few sec (1.51s) and you cast Vivify you get the debuff again
[Arcane] Clearcasting

There are a few issues left to correct with Clearcasting::

1. The buff doesn't go away when casting Arcane Explosion, and you can spam it for the full duration of the buff mana free ( please note that when used with the pvp talent warmode active Arcane Empowerment, it no longer adds a benefit to Arcane Explosion, so it shouldn't be consumed there which works and most likely is the cause of the bug, when used without the pvp talent ).

2. Clearcasting should be able to proc from multiple mana using abilities, at the moment it does only from Arcane Blast and Explosion. The only difference is the chance to proc, as the other abilities either cannot be spammed or don't have a big mana cost, since the % is based on mana spent.

Exception for the second issue:

Clearcasting should not proc from mana free spells ( Arcane Blast or Missiles with Rules of Tree proc ) works
Arcane Missiles with Clearcasting proc and Arcane Explosion with Clearcasting proc ( unless Arcane Empowerment is used and no longer adds the mana free mechanic to Arcane Explosion ). works.

|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
[Fire] Flame On - Fire Blast cd reduction

At the moment Flame On cooldown reduction is not working, it should reduce the recharge time by 2s.

it should also count for the haste, as in if the Fire Blast cd is 11s with haste down from the base 12s, when you pick the talent it should not decrease to 122=10, but take into account the haste and from there deploy the 2s
[BeastMastery] Dire Beast Basilisk

Considering the current issues with the Dire Beast Basilisk damage, and the lack of solid evidence from sources such as wowhead or AskMr, we deducted the formula to be the following based on retail tests.

360 AP
1.15 mastery ( base mastery at 120 )
0.94 class aura
0.7 armor from dummy
186 dmg

360 x 1.15 x 0.94 x 0.7 = 272,4
now from 272,4 to 186 is basically the ratio with which it should scale the AP
its aprox 0.7 x AP as the base formula
the auto attacks from pets can also 2 x based on crit chance
if yes, then it can also be 0.7 x 2

so we can rewrite the formula to AP x 0.7 x 2 ( that double dmg mechanic ) x mastery x versa x armor reduction x class aura
implement the 18% pvp mod from October pvp hotfixes for hunter's pets overall dmg ( the previous 30% nerf on Basilisk is already implemented as in the video since 8.0.1 retail, since its a pvp talent and was designed to have the full damage value on players beside the October nerf ).
Death Grip versus CC Effects

when ur ally is under cc like sheep sometimes u grip him but he dosent rly move and which is rly crucial in pvp
[Havoc] Netherwalk vs Area Trigger

It seams that Area Trigger bypass Netherwalk (|T463284:16|t|cffffd000|Hspell:196555|h[Netherwalk]|h|r)

Exemples: Paladin consecration or the Spore Pods inside Underrot on the Third boss (https://www.wowhead.com/npc=131383/sporecallerzancha).

|T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
|T134522:16|t|cffffd000|Hspell:259830|h[Boundless Rot]|h|r
[Misc][Trait] Ephemeral Recovery

Ephemeral Recovery's tick interval should not be delayed when you refresh the buff, in other words, it should grant you the mana every 2 seconds. Currently on Firestorm, as long as you keep refreshing the buff, you won't get mana restored to you.
This trait shouldn't proc out of combat aswel.
|T133020:16|t|cffffd000|Hspell:267886|h[Ephemeral Recovery]|h|r
[PvE][ToS] Adds stuck in the walls

Dev note: Pathfinding improved
[PvE][Motherlode] Bombs & Fear

https://www.wowhead.com/npc=133482/crawlermine
should be immune to |T136184:16|t|cffffd000|Hspell:22884|h[Psychic Scream]|h|r
[PvE][ToS] Avatar of Sethraliss

The last boss doesn't seem not to scale with tyrannical.
Both were on tyrannical & same level key.
Retail: Starting HP End HP
Firestorm: starting HP Ending HP
[PvE][TolDagor] Mobs having 5 stacks of bolstering at the start

Mobs start the dungeon while having the affix Bolstering with 5 stacks of the buff already on them making them unkillable

On the image we can see a group trying to fight them
[PvE][ToS] Scaled Krolusk Rider

The add Scaled Krolusk Rider should dismount when he reach 50% hp, and become stunable.

and stop using the spell Noxious Breath.

https://www.wowhead.com/npc=134629/scaledkroluskrider
|T136182:16|t|cffffd000|Hspell:272657|h[Noxious Breath]|h|r
[PvE][Dungeon] WarmodePvP Issues

Even tho both players have warmode on for some reason you cannot ress, and error comes out. "While pvp target has pvp is disabled."
Happens mainly in Waycrest, never got the bug in any of the other dungeons so far.
Also other spells sometimes like healing and stuff like this (you cant heal someone else etc.)
[Misc][Toy] Gnoll Targeting Barrel

This toy has extremely wierd behavior.
1. I dont actually think it should follow you.
2. When you will start fighting with it and reset the fight, it will just follow you, like a regular pet.
3. This toy will unbind from your toy collection after a relog. (that's literally waste of 1k gold)

25 May 2019

[GuardianFeral] Fist WeaponArtifact Appearance

Guardian druids should still be able to wield one fist weapon (not dualwielding). And in Firestorm they can't even wield one, says "You can never use this item", even though the item isn't red/saying we can't use whenever we hover the mouse in it like other weapons.
With or without fists/daggers, guardian druids and ferals should still be able to apply their Artifact appearances on their polearms/staves/maces, but in Firestorm they cant. Whenever you click apply, nothing happens.
Here is a small video of a guardian druid, applying/using artifact appearances.

24 May 2019

[PvE][Freehold] Ludwig von Tortollan - Shells

As you can see in the screen i marked 3 spots where you can stand and not get pushed back from the Shells also not geting the debuff+hit (because of leaving the area), probably you shouldn't get the hit+debuff there, but you shouldnt be able to dodge the Shells. Well something is bugged for sure!
[Mythic+] Mythic + weeklys Best

Weeklys best is way crest 11 and it says atal dazar 11.
While i only finished 1x 11 key and it is way crest..my highest atal dazar key is +10 as you can see in the screen.
The Background though is legit, its the waycrest Background (that ghostlady thingy there on the Right in the screen)

23 May 2019

[Arms] Sudden Death doesn't reset cooldown

The talent Sudden Death doesn't reset the cooldown of Execute when it procs.
[Elemental] Thunderstorm

When you use honor talent "Traveling Storms 204403"
You are unable to cast on your ally. "Thunderstorm 204406" while stunned.

But without the talent spell works fine.
[Outlaw] Drink Up Me Hearties present on other specs
[Shadow] Misery

Currently Misery causes your Vampiric Touch to apply Shadow Word: Pain to your target even IF they have an ''immunity'' up. It ignores the ''miss'' and ''reflect'' from certain class spells such as: Cloak of Shadows, Aspect of the Turtle and Spell Reflection and applies it regardless. Both Vampiric Touch and Shadow Word: Pain should be stopped/missed/reflected if used on a player with one of these cooldowns up.
Do note that complete immunities such as Ice Block and Divine Shield doesn't have this issue.

|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
|T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r
|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
|T132291:16|t|cffffd000|Hspell:238558|h[Misery]|h|r
|T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
[Holy] Mastery: Echo of Light Interactions

Holy Priest's Mastery is currently missing a few interactions with healing spells/effects. The following are notable Spells, Items or Traits that should be proccing Echo of Light:
Vampiric Speed, Impassive Visage, Twist Magic, Lady Waycrest's Music Box, Inoculating Extract, Healing Potions, Healthstones and Darkmoon Deck: Tides.

|T237537:16|t|cffffd000|Hspell:77485|h[Mastery: Echo of Light]|h|r
[Protection] Last Defender

Currently the damage output part of this talent doesn't work at all. I'm doing same damage with 0 mobs around me or 10 mobs around.

|T135897:16|t|cffffd000|Hspell:203791|h[Last Defender]|h|r

P.S
also, check if it has 50% damage reduction cap active (but no cap for dealing damage)
https://www.wowhead.com/news=287234/september17thhotfixesvantusrunenerfhydrocoresfromheroicsvolziththewhi
[Arcane] Evocation mp5 formula

At the moment evocation mana regen is faulty.

A full evocation cast should restore almost full mana from near oom, considering the 7.5 x normal mp5 which is about 7.5 x 12434 ( my case ) = 93255 + the one extra second of increased mp5 with or without haste scaling, but I am getting about 75k.
[Frost] Water Elemental Debuff

As the title says , the bug with water elementals and prolly the same issue with hunter pets, is that they tend to keep debuffs be it magic brand from dh's or corrupted blood as u can see in the screen shot etc.

The debuff that this elemental has got a bit serious , corrupted blood starts ticking inside uldir wich kills the pet slowly but surely , and the problem about it is that even if i resummon the pet. the debuff doesnt go. For hunters (a report i made previously) the debuff gets removed after the pet dies.
[BeastMastery] Aspect of the Beast

This talent is not adding up the 30% damage bonus to pet's attacks such as Bite/Claw.


|T575534:16|t|cffffd000|Hspell:191384|h[Aspect of the Beast]|h|r
[BeastMastery] Serrated Jaws

Serrated jaws does not seem to work. I tested it on dummy, dungeon and raid.
|T132176:16|t|cffffd000|Hspell:272717|h[Serrated Jaws]|h|r
[PVE][Uldir]Fetid Thrash

Fetid Thrash is not gettin 300% increase dmg on 4 th hit from melee
[PvE][Freehold] Fire

Those NPCs and the Fire should not be there untill Trorthak comes underneeth it.
[PVE][Uldir] Zul - Dark Revelation

Zul Dark revelation 114k it should 80k 81k
if u stay inside ( atm is to much)
[PVE][Uldir] Fetid melee

Fetid is dealing 165k hit (should be 118k max 62.5k average hit) cuz Thrash is 300% damage of melee so it 165.312x3.0 = 500k+ and it overkill , it should be 62.5k or max 118k x3.0
[PVE][Uldir] Taloc -Enlarged Hearth

Enlarged Heart tanking debuff it dealing 243k without soaking ( should deal 827k without soak) and the part with soaking is not working
[PvE][Freehold] Pig interaction

Upon reaching 3rd boss to trigger it,you have encounter with Pig that needs to be clicked 5 times,if players spam pig on start,the pig will run to wall and stop moving (pig will run to the NPC that tossed the pig inside of ring).
[PvE][Uldir] Zul - Player corpse position when fell down

Acording to retail confirmations your corpse should appear in the center of the platform if you managed to fall down from the Zul platform, that results players can be battle ressed. (basically same mechanic as falling down in Antorus from Portal Keeper)
[PvE][FreeHold] Painful Motivation 10 Yard Radius not working.

Irontide Ravager in Freehold area before last boss cast Painful Motivation which should effect to the caster and 2 mobs within 10 yards a buff that increases their Damage done by 45% and inflicting 3% maximum health as damage every 1 sec. Currently it seems to randomly effect a few mobs and the 10 yard radius range is not working.
NPC: https://www.wowhead.com/npc=130012/irontideravager
Spell ID: |T135936:16|t|cffffd000|Hspell:257899|h[Painful Motivation]|h|r
[PvE][Uldir] Taloc Animation

While taloc is going into the middle of the platform for Elevator phase, if he is beeing attacked, his animation is beeing canceled, and he keeps standing up and down.
[PvE][Freehold] Painful motivation not giving % enemy in mm +

When enemy that has painful motivation dies and the last tick of damage that killed the mob was painful motivation, he does not give % enemy force in mythic plus. This is wrong as it should give normal % for every mob that the spell kills even if the last tick of damage that killed the mob was painful motivation.
Spell: |T135936:16|t|cffffd000|Hspell:257899|h[Painful Motivation]|h|r
Video timestamp:
[PvE][Freehold] Sanguine puddle

The puddle goes inside the trextures (when there is something like a "hill") when the Ground "rises" .
[PvE][Freehold] Sharks vs Sanguine puddle

When 2 sanguine puddles are realy Close to each other, and a Shark spawns on top of it it "eats" instantly both sanguine puddles
[PVE][Uldir]Taloc Plasma Discharge ticking

1. Pools that you are supposed to spawn near the walls, are instantly ticking for you, that means you are getting smth around 60k per tic for 3 seconds (no one can outheal that, even through defensives) u should have 1 sec before tickrate (Same as Argus SoulBlight |T1778231:16|t|cffffd000|Hspell:248396|h[Soulblight]|h|r)
[PvE][Uldir] Fetid - Walk speed out of combat

Fetid is walking too fast out of combat atm, he seams to be running while he should walk slowly



See : 1:20
[PvE][Uldir]Taloc - Monk interaction

Currently Diffuse Magic talent can return Plasma Discharge debuff back to the boss, so it will spawn pools instead of the player.
|T1029738:16|t|cffffd000|Hspell:278888|h[Plasma Discharge]|h|r
|T775460:16|t|cffffd000|Hspell:122783|h[Diffuse Magic]|h|r
[Misc][Item] Darkmoon Deck: Fathoms and hunt BM, MM

THe trinket |T2178500:16|t|cffffd000|Hitem:159125::::::::120:::::|h[Darkmoon Deck: Fathoms]|h|r, doesn't proc at range, so for the both hunter specs (they are agility so fanthom is BIS for them) in order to have any proc of the trinket they need to be near the target.

It shouldn't work that way, they should have proc regardless how far away they are.
[PvE][Uldir] Ghuun - Matrix and Warrior interaction

Currently you can dispel active Matrix slow stacks using warrior's Bladestorm.

|T236303:16|t|cffffd000|Hspell:46924|h[Bladestorm]|h|r

22 May 2019

[PVE][Uldir] BOEs

The mobs in Uldir should have a chance to drop this items on each difficulty.

Cloth:
https://www.wowhead.com/item=161071/bloodyexperimenterswraps&bonus=4798:1477
https://www.wowhead.com/item=160612/spellboundspecimenhandlers&bonus=4798:1477

Leather:
https://www.wowhead.com/item=161072/splatterguards&bonus=4798:1477
https://www.wowhead.com/item=161075/antisepticspecimenhandlers&bonus=4798:1477

Mail:
https://www.wowhead.com/item=161073/reinforcedtestsubjectshackles&bonus=4798:1477
https://www.wowhead.com/item=161076/irongripspecimenhandlers&bonus=4798:1477

Plate:
https://www.wowhead.com/item=161074/crushproofvambraces&bonus=4798:1477
https://www.wowhead.com/item=161077/fluidresistantspecimenhandlers&bonus=4798:1477
[Mythic+] Finishing Dungeon Display

It should Show the Level of the key at the end, as you can see in the screen it says 3 for 3 chests but where i put the arrow it should say the noumber of the current key u just completed.

21 May 2019

[Arms] Anger Management

Currently Anger Management lower you cooldown for Avatar talent aswel, but it should lower your cd for Avatar only in Protection spec.

|T971080:16|t|cffffd000|Hspell:152278|h[Anger Management]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Death SentenceSudden Death
Stealth emote on stealth

When you use Stealth (when you dont move or anything) you will be as standing, while you should stealth emote or something. It happens to all specs and races. In 1 screenshot you can see im standing while stealthed and 2nd screenshot is how it should be.

|T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r
[Subtlety] Shadowy Duel

in arena after you use this spell on a target this target still can attack your mate it's supposed to make both of you and the target invisible to the other players so they can't see you and you can't see them but none of that works so currently this ability
is useless
|T1020341:16|t|cffffd000|Hspell:207736|h[Shadowy Duel]|h|r
Disguise

It shouldn't break when breaking stealth
[Holy] Enlightenment

Enlightenment currently doesn't increase mana regen by 10%. For example with 4000 mana regeneration you should have 4400 mana regeneration with Enlightenment.

|T135740:16|t|cffffd000|Hspell:193155|h[Enlightenment]|h|r
[Protection] Aegis of Light

The Effect of Aegis of Light should cover caster aswel, for now it covers only players behind the caster.

|T135909:16|t|cffffd000|Hspell:204150|h[Aegis of Light]|h|r
Divine Steed

Currently, if you will mount up and use Divine steed while jumping it will instantly remount you back after Divine Steed buff will expire, but it should just dismount you.


|T1360759:16|t|cffffd000|Hspell:190784|h[Divine Steed]|h|r
[Windwalker] Fist of Fury Damages

How it's bugged :

Fist of Fury is using Attack Power instead of AbilityDamage (Which is AP+Wep dmg6) which result in nerf of FoF ability



Last changes made to FoF:
[Windwalker] Merdian Strike SCK

Atm you can spam |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r to get the CD of Touch of Death reduced using |T606552:16|t|cffffd000|Hspell:278580|h[Meridian Strikes]|h|r

How it's bugged: Each hit of SCK is reducing the CD of ToD by 0.3

How it should work : ToD should be reduced only 1 time per cast and not per hit since it's following Mastery : Combo Strikes
[Fire] Ignite spreading in dungeons

Ignite should have an 8 yard range on spreading, at the moment in dungeons, either of an issue with hitbox vs vmaps, it can pull mobs from long distances or other rooms, which makes it a hinder for the group.

info on ignite spreading if necessary for a fix.
[Frost] Splitting Ice spread to friendly targets

If you use Splitting Ice and reach 5 icicles, the moment you will cap them and cast another spell that generates icicles, if any friendly target is next to your enemy one, will take that split icicle on themselves and yourself.

This should not occur, if you have a single target enemy, even if you use Splitting Ice, icicles should not spread to damage a friendly target when capping them at 5 ( the release of the extra icicle split mechanic should check if there is a second enemy target, if not then doesn't launch).

|T429385:16|t|cffffd000|Hspell:56377|h[Splitting Ice]|h|r
Flare vs Camouflage

Flare should break enemy hunter from comouflage. Currently it doesn't.
[Havoc] Furious Gaze

The haste bonus is activated even when Eye Beam is interrupted by an enemy CC, it should not give the haste buff unless the full cast is successful.

|T1305156:16|t|cffffd000|Hspell:273231|h[Furious Gaze]|h|r
[Pve][ToS] - Avatar of Sethralis not completing it self no counting

Today in sethralis ( the server) done ToS +9 (key depleted) but last boss we killed him and he didn't count (We killed reseted killed he just doesnt want to count)
you can see that on the screens
[PVE][Uldir] Zek'voz Corruptor's Pact

Zekvoz Corruptor's Pact , If u fear the mind controlled target , after 20 sec after fear dissapear , the mind controlled targets can move by themself (shouldn't) , they can control character and move



so reproduce is (if u fear an target which got mind controlled) after the finish of fear the target mind controlled can move freely to the corner and stop attacking people
[PvE][ToS] Scaled Krolusk Rider - Noxious Breath

When mounted the rider cast the spell Nixious Breath:
this spell target the tank position, and then after a 2,5s cast it will spew forth a breath that deals a burst of magic damage and applies a 9 second poison dot on all players hit.

What is bugged: atm the cast time is INSTANT

https://www.wowhead.com/npc=134629/scaledkroluskrider
|T136182:16|t|cffffd000|Hspell:272657|h[Noxious Breath]|h|r
[PvE][Motherlode] Mechanized Peacekeeper vs Raging affixe

The Mechanized Peacekeeper is currently immune to dispell rage spell type.
we should be abe to dispell him the raging affixe

Spell: druid Soothe ID: 2908
[PvE][TolDagor] Bobby Howlis cast

After Completing Jes Howlis (aka defeating him) Bobby Howlis runs downstairs and disappears,but while he is running he is casting Fear (he shouldn't)
[PvE][ToS] Aderis - Arc dash

Aderris Arc Dash [263424] hit the players when they doing trash upstairs at the beginning, the problem should be that the spell hits the players even above the boss. It shouldn't.
This Bug happened in mythic+
[PVE][ToS] Trigger for Lightning bolts from snake heads

Make a trigger bigger for it. Basically most of times it wont trigger and you will have still this bolts at avatar which make ppl drops their FPS.

Im talking about this
[PvE][Ataldazar] Missing trash "Shadowblade Stalker"

He should have 2 creatures on the stairs and 1 near to Vol'kaal
[PvE][AtalDazar] Yazma - Spiders & Volcanic Interaction

Currently on Yazma, when boss casts Echoes of Shadra and spiders spawn, they are triggering Volcanic Affix. Volcanic even when in melee range on boss is being triggered by spiders.
Spell: |T134321:16|t|cffffd000|Hspell:250050|h[Echoes of Shadra]|h|r
[PvE][Uldir] Vectis - Omega Vector

Omega Vector should not be removable by Bubble/Cloak Of Shadows, For bubble, it should stay on the player, But for Cloak of Shadows, it should jump instantly onto another nearest player.
[PvE][Uldir] Trash - Animated Rot outside of map

there is few trash mobs that are outside of the Area (RIng of containment)
We can only damage them with some AOE, making the add fight paintfull and making whole raid Combat Bugged for the rest of the raid.

https://www.wowhead.com/npc=136509/animatedrot#drops:mode=n:019+1
[PVE][MM+] Affixe: Ragging

If an add get the Rage buff (aka beeing lower than 30% hp) and you wipe, he will reset to full life and he will keep the raging affixe.

https://www.wowhead.com/affix=6/raging

note: if they get healed (aka via the infested affixe or whatever other reason) they should still keep the Rage buff.

"Enraged mobs will keep the Enrage affix even if they are healed about 30% for any reason."
[Misc][Item] Stone Knife of Sealing

Wowhead item link
|T135426:16|t|cffffd000|Hitem:56012::::::::120:::::|h[Stone Knife of Sealing]|h|r
The item can be used to avoid fall damage and undermap.
No restriction area
It Works on PTR
[PVE][Uldir] Vectis Plague bomb

Vectis circles shouldn't spawn inside the boss in liquify (plague bomb)
[PVE][TOS] Gale force Aspix.

The spell Gale Force [263778] makes the player unable to move, they keep getting pushed back even when the wind is gone

got more info: if you take the last tick of the spell, you will get perma push back.

See: those 2 issues are related, if you fix one, you fix the other one.
[PVE][LFR] Dungeon Deserter Queue issue

Upon trying to que for normal or heroic dungeon difficulty you can encounter issue of LF system saying specific players have Dungeon Deserter Debuff,while they don't have it.
[PvE][Uldir] Zek'Voz - Surging Darkness

If boss reaches 100 energy, starts channeling Surging darkness, and players reach point of another phase, he won't cast Surging darkness again, even when he reaches again 100 energy.
[PvE][Motherlode] Rixxa Fluxflame - Propellant Blast

The spell Propellant Blast can bug out, i think i figurred why:

At the end of the cast if you take the last pushback tick, you will bug and be perma pushed.

It appenned to me twice, and had exactly the same issue on Temple of Sethraliss 1st boss, took the last tick of Gale Force, and got perma pushback.
[PVE][Uldir] Trading Items

It's currently not possible to trade Uldir loots with anyone from your group.

Dev note: Should be fixed !
[PVE][Uldir] Random Reset ID

Dev note: Made a fix that should prevent ID resetings (down to 2 boss down usually when you come back after clearing more).
Will monitor this to see if some still have an issue after the fix.
[Misc][NPC] Herald Zaxuthril

It's friendly and with lvl 1
[Misc] Gathering while mounted

As Alliance, you can gather while being mounted, shouldn't be possible.
[Misc] Sanguicell back on scrapping

We should get back Sanguicell (same as hydrocore) when we scrap an item that costed Sanguicell.

Atm only the 385 items give Sancuicell back.

this is all the 370 items that u can get from professions:

Leatherworking:

Leather
Feet: 162493
Legs: 162494

Mail:
Feet: 162489
Legs: 162490

Blackmithing:

Waist: 162492
Legs: 162491

Tailoring:

Legs: 162488
Hands: 162487
[Misc][Battleground] Cyclone flag interaction

Getting cycloned while wielding a flag shouldn't make you drop it.

|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
[PVE][Mythic+] Mind controled NPCs HP

When using a charm on an NPC, its stats are properly reduced, but when the charm ends, the NPC's HP doesn't get properly recalculated with MM+ buff.
[PvE][TolDagor] Valyri Ignition ability

Knight Captain Valyri uses |T236215:16|t|cffffd000|Hspell:256970|h[Ignition]|h|r Ignition ability to light up barrels,this ability currently spawns underneath boss and instantly explodes,which kills players (it shouldn't spawn underneath the boss,nor it should explode instantly when it spawns).

20 May 2019

[PvE][Uldir] Zek'voz - Roiling Deceit + Ominous Cloud

Ominous Cloud aoe zone which results from Roiling deceit expiring shoudn't vanish after someone steps on it.

It should be permanent aoe zone and each time someone steps on it, the guardian of yoggsaron spawns. (Add spawning is working)

Spell : |T538560:16|t|cffffd000|Hspell:265360|h[Roiling Deceit]|h|r

In addition, the debuff Roiling deceit should not affect tanks, it should affect random non tank player
[PvE][Uldir] Ghuun's Collapse throwing into "dying zone"

Sometimes, Ghuun's Collapse can throw you into the "Dying Zone" immediately killing all people that got there. I think that's completely related to ticket that was done before.
Even if you got hit by it, and you got knocked back very high, some classes are able to outlive fall damage, or completely ignore it.

Video:
[PvE][Uldir] Mother - Respawn after kill

Sometimes, after kill, Mother instead of moving to the next room, after a seucessful kill, she respawns as if players wiped, the door opens, but after few seconds closes, and players are unable to continue, even the next bosses react as if she was still alive. (Reseting)

17 May 2019

[Outlaw] Plunder Armor disabled

Dev note: This spell has been disabled while we wait for a fix (induced a huge bug)
[Protection] Ardent Defender

Currently Ardent Defender doesn't grant you 20% damage reduction and moreover, can absorb ANY lethal hit you take, but on retail it cant absorb hit that dealt more than 200% of your total HP.

|T135870:16|t|cffffd000|Hspell:31850|h[Ardent Defender]|h|r
[WindWalker] Storm Earth and Fire + Fist of Fury

Bugs :
One/Or both Clone(s) from SEF is/are moving non stop while casting |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r and not even facing mobs making them loose whole targets hits and dealing less damages
Clones stop doing anything when their target die or just switch to my main target and start autoattacking only (can't copy anything)

How to reproduce : Use it on pack of mobs (Exemple: in Freehold), you will see Earth or Fire spirits moving and trying to stack on you

As you can see in screen : Last one is Earth Spirit and hit only 4 targets > 3906 damages vs First one which is Fire Spirit hitting full pack of mob > 26.6k
[WindWalker] Meridian StrikeMastery

From :

Bug:
Atm |T606552:16|t|cffffd000|Hspell:278580|h[Meridian Strikes]|h|r don't benefit from our Mastery, forumla is like
(0.5 HP x Mastery x Versa) + Gale burst + Meridian Strike

How it should work:
(0.5 HP + Meridian Strike) x Mastery x Versa + Gale Burst.



Info: Touch of Death ignore armor reduction
Freezing Trap - traits interaction

Freezing Trap is a major CC, at the moment it gets nullified by traits and trinkets that are ruled by a damage component, it shouldn't as Freezing trap doesn't do damage.

This needs a quick fix as its impairing the class in pvp.

|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r
[Survival] Posthaste interactions

Currently the talent Posthaste which gives the hunter a 50% speed bonus for 4s, can be triggered from Harpoon, which is not intended.

It should be triggered only by Disengage.
[PvE][Motherlode] Mogul Razdunk - Not moving after P2

When the boss reach 50% we enter into part 2 of the boss fight.

THe issue here is that after the p2 , when the bos come down he won't move until he casted the spell Gatling Gun

|T249177:16|t|cffffd000|Hspell:260280|h[Gatling Gun]|h|r
[PvE][ToS] Merektha - Not moving after Burrow

When the boss unburrow, he won't move until he casted the spell Noxious Breath

|T136182:16|t|cffffd000|Hspell:263912|h[Noxious Breath]|h|r
[PvE][Uldir] No trash loot on adds

We should be able to loot gey / green and even epic gear on the Uldir Trash, atm they desn't drop anything.

see exemple: https://www.wowhead.com/npc=136509/animatedrot#drops:mode=n:019+1
Avatar of Sethraliss - Plague Toads

Plague Toads should spawn:
Normal 2
Heroic 4
Mythic 6

Currently on Normal and Heroic they spawn always 6.


EDIT: atm on MM+ there is only 2 Toads spawning, they should spawn 6 of them same as on MM difficultie
[Misc][Quest] Show Me What you got

Zeppelins gives 50 base points again
[Misc] PVP mods for Auras

Dev note: Infinite Auras aren't currently recalculated upon entering PVP environment (duel, arena, bg, or open world pvp), only newly added auras had their pvp mod applied.
Added a generic recalculation upon entering / exiting PVP environments.
This will probably apply quite a few pvp mods that were previously there, but not applied.
[Misc] Melee Attacks and Melee Spells issues

Currently melee attacks and melee spells lack 12 yards to be active.
Example: watch video and see list of issues that we've found.



This issue results huge uncomfortable gameplay to melee specs, when every yard matters
[Misc] Azerite Trait - Tidal Surge

At the moment the chance to proc this ability seems to be to high gameplay wise.

Internally it should have a 5 PPM chance to proc, meaning 5 procs per minute, it can go way above that on Fs.



The issue with it might be the fact it takes the hits from all the targets in aoe scenarios, when it should probably calculate the chance to proc, just from 1 target even in aoe, being it dot or direct attack.
[Misc][PvP] Rated Season Reward

Season Reward for rated PvP Always resets after some time (like if you are few Hours off)

16 May 2019

Glyph of Disguise

When you use "Glyph of Disguise" which allows you to transform into anything you pick pocket, and leave stealth, you lose the skin. You should only lose the skin when entering combat, not when leaving stealth/shadowdance.
[Assassination] Subterfuge PvP mod

Garrote's damage increase granted by Subterfuge doesn't have the 50% effectiveness reduction modifier as supposed in PvP.

It is increasing Garrote's damage by 80% in PvP (It should be 40%).
Glyph bugs damage of pet.

Priest's Pet (Shadowfiend) receives a massive decrease in damage when a player uses a glyph to change its appearance. Without glyph the pet was doing approximately 42k damage in 15 sec. With the glyph the pet didn't do more than 3k damage in 15 sec. Glyph should only effect appearance and not damage of the pet.

Glyphs Tested:
1) |T254302:16|t|cffffd000|Hitem:153031::::::::120:::::|h[Glyph of the Lightspawn]|h|r
2) |T254302:16|t|cffffd000|Hitem:153033::::::::120:::::|h[Glyph of the Voidling]|h|r
[Fire] Trait - Flames of Alacrity

This trait can still reach 10 stacks without casting non critting Fireball in some specific scenarios.

Based on a faulty string in the code the spell was able to proc from healings received.
[BeastMastery] Pet attacks and KC pvp mods

There are several issues:
the 30% damage in PVP for Claw & Bite is applied in all specs instead of just BM spec
there is an additional 18% damage in pvp for claw, bite & Kill command from the following hotix. Again, only in BM.

Dev note:
With the fix, this is what will change on Sethraliss:
MM & Survival: Bite & Claw back to no PVP mod
BM: additional 18% damage nerf on Claw, Bite and Kill Command in pvp
[BeastMastery] Pet's abilities focus cost

The Focus cost for the pet's abilities ( Bite, Claw ) is still doubled when going under 50 focus.
The pet's attack cost for when focus is under 50 should be 25, and when its above 50 it should be 50 ( the second part works ).

The damage component is fine, respects formula and rules.
[Survival] Mastery: Spirit bond

The damage part was not updating correctly.

Healing provided is not scaling with mastery rating. It heals for 1% health all the time (base amount).

|T236180:16|t|cffffd000|Hspell:263135|h[Mastery: Spirit Bond]|h|r
[Unholy] Ghoul

Spells aren't replaced in Spellbook / Pet bar,

Huddle > Putrid Bulwark (they're currently both on bar, not in spellbook)
|T136187:16|t|cffffd000|Hspell:47484|h[Huddle]|h|r
|T136187:16|t|cffffd000|Hspell:91837|h[Putrid Bulwark]|h|r

Once Dark Transformation is active, a ghould should have replaced huddle with putridbulwark in 1 spell button.

Putrid Bulwark appears again on spell bar along with Huddle after abandoning the pet "/run PetAbandon()"
[Misc] Nazmir World-Quest

https://www.wowhead.com/quest=50962/cargoreclamation#videos:id=141708 , world quest , atm the boat is missing and the ransacked supplies are flying above water and we can't reach them
[Misc] Profanity Filter

Totems are Invisible, instead, there is a flame.
[Misc] NPC's Disciple of Tizeja

If the Npcs Disciple of Tizeja(https://www.wowhead.com/npc=126654/discipleoftizeja ) are taking dmg, they are getting interrupted.
[Misc][Quest] Reclaiming Cargo

Object https://www.wowhead.com/object=282481/ransackedsupplies isn't highlighted like seen on the WoWHead screenshot, and isn't lootable either, making the WQ impossible to complete.
Road of Pain

when player finishes healing the NPC, the npc should stand up, and run away, currently, they stay in sleeping position.
[PvE][Uldir] Vectis - Plague Amalgam

The spell Gestate spawn a Plague Amalgam at the end of it.

When the Plague Amalgam spawn he should start to grow: see animation in video, then be active when he fully grown and strat casting Immunosuppression.

It should take around 4 to 5s.

Atm he is instantly active and start to cast Immunosuppression right away.


https://www.wowhead.com/spell=265212/gestate&dd=14&ddsize=30
|T132097:16|t|cffffd000|Hspell:265206|h[Immunosuppression]|h|r
[PvE][Uldir] Vectis - Lingering Infection

It seams that Lingering Infection % increase damage value improve with the raid size, where it shouldn't.

It should be always 5% regarding retail Guide + wowhead on every difficulty.

Atm we have 8% in HC

See those reports:
[PvE][AtalDazar] Echoes of Shandra

When Yazma cast Echoes of Shadra and players are not in LOS of boss, they don't spawn.
[PvE][Sots] Mini bosses and Minor ReinforcingSwiftness Ward

Both Mini bosses https://www.wowhead.com/npc=136214/windspeakerheldis and https://www.wowhead.com/npc=134150/runecarversorn are casting a Ward spell like the second boss, atm the hitbox is a bit to big they keep the buff even when then doesn't stand in it, beeing like 12 yard away.

|T1589501:16|t|cffffd000|Hspell:268211|h[Minor Reinforcing Ward]|h|r
|T1589500:16|t|cffffd000|Hspell:268184|h[Minor Swiftness Ward]|h|r
[PVE][Uldir] Vectis - death during interphase

When the boss dies from the dots during interphase, the boss doesn't loot anything.
[PvE]|Waycrest Manor] Alchemical Fire and intro

When Inquisitor Yorrick doesn't have finish his movement and the boss are start, he don't cast the first alchemical fire
[PvE][SotS] Colossal Tentacle invisible

Sometime when you decast the mob near to Colossal Tentacle, tentacles doesn't spawn but inflict damage to the group
[PvE][Atal'Dazar] Yazma - Soulrend add hp

Currently the adds spawned by Soulrend in MM+ have too much hp: the mm0 hp of the add is 29,434 and mm10 hp is over 80k
[PvE][SotS] Volzith & Explosive (Affix)

On Volzith, if an orb "Fel Explosive" spawn and you are on Void Realm, you can't kill / target him.
[PvE]|SotS] Whispers Of Power

Sometime the priority target (healer > ranged > others) doesn't works correctly
[PVE][Uldir] Laser Matrix + Reorigination Array.
[Misc][Profession] Alchemy - Mystical Cauldron - Rank 3

Rank 3 of Mystical Cauldron should drop at 100% chance from Uldir bosses (any difficulties) when you are lvl 150 and know how to craft the rank 2.

The rank 3 effect doesn't work it should give a chance to give more Cauldron

|T1387622:16|t|cffffd000|Hitem:162521::::::::120:::::|h[Recipe: Mystical Cauldron]|h|r
[Misc] Appearence collection at additem

issue : actually the apperarence is added when the player loot the item, the issue is if the item is added in bag by core like from shop player have to equip the item to collect it.

what i should be: Add appearence on additem
[Misc] Trinkets spec specifics

You can loot dps trinkets as healer, and vice versa. Trinkets aren't filtered at all it seems.

Dev note: Should be fixed now
[PVE][Mythic+] Summoned Mobs from boss Benefit from fortified

Summoned Mobs from bosses should have in fortified and tyrannical same hp/dmg.
Atm they Benefit here from fortified.

15 May 2019

[PVE][Mythic+] Weekly Chest items tradeable

Rewards from Weekly Chest are currently tradeable, they shouldn't.
[PVE][Uldir] Zul - Adds when re-entering raid

After killing Zul the Reborn in Uldir and exiting raid,and reentering again his adds will stay there (the adds from BOSS encounter).
[PVE][Mythic+] Control Undead with MM+ buffs

Whenever you use Control Undead to control an enemy undead, the damage they deal should be based on the lowest level of the content you're doing. If for example you control undead a mob in a +20 Atal'Dazar, that mob should then do damage with auto attacks as though it was controlled during a normal Atal'Dazar run. All M+ keyrelated buffs should drop from that mob as well, such as Raging's 100% damage increase and Challenger's Might increasing their damage based on the key. This is an extremely big issue since players can abuse this and deal A LOT more damage than intended.

|T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r

Dev note: Charmed mobs now lose their Challenging Might buffs & Enrage, and have their damage scale of normal difficulty
[PvE][MM+] Raging affix CC Immunity

Raging Affix shouldn't give any additional immunities to the NPC when it triggers, but currently it does.
https://www.wowhead.com/affix=6/raging

Example of affected spells:
Storm Bolt [ID=107570]
Hammer of Justice [ID=853]
Kidney shot [ID=408]
Capacitor Totem [ID=192058]
Repentance [ID=20066]
[PVE][Mythic+] Bonus loot on last boss

Some people get a "bonus item" when killing the last boss of a MM+ dungeon, this shouldn't happen.
[Misc] Seal of Wartorn Fate Reset

Every Wednesday you should be able to buy 2 Seals.
Reset happened today, but alot of people can't buy anymore seals.

Dev note: Fixed the reset, will be working starting next Wednesday. As we can't know for sure who got the reset working properly this week and who don't, we unfortunately can't do anything for people that had the issue today.

14 May 2019

Test of Might

This isn't working anymore, it seems it got bugged recently, cause currently it gives you 0 strength when CS/WB expires.
|T236314:16|t|cffffd000|Hspell:275529|h[Test of Might]|h|r
[Demonology] Random Demons

Random Demons summoned from Inner Demon or Nether Portal, that use melee attacks, follow caster instead of focusing on attackign target.
When you summon them they will stay at caster place and attack target only if caster comes in melee range of target.
Once they are summoned they should go on their own to target and attack it.
[Enhanement] Shamanism

Shamanism PvP talent is not working at all.
Sap vs Moonkin Druid

Currently you can't sap Druid in Moonkin form.
Red message says: "Can't target players"
Can't sap Adaptation

If you try to sap someone (in arena or even out of) who uses Adaptation it should get removed but it doesnt. So that means, If you sap someone Adaptation doesnt remove the Sap, as it should.
|T895886:16|t|cffffd000|Hspell:195756|h[Adaptation]|h|r
Ring of peace

Currently ring of peace can be countere by jumping inside the ring multiple times.
While RoP is placed, no ennemy player / npc can get inside that circle.
< Sethralis realm.
[MistWeaver] Font of Life

The Azerite trait Font of Life:

Your Essence Font's initial heal is increased by 384 and has a chance to reduce the cooldown of Thunder Focus Tea by 1 sec.

the heal part work fine but the cd reduction of Thunder Focus Tea isn't.

As you can see on the video at 0:50 the cd of Thunder Focus Tea is reduced by 1s several time.

Atm its only reduced once (and not always) at the initial use of Essence Font.

It should reduce with a % of chance like Mr Robot says.



Ingame testing suggests somewhere around 1020% proc rate on the cooldown reduction. Our guess is that this uses a "deck of cards" proc system and that it uses a 30 card deck with 5 procs, for a 16.67% proc rate.

|T1360978:16|t|cffffd000|Hspell:279875|h[Font of Life]|h|r
[WindWalker] SEF and cast

How it's buged :
Use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r with SEF ON and cancel it (by using Tiger Lust or anything else) it cancel Fist of Fury on clones too

How it should work :
If you cancel your Fist of Fury, clones shouldn't cancel it :
if i use Fist of Fury and cancel it to cast |T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r or |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r or any other spell
Clones follow this : Fist of Fury > BK/Rising Sun Kick/Dragon Punch or what ever > And remain time of Fist of Fury
Video explaining how it's should work:

In case you get CC while you are casting Fist of Fury
Clones continue casting FoF no matter what cc u get (Polymorph, stun etc)
Video/Proof:
and

Another thing
Atm if clones are attacking/casting on target and it die they stop doing anything you have to use "Focus" again where they should jump to your new target and start attacking again
[WindWalker] Flying Serpent Kick + Roll

How it's bugged :
If you use |T606545:16|t|cffffd000|Hspell:101545|h[Flying Serpent Kick]|h|r and before it end use |T574574:16|t|cffffd000|Hspell:109132|h[Roll]|h|r, you will roll in your place and don't move any where
[Arcane] Evocation

Atm the spell evocation channel time is reduced by haste: 6 / (1 + TotalHaste)

But the mana regen isn't affected by haste, resulting that the more haste you have less mana it will give.

It should be also affected by haste : 7.5 (1 + TotalHaste)



How to reproduce: use Evocation with Time warp and without and see how much mana you get back.
[Fire] Flames of Alacrity - Firestarter interaction

Currently the trait stacks up for no reason reaching insane amounts of haste when the caster has the Firestarter talent, it should proc just from Fireball hits since it takes into account Enhanced Pyrotechnics, and so it should proc only from it, and go away the moment you crit with Fireball or when the Enhanced buff disappears.

|T135810:16|t|cffffd000|Hspell:272932|h[Flames of Alacrity]|h|r
|T135812:16|t|cffffd000|Hspell:157642|h[Enhanced Pyrotechnics]|h|r
|T135805:16|t|cffffd000|Hspell:205026|h[Firestarter]|h|r
[BeastMastery] Predator's Thirst

The pet ferocity passive does not seem to work properly, indeed it is supposed to increase the leech by 10%.
For a leech of 10% given by this buff, the recovery does not exceed 400 per shot (video). While there is damage effected up to 16000 per shot. We are not in the 10% back.



|T136231:16|t|cffffd000|Hspell:264663|h[Predator's Thirst]|h|r
[BeastMastery] Basic Pet attack problem (Bite, Claw...)

The basic pet attack is supposed to do 100% more damage and cost 100% more focus when the pet has more than 50 points of focus.
It's effective for the cost of 100% more focus but not for the damage that remains the basic ones.
The rare cases of attack that inflict doubles are related to the crit and not the bonus.

A player made a report in the bug tracker I got the same result on the live server [
tested with a manual cast of the pet attack when focus is more than 50] : .


A normal attack makes 2000 to 3000 damage (depending on stuff / mastery) and should make 5000 to 6000 constant when the pet has more than 50 focus. I put more detail (screenshot) that shows that it is the crit that gives
occasionally the 5000 to 6000 damage and not normal operation.
[BeastMastery] Haze of Rage

Haze of Rage should not proc from Exhilaration, but only from Bestial Wrath.

Check within the code that other similar double buffs multipliers to not add up to the trait's activation outside Bestial Wrath.



|T461117:16|t|cffffd000|Hspell:109304|h[Exhilaration]|h|r
[MarksManship] Camouflage and Double Tap

Double Tap interrupts the camouflage. On official it would seem that no :

|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
[Restoration] Grove Tending

Grove Tending restoration druid trait HoT should be affected by Mastery: Harmony, currently only initial healing is affecting.
[Havoc] Fel Rush vs Slows

At the moment the travel distance and speed of the ability are lowered by slows, even if the terrain is smooth and latency is fine.

Should ignore slows, similar to charge, for the duration of the Fel Rush cast.

Should be fixed to add a bit more quality to DH gameplay.

|T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r
Chaos Brand stacking

Currently Chaos Brand can stack, it shouldn't.

|T1450142:16|t|cffffd000|Hspell:255260|h[Chaos Brand]|h|r
[PvE][TolDagor] Cannons

Atm you can attack, target even move the Cannons.
Plus if you go inside a Cannon and start attacking mobs, they wont aggro you and reset all the time.
Also you shouldn't be able to turn the cannon at 360°

On MM you can hit your party menbers if you touch them with the cannon spell. (need to check if you can do the same on nm / hc)
Atm it does 2 hit for 1 shot.
[PVE] Mythic+ Abillities not scaling with levels

Mogul Razdunk Gaitling Gun
Mogul Razdunk Homing Missile Damage + DoT
Rixxa Fluxflame Propelant Blast
[PvE][SotS][Aqu'sirr]

When the boss splits into 3 when reaching 50%. You are able to use "Taunt" on "Aqualing" and they will start moving.
[PvE][Underrot] Fetid maggot

The add Fetid Maggot, is perma rooted after using his spell Rotten Bile

https://www.wowhead.com/npc=130909/fetidmaggot
|T132104:16|t|cffffd000|Hspell:265540|h[Rotten Bile]|h|r
[PvE][SotS] Tidesage Council - Hindering Cleave

The boss Brother Ironhull, when he cast his first Hindering Cleave (|T460959:16|t|cffffd000|Hspell:267899|h[Hindering Cleave]|h|r), he will always hit target behind him, even if he aiming in front of him.
[PvE][SotS] Drowned Depthbringer & Abyss Dweller

When you stun the adds that are supposed to summons tentacles with a spell, the tentacle start to attack you while beeing invisible.

See the adds on the screenshot :

+ if you stun the cast Reveal Darkness, he should recast it right away

|T1386549:16|t|cffffd000|Hspell:274212|h[Reveal Darkness]|h|r
[PvE][Freehold] Skycap'n Kragg - Sharkbait and Vile Bombardment

When Skycap'n Kragg reaches 75% health, he will dismount Sharkbait and engage players on foot.

Sharkbait will now take to the air and drop down Vile Bombardment patches.

Atm Sharkbait target random players with Vile Bombardment.

As stating in this video + several other videos i've seen, it seams to prioritise the player farthest from Skycap'n Kragg.

But here confirm that it's almost that: actually Sharkbait should target the player the closest from him

at 4:40 and after
and 2:20

|T1500941:16|t|cffffd000|Hspell:256005|h[Vile Bombardment]|h|r
[PvE][Underrot] Elder Leaxa - Blood Effigy

We should be able to grip Blood Effigy.

https://www.wowhead.com/npc=134701/bloodeffigy

3:10
[PvE][ToS] Spark Channeler missing Call Lightning

The add Spark Channeler (https://www.wowhead.com/npc=139110/sparkchanneler) that you fight just after defeting the boss Galvazzt (https://www.wowhead.com/npc=133389/galvazzt) must cast multiple Call Lightning (|T237589:16|t|cffffd000|Hspell:272821|h[Call Lightning]|h|r)

EDIT: atm there is only 1 AOE per player, as you can see on the screen there is much more than 4 AOE beetween 6 to 8.

So i guess there should spawn 1 to 2 AOE per player not only 1.

capped to 8.
[MM+] Hydrocore drop from the chest

Hydrocore should drop on the end MM+ chest with 100% drop chance, like when you kill the last boss in mm0

Dont Forget that this hydrocore shouldnt take a Slot for the gear Drops (shelby knows).
[PvE][Freehold] Ludwig Von Tortollan

You shouldnt be able to stand out of the Arena or at this rock and avoid all spells from this "mini boss"
[PvE][Freehold] Azerite Powder Shot

|T134536:16|t|cffffd000|Hspell:256106|h[Azerite Powder Shot]|h|r

He'll face a random player and cast Azerite Powder Shot. This unleashes a spray of azerite, dealing damage to all players within the 30yard cone directed at the randomly selected player.

It should target a random player, atm it only targets the tank
[PvE][Freehold] Irontide Enforcer

The add Irontide Enforcer is sometimes perma rooted after using one of his spell.

It wasn't appenning before in mm0, but it append a lot in mm+

https://www.wowhead.com/npc=129602/irontideenforcer
[PVE][Uldir] Force of Nature

|T132129:16|t|cffffd000|Hspell:205644|h[Force of Nature]|h|r
Force of Nature taunt shouldn't work on raid bosses .
[PvE][Uldir] Mythrax Vision of Madness

Ads that Mythrax creating out of players should be interruptable, currently, they are not, and according to wowhead comment section they are cc immuned, but currently they can be stunned.

https://www.wowhead.com/npc=139487/visionofmadness
[PvE][Uldir] Mythrax Annihilation

Sometimes Annihilation debuff bugs out when Boss is dead and it stays on player outside encounter, reducing his hp percentage. You can't dispel this aura in any ways, even fixing your character in CP, only .unaura.

|T1386548:16|t|cffffd000|Hspell:278150|h[Annihilation]|h|r
[PvE][Motherlode][Mogul Razdunk] Homing Missile

Normaly it should explode when it touches the focused Player or after 10 sec. and currently the 10sec. dont Count it never explodes if you dont touch it.
[PVE][Uldir] Fetid Devourer Melees

The damage of Fetid Devourer's melee attacks is far too low, and since most of his spells scale of it, it deals ridiculously low damages.
This affects all difficulties
[Misc] Invisible mounts

Mounts like Sandstone Drake where the player is transformed don't work and the player is displayed with an invisible model.
[Misc] Personal Absorb-o-tron vs aggro

Sometime it pull around him in a large zone.
Azerite :
|T1336885:16|t|cffffd000|Hspell:280181|h[Personal AbsorboTron]|h|r
NPC :
https://www.wowhead.com/npc=143985/absorbotron
[PvE][Dungeons] Taunt vs Cosmetics

If you taunt a boss during a cosmetic event (at pull), he won't move until someone retaunt it.

exemples: Yazma, Tidesage Council, Jes Howlis

13 May 2019

[Gorak Tul] Alchemical Fire

When you're near the stair. It can pop in high point so we can't had it.
|T134804:16|t|cffffd000|Hspell:266198|h[Alchemical Fire]|h|r

12 May 2019

Mythic Keystone Overflowing visual

If you get mythic keystone you will see for example mythic keystone level 2: Fortified & Overflowing, it should only shows Fortified or Tyrannical. That overflowing was affix from 7.0.3 7.1.5 legion which got removed after that, but it is only visual and wont works in dungeons.

10 May 2019

Storm Bolt

Currently Storm Bolt has some kind of a delay after it's animation.

FS:
Retail: (timings: 0:50)
(lower video speed to 0.25 and you will see the delay)

|T613535:16|t|cffffd000|Hspell:132169|h[Storm Bolt]|h|r
[Discipline] Atonement + Azerite TraitTrinket DoTs

Discipline priest's damaging spells (Smite, Schism, Shadow Word: Pain, etc) are the only sources of damage that should be able to proc Atonement.
Currently however it is possible for nonpriest DoTs to transfer healing via Atonement. These DoTs/Effects include azerite traits and trinkets such as
Darkmoon Deck: Squalls, Rezan's Fury (DoT portion), Filthy Transfusion, Rotcrusted Voodoo Doll (DoT portion), etc

|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
|T2011133:16|t|cffffd000|Hspell:273790|h[Rezan's Fury]|h|r
|T840409:16|t|cffffd000|Hspell:273834|h[Filthy Transfusion]|h|r
|T2178509:16|t|cffffd000|Hitem:159126::::::::120:::::|h[Darkmoon Deck: Squalls]|h|r
|T1716867:16|t|cffffd000|Hitem:159624::::::::120:::::|h[Rotcrusted Voodoo Doll]|h|r
Leap of Faith

Spell is broken, doesn't work at all
Repentance on shape shift druids

As the title says ;
Druids are affected by Repentance if they shape shift at the last second of the cast or so (As you can see on the gif)
Wich obviously shouldn't do so , > Repentance once the druid shape shifts should say <Immune> for the paladin caster and shouldn't affect the druid targeted ; That is if the paladin casts on a shape shifted druid like in our case the spell should go on cd.(15 seconds)
Details :
|T135942:16|t|cffffd000|Hspell:20066|h[Repentance]|h|r
[Frost] Frozen Orb procs RNG

Frozen Orb currently gives more procs in aoe scenarios, compared to what is intended.

The ability as it currently is working on retail, per proc ing Fingers of Frost indicates a hybrid proc chance composed of actual hits ( 20 max ) with a 10% chance per hit ( up to 20 ) to proc the buff, regardless of the number of targets.
You can have 1 proc ( the free one ) or up to 6 in total if lucky enough with the RNG, 10% means you will constantly have 1 free proc and 2 additional ones for the full duration in average.

( clear examples are at 3:30 and 5:00 ).
- [Frost] - Frozen orb

Frozen orb is an aoe / ice lance procing spell,
The issue that happened this morning is that the orb doesnt stop on the target it hits , it keeps going further and further and frost mages lose a mad amount of damage from this issue.
Details : < this is the issue.
|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r
[Frost] Frozen Orb not slowing down on hit

Frozen Orb Mage should slow down once it hits enemy unit,currently it doesn't and it just passes through em,the only way to stop its movement is by Frozen Orb hitting wall.
|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r
[BeastMastery] Bestial Wrath

At the moment Bestial Wrath double dips the pet's damage, which is not intended.

The current bug is mostly observable with:

Kill Command
Pet's bite/claw attacks

The buff should be 25% to the owner and 25% to the pet, not stacked up. Even if some of the abilities implies multipliers to be copied from the owner, these are not subject to double dip with Bestial Wrath.

The bug is major and at the moment is affecting this spec in an OP way.

( watch from 35:00 the video is from 8.1, but the mechanics of BW, KC did not get modified between the 2 patches ).

You can see how the normal dmg is about 6k on KC, and the moment he pops BW it goes up to 7.5k, while on FS, you will get previous damage x1.25x1.25

|T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r
[Restoration] Flourish

Flourish is the 3rd talent in the level 100 Talent row.
How it's currently working : The talent extends the duration of every 'HoT' but doesn't boost the Ticking Rate by 100%.
How it should work : Both the Time Extension and the Rate of heal (100%) (How fast the tic is) should be applied on every HoT casted within Flourish Uptime.
Details :
|T538743:16|t|cffffd000|Hspell:197721|h[Flourish]|h|r
< Look how fast his dots tick with the 100% Buff from flourish.
< In this Gif i used Wild growth with flourish and it Ticked as if Flourish wasnt applied Though the uptime of wildgrowth did get an additional 8 seconds.

This issue affects Resto Druid quite heavely in Dungeons and in futur raids.
Death's Advance

Currently Death's Advance ignores Stun effects at all. All Stun "debuffs" becoming "buffs" instead.

you can see my Hammer of Justice is in buff section, that means target can move and cast like normal
[PvE][ToS][Avatar] Encounter doesn't finish

Happens on ptr/live mm0 and mm+
Everything works same as mm0 but in mm0 when u get the buff in the end from boss and then if u kill the remaing adds Encounter finishes..in mm+ it doesnt finish..and no more adds spawns Nothing.
[PVE][Uldir] G'huun Cyclopean Terror

https://www.wowhead.com/npc=138531/cyclopeanterror should lose its stacks of |T1386551:16|t|cffffd000|Hspell:267427|h[Torment]|h|r whenever it's kicked / finishes its cast
[PVE][Uldir] Mythrax

After wipe boss can start phase 2
[PVE][Freehold] Harlan Sweete

sometimes near the bridge boss evade
[PVE][Uldir] Mother

sometimes door not open after defeat Mother
[PVE][Tol Dagor] Overseer Korgus

boss not reset after wipe in mythic plus
[PvE][ToS] Adds in the Bazaar event VS affixes

As you can see on all of those videos the adds present inside the Bazaar of Watchful Eyes: https://www.wowhead.com/npc=135971/faithlessconscript
shouldn't proc the following affixes


Videos:

Boolstering: at 28:00

Sanguine: at 20:00

Bursting: at 18:20
[PvE][ToS] Beacon of Virture on last boss

If you cast "beacon of virture" on the boss a paladin tier 7 talent, it will not apply on players. But if you cast it on a player there's a chance of it applying on the boss. As beacon only limited to 3 injured allies.
[PvE][Tol Dagor] Barrels on third boss: Knight Captain Valryri

On thrid boss, main mechanics is to move barrels out of flammes or they will explode.

atm there is few issues with them:

you can duplicate them if 2 players click on them at the same time.

if a player hold a barrel and then click on another one, he will make the clicked barrel dispawn

See SS :
(holding one barrel)
(clicking on another barrel while holding one)

when ure holding a barrel you shouldn't be able to click on another one.

sometimes barrels are non clickable when they spawn (idk how to reproduce)
[PvE][ToS]Trash Mobs Missing Loot

Goes for every trash in the dungeon except those for the Eye event and 3rd boss event.
[PVE][Tol Dagor] Jes Howlis HP

In MM+ after wipe reset hp/damage isn't properly recalculated with MM+ aura
[PVE][Uldir] Zek'Voz - Orb of Corruption

After we get transformed in Orb of Corruption (friendly of Zek'voz) , if our friendly don't kill us , and encounter dies when we are transformed , we can't loot the target since (zek'voz is friendly with us)
[PVE][Uldir] Fetid Devourer - ShockWave Stomp

In this moment Shockwave Stomp is dealing 29k 30k dmg , it should deal 42k (i had only 3% versa on me , means 1% reduce dmg
[PVE][Uldir] Zek'Voz - Silithid Warrior does not ignore threath

Silithid Warrior is not ignoring threath and seeking the one who's dealing dmg to them (on start is going for random target but if an tank or dps doing more dmg to them they just run to that target) , which it shouldn't
[Azerite] Meticulous Scheming

Currently this Azerite trait can proc out of anything, literally anything: equipping gear, summoning companion(battle pet), mounting up etc. It should proc only from casting spells and abilities.
Also, this trait doesn't require you to cast different abilities to trigger Haste buff, you can use three times same spell and you still will get the buff.
Mounting up, summoning pets and etc. also triggers your counting phase for this trait: you can mount up three times, and you will get Haste buff aswel.
Another thing: this trait shouldn't proc out of combat.

|T132299:16|t|cffffd000|Hspell:273682|h[Meticulous Scheming]|h|r
[Misc] Rated Arenas as Priest

Can't tag in rated arena with a priest at the moment.
At least not in Shadow or Discipline Priest
[Misc][Profession] Herbalism Gathering

Currently on Sethraliss Horde and Alliance BFA herbalism doesn't work at all (looting herbs doesn't give you any loot)
Still investigating what causes this problem...

UPD: linked some gifs of how does it looks like
[PVE][Freehold] Harlan Sweete - Swiftwind Saber

It should Knockback and damage only once the player. Currently it can Knockback and damage several times the same player.

|T796638:16|t|cffffd000|Hspell:257278|h[Swiftwind Saber]|h|r

9 May 2019

Intimidating Shout in PVP

Its duration should be 6 seconds against Players. Currently it works like in PvE, 8 seconds against all.

|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
[General] Earthbind totem

It broke again. The totem no longer slows enemies.
|T136102:16|t|cffffd000|Hspell:2484|h[Earthbind Totem]|h|r
[Assassination] Venom rush

Currently, the Venom Rush talent adds its value towards Venomous Wounds, meaning when specced into Venom rush, Venomous wounds refunds 7+5=12 energy for each bleed tick on a poisoned target.

Venom rush is only meant to work with mutilate, which this part is fine.

Venom rush :
Venomous wounds :
[Protection] Soaring Shield

|T135874:16|t|cffffd000|Hspell:278954|h[Soaring Shield]|h|r
Without that trait Avenger's Shield hits the main target and jumps to 2 near enemys, so 3 Targets, but with that trait it should hit the main target and jump to 3 near enemys (cause trait says 4 Targets), but with this trait it hits the main target and jumps to 4 other so 5 thats wrong.
Ultimate Sacrifice

The damage stacking of this aura is wrong, if you keep getting hit it goes bonkers and the damage stored by the aura keeps ramping up, without taking into account the damage already dealt to the paladin by the aura itself.

Dev note: indeed, fixed it to take that into account.
[BeastMastery] Animal Companion dmg

With this talent on the main pet(first pet) should deal less 40% damage than its doing without it[40% damage reduction of main pet abilities,stomp].
[Unholy] Harrowing Decay Trait

If you apply Harrowing Decay twice the damage should be stacking, for example you use "Death Coil" once a dot will be applied "Harrowing Decay" That deals 277 per tick for 4sec. If you use "Death Coil" Twice the damage of the dot should be doubled to 554. Currently it doesn't stack, also there was no info on what are the max stacks of it, only that the trait should stacked.
[Havoc] Chaos Brand vs pets

Chaos brand should not stay forever on players' pets it should have limited duration like against players.
[Misc]Casting and losing target

If you start casting a spell, but you lose the target (he goes stealth for example) the cast doesn't get interrupted only on the end, the problem is, if the target leave stealth (or such spell like stealth) before the cast ends, he will get the spell even tho he's not even targeted.


when you lose the target your casting should be interrupted instantly.


example of the bug: if a druid casting cyclone and the rogue vanish (goes stealth) but he leave the stealth before the cyclone cast ends. rogue will get the cyclone even tho the druid lost the target, so he had noone targeted.
cyclone should be interrupted instantly when the rogue goes stealth.


this got fixed on legion but its broken again on bfa [here is the card]() if it helps.
[Misc] BFA worldbosses have Legendary chance

BFA worldbosses shouldn't grant any Legendary chance
[Misc][Items] Battle-Scarred Augment Rune

the item |T840006:16|t|cffffd000|Hitem:160053::::::::120:::::|h[BattleScarred Augment Rune]|h|r
is removing Well Fed buff when you using it or Well Fed buff remove it.
[Misc][Achievement] 350 Mounts

Upon completing the 350 mounts achievement you should receive a mail with the "Biting Frostshard Core" mount, though you don't get any mail.
[PVE][Freehold]Trash Mobs Missing Loot

title :)
[Misc][Azerite] Longstrider snapshot

At the moment this trait does not snapshot the stats from which it calculates the speed bonus.

If you change gear and create a new MAX value secondary stat, the trait will not adjust based to it, when it should.

It should also count buffs that add up to the stat from which it will scale ( up to the max limit of 5% per current ilvl path )
[PvE][ToS] Viperis and Aspis multiple loot

It is possible to loot several times the boss in mythic difficulty

if I kill Visperis last, I can reloot by killing Aspis last
[Misc][Profession] Gathering Professions

Skinning:
Currently you can't even level your skinning.
Mining:
Currently you can't level up your profession because "orange" mining vein doesn't grant you any skill points.
[Misc] Role stacking in RATED arenas

currently in rated arenas you can que as double healer or double tank, in both 2v2 and 3v3 bracket the rule for roles should be : max 1 healer, max 1 tank in the team.
[Misc][Azerite] Reorigination array

The first stack should be gained after killing 1 boss, and from there on every 3 boss
Currently you need 3 kills to get the first stack.

Here's how it should be :
75 = 1 boss
150 = 4 boss
225 = 7 boss
300 = 10 Boss
[Misc][Quest] The Warpack

https://www.wowhead.com/quest=49965/thewarpack

GM report: When you reach the mountain the quest doesn't get completed and for most of the players, they get dismounted from Gonk at a random spot.
[PVE][SOTS] Tidesage Council (Reinforcing Ward)

Brother Ironhull casts Reinforcing Ward on Galecaller Faye. It spawns a green zone on the ground and it gives 75% damage reduction to anyone (boss &/or players) who stays in it. Currently on Live Server the 75% damage reduction will stay on anyone who touched the green zone will keep 75% damage reduction even if they are out of zone (Same bug on PTR). On higher keys this will be impossible boss to pass without fix.

Spell id: |T1589501:16|t|cffffd000|Hspell:268186|h[Reinforcing Ward]|h|r
[PvE][ToS] Last boss: Wrong Gossip at the end of encounter

ON the last boss of Sethraliss, on MM+ after finishing the keystine, the Avatar come down and he doesn't have the right gossip (he have the one to relaunch the boss fight)

So if you speak with him it will relaunch the boss fight even if you comleted the keystone.

After that he will show the proper Gossip

See screenshot.
[PvE][Motherlode] Coin Operated Crowd Pummeler no loot

If boss will kill himself with explosive balls (that you are supposed to knock into him) endencounter won't trigger and you will get no loot and boss won't be marked as 1/1 in the dungeon boss list.
[PvE][Waycrest][Lord and Lady] Virulent Pathogen

Lord Waycrest gives a debuff which is called "Virulent Pathogen". If you Use shapeshift(druid)/Blessing of Freedom(paladin) to dispell that debuff, then it doesn't put the green thing on the ground.

6 May 2019

Green Fire Account bound

Warlock's green fire should be account bound.

|T666475:16|t|cffffd000|Hspell:101508|h[The Codex of Xerrath]|h|r

Dev note: Added this spell to the account when at least one char from the account has the spell on any realm (Garrosh, Guldan, Sylvanas or Sethraliss).
This means every Warlock on one of said accounts will automatically have the spell
[Subtlety] Cheap Shot

It should deal 10% of the caster's max health if the target has more max health than the caster (similar to every other %max health damage spells)
Divine steed + pick up and BG flag

Currently, if you will pick up the opposite fraction flag and use Divine Steed you will lose it, but you shouldn't on retail AND if you will pick up the flag, while having Divine Steed buff active you will pick up the flag for half a second and lose it afterwards.

Video: 6:45
Hand of Freedom + Forbearance pick up BG flag

Currently if you have Hand of Freedom buff active on yourself or you have Forbearance debuff active on yourself, you cant pick up the flag at all, BUT you can carry the flag while having Hand of Freedom or Forbearance active on yourself.

|T135968:16|t|cffffd000|Hspell:66115|h[Hand of Freedom]|h|r
|T135952:16|t|cffffd000|Hspell:25771|h[Forbearance]|h|r

Counts for Capture the Point flags (i.e Arathi basin) and regular Capture the Flag (i.e warsong gulch)
[Windwalker] Clones stacking

Clones from |T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r are acting wierd when you spawn them like 5/6 of times

They stack on each other and don't copy anything you have to click on "focus/Sef" again.
Mirror Image Damage formula incorrect

Mirror Images is missing modifier of 60% of master's spell power on Frost,fire and arcane.
how its currently on Sethraliss: 1467 x 0.27 = 396
how it should be calculated : 1467 x 0.6 x 0.27 = 237
[Arcane] Mana regen

Arcane mage's mana regeneration is being affected by both, the mana increase and the mana regen increase provided by Master: Savant.

Current formula is something like this:
0.02 x BaseMana x Mastery(Mana increase) x 5 x Mastery(Mana regen).

It should be like this:
0.02 x BaseMana x 5 x Mastery(Mana regen)

The issue is that Mastery applies both the 1.x regen mod and 1.x bonus mana to the mix of current mp5 ( when it should ignore the second ).

|T135738:16|t|cffffd000|Hspell:190740|h[Mastery: Savant]|h|r
[BeastMastery] Quilen pets

This type of pets are exotic and they should has their exotic ability called "Eternal guardian " |T136080:16|t|cffffd000|Hspell:267922|h[Eternal Guardian]|h|r
atm it doesn't have this ability.
[BeastMastery] Direhorns

The direhorn's ability "Gore" is not avaible.

|T877480:16|t|cffffd000|Hspell:263861|h[Gore]|h|r


The effect is comparable to Monstrous Bite (|T133726:16|t|cffffd000|Hspell:54680|h[Monstrous Bite]|h|r) of dinosaurs (healing debuff).
Freezing Trap

Freezing trap should freeze a target whcih nearer to trap center position.
Currently it might freeze random target in 3y radius of the cetner.
[Frost] Crystalline Swords

Currently Crystalline Swords Artifact trait (not azerite) works without even using Artifact or ever Equipping it at all. It shouldn't proc out of your Obliterate or Frost Scythe.
Kinda hard to reproduce, 'cuz if it's randomness, but it still exists.
You can open warcraftlogs and check logs for this spell, you won't find any for BFA.

|T135855:16|t|cffffd000|Hspell:243122|h[Crystalline Swords]|h|r
SS: top 5 Crystaline Swords
[Unholy] Skulker Shot damage

Skulker Shot's auto attack damage isn't dynamically changed / affected by AP.


|T132213:16|t|cffffd000|Hspell:212423|h[Skulker Shot]|h|r
[Surv] Bloodseeker

Kill command should always trigger a bleed on a target and this bleeding should proc this talent

|T132139:16|t|cffffd000|Hspell:260248|h[Bloodseeker]|h|r
[Misc] Draenor pathfinder Account bound

Draenor Pathfinder, and its mount should be account bound.

|T1032149:16|t|cffffd000|Hspell:191645|h[Draenor Pathfinder]|h|r
|T1027878:16|t|cffffd000|Hspell:191633|h[Soaring Skyterror]|h|r

Dev note: Added this spell to the account when at least one char from the account has the spell on any realm (Garrosh, Guldan, Sylvanas or Sethraliss).
This means every character on one of said accounts will automatically have the spel.l
[PVE][ToS] Aspix & Adderis - Lightning Shield

If Aspix got Lightning Shield and Adderis at the moment dies, Aspix should give Lightning Shield instantly to Adderis corpse.
Same goes to Adderis. If Adderis got Lightning Shield and Aspix at the moment dies, Adderis should give Lightning Shield instantly to Aspix corpse.

|T136051:16|t|cffffd000|Hspell:273411|h[Lightning Shield]|h|r

5 May 2019

[Azerite Trait] Unstable Catalyst

Currently grants 289 instead of 269 that the ingame tooltip.

3 May 2019

[Outlaw] Deadshot + Opportunity Damage

The damage for free Pistol shot procs combined with deadshot is wrong.

Opportunity : |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r
Sinister strikes has a chance to hit an additional time, making your next Pistol Shot half cost and double damage

QuickDraw : |T331438:16|t|cffffd000|Hspell:196938|h[Quick Draw]|h|r
Halfcost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

Deadshot : |T1373908:16|t|cffffd000|Hspell:272935|h[Deadshot]|h|r
Between the Eyes increases the damage of your next Pistol Shot by 3322.

Now the formula should be something like this (assuming you have Opportunity proc + deadshot buff) :

(BaseDamage + DeadShot) x Opportunity x Versa x Core

where :
Opportunity = 2 if no quickdraw spec , 2.5 if quickdraw specced

Currently, you deal way less damage than expected making our bis trait useless.
[Shadow] Mind Sear Proccing effects on allied NPC's
[Protection] Redoubt

It is currently increasing both: the dmg reduction and the block chance, while it should only increase the dmg reduction.
[Holy] Breaking Dawn

|T461859:16|t|cffffd000|Hspell:279406|h[Breaking Dawn]|h|r
Instead of increasing the range from 15 to 40 metres, it adds 40 metres on it, making it to 55 metres.
Trusted Steed Glyph

Currently If you have Divine Steed with Glyph of the Trusted Steed you can´t mount inside of indoor Dungeons
[Windwalker] Touch of Death

Dev note: Changed the order of values in the formula.
Before, the formula was:
(%HP from caster + Gale burst + Meridian Strike) x Mastery x Versa
Now the formula is:
(%HP from caster x Mastery x Versa) + Gale burst + Meridian Strike

That way, Meridian Strike and Gale burst no longer benefit from mastery nor versatility damage increase (which makes sense, even tho it's nigh impossible to get proper retail info on this).
From testing done with 338ilvl random gear and full burst during ToD, the formula change reduced the damage from 71k to 62k.

We'll assess this change to see if the spell ends up in an ok spot.
[Ww] SEF Damages

Part 1 (Damages %)
split into 3 spirits each one dealing 45% normal damages and healing

Problem here is:
Spirits (Fire and Earth) are taking wrong % of base damage

Exemple : Rising Sun kick normal (base) damage on dummy ; 5598

Now with SEF on :
Fire spirit : 1729dmg.
Earth spirit : 1729dmg.
Storm (Me) : 2519dmg

Fire and Earth spirits should do the same damages as Storm is doing (because each spirit should do %45 of the normal base damage (5598 here)

Fire and Earth aren't taking in count Abilitydamage from weapon, just use lvl 1 weap > damages will be the same for each clones, now try with 325+ weapon and you will see how it's bugged.

This bug happens with every spells that spirits can copy (Tiger Palm, Rising sun kick, fist of fury, Blackout kick, RJW, Fist of the white tiger..)

Note : If any dev can check if Autoattack melee is affected by this bug (with SEF on)

Fire



Earth




Part 2 (RJW Missing)
Clones actually don't copy |T606549:16|t|cffffd000|Hspell:116847|h[Rushing Jade Wind]|h|r (Was working as intended but got broken after few hotfixes)
[Arcane] Slow proc rules

Similar to previously polymorph and spellsteal issues with procing traits and trinkets, Slow is also faulty on that regards.

Only damaging/healing abilities should proc them.

|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r
[General] Spellsteal Rules

Spellsteal is having the same issues with the polymorph spell , when spellsteal is casted it can trigger azerite/trinket abilities either when it's stated that it will trigger if used damaging abilities. Spellsteal only triggers if succesfully a buff is stolen , does not proc if it's not sttolen
[Arcane] Mass Invis

Mass Invisibility should not break from actions that do not imply targeted casts ( this is only for mass invis, greater or normal invis is still subject to break on any action ).

Spells like:
Shimmer, Blink, Displacement, Arcane Intellect, Prismatic Barrier, Ice Block, Ring of Frost, Charged Up, Presence of Mind, Rune of Power, Arcane Power should not break Mass Invisibility.
Nether Tempest ( dot ) if used previously to casting Mass Invis.

|T1387356:16|t|cffffd000|Hspell:198158|h[Mass Invisibility]|h|r
[Arcane] Clearcasting cast vs hit

The Clearcasting buff should disappear the moment you start casting Arcane Missiles, at the moment it does when the Missiles channeling is complete.

|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r

Note the ability can double stack with a pvp talent, be sure to not break the stacks mechanic when fixing the above
[Feral] Rip

Rip https://www.wowhead.com/spell=1079/rip consume the player's combo point when ticking.
[Feral] Moment of Clarity Talent

The 1 st talent in the lvl 100 row ;
How it's Currently working : Choosing the talent doesnt add 30 energy to your cat form which means that Ferals currently have 100 energy with this talent.
How it should work : All ferals who have this talent, must have 130 energy instead of 100.
~Details :
|T1033483:16|t|cffffd000|Hspell:236068|h[Moment of Clarity]|h|r
[General] On A Pale Horse

Doesn't increase flying mount's speed / has no effect. (It works fine for ground mounts).

https://www.wowhead.com/spell=51986/onapalehorse
[PvE][ToS] Combat bug after last boss

After the boss encounter is complete, players still stay in combat, and since the loot is in a chest, which requires you to be out of combat to open, the players without means of leaving combat are forced to run back to earlier parts of dungeons to kill themselves to get out of combat bug and be able to loot the chest.
[PvE][TolDagor] Achievment on 3rd boss Knight Captain Valyri

We killed the 3rd boss but we got the Achievment, while we had betonated a lot of Munitions

https://www.wowhead.com/achievement=12457/remixtoignition
[PvE][TolDagor] Cannon vs Knight Captain Valyri

If 1 player will stay in cannon and another players will be tanking boss next to door the boss can take damage from cannon, it should not be possible.
[PVE][TolDagor] Blacktooth Arsonist - Torch Strike

Torch Strike debuff on player doesnt deals any damage every 2 sec.

https://www.wowhead.com/npc=135366/blacktootharsonist
|T135432:16|t|cffffd000|Hspell:265889|h[Torch Strike]|h|r
[PVE][ToS] Adds that you should be able to grip

You should be able to grip those adds: 136076 134691
[PVE][ToS] Neurotoxin

If player have Neutroxin debuff with saying "if he move so sleep will be triggered" so this debuff with movement should be gone when he move and get new debuff with only sleep. Currently he keep his Neurotoxin(about movement triggered) for whole duration.

Proof

|T135125:16|t|cffffd000|Hspell:273563|h[Neurotoxin]|h|r
[Misc] Mining - Rich Deposits

All the BFA rich Deposits give only 12 ores:
Rich Storm Silver Deposit
Rich Platinum Deposit
Rich Monelite Deposit
[PVE][MOTHERLODE] Mogul Razdunk RESET

Atm you can pull Mogul Razdunk into the stairs, he should reset if you pull him there.

You can still pull the boss near the stairs and hit him while you are standing in the stairs (aka doing that you just bypass bomber and gatling gun mechanics)
[PVE][Sethraliss] Lighting Traps

Some of them still doesnt work at all.
[Misc] Inscription - Darkmoon card of war don't give any skillup
[Misc] Warmode turning on within PVE instances

If you enter PvE instance with Warmode on,and you switch spec within instance,you will get triggered Warmode inside of dungeon,depending on class your abilities can get affected by PvP talents,you cant use them inside of instance but they can prevent you using half of abilities due to some PvP talents affecting normal abilities on some classes.
[Misc] Missions Table - Troop Portal Network doesn't work

as you can see on this report :

The recherche : https://www.wowhead.com/orderadvancement=554/troopportalnetwork doesn't work, it should recruit troops instantly for both factions.
[Misc] Profession - Skills check are outdated

in ```SkillType GetRequiredLootSkill() const``` we should check the creature expansionhealthscaling and then choose the correct skillline

```SpellCastResult Spell::CheckCast(bool strict)``` checks for SPELL_EFFECT_SKINNING are outdated, on retail if you have the basic skill (300) you can skin any creature for vanilla/cata maps
the color don't work as check anymore, you can skin a creature where "skinnable" is red, you have 100% chance of skill gain

creature HealthScalaingExpansion should be check to give skill gain to the proper skilline
[PvE][ToS] Eyes of Sethraliss

Currently if you will "lose" in any ways one of the eyes that you are suppose to insert into the door, It won't respawn, making this dungeon impossible to complete.

2 May 2019

[Fury]Bloodthirst

Currently you can get healed by Bloodthirst hitting an Immune targets, i.e players affected by Divine Shield or Ice Block, according to retail confirmations you can't do the same there.

Spell: |T136012:16|t|cffffd000|Hspell:23881|h[Bloodthirst]|h|r
[Elemental] Fire elemental maelstrom regen

Fire elemental generates maelstrom when flame shock deals damage.

This is not working whith Primal Fire elemental (from Primal elementalist talent).

|T135790:16|t|cffffd000|Hspell:198067|h[Fire Elemental]|h|r
|T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r
|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r
Divine steed + character morphs

Currently if you will try to use Divine Steed spell while shapeshifted (changed appearance via toys, or some spells) your Divine Steed will be consumed (it will go on cooldown) but you will get 0 effect from it, you just won't receive buff from it.

According to my tests on retail with some kind of Toys and Spells some of them will keep your appearance and some of them will not.
I.e if you will use Guardian of Ancient Kings (Paladin Protection ability) and then use Divine Steed you will loose your Kings appearance for Divine Steed duration and then you will get your Kings appearance back till it expires.
BUT, if you will morph into some kind of Playable race (i.e Gammon toy or Manastorm one) you will ride Divine Steed as Tauren and Gnome.

|T1360759:16|t|cffffd000|Hspell:276112|h[Divine Steed]|h|r

29 April 2019

Leap of Faith vs Disorienting CC Effects

Using Leap of Faith on a friendly player while they're under the effects of a disorienting spell/effect/CC (CC that causes your character to move on its own) will cause the Leap of Faith to not move the target at all. These effects include spells such as Scatter Shot, Polymorph, Blind, Dragon's Breath, Fear, etc.

Video on how to reproduce the issue can be found below in the comments.

|T134153:16|t|cffffd000|Hspell:31661|h[Dragon's Breath]|h|r
|T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r
|T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r
|T463835:16|t|cffffd000|Hspell:73325|h[Leap of Faith]|h|r
[Protection] Warrior of Light

This talent causes your armor value from your Shield of Righteous spell to break within consistent using, totally breaking this spell.
I.e if you will use Shield of Righteous 3 times consistently armor value from this spell will grow for no reason.

|T1030099:16|t|cffffd000|Hspell:210341|h[Warrior of Light]|h|r
Divine steed + mount

If you will use Divine Steed and then Mount Up with your regular mount and wait till your Divine Steed buff expired you will be dismounted from your mount.
How it should be: Divine steed buff should be gone and you should be still mounted. (mount overrides Divine steed)

Spell: |T1360759:16|t|cffffd000|Hspell:276112|h[Divine Steed]|h|r

will be nice if you will port this fix to legion too

Retail interaction:
[Protection]Avenger's Shield + Shield of Righteous

Avenger's Shield should increase your Shield of Righteous by 20% but it doesn't.
You DO recieve buff from it, but it doesnt work.

|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r

how does it work now

Update:
If you are throwing shield and then casting SoR WITHOUT hitting anyone, you gain amplified ammount of armor.
[Holy]Beacon of Virtue overlaps Regular Beacons

Beacon of Virute overlaps regular Beacons from other Paladins in your group/raid, making it impossible to heal with several holy Paladins in your raid if someone from them using Beacon of Virtue

|T1030094:16|t|cffffd000|Hspell:200025|h[Beacon of Virtue]|h|r
|T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r
|T1030095:16|t|cffffd000|Hspell:156910|h[Beacon of Faith]|h|r

I remember this happening on Legion aswell
[WindWalker] Storm, Earth and Fire

Hotfixes from 7.1.5 are missing for Storm, Earth and Fire
Proof :

Clones should instantly jump on their target when you cast SEF()
Clones use Flying Serpent Kick to comeback to the monk when the CD is over.
Clones now choose a target within 15 yards of themselves (was 30yards), to make them more responsive and give you tighter control of them, You may still manually retarget them or summon them in a location closer to your intended target.
Clones will no longer target immunes enemies, or crowdcontrolled enemies, or enemies you aren't in combat with.
Clones now travel much faster between targets by using Flying Serpent Kick ()
[Marksmanship] Dire Beast Vs Bestial Wrath

After I use Dire beast It will reduce the Bestial Wrath CD by 12 sec which is a bug , this talent shouldn't reduce at all only barbed shot.
[General] Switching spec

Tier 2 Talents :

If you switch spec while Dash https://www.wowhead.com/spell=61684/dash Tiger Dash https://www.wowhead.com/spell=252216/tigerdash Renewal https://www.wowhead.com/spell=108238/renewal or Intimidating Roar https://www.wowhead.com/spell=236748/intimidatingroar are on cooldown then your tier 2 talents become unavailable until you change your talent.

Restoration affinity :

If you switch from restoration while wild growth https://www.wowhead.com/spell=48438/wildgrowth is on cooldown to a spec with restoration affinity , then wild growth become unavailable until you change your talent .

Tier 4 Talents :

If you switch spec while Mighty Bash https://www.wowhead.com/spell=166972/mightybash Mass Entanglement https://www.wowhead.com/spell=102359/massentanglement or Typhoon https://www.wowhead.com/spell=132469/typhoon are on cooldown then your tier 4 talents become unavailable until you change your talent.
[Feral] Savage Roar Tiger's Fury + bleeds dynamic

Savage Roar doesn't work dynamiclywith bleeds.
Tiger's Fury doesn't work dynamicly with bleeds.

https://www.wowhead.com/spell=52610/savageroar
https://www.wowhead.com/spell=5217/tigersfury
[Misc] Scrapping items

Scrapping items that are crafted with Hydrocore wouldn't give the hydrocore back for Hordeonly equipments (worked for multifaction and Allyonly items).
Dev note: Sorry, For the Horde !
[Misc][Item] Socketing don't bind item

i created a ring and a primatic socket proc, i socketted a green gem on it and thge item is still bind on equip, it's should be bind to the player on socketing
[Misc] Faction Change BFA Quests

When you faction change from Alliance to Horde (and the other way around), if you had done the intro quests of Alliance (Horde), you'll automatically have the Horde (Alliance) one done.
[Misc] Mass Milling Prospection don't skill up

using spell like
Mass Prospect Platinum 256622
Mass Mill Anchor Weed 256308
should increase the profession skill and actually just give loot

https://www.wowhead.com/bfainscriptionguide

Once you are skill level 50, you will pick up Mass Mill recipes such as Mass Mill Riverbud that allow you to mill 20 herbs at a time. Since you will need to be milling a large number of herbs anyways, this is a great way to level up your Inscription. These recipes turn yellow at 70, green at 75, and grey at 80. It is a good idea to run this all the way to skill level 80 since you will be needing to do large amounts of milling anyways.
[DruidPriest] Brambles interaction with Shadow Mend

Guardian druids |T415052:16|t|cffffd000|Hspell:203953|h[Brambles]|h|r has an issue with |T136202:16|t|cffffd000|Hspell:186263|h[Shadow Mend]|h|r DoT. Each time Shadow Mend deals damage, it procs damage through Brambles to friendly player priests, which shouldn't be happening.
[Misc][Quest] The Deadliest Catch

Phase in Cannon if player is outside the vehicle but havent completed the quest.
[Misc][Quest] Shell Game

Upon starting World quest Shell Game in you can interact with NPC to start the quest,but you cant interact with shells (you need to be closer to interact with that target).
[Misc][Quest] Horse Show

Harpoon Jab no longer hits players
[Misc] Order Advancement - Seafarer's Hearth

Seafarer's Hearth ability should lower you Hearthstone cooldown by 40% when used in Zandalar or Kul'Tiras,instead it removes full cooldown,no matter where you use it.
https://www.wowhead.com/orderadvancement=551/seafarershearth

25 April 2019

[PvE][ToS] Orb Guardian

If the [Orb Guardian](https://www.wowhead.com/npc=135007/orbguardian) reset the orb on its base, it is impossible to take back the orb and the dungeon is finished here
[Video]()

24 April 2019

[Fury] Bloodcraze

When you die the buff never appears again, you have to unequip the azerite gear and equip it for it to appear.

|T136012:16|t|cffffd000|Hspell:273428|h[Bloodcraze]|h|r
[Protection] Brace for Impact

Brace for Impact has two issues.
1. Brace for Impact should be able to stack up to 10 times. Currently it can stack only up to 5.

2. Brace for Impact should always lose a stack 9 seconds after gaining a stack, currently however its possible to stay at 5 stacks permanently since it doesn't lose any stacks like it should.

|T134951:16|t|cffffd000|Hspell:277636|h[Brace for Impact]|h|r
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
Command Demon Ability : Spell Lock issues

|T136174:16|t|cffffd000|Hspell:19647|h[Spell Lock]|h|r
The spell doesn't interrupt in two cases , warlock is stun but it should still work if the pet isn't stunned since it's the pet that cast the interrupt. Second case , not in line of sight but it's supposed to work if the pet is in line of sight but as the first case it doesn't.
[Destruction] - Chaotic Inferno + Backdraft

Incinerate casted when you have Chaotic Inferno and Backdraft together should only consume Chaotic Inferno buff since its instant cast, atm its consuming both.
|T135789:16|t|cffffd000|Hspell:278748|h[Chaotic Inferno]|h|r
|T236290:16|t|cffffd000|Hspell:196406|h[Backdraft]|h|r
[Demonology] Hand of gul'dan triggering auto attack

When hand of gul'dan is casted it is triggering an autoattack and bugging out the gcd. This is also related to a wand bug in the following ticket:
|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r
[Elemental] Earth elemental auto attack damage

Earth elemental (And Primal earth elemental) are doing way more damage than supposed with their auto attacks.

0.25 x TotalSpellPower / 6 x 2 = Damage x TotalPetDamageMultiplier x ArmorReduction

The /6x2 is probably missing.

|T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r
|T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r
[Elemental] Primal elementals damage and AI issues

There are a few issues related to the elementals summoned by this talent:

1 Meteor (Primal fire elemental) damage is not being increased by Primal elementalist 80% damage modifier.
2Immolate (Primal fire elemental) direct and dot damage are not being increased by Primal elementalist 80% damage modifier.
3Eye of the storm (Primal storm elemental) damage is not being increased by Primal elementalist 80% damage modifier.
4Commanding the Elementals to cast Eye of the storm or Meteor should make them to interrupt their current spell cast and use these spells inmediately.

|T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r
|T135790:16|t|cffffd000|Hspell:198067|h[Fire Elemental]|h|r
|T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r
|T1033911:16|t|cffffd000|Hspell:117588|h[Meteor]|h|r
|T132845:16|t|cffffd000|Hspell:157375|h[Eye of the Storm]|h|r
[Assassination] Internal Bleeding

The assassination talent : Internal Bleeding's damage doesn't scale with combo points spent. The damage is always as if it was casted with 1 combo points.

Correct formula : Damage = 0.0312 x AbilityDamage(true) x AlternatePowerSpent x TotalDamageMultiplier

Spell :
[Sublety] Secret Technique cd

When you have for example 4 sec cooldown left on Secret Technique and use some spell(you need 5 combo points) which consume combos spells like eviscerate, nightblade etc.
so it wont reduce cd for some reason.
Same happens if you have 3 sec left cd on secret and use spell(with 4+ combo points) so it wont reduce cd.

In this video he show he should 6 combo points and 5 sec left cd on Secret Technique and he used eviscerate to reduce cd secret technique but it didnt reduced cooldown.



|T132305:16|t|cffffd000|Hspell:280719|h[Secret Technique]|h|r
[Assassination] Scent of blood

The Scent of blood buff seems to have a max duration of 24s starting from the last rupture you casted on a fresh target.

For example i have 3 targets : A, B, C
i cast 3 ruptures on A then on B then on C, the 24s timer will start after i cast rupture on C. After 24s, even though i still have rupture up on all targets, i will lose all 3 stacks of the buff scent of blood.

Another example for 1 target :
I cast rupture, after 24s i'll lose the buff and if i still refresh rupture before it fades, i will not gain the buff. i need to wait for rupture to fade then reapply a clean one to gain the buff.

How it should world : Scent of blood buffs should be active when i have rupture up on my target at any time, and the more targets are affected by rupture the more stacks i have (Capped at 10 stacks)
[All specs] Leap of Faith bugs you under the water

If you use Leap of Faith(|T463835:16|t|cffffd000|Hspell:97640|h[Leap of Faith]|h|r ) while you're under water, the player you used it on will bug under you and not to you as it should be.
Mind Control vs Touch of Death

If an opposing Monk used Touch of Death on you or any of your allies and that Touch of Death expires while Mind Controlled by you, he should be considered friendly/allied, which causes that Touch of Death to deal no damage. Currently however, Touch of Death deals its damage regardless.

|T136206:16|t|cffffd000|Hspell:605|h[Mind Control]|h|r
|T606552:16|t|cffffd000|Hspell:115080|h[Touch of Death]|h|r
[Shadow] Purify Disease vs Shadowform

Casting Purify Disease while in Shadowform should not remove/cancel your Shadowform, currently however it does remove it.

|T135935:16|t|cffffd000|Hspell:213634|h[Purify Disease]|h|r
|T136200:16|t|cffffd000|Hspell:232698|h[Shadowform]|h|r
Seraphim's blessing pvp

|T571555:16|t|cffffd000|Hspell:204927|h[Seraphim's Blessing]|h|r

if you are dead seraphim's blessing effect triggers and resets on 4 sec while in ghost form and you can use it instantly when you revive (it shouldn't proc in ghost form)

when you're close to friendly players that can trigger seraphim's blessing your screen is constantly spammed by "invalid target" message, regardless of you or them being in combat or not

It putting u in combat(sometimes) even if u don't help/attack the add if u are a nearby random player and u take aggro on u , (not party) , seraphim should apply on party members or people who attack with u same person(wpvp)
[Protection] Righteous Protector vs No Target

When Shield of the Righteous doesn't hit any target, |T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r will not reduce the cooldown of Avenging Wrath and Light/Hand of the Protector
[Holy] Beacon of Virtue + Cast healing

When casting Flash of Light or Holy Light, this should be replied to Beacon of Virtue, if Virtue is used right at the moment the cast ends.
In simple words, cast Holy/Flash of Light, right at the end cast Virtue, the healing from that specific heal should be replied to the Beacon.
spell: |T1030094:16|t|cffffd000|Hspell:200025|h[Beacon of Virtue]|h|r
(should also Happen with Light/Faith, although this tactic is useless to use on them as they stay up forever, therefore only Virtue needs the fix)
proof: at 15:24
[Mistweaver] Renewing mist and Vivify

Mistweaver monk's vivify has an additional effect "all allies with your Renewing Mist active are healed for (70% of Spell power)".
Currently it is working with other monks' Renewing Mist. It should only work with YOUR own renewing mist.

As an example, right now if Monk A uses Renewing mist A, Monk B benefits from the extra heal vivify provides as if Renewing mist A was casted by Monk B and vice versa.

Monk A should only be able to benefit from the extra heal on Renewing mist A, and Monk B from Renewing mist B.

Notes: Each monk can have multiple instances of Renewing mist on different targets. Wanted to point it out just in case.

Base spell: |T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r
Rank 2: |T1360980:16|t|cffffd000|Hspell:274586|h[Vivify]|h|r
|T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r

Evidence:
[All Specs] Chi Wave

Chi wave jumps to the statue randomly when it shouldn't do so. Diademinka and I have tested both on FS and on Retail and the results are that it should only jump to targets in combat(which it doesn't here) and never jump to the target unless you cast it directly

|T606541:16|t|cffffd000|Hspell:115098|h[Chi Wave]|h|r
[Windwalker] Rushing Jade Wind

Rushing jade wind the 2nd talent in the lvl90 talent row ;
How it's working : Currently in sethralis and dev realm Rushing jade wind is using 1 Chi and has a total uptime of 6 seconds ;
How it should work : under the 8.0.1 Patch that we are working on, Rushing jade wind should use 3 energy per second and should have an uptime of total energy (until your energy reachs 0 or unusable just like enh shamans with their AoE).
More Details here :


Wowhead has wrong info because they didn't update the spell tooltip.

PS : Dont change the damage as Askmrrobot says , just the usage.
[Fire] Ignite damage from Hot Streak Pyroblast

"Getting two directdamage critical strikes in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage."

Well, the damage dealt by Ignite when you use a Pyroblast with Hot Streak is bugged at this moment, it doesn't double, but it works properly with Flamestrike.

|T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
|T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r
|T135818:16|t|cffffd000|Hspell:12846|h[Mastery: Ignite]|h|r
[General] Polymorph rules

Polymorph encounters the following issues:
1. Nova vs morphed target
2. Procs from trinkets and traits not breaking it sometimes.
3. Casting Polymorph is giving procs from damage ruled abilities such as traits and trinkets.


Polymorph |T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r
[Beastmastery] Wild Protector

This buff should apply on hunter himself as well as applying to allies in 8yards range. sometimes this buff vanish and wont apply again until I retalent it from honor talent (it happenes when I change zones like from orgrimmar to durator or when I fly with a mount changing zones removes this buff which is a bug).
[Beastmastery] Dire beast

It is summoning 2 pets instead of just 1.
Auto attack formula is broken:

0.15 x AbilityDamage / 6 x 2 x TotalPetDamageMultiplier x ArmorReduction
[General] - Wild Charge + Aquatic Form

When you use Wild Charge in Aquatic Form swim speed should be increased
by additional 150%, but currently its not.
[Guardian] [Trait] https:www.wowhead.comspell=278510gory-regeneration

|T132091:16|t|cffffd000|Hspell:278510|h[Gory Regeneration]|h|r

Currently there is no cap, and with incarn u can stack it too like 40second buff if not more.
Should be 1 second per cast, and up to 3 seconds total exstention.
Currently procs per hit, and stacks endlessly..
[Vengeance] Fel Devastation mechanics

There is 2 issues on this talent. (|T1450143:16|t|cffffd000|Hspell:268063|h[Fel Devastation]|h|r)

First you can't interrupt it at all.

Second it's say that it should apply:

Effect #2 Apply Aura: Decrease Run Speed %
Value: 200%

but atm you can still move while channeleing Fel Devastation.

I guess make a similar script as the EyeBeam mechanics ()
[Havoc] Fel Barrage VS jump double jump

The talent Fel Barrage (|T2065580:16|t|cffffd000|Hspell:258926|h[Fel Barrage]|h|r) should allow you to jump/doublejump without breaking, acting same as Eye beam (only that you can still move while channeling Fel Barrage)
[All Specs] Reverse Magic

Reverse magic ==> |T1380372:16|t|cffffd000|Hspell:205604|h[Reverse Magic]|h|r
Not working properly with some spells i've done multiple tries with all spec/classes here's what we found:

Scorch ==> |T135818:16|t|cffffd000|Hspell:12654|h[Ignite]|h|r ==> Dispell but doesn't reflect spell caster

Polymorph ==> |T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r ==> Dispell allies but doesn't reflect on the spell caster

Shadow Word :Pain ==> |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r ==> Dispell but doesn't reflect on the spell caster

Vampiric Touch ==> |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r ==> Dispell but doesn't reflect on the spell caster

Corruption ==> |T136118:16|t|cffffd000|Hspell:172|h[Corruption]|h|r ==> Dispell but doesn't reflect on the spell caster

Entangling Roots ==> |T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r ==> Dispell me allies but doesn't reflect on the spell caster

Hammer of justice ==> |T135963:16|t|cffffd000|Hspell:13005|h[Hammer of Justice]|h|r == Dispell but does not reflect.

Fel Eruption ==> |T1118739:16|t|cffffd000|Hspell:211881|h[Fel Eruption]|h|r ==> Doesn't dispell and doesn't reflect.
Note :I just want to make you know that's an exeption and Fel Euruption is dispelled/reflect even if it's not magical
[PvE][Motherlode] Addled Thug - Inhale Vapor

The spell Inhale Vapor should be interruptable.
[PVE][ToS] Orb Guardian + Eye of Sethraliss

When Orb Guardian succefully return Eye of Sethraliss (Orb) where it was, players wont be able to pick it up anymore.
[PVE][WQ] Zandalari Battlesaur

Most likely World Quest Wrath of Rezan allows to ride "Zandalari Battlesaur" instead of "Old K'zlotec", while doing the World Quest, it shouldn't be possible to kill other players with the NPC (causes one shots).

https://www.wowhead.com/npc=135908/oldkzlotec
https://www.wowhead.com/npc=135916/zandalaribattlesaur
https://www.wowhead.com/quest=50957/wrathofrezan
[PvE][Motherlode] Azerokk - Earthrager

Earthrager should be unable to move while casting Raging Gaze, only when he is channeling it.
[Misc] Wands and GCD

If you have a wand equipped, you won't be able to cast after casting smite pretty often, since the wand will occasionally try to shoot after casts for some reason which will trigger global cooldown.
This is an actual issue since wands are gear in BFA again (even if they are stat sticks, this problem currently would corner players into using worse stat weapons than a better stat wand because of this bug hindering them)

Note: tried to reproduce this issue on mage, but only ran into this problem with smite casts so far.
[PvE][Tol Dagor] Ashvane Warden

the add (https://www.wowhead.com/npc=127497/ashvanewarden) shouldn't be immune to all type off cc (fear, stun, blind, incap ...)
(|T1723691:16|t|cffffd000|Hspell:259188|h[Heavily Armed]|h|r ? > need check)
[PvE][Tol Dagor] No reset last boss

The supervisor Korgus he dosn't reset if you brin him out of the fight area and be killed with cannons (in group)
[PvE][TolDagor] Adds inside prison cells with hordeally prisonners

The adds isnide the prison cells where the Horde / Ally prisonners are (those when you open they prissonners will give buff) are not going out off the cells and engage you if you open it.
[PVE][WQ] Kulett the Ornery

Kulett the Ornery doesnt reset properly. He just will evade all your attacks.

https://www.wowhead.com/npc=131520/kuletttheornery
[Misc][Item] Paper Zeppelin

Actualy the paper zepelin don't go in the bag when you send it to someone.
(It should work at the same way than : |T237272:16|t|cffffd000|Hitem:119159::::::::120:::::|h[Happy Fun Skull]|h|r).
[PvE][ToS] Loose Sparks

OK so (tested on ptr):
1st sparks: if you go to Right its almost impossible to pass..from left side ez(working)

2nd sparks: left and Right hitbox too big

3rd sparks: hitbox too big…(was working i think on ptr a while ago but not anymore)

19 April 2019

[Affliction] - Siphon Life

Siphon Life should have partial tick (depands on haste), atm it doesnt.
[Affliction] Inevitable Demise

the trait |T537517:16|t|cffffd000|Hspell:273522|h[Inevitable Demise]|h|r Affects Drain Soul, when it should only affect Drain Life
[Affliction] Fear breaking

Fear is breaking instantly.

50k target, apply fear 1 dot, and it breaks after 1400 dmg.
u can also dot a target > cast fear and it will instantly break, on any dot dmg.
[General] Succubus seduction

Succubus pet can't cast Seduction if she's moving.

Whenever the warlock commands her to use that spell she should stop moving and cast the spell and move again after the channeling ends or is interrupted. Currently if you try it an error message appears "Can't do that while moving"

|T136175:16|t|cffffd000|Hspell:6358|h[Seduction]|h|r
[Elemental] Echo of the elements lost upon leveling

Echo of the elements talent is lost every time the player levels up while under level 29.
Past level 30 this stops happening. It's probably related to Mastery: elemental overload, that's learned at level 29.

|T538566:16|t|cffffd000|Hspell:108283|h[Echo of the Elements]|h|r
|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r
[Sublety] Shadowy duel in battlegrounds

|T1020341:16|t|cffffd000|Hspell:207736|h[Shadowy Duel]|h|r
"You lock your target into a duel contained in the shadows, removing both of you from the eyes of onlookers for 6 sec."
In kotmogu, if you have any orb, and some enemy rogue use that PvP talent on you, that forces you to drop the orb, making IMPOSSIBLE to do the bg propperly, since you should not drop the orb. Very ABUSABLE.

Ps: Not tested with flags yet, but if works on them its gonna be worst.
[Assassination] Shrouded Suffocation formula

The current shrouded suffocation formula is not correctly calculated.

Currently the formula for garrote ticks from stealth (subterfuge and SS traits) is something like this :
(( AbilityDamage x 0.12 x TotalDamageMultiplier ) + SS traits ) x 1.8

The correct formula should be :
((AbilityDamage x 0.12) + SS traits)) x TotalDamageMultiplier x 1.8

The 1.8 is coming from subterfuge.
TotalDamageMultiplier means versa + mastery but that's working fine, it's really the SS traits that are misplaced in the formula.

Please note that this formula concerns only garrote casted from stealth if you had SS traits, and 1.8 is only related to subterfuge.
[Ret]Fist of Justice talent

For now the only way you can lower your cooldown for your Hammer of Justice is using your Divine Storm and Templars Verdict but you should be able to lower it down aswel with Inquisition(talent) and Execution Sentence (talent)
I've checked this on retail aswel.

Links:
|T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r
|T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r
|T461858:16|t|cffffd000|Hspell:84963|h[Inquisition]|h|r
|T613954:16|t|cffffd000|Hspell:267798|h[Execution Sentence]|h|r
Video:
[Holy]Radiant Incandescence

Radiant Incandescence can proc from Holy Light, Light of the Martyr, Flash of Light and Holy Shock, but should be able to only from Holy Shock.
If your Holy Shock will deal critical damage you will get Radiant Incandescence buff on yourself aswel


Video:
Trait: |T135972:16|t|cffffd000|Hspell:277674|h[Radiant Incandescence]|h|r
[Holy]Avenger's Might

Avengers Might azerite talent should work with Avenging Crusader, currently it doesnt work.

|T135875:16|t|cffffd000|Hspell:272903|h[Avenger's Might]|h|r
|T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r
[Retribution] Hammer of Reckoning

Using Hammer of Reckoning with 50 Stacks in order to procc Avenging Wrath/Crusader is bugged, if you Chose as T8 Talent Crusader, because you will get 12 Seconds buff for Crusader and also 6 Seconds Avenging Wrath.
(while you should only get 12seconds on crusader)
|T236251:16|t|cffffd000|Hspell:247675|h[Hammer of Reckoning]|h|r
Divine shield + Forbearance

|T524354:16|t|cffffd000|Hspell:283627|h[Divine Shield]|h|r and |T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r Give u an debuff of 30 sec of |T135952:16|t|cffffd000|Hspell:25771|h[Forbearance]|h|r , but if we bubble and 1 boss put on us or add an debuff we will get permanently debuffed by him (harmfull or dmg dot effect) or , it can be |T252270:16|t|cffffd000|Hspell:259753|h[Lei Shen's Legacy]|h|r even this buff from ground we can get it permanently if we bubble before entering the circle we exit circle waiting for expire and we will get perma buff or an perma dot depends of npc/boss

Edit : this works only if u wait for bubble or bop to expire (blessing of protection or divine shield) , if we cancel the debuff or buff is not permanently and we still get forbearance(which is good)
[MW] Chi Torpedo and Spinning Crane Kick

When using Spinning Crane Kick and then CHi torpedo you shoud dash forward but still spinning.
Atm he stop using spinng crane kick if you use Chi Torpedo.

see : at 13:45

(was the same on Legion)

|T606543:16|t|cffffd000|Hspell:107270|h[Spinning Crane Kick]|h|r
[Survival] Camouflage

Traps, Wildfire bomb, Shrapnel bomb should break camouflage from hunter, atm it doesn't.
Heartstop Aura

Aura works but not as intended, sometimes it applies the debuff on enemy, and sometimes not, also debuff doesn't disappear within 8 yards but looks like it has longer time to drop, after that it won't reapply aura again on enemy within 8 yards [20%].

Aura Debuff |T1390944:16|t|cffffd000|Hspell:214975|h[Heartstop Aura]|h|r
Honor Talent |T1390944:16|t|cffffd000|Hspell:199719|h[Heartstop Aura]|h|r
[Misc][Guild] Instant Mail's between guildies.

With Perk "Guild Mail" https://www.wowhead.com/spell=83951/guildmail you should be able to send instantly mail to guild members,but it does not work.
[Misc] Warmode 10% bonus

It's not working at all for
Gold
Azerite
War Resources (i think)
[Misc] Darnassus Stormwind's Portal

The portal to Darnassus in Stormwind isn't working. When you click on it , it disappears and it won't teleport you. The boat isn't working either, so it's quite hard to go to Kalimdor.
[Generic][Azerite Trait]Overwhelming Power

Stacks are going down only with time, not taking damage and time.
But it should have an internal cooldown of 1 second for losing stacks from taking damage (retail confirmation)

|T252174:16|t|cffffd000|Hspell:266180|h[Overwhelming Power]|h|r
[Misc] Portal Dalaran Orgrimmar

When we take the gate that goes to Orgrimmar in Dalaran (Legion) we spawn in the void and we die when we arrive in Orgrimmar each time .

18 April 2019

[BM]- Spirit walk

That spell not working at all .
Also with this spell on the pet it moving speed is slower than the 2nd pet that without this buff which is a bug. both pets should move in the same speed even with this buff on .

16 April 2019

[General] - Imp Auto Attack

Imp from Summon Imp spell is doing 8 times more with Auto Attack than it should.
Dmg formula of auto attack should be same as Felhunters
[Assasination] Blindside

When you logout while selected this talent and log in back so the talent wont work anymore so you have to unlearn and learn again to make it work again.
It doesnt work with Multilate 25% chance to proc Blindside when you logout and login back it wont be working anymore.

|T236274:16|t|cffffd000|Hspell:121153|h[Blindside]|h|r
[Shadow] Dark Void + SW:P Initial Damage

Shadow Word: Pain's initial damage dealt when it gets applied to a target should not be proccing off of Dark Void's cast. If you were to cast Dark void it should only deal Dark Void's damage, but currently its dealing Shadow Word: Pain's initial damage too.

Do note that Shadow Word: Pain itself should still be applied to the targets hit, it just should not deal that initial damage.

|T132851:16|t|cffffd000|Hspell:263346|h[Dark Void]|h|r
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
[Windwalker] Control the Mists and ArenaSkirmish

Atm |T1360977:16|t|cffffd000|Hspell:233766|h[Control the Mists]|h|r dosen't work in Skirmish or Arena (Work perfectly in bg/World pvp)
[Fire] Scorch and instant Pyro interaction

At the moment if you cast Scorch and crit, under an instant pyro that also crits, the Scorch crit wont add up to Heating up to create another Hot Streak, which is not intended.

The Scorch crit should count when interacting like the above explained case.

Video of intended mechanic:



|T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r
|T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
|T236218:16|t|cffffd000|Hspell:48107|h[Heating Up]|h|r
[BeastMastery] Azerite traits : Pack Alpha

[Beast Mastery] The azerite traits "Alpha pack" does not seem to increase pet's Basic Attack in particular when combined with the Animal Companion talent. I tried to check on PTR and on recount I get even slightly lower values ​​with the trait than without.

Links :
|T132203:16|t|cffffd000|Hspell:278528|h[Pack Alpha]|h|r
Glyph of the Autumnal&Twilight Bloom

|T254299:16|t|cffffd000|Hitem:136826::::::::120:::::|h[Glyph of Autumnal Bloom]|h|r
|T254299:16|t|cffffd000|Hitem:143750::::::::120:::::|h[Glyph of Twilight Bloom]|h|r

When applied, the first should look more orange/yellow and the second one should become bright blue. None of the glyph works
[Restoration] Flourish + Revitalizing voodoo totem

Actually, the talent from resto druid |T538743:16|t|cffffd000|Hspell:197721|h[Flourish]|h|r "
Extends the duration of all of your heal over time effects on friendly targets within 60 yards by 8 sec, and increases the rate of your heal over time effects by 100% for 8 sec." IT SHOULD NOT affect the healing from https://www.wowhead.com/item=158320/revitalizingvoodoototem&bonus=4777:1512
If you use rejuvenation as example of a hot, that trigger the bug of the trinket + the talent.

Right now on firestorm that trinket make the druids have an op wrong healing.
[Unholy] Army of the dead vs pvp instances.

You can use army of the dead in pvp.

Should not be able to use any cd's with more than 5mins on them. army of the dead is 8.

(Ghoulish Monstrosity pvp talent) will reduce it to 4mins, and can be used BUT it only works with that talent, and u get 1 big thing.

But currently u can just use normal army.
[Unholy] Festering Wound

Desc: A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing (20% of Attack power) Shadow damage and generating 3 Runic Power.
Issue: Doesn't burst upon death, doesn't deal any damage after the target is killed / has no effect.

https://www.wowhead.com/spell=194311/festeringwound
[Havoc] Mana Break vs high hp target

THe PvP talent mana break (|T136170:16|t|cffffd000|Hspell:50637|h[Mana Break]|h|r) isn't capped to ure max health when you are using it on a high hp target.
As you can see on the screen it did 3M damage with one hit on a 80M target.
[PVE] Rare - Murderbeak

[Misc] Spells with % hp damage

okay, so spells like |T1387354:16|t|cffffd000|Hspell:203286|h[Greater Pyroblast]|h|r
|T606552:16|t|cffffd000|Hspell:115080|h[Touch of Death]|h|r
|T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r
|T135988:16|t|cffffd000|Hspell:213981|h[Cold Blood]|h|r
and many more.

are currently not being reduced by flat dmg reduction. it should, such as versatility.
|T1305150:16|t|cffffd000|Hspell:198589|h[Blur]|h|r
|T236169:16|t|cffffd000|Hspell:61336|h[Survival Instincts]|h|r
and many more.

this was fixed on legion long long time ago, i don't know why its not working on BFA.

This is huge, since the counter play to thoes abilities is to use a defensive cd. but since that will do nothing, then u have nothing to counter a thing such as a greater pyroblast.
[PVE][TiragardeSounds] Possesive Headgear

https://www.wowhead.com/quest=48356/possessiveheadgear
The Parasitic Mindstealer do not show on the npc's head, or even when the npc is low on hp, it should drop down, it does not show. Quest uncompletable .
[Misc][General] Azerite traits proc after stance swap

Most azerite traits procs after every stance swap once the player stack at least 2 of the same trait. This means when a Subtety rogue uses shadow dance it will proc in the next hit, and after finishing its duration it will proc again.
Same goes for Shamans, it procs after shape shifting form with spirit wolf.
Probably druids and other classes can abuse it aswell.
[Misc] Guild Reputation Loading

When i do any loading i take 195 of reputation for my guild.
[PVE][TiragardeSounds] Alchemist Pitts NPC

This NPC, which is objective of a Tiragarde Sound world quest literally does nothing to the player. Just stands still and waits till it's dead.
https://www.wowhead.com/npc=141980/alchemistpitts
[Misc][NPC] Armsmaster Holinka prices not working

This npc who sells tyranical items doesn't have any prices on it, and it's also duplicated on the zone.
[PVE] Karazhan OS

When you get inside Karazhan dungeon in Mythic difficulty, the moment you get in the instance map u get insta OS by |T135972:16|t|cffffd000|Hspell:227800|h[Holy Shock]|h|r
[Misc][WQ] Azerite Mining

Most NPCs in this cave are doublespawned
[Misc][WQ] Tiragarde Sounds: Tempestria

Missing WQ NPC.

12 April 2019

[general]- Imp flee abiility

|T236171:16|t|cffffd000|Hspell:89792|h[Flee]|h|r it is removing master debuff instead of imp ones if casted on yourself
[Affliction]- Deathbolt damage cap

1 as stated on the link, deathbolt should count up to the base duration of the dots, atm it does not.

"Deathbolt's damage now only counts up to the maximum base duration of your DoTs."
2 Deathbolt damage is predicting dot crits when it should not
[Enhancement] Forceful winds

Forceful winds duration is being reset everytime it procs.

Successive stacks should not reset the duration.

|T462329:16|t|cffffd000|Hspell:262647|h[Forceful Winds]|h|r
[Assassination] Subterfuge

The Garrote doesnt deal 80% increased damage with this talent anymore, it should give 80% increased damage when used Stealth and while having 3 sec Subterfuge buff.

|T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r
[Outlaw] Control is King

2 Issues:
There often is the message "Target is not a player" when you're moving with the Htalent active because it tries to apply the aura to nonplayers
The Htalent is active in other specs as well, when you have it selected in Outlaw spec
[Assasination] Shrouded Suffocation w Subterfuge

Garrote damage = X
Shrouded Suffocation additional damage = Y
Subterfuge garrote buff = x1.8 (80% increase in damage)

The issue is how those 2 buffs interract. Currently it's:
(X x1.8) + Y
And it should be:
(X + Y) x1.8

Shrouded Suffocation : |T132297:16|t|cffffd000|Hspell:278666|h[Shrouded Suffocation]|h|r
Garrote : |T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r
Subterfuge : |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r
[Assasination] Mastery + Rupture

Assasination Mastery doesnt work with rupture spell, damage will be always same even if i have 14% or 20% mastery. Since rupture is bleed it should be added to mastery and increase damage.

|T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r
|T236270:16|t|cffffd000|Hspell:76803|h[Mastery: Potent Assassin]|h|r
[Assassination] Garrote refreshing

If you refresh a garrote empowered by subterfuge or Shrouded suffocation trait, garrote still gets empowered as if you applied it during Subterfuge.

Meaning i can apply only one garrote empowered by SS and subterfuge in the opener, and keep it the whole fight by refreshing it.

How it should work : if a reapply garrote OUTSIDE of subterfuge, it should not benefit from Shrouded Suffocation nor Subterfuge
[Survival] - Bloodseeker Talent

This is the talent on the lvl 60 row (1st one) ,
How it's currently working : In dungeons , well it doesnt work at all, and in the open world , it can stack twice on the same target , How ? it's all shown on the video i made on the details.
How it should work : it's an essential buff that should work both inside a dungeon and outside of it. and should only Stack once per target bleeding , not like rn where it stacks twice if the target has 2 bleeds (wich shouldn't obviously it should only count the target (Bleeding) even if it has two bleeds on (KC + the Sharpnel bomb one).
Details : |T132139:16|t|cffffd000|Hspell:260248|h[Bloodseeker]|h|r


Edit : The fix for 1 stack only is applied the instance issue still needs a review.
[All Spec] Travel Form

|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
|T132144:16|t|cffffd000|Hspell:159456|h[Travel Form]|h|r

Final issue on the spell: the movement speed should be reduced when you're in Battleground or Arenas
[Restoration] [PvP] Overgrowth

|T1408836:16|t|cffffd000|Hspell:203651|h[Overgrowth]|h|r

Overgrowth shouldn't apply the hot of wild growth on other target than the main target.
[Tol Dagor][Jes Howlis] pull through bars

You can Pull Jew Howlis in Tol Dagor as soon as you enter the floor that he is on,if you turn to left and u can cast any ability at him,he will go through wall.

Malkith Edit: WHen the boss cast the fear spell, it can append if you are close to the gates / bars, you will go through it ...
(maybe pathfinding issue ?)
[Misc] PVP mode in Dungeons

There currently is an issue regarding warmode in dungeons:
If you are WM OFF, you can't heal people with WM ON.

To solve this, you need to switch pvp on/off on your char portrait.
[Misc] Hunter and Monk command table not working.

Interacting with the command table doesn't open the menu for the player to pick a quest or set a follower mission.
[Misc] DoT Snapshotting stats

Dots and Hots are currently not "dynamic" with your buffs / main stat changes.

Dev note: Several spells are now dynamic.
[Misc] Player Auto-Attack dmg formula

Dev note: Reverted the last change as it was wrong, sorry about that.
As explained last time, it will increase by about 1015% the damage of auto attacks for 340 ilvl chars

10 April 2019

[Demonology]- Summon demonic tyrant

Demonic tyrant is buffing all the party/raid group with his buff when being summoned instead of only the warlock
[General]- pets and guardians hp

The following pets have the wrong hp values:
summon random demon> 50% of masters health, at the moment some of those pets have 62 hp
Infernal>100% master hp
[Elemental] Eye of the Storm

Eye of the storm (Primal storm elemental's spell) should increase its own damage every time it deals damage.

|T132845:16|t|cffffd000|Hspell:157375|h[Eye of the Storm]|h|r
[Assasination] Nightstalker

It doesnt deal for 50% increased damage when used spell from Stealth, atm it is not increasing damage at all .

|T132320:16|t|cffffd000|Hspell:14062|h[Nightstalker]|h|r
[Assasination] Subterfuge

The Garrote doesnt deal 80% increased damage with this talent anymore, it should give 80% increased damage when used Stealth and while having 3 sec Subterfuge buff.

|T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r
[Protection] Shield of the Righteous

|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r At the moment, when using Shield of the Righteous and not hitting any enemies, you will not get the buff. The buff from Shield of the Righteous and the damage done, should be independent to each other, as you should be able to get the buff regardless.
Proof: 8:36 sec
BT Report:
[BM] Blackout Combo and Stagger

The talent Blacout Combo (|T574568:16|t|cffffd000|Hspell:196736|h[Blackout Combo]|h|r)

how it should work

Blackout Strike also empowers your next ability:

Tiger Palm: Damage increased by 100%.
Breath of Fire: Cooldown reduced by 3 sec.
Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec.
Ironskin Brew: Pauses Stagger damage for 3 sec.

What is bugged:

When you use Blackout Combo + IronSkin Brew, insted of "pausing" the stagger bar, aka you don't take any damage from stagger and it doesn't tick for 3s (but you should still be able to delay damage into stagger aka improve ure stagger pool), it remove all stagger you had
[General] Murder of Crows against Iceblock

Hunter ability |T645217:16|t|cffffd000|Hspell:131894|h[A Murder of Crows]|h|r Murder of Crows can damage Mage when he is in Iceblock ability |T135841:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r
SpellSteal vs few spells in dungeons

Mage SpellSteal:

As stated here, some spells inside dungeons should act another way when a mage SpellSteal them.

|T135729:16|t|cffffd000|Hspell:30449|h[Spellsteal]|h|r

https://www.wowhead.com/guides/battleforazerothdungeondispelspurges



Atal'Dazar:
Gathered Souls, Dazar'ai Colossus High Priority.

The Dazar'ai Colossus does high damage with its abilities and so the damage buff should be removed as soon as possible.
Spellsteal from a Mage only functions as a Purge and will not grant the Mage the buff.
|T828455:16|t|cffffd000|Hspell:254974|h[Gathered Souls]|h|r

ATM YOU CAN SPELLSTEAL IT, and it even bug you >



Waycrest Manor:

Soul Fetish will increase the haste of the mob by 100% and damage done by 50% which will absolutely destroy your tank. Purge this one stack at a time.
Spellsteal from a Mage only functions as a Purge and will not grant the Mage the buff.

|T1778228:16|t|cffffd000|Hspell:278551|h[Soul Fetish]|h|r

CAN BE SPELLSTEAL



Sethraliss Temple

Accumulate Charge, Agitated Nimbus Medium Priority. This increases the Agitated Nimbus's damage by 50%, including its auto attacks. You may wish to purge this if it gains two or more stacks to help your tank.
Can be Spellstolen by a Mage by only at 10% efficiency and cannot stack.

|T135769:16|t|cffffd000|Hspell:265912|h[Accumulate Charge]|h|r

CAN BE SPELLSTEAL > WILL BE STILL 50% INSTED OF 10%
[Fire] Controlled Burn

Ignite should not spread while having this PvP talent active.
At the moment it has a slight chance to spread.

|T512479:16|t|cffffd000|Hspell:280450|h[Controlled Burn]|h|r
[Frost] Fingers of Frost and Shatter interaction

At the moment the fof'ed Ice Lance seems to not benefit right from Shatter.
With 18% crit chance I should have a 181.5+50=77%, yet my fof'ed Ice Lances barely crit, in some cases for 60% of the attacks it doesn't.

The interaction between Shatter and FOFed Ice Lances might be faulty.

|T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r
|T135849:16|t|cffffd000|Hspell:12982|h[Shatter]|h|r

Shatter should be x 1.5 + 50%, if the lower version of 25% is present please modify.

= TotalCriticalStrike + critMod
if HasBuff(WintersChill)
= Result 1.5 + 0.5





Crit Chance
= TotalCriticalStrike 1.5 + 0.5
[BeastMastery] Spirit Mend Healing enemies

Sometimes it can heal enemies by autocast from Spirit Beast pet.
[Feral] - Moment of clarity

1st talent , last row (lvl 100) ;
How it's currently working : Going from normal form into cat form with this talent on puts you on 100 energy and starts generating the last 30.
How it should work : Going from normal form into cat form (or any other forms) with this talent on should set you on 130 energy.
Details :
|T1033483:16|t|cffffd000|Hspell:236068|h[Moment of Clarity]|h|r
[Resto][Trait] Fungal Essence

Fungal Essence is currently healing all/most allies in a group with you. Instead it should heal only 1 allied player with the lowest health (smart heal) within 30 yards of the Fungal Growth/Mushroom.

|T134222:16|t|cffffd000|Hspell:272802|h[Fungal Essence]|h|r
[Mount] Reins of the Smoky Charger

When you use the item |T132261:16|t|cffffd000|Hitem:161910::::::::120:::::|h[Reins of the Smoky Charger]|h|r you should learn the mount Smoky Charger, you lose the item, but you don't receive the mount. The mount also is not showing up in the mounts page.
[PVE][Sethraliss] Avatar of Sethraliss Line of Sight

The Area in the middle of the encounter area where you have to heal Sethraliss should not cause line of sight. Currently however you have to try and stay in line of sight of players to heal them, and enemies to cast on them, which is not intended.
[PvE][Motherlode] Trash Loot

Trash Mobs are missing Tidespray Linen Drops in thier loot tables. (Most of them should drop it, but not every Mob in the dungeon should.)
[PvE][Motherlode] Venture Co. War Machine and Charged Shot

THe add https://www.wowhead.com/npc=133463/venturecowarmachine, when he cast the spell Charged Shot (|T252185:16|t|cffffd000|Hspell:269429|h[Charged Shot]|h|r), he should always aim the tank.

Atm he target players randmoly
[PVE][MOTHERLODE] Mogul Razdunk - Boomba adds

This is only issue about position boomba adds:
Boomba adds can happens that they will be position at same line (like boomba is on left and 2nd boomba is on right), while they should 1st boomba lets say he will fly to left and 2nd boomba will fly to top and firing missiles on platform.
[Toy] Soft foam sword

|T252282:16|t|cffffd000|Hitem:137663::::::::120:::::|h[Soft Foam Sword]|h|r
This toy is doing way more damage that it should (8090k) also you can kill easly any rare or mob in the map same as your level (it should reduce 90% health on mobs 20 levels less than yours) Since there is not a lot of info on this toy, i search into the comments on wowhead and i found a dude who made a bunch of test on ptr back on 2016. Im sorry if the info is not really accurate but theres all what i can find about it.
[PVE][MOTHERLODE] Fracking Totem

During cast (when you want to pick up totem) when you move, the totem will be untargetable and after a few secs disappear.
[PvE][Motherlode] 6 Unreacting adds

These 6 mobs do not react to player when, approached. They do not aggro. (Screenshot)
[PvE][Motherlode] - Portal (Visual)

The portal on the Right side of the screenshot shouldn't be present in the dungeon.
[PvE][Motherlode] Coin-Operated Crowd Pummeler - Shocking Claw

Shocking Claw should be casted on random targets, even Tanks, currently, it targets only tanks.
[PVE][Sethraliss] Eye of Sethraliss(Orb) + Skull

You cant see Eye of Sethraliss(Orb) on his Skull left eye that is delivered.
[Misc] Scrapping & Hydrocore

When you're scrapping items that cost hydrocore, it should reward you 15 hydrocores |T1020349:16|t|cffffd000|Hitem:162460::::::::120:::::|h[Hydrocore]|h|r
This is currently not working
[PvE][ToS] Aspix & Adderis - Gale Force

When Aspix is channeling Gale force on the target the pushback sometimes bug and player will be forever pushed and he have to die or logout to fix this issue, it is same issue as Rixxa Fluxflame with propelant blast.
[Misc][Quest] Dire Situation

Dev note: General issue, not only happening with this quest
[Misc] Emissaries iLVL rewards

Since the last update, emissaries reward ilvl 300 gear, for everyone (not scaling with ur gear)
[Misc][Vehicle] Can't eject

Mounts with vendors on them (Mammoth, Yak, Mighty Caravan, etc) can't have their vendors ejected / freed in order to have a seat for players in party.
If you click eject, nothing happens.
[Trait] Savior

Savior is currently proccing on allies even above 50% of their maximum health. Savior should only proc if you were to heal an ally below 50%.

|T413576:16|t|cffffd000|Hspell:267883|h[Savior]|h|r
[Misc] Rope Ladder

there's a rope ladder in the horde boat that should get you into the boat instead of making u sink into the water.
[Misc][Quest] - Wrath of Rezan

This is one of zuldazar's world quests , where you basicly need to hop on Old K'zlotec , once you do that you basicly have Old K'zlotec spells and you use them to kill a bunch of ennemies to get your WQ's percentage to 100 and that means the WQ is completed But :
How it's currently working : Once you try to ride Old K'zlotec , this guy dissapears as you can see in the screenshot (On Sethralis i've tried 6 times now and it does the same thing while being the active Wq)
How it should work : once you click on him you should ride him and have this interface (on the screenshot) that helps you cast those spells and kill the adds.
[PvE][ToS] Sandswept Marksman and Neurotoxin VS tank

The add (https://www.wowhead.com/npc=134600/sandsweptmarksman) shouldn't target the tank with Neurotoxin (|T135125:16|t|cffffd000|Hspell:273563|h[Neurotoxin]|h|r)

Proof: wowhead (https://www.wowhead.com/guides/templeofsethralissdungeonstrategyguide ) : The Sandswept Marksman will occasionally instantly apply Neurotoxin to a random nontank player. This 4 second poison debuff will cause the player to be put to sleep for 5 seconds if they move.
[PvE][Underrot] [Sporecaller Zancha] Immune vs mushrooms

you should be able to destroy the mushrooms with immunes such as Turtle and not get the debuff
[PvE][ToS] Eye of Sethraliss(Orb)

When multiple ppl click on the orb at the same time, all of them will have it. So for example 2 players click on it at the same time and they both will hold the orbs.
[PvE][Motherlode] Mogul Razdunk-Gattling Gun on Iceblock(Mage)

Upon Mage using Icelock |T135841:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r while inside of Mogul Razdunk's Gatling Gun ability |T249177:16|t|cffffd000|Hspell:260280|h[Gatling Gun]|h|r Mage will absorb all damage from Gattling gun,but after he EXITS the Iceblock,all damage absorbed by Gattling Gun ability will hit you at once and oneshot you.
[PvE][ToS] The Bazaar of Watchful Eyes and the Orbs

Sometimes the orb (|T348545:16|t|cffffd000|Hspell:265315|h[Orb]|h|r) can disappear.

If so it should respawn at his spawn location.

Atm its not respawning
[PvE][Motherlode] Rixxa Fluxflame and propellant-blast

The boss Rixxa Fluxflame (https://www.wowhead.com/npc=129231/rixxafluxflame) died at the same time that she used Propellant Blast (|T135833:16|t|cffffd000|Hspell:260669|h[Propellant Blast]|h|r) on me.

That keep pushing me after her dead. I hadto die to remove this effect
[Misc] Skychaser Interceptor

those mounts don't have creature_template after cast it's applied SMSG_SET_VEHICLE_REC_ID to player

RecId 5449 for alliance
Recid 5684 for horde

|T1634246:16|t|cffffd000|Hitem:151617::::::::120:::::|h[Orgrimmar Interceptor]|h|r
|T1634245:16|t|cffffd000|Hitem:151618::::::::120:::::|h[Stormwind Skychaser]|h|r
[SotS] Lord Stormsong Ancient mindbender ability+ Polymorph

If you polymorph a player with Ancient Mindbender Debuff and the Polymorph expires,the target becomes friendly and does not cast shadowbolt abilities on party group.
[PVE][Sethraliss] Blue circles issue

In "Temple of Sethrilass" you can bug through the blue circles(you can see them in the screenshot) on the ground which should push you back. There for you need to be a druid. The talent "Wild Charge"(|T538771:16|t|cffffd000|Hspell:132302|h[Wild Charge]|h|r ) allows you to pull yourself to a party/raid member who already made it through them.
[PvE][Tol Dagor] Keys to open cells

Those keys should only be lootable by one person at a time.
Atm everyone can loot it (aka you can hae 5 keys insted of just one)

Plus the key should be only spwaned once and randmly (atm there is several keys on Tol Dagor up at the same time)

9 April 2019

[Guild] Guild reputation not increasing

All members of my guild are stuck on Revered, and nothing that we do gives Guild reputation, I confirmed with others QAs from other Guilds and the result is the same.
Dev note: Fixed the issue that prevented guild members from gaining reputation post 110

8 April 2019

AoE Healing

Currently, if you hit multiple times with Victory Rush or Impending Victory you heal yourself multiple times, and you shouldn't, you should only heal one time per cast even if you hit more than once. This happens when you use Whirlwind on Fury and then Victory Rush/Impending Victory, or Sweeping Strikes on Arms + Victory Rush/Impending Victory.

|T132306:16|t|cffffd000|Hspell:260708|h[Sweeping Strikes]|h|r
|T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r
|T132342:16|t|cffffd000|Hspell:34428|h[Victory Rush]|h|r
|T589768:16|t|cffffd000|Hspell:202168|h[Impending Victory]|h|r
[General] Counterstrike totem

Counterstrike totem is redirecting damage dealt to low level targets and critters, reflecting large amounts of damage and instant killing people.
That kind of damage scaling should be ignored by the totem.
|T511726:16|t|cffffd000|Hspell:204331|h[Counterstrike Totem]|h|r
[General] Earth elemental's taunt and damage

Greater earth elemental should taunt all nearby enemies every few seconds.
Auto attack damage dealt by Primal earth elemental is lower than Greater earth elemental's. Primal elementalist talent is supposed to upgrade Greater earth elemental into Primal earth elemental which deal 80% more damage.

|T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r
|T136025:16|t|cffffd000|Hspell:36213|h[Angered Earth]|h|r
|T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r
[Enhancement] Roiling storm and Stormbringer

Roiling storm stacks should only be consumed if we cast stromstrike without stormbringer proc, and while Stormbringer is up Stormstrike shouldn't benefit from the increased damage granted by Roiling storm.

|T132314:16|t|cffffd000|Hspell:278719|h[Roiling Storm]|h|r
|T136099:16|t|cffffd000|Hspell:201845|h[Stormbringer]|h|r
|T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r
[Subtlety] Shadow Dance doesnt show Stealth bar while staying in Flare.

If you use Shadow Dance while you stay in Flare you cant see your stealth bar.
Here is a video for it :
[Sublety] Secret Technique clones

When you use Secret Technique on main target and he die by this so this 2 clones should attack to the closest mob (if there is some).

Example: There are 2 mobs attacking me and one of them will be my main target so if the mob(main target) has 2% hp and i use Secret technique on main target so he die by my First Secret Technique damage and after this 2 clones spawn they should attack to closest the second mob which is attacking me.

|T132305:16|t|cffffd000|Hspell:280719|h[Secret Technique]|h|r
[All-Specs] Prey on the weak

It get trigger every time you hit when you're stun (Kidney/Pistol/cheap shot)
It should get trigger every time it stun. This mean you can't make on this debuff on boss and on target who is imune to stun. (This mean Boss too and the +10% is for everyone)
[Disc] Smite Absorb

The Smite absorb debuff should disappear once the absorb is used up/depleted. Also, Smite's absorb debuff shouldn't stack x3 times, only the absorb value should be able to be ''stored'' on the target up to x3 times the base value.

|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r
Unbreakable Spirit visual

|T135921:16|t|cffffd000|Hspell:114154|h[Unbreakable Spirit]|h|r does apply as VIsual on Shield of Vengeance , but after 1min and 40 sec after we used the shield of vengeance , we still need to wait 20 sec to CAST shield of vengeance (unbreakable spirit should apply by reducing cd by 20 sec) , it seems like only applied visual(even the skill appears ready u still can't use it )
[Windwalker] Chi wave

Chi Wave should not do damage to targets who are not in combat with you or your party/raid. It does not always do 7 casts of the spell as it says in the tooltip and the visual of the spell when it does damage is wrong it should be red when it damages and green when it heals.

chi wave formula is wepon dps x 6 + attack power x 0.142015 x 1.versa x 1.mastery x 0.95 = dmg

|T606541:16|t|cffffd000|Hspell:115098|h[Chi Wave]|h|r
[General] Casting while Polymorphed

Targets can cast abilities while they are polymorphed (PVE instances only,and open world,not pvp targets).
Polymorph: |T136071:16|t|cffffd000|Hspell:118|h[Polymorph]|h|r
[Marksman] Precise Shots

|T236179:16|t|cffffd000|Hspell:260242|h[Precise Shots]|h|r

Currently the dmg stacks, so 200% with 2 stacks, should be 100% no matter what, and the buff stacking up too two times. the dmg should never stack, only the buff count
Life Steal

Life steal pet's healing ability should not trigger procs like trinkets or navigation enchantments.
[Survival] Trailblazer

When talent is chosen it interrupts masscrafting in professions (Create All button)
[BM]- Spirit mend

The spirit beast spell Spirit Mend when set on autocast should only activate when you, your pet, or a party member is at 50% hp or lower, but currently it is being cast immediately after coming off of cooldown and only at a seemingly random target regardless if there is someone who has lower hp.
it should only heal friendly targets
[BM]- Cobra shot against kill command CD

Cobra shot suppose to reduce kill command CD by 1 sec while you shot the cobra shot spell and not after it hit the target(like instant reduce right away you shot ur cobra shot). ATM cobra shot reduce KC CD only on hit which is a bug.
[guardian] Class spec HP modifier.

Currently got 1.45 health modifier on guardian spec.
After retail tests, and research it seems this has been changed to 26.5% insted of 45%

HeartsToday at 6:30 PM
Without Waist and legs
Feral:
With Waist: 210.060
Without Waist: 200.300

Guardian:
With Waist: 250.914
Without Waist:; 265.122
Cat Form Prowl

After the recent fix of the prowl exploit , druids are unable to go into prowl before manually going into cat form as you can see in the gif.
Details :
|T514640:16|t|cffffd000|Hspell:5215|h[Prowl]|h|r
[Glyph of the Dolphin&Tideskipper]

This is how it should look like when applied:
|T254299:16|t|cffffd000|Hitem:162022::::::::120:::::|h[Glyph of the Dolphin]|h|r
|T254299:16|t|cffffd000|Hitem:162027::::::::120:::::|h[Glyph of the Tideskipper]|h|r
Yet when you apply it, nothing happens, with both of the glyphs.
[Vengeance] Fel Devastation

The Talent Fel Devastation (|T1450143:16|t|cffffd000|Hspell:212105|h[Fel Devastation]|h|r) hit twice as it should, as you can see on the screen i provide, on one target, 11 cast for 22 hit.
Since hits also affect the healing done, it's making this spell overpowered.
[Misc]Honor level reset on live

Recently i've lost my honor level on live and from what i've heard other players got the same issue.
Dev note: happened each time a new char was created on the acc, fixed now !
[Alchimie] Recipe: Mystical Cauldron rank2

ATM rank 2 of mystical cauldron are set to 0% chance of drop, should be near 100% dropable on mm0 last boss or MM+ chest.

|T1387621:16|t|cffffd000|Hitem:162520::::::::120:::::|h[Recipe: Mystical Cauldron]|h|r
[Northrend Engineering] Jeeves doesnt work properly

The item Jeeves (|T254097:16|t|cffffd000|Hitem:49040::::::::120:::::|h[Jeeves]|h|r)
should give you acces to your own private bank if you have Engineering as a profession ingame, but it doesnt.
[Misc][Item] Harlan's Loaded Dice

https://www.wowhead.com/item=155881/harlansloadeddice&bonus=4777:1482 does not proc at all
[All professions] Create all not working properly with Demonic Origins

With the "Demonic Origins" pvp talent active, breaks your auto craft/queue for professions...
Enchant Gloves - Zandalari Mining

When you apply Enchant Gloves Zandalari Mining does not increase the speed at which you mine.
[Fishing] Fishing Pole

When equipping fishing pole, you don't catch any fish and loot window is empty.

Example of fishing pole :
[Tmog] Druid artifact don't change shepshift models

if you apply your artifact display on your weapon your appearence on shapeshifter don't change, you should have the one from your artifact
[spell] Mangle

the problem is that the spell mangle no longer appears in the druid tank spells, it is a mark that the spell must be learned by a class master while I am 120
|T132135:16|t|cffffd000|Hspell:33917|h[Mangle]|h|r

at times the spell returns to the spells and we can use it but not all the time
[Mining] Platinum rank 3 (The Platinum Map)

The npc for complete this mission is missed, maybe drinkin beers in the tavern.

https://www.wowhead.com/quest=52053/theplatinummap
RDF & LFR eye at minimap

While you are qued for some dungeon or raid your eye at minimap disappear when you go to some loading screen and you cant que for dungeon/raid again so you need relog to fix it.

For random battleground and Arena it works fine it wont disappear.
[Inscription] Order of Embers contract
[Enchantment] Proccing Enchant outside of combat

You should only be able to proc enchant in combat.
Atm you can proc them outside of combat just using spells.
Pets & personal phases

We have two players: Player_A and Player_B.

If a Player_A is doing a quest which uses personal phase NPCs and Player_B is doing another quest in the same zone and his class use any type of pet, the personal NPCs from Player_A will fight and kill the pet from Player_B, even if Player_B cant see them.


If you want to look it yourself, try any questing zone in Drustvar(Alliance side) using a class with pet.

You have this video too:
[Inscription] Proudmore Admiralty contract

Contract Proudmore Admiralty |T2178483:16|t|cffffd000|Hitem:153661::::::::120:::::|h[Contract: Proudmoore Admiralty]|h|r does not give reputation at all.
[Skinning] https:www.wowhead.comquest=51575lost-but-not-forgotten (rank2 leather)

https://www.wowhead.com/quest=51575/lostbutnotforgotten
quest missing can't get rank2 and rank3 from leather gathering
[All] Missing some R3 recipes in Work Order rewards

R3 recipes are missing from the reward pool
Work Order auto-complete

Atm you don't need to speak with the npc to complete Work Orders, they instant complete if you are near them and have the requierment
[World Quest] Emissary rewards

The emissary rewards should be the same for every characters. Like today on my Drood i got 400 Azerite, another char 1K Azerite and another a Trinket cache. We should always get the same "item" for everyone.



And the rewards should always be 400 azerite plus one of the listed on wowhead (For weapon isn't a cache but a chose between X weapon (X = Number of spec)) :

Neutral

Champion of Azeroth (Look after link) : https://www.wowhead.com/quest=50562/championsofazeroth (1K Azerite or 200 Ressource of War campaign or Azerite Cache.)

Tortollan : https://www.wowhead.com/quest=50604/tortollanseekers

Horde

Horde War effort : https://www.wowhead.com/quest=50606/hordewareffort

Talanji (Nazmir) : https://www.wowhead.com/quest=50602/talanjisexpedition

Zandalari (Zandalar) : https://www.wowhead.com/quest=50598/zandalariempire

Voldunai (Vol'dun) NOT IMPLEMENTED FOR THE MOMENT : https://www.wowhead.com/quest=50603/voldunai

Alliance

Ally War effort : https://www.wowhead.com/quest=50605/alliancewareffort

Proudmoore (Tiragarde) : https://www.wowhead.com/quest=50599/proudmooreadmiralty

Order of Ember (Drustvar) : https://www.wowhead.com/quest=50600/orderofembers

Storm's wake (Stormsong) NOT IMPLEMENTED FOR THE MOMENT :
https://www.wowhead.com/quest=50601/stormswake
[Guild] Guild quit text

If somebody guild quits it just says "has left the guild",does not say the name of the player that left,unless you check Info tab in guild.
Reset CD in raid

"Patch 6.1. added a cool new feature that resets cooldowns lasting 3 minutes or more after you kill / wipe on a raid boss. "

"This does NOT work with Heroism, Time Warp or Bloodlust." > cd of the spell, it does remove the debuff tho. (does work atm)


atm it seams that cd with more than 4min doesn't reset when you kill, wipe, or reset a boss (tryed with |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r).

But does work for 3 minutes cd (tryed Icy veins id: 12472)
[PVP] Skirmishes reward

First reward of the day grants 100% chance for a chest, and the following ones 20%.
It seems it's currently possible to get 2 chest on your first win, if you're "lucky" and it shouldn't happen
pvp modifiers in world pvp

Currently pvp mods are not applied in world pvp, only in pvp instances (arena/bg) and duel.
[Inscription] Contract

Atm contract are 7 days duration of game time instead of beein real time.
Faction change reputation issues

numerus players have changed faction and after change some faction are ennemies
Items are not coming on mail

If we get full bags and let's say we go to make an WQ which is giving u 320 wrist , the item should come through mail if u have full bags , atm is not coming in mail , it vanished

6 April 2019

A Strange Port of Call

Missing second Rope to get on top of the ship
[Battleground] Seething Shore

Seething Shore enabled and fixed some issues with it.

5 April 2019

[PvP] BGs Graveyards

When a BG graveyard gets captured by the enemy team and you're in spirit form waiting to ressurrect you end up being bugged without being able to either move or ressurrect.
Bounty + quest

When you get Bounty on you, you should also get quest to kill 10 alliance/horde which will reward you with title.

https://www.wowhead.com/quest=52786/theallianceslayer
https://www.wowhead.com/quest=52784/thehordeslayer

4 April 2019

[Azerite item] [magni]

the azerite item bought from magni does not have any traits on them

3 April 2019

Allspecs - Prowl + Form GcD issue

There's this new abused spell combo if i may say so, with prowl + any form (other than cat form ofc),
How it's currently working : Pressing prowl and another keybinded form at the same time , has a chance to mess with the GcD and prowl you in Travel form for example (u can see in the screenshot)
How it should work : Prowl , wichever situation the druid is in , under any buff or debuff Should only be applied within Cat form (of u can cast it even without but it puts u to cat form then prowl normally).

Edit from Mangua : Prowl should have a GCD who is equal to GCD of Cat form.
catch up mechanic for azerite

[Tol Dagor] Bosses cc'able

Bosses are cc'able with |T464484:16|t|cffffd000|Hspell:113724|h[Ring of Frost]|h|r Ring of Frost mage ability.

2 April 2019

[Arms][Talent] Sudden Death

Sudden Death Execute should give you the refund of 30% of rage spent if the target survives.
|T132346:16|t|cffffd000|Hspell:52437|h[Sudden Death]|h|r
|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
[Azerite trait] Igneous potential

The azerite trait Igneous potential is adding 18% extra chance to proc lava surge instead of increasing it from 15% to 18%

|T451169:16|t|cffffd000|Hspell:279829|h[Igneous Potential]|h|r
|T451169:16|t|cffffd000|Hspell:77756|h[Lava Surge]|h|r
Judgement of Light

|T237541:16|t|cffffd000|Hspell:183778|h[Judgment of Light]|h|r
Judgement of Light cross faction is on (an alliance can consume the buff from horde) , so if an horde use judgement on target (add) get 25 stacks for healing , an alliance attacking same add can consume the stacks healing himself
[Auto attacks] [Cat form]

currently i'm pretty sure that catform has modifier as if they had 2.5 attack speed.

should be

so for me 186 + 4571 / 6 x 1 = 792 auto attacks.
Currently dealing 1500, which is = same calculation but with 2.5 insted of 1.
[Havoc][Azerite] Thirsting Blades

Atm there is 2 issue with this trait:

it empower the 2 chaos strike / annihilation hit : aka if buff say "ure next chaos strike does +10K damage" u will make +10K damage, the 10k damage should be divided into the 2 hit so +5k per hit atm it's 10K per hit.

when you kill an ennemies with the first chaos stirke / annihilation hit, it dioesn't consume the buff, it should consume the buff the moment when you use chaos stike not when the second hit strike the target
[Azerite Trait] [DH bug] https:www.wowhead.comspell=268435azerite-fortification

|T646669:16|t|cffffd000|Hspell:268435|h[Azerite Fortification]|h|r currently procs everytime u use glide on demon hunter, which makes u a healing machine :D 3 stacked traits will heal you 27k everytime u jump and glide.

Update: basically procs from any movement spell, such as rain from above, vengenful retreat.
BFA Trinkets

Not working correctly trinkets.
[Rezan's Fury]

Damage
= AzeriteItemBudget(AzeriteRezansFury, 0.406504) TotalDamageMultiplier
Duration (sec)
= 12
Interval (sec)
= 3

|T2011133:16|t|cffffd000|Hspell:273790|h[Rezan's Fury]|h|r , the tick rate should be way lower , atm tickrate of rezan's fury is 1.3k no crit , 2.2k crit , and the part of (rezan viciously rend ur target by xxx damage is not working) , only the part of tickrate which is wrong too in type of dmg
[Engineering] Azerite Traits

Main ring :
Barrage : Fixed.

Synaptic : Fixed.

Relational : Fixed.

Ricocheting : Fixed

Lower ring :
Cauterizer : Fixed.

Absorb o tron : Fixed
[Generic][Azerite] Overwhelming power

This talent scale to 0 when an effect is superimposed again. So if u didn't have an effect and it's superimposed all fine. And if u have this effect and this talent procs again haste from his baff scale to 0.
Uldir Trinkets

1 April 2019

Missing IDs in raid Info

It should show you which dungeon / Raid you have done and what bosses you have defeated or which you still need to kill this week. So it basically is not working and it doesnt show anything Raid Info always stay grey.

29 March 2019

[Protection]Crusader's Judgement

|T236251:16|t|cffffd000|Hspell:204023|h[Crusader's Judgment]|h|r is the main talent of Paladins tanks , if we use the talent while we have 0 stacks on judgement and we spam Hammer of the righterous should give us 1 stack of judgement when Grand crusader's proc , atm is not giving any stacks back (every proc of grand crusader should give 1 judgement back)
[Frost][Trait] Frigid grasp

Added a card for the recent random bug with Frigid Grasp fingers of frost infinity

theory: its linked to a type of head azerite item

the cases that present the bug were:

|T1981727:16|t|cffffd000|Hitem:159279::::::::120:::::|h[Soulfuel Headdress]|h|r
|T1981727:16|t|cffffd000|Hitem:159244::::::::120:::::|h[Stormlurker's Cowl]|h|r

the above items here are 300 ilvl ingame.

|T135838:16|t|cffffd000|Hspell:278542|h[Frigid Grasp]|h|r
[Generic] Spirit Beast pets

not Beast Mastery hunters mustn't be able to tame or summon pets with Spirit Beast pet family.

28 March 2019

[Arms] Sweeping Strikes

Currently you need to be in front of the target that will be affected by Sweeping Strikes and you have to be very close too. The range of the ability should be 8yd.

|T132306:16|t|cffffd000|Hspell:260708|h[Sweeping Strikes]|h|r
[Outlaw] Sinister Strike + Opportunity Pistol Shot proc

At the moment when Sinister Strike proc Opportunity buff, Sinister Strike should trigger additional Sinister Strike from OffHand so it should give 2 combo points.

That additional hit come from Sinister Strike that have 35% chance hit 2 times which should give 2 combo points and proc Opportunity.

Retail >

This gif is from PTR realm i get only 1 combo point when Opportunity procced and it was doing only 1 time sinister strike.

FS ptr >

|T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r
|T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r
[Outlaw] Blade Flurry

Outlaw blade flurry is currently missing crit dmg.
|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r

currently takes a crit as normal hit and only deals that dmg in aoe.

Should be Triggerdmg x 0.45
(i know it says deals 45% of the normal dmg) but dont know why it says that, but it should deal the crit dmg
[Survival] - Viper's Venom proc

Viper's venom is the first talent in the lvl 15 talent row
How it's working : Serpent sting procs it in Sethralis rn.
How it should work : only mongoose bite / Raptor strike has a chance of procing viper's venom.

|T236200:16|t|cffffd000|Hspell:268501|h[Viper's Venom]|h|r
[Balance] Solar Empowerment

|T535045:16|t|cffffd000|Hspell:164545|h[Solar Empowerment]|h|r
|T535045:16|t|cffffd000|Hspell:190984|h[Solar Wrath]|h|r

Solar wrath AoE damage with solar empowerment should be increased when the solar wrath bolt crit on the main target dealing X% of the actual solar wrath bolt damage on the target instead of X% of the theorical
[Blood] Dancing Rune Weapon Interactions

Dancing Rune Weapon has some issues.
1. Dancing Rune Weapon is currently not auto attacking at all. Note that Dancing Rune Weapon's auto attack should deal damage equal to this formula:
0.333 x AbilityDamage ÷ 6 x 3.5 x Damage mods (Versa, etc) x Target's armor

2. Once Dancing Rune Weapon is summoned it should immediately do an auto attack on your current target, if in range and then start his timer for the next auto attack. It should then attack every 3.5 seconds, reduced by haste. 3.5 / (1 + Haste%)

3. Interaction with Consumption, Rune Strike, Death's Caress, Blood Plague, Marrowrend, Heart Strike, Blood Boil and Death Strike. While you have Dancing Rune Weapon up, casting any of the spells listed should cause your Dancing Rune Weapon to copy the cast at 33.3% effectiveness in damage.

4. Dancing Rune Weapon's attacks should have their own seperate chance to crit. Currently its impossible for them to deal a critical strike.

5. Extra blood plague's applied by Dancing Rune Weapon should disappear as soon as your Dancing Rune Weapon fades.

6. Dancing Rune Weapon's copied Death Strike and Consumption casts should not heal you for the extra hit(s). It should heal the Rune Weapon itself.

|T135277:16|t|cffffd000|Hspell:49028|h[Dancing Rune Weapon]|h|r
|T1121487:16|t|cffffd000|Hspell:274156|h[Consumption]|h|r
|T237518:16|t|cffffd000|Hspell:210764|h[Rune Strike]|h|r
|T1376743:16|t|cffffd000|Hspell:195292|h[Death's Caress]|h|r
|T1376745:16|t|cffffd000|Hspell:195182|h[Marrowrend]|h|r
|T135675:16|t|cffffd000|Hspell:206930|h[Heart Strike]|h|r
|T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r
|T237513:16|t|cffffd000|Hspell:50842|h[Blood Boil]|h|r
[Havoc][Azerite] Seething Power

The trait |T1097741:16|t|cffffd000|Hspell:275934|h[Seething Power]|h|r have 3 issues:

it give 2 stacks per Chaos Strite. Should give 1 per Chaos strike usage.
Doesn't work with Annihilation (doesn't give any stacks) > FIXED
Each stacks reset the buff timer while it shoulnd't : " Stacking this effect does not extend its duration."
[Quest] An Improvised Arsenal

Quest npc starts dieing fighting an invissible target, rifle disappears when we're supposed to modify it

https://www.wowhead.com/quest=50253/animprovisedarsenal
[Arcane][Talents] Rule of Three not triggered by Charged up

|T135753:16|t|cffffd000|Hspell:264354|h[Rule of Threes]|h|r
|T839979:16|t|cffffd000|Hspell:205032|h[Charged Up]|h|r

The Talent Rule of Three does not get triggered when Charged up is used , it gives immediately 4 charges , but Rule of Three does not trigger
[Arcane][Talent] Time Anomaly

When the chance to get Evocation from the talent triggers, it does not stay for 1 second, the it goes for the full duration of the channel, plus . it renders the spell Evocation to be in cooldown, not able to cast the spell
[Item] [Expolsum] proc chance

proc chance changed from 10% > 16% retail like rate.

27 March 2019

[Brewmaster] Gift of the Ox

There was another [card]() about this issue, but it was wrong, the AMR formula is not correct.

[Gift of the Ox]() works like this: For each 100% of your maximum hp that you take as raw damage(prestagger, predamage reductions) you get one orb.

For example:
If I have 100k max hp, then it would be 1 orb spawn per 100k raw damage taken, for example if I take 50k raw damage hit I shoudn't spawn any orb, but if then I get another 50k raw damage hit I should spawn an orb because I reached 100k in total(max hp), or for example if I take 200k raw damage (which would be arround 60k direct damage because of damage reduction and [Stagger]() absorb), it should spawn 2 orbs.
[Unholy] Can't apply Festering Wound on a Druid while he is in Moonkin Form
[PvP] No conquest points if season's not started

You should not be able to gain conquest points if the season hasn't started yet
[Auction House] Search Bar not working.

Auction House Search bar does not work at all.

26 March 2019

[Alchimie] Coastal mana potion
[Fishing] Fish drop

https://www.wowhead.com/guides/bfafishing

According to bfa fishing there is 5 kind of fishes you can drop while fishing, actually you only can get 2 of them (Slimy Mackerel and Sand Shifter) + midnight salmon (and mount, ofc), but you are missing 2 more (Great Sea Catfish and Redtail Loach).
Great Sea Catfish is needed for cooking, the others are usefull to get oil, but i think missing this one makes you impossible to get more cooking skills.
Tested on Nazmir and Zuldazar.

Ps: Thats what i got after 102 fishing cast (+1 midnight salmon i already used).

25 March 2019

[Fury][PvP-Talent] Death Wish

Currently you can only stack Death Wish 5 times instead of 10.

"Increases your damage taken and done by 5% for 15 sec at the cost of 5% of your health. Stacks up to 10 times."

|T136146:16|t|cffffd000|Hspell:199261|h[Death Wish]|h|r
[Fury][Azerite trait] Reckless Flurry

Reckless Flurry isn't affected by damage modifiers like Enrage, versatility, etc and it should be affected.

|T132147:16|t|cffffd000|Hspell:279632|h[Reckless Flurry]|h|r
[Arms] Avatar

When you enter on a Battleground you can't use Avatar, you have to pick the talent again. It only happens on Sethraliss realm it seems.

|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
[Fury][PvP-Talent] Battle Trance

When you use Raging Blow to another target then you need to use Raging Blow three times in a row to activate the Buff.

|T589119:16|t|cffffd000|Hspell:85288|h[Raging Blow]|h|r
|T458971:16|t|cffffd000|Hspell:213857|h[Battle Trance]|h|r
[Demonology] Demonic Strength

Demonic Strenght increase Felstorm by 500% instead of 400%
|T236292:16|t|cffffd000|Hspell:267171|h[Demonic Strength]|h|r
[General] Summoning stone

Summoning Stone ability does not spawn a Summoning stone (try in dungeons aswell).
[Enhancement] Windfury Stormstrike VS Forceful winds

For some reason Windfury procced by Stormstrike doesn't proc Forceful winds stacks. I've tried with other mainhand attacks and they successfully proc both windfury and forceful winds.

|T462329:16|t|cffffd000|Hspell:33757|h[Windfury]|h|r
|T462329:16|t|cffffd000|Hspell:262647|h[Forceful Winds]|h|r
|T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r
[Trait] Twist Magic

Twist Magic is currently healing all friendly targets in range, instead of only yourself and 4 injured friendly players in 40 yards.

|T136066:16|t|cffffd000|Hspell:280018|h[Twist Magic]|h|r
[Protection] Inspiring Vanguard

Inspiring Vanguard trait is adding a flat 20% extra chante to proc Grand crusader.
It should make Grand crusader go from 15% base chance to 20% chance.

|T133176:16|t|cffffd000|Hspell:278609|h[Inspiring Vanguard]|h|r
[Retribution]Divine Storm animation

Divine storm is wrong at the moment , it wotlk animation and it disturbing with aoe dmg this is BFA animation , on dev animation is to outdated and need to be updated
[Ret]Judgement + Execution Sentence

|T613954:16|t|cffffd000|Hspell:267798|h[Execution Sentence]|h|r , on our calculation ((2.0 × (4182 + 6 × 186.9)) × 1.31 × 0.73=10143.28284
, but if we add x 1.25. ( judgement buff |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r means 25% we get 12678.75 , + x1.20 from judgement we get 15213.6 , and in game i get 14.707 damage
[Mistweaver] Thunder Focus Tea + Soothing Mist

While channeling Soothing Mist and use Thunder Focus Tea it should not break Soothing Mist channeling.

|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r
|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r
[Mistweaver] Soothing Mist

Soothing Mist is not working as it should.

How it is working: When you cast Soothing Mist on a target, during its duration you can cast Vivify and Enveloping Mist without any cast time on EVERYONE

How it should work: When you cast Soothing Mist on a target, during its duration you can cast Vivify and Enveloping Mist without any cast ONLY on the target affected by Soothing mist.

Also if you are channeling Soothing Mist to a target and you cast Vivify or Enveloping mist on another target that is not affected by Soothing Mist, it should cancel the channeling.

This makes Mistweaver Monks so overpowered compared to other healing specs.
[Windwalker] Control the Mists

Currently it have 2 issues:

issue#1: when you have this talent choosed, and then take a portal, or go to another zone (just need loading screen) then the talent wont work anymore. you have to retake it.



issue#2: when vivify is instant it still consume energy but it should be free cost



[Control of Mist ID:233954](|T1360977:16|t|cffffd000|Hspell:233954|h[Control the Mists]|h|r)
[All] Chi Torpedo backward

|T607849:16|t|cffffd000|Hspell:115008|h[Chi Torpedo]|h|r

as stated on the tooltip : "Torpedoes you forward a long distance", you should only move forward, but on retail if you go backward (aka backped) and se chi torpedo this append :


so you can also use it backward.

Atm on Firestorm when you do that, you won't move forward nor backward, you will stay put.
[Frost] Glacial Spike buff mechanic

Frost mage talent Glacial Spike should be castable once you reach 5 icicles,once you reach 5 of them the Glacial Spike ability Icon will glow and say its castable,it can appear as visual that you can cast Glacial Spike,but you don't have enough icicles and you cant cast it. ( UI issue with practical implications minor, but present )
[Frost] Stuck icicle

If you constantly spam Ice lances while having a few Icicles available, the last one will get stuck and keep firing until you stop the ice lance spam.


|T135855:16|t|cffffd000|Hspell:76613|h[Mastery: Icicles]|h|r
[General] Interrupt while casting any ability (Counterspell)

If you are casting any ability (lets say frostbolt) and you use interrupt ability (Counterspell) |T135856:16|t|cffffd000|Hspell:2139|h[Counterspell]|h|r your cast of frostbolt should stop and use Counterspell ability if you clicked it(that's how it works on retail,does not work like that on Firestorm).
[Arcane][H talent] Arcane Empowerment

Clearcasting combined with the Arcane Empowerment honor talent has an issue porting the mana consume exclusion from Arcane Explosion to Missiles as well.
When these 2 mechanics are paired up, only Arcane Explosion should still consume mana upon Clearcasting proc, Missiles should still be free of cost.
Beside the above, Clearcasting works normally without it, and the other mechanics from the pvp talent are correct, like extra damage and stacking.

|T135858:16|t|cffffd000|Hspell:276741|h[Arcane Empowerment]|h|r
[Frost] Fingers of Frost Delay

Once you proc Fingers of Frost |T236227:16|t|cffffd000|Hspell:112965|h[Fingers of Frost]|h|r and you cast Ice Lance,it should INSTANTLY remove the Fingers of Frost stack,(it does on retail,it doesn't on Firestorm)
[Survival] Terms of Engagement

Currently instead of generating 20 focus over 10 sec, when you use harpoon its instantly get you to 100 focus (so maximum) (the focus generating buff from the talent is still on you after that but since you are on full focus it doesn't do anything)

Also the "reset cooldown when you kill an enemy" part only work if you kill the enemy, if your pet do the "last hit" and kill the target it doesn't reset the cd, but it should.



[Terms of Engagement ID:265895](|T1376040:16|t|cffffd000|Hspell:265895|h[Terms of Engagement]|h|r)
[BM] Stomp

Pets should charge the target after hunter casts Barbed shot and only use stomp if in melee range of the target!
[Marksmanship] - Bursting shot

After using this ability on a mob in durotar , it will debuff myself with disoriented (will snare myself after the mob is dead).
[Survival] Aspect of the Eagle interactions

There are some issues with Aspect of the Eagle (AotE) and Raptor strike/Mongoose bite.

Viper's venom (Talent) never procs while AotE is active
Tip of the Spear (Talent) isn't consumed upon Raptor strike hit while AotE is active (The damage increase part is properly working)
Sharpnel bomb (Wildfire insfusion talent) is not applying bleed stacks while AotE is active
Birds of prey (Talent) is not working while AotE is active
Blur of talons (Azerite trait) doesn't stack while AotE is active

|T612363:16|t|cffffd000|Hspell:186289|h[Aspect of the Eagle]|h|r
|T1376046:16|t|cffffd000|Hspell:186270|h[Raptor Strike]|h|r
|T1376044:16|t|cffffd000|Hspell:259387|h[Mongoose Bite]|h|r
[Balance] Talent- Nature's Balance closes the loot window

If your Astral Power is below 50 and then try to loot a mob or anything else, your loot window closes, untill your talent "Nature's Balance" ( |T132113:16|t|cffffd000|Hspell:279652|h[Nature's Balance]|h|r ) makes you have 50 Astral Power again.
In addition I want to say, you also aren't able to change your spec while you're under 50 Astral Power.
Here is a video with the proof :
[Balance,Resto,]Feral Affinity

|T134296:16|t|cffffd000|Hspell:106785|h[Swipe]|h|r
|T611425:16|t|cffffd000|Hspell:202157|h[Feral Affinity]|h|r

When you pick swipe from the book and put it in your bar you can't use it but if you click on it in the spellbook it works. Also swipe is in the general page of the spellbook instead of the spec page
[Restoration] - Lifebloom

It should work like this: Heals the target for (135% of Spell power) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (80% of Spell power). Limit 1.
When lifebloom expires or it's dispelled then Lifebloom should bloom for 80% of spellpower.Curently heal in that chase isn't even significant.
Here is formula: 0.8 x total spellpower x total healingmultiplier
Additional multipliers that should buff:
Restoration Druid Core Passiv = 44%
Mastery Harmony


https://www.wowhead.com/spell=33763/lifebloom
[Feral] Iron Jaws

Problem with a azerite trait, [Iron Jaws](|T132134:16|t|cffffd000|Hspell:276021|h[Iron Jaws]|h|r), it should add damage to [Maim]() per combo point, but only add the damage as if were only 1 combo point even when I have the 5 combo points.
[Unholy] Epidemic vs Runic Corruption

Currently epidemic doesn't proc runic corruption.


[Epidemic ID: 207317](|T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r)
[Runic Corruption ID: 51462](|T252272:16|t|cffffd000|Hspell:51462|h[Runic Corruption]|h|r)
[Vengeance] Sigil of flame missing

Currently sigil of flame missing from some demon hunter, issue is not only for transfered chars, it happens to new dhs too.



[Sigil of Flame ID:204596](|T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r)
[Marksmanship][Trait] Rapid reload

Neither part of this trait is working |T132330:16|t|cffffd000|Hspell:278530|h[Rapid Reload]|h|r
Multishots with more than 2 targets should fire an additional wave of bullets and reduces cooldowns of all aspects by 1 sec.
[Azerite] Crystalline Carapace

The azerite trait Crystalline carapace (|T134978:16|t|cffffd000|Hspell:271536|h[Crystalline Carapace]|h|r) atm proc a lot. Even when you'r full hp it can proc.

How it should work :
When dealt damage greater than 10% of your maximum health.

So in order to make this trait proc ypou should take 10% of your hp in one attack. Let's say i have 100K hp, the trait must only proc if i took a hit for 10K+.

Note :

This trait can be triggered from ANY damage you will get, not just 10% of your health.


0:50
The Heart of Azeroth and Champions of Azeroth final quest

Atm when u reach Revered with Champions of Azeroth reputation, you have the quest https://www.wowhead.com/quest=53406/thechamberofheart.

You have to empower the Heart of Azeroth within the Chamber of Heart to complete it.

But when you speak to Magni inside the room, it summ you in the middle, then a error message pop saying that you cannot do that, you must be in the middle of the room.
AH english search

Cant look up items in english even tho they are there
[Glory in Battle]

|T1706391:16|t|cffffd000|Hitem:163424::::::::120:::::|h[Honorbound Artificer's Amice]|h|r , should increase ur haste and critical by xx for 10 sec , atm it not increasing at all and in tooltip it says , increasing by 0 critical and haste
[Racial] Arcane Pulse

Arcane Pulse's damage is a bit too much. The formula should look like the following:

Agility/Strength Users:
AbilityDamage x 0.25 x Damage Modifiers (versa, etc)

Intellect Users:
Spellpower x 0.25 x Damage Modifiers (Versa, etc)

|T1851463:16|t|cffffd000|Hspell:260364|h[Arcane Pulse]|h|r
[Boralus][Mission Command Table]

The table no longer is interactive. It's an object that can't be clicked, and therefore you can no longer complete/receive missions.
Issue causing it: Warmode off.
With warmode on you can interact with the table.
[Misc] Knockback spells not Interrupting targets

Atm it seams that every knockback spells doesn't interrupt target pushed by it.

exemple of spells:
|T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r
[BFA] [Trinket] [Uldir] Inoculating Extract

Actualy the trinket just give one stack and the stack doesn't work at all.
https://www.wowhead.com/item=160649/inoculatingextract&bonus=4798:1477
[Generic][Azerite Traits] Swirling Sands

When it's about to increase it's duration by critical healing/damage, just dissapearing.
[Leather working] Missing ilvl proc upgrade

u should get rarety upgrade proc change on profession crafted items like leather working currently missing

So greens proc blue, and blues proc epic.
[Skinning] https:www.wowhead.comquest=52228ataldazar-an-unbreakable-bone-needle#comments

https://www.wowhead.com/quest=52228/ataldazaranunbreakableboneneedle#comments rezan does not drop the quest item, and u can't skin him either. should be 100% drop if u have quest. not sure if drop chance is wrong, or not scripted. either way needs fix
[Arcane] Touch of the Magi not working after reloging

Touch of the Magi is working for the most part, but after the player relogs, the talent does not work at all and requires to retake the talent in order to get it working again
Hunter PVP mods

Please try to find every pvp mods on Hunters you can find !

23 March 2019

[Misc][Item] Leyshock's Grand Compilation

does not proc at all

21 March 2019

[Prot] Into the fray

Atm this talent is only working with enemy npcs/players, it should also works with friendly npcs/players, as the tooltip says.

|T132334:16|t|cffffd000|Hspell:202603|h[Into the Fray]|h|r
[Mistweaver]Soothing mist + vivify

If you cast soothing mist + vivify, the soothing stop the cast after the first vivify. Only happend with vivify, with renewing mist works perfectly.

|T606550:16|t|cffffd000|Hspell:125759|h[Soothing Mist]|h|r
|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r
[Herbalism] Gather Herbs while mounted

Atm u can gather herbs while mounted (aka every mount)


You should only be able to do that with a special mount or in druid from

20 March 2019

[Brewmaster] Stagger

Stagger doesn't work correctly with High Tolerance talent, Ironskin Brew and
Fortifying Brew. It should be calculated like that:
base = 1.4
if HasTalent(HighTolerance)
base = base x 1.4
if HasBuff(IronskinBrew)
base = base x 3.5
if HasBuff(FortifyingBrew)
base = base x 1.5
base = base x TotalAgility
Result = base / (ArmorConstantNpc(TargetLevel) + base)
if not IsPhysical
Result = Result 0.35
[Unholy][Pvp talent] Reanimation

Reanimation honor talent should have the limit: 10% of DK's hp against nonplayer enemies.
Chaos Nova & Leg Sweep duration in PvP

Chaos Nova and Leg Sweep duration when used/engaged in PvP combat should be full which is 5 seconds, regardless of the tooltip saying 2/3 seconds.

19 March 2019

[Destruction] - Crashing Chaos

When you have Havoc on 1 target, and hit other target, it should consume 1 stack of trait.
Also visual buff is bugged atm, it says that it consume 1 but it consumes 2.

18 March 2019

[WQ] Tortollan cache

Tortollan cache is empty
[Gladiator Azerite gear PvP drop]

Currently Gladiator Azerite gear drops from end of match rewards, it should not.

Only aspirant drops (the blue ones) from non rated and boxes, which is fine. but currently ranked gear the gladiator, drops from wins, they should only be from the weekly content such as weekly pvp chest, weekly conquest etc.

17 March 2019

Restoration] Earth Shield vs spell damage

Currently earth shield stacks doesn't get consumed(so no heal) from spell damage, only from physical melee attack.

it should heal/consume stack from any damage taken.


[Earth Shield ID:974](|T136089:16|t|cffffd000|Hspell:974|h[Earth Shield]|h|r)
[Enhancement] Stormbringer instantly consumed

Stormbringer procs off most attacks and make your next Stormstrike free cost and deal additional damage.

The issue comes when Stormstrike procs Stormbringer. It procs and at the same time it's consumed by the stormstrike that procced it, making Stormstrike spend maelstrom and consume Stormbringer.

Adding a small delay to Stormbringer proc may fix the issue.

|T136099:16|t|cffffd000|Hspell:201846|h[Stormbringer]|h|r
|T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r
[Shadow] Void Eruption Double Cast

Currently its possible to cast Void Eruption twice in a row if you use Void Eruption/Void Bolt very quickly after the first cast (spam click). This extra cast of Void Eruption will count as Void Bolt casts, so each target hit will get their Vampiric Touch and Shadow Word: Pain duration increased as well as giving you 16 insanity per target hit. This allows for shadow priest do bit more AoE damage than intended. This issue is mostly present when using Legacy of the Void. It occasionally also drains you of all your insanity and causes you to immediately exit voidform.

Video in the comments below showing the issue and how to reproduce it.

|T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r
|T132885:16|t|cffffd000|Hspell:193225|h[Legacy of the Void]|h|r
[Shadow][Honor Talent] Void Shield
Death's Advance

Death's Advance's should make you immune to enemy knockback and forced movement effects while the buff persists. Currently however this effect is not working at all. Some spells/examples are:
Ring of Peace, Death Grip, Typhoon, Ursol's Vortex, Shining Force, etc.

This issue also extends to PvE content and NPC spells like Brutal Backhand from Irontide Enforcers in Freehold, Undertow from Aqu'sirr in Shrine of the Storm, etc.

Do note that the other effects of Death's Advance is working perfectly.

|T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r
[Enchanting] Siphoning

This enchant should increase your character's leech by up to 100, scaling with your character level, right now it doesn't add any leech to your character.
(|T136244:16|t|cffffd000|Hspell:255110|h[Weapon Enchant Siphoning]|h|r)
[Azerite Trait] Liberator's Might

Currently doesn't give any stat, it should give crit and haste.


[Liberator's Might ID:280623](|T1028984:16|t|cffffd000|Hspell:280623|h[Liberator's Might]|h|r)

16 March 2019

[Shadow] Shadowform

Currently it works like a shapeshift , so if a priest have shadowform cant get polymorphed,hexed,repentance etc. it says "can't target players"


[Polymorph ID:28272](|T135997:16|t|cffffd000|Hspell:28272|h[Polymorph]|h|r)
[Hex iD:51514](|T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r)
[Shadowform ID:232698](|T136200:16|t|cffffd000|Hspell:232698|h[Shadowform]|h|r)
[Repentance iD:20066](|T135942:16|t|cffffd000|Hspell:20066|h[Repentance]|h|r)


**NOTE:** its basically all incapaciate effects but somehow for example DH incap spell (prison) works. so its kinda weird. but overall shadowform shouldn't give **any** immunity to **any** cc.
Solar Beam

Solar beam is the spell that druids can use to silence other players.
How it's currently working :
-Once Applied, you get silenced | going out of the circle and back in -> the silence doesnt reapply.
How it should work :
-Once Applied, you get silenced | going out of the circle and back in -> The silence should reapply


|T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r
[Marksmanship] Trick shots

The buff Trick shots doesn't appear as it should, after Multi shot hits 3 or more targets. This is an essential mechanic for AoE of this spec.
|T461846:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r
[Azerite] Heart of Azeroth bonding to player, not to item

Artifcat power for the HoA should be linked with player and not with the HoA item bcs can be occur some situations when players lose their HoA and get a new one.
[Zone][Silithus] Map update

Currently, the map is in the old version of the zone
[General] Average ilvl should be a float

15 March 2019

[Fury] Whirlwind vs Execute

Whirlwind after lvl 55 has a passive on fury, which cause the next 2 single-target ability to hit all enemys (up to 4) for 50% damage.

Currently it doesn't work with execute, but it should since its a single-target ability too.


[Whirlwind ID:190411](|T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r)
[Execute ID:5308](|T135358:16|t|cffffd000|Hspell:5308|h[Execute]|h|r)

[Screen about the proc]()
[Demonology] Demonic Calling

Demonic Calling never procs from Demonbolt, but it should.
Only Shadow Bolt and Demonbolt should proc it.
|T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r
Distract

Issue:
Distract currently only affects certain mobs that are the same level as you.

How it should work:
Distract should affect every single mob except Bosses & mobs from bosses


|T132289:16|t|cffffd000|Hspell:1725|h[Distract]|h|r
[Beast Mastery] Animal Companion exploit

When your 2nd pet is summoned by animal companion then you change talent to another one, the pet stays (or theres some effect it dissapear and then come back, watch the gif) so you have 2 pet even without the talent.

[GIF evidence/explanation]()


Also another issue, when you have animal companion selected, and you call your pet, theres sometimes even 5-6 sec delay before the 2nd pet appear, happend to me several times while tested the other issue but cant really reproduce it.


[Animal Companion ID:267116](|T461112:16|t|cffffd000|Hspell:267116|h[Animal Companion]|h|r)
[Survival] Chakrams

- Chakrams is suppose to deal 40% of power attack but it deals only 26% of power attack.
- The primary target is suppose to take 100% increased damage but it inflict nothing.
- Chakrams is suppose to inflict a damage to all enemies in the chakrams path
- Animation isn't showing up .


Lien: |T648707:16|t|cffffd000|Hspell:259391|h[Chakrams]|h|r

14 March 2019

[All] Hex

Currently you can use some spells in hex but hex should prevent any spell cast/attack.

example: [freezing trap](|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r) [blur](|T1305150:16|t|cffffd000|Hspell:198589|h[Blur]|h|r) [netherwalk](|T463284:16|t|cffffd000|Hspell:196555|h[Netherwalk]|h|r) [reverse magic](|T1380372:16|t|cffffd000|Hspell:205604|h[Reverse Magic]|h|r)


[Hex ID:51514](|T237579:16|t|cffffd000|Hspell:51514|h[Hex]|h|r)


**note:** please tell me if you need a list about all spells, or it can be fixed generically.
Cloak of Shadows + Ring of Peace
[Brewmaster] Guided Meditation

Zen meditation still breaks from melee attacks but with this pvp talent it shouldn't.


[Guided Meditation ID:202200](|T642417:16|t|cffffd000|Hspell:202200|h[Guided Meditation]|h|r)
[Zen Meditation ID:115176](|T642417:16|t|cffffd000|Hspell:115176|h[Zen Meditation]|h|r)
[Survival][Trait] Wildfire Cluster

Wildfire Cluster currently has an issue with the proc. Right now, if you were to hit 3 enemies with a Wildfire Bomb, all 3 of them will spawn Wildfire Clusters under them, instead, only your main target you casted Wildfire Bomb on should spawn the Wildfire Clusters under them.
Details :

|T451164:16|t|cffffd000|Hspell:272742|h[Wildfire Cluster]|h|r
|T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
[Blood][Trait] Deep Cuts

Heart Strike is applying Deep Cuts to each enemy hit. Instead it should only apply Deep Cuts to your **main** target that you casted Heart Strike on.

|T132155:16|t|cffffd000|Hspell:272684|h[Deep Cuts]|h|r
|T135675:16|t|cffffd000|Hspell:206930|h[Heart Strike]|h|r
Chaos Brand vs Reflect mechanics

Basically atm if a war or a warlock use reflections spells agains ure Fel/Fire attacks (Havoc/Veng), it will put the Chaos Brand on you (idk if it should be the case).

But the main issue here is that this Chaos Brand last forever, u need to die to remove it.

With this bug you can have 2 chaos brand stacked on ureselves.

|T1450142:16|t|cffffd000|Hspell:255260|h[Chaos Brand]|h|r

|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r
|T135796:16|t|cffffd000|Hspell:212295|h[Nether Ward]|h|r
[Havoc][PvP] Demonic Origins buff vanish

It append sometimes that when you die, while beeing in meta, when you came back to life you won't have the buff of demonic origins anymore. (need to relog in order to fix it)

Append also if you EyeBeam > Meta(while you still have some time left on the EyeBeam meta).

Legion report about that :

But since it's also th case for BFA, it's still relevant.

|T1392554:16|t|cffffd000|Hspell:235893|h[Demonic Origins]|h|r
[Trinket] Jes'Howler

https://www.wowhead.com/item=159627/jes-howler&bonus=4777:1512

This trinket doesn't split versa among all the players, so give to everyone the full buff.
Plus for each ally you motivate, you gain an additional 84 Versatility. (2 Min Cooldown), this part is only working with 1 another player, if there is 2 players or more it doesn't add more versa.
[Trait] Concentrated Mending

Concentrated Mending's stacking effect is not working right now. Currently it just alternates between 2 healing amounts at each tick, instead it should stack/heal like the tooltip would suggest: 62 healing
1st tick: 62 healing
2nd tick: 124 healing
3rd tick: 248 healing
4th tick: 496 healing
etc.

|T970412:16|t|cffffd000|Hspell:267882|h[Concentrated Mending]|h|r

13 March 2019

[Balance] Starsurge

|T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r
|T535045:16|t|cffffd000|Hspell:164545|h[Solar Empowerment]|h|r
|T135753:16|t|cffffd000|Hspell:164547|h[Lunar Empowerment]|h|r

There are two issues with starsurge :

- Starsurge is dealing 230% of spellpower this value is from patch 8.1 . It should deal 200% of spellpower for 8.0.1.

- The Solar and Lunar Empowerment from Starsurge proc on hit. They should proc on cast .

12 March 2019

[Assasination] Blindside + Seal Fate

Currently Blindside does not work with passive Seal Fate which should give 2 combo points if Blindside damage crit.

|T236281:16|t|cffffd000|Hspell:14190|h[Seal Fate]|h|r
|T236274:16|t|cffffd000|Hspell:111240|h[Blindside]|h|r
[Holy]Aura of Devotion

|T135893:16|t|cffffd000|Hspell:183425|h[Devotion Aura]|h|r , Aura should stack like other aura's , (5 paladins aura of devotion , 5 aura of devotion , same as aura of sacrifice ) , atm , only aura of mercy and aura of sacrifice stack , devotion is not stacking and it should
[Brewmaster] Niuzao's Essence

Niuzao's Essence currently doesn't work at all, purifying brew doesn't remove snare effects from the monk.


[Niuzao's Essence ID:232876](|T133701:16|t|cffffd000|Hspell:232876|h[Niuzao's Essence]|h|r)
[BM] Aspect of the Beast

|T575534:16|t|cffffd000|Hspell:191384|h[Aspect of the Beast]|h|r

The 1st part of this talent is currently not working!
(Increases the damage of your pet's abilities by 30%.)
Damage remains the same with or without it.

Its also currently applying the dot from legion (Shouldnt exist)
(Balance) Nature's Balance

[Nature's Balance] Doesn't rebalance your Astral Power to 50, if you spec into [Nature's Balance] it should instantly start to generate Astral Power till you reach 50 Atral Power.

How it looks like on Live:


**Addtional:** [Nature's Balance] seems to be a bit broken, regarding Astral Power generation.


*It should work like this:*

**While in combat**, you should generate 2 Astral Power every 3sec.
**While out of combat**, your Astral Power should rebalance to 50 instead of depleting empty. (doesn't work)

Currently, when you are out of combat, you generate some random amount, then it dropps again to 0. However, as explained above, when you are out of combat, while playing [Nature's Balance] it should rebalance your
Astral Power to 50, doesn't matter of what your current Astral Power is, it will either decrease or increase till it receas 50.

|T132113:16|t|cffffd000|Hspell:202430|h[Nature's Balance]|h|r
[Balance] Shooting Stars

|T631519:16|t|cffffd000|Hspell:202342|h[Shooting Stars]|h|r
|T136096:16|t|cffffd000|Hspell:155625|h[Moonfire]|h|r
https://www.wowhead.com/search?q=sunfire

Shooting stars should have a diminishing return meaning the more target are affected by moonfire or sunfire the lower is the proc rate . **BUT** the number of sunfire and moonfire should be calculated separately

Here's the formula :
- 0.1 * (Sqrt(DotCount(MoonfireDoT)) / DotCount(MoonfireDoT))
- 0.1 * (Sqrt(DotCount(SunfireDoT)) / DotCount(SunfireDoT))
Tiger Dash

Tiger Dash's movement speed increase should only be effective while in cat form, currently its working in every form. If you switch to another form, the buff should stay, but you should not benefit from the buff untill you switch back to cat form. The movement speed increase is also decaying by 40% every 0.5 seconds instead of the intended 20% every 0.5 seconds.

|T1817485:16|t|cffffd000|Hspell:252216|h[Tiger Dash]|h|r
Consume Magic vs multiple stack of the same buff

The spell Consume Magic (|T828455:16|t|cffffd000|Hspell:278326|h[Consume Magic]|h|r), when you use it on someone that have more than one stack of the same buff, it remove all the stacks.

How it should work : It should only remove 1 stack if the is several buff. (in PvE)

But in PvP it should remove all stacks
[Profession master] Emily Fairweather

This NPC must allow the player about learning Kul'tiras enchantement . But the learning fonction of enchantement is not working .
(https://www.wowhead.com/npc=136041/emily-fairweather)
[Dampening missing https://www.wowhead.com/spell=272802/fungal-essence]

|T134222:16|t|cffffd000|Hspell:272802|h[Fungal Essence]|h|r

This trait is not effected by dampening in arena, it should be. currently very powerful trait in high dampening games.
Kultiran Weapon Cache

Opening this cache doesnt give you weapon for your class.

|T2486871:16|t|cff0070dd|Hitem:165867::::::::120:::::|h[Kul Tiran Weapons Cache]|h|r
[Enchantement] Swift Hearthing

This enchantement must reduce the cast time of heartstone for 5 seconds when the player is in zandalar or kul'tiras. The casttime is always 10 seconds.
(|T463531:16|t|cff0070dd|Hitem:153436::::::::120:::::|h[Enchant Bracers - Swift Hearthing]|h|r horde version, |T463531:16|t|cff0070dd|Hitem:159469::::::::120:::::|h[Enchant Bracers - Swift Hearthing]|h|r alliance version
)
Maim + Iron Jaws trait

Currently iron jawns trait increasing maim damage by absurb amount, even can reach 60k+ damage with it which is insane high since peoples maximum have 100-110k health in mythic gear.
here is the right formula from askmrrobot
= 0.092 * AbilityDamage(true)
if AzeriteTraitRank(AzeriteIronJaws) > 0 and HasBuff(AzeriteIronJaws)
= Damage + AzeriteItemEffectBudget(AzeriteIronJaws, 18.607363)
= Damage * AlternatePowerSpent * TotalDamageMultiplier * ArmorReduction
|T132134:16|t|cffffd000|Hspell:22570|h[Maim]|h|r
|T132134:16|t|cffffd000|Hspell:276021|h[Iron Jaws]|h|r
[Racial] Arcane Torrent vs multiple stack of the same buff (only in PvE)

Arcane Torrent (|T136222:16|t|cffffd000|Hspell:28730|h[Arcane Torrent]|h|r)

When you use it on someone (adds like https://www.wowhead.com/npc=122984/dazarai-colossus, with several stack of |T828455:16|t|cffffd000|Hspell:254974|h[Gathered Souls]|h|r) that have more than one stack of the same buff, it remove all the stacks.

How it should work : It should only remove 1 stack if the is several buff. (in PvE)

But in PvP it should remove all stacks

11 March 2019

[Protection][PvP] Judgements of the Pure

Judgments of the pure should prioritize players over NPCs when triggered , |T236256:16|t|cffffd000|Hspell:216869|h[Judgments of the Pure]|h|r , atm , the pvp talent is prioritizing the NPC's over players , and full hp players over low hp players

10 March 2019

[Affliction] - Soulshatter

Soulshatter doesn't work with Siphon Life.
|T135728:16|t|cffffd000|Hspell:212356|h[Soulshatter]|h|r
[Outlaw] Between the eyes duration visual

Currently the visual on the duration is missing on between the eyes debuff.


[GIF explaination/evidence]()

[Between the Eyes ID:199804](|T135610:16|t|cffffd000|Hspell:199804|h[Between the Eyes]|h|r)
[Shadow] Misery

The Shadow Word: Pain applied by Vampiric Touch should not apply its own on-hit effects (Initial damage and 4 insanity generation).
Currently if you were to cast Vampiric Touch with Misery, you'll gain 10 insanity and Shadow Word: Pain will deal its initial damage. (6 from VT, 4 from SW:P)
Instead, when you cast Vampiric Touch with Misery, you should gain 6 insanity and it should apply Shadow Word: Pain without dealing the initial damage.

|T132291:16|t|cffffd000|Hspell:238558|h[Misery]|h|r
|T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
[Disci]Shield Discipline

When any "power word:shield" is consumed and you have this talent you take 50% of your total mana instead of 0.5%.

|T524353:16|t|cffffd000|Hspell:197045|h[Shield Discipline]|h|r
Divine Steed

U can't cast spells/use skills on |T1360759:16|t|cffffd000|Hspell:190784|h[Divine Steed]|h|r , (while divine steed it active , u are riding it)
[Mistweaver] Jade Serpent Statue

Jade serpent statue should work like a totem, which means immune to dots, aoe effects, and cannot be silenced. must be specifically attacked to be destroyed.
Currently on fs you can crowd control (even trap) the statue, dot up, and even getting damage from aoe spells, but shouldn't.


[Jade Serpent Statue ID:115313](|T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r)
[Frost] Dual Wield attack spells

All of the spells listed down are currently using wrong formulas, they're treated only as Main hand while it should be combined with Off Hand.

**Breath of Sindragosa** (aoe is fine)
= 0.66 x CompositeAbilityDamage x TotalDamageMultiplier
*
*|T1029007:16|t|cffffd000|Hspell:152279|h[Breath of Sindragosa]|h|r

**Glacial Advance**
= 0.42 x CompositeAbilityDamage x TotalDamageMultiplier
*
*|T537514:16|t|cffffd000|Hspell:194913|h[Glacial Advance]|h|r

**Howling Blast**
= 0.134316 x CompositeAbilityDamage x TotalDamageMultiplier
*
*|T135833:16|t|cffffd000|Hspell:49184|h[Howling Blast]|h|r

**Frost Fever**
= 0.2 x CompositeAbilityDamage x TotalDamageMultiplier
*
*|T237522:16|t|cffffd000|Hspell:55095|h[Frost Fever]|h|r

**Remorseless Winter**
= (0.055 x CompositeAbilityDamage + AzeriteItemEffectBudget(AzeriteFrozenTempest, 1.349694)) x TotalDamageMultiplier
*
*|T538770:16|t|cffffd000|Hspell:196770|h[Remorseless Winter]|h|r
Hibernate and Cyclone

Currently hibernate sharing diminishing return with Cyclone, but it should not. Confirmed from retail.
|T136090:16|t|cffffd000|Hspell:2637|h[Hibernate]|h|r
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
Bull Rush (Highmountain racial)

Bull Rush (highmountain tauren racial) currently doesn't share diminishing return with other stun effects, but it should.
|T1723987:16|t|cffffd000|Hspell:255654|h[Bull Rush]|h|r
[Misc][Item] Vessel of Skittering Shadows

https://www.wowhead.com/item=159610/vessel-of-skittering-shadows&bonus=4777:1482 - Spawns the spider, but does not go to target, or explode for dmg, it just despawns after 10 seconds next too you
[Azerite Trait] Azerite Fortification

|T646669:16|t|cffffd000|Hspell:268435|h[Azerite Fortification]|h|r should proc once per knock , In ring of peace it procing x5 - x6 per knock , that means i am 1hp in 2 sec i get full hp from 1 knock that means 120-150k hp
Edit : it procing even with diminished stun where it shouldn't , let say u get 0 sec stun which u don't get nothing ,it still proc and it heal

9 March 2019

[Outlaw] Killing spree

Killing spree shouldn't hit mob with who you arn't in combat and shouldn't hit critters.
|T236277:16|t|cffffd000|Hspell:57841|h[Killing Spree]|h|r

8 March 2019

[Outlaw] CD with Restless blades

When you're CD comeback cause of Restless blades you can't use them. (You can use it when the real CD finish)
|T458731:16|t|cffffd000|Hspell:79096|h[Restless Blades]|h|r
[Retribution]Word of Glory

|T133192:16|t|cffffd000|Hspell:210191|h[Word of Glory]|h|r , healing part it working fine , the part of healing (1 friendly target) + 2 near , it healing only 2 targets instead of 3 (30 yards only)
[Windwalker] Touch of Death

Touch of death final damage (the maximum hp part) currently getting increased by damage increase spells, the first part which damage the enemy equal to monks 50% hp (25% in pvp).

for example, when you use tod on the enemy (**but dont damage him because of the spell 2nd part**) then just use serenity (20% damage increase) and stand there, then ToD damage will be increased.
It should be a flat % from the monk hp and should only be affected by the spell 2nd part which is "10% of the damage you do during ToD is adding to the final damage" other than this it should be a flat % from the monk hp.


[Touch of Death ID:115080](|T606552:16|t|cffffd000|Hspell:115080|h[Touch of Death]|h|r)


**note:** since its getting affected by everything basically i couldn't really check the pvp part because it never match with my hp its always more than it should. but it should be 25% of monk hp **in pvp** would be nice if you can check this part.
[Survival] Moongose Fury vs aspect of the eagle

While you have the buff from aspect of the eagle, and then you use mongoose bite then the stackable buff mongoose fury(you will see in the tooltip) does not proc/stack or anything.


[Mongoose Bite ID:259387](|T1376044:16|t|cffffd000|Hspell:259387|h[Mongoose Bite]|h|r)
[Aspect of the Eagle ID:186289](|T612363:16|t|cffffd000|Hspell:186289|h[Aspect of the Eagle]|h|r)
[Trait] Vampiric Speed

Vampiric Speed's healing portion is currently proccing twice per enemy death instead of the intended 1 proc per enemy death.

|T237395:16|t|cffffd000|Hspell:268599|h[Vampiric Speed]|h|r
[Tressure chest]

https://www.wowhead.com/object=278459/treasure-chest#contains
Currently not dropping anything. and does not give exp upon looting, and can be looted several times

(important)
|T454060:16|t|cffffffff|Hitem:163856::::::::120:::::|h[Ancient Pilgrimage Scrollcasing]|h|r
This explains how the quest works

7 March 2019

[Shadow] Shadowform + Flight Paths

If you have Shadowform up when you reach your flight destination by using any flight path, you'll turn into a lil untextured cube, this can be removed by removing your shadowform buff and reapplying it. Shadowform should not cause you to turn into a cube.

|T136200:16|t|cffffd000|Hspell:232698|h[Shadowform]|h|r
[Guardian] Brambles

Brambles is currently absorbing and dealing x3-4 too much damage, the formula is a bit off/outdated.
The absorb's formula should look like the following:
0.06 x AbilityDamage
The reflect/damage formula should look like the following:
0.06 x AbilityDamage x Damage Modifiers (versa, core passive, etc)

|T415052:16|t|cffffd000|Hspell:203953|h[Brambles]|h|r
[Feral] [Trait] https://www.wowhead.com/spell=279524/blood-mist

|T236149:16|t|cffffd000|Hspell:279524|h[Blood Mist]|h|r adds way to much dmg, adding almost 1500 dmg per tick, insted of +400 dmg on full duration
[Havoc][PvP] Eye of Leotheras

Eye of Leotheras (|T1380366:16|t|cffffd000|Hspell:206649|h[Eye of Leotheras]|h|r) mechanics is working currently but don't do any damage
[Item] Stealthman 54

Use: Cloaks the user in a stealth field for as long as they stand still. Cannot be used in combat. The field lasts for up to 6 sec. after moving.
The Stealthman shares a cooldown with non-healing potions. (10 Min Cooldown)

Problem: Doesn't trigger timer after moving (6s) that will cause the buff expire / you can permanently move in stealth until you do some action. (-1 dur)

Item - *|T465877:16|t|cffffffff|Hitem:109184::::::::120:::::|h[Stealthman 54]|h|r
Buff - *|T465877:16|t|cffffd000|Hspell:156136|h[Stealth Field]|h|r
*|T136243:16|t|cffffd000|Hspell:160094|h[Stealthman Tracker]|h|r
[Trait] Secrets of the Deep

Secrets of the Deep has an issue with the duration of the buffs. Whenever you pick up an additional orb while you still have a Secrets of the Deep buff up, it will currently only set the duration of the buff to 18 seconds, instead it should extend the respective Secrets of the Deep buff by 18 seconds.

|T463858:16|t|cffffd000|Hspell:273829|h[Secrets of the Deep]|h|r
[Trinket] Ravaged Seed Pod

This trinket does way too much damage (tested at 183 ilvl): Should make 556 damage each tick, atm it does 18K tick

https://www.wowhead.com/item=139320/ravaged-seed-pod&bonus=1487:1807
[War supply chest]

https://www.wowhead.com/object=290135/war-supply-chest

2 issues, with this
does not have 100% chance for an item,
Does not have 100% chance for conquest reward.
should have both

6 March 2019

[Destruction] - Backdraft

Backdraft when notusing Flashover talent should cap at 2 stacks, atm its 4 stacks.
Without Flashover - each conf gives 1 stack (max 2)
With Flashover - each conf gives 2 stacks (max 4)

|T236290:16|t|cffffd000|Hspell:117828|h[Backdraft]|h|r
[Assassination] Poison Bomb

Issue:
At the moment the talent doesn't work at all.

How it should work:
Every Combo Point that is used on either Envenom or Rupture has a 4% chance each to proc "Poison Bomb", so with 5 Combo Points you have a chance of 20% to proc.
The pool that is created under the target stays there for 2 secs and every 0.5 it should deal damage to the targets under it, so by that it ticks a total of 4 times in two seconds.


|T538441:16|t|cffffd000|Hspell:255544|h[Poison Bomb]|h|r
[Assassination] Crimson Tempest Refresh

Currently when you reapply Crimson Tempest on a target which has the dot active the new duration becomes 20 secs, no matter how many Combo Points you've spent.
So basically the pandemic mechanic is not working like it should.

|T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r
[Outlaw] Dismantle + Prey on the Weak
[Disc][Holy][Shadow] Mind Control

So basically, if you Mind Control ( |T136206:16|t|cffffd000|Hspell:136287|h[Mind Control]|h|r ) an enemy before he has aggro on you, you can remove the Mind Control he will have you in target and he keeps you in combat but he cant move to attack you( That was the first part of the video- That was the bug-). In the second part of the video I showed you how it is if he has aggro on you before you Mind Control him ( everything works as it should work).
[Brewmaster] Gift of the Ox

Currently the proc chance is insane low, lower than it should be


formula from askmrrobot:

`Chance (percent)
= (0.75 * PeekSavedValue(GiftOfTheOxDamage) / ExpectedMaxHealth) * (3 - 2 * HealthPercent)`

also according to askmrrobot stagger and "FortifyingBrewDamage" is blacklisted, so this 2 shouldnt proc it.

[Gift of the Ox ID:124502](|T236155:16|t|cffffd000|Hspell:124502|h[Gift of the Ox]|h|r)
[Beast Mastery][Pet] Froststorm Breath

Currently it doesn't work at all, the animation is there but doesn't do any damage.

(for reproduce you need to tame a chimera which is exotic beast so only beast mastery can tame it)


[Froststorm Breath ID:92380](|T429385:16|t|cffffd000|Hspell:92380|h[Froststorm Breath]|h|r)
Demon Hunter PVP mods

Please try to find every pvp mods on Demon Hunter you can find !

https://www.wowhead.com/news=287358/upcoming-pvp-balance-tuning-for-september-24
Enchant Neck - Mark of the Distant Army

Currently it deals way too much damage for BFA around 6-7k and its scaling with gear (probably %ap)

**note:** couldnt find any info about the formula not on askmrrobot and not even in spellwork/online, sorry for that.


[Enchant Neck - Mark of the Distant Army ID:128552](|T463531:16|t|cff0070dd|Hitem:128552::::::::120:::::|h[Enchant Neck - Mark of the Distant Army]|h|r)
[Item cache] Azerite armor cache

|T2201832:16|t|cffffd000|Hitem:163857::::::::120:::::|h[Azerite Armor Cache]|h|r
When u recive them from WQ / emissary / pvp, u should gain a random azerite armor, currently u just recive the cache and can't click on it to open, basically just the icon of the azerite armor cache.

NOTE: This scales with ilvl just like all other rewards scale with ilvl
[PvP] Steel Strongbox

|T1041430:16|t|cff1eff00|Hitem:164262::::::::120:::::|h[Steel Strongbox]|h|r

Is the item reward from the weekly pvp quests called <Call to arms:Zonename>
And also pvp instances

Currently it's empty and should give Mark of honor, gold and a chance of gear equal to what u would get from a non-rated pvp instance.

5 March 2019

[Prot] Shield Block

Shield Block spell should give u a 100% block chance flat increase. Atm it seems to be affected by DR, the more base block chance u have, the less block chance u gain from Shield Block spell. Atm is nearly impossible to get more than 83% block chance while using shield block spells.

|T132110:16|t|cffffd000|Hspell:145054|h[Shield Block]|h|r
[all-specs]- Pets copied from Sylvanas

Chars copied from Sylvanas to closed beta are missing some basic spell mechanics. For now I found the next spells:

|T236303:16|t|cffffd000|Hspell:89751|h[Felstorm]|h|r You can't switch autocast on felstorm nor use it. Felguard pet

|T460858:16|t|cffffd000|Hspell:6360|h[Whiplash]|h|r Whiplash spell can't be set in autocast nor use it. Succubus

Note **This is only happening on chars copied for the close beta, fresh chars made in beta can switch to autocast this spells aswell as they work normally**
[Marksmanship] Steady Focus

Steady focus currently doesn't work at all, when casting steady shot im not getting any buff/effect.

When casting steady shot it should proc steady focus talent, which reduce the cast time of steady shot by 20 second, stack up to 2 times.(using any other shot should remove the effect)


[Steady Focus ID:193533](|T236182:16|t|cffffd000|Hspell:193533|h[Steady Focus]|h|r)
[Steady Shot ID:56641](|T132213:16|t|cffffd000|Hspell:56641|h[Steady Shot]|h|r)
[Resto] [Trait] [Exploit/abuse]

|T136085:16|t|cffffd000|Hspell:278515|h[Rampant Growth]|h|r - currently applied full regrowth to the target when u cast lifebloom.
at no point in time should lifebloom apply anything other than lifebloom.

How the trait works is:
If you have lifebloom on player A and u cast regrowth on player B, player A should also recive regrowth healing of time effect. Not the initial only the healing over time.

4 March 2019

[Fury] Whirlwind secondary

After using Whirlwind, u get a buff that makes your next two single target skills hit for 50% dmg and hits up to 4 nearby enemies.

Currently, Execute with the Massacre talent deals full damage

|T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r
[Elemental] Exposed elemental and Elemental overload

-Exposed elements increases Lightning bolt's damage by 75%.
-Elemental overload gives the shaman a chance to intantly cast a copy of the previous cast (only some spells can).

These copies should also benefit from Exposed elements effect.

There's a similar mechanic (which is working) with Master of the elements talent but in this case it is a buff on the player and not a debuff on the target. This might help you figure out a way to fix it.

|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r
|T136014:16|t|cffffd000|Hspell:260694|h[Exposed Elements]|h|r
|T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r
|T136027:16|t|cffffd000|Hspell:260734|h[Master of the Elements]|h|r
[Assasination] Crimson Tempest + Elaborate Planning

When you use Crimson Tempest it should also procs Elaborate Planning buff if you have picked this talent.

|T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r
|T237387:16|t|cffffd000|Hspell:193641|h[Elaborate Planning]|h|r
Control Undead

Death Knights should able to control undead mobs(golden dragon, rank elite) with this spell |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r

for example https://www.wowhead.com/npc=127757/reanimated-honor-guard
https://www.wowhead.com/npc=135235/spectral-beastmaster

3 March 2019

2 March 2019

[Azerite] [Prot] Inner light
[Restoration] - Craggy Bark + Tranquility

- Currenty Tranquility procs Craggy Bark but it **shouldn't**
- The **only spell **that should proc Craggy Bark is Barkskin


- *|T136097:16|t|cffffd000|Hspell:276155|h[Craggy Bark]|h|r
[PvP] Mercenary Mode

On Alliance and Horde faction there are 1 npc which is for: Battleground unranked and which will give you buff mercenary contrast and with this buff can horde be as alliance in bg and alliance as horde in bg.
**Alliance NPC:**
http://www.wowhead.com/npc=98148/nassar - Battleground unranked
**Horde NPC:**
http://www.wowhead.com/npc=98219/sergeant-wilson - Battleground unranked

**How Mercenary Mode Helps You:**
- Groups will fill faster
- You will experience shorter queue times.

**How It Works**
- Clicking on their dialogue box will queue you as the opposite faction for Ashran or you will get a 60 minute "Mercenary Contract" buff, allowing you to queue for unrated battlegrounds as the opposite faction, "signing you up as a mercenary".
- Players will automatically have their race changed into one appropriate for the opposite faction which means their model, including tooltips, will be completely changed and unrecognizeable as being "disguised".
- Your only hint--besides your changed model-- is a buff, that is only visable to you - "Alliance" for Horde mercenaries, "Horde" for Alliance mercenaries.

More info is here:
http://www.wowhead.com/guides/pvp/mercenary-mode

1 March 2019

[Fury] Frothing Berserker

Currently Frothing Berserker is procing by every spell you cast. It should only procs when you cast Rampage.

BT Report:
Wowhead Link: |T458971:16|t|cffffd000|Hspell:215571|h[Frothing Berserker]|h|r
[Enhancement] Forceful winds mechanic

Forceful winds stacks a damage increase effect which increases Windfury's damage every time Windfury procs.

Blizzard added an uncommon mechanic to their interaction:
They added a small delay to Windfury hit in order to make it proc Forceful winds and at the same time benefit from the damage increase.



|T462329:16|t|cffffd000|Hspell:262647|h[Forceful Winds]|h|r
[Assassination] Crimson Tempest

Currently the instant damage of this spell is way too high. The correct formula would be:
(1 + AlternatePowerSpent) x 0.036 x AbilityDamage(true) x TotalDamageMultiplier x ArmorReduction

for the ticking dot the formula would be:
0.09 x Attackpower x Damage Multiplier

The dot from Crimson Tempest shouldn't proc Venomous Vim.
|T458736:16|t|cffffd000|Hspell:51637|h[Venomous Vim]|h|r
[Assassination] Venomous Wounds
[Protection] Blessed Hammer

Blessed hammer should be in the healing/sec meter in the addons (skada/recount etc) like any other absorb effect but currently its not.

confirmed from retail.

[Blessed Hammer ID:204019](|T535595:16|t|cffffd000|Hspell:204019|h[Blessed Hammer]|h|r)
Mirror Image

Mirror Image **|T135994:16|t|cffffd000|Hspell:55342|h[Mirror Image]|h|r ** are invisble.
They should benefit from combustion's **|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r ** crit chance increase when you are using it .
They're dealing way too much damage i believe the 0.55 multiplier is missing from the formula **
[Survival] Steel Trap

the immobilize effect doesn't break from **any** damage


it should break from damage, **except the steel trap damage, so itself**


[Steel Trap ID:162488](|T1467588:16|t|cffffd000|Hspell:162488|h[Steel Trap]|h|r)
[Fire][Trait] Preheat

The damage bonus from Preheat for Fire Blast is missing, when using Scorch.

|T135827:16|t|cffffd000|Hspell:273332|h[Preheat]|h|r
[Gems unique equipped]

On retail |T1995542:16|t|cffa335ee|Hitem:153707::::::::120:::::|h[Kraken's Eye of Strength]|h|r , u can equip only 1 of them in socket gear , that means u can't equip 2 socket gear with 1 strenght each cuz it unique ( atm on dev realm u can equip more than 2) , same goes for all unique gems equipped for strenght , intellect

28 February 2019

[Survival] Harpoon + pet

When you use Harpoon on target and get pulled to the target, you pet should also be pulled to the target, he doesnt atm.

|T1376040:16|t|cffffd000|Hspell:190925|h[Harpoon]|h|r
[Balance] Twin moons

|T136096:16|t|cffffd000|Hspell:281847|h[Twin Moons]|h|r
|T136096:16|t|cffffd000|Hspell:155625|h[Moonfire]|h|r

Moonfire can hit twice the same target if there is no other enemies in range . It should hit only once the same target.

Also the functioning is kinda erratic on different casts with two target and the caster at the same place it will sometime hit only one target and sometime the two of them
Casting While Moving vs Knockbacks

Spellcasts and Effects such as Penance, Essence Font and Spiritwalker's Grace that let you move while casting shouldn't get canceled by knockbacks/grips. Currently however they'll get canceled.

|T451170:16|t|cffffd000|Hspell:79206|h[Spiritwalker's Grace]|h|r
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r
[Misc][Item] Geti'ikku, Cut of Death

The healing portion of the sword's proc is currently not working. Note that this healing effect should get buffed by healing taken modifiers such as versatility, vampiric blood, etc.

|T1848077:16|t|cff0070dd|Hitem:159644::::::::120:::::|h[Geti'ikku, Cut of Death]|h|r
[Misc][Item] Fangs of Intertwined Essence

Fangs of Intertwined Essence's mana restoration effect is currently not working.

|T1518102:16|t|cff0070dd|Hitem:158368::::::::120:::::|h[Fangs of Intertwined Essence]|h|r

27 February 2019

[Demon]- Inner demon

Inner demon spawn animation after leaving combat is the same as hand of Gul'dan spawn animation. Wild imps spawned by inner demon should just spawn next to you

|T236295:16|t|cffffd000|Hspell:267216|h[Inner Demons]|h|r
[All-spec]- Imp movement

Imp pet should stand still near the warlock while casting, at the moment it sometimes goes into mele range to cast. If the imp is out of target range and you send him to attack, he will cast his spells while moving to the target, that should not happend, he should stand still. This fix should be applied to all versions of this pet(glyphs)
|T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r
|T615097:16|t|cffffd000|Hspell:112866|h[Summon Fel Imp]|h|r
[General]- Pets hp values

Hp values for Felguard and voidwalker should be 75% of warlocks health. Currently they are 50%

|T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r
|T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r
Steed for Iron Dwarf

Seems like in ToS (temple of sethraliss) , |T1360759:16|t|cffffd000|Hspell:190784|h[Divine Steed]|h|r is not working for Iron Dwarfs paladin , it not mounting up even i press the skill ( reproduced twice) confirmed bug , edit : and sometimes the Steed doesn't work for iron dwarf even in other dungeons , but for Human is working
[Mistweaver] Healing elixir

|T608939:16|t|cffffd000|Hspell:122280|h[Healing Elixir]|h|r
Talent lvl 75.
"Drink a healing elixir, healing you for 15% of your maximum health."
It works, but its using a second thing that got deleted in 8.0

"Healing elixir will automaticly trigger if you drop below 35% health and a charge is available".
That second part should be removed, since now you just have to use it mannually.
[Survival] Latent Poison

Latent Poison azerite trait effect is overwritting Serpent sting DoT on the target making it impossible to stack.

|T1033905:16|t|cffffd000|Hspell:259491|h[Serpent Sting]|h|r
|T1033905:16|t|cffffd000|Hspell:273283|h[Latent Poison]|h|r
[Food] Fighter Chow

Desc: Restores 35757 health and 0 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and while out of combat heal for 1800 every 5 sec for 1 hour.
Problem: It generates HP also during the combat, it should NOT.

|T1387649:16|t|cffffffff|Hitem:133577::::::::120:::::|h[Fighter Chow]|h|r
|T134062:16|t|cffffd000|Hspell:193397|h[Refreshment]|h|r
[Battleground] Deepwind Gorge

Problems:
- Mine cart doesn't slow any speed
( |T132486:16|t|cffffd000|Hspell:140876|h[Alliance Mine Cart]|h|r )
( |T132485:16|t|cffffd000|Hspell:141210|h[Horde Mine Cart]|h|r )
- While Mine cart is near player connected with chain, every spell is instantly interrupted, if there's no chain in hand, spells can be casted.
- Cart should be faster, it's too slow and sometimes stops cause of turns, that way you can cap the flag with cart in half of the map
[Item] Cloak of the Restless Tribes

Desc: Standing still for 4 sec increases your Speed by XX. Lasts for 4 sec once you start moving.
What's wrong: Doesn't do anything, any effect.

Item - |T2054952:16|t|cff0070dd|Hitem:159288::::::::120:::::|h[Cloak of the Restless Tribes]|h|r
Spell - |T2054952:16|t|cffffd000|Hspell:281735|h[Restlessness]|h|r
[Misc][Item] Revitalizing Voodoo Totem

Revitalizing Voodoo Totem's stacking effect is currently not working. It should gain 1 stack every time it ticks, and should stack up to 13 times. An example, 162 healing from trinket:
162 healing (1 stack/on use)
324 healing (2 stacks)
486 healing (3 stacks)
648 healing (4 stacks)
etc. this should continue up to 13 stacks.

|T538571:16|t|cff0070dd|Hitem:158320::::::::120:::::|h[Revitalizing Voodoo Totem]|h|r
[Azerite missing traits wardrops]

When u recive gear from war supply chest the azerite gear will not have any traits on them, i think it's the way the traits is generated on gear.

chests such as https://www.wowhead.com/object=316781/secret-supply-chest
then the azerite gear will also be without traits.

26 February 2019

[All] Storm Bolt delay

When you use storm bolt theres 1 second or sometimes even more delay between the spell land on you, and the stun effect.


[GIF#1 enemy pov]()
[GIF#2 warrior pov]()


[Storm Bolt ID:107570](|T613535:16|t|cffffd000|Hspell:107570|h[Storm Bolt]|h|r)
[Disc][Honor Talent] Strength of Soul

Discipline's Strength of Soul is currently using an outdated script, it should not have an added heal like it did in Legion. It should just reduce physical damage taken by 15% while Power Word: Shield is active on the target.

|T135880:16|t|cffffd000|Hspell:197535|h[Strength of Soul]|h|r
[General] - Blessing of Sacrifice

"Blesses a party or raid member, reducing their damage taken by 30%, but you suffer 100% of damage prevented."
Atm dmg is not reduced by 30% , its more like 25%.
|T135966:16|t|cffffd000|Hspell:6940|h[Blessing of Sacrifice]|h|r
[Holy] Isn't a caster

The Holy pal should be consired as a Melee Healer. This mean spell who should it Melee (Not melee Dps only) should hit the Holy pal too. And can't be targetted by caster's spell (Except if there is no caster).
Testable on [https://www.wowhead.com/spell=236541/twilight-glaive&dd=14&ddsize=30#changelog]. (This shouldn't hit Pal Except if there is no other caster.)
[Holy] - Pure of Heart

Pure of Heart doesn't work with Bestow Faith.
|T135981:16|t|cffffd000|Hspell:199424|h[Pure of Heart]|h|r
[Protection]Soaring Shield Azerite

|T135874:16|t|cffffd000|Hspell:278605|h[Soaring Shield]|h|r , Each hit by Avenger shield giving x mastery , with |T132359:16|t|cffffd000|Hspell:280373|h[Redoubt]|h|r u get 1 additional target in hit , so 5 targets , but the buff on mastery is only on 4 not 5
[MW] Isn't a caster.

The MW should be consired as a Melee Healer. This mean spell who should it Melee (Not melee Dps only) should hit the MW too. And can't be targetted by caster's spell (Except if there is no caster).
Testable on [https://www.wowhead.com/spell=236541/twilight-glaive&dd=14&ddsize=30#changelog]. (This shouldn't hit Pal Except if there is no other caster.)
[WindWalker] Xuen and damages

* Crackling Tiger lightning :

|T606542:16|t|cffffd000|Hspell:123996|h[Crackling Tiger Lightning]|h|r damage are actually incorrect, Seems like it's still using outdated formula

Test done on 0 Armor Dummy : 2498
Formula : 0.23 x (Attackpower + Mainhand x6) + Damage modifiers : 779.93

No armor reduction here, since it's nature damages.

Link :

- Xuen melee :

Formula : AbilityDamage(true) / 6 x TotalPetDamageMultiplier(Versa etc) x ArmorReduction

AbilityDamage(True) : ( Attackpower(Agility) + Mainhand x6)

Link :
[Mistweaver][Azerite Trait] Overflowing Mist

Currently Overflowing Mist trait is proccing on almost every healing spell while it should proc only on **Enveloping Mist**.

|T775461:16|t|cffffd000|Hspell:273328|h[Overflowing Mists]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
[Survival] Flanking Strikes

Currently your pet leaping with you, its fine, but the pet doesn't do any damage only the player.


[Flanking Strike ID:269751](|T236184:16|t|cffffd000|Hspell:269751|h[Flanking Strike]|h|r)
Shadow Sight crystal in arenas

**issue#1:** in Hook Point arena the shadow sight crystals are spawned from the beginning , it should spawn after exactly 1 min (tested all other arenas the timer is perfect)


**issue#2:** shadow sight doesn't spawn at all in blade's edge arena, [HERE is a screen where they should spawn]()


**issue#3:** Currently you can use stealth while you have the shadow sight debuff from the crystal, but until the debuff is up on you, you shouldn't be able to use stealth or such spells.(also when you take the crystal in stealth it take you out of stealth but this part works fine)


[Shadow Sight ID:34709](|T136155:16|t|cffffd000|Hspell:34709|h[Shadow Sight]|h|r)

(couldnt find the object id itself, its only the debuff so the spell)

25 February 2019

[Protection] Warrior of Light

The pvp talent Warrior of Light has an armor issue. The damage part works all fine, don't touch it.
The talent is supposed to reduce the armor the spell gives by 30%, and increase damage instead. What's happening now is if you use the spell while already having the buff it gives (armor buff) it will reduce it again.

An example to be more clear :

Shield of the Righteous hits 1k, and gives 1k armor. Then you pick Warrior of Light talent. Now Shield of the Righteous will hit for 1300 and give you 700 armor.
If you someone, you get the 700 armor buff. The bug right now is if you REUSE the spell while the buff is still up, you get a buff with less than 700, and eventually you reach 0. I'm not sure how much it gets reduced, if it's 30% again, 30% of initial value, if the % is wrong...

|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r
|T1030099:16|t|cffffd000|Hspell:210341|h[Warrior of Light]|h|r
[Protection] Steed of Glory

The PvP talent Steed of Glory currenty makes the Paladin immune to every CC in the game instead of slow/roots (which are movement impairing effects).

|T135890:16|t|cffffd000|Hspell:199542|h[Steed of Glory]|h|r
[Frost][Trait] Frigid Grasp + Ice form

Frigid Grasp at the moment doesn't work with Ice Form
When fixing the above, there are 2 hotfixes required for it in pvp:
1. Intellect bonus in pvp is 66% lower, so set it to 0.34 of normal proc ( pvp only )
2. The buff should go away once Ice Form fades.

https://www.wowhead.com/news=287783/incoming-pvp-tuning-october-10th
|T135838:16|t|cffffd000|Hspell:278542|h[Frigid Grasp]|h|r
|T1387355:16|t|cffffd000|Hspell:198144|h[Ice Form]|h|r

24 February 2019

[Affliction]- Absolute corruption and Darkglare

When you have absolute corruption talent spected(infinite corruption) and then use darkglare on the target with the infinite corruption it will make the corruption dissapear after few seconds.

**How to reproduce the issue**
1- Go to a dummy/npc or whatever you wish
2- Cast corruption with the talent "absolute corruption
3- Use Darkglare and wait few seconds, the corruption on the target will dissapeard.

|T1117878:16|t|cffffd000|Hspell:196103|h[Absolute Corruption]|h|r
|T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r
[Destruction] - Backdraft

Backdraft should cap at 4 stacks (atm its 5).
|T236290:16|t|cffffd000|Hspell:196406|h[Backdraft]|h|r
[Demon]- Inner demon guardians spawning while dead

When you have inner demon talent spected and you die, the demons will keep spawning. Even after releasing spirit and searching for you body, the demons still spawning. **How should it work?** Demons should not spawn while dead and after release to look for your body
|T236295:16|t|cffffd000|Hspell:267216|h[Inner Demons]|h|r
[Demon]-Grimoire:Felguard

|T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r
There are few issues with this invocation:

- The 25% damage buff does not work, spells deal the same damage as Felguard pet

- After charging, being in mele range of the target and after a little delay, like 1-2s this invocation should use Felstorm spell ( )
[Subtlety] Secret Technique

The first instance of the Talent is still working properly, but the 2nd instance isn't working at all anymore. In addition the Talent is somehow unaffected by the .cooldown command. Last but not least, the cooldown reduction for (1 x Combo Point) spent doesn't work.

Missing interaction:
Currently Secret Technique should proc Deeping Shadows, a passive that reduces Shadow Dance by (1.5 secs x Combo Points) spent. There's a Talent called Enveloping Shadows, which reduces Shadow Dance by an additional sec, so (2.5 secs x Combo Points) spent.

|T132305:16|t|cffffd000|Hspell:280719|h[Secret Technique]|h|r
|T132291:16|t|cffffd000|Hspell:238104|h[Enveloping Shadows]|h|r
|T136223:16|t|cffffd000|Hspell:185314|h[Deepening Shadows]|h|r
[Retribution] Fist of Justice

Fist of justice correctly reduce the cooldown on hammer of justice, the problem is, when hammer of justice goes off cooldown, cant use it because its "still on cooldown"

the issue might be because its still using the original duration, but visually the cooldown reduction from fist of justice works.



[Fist of Justice ID:198054](|T135906:16|t|cffffd000|Hspell:198054|h[Fist of Justice]|h|r)
[Hammer of Justice ID:853](|T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r)
[Protection]Hand of the Protector

So ATM , |T236248:16|t|cffffd000|Hspell:213652|h[Hand of the Protector]|h|r it working like 8.1 patch Calls down the Light to heal a friendly target for (280% of Spell power), increased by up to 200% based on their missing health. , : How it should work on 8.0 , increased by up to 200% based on ur missing health
[Protection]Righteous Protector

|T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r , should reduce cd of Hand of the protector and light of the protector , atm it reducting only for light of the protector , so Interaction with hand is not working
[Retribution] - Crusade

Crusade doesn't scale well with Consecration dmg.
I hit 1018 with no buff, if i have 10 stacks of Crusade, it hits 1093, instead of 1323 (30% more dmg on 10 stacks)

|T236262:16|t|cffffd000|Hspell:231895|h[Crusade]|h|r
[BM] Invoke Niuzao, the Black Ox Issues

Niuzao has a few issues.

**1.** Niuzao's Melee formula is currently a bit off. Heres what the formula should look like:
TotalAttackPower ÷ 6 x 2 x Target's Armor x Damage modifiers (versa, etc)

**2.** Niuzao's Stomp spell should be casted every 6 seconds, reduced by haste. Right now its every 8-10 seconds.

**3.** Niuzao's Stomp formula is incorrect. What the formula should be:
0.373 x 0.5 x AbilityDamage x Target's Armor x Damage modifiers (versa, etc)

**4.** When you summon Niuzao, he should immediately use Stomp and do an auto attack, these should then start his auto attack and stomp timer/cooldown. (stomp is 6 sec reduced by haste, auto attacks are 2 seconds reduced by haste)

|T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r
[Frost] Frozen Orb cooldown reduction

**issue#1:** blizzard correctly reduce the cooldown by 0.5 sec/hit on frozen orb, the problem is when frozen orb goes off cooldown, still not useable bcz its "still on cooldown"

issue might be because the cooldown reduction from blizzard is only there visually, but the spell using the normal cooldown duration.

[GIF about the issue]()

[Frozen Orb ID:84714](|T629077:16|t|cffffd000|Hspell:84714|h[Frozen Orb]|h|r)
[Blizzard ID:190356](|T135857:16|t|cffffd000|Hspell:190356|h[Blizzard]|h|r)




**issue#2:** when you have the pvp talent choosed Concentrated Coolness then blizzard doesn't reduce the cooldown by 0.5 sec/hit on frozen orb.

[Concentrated Coolness ID:198148](|T629077:16|t|cffffd000|Hspell:198148|h[Concentrated Coolness]|h|r)
[All] Posthaste

Currently you get posthaste once when cast the disengage spell and again once when landing from disengage

It should **only** give posthaste when you **land** to the ground from disengage (confirmed from retail)

[Posthaste iD:109215](|T461119:16|t|cffffd000|Hspell:109215|h[Posthaste]|h|r)
[Disengage ID:781](|T132294:16|t|cffffd000|Hspell:781|h[Disengage]|h|r)
[Guardian] Mastery

-* Mastery should work like this* - 1st Increases your maximum health and
healing received by 4.0%.
- 2nd Also increases your attack power by 8.0%.
- **2nd part doesn't work**

- |T1033485:16|t|cffffd000|Hspell:155783|h[Mastery: Nature's Guardian]|h|r
Duelers Arena teleport undermap

Duelers Arena, when u enter in duelers arena que , then u teleport inside the arena with another player , u will get undermap,

https://www.wowhead.com/news=284356/the-duelers-guild-for-pvpers-in-battle-for-azeroth
[PvP] [Season1] Weekly conquest cap reward

At 500 conquest points, you get an completed quest to turn in at https://www.wowhead.com/npc=143555/xander-silberman

To chose from a reward that suits your class.

Currently you get quest but can't turn it it (maybe becayse season1 is not actived yet, i don't know)

23 February 2019

[Retribution] - Selfless Healer

Healing is always same (12k) no matter if you have 0 or 4 stacks.
|T236252:16|t|cffffd000|Hspell:85804|h[Selfless Healer]|h|r

22 February 2019

[All-specs]- command demon

|T236292:16|t|cffffd000|Hspell:119898|h[Command Demon]|h|r
Currently this spell does nothing when used, you actually can't use it

Closed beta.
[Destro]- Havoc+Conflagrate

|T135807:16|t|cffffd000|Hspell:17962|h[Conflagrate]|h|r when the spell conflagrate is copied via havoc |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r is consuming 2 charges instead of 1

How should it work:

- When conflagrate is copied by havoc it should only consume 1 charge of the spell
[Subtlety] Finality - Nightblade

Issue:
Currently after casting Nightblade you have a chance to proc Finality, a Legion golden Trait for Subtlety, which should be removed in BFA since it's an Artifact Trait.

|T1373907:16|t|cffffd000|Hspell:197395|h[Finality: Nightblade]|h|r
|T1373907:16|t|cffffd000|Hspell:195452|h[Nightblade]|h|r
[WindWalker] Control the Mists

|T1360977:16|t|cffffd000|Hspell:233766|h[Control the Mists]|h|r don't have any cast time anymore, you can just spam it as long as you still have energy.

* How it should work :
You can instant cast Vivify only one time per 10sec and that timer (10sec) is reduced by 2sec each time you spend 1 chi.
[Restoration] - Photosynthesis

- It should work like this: - 1. While your Lifebloom is on yourself, your periodic
heals heal 20% faster.

- 2. While your Lifebloom is on an ally, your periodic
heals on them have a 5% chance to cause it to
bloom.
- **1st part doesn't work at all**
- 2nd works corectly

- *
spec=DruidRestoration&version=27101*
- *|T464030:16|t|cffffd000|Hspell:274902|h[Photosynthesis]|h|r
[Generic][Azerite Traits]

In most of the azerite traits, last trait that adds +5 item level isn't included in result after relog but it does the same what previous trait without +5.

|T2065624:16|t|cffffd000|Hspell:263978|h[Azerite Empowered]|h|r

21 February 2019

[Subtlety] Shadow's Grasp

Currently it doesn't work at all, shadowstrike and backstab(or gloomblade talent which replace backstab) doesn't reduce the targets movement speed by 30% for 8 sec


**note:** if i change to [Night Terrors talent](|T136194:16|t|cffffd000|Hspell:277953|h[Night Terrors]|h|r) which add the [shuriken storm](|T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r) to that list, then shuriken storm correctly reduce the target's movement speed by 30% for 8 sec.


[Shadow's Grasp ID:277950](|T132291:16|t|cffffd000|Hspell:277950|h[Shadow's Grasp]|h|r)
[Backstab ID:53](|T132090:16|t|cffffd000|Hspell:53|h[Backstab]|h|r)
[Gloomblade talent which replace backstab ID:200758](|T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r)
[Shadowstrike ID:185438](|T1373912:16|t|cffffd000|Hspell:185438|h[Shadowstrike]|h|r)
[Holy] - Aura Mastery

Empowers your chosen aura and increases its radius to 40 yards for 8 sec.

Devotion Aura
Devotion Aura: all affected allies gain 20% damage reduction

Aura of Sacrifice
Aura of Sacrifice: causes 30% of damage to be redirected to you and reduced by 75%

Aura of Mercy
Aura of Mercy: has no target limit and healing increased by 100%



Aura of Mastery with Aura of Sacrifice doesn't work at all.
Other is fine.
|T135872:16|t|cffffd000|Hspell:31821|h[Aura Mastery]|h|r
[Protection] Divine Steed Passive Azerite : Gallant Steed

Gallant Steed is Azerite trait which increase speed of myself and all nearby allies for 523 speed for 5 sec , but we don't get any speed increase
|T1360759:16|t|cffffd000|Hspell:280189|h[Gallant Steed]|h|r
[Holy] - Aura of Sacrifice

"While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you and reduced by half."
Redirected dmg to you is not reduced by half atm, if target absorbs 136dmg, it hits pala 136dmg, instead of 68.
|T538040:16|t|cffffd000|Hspell:183416|h[Aura of Sacrifice]|h|r
[General] - Repentance

Repentance doesn't break on melee, but it should.
|T135942:16|t|cffffd000|Hspell:20066|h[Repentance]|h|r
[Retribution]Shield of Vengeance

Shield of Vengeance tooltip it saying 30% absorb of my hp , i have 125k that means 37k absorb , but on showing skill it absorbing 40k that means 3k absorbtion in + and the buff showed on up buff it showing 40.325k |T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r

0.3x99.120 = 29.736 shield should be , my shield is 30.533 , on wowhead + mr robot , shield of vengeance doesn't stack with versatility which on dev realm it does stack with versatility
[holy]Azerite : Judicious Defense

How it works : the critical of judgement reduce target melee attack against me by 2.200 for 8 sec , atm is not working , not procing , tried it in zuldazar , same dmg from melee |T1603010:16|t|cffffd000|Hspell:278573|h[Judicious Defense]|h|r
[Holy] - Holy Prism

Fires a beam of light that scatters to strike a clump of targets.

If the beam is aimed at an enemy target, it deals (75% of Spell power) Holy damage and radiates (50% of Spell power) healing to 5 allies within 15 yards.

If the beam is aimed at a friendly target, it heals for (100% of Spell power) and radiates (45% of Spell power) Holy damage to 5 enemies within 15 yards.

this is how spell should work, all works except this part:
"and radiates (50% of Spell power) healing to 5 allies within 15 yards."

How it works now : it heals you always different amount of heal even if you stay and not move (mastery), same happens if you unaura mastery.
it should work always heal for 0.5 x TotalSpellPower x TotalHealingMultiplier x HolyMastery (so always heal you for same amount if you are not moving)




|T613408:16|t|cffffd000|Hspell:114165|h[Holy Prism]|h|r
[Windwalker] Hit Combo

How it should work: Only our abilities that are not a repeat of the previous one should give us a charge of hit combo (|T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r).

How is it working: Everything that does damage to the target that is not our ability, like trinkets and azerite traits, give us a charge or even more if it hits more targets as you can see in the clip.

Evidence:
[BM] Rushing jade wind and Mark of the crane

Rushing jade wind (|T606549:16|t|cffffd000|Hspell:116847|h[Rushing Jade Wind]|h|r) is aplying Mark of the crane (|T606543:16|t|cffffd000|Hspell:228287|h[Mark of the Crane]|h|r) on Brewmaster spec, but it should only be aplied if you use RJW as a Windwalker, since BM spec doesn't have Spinning crane kick (|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r).

probably when this card got fixed, it also got applied on BM RJW
[Balance] - Streaking Stars

This trait (While Celestial Alignment is active, your damaging spells call a
Streaking Star, dealing an additional 995 damage when they are not a repeat
of the previous ability.) should work like this:

This Azerite power causes your abilities cast during your Celestial Alignment to also trigger a Streaking Star, dealing additional Arcane damage to the target as long as long as it is not a repeat of your last abilility. The damage of this effect scales with multiple pieces equipped with this power active.


NOW it procs even when you repeat same spell (Moonfire, Sunfire
and Starfall),
but for some sells it never procs(Solar Wrath, Starsurge)
for Lunarstrike it works corectly


|T136060:16|t|cffffd000|Hspell:272871|h[Streaking Stars]|h|r
[Guardian] - Layered Mane

- Should work like this
- 1. Ironfur increases your Agility by 64,
- 2. and has a 10% chance to grant 2 applications

- 1.part works, but second doen't (it never procs)


- |T1378702:16|t|cffffd000|Hspell:279552|h[Layered Mane]|h|r
[CrossSpec] - Wild Charge for Travel form

Travel form , a morph spell for druids , and wild charge is the 3rd poisitionned talent for lvl 30 talents.
Problem is as follows :
How it's currently working in the Dev realm : While in travel form , using Wild charge leaps you 10 yards (Deer form)
How it should work : Travel form wild charge should leap you forward 20 yards instead of 10.
Proof on gyazo and screenshot (Screenshot is indicating that if i leap from the orange mark i should land in the white one - Look into the DBM Range radar) :
Details :
|T454039:16|t|cffffd000|Hspell:102417|h[Wild Charge]|h|r
[General]- Craggy Bark

- It should work like this -
Barkskin reduces Physical attacks against you by 187 damage.
- But it doen't reduce physical attacks.

- |T136097:16|t|cffffd000|Hspell:276155|h[Craggy Bark]|h|r
[Restoration][Balance] - Lively Spirit

- Trait ** Lively Sprit** should work for each spell you use during Inervation,
but if you use same spell 1 after another, and if you repeat that for :
2,3,4,5,... times you'll get just 1 stack of Inervate instead of getting as much
stacks as spells you used ( 2,3,4,5,...) ** NO MATTER ** if it is same spell
which is **repeated** .

- |T136048:16|t|cffffd000|Hspell:279642|h[Lively Spirit]|h|r
Azerite Empowered and Azerite pools

When you do some Champions of Azeroth (https://www.wowhead.com/news=284813/champions-of-azeroth-battle-for-azeroth-world-quest-preview) World Quest (like Azerite Mining : https://www.wowhead.com/quest=50975/azerite-mining), there is Azerite pools on the ground that give the buff Azerite Empowered (|T2032579:16|t|cffffd000|Hspell:275765|h[Azerite Empowered]|h|r), atm there is nothing with this buff, only that the Azerite pools is overscripted.

As you can see on the Gif i provide, the buff reset like every 0,01s when you stand in it on Firestorm, vs not reseting in Retail.

Firestorm:


Retail:


Note: would be nice to see this fixed because those WQ are realy important at the start of BFA and you will see a lot of World PvP around them.

Edit: the buff should only you once every 2s even if you stand in the pool.
[Racial] Every Man for Himself

It works on silence, roots, hex effect, but it's should work ONLY on stun effects.
|T136129:16|t|cffffd000|Hspell:59752|h[Every Man for Himself]|h|r
[Holy] Martyr's Breath

Martyr's Breath (|T1360762:16|t|cffffd000|Hspell:273032|h[Martyr's Breath]|h|r) shouldn't proc on every light of martyr.
[Vendor] Outfitter Nuya & Outfitter Zuya

They are next to eachother so i put them in the same ticket.

https://www.wowhead.com/npc=139401/outfitter-nuya
When you click on this vendor, nothing pops up.


https://www.wowhead.com/npc=139402/outfitter-zunda
When you click on her, it opens, you can reppair but she dont have anything on sell.
Enchantress Quinni spawn twice

[Enchantress Quinni <Enchanting Trainer>](https://www.wowhead.com/npc=122702/enchantress-quinni) are spawn twice (skull and cross)
[Map] The Dark Portal

When you click on the quest "The dark portal" (https://www.wowhead.com/quest=34398/the-dark-portal) it open your map and show this (Cf screen).
It pop in your quest every time the server restart even if you refuse it.
[Racial] Touch of the Grave

Touch of the Grave's damage is a bit too much. The formula should look like the following:

**Agility/Strength Users:**
(AbilityDamage x 1.25) x 0.25 x Damage Modifiers (versa, etc)

**Intellect Users:**
Spellpower x 0.25 x Damage Modifiers (versa, etc)

|T136157:16|t|cffffd000|Hspell:5227|h[Touch of the Grave]|h|r
[Achievement] bonuses don't count for ilvl achievement

achievement like
https://www.wowhead.com/achievement=12546/superior and
https://www.wowhead.com/achievement=12547/epic#comments

don't works, if you have any item scaling with level (315 with proc in dungeons for exemple) the criteria wouldn't validate because he took the base ilvl for item 159299 ilvl will be 273

Same thing for hearts of azeroth, the ilvl change with you ak level but the item level used for the achievement is the base one only

criterias with quality are wrong too because rare item can proc toepic on loot
Wrong items loot : Held in Off Hand Intel Weapon loot on non Intel Character

On several bosses and bosses you can loot Held in Off-Hand intel like weapon.

Like this one Below
https://www.wowhead.com/item=158322/aureus-vessel&bonus=4776

The issue here is that you can loot those items, on a character that doesn't have any Intel specs (DH, war ....) or maybe even without having the loot set for the Intel spec (didn't tryed it)
[Misc] Item Absorption Critting

Currently most if not all items that grant players absorb shields are able to crit (get x2 value with a % chance based on your critical strike chance). This is not intended.
Examples:
|T329513:16|t|cffa335ee|Hitem:151976::::::::120:::::|h[Riftworld Codex]|h|r
|T463527:16|t|cff0070dd|Hitem:159618::::::::120:::::|h[Mchimba's Ritual Bandages]|h|r

20 February 2019

Battle Shout

Battle Shout got bugged recently, currently it doesn't give you 10% Attack Power.

|T132333:16|t|cffffd000|Hspell:6673|h[Battle Shout]|h|r
[Assassination] Vendetta and Energy regen

The spell vendetta for assassination rogue should generate 60 energy over 3 sec.

This is not working at the moment.

Vendetta : |T458726:16|t|cffffd000|Hspell:79140|h[Vendetta]|h|r
[Subtaly][Low] CheapShot+Find Weakness

When you cast cheat shot with talentend Find weakness it apply Find weakness to you and you're target. This only a visual problem cause if you deal 100% increased to yourself it won't be a problem.

|T132295:16|t|cffffd000|Hspell:91021|h[Find Weakness]|h|r
[Subtlety] Find Weakness

Currently it reduces the targets Armor by 100% instead of 40%.

|T132295:16|t|cffffd000|Hspell:91021|h[Find Weakness]|h|r
[Outlaw] Combat Potency Energy

Currently the Energy regeneration passive from Combat Potency is getting added, but it should be mutiplied since it's a % value.

|T135673:16|t|cffffd000|Hspell:61329|h[Combat Potency]|h|r

In the example that i've linked you can cleary see how it's added by 3.5 and not mutiplied, because mutiplying 11.1 by 1.35 is 14,985 and not 14.6.
[General] - Indomitable Justice

Azerite Trait doesnt work at all.
"Judgment deals additional damage when your health percentage exceeds the target's, up to 5750 damage."
Atm dmg is always same and nothing is added.
|T135959:16|t|cffffd000|Hspell:275496|h[Indomitable Justice]|h|r
[Holy] - Darkest before the Dawn

Scaling is bugged. Each stack should give 10% (100% with 10 stacks), now it gives way more.
|T461859:16|t|cffffd000|Hspell:210378|h[Darkest before the Dawn]|h|r
[General] - Consecration

Consecration is wrong for all 3 specs.

Holy formula should be : 0.05 x attackpower (attackpower for holy is: spellpower x 1.04)

Prot formula should be : 0.05 x abilitydmg (ability dmg is: attackpower + 6xwepdps)
so for holy and prot problem is in base formula ( with .unaura all)

On Retri base formula works, but core passive is not giving 300% dmg increase, its giving way less




|T236216:16|t|cffffd000|Hspell:137027|h[Retribution Paladin]|h|r
[Holy]Topless Tower + Talent stacking

|T898454:16|t|cffff8000|Hitem:151782::::::::120:::::|h[The Topless Tower]|h|r the usage of the legendary is stacking with |T898454:16|t|cffffd000|Hspell:248033|h[Awakening]|h|r , let's say if u get 1 proc from awakening it stacking with topless proc that means 18-19 seconds of burst if they have luck on proc , even it an 115 level legendary , it can be abused to not die
edit: Awakening is stacking , shouldn't stack and only reset the avenging wrath
[Windwalker] Blackout Kick cd reduction

Black out kick should reduce cd on rising sun kick and fist of fury by 1 sec **everytime it get used.**
Currently only the first time so once when you use blackout kick it reduce fist of fury and rising sun kick cd by 1 sec but then if you use it again nothing happens, you have get RSK or FoF on cd again, and then again only the first cd reduction will work.

[Blackout Kick ID:100784](|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r)
[Rising Sun Kick ID:107428](|T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r)
[Fist of Fury ID:113656](|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r)
[Unholy] Gargoyle Strike damage

Currently Gargoyle Strike is hitting really low.

0.15 x AbilityDamage(true) x TotalPetDamageMultiplier

0,15 x 5745,6(AbillityDamage) x 1,4466(Mastery) x 1,0227(versatility) x UnholyCorePassive = 1173
Atm it does 161 damage.

|T458967:16|t|cffffd000|Hspell:49206|h[Summon Gargoyle]|h|r
[Blood] Vampiric Blood + Absorbs

Vampiric Blood's effect of increasing absorbs received by 30% is not working at all. Vampiric Blood should affect any and all damage absorption effects such as trinkets, priest absorbs, Anti Magic Shell, etc (Do note that Blood Death Knight's Mastery: Bloodshield should **not** be affected by Vampiric Blood's absorb modifier)

|T136168:16|t|cffffd000|Hspell:55233|h[Vampiric Blood]|h|r
[Misc][Item] Reality Breacher

Reality Breacher has 2 issues:
**1.** It summons 2 tentacles instead of 1 per proc

**2.** The damage of one of the tentacles is way too much compared to the tooltip, for example 1.4k damage instead of the 352 damage stated in the tooltip.

|T1119888:16|t|cff0070dd|Hitem:151310::::::::120:::::|h[Reality Breacher]|h|r
Racials cooldown sharing

[Every man for Himself](|T136129:16|t|cffffd000|Hspell:59752|h[Every Man for Himself]|h|r) -->sharing 30 sec cooldown instead of 90 sec with [Adaptation](|T895886:16|t|cffffd000|Hspell:195756|h[Adaptation]|h|r">|T895886:16|t|cffffd000|Hspell:195756|h[Adaptation]|h|r) and [Gladiator's Medallion](|T1322720:16|t|cffffd000|Hspell:208683|h[Gladiator's Medallion]|h|r">|T1322720:16|t|cffffd000|Hspell:208683|h[Gladiator's Medallion]|h|r) (using the old script not the bfa one)


[Will of the Forsaken](|T136187:16|t|cffffd000|Hspell:7744|h[Will of the Forsaken]|h|r) --->doesn't share any cooldown with [adaptation](|T895886:16|t|cffffd000|Hspell:195756|h[Adaptation]|h|r">|T895886:16|t|cffffd000|Hspell:195756|h[Adaptation]|h|r) and [gladiator's medallion](|T1322720:16|t|cffffd000|Hspell:208683|h[Gladiator's Medallion]|h|r">|T1322720:16|t|cffffd000|Hspell:208683|h[Gladiator's Medallion]|h|r) it should be 30 sec.




**note:** racials for dark iron dwarf is not implemented yet so couldn't test it but also [Fire Blood](|T1786406:16|t|cffffd000|Hspell:265221|h[Fireblood]|h|r) should share 30 sec cooldown with adaptation and gladiator's medallion
[Misc][Item] Terror From Below

Terror From Below is currently dealing **a lot** more damage than than intended, for example its dealing 35k damage instead of the 5k stated in the tooltip.

|T463487:16|t|cffa335ee|Hitem:147016::::::::120:::::|h[Terror From Below]|h|r
[Misc][Item] Terminus Signaling Beacon

Terminus Signaling Beacon is currently dealing **a lot** more damage than than intended, for example its dealing 5k damage instead of the 1k stated in the tooltip.

|T1362633:16|t|cffa335ee|Hitem:151969::::::::120:::::|h[Terminus Signaling Beacon]|h|r
[Misc][Item] Twisting Wind

Twisting Wind is currently dealing **a lot** more damage than than intended, for example its dealing 456 damage instead of the 113 stated in the tooltip.

|T132119:16|t|cffa335ee|Hitem:139323::::::::120:::::|h[Twisting Wind]|h|r
[Misc][Item] Unstable Horrorslime

Unstable Horrorslime is currently dealing **a lot** more damage than than intended, for example its dealing 3.5k damage instead of the 884 stated in the tooltip.

|T1357800:16|t|cffa335ee|Hitem:138224::::::::120:::::|h[Unstable Horrorslime]|h|r
[Misc][Item] Tarratus Keystone

Tarratus Keystone is currently healing **a lot** more than intended, for example its healing for 36k instead of the 9k stated in the tooltip.

|T132780:16|t|cffa335ee|Hitem:151958::::::::120:::::|h[Tarratus Keystone]|h|r
[Drums of fury]

|T133841:16|t|cff1eff00|Hitem:120257::::::::120:::::|h[Drums of Fury]|h|r |T1379244:16|t|cff1eff00|Hitem:142406::::::::120:::::|h[Drums of the Mountain]|h|r missing the secondary debuff, exhaustion.
"Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min."

So currently u can perma bloodlust.
[Misc][Item] Merektha's Fang

Merektha's Fang has a lil issue with the debuff duration, the debuff should not benefit from the 30% rule (pandemic mechanic), in other words, the debuff duration should not be able to go above 4 seconds.

|T134043:16|t|cff0070dd|Hitem:158367::::::::120:::::|h[Merektha's Fang]|h|r
[Misc][Item] Caged Horror

Damage is very high it is doing at the moment 127k damage while according to the trinket tooltip should be 1576 damage.

https://www.wowhead.com/item=136716/caged-horror&bonus=1826:1476
[Misc][Item] Elementium Bomb Squirell Generator

Damage is currently 6.8k, according to the trinket tooltip should be 734 damage.

https://www.wowhead.com/item=137446/elementium-bomb-squirrel-generator&bonus=1826:1476
[Mission][Zuldazar] "We need each other" crash client

https://www.wowhead.com/quest=52131/we-need-each-other

The cinematic crashes the client
[Misc][Item] Ignition Mage's Fuse

Ignition Mage's Fuse currently has an issue with its duration, it shouldn't be refreshed each time you gain a new stack, instead the buff should last a total of 20 seconds, while still stacking every 4 seconds.

|T1119937:16|t|cff0070dd|Hitem:159615::::::::120:::::|h[Ignition Mage's Fuse]|h|r

19 February 2019

[Enhancement] Forked lightning not pulling aggro

Forked lightning's (PvP talent) damage isn't aggroing enemies when they are hit. The player is kept in combat and the mobs are damaged but they don't do anything until the shaman aggro them with other spells or by proximity.

Forked lightning should pull aggro just like any other spell.

|T135990:16|t|cffffd000|Hspell:204349|h[Forked Lightning]|h|r
[Holy]Crusader's Might

Crusader's might is the talent which is decreasing cooldown of holy shock and light of dawn by 1.5 seconds , but it reducing by 2-3 seconds of light of dawn
|T236266:16|t|cffffd000|Hspell:196926|h[Crusader's Might]|h|r
[Holy]Avenging Crusader

|T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r , the cooldown of judgement and crusader strike isn't 30% faster
[Azerite Trait] Runic Barrier

What it should do: Anti-Magic Shell absorbs XX additional damage and its duration is increased to 6 seconds.

What's the problem: It doesn't add any additional Absorb damage scaled by item level.

|T136120:16|t|cffffd000|Hspell:280010|h[Runic Barrier]|h|r
[Frost] Pillar of Frost

Pillar of Frost doesn't add additional strength for each rune spend, same numbers with 16,20,25..% strength gets increased only by 15% Tho it shows on buff additional stacks.

+ It changes/decreasing the basic amount of strength depending on additional stacks 15%+ after expiring the buff, which is affecting overall numbers [damage], strength goes back after relog.
[e.g. 3035 basic strength, After expiring the buff stacked to 23% from 15% basic strength goes down to 2838.


|T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
[Unholy][Azerite Trait] Last Surprise

Last Suprise currently doesnt work at all. On the expire ghouls should just explode for amount damage.

Note: Also it should works with this pvp talent |T237511:16|t|cffffd000|Hspell:280428|h[Ghoulish Monstrosity]|h|r



|T136133:16|t|cffffd000|Hspell:278489|h[Last Surprise]|h|r
[All specs][Talent] Wraith walk

|T1100041:16|t|cffffd000|Hspell:212552|h[Wraith Walk]|h|r

"Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect.

While active, your movement speed cannot be reduced below 170%."

The second part works perfectly, but in the first part, says that it should increase your movement speed by 70%, actually increases for the double (140%).
[Havoc] Momentum

Currently now when you fel rush you get 6 sec momentum and when fel rush again the buff gets refreshed to 6 sec.

It should **add the duration** so if i have momentum buff with 5 sec left, and then i fel rush again then the buff should get +6 sec.


[GIF evidence from retail]()


[GIF from firestorm]()

[Momentum ID:206476](|T1029722:16|t|cffffd000|Hspell:206476|h[Momentum]|h|r)
[Fel Rush ID:195072](|T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r)
Heart of Azeroth vs enchants

Currently you can use enchants on heart of azeroth neck but you shouldn't be able to.


[Heart of Azeroth ID:158075](|T1869493:16|t|cffe5cc80|Hitem:158075::::::::120:::::|h[Heart of Azeroth]|h|r)


[GIF evidence/explanation]()
[Racial] Light's Judgement

Light's Judgement's damage is a bit too much. The formula should look like the following:

**Agility/Strength Users:**
AttackPower x 3 x Damage Modifiers (versa, etc)

**Intellect Users:**
Spellpower x 3 x Damage Modifiers (Versa, etc)

|T1724000:16|t|cffffd000|Hspell:255647|h[Light's Judgment]|h|r

18 February 2019

[Arms][PvP-Talent] Storm of Destruction

Currently you apply Mortal Wounds to yourself with Bladestorm if you pick this talent, it should apply Mortal Wounds to your enemies instead of you.

|T236303:16|t|cffffd000|Hspell:236308|h[Storm of Destruction]|h|r
[Subtlety] Nighstalker

Currently while having Stealth or Shadow Dance active the Talent, which should increase all Damage done from abilities by 12%, decreases every damage done instead.

[Nighstalker](|T132320:16|t|cffffd000|Hspell:14062|h[Nightstalker]|h|r)
Note: On Wowhead it is showing the tooltip for Assassination, Subtlety tooltip just has 12% instead of 50%
[WindWalker] Fist of the White Tiger CD + Serenity

|T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r should reduce the CD of |T2065583:16|t|cffffd000|Hspell:261947|h[Fist of the White Tiger]|h|r by 50% (Atm it dosen't reduce it at all, cd remain the same with Serenity ON)
[Azerite Trait] Champion of Azeroth

This is one of the new BfA Traits <Champion of Azeroth> ,
The problem is the following :
-How it works in dev and closed beta realm : The buff you receive from this trait gives you 0 stats.
-How it should work : Depending on your gear (for example mine on the screenshot - Closed beta realm) CoA should give me 10 units of all my secondary stats. but obviously it doesnt currently.
More details here :
|T135885:16|t|cffffd000|Hspell:280713|h[Champion of Azeroth]|h|r
[Restoration] Revitalize

When you cast rejuvenation on yourself/on a friendly target it does apply 2 stack of revitalize but it **fall off instantly**

it should only fall off when the target get a melee critical hit(also when it happens it should heal you+increase the rejuvenation duration by 3 sec)

[Revitalize ID:203406](|T136081:16|t|cffffd000|Hspell:203406|h[Revitalize]|h|r)

[GIF evidence/explanation]()
(Havoc) Eye Beam Mechanic
[Havoc][Soul Fragments]

There are multiple bugs regarding the soul fragments that spawn. These are listed in the list below:

* Spawn range: almost every fragments spawn under the player which shouldn't be the case. It should also be possible that they spawn next to the player. (A little move of the player should allow him to pick them up then).

* Using the fragments: When the fragments spawn directly under the player, they are consummed, but it doesn't always refund fury (if using the talent demonic Appetite |T2120320:16|t|cffffd000|Hspell:206478|h[Demonic Appetite]|h|r ) and health.

Edit: Shattered souls : |T607854:16|t|cffffd000|Hspell:178940|h[Shattered Souls]|h|r
[Alchemy] Lightfood Potion Rank 3

Doesn't have the chance to proc mutiple Potions at once.

|T1387622:16|t|cffffffff|Hitem:162258::::::::120:::::|h[Recipe: Lightfoot Potion]|h|r
[Alchemy] Endless Tincture of Fractional Power Rank 3
[Alchemy] Surging Alchemist Stone Rank 3
[Arcane] Rule of Threes glytch

The talent procs at the 2nd charge gained instead of the intended 3rd, if you reset arcane charges with barrage at 1,2 or 4 charges.
Most likely the bug is that it counts 3 charges after consuming the buff when charges are not capped, instead of activating only when the caster reaches in a sequence the 3rd charge or using Charged Up as intended.

12:50-13:03, the thing is not compensating additive, always respects the 3rd charge on UI rule.


|T135753:16|t|cffffd000|Hspell:264354|h[Rule of Threes]|h|r

17 February 2019

[Destro]- Rain of fire on some npcs

For some weird reason, rain of fire is hitting million of times on certain mobs in open world. It only happends on some mobs.
|T136186:16|t|cffffd000|Hspell:5740|h[Rain of Fire]|h|r

How to reproduce the issue:

- Go to Nazmir and search for Zujothgul npc https://www.wowhead.com/npc=128578/zujothgul
- cast rain of fire on him

- see how many times it hits


This is an example of a npc where it happends the issue, it probably can be a bunch more
[All] Shadowstep

Shadowstep currently getting the rogue **front of** target instead of **behind** the target.


[GIF evidence/explanation]()
[Shadowstep ID:36554](|T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r)
[Ret-Prot]Pvp talent Luminescence

|T135905:16|t|cffffd000|Hspell:199428|h[Luminescence]|h|r , Luminescence is doing 20% of my healing , let's say i do 10k it doing 2.4k , but on dev i've done 21k crit it done 9.5k ( this isn't 20% of the healing) it not affected by mastery it an ret-prot pvp talent
[Holy]Hallowed Ground PVP talent

Hallowed Ground it consecration pvp talent which it clear all roots/snares on friendly target if the friendly target stands on consecration , here it not working at all
|T135926:16|t|cffffd000|Hspell:216868|h[Hallowed Ground]|h|r
[Holy] Ultimate Sacrifice PVP talent

Ultimate sacrifice it an talent for pvp which it transfering 100% all damage to u overtime , but it not working , it transfering only 20% or 30% of damage and friendly target i put blessing of sacrifice dies to fast
|T135966:16|t|cffffd000|Hspell:199452|h[Ultimate Sacrifice]|h|r
[BM] Guard

Guard currently doesn't give you any absorb whatsoever. This is the formula:
10 x (Agility + WeaponDPS x 6) x 1.122 (mastery) x (1 + TotalVersatility)

Note that Guard should absorb any incoming damage that you would otherwise stagger, this should not include stagger ticks themselves.

|T611417:16|t|cffffd000|Hspell:115295|h[Guard]|h|r
(Balance) Mastery: Starlight

Base Mastery on Firestorm is currently increasing Starsurge by 5,6% instead of 6% & increases the damage effect of Solar Empowerment by an addtional 5,6% instead of 6%

**Addtional:** Solar Empowerment is not fully effected by Mastery. The base damage for Solar Empowerment is 10%. I have 11% Mastery and Solar Empowerment is only 15%, but it should be 10% + 11% (Mastery) = 21%

|T236151:16|t|cffffd000|Hspell:77492|h[Mastery: Starlight]|h|r
[Blood] Consumption Healing

Consumption is currently healing you for damage dealt **before** armor is included from your target. Consumption should instead heal you for the exact amount of damage you deal with it.

|T1121487:16|t|cffffd000|Hspell:274156|h[Consumption]|h|r

16 February 2019

[Prot] [Into the Fray]

|T132334:16|t|cffffd000|Hspell:202603|h[Into the Fray]|h|r

Does not work, should get 3% haste per ally / enemy within 10 yards of you, and capped at +15%. currently gaining 0 haste no matter how many around you.
[Aff]- Absolute corruption

|T1117878:16|t|cffffd000|Hspell:196103|h[Absolute Corruption]|h|r
The infinite corruption does not dissapeard when you die or walk away like 1000 yards from the target, keeping you in combat forever

How should it work?

- Absolute corruption dot should dissapeard after dying or walking away from the target 100 yards
[Demon]- call observer damage

|T538445:16|t|cffffd000|Hspell:201996|h[Call Observer]|h|r

Currently it does 100% player health instead of 5% players health as damage.

Closed beta.
[Restoration,Guardian,Balance] Feral Affinity

Currently feral affinity using the legion script and give shred but it shouldnt.


in bfa feral affinity should only give the following spells:feline swiftness,rake,rip,ferocious bite,swipe (you can see on wowhead)


[Feral Affinity ID:202157](|T611425:16|t|cffffd000|Hspell:202157|h[Feral Affinity]|h|r)
[Shred ID:5221](|T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r)
[Veng][Azerite] Rigid Carapace

The Azerite trait (|T1344645:16|t|cffffd000|Hspell:275351|h[Rigid Carapace]|h|r) isn't working as it should.

How it should work :

Demon Spikes increases your Armor by X every 1 sec, for 10 sec.

What is bugged:

Every stacks added of this traits reset the timer, so when u reach 10 stacks, ure still at 10s remaining on the buff

If it can help :
[Retribution] Selfless Healer

|T236252:16|t|cffffd000|Hspell:85804|h[Selfless Healer]|h|r talent has the same script as Wod, which is completely different then BFA; How it should work whenever casting a Holy Power spending ability, the cooldown of Flash of Light should be reduced by 25% and it's healing increased by 10% stacking up to 4 times (at 4 stacks it should do the instant Flash of Light with the same animation), right now the cooldown reduction is happening for Judgment at 33% reduction per judgment.
[Azerite][WindWalker] Open Palm Strikes

Open Palm Strikes
|T627606:16|t|cffffd000|Hspell:279918|h[Open Palm Strikes]|h|r have 5% chance to increase your |T627606:16|t|cffffd000|Hspell:117418|h[Fists of Fury]|h|r damages by 1520. (It dosen't work, damages aren't increased at all)

15 February 2019

[Shadow] Mania

Currently doesn't work at all, it doesn't give any movement speed increase.

it should increase my movement speed to maximum 35% based on my current insanity


[Mania ID:193173](|T237569:16|t|cffffd000|Hspell:193173|h[Mania]|h|r)
[Shadow] Void Shift

If i use void shift on an ally (25% or below of course) then i get absurd amount of damage like 30-70 million


[Void Shift ID:108968](|T537079:16|t|cffffd000|Hspell:108968|h[Void Shift]|h|r)

[GIF evidence/explanation]()
[Holy] Avenging Light

Avenging Light (PvP talent) should only take effective healing for its effect.

Effective healing being any healing that heals missing health on the target. Any overhealing shoudn't count for Avenging Light's effect.

|T571555:16|t|cffffd000|Hspell:199441|h[Avenging Light]|h|r
[Mistweaver][Azerite Trait] Overflowing Mists

Doesnt seems to be working. When you have on someone Enveloping Mists it should heal him each time he take damage with this azerite trait.

|T775461:16|t|cffffd000|Hspell:273348|h[Overflowing Mists]|h|r
[Guardian] [Earthwarden]

|T237573:16|t|cffffd000|Hspell:203974|h[Earthwarden]|h|r
Should give a stack per target hit, capped at 3 stacks.
Currently gives 1 stack per use of Thrash no matter how many targets hit
[Frost][PvPTalent] Delirium

Applies the debuff to everyone around the target, including DK itself, it should apply the debuff only to current target, not spread.

Debuff Aura - |T344804:16|t|cffffd000|Hspell:233397|h[Delirium]|h|r
Honor Talent - |T344804:16|t|cffffd000|Hspell:233396|h[Delirium]|h|r
Affects also DK -
Flight Master's Whistle

Using Flight Master's Whistle should send you to nearest Flight Master in Kul Tiras and Zandalar but instead it will send you to Mac Cree argus zone.
Or it will drop you in underworld.

|T132161:16|t|cff0070dd|Hitem:141605::::::::120:::::|h[Flight Master's Whistle]|h|r

14 February 2019

[all] Tremor Totem

Currently tremor totem doesn't work at all, it doesnt remove fear,charms and sleep effects from the target.

[GIF explaination/evidence]()

[Tremor Totem ID:65992](|T136108:16|t|cffffd000|Hspell:65992|h[Tremor Totem]|h|r)
[Outlaw] Mastery: Main Gauche

Currently Outlaw Rogue's mastery deals only 1-2 damage. Its most likely because the damage formula isn't updated for Battle For Azeroth's abilitydamage change. Formula for Main Gauche should look something like this:
2 x (Agility + Weapondps x 6) x Outlaw Rogue Core passive x Versatility x 0.7 (target's armor) x 0.104 (amount of mastery)

The Proc chance should also be 30% chance, right now it seems a lot lower than that.

related links:
|T135651:16|t|cffffd000|Hspell:76806|h[Mastery: Main Gauche]|h|r
[Shadow] Void Eruption/Dark Ascension

Void Eruption/Dark Ascenion should be throwing 2 bolts with the damage it says in the skill per target, it should hit X dmg and it does, but there should be another bolt with the same amount of damage, this also happens with the secondary targets, every target around the main one, should recieve 2 bolts of X damage.
Spell :
|T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r
|T1711336:16|t|cffffd000|Hspell:280711|h[Dark Ascension]|h|r
[Shadow][Honor Talent] Hallucinations

Hallucinations has 2 issues:
**1.** Hallucinations is currently only proccing off of Power Word: Shield. It should proc off of PW:S, Dispel Magic, Mass Dispel and Leap of Faith as stated in the tooltip
**2.** Right now it seems as though the insanity generating effect has a chance to ''crit'', giving you 12 insanity instead of 6.

|T136176:16|t|cffffd000|Hspell:280752|h[Hallucinations]|h|r
[Shadow][Honor Talent] Shadow Mania

Shadow Mania is not working at all right now. As the tooltip states, you shouldn't lose any insanity while you're stunned, silenced or feared.

|T237564:16|t|cffffd000|Hspell:280750|h[Shadow Mania]|h|r
[BM][Trait] Staggering Strikes

Staggering Strikes is currently removing **all** of your stagger instead of the intended amount stated in the tooltip of the trait.

|T1500803:16|t|cffffd000|Hspell:273464|h[Staggering Strikes]|h|r
[WindWalker] Hit Combo + Touch of Death

|T606552:16|t|cffffd000|Hspell:115080|h[Touch of Death]|h|r Should grant you 1 stack of |T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r when you cast it on your target. (Important : Should grand you one stack only if you pick "Hit Combo" as talent)
Proof :
[Mistweaver] Soothing mist mastery proc

Soothing mist should trigger the mastery, each heal have a chance to do it. Atm, doesnt proc at all after 10 casts.
|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r
(Mistweaver) Certain spells healing less or more than tooltip displays

Spells which display correct healing on tooltip, but heal more or less on use:

[Invoke Chi-Ji, the Red Crane] = heals more

[Chi Burst] = heals more

[Rising Mist] = heals less

[Jade Serpent Statue] = heals more (might be, because of decreased duration) [Explained in other ticket]

[Surging Mist] = heals less

**Info:** I've tested with exact same stats as on Live and the tooltip was the exact same on Firestorm as on Live, which means it should heal for the number displayed on tooltip, but it healed for more on Firestorm.

|T877514:16|t|cffffd000|Hspell:198664|h[Invoke Chi-Ji, the Red Crane]|h|r
|T135734:16|t|cffffd000|Hspell:123986|h[Chi Burst]|h|r
|T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r
|T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
|T628135:16|t|cffffd000|Hspell:227344|h[Surging Mist]|h|r
[General] Excess Potion of Accelerated Learning
Legion PvP vendors in BFA

~~ Currently all legion pvp vendor is in dalaran but should only 1 vendor be there(links under) and this vendor is also wrong because only contain vindictive season (first season)~~ false

**normal** appearance essembles.
but it should sell all legion season **normal** appearance essembles for 12 mark of honor.

[Alliance version ID:106930](https://www.wowhead.com/npc=106930/lieutenant-surtees)
[Horde version ID:119486](https://www.wowhead.com/npc=119486/apothecary-lee)
[imagine how it looks like on retail]()








~~ **second issue:** theres still pvp vendor(links under) it should be removed, all elite sett/gladiator tabard/illusion is legion specific (this vendor is not there on retail, got confirmed by jembie)~~

~~ [Alliance version ID:119484](https://www.wowhead.com/npc=119484/captain-roberts)
[Horde version ID:119272](https://www.wowhead.com/npc=119272/sarah-the-savage)~~ false

13 February 2019

[Retribution] Lawbringer

Lawbringer doesn't do any damage only the animation work. it should do 5% of the target damage


**how it should work:** so if i use judgment on **target#1** then target#1 will get the lawbringer buff, it means if now i damage **target#2** with judgment, then it will take 5% of the target#1 maximum health.


**note:** this damage from lawbringer shouldn't break **any** crowd control effect.


[Lawbringer ID:246806](|T236258:16|t|cffffd000|Hspell:246806|h[Lawbringer]|h|r)
[Holy] Spreading the Word

Currently the blessing of protection part doesnt't work at all, it should give you a buff which reduce physical damage taken by 30% for 6 sec.


note: hand of freedom part works fine.


[Spread of the Word ID:199456](|T354719:16|t|cffffd000|Hspell:199456|h[Spreading the Word]|h|r)
[Blessing of Protection ID:1022](|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r)
[Windwalker] Good Karma

This talent (|T651728:16|t|cffffd000|Hspell:280195|h[Good Karma]|h|r) should make that your touch of karma (|T651728:16|t|cffffd000|Hspell:122470|h[Touch of Karma]|h|r) deals the same amount of damage as your current maximum hp. At the moment it's only dealing 50% of your maximum hp.
[Azerite Trait] Invigorating Brew

Currently you correctly get the bonus heal when use vivify with thunder focus tea, the problem is it should only buff 1 vivify since vivify consume thunder focus tea

and it is get consumed correctly now too, but the trait buff your vivify for the remaining duration of thunder focus tea, even tho the buff is not even on you anymore because got consumed by the first vivify. so you get the buffed vivify for 30 seconds.


[Invigorating Brew ID:269621](|T1360980:16|t|cffffd000|Hspell:269621|h[Invigorating Brew]|h|r)

[Thunder Focus Tea ID:116680](|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r)

[Vivify ID:116670](|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r)
[Mistweaver] Thunder Focus Tea with Rising Sun Kick

Currently Thunder focus tea doesn't reduce the cooldown on Rising sun Kick by 9 seconds. its still 12 seconds.

it should be 3 second cooldown (even the tooltip changes to 3 second but the cooldown is still 12 sec)

**important note:** only the **first** rising sun kick cooldown should be reduced and it should consume thunder focus tea since its says only **your next spell cast**
so after i used thunder focus tea, and then used rising sun kick it have 3 sec cooldown but after it have the normal 12 sec cooldown.


[GIF evidence/explanation]()

[Thunder Focus Tea ID:116680](|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r)

[Rising sun Kick ID:107428](|T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r)
[WindWalker] RJW + Mark of the Crane

When you cast |T606549:16|t|cffffd000|Hspell:116847|h[Rushing Jade Wind]|h|r it should apply |T606543:16|t|cffffd000|Hspell:228287|h[Mark of the Crane]|h|r also to a maximum of 2 targets
Atm it dosen't work
[Mistweaver] Uplifting Trance

Uplifting Trance got removed in BFA but it still proccing atm on firestorm from renewing mist


[Uplifting Trance ID:197206](|T1360980:16|t|cffffd000|Hspell:197206|h[Uplifting Trance]|h|r)

[Renewing Mist ID:115151](|T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r)
[Survival] Bloodseeker formula

Bloodseeker's formula is wrong.
It should deal 0.12 rangedattackpower 4 times (further increased by haste).
It is dealing 0.40 rangedattackpower 4 times (further increased by haste).

|T132139:16|t|cffffd000|Hspell:260248|h[Bloodseeker]|h|r
[Frost][Azerite] Killer Frost

Killer frost increases Frost strike damage and gives it a 15% chance to proc Killing machine on critical hit.

Currently it is giving any weapon ability (not even crit) a 100% chance to proc Killing machine.

|T135305:16|t|cffffd000|Hspell:278480|h[Killer Frost]|h|r
|T135305:16|t|cffffd000|Hspell:51128|h[Killing Machine]|h|r
|T237520:16|t|cffffd000|Hspell:49143|h[Frost Strike]|h|r
[Veng] Razor Spikes

The Talent Razor Spikes (|T1418495:16|t|cffffd000|Hspell:210003|h[Razor Spikes]|h|r) doesn't work properly

How it should work :


While Demon Spikes is active, you deal 15% increased Physical damage and your melee attacks snare targets by 20% for 6 sec.

What is bugged:

Melee attacks doesn't refresh the snare debuff at all,

what does this mean :

Normally every melee attack should apply the snare, right now it's only applied once on the target, every time i melee hit the target, the snare debuff should be reapllied to his full duration
[Azerite] Burning souls

The Azerite trait Burning Souls
(|T828455:16|t|cffffd000|Hspell:280012|h[Burning Soul]|h|r) isn't working, no souls spawn at all.

How it should work :

When your Consume Magic consumes a beneficial Magic effect from the target, gain 14759 Absorb for 20 sec and shatter a Soul Fragment from the target.
[Veng] Infernal Strinke vs root

The spell Infernal Strike (|T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r) shouldn't work while you are rooted.

How it should work: while rooted you shouldn't be able to use the spell infernal strike nor move with it
[Havoc] Fel Rush vs root

The spell Fel Rush (|T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r), shouldn't be usable while rooted.

How it's working atm : while rooted you can't still use Fel Rush (without it doing anything).
But the issue here is that you can consume stacks of Fel Rush while rooted, it shouldn't
[Havoc] Vengful Retreat vs root

The spell Vengfull Retreat (|T1348401:16|t|cffffd000|Hspell:198813|h[Vengeful Retreat]|h|r) is overscriped, or not working as it should.

How it should work :

Remove all snares and vault away. Nearby enemies take (11.934% of Attack power) Physical damage and have their movement speed reduced by 70% for 3 sec.

What is bugged :

Atm it also remove root, or you shouldn't and you shouldn't be able to use this spell while rooted.
[Havoc][PvP] Demonic Origins

The honor talent Demonic Origins (|T1392554:16|t|cffffd000|Hspell:235893|h[Demonic Origins]|h|r) is not properly working

How it should work :
The cooldown of Metamorphosis is reduced by 2 min, but now lasts 15 sec.
plus give a 5% buff damage when ure out of Meta.

The Demonic Talent, when you use Eye Beam it turn you into Meta.

What is bugged : WHen you proc meta with demonic talent the Demonic Origins buff is not removed
[PvP] Chaos Brand

The passiv bonus Chaos brand (|T1450142:16|t|cffffd000|Hspell:1490|h[Chaos Brand]|h|r) that every applie with damage (fire for Veng/ chaos for Havoc) should only remain 10s if the target is another player, atm its not it stay perma.

MALKITH EDIT: If i hit twice a target with Chaos Brand on hit (first hit apply Brand, then another hit) it become perma
Class buffs

You can stack class buffs like Arcane Intelect from mage, Battle Shout from warrior and Stamina from priest. It should not be possible to stack 2x same buffs. You need to have 2+ players in group and if you use Arcane Intelect buff and other player use it too so it will stacks. It should just replace currently same buff.

Proof -

|T132333:16|t|cffffd000|Hspell:6673|h[Battle Shout]|h|r
|T135932:16|t|cffffd000|Hspell:1459|h[Arcane Intellect]|h|r
|T135987:16|t|cffffd000|Hspell:21562|h[Power Word: Fortitude]|h|r
[Alliance] Portal/Teleport Boralus missing

For alliance, the spell to teleport and make portal to Boralus is missing Spell should be learned at lvl 111, should be usable when the starting questline is completed

https://www.wowhead.com/npc=144310/yvia-wavebound
Npc in Boralus won't let you allow to learn the spell (missing)
[Azerite][WindWalker] Meridian Strikes

Meridian Strikes
* Part 1 :
|T606552:16|t|cffffd000|Hspell:278580|h[Meridian Strikes]|h|r should reduce the CD of |T606552:16|t|cffffd000|Hspell:115080|h[Touch of Death]|h|r by 0.3 each time you trigger |T609882:16|t|cffffd000|Hspell:115636|h[Mastery: Combo Strikes]|h|r (Atm it dosen't work, CD isn't reduced at all)

* Part 2:
Azerite trait should also up your Touch of Death damage by 18 010 (Dosen't work, damages aren't increased)

12 February 2019

[Assasination] Internal Bleeding

How it is bugged:
There are 2 options since i dont know exactly why is it doing too much damage
1. - Somehow got legion script.
2. - or just something went wrong and now for some reason does way more damage.

Formula:
0.0312 x AbilityDamage(true) x AlternatePowerSpent x TotalDamageMultiplier

So it should be looks like
With 5 combo points:
0.0312 x 5390(AbillityDamage) x 5(Combo points spent) x AssasinationCorePassive x 1.0324(Versatility) x 1.4335(Mastery) = 1580 damage each tick over 6 sec.

With 2 Combo points:
0.0312 x 5390(AbillityDamage) x 2(Combo points spent) x AssasinationCorePassive x 1.0324(Versatility) x 1.4335(Mastery) = 632 damage each tick over 6 sec.


AlternatePowerSpent - means how many combo points you spent if 1, 2, 3 etc.

|T236268:16|t|cffffd000|Hspell:154904|h[Internal Bleeding]|h|r
[Subtlety] Dark Shadow

This Talent does not work at all. No damage is getting increased by 25% while having Shadow Dance active.

|T463284:16|t|cffffd000|Hspell:245687|h[Dark Shadow]|h|r
[Assassination] Nighstalker

Currently the damage of abilities while being stealthed is getting increased by 20%, but it should be 50%.

|T132320:16|t|cffffd000|Hspell:14062|h[Nightstalker]|h|r
[BM][Trait] Boiling Brew

Boiling Brew is currently generating the incorrect type of healing Sphere, namely |T606546:16|t|cffffd000|Hspell:163212|h[Healing Sphere]|h|r
Boiling Brew should instead generate a Gift of the Ox Healing Sphere.
|T606546:16|t|cffffd000|Hspell:124507|h[Gift of the Ox]|h|r
[Max % dmg skills]

Spell that deal dmg based upon the health of the target is missing a cap.
Spells like Greater Pyroblast should have a cap so u can't 3 shot any mob in the game.
Cap on legion was that if target is greater than your own char. the dmg would be based upon your own max hp.

So if mage has 100.000 hp and target is world boss, the dmg would be limited to 35.000 dmg per pyroblast.
|T1387354:16|t|cffffd000|Hspell:203286|h[Greater Pyroblast]|h|r
[Retribution] Relentless inquisitor

Relentless inquisitor (|T135897:16|t|cffffd000|Hspell:279201|h[Relentless Inquisitor]|h|r proc on every spell who GENERATE holy power and not on spell who USE holy power.

11 February 2019

[General] Earth elemental health

Earth elemental should have 150% of player's total health.
Right now it has a base template of about 47871 health increased by a % of shaman's stamina.

|T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r
[General] Ascendance vs Mounting

If you try to cast a mount while in ascendance form you get "You are in shapeshift form" error.
Casting a mount should take you out of ascendance form but keeping the buff, and then if you dismount (while the buff is is still runing) you get ascendance form again.

General talent: |T135791:16|t|cffffd000|Hspell:114049|h[Ascendance]|h|r

Restoration: |T135791:16|t|cffffd000|Hspell:114052|h[Ascendance]|h|r
Enhancement: |T135791:16|t|cffffd000|Hspell:114051|h[Ascendance]|h|r
Elemental: |T135791:16|t|cffffd000|Hspell:114050|h[Ascendance]|h|r
[Elemental] Storm elemental Wind gust

Wind gust (the buff which increases casting speed) procs a stack from most damaging spells.
Only Chain lightning (ID:188443), Lightning bolt (ID:188196) and their overload (ID:168534) should.

|T136018:16|t|cffffd000|Hspell:263806|h[Wind Gust]|h|r (I'm not sure if this is actually the spell ID, but I couldn't find anything else)

|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r

There's a damaging spell called Wind gust aswell, ignore that one.
[Shadow][Honor Talent] Psyfiend

Psyfiend has 2 issues right now.

**1.** Psyfiend casts Psyflay on 2 targets instead of 1.

**2.** Psyfiend's Psyflay is currently dealing no damage/misses with each and every tick. Note that it should deal 1% of the target's max health per tick (updated from Legion's 2% per tick)

|T537021:16|t|cffffd000|Hspell:211522|h[Psyfiend]|h|r
|T136208:16|t|cffffd000|Hspell:199845|h[Psyflay]|h|r
[Holy] Angel's Mercy

Angel's Mercy is using the outdated Legion script. Angel's Mercy should reduce the cooldown of your Desperate Prayer based on how much damage you took, heres the formula:
Damage Taken ÷ Your Max Health x 15

An Example:
15000 ÷ 50500 x 15 = 4.45 seconds

|T237550:16|t|cffffd000|Hspell:238100|h[Angel's Mercy]|h|r
[Balance,Feral,Guardian,Restoration] - Regrowth

Regrowth , The Main Healing Spell for All 4 Specs.
the problem is as follows :
-How it works : Currently with the live modifiers that are applied, Regrowth heals initialy(Tooltip is fine , Ticks are fine) 4k+ without gear (1463 sp) - Higher than average.
-How it should work : Regrowth has to heal druids for 3k-3.5k on average (without any gear) , this has been found out using the following formula
For more Details :
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
[Balance] - Force Of Nature Treants Autoattack

Force of Nature , spell that spawns under the enemy 3 treants that auto attack him, The problem is the following:
-How it's currently working : each treant hits around 33-35k per auto attack with the current formula.
-How it should work : using the formula + my spell power i found out that the treants should hit exactly 1178.4 per auto (ignoring the critical hits).
For more detail : Check the treant damage for this player in uldir
|T132129:16|t|cffffd000|Hspell:205636|h[Force of Nature]|h|r
[Balance] Celestial Guardian

If you choose this talent, and go to bear form (so get the buff) and then while you have the buff change the talent to another one, then you will have the buff **permanently** even if you leave bear form.

when you change the talent to something else the buff should be removed.


[Celestial Guardian ID:234081](|T1408835:16|t|cffffd000|Hspell:234081|h[Celestial Guardian]|h|r

[GIF evidence/explanation](
[Holy, Retri, Prot][Low] Unbreakable Spirit

|T135921:16|t|cffffd000|Hspell:114154|h[Unbreakable Spirit]|h|r has the old legion script and also the % is wrong, is way lower than what it should be (visually it does show the correct cooldown reduction tho)
What it should decrease:
- Ardent Defender (Prot)
- Divine Protection (Holy)
- Shield of Vengeance (Retri)
- Divine Shield (All)
- Lay on Hands (All)
[Azerite trait] Bulwark of the Masses

|T651746:16|t|cffffd000|Hspell:270655|h[Bulwark of the Masses]|h|r
"When you are surrounded by 4 or more enemies, gain a shield that absorbs 0 damage. Cannot occur more than once every 20 sec."

Doesnt work, even with more than 10 enemies the shield doesnt proc at all.
[Azerite trait] Longstrider

|T538536:16|t|cffffd000|Hspell:270653|h[Longstrider]|h|r
"Increases your movement speed by 13% of your highest secondary rating, up to 4%."

Actually increase for 5%, only 1% more than it should do, its a tiny issue but anyway :P
[NPC] Roughneck

You shouldn't be able to ride / click on this npc, it's a part of WQ Quest.- If you press the exit button you're teleported under ground / killed.
WQ -
NPC -
[NPC] Army of the dead

Problem: After you kill a summoned ghouls by DK's Army of dead / Apocalypse you can loot silvers / golds.


They shouldn't be lootable.

10 February 2019

[Restoration] Ancestral Vigor

Ancestral vigor proccing from unleash life and healing rain too, while it only should proc from healing wave,healing surge,chain heal and riptide initial heal.


[Ancestral Vigor ID:207401](|T237574:16|t|cffffd000|Hspell:207401|h[Ancestral Vigor]|h|r
[Unleash Life ID:73685](|T462328:16|t|cffffd000|Hspell:73685|h[Unleash Life]|h|r
[Healing Rain ID:73920](|T136037:16|t|cffffd000|Hspell:73920|h[Healing Rain]|h|r
[Assasination][Azerite Trait] Scent of Blood

When you equip azerite gear with already selected that trait you will automatically get Scent of Blood buff, it should only give you buff if you use rupture to the target.

|T132302:16|t|cffffd000|Hspell:277731|h[Scent of Blood]|h|r
[Outlaw][Trait] Snake Eyes

Snake Eyes has 2 issues.

**1.** Snake Eyes should lose stack on-hit from Sinister Strike and not on-cast. This means that whenever your Sinister Strike hits an additional time due to its passive, Snake Eyes should then lose an additional stack for that additional hit of Sinister Strike.

**2.** Snake Eyes seems to sometimes have a strange issue with consuming the last 1-2 of it's stacks. These last 1-2 stacks also don't seem to buff Sinister Strike at all. (see video below)

|T132336:16|t|cffffd000|Hspell:275846|h[Snake Eyes]|h|r
[Outlaw][Trait] Ace Up Your Sleeve

Ace Up Your Sleeve has 2 issues.

**1.** Its currently a guaranteed proc on every damaging ability you use. Instead it should have a 2% chance per combo point spent on Between the Eyes as the tooltip indicates.

**2.** Ace Up Your Sleeve's bonus damage per combo point spent on Between the Eyes is adding very, very large amounts of damage to the spell instead of the intended amount.

|T135610:16|t|cffffd000|Hspell:199804|h[Between the Eyes]|h|r
|T135610:16|t|cffffd000|Hspell:278676|h[Ace Up Your Sleeve]|h|r
|T1733697:16|t|cff0070dd|Hitem:157977::::::::120:::::|h[Seafarer Headcover]|h|r
[Azerite Trait] Heed my Call

Heed my Call looks wrong.
When the spell procs it should deal damage to a main target and less damage to secondary targets of there are any. Yesterday I had several Heed my Call procs on ONE SINGLE TARGET without secondary ones around, the damage on main target was all fine and then I had 3 secondary target damage procs on that MAIN AND LONE target.

|T237589:16|t|cffffd000|Hspell:263987|h[Heed My Call]|h|r

9 February 2019

[Assasination] Iron Wire

The part "increase silence by 3 sec" works fine.
The 2nd part of it "Enemies silenced by Garrote deal 15% reduced damage for 8 sec." is not working it should apply Iron Wire debuff to enemy for 8 sec which reduce damage by 15%.


|T133243:16|t|cffffd000|Hspell:196861|h[Iron Wire]|h|r
[Disc] Holy Nova Damage + Atonement

If you were to cast Holy Nova and hit more than 1 target, only the very first target's damage taken should be transferred through atonement.
Currently every single hit you do with Holy Nova will be transferred, which is not intended.

|T135922:16|t|cffffd000|Hspell:132157|h[Holy Nova]|h|r
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
[Retribution] Judgement

Judgement deals xx damage and we get an buff on target 25% increase damage by your next ability that costs holy power , here judgement doesn't get the 25% increase damage (the buff) |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
[Windwalker] Rushing Jade Wind

We don't have the correct version of |T606549:16|t|cffffd000|Hspell:116847|h[Rushing Jade Wind]|h|r atm on core RJW cost 3 energy/3sec and have no limit duration (Toggle On/off only) where it's should cost only 1 Chi and have 6sec of duration.
[Veng][Azerite] Revel in Pain

The Azerite trait Revel in pain (|T1344647:16|t|cffffd000|Hspell:272983|h[Revel in Pain]|h|r isn't working properly.

How it should work :

Fiery Brand now lasts 10 sec. When Fiery Brand expires on your primary target, you gain a shield that absorbs up to XXX damage for 15 sec, based on your damage dealt to them while Fiery Brand was active.

What is bugged :

Even if i do damage to the target affected by this trait, at the end of Fiery Brand, the shield will always be at 0.

Note: if it can help :
[Havoc][Azerite] Revolving Blades

The Azerite trait Revolving Blades (|T1305149:16|t|cffffd000|Hspell:279581|h[Revolving Blades]|h|r isn't working properly.
How it should work :

Blade Dance deals XXX additional damage, and the cost of your next Blade Dance is reduced by 3 Fury for each enemy struck by the final slash.

What is bugged :

- It should also improve Death Swipe (|T1309099:16|t|cffffd000|Hspell:210155|h[Death Sweep]|h|r aka Blade Dance but when ure in meta.

- Also, when you have lets say 4 stacks and use Blade Dance or Death Sweep on like 5 adds, it should remove the 4 stacks and add 5 new stacks, atm its not removing them the old one are not removed, making it stacking pretty easily

- Plus, as MR Robot say, max stacks should be 7, atm i can have 12 stacks.

- Plus Since Death Sweep cost 15 Fury if talented, with 12 stacks, it's making Blade Dance costing 12*3 less Fury so 36 less Fury.
But since Blade Dance now cost 0 Fury and it say cost 36 less fury it is giving me 21 AND IT SHOULD NOT GIVE ANY FURY
[Havoc][Azerite] Eyes of Rage

The Azerite trait Eyes of Rage (|T463286:16|t|cffffd000|Hspell:278500|h[Eyes of Rage]|h|r is giving to much damage to Eye beam.

It should add X amount of damage to Eye beam. Atm it's adding X amount of damage to each ticks of Eye Beam making it doing absurbe amount of damage. (like with 340 gear with one of this trait its more than doubling the amount of damage that Eye Beam is doing)

The amount of damage added is kinda weird, i need retest on this, but i have retail informations:

Mr robot link of eye beam:

With a 400 ilvl peace that have the trait :


Without :
[Azerite Trait] Ruinous Bolt

What it does: Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul blasts a nearby enemy every 2 sec, dealing 796 Shadow damage.

Problem: It sends bolts also on targets not in combat. [It has around 40 yards] so it pretty pull everything.

Hotfix applied: August 16th, 2018 [Fixed an issue where Ruinous Bolt would sometimes damage enemies that the player was not in combat with.]

Blue post -
Azerite Trait - |T135780:16|t|cffffd000|Hspell:273150|h[Ruinous Bolt]|h|r
[Prot] Light/Hand of the Protector

The spells don't work at all, beside the animation.
|T1360763:16|t|cffffd000|Hspell:184092|h[Light of the Protector]|h|r
|T236248:16|t|cffffd000|Hspell:213652|h[Hand of the Protector]|h|r
How they should work: both of them should heal for 280% of spell power and the healing should increase based on missing health of the target (up to 200%), the formula for the missing health increase is this
((HealthToMax / TotalMaxHealth) * 2 + 1) x (rest of the formula)
Extra note: the only real difference between the 2, is that Hand of the Protector is a talent which replaces Light, and can be used on allies (also reduces cooldown of the spell by 2 seconds)
[Retribution] Fist of Justice

Fist of justice (Ret one : |T135906:16|t|cffffd000|Hspell:234299|h[Fist of Justice]|h|r reduce the cd for too much, seem to be something like 2.5sec or 3sec instead of 2sec.
[Retribution] Greater Blessing of Wisdom

The Greater Blessing of Wisdom (|T135912:16|t|cffffd000|Hspell:203539|h[Greater Blessing of Wisdom]|h|r Don't heal for 1% of hp it heal for lower than 1%
(304Hp for 148K max health)
[Retribution] Inquisition

|T461858:16|t|cffffd000|Hspell:84963|h[Inquisition]|h|r should consume more than 1 holy power to increase the duration further, it should be 15 seconds per holy power consumed (up to 3), although now it only consumes 1 holy power regardless of what holy power you have.
Laser matrix hitbox

Laser matrix hitbox is too large.

|T136039:16|t|cffffd000|Hspell:280559|h[Laser Matrix]|h|r

8 February 2019

[Arms][Talent] Ravager

Ravager from Arms Warrior should grant 7 rage each time it deals a tick, if it hits a target. Currently it is giving 7 rage each time it deals damage to an enemy, so for 1 target it grants 7 rage per tick, for 3 targets 21 rage per tick, etc, it should only give 7 rage per tick if it hits an enemy, so 7 ticks x 7 rage = 49 rage, at this moment you can generate an absurd amount of rage if you use Ravager to 2 targets or more.


|T970854:16|t|cffffd000|Hspell:152277|h[Ravager]|h|r
[Disc/Shadow] Mindbender/Shadowfiend Damage Formula

Shadowfiend and Mindbender's damage formulas are currently incorrect. Its dealing a lot more damage than it should.
**1. Discipline and Shadow Priest Shadowfiend** Formula should look like this:
2.4 x your spell power ÷ 6 x 1.5 x damage modifiers (versa, etc)

**2. Discipline Priest Mindbender** Formula should look like this:
2 x your spell power ÷ 6 x 1.5 x damage modifiers (versa, etc)

**3. Shadow Priest Mindbender** Formula should look like this:
2.6 x your spell power ÷ 6 x 1.5 x damage modifers (versa, etc)

|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r
|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r
|T136214:16|t|cffffd000|Hspell:200174|h[Mindbender]|h|r
(Mistweaver) Way of the Crane

Way of the Crane healing shouldn't be effected by Armor, Versatility (damage reduced) or any other art of damage reduction. In the Video it explains how it should work:



|T977169:16|t|cffffd000|Hspell:216113|h[Way of the Crane]|h|r
[All] Aspect of the Turtle

Storm bolt and Intimidating Shout go through aspect of the turtle, but both should be deflected just like any other spell.


[Storm Bolt ID:107570](|T613535:16|t|cffffd000|Hspell:107570|h[Storm Bolt]|h|r
[Intimidating Shout ID:5246](|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
[Aspect of the Turtle ID:186265](|T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r
[All][Pet] Master's Call

Master's call doesn't work at all, it doesn't do anything when i try to cast it.

it should remove all movement imparing effects from the target and should grant immunity for such effects for 4 sec.

note: yes i tried when me/friendly target have movement imparing effects up and it still didnt worked

[Master's Call ID:53271](|T236189:16|t|cffffd000|Hspell:53271|h[Master's Call]|h|r


[GIF evidence/explanation](
[Marksmanship] Bursting Shot

Bursting Shot using the old legion script so it disorient enemys front of the hunter for 4 sec, in BFA it changed, it should only knocking them back, slowing them by 50% for 4 sec and do physical damage.


[Bursting Shot ID:186387](|T1376038:16|t|cffffd000|Hspell:186387|h[Bursting Shot]|h|r
[Feral] Earthen Grasp

**issue#1:** currently it make entangling roots 15 sec cooldown instead of 10 sec

**issue#2:** according to the blizzard hotfix (added a screen about it) the 80% miss chance part should only work against melee attacks, but it currently affect spells hit chance too.


[Earthen Grasp ID:236023](|T136100:16|t|cffffd000|Hspell:236023|h[Earthen Grasp]|h|r
[Entangling Root ID:339](|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r
[Restoration] Entangling Bark

It doesn't work at all, doesn't root the first 2 attackers


it should root the **first** 2 attackers, which means 1st attacker only get 1 root, then 2st attacker get root, same attacker shouldnt get rooted twice.


[Entangling Bark ID:247543](|T572025:16|t|cffffd000|Hspell:247543|h[Entangling Bark]|h|r
[Feral] Bloodtalons vs Brutal Slash

Brutal slash doesn't consume bloodtalons stack so it always get the 20% increased damage (in bloodtalons duration)

every melee ability should take bloodtalons stack 1 melee ability= -1 stack


[Brutal Slash ID:202028](|T132141:16|t|cffffd000|Hspell:202028|h[Brutal Slash]|h|r
[Bloodtalons ID:155672](|T1033474:16|t|cffffd000|Hspell:155672|h[Bloodtalons]|h|r

[GIF evidence/explanation](

7 February 2019

[Protection][Talent] Ravager

Ravager from Protection Warrior Talents is giving rage each time it hits an enemy, but only Ravager from Warrior Arms should grant rage, not Protection one.
|T970854:16|t|cffffd000|Hspell:228920|h[Ravager]|h|r
[Affliction] - Inevitable Demise

"Damaging an enemy with Corruption increases the damage of your next Drain Life by 39. This effect stacks up to 100 times."
Trait doesn't work, dmg of Drain Life is always same.
|T537517:16|t|cffffd000|Hspell:273521|h[Inevitable Demise]|h|r


Current issue:
''If you scroll over the Drain Life icon it will claim to heal 500% damage done with life drain, however, if you start gaining stacks of inevitable demise the healing percentage on the icon begin to diminish. At 8 stacks healing goes down to 300%, at 25 stacks it goes down to 197%, at 40 stacks its 165% and at 100 stacks its 129%'' There is no dimishing for the trait
[Outlaw][Trait] Deadshot

Deadshot has 2 small issues.

**1.** Most, if not all of your damaging abilities is proccing Deadshot's buff. This is not intended and only Between the Eyes should proc Deadshot.

**2.** When you cast Pistol shot while you have the Deadshot buff, the buff should be consumed, currently however you will keep the buff untill you remove/click it off.

|T1373908:16|t|cffffd000|Hspell:185763|h[Pistol Shot]|h|r
|T1373908:16|t|cffffd000|Hspell:272935|h[Deadshot]|h|r
|T1733695:16|t|cff0070dd|Hitem:157974::::::::120:::::|h[Seafarer Vest]|h|r
[Outlaw][Trait] Paradise Lost

Paradise Lost has 2 issues.

**1.** The Buff Paradise Lost grants you should only be active while you have 1 of the 6 Roll the Bones buffs active. Currently it stays on your character (even after unequiping the Azerite armor) untill you reroll and get 2+ buffs, which is not intended.

**2.** Paradise Lost should also work with Slice and Dice and when using Slice and Dice it should be guaranteed to give you the Paradise Lost buff.

|T1373910:16|t|cffffd000|Hspell:278675|h[Paradise Lost]|h|r
|T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r
|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r
[Assasination] Poison Bomb

Currently Poison Bomb can be sometimes spawned under your character or it can spawn 2 poison bombs which spawns under your character and enemy.
It should always spawn only 1 to the enemy.

|T538441:16|t|cffffd000|Hspell:255544|h[Poison Bomb]|h|r
[Shadow] Mind Sear Interactions

Mind Sear has 2 issues:
**1.** It should be impossible to cast Mind Sear on yourself.

**2.** Using Mind Sear on a friendly target shouldn't give you insanity. You should only gain insanity when you damage a target with Mind Sear

|T237565:16|t|cffffd000|Hspell:48045|h[Mind Sear]|h|r
[Marksmanship] Double Tap

Double tap first part doesn't work at all, it doesn't fire aimedshot a second time after 1 is casted.

when you cast an aimed shot it should fire an another one without focus cost.


note: the rapid fire part works fine.


[Double Tap ID:260402](|T537468:16|t|cffffd000|Hspell:260402|h[Double Tap]|h|r
[Aimed Shot ID:19434](|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
[All][Pet] Primal Rage

Currently Primal Rage doesnt give you 10 min Exhaustion for to not benefit again from all other Time Warp, Bloodlust,Heroism and Primal Rage effects.

It is similar to Shaman's Heroism spell.

|T136224:16|t|cffffd000|Hspell:264667|h[Primal Rage]|h|r
|T136090:16|t|cffffd000|Hspell:57723|h[Exhaustion]|h|r
[Veng] Gluttony

The Talent "Gluttony : |T1247263:16|t|cffffd000|Hspell:264004|h[Gluttony]|h|r shouldn't proc 100% of the time when you consume a soul.
Atm how it is working : every time you consume a soul and you are not in Metamorphose, it trigger Meta.
How it should work : should be around 1 proc per minute
And if you had already the spell Metamorphosis activated, it should add duration to it
[Veng] FelBlade

The talent "Felblade : |T1344646:16|t|cffffd000|Hspell:232893|h[Felblade]|h|r not working properly
How it is supposed to work :
Vengeance
Shear (|T1344648:16|t|cffffd000|Hspell:203783|h[Shear]|h|r has a chance to reset the cooldown of Felblade.

But since the Talent Fracture (|T1388065:16|t|cffffd000|Hspell:209795|h[Fracture]|h|r replace Shear, Fracture should aslo be able to reset the cd of Felblade. Atm its not the case
[Veng]Sigil of Chains and kick/interrupt

When you use the talent (|T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r it pulls mods in the center of the AOE.

What is bugged : when you use it, while mobs are casting, it should break there cast (physical and magical), atm its not, they keep casting. (should work same as the DK grip)
[Veng] Sigil of flame

The spell "Sigil of Flame : |T1344652:16|t|cffffd000|Hspell:204513|h[Sigil of Flame]|h|r seams kinda off, often it doesn't do any damage, other time the initial hit does but the dot is doing damage to only 1 target

6 February 2019

[All-specs]- Observer auto

|T254305:16|t|cffffffff|Hitem:139312::::::::120:::::|h[Glyph of the Observer]|h|r
Currently, autoattack formula for this pet which can be summoned by using a glyph is wrong, it deals way too much damage. The correct formula is the same as Felhunter autoattack formula
Felhunter formula: 0.575 x TotalSpellPower / 6 x 2 x ArmorReduction x TotalPetDamageMultiplier
|T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r
[All-specs]- Voidlord auto

|T254305:16|t|cffffffff|Hitem:139311::::::::120:::::|h[Glyph of the Voidlord]|h|r
Currently, the autoattack formula for this pet is wrong and deals way too much damage. Formula should be the same as voidwalker auto formula
Voidwalker formula: 0.575 x TotalSpellPower / 6 x 2 x ArmorReduction x TotalPetDamageMultiplier
|T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r
(Restoration) Earth Elemental

Multiple Bugs:

1) Bug: Shouldn't require a target to be casted.

2) Bug: Isn't displayed under Player Potrait when used.

|T136024:16|t|cffffd000|Hspell:198103|h[Earth Elemental]|h|r
[Outlaw] Take your Cut

Take your Cut proccing fine if you have roll of the bones, but if you choose slice and dice talent (it replaces roll of the bones) then take your cut doesn't work at all, but it should.


[Take your Cut ID:198265](|T133785:16|t|cffffd000|Hspell:198265|h[Take Your Cut]|h|r
[Slice and Dice ID:5171](|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r
[Roll of the Bones ID:193316](|T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r
[Subtlety] Shot in the Dark

After you choose this talent, and then go stealth or shadow dance, so you get the buff, you keep the buff even if you change to **another talent or change spec** the buff will stay on you.



[Shot in the Dark ID:257505](|T132092:16|t|cffffd000|Hspell:257505|h[Shot in the Dark]|h|r

[GIF explanation/evidence](
[Subtlety] Shadow Blades

Issue:
When you have [Shadow Blades](|T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r active and use [Shuriken Storm](|T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r you do not gain additional Combo Points.

How it should work:
When having Shadow Blades active and casting Shuriken Storm you should gain +1 additional Combo Point for every Target hit by Shuriken Storm,

1 Target hit -> 2 Combo Points
2 Targets hit -> 4 Combo Points
3 Targets hit -> 6 Combo Points
...
[Holy][Trait] Word of Mending

Word of Mending doesn't reduce the cooldown of Holy Word: Sanctify by 2 seconds as intended.

|T135944:16|t|cffffd000|Hspell:278645|h[Word of Mending]|h|r
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r
[Disc] Smite Absorb

Smite's Absorb effect should be able to stack up to 3 times.

|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r
[Holy/Disc] Divine Star

Divine Star's return healing/damage often doesn't proc, it only procs if you are standing close enough to your target (or if the Divine Star travels far enough).
See Video below.

|T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r
[Holy] Enduring Renewal

Enduring Renewal should also proc from Binding Heal. Do note however, that only your *main* target should have his Renew's duration get refreshed.

|T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r
|T460954:16|t|cffffd000|Hspell:200153|h[Enduring Renewal]|h|r
|T135883:16|t|cffffd000|Hspell:32546|h[Binding Heal]|h|r
[Shadow] Dark Void

Dark Void should generate only 30 insanity. Right now it generates an extra 4 insanity for each target hit. This is most likely because it considers each target getting hit as a ''cast'' of Shadow Word: Pain, which gives you 4 insanity.

|T132851:16|t|cffffd000|Hspell:263346|h[Dark Void]|h|r
[Disc][Trait] Enduring Luminescence

Enduring Luminescence's effect on Power Word: Radiance's Atonement duration is currently not working.
While you have the Enduring Luminescence trait, Atonement applied by Power Word: Radiance should have a 70% duration (10.5 sec) instead of 60% (9 sec).
15 x 0.7 = 10.5 sec duration

|T1386546:16|t|cffffd000|Hspell:278643|h[Enduring Luminescence]|h|r
|T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
[Disc] Contrition + Healing Modifiers

Contrition is currently not benefiting from healing modifiers (not including Mastery: Grace, thats fine already). These include modifiers such as Twist of Fate (Spell ID: 265259), Archangel (Spell ID: 197862), etc.

|T1022949:16|t|cffffd000|Hspell:197419|h[Contrition]|h|r
[Holy][Trait] Permeating Glow

Permeating Glow has 2 issues:
**1.** It doesn't actually increase the healing of your Flash Heal on a target with the buff.

**2.** Only Flash Heal should proc this buff/effect. Right now its getting applied by a very wide variety of Holy Priest's spells.

|T1762580:16|t|cff0070dd|Hitem:162613::::::::120:::::|h[Mantle of Brood Mimicry]|h|r
|T135907:16|t|cffffd000|Hspell:272780|h[Permeating Glow]|h|r
[Disc] Sins of the Many

For each atonement player apply, get decreased % dmg from Sins of the Many
The counting atonement which is applied and % dmg i should have is incorrect.
|T135921:16|t|cffffd000|Hspell:280391|h[Sins of the Many]|h|r

2 targets which has atonement i should have 10% but currently still get 12%.
3 targets which has atonement i should have 8% but currently get 11%.
etc.

Screenshot which is uploaded here show as it should be.
[Shadow][Honor Talent] Psychic Link

Psychic Link is using the outdated Legion script/spell effect instead of the new Battle for Azeroth spell effect/script.

**1.** Right now its only proccing if you have Shadow Word: Pain on your target, instead it should proc if you have Vampiric Touch on your target.

**2.** Shadow Word: Void is not proccing Psychic Link (Shadow Word: Void replaces Mind Blast)

**3.** Psychic Link should not proc from Void Bolt damage dealt.

|T1445238:16|t|cffffd000|Hspell:199484|h[Psychic Link]|h|r
|T610679:16|t|cffffd000|Hspell:205351|h[Shadow Word: Void]|h|r
|T1035040:16|t|cffffd000|Hspell:228266|h[Void Bolt]|h|r
[Holy][Trait] Blessed Sanctuary

Blessed Sanctuary's bonus to Echo of Light from Holy Word: Sanctuary casts is currently lower than intended. When Holy Word: Sanctuary procs Echo of Light on the targets it hits, that echo of light should heal for the additional amount from your Blessed Sanctuary trait over 6 seconds.

|T237541:16|t|cffffd000|Hspell:273313|h[Blessed Sanctuary]|h|r
|T1698807:16|t|cff0070dd|Hitem:158001::::::::120:::::|h[Bloodbough Cowl]|h|r
[Holy][Trait] Prayerful Litany

Prayerful Litany's healing bonus is only hitting your main target instead of the most damaged/low health of the 5 targets it hits.

|T135943:16|t|cffffd000|Hspell:275602|h[Prayerful Litany]|h|r
[Holy][Trait] Everlasting Light

Everlasting Light's bonus to Heal is not working right now. The following is the formula to calculate how much healing it should do:
Everlasting Light amount x (1 - Current Mana ÷ Maximum Mana)

For example:
1737 x (1 - 12000 ÷ 100000) = 1528 healing bonus while at 12k mana left.

|T135913:16|t|cffffd000|Hspell:277681|h[Everlasting Light]|h|r
|T1762576:16|t|cff0070dd|Hitem:155258::::::::120:::::|h[Zanchuli Raiment]|h|r
[Windwalker] Heavy-Handed Strikes

the debuff from heavy-handed strikes gets applied by tiger palm,and blackout kick too, while it should only be applied by fist of fury damage.


[Heavy-Handed Strikes ID:232054](|T627606:16|t|cffffd000|Hspell:232054|h[Heavy-Handed Strikes]|h|r
[Tiger Palm ID:100780](|T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r
[Blackout Kick ID:100784](|T574575:16|t|cffffd000|Hspell:100784|h[Blackout Kick]|h|r
[Fist of Fury ID:113656](|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
[Mistweaver] Refreshing Breeze

Vivify doesn't refresh the duration of essence font, but it should.


note: the 20% increased healing part works fine.


[Refreshing Breeze ID:202523](|T628675:16|t|cffffd000|Hspell:202523|h[Refreshing Breeze]|h|r
[Essence Font ID:191837](|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r
[Windwalker] Disable

Disable **root** part is currently missing the 60% pvp mod, the root should be 3 sec against players instead of 8 sec.

[Disable ID:116095](|T132316:16|t|cffffd000|Hspell:116095|h[Disable]|h|r
[Item] Seabreeze

Seabreeze's haste buff should gain an additional stack every 3 seconds, up to 10 times.

|T1821503:16|t|cff0070dd|Hitem:158371::::::::120:::::|h[Seabreeze]|h|r
[Marksmanship] Steady Aim trait

The spec speficific Azerite trait Steady Aim isn't working.
(|T135130:16|t|cffffd000|Hspell:277957|h[Steady Aim]|h|r
[Azerite Trait] Gutripper

|T132109:16|t|cffffd000|Hspell:270668|h[Gutripper]|h|r

Currently procs way to much, should have 10 +haste PPM (procs per min)

procs almost on every ability use

5 February 2019

[Game breaking] Duck and cover trait

When you have "Duck and Cover" trait on your chest and unequip and equip item, server crash

Lien: |T132293:16|t|cffffd000|Hspell:280014|h[Duck and Cover]|h|r
- Camouflage

The spell |T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r is Healing 8mil instead of 2% of my hp.

Spell ID : 199483
(Balance) Empowerments

Doesn't work from Starsurge

|T1392544:16|t|cffffd000|Hspell:279708|h[Empowerments]|h|r

**Addtional:**

Solar Enpowerment get's consumed by Lunar Strike, but should only get consumed by Solar Wrath.

Lunar Empowerment: If you cancel the cast of Lunar Strike, while having Lunar Empowerment active, it will still "consume" the reduction of cast time regardless.

Also: Lunar Empowerment & Solar Empowerment effects are stackable.

Firestorm: 1 Stack = 30% increased damage & 15% reduced cast time
2 Stack = 60% increased damage & 30% reduced cas time.

Live: 1 Stack = 30% increased damage & 15% reduced cast time
2 Stack = 30 increased damage & 15% reduced cas time.

The stacks itself should stack but not the effects.
Mighty Caravan Brutosaurus

2 vendors are missing on Brutosaurus, Collector Unta which is auctioneer and Merchant Maku.
[Enchanting] Enchanting Weapons

All bfa enchant weapons which stacks to 5 times( it works correctly) should once they reach 5 stacks it should consume all stacks and give 600 stats (depends which you have weapon enchanted if haste,versa etc.).

|T463531:16|t|cff1eff00|Hitem:159789::::::::120:::::|h[Enchant Weapon - Stalwart Navigation]|h|r
|T463531:16|t|cff1eff00|Hitem:159786::::::::120:::::|h[Enchant Weapon - Quick Navigation]|h|r
|T463531:16|t|cff1eff00|Hitem:159787::::::::120:::::|h[Enchant Weapon - Masterful Navigation]|h|r
|T463531:16|t|cff1eff00|Hitem:159788::::::::120:::::|h[Enchant Weapon - Versatile Navigation]|h|r
|T463531:16|t|cff1eff00|Hitem:159785::::::::120:::::|h[Enchant Weapon - Deadly Navigation]|h|r
[Azerite T] Gemhide

The trait works ( general traits issue fixed ) but with faulty values

Gives both avoidance and armor about 180, when it should give 110 avoidance and 176 armor

|T1686575:16|t|cffffd000|Hspell:270579|h[Gemhide]|h|r

4 February 2019

Racial Passives

Currently when you change faction from Nightelf to something else you continue to keep the old racials
For example my Nightelf Rogue was changed to Undead and kept [Touch of Elune](|T135900:16|t|cffffd000|Hspell:154748|h[Touch of Elune]|h|r

3 February 2019

[Windwalker] Tiger Style

Currently on the ptr if your leg sweep hits 3 or more target it does not summon an effigy of Xuen, the White Tiger for 5 sec.

How it should work :
|T611420:16|t|cffffd000|Hspell:206743|h[Tiger Style]|h|r (wowhead link)
Your Leg Sweeps that hit 3 or more targets summon an effigy of Xuen, the White Tiger for 5 sec.
[Unholy] ghoulish monstrosity vs apocalypse ghouls

With this talent your ghouls will form a single **one** big ghoul, and it works fine with the normal army of the dead

but with the apocalypse army of the dead (its summoning ghouls depends on how much festering wound you burst) ghouls doesnt form into a big one, instead of that every ghoul summoned by apocalypse is already the big armored ghoul



[Ghoulish Monstrosity ID:280428](|T237511:16|t|cffffd000|Hspell:280428|h[Ghoulish Monstrosity]|h|r
[Apocalypse ID:220143](|T1392565:16|t|cffffd000|Hspell:220143|h[Apocalypse]|h|r



[GIF how it works fine with normal army of the dead]( as you can see little ghouls forming into 1 big one.

[GIF about how apocalypse ghouls works]( as you can see, all ghouls is big ghoul instead of the little ones forming into 1.


what should happen: if you burst 1 festering wound with apocalypse which means 1 ghoul, then it only summon 1 little ghoul, **if** you burst more which means more ghoul, then these ghouls should form into 1 big one.
[Veng] Spirit Bomb souls consumed

Spirit Bomb (|T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r should consume up to 5 souls when used.

Atm (since Greater souls doesn't count in the max stack mechanic) i can have more than 5 souls up on the ground at the same time.

How it is bugged: Spirit Bomb shouldn't be able to consume more than 5 souls at a time
[Veng][Azerite] Essence Sever

The Azerite trait Essence sever (|T1344648:16|t|cffffd000|Hspell:278501|h[Essence Sever]|h|r insted of proc a Lesser souls, it proc a Greater one.
[Veng] Burning Alive

The talent burning alive (|T135791:16|t|cffffd000|Hspell:207739|h[Burning Alive]|h|r doesn't work correctly.
How it should work : every 2s your Fiery Brand ( deals (5% of Attack power) Fire damage and spreads to one nearby enemy.

What is bugged : currently it sprend at the start so at second 0, so you have 2 fiery brand right from the get go.
Also but i'm not sur, it shouldn't sprend to target that are in combat with you
[Veng] Shear

The spell "Shear : |T1344648:16|t|cffffd000|Hspell:203783|h[Shear]|h|r should have 100% chance to spawn a Lesser soul fragment.
Atm its not the case
[Azerite Trait] Self Reliance

|T413591:16|t|cffffd000|Hspell:268600|h[Self Reliance]|h|r doesnt stop healing you, while enemies are within 20 yards
[Azerite T] Azerite Fortification

Big issue with this one, at the moment heals the player constantly the moment he starts dropping health, should only proc once per stun, immobilizing ability or knockbacks.

|T646669:16|t|cffffd000|Hspell:268435|h[Azerite Fortification]|h|r
[Subtlety] Shuriken Storm

Issue:
Shuriken Storm is not getting affected by any damage mutiplier mods such as [Dark Shadow](|T463284:16|t|cffffd000|Hspell:245687|h[Dark Shadow]|h|r or [Nighstalker](|T132320:16|t|cffffd000|Hspell:14062|h[Nightstalker]|h|r

Note: Nighstalker should be 12% (for subtlety) not 50%, wowhead is just showing the wrong value
[Holy] Bestow Faith + Beacons

Bestow Faith : (|T236249:16|t|cffffd000|Hspell:223306|h[Bestow Faith]|h|r
Trigger two time the Beacon Virtue/Light/Faith if used on the paladin

2 February 2019

[Azerite Trait] Shrouded Mantle

Currently every spell you use it give you Shrouded Mantle buff which is wrong, it should only give you if you use Cloak of Shadows spell.
It happens on all spec.

|T136177:16|t|cffffd000|Hspell:280199|h[Shrouded Mantle]|h|r
|T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r
[Shadow] Voidform animation

On FS Voidform looks different than on Retail.

|T1386550:16|t|cffffd000|Hspell:228264|h[Voidform]|h|r
[Disc] Penance animation

Penance is currently showing as Empowered penance (visual penance from Dark side buff) while it should only showing if you have Dark side buff.
But without that it should have only yellow visual but it currently doesnt.

|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r
[Shadow] Shadowfiend Insanity Generation

Shadowfiend doesn't generate 3 insanity on auto attacks at the moment.

|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r
[BM][Trait] Niuzao's Blessing

This trait doesn't proc at all when consuming a Healing Sphere with Expel Harm.

|T627486:16|t|cffffd000|Hspell:115072|h[Expel Harm]|h|r
|T236155:16|t|cffffd000|Hspell:124502|h[Gift of the Ox]|h|r
[BM] Celestial Fortune Absorb Interaction

Celestial Fortune is missing a hidden interaction with absorption spells and effects. This interaction causes absorbs to be increased by the amount of crit % you have. This should affect any and all absorbs, Power Word: Shield, Trinket absorbs, Guard, etc.
If you have 15% crit and a 500 hp shield gets placed on you, it should get increased by that amount. 500 x 1.15 = 575

Links for more info:

|T656166:16|t|cffffd000|Hspell:216519|h[Celestial Fortune]|h|r
(Frost) Remove Curse

Currently goes on cooldown, even if target/ally has no curse/s.

**Addtional:** Should sitll go on gcd on use, even if there's no curse/s on the target/ally.


|T136082:16|t|cffffd000|Hspell:475|h[Remove Curse]|h|r
[Frost] Splitting Ice with Ebonbolt

Newly designed splitting ice incorporates Ebonbolt beside Ice Lance and Glacial Spike to the mix. Current split ebonbolt does the same damage as main one, should be 80% added with the rules of shatter and/or RNG crit per second target ( mimicks the Glacial Spike rules for it ).


|T429385:16|t|cffffd000|Hspell:56377|h[Splitting Ice]|h|r

|T1392551:16|t|cffffd000|Hspell:214634|h[Ebonbolt]|h|r
[Survival] Diamond Ice

it doesn't work at all, the freezing trap duration is still 8 sec instead of 5 sec, the target doesn't immune to damage/healing, and the trap is dispellable

freezing trap duration with this talent should be 5 sec, undispellable, and trapped target should be immune to heal/damage for the trap duration.



[Diamond Ice ID:203340](|T236209:16|t|cffffd000|Hspell:203340|h[Diamond Ice]|h|r
[Freezing Trap ID:187650](|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r
[Havoc][PvP] Mana Break

Mana Break (|T1380369:16|t|cffffd000|Hspell:203704|h[Mana Break]|h|r is not doing any damage, not working at all, tryed on a full mane target (should take 5% of max hp) and on a low mana target (up to 25% hp)
(Havoc) Glide vs Fel Rush & Vengful Retreat GCD

When using Glide, Fel Rush & Vengful Retreat should go on a fast gcd, but they don't.

How it looks on Live:

You can see on my bar, 1 = Fel Rush and the spell above = Vengful Retreat are going on quick GCD, when using Glide.

|T1305157:16|t|cffffd000|Hspell:131347|h[Glide]|h|r
|T1247261:16|t|cffffd000|Hspell:195072|h[Fel Rush]|h|r
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r
[Havoc][Chaos Nova][Fragment spawn]

Wowhead Link os the spell: |T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r

Description of the bug: when using chaos nova, no Lesser Soul Fragment is generated.

How it should be: Using chaos nova grants 30% chance to spawn a less fragment soul on each ennemy stunned by chaos Nova.
PvP mod applied in PvE: incap removing dots

When you put a dot on a target and use spell like Imprison (|T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r it remove the dot.

How it should work : when you use Imprison like spell, it shouldn't remove the dot if used in PvE, the spell just insta break (usefull to kick, decast a target)

Edit:
- Monk Paralysis
- Pala Blind

1 February 2019

[Items] Dooms Fury

|T1044090:16|t|cffa335ee|Hitem:161463::::::::120:::::|h[Doom's Fury]|h|r - does not work, gives static amount of 2xx and dont decay, should be 840 from start, and then decay with 140 every 3 seconds
[Item]Vival of animated blood

|T1387657:16|t|cff0070dd|Hitem:159625::::::::120:::::|h[Vial of Animated Blood]|h|r - does not work, currently gives you 218 str for 18 seconds, it should give you 816 at the start and then decay over the duration.
[Misc][Item] Darkmoon Deck Fathoms

|T2178500:16|t|cffa335ee|Hitem:159125::::::::120:::::|h[Darkmoon Deck: Fathoms]|h|r - Procs on every hit, does not shuffle, and deals 0 dmg
[Misc][Item] Razdunk's Big Red Button

|T237290:16|t|cff0070dd|Hitem:159611::::::::120:::::|h[Razdunk's Big Red Button]|h|r - everything works, except the dmg should be split, currently its 11k per target insted of 11k / targets
[Misc][Item] Lady Waycrest's Music Box

https://www.wowhead.com/item=159631/lady-waycrests-music-box&bonus=4777:1482 - has current retail bug, it will hit everything on the screen up to 60+ yards, it should only hit enemies who you are currently in combat with (lazer matrix trait, should have same bug atm)

Edit: The healing portion of Lady Waycrest's Music Box currently has the exact same issue of healing all targets near you, instead of just 1 target. Do note that this effect should be using smart healing (prioritizing the lowest health target)

The 2 piece set for this item and the ring is also currently not scripted.
[Engineering] Crafted items

Some crafted items doesnt work whow it should.
1 - |T2115323:16|t|cffffffff|Hitem:153512::::::::120:::::|h[XA-1000 Surface Skimmer]|h|r It should NOT work in land. Actually does.
Proof:

2 - |T2115304:16|t|cffffffff|Hitem:153487::::::::120:::::|h[Organic Discombobulation Grenade]|h|r
Actually the sheeps doesnt polymorph the target and instead of that, they atack him. Imagine that in raids or dungeons. Op af.
Proof:

3 - |T2115303:16|t|cffffffff|Hitem:153494::::::::120:::::|h[Thermo-Accelerated Plague Spreader]|h|r
Deals 0 damage but the visual works.

4 - |T2115317:16|t|cffffffff|Hitem:158380::::::::120:::::|h[Magical Intrusion Dampener]|h|r
Doesnt work at all, those "annoyances" still afecting you no matter what.

5 - |T2115316:16|t|cffffffff|Hitem:153510::::::::120:::::|h[Interdimensional Companion Repository]|h|r
They should summon a portable stable master for hunters, but instead of just stay there, the whole thingy attack the enemy
Proof:
[Quest] [PvP] Mugambala

At lvl 120, u should unlock this quest, to unlock the pvp quest hub

Currently not there
[Blacksmithing][50] Monel hardened hoofplates.

At level 50 of blacksmithing you learn how to craft |T1405823:16|t|cffffd000|Hspell:253110|h[Monel-Hardened Hoofplates]|h|r
Just doesnt aply the 20% of speed when you use it while mounting in the capital.
Proof:

31 January 2019

[General]- Old grimoire of service pets

Old grimoires from legion still active

|T136218:16|t|cffffd000|Hspell:111859|h[Grimoire: Imp]|h|r spawns when releasing spirit on any instance

That's the one I noticed, but all grimoires from legion except Grimoire:Felguard should be deleted from db
[Shadow] Edge of Insanity

The tooltip is still uses an older version it says +20% damage on 100 insanity, but in reality its 20% damage reduction at or above 90 insanity.(added a screenshot about the wrong one)


Also the talent only get activated on 100 insanity, it should be activated **at or above 90 insanity**


another problem, when i drop insanity below 100(which should be 90) the buff start glitching [here is the GIF for it](

**note:** with legacy of the void **talent**, it should get activated at or above 60 insanity.

[Legacy of the Void ID:193225](|T132885:16|t|cffffd000|Hspell:193225|h[Legacy of the Void]|h|r

[Edge of Insanity ID:199408](|T136200:16|t|cffffd000|Hspell:199408|h[Edge of Insanity]|h|r
[Shadow] Void Torrent

Void Torrent's channel duration should not be affected by haste, only the tick interval/rate should be affected. You should always have a 4 second channel on Void Torrent.

|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r
[Havoc][PvP] Rain from Above

Rain from Above (|T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r the spell Fel Lance don't do damage
[Havoc ][PvP] Unending Hatred

Unending Hatred (|T1450140:16|t|cffffd000|Hspell:213480|h[Unending Hatred]|h|r doesn't work it don't give Fury, i'll need to try if it's also the case in vengeance spec.
[Azerite Trait] Synergistic growth

|T513195:16|t|cffffd000|Hspell:267892|h[Synergistic Growth]|h|r
"Casting your multi-target healing spell grants you 165 Mastery for 10 sec. This cannot occur more than once every 30 sec."
It doesnt proc at all, you dont even have the debuff on you and your mastery dont increase.
[Azerite Trait] Stand as One

the intellect part works fine, but it doesn't give any health.


[Stand as One ID:280626](|T236344:16|t|cffffd000|Hspell:280626|h[Stand As One]|h|r

30 January 2019

[Affliction] - Drain Soul

Drain Soul should give 1 shard if target dies during drain (atm it doesn't give)
Drain Soul dmg should be doubled if enemy is under 20% HP (atm dmg is always same)
|T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r
[Misteweaver] Detox crashes the realm

Testing with Hayden the dungeon Shrine of the storm, using |T460692:16|t|cffffd000|Hspell:115450|h[Detox]|h|r on somebody to dispell, make the realm crash.
[WW] Storm, Earth and Fire and spells

At the moment, |T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r don't copy the following spells:
[Azerite Trait] Overwhelming Power

You wont lose any stack of Overwhelming Power if you take damage.

|T252174:16|t|cffffd000|Hspell:271705|h[Overwhelming Power]|h|r
[Azerite Trait] Strength in Numbers

The Azerite trait (|T136031:16|t|cffffd000|Hspell:271546|h[Strength in Numbers]|h|r proc 100% of the time when you take damge it shoudn't .

Also every time you have a stack it give you back life. (aka heal you but it's not in the hps meter or combat log)

29 January 2019

[Fury] Whirlwind

|T132369:16|t|cffffd000|Hspell:190411|h[Whirlwind]|h|r

The passive is the problem, atm u get the two stacks, but the effects stacks, so it become 8 enemies for 100% dmg, and the procs is never consumed. The effect should not stack, only the proc stack count should. And they should be consumed on use of single target spells.

Another bug on Whirlwind -> The fury generation part of it, is also bugged, you are currently not generating any rage from it. Should be 3 + 1 per target hit, capped at 8 rage max.

Remember this is ONLY the fury whirlwind, and not on other specs!
(Restoration) Healing Tide Totem

Should be displayed under player potrait when used.

|T538569:16|t|cffffd000|Hspell:108280|h[Healing Tide Totem]|h|r
[Retribution] Consecration

|T135926:16|t|cffffd000|Hspell:205228|h[Consecration]|h|r dosen't do anything, When you cast Consecration the animation is present but it's dosen't hit the target at all and he don't get any debuff

Note : Consecration gives 1 holy power (this is working atm)

28 January 2019

[WW] Fist of fury formula

Fists of fury seems to be using the wrong formula. It is:

1.2075 x attackpower
Each hit deals 120.75% of attack power.

|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
[Item] Prism of dark intensity

|T1033182:16|t|cffa335ee|Hitem:161376::::::::120:::::|h[Prism of Dark Intensity]|h|r - missing the stacking
[Item] Permafrost encusted heart

|T1390944:16|t|cffa335ee|Hitem:161381::::::::120:::::|h[Permafrost-Encrusted Heart]|h|r - gives correct amount, just missing the stacking part
Dazar'alor Training Dummies

Currently all of them can move when start attacking them.


144085 (couldnt find it on wowhead)
144081 (couldnt find it on wowhead)

26 January 2019

[Restoration] Earthen wall totem

|T136098:16|t|cffffd000|Hspell:198838|h[Earthen Wall Totem]|h|r

QA -check the mechanic
The totem is using the wrong formula. Absorb = 35% spellpower per hit taken.
Sometimes absortion is being shown as "miss" and "dodge" instead of "absorb"

dev - the scriptname isn't assigned
(Disc) Premonition

[Premonition] is totally wrong. I'll explain how it should work.

- [Premonition] atonement duration 15 seconds base (currently 20seconds, as it applys the 5sec on use, which it shoudln't)

- [Premonition] atonement duration with Trinity 30sec (currently 20seconds, as [Premonition] effect overwriting Trinity

- [Premonition] when having atonement already active, it should add 5sec to the remaining timer of atonement. (currently it adds the 5seconds to the base. When Atonement is 12sec, it will be 20sec instead of 12 + 5 = 17 seconds)

- [Premonition] damage is triggerng too slow and does way too much damage.

Live:

Firestorm:

Seems to be 2sec delay on Live and 3sec delay on Firestorm.

**Addtional:**

[Premonition] on Live: with 536 Spellpower does: 563 Healing & 302 Shadow Damage.

[Premonition] on Firestorm: with 353 Spellpower does: 265 Healing & 882 Shadow Damage.


|T538239:16|t|cffffd000|Hspell:209885|h[Premonition]|h|r
(Disc) Atonement Healing (Pets)

Atonement Healing from Shadowfiend/Mindbender Damage isn't effected by Mastery.

|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
[Shadow] Shadow Word: Death

Getting the killing blow on an enemy doesn't generate 30 insanity as intended.
Currently if you get the killing blow with Shadow Word: Death it generates zero insanity.

|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
[BM] Rushing Jade Wind

**Rushing Jade Wind has 2 issues.**
**1.** Brewmaster Monk's Rushing Jade Wind's Pandemic buff effect is currently not working correctly. Refreshing Rushing Jade Wind should add the remaining duration you had left onto the new Rushing Jade Wind.
Note that there should be a maximum duration that Rushing Jade Wind can have, namely 11.7 seconds.
Currently on FS the duration always just gets set to 6 seconds whenever you refresh the buff while it should not.

**2.** Rushing Jade Wind's tick rate is currently incorrect. Right now its 1 tick every 1 second baseline, reduced by haste. It **should** be 1 tick every 0.75 seconds, reduced by haste.

|T606549:16|t|cffffd000|Hspell:116847|h[Rushing Jade Wind]|h|r
[Guardian] Mastery

|T1033485:16|t|cffffd000|Hspell:155783|h[Mastery: Nature's Guardian]|h|r

Currently the Attack power part of mastery does not work. Should give a bonus to attack power equal 2x mastery % so at 10 mastery it gives +20% attackpower.

Atm u get 0 gain to attck power from mastery. The healing and + hp does work though.
[Balance] - Power of the Moon

- When you try to use Power of the Moon on your Azerite item it **doesn't
apply ** on that, but **others trait on that items can be applied **(*Resto,
Guardian, Feral*).

- |T136096:16|t|cffffd000|Hspell:273389|h[Power of the Moon]|h|r
Ironfur

|T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r

Currently ironfur resets the duration of all stacks.
This was fixed on early legion, but its on bfa,
How it should work.
Ironfur can be overlapped (not stacked) which means each application of the buff should have its own duration.
So 6 seconds duration, u use ironfur u now have 6 seconds, after 3 seconds u use ironfur again, now it will show 2 stacks, and after 3 more seconds the first application will now drop off, and u will have 1 stack for another 3 seconds.

Currently, it just resets the duration on each application which means u can stack this forever and be an OP bear.
[Restoration] - Fungal Essence

- Trait Fungal Essence **doesn't proc**.
- It should work like this - *Swiftmend causes your Efflorescence mushroom to
burst, healing a nearby injured ally for 4637*.

- |T134222:16|t|cffffd000|Hspell:272802|h[Fungal Essence]|h|r
[Balance] - High Noon

- When you try to use High Moon on your Azerite item it **doesn't apply** on
item, but **others trait on that items can be applied** (*Resto, Guardian,
Fera*l).

- |T236216:16|t|cffffd000|Hspell:279070|h[High Noon]|h|r
(Havoc) Mana Rift

Mana Rift doesn't burn mana nor does any damage.

|T1033912:16|t|cffffd000|Hspell:235903|h[Mana Rift]|h|r

25 January 2019

[Fury][Talent] Endless Rage

Endless Rage should grant 6 rage only when you enrage, at this moment it is giving 6 rage per auto-attack.

|T132344:16|t|cffffd000|Hspell:202296|h[Endless Rage]|h|r
[Subtlety] Secret Technique

The second instance of the spell does not work at all (Visual & Mechanic wise)

Firestorm


How it looks / works on Retail

[ID : 280719](|T132305:16|t|cffffd000|Hspell:280719|h[Secret Technique]|h|r
[Assassination] Deadly Brew

Deadly brew applying the normal wound poison (25% healing reduce) but it should apply a reduced one (15% healing reduce)



[Deadly Brew ID:51626](|T236270:16|t|cffffd000|Hspell:51626|h[Deadly Brew]|h|r
[Wound Poison ID:8679](|T134197:16|t|cffffd000|Hspell:8679|h[Wound Poison]|h|r
[Assasination][Azerite Trait] Double Dose

Currently doesnt work at all.
When you have lethal poisons equiped and use multilate to target it should deal xxx damage.


|T132304:16|t|cffffd000|Hspell:273007|h[Double Dose]|h|r
|T132304:16|t|cffffd000|Hspell:5374|h[Mutilate]|h|r
[BM] Spitfire

When the effect procs it doesn't actually reset the cooldown on Breath of Fire.
The effect is proccing from a lot of different effects currently. It should only be able to proc from Tiger Palm.
|T615339:16|t|cffffd000|Hspell:242580|h[Spitfire]|h|r
|T615339:16|t|cffffd000|Hspell:115181|h[Breath of Fire]|h|r
[BM] Stagger

Each time **[Stagger](|T611419:16|t|cffffd000|Hspell:115069|h[Stagger]|h|r delays a new attack, the tick time count is restarted.

When the monk is being hit by a large amount of enemies he'll never be damaged by **[Stagger](|T611419:16|t|cffffd000|Hspell:115069|h[Stagger]|h|r since it is recalculated over and over and the count start from 0.5 all the time.
[Brew Master] Summon Black Ox Statue

As you can see, the talent doesnt work at all, not even agro the mobs right next to him.
Wowhead link: |T627607:16|t|cffffd000|Hspell:115315|h[Summon Black Ox Statue]|h|r
Evidence:
[Windwalker][Spinning Crane Kick]

spamming Spinning Crane Kick do not consume Hit Combo and instead of removing all the stacks it adds to them (if it is used successively)

|T574573:16|t|cffffd000|Hspell:196740|h[Hit Combo]|h|r (wowhead link)
(all) Crackling Jade Lightning

Ticks 4x instead of 5x (can show video if needed)
+
M: Its missing the initial damage
|T606542:16|t|cffffd000|Hspell:117952|h[Crackling Jade Lightning]|h|r
+
M: Visuals are not working propperly (gifs)
From PTR:
From Retail (how it should work):
(all) Tiger's Lust & Roll

Movementspeed supposed to stack with eachother, but on Firestorm they don't.

|T574574:16|t|cffffd000|Hspell:109132|h[Roll]|h|r
|T651727:16|t|cffffd000|Hspell:116841|h[Tiger's Lust]|h|r
[Fire] Blast Wave

Blast Wave ** |T135903:16|t|cffffd000|Hspell:157981|h[Blast Wave]|h|r **should knockback enemies .
[Frost] Chain Reaction with Splitting Ice

These 2 talents shouldnt work together, same for thermal+split. At the moment Split Ice Lance that benefits from shatter adds up stacks for Chain reaction, not intended.

|T135844:16|t|cffffd000|Hspell:278309|h[Chain Reaction]|h|r

|T429385:16|t|cffffd000|Hspell:56377|h[Splitting Ice]|h|r
[Arcane][Trait] Brain Storm

Was fixed a month ago, but now its broken in a different way.
The intellect buff is perma even when you try to dispel it, and casting Evo doesn't give the 2 arcane charges.

|T136075:16|t|cffffd000|Hspell:273329|h[Brain Storm]|h|r
[Frost][H Talent] Deep Shatter + Winterchill

Deep Shatter should empower Frostbolts that land on the winter's chill debuff, at the moment it doesn't, beside the rest of the freeze mechanics. It should also work like this since Winter's Chill affects Frostbolt as well ( making the target to be considered frozen ), so it should work in conjunction with Deep Shatter pvp talent as well.

|T334365:16|t|cffffd000|Hspell:198123|h[Deep Shatter]|h|r

|T135850:16|t|cffffd000|Hspell:228358|h[Winter's Chill]|h|r

|T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r
[Frost][H Talent] Burst of Cold

At the moment it procs from every mage action in the open world.

|T135852:16|t|cffffd000|Hspell:206431|h[Burst of Cold]|h|r

24 January 2019

[Enhancement] Healing surge

**[Healing surge](|T136044:16|t|cffffd000|Hspell:188070|h[Healing Surge]|h|r should consume 20 maelstrom to make it an instant cast.
Right now it is consuming all current maelstrom per cast (even when you are under 20).
-When over 20 maelstrom it should consume 20 per cast and make it an instant cast.
-If under 20 maelstrom it shouldn't consume any maelstrom and has to be normally casted.
[Azerite Trait] Sharpened Blades

It correctly gives stacks of Sharpened Blades buff from auto-attacks.
Issue is it doesnt increase dmg Poisoned Knife for assa and Shuriken Toss for sublety for each stack.

|T135431:16|t|cffffd000|Hspell:272916|h[Sharpened Blades]|h|r
|T1373909:16|t|cffffd000|Hspell:185565|h[Poisoned Knife]|h|r
|T135431:16|t|cffffd000|Hspell:114014|h[Shuriken Toss]|h|r
[Mistweaver] Thunder Focus Tea + Enveloping Mist

While having Thunder Focus Tea buff and use Enveloping Mist it will be insta cast which is incorrect. It should be still casting Enveloping Mist (unless you are channeling Soothing Mist and use Enveloping Mist it should be insta cast)

Retail:

Fs ptr:


|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
(Mistweaver) Upwelling

Doesn't work. Also not entirely sure how it should work. I can show it on live, if needed.
|T628135:16|t|cffffd000|Hspell:274963|h[Upwelling]|h|r

Mieri: Each second you gain a stack, each stack extend the channel duration of Essence font by 0.166666 seconds and is capped at 18 stacks.

Talent on FS just dont work at all.
[Mistweaver]Surging mist

Retail is: attack power x 1.28 x 1.4 (hidden spec modifier) x versa = tooltip & what u heal (and 50% more healing per stack, stacks up to 2 times)

On firestorm this is not true the healing naked is higher on firestorm, but when u put gear on, it barely increases. no clue why, obviously wrong formula

|T628135:16|t|cffffd000|Hspell:227344|h[Surging Mist]|h|r
(Mistweaver) Summon Jade Serpent Statue Buff Application & Duration

Buff Application and Soothing Mist duration. Everything explained in video.



|T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
(Balance) Fury of Elune

Is being casted on myself, rather than on target.


How it looks on Firestorm:

How it looks on Live:

|T132123:16|t|cffffd000|Hspell:202770|h[Fury of Elune]|h|r
Chaos Brand

Wowhead link of the spell: |T1450142:16|t|cffffd000|Hspell:255260|h[Chaos Brand]|h|r

Spell ID: 255260

Description of the bug: this passive spell doesn't apply the aura on the target. The attached screenshot show there's no aura.

How it should be:
Your damage brands the target, increasing magic damage taken by 5%.

Source: (4min 45)

Edit: Chaos damage for Havoc and Fire damage for Veng

23 January 2019

[General] Casting Circle

"Learning Casting Circle causes Unending Resolve to no longer grant immunity to silence and interrupt effects." -this part doesn't work, atm both undending resolve and casting circle give immunity
|T1392953:16|t|cffffd000|Hspell:221703|h[Casting Circle]|h|r
[Affliction] Curse of Shadows

Curse of Shadows doesn't work with Phantom Singularity, with other it works.
"Magical damage over time effects will strike the target an additional time for 20% of their damage as Shadow. Lasts 10 sec."
|T615099:16|t|cffffd000|Hspell:234877|h[Curse of Shadows]|h|r
[Affliction] - Summon Darkglare Eye Beam

Darkglare is not casting Eye Beam, instead hes doing melee.
formula : Damage = 0.32 x TotalSpellPower x TotalPetDamageMultiplier
it should do 10% more dmg per every dot aswell
cast speed should be 2 sec (reduced by haste)

|T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r
[Affliction] Seed of Corruption

Seed of Corruption should detonate early if target takes spx50/100 dmg, atm no matter how much you hit target seed of corruption never detonates early.
|T136193:16|t|cffffd000|Hspell:27243|h[Seed of Corruption]|h|r
[General] Demonic Gateway

You can summon gates but you cant use them to get ported to another side.
|T607512:16|t|cffffd000|Hspell:111771|h[Demonic Gateway]|h|r
[Affliction] - Shadow Embrace

Shadow Embrace doesn't work.
"Shadow Bolt applies Shadow Embrace, increasing your damage dealt to the target by 3% for 10 sec. Stacks up to 3 times."
|T136198:16|t|cffffd000|Hspell:32388|h[Shadow Embrace]|h|r
[Destruction] - Fire and Brimstone

"Incinerate now also hits all enemies near your target for 40% damage and generates 1 Soul Shard Fragment for each additional enemy hit."
- Incinerate should hit other targets for 40% of dmg, now it hits 100% (same as primary target)
- it should give 1 additionl Shoulshard fragment per other target
|T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r
[Destruction] - Havoc

"Marks a target with Havoc for 10 sec, causing your single target spells to also strike the Havoc victim for 60% of normal initial damage."
Now it strikes for 100% instead of 60%.
|T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r
[Outlaw] Roll the Bones animation

|T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r

Currently Roll the Bones animation is you see only 1 box sometimes 2.


While you should had get all 5 boxes around you no matter how many combo points you have.
[BrewMaster] Ironskin brew

**[Ironskin brew](|T1360979:16|t|cffffd000|Hspell:115308|h[Ironskin Brew]|h|r is adding a flat 75% extra **[Stagger](|T611419:16|t|cffffd000|Hspell:115069|h[Stagger]|h|r effectiveness making you able to get over 100% Stagger rating.

Let's say you've got 25% stagger rating:
How is working: 25% + 75% = 100%
How should work: 25% * 1.75 = 43.75%
[Veng][Shattered Souls]

Description of the spell : |T1305158:16|t|cffffd000|Hspell:204254|h[Shattered Souls]|h|r

How it is bugged :
Right now on the PTR, like it was on Legion for some time, every souls that you proc with Fracture, Shear, Fallout (Immolation aura talent) are Greater insted of lesser souls, aka healing for 348.075% of Attack power insted of 8% of all damage taken in the last 5 sec, minimum 1% of maximum health.

22 January 2019

[General] - Dark Pact

"Sacrifices 20% of your current health to shield you for 250% of the sacrificed health for 20 sec. Usable while suffering from control impairing effects."
- Now absorb shield is 0dmg.
- This should only sacrifice warlocks health, atm its sacrificing pets heatth aswell
|T538538:16|t|cffffd000|Hspell:108416|h[Dark Pact]|h|r
[Destruction] - Cremation

"Conflagrate deals up to an additional 3% of the target's maximum health in Fire damage if the target is affected by your Immolate."
Doesn't work, dmg is always same
|T460696:16|t|cffffd000|Hspell:212282|h[Cremation]|h|r
[Subtlety] Dagger in the Dark

It should only stack when the rogue is in stealth. right now its stack in shadow dance too.


[Dagger in the Dark ID:198675](|T643249:16|t|cffffd000|Hspell:198675|h[Dagger in the Dark]|h|r
[Subtlety] Silhouette

If you have silhouette chosed, its somehow bug out shadowstep (normally 2 stack) when you use the first, then you can use another 2. so overall 3 shadowstep
silhouette should just reduce shadowstep cooldown by 50% when used on a friendly target.


[GIF evidence/explanation](

[Silhouette ID:197899](|T132303:16|t|cffffd000|Hspell:197899|h[Silhouette]|h|r
[Shadow] Psychic Horror

it stun the target for 6 sec instead of 4 sec


[Psychic Horror ID:64044](|T237568:16|t|cffffd000|Hspell:64044|h[Psychic Horror]|h|r



[GIF explanation/evidence](
[Shadow] San'layn

San'layn's extra healing % it adds to Vampiric Embrace is currently only visual. You don't get any extra healing from having the talent like you should.

|T343633:16|t|cffffd000|Hspell:199855|h[San'layn]|h|r
[Shadow] Misery

Misery currently has 2 incorrect interactions with Shadow Word: Pain.
**1.** Refreshing Shadow Word: Pain on your target via Vampiric Touch will cause Shadow Word: Pain's ticks to deal zero damage.

**2.** Refreshing Shadow Word: Pain via Vampiric touch causes Shadow Word: Pain to not benefit from the increased duration from the pandemic mechanic. (Refreshing Shadow Word: Pain should add the remaining duration onto your new Shadow Word: Pain, up to a bonus of 4.8 seconds)

Please message me if something isn't clear.

|T132291:16|t|cffffd000|Hspell:238558|h[Misery]|h|r
[Shadow] Mindbender

Mindbender right now is not regenerating 6 insanity after sucesfull hit
|T136214:16|t|cffffd000|Hspell:200174|h[Mindbender]|h|r
[Survival] Mending Bandage

Mending Bandage doesn't get interrupted when the hunter get attacked

it should be interrupted when the hunter get attacked



[Mending Bandage ID:212640](|T1014022:16|t|cffffd000|Hspell:212640|h[Mending Bandage]|h|r
[Fury][Azerite Trait] Bloodcraze

Sometimes it resets even if Bloodthirst doesn't make a Critical hit.

|T136012:16|t|cffffd000|Hspell:273420|h[Bloodcraze]|h|r
[Arms][Talent] Cleave

Cleave is still working as in Legion, increasing Whirlwind damage for each target it hits. It shouldn't work like that, that buff mustn't proc, instead it should apply Deep Wounds if it hits 3 or more targets, but actually it doesn't apply it.
|T132338:16|t|cffffd000|Hspell:845|h[Cleave]|h|r
|T132090:16|t|cffffd000|Hspell:262111|h[Mastery: Deep Wounds]|h|r

21 January 2019

[Destruction] - Shadowburn Soul Shard Fragments

Shadowburn should give 3 should shard fragements (0.3 of 1 full shard), atm it gives 5 shard fragments.
|T136191:16|t|cffffd000|Hspell:17877|h[Shadowburn]|h|r
[Destruction] - Rolling Havoc

"Each time your spells duplicate to a Havoc target, gain 89 Intellect for 10 sec. This effect stacks."
Trait doesn't work.
|T1380866:16|t|cffffd000|Hspell:278747|h[Rolling Havoc]|h|r
[Affliction] - Phantom Singularity

Phantom Singularity should do AOE damage, atm its only single target.
Spell should hit 8 times no more nor less, becouse haste reduce buff duration and tick time (Duration (sec) = 16 / (1 + TotalHaste); Interval (sec) = 2 / (1 + TotalHaste))
Now if you have like 30% haste spell hits more than 8, but if you have 80+ haste spell hits less than 8.

|T132886:16|t|cffffd000|Hspell:205179|h[Phantom Singularity]|h|r
[Demon]- Call observer

|T538445:16|t|cffffd000|Hspell:201996|h[Call Observer]|h|r

- He spawn with low health
(all) Roll

Cara: Should increase Movementspeed by 267%. Currently increases it by 175%.

|T574574:16|t|cffffd000|Hspell:109132|h[Roll]|h|r

Mieri: With a base of 100%
In retail is 367% (+267%)
In ptr still 375% (+275%)
Currently is doing 8% more than retail.

Minor visual issue added to roll:
PTR:
RETAIL:
[Mistweaver] Soothing Mist

While channeling Soothing mist, Enveloping Mist, Surging Mist and Vivify may be cast instantly on the target.
It doesnt work.
Also, while using soothing mist if you use thunder focus tea it should NOT break the channeling.
|T606550:16|t|cffffd000|Hspell:115175|h[Soothing Mist]|h|r
[BM] Bob and weave

**[Bob and Weave](|T132096:16|t|cffffd000|Hspell:280515|h[Bob and Weave]|h|r is increasing **[Stagger](|T611419:16|t|cffffd000|Hspell:115069|h[Stagger]|h|r duration but it is not working properly.

First let me explain how does **[Stagger](|T611419:16|t|cffffd000|Hspell:115069|h[Stagger]|h|r work:

**[Stagger](|T611419:16|t|cffffd000|Hspell:115069|h[Stagger]|h|r delays x% of incoming damage.
Let's say we delay a total of 10.000 damage. That damage is going to be dealt as a damage over time effect over 10s every 0.5s, so you will be dealt 500 damage every 0.5s for a total of 10.000 damage after 10s.

Increasing **[Stagger](|T611419:16|t|cffffd000|Hspell:115069|h[Stagger]|h|r duration means you will take more ticks but each tick will be lower so instead of 10.000 over 10s it would be 13s. You will be dealt 384.6 damage every 0.5s for a total of 10.000 damage after 13s.

Right now **[Bob and Weave](|T132096:16|t|cffffd000|Hspell:280515|h[Bob and Weave]|h|r increases the duration but doesn't diminish the damage per tick taken, dealing 500 damage every 0.5s for a total of 13.000 damage after 13s, making you take additional 3.000 damage from "nowhere".
(Mistweaver) Detox

Should still got on GCD, even if there's nothing to dispel.

Issue related to "Purify" from Priest.

|T460692:16|t|cffffd000|Hspell:218164|h[Detox]|h|r
(Mistweaver) Thunder Focus Tea

Doesn't work for Renwing Mist & Enveloping Mist

|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
|T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r
[WindWalker] Chi burst + Chi

|T135734:16|t|cffffd000|Hspell:123986|h[Chi Burst]|h|r : 1 Chi per enemy target damaged, up to a maximum of 2 (Dosen't work, no chi generated no matter how many target it hit)
[WindWalker] Spinning Crane Kick and Mastery

|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r actually don't benefice from our mastery.
SCK without mastery : 312/Tick
SCK with mastery : 312/Tick
[WW] Chi Wave and Crit

Atm |T606541:16|t|cffffd000|Hspell:115098|h[Chi Wave]|h|r dosen't beneffit from our crit % where it should.
[BM] Bob and Weave

Bob and Weave is currently not increasing the duration of your Stagger by 3 seconds. For reference, this talent is very similar to the BM monk legendary in legion: ''Jewel of the Lost Abbey''

|T643420:16|t|cffff8000|Hitem:137044::::::::120:::::|h[Jewel of the Lost Abbey]|h|r
|T611419:16|t|cffffd000|Hspell:115069|h[Stagger]|h|r
|T132096:16|t|cffffd000|Hspell:280515|h[Bob and Weave]|h|r
[Blood] Bone shield

Bone Shield, which is applied via Marrowrend, has a few issues.
**1.** All your Bone Shield stacks get consumed in one hit, you should only be able to lose 1 stack at a time. Also Note that there should be a 2.5 second internal cooldown on this, which means you should only be able to lose a stack every 2.5 seconds.
**2.** While Bone Shield is up, your Armor should be increased by 40% of your strength (0.4 x Strength). Currently however its reducing your armor PER stack instead of a flat increase to your armor like it should be.

|T1376745:16|t|cffffd000|Hspell:195182|h[Marrowrend]|h|r
[Veng][Azerite Trait] Cycle of Binding

When you use a Sigil (any of them, so 4 in total if you have the talent Sigil of Chains) it gives you an agility buff and lower by 2s the cd of all Sigils.
|T1344652:16|t|cffffd000|Hspell:278769|h[Cycle of Binding]|h|r
How it is bugged :
It don't lower the cd of the Sigils (sigil of flames, sigil of silence, sigil of misery, sigil of chains = if you have the talent)
[Havoc][Talent][Insatiable Hunger]

Wowhead link of the spell: |T236276:16|t|cffffd000|Hspell:258876|h[Insatiable Hunger]|h|r

Description of the bug: when using this talent, Demonic Bite refunds between 30 to 40 fury atm on the PTR.

How it should be: using this talents generates up to 10 more fury when using demonic bite. So it means that the fury refund of demonic bite should be 20 to 40 fury when using the talent. (without talent, demonic bite refunds between 20 to 30 fury).
(Havoc) Momentum

Vengful Retreat still triggers Momentum. Only Fel Rush should.

|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r

**Addtional:**

When playing Momentum and damaging at least 1 target with Vengful Treat, you should get this buff: |T1305160:16|t|cffffd000|Hspell:203551|h[Prepared]|h|r but you don't.

How it looks on Live:
[Old items exploit]

Currently all old items with proc/onhit effects are not changed at all, so items like |T135351:16|t|cff0070dd|Hitem:13953::::::::120:::::|h[Silent Fang]|h|r will do exactly that, which leads to "abuseable" behavior, in pvp & pve.
Blizzard individually scaled these items, but a easy fix would be to either limit the use of old item effects to a level like 100 or 119, or scale them down to lets say 1% less effect per 10 levels above req. level of item.

Guess up to you have to decide how to limit the items. But if not changed, you will be able to perma silence every mob in mythic+ with silent fang, and make mythic+ fully tank and spank, with almost 0 punishment in dmg reduction
Purify

Should still go on gcd, even who when you have nothing to dispel. Currently doesn't.

|T135894:16|t|cffffd000|Hspell:232084|h[Purify]|h|r
[Azerite Gear] [Level requriement]

currently wrong system for level requirement on azerite armor
currently it uses the normal ilvl levels to unlock traits


This also results in 340 gear dropped from mythic dungeon only have 3 rings, and is missing the 4th ring..



They should scale with higher ilvl. there was a hotfix for ilvl 340 gear which is in this link. both for dungeon items & for honorbound items.
[Azerite trait] Azerite Veins

|T1129419:16|t|cffffd000|Hspell:267683|h[Azerite Veins]|h|r everything works perfectly except it should go away if get to 100% health
[Azerite] Strength of Spirit

|T606546:16|t|cffffd000|Hspell:274762|h[Strength of Spirit]|h|r dosen't work it should heal you when you cast Touch of Karma on your target. (For Windwalker) and when |T615341:16|t|cffffd000|Hspell:115203|h[Fortifying Brew]|h|r is active for (Brewmaster)

20 January 2019

[Fire] Fire Blast

Fire blast have 2 stack (3 with flame on talent) but it missing the 500 milliseconds cooldown, so you can cast 2 stack absurdly fast.


[Fire Blast ID:108853](|T135807:16|t|cffffd000|Hspell:108853|h[Fire Blast]|h|r


[GIF explanation/evidence](
[Arcane] Arcane Empowerment

if i have arcane empowerment honor talent, clearcasting **doesn't proc at all.**

with this clearcasting should be able to stack 2 additional times, and increase damage of arcane missiles by 5% , but clearcasting no longer reduce the mana cost of arcane explosion.


**note:** clearcasting proc/work fine without this talent.



[Arcane Empowerment ID:276741](|T135858:16|t|cffffd000|Hspell:276741|h[Arcane Empowerment]|h|r
[Clearcasting ID:263725](|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
[Arcane Missiles ID:5143](|T136096:16|t|cffffd000|Hspell:5143|h[Arcane Missiles]|h|r
[Arcane Explosion ID:1449](|T136116:16|t|cffffd000|Hspell:1449|h[Arcane Explosion]|h|r
[Beast Mastery] The Beast Within

The beast within give you immune to fear and horrify effects **in the beastial wrath duration**

it works fine on player,but its abuseable, if you click off the beastial wrath from yourself, before it ends on the pet, then on the pet after the beastial wrath expire, the beast within buff will be permanent, so permamently immune to fear effects.



[The Beast Within ID:212668](|T132166:16|t|cffffd000|Hspell:212668|h[The Beast Within]|h|r
[Beastial Wrath ID:19574](|T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r

[GIF explanation/evidence](
[Feral] - Iron Jaws

- Trait Iron Jaws **doesn't proc**.

- It should work like this: *Ferocious Bite has a 8% chance per combo point to
increase the damage of your next Maim by 1303 per combo point*.

- |T132134:16|t|cffffd000|Hspell:276021|h[Iron Jaws]|h|r
[Veng][Spirit Bomb]

The spell Spirit Bomb (|T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r

How it is bugged :
The spell consume Souls Fragments after a 1+ second delay. And it deal damage per each fragments (3 souls = 1K dmg + 1K dmg + 1K dmg)
How it is supposed to work :
The spell should consume fragments immediatly and damage only once (3 souls = 3k damage)

19 January 2019

[affl]- Unstable affliction

|T136228:16|t|cffffd000|Hspell:30108|h[Unstable Affliction]|h|r
How should it work:

- it should increased warlock damaging spell damage by 10% incluiding affliction itself

- When you dispell multiple unstable affliction, each UA dispelled should deal damage, so if 3 uas, dispell should hit 3 times. It should only be 1 silence debuff tho

- Dispell damage is wrong, it deals way way way too high damage
[Restoration] Spirit link totem

It stopped working like capacitor and liquid magma totems.

|T237586:16|t|cffffd000|Hspell:98008|h[Spirit Link Totem]|h|r
[Restoration] Healing stream totem

**[Healing stream totem](|T135127:16|t|cffffd000|Hspell:5394|h[Healing Stream Totem]|h|r is healing for way too much.

Each tick should heal for 32% of the shaman's spell power.

Additionally haste should decrease the healing interval per tick just like any other healing over time effect (meaning faster ticks and more ticks over the same duration):

Interval (sec)
= 2 / (1 + TotalHaste)
(Mistweaver) Chi Wave

Everything explained and shown in the video.



|T606541:16|t|cffffd000|Hspell:173545|h[Chi Wave]|h|r
[Mistweaver] Summon Jade Serpent Statue

Healing from statue (soothing mist) is being effected by the healing increase from [Enveloping Mist] but it shouldn't.

(can show evidence/video if needed)

|T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
(Mistweaver) Summon Jade Serpent Statue

Statue has Mana, but it shouldn't.

How it looks on Live:

How it looks on Firestorm:

|T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
[BM] Celestial Fortune

Celestial Fortune can currently proc off of its own healing. It should proc off of any and all healing, **except** other Celestial Fortune procs.

|T656166:16|t|cffffd000|Hspell:216519|h[Celestial Fortune]|h|r
[Marksmanship] Trueshot

Trueshot doesn't give 1 charge of aimed shot


haste part works fine.


[Trueshot ID:193526](|T132329:16|t|cffffd000|Hspell:193526|h[Trueshot]|h|r
[Aimed Shot ID:19434](|T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r

[GIF explaination/evidence](
[Beast Mastery] Dire Beast:Hawk

It doesn't do any damage.



[GIF explanation/evidence](

[Dire Beast:Hawk ID:208652](|T612363:16|t|cffffd000|Hspell:208652|h[Dire Beast: Hawk]|h|r

18 January 2019

[Trait] Sweep the Leg

Sweep the Leg doesn't correclty increase your speed after using Leg Sweep. No speed stats are gained.

|T642414:16|t|cffffd000|Hspell:119381|h[Leg Sweep]|h|r
|T642414:16|t|cffffd000|Hspell:280016|h[Sweep the Leg]|h|r
[All] Mystic Touch

|T615342:16|t|cffffd000|Hspell:8647|h[Mystic Touch]|h|r should up our physical damage that the target take by +5%, and everyone from the group/raid have to benefice from it. Dosen't work here, the debuff dosen't appear att all
[Marksmanship] Scatter Shot

Scatter shot doesn't break from damage but it should break from any damage.


[Scatter shot ID:213691](|T132153:16|t|cffffd000|Hspell:213691|h[Scatter Shot]|h|r
[Vengeance] Last Resort & debuff reset

|T1348655:16|t|cffffd000|Hspell:209258|h[Last Resort]|h|r

After it procs you get **8min debuff** which prevents you from using it again.
This debuff should be **removed if you die**, but it isnt.
It should also be removed if you wipe on a boss, when it resets
[Veng] Spirit Bomb & damage

Spirit Bomb : |T1097742:16|t|cffffd000|Hspell:247454|h[Spirit Bomb]|h|r

How it is bugged : the tooltip display the right damage but when using it on Raider's trainning Dummys and also in donjon, my spirit bomb hit for 4k per each Soul Fragments, it should do 22.113% of my Attack power (+ modifier)
I have 5232 AP and 1,48 versa
5232 x 0,22113 x 1,0148 = 1174 same as the tooltip say
Actually it's more like it's hitting for 0,8% of my AP.

17 January 2019

[Destruction] - Rain of Fire

Atm Rain of Fire procs Accelerant trait even if you dont have that trait on gear.
|T136186:16|t|cffffd000|Hspell:5740|h[Rain of Fire]|h|r
|T136186:16|t|cffffd000|Hspell:272957|h[Accelerant]|h|r
[Affliction] - Unstable Affliction Soul Shard Refund

UA should refund 1 shard if target dies, no matter how many UAs on target.
|T136228:16|t|cffffd000|Hspell:231791|h[Unstable Affliction]|h|r
[Elemental] Liquid magma totem

**[Liquid magma totem](|T971079:16|t|cffffd000|Hspell:192222|h[Liquid Magma Totem]|h|r probably broke after the totem appareances fix and now it does nothing
[Disc][Azerite Trait] Weal and Woe

Issue is that 2nd part of it with shield doesnt increase correct. It still increase 378 instead 1417 what is in tooltip.

|T237545:16|t|cffffd000|Hspell:273307|h[Weal and Woe]|h|r
|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
[Disc][Azerite Trait] Contemptuous Homily

Shadow Word: Pain and Purge the Wicked should extends 1 sec for each bolt which hit the enemy target but it doesnt atm.

From Retail:
You can see it jumps from 16 sec to 17 sec.

|T237567:16|t|cffffd000|Hspell:278629|h[Contemptuous Homily]|h|r
|T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
[BM] Elusive Brawler + Breath of Fire

Hitting an enemy target with Breath of Fire grants you a stack of Elusive Brawler while it should not.

|T642416:16|t|cffffd000|Hspell:117906|h[Mastery: Elusive Brawler]|h|r
|T615339:16|t|cffffd000|Hspell:115181|h[Breath of Fire]|h|r
[Frost][Trait] Glacial Assault

This trait doesn't proc at all from casting Flurry ( normal or with brain freeze )
|T2126034:16|t|cffffd000|Hspell:279855|h[Glacial Assault]|h|r
[Fire] Flame Patch

Flame Patch **|T451164:16|t|cffffd000|Hspell:205037|h[Flame Patch]|h|r tick speed should scale with haste . Base number of tick is 9 it should be 8.
[Fire][Trait] Duplicative Incineration

The bonus damage works, but the 5% chance additional fireball mechanic is missing
|T135812:16|t|cffffd000|Hspell:278538|h[Duplicative Incineration]|h|r
[Arcane][Trait] Explosive Echo

There are 2 issues present on this one:
1. The bonus damage on Arcane Explosion is missing about 100 dmg, base in my case is 2870, with the trait I do 3170, should do 3290.
2. The second mechanic is also faulty, should give a 10% chance to do an extra 2800 damage on 3+ targets, but its 100% at the moment and the damage component is also missing about 300 damage.

|T136116:16|t|cffffd000|Hspell:278537|h[Explosive Echo]|h|r
[Frost] Frozen touch

Currently Frozen touch have legion formular, AND it has flat increase which it should not.

|T1387352:16|t|cffffd000|Hspell:205030|h[Frozen Touch]|h|r

That means it should be proc chance * 1.2 and not a flat increase of +20%
Currently with talent u have 40% chance to proc finger of frost / brain freeze on frostbolt.
[Unholy] Army of the Damned

Death Coil doesn't reduce army of the dead cooldown by 5 sec.


**note:** the apocalypse part works fine, death coil does reduce the cooldown by 1 sec.



[Army of the Damned ID:276837](|T1392565:16|t|cffffd000|Hspell:276837|h[Army of the Damned]|h|r
[Death Coil ID:47541](|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
[Army of the Dead ID:42650](|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
[Havoc] Eye Beam

Your primary target should take 50% increased damage from Eye Beam. Doesn't work.

Primary target = Your target you have targeted during Eye Beam

|T1305156:16|t|cffffd000|Hspell:195447|h[Eye Beam]|h|r

Tweek - Eye beam should have a set tick count, and not be effected by haste or duration by anything and should always remain 10 ticks. Only with talent blind fury, should the tick count be increased to 15.
Atm ticks are being reduced by haste.
[Veng] Soul cleave and souls consumed

Soul cleave (|T1344653:16|t|cffffd000|Hspell:228478|h[Soul Cleave]|h|r when used it should consume only 2 fragments.
Atm it consume all fragments.
(Havoc) Blind Fury

Blind Fury seems to regnerate too little fury. It should be 8 fury per tick

How it looks on Firestorm:

How it looks on Live:

|T1117876:16|t|cffffd000|Hspell:203550|h[Blind Fury]|h|r
|T1305156:16|t|cffffd000|Hspell:198013|h[Eye Beam]|h|r
Gladiator's Medallion

Gladiator's medallion doesn't work at all, not in bgs/arenas, and not in world pvp (with wm enabled)
it doesn't replace honorable medallion.

**note:** i cant find the normal honorable medallion in my spellbook (which should be replaced by gladiator's medallion) so maybe its causing the problem.


[Gladiator's Medallion ID:208683](|T1322720:16|t|cffffd000|Hspell:208683|h[Gladiator's Medallion]|h|r
[Honorable Medallion ID:195710](|T338784:16|t|cffffd000|Hspell:195710|h[Honorable Medallion]|h|r

[GIF explanation/evidence](
[Azerite T] Earthlink

There are 2 issues with this trait, one of them is major.
1. The cycle should be 17-102, at the moment is 0-102
2. Every time the buff is off or the counter goes down to 0, your overall intellect drops by 102, relog resets the issue. temporary

|T2065623:16|t|cffffd000|Hspell:279926|h[Earthlink]|h|r
[Azerite T] Thunderous Blast

The trait damage is lower compared to tooltip and the scaling to the next proc is also faulty not respecting the 20% rule.


|T839983:16|t|cffffd000|Hspell:280380|h[Thunderous Blast]|h|r

16 January 2019

[Destruction] - Flashpoint

"When your Immolate deals periodic damage to a target above 80% health, gain 229 Haste for 8 sec."
Trait doesn't work, you never get haste buff.

|T135817:16|t|cffffd000|Hspell:275425|h[Flashpoint]|h|r
(all) Purify Spirit

Should gon on GCD, even if there's nothing to dispel.

|T236288:16|t|cffffd000|Hspell:77130|h[Purify Spirit]|h|r
[Disc/Shadow] Body and Soul

**Discipline Priest:** Body and Soul is only proccing on yourself, regardless of who you used Power Word: Shield on. Body and Soul should instead always be placed on the target you placed the Power Word: Shield on.

**Shadow Priest:** Body and Soul is proccing on both you and the target you used your Power Word Shield on. It should only be placed on the target you used Power Word: Shield on.

|T135982:16|t|cffffd000|Hspell:64129|h[Body and Soul]|h|r
[BM] Special Delivery

Special Delivery kegs take 3-4 seconds too long before they hit your target. Your special delivery keg should always hit after 3 seconds of you using your Ironskin Brew or Purifying Brew. Currently the keg will launch after 3 seconds, and then wait another 3 seconds before dealing damage.

|T594274:16|t|cffffd000|Hspell:196730|h[Special Delivery]|h|r
|T1360979:16|t|cffffd000|Hspell:115308|h[Ironskin Brew]|h|r
|T133701:16|t|cffffd000|Hspell:119582|h[Purifying Brew]|h|r
[Unholy] Epidemic

Epidemic does too much damage with Main Target and even aoe.

How should looks like
Epidemic Main Target: 0.2 x AbilityDamage(true) x TotalDamageMultiplier

Epidemic Main Target: 0.2 x 2970.8(Abillitydamage) x 1.44(Mastery since it is shadow) x 1.0280(versatillity) x Unholy Core passive = 809
Currently it does 5598 damage.

Epidemic AoE: 0.08 x AbilityDamage(true) x TotalDamageMultiplier

Epidemic AoE: 0.08 x 2970.8 x 1.44 x 1.0280 x Unholy Core Passive = 323
Currently it does 1025 damage.

|T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r
[Blood] Grip of the Dead

Grip of the Dead's slow is not reduced by 10% every 1 second. Its currenty just 90%. Theres also an issue with grip of the dead not slowing the target anymore for 10-15 seconds after they've had the grip of the dead debuff on them.

|T132102:16|t|cffffd000|Hspell:273952|h[Grip of the Dead]|h|r
|T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
[Blood] Ossuary

Having more than 5 Boneshield stacks doesn't reduce the cost of Death Strike by 5 runic power as intended.

|T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r
|T460686:16|t|cffffd000|Hspell:219786|h[Ossuary]|h|r
[Azerite Trait] Crushing Assault

This trait effect works fine, the issue is that without pick Fervor of Battle (Talent) it reduces the cost of Whirlwind by 20, and it doesn't remove the buff.
|T132340:16|t|cffffd000|Hspell:278824|h[Crushing Assault]|h|r
[Prot, Holy] Judgement of Light

Judgement of Light : (|T237541:16|t|cffffd000|Hspell:183778|h[Judgment of Light]|h|r
Blank

15 January 2019

[Enhancement] Roiling Storm

**[Roiling storm](|T132314:16|t|cffffd000|Hspell:278719|h[Roiling Storm]|h|r is increasing the damage of both **[main-hand and off-hand Stormstrike](|T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r by the maximum amount.
The amount of damage increase **[Roiling storm](|T132314:16|t|cffffd000|Hspell:278719|h[Roiling Storm]|h|r provides should be splitted by half in off-hand hit and main-hand hit.

If it says "increase stormstrike damage by **10.000**" it should increase both main-hand and off-hand by **5.000** for a total of **10.000** increased damage.

Right now it increases a raw **10.000** for both hands.

-Additional issue: **[Roiling storm](|T132314:16|t|cffffd000|Hspell:278719|h[Roiling Storm]|h|r is not working with **[Windstrike](|T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r (provided by **[Ascendance](|T135791:16|t|cffffd000|Hspell:114051|h[Ascendance]|h|r
[Elemental] Primal elementalist

Primal fire elemental (summoned by **[Primal elementalist](|T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r is lasting for 60s.

Should be 30s
[Elemental] Echo of the elementals

1-**[Echo of the elementals](|T135790:16|t|cffffd000|Hspell:275381|h[Echo of the Elementals]|h|r should summon an ember or spark elemental depending on your talent choices. If you have **[Storm elemental talent](|T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r then spark elemental should be summoned instead of the ember elemental.

Right now only ember elemental is summoned

2- When using **[Primal elementalis talent](|T651081:16|t|cffffd000|Hspell:117013|h[Primal Elementalist]|h|r ember/spark elementals are not being summoned

Note: when using that talent Fire and storm elementals are transformed into their Primal version (Primal fire and storm elemental). Additonally primal fire elemental is lasting longer than intended, that might be causing this issue, I'm doing another ticket for it.

3- Ember elemental is just auto attacking. They should cast **[Ember blast](|T135807:16|t|cffffd000|Hspell:275382|h[Ember Blast]|h|r (Ember elemental) or **[Shocking blast](|T136018:16|t|cffffd000|Hspell:275384|h[Shocking Blast]|h|r (Spark elemental).
[Discipline/Holy] Angelic Feather

You cant pick up angelic feather if you not place it on yourself.other targets doesn't get it even if i place it on them.

[Angelic Feather ID:121536](|T642580:16|t|cffffd000|Hspell:121536|h[Angelic Feather]|h|r

[GIF evidence](
[Azerite Trait] Retaliatory Fury/Last Gift

Both trait (horde/ally version) doesn't proc at all, not from abilities, and not from attacking enemy faction member.


[Retaliatory Fury ID:280579](|T1035504:16|t|cffffd000|Hspell:280579|h[Retaliatory Fury]|h|r
[Last Gift ID:280624](|T236478:16|t|cffffd000|Hspell:280624|h[Last Gift]|h|r
[Disc][Azerite Trait] Moment of Repose

The heal part works fine, but it doesn't apply atonement to the target.
it should apply atonement to the target


[Moment of Repose ID:272775](|T135936:16|t|cffffd000|Hspell:272775|h[Moment of Repose]|h|r
[Disc/Shadow][Azerite Trait] Depth in the Shadows

Shadow Word: Pain each time it deals damage should give you stack of Depth in the Shadows but it doesnt work at the moment for Disc and Shadow spec. With Purge of Wickeds it works fine.

|T136202:16|t|cffffd000|Hspell:275541|h[Depth of the Shadows]|h|r
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r
(Balance) Force of Nature

Wrong animation and Treants don't attack its target. Also they don't taunt its target.

How it looks on Live:

How it looks on Firestorm

|T132129:16|t|cffffd000|Hspell:205636|h[Force of Nature]|h|r
(Balance) Moon and Stars

[Moon and Stars] doesn't work.

Should work like this:

|T136060:16|t|cffffd000|Hspell:233750|h[Moon and Stars]|h|r

|T236151:16|t|cffffd000|Hspell:233756|h[Eclipse]|h|r
(all) Thorns

Doesn't do damage.

|T136104:16|t|cffffd000|Hspell:25777|h[Thorns]|h|r
[Unholy] Death Coil

Death Coil does too much damage.
How it should looks like
0.364619 x AbilityDamage(true) x TotalDamageMultiplier

Death Coil: 0.364619 x 2970.8(Abillitydamage) x 1.44(mastery) x 1.0280(versatility) x Unholy Core Passive = 1475 damage
Currently it does 8308 damage.

|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
(Havoc) Solitude

Solitude is currently working as intended with the exception that the buff is not applied. When there’s no allies within 15 yards, you should get Solitude on your buffs.

Solitude is active, but the buff is not visible on character buffs.

|T136154:16|t|cffffd000|Hspell:211509|h[Solitude]|h|r
(Havoc) Trail of Ruin vs Death Sweep

Death Sweep doesn't apply Traill of Ruin, but it should, since Death Sweep is basically Blade Dance, just in enhanced version.

|T1305149:16|t|cffffd000|Hspell:258881|h[Trail of Ruin]|h|r
|T1309099:16|t|cffffd000|Hspell:210155|h[Death Sweep]|h|r
[Azerite Trait] Seething Power (generic trait issue)

|T1097741:16|t|cffffd000|Hspell:275934|h[Seething Power]|h|r - it works fine, the problem is, when the duration runs out and the buff goes away, it takes away agility perma from you, lets say you are at 4000 agility, u get the buff for 10 seconds, you are now total 4200, when duration runs out you should go back to 4000. but insted u drop to 3800. and it keeps stealing agility from you each time you remove it or it runs out.

13 January 2019

[WindWalker] Whirling Dragon make the PTR crash

Atm when you use |T988194:16|t|cffffd000|Hspell:152175|h[Whirling Dragon Punch]|h|r on target, it make the server crash.
[WindWalker] Fist of the White Tiger

|T2065583:16|t|cffffd000|Hspell:261947|h[Fist of the White Tiger]|h|r
Strike with the technique of the White Tiger, dealing [(87.75% of Attack power) + (87.75% of Attack power)] Physical damage. and generate 3 Chi
This spell is hitting both the target and the monk himself

12 January 2019

[All] Intimidating Shout vs cloak of shadows

Intimidating shout can be missed by cloak of shadows, but intimidating shout should be physical school. so should work even if the rogue have cloak of shadows up.


**note**: on legion it got hotfixed but after the fix the fear was able to be dodged/parried etc. which shouldnt happen even if its physical school.

[Intimidating Shout ID:5246](|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r

[Cloak of Shadows ID:31224](|T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r
[Affliction] - Wracking Brilliance

"Every other Soul Shard your Agony generates also increases your Intellect by 314 for 6 sec."
Trait doesn't work like it should, atm Agony tick gives intelect, You should get intelect proc only if Agony gives shard.
|T237564:16|t|cffffd000|Hspell:272891|h[Wracking Brilliance]|h|r
[Destruction] - Shadowburn

"If the target dies and yields experience or honor, Shadowburn's cooldown is reset."
Now if target dies, DC isn't reseted.
|T136191:16|t|cffffd000|Hspell:17877|h[Shadowburn]|h|r
[Assasination] Leeching Poison

Leeching Poison should not replace Crippling Poison, you should keep all 3 poisons Leeching Poison, Deadly Poison and Crippling Poison.
Screenshot from Retail.

|T538440:16|t|cffffd000|Hspell:280716|h[Leeching Poison]|h|r
[BM] High Tolerance Haste increase

**High Tolerance has 2 issues**
**1.** Currently High Tolerance will give you 7% haste at light stagger, 10% haste at medium stagger and 12% haste at heavy stagger.
Instead it should grant you 8% haste at light stagger, 12% at medium stagger and 15% haste at heavy stagger.
**2.** High Tolerance's haste buff gets applied to you even though you don't have the talent selected.

|T627605:16|t|cffffd000|Hspell:196737|h[High Tolerance]|h|r
[Mistweaver] Teachings of the Monastery

|T611422:16|t|cffffd000|Hspell:116645|h[Teachings of the Monastery]|h|r

Blackout Kick has a 15% chance to reset the remaining cooldown on Rising Sun Kick. This part is not working, after 20 mins of testing it, it never procced even 1 time.
[Fire][H Talent] Tinder

Instead of reducing the cast time of Fireball by 50%, it makes it instant at the moment. The other mechanics are fine, just this instant vs correct half reduction.

|T514016:16|t|cffffd000|Hspell:203275|h[Tinder]|h|r
[Feral] Ferocious Wound

Ferocious wound doesn't stack to 2, after the first one (8% health take) when i wanna apply the second stack its just refresh the duration and stay on 8%

it should stack maximum 2, 8% maximum health reduce for the first, then 16% on 2 stack.


**note**:the "can only be active on one target at once." part works fine.


[Ferocious Wound ID:236020](|T132127:16|t|cffffd000|Hspell:236020|h[Ferocious Wound]|h|r
[Feral] Brutal Slash

Brutal slash doesn't do **any** damage, doesn't give combo point, so its doesn't work at all.


[Brutal Slash ID:202028](|T132141:16|t|cffffd000|Hspell:202028|h[Brutal Slash]|h|r

[GIF evidence/explanation](
[feral,balance,guardian] Restoration Affinity

Restoration affinity doesn't give wild growth.



[Restoration Affinity ID:197492](|T236157:16|t|cffffd000|Hspell:197492|h[Restoration Affinity]|h|r
[Wild Growth ID:48438](|T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
[Restoration] Lifebloom vs Focused Growth

When your lifebloom gets dispelled, or you manually remove the buff, the focused growth stay on you forever

focused growth should only be on you when lifebloom is on you too.

if the lifebloom expire focused growth works fine and it falls down, the problem is only with dispells, or if you manually remove the lifebloom.



[Lifebloom ID:33763](|T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r
[Focused Growth ID:203553](|T1408837:16|t|cffffd000|Hspell:203553|h[Focused Growth]|h|r

[GIF explanation/evidence](
[Blood] Tombstone

Tombstone restores only 1 runic power per charge of boneshield consumed. Tombstone's Absorption effect should also not have any chance to crit.

|T132151:16|t|cffffd000|Hspell:219809|h[Tombstone]|h|r
[Blood] Red Thirst

Red Thirst's Cooldown reduction effect on Vampiric Blood is reducing the cooldown by a bit too much. casting a Deathstrike with 45 runic power cost should reduce the cooldown by 4.5 seconds but it reduces the cooldown by 6-7 seconds instead. Spells such as Mark of Blood has a similar issue with reducing the cooldown by too much.
The issue is most likely because its still using the old Legion value of 1 second cooldown reduction per 6 runic power instead of the updated BFA value of 1 second cooldown reduction per 10 runic power spent.

|T135770:16|t|cffffd000|Hspell:205723|h[Red Thirst]|h|r
|T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r
|T132205:16|t|cffffd000|Hspell:206940|h[Mark of Blood]|h|r
[Blood] Rapid Decomposition

Rapid Decomposition doesn't reduce the tick rate of Death and Decay. Works fine for Blood Plague.

|T538560:16|t|cffffd000|Hspell:194662|h[Rapid Decomposition]|h|r
|T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
[Blood] Blood Plague

Blood Plague's Pandemic mechanic isn't working currently. Refreshing the debuff via Blood Boil or Death's caress while above the 30% pandemic threshold should add 7.2 seconds ontop of the 24 base duration. Refreshing it under 30% should add whatever duration there was left before refreshing the debuff ontop of the base duration of 24 seconds. For example:

refreshing at 15 seconds left: 24 + 7.2 = 31.2 second duration debuff
refreshing at 4 seconds left: 24 + 4 = 28 second duration debuff.

|T237513:16|t|cffffd000|Hspell:50842|h[Blood Boil]|h|r
|T1376743:16|t|cffffd000|Hspell:195292|h[Death's Caress]|h|r
[Blood] Bloodworms healing

The healing that Bloodworms grants you upon expiring/dying should be modified by healing increases such as vampiric blood and versatility.

|T136211:16|t|cffffd000|Hspell:195679|h[Bloodworms]|h|r

See also
[Blood] Bloodworms pet damage formula

The damage formula for Bloodworm pets that spawn via auto attacks when you have the talent selected is currently incorrect and deals a lot more damage than it should. Formula should look like this:

0.24 (24% strength) x your current strength ÷ 6 x 1.5 x any other % damage bonuses such as Versatility x armor damage reduction

An example: with 1613 Strength and 2.09% versatility
0.24 x 1613 ÷ 6 x 1.5 x 1.0209 (Versa) = 98.8 damage per hit, further reduced by the target's armor.

|T136211:16|t|cffffd000|Hspell:195679|h[Bloodworms]|h|r

See also
(Havoc) Darkness & Cover of Darkness

Both seem currently to not work properly.

Should work like this:

Darkness without (Cover of Darkness) = 20% chance to avoid all damage from an attack
Darkness with (Cover of Darkness) = 70% chance to avoid all damage from an attack

|T1305154:16|t|cffffd000|Hspell:196718|h[Darkness]|h|r
|T1305154:16|t|cffffd000|Hspell:227635|h[Cover of Darkness]|h|r

11 January 2019

[PvP Talent] [Storm of Destruction]

|T236303:16|t|cffffd000|Hspell:236308|h[Storm of Destruction]|h|r - if you have this talent, ALL your spells and abilities apply mortal wounds. it should only make blade storm apply it.

(ofc mortal strike aswell)
[Assasination][Azerite Trait] Shrouded Suffocation

Only issue is Garrote from Stealth doesnt give you 2 Combo Points, damage part works fine.

|T132297:16|t|cffffd000|Hspell:278666|h[Shrouded Suffocation]|h|r
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r
|T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r
|T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r
[Shadow] Void Eruption

Everytime you lost or gain insanity point Void Eruption for some reason shine.
It should only shine when reach 90 insanity or 60 insanity with Legacy of the Void Talent.



|T1386548:16|t|cffffd000|Hspell:228260|h[Void Eruption]|h|r
[BM] Zen Meditation

Its currently possible to move while channeling Zen Meditation. if you start moving forward/backward **immediately** after you start channeling Zen meditation you can move during the channel.

|T642417:16|t|cffffd000|Hspell:115176|h[Zen Meditation]|h|r
[Feral] Bloodtalons

One melee ability take both stack from bloodtalons.

it should take only 1, since it says "next 2 melee abilities"


[Bloodtalons ID:155672](|T1033474:16|t|cffffd000|Hspell:155672|h[Bloodtalons]|h|r
(all) Tiger Dash

Movement speed isn't gradually reducing over 5 seconds. Currently you gain the 200% for the full duration of Tiger Dash.

|T1817485:16|t|cffffd000|Hspell:252216|h[Tiger Dash]|h|r
[Unholy] All Will Serve

Risen Skulker should be casting |T132213:16|t|cffffd000|Hspell:212423|h[Skulker Shot]|h|r instead melee attacking the target.

|T132151:16|t|cffffd000|Hspell:194916|h[All Will Serve]|h|r

|T132213:16|t|cffffd000|Hspell:212423|h[Skulker Shot]|h|r

9 January 2019

[Elemental-Enhancement] Totem mastery and totems frames (Low priority)

Recasting |T511726:16|t|cffffd000|Hspell:210643|h[Totem Mastery]|h|r or |T511726:16|t|cffffd000|Hspell:262395|h[Totem Mastery]|h|r makes the totem frame under the player portrait to bug, making it to never show again that specific totem frame (sometimes it shows again but fades after 1 second).

This is probably due when recasting Totem mastery the frames disappear and appear at the same time.
[Restoration] Riptide

**[Riptide](|T252995:16|t|cffffd000|Hspell:61295|h[Riptide]|h|r HoT is snapshotting stats and healing modifiers. It should be a dynamic HoT.

Additionally **[Unleash life](|T462328:16|t|cffffd000|Hspell:73685|h[Unleash Life]|h|r is only affecting the initial healing of riptide. This is the only modifier that have to be snapshotted into Riptide's HoT
(Restoration) Ascendance vs Riptide

Isn't effecting Riptide hot (healing over time)

|T135791:16|t|cffffd000|Hspell:114049|h[Ascendance]|h|r
|T252995:16|t|cffffd000|Hspell:61295|h[Riptide]|h|r
[Enhancement] Feral spirits

Spirit wolves summoned by **[Feral spirit](|T237577:16|t|cffffd000|Hspell:51533|h[Feral Spirit]|h|r are attacking way faster than they should. They might be taking double the haste from the shaman or something.

Spirit wolves summoned by **[Elemental spirits](|T237577:16|t|cffffd000|Hspell:262624|h[Elemental Spirits]|h|r are alright.

Wolves aren't being displayed under player potrait, when used.
Should look like this:
[Enhancement] Totem Mastery

Should only display Totem Mastery icon itself under player potrait when used,
rather than every single totem it summons.

Also all totems of [Totem Mastery] supposed to have 2% of Shamans Health. Currently they are capped at 5 Health.

Evidence of both claims:

|T511726:16|t|cffffd000|Hspell:210643|h[Totem Mastery]|h|r
[Enhancement] Overcharge (Low priority)

Lightning Bolt deals no damage on 0 Maelstorm. Also i am not sure, how the talent supposed to work, so i made some testings on live, which may help to understand it, since i remember it was also bugged back on Legion Firestorm.

59 Lighting Bolt Damage @ 0 Maelstorm (0%)
77 Lighting Bolt Damage @ 1 Maelstorm (130%)
237 Lighting Bolt Damage @ 10 Maelstorm (400%)
593 Lighting Bolt Damage @ 30 Maelstorm -
682 Lighting Bolt Damage @ 35 Maelstorm -
771 Lighting Bolt Damage @ 40 Maelstorm
771 Lighting Bolt Damage @ 50 Maelstorm
771 Lighting Bolt Damage @ 60 Maelstorm
771 Lighting Bolt Damage @ 100 Maelstorm (1.307%)

|T136014:16|t|cffffd000|Hspell:210727|h[Overcharge]|h|r
[Enhancement] Feral Lunge (Low priority)

You are too long in ghost wolf, after you charged the target + the buff has a 20sec duration when charging, but it it shouldn't have any duration.

How it looks on Live:

How it looks on Firestorm:

|T1027879:16|t|cffffd000|Hspell:196884|h[Feral Lunge]|h|r
(all) Grounding Totem

Should have 5 Health. Currently has 3 Health.

|T136039:16|t|cffffd000|Hspell:204336|h[Grounding Totem]|h|r
(all) Spectral Recovery

Should only heal when shaman is below 100% hp.

|T538568:16|t|cffffd000|Hspell:204261|h[Spectral Recovery]|h|r
(Disc) Shadowmend

Shadowmend debuff should only procc, when target or you is below 100% health.
Addtional, the debuff of Shadowmend should disappear once the allie or player leaves combat or the damage amount reaches its cap.

"The ally will take [(180% of Spell power) / 20] damage every 1 sec,
until they have taken [(180% of Spell power) / 2] total damage from all sources, or leave combat."

|T136202:16|t|cffffd000|Hspell:187464|h[Shadow Mend]|h|r
(Frost) Frostbolt & Icicles

Frostbolt should still generate an Icicle, even if Frostbolt misses its target.

|T135846:16|t|cffffd000|Hspell:116|h[Frostbolt]|h|r
|T135855:16|t|cffffd000|Hspell:205473|h[Icicles]|h|r
(Frost) Icicles visual buff

Doesn't show the stacks on your buffs. If you have 3 Icicles for example, it should show 3 on your buffs.


How it looks on Firestorm with 3 Icicles:

How it looks on Live with 3 Icicles:

|T135855:16|t|cffffd000|Hspell:205473|h[Icicles]|h|r
(Frost) Ice Lance & Icicles

Ice Lance should still launch Icicles, even if Ice Lance misses its target.

|T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r
|T135855:16|t|cffffd000|Hspell:205473|h[Icicles]|h|r
(Frost) Burst of Cold

Frost nova should give the proc when Cone of Cold is on cooldown, but at the moment if the nova is used but doesn't hit anything the spell is not working.
It only works if you hit with Frost Nova and Cone is on cd, should work with nova not hitting as well.

|T135852:16|t|cffffd000|Hspell:206431|h[Burst of Cold]|h|r
[Unholy] pet ability:Leap

Leap doesn't work at all, doesn't trigger cd, doesn't do anything, only the "sound" works but the ghoul just stay (dont leap to the target)

in dark transformation the ghoul leap works fine.


[Leap ID:47482](|T237569:16|t|cffffd000|Hspell:47482|h[Leap]|h|r

[GIF evidence](

8 January 2019

[Elemental] Echo of the elements

**[Echo of the elements](|T538566:16|t|cffffd000|Hspell:108283|h[Echo of the Elements]|h|r talent for elemental shaman is disappearing after changing specialization or swapping talents in the level 30 row.

About the swapping talents in the level 30 row:
Both elemental and restoration has the same ID for **[Echo of the elements](|T538566:16|t|cffffd000|Hspell:108283|h[Echo of the Elements]|h|r but elemental has it at level 15 row and restoration shaman has it at level 30 row. The game might be deleting **[Echo of the elements](|T538566:16|t|cffffd000|Hspell:108283|h[Echo of the Elements]|h|r when chosing any of the 30 row talent thinking it is restoration shaman.
[Enhancement] Molten weapon

If the 2 wolves summoned by **[Elemental spirits](|T237577:16|t|cffffd000|Hspell:262624|h[Elemental Spirits]|h|r are fire wolves you get 2 **[Molten weapon](|T1032474:16|t|cffffd000|Hspell:271924|h[Molten Weapon]|h|r buffs as intended, but you only apply 1 DoT on the target. It should apply 1 DoT per buff.
[Elemental] High voltage

High voltage talent (ID:19271) is giving a chance to proc an additonal **[overload]((|T136050:16|t|cffffd000|Hspell:168534|h[Mastery: Elemental Overload]|h|r for all spells that can overload.

Only lightning bolt or chain lightning should have a chance to proc the additonal overload
[Arms][Talent] War Machine

War Machine increases properly the amount of rage that your auto attacks generate, but it doesn't grant you 10 rage points when you kill an enemy, and it doesn't increase your movement speed neither.
|T132205:16|t|cffffd000|Hspell:262231|h[War Machine]|h|r

5 January 2019

[FIre][Trait] Firemind

Trait doesn't work.

|T236218:16|t|cffffd000|Hspell:278539|h[Firemind]|h|r
[Arcane] Arcane Missiles mechanics

Arcane Missiles should no longer generate Arcane Charges.

|T136096:16|t|cffffd000|Hspell:5143|h[Arcane Missiles]|h|r

2 January 2019

[Trait] Desperate Power

No extra healing is present when the caster is using Drain Life while being under 50% of its health.
* There is one tick above the rest with the trait purchased ( 4k vs 2,5k ), but wrong value ( missing about 400 ) and doesn't keep track of the 50% caster hp rule - might be just a Drain Life bug

|T136169:16|t|cffffd000|Hspell:280022|h[Desperate Power]|h|r

27 December 2018

[Frost] Ebonbolt with Brain Freeze

There is a short delay present on Ebonbolt procing Brain Freeze, which will make the caster go into hardcasting Flurry when spamming it to combo with Ebonbolt - not intended ( the delay shouldn't be present there - intended gameplay for Ebonbolt to benefit from BF's winterchill debuff )

|T1392551:16|t|cffffd000|Hspell:214634|h[Ebonbolt]|h|r
|T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r
[Frost] Mastery Icicles

The current mastery system is faulty, it copies the legion one, while it was changed. The legion one had Icicles damage based on Frostbolt, now it has its own spell formula based on intellect and multipliers and should also be created by casting Flurry ( not bolts, a full flurry - 1 per flurry cast ).



|T135855:16|t|cffffd000|Hspell:205473|h[Icicles]|h|r
[Azerite Trait] Bury the Hatchet

It doesn't work at all.

|T132342:16|t|cffffd000|Hspell:280211|h[Bury the Hatchet]|h|r

26 December 2018

[Fury] [PvP Talent] [Barbarian]

|T1380675:16|t|cffffd000|Hspell:280745|h[Barbarian]|h|r

Dmg part works, but does not allow you to use heroic leep a second time within 3 seconds
Talutu - Mount Vendor

Talutu in zuldazar 2 mounts are selling without a price.

|T1881827:16|t|cffa335ee|Hitem:163042::::::::120:::::|h[Reins of the Mighty Caravan Brutosaur]|h|r
5 000 000 golds

|T838688:16|t|cffa335ee|Hitem:163589::::::::120:::::|h[Reins of the Palehide Direhorn]|h|r
500 000 golds

25 December 2018

[Arms] [PvP talent] - shadow-of-the-colossus

|T132223:16|t|cffffd000|Hspell:198807|h[Shadow of the Colossus]|h|r

Rage increase works, but reset of Overpower does not.
[Arms] [PvP Talent] Death Sentence

|T237517:16|t|cffffd000|Hspell:198500|h[Death Sentence]|h|r

The range part works, but u do not charge to the target.
[Destruction] - Accelerant

"When your Rain of Fire damages 3 or more targets, gain 286 Haste for 8 sec."
Now even if your Rain of Fire damages 1 target it will proc trait, also every other spell is procing trait, only RoF on 3+ targets should proc it.
|T136186:16|t|cffffd000|Hspell:272955|h[Accelerant]|h|r
[Demon]- Call fel lord

|T1113433:16|t|cffffd000|Hspell:212460|h[Call Fel Lord]|h|r

- It does not damage, he should deal 5% max health to the target
- It should be capped in pve as 5% of max warlock health
[General]- Demon skin

|T136156:16|t|cffffd000|Hspell:219272|h[Demon Skin]|h|r
At the momment, the shield ammount provided per second is wrong, it seems to be ticking multple times in the same second. It should take 30s in total to gain a 15% max health shield but instead it takes like 2-3s

How should it work

- It should correctly generate a 0,5% max health every 1 s

24 December 2018

[Destruction] - Bursting Flare

"Casting Conflagrate on a target affected by your Immolate increases your Mastery by 41 for 20 sec, stacking up to 5 times."
Trait doesn't work, when you use Conflagrate on Immolate, nothing happens.
|T135807:16|t|cffffd000|Hspell:279909|h[Bursting Flare]|h|r
[Affliction] - Deathbloom

"If your Seed of Corruption detonates early, it deals 258 additional damage."
Trait doesn't work, dmg is same.

|T136193:16|t|cffffd000|Hspell:275974|h[Deathbloom]|h|r
[Aff]- Rot and decay

|T1032479:16|t|cffffd000|Hspell:212371|h[Rot and Decay]|h|r
Its not increasing mentioned dot duration by 1s when Drain life damages a target
[Aff]- Soulshatter

|T135728:16|t|cffffd000|Hspell:212356|h[Soulshatter]|h|r

- It doest not remove dots
- It doest not provide the haste effect
- It is not capped vs pve targets, cap should be 10% warlock health
[General] - Grimoire of Sacrifice + Command Demon Ability

When you sacrifice your demon (Destruction and Affliction) and use Command Demon Ability (example Shadow Bulwark from Voidwalker), nothing happens.
|T538443:16|t|cffffd000|Hspell:108503|h[Grimoire of Sacrifice]|h|r
[Honor talent] Swelling waves (enhancement)

**[Swelling waves](|T237590:16|t|cffffd000|Hspell:204264|h[Swelling Waves]|h|r is not working for enhancement. Probably it is missing **[Enhancement healing surge(ID:188070)](|T136044:16|t|cffffd000|Hspell:188070|h[Healing Surge]|h|r
[Honor talent] Ride the lightning

**[Ride the lightning](|T839974:16|t|cffffd000|Hspell:204357|h[Ride the Lightning]|h|r doesn't work at all.

You must know:
-Chain lightning should proc on Stormstrike cast not on hit, to avoid proccing it twice with stormstrike main-hand and off-hand.
-This talent MUSN'T work with **[Windstrike](|T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r This is one of the few exceptions in which **[Windstrike](|T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r isn't affected by something that involves Stormstrike.
[Honor talent] Forked lightning

**[Forked Lightning](|T135990:16|t|cffffd000|Hspell:204349|h[Forked Lightning]|h|r doesn't work at all.
-Forked Lightning should proc on Stormstrike cast, not on hit to avoid proccing it twice with stormstrike main-hand and off-hand.

-The Lightnings should prioritize further enemies. If there are no enemies in range except the one you used stormstrike on, then it should hit that target.

-It should work with **[Windstrike](|T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r
[Assasination] Blinside

You get procs Blindside buff even without choosing that talent.
|T236274:16|t|cffffd000|Hspell:111240|h[Blindside]|h|r
[Frost] Ray of Frost + FoF

Ray of Frost doesn't generate the 2 charges of fingers of frost for the full channel of the ability, and neither does proc any overall.

|T1698700:16|t|cffffd000|Hspell:205021|h[Ray of Frost]|h|r
[Fire]Searing Touch

When your target is below 30% health Searing Touch ** |T236290:16|t|cffffd000|Hspell:269644|h[Searing Touch]|h|r **doesn't make scorch a guaranteed crit
[Fire] Blazing Soul

Blazing Soul **|T236215:16|t|cffffd000|Hspell:235365|h[Blazing Soul]|h|r should refresh Blazing Barrier **|T132221:16|t|cffffd000|Hspell:235313|h[Blazing Barrier]|h|r timer if you already have one active
[Fire] Phoenix Flame

Phoenix Flame **|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r aoe damage shouldn't hit the main target
[Fire] Kindling

Phoenix Flames **|T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r should reduce Combustion **|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r cooldown by 1sec whith kindling **|T1033910:16|t|cffffd000|Hspell:155148|h[Kindling]|h|r
[Fire] Meteor

Meteor **|T1033911:16|t|cffffd000|Hspell:153561|h[Meteor]|h|r should fall faster with haste **

Meteor Burn damage tick 10 times it should be 8 .
Meteor Burn damage are ramping up 3 times they shouldn't .
[Trait] Cauterizing Blink

Was working fine last week, at the moment getting 0 heal from it, even tough its not a visual bug from the azerite ticket, and I got it purchased/picked.
Also doesn't work with Shimmer, only Blink at the moment, should work with both.

|T135736:16|t|cffffd000|Hspell:280173|h[Cauterizing Blink]|h|r
|T135736:16|t|cffffd000|Hspell:191738|h[Shimmer]|h|r
|T135736:16|t|cffffd000|Hspell:1953|h[Blink]|h|r
[Frost][Trait] Tunnel of Ice

Like some recent bugs popped, this one is also one of the few traits with 0 bonus, but aura is working.

|T135846:16|t|cffffd000|Hspell:277663|h[Tunnel of Ice]|h|r
[Arcane][Trait] Brain Storm

The trait doesn't work at all, missing effect when casting Evocation.
- missing intellect bonus
- missing the 2 arcane charges it should grant
|T136075:16|t|cffffd000|Hspell:273329|h[Brain Storm]|h|r
[Fire][Trait] Cauterizing Blink

The aura is present but missing the heal effect.
- new bug

|T135736:16|t|cffffd000|Hspell:280173|h[Cauterizing Blink]|h|r
[Fire][Trait] Flames of Alacrity

The trait aura is present but gives 0 haste.

|T135810:16|t|cffffd000|Hspell:272932|h[Flames of Alacrity]|h|r
[Frost][H Talent] Chilled to the Bone

When Frost Nova or the pet freeze ends its effect there is no bonus damage

* When the effect ends faster then the full duration, which is most of the cases since mage roots break easy on damage.

|T236208:16|t|cffffd000|Hspell:198126|h[Chilled to the Bone]|h|r
[Fire] Combustion

Combustion **|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r gives you mastery equal to 50% of your crit % . It should give you 50% of your crit stat
[Trait] Eldritch Warding

The trait doesn't work at all, no bonus absorb is present on the mage shields.

|T135991:16|t|cffffd000|Hspell:274379|h[Eldritch Warding]|h|r
Frost][Trait] Whiteout

Ice Lance doesn't deal the intended extra damage, just a portion of it ( 251 in my case, and deals about 50 )

|T135844:16|t|cffffd000|Hspell:278541|h[Whiteout]|h|r
[Frost] Bone Chilling

Bone chilling gives at the moment 1% extra damage per stack instead of 0.5%

|T236208:16|t|cffffd000|Hspell:205027|h[Bone Chilling]|h|r
[Arcane][Trait] Arcane Pummeling

The damage bonus is missing a short amount and the last missile wave deals normal damage instead of following the crescendo the previous waves had.

|T136096:16|t|cffffd000|Hspell:270669|h[Arcane Pummeling]|h|r
[BeastMastery] Cobra shot

Cobra shot is suppose to reduce kill command cooldown of 1 sec but it reduces nothing.

Lien: |T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r
[Survival] Vipers Venom

Vipers venom is suppose to improve the next Serpent Sting for 8 sec but it improve all Serpent Sting shots for 8 seconds.

Lien:
- |T236200:16|t|cffffd000|Hspell:268501|h[Viper's Venom]|h|r
- |T1033905:16|t|cffffd000|Hspell:268423|h[Serpent Sting]|h|r
[Survival] Alpha Predator

With Alpha Predator, Kill Comand is suppose to deal 30% increased damage but it deals nothing.

Lien: |T1033484:16|t|cffffd000|Hspell:269737|h[Alpha Predator]|h|r
[Survival] Tip of the Spear

Tip of the Spear is suppose to improve the next Raptor Strike for 10 sec but it improve all Raptor Strike for 10 seconds.

Lien: |T1117879:16|t|cffffd000|Hspell:260285|h[Tip of the Spear]|h|r
[BM]- Stomp talent

This talent Stomp not working.
suppose to stomp the ground near the target and doing aoe physical damage.
|T458976:16|t|cffffd000|Hspell:199530|h[Stomp]|h|r
Dire beast talent gets the stomp bugged since when you use dire beast the wild beasts that u will summon will stomp ur target instead doing it only after
casting barbed shot . (your main pet wont stomp only the summoed beasts which is a bug).
it worked like that in legion but in BFA only barbed shot should apply stomp on ur pets.
[Prot][PvP] Inquisition

|T135984:16|t|cffffd000|Hspell:207028|h[Inquisition]|h|r if you use the spell again, the debuff shouldn't gain a stack.
[Retribution] Art of War

|T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r is not working at all, not resetting the cooldown of Blade of Justice.
Extra info: There should be an Internal Cool down of 3 seconds
Real PPM
= 4 * (1.TotalHaste)
[Retribution] Judgment

|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r is not generating 1 holy power for Retribution also the buff shouldn't be like legion where it stays on, instead it should only increase your next holy power spender.
[Retribution] Righteous Verdict

|T461860:16|t|cffffd000|Hspell:267610|h[Righteous Verdict]|h|r if the buff is already on while you use Templar Verdict, the buff duration is not refreshed (should work exactly like the legendary back from legion, just only for TV)
[Retribution] Divine Judgment

|T236260:16|t|cffffd000|Hspell:271580|h[Divine Judgment]|h|r works, although for Divine Storm, it should increased based on the amount of target hit, instead even if you hit 4 targets it gives you 1 stack.
[Azerite T] Dagger In the back

Aura is present, but the damage is 0.

|T135642:16|t|cffffd000|Hspell:280285|h[Dagger in the Back]|h|r
[Retribution] Divine Purpose

|T135897:16|t|cffffd000|Hspell:223817|h[Divine Purpose]|h|r the power cost reduction and damage increase are working, although the proc is 100% as of right now.
[Retribution] Blade of Wrath

|T1360757:16|t|cffffd000|Hspell:231832|h[Blade of Wrath]|h|r is not working as |T236246:16|t|cffffd000|Hspell:267344|h[Art of War]|h|r doesn't work, what should happen: the RPPM of art of war should be double, so instead of being 4x(1.haste) it should be (4x(1.haste))x2 and also increase the damage of your next Blade of Justice by 25% (so the one that got off cooldown).
[Prot] Righteous Protector

|T236264:16|t|cffffd000|Hspell:204074|h[Righteous Protector]|h|r is not working at all, for both Avenging Wrath and Light/Hand of the Protector
[Retribution] Shield of Vengeance

|T236264:16|t|cffffd000|Hspell:184662|h[Shield of Vengeance]|h|r The absorb is way more than what it should be, it should be 30% of the paladin HP.
Also it should split damage equally against all enemies hit, as of now the more the enemies the more the damage of the shield is reduced.
[Retribution] Divine Storm

The aggro range is way higher than the range at which it does damage |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
[Azerite T] Impassive Visage

The trait procs from doing damage along with damage received, should only proc from damage received.

|T1387707:16|t|cffffd000|Hspell:268437|h[Impassive Visage]|h|r
[Holy] Aura of Mercy

|T135876:16|t|cffffd000|Hspell:183415|h[Aura of Mercy]|h|r it's not healing the paladin.
How it should work: It should heal the paladin and 2 nearby allies, if the paladin is full hp (so doesn't require healing) then it will heal another target that is not him.
[Holy] Beacon of Virtue

|T1030094:16|t|cffffd000|Hspell:200025|h[Beacon of Virtue]|h|r Has the problem that it had in Legion a month ago, the buff can get applied to more than 4 people (doesn't always happen)
[Prot] Redoubt

|T132359:16|t|cffffd000|Hspell:280373|h[Redoubt]|h|r the spell is not increasing block at all, it also procs off consecration, which shouldn't happen
[Prot] Consecrated Ground

|T236260:16|t|cffffd000|Hspell:204054|h[Consecrated Ground]|h|r The effect is working, although the visual is not actually larger.

23 December 2018

[Fury] Dragon Roar

|T642418:16|t|cffffd000|Hspell:118000|h[Dragon Roar]|h|r

Currently got old passiv, it always crits, it was changed to deal more dmg (higher mod in formular) but always crit passiv was removed.

On ptr it ALWAYS crits <-this should be removed
[Demonology] - Forbidden Knowledge

"Call Dreadstalkers has a 30% chance to make your next non-instant Demonbolt deal 7334 additional damage."
This Azerite trait is not working.
Atm every spell procs buff "Forbidden Knowledge", but buff is only visual, casting Demonbolt doesn't get any bonus from buf atm.

|T134544:16|t|cffffd000|Hspell:278738|h[Forbidden Knowledge]|h|r
[Affliction] - Dreadful Calling

"Unstable Affliction deals 296 additional damage, and casting Unstable Affliction reduce the cooldown of Summon Darkglare by 1 sec."
Atm it doesn't reduce CD of Darkglare. (Azerite Trait)
|T1416161:16|t|cffffd000|Hspell:278727|h[Dreadful Calling]|h|r
[Destruction] - Chaotic Inferno

"Chaos Bolt deals 597 additional damage, and has a 25% chance to make your next Incinerate instant."
Casting Incinerate don't consume buff, so when ChaosBolt procs Chaotic Inferno you can spam instant Incinerates during all buff duration.
|T135789:16|t|cffffd000|Hspell:278748|h[Chaotic Inferno]|h|r
[Azerite Trait] Gathering Storm

Gathering Storm doesn't work if you pick Ravager talent, but it works fine with Bladestorm.

|T236303:16|t|cffffd000|Hspell:273409|h[Gathering Storm]|h|r
[Azerite Trait] Moment of Glory

It works for oneself but it doesn't work with allies.

|T132351:16|t|cffffd000|Hspell:280209|h[Moment of Glory]|h|r
[Arms][Talent] Anger Management

[Anger Management](|T971080:16|t|cffffd000|Hspell:152278|h[Anger Management]|h|r doesn't reduce the cd of Colossus Smash or Warbreaker(if picked). It works properly for Bladestorm.

|T971080:16|t|cffffd000|Hspell:152278|h[Anger Management]|h|r
|T2065633:16|t|cffffd000|Hspell:262161|h[Warbreaker]|h|r
|T464973:16|t|cffffd000|Hspell:167105|h[Colossus Smash]|h|r

22 December 2018

[Holy] Holy Word: Serenity

Holy Word: Serenity heals more than should.
5 x 1470 x 1,4(HolyPriest Core passive) = 10 290
At the moment it heals like 13 594.

Formula:
5 x TotalSpellPower x TotalHealingMultiplier

|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r
[Holy] Holy Word: Sanctify

Holy Word: Sanctify heals more than should.
My test:
1.75 x 1470 x 1.4 (HolyPriest core passive) = 3601.5
At the moment it heals like 4758.

Formula:
1.75 x TotalSpellPower x TotalHealingMultiplier

|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r

21 December 2018

[Arms] Massacre

Execute doesn't work properly with this talent picked. It consumes 20 of rage always, instead of 40, and the function of damage sometimes doesn't work like it should, dealing sometimes low damage.
|T135358:16|t|cffffd000|Hspell:281001|h[Massacre]|h|r
[Arms] Execute

Execute doesn't deal more damage in function of rage spent, and it doesn't refund 30% of rage spent if the target survives. On 8.0.1 it must refund 30% of rage spent.
Wowhead shows the change implemented on 8.1. (nerfed to 20%)
|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r

20 December 2018

[Arms][Talent] Avatar

Can't use Avatar.
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
[Arms][Talent] Sudden Death

Sudden Death doesn't proc.
|T132346:16|t|cffffd000|Hspell:29725|h[Sudden Death]|h|r

18 December 2018

[Affliction] - Nightfall

Nightfall never procs.
"
Corruption damage has a chance to cause your next Shadow Bolt to be instant and deal 25% increased damage.
"
|T136223:16|t|cffffd000|Hspell:264571|h[Nightfall]|h|r
[Demonology] - Mastery: Master Demonologist

Demonology mastery is not working on Felguard Melee and Wild Imp Firebolt.
Mastery should be applied on all pets.



|T136203:16|t|cffffd000|Hspell:77219|h[Mastery: Master Demonologist]|h|r
[Sublety] Shadowstrike

While you are in Stealth and use Shadowstrike you should be teleported behind your target, atm it doesnt teleport at all.

|T1373912:16|t|cffffd000|Hspell:185438|h[Shadowstrike]|h|r
[Holy] Sacrifice Aura + Light of Martyr

Sacrifice Aura + Martyr of Light : (|T538040:16|t|cffffd000|Hspell:183416|h[Aura of Sacrifice]|h|r (|T1360762:16|t|cffffd000|Hspell:183998|h[Light of the Martyr]|h|r
Get off when cast a Martyr of light

17 December 2018

[Demon]- The expendables

|T460856:16|t|cffffd000|Hspell:211219|h[The Expendables]|h|r

The spell should not exist anymore

16 December 2018

[Enhancement] Enhancement Aura

**[Enhancement shaman](|T236216:16|t|cffffd000|Hspell:137041|h[Enhancement Shaman]|h|r)** has a wrong Aura damage multiplier. It should be -43% damage for most spells.
[Arms] Tactician

[Tactician](|T236317:16|t|cffffd000|Hspell:184783|h[Tactician]|h|r does not proc at all.

15 December 2018

[Demon]- Hand of gul'dan

Hand of Gul'dan should consume up to 3 soul shard fragments to summon up to 3 wild imps. Currently it consumes up to 4 and summon 4 wild imps
Another issue - Hand of Gul'Dan always hits same no matter how many shards you spend, dmg should increase more shards you spend. (Damage
= (0.16 x TotalSpellPower + AzeriteItemBudget(AzeriteDemonicMeteor, 0.6)) x TotalDamageMultiplier x AlternatePowerSpent )
0.16 x TotalSpellPower - if you spend 1 shard
0.16 x TotalSpellPower x 2 - if you spend 2 shards
0.16 x TotalSpellPower x 3 - if you spend 3 shards
|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r
Prey on the Weak

When you use Kidney Shot, Cheap Shot, Between the Eyes it wont apply to the target Prey on the Weak debuff.

|T236278:16|t|cffffd000|Hspell:131511|h[Prey on the Weak]|h|r
[Disc][Honor Talent] Trinity

With Trinity honor talent you should have 30 sec atonement but currently doesnt apply at all.
But only 3 targets should have atonement if you have picked this honor talent.

|T537078:16|t|cffffd000|Hspell:214205|h[Trinity]|h|r
[Holy] Symbol of Hope

Symbol of Hope doesn't restore any mana at the moment. Note that it should only restore healers in your group's mana, and not dps.

|T135982:16|t|cffffd000|Hspell:64901|h[Symbol of Hope]|h|r
[Disc] Contrition

Contrition (Spell ID: 197419) does not proc at all. Note that Contrition should proc with each bolt of a Penance (Spell ID: 47540) casted on an ally that hits, so it can proc an additional hit past 3 if you're using Castigation (Spell ID: 193134)

|T1022949:16|t|cffffd000|Hspell:197419|h[Contrition]|h|r
[Disc] Shadow Covenant

Shadow Covenant's Healing absorption effect should always be half of what the actual healing that was done by the healing portion of the spell. Currently its a lot higher than the actual healing of the spell.

|T136221:16|t|cffffd000|Hspell:204065|h[Shadow Covenant]|h|r
Power Word: Shield

Power Word: Shield's formula is incorrect. Should look like this:
1.54 (154% spell power) x your spell power x 1.xx (Versatility).

Something to look out for is the Azerite trait ''Weal and Woe'', it can buff Power Word: Shield's shield amount.

|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r

14 December 2018

[Enhancement] Roiling Storm trait

**[Roiling Storm](|T132314:16|t|cffffd000|Hspell:278719|h[Roiling Storm]|h|r effect should be updated whenever you take off any piece of azerite gear with this trait.

For example if you have 3 of this trait and take off 1 of them, the buff you already have should be taken off aswell and start stacking from 0.

With "take off one of the traits" I mean when you unequip the piece of gear which has this trait.
[Arms] Victory Rush

|T132342:16|t|cffffd000|Hspell:34428|h[Victory Rush]|h|r does not proc at all after killing an Enemy.
[Arms] Lord of War

|T464973:16|t|cffffd000|Hspell:278752|h[Lord of War]|h|r Trait doesnt generate 10 rage per trait / doesnt deal additional damage.
[Arms] In For The Kill

|T1029718:16|t|cffffd000|Hspell:248621|h[In For The Kill]|h|r Talent doesnt work at all, Doesnt give 10% haste on use, and 20% haste if used on target below 20% health.

13 December 2018

[Demon]- Call dreadstalker

|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r
The spell crashes the client

11 December 2018

[Outlaw] Blade Furry

When you do fully damage to main target so other targets should get 45% of normal damage but it looks they a lot less dmg than they should get.

|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
[Assasination] Venom Rush

It should not give 5 energy if target doesnt have any poisons.

|T987740:16|t|cffffd000|Hspell:152152|h[Venom Rush]|h|r

10 December 2018

[Holy, Prot] Fist of Justice

Fist of justice : (|T135906:16|t|cffffd000|Hspell:198054|h[Fist of Justice]|h|r
Blank
[Prot] Judgment

|T135959:16|t|cffffd000|Hspell:231657|h[Judgment]|h|r Judgment for protection should reduce the cooldown of Shield of the Righteous by 2 seconds when used (4 seconds if Judgment critical hit).
[Holy] Beacon of Light

Beacon of light (Same for Beacon of Faith and Beacon of Virtue) : (|T236247:16|t|cffffd000|Hspell:231642|h[Beacon of Light]|h|r
Don't reduce mana if on the paladin
[Holy] Consecration

Consecration : (|T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
Should be limited by one
[Holy] Divine Shield, Lays of Hand, Hand of protection and Forbeareance

Lay of Hand/Divine Shield/Blessing of Protection :
(|T135928:16|t|cffffd000|Hspell:633|h[Lay on Hands]|h|r
(|T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
(|T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
Don't trigger Forbearance (|T135952:16|t|cffffd000|Hspell:25771|h[Forbearance]|h|r
[Holy] Aura Mastery + Devotion Aura

Aura mastery + Devotion Aura : (|T135872:16|t|cffffd000|Hspell:31821|h[Aura Mastery]|h|r (|T135893:16|t|cffffd000|Hspell:183425|h[Devotion Aura]|h|r
Should give 20% but give only 10%
[Holy] Avenging crusader

Avenging crusader : (|T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r
Don't heal
[Holy] Awakening

Awakening : (|T898454:16|t|cffffd000|Hspell:248033|h[Awakening]|h|r
Blank (Or i'm extremely unlucky,50+test)
[Holy] Sanctified Wrath

Sanctified wrath : (|T236262:16|t|cffffd000|Hspell:53376|h[Sanctified Wrath]|h|r
Don't reduce the cd of Light shock

9 December 2018

[Holy] Holy Word: Serenity

The cooldown of Holy Word: Serenity (Spell ID: 2050) is currently not getting reduced via casts of Heal (Spell ID: 2060) or Flash Heal (Spell ID: 2061). It should reduce the cooldown by 6 seconds whenever you cast either Heal of Flash Heal and should reduce the cooldown by 3 seconds whenever you cast Binding Heal (Spell ID: 32546)

Something to look out for is the Talent/Spell called Apotheosis (Spell ID: 200183). It increases the effectiveness of the cooldown reductions by 300%. As well as the talent/Spell called Light of the Naaru (Spell ID: 196985). It increases the effectiveness of the cooldown reductions by 33%.

|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r
[Holy] Holy Word: Chastise

The Cooldown of Holy Word: Chastise (Spell ID: 88625) is currently not reduced whenever you cast Smite (Spell ID: 585). Smite Should reduce the cooldown by 4 seconds whenever you cast it.

Something to look out for is the Talent/Spell called Apotheosis (Spell ID: 200183). It increases the effectiveness of the cooldown reductions by 300%. As well as the talent/Spell called Light of the Naaru (Spell ID: 196985). It increases the effectiveness of the cooldown reductions by 33%.

|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r
[Holy] Holy Word: Sanctify

The cooldown of Holy Word: Sanctify (Spell ID: 34861) is currently not getting reduced whenever you cast Renew (Spell ID: 139) or Prayer of Healing (Spell ID: 596) . The cooldown should be reduced by 2 seconds whenever you cast Renew and should be reduced by 6 seconds whenever you cast Prayer of Healing and should reduce the cooldown by 3 seconds whenever you cast Binding Heal (Spell ID: 32546)

Something to look out for is the Talent/Spell called Apotheosis (Spell ID: 200183). It increases the effectiveness of the cooldown reductions by 300%. As well as the talent/Spell called Light of the Naaru (Spell ID: 196985). It increases the effectiveness of the cooldown reductions by 33%.

|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r
[Disc] Rapture

Rapture does not buff Power Word: Shield by 200% for its duration.

|T237548:16|t|cffffd000|Hspell:47536|h[Rapture]|h|r

8 December 2018

[Honor talent] Control of lava

**[Control of lava](|T237583:16|t|cffffd000|Hspell:204393|h[Control of Lava]|h|r is doing some weird things.

1-Whenever it procs, it gives you 2 charges at the same time. Should be just 1 per proc.
2-Randomly you are given Lava burts charges when Flame shock deals damage (not even proccing Control of lava).

7 December 2018

[Enhancement] Crash Lightning

**[Crash lightning](|T1370984:16|t|cffffd000|Hspell:187878|h[Crash Lightning]|h|r

"Each target hit by Crash Lightning increases the damage of your next Stormstrike by 5%." This part is missing. That buff is called Gathering Storms and should be capped to 50 max stacks.

6 December 2018

[Enhancement] Flametongue

**[Flametongue](|T135814:16|t|cffffd000|Hspell:193796|h[Flametongue]|h|r attack's** (the damage which procs on every attack) seems a bit off. Something in the formula is wrong.

0.044 x attack power x Damage multiplier
[Restoration] Downpour

**[Downpour](|T1698701:16|t|cffffd000|Hspell:207778|h[Downpour]|h|r cooldown should increase by 5s per target healed up to a maximum of 35s.

Healing a target with 100% health bar musn't affect cooldown. Only effective heals.
[Enhancement] Lightning shield

**[Lightning shield](|T136051:16|t|cffffd000|Hspell:192106|h[Lightning Shield]|h|r is not propperly working.
It has 2 parts:
**First:** Whenever your are melee attacked you should have a chance to deal damage to the attacker and add a lightning shield charge.

**Second:** Once reached 20 stacks, you should get a buff for 10 seconds which gives you 10 maelstrom per second (100 total) and for the duration your attacks should deal extra nature damage

Additionally stormstrike should add 2 charges (1 from main hand and another one from off hand).
[Enhancement] Elemental spirits

|T237577:16|t|cffffd000|Hspell:262624|h[Elemental Spirits]|h|r
It doesn't work at all.

These are 3 different buffs that should affect you depending on the wolf summoned:



As Icy edge damage formula is not shown in the pics:

0.35 x attack power x TotalDamageMultiplier

In addition, when you get 2 wolves of the same element, you get two times the same buff, they shouldn't overwrite the other.
[Enhancement] Hailstorm

**[Hailstorm](|T135847:16|t|cffffd000|Hspell:210853|h[Hailstorm]|h|r is not working at all.
Damage should proc just like **[Flametongue](|T135814:16|t|cffffd000|Hspell:193796|h[Flametongue]|h|r attacks**
[Fire] Phoenix Flames

Phoenix Flames at the moment doesn't apply Ignite to the target main or splash. It should.

|T1392549:16|t|cffffd000|Hspell:194466|h[Phoenix's Flames]|h|r
[Frost] Ice Nova on main target

The damage of Ice Nova on the main target is half of intended.

|T1033909:16|t|cffffd000|Hspell:157997|h[Ice Nova]|h|r
[PvPT][Frost] Deep Shatter

Since now pvp talents are also available in open world pve, this is a big issue. The old Deep Shatter talent from legion prevented the mage from procing Fingers of Frost, but that mechanic was dropped in BFA, at the moment the talent mimicks the legion behavior which means no Fingers of Frost present while having it picked.

|T334365:16|t|cffffd000|Hspell:198123|h[Deep Shatter]|h|r
[Arcane] Clearcasting + Slipstream Effect on Arcane Missiles

|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
|T135933:16|t|cffffd000|Hspell:236457|h[Slipstream]|h|r

While the mage has Slipstream , when Clearcasting is consumed , arcane missiles can be still casted while moving , thought the buff (aura) is invisible. Though the aura is invisable, it still counts down the timer on how much long the buff is , when the timer expires , arcane missiles are no longer castable while moving
[Arms] Overpower

Mortal Strike does not consume |T132223:16|t|cffffd000|Hspell:7384|h[Overpower]|h|r stacks.

5 December 2018

[Enhancement]Landslide

**[Landslide](|T962046:16|t|cffffd000|Hspell:197992|h[Landslide]|h|r should be consumed on your next **[Stormstrike](|T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r cast
[Elemental] Exposed elements

**[Exposed elements](|T136014:16|t|cffffd000|Hspell:260694|h[Exposed Elements]|h|r the debuff is applied on the target but it doesn't increase next Lightning bolt's damage.
[Enhancement] Forceful winds

**[Forceful winds](|T462329:16|t|cffffd000|Hspell:262647|h[Forceful Winds]|h|r buff duration shouldn't reset upon additional stacks.
[Enhancement] Totem mastery

None of the summoned totems gives you their buffs. |T511726:16|t|cffffd000|Hspell:262395|h[Totem Mastery]|h|r

(There are 2 Totem mastery, one for Enhancement and another one for elemental. Elemental shaman's totems are working fine, the enhancement ones are wrong. Just to clarify and avoid mistakes).
[Enhancement] Searing assault

**[Searing assault](|T524795:16|t|cffffd000|Hspell:192087|h[Searing Assault]|h|r should only proc on **[Flametongue](|T135814:16|t|cffffd000|Hspell:193796|h[Flametongue]|h|r initial cast.

It procs from most of your spells right now.
[Enhancement] Off-hand damage

Off-hand attacks should deal 50% of normal damage. Right now they deal the same damage as main-hand attacks. Off-hand auto attacks are fine, just abilities are wrong.

**[Lava lash](|T236289:16|t|cffffd000|Hspell:60103|h[Lava Lash]|h|r is fully off-hand damage.
**[Stormstrike](|T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r has half main-hand damage and half off-hand damage.
**[Windstrike](|T1029585:16|t|cffffd000|Hspell:115357|h[Windstrike]|h|r has half main-hand damage and half off-hand damage.
[Enhancement] Feral spirits

Their auto attacks are healing themselves and the shaman for an insane amount (they shouldn't heal)
|T237577:16|t|cffffd000|Hspell:51533|h[Feral Spirit]|h|r
[General] Wind Rush totem

**[Wind Rush totem](|T538576:16|t|cffffd000|Hspell:192077|h[Wind Rush Totem]|h|r should continuously refresh the speed buff when whithin the range.
Currently it is only refreshed when it wears off.
[Arcane] Time Anomaly

|T458224:16|t|cffffd000|Hspell:210805|h[Time Anomaly]|h|r
Talent not working at all
[Arcane] Displacement

|T132171:16|t|cffffd000|Hspell:195676|h[Displacement]|h|r

When blink or Shimmer is used, displacement shows on the buff panel, but not castable