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Greetings, players!
After five months, it is time to say goodbye to the current Season 3! This Season will end many things, such as the Cosmic Gladiator PvP Season, the current Mythic affix (Encrypted) and the current pool of Mythic dungeons. However, this doesn't mean the adventure ends here...
Season 4 will bring a few new and exciting, interesting things. First, the new PvP Season, called Eternal Gladiator, will start. The Season will also get a whole new pool of Mythic dungeons, a New Affix (Shrouded) and a new mechanic to all currently existing SL raids and World Bosses called Fated! Despite not adding new dungeons or raids, this will add new content to all existing content, having new ways to re-experiment all the content, with new challenges to overcome! This new Season will be implemented in Oribos and start on Monday, May 8th, at 10:00!
As always, we will dig deep into each feature of this Season. Let's go!
NEW PVE SEASON
Season 3 ends, and Season 4 starts! This new Season will bring two big things to the realm, which will be thoroughly detailed next. The first one is a new feature called Fated Raids, where players will have a new challenge for all the old raids from Shadowlands and better rewards. The second one is a new Mythic dungeon pool, but this time, many dungeons come from old expansions such as BFA, Legion and Draenor! This Season will be perfect for reliving old content and finding a new challenge in old content!
Of course, this new Season will have recent obtainable achievements and rewards based on the seasonal Mythic Rating achieved at any point during the Season:
Shadowlands Keystone Explorer: Season Four: Attain a Mythic Rating of at least 750 during Shadowlands Season Four. Shadowlands Keystone Conqueror: Season Four: Attain a Mythic Rating of at least 1500 during Shadowlands Season Four. Title reward: %s the Shrouded. Shadowlands Keystone Master: Season Four: Attain a Mythic Rating of at least 2000 during Shadowlands Season Four. Mount reward: Restoration DeathwalkerSince this was already applied before, there will be no Valor Cap during the following Season, and it will remain like this with no changes.
FATED MECHANIC
This new feature is one of the central core mechanics of Season 4. Thanks to this new mechanic, even previous Shadowlands Raids and World Booses will become relevant again, adding a new challenge to all the previously visited places.
Each week, a new rotation of raids and World Bosses will be applied, in which one raid and the World bosses associated with that raid will become Fated: During the first week of the release of Season 4, the raid Castle Nathria will start the cycle as Fated, while the other raids will remain untouched. Because of this, one of the World bosses associated with the raid's zone will also become Fated: Valinor, Mortanis, Oranomonos the Everbranching or Nurgash Muckformed. After the first week, the next raid, Sanctum of Domination, will become fated. The World Boss Mor'geth in the Maw will also be Fated. After that, the next raid will be Sepulcher of the First Ones, with the World Boss Antros in Zereth Mortis becoming Fated for that week.
After that, the cycle will start again, Castle Nathria will be Fated, and so on!
But what does Fated mean? What does it change? First, Fated will be a new mode that will be applied to every difficult mode of the raid, which means that the raid will have Fated Raid Finder, Fated Normal, Fated Heroic and Fated Mythic, respectively. Each difficult mode will have its rewards and associated achievements. Here, you can see a table of the rewards depending on what modality you are doing each raid:
Note: The items obtained from Fated World Booses will have a fixed item level of 285, and the highest iLvl for each raid will only be dropped from the final 2 - 3 bosses of each raid.
It will also increase the item level of the Conduits looted:
When a raid is Fated, the enemies will be stronger, and new mechanics will be present during the encounter. Think about this as if the raid was on Mythic mode, with affixes that will determine the course of the raid. While only one Fated Power will usually be available at all times, a second one can be activated using the Titan Console at the start of each raid: Chaotic Essence, Creation Spark, Protoform Barrier and Reconfiguration Emitter. More information about it can be seen in this guide.
This new mechanic will bring new challenges to players and, obviously, achievements for those capable of overcoming them. In addition, some will get unique titles, teleports to raids, and even a unique mount! The Fated mechanic will also bring a new way to upgrade the newly obtained Fated Items to their version in Heroic and Mythic using Cyphers obtained from looting bosses in those difficulty modes. You will also be able to acquire specific pieces directly using the elusive Puzzling Cartel Dinars and spending them on specific sellers around the Great Vault in Oribos! This guide has more information about upgrading and purchasing items using these resources.
MYTHIC DUNGEONS AND POOL
When the next Season starts, we will have a change in the entire pool of dungeons! As a difference from the previous seasons, this one will have a pool of dungeons from past expansions. The first six dungeons are both wings of the mega-dungeons released in past expansions (Tazavesh from Shadowlands, Operation: Mechagon from Battle for Azeroth, and Return to Karazhan from Legion), as well as two dungeons from the Warlords of Draenor expansion!
The list of dungeons is as follows:
Tazavesh: Streets of Wonder, from Shadowlands Tazavesh: So'leah’s Gambit, from Shadowlands Operation Mechagon: Junkyard, from Battle for Azeroth Operation Mechagon: Workshop, from Battle for Azeroth Return to Karazhan: Lower, from Legion Return to Karazhan: Upper, from Legion Grimrail Depot, from Warlords of Draenor Iron Docks, from Warlords of DraenorOn top of that, there will be a new Seasonal Affix for Mythic , and it'll be Shrouded! This new affix will spawn an NPC from Cartel Ta at the beginning of each dungeon. This NPC will show bounties to hunt dreadlords inside the dungeon, rewarding stacks of secondary stat bonuses, which will last for the duration of the dungeon! Players will get one stat or another depending on the type of bounty. This will cause certain NPCs to be replaced by dreadlords with visual aura, making them easier to spot. There's more to cover about this affix, so we recommend players check out this guide.
There will be several achievements for completing different dungeons on a Mythic Level 20 or more within the time limit. Each achievement (for Grimrail Depot, Iron Docks, Return to Karazhan, Operation: Mechagon and Tazavesh) will also grant a teleport portal so you can go there immediately.
ETERNAL GLADIATOR PVP SEASON
With the end of Season 3 on Oribos, the Cosmic Gladiator season will finish, and in its place, the Eternal Gladiator Season will be active on the server. This means ending the current Season 3 and distributing all the rewards to the winners, including seasonal rewards and Firestorm points! You can find a post here detailing all the rewards that will be distributed and the tiers of winners.
With this new Season, we will restart the leaderboards, and the Season should remain active for the next 5 to 6 months. It will also bring a significant gain on the item level of the PvP items.
Here you can see a table of the new iLvl for the Eternal Gladiator items:
Everything else should remain the same. However, this guide shows you all the information about the costs of upgrading items and sellers.
BORIS IS BACK
Of course, he is! After spending a few weeks hunting Easter Eggs and having fun, he's back to aid players on their adventures during this new Season! And what better way to do this than offering a Character Level boost to Level 60 with essential gear? It may not be much, but it's honest work. And did we mention that he's doing it for free? However, he'll be gone by May 15th, so don't wait too much! He will boost one character per account starting on May 8th; the perfect opportunity to try a new character class! He will also be waiting on every other expansion, giving a character boost on each realm. If you want to try older expansions, this is a good opportunity!
And that will be all for the content of this new Season! Although it does not have unique content per se (regarding newly released dungeons or raids), this new system will allow players to have a new challenge in many different places, with improved rewards and achievements! We will monitor the progress of the best guilds in terms of Fated raids and the best players during this Eternal Gladiator's PvP season. We hope to see a lot of players giving their all to be on top of the lists and become the best of the best!
Very soon, we will start talking about our current development of Dragonflight. Do not worry, we've already developed quite some content, but we want to wait a bit more before we can start hyping you guys with the new expansion.
Let's end this expansion with the culmination of Season 4! Until then, we hope you have a fantastic week, and we'll see you soon!
The Firestorm Team

Greetings, players!
With The Jailer added in the raid and the Mythic mode coming in just a few weeks, we are almost done with all the content! Of course, we don't mean the Patch's content, but Season 3's content! This Season is getting close to ending! Of course, we will give players some time to achieve the latest feat of the Season before moving, which is beating the entire raid in Mythic mode, including the Jailer, but after some time, we will move on to the next Season, which seems very promising!
Until then, we will implement a few things that will take effect immediately.
CHARACTER BOOST AND GEAR DISCOUNTS
With the current season close to the end, the current gear and armor will soon feel a bit low. Therefore, we have a great deal for everyone!
All the gear items cost 300 Firestorm points each, and the full character boosts cost 3000 points. With the discount applied, both services will be 50% off! That means that, until the current Season ends, every gear item will cost 150 points, and the full character boosts will cost 1500 points!
But not only that! Buying a character boost while the discount is enabled will flag the character for another discount when the next Season starts! This means you can boost your character twice (once now and the next time after Season 4 gets implemented), spending 3000 points between the two boosts! Now that's a great deal!
Notice that the discount will be enabled on the same character boosted during Season 3.
We have also added misc discounts on many other Shadowlands services and products, such as legendaries, conduits, and double legendary power. Gear up properly and defeat the Jailer once and for all with these awesome shop deals!
NEW MOUNTS AND BATTLE PETS
Considering we moved the Patch a few months ago, and with the recent update we applied in the realm, which finally fixed and enabled battle pet duels in Oribos, it's just fitting to increase our stock of mounts and pets for sale!
Of course, these won't be added simultaneously but in small bundles! New mounts will be added to our shop every week, so review our shop now and then! Soon enough, we will also start adding Battle Pets to the shop, so players can collect and get them from here! This will be added very soon, don't worry!
We will also be open to suggestions, so if you want your favorite mount and pet to be added, you may suggest it to us, and we will consider it!
NEW PAYMENT METHOD!
A new paying method is coming to the server: Kinguin!
Thanks to the payment methods offered by this page, you can purchase points with various payment methods at your reach, including PayPal!
Don't forget to take a look at it!
With The Jailer being implemented on the raid, the last boss of the expansion, and then Mythic mode being close to being released too, people may think that there's nothing else going to be implemented into the realm anymore.
However, the following Patch brings exciting and never seen mechanics, such as Fated Mode added on raids, a new Seasonal Affix that will be activated inside raids, and new Mythic rotation for dungeons. And do not forget that this Fated Mode will be added on every Shadowlands raid, not only the last one! All the raids will be a new challenge, new mechanics will have to be learned, and you must gear up your character and thoroughly prepare it!
The biggest challenges will come with the next Patch, and we will be preparing special attention to the first guilds who beat each of the raids in Mythic: Fates Mode. And who knows... maybe there'll be rewards waiting for you!
We will give more details when the next Season is close to starting, don't worry!
We hope you have a great adventure on our servers and keep providing you with the best content possible!
The Firestorm Team

Greetings, players!
Today we bring unexpected news, as a lot of content (and I mean, A LOT) has just arrived on the server in the form of adorable yet powerful creatures: Battle Pets! No, it's not a jest!
Unexpectedly, one of our developers decided to revamp the entire system entirely from scratch single-handedly, and he's been busy! All the content he's managed to fix and implement will surprise you!
All the pets from Open World have been fixed (no more pets with level 0 or glitched stats anywhere), and they are capturable like on Retail. Although the capture pets' achievements will not work, the collection one will work! Not only that, but most (if not all) pet spells have also been fixed! You may want to check this guide.
Of course, what good is capturing pets and having working spells without any content? Well, that's not true, as the initial pet battle questline from Retail up to Pandaria has also been added! All the pet trainer questlines are working, including the pet dungeons, leveling achievements, and even Safari achievements! You have a guide to the start of the Battle Pet questlines here: (ALLIANCE | HORDE). Also, here's a guide about the battle pet dungeons.
But do the fights even work? Of course! PvP ones? Well, duh, yes! Duels work, PvP matches work (including achievements), and even Pet Battle Challenges!
And before you start with BFA and SL content... of course! All the BFA Master Trainers work, all the Shadowlands Pet Tamers have been implemented, and even the Special Pets! In addition, all the World Quests from BFA and SL are available!
About tournaments, the Pandaria tournament (Celestial tournament) is available! Here's a guide about it!
Finally, these are the following working Battle Pet challenges (with guide links): Wailing Caverns, Deadmines, Gnomeregan, and Stratholme! Blackrock Depths is also available, but you must complete the quests from the four previous challenges to access this one.
We are aware that not everything is fully working at the moment. Most of the issues we found are being worked on as this announcement is being written. If you find more problems, do not hesitate and let us know on the Bugtracker so we can be aware of them and fix them, too!
We hope you enjoy this quite different content, and we hope you guys have a fantastic time capturing and collecting pok... I mean, pets!

Greetings everyone! It's been another 6 months since our last update, and we are finally ready to announce the following patch update that will happen in Oribos: Patch 9.2, Eternity's End! This update will be applied in our realms on Monday, December 12, and will require a client upgrade to version 9.2.7. Do not worry, as a guide will be published (with a cool link here) to walkthrough you in the process of updating your client, or if you are a new user, to fully download and prepare it from scratch! And, as always, Boris doesn't want to feel left out of the party, so he will join the raid group and be on top of the support files, by offering a character boost! By talking to him, your character will be immediately boosted to level 60, and it will include basic level 60 gear as well! This will skip having to do the campaign and will allow you to jump straight into the action and join your friends! This will only work for one character on each account, so make sure you boost the character that you wanna use!
This update is full of new features and content to explore, places to adventure, and enemies to beat, so we hope you and your friends are ready because it won't be easy!
A whole new zone: Zereth Mortis, full of content, quest lines, rares, treasures, and much more! A new World Boss inside the new zone: Antros, Keeper of the Antecedents! A new 11-boss raid: Sepulcher of the First Ones! A whole new progression system: Cypher of the First Ones! New Torghast Wing: The Jailer's Gauntlet. Return of the Class Tier Sets. New Double Legendary system: Withdraw the whole potential of your character through the new Waist Legendary and the Memory of Unity! A new season for Mythic : Upgraded rewards and new seasonal Affix, Encrypted! A new season for PvP and a new feature: Cosmic Gladiator and PvP Brawl to test Arena Solo Queue! New sub-profession: Protoform Synthesis, which allows players to craft many new pets and mounts!There's a bit of everything here: for PvE lovers, PvP enjoyers, or even collector maniacs, there's stuff to do!
And, as we always do, we are going to delve into each of those points to further explain each feature and the status of development of those: although most of them will be fully implemented, not all will have all the content available at once. Do not worry, as the development will not stop and we will end up releasing all the content for each feature!
Now, let's jump into it!
ZERETH MORTIS
Zereth Mortis is the new zone arriving in this new patch! As a new zone that serves as the hub for 9.2 with lots of new content, it will probably overwhelm you a bit. Do not forget that we are detailing everything in this new zone.
Zereth Mortis will house three main hubs for players in the zone: Haven, Exile's Hollow, and Pilgrim's Grace.
From the story chapters of the zone, the first 3 will be fully available from release! After these ones, we will add a new story chapter for every 2 weeks! Do not forget that Chapter 6 will be necessary in order to unlock flying in the zone, as well as an additional requirement that will be described below: the Cypher of the First Ones side questline!
This zone will also be the main source of the new resource used to create Rank 7 legendaries: Cosmic Flux! This resource will be used to create and upgrade Class Tier armors using the Creation Catalyst. We will specify more information about this later on, on the Class Tier armors!
This zone will also feature the NPC Pocopoc, an automa that will accompany you through your journey. Pocopoc is unlocked at the end of Chapter 3 of the 9.2 Campaign. This NPC will be tied to one of the new features of the patch, which is the Cypher of the First ones! We will detail more about it later on.
We will also be introduced to a new faction in this map, called The Enlightened, which is the map's main faction! Led by the former council of the broker Cartel Al, they have found Zereth Mortis and abandoned their pilfering ways to devote themselves to the First Ones.
Of course, all of the daily quests will be implemented, all the rares will be available, and most of the treasures will be waiting for you to be plundered, but beware of the new World Boss: Antros, Keeper of the Antecedents! He will be located on the northernmost island of Zereth Mortis, which can be reached with a translocator at the northern edge of Zereth Mortis. Antros drop gear with item level 259 and Conduits with item level 252!
If you want more information about this amazing zone, you may check this page, where everything has been detailed thoroughly!
SEPULCHER OF THE FIRST ONES
This is the raid being featured in this new zone, and the final raid of the expansion! It features 11 new bosses, ending in a cosmic battle against The Jailer himself: Zovaal!
The raid will consist of 4 wings, being the first wing available as soon as the patch is released!
First wing: Ephemeral Plains. It will be available after release (in Normal, Heroic, and LFR modes). Mythic will be added later. The bosses featuring this wing will be: Vigilant Guardian, a three-phase encounter in which players need to fight several automa to eventually activate the inactive boss! Here's a strategy guide! Skolex, the Insatiable Ravener, a single-phase fight in which the raid has to engage a stationary boss while managing stacks of Ephemera Dust! Here's a strategy guide! Artificer Xy'mox, a two-phase encounter that gets more complex as the fight progresses! Here's a strategy guide! Halondrus the Reclaimer, a unique encounter that takes place in several areas of the Sepulcher, as Halondrus moves long distances with the raid chasing after them! Here's a strategy guide! Second wing: Cornerstone of Creation. Should be available 1 month after the release of the raid (approximately around mid-January). Dausegne, the Fallen Oracle, a single-phase fight that becomes more difficult over time, as she uses her reservoirs to siphon out mana for herself! Prototype Pantheon, a council-style fight of the tier, in which you fight prototype versions of the Eternal Ones! Lihuvim, Principal Architect, a single-phase encounter revolving around space management! Third wing: Domination's Grasp. Should be available 1 month after the release of the second wing (approximately around mid-February). Anduin Wrynn, a multiphase encounter that has us fight remnants of the Jailer's influence! Lords of Dread, a fight against both Mal'Ganis and Kin'tessa, which will attack players with a combination of decay and shadow magic! Rygelon, a fight where the enemy will use Cosmic Power in order to destroy the players using all sorts of abilities and mechanics! Fourth wing: The Grand Design. Should be available 1 month after the release of the third wing, and luckily a bit earlier, being a 1-boss wing (approximately during March). The Jailer, Zovaal, a fight where the true destiny of Azeroth will be decided. The Jailer will use his Machine of Origination to remake existence, draining Azeroth of all its life force in the process. Will you be able to prevent it?
This raid will prove to be quite the challenge for every player trying to push their limits in regard to what PvE content is. We will give enough time for everyone to catch up between wings, allowing us to develop with the biggest quality possible.
Not only that, but we also have news about one of the dungeons that we introduced in the previous patch: Tazavesh, the Veiled Market. In a similar fashion to what happened with Mechagon, it's also happening here now: the dungeon will be split into 2 parts, and each will be available in every difficult mode: Normal, Heroic, LFG, and even Mythic !
Part 1: Streets of Wonder. This first part will have the first 5 bosses of the original megadungeon: Zo'phex the Sentinel, The Grand Menagerie, Mailroom Mayhem, Myza's Oasis, and So'azmi.
Part 2: So'leah's Gambit. This part will have the remaining 3 bosses of the original megadungeon: Hylbrande, Timecap'n Hooktail, and So'leah.
The 2 parts of this dungeon have been already prepared and will be fully available as soon as the new patch is released!
CYPHER OF THE FIRST ONES
Along with this patch, we are introducing this advanced mechanic, the Quality of Life feature: the Cypher of the First Ones!
The Cypher of the First Ones is a new Zereth Mortis progression system that provides little to no dungeon / PvP / raid power and is instead focused on enhancing your Zereth Mortis experience and enabling further exploration of its secrets, cosmetics, mounts, pets, and achievements.
You can progress this system and its numerous research nodes with the new Cyphers of the First Ones currency. Each research you do also requires a specific amount of real-time when you are doing it on your first character, from 1 minute for the initial node to a full week for the more complex nodes.
Bear in mind that this whole feature, whilst allowing you to upgrade your combat effects and abilities, won't be usable during PvE or PvP instances, so these effects will only be usable in open-world battles and adventures. In other words, it's like a fun upgrade for your character on Shadowland zones.
However, this system is the introduction of 2 very important features that will be very useful for many players. The first one is being able to unlock a quest line responsible to teach players how to fly in the zone! (Requires completing the fourth chapter of the story quest line, which will be available shortly after release). The second one (after completing that quest line) is the ability to unlock the new Sub-profession: the Protoform Synthesis! This will be explained thoroughly, later on. Don't worry!
Unlocking the console and your personal robot helper, Pocopoc, is done in the third campaign story chapter (which will be available immediately as soon as the patch is implemented, as soon as you enter Zereth Mortis). You can also unlock it instantly on alts by choosing the skip dialogue option of Tal-Inara when starting the Zereth Mortis questlines in Oribos.
The currency used for this feature can be farmed in many ways, such as completing the Storyline campaign, looting rare mobs and treasures, beating Puzzle Boxes, Interacting with one of the three Echoed Jiro NPC types, doing daily quests, defeating the Weekly world boss Antros and even from the weekly quest Patterns Within Patterns.
This is a rather complex and complete feature, so we advise you to check this very complete guide explaining everything about this new feature!
THE JAILER'S GAUNTLET
The Jailer's Gauntlet is a completely new wing implemented in Torghast. Commonly known as "Boss Rush", features levels packed with direct action, with boss fights in small packs. Kind of a fast and furious method, absolutely not for the Faint of heart!
This fun, fast-paced alternative to traditional Torghast can be completed (at the appropriate layers for level) in under 30 minutes without a hurry. The quick succession of layers, plenty of high-powered Anima Powers given on each floor, and no time-wasting rooms full of trash packs breathe new life into the Torghast experience.
Completing layers of the Jailer's Gauntlet gives rewards such as a pet, a new Hearthstone toy, a title, and the Colossal Ebonclaw Mawrat mount! it will also be one of the main sources of Cosmic Flux, one of the main resources needed for the Class Tier Sets, and also to upgrade legendary items to rank 7. As you can see, quite important!
Here's a quick overview of the features of this new kind of wing, compared with the traditional ones:
The Box of Many Things doesn't apply, so there are no Torments or Blessings. There is no timer to beat. The Death Rule is back. You are allowed up to 5 deaths before the Tarragrue shows up. If you die on a level, the boss resets to full health.However, the Jailer's Gauntlet also lacks many things a normal Torghast has:
No trash packs beyond a few that might spawn from portals. No traps. No events, puzzles, or chests. No Ashen Phylacteries. No Mawrats. No Souls to rescue in any form.There's so much more information to cover about this feature, which can be all seen in this full overview guide here.
CLASS TIER SETS
In Patch 9.2, all classes can obtain brand-new class tier sets from a variety of sources! Tokens to create them primarily drop from bosses in the Sepulcher of the First Ones' raid. The items also have a chance to appear in all nine slots of the Great Vault, and if you are unlucky and cannot obtain a specific armor piece, you can craft it using an existing item through the Creation Catalyst system (which has been introduced in Zereth Mortis). There's more information about the Crafting Method with Creation Catalyst and Cosmic Flux here.
Each class will have dedicated Class Tier sets, with 2-piece and 4-piece set bonuses that benefit each class and spec. For example, Hunter sets will have property versions for Beast Mastery, Marksmanship, and Survival, meaning that you'll be able to collect exactly the right set that helps out your class and spec the most! Each version of the Class Tier Set will have bonuses for having 2 or 4 pieces in the set. At present, most of these set bonuses both affect the same key ability or spell, such as Kill Command for Beast Mastery hunters. There's a full list here of all of the class bonuses.
Finally, the Class Tier Sets will have different tints and/or effects based on how these are acquired. There are six categories of tints in total, which are the ones from LFR, Heroic, Normal, Mythic, PvP, and finally, Elite.
If you need more information about this new feature, such as all the farming methods, cooldown, and such, we advise you to check this guide!
DOUBLE LEGENDARY SYSTEM
In Patch 9.2, players can unlock the ability to equip two Legendary items instead of just one! However, players will unlock this feature after completing Chapter 7 of the 9.2 Campaign (which will not be available until mid-January, approximately).
Once this feature is unlocked, one Legendary can be the Legendary of your choice, and the other must be your Covenant Legendary.
There are two ways to equip your Covenant Legendary in tandem with another Legendary:
You obtain an item level 265 Belt (the Unity Waist) after completing Chapter 7 of the 9.2 Campaign. You can craft the Legendary in the usual way using Memory of Unity up to item level 291. To purchase this, you need to achieve a Revered reputation with the Enlightened (reputation guide here).Both of these Double Legendary items will automatically change their effect based on your current Covenant, so you don't need to buy or craft multiple Legendaries if you switch Covenants!
In order to unlock it, players need to acquire the Memory of Unity, which is sold by Vilo, the Enlightened Quartermaster. Purchasing the Memory of Unity requires a Revered reputation with The Enlightened. Once bought once, you don't need to buy it for any other character: it will be unlocked account-wide!
All the information about this new feature can be seen here, so don't hesitate on taking a look at it if you want to know more about this feature!
NEW MYTHIC SEASON AND ENCRYPTED AFFIX!
A new patch comes, and with it, a new Mythic season! As always, a new season means many changes: enemies will be stronger, but rewards will also be better! All of the gear will have the item level increased, including Mythic :
Normal Difficulty: Item Level 210. Heroic Difficulty: Item Level 223. Mythic Difficulty: Item Level 236 (Valor Upgrade Level: 1/12).Of course, getting a higher Mythic level will also grant higher item-level gear. This will also affect the item-level reward from the Great Vault!
Here you can see a table showing the rewards from the current season, and also the ones we had during season 2:
Alongside this, we are welcoming a new Seasonal affix: "Encrypted", which will be active during the entire season.
Groups of 3 relics of the First Ones will spawn in some trash packs and with all bosses. The first relic killed decides which automaton will spawn when all 3 are relics are killed. Killing an automaton instantly gives you a powerful buff.You can find more information about the different relics and the different buffs that each relic grants when destroyed, here.
NEW PVP SEASON AND PVP BRAWL
The current patch ends, and with it, the PvP Season 2: Unchained Gladiator! This season has been going on for almost 5 months and it was about time to end it. The end-of-season announcement, as well as the tier rewards, have been compiled in this post. Don't forget to check it out, and congratulations to every winner!
Not only we are starting the new PvP Season 3: Cosmic Gladiator alongside the new patch, but we are also introducing a new feature on the server: The Solo Shuffle! This new feature allows players to basically queue to arenas 3vs3 by themselves without requiring other players to join. Players would then join a pool with 4 DPS and 2 Healers, and then they would split into 2 teams of 3vs3, and would fight one team against the other! Each fight will reshuffle the team every time, ending up with 6 different combinations. Players will fight on each combination, trying to win as many fights as possible, in order to determine who's best! However, there will be notable differences compared with a regular arena just to speed things up:
The first team to kill an opponent will immediately win the round. Mana regeneration is further restricted, and drinking will work differently. If a player leaves, the match is resolved as if that player lost every round.This new feature will not count towards any rating and will be a new way to offer players a PvP challenge. Players will be able to queue by themselves, at any moment, and fight players without the pressure of having to win to get arena rating or keep their precious rating intact. This was based on the current Looking for Group and Looking for Raid features, where players can just queue by themselves and join an automatically assembled group of players to do a dungeon or a raid.
There's a lot of stuff to cover between rewards, upgrades, gear changes, and much more, so we advise you to check this full guide that illustrates absolutely everything about the upcoming season 3!
PROTOFORM SYNTHESIS
One of the big additions of the patch, is a whole new sub-profession (unlocked through the Cypher of the First Ones after doing the fourth chapter of the story questline) based entirely on farming materials from all creatures around Zereth Mortis, in order to craft new pets and mounts for the players!
Pet Crafting is unlocked after fully researching the Cypher talent Dealic Understanding. Once the research is completed, Pocopoc will offer the quest Protoform Synthesis. Simply escort Pocopoc to the Protoform Synthesis pet forge and you will unlock the system. Guide with all of the pets. Mount Crafting is unlocked after fully researching the Cypher talent Sopranian Understanding. Once the research is completed, the questlines The Final Song and then A New Architect will become available, starting with the quest Finding Tahli. Completing both these questlines, ending with A New Architect, will unlock the mount crafting system. Guide with all of the mounts.In order to craft all of these new pets and mounts, many reagents will be required to be collected and will start being dropped by enemies as soon as the player unlocks the Dealic Understanding Cypher of the First Ones research, and after completing the short quest Protoform Synthesis. Some mount rare reagents will need a few more requirements to be unlocked, which are all fulfilled as soon as the Mount Crafting is fully unlocked.
This new system brings a lot of new reagents and conditions to unlock and allows players to get many new pets and mounts. In fact, there are too many to list here, and we are welcoming everyone to take a look at this complete guide featuring absolutely everything! We hope this new system allows mount and pet collectors to finally enjoy collecting again!
Patch 9.2 will be the last big Patch inside Shadowlands. This Patch will bring players many new things to do, between PvE, PvP, and just other activities, but we also want to start working on adding new ways to entertain players inside the game. That's why we want to start making events ourselves, between PvE events, PvP ones, and other kinds of minigames, just to spice things up a little more.
Our developers have been working nonstop on all of this new content, and rest assured as we will keep working on fixing any possible issues that there may be, as well as finish developing all of the content up to patch 9.2.7. And rest assured, that it will not be the end of it... it may be Eternity's End, but we are still not done!
Do not forget that Boris will be added to the realm, offering a free character boost to level 60 with basic gear per account! Want to play with a new character? Want to invite a friend and play together? With new content arriving on the server, and even more to come, it's a great moment to do it!
Finally, we would like to thank every player who's playing on the server for supporting this ever-growing project and dedicating their time to be entertained here. We also want to thank all Freakz players who joined us after the server merge and decided to stay with us. And we hope we can stay together for many more years!
See you next week on Oribos for the release of Patch 9.2: Eternity's End! The Firestorm Team

Greetings, players!
Today we have some news for you! After some negotiation, we are getting a whole server merge! Basically, the entirety of WoW-Freakz is joining Firestorm on November 14th, 2022 at 12:00 (server time, GMT 1)! This will definitely bring new users to Firestorm, so there will be more players to play with! Horray!
Bear in mind that the merge process will start at 6:00 in the morning. That means that the realm Oribos (Shadowlands) won't be reachable for 6 hours approximately. The realm should be back at 12:00 on the same day.
Since both servers were using the same content and were under the same patch, it was deemed a good idea to perform this merge. This way, both player groups will have the same item level and gear, with the added advantage of being together, which means more friends to find, more foes to fight, and more adventures to have!
HOW TO JOIN OUR SERVER
On our webpage, players will be able to use the option Merge Account (not available yet) to be able to merge their Freakz account into Firestorm (or even to turn their Freakz account into a brand new Firestorm one)! By doing so, all the progress, including characters, mounts, toys, transmogs, titles, pets, achievements, etc... will be added to their Firestorm account, and all of the character progress, including character-bound features (titles, mounts, etc...) will also be transferred! This will also include the store balance left and deleted characters.
However, Freakz users will also be able to play on Firestorm without the need of merging their accounts, and even without having to update or change their game client! They will be able to use their Freakz username (not email) and password to connect using the Firestorm client (or even their previous WoW-Freakz client), and they will be able to access everything they had! Not only that, but they will also be able to gather Loyalty Points through Jeanne and even spend the Loyalty Points and the Donation Points converted from their Freakz account in the in-game shop to purchase gear, mounts, transmogs, and more! Note that they will not be able to use the Firestorm shop, as the shop still requires them to connect to the website to access it. Without a Firestorm account, Freakz players won't be able to use our website features (such as account management, update credentials, etc...), so we advise them to merge their account to a Firestorm account (even if it's a brand new one) so they can unlock their true potential! About the guilds, everything will also be merged, including guild member rooster, guild bank, gold, achievements, level, and progress. Nothing will be lost!
REPEATED NAMES AND GUILDS
Regarding characters having the same name on both Freakz and Firestorm, and guilds having that same problem, we will follow the following rules:
- Character names: we will give priority to those that are level 60. If both are, then we will give priority to the character that is active (connected at least once in the last 60 days). If both are active (or inactive), we will ultimately decide on total playtime. The character who doesn't get the priority will be renamed to "#rename" and will be given a free character rename. Note: All permanently banned Freakz accounts will still merge, but all of the characters will be automatically renamed into "#rename".
- Guild names: we will give priority to those whose guild master is active (connected at least once in the last 60 days). If both guilds are active, then we will ultimately decide by total member count. If both guilds are inactive, then we will put an extra tag on the guild that comes from Freakz. As an example, if the guild is called "Warriors", then the Freakz's guild would be called "Warriors - Freakz" instead. If the active guild is from Freakz instead, then the other guild would be called "Warriors - Firestorm". The guild master of the non-priority guild will be able to redeem a free guild rename through Shop Support, so they can rename their guild for free! (Only if the guild contains "- Firestorm" or "- Freakz").
Finally, we would like to welcome every new Freakz player to our server! We really appreciate the fact that you have chosen us, and do not forget that our entire Game Master team and our Developer team will be here to give you the support and to provide the quality that you all deserve!
We hope everyone has a great week, and welcome Freakz users!

Greetings everyone!
We promised you news regarding the 9.2 update, and this post is here to do it! Most of our developers have been working on 'Eternity's End' for a while now, while others stayed on our current patch to make sure everything's running smoothly and that the remaining content - like Sanctum Mythic Mode - isn't delayed much. It's always something we have to balance when reaching the end of a patch, and we keep on assessing the global state of things to make sure we're splitting forces in the best way possible. As such, while Sylvanas got released quite recently you can rest assured: the state of 9.2 is quite advanced; we expect the update to be shipped in a few months. An important thing to note is that this patch will require a client update considering we're currently running a 9.1.5 client. Not to worry this only means a small .exe to replace (done automatically if you're using our launcher!), and a quick additional waiting time on your first new client launch. With the foreword now covered, we can get into detail regarding the new content shipped with this update, as well as its current state of advancement:
Zereth Mortis: The forbidden land of the first ones, and the brand new zone of the patch. It includes: 7 story chapters of which 4 are scripted, which is enough to grant flying in the zone. First 3 will be released day 1, and then an additional one every week or so. World and daily quests: currently 17 out of 25 are scripted. Mini side-questlines needed to unlock flying: 2 of them are done, only one remaining! Rares & treasures are being worked on right now. Most of them will be available on release, the missing ones will join them shortly after. Cypher of the First Ones, a special talent tree requiring to farm a new currency has seen its development begin recently. It will allow you to gain different perks in-game, as well as a few collectibles. Torghast receives a new wing: Jailer's Gauntlet, a mini boss-rush type of run. It has been tested already, and works like a charm! Sepulcher of the First Ones: This new raid contains 11 bosses from which 2 are already scripted, alongside all the trashes from the raid. Those 2 are currently being tested and 2 developers are working on the remaining 9, with a third joining shortly. Tazavesh, the Veiled Market split: The megadungeon will be split into 2 normal sized ones, each part available in every difficulty including Mythic . Everything's been done, and tests are ongoing. Class Tier Sets: After 2 expansions, they're making their return! Their effects are being scripted, and the new Creation Catalyst system which allows you to craft them will be worked on soon. Encrypted Affix: The new seasonal affix for the 3rd season has been fully scripted and implemented on every dungeon. Tests are being run to make sure it works properly. Cosmic Gladiator PVP Season: We're testing rewards and item upgrades to ensure everything is ready for the new season. The new 'Solo Shuffle' mode is also working! Class Balancing: alongside the new class tier sets, we have dedicated developers actively working on it, which will continue to do so once the update is shipped.Regarding the missing content from before the 9.2, players have been asking for information, and we are here to deliver it!
Chains of Domination chapters: 3 chapters are missing, and one is almost done! You can expect chapter 7 to be released in 1 to 2 weeks, while chapters 8 and 9 will take a few more weeks. Do not worry, as the 3 missing chapters will be released before 9.2 arrives! Covenants chapters: Although we would like to have these ready before 9.2, the truth is that some of these chapters will take a lot of time to fully finish. Each covenant has big scenarios that need to be scripted, which would take too much time. To not delay the release of the new patch, we are putting the development of these on hold. We apologize. Mage Tower: Something similar here happens with the covenant chapters. While this content is very interesting, it would take too much time to have it fully ready before the 9.2 comes. However, we believe we can actually start working on this after the 9.2 is released, while we develop the content of the patch. No promises, though!Some exciting new content for sure! As you can see most of them are close to a releasable state but as usual, we want to make sure we maintain the quality you're being used to - and deserve.
Once we're getting closer to the release you can expect a more detailed post of all those new features, our present goal being to keep you updated on the state of advancement rather than the content itself. You'll also then find a guide on how to update your client and everything you'll need to know! Until then, thank you for your time and fidelity. The Firestorm Team

Greetings Oribos! We have news for you, with new content and returning events you loved:
The 6th chapter of the Chains of Domination campaign has been released! This means new content and more rewards! All of our events have returned! The custom world boss, the experience and renown catchup boosts, additional loots everywhere and more! You can read all about them in our previous post here: http://fstorm.cc/EN-Oribos-Roadmap BFA MM Timewalking has also returned with updated rewards! Nothing official yet, but Sylvanas is close to being ready: stay tuned for the official release statement! Our developers have been working hard on the 9.2 version, and we'll soon release a dev blog to share our advancements. We're doing our best, thanks for sticking with us!A lot of cool stuff has returned, as you can see, and our final raid boss is around the corner: see you in-game!

Greetings everyone! Six months after the release of Oribos, we are now ready to announce the next content update: patch 9.1 Chains of Domination! The update will be released on our server on Monday, July 4th, and won't require you to do anything: since our client is already in 9.1.5, you already have everything that's needed. Cool, right? On top of that, Boris will also come back on that same date for a full week in all of our realms! Get a free boost that includes some gear to jump straight into the action with some friends! This update includes a lot of new content as every new patch does, so you better be ready!
2 New zones: Korthia and Desmotaeron with their questline, rares, treasures, reputations, weeklies, dailies & more! A new 10-boss raid: Sanctum of Domination An 8-boss Megadungeon: Tazavesh, the Veiled Market A new World Boss: Mor'geth, Tormentor of the Damned Additional Torghast content & rewards A new season for Mythic with upgraded rewards and a new seasonal affix: Tormented A new season for PVP with adaptable gear & new rewards 40 additional Renown levels, Covenant campaign continuation Flying in the Shadowlands Many new collectibles and secretsThis looks pretty complete: regardless of what you enjoy best rest assured we got you covered! But we've only scratched the surface, let's dive into each of those to give you a better idea of what awaits you in a few days! NB: Since the release of Oribos we already have every class balance change of patch 9.1.5 applied. Therefore no changes are to expect in that area (which includes PVP talents, class buffs / nerfs, etc). On top of that, we will also reset all currencies: conquest, honor, and valor.
KORTHIA & DESMOTAERON
In the Chains of Domination patch Korthia - a subzone south of the Maw - will be your new hub. As such, a lot of things will happen here and it's easy to get sidetracked: so follow the (long) guide! You will first access Korthia during the second chapter of the patch's main questline: The Chains of Domination Campaign. As you progress through this chapter, you will unlock every content this new zone has to offer, including a portal that joins it to Oribos and daily quests. This questline is the direct follow-up to your 9.0 Covenant campaign and is now unique (not related to your Covenant choice). On the day of the release, the first 3 chapters will be available, and an additional one will be released every 2 weeks including 4 new Renown levels. NB: To unlock this questline, you will have to complete the 2nd chapter of your Covenant campaign first.
A formerly closed zone of the Maw: Desmotaeron will now be available as well! Tied to Korthia, you will alternate back and forth between the two. Now that you know how to access Korthia, let's see what you can actually do there. By the way, were you tired of walking? You will finally be able to ride all mounts inside the Maw and Korthia!
Keeper's Respite is the main hub inside Korthia, where the majority of the NPCs are, preparing their stand against the Jailer. You will find here an obelisk that leads to Oribos and a flight path to the Maw, as well as an innkeeper, a mailbox, a repair NPC and a stable master for your convenience. This place is also home to the 2 new factions of the patch: Death's Advance & The Archivists' Codex. Death's Advance is the main faction of Chains of Domination, unlocked after completing the 2nd chapter of the campaign. Completing Korthia's dailies and weekly quest will count towards this reputation, but so will many activities in the Maw: Covenant assaults, Tormentors of Torghast events, and the Desmotaeron weekly World Quest to name a few! By earning reputation and gathering Stygia you will then be able to purchase 220 ilvl gear, armor tints, flying mounts as well as Season 2 sockets! For a more detailed explanation of this new faction, you can head here. The Archivists' Codex is the secondary faction, unlocked by completing its dedicated questline which starts by looting Researching Korthian Relics in Korthia. Mainly concerned about knowledge preservation, the best way to farm this reputation is by obtaining Korthian relics, most notably from rare mobs and treasures across the zone but also through 20 quests scattered all around Korthia. In doing so you will advance in ranks which will, in turn, unlock various rewards at the vendor: Season 2 sockets, conduits, and ilvl upgraders to name a few, a great way to catch up your alts! For a complete overview of this faction, you can read this guide. Shaping Fate, a Weekly Quest asking you to do various activities: daily quests, looting Treasures and Rares in Korthia and the Maw, or complete any of the new Maw events from the patch for many rewards, including a Korthite Crystal... 28 Rares populate Korthia and the Desmotaeron area in the Maw, each looting Reservoir Anima (for your Covenant), Cataloged Research (for The Archivists' Codex), and a chance for gear and conduit! Many Treasures can also be found all around those 2 zones, containing gear tokens, conduits, Cataloged Research, and more! If you want to know every location and details about rares and treasures you can follow this guide. The Maw also gets additional events in this patch: Twice a week a Covenant will strike a specific area of the Maw, starting an assault. Once you've completed its 4 related quests asking for various tasks in the area you will receive a cache full of rewards! For more details on assaults, head here. Kel'Thuzad will sometimes send his lieutenants from Torghast to attack certain areas, which will be announced in-game. This will fill that part of the map with mobs specific to the lieutenant's original wing. By killing them a Tormentor of Torghast will finally spawn which loots various things when slain. Also worth noting: after completing the 3rd chapter of the storyline, the eye of the Jailer mechanic will be removed which means your strolls will no longer be time-gated. Convenient! Mor'geth, Tormentor of the Damned, a new World Boss in the Desmotaeron looting 233 ilvl gear! Flying is now easy to obtain: no need for grinding! You will unlock it account-wide once you've completed the 4th chapter of the Campaign, released 2 weeks after the patch. This will allow you to fly in all four Covenant zones of Bastion, Maldraxxus, Ardenweald, and Revendreth but not in Oribos or the Maw! Legendaries now have 2 additional ranks! To upgrade or create a rank 5 or 6 legendary base you will need a Vestige of Origins, crafted with Korthite Crystals! You'll get them by doing dailies and the weekly quest, and in some treasures!As you can see, you will have a lot on your plate! Many achievements have been added related to activities in Korthia and the Maw, to keep you busy for a while. Don't think about skipping the rest though: many other additions in the patch want you to read about them so keep scrolling!
TORGHAST UPDATE
Our favorite tower has also received many changes and new features in Chains of Domination, to keep it entertaining and attractive!
Four Additional Layers have been added, which means 12 in total! From the 9th layer onward you will unlock the new Soul Cinders currency, used to craft Legendary-quality gear A Floor has been removed from each run, with the boss now located in the 5th one. You will still find as many - if not more - anima powers despite the loss of a floor, so don't worry! Bosses no longer regenerate if you wipe on them. This will make it more likely for you to get your currencies even if it requires a bit more attempts! A new Scoring System has been added which replaces the old Death Counter: no more lose condition, no more Tarragrue (this is because he found a new job actually) ! Instead your progression will be measured using a Score system that will tell you - once the run is completed - how you performed and if you unlocked the next layer. Many factors are taken into account under this system which is detailed here. Torments - the negative buffs - are no longer themed around the wing you're doing (increased health for Coldheart Interstitia, etc): they are now selected from a pool of around 20 different buffs and will change daily. The number of active torments will now scale on the Layer you're running: no torments up until layer 5, and up to 5 on layer 12! For more details, check this guide. The Box of Many Things is a new talent system specific to Torghast that will grant you different perks, in order to counter the impact of Torments! To unlock those perks you will need to obtain Tower Knowledge in your runs: the higher the layer, and the better your score the more you will get! This currency has a season cap that increases weekly, allowing for an easy catch-up on alts. If you're looking for a guide, we suggest this one. Renown can now be obtained in Torghast to give your characters another means to catch up! Soul Ash is now a lot easier to obtain, as all drop values have been increased. A new currency, Soul Cinders, has been added for layer 8 and above runs, which is needed to upgrade to Rank 5 (249ilvl) and Rank 6 (262ilvl) Legendaries! Adamant Vaults are 2 additional floors you can access when completing a layer 9 run with a "flawless" score. In there you will find new enemies, tricks, and traps waiting for you, alongside unique bosses on the 7th floor! Defeating him will grant additional Tower Knowledge but the main perk comes from that floor's Broker which sells unique transmogs! For more information regarding Adamant Vaults, please head here.
Quite a lot of changes and additions were made to Toghast in this patch, to keep it challenging: those of you who will flawlessly clear all 12 layers will get an achievement and its corresponding - definitely badass - mount, good luck to you!
RAID: SANCTUM OF DOMINATION
Sylvanas Windrunner has been an antagonist for a while now, and if the prospect of defeating her personally puts a smile on your face then Sanctum of Domination is the raid for you! It features new unique features, which you can read about below the generic coverage. Located in Desmotaeron (the Maw), this is a 10-boss encounter, subdivided into 4 wings (Sylvanas the final boss being in her own wing). The first one will be available right away in LFR (213 ilvl), NM (226 ilvl) and HM (239 ilvl) difficulties, comprised of 3 fights:
Tarragrue Eye of the Jailer The NineAnd 7 more waiting in the next wings:
Soulrender Dormazain Remnant of Ner'Zhul Painsmith Raznal Guardian of the First Ones Fatescribe Roh-Kalo Kel'Thuzad Sylvanas WindrunnerYou get the idea, just like we did with Castle Nathria we're gonna release this raid wing by wing at an accelerated schedule: every 2 to 3 weeks tops. This ensures we have enough time to fix any issues while keeping a good pace of release from a player's perspective: an efficient compromise! You can therefore expect the 2nd one to be released before the end of July. Once all wings are released we'll wait a couple more weeks and release the full Mythic difficulty on all bosses. Now to the biggest addition of the patch raid-wise: Shards of Domination. These can randomly drop from all bosses of the raid on your first kill of the week regardless of difficulty, and can then be socketed into Domination Sockets, a brand new type of socket that will appear on all Helms, Shoulders and Chests loots from Sanctum, 2 additional slots depending on your armor type. Shards can be of 3 different types: Blood, Frost, and Unholy. While you can only wear 5 shards socketed at the same time, having 3 of them from the same type triggers a Rune Word that further increases your gear's effectiveness - this time only in the raid, Torghast, and The Maw. The third and final new loot you can get on bosses is Stygian Embers, which are used to upgrade your shards from rank 1 to rank 5, improving their effectiveness. This may seem a bit confusing, but everything related to that is thoroughly explained in this guide, don't hesitate to read it!
One last thing to mention is the Great Vault, whose "Raid" Category is now gonna be filled by Sanctum Bosses defeats, and not Castle Nathria ones anymore! As you can see a lot of power-ups are linked to the raid, now more than ever with those new Domination Shards & Sockets! So get your guild together and get ready by reading the full guild here!
MEGADUNGEON: TAZAVESH
After Karazhan in Legion and Mechagon in BFA, welcome the new Megadungeon of the Shadowlands: Tazavesh, the Veiled Market! An 8-boss instance only available in Mythic difficulty (and NOT in Mythic , which will be released alongside Heroic difficulty in patch 9.2) split into 2 phases: an exploration of the Market for the first half followed by a chase through Stormheim and Boralus before finally returning to Tazavesh. Here are the 8 encounters:
Zo'phex the Sentinel The Grand Menagerie Mailroom Mayhem Au'myza's Oasis So'azmi Hylbrande Timecap'n Hooktail So'leah
This dungeon features a Hard Mode but unlike Mechagon, you will need to activate it at the start. The method to do so is quite complex, everything you need to know is explained in this guide. This will cause every boss to have additional mechanics, and better loots qualified as Priceless Mythic 233ilvl, an achievement, and even a special mount: this might not be Mythic but it's still really worth it!
NEW MYTHIC SEASON
Speaking of Mythic : new major patch, new season! You know the drill, dungeons have seen their difficulty increase as every mob and boss received health and damage buffs to accommodate for the higher ilvl obtainable. Rewards for Season 2 will follow this chart, which also displays Season 1 values so you can compare them:
A new seasonal affix takes over Prideful for every key of level 10 or above: Tormented. If you played on BFA you most likely remember 'Awakened' which Tormented took inspiration on:
4 Lieutenants will be present in each dungeon. Whenever one is defeated, you get an Anima Power just like in Torghast! You can choose not to kill them, but for each lieutenant still alive the final boss of the dungeon will receive an aura making the fight harder!This makes it clear that killing those lieutenants is better: but it also takes more time so the call will be yours depending on the key level, your composition, and how well it can handle additional buffs on that dungeon's final boss. Some Quality of Life changes have also been added related to Keystones:
Upon completing a Mythic in time, anyone from the group with a keystone at or below its level will be able to reroll it once by talking to the dealer Ta'hsup by the chest. Very useful if you don't like your key's dungeon! Ta'hsup will also be located near the Great Vault in Oribos and will offer you a keystone if you don't have one, provided you did at least one SL Mythic dungeon on that character. Great for Alts, or even your main character if it didn't play one week! Finally, Ta'hsup can lower the level of your Mythic Keystone on demand. No need to mass reset dungeons to lower it yourself!Last but not least, Dungeon teleports for everyone! Well, for everyone but not right away: to unlock the portal you will first need to complete its corresponding dungeon on a 20 key (or higher) in time. But once you do, every 8 hours - resetting after completing a Mythic run - you will be able to instantly get to a dungeon's entrance; pretty cool right? NB: You will no longer be able to upgrade dungeon items from season 1 using Valor, as their ilvl values are now different.
NEW PVP SEASON: UNCHAINED GLADIATOR
Adepts of PVP rest at ease, a new season also begins for you: the Unchained Gladiator one! Aside from the obvious ilvl reward increase that comes with this 2nd season, there is one notable change introduced in this patch: Every PVP item will see its ilvl scale up when engaged in PVP combat (World, Arena, Battlegrounds), unrated gear scaling more (between 17 and 36 ilvl increase) than rated gear (13 ilvl increase). This was designed to give an edge to players who invest time in PVP to gear themselves up, compared to someone fully geared from Raid / Mythic . That being said, the new Shards of Domination effects from the raid will work in PVP! Conquest and Honor gear received no functional change, the first kind still requiring rated rating; and the second renown levels:
Honor gear starts at 177 ilvl (scaling to 213 ilvl in PVP) Rank 1 which can then be further upgraded up until rank 7 (216 ilvl - 233 ilvl in PVP) Conquest gear starts at 220 ilvl (scaling to 233 in PVP) Rank 1 which can then be further upgraded up until rank 5 (246 ilvl - 259 ilvl in PVP)For a more detailed overview - including upgrade costs/requirements - of this new season, we advise you to check this guide which has everything you might need!
We're pretty excited to release this new patch 6 months only after Oribos was unveiled on Firestorm: it comes with a lot of new content and changes to existing systems designed to make your journey in the Shadowlands more interesting, rewarding, and satisfying! Our developers and staff members will be there to make sure appearing issues get fixed in a heartbeat: keeping you entertained is what we thrive in! Mark your calendars, and we'll see each other on July 4th, ready to roll! In the meantime study the guides, but don't hesitate to ask the community or staff members for help and guidance. And remember that your favorite cow Boris will also be returning, a great opportunity to introduce some friends to Firestorm! See you in a few days on Oribos for the release of the 9.1: Chains of Domination patch! The Firestorm Team

Greetings everyone!
As we've been telling you in our latest announcements regarding Oribos, our focus has been for the past months on the 9.1 Patch: Chains of Domination. We've currently exhausted most of the 9.0 and 9.0.5 content, therefore 9.1 is our next main stop: while it's still a tad too early to disclose an official release date, know that it's going to be very soon! Our developers have been working hard and our testers spent the past weeks verifying every new feature and change. You'll be happy to know it's now in really good shape, and we wanted to take a moment to share with you the state of advancement, just like we did prior to Oribos's release. We won't get too much in-depth (this will come in the next post !) so don't worry: no boring details here! One last thing before we jump in: since our client is already in 9.1.5, you won't have to download - or do - anything when this update ships
Korthia and Desmotaeron: The 2 new zones of the patch, where you will spend most of your time. The main questline is scripted up to the 3rd chapter (4th is under dev), but daily quests aren't there yet. A good portion of rares and treasures are already there, and the 2 new factions are fully scripted! The World Boss will be worked on this week. Most of the remaining work is gonna be put on adding what's missing, as well as scripting the rest of the story's chapters. Torghast: The Tower of the Damned received a loooot of changes and new additions, which have all been scripted already as our dev began working on it early. Our Quality Assurance team is currently testing and giving feedback to make sure everything works fine for the release. Sanctum of Domination: The new raid of 9.1 has 8 bosses out of 10 scripted in LFR, NM, and HM difficulties. The first wing has already been fully tested, and the testers are now focussing on later ones. Achievements are done, and Mythic Mode development will being once the remaining 2 bosses are done. Real-condition tests will be done before the release to ensure no issue hinders the progress Tazavesh, the Veiled Market: A new megadungeon with 8 bosses. All of them have been tested several times, including the hard mode which still requires additional verifications. First boss is still missing the intro, which is mandatory to test its hardmode. Tormented Affix: The new seasonal affix for the Mythic 2nd season has been fully scripted and implemented on every dungeon. Tests are next to complete. Unchained Gladiator PVP Season: We're testing rewards and item upgrades to make sure everything is ready for the new season. The ilvl increase for pvp gear in pvp context is already scripted and working! Renown rewards: They have all been worked on by our developers and are still being tested. Class Balancing: Since we're already working with the 9.1.5 class state from the moment Oribos was released, no changes are to be expected in that regard. Obviously, class balancing is an everlasting process and some of our developers are still working on it every day!This pretty much does it! As you can see, most of the new contents and changes are at least close to being done, with only additional testings to be done, to make sure this gets to you as fast as possible - but also in the best state possible! Stay close, as our release post will follow shortly, this time with more detailed information and guides so when the update hits live you'll be fully prepared! Thank you for your time and fidelity, The Firestorm Team

Greetings everyone!
It's been less than a month since we mentioned our upcoming stuff on Oribos and we definitely didn't lie about that since we are here today to let you know that all of the stuff are ready to go into our server.
As we said before, everything looks good since the release and we spend most of our time if not all on improving the current content with working on new ones. We can say that we are close to be done with 9.0 & 9.05 content and our next plan will be 9.1 but it will take some time which is not that far too so don't worry. That's why we keep releasing new stuff such us our full time & week-end events that can make your stay with us enjoyable and busy you during that time.
So i guess it's time to dig in and see what we are going to get now, lets go!
RECRUIT A FRIEND
We will start with "Recruit a Friend" system that we mentioned before, it's now a new and improved one. In a simpler way: You will be able to recruit a friend using an easy way and in return you both will receive some exclusive rewards, lets not talk about it here more than we said since you can find a detailed topic about that here, make sure to read it!
MYTHIC TIMEWALKING BATTLE FOR AZEROTH
Now moving to our next and most wanted content "Timewalking", it wasn't that hard to do in such small time since our developers spent their full time to get that content ready so you have extra stuff to do. It's time to make your footstep into Timewalking dungeons and try to earn your place among the best players to get the rewards you deserve. We've made a separate topic in details about Timewalking, how will it work and the rewards you will get in return. You can find all information here.
SHOP PROMO
Yep! it's as you saw, we will have Easter Promo! You will get the opportunity to get 30% addition points on each purchase of Firestorm Points. The promotion will be up from Wednesday, April 13th until Monday, April 18th. To purchase Firestorm Points check here, then you can spend them at any time on the Firestorm Shop.
The Firestorm Team wishes you all a happy Easter!
EGG HUNT
We can't get away from here without the Easter Egg hunt! You will be able to participate in the Easter Egg hunt if you're playing on Shadowlands (Oribos) since you will be able to seek for eggs, some hidden, some in plain sight, so lets see what you will find! These eggs will be spread all over the places: In order to get what is inside, you simply need to click on them. You will receive random loots with the possibility of getting rare collectibles! This event will be up from Friday, April 15th, until Sunday, April 18th, don't miss it out!
PVP SEASON
It's not a surprise anymore but it's needed at the moment, we can't leave you without a new season challenge. On Wednesday, April 13th, the current season will be reset and a new season will start, so prepare your champion for a new challenge incoming! Rewards of the previous season will be distributed as soon as possible, you can find more information about the rewards here.
The PvP tournament is still being worked on, we didn't forget about it because we want to make something great for our players, not just a normal one. Just keep your eyes on our upcoming announcements.
Note: Alterac Valley (Korrak's Revenge), we have given a small brief about that largest Battleground (up to 40v40), it's enabled right now and it has a lot of special rewards and those rewards will be replenished depending on the build. You can read more about it and its rewards here.
As you read, we have so many features and events to give, all you have to do is to enjoy what we are providing, you will be busy the whole time with us here. It's very important to get your attention with us because entertainment is our main goal here. We hope you will enjoy all the events and features we have now, and that's not only what we are able to give, there is more and more!
Have a nice weekend, The Firestorm Team