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Greetings Firestorm!
The official release of The War Within is getting closer every day. We began this adventure by introducing the closed beta, where we progressively invited members of our community. That phase has now ended, and it's time to present the open beta, which will arrive on Firestorm on July 23!
So, what's the difference between an open beta and a closed beta? In the open beta, you don't need an invitation or a key, because access is available to everyone. This allows us to test the server’s stability with a large number of players connected at the same time and playing the same content.
For your info, the characters you'll have in the open beta are the same ones from the closed beta. This character copy was done over a month ago from the Valdrakken (Dragonflight) realm, so it's perfectly normal if your gear, mounts, appearances, and so on don't reflect your current live characters exactly.
Important note: The client will actually run on version 11.1.5, but the content will be from patch 11.0.2, and class balance will reflect 11.1.5.
Additionally, progress made during the open beta will not be saved, this is a test realm, and its progress will eventually be wiped.
DOWNLOAD THE TWW CLIENT
You'll need the TWW client to be able to log in! For now on, the only way to get this expansion is through our new Firestorm launcher, which offers the full client only.
Here's a step-by-step guide:
- Click here to download our new launcher.
- Install our launcher.
- Execute the launcher.
- Select the The War Within client option. You need to select a folder where you want it to be installed. The folder should be on a compatible and not restricted folder.
- Once it's installed, just open it and log in!
TWW CONTENT AND STATUS
Let's talk a bit about the content and what The War Within has to offer:
- LEVELING - "EARLY GAME": When you create a character (allied races, Dracthyrs, DKs and DHs excluded), you will be forced into this zone where every other new characters are too: Exile's Reach. This zone includes a tutorial, and some easy quests that will help you get started in World of Warcraft.
Once you reach level 10 (allied races start there by default, and DKs and DHs too, right after their short intro questline), you can talk to Chromie to choose an expansion to “re‑live” all the way up to level 70.
Currently, you can choose between Dragonflight, Shadowlands, and BfA, although you’ll receive Dragonflight by default, as it's the one that works best.
- KHAZ ALGAR INTRO: Once you reach level 70, the quest "The War Within" will start automatically. You'll head to Silithus to begin your new journey, then continue to the Chamber of Heart for a few quests, and finally to Dalaran. This was already tested and it's working very well.
- KHAZ ALGAR'S NEW ZONES: Khaz Algar offers four new zones full of events, quests, and adventures. Overall, we can say the functionality is good, but there’s still work to be done.
- Isle of Dorn (levels 70 - 73), Dornogal, the new capital, is also located here.
- The Ringing Deeps (levels 73 - 75)
- Hallowfall (levels 75 - 78)
- Azj-Kahet (levels 78 - 80)
- NEW RACE: The Earthen Allied Race, the introduction questline of this new race is ready, and you will need to complete it to continue your adventure.
- DUNGEONS: The 8 new dungeons of TWW are available and working well. There are level-up dungeons (70–80) that offer an alternative way to level up, as well as max-level dungeons.
- Level-Up Dungeons 70 - 80:
- Max-Level Dungeons:
- DUNGEONS MM : The 8 dungeons are ready, and the testing carried out by players during the closed beta phase has been generally positive.
Here the Season 1 dungeons list:- Ara-Kara, City of Echoes
- City of Threads
- The Stonevault
- The Dawnbreaker
- Mists of Tirna Scithe (Shadowlands)
- The Necrotic Wake (Shadowlands)
- Siege of Boralus (BfA)
- Grim Batol (Cataclysm)
- NERUB-AR PALACE: Step into the first raid of The War Within, Nerub-ar Palace, now open in LFR, Normal, Heroic, and Mythic difficulties! Prepare to face 8 bosses in the depths of Azj-Kahet.
- DELVES: This new feature is already functional, but we’re still working on fixes and completing the remaining variants in time for the open beta.
- WARBANDS: This new feature was developed a while ago. The remaining issues are currently being fixed, and we expect to receive more reports during the open beta.
- SKYRIDING: This is a dynamic flying system inspired by Dragonflight, letting players use momentum and abilities to explore the world, with hundreds of updated mounts and forms. All features, including races, glyphs, and the still track are now ready and fully implemented and working.
- PROFESSIONS: Professions bring several changes, as we mentioned in the devblog. Their development is still ongoing, and we're looking forward to receiving more feedback during the open beta, as many more players will be able to test them.
- PvP: The BGs, wargames, skirmishes, arenas, and all PvP features are working. Both the new BG and the new arena (even though it’s from S2) are also available and functional. Fixes are still being applied, and we expect to receive more feedback during the open beta.
- CLASSES: As we mentioned, class balance will follow version 11.1.5. Hero talents have also been implemented. They let you control your abilities more effectively or focus more on healing or damage, depending on your preference. However, there's still some work ahead to keep adjusting it.
- WORLD EVENTS: The Theater Troupe and Awakening the Machine are ready. Spreading the Light is mostly complete. We hope to get feedback on these events during the open beta.
With that being said, if you encounter any issues there we'd be happy to hear about them on our bugtracker to make sure it gets the attention required.
As always, our development and QA teams are working hard to ensure you have the best possible experience, together with the GM, support, and animation teams!
We'll be back soon with more news about The War Within! Until then, we wish you a great time on Firestorm!
We're grateful for your continued trust and support.
The Firestorm Team.




