So the Old World Scaling is somewhat fucked up.
I give an example, mob is level 60, on retail I would one shot her with idk 120k dmg overkill as a level 120.
but on Sethraliss I deal the same amount of dmg to all mobs around the world not dependant on level (same as you do to level 120).
I give more precise example, I do 2k dmg to level 120 mob with moonfire cast. I do the same 2k to level 60 mob, 70 mob, 80 mob and so on.
This was not a problem at the start of the expansion and you could solo old world content nice and fast, but since some point during 8.0 you are not scaled propertly.
Another example. Cataclysm mobs deal more dmg to me (as a level 120) then regular 120 mobs and I deal the same dmg to them as I would to level 120...just I don't know what happend guys, but this should be fixed...
The scaling is RIGHT for dungeons, why is it wrong in open world?
Or just give me explanation why this is how it is...
Confirm, i annying to effort lwer expansion mobs at these conditions.... i suspect a sort of scaling bug which overcome their level.
is annoying* to effort lower*
Прикреплено за satzioflax
статус изменился с новый запрос на подтверждено
this problem affect ---> Cata, MoP, Draenor and Legion Creatures