Here is the preview of Kromog for the day 25/2/2016: https://www.youtube.com/watch?v=DqNmWt8j6Ks
Bugs I found on the video and we found during trys
http://www.wowhead.com/spell=157060/rune-of-grasping-earth that don't pick up a player should despawn like in this video https://www.youtube.com/watch?v=ZlE1BjVeAB0
The impact point of http://www.wowhead.com/spell=156704/slam should be on the tanks zone but it looks like it's in Kromog. It happends something really weird that make all mele to die in http://www.wowhead.com/spell=156704/slam while they stay in the back of the boss.
When there aren't any mele valid target, http://www.wowhead.com/spell=156852/stone-breath should continue until the boss find a target in mele range. Me as a Warlock, took the agro during one try(both tanks died) but the boss continue doing it's mechanics like if it was a tank, just breathing more often. He should non stop casting the breathe until he finds a player at mele range.
http://www.wowhead.com/spell=161839/rune-of-crushing-earth shouldn't spawn while you are into http://www.wowhead.com/spell=157060/rune-of-grasping-earth but it doesn't do any damage anyway while you are in the grasping earth.
**NOTE**
It happends really weird things when you try to cast some certain habilities like http://www.wowhead.com/spell=105174/hand-of-guldan (in my case because i'm running Dlock) you can't cast the spell, it looks like if were a invisible loss or a hitbox problem because this spell focus into the "feets" of the hitbox. Same happends with http://www.wowhead.com/spell=102401/wild-charge when trying to charge him in bear form. You can see me moving throght all the room in the begining of the second try, trying to cast Hand of Gul'dan.
When you are in http://www.wowhead.com/spell=157060/rune-of-grasping-earth your pet dissapeard until you kill the hand and fall into the ground. It's like you having a flying mount, when you land the pet appeard but while you are in the air it dissapeard, really weird.
Avoidance system it's not working into any spells of the boss, hope you can fix this please :).
This is the preview so far, hope you could understand me explaining those things. If you want, you can keep opened this ticket for future issues. Thank you! =)
Okay, thank you for the fixes =). One last thing, when the boss it's killed this achiv http://www.wowhead.com/achievement=8990/black-forge should not pop until the boss it's fully implemented. I think if we don't found any other bugs, the boss would be prepair to be fully released next wednesday if you want. Who will be next? :D
Thank you! Will come with news asap ;)
Tested tonight and some http://www.wowhead.com/spell=157060/rune-of-grasping-earth doesn't pick you up, they don't grab you sometimes. The rest looks ok ;)
Check if visual match with the point where the grasping earth spawn
Tested again and now it's seems to be working. It's really weird but it's working, possibly my fault while testing. I think the boss it's ready to be released :)
I think like he said, there's still the slam how doesn't deal damages effectively on tanks, ans it's a crucial mecanic beacause all the fight depends mostly on them.
Last time I came It was working how it should, all raid member got grabbed, but sometimes, only few cases they despawn in you face
As i tested a few times Kromog, it seems that the first Rune of Grasping Earth works well, the second time where rune of grasping earth is casted, the hands despawn really quickly and only a few of them works.
It's Ok for pets but for the Rune of grasping Earth (really rarely it picks you up, but in some way... it drops you ! so you can't protect yourself from the http://fr.wowhead.com/spell=157054/coups-tonitruants )
It looks like that slam it's doing more damage as intended. Also stone breath get spammed after every spell that the boss use, even if the tank is at mele range