report : [BRF][Gruul]- Overhead smash

Details du report

Statut
Titre : [BRF][Gruul]- Overhead smash
Statut : 7
Date de création : 21 January 2016
Dernière modification : 2 February 2016 16:57:46
extension :
catégorie : Instances
sous-catégorie : Raids
Support : Shampooing
priorité : normal
note :
1 0
[BRF][Gruul]- Overhead smash
21 January 2016 01:40:28

Issue: Overhead smash visual it's bugged, really difficult to see on the ground(Max graphics and proyected textures), the AoE effect it's bigger than it should, around 1,5x or 1,8x times bigger(I'm talking about the smash that insta kill you not the blast that the spell does) and since this week update(Wednesday update) overhead smash sometimes it's casted on a randon direction, you can see that the spell is going to land on a certain place of the room and suddenly it lands in the opposite site or 20 yards away of the correct one. This last bug can be related to the chracter synchronization with the server and boss synchronization with server making the player to see one AoE when really it's placed on other side of the room. After last reset to implement Hans'gar and Franzok are happening really weird things, like you can see a player dead on the ground and your raid frames show you it's dead but he really it's alive and you can heal him. As I said this kind of bug can be related to chracter synchronization.

informations supplémentaires
[BRF][Gruul]- Overhead smash
21 January 2016 09:19:18

Assigné à Shampooing

[BRF][Gruul]- Overhead smash
21 January 2016 09:20:19

Hi, about the dead player issue, does this happens during or after a down (or a try) on Hans'gar

[BRF][Gruul]- Overhead smash
21 January 2016 09:23:54

on Hans'gar and Franzok.*
About Overhead Smash, I think sometimes, Gruul's orientation is wrong.

[BRF][Gruul]- Overhead smash
21 January 2016 14:43:35

Really weird bug. About the overhead smash, the aoe it's really difficult to see and bigger than it should and that bug where he cast it on a "randon" make this mechanic to be randon, if you have luck you don't die by this but it's really difficult to don't wipe when you have a mechanic that you should be able to avoid the damage but you can't because it's randon.

[BRF][Gruul]- Overhead smash
28 January 2016 02:03:28

Any news about the overhead smash?

[BRF][Gruul]- Overhead smash
2 February 2016 16:57:45

Hi, thanks for the report, the orientation issue should be fixed at next weekly update.
As information, the width range of Overhead Smash is 15 yards.