
Realm: Sylvanas
Character (name, faction, level...): Khazmark, Horde, 110
Difficult mode of the instance in which you found this issue:
Complete description of your issue (do not forget to specify the issue, all conditions for making the issue to happen, and if the issue is related to a phase, specify the phase in which you found this issue):
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I'd like to start by saying I hope the amount of work I put into this will be appreciated. This was a work QA members who get a reward for their work. All I want is that my feedback get's looked over and something gets done about the issues you will read about in this post. Thank you.
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After spending many hours today hitting the training dummy this is my update. Hope we'll all be able to be reasonable about this and see the flaws of this new Kill Command but as you'll see as well, flaws with some other abilities.
These are the things I found and I will back everything up with screenshots, comparing me with one of retail BM hunters on goroth mythic. This BM hunter is Exerlol and he's currently ranked world 2nd BM on Goroth Mythic with his 943 ilvl. I chose this player because we use same trinkets, 1 same legendary which is Roar of the seven lions and the other legendary he used was Prydaz, and I used Soul of the Huntmaster ring (which benefits Kill Command even more than Prydaz), and I chose Goroth since it's a nice simple single target encounter. You should be astonished with the results.
https://imgur.com/a/airYXp3
https://imgur.com/a/wLpEfzp
Let's talk about info we have on these screenshots:
1. First thing to spot is that my ilvl is 955. The player I am comparing myself to is 943.
2. Another big thing to note is that I'm using ToS 4set, like Exerlol, HOWEVER, I also use Antorus 2set which increases Kill Command dmg by 10%. It's just another argument which would make you think I should be doing more Kill Command damage than this guy. Such is not the logic atm on Firestorm atm.
3. As noted, I kept my Soul of the Huntmaster legendary ring because it's yet ANOTHER thing that should buff my Kill Command damage.
I used a rune, Fel focuser as flask, potion and my pet BL. I was hitting the dummy for 2:42 which is the exact lenght of Exerlol's encounter with Goroth Mythic.
4. Looking at numbers, my overall KC dmg over 2:42 is about 76M, Exerlol is hanging around 106M, exactly 30M difference in damage.
5. But here is the shocker. If you look at my details and see how much dmg my average KC does, you'll notice it's about 1.5M. If we look at Exerlol, his average KC cast does 2.05M. A player who is 12 ilvls below me, with less agility, without Antorus 2set effect, without Huntmaster legendary does an average cast of KC which deals more than average cast of my KC by AN ENTIRE QUARTER!!!
From other bugs I found, you might like to look into the fact that:
https://imgur.com/a/cqswyZe
https://imgur.com/a/7dLxoBp
https://imgur.com/a/5kB4RZi
6. Dire beast melee does about 10 Million less damage than it should: Go ahead and compare. My dire beast melee does 19.99M and Exerlol's does 29.64M.
7. Sneaky Snakes (Cobra Commander on Wlogs) is underperforming. Currently is behind retail numbers by 5M damage, Exerlol's Cobra Commander is hitting for 15M. And trust me I got lucky with RNG and only bc of that I have 10M over only 2:42 minutes. It's usually way less.
This is all for now. I hope it will be appreciated I invested most of my day to research this. If I have to say anything as a closing statement it's this: Firestorm is a private server, it's is appropriate that it isn't 100% blizzlike but if it is aiming to be that, then it's is very UNAPPROPRIATE for a player of 955 ilvl and a player who has been playing BM very competetively for years to be lacking in overall damage by 300k behind a character of 943 ilvl without things like antorus 2set. This doesn't improve the game for anyone. Like I've been saying yesterday, if you want to nerf Kill Command so much, then why not fix other spells that are lacking in damage, buff them as you should, and then nerf KC so that our damage doesn't fall by SO MUCH! MM is bugged and uderperforming, SV was never viable anyway and BM was only decent choice for hunters because they dealt proper damage and you felt useful playing it. With this state of BM, all 3 hunter specs just feel powerless.
Thanks for reading and merry Christmas.
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Steps for reproducing the issue:
Since we just spoke about this issue in game, I think you misswrote a bit. I think what you meant is that you DON'T agree with this nerf and for them to buff Kill Command back up :)
Regardless, thanks for helping to bring this issue to light.
I think they should better repair the spell kill hunter BM, and not give a nerf simply because they do not know that the damage is increased, the other is hati and the pet is another bug that we dragged a long time and do not give solution that is the mobility of it, both on land and in the water that are far behind I disappear, the other fight with Argus is a safe lost pet because after the fight there is no such thing as invoking the pet we use since it's buguea.
First of all we have done a mistake with buffing the kill command spell by mistake so now the "nerf" of our wrong buff is live so ofc that you will feel the nerf.
2nd i cant see any evidences from retail that you need to do more damage than you doing now as you showed the logs in retail (7.2.5) i assume u did highest crit 2M which now with higher ilvl 7.3.5 you are criting up to 2.7M crit its totally right.
make me wrong and show me some proffs and some math instead complaing about how low is ur dps.
statut changé de nouveau report à en attente d'informations
For the others bugs that you have reported it seems the the auto attack of sneaky snakes is really lower than retail logs and we will look into it.
They definitely had the netherlight crucible, 7.3 argus gems in 7.2.5. right?
https://imgur.com/a/rYUBNyl
https://imgur.com/a/pS1IgPo
https://imgur.com/a/crUOtbL
Just because the raid was released in 7.2.5 doesn't mean all the logs from ToS are 7.2.5 only.
Rattoyy... mate.... the guy I was comparing to was doing that dps in 7.3. when they had crucible. It's not 7.2.5.
Also, my apologies but I can't see how you can't see we're not supposed to be doing more damage. I provided all you could need to see. The guy in 7.3. with 943 and less bis gear is doing KC that's a quarter larger in dmg than mine. You did nerf sth that was too buffed but now you nerfed it too much and everyone can see it.
Also, yea fix sneaky snakes but more importantly, fix dire beast melee. As I proved, that's even more bugged in damage than sneaky snakes.
Thank you
Btw, you are talking about crits for some reason, and I'm talking about average damage that one cast of kill command does. Look at images i linked. He does 2M average and I have 1.5M. Doesn't that sound like too big of a difference to you? :)
Good afternoon everyone. Today, per Rattoyys request I'd thought I'd clarify a few more things he might have missed thus leading him to think im just complaining about my low damage :)
Here we go:
1. the first concern was about the patch in which the player I was comparing my damage to did the Goroth encounter. Even if you could find this out with a quick WLogs search I thought I'd just provide a straight screenshot proving it was in fact in 7.3. when everyone had access to netherlight crucible and all it's effects. https://imgur.com/a/ztaAGxl Here are also 7.3. patch notes if anyone doubts crucible was released in that patch x) https://worldofwarcraft.com/en-us/news/20947822
2. The next issue was in regards to me providing some more "math" instead of complaining. Now, I don't know what you mean by math, I'm not gonna post some formulas here, that's not my area and it's NOT MY job! What I will provide is some logic and common sense so why don't we check this out: https://imgur.com/a/B2WHlLe This image show's that during 2:42 minutes of combat with training dummy, I did 50 casts of Kill Command which on average dealt 1.5M damage per cast. https://imgur.com/a/EeOeegg This image show's Exerlol's Kill command after his 2:42 minute encounter with Goroth Mythic did on average 2.05M damage per cast. He also did 52 casts total - 2 more casts than me. Now..... here comes the common sense part. Does anyone think those 2 more casts of Kill Command made his final KC total 106M, while me with only 2 less casts ended up with 76M in KC total? I certainly hope not. (ALWAYS KEEP IN MIND WE'RE ALREADY TALKING ABOUT A PLAYER WHO'S 12 ILVLS LOWER WITHOUT EVEN ANTORUS 2set which increases KC damage by 10%!) If that doesn't indicate to you Kill Command is underperforming now idk what will.
3. This is kind of a side thind I forgot to mention yesderday but I find it quite important. That was all in 7.3 ToS, when antorus wasn't released. FS is in 7.3.5 and anotrus HC is released. And if you go look WLogs for beast mastery in antorus heroic you should see that players of 955 ilvl are doing on almost every fight 2M dps easily and on most bosses even more. BM players on FS today do 1.3M dps if they are more casual players and more competetive ones do 1.6M-1.7M at best.
That's all for today, thank's for reading
P.S. I'd like to encourage FS team once again to look into the lack of dire beast melee damage. The fact it does so little as I proved is one of the reasons why it was good to have buffed KC to compensate for all the damage dire beast lacks.
good, the other thing in which I have the doubt of the damage low of the hunter BM is that it can be that the damage of shot of cobra is not the correct one with the talent Way of the Cobra and that is not winning the bonus of damage by beast invoked
Still waiting for DF fix since months. Its funny how nerfs are instantly applied and, on the other hand, nerfed abilities require actually months to be looked into.
I just finished with ToS and it was utterly laughable to play Beast Mastery on some bosses. So so so very sad that Rattoyy or Tenjin or another QA member won't confirm this report. This is a very bad time to be a hunter in general.
This is the part which tilts me. This is the story of BM recently:
1. Spec is doing accurate total dps numbers, granted KC is too buffed but it compensates for bugs like dire beast melee, sneaky snakes and sth else i might've missed.
2. FS decides to overnerf KC, while still leaving dire beast and sneaky snakes bugged which leads to spec dps going down the toilet and hunter class officially becoming one of weakest classes in general with all 3 specs performing poorly.
3. Me and some other BM hunters who understand the spec and have been playing it for a long time report the issues and prove the KC was overnerfed along side other bugs the spec has, but QA member Rattoyy decides we're just "complaining about ur low dps" and should "provide more proof and math" , whatever that means. We proved more than you could need. And I'm sorry to play this card but we're basically doing here something that's your job as QA members. Last two days I dedicated to this, I wont get any FS points for reward, all I ask for is that this gets confirmed because we literally gave you all the proof you could need. Idk why am i discussing this even because as I said, if you just go over my posts, you'll see how clear as day everything i reported is.
4. this step should basically be QA either buffing back KC as it was as compensation and making BM viable again, or fixing other bugs i reported plus also buffing KC a bit bc I also proved that's underperforming and has been overnerfed.
Like, im sorry if im coming across as too agressive in this post but after seeing BM tonight in raid, it's just sad. The saddest part is knowing how much more powerful the spec should be and how poorly the hunter class as a whole is lookin atm
And YolostrikeNL.... thanks for sharing that. Just one more proof showing how overnerfed it is. Just look at that total damage and just look at that average cast damage. It's tearsworthy
First in thanks to the player Khazark for the work done and the report so well done and with the evidence so clear.
It is clear that in making the corrections that have been made lately have not been very successful.
Comparing the skills with the officer the kill command does a lot less damage than it should.
There are already few hunters on the server due to the little damage they do and it is a pity being one of the first classes and people who are so fond of him.
I hope they can fix it soon and the hunter can compete with the other dps.
Thanks greetings.
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Lo primero en las gracias al jugador Khazark por el trabajo realizado y el informe tan bien confeccionado y con las pruebas tan claras.
Es evidente que al realizar las correcciones que hayan realizado ultimamente no han estado muy acertados.
Comparando las habilidades con el oficial el comando matar hace mucho menos daño del que debería.
Ya hay pocos cazadores en el servidor debido al poco daño que hacen y es una pena siendo una de las primeras clases y gente que le tiene tanto cariño.
Espero que puedan arreglarlo pronto y el cazador pueda competir con los demas dps.
Gracias, un saludo.
kill command hati max dmg 500k crit
maybe this is a dps problem?
Stop comparing warcraftlogs kill command average cast with Details! average cast, on warcraftlogs it includes Jaws of Thunder (passive) ability. Start using your brain finally, you're all only crying, 0 proofs
@YoloStrikeNL add 72.5k dmg to your KC and you will see that nubmers are the same as on Warcraftlogs.
If you don't know how to use warcraftlogs then stop using it as your "proofs"
There is one thing that is clear in all this and that can be easily seen by the MJ and by the developers.
In warcraftlogs the skill that does most damage with difference of all the beast hunters is "KC".
Currently in firestorm, this does not happen, and therefore it is an easily verifiable failure.
I hope they solve it soon and we can play the hunters on the server.
Thanks, a balance.
I don't agree with this huge nerf. Everything you said it's true. Please Firestorm buff it up again.
@YoloStrikeNL
Don't compare Firestorm logs with Retail logs with BM, they are bugged for all classes with pets and damage is not correct there.
@rubenjudo
As i already said, on warcraftlogs KC damage includes Jaws of Thunder passive ability, also i've just realized that it includes Hati's KC also, that's all in 1 columnm thats why there is more damage among other skills, if you add Jaws of Thunder damage in your addon to your KC and Hati's KC damage you will have absolutely same damage as on retail or even more, from all comments here i don't see any proof of broken KC damage, and after a few researches i've made i can clearly say that damage of KC is 100% similar as on retail and maybe it's even more then it should be.
I've made some researches again and i can clearly say that KC damage is more then it should be now, it should be nerfed on 30-40% more
If we look at @YoloStrikeNL screen we can see that he had 3.8 million dmg max crit from KC while he is 955 ilvl
Comparing to same ilvl guy from retail who had 2.3 mil max crit
https://www.warcraftlogs.com/reports/gbVAaQm6dfzt3yWn#fight=1&type=damage-done&source=12
There is also a 976 ilvl hunter from retail who has only 2.8 mil crit on Garothi
according to this data i can say that damage is bugged and it should be nerfed on 30-40% more and i am going to make another report when i find a bug.
here is 976 ilvl guy with max crit 2.8 mil (put your cursor on KC damage amount and you will see max crit damage)
https://www.warcraftlogs.com/reports/gbVAaQm6dfzt3yWn#fight=1&type=damage-done&source=12
First of all lets talk about your combatlogs.
you said that we over nerfed KC abillity as you compared with your details and the combatlogs one from retail with same ilvl 955 , the first mistake you did is sending me the avarage damage of kill command which is included hati kill command damage + Jaws of Thunder (passive) ability that rises the general damage of it.
by looking into those logs closely can notice from couple bosses that your currect hit damage and crit damage is way higher than the retail guy.
as you can see here - https://imgur.com/a/BPB4gaV
you are doing min hit for 494,807 while the retail guy hit done 485,779 way lower than urs even the your crit is higher than his critical 3,731,978 compare to 2,893,348. it is not right to compare the avarage hits becuase his critical might be higher and he could crit more than you which could mean more damage again look at those numbers , give me formulas that shows me that you are doing less damage than you should otherwise i will close this report.
https://imgur.com/a/a3MDKaU
I will check again your stats and gear compare to his and will come back with answer.
are you guys taking in consideration ToS 4p? cuz the guy @learntofly linked hasn't it
@learntofly
Okay let's start with you. What you are writing here is commedy gold.
First you reported that the buffed KC should be nerfed, today you did "more research" and claim it should be nerfed 30-40% MORE?! Are you out of your mind? The fact you would even come out with such a statement shows you got no idea about this spec and how it plays. If u nerfed KC 30/40% more, it wouldnt even be worth using it. We would all be spamming cobra shot fullstop.
Next, and I find this brilliant. You spam us how we should stop using WLogs as proof, and then you link WLogs as ur arguments proof??? What???
And then Hahahahahaha, then you tell us "start using ur brains finally". Until now I was willing to read what you have to say, but now with you asking for 30-40% further nerf.... i'm not gonna bother with you anymore mate.
You're just some white knight wannabe who has no clue at all about this spec. You rly shouldn't be allowed near a keyboard.
Moving on, @Rattoyy.
First I want to ask for you not to threaten to close this thread. People are clearly very engaged in this discussion and i think it's resulting with more good than bad.
Second. I can agree about details not compiling KC, hati KC and JoT. However the problem still remains. If KC rn is working as it should, and personally i still believe it should be buffed up slightly, then if you leave the spec like this... the frustration is just gonna continue.
I'm glad you acknowledged sneaky snakes underperforming but i would really like for you to also take a look at the info i provided about dire beast melee doing low damage. Thats lacking even more than sneaky snakes.
Regardless. I am thankful for everyone here who is reasonable and is providing their feedback. It's very nice to watch all hunters alongside other classes coming together and discussing this constructively with everybody providing their arguments.
As always. I would like to finish up by pointing everyones view at the BIG PICTURE which is BM and hunters in general atm are underperforming. Forget about the spells. Its just the truth right now that BM is weak for the reasons we're discussing. Yday me and another hunter on demonic inquisition were last on dps meters and there was even A GAP BETWEEN US and a class above us which was a shadow priest if i recall correctly. This isn't right. The spec is underperforming bc KC is nerfed but other spells haven't been fixed. Thats the issue and it will continue to be an issue until BM dmg is either fixed or buffed, whichever FS team chooses but the reality is things cannot stay like this.
That is all. Thank you for reading.
Also thanks for pointing that out Endryu. Well done buddy :)
But now i want to be politely as i can, lets say for instance KC get nerfed more like @Learntofly suggested... i want to hear from you guys that overall damage is fucked up. And like people (funny thing from other classes) are pointing out nerfs to be applied at, why don't you guys put the same effort to find out other nerfed abilities that should be boosted? I don't wanna believe that these nerfs come from raid encounters where BM were top dps, cuz then we are not the one crying...
@Khazark
Are you really that stupid? How can this guy be QA of Firestorm?
You can't even read my posts correctly and saying that i've said something that i didn't.
From posts that i've seen i understood that you have 0 idea about BM spec, you're only crying that you can't deal damage and that KC is overnerfed without any solid arguments, im done with you.
I've made more reports for hunters then you made in your whole life, so stop spreading your false information, crying and try to find any solid proof that KC damage is broken, because after your posts your words literally have 0 weight here.
And stop writing for me, please, i won't answer you anymore, you only take my time by reading your useless posts, have a nice day :)
Hahahahahahaha... I wonder how much you actually achieved in this game. Likely nothing noteworthy.
You're just some kiddo gettin bullied in school and now taking it out on the internet. Also, wanna talk about stupidity? You should read your own posts. Your memory is so weak you don't even remeber things you said. Very sad.
Your main argument against me and others is "stop crying". Pretty pathetic mate.
@learntofly I also just checked out ur hunter here. It's kinda cute. Not even in a guild. Did you ever even step into LFR at least?
@endryu yeah mate. That's something that's been itching me since the start of this and im glad ur bringing it up again and again.
They're so quick to nerf spells but when it comes to putting in the effort to buff the ones that are proved to be underperforming, they have a hard time with that. I only managed to find Dire beast bug and sneaky snakes bug... who knows what else might be underperforming.
mm is buged and now even bm is buged pull your self together firestorm
You guys have to calm down, and stop insulting each other. our QA team is worknig and testing just wait.
Thank you Rattoyy, and yeah we'll move back to constructive feedback :)
Khazark , send me please the combat log from the this picture - https://imgur.com/a/wLpEfzp
https://www.warcraftlogs.com/reports/kCc9Fa1QDpwn8yRH#fight=2&type=damage-done
I think I should jump in with my position here as well, since this debate clearly needs some clarification. You expect us to confirm this bug based on some numbers, and I'm sorry to dissappoint but that's not how this process works. Such logs can be a lead to base a theory on, and after that's been done, we can test things and look into different stuff where the bug could come from. This issue is currently going through that process, and newsflash: we QAs have been looking at your data, doing our own testing and looking into stuff.
Currently it's still not clear and it's yet to be determined what exactly's going on. At the moment the only clear thing that need's to be fixed it the Cobra Commander. Our job isn't just looking at the numbers and deciding which are too high and which too low, and if you expect us to do that, your expactations are wrong. Even when we suspected the KC damage might have been too high, we didn't just mark it as such, we worked together with the devs to check all the different levels at which the cause could be.
So again, these bugs will be confirmed if and when there is subtantial evidence for their existance and there's a potential cause for the issue. So far we've been looking for both and didn't yet find enough to either confirm or deny this report.
There was recently a report about dire frenzy stacks. It got confirmed within hours. That's all I'm gonna say. Other than that, yes by all means keep workin ok it. These days I won't be providing much extra info since I won't be able to, due to real life things but I'm feeling like I did all I personally could. As a side not. It's good cobra commander might hopefully get fixed, however it won't be solition to the problem. BM will continue doing rather poor if thats the only buff and the spec won't get all that close to blizzlike numbers :) P.S. No need for apologies about disapointing. As long as this is being worked on as it should, myself and I believe others will be satisfied
If you guys want to talk about overall DPS, be certain I'm on your side of the issue, and have been for over a year as a MM hunter. I've been trying to get to the bottom of what's holding hunters back for months and have encountered numerous countless minor bugs, but none so far have been major enough to be the reason for such a lack of overall DPS for all either specs. I've looked at so many different levels that I'm running out of ideas, so I'm really happy when I see such reports and suggestions for where else to look at. All that being said, we're not a balance team that just comes up with various numbers based on their opinions, we look for bugs and we present them to the devs.
Things like stuff not working at all are easily confimed but here, what we're working with is just a bunch of different numbers that vary greatly. Basically the number variation due to numerous factors could be greater than the differences we are trying to find. With the current state of retail, proper sources are hard to find. So far all the possible causes of the damage number issues have been pretty much looked at and there's no clear cause for the damage to be either too high or too low. It was similar with the KC "nerf" but the Devs decided that was urgent and found the issue in the formula.
First off, thanks for putting in the work. I do feel like at the end of the day you genuinely want to figure out whats going on here and make hunter specs right. When I first opened this repord I didn't think it would explode as it did and attract so many different people to come out and say what they think. That being said, and seeing what this has developed into, it makes me want to keep investing my time into getting to the bottom of this for the sake of the hunter class.
I do very much agree things are hard to research now given that retail game has moved into bfa so sadly in my opinion that does leave us with WLogs being one of the last sources of info. It's not perfect and always applicable to Firestorm but its as accurate as it gets.
That's why I started all this by quite simply picking a BM hunter similar to me who played on retail, then I got some consumables, my BL pet and tried to recreate a boss encouter as much as I could. Goroth mythic seemed perfect since it's fairly easy and not that different from a training dummy because of that :D
No matter how this ends. No matter what we find or do not find and what gets fixed or doesnt get fixed... right now those few numbers cannot leave my head..... a retail 7.3. 943 ilvl hunter without antorus 2set, doing about 1.9M damage over 2:42 boss encounter.... and then we have here a 955 hunter dealing about 1.75M damage over 2:42 dummy encounter. It's not a world shattering difference but it's solid when you think about ilvl difference. Me being a competetive hunter who knows what he's doing with BM and that retail player being competetive hunter too... lookin at that difference it just doesnt feel right. Whats more concering is viewing antorus hc numbers which are even more of a difference.
Regardless, i wrote this because i hope that like you Tenjin, others who are looking into this issue also have that feeling of something not being right there and staying motivated to fix it. Once again I note, just take a look at that dire beast bug and check it out. I actually feel if that and sneaky snakes got fixed, BM would be in a very decent place once again.
I'm heading to bed. Cheers :)
Gracias a los MJ y DV por la atención.
Ahora tengo una pregunta Tentch, Si sois conscientes de la falta de daño que tiene actualmente el cazador,
¿Por qué bajais el daño de una habilidad sin corregir las demás?
Yo creo que lo mas sensato sinceramente sería dejar el cazador como estaba hasta que se pueda comprobar que falla en conjunto y arreglar todo a la vez.
Porque sino los que jugamos cazador quedamos en bastante mal lugar. Ya se empieza a discriminar incluso el cazador para raid y miticas.
Gracias, un saludo y buenas noches.
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Thanks to the MJ and DV for the attention.
Now I have a question Tentch, If you are aware of the lack of damage that the hunter currently has,
Why do you lower the damage of one skill without correcting the others?
I believe that the most sensible thing to do would be to leave the hunter as he was until he can prove that he fails together and fix everything at once.
Because if not we who play hunter are left in a bad place. Already begins to discriminate even the hunter for raid and mythic.
Thank you, best regards and good evening.
Seoi, I answered this question already and yet I still get accused of "trying to steal DPS from BM". It isn't up to me what bugs get fixed. As I stated before, QAs with our access couldn't find the cause of high KC damage and we needed the devs to look for it. Well they decided to look for it as they felt like this was an urgent issue. I've reported many bugs already, most of them were for BM. I tried to hold the fix back, or at least get them to look at some other bugs as they fix KC. I only managed to get them to fix the range as you can see in the changelog. Again, we are not the balance team, we're just reporting the bugs we find.
++
Tentch sorry my english is not very good, when i say you i mean all team of firestorm not only you.
I'm just saying that before lowering the damage to KM they should have fixed all other abilities.
If not what you get is nerfear a class even more and it is therefore impossible to compete with the other classes.
Thanks all.
So after some tests comparing to your combat logs we went into our test realm and had the same ilvl same gear same traits , etc . everything like the retail guy.
for the KC results we have seen that the Min-Max hit damage it even higher than the retail guy and he had 1 more buff from his orc racial, same as Min-Max crit damage is higher in firestorm even the average damage so far. I don't know why are you comparing the overall DPS counter since we talked about "KC nerf" as the results show you KC isn't nerfed but has fixed number compare to retail with same stats.
BM hunter depands in so many things to have high DPS overall since you need luck with proces, high mastery for dmg , high haste for faster attacks and CD focus, and agility at final which the retail guy has 5k more agility than urs . also if you didnt know even players in firestorm or retail with the same ilvl do lower dps or not the same ilvl with the same spec and ilvl becuase you cant watch on ilvl alone becuase you have so many other stats in your gear that might change the overall DPS all what i wanna say is that you might used piece of gear with bad stats for BM hunter but only for higher ilvl (again some players know to play better than others and its totally fine)
My update for today:
I've spent decent amout of time communicating with Tentch/Tenjin now. I've been once again hitting the dummy and comparing and what I've found so far is first that it does seem in the end KC is fine. Dire beast melee is also fine, however it seems the crit chance of dire beast seems to be quite poor. With my gear build matching retail players, it was always around 35% while retail players had 45% or even close to 60% in some cases. Only when I completely changed my gear from theirs to my gear which gave me most crit I could get, then my dire beasts started criting to about 45%. So yes, when it comes to dire beast, my main thing I can say for today is that crit chance of dire beast melee should be buffed.
About sneaky snakes, my stance is still same. Something about that artifact trait isn't right and they are underperforming. Maybe they're not scaling with agility, mastery, versatility? Idk, that's someting only QA team can check.
Furthermore, this part is for you Rattoyy. I cannot see at all how did the retail player have 5k more agility than me. If anything, I had 5k more agility than him bc my overall ilvl is so much higher. And yes, we both used Cradle of Anguish trinket!
Lastly, I can agree when you say there are many variables here and that some players know to play better than others. If I knew I was a mediocre player I wouldn't even post this report. However, I've played this spec on retail in top 50 guilds and here on Firestorm I'm playing in Pacto and you know only players who know what their doing play there since it's top mythic progression guild. And before someone thinks im saying this to brag, I'm not. I just said this to communicate that I play this spec seriously and I put loads of time into it.
So since this is my situation and since I'm currently geared quite well with 955 ilvl I can not admit that Beast Mastery is right now working as intended. To sum up, even after once again trying things out today I can conclude that:
1. I can barely do above 20m damage with my dire beasts while retail players of much lower ilvl did 5-10m damage more with it. That much difference in damage cannot be rng. (atm im thinking maybe wild call procs should be buffed a bit, maybe attack speed should, idk, it's something to test more). Again dire beast melee hits themselves and their damage seems to be fine but these other things should pheraps be looked at.
2. In most cases, once again my dire beasts cannot reach crit average retail players could as I explained above.
3. Sneaky snakes sometimes do "decent", sometimes utterly horrendous damage, depends on rng but they never do numbers of average retail BM hunts
That's all. My general opinion is still mostly the same, both competetive and casual hunters have reasons to be upset about. To me being as competetive as I am, it's quite tiltworthy to see 940-ish hunts doing so much more damage than me who's 955 and also quite likely equally skilled in playing Beast Mastery as they are. Ofc rng will have an impact but not to the degree of one 943 competetive hunter on retail beating another 955 competetive hunter on Firestorm with millions of damage in difference.
As always, thank's for reading and everyone who feels passionate about BM, pls continue providing your feedback. Thank you :)
You're welcome ^^
Hope it all leads to somewhere
Thank you for your time, Khazark, all fire storm players will thank you for your free effort.
Hopefully it will not be anything because you've given them more than 80% of the work done to GMs and developers.
Thanks
good job khazark
Thx lads.
Hope we get to the bottom of this. I can't do much besides testing on dummy over and over and let common sense guide my thoughts. I did a few tests again yesterday and once again dire beasts cant crit even as much as it used to for average players on retail. Most they critted for me ever was 45% of the encounter and thats when i fully ditched mastery and haste stats and went for full crit.
It's almost as if rng is broken in some way or wild call should proc more often/or auto shot rng should crit more. Sneaky snakes we concluded need a buff alrdy so we done speaking of it.
My stance right now is that BM is decent on some fights, on others it's just horrendous like Coven, Demonic Inq, Harjatan. Those are first that come to mind. I will link soon a scrnshot after Conven kill, 4 hunters from a competetive guild all pretty much at the bottom. Thats a sign all are at about same skill level, yet that doesnt matter bc the spec just cannot compete with others. Like if this is done to BM, u might aswell nerf other specs with the same passion. I don't want this ofcourse, what would be more reasonable is buff BM where buffing is needed and we can all move on.
It's so utterly ridiculous watching specs that BM used to be able to compete with STILL DOING OVER 2M dps on bosses while BM players have to apparently play as Gods and pray to them at the same time for some insane RNG that seems to be broken too. It's so ridiculous. I used to be able to do about 2.20m dps on misstress mythic, now I do 1.8m while even "upper intermediate" hunters on retail used to do around or at least close to 2m dps while top hunter was getting close to 3M DPS! AND THEY DIDNT EVEN HAVE PROTOTYPE DECIMATOR FROM ANTORUS WHICH EVERYONE KNOWS IS BEST AOE TRINK ATM
Idk. Right now at the end of every boss I watch mages and paladins I used to be able to compete with and can't anymore bc this spec is underperforming so much right now it's not even funny. Kill command is alright. I'm just trusting QA members on that one. But goddam, there is something holding this spec back and it needs to be fixed.
No one is happy about this, except that one person, the rest are enraged bc they feel so damn powerless as BM and hunters in general now and they're right.
The old question still remains. Why would you nerf the specs dps by 300-400k while not buffing spells that need it in the process and instead have this whole drama now where hunters all over Firestorm have to scrath their heads, thinking whats going on with their spec and trying to help QA resolve the situation which shouldn't have happened like this.
Khazark, you has to know one thing you can be top DPS all the time , even the top players sometimes fked up... you want to do 2M stable but it need skill , luck and much good combo and critical ofc .
I told you before that it depands is so many factors and we are not here to talk or complain about DPS all the time, we are aware of your bugs with dire beasts but there is no way to repeat them all over again. we understand that you are not happy but you don't need to behave like we don't know and keep "spam" nerf the WHOLE dps instead find one specific bug in spell that we nerfed .
first you said the KC is nerfed and you us to buff us now you find another spell and so on...
Please be patient and make a list or new report with one specific bug and how it affects your player, don't just throw some bugs in one message we wont understand nothing by that, just create new ticket or edit ur topic since this conversation about nerfs will never over as well as your complains.
Sure
To clarify, yes this did mainly start as KC focused report but now that we have that one sorted ofcourse I will keep looking into other things that may be holding the spec back. I don't make up out of my mind something to complain about for the sake of complaining. I do what I can to test this and then type here the genuine things which I found and that could be looked at since the issue of currently overall low BM dps could lie in that.
it's good to hear that you are aware about the issues we're discussing :)
@Rattoyy
as you suggested, i opened another report focusing on DB/SS issues more. It's up and running on the bugtracker. Cheers :)
up
Before we all drink too much and pass out, I thought I'd send you all into the night with a smile on ur face: https://imgur.com/a/Y4ssYVf 377k over 3 mins of hittin the dummy
The glorious nerf Firestorm decided to do to BM is even turning into memes across FS community: https://imgur.com/a/oBsAb2m
Have a good time my homies and don't drink & drive
look at survival hunter aswell specially in pvp cuz mongoose bite is dealin low dmg even with max stack
Thank you for listening , I will close this ticket and look forward in your new ticket .
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