Apres un wipe les resets deconnent :
le boss se deplace, se fige, n est plus tankable...
les loups vont prendre un bai nde lave...
Le boss comme a 100 d energie et fait son sort ultime...
Can you make ONLY 1 post for the boss? It will be more usefull. Anyway, I will try to record the enconunter tomorrow
Okay, on tomorrow I will have uploaded the video, should I make a new ticket or better PM you, Shampooing? Since there are more than 7 tickets opened it will be faster sending a PM I think. French or english forum?
Had problems while uploading, I hope to have a video prepair for the next week :S
The video is finally done, I hope it will be uploaded for tomorrow if there aren't any errors again. The last one got corrupted with no reason T.T
https://www.youtube.com/watch?v=VkBmR7uai10
Here is the video, big thanks to Pio for uploading this for me ^^
The bugs i've notice until we wipe were:
http://www.wowhead.com/spell=154932/molten-torrent can target npcs like totems, wild mushroom, wild imps, etc. It should only target players.
http://www.wowhead.com/spell=155318/lava-slash can target npcs like totems, wild mushroom, wild imps, etc. It should only target players.This spell should last 90s in case that is not implemented yet.
http://www.wowhead.com/spell=163822/summon-enchanted-armament It should only be summoned on casters, sometimes it get summoned on mele and oneshot all of them. I think the damage that weapons deal it's right, but I'm not 100% sure.
http://www.wowhead.com/npc=76794/cinder-wolf They have too much hp, 9,1 million on a 13 players raid, a total of 18,2 million which it's unkilliable before http://www.wowhead.com/spell=155493/firestorm . When the Cinder wolf that follows a player turn into http://www.wowhead.com/npc=78912/overheated-cinder-wolf he should jump change position with the cinder wolf that was "empowered" before but instead he keeps following the last player that he was following, even if you taunt, he will came back when the spell ends. The aggro is really bugged for the wolfs. Also http://www.wowhead.com/spell=155493/firestorm visual effect it's missing on the wolfs. The next spells couldn't be tested because we get oneshoted by wolfs. The hp for wolfs in heroic mode(30man) are 8,93 million per wolf, a total of 17 million more or less. On this video from retail, you can see the hp onf the wolfs https://youtu.be/XQgK_vFhUQg?t=1m16s in a 30 man heroic mode. So the hp scalling is REALLY bugged(we tested on 13 man raid in normal mode).
Note: THE BOSS WERE TESTED ON NORMAL MODE
I hope this helped you a lot for fixing her as best as you can ^^
Found a little issue with Molten Torrent, inmunities spells like Deterrence and Divine shield are pierced by the spell, I mean, you can't avoid the damage with those types of spells when you should. It's a common tactic from retail to reduce raid damage.
Même chose pour les hunts, la dissuasion ne marche pas. (Confirmé 2 fois hier)
Thank you Remolkeman for your reports :)
Check the habilities of cinder wolves, it looks like that when they switch they still have some spells like the breath that tank should be tanking and the fix, I mean, the little cinder wolf(the one who follows a player) have the breath skill
I think if there aren't any problems after the weekly update the boss would be prepair to be fully release. New PvE content, yay!
Who's next?Kromogg?Trongar? :D
I think they can even release 2 boss in one time, if there are guilds who are plenty ready for tests, why we cannot helping much more ?
I'm truly impatient to the Blackhand's fight !
Tested today and we managed to kill her!
The boss is now working really blizzlike right now, even wolves swicht(just great). It's only missing some little details:
if an npc(wild imp, jade statue) it's in front of you and you get focused by http://www.wowhead.com/spell=155318/lava-slash the npc will stop the way of the slash.
Pets aren't taking the 90% reduced damage from aoe by http://www.wowhead.com/spell=155318/lava-slash
Sometimes, when http://www.wowhead.com/spell=155318/lava-slash hits you, it instaly made a lot of ticks and you get insta oneshoted.
I those bugs get fixed, I think the boss would be ready to be fully release this wednesday(if you want) or the next one.
Here a picture of our guild after the down :) [img]http://i.imgur.com/atpOzzo.jpg[/img]
We are ready for testing new bosses and report all possible bugs. I will try to bring you videos to make you easier to fix them. Also thanks for you great work, keep it up!
Hi, we tested in normal mode as well.
We found out one issue concerning the wolves.
They can't get targettable sometimes for like 20 seconds, (It happened 2 times), they fixed themselves in the air and we really dont know why.
Here's a screen : http://imgur.com/hjmbVU2
Any player were near me in that moment, we were 12 so we could spread really well along the room. I think a wild imp was near me and thats why I probably got oneshoted
Also we had boomkins(specting typhoon to slow them) and an arcane mage but wolves haven't that problem.
One last thing before enable the boss loot, make sure that Seals of tempered fate are working on her to get the bonus lot. Thanks for you work and we will be waiting for new bosses :)
I've tested today and http://www.wowhead.com/spell=155074/charring-breath affects targets located behind http://www.wowhead.com/npc=78912/overheated-cinder-wolf. This bug kills most of raid members.
We tested again tonight,
The wolves didn't have the bug of yesterday so i think it was due for another cause.
The little wolf had fixate some cac players. I don't know if it is possible.
The last thing is about the wolves (again), when we defeat Ka'Graz the wolves stay alive.
And it seems that they spawn really quickly.