report : [Demonology] pet summon and desummon mechanics

Details du report

Statut
Titre : [Demonology] pet summon and desummon mechanics
Statut : 0
Date de création : 2 June 2024
Dernière modification : 21 June 2024 17:40:43
extension :
catégorie : Classes
sous-catégorie : Démoniste
Support : - - -
priorité : normal
note :
7 0
[Demonology] pet summon and desummon mechanics
2 June 2024 23:17:42

Realm: Valdrakken

Character (name, faction, level...): flammen

Difficult mode of the instance in which you found this issue: vortex pinnacle (m+)

Complete description of your issue (do not forget to specify the issue, all conditions for making the issue to happen, and if the issue is related to a phase, specify the phase in which you found this issue): When moving between areas (when using the wind), there is a pet desummon and summon mechanic which includes the imps at their current energy state. There is an annoyingly frequent need to summon the felguard and build imps again. This includes all active pets (according to their durations left)
https://www.youtube.com/watch?v=UHBCzOJs9MQ - 7:57-8:01
Steps for reproducing the issue: have pets out and teleport between the platforms in vortex pinnacle

[Demonology] pet summon and desummon mechanics
12 June 2024 18:20:11

This happens on fights like Sark where we lose imps and time (dps as a result). See : 2:03 onward : https://www.youtube.com/watch?v=BqCIEszazEk

[Demonology] pet summon and desummon mechanics
14 June 2024 16:11:27

same

[Demonology] pet summon and desummon mechanics
17 June 2024 16:36:05

up!

[Demonology] pet summon and desummon mechanics
21 June 2024 17:40:43

up, also on Sarkareth every time you are going in the Space to take bombs for example, your pet is dismissing and you need to summon it every time, so dumb

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