TWW - Mise à Jour Live
13 July 2026
[Havoc][Felscarred] - Burning Blades issue Description of the bug
ATM Burning Blades is not counting demon blades dmg and its counting mitigated dmg done from melee auto attack and throw glaive
How it should be
Burning blades counts other than chaos strike, annihilation, counts demon blades dmg and unmitigated throw glaive and melee auto attack dmg
proof: < (if you add all abilities that counts for burning blades it still not completly adds up cause is missing unmitigated melee dmg)
Links
<https://www.wowhead.com/spell=453177/burningblades>
<https://www.wowhead.com/spell=203796/demonblades>
<https://www.wowhead.com/spell=227518/annihilation>
<https://www.wowhead.com/spell=201428/annihilation>
<https://www.wowhead.com/spell=222031/chaosstrike>
<https://www.wowhead.com/spell=199547/chaosstrike>
<https://www.wowhead.com/spell=337819/throwglaive>
<https://www.wowhead.com/spell=393035/throwglaive>
[Havoc][Aldrachi Reaver] - Wounded Quarry VS A Fire Inside Description of the bug
ATM the A Fire Inside IDs for the periodics effect of Immolation Aura are counting for Wounded Quarry
How to reproduce
talent into aldrachi reaver and a fire inside
hit a dummy apply reavers mark
activate multiple charge of immolation aura
check wounded quarry
How it should be
Only pure physical dmg done counts for wounded quarry.
Links
<https://www.wowhead.com/spell=442808/woundedquarry>
<https://www.wowhead.com/spell=427775/afireinside>
12 July 2026
[Destruction] Channel Demonfire sometimes launches less bolts Description of the bug
If you change phase/location while Immolate or Wither is active on one of your targets, Channel Demonfire will break and launch fewer bolts than it should, because it remembers the enemy that had the DoT applied and still tries to fire a bolt at them. As a result, Channel Demonfire launch fewer bolts at your new targets that have Immolate or Wither active.
It works correctly again only after relog.
ptr: <
How it should be
This shouldn't happen, Channel Demonfire should launch the correct number of bolts at random targets affected by Immolate or Wither
Information of the spell
<https://www.wowhead.com/spell=196447/channeldemonfire> ability
<https://www.wowhead.com/spell=196448/channeldemonfire> dmg
<https://www.wowhead.com/spell=348/immolate> ability
<https://www.wowhead.com/spell=157736/immolate> debuff
<https://www.wowhead.com/spell=445468/wither> ability
<https://www.wowhead.com/spell=445474/wither> debuff
[Restoration/Feral][Wildstalker] - Resilient Flourishing vs DB Description of the bug
When target affected by Bloodseeker Vines dies, vines jump to enemies that are fighting with each other cosmetic adds that are fighting with each other on side of the dungeon
Those are not in direct combat with you, so vines will trigger unwanted combat.
( {red}(check video below) )
How to reproduce:
1. Create Druid ( prefer Restoration spec )
2. Copy talent build
3. Go to Dawnbreaker, at entrance you have "cosmetic adds" that fight with each other
4. Cast Rake on enemy target that gives enemy force % , near cosmetic adds
5. Wait for Bloodseeker Vines proc / apply aura <https://www.wowhead.com/spell=439531/bloodseekervines>
6. Lower enemy target hp, kill the target while Vines are active
7. Check where Vines jumped
How it should be
Bloodseeker Vines should "jump" only to enemies that are in direct combat with you/your group
Or if there is friendly NPC then Symbiotic Blooms shouldn't affect them, so it doesn't trigger combat
Informations of the spell
Links
<https://www.wowhead.com/spell=439880/resilientflourishing>
<https://www.wowhead.com/spell=439531/bloodseekervines>
<https://www.wowhead.com/spell=439530/symbioticblooms>
{red}(FS): <
Talents: CkGAkuH5GdQpDrgY32rlVGnyqthZGLLzMzMziZbMYssM2WsNDAAAAAAAAAAAglBZzMmmZMjHwsYWmZsMMmBAAAAAAAGAAIABAz2MbNLzsYDzMwYsAaA
[MO][forgeweaver-araz]silencing-tempest
Error Description
Boss https://www.wowhead.com/npc=247989/forgeweaveraraz
When casting Ability https://www.wowhead.com/spell=1228188/silencingtempest?dd=14&ddsize=30
When a random player walks across the slab near the central panel, puddles spawn underneath it, making them invisible.
How to Reproduce
Recommended with a couple of players
Join the raid.
Reach the boss.
Pull the boss and stand on the slab near the central panel.
Wait for Ability https://www.wowhead.com/spell=1228188/silencingtempest?dd=14&ddsize=30
The marked player must run across this slab.
How it should be
The puddles created by the boss's ability https://www.wowhead.com/spell=1228188/silencingtempest?dd=14&ddsize=30
Shouldn't spill under textures and slabs, but rather be visible to players.
Spell Info
Video from Retail: How it should be
The puddle spills as it should.
We have a video:
The puddles spill under a slab, which shouldn't happen.
[MO] Shadowguard Weavemaster x Mass Binding vs death
Error Description
If you kill https://www.wowhead.com/npc=240974/shadowguardweavemaster while actively casting |T1379172:16|t|cffffd000|Hspell:1226401|h[Mass Binding]|h|r , the binding will remain on the player until the dead mob finishes casting. This shouldn't happen.
How to Reproduce
Join the raid.
Kill the first boss.
You'll encounter this mob on your way to https://www.wowhead.com/npc=233816/soulbindernaazindhri .
Aggro it and wait for it to cast |T1379172:16|t|cffffd000|Hspell:1226401|h[Mass Binding]|h|r , then kill it.
How it should work
If players killed https://www.wowhead.com/npc=240974/shadowguardweavemaster
During the active cast of "Pull" with the ability |T1379172:16|t|cffffd000|Hspell:1226401|h[Mass Binding]|h|r, the mob should not be able to finish casting this ability while dead.
Spell Information
Retail Video
You can see the players being pulled in. After this, the mob dies shortly during the cast and does not continue to actively deal damage with this ability while dead.
We have a video
Pay attention to the mob and its cast.
[Tazavesh, Streets of Wonder][soazmi] 40% and division into sectors
Error Description
At 40% HP, https://www.wowhead.com/npc=175806/soazmi doesn't split the platform into another section.
How to Reproduce
Enter the Dungeon.
Run the Street Key.
Go to https://www.wowhead.com/npc=175806/soazmi
Aggro and bring the boss's HP to 40%.
How it should work
At 40% HP, the boss splits the platform into another section. The platform becomes a cross.
Spell Information
Retail Video
Video on our site
[Tazavesh, So'leah's Gambit] [vault-purifier]Texture Care
Bug Description
If the https://www.wowhead.com/npc=176551/vaultpurifier mobs associated with the boss https://www.wowhead.com/npc=175663/hylbrande are knocked back using the abilities |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r or |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r, they run up to the area above the console.
Once there, they cannot be killed, which is unintended behavior.
Reproduction Steps
You need a Druid with Typhoon and a Monk with Ring of Peace.
Enter the dungeon.
Start any Mythic+ run.
Reach https://www.wowhead.com/npc=175663/hylbrande.
Engage the boss and wait for the https://www.wowhead.com/npc=176551/vaultpurifier mobs to spawn. Ideally, position the mobs near the console where the runes are inserted. Have the Monk use |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r.
Have the Druid use |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r.
It helps to position the mobs beforehand to observe how the Monk's ring and the Druid's typhoon knock them up to the higher level.
Expected Behavior
If a Druid or Monk uses these abilities (|T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r and |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r, respectively), the mobs should not be knocked up or run to the upper area where they are inaccessible to most attacks (or completely untargetable). Spell information
Retail video: "Here, Ring of Peace is used away from the platform," but still The mob didn't run up onto the platform.
Video from our server:
Ring of Peace usedpay attention to where the mob ran.
[MO] Combat bug
It was very common to get the combat after many boss encounters.
[MO][Dimensius] Start of p3
Currently at the start of p3 the boss resets aggro, and the tanks can taunt durring the stun phase, but his first auto attack is still on a random player, most likely a healer resulting in at least 1 death.
11 July 2026
[Fury] - Battlefield Commander BUG Description of the bug
Right now on firestorm when you have the PvP Talent Battlefield Commander talented and you use Battle shout on your party member he goes wm off and he cancels aura of the Battle shout he keeps the stats as base, and you can just repeat this Endlessly.
How to reproduce
Have warrior lvl 80
Spec Fury
Talent Battlefield Commander
use Battle shout on your party member he goes wm off and he cancels aura of the Battle shout he keeps the stats as base, and you can just repeat this Endlessly.
How it should be
Battlefield Commander should only increase  any buffs that arcane barrage gets on main target should apply to the secondary targets aswell
Links
<https://www.wowhead.com/spell=451038/arcanesoul>
<https://www.wowhead.com/spell=44425/arcanebarrage>
[MM] - Razor Fragments consumption Description of the bug
Razor Fragments consumed on Black Arrow / Kill Shot hit
How to reproduce
Spam Black Arrow to get Ebon Bowstring proc
How it should be
Razor Fragments buff should be consumed on Black Arrow and Kill Shot casts there is 0.002 delay between cast and consumption.
Razor Fragments debuff should be applied after affected ability hits the target.
Logs to check <
Links
Razor Fragments (talent) <https://www.wowhead.com/spell=384790/razorfragments>
[K'aresh][Quest] Arcane Runed Sigil
Arcane Runed Sigil's Quest criteria: Enter the Archival Assault delve is not working.
[STRT] - Venza Goldfuse timers
Description of the bug
Venza Goldfuse both abilities occur 5 sconds earlier than intended ( cast time is not included )
1. Chains of Damnation
2. Whirling Annihilation
{red}(FS timers:) <
How to reproduce
Go to Tazavesh: Streets of the Wonder
Go to <https://www.wowhead.com/npc=176705/venzagoldfuse>
When boss come down and start encounter, check timers of both abilities
How it should be
{red}(Check retail pov:) <
Retail logs: <
Informations of the spell
Links
<|T3528301:16|t|cffffd000|Hspell:350090|h[Whirling Annihilation]|h|r>
<|T463560:16|t|cffffd000|Hspell:350101|h[Chains of Damnation]|h|r>
<https://www.wowhead.com/npc=176705/venzagoldfuse>
[Ara-Kara] - Silk Warp on Hulking Bloodguard
Description of the bug
Currently Hulking Bloodguard is immune against Silk Warp
This is only CC exception that should affect them
How to reproduce
Go to AraKara
Learn Khaz Algar Tailors ( 25 ) Tailoring 25
Check screenshot for the location of Silk Warp
When you find one, click on it and "pull" it away
You will receive buff, when you target Hulking Bloodguard and press extra button
How it should be
{red}(Retail pov): <
Silk Warp will stun target for ~12 seconds when casted on
Informations of the spell
Links
<https://www.wowhead.com/npc=228015/hulkingbloodguard>
[Evoker] [Preservation] spatial-paradox vs verdant-embrace
Description of the bug
Currently when im on Evoker Preservation and use spatialparadox on myself when i am in combat, after spatialparadox buff has gone, somehow i cant use verdantembrace at all, neither on myself nor on allies.
How to reproduce
1. Create an Evoker Preservation
2. Create an enemy dummy and ally(not important)
3. Get combat by using tipthescales + any empowered spell (382731 or 382614, 382266) and use spatialparadox on youself ( becareful because 382731 or 382614 cant get you in combat so you need to press any damage ability like 431443
4. After spatialparadox buff ended you cant use verdantembrace at all.
< in this video i used tipthescales first, then used spatialparadox and press firebreath) for example) while tip the scales was active, after that i cant use verdant embrace on myself or any other ally target
How it should be
9 July 2026
[Enhancement] Static Accumulation x Delay Description of the bug
384411/staticaccumulation works fine but it refound 344179/maelstromweapon in 0.4/0.5 sec while on retail logs it is about 0.1 sec.
Retail Screenshot <
Full Log <
FS Screenshot <
FS log <
How to reproduce
1. Enhancement Shaman
2. Talents
3. Generate Maelstrom weapon with Stormstrike
4. cast Lightning bolt or Chain Lightning to spend MW
[Frost][Deathbringer] 2pc exterminate not buffed Description of the bug
Currently on Frost dk Death Knight Deathbringer 11.2 Class Set 2pc not give bonus damage for Exterminate 150% first scythe and 125% second scythe effectiveness.
How to reproduce
1. create DK
2. equipe Death Knight Deathbringer 11.2 Class Set 2pc
3. use Reapers mark for trigger Death Knight Deathbringer 11.2 Class Set 2pc
4. activate Exterminate
How it should be
Death Knight Deathbringer 11.2 Class Set 2pc should give for Exterminate damage bonus 150% first scythe and 125% second scythe effectiveness.
Informations
[Unholy] - Epidemic issues Description of the bug
ATM epidemic aoe portion has more ap coefficient is 12.1901%
Both aoe portion of epidemic and st portion are double dip with harbinger of doom talent increasing its dmg by 1.2x1.2
ATM the bonus is double counted once from effect 5 of Sudden Doom (which is harbinger of Doom) and once again from Harbinger of Doom
Proof: check screenshot
How to reproduce
xxx
How it should be
AoE ap coefficient of Epidemic is 9.377%
Harbinger of Doom increase the dmg only once by 20% so we put either sudden doom effect 5 and remove the harbinger of doom or remove sudden doom effect 5and maintain the harbinger of doom line
Links
<https://www.wowhead.com/spell=81340/suddendoom>
<https://www.wowhead.com/spell=212739/epidemicchangelog>
<https://www.wowhead.com/spell=276023/harbingerofdoomchangelog>
[Dawnbreaker] Rasha'nan x Interphase finish vs moving
Bug Description
If the group finishes off the remaining trash percentage at any location in the dungeon, the boss (Rashanan https://www.wowhead.com/npc=224552/rashanan) runs to the spot where the mobs were killed, and the boss fight takes place there. This should not happen.
Reproduction Steps
Enter the dungeon.
Start any Mythic+ run.
Reach the boss (Rashanan https://www.wowhead.com/npc=224552/rashanan) and transition him to Phase 2.
Afterward, finish off the remaining trash percentage at any location in the dungeon. Wait for the boss to land and run to the players.
Expected Behavior
If the players lack the required trash percentage and Rashanan flies away for Phase 2, and the players then go elsewhere in the dungeon to finish off the percentage, the boss should remain at the location he flew to; he should not run to the players after they finish the trash percentage.
Spell/Ability Information
Video 1:
Finishing off a mob.
Video 2:
The boss flies to the players at the location where the mobs were killed. This should not happen.
[Floodgate] Geezle Gigazap x Thunder Punch vs Death's Advance
Currently when <https://www.wowhead.com/npc=242255/geezlegigazap> casts Thunder Punch on a target that has Death's Advance ability active on them, it does not do any damage nor apply the dot. It should only make the player immune to the knockback, not the damage nor debuff.
<https://www.wowhead.com/spell=48265/deathsadvance>
Retail video: <
[The Dawnbreaker] Switch Flight Style x challenge start vs missing aura
Description: When the "Steady Flight" style is selected, the buff (https://www.wowhead.com/ru/spell=404468/) disappears after the Mythic+ key starts. Upon summoning the mount, the "Skyriding" style (https://www.wowhead.com/ru/spell=404464/) is set, but the corresponding buff is missing. Switching the style changes it to Skyriding and applies the Skyriding buff; switching back to Steady Flight requires toggling the style twice. The buff disappears again after death. The issue requiring a doubleswitch to activate Steady Flight may persist even after the key run ends.
How to reproduce:
Enter the Dawnbreaker dungeon.
Start the Mythic+ key.
The buff disappears.
Reach the point where you fly to nearby airships.
Summon the mount.
Expected behavior:
The "Steady Flight" buff should not disappear upon entering the dungeon.
Our video:
(starting the key)
(moment of summoning the mount)
Retail video:
(pay attention to the buffs)
[Floodgate] Darkfuse Hyena x Pack Tactics vs missing
Error Description
The mobs
https://www.wowhead.com/npc=229252/darkfusehyena standing below by the pool are missing the buff |T132190:16|t|cffffd000|Hspell:469771|h[Pack Tactics]|h|r . It should be there.
How to reproduce
Enter the Dungeon.
Launch any key.
Find https://www.wowhead.com/npc=229252/darkfusehyena that is missing the buff |T132190:16|t|cffffd000|Hspell:469771|h[Pack Tactics]|h|rchangelog
How it should be
Everyone https://www.wowhead.com/npc=229252/darkfusehyena standing next to each other should have |T132190:16|t|cffffd000|Hspell:469771|h[Pack Tactics]|h|rchangelog
Spell information
Video from Retail how it should be.
Focus on the player's target.
We have a video:
These Hyenas are missing: |T132190:16|t|cffffd000|Hspell:469771|h[Pack Tactics]|h|rchangelog
YouTube
[Floodgate] Weapon Caches x Worldstate vs missing
Error Description
After launching the Key, the number of Weapon Stashes to Loot doesn't display at the top of the screen.
How to reproduce
Enter the Dungeon
Launch any Key.
After this, the message "Weapon Stashes Looted 0/5" should appear at the top.
How it should be
After launching the Key, the message "Weapon Stashes Looted 0/5" appears at the top.
Spell Information
Retail Video:
Pay attention to the message at the top of the screen.
Our Video:
No message.
[MO][Soulbinder] Melee hits
Heroic Mode (20Men)
Melee hits damage needs to be increased
Retail (13.9M) vs FS (4.36M)
[MO][Soulbinder] Shadowguard Phaseblade melee hits
Heroic Mode (20Men)
<https://www.wowhead.com/npc=244922/shadowguardphaseblade> melee hits damage needs to be increased
Retail (7M) vs FS (1M)
[MO] Soulbinder x Shadowguard Assassin vs melee dmg
|
||
Shadowguard Assassin Unmitigated Melee Damage
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~2 mil
|
~1.7mil
|
~3.9 mil
||
||
Retail
|
~4.2mil
|
~2.9mil
|
~4.7mil
||
|
Melee damage during p2 is currently lower than it should be. The table above has the current values compared to the retail ones.
P.S. I have no idea why normal damage is higher than heroic
Retail logs:
Normal log: <
HC: <
mythic: <
[MO] Soulbinder x Shadowguard Mage vs melee dmg
|
||
Shadowguard Mage Unmitigated Melee Damage
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
WIP
|
~8mil
|
WIP
||
||
Retail
|
~4.2mil
|
~13mil
|
~16.5mil
||
|
Melee damage during p2 is currently lower than it should be. The table above has the current values compared to the retail ones.
Retail logs:
Normal: <
HC: <
Mythic: <
[MO] Soulbinder x Shadowguard Phaseblade vs melee dmg
|
||
Shadowguard Phaseblade Unmitigated Melee Damage
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~1 mil
|
~800k
|
~2 mil
||
||
Retail
|
~2.1mil
|
~7.1mil
|
~9.8mil
||
|
Melee damage during p2 is currently lower than it should be. The table above has the current values compared to the retail ones.
Retail logs:
Normal: <
Heroic: <
Mythic: <
[MO][Mythic] Soulbinder x Shadowguard Mage's Void Burst x cast time
Currently, when Shadowguard Mage is stunned while casting Void Burst, the next Void Burst cast time should be halved untill it goes off.
As of right now, this does not seem to work.
[MO] Fractillus x Crystalline Shockwave vs Shadowmeld
Error Description
Boss https://www.wowhead.com/npc=237861/fractillus Ability https://www.wowhead.com/spell=1224414/crystallineshockwave?dd=14&ddsize=30 Melds with Racial Ability |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r, thus preventing the boss from creating a Nexus Wall. This shouldn't happen.
How to Reproduce
Join the raid.
Need two players: any tank and a Night Elf.
Reach the boss https://www.wowhead.com/npc=237861/fractillus
Aggro him.
When the boss places a white mark on the Night Elf, "not above his head, but from the boss," at this point, press |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r
How it should work
On the boss: https://www.wowhead.com/npc=237861/fractillus Using the ability: |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r should not interrupt or cancel the boss's abilities.
Information about the spell
Video on our site:
Attention to the player.
[MO] Soul Hunters x The Hunt vs immunities
Currenty, players can cancel The Hunt spell by pressing Feign Death, as Hunter, or Invis as mage, or by Shadowmleding.
[MO] Soul Hunters x Devourer's Ire vs immunities
Error Description
Boss https://www.wowhead.com/npc=237661/adarusduskblaze If a player, while under the debuff https://www.wowhead.com/spell=1222232/devourersire?dd=14&ddsize=30 , steps into a puddle and presses |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r or |T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r , the puddle won't drain. This shouldn't happen.
How to Reproduce
Join a raid.
Bring a Paladin and a DK.
Reach the boss.
Aggro him.
Cover the two purple puddles at the start of the fight to obtain the Effect https://www.wowhead.com/spell=1222232/devourersire?dd=14&ddsize=30
After a while, step into the purple puddles after pressing |T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r and |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
How it should work
A player under the Effect https://www.wowhead.com/spell=1222232/devourersire?dd=14&ddsize=30
And step into the purple puddle to Absorb while under the Effect |T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r or |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r Should obtain Debuff https://www.wowhead.com/spell=1235045/encroachingoblivion?dd=241&ddsize=10 and absorb the puddle.
Spell Info
Video on our site
Focus on the player.
[MO] Soul Hunters x Intermission vs Boss Reset
Currently, if any of the Three Demon Hunters are dead, and a Intermission Occurs, the bosses will jump away, and evade from the fight, resulting in Fight combat reset, and players have to fight them all over again.
[MO] Loomithar x Overinfusion Burst vs phase 2 transition
Currently, if the Boss is casting Overinfusion Burst, and then is pushed to 50% health, the boss will instantly finish the Spell, and kill anyone who was in the zone.
The spell should get canceled most likely, if the boss is phasing
8 July 2026
[Prot] - Disrupting Shout x Aggro Description of the bug
Currently when you use [Disrupting Shout] while having aggroed mobs you lose the aggro.
How to reproduce
Have Warrior lvl 80
Spec Prot
Have [Disrupting Shout] talented
Track aggroed targets
How it should be
[Disrupting Shout] Should not make you lose aggro .
Links
[Disrupting Shout]
[Arcane] - Nether Flux x Leydrinker issue Description of the bug
Currently on Firestorm when you use Nether Flux on a target you dont proc Leydrinker.
How to reproduce
Have mage lvl 80
Spec Arcane
Use talents linked below
Use Nether Flux and track for Leydrinker.
How it should be
Nether Flux should proc Leydrinker.
Links
Nether Flux
Leydrinker
[Dawnbreaker] Manifested Shadow x Black Hail vs terrain
Description of the bug
When Manifested Shadow cast Black Hail while you are standing on stairs or any similar Terrain, you wont be able to see most Black Hail visualy on the ground cause they will appear under it
Check video: <
How to reproduce
Go to Dawnbreaker
Find Manifested Shadow
Go on stairs or same spot from the video
Check visual
How it should be
Retail pov: <
Informations of the spell
Links
<https://www.wowhead.com/npc=211341/manifestedshadow>
<|T237244:16|t|cffffd000|Hspell:432565|h[Black Hail]|h|r>
[MO][Araz] Arcane Collector vs Photon Blast
Description of the bug
Currenlty on Forgeweaver Araz Boss when start the Intermission: The Iris Opens all 3 Arcane Collector start casts Photon blast
plus lost visual effect on Arcane Collector is the first to start Photon blast and charging up energy
video from PTR Firestorm
How to reproduce
1. wait until Forgeweaver Araz Boss start Intermission: The Iris Opens
2. look on Arcane Collector and how they start to Photon blast on you
How it should be
when start the Intermission: The Iris Opens one of Arcane Collector should have some a visual effect showing that this Arcane Collector is the first to start Photon blast and charging up energy
video from retail
start from 2:42
Informations
[Tazavesh, Streets] [Zophex] wrong evaid zone
Description of the bug
Currenlty on Firestorm Zophex boss Evaid in places where he shouldn't
Video from PTR
How to reproduce
1. start fight with Zophex boss
2. Lead Zophex boss to the location shown in the video.
How it should be
Zophex boss shouldn't evaid
video from retail start from 6:19
Informations
[MO][Araz] Unstable Surge vs textures + fantom Unstable Surge
Description of the bug
Currently on Forgeweaver Araz Boss the Unstable surge Void zones have 2 issues
1. void zones fall through the textures.
2. There are phantom ones that don't even have their own Void zone, but they still deal damage.
video from PTR firestorm
video from retail start from 5:14
How to reproduce
1. start fight with Forgeweaver Araz Boss
2. wait until second Intermission: The Iris Opens
3. look on Unstable surge Void zones
How it should be
Unstable surge Void zones should stand out clearly and be visible on the floor.
Informations
[Floodgate] Geezle Gigazap x Gigazap vs targeting
Description of the bug
Generally, when you go to the boss geezlegigazap the cast called gigazap always targetting the same 2 persons in the group that is insane to live. It should cast randomly on 3 dps and heal, but right now when boss targets 2 persons, they will take the cast during whole combat until boss died.
 <
notice that warlock went fully to right side, yet Rolling Acid hit 2 other targets that were on opposite side ( warriors got stunned )
{red}(Also logs:) <
How to reproduce
Go to Dawnbreaker
Go to the last boss Rashanan
During first phase, while boss is in ship, when he cast Rolling Acid on target just move closer to the boss
How it should be
If you position away from the group, properly then Rolling Acid shouldn't hit players that doesn't stand in wave zone
Ship movement also shouldn't affect ability hitbox, if its the case.
Informations of the spell
Links
<https://www.wowhead.com/npc=224552/rashanan>
<https://www.wowhead.com/spell=434407/rollingacid?dd=16>
[Ara-Kara] - Silk Warp on Mini bosses
Description of the bug
Currently Ixin, Nakt, Atik are immune to Silk Warp stun
This is only CC exception that should affect them.
How to reproduce
Go to AraKara
Learn Khaz Algar Tailors ( 25 ) Tailoring 25
Check screenshot for the location of Silk Warp
When you find one, click on it and "pull" it away
You will receive buff, when you target mini boss cast extra button
How it should be
{red}(Retail pov): <
Silk Warp will stun target for ~12 seconds
Informations of the spell
Links
<https://www.wowhead.com/npc=217531/ixin>
<https://www.wowhead.com/npc=218324/nakt>
<https://www.wowhead.com/npc=217533/atik>
[GMBT] - Timecap'n Hooktail x Anchor Shot after kill
Description of the bug
When Timecap'n Hooktail timer on Anchor Shot overlaps with killing the boss, target that was getting it will still be affected by that ability pull effects even if boss is dead.
How to reproduce
Go to Tazavesh: So'Leahs Gambit
Go to second boss Timecap'n Hooktail
Wait for Anchor Shot to target you
Kill the boss
:warning: Notice that you still get pulled and damaged by Anchor Shot
How it should be
Upon dying, all incoming mechanics should cancel out with boss kill
Including Acnhor Shot that was casted on one of targets
Informations of the spell
Links
<https://www.wowhead.com/npc=175546/timecapnhooktail>
<|T1686581:16|t|cffffd000|Hspell:352345|h[Anchor Shot]|h|r>
[Ara-Kara] - Anubzekt x Infestation after kill
Description of the bug
When Anubzekt kill overlaps with Infestation timer, person that was getting debuff will still have it after boss dies
How to reproduce
Go to AraKara
Go to second boss Anubzekt
Wait for Infestation debuff to apply on you
Kill the boss
:warning: Notice that you still get full duration of Infestation debuff
How it should be
All incoming mechanics should cancel with boss kill
Including Infestation debuff that was casted on one of targets
Informations of the spell
Links
<|T136045:16|t|cffffd000|Hspell:433740|h[Infestation]|h|r>
<https://www.wowhead.com/npc=215405/anubzekt>
[Evoker] [Augmentation/Devastation] [Scalecommander] 2 pc tier set in PvP
Description of the bug
Currently, when i am on Evoker Devastation/Augmentation with 2 pic tier set <https://www.wowhead.com/spell=1236366/evokerscalecommander112classset2pc?spellModifier=356809> , when im going in buttle with an enemy in pvp, and use deepbreath to activate 2 drakthyrs from tier set, the dont damage an enemy. To reproduce the bug another player shouldnt hit you some period of time
How to reproduce
1. Create an Evoker Scalecommander Augmentation/Devastation and equip 2 pc tier set
2. Go in PvP buttle or just request a duel with another player
3. Player should not hit you
4. Use deepbreath to activate 2 drakthyrs
The result will be as like as in this video: <
Little Note: this bug seems quiete similar to what you fixed some time ago : <
How it should be
Normally, when you are hitting an Enemy in PvP with deep breath both dracthyrs should attack player
[Floodgate] Demolition Duo x Barreling Charge vs bombs
Description of the bug
Currently on Demolition Duo after cast Big Bada BOOM! if placed Bront boss near to bomb and then Bront boss cast Barreling charge he will not hit the nearest bomb
Video from PTR
How to reproduce
1. wait until Big Bada BOOM!
2. place Bront boss near to bomb
3. wait until cast Barreling charge
How it should be
Bront boss should hit nearest bomb with Barreling charge
Informations
[Floodgate] Demolition Duo x Barreling Charge vs timer
Description of the bug
Currently on Demolition Duo after cast Big bada boom the Bront boss start cast Barreling Charge after 8.6 sec sometimes it can start to cast after 9.7 sec
Firestorm log
How to reproduce
1. start fight with Demolition Duo
2. wait until Big bada boom
3. look when Bront boss start cast Barreling Charge
How it should be
after cast Big bada boom the Bront boss should start cast Barreling Charge after 1011 sec
Retail log
Informations
7 July 2026
[Tazavesh, Streets][P.O.S.T. Master] Fan Mail
Description of the bug
The boss <https://www.wowhead.com/npc=175646/postmaster> has a ~48sec cooldown on the ability |T413580:16|t|cffffd000|Hspell:346742|h[Fan Mail]|h|r but right now he casts it every 2530 seconds (SL).
How it should be
The ability cooldown should be correct for TWW.
[Tazavesh, Street] [Market-peacekeeper] quelling-strike vs targetting
Description of the bug
Generally, when you pull 2+ mobs called marketpeacekeeper there is a chance that 2+ mobs will charge in the same target with ability quellingstrike that insta kill an ally.
How it should be
one mob should charge to one target, that target cant be charged twice(or more) at the same time
[Floodgate] Geezle Gigazap x evade vs range
Description of the bug
Currently if you lure the Geezle gigazap Boss to the spots shown in the video, he will evade.
PTR Firestorm
PTR Firestorm
PTR Firestorm
LIVE server Firestorm
How to reproduce
1. go to Operation Floodgate
2. show spots on videos
PTR Firestorm
PTR Firestorm
PTR Firestorm
LIVE server Firestorm
How it should be
the Geezle gigazap Boss shouldn't evade in this spots.
Informations
[MO][Araz] Astral Burn vs Intermission: The Iris Opens
Description of the bug
Currenly on Forgeweaver Araz Boss when start Intermission: The Iris Opens is immediately applied Astral burn Debuff
Video from PTR
How to reproduce
1. wait until Intermission: The Iris Opens
2. look on how applied Astral burn Debuff
How it should be
when Forgeweaver Araz Boss start Intermission: The Iris Opens should be 10 sec between Arcane Expulsion and first appling Astral burn Debuff
Video from Retail start from 2:42
Informations
Retail logs
and
6 July 2026
[Enhancement] Voltaic Blaze x Proc rate Description of the bug
The proc rate of 470053/voltaicblaze is too low
Links.
FSlog <
FS log <
Retail <
Retail <
<https://www.wowhead.com/spell=470053/voltaicblaze>
[Enhancement] Tempest counter x Chain Lightning Description of the bug
When shaman reach 40 187880/maelstromweapon spent by casting 188443/chainlightning it doesn't activate 454015/tempest (buff ID)
Video 1: < in this video Tempest was activated by casting Lightning bolt with no MW
Video 2: < in this video Tempest was activated by casting Flame Shock
How it should be
Tempest should be activated right after shaman spend 40 stack of MW it shouldn't need an extra ability cast
344179/maelstromweapon (Buff ID)
[Subtetly] [Trickster] Unseen Blade x Nimble Flurry Description of the bug
Unseen Blade is not being replicated by Nimble Flurry
How to reproduce
1 To trigger Nimble Flurry, you need at least one additional target.
2 Engage the targets.
3 Spam Backstab or Shadowstrike until Unseen Blade procs
How it should be
Considering that Nimble Flurry currently replicates melee attacks, Backstab, Shadowstrike, and Eviscerate, and that Unseen Blade is a proc originating from Backstab and Shadowstrike, this ability should also be included among the spells replicated by Nimble Flurry.
I would like to emphasize that the numerical tuning work done previously remains untouched and perfectly balanced. The only required adjustment would be to add Unseen Blade to the list of spells replicated by Nimble Flurry.
Information of the spell
Unseen Blade  in PvP combat compared to PvE.
Pyroblast: Standard Pyroblast casts from the Phoenix have also been heavily scaled down in PvP (e.g., reduced by 50%+) to prevent players from taking unavoidable, massive chunks of health.
Links
<https://www.wowhead.com/spell=448658/invocationarcanephoenix>
<
<https://www.wowhead.com/spell=448659/arcanephoenix>
[Restoration] Nature's Vigil X Targeting Error How it is
In Patch 11.2.5, when a Restoration Druid activates Nature's Vigil, the passive smarthealing/damage conversion routine utilizes a generic `isInCombat` flag check to identify eligible hostile targets for its nature damage split.
Rather than filtering potential targets to units actively engaged with the player or party, the spell scans the surrounding radius for any enemy unit flagged as being in combat. In map layouts with high vertical overlap or dense background fightingmost notably the first half of The Dawnbreakerhealing an ally while Nature's Vigil is active causes the passive damage bolts to strike unpulled, unengaged enemy groups down the street or on side terraces. This occurs simply because those distant units are registered as `isInCombat` with friendly Arathi NPC defenders, resulting in immediate accidental extra pulls.
How it should be
The automated targeting validation loop for Nature's Vigil must restrict its hostile unit filtering to check for `isInCombatWithPlayer` or confirm that the target resides directly on the player's or party's threat table.
The passive damage conversion should function strictly as a smart cleave against active enemies engaged by the group. Mobs locked in scripted, ambient battles with instance NPCs should be entirely invisible to the spell's automated tracking rules unless a party member explicitly pulls them into the group's threat table first.
How to reproduce
1. Spec into the Restoration Druid tree and select the Nature's Vigil talent.
2. Enter The Dawnbreaker instance on any difficulty.
3. Advance to the first half of the zone where large plazas feature ambient Arathi defenders actively fighting local Nerubian forces.
4. Have your tank or party member manually pull one isolated pack of enemies and pull them back slightly to establish clear distance from neighboring packs.
5. Activate Nature's Vigil and cast singletarget or AoE heals (such as Rejuvenation or Wild Growth) on your wounded party members.
6. Observe the combat logs or floating text; notice that Nature's Vigil damage ticks begin striking distant, unengaged Nerubian mobs down the block simply because they are flagged as `isInCombat` with the Arathi NPCs, forcing them to break aggro and run directly to your group.
Links to Spells
Core Ability: Nature's Vigil
[Balance] Starfall Targetting Error How it is
In Patch 11.2.5, when a Balance Druid manually casts Starfall, the spell's internal targeting selection utilizes a generic isInCombat flag check to determine which units within its radius receive damage.
Rather than anchoring the smarttargeting selection strictly to units actively engaged with the player or group, the spell scans the environment for any target currently flagged in a state of combat. In map layouts featuring dense background scripting or vertical overlappingmost notably the first half of The Dawnbreakera normal Starfall cast will aggressively hit unpulled, unengaged enemy groups down the street or on separate ledges simply because those distant units are registered as isInCombat with friendly Arathi NPC defenders. This causes massive, unintended extra pulls despite the player casting the spell safely within their own isolated pack.
How it should be
The native targeting validation loop for a standard Starfall cast must restrict its radius filtering to check for `isInCombatWithPlayer`or confirm that a unit resides directly on the player's or party's threat table .
Starfall's builtin "smart targeting" should ignore any ambient mobs locked in scripted scenery battles with instance NPCs, treating them as outofcombat unless they are explicitly pulled by a direct, singletarget spell (like Moonfire or Sunfire) cast by a party member.
How to reproduce
1. Spec into the Balance Druid tree and ensure Starfall is bound.
2. Enter The Dawnbreaker instance on any difficulty.
3. Advance to the first half of the map where large plazas feature ambient Arathi defenders actively fighting local Nerubian forces.
4. Manually pull one isolated pack of enemies and pull them back slightly to ensure zero physical proximity overlap with neighboring packs.
5. Spend Astral Power to cast a normal Starfall.
6. Observe the combat logs or floating combat text; notice that Starfall ticks begin striking distant, unengaged Nerubian mobs down the block simply because they are flagged as `isInCombat` with the Arathi NPCs, instantly pulling them to your group.
Links
Core Ability: Starfall
[Balance/Guardian] Elune's Chosen 4-Piece Starsurge Proc Targeting Error How it is
In Patch 11.2.5, when playing as Elune's Chosen (for both Balance and Guardian Druids), the automated Starsurge procs generated by the 4piece tier set utilize an `isInCombat` logic check rather than a strict `isInCombatWithPlayer` verification.
When the 4piece bonus forces a passive Starsurge to fire, the spell scans the nearby area for eligible targets. If any unengaged enemy pack in the vicinity is natively flagged as being in combatsuch as the ambient forces fighting friendly Arathi defenders in the first half of The Dawnbreakerthe automated Starsurge proc will target and strike them. This leads to massive unintended ninja pulls from lower platforms, side alleys, or terraces without the player ever directly interacting with those mobs.
How it should be
Automated Starsurge procs originating from the 4piece Tier Set bonus must be restricted to check for `isInCombatWithPlayer` or evaluate if the unit is already on the player's or party's threat table .
The passive proc should behave as a smarttargeting execution, strictly prioritizing units the Druid's group is actively fighting. Ambient or scripted combat between distant instance NPCs and enemy units should be completely filtered out and ignored by the tier set's tracking routine.
How to reproduce
1. Equip the 4piece Manaforge Omega Tier Set on either a Balance or Guardian Druid while specialized into the Elune's Chosen Hero Talent tree.
2. Enter The Dawnbreaker dungeon on any difficulty level.
3. Proceed to the first half of the instance where local Nerubian forces are ambiently locked in combat with Arathi defenders across the plazas.
4. Pull a single isolated pack of enemies manually, keeping your character stationary and away from other packs.
5. Execute your rotation (generating/spending Astral Power or Rage) to trigger the passive 4piece Starsurge procs.
6. Observe the combat text and neighboring packs; the automated tier set Starsurge will fire completely away from your pulled targets to strike a distant, unengaged mob simply because it was registered globally as `isInCombat` with an instance NPC.
Links :
Starsurge
Tierset
[Floodgate] x Shreddation Sawblade vs Safe Spot
Idealy there is a safe spot in Floodgate where you can just stand on top of the boxes and Shreddation Sawblade casted by Shreddinator 3000 should not hit you because the boxes are too high for the saws , currently when you stand there you can get hit with saws , that spot is big deal for casters
im adding this retail clip where you can see that the drood is not getting hit
<
[HOA] - Echelon x Undying Stonefiend vs targeting
Currently in firestorm the Undying Stonefiend that Echelon summs , targets all players in the party with Villainous Bolt which is not the case
How it should be :
The Undying Stonefiend that Echelon summs , should cast Villainous Bolt only on the target who has the aggro of it.
++Exmple++ : if the tank has aggro of the adds they should cast Villainous Bolt only on the tank
retail POV : <
[HOA] Halkias, the Sin-Stained Goliath x Crumbling Slam
Description of the bug
Currently when tank have <https://www.wowhead.com/spell=322936/crumblingslam> if he go behind wall group + tank dont take any damage
How to reproduce
1. Pull first boss in HOA
2. Wait he cast <https://www.wowhead.com/spell=322936/crumblingslam> in tank
3. Tank need to go behind wall
How it should be
Even if the tank goes behind a wall, they still take damage, and so does the group.
Links
< PTR
<https://www.wowhead.com/spell=322936/crumblingslam>
[Floodgate] Demolition Duo x Targeting
Description of the bug
There is general issue on almost all dungeons with targeting, including those 2 bosses from Floodgate:
1. Bront's charge targeting since we are following the order DPS > HEAL > TANK , charge is most of the time at same person that is already affected by 2 other abilities from Keeza Quickfuse ( Quick Shot + Kinetic Explosive Gel ) while other 2 dps aren't even included sometimes entire boss fight.
{red}(FS logs): < ,
2. Keeza Quickfuse Quick Shots and Kinetic Explosive Gel being most of the time at same target, often that targets gets charge at the same time
{red}(FS logs) : <
Classes as Shaman ( example ), that lack of personal deffensives can't deal with it 5 times in row
How to reproduce
Go to Floodgate ( mythic mode )
Go to Demolition Duo ( prefer more players with different role )
Watch how many times 1 player gets targeted during boss fight by abilities
How it should be
Here is example of retail:
1. {red}(Bront's Barreling Charge) <
2. {red}(Keeza Quickfuse Kinetic Explosive Gel) <
Informations of the spell
Links
<https://www.wowhead.com/npc=226402/bront>
<https://www.wowhead.com/spell=459779/barrelingcharge?dd=8>
<https://www.wowhead.com/npc=226403/keezaquickfuse>
<https://www.wowhead.com/spell=473690/kineticexplosivegel>
<https://www.wowhead.com/spell=460602/quickshot?dd=8>
[Floodgate] Darkfuse Inspector x CC vs AFK
Description of the bug
Darkfuse Inspector sometimes become AFK after gets CCed several times, he won't cast nor move anymore
Check video: <
Pay attention to Inspector behavior
How to reproduce
Go to Floodgate
Find Darkfuse Inspector
When he start casting <https://www.wowhead.com/spell=465682/surpriseinspection> use CC on him
How it should be
Darkfuse Inspector should keep moving and casting normally, CC effects shouldn't cause him to stop working completely
Informations of the spell
Links
<https://www.wowhead.com/npc=231385/darkfuseinspector>
[Evoker] [Preservation] Echo vs multiple Evokers
Description of the bug
Currently, when im on Evoker Preservation and joined raid, where there are 1 more evoker Preservation exept me, when i use echo on an ally target it can be used by any preservation evoker in the group, basically stealing it. shouldn't be the case.
How to reproduce
1. Create an Evoker Preservation
2. join raid go group that has any other evokers
3. cast echo on ally
4. use any spell that interacts echo by another evoker
5. See, that the echo buff got stealed by another evoker abiliity
How it should be
Basically, spells by another evoker should not trigger your buff in the group or raid group
[K'aresh][Quest] Special Assignment: Aligned Views
Special Assignment: Aligned Views Quest is missing.
First week there was no issue with Special Assignment quest, but with Monday's reset there is no Special Assignment quest at all.
5 July 2026
[Ele/Enh/Resto] Earth elemental X Agro How it is
In Patch 11.2.5, when an Elemental Shaman summons a baseline Earth Elemental without having the Primal Elementalist talent selected, the totem pet behaves as if it possesses the enhanced, manual pet control bar and automatic pulsing taunt aura of a Primal Earth Elemental (for elemental) but still agros on both other specs.
The standard Earth Elemental is only intended to act as a temporary defensive healthpool buffer or emergency offtank, but under this bug, it automatically casts an aggressive threatgeneration or taunt ability (`Anger of the Earth` / `Taunt`) on raid bosses and Mythic+ trash packs. This overrides the main tank's threat generation entirely, forcing bosses to turn, cleave the group, or position erratically, often leading to instant group wipes.
How it should be
When the Primal Elementalist talent is unselected, the baseline Earth Elemental should have a passive threat generation profile that does not actively override a dedicated tank specialization's threat modifier. It should not cast a hard taunt on targets matching elite, rare, or boss classifications unless manually updated or specifically intended as an emergency temporary override.
The aggressive, automatic pulsing taunt mechanism should be strictly locked behind selecting the Primal Elementalist talent node, which grants the expanded pet action bar and manual toggle control for `Anger of the Earth`.
How to reproduce
1. Spec an Elemental Shaman setup ensuring the Primal Elementalist talent node is completely unselected.
2. Enter any dungeon or raid encounter alongside a dedicated tank player (e.g., Protection Paladin, Guardian Druid).
3. Have the tank initiate the pull and establish solid, primary threat/aggro on the boss or trash pack.
4. Drop your baseline Earth Elemental totem.
5. Observe the boss or mobs immediately snap aggro away from the tank and face the Earth Elemental, overriding standard highthreat tank modifiers despite the lack of the Primal talent path enhancement.
Links to Spells
Pet Ability (Incorrectly Triggering): Anger of the Earth
[Elemental] DRE X Deck system X Proc intervals How it is
Currently on the server, Deeply Rooted Elements (DRE) triggers using a flat, pure random percentage chance per spender cast (or standard random roll per Maelstrom spent) without any bad luck protection mechanism. This results in extreme statistical anomalies where players can go 4 to 5+ minutes (spanning over 3,000+ Maelstrom spent) without a single proc, or conversely, hit 4+ procs in a row within a single pull. The internal counter does not track cumulative Maelstrom spent to normalize the proc distribution.
How it should be
DRE must utilize a deterministic deck system to act as bad luck protection. Instead of independent random rolls, the distribution of procs must normalize across a fixed window of Maelstrom spent, ensuring a guaranteed number of procs over a prolonged period and eliminating prolonged dry streaks or impossible clumping beyond the boundaries of the deck reset conditions.
Deck System Explanation
The Deck: The algorithm simulates an invisible deck consisting of exactly 1,667 cards.
The Mechanics: Every 1 single point of Maelstrom spent by the player draws exactly 1 card from this deck. A full clear and shuffle of the deck takes exactly 1,667 Maelstrom spent.
The Procs: Distributed randomly within these 1,667 cards are exactly 2 guaranteed Ascendance procs.
The Reset: Once all 1,667 cards are drawn (1,667 Maelstrom spent), the deck autoshuffles and resets. The deck must also hardreset (shuffle back to 0 cards spent) upon initializing a Mythic+ key or changing instances.
How to reproduce
1. Log an Elemental Shaman attacking a target dummy over a longduration trial (approx. 4 to 10 minutes).
2. Cast spenders (`Earth Shock`, `Elemental Blast`, `Earthquake`) continuously.
3. Analyze the raw distribution of Maelstrom spent between successive procs.
4. Observed Failure: The interval between procs frequently exceeds the maximum possible 1,667 Maelstrom deck limit, or conversely, generates more than 2 procs within a single isolated block of 1,667 Maelstrom spent, confirming a flat RNG roll is handling the logic rather than a tracking deck.
Links to affected spells
Deeply Rooted Elements (Talent): Spell ID 378270
Ascendance (Proc Effect): Spell ID 114049
Clip on test dummies showing weird proc behavior : < Comment : The procs were one after the other until i hit 32 secs of ascendance , after that i didnt proc for 4 minutes on testing as if i used all of them at the start. which shows that no bad luck system is applied.
Weakaura needed for test : <
PS : The two screenshots show a raid line indicating proc intervals during the key (this was Tazavesh : Gambit) you can notice that on the FS one the procs are too seperated or there's big pause gaps in between , compared to retail where the gaps are a lot more inclosed.
[Herald of the Sun] - Dawnlight radiation VS Single target Description of the bug
ATM Dawnlight radiation effect hits also the target from Dawnlight tic comes from.
Basically the target afflicted by it also take the dmg of its radiation effect (8% of the dmg done in the tic)
Proof: <
here we can see plexus sentinel gets hit by both tic and radiation effect from same tic
How to reproduce
Spec into Herald of the sun
use wings
apply dawnlight
check dmg
How it should be
Dawnlight radiation effect doesn't hit the target afflicted with its dawnlight
Proof: < only dawnlight with id 43180 is shown in the log since the radiation effect didn't happen on plexus sentinel
Links
<https://www.wowhead.com/spell=431399/dawnlight> radiation
<https://www.wowhead.com/spell=431380/dawnlight> applied debuff
[MO] Soul Hunters x Sigil of Chains vs Adept Riftwalker
Description of the bug
Currently when Ilyssa Darksorrow Boss use Sigil of chains In addition to players, it also attracts MOBS. This Friendly MOBS are approaching, and following them are invisible Enemy MOBS the Enemy MOBS attack players with Dark Strike Skill and auto attacks
How to reproduce
1. wait until Ilyssa Darksorrow Boss use Sigil of chains
How it should be
Ilyssa Darksorrow Boss should attract only players
Informations
Firestorm log
[GMBT] - Hylbrande x Bypass Codes respawn
Description of the bug
If you die while having Bypass Codes ( colored runes that you have to place in Security Panels )
It doesn't respawn, meaning you can't complete boss fight.
How to reproduce
Go to Tazavesh: So'leah's Gambit ( prefer more than 1 player )
Go to first boss Hylbrande
let him phase
Take one of 4 runes
do .die on yourself while having rune
How it should be
Bypass Code is supposed to drop at/near the spot where the carrier dies, so another player can pick it up and continue the phase
Informations of the spell
Links
<https://www.wowhead.com/npc=175663/hylbrande>
[Tazavesh, Street] So'azmi x Portal
Description of the bug
Currently <https://www.wowhead.com/npc=175806/soazmi> when he put portal sometimes you cant take it, you are forced to run over portal 23 times
How it should be
If you go inside, you should be teleported to the right place instead of getting stuck and the portal not working.
[Tazavesh, Street]Zo'phex the Sentinel x Interrogation
Description of the bug
Sometimes <https://www.wowhead.com/npc=175616/zophex> dont cast <https://www.wowhead.com/spell=345598/interrogation>
How it should be
It should cast on someone else
[Ara-Kara] [ Avanoxx] gossamer-onslaught vs void spawning
Description of the bug
Currently, when avanoxx start using gossameronslaught, void zones that spawning after the cast should be under each ally , right now they are spawning randomly in 23 yards
How it should be
< from retail, here you can see that grey void zones spawning directly under the ally( ofc you can see some void zones that spawning in another places, but we are talking about void zones that are target an ally)
[Ara-Kara] atik vs poison-bolt target
Description of the bug
Currently, NPC atik should cast poisonbolt only in tank, right now its casting to any member of the party.
< From Retail.
4 July 2026
[Evoker][Preservation] Verdant Embrace Causes Terrain Clipping and Sends Player Under the Map
How it is:
When a Preservation Evoker casts Verdant Embrace on an ally who is positioned near uneven terrain, lineofsight boundaries, or specific map geometry (such as ledges, stairs, walls, or arena pillars), the movement logic completely breaks. Instead of flying safely to the target's location, the Evoker's character model collides improperly with the environment, clips straight through the floor texture, and falls undermap.
How to reproduce:
1. Log into a Preservation Evoker character.
2. Form a party with another player (or use a friendly NPC/pet in a relevant zone).
3. Have the target stand directly against a clipping hazardsuch as a steep incline, a dungeon staircase, or right against a collision wall/pillar.
4. Position the Evoker at a maximum range or at an awkward vertical angle relative to the target.
5. Cast Verdant Embrace on the target.
6. Observe the Evoker's flight path: the character model will dive beneath the floor textures at the point of destination, falling through the map into the void, followed immediately by a game disconnect.
Spells (Wowhead Links):
Verdant Embrace (Base Ability): https://www.wowhead.com/spell=365453/verdantembrace
Echo (Interacting Mechanic): <https://www.wowhead.com/spell=364343/echo>
[Priory] Lightspawn x Burst of Life vs hp threshold
Description of the bug
Generally, when mob lightspawn cast burstoflight it starting casting when it hits 20% of hp, but it should be 25% of hp when he starts casting it
< From Retail, here you can see that they start casting burstoflight when they hit lower then 25% of hp, on Fs its 20% that is not right
[Tazavesh, Gambit][So'leah] Collapsing star
If you are tanking the boss close to the edge of the platform its possible for boss to spawn the collapsing star under the platform resulting in a wipe
3 July 2026
[Holy] - Restitution issues Description of the bug
Restitution has several issues:
1. Restitution debuff applies after Spirit of Redemption expires
2. Restitution debuff resets on boss pull
3. Once revived, you lose all of your previously applied auras including raid buffs
4. Cast being interrupted after Spirit of Redemption expires
How to reproduce
Create Holy Priest
Copy talent build
Apply Power Word: Fortitude or Arcane Intellect 1459
do command .die on yourself
Cast Divine Hymn right before Spirit of Redemption to expire
wait for Spirit of Redemption to expire
Notice that when you "revive", you lost all of your buffs
How it should be
1. Restitution debuff should be applied right when you die, not after Spirit of Redemption expires
2. Instead of Restitution debuff reseting when you encounter boss, it should reset when group wipes or force reset boss by pulling our of area. ( the same way Time Warp resets )
3. Raid buffs should stay on you after you get revived and other auras from class/spec tree
longduration raid buffs ( Power Word: Fortitude, Arcane Intellect , Mark of the Wild etc.. )
4. Channeling Divine Hymn or casting any other ability shouldn't be interrupted once Spirit of Redemption expires ( after you revive via Restitution )
Informations of the spell
Links
Talents: CEQAJVmtV83otBfEj5bt80waBADAAAAAAYYYMbjhZmxMzMjZ2mZmZAAAAAWmlHwsMzAwsNjxYMWWwMzM1sMAmZZmtllJz2MzyAamtBL4BsMAA
Divine Hymn <|T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r> 64843
<|T132864:16|t|cffffd000|Hspell:20711|h[Spirit of Redemption]|h|r> 20711
<|T132864:16|t|cffffd000|Hspell:27827|h[Spirit of Redemption]|h|r> aura ID
<|T1295528:16|t|cffffd000|Hspell:211319|h[Restitution]|h|r> aura ID
<https://www.wowhead.com/spell=391124/restitution> talent ID
<|T135987:16|t|cffffd000|Hspell:21562|h[Power Word: Fortitude]|h|r>
<https://www.wowhead.com/spell=80353/timewarp>
BT: <
[Evoker] [Scalecommander] 2 pc tier set
Description of the bug
Currently when im on Evoker Scalecommander Devastation/Augmentation and use 2 pc tier set <https://www.wowhead.com/spell=1236366/evokerscalecommander112classset2pc?spellModifier=356809> generally, 2 summoned draktyrs should first of all fly with you using deepbreath and at the same moment casting pyre while flying, then, when they stop flying they both using disintegrate. So, draktyrs should fly with you and cast pyre while you are flying, then when you stop flying the will stop flying as well and cast disintegrate untill they done.
How to reproduce
1. Create an Evoker Augmentation/Devastation Scalecommander and use 2 pc tier set
2. Use deepbreath
3. See that on FS they dont fly with you and only appiered when you end flying, one of them casting pyre and another one casting disintegrate
How it should be
Look at 12:45, 19:10, 20:50 <
Another video at 2:50; 3:27 < From Retail, here you can see for that when he casts deep breath both draktyrs flies with him using pyre at targets and when he stopped they both cast disintegrate.
[Engineering] Disassemble Invention x effect vs missing
Need to check if Disassemble Invention can be learned from <https://www.wowhead.com/spell=447312/inventcomments>
Currently you get nothing if disassemble prototypes.
<https://www.wowhead.com/item=221958/prototypeportableprofessionpossibilityprojector>
<https://www.wowhead.com/item=227890/unrecognizableprototype>
"Generate up to 10 <https://www.wowhead.com/item=219150/pileofrustedscrap> and <https://www.wowhead.com/item=219191/hastilyscrawlednotes>"
[Alchemy] Fantastic Flasks / Potion (0) x effect vs missing
In the Fantastic Flasks skill tree, the first skill point, should have a chance to give players back an Empy Vial back, when they use a Flask or a Potion from TWW.
Currently, it does not seem to work.
Same for Potent Potions, first skill node does not make so players have a chance to retreive back a Vial when consuming a Potion.
Should give back |T443369:16|t|cffffd000|Hitem:211806::::::::120:::::|h[Gilded Vial]|h|r
[Engineering] Scrapper x effect vs missing
<https://www.wowhead.com/professiontrait/scrapper100836>
10 / 30 => Perk NodeId 100796, Entry ID 124525
20 / 30 => Perk NodeId 100794, Entry ID 124523
"Maximum scrap yield from most sources increased by 1."
This has no affect on obtaining more <https://www.wowhead.com/item=219150/pileofrustedscrap> from <https://www.wowhead.com/spell=447311/pilferthroughparts>
[Inscription] Contract: Council of Dornogal
Currently: Bonus reputation with Council of Dornogal is missing.
Contract: Council of Dornogal Quality 1 5 rep per world quest with Council of Dornogal is missing.
Contract: Council of Dornogal Quality 2 10 rep per world quest with Council of Dornogal is missing.
Contract: Council of Dornogal Qualuty 3 1 rep per world quest with Council of Dornogal is missing.
We're suppose to use only use one contract per week and this effect is shared across the Warband. Currently we can use all of them at the same time.
[Inscription] Contract: The Severed Threads
Currently: Bonus reputation with The General, The Vizier and The Weaver is missing.
Contract: The Severed Threads (Quality 1) 5 rep per world quest with The General, The Vizier and The Weaver is missing.
Contract: The Severed Threads (Quality 2) 10 rep per world quest with The General, The Vizier and The Weaver is missing.
Contract: The Severed Threads (Qualuty 3) 15 rep per world quest with The General, The Vizier and The Weaver is missing.
We're suppose to use only use one contract per week and this effect is shared across the Warband. Currently we can use all of them at the same time.
[Inscription] Contract: Assembly of the Deeps
Currently: Bonus reputation with Cobalt Assembly is missing.
Contract: Assembly of the Deeps (Quality 1) 5 rep per world quest with Cobalt Assembly is missing.
Contract: Assembly of the Deeps (Quality 2) 10 rep per world quest with Cobalt Assembly is missing.
Contract: Assembly of the Deeps (Qualuty 3) 15 rep per world quest with Cobalt Assembly is missing.
We're suppose to use only use one contract per week and this effect is shared across the Warband. Currently we can use all of them at the same time.
[Inscription] Contract: The Cartels of Undermine
Currently: Bonus reputation with The Cartels of Undermine is missing.
Contract: The Cartels of Undermine (Quality 1) 5 rep per world quest with Hallowfall Arathi is missing.
Contract: The Cartels of Undermine (Quality 2) 10 rep per world quest with Hallowfall Arathi is missing.
Contract: The Cartels of Undermine (Qualuty 3) 15 rep per world quest with Hallowfall Arathi is missing.
We're suppose to use only use one contract per week and this effect is shared across the Warband. Currently we can use all of them at the same time.
[Inscription] Contract: Hallowfall Arathi
Currently: Bonus reputation with Hallowfall Arathi is missing.
Contract: Hallowfall Arathi (Quality 1) 5 rep per world quest with Hallowfall Arathi is missing.
Contract: Hallowfall Arathi (Quality 2) 10 rep per world quest with Hallowfall Arathi is missing.
Contract: Hallowfall Arathi (Qualuty 3) 15 rep per world quest with Hallowfall Arathi is missing.
We're suppose to use only use one contract per week and this effect is shared across the Warband. Currently we can use all of them at the same time.
[Profession] Tools x bonus vs missing
Active Skill bonus from profession tools keeps vanishing. Players have to reequip them to get the bonus back but it will vanish again.
[Cooking] Secret Sauce x discovery vs missing
After 2000+ casts of <https://www.wowhead.com/spell=447869/fineeggpowder> i come to the conclusion, the discovery is either missing or too low for <https://www.wowhead.com/spell=447873/secretsauce>
[Cooking] Fresh Fillet x Cursed Ghoulfish vs missing
Cursed Ghoulfish should give Prepared Ghoulfish from Fresh Fillet but currently gives the standart gives [Fresh Fillet]() item.
Required for the recipe Ghoulfish Delight
[Cooking] Everything-on-a-Stick x effect vs missing
<https://www.wowhead.com/spell=447870/everythingonastick> does not give the item https://www.wowhead.com/item=223966/everythingonastick
[Herbalism] Rich Soil x spawn vs missing
In 11.2 update, the Rich Soil got bugged.
Instead of Rich Soil spawns, random herb objects are up.
<https://www.wowhead.com/news/richsoilchangeswhatsnewwithherbalisminthewarwithin345963>
[Herbalism] Overload Empowered Herb - Hallowfall
<https://www.wowhead.com/spell=423395/overloadempoweredherbcomments>
Overload Herb
Crystallized Crystalline Portal Teleport to another herb nearby (make sure to loot the overpowered herb first, you can't go back)
This can also teleport you to a place out of the map zone.
[Alchemy] Bulk Production x effect vs trigger
Rank 20: The first flask you craft per day has a chance to grant you a soulbound conjured version of it at maximum item quality.
This seem to be off.
Crafted 6x <https://www.wowhead.com/item=212263/temperedpotion>
I got 5x <https://www.wowhead.com/item=212971/fleetingtemperedpotion> on the 2nd and the 5th craft.
[Tailoring] Preserving Embroidery Thread x effect vs missing
<https://www.wowhead.com/item=222887/preservingembroiderythread>
<https://www.wowhead.com/item=222886/preservingembroiderythread>
<https://www.wowhead.com/item=222885/preservingembroiderythread>
It does not increase the resourcefulness.
[Profession] Gear x equipping vs replacing
Prof tools/accessories need to be drag&drop into the profession UI, right click the item in the bag does not exchange the already equipped item of same UniqueEquipped.
[Inscription] Darkmoon Sigil: Ascension vs multicraft vs missing
<https://www.wowhead.com/spell=444192/darkmoonsigilascension>
Multicraft 23%
Resoucefulness 20%
with over 30 crafts, i had zero multicraft procs but several resourcefulness procs.
Multicraft is not working correctly on this craft.
[Inscription] Darkmoon Sigil: Symbiosis vs multicraft vs missing
<https://www.wowhead.com/spell=444194/darkmoonsigilsymbiosis>
Multicraft 23%
Resoucefulness 20%
with over 30 crafts, i had zero multicraft procs but several resourcefulness procs. Multicraft is not working correctly on this craft.
[Inscription] Darkmoon Sigil: Radiance vs multicraft vs missing
<https://www.wowhead.com/spell=444193/darkmoonsigilradiance>
Multicraft 23%
Resoucefulness 20%
with over 30 crafts, i had zero multicraft procs but several resourcefulness procs. Multicraft is not working correctly on this craft.
[Inscription] Darkmoon Sigil: Vivacity vs multicraft vs missing
<https://www.wowhead.com/spell=444195/darkmoonsigilvivacity>
Multicraft 23%
Resoucefulness 20%
with over 30 crafts, i had zero multicraft procs but several resourcefulness procs. Multicraft is not working correctly on this craft.
[Skinning] Supreme Beast Lure x drop vs missing
With <https://www.wowhead.com/item=219008/supremebeastlure> you can summon <https://www.wowhead.com/npc=228439/slatefang> Every 60 seconds.
https://www.wowhead.com/item=219013/superbbeastfang drops on every skinning instead of once per day. (Skinning him should only be possible once per day.)
Missing hidden quest to lock skinning: 84259
[Leatherworking] Burnished Leather x effect vs amount
<https://www.wowhead.com/spell=171713/burnishedleather>
Produces 1 instead of 10 <https://www.wowhead.com/item=110611/burnishedleather>
[Alchemy] Wild Experimentation vs quality vs trigger
<https://www.wowhead.com/ptr2/spell=427174/wildexperimentation>
Skill 343 which is almost rank 3, still gives rank 1 potions in most cases. barely any rank 2 potions.
[Alchemy] Phial x duration vs existing duration
The duration is not extended by 30 minutes, it is _replaced_ by 30 minutes, negating the old/active phial. In the screenshot I had 5 min remaining, used another phial, should have been at least 35min (without any bonus).
<https://www.wowhead.com/spell=431969/phial>
"Lasts 30 min and through death. Consuming an identical phial will add another 30 min."
BT: <
[Item] Knowledge Point x loot window vs looting prompt confirmation
There should not be the pop up message when looting knowledge points items.
BT: <
[Alchemy][Trait] Fantastic Flasks
The alchemy bonus from Fantastic Flasks does not work. It should increase the phial duration by another 50% + 50% (see talent tree). So in the example above, using another phial with 5 min remaining should be 65 or 72,5 minutes depending on how the percentage is calculated. I think I saw it working with Flasks, need to check later.
<https://www.wowhead.com/professiontrait/fantasticflasks98953>
[EDA] - Splinters of Fate + Whispers of Fate
Description of the bug
Currently when Soul Scribe boss reach 100% energy deal damage twice with Splinters of fate + Whispers of fate Skill
How to reproduce
1. go to EDA
2. wait until Soul Scribe boss reach 100 energy
3. look damage deal twice with Splinters of fate + Whispers of fate
How it should be
when Soul Scribe boss reach 100% energy should deal damage only with Splinters of fate Skill
Informations
Retail logs
Firestorm PTR video
[Inscription] Pursiot of Perfection x effect vs missing
Missing Auras when learning the subspecializations of Pursuit of Perfection 30/30.
Trait: <https://www.wowhead.com/professiontrait/improvedciphers101626>
Missing aura: <https://www.wowhead.com/spell=454547/improvedciphers>
Trait: <https://www.wowhead.com/professiontrait/improvedmilling101625>
Missing aura: <https://www.wowhead.com/spell=454548/improvedmilling>
Trait: <https://www.wowhead.com/professiontrait/improvedinks101624>
Missing aura: <https://www.wowhead.com/spell=454549/improvedinks>
[Inscription] Archival Additions x effect vs missing
Missing Auras when learning the subspecializations of Archival Additions 30/30.
Trait: <https://www.wowhead.com/professiontrait/improvedciphers101874>
Aura buff: <https://www.wowhead.com/spell=454550/improvedcontracts>
Trait: <https://www.wowhead.com/professiontrait/improvedciphers101873>
Aura buff: <https://www.wowhead.com/spell=454551/improvedmissives>
Trait: <https://www.wowhead.com/professiontrait/improvedciphers101872>
Aura buff: <https://www.wowhead.com/spell=454552/improvedvantusrunes>
[Jewelcrafting] Achievement x Generations of Gemstones vs missing
"Craft X times with the Jewelcrafting profession." doesn't give credits for the achievements:
<https://www.wowhead.com/achievement=18880/generationsofgemstonesi>
<https://www.wowhead.com/achievement=18889/generationsofgemstonesii>
<https://www.wowhead.com/achievement=18890/generationsofgemstonesiii>
<https://www.wowhead.com/achievement=18891/generationsofgemstonesiv>
[Tailoring] Reshii Wraps sockets x multicraft vs trigger
11.2 Reshii Wraps sockets crafted by Tailoring can multi craft proc, which should not happen.
<https://www.wowhead.com/spell=1228338/pureenergizingfiber>
<https://www.wowhead.com/spell=1228342/pureprecisefiber>
<https://www.wowhead.com/spell=1228343/puredexterousfiber>
<https://www.wowhead.com/spell=1228344/purechronomanticfiber>
[Leatherworking] Knowledge Item x currency vs amount
<https://www.wowhead.com/item=225222/stoneleatherswatch>
<https://www.wowhead.com/item=225223/sturdynerubiancarapace>
<https://www.wowhead.com/item=222549/algaritreatiseonleatherworking>
All items give 2 Knowledgepoints instead of just 1.
[Cooking] Feast of the Midnight Masquerade vs multicraft vs missing
When crafting the Feast of the Midnight Masquerade, the Multicraft stat does not trigger at all, even when boosted with reagents like Hot Honeycomb or Secret Sauce.
Reproduction Steps:
1. Equip any Cooking gear or consumables that provide Multicraft (e.g. Hot Honeycomb).
2. Ensure the Multicraft stat is active (e.g. ~36%).
3. Craft the recipe Feast of the Midnight Masquerade.
4. Observe the results no Multicraft procs occur across multiple crafts.
[Alchemy] Wild Experimentation vs skill points vs missing
Wild Experimentation does not provide any Khaz Algar Alchemy skill points.
1~25 +3 skill points (orange level)
26~30 +1 skill point (small chance)(green level)
2 July 2026
[Aldrachi Reaver] - 2p issue Description of the bug
ATM Reaver's Glaive dmg bonus from 2p is double dipping
How to reproduce
xxx
How it should be
Reaver's glaive should get only effect2,3 and 5 of 2p so 25% and 20% dmg bonus for a total of a 50%dmg bonus on reaver's glaive
Links
<https://www.wowhead.com/spell=1236358/demonhunteraldrachireaver112classset2pc>
<https://www.wowhead.com/spell=442294/reaversglaive>
<https://www.wowhead.com/spell=1283344/reaversglaive>
[Ara-Kara] - Anub'zekt x Infestation ICD
Description of the bug
Infestation often goes 45 times on same person back to back, for lower keys its not big deal but to make it accurate and better for higher keys we have to follow {red}(WA) as example how it should work
How it should be
Boss uses ICD meaning same person cannot get the debuff twice within 45s
Infestation shouldn't cast more often than every 8.5s.
Example:
Infestation 1 Player A first debuff always goes to the person starting the encounter (usually tank)
Infestation 2 Player C
Infestation 3 Player B
etc
Then repeats that order over again
Informations of the spell
Links
{red}(WA): <
Example: <
Logs: <
<https://www.wowhead.com/spell=433740/infestation?dd=8>
<https://www.wowhead.com/npc=215405/anubzekt>
[HoA][Halkias] Crumbling Slam
Currently there are a few issues with Crumbling Slam.
1. physical damage portion is ignoring armor to the player hit.
2. The player hit by the physical portion of the spell is not being damaged by the sonic hit that hits the rest of the party. (everyone in group should receive the damage of this hit and it is supposed to ignore armor as it is sonic damage)
1. PTR log: <
2. Retail log (you can see that the player got hit "twice", both with the physical and the sonic hit): <
3. The boss melees the tank right after Crumbling Slam, this should not happen and it should reset the swing timer of the boss (not sure if this is fixable)
Retail log: <
PTR log: <
[Enchanting] Shattered Essence x Buff bonus vs missing
No matter if the buff is 5min, 10min, or 15min. the active bonus from that buff vanishes after 5minutes.
Shattered Essence buff timer increased by Supplementary Shattering 15/30 = 10min.
30/30 = 15min buff.
[Fishing] Cursed Ghoulfish x throw vs debuff removal
Throwing a <https://www.wowhead.com/item=220152/cursedghoulfish> back into the water to remove <https://www.wowhead.com/spell=456216/ghoulfishcurse> will consume 2 <https://www.wowhead.com/item=220152/cursedghoulfish> instead of 1.
[K'aresh][Side-Quest] By Oath and Blood
<https://www.wowhead.com/quest=84820/byoathandblood> vehicle is not working.
[Floodgate] Big Momma x Darkfuse Mechadrone vs Doom Storm
Description of the bug
Currently all 4 Mechadrones from Big Momma cast Doom Storm without having any lockout = making boss fight last way too long since multiple Mechadrones are way too far from boss at the same time
{red}(On FS PTR video): <
We can see that after 1 charges away, 2 instantly charges too, then 3rd... chain reaction
How to reproduce
Go to Floodgate
Go to Big Momma ( prefer more players )
Pull the boss and wait for Mechadrones to charge
When first one cast Doom Storm, count how many seconds for second one to cast it
How it should be
1 Mechadrone should charge at the time ( charges away charges back ) while others are "locked" from casting same ability ~10 seconds
{red}(Check retail pov): <
Informations of the spell
Links
<https://www.wowhead.com/npc=226398/bigmomma>
<|T132241:16|t|cffffd000|Hspell:471585|h[Mobilize Mechadrones]|h|r>
<https://www.wowhead.com/spell=472452/doomstorm?dd=23&ddsize=5>
[Dawnbreaker] Nightfal Ritualist x Tormenting Ray vs death
Currently, when Nightfall Ritualist dies during Tormenting Ray cast, the cast doesn't get interrupted and still channels for the remaining duration.
[Ara-Kara] g46 wrong mobs
In g46 we have:
x1 <https://www.wowhead.com/npc=216340/sentrystagshell>
x5 <https://www.wowhead.com/npc=216337/bloodworker>
Should be:
x1 <https://www.wowhead.com/npc=216340/sentrystagshell>
x3 <https://www.wowhead.com/npc=216337/bloodworker>
x1 <https://www.wowhead.com/npc=223253/bloodstainedwebmage>
x1 <https://www.wowhead.com/npc=216333/bloodstainedassistant>
[Enchanting] Disenchanting vs Wings of the Amber Monarch x drop
Disenchanting Rare Quality items from TWW has a chance to give the trading post transmog item <https://www.wowhead.com/item=212613/wingsoftheambermonarch> which should not be the case.
[Enchanting] Disenchanting vs Wings of the Amethyst Monarch x drop
Trading post item <https://www.wowhead.com/item=212612/wingsoftheamethystmonarch> has a chance to drop from epic item disenchant, which should not be the case.
[Enchanting] Achievement x Enchantment vs missing
"Craft or enchant X times with the Enchanting profession." Doesn't give any credits for the achievements:
<https://www.wowhead.com/achievement=18868/enchantmenti>
<https://www.wowhead.com/achievement=18869/enchantmentii>
<https://www.wowhead.com/achievement=18870/enchantmentiii>
<https://www.wowhead.com/achievement=18871/enchantmentiv>
[Engineering] Achievement x Dangerous Devices vs missing
"Craft X times with the Engineering profession." Doesn't give any credits for the achievements:
<https://www.wowhead.com/achievement=18872/dangerousdevicesi>
<https://www.wowhead.com/achievement=18873/dangerousdevicesii>
<https://www.wowhead.com/achievement=18874/dangerousdevicesiii>
<https://www.wowhead.com/achievement=18875/dangerousdevicesiv>
[Inscription] Achievement x Ink and Quill vs missing
"Craft X times with the Inscription profession." Doesn't give any credits for the achievements:
<https://www.wowhead.com/achievement=18876/inkandquilli>
<https://www.wowhead.com/achievement=18877/inkandquillii>
<https://www.wowhead.com/achievement=18878/inkandquilliii>
<https://www.wowhead.com/achievement=18879/inkandquilliv>
[Delves][Shared] Zah'ran
<https://www.wowhead.com/npc=248930/zahran>
Seems not to be implemented.
Unlocked by delvers journey part 3
"Ethereal Visit Zah'ran will now appear at the end of Tier 9 delves and above. You may acquire the emitter schematic for your delver's ManaSkimmer from Reno Jackson in Dornogal."
[Battle Pets] Unstable Tendril
<https://www.wowhead.com/npc=127954/unstabletendril> When summoned, it cannot be target, which prevents to use items on it. Like boosting to level 25 or make it to rare quality.
[Jewelcrafting] Achievement x Plentiful Prospects vs missing
"Perform Prospecting or Crushing operations on ore or gems 2000 times with the Jewelcrafting profession." does not work, no credits for the achievement will be given.
<https://www.wowhead.com/achievement=18893/plentifulprospects>
[MO] Loom'ithar x Infusion Pylons vs timers
Currently, the activation timers for <https://www.wowhead.com/spell=1247672/infusionpylons> are completely wrong. They often times activate very late into the Lair Weaving set.
The way it works on retail, is that with every set of Lair Weaving, a set of Infusion Pylons begin to show the visual of which ones are going to be active. These pylons then activate a few seconds later, when both Lair Weaving circles are made by the boss, and they remain active for 17 seconds.
On firestorm, these pylons activate very late compared to retail, resulting in the sixth set to be active while the boss is casting <https://www.wowhead.com/spell=1226395/overinfusionburst>. This should never happen.
For comparison:
Retail video: <
Firestorm PTR video: <
The first pylon activation visual begins at ~5 seconds into the fight in retail and it activates at second 13 (you can see his combat timer next to damage meter) and ends at 30. For us, it the visual starts at second 13 and it activates at 21 and remains active until 40.
Second retail Pylon activation visual begins at 40 seconds, activates at 48 and remains active until 1:05. For us it activates at 56 and is active until 1:13.
This carries on throughout the fight and gets worse the further the fight goes. (example this set: < which is completely undoable) you can see it on the comparison of the two videos mentioned above.
[Tailoring] The Severed Satchel x effect vs missing
The bonus of <https://www.wowhead.com/item=224852/theseveredsatchel> is not active.
Unraveling maximum amount should be increased from 20 to 21.
[Tailoring] Quite the Quilt x Achievement vs missing
"Craft X times with the Tailoring profession." Doesnt give any credits for the achievements:
<https://www.wowhead.com/achievement=18885/quitethequilti>
<https://www.wowhead.com/achievement=18886/quitethequiltii>
<https://www.wowhead.com/achievement=18887/quitethequiltiii>
<https://www.wowhead.com/achievement=18888/quitethequiltiv>
[Inscription] Achievement x Massive Mills vs missing
"Perform Milling operations on herbs 2000 times with the Inscription profession." does not give any credits for the achievement <https://www.wowhead.com/achievement=18892/massivemills>
[Inscription] Milling x Gorgrond Flytrap vs missing
Using <https://www.wowhead.com/spell=382987/draenormilling> on <https://www.wowhead.com/item=109126/gorgrondflytrapmilling> should give 12 <https://www.wowhead.com/item=114931/ceruleanpigment> but currently it does not give anything.
[Inscription] Milling x Specular Rainbowfish vs missing
Milling https://www.wowhead.com/item=220141/specularrainbowfish should give <https://www.wowhead.com/item=222618/nacreouspigmentcomments> It has currently no outcome.
<https://www.wowhead.com/spell=444181/khazalgarmilling>
[Inscription] Milling x Zin'anthid vs missing
Using <https://www.wowhead.com/spell=382984/kultirasandzandalarmilling> on <https://www.wowhead.com/ptr/item=168487/zinanthid> wont give any <https://www.wowhead.com/item=168662/maroonpigment>
1 July 2026
[Destruction][Hellcaller] Seeds of their Demise second part Description of the bug
The second part of the Seeds of Their Demise talent stopped working for Destruction warlock in 11.2.5, you never get 2 stacks of Flashpoint when Blackened Soul deals damage. It worked well in 11.1.5.
How it should be
When Blackened Soul deals damage, you have a chance to gain 2 stacks of Flashpoint.
Information of the spell
CsQAYIOwXTfhprvln24ZeRPDbYxYmZmZGixMMmtZMDz2sZMmxsYGWWmZGAAAAwYmtlZmlZsgZmxMLLjmZG2GtMbN2wAAAAAAAYmZGDAA
<https://www.wowhead.com/spell=440055/seedsoftheirdemise?spellModifier=137046> talent
<https://www.wowhead.com/spell=445736/blackenedsoul>
<https://www.wowhead.com/spell=387263/flashpoint> buff
[Destruction] Power Overwhelming Description of the bug
Power Overwhelming talent stopped working correct in 11.2.5; you accumulate buff stacks when you spend shards, but mastery only increases as if you had spent just 1 shard. It worked well in 11.1.5.
ptr: <
How it should be
Consuming Soul Shards increases your Mastery by 0.5% for 10 sec for each shard spent. Gaining a stack does not refresh the duration.
Information of the spell
CsQAYIOwXTfhprvln24ZeRPDbYxYmZmZGixMMmtZMDz2sZMmxsYGWWmZGAAAAwYmtlZmlZsgZmxMLLjmZG2GtMbN2wAAAAAAAYmZGDAA
<https://www.wowhead.com/spell=387279/poweroverwhelming> talent
<https://www.wowhead.com/spell=387283/poweroverwhelming> buff
<https://www.wowhead.com/spell=77220/masterychaoticenergies>
[Discipline] - Atonement crit hits Description of the bug
Currently Atonement crit hits doesn't show in details or Firestorm logs. Entire Ability is merged under one Atonement ID ( normal hit )
Same for Combat Log that is shown in game
How it should be
Atonement itself does not roll an independent crit, it heals for % of the final damage dealt by your damage spell.
So if Smite does critical hit, Atonement does % of that and logs as "critical hit" on healing under different ID
Informations of the spell
Links
Example of Logs
Firestorm: <
Retail: <
Combat log: <
<https://www.wowhead.com/spell=81751/atonement> Normal Atonement Hit
<https://www.wowhead.com/spell=94472/atonement> Critical Atonement Hit
[Holy] - Empowered Renew Description of the bug
Currently Empowered Renew talent is affecting each healing tick by 1.2 instead of 2.2
1.20 is applied on entire Renew ability, making each healing tick do 0.2 more
How to reproduce
Create Holy Priest
Copy talent build
Cast Renew on yourself
Check healing tick
Normal Renew tick:
12848
Current empowered Renew tick:
15417
Meaning that each tick is doing 0.20 more with talent
How it should be
So if normal tick is:
12848
Then empowered tick should be:
128482.2
This applies only to ++directly applied Renew.++
Informations of the spell
Links
<https://www.wowhead.com/spell=391339/empoweredrenew>
<https://www.wowhead.com/spell=139/renew> 139
Talent: CEQAJVmtV83otBfEj5bt80waBwYAAAAAAAYYegZbMMzMmxMjZ2mZmZAAAAAWmlHwsMzAwsNjxYMWWwMzM1sMAmZZmtllJz2MzyAamtBLYsMAA
fs logs: <
Retail: <
[Holy][Oracle] - Prompt Prognosis x Versatility Description of the bug
Prompt prognosis healing is not affected by versatility
How to reproduce
Create Priest
Spec into Holy, Oracle Hero Talent
Equip 2pc tier set
Cast Prayer of Mending on yourself
Check Healing from Prompt Prognosis
Now debug your versatility to high amount
Cast Prayer of Mending again
:warning: Notice that Prompt Prognosis healing is not affected by Versatility
How it should be
Prompt Prognosis should be affected by healing increase from versatility
Informations of the spell
Links
<|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r> 33076
<https://www.wowhead.com/spell=1236394/priestoracle112classset2pc>
<|T6118849:16|t|cffffd000|Hspell:1239608|h[Prompt Prognosis]|h|r> 1239608
Talents: CEQAJVmtV83otBfEj5bt80waBADAAAAAAYYYMbjhZmxMzMjZ2mZmZAAAAAWmlHwsMzAwsNjxYMWWwMzM1sMAmZZmtllJz2MzyAamtBL4BsMAA
BT: <
[MO] Soul Hunters x Devourers Ire vs encounter state
Currently, Devourers Ire does not dissapear from players that were affected by it, before boss died, and after fight ends, the debuff persists on players.
[MO] Shadowstep
Bosses like Dimensius and Fractillus would kill you if you use Shadowstep. Also at the start of P2 on Nexux if you use Shadowstep on the dragon it would you teleport you under platform.
[Manaforge][Dimensius] Transition into p3
If the boss is casting extinction while the 2nd mini boss in p2 is killed, Xalatath grips everyone on herself to start transition into p3 but its directly in the path of the boss beam killing everyone.
[MO][Dimensius][Mythic] P2_2 timers
Heres how the timers should look like for 2nd add platform in p2. 00:00 marks end of the Eclipse cast.
00:09 Adds (1)
00:12 Nova (1) this cast was missing all toghether
00:19 Fragment (1)
00:21 Gravity (1) this cast was missing all toghether
00:30 Pushback (1)
00:40 Adds (2)
00:43 Nova (2) this cast was missing all toghether
00:50 Fragment (2)
00:53 Gravity (2) this cast was missing all toghether
01:02 Pushback (2)
[Manaforge][Dimensius] Oblivion in p3
Durring p3 Oblivion would randomly kill you if you got too close to the boss even though you should be safe, also oblivion from orbiting planets can be desynced as the fight progresses.
[MO][Dimensius][Mythic] P3 Gravity
The gravity is not being cast at all in p3 mythic.
[MO][Dimensius] Darkened sky stacks
When crossing through the rings, if you cross through the intersection of 2 rings you would only gain 1 stack of shadowquake. Also sometimes you dont get stacks alltogether.
[EDA] Wastelander Farstalker x Farstalker's Leap
<https://www.wowhead.com/npc=234962/wastelanderfarstalkers> target the same player with the ability https://www.wowhead.com/spell=1221679/farstalkersleap
[MO][Dimensius][Mythic] Darkened sky
In p3 when the rings come out they should be in a certain sequence.
Heres a picture
The boss should activate the far ones first doesnt matter is it 1 then 2 or vice versa, and then the last one is 3 always. And number 3 can be baited by the raid group.
[MO][Nexus] Behead claw visual
The behead claw visual needs to be flipped 180 degrees. Note that its not the 3 "lines" that are on the ground but the animation of the claw swiping in the air.
[Manaforge][Nexus] Galactic smash vs distance
It seems that the damage from galactic smash is not reduced with distance.
[MO][Nexus][Mythic] Behead after I2
After I2 finishes all players should get 1 instance of Behead. Note that this should not leave the area denial like p1 Behead does.
[MO][Nexus] Lines in I2
Durring intermission 2 the claws that are radially coming from the dragon seem to have way too small of a hitbox. I dont think this is the behead mechanic, they do share a visual but this is not targeted on players.
[Manaforge][Araz] Containment breach
The ability triggers instanly when a pilalr dies, there should be arround a 5 second grace period.
[Tazavesh, Gambit]Invigorating Fish Stick VS AoEs
Description of the bug
ATM Invigorating Fish Stick (created from murkbrine scalebinder cast) are not getting hit by many aoe spells of players.
For example Blade dance, Eye beam, fury of aldrachi of dh.
How to reproduce
enter Gambit
engage murkbrine scalebinder
wait for invigorating fish stick
use aoe spells
check dmg
How it should be
AOE effects hits them even if they're not the main target of the player.
Proof: <
as we can see from both screenshot and log all abilities of dh hit em.
Links
<https://www.wowhead.com/npc=178141/murkbrinescalebinderabilities;mode:m>
<https://www.wowhead.com/spell=355132/invigoratingfishstick>
[11.2][Mining][K'aresh] Desolate Deposit
Missing 11.2 loot and no skill up.
<https://www.wowhead.com/item=238201/desolatetalus>
<https://www.wowhead.com/item=238212/desolatetalus>
<https://www.wowhead.com/item=238213/desolatetalus>
<https://www.wowhead.com/item=240216/kareshiresonatingstone>
<https://www.wowhead.com/item=246504/inscrutableore>
[11.2][Herbalism][K'aresh] Phantom Bloom
They do not drop any
<https://www.wowhead.com/ptr2/item=239690/phantombloom>
|T5976935:16|t|cffffd000|Hitem:240194::::::::120:::::|h[K'areshi Lotus]|h|r
Looted so far:
<https://www.wowhead.com/item=214605/crystallizedverdantseed>
<https://www.wowhead.com/item=213197/nulllotus>
<https://www.wowhead.com/item=214561/verdantseed>
<https://www.wowhead.com/item=224264/deepgrovepetal>
also not receiving any skill points (tested with khaz algar herbalism 50/100)
[Engineering] Reagents Saved!
When crafting items, such as <https://www.wowhead.com/spell=447336/handfulofbismuthbolts> each craft shows Reagents Saved, like <https://www.wowhead.com/item=169143/seizedsparksaw> <https://www.wowhead.com/item=36811/strippedsprocket> and other trash items, which never appear in the players bag.
[K'aresh] [Campaign] Manaforge Omega: Dimensius Looms
<https://www.wowhead.com/quest=86820/manaforgeomegadimensiuslooms> script objectives once raid is available.
[Evoker] [Preservation] Dream-breath
Description of the bug
Currently when im on Evoker Preservation and use dreambreath, it says that it heals yourself and 5 injured targets. But when you are full hp and cast dreambreath on 6 alliy targets that are lower hp than you, it didnt heals you, what i mean is that the dot healing from charging the spell should be applied on yourself too.
Another problem with that spell is that its healing pets, so when Hunt use his pets and you cast dream breath in their direction dreambreath heals them with dot healing as well that is wrong.
How to reproduce
1. Create an Evoker Preservation
2. Create 6 ally dummies
3. Use dreambreath on them while you are full HP
4. see that the dot which heals the targets doesnt apply on you
How it should be
< From Retail. here you can see that when he pressed dreambreath while being full HP it also applies a healing dot on himself.
[Delve][Shared] Wave Scrambler 2000
Season 2 item <https://www.wowhead.com/item=233186/wavescrambler2000> can drop from mislaid curiousity. It should not be available anymore.
Also, it should be possible to vendor it, which is not the case.
[K'aresh][side] Distilled Darkness
<https://www.wowhead.com/quest=89326/distilleddarkness>
The northern fragment cannot be clicked on.
[K'aresh][Achievement] Ecological Stability
<https://www.wowhead.com/achievement=41811/ecologicalstability>
completing a bunch of quests for each task does not complete the tasks for this achievement.
[Delves][Tier 8-11][None-Bountiful] Runed Ethereal Crest
Same as previously reported & fixed issue for bountiful delves, but this time for normal delves.
Tier 811 Delves should drop <https://www.wowhead.com/currency=3288/runedetherealcrest> instead of <https://www.wowhead.com/currency=3290/gildedetherealcrest>
[Delves][Shared] Gilded Stash
<https://www.wowhead.com/object=506498/gildedstash>
According to sources, this chest should only appear in Bountiful Tier 11 Delves but currently it appears also in nonbountiful delves.
<
[K'aresh][Maldraxxus][Spell] Ossein Summon
Players getting this buff <https://www.wowhead.com/spell=333618/osseinsummon>
Which is a NPC spell and it summons a huge amount of spawns of <https://www.wowhead.com/npc=165116/osseinsummon>
[11.2][Profession] Crafting Results frame missing on recrafting
When performing recrafting, the Crafting Result frame is missing.
Works fine on normal craftings.
[Jewelcrafting] Algari Prospecting - Resourcefulness
<https://www.wowhead.com/spell=434018/algariprospecting>
21% Resourcefullness seem to have no affect in getting items back when prospecting.
[Delve][Shared] Delver's Bounty drop
if the 2nd step on the Delver's Journey is unlocked, there should be a weekly drop of <https://www.wowhead.com/item=248142/delversbounty>
Delver's Bounty
You may acquire Delver's Bounties from Bountiful Delves once per week. Bountiful Delves have a chance to reward a Delver's Bounty once per week.
[DF][Side] A Sleepy Pet
<https://www.wowhead.com/quest=73015/asleepypet>
<https://www.wowhead.com/npc=207673/sleepybear> npcflag is 16777216 UNIT_NPC_FLAG_SPELLCLICK but players cannot click on it to start a spell.
[DF][Quest] Gather the Family
<https://www.wowhead.com/quest=66210/gatherthefamily>
Players having issues with clicking on the boat after collecting all 4 items.
<https://www.wowhead.com/npc=192008/funeralboat>
npcflags: 16777216
UNIT_NPC_FLAG_SPELLCLICK
[K'aresh][Quest] Warrant Quests
Usually there is one of 6 Warrant quests listed below every week (random). First week there was no issue but this Monday quest was missing.
Warrant: ArcanaMonger So'zer
Warrant: Grubber
Warrant: Shatterpulse
Warrant: Xy'vox the Twisted
Warrant: Purple Peat
Warrant: Hollowbane
30 June 2026
[MO][Araz] Arcane EchoMark of Power vs yards
Description of the bug
Currently when BOSS Forgeweaver Araz spawn Arcane Echo on Firestorm server Players must separate Arcane Echo and BOSS Forgeweaver Araz by 35 yards so that they do not have the Mark of Power Buff.
How to reproduce
1. go to Manaforge Omega
2. wait until BOSS Forgeweaver Araz spawn Arcane Echo
3. separate Arcane Echo and BOSS Forgeweaver Araz by 35 yards
4. look when Mark of Power Buff will disappear
How it should be
Arcane Echo and BOSS Forgeweaver Araz should lose theyr Mark of Power Buff when separate will be 20 yards on every difficulty
Informations
retail video
29 June 2026
[Elemental] DRE x Proc Rate How it is :
The proc modifier calculation for Deep Rooted Elements is yielding a lower execution rate than official Retail benchmarks for Patch 11.2.5. Across different combat testing datasets, the DRE displays a consistent deficit in both overall Ascendance uptime and individual proc counts.
Currently, the server script is utilizing a hardcoded baseline modifier calculation equivalent to a 0.12% proc rate parameter per Maelstrom spent.
Log Discrepancies Checked:
Dataset 1 (Arakara):
`AraFS.png` (Firestorm): 22.14% Uptime (41 Procs)
`AraREtail.png` (Retail): 28.65% Uptime (51 Procs)
Deficit: 6.51% absolute uptime (Requires a 29.40% relative increase).
Dataset 2 (Gambit):
`GambFS.png` (Firestorm): 23.10% Uptime (29 Procs)
`gambretail.png` (Retail): 26.04% Uptime (37 Procs)
Deficit: 2.94% absolute uptime (Requires a 12.73% relative increase).
How it should be :
The proc occurrences should match official server distributions. Averaging the required optimization bounds from the available data profiles sets the baseline deviation correction target to 21.07%.
Average Required Scaling Factor= 29.40% + 12.73% / 2 = 21.07%
(Note that this is the average benchmark from multiple tests not just the two above)
Multiplying the current 0.12% script baseline value against this adjustment factor establishes the correct value:
0.12% x (1 + 0.2107) = 0.1453%
The proc generation formula per Maelstrom spent needs to be updated globally to utilize a 0.1453% baseline scaling modifier to align overall Ascendance uptimes with Retail data.
How to Reproduce
1. Talent into Deep Rooted Elements on an Elemental Shaman profile.
2. Engage a target dummy or standard encounter simulation variant using standard Patch 11.2.5 standard priority sequences (spending Maelstrom on Earth Shock/Elemental Blast).
3. Log the encounter metrics and check the overall proc frequency and active uptime duration of the Ascendance buff.
4. Compare the resulting statistics directly against corresponding data metrics inside `AraFS.png` / `GambFS.png` to confirm the suppressed activation rates compared to their companion retail references (`AraREtail.png` / `gambretail.png`).
Affected Spells & References
Talent Node: Deeply Rooted Elements (Wowhead)
Trigger Spell Effect: Ascendance (Wowhead)
PS : These values and increases are a First test toward the correct fix (if it's off on the first fix aka way too high compared to retail , we modify the value till it matchs server procs and retail) , if the new proc rate fixes issue , this card will be moved to fixed after proper retests.
[Subtetly] Secret Technique (Physical/Shadow) x Missing Hits x Ara-Kara City of Echoes Description of the bug
Currently, in the AraKara dungeon, during the encounters with the following three minibosses <https://www.wowhead.com/npc=217531/ixin> , <https://www.wowhead.com/npc=218324/nakt> , <https://www.wowhead.com/npc=217533/atik> , |T132305:16|t|cffffd000|Hspell:1269663|h[Secret Technique]|h|r inconsistently ignores nearby enemies with both its Physical damage and Shadow damage components.
The issue is completely random. In some cases, the Physical damage fails to hit all nearby enemies. In other cases, the Physical damage correctly hits the expected number of targets (respecting the target cap), while the Shadow damage from the clones behaves independently and does not mirror the Physical hits. Instead, the clones deal damage to a different set of targets, ignoring the same hit distribution as the Physical component
Informations
This appears to be a known issue and, as far as I can tell, it likely affects multiple classes. Hopefully it can be fixed in a future update
[General] Pick Lock Description of the bug
<https://www.wowhead.com/classic/spell=1804/picklock> doesn't work/not scripted
[Subtetly] Danse Macabre x Vanish x Shadow Dance Description of the bug
Using Vanish during the final second of Shadow Dance prevents Danse Macabre stacks from expiring. Activating Shadow Dance again allows Danse Macabre to continue stacking beyond its intended maximum, making it possible to reach up to 20 stacks
How to reproduce
Cast Shadow Dance
Cast Vanish when Shadow Dance hit the "0" second befor expiring
Cast Shadow Dance again
This sequence of actions allows you to reach up to 11/13 stacks of Danse Macabre. Using Shadow Dance a third time lets you increase the stacks even further, reaching up to 18/20, as mentioned previously
{red}() {red}( Here the explained sequence)
How it should be
Danse Macabre stacks should reset when Shadow Dance expires. Interactions with other spells should not affect this behavior in any way. In this specific case, using Vanish incorrectly causes the Danse Macabre stacks to persist after Shadow Dance ends, which should not occur.
Information of the spell
Danse Macabre <https://www.wowhead.com/spell=382528/dansemacabre>
Vanish <https://www.wowhead.com/spell=1856/vanish>
Shadow Dance <https://www.wowhead.com/spell=185313/shadowdance>
Generic report about Danse Macabre <
[Outlaw/Assassination] 2pc Tier Set x Fatebound x Edge Case Description of the bug
The 2piece Tier Set bonus does not function as intended when using the Fatebound Hero Talent Edge Case. This issue occurs in both Outlaw and Assassination specializations.
When using Adrenaline Rush or Ghostly Strike (Outlaw), or Deathmark or Kingsbane (Assassination), Edge Case is correctly triggered. However, the issue lies in the coin generation: only one Fatebound Coin is generated instead of the expected two.
How to reproduce
Simply engage a target and use the aforementioned abilities while wearing the 2piece Tier Set bonus. Observe the buff bar in the topright corner
How it should be
The 2piece Tier Set bonus, when combined with the Fatebound Hero Talent Edge Case, should generate 2 coins after using the aforementioned abilities
{red}(It should be noted that Edge Case is being triggered correctly. The issue lies specifically in coin generation, which needs to be adjusted to include one additional coin.)
Information of the spell
2 pc Tier Set Outlaw <https://www.wowhead.com/spell=1236402/roguefatebound112classset2pc?spellModifier=137036>
2 pc Tier Set Assassination <https://www.wowhead.com/spell=1236402/roguefatebound112classset2pc?spellModifier=137037>
Edge Case <https://www.wowhead.com/spell=453457/edgecase>
Adrenaline Rush <https://www.wowhead.com/spell=13750/adrenalinerush>
Ghostly Strike 
Deathmark <https://www.wowhead.com/spell=360194/deathmark>
Kingsbane <https://www.wowhead.com/spell=385627/kingsbane>
Some proofs: <
<
[Holy] - Beacon of Virtue x Moment of Compassion Description of the bug
When 387786/momentofcompassion and 200025/beaconofvirtue are talented, the healing done by 19750/flashoflight on a target affected by 200025/beaconofvirtue is not increased by 50%.
How to reproduce
Take talents:
CEEAm+0bA85vR0Yy+QcPHjtRvCAAAMDAYGAAAAbzMzMmZbmxixsMzwyMYmtNSMjZMzMMwslBAMgBbAbMLzYmZZ2mZmtGAwMzy2SbzMsAA2YMMmB
Cast 200025/beaconofvirtue
Cast 19750/flashoflight
Check that the healing done is not increased by 50% through 387786/momentofcompassion.
How it should be
When 387786/momentofcompassion and 200025/beaconofvirtue are talented, the healing done by 19750/flashoflight on a target affected by 200025/beaconofvirtue should be increased by 50%.
Links
<|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r>
<|T1030094:16|t|cffffd000|Hspell:200025|h[Beacon of Virtue]|h|r>
<|T135907:16|t|cffffd000|Hspell:387786|h[Moment of Compassion]|h|r>
[BM] - Bloody Frenzy Description of the bug
On CotW cast you summon2 additional pets. Each Pet triggers Stomp and this leads to 7 Stomps in total after CotW cast.
How to reproduce
Use Call of the Wild
How it should be
2 Pets summon on CotW cast should count as 1 Pet summon event.
So you should get 4 Stomps 1 from Main Pet, 1 from Animal Companion, 1 from first Pet summoned after cast and 1 from second Pet summoned after cast
Retail 28.557 <
Links
Call of the Wild <https://www.wowhead.com/spell=359844/callofthewild>
Bloody Frenzy <https://www.wowhead.com/spell=407412/bloodyfrenzy>
[Havoc] - Serrated Glaive x Annihilation Description of the bug
Currently, when 390154/serratedglaive is talented, casting 201427/annihilation doesnt apply the 390155/serratedglaive debuff on the target.
How to reproduce
Take talents
CEkAVVFIvriGAPx6R1rEiLo2camZGzMzgZmZMzMxMzAAAAAAAmtxMmhxYZMzGWmxMmZMssBLzmZMMbaaMmZGD2A
Cast 191427/metamorphosis
Cast 201427/annihilation
Check that the 390155/serratedglaive debuff doesnt gets applied on its target.
How it should be
When 390154/serratedglaive is talented, casting 201427/annihilation should apply the 390155/serratedglaive debuff on the target.
Links
<|T1309101:16|t|cffffd000|Hspell:390154|h[Serrated Glaive]|h|r>
<|T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r>
<|T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r>
[Dawnbreaker] Ships vs pets
When you fly from one ship to another, some pets/summons remain on the previous ship indefinitely, even temporary ones, until the player dies or relog. Even after returning to them, they no longer obey the player and exist independently.
<
[Priory] Arathi Knight x Impale vs cast timer
NPC <https://www.wowhead.com/npc=206696/arathiknight> instantly casts <https://www.wowhead.com/spell=444296/impale> (or<https://www.wowhead.com/spell=427621/impale>) on a random player, with no cast time (s2)
In s3 there should be 2.5sec cast time
retail: <
28 June 2026
[Prot] - Sudden Death x Execute Description of the bug
Currently on Firestorm when you have 2 stacks of Sudden Death you can consume them both with one Execute .
How to reproduce
Have Warrior lvl 80
Spec Prot
Talents linked below
Wait until you get 2 stacks and use Execute
How it should be
Execute should only consume one stack of Sudden Death.
Links
<|T132346:16|t|cffffd000|Hspell:29725|h[Sudden Death]|h|r>
<|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r>
CkEArbixk/ZKwTdpZGVHeylmL02AAAAwYGmZmZmZmNjZZwYMaMLjZYswMzw2MzYGYMDAAAAAAsMAAzYDwAbwyiRjZAMLhZjxMD
[Discipline] - Atonement conversion for 11.2.5 Description of the bug
Currently Atonement conversion is set on 32% / 100% ( outside of raids )
How to reproduce
Activate Disc spec
Cast Flash Heal to apply Atonement
Cast Shadow Word: Pain on enemy
Open combat log and check % conversion from damage > healing.
How it should be
Atonement conversion __++should be set on 38%++__ ( 15% healing increase added in 11.2.5 )
Atonement healing is now increased by ++75% outside of raids++ (was 100%)
Affected by <https://www.wowhead.com/spell=271534/masterygrace> on conversion ( 10.8% base mastery )
Informations of the spell
Links
<
<https://www.wowhead.com/spell=194384/atonement> 194384
<https://www.wowhead.com/spell=2061/flashheal> 2061
<https://www.wowhead.com/spell=194384/atonement> 194384
<https://www.wowhead.com/spell=589/shadowwordpain> 589
<https://www.wowhead.com/spell=585/smite> 585
Talent: CAQAJVmtV83otBfEj5bt80waBADsNDjxYwMGzsNz2MzMzMzMAAAAAAAAAAwysMbMmZGYhxMGMGLsNTzMNWMYmZmFsQxYWmZZ2WM2M2sAAA
[Mythic+] [ Xalataths-guile] affix doesn't work in m+
Description of the bug
Generally, there is a big issue because xalatathsguile affix doesnt work in m+ keys. It says that every death in m+ dungeon should take 15 secs of timer, but it doesnt work and take only 5 secs from timer. The affix appieared at 12+ keys.
[Evoker] [Preservation] [Chronowarden] 4 pc tier set
Description of the bug
Currently, when you play Evoker Chronowarden and use 4 pc tier set <https://www.wowhead.com/spell=1236369/evokerchronowarden112classset4pc>, when 2 addition flames prock after, they should heal and damage targets that are in combat, right now somehow it deals damage even behind the walls, that is not right.
How to reproduce
1. Create an Evoker Preservation Chronowarden
2. Use 4 pc tier set
3. Use temporalburst
4. create an Enemy dummies
5. cast chronoflames in it, see that even targets without combat getting damage
<
How it should be
Generally, only targets that are in combat should be damaged.
27 June 2026
[Arms] - [Colossus] 4p - 80% Rend/Deepwounds Damage modifier missing. Description of the bug
Currently on firestorm the 80% increase in damage for Rend and Deepwounds does not exist on random crits from Mortal Strike and from your Demolish 100% crit Mortal Strike it is there but it only lasts for one or two ticks or it just doesnt apply/doesnt exist.
How to reproduce
Have Warrior lvl 80
Spec Arms / Colossus
Have 4 piece equipped
Hit target until Mortal Strike crits.
Track damage of Deepwounds/Rend
How it should be
When Mortal Strike crits it should increase the damage of Rend/Deepwounds by 80% for 8 seconds.
Links
<https://www.wowhead.com/spell=1236420/warriorcolossus112classset4pc>
[Subtetly] Secret Technique x Platform-based bosses Description of the bug
Secret Technique doesn't hit Dimensius, the All Devouring for the entire fight
Same for Fractillus
Information
Secret Technique <https://www.wowhead.com/spell=280719/secrettechnique>
Manaforged Omega: <https://www.wowhead.com/it/guide/raids/manaforgeomega/overview>
[Shadow][Voidweaver] - Void Blast x Shadowy Apparations Description of the bug
Void Blast doesn't conjure Shadowy Apparition
How to reproduce
Activate Shadow spec, Voidweaver
Cast Vampiric Touch on enemy target
Cast Void Torrent ( to activate Void Blast )
Cast Void Blast on enemy affected by Vampiric Touch
How it should be
Since Void Blast replaces Mind Blast when you cast Void Torrent, casting Void blast should conjure Shadowy Apparition as Mind Blast already does.
Informations of the spell
Links
<|T458229:16|t|cffffd000|Hspell:413231|h[Shadowy Apparition]|h|r>
Vampiric Touch <https://www.wowhead.com/spell=34914/vampirictouch> 34914
Void Blast <|T4914668:16|t|cffffd000|Hspell:450405|h[Void Blast]|h|r> 450405
Mind Blast <https://www.wowhead.com/spell=8092/mindblast> 8092
Talents: CIQAJVmtV83otBfEj5bt80waBgZGGAAAAAAAAAAAADzihZmZZZzMzMjxMLwsxMzMjZjBGjhZxsN1MDWwMzMYmNLjmNDmtZbJjZ2YDYWwA
BT: <
[BM] - Bleak powder x Damage scaling How it is
Currently on the server, the Bleak Powder shadow explosion deals 100% full, unmitigated damage to every single enemy caught inside its 8yard cone, regardless of how many targets are hit. When attacking large groups (e.g., 12+ targets), individual damage numbers remain completely identical to singletarget or smallpack values. This bypasses the intended AoE damage cap logic, leading to massive, unintended DPS inflation during big pulls.
How it should be
Bleak Powder is officially softcapped at 8 targets.
1 to 8 Targets: The ability must deal 100% full, unmitigated damage.
9+ Targets: The game engine must apply multiplicative square root scaling 8/N(targets) across the entire pool of targets simultaneously.
For example, on a 12target pull, the individual damage dealt to every single one of the 12 enemies must drop equally to ~81.6% of baseline damage , rather than giving the first 8 targets full damage and reducing the rest, or skipping reduction entirely.
How to reproduce
1. Spec a Beast Mastery Hunter into the Dark Ranger hero talent tree, ensuring both Black Arrow and Bleak Powder are active.
2. Gather a tightly stacked pack of exactly 5 target dummies (below the cap). Cast Black Arrow and record the individual Bleak Powder hit numbers.
3. Move to a pack of exactly 12 target dummies (above the cap). Cast Black Arrow into the frontmost target so the cone clips all 12.
4. Observe the Bug: Check the combat log. Notice that the damage values per target on the 12pack are completely identical to the numbers recorded on the 5pack, proving no scaling penalty is active.
Links to affected spells
Primary Hero Talent: <https://www.wowhead.com/spell=467911/bleakpowder>
Triggering Ability: <https://www.wowhead.com/spell=466930/blackarrow>
Mechanic Reference Guide: <https://www.wowhead.com/news/aoeinpatch915themathbehindaoesoftcapsandsquarerootscaling324101>
PS : You can see from our tests that the min and max of bleak damage compared to retail is not correctly scaled on FS due to this issue , further proof through simcraft, one of the screen shots shows 2 targets (under softcap so 100% damage) and another shows 2026 targets (still same damage output)
[Manaforge][Dimensius][LFR] Growing Hunger Stacks
On LFR difficulty, Dimensius should always have only 2 Stacks of Devouring Hunger, and should not gain more, after each Devour cast.
[Manaforge][Dimensius] Extinguish the Stars Timer
Currently, after Dimensius wakes up from the stun, it takes him aprox 4 5 seconds to start casting Extinguish the Stars cast. It should take him at least 2 seconds after the stun wears off.
Additionally, he should be unable to melee attack untill the Extinguish the Stars cast goes fully through. Right now, he can do 3 melee attacks before he starts casting the spell.
[Tazavesh, Streets] Support Officer x hyperlight Bolt targetting
Currently Support Officer always targets the tank with Hyperlight Bolt. This should be a random target cast.
<
26 June 2026
[Ele/Resto][Farseer] AS x Death x Deactivation How it is:
When an Elemental/Restoration Shaman dies / reincarnates , Ancestral Swiftness deactivates and gets replaced by Nature's swiftness until the player relogs or dies again.
[Restoration][PVP] Water Shield x melee Description of the bug
Currenty 52127/watershield doesn't generate mana when hit by melee in PvP scenario
How it should be
when hit by melee attack sham should generate 0.4% total mana since in pvp this effect has a 0.2 mods
[Frost][Frostfire] -Frost mage Ignite damage scaling Description of the bug
Ignite is applied by the 2 set bonus for frost mage should do 25% of the original hit over 9 sec from either Frostfire bold/ Meteor/ Frostfire burst, but atm its doing 1.7% of the damage as you can see the comparison on my damage log on ptr with no gear only 2 set, i added aswell a log from retail where it actually shows that its doing 25% of the original hits; so by that logic insead of ticking for 127 damage, it should tick for about 1.7k on average Which should be 2.78% per tic, times 9 it equals 15.3K which equals to 25.02%
How to reproduce
Create max level mage
Select frost specialisation
Select frostfire hero talent
Equip Raid 2 piece
Hit a dummy with frostfire bolt
How it should be
Ignite should do 25% of the original hit over 9 sec duration
Links
Ignite: <https://www.wowhead.com/spell=12654/ignite>
2 set mage: <https://www.wowhead.com/spell=1235963/magefrostfire112classset2pc?spellModifier=137020>
 you don't trigger demonsurge and don't shatter a demonsoul
How to reproduce
xxx
How it should be
Entering demonform through demonic or manual meta triggers a demonsurge and shatter a demonsoul.
Manual meta acts as both getting out and back in a new demon form so even if you are already in demon form through demonic meta, manual meta acts as a you entering a new one, therefore it triggers a demonsurge and shatters a demonsoul.
Links
<https://www.wowhead.com/spell=162264/metamorphosis>
<https://www.wowhead.com/spell=1238676/demonsoul>
<https://www.wowhead.com/spell=452416/demonsurge>
[MO] Arcane Transfer vs Warlock Summon
Currently, getting Summoned by a Warlock, while player is in the animation of Arcane Transfer from the Teleportation pads across the instance, will get stuck and unable to move/act while he was summoned when he was transporting him self across platforms.
Players aura should be removed once he is summoned by a warlock.
[Manaforge][Dimensius] Warlock Pets in P1
Currently, it seems that Warlock Pets do not Attack Dimensius in P1 at all.
Ocasionally, some of them seem to randomly die to Devour.
[Manaforge][Nexus][Mythic] Vanquish/Conquest Combo
Currently, the Vanquish and Conquest combo is wrong on mythic, any combo can occur, which is wrong.
Video explaining it a little: <
[Manaforge][Dinemsius] Druid Flight Form
Druids currently cannot use Flight form in the flying portion of the Phase.
They should be able to.
[Manaforge][General] Locked to Another Instance
Currently, on Difficulties such as Normal and Heroic, if player has ID from different instance, he wont be able to be summoned to the raid by Warlocks.
This error message should only appear on Mythic difficulty.
[Tazavesh, Streets] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[Tazavesh, Gambit] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[Manaforge][Dimensius][LFR] Exess Mass
When players kill the first two Living Mass NPCs, on LFR difficulty, on each side, these should drop 3 Exess Mass each. (Not on top of eachother, but close to eachother)
Edit: Each Living mass should always drop 3 Exess Mass on LFR difficulty.
Then, when devour is cast, at least 2 players are required in each pool to be safe. (With Exess Mass)
Currently, players have to pick up 1 orb at each side, and then go middle.
Retail video example: <
25 June 2026
[Retribution][Templar] - Undisputed Ruling Description of the bug
Currently, when 432626/undisputedruling is talented, casting 427453/hammeroflight doesn't apply the 197277/judgment debuff on the main target of the spell.
How to reproduce
Take talents:
CYEAm+0bA85vR0Yy+QcPHjtRvCAAAYAgRzssNzstsNGbjZ22mZDAAAAAAzWTzYGmZsNDmthZZ2mhxMYGwyCbAgZZ2mZmtmZm2mlZbGAwGwAAGGDA
Get 5 holy power
Cast 255937/wakeofashes
Cast then 427453/hammeroflight
Check that the main target doesnt have the the 197277/judgment debuff.
How it should be
When 432626/undisputedruling is talented, casting 427453/hammeroflight should apply the 197277/judgment debuff on all enemies hit, even its main target.
Links
<|T135959:16|t|cffffd000|Hspell:432626|h[Undisputed Ruling]|h|r>
<|T5342121:16|t|cffffd000|Hspell:427453|h[Hammer of Light]|h|r>
<|T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r>
<|T1112939:16|t|cffffd000|Hspell:255937|h[Wake of Ashes]|h|r>
[Holy][Herald of the Sun] - Tier set x Avenging wrath + Awakening Description of the bug
When 2p/4p is equipped, when you get an extended 31884/avengingwrath due to a cast of 31884/avengingwrath followed by a proc of 31884/avengingwrath from 414195/awakening (or vice versa) , the duration of the resulting 1236972/solarwrath (from 2p) and the amount of stacks of 431522/dawnlight are incorrect.
How to reproduce
Take talents:
CEEAm+0bA85vR0Yy+QcPHjtRvCAAAMDAYGAAAAbzMzMmZbmBjZZmhlZwMbbmEzYGzMDDMbZAADYwGwGzyMmZWmtZmZrBAMzsst02MDLAgNGDjZA
Equip 4p tier set.
Generate 15 stacks of 414195/awakening
Cast 275773/judgment to proc 414195/awakening and get the 31884/avengingwrath buff
Cast 31884/avengingwrath to extend its duration
Wait for its effect for expire.
Check that you have 1236972/solarwrath only active for 10 seconds and only 1 stack of 431522/dawnlight.
How it should be
With 2p is equipped:
After an extended 31884/avengingwrath expires, 1236972/solarwrath applied to the paladin should last 20 seconds.
When 4p is equipped:
Additionnally, 3 stacks of 431522/dawnlight should be applied to the paladin.
Links
<|T898454:16|t|cffffd000|Hspell:414195|h[Awakening]|h|r>
<|T2103871:16|t|cffffd000|Hspell:1236972|h[Solar Wrath]|h|r>
<|T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r>
<|T5927633:16|t|cffffd000|Hspell:431522|h[Dawnlight]|h|r>
<|T135959:16|t|cffffd000|Hspell:275773|h[Judgment]|h|r>
[Retribution][Herald] - 2p x Radiant Glory x Crusade Description of the bug
When Crusade procs from Radiant Glory fades you get Solar Wrath for full duration like Crusade was manualy casted <
How to reproduce
Use Wake of Ashes
Cancel Crusade
How it should be
If Radiant Glory is selected when Crusade fades you should get Solar Wrath for 5 seconds duration
<
Links
2p <https://www.wowhead.com/spell=1236383/paladinheraldofthesun112classset2pc>
Radiant Glory <https://www.wowhead.com/spell=458359/radiantglory>
Crusade <https://www.wowhead.com/spell=231895/avengingwrath> (this was Crusade preMidnight)
[Holy][Herald of the Sun] - 2p x Dawnlight duration Description of the bug
When 1236972/solarwrath buff is active on the paladin, the duration of the 431381/dawnlight applied is 8 seconds
How to reproduce
Take talents:
CEEAm+0bA85vR0Yy+QcPHjtRvCAAAMDAYGAAAAbzMzMmZbmBjZZmhlZwMbbmEzYGzMDDMbZAADYwGwGzyMmZWmtZmZrBAMzsst02MDLAgNGDjZA
Equip 4p tier set.
Generate 5 holy power.
Cast 114165/holyprism
Cast 31884/avengingwrath
Wait for its effect for expire.
Check that you have 1236972/solarwrath and 431522/dawnlight active,
Cast 156322/eternalflame
Check that the duration of the resulting 431381/dawnlight is only 8 seconds.
How it should be
When 1236972/solarwrath buff is active on the paladin, the duration of the 431381/dawnlight applied should be 10 seconds
Links
<|T2103871:16|t|cffffd000|Hspell:1236972|h[Solar Wrath]|h|r>
<|T5927633:16|t|cffffd000|Hspell:431381|h[Dawnlight]|h|r>
<|T613408:16|t|cffffd000|Hspell:114165|h[Holy Prism]|h|r>
<|T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r>
<|T5927633:16|t|cffffd000|Hspell:431522|h[Dawnlight]|h|r>
<|T135433:16|t|cffffd000|Hspell:156322|h[Eternal Flame]|h|r>
[Brewmaster][Master of Harmony] - 2p x Press the Advantage Description of the bug
With 2p tier set equipped in Master of Harmony Brewmaster, when 418359/presstheadvantage is talented, discharging the 10 stacks of 418361/presstheadvantage by casting 107428/risingsunkick or 121253/kegsmash only spends 1 stack of 1239483/potentialenergy
How to reproduce
Take talents:
CwQAvmhRP2rMmMXAL1blVepCkBAAAgx2wMmxsMjNmZGDAAAAAAwyCMxMDMDsZYsMzMDzywMMbzEz2sMzMMLAAwysMtNbzsMAANbzSzMzswMsA
Get multiple stacks of 1239483/potentialenergy
Get 10 stacks of 418361/presstheadvantage
Cast 107428/risingsunkick
Check that only 1 stack of 1239483/potentialenergy is spent.
How it should be
With 2p tier set equipped in Master of Harmony Brewmaster, when 418359/presstheadvantage is talented, discharging the 10 stacks of 418361/presstheadvantage by casting 107428/risingsunkick or 121253/kegsmash should spend ALL the active stacks of 1239483/potentialenergy and deal damage/healing accordingly to the number of stacks spent.
Links
<|T2032605:16|t|cffffd000|Hspell:418359|h[Press the Advantage]|h|r>
<|T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r>
<|T594274:16|t|cffffd000|Hspell:121253|h[Keg Smash]|h|r>
<|T1041235:16|t|cffffd000|Hspell:1239483|h[Potential Energy]|h|r>
11.2.5
[Riders of the Apocalypse][Unholy] new tier set
[Riders of the Apocalypse][Unholy] new tier set New Description of the bug
Whitemane Still use 2 Whitemane Death coil in 1 target
How to reproduce
1. create Death Knight
2. equipe Death Knight Rider of the Apocalypse 11.2 Class Set 2pc, Death Knight Rider of the Apocalypse 11.2 Class Set 4pc
3. summon Whitemane
4. use Epidemic or Whitemane Death coil
Informations
|T136243:16|t|cffffd000|Hspell:1236355|h[Death Knight Rider of the Apocalypse 11.2 Class Set 2pc]|h|r
|T136243:16|t|cffffd000|Hspell:1236356|h[Death Knight Rider of the Apocalypse 11.2 Class Set 4pc]|h|r
[Frost] Gathering Storm vs Exterminate buff Description of the bug
Currently when DK use with or without Frozen Dominion talent the Remorseless winter with Gathering storm talent when consuming the Exterminate Buff using Frostscythe Skill or Obliterate Skill the Remorseless winter with Gathering storm talent will be extend only by 0.5 and get 1 Gathering storm stack
How to reproduce
1. create death knight
2. use with or without Frozen Dominion Remorseless winter with Gathering storm talent
3. consume the Exterminate Buff with using Frostscythe Skill or Obliterate Skill
4. look on Gathering storm talent
How it should be
Currently when DK use with or without Frozen Dominion talent the Remorseless winter with Gathering storm talent when consuming the Exterminate Buff with using Frostscythe Skill or Obliterate Skill the Remorseless winter with Gathering storm talent should be extend by 1 sec and get 2 Gathering storm stack This happens because, Even though the Exterminate Buff states that Frostscythe Skill or Obliterate Skill costs 1 rune, it should still count as if 2 runes had been spent.
Informations
[Frost]Exterminate first scythe hit vs Killing machine Description of the bug
Currently first scythe hit of Exterminate not give a Killing machine buff
How to reproduce
1. Create a DK
2. hit enemy with Exterminate
3. look on first scythe hit of Exterminate
4. look on Killing machine buff
How it should be
first scythe hit of Exterminate should give a Killing machine buff with 100% chance
Retail logs
[Manaforge][Nexus] Nexus Beam Debuff
Currently, crossing the Nexus Beam from the add on the side platforms, causes players to take a Debuff, which they cannot get rid of, untill dying.
The debuff should stay only while they are inside the Beams hitbox.
[Manaforge][Dimensius] Melee Attack Animation Damage Delay
As of right now, Dimensius deals damage to the tank, with Fists of the Voidlord, as soon as he starts swining his fist for attack.
He should only deal damage, as his fist lands on the tank/platform.
[Manaforge][Nexus] Coalesce Voidwing AoE Hitbox
The hitbox of Coalesce Voidwing in Phase two, where Nexus King Summons his Voidwing, is currently slightly bigger, and kills players that are close to it.
[Manaforge][Nexus] Starkiller Swing vs Targeting
Starkiller Swing (That is not from the boss it self) Should always target closest player to the Image. (but not both same person).
As of right now, the targeting seems random.
[Manaforge][Nexus] Starkiller Swing Copies Spawn Locations
Currently, Starkiller Swing Copies spawn around the boss randomly.
They should always spawn BEHIND the boss, to the left and right side of him, each at one spot.
This should apply to any Difficulty.
Video proof: <
[Manaforge][Nexus][Mythic] Vanquish Hitbox
Vanquish on Mythic difficulty has slightly bigger hitbox on the edges of the Frontal sides than displayed.
[Manaforge][Nexus][Mythic] Besiege Lasers Count
Currently, it seems each Besiege cast from the boss only Summons 6 Besiege Lasers from the drakes around the arena.
There should always be 8 on Mythic Difficulty. (Was 9, but that got Nerfed).
[Manaforge][Nexus][Mythic] Banisment Debuff Amount
Boss in P1 should apply 4 Debuffs of Banisment onto 4 random nontank players.
Currently, its only 3.
[Manaforge][Nexus][Mythic] Besiege Baiting
On Mythic difficulty, Besiege Lasers should always travel twoards players, and not randomly like on Lower difficulties in P1.
[Floodgate] Duskwatch Guard not counting into m+ forces
Pack g60 with x3 <https://www.wowhead.com/npc=111563/duskwatchguard> does not give any % in m+
24 June 2026
[Disc/Shadow][Voidweaver] - Depth of Shadows x multiple Shadowfiends Description of the bug
If one Shadowfiend is already active, summoning another one with proc of Depth of Shadow will make new spawn Shadowfiends AFK.
Same issue happens if you proc Shadowfiend first, next spawn Shadowfiend via proc is just standing next to you
{red}(Check video): <
How to reproduce
Activate Discipline or Shadow spec, Voidweaver hero talent
Copy talent build from below
Lower enemy target to 20%
Cast <https://www.wowhead.com/spell=34433/shadowfiend> or Mindbender
Cast Shadow Word: Death several times at enemy target until you proc another Shadowfiend via Depth of Shadows
:warning: Notice that second Shadowfiend/Mindbender is standing next to you, being AFK
How it should be
Shadowfiends/Mindbenders should attack the enemy target you are attacking.
Informations of the spell
Links
Shadowfiend: <https://www.wowhead.com/spell=34433/shadowfiend> 34433
Mindbender <|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r> 123040
SW: Death <|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r> 32379
<|T538447:16|t|cffffd000|Hspell:451308|h[Depth of Shadows]|h|r> 451308
{red}(Discipline talent:) CAQAJVmtV83otBfEj5bt80waBADsNjZMGDmBzsNz2MzMzMzMAAAAAAAAAAwysMbMmZGYhxMGMGLsNTzMNWMYmZmFsQxYWmZZ2WM2M2sAAA
{red}(Shadow talent:) CIQAJVmtV83otBfEj5bt80waBgZYGAAAAAAAAAAAADziHgZmZZZzDMzMjxMLwsxMzMjZjBGjhZxsN1MDWwMzMYmNLjmNDmtZbJjZ2YBw2wM
BT: <
[Discipline/Shadow][Voidweaver] - Final hit of Collapsing Void x mods Description of the bug
final hit of Collapsing Void is not affected by increases from:
1. 4pc 10% from Void Blast casts
2. Not affected by increase of 10% / 20% from first part of the Collapsing Void hero talent
How to reproduce
Activate Disc or Shadow spec, Voidweaver Hero talent, copy talent builds
++For Shadow spec:++
Cast Void Torrent
Cast Devouring Plague / Void Blast
Cast Void Blast
++For Discipline spec:++
Cast Mind Blast
Cast Penance or Dark Reprimand / Void Blast
Cast Void Blast
How it should be
++final hit of Collapsing Void should be affected by++ ++Collapsing Void Hero talent++ ++part:++
Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by {orange}(10%. ( Disc spec ))
Each time you cast Devouring Plague, Entropic Rift is empowered, increasing its damage and size by {orange}(20%. ( Shadow spec ))
++Also from Void Blast (++ ++4pc tier set++ ++):++
Void Blast now also causes Entropic Rift to grow, Collapsing Void increases Entropic Rift's damage by an additional 10%
Informations of the spell
Links
<|T4914667:16|t|cffffd000|Hspell:448405|h[Collapsing Void]|h|r>
<|T136243:16|t|cffffd000|Hspell:1236397|h[Priest Voidweaver 11.2 Class Set 4pc]|h|r>
Void Blast <|T4914668:16|t|cffffd000|Hspell:450405|h[Void Blast]|h|r> 450405
{orange}(Shadow spec ID:)
Devouring Plague <|T7569529:16|t|cffffd000|Hspell:335467|h[Shadow Word: Madness]|h|r> 335467
Void Torrent: <|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r> 263165
{orange}(Discipline ID:)
Penance <|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r> 47540
Dark Reprimand <|T1394892:16|t|cffffd000|Hspell:373130|h[Dark Reprimand]|h|r> 373130
Mind Blast <|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r> 8092
{orange}(Shadow talent:) CIQAJVmtV83otBfEj5bt80waBgZYeAAAAAAAAAAAAAjHYW8AMzMLLbmZmZMmZBmNmZmZMbMwYMMLmtpmZwCmZmBzsZZ0sZwsNbLZMzGbAWMG
{orange}(Disc talent:) CAQAJVmtV83otBfEj5bt80waBADsNjZMGDmBzsNz2MzMzMzMAAAAAAAAAAwysMbMmZGYhxMGMGLsNTzMNWMYmZmFsQxYWmZZ2WM2M2sAAA
BT: <
[Arcane] - Energy reconstruction talent not working Description of the bug
it seems tho the arcane reconstruction talent isnt enabled at all, as of the arcane explosion damage isnt showing in the damage breakdown
How to reproduce
Create max lvl mage
Select arcane spec
Select Energy reconstruction talent
Hit a dummy
Look at damage breakdown
How it should be
The damage from dematerrialize talent is supposed to have a chance to summon an arcane explosion at 50% effectiveness at ur target location
Links
Energy reconstruction: <https://www.wowhead.com/spell=461457/energyreconstitution>
Dematerialize talent: <https://www.wowhead.com/spell=461456/dematerialize>
Talents: C4DAkrVdV3pA5GLQDtVHHbnyGZGYbGMDjZxwMzMMmmZMDAAAAAADEwMz0ystMDAEbAAAAAAAAMYmlZZmZmxYGzMzMzYGWGD
[Feral][DoTC] Shadowmeld x Killing Strikes How it is
Currently, activating Shadowmeld while actively engaged in combat incorrectly grants the player a free Ravage proc from the Killing Strikes talent. The server is treating the temporary, incombat threatdrop stealth of Shadowmeld as a full stealthstate entry event.
How it should be
Killing Strikes is intended to grant a free Ravage proc strictly upon entering a true stealth state (such as Prowl) or when activating Tiger's Fury.
Because Shadowmeld is an incombat racial ability designed to drop threat rather than act as a true outofcombat stealth transition, it should not trigger the Killing Strikes proc midencounter. The free Ravage proc should be removed from the Shadowmeld interaction during active combat.
Links to Spells
Shadowmeld: <https://www.wowhead.com/spell=58984/shadowmeld>
Killing Strikes: https://www.wowhead.com/spell=439529/killingstrikes
Ravage: <https://www.wowhead.com/spell=441585/ravage>
[Tazavesh, Streets][Ancient Core Hound] Lava Breath
Currently Lava Breath ability of Ancient Core Hound (180091) has a few issues. Visually it always targets tank, however It seems like its hitbox is targeted at someone else. Had multiple times where this ability hit the entire party that was standing behind both Core Hounds. (This ability should cast towards a random target as per <)
[EDA][General] Low Lvl Que
Dungeon should not be present in Random Dungeon finder on Normal difficulty.
As of right now, players that get the dungeon on Normal, are unable to enter, as it requires lvl 80 character.
[Floodgate][General] Low Lvl Que
Floodgate should not be present on Normal LFG groupfinder, or random finder.
Currently, players get que for the dungeon, but cannot enter, since its only lvl 80 Instance.
[Evoker] [Augmentation] blistering-scales
Description of the bug
Generally, when im on Evoker Augmentation and wanna use blisteringscales on a tank in the dungeon, when the buff is active, when tank take a melee atack from any mob, the scale will activate and deal damage to the target, but when it deals the damage, i get the aggro from mobs. So, when scale explodes, it deals damage to the mob thats why i getting combat from the explode. Generally, the owner of the buff should get the combat, not the person that buffed the target and be a damage dealer from that buff
How to reproduce
1. Create an Evoker Augmentation and use blisteringscales on the tank
2. when tank gets the buff, let him take an aggro with the mob that can hit him melee atack, when the scale explode and deal the damage to the mob, you will got combat and deal the damage that is not how it should be
How it should be
< so there is a log from Retail where you can see tank, that got buff from blisteringscales and the damage from scales explode got tank so Evoker didnt get combat because the damage from explode is a tank damage(owner of the buff)
[MO] Loom'ithar x Infusion Pylon vs dmg
Infusion pylons dont do any damage.
The debuff is getting stacked though.
[General][Interface][Chat] Being ignored message
When someone put you on ignore list and you try to whisper him, your name will be shown as "UserName is ignoring you." instead of the player who is ignoring you.
23 June 2026
[Fury] - Death Wish Description of the bug
Currently when you use Death Wish it consumes 20% of your hp instead of 10%
How to reproduce
Enter war mode
Pick Death Wish pvp talent
Use it and watch your hp
How it should be
Death Wish should only consume 10% of your hp.
Links
Death Wish
[Feral][DoTC] Ravage Double-Dipping into Ferocious Bite With Saber Jaws Talent How it is
The severe damage inflation bug is uniquely isolated to the secondary reproc of Ravage triggered by the Manaforge Omega 4piece tier set bonus.
When the 4piece set forces the automated secondary Ravage strike, the server script utilizes a forced or triggered cast that hooks into the baseline script handler spell_dru_ferocious_bite. Because the core processes this automated hit via the parent script without properly clearing or isolating the energy state, it mistakenly evaluates the player's resource conditions during the proc.
The core treats the forced Ravage hit as a standard baseline Ferocious Bite. It takes Ravage's already high base damage and applies the full combo point, max energy pooling , and Saber Jaws multipliers directly to it a second time:
Initial Spell Base Damage: 8,064,192
Script Modified Damage: 20,515,305 (A massive ~254.4% inflation prior to armor and crit calculations).
How it should be
Natural Casts vs. Procs: While natural, playerinitiated Ravage casts should inherit baseline Ferocious Bite scaling logic (consuming pooled energy up to 25 for a 100% damage increase and scaling with Saber Jaws), automated procs from set bonuses must be handled cleanly.
Tier Set Script Isolation: The custom spell handler triggering the Manaforge Omega 4piece reproc needs to bypass or explicitly override the standard resourcescaling checks inside spell_dru_ferocious_bite.
The Fix: The triggered reproc should strike with a fixed damage profile or an independently isolated scaling calculation. The script must be prevented from doubledipping into the energy pooling mechanics, ensuring the initial base damage does not jump from 8.06M to 20.5M
Links to Spells
Ravage: <https://www.wowhead.com/spell=441585/ravage>
Ferocious Bite: <https://www.wowhead.com/spell=22568/ferociousbite>
Saber Jaws: https://www.wowhead.com/spell=439525/saberjaws
 scenarios. Instead of refreshing or maintaining a single instance of the Moonfire Damage over Time (DoT) effect, all three summoned Treants will simultaneously cast and apply up to 4 separate instances/stacks of Moonfire onto a single target.
In Arena and Battleground environments, this stacking behavior ignores standard DoT overwriting mechanics. This multiplies the ticking Astral damage exponentially, creating an unintended, hyperburst Moonfire DPS profile that melts solo targets in PvP.
How it's supposed to be:
The Treants of the Moon talent is intended to provide quick, broad AoE DoT application.
In AoE scenarios: The Treants should spread individual Moonfire applications across up to 4 separate targets.
In Single Target (ST) scenarios: When only one enemy is present, the Treants should only apply a single instance of Moonfire. Subsequent casts from the Treants should simply refresh the duration of that single Moonfire (adhering to standard Pandemic refresh rules) rather than stacking independent DoTs on the same target.
How to reproduce:
1. Log into a Balance Druid character.
2. Talent into the Keeper of the Grove Hero Talent tree and select Treants of the Moon.
3. Target a single PvP opponent or an isolated training dummy (ensure no other targets are nearby to force ST behavior).
4. Cast Force of Nature to summon the Treants.
5. Observe the target's debuff frame or combat log: the Treants will pile up to 4 separate, ticking Moonfire debuffs onto the single target instead of refreshing a single one.
Related Spells (Wowhead Links):
Force of Nature (Base Spell): <https://www.wowhead.com/spell=205636/forceofnature>
Treants of the Moon (Hero Talent): https://www.wowhead.com/spell=433938/treantsofthethemoon
Moonfire (Druid Ability): <https://www.wowhead.com/spell=8921/moonfire>
[General] - Pets pathfinding
Description of the bug
In cases where Pet doesn't have option to drop down with Player it uses Pathfinding and chooses the only one option to follow owner <
Usually this route goes through mobs.
How it should be
Pet should drop down with owner teleporting / snapping <
Doesn't matter where Pet currently is.
tazavesh,-so'leah's-gambit]-[boss]-hylbrande
The bug is active again
[Manaforge][Araz] Intermission vs 15%
If Araz is phased into 15%, while he is Stunned from Intermission, he should instantly start P2. (No Dark Terminus Cast time). He should knock players back, etc.
Currently, he is stunned for the remainder of the Stun duration.
Edit: He should in fact not cast Dark Terminus at all, if he is phased by %, not by time.
Video example: <
[Manaforge][Dimensius] Reverse Gravity Stacking
Currently, players can place Reverse Gravity on top of eachother, which should not be possible, It should instantly pull players twoards the boss, and kill them if they overlap.
Proof in attachements.
[Manaforge][Nexus] Behead on Players
Currently, when the Kings Hunger phase ends, (Nexus King Finishes Kings Hunger) On Lower difficulities, such as Normal and HC, the Mythic Mechanic is present, where everyone gets a claw on them selfs.
This should be a Mythic only Mechanic.
[Manaforge][Nexus] Dimension Breath Direction
Currently, on Heroic/Normal and LFR Difficulties, players can cheese the Beam mechanics by looking away from the platform. It seems the beams are spawning the direction of which the player was looking, instead of spawning in random directions.
[Delve][VoidrazorSanctuary] Ky'veza vs Enter the Shadows
Ky'veza's is casting Invoke the Shadows before moving to Enter the Shadows.
At this time, we must watch the "real" Ky'veza (shown as the one giving dialogue) as she and her clones dash between the points of the floor near the center of the room.
Once they have finished, we have a few seconds to click on the real one to stop the cast of Return to the Shadows. We only get one guess and if we click the wrong one it's wipe.
Currently we can skip entire phase just by waiting few seconds and not clicking any of the clones and kill the boss.
[Manaforge][Nexus] Abyssal Polearm
Abyssal Polearm, weapons should have no effect on the boss, or any of his adds durning intermission.
As of right now, they deal damage to both.
These weapons are located on the Shadow Docks, and can be picked up. They should also vanish once somebody picks them up once already.
[Manaforge][Dimensius] Shattered Space Double Hitting
Currently Both Shattered Space explosions, deal damage. It should only deal one time damage to whole raid, each cast.(Not the unsoaked damage, but the spawning spell)
Retail logs proof: <
22 June 2026
[Fury] - [Slayer] - Imminent Demise x Key Start Description of the bug
In practice with a training dummy before starting a Mythic+, the Fury Warrior can stack the Imminent Demise buff three times by spamming Execute. This increases their damage on the first pull of each dungeon run, but when the keystone is placed and the Mythic+ begins, the Imminent Demise stats disappear. I've attached a video to show how it actually works < where I point out with the cursor how the buff remains active after the mythic begins.
How to reproduce
Have Warrior lvl 80
Spec Fury x Slayer
Stack up Imminent Demise by hitting Execute while having sudden death proc
Start key and check if you keep the buff
How it should be
Imminent Demise should not be removed after M+ Key starts.
Links
<https://www.wowhead.com/spell=445606/imminentdemise>
[Restoration] Water Shield Description of the bug
Currenty the second part of the spell 52127/watershield doesn't work
Bt: <
How to reproduce
1. Create a Restoration Shaman
2. Cast 52127/watershield
3. take melee hits from mobs or tanking dummy
How it should be
When a melee attack hits the caster, the caster regains 2% of their mana (50k mana). This effect can only occur once every 3 sec.
[Frost][Spellslinger] - Cold front interaction with orb spamming Description of the bug
The cold front stacks gained by ++tier set++ on frost mage spellslinger are stacking way too fast and it create's a chain reaction of orbs spamming making it spawn infinite orbs completely breaking the game. ( {red}(check FS PTR proof) )
How to reproduce
Create max level mage
Choose frost spellslinger talents
Equip 2p and 4p tier set
Choose cold front talents
Create 10+ dummies
Press Frozen Orb
How it should be
The 4 piece tier set for frost mage spellslinger guarantees a proc of Cold front when you hit an enemy with frozen orb when ++its supposed to be a 15% chance when frozen orb deals damage to 1 or more enemies++
When you hit 10+ adds with frozen orb it keeps stacking cold front and u get infinite orbs and infinite stacks of cold front cause it procs of of itself
Example:
Frozen Orb ticks
Hits enemy
Rolls 15% chance
Two outcomes:
85% nothing happens
15% gain +1 Cold Front stack
This is RNG proc
Links
Frozen orb: <https://www.wowhead.com/spell=195643/frozenorb>
Cold front: <https://www.wowhead.com/spell=382114/coldfront>
Spliterstorm: <https://www.wowhead.com/spell=443783/splinterstorm>
Every tick of Frozen Orb that damages at least 1 enemy can roll the 4pc effect.
Proof:
{red}(FS ptr): <
Retail: <
Talents:
CAEAkrVdV3pA5GLQDtVHHbnyGNwMLzMzMzwMLzDwD8ADaMmHYMPgBDzYGzMzMzMmZmZmZmZmZmlZamZbWgAmZ2WWWmZaDAAAAAAWAAAAAAAAA
[Manaforge][Nexus] Dying in P1 With Oathbound Stacks
On any Difficulty, if player dies with any amount of stacks of Decree: OathBound, he should lose them once he is mind controlled.
[Manaforge][Nexus] Mind Control vs Cyclone
Players that are mind controled should be able to survive, and not explode for raid wide damage, if they are Stunned by Cyclone, by the time the Debuff expires.
Retail proof: <
[Floodgate] Shreddinator 3000 x Flamethrower vs orientation
Description of the bug
Shreddinator 3000 at the end of Flamethrower cast, snaps at random direction
Here is video proof:
How to reproduce
Go to Floodgate
Pull Shreddinator 3000
After it cast Flamethrower, stand on sides or on opposite side of frontal
Informations of the spell
Links
<https://www.wowhead.com/npc=230740/shreddinator3000>
<|T4548850:16|t|cffffd000|Hspell:465754|h[Flamethrower]|h|r>
<https://www.wowhead.com/spell=474388/flamethrower>
[Delves][Shared][Tier 8-11] Runed Ethereal Crest
<https://www.wowhead.com/currency=3288/runedetherealcrest> Should drop in tier 811 which is not the case.
Tier 811 only drops gilded crests.
[LoU] Unstable Crawler Mines x Immunities vs immune
Error Description
Boss https://www.wowhead.com/ru/npc=229953/grabzi/heroicbattlelog
Ability https://www.wowhead.com/ru/spell=466539/unstablecreepingmines?dd=15&ddsize=30summons
Mines cannot be stunned or slowed. Example of Abilities: |T462650:16|t|cffffd000|Hspell:109248|h[СвÑзующий выÑтрел]|h|r and |T136102:16|t|cffffd000|Hspell:2484|h[Тотем оков земли]|h|r. What shouldn't happen.
How to recreate
You need a Hunter with the ability |T462650:16|t|cffffd000|Hspell:109248|h[СвÑзующий выÑтрел]|h|r and a Shaman with |T136102:16|t|cffffd000|Hspell:2484|h[Тотем оков земли]|h|r
Join the raid.
Reach the boss https://www.wowhead.com/ru/npc=229953/grabzi/heroicbattlelog
Move the boss to the left side and wait for https://www.wowhead.com/ru/spell=466539/unstablecreepingmines?dd=15&ddsize=30summons
then use these two abilities on one of them.
How it should be
https://www.wowhead.com/ru/spell=466539/?dd=15&ddsize=30summons should be susceptible to stuns and slows until they reach 100% energy.
Spell Info
Boss https://www.wowhead.com/ru/npc=229953/grabzi/heroicbattlejournal
Ability https://www.wowhead.com/ru/spell=466539/?dd=15&ddsize=30summons
Retail Video Pay attention to the ranged mine and the Hunter Ability used on it https://www.wowhead.com/ru/spell=109248/
Second Retail Video
Pay attention to the debuffs on the mine, one of which https://www.wowhead.com/ru/spell=2484/
Video on our site: Note: The player places a Condensation Totem (stun) on the two distant mines; the mines are not stunned. Next, the player uses Binding Shot (the effect from the arrow was suspended, but the stun did not occur when the mine moved away from the arrow at a sufficient distance).
[Tazavesh, So'leah's Gambit] [boss] Hylbrande
Error Description
Boss https://www.wowhead.com/npc=175663/hylbrande
Ability |T135903:16|t|cffffd000|Hspell:346961|h[Purging Field]|h|r Deals full damage in one go instead of every 1.5 seconds. "If a player runs through a puddle, they may not take damage."
How to Reproduce
You need two players, one tank, the other damage dealer.
Enter the Dungeon.
Run the Soleil's Gambit key.
Reach the boss https://www.wowhead.com/npc=175663/hylbrande
Aggro the boss and wait for the player to be affected by |T612968:16|t|cffffd000|Hspell:346959|h[Purged by Fire]|h|r, then walk through the puddle |T135903:16|t|cffffd000|Hspell:346961|h[Purging Field]|h|r. It may not work right away; it will take several tries.
How it should work
This ability |T135903:16|t|cffffd000|Hspell:346961|h[Purging Field]|h|r should deal damage every 1.5 seconds if the player stands in the puddle or runs through it. It should not immediately deal full damage, "thereby instantly killing the player." Spell Info
Boss https://www.wowhead.com/npc=175663/hylbrande
Ability |T135903:16|t|cffffd000|Hspell:346961|h[Purging Field]|h|r
Retail Video
Watch out for the shaman.
Video on our site
It's clear that the player stands for more than 1.5 seconds and immediately receives fatal damage from "One Shot."
[K'aresh][Quest] A Friendly Warning
During <https://www.wowhead.com/quest=84760/afriendlywarning> players have to kill <https://www.wowhead.com/npc=230984/soulbindersabeel> but his buff <https://www.wowhead.com/spell=1240915/phasinginvocation> makes all spells reflect.
<
21 June 2026
[Destruction] Mayhem vs any enemy that in combat Description of the bug
Currently, Havoc from the Mayhem talent can be applied to any enemy that is in combat, even if you are not in combat with that enemy.
ptr
<
<
How it should be
Havoc from Mayhem should not be applied to a target that is not in combat with you
Information of the spell
<https://www.wowhead.com/spell=387506/mayhem> talent
<https://www.wowhead.com/spell=80240/havoc> debuff
[Demonology] Wild Imp vs target hitbox Description of the bug
When a target has a large hitbox, Wild Imps summoned at long range are unable to cast Fel Firebolt, even though the player can successfully attack the target from the same position.
ptr: <
How it should be
Wild Imps should use the same range checks as players and be able to attack targets that are within the player's valid spell range.
retail: <
Information of the spell
<https://www.wowhead.com/npc=55659/wildimp>
<https://www.wowhead.com/spell=104318/felfirebolt>
[MM] - Trueshot % CDR x Flat CDR Description of the bug
Temporary % cooldown reduction affects Flat cooldown reduction from different triggered effects
How to reproduce
Marksmanship Hunter
Engage combat
Use Trueshot
Use Aimed Shot
Use Arcane Shot
How it should be
Flat cooldown reduction effects shouldn't be affected by temporary % cooldown reduction effects. They should stay same even if ability max cooldown was reduced.
Links
Trueshot <https://www.wowhead.com/spell=288613/trueshot>
Target Aquisition <https://www.wowhead.com/spell=473379/targetacquisition>
Focused Aim <https://www.wowhead.com/spell=378767/focusedaim>
Bullet Hell <https://www.wowhead.com/spell=473378/bullethell>
[Midsummer] Ashenvale spawns
Ashenvale spawns currently phased out.
[Midsummer][Quest] Unusual Activity
<https://www.wowhead.com/quest=11886/unusualactivity>
Several issues with this midsummer event quest.
[Midsummer][Quest] Quests do not re-appear yearly in Draenor
Missing entry in holiday_creature_quest
[Tazavesh, Streets of Wonder][Bazaar] Bazaar Overseer
Bug Description
The mob https://www.wowhead.com/npc=246285/bazaaroverseer is missing from the Bazaar; it is supposed to patrol the area.
How to Reproduce
Enter the dungeon.
Start any Mythic+ key.
Reach the Bazaar.
Verify that https://www.wowhead.com/npc=246285/bazaaroverseer is missing.
Expected Behavior
The mob https://www.wowhead.com/npc=246285/bazaaroverseer should be patrolling the Bazaar.
Spell/Ability Information
Video from Retail showing expected behavior:
Video from our server:
The mob is missing.
[Tazavesh, Streets of Wonder] [alcruux ] gluttony
Error Description
Boss https://www.wowhead.com/npc=176556/alcruux
If a player dies while under the Effect |T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r , this ability no longer applies to any player for the rest of the encounter.
How to Reproduce
Requires at least 2 players.
Enter the Dungeon.
Run any Streets key.
Reach the boss https://www.wowhead.com/npc=176556/alcruux
Aggro and wait for the Effect |T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r to be applied to the player. During this Effect, the player must die.
How it should work
If a player dies while under the effect of |T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r , this effect should jump to another nearby player.
Spell Info
Video on our site:
[Manaforge][Dimensius] Dark Energy Grace Period
Dark Energy Pools should have 1 second grace period, where they do not deal damage to players when they spawn.
Currently, they instantly hit player as soon as Dimensius drops them on players.
[Manaforge][Dimensius] Weakened Timer
in Phase 3, Dimensius becomes "Weakned" after like 23 seconds pass when players land on the final platform. He should become weakned straight away when they land on the platform. (Not when they start dropping down FYI).
[Manaforge][Dimensius] Cosmic Radiation
Players should not be taking Cosmic Radiation Damage, as long as they are in the Intermission, flying, Once they touch down on a platform, the damage should Resume.
Currently, it constantly ticks, as well when dimensius is transporting players from Phase 1 Into Phase 2, Which shouldnt happen, while he is teleporting players.
[Manaforge][Dimensius] Conquerors Cross Adds De-spawn Too Soon
Currently, Voidwardens from Conquerors Cross despawn halfway though Gamma Burst Cast. They should despawn once Gamma Burst cast fully goes though.
Video proof: <
[Manaforge][Dimensius] Friendly NPCs Holding Back the Void Missing
Currently, Alleria, LocusWalker and Xalatath are not holding back the void that surrounds the players in P3. Once they are done talking after players land in P3, they should spread out, and have Animation of holding back the void that surrounds the players.
When the void Shrinks the arena, the NPCs should then Move backwards into the arena, to adjust.
Video example: <
20 June 2026
[Manaforge][Araz] Collector Arcane Convergence Charging
Currenly, The Collectors seems to charge from left to right, and then to the Entrance, (On Heroic).
The charging of Collectors should be in random oder, on any difficulty.
19 June 2026
[Balance]- Force of Nature X Treants Moonfire Description
The Keeper of the Grove Hero Talent Power of Nature is currently applying its 200% damage increase across the board to all damage sources originating from Force of Nature treants.
Retail behavior specifies that this choice node should only increase the baseline damage (physical melee scaling) of the Force of Nature treants. Currently, it is multiplicative with Treants of the Moon, causing the periodic Moonfire casts applied by the treants to also hit for 200% increased damage. This leads to massive, unintended astral damage scaling in AoE/Cleave scenarios.
Expected Behavior
Power of Nature should only apply its 200% damage increase to the physical melee attacks of the Force of nature treants.
Treants of the Moon periodic Moonfire damage tick values should remain unaffected by the Power of Nature damage modifier.
Actual Behavior
Activating Power of Nature elevates the standard Treant physical melee scaling by 200% (Working as intended).
However, it also scales the periodic spell damage of Moonfire (applied via Treants from force of nature) by an additional 200% (Not retailaccurate).
Steps to Reproduce
1. Log into a Balance Druid character at level 80+.
2. Select the Keeper of the Grove Hero Talent tree.
3. Spec into Treants of the Moon (Row 1) and select Power of Nature in the choice node.
4. Summon treants near a training dummy cluster.
5. Observe the scrolling battle text or check combat logs .
6. Compare the Moonfire periodic damage ticks from the treants against a baseline profile where Durability of Nature is selected instead. The damage will show an exact ~3x multiplier difference.
Links
Hero Talent: |T136062:16|t|cffffd000|Hspell:428859|h[Power of Nature]|h|r
Hero Talent: <https://www.wowhead.com/spell=428544/treantsofthemoon>
Spec Talent: <https://www.wowhead.com/spell=205636/forceofnaturechangelog>

[Evoker] [Preservation] Stasis Dissappieared in Dungeon
Description of the bug
Currently, when im on Evoker Preservation And use talent called stasis, after I press stasis, it's supposed to store the next 3 healing spells I cast, and I should be able to press it again anytime within 30 seconds to release all three spells at once but sometimes it doesn't show up in my buff bar, and the button on my action bar goes on cooldown but visually, you can still see Stasis floating above my character (the 3 yellow orbs when you've stored 3 spells during it). You can't manually press the ability again because the button is on cooldown, so you have to wait the full 30 seconds until Stasis expires and automatically releases the 3 stored heals.
How to reproduce
1. Create an Evoker Preservation and use talent stasis
2. Go in key or Dungeon and use Stasis
3. use any 3 healing ability
[Tazavesh, Streets] [p-o-s-t-master] mail portal
Description of the bug
Currently,when you go the the boss called postmaster, when boss casts unstablegoods, sending packages on the floor, if you want to throw away them, you should throw them to the portal, which will be opened once boss stop casting packages. So, there should be only one portal opened to throw packages, sometimes you can see that there are 2 portals where you can throw packages which is wrong.
How it should be
<
<
< All From retail, you can see only one portal to throw packages away
[Tazavesh, Streets] [Zogron] instruments vs positioning
Description of the bug
Currently, replacesaxophone , replaceguitar , replacehorn , replacetrumpet , drumset should be linked to players not to their positions. So, when you come to the boss called zogron and before boss fight starting you should choose a musical instrument, so you have to stay in specific postion to take one of them, then you should "play" the instrument you choose by destroying notes on the ground, but the thing is that notes are spawn near the instrument that player choose and doesnt spawn near the player, so for example you peek the replacesaxophone and go in the middle of the arena, once notes are spawn, they will be placed near the position of replacesaxophone, not the position of the player, which is wrong.
How it should be
< From retail, as you can see they are all staying in the middle of the arena, and you can also highlight that they are "destroying" notes in the middle, not in the position of instruments
[Evoker] [Preservation] temporal-anomaly x absorb power
Description of the bug
Currently, when im on Evoker Preservation and use talent called temporalanomaly, it gives less absorbs that it should be, so when in description it says it gives 98823 absorb redaction, it gives only 1/3 of it(30k). I should add that when you stuck that buff by using it 24 times the absorb is highly increasing.
How to reproduce
1. Create an Evoker Preservation
2. Use talent temporalanomaly
3. cast it on yourself or in any direction
4. somehow it gives less absorb that it should by description
<
How it should be
Generally it should be the same amount of absorb that we can see in description of the talent.
[Manaforge][Dimensius] Cosmic Hearthstone Drop Missing
Currently, the Toy Hearthstone <https://www.wowhead.com/item=246565/cosmichearthstonecomments> is missing from the loottable of the boss.
It should drop the same way as the Hearthstone from Styx in Undermine.
Only players that do not have the toy, can roll on it, and it should be 100% drop chance.
[Titles] Triple Threat
Error Description
Players who have earned the achievement https://www.wowhead.com/achievement=42148/theenterprisingdungeonmaster are not receiving the title https://www.wowhead.com/title/universalumaster913
How to reproduce
Complete all Season 2 dungeons in 10 seconds with all three specs.
How it should work
After a player earns the achievement https://www.wowhead.com/achievement=42148/theenterprisingdungeonmaster, they are awarded the title https://www.wowhead.com/title/universalumaster913
Spell Information
Video on our site
The player was not awarded the title for the top achievement.
[SV] [Forge Loader] Lava Cannon
Error Description
Mob https://www.wowhead.com/ru/npc=213343/drops;mode
Ability https://www.wowhead.com/ru/spell=449130/ The magma ball fired may fly in a completely different direction than the intended direction.
How to reproduce
Enter the Dungeon
Run any key or just m0
Reach the mob https://www.wowhead.com/ru/npc=213343/drops;mode
Aggro and wait for the cast https://www.wowhead.com/ru/spell=449130/
How it should work
Ability https://www.wowhead.com/ru/spell=449130/
Should fly in the direction it's launched.
Spell Info
Mob https://www.wowhead.com/ru/npc=213343/drops;mode
Ability https://www.wowhead.com/ru/spell=449130/
Retail Video of how it should be
Pay attention to the mob's cast and the subsequent release of the orb.
We have a video at
Pay attention to the mob's cast and the subsequent release of the orb. It flies to the right, while it should fly in the direction of the shot. "This bug can occur randomly."
[SV] [E.D.N.A.] Refracting Beam
Error Description
Boss https://www.wowhead.com/ru/npc=210108/zazu/mythicbattlelog
Ability |T3528306:16|t|cffffd000|Hspell:424805|h[ПреломлÑющийÑÑ Ð»ÑƒÑ‡]|h|r If the boss manages to cast it on players, then after the boss's death, these rays do not disappear from the players, but instead deal damage to them.
How to recreate
Enter the Dungeon
Run any key.
Reach the first boss.
Aggro him and try to kill him when he casts his ability https://www.wowhead.com/ru/spell=424805/ on players
How it should work
If a boss casts the ability https://www.wowhead.com/ru/spell=424805/ on players at the moment of death, these rays simply disappear from the players without causing them any damage.
Spell Information
Boss https://www.wowhead.com/ru/npc=210108/zazu/mythicbattlejournal
Ability https://www.wowhead.com/ru/spell=424805/
Retail Video Beams on players.
Beams disappeared without dealing damage, as expected
Video on our site The boss died, but the beams remained on the players, dealing the damage they would otherwise inflict.
[Manaforge][Dimensius] Accretion Disk vs Pushback
In Phase 3, the Void Around the shrinking arena does not seem to currently register most of the times, making players not take damage, and knock them Inwards to the arena.
Most of the times, players just fall though the void and down the platform.
[MO] Fractillus x Unyielding Netherprism vs drop rate
Currently, it seems that the trinket <https://www.wowhead.com/item=242396/unyieldingnetherprism?bonus=10356:13446> drop chance is 100%.
Drops every run.
[Dawnbreaker] Nightfall Curseblade x force count vs amount
Currently some Nightfall Curseblade in Dawnbreaker gives wrong count towards Forces in mythic+.
|
||
Name
|
ID
|
Current Count (%)
|
MDT count (%)
||
||
Nightfall Curseblade
|
213894
|
2.17
|
1.09
||
|
[Floodgate] G44 x spawns vs missing
Currently G44 is missing a Venture Co. Architect mob (229251). There should also be one architect between the crabs just under G44 which we currently don't have.
You can briefly see the second architects nameplate at this timestamp: < (retail video)
[TSW] Market Peacekeeper vs missing ability
Currently Market Peacekeeper ability called Quelling strike is being casted by them, issue is that it doesn't do the charge animation, so it only does the damage part, and it also often focuses the same person with multiple charges resulting in a oneshot (I assume that it prioritizes ranged, and we only had 1 ranged, so whenever the hunter attacked the mobs, the peacekeepers all charged the hunter at once, one shotting him. It is meant to be always cast on random target)
[EDA][Taah'bat and A'wazj] - Warp Strike
Description of the bug
Multiple <https://www.wowhead.com/spell=1220384/warpstrike> apply on the same target
How to reproduce
Go to Second boss ( pref 5 people )
Pull the boss and damage until he phases
How it should be
<https://www.wowhead.com/spell=1220384/warpstrike> should split on 5 targets
Informations of the spell
Links
<https://www.wowhead.com/npc=234933/taahbat>
<https://www.wowhead.com/spell=1220384/warpstrike>
18 June 2026
[Assasination/outlaw][Fatebound] - Inevitable End + double flip Description of the bug
<https://www.wowhead.com/spell=454434/inevitableend> does not guarentee to match the same flip as a previous one when casting envenom + cold blood if the previous flip was of both sides
How to reproduce
CMQAA0tw2gAD7pPTLoW5IGZDeMjZmhxMYAAAAAAYWglZAAAAAAottZmxMzMGzMz2sMzMjZwwMzMmZz2YGADsAzY0Y2AZbAbA
For assasinaton
flip both sides of fatebound by casting death mark of using spender from stealth
cast cold blood + envenom twice
How it should be
both casts of envemom should give both sides of the coin if the previous flip was also both sides either from <https://www.wowhead.com/spell=453457/edgecase> or
double jeopardy (talent removed on retail cant link on wow head, spellid 454430 the fatebound hero talent)
[Subtlety/Outlaw][Trickster] - 4p set bonus reapply Description of the bug
When geared with <https://www.wowhead.com/spell=1236405/roguetrickster112classset4pc> . After using coup[ de grace once, if you proc <https://www.wowhead.com/spell=441146/unseenblade> you will be able to use coup de grace 2 times again, could be repeatable.
How to reproduce
spec to subtlety or outlaw (talents for sub)
CUQAA0tw2gAD7pPTLoW5IGZDeAAM2mBAAAAAgZZMWmGzYmxMGjZYmZmhxsNLGjttZmxMzMgxysNAAAAMDGAjZzwADMLah2shZA
Wear 4 pieces of tier set for <https://www.wowhead.com/spell=1236405/roguetrickster112classset4pc>
cast backstab/shadowstrike untill you get 4 procs of unseen blade
cast coup de grace
in the 5 second window that you can use coup de grace again try procing unseen blade again by casting backstab/shadowstrike
the 5 second window for casting coup de grace will stop and you will be able to cast it again as if it was the 1st cast of it, making it usable the 3rd time
How it should be
Proccing unseen blade while u already have coup de grace usable shouldnt reset the cooldown of coup de grace
[Assasination/outlaw][Fatebound] - Deal Fate Description of the bug
<https://www.wowhead.com/spell=454419/dealfate> does not work at all
How to reproduce
CMQAA0tw2gAD7pPTLoW5IGZDeMjZmhxMYAAAAAAYWglZAAAAAAottZmxMzMGzMz2sMzMjZwwMzMmZz2YGADsAzY0Y2AZbAbA
(talents for assasination)
cast mutilate ambush or fan of knives until they crit
the critical hit won't award another combo point by deal fate
How it should be
the critical strike hits should award additional 1 combo point on top of the 1 given by seal fate
[Assasination] - Caustic spatter stacking Description of the bug
<https://www.wowhead.com/spell=421976/causticspatter> does spread damage from poison damage of other rogues in the group
How to reproduce
CMQAA0tw2gAD7pPTLoW5IGZDeMjZmhxMYAAAAAAYWglZAAAAAAottZmxMzMGzMzysNzMjZwwMzMmZzyYGglZWGLMmxs0Y22GmsNMsB
have 2 rogues in one party
spawn 2+ targets
both of you apply caustic spatter on same target and hit it with any nature damage ability
both of your spells are gonna effect the same caustic spatter making you do double damage
How it should be
auras of other rogues shouldnt effect your caustic spatter
[General] - Blink interaction with Fears / incapacitate effect Description of the bug
Currently mages are able to blink during "Fear effects" which shoudlnt be the case since blink is supposed to affect only stuns and bonds, though it doesnt remove the fear effect but it teleports the player forward
How to reproduce
Create lvl max mage
Create warrio or warlock or priest
Fear the mage
Use blink on the mage
How it should be
Blink should be un usable while feared or incapacitated
Links
Blink: <https://www.wowhead.com/spell=1953/blink>
[General] Arcane intellect interaction with multiple mages Description of the bug
When 2 mages or more are in the same instance (Delves/Dungeon/Raid) with the Inspired intellect talent (spell id = 458437) it only applies on the original caster and not on the others. base arcane intellect is 3% and inspired intellect bonus is 6% so its a total of 9%
How to reproduce
Create 2 or more level max mage.
Choose The Inspired intellect talent.
Go inside an instance(Delves/Dungeon/Raid)
Cast arcane intellect
How it should be
When one of the mages casts arcane intellect all of them should get the bonus from inspired intellect which is 9% more intellect
Informations of the spell
Arcane intellect: <https://www.wowhead.com/spell=1459/arcaneintellect>
Inspired intellect Talent: <https://www.wowhead.com/spell=458437/inspiredintellect>
[General] Ice cold talent interaction with crashes Description of the bug
When you have Ice cold talent and game closes suddenly when you relog into the game you have base ice block spell, instead of ice cold
How to reproduce
Create Level max mage
Choose Ice cold talent
Close the game suddenly[alt F4]
How it should be
You should still have Ice cold when you log back in
Informations of the spell
Ice cold: <https://www.wowhead.com/spell=414658/icecold>
Ice block: <https://www.wowhead.com/spell=45438/iceblock>
[Arcane] Slipstream talent interaction with movement speed Description of the bug
When you take slipstream talent as arcane mage it decreases your overall movement speed while walking or mounted
How to reproduce
Create Level max mage
Choose Slipstream talent
Try walking around
How it should be
It shouldnt interfere at all with player base movement speed
Informations of the spell
Slipstream: <https://www.wowhead.com/spell=236457/slipstream>
<
[Frost] Frostfire 2p ignite interaction Description of the bug
Currently the ignite damage from the 2 piece tier set for frostfire mage is missing colmpletely
How to reproduce
Create Level max mage
Choose frost mage specialisation with frostfire hero talents
Equip 2 piece tier set
Hit a dummy with frostfire bolt
Check modifiers breakdown
How it should be
Frostfire bolt should apply ignite at 25% effectiveness over 9 sec
Informations of the spell
Ignite spell id: 12654
Mage 2 piece for frost fire :

How to reproduce
Pull Zo'phex
While boss is casting frontal, move to sides or go behind
How it should be
Charged Slash should deal damage only infront of the boss
Informations of the spell
Links
<https://www.wowhead.com/npc=175616/zophex>
[Priory] G55/G56/G57 x spawns vs missing
g55
We have:
<https://www.wowhead.com/npc=206710/lightspawn>
<https://www.wowhead.com/npc=221760/risenmage>
<https://www.wowhead.com/npc=206697/devoutpriest>
In s3 should be:
<https://www.wowhead.com/npc=206710/lightspawn>
<https://www.wowhead.com/npc=207949/zealoustemplar>
<https://www.wowhead.com/npc=206697/devoutpriest>
g56
We have:
<https://www.wowhead.com/npc=206710/lightspawn>
<https://www.wowhead.com/npc=221760/risenmage>
<https://www.wowhead.com/npc=206697/devoutpriest>
In s3 should be:
<https://www.wowhead.com/npc=206710/lightspawn>
<https://www.wowhead.com/npc=207949/zealoustemplar>
<https://www.wowhead.com/npc=221760/risenmage>
g57
We have:
<https://www.wowhead.com/npc=206704/ardentpaladin>
<https://www.wowhead.com/npc=206697/devoutpriest>
<https://www.wowhead.com/npc=221760/risenmage>
<https://www.wowhead.com/npc=212835/risenfootman>
In s3 should be:
<https://www.wowhead.com/npc=206704/ardentpaladin>
<https://www.wowhead.com/npc=206697/devoutpriest>
<https://www.wowhead.com/npc=212835/risenfootman>
[Priory] Suleyman x Thunderclap vs los
NPC <https://www.wowhead.com/npc=212826/guardcaptainsuleyman>
Atm, it is impossible to avoid <https://www.wowhead.com/spell=448492/thunderclap>
ptr: <
retail: <
[Manaforge][Plexus][Mythic] Expulsion Zones Positions
In Mythic Mode of the Boss, The Expulsion Zones in the THIRD Intermission, should be in a Maze preset manner
. Currently, the Expulsion Zones in third Intermission seem random.
Retail example with an Image in the video: <
[Manaforge][Dimensius] Astrophysical Jet Hitbox
Currently, the Hitbox of the Astrophysical Jet from Dimensius in P2, (Giant Lazer Beam) is way too big. It hits players above and under the beam, making it too hard to dodge.
[EDA][Soul-Scribe] Eternal Weave vs Whispers of Fate
Currently, Whispers of Fate copies of players, do not debuff players with Wounded Fate, If they are destroyed by Eternal Weave frontals. The Copies correctly despawn, however, player is not afflicted with Wounded Fate.
It seems to apply debuff to players, only once they expire with passing time.
[Manaforge][Dimensius] Voidwardens Falling into Void
As of right now, the most distant Voidwardens flying above Void, when they spawn, instantly fall down to the void. They should be floating above the void instead, untill killed, or they are despawned.
[Manaforge][General] Mage Tier Set Token Giving Wrong Item
Currently, Tier Set token From Loomithar, Creates item for Gloves, instead of Legs. Seems only Mage is affected so far.
[Manaforge][Dimensius] Curio Drop Amount
Same issue as we had previously on Gallywix,
Curios should drop dephending on Raid Size. Meaning:
10 People, = 1 Curio
20 People = 2 Curios
25 People = 3 Curios
Currently, it drops 1 Curio regardless of Raid Size.
[Manaforge][Dimensius] Release Point after Boss Defeat
Players should release at the boss Corpse in the final phase, once the boss is defeated, Currently, they release at Waypoint Checkpoint.
17 June 2026
[MO][Dimensius][Mythic] P2_1 timers
Heres how the timers should look like for 1st add platform in p2. 00:00 marks end of the Eclipse cast.
00:07 Adds (1)
00:10 Lines (1)
00:17 Fragment (1)
00:19 Gravity (1) this cast was missing all toghether
00:26 Lines (2)
00:28 Pushback (1)
00:38 Adds (2)
00:42 Lines (3)
00:49 Fragment (2)
00:51 Gravity (2) this cast was missing all toghether
00:57 Lines (4)
00:59 Pushback (2)
[Dawnbreaker] Nightfall Shadowalker x Shadowblades vs amount
Npc <https://www.wowhead.com/npc=213895/nightfallshadowalker>
Applies <https://www.wowhead.com/spell=1242681/shadowblades> debuff when dealing damage.
The debuff reduces the healing received more than it should with each new stack. For example:
1 stack 1% (correct)
2+ more than there should be
10 stacks should be 10%, but its actually 55%
[Manaforge][Dimensius] P3 Fists of the Voidlord Pull
Currently, the attack range at which Dimensius attacks, seems bigger than intended, meaning Tanks do not get gripped to the boss (Not under the boss) if they are too far away from him.
[Manaforge][Nexus] Enrage Out of Center
Currently, World in Twilight enrage begins shrinking twoards the center, where the boss was standing when he casted it.
It should always center it self automatically, twoards the center of the main platform, regardless where the boss is.
As of right now, if you tank the boss at edge of the platform, then jump to other side, there is a blind spot, where the enrage is missing.
[MO][Dimensius] Shadow Step vs Dimensius
When a rogue player use the spell <https://www.wowhead.com/spell=36554/shadowstep> on the NPC <https://www.wowhead.com/npc=233824/dimensius> they should get teleported in front of the platform not inside the boss and instantly dying from it.
[Dawnbreaker] Deathscreamer Ikentak x Dark Orb vs spawn
Currently the Dark orb cast by Ikentak spawns and moves always from the tanks position instead of the player that it is being targeted by.
[MO][Dimensius] P1 phasing
 and 3 melee (pink visual). The problem is that in a group with more than 3 ranged the purple one would often target melees and vice versa.
[MO][Nexus][Mythic] Stars colide
The stars colide damage seems to be ticking even if the stars are nowhere close to each other as you can see here.
[Manaforge][Nexus] Side platform gates
The gate for the right side platform seems to have stopped working.
[Mo][Araz][Mythic] Adds vs cc
The Arcane manifestation adds should be "moveable" by abilities such as grip, typhoon, tail swipe.. and so on. At the moment that is not the case. The Power manifested buff should not affect the stuns, just damage.
[MO][Araz] Ignite not spreading to adds
Mage cant spread ignite on adds with Fireblast.
[MO] Soulbinder x Achievement vs missing
The 4 extra adds are not spawned that are required by the achievement
"In the four corners of the boss room there's small pads. Click on them during the fight and kill all four ads to get the achievement.". From wowhead.
You cant click them either
[Evoker] [Augmentation] Prescience vs Priority
Description of the bug
Currently , when im on Evoker Augmentation and use prescience in the group without targetting them, it should have the priority which person will take the buff, so first of all buff should be sent to damage dealers(its working well), then it should be tank( right now its heal) and last person should be heal.
How to reproduce
1. Create an Evoker Augmentation
2. Use talent prescience
3. Get in the group with 2 dd 1 tank 1 heal
4. start using prescience without target, use 2 stuck of it so both dd will have the buff
5. use third prescience without target as well and see that heal will take the buff instead of tank
< From Fs
Note : i remember that it was fixed along time ago and work well but now its not
[EDA][Azhiccar] Invading Shriek damage event missing
Currently Azhiccar's <https://www.wowhead.com/spell=1231850/invadingshriek> doesn't do any damage to the party.
Retail: <
PTR: <
[Tazavesh, Gambit] Burly Deckhand shadowlands abilities
Currently Burly Deckhand is casting Haymaker, which is ability that was removed in tww version of this dungeon.
Retail: <
Firestorm: <
[EDA][Wastelander Ritualist] Arcing Energy x CC recast
Currently stunning Wastelander Ritualist while the mob is casting Arcing Energy causes the ability to be put on cooldown. This shouldn't happen and instead, once the CC ends it should recast this ability.
Retail: < (watch star marked mob)
[HoA][Echelon] Melee damage
Currently melee damage of Echelon is slightly lower than it should be
Retail: 20 mil on +13
<
FS: 15mil on +13
<
[HoA][Halkias] Melee damage
Currently the unmitigated damage of Halkias is lower than expected.
Retail: ~20 mil on +13
<
FS: ~15mil on +13
<
[Tazavesh, Gambit] Devoted Accomplice shadowlands abilities
Currently Devoted Accomplices in last part of Gambit are casting shadowlands abilities. Both Energy slash and Reinvigorate are abilities that were removed in TWW update.
Retail: <
Firestorm: <
[HoA] Door to Lord Chamberlain
Currently the door that leads to last boss in HoA is always opened. This door should only open once Inquisitor Sigar is killed.
Retail pov: <
Its hard to see there, but you can see that the door should remain closed until the miniboss is killed.
[HoA][Tormented Souls] Summon Black Ox Statue
Currently, when a monk places Summon Black Ox Statue while fighting Inquisitor Sigar. All Tormented Souls get dragged to the Black Ox Statue when it pulsates threat. These mobs shouldn't be able to move on their own.
(Not sure whether this is a class issue or an issue with the mobs themselves.)
[Manaforge][Dimensius] Void Warden Spawn Timer
Currently, The Void Wardens and the big orb in the middle platform, Spawn as soonm as the Barrier on either Artoshion or Pargoth is destroyed.
This should not be the case. Unless players do not meet the DPS check on the barrier, the adds should spawn after the remaining time the Eclipse cast was on.
So for example, if the players break the barrier with 8 seconds left on Eclipse cast, it should take roughly 8 seconds for the Void Wardens to Spawn.
Same on 5 seconds, etc. The lower the timer, the less time players have.
16 June 2026
[Arcane] - Intuition talent interaction Description of the bug
Currently the intuition talent proc is behaving when the intuiton barrage (arcane barrage spell) hits the target. Basically it refunds the arcane charges when it hits the target.
How to reproduce
Create level max mage.
Choose arcane spec and intuition talent.
Hit a dummy until u get intuition proc.
Consume intuition proc by pressing Arcane Barrage.
Check arcane charges refund.
How it should be
The intuition Proc when consumed should refund the charges on cast of arcane barrage not when it hits the target
Informations of the spell
Arcane barrage: <https://www.wowhead.com/spell=44425/arcanebarrage>
Intuition Talent: <https://www.wowhead.com/spell=455681/intuition>
Talents : C4DAkrVdV3pA5GLQDtVHHbnyGZGMbzgZMzMLAzMMmmZWmBAAAAAgBCYmZaZ2WmBAiNAAAAAA2AADmZZWmxMjxMmZmZmxMmlxA
Retail Proof : <
[Sunfury] - Phoenix pet Movement behavior Description of the bug
The phoenix that is spawned when u press Combustion or Arcane surge follows the player movement hence it is not casting abillities
How to reproduce
1. Create level max mage
2. Choose fire/Arcane spec with sunfury hero talent,
3. Hit a dummy with combustion / arcane surge :
4. Move around while doing it
5. Check Phoenix movement
How it should be
The phoenix Shouldnt follow the player around it should be stationary while doing damage and casting spells
Links
<
<https://www.wowhead.com/spell=190319/combustion>
<https://www.wowhead.com/spell=365350/arcanesurge>
[Evoker] [Preservation] Tempo Charged
Description of the bug
Currently , when im on Evoker Presevation and Use the talent called tempocharged it doesnt work at all, it seems like they rework it in 11.2.
How to reproduce
1. Create an Evoker Preservation and use tempocharged talent
2. Create an enemy dummy
3. Use any bronse spells( for example echo ) to get temporalcompression buff
4. stuck that buff between 0 to 4 stucks
5. Then use Empowered spell for example firebreath on target
So you can see that with temporal compression buff compared from 0 to 4 stucks, damage doesnt increase by 5% each stuck. The same thing with healing empowered spells
How it should be
[Manaforge][General] Heroic Ilvl Items
Currently, Araz, Soulhunters, and Fractlius should drop 701 Ilvl Items (3/6 Upgraded)
As of right now, they drop 694 as the first 3 bosses.
Additionally, Nexus King and Dimensius should drop 704 (4/6 Upgraded Items).
[Manaforge][Nexus] Kyvor/Xevvos Adds
Both the adds, Kyvor and Xevvos on side platforms, that cast Nexus Beams, should be unmovable, even if their spell Netherblast is interrupted, or they are not casting anything.
They should always cast Nexus Beams from the middle of the platform.
[Manaforge][Nexus] Voidwing Dragon vs Aggro
Currently, players have to taunt Nexus King Salhadaar in oder to Taunt the Cosmic Claw and Dimension Breath off eachother.
It should be the other way, once player taunts the Dragon, the Aggro of the spell should switch.
As of right now, it stays on the target that had Salhadaar.
[Tazavesh, Gambit] NPC HP
Some NPCs have the wrong amount of HP in m+.
++m2 key:++
<https://www.wowhead.com/npc=175546/timecapnhooktail>
ptr 626.834.176 | retail 696.482.398
<https://www.wowhead.com/npc=179733/invigoratingfishstick>
ptr 7.959.799 | retail 9.949.749
[Tazavesh, Streets] NPC HP
Some NPCs have the wrong amount of HP in m+.
++m2 key:++
<https://www.wowhead.com/npc=176555/achillite>
ptr 298.492.448 | retail 248.473.714
<https://www.wowhead.com/npc=176556/alcruux>
ptr 238.793.952 | retail 248.473.714
<https://www.wowhead.com/npc=176705/venzagoldfuse>
ptr 358.190.944 | retail 298.492.456
<https://www.wowhead.com/npc=176563/zogron>
ptr 447.738.688 | retail 397.989.942
<https://www.wowhead.com/npc=180091/ancientcorehound>
ptr 143.276.384 | retail 129.346.731
<https://www.wowhead.com/npc=177808/armoredoverseer>
ptr 129.346.728 | retail 139.296.480
<https://www.wowhead.com/npc=178394/cartellackey>
pte 12.934.673 | retail 19.899.497
<https://www.wowhead.com/npc=179821/commanderzofar>
ptr 238.793.952 | retail 198.994.971
[Ara-Kara] NPC HP
Some NPCs have the wrong amount of HP in m+.
++m2 key:++
<https://www.wowhead.com/npc=217533/atik>
ptr 159.195.984 | retail 238.793.965
<https://www.wowhead.com/npc=217531/ixin>
ptr 159.195.984 | retail 238.793.965
<https://www.wowhead.com/npc=218324/nakt>
ptr 159.195.984 | retail 198.994.971
<https://www.wowhead.com/npc=216333/bloodstainedassistant>
ptr 89.2m | retail 109.447.234
<https://www.wowhead.com/npc=216337/bloodworker>
ptr 19.7m | retail 59.698.491
<https://www.wowhead.com/npc=216341/jabbingflyer>
ptr 23.7m | retail 29.849.246
<https://www.wowhead.com/npc=216363/reinforceddrone>
ptr 79.4m | retail 99.497.485
<https://www.wowhead.com/npc=216293/trillingattendant>
ptr 79.2m | retail 89.547.737
[HoA] NPC HP
Some NPCs have the wrong amount of HP in m+.
++m2 key:++
<https://www.wowhead.com/npc=164185/echelon>
ptr 696.482.368 | retail 596.984.913
<https://www.wowhead.com/npc=165414/depravedobliterator>
ptr 89.547.736 | retail 94.522.612
<https://www.wowhead.com/npc=167892/tormentedsoul>
ptr 19.9m | retail 29.849.246
[HoA] Demonic Gateway skip before 2nd boss
Description of the bug
It is impossible to cast <https://www.wowhead.com/spell=111771/demonicgateway> from below onto the stairs before 2nd boss
[HoA] g58 has fewer mobs
g58 has only 5 <https://www.wowhead.com/npc=167610/stonefiendanklebiter>, but there should be 9
[HoA] Trash before 3rd boss
g69 and the left gargoyle are in the same group, but should not be
ptr <
retail <
[EDA][Overcharged Sentinel] Unstable Core
<https://www.wowhead.com/spell=1231252/unstablecore> slows down movement and deals damage faster than it should
15 June 2026
[Fury][Slayer] - Reap the storm x 4p Description of the bug
Raging blow is procing Empowered Reap the storm only from off hand hits.
How to reproduce
Have Warrior lvl 80
Spec Fury
Talent Slayer
Have 4p eqquiped
Start doing your rotation
How it should be
Empowered Reap the storm should proc from both Offhand and MainHand hits
Links
Talents:
CgEArbixk/ZKwTdpZGVHeylmLAAAAAAAAAQjhxsYmhZWGMzCzMzYGmhZ22mZMzMbAzMzYmxywwMzMAAAIGbbDsAmgZYCMYDA
[Prot] - Ignore Pain x absorb cap Description of the bug
When you use Ignore pain while you have Fueled by violence talented you can stack Ignore pain absorb shield infinitely.
How to reproduce
Have Warrior lvl 80
Spec Prot
Use the talents linked below
Just press ignore pain
How it should be
Ignore Pain should not be able to stack infinitely.
Links
Fueled by Violence
Ignore Pain
Talents : CkEArbixk/ZKwTdpZGVHeylmL0yAAAAwMzYmZmZmxsNzMLDGjRjZbMDjlxMzw2MzwMYYAAAAAAADAwMWAMwGssY0YGAzSY2gZA
[Dark Ranger] - Black Arrow x Relog Description of the bug
You lose Black Arrow when you relog while dead
How to reproduce
Talents C0PA11Mk8aZ38kAf+zso3nZ9IYMbzYmZYxkFmtZ2aoZsAAAAAAgZGbzgZmBzMMzyMzMzgZMTmxMmxMzwMDDjhZGGzY2WmBbAAAAAAwMA
Die
Relog
How it should be
You shouldn't lose passive auras while dead / Passive auras should be correctly reapplied on log
Links
Black Arrow <https://www.wowhead.com/spell=466932/blackarrow>
[Reshii] [Interloper's Reinforced Sandals]
Description of the bug
Doesn't work / not scripted yet
How it should be
Should trigger Reshii Wraps' power 50% more frequently
Information of the spell
<https://www.wowhead.com/item=243306/interlopersreinforcedsandals?bonus=40:12239:10356:13504:13446:1540:10255&ilvl=730>
[MO] Fractillus x evade vs missing
The NPC <https://www.wowhead.com/npc=237861/fractillus> didn't reset right away after all the players in the raid dies from <https://www.wowhead.com/spell=1225673/enragedshattering>
[Tazavesh, Streets of Wonder][So'azmi] Figures
Error Description
Boss https://www.wowhead.com/npc=175806/soazmi
The figures present on the boss do not change their positions. This should not happen.
How to Reproduce
Enter the Dungeon.
Run any Streets key.
Reach the boss https://www.wowhead.com/npc=175806/soazmi
Aggro him and pay attention to the figures throughout the fight.
How it should work
On the boss https://www.wowhead.com/npc=175806/soazmi During the Fight, the figures occasionally change their positions.
Spell Information
Video from Retail. First Moment
Second Moment
Video on our site
From this moment until the end of the fight, the Figures never changed their position.
[Tazavesh, Streets of Wonder][Boss] zophex
Bug Description
The boss, https://www.wowhead.com/npc=175616/zophex,
casts the ability |T3889765:16|t|cffffd000|Hspell:1236348|h[Charged Slash]|h|r exclusively on the tank. It should, however, target a random player.
How to Reproduce
Requires a minimum of 3 players.
Enter the dungeon.
Start any Streets key.
Clear all trash leading up to the boss, including the miniboss.
Pull the boss.
Wait for the boss to cast the ability |T3889765:16|t|cffffd000|Hspell:1236348|h[Charged Slash]|h|r.
Expected Behavior
The ability |T3889765:16|t|cffffd000|Hspell:1236348|h[Charged Slash]|h|r should be cast on a random player each time, regardless of whether that player is a tank, healer, or DPS.
Spell Information
Video from Retail:
(See "Fragments" section for further details.)
Video from our server:
(Observe the "first strike and subsequent attacks"; it is evident that the frontal attacks are being cast solely on the tank.)
[Tazavesh, Streets of Wonder]Combat after killing the bosses
Bug Description
After defeating all bosseswith the exception of https://www.wowhead.com/npc=175806/soazmithe combat state may bug out, preventing players from interacting with the console used to transport them to the final boss.
How to Reproduce
Requires a minimum of 3 players; combat may bug out on one or more of them.
Enter the dungeon.
Start any Streets of Wonder Mythic+ key.
Defeat all bosses except https://www.wowhead.com/npc=175806/soazmi. Approach the console used to transport players to the boss; no group members should currently be in combat.
Expected Behavior
Combat should not bug outspecifically, it should properly drop after defeating all bosses in Streets of Wonder, allowing players to proceed to the final boss, https://www.wowhead.com/npc=175806/soazmi.
Spell/Ability Information
Video footage:
The players located on the upper level managed to ascend to the boss area (despite still being flagged as "in combat"), whereas one player failed to make it in time and is unable to interact with the console to transport to the boss.
[Tazavesh, Streets of Wonder][Overloaded Mailemental] Leaves behind a dome upon death.
Bug Description
Mob: https://www.wowhead.com/npc=176395/overloadedmailemental
Upon death, it leaves behind a dome that increases the speed of players standing inside it. This should not happen.
How to Reproduce
Enter the dungeon.
Start any "Streets" Mythic+ key.
Reach the boss: https://www.wowhead.com/npc=175646/postmaster
Aggro and kill: https://www.wowhead.com/npc=176395/overloadedmailemental
Expected Behavior
Upon death, https://www.wowhead.com/npc=176395/overloadedmailemental should not create a dome that increases the speed of players standing inside it.
Spell Information
Video from Retail showing expected behavior:
Focus on the purple elemental.
Video from our server:
After death, the elemental created a domethis should not happen.
[Tazavesh, Streets of Wonder][So'azmi] Shuri
Error Description
Boss https://www.wowhead.com/npc=175806/soazmi
Ability https://www.wowhead.com/spell=347481/shurichangelog
Can be applied to players without any reason. Which shouldn't happen.
How to Reproduce
Enter the Dungeon.
Run any Streets key.
Reach the last boss.
Pull the Boss.
How it should work
Debuff from
https://www.wowhead.com/spell=347481/shurichangelog Applies to players only if they enter a wave from Shuri's Cast.
Spell Info
Ability
Retail Video
Shuri casts a spell, and afterward, a wave emanates from a random location that players can dodge.
We have the video at
Note: There was no debuff on all players. No one touched the wave. The debuff from https://www.wowhead.com/spell=347481/shurichangelog just happened, no animation, no cast, and a wave emanating from a random location. Which shouldn't happen.
[Tazavesh, Streets of Wonder][soazmi] Energy
Error Description
Boss https://www.wowhead.com/npc=175806/soazmi immediately has 100% energy from the pool, but should have 0.
How to Reproduce
Enter the Dungeon.
Run any Streets key.
Reach boss https://www.wowhead.com/npc=175806/soazmi
How it should work
Boss https://www.wowhead.com/npc=175806/soazmi shouldn't have 100% energy at the start of the fight, even if it's a visual bug.
Spell Information
Retail Video
Video on our site
[MO] Soul Hunters x timers vs intermission end
After the 1st intermissions, all abilities timers dissapear.
[ Ara-Kara] item lvl
Error Description
Squad items "Ara Kara example" drop at ilvl 437 and are of Rare quality and can be traded to another player.
How to reproduce
Enter the Dungeon.
Run any key.
After completing the key, hope for a Squad Item to drop.
How it should be
The Squad Item should be ilvl 623, Epic quality, and cannot be traded to another player.
Spell Information
We have a video showing what quality and ilvl it should be.
We have a video from AraKara showing the possible drop rates, ilvl, and quality:
We have a video of the moment a Squad item is transferred from one player to another:
[Ara-Kara][Winged Carrier] Dashing Strike
Error Description
Mob https://www.wowhead.com/npc=216365/wingedcarrier doesn't perform https://www.wowhead.com/spell=433821/dashingstrikechangelog on the target. This shouldn't happen.
How to reproduce
Testing required 2 or 3 players.
Enter the Dungeon.
Run any key.
At the entrance to the room, the last boss, Agrigit, is... https://www.wowhead.com/npc=216365/wingedcarrier. This mob should perform https://www.wowhead.com/spell=433821/dashingstrikechangelog
How it should be...
This mob https://www.wowhead.com/npc=216365/wingedcarrier Should...
Periodically Perform https://www.wowhead.com/spell=433821/dashingstrikechangelog
Spell Information
Mob https://www.wowhead.com/npc=216365/wingedcarrier
Ability https://www.wowhead.com/spell=433821/dashingstrikechangelog
Retail Video
Attention to the mob "Screen"
We have a video:
Not once did the mob https://www.wowhead.com/npc=216365/wingedcarrier perform https://www.wowhead.com/spell=433821/dashingstrikechangelog on either the rogue or the shaman. Which is the problem.
[Ara-Kara][Hulking Bloodguard] Impale
Bug Description
If you turn the mob https://www.wowhead.com/npc=216338/hulkingbloodguard towards the stairs in the room before the last boss, the Ability https://www.wowhead.com/spell=453161/impalechangelog will not show the puddles. They will pass under the textures like the spikes, and players will not be able to see them.
How to Reproduce
Enter the Dungeon.
Activate any key.
Go to the mob https://www.wowhead.com/npc=216338/hulkingbloodguard located in front of the third boss. Bring the mob and turn it towards the stairs. Then wait for the Ability https://www.wowhead.com/spell=453161/impalechangelog to be cast towards the stairs.
How it should be
Even if the ability https://www.wowhead.com/spell=453161/impalechangelog
of the mob https://www.wowhead.com/npc=216338/hulkingbloodguard is aimed towards the Stairs, the puddles from which the spikes will later emerge should not be under the textures.
Spell info
Video on our site
Casting the Impale puddle under the textures.
[Ara-Kara][Engorged Crawler] Venomous Spit
Error Description
Mob https://www.wowhead.com/npc=214840/engorgedcrawler
Ability |T136016:16|t|cffffd000|Hspell:438618|h[Venomous Spit]|h|r Subsequent casts on the same target do not stack this debuff. If there are more than one of these mobs.
How to reproduce
Requires 34 players.
Enter the Dungeon.
Run any key.
Find mobs https://www.wowhead.com/npc=214840/engorgedcrawler Preferably two.
Aggro Wait for debuffs to apply |T136016:16|t|cffffd000|Hspell:438618|h[Venomous Spit]|h|r
How it should work
If you pull two or more https://www.wowhead.com/npc=214840/engorgedcrawler
Applying the debuff |T136016:16|t|cffffd000|Hspell:438618|h[Venomous Spit]|h|r to the same target stacks this effect.
Spell info
Note: Multiple of these mobs can spit on different targets.
Video from Retail: How it should work
Note: Paladin's debuff.
Conclusion: Two Crawlers spat twice on the same target, applying a debuff that stacks to two.
Our video is at from 1:01 to 1:52 timestamp. We never applied the debuff to the same target twice.
14 June 2026
[Brewmaster][Master of Harmony] - Press the Advantage x 2pc tier set Description of the bug
Currently, when 2p tier set is equipped on Master of Harmony Brewmaster monk, triggering the damage of 418359/presstheadvantage doesn't trigger the 1239442/harmonicsurge damage
How to reproduce
Take talents
CwQAvmhRP2rMmMXAL1blVepCkBAAAgx2wMmxsMjNmZGDAAAAAAwyCMxMDMDsZYsMzMDzywMMbzEz2sMzMMLAAwysMtNbzsMAANbzSzMzswMsA
Do damage to a dummy until you get 10 stacks of 418359/presstheadvantage.
Cast 1241059/celestialinfusion
Cast 107428/risingsunkick
Check that 418359/presstheadvantage does damage but 1239442/harmonicsurge doesnt do damage.
How it should be
With 2pc equipped, when Tiger Palm is replaced by 418359/presstheadvantage, triggering the 418359/presstheadvantage damage should unleash 1 charge of 1239442/harmonicsurge damage, the same way as Tiger Palm would do.
Links
<|T1041235:16|t|cffffd000|Hspell:1239442|h[Harmonic Surge]|h|r>
https;//www.wowhead.com/spell=418359/presstheadvantage
<|T613399:16|t|cffffd000|Hspell:1241059|h[Celestial Infusion]|h|r>
<|T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r>
[Brewmaster][Master of Harmonya] - Celestial infusion x Aspect of Harmony Description of the bug
Currently, casting 1241059/celestialinfusion doesn't trigger 450508/aspectofharmony
How to reproduce
Take talents:
CwQAvmhRP2rMmMXAL1blVepCkBAAAgx2wMmxsMjNmZGDAAAAAAwyCMxMDMDsZYsMzMDzywMMbzEz2sMzMMLAAwysMtNbzsMAANbzSzMzswMsA
Generate some vitality by doing some damage to a dummy.
Cast 1241059/celestialinfusion
Keep attacking the target
Check that the vitality generated is not getting consumed.
How it should be
Casting 1241059/celestialinfusion should work the same way as casting 322507/celestialbrew: it should consume the vitality stocked and make a dot on the enemy.
Links
<|T613399:16|t|cffffd000|Hspell:1241059|h[Celestial Infusion]|h|r>
<|T5927638:16|t|cffffd000|Hspell:450508|h[Aspect of Harmony]|h|r>
<|T1360979:16|t|cffffd000|Hspell:322507|h[Celestial Brew]|h|r>
[Manaforge][Dimensius] Outro Missing
Missing Dialogue between Alleria, LocusWalker, and Xalatath after Dimenius is defeated, as well as exit portal with Final Cinematic once players take it.
[K'aresh][General] The K'aresh Trust Renown Locked
Currently, players cannot open the Renown window with The K'aresh Trust, even after completing the quest <https://www.wowhead.com/quest=84967/theshadowguardshattered>
[K'aresh] Ghosts of K'aresh Achievement Rewards
We need to parse all the achievement rewards added in the new client patch.
Example: https://www.wowhead.com/achievement=61017/phaselostandfound
[K'aresh][NPC] Killcredit wont show quests in tooltip
If a quest requires killcredit kill through spellcast, the quest wont be shown in the creatures tooltip.
[Delve][Nightfall Sanctum][Signal Noise] Speaker Davenruth
After defeating <https://www.wowhead.com/npc=218022/speakerdavenruth> the creature "Reformed Fury" does not spawn to defeat and complete the delve.
[Delve][Shared] New Nemesis Mobs Missing
Currently, the New Group of Nemesis Enemies are missing thoughout all Delves.
[Delve][Shared] Nemesis enemies respawning
Nemesis creatures respawning in delves which should not happen.
<https://www.wowhead.com/npc=244411/pactswornarcanist>
<https://www.wowhead.com/npc=244413/pactswornfraycaller>
<https://www.wowhead.com/npc=244415/pactsworndustblade>
<https://www.wowhead.com/npc=244418/pactswornwildcaller>
[K'aresh][Item] Zone Utility Consumables
<https://www.wowhead.com/item=243144/reshiicrystalfragments>
<https://www.wowhead.com/item=242529/shadowtradeimports>
<https://www.wowhead.com/item=243147/etherealdefensepylon>
<https://www.wowhead.com/item=243219/phasedetherealbow>
<https://www.wowhead.com/item=242371/untetheredxybucha>
The effects of consumable items that drop from treasures aren't scripted.
[K'aresh][Quest] Meet the Vandals
<https://www.wowhead.com/quest=92031/meetthevandals>
Might be missing on questgiver.
[K'aresh][NPC] Lurking Phaseburrower - Arcane Burrow
<https://www.wowhead.com/npc=242548/lurkingphaseburrower> when using <https://www.wowhead.com/spell=1241307/arcaneburrow> the mob gets throw very high up in the air instead of "The worm burrows towards a player, inflicting 40 Arcane damage in a line and knocking players away."
[Skittering Breach][Old Rituals] Nerl'athekk the Skulking
<https://www.wowhead.com/npc=219676/nerlathekktheskulking> spawns after killing the 3 <https://www.wowhead.com/npc=219996/facelessdevotee>
The boss should be up with the 3 mobs, or else he will be stuck with an orange name (cannot be attacked).
[Skittering Breach][Old Rituals] Purple Orbs
The Purple Orbs are moving very slow and are not seperated.
13 June 2026
[Mistweaver] - Vivacious Vivification x Rushing Wind Kick Description of the bug
Casting 467307/rushingwindkick doesn't trigger 388812/vivaciousvivification
How to reproduce
Talents:
C4QAvmhRP2rMmMXAL1blVepCkBAAAAAAAghFLDmZDzMzY5BYx2sNmNbzyyyMjFQzMzAzwMMMz2MzMMLYGsMTAAAAAmlptZbmlZzyssMbzMTQAgFA
Cast 467307/rushingwindkick.
Cast 116670/vivify
Check that 116670/vivify is not instant cast
How it should be
When 467307/rushingwindkick and 388812/vivaciousvivification are talented, casting 467307/rushingwindkick should trigger 88812/vivaciousvivification and make next 116670/vivify instant cast and do 20% additional healing.
Links
<|T7439207:16|t|cffffd000|Hspell:467307|h[Rushing Wind Kick]|h|r>
<|T1360980:16|t|cffffd000|Hspell:388812|h[Vivacious Vivification]|h|r>
<|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r>
12 June 2026
Nature/Ancestral Swiftness consumed on hit Description of the bug
currently 443454/ancestralswiftness and 378081/naturesswiftness can be consumed from projectile spell hit
PTR video: <
How to reproduce
1. take 378081/naturesswiftness From shaman talent tree
2. cast Lightning bolt and quickly activate NS (stay far from enemy to reproduce it easier)
same with 378081/naturesswiftness from farseer hero talent tree for Restoration/Elemental spec
[Elemental][Strormbringer] Storm Frenzy x Arc Discharge Description of the bug
Currently when shaman has 1 Arc Discharge and 1 or 2 Storm Frenzy stack casting Lightning Bolt or Chain Lightning consume 1 Arc Discharge and 1 Storm Frenzy
How it should be
462725/stormfrenzy should not be consumed when player also have 455097/arcdischarge buff.
BT:<
[Subtetly/Outlaw] [Trickster] 4pc Tier Set Bonus x Coup de Grace (Shadow Damage) Description of the bug
The 4pc Tier Set bonus only applies to the Physical damage of Coup de Grace, completely ignoring the Shadow damage
How to reproduce
Use debug FSDL
Full Tier set equipped
Cast the first Coup de Grace
Casts the Coup de Grace that triggers for a second time, in accordance with the 4piece tier set bonus
Look at FSDL
FSDL proofs:
PHYSICAL DAMAGE: buff is applied!

Cast 156322/eternalflame on one of them
Check that the other dummies do not get healed through the effect of 200025/beaconofvirtue.
How it should be
Allies affected by 200025/beaconofvirtue should get healed when another ally is healed by 156322/eternalflame.
Links
<|T1030094:16|t|cffffd000|Hspell:200025|h[Beacon of Virtue]|h|r>
<|T135433:16|t|cffffd000|Hspell:156322|h[Eternal Flame]|h|r>
[Holy] - Avenging Crusader Description of the bug
1. Avenging Crusader heals for 285% of damage done. Or it has some 10% increasing modifier from nowhere.
2. Low prio Avenging Crusader heals only with Avenging Crusader 216371
How to reproduce
.debug mastery 1000 to remove mastery modifier
Take some damage
Use Avenging Crusader
Use Crusader Strike / Judgement
How it should be
1. Avenging Crusader should heal for 260% of damage done.
2. Avenging Crusader should have 2 healing IDs for healing from non critical strikes and from critical strikes:
Healing from non critical strikes <https://www.wowhead.com/spell=216371/avengingcrusader>
Healing from critical strikes (goes as critical healing) <https://www.wowhead.com/spell=281465/avengingcrusader>
Links
Avenging Crusader <https://www.wowhead.com/spell=216331/avengingcrusader>
[Protection][Lightsmith] - Tier Set 2p Description of the bug
1. Hammer of the Righteous triggers Hammer and Anvil with 100% effectiveness
2. Blessed Hammer doesn't trigger Hammer and Anvil
How to reproduce
Talents lvl 80 CIEAm+0bA85vR0Yy+QcPHjtRvuMjZYWGLjZMzM2mZmZMLDMAAADAAAAAAApZmhBzMGzMzSLAwYAAmBLDAAwMTLzysMzMzyySLzMWMwAwYYYMA
.debug critical 100
Use Hammer of the Righteous
Use Judgment
Swap HotR to Blessed Hammer
Use Blessed Hammer
How it should be
1. HotR main target critical hit should trigger Hammer and Anvil with 40% effectiveness
2. Blessed Hammer should also proc it from first critical hit. 1 proc per 1 ability cast.
Links
2p <https://www.wowhead.com/spell=1236389/paladinlightsmith112classset2pc>
HotR <https://www.wowhead.com/spell=53595/hammeroftherighteous>
Blessed Hammer <https://www.wowhead.com/spell=204019/blessedhammer>
Hammer and Anvil (talent) <https://www.wowhead.com/spell=433718/hammerandanvil>
Hammer and Anvil (Damage ID) <https://www.wowhead.com/spell=433717/hammerandanvil>
[Frost][Frostfire] Season 3 4pc Pyroblast x Splitting ice Description of the bug
Casting Glacial Spike to cause Pyroblast to hit a target works, but the combo with Splitting Ice does not work
How to reproduce
1. Get Splitting Ice talent
2. Be sure to have Season 3 4pc set
3. Stack 5 Icicles
4. Cast Glacial Spike
5. Only 1 Pyroblast comes out
How it should be
When the player has Splitting ice talent selected , after the cast of Glacial Spike, there should be 2 pyroblasts comming out, not just 1
Links
|T136243:16|t|cffffd000|Hspell:1235966|h[Mage Frostfire 11.2 Class Set 4pc]|h|r
https://www.wowhead.com/spell=56377/splittingice?def=85229comments
Bugtracker Report
[All] Flying form x K'aresh Description of the bug
Currently Flight form does not work in K'aresh. When you use travel form it puts you in the regular travel form and not flight form
11.2.5
[Frost] Arctic Assault - Glacial Advance issues
[Frost] Arctic Assault - Glacial Advance issues Description of the bug
Currently
1. Glacial Advance from Arctic assault gives rune when Obliteration talent Work plus Runic empowerment gives rune i think so
2. Glacial Advance from Arctic assault Work with a delay
3. when DK consume 2 Killing machine instantly Glacial Advance from Arctic assault should casts 2 parallel lines but in Firestorm 2 in one line
How to reproduce
1. trigger Glacial Advance from Arctic assault with obliterate or frostscythe
How it should be
1. Glacial Advance from Arctic assault should not gives rune when Obliteration talent Work plus Runic empowerment gives rune
2. Glacial Advance from Arctic assault should work instaly
3. when DK consume 2 Killing machine instantly Glacial Advance from Arctic assault should casts 2 parallel lines
Informations
[Frost][Deathbringer] Icy Talons vs Refreshing vs Duration Description of the bug
Currently Icy talons from this Talent stacks has his own duration
How to reproduce
1. create Death knight
2. get Icy talons stacks from Talent
3. look on Talent stacks duration
How it should be
Icy talons from this Talent should renew all stack duration
but Icy talons from Dark Talons Each stack should has his own duration
Informations
[MO][Loom'ithar] Melee hits
Heroic Mode (20Men)
Melee hits damage needs to be increased
Retail (12.4M) vs FS (4.36M)
[MO][Loom'ithar] Silk Blast
Heroic (20men)
Silk Blast is currently dealing around 3.5M unmitigated dmg, while in retail it's around 9.5M dmg
Retail vs FS (FS wlogs are not displaying unmitigated dmg, but it was tested with no armor on my character)
[Tazavesh, Gambit] So'leah x phase 40%
Currently when So'leah It reaches the phase where it's at 40%, where it has to go to the middle sometimes the boss stays where it is.
[EDA]- Lindormi missing
Description of the bug
Currently, after timing Gambit mythic keystone Lindormi, the npc to change keystone is missing.
[Manaforge][Dimensius] Collective Gravity
When a player is standing in Collective Gravity, he gets slowed by 30% and that is require to not die from Devour, but the slow can be dispelled by many player abilities which shouldnt be the case like: Avatar, Freedom, Disengage, Deaths advance, bladestrom
[MO][Dimensius][Mythic] Gravity vs orb
In p1 if you have an orb on you you still can get targeted by reverse gravity.
[Manaforge][Dimensius] Reverse Gravity targeting
The group is split into 2 groups in p1, and each side should get 2 instances of reverse gravity, at the moment its almost always split 3 to 1.
[MO][Nexus] Besiege baiting
The laser is baited by players, but it should be completely random.
[Tazavesh, Gambit] m0 x skip
Description of the bug
after enter in Tazavesh dungeon we skip with Ta'piks npc to Gambit 2nd part of the dungeon , But Tazavesh m0 should be unvailable in this season.
[Death-Knight][Frost] Glacial Advance
Description of the bug
Currenttly When I use <https://www.wowhead.com/spell=194913/glacialadvance> against a wall or above a mobs <https://www.wowhead.com/spell=194913/glacialadvance> passes through and I pull the mobs.
How to reproduce
1. Creat DeathKnight
2. Take Frost spec
3. Use <https://www.wowhead.com/spell=194913/glacialadvance> behind a wall or above a mobs
How it should be
If i use <https://www.wowhead.com/spell=194913/glacialadvance> its shouldnt go behind wall or, if I'm at the top and there are mobs below, it shouldn't affect them.
Informations of the spell
Links
Talent: CsPAclESCN5uIs3wGGVadXqL3NDwMDzYmxYZYMzMzMmZGNzYMGmZAmZmZmZmZGAAAAAAAAAAAMW2GYALglhJkxCmZmxMDMM
<https://www.wowhead.com/spell=194913/glacialadvance>
< PTR
[Manaforge][Dimensius] Players Death's vs p3
When a player dies in p1 or p2, their corpse should gets teleported to p3 when the alive players reach p3 thus making them ressable. Currently, they get teleported back to p1
[Manaforge][Dimensius] Antimatter damage scaling
The spell <https://www.wowhead.com/spell=1243704/antimatter> is currently double hitting
[Achievement] Astral Weapons of Conquest
There is no progress in Astral Weapons of Conquest's achievement when we obtain Conquest.
[Evoker][Augmentation] Breath of Eons x Fury of the Aspects
Description of the bug
Currently when i use <https://www.wowhead.com/spell=403631/breathofeons> and i get <https://www.wowhead.com/spell=390386/furyoftheaspects> (Scalecommander hero talent) if someone use lust and i got my <https://www.wowhead.com/spell=390386/furyoftheaspects> uptime and i dont get debuff "<https://www.wowhead.com/spell=390435/exhaustion>"
How to reproduce
1. Use <https://www.wowhead.com/spell=403631/breathofeons>
2. when you finish to use it
3. Ask mage or shaman to use bl
How it should be
If i use <https://www.wowhead.com/spell=403631/breathofeons> and someone use lust i should get the debuff of lust
Informations of the spell
Links
Talent: CEcBV7//nP39x/JJympTqouKSgZZsNmZGLzgZWmxMzYmNAAAAAAAAMzADjxUDzMDAAAAMmZbMzsMmZMMzixgFYZMMWGAzExGGzA
<https://www.wowhead.com/spell=390386/furyoftheaspects>
<https://www.wowhead.com/spell=403631/breathofeons>
[EDA][Soul-Scribe] Dread of the Unkown vs Whispers of Fate
Currently, when players are afflicted by Dread of the Unknown circles, When they expire, the Whispers of Fate copies despawn at the same time, meaning player has no time to soak them after the Circles Dissapear.
I made sure i was not standing on my own copy, and it dissapeared, debuffing my self, before i could remotely reach it in time after the Circles Vanished.
Another option is, that the Circles of other players destroy the Player copies, which should not be the case, only own players circle should destroy the copies.
[Manaforge][Plexus] Reshii Wraps cloak not working on intermission
The item <https://www.wowhead.com/item=235499/reshiiwraps> is not working sometimes for some players on the intermission. You should be getting an extra action button that you can press to go thru <https://www.wowhead.com/spell=1219223/atomize?dd=241&ddsize=10> without taking any damage
[Manaforge][Araz] Prime Sequence Motes
If some player soaks a Prime Sequence orb from the Arcane Collector, the Specific Mote that got soaked, should dissapear.
Currently, the Motes just travel though players, and continue traveling.
Retail Video proof: <
(All Difficulites)
11 June 2026
[Demonology] Wild Imps vs Voidstone Montrosity Description of the bug
<https://www.wowhead.com/npc=55659/wildimp> cannot attack The Rookery last boss <https://www.wowhead.com/npc=207207/voidstonemonstrosity>. They can only attack him if you summon them while standing on the ledge directly in front of the boss.
ptr: <
[Demonology] Wild Imps attack the wrong target when re-entering combat Description of the bug
When you leave combat and reenter it with a different target, Wild Imps will often return and attack your last target if it is still alive or has been ressurected.
ptr:
<
<
How to reproduce
Pull any target using the Hand of Guldan
Let the wild imps cast a few Fel Firebolts and .die this target
.respawn this enemy and start the fight with a new target
How it should be
When you reenter combat, the Wild Imps should attack your new target. They should "forget" their old target.
Information of the spell
<https://www.wowhead.com/npc=55659/wildimp>
[Demonology] Doomguard instantly launches Doombolt and runs Description of the bug
Doomguard instantly launch each Doombolt, with no cast time + often runs far away from the player
ptr: <
How it should be
There should be a 2sec cast time + haste.
retail casts: <
Also, Doomguard shouldn't be constantly running around for no reason
retail <
Information of the spell
CoQAYIOwXTfhprvln24ZeRPDbYxYegZYGixMjxsxMzY2AAAAAAAAAAYmxyyMmZGWMZYmlZpFaGLMzYGbjZ2mxMzMGzYYmZmZGYGAAA
<https://www.wowhead.com/spell=453568/pactoftheeredruin> talent
<https://www.wowhead.com/npc=225493/doomguard>
<https://www.wowhead.com/spell=453616/doombolt>
[Demonology] Demonic Tyrant vs Doomguard Description of the bug
Demonic Tyrant extends the Doomguard's duration by 15sec. This usually happens if you summon the Tyrant right before the Doomguard is about to disappear (after 5 Doombolt casts).
ptr: <
How it should be
Tyrant should not extend Doomguard duration
Information of the spell
CoQAYIOwXTfhprvln24ZeRPDbYxYegZYGixMjxsxMzY2AAAAAAAAAAYmxyyMmZGWMZYmlZpFaGLMzYGbjZ2mxMzMGzYYmZmZGYGAAA
<https://www.wowhead.com/spell=453568/pactoftheeredruin>
<https://www.wowhead.com/npc=225493/doomguard>
<https://www.wowhead.com/spell=265187/summondemonictyrant>
[Manaforge][Dimensius] Reverse Gravity vs Shadowmeld/Invis/FD
Reverse Gravity spell should not be cancelable by using Abilities like Shadowmeld, Mage Invis, FD from Hunter, etc.
Currently, you cancel the ability with these spells.
[Manaforge][Nexus][LFR] Split of Tanks
Currently, Tanks and Healers are split unevenly, even if everyone is alive, sometimes putting both tanks on same side, Healers also.
[Evoker][Augmentation] Prescience x raid
Description of the bug
Currently when i click in <https://www.wowhead.com/spell=409311/prescience> in raid Myself and the raid group are starting to lag
How to reproduce
1. Creat evoker Augmentation
2. Go in raid
3. click on <https://www.wowhead.com/spell=409311/prescience>
Informations of the spell
Links
<https://www.wowhead.com/spell=409311/prescience>
[Tazavesh:SoW] - Myza's Oasis x Notes in P2
Description of the bug
We are missing notes spawn in p2, getting only 1 or 2 during entire boss fight
Causing us to lose 100% uptime on UpTempo!
How to reproduce
Go to Zo'gron
Check video from retail
Go to activation area
Pull the boss
How it should be
Up Tempo! Gaining 12 applications of Jazzy increases damage and healing by 25% and haste by 25% for 40 sec.
Removes all applications of Jazzy. {green}(Hitting a note while Up Tempo! is active refreshes its duration)
Jazzy Hitting a note increases haste by 1% for 40 sec. This effect stacks.
{red}(Retail): <
Informations of the spell
Links
<https://www.wowhead.com/spell=348567/jazzy?dd=8>
<|T237553:16|t|cffffd000|Hspell:358311|h[Up Tempo!]|h|r>
<https://www.wowhead.com/npc=176564/zogron>
[Tazavesh, Gambit] Shellcrusher x Shellcracker vs Tank Kiting
Currently, when the tanking player of Shellcrusher NPC is away from the NPC and another player stands close to this NPC while it can cast its ability Shellcracker, the target becomes the player that is standing close to the mob. This should not be the case and the only target of the tankbuster should be the tanking player.
[Tazaves, Gambit] Murkbrine Scalebinder death x Invigorating Fish Stick despawn
Currently when Murkbrine Scalebinder dies, if there is an existing Invigorating Fish Stick that is alive, it remains alive.
Whenever Murkbrine Scalebinder dies, any Invigorating Fish Stick that they specifically casted should despawn. Example, if we have Scalebinder A and Scalebinder B, both of them cast a Fish Stick, then Scalebinder A dies and Scalebinder B lives, only Fish Stick A, casted by Scalebinder A should despawn.
Retail proof: <
Here on this video as you can see, the Scalebinder died and the fish stick despawned, without the need to manually kill it.
[Tazavesh, Gambit] Wandering Pulsar x movement
Currently, when wandering Pulsar is spawned via the ability <https://www.wowhead.com/ptr2/spell=357238/wanderingpulsar>, its possible for it to move into the air, and become out of reach for melee players. This should not happen and the Wandering Pulsar should remain on the ground at all times during its movement.
[Dawnbreaker] Anub'ikkaj x Terrifying Slam vs Armor
Currently the physical hit of Terrifying Slam is not being reduced by player armor reduction.
PTR (on this log you can see that the player mitigated about the same amount on both the physical hit as well as the shadow one): <
Retail: <
Clip in +14 : <
[Dawnbreaker] Nightfall Dark Architect x Summons vs AFK
Currently Nightfall Dark Architect Summ adds but they almost afk , they cast one time and then they just stand there , doing nothing and they dont even move
<
[Tazavesh][General] Mythic 0 Drops Heroic Track Gear
Currently, Mythic 0 Tazavesh nonhard mode drops Heroic Track gear items.
It should be impossible to start Nonhard mode Tazavesh
(Since Tazavesh Hard Mode wont be implemented, its necessary to be disabled.)
Additionally, Tazavesh Mythic 0 has no ID as of right now.
[Manaforge][Nexus] Vanquish Flick
Ocasionally, the Vanquish spell from the Tank combo in P1, flicks, and damages players that are not even in the frontal.
[MO] Soulbinder x Soulbinders Nethermantle vs drop chance
Currently, the Cosmetic item <https://www.wowhead.com/item=250104/soulbindersnethermantlecomments> from the boss does not have 100% drop chance.
Only players that do not have the Cloak Learned/In Inventory should be able to roll on it/see it in Roll window.
[Dragonsoul] Bugged drakes/teleports
Drakes & teleports npcflag is 0 instead of 1 which prevents them from being usable.
[Manaforge][LFR] Might of the Shadowgaurd Boss Order
Platform Portal to Soulbinder should not be usable untill Loomithar has been defeated.
[Battle Pets] Twilight Whelpling
<https://www.wowhead.com/npc=154804/twilightwhelpling>
https://www.wowhead.com/npc=154803/twilightwhelpling
Missing spawns
[Battle Pets] Missing instance drops
Following Battle Pets are missing in the loot table of legacy realms:
Nerubian Relic
Nerubian Relic
Glittering Ball of Yarn
Ironbound Collar
Ominous Pile of Snow
Overcomplicated Controller
RedHot Coal
Stormforged Rune
Wriggling Darkness
Elementium Back Plate
Puddle of Black Liquid
Severed Tentacle
Fandral's Pet Carrier
Vibrating Stone
Cinderweb Egg
Smoldering Treat
[Warband][Bank] Algari Treatise - Soulbound
Algari Treatise on Skinning
Algari Treatise on Mining
Algari Treatise on Leatherworking
Algari Treatise on Jewelcrafting
Algari Treatise on Inscription
Algari Treatise on Herbalism
Algari Treatise on Engineering
Algari Treatise on Blacksmithing
Algari Treatise on Alchemy
Algari Treatise on Enchanting
Algari Treatise on Tailoring
Currently cannot be placed in the Warband Bank.
<https://www.wowhead.com/news/newweeklyalgaritreatisesforprofessionknowledgepoints346264>
[11.2][General][Mount] Surge - No Animation
When using <https://www.wowhead.com/spell=372610/skywardascent> most mounts have no animations
[PvP][11.2] Vicious Mount reward
<https://www.wowhead.com/guide/collections/thewarwithin/pvpseason3rewardstransmogmounts>
Currently, the season 2 mount is still in the reward.
Should be this instead:
Horde: <https://www.wowhead.com/item=243159/viciousvoidcreeper>
Alliance: <https://www.wowhead.com/item=243157/viciousvoidcreeper>
When learning the mount on one faction, it should be also learned on the hostile faction.
Example: Learning it on horde, should also teach the alliance verison.
[Warband][Bank] Reagents
As of Retail 11.0.5;
Reagents stored in the Warband bank can now be used to fill all types of crafting orders.
<https://www.wowhead.com/news/warbandbanknowworkswithcraftingordersinpatch1105347169>
Currently not working.
[Battle Pets] Black Lamb
<https://www.wowhead.com/npc=60649/blacklamb>
Missing world spawn.
[Trading Post] Unable to Access the Trading Post (11.2)
Summary:
The Trading Post system is currently nonfunctional. Interacting with the designated NPCs does not trigger the merchant interface or display any available items for purchase.
Steps to Reproduce:
1. Travel to the Trading Post location
2. Attempt to interact (rightclick) with the Trading Post NPCs responsible for the monthly rewards.
3. Observe the game's response after the interaction.
Expected Result:
A vendor window or specialized UI should open, displaying the current month's collection of cosmetics, mounts, and pets available for purchase.
Actual Result:
Nothing happens upon interaction. No window appears, no dialogue is triggered, and the store inventory remains hidden, making it impossible to buy any items.
[Achievement][Reward] The Enterprising Dungeon Master
11.1.5 Achievement does not reward the title
<https://www.wowhead.com/achievement=42148/theenterprisingdungeonmaster>
<https://www.wowhead.com/title/thetriplethreat913>
[Pvp][BG] Warsong Gulch - Wild Battle Pets
In the Battleground map Warsong Gulch are spawned critters which are currently set to legendary Battle Pets, which should not be set to Wild Battle Pets on that BG Map.
Map: <https://www.wowhead.com/zone=10218/warsonggulch>
NPC: <https://www.wowhead.com/npc=61750/deer>
[Achievement] Big City Pet Brawlin' - Horde
<https://www.wowhead.com/achievement=6621/bigcitypetbrawlinhorde>
There are no pets spawned in Thunder Bluff.
10 June 2026
[MO] Soul Hunters x intermission vs evade
If you kill one of the bosses durring the intermissin they would reset.
[MO] Soul Hunters x The Hunt vs immunity
If you solo the hunt with a immunity the hunt visual stays for the whole fight.
[MO][Araz] spell visuals
Seems like the circles are still under the "tile" in the middle of the platform.
Bug Report
Summary:
There is a severe visual and mechanical issue within the Waterworks Delve where all enemy NPCs appear to be flying or hovering above the ground. This displacement from the terrain affects combat targeting and immersion.
Steps to Reproduce:
1. Enter the Waterworks Delve.
2. Progress through the initial hallways and open areas.
3. Observe the positioning of the enemy NPCs (Kobolds, Wax Golems, etc.) relative to the floor.
Expected Result:
All groundbased enemy NPCs should be properly anchored to the terrain, walking or standing on the floor as intended.
Actual Result:
Every enemy NPC within the instance is flying, suspended in the air above their intended pathing or spawn points.
[Delves][Achievement][Reward] Delve Beyond
Delve Beyond's Achievement reward Title Delver is missing.
[Delve][General] Vault Ilvl Displayed Wrong
Currently, the Vault in Dornogal is displaying Rewards from Open World/Devles Incorrectly.
Way lower ilvl than it should be.
[Delves][K'aresh] Portal Room
Implement the portals like these in the K'aresh zone:
<https://www.wowhead.com/npc=241027/earthcrawlmines>
(241063,241055,241056,241064,241058,241059,248469,241061,241065,241053,241066,241054,241060,241062,241027,241057)
For now they are hidden.
[Nightfall Sanctum][Aiming to get Even] Speaker Wicke
After defeating <https://www.wowhead.com/npc=234058/speakerwicke> a Reformed Fury should spawn.
Speaker Wicke just disappears, no Reformed Fury spawns.
[Nightfall Sanctum][Aiming to get Even] Arathi Cannon - shooting range
The shooting distance of <https://www.wowhead.com/npc=233991/arathicannon> is too short.
If the player tries to shoot a greater range, he just gets dismounted off the cannon.
Retail video: <
[Delve][Shared] Gilded Crest below tier 8 drop
Need to research if <https://www.wowhead.com/currency=3290/gildedetherealcrest> should drop from <https://www.wowhead.com/object=503868/nemesisstrongbox>
currently dropping in any delve tier.
[Delve] Bountiful Delves - glowing entrance
The glow effect at delves, when they're bountiful is missing.
[Delve][Skittering Breach] Sturdy Chest
<https://www.wowhead.com/object=455522/sturdychest>
Has 3 green gear items at once in loot, one is item level 567, the other 2 350.
Entry: 455550
gives "there is no loot" error
[K'aresh][Devourer] Gear loot - item level
The loot from Devourer bosses is still item level 400.
[Floodgate] - Swampface missing Mudslide visual
Description of the bug
Mudslide doesn't show visual of frontal
How to reproduce
Go to Floodgate
Go to Swampface
Let it cast Mudslike
Pay attention to frontal
Informations of the spell
Links
<https://www.wowhead.com/npc=226396/swampface>
<|T1385913:16|t|cffffd000|Hspell:473112|h[Mudslide]|h|r>
Clip : <
( OBT )
[Floodgate] Demolition Duo x Barreling Charge vs afk
Description of the bug
Bront often stuck after he charges
OBT: <
How to reproduce
Go to Floodgate
2nd boss
Try aiming boss at fence or any corner
Informations of the spell
Links
<https://www.wowhead.com/npc=226402/bront>
<https://www.wowhead.com/spell=459779/barrelingcharge>
[Delve][Archival Assault][Shared] Waygate
The <https://www.wowhead.com/object=570241/waygate> brings the player to the wrong location. It should move the player to the platform where the <https://www.wowhead.com/object=455498/sturdychest> is spawned.
<
[Trading Post][Task] Capture an Uncommon Rarity Battle Pet
<https://www.wowhead.com/tradingpostactivity/captureanuncommonraritybattlepet648>
"Capture an uncommon rarity battle pet in Khaz Algar."
uncommon rarity = green
[Delve][S3] Brann already 80+
Looks like, we passively leveled brann beyond level 80 cap already on s2.
I had him already as Lv 98.
[Dawnbreaker] Ixkreten the Unbreakable x Terrifying Slam vs Recast
Currently Ixkreten the Unbreakable Cast Terrifying Slam just one time , soon he cast it the tank doesnt get knocked , and the energy bar of the creature doesnt fill up again which means he wont cast the Terrifying Slam again
How it should be :
Terrifying Slam should knock the tank away and the creature should recast it on every 100% energy which is about every 27 secs
Retail Pov :
<
Fs PTR :
<
[MO] Soul Hunters x Souls vs defeat
Bug Description
After the death of the boss https://www.wowhead.com/npc=237661/adarusduskblaze "Soul Hunters," a Purple Crystal remains in the center and puddles remain. This shouldn't happen.
How to reproduce
Join the raid.
Reach the boss https://www.wowhead.com/npc=237661/adarusduskblaze
Aggro, wait for purple puddles to appear on the platform, and then kill the boss.
How it should work
After players kill the boss https://www.wowhead.com/npc=237661/adarusduskblaze, all puddles disappear and players shouldn't take any damage.
Spell Info
Boss: https://www.wowhead.com/npc=237661/adarusduskblaze
Retail Video: How it should be
Video: Ours:
[Floodgate] Instance x waystones vs missing
Currently we are missing respawn checkpoints (Waystones) after bosses.
Demolition duo retail pov: <
Big M.O.M.M.A retail pov: < (you can see it on minimap)
Swampface: <
[Floodgate] Demolition Duo x Deflagration vs dot damage missing
Currently, if a Ticking Time Bomb explodes it only does the initial explosion damage. The DoT Deflagration does not do any damage.
11.1.5 PTR: <
<https://www.wowhead.com/spell=461994/deflagration>
Issue is only present in s2.
[MO] Soul Hunters x debuffs vs encounter finish
Error Description
After the Soul Hunter boss dies, debuffs remain on players and the puddles don't disappear.
How to reproduce
Join the raid.
Reach the boss.
Kill the boss normally.
How it should work
After the boss dies, if any debuffs remain on players, they disappear, as do the puddles.
Spell Information
Video from Retail showing how it should work.
Video on our site:
8 June 2026
[Dark Ranger] - Smoke Screen Description of the bug
If Pet summoned when you use Survival of the Fittest your triggered Exhilaration heals you additional time for 50% of your HP
How to reproduce
Talents (Beast Mastery) C0PA11Mk8aZ38kAf+zso3nZ9IYMbzYmZYxkFmtZ2aoZsAAAAAAgZGbzgZmBzMMzyMzMzgZMTmxMmxMzwMDDjhZGGzY2WmBbAAAAAAwMA
Summon any pet
Use Survival of the Fittest
How it should be
Triggered Exhilaration should heal only 1 time for 50% of its base effectiveness
Links
Smoke Screen <https://www.wowhead.com/spell=430709/smokescreen>
[Priory] Fervent Sharpshooter x Caltrops vs Blessing of Freedom
Currently when a player affected with Blessing of Freedom walks over a caltrop, it is not removed.
The trap should disappear in this case.
Retail pov: <
[MO] Loomithar x Piercing Strand vs Duration
On Heroic and Mythic Difficulty, The duration on Tanks from Peircing Stand is 45 seconds, instead of only 10.
[Manaforge][General] Teleporting Into the Raid Facing Wrong Direction
Currently, when players are teleported inside the instance, or revive them selfs from dying, They are facing wrong direction, They are facing Exit portal of the raid, most of the times, resulting into walking into it, by accident, and teleporting out of the Instance.
[Manaforge][General] Influx Warden vs Stuns
At the start of the raid, there are two Influx Wardens, which are currently CCable and Knockbackable/Grippable. They should be fully immunie to CCs.
[OBT][Campaign] Skip Campaign Option Available
Currently, the Skip option for Campaign is available right away on first character that does the questline. Without doing it previously.
It should be disabled untill player reaches certain checkpoints in the questline.
[World Boss][Reshanor] Warbound Item Missing
Currently, does not drop Guranteed Warbound item once a week per account. Same as Gobfather in Undermine.
[World Boss][Reshanor] Dying While Flying
When the boss dies in the air, he should drop to the ground. Currently, he stays flying in air, and players are unable to loot him.
[World Boss][Reshanor] Voidcrawlers Not Re-spawning
Voidcrawlers should constantly spawn in waves, once a pack is defeated, another should spawn, untill the boss is done casting Untethered Retreat.
[World Boss][Reshanor] Damage Scaling
Currently, Damage output from all abilities and Melee attacks from the boss seem rather way too low.
[World Boss][Reshanor] Erratic Rifts not Spawning
Currently, the Summoned and then defeated Voidcrawlers do not summon Erratic Rifts, Which players then can use to Enter Emphemeral Phase, with Extra Action Button while on top of the Rift.
The Aura should persists untill Reshanor Finishes casting Untethered Retreat, or untill player is hit by Errant Zap Ability.
This Erratic Rift should increase the damage the Boss takes from Players Crtiical Damage Abilities by 50%, While in the Phase, and allow players to directly attack the boss, even while he is Obscured for others.
[Evoker][Augmentation] Sense Power
Description of the bug
Currently when i use <https://www.wowhead.com/spell=361021/sensepower> and someone have burst i dont see <https://www.wowhead.com/spell=361021/sensepower> in party frame
How to reproduce
Use <https://www.wowhead.com/spell=361021/sensepower>
Ask somebody in party to use burst (Wings, combust, etc)
How it should be
When someone use burst (exceptionally powerful ability) you have icone of <https://www.wowhead.com/spell=361021/sensepower> appear in frame
Informations of the spell
Links
<https://www.wowhead.com/spell=361021/sensepower>
[Delve][Quest] Repossessed!
<https://www.wowhead.com/quest=91782/repossessed>
The optional task "Search for clues in Tazavesh" object is either not spawned or phased out.
Main task <https://www.wowhead.com/npc=248519/fakenameconfronted>
The NPC is also phased out.
[Battle Pets] Not enough memory
Using abilities in a pet battle fight can make the Computer freeze or give "Not enough memory" error.
[Delve][Archival Assault][Shared] Sturdy Chest - There is no loot
<https://www.wowhead.com/object=455535/sturdychest>
When trying to loot this chest, a error will appear with "There is no loot".
[Delve][Item] Artisanal Blink Trap
<https://www.wowhead.com/item=248764/artisanalblinktrap>
Does not teleport the creature, also does not slow it.
[Delve][Item] Supreme Mangoro Madness
<https://www.wowhead.com/item=249031/suprememangoromadness> should give a aura which increase a random stat by 4% which is not apply a aura. https://www.wowhead.com/spell=1248416/suprememangoromadness
[Delve][Shared] Missing Trash loot
Trash mobs do not have any loot at all.
[Delve][Shared] Mislaid Curiosity update
<https://www.wowhead.com/object=478443/mislaidcuriosity>
<https://www.wowhead.com/object=455914/mislaidcuriosity>
<https://www.wowhead.com/object=478744/mislaidcuriosity>
Currently all 3 objects are using the same model but they should be different.
Also the loot was updated in 11.2 with several use items.
<https://www.wowhead.com/item=248954/netherwarpedseedlingcontainedinobject>
7 June 2026
[Retribution] - Jurisdiction Description of the bug
Doesn't increase Expurgation damage
How to reproduce
Talents 70 lvl Talents 70 lvl CYEAm+0bA85vR0Yy+QcPHjtRvCAAAYAAiltZmtllZmZxMWWMbDAAAAAAjmmZxwMjlZwsMMmlZYMDghlF2GAAAAAAAAGAMGmFzA
Check damage with and without damage
How it should be
Jurisdiction should also increase Expurgation damage. It counts as Blade of Justice part.
Links
Jurisdiction <https://www.wowhead.com/spell=402971/jurisdiction>
Expurgation <https://www.wowhead.com/spell=383346/expurgation>
[Delve][Archival Assault][Shared] Phase Cutter
There are several issues with the <https://www.wowhead.com/spell=1246323/phasecutter>
[K'aresh][Phase-diving] Phase Conduit
4 of the 14 Phase Conduits cannot be used as taxi.
<https://www.wowhead.com/npc=249796/phaseconduit>
<https://www.wowhead.com/npc=249761/phaseconduit>
<https://www.wowhead.com/npc=249765/phaseconduit>
<https://www.wowhead.com/npc=249775/phaseconduit>
[K'aresh][Weekly] Sparks of War: K'aresh
<https://www.wowhead.com/quest=90781/sparksofwarkaresh>
This weekly quest has a bad questgroup. It's Azjkahet instead of K'aresh.
[Priory] G4/G8 vs spawns vs missing
Group 4 and 8. They currently consist of
x1 <https://www.wowhead.com/npc=206696/arathiknight>
x2 <https://www.wowhead.com/npc=206705/arathifootman>
Should be
x1 <https://www.wowhead.com/npc=206696/arathiknight>
x1 <https://www.wowhead.com/npc=206705/arathifootman>
x1 <https://www.wowhead.com/npc=206694/ferventsharpshooter>
retail <
6 June 2026
[Manaforge][Dimensius] People randomly dying from entering p2 and p3
When the boss dies in p1 and trying to teleport you to p2, players can randomly die from it
[Manaforge][Dimensius] Spatial Fragment
The spell <https://www.wowhead.com/spell=1243699/spatialfragment?dd=241&ddsize=10> does nothing when you stood in it, it should damage you and stunned you for 4 seconds if you didn't dodge it
[Manaforge][Dimensius][Mythic] Mass Destruction
The spell <https://www.wowhead.com/spell=1249423/massdestruction> from the NPC <https://www.wowhead.com/npc=245255/artoshion> on mythic difficulty, the line visual is not visible
[Mo][Araz][Mythic] Interm reset
We were raiding on mythic but often the boss would just randomly reset durring the intermission.
PS : Always around 10 to 15 seconds during intermission (none of the pillars dead yet)
Clip of the event : <
[Mo][Araz][Mythic] Adds targeting
The small adds shouldnt be able to target tanks
[Mo][Araz][Mythic] Prime sequence soaking
The prime sequence orb should be able to get soaked and they should diappear after they hit once.
[Manaforge][Plexus] Intermission and wipe
If the boss is in intermission and all the players die, the boss does not reset.
[Priory] NPC x Health vs modifier
Some NPCs have the wrong amount of HP in m+.
++m2 key:++
<https://www.wowhead.com/npc=207946/captaindailcry>
ptr 994.974.848 | retail 895.477.369
<https://www.wowhead.com/npc=206705/arathifootman>
ptr 129.346.728 | retail 109.447.234
5 June 2026
[Dawnbreaker] Rasha'nan x Reset
Currently after you phase <https://www.wowhead.com/npc=224552/rashanan>, the boss resets midfly
< PTR video
[Dawnbreaker] Xal'atath's Bargain: Pulsar x last boss
Currently when <https://www.wowhead.com/affix=162/xalatathsbargainpulsar> spawn in last boss 1st phase tometimes we cant take it
[MO] Dimensius x Melee
|
||
Fractillus
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~1.5 mil
|
~3.5 mil
|
~4.8 mil
||
||
Retail
|
~17.5 mil
|
~26.5 mil
|
~50 mil
||
||
|
|
|
||
|
Currently the melee damage of the boss is lower than expected on all difficulties.
[MO] Araz Melee damage
|
||
Araz Unmitigated Melee Damage
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~4.5mil
|
~4.3mil
|
~14mil
||
||
Retail
|
~11.8mil
|
~13.9mil
|
~18mil
||
|
Melee damage during p2 is currently lower than it should be. The table above has the current values compared to the retail ones.
Retail logs:
Normal:
Heroic:
Mythic: <
[MO] Fractillus x melee vs dmg
|
||
Fractillus
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~2.5 mil
|
~5.8 mil
|
~8 mil
||
||
Retail
|
~14mil
|
~21 mil
|
~44 mil
||
||
|
|
|
||
|
Currently the melee damage of the boss is lower than expected on all difficulties.
[MO] Soul Hunters (Ilyssa) x melee vs dmg
|
||
Ilyssa
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~2.6 + 1.2mil
|
~6 + 3 mil
|
~8 + 4 mil
||
||
Retail
|
~7.5mil
|
~15mil
|
~16 mil
||
||
|
|
|
||
|
Currently the melees of this boss is hitting twice in a row, looking at retail logs, this boss should not do that and should only do a single hit.
Mythic PTR log: <
Heroic PTR log: <
Normal PTR log: <
[MO] Soul Hunters (Velaryn) x melee vs dmg
|
||
Velaryn
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~2.6 + 1.2mil
|
~6 + 3 mil
|
~8 + 4 mil
||
||
Retail
|
~7.5mil
|
~13mil
|
~17 mil
||
||
|
|
|
||
|
Currently the melees of this boss is hitting twice in a row, looking at retail logs, this boss should not do that and should only do a single hit.
Mythic PTR log: <
Heroic PTR log: <
Normal PTR log: <
[Priory] Ardent Paladin x Sacred Toll vs sync
Description of the bug
Ardent Paladins sync their Sacred Tolls later in the fight ( around 3rd set of cast )
How to reproduce
Go to Priory
Pull entire room at second boss area
Wait for 3rd or 4th set of Divine Tolls
How it should be
Pulling multiple Paladins from that area shouldn't cause them to sync, we had similar fix for s2 earlier
Informations of the spell
Links
<https://www.wowhead.com/npc=206704/ardentpaladin>
<https://www.wowhead.com/spell=448791/sacredtoll>
[EDA][Azhiccar] - Frenzied Mite spawn during Devour x Digestive Spittle
Description of the bug
Digestive Spittle slow effects doesn't affect Frenzied Mite ++moment they spawn++, also movement speed reduction abilities doesn't affect their speed
When Frenzied Mites spawn bit before Devour cast, they are ignoring everything that should affect their speed
{red}(PTR video:) <
How to reproduce
Go to EcoDome
Pull 1st boss
Drop [Toxic Regurgitation] at spawn locations
Wait for 3rd set of adds Devour
{red}(Notice that Frenzied Mites that spawn before Devour cast, ignore Digestive Spittle movement speed reduction and any other CC that should slow them down, rushing to random target until boss start casting Devour)
How it should be
Digestive Spittle should instantly affect Frenzied Mites, reduce their current speed by additional 50%. Other abilities that also reduce movement speed, should stack on top of Digestive Spittle
Retail: <
Informations of the spell
<https://www.wowhead.com/npc=234893/azhiccar>
<https://www.wowhead.com/npc=236190/frenziedmite>
<|T135786:16|t|cffffd000|Hspell:1217436|h[Toxic Regurgitation]|h|r>
[Manaforge][Dimensius] Alleria and Locus-Walker Spawn Animation Missing
The Spawning Animation for Alleria and LocusWalker is missing currently. They just stand there from the start.
They should portal in as soon as players land on the final platform.
4 June 2026
[EDA] - Soul-Scribe x Intermission Ghost placement
During intermission (Eternal Weave) the boss spawns 3 ghosts , only 1 should be inside the beams per rotation.
Currently during tests it's random , it can be 1 2 or all 3 which can cause a wipe.
Links :
Obt PTR clip (Also same case in Dev realm) : <
< Retail
[Tazavesh, So'leah's Gambit] Loot item level
Error Description
After completing Key 10, you receive https://www.wowhead.com/currency=3110/gildedunderminecrest and an ilvl 694 item (1/6 Hero). This shouldn't happen.
How to reproduce
Enter the dungeon
Launch Key 10, Solea Gambit.
Complete the key.
At the end, look at the loot.
How it should work
After completing Key 10, the chest should contain an ilvl 701 item (3/6 Hero). You should also receive 16 https://www.wowhead.com/currency=3290/gildedetherealcrest.
Spell Info
Retail Video
Note: Chat 16 https://www.wowhead.com/currency=3290/gildedetherealcrest
Next
701 Item as it should be.
Video on our site Note: Chat: Crests were issued starting in Season 2. What shouldn't happen.
Clothes 694 ilvl Which does not correspond to reality.
[Tazavesh, Streets of Wonder][So'azmi] Shuri
Description: Wrong damage from Shuri at Soazmi https://www.wowhead.com/npc=175806/soazmi in Tazavesh: SoW
Video:
How to reproduce: In fight with Soazmi take wave and get Shuri debuff https://www.wowhead.com/spell=347481/shurichangelog. Debuff from shuri damage 2.4m damage per second in 10 seconds in m10. In atlas there is 5.3m per second in 10 seconds and its in m0.
How it should be: Last changelog from 05 aug '2025 is 2.4m per second in 10 seconds in m0. Logs showin that mage with Shuri debuff get raw damage 5.13m per seconds.
Right amount 2.4m per second in m0 and scale up with m+ difficulty.
Logs:
[Delve] Pickup passive spells vanish
When the frame appears after picking up a chest spawn (like from a rare) it can happen that the option menu just vanishes.
[General][Quest] Evoker starting zone quest : Into the cauldron
The quest isnt working , which blocks the person from playing their complete class afterwards and leave the starting zone.
<https://www.wowhead.com/quest=64866/intothecauldron>
<
[Tazavesh:SoW] Market Peacekeeper x Phalanx Field redirect
Currently, when Market Peacekeeper is casting Phalanx Field, damage that is done to mobs under the effect of the Field redirect the spells back onto the player. This shouldn't be the case, as by "caster" in the spell description is meant the Peacekeeper, not the player, meaning spells should be redirected onto the casting Peacekeepers of the Phalanx field.
retail: <
PTR log example: <
[HoA][Depraved Houndmaster] Loyal Beasts x Interrupt x Shoot
Currently, when Depraved Houndmaster is casting Loyal Beasts and is interrupted it immediately starts using Shoot. This should not be the case, and after interrupting Loyal Beasts, the Houndmaster should run to the tank player (It should get locked out of casting Shoot for the duration of the interrupt).
Retail pov: <
[Delve][Currency] Gilded Ethereal Crest
In treasure room, the treasures have 3x <https://www.wowhead.com/currency=3290/gildedetherealcrest>
10+4+1
the "1" does not get added to players currency.
[OBT][Currency] Runed Ethereal Crest - Locked
<https://www.wowhead.com/currency=3288/runedetherealcrest>
Is is unlocked for 11.2, looting this currency from any source, does not get added to players currency.
[PvP][Arena] Achievement dont work
Description of the bug
When i earn challenger, rival, duellist i dont get the achievement in Arena
How to reproduce
1. Get challenger, rival, duellist(e)
2. Check your achievement on PvP > Arena
How it should be
When i get challenger, duellist(e) or rival i should get achievement
[PvP][S3]Achievement Titles not awarded
Same issue with s2 pvp
[PvP][Arena title] Title arena after new season
Description of the bug
Currently when we unlock titles combattant, challenger, rival, duelist, elite, gladiator if we put a title and we do not change it we always have the same title even after 1 or 2 seasons
How to reproduce
Use title arena ( combattant, challenger, rival, duelist, elite, gladiator)
Dont change title
Wait end season
How it should be
After each season the titles fighter, challenger, rival, duelist, elite, gladiator are reset and therefore can no longer be displayed in our titles
3 June 2026
[General] Spark of the Fortunes
Currently if you get www.wowhead.com/quest=86369/asparklingfortune and you did it if you take another quest you dont get the spark you are stuck in 1/2
< Video
[HoA][Halkias] Heave Debris x Armor DR
Sonic damage caused by Heave Debris is currently being reduced by armor DR. Since this is classified as Sonic damage, it should ignore armor DR.
[HoA][Stoneborn Slasher] Disrupting Screech x Armor DR
Drisrupting Screech cast by Stoneborn Slasher is classified as Sonic damage. And therefore it should ignore DR from armor. Currently it doesn't.
[HoA][Shard of Halkias] Thrash x Armor DR
Thrash ability cast by Shard of Halkias is classified as sonic damage, and therefore should ignore armor DR. Currently it doesn't.
[HoA][Depraved Obliterator] Wicked Bolt Targetting
Currently Wicked Bolt cast by Depraved Obliterator is only targetting the tank. It should be a random target cast.
[HoA][Lord Chamberlain] Unleashed Suffering x Targetting
Currently, the ability Unleashed Suffering is always cast on the tank. This should be a random target cast.
[Evoker] [Devastation] [Scalecommander] mass-disintegrate in PvP
Description of the bug
Currently, When im on Evoker Devastation Scalecommander, when i use Empowered spells and getting massdisintegrate buff, when im using it it only hits 1 target while 2 others being in combat and in range didnt get hit, somehow when enemy doesnt hit you by 12 seconds they also dont get hit by massdisintegrate.
How to reproduce
1. Create Evoker Devastation Scalecommander
2. Go on buttle ground area(arena)
3. Use firebreath then eternitysurge with talent scintillation and finally use disintegrate(mass disintegrate)
Video of reporducing the issue : < < From FS, here you can see that after he used fire breath x eternity surge x mass disintegrate somehow it only hits 1 target even when another targets were in range
How it should be
< From Retail, here you can see that with combination of spells fire breath x eternity surge x mass disintegrate hits all 3 targets.
2 June 2026
[Skyriding]
Flight form x Skyward Ascent
Flight form x Skyward Ascent How it currently is :
Druid flight form doesnt have the spacebar function to cast Skyward Ascent
How it should be :
Druid Flight Form should have the same functions as mount Skyriding.
Links :
<https://www.wowhead.com/spell=445964/skyriding>
<https://www.wowhead.com/spell=165962/flightformchangelog>
<
[General][MM+] Shields equip in MM+
Currently warriors can't swap 2H weapon for 1H weapon and Shield in MM+ dungeons.
Note: They can equip the 1H wep, but not the shield.
[Achievement][Reward] Trade-Duke
TradeDuke Achievement's reward Title TradeDuke is misssing.
[Achievement][Reward] A Long Fuse
A Long Fuse Achievement reward Title Darkfuse Diplomat is missing.
[Manaforge][Dimensius] Broken World vs Dismount
Getting Hit by Any of the Asteroids that Dimensius Sends twoards players, or any of the Asteroids on the way to the platforms, should instantly dismount player when they colide with any of them. Currently, it just makes player take damage, but it does not dismount him.
[Tazavesh:SoW] - Minigame add spawn
Description of the bug
Adds should spawn when you talk to NPC , currently they are already active without talking to Minigame NPC first
How to reproduce
Go to Minigame area
Talk to NPCs to start Minigame
Talk to each one of them
How it should be
Each Wave should spawn set of Adds ( check screenshot and video )
{red}(1st Wave G38
2nd Wave G37
3rd Wave G36)
Retail: <
Informations of the spell
Links
[Tazavesh:SoW] - Ancient Gore Hound
Description of the bug
Ancient Gore Hound sometimes stops working when they reach stairs
Check video from PTR: <
How to reproduce
Pull Hounds
Run downstairs
How it should be
They should be able to come down stairs, without getting stuck
Informations of the spell
Links
<https://www.wowhead.com/npc=180091/ancientcorehound>
[Tazavesh:SoW] - G11 x Cartel Muscle
Description of the bug
Currently we have extra add in G11 Cartel Muscle
How to reproduce
Check MDT
How it should be
There should be only 3 adds in that group
x2 Cartel Smuggler
Cartel Wiseguy
Informations of the spell
Links
<https://www.wowhead.com/npc=180348/cartelmuscle>
[Tazavesh:Gambit] Hylbrande x Console
Currently when you click in console, you don't have to stand still for it to display
[EDA][Taah'bat][A'wazj] Missing roleplay
ATM once you kill the adds required to make the boss spawn, he just spawn.
It should be doing a Roleplay and knock away all players once it becomes targetable.
<https://www.wowhead.com/npc=234933/taahbat>
<https://www.wowhead.com/npc=237514/awazj>
[EDA][Azhiccar] Frenzied Mite jump VS Devour
ATM when Azhiccar cast Devour the new Frenzied Mites jumps on a random target with Engorge before going towards boss.
The set of Frenzied Mites that spawns during Devour should not cast Engorge and simple move towards boss, without jumping on player.
<https://www.wowhead.com/npc=234893/azhiccar>
<https://www.wowhead.com/npc=238596/frenziedmite>
<|T252996:16|t|cffffd000|Hspell:1217232|h[Devour]|h|r>
<|T3155460:16|t|cffffd000|Hspell:1217381|h[Engorge]|h|r>
[Delve][Archival Assault][Shadowed Wings] Voidrider Challnax
<https://www.wowhead.com/npc=244382/voidripper> cannot be target.
Same issue on <https://www.wowhead.com/npc=244320/voidriderchallnax> when he drops off the drake mount.
[Object][Locale] Meeting Stone
Noticed in K'aresh but all TWW Meeting Stone objects are missing their locales.
Might be missing also on some preTWW.
[Delve][Fungal Folly][Oversparked Operation] Missing - exit object
The new Fungal Folly variat has no object to leave the delve at the beginning in the delve.
[Delve][Archival Assault][Waygate Wiles] Energy Pyramid
<https://www.wowhead.com/object=550001/energypyramid>
Bad name + model
[Delve][ExcavationSiteNine][Culinary Catastrophe] Tentacle Mean
Issue 1:
I was only able to get a total of 120/144 Tentacle Meat (In player bags i had 128)
Looting 5 <https://www.wowhead.com/item=239129/questionabletentacle> from creatures will only count as 1
Example from <https://www.wowhead.com/npc=234553/darkwalker>
Issue 2: One of the Sprouting Tendril (ID 241783) spawns does not get hit by <https://www.wowhead.com/spell=1227923/foodprocessor3000>
Linked_ID 3A098D5F34482FC146679AB6D524DFBE560BED4D
Issue 3: <https://www.wowhead.com/npc=241789/massivetentacle> wont give any at all.
[Delve][Archival Assault][Waygate Wiles] Waygate
Several waygates teleporting the player to the wrong locations.
1 June 2026
[Shadow] - Tormented Spirits hits Description of the bug
Amount of gained Shadowy Apparition from Tormented Spirits
Currently every critical strike tick from Shadow Word: Pain will spawn Shadowy Apparition 100%
How to reproduce
Activate Shadow spec and copy talent build
Debug your crit to 100
Cast Vampiric Touch on enemy target
Check if Critical Strikes from Shadow Word: Pain created Shadowy Apparitions
Informations of the spell
Your Shadow Word: Pain damage has a chance to create Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch.
Critical strikes increase the chance by 100%.
Links
<https://www.wowhead.com/spell=391284/tormentedspirits>
<|T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r> 34914
<|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r> 589
<|T458229:16|t|cffffd000|Hspell:413231|h[Shadowy Apparition]|h|r>
Talent: CIQAJVmtV83otBfEj5bt80waBYYmxAAAAAAAAAAAAwMWGjhZzmHYmZmZMzygZjZmZmZWGzCghZZZM1MAMzMDmZxyoZxgZb2WyYmF2AmlhB
[Delve][Archival Assault][NPC] Shadowguard Arcanist
<https://www.wowhead.com/npc=245277/shadowguardarcanist>
Whatever the NPC is casting, it is casting the spell on itself.
[Delve][Archival Assault][Shadowed Wings] Fall Damage
Comparing the delv variant with retail videos, i noticed, we're missing the anti fall damage buff.
Unknown the exact name, it's a blue feather icon: <https://www.wowhead.com/spells?filter=15;0;inv_icon_feather01d>
Might be: <https://www.wowhead.com/spell=1235339/featherfall>
[Delve][Archival Assault][Relic Retrieval] Pickup objects/npc
Clicking on some objects does nothing, they should get used to give 8% credits for "Artifacts recovered".
<https://www.wowhead.com/object=547640/the1ring>
<https://www.wowhead.com/object=547637/kneeseekingarrow>
<https://www.wowhead.com/object=547636/bootsofspeedyblinding>
<https://www.wowhead.com/object=547633/deckofseveralthings>
<https://www.wowhead.com/object=547632/martinfury>
<https://www.wowhead.com/object=547639/armoireofinvincibility>
NPC 249001 is too far spawned in the ground, which makes is model not visible.
<
<https://www.wowhead.com/npc=249001/purloinedartifact>
[EDA][Soul-Scripe] Splinters of Fate Hitbox
Splinters of Fate hitbox is buggy, you need to walk over it instead of just touch it and if you use movement abilities like Fel Rush it doesn't consume it even if you land on it, requiring you to walk outside of it and again over it.
[EDA][Soul-scribe] Missing Spells / Effects
Last boss of eco dome aldani is missing these following.
Retail video : < 22:55 boss fight
<https://www.wowhead.com/npc=249507/soulscribe> boss wow head
<https://www.wowhead.com/spell=1224793/whispersoffate>
<https://www.wowhead.com/spell=1224865/fatebound>
<https://www.wowhead.com/spell=1236703/eternalweave>
<https://www.wowhead.com/spell=1237184/splintersoffate>
<https://www.wowhead.com/spell=1225218/dreadoftheunknown>
<https://www.wowhead.com/spell=1225162/ceremonialdagger>
[Tazavesh:SoW] - Myza's Oasis x Boss activation timer
Description of the bug
Boss activation timer is way longer than it should be
Dialog should be cut off, like its on retail
How to reproduce
Go to Zo'gron
Check video from retail
Go to activation area
How it should be
Retail: <
Informations of the spell
Links
<https://www.wowhead.com/npc=176564/zogron>
[Tazavesh:SoW] - So'azmi vs Shuri
Description of the bug
Shuri dot is applied to us randomly, without being touched by expanding ring
FS: <
How to reproduce
Pull the boss
Dodge expanding ring
Wait for Shuri dot to appear
How it should be
We should be affected by Shuri dot only if expanding ring caught us in its path
Informations of the spell
Links
<https://www.wowhead.com/npc=175806/soazmi>
<https://www.wowhead.com/spell=347481/shuri?dd=8>
[Delve][Archival Assault][Smash and Jab] Energy Coil
When destroying <https://www.wowhead.com/npc=245083/energycoil> the model does not change to a destroyed version.
On Retail the NPC has only 27 HP left instead of 303k HP.
It does not deal any damage to the nearby standing player when it explodes.
<
[Tazavesh: SoW] So'azmi x Portal spawns
Currently during the fight with So'azmi the portals are spawning too close to each other in the same quarter. Check images for the way they always spawn on firestorm.
Retail pov: <
[Flame's Radiance][Quest] Renowned with Flame's Radiance
Renowned with Flame's Radiance Quest is missing in NPC Lars Bronsmaelt.
[Delve] Flicker Gate - Nemesis Room
Sometimes Flicker Gates spawn an gate object for 1 second and it despawns again.
This should teleport the player to a room with a delve nemesis.
[Delve][Shared] Hidden Trove
The < which spawns in the treasure room when activating <https://www.wowhead.com/item=233071/delversbounty> spawns in most delves out of reach of the player.
[General][System] Ping System Outside of Combat
Players are able to ping anywhere just fine, but pinging while outside of combat does not acually display it for other players. It works only in Combat.
31 May 2026
[Restoration] Convoke the Spirits Description of the bug
Convoke for Restoration spec is missing smart healing heals should be more related to other healing spells if there are lower HP targets instead of casting damage abilities that minmax damage
How to reproduce
Being low hp
Use <https://www.wowhead.com/spell=323764/convokethespirits>
How it should be
Convoke should be :
Heals will be more favored relative to other spells if there are lowerHP targets
Informations of the spell
Links
<
Talent: CkGAkuH5GdQpDrgY32rlVGnyqtBzYZZmZmZWMbjBjllx2itZAAAAAAAAAAAAsMIbw0MjZ8AmFzyMjlZMmBAAAAAAAGAAIABAz2MbNLzsYjZmBGzsAaA
<https://www.wowhead.com/spell=323764/convokethespirits>
[Delve] Sidestreet Sluice - Treasures
In normal and bountiful delve one of the Heavy Trunk is badly spawned half into a wall. Needs better placement.
[Quests] 11.1.7 Quests from Adventure Guide
11.1.7 quests are being offered in the adventure guide. Accepting them, cannot be turned in by the ender NPCs.
Faerin's Request NPC Faerin Lothar missing creature_questender
Lorewalking NPC Lorewalker Cho missing spawn
[Visions] Voidfire Deathcycle
Bike can now be killed and obtained from Strormwind, however, the parts for acually assembeling the parts are not present/dropping.
How it should be:
<https://www.wowhead.com/object=529673/unclaimedauctionhousecrate> do not spawn if player have any mask equiped. So we cannot aquire <https://www.wowhead.com/item=240191/magiclinedmanifold>
<https://www.wowhead.com/item=240183/twistedskullscythehandlebars> do not drop from <https://www.wowhead.com/object=499029/corruptedchest> (you should complete Old Town with at least one mask)
<https://www.wowhead.com/item=240186/depletedvoidcrystal> do not drop from <https://www.wowhead.com/object=499028/corruptedchest> (you should complete Mage Quarter with at least one mask)
<https://www.wowhead.com/item=240193/tentaclespokes> and <https://www.wowhead.com/item=240178/voidflameresistanthide> do not drop from <https://www.wowhead.com/object=499031/corruptedchest> (you should complete Trade District with at least one mask)
All of these parts should have 100% drop chance, if the criteria is met.
[Manaforge][Plexus][Mythic] Eradicating Salvo vs Not Enough People Soak
Eradicating Salvo, if it does not hit at least 5 players, (Each soak from the two), it does not deal raid wide damage.
It should.
[K'aresh][items] Rare loot - item level
Missing bonus IDs on items from rare monster loot.
All items are currently just 400 ilv
[Delve][Kriegval's Rest][Funny Candle] NPC spawns behind texture
<https://www.wowhead.com/npc=234939/torqueclankfire>
is under the map texture and should be in The Underkeep only (?)
<https://www.wowhead.com/npc=244707/voidbubble>
is behind the texture and his AoE effect will spawn under the map texture
[Delve][Fungal Folly][Oversparked Operation] Delve does not complete
Killing <https://www.wowhead.com/npc=243303/lilleacher> does not complete the deve.
30 May 2026
[Delve][Mycomancer Cavern][Mushroom Morsel] Bogpiper
<https://www.wowhead.com/npc=220314/bogpiper>
NPC is phased out
DB PhaseId 2679002
[Delve][Shared] Leave-O-Bot 7000
After a delve is completed, the <https://www.wowhead.com/npc=205496/leaveobot7000> is not appearing.
[Delve][Shared][NPC] Flickergate
The <https://www.wowhead.com/npc=245938/flickergate> can be killed from NPCs for example, from explosions (happen in Earthcrawl Mines Bugs & Grubs).
[Delve][Earthcrawl Mines][Bugs and Grubs] Stuck Goblin - Invalid Target
Trying to use <https://www.wowhead.com/spell=472464/grapplinggrabber9000> on <https://www.wowhead.com/npc=234105/stuckgoblin> gives the error "Invalid Target".
which blocks the whole progress of this delve.
[EDA] Ravenous Destroyer x Volatile Ejection targeting
Ravenous Destroyer's Volatile Ejection will still hit the tank even if it's actually pointed at another player
FS Video (Volatile Ejection hitting the tank instead of the other player)
[Tazavesh: SoW] - Myza's Oasis - issues
ATM there are couple of issues with this section:
after you complete the first music minigame and kill the adds, the minigame doesn't progress, making unable to spawn the boss Zogron and therefore text its abilities
Missing music note pattern during fight making players unable to get more Jazzy and therefore not being able to extend UpTempo! buff
if the guy on drums leaves the instrument it remains immune to damage and can cast the extra button ability
[Tazavesh:SoW] - Myza's Oasis x Adds wave
Description of the bug
We are having 2 waves of adds before Boss comes, instead of 1
How to reproduce
Go to Zo'gron
Check video from retail
Go to activation area
How it should be
Retail: <
Informations of the spell
Links
<https://www.wowhead.com/npc=176564/zogron>
[Tazavesh: Street] First door
Currently after the first pull, the room is already open, except that normally we have to kill <https://www.wowhead.com/npc=178392/gatewardenzomazz> for the door to open.
Fs PTR: <
Retail: <
[Ara-Kara][Anub'zekt] Infestation x Pets
Description of the bug
Infestation goes on Pets ( including Grove Guardians from Resto druid )
How to reproduce
Go to AraKara
Pull second boss
Spawn pets
How it should be
Infestation should go only on players
Informations of the spell
Links
<|T136045:16|t|cffffd000|Hspell:433740|h[Infestation]|h|r>
<https://www.wowhead.com/npc=215405/anubzekt>
FS PTR: <
Retail: <
[HoA][Echelon] Blood torrent
Currently when <https://www.wowhead.com/npc=156827/echelon> cast <https://www.wowhead.com/spell=319702/bloodtorrent?dd=24&ddsize=5> sometimes we dont have the visual in the ground
[LoU][Gallywix] Prototype A.S.M.R Mount Untradable
Currently, the <https://www.wowhead.com/item=236960/prototypeasmr> is Untradable between players of the party for 3 hours Duration once player receives it in their Inventory.
29 May 2026
[Assasination] - Indiscriminate Carnage untalenting Description of the bug
If you unlearn the <https://www.wowhead.com/spell=381802/indiscriminatecarnagechangelog> talent while in stealth you permamently keep the buff, even after changing specializations
How to reproduce
CMQAA0tw2gAD7pPTLoW5IGZDeMjZmhxM8ADAAAAAAzmHwsNDAAAAAAttNzMYmxYmZ2mlxMzMGmZGzMmZzyYGglZWGbMmxs0Y2WGmsNMsB
While in stealth change indiscriminate carnage to any other talent / change your specialization to subtlety or outlaw
you keep the indiscriminate carnage buff spellID 385747
How it should be
Changing the talent should remove it no matter what
[General][Trickster] - 11.2 tier set Description of the bug
<https://www.wowhead.com/spell=1236404/roguetrickster112classset2pc> and <https://www.wowhead.com/spell=1236405/roguetrickster112classset4pc> not working at all
How to reproduce
spec into subtlety spec
CUQAA0tw2gAD7pPTLoW5IGZDeAAM2mBAAAAAgZbMWmGzYMmZGjZYmZMMmtZZGjttZmxMzMgxysNAAAAMDGAjZzwADMLah2shZA
cast repeatedly backstab on an enemy target
after getting 4 stacks of use coup de grace <https://www.wowhead.com/spell=441423/coupdegrace>
How it should be
<https://www.wowhead.com/spell=441146/unseenblade> should do 35% damage increase if you have <https://www.wowhead.com/spell=1236404/roguetrickster112classset2pc> 2 piece tier set equiped
whenever you proc <https://www.wowhead.com/spell=441146/unseenblade> you should have 35% chance to hit twice and give you 2 stacks of <https://www.wowhead.com/spell=441786/escalatingblade>
Whenever you have 4 stacks of <https://www.wowhead.com/spell=441786/escalatingblade> and casting you <https://www.wowhead.com/spell=441423/coupdegrace> you should be able to cast it again withing 5 seconds, the 2nd cast should deal 150% of its normal damage
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[Northend][Storm Peaks] Time-Lost Proto-Drake
<https://www.wowhead.com/npc=32491/timelostprotodrake> is always dead.
Unit field flags 2: 4196353
UNIT_FLAG2_FEIGN_DEATH
UNIT_FLAG2_REGENERATE_POWER
UNIT_FLAG2_GIGANTIC_AOI
Unit field flags 3: 8192
UNIT_FLAG3_FAKE_DEAD
BT: <
[Legion][NPC] Skittish Chitinbuk
<https://www.wowhead.com/npc=121564/skittishchitinbuk>
The NPC appears dead on all spawns instead of just a few.
(unit_flags+aura)
[Legion][NPC] Elusive Chitinbuk
<https://www.wowhead.com/npc=130935/elusivechitinbuk>
missing spawn
[Delve][Quest] Durable Information Storage Container
<https://www.wowhead.com/quest=91009/durableinformationstoragecontainer>
The quest does not completed after finishing the quest marked delve "Kriegval's Rest".
[K'aresh][Campaign] Quests Rewards
<https://www.wowhead.com/quest=85039/compromisedcontainment>
Missing item (necklace) reward to choose and valorstones currency. Only rewards gold.
<https://www.wowhead.com/item=237891/menagerieslostrelic>
<https://www.wowhead.com/item=237894/pendantofarcanehavoc>
[K'aresh][Achievement] K'aresh Glyph Hunter
<https://www.wowhead.com/achievement=42727/kareshglyphhunter>
None of the glyphs are working. Flying through them does nothing.
[Priory] Baron Braunpyke x Sacrificial Pyre x missing (3rd cast)
Description of the bug
3rd Sacrificial Pyre is missing, boss doesn't create soak mechanic
How to reproduce
Go to Priory ( mythic mode )
Pull 2nd boss
Wait for 3rd Sacrificial Pyre
Informations of the spell
Links
<https://www.wowhead.com/npc=207939/baronbraunpyke>
<https://www.wowhead.com/spell=446368/sacrificialpyre?dd=23>
FS ptr: <
[OBT][Profession][Recraft] S3 Spark does not remove s2 crest and matrix on select
Trying to recraft s2 crafted item with s3 spark always auto selects s2 spark.
Selecting s3 spark, wont auto drop out the s2 crest and players have to remove it manually.
The craft button will turn gray after selecting s3 spark, because of the s2 crest.
Selecting the s3 crest wont change the crafting button from gray to red because the s3 matrix wont also be dropped out.
[Classic][Quest] Alpha Strike
<https://www.wowhead.com/quest=25364/alphastrike>
Not possible to complete due bad flags on <https://www.wowhead.com/npc=5258/woodpawalpha> which let them appear dead.
[Legion][NPC] Ancient Duskcloak
<https://www.wowhead.com/npc=130943/ancientduskcloak>
missing spawn
28 May 2026
[Manaforge][Araz] Arcane Echo vs DH Grip Sigil
Currently, Arcane Echo can be gripped by DHs Grip Sigil. It should not be possible to Grip this add in any way.
[Tazavesh,Street] Zo'phex x Containment Cell
Currently <https://www.wowhead.com/npc=175616/zophex> cast <https://www.wowhead.com/spell=345990/containmentcell> on healer
It shouldnt
[Tazavesh: SoW] - Bazaar Overseer x CC
Currently in SoW the Bazaar Overseer add is missing all of its abilites , and it can be CCed that should not be able to happen the Bazaar Overseer should only be afected by Mind Sooth and Taunt.
[Manaforge][Dimensius] Instant Melee Attack P1
Dimensius should not be able to instantly attack a Threat target as soon as players land. He should give tanks at least 3 seconds time, before starting melee attacking, AFTER Players land. (Not when they use portal)
This currently results in Dimensius most of the times knocking/damaging players before tank has even a chance to react and move away.
[Manaforge][Dimensius] Falling in Intermission Phase
Currently, if players fall of the Plaftform, or dive too deep while flying, the players are not killed/teleported to platform, They can dive indefinetly.
[Manaforge][Dimensius] Extintion Cast vs Positions
Already got archived by me as fixed, but it does not seem it got fixed, after futher testing.
Currently, Dimensius throws the Exctinction Boulders at random sides, instead of being like this:
First Cast (On Both Platforms) on random side, and from there, all other casts should change between platforms, meaning the boulders always land on opposite side of the first cast, and always change from there on.
Example: First Boulder lands on Left side, of the platform ,next should land on right side, and then on left, and so on.
[Manaforge][Dimensius] Conqueror's Cross
On p2, after the players kill the NPC <https://www.wowhead.com/npc=245255/artoshion>, it should remove all the ads from <https://www.wowhead.com/spell=1239262/conquerorscross> off the platform.
[Manaforge][Dimensius] Devour vs Collective Gravity
Currently, most of the times, When player form Collective Gravity, most of the player are sucked to the boss regardless if they are in the safe zone or not.
Seems like the Aura debuff is not applied most of the times correctly.
[Manaforge][Dimensius] Mark of the Twilight Oath
Missing Drop item from HEROIC/Mythic Dimensius, <https://www.wowhead.com/item=246446/markofthetwilightoath>, which starts a quest that rewards Ahead of the Curve mount: <https://www.wowhead.com/item=246445/reinsoftheroyalvoidwing>
[Manaforge][Dimensius] Astrophysical Jet Misscast
Astrophysical Jet, After First Platfrom add is slain, should occur shortly after players are given the flying buff, As of right now, the Beam occurs as they take off, and is in the way. This beam should occur across the platform they were just on. (Only this time, the second platform, this does not occur, since they are sucked directionly into Dimensiuses Core.)
[Manaforge][Dimensius] Stellar Core
Currently, picking up and hitting any of the Void Lords with <https://www.wowhead.com/spell=1246930/stellarcores?dd=15> in phase 2 does no damage.
It should deal 1 time damage (Each pull) each core that was picked up by different players.
[Manaforge][Dimensius] Growing Hunger Stacks
Currently, Dimensiuses Growing Hunger Stacks increase by 1 every Devour, It should always double, up to 8
2>4>8>Enrage.
[Delve][Shared] Tier 11 already unlocked
Tier 5~11 are already unlocked without doing the previous tier delve to unlock them.
[Delve][Shared][Item] Chunk of Companion Experience
Each season the Chunk of Companion Experience get's replaced by a new item
<https://www.wowhead.com/item=232045/chunkofcompanionexperienceseealso>
[Manaforge][Dimensius] Collective Gravity Suck
People can get randomly suck into the boss from <https://www.wowhead.com/spell=1229038/devour?dd=241&ddsize=10> even after they stand in <https://www.wowhead.com/spell=1228207/collectivegravity>
[Manaforge][Dimensius] Reverse Gravity vs Movement Speed Abilities
It seems that ocsionally, Reverse Gravity can be affected by movement speed ablities, which should be the case, it makes the player move faster while in air.
This should not be the case.
[Manaforge][Dimensius] Boss vs Pets Before Pull
Currently, players can send pets to the boss, before acually pulling him, and they damage him/keep him in combat.
Pets should not be able to reach the boss from the outside plaftform.
[Manaforge][Nexus] Galactic Smash
Currently, Galactic Smash targets all 6 players, at the same time.
The Cast should be finished at all targets at same time, but the application, should be first as follows:
First it should target 3 players (Blue Undereffect on players) which consists of 3 Ranged Players
Then, it should target 3 Melee Players, [Purple Undereffect on players) (1 tank included [Main Aggro Tank])
Currently, its all random targetting.
Retail Video Example: <
[Manaforge][Nexus] Falling off Platform
Falling off Either of the platforms on Nexus King, does not currently seem to kill the player, and teleport his corse back to the main platform.
[Manaforge][Araz] Arcane Collector Hitbox
Currently, the Hitbox of the Arcane Collector is smaller, than on retail, meaning players have to get really close as a melee to be able to hit the collector, and not get knocked at the same time by the Aura the Collectors have.
[Manaforge][Araz] Splintered Attendant vs CCs
Splintered Attendants in Intermission Phase should not be able to be CCed by Players in any way.
Currently, you can use any stun/knockback and grip on them.
The only stun that should work on it, is from the Collector, when it casts Arcane Convergence.
[Manaforge][Araz] Arcane Pylons Present in Final Phase
Pylons should not be present in the final phase, they currently knockback players in the final intermission which they shouldnt. It makes the fight more complicated.
Proof in Attachments.
[Evoker] [Devastation/Preservation] [Flameshapper] 4 pc tier set vs essence bomb
Description of the bug
Currently, when im on Evoker Devastation/Preservation and use 4 pc tier set <https://www.wowhead.com/spell=1236365/evokerflameshaper112classset4pc>, <https://www.wowhead.com/spell=1236364/evokerflameshaper112classset2pc>, when i stuck innerflame 2 times by using (443328) Engulf and use spells with essenceburst to activate essencebomb, essence bomb should be triggered twice.
How to reproduce
1. Create an Evoker and use Flameshapper hero tree
2. Create an enemy dummy
3. Use CsbBV7//nP39x/JJympTqouKSAAAAAAAAAAAAmZGYGmxMDMPgxYmGmZysNzyMzMzYGzsMDYmZsNmZMmBGwMzYhFbjZrxyMDTmJLglhZA
4. Use firebreath
5. Use Engulf (443328) 2 times to gain 2 stuck of innerflame
6. Use livingflame or azurestrike to gain essenceburst
7. Once you gained essence burst Use pyre to consume essence burst and activate essence bomb
8. innerflame buff should be active while doing the rotation
9. After that you can see that only 1 essence bomb hit the target, should be 1 bomb for each stuck of inner flame so if inner flame have to stucks it should be 2 bombs
How it should be
Essence Bomb now triggers twice if the Evoker has 2 stacks of Inner Flame
<
[Tazavesh, Streets of Wonder][zogron] final warning
Error Description
Boss https://www.wowhead.com/npc=176564/zogron
Missing Ability |T4037119:16|t|cffffd000|Hspell:1241023|h[Final Warning]|h|r
How to Reproduce
Recommended with 4 or 5 players.
Enter the Dungeon.
Run any Streets key.
Reach the boss https://www.wowhead.com/npc=176564/zogron
Activate it.
Complete the waves of mobs.
Then fight the boss.
How it should be
https://www.wowhead.com/npc=176564/zogron occasionally uses the ability |T4037119:16|t|cffffd000|Hspell:1241023|h[Final Warning]|h|r during combat
Spell Information
Boss https://www.wowhead.com/npc=176564/zogron
Ability |T4037119:16|t|cffffd000|Hspell:1241023|h[Final Warning]|h|r
Retail Video of how it should be
Video on our site Boss Fight: No ability.
[WQ] Rewards Mismatched: Season 1 Delve Loot Dropping (11.2)
Summary:
World Quests that provide rewards related to Delves are incorrectly granting legacy currency from Season 1. Specifically, players are receiving Coffer Key Shards (Season 1) instead of the current seasonal equivalent, rendering the rewards obsolete for current progression.
Steps to Reproduce:
1. Open the world map and identify any World Quest that lists Delverelated items as a reward.
2. Complete the specified World Quest.
3. Check the character's inventory or currency tab for the received item.
Expected Result:
World Quests should provide current seasonal currency and keys that can be used to unlock loot in the present tier of Delves.
Actual Result:
The rewards consist of Coffer Key Shards from Season 1, which do not function with current seasonal chests or mechanics.
|T133016:16|t|cffffd000|Hitem:220693::::::::120:::::|h[Coffer Key Shard]|h|r
[Floodgate] Geezle Gigazap x Gigazap vs Meld
Error Description
Boss https://www.wowhead.com/ru/npc=242255/
If you press https://www.wowhead.com/wotlk/ru/spell=58984/
When the debuff https://www.wowhead.com/ru/spell=468813/ is applied to a player, the effect disappears. This shouldn't happen.
How to reproduce
Need a player with https://www.wowhead.com/wotlk/ru/spell=58984/ "and two other players"
Enter the dungeon.
Run any key.
Reach the last boss.
Pull him.
Wait for the ability |T1370984:16|t|cffffd000|Hspell:468813|h[Гигабжик]|h|r to be cast on a player with Meld. When the debuff is applied, press Meld.
How it should work
This ability |T1370984:16|t|cffffd000|Hspell:468813|h[Гигабжик]|h|r should not Meld.
Spell Info
Boss https://www.wowhead.com/ru/npc=242255/
Ability https://www.wowhead.com/ru/spell=468813/
Video on our site Pay attention to the player's debuff and the fact that they pressed Meld and the debuff disappeared. Which shouldn't happen.
[Floodgate] Geezle Gigazap x Leaping Sparks vs Meld
Error Description
Boss https://www.wowhead.com/ru/npc=242255/
A player presses the ability https://www.wowhead.com/wotlk/ru/spell=58984/ while being pursued by https://www.wowhead.com/ru/spell=468846/ [Blinkingsparks] , and it may glitch and become AFK even after the player exits invisibility. This shouldn't happen.
How to Reproduce
You need a player with Meld and two random players (one tank and one other damage dealer).
Enter the Dungeon.
Run any key.
Reach the boss.
Aggress. Wait for the ability to be cast https://www.wowhead.com/ru/spell=468846/
Attack the player with Meld.
This player "when the spark pursues him" should press Meld and exit invisibility after a couple of seconds.
How it should work
https://www.wowhead.com/ru/spell=468846/ . The ability https://www.wowhead.com/wotlk/ru/spell=58984/, i.e., it becomes AFK and won't pursue the player even after they exit invisibility.
Spell Information
Ability https://www.wowhead.com/ru/spell=468846/
Video on our site Focus on the player and the "See further" spark. The bug may not trigger immediately; several attempts are required.
[Evoker][All] Zephyr
Description of the bug
Sometimes when i use <https://www.wowhead.com/spell=374227/zephyr> my Zephyr is bugged and it's decasting me, this has been happening since DF
How to reproduce
Use <https://www.wowhead.com/spell=374227/zephyr>
How it should be
When I use <https://www.wowhead.com/spell=374227/zephyr> I shouldn't get decasted
Informations of the spell
Links
<https://www.wowhead.com/spell=374227/zephyr>
CEcBV7//nP39x/JJympTqouKSgZZsNmZGLzgZWmxMzYmNAAAAAAAAMzADjxUDzMDAAAAMmZbMzsMmZMMzixgFYZMMWGAzExGGzA
[Floodgate] Venture Co. Surveyor x Surveying Beam vs kickable
Error Description
Mob https://www.wowhead.com/npc=229686/venturecosurveyor
Cast |T236216:16|t|cffffd000|Hspell:462771|h[Surveying Beam]|h|r Visually indicates that it can't be interrupted. This shouldn't happen.
How to reproduce
Enter the Dungeon
Launch any key.
Find the mob https://www.wowhead.com/npc=229686/venturecosurveyor
Aggro Wait for the cast |T236216:16|t|cffffd000|Hspell:462771|h[Surveying Beam]|h|r
How it should be
Ability |T236216:16|t|cffffd000|Hspell:462771|h[Surveying Beam]|h|rusedbynpc
Mob https://www.wowhead.com/npc=229686/venturecosurveyor Should be visually indicated to kick the cast.
Spell Info
Ability |T236216:16|t|cffffd000|Hspell:462771|h[Surveying Beam]|h|rusedbynpc
Retail video of how it should be
Focus on the player's target.
We have a video
Focus on the mob.
[CB] Cant trade item m+
Currently i cant trade item from mythic0 and m+
[EDA][Soul-Scribe] Model
The bossmodel should be hovering above ground.
At the moment he's standing on his feet, also making it weird when it comes to following the tank
[EDA] End Dungeon Chest
End Dungeon Chest cannot be opened
[EDA] - Overcharged Sentinel x Arcane Slash
Description of the bug
Arcane Slash ( frontal ) doesn't do any damage
How to reproduce
go to EcoDome
Pull Overcharged Sentinel
Let it cast Arcane Slash
Stay infront of it
Informations of the spell
How it should be
Unleashes Arcane energy in the direction of the current target, inflicting Arcane damage to players in a cone and causing them to suffer additional Arcane damage every 1.5 sec for 9 sec. This effect stacks.
Links
<https://www.wowhead.com/npc=242631/overchargedsentinel>
<|T135739:16|t|cffffd000|Hspell:1231224|h[Arcane Slash]|h|r>
27 May 2026
[Evoker] [Augmentation] chrono-ward vs breath-of-eons
Description of the bug
Currently, when im on Evoker Augmentation and use talent called chronoward, it gives me much more shields than it should. The discription of the talent says that when allies deal damage with Temporal Wounds, they gain a shield for 100% of the damage dealt. Absorption cannot exceed 30% of your maximum health. But, when i use breathofeons and after the buff Temporal Wounds ends i got 40+ mln shield that is obviously not 30% of my max health.
How to reproduce
1. Create an Evoker Augmentation and use CEcBV7//nP39x/JJympTqouKSwMLzYMzMWGYmlZMmxMbAAAAAAAAYmhHwwYM1w8AzAAAAgZmZ2GzMGzMGmZDDzysYZZWGmZZYGmZaEbYmZA
2. Create 3 enemy dummies
3. Use breathofeons on them and make any ability rotation like eruption, firebreath and so on just to gain as much damage as you can while Temporal Wounds buff is active
4. See, that after Temporal Wounds buff ends you get more than 30% of your max health shields
5. If you create more targets you will have bigger shields.
How it should be
When allies deal damage with Temporal Wounds, they gain a shield for 100% of the damage dealt. Absorption cannot exceed 30% of your maximum health.
Generally, i will guess that the bug appiered by changed talent breathofeons, because in 11.2 they split Temporal Wounds from the discription of breathofeons
[Skyriding] Skyward ascent
Currently when i use <https://www.wowhead.com/spell=372610/skywardascent> in OBT The mount makes a weird jump
Video:
<
[Tazavesh:Sow] - So'azmi x relocators
Description of the bug
Relocatiors keep changing their location during boss fight
How it should be
Once boss is pulled, when Relocators spawn they should stay that way entire boss fight
They shouldn't stack on top of each other
Informations of the spell
Links
<https://www.wowhead.com/npc=175806/soazmi>
Retail PoV: <
[Tazavesh,Street] Spot for activate 2nd boss
Currently this spot < for activate 2nd boss is not working
[Tazavesh: SoW] Zo'phex x Armed Security
Currently the boss Zo'phex casting the ability Armed Security almost under texture which sometimes you cant see it but it does dmg to you and leaves permenant debuff on you that you cant get rid of it till you die
[Delve] Inaccessible Delve NPCs in Dornogal (11.2)
Summary:
The NPCs located in Dornogal who are responsible for selling Delverelated items (such as gear, curios, or utility items) currently have empty inventories. Players are unable to purchase any rewards or upgrades, despite having the necessary currency or renown.
Steps to Reproduce:
1. Travel to the city of Dornogal.
2. Locate and interact with the specific Delve vendors (e.g., Sir Finley Mrrgglton or Reno Jackson).
3. Observe the vendor interface window once it opens.
Expected Result:
The vendor window should display a list of available items for purchase.
Actual Result:
The vendor interface opens, but it is completely empty, providing no items for selection or purchase.
[Delve][Shared] Brann's backjumping
When Brann is set as tank, he often jumps back when tanking bosses, which leads often to reset the boss, because he jumps out of the boss area.
Example: <https://www.wowhead.com/npc=219676/nerlathekktheskulking>
[K'aresh] World Quests already unlocked
World Quests are unlocked without doing the campaign.
26 May 2026
[OBT][Profession][Gather] Phial of Still Air
Gathering Ores and herbs give
<https://www.wowhead.com/item=191321/phialofstillair>
<https://www.wowhead.com/item=191322/phialofstillair>
<https://www.wowhead.com/item=191323/phialofstillair> instead of herbs/ores
[Legion][Item] Technique: Glyph of Floating Shards
<https://www.wowhead.com/item=151541/techniqueglyphoffloatingshards> missing on vendor <https://www.wowhead.com/npc=120898/warmagekathleen>
[Dornogal][NPC] Lyrendal - missing new recipe
<https://www.wowhead.com/npc=219051/lyrendal> 11.1.7 recipe missing <https://www.wowhead.com/item=243052/techniqueglyphofthestrix>
[EDA][Azhiccar] Devour
1. Azhiccar's Devour is not pulling players towards the boss during the channeling.
2. Devour shouldn't eat enemy mobs during the initial cast, but only during the channeling.
At the moment it's devouring mobs underneath the boss instantly when Devour cast starts.
FS Video
3. Also, the white ground visual is supposed to be present during the channeling, instead it's present after Devour is over.
FS Video
4. Devour hitbox is too big compared to blue visual circle, players and mobs are being hit by it even while standing outside of the circle
FS Video
[EDA][Azhiccar] Frenzied Mite spawn
Frenzied Mite can only spawn via Invading Shriek or Devour.
When Frenzied Mite spawn via Invading Shriek , they spawn in the correct preset locations.
When Frenzied Mite spawn via Devour they spawn too close to the boss, they should spawn the same way as with Invading Shriek
Also, there should be a blue visual animation where the Frenzied Mite spawn location will be.
At the moment the Frenzied Mite just spawn without knowing where.
Retail Video
FS Video (Invading Shriek > CORRECT spawn location)
FS Video (Devour > WRONG, they spawn too close to boss)
[EDA][Azhiccar] Frenzied Mite vs Engorge
1. Frenzied Mite are not casting Engorge.
They should cast it every 1second.
2. Frenzied Mite should not melee hit.
At the moment they do.
3. Tank should not be able to keep aggro, they have Uncontrolled aura.
At the moment the tank can hold aggro
[CB] Mythic+ lfg not available
Currently, when we go to the LFG, we don't have the "Mythic+" section, so some dungeons are not present.
< OBT
[EDA][Soul-Scribe] Death
SoulScribe death is not counted towards dungeon completion
[TBC][NPC] Phase Hunter
<https://www.wowhead.com/npc=18879/phasehunter>
Immune and cannot be targeted.
[DF][NPC][Vendor] Treysh
<https://www.wowhead.com/npc=200559/treysh>
Vendor is missing 10.2.7 transmogs
<https://www.wowhead.com/item=217892/emeraldwinglordsshoulders>
<https://www.wowhead.com/item=217893/emeraldwinglordschain>
[Cooking][Legion] Falcosaur Egg
<https://www.wowhead.com/item=142336/falcosauregg>
1 / 42 creatures have it in their loottable.
25 May 2026
[Mistweaver] - Invoke Chi-Ji, the Red Crane x Crackling Jade Lightning Description of the bug
Red Crane cause Crackling Jade Lighting to cancel out instantly
How to reproduce
Copy Talent build
Cast Invoke ChiJi, the Red Crane
Cast Crackling Jade Lightning at enemy
How it should be
Invoke ChiJi, the Red Crane shouldn't interrupt Crackling Jade Lighting cast
Informations of the spell
Links
<|T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r>
<|T606542:16|t|cffffd000|Hspell:117952|h[Crackling Jade Lightning]|h|r>
Talent: C4QAvmhRP2rMmMXAL1blVepCkBAAAAAAAAmFLzsMmFz2YmxG2sNbMbMbWmZWWYoZmZgZYGAbzMzwsxMDzyMBAAAAY2m2mtZWmNAQQAgNA
[MOP][NPC] Wise Ana Wu
<https://www.wowhead.com/npc=60139/wiseanawu>
NPC falls on the waterfloor, which makes it non interactable to accept it's quests.
[Cata][Achievement] Dragonmaw/Wildhammer Tour of Duty
<https://www.wowhead.com/achievement=5481/wildhammertourofduty>
<https://www.wowhead.com/achievement=5482/dragonmawtourofduty>
<https://www.wowhead.com/npc=46493/warlordhalthar>
<https://www.wowhead.com/npc=46756/karkrogtheexterminator>
Faction issue on NPCs, cannot be killed.
[Tazavesh-Gambit] So'leah x Collapsing Star
Currently when <https://www.wowhead.com/npc=177269/soleah> cast <https://www.wowhead.com/spell=350799/collapsingstar> its only in tank.
It should be near the range
Retail: <
[BFA][NPC] Freckles
<https://www.wowhead.com/npc=174412/freckles>
Missing spawn
[K'aresh][Campaign] Enemies of Enemies
<https://www.wowhead.com/quest=84838/enemiesofenemies>
Placing the coalesced void energy only spawns <https://www.wowhead.com/npc=238187/lashir> there was no knockback and no spawn of <https://www.wowhead.com/npc=230644/zagithav>
[Evoker] [Scalecomander] [Devastation/Augmentation] 2 pc tier set vs combat
Description of the bug
Currently, when you summon 2 draktyrs by breathofeons with 2 pc tier set, they will start fighting only when you mele hit an enemy, so, for me, if i wanna draktyrs to start doing damage i have to click right mouse button 2 times on the target( mele hit), that is quiete not correct, they should start damage as soon as you get combat so you press breathofeons get the combat by mobs and draktyrs should start damaging them.
LINKS
<https://www.wowhead.com/spell=1236366/evokerscalecommander112classset2pc?spellModifier=356809>
[Manaforge Omega] Shadowguard Darkmage
Error Description
Mobu https://www.wowhead.com/npc=235805/shadowguarddarkmageabilities;mode:n
Unable to kick cast |T4914668:16|t|cffffd000|Hspell:1215227|h[Void Bolt]|h|r
How to Reproduce
Join the raid.
Kill the first boss.
Reach the main platform.
Find the mob https://www.wowhead.com/npc=235805/shadowguarddarkmage
Aggro and wait for |T4914668:16|t|cffffd000|Hspell:1215227|h[Void Bolt]|h|r
How it should work
This mob https://www.wowhead.com/npc=235805/shadowguarddarkmage
Ability |T4914668:16|t|cffffd000|Hspell:1215227|h[Void Bolt]|h|r Should be kickable.
Spell info
Mob https://www.wowhead.com/npc=235805/shadowguarddarkmage
Ability |T4914668:16|t|cffffd000|Hspell:1215227|h[Void Bolt]|h|r
Video from Retail how it should work.
Watch the mob.
We have a video:
Watch the mob and the player's kick cooldown.
[Manaforge][Plexus] Displacement Matrix
Error Description
Boss https://www.wowhead.com/ru/npc=233814//mythicencounterjournal/
Stepping on the ramp https://www.wowhead.com/ru/spell=1218625/?dd=14&ddsize=30 does not create a purple puddle https://www.wowhead.com/ru/spell=1219354/?dd=14&ddsize=30 upon impact.
How to reproduce
Join the "Normal" raid
Requires at least three players.
Kill 2 mobs. Aggress the boss.
Wait for https://www.wowhead.com/ru/spell=1219450/?dd=14&ddsize=30 to be cast. When the mark is placed on the players, a trap will form under their feet. Step into it. A purple puddle should form and the effect https://www.wowhead.com/ru/spell=1219354/?dd=14&ddsize=30 will appear.
How it should work
If a player steps into the trap https://www.wowhead.com/ru/spell=1218625/?dd=14&ddsize=30, a puddle will form under their feet https://www.wowhead.com/ru/spell=1219354/?dd=14&ddsize=30
Spell Information
Trap https://www.wowhead.com/ru/spell=1218625/?dd=14&ddsize=30
The effect it should have on the player. If a player accidentally runs into it: https://www.wowhead.com/ru/spell=1219354/?dd=14&ddsize=30
Video from Retail of how it should be
Watch out for the dragon.
We have a video:
A player runs into a ramp. Upon entering, a puddle appears. Therefore, there is no effect. https://www.wowhead.com/ru/spell=1219354/?dd=14&ddsize=30 while the player is in the puddle.
[Isle of Dorn][Quest][11.2] Delve into the Earth
Quest: https://www.wowhead.com/quest=78464/delveintotheearth
Issue:
WHen the player clicks on the Explorers' League Supplies, either out or in the delve, player gets LUA error and could not advance trough the questline
24 May 2026
[EDA][A'wazj] Random death
A'wazj is currently instantly dying a few seconds after pulling it (after 1st Warp Strike spell)
FS Video
[Evoker] [Devastation] [Flameshapper] Consume Flame
Description of the bug
Currently, when im on Evoker Devastation Flmashapper, when i use Engulf(443328) on a target with firebreath dot,consumeflame hit the target nearly x2 then it should be. So the talent says that it deals 900% dmg of the firebreath dot but right now its 1800%
How to reproduce
1. Create an Evoker Devastation Flameshapper
2. Create a dummy
3. use firebreath to dot the target then use Engulf
4. You can see that the damage that consumeflame did is twise the ammount it should (1800% not 900%)
 ally dommies nearby
3. Use tipthescales then firebreath to get 4 stuck of leapingflames
4. Use stasis
5. Use chronoflames on enemy dummy
6. See, that 4 extra leaving flames will come to allies and gain you full stasis that is not right
How it should be
Regular living flames don't get stored in stasis.
LINKS
Video of reproducing the issue: <
How it should be : < there you can see that in Flameshapper Hero Tree it doenst stored in stasis.
[Evoker] [Preservation] [Chronowarden] stasis x afterimage
Description of the bug
Currently when im on Evoker Preservation, when i use stasis and put in it dreambreath or spiritbloom with any other heal spell, when i put all 3 in it(requiered at least 1 empowered spell in it) and use it, after the stored empowered spell be casted it should cast chronoflames because of the talent afterimage which sends 3 chrono flames in the targets that is not working.
How to reproduce
1. Create an Evoker Preservation Chronowarden
2. take CwbBV7//nP39x/JJympTqouKSAAAAAAMzMz2sNDGzMjZxMzADAAwMDjhxYmJGzAAAAmZGNjNzMz2YGAYMzY2WWYxCDzMz0QzGsYYG
3. Create ally dummies( for example 4)
4. Use Stasis
5. use dreambreath or spiritbloom
6. use any other 2 healing spells to gain stasis with 3 stored spells
7. use stasis when its ready
8. see that when stasis casting dreambreath or spiritbloom it doesnt cast chronoflames but it should do it because stasis saves spells with their passive talents.
LINKS
< From Retail, here you can see that empowered spell get stored in stasis and after he press it choro flames come and hit the targets
< From FS
[Classic][Quest][H] Tides of Darkness
<https://www.wowhead.com/quest=27854/tidesofdarkness>
NPC <https://www.wowhead.com/npc=46414/marshtideknight> is friendly to Horde players
[Classic][Quest][A] Orcs and Humans
<https://www.wowhead.com/quest=27821/orcsandhumans>
<https://www.wowhead.com/npc=46166/stonardwarrior> cannot be killed.
23 May 2026
[Legion][NPC] Trench Stalker
<https://www.wowhead.com/npc=126198/trenchstalker>
Missing spawn
[BlastedLands][WoD][Quest] Ransacking Nethergarde
<https://www.wowhead.com/quest=35761/ransackingnethergarde>
Missing object spawns
[BlastedLands][WoD][Quest] Okrilla's Revenge
<https://www.wowhead.com/quest=35764/okrillasrevenge>
Missing spawns of cooking pots
[BlastedLands][WoD] Missing object spawns
Missing spawns of several objects.
[BlastedLands][WoD][Quest] For Nethergarde!
<https://www.wowhead.com/quest=35492/fornethergarde>
Missing spawn of flags
[BlastedLands][WoD][Quest] Enohar's Revenge
<https://www.wowhead.com/quest=35496/enoharsrevenge> missing spawns of cooking pots
[BlastedLands][WoD][Quest] Mementos of the Fallen
<https://www.wowhead.com/quest=35494/mementosofthefallen>
Missing object spawns
[K'aresh][WQ] Not showing up
World Quests do not really refresh or showing up. I got only the world boss one always active.
[Tazavesh-Gambit] Adorned Starseer
Currently <https://www.wowhead.com/npc=180429/adornedstarseer> they are way to close to each other before last boss (So'leah)
Retail: <
[BFA][Achievement] Combating the Corruption
<https://www.wowhead.com/achievement=14159/combatingthecorruption>
Missing spawns (4/19 up) and NPC 35 faction instead of 16
[Midsummer][Achievement] Flame Warden/Keeper of the Broken Isles
<https://www.wowhead.com/achievement=11280/flamewardenofthebrokenisles>
<https://www.wowhead.com/achievement=11282/flamekeeperofthebrokenisles>
Highmountain and Stormheim spawns are hidden due questphasing.
22 May 2026
[Resto] Echo of The Elements Bug How it Currently is :
in 11.1.5 and 11.2.5 , Echo of the elements disables after the restoration shaman dies, or relogs.
How it should be :
Upon player death, release, or resurrection, the underlying passive aura tracking Echo of the elements should persist or properly reinitialize. The character should consistently retain a maximum capacity of 2 charges.
Steps to Reproduce
1. Spec into Restoration Shaman and select Echo of the Elements.
2. Verify Riptide and Lava Burst display 2 available charges.
3. Intentionally kill the Shaman character (fall damage or mobs).
4. Click Release Spirit to respawn. (in a dungeon or raid preferably)
5. Observe that maximum spell charges have dropped to 1.
Links
Echo of the Elements (Talent) | ID: `333919` | Wowhead Link
Riptide | ID: `61295` | Wowhead Link
Lava Burst | ID: `51505` | Wowhead Link
Healing Stream Totem | ID: `5394` | Wowhead Link
[Items][Spell Effects][S3] Augment Runes
Currently we can use all 3 augment runes listed below and recieve 3 different buffs for 733 stats each. We should have only one of them.
Ethereal Augment Rune
Crystallized Augment Rune
Soulgorged Augment Rune
[EDA][A'wazj] Intermission vs Warp Strike
1. Warp strike is missing the visual white lines animation
2. When the last Warp Strike goes through Taah'bat, A'wazj should land close to Taah'bat and both get stunned. This is not the case at the moment. A'wazj always lands far away from Taah'bat in a preset location. This is making players unable to dmg both bosses
FS Video
[Evoker] [Preservation] echo vs leaping-flames
Description of the bug
Currently when im on Evoker Preservation and use echo on allies, then full charge firebreath to get 4 stuck of leapingflames, when i use chronoflames 4 extra flames gained by leapingflames should not take away echo buff from your allies
How to reproduce
1. Create an Evoker Preservation
2. create allies dummies
3. use echo on them then use fire breath full charge to get leaping flames stuck
4. use chrono flame on the target and see that extra flames take away echos buff from allies that is not correct
LINKS
< From Retail, here you can see that once he cast fire breath and get leaping flames, buffed allies with echo and use chrono flame, echo buff is still on targets
21 May 2026
[Elem][S3] Stormbringer 4p Currently on ptr 11.2.5 , the 4p of elem doesnt proc Storm's eye from the 2 Tempests during Ascendance in season 3.
Retail logs : <
Links to Shaman tier sets can be found here : <
[HoA] Echelon vs Undying Stonefiend
Currently when you fight the boss Echelon and you kill the Undying Stonefiend that he summs they wont get revived
how it should be :
when you kill the Undying Stonefiend and you doesnt hit them with Stone Shattering leap they should revive again
PTR FS :
<
[Manaforge Omega] waygate watcher
Error Description
Mob https://www.wowhead.com/npc=235853/waygatewatcher
Ability https://www.wowhead.com/spell=1223723/glaresplatter?dd=14&ddsize=30changelog
It takes longer than 1.5 seconds for the puddle to deal damage. The puddle should deal damage to players standing in it every 1.5 seconds.
How to Reproduce
To test, you need two players: one tanking the mob, the other standing in the puddle.
Join the Raid.
Kill the first boss.
Reach the central platform.
Aggro the mob https://www.wowhead.com/npc=235853/waygatewatcher
Wait for the puddles to spawn.
Then, stand in the puddle.
How it should work
The "Puddle" ability https://www.wowhead.com/spell=1223723/glaresplatter?dd=14&ddsize=30changelog
Should deal damage to players standing in it every 1.5 seconds.
Spell info
Video on us
Pay attention to the mage's HP and the time they stood in the puddle.
[Dawnbreaker] Manifested Shadow x Dark Floes vs S3
Error Description
Mob https://www.wowhead.com/npc=211341/manifestedshadow is using Ability |T5062612:16|t|cffffd000|Hspell:431304|h[Dark Floes]|h|r
Which shouldn't be there.
How to Reproduce
Enter the Dungeon.
Run the Key.
Kill the first boss.
Go down to town and find mob https://www.wowhead.com/npc=211341/manifestedshadow
Aggro him.
How it should be
This Ability |T5062612:16|t|cffffd000|Hspell:431304|h[Dark Floes]|h|r
Mob https://www.wowhead.com/npc=211341/manifestedshadow shouldn't be there.
Spell Info
Retail Video: Watch the mob.
Our Video:
The mob is casting an ability that shouldn't exist.
[Floodgate] Venture Co. Electrician x Overcharge vs overlap
Description of the bug
Currently if more than one Venture Co. Electrician pulled out Overcharge Debuff should be apply only from one Venture Co. Electrician and the second Venture Co. Electrician shouldn't apply Overcharge Debuff until fist one will be dead
How to reproduce
pull more than one Venture Co. Electrician look on Overcharge Debuff applying
How it should be
Overcharge Debuff should be apply only from one Venture Co. Electrician and the second Venture Co. Electrician shouldn't apply Overcharge Debuff until fist one will be dead
Informations
RETAIL LOG
RETAIL VIDEO start watching from [22:38](asdasd)
[Floodgate] Disturbed Kelp x spawn group vs aggro
Description of the bug
Currently, when you go to the Floodgate and go to the mobs called disturbedkelp, the issue is that they are dont moving in group, the thing is that when you pull 1 mob 2 mobs should get agro as 1 group of mobs, generally there are 2 groups of 3 mobs, so when you pull 1 mob of 1 group and 1 mob from another group, all 6 mobs should get agro.
< From retail
< From retail
[Dawnbreaker] Rasha'nan x Arathi Bombs vs dmg
Error Description
Boss https://www.wowhead.com/npc=224552/rashanan
Ability |T2115301:16|t|cffffd000|Hspell:434655|h[Arathi Bombs]|h|r |T252176:16|t|cffffd000|Hspell:438946|h[Throw Arathi Bomb]|h|r
does no damage to the Boss. This shouldn't happen.
How to Reproduce
Two players recommended.
Enter the Dungeon.
Activate the Key.
Reach the last boss.
Throw him.
Wait for |T2115301:16|t|cffffd000|Hspell:434655|h[Arathi Bombs]|h|r to appear on the deck. Pick one up, approach the boss, and throw it.
How it should be
The ability |T2115301:16|t|cffffd000|Hspell:434655|h[Arathi Bombs]|h|r should deal damage when thrown at a boss |T252176:16|t|cffffd000|Hspell:438946|h[Throw Arathi Bomb]|h|r
Spell Information
Retail Video
Hurling a barrel onto the boss's head and paying attention to the boss's HP.
We have the video A player throws a barrel. Pay attention to the boss's HP.
[Dawnbreaker] Arathi Stalwart x sparrying vs on ship
Error Description
After players enter the ship's deck, they are greeted by 3 mobs.
There should be plus mobs that fight friendly NPCs.
How to reproduce
Enter the Dungeon.
Run any key.
Enter the ship's deck.
"In addition to the 3 mobs that are summoned immediately after players enter the ship," three more should be summoned. There should also be mobs that fight friendly NPCs.
How it should work
When players enter the ship's deck, in addition to the 3 mobs that are summoned immediately, there should be mobs that fight friendly NPCs. Three more mobs are also summoned during combat. Spell Information
Retail Video
Timecode 1:301:41.
Video on our site
The three mobs that should spawn appear too late, after the ship has already taken off. This shouldn't happen, as the mob pack can either be buggy or accidentally spawn with the first boss.
[Priory] WoW Error
<
BLZ_ALLOC: struct JamMythicPlusCompletionMemberData
Issue popped up after hitting 100% dungeon completion
[MO] Soulbinder x Shadowguard Mage's Void Burst vs interrupt
Heroic set to 20man
Currently Void Burst casted by Shadowguard Mage is not kickable.
[Cinderbrew] Brew Drop x combat vs stuck
Error Description
When killing a pack of mobs containing https://www.wowhead.com/ru/npc=210270/, combat may be glitched. This shouldn't happen.
How to Reproduce
Enter Dungeon M+
After killing the first boss, go left. Aggression the pack with the Brewgoblin and https://www.wowhead.com/ru/npc=210270/. Kill this pack of mobs. "It's advisable to wait for Brewgoblin to spawn and kill him last." This mob has a chance to trigger an endless fight.
How it should work
Mob https://www.wowhead.com/ru/npc=210270/ shouldn't trigger the endless combat "combat" spell after death
Spell info
Mob https://www.wowhead.com/ru/npc=210270/
Video on our site
Attention to the mob and the player. After the mob dies, combat doesn't disappear even after a few seconds and is completely bugged. "The bug may not trigger immediately; several attempts are required."
[MO] Adarus x loot vs missing
Currently, when you kill the boss, theres no loot available.
[MO] Soulbinder x Soulfire Convergence vs targeting
Heroic set to 20man
Currently Soulfire Convergence can be applied to the same player multiple times in the same set.
This also cause the player to spawn a Soulrend Orb on his spot causing him to get hit by it
[MO] Soulbinder x Soulfire Convergence vs missing orbs
Heroic set to 20man
Sometimes when Soulfire Convergence ends the player doesn't shoot the Soulrend Orb.
[MO] Soulbinder x Adds vs CC
Heroic set to 20man
Currently The adds spawned during the boss fight are not CCable
<https://www.wowhead.com/npc=237897/shadowguardassassin>
<https://www.wowhead.com/npc=244922/shadowguardphaseblade>
<https://www.wowhead.com/npc=237981/shadowguardmage>
[MO] Soulbinder x Shadowguard Assasin vs Voidblade Aura
Currently, the Voidblade spell is placed on player as a buff, instead of debuff.
20 May 2026
[Manaforge][Nexus] Star vs immunity
The suck from the star is not negated by bubble, I presume its the same issue with other similar abilities.
[Manaforge][Nexus] Behead hitbox
It seems that the Behead hitbox is way smaller than the visual suggests.
[Manaforge][Nexus] Decree: Oath-Bound count
We had couple of pulls where boss would not fully finish the cast of the spell and give us only 2 stacks instead of 3.
Proof
[Manaforge][Nexus] I2 boss movment
When the players are on the side add platforms, and 1 is cleared faster than the other boss starts moving towards the tank that had aggro pre interm. Is there something that can be done regarding this, like make the boss not move for 5 seconds, it should be enough time to get him taunted.
[Manaforge][Nexus] P2 taunt issues
I am not sure how it supposed to work exactly but in P2 when the boss is riding the dragon, all the tank abilities are casted by the dragon, but it doesnt matter who the dragon is targeting because the frontal and the tank buster are both casted at the Nexus kings target.
So basically if 1 tank is tanking the dragon, and the other one is tanking Nexus king, and the dragon does the breath, it will target the tank whos tanking the Nexus king.
[Manaforge][Nexus] Bubble vs Oath Bound
When P1 ends if any players still have stacks of oath bound boss would mind control them after the cast finishes. If you bubble before the cast ends the MC is negated which should not be the case.
[MO] Fractillus x Null Detonation vs count
On Mythic difficulty if any of the Void infused nexuses are destroyed Nexus shrapnel should target everyone in the raid. Also if more than 1 wall is broken make sure to not give multiple applications of Nexus shrapnel.
[MO] Soul Hunters x Soul Tether vs visual
The mythic mechanic Soul tether is not there. Here is how it should work.
Explanation
[Halls of Atonement][npc]High Adjudicator Aleez
Error Description
Boss https://www.wowhead.com/npc=165410/highadjudicatoraleez
Ability https://www.wowhead.com/spell=323538/animabolt?dd=24&ddsize=5
Visually indicates that it cannot be interrupted by "Graying Out."
Which should not be the case.
How to Reproduce
Enter the Dungeon.
Launch with any key.
Reach the boss https://www.wowhead.com/npc=165410/highadjudicatoraleez
Aggro and wait for the cast https://www.wowhead.com/spell=323538/animabolt?dd=24&ddsize=5
How it should work
The cast https://www.wowhead.com/spell=323538/animabolt?dd=24&ddsize=5
shouldn't visually indicate that it can't be interrupted.
Spell Information
Video from Retail showing how it should work
Note the boss's cast.
We have a video
Note the boss's cast.
[MO] Soul Hunters x Felblade vs taunt
Velaryn Bloodwrath Casts Eye beam and then Felblade straight after. On ptr he will always cast it on the same tank even though it should be tauntable as seen in the video.
[MO] Soul Hunters x Eye beam vs death
If the tank dies during eye beam cast Veleryn would afk for quite some time.
[MO] Soulbinder x Soulfire Convergence vs Binding Machine
When a player with lines on them stands inside the cage, the cage should soak all 5 orb as seen in the video.
[MO] Loom'ithar x Writhing Wave vs missing
Currently, the tank frontal Writhing Wave does no damage at all and the DoT it applies under the same name also does no damage.
[Manaforge][Plexus][Mythic] Expulsion Zones Positions vs adds
Currently the adds can be spawned in knockback zones which should not be the case.
[Manaforge][Nexus] Behead Pull in Intermission (Kings Hunger)
Missing Pull towards the boss when hit by Behead in Kings Hunger Intermission.
19 May 2026
[Manaforge][Nexus] Decree: Oath - Bound vs Boss Movement
Boss should be unable to move durning Decree: Oath at start of the fight.
Currently, he can move and attack while channeling the spell.
[MO] The Bone Melter x status vs unattackable
Currently, the Mob infront of Fractlius, "The Bone Melter" is unattackable even after he emerges from the ground.
NPC ID: 245617
[MO] Fractillus x health vs difficulties
Currently, the boss on LFR difficulty has only 2.57 Bil Health, on 25 players.
Boss should have Apox 7.2 Bil Health.
[Priory] Braunpyke x Sacrificial Pyre vs double jump
Currently, if a player double jumps through sacrificial pyre, they soak a stack from it, but do not receive the dot.
Easiest way to reproduce was with double jump into glide as a demon hunter.
PTR s2: <
Issue is present on both season 2 and season 3
17 May 2026
[All] - Dominate Mind add doesn't reset Description of the bug
If you die while having add under Dominate Mind effects, those adds doesn't reset they keep standing at spot where Dominate Mind faded
FS PTR: <
How to reproduce
Find pack of adds
Cast Dominate Mind on 1 add
Move it towards your spot
Die
How it should be
If you die while having add under Dominate Mind effects, it should return back to its old spot
This applies only if entire party wipes, when theres no other alive ally left in combat
Informations of the spell
Links
<|T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r> 205364
Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDwmhxYMGzMMz2YbmZGzMzAAAAAAAAAAAWmlZjxYGMLMLzYMGsY2MNzELmBzMzsgFKGzyMLz2ixmxmNA
[Shadow] - Thing from Beyond x Shadowmeld Description of the bug
Using Shadowmeld doesn't affect Thing from Beyond
1. Thing from Beyond doesn't gain Stealth effects
2. Thing from Beyond doesn't stop attacking adds you were fighting before using Shadowmeld
How to reproduce
Activate Shadow spec
Take talent [Idol of YoggSaron]
Trigger Thing from Beyond NPC from the talent
Use Shadowmeld
Notice that only you get stealth effects, but not your pet
How it should be
1. Thing from Beyond should gain Stealth aura
2. Thing from Beyond should stop attacking adds after you Shadowmeld, because Shadowmeld cancels combat effect
:warning: Make sure that if you cancel Shadowmeld and again get in combat with adds, Thing from Beyond will start doing damage to targets that you are in combat with.
Informations of the spell
Links
<|T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r>
<|T298654:16|t|cffffd000|Hspell:373273|h[Idol of YoggSaron]|h|r>
<|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r> ( NPC ID )
Talent: CIQAJVmtV83otBfEj5bt80waBgZmxAAAAAAAAAAAAgxiZMMbbbzDMzYmxMLDmNGzMmZZMLGMGmllxUzAgZmBzsYZ0sYwsNbLZMzGbA2MmB
[Manaforge][Araz] Unstable Surge Spawn Locations
Unstable Surge should spawn under random locations of the room (In Intermission), currently spawns under players only. Additionally these should not occur to spawn in First Intermission, only on second (For some odd reason, noticed this on Retail video.)
[Manaforge][Araz] Arcane Manifestation Count
Adjust Spawning Amount of Arcane Manifestations per cast, adjusted to Raid Size. (Heroic and Below Difficulties)
Each cast should target different people (Meaning, that one person should be unable to spawn all 3 Orbs at same time for example)
1015 players, 1 orb, 1620 2 and 2130 3 Orbs.
[Manaforge][Araz] Photon Blast vs Damage Missing
Currently, Photon Blast lines from Arcane Collectors durning Intermissions do no damage.
[Manaforge][Araz] Invoke Collector
Currently, Whenever boss or the Arcane Echo cast Invoke Collector, they seem to do it at random collectors, regardless if they are active or not.
Never should the Echo or the Boss target same Pylon,
How it should work:
Echo and Boss should always target Different Pylon, so they dont cast both into the same one.
Boss and Echo should Prioritize Targeting Inactive Pylons, if there are any inactive still (While still following the first rule, where they should not target Same Pylon at same time.)
[EDA] - Tamed Ruinstalker x Warp direction
Description of the bug
Tamed Ruinstalker goes to wrong direction during Warp
Noticed that Ruinstalker teleports first, before cast Warp that might be the reason why Ruinstalker goes to opposite direction
How it should be
Ruinstalker should "charge" at Warp direction of the beam
Informations of the spell
Links
<https://www.wowhead.com/npc=234960/tamedruinstalker>
<|T135736:16|t|cffffd000|Hspell:1222356|h[Warp]|h|r>
Retail: <
[EDA] - Azhiccar x Toxic Regurgitation
Description of the bug
Azhiccar is casting Toxic Regurgitation, but nothing happens
How it should be
Toxic Regurgitation Azhiccar spews digestive acid at targeted players, inflicting Shadow damage every 1 sec for 6 sec to enemies within 10 yards of impact and leaving a pool of Digestive Spittle at their location.
Informations of the spell
Links
Retail: <
<https://www.wowhead.com/npc=234893/azhiccar>
<|T135786:16|t|cffffd000|Hspell:1217436|h[Toxic Regurgitation]|h|r>
[Ara-Kara] Bloodstained Assistant
Error Description
Mob https://www.wowhead.com/npc=216333/bloodstainedassistant
Ability |T237031:16|t|cffffd000|Hspell:433002|h[Extraction Strike]|h|r
Stacks the Supernatural Bloodlust buff on yourself and allies
Which shouldn't happen.
How to reproduce
Enter the Dungeon.
Run the Key.
After the first boss on the bridge, Aggro Two https://www.wowhead.com/npc=216333/bloodstainedassistant
Wait for |T237031:16|t|cffffd000|Hspell:433002|h[Extraction Strike]|h|r
How it should work
Ability |T237031:16|t|cffffd000|Hspell:433002|h[Extraction Strike]|h|r
Mob https://www.wowhead.com/npc=216333/bloodstainedassistantabilities;mode:m
Shouldn't buff allies or itself. "This ability is now a tankbuster."
Spell info
Mob https://www.wowhead.com/npc=216333/bloodstainedassistantabilities;mode:m
Video from Retail
Pay attention to the mob's cast, and afterward, allied mobs and the caster themselves do not receive the "Supernatural Bloodlust" buff, as they should.
We have a video:
Pay attention to the mob's cast, and afterward, the buff on it. This should not happen.
[Ara-Kara]Minibosses
Error Description
Miniboss mobs
Visually, the casts of |T252188:16|t|cffffd000|Hspell:434802|h[Horrifying Shrill]|h|r and |T237430:16|t|cffffd000|Hspell:434786|h[Web Bolt]|h|r cannot be interrupted. https://www.wowhead.com/npc=217531/ixin (Atik visually indicates that the cast cannot be interrupted. |T136016:16|t|cffffd000|Hspell:436322|h[Poison Bolt]|h|r) https://www.wowhead.com/npc=217533/atik (Nakt visually indicates that the cast cannot be interrupted. |T237430:16|t|cffffd000|Hspell:434786|h[Web Bolt]|h|r)
https://www.wowhead.com/npc=218324/nakt
Even visually, these casts should indicate that they can be interrupted.
How to Recreate
Enter the Dungeon.
Launch the Key.
Reach the first miniboss.
https://www.wowhead.com/npc=217531/ixinabilities;mode:m
Wait for these abilities to activate.
Then, do the same with the other two minibosses.
How it should be
The abilities |T237430:16|t|cffffd000|Hspell:434786|h[Web Bolt]|h|r and |T252188:16|t|cffffd000|Hspell:434802|h[Horrifying Shrill]|h|r of the miniboss https://www.wowhead.com/npc=217531/ixinabilities;m should also visually indicate that they can be interrupted. The same applies to the miniboss https://www.wowhead.com/npc=217533/atikabilities;mode:m and his ability |T136016:16|t|cffffd000|Hspell:436322|h[Poison Bolt]|h|r
as well as the miniboss https://www.wowhead.com/npc=218324/naktabilities;mode:m with his ability |T237430:16|t|cffffd000|Hspell:434786|h[Web Bolt]|h|r
Spell Information
Video from Retail: How it should be
Miniboss https://www.wowhead.com/npc=217531/ixinabilities;mode:m
Miniboss https://www.wowhead.com/npc=218324/naktabilities;mode:m
Miniboss https://www.wowhead.com/npc=217533/atikabilities;mode:m
Video on our site: First miniboss.
Second miniboss.
Third miniboss.
[Tazavesh: Gambit] Timecap n' Hooktail Adds
The adds spawn on the boss are sequential, and by the time you get the tank mechanic they dont all spawn but only 2 or 3. It should be that they all spawn in a very short window.
[Tazavesh: Gambit] Tidal burst visual
The ability has no ground visual like it should.
[Tazavesh: Gambit] Purged by fire vs Shadowmeld
On the Hylbrande fight if the target of Purged by fire uses Shadowmeld (i suspect fein death also works) the laser just disapears.
[Tazavesh: Gambit] Hylbrande interm vs Shadowmeld
While Hylbrande is phasing, if the tank uses Shadowmeld the boss will stay afk in the middle of the room and not do any abilities.
[Tazavesh: SoW] Menagerie Boss auto pulling
When the Menagerie RP finishes the boss automatically is pulled regardless if you are in the boss room or not.
[Tazavesh: SoW] Zo'phex interrogation
When the boss does Interrogation he should fixate the player which is targeted until the cage is broken
[Tazavesh: SoW] Zo'phex Interrogation vs AMS
Dk's AMS should be able to negate the Interrogation cage. Proof
[Manaforge][Dimensius] p2 Invisible walls
When players reached p2 platforms the NPC <https://www.wowhead.com/npc=245255/artoshion> will summon a wall of ads with <https://www.wowhead.com/spell=1239262/conquerorscross> sometimes when players killed one of the ads from the wall, there's an invisible wall that keeps knocking the players back, making them to not be able to crossed over to the other side.
[Evoker][All] Rescue x Raid
Description of the bug
When I use <https://www.wowhead.com/spell=370665/rescue> on someone who is not in my group, my rescue doesn't work.
How to reproduce
Go in raid
I must be in group 1 and the person I rescue must be in group 2
Use <https://www.wowhead.com/spell=370665/rescue>
How it should be
Even though we're in two different groups, I should be able to rescue him, and if I have talent <https://www.wowhead.com/spell=370888/twinguardian>, I should be able to get him too.
Informations of the spell
Links
<https://www.wowhead.com/spell=370665/rescue>
<https://www.wowhead.com/spell=370888/twinguardian>
[Dawnbreaker] Anub'ikkaj x Animated Shadows vs Insability
Description of the bug
Animated Shadows has buff called "Insability"
Killing them causes Shadow Expulsion ( AOE damage that wipes the group )
How to reproduce
Go to Dawnbreaker
Pull second boss
Let boss spawn adds
Check buff on them and kill them
How it should be
Adds shouldn't have any buff like this
<
/ logs <
Informations of the spell
<https://www.wowhead.com/npc=211089/anubikkaj>
<https://www.wowhead.com/spell=452127/animateshadows>
16 May 2026
[OM] Elevator before last boss x DC
How it currently is :
If the server crashs , once we relog into 3rd boss checkpoint , we can't use the Aerial Unit that takes us to last boss area.
How it should be :
Aerial unit should work after a restart or a server crash.
Video: <
[Manaforge][Dimensius] Portal facing the wrong way
The entrance portal are facing the wrong way
15 May 2026
[Manaforge][Dimensius] Arstoshion and Pargoth Movement
Arstoshion and Pargoth ocasionally do not move after thier absorb shield is broken. Making them impossible to move across the platform.
(Mostly seems to happen if his Shield is not broken in time, before finishing Eclipse Cast.)
[Manaforge][Nexus] 20% Health Skip Mechanic
If players manage to outdamage the boss (Nexus King) to 20%, he should stop doing any ability he is currently doing, and jump straight into Summoning Royal Voidwing (If its not summoned yet), and then jump straight into Kings Hunger Phase, where he depletes the health of the Voidwing.
As of right now, he just continues his Intermission as normal.
Video example: <
[Manaforge][General] Unprocessed Silk
Currently, Unprocessed Silk (Arcane Touch) works on Bosses of the Instance, It probably should not proc the debuff on bosses.
[Manaforge][General] Instance Entrance Portal Does not Work
Currently, Walking though the portal at Shadow Point does not transport the player into the instance.
[Manaforge][Plexus][Mythic] Enrage Mechanic Missing
Currently, the boss seems to be missing enrage mechanic on Mythic Difficulty.
[Manaforge][LFR] Monsters of the Sands Wing Missing Translocator
Directly infront of the Door, that opens when players spawn in the Second Wing of the LFR Instance, There is a teleport Pad, that is missing for LFR only it seems.
This teleport pad, should offer players a quick way to Araz, once the two Forge Sentinels have been defeated infront of Araz.
Once players wipe, they dont have to walk all the way around.
Currently, the Translocator does not offer a way back to Araz once conditions are met.
Video proof: <
[Manaforge][General] BoE Entropy Ring Stats
<https://www.wowhead.com/item=238036/entropy?bonus=10356:1784:1785:1786:1787:1742:1743:1744:1745:3401:1746:1747:1748:1749:1750:1751:1752:3402:1753:1754:1755:1756:1757:1758:1759:3403:1760:1761:1762:1763:1764:1765:1766:3404:1767:1768:1769:1770:1771:1772:1773:3405:1774:1775:1776:1777:1778:1779:1780:3406:1781:1782:1783:13446>
Currently can drop with all 4 Stats on single Ring Item.
The Stats should be only 2 random ones, OR one singular stat, that has weight of both stats combined.
Explanation in Attachements or Link of the ring.
[HoA] Xal'Atath's Bargain: Voidbound
Currently Void emissary spawn but we cant kill or dispel
<https://www.wowhead.com/affix=158/xalatathsbargainvoidbound>
[Dawnbreaker] Anub'ikkaj x Dark Orb
Description of the bug
Dark Orb explosion damage ignores distance
How to reproduce
Go to Dawnbreaker
Pull 2nd boss
How it should be
This damage of explosion is decreased the farther the orb travels
Informations of the spell
Start of fight: <
<https://www.wowhead.com/npc=211089/anubikkaj>
<https://www.wowhead.com/spell=426860/darkorb>
[Tazavesh: SoW] - Alcruux x Gluttony x defeating boss
Description of the bug
Gluttony debuff is still present on players of its full duration after boss dies
How to reproduce
Go to The Grand Menagerie ( 2nd boss )
After you get debuff "Gluttony" kill bosses
Notice that Gluttony didn't disappear from you after bosses dies
How it should be
Upon boss dying, Gluttony should disappear from players
Informations of the spell
Links
<https://www.wowhead.com/npc=176556/alcruux>
<|T3528275:16|t|cffffd000|Hspell:349627|h[Gluttony]|h|r>
Retail pov: <
Ptr pov: <
[Tazavesh: SoW] - Portalmancer Zo'honn skiping abilities
Currently Portalmancer Zo'honn cast Empowered Glyph of Restraint and you kick him he skips 1 sets of abilities ,
How it should be :
when you kick the Empowered Glyph of Restraint the mini boss should continue and casting abilities normally
[MO] Soulbinder Naazindhri x melee vs dmg
|
||
Soulbinder Naazindrhi Unmitigated Melee Damage
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~3.5mil
|
8 mil
|
~10.5mil
||
||
Retail
|
~10.3mil
|
~13.8mil
|
~18.5mil
||
|
Melee damage during p2 is currently lower than it should be. The table above has the current values compared to the retail ones.
[MO] Loom'ithar x melee vs dmg
|
||
Loom'ithar Unmitigated Melee Damage
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~3.5mil
|
~8mil
|
~10.7mil
||
||
Retail
|
~8mil
|
~13mil
|
~17.5mil
||
||
|
|
|
||
|
Melee damage during p2 is currently lower than it should be. The table above has the current values compared to the retail ones.
[MO] Plexus Sentinel Melee damage
|
||
Plexus Sentinel Unmitigated Melee Damage
|
Normal
|
Heroic
|
Mythic
||
||
Firestorm
|
~4.4mil
|
~10mil
|
~14mil
||
||
Retail
|
~12mil
|
~14mil
|
~18mil
||
|
Melee damage on the boss is currently lower than it should be. The table above has the current values compared to the retail ones.
14 May 2026
[MO] Trash x Budding Silkgrub vs non-attackable
Currently, the Budding Silkgrubs on the way to Loomithar cannot be attacked/engaged in any way, Its like they are out of Line of Sight, even while players are next to them.
[Manaforge][Araz] Astral Harvest vs Arcane Pylons Casts
Currently it seems that when one Pylon casts Astral Harvest (Spawning Orbs which go to the pylon that casted it), Both of the Pylons seem to cast the spell at same time, but only one acually spawns them.
On retail, the Pylons should cast seperately each cast, Not all at once, At least with some Delay between casts.
Video example i am using for Normal Retail: <
13 May 2026
[Manaforge][Plexus][Mythic] Cleanse the Chamber
Currently, Plexus Sentinel can Move/Attack while casting Cleanse the Chamber spell on Mythic Difficulty.
He should be unable to move or attack while casting this spell.
[Manaforge][Nexus][Mythic] P3 timers
Heres how the timers for p3 of Nexus king should look like on mythic (00:00 is when the Kings hunger cast finishes)
00:05 Smash (1)
00:35 Starkiller (1)
00:50 Starkiller (2)
01:00 Smash (2) < this one did finish casting but had no stars spawn
01:30 Starkiller (3)
01:45 Starkiller (4)
Repeats in this pattern till enrage
03:15 Enrage
[Manaforge][Nexus][Mythic] Coalesce Voidwing
On mythic, before the boss casts this ability he should teleport to the middle of the room. On ptr he would teleport to a random spot. Oh hc there doesnt seem to be this issue.
[Manaforge][Nexus][Mythic] P2 timers
Heres how the timers for p2 of Nexus king should look like on mythic (00:00 is when the knockback cast finishes)
00:02 Portals
00:09 Cosmic Maw
00:14 Breath 1/3
00:20 Breath dance 2/3
00:26 Breath dance 3/3
00:32 Side platforms
Timers for adds here are good aside from the ticket I already made.
After the interm 00:00 marks the end of the self destruct cast as if it went off, but its interrupted by us killing adds
00:06 Portals
00:13 Cosmic Maw
00:18 Breath 1/3
00:24 Breath dance 2/3
00:30 Breath dance 3/3
00:38 Intermission
[Manaforge][Nexus][Mythic] Starkiller swing and Galactic smash targeting
It was possible for both of the tanks to be targeted by either a star of a starbreaker.
Also at 1 point we had both tanks targeted by both star and starkiller but I think thats due to the timer issues. How it should be:
For every set of stars/starkillers only 1 tank should be targeted.
[Manaforge][Nexus][Mythic] Dread mortar and Nexus beam timers
The Dread Mortar and Nexus beam are cast at the same time on Ptr. Beam should be casted 0.5s after the dread mortar disappears.
[Manaforge][Nexus][Mythic] Behead count
On mythic difficulty Behead should have 5 targets per cast instead of 3.
[Manaforge][Nexus][Mythic] Besiege count
There should be 2 more instances of Besiege on mythic difficulty.
[Manaforge][Nexus][Mythic] Dimension breath
On ptr the mechanic works the same as on on Heroic, but it should be completely different. This is the mechanic that spawns portals. How it should work:
The "portals" from which beams come should have fixed spawn positions, and as the boss is casting dimension breath the portals should also cast one thats not moving pointed away from the room center. After the cast is done, the portals should have a "beam dance" part where there is a safe spot either in the center or on the edge of the room as seen in the video. Additionally the beam dance follows the rule that the first instance of the mechanic, the safe spot is middle then edge, and for the 2nd cast of it later in the phase, the safe spot is edge then middle.
[K'aresh][Campaign] Eco-Friendly - Monster scaling
Monsters are level 60 instead of scaled up to 80 for 11.2 campaign.
[MO] Soul Hunters x Devourer's Ire
After we killed the boss we had 1 instance of the buff staying on the party, and it cant be removed.
[Mo][Araz][Mythic] Pover manifested vs void zones
The buff from the adds should be removed if they step into the void zone at any time. At the moment its only removed if the add is spawned in the void zone.
[Mo][Araz][Mythic] Void Tear spawns
The 3 spawn positions of the void zones are good but often it would be the case that 2 or even 3 spawn, while there should always be only 1.
[MO] Soulbinder x Soulfray Annihilation vs Soulfire Convergence
Currently, on Heroic difficulty, players can be targeted at the same time by Soulfray Annihilation & Soulfire Convergence.
Additionally, Soulfire Convergence doesnt explode and shoot out orbs from players body upon expiration.
[MO] Loom'ithar x Arcane Ichor vs missing debuff
Sometimes the spell <https://www.wowhead.com/spell=1243771/arcaneichor?dd=241&ddsize=10> does 0 damage if you stand in it
[MO][Plexus] Achievement
Seems you cant pick up "rats" that are spawned in by the achievement.
I tested this solo and the rat spawned in the 2nd interm. The spawns should be 1/3 of the rats per interm and if its not devisible by 3 then 1 extra mice in 1st and 2nd interms.
[Manaforge][Plexus] Manifest Matrices + Eradicating Salvo vs same target targeting
The player that gets targeted by the spell <https://www.wowhead.com/spell=1219450/manifestmatrices> shouldn't be able to be targeted by the spell <https://www.wowhead.com/spell=1219532/eradicatingsalvo>. after
[Manaforge][Plexus][Mythic] Volatile Manifestation Delayed Casting
The ads <https://www.wowhead.com/npc=243241/volatilemanifestation> should cast <https://www.wowhead.com/spell=1235816/energyoverload> right away after it spawns, currently, the ads just afk and do nothing for 10 second before they starts to cast <https://www.wowhead.com/spell=1235816/energyoverload> which shouldn't be the case, it should cast <https://www.wowhead.com/spell=1235816/energyoverload> as soon as it spawns.
[Manaforge][General] Shadowguard Soldiers Floating
Floating Shadowguard Soldiers at Shadow Docks without Script currently.
[Manaforge][Nexus] Xalatath Visual on Player
Currently, it seems while Xalatath is subjecating Nexus King, at the end, if player is too close to Xalatath, the visual of the Beam will be stuck on player, instead of the Nexus King.
[Priory] Baron Braunpyke x Hammer of Purity vs speed
Description of the bug
<https://www.wowhead.com/spell=423076/hammerofpurity> movement is not working, once hammer spawn they stay at that location
Informations of the spell
Links
<https://www.wowhead.com/npc=207939/baronbraunpyke>
<https://www.wowhead.com/spell=423076/hammerofpurity>
[Dawnbreaker] Speaker Shadowcrown x Obsidian Beam vs destination
Description of the bug
Obsidian Beam has several issues
hit box
when boss teleports, beam stays on previous location
Informations of the spell
Links
<https://www.wowhead.com/npc=211087/speakershadowcrown>
<https://www.wowhead.com/spell=453212/obsidianbeam>
[Dawnbreaker] Nightfall Curseblade x Intensifying Aggression
Description of the bug
Currently <https://www.wowhead.com/npc=223995/nightfallcurseblade> get way to fast buffs of <https://www.wowhead.com/spell=1242072/intensifyingaggression>
Informations of the spell
Links
Ptr: <
<https://www.wowhead.com/npc=223995/nightfallcurseblade>
<https://www.wowhead.com/spell=1242072/intensifyingaggression>
[Azj-Kahet] Area Trigger - S1 Crest
Flying trought the AreaTrigger, do still reward s1 crests
12 May 2026
[Delve] Demolition Dome - Treasure Room
There is no treasure room in Underpins own delve, but it will be still displayed in the questlog to search for one.
[Manaforge][Plexus] Powered Automaton
Currently, the buff Powered Automaton does not reapply it self to the boss once Intermission is over (Players break the absorb shield.)
He currently has it only durning first phase.
[Azj-Kahet][Campaign] Kaheti Hospitality
<https://www.wowhead.com/quest=78244/kahetihospitality>
While being in queue, the quest wont be completed after watching the cutscene.
[Delve][Shared] Fractured Spark of Omens
Player reports claim, they drop <https://www.wowhead.com/item=211297/fracturedsparkofomens> instead of <https://www.wowhead.com/item=230905/fracturedsparkoffortunes> from delves.
[Delve][Share][Anima Power] Shield Alert
Clicking on <https://www.wowhead.com/object=507215/shieldalert> does nothing. It should give the player the anima power.
The object spawns after defeating the rare <https://www.wowhead.com/npc=236895/malfunctioningpummeler>
[Delve] The Underkeep - Rotation
When entering The Underkeep delve, the character is facing the wrong direction (to the entrance, instead of facing into the delve).
[Evoker][All] Source of Magic
Description of the bug
Currently after making key your <https://www.wowhead.com/spell=372581/sourceofmagic> is reset
How to reproduce
1.
Go in key
2.
Use <https://www.wowhead.com/spell=372581/sourceofmagic> before key start
How it should be
Using <https://www.wowhead.com/spell=372581/sourceofmagic> before key is not reset
Informations of the spell
Links
<https://www.wowhead.com/spell=372581/sourceofmagic>
CEcBV7//nP39x/JJympTqouKSwMLjtZmZGLDMzyMGzYmNAAAAAAAAMzADjxUDzMDAAAAMzMbjZmtxMjhZYMMLzmllZZYmlhZYmpRshZG
11 May 2026
[Delve][Quest] The Key to Success
<https://www.wowhead.com/quest=84370/thekeytosuccess>
The quest is still giving season 1 <https://www.wowhead.com/currency=3068/delversjourney>
Season 2 would be <https://www.wowhead.com/currency=3131/delversjourney>
[Evoker][Scalecommander/Augmentation] Breath of Eons
Description of the bug
1.Currently when you press 2 times /cast [@cursor] Deep Breath its give you speed
2.If you use it with a small staircase, you stay in the same place (same problem with the mage's orb).
How to reproduce
1. Take <https://www.wowhead.com/spell=403631/breathofeons>
2. Play in Scalecommander
3. Use /cast [@cursor] Deep Breath x2 times
How it should be
1.When i press /cast [@cursor] Deep Breath x2 times its dont give me big speed
2.If you use <https://www.wowhead.com/spell=403631/breathofeons> downstair you are not stuck
Informations of the spell
Links
<https://www.wowhead.com/spell=403631/breathofeons>
Talent: CEcBV7//nP39x/JJympTqouKSwMLjtZmZGLDMzyMGzYmNAAAAAAAAMzADjxUDzMDAAAAMzMbjZmtxMjhZYMMLzmllZZYmlhZYmpRshZG
Macro: /cast [@cursor] Deep Breath
[Visions][Storm] Voidfire Deathcycle
Error Description
The mob https://www.wowhead.com/npc=242602/voidfiredeathcycle is standing even if the player completes the visions without a mask. This shouldn't happen. The mob doesn't spawn after killing it. [This should not happen.] https://www.wowhead.com/npc=242570/haymarthedevout [This should not happen.] The motorcycle is also standing, but after it dies, it doesn't spawn.
How to reproduce
Enter the Vision without a mask.
Enter the Dwarven Quarter. The motorcycle shouldn't be there.
After entering with a mask, the motorcycle should be standing. Kill the motorcycle, then it should spawn. [This should not happen.] https://www.wowhead.com/npc=242570/haymarthedevout
How it should work
The mob https://www.wowhead.com/npc=242602/voidfiredeathcycle spawns with at least one mask equipped. A mob should also spawn after death: https://www.wowhead.com/npc=242570/haymarthedevoutcomments
Spell information
https://www.wowhead.com/npc=242602/voidfiredeathcycle should not appear if the player completes the vision without masks.
Retail video:
Player without masks, no motorcycle.
Motorcycle is standing, the player is wearing one mask. The mob that spawns after killing the bike: https://www.wowhead.com/npc=242570/haymarthedevoutcomments
Retail video:
We have a video: It shouldn't exist.
Video with a Mask
Motorcycle: Mob https://www.wowhead.com/npc=242570/haymarthedevoutcomments after killing the motorcycle is gone
[K'aresh][Achievement] Ecological Stability
<https://www.wowhead.com/achievement=41811/ecologicalstability>
It seems to be not working correctly. Tested it with spamming snake dailies, and it just keeps switching between Rank 3 and rank 10 of [comment](<https://www.wowhead.com/achievement=41811/ecologicalstabilitycomments:id=6154221>)
Most likely it's the same issue for the other species aswell.
[Visions][Reward] Void-Scarred Egg
<https://www.wowhead.com/item=235797/voidscarredegg> might be missing, it's rewarded when clearing Valley of Wisdom.
[Visions] Voidfire Deathcycle Parts are Undeletable
Currently, players running visions are constantly dropping <https://www.wowhead.com/item=240180/voidscarredboarhide>, which cannot be deleted once obtained, Having multiple in thier bags, taking space.
Probably affects all parts of the Bike from the Visions.
[Visions][Reward] More than one mask
Having more than 1 mask active, wont give additional loot (For Mounts and new masks) to the player.
The loot is restricted to drop only if you have atleast one mask active.
[Visions] Valley of Wisdom - Mailbox
The Mailbox in valley of wisdom has no function, no creature will be spawned after clicking it.
[K'aresh] [Campaign] A Song for Our Future
https://www.wowhead.com/quest=86820/manaforgeomegadimensiuslooms script objectives once dungeon is available.
[K'aresh][Side] Applied Mixology
<https://www.wowhead.com/quest=85383/appliedmixology>
The <https://www.wowhead.com/object=476313/voidessenceinfused> can only be used once. In videos the players were able to click it several times after a short cd.
[K'aresh][NPC] Hashim - Ethereal Strands counter
<https://www.wowhead.com/npc=241588/hashim>
Visual bugged counter for <https://www.wowhead.com/currency=3278/etherealstrands> always displays 0/0.
Unsure if the counter should vanish, once the cloak hit max rank.
[K'aresh][Warrant] Arcane Runed Sigil
<https://www.wowhead.com/quest=90081/arcanerunedsigil>
Small issue in quest text, says to loot 0 of the quest items.
"Enter the Archival Assault delve and collect 0 Etched Fragments."
[K'aresh][Object][Gossip] The Oasis Console
<https://www.wowhead.com/object=494777/theoasisconsole>
Selecting the gossip for the "Thorntails" and then "Check another species." does not go back to the species options.
[K'aresh][WQ] Nor Void of Night
<https://www.wowhead.com/quest=86610/norvoidofnight>
After completing the first task "Check in with Katy Stampwhistle", standing nearby the mailboxes should give quest credits, which is not happening.
[Classic][NPC] Warlord Krom'zar
<https://www.wowhead.com/npc=9456/warlordkromzar>
Appears as friendly (85) but should be hostile (14).
[Classic][NPC] Deathguard Simmer
<https://www.wowhead.com/npc=1519/deathguardsimmer>
npcflag 1 instead of 3, blocking players from accepting and turning in quests.
[Classic][Quest] Delivery to Master Harris
<https://www.wowhead.com/quest=26719/deliverytomasterharris>
Currently not possible to turn in <https://www.wowhead.com/npc=43730/oliverharris> because of quest phase aura.
[Classic][Quest] Foxes and Hounds
<https://www.wowhead.com/quest=26931/foxesandhounds>
<https://www.wowhead.com/npc=44432/alliancefoxhunter> faction 35, friendly to all players, should be hostile to Horde players.
10 May 2026
[EDA] Server crash
Server crash when 3rd pack is pulled and casts Gorge (Overgorged Mite pack)
<
[EDA][Soul-Scribe] Spells
SoulScribe is correctly casting his spells but nothing is happening, no visuals from Ceremonial Dagger , no echoes spawning from Whispers of Fate , no circles from Dread of the Unknown
[Tazavesh: SoW] - Mini game Cheap Spices issue
ATM is missing the marker on the minimap that shows were to bring the item to progress the minigame
[Priory] Guard Captain Suleyman x Thunderclap vs stun effect
Description of the bug
Suleyman causes "stun" Loss of control effects after each Thunderclap cast
How to reproduce
go to Priory
Pull Suleyman
How it should be
Thunderclap should cause only slow effects on nearby allies
Informations of the spell
Links
<https://www.wowhead.com/npc=212826/guardcaptainsuleyman>
<|T132326:16|t|cffffd000|Hspell:448492|h[Thunderclap]|h|r>
[Profession][Reset][TWW][NPC] Darla Fluxy
<https://www.wowhead.com/npc=237995/darlafluxy>
9 May 2026
[Professions][General] crafting speed
crafting speed doesn't seems to work, lets say if you have 10% crafting speed and it takes 3 second to craft an alloy, if you use crafting speed buffs such as phial of enchanted ambidexterity and you have 50% crafting speed, the time that it will took you to craft it, it would still be the same 3 second cast time. Before it was not like this, before it actually get reduced.
[Profession][Reset][DF][NPC] Siben
<https://www.wowhead.com/npc=237988/siben>
8 May 2026
[DC] The darkness x Frontal
Currently when the darkness use Umbral Slash Even if we're not in it, we'll still take it
[DC] The darkness x Kart
Currently when we're in the kart and the boss does the animation and we use the dynamite, we can't get him to 90%, he's only at about 95%, so we have to go from 95% to 55%.
< Retail
[ML] x Adds vs recast
Currently there is some adds , sometimes they dont recast after beam or silence , they just start melee attack nothing else , this is list of the adds that have this issue :
<https://www.wowhead.com/npc=130661/venturecoearthshaper>
<https://www.wowhead.com/npc=136470/refreshmentvendor>
<https://www.wowhead.com/npc=133432/venturecoalchemist>
[OM][Blastratron X-80] High Explosive Rockets Damage
Currently Each tick of High Expllosive Rockets are doing 50k more unnmitigated damage than they should. With 10 ticks of it it amounts to ~500k extra damage to each player at level +15.
PTR: <
Retail: <
<https://www.wowhead.com/npc=151476/blastatronx80>
[OM][King Mechagon] Mega-Zap damage
Currently MegaZap damage of both the dot and the dot application damage is lower than it should be.
The initial damage is currently ~7.8 mil unmitigated damage in +15 while it should be around 9 million.
The dot is ticking on ptr for ~1.5 mil unmitigated damage in +15 while it should be around 2.5 mil.
PTR: <
Retail: <
[DC] The darkness x Crash Server
Currently when we are in The darkness boss and server crash when we come back he dont spawn at all
[ML] Mogul Razdunk x Crash server
Currently when we are in Mogul Razdunk boss and server crash when we come back he dont spawn at all
[Manaforge][Dimensius] Extinction timers are off
The boss cast <https://www.wowhead.com/spell=1238765/extinction?dd=241&ddsize=10> too fast than how it should be
[Manaforge][Dimensius] Cosmic Collapse vs grip
The spell <https://www.wowhead.com/spell=1234263/cosmiccollapse> only grips the entire raid on the 1st and 5th cast. on the 2nd, 3rd, and 4th cast, it didn't grip anyone.
[Manaforge][Dimensius] p3 boss visual
Whenever the boss cast the spell <https://www.wowhead.com/spell=1234263/cosmiccollapse> , he would go down in the platform and goes into the death visual
[Manaforge][Dimensius] Reverse Gravity Speed
The players that get selected by <https://www.wowhead.com/spell=1243577/reversegravity>, are impossible to get rescue by the players that have <https://www.wowhead.com/spell=1228206/excessmass?dd=241&ddsize=10> because for the simple reason of the pull mechanic being way too fast and impossible to do
[Manaforge][Dimensius] P2 adds vs ignite
The small P2 adds (Voidwardens and Nullbinders) are not geting ignite spread to them.
7 May 2026
[Manaforge][Nexus] Phase 1 Skip Health %
Boss should skip his First Phase if he reaches about 20% health, Currently, he seems to do it at 50% health instead.
Logs retail proof: <
[Manaforge][Nexus] Subjagation Rule
Currently, on Heroic Difficulty, the order of Vanquish and Conquer are bit wrong. He does the correctly, but the order should be completely random, in following sense:
He can currently either do:
Conuqest + Conquest + Vanquish + Vanquish
or
Vanquish + Vanquish + Conquest + Conquest
But he should also be able to mix these two spells, meaning:
Conquest + Vanquish + Conquest + Vanquish
or
Vanquish + Conquest + Vanquish + Conquest
or
Vanquish + Conquest + Conquest + Vanquish
or
Conquest + Vanquish + Vanquish + Conquest
[Manaforge][Nexus] Intermission Bug Abuse
Currently, when player reach the intermission with Adds and splitting the raid, As of right now, players do not have to go to any of the add platforms, the adds do not fully "spawn" meaning that if you stay on the main platform, and outheal the damage from the main boss, You can skip this mechanic eniterly.
What i assume is suppose to happen, is that at the end of the "Self Destruct" cast, (Prox 1 minute and 3 seconds after Intermission begins), the Titan should explode, regardless if he is spawned or not, Forcing players to acually do the mechanic.
[Manaforge][Nexus] P3 Dark Star Orb Rotation Directions
As of Right now, Dark Star orbs seem to rotate in random directions, when the spawn each.
The orbs should rotate in the following directions:
Orbs that spawed on Blue Marked People (Ranged): Clockwise
Orbs that sapwned on Purple Marked People (Melee) CounterClockwise.
[Manaforge][Nexus] Starkiller Swing
Currently, the Arrows Pointed at marked players, do not "follow" players.
The Arrow is always pointing at the original Position.
[Manaforge][Nexus] Boss Hitbox (Salhadaar)
Currently, the hitbox of Nexus King Salhadaar, (Not the Dreadwing) is way too big, Melee players can hit him from really afar mainly in Phase 1 and 3.
Hitbox should be reduced in these phases.
[Skinning][Lure] Writhing Creature Lure
Creatures summoned with <https://www.wowhead.com/item=219010/writhingcreaturelure> do not drop <https://www.wowhead.com/item=213611/writhingsample>
[Herbalism] Twisted Lasher - loot
<https://www.wowhead.com/npc=219434/twistedlasher>
Bad gathering/herbalism loot. Also bad normal loot.
6 May 2026
[Resto] Storm Conduit extra bugs Description of the bug
Currently <|T135990:16|t|cffffd000|Hspell:1217092|h[Storm Conduit]|h|r> currently works in a weird pattern. Seems like its reducing the cooldown every second <https://www.wowhead.com/spell=188196/lightningbolt> instead of each consecutive one. So for example:
1st <https://www.wowhead.com/spell=188196/lightningbolt> 4 sec reduction
2n <https://www.wowhead.com/spell=188196/lightningbolt> no deruction for spells
3rd <https://www.wowhead.com/spell=188196/lightningbolt> 4 sec reduction
etc
This has been recently fixed for one of the spells:
List of spells that needs to have same fix ported:
Healing Stream Totem:, spell id 5394
Gust of Wind: :, spell id 192063
Wind Shear: :, spell id 57994
Astral Shift: spell id 108271
bugged for both 11.1.5 and 11.2.5
How to reproduce:
1. Get resto shaman
2. .learn 1217092
3. .learn 198838
4. .cast 5394 (Healing stream)
5. .cast 188196 on a dummy (lightning bolt)
6. See that healing stream cooldown is reduced every 2nd lighting bolt instead of each one of them
How it should be
It should reduce the cooldown by 4 sec on Resto Shaman for each Lightning bolt and not every second one.
Links
Bug report : <
[EDA] Overcharged Sentinel vs Unstable Core
Overcharged Sentinel's Unstable Core should leave a puddle on the ground after each hit.
At the moment it's not leaving any puddle on the ground per hit.
Also the Unstable Core is hitting the same player over and over, it should swap between random targets
[EDA] Ravenous Destroyer vs Volatile Ejection
Ravenous Destroyer's Volatile Ejection has no visual explosion after the beam fires.
It should show a void explosion when the beam is fired
[EDA] Ravenous Destroyer vs timers
Ravenous Destroyer's timers are off, Volatile Ejection shouldn't be cast during Gluttunous Miasma dot is up.
At the moment players are getting Gluttunous Miasma + Volatile Ejection overlap.
Retail Log timers
FS Log timers
[Dragonflight] [NPC] Eraneth <Draconic Combatant Recipes>
Bug Report
Summary:
The NPC Eraneth, who should be selling "Draconic Combatant Recipes," is missing from his intended location and does not appear even when Game Master (GM) mode is activated.
Steps to Reproduce:
1. Go to the designated location where the NPC Eraneth should be.
2. Observe the area for the NPC.
3. Activate GM mode and search for the NPC again.
Expected Result:
The NPC Eraneth should be present at his location, allowing players to interact with him and purchase the recipes.
Actual Result:
The NPC Eraneth is completely absent from his location. He does not appear under normal circumstances or when GM mode is enabled, making it impossible to acquire the recipes he sells.
https://www.wowhead.com/npc=221421/eraneth
[EDA][A'wazj] Energy
A'wazj spawns at 100 energy.
The boss should spawn at 45 energy
[EDA] Waystones
Waystones are not activating after bosskills
[Manaforge][Dimensisus] Catastrophic Awakening
Currently, when Dimensius spawns for the first time, from his Intro, the damage on Heroic Difficulty seems too high, and is probably scaling. It should not scale.
It should do roughly 2.7 Mil damage.
Currently, does over 7 mil. (On Heroic)
[Manaforge][Nexus] Starkiller vs star
At the moment the star only gets destroyed if you are behind the star with the starkiller line even though it should pop it regardless. Also it might be possible to hit multiple stars with 1 starkiller line.
[Manaforge][Nexus] Starkiller swing vs stars
If 2 stars are stacked on top of each other they can be killed by the same Starkiller swing, this should not be the case.
[Manaforge][Nexus] Portal facing the wrong direction
The entrance portal are currently facing the wrong way
[MO] Fractillus x Shattering Backhand vs timer
Seems that the timer for the root is too short. The root should last 4 second and then you are knocked back and destroy the wall.
[MO] Fractillus x Null Consumption vs damage
It seems that the ability does no damage. Not to the primary target, not to the players standing inside the circle.
[MO] Soul Hunters x Eye Beam vs stacks
Tank standing in Eye beam would regularly get less than 8 ticks, even though the tooltip says it does damage every 0.5s for 4s.
So it means that the ability can miss which shouldnt hapend.
[MO] Soul Hunters x The Hunt vs issues
On Heroic and Mythic when you are soaking the Hunt you should get hit by additional damage if you are close to another player soaking, as stated in the tooltip, atm it doesnt hapend.
[Manaforge][Plexus] Eradicating Salvo visual soak missing
After the boss cast <https://www.wowhead.com/spell=1219607/eradicatingsalvo?dd=241&ddsize=10> on heroic, there's no visual of the 2nd soak
[Legion][Quest] Demons Among Them
<https://www.wowhead.com/quest=40983/demonsamongthem>
Killing <https://www.wowhead.com/npc=101100/felbladeassassin> does not give the killcredit for <https://www.wowhead.com/npc=101105/proxydemonsamongusdemoncredit>
5 May 2026
[Tazavesh: SoW] - So'azmi - Relocators issue
ATM Relocators spawned during So'azmi are moving continuisly for the first 10seconds after they spawned and keep moving every now and then.
Relocators shouldn't move after they spawn
[Tazavesh: SoW] - Frenzied Nightclaw x Frantic Rip
1. Frantic Rip goes through even if you are LOS
2. Immune to all CC effects
<https://www.wowhead.com/npc=180567/frenziednightclaw>
<https://www.wowhead.com/spell=357827/franticrip>
How it should be:
1. Frenzied Nightclaw shouldn't jump on you if you are LOS them / stand on pillar or any other object
2. They should be affected by CC effects
[Tazavesh: SoW] Zo'phex
Currently the first boss of streets of wonder Zo'Phex when he reach 100% energy he doesnt cast his ability Interrogation
[EDA] - Karesh Elemental x Embrace of Karesh
Description of the bug
<https://www.wowhead.com/npc=235151/kareshelemental> is missing ability <https://www.wowhead.com/spell=1223000/embraceofkaresh>
Links
<https://www.wowhead.com/npc=235151/kareshelemental>
<https://www.wowhead.com/spell=1223000/embraceofkaresh>
Retail: <
[EDA] - Wastes Creeper x Borrowing Erruption
Description of the bug
<https://www.wowhead.com/npc=234918/wastescreeper> is missing <https://www.wowhead.com/spell=1223007/burrowingeruption> ability
How it should be
Informations of the spell
Links
<https://www.wowhead.com/npc=234918/wastescreeper>
<https://www.wowhead.com/spell=1223007/burrowingeruption>
Retail: <
[EDA] - Wastelander Ritualist x Arcing Energy
Description of the bug
2 or more Wastelander Ritualists often apply Arcing Energy debuff to same target
( in group of 5 )
How it should be
Arcing Energy shouldn't be applied to targets that already has debuff, important to prevent 1 shot issues in higher keys
Informations of the spell
Links
<https://www.wowhead.com/npc=234957/wastelanderritualist>
<|T1041233:16|t|cffffd000|Hspell:1221483|h[Arcing Energy]|h|r>
4 May 2026
[Seasonal Events][Undercity][Brewfest] Object spawns
2 objects are still visible when Brewfest is not active.
[Children's Week][NPC] Ullna
Missing 11.1.5 added NPC questgiver for children's week <https://www.wowhead.com/npc=241732/ullna>
[Children's Week][NPC] Jepetto Joybuzz
11.1.5 added NPC (vendor) <https://www.wowhead.com/npc=243032/jepettojoybuzz> added to Dornogal is missing with the objects around him.
[Children's Week][NPC] Brundia Braidhammer
<https://www.wowhead.com/npc=242651/brundiabraidhammer> Missing NPC vendor in Stormwind for Children's week.
[Children's Week][NPC] Leial Knitterton
Missing 11.1.5 added vendor <https://www.wowhead.com/npc=242676/leialknitterton> for Children's week.
[Children's Week][NPC] Clockwork Assistant
<https://www.wowhead.com/npc=243031/clockworkassistant>
Missing 11.1.5 added NPC vendor in dornogal for children's week.
[Changes][Item] Battleworn Bludgeon
As of 11.0.5 the <https://www.wowhead.com/item=2361/battlewornbludgeon> should now be sold on capital city NPC vendors.
Comment: <https://www.wowhead.com/item=2361/battlewornbludgeonsoldby;comments:id=6003102>
2 May 2026
[HoA] [Echelon] Stone Shattering leap vs Tank
Description of the bug
Stone Shattering goes on Tank
How it should be
Usually targets a nontank players with the stun/leap combo
Informations of the spell
Links
<https://www.wowhead.com/npc=156827/echelon/mythicencounterjournalabilities;mode:m>
<|T1016245:16|t|cffffd000|Hspell:319592|h[Stone Shattering Leap]|h|r>
<|T516666:16|t|cffffd000|Hspell:319603|h[Flesh to Stone]|h|r>
[HoA] [Stoneborn Slasher] Visual snap
Description of the bug
Stoneborn Slasher's frontal snaps last moment at it's target
Only visual issue, doesn't do damage to allies
How to reproduce
Go to HoA
Pull Stoneborn Slasher
Let it cast Powerful Swipe
Step on side before cast ends
Informations of the spell
Links
<https://www.wowhead.com/npc=167607/stonebornslasher> NPC
<https://www.wowhead.com/spell=326997/powerfulswipe> ability
[Guardian][Druid Of The Claw] Wildpower Surge HT
How it currently is:
In patches 11.1.5 and 11.2.5, when a Guardian Druid reaches 6 stacks of Feline Potential via Mangle, the resulting Wildpower Surge buff fails to apply the documented 200% damage increase to Rip. Despite the buff being active and consumed upon casting Rip in Cat Form, the bleed deals baseline damage values, completely ignoring the heroic talent modifier.
How it should be:
Upon reaching 6 stacks of Feline Potential (generated by Mangle), the druid should receive a Wildpower Surge empowerment. The next Rip cast in Cat Form should have its total damage increased by 200%. This multiplier should be snapshotted into the bleed's duration as intended by the Druid of the Claw hero talent tree.
How to reproduce:
1. Spec into Guardian Druid with the Druid of the Claw Hero Talent tree.
2. Stay in Bear Form and cast Mangle repeatedly until Feline Potential reaches 6 stacks.
3. Verify that the Wildpower Surge buff is now active on the character.
4. Shift into Cat Form and cast Rip on a target.
5. Observe the combat log or scrolling combat text; the damage per tick will reflect baseline values rather than the tripled damage (200% increase) expected from the talent.
Links :
Feline Potential (Stacking Mechanic): https://www.wowhead.com/spell=441701/felinepotential
Wildpower Surge (Heroic Talent): <https://www.wowhead.com/spell=441691/wildpowersurge>
Mangle (Trigger): <https://www.wowhead.com/spell=33917/mangle>
Rip: |T132152:16|t|cffffd000|Hspell:1079|h[Rip]|h|r
Clip 11.2.5 PTR : <
1 May 2026
[HoA] [Lord Chamberlain] Telekinetic Repulsion VS Damage
ATM when the statues get repelled by Lord Chamberlain after the Ritual of Woe they don't do any dmg when they land.
<https://www.wowhead.com/spell=323129/telekineticrepulsion>
The statues should do dmg and knock up during their path and do a reduced aoe dmg when they land.
[HoA] [Lord Chamberlain] Telekinetic Toss VS Damage
ATM when the statues get thrown by Lord Chamberlain through Telekinetic Repulsion they don't do dmg when they land.
https://www.wowhead.com/spell=323129/telekineticrepulsion
The statue should do dmg and knock up during their path and do a reduced aoe dmg when they land.
[HoA] [Lord Chamberlain] Room door
currently there is no wall in the boss room , which means you can reset it anytime you want
<
[HoA] [Tormented Soul] Permanent combat
Currently you get prema combat after killing 3rd boss , because of Tormented souls while fighting Inquisitor Sigar
[HoA] 1st Waystone not working
1st Waystone (unlocked after defeating <https://www.wowhead.com/npc=165408/halkias>) is not working, players don't respawn there
All other Waystones work fine
[HoA] [Halkias] Tank hit animation missing
Currently we dont have the animation for the tank hit Crumbling Slam casted by Halkias
PTR :
<
Retail :
<
[Manaforge][Dimensius] Incorrect phasing
When you kill the boss in p1, sometimes it takes you back to p1 platform instead of p2 and sometimes instead of going to p2, you get teleported under the map and gets perma stunned.
[Manaforge][Dimensius] Cosmic Collapse Visual
After the boss cast the spell <https://www.wowhead.com/spell=1234263/cosmiccollapse>, the visual remains after the cast.
30 April 2026
[Manaforge][Dimensius] Reverse Gravity/Excess Mass Line Visual
Reverse Gravtiy Line sometimes remains on players even after death/wipes it seems.
[Manaforge][Soulhunters] Collapsing Star vs Event Horizon Damage Missing
Currently, whenever first Intermission Occurs, Collapsing Star Orbs do not deal damage to raid, when they reach middle of the room, And touch Event Horizon.
[Manaforge][Soulhunters] Fracture Soul Count Incorrect (Heroic)
Currently, When tank is affclicted by Fracture debuff, he spawns 3 Copies of him self (Souls) instead of only 2 on Heroic Difficulty.
[Manaforge][Araz] Silencing Tempest Target Count
Silencing Tempest should target more players, as there are more players in the raid group. As of right now, it only targets 1 player, per cast, regardless how many players are in the raid.
it would seem, that above 15, its 2, and above 20, its 3 Debuffs per cast.
[MO] Soulbinder x Soulfire Convergence vs damage or missing
Soulfire Convergence most of the times doesnt spawn orbs, they dont seem to deal damage either when the orbs actually spawn.
[MO] Loomithar x Evade vs destination
If in some case players manage to reset the boss by dragging it outside of arena, The boss will then respawn, on the spot it was reset on, instead of always back in the Original Position.
Proof in attachements.
29 April 2026
[LoU] Mug'Zee x Static Charge vs wrong direction
Bug Description
Boss https://www.wowhead.com/ru/npc=229953/grabzi/heroicbattlejournal When the boss's health drops to 40%, he begins casting his ability https://www.wowhead.com/ru/spell=1215953/staticcharge?dd=15&ddsize=30, charging at a random player, and then begins casting https://www.wowhead.com/ru/spell=471574/?dd=15&ddsize=30. The bug is that the boss Charges at the same target, not a random player. Also, after charging, the boss may not display the dualwielding animation; in this state, he may become glitched and spin endlessly.
How to reproduce
Requires at least 5 players or more.
We tested entering the Heroic or Normal raid "it's your decision" in Heroic.
Reach the boss https://www.wowhead.com/ru/npc=229953/grabzi
Aggro and bring the boss down to 40%
By this point, players should be standing in different parts of the room. The boss should charge to a random player and use the ability https://www.wowhead.com/ru/spell=471574/?dd=15&ddsize=30 , which should also have an animation. "He may also get bugged after this and spin indefinitely."
How it should be
This boss https://www.wowhead.com/ru/npc=229953/grabzi After using the ability https://www.wowhead.com/ru/spell=1215953/staticcharge?dd=15&ddsize=30 It should charge to a random player. Also, after the charge, the shot animation should not be glitched and the boss should not go AFK with infinite ability casting https://www.wowhead.com/ru/spell=471574/?dd=15&ddsize=30
Spell Information
Boss https://www.wowhead.com/ru/npc=229953/grabzi
Ability https://www.wowhead.com/ru/spell=1215953/?dd=15&ddsize=30
Video from Retail: How it should be
Note: The boss's movements are 3 charges, each in 3 different targets and locations.
We have the video here: Note: The boss's casts, movements, and charges are 3 charges.
2 videos Pay attention to the boss's cast, and after that he becomes afk and spins endlessly, and also has https://www.wowhead.com/ru/spell=471574/?dd=15&ddsize=30 hanging on him, also endlessly. Which shouldn't happen.
[Manaforge][Nexus] Atomize
When a player dies by walking into the star he gets the Atoimize debuff, basically a insta kill but the debuff stays on the player even if they are ressed, which shouldnt be the case.
[Manaforge][Nexus] P3 lag
Durring the p3 after the stars start spawning, everyone experiences massive lag issues.
[MO] Loom'ithar x Primal Spellstorm vs missing
Heroic
<https://www.wowhead.com/spell=1226877/primalspellstorm> spell is currently missing
28 April 2026
[Prot] Avenger's Shield issues Description of the bug
1. Currently on live every bounce of Avenger's shield is applying silence to each target hit. The silence should only be applied on the primary (first target struck) target.
2. Avenger shield is bouncing on more than 2/4 targtets (if talent soaring shield is selected). Currently it bounces across all mobs that are pulled.
In attachments a video is added with both issues being shown.
These issues are only on Live version. On PTR it is working correctly.
How to reproduce
1. Make a level 80 protection paladin
2. Take these talents: CIEAN/WrsXv0CO5mzTm8Icl8KsNzMPAzyYZMjZmx2MzMzMbjhBAAYAAAAAAAINzMMYGGzMzSAAGYAMDWGAAgZmWmtZZGgAbGYAYMMMG
3. Enter any dungeon (tested in cinderbrew meadery) pull multiple mobs and cast Avenger shield. Watch how many mobs get silenced and how Avenger shield bounces between the mobs.
How it should be
1. Avenger shield should only apply silence on the first (primary) mob hit by avenger shield.
2. Avenger shield should only bounce on up to 2/4 extra targets (excluding the primary target if Soaring Shield is talented)
Links
<https://www.wowhead.com/spell=31935/avengersshield>
[Manaforge][Dimenisus] Adds Energy Wipe Mechanic In Intermission
Missing Wipe spell once any of the Adds (Astaroth and Pargoth) reaches 100 Energy.
Adtionally, they are always stuck at 100 Energy, instead of slowly increasing overtime.)
[The Motherlode][Azerokk] Earthrager fixate VS Azerite Infusion
Description of the Bug
ATM when an Earthrager gets enhanced by Azerite Infusion it still maintains its fixate and can also recast it on another player.
How it should be
Once the Earthrager gets enhanced by Azerite Infusion it should lose the fixate and go to the tank and melee hit him, he cannot cast another fixate during Azerite Infusion.
Proof:
[The Motherlode] Azerokk x Tectonic Smash Targetting
Currently Azerokk's ability <https://www.wowhead.com/ptr2/spell=275907/tectonicsmash> is always cast on the tank. This should choose a random target and cast the ability on their position, shouldn't always be the tank.
Retail proof: <
<https://www.wowhead.com/ptr2/npc=129227/azerokk>
[The Motherlode] Off-Duty Laborer x Throw Wrench
Currently the mobs OffDuty Laborer are spam casting the ability <https://www.wowhead.com/spell=258674/throwwrench> on random targets. This shouldn't be the case, as the mob should cast this ability only once, when being engaged and it should only cast it on the person that aggroed the mob.
Retail proof:
<
<
On the video you can see that after the initial cast, they never recast the ability again.
<https://www.wowhead.com/npc=130436/offdutylaborer>
<https://www.wowhead.com/npc=135975/offdutylaborer>
Retail log: <
[Manaofrge][Dimensius] Guiding Arrows in Flying Phase Intermission
As of right now, there are no Guiding "Arrows" while players are flying in the Intermission Phase, pointing from Gate, to Gate, which restores Vigor.
Video example: <
Check closely the Character model, and the Arrows Pointing.
[EDA][Taah'bat and A'wazj] Immune
both Taah'bat and A'wazj are not getting hit by any damaging spells (dodge) besides auto attack autoshot and throw glaive.
[EDA]{Soul-Scribe] Immune
SoulScribe is not getting hit by any damaging spells (dodge) besides auto attack autoshot and throw glaive.
[EDA][Azhiccar] Immune
Azhiccar is not getting hit by any damaging spells (dodge) besides auto attack autoshot and throw glaive.
[EDA][A'wazj] Rift Claws vs bleed
A'wazj's Rift Claws is not applying any bleeding debuff.
Rift Claws should apply a bleed to the target
[EDA] Voracious Gorger vs Gorging Smash
Voracious Gorger's Gorging Smash is not spawning void circles on the ground.
The mob should spawn these void circles after each Gorging Smash
[EDA] Overgorged Mite vs Overgorged Burst
When Overgorged Mite dies, he should hit players with Overgorged Burst dot, depending on the amount of stacks of Overgorged the mob had when it died.
At the moment there is no damage from Overgorged Burst, the dot is not applied to players
[EDA] Overgorged Mite vs Gorge
Overgorged Mite's Gorge is not applying stacks of Overgorged to Overgorged Mite.
It should apply +1 stack of Overgorged to himself for each successful Gorge cast
27 April 2026
[Balance] Orbit Breaker x Shooting Stars X Full Moon Cast Current Behavior
The internal counter for Shooting Stars hits reaches 30 and either resets or hangs without action.
Full Moon is never cast at the 60% effectiveness threshold.
No damage instances for the "Orbit Breaker" version of Full Moon are recorded in the combat log.
Expected Behavior
Upon the 30th hit of Shooting Stars, a Full Moon should immediately descend on the target hit by that star.
The damage should be exactly $60%$ of a standard Full Moon's damage.
The proc should grant the standard Astral Power associated with the talent's version of the spell.
Steps to Reproduce
1. Spec into Orbit Breaker.
2. Maintain Moonfire and Sunfire on multiple targets (Training Dummies).
3. Count 30 Shooting Stars procs via combat log.
4. Observe that no Full Moon impact occurs.
25 April 2026
[Visions][Orgrimmar] Void-Scarred Windrider
Everything for obtaining the mount <https://www.wowhead.com/item=235707/reinsofthevoidscarredwindrider> seems to work, Except that at the upper level of the Elevator, in Valley of Wisdom, there is an Invisible wall, which prevents players from proceeding into the upper level, to obtain the mount, even with 2 Faceless Masks Equiped.
[SV][Void Speaker Eirich] Unbribled Void vs boss movement
Currently when the boss casts Unbribled Void while he is moving, there is a high chance that the frontal bugs out and is visually aimed towards a different place than it really is, resulting in a wipe.
<https://www.wowhead.com/npc=213119/voidspeakereirich>
<http://www.wowhead.com/spell=427869/unbridledvoid?dd=8>
[LoU] Bandit x Best In Class (achievement) vs missing title
Best In Class chievement's reward title The Reel Deal is missing.
[Visions] Faceless Mask of Multitudes
Currently, the Faceless Mask of Multitudes cannot be obtained by killing all mobs in Stormwind.
Player should be rewarded the mask, once all Mobs inside a visions are slain.
[Visions][Stormwind] Cursed Horseshoe (Void-Forged Stallion Reins
Mount: <https://www.wowhead.com/item=235705/voidforgedstallionsreins>
Currenlty, the Cursed Horseshoes are missing from all parts of Stormwind, making players unable to obtain the mount.
This mount is looted after completing a minipuzzle in the Vision of Stormwind. Through the vision, you will find Cursed Horseshoes, one in each wing besides the Dwarven District. You need at least 1 Mask active to see the Horseshoes.
Obtaining a horseshoe will give you a stacking buff called . Once you have four stacks of the buff, you can interact with the anvil at the Blacksmithing hub in Dwarven District. This prompts you to destroy them, spawning the rare VoidForged Stallion, which drops the mount.
[Visions][Orgrimmar] Gamon - Faceless Mask of the Nemesis
Currently, Gamon when summoned, is invisible and attacks Players. he should be only summonable with 1 or more masks on.
As of right now, you need 6 masks to acually see him.
[Visions][Orgrimmar] Potion Near Yelkam Missing
Currently Missing Potion Near Yelmak in Grommash Hold area, which determines which potions in in instance are beneficial, and which are poisonous.
24 April 2026
[Demonology] Wild Imps in a group with a healer Description of the bug
<https://www.wowhead.com/npc=55659/wildimp> steal a lot of healing from healers when you are grouped with a healer
examples <
An example of a spell that should only target players <https://www.wowhead.com/spell=392938/veneration>
How it should be
Wild Imps should not take healing or receive it instead of players.
[Shadow] - Halo Description of the bug
Currently Halo is not dealing damage to enemies that you are in combat with
How to reproduce
Activate Shadow spec and copy talent build
Cast Halo
:warning: Make sure to get Halo ID for Shadow spec
How it should be
Informations of the spell
Links
<https://www.wowhead.com/spell=120644/halo>
Talent: CIQAJVmtV83otBfEj5bt80waBYYmxAAAAAAAAAAAAwMWmHYMjZzmHYmxMjZWGMbMzMjZWGzCYMMLLjpmBAzMDmZxyoZxgZb2WyYmF2AmlhB
[Pack Leader] - Ursine Fury Description of the bug
Survival:
Ursine Fury doesn't reduce Flanking Strike cooldown
Beast Mastery:
Ursine Fury reduces Kill Command by 2 seconds
How it should be
Survival
Ursine Fury should reduce Flanking Strike cd by 2 seconds
Beast Mastery:
Ursine Fury should reduce Kill Command cd by 1 second
Links
Ursine Fury <https://www.wowhead.com/spell=472476/ursinefury>
Flanking Strike <https://www.wowhead.com/spell=269751/flankingstrike>
Kill Command <https://www.wowhead.com/spell=34026/killcommand>
[Floodgate] Bubbles x Splish Splash vs facing
BT: <
[LoU][MugZee][LFR] Golden Drip
Currently the boss does not apply Golden Drip on LFR difficulty.
[LoU] Mug'Zee x Matrix vs speed
The matrix rotates too slow, it should be aprox 50% faster.
[Cinderbrew] Venture Co. Patron x Mean Mug vs ignoring armor
Description of the bug
Currently, when you go to the Cinderbrew and go to the mobs called venturecopatron , the ability called meanmug is doing much more damage to tank than it should be from retail.
So, on these screenshots you can see damage from FS(image2 from retail image from FS) the difference beetwin both screenshots is like 2 mln and nearly 200k dtps
[LoU][Bandit] Traveling Flames
It appears that the tornadoes double hit. Proof
[LoU][Bandit][Mythic] The Big Hit x Shocking Field vs targeting
On mythic difficulty when tank gets the tank mechanic the area denial replicates to 1 player. That player should always be a ranged player, atm it could be anyone
[Ara-kara] Reinforced Drone vs missing ability
Currently Reinforced Drone are missing ability called tainted blood
[Ara-kara] x Sentry Stagshell vs push
currently when you use any kind of push spells as like typhon etc etc on Sentry Stagshell he goes afk and do nothing
<
[Priory] G62 x creatures vs wrong creature
G62 should have risen Footman instead of Risen Mage according to MDT
[Priory] Challenge x wall vs missing
we currently missing the wall when you start the keystone
[Dawnbreaker] Nightfall Shadowalker x Umbral Rush vs dmg
Currently, Nightfall Shadowalkers Umbral Rush is working incorrectly. This ability was changed to deal no damage to the player it is being casted on and should only be used by the mob to reach the player.
Retail log: < (There you can see that the players never took any damage from Umbral Rush)
Casts: <
Also it is listed as such in the method guide for the season 3 version of the dungeon as additional proof: <
Also Tactyks spreadsheet: <
<https://www.wowhead.com/ptr2/spell=431637/umbralrushusedbynpc>
<https://www.wowhead.com/ptr2/npc=213895/nightfallshadowalker>
[Dawnbreaker] Unstable Darkness x Shadow Expulsion vs missing
Currently Unstable Darkness mob is casting Congealed Shadow, which is the season 1 ability. This was replaced by Shadow Expulsion, which causes the mob to deal aoe damage upon death in season 3. Also, this ability should deal no damage if Unstable Darkness dies while under a crowd control effect (Same as footmen at the end of priory).
< (Can be found under Animated Darkness)
Retail log: <
Shadow Expulsion: <https://www.wowhead.com/spell=1242993/shadowexpulsion>
<https://www.wowhead.com/npc=213905/unstabledarkness>
[Manaforge][Dimensius] P2 Adds Missing Cast
While the players are flying twoards the platfroms, the adds should be casting Eclipse spell, to make them not able to move, untill players land.
They should also have a small absorb shield, and once its broken, instantly interrupt the Eclipse cast it self, and continue fightining.
The add should also instantly aggro on highest threat target, instead of the tank, if he is not present on the platform, to make it not fly away.
Additionally, Pargoth (The second add on second platform,), should not be spawned, untill players are given the option to fly twoards the second platform, from Xalatath. Only then it should spawn, and do the same thing as the first Add.
[MO] Darkmage Zadus x Volatile Mana vs death
Currently, the orbs after First boss, Volatile Mana should dissapear all existing orbs already spawned, after the mob that holds the Barrier closed, (Darkmage Zadus) is killed.
Currently, the existing orbs continue traveling.
Video proof: <
[Manaforge][General] Enforcer Jaktull Wrong/Missplaced Sound Script
Currently, Enforcer Jaktull (ID: 245601) has a misplaced Sound Dialogue from Sylvanas Windrunner in Sanctum of Domination.
"Your lives end here!"
[Manaforge][Dimensius] Void Warden Orb in Middle Platforms
Currently, in Intermission, there is a big Purple Orb AoE in middle of both Platforms. The middle orb in middle of both platforms, should not be present untill the Adds summon Void Wardens. Currently, its already prespawned. It should also despawn before the new adds spawn, along with the rest of the Wardens, and spawn again once they reappear.
Video example: <
[Manaforge][Dimensius] Null Binder Spawn Positions
Null Binders should always spawn Opposite of eachother each spawn.
Currently, they can spawn next to eachother.
[Manaforge][Dimensius] Null Binders vs Movement
Null Binders in the Intermission should be unable to move at all on thier own, they should be constantly casting Null Bind.
These adds should be CCable and Grippable, but should be unable to move.
As of right now, when they finish Casting Null Bind, they start moving towards the Threat Target.
[Manaforge][Dimensius] Void Warden - Voidwarding Knockback Hitbox
Currently, the hitbox of Voidwarding from Void Wardens is extreamly big, knocking players that are not even close to the mobs AoEs.
Hitbox should be reduced.
23 April 2026
[MO] Plexus x Falling Off Platform vs destination
Currently, Falling off of a boss fight platform does not kill the players, and then teleports them to the platform.
[Manaforge][Dimensius] Gamma Burst Pushback Force
Currently, it seems that on Heroic Difficulty, the Pushback from Gamma Burst is weaker than it should be.
[Manaforge][Dimensius] Airborne vs Excess Mass Instant Pull
Currently, Players stuck in the Air with the Airborne debuff mechanic, are instantly pulled down as soon as player with Excess Mass approaches the players circle.
The pull should not be instant, it should take some time to pull the player down.
More Exess Mass under single player should drag him down faster.
Video proof here: <
[Manaforge][Dimensius] Shattered Space vs Reverse Gravity Timer
Currently, the timer for Revere Gravity, DURNING Shattered Space Mechanic, is occuring way too soon. Players have barely time to soak the Shattered Space mechanic, and like 3 seconds after the Soak spawns, players are afflicted with the Reverse Gravity mechanic already. It should be bit delayed.
Retail video proof: <
[Manaforge][Dimenisus] Exess Mass vs Devour
Players should not be able to create Collective Gravity Safety Spot, untill boss starts/is casting Devour.
Currently, you can colide with another player, and it will spawn Collective Gravity even without Devour Cast.
[Manaforge][Dimensius] Devour Pull Missing
While boss is casting Devour, players should be slightly pulled twoards the boss, while the channel lasts. (Unless they are inside Collective Gravity safety pool).
[Manaforge][Dimensius] Exess Mass vs Player Death
Whenver player with Exess Mass orb die, they should drop the orb on the ground, so other players can pick it up.
Currently, it despawns as soon as player with it dies.
[Manaforge][Nexus] Dark star movement
The stars movement is very weird. When they spawn they start rotating in 1 direction and after a few seconds when they "activate" they change directions.
[Children's Week][Quest] What About the Children?
<https://www.wowhead.com/quest=81609/whataboutthechildren>
<https://www.wowhead.com/quest=81610/whataboutthechildren>
11.1.5 added quest had no creature_questender.
22 April 2026
[Feral] Tear Damage This is a 11.1.5 and 11.2.5 bug. and might be related to latest snapshotting fix.
How it currently is:
Standard Ticks: ~500,000 damage.
Critical Ticks: ~1,200,000 damage.
Percentage Deviation: Current damage is 150% to 200% higher than the pre11.1.5 baseline.
How it should be:
Expected NonCrit: ~260,000 300,000 (accounting for the 10% aura and 10% Grievous Wounds buff).
Expected Crit: ~520,000 600,000. (with logs gear also used during testing)
Steps to Reproduce:
1. Apply Rip with 5 Combo Points to a target while specced into Rip and Tear.
2. Observe the damage of the subsequent Tear DoT ticks.
3. Refresh the bleed during the Pandemic window (under 7.2s) using Tiger's Fury.
4. Note if the tick value "snapshots" an exponentially higher value than the initial application.
Links (11.1.511.2.5)
Rip
Rip and Tear: The talent responsible for the "Tear" effect. It causes Rip to instantly deal damage and apply a bleed for 10% of the Rip damage over 10 seconds.
Unseen Predator:
Effect: Increases Rip damage by 30%.
Bug Risk: If this 30% modifier is being applied to the "Tear" calculation after the initial Rip damage is already calculated, it may be doubledipping.
Grievous Wounds:
Effect: Increases damage of Rake, Rip, and Thrash by 10%.
Secondary Modifiers
Tiger's Fury
Circle of Life and Death
Logs :
<
[Manaforge][Araz] Some abilities are projected under the floor textures
Some of the bosses abilites are projected under floor textures as you can see here and here.
[Manaforge][Araz] Shielded attendant count
There should be 2 attendant adds in intermission, atm there is only 1.
[Manaforge][Dimensius] Missing Cast Gamma Burst
The boss is missing a cast and didn't cast the spell <https://www.wowhead.com/spell=1237319/gammaburst?dd=15&ddsize=30> at all in p2
[Manaforge][Dimensius] Missing Cast Extinction
The boss is missing a cast didn't cast the spell <https://www.wowhead.com/spell=1238765/extinction?dd=15&ddsize=30> at all in p2
[Manaforge][Dimensius] Reverse Gravity Targeting
The spell <https://www.wowhead.com/spell=1243577/reversegravity> shouldn't be able to target tank player
[Manaforge][Nexus] Boss healing
After the boss finishes the cast of Kings hunger , he does not heal at all.
[Manaforge][Nexus] Perma dimension breath debuff
Sometimes the debuff would stay on you permanently as you can see here.
[Manaforge][Nexus] Starkiller swing count
On heroic difficulty boss should target the tank and 2 random players with the ability, at the moment its only the tank.
[Manaforge][Nexus] Twilight Spikes hitbox
The spell <https://www.wowhead.com/spell=1251213/twilightspikes> sometimes when you stood in it, it doesn't do damage to you
21 April 2026
[MM] - Auto-Shot x Haste changing Description of the bug
Any Haste changing resets autoattack timer
How to reproduce
Apply Rune of the Void Ritual to the helmet
.debug ppmreset
Use Arcane Shot
How it should be
Haste shouldn't reset autoattack timer
Links
Void Ritual <https://www.wowhead.com/item=239095/greaterruneofthevoidritual>
Void Ritual (buff) <https://www.wowhead.com/spell=1227316/theendiscoming>
[Manaforge][Dimensius] Boss Reset vs Portals
Players should not be able to use/portals should not be present, while Boss is respawning.
Currently, you can use the portals as soon as you respawn, and run to them, and then not pull the boss, since you are not within his range.
[Noblegarden][Daily] The Great Egg Hunt
<https://www.wowhead.com/quest=13479/thegreategghunt>
<https://www.wowhead.com/quest=13480/thegreategghunt>
<https://www.wowhead.com/item=44806/brightlycoloredshellfragment> quest item missing in spell_loot_template of <https://www.wowhead.com/spell=1216789/brightlycoloredegg>
[Noblegarden] 2025 vendor content
<https://www.wowhead.com/news/newnoblegarden2025rewards376442>
Noblegarden vendors missing the 2025 added content for 100 <https://www.wowhead.com/item=44791/noblegardenchocolate>
<https://www.wowhead.com/item=213073/fadedfloralstaff>
<https://www.wowhead.com/item=213076/orchidbowquet>
<https://www.wowhead.com/item=213064/paradisesvioletaxe>
<https://www.wowhead.com/item=213070/pristinefloralstalk>
<https://www.wowhead.com/item=213067/violetfloraledge>
20 April 2026
[Destruction] Decimation vs Havoc Description of the bug
A direct damage spell copied by Havoc has no chance to reset Soul Fire cooldown when dealing critical damage with Decimation talent.
How to reproduce
Build CsQAYIOwXTfhprvln24ZeRPDbYDjZmZmRMmxyY2mZmhZxmxYGziZzstMzMAAAAwwMbLzMLzYBzMjZWWGNzMsNab2ashBAAAAAAwMGzAA
.debug crit 100
Create 1 dummy
Cast direct damage spells such as <https://www.wowhead.com/spell=116858/chaosbolt> or <https://www.wowhead.com/spell=17962/conflagrate>
After 100 casts, you get an average of 10 procs, as it should be (10% proc chance)
Create 2 dummies and repeat, applying and refreshing Havoc on a secondary target
After 100 casts, hitting targets with 200 crits, you will also get only ~10 procs.
How it should be
When your direct damaging abilities deal a critical strike, they have a chance to reset the cooldown of Soul Fire and reduce the cast time of your next Soul Fire by 80%.
The effect should also be able to be triggered when dealing critical damage to a target marked by Havoc.
Information of the spell
<https://www.wowhead.com/spell=456985/decimation> talent
<https://www.wowhead.com/spell=457555/decimation> aura proc
<https://www.wowhead.com/spell=6353/soulfire> talent/ability
<https://www.wowhead.com/spell=80240/havoc> normal debuff
<https://www.wowhead.com/spell=200548/baneofhavoc> pvp debuff
[Tazavesh, So'leah's Gambit] teleport from insta
Error Description
"Soleia Gambit Quarter Example"
After completing the midlevel+ Tazavesh Gambit Quarter or if you talk to an NPC after launching the key, then
Teleportation from the dungeon teleports players to the Shadowlands expansion. It should teleport to the location https://www.wowhead.com/zone=15336/karesh.
How to reproduce
Enter the Tazavesh Dungeon in the K'aresh Zone
Launch the Soleia Gambit Key.
Complete the Dungeon.
Use the portal from the dungeon.
"Launch the Gambit Key a second time after launching. Talk to the NPC next to the cup to teleport out of the dungeon."
The player should be teleported to the location https://www.wowhead.com/zone=15336/karesh.
How it should work
After completing the Soleil's Gambit Key, or if players launch the key and then want to exit by talking to an NPC, they will be teleported to the location https://www.wowhead.com/zone=15336/karesh
Information about the spell
Video on our site
After launching the key, the player speaks to the NPC and is teleported to the Shadowlands location. And not in https://www.wowhead.com/zone=15336/karesh
2 Video After Completing the Dungeon "Attached a screenshot" approach the mob with the highlighted marker, talk to it, and enter the portal.
[Tazavesh, So'leah's Gambit] [Boss]So'leah
Error Description
Boss https://www.wowhead.com/npc=177269/soleah
Ability |T4037120:16|t|cffffd000|Hspell:350796|h[Hyperlight Spark]|h|r Projectile Doesn't Bounce to All Players (Maybe 2 or 3 Players). Should Bounce to All 5 Players.
How to Reproduce
Enter the Tazavesh Dungeon, Soleah's Gambit.
Activate the key.
Requires 5 players.
Reach the Last Boss.
Pull it and wait for it to cast |T4037120:16|t|cffffd000|Hspell:350796|h[Hyperlight Spark]|h|r
How It Should Work
This Ability |T4037120:16|t|cffffd000|Hspell:350796|h[Hyperlight Spark]|h|r Should Hit All 5 Players.
Spell Info
Boss https://www.wowhead.com/npc=177269/soleah
Ability |T4037120:16|t|cffffd000|Hspell:350796|h[Hyperlight Spark]|h|r
Retail Video
Note: Boss casting and player HP.
Video on our site
Note: Boss casting.
[Tazavesh, So'leah's Gambit] [So'leah] combat.
Bug Description
Random players may experience Infinite Combat after clearing all the Trash before the last boss. https://www.wowhead.com/npc=177269/soleah. This shouldn't happen.
How to Reproduce
Recommend: 5 players
Launch the Soleah Gambit Key.
Go to https://www.wowhead.com/npc=177269/soleah.
Clear all the Trash on the last boss's platform.
How it should work
Combat shouldn't bug any group members, regardless of whether the players have cleared all the Trash before the boss. "We Cleared the Entire Site"
Spell Information
Test Video
One of the Group members had a buggy combat spell, so this shouldn't be happening. "This is also visible from the active Affix."
[Tazavesh, So'leah's Gambit] [Hylbrande] combat.
Bug Description
After Killing the Boss https://www.wowhead.com/npc=175663/hylbrande Some players
are experiencing combat glitches. This shouldn't happen.
How to Reproduce
Recommended with 5 players.
Enter the Tazavesh Dungeon, Solea's Gambit.
Run the Key.
Reach the boss https://www.wowhead.com/npc=175663/hylbrande "To test the bug reliably, you can clear the entire beach."
Aggro the boss. Kill.
How it should work
After Death https://www.wowhead.com/npc=175663/hylbrande Combat should not glitch on players.
Spell Information
Test Video
The player is in combat.
[Silithus][Zone] Mixed Phasings
Spawns, mostly from holidays were spawned in bfa and classic versions of Silithus which lead to NPCs fall under the map and objects floating in the air in the bfa veriosn.
19 April 2026
Earthen Wall totem vs Storm Conduit Description of the bug
Currently <|T135990:16|t|cffffd000|Hspell:1217092|h[Storm Conduit]|h|r> doesn't reduce the cooldown of <|T136098:16|t|cffffd000|Hspell:198838|h[Earthen Wall Totem]|h|r> for each direct cast of <https://www.wowhead.com/spell=188196/lightningbolt>
bugged for both 11.1.5 and 11.2.5
How to reproduce:
1. Get resto shaman
2. .learn 1217092
3. .learn 198838
4. .cast 198838
5. .cast 188196 on a dummy (lightning bolt)
6. See that Earthen wall totem cooldon not getting reduced by 4 sec for each cast of (lightning bolt
How it should be
It should reduce the cooldown by 4 sec on Resto Shaman since its a nature totem
Links
Bug report : <
[Tazavesh, So'leah's Gambit] [boss] Hylbrande
Error Description
Boss https://www.wowhead.com/npc=175663/hylbrande
If the player who took the orb dies during the phase, the orb will disappear and the boss cannot be killed "you'll have to wait a very long time for the phase to end."
How to Reproduce
At least 2 players are required.
Enter the dungeon.
Run the Solea Gambit key.
Reach the first boss.
Aggro the boss and wait for the phase.
One player can take any orb and die.
How it should work
If the player who took the orb during the phase dies, the orb doesn't disappear but is simply dropped on the ground for another player to pick up.
Spell Information
Boss https://www.wowhead.com/npc=175663/hylbrande
Video on our site
The player picked up the orb after dying, and it disappeared.
[Priory] War Lynx x Grievous Rip vs full hp removal
Currently, the ability <https://www.wowhead.com/spell=427635/grievousrip> of <https://www.wowhead.com/npc=206699/warlynxabilities;mode:normal> is not being removed when the player is healed to full HP.
18 April 2026
[Item][M+] - Entorpic Scardyn Core
Description of the bug
Entropic Scardyn Core doesn't spawn sphere
How to reproduce
Proc trinket
How it should be
Entropic Scardyn Core should spawn sphere.
This sphere should move towards to player.
Links
Item <https://www.wowhead.com/item=219296/entropicskardyncore>
[MidSummer] Spawns active without evnet
<https://www.wowhead.com/npc=25894/desolaceflamewarden>
<https://www.wowhead.com/npc=25899/feralasflamewarden>
<https://www.wowhead.com/npc=26401/summerscorchling>
<https://www.wowhead.com/object=187924/alliancebonfire>
<https://www.wowhead.com/object=181305>
Should only be active during the Midsummer Festival event.
[Seasonal Events][Midsummer] Jade Forest Flame Guardian
NPC is still visible without Midsummer event active.
[Seasonal Events] Orgrimmar - [DND] Brewfest Barker Bunny
Brewfest bunnies are visible for players in Orgrimmar.
[Seasonal Events] Mulgore spawns
Several objects are still visible for players after their events already ended.
[Evoker] [Scalecommander] crit chance vs draconic-inspiration
Description of the bug
Currently when im on Evoker Scalecommander and use 2 pc tier set, when you use breathofeons( Augmentation) or deepbreath ( Devastation) you get buff draconicinspiration and you summon 2 draktyrs which cast pyre or disintegrate. These spells that casts by summoned draktyrs should deal crit damage. Right now on Ptr they dont crit by that abilities
How to reproduce
How it should be
< From Retail
< From Retail
[Delve][Undermine][Excavation site 9][Black Blood Profits] Profits!
In Black Blood Profits after completing any Extractors there is always a high chance one or two containers gonna spawn under texture or spawn high in the air and there is no way to collect them which can block progress since they give more %.
<https://www.wowhead.com/object=500581/containerofhighlyprofitablesludge>
<https://www.wowhead.com/object=500583/boxoflightlyprofitablesludge>
<https://www.wowhead.com/object=500582/crateofsomewhatprofitablesludge>
<https://www.wowhead.com/npc=234188/profitmaxminer9000>
[Visions] Gear reward end of run
Currently killing only Thrall without doing any other objectives (didnt try stormwind side) on 0 masks rewards 632 ilvl veteran gear which is wrong. It should reward only gear if you fully clear horrific vision with all objectives done on 0 masks.
Same should apply to runs with masks on (I didnt try them yet) that gear is only rewarded for full clearing horrific vision.
[Visions] Rexxar
Missing dialogues
On pull Rexxar should yell: "Your flesh will feed my beasts, and your soul will feed N'Zoth!"
At 80% hp he should yell: "Come, my pets! Serve your master!"
At 60% hp he should yell: "My beasts will devour you!"
At 40% hp he should yell: "Hunt them down!"
On Stampeding Corruption he should yell: "N'Zoth commands more than mere animals!"
<https://www.wowhead.com/npc=234038/rexxar>
[Visions] Faceless Mask of the Long Night
For completing all objectives and killing main boss <https://www.wowhead.com/item=174080/facelessmaskofthelongnight> wasnt rewarded from the chest at end of run (Only cosmetic transmog head piece) in Orgrimmar vision.
[Visions] Decimator Shiq'voth
Orgrimmar Vision
1. Decimator Shiq'voth's Decimator spell projectile should return back to the NPC "empowered state" currently its not happening.
2. Surging Fist and Decimator spells are not draining players's sanity, they only do damage.
3. Currently missing dialogues
On pull Shiq'voth should whisper to the player "You will be broken!"
On death he should whisper to the player "Ny'alotha returns"
<https://www.wowhead.com/npc=153943/decimatorshiqvoth>
<https://www.wowhead.com/spell=300388/decimator>
[Visions] Gamon
Orgrimmar Vision
1. Gamon is supposed to show up only when you have atleast 1 mask on, currently hes spawned without any masks.
2. To spawn him you have to interact with axe on the table with atleast 1 mask on, currently hes already spawned and axe is missing to spawn him.
<https://www.wowhead.com/npc=241702/gamon>
[Visions] N'zoth Burning Vision x Valley of Honor
Orgrimmar Vision
Most of areas in Valley of Honor player can move inside void resulting skipping most of mobs in this zone without any punishment.
They should get debuff <https://www.wowhead.com/spell=300261/nzothsburningvision> inside void area taking 10% of hp every 1 sec.
Im talking about that looks like void walls and it seems debuff is applied only if you go deeper to the void so its not big enough.
[Visions] Orb Operation Manual
Orb Operation Manual is supposed to be less effective during combat which is not the case right now. Im not sure if its right but I think it should be like 50% less effective during combat.
<https://www.wowhead.com/spell=470990/orboperationmanual>
[Visions] Soridormi companion
Clicking on any of these options "Protect me", "Heal me", "Extra damage" and " I do not require assistance" in bronze hourglass in orgrimmar vision (didnt try stormwind) is not summoning Soridormi with option I selected.
At this time I had Timely Assistance quest telling me to use this.
<https://www.wowhead.com/npc=238337/bronzehourglass>
17 April 2026
[Visions][Scenario] Stuck in Infinite Extraction Animation
If players Sanity is depleted, they are stuck in indefinete animation, and are unable to be teleported to the reward room.
Only way to leave is to leave the scenario party it self.
[Visions][Scenario] Infinite Loading Screen
Currently, if players trie to que the scenario in a Group, most of the players will be stuck in infinite loading screen, and then be teleported to thier Hearthstone Area after alt+f4.
[Floodgate] Geezle Gigazap x boundaries vs death
Currently if the player jumps off of the edge of the arena, they have no way of dying. Not completely sure if it should be possible to fall off, and if so then what should happen, but I suppose it is meant to kill the player if they touch the water. (Don't have retail access to check)
This issue is present on both season 3 as well as season 2.
[Manaforge][Nexus] Outro
Missing Dialogue between Xalatath and Nexus King once he is defeated.
[MO] Darkmage Zadus x Volatile Mana vs stacks
The Volatile Mana orbs after first boss (Plexus Sentinel), give each a debuff, every time player soaks an orb, instead of simply refreshing the existing debuff.
(Proof in Attachements)
[Manaforge][Plexus] Intermission Knockback
Entering Intermission, Knockback is extreamly weak, It should push players to the start of the boss fight arena very strongly, And once at almost at the Arcanomatrix Atomizer at the entrance, it should push much weaker than elsewhere. So player are not push into the wall, but if they stand still, and do not move opposite to the push, they will get pushed into the wall eventually.
Video example: <
You can see, even with stampede, at certain point, its impossible to even outrun the pushback.
(The Pushback should push much stronger at certain locations, rather than all players at same strength.)
16 April 2026
[Demonology] Implosion AoE soft cap Description of the bug
There is no soft cap for Implosion
How it should be
Should be a soft cap after 8 targets
Information of the spell
<https://www.wowhead.com/spell=196277/implosion> ability
<https://www.wowhead.com/spell=196278/implosion> dmg
[Demonology] Dread Calling buff when changing spec Description of the bug
When you change the spec, the buff |T1709932:16|t|cffffd000|Hspell:387393|h[Dread Calling]|h|r it is not removed from the player
How it should be
Dread Calling buff should be removed when you switch to another spec.
Information of the spell
<https://www.wowhead.com/spell=387391/dreadcalling> talent
<|T1709932:16|t|cffffd000|Hspell:387393|h[Dread Calling]|h|r> buff
[Destruction][Diabolist] Infernal Machine vs RoC Description of the bug
<https://www.wowhead.com/spell=429917/infernalmachine> does not work correctly with talent <https://www.wowhead.com/spell=266086/rainofchaos>
Infernal Machine talent stops functioning when the Infernal from Rain of Chaos disappears
ptr: <
At first, Rain of Fire reduces the duration of Diabolic Ritual by 2 seconds, as it should, but when the first summoned Infernal from RoC disappears, the duration of Diabolic Ritual begins to decrease by 1 second per cast
How it should be
<https://www.wowhead.com/spell=1122/summoninfernal> and <https://www.wowhead.com/spell=266086/rainofchaos> summon Infernals with the same ID (89), that's right, but they summon them from different IDs:
Summon Infernal summons Infernal through <https://www.wowhead.com/spell=111685/summoninfernal>
Rain of Chaos summons the Infernal through <https://www.wowhead.com/spell=335236/summoninfernal>
Infernal Machine talent should only interact with the main Infernal, it should not stop working when the infernal from Rain of Chaos disappears. In other words, the talent should function for exactly 30 seconds while the main Infernal is active.
[Destruction] Avatar of Destruction Description of the bug
<https://www.wowhead.com/spell=456975/avatarofdestruction> talent.
While Overfiend is active, you generate 1 soul shard every 1 second.
How it should be
Overfiend should generate 1 soul shard ++fragment++ every 1 second.
[Diabolist] Different Demonic Art auras at the same time Description of the bug
Different Demonic Art auras can be active at the same time
How to reproduce
Easy to reproduce in Demonology
Get Diabolic ritual and wait for Demonic Art
Dont consume it with Hand of Guldan
Cast another shard spender to get the next Diabolic Ritual
At the end of Diabolic Ritual, a new Demonic Art will be applied and the previous one will be saved.
ptr: <
How it should be
The previous Demonic Art should be removed/replaced with a new one, multiple Demonic Art should not be active at the same time.
(the sequence of auras is working correctly)
Information of the spell
<https://www.wowhead.com/spell=428514/diabolicritual> talent
<https://www.wowhead.com/spell=431944/diabolicritualoverlord>
<https://www.wowhead.com/spell=428524/demonicartoverlord>
<https://www.wowhead.com/spell=432815/diabolicritualmotherofchaos>
<https://www.wowhead.com/spell=432794/demonicartmotherofchaos>
<https://www.wowhead.com/spell=432816/diabolicritualpitlord>
<https://www.wowhead.com/spell=432795/demonicartpitlord>
[Destruction][Diabolist] Abyssal Dominion vs RoC Description of the bug
<https://www.wowhead.com/spell=429581/abyssaldominion> does not work correctly with talent <https://www.wowhead.com/spell=266086/rainofchaos>
Abyssal Dominion summons 2 small Infernals when the first Infernal from the Rain of Chaos talent disappears
ptr: <
How it should be
<https://www.wowhead.com/spell=1122/summoninfernal> and <https://www.wowhead.com/spell=266086/rainofchaos> summon Infernals with the same ID (89), that's right, but they summon them from different IDs:
Summon Infernal summons Infernal through <https://www.wowhead.com/spell=111685/summoninfernal>
Rain of Chaos summons the Infernal through <https://www.wowhead.com/spell=335236/summoninfernal>
Abyssal Dominion should summon 2 small Infernals (<https://www.wowhead.com/spell=456310/infernalfragmentation>) only when the main Infernal disappears.
p.s Abyssal Dominion should affect the damage of the Infernal from Rain of Chaos (it works correct)
[Demonology] Grimoire: Felguard AA issue Description of the bug
Grimoire Felguard for some reason has a long delay between melee attacks, for the entire duration (17sec) with 0% haste deals about 34 melee attacks.
ptr:
main felguard <
grimoire felguard <
How it should be
The interval between melee attacks should be the same as for the main Felguard, 2sec+haste
Information of the spell
<https://www.wowhead.com/spell=111898/grimoirefelguard>
[Manaforge][Nexus] Coalesce Voidwing
Currently, the Spell Coalesce Voidwing is always casted at the position at which the boss was standing on, when he phases from Phase 1, into Intermission. It should instead, always occur in middle of the platform.
[Manaforge][Nexus] Besiege Hitbox
Currently, the hitbox of the Fractal Images spell Besiege is slightly delayed, than the visual shows.
[Manaforge][Plexus] Phase Blink Speed/Distance
Phase Blink currently blinks the player at lower speed, and shorter distance, than on retail. Both should be increased.
[Manaforge][Plexus] Expulsion Zone vs Phase Blink
Phase Blink should be able to make the player go though the Explusion Zone, without getting knocked back while he is in the Phase Blink state.
Currently, you get knocked regardless.
[Visions][Currency] BfA currency from extra activities
From the extra activities, the bfa currency is given instead of TWW,
BfA <https://www.wowhead.com/currency=1719/corruptedmementos>
TWW <https://www.wowhead.com/currency=3149/displacedcorruptedmementos>
[DC][The Darkness] Candelight x Smothering Shadows
Description of the bug
currenlty 422806/smotheringshadows is not applied to player when 420307/candlelight expire
video: <
How to reproduce
1. pick 1 tiny candle
2. wait outside of the Massive Candle
[Cinderbrew] Careless Hopgoblin x Brew-drop spawn
Description of the bug
Currently , when you go to the Cinderbrew and go to the mob called carelesshopgoblin after the first boss, when you kill the mob, it spawns brewdrop that is not correct, generally after the death of carelesshopgoblin it should not spawn any mobs
< from retail
< from retail as well
< from retail
[Manaforge][Dimensius] Black Hole vs Damage
This mechanic does 0 damage when you stand in it <https://www.wowhead.com/spell=1232987/blackhole>. It should instantly kill anyone that is touches it.
15 April 2026
[Retribution] - Blessing of Dawn x PvP Description of the bug
Blessing of Dawn has 5 additional flat modifier in PvP
How to reproduce
Enter PvP state
Use Judgment 2 times
Use Final Verdict
How it should be
Blessing of Dawn should have single 5 flat mod in PvP from effect 24
Links
Blessing of Dawn <https://www.wowhead.com/spell=385127/blessingofdawn>
Retribution core <https://www.wowhead.com/spell=137027/retributionpaladin>
[Tazavesh, So'leah's Gambit] [boss] Timecap'n Hooktail
Error Description
When the boss https://www.wowhead.com/npc=175546/timecapnhooktail applies the debuff |T5199633:16|t|cffffd000|Hspell:1240097|h[Time Bomb]|h|r to two random players, the damage does not stack with each tick. "The debuff simply remains on the player without any stacking effect."
How to reproduce
1) Enter the dungeon.
2) Run the Solea Gambit key.
3) Reach the boss https://www.wowhead.com/npc=175546/timecapnhooktail
4) Aggro and wait for the boss to apply the effect |T5199633:16|t|cffffd000|Hspell:1240097|h[Time Bomb]|h|r
How it should work
Boss https://www.wowhead.com/npc=175546/timecapnhooktail
Occasionally applies a debuff |T5199633:16|t|cffffd000|Hspell:1240097|h[Time Bomb]|h|r to two random players, which should stack with each tick of damage.
Spell Information
Retail Video:
Note: |T5199633:16|t|cffffd000|Hspell:1240097|h[Time Bomb]|h|r on the tank, which stacks over time.
Video: The debuff does not stack for each tick of damage.
[Tazavesh, So'leah's Gambit][NPS] Hourglass Tidesage
Error Description
This mob has https://www.wowhead.com/npc=179388/hourglasstidesageabilities;mode:m
The ability |T132852:16|t|cffffd000|Hspell:356260|h[Tidal Burst]|h|r is not visible. "The puddle under the player's feet is not visually visible."
How to Reproduce
1) Enter the Dungeon.
2) Run any Solei's Gambit key.
3) After killing the first boss, aggro the first pack of mobs.
4) Wait until you are launched into the air.
How it should work
Ability |T132852:16|t|cffffd000|Hspell:356260|h[Tidal Burst]|h|r
Mob https://www.wowhead.com/npc=179388/hourglasstidesageabilities;mode:m
Should visually show a puddle under the player's feet.
Spell info
Retail video
Puddles are visible.
Video on our site The player is thrown up by a puddle that isn't visually shown under the player's feet. Which shouldn't happen.
[Tazavesh, So'leah's Gambit] [boss] Hylbrande
Bug Description
Boss https://www.wowhead.com/npc=175663/hylbrande
During the boss fight, it may happen that in the phase after players insert all four symbols into the correct panels, the symbols on the main panel do not disappear. In the next phase, new symbols may overlap the old ones on the main "central panel," making it unclear which symbol should be inserted where.
How to Reproduce
Enter the Dungeon.
Run the Solea Gambit key.
Reach the first boss.
Reach the phase and insert all the symbols in the correct order.
After this, the symbols on the central panel should disappear.
In the next phase, new symbols should appear.
How it should work
During the boss phase
The symbols shown on the central panel should not overlap each other. "That is, after each phase, the symbols disappear."
Spell Information
Retail Video
The player inserts the last sphere and the symbols on the central panel disappear.
We have the video After the phase, the symbols on the central panel did not disappear.
Phase 2: The symbols overlapped. What shouldn't happen.
[Tazavesh, So'leah's Gambit][NPC Abilities] Invigorating Fish Stick
Error Description
The texture |T643285:16|t|cffffd000|Hspell:355132|h[Invigorating Fish Stick]|h|r is missing from this Object.
How to reproduce
Enter the Dungeon.
Run the Solea Gambit key.
Aggro the mob https://www.wowhead.com/npc=178141/murkbrinescalebinder
Wait for |T643285:16|t|cffffd000|Hspell:355132|h[Invigorating Fish Stick]|h|r to appear
How it should be
|T643285:16|t|cffffd000|Hspell:355132|h[Invigorating Fish Stick]|h|r
Should be visible.
Spell Information
Object |T643285:16|t|cffffd000|Hspell:355132|h[Invigorating Fish Stick]|h|r
Video from Retail showing how it should be.
Totem Mark Skull.
Video on our site:
The totem is not visible.
[Tazavesh, So'leah's Gambit] [boss] Hylbrande
Error Description
Boss https://www.wowhead.com/npc=175663/hylbrande
If you stand under him during the phase, no damage will be dealt, which shouldn't happen.
Also, after the cast ends |T135949:16|t|cffffd000|Hspell:366826|h[Sanitizing Cycle]|h|r It should deal fatal damage, killing all players. Which doesn't happen. In our case, the boss continues to fight players after the cast ends, and the players remain alive. Which again shouldn't happen.
How to reproduce
Enter the Dungeon.
Run the Soleil's Gambit key.
Reach the first boss.
Aggro the boss.
Wait for the phase.
Stand under the boss; damage should occur there.
After this, wait for the cast to finish. After this, fatal damage should occur, killing the group.
How it should work
If a player is standing under the boss during this phase, they will take damage.
Also, after the cast ends, the boss does not continue the fight, and the group dies from the fatal damage. Spell Information
Boss https://www.wowhead.com/npc=175663/hylbrande
Video on our site The cast completed. After this, the boss continued the fight. Players were alive, but no damage was dealt.
Video on our site
The player moved underneath the boss, but no damage was dealt.
[Tazavesh, So'leah's Gambit] [boss] So'leah
Error Description
Boss https://www.wowhead.com/npc=177269/soleah
In Phase 2, cast |T4037123:16|t|cffffd000|Hspell:351096|h[Energy Fragmentation]|h|r Fragments only fire from the first star. They should fire from each star in turn.
How to Reproduce
Enter the Dungeon.
Run the Soleah Gambit Key.
Reach the last boss.
Aggro him and switch to Phase 2.
Wait for the Ability |T4037123:16|t|cffffd000|Hspell:351096|h[Energy Fragmentation]|h|r
How it should work
After the Boss casts
This Ability |T4037123:16|t|cffffd000|Hspell:351096|h[Energy Fragmentation]|h|r
Should fire fragments from one star to the next, one at a time.
Spell Info
Boss https://www.wowhead.com/npc=177269/soleah
Ability |T4037123:16|t|cffffd000|Hspell:351096|h[Energy Fragmentation]|h|r
Retail video of how it should be
Fragments jump from one star to another.
Video on our site
Watch the boss's cast.
[Visions][ogri] Burned Bridge
Error Description
The affix |T1386548:16|t|cffffd000|Hspell:313303|h[Burned Bridge]|h|r is bugged. It drains Sanity to zero, "ticking endlessly." This shouldn't happen.
How to reproduce
Launch Vision of Orgrimmar.
Clear the first quarter at your normal pace. |T1386548:16|t|cffffd000|Hspell:313303|h[Burned Bridge]|h|r shouldn't bug.
How it should work
This affix |T1386548:16|t|cffffd000|Hspell:313303|h[Burned Bridge]|h|r shouldn't bug on a player and hang there indefinitely, draining Sanity to zero.
Spell Information
Affix |T1386548:16|t|cffffd000|Hspell:313303|h[Burned Bridge]|h|r
Video on our site The debuff is applied if the player isn't in the pool. It may take several attempts to verify this, as the debuff may or may not be bugged.
[Visions][rgrimmar] Void-Scarred Pack Mother's Harness
Error Description
Unable to obtain the mount |T132224:16|t|cffffd000|Hitem:235706::::::::120:::::|h[VoidScarred Pack Mother's Harness]|h|r
Due to two missing objects: https://www.wowhead.com/object=519559/bagofwolftack and https://www.wowhead.com/object=519487/wornwolfsaddle. "Mask Completion." Both objects must be present if players complete the visions with masks.
How to reproduce
Enter the vision.
Equip at least one mask.
The first item should be at Coordinates 39.5 49.5 https://www.wowhead.com/object=519559/bagofwolftack
The second item should be at Coordinates 67.1 36.5 https://www.wowhead.com/object=519487/wornwolfsaddle
How it should be
These items should be at these two points with at least one mask equipped.
Coordinates 39.5, 49.5 https://www.wowhead.com/object=519559/bagofwolftack
2. Coordinates 67.1, 36.5 https://www.wowhead.com/object=519487/wornwolfsaddle
Spell Info
Retail Video
First item.
Second item.
We have the video: The first item is missing.
The second item is missing.
[Visions][Storm] Burning Soles
Error Description
The affix https://www.wowhead.com/spell=306524/burningsolescomments can be bugged when the player is not in the district where this modifier is active. For example, if they are in the Mage's Quarter, this affix is not present there.
How to reproduce
It may take several attempts.
Enter the vision.
Walk through the "Dwarven Quarter" and "Trade Quarter" districts. Wait for the debuff https://www.wowhead.com/spell=306524/burningsolescomments to apply. Exit the district where this affix is present. Enter another district. (Example: Mage's Quarter). Debuff https://www.wowhead.com/spell=306524/burningsolescomments. The debuff should disappear.
How it should be
This affix https://www.wowhead.com/spell=306524/burningsolescomments should not remain on players indefinitely.
Spell Information
Affix https://www.wowhead.com/spell=306524/burningsolescomments
Retail Video
After teleporting to Cathedral Square, the affix disappeared from the player and the infinite debuff no longer remains.
We have a video at The affix is bugged. The player is in a district where the Other is active.
[Visions][rgrimmar] Reins of the Void-Scarred Windrider
Error Description
Unable to obtain the mount |T132268:16|t|cffffd000|Hitem:235707::::::::120:::::|h[Reins of the VoidScarred Windrider]|h|r after clearing the Valley of Wisdom Quarter. The passage to the elevator is shrouded in dark energy. It must be opened to reach the top, fend off several waves of enemies, and then https://www.wowhead.com/npc=238145/voidscarredwyvernmatriarch will appear, dropping the coveted mount.
"Important: The passage to the elevator opens with 2 or more masks."
How to reproduce
Enter the vision.
Equip at least 2 or more masks.
Completely clear the Valley of Wisdom Quarter, after which the passage to the elevator should be open. How it should be
Players who complete visions with two or more Masks after clearing the Valley of Wisdom gain access to the elevator leading up. Afterward, they fend off several waves of enemies at the top. The boss himself then flies up to them: https://www.wowhead.com/npc=238145/voidscarredwyvernmatriarch
After killing him, the mount drops: |T132268:16|t|cffffd000|Hitem:235707::::::::120:::::|h[Reins of the VoidScarred Windrider]|h|r As far as we know, the mount drop chance depends on the number of players in the group.
Spell info
Boss: |T132268:16|t|cffffd000|Hitem:235707::::::::120:::::|h[Reins of the VoidScarred Windrider]|h|r
Video from Retail: How it should be.
After killing the district boss, the passage to the elevator is open. Watch until 5:28.
We have the video: This passage is blocked by Dark Energy. The district is completely cleared. Walkthrough with 3 masks.
[Visions][ogri]Vez'okk the Lightless
Error Description
This boss https://www.wowhead.com/npc=152874/vezokkthelightless does not grant Sanity upon Death.
How to Reproduce
Preferably with two players.
Enter the Vision.
Go to the Valley of Wisdom Quarter.
Clear it.
Aggro the boss https://www.wowhead.com/npc=152874/vezokkthelightless
Kill.
How it should work
After Death https://www.wowhead.com/npc=152874/vezokkthelightless Should grant Sanity to players.
Spell Info
Boss https://www.wowhead.com/npc=152874/vezokkthelightless
Retail Video
After death, Sanity Granted.
Video on our site
After death, Sanity did not grant to anyone in the group.
[Visions][ogri]Coagulated Horror
Error Description
This boss in the Valley of Wisdom https://www.wowhead.com/npc=156653/coagulatedhorror does not grant Sanity to anyone in the group upon death.
How to Reproduce
Recommend with two people.
Enter the vision.
Enter the Valley of Wisdom.
Turn right and cross the bridge.
Kill https://www.wowhead.com/npc=156653/coagulatedhorror.
How it should work
This boss https://www.wowhead.com/npc=156653/coagulatedhorror should grant Sanity to all group members upon death. Spell Information
Boss https://www.wowhead.com/npc=156653/coagulatedhorror
Retail Video
Granted Sanity after Death.
Video on our site
Note to players' Sanity. After the boss's death, Sanity was not granted.
[Visions][ogri]Voidcrazed Hulk
Error Description
Miniboss
https://www.wowhead.com/npc=156143/voidcrazedhulk Grants Sanity only to the group leader upon death. It should grant it to everyone.
How to Reproduce
It's recommended that you be the Group Leader.
At least two players are required.
Launch the Vision of Orgrimmar.
Enter the Valley of Wisdom.
Find this miniboss: https://www.wowhead.com/npc=156143/voidcrazedhulk
Kill it.
Pay attention to your Ally's Sanity at this point. They should also receive Sanity, just like you.
How it should work
Killing the miniboss: https://www.wowhead.com/npc=156143/voidcrazedhulk Should grant Sanity to all group members, not just the Leader. Spell Info
Miniq https://www.wowhead.com/npc=156143/voidcrazedhulk
Video on our site
Attention to the Sanity of all players "Besides the priest, he is the leader"
[Evoker] [Devastation] Firestorm tics
Description of the bug
Currently, when you are on Evoker Devastation and use firestorm, it should hit the target 4 times and generally it does it when you have 0 haste, but when you gear up yourself and get like 25% haste, it would do 3 ticks of damage instead of 4, also when you use bloodlust furyoftheaspects that gives you +40% of haste firestorm would hit only 2 times that is not correct.
How to reproduce
1. Create an Evoker Devastation
2. Use talent firestorm and create a dummy
3. get yourself 02560% of haste
4. when your haste is equal 0, it does normally 4 ticks of damage, if its nearly 25% of haste, it does only 3 ticks of damage, when its nearly 60+% of haste with BL it does only 2 ticks of damage.
How it should be
Generally, haste does not effect on the amount of ticks from firestorm, it should be always 4 ticks
< From retail, there you can see that with BL firestorm does 4 ticks of damage
< From retail, without BL but he got 39.9% of haste and still firestorm does 4 ticks of damage.
14 April 2026
[Arms] - Demolish x Colossal Might issue Description of the bug
Currently there is a bug where if you use Demolish and you have stacks of Colossal Might up (doesnt matter how many) and you spam Mortal Strike after the Demolish you will keep the same stacks you had before using the Demolish (you keep the stacks the Demolish doesnt not consume them on the last big hit).
How to reproduce
Have Warrior lvl 80
Spec Arms
Use Demolish and as soon as you press Demolish spam Mortal Strike
How it should be
When you use Mortal Strike 0.1 seconds after using Demolish you should not keep the stacks. Demolish should consume them .
Links
<|T236314:16|t|cffffd000|Hspell:429634|h[Colossal Might]|h|r>
<|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r>
<|T5927618:16|t|cffffd000|Hspell:436358|h[Demolish]|h|r>
[Prot] - Demolish x Colossal Might issue Description of the bug
Currently there is a bug where if you use Demolish and you have stacks of Colossal Might up (doesnt matter how many) and you spam Shield Slam after the Demolish you will keep the same stacks you had before using the Demolish (you keep the stacks the Demolish doesnt not consume them on the last big hit).
How to reproduce
Have Warrior lvl 80
Spec Prot
Use Demolish and as soon as you press Demolish spam Shield Slam
How it should be
When you use Shield Slam 0.1 seconds after using Demolish you should not keep the stacks. Demolish should consume them .
Links
<|T236314:16|t|cffffd000|Hspell:429634|h[Colossal Might]|h|r>
<|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r>
<|T5927618:16|t|cffffd000|Hspell:436358|h[Demolish]|h|r>
<
[Subtetly] Dark Brew Description of the bug
Dark Brew does not convert Nature or Bleed damage into Shadow damage
How to reproduce
Cast any bleed ability for Nature damage just apply poison on weapons
How it should be
This talent is supposed to allow all Nature/Bleed damage to be converted into Shadow damage
I want to clarify that the 10% Shadow damage buff is applied. Checking with /fsdl, this buff applies both to Rupture (Bleed damage) and Instant Poison (Nature damage), so I think it's probably just a visual bug, since the buff counts them as Shadow damage
Information of the spell
Dark Brew <https://www.wowhead.com/spell=382504/darkbrew>
[Item] - Shining Arathor Insignia x Solo
Description of the bug
Shining Arathor Insignia doesn't heal owner
How to reproduce
Be solo
Proc trinket
How it should be
Shining Arathor Insignia should heal owner if there are no other Devout allies
Logs <
Links
Item <https://www.wowhead.com/item=225647/shiningarathorinsignia>
[Item] - Lesser Rune of Twisted Appendage
Description of the bug
Tentacle doesn't deal damage
How it should be
Tentacle should deal correct damage
Links
Rune <https://www.wowhead.com/item=239088/lesserruneofthetwistedappendage>
Tentacle <https://www.wowhead.com/npc=241436/twistedappendage>
Damage ID <https://www.wowhead.com/spell=1227303/mindflay>
[Item] - Rune of the Void Ritual
Description of the bug
1. Lesser Rune of the Void Ritual has stats value as Greater Rune
2. Void Ritual can proc again while active
How to reproduce
Compare Lesser and Greater runes stats value
Spam abilities to get proc while one is active
How it should be
1. Lesser Rune should provide 71 stats per stack
2. Void Ritual shouldn't proc while buff is already active <
Links
Lesser Rune <https://www.wowhead.com/item=239093/lesserruneofthevoidritual>
Void Ritual buff <https://www.wowhead.com/spell=1227316/theendiscoming>
[Priory] Waystones x check point vs missing
after killing first boss in Priory there should be a check point there
<
[Priory] G63 - G64 vs missing adds
Currently we missing 2 Patrols G63 and G64
++Note :++
This 2 Patrols had changes in s3 this is a list of the creatures in this 2 patrols
Arathi Knight
x2 Fervent Sharpshooter
x2 Arathi Footman
[Priory] G65 vs missing adds
Currently we dont have the Pack G65 at all
Note :
G65 should be a patrol
[Priory] G26 vs Pathing
The pathing of the Pack G26 is not right , they should go farther to the left , this is some screenshots from retail showing where they should go
Retail POV :
<
Fs PTR :
<
[Item] Pocket Pizza
The <https://www.wowhead.com/item=233062/pocketpizza> does not provide the "Greasy Well Fed" buff.
Each buff should increase the highest secondary stat by 705 and descrease the movement speed by 5%.
There are 4 variations of that buff.
Haste: <https://www.wowhead.com/spell=473173/greasywellfed>
Haste increased by 0%
Movement speed decreased by 5%
Crit: <https://www.wowhead.com/spell=473183/greasywellfed>
Critical Strike increased by 0.
Movement Speed decreased by 0%.
Versa: <https://www.wowhead.com/spell=473184/greasywellfed>
Versatility increased by 0.
Movement Speed decreased by 5%.
Mastery: <https://www.wowhead.com/spell=473181/greasywellfed>
Mastery increased by 0.
Movement Speed decreased by 5%.
13 April 2026
[Delve][Currency] Gilded & Runed Undermine Crest
<https://www.wowhead.com/currency=3110/gildedunderminecrest> will drop from +8 and above bountiful delves Delver's Bounty chest. However, they do not get added to the players currency. They do appear in the loot frame.
[Achievement] Buddy System VII & VIII
Previous issue with 11.0 achievements level 10, 20,
30, 40, 60 & 60 has been fixed. <
In 11.1.0 2 new achievements for Lv 70 & 80 are not awarded.
<https://www.wowhead.com/achievement=41537/buddysystemvii>
<https://www.wowhead.com/achievement=41723/buddysystemviii>
[Item] - One of the Devout
Description of the bug
Following items doesn't provide bonus effects when you are Devout
How to reproduce
Be Paladin, Priest or have equiped several specific items
Equip one item from the list
How it should be
Being Paladin, Priest or when you have equiped "Devout" items should active bonus effect "One of the Devout"
Links
Devout <https://www.wowhead.com/spell=1223952/devout>
Items <https://www.wowhead.com/spell=1234212/oneofthedevoutusedbyitem>
"Devout" items:
1 <https://www.wowhead.com/item=225647/shiningarathorinsignia>
2 <https://www.wowhead.com/item=237494/hallowedtome>
3 <https://www.wowhead.com/item=238391/arathiministersreceptacle>
4 <https://www.wowhead.com/item=237433/necklaceofthedevout>
[Item] - Echoing Void
Description of the bug
Getting stacks doesn't proc their collapse
How to reproduce
Spam abilities to get stacks
How it should be
There should be a chance when you get stack to begin stacks collapse
Links
Lesser <https://www.wowhead.com/item=238678/lesserruneofechoingvoid>
Greater <https://www.wowhead.com/item=238680/greaterruneofechoingvoid>
Stacks <https://www.wowhead.com/spell=1225886/echoingvoid>
12 April 2026
[Diabolist] Diabolic Ritual summons missing mods Description of the bug
<https://www.wowhead.com/spell=428514/diabolicritual> . Effect 3 (Demonology) and effect 4 for (Destruction) are missing
How it should be
Demonology
Effect 3 Apply Aura: Dummy Value: 20
Wicked Cleave damage should be reduced by 20%.
Chaos Salvo damage should be reduced by 20%.
Felseeker damage should be reduced by 20%.
Destruction
Effect 4 Apply Aura: Dummy Value: 15
Wicked Cleave damage should be increased by 15%.
Chaos Salvo damage should be increased by 15%.
Felseeker damage should be increased by 15%.
Information of the spell
<https://www.wowhead.com/npc=228575/overlord>
<https://www.wowhead.com/spell=432120/wickedcleave> ability/dmg
<https://www.wowhead.com/npc=228576/motherofchaos>
<https://www.wowhead.com/spell=432569/chaossalvo> ability
<https://www.wowhead.com/spell=432596/chaossalvo> dmg
<https://www.wowhead.com/npc=228574/pitlord>
<https://www.wowhead.com/spell=438973/felseeker> ability
<https://www.wowhead.com/spell=434404/felseeker> dmg
[Retribution] - All In! w/o Winning Streak Description of the bug
All In! procs without Winning Streak consumption <
How to reproduce
Spam Holy Power spenders
.unaura 1216828 when you get Winning Streak
How it should be
All In! should proc only when you consume Winning Streak
Links
Winning Streak <https://www.wowhead.com/spell=1216828/winningstreak>
All In! <https://www.wowhead.com/spell=1216837/allin>
[Undermine][Shipping and Handling] Bonus rewards
Currenly we're not getting any of the bonus rewards listed below (with Renown level 8 and 12.)
Once we reach Renown 8 with Cartels of Undermine, we will earn the Renown reward Expert Haggler, which will give our Shipping and Handling job streaks a 50% chance for extra rewards after finishing 10 jobs in a row. This chance is increased to 100% once we hit Renown 12.
Bonus Rewards:
Mutt
PersonalUse Sapper
Violet Goblin Shredder
Breakneck Cabbie's Coat
Public Defender's Coat
[Item] - Shadowalker's Aegis
Description of the bug
Doesn't work / Not scripted yet
How it should be
When nearby ally drops below 20% HP or has less than 20% HP when proc is ready this ally should gain buff Shadowwalker's Aegis 1227810
Shouldn't work on Devout allies Paladin, Priest and when special items equiped
Links
Proc <https://www.wowhead.com/spell=1224459/shadowalkersaegis>
Buff <https://www.wowhead.com/spell=1227810/shadowalkersaegis>
Items list <https://www.wowhead.com/spell=1224459/shadowalkersaegisusedbyitem>
[Item] - Draining Essence
Description of the bug
Doesn't work / Not scripted yet
How it should be
When nearby enemy in combat with you dies you should gain buff
When Devout ally dies you should gain buff
Links
Proc <https://www.wowhead.com/spell=1224458/drainingessence>
Item list <https://www.wowhead.com/spell=1224458/drainingessenceusedbyitem>
11 April 2026
[Retribution] - Crusading Strikes x Blades of Light x Holy Flames Description of the bug
1. Crusading Strikes gets wrong Mastery ID as damage modifier but its 0.
2. Crusading Strikes doesn't get Holy Flames 5% bonus damage
How to reproduce
Talents 70 lvl CYEAm+0bA85vR0Yy+QcPHjtRvCAAAYAAiltZmtllZGLmxymZbAAAAAAY00MLGmZsMDmlhxsMDjZwghlF2GAAAAAAAAGAMGmFzA
Use Blade of Justice
Autoattack target
How it should be
1. Crusading Strikes should get Mastery: Highlord's Judgment damage bonus
2. Crusading Strikes should get Holy Flames 5% Holy damage bonus
Links
Blades of Light <https://www.wowhead.com/spell=403664/bladesoflight>
Holy Flames <https://www.wowhead.com/spell=406545/holyflames>
Crusading Strikes <https://www.wowhead.com/spell=404542/crusadingstrikes>
[Herald] - Dawnlight x Mods Description of the bug
Dawnlight HoT doesn't affected by any healing increasing modifiers
How to reproduce
Apply Dawnlight on yourself
How it should be
Dawnlight should be affected by healing increasing mods
Links
Dawnlight (HoT ID) <https://www.wowhead.com/spell=431381/dawnlight>
Avenging Wrath <https://www.wowhead.com/spell=31884/avengingwrath>
Mastery: Lightbringer <https://www.wowhead.com/spell=183997/masterylightbringer>
Holy core <https://www.wowhead.com/spell=137029/holypaladin>
Retribution core <https://www.wowhead.com/spell=137027/retributionpaladin>
Morning Star <https://www.wowhead.com/spell=431539/morningstar>
[MM] - Aspect of the Fox Description of the bug
Aspect of the Fox affects Aimed Shot without PvP and without being talented
How to reproduce
Use Aspect of the Cheetah
Use Aimed Shot and move
How it should be
Aspect of the Fox should be active only when talened and only in PvP scenario
Links
Aspect of the Fox <https://www.wowhead.com/spell=1219162/aspectofthefox>
[Item] - Neckale of the Devout
Description of the bug
Doesn't increase Sacred Flame's Ward effectiveness
How to reproduce
.aura 1227124
Check damage and damage reduction with and without neckale
How it should be
While equiped effectiveness of Sacred Flame's Ward should be increased by 100%
Links
Item <https://www.wowhead.com/item=237433/necklaceofthedevout>
SFW <https://www.wowhead.com/spell=1227124/sacredflamesward>
[Item] - Cut of the Curseblade
Description of the bug
Doesn't work / Not scripted yet
How it should be
On proc should deal damage with
Should scale with Versatility
Links
Proc <https://www.wowhead.com/spell=1224456/cutofthecurseblade>
Damage ID
Item list <https://www.wowhead.com/spell=1224456/cutofthecursebladeusedbyitem>
[Item] - Shadow Quake
Description of the bug
Does 0 damage
Triggers on each hit
How it should be
First time dealing damage to each enemy with melee attack or melee ability should trigger Shadow Quake 1224457
Shadowmeld and Vanish should reset this proc for all targets
Damage should split evenly and have scale_aoe_damage
Retail <
Links
Proc <https://www.wowhead.com/spell=1224457/shadowquake>
Damage ID <https://www.wowhead.com/spell=1228149/shadowquake>
Items list <https://www.wowhead.com/spell=1224457/shadowquakeusedbyitem>
[Item] - Hallowed Tome
Description of the bug
Doesn't work / Not scripted yet
How it should be
On use item should swap to another item.
1. Hallowed Tome of the Abbot
On proc should grant you and your Devout ally Haste buffs
2. Hallowed Tome of the Zealot
On proc should grant you and your Devout ally Critical Strike buffs
3. Hallowed Tome of the Crusader
On proc should grant you and your Devout ally Versatility buffs
4. Hallowed Tome of the Cleric
On proc should grant you and your Devout ally Mastery buffs
Buff for owner and ally has same ID
This item should make you "Devout"
Links
Items:
the Abbot <https://www.wowhead.com/item=237494/hallowedtome?bonus=12215>
Buff <https://www.wowhead.com/spell=1223887/hallowedtomeoftheabbot>
the Zealot <https://www.wowhead.com/item=237494/hallowedtome?bonus=12216>
Buff <https://www.wowhead.com/spell=1223898/hallowedtomeofthezealot>
the Crusader <https://www.wowhead.com/item=237494/hallowedtome?bonus=12217>
Buff <https://www.wowhead.com/spell=1223901/hallowedtomeofthecrusader>
the Cleric <https://www.wowhead.com/item=237494/hallowedtome?bonus=12218>
Buff <https://www.wowhead.com/spell=1223903/hallowedtomeofthecleric>
10 April 2026
FOR 11.1.5 and 11.2.5
Unholy][San'layn] Gift of the San'layn issue
Unholy][San'layn] Gift of the San'layn issue Description of the bug
Currently if Dark transformation buff and Gift of the sanlayn BUFF still activ and in this moment dk refresh Dark transformation buff with Dark Transformation button the Gift of the sanlayn BUFF wont be refresh
How to reproduce
1. create Death Knight
2. use Dark Transformation button for apply Dark transformation buff and Gift of the sanlayn BUFF
3. .cooldown
4. use Dark Transformation button while Dark transformation buff and Gift of the sanlayn BUFF activ
5. look on duration Gift of the sanlayn BUFF
How it should be
if Dark transformation buff and Gift of the sanlayn BUFF still activ and in this moment dk refresh Dark transformation buff with Dark Transformation button the Gift of the sanlayn BUFF should have same duration with Dark transformation buff
Informations
[Tazavesh: SoW] - [P.O.S.T Master] - Hazardous Liquids Animation issue
ATM during the P.O.S.T Master encounter when you step over a Hazerdous Liquids swirly the animation doesn't change, it should lose the Flare in the middle once someone is inside the swirly
[Tazavesh: SoW] - Ancient Core Hound extra ability
Currently Ancient Core Hound are doing a stomp stuns ppl close to the adds this ability was removed in tww version , they should no longer cast the stomp
retail Pov : <
[Tazavesh: SoW] - Ancient Core Hound frontal snap
Lava Breath snaps to its target ( does not do any damage only visual )
<https://www.wowhead.com/npc=180091/ancientcorehound>
<https://www.wowhead.com/spell=356404/lavabreath>
[Tazavesh: SoW] Tracker Zo'korss vs ability missing
Currently Tracker Zo'korss is missing ability called lockdown it should be mainly on the tank only and the healers should be able to dispel it
Retail : <
FS : <
[Tazavesh: SoW] - Interrogation Specialist timer issues
recasting instantly after kicking same school ability
Timer on Glyph of Restraint ( applying dot too often )
<https://www.wowhead.com/npc=177816/interrogationspecialist>
<|T4037120:16|t|cffffd000|Hspell:355915|h[Glyph of Restraint]|h|r>
[Tazavesh: SoW] Portalmancer Zo'honn extra ability
Currently Portalmancer Zo'honn is casting hyperlight bolt and he should not cast it , it was removed in tww version
Retail pov : <
[Tazavesh: SoW] Wrong adds in G5
According to MDT G5 should have :
<https://www.wowhead.com/npc=177807/customssecurity>
<https://www.wowhead.com/npc=177817/supportofficer>
<https://www.wowhead.com/npc=177816/interrogationspecialist>
[Tazavesh: SoW] Wrong mobs in G4
according to MDT this pack should have
<https://www.wowhead.com/npc=177807/customssecurity> instead of <https://www.wowhead.com/npc=177816/interrogationspecialist>
[Tazavesh: SoW] - Armored Overseer timers
Armored Overseer timer on both ability is wrong (recasting 10sec earlier) for beam splicer (after first cast cd should be 22sec not 9s) and 3sec for proxy strike (cd 6sec always)
<https://www.wowhead.com/npc=177808/armoredoverseerdrops;mode:m>
<|T3922561:16|t|cffffd000|Hspell:352796|h[Proxy Strike]|h|r>
<|T4037119:16|t|cffffd000|Hspell:356001|h[Beam Splicer]|h|r>
[Tazavesh: SoW] Extra pack in the first boss Room
there is 4 extra adds that should not be there in the first boss room
<
<
[Evoker] [Scalecommander] [Augmentation] drakonic-inspiration vs 4 pc tier set
Description of the bug
Currently when im on Evoker Scalecommander Augmentation and use 4 pc tier set, it should give me +10 secs to draconicinspiration buff time and its working well, but draktyrs that are summoned by 2 pc tier set should stay with me +10 secs longer as well, right now after i use breathofeons with 4 pc tier set draktyrs stays with me 20 secs that is not correct, they should stay with me till the buff draconicinspiration ended, so it should be 30 secs.
How to reproduce
1. Create an Evoker Augmentation Scalecommander
2. Take 4 pc tier set
3. use breathofeons
4. see that time buff of draconicinspiration is active and its 30 secs
5. see that summoned draktyrs stay with you only 20 secs that is not correct
How it should be
< From retail, you can see there, that when he used breathofeons draconicinspiration buff appiered for 30 secs and draktyrs stayed with him till buff gone.
< From retail, the same thing, they stayed with him till the buff gone, i can find more proofs if nessecery.
9 April 2026
[K'aresh][Quest]
I am the Creator and Destroyer
I am the Creator and Destroyer <https://www.wowhead.com/quest=91138/iamthecreatoranddestroyer>
The quest works fine but the reward item <https://www.wowhead.com/item=250082/tuureremnantofthenaaru> is missing.
[Arcane][11.2] Arcane Orb Travel speed Description of the bug
The distance that Arcane Orb reaches in a second is not updated
How to reproduce
1. Cast Arcane Orb
2. Distance to reach in 1 second seems to be the same
How it should be
Arcane Orb's speed should be faster then what is curently
Links
|T1033906:16|t|cffffd000|Hspell:153626|h[Arcane Orb]|h|r
https://www.wowhead.com/news/patch112ghostsofkareshofficialpatchnotes377966item8
[Manaforge][Dimensius] Missing cast Reverse Gravity
The boss didn't cast the spell entirely <https://www.wowhead.com/spell=1243577/reversegravity>
[Manaforge][Dimensius] p2 is not accessible
After we kill the boss in p1, it doesn't take us to p2
[Dracthyr] - Hunter x Dragonkin taming
Description of the bug
Dracthyr Hunter can't tame Dragonkins
How to reproduce
Try to tame any lesser dragonkin as Dracthyr Hunter
How it should be
Dracthyr Hunters should have skill to tame Lesser Dragonkins
Other races get it by using 201791 item
Links
Item <https://www.wowhead.com/item=201791/howtotrainadragonkin>
[Tazavesh: SoW] - Veteran Sparkcaster vs ignoring kicks
Currently the mob Veteran Sparkcaster is ignoring interputs meaning he keeps recasting another ability of same school instantly
How it should be :
When Veteran Sparkcaster cast an ability and you kick it , he should respect the timers and he should not insta cast other ability of the same school instantly
[Tazavesh: SoW] - Commander Zo'far x Shock Mines timers
Currently Commander Zo'far cast his ablity Shock Mines before the correct timer with 1012 secs
[Tazavesh: SoW] - zo'korss vs casting timers issue
Currently the mini boss zo'korss casting Beam Splicer every 1012 sec instead of every 22sec after first cast
[Tazavesh: SoW] - Enraged Direhorn x Frenzied Charge
Frenzied Charge has 2 issues
1. Timer issue ~5 seconds earlier
2. If you LOS charge, Enraged Direhorn will still stun and do damage to you
<https://www.wowhead.com/npc=180495/enrageddirehorn>
<https://www.wowhead.com/spell=357512/frenziedcharge>
[Tazavesh: SoW] - Support Officer vs Interrupt
support officer recast instantly after kick
<https://www.wowhead.com/spell=354297/hyperlightbolt>
[Tazavesh: SoW] - Gatewarden Zo'mazz timer issues
Gatewarden Zo'mazz has timer issues on his 2 abilities:
1. <https://www.wowhead.com/spell=352796/proxystrike>
2. <https://www.wowhead.com/spell=356548/radiantpulse>
Both abilities are casted ~5 sec earlier
<https://www.wowhead.com/npc=178392/gatewardenzomazz>
[Tazavesh: SoW] - Customs Security timers
Customs Security cast abilities ~6sec earlier
<https://www.wowhead.com/spell=355888/hardlightbaton>
<https://www.wowhead.com/spell=355900/disruptiongrenade>
[Tazavesh: SoW] - G1 missing adds
G1 missing x2 Customs Security in the pack
[Item] Vicious Flask of the Wrecking Ball
<https://www.wowhead.com/item=212298/viciousflaskofthewreckingball>
<https://www.wowhead.com/spell=432452/viciousflaskofthewreckingball>
Buff: "Honor gains are increased by $w1%."
There might be no increase in honor gain.
[Item] Vicious Flask of Honor
https://www.wowhead.com/item=212292/viciousflaskofhonor
The potion does not increase the honor gains. The buff does notdisplay the correct value and displays only "$w1%".
[Item] Pep-In-Your-Step
<https://www.wowhead.com/ptr2/item=222745/pepinyourstep>
<https://www.wowhead.com/ptr2/spell=456575/pepinyourstep>
Currently restores 0 mana.
[Item] Incontinental Takeout
<https://www.wowhead.com/item=233118/incontinentaltakeout> does not provide a Well Fed buff.
[LoU][Stix] Flying Corpse
If <https://www.wowhead.com/npc=230322/stixbunkjunker> dies in air, the corpse wont fall to the ground.
[Nerub-ar][Quest] To Kill a Queen
A kill of <https://www.wowhead.com/npc=218370/queenansurek> wont count in LFR for <https://www.wowhead.com/quest=82141/tokillaqueen>
BT: <
[K'aresh][Achievement] Phase-Lost-and-Found
<https://www.wowhead.com/achievement=61017/phaselostandfound>
Collecting any of the appearance items gives no credits for the achievement.
[K'aresh][Object] The Green Hills of Stranglethorn - Signed
<https://www.wowhead.com/object=504209/thegreenhillsofstranglethornsigned>
Page_text wont open, might be missing entries.
[K'aresh][Object] Toy Spawns
2 Objects are spawned which are original from a player's toy not being filtered out from sniffs.
8 April 2026
[Manaforge][Dimensius] Tanks vs Random Grip
Every time the boss does a melee attack to the tank, they will get random "grip" to the boss. Regardless if they're in range or not.
[MO] Fractillus x Wall vs targeting
Tanks should not get targeted by regular wall spawns, only the tank wall spawn.
[MO] Fractillus x Walls vs encounter end
When the boss dies all walls should despawn
[Warband] Companions
Description of the bug
When we put companions in the warbank, and we tried to take it with another character, we have an error message during use "impossible to use it on this account".
The companion is then lost, impossible to take it back.
How to reproduce
Create new char
.go crea id 219029
Buy warbank
.additem 8492 (for a companion)
Add companion to your collection
Put in cage
Put it on warbank
Connect on another char
Informations
Video on PTR: <
BT link: <
Attention, some players have kept DF companions to sell them on TWW.
[MO] Soul Hunters x Fel Rush (ultimate) vs count
There seems to way less Fell rush instances at the same time compared to a retail group of a similar size. The ability should have aprox 50% more instances.
[MO] Soul Hunters x Infernal strike vs visual
Durring I3 when the boss does the leap there is no ground visual where he will land as seen in the video.
[MO] Soul Hunters x Fracture vs soul position
Tank souls can be spawned out of the arena.
[MO] Soul Hunters x Devourer's Ire vs dispel
When the debuff is dispelled it should get transfered to the closest player. Atm it doesnt happend.
[Warband][Bank] Last row
In the last row, no item can be placed there.
Delves - Season 3 Questline
<https://www.wowhead.com/storyline/delvesseason35973>
Implement questline.
Probably need to disable previous seasonal quests.
[Flame's Radiance][Renown] Rewards
Issue 1: Fixed.
The rewards for first 10 quests listed below are visually there, but for some reasons I'm not able to turn any of completed quests (even with new chracter) and I'm not getting the rewards with (.q reward command).
1. Welcome to the Field Radiant Recruit's Tabard, Radiant Recruit's Buckle.
2. Flame's Radiance Stipend (400 Resonance Crystas)
3. Flame's Radiance Stipend (600 Resonance Crystals)
4. Flame's Radiance Stipend (800 Resonance Crystals)
5. Flame's Radiance Stipend (1000 Resonance Crystals)
6. Flame's Radiance Stipend (1200 Resonance Crystals)
7. Flame's Radiance Stipend (1400 Resonance Crystals)
8. Flame's Radiance Stipend (1600 Resonance Crystals)
9. Flame's Radiance Stipend (1800 Resonance Crysttals)
10. A Focking Good Job Radiant Recruit's Tabard, Radiant Recruit's Buckle
11. Defender of the Sacred Flame Missing rewards: Sacred Templar's Tabard, Sacred Templar's Buckle.
___
Issue 2: Fixed.
Quest rewards for 11th quest are missing.
___
Issue 3: Fixed.
Renown's Title rewards are missing:
Renown level 5: Sentry < >
Renown level 10: Sacred Templar < >
[K'aresh] [Warrants] Quest Items
Start quest items should not be consumed when accepting the quest because it prevents turning it in afterwards.
<https://www.wowhead.com/item=239314/arcanelure>
<https://www.wowhead.com/item=239276/purplepeatcellkey>
<https://www.wowhead.com/item=236967/grubberlure>
<https://www.wowhead.com/item=236353/shatterpulsecellkey>
<https://www.wowhead.com/item=236753/xyvoxrefugedampener>
<https://www.wowhead.com/item=236957/hollowbaneportalkey>
[K'aresh][Quest] Wrapped Up
<https://www.wowhead.com/quest=89561/wrappedup>
Clicking on the first NPCs gossip should complete "Ask Hashim about empowering the Reshii Wraps"
For the 2nd quest task there is no spells to click on the frame.
[Karesh][Warrant] Tazavesh Facade
<https://www.wowhead.com/quest=87363/tazaveshfacade>
Scanning Shadowguard NPCs with <https://www.wowhead.com/item=236766/essencescanner> wont give any credits.
Tested on:
<https://www.wowhead.com/npc=234466/shadowguardinfiltrator>
<https://www.wowhead.com/npc=236881/shadowguardvoidripper>
<https://www.wowhead.com/npc=236882/shadowguardduskwalker>
<https://www.wowhead.com/npc=236806/shadowguarddestroyer>
<https://www.wowhead.com/npc=236883/shadowguarddarkweaver>
Note: They also had no info in the mouseover tooltip for quest details.
[K'aresh] [Treasure] Phase Orbs
<https://www.wowhead.com/achievement=61017/phaselostandfound>
<https://www.wowhead.com/npc=245250/phaseorb> these renown treasures are not implemented.
[K'aresh][WQ] Mana Falling from the Skies
<https://www.wowhead.com/quest=86709/manafallingfromtheskies>
<https://www.wowhead.com/npc=236464/uncollectedmana> gave me 20% instead of 10% each.
[Noblegarden][Item] 11.1 Transmog items
<https://www.wowhead.com/npc=32836/noblegardenvendor>
<https://www.wowhead.com/npc=32837/noblegardenmerchant>
Vendors missing 11.1 added transmog items.
<https://www.wowhead.com/item=213064/paradisesvioletaxe>
<https://www.wowhead.com/item=213067/violetfloraledge>
<https://www.wowhead.com/item=213070/pristinefloralstalk>
<https://www.wowhead.com/item=213073/fadedfloralstaff>
<https://www.wowhead.com/item=213076/orchidbowquet>
[K'aresh][WQ] Stalking the Crags
<https://www.wowhead.com/quest=86409/stalkingthecrags>
Spell_click_spell cast "Throw Torch" wont give any killcredit for "Gritshells Torched".
[K'aresh][WQ] Void Sweeper
<https://www.wowhead.com/quest=88818/voidsweeper>
<https://www.wowhead.com/npc=239922/marla> mounting up on the NPC makes it disappear.
[K'aresh][WQ] Stealing the Stolen
<https://www.wowhead.com/quest=86395/stealingthestolen>
The WQ Area POI seems a bit broken, trying to reach <https://www.wowhead.com/object=503220/weaponrack> which are spawned close to the boarders.
[K'aresh][Phase Diving] No Flight Zone
During Phase diving, you should not be able to use flying mounts.
You can only use ground mounts if the cloak reached rank 3.
you will not be,flying mount while phase diving.
[Noblegarden][Item] Brightly Colored Egg
<https://www.wowhead.com/item=45072/brightlycoloredegg> does not drop <https://www.wowhead.com/item=44791/noblegardenchocolate>
<https://www.wowhead.com/spell=1216789/brightlycoloredegg>
7 April 2026
[K'aresh][Warrant] Eliminate Purple Peat
<https://www.wowhead.com/quest=90125/eliminatepurplepeat>
After clicking on <https://www.wowhead.com/object=527868/stasiscellpurplepeat> nothing happens, a cast to unlock proceeds but the object does not despawn to free the creature which we need to kill.
[K'aresh][Warrant] Untethered Battery
<https://www.wowhead.com/quest=87301/untetheredbattery>
No energy leak NPCs were spawned for the <https://www.wowhead.com/npc=237998/myikoo> to collect.
<https://www.wowhead.com/npc=241863/energyleak>
<https://www.wowhead.com/npc=238050/energyleak>
[Knowledge Points][Weekly Treasures] not avaiable each week
Description of the bug
ATM players are reporting that the weekly treasures for knowledge point can't be found.
How it should be
Weekly Treasures can get looted once every week
[Profession][DF] Outdated ReqLevel
Dragonflight professions should be learned from trainers from level 10 instead of level 58 since TWW.
[Dragonflight][NPC] Valdrakken Citizen
<https://www.wowhead.com/npc=189869/valdrakkencitizen>
<https://www.wowhead.com/npc=189895/valdrakkencitizen>
Currently level 1, should be scaled 1170
6 April 2026
[Profession][Equipment] Accessory Skill level
Accessories Skill dont count together, only one of them.
4 April 2026
[TazaveshGambit] Timecap'n Hooktail x Corsair Brute
Currently when we are fighting <https://www.wowhead.com/npc=175546/timecapnhooktaildrops;mode:heroic> and Corsair brute spawn, some of them stay in same place
< PTR
[TazaveshGambit] Timecap'n Hooktail
Currently <https://www.wowhead.com/npc=175546/timecapnhooktail> dont use <https://www.wowhead.com/spell=1240097/timebomb>.
< Retail
[TazaveshGambit] Stormforged Guardian
Currently when <https://www.wowhead.com/npc=178171/stormforgedguardian> cast <https://www.wowhead.com/spell=355577/crackle> We don't have the sign on the ground and if I move at the last moment, the front light moves when it shouldn't.
< Retail
< Ptr
[TazaveshGambit] Coastwalker Goliath x Tidal Stomp
Currently when <https://www.wowhead.com/npc=178165/coastwalkergoliathabilities;mode:m> use <https://www.wowhead.com/spell=355429/tidalstomp> its debuff instead to be aoe dmg
< Retail
< PTR
[TazaveshGambit] Coastwalker Goliath x First cast
Currently when you pull <https://www.wowhead.com/npc=178165/coastwalkergoliath> his first spell is <https://www.wowhead.com/spell=355429/tidalstomp> instead to be <https://www.wowhead.com/spell=355464/boulderthrow>
< Retail
< PTR
[Patron Order] Relog
On some professions (Tailoring), relog gives always new patron orders, even after catch up cap is reached.
<https://www.wowhead.com/item=228738/flickeroftailoringknowledge> they ignore the cap.
[Blacksmithing][DF] Specializations
DF Blacksmithing displays Khaz Algar Blacksmithing Specializations.
[Blacksmithing][DF] Craft
Having the required profession reagents does not progress any crafting.
[Enchanting][DF] Crafting
Freshly learned DF Enchanting. Not possible to start any craftings.
[Enchanting] Instanced disenchanting
Uninstanced map disenchanting of rare items give 12 Gleaming Shard
Instanced map disenchanting of rare items give 14 Gleaming Shard
Need to find out the correct outcome of max prof skilled
[Profession][DF] Rank outcome
Crafting a rank 3 item, will give you it as rank 1.
[Tailoring][DF] Crafting
Freshly learned DF Tailoring wont be able to proceed any crafts.
Unraveling and bandages wont be crafted, which makes it impossible to skill up this profession.
3 April 2026
[Herald] - Eternal Flame x Healing Hands Description of the bug
Eternal Flame healing doesn't affected by Healing Hands
How to reproduce
Use Eternal Flame on full HP
Use Eternal Flame on low HP
How it should be
Healing Hands should affect Eternal Flame direct healing and healing over time
Retail logs comparsion. Better to check on HoT:
With HH <
Without HH <
Links
Healing Hands <https://www.wowhead.com/spell=326734/healinghands>
Eternal Flame <https://www.wowhead.com/spell=156322/eternalflame>
[Enchanting] Gleaming Shatter - min. amount
<https://www.wowhead.com/spell=470726/gleamingshatter>
Disenchant a Gleaming Shard, reducing it to 3 Storm Dust.
Currently the min. amount is 2.
[Dragonflight][Profession][Quest] To Give One's Heart
<https://www.wowhead.com/quest=67143/togiveonesheart>
Crafting the item does not complete the quest.
[Profession][DF] Accessory Skill combine
DF accessory does not combine.
[Engineering][DF] Specializations
Odd bug with having 2 professions learned, it displays the 2nd spec. on the 1st prof.
How to reproduce:
Have 2 DF profs learned
level one to 25 to unlock the 1st spec. tab.
It will show the prof spec. of the other prof.
[Herbalism][DF] No skill points from gathering
You'll receive herbs but no skill points.
<
[DF][Mining] Not gaining skill points
Performing mining in the Dragonisles wont give you any skill points for Dragon Isles Mining.
Also no EXP is gaining
[Skinning] Dragonisles
Creatures in the Dragon Isles give no loot or skill points.
<https://www.wowhead.com/skill=2834/dragonislesskinning>
BT: <
[MO] Soul Hunters x The Hunt vs Shadowmeld
Players can use Shadowmeld to stop the Hunt cast, and then the visual just persist through the whole fight.
2 April 2026
[Stormbringer][Enhancement] Tempest x secondary target Description of the bug
Currently 454009/tempest secondary target take 65% of primary target damage
How it should be
Patch 11.2.0 (20250805): Now deals 50% of the primary target damage to enemies within 8 yards for Enhancement (was 65%)
Links
<
<https://www.wowhead.com/news/patch112ghostsofkareshofficialpatchnotes377966>
[MO] Soul Hunters x Fel Inferno vs debuff
If players go inside the arena, while the bosses are not yet active, they will be left with a "pernament" debuff untill they die. The debuff should most likely vanish if the arena vanishes/or they leave back out.
[Manaforge][Aratz] Arcane Manifestation Visual Direction Arrow
Currently, It seems that players get an Arrow pointing at a Collector before being affected by Astral Harvest. This Arrow (Attachements) Should be in fact attached to t he Arcane Manifestations, showing players, which Collector they are moving twoards.
This effect should not be put on players, but the Arcane Manifestations Instead.
Retail Video Proof: <
[MO] Loom'ithar x achievement vs triggering
Achievement is rewarded, regardless if the players have completed the objective, or not.
[Manaforge][Araz] Protective Barrier Cosmetic
Whenever Boss finishes casting Dark Terminus, the Protective Barrier shielding the Room from the Main hall should "Shatter" and dissapear.
Only a Visual Effect. Low Prio.
Video proof: < Watch the Right Side of the Screen.
[Manaforge][Araz] Prime Sequence Orbs Hitbox
Currently, the hitbox of the Prime Sequence Orbs is ahead of the acual damage hitbox of the Orbs.
Orbs Damage and Visual should be alighned.
[Manaforge][Araz] Knockback From Arcane Collectors
While outside of combat, or while in Fight, the Arcane Collectors should knockback players from them selfs with a Electricity looking Spell (No Spell ID as of right now).
This should deal no damage, just knockback players from the Collectros if they get too close, (Possibly to avoid some mechanics, like the Photon Blast.
Video example from Retail: <
[MO] Soulbinder x Soulfray Annihilation x missing return or fade
Soulfray Annihilation does not make the orb dissapear once it hits a Cage, and additionally, any orb that does not hit a cage, should travel back the original way, once it reaches a max distance.
[MO] Soulbinder x Soulfray Annihilation vs recast
Currently, if there are players that have already been targeted by Soulfray Annihilation, they wont be targeted again, even while they are the last ones alive, Meaning you wont have anyone to destroy the Cages with.
FS Video proof: <
[MO] Soulbinder x Adds vs remaining health
Adds casting Soulweave should spawn corresponding adds with health they were left on. Meaning, if you do not kill add with 50% health, it should spawn with 50% health remaining.
[MO] Loom'ithar x Infusion Tether vs dmg taken increase missing
Currently, it seems that Infusion Tether does stack a debuff on players while they are linked to the boss, however, the damage increase effect from the Tether it self doesnt seem to work.
[MO] Soulbinder x Soulfire Convergence vs targeting
Soulfire Convergence should not target tanks, unless they are the last ones alive in the raid group.
[MO] Soulbinder x Soulfray Annihilation vs targeting
Soulfray Annihilation should not be able to target tanks, Unless they are the last ones alive in a raid group.
[MO] Loomithar x Shadowstep vs destination
Currently, Using Shadowstep on the boss, causes the player to be teleported high in the air, and the falls down to the ground. Player should be teleported next to the boss, on the ground instead.
[MO] Loom'ithar x Overinfusion Burst vs size
Currently, the hitbox of Overinfusion Burst is slightly bigger, than the visual, by like 0.5 yards. Making player take damage while close to the AoE, but not inside it..
[Manaforge][Plexus] Phase Blink vs Potent Mana Residue
Currently, using Phase Blink (The extra action button from the cloak) makes player take 0 damage from Potent Mana Residue if they blink into the AoE.
Players should resume taking damage from the residue, once they land in it.
[Manaforge][Plexus] Arcanomatrix Atomizer vs Damage Delay
Currently, The Arcanomatrix Atomizer Damage of the wall that passes players durning Intermission is delayed, meaning, the damage part trigger, is behind the visual of the wall.
The Damage part should be allighned with the visual wall.
[Manaforge][Plexus] Eradicating Salvo Visual Sometimes Missing
On Heroic Difficulty, sometimes, the Eradicating Salvo Visual on the fixated player dissapears, directly after first Soak, meaning ,that the second soak, goes unnoticed.
[Manaforge][Plexus] Static Lightning Spawning Locations
Durning Phase 1 (Not in Intermission) Static Lightning should spawn on top of players always, Currently, they spawn randomly around arena, just like in Intermission.
Video proof from retail: <
[Manaforge][Plexus] Pulling Boss While Unattackable
Currently, the First boss Plexus Sentinel can be pulled while Unattackble, by simply walking into the Barrier and taking damage from it. (Before killing the Influx Wardens.)
This should not pull the boss, while he is Unattackable.
[Visions][Storm]Cursed Horseshoe
Error Description
Item https://www.wowhead.com/object=517350/cursedhorseshoe is visible without a mask. This shouldn't be the case.
How to Reproduce
Enter the vision without masks.
Approach the far left flowerbed near the central fountain. It shouldn't contain https://www.wowhead.com/object=517350/cursedhorseshoe.
How it should be
This item https://www.wowhead.com/object=517350/cursedhorseshoe shouldn't be there if the player completes the vision without masks.
Spell Information
Item https://www.wowhead.com/object=517350/cursedhorseshoe
Retail Video
Note: The Horseshoe is missing from the bottom flowerbed. Player without masks.
Video on our site: Walkthrough without masks. The horseshoe is lying in a flowerbed. Which shouldn't be.
[Visions][rgrimmar] Big Keech
Error Description
The passage to this mob is located at https://www.wowhead.com/npc=241024/bigkeech. It is surrounded by a Dark Zone. Entering it can cause you to lose all sanity and die.
This Zone should not exist if the player completes the vision with at least one mask.
How to reproduce
Enter the vision with any one active mask.
Mob coordinates: 82, 23.
The path to it should be clear.
How it should be
If the player completes the vision with at least one mask, the passage to the mob is located at https://www.wowhead.com/npc=241024/bigkeech. Mob coordinates: 82, 23.
It should be open.
Spell Info
Mob https://www.wowhead.com/npc=241024/bigkeech
Retail Video
Passage to the mob is open. Player with mask.
Video on our site
[Manaforge][Dimensius] Devour pulls player before the cast ends
The spell <https://www.wowhead.com/spell=1229038/devour?dd=241&ddsize=10> is pulling players before the cast ends
[Manaforge][Dimensius] Dark Matter late visual
After the boss cast the spell <https://www.wowhead.com/spell=1230999/darkmatter> players should get the visual at the start of the cast, currently it starts after the end of the class.
[Manaforge][Dimensius] Living Mass double dropping Excess Mass
After the ads living mass died, it drops <https://www.wowhead.com/spell=1228206/excessmass?dd=241&ddsize=10> 2 instead of 1. 1 add should only drop 1 orb
1 April 2026
[Manaforge][Dimensius] No boss loot
The npc <https://www.wowhead.com/npc=233824/dimensius> doesn't drop loot after it died
[Manaforge][Dimensius] Massive Smash Visual
The spell <https://www.wowhead.com/spell=1231195/massivesmash> currently doesn't have a visual and the knockback doesn't work as well
[Manaforge][Nexus] Nexus beams
When the add dies the lines are still gonna cast and finish the rotation.
[Manaforge][Nexus] Cosmic rip puddle hitbox
The hitbox of the puddle from <https://www.wowhead.com/spell=1231097/cosmicrip> that we get from the mechanic <https://www.wowhead.com/spell=1228364/behead> are smaller than it should be.
[Manaforge][Nexus] Beahead grip
Behead should grip all the players hit moving them a couple of yards in the direction its facing.
<
[Manaforge][Nexus] Dark star count
On heroic difficulty the boss should spawn 6 stars at the time. Atm its 3.
[Manaforge][Nexus] Netherbreaker targeting
The ability should always prio ranged players. Atm its even targeting tanks.
[Manaforge][Nexus] Behead targeting
The ability should not target tanks.
[Manaforge][Nexus] Besiege
Currently, when encounter ad The Royal Voidwing uses Besiege and the targeted player dies, the spell persists during and after death.
[MO] Fractillus x Wall break vs mismatch
When breaking a wall, it can sometimes break the wall thats not the front one.
[Visions][rgrimmar/Storm] revival
Error Description
A player of the opposite faction cannot be revived by clicking on them |T1030095:16|t|cffffd000|Hspell:472166|h[Synchronized Mind Stabilizer]|h|r
This shouldn't happen.
How to reproduce
You need 2 players, both of the opposite faction.
Player 1 must lose all Sanity as quickly as possible by any means necessary.
Player 2 must approach them and click on them. The "revive" cast should be enabled.
How it should work
If an Alliance or Horde player has lost all Sanity, a player of the opposite faction can revive them |T1030095:16|t|cffffd000|Hspell:472166|h[Synchronized Mind Stabilizer]|h|r by clicking on their projection or their body.
Spell Information
Video on our site: An Alliance player trying to respawn, a Horde player without sanity.
[Visions][rgrimmar/Storm] specialization
Error Description
We allow you to change your specialization directly during a vision. This shouldn't happen, as this is the "Multiple Dungeon Analogy" scenario, which also fits this category.
How to reproduce
Enter the vision.
Change specialization directly in the scenario itself.
How it should work
Players can only change specialization in the Chamber of Heart when activating the scenario before talking to Wrathion. Players will not be able to do this in the scenario itself.
Spell Information
Video available at
This action shouldn't occur, as the player is in the scenario itself, not in the Chamber of Heart before starting the scenario.
Video showing the ability to change specialization. Players are allowed to do this at
[Visions][rgrimmar] combat
Error Description
During the Vision, combat may glitch, preventing the player from using transport or Food.
How to reproduce
Enter the Vision with any mask.
Complete the Vision.
During the kill, the tentacle emerging from the ground can trigger an endless battle.
How it should work
Combat should never glitch during the Vision.
Information about the spell
Video on our site: The player is not in combat with anyone, but is in an endless battle. Consequently, they cannot use food or transport, which significantly increases the duration of the Vision.
[MO] Soul Hunters x Frailty vs debuff not stacking
When players soak the tank soul, the dot on them does not stack.
[MO] Soul Hunters x Encroaching Oblivion vs missing debuff
Area denial doesnt do any damage.
[MO] Soul Hunters x Frailty vs missing debuff
The debuff is often not being applied when you take fracture.
[MO] Soul Hunters x Devourer's Ire vs missing
Currently on pull, boss Adarus Duskblaze casts Devourer's Ire only once throughout the whole fight, leading to later the room be filled with the purple pools Encroaching Oblivion, which also does no damage when stood on.
[Visions][rgrimmar]DPS/HPS buff +50%
Bug Description: +50% DPS/HPS buff in Visions of Nzoth
Visions of Nzoth have a 50% damage and healing debuff.
How to Reproduce: Start the boss fight https://www.wowhead.com/mopclassic/ru/npc=71734/, a Pride gauge will appear. Afterward, teleport out of the raid dungeon without killing the boss (using spells like Divine Protection or similar). The gauge will remain. Then, enter the Vision of Orgrimmar/Stormwind. While in the Chamber of Heart, the Sanity bar will be filled to maximum, triggering the buff https://www.wowhead.com/mopclassic/ru/spell=144843/ (which appears when the gauge is fully filled). This debuff persists throughout the vision and disappears upon its completion, leaving the Pride gauge empty.
How it works for us:
How it should work: When teleporting out of a raid dungeon, the Pride gauge is not retained on the character.
[Visions][Storm] Strange Metal Bar
Error Description
This item https://www.wowhead.com/object=527842/strangemetalbar can be looted and given |T1416159:16|t|cffffd000|Hitem:239107::::::::120:::::|h[Black Blood Infused Bar]|h|r without having any masks. This shouldn't happen.
How to reproduce
Enter the visions without masks.
Under the tent in the Dwarven Quarter, it shouldn't be. It should be https://www.wowhead.com/object=527842/strangemetalbar
How it should be
This object https://www.wowhead.com/object=527842/strangemetalbar Interacting with it gives the item |T1416159:16|t|cffffd000|Hitem:239107::::::::120:::::|h[Black Blood Infused Bar]|h|r Should only be present if players entered the vision with at least one mask.
Spell Information
Object https://www.wowhead.com/object=527842/strangemetalbar
Retail Video
Player without masks. Object is missing.
Video on our site Walkthrough without masks. Object is lying down. Which shouldn't be.
[K'aresh][NPC] Enraged K'arroc Shade
<https://www.wowhead.com/npc=238547/enragedkarrocshade>
Flying mobs ignore income damage and keep their path moving.
Also on first hit, their shade visual disappears and they just look normal.
[TradingPost][Interface] Season Themed UI frame
The UI does not change to the season theme. Halloween, Winter, etc.
31 March 2026
[MO] Soulbinder x movement vs speed
Currently, the boss seems to be moving slower than on retail, while kiting the boss.
[MO] Soulbinder x Soulfray Annihilation vs damage
Soulfray Annihilation Orb does corrently 0 damage, when it impacts with a player.
[Manaforge][Araz] Astral Surge from Arcane Manifestation
Currently, when Arcane Manifestation reaches its destination Pylon, It does not deal Raid Wide damage with Astral Surge spell.
The orb simply dissapears, without any damage outcome.
30 March 2026
[Evoker] [Devastation] [Scalecommander] mass-disintegrate x causality
Description of the bug
Currently, wnen im on Evoker Devastation in Scalecommander Hero tree, talents causality x massdisintegrate not working correct. The issue is, that when you cast massdisintegrate in 3+ targets with talent causality that reduced cooldown of empowered spells ( firebreath or eternitysurge) it reduced nearly x2 more cooldown that actually could.Generally, when you cast disintegrate it reduce 34 secs cooldown of empowered spells, but when you cast massdisintegrate it reduce 1013 secs cooldown that is not correct, it should be 34 secs as well(0.5 secs for every hit of disintegrate)
How to reproduce
1. Create an Evoker Devastation and use CsbBV7//nP39x/JJympTqouKSAAAAAAAAAAAAmZGMzwMmZg5BMGz0wMTmtZWmxMMzYmlZAzMjtxMjxMYGwMzYhFbjZrxyMDTmJLgthZA
2. Create 5 dummies
3. Use firebreath or eternitysurge to get massdisintegrate buff
4. Use disintegrate on dummies while firebreath or eternitysurge on cooldown and see that it reduced 10+ secs of every empowered spells
5. Do the same thing but without massdisintegrate to see, that normal disintegrate reduce 34 secs cooldown
How it should be
< From Retail, you can see that when he got massdisintegrate after cast of firebreath or eternitysurge and use disintegrate it reduced him 34 secs cooldown of empowered spells
29 March 2026
[Priory] Taener Duelmal x Cinderblast vs Cast
Taener Duelmal should no longer cast Cinderblast on the tank it was removed in s3
Retail Pov :
<
[Priory] Forge Master Damian x Fan The Forge vs Cast
Currently the Mini boss Forge Master Damian Casting only 1 wave of Fan The Forge , unlike retail where he unleash 4 waves of fire
Retail Pov :
<
Fs PTR :
<
[Dawnbreaker] Speaker Shadowcrown x Obsidian Beam vs Issues
Currently when Speaker shadowcrown cast Obsidian Beam the boss stop spining before the cast Ends with like 2 secs: <
If she teleports on the tank the Obsidian Beam wont move with boss , meaning if the boss is in X and he teleport on you right before the Beam , the beam will still be casted on X this video shows the issue: <
The Obsidian Beam is way faster then it should be or compared to retail: <
[Dawnbreaker] Deathscreamer Iken'tak x Dark Orb vs missing spline
Currently when Deathscreamer Iken'tak cast the Dark Orb the orb stuck in one place and it doesnt move or explode
How it should be :
soon the cast of dark orb is done the orb should move to where it was aimed and explode at some point
Fs PTR :
<
[Dawnbreaker] Anub 'ikkaj x Dark Orb vs missing spline
Currently the boss <https://www.wowhead.com/npc=211089/anubikkaj> has the same problem as the Mini boss Deathscreamer Iken'tak , which is the Darkorb he cast does not move or explode
PTR POV :
<
28 March 2026
[Prot] - Best Served Cold x proc's Currently the talent Best Served Cold Proccing on each warrior spell for example if you hit your target with shield slam or whirlwind or any other damage spell will proc Best Served Cold
How it should be :
Best Served Cold should proc only if you hit the target with revenge .
[Feral] 4-P Druid Of The Claw Combo Points How it is
When the 4piece Season 3 Tier Set (Ornaments of the Mother Eagle) triggers the secondary Ravage (the "echo" effect occurring 4 seconds after a manual Ravage cast), the proc incorrectly consumes the player's current Combo Points.
If the player has built up new Combo Points during the 4second delay, the automatic Ravage consumes them all upon triggering.
This results in a significant DPS loss as it essentially "steals" a finisher that the player has pooled or generated.
How it should be
The secondary Ravage from the 4set bonus is an automatic "echo" effect. According to the tooltip, it should occur at "100% of the initial power" of the original cast. It should be free and should not consume any Combo Points or Energy from the player's current resource pool. It should fire independently of the player's current state.
How to reproduce
1. Equip the 4piece Season 3 Set (Ornaments of the Mother Eagle).
2. Use Tiger's Fury or autoattacks to trigger a Ravage proc.
3. Cast Ravage (this starts the 4second hidden timer for the echo).
4. During those 4 seconds, quickly use Shred or Rake to generate 5 Combo Points.
5. Wait for the automatic Ravage to fire on the target.
6. Result: Observe that the 5 Combo Points disappear the moment the echo Ravage hits, despite no manual finisher being pressed.
Links to related spells
Ravage (Hero Talent): Spell ID 441586
Druid of the Claw 4Set Bonus (Feral): Spell ID 455474 "Ravage has a 40% chance to make you Ravage your target again 4 sec later at 100% of the initial power."
Ornaments of the Mother Eagle (Set): Item Set ID 1622
Clip : <
[Balance|Guardian] 4-p Elune's Chosen Targetting How it is :
The 4piece set bonus for Elune's Chosen (Balance and Guardian) incorrectly targets "outofcombat" or "unpulled" mobs when the primary Starsurge proc impacts a single target. This results in unintended pulls and "ninjapulling" in dungeons or openworld scenarios where neutral or unengaged enemies are nearby.
Steps to Reproduce
1. Equip the 4piece Season 3 (11.2.5) Tier Set for Druid.
2. Spec into the Elune's Chosen Hero Talent tree.
3. Locate a Training Dummy (or a single quest mob) that has a neutral or unpulled mob within 810 yards.
4. As Balance: Cast Starfire until the 2piece bonus procs a free Starsurge.
5. As Guardian: Cast Thrash until the 2piece bonus procs a free Starsurge.
6. Observe: When the free Starsurge hits the primary target, the 4piece "split" bolts will fly toward the nearby outofcombat mobs, pulling them into combat.
How it should be :
The split Starsurges generated by the 4piece bonus should follow "Smart Target" logic. They should only split to targets that:
1. Are already in combat with the player.
2. Are within the player's direct threat table.
3. If no other targets are in combat, the split effect should simply not occur (or fail to find a target), rather than pulling nearby ambient/unpulled mobs.
Links :
Balance 2Piece: Starfire damage increased; chance to launch a free Starsurge.
Guardian 2Piece: Thrash damage increased; chance to launch a free Starsurge.
4Piece Bonus Effect (Balance): Gathering Moonlight (Buff) / Starsurge Split Effect.
4Piece Bonus Effect (Guardian): Gathering Moonlight (Buff) / Starsurge Split Effect.
Hero Talent Core: Boundless Moonlight.
[LoU][Sprocket][Mythic] Polarization vs Healers
Currently, First Polarization on Healers correctly splits them 2/2 (2 Red, 2 Blue). However, after the first Polarization, it breaks, and sometimes, healers are left with 1 Red, and 3 Blue marks. It should always even out Healers if possible.
[LoU][Gallywix] Canister Detonation
Currently, Overhealing the Absorb from Canisters durning any of the mechanics that include them, does not detonate the player, for some damage.
If players overheal a player, the player then should explode for some damage (Not full effect)
On Heroic, it should be around 56k per explosion.
<
[Cinderbrew] Brewmaster Aldyr x Throw Cinderbrew vs targeting
Currently the ability Throw Cinderbrew can target tank. This should not be possible.
Retail logs: <
<
<https://www.wowhead.com/spell=432182/throwcinderbrew>
[Evoker] [Augmentation] Time Skip
Description of the bug
Currently, when i am on Evoker Augmentation and use <https://www.wowhead.com/spell=404977> abilities that have 2 charges, namely <https://www.wowhead.com/spell=363916>, <https://www.wowhead.com/spell=409311>, <https://www.wowhead.com/spell=358267> reloading fully, it means that if i have 0 charges of <https://www.wowhead.com/spell=363916> and use <https://www.wowhead.com/spell=404977> i will get 2 charges of <https://www.wowhead.com/spell=363916> instead of 1000% faster.
How to reproduce
1. Create an Evoker Augmentation
2. Use CEcBV7//nP39x/JJympTqouKSwMLzYmZmxygZGzYMjZ2AAAAAAAAYmZg5BMGTNMzMAAAAwMjtxMjxMjhZghZZ2ssMLDzsMMDzMNiFMzM
3. Use 2 charges of <https://www.wowhead.com/spell=363916> to have 0 charges left
4. Use <https://www.wowhead.com/spell=404977> and see that its recover 2 charges
How it should be
When you out of charges <https://www.wowhead.com/spell=363916> and use Time Skip( <https://www.wowhead.com/spell=404977>) you should recover some % of 1 charge of <https://www.wowhead.com/spell=363916> instead of 2 charges.
LINKS
< [40 SEC]
27 March 2026
[Arcane] Acane Orb damage Description of the bug
Currently Arcane Orb only does damage if you cast it near the target you want to hit with
How to reproduce
1. Cast Arcane Orb within 5/10+ yards
2. No damage came out
3. Cast Arcane Orb bellow 5 yards
4. Damage comes out
How it should be
Arcane orb should deal damage from where it was casted till the end of his path
Links
|T1033906:16|t|cffffd000|Hspell:153626|h[Arcane Orb]|h|r
[Item][M+] Cursed Stone Idle
Description of the bug
When you activate the Cursed Stone Idle it does no dmg to the target and awards not buff to the player.
How to reproduce
use the item on a target
How it should be
Cursed Stone Idle after 1sec cast awards the player with a raw amount of critical strike (<https://www.wowhead.com/spell=1241806/cursedstoneidol>) and deals dmg to all enemies + adding an additional amount of crit per target hit (<https://www.wowhead.com/spell=1241809/cursedstoneidol>)
Links
26 March 2026
[Demonology][Soul Harvester] Wicked Reaping missing mod Description of the bug
Missing x0.4 mod for <https://www.wowhead.com/spell=449826/wickedreaping> in Demonology.
ptr: < 2.404020x17646x1.03x1.116x1.1 = 53639
(17646 SP, 1.03 demo lock aura, 1.116 mastery, 1.1 wicked reaping talent)
tooltip/sim: < 2.404020x17646x1.03x1.116x1.1x0.4 = 21455
How it should be
Need to add 0.4 for demonology
Information of the spell
CoQAYIOwXTfhprvln24ZeRPDbMMmxMzMEzGMmtZmZYWGAAAAAAAAAAzMWWmxMzwiJDzsMLtQzYjZGzMbjZ2MzMzMmZmBGzMjBzAAA
<https://www.wowhead.com/spell=449631/wickedreaping> talent
<https://www.wowhead.com/spell=449826/wickedreaping> damage
[All] Tormented Soul aura Description of the bug
Sometimes after killing enemies you get an aura <https://www.wowhead.com/spell=386251/tormentedsoul> from the talent that was removed in TWW.
How it should be
This aura should be also removed.
[Affliction][Hellcaller] Tormented Crescendo vs Malevolence Description of the bug
When the Malevolence buff is active and you consume Tormented Crescendo by instant casting Malefic Rapture, the Wither stack counter increases by 1 instead of 2, possibly becouse this cast does not spend a Soul Shard. The normal Malefic Rapture cast works well.
How to reproduce
CkQAYIOwXTfhprvln24ZeRPDbMMzYGMz0MDDzMbmZGmFAAAgZGzsMzYsNzMziZMzAAmZWW2GDjZxMNmZGWyskhlZAAAAAAAAwMsA
Create dummy
Cast Wither
.cast 387079 (tormented crescendo buff)
Cast Malevolence
Cast Malefic Rapture
How it should be
While the Malevolence buff is active, consuming Tormented Crescendo with Malefic Rapture should increase the Wither stack counter by 2 instead of 1, as if you spent a Soul Shard.
retail: < 17:07 Wither 9 stacks > instant Malefic Rapture cast > 11
Information of the spell
<https://www.wowhead.com/spell=442726/malevolence> talent/buff
<https://www.wowhead.com/spell=387079/tormentedcrescendo> buff
<https://www.wowhead.com/spell=324536/maleficrapture>
<https://www.wowhead.com/spell=445474/wither> dot id
[Destruction][Hellcaller] Blackened Soul vs Havoc Description of the bug
When you copy a direct damage spell that spends a Soul Shard with Havoc, such as Chaos bolt or Shadowburn, each copy of the spell also increases the Wither stack counter.
ptr: <
How it should be
Copying a spell with Havoc should not affect the stacks, each cast should increase stack counter by 1.
Information of the spell
<https://www.wowhead.com/spell=445474/wither>
<https://www.wowhead.com/spell=440043/blackenedsoul> talent
<https://www.wowhead.com/spell=116858/chaosbolt>
<https://www.wowhead.com/spell=17877/shadowburn>
<https://www.wowhead.com/spell=80240/havoc> debuff
<https://www.wowhead.com/spell=461917/baneofhavoc> aoe debuff, pvp
25 March 2026
[Manaforge][Araz] Adds vs Dark singualrity
If the add reaches the black hole it doesnt do the cast its supposed to.
[Manaforge] Loom'ithar x Lair Weaving vs Shadowmeld
After the boss cast <https://www.wowhead.com/spell=1237272/lairweaving?dd=241&ddsize=10> and if before you go thru the lines you press <https://www.wowhead.com/spell=58984/shadowmeld>. Not only you will not get rooted by the lines, you will also unable to get rooted again for the rest of the encounter.
[Manaforge][Plexus] Laser stop rotating
The spell <https://www.wowhead.com/spell=1218669/energycutter?dd=241&ddsize=10> stop moving by themselves on intermission
[Manaforge][Plexus] Eradicating Salvo primary target vs knockback
The primary target of <https://www.wowhead.com/spell=1219607/eradicatingsalvo?dd=241&ddsize=10> shouldn't be effected by knockback
[Manaforge][Plexus] Intermission missing swirly
During intermission, the boss doesn't spawn the small swirly that you have to dodge from
[General] Healing in low level dungeons
When a low level player heals another player with a higher level inside dungeons, the heal amount doesn't scale, making low level healing very difficult.
24 March 2026
[Fire] - Living Bomb max hits issue Description of the bug
ATM the number of enemies the explosion of a Living Bomb hits (does dmg) is capped to 8.
Mechanism of Lit Fuse and subsequent Living Bomb explosion applies new Living Bomb is correct.
How to reproduce
xxx
How it should be
The explosion of both Living Bomb ids (<https://www.wowhead.com/spell=453251/livingbomb>, <https://www.wowhead.com/spell=44461/livingbomb>) hits all targets within 10yards of the enemy afflicted by it.
Proof:
<
<
Links
<https://www.wowhead.com/spell=44461/livingbomb>
<https://www.wowhead.com/spell=453251/livingbomb>
[MO][Araz] Void Harvest missing
Heroic
P1
Void Harvest (Arcane Manifestation one) is currently not being cast, so no Arcane Manifestation are spawning
(not to be confused with P2 Void Harvest, which spawns Void Manifestation adds, since that one is working fine)
[MO][Araz] 2nd P1 vs Collectors
Heroic
During 2nd P1, the boss should cast Invoke Collector which should enable all 3 Collectors at once (differently from 1st P1 when boss will only activate 1 Collector per Invoke Collector cast).
At the moment the Invoke Collector cast is not occurring for the entirety of 2nd P1
Retail (all collectors activated at once)
20 March 2026
[Fury] - Hack And Slash x Single Target Issue 11.1.5 & 11.2.5 Description of the bug
Hack and Slash seems to have almost 50% reduced procs on singletarget.
Retail Stix Mythic in 6minutes warrior gets 243 procs of Hack and slash having casted rampage 99 times (2,454 proc per cast)
Retail Warrior
2 Main core warriors from Fanatics Stix Mythic 5.50min boss Warrior 1 gets 122 procs off of 79 rampage ( 1,544 proc per cast ), Warrior 2 gets 135 procs per 80 rampage casts ( 1,687 proc per cast )
Firestorm Warrior 1
Firestorm Warrior 2
How to reproduce
Have warrior lvl 80
Spec Fury
Go Raid
How it should be
Right now on firestorm the Chance to proc hack and slash is 25% but on retail it seems to be 30% (perspective from looking at retail logs compared to firestorm logs)
Links
Six Blank Shots (youtube video)
<https://www.wowhead.com/spell=383877/hackandslash>
[Fury] Recklessness x Cold Steel, Hot Blood 11.1.5 & 11.2.5 Description of the bug
Currently on Firestorm Cold Steel, Hot Blood does not get affected by Recklessness and does not generate more rage when recklessness is active .
How to reproduce
Have Warrior lvl 80
Spec Fury
Use Recklessness , Use Bloodthirst to proc Cold Steel Hot Blood
How it should be
Cold Steel Hot Blood should get affected by Recklessness 100% Rage Generation , that means when you have Recklessness active you should generate 8 rage instead of 4.
Links
Firestorm Warrior
Retail Warrior
<https://www.wowhead.com/spell=383978/coldsteelhotblood>
[Evoker] [Augmentation] [Scalecommander] 2 pc tier set
Description of the bug
Currently, When i am on Evoker Augmentation in Scalecommander Hero tree and use 2 pc tier set, when im use breathofeons it should give me 20 secs buff of draconicinspiration. Right now on ptr it gives only 15 secs. Moreover i should get draconicinspiration after i ended flying by breathofeons.
How to reproduce
1. Create an Evoker Augmentation Scale commander and Use CEcBV7//nP39x/JJympTqouKSgZZGjZmxyMYmlZMzMzMbAAAAAAAAYmhHwwYM1w8AzAAAAgZmZ2GzMGzMGmBGsALjhxyAYmI2wYG
2. take 2 pc tier set
3. use breathofeons to get draconicinspiration
4. see that it gives only 15 secs buff that is not correct
How it should be
19 March 2026
[Restoration] Healing Surge mana cost Description of the bug
8004/healingsurge consumes more mana than it should
video: <
on video Farseer Shaman max mana pool 2750k the preview shows 2640k correctly 110k mana cost but upon cast mana regen start from 2620k
How it should be
8004/healingsurge on Restoration shaman at level 80 should consume 110k mana
[MO] Loom'ithar x Infusion Tether vs Tanks
Infusion Tether should not be able to target tanks, unless they are the last ones alive in a boss fight.
[LoU][Sprocket] Goblin Gravi-Gun damage
Currently this boss ability is doing very little damage. In our testing the boss was solotanked the entire time and the highest damage that the ability did was 2.5 mil.
Not sure what the unmitigated damage is, as it shows only the value 100 in logs, however it should be ~11.512 million based on the retail log I am looking at before the increase by the debuff stacks.
PTR: <
Retail:<
(tested on heroic only atm)
[MO] Loom'ithar x Grubs vs pullable
Grubs should probably not be pullable/targetable next to the arena by pets
[Manaforge][Plexus] Eradicating Salvo vs Tanks Targeting
Eradicating Salvo should be unable to target tanks, unless tanks are the last ones alive.
[Manaforge][Plexus] Protocol: Purge Absorb Shield Amount
Currently, the Absorb shield of the Plexus Sentinel is way too low compared to retail.
(Tested on Normal Difficulty).
[Manaforge][Plexus] Manifest Matrices vs Tanks Targeting
Manifest Matrices should be unable to target tanks, unless tanks are the last players alive.
[Manaforge][Plexus] Last Phase Energy Bar Missing
Currently, at the last phase of the boss fight (Last room before Enrage begins), Is currently missing Boss Energy Bar. He is stuck at 0 energy.)
[End Game] Rooktender Lufsela - dialog option icon
Bug Report
Summary:
The NPC Rooktender Lufsela consistently displays a dialogue icon above her head, even when the player is not on the corresponding quest, and interacting with her yields no dialogue or options.
Steps to Reproduce:
1. Locate the NPC Rooktender Lufsela in the game world.
2. Approach her without being on any quest that involves her.
3. Observe the dialogue icon above her head.
4. Attempt to interact with her.
Expected Result:
The dialogue icon should only be visible when the player is on an active quest that requires interaction with Rooktender Lufsela. If no such quest is active, no icon should be present, and interacting with her should not be possible or should yield a standard, nonquestrelated response.
Actual Result:
The dialogue icon is permanently displayed above Rooktender Lufsela's head. When the player interacts with her outside the relevant quest, the dialogue window appears empty, causing confusion and suggesting a nonexistent interaction is available.
https://www.wowhead.com/npc=215039/rooktenderlufsela
[End Game] Conduit of the Southern Storm - objectives on the minimap
Bug Report
Summary:
After completing the main objective and turning in the quest "Conduit of the Southern Storm," optional subobjectives continue to appear on the minimap.
Steps to Reproduce:
1. Accept the quest "Conduit of the Southern Storm."
2. Locate and collect the main quest item directly, bypassing any of the optional objectives.
3. Turn in the quest to the quest giver.
4. Observe the minimap and the quest log.
Expected Result:
Once the quest is completed and turned in, all associated quest objectives, including optional ones, should be removed from the player's minimap and quest tracker.
Actual Result:
Even after successfully completing and turning in the main quest, the icons for the optional objectives remain on the minimap and are still interactable, leading to player confusion and a cluttered interface.
https://www.wowhead.com/quest=79124/conduitofthesouthernstorm
|T5948039:16|t|cffffd000|Hitem:218455::::::::120:::::|h[Conduit of the Southern Storm]|h|r
https://www.wowhead.com/object=441950/waxedwoodenplank
[Azj-Kahet] [Quest] Kaheti Hospitality - alleria don't move
Summary:
During quest progression, allied NPCs are expected to follow the player character. However, the NPC Alleria fails to pathfind correctly and remains stationary, not following the player.
Steps to reproduce:
1. Accept and initiate the quest.
2. Progress through quest waypoints/objectives.
3. Monitor allied NPC behavior.
4. Observe that Alleria does not update her position or follow the player.
Expected result:
Allied NPCs, including Alleria, should dynamically update their position and path towards the player as the quest progresses.
Actual result:
Alleria remains at her initial position and does not engage pathfinding or movement scripts to follow the player.
https://www.wowhead.com/quest=78244/kahetihospitality
[MO] Fractillus x lane visuals vs missing
The visuals for the lanes are missing as shown bellow. and that is reduced beyond 5 targets, that is not happening at all,
How to reproduce
1. Create an Evoker Devastation and use FlameShapper Hero tree
2. create dummies
3. Use firebreath to get dot on dummies
4. use 443328
5. when you get innerflame use any spell that gives essenceburst
6. Then use pyre or disintegrate to absorb essenceburst
7. Finally, the bomb should appieared and damage the targets
< From Retail, here you can see that after Engulf he used Living Flame to create essenceburst then used pyre to absorb it
How it should be
[Evoker] [Devastation] [Flameshapper] 2 pc tier set
Description of the bug
Currently, when im on Evoker Devastation and use 2 pc tier set in Flameshapper Hero tree, innerflame buff doesnt work at all. its should increase damage and healing over time by 15 % and increasing your chance to gain essenceburst by 50 % for 12 secs.
How to reproduce
1. Create an Evoker Devastation and use Flameshapper Hero tree with 2 pc tier set
2. create dummies
3. Use firebreath to get dot on dummies
4. use 443328
5. see that there no innerflame buff that can be stucked 2 times
< From Retail, here you can see that after he cast 443328 he gets 2 stucks of innerflame( for 2 Engulfs)
How it should be
[Manaforge][Araz] Suck vs Bubble
If you cast Bubble durring the suck you reset the intensity of the suck back to what it was on start of p2. I assume same thing would occur with deaths advance or similar spells.
[MO] Fractillus x second wall vs missing
The walls that spawns from <https://www.wowhead.com/spell=1224414/crystallineshockwave> currently has a huge gap between them sometimes which resulting the room would have smaller space than usual.
[MO] Fractillus x movement vs in combat
This boss should be stationery boss, currently the boss is moveable to the center which is shouldn't be the case
[Manaforge][Araz] Add vs grip
Adds are only gripable by mass grip, Regular grip doesnt work on them.
[Manaforge][Araz] Astral surge
The ability is not being cast when the add reaches the collector.
[MO] Soulbinder x Shadowguard Mage vs grip
The mage adds should be grippable.
[MO] Loom'ithar x Overinfusion Burst vs hitbox
Currently, mechanic Overinfusion Burst, is dealing damage outside its 45 yard range.
[Manaforge][Plexus] Manifest Matrices targeting
The spell <https://www.wowhead.com/spell=1219450/manifestmatrices> should prio target range and healers over melee's. After you get targeted by it, you shouldn't be able to get it again on the 2nd cast if there's enough number of people still alive in the raid.
[Cinderbrew] Hired Muscle x Volatile Keg vs spawn delay
Description of the bug
NPC <https://www.wowhead.com/npc=210269/hiredmuscle>
If you pull 2 or more of these NPCs, they can cast <https://www.wowhead.com/spell=463218/volatilekeg> at the same time.
ptr: <
How it should be
Each next cast of Volatile Keg from other Hired Muscle should be delayed by ~44.5sec
retail: <
17 March 2026
[Hellcaller] Tier set s3 Description of the bug
2pc:
With 2pc Mark of Xavius increases Blackened Soul damage by 9% per Wither stack for both affli/destro specs. Also, the talent tooltip shows 11% for both specs (talent 2% + destro 3% set + affli 6% set).
4pc:
Not working at all.
How it should be
2pc:
Affliction
Mark of Xavius should increase Blackened Soul damage by 8% per Wither stack (2% talent +6% 2pc)
Destruction
Mark of Xavius should increase Blackened Soul damage by 5% per Wither stack (2% talent +3% 2pc)
Also, the talent tooltip should display the correct value depending on the spec. (low prio)
4pc:
Affliction
Casting <https://www.wowhead.com/spell=442726/malevolence>should give 2 stacks of buff <https://www.wowhead.com/spell=387079/tormentedcrescendo> and a buff <https://www.wowhead.com/spell=1239577/maintainedwitherin> . For the next 8 seconds, while the Maintained Withering buff is active Wither does not lose stacks, but Blackened Soul continues to deal damage and does it 25% faster.
Destruction
Casting <https://www.wowhead.com/spell=442726/malevolence> should give 2 stacks of buff <https://www.wowhead.com/spell=117828/backdraft> and a buff <https://www.wowhead.com/spell=1239577/maintainedwithering> . For the next 8 seconds, while the Maintained Withering buff is active Wither does not lose stacks, but Blackened Soul continues to deal damage and does it 15% faster.
Information of the spell
<https://www.wowhead.com/spell=1236413/warlockhellcaller112classset2pc>
<https://www.wowhead.com/spell=1236414/warlockhellcaller112classset4pc>
<https://www.wowhead.com/spell=440046/markofxavius>
<https://www.wowhead.com/spell=445736/blackenedsoul>
<https://www.wowhead.com/spell=1239577/maintainedwithering>
[Mistweaver] - Pool of Mists Description of the bug
Currently, 173841/poolofmists cooldown reduction effect is applied to the Monk even if not talented into it.
Namely, casting 107428/risingsunkick or 467307/rushingwindkick reduces the cooldown of 115151/renewingmist by 1 second even without having 173841/poolofmists talented.
Similarly, casting 115151/renewingmist reduces the cooldown of 107428/risingsunkick or 467307/rushingwindkick even without having 173841/poolofmists talented.
How to reproduce
Take talents :
C4QACdq2zyOHcHaPcZ/HhhelgDAAAAAAAADLzyYZMbb2GzM2Mz22ysBMb2mZshRzMzYjZwsAzsNjZY2sMwsNTAAAAAmtplZbmlZDAEEAYB
Go in front of any dummy.
Cast 115151/renewingmist
Cast 467307/rushingwindkick and check that 115151/renewingmist cooldown is reduced.
Cast 115151/renewingmist and check that the cooldown of 467307/rushingwindkick is reduced.
How it should be
If 173841/poolofmists is not talented, casting 107428/risingsunkick or 467307/rushingwindkick should not reduce the cooldown of 115151/renewingmist by 1 second.
Similarly, if 173841/poolofmists is not talented, casting 115151/renewingmist should not reduce the cooldown of 107428/risingsunkick or 467307/rushingwindkick by 1 second.
Links
<|T236826:16|t|cffffd000|Hspell:173841|h[Pool of Mists]|h|r>
<|T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r>
<|T7439207:16|t|cffffd000|Hspell:467307|h[Rushing Wind Kick]|h|r>
<|T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r>
[Brewmaster] - Niuzao Modifiers Description of the bug
Currently, the Niuzao summoned by 132578/invokeniuzaotheblackox benefits from modifiers as a pet AND as a guardian. Therefore he has twice as many buffs as it should.
This bug is on 11.1.5 and 11.2.5 servers.
How to reproduce
Cast 132578/invokeniuzaotheblackox and check damage done
How it should be
The modifiers should not double dip.
Links
<|T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r>
[Priory] Ardent Paladin x Sacred Toll vs timer
they still almost sinked compared to what people did in retail , which make it impossible to play in a high key because there is no time for the healer to top everyone
Retail :
<
Fs PTR :
<
i did pull them exct like retail video , was counting seconds in my brain :thinking:
[DC] Cart x Trash x Dynamite
Currently, players are able to damage mobs, that are not The Darkness boss with the dynamites that they can use by picking it up from the ground at the end of the minecart event.
To reproduce you have to pull the entire room of trash towards where the cart finishes and players are able to pick up dynamites after 3rd boss. After that, with a second character you hop on the minecart and from it you can damage any other mobs that the first character is tanking. This shouldn't be possible and the dynamite should only affect The Darkness boss.
<https://www.wowhead.com/spell=423374/throwdynamite>
[Priory][War Lynx] Grievous Rip x Armor
Since Grievous Rip is applying a bleed effect, there is the same issue as with other abilities like this, where the initial hit ignores armor.
PTR log (Tested with 65% armor): <
Retail: <
Ability: <https://www.wowhead.com/spell=427635/grievousrip>
16 March 2026
[Shado-Pan] Flurry Strike vs Armor Description of the bug
Currently, 450620/flurrystrike and 450617/flurrystrike are not reduced by armor.
This bug is in 11.1.5 AND 11.2.5
See screenshot attached
How to reproduce
Take talents:
C0QACdq2zyOHcHaPcZ/HhhelgPzYMYmZMMzMmZGAAAAAAAAAAAssMMTMzwYGwCzYZmZGmFmZwyMBAwyYmBDz2MQAstMLLz2Mz0sMbNzMzCgZA
Go in front of any armored enemy.
Do .cheat all
Alternate between 100780/tigerpalm and 107428/risingsunkick
Check damage done by 450620/flurrystrike and 450617/flurrystrike
How it should be
<|T5927648:16|t|cffffd000|Hspell:450620|h[Flurry Strike]|h|r> and <|T5927648:16|t|cffffd000|Hspell:450617|h[Flurry Strike]|h|r> should be reduced by armor
Links
<|T5927648:16|t|cffffd000|Hspell:450620|h[Flurry Strike]|h|r>
<|T5927648:16|t|cffffd000|Hspell:450617|h[Flurry Strike]|h|r>
<|T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r>
<|T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r>
[Shado-Pan] Flurry Strike vs Mastery Broken for both 11.1.5 and 11.2.5
Issue:
Currently <https://www.wowhead.com/spell=450620/flurrystrike> and <https://www.wowhead.com/spell=450617/flurrystrike> getting affected by mastery
How it should work:
According to retail logs this ability was hitting very low even on full stack mastery WW monk full gear. On our server it deals a lot of damage even without full gear. Also it is a passive proc dmg ability and these have been removed from mastery proccing list like they did with Chi wave and Expel Harm that are now procced passively: <
Wow logs: < here you can see min hits are around 74k on 30% armored NPC boss, while on our server on a 30% armored + 15% dmg reduction versa players it does minimum of 150k
<
11.1.5 AND 11.2.5
[Resto] Mastery DR Bugged for 11.2.5 and 11.1.5
Issue:
Currently <https://www.wowhead.com/spell=77495/masteryharmonychangelog> diminishing returns according to how many hots the unit has has a wrong template.
Right now it is close to 1:1 ration for multiple hots with barely any difference:
Example on fire storm: with 100% mastery
1 hot:
amount = 42601, base amount = 7527.9746
Mastery: Harmony flat heal +7528 1:1 mastery ratio correct
2 hots:
amount = 42601, base amount = 7527.9746
Mastery: Harmony flat heal +15056 1:2 ratio instead of 1:1.7 Ratio
3 hots:
amount = 85417, base amount = 7527.9746
Mastery: Harmony flat heal +22659 1:3 ratio instead of 1:2.3 ratio
How it should work:
It should follow this template:
< 11.1 + DR breakdown
ref: <
Which means if a druid for example has a 100% mastery then:
1. 1 hot will benefit from 100% mastery
2. If 2 hots on unit then the two hots will benefit from 1001.7 = 170% mastery each
3. If 3 hots on unit then the two hots will benefit from 1002.3 =230% mastery each
4. If 4 hots on unit then the two hots will benefit from 1002.8 =280% mastery each
5. If 5 hots on unit then the two hots will benefit from 1003.2 =320% mastery each
6. If 6 hots on unit then the two hots will benefit from 1003.2 =320% mastery each
7. etc never going beyond the DR value template of 3.2 from 5th HoT.
[Resto] Treant hots vs Mastery Bugged for 11.2.5 and 11.1.5
Issue:
Currently <https://www.wowhead.com/spell=422382> and <https://www.wowhead.com/spell=429222> from <https://www.wowhead.com/npc=54983/treant> work as a mastery stacking HoTs when they should not. They should benefit from mastery but only from the value that has been generated from druid HoTs only. Since <https://www.wowhead.com/spell=422382>and <https://www.wowhead.com/spell=429222> are summon unit spells they shoduln't assist druid with the stack multiplication for mastery.
Example:
Example mastery: 30%
If druid only has hots from treant then these hots will only have 30% mastery value applied to them, no matter if there is two on just one of them.
If druid adds 2 or more of his HoT then the mastery for the treantHoTs will increase accordingly to the druid mastery template: <
In this example:
1. for 2 druid hots = 30 x 1.7 = 51% mastery for each druid hot and treant hot
2. for 3 druid hots = 30 x 2.3 = 69% mastery for each druid hot and treant hot
etc
Proof:
<
HoTs from trinkets or other nondruid sources don't count toward Mastery. The Wild Growth cast by Grove Guardians benefit from mastery but don't add a stack of their own (so your other healing will not be buffed).
[Resto] Durability of nature Bugged for 11.2.5 and 11.1.5
Issue:
Currently <https://www.wowhead.com/spell=429227> talent makes your treants to spam <https://www.wowhead.com/spell=429224> that triggers <https://www.wowhead.com/spell=429222> overtime hot. <https://www.wowhead.com/spell=429224> should not be cast on a target that already has a <https://www.wowhead.com/spell=429222> overtime heal.
How to reproduce:
1. Make resto druid level 80 with build: CkGAkuH5GdQpDrgY32rlVGnyqtNmZGLmZGzsMzywMGYsMmBAAAAAAAAAAAwmhmtxYyAYWGbzMYMzMAAAAAwAAmBYbbshpZmthAAQALwMGgNjRD
2. find an npc that can damage your
3. cast <https://www.wowhead.com/spell=102693/groveguardians>
4. get damaged by npc
5. See that trent spams <https://www.wowhead.com/spell=429224> ability on you even though you already have <https://www.wowhead.com/spell=429222> hot on you
How it should work:
You shouldn't get <https://www.wowhead.com/spell=429224> cast on you if you already have <https://www.wowhead.com/spell=429222> hot buff on you or your team members.
Retail logs example: <
< here you can see that <https://www.wowhead.com/spell=429224> isn't getting spammed like on our server
Anti-Magic Shell vs Cyclone Bugged for both 11.1.5 and 11.2.5
Issue:
currently <|T136120:16|t|cffffd000|Hspell:410358|h[AntiMagic Shell]|h|r> or <https://www.wowhead.com/spell=444741/antimagicshell> buff aura doesn't make player immune to <https://www.wowhead.com/spell=33786/cyclone>
How to reproduce:
1. ".aura 410358" yourself
2. Ask and enemy druid to cast a <https://www.wowhead.com/spell=33786/cyclone> on you
3. see that you get cloned.
How it should work:
If unit has <|T136120:16|t|cffffd000|Hspell:410358|h[AntiMagic Shell]|h|r> or <https://www.wowhead.com/spell=444741/antimagicshell> buff aura, he should be immune to <https://www.wowhead.com/spell=33786/cyclone>
Retail discussion:
"Also cyclone"
<
<
Rune of Appocalypse vs Lesser Ghouls Bugged for 11.1.5 and 11.2.5
Issue:
Currently army of the dead ghouls <https://www.wowhead.com/npc=24207/armyofthedead> from <https://www.wowhead.com/spell=275699/apocalypse> proc <https://www.wowhead.com/spell=327087/runeoftheapocalypsecomments> debuff auras on the enemy target
How it should work:
<https://www.wowhead.com/spell=327087/runeoftheapocalypsecomments> should not be procced by anything but your personal controlled ghoul from <https://www.wowhead.com/spell=46584/raisedead>.
Easiest fix would be to make sure that the <https://www.wowhead.com/spell=199373/claw> doesn't proc <https://www.wowhead.com/spell=327087/runeoftheapocalypsecomments> debuff auras
How to reproduce:
1. Make DK level 80 : CwPAtbMOTHlnKIwUyAn+DK70SDgZmhZMzYsMzMmZmGGmZMjBAAAAAAAAwYmBjBDAwsZGzsZMzMzMzMPAYxsZYIDMbM0YhZAMA
2. ".learn 327087" <https://www.wowhead.com/spell=327087/runeoftheapocalypse>
3. Find dummy to attack
4. ".cast 327087 t" this is the spell that procs the dubuffs from https://www.wowhead.com/spell=327087/runeoftheapocalypse when it shouldn't
Proof:
Army of the Dead ghouls will be able to proc it in Midnight 12.x.x +. But before that, it wasn't a thing.
<https://www.wowhead.com/spell=327082/runeoftheapocalypsecomments>
"As of 12/13/2025 On the midnight beta, Rune of APOC now effects lesser ghouls! This makes this actually better for UH dk while simming if playing pet spec. And for pvp this is super dope to have our own MS on top of necrotic wound healing absorb.
Last edited by BloodRoninYT on 2025/12/13 (Patch 11.2.7)"
[LoU][General] Glory of the undermine raider
Achievement inplemented
[Evoker] [ Devastation] [Preservation] [Flameshapper] [Engulf]
Description of the bug
Currently, Engulf doesnt work on ptr now because i guess the issue is in pre patch talents, where engulf where in another place, you just cant use it on ptr
How to reproduce
How it should be
[Rining Deep] The Machine Speakers - Missing NPC/Dialogue
Quest: https://www.wowhead.com/quest=79354/themachinespeakers
Missing NPC durning the dialogue between Moira and Brinthe,
some High Speaker Guards should show up, and salute, and say some dialogue, but currently they do not appear.
[Azj-Kahet][World Quest] Beautifcation Project
Description of the bug
Tested on pet class like BM hunter, We are supposed to click the overgrown plant. Instead of dragging the plant, we drag our pet
How to reproduce
Accept the quest
How it should be
We should drag the plant out
Informations of the quest
<https://www.wowhead.com/quest=79114/beautificationproject>
[Lingering Shadows] Bat Versus World - conversation between two NPCs fails to trigger.
Bug Report
Summary:
After turning in the quest "Bat Versus World ," a scripted conversation between two NPCs fails to trigger.
Steps to Reproduce:
1. Complete the objectives for the quest "Bat Versus World."
2. Turn in the quest to the designated NPC.
3. Observe the NPCs in the area after the quest is turned in.
Expected Result:
The two NPCs should engage in a scripted conversation, providing a conclusion to the quest's story.
Actual Result:
The conversation between the NPCs does not occur, which breaks the narrative and makes the quest turnin feel incomplete.
https://www.wowhead.com/quest=82701/batversusworld
[Lingering Shadows] Standing in the Way - Boss without abilities.
Bug Report
Summary:
During the quest "Standing in the Way," the boss Bloodcrust Behemoth only uses one of its available abilities.
Steps to Reproduce:
1. Accept the quest "Standing in the Way."
2. Engage the boss Bloodcrust Behemoth in combat.
3. Observe the abilities used by the boss during the fight.
Expected Result:
The boss should use its full range of abilities as designed, providing a complete and challenging encounter.
Actual Result:
The boss only uses a single ability throughout the fight, ignoring all other available abilities and making the fight much simpler than intended.
https://www.wowhead.com/npc=224580/bloodcrustbehemoth
https://www.wowhead.com/quest=82693/standingintheway
only use: |T463487:16|t|cffffd000|Hspell:449290|h[Devour]|h|r
not use
|T136007:16|t|cffffd000|Hspell:449285|h[Digestive Spittle]|h|r
|T5260435:16|t|cffffd000|Hspell:429828|h[Tunnel]|h|r
[Lingering Shadows] Good Help These Days - The NPC is not lootable
Bug Report
Summary:
During the quest "Good Help These Days," the target NPC is not lootable and does not drop the required quest item, "Opportunity Work Permit."
Steps to Reproduce:
1. Accept the quest "Good Help These Days."
2. Find and defeat the designated NPC.
3. Attempt to loot the NPC.
Expected Result:
The NPC should be lootable and should drop the "Opportunity Work Permit" item required to complete the quest.
Actual Result:
The NPC is not lootable after being defeated, and no item is dropped, making it impossible to acquire the "Opportunity Work Permit" and progress with the quest.
|T134939:16|t|cffffd000|Hitem:225913::::::::120:::::|h[Opportunity Work Permit]|h|r
https://www.wowhead.com/quest=82697/goodhelpthesedaysnews
[Lingering Shadows] Built to Blast - conversation between two NPCs fails to trigger.
Bug Report
Summary:
After turning in the quest "Built to Blast," a scripted conversation between two NPCs fails to trigger.
Steps to Reproduce:
1. Complete the objectives for the quest "Built to Blast."
2. Turn in the quest to the designated NPC.
3. Observe the NPCs in the area after the quest is turned in.
Expected Result:
The two NPCs should engage in a scripted conversation, providing a conclusion to the quest's story.
Actual Result:
The conversation between the NPCs does not occur, which breaks the narrative and makes the quest turnin feel incomplete.
https://www.wowhead.com/quest=82700/builttoblast
[Siren Isles] To scan a Crystal non interactable earthen prototype
++{blue}(Description of the bug)++
{blue}(It is currently impossible to click on the earthen Prototype, making it impossible to progress through the questline any further (even as gm on nothing happens))
++{blue}(Quest info)++ ++{blue}(https://www.wowhead.com/quest=84721/toscanacrystal)++
[Visions][Stormwind City] Odd Crystal
Error Description
Missing in Visions: https://www.wowhead.com/ru/object=341376/englishcomments
How to Reproduce
Enter the Visions, go to the Dwarven Quarter, near the Forge, in the corner there should be one of https://www.wowhead.com/ru/object=341376/englishcomments "The crystals' locations change, and each subsequent entry into the Visions changes their location."
Destiny
TC
Yesterday, at 8:34 AM
How it should be
Each Quarter has two hidden https://www.wowhead.com/ru/object=341376/englishcomments in random locations throughout the Quarter. A total of 10 can be collected. Clicking on them will give you https://www.wowhead.com/ru/currency=1719/zarazennyerelikvii. The number of relics depends on how many crystals you've collected.
In a Cursed world, they can appear in 3 places; in a Corrupted and Captured world, they can appear in 4.
crystals relics
1 20
2 45
3 75
4 110
5 150
6 195
7 245
8 300
9 360
10 425
Spell Information
Object
https://www.wowhead.com/ru/object=341367/englishcomments
Retail Video
One of the crystals is in the left corner.
We have a video:
This Crystal is missing from the Player's corner. "Consider that the Crystal could have appeared elsewhere."
[Visions][Stormwind City] Magister Umbric
Bug Description
During the boss fight https://www.wowhead.com/ru/npc=158035/magistrumbrium, the player may be teleported out of the tower, and the boss may save.
How to reproduce
Enter the Vision of Stormwind, clear the Mage Quarter, climb up to https://www.wowhead.com/ru/npc=158035/magistrumbrium's tower, aggro him, and continue the fight as normal. At some point, you may be kicked out of the tower. The boss will save.
How it should work
During the fight with https://www.wowhead.com/ru/npc=158035/magistrumbrium, the player should not be kicked out of the tower.
Spell Info
Boss https://www.wowhead.com/ru/npc=158035/
Retail Video
Boss fight.
Video on our site The moment the player was kicked out of the tower and the boss saved.
[Visions][Stormwind City] Overlord Mathias Shaw
Error Description
In the Old Town Quarter
After Activation 2
https://www.wowhead.com/ru/object=336907/
In the Finale, the boss doesn't appear https://www.wowhead.com/ru/npc=158157/jective, which is why the quarter can't be completed.
How to Reproduce
Enter the Vision of Stormwind
Completely clear the Old Town Quarter and go to the designated point on the map. Activation 1 https://www.wowhead.com/ru/object=336907/
The second one is activated by a follower.
Open the cage after this. The boss, Mathias Shaw, should appear.
How it should be
At the end of the Old Town Quarter after Activation 2 https://www.wowhead.com/ru/object=336907/
The boss appears https://www.wowhead.com/ru/npc=158157/jective
Spell information
Boss https://www.wowhead.com/ru/npc=158157/jective
Video from Retail of how it should be.
The boss is standing.
We have a video there is no boss.
[Visions][Stormwind City] Minefield in the Dwarven Quarter
Error Description
If you accidentally step on a mine in one of the buildings in the Dwarven Quarter that contains a minefield, it doesn't teleport you to the building entrance, but simply tosses you into the air. Also, if you accidentally step on a mine, the player may be kicked out of the scenario and returned to the reward selection window, or the scenario may glitch, leaving the player with 100% sanity and missing missions. Also, on the second floor of the building, there's a flashing green mine. Stepping on it won't teleport the player outside.
How to reproduce
Enter Visions of Stormwind.
Go to the Dwarven Quarter through the central cathedral square, turn left, go through the tunnel, turn left again, and you'll immediately find the house with the minefield. Walk forward a bit without stepping on the mines, then step on it and you should be teleported to the building entrance. Also, stepping on a mine shouldn't throw you out the reward window or cause you to glitch with 100% sanity even if you don't have any missions in the scenario. Also, going to the second floor and stepping on a green mine should teleport you to the building entrance.
Information about the spell
Video on our site: The player stepped on a regular mine and wasn't teleported to the building entrance. A player stepped on an Experimental Mine and wasn't thrown to the building entrance.
A player accidentally stepped on a regular mine and was thrown first to the building entrance and then to the loot selection window.
Watch the video.
[Visions][Orgrimmar]K'thir Mindcarver
Bug Description
The mob https://www.wowhead.com/ru/npc=157609/ktirrezchikrazma can cause endless combat on players. This shouldn't happen.
How to reproduce
Enter Visions of Orgrimmar
Reach the Alley of Wisdom located above.
Aggro the pack of mobs downstairs at the altar. Kill them all, and at the end https://www.wowhead.com/ru/npc=157609/ktirrezchikrazma. None of the mobs should cause endless combat on players after death.
How it should work
This mob https://www.wowhead.com/ru/npc=157609/ktirrezchikrazma should not cause endless combat on players after death.
Spell Info
Mob https://www.wowhead.com/ru/npc=157609/
Video on our site
This mob triggers combat on players. Which shouldn't happen.
[Visions][Stormwind City]Mindtwist Tendril
Error Description
This mob is invulnerable to player attacks and does not attack players, but remains afk.
https://www.wowhead.com/ru/npc=158452/
This shouldn't happen.
How to reproduce
Enter the Vision.
Find this mob in the passage between the Dwarven Quarter and the Old City.
Simply approach it, and the mob will attack the player.
How it should work
This mob https://www.wowhead.com/ru/npc=158452/
Should attack the player and take damage from the player.
Spell Information
Mob https://www.wowhead.com/ru/npc=158452/
Retail Video
The mob can be attacked, and the mob will attack back.
Our video The player doesn't deal damage to the mob, and the mob is AFK and doesn't attack the player.
[Visions][Stormwind City] Corruption Tumor
Bug Description
If you walk through two (https://www.wowhead.com/ru/npc=158478/) one of them can apply an infinitely ticking debuff https://www.wowhead.com/ru/spell=308980/usedbynpc when the player is not in the Infectious Tumor pool. This shouldn't happen.
ow to reproduce
Enter the Vision of Stormwind.
Go to the Dwarven Quarter, there's one before the bridge and one on the bridge https://www.wowhead.com/ru/npc=158478/
Walk through both, then exit the pools. These Tumors alone won't remove the debuff https://www.wowhead.com/ru/spell=308980/usedbynpc
from the player.
How it should work
The debuff https://www.wowhead.com/ru/spell=308980/usedbynpc
from the mob https://www.wowhead.com/ru/npc=158478/ shouldn't linger on the player indefinitely when they're not in a pool of Infectious Tumor.
Spell Info
Mob https://www.wowhead.com/ru/npc=158478/
Debuff https://www.wowhead.com/ru/spell=308980/usedbynpc
Video on our site
Attention to the player. He ran through two https://www.wowhead.com/ru/npc=158478/abilities
One debuff disappeared because the player wasn't in the puddle, but the other remained, even though the player was in a clear zone.
[Visions][Stormwind City] Hogger
Error Description
If you enter the Vision of Stormwind without masks and go to the Mage Quarter, you'll see a mob called https://www.wowhead.com/ru/npc=241698/crusher. He shouldn't be there.
How to Reproduce
Enter the Vision of Stormwind.
Go to the transition channel between the Trade Quarter and the Mage Quarter.
On the right side, on the other side of the "Mage Quarter," you'll see https://www.wowhead.com/ru/npc=241698/crusher.
How it should appear
This mob, https://www.wowhead.com/ru/npc=241698/crusher, should appear when two conditions are met.
1) At least one mask is equipped.
2) You must interact with the "Crusher Wanted" poster.
Only after this does https://www.wowhead.com/ru/npc=241698/ appear
Spell info
Mob https://www.wowhead.com/ru/npc=241698/
Retail video
Player without masks. There is no Crusher, as it should be.
Our video is Note that the player is unmasked and the Crusher is standing on the right. This should not be the case.
[Visions][Orgrimmar]Thrall
Error Description
If you kill the last boss https://www.wowhead.com/ru/npc=152089/thrall, at some point after killing the player, they may be thrown first into the loot area and then into the textures, and they may die. This shouldn't happen.
How to reproduce
Go to Visions of Orgrimmar
Go directly to https://www.wowhead.com/ru/npc=152089/thrall
Kill him. "It may not be thrown into the textures right away. Several attempts are required."
How it should work
After killing the last boss https://www.wowhead.com/ru/npc=152089/thrall, it doesn't matter whether it was after clearing all the quarters or immediately killing the last one. It should never be thrown into the textures.
Spell Information
Video on our site:
The player was teleported to the loot area, and then to the textures. This shouldn't happen.
[LoU] Mug'Zee x Sleep with the Fishes vs missing
The achievement is not working. The button to summon the teleporter is not there and the add inside the aquarium is not there either. You can see how it should look like in the video bellow.
<
15 March 2026
[Guardian] 2P/4P Elune's Chosen How it currently is
2Piece Bonus: Casting Thrash does not trigger the 40% chance to launch a free Starsurge at the target. Thrash damage remains at baseline values without the 20% set bonus increase.
4Piece Bonus: Starsurge does not split to hit additional targets. No stacks of Gathering Moonlight (ID: 461536) are generated upon hitting enemies. Consequently, casting Lunar Beam (ID: 204057) does not consume stacks or provide the 12second damage increase.
How it should be
2Piece: Thrash damage should be increased by 20%. Each direct hit from Thrash should have a 40% chance to launch a Starsurge at 40% effectiveness.
4Piece (Splitting): Proc'd Starsurges must split to hit up to 3 additional targets at 20% effectiveness.
4Piece (Buff): Each split hit must grant 1 stack of Gathering Moonlight.
4Piece (Consumption): Casting Lunar Beam must consume all current stacks to increase total damage by 4% per stack for 12 seconds.
Steps to Reproduce
1. Equip 4 pieces of Manaforge Omega as a Guardian Druid.
2. Select the Elune's Chosen Hero Talent tree.
3. Attack a group of training dummies (3+) using Thrash.
4. Check combat logs: No Starsurge casts should be visible from the set proc.
5. Check buff bar: No Gathering Moonlight stacks appear.
6. Use Lunar Beam: Confirm that no "Damage Increased" buff is applied postcast.
Links
Thrash (Main Trigger): Spell ID 77758
Starsurge (Set Proc): Spell ID 78674
Lunar Beam (Spender/Finisher): Spell ID 204057
Gathering Moonlight (Tier Set Buff): Spell ID 461536
[Balance] Part of 2P / 4P Elune's chosen How it currently is
2Piece Bonus: Gaining Astral Power via Starfire is failing to trigger the 40% chance to launch a free Starsurge. No Starsurges are being generated by this set bonus during active combat testing.
4Piece Bonus: Since no Starsurges are being launched by the 2piece bonus, the 4piece functionalitywhich requires these specific Starsurges to split and hit up to 3 additional targetsis effectively dead. Consequently, the player is unable to generate stacks of Gathering Moonlight, and casting Fury of Elune or Full Moon provides no damage increase.
How it should be
2Piece Bonus: Gaining Astral Power with Starfire should have a 40% chance to launch a Starsurge at the target at 45% effectiveness.
4Piece Bonus: Upon impact, those free Starsurges should split to hit up to 3 additional targets at 40% effectiveness.
Each split hit should grant a stack of Gathering Moonlight.
Casting Fury of Elune or Full Moon must consume these stacks to increase all damage by 4% per stack for 12 seconds.
Steps to Reproduce
1. Equip 4 pieces of the Manaforge Omega tier set.
2. Select the Elune's Chosen Hero Talent tree.
3. Engage a group of Training Dummies (4+) and cast Starfire to generate Astral Power.
4. Observe the combat log for any Starsurges at 45% effectiveness (should occur roughly 4 out of 10 casts).
5. Verify that no Gathering Moonlight stacks are appearing on the player buff bar after Starfire hits.
6. Cast Fury of Elune and confirm that no damage percentage increase is applied to the character sheet.
Links :
Starfire (Builder): Spell ID 194153
Starsurge (Proc): Spell ID 78674
Fury of Elune (Spender): Spell ID 202770
Full Moon (Spender): Spell ID 274837
Gathering Moonlight (Tier Set Buff): Spell ID 461536 (Note: ID may vary slightly on private local databases)
[LoU][Bandit] Reel Assistant x Casino chip vs detection
Description of the bug
Currently on OneArmed Bandit boss at first when OneArmed Bandit boss cast Pay line the casino chip from OneArmed Bandit boss not broke Dark Lined Cuirass BUff on Reel Assistant Mob
How to reproduce
1. place the OneArmed Bandit boss near Reel Assistant Mob
2. wait until OneArmed Bandit boss cast Pay line
3. stand so that casino chip from OneArmed Bandit boss passed through Reel Assistant Mob with Dark Lined Cuirass BUff
How it should be
Retail video look from 0:400:45
Informations
[LoU] Bandit x Pay-line vs missing buff apply or refresh
Currently when player already have <https://www.wowhead.com/spell=460444/highroller> buffs, if they stand near the 2nd coin, they should get the buff fully refreshed to 15 seconds. Right now it's not the case
[Theater Troupe] A Star of Dorn
Not implemented to complete this achievement. <https://www.wowhead.com/achievement=40860/astarofdorn>
[Achievement][Rewards] Lingering Shadows
Lingering Shadows achievement rewards are missing: Root Defenders Spear and Root Defenders Shield
[Achievement][Reward] Heritage of the Earthen
Heritage of the Earthen Achievement's reward is missing.
When we complete the achievement requirement (Level 50 character who's Earthen race) we should get Quest to obtain the Reward.
[General][Achievement]Rewards
List of missing Achievement rewards.
___
Life on the Farm
achievement=40360 Rewards: item=226160 item=226161
___
Heritage of the Earthen
achievement=40309 Rewards: spell=452304
___
Lingering Shadows
achievement=41052 Rewards: item=232646 item=232647
___
Cartels Bestie
achievement=41351 Rewards: item=231739 item=231745 item=231733
___
[Achievement][Reward] Life on the Farm
Life on the Farm Achievement rewards: Hillhelm Farmhand's Watering Can & Hillhelm Farmhand's Hoe are missing.
[Achievement][Rewards] Fragments of Memories
The item reward <https://www.wowhead.com/item=224251/memorychord> is missing after completing <https://www.wowhead.com/achievement=40314/fragmentsofmemories>
[Achievement][Reward] Cartels Bestie
Cartels Bestie Achievement's reward listed below is missing.
Ensemble: Goblin Bruiser's Attire:
Black Bruisers Helm
Black Bruisers Shoulderspikes
Black Bruisers Tabard
[Achievement][Reward] Que Zara(lek), Zara(lek)
<https://www.wowhead.com/achievement=17785/quezaralekzaralek> game tries to reward a mount as item, but the item does not exist. The reward needs to be changed to spell <https://www.wowhead.com/spell=408648/calescentshalewing>
[Achievement][Reward] Undermine Safari
<https://www.wowhead.com/achievement=41092/underminesafari> is not rewarding <https://www.wowhead.com/item=205013/lettuce>
[Achievement] Khaz Algar Safari
The item <https://www.wowhead.com/item=221821/waxwick> is not rewarded after completing the achievement <https://www.wowhead.com/achievement=40194/khazalgarsafari>
[Azj-Kahet][Achievement] You Can't Hang With Us
https://www.wowhead.com/achievement=40634/youcanthangwithus
<https://www.wowhead.com/npc=225408/surekieradicator> does not use <https://www.wowhead.com/spell=453392/eradicatorsmark>
After 10 stacks we should be kicked out of the city and received the achievement.
It's required for the meta achievement <https://www.wowhead.com/achievement=41189/azjtheworldturns>
<
[K'aresh][Campaign] Restoring Operational Efficiency
Quest: <https://www.wowhead.com/quest=85003/restoringoperationalefficiencycomments>
Currently, Abandoning quest after player helps the required NPCs with thier quests, Results in player being stuck for the remainder of the Campaign. He wont be able to reaccept the quests, or they are not auto completed once he accepts the quest again.
[K'aresh][Quests] And We Will Answer / Adverse Instantiation
Quests: https://www.wowhead.com/quest=84904/andwewillanswer / https://www.wowhead.com/quest=84902/adverseinstantiation
Issue:
if a player completes 1 of the quests, the other one gets nulified, it could not be completed.
[K'aresh][Campaign] The Shadowguard Shattered
Quest: <https://www.wowhead.com/quest=84967/theshadowguardshattered>
Quest Objective NPC has currently 2 hours respawn time. Instead of the usual 2 minutes.
[K'aresh][Warrant] Charged Crystal
<https://www.wowhead.com/quest=89501/chargedcrystal>
When entering the delve, <https://www.wowhead.com/npc=237998/myikoo> disappears. The quest cannot be completed.
[K'aresh][Side] Phase-Lost Adventurer
<https://www.wowhead.com/quest=91454/phaselostadventurer>
Quest starter item <https://www.wowhead.com/item=246589/halfdigestedjournal> seems not to be dropping from <https://www.wowhead.com/npc=246608/phaselostcreeper>
The item might be added to loot as a quest item, or bad criteria to drop.
[K'aresh][Rare] "Chowdar"
<https://www.wowhead.com/npc=232098/chowdar>
Ignores any incoming damage and keeps moving his waypoint. After following to the end of the waypoint, he stopped moving, but keeps ignore damage.
[K'aresh][Rare] Urmag
<https://www.wowhead.com/npc=232195/urmag>
When using <https://www.wowhead.com/spell=456171/subterraneaneruption> he heals for 33% health, which does not happen on any retail videos. Hes also using it very often.
[K'aresh][Rare] Morgil the Netherspawn
<https://www.wowhead.com/npc=232108/morgilthenetherspawn>
When using <https://www.wowhead.com/spell=1227779/burrowingeruption> he should move fast underground and appear on the circle spot, but hes moving over the surface, in the air, really slow.
Video with timestamp how it should be: <
Attached video how it's currently is.
[K'aresh][Rare] Stalker of the Wastes
<https://www.wowhead.com/npc=232193/stalkerofthewastes>
The rare is supposed to be only visible in phase diving, but it's only visible on the normal phasing
[K'aresh][NPC] Gritshell Krolusk
Gritshell Krolusk
Dead but npc flag seems weird 16777218 UNIT_NPC_FLAG_QUESTGIVER UNIT_NPC_FLAG_SPELLCLICK
Can be target
LinkedID: 1FFC30FE1FC85AC454A90A0B8483CEF33C37796C
Sleeping but cannot be target
LinkedID: B8BDA2C758938D504595FFEB880E4666D1FDDD7D
LinkedID: 1A5AD867A1A0AE24E2C9A5301BC803C6443E83F6
LinkedID: 9FB0123B135FF8ACD514944FE158919F5BEC690B
LinkedID: 28FB1453397A3317B7953004EB4D1573BD251718
Standing still, cannot be target
LinkedID: F88704E4A0B871A79E7B9AE787F2D686C0958CAA
14 March 2026
[Stormbringer] Arc Discharge stacks Broken for both 11.1.5 and 11.2.5
Issue:
Currently <https://www.wowhead.com/spell=455097/arcdischarge> gives 2 stacks of buff aura with same spell ID after shaman cast <https://www.wowhead.com/spell=452201/tempest>
How it should work:
Shaman should only gain 1 stack of <https://www.wowhead.com/spell=455097/arcdischarge> after successful cast of <https://www.wowhead.com/spell=452201/tempest>. There should be also ICD of 400ms
Retail proof Season 2 11.1.5+:
< 00:51 after tempest only one stack gained
Notes: "Stormbringer: Arc Discharge now grants 1 instant cast Chain Lightning or Lightning Bolt (was 2)." <
[Elemental] Rolling Thunder PvP mod Broken for both 11.1.5 and 11.2.5
Issue:
<https://www.wowhead.com/spell=454026> should have 2x PvP mod
1 (id=1156275) : Apply Aura (6) | Dummy (4)
Base Value: 50 | Scaled Value: 50 | PvP Coefficient: 2 | Target: Self (1)
[Elemental] Storm Frenzy vs Fusion of Elements Broken for both 11.1.5 and 11.2.5
Issue:
Currently <https://www.wowhead.com/spell=117014/elementalblast> triggered by <https://www.wowhead.com/spell=462840/fusionofelements> talent procs buff aura ID 462725 from talent <https://www.wowhead.com/spell=462695/stormfrenzy>.
How it should work:
It shouldn't proc buff aura 462725. the dmg of Wounded Quarry is going up only if we're sitting in the "inner" part of the boss, as soon as you go a bit away its not working. This happens mainly on the right part of the boss.
Makes this issue real problematic for both specs to do dmg.
Adding also some ss
Its worth noting its probably happening with other class aswell
[GOB][Earthen Intro] Locked Doors
On retail, you can get stuck in the boss room if you walk in there before having the quest. We should have a failsafe.
[Nerub-ar][General] Glory of the Nerubar raider
Achievement implemented
[Nerub-ar][Rashanan] Cowabunga
The meta achievement is not working, "Defeat Rasha'nan after all players ride a single wave per cast of Rolling Acid in Nerubar Palace on Normal difficulty or higher." Its the last achievement not working for the whole glory achievement so it would be cool if its fixed.
12 March 2026
[Brewmaster] - Invoke Niuzao the Black Ox x Stomp Description of the bug
Currently, the Niuzao summoned by 132578/invokeniuzaotheblackox or 397251/calltoarms can autocast 227291/stomp
How to reproduce
Take talents CwQAvmhRP2rMmMXAL1blVepCkBAAAgxmxMMmlZsZmZGDAAAAAAwyCmJmZgZAGGbzMjxsMMjFbzktZb2mZGmFAAYbWm2mtZWGAgmtZpZmZWYGWA
Get in combat and cast 132578/invokeniuzaotheblackox
Check that Niuzao autocasts 227291/stomp
How it should be
The Niuzao summoned by 132578/invokeniuzaotheblackox or 397251/calltoarms should only cast 227291/stomp when the Monk casts 119582/purifyingbrew .
Links
<|T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r>
<|T6035313:16|t|cffffd000|Hspell:397251|h[Call to Arms]|h|r>
<|T132368:16|t|cffffd000|Hspell:227291|h[Stomp]|h|r>
<|T133701:16|t|cffffd000|Hspell:119582|h[Purifying Brew]|h|r>
[Evoker] [Chronowarden] 4 pc tier set
Description of the bug
Currently, when you make Evoker Augmentation or Preservation and use Chronowarden Hero Tree, take 4 pc tier set and make for ex 5 dummys, when you use tipthescales, then use upheaval or firebreath, you will have temporalburst for 30 secs, while temporalburst is active, your chronoflames should damage 2 more targets and duplicate 15 % of damage or heal, that is not happening at all.
How to reproduce
How it should be
[Evoker] [Augmentation] [Scalecommander] 2 pc tier set
Description of the bug
Currently, when you make Evoker Augmentation and take Scalecommander Hero Tree, make 2 pc tier set and see, that when you use breathofeons you doesnt get the buff form draconicinspiration, so you doesnt get 2 dragons that casting pyre and disintegrate and gives you 20 secs buf of draconicinspiration when you use breathofeons and after breathofeons
How to reproduce
How it should be
[Evoker] [Augmentation] [ Scalecommander] tier set 4 pc
Description of the bug
Currently, when you go on the Evoker Augmentation and go to Scalecommander Hero Tree with 4 pc tier set masseruption that was provoked by eternitysurge or firebreath, it should damage 2 more targets and give +10 secs for draconicinspiration, but that doesnt work because there is no draconicinspiration buff on ptr
How to reproduce
How it should be
[Evoker] [Devastaion] [Scalecommander] 4 pc tier set
Description of the bug
Currently, when you go on the Evoker Devastation and go to Scalecommander Hero Tree with 4 pc tier set massdisintegrate that was provoked by eternitysurge or firebreath, it should spleet damage of disintegrate for 5 targets, but that doesnt work because there is no draconicinspiration buff on ptr
How to reproduce
How it should be
[Evoker] [Devastation] [Scalecommander] 2pc tier set
Description of the bug
Currently, when you use Evoker and go to the Scalecommander hero talents, when you take 2 pc tier set draconicinspiration doesnt work at all, it should deal damage from pyre and disintegrate after the deepbreath for 10 secs and while you are flying at deepbreath as for Devastation
< from retail
< from retail
How to reproduce
How it should be
11 March 2026
[LoU][Stix] Incinerator
The spell <https://www.wowhead.com/spell=464165/incinerator> should only target 10 people and hit once per targeted person. Additional hits from the initial hit to other people within the 3 yard range of the player targeted. right now on fs we have 14 targets and 3 rocket per targeted person. It should only targeted 10 people and one rocket for each
[LoU][Stix] Incineration
<https://www.wowhead.com/spell=472849/incineration> is doing double the damage than it supposed to be
10 March 2026
[Shadow][Voidweaver] - 4pc s3 Description of the bug
Not working
How to reproduce
Activate Shadow Voidweaver
Equip or add aura of 2pc
Cast Void Torrent
Cast Void Blast
How it should be
++Void Blast++ ++now also causes Entropic Rift to grow,++ Collapsing Void increases Entropic Rift's damage by an additional 10%, and the damage of your next Void Torrent is increased by up to 60% based on the size of Entropic Rift when it collapses.
Informations of the spell
Links
<|T4914668:16|t|cffffd000|Hspell:450405|h[Void Blast]|h|r> 450405
<|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r> 263165
<https://www.wowhead.com/spell=448403/collapsingvoid>
<https://www.wowhead.com/spell=447444/entropicrift>
<https://www.wowhead.com/ptr/spell=1236397/priestvoidweaver112classset4pc>
<https://www.wowhead.com/spell=1237615/overflowingvoid>
[Disc][Voidweaver] - 4pc s3 Description of the bug
Not working
How to reproduce
Activate Disc Voidweaver
Equip or add aura of 2pc
Cast Mind Blast
Cast Void Blast
How it should be
++Void Blast++ ++now also causes++ ++Entropic Rift++ ++to grow++, Collapsing Void increases Entropic Rift's damage by an additional 10%, and the damage of your next Mind Blast is increased by up to 300% ++based on the size of Entropic Rift when it collapses++.
Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 10% ++Void Blast should work the same way++
Since each cast of Penance/Dark Reprimand and Void Blast affects size of Entropic Rift, damage of next Mind Blast will be increased based on its size ( max 300% )
Informations of the spell
Links
<|T4914668:16|t|cffffd000|Hspell:450405|h[Void Blast]|h|r> 450405
<|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r> 8092
<|T4914667:16|t|cffffd000|Hspell:448403|h[Collapsing Void]|h|r>
<|T5927657:16|t|cffffd000|Hspell:447444|h[Entropic Rift]|h|r>
<https://www.wowhead.com/ptr/spell=1236397/priestvoidweaver112classset4pc>
<https://www.wowhead.com/spell=1237615/overflowingvoid>
[Holy][Oracle] - 2pc s3 Description of the bug
Currently not working
Casting Prayer of Mending doesn't heal your target for (1400% of Spell Power)
How to reproduce
Activate Holy Oracle
Equip or add aura of 2pc
Cast Prayer of Mending on yourself or nearby ally
How it should be
Casting Prayer of Mending heals your target for (1400% of Spell Power)
triggered only from ++direct cast++ of Prayer of Mending (bouncing effects does not count)
++should trigger++ Echo of Light ( mastery )
Mods and Talents that affects Prompt Prognosis:
<|T6118849:16|t|cffffd000|Hspell:1239608|h[Prompt Prognosis]|h|rmodifiedby:>
<https://www.wowhead.com/spell=415416/benevolence>
<https://www.wowhead.com/spell=1249220/restoredhope>
<https://www.wowhead.com/spell=390972/twistoffate>
<https://www.wowhead.com/spell=428930/premonitionofpiety>
Informations of the spell
Links
<|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r> 33076
<|T136243:16|t|cffffd000|Hspell:1236394|h[Priest Oracle 11.2 Class Set 2pc]|h|r>
<|T6118849:16|t|cffffd000|Hspell:1239608|h[Prompt Prognosis]|h|r>
[Holy/Disc][Oracle] - 4pc s3 Description of the bug
Not working
How to reproduce
Activate Disc and Holy Oracle spec
Equip or add aura of 4pc
Cast Premonition of Piety
and cast Premonition of Solace
How it should be
Casting Premonition of Piety or Premonition of Solace ++grants 2 stacks of Premonition of Insight at 100% effectiveness++. Consuming a stack of Premonition of Insight increases your Haste by 1.0% for 10 sec. Multiple applications may overlap.
Consuming those stacks gives you Haste buff ( Visionary Velocity ) multiple applications may overlap
Premonition of Piety or Premonition of Solace procs caused by Clairvoyance shouldn't trigger those effects
Informations of the spell
Links
<https://www.wowhead.com/spell=428930/premonitionofpiety>
<|T5927642:16|t|cffffd000|Hspell:428934|h[Premonition of Solace]|h|r>
<|T5927640:16|t|cffffd000|Hspell:428933|h[Premonition of Insight]|h|r>
<|T136243:16|t|cffffd000|Hspell:1236395|h[Priest Oracle 11.2 Class Set 4pc]|h|r>
<|T6118849:16|t|cffffd000|Hspell:1239609|h[Visionary Velocity]|h|r>
[Discipline][Oracle] - 2pc s3 Description of the bug
Currently not working
The first bolt of each Penance cast ++doesn't++ damage or heals for 200% more.
How to reproduce
Activate Disc Oracle spec
Equip or add aura of 2pc
Cast Penance or Dark Reprimand at enemy or ally
How it should be
The first bolt of each Penance cast damages or heals for 200% more ( only the first bolt gets the bonus )
Dark Reprimand ++should be++ affected by this
Spells and talents that shouldn't interact with 2pc bonus effects:
Twinsight's extra bolts are separate casts and shouldn't get the 200% bonus
Ultimate Penitence bolts also shouldn't be affected
Informations of the spell
Links
<|T1394892:16|t|cffffd000|Hspell:373130|h[Dark Reprimand]|h|r> 373130
<|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r> 47540
<|T136243:16|t|cffffd000|Hspell:1236394|h[Priest Oracle 11.2 Class Set 2pc]|h|r>
[Shadow] - Void Volley Description of the bug
Not scripted, casting Void Torrent doesn't activate Void Volley
How to reproduce
Activate Shadow spec
Copy talent build
Cast Void Torrent at enemy target
How it should be
Void Torrent is replaced with Void Volley for 20 sec after it is cast.
++Void Volley++
Releases a volley of pure void energy, firing 10 bolts at your target and 1 bolt at all enemies within 10 yards of your target for (106.049% of Spell Power) Shadow damage.
Generates 10 Insanity.
Informations of the spell
Links
<
Void Torrent: <|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r> 263165
<|T7439213:16|t|cffffd000|Hspell:1240401|h[Void Volley]|h|rchangelog> 1240401
Talent: CIQAJVmtV83otBfEj5bt80waBgZMzAAAAAAAAAAAAgZWMjZmZxmHYmZmZMzygZjZmZmZWGzCghZZZM1MAYmZwMLWGNLGMbz2SGzswGAYA
Additional info:
Talents that affects Void Valley damage:
<https://www.wowhead.com/spell=373212/insidiousire>
<https://www.wowhead.com/spell=391109/darkascension>
<https://www.wowhead.com/spell=390978/twistoffate>
[Arcane] Voidstone Monstrosity x Arcane orb Description of the bug
Currently when i fight <https://www.wowhead.com/npc=207207/voidstonemonstrosity> and i use Arcane orb in the right position the orb goes down and does no damage.
How to reproduce
1. Go in Rookery Voidstone Monstrosity
2. Use Arcane orbs
How it should be
Lorbe should be dealing damage, not going down.
Informations of the spell
Links
<https://www.wowhead.com/npc=207207/voidstonemonstrosity>
< Live
[Restoration] Thriving Growth Description of the bug
Currently <https://www.wowhead.com/spell=439528/thrivinggrowth> is not working.
When i use Rip and Rake i should put damage has a chance to cause Bloodseeker Vines to grow on the victim, dealing (97.5% of Attack Power) Bleed damage over 6 sec.
And Wild Growth and Regrowth healing has a chance to cause Symbiotic Blooms to grow on the target, healing for (219.6% of Spell Power) over 6 sec.
Multiple instances of these can overlap.
How to reproduce
1. Take Wildstalker Hero talent
2. Use Rake and Rip to multiple targets
3. Use Wild growth and regrowth
How it should be
As talent is write Rip and Rake damage has a chance to cause Bloodseeker Vines to grow on the victim, dealing (97.5% of Attack Power) Bleed damage over 6 sec.
Wild Growth, Regrowth, and Efflorescence healing has a chance to cause Symbiotic Blooms to grow on the target, healing for (219.6% of Spell Power) over 6 sec.
Multiple instances of these can overlap.
Links
<https://www.wowhead.com/spell=439528/thrivinggrowth>
< Ptr
< Retail
9 March 2026
[General][Aldrachi Reaver] - Wounded Quarry VS Shield Description of the bug
ATM Wounded Quarry is not counting physical dmg done to enemies that are shielded for its dmg.
How it should be
Wounded Quarry should count physical dmg done to shielded target also.
Proof: <
[Cinderbrew] Careless Hopgoblin x Reckless Delivery vs spawn timer
Error Description
Mob https://www.wowhead.com/ru/npc=223423/drops;mode If there are 2 or more such mobs, they use the ability https://www.wowhead.com/ru/spell=448935/. They should be performed at intervals of 23 seconds.
How to reproduce
You need at least 2 players to test.
Enter the Dungeon and run any key or m0.
Kill the first boss.
Go left along the path to find a patrol of two https://www.wowhead.com/ru/npc=223423/abilities;mode:25
Aggro and wait for the ability to be cast https://www.wowhead.com/ru/spell=448935/
How it should be
Two https://www.wowhead.com/ru/npc=223423/abilities;mode:25
Shouldn't cast the ability at the same time https://www.wowhead.com/ru/spell=448935/
Spell Information
Mob https://www.wowhead.com/ru/npc=223423/abilities;mode:25
Ability https://www.wowhead.com/ru/spell=448935/
Video from Retail: How it should be
Note: The Hopgoblins' charges.
Another video from Retail:
Note: The Hopgoblins and their charges again.
We have the video:
These mobs cast two charges without a break. Which shouldn't happen.
8 March 2026
[K'aresh][Rare] Orith the Dreadful
<https://www.wowhead.com/npc=232127/oriththedreadful>
General issue on rares with a waypoint. They will dodge all attacks. and will take only damage at their starting point.
@ 53, 22 hes flying through texture, thats the only place he will take damage but ignores the player and continues flying it's path.
7 March 2026
[LoU][Gallywix][Mythic] Giga blast baiting
The ability should only be baitable by players who are not affected by other mechanics such as rockets or tank circle.
[LoU][Gallywix][Mythic] Adds falling off platform
It appears after the adds spawning on small side platform fix, now they would often fall of the platform completely. Also the Giga blast residue would spawn off the platform if it was baited too close to the edge.
[LoU][Gallywix][Mythic] Radiant electricity missing
The lasers are missing in both the intermissions(I2 and I3). In I2 the laser should have 3 directions and in I3 it should be 5. Note, its also very important the starting angle of the laser in I2, heres the explanation of it in the video.
I2 video
I3 video
[LoU][Gallywix][Mythic] Platforms
As you can see in the video, when you finish the intermission the boss should drop down all the platforms and spawn the adds there. And every subsequent add spawn should be on the next platform rotated clockwise as you can see in the video. On ptr the wrong platform gets droped down and adds spawn under the boss.
[Noblegarden][Quest] Spring Collectors
The quest starters are also the quest enders which is incorrect.
<https://www.wowhead.com/quest=13484/springcollectors>
[DarkmoonFaire][Quest] The Darkmoon Faire
The quest starters are also the quest enders which is incorrect.
H: <https://www.wowhead.com/quest=7926/thedarkmoonfaire>
A: <https://www.wowhead.com/quest=7905/thedarkmoonfaire>
[Noblegarden][Quest] Spring Gatherers
The quest starters are also the quest enders which is incorrect.
<https://www.wowhead.com/quest=13483/springgatherers>
6 March 2026
[Diabolist] Diabolic Ritual summons sometimes doesnt deal damage Description of the bug
Summons from Diabolic Ritual (Overlord, Mother, Pit Lord) often cannot start attacking a target after being summoned, this happens for various reasons a target is under the CC effect, a target is out of LOS, and at start of combat, when your target is not yet in combat with you. After that, if for one of these reasons the demon didn't start using his spell right away, he won't use it after that either.
A few examples:
fear <
los or enemy without target <
target not yet in combat with you <
How it should be
Summons from Diabolic Ritual should correctly attack a target under the effect of CC, before entering combat when a target is not yet in combat with you and begin attacking a target if it is again in los.
Information of the spell
<https://www.wowhead.com/spell=428514/diabolicritual>
<https://www.wowhead.com/spell=428571/summonoverlord>
<https://www.wowhead.com/spell=428565/summonmotherofchaos>
<https://www.wowhead.com/spell=434400/summonpitlord>
[Visions] Group after visions
Group should disband if you exit the vision through Gateway in vision, currently you are still in group outside of vision instance.
<https://www.wowhead.com/ptr2/npc=152107/tenebrousgateway>
[Visions] Inquisitor Gnshal
Missing dialogues
On pull he should say: "Your screams shall echo in the master's halls!"
On death he should say: "We will... never... be silenced..."
<https://www.wowhead.com/ptr2/npc=234035/inquisitorgnshal>
[Visions] Thrall dummy
Orgrimmar Vision
If you let Thrall stay exactly in the middle of the room and he cast Surging Darkness he wont jump to do it and instead he will become dummy. No spells, auto attacks etc. from him for rest of the fight.
<https://www.wowhead.com/npc=152089/thrall>
[Visions] Eye icon on the map
When you open the map of isle of dorn and dornogal there should be eye icon indicating where visions area are and what gear ilvl you can get from visions, currently its missing.
[Visions] Voidbound Honor Guard
Orgrimmar Vision
2 Voidbound Honor Guards in front building where thrall is in should cast Horrifying Shout only when they are at 50% hp, currently they are casting it way too often like every 5 secs.
<https://www.wowhead.com/npc=156406/voidboundhonorguard>
<https://www.wowhead.com/spell=305378/horrifyingshout>
[Visions] Void wall
Void wall behind 2 Voidbound honor guard where thrall is in Orgrimmar vision should be instantly gone once both 2 Voidbound honor guard are dead and not when you try to enter building.
5 March 2026
[Azj-Kahet] [Side] Beneath the Roots - The quest text is missing.
Bug Report
Summary:
There is no dialogue text when attempting to turn in the quest "Beneath the Roots."
Steps to Reproduce:
1. Complete the objectives for the quest "Beneath the Roots."
2. Go to the quest giver to turn in the quest.
3. Initiate dialogue with the NPC to complete the quest.
Expected Result:
The quest turnin dialogue window should display the relevant text from the NPC, providing a conclusion to the quest's story.
Actual Result:
When the player turns in the quest, the dialogue window is empty, and no text appears. This lack of communication breaks the quest's narrative and immersion.
https://www.wowhead.com/quest=83716/beneaththeroots
[K'aresh][Campaign] Smell Ya Later
<https://www.wowhead.com/quest=86191/smellyalater>
Using the portal in AzjKahet to get back to The Oasis does not complete the task "Arrive at the Oasis on K'aresh".
[K'aresh][Campaign] Return to K'aresh
<https://www.wowhead.com/quest=86359/returntokaresh>
Using the portal in Azure Span to get back to The Oasis does not complete the task "Arrive at the Oasis on K'aresh".
[K'aresh][Daily] Bu-zzz
<https://www.wowhead.com/quest=89209/buzzz>
After picking up 10 overworked bees, clicking on <https://www.wowhead.com/npc=232503/overworkedhoneybee> does not complete the quest.
[K'aresh][Daily] Shake your Bee-hind
<https://www.wowhead.com/quest=89194/shakeyourbeehind>
Missing quest rewards
<https://www.wowhead.com/currency=3008/valorstones>
<https://www.wowhead.com/currency=3284/weatheredetherealcrest>
[K'aresh][Daily] Shutterbug
<https://www.wowhead.com/quest=89254/shutterbug>
Missing rewards.
<https://www.wowhead.com/currency=3008/valorstones>
<https://www.wowhead.com/currency=3284/weatheredetherealcrest>
[K'aresh][NPC] Parch-Mouth Mauler
Might be a general issue but creatues heal themself on melee hit for a huge amount.
Noticed on <https://www.wowhead.com/npc=230274/parchmouthmauler>
[K'aresh][Quest] The Untethered Void
<https://www.wowhead.com/quest=89343/theuntetheredvoid>
Task "Reshii Wraps Equipped" is not working, Equipping the <https://www.wowhead.com/item=235499/reshiiwraps> does not complete the task.
[K'aresh][Treasure] Sand-Worn Coffer
<https://www.wowhead.com/object=499097/sandworncoffer>
Currently no loot <https://www.wowhead.com/item=246297/desperatedefendersbladedstaff> and also not counting for the achievement <https://www.wowhead.com/achievement=42741/treasuresofkaresh>
[K'aresh][Treasure] Abandoned Lockbox
<https://www.wowhead.com/object=499082/abandonedlockbox> not counting for <https://www.wowhead.com/achievement=42741/treasuresofkaresh>
Hidden quest ID 92348
4 March 2026
[LoU] Mug'Zee x Unstable Crawler Mines vs count per cast
The mines spawn count should be 4>5>6.
[LoU][Gallywix][Mythic] Giga coils
Giga coils not getting removed after bomb dump. Boss keeps the stack. Also, if the bomb is dumped before the boss casts giga coils, it should get removed immediately. I made a mistake with one of my previous ticket where you needed to break 2 of the controls for the boss to drop the stack.
[LoU][Gallywix][Mythic] Rocket damage
The player thats targeted by rockets also gets damaged from them even though he shouldnt, he should just shoot out the lines.
[LoU][Gallywix][Mythic] Add spawn positions
In I2 and I3 the spawn position of technicians is a bit wrong. Atm they spawn like on heroic but they should spawn like its shown in the video. As you can see they are a bit clumped up on the line thats looking at the raid enterance.
[LoU][Gallywix][Mythic] Adds tank buster timer
The tank buster that adds cast is cast too frequently.
Retail
1st cast 00:39
2nd cast 00:53
FS
1st cast 00:39
2nd cast 00:46
[LoU][Gallywix][Mythic] I1 too short
|T6252691:16|t|cffffd000|Hspell:1214448|h[TOTAL DESTRUCTION!!!]|h|r>|T6252691:16|t|cffffd000|Hspell:1214448|h[TOTAL DESTRUCTION!!!]|h|r wrong timer.
Initial cast should start at 00:09
Initial cast happens at 00:04
[LoU][Gallywix][Mythic] Bomb cuffs
When a player with the debuff dies, it should dmg everyone as it says on the tooltip
[LoU][Gallywix][Mythic] Fused canisters targeting
Fused canisters should always target healers.
3 March 2026
[All] - Dominate Mind x NPC abilities for S2 ( Defender ) Description of the bug
ID list of NPCs and their abilities that should be casted during Dominate Mind
Dungeon Operation: Mechagon
NPC Workshop Defender 144299
Ability Shield Generator 29383
Links
|T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r>|T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r 205364
<https://www.wowhead.com/npc=144299/workshopdefender>
<|T252184:16|t|cffffd000|Hspell:293683|h[Shield Generator]|h|r>
Retail: < ( orange mark is controlled npc )
[Discipline] - Melee hits vs Penance Description of the bug
Currently your own melee hits often cancels Penance/Dark Reprimand channeling
How to reproduce
Activate Disc spec
Get in the combat with enemy target
Get close into range enough to melee hit it
Cast Penance few times
:warning: Notice that your Melee hits cancels channeling Penance
How it should be
If you attempt to melee hit during Penance, it shouldn't cancel channeling effects
Informations of the spell
Links
<https://www.wowhead.com/spell=373130/darkreprimand> 373130
<https://www.wowhead.com/spell=47540/penance> 47540
BT: <
[Dark Ranger] - Withering Fire Description of the bug
Withering Fire procs Black Arrows only if Deathblow was consumed
How to reproduce
Use Trueshot / Bestial Wrath
Cancel Deathblow
Use Black Arrow
How it should be
Withering Fire should proc arrows outside of Deathblow
Retail <
Event at 19:24.701
Links
Withering Fire <https://www.wowhead.com/spell=466991/witheringfire>
[K'aresh][Side-Quest] Shameless Hawking
<https://www.wowhead.com/quest=87293/shamelesshawking> outro roleplay is not triggered.
2 March 2026
[Floodgate] CC issue (Stuns and blind)
Description of the bug
ATM in Floodgate all kind of stuns and some blinds (paladin, rogue) don't affect many mobs:
Mechadrone Sniper, Venture Co. Surveyor, Loaderbot , Darkfuse Hyena, Venture Co. Diver, Bombshell Crab, Darkfuse Demolitionist, Darkfuse Inspector, Venture Co. Electrician
Proof: <
How it should be
these mobs gets affected by stuns and blinds (loadedbot get affected only by stun).
[Mythic+] CC issue
Description of the bug
ATM in Priory, Cinderbrew, Floodgate, Rookery all kind of stuns and some blinds (paladin, rogue) don't affect many mobs:
Priory: (stunsandblind))
Cinderbrew: (stunsandblind))
Floodgate: (stunsandblind))
Rookery: (stunsandblinds))
Proof: <
How it should be
these mobs gets affected by stuns and blinds (besides loadedbot that should work only stun).
[Cinderbrew] CC issue (Stuns and blind)
Description of the bug
ATM in Cinderbrew all kind of stuns and some blinds (paladin, rogue) don't affect many mobs:
Tasting Room Attendant, Venture Co. Pyromaniac, Venture Co. Patron, Flavor Scientist, Flavor Scientist2, Taste Tester, brew drop (<https://www.wowhead.com/npc=223562/brewdrop>, <https://www.wowhead.com/npc=219301/brewdrop>, <https://www.wowhead.com/npc=210270/brewdrop>, 3different mobs ), Worker Bee, Worker Bee2, Bee Wrangler, Royal Jelly Purveyor, Ravenous Cinderbee (benk buzzbee adds), Yes Man (before buff)
Proof: <
How it should be
these mobs gets affected by stuns and blinds (besides loadedbot that should work only stun).
[Priory] CC issue (stuns and blind)
Description of the bug
ATM in Priory all kind of stuns and some blinds (paladin, rogue) don't affect many mobs:
Fervent Sharpshooter, Devout Priest, Fanatical Conjuror, War Lynx, Zealous Templar, Risen Mage,
Proof: <
How it should be
these mobs gets affected by stuns and blinds (besides loadedbot that should work only stun).
[The Rookery] CC issue (Stuns and blinds)
Description of the bug
ATM in Rookery all kind of stuns and some blinds (paladin, rogue) don't affect many mobs:
Cursed Thunderer, Cursed Rookguard, Unruly Stormrook, Cursed Rooktender, Corrupted Oracle, VoidCursed Crusher, Afflicted Civilian
Proof: <
How it should be
these mobs gets affected by stuns and blinds (besides loadedbot that should work only stun).
[Theater of Pain][Gorechop]falling under textures
Error Description
Dungeon https://www.wowhead.com/ru/zone=12841/
Boss https://www.wowhead.com/ru/npc=162317/
If you stand under the hooks that go from left to right (while the character must also be in the upper left corner where the silence is applied), the hooks can pull you down into the terrain, making it impossible to resurrect.
How to Reproduce
You need a tank and any damage dealer.
Enter the dungeon.
Run any key.
Reach the boss https://www.wowhead.com/ru/npc=162317/
When entering the boss room, stand in the upper left corner where the silence is applied, and wait for the hooks to go from left to right. After the hooks reach the right side, you are thrown into the terrain. How it should be
The player should not fall under the textures in any way, regardless of where they are in the room.
Spell Info
Boss https://www.wowhead.com/ru/npc=162317/
Video on our site Pay attention to the player. After riding the hook, they are thrown under the textures, making it impossible to attack. What shouldn't happen (They shouldn't be thrown under the textures)
[The Motherlode][Refreshment Vendor] Iced Spritzer
Error Description
After interrupting the cast of https://www.wowhead.com/ru/npc=136470/, the mob https://www.wowhead.com/ru/spell=280604/ immediately begins restoring it, even though the kick effect is still active. This shouldn't happen.
How to Reproduce
Enter the Dungeon.
Run any key.
Find the mob https://www.wowhead.com/ru/npc=136470/ while https://www.wowhead.com/ru/spell=280604/ and kick it.
How it should be
This mob https://www.wowhead.com/ru/npc=136470/ shouldn't immediately cast after the ability https://www.wowhead.com/ru/spell=280604/ is kicked because the mob is silenced.
Spell info
Mob https://www.wowhead.com/ru/npc=136470/
Ability https://www.wowhead.com/ru/spell=280604/
Video from Retail how it should be
Focus on the mob. We have a video called "This may not be visible due to the player's profile"
Watch out at https://www.wowhead.com/ru/npc=136470/ (not the one the player is targeting, but the other one).
[K'aresh][Campaign] The Calm Before We Storm
<https://www.wowhead.com/quest=84897/thecalmbeforewestorm>
<https://www.wowhead.com/npc=230817/alleriawindrunner>
If you pick the "Stay a while and listen" gossip before choosing the quest gossip, the quest gossip will disappear after the stay a while and listen dialogue is finished.
[K'aresh] [Campaign] A Shadowy Invitation
<https://www.wowhead.com/quest=84956/ashadowyinvitation>
Fix phasing conflict with <https://www.wowhead.com/quest=82690/lingeringshadows>.
28 February 2026
[Holy] - Gales of Song Description of the bug
Gales of Song is not applying Prayer of Mending to allies that are full hp
How to reproduce
Activate Holy spec
Copy talent build
Cast Divine Hymn while being full hp
How it should be
While channeling Divine Hymn, place 2 stacks of Prayer of Mending on up to 3 allies within its range every 1.0 sec.
Divine Hymn should apply stacks of Prayer of Mending regardless if target is low hp or not
But in if allies are injured, prio should be on them
Informations of the spell
Links
<|T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r>
<https://www.wowhead.com/spell=372370/galesofsong>
|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r>|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r 33076
Talent: CEQAmmmbZv0rzNjRHT4p8IjZfzYAAAAAAAghZmtxwMDzYGGbzMzMAAAAAz2sNYm5BwswsMjZGjxCbYmpmFAMz2MLLLTmlZmlB0MbDWYZmlB
[General] - Lesser Soul Fragment pick up issue Description of the bug
ATM when a soul spawn near you, you often need to go outside of the pick up range and go back in to trigger the pick up.
How to reproduce
xxx
How it should be
Talking only about pick up by proximity, the other way to collect souls (overcap and abilities that gather them works correctly)
Pick up of souls by proximity activates as soon as you move inside its radius of pick up.
Basically if a soul spawns near me (inside pick up range) thats what should happen:
as long as the dh that owns the soul doesn't move (normal moving or abilities, jump exc) the soul is not picked up
as soon as the dh that owns the soul moves (Fel rush, infernal strike, jump, glide, the hunt, Vengeful retreat, meta jump, normal moving) basically any kind of moment that changes his position, if any souls are inside the pick up range they get collected.
if the dh that owns the soul moves inside the pick up range it collects any souls inside of that range.
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[General] - Pick up range of Souls by proximity issue Description of the bug
ATM when you are close to a soul you don't pick it up always by moving, you have to spend couple of seconds or moving out of proximity range and then back in to trigger to pick up.
How to reproduce
xxx
How it should be
Whenever you move inside the pick up range you trigger the pick up of a soul by proximity.
Note: if a soul spawn near you inside the proximity range but you don't move (by using any movement spell or keybind) you don't trigger the pick up, you have to actively moving via spell or normal movement to trigger it.
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
27 February 2026
[General] Twist of Fate vs Absorbs Description of the bug
Currently, dealing damage to a mob that is below 35%HP and has an absorb shield does not proc twist of fate.
How to reproduce
1. Create a shadow Priest at level 80
2. Make sure that Twist of Fate is talented
3. Enter The Rookery instance and proceed to the last boss
4. Lower the Boss HP below 35% to be eligible to proc Twist of Fate talent
5. Damage the boss while he has absorb shield and is below 35% HP. You should proc twist of Fate, but currently you don't
How it should be
Dealing damage to a target, that is below 35% HP should proc Twist of Fate, even if the target has an absorb shield.
On this video you can see that the Twist of Fate buff keeps refreshing while the player is dpsing the boss, even when he has shield: <
Links
Talent ID: <https://www.wowhead.com/spell=390972/twistoffate>
[Shadow][Voidweaver] Entropic rift x Void Torrent Cast time Description of the bug
Currently, the timer for Entropic Rift is not refreshed at the end of Void Torrent cast for shadow priest.
How to reproduce
1. Create a shadow priest
2. Use these talents: CIQAmmmbZv0rzNjRHT4p8IjZfPMYAAAAAAAAAAAAgxDMLmxMzsMbjZmZmtxMLDmNmZmZMbMwYMMLmtpmZwCmxMDAjGGMbz2WGzsxCA
3. Cast Void torrent on a target and observe the duration of Entropic Rift
How it should be
Entropic Rift timer for shadow priest should refresh to full duration at the finish/cancellation of Void Torrent cast.
Retail proof: <
Links
<https://www.wowhead.com/spell=447444/entropicrift>
<https://www.wowhead.com/spell=263165/voidtorrent>
26 February 2026
[Mistweaver][Master of Harmony] Aspect of Harmony pvp mod Description of the bug
Currently <https://www.wowhead.com/spell=450508/aspectofharmony> talent doesn't reduce the total amount of Vitality capped by 50% in pvp. It should have 0.5 pvp mod.
7 (id=1168114) : Apply Aura (6) | Dummy (4)
Base Value: 100 | Scaled Value: 100 | PvP Coefficient: 0.5 | Target: Self (1)
How to reproduce
1. Make a mw monk C4QACdq2zyOHcHaPcZ/HhhelgDAAAAAAAAjZx2MLjZzsNmZsZYbZWALz222MzyGzoBzswMmBDzsMjBz2YgZZmAAAAAMLTbzyMLzmlZbb2mZmgAALA
2. Get Master of harmony talents
3. cast healing spells in pvp and you will see that your <https://www.wowhead.com/spell=450531/aspectofharmony> buff value will go all the way to match your total HP, when it should only go to 50% of your hp
How it should be
There should be 0.5 pvp mod on Vitality cap.
FS bug demo: < here you can see that my vitality is same as my HP and not 50% of it.
[Arcane] Kleptomania Description of the bug
Currently <https://www.wowhead.com/spell=198100/kleptomania> spell steals spells that shouldn't be purgeble.
How to reproduce
1. Make Arcane mage level 80 build: C4DAJHMkDNl9e4q1zfgySSx9jbGbmtZBzYGziBGzYMNzYGAAAAAAGIgZmptZbbGAI2AAAAAAYDglxwMzmlZMjZmZwMzMjZGbjB
2. Find a a player mage or paladin
3. ".learn 198100"
4. Tell them to cast <https://www.wowhead.com/spell=45438/iceblock> or <https://www.wowhead.com/spell=642/divineshield> or <https://www.wowhead.com/spell=378441/timestop>
5. cast <https://www.wowhead.com/spell=198100/kleptomania> on them
6. you will see that you can steal these spells even though this shouldn't be happening. Kleptomania should behaive like a normal purge spell like <https://www.wowhead.com/spell=370/purge>. only difference is that it is a channel purge spell.
How it should be
Kleptomania should behaive like a normal purge spell like <https://www.wowhead.com/spell=370/purge>. Only difference is that it is a channel purge spell.
[Arcane] Magi Spark PvP mod Description of the bug
Currently <https://www.wowhead.com/spell=454016/magisspark> doesn't have a x 0.25 pvp mod. It does full 100% instead of 25%
How it should be
There should be 0.25 damage reduction mode on 100%.
Firestorm damage demo in pvp:
<
Here you can see that the <https://www.wowhead.com/spell=458375/magissparkecho> done full 100% dmg of the Arcane Barrage spell.
Links
< 0.25 pvp mod proof
Marking as Urgent since that gives mage ability to one shot people with ease
[Darkmoon Faire] Missing 2026
The Darkmoon Faire is missing for 2026.
[Siren Isle][Battle Pets] Missing wild spawns
Siren Isle Pets
Normal Spawn
Cave Kroling
Cliffreach Cub
Rusty Kroling
Tidal Kroling
Invasion: Naga
Snapdragon Pup
Invasion: Pirate
Pillaged Parrot
Invasion: Vrykul
Battleboar Piglet
Seafury Temptest
Scavenging Snapdragon
StormInfused Snapdragon
25 February 2026
[Affliction] 4pc s2 when entering combat Description of the bug
4pc does not spread up to 3 unstable afflictions to enemies who are not yet in combat with you.
<
It usually happens when you are in a group, if the Jackpot is triggered by any first
How it should be
Unstable Affliction from Jackpot should be applied correctly to enemies in combat.
Information of the spell
<https://www.wowhead.com/spell=1219034/jackpot>
<https://www.wowhead.com/spell=1215683/warlockaffliction111classset4pc>
<https://www.wowhead.com/spell=1219045/unstableaffliction> tier set ua
[Retibution] - Tier Set S2 x Triggerred HP spenders Description of the bug
2pc:
Divine Storm procs from Empyrean Legacy and Second Sunrise (Herald heroic tree) roll for consuming Winning Streak
How to reproduce
.debug
How it should be
Only manual casts of Holy Power spenders should roll for consuming Winning Streak
Links
2pc <https://www.wowhead.com/spell=1215707/paladinretribution111classset2pc>
Winning Streak <https://www.wowhead.com/spell=1216828/winningstreak>
Empyrean Legacy <https://www.wowhead.com/spell=387170/empyreanlegacy>
Second Sunrise <https://www.wowhead.com/spell=431474/secondsunrise>
[General] - Divine Toll Description of the bug
1. Divine Toll gives Holy Power after it calculates amount of targets
2. For Retribution: Gives Holy power after it calculates amount of targets and after it procs Judgment. For 1 target it generates 2 Holy Power (4 Holy Power with Boundless Judgment talent)
How to reproduce
For Retri:
Be out of combat far from enemies
Use Divine Toll
How it should be
Divine Toll should generate Holy Power only after abilities proc
Links
Divine Toll <https://www.wowhead.com/spell=375576/divinetoll>
[Lunar Festival][DF] Quests not yearly re-appearing
Quests can picked only once, but should be possible to pick them every year.
<https://www.wowhead.com/guide/worldevents/holidays/lunarfestivaleldersthedragonisles8>
[LoU][Sprocket][Mythic] Void beams
Now the 2nd set of void beams in p2 is spawning only 2 beams
[LoU][Gallywix][Mythic] Add timers
The 1st set of adds in p1 is way too late, it to spawns 12 seconds later than its supposed to. As soon as the bosses stun is done he should start the visuals for the add spawns.
[LoU][Gallywix][Mythic] Giga coil explosion
Before p3, player should make 3/4 of the room have electricity on the ground with bomb placements, and this part works fine, but as soon as you start p3 the 4th quarter of the room is also filled with electricity killing the players almost instantly.
[LoU][Gallywix] Achievement
Looks like we're not getting the reward from killing Gallywix on Mythic.
Here is the achievements and rewards:
Achievement: Dressed to the Mines (Achievement ID: 41665)
Reward: Gallagio Highroller's Boomstone (Item ID: 236852).
[Dragonflight][Event] Surging bloom buff outside df zones
<https://www.wowhead.com/spell=421838/surgingbloom> buff from some Emerald Dream event works outside emerald dream/df zones and can be removed after relog only.
[item] Gallagio Highroller's Boomstone
Currently Gallagio Highroller's Boomstone is missing as reward from killing Mythic mode Chrome King Gallywix.
Achievement: Dressed to the Mines
[K'aresh][NPC] Death Scavenger
<https://www.wowhead.com/npc=230379/deathscavenger> creature is invisible to players but attacks them. No Damage will be shown in the combat log.
[K'aresh][Side] Untethered Potential
<https://www.wowhead.com/quest=91314/untetheredpotential>
The Phase conduit is not interactable.
[Lunar Festival][Item] Lunar Launcher
New item added in 2025 Lunar Festival <https://www.wowhead.com/item=232901/lunarlauncher> missing on all vendors for 75x <https://www.wowhead.com/item=21100/coinofancestry>
24 February 2026
[PvP] Mind control vs Party vs Purge - abuse Description of the bug
1. Currently <https://www.wowhead.com/spell=605/mindcontrol> casted on your party member by the enemy stopped making him hostile.
2. Also <https://www.wowhead.com/spell=528/dispelmagic> stopped working on <https://www.wowhead.com/spell=605/mindcontrol>. It doesn't dispel it.
How to reproduce
ask someone to control your partner in 2v2 arena using <https://www.wowhead.com/spell=605/mindcontrol>
you will see that your partner isn't hostile
Partner should be hostile since your partner is controlled by the enemy
Bug demo: < here you can see the state before mind control and after. You can see the party member isn't hostile.
How it should be
1. Party member controleld by the enemy should be hostile
2. <https://www.wowhead.com/spell=528/dispelmagic> should purge <https://www.wowhead.com/spell=605/mindcontrol>
[Arcane] Nether percision pvp mod Description of the bug
Currently <https://www.wowhead.com/spell=383782/netherprecision> talent gives a buff <https://www.wowhead.com/spell=383783/netherprecision> that doesn't have a x 0.75 pvp mod. Instead of 20% extra damage it should be 15%
How it should be
There should be 0.75 damage reduction mode on 20%.
Links
<https://www.wowhead.com/spell=383782/netherprecision> 0.75 mod unchanged since 11.x.x
[PvP][Solo Blitz] 0 Party rating rewards
Description of the bug
If you queue solo bg blitz as a party of 2, you will not gain any rating. The end of BG scorebord will show that you gained some, but after you leave the BG and check your rating it will show 0 gains.
How to reproduce
1. Get in to party of two (healer+DPS) the only exception blizzard allow
2. Make sure your ilvl is high enough for solo bg
3. .debug bg command
4. enter the bg
5. win the bg
6. Check the score board showing you gained rating for win
7. Leave the bg
8. Check you rating and you will see that it was unchanged
Bug demo: < use VPN. It is blocked in my country too :grin:
How it should be
You should gain rating for wins.
[mage][arcane] Mage Arcane 11.1 Class Set 2pc pvp mod and proc
Issue:
General proc of Jackpot from <https://www.wowhead.com/spell=1215136/magearcane111classset2pc> that gives mage <https://www.wowhead.com/spell=263725/clearcasting> should be 2 per minute and not affected by haste. It procs way more often then that. When i tested i got 4 procs per minute and i had 0 haste.
How it should work:
<https://www.wowhead.com/spell=263725/clearcasting> should proc 2per minute MAX from <https://www.wowhead.com/spell=1215136/magearcane111classset2pc>
FS report: <
Mage Arcane 11.1 Class Set 2pc info: <
[K'aresh][Quest] Another World
The quest <https://www.wowhead.com/quest=89380/anotherworld> is shown on the map but <https://www.wowhead.com/npc=241601/shadanis> is not appearing.
[K'aresh][Side] Overwhelm Them
<https://www.wowhead.com/quest=85429/overwhelmthem>
The creates <https://www.wowhead.com/object=476259/brokercrate> are phased out, only visible with GM on.
[K'aresh][NPC] Lapbug Skitterer
<https://www.wowhead.com/npc=239865/lapbugskitterer>
The critter is always dead.
[K'aresh] [NPC] Bakishroth the Empowered
<https://www.wowhead.com/npc=232394/bakishroththeempowered> should use a cosmetic beam out of combat. Also, should rotate while casting <https://www.wowhead.com/spell=1237088/nullgazesurge>.
[K'aresh][Campaign] Junk Mail
<https://www.wowhead.com/quest=87340/junkmail>
Flying through the rings does nothing. No progress for the quest etc.
[K'aresh] [NPC] Cooking & Fishing Trainers
<https://www.wowhead.com/npc=235253/badibla>
<https://www.wowhead.com/npc=244485/distributorbanacl>
Missing trainer data.
23 February 2026
[K'aresh][Quest] Unwrapped and Unraveled
Quest: https://www.wowhead.com/quest=86946/unwrappedandunraveled
Issue:
There is 1 line missing in the dialouge from Aleria when talking to Xal'atath
Xal'atath says: The AllDevouring didn't destroy the world. The Ravel destroyed K'aresh to kill Dimensius.
Alleria Windrunner says: No... no, they couldn't have. You are lying!
Xal'atath says: Ask them...
[K'aresh][Object] Geologist Field Journal
<https://www.wowhead.com/object=558372/geologistfieldjournal> the object missing it's page_text
[K'aresh][Campaign] Beasts Unbound
<https://www.wowhead.com/quest=84958/beastsunbound>
Comparing with videos from retail, the creatures should disappear when reaching 0 health. Currently, they just leave a corpse.
<
[K'aresh] [Campaign] A Shadowy Invitation - Campsite Reward
The campsite should be rewarded from <https://www.wowhead.com/achievement=41970/theknifesedge>
but is already rewarded from <https://www.wowhead.com/quest=84956/ashadowyinvitation>
[K'aresh][NPC] Gritshell Krolusk
<https://www.wowhead.com/npc=230359/gritshellkrolusk> creature is invisible to players but attacks them. No Damage will be shown in the combat log.
[K'aresh][Treasure] A Dog-eared Book
<https://www.wowhead.com/object=558090/adogearedbook> provides <https://www.wowhead.com/item=246584/asteamyromancenoveldevouringlove> but no reputation and wont count for the achievement <https://www.wowhead.com/achievement=60890/secretsofthekareshi>
[K'aresh] [NPC] Geologist Om'tik
<https://www.wowhead.com/npc=230756/geologistomtik> is not implemented.
[K'aresh][Object] Void Energy Deflector
The object <https://www.wowhead.com/object=529435/voidenergydeflector> missing it's page_text.
[K'aresh][Object] Vector Toxic Gas Filtering Unit
<https://www.wowhead.com/object=529425/vectortoxicgasfilteringunit>
Object missing page_text
[K'aresh][Object] Borometric Sensor
<https://www.wowhead.com/object=529419/borometricsensor>
Object missing page_text
22 February 2026
[mage][Arcane] Resonance 11.1.x +
Description of the bug
Currently <https://www.wowhead.com/spell=205028/resonance> has an old mechanic.
Right now it triggers even if only one target is getting hit by <https://www.wowhead.com/spell=44425/arcanebarrage>
Instead after 11.1.x patch it should only increase the damage of <https://www.wowhead.com/spell=44425/arcanebarrage> depending on how many targets it hit with split barrage via <https://www.wowhead.com/spell=231564/arcingcleave>.
How to reproduce:
1. make arcane mage level 80
2. use build C4DAJHMkDNl9e4q1zfgySSx9jPYzsMMmBmtZm5BMATzMbzMAAAAAAGIgZmptZbbmZmtlttZmYDAAAAAgNAwgZ2sMjZmZmZYmZGzMmZbM
3. Test <https://www.wowhead.com/spell=44425/arcanebarrage> on a single target dummy
4. .learn 205028
5. Test <https://www.wowhead.com/spell=44425/arcanebarrage> on a single target dummy and see that it is 15% more.
How it should be
<https://www.wowhead.com/spell=205028/resonance> shouldn't increase damage on <https://www.wowhead.com/spell=44425/arcanebarrage> if there is only one target getting hit by the spell
Example:
On single target you do X damage
On a target that if near another target you will do X1.15 on first target and X0.4(Arcing Cleave talet)1.15 on the other target.
On a target that if 2 near another target you will do X1.30 on first target and X0.4(Arcing Cleave talet)1.30 on the other 2 target.
[Evoker] Azure Strike vs Psyfiend
Description of the bug
Currently <https://www.wowhead.com/spell=362969/azurestrike> can't hit <https://www.wowhead.com/npc=101398/psyfiend>
How to reproduce
1. Make evoker level 80
2. find a shadow priest to summon <https://www.wowhead.com/npc=101398/psyfiend> using talent <https://www.wowhead.com/spell=211522/psyfiend>
3. Try killing it with <https://www.wowhead.com/spell=362969/azurestrike> directly casting on it
How it should be
You should be able to kill <https://www.wowhead.com/npc=101398/psyfiend> like any other totem. It works great on totems.
21 February 2026
[Resto] Ancient of Lore CD x Grove Guardian Expiring How it currently is:
The player has Cenarius' Guidance and the PvP talent Ancient of Lore selected.
Ancient of Lore is cast and begins its cooldown.
Grove Guardians (Treants) are summoned and eventually fade/expire.
Actual Result: The remaining cooldown on Ancient of Lore remains unchanged. No cooldown reduction (CDR) is applied when the treants fade.
How it should be:
Ancient of Lore is the PvP replacement/alternative for Incarnation: Tree of Life.
In Retail (11.1.x), Ancient of Lore inherits the cooldown category of Incarnation: Tree of Life.
Cenarius' Guidance should detect Ancient of Lore as the active "Incarnation" spell and reduce its cooldown by the appropriate amount every time a Grove Guardian fades.
Expected Result: The cooldown of Ancient of Lore should decrease by 5 seconds (per Retail tuning) each time a Treant expires.
Links:
PvP Talent: Ancient of Lore (Spell ID: 462503)
Trigger Talent: Cenarius' Guidance (Spell ID: 393371)
Baseline Ability: Grove Guardians (Spell ID: 402174)
Replaced Spell: Incarnation: Tree of Life (Spell ID: 33891)
Live : <
Retail : < :0:40+ (watch his AoL CD , and the Grove expiring on the top left , 5 seconds get removed once that grove guardian dissappears)
[ToP][Xav The Unfallen] Class Debuffs x Blood and Glory
How it currently is ;
If a class that can spread dots goes into duel phase, players with the boss can get debuffed by them.
Example : Balance druid casting starfall in the duel will apply Atmospheric Exposure on his allies
How it should be :
The debuffs from players in the duel should apply on each other , not on the team mates fighting the boss (Tank , healer , 1 dps)
Links :
<https://www.wowhead.com/spell=320102/bloodandglory>
[OM] [Gnomercy 4.U.] Maximum Thrust Animation Delay
How it currently is :
On live realm , when this boss casts Foe flipper into Maximum thrust , the visual cue gets delayed , cast takes 3 seconds , visual cue shows up at around 0.6 of whats left.
How it should be :
The boss should indicate his cast of Maximum Thrust since the moment it starts till it ends
Links :
<https://www.wowhead.com/spell=283565/maximumthrustchangelog>
<
20 February 2026
[Discipline] - Ultimate Penitence x Painful Punishment Description of the bug
Ultimate Penitence is not interacting with Painful Punishment bolts doesn't extend duration of Shadow Word: Pain
How to reproduce
Activate Disc spec, copy talent build
Cast Shadow Word: Pain to enemy target
Target enemy and cast Ultimate Penitence
Track duration of Shadow Word: Pain
How it should be
Ultimate Penitence bolts should extend duration of Shadow Word: Pain on enemies it hits, as Penance already does
Informations of the spell
Links
Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2MmxYMYGMz2MbzMzMzMzAAAAAAAAAAAzysMbMmZGMLMmxgBLsZampxiBmZmZDLUMmlZ2mtNjNjFbA
<|T1022945:16|t|cffffd000|Hspell:390686|h[Painful Punishment]|h|r>
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r>|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r 589
<|T1060982:16|t|cffffd000|Hspell:421543|h[Ultimate Penitence]|h|r> 421543
[Holy/Discipline] - Prayer of Mending x AOE mechanics Description of the bug
Prayer of Mending is not consumed by AOE damage from:
1. Swampface Razorchoke Vines
2. The Candle King Eerie Molds
Causing lack of HPS on those boss fights
How to reproduce
1. Swampface
Go to Operation: Floodgate
Find ++Swampface++
Wait for ++Razorchoke Vines++
Cast Prayer of Mending
2. The Candle King
Go to Darkflame Cleft
Go to ++3rd boss The Candle King++
Wait for ++Eerie Molds++
Cast Prayer of Mending
:warning: Notice that damage you or your allies are taking is not triggering Prayer of Mending
How it should be
When you take damage while having Prayer of Mending it will consume the stack and heal you, bouncing to another target and doing the same loop until stacks runs out
Each stack of Prayer of Mending should be consumed once ally takes damage from any AOE damage, including Razorchoke Vines and Eerie Molds damage
Informations of the spell
Links
Prayer of Mending <|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r> 33076
<https://www.wowhead.com/npc=226396/swampface> ( boss )
<|T134197:16|t|cffffd000|Hspell:470039|h[Razorchoke Vines]|h|r>
<https://www.wowhead.com/npc=208745/thecandleking> ( boss )
<|T2443145:16|t|cffffd000|Hspell:420659|h[Eerie Molds]|h|r>
Disc Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2MmxYMYGMz2MbzMzMzMzAAAAAAAAAAAWmlZjxMzgZhxMGMGLsZampxiBmZmZBLUMmlZ2mtNjNjFbA
[Feral] Big Winner! x Not Critting How it currently is :
The player is wearing the Liberation of Undermine 4piece set.
Upon consuming an Apex Predator's Craving proc, the Big Winner!!! effect deals Physical damage to the primary target.
Actual Result: Through extensive combat log testing (and target dummy sessions), the damage from Big Winner!!! consistently appears as a "hit" only. Even with high Critical Strike rating (30%+), the ability never registers a critical hit, effectively treating the player's crit chance as 0% for this specific proc.
How it should be:
Big Winner!!! is a direct Physical damage proc scaled by 800% of Attack Power.
Expected Result: The damage should have a chance to crit, dealing 200% damage ,significantly increasing the value of the 4set bonus during burst windows.
Links:
Season 2 4Piece Bonus: Feral Druid Undermine Set
Triggering Talent: Apex Predator's Craving
The Proc Effect: Big Winner!!! (Spell ID: 470407)
Related Buff: Winning Streak!
< 37% Crit rate
 and having another target on melee range to the balance druid , the twin moons effect will moonfire the target next to you , not the one next to your prio target (which causes agro issues/useless/deaths)
How to reproduce :
Target ennemy.
Sit next to a further one from the AoE packed mobs (make sure tank has agro on the ones you're next to)
Cast moonfire on one of those targets in the AoE pack
Watch moonfire apply to the one next to you and not to one of the other four next to your prio target.
How it should be:
The second moonfire should apply to one of the targets next to your prio target , not next to the druid (the player)
Links:
<https://www.wowhead.com/spell=8921/moonfire>
<https://www.wowhead.com/spell=279620/twinmoons>
[Items] Flarendo's Pilot Light
Description of the bug
The problem lies with the stack consumption: sometimes, with channeled casts like Disintegrate (Devastation Evoker), stacks aren't consumed properly. Other times, with spells like Firestorm or Eternity Surge (Devastation Evoker), all 3 stacks are consumed instantly. In addition, certain spells such as Living Flame (Devastation Evoker) occasionally consume 2 stacks at once instead of just one and furthemore if I consume 2 out of 3 stacks and the timer expires, the damage is still triggered.
How to reproduce
To reproduce the issue, simply equip and use the trinket, then cast various spells while keeping an eye on the buff bar, and observe how the stacks behave depending on the spell cast
Information of the spell
I've tested this trinket with two classes Elemental Shaman and Devastation Evoker. Both show the same issue, so I don't think it's a classspecific problem. It seems to be a mechanical issue with the stacks not properly counting certain spell casts, or sometimes counting multiple stacks (two or more) from a single spell cast.
<https://www.wowhead.com/item=230191/flarendospilotlight>


How it should be
The [Unhinged] should be able to hit the boss with bloodthirsts while Ravager is up.
Links
<https://www.wowhead.com/spell=386628/unhinged>
[General][Colossus] Demolish vs [King Mechagon] Description of the bug
In the final boss of Mechagon: Workshop, there are two phases. The first is fine, but in the final phase, where the large robot appears, the "Demolish talent" no longer does any damage. It works in the first phase, but in this particular phase (talking about where the boss turns big), it just misses the target and does no damage.
How to reproduce
Have Warrior lvl 80
Spec into Arms/Prot
Spec Colossus hero talents
Use Demolish
How it should be
The final hit of Demolish should also do damage to the boss not just the first initial hits before the last hard hit of demolish.
Links
<https://www.wowhead.com/spell=436358/demolish>
<
[Item][M+] - Burin of the Candle King
Description of the bug
Burin of the Candle King activation makes you unarmed until relog
How to reproduce
On Holy Paladin
Use Burin of the Candle King on yourself
Your Crusader Strike will be locked with error Must have a Melee Weapon equipped
Unequipping weapon doesn't allow you to equip it back
How it should be
Trinket usage shouldn't lock your weapon slot
Links
Item <https://www.wowhead.com/item=219306/burinofthecandleking>
[DC][The Darkness] Candle Exploit
Description of the bug
<
18 February 2026
[LoU] Bandit x High Roller vs stackable
The buff <https://www.wowhead.com/spell=460444/highroller> should only refreshed if a player stands near a coin if they already have the buff, It should NEVER be stackable
s
[LoU] Bandit x Payline vs stun
boss is stunable if boss is near the ads that gets hit with <https://www.wowhead.com/spell=460427/payline>. Why this is game breaking? if the boss gets stun on mythic, boss will cancel it's coin cast, making the set of ads impossible to kill
s
[DC][Ol' Waxbeard] Second auto vs healers
Description of the bug
Currently Ol' Waxbeard and his mount Wick have different agropull. i mean if tank pull Ol' Waxbeard Boss and any healer will heal tank then Ol' Waxbeard will auto attack healer instead of tank but hes mount Wick will still autoattack tank.
How to reproduce
1. take tank
2. take healer
3. pull Ol' Waxbeard Boss
4. heal tank
How it should be
Ol' Waxbeard and his mount Wick should autoattack only tank
Retail log
Informations
17 February 2026
[Fury][General] Frothing Berserker issue Description of the bug
Currently when you trigger Frothing Berserker it only gives 7 rage, Rampage costs 80 rage it should give 8 rage instead of 7.
How to reproduce
Have Warrior lvl 80
Spec into Fury
Use Rampage to trigger Frothing Berserker and track your rage.
How it should be
When you trigger Frothing Berserker you should get 8 Rage refunded instead of 7
Links
<https://www.wowhead.com/spell=392792/frothingberserker>
[Fury][General] Hack and Slash issue Description of the bug
Currently Hack and Slash is only getting triggered from the first hit of Rampage instead of all 4 hits
How to reproduce
Have Warrior lvl 80
Spec into Fury
Use Rampage to trigger Hack and Slash
How it should be
Hack and Slash should get triggered by every hit of Rampage .
Links
<https://www.wowhead.com/spell=383877/hackandslash>
[Affliction] Seed does not detonate on enemy death Description of the bug
Seed of Corruption does not explode if the enemy dies with an active debuff.
How to reproduce
Pull 23 mobs
Cast Seed > .die on a target with a debuff
How it should be
Seed of Corruption should explode and apply Corruption/Wither to nearby enemies if the enemy with active debuff dies.
Information of the spell
<https://www.wowhead.com/spell=27243/seedofcorruption> spell
<https://www.wowhead.com/spell=27243/seedofcorruption> debuff
[Shadow][Voideweaver] Mind Melt x Void Blast Description of the bug
Currently, Void blast does not remove stacks of Mind Melt, even though it benefits from them.
How to reproduce
1. Create a shadow priest at level 80
2. Take these talents: CIQAmmmbZv0rzNjRHT4p8IjZfPMGDAAAAAAAAAAAAMMLmxMzsZbMzMzsNmZZwsxMzMjZjBGjhZxsN1MDWwMzMDmZzyoZzgZb22yYmNWAA
3. Cast 3x Mind Spike to stack Mind melt to 3 stacks
4. Cast Void Torrent to create Entropic Rift
5. Spam Void Blast and watch stacks not being consumed
How it should be
Casting Void Blast should remove stacks of Mind Melt the same way that Mind Blast does.
Links
<https://www.wowhead.com/spell=450405/voidblast>
Mind Melt talent: <https://www.wowhead.com/spell=391090>
[Shadow] Mind Flay Insanity x Cast Pushback Description of the bug
Currently Mind Flay: Insanity is being affected by cast pushback when receiving damage from certain abilities in dungeons/raid. For example, Holy Radiance cast in Priory by Elaena Emberlanz. The same ability however doesn't apply cast pushback to Mind Flay.
How to reproduce
1. Create a shadow priest at level 80
2. Take these talents: CIQAmmmbZv0rzNjRHT4p8IjZfPMYAAAAAAAAAAAAgxDMLmxMzsMbjZmZmtxMLDmNmZmZMbMwYMMLmtpmZwCmxMDmZzyoZzgZb22yYmNWAA
3. Go into Priory and pull the mob mentioned above
4. Wait for it to start casting Holy Radiance and channel Mind Flay Insanity
How it should be
Mind Flay Insanity should not receive cast pushbacks from the same abilities, that Mind Flay does not.
Links
<https://www.wowhead.com/spell=391403/mindflayinsanity>
NPC: <https://www.wowhead.com/npc=239833/elaenaemberlanz>
NPC ability: <http://www.wowhead.com/spell=424431/holyradiance?dd=8>
[Shadow] 2p proc sound missing Description of the bug
Currently when the 2set effect procs, the sound effect of the proc is missing
How to reproduce
1. Create a shadow priest
2. Wear the season 2 tier set
3. Cast abilities on dummies until it procs with audio on
How it should be
Hitting a jackpot! should also play the same audio effect that it does on other casters. (For example Arcane mage 2set)
Links
https://www.wowhead.com/spell=1215702/priestshadow111classset2pc
Blink vs Stuns Description of the bug
Currently spell <https://www.wowhead.com/spell=1953/blink> can't remove STUN crowd controls.
How to reproduce
1. ".learn 1953" on any hero. Doesn't have to be mage
2. ".aura 173768" cast stun on yourself
3. Use Blink to remove Stun, but nothing will happen :(
How it should be
1. Blink should remove stun debuffs on mage like it says so in description
FS report: <
16 February 2026
[Affliction][Soul Harvester] Malefic Rapture vs Soul Anathema Description of the bug
Soul Anathema counts as periodic effect for Malefic Rapture and affects its damage
How to reproduce
Create dummy
.cast 450538
Cast Melefic Rapture
There should be a message saying that you have no periodic effects active, but Malefic Rapture is dealing damage because Soul Anathema affects it.
How it should be
Malefic Rapture: Your damaging periodic effects from your spells erupt on all targets, causing N Shadowflame damage per effect.
Malefic Rapture should ignore Soul Anathema debuff.
sim proof: <
Information of the spell
CkQAYIOwXTfhprvln24ZeRPDb8AMzYGzMjY2mhZmNzMDzCAAAwMjZWmZM2mZmZxMmZAAzMLLbjhxsYmGzMDLZWyw2MAAAAAAAAYGWA
<https://www.wowhead.com/spell=324536/maleficrapture>
<https://www.wowhead.com/spell=449624/soulanathema> talent
<https://www.wowhead.com/spell=450538/soulanathema> debuff
[Herald] - Dawnlight x Wings refresh Description of the bug
When you extend duration of your active Wings you don't apply new Dawnlights
How to reproduce
Use any Wings
Proc another Wings (or use it again with no cooldown command)
How it should be
Extending / refreshing wings should also apply Dawnlights.
Links
Sun's Avatar <https://www.wowhead.com/spell=431425/sunsavatar>
Dawnlight (buff) <https://www.wowhead.com/spell=431381/dawnlight>
Dawnlight (debuff) <https://www.wowhead.com/spell=431380/dawnlight>
Avenging Wrath <https://www.wowhead.com/spell=31884/avengingwrath>
Avenging Crusader <https://www.wowhead.com/spell=216331/avengingcrusader>
Crusade <https://www.wowhead.com/spell=231895/crusade>
Blink vs Cyclone Description of the bug
Currently spell <https://www.wowhead.com/spell=1953/blink> can remove <https://www.wowhead.com/spell=33786/cyclone>, <https://www.wowhead.com/spell=373248/cyclone> and maybe even more non stun CCs
How to reproduce
1. ".learn 1953" on any hero. Doesn't have to be mage
2. ".aura 33786" cast cyclone on yourself which isn't a stun group CC
3. Use Blink to remove Cyclone. This shouldn't be possible since blink should only remove Stuns
4. ".aura 118" yourself
5. Use Blink while you have ".aura 118". Polymorph won't get removed but you will be able to teleport in it.
How it should be
1. Blink should only remove stuns and nothing else.
2. Blink should only be usable during stuns and nothing else.
Informations of the spell
FS report: <
[MM] - 4pc x Combat Description of the bug
4pc doesn't proc Explosive Shot if you hit the target that is not in combat with you
How to reproduce
Find any mob that won't die from Aimed Shot
.aura 194594
.aura 1215645
Use Aimed Shot
How it should be
Explosive Shot from 4pc should correctly applied to the target which wasn't in combat with you
Links
4pc <https://www.wowhead.com/spell=1215645/huntermarksmanship111classset4pc>
Explosive Shot <https://www.wowhead.com/spell=212431/explosiveshot>
Aimed Shot <https://www.wowhead.com/spell=19434/aimedshot>
Lock and Load <https://www.wowhead.com/spell=194594/lockandload>
[Rider of the Apocalypse] Horsemen's Aid vs DK's Anti-Magic Shell Description of the bug
Currently Horsemens aid Talent can apply on Dk Crit [Anti magic shell Buff](<https://www.wowhead.com/spell=444741/antimagicshellusedbynpc>).
if Horsemens aid Talent proc and apply on dk Anti magic shell Buff](<https://www.wowhead.com/spell=444741/antimagicshellusedbynpc>) dk can use also same time [Anti magic shell Skill and have 2 Anti magic shells buffs
How to reproduce
1. create Death knight
2. take Rider of the Apocalypse hero tree
3. write .debug crit 100
4. proc Anti magic shell Buff](<https://www.wowhead.com/spell=444741/antimagicshellusedbynpc>) with [Horsemens aid Talent.
5. proc Anti magic shell Buff](<https://www.wowhead.com/spell=444741/antimagicshellusedbynpc>) with [Horsemens aid Talent
6. use Anti magic shell Skill for became 2 Anti magic shells buffs
How it should be
Horsemens aid Talent shouldn't apply on Dk Crit [Anti magic shell Buff](<https://www.wowhead.com/spell=444741/antimagicshellusedbynpc>).
dk shouldn't have 2 Anti magic shells buffs only main Anti magic shell Skill
Informations
[LoU] Mug'Zee x Molten Gold Knuckles x distance
Currently, when the target that is being casted Molten Gold Knuckles on jumps away from the range of the cone of this ability, they do not receive the debuff Golden Drip.
The target should always receive the debuff, regardless of how far they are.
Retail video: <
[LoU][Cauldron] Scrapbomb x soak damage
Currently the damage of Scrapbomb soak ability is not being reduced by the amount of people that soak the bomb. (All logs below are from Mythic difficulty)
This is a log from live: < As you can see everyone took ~88.3mil unmitigated damage at every single point of the fight, regardless of the fact that we were soaking the bombs, 810 people (at least at the beginning of the fight)
This is from ptr where I didn't soak the bomb at all: < same amount of damage
And this is also from ptr, where I soaked the bomb: <
In every cast the bomb does the same amount of damage to whole raid, regardless of the amount of people that soaked the bomb.
Looking at retail logs, If 10 people soak the bomb, the damage should be reduced down to ~4.85 mil unmitigated damage: <
Scrapbomb: <https://www.wowhead.com/spell=473653>
[The Motherlode][Mogul Razdunk] Gatling Gun Flicks
Currently the beginning position of the frontal sometimes decides to flick to a completely different place than the visual appears at. It should always start on the position, where the tank is standing at the beginning of the cast and move to a random direction (left/right doing 360 degrees).
Retail spread sheet (Tank targeted frontal which rotates 360 degrees in a random direction): <
Boss: <https://www.wowhead.com/npc=129232/mogulrazdunkabilities;mode:m>
Ability: <https://www.wowhead.com/spell=260280/gatlinggun>
[Cinderbrew] Goldie Baronbottom x Cash Cannon vs targeting
Cash Cannon currently also hits all the barrels, at the position of where the cast began, as well as where it ended.
PTR: <
[Cinderbrew] Goldie Baronbottom x Cindering Wounds vs distance
Currently, players are able to completely negate the application of Cindering Wounds from exploding barrels. I believe the issue is tied to the distance from the barrel after testing this for a while.
Here you can see from the beginning, that I didn't destroy a single barrel and instead of receiving stacks from each exploded barrel in the intermission, I only received 2. <
[LoU][General] Vantus Rune does not expire
Currently Vantus Rune for Liberation of Undermine does not expire at the end of the week.
<https://www.wowhead.com/item=232937/vantusruneliberationofundermine>
[LoU][Gallywix][Mythic] Intermission 2 adds
When the boss starts intermission 2 (after p1) he should spawn 8 technicians and 3 sentries. This should also happend in the 3rd interm (after p2)
[LoU][Gallywix][Mythic] Overloaded bolts
The ground swirleys should only spawn in the window of 10 seconds after the boss has cast giga coils. At the moment they are spawning throughout the whole fight after the 1st cast of coils.
[LoU] Mug'Zee x P2 push vs Matrix
If the boss is casting any of his abilities and he gets pushed to p2 he skips the cast of the matrix. How it should be: if hes pushed to p2 he should have the matrix spell queued to cast it as soon as hes able to.
[Theater of Pain][Dessia the Decapitator] Mighty Smash and Mortal Strike vs autoattacks
Description of the bug
Currently Dessia the Decapitator after each of his abilities Mighty smash or Mortal strike deals an extra auto attack
How to reproduce
1. go to Theater of Pain
2. pull the boss
3. wait when Dessia the Decapitator will use each of his abilities Mighty smash or Mortal strike
4. look on auto attack
How it should be
Dessia the Decapitator after each of her abilities Mighty smash or Mortal strike she shouldn't immediately give an auto attack
Retail log proof
Informations
[Floodgate] Swampface x Mudslide vs facing
Description of the bug
Frontal changes its direction towards the tank at end of cast, killing entire group if stacked with tank
FS video from Live: <
Informations of the spell
Links
<https://www.wowhead.com/npc=226396/swampface>
<https://www.wowhead.com/spell=473112/mudslide>
[Cinderbrew] Hired Muscle x Throw Chair vs targeting
Description of the bug
Currently, when you go to the Cinderbrew and go take the mob called hiredmuscle cast throwchair in heal that is not right, definetly it should cast only in dps
< from retail
<
<
15 February 2026
[Mistweaver] Rushing wind kick Vs weapon DPS scale Description of the bug
Currently melee spell that gets converted in to a ranged spell with magic damage retains its Weapn DPS AP bonus.
<https://www.wowhead.com/spell=468179/rushingwindkick>
How to reproduce
1. Create monk level 80 MW with build: C4QACdq2zyOHcHaPcZ/HhhelgDAAAAAAAAjZx2MLjZzsNmZsZYbZWALz222MzyGzoBzswMmBDzsMDY2GjhZZmAAAAAMLTbzyMLzmlZbb2mZmgAALA
2. Cast the spell on a dummy <https://www.wowhead.com/spell=467307/rushingwindkick>
3. Check that spell scales uses AP+6xWeaponDPS instead of raw AP
4. you can tell that by testing damage without the weapon and with powerful weapon.
If you use formula for the reference: AP x 3.595 x 2.06(PvE monk aura) or 1.47382(PvP monk aura) x 1.06(per target mod) x 1.02(monk talent) x 1.7(monk talent) x versa x 1.2(PvP) x 0.75(PvE monk aura)
you shall see that it all matches until you wear a weapon.
How it should be
On retail Season 2 11.1.5 the damage was way lower that we have it on here.
Retail demo with 1.4kk dmg under a Blue PvP trink proc and 6% dmg buff from Stratagem talent: <
Gear: <
PS there were few 2.2kk dmg hits there. These hits where under heavy stat buff procs: <
on our server we get 2.8kk non crits: <
Gear: <
Links
Fs report: <
[Feral] Moment of Clarity X Stack Spend How it currently is:
When the player has moment of clarity talented and reachs 2 stacks of Clearcasting active ,the player casts a single instance of Brutal Slash or Thrash into a pack of enemies. Both Clearcasting charges are removed from the buff bar instantly.
The player only receives the "free cost" benefit for that one single global cooldown (GCD), effectively "deleting" the second charge without a second free spell.
How it should be:
A single cast of Brutal Slash or Thrash should only consume one (1) stack of Clearcasting.
After the first AoE cast, one (1) stack should remain on the player to be used for a subsequent Shred, Thrash, or Swipe.
Links :
Talent: Moment of Clarity
The Proc: Clearcasting
Affected Ability 1: Brutal Slash
Affected Ability 2: Thrash
Baseline Passive: Omen of Clarity
[Operation Floodgate][Demolition Duo] Barreling Charge vs Immunities
Error Description
Dungeon https://www.wowhead.com/ru/zone=15452/drops;mode
Boss "Demoman Pair" Bront.
If during Charge https://www.wowhead.com/ru/spell=459779/ you press: first https://www.wowhead.com/wotlk/ru/spell=58984/ and then https://www.wowhead.com/ru/spell=110959/ (all with one character), the boss will interrupt the cast and go AFK for a while.
How to reproduce
Need a Night Elf mage with https://www.wowhead.com/ru/spell=110959/
Enter the dungeon and run any key.
Reach the "Demoman Pair" boss.
During the dash, press "Meld" and "Greater Invisibility."
How it should be
Boss "Double Demolition"
"Bronte" should not become afk if the player presses https://www.wowhead.com/wotlk/ru/spell=58984/ or https://www.wowhead.com/ru/spell=110959/ while casting the ability https://www.wowhead.com/ru/spell=459779/
Spell Info
Boss "Dual Demolitionists"
Bronte.
Abilities: https://www.wowhead.com/wotlk/ru/spell=58984/ and https://www.wowhead.com/ru/spell=110959/
Video on our site:
Focus on the mage.
First, he pressed Meld, then Greater Invisibility. The boss went afk.
[LoU][Stix] Rolling Rubbish
Bug Description
Boss https://www.wowhead.com/ru/npc=230322/
If two players transformed into https://www.wowhead.com/ru/spell=461536/?dd=14&ddsize=30 collide, they won't be pushed apart (they roll over each other), which shouldn't happen.
How to Reproduce
Requires at least three players.
Join the raid.
Reach the boss and aggro him.
Wait for the transformation to occur until the two players collide.
How it should work
If two https://www.wowhead.com/ru/spell=461536/?dd=14&ddsize=30 Players collide, they should repel each other.
Spell Info
Ability https://www.wowhead.com/ru/spell=461536/?dd=14&ddsize=30
Video from Retail showing how it should work.
Pay attention to the green and white marks.
We have a video
Pay attention to the players when the balls touch each other (but do not repel each other).
[LoU] Greater Acid Slime
Bug Description
Before the Boss https://www.wowhead.com/ru/npc=230583//
Mob https://www.wowhead.com/ru/npc=227930/abilities;mode Crawls out of its "spawn puddle" and can follow the tank.
This shouldn't happen.
How to reproduce
Join a raid on any difficulty.
Reach the trash before the boss https://www.wowhead.com/ru/npc=230583//. Approach the puddle of goo, aggro the mob, then move away. The mob must use its Ability without leaving the puddle of goo.
How it should be
This mob https://www.wowhead.com/ru/npc=227930/abilities;mode
Shouldn't crawl out of the puddle of goo, but cast in it.
Spell Info
Mob https://www.wowhead.com/ru/npc=227930/abilities;mode
Video from Retail: How it should be
Throughout the entire fight, the mob https://www.wowhead.com/ru/npc=227930/abilities;mode remains in a puddle of goo, as it should.
Video from our site:
This mob emerged from a puddle of goo and simply started attacking without even using its Ability.
Which shouldn't happen. Video from a live event.
[Floodgate] Darkfuse Jumpstarter x Battery Discharge vs pets
Description of the bug
Currently, when you are in Floodgate and go to the mob called darkfusejumpstarter, when the mob cast batterydischarge ( blue void on the floor) and you have pets(dk or shaman or hunt) the thing is that void zones are also spawning on pets that is not right, generally void zones should spawning only on players.
< from retail
< from retail
[Floodgate] Keeza Quickfuse x Quick Shot vs targets
Description of the bug
Currently, when you playing Floodgate and go to the second boss called keezaquickfuse ( Demolition Duo) when boss cast quickshot it should take different target any time he cast that abilitiy, he can actually cast it to an allie but in different circles (58 sec during his jump to another place, so u can see it in logs that he cast 2 times in a row in 1 player, but cd will be 58 secs just because of another mechas). So now there is a chance that you take 2 quick shots in a row that deals 58 mln dmg that makes impossible to play.
<
<
[Rookery] Stormguard Gorren x mechanic timers x desync
Description of the bug
Currently, when you playing Rookery and go to the second boss called stormguardgorren, cast timers are broken, i mean they are broken after 11.5 min of play, they are stucking one by another.
<
On this video you can see that when boss jumping to the void( crushreality), it instacast darkgravity, that makes impossible to hit on mele, because he stays in void and pulling players to the void.
< [13:00] from retail
[Floodgate] Swampface x Rushing Tide vs damage
Description of the bug
Boss <https://www.wowhead.com/npc=226396/swampface>
<https://www.wowhead.com/spell=473051/rushingtide> damage scales with key level
How it should be
Key level and Tyrannical affix should not affect Rushing Tide's damage, tick damage should always be 3.684.462
retail:
m2 <
m21 <
14 February 2026
[Fury][Slayer] Unrelenting Onslaught issue Description of the bug
Unrelenting Onslaught now triggering by Execute once per cast no matters how many targets it hit.
How to reproduce
Have Warrior lvl 80
Use Slayer hero talents
Have whirlwind stacks up and use execute while having Marked for Execution up on more than one target to trigger Unrelenting Onslaught.
How it should be
Unrelenting Onslaught should get triggered by each hit of Execute in AoE, but only by MainHand hits.
Links
<https://www.wowhead.com/spell=444780/unrelentingonslaught>
[Fury][Slayer] Marked for Execution Issue Description of the bug
Now Execute can't consume marks in AoE with Whirlwind stacks.
How to reproduce
Have Warrior lvl 80
Use the Slayer hero talents
Do damage to the target until you get a stack of Marked for Execution and then switch targets and apply another stack of Marked for Execution to the target and press execute to consume the stacks (while having whirlwind stacks up).
How it should be
Execute should consume marks (Marked for Execution) in AoE with Whirlwind stacks.
Links
Marked for Execution
13 February 2026
[Elemental][Farseer][Stormbringer] AnS + NS x Stormkeeper Stacks Description of the bug
Currently on live realm, using ancestral swiftness(or Nature's swiftness) with StormKeeper stacks is consumming the AnS / NS buff with 1 stack of StormKeeper.
How it should be
Having AnS or NS active with StormKeeper Stacks should prioritize the usage of both SK stacks before sending the instant cast from AnS or NS
Links
<https://www.wowhead.com/spell=191634/stormkeeper>
<https://www.wowhead.com/spell=443454/ancestralswiftnesschangelog>
<https://www.wowhead.com/spell=378081/naturesswiftnesschangelog>
means if you cast,empowered only by Arc Discharge.
< clip showing the interaction on Firestorm.
Totemic Recall X Stone Bulwark Totem Current Behavior:
When a Shaman uses Stone Bulwark Totem (3minute Base CD) and subsequently uses Totemic Recall, the cooldown of Stone Bulwark Totem is reset, allowing it to be used again immediately.
Expected Behavior:
Totemic Recall should NOT reset Stone Bulwark Totem. The tooltip for Totemic Recall states that it only resets totems with a base cooldown of shorter than 3 minutes (< 3 min). In Patch 11.0.2 (TWW Prepatch), Blizzard specifically increased the base cooldown of Stone Bulwark Totem from 2 minutes to 3 minutes to prevent this exact interaction. Since 3 minutes is not "shorter than" 3 minutes, the reset should fail. (Even if tooltip can show 2.9 minutes , same rule applies , the totem must fail to reset | even with double totem recall talent | )
Steps to Reproduce:
1. Spec into Stone Bulwark Totem and Totemic Recall.
2. Cast Stone Bulwark Totem.
3. Observe the 3minute cooldown.
4. Cast Totemic Recall.
5. Observe that Stone Bulwark Totem's cooldown finishes immediately (Bug)
Links :
<https://www.wowhead.com/spell=108285/totemicrecall>
<https://www.wowhead.com/spell=108270/stonebulwarktotem>
[Retribution][Templar] - Templar Strikes x Higher Calling Description of the bug
Templar Strikes doesn't extend Shake the Heavens buff
How to reproduce
Use Wake of Ashes
Use Hammer of Light
Use Templar Strikes
How it should be
Templar Strikes should extend Shake the Heavens aswell as other abilities
Retail <
Links
Higher Calling <https://www.wowhead.com/spell=431687/highercalling>
Templar Strike <https://www.wowhead.com/spell=407480/templarstrike>
Templar Slash <https://www.wowhead.com/spell=406647/templarslash>
[PvP][Skirmish] Rating bracket limit?
Description of the bug
Currently you can't join skirmish games if you have higher rating than your friends in rated 3s.
How to reproduce
Get 1500+ rating in 3v3 and invite some friends that are below 1500 rating and queue skirmish. You will get an error saying " You can't enter the queue. There is a team rating difference".
Bug demo:  are below 1500 while you are 1500+
How to reproduce
Get 1500+ rating in 3v3 and invite some friends that are below 1500 rating and queue 3v3. You will get an error saying " You can't enter the queue. There is a team rating difference".
Bug demo:  . This shouldn't be happening.
How to reproduce
1. Pick mage arcane level 80 with build: C4DAJHMkDNl9e4q1zfgySSx9jDbmlxMmxMmNDMmxYamxMAAAAAAMQAzMTbz22MzMbLbbzMxGAAAAAAbAYMYmNLzMzYmZGmZmZGjx2YA
2. make sure you have pvp talent <https://www.wowhead.com/spell=1220739/overpoweredbarrier>
3. .debug bg
4. queue a flag bg like Warsong for example
5. pick a flag
6. ask a friend to join in on enemy side
7. cast <https://www.wowhead.com/spell=235450/prismaticbarrier>
8. ask friend to fully absorb that shield with his damage
9. see that you will gain <https://www.wowhead.com/spell=1221106/overpoweredbarrier> when you shouldn't
How it should be
According to retail notes:
"The Invisibility and damage reduction effects from Overpowered Barrier will no longer be triggered when using Blink or Shimmer while holding a flag or orb in battlegrounds".
<
Informations of the spell
FS report: <
[Havoc][Felscarred] - Demon Blades fury generation issue Description of the bug
ATM Demon Blades is generating more fury during metamorphosis windows.
Demon Blades is getting double bonus from Demonsurge Talent: 3more for demon blades + 15from demons bite bonus
proof: check screenshot
As you can see (it was during a meta window) i generated 15fury from demon blades (so it gets the +3bonus cause normally is 712fury) and another 15fury from demons bite which shouldn't happen cause i have demon blades
How to reproduce
xxx
How it should be
Demonsurge talent increases fury generation of demon blades by 3 and of demons bite by 15 during meta windows
Demons blade doesn't benefit from both only the +3fury during meta and no bonus fury generation outside of meta
Links
Demonsurge: <https://www.wowhead.com/spell=452402/demonsurge?spellModifier=212612>
Demon Blades: <https://www.wowhead.com/spell=203796/demonblades>
Demon's Bite: <https://www.wowhead.com/spell=162243/demonsbite>
[Evoker] [Preservation] Lifebind
Description of the bug
Currently, when i am on Evoker Preservation and use lifebind, when i have dreambreath only on myself lifebind heals only one target but when i cast dreambreath on many targets(dummys) lifebind heals all of them. For example, when all targets eksept one are with echo buffed and and you use verdantembrace on the last target that doesnt have echo buff it will give lifebind for all the members, it can be with any heal buff that is healing target in passive, so conclusion is that when the target gets heal by an ability that healing in passive when you use verdantembrace it should activate lifebind.
How to reproduce
1. Create an Evoker Preservation
2. Use CwbBV7//nP39x/JJympTqouKSAAAAAAMzMz2sNDGzMjZxMGYGAAwMDjhxYmJGzAAAAmZGNjtZmZMmBAGzMmtlFWswwMzMN0sBbGmB
3. Create 4 dummys
4. Use dreambreath only on yourself then use verdantembrace on yourself or on the random target
5. See that lifebind will be activated only on 1 target instead of 4
How it should be
< Generally, we can see that nearly all targets get echo buff (which is ticking and healing per second) and when he cast verdantembrace, all the targets get lifebind( on FS they dont get that buff)
LINKS
<
< From FS
< From Retail
[LoU][Bandit] High Roller! vs refresh duration
Currently, its impossible to refresh the High Roller buff from being near the PayLine coins.
It should be possible to refresh the buff (Not Stack it, but just refresh its duration) duration by being close to the rolling Coin, and not getting hit by it.
[LoU][Bandit] Reel Assistant vs Electric Blast Raid Wide Damage
Currently, Electric Blast from Reel Assistant does not damage all players for less damage if cast goes though, it applies stacking debuff correctly, just no raid wide damage. (Any difficulty)
[LoU][Bandit][Mythic] Shocking Field Spreading
Currently, the Shocking Field that is placed by a player (Not a tank), is spreading to another field, It should not do that. It should be only on the spot that it lands on.
Video proof: <
[LoU][Stix][Mythic] Powercoil Spawn Amount
Prototype Powercoil should spawn 3 each spawn set.
Currently, it spawns only 1, and then every time 2.
3 coils should spawn each time, and cast at different people, never should they cast at same person.
Video proof: <
[LoU][Rik] Blaring Drop vs Boss Intermission
Currently, players can stand directly under boss, while in intermission, and Blaring Drops will not hit players.
[LoU][Rik Reverb] Charm vs Faulty Zap
Currently while a person is charmed and they receive Faulty Zap during the charm, it gets automatically removed in the next 12 seconds.
[Evoker][Preservation] Echoed Reversion vs Lifespark/Essence Burst
Description of the bug
1. Currently <|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r> healing doesn't have a chance to proc <https://www.wowhead.com/spell=443176/lifespark> buff proc when evoker has <https://www.wowhead.com/spell=443177/lifespark> talent
2. Currenty <|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r> buff application doesn't have a chance to proc <https://www.wowhead.com/spell=369299/essenceburst> buff aura when preservation using talent <https://www.wowhead.com/spell=369297/essenceburst>
How to reproduce
1. Create an Evoker preservation
2. Use CwbBV7//nP39x/JJympTqouKSAAAAAAmZmZ2mlBGzMjZxwDshHgBAgZmZ8AmZGjZmgBAAAsNzMTYxMzsMGAwYmxstsxmFGmZmphmFzYxwM
3. .cast 367364 on yourself or anyone
4. see that you can't proc any <https://www.wowhead.com/spell=443176/lifespark> buff procs from healing ticks
5. see that you can't proc any <https://www.wowhead.com/spell=369299/essenceburst> buff procs from <|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r> cast
How it should be
1. <|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r> each healing tick should also have a chance to proc <https://www.wowhead.com/spell=443176/lifespark>
2. Each initial application of <|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r> should have a chance to proc <https://www.wowhead.com/spell=369299/essenceburst>
Proof: log stamp: 00:05:210
<
<
[Evoker][Preservation] Lifespark healing/damage mod
Description of the bug
Currently 50% healing/damage mod from https://www.wowhead.com/spell=443176/lifespark buff aura not applied properly. I think it may be due to it not getting applied on to damage/healing bonus from <https://www.wowhead.com/spell=376179/lifeforcemender> talent.
How to reproduce
1. Create an Evoker preservation
2. Use CwbBV7//nP39x/JJympTqouKSAAAAAAmZmZ2mlBGzMjZxwDshHgBAgZmZ8AmZGjZmgBAAAsNzMTYxMzsMGAwYmxstsxmFGmZmphmFzYxwM
3. Cast Living flame on a dummy or yourself without lifespark proc
4. Cast Living flame on a dummy or yourself with lifespark proc
5. You shall see that you don't get 50% increase. Instead its around around 30%
How it should be
You should get full 50% dmg or healing increase from talent <|T4630463:16|t|cffffd000|Hspell:443177|h[Lifespark]|h|r>.
Retail Proof: <
21:44 Healing with lifespark 741892
21:28 Healing without lifespark 488861
488861 x 1.5 = 733291 + 5% variance so it matches.
[Darkflame Cleft] Dark Zone after 3rd boss
Bug Description
When players push the Vagonet towards Denamite, players who exit the Vagonet's safe zone do not receive the debuff https://www.wowhead.com/ru/spell=422806/. They should until they pick up a candle or enter the Vagonet's safe zone.
How to Reproduce
Requires 2 players.
Enter the Dungeon.
Run any key or m0.
Kill all bosses except the last one.
Reach the Vagonet on the way to Denamite. One player must exit the Vagonet's safe zone (marked by the dotted line). The debuff https://www.wowhead.com/ru/spell=422806/ should hang themselves.
How it should work
If a player leaves the minecart's safe zone (the area marked with a dotted line), they receive the effect https://www.wowhead.com/ru/spell=422806/ until they return to the minecart's safe zone or pick up the Candle.
Information about the spell
Video from Retail: how it should work
Pay attention to the minimap where the mage is located and their debuff.
Video from us:
If the player is outside the minecart, the effect
https://www.wowhead.com/ru/spell=422806/ is not applied. It should be.
11 February 2026
[Totemic] Amplification Core x respec Description of the bug
456369/amplificationcore buff persists when changing spec or hero talent
How to reproduce
1. choose Totemic Hero talent as Enhancement shaman
2. talents: CcQAL+iDLHPJSLC+6fqMJ8tubOzMDMzDMDzMz8AzMLzMYZAAAAAAAAAA2wCW2mxMz2imlthZ0MTD2AwsNZGjZjZmZYGzMLMLzMT2WwYMDAgxA
3. cast 444995/surgingtotem
4. logout and log in again
5. change spec or hero talent
How it should be
shaman should lose 456369/amplificationcore buff when loggin out
[Prot] Divine Bulwark Description of the bug
Currently prot pal cant block DOT Damage from Divine bulwark
How to reproduce
1. create Paladin
2. .debug mastery 100
3. stay under Consecration Skill and have Consecration BUFF
4. take any DOT damage
How it should be
Divine bulwark should reduce DOT Damage equal % of block from Mastery.
!!!!!!!BUT ONLY IF PALADIN STAY UNDER Consecration AND HAVE Consecration buff
Informations
log Big M.O.M.M.A. from retail
log Big M.O.M.M.A. form FIRESTORM live server
[Mistweaver][Master of Harmony] Balanced stratagem vs Lightning Description of the bug
Currently <https://www.wowhead.com/spell=117952/cracklingjadelightning> procs <https://www.wowhead.com/spell=451508/balancedstratagem> buff auras from <https://www.wowhead.com/spell=450889/balancedstratagem> talent when it shouldn't.
Also it should only proc <https://www.wowhead.com/spell=451514/balancedstratagem> buff aura from <https://www.wowhead.com/spell=450889/balancedstratagem> once per initial cast and not per damage tick.
How to reproduce
1. Get mw monk level 80 with build: C4QACdq2zyOHcHaPcZ/HhhelgDAAAAAAAAjZx2MLjZzsNmZsZYbZWALz222MzyGzoBzswMmBDzsYAz2YmhZZmAAAAAMLTbzyMLzmlZbb2mZmgAALA
2. Make sure you have <https://www.wowhead.com/spell=451514/balancedstratagem> talent. "learn 451514"
3. Cast <https://www.wowhead.com/spell=117952/cracklingjadelightning> on a dummy
4. Check that you gain <https://www.wowhead.com/spell=451508/balancedstratagem> when this shouldn't even happen, and <https://www.wowhead.com/spell=451514/balancedstratagem> buff aura every damage tick instead of per <https://www.wowhead.com/spell=117952/cracklingjadelightning> initial cast
How it should be
You shouldn't get <https://www.wowhead.com/spell=451508/balancedstratagem> and <https://www.wowhead.com/spell=451514/balancedstratagem> buff auras from <https://www.wowhead.com/spell=117952/cracklingjadelightning> dealt damage.
Retail demo: < 13:42 You can see monk only gaining <https://www.wowhead.com/spell=451514/balancedstratagem> buff aura per each initial cast of <https://www.wowhead.com/spell=117952/cracklingjadelightning> and he gains 0 stacks of <https://www.wowhead.com/spell=451508/balancedstratagem> buff aura.
[General] Anti-Magic Barrier Description of the bug
Currently Anti magic barrier talent dont have 0.5 pvp multiplier on barrier amount
How to reproduce
1. create Death knight
2. take Anti magic barrier talent
3. go to pvp dummy
How it should be
Anti magic barrier talent should have 0.5 pvp multiplier on barrier amount and duration time
Informations
[General] Anti-Magic Shell vs PVP mod Description of the bug
Currently Anti magic shell dont have 0.75 pvp multiplier
How to reproduce
1. create DK
2. go to pvp dummy
3. use Anti magic shell
How it should be
Anti magic shell PVP Multiplier should be 0.75
Informations
[Rider of the Apocalypse] Anti-Magic Shell Aura ID Description of the bug
Currently Horsemens aid Talent apply <https://www.wowhead.com/spell=48707/antimagicshell> instead of <https://www.wowhead.com/spell=444741/antimagicshellusedbynpc>
How to reproduce
1. create Death knight
2. take Rider of the Apocalypse Hero tree
3. take Horsemens aid Talent
4. proc Horsemens aid Talent
5. show on Anti magic shell Buff
6. Check the Spell ID of the aura. It isn't 444741
How it should be
Minion casted AntiMagic Shell buff aura ID should be 444741
Informations
Wowlogs with correct retail aura ID:
<
[LoU][Gallywix][Mythic] Rockets missing in p1
Boss does not cast Overloaded Rockets in p1.
[LoU][Gallywix] Tick tock Canisters
The spell <https://www.wowhead.com/spell=466578/ticktockcanisters> on heroic is doing too much damage on p3
[LoU][Stix] ball vs Incineration targeting
While you in a ball, you shouldn't be able to get targeted by <https://www.wowhead.com/spell=464165/incinerator>
[LoU][Sprocket][Mythic] Polarization Generator persist on corpse
If you run into a corpse of a player, u can still get knockback by it when it shouldn't happen after all
s
[LoU][Sprocket][Mythic] Polarity Shift missing cast
on p1,p2,p3, the boss is missing a cast of <https://www.wowhead.com/spell=28089/polarityshift> this only happen on the 3rd cast
[LoU][Rik] Resonant echo
While you are in the air durring the intermission, you shouldnt be hit by resonant echoes.
[LoU][Gallywix] Suppression
Suppression targeting seems to be wrong. It should target the group thats not affected with heal absorb as you can see in the video.
[LoU][Stix][Mythic] Scrap Master Invisible lines
Scrap master sometimes can target people with invisible lines
10 February 2026
[Enhancement] Flurry x Stormstrike CD Description of the bug
382889/flurry(buff ID) affect 17364/stormstrike / 115356/windstrike CD
How it should be
Stormstrike/Windstrike Cooldown should be affect only by shaman haste
[Windwalker] - Flurry of Xuen x Mastery Description of the bug
Currently, Windwalker's mastery 115636/masterycombostrikes increases the damage done by 452137/flurryofxuen .
How to reproduce
Check formula of 452137/flurryofxuen
How it should be
115636/masterycombostrike should not affect 452137/flurryofxuen .
Links
<|T609882:16|t|cffffd000|Hspell:115636|h[Mastery: Combo Strikes]|h|r>
<|T611420:16|t|cffffd000|Hspell:452137|h[Flurry of Xuen]|h|r>
[Marksman][Dark Ranger] - Withering Fire x Target Count Description of the bug
Currently 466990/witheringfire doesn't shoot additional 466930/blackarrow when there are 1 or 2 enemies.
How to reproduce
Take talents:
C4PAIKKe/J2LdooRW3uJg8yy0bstNwAmgZhtQmFAAAAAAAAAAAAAAmxMMmZGmRzMGDzMMGmZZmhtZGzGmNzYmxsMzMMmZmltxYsM
Go in front of Single Target Dummy
Cast 288613/trueshot.
Then cast 466930/blackarrow and check that only 1 466930/blackarrow is shot.
How it should be
466990/witheringfire should always shoot 2 additional 466930/blackarrow regardless of the target count.
So if there is 1 target: the 2 additional 466930/blackarrow should hit the said target.
If there are 2 targets: 1 additional 466930/blackarrow should hit the extra target and the other one should aim at the main target
Links
<|T136181:16|t|cffffd000|Hspell:466990|h[Withering Fire]|h|r>
<|T5927620:16|t|cffffd000|Hspell:466930|h[Black Arrow]|h|r>
<|T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r>
[Havoc][Felscarred] - A fire Inside VS Demonsurge Description of the bug
ATM only the Consuming Fire from base Immolation Aura ID 258920 can proc a Demonsurge during manual meta
How to reproduce
xxx
How it should be
Your first Consuming Fire during manual meta activates Demonsurge regardless of which id it has.
Links
Immolation Aura (1) <https://www.wowhead.com/spell=258920/immolationaura>
Immolation Aura (2) <https://www.wowhead.com/spell=427912/immolationaura>
Immolation Aura (3) <https://www.wowhead.com/spell=427913/immolationaura>
Immolation Aura (4) <https://www.wowhead.com/spell=427914/immolationaura>
Immolation Aura (5) <https://www.wowhead.com/spell=427915/immolationaura>
Wowhead link (Mandatory)
Patchnotes link (Optional)
[LoU][Rik] Ignite vs Barrels
Currently if a fire mage apply <https://www.wowhead.com/spell=12654/ignite> to the boss, ignite doesn't spread to the <https://www.wowhead.com/spell=472306/sparkblastignition>. How it should work is ignite should spread to the barrels if the boss is close enough to the barrels
[Evoker][Devastation] Eternity surge x no aggroed npcs
Description of the bug
Currently while playing Devastation Evoker 359073/eternitysurge is able to target unaggroed npcs
video : <
(same issue with 370821/scintillation combined with375757/eternitysspan in single target scenario video: <)
How it should be
Eternity Surge should hit only aggroed npcs even if for the empower level doesn't reach its target cap
[Evoker][Devastation][Scalecommander] Mass Disintegrate x no aggroed npcs
Description of the bug
Currently while playing Devastation Evoker 436335/massdisintegrate is able to target unaggroed npcs
video <
How to reproduce
1. Devastation Evoker
2. talents: CsbBV7//nP39x/JJympTqouKSAAAAAAAAAAAAmZGYGmxMDMjxYmmxMTmtZWmxMzMzYmlZAMjthZMzMwAmZGLsZZMbNWmZYyMZBsNMD
3. cast 359073/eternitysurge
4. cast 436335/massdisintegrate
How it should be
436335/massdisintegrate should hit only aggroed npcs even if the spell doesn't reach its target cap
[ToP][Mordretha] Dark Devastation visual not always matching
Currently the frontal of Mordretha can bug out, hitting in other places that is visually shown. This is a video from 21.1.2026 where you can see it happening: <
9 February 2026
[Subtetly] Supercharger x Deepening Shadow Description of the bug
Currently, Deepening Shadows talented together with Supercharger allows you to reduce the cooldown of Shadow Dance more than it should. Right now this happens: 7 combo points + 2 combo points given by Supercharger 0.5 (Deepening Shadows) = 8 seconds of cooldown reduction
Proof: <
How to reproduce
1 Select both talents from the talent tree, namely Supercharger and Deepening Shadows
2 Cast Shadow Dance and then do your normal rotation by spamming finishers
How it should be
Deepening Shadows: Reduces the cooldown of Shadow Dance by 0.5 seconds per combo point spent
Supercharger: Symbols of Death supercharges 2 combo point. Damaging finishing moves consume a supercharged combo point to function as if they spent 2 additional combo points
So, doing the math it should be: 7 combo points + 2 combo points granted by Supercharger (each supercharged combo point counts as 2 normal combo points, so 2 supercharged combo points equal 4 normal combo points). Therefore, if you have Supercharger at rank 2, you will end up spending complessive 11 combo points which, multiplied by 0.5 (Deepening Shadows), results in 5.5 seconds
Information of the Spell
Deepening Shadows: <https://www.wowhead.com/spell=185314/deepeningshadows>

Supercharger: <https://www.wowhead.com/spell=470347/supercharger?spellModifier=137035> R1
 and Coordinated Assault (pet part) don't deal damage to him.
How to reproduce
Use Freezing Trap
Use Kill Command
How it should be
While in Freezing Trap (Incapacitated) Pet only should stop attack at the moment when Trap was applied. Any other behavior should be same as without incap.
Links
Freezing Trap <https://www.wowhead.com/spell=3355/freezingtrap>
Kill Command <https://www.wowhead.com/spell=259277/killcommand>
Coordinated Assault (pet) <https://www.wowhead.com/spell=360969/coordinatedassault>
Flanking Strike <https://www.wowhead.com/spell=259516/flankingstrike>
[Rider of the Apocalypse] Horsemen's Aid Description of the bug
Currently Horsemens aid Talent apply on Dk Anti magic shell Buff with 100% effectiveness
How to reproduce
1. create Death knight
2. take Rider of the Apocalypse Hero tree
3. take Horsemens aid Talent
4. proc Horsemens aid Talent
5. show on Anti magic shell Buff
How it should be
Horsemens aid Talent should apply on Dk Anti magic shell Buff with 80% effectiveness.
You may only benefit from this effect every 45 sec.
Informations
[San'layn] Infliction of Sorrow vs additional more damage debuffs Description of the bug
Currently Infliction of Sorrow can gain a damage bonus if the enemy has a debuff that increases damage taken.
for example Blazing azerite in Motherlode
How to reproduce
1. create Death knight
2. put a any debuff on the enemy that increases damage taken
3. strike enemy with Infliction of Sorrow
How it should be
Infliction of Sorrow should not receive any damage bonuses.
because it will count as Double Dip
Informations
[Frost] Death Charge vs Death's Cold Embrace speed reduction Description of the bug
Currently you gain a significant speed increase in PVP when using <https://www.wowhead.com/spell=444347/deathcharge> when under <https://www.wowhead.com/spell=51271/pillaroffrost> buff while using a PvP talent <https://www.wowhead.com/spell=1218603/deathscoldembrace>
How to reproduce
1. Make frost dk 80 raider of appocalypse
2. Use build: CsPAtbMOTHlnKIwUyAn+DK70SPAMzMjZMzYYGzMzMzMGMNzYmxMmhhZmZmZmZmZw8AAAAAAAAAAAAAGLLzmZbGGLMsMz20QzYDzMYMA
3. attack pvp dummy
4. Pick pvp talent <https://www.wowhead.com/spell=1218603/deathscoldembrace>
5. Cast <https://www.wowhead.com/spell=51271/pillaroffrost>
6. check your speed which should be around 29%
7. cast <https://www.wowhead.com/spell=444347/deathcharge>
8. see that your speed is 100% when it should remain 29%
How it should be
On retail speed boosting auras or buffs did nothing when player had the speed reduction from <https://www.wowhead.com/spell=1218603/deathscoldembrace>
So you should not gain any speed bonuses while under the speed reduction from <https://www.wowhead.com/spell=1218603/deathscoldembrace>
Retail demo: 21:54 < Season 2 Dk gets on a horse yet his speed was as slow as his walking one before the horse
03:49 < same on here. and the player actually says that horse does nothing to speed it up.
[General] Death Strike Healing Description of the bug
Currently we still have the Dragonflight version of Death Strike that was able to heal based on all damage taken in the last 5 seconds. The spell functionality was updated in The War Within to only let the player heal once per damage event that occurred in the last 5 seconds.
How to reproduce
1. Create a Blood Death Knight
2. Take these example talents: CoPAtbMOTHlnKIwUyAn+DK70SjxMmZGjZMzMDjZMz0MMMzMzYAAAAAAmZmZmZmtxMjBAAwMzMzMAAAAzssNGGzYWasstMMZZYYBgZwG
3. Generate runic power for 2 death strikes
4. take a heavy hit (The damage has to be high enough for 30% of it to be higher than 8.4% of your maximum HP to heal based on the damage taken)
5. Cast two Death Strikes in a row
6. Check healing
How it should be
The first death strike should "clear" the damage taken pool, causing the other death strike to heal less.
For the damage taken pool to be cleared, the healing has to surpass the condition for minimum amount that Death Strike should heal.
"Death Strike can now only heal the Death Knight for a percentage of damage taken from a given damage event once. Death Strikes that heal the minimum health amount do not count as using damage events in this way." wowhead patchnotes
Links
Ability: <https://www.wowhead.com/spell=49998/deathstrike>
Healing ID: <https://www.wowhead.com/spell=45470/deathstrike>
Patch Notes from retail: <https://www.wowhead.com/news/thewarwithinbetadevelopmentnotesforjuly17thmoreclasstuning345253>
[ML][Azerokk] Earthrager x Raging Gaze x Melee
Currently when Earthragers fixate a target, they do not melee when in range. They simply stand still next to the person.
Earthrager: <https://www.wowhead.com/npc=129802/earthrager>
[LoU][MugZee] Volunteer Rocketeer x Charred vs missing
Currently, the Volunteer Rocketeer does not drop down to 30% health remaing, after landing on a player with Guider Rocket.
This should occur on all difficulties.
Video proof: <
[ML] - Mogul Razdunk x depleted key
Description of the bug
Mogul Razdunk is not creating 3 pillars ( Big Red Rocket )if key is depleted
Making it impossible to kill
Informations of the spell
Links
<https://www.wowhead.com/npc=131227/mogulrazdunk>
<https://www.wowhead.com/spell=260202/drillsmash>
[LoU][Rik] Rogue Evasion vs amplifiers
When rogue cast <https://www.wowhead.com/spell=5277/evasion> they should be immune to the damage of <https://www.wowhead.com/spell=473748/amplification> and should not get stun when they're inside of the circle
[General] non-SPELL_SCHOOL_MASK_NORMAL spells vs spellblocking
Description of the bug
Cinderbrew: Worker Bee's Final Sting cannot be spellblocked.
Floodgate: Big M.O.M.M.A.'s Electrocrush cannot be spellblocked.
How to reproduce
1. go to Protpaladin or ProtWarrior
2. on protPaladin do .debug mastery 100 with Holy Shield talent
3. on ProtWarrior use Spellblock
4. take damage from said skills
How it should be
Worker Bee's Final Sting should be spellblockable
Big M.O.M.M.A.'s Electrocrush should be spellblockable
Informations
Cinderbrew's retail log <
Floodgate's retail log <
[LoU][Sprocket][Mythic] Priest Restitution vs Polarization Generator
After a priest comes out of Restitution (391124) they will get 2 marks of <https://www.wowhead.com/spell=1217357/polarizationgenerator> on them
s
[LoU][Sprocket][Mythic] Polarity shift is missing a countdown debuff
When boss cast <https://www.wowhead.com/spell=28089/polarityshift> the players should get a countdown debuffs on their debuff bars, currently this isn't happening
[LoU][Sprocket][Mythic] Polarization Generator persist after death
After a wipe, the spell <https://www.wowhead.com/spell=1217357/polarizationgenerator> still persist on players and when 2 players collided it will cause the boss to be pulled
s
[LoU][Cauldron] bomb spawn exploit
Description of the bug
Currently if players who start at Flarendo stand as close to the wall as possible, the Scrapbomb won't spawn.
Video with issue FIRESTORM PTR
How to reproduce
1. need 2 tanks
2. all players need to stay close to the wall as possible in the part of Flarendo arena
3. no matter witch wall it will be, all walls in part of Flarendo arena buggt
How it should be
Scrapbomb should spawn no matter where players stay
Informations
8 February 2026
[All] - Dominate Mind x Mechagon Tinkerer x Giga-Wallop
[All] Dominate Mind x Mechagon Tinkerer x GigaWallopInformations of the spell
Links
<https://www.wowhead.com/npc=144294/mechagontinkerer>
<https://www.wowhead.com/spell=293827/gigawallop>
<https://www.wowhead.com/spell=205364/dominatemind> 205364
[ML][Weapons Tester] Force Cannon
<https://www.wowhead.com/npc=136934/weaponstester> should not cast <https://www.wowhead.com/spell=268865/forcecannon> in m+
7 February 2026
[LoU][Gallywix][Mythic] Canister positions
On mythic difficulty canister spawn positions should be fixed. In the video you can see them and in the picture bellow. It basically should be this C shaped pattern spawning in between the boss and the middle of the arena,. Should be only once.
[Undermine] Salvator Copperhand
NPC vendor has nothing to sell. <https://www.wowhead.com/npc=239292/salvatorcopperhand>
[Operation Floodgate][Mobs] Darkfuse Hyena vs Pack Tactics
Error Description
Mob https://www.wowhead.com/ru/npc=229252/abilities;mode
Has 1 stack of https://www.wowhead.com/ru/spell=469771/ When near another Hyena. "Should have 2 stacks each."
How to reproduce
Enter the Dungeon.
Run any key or enter m0.
Find a pack of mobs with two https://www.wowhead.com/ru/npc=229252/abilities;mode mobs. They should have 2 stacks of https://www.wowhead.com/ru/spell=469771/. If there are 3 Hyenas, there should be 3 stacks, and so on.
How it should be
For each https://www.wowhead.com/ru/npc=229252/abilities;mode within a 20m radius, there is a stack of https://www.wowhead.com/ru/spell=469771/. If there are two Hyenas, then there are two stacks, and so on for each Hyena.
Spell Info
Mob https://www.wowhead.com/ru/npc=229252/abilities;mode
Buff ability https://www.wowhead.com/ru/spell=469771/changelog
Video from Retail as it should be.
Note the Hyenas. They have two stacks of "Pack Tactics" on the left.
Video on our site
Note the Hyena buff: "Two Hyena buffs, one on each Hyena." There should be two buffs."
[Cinderbrew] Careless Hopgoblin x Reckless Charge vs walls
Error Description
Mob https://www.wowhead.com/ru/npc=223423/drops;mode
If you walk behind a wall during the cast time of https://www.wowhead.com/ru/spell=448619/, the mob will not Charge and will become AFK until the next use of this Ability. Furthermore, this mob will not pursue the tank. "If you approach it, it will attack with a single attack."
How to reproduce
You need two players: a tank and a damage dealer.
Enter the Dungeon. Run any key.
After killing the first boss, go left and find the mob https://www.wowhead.com/ru/npc=223423/drops;mode
Wait for the ability to be cast https://www.wowhead.com/ru/spell=448619/
During the cast, go behind the wall. After this, the mob will become afk and won't chase the tank until the next cast https://www.wowhead.com/ru/spell=448619/. If it isn't dodged again.
How it should be
If the Ability https://www.wowhead.com/ru/spell=448619/
Dodjat behind the wall https://www.wowhead.com/ru/npc=223423/drops;mode shouldn't go AFK after this and run after the tank, attacking him in melee.
Spell Info
Mob https://www.wowhead.com/ru/npc=223423/drops;mode
Ability https://www.wowhead.com/ru/spell=448619/
Video on our site
You can see how the player moves behind the wall while the mob is casting. Afterwards, the tank moves away from the mob, and the mob doesn't follow them, therefore, it doesn't attack.
[Floodgate] Big M.O.M.M.A. x Sonic Boom vs invisibility
Error Description
Boss https://www.wowhead.com/ru/npc=226398//
If a player presses the ability https://www.wowhead.com/wotlk/ru/spell=58984/ when https://www.wowhead.com/ru/spell=473220/ is flying towards them, the player will not be affected by any effects from this ability. This should not happen.
How to reproduce
You need 2 players: a tank and any damage dealer (damage dealer with meld).
Enter the dungeon and run any key or m0.
Reach the boss https://www.wowhead.com/ru/npc=226398//
During flight, Abilities https://www.wowhead.com/ru/spell=473220/ (soundwave) press on the player https://www.wowhead.com/wotlk/ru/spell=58984/
How it should work
Ability https://www.wowhead.com/ru/spell=473220/ (soundwave) should not dodge Racial ability https://www.wowhead.com/wotlk/ru/spell=58984/
Spell information
Boss https://www.wowhead.com/ru/npc=226398//
Ability https://www.wowhead.com/ru/spell=473220/
Video from Live here
Focus on the player.
5 February 2026
[Subtetly] Shadowstrike x Falling through the map / textures Description of the bug
Sometimes when using Shadowstrike from stealth, instead of teleporting behind the target, the character teleports under the ground. (Rarely occurs)
Information of the spell
Shadowstrike <https://www.wowhead.com/spell=185438/shadowstrike>
[Subtetly] [Trickster] Coup de Grace x Danse Macabre Description of the bug
Coup de Grce does not grant stacks of Danse Macabre
How to reproduce
Set this build: CUQAA0tw2gAD7pPTLoW5IGZDeAAM2mBAAAAAgZZMWmMYmxMzYMDzMjZmxsNLDjtlZmBzMGjZWmtBAAAgZwwmZZGz2MMWYYZmlpFaZ2gB
1 Cast Shadow Dance
2 Cast Shadowstrike
3 Cast Eviscerate
4 Cast Backstab/Gloomblade
5 Cast Secret Technique
6 Cast Coup de Grace (Before testing, make sure Coup de Grce is already available, to avoid wasting time building it during the test)
The spell order is generic, the important part is not casting the same ability consecutively, as doing so will not grant a Danse Macabre stack. In any case, this has nothing to do with Coup de Grace, since during each Shadow Dance window you can statistically only cast it once.
How it should be
Coup de Grace as a (finisher) spender, should grant a stack of Dance Macabre
Information of the spell
Danse Macabre 
Coup de Grace <https://www.wowhead.com/spell=441423/coupdegrace?spellModifier=137035>
[Subtetly] Supercharger x Secret Technique Description of the bug
Currently, Secret Technique does not consume Supercharger combo points
How to reproduce
1 Cast Symbols of Death to get the 2 Supercharged combo points
2 Cast Secret Technique
How it should be
As a finisher, Secret Technique should consume Supercharged combo points when cast
Information of the spell
Supercharger <https://www.wowhead.com/spell=470347/supercharger>
Secret Technique <https://www.wowhead.com/spell=280719/secrettechnique>
Talents: CUQAA0tw2gAD7pPTLoW5IGZDeAAMz2MAAAAAAMLjxy0YGzMmZGjZYmZMMmthZGbLzMjZmZAjlZbAAAAYGMsZWmxsNDjFGWmZZah2mNYA
[Arcane] Arcane Orb no damage Description of the bug
Arcane Orb does not do any damage at all. When casted or being triggered by another ability, the damage does not show at all
How to reproduce
1. Cast Arcane Orb
2. Orb passes trough target
3. No damage done
How it should be
Arcane Orb must do damage
Links
|T1033906:16|t|cffffd000|Hspell:153626|h[Arcane Orb]|h|r
Bugtracker Report
[Arcane] Arcane Harmony x Arcane Missiles Description of the bug
Currently when I have a process of <https://www.wowhead.com/spell=263725/clearcasting> and I use <https://www.wowhead.com/spell=5143/arcanemissiles> , my stack of Arcane Harmony does not increase, this happens rarely.
How to reproduce
1. Creat Arcane Mage
2. Use Arcane blast or Arcane explosion to get <https://www.wowhead.com/spell=263725/clearcasting>
3. Pull a lot of mobs
4. Use <https://www.wowhead.com/spell=5143/arcanemissiles>
5. Check your stack of Arcane Harmony
How it should be
When I have a proc of <https://www.wowhead.com/spell=263725/clearcasting> and I use <https://www.wowhead.com/spell=5143/arcanemissiles> my Arcane Harmony should stack
Informations of the spell
Links
<
<https://www.wowhead.com/spell=263725/clearcasting>
<https://www.wowhead.com/spell=5143/arcanemissiles>
<
Talent: C4DAJHMkDNl9e4q1zfgySSx9jbGMbzCmhZmFDMzMGTzMmBAAAAAgBCYmZabWWmZmZbZZbmJWAAAAAAYDglxwMzysMMMzMDzMzMzMmxYA
[Aldrachi][General] - Preemptive Strike issue Description of the bug
ATM Preemptive strike happens only from 1st hit of manual glaive,100% glaive of Screaming Brutality and Reaver's Glaive. (counting furious throws)
How to reproduce
xxx
How it should be
Preemptive strike happens from any 1st hit of glaives so also the proc glaives of Screaming Brutality. (counting furious throws)
Proof: check ss
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[General][Aldrachi Reaver] - Reaver's Glaive VS Soul amount Description of the bug
ATM if you don't have a reaver's glaive ready you need 1less soul to generate it, so 5 for havoc and 19 for vengeance
How to reproduce
xxx
How it should be
You always need to gather 6souls to generate a Reaver's Glaive on havoc and 20souls for Vengeance
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[Evoker][Devastation] - 4p tier set Jackpot! x Fire Breath DoT
Description of the bug
Currently, if you have a 1217769/jackpot buff and spend it by casting 357208/firebreath, the direct damage will benefit from 1217769/jackpot, but the DoT will not benefit from it.
How to reproduce
Take Talents:
CsbBV7//nP39x/JJympTqouKSAAAAAAAAAAAAzYmhZmFzgZghZMTzYmJjxyYmZGmHYmlZAzYsxMzyMzgZAjZgNwWwMMhsAWGG
Equip 4p tier set
Go in front of target dummy.
Cast 370452/shatteringstar to get a 1217769/jackpot buff.
Spend it by casting 357208/firebreath at any rank.
Check that the direct damage benefits from 1217769/jackpot modifier spell_evk_jackpot_1217769 but the DoT part doesn't benefit from it.
How it should be
1217769/jackpot should also affect the DoT part of 357208/firebreath.
Links
<|T4638725:16|t|cffffd000|Hspell:1217769|h[Jackpot!]|h|r>
<|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r>
<https://www.wowhead.com/ptr2/spell=370452/shatteringstar>
[OM] Demonic Gateway skip
<https://www.wowhead.com/spell=111771/demonicgateway> should work in this location through the wall (g19 20 21):
retail <
ptr: <
[LoU][Rik][Mythic] Resonant echoes count
In intermission amplifier should cast 3 circles, at the moment its 6
In p1 it should be 8 and its 9
The hc numbers should be the same as mythic btw
4 February 2026
[totemic][restoration] Supportive Imbuements Tidecallers Guard healing increase not applied Description of the bug
The Supportive Imbuements talent does not appear to correctly apply the healing increase from Tidecaller's Guard.
According to the talent and imbue description:
Supportive Imbuements (Restoration):
Teaches Tidecaller's Guard
Tidecaller's Guard:
Increases healing done by 2.0%
Increases Healing Stream Totem duration by 3.0 seconds
Issue:
After applying Tidecaller's Guard, the 2.0% healing increase is not present. Healing values, tooltips, and character stats do not reflect any increase in healing done.
Only the Healing Stream Totem duration increase appears to function correctly.
How to reproduce
Talent into Supportive Imbuements
Apply Tidecaller's Guard
Compare healing output and stats with and without the imbue active
Observe that healing remains unchanged
How it should be
Healing done should be increased by 2.0% while Tidecaller's Guard is active.
Links
<https://www.wowhead.com/spell=445033/supportiveimbuements>
<https://www.wowhead.com/spell=445033/supportiveimbuements?def=130655&rank=1&spellModifier=137039>
[General] Kidney Shot duration Description of the bug
Currently, the stun duration of Kidney Shot doesn't scale with the number of combo points used. Instead, it seems to have a fixed duration regardless of the number of combo points available. Whether you have 1,2, or 7 combo points, there's no difference, as casting it stuns the target for 5 seconds
How to reproduce
Can reproduce it effectively in a duel (which would be best) or also on a dummy that's not immune to stun. Cast it with random combo points, it will always be 5 seconds of stun
How it should be
Finishing move that stuns the target. Lasts longer per combo point, up to 8 sec:
1 point : 4 seconds
2 points: 5 seconds
3 points: 6 seconds
4 points: 7 seconds
5 points: 8 seconds
Information of the spell
Link
Kidney Shot <https://www.wowhead.com/spell=408/kidneyshot>
[Unholy] Strangulate PVP talent Description of the bug
Currently for Unholy spec if chose  the changes will only be visual and the chosen  and its properties will remain the same as 
How to reproduce
1. create death knight
2. spec to Unholy
3. take 
4. use on enemy on pvp
How it should be
should work the same as Blood and Frost specializations
Informations
[LoU][Gallywix] Gallybux Finale Blast
Currently the ability <https://www.wowhead.com/spell=1219333/gallybuxfinaleblast?dd=15&ddsize=30> distance is being counted from the position of the target of the boss at the time of cast instead of the boss position.
[LoU][Rik][Mythic] Resonant Echoes vs Entranced
Resonant Echoes do not activate Entranced on players afflicted with 2 or more stacks or Resonant Echoes.
[LoU][Vexie][Mythic] Rigs/Technicians vs Jobs Done!
Currently, if you stun Technician while boss is done with intermission, while the mob is casting Jobs Done!, the mob will begin casting Repair again.
Same goes pretty much for the Rigs, once the Intermission is over, they should cast Jobs Done! and dissapear. But currently, they dont cast it at all.
[LoU][Vexie][Mythic] Rigs vs Taunt
Rigs should not be tauntable, and they should move twoards the boss always, Currently, they follow targets that damage them, or taunt them.
[LoU][General] Goblin Jumper Cables
Currently, you cant use the Wake up merc Goblin Jumper Cables in the raid, after a wipe. The option should appear after boss has reseted/raid wiped.
[LoU][General] Top Player Privilege Raid Skip
If someone inside the raid has the Raid skip quest completed and unlocked, the whole raid should be able to use the raid skip to Bandit/MugZee.
Currently, only the owner that has the quest completed can use them.
[LoU][Gallywix] Tick-Tock Canisters
The spell <https://www.wowhead.com/spell=466578/ticktockcanisters>, is highly overtune and it's doing 2x more damage than in retail
[LoU][Gallywix] P3 Model vs Hitbox
When Gallywix Mounts up on his body, the hitbox of the boss gets broken, and wont match where the boss acually is.
Try using Melee abilities on him while he is in P3. It will not register.
[LoU][Gallywix] Scatterblast Canisters
The spell <https://www.wowhead.com/spell=466340/scatterblastcanisters> is highly overtune. It does more than 2x damage compare to in retail
[LoU][Gallywix][Mythic] p3 boss afk
Basically in p3 boss just stands there and doesnt move at all, doesnt cast the tank mechanic, but does cast other abilities like venting heat or supression.
[LoU][Gallywix][Mythic] Rockets in p2
In p2 when you are targeted with rockets you should get 4 lines coming out of you, atm some players get 4 while some get 3.
[LoU][Gallywix][Mythic] P1 timers
Heres how he fight timers for P1 should look like starting after the bosses shield is destroyed and his stun expires.
00:02 Adds(1)
00:05 Bombs(1)
00:12 Overloaded Rockets(1)
00:15 Giga Blast(1)
00:22 Giga Coils(1)
00:28 Soak(1)
00:37 Venting heat(1)
00:40 Supression(1) + Adds(2)
00:46 Gallybux finale blast(1)
00:53 Venting heat(2)
00:56 Soak(2)
01:04 Bombs(2)
01:11 Overloaded Rockets(2)
01:13 Giga Blast(2)
01:18 Venting heat(3)
01:22 Giga Coils(2)
01:30 Soak(3)
01:39 Venting heat(4)
01:36 Supression(2) + Adds(3)
01:42 Gallybux finale blast(2)
01:52 Venting heat(5)
02:02 Bombs(3)
02:08 Soaks(4)
02:10 Overloaded Rockets(3)
02:17 Giga Blast(3)
02:25 Giga Coils(3) + Adds(4)
02:31 Venting heat(6)
02:37 Soaks(5)
02:44 Venting heat(7)
02:50 Supression(3)
02:56 Gallybux finale blast(3)
03:01 Bombs(4)
03:07 Venting heat(8)
03:08 Overloaded Rockets(4)
03:11 Giga Blast(4)
03:17 Soaks(6)
03:26 Giga Coils(4)
03:34 Intermission(p2)
First 3 add spawns are 2 Darkfuse Wrenchmongers + 1 GigaJuiced Technician, while the 4th set of adds is 2 of each. The 4th set of adds should spawn arround the middle of the room closer to the boss.
[LoU][Gallywix][Mythic] p2 and p3 adds
Shortly after starting p2 and p3 the boss spawns adds same as in p1, which shouldnt happend.
[LoU][Gallywix][Mythic] Statterblast canisters
On mythic in p2 he should do the same soak as in p1 heroic, currently he only drops some visual soak on the ground like mechengineer canisters.
[LoU][Gallywix][Mythic] Biggest Baddest Bomb Barrage
Mechanic is just not being cast in p2.
[LoU][Gallywix][Mythic] Mechengineer's Canisters
On mythic there should be 4 canisters instead of 3.
[LoU] Mug'Zee x Gaol walls vs intermission
Targeted jails dont disappear on mugzee when transitioning to p2. The abilit tooltip says he should also destroy any crawler mines that might exist.
Proof
[LoU] Mug'Zee x Static Charge vs Mythic pattern
On mythic difficulty the boss charge positions should be fixed. The positions should be seen in the video.
Bellow is the aprox positions of the charges.
.
How to reproduce
You need a DxD and a Warrior.
Enter the Dungeon.
Start any level of the key (workshop).
Go to the location in the screenshot. (See the video for the jump location to jump over the wall.)
How it should be
Players shouldn't be able to jump over the wall to get to https://www.wowhead.com/ru/npc=144248/
Spell Information
Abilities that allow you to jump over the wall leading to the boss: https://www.wowhead.com/ru/spell=187827/modifies and https://www.wowhead.com/ru/spell=6544/modifiedby
Video on our site: The player jumped from this spot to a point above, thereby skipping the wall. (which shouldn't happen).
[Evoker][Preservation] Echo vs heal mods
Description of the bug
Currently <https://www.wowhead.com/spell=364343/echomodifiedby> direct heal with 240% SP mod not affected by following mods:
1. Mastery <https://www.wowhead.com/spell=363510>
2. 1.09x PvE/ 1.05 PvP mod from 11.1.5:
<https://www.wowhead.com/spell=356810/preservationevoker>
3. Versatility
4. <https://www.wowhead.com/spell=376930/attunedtothedream> effect1 and effect 2 . At 2 stacks Effect1 1.06/ Effect2 1.06
How to reproduce
1. Make preservation evoker level 80
2. Run Build: CwbBV7//nP39x/JJympTqouKSAAAAAAMzMzysMGGmZMLmxY4BYAAYmZGPgZmxYmJYAAAAbzMzEWMzMLjBAMmZMbLbsZhhZmZaoZxwihZA
3. Cast <https://www.wowhead.com/spell=364343/echomodifiedby> on yourself
4. Check that the missing mods don't work at all
How it should be
Most mods are mentioned on simcraft. Mastery and versa is a general mod that should affect all pres evoker healing spells with direct SP mod.
[OM][Spider Tank] Melee Damage
Currently Spider tank melee hits do very little damage. Don't know exactly what's the unmitigated damage right now because it is bugged on logs, but it should be ~10million on +15 key level
PTR: <
Retail: <
Spider Tank: <https://www.wowhead.com/npc=144296/spidertank>
[Evoker] [Preservation] 4 pc bonus
Description of the bug
Currently, when im on Evoker Preservation and use 4 pc tier set( <https://www.wowhead.com/spell=1215610/evokerpreservation111classset4pc>),when you use echo on the target and use verdantembrace on yourself(or another target) the Insurance is procking only on yourself but should prock on yourself and the target that you heal with that spell
How to reproduce
1. Create an Evoker Preservation and take 4 pc tier set
2. create a heal dummy and use echo on it and verdantembrace on yourself
3. See that Insurance is procking only on yourself and not to the target
How it should be
Generally, it should give the target an Insurance when its buff with echo
< form retail.
[Evoker] [Preservation] Exhilarating Burst interaction
Description of the bug
Currently, when i am on Evoker Preservation and use talents exhilaratingburst x essenceburst x sparkofinsight x temporalcompression, when i get 4 stacks of temporalcompression and use them by any Bronze Spell (echo for ex.) then cast firebreath or dreambreath or spiritbloom, the empowered spells give essenceburst but dont grants exhilaratingburst
How it should be
Generally, it should give exhilaratingburst after rotation that i mentioned up there.
< from retail
[Evoker] [Devastation] [Flameshaper] Enkindle vs shields
Description of the bug
Currently, when i am on Evoker Devastation and use Flameshaper Hero Tree and take talent called enkindle, when i cast spell called disintegrate or pyre x enkindle it should dot the shields and deal damage to shields, on live it does not dot the mobs that are shielded
How to reproduce
1. Create an Evoker Devastation and use enkindle in Flameshapper
2. Find a mob or boss with shields and use disintegrate or pyre and see that there is no dot on the target while it got shield
How it should be
Generally, it should dot the target with a shield.
LINKS
<
[Evoker] [Devastation] Eternity-surge
Description of the bug
Currently when i am on Evoker Devastation and use spell called eternitysurge, it should hit +1 target for each empowered spell level( 1lvl 1 target, 2lvl 2 targets and so on), right now its hitting only 1 target even in full charge.
How to reproduce
1. Create an Evoker Devastation and use eternitysurge on 2+ target
2. Charge eternitysurge at list on level 2 to see that it hits only 1 target(should be more)
[Evoker] [Devastaton] 2pc vs combat
Description of the bug
Currently, when i am playing Evoker Devastation and use 2 pc tier set(<https://www.wowhead.com/spell=1215687/evokerdevastation111classset2pc>) the ability called shatteringstar that procked by 2pc procking on non combat mobs
How to reproduce
1. Create an Evoker Devastation and use 2pc tier set
2. Go near the mobs that not in combat
How it should be
Currently, it should not prock in none combat mobs
LINKS
< from live servers
[OM] [Waste-processing-unit] vs CC
Description of the bug
Currently, when you playing Operation Mechagon and go to the mob called wasteprocessingunit that is placed after second boss, you can CC( throw him up) his cast megadrill with any throw up abilities (for example wingbuffet, tailswipe.)
Generally, its an Elit mob that cant be kicked.
< From retail
3 February 2026
[Elemental] Earth Elemental x S2 tier set Description of the bug
when tier set 2pc proc and summon a Fire/Storm elemental it replace the active earth elemental
(Summon with 117013/primalelementalist)
How to reproduce
1. Elemental shaman
2. talent: CYQAL+iDLHPJSLC+6fqMJ8tubCAAAAAYb22mZmZGz2sMGMMjZAAAAAWMzymZmhNTWY2mZaoZ2AAz20MgNDmGMzMbzYZmZGLmlxilZmZMGmZZA
3. cast 198103/earthelemental
4. cast 114050/ascendance
How it should be
while Earth Elemental is active 2pc of tier shouldn't summon a fire/storm ele , it should only gives the 1218612/jackpot buff from the 4pc
Retail video: <
(in the video he summon Earth element at 6.20, and he Cast Ascendance a 6:26 and get jackpot buff while keeping Earth Elemental active
Links
1215675/shamanelemental111classset2pc
<https://www.wowhead.com/spell=192249/stormelemental>
<https://www.wowhead.com/spell=198067/fireelemental>
[Resto][Totemic] Supportive Imbuements Issue:
Talent is missing functionality.
nothing applied to shield, nor effect present.
How it should work:
Learn a new weapon imbue, Tidecaller's Guard.
Tidecaller's Guard
Imbue your shield with the element of Water for 1 hour. Your healing done is increased by 2.0% and the duration of your Healing Stream Totem and Cloudburst Totem is increased by 3.0 sec.
|T538567:16|t|cffffd000|Hspell:445033|h[Supportive Imbuements]|h|r
|T1355357:16|t|cffffd000|Hspell:457481|h[Tidecaller's Guard]|h|r
[Subtetly] Tier Set 4 pc Description of the bug
Currently, during Shadow Dance, only one Winning Streak stack is gained (when it procs), and the Shadow damage buff applies only to the clones from Secret Technique, ignoring the Shadow damage of both Eviscerate and Black Powder
How to reproduce
Step 1: Regarding Winning Streak stack: Exithing Stealth, cast Shadow Dance, and continue dealing damage. From the buff bar, it can be observed that during the Shadow Dance window, Winning Streak! only procs one stack at a time
Step 2: During the Shadow Dance phase, all accumulated Winning Streak! stack do not apply to the Shadow damage of Eviscerate and Black Powder. Conversely, they do apply to the clones of Secret Technique.
I was able to reproduce this bug using an FSDL. From the spell tooltip it can be observed that this buff (shown in a different effect format) applies only to the clones of Secret Technique, ignoring Eviscerate and Black Powder
FSDL: Secret Technique Clones 
Links
<https://www.wowhead.com/spell=102693/groveguardians>
< Live
< Retail (Prepatch but same behavior in 11.1.5)
[LoU][Boss] Stix ball speed
Error Description
Boss https://www.wowhead.com/ru/npc=230322// The player affected by the mechanic https://www.wowhead.com/ru/spell=461536/?dd=14&ddsize=30 rolls a ball around the battlefield, collecting trash (the ball moves at a constant speed without accelerating, which shouldn't happen).
How to reproduce
Join the raid.
Reach the boss https://www.wowhead.com/ru/npc=230322// , aggro, wait for the mechanic to activate https://www.wowhead.com/ru/spell=461536/?dd=14&ddsize=30 Roll the ball across the battlefield. The speed should change (see the retail video at the end).
How it should work:
The player affected by this mechanic https://www.wowhead.com/ru/spell=461536/?dd=14&ddsize=30
Rolls the ball across the battlefield, gradually accelerating.
Spell Info
Boss https://www.wowhead.com/ru/npc=230322//
Effect on the player before he rolls the ball https://www.wowhead.com/ru/spell=465346/
Video from Retail: how it should be
Pay attention to the mark on the player after this (watch the ball's speed carefully)
Video on our site Pay attention to the mark on the player (after this, watch the ball's speed; it moves at the same speed, although it should accelerate as shown in the Retail video)
[LoU][Mobs]Mechanized Peacekeeper/Darkfuse Gunner
Error Description
The mob https://www.wowhead.com/ru/npc=227961/ and
https://www.wowhead.com/ru/npc=229180/ do not aggro if approached. This should not happen.
How to reproduce
Join the raid.
Kill all the bosses, how to get to "Galagio," and approach these mobs on the way down.
How it should work
These mobs https://www.wowhead.com/ru/npc=227961/ and https://www.wowhead.com/ru/npc=229180/ aggro if approached.
Spell Info
Video on our site:
The player runs near the mobs, but nothing happens. "Live"
2 February 2026
[Evoker][Preservation] Insurance vs mods
Description of the bug
Currently https://www.wowhead.com/spell=1215550/insurance and <https://www.wowhead.com/spell=1215553/insurance> healing has following missing healing mods + crit chance:
1. Mastery <https://www.wowhead.com/spell=363510>
2. 1.09x PvE/ 1.05 PvP mod from 11.1.5:
<https://www.wowhead.com/spell=356810/preservationevoker>
3. Versatility
4. Should have a chance to crit since it has a flag "Periodic Can Crit"
How to reproduce
1. Make preservation evoker level 80
2. Learn <https://www.wowhead.com/spell=1215549/evokerpreservation111classset2pc> set bonus. .learn 1215549
3. .aura 1215550 on yourself
4. check that a lot of modifiers are missing
How it should be
Retail demo 11.2 : 20:07 Insurance heal: 151140
18:17 Stats SP: 96314, Mastery: 39% Versa: 14%
19:49 Build
<
Retail heal breakdown would go: 96314SP x 0.8064(Insurance sp mod) x 1.39mast x 1.14Versa x 1.05PresMod(11.2) x 1.06AttunedDreamTal x 1.06AttunedDreamTal(self) = 138283
Still missing some extra healing mods, but at least this way its closer to the retail value.
[Evoker][Preservation] Timeless Magic vs Echo
Description of the bug
Currently <https://www.wowhead.com/spell=376240/timelessmagic> doesn't reduce mana cost for <https://www.wowhead.com/spell=364343/echo>. It reduces it on a tooltip but not when you use it.
How to reproduce
1. Creat Evoker and use Chronowarden Heroic tree: CwbBV7//nP39x/JJympTqouKSAAAAAAGmZ2mlBmxMzwMjZZgZAAwMzYmZwYmJYGAAAYbmZmwmZmZZMAgxMjZbZjFbMMzMTDNLMWMMA
2. check how much mana you wasted when using <https://www.wowhead.com/spell=364343/echo> with <https://www.wowhead.com/spell=376240/timelessmagic> talent and without
3. you will see that the tooltip mana cost changes but when you use the spell it will cost same 47500 instead of 33250 (2 stacks of <https://www.wowhead.com/spell=376240/timelessmagic> talent)
How it should be
You should have 15%/30% mana reduction on <https://www.wowhead.com/spell=364343/echo> when using <https://www.wowhead.com/spell=376240/timelessmagic> talent
1 February 2026
[Restoration] Insurance x crit Description of the bug
1215539/insurance hot and direct healing is not able to crit
How to reproduce
1. Restoration shaman
2. equip S2 tier set
3. 73920/healingrain or 444995/surgingtotem
Links
Retail log <
[Evoker][Devastation] - Scorching Embers
Description of the bug
Currently, the talent 370819/scorchingembers is not implemented correctly. After casting 382266/firebreath at any empowerement level, the target will take 20% additional damage from Red spells.
How to reproduce
Take talents:
CsbBV7//nP39x/JJympTqouKSAAAAAAAAAAAAzYmhZmFzgZghZMTzYmJjxyYmZGmHYmlZAzYsxMzyMzgZAjZgNwWwMMhsAWGG
Cast 382266/firebreath at any empowerement level
Cast any other Red spell, like 361469/livingflame, and check damage done
You can see that the corresponding modifier is always SPELL_AURA_MOD_SPELL_DAMAGE_FROM_CASTER_BY_LABEL ("Fire Breath"[357209]) x 20% , regardless of the empowerement level.
How it should be
The % of damage bonus on Red spell should depend on the empowerement level of the 382266/firebreath cast.
382266/firebreath Rank1 : 10%
382266/firebreath Rank2 : 13%
382266/firebreath Rank3 : 20%
382266/firebreath Rank4 : 40%
Links
<https://www.wowhead.com/beta/spell=370819/scorchingemberscomments>
<|T4622458:16|t|cffffd000|Hspell:382266|h[Fire Breath]|h|r>
<|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r>
31 January 2026
[Brewmaster][Master of Harmony] - Tier set 2p x Mantra of Tenacity Description of the bug
Currently, on Brewmaster Monk, with 451029/mantraoftenacity talented, when 2p procs, you get 115203/fortifyingbrew but you don't get the shield from 451029/mantraoftenacity.
How to reproduce
Take talents:
CwQACdq2zyOHcHaPcZ/HhhelgDAAAgZmxYGYWmx2wMjBAAAAAAYZBzEzMwMADjtZmZYWGmxilZabb2sNzMMLAAwysMtNbzsNAANLzSzMzswMsB
Equip 2p tier set
Go in combat and get hit until 1215996/monkbrewmaster111classset2pc procs.
Check that 115203/fortifyingbrew is applied but 451029/mantraoftenacity is not.
How it should be
When 115203/fortifyingbrew is applied through 1215996/monkbrewmaster111classset2pc, 451029/mantraoftenacity should also be applied to the monk, if talented.
Links
<|T608950:16|t|cffffd000|Hspell:451029|h[Mantra of Tenacity]|h|r>
<|T615341:16|t|cffffd000|Hspell:115203|h[Fortifying Brew]|h|r>
<|T136243:16|t|cffffd000|Hspell:1215996|h[Monk Brewmaster 11.1 Class Set 2pc]|h|r>
[MM] - Precision Detonation x ES overlap Description of the bug
If you deal damage with Aimed Shot to the target that has 2 Explosive Shot "stacks" "second" Explosive Shot explosion denies "first" Explosive Shot explosion
How to reproduce
Talents C4PAIKKe/J2LdooRW3uJg8yy0bmllxwYZMTjlZWYJzSmNAAAAAAAAAAAAAAmxMmxMzMzMyMGDzMMGmxMDmZGbzsMbmZGzgZmxYmZWMGsM
Easy to reproduce with 4p
.aura 194594
Use Explosive Shot
Use Aimed Shot
How it should be
Precision Detonation should explode both Explosive Shots
Links
Precision Detonation <https://www.wowhead.com/spell=471369/precisiondetonation>
Explosive Shot (debuff) <https://www.wowhead.com/spell=212431/explosiveshot>
4p <https://www.wowhead.com/spell=1215645/huntermarksmanship111classset4pc>
[MM] - Tier Set 4p x Explosive Shot Description of the bug
Applying Explosive Shot from 4p to active Explosive Shot makes active Explosive Shot to get 300% effectiveness.
So you get 2 Explosive Shot with 300% effectiveness
How to reproduce
Talents C4PAIKKe/J2LdooRW3uJg8yy0bmllxwYZMTjlZWYJzSmNAAAAAAAAAAAAAAmxMmxMzMzMyMGDzMMGmxMDmxYbmlZzMzYmhZmxYmZWMGsM
.aura 194594
Use Explosive Shot
Use Aimed Shot
How it should be
4p bonus shouldn't be applied to already active Explosive Shot. Only to its empowered part
Links
4p <https://www.wowhead.com/spell=1215645/huntermarksmanship111classset4pc>
Explosive Shot (debuff) <https://www.wowhead.com/spell=212431/explosiveshot>
Ressurection x Well-Honed Instincts How it currently is :
Getting ressurected (mass res for example) , you spawn at 35% hp and it sets off your cheat death (WellHoned Instincts) which procs at 40% (if damaged and your hp drops to it).
How it should be :
Getting ressurected shouldn't proc your Cheat Death.
Link :
<https://www.wowhead.com/spell=377847/wellhonedinstincts>
<
[Resto] Wild growth X Demonology warlock imps How it currently is:
The Restoration Druid spell Wild Growth is currently prioritizing Wild Imps (Demonology Warlock pets) over player characters. Under standard healing priority logic, player targets should always be prioritized over pets. Currently, the spell is consuming healing charges on Imps to the extent that actual players in Raids and Mythic+ environments are not receiving the heal.
How it should be :
Wild growth should prioritize players first over any demonology warlock pet within the fight.
Steps to Reproduce
1. Enter a party or raid with a Restoration Druid and a Demonology Warlock.
2. Have the Warlock summon a large army of imps via Hand of Gul'dan.
3. Ensure both players and imps are damaged or below 100% health.
4. Cast Wild Growth on a player target.
Links :
(Blue marked Text)
[Resto] 2piece X Spell Power X No Crit How It Currently Is
Incorrect Scaling: At high Intellect levels (100,984 Intellect), the HoT ticks for approximately 161,514 every 2.4 seconds, totaling 1,009,463 over 15 seconds. This indicates the base coefficient is not being applied correctly to the player's active Spell Power.
No Critical Strikes: Analysis of combat logs shows a 0% Critical Strike rate for both the periodic ticks and the consumption burst. The ability appears to be "hardcoded" to never crit, significantly devaluing the set bonus for players with high Critical Strike rating.
How It Should Be
Dynamic Scaling: The healing should be a true 800% of Spell Power over its duration, scaling linearly with every point of Intellect ( so more intel goes into the calculation)
Critical Strike Integration: Like all other Restoration Druid HoTs (Rejuvenation, Regrowth, Wild Growth), Insurance! should have a chance to Critically Strike based on the player's stats. (Crit value scales with crit %)
How to Reproduce
1. Equip the 2piece set.
2. Proc Insurance! on a target and monitor the combat log for the duration of the 15second buff.
3. Observed Result A: Note that the total healing over 15 seconds is only ~1,009,463, which does not align with a functional 800% coefficient.
4. Observed Result B: Observe that over a large sample size of procs, zero ticks result in a "Critical" heal.
Links:
Set Bonus Aura: <https://www.wowhead.com/spell=1215518/insurancemodifiedby>
Retail logs showing insurance avg hit and crit % :
< (Tooltip vs Actual Healing) pretested , the values of 100k intel written in the report are when i changed gear to more intel to make sure, it increased but not correctly.
[Balance] - Touch the Cosmos x Starsurge Description of the bug
Currently, you consume 450356/touchthecosmos buff after 78674/starsurge hits its target.
How to reproduce
Take talents:
CYGAkuH5GdQpDrgY32rlVGnyqBAAAAAAAAAAAAAAAAAAbUmtMGzMAzyYbmZWYMDjlZWmxCzMzMzyMmZMzM2wCAGgttxCmmZWGFAACgNmZGgNjhB
Do .cheat all
Repeat cast of 190984/wrath until 450356/touchthecosmos procs.
Cast 78674/starsurge.
Check that the proc is consumed after the projectile of 78674/starsurge hits its target.
How it should be
450356/touchthecosmos should be consumed right after 78674/starsurge is cast, not when it hits the target.
Links
<|T1120185:16|t|cffffd000|Hspell:450356|h[Touch the Cosmos]|h|r>
<|T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r>
[LoU][Sprocket] Belt pushing while not in finght
Sometimes the belt keeps pushing players even when boss is not engaged, its reset or dies.
[LoU][Sprocket] Foot blasters positions
After the first intermission the position of mines is wrong, they are spawning in the same places as in p1 but the ground electricity pattern is different so that shouldnt be the case, mine positions should be updated.
[LoU][Sprocket] P2 timers
P2 timers on heroic are wrong. Each time when boss does the beams he should also do either rockets or magnets. First rockets then magnets and repeat as you can see in the video. And then in p3 it should be all 3 at the same time.
<
[LoU][Sprocket][Mythic] Polarization
If you don't have any marks on you (getting ressed after you die) <https://www.wowhead.com/spell=1216934/negapolarization>
<https://www.wowhead.com/spell=1223141/posipolarization>
you will proceed to knock everyone back regardless of their marks color
[LoU][Sprocket] Void beams
Currently in phase 2, the 2nd set of beams (Void Beams + Rockets set) is a raidwipe, due to the Void Beams. There is no space (they are overlapping) to move to a safe spot.
[LoU][Sprocket][Mythic] Jumbo void beam
This ability is cast in p2 and p3. It grows in width for each cast. The 4th total cast is almost no safe spots left. On ptr, the 2nd cast was way bigger than it should be as you can see in the video. The subsequent casts were smaller
[OM] [Gnomercy 4.U.] Maximum Thrust Target
Description of the bug
Currently, when you playing Operation Mechagon and go to the first boss called theplatinumpummeler the ability called maximumthrust should cast only on tank
< From retail
[DC] [Blazikon] mele vs Wicklighter Barrage
Description of the bug
Currently, when you go to the Darkflame Cleft and go to the Second boss Called Blazikon, when he cast wicklighterbarrage to the allies to barrage the candles, it should prioritised cast on range dd and heal, so if you have 1 mele in party it will cast on 2 rdd and heal, if you have 2 dd it will cast on 1 random dd, rdd and heal, of course for full mele party it will be 2 random dd and heal
< [10:00]
[Evoker][Chronowarden] Warp under textures
Description of the bug
Currently when Evoker Chronowarden use <https://www.wowhead.com/spell=429483> with <|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r> talent sometimes you get teleported under textures, resulting in permanent inability to finish a game (arena,bg,etc). People will report you for exploiting, guild leaders will not pick you because you constantly afk underground. Basically making Chronowarden an unreliabe class for anyone to play with
How to reproduceu
1. Creat Evoker and use Chronowarden Heroic tree
2. Pick <|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r> or ".learn 358267"
3. use <https://www.wowhead.com/spell=429483> in some of poorly scripted areas where collision is bypassable.
Exemples:
<
<
<
or check on discord in "PvP" section:<
How it should be
You should not fall under textures.
If this spell can't be fixed please do not hesitate to do the following:
1. Revert <|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r> when it didn't do anything
2. Make sure it keeps the 5 sec cooldown reduction flag:Apply Aura: Mod Cooldown Ms(1948)
Value: 5000
3. Please consider adding a custom 34 50%100% speed boost to compensate for the teleport distance.
[Rookery] Coalescing Void Diffuser x Attractive Shadow vs Explosion
Currently when a Coalescing Void Diffuser dies its own Attractive Shadow stays until its duration is over.
On retail when a Coalescing Void Diffuser dies its own Attractive Shadow despawn instantly
Retail: <
PTR/Live: <
Attractive Shadows IDs:
cast <https://www.wowhead.com/spell=430812/attractingshadows>
effect <|T1033906:16|t|cffffd000|Hspell:430814|h[Attracting Shadows]|h|r>
[Rookery] Coalescing Void Diffuser x Arcing Void vs range
Description of the bug
Arcing Void AoE has a 6 yard range, currently it can hit targets up to 79 yards.
How to reproduce
Go into Rookery
Pull Coalescing Void Diffuser (preferably with players in your party)
Watch how the person outside the aoe visual is getting hit
Links
<https://www.wowhead.com/spell=430805/arcingvoidusedbynpc>
< (Watch syn get hit outside my circle)
[DFC] - Corridor Creeper x Creeping Shadow
Description of the bug
Corridor Creepers applies [Creeping Shadow] way too quick on their targets ( tank )
Informations of the spell
Links
<https://www.wowhead.com/npc=210539/corridorcreeper>
<https://www.wowhead.com/spell=469620/creepingshadow>
30 January 2026
Supercharger talent rework Description of the bug
Stays always up after the first cast, even once used
How it should be
Once both combo points have been used through the two finishers, it should reactivate on the next cast of Symbols of Death
Information of the spell

Supercharger <https://www.wowhead.com/spell=470347/supercharger>
Symbols of Death <https://www.wowhead.com/spell=212283/symbolsofdeath>
[All] Shimmer x End Cart Description of the bug
Currently whenn the cart reaches the end you cannot use your shimmer
How to reproduct
1. Make mage
2. Take <https://www.wowhead.com/spell=212653/shimmer>
How it should be
After you move out if you use shimmer you dont take stun
Links
Retail: <
[Rookery] Coalescing Void Diffuser x Attracting Shadows vs skip
Description of the bug
Currently not able to skip Coalescing Void Diffuser properly, since Attracting Shadows deals AOE damage to targets that aren't in direct combat with add even after meld we are getting damage.
Making it impossible to skip on higher keys without having deaths and CD waste ( each death is 15sec ).
How it should be
Attracting Shadows should deal damage only to targets that are in ++direct combat++, not to those that didn't have any interaction with Coalescing Void Diffuser.
It can be seen in Retail proof that Attracting Shadows is still active nobody is getting any damage from it except tank that was in direct combat with add.
Informations of the spell
Links
Retail: <
<https://www.wowhead.com/npc=214421/coalescingvoiddiffuser>
<|T1033906:16|t|cffffd000|Hspell:430814|h[Attracting Shadows]|h|r>
[Cinderbew] Benk Buzzbee x Bee-Haw vs missing barrels
Description of the bug
Sometimes one of barrels can't be destroyed, you have to use second bee to destroy the same barrel.
Unsure what is causing it but happened every time so far on Live, i think if you are too close to barrel it wont be destroyed
Informations of the spell
Links
<https://www.wowhead.com/npc=218000/benkbuzzbee>
<https://www.wowhead.com/spell=438025/snacktime>
<https://www.wowhead.com/spell=438763/beehaw>
[LoU][Rik][Mythic] Resonant Echoes
When you get hit by <https://www.wowhead.com/spell=468119/resonantechoes> you should get a stack of debuff and if you have 2 stacks, you should get charmed/mind control. Currently, when u get hit by resonant echoes, it doesn't give a stack at all.
note: it applies debuff every 0.5 sec and if you already have debuff you get charmed
[LoU] [Mug'Zee] boss unresetable
The boss not resetting when everyone is dead on enrage mechanic <https://www.wowhead.com/spell=1216142/doublemindedfury>
[Undermine][NPC] Hooplia Jiles
<https://www.wowhead.com/npc=239072/hoopliajiles>
NPC vendor offers only default text "Greetings, $n."
[Undermine][NPC] Rax Sharpwick
<https://www.wowhead.com/npc=239315/raxsharpwick>
The vendor has nothing to sell, should offer alchemy goods.
[Undermine][NPC] Vrizek
NPC missing RP text, has only default text "Greetings, $n."
<https://www.wowhead.com/npc=226520/vrizek>
[OM] Workshop Defender - Shield Generator
Description of the bug
All Workshop Defenders from G23,G24 and G25 doesn't cast Shield Generator
How to reproduce
Go to Workshop
Pull G23, G24 and G25
How it should be
Workshop Defender should cast Shield Generator
Informations of the spell
Links
<https://www.wowhead.com/npc=144299/workshopdefender>
<|T252184:16|t|cffffd000|Hspell:293683|h[Shield Generator]|h|r>
[OM] Defense Bot Mk III - Ability timer issue
Description
Group 25 after reseting aggro the timers for the Defense Bot Mk III (144298) are wrong they instantly use the ability that was in que .
Defense Bot Mk III
<https://www.wowhead.com/spell=297128/shortout>
<https://www.wowhead.com/spell=294195/arcingzap>
[Items][Undermine] Box of Darkfuse Miscellany
When we open Box of Darkfuse Miscellany we should recieve 500 reputation with Darkfuse Solutions, right now it's only 15.
[Cinderbrew] Bee-let x position vs stuck in wall
Currently there is some beelet that are always stuck to the wall and you cant pull them , this beelet are pretty much in this groups :
G34 , G36 , G46
29 January 2026
Twins of the Sun Priestess secondary effect Description of the bug
Currently <https://www.wowhead.com/beta/spell=373466/twinsofthesunpriestesschangelog> only works 50%. We still have a version from Dragonflight. This talent got buffed in 11.1.0. "If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers." This part isn't scripted.
How to reproduce
1. Make a priest level 80
2. .learn 373466 talent
3. Inv DPS spec in to your party
4. Cast <https://www.wowhead.com/beta/spell=10060/powerinfusion> without targeting anything near your dps party member
5. See that the <https://www.wowhead.com/beta/spell=10060/powerinfusion> buff will get applied on priest and not the DPS partner.
How it should be
If you don't target any party members in the spell reach of <https://www.wowhead.com/beta/spell=10060/powerinfusion>, and you use that spell it should cast on a nearest DPS player unit, or healer if no nearby dps exist.
Informations of the spell
Links
<https://www.wowhead.com/beta/spell=10060/powerinfusion>
<https://www.wowhead.com/beta/spell=373466/twinsofthesunpriestesschangelog>
[LoU][MugZee] Unstable Cluster Bomb x detection vs players
Currently, it seems that not soaking a Unstable Cluster Bomb on heroic and above difficulty from Exploded Crawler Mine, does not acually do raid wide damage if left unsoaked.
[LoU][Stix][Mythic] Scrapmaster Visual Clutter
Scrapmasters continue fixating on targets, even after Recycler finishes casting, making visual clutter. and confusion
Basically, the Lazer beams continue to appear even while they are nolonger casting Recycler on a player.
[Floodgate] Bombshell Crab x Pinch vs missing ability
Currently Bombshell Crab are missing an ability called Pinch
<
++Note :++ if you successfully parry this ability Pinch it should not apply the debuff
< in here you can see that he took 2 hits but he got only 1 debuff
[Floodgate] Disturbed Kelp x Jettison Kelp vs CC
Currently If you Grip or push this creature Disturbed kelp while he is casting his ability Jettison kelp he wont move but the spell interput the cast , but if he is not casting Jettison kelp and you push him he moves , its weird to explain , this video shows the issue : <
How it should be :
if you use sigil of chain or typhon or any kind of Push spell , the adds should stop the cast and move from their position
[LoU][Stix][Mythic] Incinerator vs Affected Amount
On Mythic Difficulty, Incinerator should target 14 players each cast. Currently, it seems to target only 6.
[LoU][Rik] Dead Players vs Blaring Drop
Currently, if a player dies from Blaring Drop, once he is combat ressed, the debuff seems to reapply to the player, and he dies again from it.
Players should not get the debuff applied to them again once combat ressurected.
[LoU][Rik][Mythic] Amplifiers vs zap interaction
When the amplifiers spawn, they have <https://www.wowhead.com/spell=1214829/feedbacknullifier> and the way players get rid of the shield is with 2 people with <https://www.wowhead.com/spell=467297/staticjolt> go into the amplifier. Currently we cannot get rid of the shield with the zaps no matter with 23 people standing in the amplifiers
[LoU][Rik][Mythic] Boss Semi-AFK
If players do not remove shield from any of the Amplifiers on Mythic Difficulty, the Boss will do only one Blaring drop, and then afk for rest of the Intermission.
Boss should continue doing Blaring Drops regardless as usual.
[LoU][Rik] Faulty Zap vs Tanks
Tanks should not be a valid target for Faulty Zap targetng spell, unless they are the last ones alive.
[LoU][Rik][Mythic] Entranced Double Debuff
Entranced can bug out, if player has two debuffs, he will not be able to be killed out of the MC.
Player should probably be unable to have two Entranced Debuffs.
[LoU][Gallywix][Mythic] Catering
The ability should be baited by players. At the moment its a fixed position.
[LoU][Gallywix] Scatterblast canisters
The Frontal the boss does seems to be random, hitbox is too big and also hits behind the boss too.
[LoU][Gallywix][Mythic] Heroic adds on mythic
Just after you deal with the 1st set of adds in P1 mythic the boss does the Heroic add spawn patter where he goes in the middle and spawns a lot of darkfuse technicians, that shouldnt happend at all
[LoU][Gallywix] 1500 pound dud spawns
The bombs seem to spawn in air off the platform and in electricity zone, which shouldnt happend.
[LoU][Gallywix][Mythic] Discharged giga bomb
The bomb cannot be thrown on the coils as it should be.
[Floodgate] Bombshell Crab x Crabsplosion vs scaling
Currently Crabsplision explosion from Bombshell Crab is not scaling with the key level
This SS shows the damage they do In M0 and M15
<
[Floodgate] Swampface x Rushing Tide vs curve
Description of the bug
Currently, when you playing Floodgate and go to the boss Called Swampface, when he casts aoe and voids appiered, when he casts aoe then will go rushingtide, currently rhe size of rushing tide not correct, it means that it takes them nearly 4 secs to be at the top point of size, on retail it takes 1, 1.5 secs to be the at the largest point
< [20:15] from retail
< on ptr
[Priory] Arathi Knight x Impale vs ignoring armor
Description of the bug
Currently, when you playing Priory and take the mob arathiknight the ability called impale ignoring armor on allies, its the same issue as first boss ignoring armor, but that mob can cast on dps or heal and that is the biggest issue because it one shot allies.
[Rookery] Cursed Thunderer x Lightning Bolt vs AFK
Currently if you drag Cursed Thunderer out of the 1 boss room they wont cast Lightning Bolt anymore
<
[ToP][Kul'tharok] Lost Soul x Forced Movement
Currently, using Ring of Peace, Sigil of Chains and other forms of CC that moves the targets does not properly move the adds that appear during the Kul'tharok fight and they either stop midway or with ring of peace they end up flying up into the air like on this video:
Live: <
Retail example of how Ring of Peace should interact with the adds: <
Lost soul: <https://www.wowhead.com/npc=234443/lostsoul>
[LoU][Gallywix] Trick Shots in P1,P2
Currently, when Tanks Swap aggro on the boss, He does not instantly expell all his current Trick Shot stacks, and only uses them when the boss reaches above 10 stacks.
[Evoker][Preservation][Chrono] Essence burst proc
Description of the bug
Currently <https://www.wowhead.com/spell=369297/essenceburst> procs way less that it was on retail. This is most likely due to the following issues on preservation evoker:
1. Doesn't proc on auto <https://www.wowhead.com/spell=431443/chronoflames> or <https://www.wowhead.com/spell=361469/livingflame> from <https://www.wowhead.com/spell=431875/afterimage> talent
2. Doesn't proc from Echoed spells:<https://www.wowhead.com/spell=431443/chronoflames>, <https://www.wowhead.com/spell=361469/livingflame>, <https://www.wowhead.com/spell=366155/reversion> from <https://www.wowhead.com/spell=364343/echo> spell.
How to reproduce
1. Creat Evoker and use Chronowarden Heroic tree: CwbBV7//nP39x/JJympTqouKSAAAAAAGmZ2mlBmxMzwMjZZgZAAwMzYmZwYmJYGAAAYbmZmwmZmZZMAgxMjZbZjFbMMzMTDNLMWMMA
2. Spam empowered spells for few min and you will see that you won't get any Essence burst procs
3. Use <https://www.wowhead.com/spell=364343/echo> on yourself and try casting <https://www.wowhead.com/spell=366155/reversion> or <https://www.wowhead.com/spell=431443/chronoflames> and you won't notice any secondary procs of <https://www.wowhead.com/spell=369297/essenceburst> since it won't proc from echoed spell
How it should be
<https://www.wowhead.com/spell=369297/essenceburst> should proc way more often. On retail logs it i noticed sometimes people manage to pull out around 11 procs per minute, while on our server you will struggle to get 5.
Retail log examples 11.1.5: < 11procs per minute
< 11 procs per minute
You can also see on these logs that it does proc from <https://www.wowhead.com/spell=431875/afterimage> talent, sometimes even gaining 2 procs right at same milliseconds due to multi projectiles of living flame and echoed spells using <https://www.wowhead.com/spell=364343/echo>
28 January 2026
[Affliction] 4pc UA vs Tormented Crescendo Description of the bug
Tormented Crescendo does not work for a target that is affected by an Unstable Affliction from 4pc
How to reproduce
CkQAYIOwXTfhprvln24ZeRPDb8AMGzYmZEz2MMzsZmZYWAAAAmhZWmZGPwmZmZZmZmBAYmZZZbMMmFz0YmZYJzSGWMAAAAAAAAYGzyA
Create Dummy
Cast Agony, Corruption or Wither and Summon Darkglare for Jackpot proc.
Cast Shadow bolt or Drain Soul
How it should be
Tormended Crescendo: While Agony, Corruption/Wither, and Unstable Affliction are active, your Shadow Bolt has a 30% chance and your Drain Soul has a 20% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly.
Should work the same as with regular Unstable Affliction
Information of the spell
<https://www.wowhead.com/spell=387075/tormentedcrescendo>
<https://www.wowhead.com/spell=1215683/warlockaffliction111classset4pc>
<https://www.wowhead.com/spell=1219045/unstableaffliction> tier set UA
<https://www.wowhead.com/spell=1219045/unstableaffliction> normal UA
[Affliction] 4pc UA shard generation Description of the bug
Unstable Affliction from 4pc does not generate 1 soul shard if an enemy dies while it is active.
How it should be
Should work the same as for normal UA.
Unstable Affliction: Generates 1 Soul Shard if the target dies while afflicted.
proof: <
Information of the spell
<https://www.wowhead.com/spell=1215683/warlockaffliction111classset4pc>
<https://www.wowhead.com/spell=1219045/unstableaffliction> tier set UA
<https://www.wowhead.com/spell=316099/unstableaffliction> normal UA
[LoU][Rik] Intermission
If the boss is too close to the amplifier which will knock you up, he can kill the players standing inside of it. If the player is inside the "safe" amplifier he should not get hit by the bosses circle. Similar to Ansurek's Venom nova
[Achievement][Reward] Going Goblin Mode
Going Goblin Mode Achievement reward Gallagio Grand Gallery Campsite is missing.
[Undermine][General] Gallacio Casino Campsite
Currently, the <https://www.wowhead.com/achievement=41586/goinggoblinmode> achievement works, however, it does not unlock the Gallacio Casino Campsite on the Character screen.
[Delve][Shared] Brann spams mining
If you die near ores and do not release, Brann will spam mining and tons of Ancient Artifact objects for Anima Powers will spawn.
[Delve][Undermine][Excavation site 9][Lost Excavators] Stalker npc visible
In Lost Excavators story Stalker npc is visible without gm on before you fight the boss. Most likely it should be hidden.
<https://www.wowhead.com/npc=234434/stalker>
[Undermine][Quest] The Thingamajig
<https://www.wowhead.com/quest=83204/thethingamajig>
<https://www.wowhead.com/item=228792/reactiveplating> does not drop.
<https://www.wowhead.com/npc=225814/bloodfueledjunker> when reaching 0% health, they will explode but wont drop any loot.
There is a chance that the goblin inside <https://www.wowhead.com/npc=233854/darkfusejunkmover> will be ejected before explode. They will have loot but not dropping the quest item.
[Undermine][Quest] End of the Day
Quest: https://www.wowhead.com/quest=83138/endoftheday
Issue:
After the cinematic, the dialouge is all over the place. It should be only Gazlowe yelling to get back in and then Grimia asking what happened with Gazlowe.
[Undermine][NPC] Elox Slimefist
This vendor has nothing to sell. <https://www.wowhead.com/npc=236847/eloxslimefist>
27 January 2026
[Elemental] Stormfury x Lesser Primal Storm Elemental Description of the bug
Lesser Primal Storm Elemental from 462864/echooftheelementals cast only 157331/windgust and 157348/calllightning while 269005/stormfury is not implented
Retail log <
FSlog <
How to reproduce
1. elemental shaman
2. talents:
CYQAL+iDLHPJSLC+6fqMJ8tubCAAAAAYb22mZMzY2mlxghZMDAAAAwiZW2MzMsZyCz2MTDNzGAY2mmBsZw0gZmZbGLzMzYxsMWsMzMzMGmZZA
3. cast 192249/stormelemental
4. when Storm Elemental expire 462864/echooftheelementals (passive) will summon lesser primal storm elemental that will attack your enimies
How it should be
Lesser primordial Storm Elemental should cast automatically 269005/stormfury
[LoU][Stix] offtank getting ball'ed
the offtank shouldn't be able to get selected by the ball <https://www.wowhead.com/spell=467736/rollingrubbish> only the main tank (the tank that is currently have aggro of the boss) should be able to get selected
[LoU][Stix] Balls vs bombs
The bomb should knock the ball back from it when the ball isnt big enough. right now it goes through it. Also any garbage pile bomb is not big enough to pick up should knock the ball back too.
[LoU][Gallywix] Divine Protection vs Heal absorbs debuff
After you get the heal absorb debuff from <https://www.wowhead.com/spell=466340/scatterblastcanisters> as a paladin, you should be able to get rid of the buff using <https://www.wowhead.com/spell=642/divineshield>. Currently, even after you use bubbles, the debuff stays with you.
[LoU][Gallywix] Second Curio Ilvl
Currently, if Two Curios drop from the boss, they are stacked, meaning, if one person rolls on them, he gets Both.
Players should see the curio rolls seperately on each Curio.
Additonally, the second Curio is 623 Ilvl (Normal Difficulty Drop.) Instead of proper Ilvl from appropritate Difficulty.
[LoU][Gallywix] Curio Drop Amounts
Currently, it seems that Gallywix Drops only 1 Curio, regardless of how many players are present in the raid durning the kill.
On LFR, it should drop 23 Curios, (25 players)
On Higher Difficulties, it should drop dephending on the raid Size.
[Motherlode][Mogul Razdunk] Homing Missile
Error Description
Boss https://www.wowhead.com/ru/npc=131227/
If you press Meld or "Feign Death for Hunters" during casting or while flying at a player https://www.wowhead.com/ru/spell=260838/
the missile will change target and become AFK. "What Shouldn't Happen" will then explode.
How to Reproduce
You need a tank and a damage dealer with Meld, or a hunter with the ability |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r .
Enter the Dungeon and run any key.
Reach the last boss.
Aggro and wait for the damage dealer to use the ability https://www.wowhead.com/ru/spell=260838/ while in flight, or |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r if you're a hunter.
How it should work
https://www.wowhead.com/ru/spell=260838/
It shouldn't go afk if the player it's aimed at melds or feigns death. "It might change target and fly to another player and explode upon reaching them."
Spell Info
Boss https://www.wowhead.com/ru/npc=131227/
Ability https://www.wowhead.com/ru/spell=260838/
Example of an Ability that evades a Rocket |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r
Video on our site You can see the player pressing Feign Dead, the rocket flies towards the tank, and becomes afk in front of him.
[Theater of Pain] Orb
Error Description
If a player falls while holding the portal activation orb https://www.wowhead.com/ru/npc=167980/, the orb will remain below, and the dungeon will be inaccessible since the portal cannot be activated to reach the next platform.
How to Reproduce
Enter the dungeon.
Run any key.
After the first boss, go to the area with the boss https://www.wowhead.com/ru/npc=162309/kultarok
Before the first portal, kill the Elemental. Take the orb from it and jump down.
How it should work
If a player accidentally jumps down while holding the portal activation orb https://www.wowhead.com/ru/npc=167980/, the orb "appears" on the corpse of the creature from which it dropped and can be picked up to activate the portal.
Spell Information
https://www.wowhead.com/ru/npc=167980/
Video on our site:
You can see how the player jumped down with the sphere in hand. The sphere hangs below and doesn't disappear. It should appear on the corpse of the mob it dropped from.
[Theater of Pain][Nefarious Darkspeaker]fall and resurrection
Error Description
If the mob https://www.wowhead.com/ru/npc=169893/abilities;mode
with the ability https://www.wowhead.com/ru/spell=333294/ knocks down a priest with the talent https://www.wowhead.com/ru/spell=391124/ or a shaman with Reborn, then when players are summoned below with these abilities, they remain alive in the texture and can only escape by stone or summon to the stone. This shouldn't happen.
How to reproduce
You need a priest with Talanoth https://www.wowhead.com/ru/spell=391124/ and a shaman with Reborn.
Enter the dungeon.
Launch any key.
Find the mob https://www.wowhead.com/ru/npc=169893/abilities;mode in the area with the boss https://www.wowhead.com/ru/npc=162309/
Aggro the mob, stand up for the priest and shaman under https://www.wowhead.com/ru/spell=333294/. Fly off the platform after they die, stand up for the shaman using Rebirth, and wait for the priest to lose his spirit.
How it should be
If a Priest with the talent |T1295528:16|t|cffffd000|Hspell:391124|h[Возмещение]|h|r and a Shaman with Rebirth are blown off the platform by the ability |T3528295:16|t|cffffd000|Hspell:333294|h[СмертоноÑные ветра]|h|r, then after resurrection they die again below and should respawn at the respawn point. Instead of remaining alive in the textures below.
Spell Info
Mob https://www.wowhead.com/ru/npc=169893/abilities;mode
Ability that knocks back "if you stand in the wind's path" https://www.wowhead.com/ru/spell=333294/
Video We Have
Watch the mob cast. Then watch the priest fly out and end up as an angel below. After the angel falls, the priest is reborn and ends up alive below. A must die and stand at the respawn point.
[Theater of Pain][Mordretha, the Endless Empress]Dark Devastation
Error Description
Boss https://www.wowhead.com/ru/npc=165946/abilities;mode
Deals damage with Ability https://www.wowhead.com/ru/spell=323608/
To players not under his control. "That is, not under the boss's control." Which shouldn't happen.
How to Reproduce
Enter the Dungeon.
Launch any key.
Reach the boss https://www.wowhead.com/ru/npc=165946/abilities;mode
Aggro him and wait for Ability https://www.wowhead.com/ru/spell=323608/
Requires several attempts.
How it should be
The boss's ability https://www.wowhead.com/ru/spell=323608/ should never deal damage "Unless a player is under it."
Spell info
Boss https://www.wowhead.com/ru/npc=165946/abilities;mode
Ability https://www.wowhead.com/ru/spell=323608/
Video from the live broadcast Pay attention to the boss's cast and the DK's HP: "He's not standing in front of the beam," and he took damage from the beam and therefore died. Which shouldn't happen.
[LoU][Stix][Mythic] Scrapmasters Spawn Locations
Scrapmasters spawn near players, instead of at the predestined locations at the edges of the room, untill they cast Recycler, they should not be able to move. Unless interrupted by Ball.
Spawn/cast locations in Attachements.
26 January 2026
[Rookery] Consuming Voidstone x Void extraction vs Unleash Darkness
Currently, if Consuming Voidstone is casting Void Extraction and is brought below 40% hp during this cast, it casts only 1 tick of Unleash Darkness before it gets interrupted.
Mob: <https://www.wowhead.com/npc=212739/consumingvoidstone>
PTR proof: <
What should happen based by retail video I have found is that the cast of Void Extraction should be interrupted and full duration of Unleash Darkness should be casted instead.
Retail video: <
[LoU][Bandit] Traveling Flames
Currently, Traveling Flames dissapear once player soaks them.
Traveling flames from both Superheated Coils and Withering Flames should not dissapear once a player soaks the traveling flame. It should only dissapear once it comes back to its original position.
Retail video proof: <
[Rookery] Quartermaster Koratite x Bounding Void Frontal vs direction
Description of the bug
Bounding Void currently can aim at one spot , and on cast sends the orb on another direction
How to reproduce
Go into Rookery
Pull Quartermaster Koratite (preferably with 3 players in your party)
Watch how it can suddenly cast in a different direction
Links
<https://www.wowhead.com/spell=426893/boundingvoid>
<
[Rookery] Voidrider x Wild Lightning vs range
Description of the bug
Wild Lightning often hits players that doesn't stand in impact location, usually melee dps dies from hit
How to reproduce
Go to The Rookery
Find Voidrider
Let it cast Wild Lightning stay near paddle location
Check if the aoe under him appears.
Links
<|T5306251:16|t|cffffd000|Hspell:474018|h[Wild Lightning]|h|r>
<https://www.wowhead.com/npc=212786/voidrider>
<
Circle under him not appearing
[Floodgate] Venture Co. Diver x Harpoon vs not pulling
Currently when Venture Co. Divers Harpoon cast goes through, it does not grip the targeted player to the mob.
[DC][The Darkness] Reset distance
Currently The Darkness boss in Darkflame Cleft can be pulled to the starting area, where Smothering Shadows is not present, letting the group completely disregard all the mechanics with Candlelight.
PTR video: <
The boss should reset by getting pulled to this place and also players should have Smothering Darkness on them if they are standing there.
[DC][Corridor Sleeper] Mob not counting into m+ forces
Currently, the mob Corridor Sleeper does not give any progress to enemy forces killed in m+ keystone difficulty.
<https://www.wowhead.com/npc=220616/corridorsleeper>
[DC][The Darkness] Candlelight duration during boss fight
Duration of picking up Candlelight from the ground during The Darkness boss fight should only be 10 seconds, not 30. This should only be the case during the boss fight, not during the mine cart event, there it should be 30 seconds, which it is right now.
<https://www.wowhead.com/spell=420307/candlelight>
Retail: <
Retail video: <
[Cinderbrew] Mind Control x Brew Drops vs immunity
Description of the bug
Brew Drops can be controlled with Dominate Mind aka Mind Control
Informations of the spell
Links
<https://www.wowhead.com/npc=210267/ipa>
<https://www.wowhead.com/npc=223562/brewdrop>
<https://www.wowhead.com/spell=205364/dominatemind> 205364
25 January 2026
[Floodgate] Shreddinator 3000 x Flamethrower vs AFK
Currently The spinning with the frontal from Shreddinator 3000 looking a bit fast compared to retail
Retail :
<
PTR :
<
++Note :++ in this PTR video you can see that the add was showing that he is doing frontal to the other side but he turned last second ( same like Dawnbreaker issue )
[LoU][Gallywix] Duds Spawning Outside of Arena P3
Currently, 1500 Pound Duds have a chance to spawn outside of the arena.
This should be impossible.
[LoU][Gallywix] P3 Timers after First Giga Coils Intermission
Heroic Difficulty Report (Occurs on Normal/LFR too, with some Spell Adjustments needed)
After Boss phases into Phase 3, He does correctly all spells/timers.
However, the issue occurs once the boss comes back into Intermission, players interrupt it with a Giga Bomb into Controls.
When the boss mounts back up, for first few spells, his timers are correct. However, After Gallybux Finale, he is suppose to do Ego Check on tank, which he doesnt. He does after that Bigger Badder Bomb Blast on tank correctly, but from there onwards, He does not futher spells at all, according on DBM, he should do more Canisters, Venting heat, etc spells untill another Giga Coils Intermission.
This repeats every time afterwards. Same issue. He should repeat these timers.
Video proof from FS: <
Video from retail: <
[LoU][Vexie] Bikes Hitbox vs Boss Plating
Currently, after a recent fix, Most of the times, Bikes remove 24 Platings per hit, instead of only 1.
[LoU][Vexie][Mythic] Oil Cansiter on Multiple People
Currently, Multiple people can soak a single canister AoE, and all of them get a Canister Debuff. Only 1 Player should be able to receive a Canister Debuff from a single patch of Oil on Mythic Difficulty.
[LoU][Vexie][Mythic] Missing Soak Visual
Missing soak visual for Oil Cansiters on Mythic. While somebody is soaking, the middle swirlie visual should not be visible.
[LoU][Vexie][Mythic] Rigs Spawn Amount
Currently, only 1 Rig spawns durning the intermission of the Bossfight.
1 Rig should spawn at start of the intermission,
1 Rig should spawn at halfway cast of the repair cast from the boss.
1 Rig should spawn almost at the end of the repair cast. (5 seconds left)
Currently, Only 1 Rig spawns in whole Intermission Phase
Video example: <
[ML] Mogul Razdunk M0 loot
Currently, last boss of MOTHERLORDE!! , Mogul Razdunk , in Mythic0 can drop BFA item
[Floodgate] Bubbles x Backwash vs missing stacks
Error Description
Mob https://www.wowhead.com/ru/npc=231197/abilities;mode
Ability https://www.wowhead.com/ru/spell=469721/ Applies 2 stacks of "Should be 3" to players
How to reproduce
Enter the Dungeon.
Launch with any key.
Reach the mob https://www.wowhead.com/ru/npc=231197/abilities;mode
Wait for the Cast https://www.wowhead.com/ru/spell=469721/
How it should work
This mob https://www.wowhead.com/ru/npc=231197/abilities;mode
Should apply 3 stacks of the debuff https://www.wowhead.com/ru/spell=469721/
Spell information
Video from Retail of how it should work.
Pay attention to the mob's cast and then watch "it applies 3 stacks of the debuff," as it should.
We have a video here:
Note: The cast after it applies "2 debuffs," which shouldn't happen. It should apply 3.
[Rookery] Coalescing Void Diffuser x Attractive Shadow vs despawn
Currently when a Coalescing Void Diffuser dies its own Attractive Shadow stays until its duration is over.
On retail when a Coalescing Void Diffuser dies its own Attractive Shadow despawn instantly
Retail: <
PTR/Live: <
Attractive Shadows IDs:
cast <https://www.wowhead.com/spell=430812/attractingshadows>
effect <|T1033906:16|t|cffffd000|Hspell:430814|h[Attracting Shadows]|h|r>
[General] Passing Loot
If everyone passes on piece of loot, the loot will be then treansfered to a random player in the raid. The loot should stay in bosses corpse, for anyone to pick up after it has been passed.
[The Rookery] Coalescing Void Diffuser vs Pets
Description of the bug
NPC <https://www.wowhead.com/npc=214421/coalescingvoiddiffuser>
Spell <https://www.wowhead.com/spell=430814/attractingshadows> debuff applies to players and pets, should only apply to players
[Top] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Positioning
1 <
2 <
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[PSF] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Positioning
<
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[Operation Floodgate] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Positioning
1 <
2 <
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[DC] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Positioning
<
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[Floodgate] x Bront vs Invalid target
in Demolition Duo boss fight , after a wipe , Bront didn't enter in combat for the following fight , further reset of the boss didn't fix the issue.
video: <
[LoU] Mug'Zee x Bulletstorm vs Blind Spot
Currently, directly under the boss, While he is casting Bulletstorm in Intermission, there is a blind spot, that never hits players while the boss is casting and spinning.
24 January 2026
[Retribution][Herald] - Dawnlight x Divine Storm Description of the bug
Divine Storm doesn't consume another Dawnlight stack while you have active Dawnlight debuff from guaranteed applying.
How to reproduce
Use Wake of Ashes
Use Divine Storm
How it should be
Divine Storm should correctly consume Dawnlight buff to apply Dawnlight debuff on target it hits
Links
Dawnlight (buff) <https://www.wowhead.com/spell=431522/dawnlight>
Dawnlight (debuff) <https://www.wowhead.com/spell=431380/dawnlight>
Divine Storm <https://www.wowhead.com/spell=53385/divinestorm>
[BM] - The Beast Within Description of the bug
The Beast Withing doesn't work after you change location
How to reproduce
Teleport from Dornogal to Orgrimmar
Use Bestial Wrath
How it should be
The Beast Within shouldn't disable after changing location
Links
The Beast Within <https://www.wowhead.com/spell=356976/thebeastwithin>
[Evoker][Preservation] Emerald Communion prioritasation
Description of the bug
<https://www.wowhead.com/spell=370960/emeraldcommunion> currently doesn't prioritise the lowest HP player on the team to spend the overhearing from evoker evoker.
How to reproduce
1. use pres build: CwbBV7//nP39x/JJympTqouKSAAAAAAYmZ2mlxMGmZMLzYmNYAAAzMmxMGjZmgBAAAYmZmMWMzMGzAAjZZMbbbsZjhZmZaoZMsZYG
2. Get in to a party of 3+ members
3. Get them all below 50% besides yourself
4. cast <https://www.wowhead.com/spell=370960/emeraldcommunion>
5. See that your party members take turns to get healed instead of healing the lowest HP party member.
How it should be
Healing should prioritise lowest HP players rather than making sure that the player who's turn it was to get healed gets topped up first before starting healing another unit.
Retail Proof:
2:46 < here you can see that after evoker got topped up, the overhealing went to DK until it reached 80% hp then it switched to druid who was around 60% hp, after it healed druid to 100% it the overhealing went back to DK.
Firestorm demo: < instead of healing warrior, it was topping up DK until its 100%. Should have healed warrior since he was way lower HP than DK.
Links
<https://www.wowhead.com/spell=370960/emeraldcommunion>
[Priory] Creature groups x g63 vs non-spawned
Currently we missing 1 patrol pack G63
[Priory] Creature groups x g64 vs non-spawned
Currently we are missing 2 Groups of adds its 2 patrols G64 G63
[ToP] Xav the Unfallen x Blood and Glory
Currently when in live you fight <https://www.wowhead.com/npc=162329/xavtheunfallen> when he use <https://www.wowhead.com/spell=320102/bloodandglory> sometimes 1 people is down and sometimes when he recast someone he is bump to the final boss
[Operation Floodgate] BIG M.O.M.M.A Mechadrones Cast
How it currently is:
The adds that the boss spawns don't cast Maximum Distortion.
How it should be :
The mobs should cast 1 or 2 Maximum Distortions at a time.
Links :
<https://www.wowhead.com/npc=226398/bigmomma>
<https://www.wowhead.com/npc=228424/darkfusemechadrone>
[Cinderbrew] I'pa x fight boundaries vs range
Description of the bug
Currently on when you are close to the wall and jump from left to right or right to left you reset the boss.
How to reproduce
How it should be
[Priory] Captain Suleyman x Path x serverside position
Currently <https://www.wowhead.com/npc=212826/guardcaptainsuleyman> position is weird you see him in a place and when you pull him he comes from other position
PTR video :
<
[Priory] Respawn checkpoints x Braunpyke vs missing
Description of the bug
After killing the second boss " Baron Braunpyke" , the respawn checkpoint still remains at the entrance
How it should be
After killing Baron Braunpyke, the respawn checkpoint should update to that area
Information
PSF <https://www.wowhead.com/guide/thewarwithin/dungeons/prioryofthesacredflameoverview>
[Cinderbew] I'pa x Brew Drop x Frothy on respawn
Description of the bug
Killing Brew Drop that is enraged ( under Frothy effects ) , it will respawn enraged again
Making it impossible to kill in time before it reach boss, since Frothy increases its movement speed by 200%.
Informations of the spell
Links
<https://www.wowhead.com/npc=210267/ipa>
<https://www.wowhead.com/npc=223562/brewdrop>
<|T3459801:16|t|cffffd000|Hspell:442122|h[Frothy]|h|r>
23 January 2026
[The Rookery][Voidstone Monstrocity] - Charge distance
Description of the bug
Charge distance on Voidstone Monstrocity currently is too close to him you charge to ~28 yards distance which is unintended and too close to the void if charge from North side.
How to reproduce
Survival Hunter:
Use Coordinated Assault / Flanking Strike when you not in boss Melee Range
How it should be
Charge and Jump effects should go at ~45 yards distance.
Or make all Charge effects go same distance as Harpoon with its 41 yards distance on Jump effect.
Additional info:
Harpoon (Jump Effect) currently has acceptable landing distance
Links
Voidstone Monstrocity <https://www.wowhead.com/npc=207207/voidstonemonstrosity>
Coordinated Assault <https://www.wowhead.com/spell=360952/coordinatedassault>
Flanking Strike <https://www.wowhead.com/spell=269751/flankingstrike>
Harpoon <https://www.wowhead.com/spell=190925/harpoon>
[CreatureAI] UpdateVictim x Passive vs orientation update
Related issues:
Currently if the tank dies in the intermission of big momma the boss will just goes afk wont move wont do anything: <
Currently Swampface Frontal is fixating the tank and following him where ever he moves: <
[LoU][Gallywix] Overloaded Bolts vs Giga Coils Intermission
Currently, if players phase Gallywix into P3 (50% Health). The boss will continue spawning Overloaded Bolts around players.
The Overloaded Bolts should stop spawning, once Gallywix Enters p3, while in Giga Coils Intermission.
[LoU][Cauldron] Clash vs Dead Boss
When either of the bosses dies, durning combat, Clash between the bosses should nolonger occur. Currently, it occurs when boss reaches 100 Energy.
[LoU][Vexie] Oil Slick vs Bikes
Oil Slick should nolonger make Player driven Bikes to destroy them selfs.
[LoU][Gallywix] Sabotaged Zone vs Position
Currently, regardless of which Coil gets both Controls sabotaged, The Sabotaged Zone appears to spawn in the top left quadrant of the arena.
The zone should always appear at the quadrant which got Both Controls sabotaged.
[LoU][General] Alts vs Raid Renown
Characters on the same account should be unable to receive Raid renown, if one of their characters has already received it on the same week.
[Priory] Ardent Paladin x Consecration vs infinite duration
Sometimes you just get infinite debuff of Consecration which forces you to die to get rid of it
[Priory] High Priest Aemya x Holy Smite vs targeting
Currently High Priest Aemya is targeting only the tank with holy smite which is wrong , it should cast holy smite on random player in the party not only the tank
retail Prove :
<
[Cinderbrew] Goldie Baronbottom x Burning Ricochet vs targeting
Currently Goldie Baronbottom is casting Burning Ricochet on the tank which is not the case , it should be only on dps and healers
[Cinderbrew] I'pa x adds vs CC
Currently the adds that I'PA spawn , you cant grip them for exmple with demon hunter grip , or other spells like typhone from druid or knocks from hunters , they slightly move which makes it harder because of the spawn already
22 January 2026
[Havoc] - tier set issue Description of the bug
ATM the 2p tierset allows the players to get access even to 4p bonus effect.
How to reproduce
xxx
How it should be
Tier set effects are working correctly we just need to enable the 2nd part to only when you have 4p of tier set equipped.
2p effect: (needs 2+ piece of the same tierset to work)
your spell and abilities have a chance to award 1stack of Winning Streak! stacking up to 10times and chaos strike / blade dance (annihilation / deathsweep) has a 15% chance to end your Winning Streak Buff causing you to lose all stacks
4p effect: (needs 4+ piece of the same tierset to work)
when you lose your Winning Streak! buffs you get a 8sec buff Winning Streak! with the same amount of stacks of the one you lost.
Activating metamorphosis or entering Demon Form through Eye Beam with Demonic sacrifices all Winning streak! stacks (even the Winning Streak! 8seconds buff stacks ) and awards a buff called Necessary Sacrifice that gives 2% crit per stack sacrificed, the buff lasts for 15seconds.
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[Vengeance] - Threat generation issue Description of the bug
ATM Vengeance DH Threat generation seems way lower than what it should be.
Most likely threat aura modifier is not correct
How to reproduce
xxx
How it should be
Threat aura modifier should be 950% in 11.1.5 and 815% before that
Proof: https://www.wowhead.com/news/tankthreatbuffedby15inlatesthotfix377220?page=4:~:text=Live Posted 2025/06/11,will hopefully address the issue!
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[ToP] x Blighted Sludge-Spewer vs targets
Currently Blighted SludgeSpewer are casting <https://www.wowhead.com/spell=330703/decayingfilth> only on the tank
How it should be :
this adds should cast <https://www.wowhead.com/spell=330703/decayingfilth> on random player not only the tank
21 January 2026
[Elemental] Primordial Bond x Lightning Elemental Description of the bug
Lighting Elemental summoned after casting Stormkeeper with 191717/furyofthestorms talent should grants shaman the 381764/primordialbond (talent ID)
Buff ID 381761/primordialbond
How to reproduce
1. Elemental shaman
2. talent: CYQAL+iDLHPJSLC+6fqMJ8tubCAAAAAMbzy2MjZGzysMmBDzMDAAAAwiZ2WMzMsZyCz2MTDNzCAY2mmBshZmGmZmZbGLzMzgZZwyMzMDDzsAA
3. Cast 191634/stormkeeper
Links
proof from logs <
Full log <
BT: <
[Prot] bear the burden infinite Holy Power Description of the bug
<https://www.wowhead.com/spell=468454/beartheburden> not only reduces mana cost but it also doesn't consume holy power upon using <https://www.wowhead.com/spell=85673/wordofglory>
How to reproduce
Talents 80 lvl CIEAN/WrsXv0CO5mzTm8Icl8KsMjZYWGLjZMzM2mZmZMLDMAAADAAAAAAApZmhBzMGzMzSLAwYAAmBLDAAACAQAGYAYMMMG
1. trigger for pvp
2. .learn 468454
3. Gain 3 holy powers
4. Cast <https://www.wowhead.com/spell=85673/wordofglory> until you get tired :D
How it should be
<https://www.wowhead.com/spell=468454/beartheburden> should only remove mana cost and still consume Holy Power.
Marking as Urgent since its Highly exploitable, essentially making prot palas more powerful than holy paladin and completely breaking arena brackets.
Links: People expressing how bad the talent is, unlike here on firestorm :D
<
[Frost] Shattered Frost single target bug Description of the bug
https://www.wowhead.com/spell=455993 talent causes <https://www.wowhead.com/spell=455996/shatteredfrost> damage to be dealt on your main target as well as the nearby targets. <https://www.wowhead.com/spell=455996/shatteredfrost> damage should only be cast on near units and not the main target.
How to reproduce
1. create Death Knight
2. use this talent tree CsPAtbMOTHlnKIwUyAn+DK70SPAMzMMjZGDzYmZmZmxwoZGDYGMzYmhZmZmZmZZmBAAAAAAAAAAAAsZ2MMwAzmGaYDzMYmBA
3. apply <https://www.wowhead.com/spell=51714/razorice> 5 stacks on target. .aura 51714
4. cast <https://www.wowhead.com/spell=49143/froststrike> on a single target dummy
5. see that it gets damaged with <https://www.wowhead.com/spell=455996/shatteredfrost> when it shouldnt
How it should be
<https://www.wowhead.com/spell=455996/shatteredfrost> should be a spread dmg to nearby targets only and not main target dmg.
Retail log demo showing it is a spread dmg: <
[Dragonflight][Quest] Call of the Dream
No auto pop up of <https://www.wowhead.com/quest=76317/callofthedream>
[Delve][S1] Delver's Bounty
Season 1 Delver's Bounty is still dropping in S2 delves.
Example : <https://www.wowhead.com/item=227784/delversbounty>
[Azj-Kahet] [Side] That's Pretty Gross
Summary:
In this quest, the player must loot a necklace item that, when opened, should grant a followup quest. Currently, the necklace cannot be opened, preventing players from starting the required quest.
Steps to reproduce:
1. Loot the required necklace item.
2. Attempt to open or use the necklace to receive the quest.
3. Observe if the quest window appears.
Expected result:
The player should be able to open the necklace, triggering a quest popup window to start the related quest.
Actual result:
The necklace cannot be opened or used, blocking access to the followup quest and halting progression.
https://www.wowhead.com/quest=79711/thatsprettygross
|T133571:16|t|cffffd000|Hitem:214504::::::::120:::::|h[FamiliarLooking Appendage]|h|r
[Priory] Captain Dailcry x Pierce Armor vs ignoring armor
Currently, when tank taking tank hit called Pierce Armor it deals x5 damage then retail
<

On this screenshot we see tank, that got 14 mln damage during 85% armor in 15 key, on retail it deals nearly 5 mln
[Evoker] [Devastation] Animosity
Description of the bug
Currently, when i am on Evoker Devastaion and use <https://www.wowhead.com/spell=375087> x <https://www.wowhead.com/spell=375797> it should upload the <https://www.wowhead.com/spell=375087> up for 20 secs during the burst
How to reproduce
1. Create an Evoker Devastation
2. Use CsbBV7//nP39x/JJympTqouKSAAAAAAAAAAAAzYGzMmlZGzMgHAjZaGzMZ2GLDmZYMzyMgZmxGzMmZGMDYmZswilxs1YZmhJzkFwywM
3. Use <https://www.wowhead.com/spell=382411> x <https://www.wowhead.com/spell=382266> to up the cooldown from <https://www.wowhead.com/spell=375087>
How it should be
When it ups your cooldown for 20 secs it shouldnt uptime it more then 20 secs
[Evoker] [All] Rescue vs movement impairing effects
Description of the bug
Currently, when i am on Evoker and want to cast Rescue on the player it doesnt clearing movement impairing effects from you and your ally.
How to reproduce
1. Create an Evoker in any speck and cast Rescue on a player that got rooted in totem or slow down by dk etc
2. it wont work and wont clear an effect
How it should be
Currently, it should remove movement impairing effects.
LINKS
< [6:18] (remove slow from mage), [8:14] (remove Frozen from mage), [8:43] (remove from shaman totem + frozen mage)
< [23:09] (remove freeze stun from DK)
[Evoker] [All] Rescue in Raid
Description of the bug
Currently, when i am on Evoker in Raid and want to cast Rescue on the player in different group it doesnt cast it on another group player, only on the player that is in your group
How to reproduce
1. Create an Evoker and Use any speck with the talent Rescue
2. Then use it on the player that is sitting in different group in the Raid and see that you cant use it
How it should be
Currently, you can use Rescue on any player in any group in the raid
[LoU][Gallywix] Scatterblast Canisters/Tick-Tock Canisters
Currently, Scatterblast Canisters does not affect players with full Effect Absorb/Damage, if at least 3 Players do not soak the Frontal.
As for TickTock Canisters, players do not receive full effect Absorb/Damage, if at least 1 player does not soak each of the TickTock Canisters.
[LoU][Gallywix] Divine Protection vs 1500 Pound dud
After you use <https://www.wowhead.com/spell=642/divineshield>. as a paladin before picking up <https://www.wowhead.com/spell=466248/1500pounddud>, you will still get damaged by the bomb even tho you should be immune
[Nerub-ar][Court] Stinging swarm
When the ability is dispelled it can go to another person in the raid and this thing works, but when is dispelled from a person with 2 or more stacks of the debuff only 1 gets transferred to someone else and the the other one disappears.
[Nerub-ar][Ansurek][Mythic] Gloom Touch
On mythic difficulty Gloom Touch should only affect those player who went through Shadowgates.
Right now, random players are getting it aswell, which shouldnt happen.
[LoU][MugZee] Unstable Crawler Mines
The spell <https://www.wowhead.com/spell=466539/unstablecrawlermines> should explode if they were to touch the walls/cages from <https://www.wowhead.com/spell=472631/earthshakergaol>
[LoU][MugZee] Frostshatter Spear vs Gaol Wall
The Ice spears should break walls, they currently dont do so. It should also Freeze the first player or mine it hits for 30 sec, if it doesnt hit a wall first.
Additionally the mines too dont seem to break walls.
[LoU][MugZee] Earthshaker Gaol x Enrage vs Detection
After the boss cast <https://www.wowhead.com/spell=472631/earthshakergaol> the ads inside instantly got aggro of the dps outside of the cage and they just went out side their cages to hit the guy that they have aggro on. it shouldn't be like this. The way the suppose to act is < when they spawn, they should just keep casting <https://www.wowhead.com/spell=472659/shakedown> over and over again like in the video. Yes they can and should be able to get out of their cages, but they shouldn't do so right away.
[LoU][Stix][Mythic] Scrapmaster and Ball timers
The timers are kind of bad.
First balls and scrapmasters: Balls are spawning, and then the scrapmasters are spawning like 10 seconds later.
Second balls and scrapmasters (and further on): scrapmasters are spawning then the balls after like 10 seconds which makes it impossible to interrupt the Scrapmasters ability called Recycling.
[LoU][Stix][Mythic] Small balls vs Scrapmasters
The scrapmasters can be picked up with small balls, which should be able to whenever the player has at least medium.
[LoU][Stix][Mythic] Territorial Bombshells
The bombshells should spawn to the 3 closest big trashpile to the boss. Apparently the first set is good, then its random.
[LoU][Stix][Mythic] Recycling ability from Scrapmaster
Scrapmasters Recycling ability (one shot mechanic for targeted players) cannot be interrupted by the medium sized (or bigger) balls. Means that if u pick up the mob with medium or bigger ball, it should interrupt the mob from casting it. Right now the ball picks up the mob, but doesnt interrupt the cast, and whenever u crash the ball the add will still cast the ability where u picked it up.
How it should work:
The mob should stop the cast whenever its picked up by the ball.
After interrupting it with the ball, the Scrapmaster shouldn't cast the Recycling ability again.
[LoU][Stix] Trash Compactor
Whenever the boss is flying, it should select a player where he wants to jump down. Right now he jumps all the time into the middle.
[LoU][Sprocket][Mythic] Polarity
Currently you knock everyone back regardless if they are the same polarity as you.
<https://www.wowhead.com/spell=1223141/posipolarization>
<https://www.wowhead.com/spell=1216934/negapolarization>
[LoU][Sprocket][Mythic] Weapon activation sequence
The weapon order is wrong for the 2nd and 3rd phase.
Heres how it should look like:
P2:
Void lines
Void lines + rockets
Void lines + rockets + magnets
P3:
Void orbs
Void orbs + magnet
Void orbs + magnet + void lines
[LoU][Sprocket] Foot blasters vs boss mechanics
The mines should be popped if they are hit by any of the bosses abilities like lasers or rockets or drills, thats not the case on ptr.
[LoU][Sprocket][Mythic] Polarity vs tanks
Tanks should always be polarised differently, so if the boss choses to change polarity of 1 tank it needs to do so on the other one too.
<https://www.wowhead.com/spell=1223141/posipolarization>
<https://www.wowhead.com/spell=1216934/negapolarization>
[LoU][Sprocket][Mythic] Polarity change grace period
When the boss casts Polarization Generator durring the fight, the grace period where you dont have any polarisation is arround 10 seconds, while it should be closer to 4s
[LoU][Sprocket][Mythic] Magnet pull strength
The magnet pull strength is way too much making it impossible to do.
[LoU][Rik][Mythic] Static Jolt
When the players that got selected with <https://www.wowhead.com/spell=467297/staticjolt> if the players that got debuff collided with each other, it should do a massive raid damage to the group, currently it does 0 damage.
[LoU][Rik] Adds
When the boss summons the adds, they should not be stunnable. On ptr they are.
[LoU][Rik] Amplifier Lingering voltage
When the player is casting on the amplifier, he should be able to cast his regular spells at the same time too, on ptr it just interrupts the amplifier cast.
[LoU][Rik] Blairing drop cast
The intermission cast of Blairing drop is too fast. Time between 2 casts its too fast and should be arround 2 seconds slower.
[LoU][Cauldron][Mythic] Voltaic images
On mythic difficulty the voltaic images should drop their silence circles when the timer expires.
[LoU][Cauldron][Mythic] Toy kicking
Toys can be kicked outside of the arena, doing this can sometimes cause them to to become inactive basically skipping the mechanic.
[LoU][Cauldron][Mythic] Toys spawns
Toys can sometimes spawn in very weird positions in the wall or out of the arena making them stuck.
[LoU][Cauldron][Mythic] Tiny tussle double hitting
When set of toys is combined it gives 2 stacks of tiny tussle
[LoU][Vexie][Mythic] Oil canister soak
When the players miss the soak from the oil canister, it should spawn a oil puddle on the ground.
[LoU][Rik] Sonic Damage vs Armor
Currently, all of the bosses abilities, that deal Sonic Damage do not bypass armor of the player. Although Sonic damage is classified as physical hit, it should bypass armor like bleeds do. This reduces the damage taken by a large margin throughout the entire boss fight, especially for the tank mechanic/classes with high armor.
Below is the list of all abilities of the boss, that deal Sonic damage, that need to be adjusted.
[Profession] Mining and Herbalism Rank loot
Mining and Herbalism gathering only Rank 1 items, no matter how high the profession skill is.
[DC] Summons do not attack enemies
Description of the bug
Summons do not attack enemies in this dungeon, only the main pet works.
demo lock example <
[Cinderbrew] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Positioning
<
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[The Rookery] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Positioning
1 <
2 <
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[Floodgate] Leaderbot x Wind Up vs CC
Description of the bug
When you CC while Leaderbots are fixating on you or allies, CC will only cancel spinning but not fixate effects
so adds will keep coming at you attempting to melee hit you
Informations of the spell
Links
<https://www.wowhead.com/npc=231014/loaderbot>
<https://www.wowhead.com/spell=465120/windup> ( buff )
<https://www.wowhead.com/spell=465127/windup>
[DFC] - Kobold Taskworker x Bonk! hitbox
Description of the bug
Bonk! hit box seems way too bigger than it shows, often stunning tank and melee dps
Informations of the spell
Links
<https://www.wowhead.com/npc=212383/koboldtaskworker>
<https://www.wowhead.com/spell=426883/bonk>
20 January 2026
[Affliction] 4pc vs gm objects Description of the bug
When you receive |T4638725:16|t|cffffd000|Hspell:1219034|h[Jackpot!]|h|r , Unstable Affliction from 4pc can be applied to game objects that cannot be attacked.
2 examples. Occurs more often during boss fights.
<
<
How it should be
Should only apply to enemies
Information of the spell
<|T4638725:16|t|cffffd000|Hspell:1219034|h[Jackpot!]|h|r>
<https://www.wowhead.com/spell=1215683/warlockaffliction111classset4pc>
<https://www.wowhead.com/spell=1219045/unstableaffliction> tier set ua
[PVP] Healing Surge Description of the bug
Currently, 8004/healingsurge is not working in PVP scenario:
How to reproduce
1. take a shaman
2. activate War Mode
3. attack PVP dummy
4. cast 8004/healingsurge
BT: <
[Herald] - Dawnlight duration Description of the bug
All Dawnlight buffs / debuffs applied while Avenging Wrath / Avenging Crusade / Crusade have their base duration
How to reproduce
Use Avenging Wrath
Use Wake of Ashes / Holy Prism
Use Holy Power spenders
How it should be
Active Wings should increase applied during wings Dawnlight duration by 20%
Links
Sun's Avatar <https://www.wowhead.com/spell=431425/sunsavatar>
Dawnlight (buff) <https://www.wowhead.com/spell=431381/dawnlight>
Dawnlight (debuff) <https://www.wowhead.com/spell=431380/dawnlight>
Avenging Wrath <https://www.wowhead.com/spell=31884/avengingwrath>
Avenging Crusader <https://www.wowhead.com/spell=216331/avengingcrusader>
Crusade <https://www.wowhead.com/spell=231895/crusade>
[Holy] - Tirion's Devotion x Empyreal Ward CDR Description of the bug
Tirion's Devotion doesn't reduce cooldown of Lay on Hands provided by Empyreal Ward
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAwMjZmZWmZWWmxsMGWmxMsh0YmNjZmhBmlMAgBALAbYzMzMLzyMzs0AAmZWW2aZmhFG8AAzAzyMD
Use Lay on Hands
Use Holy Power spenders
How it should be
Tirion's Devotion should also reduce Lay on Hands 471195
Links
Tirion's Devotion <https://www.wowhead.com/spell=414720/tirionsdevotion>
Empyreal Ward <https://www.wowhead.com/spell=387791/empyrealward>
Lay on Hands (Empyreal Ward) <https://www.wowhead.com/spell=471195/layonhands>
[General] - Holy Power duration Description of the bug
Holy Power starts to fade after 10 seconds out of combat
How to reproduce
Get Holy Power
Leave combat
Wait for 10 seconds
How it should be
Holy Power should fade after 20 seconds out of combat <
[MW] Awakend Jadefire heal Description of the bug
Currently <https://www.wowhead.com/spell=389325/awakenedjadefire> healing gets reduced by 80% instead of 30% when dealing damage via AoE abilities like <https://www.wowhead.com/spell=107270>
Right now the heal on our server gets reduced proportionally to the dmg reduction via <https://www.wowhead.com/spell=32233/avoidance> when dealing damage on the pets using AoE ability.
How to reproduce
1. Create MW monk level 80
2. Use build:C4QACdq2zyOHcHaPcZ/HhhelgDAAAAAAAAML2mZZMLmlxMjNDbLzCYZ222mZW2YGNmZmFmhZAzsYMDzmlBmlZCAAAAwsMtNLzsMbWmttZbmZCCAsA
3. Find a pet enemy class and duel them
4. cast <https://www.wowhead.com/spell=388193/jadefirestomp> directly on them
5. cast <https://www.wowhead.com/spell=101546/spinningcranekick> on them
6. See that <https://www.wowhead.com/spell=389325/awakenedjadefire> healing difference between damaging player and pet is 80% instead of 30%
How it should be
On retail the healing only gets reduced by 30% and not 80% when dealing damage to pets via AoE spells.
Proofs:
Here you can see that healing conversion from damage on player was:
4951 > 7524 healing on player
901 > 5207 healing on pet
As you can see that the healing is only around 30% less and not 80% like on our server
 x 4%
How to reproduce
1. Make frost dk 80 raider of appocalypse
2. Use build: CsPAtbMOTHlnKIwUyAn+DK70SPAMzMMjZGDzYmZmZmxwoZGjxMzMMMzMzMzMzMzAAAAAAAAAAAAAAbmNDDMwsphG2wMDmZA
How it should be
In PvE SpellMod::HealingAndDamage PCT (137006[Frost Death Knight]) x 4% should be active. In PvP it should not since it has PvP Coefficient: 0.
Deathchill vs Chains of Ice Description of the bug
Currently application of <https://www.wowhead.com/spell=204085/deathchill> root debuff effect not removing the <https://www.wowhead.com/spell=45524/chainsofice> debuff
How to reproduce
1. Make frost dk 80 raider of appocalypse
2. Use build: CsPAtbMOTHlnKIwUyAn+DK70SPAMzMjZMzYYGzMzMzMGMNzYmxMmhhZmZmZmZmZw8AAAAAAAAAAAAAGLLzmZbGGLMsMz20QzYDzMYMA
3. Pick pvp talent <https://www.wowhead.com/spell=204080/deathchill>
4. find a pvp enemy player
5. cast <https://www.wowhead.com/spell=45524/chainsofice> on them and then cast it again.
6. You will see that the enemy will now have <https://www.wowhead.com/spell=45524/chainsofice> and <https://www.wowhead.com/spell=204080/deathchill> instead of just <https://www.wowhead.com/spell=204080/deathchill>
How it should be
<https://www.wowhead.com/spell=204080/deathchill> should override <https://www.wowhead.com/spell=45524/chainsofice> if it occurred from casting <https://www.wowhead.com/spell=45524/chainsofice> 2x in a row.
The only time
Proof: "Death Chill currently removes Chains slow after it roots so you'll need to waste a 3rd rune just to reapply the slow." 2 years ago Old expansions
TWW 5:13 < you can see that DK casted <https://www.wowhead.com/spell=45524/chainsofice> two times and <https://www.wowhead.com/spell=204080/deathchill> removed the chains of ice.
Its been like for multiple expansions so its surely intended mechanic.
[Frost] Frostwhelp's Aid x0.5 mod Issue:
Currently <https://www.wowhead.com/spell=377226> doesn't have a x0.5 pvp mod on mastery gain. It should gain 4% mastery per stack instead of 8%.
How it should be:
It should have 0.5 mod
Proof: <
[LoU][Gallywix] Wrenchmongers Insta Aggro
Currently, Wrenchmongers in P2 instantly aggro on Healers, and damage them.
When Wrenchmongers spawn, there should be 12 second Period, where they do not attack/move.
[LoU][Gallywix] Missing Mount
Add missing A.S.M.R Mount drop chance from all Difficulties.
[Fishing][Item Container] Pale Huskfish
<https://www.wowhead.com/item=220148/palehuskfishcomments>
In the loot table are only 3 items, gray trash loot is missing
<https://www.wowhead.com/item=225770/algarianglerthread>
<https://www.wowhead.com/item=225771/algariseekerthread>
<https://www.wowhead.com/item=225768/crustydarkmooncard>
[Fishing] Royal Chum
<https://www.wowhead.com/item=220146/regaldottyback>
<https://www.wowhead.com/spell=456587/royalchum>
"Throwing multiple Regal Dottyback can extend this buff up to 10 min." Throwing in several Regal Dottyback does not increase the buff's duration. It will stay 30sec.
"The Regal Dottyback wards Corrupted Ghoulfish from the water around you and increases your chance to find Queen's Lurefish by 100%."
I have not gained a single Queen's Lurefish during that time.
[OM] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Positioning
1 <
2 <
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[The Motherlode] Temporal Attendant
Description of the bug
Once the Mythic Keystone time limit expires, the Temporal Attendant does not spawn
Positioning
< with the second one close to the cart
Information
Temporal Attendant <https://www.wowhead.com/npc=198927/temporalattendantsells> <
[Undermine][NPC] Landi Fizzbust
This NPC has nothing to purchase. <https://www.wowhead.com/npc=239311/landifizzbust>
[Undermine][NPC] Jinri
This vendor has no item for purchase.
<https://www.wowhead.com/npc=239288/jinri>
[Undermine][NPC] Sami Flipspark
This NPC vendor has only the default text "Greetings, $n."
<https://www.wowhead.com/npc=239138/samiflipspark>
[Undermine][NPC] Vince Thriftclaw
This NPC vendor has only the default text "Greetings, $n."
<https://www.wowhead.com/npc=236105/vincethriftclaw>
[Undermine][NPC] Sheldon Pinchfingers
This NPC vendor has only the default text "Greetings, $n."
<https://www.wowhead.com/npc=236868/sheldonpinchfingers>
[Undermine][NPC] Lange
This NPC has nothing to purchase.
<https://www.wowhead.com/npc=239074/lange>
[Undermine][NPC] Baron Revilgaz
NPC missing RP text, has only "Greetings, $n."
<https://www.wowhead.com/npc=231070/baronrevilgaz>
[Undermine][NPC] Tarbonara Fizzlecrank
NPC missing RP text, has only "Greetings, $n."
<https://www.wowhead.com/npc=231068/tarbonarafizzlecrank>
[Undermine][NPC] Jojo Gobdre
Missing RP text, displays default text "Greetings, $n."
<https://www.wowhead.com/npc=232724/jojogobdre>
[Undermine][NPC] Chancellor Gnome
Missing RP Text, displays only the default text "Greetings, $n."
<https://www.wowhead.com/npc=232723/chancellorgnome>
[Undermine][NPC] Kayjay
NPC missing RP text, has only "Greetings, $n."
<https://www.wowhead.com/npc=232721/kayjay>
[Undermine][NPC] Fantastic Davey
NPC missing RP text, has only "Greetings, $n."
<https://www.wowhead.com/npc=232722/fantasticdavey>
[Undermine][NPC] Grimla Fizzlecrank
NPC missing RP text, has only "Greetings, $n."
<https://www.wowhead.com/npc=226281/grimlafizzlecrank>
[Undermine][NPC] Marin Noggenfogger
NPC missing RP text, has only "Greetings, $n."
<https://www.wowhead.com/npc=231072/marinnoggenfogger>
[ToP][Mordretha] Deathwalker x Key level scaling
Currently, Deathwalkers, the mobs that Mordretha spawns via her ability manifest death are missing Challenger peril debuff (Key Level scaling).
[DC] The Darkness loot vs M+
Currently the chest from killing The Darkness boss also appears after killing the boss on mythic+ difficulty and is lootable. (Most likely offering mythic 0 loot, along with valorstones.)
[DC] Cart vs Light Source movement
Currently the light source that should follow the cart, along with the circle that is visually showing the range where players are not debuffed by Smothering Darkness does not move with the Cart. It stays at the beginning of the railway.
PTR: <
[Delve][Achievement] Sidestreet Sluice Discoveries
1 and 4 chests cannot be interacted with for <https://www.wowhead.com/achievement=41101/sidestreetsluicediscoveries>
[DC][The Darkness] Boss is Active after Candle King
Currently, after killing Candle King, The Darkness boss is already active at the start of the dungeon, letting players skip the entire cart section by running back and porting to back up to the area of Ol' Waxbeard area by the totem that is under the bridge.
PTR video: <
[LoU][Rik] Parry/Dodge vs Sonic Blast
Currently if the target of the melee parries/dodges (probably fully absorbs the hit as well), the boss does not do Sonic Blast ability. This shouldn't be the case and even if the melee is parried/dodged or fully absorbed, Sonic Blast ability should happen.
Retail proof:<
PTR: <
[Evoker][Preservation] Season 2 - 11.x.x Set Reversion vs Insurance
Description of the bug
Currently <https://www.wowhead.com/itemset=1870/opulenttreasurescaleshoard> set bonus <https://www.wowhead.com/spell=1215549/evokerpreservation111classset2pc> has the following bug:
"When you cast <https://www.wowhead.com/spell=366155> on a friendly player the <https://www.wowhead.com/spell=1215550/insurance> procs on evoker and not on the friendly player."
How to reproduce
1. Create an Evoker Preservation level 80
2. .learn 1215549 to avoid getting the whole set
3. cast <https://www.wowhead.com/spell=366155> on a friendly unit
4. See that <https://www.wowhead.com/spell=1215550/insurance> procs on evoker healer and not the friendly player that is under the heal over time effect of <https://www.wowhead.com/spell=366155>
How it should be
<https://www.wowhead.com/spell=1215550/insurance> should proc on a unit that is getting healed only.
LINKS
<https://www.wowhead.com/spell=1215549/evokerpreservation111classset2pc>
<https://www.wowhead.com/spell=1215550/insurance>
[DC] Pack Mole x Nasty Nibble
Currently, when you are in Darkflame Cleft and take pack Moles ( G10 , G5, G14 ) they shouldnt cast the dot of Nasty Nibble in m+ they should cast it in heroic or normal .
LINKS
<https://www.wowhead.com/npc=211977>
<https://www.wowhead.com/spell=425561>
< [0:20]
[Evoker] [Devastation] 4pc jackpot
Description of the bug
Currently, when i am on Evoker Devastaion and use 4 pieces tier set <https://www.wowhead.com/spell=1215692/evokerdevastation111classset4pc>, when i use <https://www.wowhead.com/spell=396286> or <https://www.wowhead.com/spell=357208> it should give me 1 prock of 4 pc tier set jackpot for each spell, right now when you cast <https://www.wowhead.com/spell=396286>)(for example) you got 2 procks of jackpot when you should get only 1.
How to reproduce
1. Create an Evoker Devastation and take 4 pieces tier set s2
2. cast <https://www.wowhead.com/spell=396286> or <https://www.wowhead.com/spell=357208> and see that you got 2 procks of jackpot while you shuold have 1 prock for each spell
[Evoker] [Devastation] 4 pc x Scintillation
Description of the bug
Currently, when i am on Evoker Devastation and take 4 pieces tier set s2 with the talent <https://www.wowhead.com/spell=370821> it has 15% chance of prock <https://www.wowhead.com/spell=382411> that takes a prock of jackpot 4pc (25% damage increase by empowered spells) that should not work like that
How to reproduce
1. Create an Evoker Devastation and take 4 pcs tier set s2 with talent <https://www.wowhead.com/spell=370821>
2. create a dummy and use <https://www.wowhead.com/spell=356995> x <https://www.wowhead.com/spell=370821> and see that when you get procks of jackpot from 4pc set and 15% chance of that talent procked, it takes jackpot that is not right, it should be taken only by empowered spells
[Evoker] [Devastation] jackpot x Arcane Vigor
Description of the bug
Currently, when i am on Evoker Devastation,Hitting a Jackpot with Arcane Vigor talent grants Essence Burst, that shouldn't happen.
How to reproduce
1. Create an Evoker Devastation
2. Take tier set and the talent Arcane Vigor
3. Hit a jackpot form tier set and see that when it procked it grants you an Essence Burst that should not happen.
LINKS
< [2:38]
19 January 2026
[Elemental] Elemental Blast Overloads x Buffs Description of the bug
120588/elementalblastoverload does not provide Elelemtal blast buffs
How to reproduce
1. Elemental Shaman
2. Talent CYQAL+iDLHPJSLC+6fqMJ8tubCAAAAAYb2WmZmxYWmlZGMMjBAAAAAYxMG2ILwMaoxGAYWmmBmFw0YMzMLDLzMzMLmlhZZMzMjZMzCA
3. take 100% mastery
4. cast 117014/elementalblast
How it should be
120588/elementalblastoverload , just like 117014/elementalblast should grants one of the following Buff:
<https://www.wowhead.com/spell=173184/elementalblastmastery>
<https://www.wowhead.com/spell=173183/elementalblasthaste>
<https://www.wowhead.com/spell=118522/elementalblastcriticalstrike>
BT: <
[General][Aldrachi Reaver] - Reaver's Mark VS Stack duration Description of the bug
ATM Reaver's Mark stacks duration is refreshed when you apply it.
How its getting applied and amount of stacks is correct its only the duration that has issue.
How to reproduce
xxx
How it should be
Reaver's Mark stacks overlap but have their separate duration.
It works like Frailty overlap stacks from vengeance demon hunter
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[Vengeance][AR] - Thrill of the Fight issue Description of the bug
ATM Thrill of the FIght dmg and healing buff is not working for vengeance dh specifically.
in the ss we can see that baseline dmg is 14.6k,
with thrill and reaver's mark at 1stack it should be 17.8k while its only 16k which is the single effect of reaver's mark alone.
How to reproduce
xxx
How it should be
Thrill of the FIght increase all dmg and healing by 20% for 10sec
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[Fel-Scarred] - Demonic Intensity stacks Description of the bug
Demonsurge stacks don't fade when you leave Demon Form
How to reproduce
Havoc CEkAEDLOxe3SEPP2R8Hw6bhoSYmZGzMzgZmZMmpZGPwAAAAAAAmlhxMMzMbzMzGWmxMGWmZZZb2mZZ2mZmZbbWmmmBzMMjN
Vengeance CUkAEDLOxe3SEPP2R8Hw6bhoSAAmZMzMjxMkZmBDzMLDmZsNjZmZMDGz2MzsZmxMDGAAAAmtZWmtZmZ22mlppZwMGjN
Use Eye Beam / Fel Devastation
Use empowered abilities (glowing)
Leave Demon Form
How it should be
Demonsurge stacks should fade when you leave Demon Form <
Links
Demonic Intensity <https://www.wowhead.com/spell=452415/demonicintensity>
Stacks <https://www.wowhead.com/spell=452416/demonsurge>
[Cinderbrew] Yes-Man x Downward Trend vs Hitbox
Currently the ability Downward Trend has a slightly larger hitbox compared to what is visually shown, hitting players that stand close to the edge of the circle.
NPC: <https://www.wowhead.com/npc=219588/yesmandrops;mode:m>
Ability: <http://www.wowhead.com/spell=439468>
[Lou] Gallagio entrance Cut-scene
Error Description
After killing all bosses up to https://www.wowhead.com/ru/npc=228458// (Hotel Entrance), the NPC https://www.wowhead.com/ru/npc=235619/englishcomments standing in front of the first boss is inactive, preventing access to the Hotel (there is no bombsite or cutscene at the Hotel entrance).
How to Reproduce
Join the raid.
Kill all bosses in the junkyard (the first 5).
Then approach NPC https://www.wowhead.com/ru/npc=235619/englishcomments
At the beginning of the raid, talk to him to activate the entrance to the Hotel.
Reach the Hotel entrance.
Kill the mobs guarding the entrance.
After that, activate the bomb site. A cutscene should play, and then the entrance to the hotel will be open.
How it should be
After killing the first 5 bosses at the beginning of the raid, there's an NPC: https://www.wowhead.com/ru/npc=235619/englishcomments
Approach him and say "I'm not sure if he'll activate on his own or if I need to talk to him." (You can talk to him.)
After this, players can enter the Hotel by killing the mobs guarding the entrance and planting a bomb. After a cutscene, the passage will open.
Spell Info
Mob: https://www.wowhead.com/ru/npc=235619/englishcomments
Video from Retail: how it should be.
(The mob that talks and activates the entrance to the Hotel).
After killing the mobs, players plant bombs, as seen in the video (in slow motion). A cutscene starts (the player skipped the addon), and then the entrance to the hotel opens.
Video: and two screenshots: the first (all five bosses killed). The second gives the quest: https://www.wowhead.com/ru/quest=89351/. The video doesn't show the bomb planting location, hence the cutscene and the open doors to the hotel.
[LoU][Rik] Sound Cannon vs Tank
Tanks should be unable to be targeted by Sound Cannon. Currently, they can be.
[LoU][Gallywix] Sappers Satchel vs Tanks
Tanks should not be targeted by Sappers Satchel in the Gallywix Bossfight.
[LoU][Bandit] Traveling Flames vs Withering Flames
Dispelling Withering Flames does not spawn Traveling Flames as of right now.
Video proof: <
[ToP][Kul'tharok] Death Spiral Dmg interval issue
Currently, the puddle under the boss Death Spiral does instant dmg to any player inside of it.
That makes specs that use charge abilities to insta die against in high enough keys cause they touch the puddle under the boss.
From a yt video and warcraftlogs we can see that although they correctly touch the puddle with this abilities they don't take any dmg from it if they go out in 1sec more or less.
YT: <
Log: <
[Undermine][Quest] Reduce, Reuse, Resell
<https://www.wowhead.com/quest=85879/reducereuseresell>
Gossip is not being offered, because the WQ is already 1/1.
[Fishing] Algari Perception
<https://www.wowhead.com/spell=456586/algariperception>
"Throwing multiple fish can extend this buff up to 5 min." is not working, the buff stays 30sec. no mather how many fishes you throw in.
[Fishing] Undermine Clam Meat
Missing in Undermines fishing loot table. <https://www.wowhead.com/item=235845/undermineclammeat>
[Fishing][Item] Cursed Ghoulfish
Throwing <https://www.wowhead.com/item=220152/cursedghoulfish> into the water does not remove <https://www.wowhead.com/spell=456216/ghoulfishcurse> from you.
[Ringing Deep] Buried in Stone - Blockage Line of Sight Issue
Quest: https://www.wowhead.com/quest=78703/buriedinstone
Currently, the Rock Blockage cannot be attacked by players, it is giving Line of Sight Error.
[Siren Isle][Major Excavation] Bosses Scaling
Currently, it seems that bosses from Major Excavations do not increase health per player attacking.
[Undermine][Gobfather] Death from Above
Currently, the ability <https://www.wowhead.com/spell=1216709/deathfromabove> deals no damage.
[ML] x [Coin-Operated Crowd Pummeler] x [Footbomb Launcher]
Description
Currently on firestorm when the boss uses [Footbomb Launcher] the bombs persist when the boss dies and they dont despawn .
How it should be
When the first boss uses [Footbomb Launcher] the bombs should not persist after boss dies and they should despawn .
[ToP] x ancient-captain vs dk Control undead
1Currently Dk can control this elite ancientcaptain with <https://www.wowhead.com/spell=111673/controlundead> which is wrong , this add cant be controled or stunned because he is elite
2 ancientcaptain is not casting his ability Demoralizing Shout at all in the fight
[ML] Venture Co. Warmachine Charged shot x Pets
How it is :
Charged shot cast by this mob hits the players pets.
How it should be :
If the mob casts charged shot , it hits players only.
[Priory] Fervent Sharpshooter x Caltrops vs Detection
Description of the bug
Activation and Hitbox of Trap doesn't seem correct, while landing on the ground it almost triggers immidiately
Without having any speed you will end up 100% in the trap
Informations of the spell
Links
<https://www.wowhead.com/npc=206694/ferventsharpshooter>
<https://www.wowhead.com/spell=453461/caltrops>
<https://www.wowhead.com/spell=453458/caltrops>
[ML] - Rixxa Fluxflame x Azerite Catalyst
Description of the bug
Azerite Catalyst sometimes stays permanently on the target, even if target is not standing on patches zone
Informations of the spell
Links
<https://www.wowhead.com/npc=139273/rixxafluxflame>
<https://www.wowhead.com/spell=259022/azeritecatalyst>
[ML] x Taskmaster Askari ability missing
Currently Taskmaster Askari is not ability any bleed on the tank with his ability heavy slash
retail :
<
18 January 2026
[Arcane] Spellfrost teachings x Orb Barrage Description of the bug
Currently when I'm in combat with a boss and adds are outside, my orb goes outside and pulls the mobs out.
How to reproduce
1. Go in Cindrebrew
2. Take <https://www.wowhead.com/spell=444986/spellfrostteachings> and <https://www.wowhead.com/spell=384858/orbbarrage>
3. Pull I'pa
How it should be
My orb shouldn't be pulling adds from outside
Informations of the spell
Links
< Live
<https://www.wowhead.com/spell=444986/spellfrostteachings>
<https://www.wowhead.com/spell=384858/orbbarrage>
[Operation: Mechagon][Boss] King Mechagon
Error Description
Boss https://www.wowhead.com/ru/npc=152619/
In Phase 2, if the Shaman uses the ability https://www.wowhead.com/ru/spell=196884/, they are thrown out of the arena and die.
How to Reproduce
Enter the Dungeon https://www.wowhead.com/ru/zone=10225/
Need a Shaman with https://www.wowhead.com/ru/spell=196884/
Run the Workshop key.
Reach the boss https://www.wowhead.com/ru/npc=152619/
Put the boss into Phase 2 and use Ferocious Blow.
How it should be
After moving the boss https://www.wowhead.com/ru/npc=152619/
If the shaman uses the ability https://www.wowhead.com/ru/spell=196884/ , they should end up facing the boss (and not outside the arena, falling down and dying).
Spell Info
Boss https://www.wowhead.com/ru/npc=152619/
Shaman Ability https://www.wowhead.com/ru/spell=196884/
Video on Us
We see the Shaman using the Ability He flew out of the arena, which shouldn't happen.
[Item] - Heartseeking Health Injector
Description of the bug
1. Heartseeking Health Injector doesn't apply debuff that deals damage to you.
2. Works in rated PvP
How to reproduce
Conjure <https://www.wowhead.com/item=221804/dangerousdistractioninhibitor?bonus=10421:9633:8902:11192:9627:10222:11136:11208:11144:11307>
Insert tinker
Use helm
How it should be
1. Heartseeking Health Injector on use should apply debuff that does damage equal to 30% of the amount that it healed you.
Damage should be done over 15 seconds.
Ticks should have 3000ms periodcal timer. First tick should be after 3000ms.
2. Should be disabled during any rated pvp scenario
Links
Tinker <https://www.wowhead.com/item=221910/tinkerheartseekinghealthinjector>
Debuff / damage <https://www.wowhead.com/spell=452831/heartseekinghealthinjector>
[Items][Raid] - Mister Pick-Me-Up x out of combat
Description of the bug
1. Procs out of combat
2. Source of Slightly Irradiated damage is your ally with the buff.
How to reproduce
Be out of combat
Proc it with healing spells
How it should be
1. Mr. Pick Me Up shouldn't proc out of combat
2. Source of Slightly Irradiated damage should be always trinket owner
Links
Mr. Pick Me Up <https://www.wowhead.com/item=230186/misterpickmeup>
Damage ID <https://www.wowhead.com/spell=474470/slightlyirradiated>
[Cinderbrew] Mead Machine
During m+ this invisible NPC called "mead Machine" attacks party member.
I don't know exaclty when it started but it was in the I'Pa wing.
video: <
[Rookery] Voidstone Monstrosity x Pillar vs spawn location
Description of the bug
Voidstone Fragment pillars spawn location is way too far from the boss
FS PTR: <
How to reproduce
Go to The Rookery
Find Last boss Voidstone Monstrosity
Check Pillar spawn location
Informations of the spell
Links
<https://www.wowhead.com/npc=207207/voidstonemonstrosity>
<https://www.wowhead.com/npc=227518/voidstonefragment>
17 January 2026
[Fury][General] Tier Set issue Winning Streak Description of the bug
Currently on firestorm the winning streak buff from 2piece is getting consumed by each rampage strike instead of each cast which makes it impossible to keep up in aoe fights .
How to reproduce
Create warrior level 80
Have season 2 tier set equipped
Go on aoe dummies and track winning streak stacks while using rampage as much as possible , if you have any stacks before rampage you will most likely lose them.
How it should be
When having Winning Streak stacks it should have a 15% chance to get consumed on each cast of Rampage
Links
Youtube video how it should be (time stamped)
Winning Streak
Firestorm Video of how it is
<https://www.wowhead.com/spell=184367/rampage>
[Arcane] Arcane Orb x Rookery Description of the bug
Currently in first pull if i go to the top and use Arcane Orb, it stays at the top instead of going down.
How to reproduce
1. Go in rookery
2. Stay in top
3. Use <|T1033906:16|t|cffffd000|Hspell:153626|h[Arcane Orb]|h|r>
How it should be
If i use my <|T1033906:16|t|cffffd000|Hspell:153626|h[Arcane Orb]|h|r> this one should follow a completely dropbased path (dealing the same damage) instead of being stuck at the top
Informations of the spell
Links
< Fs
< Retail
<|T1033906:16|t|cffffd000|Hspell:153626|h[Arcane Orb]|h|r>
[Frost] Frostscythe vs Killing Machine Description of the bug
Currently ![Frostscythe and Frostscythe from Death Knight Frost 11.1 Class Set 4pc can consume Killing machine BUFF
How to reproduce
1. create Death Knight
2. use this talent tree CsPAtbMOTHlnKIwUyAn+DK70SPAMzYMjHwYGzYmZmZGmxMNzYYMMMzYMjxMzMzMLzMAAAAAAAAAAAAjltZxsMDjFGWmZbaoZsgZGjZA
3. get Killing machine BUFF from crit autoattacks
4. consume Killing machine BUFF with Frostscythe and Frostscythe from Death Knight Frost 11.1 Class Set 4pc
How it should be
Currently Frostscythe and Frostscythe from Death Knight Frost 11.1 Class Set 4pc shouldnt consume Killing machine BUFF at this expansion.
Informations
[LoU][Sprocket] Blisterizer MK.II missing Durning Bleeding Edge
Durning Bleeding Edge, there should be Blistreizer MK.II mines coming down the Middle belt, as long as Boss is casting Bleeding Edge.
Retail video proof: <
[LoU][Gallywix] Tick-Tock Canisters Soak Visual
Currently, Missing Visual while player is inside the Canisters, to indicate that they are soaking it. As of right now, the visual is the same as with or without soaking.
[LoU][Gallywix][LFR] Additional Giga Controls do not Open
Once player deposits a Giga Bomb into first Giga Control, and Sabotages it, it interrupts the bosses Intermission correctly, however, no more Controls become acessible after the first one, meaning there is no way to interrupt additional Giga Coils Intermission Mechanic.
[LoU][Gallywix] Sabotage Controls
Currently, Players can Blow up the same Controls over and over, Because the Platform does not "drop" down, once the side Controls are blown up.
This seems to occur so far only on LFR, Higher Difficulty testing is needed.
[Delve][S2] Delver's Journey
The progress of the Season 2 Delver's Journey does not generate any progress and will stay 0 / 42.000
[Undermine][NPC] Skedgit Cinderbangs
The NPC https://www.wowhead.com/npc=228286/skedgitcinderbangs has only the default text "Greetings, $n." it should offer 3 mounts for 25x <https://www.wowhead.com/item=234741/miscellaneousmechanica> each
[Undermine][NPC] Kabi Bottlehold
This NPC vendor has nothing to sell.
<https://www.wowhead.com/npc=236822/kabibottlehold>
[Undermine][NPC] Kys Haggletongue
This NPC vendor has only the default text "Greetings, $n."
<https://www.wowhead.com/npc=236827/kyshaggletongue>
[Undermine][NPC] Blux Vividflame
The NPC vendor has nothing to sell.
<https://www.wowhead.com/npc=236830/bluxvividflame>
[Undermine][NPC] Blair Bass
The NPC <https://www.wowhead.com/npc=226994/blairbasscomments> has only the default text "Greetings, $n." and does not offer anything to exchange (toys).
[Undermine][Cooking][Treasure] The Undermine Guide to Authentic Cooking
<https://www.wowhead.com/object=509567/theundermineguidetoauthenticcooking> should give you the recipe <https://www.wowhead.com/item=235800/recipeauthenticundermineclamchowder> if you meet the requirements:
225 Classic Cooking
35 Khaz Algar Cooking
<https://www.wowhead.com/item=16767/recipeundermineclamchowder> learned
Currently it has only the default text "Greetings, $n."
[Undermine][Object]Ladder not working correctly
Object: https://www.wowhead.com/object=474200/ropeladderO
Issue
The ladder that leads up to the building for a skyriding challenge does not work correctly. When used, it will just fling the player upwards and lands down, thankfully it does not kill the player.
[Floodgate] Swampface x Skewering Root
Description
Currently on firestorm when [Swampface] casts [Skewering Root] and you kill the boss the abilites dont despawn instantly they continue to fly everywhere and dont stop.
How it should be
When [Swampface] uses [Skewering Root] the abilities should stop after the boss dies not continue.
[Floodgate] Meeting Stone vs Spawn
Currently the summstone close to the dungeon floodgate is not working you cant click on it
[LoU][General][PTR] Mythic bosses are not Spawned
16 January 2026
[Sunfury] Mana Cascade Description of the bug
Each stack of Mana Cascade is supposed to have its own stacks. Currently they do not and each new stack refreshes the duration of all of them, causing the buff the be at max stacks for the entirety of the fight as long as the player keeps refreshing it.
This issue is present on both Arcane and Fire Mage.
An example for fire mage how the stacks look on live right now: <
Retail: <
How to reproduce
1. Create a fire/arcane Mage at level 80
2. Take these talents (Arcane): C4DAJHMkDNl9e4q1zfgySSx9jPzgZzCmhZmFgZmxYamZZmBAAAAAwABMzMtMbLzMzstssNzEbAAAAAAsBwyYYmZZWGGmZmhZmZmZGzYM
3. Generate stacks of Mana Cascade, and watch the stacks never drop one by one, but always all of them at once.
How it should be
Each stack should have its own separate duration.
Links
<https://www.wowhead.com/spell=449293/manacascade> the talent
<|T135859:16|t|cffffd000|Hspell:449314|h[Mana Cascade]|h|r> the player buff ID
[LoU][Gallywix] Double Cronies Summon in P3
Currently, Gallywix Summons Double set of Cronies on P3, each time he does Giga Coils Intermission.
At Certain Point, he also summons Cronies before he acually goes to the middle of the platform. Which shouldnt happen.
[LoU][Gallywix] Overloaded Rockets
In P3, When Gallywix Blasts a tank with Bigger Badder Bomb Blast, some players are attached with Overloaded Rockets.
These rockets should not knockback its own owner backwards.
Only players in the lines should get knocked the direction of the Line.
[LoU][Bandit] Voltaic Streak
Currently, the formed beam doesn't end at the hyper coil it is linked to and hits in a line behind the coil as well.
ptr: <
[DC] x Shadowblast on tanks
Currently the darkness boss target tanks with <https://www.wowhead.com/spell=427011/shadowblast> which is wrong , this ability should casted on damage dealers (DPS)
[Workshop][Machinist's Garden] Self-Trimming Hedge
Description of the bug
Blades get stuck at corners of boss area
How it should be
Blades should keep bouncing once they hit corners, like they already do when they hit walls
Informations of the spell
Links
<https://www.wowhead.com/npc=144248/headmachinistsparkflux>
<|T134427:16|t|cffffd000|Hspell:284885|h[SelfTrimming Hedge]|h|r>
[DC] x Wax candles in the tunnel
the wax candles in the tunnel when you move the cart they should respawn same as like the candles of the boss , they are not respawning now which forces you to reset the key
[DC][Candle King] Eerie molds spawn distance
Currently Eerie molds are spawning way too close to players(usually either next, or on top of the player), causing groups that stack together to be stunned very often on the spawn of the Eerie molds. This shouldn't be the case and Eerie molds should spawn further away from the players.
For comparison:
PTR: <
PTR: <
Retail: <
[DC] Cart x Holes
Currently falling into the holes that are present during the Cart after Candle King does not kill the player. Once they fall down, they have no way of getting out.
[Cinderbrew] Bee Wrangler x Shoot vs targeting
Currently Bee Wrangler is targeting damage dealers and healers with with shoots which is not the case
Bee Wrangler should shoot only the tank
PTR log :
<
Links :
<https://www.wowhead.com/npc=210264/beewrangler>
<https://www.wowhead.com/spell=456891/shoot>
[Floodgate] x Bront vs charge fixating issue
Currently Bront can fixate with barreling charge 1 player with 2 to 3 charges which is not the case , also he can fixate with barreling charge player who already have Kinetic Explosive Gel which should never happens also
How it should be :
Bront should fixate players who doesnt have Kinetic Explosive Gel and he should fixate 1 player each time not same person everytime
according to retail videos it should be :
Dps player + the healer , and last charge should be always on the tank , meaning bront charge 3 times , 2 charges should be on dps + healer (healer is choice not always healer ) , last one should be on the tank
retail video :
<
[Fishing] Soaked Journal Entry
Needs a check up on drop chance, it feels quite high, at least once per fishing pool.
https://www.wowhead.com/item=224752/soakedjournalentry
Noticed in <https://www.wowhead.com/object=451669/glimmerpool>
[Fishing] Chum
<https://www.wowhead.com/spell=456156/chum>
"Throwing multiple fish can extend this buff up to 5 min." does not work. the buff will stay 30 seconds.
[Priory] Prioress Murrpray x Purify vs Target
Currently prioressmurrpray is casting Purify on the tank which is not retail like , from the Pov's i did watch didnt see anyone of it on the tank , only if there is a dps player dead
retail POV :
<
[Undermine][Quest] Side Gig: The Tides Provide
All of the objectives Shiny Treasures for Side Gig: The Tides Provide are missing.
[LoU][MugZee] Frostshatter Boots vs Targeting
The ability should not be able to target players inside of the gaol cages.
[LoU][Bandit][Mythic] Reel Assistant vs Plating
When the add is hit by the coin it should loose its plating, but it doesnt work
[LoU][Bandit] You can pick up 2 tokens
You can pick up 2 tokens from the dead adds, making it really hard to get the combination you desire.
[LoU][Bandit] Fabulous Prizes vs Combinations
The boss phases to p2 either by health% or by timer after you did the 6 possible combinations from spin to win.
The issue is that we got a impossible combination on our 6th set of adds.
For example we were missing only coin and bomb but the 3 adds we got were bomb shock and flame. There should be some logic so this is not possible to happend.
[LoU][Bandit][Mythic] The big hit 2x hitting
The 2nd instance of the ability (not the one thats on tanks) drops the shock ground instantly and again after the timer of it expires.
[LoU][Bandit][Mythic] The big hit targeting
On mythic difficulty when the boss targets the tank with the ability it reflects to 1 ranged player too, meanwhile on ptr its going to everyone.
[LoU][MugZee] Personal Loot
Currently, the bosses loot is personal, instead of Group Loot.
[The Rookery][Kyrioss] Lightning Torrent vs Invis and Stealth
Error Description
Boss https://www.wowhead.com/ru/npc=209230/kyrioss/mythicbattlelog
If a player is invisible when the boss casts the ability https://www.wowhead.com/ru/spell=444250/
"beam," the player will not take damage, which shouldn't happen.
How to Reproduce
Enter the dungeon and run any key.
Reach the boss.
Aggro him. Wait for the rephase.
While invisible, run under the beam while under the effect of https://www.wowhead.com/classic/ru/spell=1856/taughtbynpc or |T132089:16|t|cffffd000|Hspell:20580|h[Shadowmeld]|h|r
How it should be
Players affected by https://www.wowhead.com/classic/ru/spell=1856/taughtbynpc or similar effects cannot evade damage from the beam during rephase.
Spell Info
Boss https://www.wowhead.com/ru/npc=209230/kyrioss/epochalbattlejournal
Ability https://www.wowhead.com/ru/spell=444250/
Rogue Ability https://www.wowhead.com/classic/ru/spell=1856/taughtbynpc
Video on our site You can see how the rogue passed through the beam but didn't take damage or be stunned.
[The Rookery][Voidstone Monstrosity] Shadowstep vs Destination
Error Description
Boss https://www.wowhead.com/ru/npc=207207/
If Rogue presses the ability https://www.wowhead.com/ru/spell=36554/ , he ends up in the water behind the boss, "which shouldn't happen."
How to Reproduce
You need a Rogue with https://www.wowhead.com/ru/spell=36554/
Enter the Dungeon and run any key.
Reach the last boss, clear the mobs "so the boss comes out."
Aggro him, press [the key], and press [the key] https://www.wowhead.com/ru/spell=36554/ "Watch the video where you press this ability."
How it should work
The ability https://www.wowhead.com/ru/spell=36554/ shouldn't teleport the player behind the boss, thereby killing them in the abyss "water."
Spell information
Boss https://www.wowhead.com/ru/npc=207207/
Ability https://www.wowhead.com/ru/spell=36554/
Video from Retail how it should work.
You can see how the player pressed https://www.wowhead.com/ru/spell=36554/ and ended up in the right position, not behind the boss "down in the water."
Video on our site: Focus on the rogue: "Uses Ability and ends up behind the boss in the water." Which shouldn't happen.
15 January 2026
[Holy/Disc][Oracle] - Premoniton of Piety issues Description of the bug
Premonition of Piety might trigger itself
< FS
< Retail
How it should be
Healing redistribution prio injured allies
Healing redistribution is split evenly between the 4 targets ( 70% of overhealing done by your spells )
That overhealing from Piety does NOT create more Piety healing
Only your ++actual healing spells++ can generate new Piety healing
Informations of the spell
Links
<https://www.wowhead.com/spell=428930/premonitionofpiety>
Holy Talent: CEQAmmmbZv0rzNjRHT4p8IjZfzYAAAAAAAwYMzsMzMjZYYmxYbmxMAAAAwYWmthtZmBwsNDGjZWAzMTNLAYmFsQYMbDoxCswiZbA
[Discipline] - Contrition x mods Description of the bug
Currently Contrition healing is not affected by Power of the Dark Side 0.30 and Shadow Covenant mods
How to reproduce
Activate Disc spec
Copy talent build
1. Power of the Dark Side
Cast Flash Heal to apply Atonement on yourself
Cast Mind Blast to activate Power of the Dark Side
Cast Penance/Dark Reprimand on yourself or ally
2. Shadow Covenant
Cast Flash Heal to apply Atonement on yourself
Cast Shadowfiend/Mindbender to activate Shadow Covenant
Cast Penance/Dark Reprimand on yourself or ally
:warning: Notice that Contrition is not affected from mods that increase Penance/Dark Reprimand value by 0.30 from Power of Dark side and 0.25 from Shadow Covenant ( if Shadowfiend is selected )
How it should be
Contrition counts as Penance, it should be affected by Power of the Dark Side and Shadow Covenant mods
It should be affected by both if they are active together
Informations of the spell
Links
<https://www.wowhead.com/spell=197419/penancechangelog> ( Contrition )
<|T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r>
<|T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r>
Dark Reprimand <https://www.wowhead.com/spell=373130/darkreprimand> 373130
Penance <https://www.wowhead.com/spell=47540/penance> 47540
Flash Heal |T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r>|T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r 2061
Mind Blast <|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r> 8092
Shadowfiend: <|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r> 34433
Mindbender <|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r> 123040
Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2MmxYMYGMz2MbzMzMzMzAAAAAAAAAAAWmlZjxMzgZhxMGMMLsZampxiBmZmZBLUMmlZWmtFjNjFbA
- Diffuse Magic x S2 dungeons Description of the bug
List of interactions of 122783/diffusemagic with magic debuffs from M+ that need to be implemented:
437956/eruptinginferno : dispel, no reflect
439325/burningfermentation : dispel, no reflect
1217819/fieryjaws : dispel, no reflect
294929/blazingchomp : dispel, no reflect
294195/arcingzap : dispel, no reflect
469799/overcharge : dispel, no reflect
462737/blackbloodwound : dispel, no reflect
1214523/feastingvoid : dispel, no reflect
429487/unleashcorruption : dispel, no reflect
1215600/witheringtouch : dispel, no reflect
Links
<|T775460:16|t|cffffd000|Hspell:122783|h[Diffuse Magic]|h|r>
<|T236220:16|t|cffffd000|Hspell:437956|h[Erupting Inferno]|h|r>
<|T623962:16|t|cffffd000|Hspell:439325|h[Burning Fermentation]|h|r>
<|T135818:16|t|cffffd000|Hspell:1217819|h[Fiery Jaws]|h|r>
<|T1530249:16|t|cffffd000|Hspell:294929|h[Blazing Chomp]|h|r>
<|T537026:16|t|cffffd000|Hspell:294195|h[Arcing Zap]|h|r>
<|T136050:16|t|cffffd000|Hspell:469799|h[Overcharge]|h|r>
<|T576312:16|t|cffffd000|Hspell:462737|h[Black Blood Wound]|h|r>
<|T1386551:16|t|cffffd000|Hspell:1214523|h[Feasting Void]|h|r>
<|T4914666:16|t|cffffd000|Hspell:429487|h[Unleash Corruption]|h|r>
<|T2576086:16|t|cffffd000|Hspell:1215600|h[Withering Touch]|h|r>
[Frost] Frostscythe cooldown reduction Description of the bug
Currently when DK consume Killing machine BUFF with Obliterate Skill cooldown of Frostscythe skill will not be reduced by 1 sec
How to reproduce
1. create Death Knight
2. use this talent tree CsPAtbMOTHlnKIwUyAn+DK70SPAMzYMjHwYGzYmZmZGmxMNzYYMMMzYMjxMzMzMLzMAAAAAAAAAAAAjltZxsMDjFGWmZbaoZsgZGjZA
3. use Frostscythe skill so that it goes to cooldown
4. get Killing machine BUFF from crit autoattacks
5. consume Killing machine BUFF with Obliterate Skill
6. look on Frostscythe skill cooldown
How it should be
when DK consume Killing machine BUFF with Obliterate Skill or Frostscythe skill cooldown of Frostscythe skill should be reduced by 1 sec
Informations
Currently when use Frostscythe skill with Killing machine BUFF cooldown will be reduced by 1 sec. This also works with Proc Frostscythe skill from Death Knight Frost 11.1 Class Set 4pc
[LoU][Gallywix] Feral Lunge vs charge boundaries
Currently there is an issue with Gallywix in p1, where if players use Feral Lunge on this boss, they end up in the middle of his hitbox, falling into the hole under the boss instead of at the edge of the hitbox.
Feral Lunge:<https://www.wowhead.com/spell=196884/ferallunge>
[LoU][Gallywix] P2/P3 1500 Pound "Dud"
Currently, in P2, and P3, Big Bad Buncha Bombs spawns only 1 "Dud", instead of 2.
Additionally, in these phases, The Duds should spawn within the Original Explosion Circle, so in P3, almost near the Tank that got hit by the Blast.
[LoU][Gallywix] Total Destruction Beams Grace Period
Currently, Missing Grace Period of Beam from Total Destruction, Making it hard to dodge as they spawn. They currently instantly hit.
[LoU][Gallywix] Big Bad Buncha Bombs P3
Currently, the Creates from P1, are also spawning in P3 of the fight, which shouldnt Happen in P3 anymore.
[LoU][Gallywix] Giga Coils Stacks/Buff in Phase 3
If players phase Gallywix in Giga Coils Intermission into Phase 3, The boss will continue to remain his Giga Coils Buff, dealing ticking damage to the raid, and as well he will remain his Damage Increase buff by Giga Coils.
These two debuffs should dissapear once the boss phases into P3 while in Giga Coils intermission.
[LoU][General][LFR] Battle Ress Amount
Since the patch launch, Players should start with 6 Battle resses on LFR Difficulty.
Currently, we have the usual 2.
[Items][S2] Mug's Moxie Jug
Currently Mug's Moxie Jug is working good, but we're not getting stacks of Moxie Frenzy from the spells listed below:
Renew Should apply 1 Frenzy stack per cast (No stacks from the HoT effect).
Prayer of Mending Should apply 1 Frenzy stack per cast (No stacks from the jumps).
Shadow Word: Pain DoT effect ticks are applying 1 stack (The Frenzy effect may only occur every 1 sec).
[Items][S2] Sturdy Love Fool
Sturdy Love Fool (Dummy) can be used in dungeons and raids (and I guess PvP).
[Undermine][Achievement] Nine-Tenths of the Law
Currently we can't interact with any of the Muff's Auto Lockers listed below to complete the Achievement.
Muff's Auto Locker
Muff's Auto Locker
Muff's Auto Locker
Muff's Auto Locker
Muff's Auto Locker
[Item][Raid] - Best-in-Slots
Description of the bug
1. Spin the Reels always increases your highest secondary stat
2. Active effect changes weapon ID and drops it ilvl to 623. Item becomes bricked.
How to reproduce
Get some Crit / Mastery / w.e
Get several procs
Change max secondary stat
Get several procs
How it should be
1. Spin the Reels should provide your random secondary stat.
Highest should be only on active effect.
2. Active effect should save weapon ILVL
Links
Item STR and AGI version <https://www.wowhead.com/item=232526/bestinslots>
INT version <https://www.wowhead.com/item=232805/bestinslots>
Random stat buff <https://www.wowhead.com/spell=473492/spinthereels>
[Rookery] G5 vs aggro issues
In order to Pull all the creatures in this Groups :
G5 G6 G8 G9
The <https://www.wowhead.com/search?q=Unruly+Stormrook> wont get pulled only if you target him with your taunt ability or any kind of other ability
How it should be :
Pulling any creatures in this groups i mentioned above should force all the creatures in that groups to get pulled
PTR VOD :
<
[Priory] Miniboss vs challenge progress
Currently the summened mini bosses , meaning is if you kill a mini boss he will call other mini boss to the fight , the issue is that mini bosses comes after they are not giving count
this mini bosses im talking about are :
<https://www.wowhead.com/npc=211291/sergeantshaynemail>
<https://www.wowhead.com/npc=211289/taenerduelmal>
<https://www.wowhead.com/npc=239833/elaenaemberlanz>
Retail :
<
Firestorm :
<
[Rookery] Stormguard Gorren x Crush Reality vs Pets
How it currently is :
The boss's spell "Reality Crush" is killing class pets (not hunters) if these pets get hit by it.
How it should be :
This aoe shouldn't affect Pet HP.
Links :
<https://www.wowhead.com/spell=426136/realitytear>
<https://www.wowhead.com/spell=424966/lingeringvoid>
[Items] Cinder Nectar
The item <https://www.wowhead.com/item=222744/cindernectar> restores 0 mana.
[Isle of Dorn][NPC] Kagon
NPC missing npc_text
<https://www.wowhead.com/npc=227380/kagon>
<
[Isle of Dorn][NPC] Dava
NPC missing RP gossip text.
https://www.wowhead.com/npc=227372/dava
[Isle of Dorn][Zone] Oztan Isle
Some Objects and NPCs on the Oztan Isle are spawned in the air.
[Isle of Dorn][Object] Stone Altar
<https://www.wowhead.com/object=411121/stonealtar>
<(Isle_of_Dorn)>
Missing RP page_text
Note: Hotfix (20240830): Gossip option no longer grants !Inv staff 2h earthendungeon c 01.pngWisdom of Ages for an hour.
[Professions][Mining] Overload Node
Currently, the following Overload Nodes do not work:
EZMine spawns all the mineral nodes on top of the old Node, instead of around it, when Overloaded.
EZMine dynamites do not deal damage, the basic ones, or the Overloaded one.
Rest of them seem to work properly.
14 January 2026
[Outlaw] Killing Spree x The Rookery x Kyrios Description of the bug
In The Rookery, during the Kyrios encounter, Killing Spree does not register hits when the boss teleports to the center of the platform to begin casting Lightning Strike
How to reproduce
Engage the encounter with the boss and wait for the phase in which he teleports to the center of the platform. During this moment, cast Killing Spree
How it should be
Once the boss is at the center and Killing Spree is cast, the player should teleport directly to the boss. After the strikes are completed, the player should automatically return to the original position
Information of the spell
Killing Spree  <https://www.wowhead.com/spell=51690/killingspreechangelog>
The Rookery <https://www.wowhead.com/guide/thewarwithin/dungeons/therookeryoverview>
Kyrios <https://www.wowhead.com/npc=209230/kyrioss>
Retail proof <
Ptr proof <
Talents CQQAA0tw2gAD7pPTLoW5IGZDeAAMwAzMwMzwMMjZmZmZMzMtNMLzAAAAAAgttZmxMzMjlxMLz2AAAAwMzAGMLzmZmZ0MzCzGLLTLsxA
[Retribution] - Searing Light Description of the bug
Searing Light procs doesn't cast Consecration
How to reproduce
Talent lvl 70 CYEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAyssNzstsMzYxMWWMbDAAAAAAjmmZxwMjlZwsMMmlZYMDMMssw2AAAAAAAAwAgBmFzA
Spam Divine Storm
How it should be
Searing Light proc should proc Consecration cast.
This Consecration should exist separately with Consecration from Consecrated Blade proc.
Links
Searing Light <https://www.wowhead.com/spell=404540/searinglight>
[Windwalker] - Storm, Earth, and Fire x Darkflame Cleft Description of the bug
Currently, if you use 137639/stormearthandfire inside the Darklfame Cleft dungeon, the clones summoned do not do any damage to enemies.
How to reproduce
Go inside Darkflame Cleft dungeon in any difficulty.
Enter combat.
Use 137639/stormearthandfire.
Start using a damage ability.
Check damage dealt by the clones.
How it should be
Clones should behave normally in this dungeon
Links
<|T136038:16|t|cffffd000|Hspell:137639|h[Storm, Earth, and Fire]|h|r>
Talents:
C0QACdq2zyOHcHaPcZ/HhhelgPzYmBjZYWmZGzMAAAAAAAAAAAwyywImZYMDYZMjtZmZYWYmBLzEAALjZGmZMbzABwyyssMbzMTzys0MzMLAA
[Frost] Ice Caller Description of the bug
Talent Ice Caller completely lost its functionality. Currently it doesn't do anything.
How to reproduce
1. Create a frost mage at level 80
2. Use these talents: CAEAJHMkDNl9e4q1zfgySSx9jbGbmNLYGmZWMwMjGjZGzMzwwM4BmZmZmZmZmZGzMzYmZZmmZWmFIAAoFAAAAAAMbAAAAAAAAA
3. Cast Frozen Orb and then cast Blizzard on mobs
4. Watch Frozen Orb cooldown
How it should be
Blizzard hits should reduce the cooldown of Frozen Orb while the talent Ice Caller is selected.
Links
<https://www.wowhead.com/spell=236662/icecaller>
<https://www.wowhead.com/spell=190356/blizzard>
<https://www.wowhead.com/spell=84714/frozenorb>
[SV] - Wildfire Bomb Description of the bug
1. If target dies while Wildfire Bomb is flying Wildfire Bomb doesn't deal damage and doesn't apply DoT to nearby targets <
2. Wildfire Bomb main target direct damage is affected by beyond 8 diminishing
How to reproduce
1. Use Wildfire Bomb and kill target while Wildfire Bomb doesn't reach the target
2. Place 20 dummies
Use Wildfire Bomb
Compare main target damage with single target damage
How it should be
1. Wildfire Bomb should deal AoE damage and apply DoT to other target as if its initial target was alive
2. Main target damage shouldn't be affected by diminishing <
Links
Wildfire Bomb https://www.wowhead.com/ru/spell=259495/
[Resto] - Reforestation X Ancient of lore x Swiftmend Stacks How it is currently (Firestorm):
Stack Count: The Reforestation proc triggers after only 4 casts of Swiftmend, even when the Ancient of Lore PvP talent is active.
Transformation ID: The proc transforms the player into the standard Incarnation: Tree of Life (ID: 33891) instead of the Ancient.
Missing Effects: Because it applies the wrong form, the player does not receive the 30% Damage Reduction or the Full CC Immunity (Immune to Silence, Interrupt, and Loss of Control effects) that is innate to the Ancient of Lore form.
How it should be (RetailAccurate):
The 8Stack Requirement: When Ancient of Lore is talented and the player is in a PvP state (Warmode/Arena/BG), Reforestation must require 8 stacks of Swiftmend to trigger. This is a specific retail balance mechanic: the requirement doubles because the Ancient form is significantly more powerful than the standard Tree.
Form Override: The Reforestation proc must trigger the Ancient of Lore transformation. Any source of "Incarnation: Tree of Life" should be replaced by "Ancient of Lore" if the PvP talent is selected.
CC Immunity: While the Reforestation proc is active, the player should be immune to all CC/Interrupts as per the Ancient of Lore talent description.
Links
Reforestation (Passive): Spell ID: 392356
Ancient of Lore (PvP Talent): Spell ID: 473909
Retail Reference (Stack Change): Warcraft Wiki Ancient of Lore)
< Retail ref
[Havoc][AR] - Reaver's Glaive VS Burning Wound Description of the bug
ATM Reaver's Glaive is not applying Burning Wound
How to reproduce
xxx
How it should be
Reaver's Glaive hits applies and refreshes Burning Wound on all enemies it hits
Proof:
<
<
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[LoU][Gallywix] Gallywix "Stun" after Giga Coils
Currently, Gallywix gets stunned for couple of seconds after each Giga Coils cast is interrupted, and he Remounts his body.
The Stun should only occur once players interrupt Total Destruction Cast.
[LoU][Bandit] Withering flames
The ability seems to permanently reduce your hp if its not dispelled.
[LoU][Stix] Trash Compactor Hitbox
Currently, the hitbox of the landing AoE durning Intermission from the boss does is way bigger than displayed, Killing players for full damage outside of the indicated area.
[LoU][Gallywix][LFR] Third Phase Intermission Issue
After boss enters Third phase, and then reaches 100 Energy, and goes into the middle of the Boss arena, Once he is interrupted from his Giga Coil Mechanic, he will not remount the body, but instead, he will start doing Phase 1 Mechanics again. He should continue doing P3 mechanics as usual instead.
[Fishing] Undermine
Fishing in Undermine does not provide any loot
except in pools
<https://www.wowhead.com/zone=15347/undermine>
[Fishing] Azj-Kahet
Regards of the skill level of Khaz Algar fishing, you wont get any loot from normal water in AzjKahet.
BT: <
[Fishing] Isle of Dorn
Currently players getting no loot from fishing in isle of dorn.
Skill 125 should give trash items
25 and above should give fishes
[LoU][MugZee] Gaol Walls vs Break
Galacio Goon does currently not break Gaol Wall with Gaol Break, Players that are knocked back are simply stuck in the Wall segment, with no way out.
<
[Achievement] The War Within Season 2: Master Blaster
Currently in live when you have 2000 rio / 1600 arena / Kill Gallywix on Heroic or Mythic difficulty you get this achievement <https://www.wowhead.com/achievement=40911/thewarwithinseason2masterblaster> but you dont get <https://www.wowhead.com/item=236877/crystallizedessenceofkajamite>
<
[LoU][Rik] Amplifiers Charging in Intermission
When boss does Blaring Drop, any Amplifier that is not charged up for Blaring Drop jump, should "discharge" and spawn Resonant Echoes, while discharging some of the energy it has.
Currently, the energy does not discharge at all, while Resonant Echoes happen durning Intermission.
Video example: <
[LoU][Rik] Amplifiers Summon Amount after Intermission
Currently, Rik Summons 2 Amplifiers each time he does Amplification!, after each Intermission.
He should summon only 1 Amplifier under him self after each Intermission. (And after start of the fight.)
Other than that, he should summon 2.
This should affect all Difficulties.
Retail proof: <
[Undermine][Campaign] The Thingamajig
Currently The Thingamajig quest is working pretty good, but the item Reactive Plating from Bloodfueled Junker is low drop chance and it will take time to finish the quest.
[LoU][Gallywix][LFR] Giga Bombs Action Button
Currently, Action Button from LFR of the Giga Bombs does not dissapear upon wipe/dying. It stays on players untill they relog.
[LoU][Gallywix][LFR] Giga Bomb Throw Option
On LFR Difficulty, Players should be unable to throw the Bomb off the edges of the arena. They should only be able to drop it on the ground, or deliver it to the Giga Controls to detonate them
Currently, once you pick up the Giga Bomb, you are unable to drop it.
[LoU][Gallywix][LFR] Phase 2 Intermission Cronies
In Intermission, on LFR Difficulty, Gallywix should summon only 4 adds, Currently, he summons same amount as on Normal/HC.
3 Sentries, and 1 Technician, which drops a bomb.
(Wrenchmongers are correctly present.)
The Amount/Type of Cronies should be the same every Intermission on LFR like described above.
Video proof: <
[LoU][Gallywix][LFR] First Phase Timer
Currently, Gallywix on LFR generates 1 Energy a second. Instead, he should generate more energy on this Difficulty, than on other (Normal,Heroic).
This means that the boss should phase into Intermission of Phase 2 Much sooner, than other Difficulties. Currently, He becomes an AFK dummy for a whole 2030 seconds.
Video proof: <
[LoU][Rik] Pyrotechnics Stay after Boss Fight End
Currently, Pyrotechnic adds stay after the boss fight ends. They should despawn with the boss.
[LoU][Bandit][Mugzee] Loot/achiev issues
 <https://www.wowhead.com/spell=454009/tempest>
Tempest (damage ID) <https://www.wowhead.com/spell=452201/tempest>
Tempest Overload (damage ID) <https://www.wowhead.com/spell=463351/tempestoverload>
Conductive Energy <https://www.wowhead.com/spell=455123/conductiveenergy>
Lightning Rod (debuff) <https://www.wowhead.com/spell=197209/lightningrod>
Lightning Rod (damage ID) <https://www.wowhead.com/spell=197568/lightningrod>
[All] [PvP] Preemptive Maneuver Description of the bug
Not working / not scripted yet
The damage taken remains unchanged, only Feint's base damage reduction works
How to reproduce
1 Select Preemptive Maneuver PvP talent
2 Cast Feint
3 .aura 408 or any stun
4 Receive an attack
How it should be
Feint + Preemptive Maneuver for Assassination/Subtlety can reduce up to 60% of damage (20% base + 40% extra).
Outlaw only gets about 35% total damage reduction (20% base + 15% extra)
Information of the spell
Feint <https://www.wowhead.com/spell=1966/feint>
Preemptive Maneuver <https://www.wowhead.com/spell=1219122/preemptivemaneuver>
Talents Assassination: CMQAA0tw2gAD7pPTLoW5IGZDeMjZmZmxM2mBAAAAAgZbw2MAAAAAA02iZGMzYMzMbz2MzMYGzYwMzsZZMDwmZbgBsEsMMBGWA
Subtetly: CUQAA0tw2gAD7pPTLoW5IGZDeAAM2mBAAAAAgZZMWmMYmxMzYMDzMjZmxsNLDjtlZmBzMGjZWmtBAAAgZwwmZZGz2MMWYYZmlpFaZ2gB
Outlaw: CQQAA0tw2gAD7pPTLoW5IGZDeAAMwAzMwMzwMMjZmZmZMzMtNMLzAAAAAAgtlZmxMzMjlxMLz2AAAAwMzAGMLzmZmZ0MzCzGLLTLsxA
[Holy] - Awakening Description of the bug
1. Avenging Wrath has 15 seconds duration
Avenging Crusader has 11 seconds duration
So both have additional 3 seconds duration from nowhere
2. Free HP spenders doesn't grant you stacks
3. If you cast Avenging Crusade after Awakening proc you replace current Avenging Crusade duration with new one.
4. Herald of the Sun Awakening proc applies 2 Dawnlights instead of 1
5. Lightsmith Awakeing proc should also apply Sacred Weapon to you
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYbmxMzMLzMLLzwyYYbGzwGSMzmxMzwAzSGAwAgFgNmNzMzsMLzMzSDAYmZZZrlZGWYwDAMDMLzMA
1. .aura 414193
Use Judgment
2. .aura 223819 or .aura 414445
Use any HP spender
3. .aura 414193
Use Judgment
Use Avenging Crusade
4. .aura 414193
Use Judgment
How it should be
1. Avenging Wrath from Awakening should have 12 seconds duration
Avenging Crusader from Awakening should have 8 seconds duration
2. Free HP spenders should also grant you stacks Divine Purpose and Shining Righteousness
3. Avenging Crusade from Awakening should be replaced by manual Avenging Crusade. Duration should be extended.
4. Awakening procs both for Avenging Wrath and Avenging Crusade should apply only 1 Dawnlight to yourself
Links
Awakening <https://www.wowhead.com/spell=414195/awakening>
Divine Purpose <https://www.wowhead.com/spell=223819/divinepurpose>
Shining Righteousness <https://www.wowhead.com/spell=414445/shiningrighteousness>
Avenging Wrath <https://www.wowhead.com/spell=31884/avengingwrath>
Avenging Crusade <https://www.wowhead.com/spell=216331/avengingcrusader>
Sun's Avatar <https://www.wowhead.com/spell=431425/sunsavatar>
Dawnlight <https://www.wowhead.com/spell=431381/dawnlight>
[Retribution] - Tier set S2 - 4p Description of the bug
1. Works without 4p equiped <
2. Only visual you can consume Winning Streak and don't get All In buff <
How to reproduce
Talents 80 lvl CYEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAyssNzstsYGLMzyCbAAAAAAY00MLGmZsNDmlhZbWmZZbYGMGstw2AwYWmlZmZpZmplZb2mBAsBAADMLzMA
Get 3 Holy Power
Spam damaging Holy Power spenders until you consume Winning Streak
How it should be
1. Should work when 4p is equiped
2. Consuming Winning Streak should always provide you All In
Links
4p <https://www.wowhead.com/spell=1215709/paladinretribution111classset4pc>
Winning Streak <https://www.wowhead.com/spell=1216828/winningstreak>
All In <https://www.wowhead.com/spell=1216837/allin>
[Retribution][Templar] - Light's Guidance Description of the bug
Wake of Ashes is replaced by Hammer of Light only when its channeling is finished after third "swing"
This replacement can be canceled if you get ed during Wake of Ashes swings you won't get Hammer of Light in this case.
How to reproduce
Use Wake of Ashes
How it should be
Wake of Ashes should be replaced right after use
Links
Light's Guidance <https://www.wowhead.com/spell=427445/lightsguidance>
Wake of Ashes <https://www.wowhead.com/spell=255937/wakeofashes>
Hammer of Light <https://www.wowhead.com/spell=427453/hammeroflight>
[SV] - Tier Set S2 x Aspect of the Eagle Description of the bug
Raptor Strike with Aspect of the Eagle doesn't consume Strike it Rich
How to reproduce
.aura 1216879
Use Aspect of the Eagle
Use Raptor Strike
How it should be
Aspect of the Eagle swaps Raptor Strike ID to 265189 and Mongoose Bite ID to 265888
Strike it Rich should affect those IDs.
Links
Strike it Rich <https://www.wowhead.com/spell=1216879/strikeitrich>
Raptor Strike (AotE) <https://www.wowhead.com/spell=265189/raptorstrike>
Mongoose Bite (AotE) <https://www.wowhead.com/spell=265888/mongoosebite>
[Resto] Dream of Cenarius X Wrath + Shred X Damage to heal % How it is:
Wrath and Shred are currently converting only 50% of damage dealt into healing, despite the tooltip indicating 100%.
How it should be:
Wrath and Shred should convert 100% of damage done into healing for a nearby injured ally.
As of the October 29 hotfix, the conversion ratio was explicitly updated from 50% to 100% to improve Restoration Druid offensive utility.
The healing should scale 1:1 with the damage hit (prior to PvPspecific dampening modifiers, so if 40% damp , the talent gets 40% nerf aswell (60%)).
Links:
Spell Database: Dream of Cenarius (Spell 158504)
Official Hotfix Note: Patch 11.0.5 Oct 29 Tuning
Wiki Reference: Warcraft Wiki Dream of Cenarius Patch Changes
< Wrath
< Shred
[San'layn] - Pact of the San'layn Description of the bug
Unholy:
Festering Wound and Bursting Sores damage stores into Blood is Life damage
Blood:
Runic Weapon Shadow Damage doesn't store into Blood is Life damage
How to reproduce
Summon Blood Beast
Explode Festering Wound
Calculate its damage stored
How it should be
Unholy:
Festering Wound and Bursting Sores damage should be excluded from damage storing
Blood:
Runic Weapon damage should also be stored
Links
Pact of the San'layn <https://www.wowhead.com/spell=434261/pactofthesanlayn>
Festering Wound <https://www.wowhead.com/spell=194311/festeringwound>
Bursting Sores <https://www.wowhead.com/spell=207267/burstingsores>
[Evoker] [Scalecommander] Divide and Conquer x Maneuverability in pvp
Description of the bug
Currently, when i am on Evoker Scalecommander and use <https://www.wowhead.com/spell=384689> x <https://www.wowhead.com/spell=442204>, the the line of sight didnt work, it means that i can cast through that wall, deal damage, stun and heal, that is should not be cast. Its normally working on another heroic tree talents so im sure that the problem is in maneuverability.
How to reproduce
1. Create an Evoker and take Scalecommander hero talents
2. Put War Mod on and take <https://www.wowhead.com/spell=384689>
3. use <https://www.wowhead.com/spell=442204>
4. when lines of sight appiered try to cast through the walls any spell and see that you can actually deal damage and heal that is not right.
How it should be
When you use <https://www.wowhead.com/spell=384689> x <https://www.wowhead.com/spell=442204> and wanna cast any spell through the fire wall u can't do it due to <https://www.wowhead.com/spell=384689>.
[LoU][One-Armed Bandit] Dark Lined Cuirass
The ability with spell <https://www.wowhead.com/spell=460973> is being applied/used on the <https://www.wowhead.com/npc=228463/reelassistant> mob during the OneArmed Bandit encounter even when the boss is engaged on Normal difficulty. This ability is documented as mythiconly and should not appear on NPCs in lower difficulties.
Links:
Mythiconly ability: <https://www.wowhead.com/spell=460973>
Affected NPC: <https://www.wowhead.com/npc=228463/reelassistant>
Proof:
<
Steps to reproduce:
1. Enter the Liberation of Undermine raid.
2. Engage the OneArmed Bandit boss on Normal difficulty.
3. Observe that Reel Assistants (NPC 228463) have or trigger the mythiconly buff/effect from spell 460973 during combat.
[LoU][MugZee] Mine fixates
When the Mines spawn they should fixate a player, atm they are chain casting fixate and switching targets so fast they basically stand still.
[Panadren] - Epicurean
Description of the bug
1. Epicurean doesn't work with pandarenonly food
How to reproduce
Create Pandaren
Use <https://www.wowhead.com/item=120168/premixedpotofnoodles>
How it should be
1. Epicurean should also double effects of Well Fed 177931
2. Well Fed 177931 should be replaced by other Well Fed buffs
Links
Epicurean <https://www.wowhead.com/spell=107072/epicurean>
Well Fed <https://www.wowhead.com/spell=177931/wellfed>
[FotKT] Feeling Blue
Currently when we click Fying Carpet just open the map and we can't finish the 6th objective from quest requirement to continue with next part of the quest Feeling Blue.
[Priory] Portal
Can't go out of dungeon through the portal
video: <
[Rookery] Portal
Can't go out of dungeon through the portal
[Floodgate] x Swampface vs Razorchoke Vines
Currently there is no Razorchoke Vines we had 1 when the boss is almost dead , 2 mins fight and it was only on 2 players
[Floodgate] x Demolition Duo vs Death
when the boss dies and the bombs are there they dont disappear which leads to a wipe
how should it be :
when the boss dies bombs should disappear
[Cinderbrew] x Worker Bee vs Final sting
The final sting from the worker bee currently its casted on the dps and healer which is wrong they should always cast it on the tank
<
you can see it in his weakaura he named it tank hit
[ToP] x Kul'tharok vs adds movement speed
when Kul'tharok cast <https://www.wowhead.com/spell=473959/drawsoul> the adds that he summ are a bit fast then it should be
Retail :
<
[Undermine][Secret] Sewer Cheese
The secret with <https://www.wowhead.com/object=509490/sewercheese> seems not to be implemented to get a purple shirt.
The ladder to climp out of the sewer is also not working.
[Undermine][NPC] Maven Pyrotenacious
The Vendor does not sell anything, only has the default text "Greetings, $n.".
<https://www.wowhead.com/npc=239203/mavenpyrotenacious>
[Undermine][Side] Benefit Packages
Clicking on any of the four cartel's quartermaster in Undermine does not provide credits for <https://www.wowhead.com/quest=87496/benefitpackages>
[LoU][Gallywix] Tossing Giga Bomb Off Edge Dialogue Spam
Whenever player tosses a bomb off the edge of the arena, in Phase 2, Gallywix will yell a dialogue line, which should not even be there for this scenario.
"Dance just got a little more Comlicated".
This dialogue should not occur for throwing bombs off edge.
[LoU][Gallywix] Sabotaged Zone Floating
Currently, Sabotaged Zone is slightly floating in the air, Instead of being correctly on the floor.
(Blue Pizza Slice after destroying 2 Controls on a single Coil)
12 January 2026
[Undermine][Quest] Reduce, Reuse, Resell
<https://www.wowhead.com/quest=85879/reducereuseresell>
<https://www.wowhead.com/npc=231049/kaydeeracketring> has no gossip option for "Sign a cartel contract for the week".
[Cinderbrew] Portal
you cant go out the dung , we did fix thsi but now its not working anymore
[Evoker] [Preservation] Lifebind x Consume Flame
Description of the bug
Currently, when i am on Evoker Preservation and use <https://www.wowhead.com/spell=373268> the amount of hits is much higher than it should be from the retail and the result is overhealing near the 8 times more than retail.
The second part is <https://www.wowhead.com/spell=445495>, which is doing much more overhealing due to the amount of targets.
How to reproduce
1. Create an Evoker Preservation
2. Use <https://www.wowhead.com/spell=445495> to the heal target
3. Use <https://www.wowhead.com/spell=373268> to the heal target
How it should be
LIFEBIND
< FS LOG
< RETAIL LOG
CONSUME FLAME
< FS LOG
< RETAIL LOG
[Evoker] [Preservation] [Chronowarden] Threats of Fate
Description of the bug
Currently, when i am on Evoker Preservation in Chronowarden Hero tree talents and use <https://www.wowhead.com/spell=431715> it should have the priority to buff dps first in the group then will go other classes, the second part of that talent that is granting the chance to echo 15% dmg/heal is working only for Evoker but dont work for allies.
How to reproduce
1. Create an Evoker Preservation
2. Take CwbBV7//nP39x/JJympTqouKSAAAAAAMzMz2sMmxwMjZZGwYGAAwMjZMjxYmJYAAAAmZmJjFzMjxMAwYmxssswiFGmZmphmFDLGmB
3. Use <https://www.wowhead.com/spell=370553>, then cast <https://www.wowhead.com/spell=367226> or <https://www.wowhead.com/spell=355936> to have <https://www.wowhead.com/spell=431715> on allies and on yourself
How it should be
When you use<https://www.wowhead.com/spell=370553> then <https://www.wowhead.com/spell=367226> or <https://www.wowhead.com/spell=355936> the <https://www.wowhead.com/spell=431715> should buff your teammates granting them 15% chance to echo dmg/heal of abilities and the priority is giving to your dps in the group first, second priority is tank and heal
LINKS
< log from FS
< log from retail
[Evoker] [Augmentation] tier set s2
Description of the bug
Currently, when i on Evoker Augmentation and use tier set of 2 pieces <https://www.wowhead.com/spell=1215689/evokeraugmentation111classset2pc> the upheaval <https://www.wowhead.com/spell=396286> produced by 2 pieces should not give 2 sec( 3 sec if crit) uptime to ebon might <https://www.wowhead.com/spell=395152>
How to reproduce
1. Create Evoker Augmentation and take 2 pieces tier set
2. use <https://www.wowhead.com/spell=395152>
3. damage the target/targets with any spells to prock 2 pieces set and see that the uptime of ebon might is increasing by 2 or 3 sec when upheaval from 2 pieces got procked.
How it should be
Currently, it should not give you 2(3) secs uptime of Ebon Might when 2 pieces tier set is procked.
LINKS
< [5:30] [4:34]
[LoU][General] D.R.I.V.E System Usable in Raid
The D.R.I.V.E Mount from Undermine should be usable/summonable by players in the raid instance.
It should not have a extra action button like outside, only way to summon it is by having the spell on your Bars/Macro/SummonCast.
11 January 2026
[Workshop][Sparkflux] Melee hits
<
Average boss melee hits need to be ++reduced++:
FS: 2.62M
Retail: 1.72M
<
[Workshop][Omega Buster] Melee hits
<https://www.wowhead.com/npc=144249/omegabuster>
Average boss melee hits need to be ++increased++:
FS: 2.67M
Retail: 3.44M
[Workshop][Ku-Jo] Melee hits
<https://www.wowhead.com/npc=144246/kuj0>
Average boss melee hits need to be ++increased++:
FS: 2.63M
Retail: 3.48M
[Workshop][Pummeler] Melee hits
<https://www.wowhead.com/npc=144244>
Average boss melee hits need to be ++increased++:
FS: 2.62M
Retail: 3.50M
[Workshop][Gnomercy] Melee hits
<https://www.wowhead.com/npc=145185/gnomercy4u>
Average boss melee hits need to be ++increased++:
FS: 2.63M
Retail: 3.48M
<
[Workshop] Anti-Personnel Squirrel
<https://www.wowhead.com/npc=151613/antipersonnelsquirrel> is dying before his <https://www.wowhead.com/spell=293861/antipersonnelsquirrel> spell cast finishes, hence the explosion never goes off
PTR: <
[ToP][Kul'tharok] Fall off
If a player falls off, their corpse is currently not teleported back on the platform, unable to be resurrected in combat
[ToP] Disease Cloud
<https://www.wowhead.com/spell=330972/diseasecloud> should only hit nearby players.
At the moment it's hitting players up to 60 yards
[Workshop] King Mechagon visual
King Mechagon is currently not mounting Aerial Unit R21/X , he's sitting on the ground  and applies buffs to players with incorrect source
How it should be
432964/divineinspiration expected behavior:
1. Divine inspiration procs apply buffs as if the target gained the buff from it self. 432502/sacredweapon and 432496/holybulwark buffs needs correct buff source for them to work correctly < (DI proc vs normal cast)
2. Proc chance According to wowhead post the proc chance for divine inspiration should be 0.65+HASTE RPPM <
3. 432964/divineinspiration procs should only target player characters at all times
4. When 432502/sacredweapon procs it should:
Prioritize players with DPS specializations (DPS>TANK>HEAL)
Avoid refreshing sacred weapon buff
5. When 432496/holybulwark procs it should:
Prioritize Tank and then Healer specializations (TANK>HEAL>DPS)
Avoid refreshing the holy bulwark buff
Informations of the spell
<|T612968:16|t|cffffd000|Hspell:432964|h[Divine Inspiration]|h|r> talent
<|T5927636:16|t|cffffd000|Hspell:432496|h[Holy Bulwark]|h|r> holy bulwark buff
<|T5927637:16|t|cffffd000|Hspell:432502|h[Sacred Weapon]|h|r> sacred weapon buff
Talents prot: CIEAN/WrsXv0CO5mzTm8Icl8KsNjZGzyYZMjZmx2MzMMbDMAAADAAAAAAApZmhBzMGzMzSLAwYAAmBLDAAwMTbzysNzMzy2SLzMWMwAwYYYM
Talent holy: CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmZwMmZWWMzsMzwyMMmlFSMzyMmZGGYWyAAGAsAswYGmZZ2mZmtGAAQALYAsZGDzyMD
[Undermine][Quest] X-Treme Chill
Quest: https://www.wowhead.com/quest=83148/xtremechill
Issue:
https://www.wowhead.com/npc=225885/chillgutslime do not drop the item at all, but the cans work
[LoU][Rik] Amplifiers Amount (Normal/LFR Difficulties)
Currently, Rik does not summon enough Amplifiers for the Intermission for players to survive.
He should summon a Amplifier on Ranged players also, Just exactly as on Heroic.
Video proof: <
[LoU][General][LFR] Two Heads are Better
Currently, on the third wing of LFR, At the start of the raid. All the possible routes are opened. Instead of only the one to the Casino with Bandit/Mugzee.
[LoU][General][LFR] Mechanical Machinist
Players cannot currently pass the Wall to the right of the entrance of the raid, Since the Wall is closed. The wall to the right should not be present here, on this LFR wing. The way to Stix/Sprocketmonger should be clear.
[LoU][General] Unattackable Mob
After Vexie arena boss fight, directly behind her arena on the way to the Casino, with Bandit/MugZee, there is a unattackable Peacekeeper and a Motorbike under it, which shouldnt even be there.
They currently can attack players, but cannot be attacked back.
[LoU][General] Renown Can be Farmed
Currently, Raid Renown can be farmed from any difficulty, each week.
Players should get only Raid Renown once a week, on a single difficulty.
Meaning if they do LFR, Vexie, On Normal/Heroic and Mythic, on the same week, should no longer grant Renown that week.
[Boralus][Viq'Goth] Double cannon shot
Description of the bug
Atm you can fire the cannon twice.
[Items][S2] Nerubian Gemweaver
Currently we can use Nerubian Gemweaver (Season 1 socket from the vault) on Season 2 items and we should not be able to.
Season 2 Resilient Keystone
<https://www.wowhead.com/quest=87327/achallengersresilience> is not working
(Its should start if you time all key in 12)
[Item][11.1.5] - Rune of the Twisted Appendage
Description of the bug
Tentacle goes to melee deals damage with autoattacks
How to reproduce
Apply rune to your helm
Engage combat
.debug ppmreset
How it should be
On summon Tentacle should cast Mindflay 1227303 on your target.
Mindflay should have static 1000ms periodical timer.
Tentacle should disappear only when it does 10 ticks with Mindflay. So it should live ~1112 seconds.
Retail <
Links
Rune <https://www.wowhead.com/item=239090/greaterruneofthetwistedappendage>
Mind Flay <https://www.wowhead.com/spell=1227303/mindflay>
NPC <https://www.wowhead.com/npc=241436/twistedappendage>
[General] - Life Leech
Description of the bug
1. We have wrong Life Leech healing ID
2. Life Leech healing effect happens from each damage / healing effect
How it should be
1. Life Leech ID should be 143924
2. Life Leech should have 1500ms base periodical scaling with Haste. During this period Life Leech should stack.
Links
Life Leech <https://www.wowhead.com/spell=143924/leech>
Life Leech / Steal (wrong one) <https://www.wowhead.com/spell=146347/lifesteal>
[Vulpera] - Bag of Tricks
Description of the bug
Bag of Tricks can be applied to the player of another faction without warmode
How to reproduce
Take 2 characters of different faction
Use Bag of Tricks
How it should be
Bag of Tricks shouldn't be used on another faction player without warmode
Links
Bag of Tricks <https://www.wowhead.com/spell=312411/bagoftricks>
[Rookery] x G19 abilities sync
Currently Coalescing Void Diffuser abilities in G17 are synced which is not the case
Retail :
<
its a bit mess because the guy in the video moves the camera alot but you still can see it
[Priory] x Ardent Paladin vs Consecration sync
I feel like Consecration cast is a bit synced , we did fix this before , but can we improve this with the new tech please
the groups should be affected are :
G47 , 50 ,52 ,53 , 54
putting it low Prio , because its playable like this
[Rookery] x G29
Currently when you pull the pack G29 , some of the Afflicted Civilian doesnt get pulled which forces you to pull the rest of them with G31 and making the big add there gets free stacks and make it difficult to deal with
How it should be :
pulling G29 should bring all the civilians in that pack which is 9 civilians
retail :
<
PTR FS :
<
[Rookery] x Void Crusher vs Void Crush ability sync
Currently the VoidCursed Crusher in G35 are jumping in the same time unlike retail , there should be delay between the jumps .
I dont know if the fix gonna be generic but this is the groups who have the same issue :
G18
G17
G30
G31
G26
G35
retail :
<
Ability :
<https://www.wowhead.com/spell=474031/voidcrush>
[Rookery] x Cursed Thunderer timers cast issue
Currently in Pull the Cursed thunderer insta cast lightning bolt which makes it hard to stack the creatures , they should cast lightning bolt 2sec 500ms when you pull them
Retail video shows how they should be :
<
9 January 2026
Healing Stream Totem Targeting issue Description of the bug
5394/healingstreamtotem sometimes heal target that are full HP while there are other party or raid members at low HP
video <
How it should be.
each time the totem pulse it should heal an injured party or raid member within 40 yards
[Rookery] - Kyrioss - Interphase VS aoe dmg
Description of the bug
ATM when Kyrioss gets in interphase (Lightning Torrent) aoe spells from players like Eye Beam and Blade dance don't hit him while he can be targeted by all single target abilities.
How to reproduce
Go to The Rookery
Engage Kyrioss
wait he reaches 100energy to go in interphase
try to hit him with aoes like eye beam, blade dance, Sigil of flame, Sigil of Spite
How it should be
During Lightning Torrent ,Kyrioss, gets hit by aoes abilities
Informations of the spell
Links
[DC] x Wax candles vs visiblity
Currently when we kill the 3rd boss and return to the area for the cart, we cannot see the cart or candles in the tunnel .
Retail proof: <
[Priory] Demonic Gateway skip
<https://www.wowhead.com/spell=111771/demonicgateway> should work in this place on the last boss, but currently you can't use it here:
retail <
[LoU][General] Crawler Mines
Currently, Crawler mines trash mobs in the instance do not seem to fixate most of the times, when player passes by them, and they stay uprooted, but do not move, and keep players in combat.
[LoU][Gallywix] Gallywix Phase 3 Health %
Currently, it seems the boss phases at 54% health.
He should only phase at 50% or below.
[LoU][Gallywix] Gatling Cannon vs Mounting Body
Boss should be able to cast Gatling Cannon on his highest threat target durning his mounting animation. As soon as he starts the "connection" animation. He should stop using Gatling Cannon.
This means, the boss should stop doing any major mechanic at 51%. So it does not overlap.
[LoU][Gallywix] Trick Shots vs P3
Boss should lose all his Trick Shots stacks once P3 begins, and boss starts dropping his Body on the ground.
Currently, if the boss has Trick Shots stacks before he mounts up, he will use the stacks after Total Destruction occurs, and possibly kills a tank in a single Shot.
Boss should be unable to cast/gain Trick Shots in P3.
[LoU][Gallywix] Giga Bombs Throw Button
Currently, if player is not near a disposable area for the bombs (The giant hole in the middle of the room, or outside of the arena), The player should simply "drop" the bomb again on the floor, where he is standing.
As of right now, the player tosses it, as he would toss it into a disposable area. (Far away)
[LoU][Gallywix] Sappers Satchel
Sappers Satchel in first phase of the boss fight should not be applied to the same person twice in a row. It should prioritize players without the debuff.
[LoU][Gallywix] Overloaded Bolts
Currently, Overloaded Bolts AoEs continue spawning, even after players Interrupt Gallywixes Intermission phase by throwing a Bomb into a coil.
However, his Damage AoEs from Coils do not stop spawning.
The Overloaded Bolts AoEs should stop spawning, as soon as a bomb is delivered into a Coil, to stop the boss from doing his Giga Blasting.
8 January 2026
[Elemental] Ascendance x Targets Description of the bug
Currently if a shaman uses ascendance on targets in combat with the party (Tank / Healer / other dps) , it only sends one Flame shocks / one lava burst on the targeted add only
How it should be
Ascendance should send 6x Flameshocks and 6x Lava bursts on the ennemies in combat with the party only (not others out of combat)
Links
< Live
< PTR
[StormbringerEnh] Tempest priming + Thorim's invocation maelstrom consummation 1. Description of the Bug
There is a critical failure in resource tracking between Thorim's Invocation and the Stormbringer Hero Talent tree.
Issue A (Resource Tracking): When Windstrike consumes 5 stacks of Maelstrom Weapon via Thorim's Invocation, these stacks are not credited toward the Tempest (Awakening Storms) 40Maelstrom spend requirement.
Issue B (Targeting Logic): Thorim's Invocation is currently locked to the "last cast" spell (Lightning Bolt vs. Chain Lightning). This forces players to waste a GCD to "rerecord" the spell before using Ascendance, or risk wasting a Tempest proc on the wrong target count.
2. How it should be
Maelstrom Spend: Any Maelstrom Weapon stacks "absorbed" by Windstrike/Thorim's must increment the Awakening Storms counter (10 maelstrom total) (e.g., spending 5 stacks should provide 12.5% progress toward a Tempest proc)
SmartTargeting: Thorim's Invocation should dynamically overwrite the correct spell based on current targets:
1 Target: Triggers Lightning Bolt / SingleTarget Tempest.
2+ Targets: Triggers Chain Lightning / AoE Tempest.
3. Links
Talent: Thorim's Invocation
Passive: Tempest (Awakening Storms)
Resource: Maelstrom Weapon
Trigger: Windstrike
Live Proof: <
[Totemic] Surging Totem x Totemic Recall Description of the bug
108285/totemicrecall is unable to reset the cooldown of 444995/surgingtotem
How to reproduce
1. create a shaman
2. Choose Totemic hero talent with Restoration/Enhancement spec active
3. take 108285/totemicrecall talent in the Shaman Class tree
4. cast 444995/surgingtotem
5. cast 108285/totemicrecall
How it should be
Resets the cooldown of your most recently used totem with a base cooldown shorter than 3 minutes. ( this should include 444995/surgingtotem )
Blink x Stuns Description of the bug
Currently blink is unusable in a stun status
How it should be
Blink should be castable if the mage is undergoing a CC.
Note that blink and shimmer don't share the same functionality (Shimmer unusable during stuns , Blink is)
Links
<https://www.wowhead.com/spell=1953/blink>
[Havoc] - Chaotic Disposition Description of the bug
Chaotic Disposition had standalone damage event which does damage up to 7 times (up to 7 hits).
How to reproduce
Talent 80 lvl CEkAEDLOxe3SEPP2R8Hw6bhoSYmZYmZGjZmZMmJzMzAAAAAAAmFjxMMzMbzYWsMLzMDDmxy2sNDGGLbMJDzMDDL
Use Eye's Beam
How it should be
Chaotic Disposition should increase damage done by Chaos by %. So your Chaos hits should be additionaly modified by Chaotic Disposition up to 7 times.
Amount should be rolled personaly for each Chaos Damage hit.
For each hit it should be rolled 7 times.
Modifier should stack additively 17+17+17 etc
Links
Chaotic Disposition <https://www.wowhead.com/spell=428492/chaoticdisposition>
Chaotic Disposition (current damage event ID) <https://www.wowhead.com/spell=428493/chaoticdisposition>
[DC] x Shuffling Horror
Currently when you aggro Shuffling Horror after 3d boss in the darkness hallway they follow you which means they ignore the cart , but how it should work is , when you aggro with any spell or taunt , they should go directly to the cart and cast their ability Drain light on the cart , but if you kick them or stun them they should redirect their attention or i should say their aggro to the tank who did pull them first
this is Some POV's from retail from tank View and a DPS View
Tank :
<
Dps :
<
[DC][Candle King] Throw Darkflame Visual Duration
Currently the visual of Throw Darkflame ability remains on players for ~2 seconds after exploding.
FS video: <
Candle King: <https://www.wowhead.com/npc=208745/thecandlekingabilities;mode:m>
[LoU][Gallywix] Head Not Turning in P1 after P3 Wipe
After certain spell in P3, if players wipe, the Head will no longer turn after Highest Threat target.
Video proof: <
[LoU][Gallywix] Model in Wrong Position in P3
Once Boss reaches 100 energy in p3, He will correctly dismount from the body, however, his rest of the head will be stuck visually inside the body, Making it impossible to see where Giga Blast is Aiming.
His Head should fly back to the middle of the room.
More in Attachements.
[LoU][Gallywix] Missing P2 Timers
Currently, we are missing timers for P2 after boss goes to the right of the platform, and Tosses 2 Canisters to players.
Here is a rundown how the rest of the fight should look from Video prospective: <
Basically, after the boss Tosses Fused Canisters on 2 players. He should spawn set of Cronies, near where he left off, head to middle of the platform, and repeat P1 Intermission again, untill somebody tosses Giga Bomb into a Coil.
Once a coil is detonated, The boss should head to bottom of the arena, and repeat p2 timers again with a twist.
As he changes position again, this time, he will drop Big Bad Bouncha Bombs on top of the players, as well as Canisters at the same time, Making players forced to run in sync, to soak the Canisters, as well as Dodging the Big crate explosion.
Log with timers: <
[LoU][Sprocketmonger] Fire trap vs melee
Currently Fire traps are dealing melee attacks, which they shouldn't.
PTR: <
[LoU][Sprocket] Beta Launch Positions
On Heroic Difficulty, Second Beta Launch cast should make the boss go to a different spot, that the first one, It should be on the exact opposite side of the first cast (On Heroic Only). On Normal, there are different preset locations.
Heroic video example: <
[LoU][Sprocket] Falling off Platform
Currently, Falling off platform does not kill the player, There should be a trigger that kills the player, and teleports his body back onto the boss fight platform.
[LoU][Sprocket] Big Grinder Instakill Missing
The Big Grinders at the edges of the arena, should instantly kill any player that falls in.
Currently, it does not.
[LoU][Sprocket] Mega Magnetize
Currently, the pull to Magnets in middle of the room is way too strong, It should only slightly pull players twoards them. As of right now, as they activate, there is a strong pull, almost impossible to outrun from it.
[LoU][Sprocket] Foot-Blasters vs Inventions/Wire Transfer
Currently, if Foot Blasters are left on the ground for too long, they becore "red" and here is the issue that occurs.
Once they are left without detonating for too long, they become red, and should explode on contact with Wire Transfer Floor, or by being touched by any of the Invention Mechanics. Currently, they dont do that at all. You can leave them on the floor basically forever.
[LoU][Sprocket] Boss Moving on His Own
Ocasionally, the boss decicdes to ignore where the tanks are, And moves on his own, from side to side, even outside of the arena. Its like his pathfinding is wrong.
Additionally, he seems to fly up into the air also on random.
[LoU][Rik] Melee Damage
Currently the boss melee damage on normal difficulty is 1/3 of what it should be.
Normal
PTR: <
Retail: <
Melee damage of this boss should be ~2.3Million, right now it is ~600k
Heroic
Retail: <
Melee damage of this boss should be ~4M on heroic difficulty.
[LoU][Boss][Stix]Overdrive
Error Description
Boss https://www.wowhead.com/ru/npc=230322//
If after using the ability https://www.wowhead.com/ru/spell=467117/?dd=14&ddsize=30 while the boss is in the air, the boss will descend to the ground. "What shouldn't happen"
How to reproduce
Need a player with the "tank" taunt
Join the raid
Reach the boss https://www.wowhead.com/ru/npc=230322//
Aggro him.
Wait for the ability to be cast https://www.wowhead.com/ru/spell=467117/?dd=14&ddsize=30
When the boss is in the air, press Agro "taunt"
How it should work
During the flight, the boss should descend after a certain amount of time. "Watch video"
Spell Info
Boss https://www.wowhead.com/ru/npc=230322/
Retail video of how it should be Focus on the boss "watch the entire section with the boss's flight"
We have a video You can see how the boss flew, and then the tank taunted him, and he returned to the ground "which is not consistent with Retail."
[LoU][Stix] Discarded Doomsplosive Damage/DoT Missing
Currently, Discarded Doomsplosive does no damage when its timer expires, destroying the bomb in process, and it should also apply a Doomsploded DoT to the whole raid when players fail to destroy it with Garbage Dump.
[LoU][Stix] Hearthstone Toy Dropchance
Currently, The Hearthstone toy from Stix does not have 100% drop chance. It should have 100% drop chance, 1 per raid.
Players who have the toy in inventory, or learned already should be unable to roll on it
[LoU][Stix] Incinerator vs Boss Movement
Currently, you can force the boss to cancel the cast of Incinerator by constantly moving the boss around the arena.
The boss should stop, cast Incinerator, and continiue following Tanks afterwards.
[LoU][Cauldron] Melee Damage
Currently the boss melee attacks on normal difficulty do very small damage.
Normal
PTR: <
Retail:<
Should be ~6.4Mil, currently is ~900k.
Heroic
Retail: <
Melee of both bosses should do ~9.3Million unmitigated damage.
[LoU][General] Pile of Rusted Scrap
<https://www.wowhead.com/item=219150/pileofrustedscrap> can currently drop from Mechanical mobs without the needing of the engineer player to dismantle the mobs.
The scrap should only be obtainable from the raid by scrapping mechanical mobs.
[LoU][Cauldron] Voltaic Image vs Instant Fixate
Volaic Images should take aprox 12 seconds to start running towards the Fixated player. Currentl,y they start running immiedetely as soon as they spawn. (Fixate line should be present as soon as they spawn, just the running should be delayed).
[LoU][Cauldron] Fiery Wave Hitbox
It seems that the Fiery Wave hitbox in both phases (Flarendo Tank Stomp), and Clash Intermission are wrong, hitting and not hitting where the visual is displayed.
[Item][Craft] - Binding of Binding
Description of the bug
Doesn't work / Not scripted yet.
How to reproduce
Try to use it on ally
How it should be
Active effect:
1. If you are not booned with any ally:
When you use ring on ally you should begin cast 436088
Ally with that ring should also choose you and use his ring
When you both casting 436088 on each other casts should be instantly finished with following animation (check sniff Binding of Binding).
While you casting your ally should get debuff 436088 (same ID as cast)
2. When you both binded you 2 should get Binding of Binding Bound 436089 hidden aura. It should be active until you unbind it. So after relog, death, changing location, skirmish etc it should be still active. This aura should be character related so if several players have it you should always buff your friend.
3. You can apply ring to any character even outside your group.
4. If you target yourself and use ring it should instantly go on cooldown without any casts.
5. You should get an error if you try to apply it on ally that don't have ring
___
1. If you are booned with any ally:
When you use ring you should begin cast 436090
When this cast finished you should consume Blasphemite 212514
2. If you don't have Blasphemite in your inventory you should get error when you try to use ring (see sniff Error)
3. Your booned ally should lose his 436089 aura when you unbooned. Also his ring should still have state as hes binded. Next time he cast it he should cast unbind cast.
___
Ring should go on cooldown any time you use it. So if you interrupted cast you should wait for its cooldown.
___
Passive effect:
You should proc Boon of Binding 436159 on ally. Buff should depend on gems that ally have. Only one gem of each color should count.
If you bind with ally you should proc buff only on him.
If you not bind with ally proc should choose random ally.
Links
Item <https://www.wowhead.com/item=215133/bindingofbinding>
Bind cast <https://www.wowhead.com/spell=436088/bindbindingofbinding>
Unbind cast <https://www.wowhead.com/spell=436090/unbindbindingofbinding>
Buff <https://www.wowhead.com/spell=436159/boonofbinding>
Bound aura <https://www.wowhead.com/spell=436089/bindingofbindingbound>
[Undermine][Treasure] Sewer cheese
Issue 1: Fixed.
When we pick Sewer cheese we got the buff, but can't unteract with Hungry Rat.
Issue 2: Fixed.
Can't exchange the Tarnished Undermine Real for Undermine Undershirt when we talk with Pix Xizzik
7 January 2026
[Herald] - Blessing of An'she x Consecration Description of the bug
Consecration damage doesn't proc Blessing of An'she
How to reproduce
Talent 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYbmxMzMmZWWMmlxM2mxMshEzsZMzMMwskBAMAYBYjZzMzMLzyMzs0AAmZWW2aZmhFG8AAzAzyMD
.debug haste 500
Use Judgment
How it should be
Consecration should have flag Treat as Periodical. So it should count as periodical for all existing effects that proc from periodical effects including Lessing of An'she.
Links
Blessing of An'she <https://www.wowhead.com/spell=445200/blessingofanshe>
Consecration (damage ID) <https://www.wowhead.com/spell=81297/consecration>
[Holy] - Tirion's Devotion Description of the bug
Lay of Hands doesn't restore mana
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYbmxMzMLzMLLzwyYYbGzwGSMzmxMzwAzSGAwAgFgNmNzMzsMLzMzSDAYmZZZrlZGWYwDAMDMLzMA
Spend some mana
Use Lay of Hands
How it should be
Lay of Hands via Tirion's Devotion should restore 5% of your maximum Mana
Links
Tirion's Devotion <https://www.wowhead.com/spell=414720/tirionsdevotion>
Lay on Hands <https://www.wowhead.com/spell=633/layonhands>
Lay on Hands (with Empyreal Ward talent) <https://www.wowhead.com/spell=471195/layonhands>
Mana <https://www.wowhead.com/spell=415299/tirionsdevotion>
[Havoc] - A Fire Inside x Aura refresh Description of the bug
When any other aura besides 258920 fades your next Immolation Aura cast always refresh 258920 ID instead of applying missing IDs <
How to reproduce
Talents CEkAEDLOxe3SEPP2R8Hw6bhoSYmZmZmZGMzMjxMZmZGAAAAAAwsYMmhZmZbMzGWmxMGjZssNbzghx2GTyMMzwMWA
Use Immolation Aura
After 34 seconds use several Immolation Auras
After first Aura fades use it again
When each other other IA fades use Immolation Aura
How it should be
Immolation Aura cast shouldn't refresh existing Immolation Aura duration after another auras fades. It should always apply missing Immonlation Aura.
Links
A Fire Inside <https://www.wowhead.com/spell=427775/afireinside>
Immolation Aura (ability) <https://www.wowhead.com/spell=258920/immolationaura>
Immolation Aura (1) <https://www.wowhead.com/spell=258920/immolationaura>
Immolation Aura (2) <https://www.wowhead.com/spell=427912/immolationaura>
Immolation Aura (3) <https://www.wowhead.com/spell=427913/immolationaura>
Immolation Aura (4) <https://www.wowhead.com/spell=427914/immolationaura>
Immolation Aura (5) <https://www.wowhead.com/spell=427915/immolationaura>
[Havoc] - A Fire Inside x Ragefire Description of the bug
Stacking Immolation Aura instances makes each new Ragefire instance deal a bit more damage than previous until you begin to stack Auras from the first one.
How to reproduce
Talents CEkAEDLOxe3SEPP2R8Hw6bhoSYmZmZmZGMzMjxMZmZGAAAAAAwsYMmhZmZbMzGWmxMGjZssNbzghx2GTyMMzwMWA
.debug critical 100
.debug variance
Use Immolation Aura up to 5 times
Wait until Ragefire explode
Compare Ragefire explosion damage
How it should be
Immolation Auras shouldn't affect other Ragefire instances besides their personal Ragefire
Links
A Fire Inside <https://www.wowhead.com/spell=427775/afireinside>
Ragefire (talent) <https://www.wowhead.com/spell=388107/ragefire>
Ragefire (1) <https://www.wowhead.com/spell=390192/ragefire>
Ragefire (2) <https://www.wowhead.com/spell=428361/ragefire>
Ragefire (3) <https://www.wowhead.com/spell=428362/ragefire>
Ragefire (4) <https://www.wowhead.com/spell=428363/ragefire>
Ragefire (5) <https://www.wowhead.com/spell=428364/ragefire>
Immolation Aura (1) <https://www.wowhead.com/spell=258920/immolationaura>
Immolation Aura (2) <https://www.wowhead.com/spell=427912/immolationaura>
Immolation Aura (3) <https://www.wowhead.com/spell=427913/immolationaura>
Immolation Aura (4) <https://www.wowhead.com/spell=427914/immolationaura>
Immolation Aura (5) <https://www.wowhead.com/spell=427915/immolationaura>
[OM][Metal Gunk] Melee damage
Currently Metal Gunk melee hits are doing less than retail melee damage.
On PTR the unmitigated damage is at ~7.2 million while on retail it is about 11million at +15 level.
PTR: <
Retail: <
Metal Gunk: <https://www.wowhead.com/npc=236033/metalgunk>
[OM][K.U.J.O] Blazing Chomp AoE damage
Currently the tank dispel (blazing chomp) on K.U.J.O is doing too little damage.
Unmitigated PTR damage: 2.4mil +15 key level
Retail Unmitigated damage: 8mil + 15 key level
PTR: <
Retail: <
[OM][King Mechagon] Melee damage
Currently King mechagon is meleeing for too much.
On + 15 on ptr unmitigated damage was ~1011million on retail it is ~4.7 million at +15 level.
Retail: <
Ptr: <
King Mechagon: <https://www.wowhead.com/npc=150397/kingmechagon>
[ML] x Mogul Razdunk
Description of the bug :
1Currently Gatling Gun ID 260280 have no animation and doing no damage when you stand in front of it
2 he cast Homing Missile only on his current target which is wrong
How to reproduce :
go to Motherlode
Pull Mogul Razdunk
How it should be :
1Gatling Gun ID 260280 should have Animation to show where the boss is casting the ability and if you stand in front of it you should take damage
2 Homing Missile should not be on the current target which is the tank it should be on the healer and the dps players
Note : in the video i sent im alone but we did test with 5 people and still he send Homing Missile on the tank only
links :
<https://www.wowhead.com/spell=260838/homingmissile>
<https://www.wowhead.com/npc=131227/mogulrazdunk>
<
[ML] x Rixxa Fluxflame vs Azerite Catalyst
1Currently the boss is putting The Azerite Catalyst in the first location when he target you which is wrong it should follow you till the cast is done then Azerite Catalyst should drop this is a video from PTR showing the issue <
2 Propellant Blast sometimes it doesnt push away the Patches of Azerite this is a video showing the issue :
<
[ML] Demonic Gateway skips
<https://www.wowhead.com/spell=111771/demonicgateway> should work in some places, but it is currently not working.
ptr:<
retail:
g9 <
g7, skip to first boss and after first boss <
[LoU][MugZee] Gaol Wall
The walls spawned by Gaol adds can be destroyed by abilities like DH and Evoker Hover, Hunter Disengage and so on. They should only be breakable by the add dying and Ice bolts
[Undermine][Object] Rope Ladder Interaction
Objects:
<https://www.wowhead.com/object=474212/ropeladder><https://www.wowhead.com/object=474200/ropeladder>
<https://www.wowhead.com/object=446145/ropeladder>
issue:
When player interactcs with the ladder, it should just boost the player a bit to get on top on a surrface, but currently it just rockets them up and landing nowhere, though they do not take fatal damage. If the player goes into the sewer by a Sewer Grate, when interacting with a latter, the player just jumps back to the ladder's location
In 1 situation, there is a ladder in a sewer that when interacted with it, will cause the player to go under map
[LoU][Gallywix] Giga Coils Start Cast Delayed
Currently, when Gallywix phases out of phase 1 at 100 Energy, He should start casting Giga Coils as soon as final add spawns, (Hits the ground from Yellow Circle.)
As of right now, it takes him aprox 4 seconds longer to start casting Giga Coils, and then Giga Blast than it does on retail.
Video example from retail: <
[LoU][Gallywix] Sharpshot Sentry
Currently, When boss calls in Cronies, He only Summons Technicians.
There should be 3 Senties each Cronies phase summoned.
[LoU][Gallywix] Charged Giga Bomb Stacks
While player is carring a Giga Bomb, he should gain increasing damage taken from the Giga Bomb, every 3 seconds. Currently, its not increasing.
Retail Video proof: <
[LoU][Gallywix] Gatling Cannon Cast Time
On Retail, it seems Gatling cannon is either getting affected by some spell/some mechanics, that makes the Spell cast longer (Up to 3 seconds it seems, 1 second being the lowest).
On Firestorm, every cast seems to be 1 second long.
Retail proof: <
[LoU][Gallywix] Giga Bomb Detonation
When player delivers a Giga Bomb into a Giga Controls, the automation detonates, and should grant player that delivered a Giga Bomb into a Control a movement speed increase by 30%, for 10 seconds. Currently, the movemnt speed Addition is missing.
[LoU][Gallywix] Giga BOOM vs Giga Blast
Once again, Bombs on ground from Mechanics detonate by simply being hit by Giga Blast from the boss, even though the bomb was not carried by a player.
On HC and below difficulties, The bomb should not detonate by being hit directly by Giga Blast, while they are on the ground. Only when player is carring them.
[Arena] Fast queue not working
Currently fast queue not working according to the info provided by the high rating players.
Once fast queue option been picked you should be able to play with low MMR players without needing to wait for long time.
<
This explanation been sent to Shelby but we all know how busy he is :pensive:
<
FS report: <
[PvP] MMR/Rating ratio
Issue:
Currently you don't get lesser rating if you have higher mmr.
Bug demo:
<
[PvP][BG] Temple of Kotmogu Solo Rated BG (Blitz) no orbs
ISSUE:
Currently there are no orbs spawning when you get Kotmogu map proc during Solo Rated BG(Blitz 8v8). Which makes this map extremely long since the only way to win it is by killing 150 people, which can take a couple of hours.
SOLUTION:
1. Add orbs of power like in the regular Kotmogu map from regular BG rotation. Retail map demo: <
or
2. Custom fix:
a. Add time limit of 10 min. So whoever scores the most points wins by the end of BG timer.
or
b. Reward 50 points per kill instead of 10. This way it would require 30 kills to win the game instead of 150.
ACTION NEEDED:
Since fix may take some time and this BG just ruins fun for a lot of players if they get this map procced. I would recommend to remove Temple of Kotmogu from Solo rated bg 8v8 rotation until its fixed.
6 January 2026
[Enhancement] Rolling Thunder x Thorim's invocation Description of the bug
454026/rollingthunder doesn't work when 115357/windstrike through 384444/thorimsinvocation cast 454009/tempest
How to reproduce
1. Enhancement Shaman
2. talent: CcQAL+iDLHPJSLC+6fqMJ8tubOzMjZMzMYmhBbzMWGzAAAAAAAAAA2wCW2mxMz2imlthZ0MTDWAwsNZGjZjxMmZGzMLMLzMT2WYGjBAgZA
3. cast 188196/lightningbolt
4. cast 114051/ascendance
5. .aura 454015 (tempest charge)
6. cast 115357/windstrike
How it should be
Tempest summons a Nature Feral Spirit for 15 sec.
[Enhancement] Sundering x Maelstrom regen Description of the bug
currently 197214/sundering is unable to generate 187880/maelstromweapon
video: <
How to reprouce
1. enhancement shaman
2. talents: CcQAL+iDLHPJSLC+6fqMJ8tubOzMjZwDMYmZMzMbzMWGzAAAAAAAAAAgFssNjZmtFNLbDzoZmGsBgZbyMGzGjZMzMmZWYWmZmstwMGDAAzA
3. Use 197214/sundering agaist enemy target
How it should be
When you deal damage with a melee weapon, you have a chance to gain Maelstrom Weapon, ( just like Stormstrike, Crash Lighitning this should include Sundering too)
[Enhancement] Hot Hand x refresh Description of the bug
201900/hothand talent proc refresh active 215785/hothand (buff ID) to 6 seconds duration
<
How it should be
subsequent proc of 201900/hothand talent should add 6 seconds to the current active buff
[Enhancement] Doom Winds soft cap Description of the bug
384352/doomwinds soft cap is currently missing
How it should be
384352/doomwinds should deal reduce damage beyond 5 target
Links
<
<https://www.wowhead.com/ru/news/aoeinpatch915themathbehindaoesoftcapsandsquarerootscaling324101>
[Subtlety] - Secret technique vs bloodhound horror Description of the bug
Casting <https://www.wowhead.com/spell=280719/secrettechnique> does not damage <https://www.wowhead.com/npc=214502/thebloodboundhorror>
How to reproduce
go to the Nerubar palace raid
2nd boss, bloodhound horror
as subtlety rogue, cast secret technique on the boss
it won't damage the boss
How it should be
Secret technique should damage the boss as all other mobs
Links
<
[Shado-Pan] - Flurry Strikes x Healing Spells Description of the bug
Currently, the Monk can generate 450615/flurrystrikes charges by casting healing spells.
How to reproduce
Take talents
C0QACdq2zyOHcHaPcZ/HhhelgPzYMYmZMMzMmZGAAAAAAAAAAAssMMTMzwYGwCzYbmZGmFmZwyMBAwyYmBDz2MQAstMLLz2Mz0sMLNzMzCgZA
Cast Vivify on any target and check that you get 450615/flurrystrikes charges
How it should be
Only damaging spells should generate 450615/flurrystrikes charges.
Therefore Vivify or Soothing Mist should not provide any 450615/flurrystrikes charges.
Links
<|T5927648:16|t|cffffd000|Hspell:450615|h[Flurry Strikes]|h|r>
[Arcane] Arcane Blast Description of the bug
Arcane Blast deals significantly less damage on the private server compared to retail World of Warcraft, even at equivalent item level, talents, and boss encounter. This results in a major difference in spell ranking within the damage breakdown:
On retail: Arcane Blast is the 1 damage source for Arcane Mage.
On FS: Arcane Blast only ranks 4 in the damage breakdown.
Arcane Blast is underperforming by ~20%.
Lower hit and crit averages compared to retail.
Contribution is much smaller, dropping to rank 4 in the breakdown.
How to reproduce
1. Play Arcane Mage with the same ilvl and talent build.
2. Engage the same raid boss encounter.
3. Record damage breakdown via combat logs (e.g. Details).
4. Compare logs between retail and FS.
How it should be
Arcane Blast should be the top damage contributor for Arcane Mage on this encounter.
Crit multipliers and mastery scaling should match retail (2.34x multiplier on crits).
Average hit/crit values should align with retail coefficients.
Links
<https://www.wowhead.com/spell=30451/arcaneblast>
Retail 11.1 : <
FS : <
[Operation: Mechagon][Boss] King Mechagon
Error Description
Boss https://www.wowhead.com/ru/npc=152619/drops;mode
If a Survival Hunter in Phase 2 accidentally falls down and presses the ability https://www.wowhead.com/ru/spell=360952/changelog
or https://www.wowhead.com/ru/spell=256802/, they are thrown high into the air instead of onto the boss's platform.
How to recreate
You need a Hunter, Survival specialization, and talents (you also need a tank to hold the boss). https://www.wowhead.com/ru/spell=360952/changelog and https://www.wowhead.com/ru/spell=256802/
Enter the dungeon and run the key.
Reach the boss. https://www.wowhead.com/ru/npc=152619/drops;mode
Phase him into phase 2 after the large robot appears, jump down, and while the character is falling, press Coordinated Attack or Flanking Strike.
How it should work
If a player falls into the abyss during the boss's second phase
https://www.wowhead.com/ru/npc=152619/drops;mode and presses one of the listed Abilities during this time, they should be returned to the boss's platform (not thrown high into the air).
Spell Info
Boss https://www.wowhead.com/ru/npc=152619/drops;mode Phase 2.
Hunter Survival Abilities https://www.wowhead.com/ru/spell=256802/ and https://www.wowhead.com/ru/spell=360952/changelog
Retail Video (what I could find) (Note: Rely on the test video)
Attention to Hunter usage of Abilities https://www.wowhead.com/ru/spell=360952/changelog Oneminute cooldown, Hunter is fine.
We have a video:
Note: The hunter runs and jumps down under the boss's right hand.
When the hunter presses one of the listed abilities: the hunter flies high up and not to the boss's platform.
[OM][mob's] Defense Bot Mk III
Error Description
The last two mobs https://www.wowhead.com/ru/npc=144298/iinews;mode are thrown up by the Shaman's Ability https://www.wowhead.com/ru/spell=51490/. This shouldn't happen.
How to Reproduce
Enter the dungeon and activate the key.
Fly to the platform next to the last boss.
Aggress https://www.wowhead.com/ru/npc=144298/iinews;mode and use the Ability https://www.wowhead.com/ru/spell=51490/ in the first packs and in the last pack just before the boss.
How it should be
These mobs https://www.wowhead.com/ru/npc=144298/iinews;mode
should not be subject to any crowd control, including knockups.
Spell Info
Mob https://www.wowhead.com/ru/npc=144298/iinews;mode
Ability https://www.wowhead.com/ru/spell=51490/
Video on our site Pay attention to the mob and the shaman's use of the Ability https://www.wowhead.com/ru/spell=51490/. You can see how the mob is thrown up (which shouldn't happen).
[ML] Coin-Operated Crowd Pummeler vs Bombs stacks
2Bombs have some sort of delay to explode when you kick them to the boss , also you cant kick 6 to the boss , i mean even if you hit the boss with 6 bombs he gets only 5 debuffs which is not right
retail POV :
<
PTR :
<
[ML] - Rixxa Fluxflame VS Gushing Catalyst
Description of the bug
ATM Gushing Catalyst is not being recasted
How to reproduce
xxx
How it should be
Following warcraft logs Gushing Catalyst should be casted every 53sec
Proof: <
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
5 January 2026
[Shadow/Disc][Voidweaver] - Devour Matter extra damage against Absorb Description of the bug
Using Shadow Word: Death doesn't do extra damage on targets that have Absorb effects, if you have Devour Matter as talent
How to reproduce
Activate Disc spec and copy the talent build
Cast Shadow Word: Death on target with Absorb effects
How it should be
Shadow Word: Death consumes absorb shields from your target, dealing (255% of Spell Power) extra damage to them
It should deal extra damage to targets with absorb effects, not consume entire shield
Informations of the spell
Links
<https://www.wowhead.com/spell=451840/devourmatter>
<|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r> 32379
Disc Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2MDGzMDzwDY2MbzMzMzMDAAAAAAAAAAgxsxsNz8AMMmlZMGDWMbmGTjFgZmZ2wCFjZZmlZZzYzYzGA
[Lightsmith] - Holy Bulwark Description of the bug
1. Holy Bulwark can crit
2. Holy Bulwark doesn't have absorption cap
3. Converted / transfered damage taken goes through absorption
How to reproduce
1. .debug critical 100
Use Holy Bulwark
Use Holy Bulwark without 100% crit
2. .debug critical 100
Use Holy Bulwark
Wait for it to stack absorption
3. Apply Holy Bulwark to your ally
That ally should take damage
How it should be
1. Holy Bulwark absorption shouldn't have a chance to crit
2. Holy Bulwark should have 30% absorption cap
3. Converted / transfered damage taken should also be absorped
Links
Holy Bulwark (ability) <https://www.wowhead.com/spell=432459/holybulwark>
Holy Bulwark (absorption ID) <https://www.wowhead.com/spell=432607/holybulwark>
[Resto] - Reforestation X Ancient of Lore Interaction. Bug Report: Restoration Druid Talent Interaction Conflict
Issue: Reforestation (Passive) is incorrectly triggering the Ancient of Lore (PvP Talent) transformation instead of the standard Tree of Life.
Description
There is a priority conflict between the Reforestation talent and the Ancient of Lore PvP talent. Under normal conditions, Reforestation should trigger a 10second "Incarnation: Tree of Life" buff after 4 Swiftmends. However, when Ancient of Lore is active, the game forces the player into the PvP "Ancient" form.
This is problematic because Ancient of Lore is an active cooldown with specific utility (CC immunity, knockbacks), whereas Reforestation is a shortduration throughput proc. The PvP talent is "hijacking" the passive proc's transformation ID.
Steps to Reproduce
1. Talents: Spec into Reforestation (Restoration tree) and select Ancient of Lore (PvP Talent).
2. Environment: Enter a PvP instance or flag for PvP combat.
3. Action: Cast Swiftmend 4 times (or 8, depending on the server's current internal scaling).
4. Observation: Note that the character transforms into the Ancient of Lore model/stance.
5. Comparison: Deselect Ancient of Lore and repeat. Note that Reforestation now correctly triggers the standard Tree of Life.
Expected Results
Reforestation should always trigger the Tree of Life buff (Spell ID: 33891) for 10 seconds, regardless of whether Ancient of Lore is talented. Ancient of Lore should only be accessible via its own active button press. (a 1.5 min Castable spell).
Links
< Live + S2
<https://www.wowhead.com/spell=392356/reforestation>
<https://www.wowhead.com/spell=33891/incarnationtreeoflife>
<https://www.wowhead.com/spell=473909/ancientoflore>
[General][FelScarred] - SoD VS Friendly Fire Description of the bug
ATM Sigil of Doom can hit players of opposite faction when they're displayed as ally
Same at how it was for Sigil of Flame Friendly fire bug couple of time ago.
How to reproduce
xxx
How it should be
Sigil of Doom doesn't hit allied opposite faction players unless in pvp environment or displayed as enemy (red)
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[General] - Soul Sigils VS Soul generation Description of the bug
ATM whenever you cast any sigil (Silence,Misery,chains,flame,spite,doom) it always generate 1Lesser Soul Fragment.
How to reproduce
xxx
How it should be
All DH Sigils can generate 1Lesser Soul Fragment, when Soul Sigils is talented, only if they affect atleast 1enemy (so it hits and affects 1+ enemies).
NOTE: for the Sigil to generate a Soul atleast one of the enemies hitted has to be affected by its effect.
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[ML] x Weapons Tester Frontal Visual
Currently Weapons Tester after casting the frontal the visual turns with him
PTR :
<
[ML] x Crawler Mine
Currently if you trigger Crawler Mine and you move a bit they wont explode which is make it easy to kill them without moving
after some more tests we found that its the ground who causing the issue this is an exmple place i attached a picture for it
PTR FS :
<
[Motherlode] Azerokk
Currently <https://www.wowhead.com/npc=129227/azerokk> is not working properly
[ML] x War machine Ability sync
Currently the G67 War machine are casting the ability charged shot in the same time which is wrong
Retail :
<
PTR FS :
<
[OM] - Tussle Tonks x Electrical Storm after both bosses dies
Description of the bug
Electrical Storm still keeps doing AOE damage to all players even if ++both++ bosses are dead
Keep doing damage even if you jump into hole until you outrange it while rolling down
How to reproduce
Go to 1st boss [Tussle Tonks]
Take both bosses on low hp ( around 5% )
Kill one of them and after few seconds kill another
Check damage taken
How it should be
When ++both bosses dies++, Electrical Storm should stop pulsating AOE damage to players
Informations of the spell
Links
<|T3610508:16|t|cffffd000|Hspell:1216443|h[Electrical Storm]|h|r>
[OM] - Machinist's Garden x "Hidden" Flame Cannon keep going after boss dies
Description of the bug
"Hidden" Flame Cannon last for its whole duration after boss dies
How to reproduce
Go to [Operation: Mechagon]
Go to Machinist's Garden ( 3rd boss )
Wait for "Hidden" Flame Cannon timer
Let boss finish the cast and then kill him once Flames are out
Informations of the spell
Links
<|T524795:16|t|cffffd000|Hspell:285443|h["Hidden" Flame Cannon]|h|r>
[Delve][Achievement] Copious Coffers
Achievement title reward The Bountiful is missing.
[Undermine][WQ] Scalper Scum
Once Demolition Scalper turn friendly it should count as "Scalpers dispersed" to the World Quest, currently it doesnt.
<https://www.wowhead.com/quest=85518/scalperscum>
[Undermine][WQ] If they're not using it...
Looting useful trash is not counting towards World Quest.
<https://www.wowhead.com/quest=85514/iftheyrenotusingit>
[ML] Coin-Operated Crowd Pummeler frontal
Currently the boss is casting the Shocking Claw from the circle of the hit box of the boss which is wrong , putting video here showing the issue and how it should be
Retail :
<
PTR :
<
[ML] Coin-Operated Crowd Pummeler x throw coins timers issue
Currently CoinOperated Crowd Pummeler is casting throw coins in wrong timers , the boss should cast throw coins almost same time as like Footbomb launcher
Retail :
<
this whole fight you can see that throw coins is always before footbomb with like 500ms
[ML] Coin-Operated Crowd Pummeler Coin Magnet hit box
Currently the hit box of Coin Magnet is bigger then it looks
retail :
<
PTR
<
4 January 2026
[ML] - Extractor x Rapid Extraction
Description of the bug
Rapid Extraction causes too many Azerite Eruption on the ground, making it impossible for melee to hit any adds
Informations of the spell
Links
<https://www.wowhead.com/npc=136643/azeriteextractor>
<|T5752142:16|t|cffffd000|Hspell:473168|h[Rapid Extraction]|h|r>
[Evoker] [All] Trailblazer
Description of the bug
Currently when i am on Evoker and use <https://www.wowhead.com/spell=358267> it seems like its giving 40% boost for jump from the talent <https://www.wowhead.com/spell=444849> when you dont even have that talent tree
How to reproduce
1. Create Any Evoker ( not Preservation) and take
2. use <https://www.wowhead.com/spell=358267> and you will see huge jump like it was boosted by half from the <https://www.wowhead.com/spell=444849>.
LINKS
<
[LoU][Boss] Sprocketmonger
Error Description
Cannot Save the boss https://www.wowhead.com/ru/npc=230583// (Must be evaded)
How to Reproduce
Join the raid.
Reach the boss https://www.wowhead.com/ru/npc=230583//. Aggress and take him out of the arena. (Or go as a hunter and try to save him with the ability https://www.wowhead.com/ru/spell=5384/).
How it should be
When taking the Boss https://www.wowhead.com/ru/npc=230583// out of the Arena (or using the Hunter ability https://www.wowhead.com/ru/spell=5384/), he should Eveid.
Spell Info
Boss https://www.wowhead.com/ru/npc=230583//
Video from Retail as it should be.
Focus on the Bowhunter in front and the boss.
Video on our site The boss isn't evaded outside the arena (but should be).
[LoU][Stix] Meltdown
Error Description
Boss https://www.wowhead.com/ru/npc=230322// should not cast https://www.wowhead.com/ru/spell=1217954/?dd=15&ddsize=30 in Normal mode.
How to reproduce
Enter the raid in Normal mode.
Reach boss https://www.wowhead.com/ru/npc=230322//. Aggress him.
Cast https://www.wowhead.com/ru/spell=1217954/?dd=15&ddsize=30 should not be active.
How it should be
This ability https://www.wowhead.com/ru/spell=1217954/?dd=15&ddsize=30usedbynpc is only present on Heroic and Mythic difficulties (it's not available on Normal mode).
Spell Info
Boss https://www.wowhead.com/ru/npc=230322//
Ability https://www.wowhead.com/ru/spell=1217954/?dd=15&ddsize=30usedbynpc
Video from Retail as it should be.
(recommended to watch part of the fight to make sure, focus on the boss) Note: Raid is normal.
We have a video Pay attention to the boss cast.
[LoU][Boss] Cauldron of Carnage
Error Description
Boss https://www.wowhead.com/ru/npc=229181/ "Death Cauldron" cannot be evaded.
How to Reproduce
Join the raid.
Reach boss https://www.wowhead.com/ru/npc=229181/ "Death Cauldron"
Aggro him and take him out of the arena.
How it should work
When leaving the arena, boss https://www.wowhead.com/ru/npc=229181/ "Death Cauldron" should be evaded.
Spell info
Boss https://www.wowhead.com/ru/npc=229181/ "Death Cauldron"
Video from Retail as it should be.
the moment of evading.
Video from us the boss stands still outside the arena and is not evaded.
[LoU][NPCs] Greater Acid Slime
Error Description
Mob https://www.wowhead.com/ru/npc=227930/drops;mode
Can't be killed, even when targeted.
How to Reproduce
Join the raid.
Kill the first boss.
Without going to https://www.wowhead.com/ru/npc=230583//, this mob will be in a river of slime in the street before the boss entrance.
How it should be
Ability to attack mob https://www.wowhead.com/ru/npc=227930/
Spell Info
Mob https://www.wowhead.com/ru/npc=227930/
Video from Retail: How it should be
Note: The mob in the slime river is attackable as expected.
Video: Note: The same slime in the river is impossible to hit (which shouldn't be the case).
[LoU][NPCs] King Flamespite And Professor Boomspark
Error Description
Mobs https://www.wowhead.com/ru/npc=229288/drops;mode and https://www.wowhead.com/ru/npc=229287/ can be given a fear stun and other crowd control (which shouldn't happen).
How to Reproduce
Join the raid.
Kill the first boss.
Go towards the "Death Cauldron" boss.
Reach mobs https://www.wowhead.com/ru/npc=229288/ and https://www.wowhead.com/ru/npc=229287/
Give both mobs any crowd control, fear stuns, and other effects.
How it should be
Mob https://www.wowhead.com/ru/npc=229288/ and https://www.wowhead.com/ru/npc=229287/ should be immune to crowd control (stuns, firams, etc.)
Spell information
Video from Retail The beginning of the fight with these mobs (watch the entire fight)
Video on our site Pay attention to the mob (stuns and other effects it should be immune to)
[Lou][General] Mug'Zee / One-Armed Bandit
Error Description
After killing bosses https://www.wowhead.com/ru/npc=228458/ and https://www.wowhead.com/ru/npc=229953/, the OneArmed Bandit drops 450 reputation points three times (I'm not entirely sure, "it should give 450 points once"). Grabzi drops 600 reputation points four times (it should give 600 points once, "again, I'm not sure").
How to reproduce
Join the raid.
Reach boss https://www.wowhead.com/ru/npc=228458/
Killing him should give 450 reputation points (not 3 times 450). Same with https://www.wowhead.com/ru/npc=229953/grabzi. It should drop 600 reputation (not 4 times 600).
How it should be
The boss https://www.wowhead.com/ru/npc=228458/ should drop 450 reputation (not 3 times 450).
The boss https://www.wowhead.com/ru/npc=229953/grabzi should drop 600 reputation (not 4 times 600).
Spell Info
Boss https://www.wowhead.com/ru/npc=228458/
Video here. Watch in chat
Boss https://www.wowhead.com/ru/npc=229953/
Watch in chat
3 January 2026
[Evoker] [Preservation] [Flameshaper] trailblazer (copy)
Description of the bug
Currently when i am on Evoker Preservation and take Flameshaper hero talents when i take <https://www.wowhead.com/spell=444849> it seems like it doesnt work at all, it has to give 40% speed and 40 % to jump with
How to reproduce
1. Create Evoker Preservation and take CwbBV7//nP39x/JJympTqouKSAAAAAAmZmZ2mtBGzMjZxMzYAAAwMjZMjxwMxMzAAAAmZmJjt5BGjZmBAGzMmtlFWswwMzMN0swYzwA
2. use <https://www.wowhead.com/spell=358267> x <https://www.wowhead.com/spell=444849>
How it should be
2 January 2026
[Discipline][Voidweaver] - Sanctuary x Void Blast Description of the bug
Missing interraction between those 2.
Casting Void Blast does not apply Sanctuary effects on enemy
How to reproduce
Activate Disc spec Voidweaver
Take talent Sanctuary
Cast Mind Blast on enemy
Cast Void Blast on enemy
How it should be
As it already works with Smite, since Smite is replaced with Void Blast that means ++Void Blast++ ++should apply++ ++Sanctuary++ on enemy target
Informations of the spell
Links
<|T135924:16|t|cffffd000|Hspell:231682|h[Sanctuary]|h|r> ( Talent ID )
<https://www.wowhead.com/spell=208772/sanctuary> ( buff ID )
<|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r> 585
<|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r> 8092
<|T4914668:16|t|cffffd000|Hspell:450405|h[Void Blast]|h|r> 450405
Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2MDGzMDzAzmZbmZmZmZAAAAAAAAAAAMmNmtZmHghxsMjxYwiZz0YaswgZmZ2wCFjZZmlZbzYzYzGA
[Shadow/Disc][Voidweaver] - Darkening Horizon not extending Entropic Rift Description of the bug
Currently on Live and PTR Void Blast is not extending Entropic Rift
How to reproduce
Discipline spec:
Copy the talent build
Cast Mind Blast
Cast Void Blast
Watch the timer of Entropic Rift
Shadow spec:
Copy the talent build
Cast Void Torrent
Cast Void Blast
Watch the timer of Entropic Rift
How it should be
Darkening Horizon:
Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 3 sec.
Informations of the spell
Links
<|T3072251:16|t|cffffd000|Hspell:449912|h[Darkening Horizon]|h|r>
<|T5927657:16|t|cffffd000|Hspell:447444|h[Entropic Rift]|h|r> ( talent ID )
<https://www.wowhead.com/spell=447448/entropicrift> ( itself ID)
Void Blast <|T4914668:16|t|cffffd000|Hspell:450405|h[Void Blast]|h|r> 450405
Void Torrent: <|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r> 263165
Mind Blast <|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r> 8092
Disc Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2MDGzMDzwDY2MbzMzMzMDAAAAAAAAAAgxsxsNz8AMMmlZMGDWMbmGTjFgZmZ2wCFjZZmlZbzYzYzGA
Shadow Talent: CIQAmmmbZv0rzNjRHT4p8IjZfjZMzD4BAAAAAAAAAAAAMMLeAmZmtZbmZmZmtxMLwsxMzMjZjBGjhZxsN1MDWwMmZwMbWGNbGMbz2SGzsxGA
[Sunfury] Gravity lapse root in PvP Description of the bug
<https://www.wowhead.com/spell=449700/gravitylapse> currently stuns in pvp when it should only root the enemy unit
How to reproduce
1. Get mage arcane with build: C4DAJHMkDNl9e4q1zfgySSx9jDbmlxMmxMmFDMmxYamxMAAAAAAMQAzMTbz22MzMbLbbzMxGAAAAAAbAYMMzsNLzYGzMzgZmZGzM2GD
2. Find enemy player
3. cast <https://www.wowhead.com/spell=449700/gravitylapse> on them
4. See that it stuns then instead of rooting
How it should be
it should only Stun in NPC units and not players. Enemy Players should get rooted instead.
<
11.0.5 ==Gravity Lapse now roots instead of stunning in PvP only.==
Video proof:
3:57 < Shaman was under gravity lapse, yet he was able to cast his riptide spell as you can see on his buff pane.
Informations of the spell
<https://www.wowhead.com/spell=449700/gravitylapsechangelog>
[Hallowfall][Treasures] Sky-Captiain's Sunken Cache
Currently all 4 NPCs lited below for treasure are missin and we can't obtain the Sunken Cache.
Sky Captain Dornald
Sky Captain Clairmonte
Sky Captain Aerthin
Sky Captain Onaro
[S.C.R.A.P] Kaja'Cola X-Treme
We can't use item Kaja'Cola XTreme at all.
Note: MultiPack of Kaja'Cola have same item effect (Spell ID: 473977) and it's working.
[S.C.R.A.P] Kaja'Cola X-Treme Mega-Can
We can't use the item Kaja'Cola XTreme MegaCan at all.
Note: MultiPack of Kaja'Cola have same item effect (Spell ID: 473977) and it's working.
[Undermine][Achievement] That Can-Do Attitude
Currently we can't interact with any of Discarded Can and Discarded Can to kick them for the Achievement.
[Undermine][Achievement] You're My Friend Now
Can't interact with any of Grabbable Rats listed below to recieve the buff for the Achievement.
Grabbed Rat
Grabbed Rat
Grabbed Rat
Grabbed Rat
Grabbed Rat
[Undermine][Treasure] Abandoned toolbox
Abandoned toolbox objective is there and we can interact with him to loot but it's empty.
Imminently Exploding Fireworks remains as permanent debuff on the character.
[Undermine][Treasure] Lonely tub
Lonely tub objective is there, we can interact with him by using Fire Extinguisher but then objective just disappear and there is no loot.
Missing Loot:
Scorched shorts
Extra crispy laundry
[Evoker] [Preservation] [Chronowarden] Afterimage x unintended interaction between Echo and Stasis
Description of the bug
The Echo applied by Stasis does not proc Afterimage
How to reproduce
1 Cast Stasis
2 Cast on a target (for example) Echo toghether with an empower and a non empower spell (becasue Stasis need 3 spells to work)
3 Reactivate Stasis once all the 3 stacks are consumed
4 Afterimage will proc only on the empower spell and not on the spell replicated by Echo
How it should be

(Tested it with Spiritbloom)
< Here, Echo was simply cast into Spiritbloom. As you can see on Details, the Living/Chrono Flames cast on the target are 2, because Echo allows Spiritbloom to duplicate. So if Spiritbloom duplicates, Afterimage counts 1 Living/Chrono Flame for each Spiritbloom cast on the target
< Here, instead, after reactivating Stasis, you can see that there is only one cast of Living/Chrono Flames. This means that the Echo applied by Stasis does not allow the empower spell to proc Afterimage
Information of the spell
Stasis <https://www.wowhead.com/spell=370537/stasis>
Echo <https://www.wowhead.com/spell=364343/echo>
Spiritbloom <https://www.wowhead.com/spell=382731/spiritbloom>
Afterimage <https://www.wowhead.com/spell=431875/afterimage>
Talents CwbBV7//nP39x/JJympTqouKSAAAAAAmZmZ2mtBGzMjZxMzYADAAmZMjZMGmJmHYGAAAwMzMZsNzYMmBAGzMmttFWswwMzMN0sxYxwA
[CoT] x Covert Webmancer vs recast
Currently if the webmancer casting Grimweave Blast and Mending Web and you Cc them ( stun push etc etc ) they should recast the ability
[DC] Ol' Waxbeard
Description of the bug:
When boss charges at target, he gets stuck on the rail
Target doesn't take any damage like this
How it should be:
Rails shouldn't make boss stuck on them when he is charging on the target
Links:
<|T132214:16|t|cffffd000|Hspell:422150|h[Reckless Charge]|h|r>
<https://www.wowhead.com/npc=210149/olwaxbeard>
[DC][Ol' Waxbeard] Reckless Charge vs Menial Laborers
Currently, Reckless Charge ability from Ol' Waxbeard does not kill Menial Laborers that are in the path of the charge.
Ol' Waxbeard: <https://www.wowhead.com/npc=210149/olwaxbeard>
Reckless Charge: <https://www.wowhead.com/spell=422150/recklesscharge?dd=8>
[ToP] Conduits are dropping
Bosses drop conduits on m0. Shouldnt happen
same for sl legendaries.
[ToP] Necrolord Banner
Necrolord Banners should no longer be working, they were disabled in TWW S2
[ToP] Halls of might victorious elites
Description of bug
there are few conditions not working with the dueling elites currently.
at the moment its the same elite that wins the duel (Nekhtara, harugia, and Rek)
there should be a 50% chance of either the duelers winning currently its the same one
second conditions is there is a rare chance where both the dueler should die, but that also doesnt seem to happen
(this dungeon was tried 35 times but the result were the same elites winning)
how it should be
there should be 50/50 chance of either the elites winning the duel and a very low chance of both the elites dying
[ToP][Xav] Human Racial vs Blood and Glory
Currently, Humans can use their racial to cancel the Blood and Glory stun, and wont be thrown into the arena to fight another player in the party.
The Human Racial should not be able to remove this stun.
[ToP][Kul'tharok] Death Spiral initial tick
<https://www.wowhead.com/spell=1216745/deathspiral> is currently not hitting instantly after a player enters it, meaning some times players can just go through it without taking damage
[SV][Skarmorak] Crystal Shards passive healing
https://www.wowhead.com/npc=210156/skarmorak 's https://www.wowhead.com/npc=214443/crystalshard are passively healing during the fight
They should not gain health
1 January 2026
[Undermine] [Rare Elite] Chief Foreman Gutso
Description of the bug
Chief Foreman Gutso, a rare spawn located in the Undermined area, does not react to any type of attack. He does not deal melee damage nor does he cast the spells he is supposed to, namely Bomb Squad, Rocket Barrage, and Massive Crush. During the combat phase, he keeps walking around his designated area.
Informations
Links
Chief Foreman Gutso <https://www.wowhead.com/npc=230828/chiefforemangutso>
31 December 2025
[Demonology] Dreadbite AoE soft cap Description of the bug
Dreadbite damage is not reduced after 5 targets
How it should be
Dreadbite should deal reduced damage beyond 5 targets, for Call Dreadstalkers and Greater Dreadstalker (s2 tier set)
Information of the spell
<https://www.wowhead.com/spell=104316/calldreadstalkers>
<https://www.wowhead.com/npc=98035/dreadstalker>
<https://www.wowhead.com/spell=1215679/warlockdemonology111classset2pc>
<https://www.wowhead.com/npc=237376/greaterdreadstalker>
<https://www.wowhead.com/spell=271971/dreadbite> aoe id
[SV] - Bombardier x Tip of the Spear Description of the bug
Explosive Shot applyings consume Tip of the Spear stack per each apply
How to reproduce
Talents lvl 80 C8PAIKKe/J2LdooRW3uJg8yy0PGMzMmlZZ0ssMMjmZpBbzMWmZmZGjZMzMzYMGzMmFAAAAAAAoZYMzMzMjZYGGDzMMLDzYmBAAAAAAAA
.aura 459859
Use Kill Command 3 times
Use Explosive Shot
How it should be
Additional Explosive Shot applyings shouldn't consue additional Tip of the Spear stacks 1 cast = 1 stack
Links
Bombardier <https://www.wowhead.com/spell=459859/bombardier>
Tip of the Spear <https://www.wowhead.com/spell=260286/tipofthespear>
Explosive Shot <https://www.wowhead.com/spell=212431/explosiveshot>
30 December 2025
[Protection] Glyph of the Queen vs CDR talents Description of the bug
Currently, applying Glyph of the Queen causes the talents Righteous Protector and Gift of the Golden Val'kyr to not work with the spell Guardian of Ancient Kings.
(Guardian of Ancient Kings ID before applying the glyph: <https://www.wowhead.com/spell=86659/guardianofancientkings>
Guardian of Ancient Kings ID after applying the glyph: <https://www.wowhead.com/spell=212641/guardianofancientkings>)
How to reproduce
1. Create a protection paladin at level 80
2. Take these talents: CIEAN/WrsXv0CO5mzTm8Icl8KsZMYWGLzMjZmZZbmZmZmtxMGAAgBAAAAAAg2yMzihZmxYwWbAADMAAbDAAwMTLzysNzMzyySLzMWYwAwgZ2wA
3. Apply Glyph of the Queen: <|T254301:16|t|cffffd000|Hitem:137293::::::::120:::::|h[Glyph of the Queen]|h|r>
4. Use Guardian of ancient kings and spend holy power/cast Avenger shields to proc the mentioned talents
How it should be
Both talents should reduce the cooldown of Guardian of Ancient Kings.
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[Holy/Prot] Holy Bulwark vs details!/wclogs Description of the bug
Currently the healing done in damage meters (details!) and on warcraft logs by Holy Bulwark is attached to the players that have the buff, instead of the caster of the spell.
How to reproduce
1. Download details! or start combat logging
2. Apply Holy Bulwark on a different target than you
3. Make the target take damage
4. Check details! or warcraft logs.
How it should be
The absorb that Holy Bulwark does should count towards the casters healing done, not the player that has the buff.
Informations of the spell
<https://www.wowhead.com/spell=432459/holybulwark>
Mass barrier X Stuns Description of the bug
Currently if a mage gets stunned he can still cast Mass barrier
How it should be
If the mage is stunned , mass barrier shouldn't be usable
Links
Wowhead link : the No Client Fail While Stunned, Fleeing, Confused modifier is not applied on retail in all 3 seasons , confirmed from the Mage discord.
<https://www.wowhead.com/spell=414660/massbarrier?spellModifier=137021modifiedby>
Shimmer X Stuns Description of the bug
Currently if a mage gets stunned he can still cast Shimmer.
How it should be
If the mage is stunned , Shimmer shouldn't be usable (it is probably using the same modifiers as blink , which can be used during stuns)
Links
Wowhead link : the No Client Fail While Stunned, Fleeing, Confused modifier is not applied on retail in all 3 seasons , confirmed from the Mage discord.
<https://www.wowhead.com/spell=212653/shimmerchangelog>
<
[General] Sigil of Spite x Demon Muzzle Description of the bug
Currently Sigil of Spite does not apply Demon Muzzle debuff to targets hit by it.
How to reproduce
1. Create a vengeance demon hunter at level 80
2. Take these talents: CUkAEDLOxe3SEPP2R8Hw6bhoSAAmZMMjxMjMzMjZYmZZMMsNjZMmZMMz2MzsZmxMDGAAAAmtZWmlZmZWWmlppZwMzYsA
3. Cast Sigil of Spite and hit a target
How it should be
Casting Sigil of Spite should apply Demon Muzzle to any target it hits.
Links
<https://www.wowhead.com/spell=390163/sigilofspite>
<https://www.wowhead.com/spell=388111/demonmuzzle>
[Evoker] [ Devastation] [Flameshaper] Burning Adrenaline
Description of the bug
Currently, When im on Evoker Devastation with Flameshaper hero talents and use <https://www.wowhead.com/spell=444020> from spell <https://www.wowhead.com/spell=443328>, might not be used by <https://www.wowhead.com/spell=361469> when it procked from <https://www.wowhead.com/spell=375801>, it means that when you get procks living flame and can instacast it <https://www.wowhead.com/spell=444020> should not be used by it
How to reproduce
1. Create Evoker Devastation
2. Take CsbBV7//nP39x/JJympTqouKSAAAAAAAAAAAAzYGzMmlZGzA8AYMTzYmJz2YZwMDjZWmBMzM2GzMmZGMDYmZswilxs1YZmhJzkFwywM
3. Stack <https://www.wowhead.com/spell=375801> to instacast living flames
4. use <https://www.wowhead.com/spell=443328> to get <https://www.wowhead.com/spell=444020>
5. instacast <https://www.wowhead.com/spell=361469> and see that <https://www.wowhead.com/spell=444020> get used by instacast of living flame
How it should be
Normally, when you :
1. Stack <https://www.wowhead.com/spell=375801> to instacast living flames
2. use <https://www.wowhead.com/spell=443328> to get <https://www.wowhead.com/spell=444020>
3. instacast <https://www.wowhead.com/spell=361469>
it should not use <https://www.wowhead.com/spell=444020>
LINKS
<
[Evoker] [Preservation] [Flameshaper] trailblazer
Description of the bug
Currently when i am on Evoker Preservation and take Flameshaper hero talents when i take <https://www.wowhead.com/spell=444849> it seems like it doesnt work at all, it has to give 40% speed and 40 % to jump with
How to reproduce
1. Create Evoker Preservation and take CwbBV7//nP39x/JJympTqouKSAAAAAAmZmZ2mtBGzMjZxMzYAAAwMjZMjxwMxMzAAAAmZmJjt5BGjZmBAGzMmtlFWswwMzMN0swYzwA
2. use <https://www.wowhead.com/spell=358267> x <https://www.wowhead.com/spell=444849>
How it should be
[Evoker] Deep Breath x Maneuverability
Description of the bug
Currently, when i am on Evoker Devastation Flameshapper and use https://www.wowhead.com/spell=357210 after you death once, somehow it brings <https://www.wowhead.com/spell=433871> that is on another heroic tree talents
How to reproduce
1. Create Evoker Devastation or Augmentation and take any heroic tree aprouch Scalecomander( Flameshapper or Cronowarden)
2. Use CEcBV7//nP39x/JJympTqouKSwMLzYmZmxygZGzYMjZ2AAAAAAAAYmZg5BMGTNMzMAAAAwMjtxMjxMjhZghZZ2ssMLDzsMMDzMNiFMzM
3. use https://www.wowhead.com/spell=357210 after the death and somehow <https://www.wowhead.com/spell=433871> will work while on another hero talent.
How it should be
Normally, when you died and cast https://www.wowhead.com/spell=357210 it wont use <https://www.wowhead.com/spell=433871>
29 December 2025
[Resto] Tidecaller's guard active in Farseer Description of the bug
Tidecaller's guard is active while playing Farseer hero talent
How to reproduce
1. Restoration shaman
2. Talent: CgQAL+iDLHPJSLC+6fqMJ8tubCAAAAAAAAAAYmZmZZmlZmZegxysMYYxyyML2YMjlpx2MLMZmM2YegZYZmlZmZkZDzMNmZYgNjZsYWGLzyMDAAG
3. equip shield
4. use 457493/tidecallersguard
5. swap to Farseer hero talent tree
How it should be
Shaman should lose the 457493/tidecallersguard buff when switch to Farseer hero talent
[Discipline] Dark Archangel x Voidweaver Description of the bug
Currently Discipline PvP talent <https://www.wowhead.com/spell=197871/darkarchangel> doesnt work with voidweaver <https://www.wowhead.com/spell=451234/voidwraith>. When u cast <https://www.wowhead.com/spell=451234/voidwraith>and have <https://www.wowhead.com/spell=81749/atonement> on u or party members they should get buff <https://www.wowhead.com/spell=197871/darkarchangel> but noone gets it.
How to reproduce
1. Creat Priest Discipline
2. Go in Voidweaver Hero talent
3. Take PvP Talent <https://www.wowhead.com/spell=197871/darkarchangel>
4. Use <https://www.wowhead.com/spell=81749/atonement>
5. use <https://www.wowhead.com/spell=451234/voidwraith>
How it should be
If you have <https://www.wowhead.com/spell=81749/atonement> and you use <https://www.wowhead.com/spell=451234/voidwraith> with <https://www.wowhead.com/spell=197871/darkarchangel> you should get "Casting [Mindbender: Mindbender increases your damage, and the damage of all allies with your Atonement by 10% for 8 sec / Shadowfiend increases your damage, and the damage of all allies with your Atonement by 10% for 20 sec.]"
Informations of the spell
Links
<https://www.wowhead.com/spell=197871/darkarchangel>
<https://www.wowhead.com/spell=451234/voidwraith>
<https://www.wowhead.com/spell=81749/atonement>
[Holy] - Light of the Martyr Description of the bug
You get Light of the Martyr debuff also when you overheal the target
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmZmxMmZWWMzsMzw2MMsxkYmlZMzMMwslBAMAYBYhZbGmZZWmZmlGAAQALAgNzAzyMD
Use Holy Shock on full HP target (yourself)
How it should be
Light of the Martyr debuff should be applied only for Holy Shock effective healing.
And only 30% of effective healing should be applied as healing absorption
Links
Light of the Martyr (talent) <https://www.wowhead.com/spell=447985/lightofthemartyr>
Light of the Martyr (debuff) <https://www.wowhead.com/spell=448005/lightofthemartyr>
Holy Shock (healing ID) <https://www.wowhead.com/spell=25914/holyshock>
[Holy] - Glistening Radiance Description of the bug
Procs only on owner even if owner doesn't have any beacon and proc incorrect buff ID
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYbmxMzMLzMLLzwyYYbGzwGSMzmxMzwAzSGAwAgFgNmNzMzsMLzMzSDAYmZZZrlZGWYwDAMDMLzMA
Spam Shield of the Righteous
How it should be
Glistening Radiance should proc only on targets with Beacons.
Target should get Saved by the Light 461578
Links
Glistening Radiance <https://www.wowhead.com/spell=461245/glisteningradiance>
Saved by the Light (buff) <https://www.wowhead.com/spell=461578/savedbythelight>
Beacon of Light <https://www.wowhead.com/spell=53563/beaconoflight>
Beacon of Faith <https://www.wowhead.com/spell=156910/beaconoffaith>
Beacon of Virtue <https://www.wowhead.com/spell=200025/beaconofvirtue>
[Holy] - Shield of the Righteous Description of the bug
Shield of the Righteous can't be casted until you have enemy in melee zone
How to reproduce
Target yourself when there is no enemy nearby
Use Shield
How it should be
Shield of the Righteous shouldn't have any target condition to be casted
Links
Shield of Righteous <https://www.wowhead.com/spell=415091/shieldoftherighteous>
[Retribution] - Avenging Wrath x PvP Description of the bug
In PvP Avenging Wrath doesn't have flat 5 to its damage and critical chance bonuses from Effect Index 29
How to reproduce
Use Avenging Wrath in PvP scenario
How it should be
For Retribution Paladin Avenging Wrath should have 15% for damage increasing and critical strike chance increasing
Links
Avenging Wrath <https://www.wowhead.com/spell=31884/avengingwrath>
Wago <
[San'Layn] Vampiric Strike proc chance Description of the bug
Vampiric Strike proc chance increases with each spell hit
How to reproduce
For Udk
Create 10 dummies
Cast <https://www.wowhead.com/spell=77575/outbreak>
Cast <https://www.wowhead.com/spell=207317/epidemic>
How it should be
Should proc on cast
Information of the spell
<https://www.wowhead.com/spell=433901/vampiricstrike> talent
<https://www.wowhead.com/spell=433895/vampiricstrike> ability
<https://www.wowhead.com/spell=47541/deathcoil>
<https://www.wowhead.com/spell=49998/deathstrike>
<https://www.wowhead.com/spell=207317/epidemic>
[Aldrachi] - Wounded Quarry x Auto-Attack Description of the bug
Wounded Quarry doesn't accumulate damage from AutoAttacks
How to reproduce
Talent 80 lvl CEkAEDLOxe3SEPP2R8Hw6bhoSYGMzMzYMzMjxMZmZGAAAAAAwsYMmhZmZbmZWwyMzwMDjltZbGMM22YSGmZGGWA
Apply Reaver's Mark to the target
Hit another target with only AutoAttacks
How it should be
Wounded Quarry should also accumulate damage from AutoAttacks
Links
Wounded Quarry <https://www.wowhead.com/spell=442806/woundedquarry>
Melee Attack <https://www.wowhead.com/spell=6603/autoattack>
[Aldrachi] - Preemptive Strike x Bouncing Glaives Description of the bug
Preemptive Strike procs from each bouncing Throw Glaive and Reaver's Glaive
How to reproduce
Talents 80 lvl CEkAEDLOxe3SEPP2R8Hw6bhoSYmZmZmZGjZmZMmJzMzAAAAAAAmFjxMMzMbjZ2wyMDGDjltZbGMM22YSmxMzwwC
Place 3 dummies
Use Throw Glaive
How it should be
Preemptive Strike should proc only from Throw Glaive initial hit
Links
Preemptive Strike <https://www.wowhead.com/spell=444997/preemptivestrike>
Bouncing Glaives <https://www.wowhead.com/spell=320386/bouncingglaives>
28 December 2025
[Holy/Disc][Oracle] - Premonition of Piety redistributed healing Description of the bug
Currently on Live, Premonition of Piety doesn't redistribute overhealing properly
How to reproduce
Activate Holy or Disc spec Oracle
Use Premonition of Piety 428930
Cast healing spells and check overhealing done to 4 allies
How it should be
70% of overhealing is being redistributed to up to 4 nearby allies
Informations of the spell
Links
<https://www.wowhead.com/spell=428930/premonitionofpiety>
Talent: CEQAmmmbZv0rzNjRHT4p8IjZfzYAAAAAAAghZmtxwMDzYGGbzMzMAAAAAz2sNYmZwswsMjZGDWYDzM1sAgZWmZZZZysMzsMgmZbwCLzsM
[LoU][Gallywix] Ego Check Cast Timer Missing
Currently, all 3 hits from Gallywix in Ego Check Spell is instant, instead of casting it for 1.5 Seconds.
[LoU][Gallywix] Gallybux Finale Blast
Currently, Boss can move while casting Gallybux Finale Blast, Interrupting the spell in process. The boss should not be able to move while casting this spell.
On Heroic/Normal Difficulty, the boss should cast this spell, while casting Supression in P3. Currently, he does it seperately.
Additionally, The Visual of the spell is only displayed at the end of the cast, instantly. Instead of persisting untill spell is finished casting.
Retail video example: <
[LoU][Gallywix] Phase 3 Absorb Shield Timer
Currently, When boss summons his Body, He should already gain his absorb shield, as he mounts up the rest of his Body.
Right now, the absorb shield is gained only when boss mounts up, and starts casting Total Destruction.
Video Example: <
[LoU][Gallywix] Tick-Tock Canisters Positions
Currently, Tick Tock Canisters in P3 can overlap one another. They should not be able to be overlapped.
[The Rookery][NPCs]Void-Cursed Crusher
Error Description
Mob https://www.wowhead.com/ru/npc=214419/drops;mode
(level 81) Should be 80.
How to reproduce
Enter the Dungeon.
Run any key.
Kill the first boss.
Go down and take Any https://www.wowhead.com/ru/npc=214419/drops;mode
Target. Pay attention to the mob's level.
How it should be
This mob https://www.wowhead.com/ru/npc=214419/drops;mode
Should be level 80. (not 81)
Spell info
Mob https://www.wowhead.com/ru/npc=214419/abilities;mode
Video from Retail: How it should be.
Pay attention to the player's target and the mob's level.
Video from us: Pay attention to the player's target (mob level 81). Should be 80.
[Operation Floodgate][Bront] Barreling Charge vs Immunities
Error Description
Boss https://www.wowhead.com/ru/npc=226402/Bront If you press |T132089:16|t|cffffd000|Hspell:58984|h[СлитьÑÑ Ñ Ñ‚ÐµÐ½ÑŒÑŽ]|h|r while casting the ability |T4667427:16|t|cffffd000|Hspell:459779|h[Пробивной рывок]|h|r, the boss will become afk until the next cast |T4667427:16|t|cffffd000|Hspell:459779|h[Пробивной рывок]|h|r
How to reproduce
Enter the Dungeon. Run any key.
Reach the "Double Demolitionist" boss.
When casting the ability https://www.wowhead.com/ru/spell=459779/ on a player, press https://www.wowhead.com/wotlk/ru/spell=58984/
How it should work
The ability https://www.wowhead.com/ru/spell=459779/usedbynpc should not be dodged by the ability https://www.wowhead.com/wotlk/ru/spell=58984/ and, therefore, the boss should not go afk.
Spell Info
Boss https://www.wowhead.com/ru/npc=226402/bront
Ability https://www.wowhead.com/ru/spell=459779/usedbynpc
Video on Us
Note: Boss cast
The player cast Ability https://www.wowhead.com/wotlk/ru/spell=58984/. Note: after this, the boss becomes afk for a certain amount of time.
[LoU][Vexie] Player Friendly Bikes vs Oil Slick
Earlier, i made a report regarding Oil Slick vs Friendly bikes sent by Players, was incorrect. It turns out, If a bike sent by a player, using Blaze of Glory drives over Oil Slick, the Bike should come to a complete stop, and then dissapear.
Enemy Bikes should still behave as they do now, Slide on the oil, untill they hit a wall. Tahat works correctly.
[Rookery][NPC] G35 spawn group vs aggro
Error Description
After killing the boss https://www.wowhead.com/ru/npc=207205/
If you go further and aggro https://www.wowhead.com/ru/npc=212793/, the two mobs https://www.wowhead.com/ru/npc=214419/ standing on the opposite side from her will not aggro.
How to reproduce
Enter the dungeon https://www.wowhead.com/ru/zone=14938/
Run any key.
Reach the boss https://www.wowhead.com/ru/npc=207205/
Kill him and proceed further into the room with the mobs.
Aggro with Justice or any other nonAOE mob ability https://www.wowhead.com/ru/npc=212793/ the other two mobs should also automatically aggro.
How it should work
If you aggro a mob in the room https://www.wowhead.com/ru/npc=212793/ after killing the second boss, the two mobs on the opposite side should also aggro.
Spell Information
Video from Retail: How it should be: Focus on the mob that the tank aggroed, and how the mobs on the opposite side of it turned around and started attacking the tank as well.
We have a video: showing how the tank aggroed the mob <https://www.wowhead.com/ru/npc=212793/>, while the mobs on the opposite side <https://www.wowhead.com/ru/npc=214419/> didn't even flinch.
27 December 2025
[Prot]
x Last stand vs key start
x Last stand vs key start Currently in firestorm before you start the key and you press last stand you wont get the Hp buff
How it should be :
if you press last stand before the key start you should have the Hp buff as like retail
PS : it used to work in Dragonflight now it doesnt in TWW firestorm
Retail :
<
PTR :
<
Talents :
CkEAO9DBjZzKcjSu6RJDto0RCKAAAAwMzMMjZmZ2mhZmZbhxY0MjxgZWGjZYbmZYGMmBAAAAAAmZGAYWsBwgllZMLLLjmZGmhlZpxMLA
[Balance] Solar Beam x Cast Currently when i cast solar beam , NPC stop casting spell and they are afk
[Priory] - Lightspawn x Multiple Purification on 1 target
Description of the bug
Pulling 2 or 3 Lightspawn often cast Purification on same target
How it should be
2 Purifications shouldn't be casted on 1 same target
Informations of the spell
Links
<https://www.wowhead.com/npc=206710/lightspawn>
<|T5764902:16|t|cffffd000|Hspell:448787|h[Purification]|h|r>
[Priory] x Fanatical Conjuror vs Silence abilities
Currently if you beam or silence the Fanatical Conjuror ability Fireball they Recast the same ability after the lock , but in retail they Cast the next ability after the lock which is Flamestrike
Retail Video showing how it should be :
<
PTR reproducing the issue :
<
PS : this is important for people who play high keys because it usually you wont have enough CC's for this creatures
[Cinderbrew] x Yes Man ability Sync
Currently the yes man creatures are casting <https://www.wowhead.com/spell=439467/downwardtrend> , in the same time which is not the case
retail : <
[Floodgate] x Big M.O.M.M.A. x Sonic Boom vs Meld
Currently if you meld Sonic Boom the boss wont recast it again , which is wrong , in retail if you meld the ability the boss should insta recast it on you
Retail video Clip :
< , its twitch clip
PTR FS :
<
[Floodgate] x Big M.O.M.M.A. vs Kill-o-Block Barrier
Currently Big M.O.M.M.A. is missing KilloBlock Barrier Aoe dmg , the ability is there just the aoe Pulse is missing , this is logs from a +15 in retail
Retail logs :
<
Fs logs :
<
[Floodgate] Mechadrone Sniper vs trickshot sync
Currently Mechadrone Sniper ability <https://www.wowhead.com/spell=1214468/trickshot> is synced , which it should not be , usually Mechadrone Sniper comes as a pack of 3 and 2 in floodgate
My POV in retail :
<
PS : only Trickshots should not be synced
[Floodgate] x G42 Abilities sync
the 2 Shreddinator 3000 in the G42 abilities are synced which should not be
[Floodgate] x Venture Co. Diver abilities sync
we did some fixes on this creatures <https://www.wowhead.com/npc=231496/venturecodiver> before , but you have new method which is working good , so i was hopping for some improvements
PTR video :
<
26 December 2025
[Vengeance] - Fallout VS Lesser Soul Fragment amount Description of the bug
ATM Fallout has a fix proc chance (seems around 30%) on every name regardless of amount of enemy and has no cap on how many Lesser Soul Fragment it can generate.
How to reproduce
xxx
How it should be
The initial Burst damage of Immolation Aura, when Fallout is talented, can generate max 5 Lesser Soul Fragment and its proc chance does scale with number of enemies.
its stated that on 1enemy hit the initial Burst damage of Immolation Aura always shatters 1 Lesser Soul Fragment and when hitting 5enemies you have an approximated 6070% to proc 1soul from each enemy (every roll is done separated)
NOTE: Mechanism is the same even with Consuming Fire (Felscarred enhanced version of Immolation Aura)
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[Vengeance] - Consume Soul healing Description of the bug
ATM Consume Soul heals up to 8% of dmg taken in the last 5seconds with a minimum of 1% of dh max hp
How to reproduce
xxx
How it should be
Consume Soul heals up to 7% of dmg taken in the last 5seconds with a minimum of 1% of dh max hp
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[Item][Raid] - Miniature Roulette Wheel
Description of the bug
Stats rolling is not scripted when MRW generates in loot it shows "+ Random Stat".
How it should be
MRW should pick random combo of 2 stats when it generates in loot.
Haste + Mastery <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8948:8950:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Haste + Crit <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8948:8949:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Haste + Versa <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8948:8951:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Crit + Mastery <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8949:8950:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Crit + Haste <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8949:8948:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Crit + Versa <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8949:8951:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Mastery + Crit <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8950:8949:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Mastery + Haste <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8950:8948:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Mastery + Versa <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8950:8951:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Versa + Mastery <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8951:8950:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Versa + Haste <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8951:8948:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Versa + Crit <https://www.wowhead.com/item=228843/miniatureroulettewheel?bonus=8951:8949:6652:10356:12166:12376:1533:10255:10879:10396&ilvl=684>
Bonuses go one by another:
First bonus is big stat chunk
Second bonus is small stat chunk
Bonus IDs:
Haste 8948 ID
Crit 8949 ID
Mastery 8950 ID
Versa 8951 ID
Source <
[General] - Damage Reduction behavior
Description of the bug
Debuffs that decrease damage done to you stacks additively. With personal Damage Reduction buffs they have some diminishing (or it could be 100% damage reduction).
Logs <
Used debuffs in logs:
Scintillating Moonlight 10%
Rend and Tear 13 stacsk 26%
Dreadful Wound 10%
In total got 26% damage reduction.
How to reproduce
On Paladin:
Use Ardent Defender
Take some damage
Use Ardent Defender + Use Eye of Tyr
Take some damage
How it should be
Debuff that decrease the damage that target deals to you should work same as personal Damage Reduction buffs they all should be multiplicative.
Note: on retail those debuffs do not displayed in damage mitigation but for the moment we shouldn't implement that.
Links
Some debuffs:
Eye of Tyr <https://www.wowhead.com/spell=387174/eyeoftyr>
Demoralizing Shout <https://www.wowhead.com/spell=1160/demoralizingshout>
Dreadful Wound <https://www.wowhead.com/spell=451177/dreadfulwound>
Bonus effects:
Scintillating Moonlight <https://www.wowhead.com/spell=238049/scintillatingmoonlight>
Rend and Tear <https://www.wowhead.com/spell=204053/rendandtear>
[Siren Isle] Storm Phase Special Assignment WQ
https://www.wowhead.com/quest=85113/specialassignmentstormsabrewin
Objective "Speak to Suzie to await the storm" currently is not getting completed but % bar by killing enemies works.
[Siren Isle] Ooker Dooker quest
<https://www.wowhead.com/quest=84619/ookerdookerliteratureclub>
Hozen Poetry should be highlighted / glowing to see monkey is holding book in hand. Can be hard to see and missed.
25 December 2025
[Arms] - Demolish x Cancelaura issue Description of the bug
There is a bug with Demolish where if you use Demolish with a cancelaura macro and try to cancelaura you will endup casting Demolish and and the sametime being able to use other abilities while Demolish cast is happening.
How to reproduce
Have Warrior level 80
Change specialization to Arms and use the recommended talents below
Use this macro, /cast Demolish /cancelaura Demolish
Use other abilities while Demolish is being casted
How it should be
Demolish should not be stopped by a cancelaura macro and while casting Demolish you should not be able to use abilities.
Talents
CcEAO9DBjZzKcjSu6RJDto0RCCGmZmZGzYmZZ2WWGzAAAAwgphZmlxMMWGzMjFzMDzghBAAAAAAgZMLDGgtwYZZ2MzywihhZmZajmBWA
Links
<https://www.wowhead.com/spell=436358/demolish>
[General] x Second wind vs aoe Dmg Currently Second wind ignoring Aoe damage taking , and keep healing
How it should be :
<|T132175:16|t|cffffd000|Hspell:29838|h[Second Wind]|h|r> should not heal you if you taking Aoe damage same as like taking melee attacks
Talents :
CkEAO9DBjZzKcjSu6RJDto0RCKAAAAwMzMjZMzMzyMLzMzshxY0MzyYeAGLMzMsNzMmZwwAAAAAAAmZAALbLAMYZbGzyy2oZmhZYbWaM2A
Video of the issue :
<
[Prot]
x Cheat death vs Aoe abilities
x Cheat death vs Aoe abilities Currently BattleScarred Veteran not reacting to any kind of Aoe Damage , in other meaning it should proc when you are below 30% Hp but its not
<
talents :
CkEAO9DBjZzKcjSu6RJDto0RCKAAAAwMzMMjZMz2MLmZmtFGjRzMGDmZZMmhtZmhZwYGAAAAAAYmZAgZxGADWWmxsssMamZYGWmlGzsA
[Restoration] Reactive Resin Description of the bug
Currently when someone purge your healing buff you don't have the buff <https://www.wowhead.com/spell=203399/reactiveresin>
How to reproduce
1. Creat Druid Restoration
2. Use Rejuv, Lifebloom, Regrowth
3. Someone need to purge your buff
How it should be
When I get purged, I must have the buff. Note: If I have two HoTs on me and they get purged, I must have x2 <https://www.wowhead.com/spell=203399/reactiveresin>
Links
Talent: CkGAkuH5GdQpDrgY32rlVGnyqtBzYZZmZmZWMbjBjllx2itZAAAAAAAAAAAAsMIbmx0MjZwswiZsMjZmBAAAAAAAGAAIAAgZbmtmlZWsxMzAjZsNoB
<https://www.wowhead.com/spell=203399/reactiveresin>
[OM][Buzz Saw] Buzz Saw damage
Currently Buzz Saw damage is most likely not scaling with key level.
PTR damage on +15: <
Retail damage on +15: <
Buzz Saw: <https://www.wowhead.com/npc=145312/buzzsaw>
[OM][G.U.A.R.D] Melee damage
Currently the melee damage of G.U.A.R.D mob is lower by ~2 million from what it should be.
Currently ~7 million should be ~9 unmitigated at a +15 key level.
PTR: <
Retail: <
<https://www.wowhead.com/npc=144303/guard>
[ML] - Earthrager vs Dominate Mind
Description of the bug
Currently we are able to use Dominate Mind on Earthrager
How to reproduce
Go to Second boss Azerokk
Cast Dominate Mind on Earthrager
How it should be
Earthrager should be immune to Dominate Mind effects
Informations of the spell
Links
<https://www.wowhead.com/npc=129227/azerokk>
<https://www.wowhead.com/npc=129802/earthrager>
<|T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r> 205364
[Seasonal Events][Winter Veil] Outdated Gift boxes
The gift item containers from the christmas tree presents are outdated with quests, item containers and loot.
[ML] - Cart
Description of the bug
Cart launches you often at wrong location, causing ninja pulling
It should launch you on the track, behind from point crash
Informations of the spell
Links
FS PTR: <
[ML] - Group 36 x Enslaved Fury
Description of the bug
Group 36 have 1 extra add Enslaved Fury in the pack, it shouldn't be there in according to MDT
<
Informations of the spell
Links
<https://www.wowhead.com/npc=140837/enslavedrockfury>
[Cinderbrew] x Adds reset
Currently if you bring adds close to the enterness they just reset for some reason
<
24 December 2025
[MM] - Razor Fragments consumption Description of the bug
Razor Fragments consumed On Hit
How to reproduce
Talents 80 lvl C4PAIKKe/J2LdooRW3uJg8yy0bmtlxwYZMTjtZWYLzSmFAAAAAAAAAAAAAAmxMmhZGmRzMGDzMMLDzsMD2mhZxsNbmxMjZZmZYMzMLbjBLD
.aura 378770
Use Kill Shot / Black Arrow
How it should be
Razor Fragments should be consumed On Cast same as Deathblow.
Links
Razor Fragments <https://www.wowhead.com/spell=388998/razorfragments>
[Item][Raid] - House of Cards
Description of the bug
Stacked Deck fades instantly after you leave combat
How to reproduce
Use House of Cards in combat
Leave combat
How it should be
Stacked Deck should get 15 seconds duration after you leave combat and become permanent again after you engage combat
Logs <
Links
Item <https://www.wowhead.com/item=230027/houseofcards>
Stacked Deck <https://www.wowhead.com/spell=1219158/stackeddeck>
23 December 2025
[Protection] - Colossus x Thunderclap x Whirlwind x Seismic Reverberation issue Description of the bug
When Thunder Clap is used on 3 or more targets and you are on Colossus hero talents you also hit one Whirlwind.
This is probably cause of Seismic Reverberation it counts the Thunder Clap as a Whirlwind
How to reproduce
1. Have warrior level 80
2. Use the recommended talents below
3. Use Thunder Clap
How it should be
When Thunder Clap is used on 3 or more targets it should not activate a Whirlwind
Talents
CkEAO9DBjZzKcjSu6RJDto0RCulBAAAAjZGmxMmZbmFzMzCGjZamxYwMLDMsMzMMzMGGAAAAAAYmZAALLbDAYzMGWIDMDb0YmFA
Links
<https://www.wowhead.com/spell=382956/seismicreverberation>
<https://www.wowhead.com/spell=1680/whirlwind>
<https://www.wowhead.com/spell=6343/thunderclap>
[Retribution][Herald] - Lingering Radiance Description of the bug
1. Lingering Radiance applies Judgement stack before your hit the target. This makes you to consume this stack instantly <
2. Lingering Radiance applies only 1 Judgement stack if you have Highlord's Wrath talent
How to reproduce
Talents 80 lvl CYEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAiltZmtllZmZxMWWMbDAAAAAAjmmZxwMjlZwsMMmlZYMDghlF2GAY2mtZmZrBBAAsAMAYMMLmB
Use Wake of Ashes
Use Final Verdict to the target with Dawnlight debuff
How it should be
1. Lingering Radiance should apply Judgement after you hit the target with Holy Power spender. So It should be applied On Hit instead of On Cast.
2. With Highlord's Wrath talent Lingering Radiance should apply 2 Judgement stacks
Links
Lingering Radiance <https://www.wowhead.com/spell=431407/lingeringradiance>
Judgement (debuff) <https://www.wowhead.com/spell=197277/judgment>
Highlord's Wrath <https://www.wowhead.com/spell=404512/highlordswrath>
[Holy][Herald] - Sun's Avatar x Dawnlight amount Description of the bug
1. Avenging Wrath applies 2 Dawnlights override from Retribution Paladin
2. Avenging Wrath triggered by Awakening applies 2 Dawnlights
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmZMmxMzyiZmlZGWmhhtNTiZWmxMzwAzSGAwAgFgFGzwMLzyMzs0AAACYBAsZGDzyMD
1. Use Avenging Wrath in combat with dummies
___
2. Stack Awakening
Use Judgment
How it should be
1. Avenging Wrath in Holy spec should apply 4 Dawnlights
2. Avenging Wrath from Awakening should apply only 1 Dawnlight to Owner
Links
Avenging Wrath <https://www.wowhead.com/spell=31884/avengingwrath>
Awakening <https://www.wowhead.com/spell=414195/awakening>
[Dark Ranger] - Ebon Bowstring Description of the bug
MM Hunter:
Ebon Bowstring rolls On Hit
BM Hunter:
When you have Deathblow active, cast Black Arrow and gain Deathblow from Ebon Bowstring Black Arrow doesn't reset.
How to reproduce
MM Hunter C4PAIKKe/J2LdooRW3uJg8yy0bmltxwYZMTjlZWYLzSmFAAAAAAAAAAAAAAmhxMMzMmRzMGDzMMLDzsMD2mZGbzsMbbzYMDmZGjZmZxYwyA
Cast Black Arrow from long range
___
BM Hunter C0PAIKKe/J2LdooRW3uJg8yy0bstNjZmhFT2Y2mZrhmxCAAAAAAGzMbzYMzAmZMDLmZMzYMzMTmxMmxMDzMjZYMmxwsMDWmBLAAAAAAAA
.unlearn 467749
.aura 378770
Use Black Arrow
Repeat until you proc Deathblow from Black Arrow cast
How it should be
For both specs Ebon Bowstring should roll On Cast.
When you have active Deathblow and get Deathblow from Ebon Bowstring Black Arrow shouldn't go on cooldown.
Links
Black Arrow <https://www.wowhead.com/spell=466930/blackarrow>
Ebon Bowstring <https://www.wowhead.com/spell=467897/ebonbowstring>
[CoT] x G37 and G30 Not patrolling
packs G37 G30 should be A patrol but currently they are just standing there , also if you pull G30 , G37 also will get pulled with it i believe they are scripted as 1 pack of adds in firestorm
How it should be :
G37 and G0 should patrol and they should be separated , i have this retail video , its not really that clear but you can see that they are patrolling <
[Cinderbrew] - Benk Buzzbee x Ravenous Cinderbee control issues
Description of the bug
Currently you are unable to control Ravenous Cinderbee once you sit on them
They keep going for other bees and boss, attempting to hit them
Video: < ( 00:43 and 01:08 )
Informations of the spell
Links
<https://www.wowhead.com/npc=218002/benkbuzzbee>
[Cinderbrew] x windows at last boss plataform
the windows in last boss plateform should be open and allow you to pull adds from them as like retail
[Cinderbrew] x g25 missing add
Currently we miss 1 Brewdrop ID 210270 in The G25
[Floodgate] x G44 missing adds
Currently G44 is missing 1 add which is <https://www.wowhead.com/npc=229251/venturecoarchitect>
[Floodgate] x G57 vs Sparkslam Sync
Currently the 2 Darkfuse Jumpstarter in the pack G57 are casting 465666/Sparkslam in the same time which is hard for any tank to deal with this
Retail :
<
[DC] The Candle king
Currently some wax statue are outside the combat zone
< Proof
22 December 2025
[Subtetly] Black Powder wrong hit calculation Description of the bug
Currently, there are instances where Black Powder with a cast simultaneously registers two physical hit events on the target
How to reproduce
Interact with the target casting it.
The issue does not occur on every cast. During testing, the behavior most frequently triggers on the first cast executed right after leaving stealth. As a result, in dungeon scenarios, the problem has a high likelihood of occurring once per pull.
When the bug occurs, the spell applies two physical hit events per target, effectively doubling the number of hits.
1 target 2 hits
5 targets 10 hits
This unintended behavior can significantly inflate the spell's overall damage output, leading to inconsistent performance and unreliable damage metrics.
Reproduction Notes
A test video is provided showing the exact moment and conditions under which the issue occurs: <
Here a proof on 5 targets scenario: 
How it should be
Black Powder can only apply one physical hit per target
Information of the spell
Black Powder <https://www.wowhead.com/spell=319175/blackpowder>
Talents: CUQAA0tw2gAD7pPTLoW5IGZDeAAM2mBAAAAAgZZMWmAzMmZGjZYmZMzMmtxMzYbbmZMzMjBjlZbAAAAYGMsZWmxsNDjFGWmZZahWmNYA
[Discipline] Evangelism Description of the bug
Currently in Live/Ptr <https://www.wowhead.com/spell=472433/evangelism> often fails. It does not apply the heal Even though they have atonements
How to reproduce
1. Creat Priest Discipline
2. Get <https://www.wowhead.com/spell=81749/atonement>
3. Use <https://www.wowhead.com/spell=472433/evangelism>
How it should be
Extends Atonement on all allies by 6 sec and heals for (5800% of Spell Power), split evenly among them. [Archangel: Additionally, increases your healing and absorption by 20% for 15 sec]
Informations of the spell
Links
Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2MDGzMDzwDY2MbzMzMzMDAAAAAAAAAAgxsxsNz8AMMmlZMGDWMbmGTjFgZmZ2wCFjZZmlZZzYzYzGA
<https://www.wowhead.com/spell=81749/atonement>
<https://www.wowhead.com/spell=472433/evangelism>
[Cinderbrew] - Brewmaster Aldryr x Crawling Brawl Hitbox
Description of the bug
Hitbox of Crawling Brawl is incorrect, the tornado pick player that is standing near it or infront of it
FS PTR: <
Informations of the spell
Links
<|T132334:16|t|cffffd000|Hspell:445180|h[Crawling Brawl]|h|r>
[ML] - Rixxa Fluxflame VS Propellant Blast
Description of the bug
ATM Rixxa Fluxflame Propellant Blast does not follow its target.
In addition the hit box of the spell its too wide, should be respect the animation wideness
How to reproduce
xxx
How it should be
During Propellant Blast channeling Rixxa Fluxflame keeps turning to face its target
Links
Wowhead link (Mandatory)
Patchnotes link (Optional)
[Motherlode] Coin-Operated Crowd Pummeler
Currently <https://www.wowhead.com/npc=139904/coinoperatedcrowdpummeler> not working properly
[Cinderbrew] - Benk Buzzbee x Flaming Honey hitbox
Description of the bug
Currently hitbox of Flaming Honey is way bigger than it should be
Check video: <
pay attention to Druid and Mage ( i put exact moment in link of this happening )
Informations of the spell
Links
<https://www.wowhead.com/spell=440141/honeymarinade>
[Priory] - Sergeant Shaynemail x Brutal Smash hitbox
Description of the bug
Brutal Smash hitbox appears bigger than it shows, unsure if texture affects it but standing close to it kills you
How to reproduce
1. Go to Priory
2. Find NPC Sergeant Shaynemail
3. Let it cast Brutal Smash
4. Stay very close to the Brutal Smash area
Informations of the spell
Links
<https://www.wowhead.com/npc=211291/sergeantshaynemail>
<|T136025:16|t|cffffd000|Hspell:424621|h[Brutal Smash]|h|r>
[Priory] - Risen Footman x Light Expulsion vs CC effects
Description of the bug
Footman deals damage with Light Explusion upon dying while hes stunned
How to reproduce
Go to Priory
Find Risen Footman
Drop his health low, use any Stun effect and kill him
Check damage taken
How it shold be
If Footman dies while CCed, he shouldn't deal damage from Light Expulsion
Retail proof: <
Informations of the spell
Links
<https://www.wowhead.com/npc=212835/risenfootman>
<|T135921:16|t|cffffd000|Hspell:435156|h[Light Expulsion]|h|r>
<https://www.wowhead.com/spell=1217938/lightinfused>
[Evoker][Augmentation] Recall x Maneuverability
Description of the bug
Currently when i'm in Scalecommander Hero talent and i have https://www.wowhead.com/spell=371806 if i use https://www.wowhead.com/spell=403631 x https://www.wowhead.com/spell=433871 I cant use https://www.wowhead.com/spell=371806 after https://www.wowhead.com/spell=403631
How to reproduce
Take <|T4622470:16|t|cffffd000|Hspell:371806|h[Recall]|h|r>
Take CEcBV7//nP39x/JJympTqouKSwMLzYMzMWGYmlZMmZmZDAAAAAAAAzMw8AGzM1wMzAAAAAzM2GzMGzMGmBGmlZzy2sMMzywMMz0I2wMzA
Use <|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r> x <|T4622450:16|t|cffffd000|Hspell:433871|h[Maneuverability]|h|r>
How it should be
If i use https://www.wowhead.com/spell=403631 with https://www.wowhead.com/spell=433871 i should press the https://www.wowhead.com/spell=371806 and teleport to the shadow from <https://www.wowhead.com/spell=371806>
You can also check how it suppose to work if you use Chronowarden Heroic tree talents
Links
<|T4622470:16|t|cffffd000|Hspell:371806|h[Recall]|h|r>
<|T4622450:16|t|cffffd000|Hspell:433871|h[Maneuverability]|h|r>
<|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r>
[Dawnbreaker] x Nightfall Tactician Frontals sync
Currently Nightfall Tactician in the G7 are casting the frontals in the sametime which is not the case
retail Video :
<
[Cinderbrew] - Yes Man vs Dominate Mind
Description of the bug
If you kill one of "Yes Man" while you keep one in Dominate Mind, it will cause to controlled add cancel Dominate Mind due to Field Promotion that is applied if one of them dies
FS PTR: <
How to reproduce
Go to the last boss in Cinderbrew
Find group of 4 NPCS Yes Man
Cast Dominate Mind on one of them
Kill rest
How it should be
Yes Man that is under Dominate Mind, shouldn't get buff from Field Promotion shouldnt get healed nor buff if other add dies
Informations of the spell
Links
<https://www.wowhead.com/npc=219588/yesman>
<|T132333:16|t|cffffd000|Hspell:439403|h[Field Promotion]|h|r> 439403
<|T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r> 205364
21 December 2025
[Demonology] 2p s2 Greater Dreadstalker vs The Houndmaster's Gambit Description of the bug
<https://www.wowhead.com/spell=455572/thehoundmastersgambit> talent does not work for Greater Dreadstalker
How it should be
For Call Dreadstalkers, the aura <https://www.wowhead.com/spell=455572/thehoundmastersgambit> applies correctly. You can summon Vilefiend first, then Call Dreadstalkers, or vice versa: Call Dreadstalkers first > Vilefiend. In both cases this aura will apply to Call Dreadstalkers.
For Greater Dreadstalker, the aura should only be applied in one way: If Vilefiend/Gloomhound/Charhound is present before the Greater Dreadstalker appears.
retail: <
Information of the spell
<https://www.wowhead.com/spell=455572/thehoundmastersgambit> talent
<https://www.wowhead.com/spell=455611/thehoundmastersgambit> aura
<https://www.wowhead.com/spell=1215679/warlockdemonology111classset2pc>
<https://www.wowhead.com/npc=237376/greaterdreadstalker>
[Demonology] 2p s2 Greater Dreadstalker vs Dread Calling Description of the bug
Dread Calling can only be consumed by <https://www.wowhead.com/spell=104316/calldreadstalkers>
ptr: <
How it should be
Dread Calling should be able to be consumed not only by Call Dreadstalker, but also by Greater Dreadstalker.
retail:
< stacks
greater dreadstalker summons
<
Information of the spell
<https://www.wowhead.com/spell=387391/dreadcalling> talent
<https://www.wowhead.com/spell=387393/dreadcalling> stacks for the player before summoning dreadstalkers
<https://www.wowhead.com/spell=387392/dreadcalling> for dreadstalkers
<https://www.wowhead.com/spell=1215679/warlockdemonology111classset2pc>
<https://www.wowhead.com/npc=237376/greaterdreadstalker>
[Demonology] Tier set s2 Description of the bug
2p:
Spells and abilities have a chance to summon <https://www.wowhead.com/npc=237376/greaterdreadstalker>, but casting <https://www.wowhead.com/spell=265187/summondemonictyrant> Demonic Tyrant does not summon it with a 100% chance.
Current Greater Dreadstalker issues:
1. Spawn near the player and runs towards the target.
2. Deals damage only with autoattacks. Does not use Dreadbite.
3. Demonic Tyrant can apply Demonic Power 265273 to Greater Dreadstalker.
4p:
Not working. Casting Hand of Guldan does not force your active Dreadstalkers to cast Dreadbite.
How it should be
2p:
Your spells and abilities have a chance to hit a Jackpot! that summons a Greater Dreadstalker at 265% effectiveness. Casting Summon Demonic Tyrant always hits a Jackpot!
Greater Dreadstalker:
1. Spawn near the enemy.
2. Cast <https://www.wowhead.com/spell=271971/dreadbite> instantly after spawn. (same as regular Dreadstalker after jumping to the target).
3. Demonic Tyrant should not apply 265273 to Greater Dreadstalker.
4p:
Casting <https://www.wowhead.com/spell=105174/handofguldan> causes your active Dreadstalkers to cast Dreadbite at 20% effectiveness. This damage is increased by 10% for each Soul Shard spent on Hand of Gul'dan.
This means that casting Hand of Guldan will cause all active Dreadstalkers (Call Dreadstalkers <https://www.wowhead.com/npc=98035/dreadstalker> and Greater Dreadstalker <https://www.wowhead.com/npc=237376/greaterdreadstalker>) to cast Dreadbite with 30% effectiveness with 1 soul shard, 40% with 2 soul shards and 50% with 3 soul shards.
Information of the spell
<http://www.wowhead.com/spell=1215679/warlockdemonology111classset2pc>
<https://www.wowhead.com/spell=1217615/callgreaterdreadstalker>
<https://www.wowhead.com/npc=237376/greaterdreadstalker>
<https://www.wowhead.com/spell=1215682/warlockdemonology111classset4pc>
[Arcane] Volatile Magic x Arcane Splinter Description of the bug
Currently when you have proc of <https://www.wowhead.com/spell=444735/embeddedarcanesplinter> and you have <https://www.wowhead.com/spell=444968/volatilemagic?spellModifier=137021> talent the damage is too low and its proc so much
How to reproduce
1. Creat Arcane mage
2. Use Talent: C4DAJHMkDNl9e4q1zfgySSx9jbGMbzCmhZmFPAjZmxYaegxMAAAAAAMQAQAzMbLLbzMxCAAAAAAbAsMGmZWmlhhZmZYmZmZmxMGD
3. Get <https://www.wowhead.com/spell=444966/volatilemagic> debuff in ennemy
How it should be
It should be low hiting and get more damage like in log
Links
<https://www.wowhead.com/spell=444735/embeddedarcanesplinter>
<https://www.wowhead.com/spell=444966/volatilemagic>
Talent: C4DAJHMkDNl9e4q1zfgySSx9jbGMbzCmhZmFPAjZmxYaegxMAAAAAAMQAQAzMbLLbzMxCAAAAAAbAsMGmZWmlhhZmZYmZmZmxMGD
Logs from retail: <
Logs from Fs: <
20 December 2025
[Enhancement] Flametongue Attack Description of the bug

2. Holy Power spenders casts should reduce Divine Toll cooldown by 1 second
Links
2p <https://www.wowhead.com/spell=1215613/paladinholy111classset4pc>
Divine Toll <https://www.wowhead.com/spell=375576/divinetoll>
Insurance (HoT) <https://www.wowhead.com/spell=1215534/insurance>
19 December 2025
[Discipline] Void Bolt x Smite Description of the bug
Currently on live when you cast <https://www.wowhead.com/spell=8092/mindblast> your <https://www.wowhead.com/spell=585/smite> change to <https://www.wowhead.com/spell=450405/voidblast>.
If you spam <https://www.wowhead.com/spell=450405/voidblast> and when the buff ends, we are decast
How to reproduce
1. Creat Priest Discipline
2. Take Voidweaver hero talent
3. Use <https://www.wowhead.com/spell=8092/mindblast>
4. Use <https://www.wowhead.com/spell=450405/voidblast>
5. Spam it until you get <https://www.wowhead.com/spell=585/smite> back
How it should be
When we use <https://www.wowhead.com/spell=450405/voidblast> and <https://www.wowhead.com/spell=585/smite> returns, we should not be decast
Links
Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2YGmZmZAY2mZZmZGzMzAAAAAAAAAAAWsMLMLzMAMLzMjZGzssYhmZiFDMzAgCwsNLLgxmNA
<https://www.wowhead.com/spell=585/smite>
<https://www.wowhead.com/spell=450405/voidblast>
<https://www.wowhead.com/spell=8092/mindblast>
[All] - Recompense Description of the bug
Not implemented
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmxMmxMzyixsNzMWmxMgJxMbGzMDDMLZAADAWA2Y2MzMzysMzMLNAgZmlltWmZYhBPAwMwsMzA
Use Blessing of Sacrifice on ally
Let ally take damage
How it should be
After BoS fades you should get Recompense 397191. Aura should have amount of damage taken from Blessing of Sacrifice.
Judgement should get additional damage for 50% of stacked damage and not more than 30% of your health.
World of Glory / Eternal Flame should get additional damage for 50% of stacked damage and not more than 100% of your health.
So Recompense should have cap for 200% of your health
Links
Recompense (talent) <https://www.wowhead.com/spell=384914/recompense>
Recompense (aura) <https://www.wowhead.com/spell=397191/recompense>
Blessing of Sacrifice (ability) <https://www.wowhead.com/spell=6940/blessingofsacrifice>
[PvP] Warmode constant PvP mod
Issue:
PvP mods in warmode should be dynamic not constant. So pvp mods for spells and items should only trigger when player attacking player controlled unit or is in PvP instance.
FS report: <
[Evoker] [Scalecommander] Might of the Black Dragonflight
Description of the bug
Currently, when you use Evoker and take Scalecommander hero talent take <https://www.wowhead.com/spell=441705> from the hero tree <https://www.wowhead.com/spell=436335> and <https://www.wowhead.com/spell=434300> does not increased by 20% by <https://www.wowhead.com/spell=441705>, the thing is that <https://www.wowhead.com/spell=441705> increasing 20% for black spells, mass disintegrate and bombardments are black spells.
How to reproduce
1. Create Evoker and Take CsbBV7//nP39x/JJympTqouKSAAAAAAAAAAAAzYGMzwMmxADGz0MmZysNzyMMzwMzsMDYmZgZGzMDmBAAYEGQGBYDzA
2. Use https://www.wowhead.com/spell=382411 to get <https://www.wowhead.com/spell=436335> aura then cast <https://www.wowhead.com/spell=356995> with and without <https://www.wowhead.com/spell=441705>
How it should be
Damage from <https://www.wowhead.com/spell=441705> should increase <https://www.wowhead.com/spell=436335> and <https://www.wowhead.com/spell=434300> by 20%
Informations of the spell
Links
<https://www.wowhead.com/spell=436335/massdisintegratechangelog>
<https://www.wowhead.com/spell=434300/bombardments?spellModifier=356810changelog>
[LoU][Cauldron] Voltaic Image Explosion
If the player stands still while an add is fixating him the add does not explode and just stands there.
[LoU][Cauldron] Voltaic Image Explosion timer
If the timer for the add expires, it should not leave the puddle on the ground, currently it does.
[LoU][Cauldron] Voltaic image targeting
Currently the adds in their fixate target 1 player but in reality they are fixating a different player.
[LoU][Cauldron] Scrapbomb
Very rarely it happends that the soak bomb does not spaw.
18 December 2025
[Enhancement] Doom Winds x melee abilities Description of the bug
Currently 384352/doomwinds increase the 33757/windfuryweapon proc chance only from 6603/autoattack while it doesn't affect at all proc chance from melee abilities which can also proc 25504/windfuryattack
How to reproduce
1. create Enhancement Shaman
2. talent: CcQAL+iDLHPJSLC+6fqMJ8tubOzMzyM8AmhZGDPwsNzYZWmBAAAAAAAAAshFssMjZmtFNLbDzoZmGsBgZbyMGzGjZGmxMzCzyMzktFmxYMAAjB
3. equip gear with mastery stat enough to have 33757/windfuryweapon with 34% proc chance so during doom winds the proc of windfury should be garanteed (around 9800 mastery stat)
4. use 384352/doomwinds
5. test with melee abilities list below
How it should be
384352/doomwinds Increases your chance to activate 33757/windfuryweapon by 200%, and the damage of Windfury Weapon by 10%.
Since some melee abilities has chance to proc windfury they should have increase chance to proc windfury during 384352/doomwinds
Melee abilities which can proc 25504/windfuryattack
17364/stormstrike / 115356/windstrike
187874/crashlightning
197214/sundering
1218047/primordialstorm
Links
<|T462329:16|t|cffffd000|Hspell:33757|h[Windfury Weapon]|h|r>
[Enhancement][Totemic] extra Searing Totem Description of the bug
Enhancement Shaman may have only 1 Searing Totem from 445034/livelytotems active at a time
if 445034/livelytotems summon a new Searing Totem it replace the old one
PTR video: <
How to reproduce
1. Take Enhancement Shaman
2. talent: CcQAL+iDLHPJSLC+6fqMJ8tubOzMzyMMmhZmZ4BmlZGLzyAAAAAAAAAAshFssMjZmtFNLbDzoZmGsBgZbyMGzGjZGmxMzCzyMzktFmxYMAADA
3. Get high Haste stat
4. spread few 470411/flameshock
5. spam 60103/lavalash
How it should be
while one Searing Totem is already active if 445034/livelytotems procs it should summone an extra Searing Totem
Retail proof 2:48 <
Sreenshot at 2:48 <
[Herald] - Sun's Avatar x Manual Casts Description of the bug
Manual casts doesn't apply Dawnlight with increased by 20% duration
How to reproduce
Use Avenging Wrath / Crusade / Avenging Crusader
How it should be
Manual casts of Avenging Wrath / Crusade / Avenging Crusader should also apply Dawnlights with 20% increased duration
Links
Avenging Wrath <https://www.wowhead.com/spell=31884/avengingwrath>
Crusade <https://www.wowhead.com/spell=231895/crusade>
Avenging Crusader <https://www.wowhead.com/spell=216331/avengingcrusader>
Dawnlight (enemy DoT) <https://www.wowhead.com/spell=431380/dawnlight>
Dawnlight (ally HoT) <https://www.wowhead.com/spell=431381/dawnlight>
[Holy] - Beacon of the Lightbringer Description of the bug
Beacon of Faith and Beacon of Virtue don't count for Beacon of the Lightbringer
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmxMmxMzyixsNzMWmxMgJxMbGzMDDMLZAADAWA2Y2MzMzysMzMLNAgZmlltWmZYhBPAwMwsMzA
Place 2 healing dummies .npc add temp 194645
Use Beacon of Faith on the Dummy II (check screenshot)
Heal Dummy I
Then try without Beacon of Faith and with Beacon of Light
How it should be
Beacon of Faith and Beacon of Virtue should also count for proximity check.
So this talent should affect all 3 existing Beacons.
And for each target should be chosed the closest one (if we have several active at the moment).
Links
Beacon of the Lightbringer <https://www.wowhead.com/spell=197446/beaconofthelightbringer>
Beacon of Faith (ability) <https://www.wowhead.com/spell=156910/beaconoffaith>
Beacon of Virtue (ability) <https://www.wowhead.com/spell=200025/beaconofvirtue>
[Holy] - Merciful Auras Description of the bug
Merciful Auras heals you only while Aura Mastery is active
How to reproduce
Activate any aura
Take damage
How it should be
Merciful Auras should passively heal up to 3 injured allies withing 20 yards (2D distance).
Aura Mastery should only increase range to 40 yards and increase healing by 20%
Links
Merciful Auras <https://www.wowhead.com/spell=183415/mercifulauras>
[Cinderbrew] x Careless Hopgoblin
Description of the bug
Currently https://www.wowhead.com/npc=223423/carelesshopgoblin casting |T132365:16|t|cffffd000|Hspell:448619|h[Reckless Delivery]|h|r>|T132365:16|t|cffffd000|Hspell:448619|h[Reckless Delivery]|h|r 4sec faster at first timer then 8 sec faster till he dies , and when he charge he drops 3 adds
How to reproduce
1. Create lvl 80 character
2. Go to cinderbrew pull https://www.wowhead.com/npc=223423/carelesshopgoblin watch the timers and the adds he drop after the charge
How it should be
https://www.wowhead.com/npc=223423/carelesshopgoblin should cast |T132365:16|t|cffffd000|Hspell:448619|h[Reckless Delivery]|h|r>|T132365:16|t|cffffd000|Hspell:448619|h[Reckless Delivery]|h|r 10 seconds after you pull him and then he should recast the ability every 30 seconds after that , and after he charge he should drop only 2 adds not 3
Links
This links shows the issue in firestorm and how it should be in retail
[DC] x Corridor Creeper
Currently if you pull 2 Corridor Creeper and you kill Skittering Darkness close them its only 1 Creeper who gets buffed
How it should be :
if you kill Skittering darkness close to 2 or 3 doesnt matter how many Creepers they all should get buffed not only 1
Retail :
<
[LoU][Sprocket] Goblin Inventions
Currently, the Inventions do spawn on the belts, but the moment they spawn, they also instantly dissapear, and do not do any corresponding Mechanics.
[LoU][Sprocket] Belt not Pushing Players
The middle belts going between the Smaller Grinders do not push players at all currently. They should always push the players, as long as its active.
[LoU][Stix] Dumpster Dive Hitbox
Dumpster Dive from Scrapmaster currently hits most of them times, DIfferent spots than its displaying.
It should hit only Green areas that they highlight as they start casting Dumpster Dive.
[LoU][Rik] Amplifiers vs Boss
Currently, when boss spawns an Amplifier under him self, it instantly start being empowerd by the boss, charging up the Amplifier faster while the boss is near it. There should be a grace period for newly spawned Amplifiers, for like 23 seconds, after they spawn, before the boss should be able to empower them, Charging them faster.
[LoU][Rik][Achievement] Just /Dance
Currently, achievement is undoable. Does not register players /dance under the disco balls while intermission is occuring.
Also ,the Disco balls did not light up when it was done correctly.
[LoU][Cauldron] Roarcannon vs Tanks
Roarcannon should not target tanks, unless they are the last ones alive/close to Flarendo.
17 December 2025
[Discipline] Collapsing Void x Ultimate Penitence Description of the bug
When using Entropic Rift and Ultimate Penitence, the Rift's size and damage should increase at the cost Collapsing Void like when using Penance, but this does not happen.
How to reproduce
1. Creat Priest Discipline
2. Pick <https://www.wowhead.com/spell=421453/ultimatepenitence>
3. Use Voidweaver Hero talent
4. Use <https://www.wowhead.com/spell=8092/mindblast> to get <https://www.wowhead.com/spell=448403/collapsingvoid>
5. Use <https://www.wowhead.com/spell=421453/ultimatepenitence>
How it should be
When I use <https://www.wowhead.com/spell=8092/mindblast> and have <https://www.wowhead.com/spell=448403/collapsingvoid> working, and then use <https://www.wowhead.com/spell=421453/ultimatepenitence>, the size should increase.
Informations of the spell
Links
Ptr: <
Retail: <
Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDAWGzwMzMzAY2MLzMzYmZGAAAAAAAAAAMzilZhxMjhZhhxYMmZbZQzMxiBmZmZBLUMmlZ2mlFjFjNLA
<https://www.wowhead.com/spell=448403/collapsingvoid>
<https://www.wowhead.com/spell=421453/ultimatepenitence>
[Discipline] Entropic Rift Description of the bug
Currently when you use <https://www.wowhead.com/spell=8092/mindblast> with Voidweaver hero talent <https://www.wowhead.com/spell=447444/entropicrift> doesn't work
How to reproduce
1. Creat Priest Discipline
2. Use Voidweaver Hero talent
3. Use <https://www.wowhead.com/spell=8092/mindblast> to get <https://www.wowhead.com/spell=447444/entropicrift>
How it should be
If i use <https://www.wowhead.com/spell=8092/mindblast> i should get <https://www.wowhead.com/spell=447444/entropicrift>
Informations of the spell
Links
Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDAWGzwMzMzAY2MLzMzYmZGAAAAAAAAAAMzilZhxMjhZhhxYMmZbZQzMxiBmZmZBLUMmlZ2mlFjFjNLA
<https://www.wowhead.com/spell=8092/mindblast>
<https://www.wowhead.com/spell=447444/entropicrift>
[Discipline] Void Leech x Stealh Description of the bug
Currently <https://www.wowhead.com/spell=451963/voidleech> When this happens it breaks the stealth of rogues and druids.
How to reproduce
1. Creat Priest Discipline
2. Take <https://www.wowhead.com/spell=451963/voidleech>
3. Be in groupe with rogue or druide in stealh
How it should be
<https://www.wowhead.com/spell=451963/voidleech> should not break the stealth of rogues and druids
Informations of the spell
Links
<https://www.wowhead.com/spell=451963/voidleech>
[Inscription][Trait] Pursuit of Knowledge
Reaching 30 / 30 should give "Earn an additional Knowledge point when reading an Algari Treatise on Inscription." which does not work.
<https://www.wowhead.com/item=222548/algaritreatiseoninscription> 2 instead of just 1 point.
<https://www.wowhead.com/professiontrait/pursuitofknowledge101595>
<https://www.wowhead.com/guide/thewarwithin/professions/inscriptionspecialization>
16 December 2025
[Retribution] - Art of War Description of the bug
Your critical strike doesn't have 30% chance to proc Art of War
How to reproduce
Get statistics with 100% crit strike chance
How it should be
Critical hits of your autoattacks and Crusading Strikes should have 30% to proc Art of War
Links
Art of War <https://www.wowhead.com/spell=406064/artofwar>
Crusading Strikes <https://www.wowhead.com/spell=408385/crusadingstrikes>
[Lightsmith] - Sacred Weapon Description of the bug
1. Sacred Weapon damage doesn't increased when it hits single target
2. Sacred Weapon damage doesn't reduced when it hits more than 5 targets
3. Sacred Weapon also heals allies nearby when it procs from damage done and vice versa
How to reproduce
1. Use Sacred Weapon
Get proc when you hit single target
2. Place 10 dummies
Get proc. Damage will be same as in single target scenarion
How it should be
1. Sacred Weapon should have 80% increased damage when it hits only 1 target
2. Sacred Weapon damage should have reduced damage beyond 5 targets
3. Sacred Weapon should either deal damage or heal:
When it procs from damage it should only deal damage to enemies nearby
When it procs from healing it should only heal allies nearby
Links
Sacred Weapon <https://www.wowhead.com/spell=432472/sacredweapon>
Sacred Weapon (damage ID) <https://www.wowhead.com/spell=432616/sacredweapon>
[Holy] - Truth Prevails Description of the bug
Truth Prevails heals its owner for the amount it should transfer from overhealing
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmxMmxMzyixsNzMWmxMgJxMbGzMDDMLZAADAWA2Y2MzMzysMzMLNAgZmlltWmZYhBPAwMwsMzA
Use Judgement
Track healing
How it should be
Truth Prevails should transfer overhealing only to allies. Owner should be ignored.
Should have smart targeting for injured targets.
Links
Truth Prevails <https://www.wowhead.com/spell=461273/truthprevails>
Truth Prevails (owner healing) <https://www.wowhead.com/spell=461546/truthprevails>
Truth Prevails (ally transfering) <https://www.wowhead.com/spell=461529/truthprevails>
[Lightsmith] - Laying Down Arms Description of the bug
1. You get 2 stacks of Shining Light instead of just 1
2. You doesn't get Shining Light when Sacred Weapon fades from you
3. You gain Shining Light and 15 seconds LoH reduction also when Armement fades from ally.
How to reproduce
Tested in Protection
Use Holy Bulwark / Sacred Weapon
Wait them to fade
How it should be
1. You should get 1 stack of Shining Light when Armament fades
2. Sacred Weapon should also proc Shining Light when it fades from you
3. You should gain Shining Light and 15 seconds LoH duration only when it fades from you
Links
Laying Down Hands <https://www.wowhead.com/spell=432866/layingdownarms>
Sacred Weapon (Armament) <https://www.wowhead.com/spell=432502/sacredweapon>
Shining Light <https://www.wowhead.com/spell=327510/shininglight>
[Mist of Tirna Scithe] Mistveil Matriarch x hitbox x melee range
Description of the bug
The hitbox of the Mistveil Matriarch appears to have a radius that is too small, and moreover, it does not respect the melee range; in fact, to hit it, you have to be almost directly underneath it
Video proof <
<https://www.wowhead.com/npc=173655/mistveilmatriarch>
[ToP] x Nefarious Darkspeaker frontals sync
Currently in firestorm Nefarious Darkspeaker are casting death winds in the sametime which is wrong
Retail prof :
<
Fs PTR :
<
++Note++ :
<
if you check closely this PTR Clip you will see that the animation of the frontals takes time to appear this will make alot of people die because of this , is there a fix for this ?
[ToP] x Shackled Soul cast timers issue
Currently Shackled Soul casting Bind soul in incorrect timers , Bind soul should be cast every 10 secs and 522ms according to the logs from retail
<
|Chicken Boom-Box 3000] Reset
Fixed an issue where some players can taunt and move away for reset boss
|Chicken Boom-Box 3000] Respawn
Fixed an issue where sometime can stay in death state and not respawn
|Chicken Boom-Box 3000] Nearest graveyard
Add a new graveyard on the same isle of worldbos
15 December 2025
[Discipline/Shadow] - Entropic Rift x Cancelaura macro Description of the bug
Currently we are unable to cancelaura Entropic Rift with macro
How to reproduce
Cast Void Torrent ( shadow spec ) or Mind Blast ( disc )
After Entropic Rift is activated, use cancelaura macro > /cancelaura Entropic Rift
How it should be
Cancelaura macro should cancel Entropic Rift, causing it to explode upon canceling
Informations of the spell
Links
<https://www.wowhead.com/spell=8092/mindblast> 8092
<https://www.wowhead.com/spell=263165/voidtorrent> 263165
Disc Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2MDGzMDzwDY2MbzMzMzMDAAAAAAAAAAgxsxsNz8AMMmlZMGDWMbmGTjFgZmZ2wCFjZZmlZZzYzYzGA
[Holy] - Tyr's Deliverance smart targeting Description of the bug
Tyr's Deliverance heals only 1 target if everyone is full hp
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmxMmxMzyixsNzMWmxMgJxMbGzMDDMLZAADAWA2Y2MzMzysMzMLNAgZmlltWmZYhBPAwMwsMzA
Take 1 ally
Use Tyr's Deliverance on him
How it should be
If everyone has full hp Tyr's Deliverance should heal random targets within 40 yards including Owner
Links
Tyr's Deliverance <https://www.wowhead.com/spell=200652/tyrsdeliverance>
[Herald] - Sun's Avatar beam area Description of the bug
Sun's Avatar beams has ~3 yards 2D distance "radius" so they have 6 yards width.
How to reproduce
Engage combat
Use Avenging Wrath
Check when beam starts to deal damage to another dummy
How it should be
Sun's Avatar beams should have 1.5 yards 2D distance "radius" or 3 yards width
Links
Sun's Avatar <https://www.wowhead.com/spell=431425/sunsavatar>
[Holy][Herald] - Blessing of An'she x Divine Toll Description of the bug
Blessing of An'she affects all initial Holy Shocks from Divine Toll.
So you can get up to 5 Holy Shocks for x3 healing / damage
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmxMmxMzyixsNzMWmxMgJxMbGzMDDMLZAADAWA2Y2MzMzysMzMLNAgZmlltWmZYhBPAwMwsMzA
.aura 445204
Use Divine Toll
How it should be
Blessing of An'she should affect only 1 Holy Shock from Divine Toll
Links
Blessing of An'she (buff) <https://www.wowhead.com/spell=445204/blessingofanshe>
Divine Toll <https://www.wowhead.com/spell=375576/divinetoll>
[Herald] - Eternal Flame distance behavior Description of the bug
When you change zone or go too far from the source of Eternal Flame it gets negative amount of healing <
Thats real healing amount. Not just overheal.
How to reproduce
In Dornogal
Apply Eteranl Flame to an ally
Run away from him
How it should be
Healing should stay same as on normal distance.
Links
Eternal Flame <https://www.wowhead.com/spell=156322/eternalflame>
[Herald] - Morning Star Description of the bug
Morning Star stacks fades if you don't consume them in 15 seconds.
Seems they just stop refreshing when you get 10 stacks.
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmxMmxMzyixsNzMWmxMgJxMbGzMDDMLZAADAWA2Y2MzMzysMzMLNAgZmlltWmZYhBPAwMwsMzA
Just wait them to stack
How it should be
Morning Star stacks shouldn't fade by themselves
Links
Morning Star (talent) <https://www.wowhead.com/spell=431482/morningstar>
Morning Star (stacks) <https://www.wowhead.com/spell=431539/morningstar>
[Holy] - Afterimage Description of the bug
1. Stacks capped at 20
2. Eternal Flame echoes as World of Glory
How to reproduce
Talent 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmxMmxMzyixsNzMWmxMgJxMbGzMDDMLZAADAWA2Y2MzMzysMzMLNAgZmlltWmZYhBPAwMwsMzA
Stack Afterimage casting Holy Power spender
Use Eternal Flame near ally
How it should be
1. Stacks should be capped at 40.
If you have for example 38 stacks and you spend HP spender stacks should stay 38. So you can't get stacks if you will be beyond cap.
2. If you have more than 20 stacks your Eternal Flame / World of Glory should consume only 20. So if you have 38 stacks and use Eternal Flame you will have 18 stacks after cast.
3. Eternal Flame should echo as Eternal Flame and apply HoT
Links
Afterimage <https://www.wowhead.com/spell=385414/afterimage>
Afterimage (stacks) <https://www.wowhead.com/spell=400745/afterimage>
[Mining][NPC] Webbed Ore Deposit
Invisible NPC will attack players sometimes if they perform mining.
<https://www.wowhead.com/npc=226716/webbedoredeposit>
[Crafting Order][Recraft][11.1] Spark x Crest mixup
It should not be possible to have s2 Spark mixed with s1 crest in a crafting.
[Shadowlands][Quest] Steward at Work
<https://www.wowhead.com/quest=59197/stewardatwork>
Using <https://www.wowhead.com/spell=324739/summonsteward> will give the error "You can't do that right now."
[Shadowlands][Quest] The Accuser
<https://www.wowhead.com/quest=60506/theaccuser>
Venthyr ability <https://www.wowhead.com/spell=300728/doorofshadows> cannot be used.
14 December 2025
[Destruction] Tier set s2 Description of the bug
2p: Not working. Spells and abilities have no chance of giving Jackpot, casting Summon Infernal also does not give Jackpot.
4p: Not working due to 2p.
How it should be
2p: Your spells and abilities have a chance to hit a Jackpot! that fires a flurry of 6 Demonfire bolts at 100% effectiveness (Approximately [1 + Haste] PPM).
Casting <https://www.wowhead.com/spell=1122/summoninfernal> always hits a Jackpot!
All modifiers should affect Tier set demonbolt's as they do normal Channel Demonfire bolts.
With the talent <https://www.wowhead.com/spell=387166/ragingdemonfire>, there should be 7 bolts instead of 6 and they should also extend the duration of <https://www.wowhead.com/spell=157736/immolate> / <https://www.wowhead.com/spell=445474/wither> on targets.
4p: While Jackpot buff is active, mastery is increased by 2% and all spells receive maximum benefit from Mastery: Chaotic Energies
Information of the spell
<https://www.wowhead.com/spell=1215680/warlockdestruction111classset2pc>
<https://www.wowhead.com/spell=1215681/warlockdestruction111classset4pc>
<https://www.wowhead.com/spell=1217798/jackpot> buff
<https://www.wowhead.com/spell=1217731/demonfireflurry>
<https://www.wowhead.com/spell=1217787/channeldemonfire> tier set bolts
<https://www.wowhead.com/spell=77220/masterychaoticenergies>
[All] - Ground Pets x Flying Pets Description of the bug
Ground Pets and Flying Pets have different behavior
Flying Pet 1 <
Ground Pet 1
Flying Pet 2 <
Ground Pet 2 <
How to reproduce
Tame some Flying Pet <https://www.wowhead.com/npc=34640/barrensvulture>
Tame some Ground Pet <https://www.wowhead.com/npc=44188/bobcat>
Check on Queen Ansurek
How it should be
All Pets should have same behavior
[ToP][Maniacal Soulbinder] Spell lockouts
Currently interrupting Necrotic Bolt does not lock out the mob from casting Necrotic Bolt Volley and vice versa.
Maniacal Soulbinder: <https://www.wowhead.com/npc=160495/maniacalsoulbinder>
Necrotic Bolt: <https://www.wowhead.com/spell=330784/necroticbolt>
Necrotic Bolt Volley: <https://www.wowhead.com/spell=330868/necroticboltvolley>
[ML] Hired Assassin vs recast
Currently when you stop the assassins Toxic blades with any kind of cc (stuns fear knockup push ) , they should insta recast the ability , but currently they are not recasting it
[ML] x outside portal
Currently outside portal is invisible , im pretty sure people will get confused about it
[Alchemy] Neutralize Concoctions
<https://www.wowhead.com/spell=427214/neutralizeconcoctions> wont consume the selected potion.
Tested with <https://www.wowhead.com/item=212267/potionofthereborncheetah> and <https://www.wowhead.com/item=212242/cavedwellersdelight>
[Tailoring][Specialization] Quality Fabric
"The only way to get Quality 3 (Q3) cloth is by investing points into  (30). Otherwise, you'll only receive Q1 cloth."
Now matter how high it is, it will always drop rank 1 cloths.
13 December 2025
[Lightsmith] - Holy Armaments sources Description of the bug
Sources of Holy Armaments are players that get those buffs:
When ally gets Holy Bulwark / Sacred Weapon it counts that this ally casted it on himself. So all healing by Holy Bulwark and all damage and healing by Sacred Weapon belongs to this ally.
How to reproduce
Take 2 chars
Use Holy Bulwark
Let your ally take damage
Check details / log
How it should be
Owner should always be the source of Holy Armaments.
If ally gets Holy Bulwark Owner should apply it and its healing should belong to Owner.
Same with Sacred Weapon Owner should apply it and damage and healing should belong to its Owner.
Links
Sacred Weapon <https://www.wowhead.com/spell=432472/sacredweapon>
Holy Bulwark <https://www.wowhead.com/spell=432459/holybulwark>
[Holy][Herald] - Dawnlight x Light of Dawn Description of the bug
Light of Dawn applies Dawnlight 431381 to you
How to reproduce
Use Holy Prism
Use Light of Dawn
How it should be
Light of Dawn should apply Dawnlight only to allies. It should ignore caster.
Links
Light of Dawn <https://www.wowhead.com/spell=85222/lightofdawn>
Dawnlight (HoT) <https://www.wowhead.com/spell=431381/dawnlight>
[Holy][Herald] - Lingering Radiance Description of the bug
1. When Dawnlight fade you "manualy" cast Eternal Flame spell <
2. There is also a prevention of Lingering Radiance to proc when you try to refresh Dawnlight (see how to reproduce). Might be related to first bug.
3. When Dawnlight fades and you have active Eternal Flame HoT with some duration Eternal Flame proc will override this duration with 6 seconds
How to reproduce
Talents 80 lvl CEEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAzAAAAYZmZwMmZWWMzsMzwyMMmlFTiZWmxMzwAzSGAwAgFgFGzwMbzyMzs0AAACYBAsZGDzyMD
1. Use Holy Prism
Use Light of Dawn
Wait until it fades second Dawnlight will be consumed by applying Eternal Flame
2. Use Holy Prism
Use Light of Dawn 2 times you won't get Eternal Flame after second cast
Use Holy Prism
Use Light of Dawn you will consume 2 stacks of Dawnlight and cast Eternal Flame
How it should be
1. When Dawnlight fades or you refresh it you should apply only Eternal Flame healing over time effect. There shouldn't be any manual cast with its initial healing
2. Lingering Radiance should always proc when you refresh Dawnlight
3. Eternal Flame proc for 6 seconds should extend your active Eternal Flame duration
Links
Lingering Radiance <https://www.wowhead.com/spell=431407/lingeringradiance>
Dawnlight (buff) <https://www.wowhead.com/spell=431381/dawnlight>
Eternal Flame (HoT ID) <https://www.wowhead.com/spell=156322/eternalflame>
[Evoker][All]Rescue on PvP
Description of the bug
When I use |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r on an ally the rescue seems to take a detour
How to reproduce
1. Go on battleground
2. Use |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
How it should be
When I use |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r on an ally it should go from point A to point B
Links
|T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
PTR:
[LoU][Mobs] Mechanized Peacekeeper / Guk Boomdog
Error Description
Mob
https://www.wowhead.com/ru/npc=227961/drops;mode and
https://www.wowhead.com/ru/npc=229284/
You can fear, stun, and throw. Which shouldn't happen.
How to reproduce
Join the Raid.
Set the appropriate Fear Knockup Stun Abilities.
Kill the first boss and go right.
Find the mob https://www.wowhead.com/ru/npc=227961/drops;mode . Stun the fear and knock it up. Do the same with the mob https://www.wowhead.com/ru/npc=229284/ located further down.
How it should be
These two mobs https://www.wowhead.com/ru/npc=229284/ and https://www.wowhead.com/ru/npc=227961/abilities;mode should not be subject to any crowd control, neither stuns, nor fears, nor knockups.
Spell Information
Mobs https://www.wowhead.com/ru/npc=227961/abilities;mode
and https://www.wowhead.com/ru/npc=229284/
We have a video You can see how the mob is in the air from the Shaman's Thunder and Lightning ability, and you can see how the mob is stunned by the Paladin.
Next mob: Attention: The Paladin's stuns, the Shaman's totem, and the Warlock's and Dh's fears are flying at the player's target.
[LoU][Boss] Stix Bunkjunker vs Infected Bite
Error Description
Boss https://www.wowhead.com/ru/npc=230322//
The mob that spawns on the boss https://www.wowhead.com/ru/npc=231935// Applies the ability https://www.wowhead.com/ru/spell=455287/ to players (And should use the ability https://www.wowhead.com/ru/spell=466748/?dd=14&ddsize=30changelog)
How to reproduce
Requires two players for convenience (one tank and one damage dealer)
Join a normal raid.
Reach the boss https://www.wowhead.com/ru/npc=230322//
Aggro, wait for https://www.wowhead.com/ru/npc=231935// to appear. Wait for the effect to apply, and look at the debuffs to see what effect it has.
How it should be
Boss https://www.wowhead.com/ru/npc=230322// Mobs https://www.wowhead.com/ru/npc=231935// That spawn on the boss Should apply the effect https://www.wowhead.com/ru/spell=466748/?dd=14&ddsize=30changelog
(Instead of the incorrect https://www.wowhead.com/ru/spell=455287/)
Spell Info
Boss https://www.wowhead.com/ru/npc=230322//
Mob https://www.wowhead.com/ru/npc=231935// The ability that should be cast on players https://www.wowhead.com/ru/spell=466748/?dd=14&ddsize=30changelog
Video on our site Pay attention to the mob and the debuff it applies to the player. (Should be https://www.wowhead.com/ru/spell=466748/?dd=14&ddsize=30news)
[LoU][Boss] Vexie & Geargrinders vs Exhaust Fumes stacks
Error Description
Boss https://www.wowhead.com/ru/npc=225821/zubotocher/obychnyizhurnalsbattle
After casting https://www.wowhead.com/ru/spell=460603/?dd=14&ddsize=30
The boss's stacks don't disappear https://www.wowhead.com/ru/spell=468147/?dd=14&ddsize=30
How to reproduce
At least two players are needed (one tanking the boss, the other in the vehicles).
Join the Normal raid.
Kill the trash before the boss.
To aggro him, wait until the boss has at least 23 stacks of https://www.wowhead.com/ru/spell=468147/?dd=14&ddsize=30
Ride the boss 4 times to remove the stacks (remove armor stacks) https://www.wowhead.com/ru/spell=466615/?dd=14&ddsize=30
After casting https://www.wowhead.com/ru/spell=460603/?dd=14&ddsize=30
The stacks of https://www.wowhead.com/ru/spell=468147/?dd=14&ddsize=30 should subside.
How it should be
After casting https://www.wowhead.com/ru/spell=460603/?dd=14&ddsize=30
Stacks https://www.wowhead.com/ru/spell=468147/?dd=14&ddsize=30
Should disappear.
Spell Information
Boss https://www.wowhead.com/ru/npc=225821/zubotocher/
Retail video of how it should be
Attention on the boss and 4 stacks of Gases; after the cast is complete, these stacks disappear as expected.
Video on our site Attention on the boss's cast after completion does not reset the Gases stacks (Attention on the player's target)
12 December 2025
[Affliction] Tier set s2 Description of the bug
2p: When casting spells you have a chance to get the Jackpot, but Summon Darkglare does not give the Jackpot with a 100% chance.
4p: Jackpot increases damage for normal Unstable Affliction by 50% while the buff is active, but does not apply additional tier set UA's to targets.
How it should be
2p: Casting <https://www.wowhead.com/spell=205180/summondarkglare> guarantees the Jackpot.
4p:
1. When you receive the Jackpot, UA tier set should be applied up to 3 random targets within 40 yards of the player (only in combat).
2. Normal UA and UA tier set cannot be active on the target at the same time. Applying normal UA should remove UA tier set from that target if applied, UA tier set cannot be applied to the target with normal UA when you receive the Jackpot.
For example, if you have 3 enemies and a normal UA is already active on one target, tier set UA will only apply to the other 2 targets.
3. Talents that affect normal UA or other spells should also work with tier set UA:
<https://www.wowhead.com/spell=1215683/warlockaffliction111classset4pc> 50% damage mod
<https://www.wowhead.com/spell=264000/creepingdeath>
<https://www.wowhead.com/spell=416615/xaviusgambit>
<https://www.wowhead.com/spell=453087/malediction>
<https://www.wowhead.com/spell=453096/contagion>
<https://www.wowhead.com/spell=458041/malignomen> (458043 buff id) UA duration extension with malefic rapture
<https://www.wowhead.com/spell=399668/focusedmalignancy> malefic rapture damage to target with UA
Information of the spell
<https://www.wowhead.com/spell=1215678/warlockaffliction111classset2pc>
<https://www.wowhead.com/spell=1215683/warlockaffliction111classset4pc>
<https://www.wowhead.com/spell=1219034/jackpot> buff
<https://www.wowhead.com/spell=1219045/unstableaffliction> tier set UA
[Protection] - Light of the Titans Description of the bug
Light of the Titans heals for 10% of healing done by Word of Glory
How to reproduce
Use Word of Glory
How it should be
Light of the Titans should heal for 20% of healing done
Links
Light of the Titans (healing ID) <https://www.wowhead.com/spell=378412/lightofthetitans>
Word of Glory (healing ID) <https://www.wowhead.com/spell=85673/wordofglory>
[Retribution] - Divine Purpose x Crusade Description of the bug
When you cast HP spender with Divine Purpose and proc Crusade via Radiant Glory you get only 1 stack of Crusade
How to reproduce
.aura 408458
Use Final Verdict
Repeat until you proc Radiant Glory
How it should be
If you proc Crusade with cast empowered by Divine Purpose you should get 4 stacks of Crusade
Should work like with Divine Storm and Empyrean Power talent
Links
Divine Purpose <https://www.wowhead.com/spell=408458/divinepurpose>
Crusade (stacks) <https://www.wowhead.com/spell=231895/crusade>
[All] - Holy Ritual x Unbound Freedom Description of the bug
Unbound Freedom prevents Holy Ritual proc when you cast Blessing of Freedom on yourself
How to reproduce
Pick Unbound Freedom
Use Blessing of Freedom on yourself
Then use it without Unbound Freedom
How it should be
Unbound Freedom shouldn't prevent Holy Ritual proc when Blessing of Freedom casted on yourself
Links
Unbound Freedom <https://www.wowhead.com/spell=305394/unboundfreedom>
Blessing of Freedom <https://www.wowhead.com/spell=1044/blessingoffreedom>
Holy Ritual <https://www.wowhead.com/spell=199422/holyritual>
[Retribution] - Divine Toll x Empyrean Legacy Description of the bug
Initial Judgement from Divine Toll doesn't trigger Empyrean Legacy
How to reproduce
Use Divine Toll
How it should be
Initial Judgement from Divine Toll has specific ID. This damage ID should also trigger Empyrean Legacy.
Links
Empyrean Legacy <https://www.wowhead.com/spell=387170/empyreanlegacy>
Judgement (initial) <https://www.wowhead.com/spell=406957/judgment>
[Evoker] [Preservation] 4p Tier Set S2
Description of the bug
Verdant Embrace applies Insurance! only to the player casting it, ignoring the chosen target
How to reproduce
1 Target an ally
2 Cast Verdant Embrace on him
How it should be
|
||
Verdant Embrace always grants Insurance! to you and your target for 6 sec and its cooldown is reduced by 4.0 sec
||
|
Information of the spell
4p <https://www.wowhead.com/spell=1215610/evokerpreservation111classset4pc>
[Evoker] [Preservation] 2p Tier Set S2
Description of the bug
Currently, Insurance! is not being consumed, and as a result, the heal is not triggered when an ally's health drops below 40%
How to reproduce
To better observe the interaction, it's best to test it on the tank dummy, namely Crystalmaw. Once your health or that of an ally drops below 40%, casting any heal will not consume Insurance. Instead, it will behave as if the health were above 40%, healing through the usual HoT applied to the target
How it should be
|
||
Your healing spells have a chance to apply Insurance! to their targets that heals them for (403.2% of Spell Power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (240% of Spell Power)
||
|
Information of the spell
2p <https://www.wowhead.com/spell=1215549/evokerpreservation111classset2pc>
I believe it's shared among all healers, since it has already been done for the priest it would just need the same treatment
Here's my colleague's card
[Enchanting] Enchanted crest x Multicraft
Currently, enchanters can proc multicraft on 224073/enchantedgildedharbingercrest . See picture below.
It should not be the case on any enchanted crest.
s
[The Rookery][Kyrioss] Lightning Torrent
Currently Lightning Torrent can spawn on different position than it is visually shown.
The lightning should always make a line from the llightning balls that are on the boss
PTR video: <
Retail video: <
<https://www.wowhead.com/spell=444250/lightningtorrent>
[Dawnbreaker] Dark Orb vs Issues
Since Friday the 14th November the Dark Orb cast by both boss and the mini boss has not been working properly.
Right after finishing the cast, the orb spawns for maybe half a second, only to disappear immediately after.
Anubbikaj: <https://www.wowhead.com/npc=211089/anubikkaj>
Ikentak: <https://www.wowhead.com/npc=211263/deathscreamerikentak>
[The Rookery][Gorren] Chaotic Corruption vs AMS
The dot should be dispellable by dks AMS ability and it should be completely gone until the next cast of it. On ptr it does not work.
<
[The Rookery] Releasing x Tornado Winds
Currently when you die and release, you instantly spawn in air keep spinning in air several times
Stormrook Beacon If you click and use it, you'll end up on the first platform and then you'll have the same problem with Tornado Winds.
Mage pov: <
Drood pov: <
[The Rookery] - Bounding Void vs Safe Spot
Description of the bug
Bounding Void ( orbs ) hits target that is standing on "safe spot".
The safe spot is at higher path than orbs
How to reproduce
Go to The Rookery
Step on the spot ( check video )
Pull mini boss Quartermaster Koratite
How it should be
Target that is standing on "safe spot" shouldn't be hit by orbs
:warning: Retail: <
Informations of the spell
Links
<https://www.wowhead.com/npc=209801/quartermasterkoratite> 209801
<https://www.wowhead.com/spell=426968/boundingvoid> 426968
11 December 2025
[Arms] - Slayer's Dominance x Sweeping Strikes x Marked for Execution bug Description of the bug
There is an issue with Slayer's Dominance (Spell ID 444767) not interacting properly with Sweeping Strikes (Spell ID 260708). When you use Sweeping Strikes and you use Cleave/Mortal Strike and you activate Reap the Storm Marked for Execution does not spread after 3 stacks to a nearby enemy it just refreshes its primary target cooldown so you gain more Single target damage but you lose AOE damage .
How to reproduce
Have warrior level 80
Use the recommended talents below
Activate sweeping strikes
Use Cleave/Mortal Strike
How it should be
When the primary target is Marked for execution after 3 stacks it should start spreading to nearby enemies when you have Sweeping Strikes active .
Links
<https://www.wowhead.com/spell=260708/sweepingstrikes>
<https://www.wowhead.com/spell=444767/slayersdominance>
<https://www.wowhead.com/spell=445584/markedforexecution>
Talents
CcEAO9DBjZzKcjSu6RJDto0RCCGmZmZGzYmZZ2WWGzAAAAwgphZmlxMMWGzMjFzMDzghBAAAAAAgZMLDGgtwYZZ2MzywihhZmZajmB2A
[Enhancement] Flowing spirit x Cracling Surge Description of the bug
Currently while playing talents 469314/flowingspirits and 262624/elementalspirits together Shaman summon any elemental wolfs
How to reproduce
1. Create a Shaman and activate Enhancement spec
2. talents: CcQAL+iDLHPJSLC+6fqMJ8tubOzMzyM4BmhZmBmlZmltZZGAAAAAAAAAwGWwyyMmZ2W0ssNMjmZawCAmtJzYMbMmZYGzMLMLzMT2WYGjxAAMDA
3. attack enemies with any abilities until it summon a wolf
How it should be
while playing 469314/flowingspirits and 262624/elementalspirits together Shaman should summon only Nature Wolfs and provide 224127/cracklingsurge buff
Links
<https://www.wowhead.com/spell=51533/feralspirit>
Retail W/log proof : <
[Enhancement] Sundering x talents interaction Description of the bug
197214/sundering with 469344/moltenthunder talent can incapacitate enemies
Passive Sundering from 445035/reactivity (Totemic hero talent) can incapacitate enemies and it also inherit the chance to reset Sundering CD from 469344/moltenthunder
How to reproduce
1. create a Shaman and activate Enhancement spec
2. talent : CcQAL+iDLHPJSLC+6fqMJ8tubOzMzyM4BmZMzMYmlZGmlZAAAAAAAAAAwCWWmxMz2imlthZ0MTD2AwsNZGjZjxMDzYmZhZZmZy2CzYMGAgZA
3. Cast 197214/sundering on enemy target (to check Molten Thunder behavior)
4. cast 60103/lavalash with active 201900/hothand ( For both Motenthunder and Reactivity )
How it should be
469344/moltenthunder
The cooldown of Sundering is reduced by 10 sec, but it can no longer Incapacitate.
Sundering has a 40% chance to reset its own cooldown, increased by 12% for up to 5 targets. Each consecutive reset reduces these chances by half. ( should be applied only on active cast of Sundering)
445035/reactivity
While Hot Hand is active Lava Lash shatters the earth, causing a Sundering at 50% effectiveness.
Sunderings from this effect do not Incapacitate.
[Enhancement] Stromblast x Windstrike Description of the bug
115356/windstrike always benifits of 25% extra nature damage from 470466/stormblast even when the buff is not up on shaman
How to reproduce
1. take an Enhancement Shaman
2. Talents: CcQAL+iDLHPJSLC+6fqMJ8tubOzMzyMwMMzMMzsMzwsMDAAAAAAAAAYDLYZZGzMbLaW2GmRzMNYBAz2kZMmNGzMMjZmFmlZmJbLMjxYAAmB
3. activate 114051/ascendance
4. cast 115356/windstrike
How it should be
just like 17364/stormstrike, 115356/windstrike and extra hits from 344357/stormflurry should benefits 470466/stormblast from and consume only 1 stack at a time
[Enhancement][Stormbringer] Tempest x Thorim's Invocation Description of the bug
When 115356/windstrike through 384444/thorimsinvocation cast 454009/tempest it consume up to 10 187880/maelstromweapon dealing damage as it spent 5
PTR video: <
How to reproduce
1. talents:
CcQAL+iDLHPJSLC+6fqMJ8tubOzMzyMmxMMzAmtZGmlZAAAAAAAAAAbYBLLzYmZbRzy2wMampBLAY2mMjxsxYmhZMzswsMzMZbhZMGDAwMD
2. gather 187880/maelstromweapon
3. cast 114051/ascendance
4. cast 115356/windstrike
How it should be
When 384444/thorimsinvocation cast a 454009/tempest it should consume up to 5 MW
[Outlaw] Killing Spree vs Dawnbreaker Ship Description of the bug
Using Killing Spree while on a moving platform, for example inside of the Dawnbreaker dungeon during the ship movement, doesn't move the finishing spot along with the ship, resulting in the player falling through textures/off of the ship once the cast is finished.
How to reproduce
1. Make an Outlaw Rogue, use these talents: CQQAA0tw2gAD7pPTLoW5IGZDeAAM2mBjZGmZmZYGegxMzMMzMz0yMmtZAAAAAAw2yMzgZmZWglZbAAAAYmZADmtZzMzMamZjZhltpN2MA
2. Enter The Dawnbreaker dungeon
3. Progress the dungeon until the Dawnbreaker ship starts moving
4. Use Killing Spree, ideally with at least 1 stacks of Supercharger buff (talent) and 7 combo points (Causes killing spree to be ability to be cast for longer)
5. Look at where the player ends up after finishing the cast.
How it should be
The final position of the player should move along with the moving ship.
Links
<https://www.wowhead.com/spell=51690/killingspreechangelog>
[All] - Leap of Faith We assume Leap of Faith doesn't work properly against different level of terrain,
if you are at higher spot than your target, it will often grip target under the texture
Hard to reproduce but it does happen with most abilities such as charge:
if you charge from higher terrain to target that is lower, you will most likely go bellow the target/texture
<https://www.wowhead.com/spell=73325/leapoffaith>
< Retail
[Brewmaster] - Dance of Chi-Ji Abuse Description of the bug
Currently, if you spec into Windwalker Monk, get a 325201/danceofchiji proc and spend it by casting 101546/spinningcranekick then switch spec to Brewmaster, all the following casts of 322729/spinningcranekick on Brewmaster will do 200% more damage, as if they were boosted by 325201/danceofchiji.
Similarly, if you spec into Mistweaver Monk, get a 438439/danceofchiji proc and spend it by casting 101546/spinningcranekick then switch spec to Brewmaster, all the following casts of 322729/spinningcranekick on Brewmaster will do 400% more damage, as if they were boosted by 438439/danceofchiji
How to reproduce
Take Windwalker talents below,
Get a 325201/danceofchiji proc by spending chi.
Cast 101546/spinningcranekick to use the 325201/danceofchiji proc.
Switch spec to Brewmaster with talents below.
Cast 322729/spinningcranekick and check its damage being increased by 200% by spell_monk_spinning_crane_kick_damages .
Take Mistweaver talents below,
Get a 438439/danceofchiji proc by casting any spell.
Cast 101546/spinningcranekick to use the 438439/danceofchiji proc.
Switch spec to Brewmaster with talents below.
Cast 322729/spinningcranekick and check its damage being increased by 400% by spell_monk_spinning_crane_kick_damages .
How it should be
325201/danceofchiji should only affect Windwalker's 101546/spinningcranekick, not Brewmaster's 322729/spinningcranekick.
438439/danceofchiji should only affect Mistweaver's 101546/spinningcranekick, not Brewmaster's 322729/spinningcranekick.
Links
<|T606543:16|t|cffffd000|Hspell:325201|h[Dance of ChiJi]|h|r>
<|T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r>
<|T606543:16|t|cffffd000|Hspell:322729|h[Spinning Crane Kick]|h|r>
<|T606543:16|t|cffffd000|Hspell:438439|h[Dance of ChiJi]|h|r>
Talents
Brewmaster CwQACdq2zyOHcHaPcZ/HhhelgDAAAgZMGzgZWM2GzMjBAAAAAAYZBmYmBmhxGw2MzMMLMzYbWmpltZxyMzwsAAAbz20ysNzyAA0sNLNzMzywwG
Windwalker
C0QACdq2zyOHcHaPcZ/HhhelgPzYMYmZMMzMmZGAAAAAAAAAAAssMMTMzwYGwCzYbmZGmFmZwyMBAwyYmBDz2MQAstMLLz2Mz0sMLNzMzCgZA
Mistweaver
C4QACdq2zyOHcHaPcZ/HhhelgDAAAAAAAADLMzyYWMLzYmZBbLLzGDmlllZmlFmRzMzAzwMAz2MzMMbMGs8ATAAAAAmtptZbmtZzCLABBA2A
[SV] - Harpoon Harpoon rework
[Evoker] [Devastation] Tier set s2
Description of the bug
Currently when i play Evoker Devastation if i use 2 pc tier set s2, https://www.wowhead.com/spell=1215687 chances of prock <https://www.wowhead.com/spell=370452> is bigger then it should be, when 2pc is procked, it should give me 4 sec of <https://www.wowhead.com/spell=370452> but sometimes it gives me much higher.
How to reproduce
1. Creat Evoker Devastation
2. take 2pc set
3. Use <https://www.wowhead.com/spell=356995> (actually it can be any ability) on solo target
How it should be
Currently, it should give 2 procks + haste per minute <|T136243:16|t|cffffd000|Hspell:1215687|h[Evoker Devastation 11.1 Class Set 2pc]|h|r>
[LoU][Gallywix] Wrong Dialogue
Whe boss phases from Phase 1, Into Intermission (100 Energy), and starts casting Giga Coils, He should yell "Wonder how I helped the ol' harbinger? Get a load of this baby! No really, get a load of itit's about to blow your face off.". Currently, he yells different dialogue.
[LoU][Stix] Dialogue Repeating
When Stix Activates Overdrive, and goes for a landing, When he starts casting
Trash Compactor, he Yells "Gotta do it your self", and then when he lands, he yells it again. He should only yell it once, when he starts casting Trash Compactor.
[LoU][Stix] Territorial Bombshell Movement
Currently, when the Bombshell reaches below 80% health, it does jump off the Garbage Pile correctly, however, The Bombshell will continue jumping a random direction, for the duration its alive.
Once it jumps off a Garbage pile below 80% health, The Bombshell should follow a high threat target instead of Jumping random direction continuesly.
[LoU][Stix] Discarded Doomsplosive Amount
Currently, Before boss casts Overdrive, and flies up into the air, circling around. There should only always spawn 1 Doomsplosive in the arena (First 2 Sortings should spawn only 1 Doomslosive.) Currently, Only first cast spawns 1, Second cast spawns already 2. Which should not be the case yet.
Check Maximum Output Spell description.
[LoU][Stix] Toxic Fumes
Currently, it seems that players receive more Toxic Fumes stacks, than there is currently Burning Garbage Piles in the arena. It seems like 1 Burning Garbage Pile = 2 Toxic Fumes stacks. It should be 1 for 1.
[LoU][Rik] Pyrotechnics Spawning Before Blaring Drop
Currently, Pyrotechnics seems to spawn at 96 energy of the boss, Giving players almost no time to destroy them before the Boss finishes casting Blaring Drop from Intermission.
Boss should summon these Pyrotechnics at 90 energy, Not 96.
Retail proof: <
[LoU][Rik] Revilgaz Outro
Baron Revilgaz at the outro after defeating Rik should no longer be wearing Jetpack on his back durning the dialogue.
[LoU][Cauldron] Boss Loot Missing
[LoU][Cauldron] Bosses AFK/Unattackable
Once players manage to defeat either of the bosses, and then wipe/reset. The boss that got killed will become AFK for rest of the duration ID.
<
Seems to affect both Torq and Flarendo.
[LoU][Cauldron] Torq AFK
After recent fix, when Clash occurs, Torq does not get pushed back to his side, and does not reset his energy, he becomes AFK for rest of the fight (He casts some abilities, but does not move at all.
[LoU][Vexie] Bikes Charge Path/Hitbox
Currently, The Path displayed by the bikes is always wrong, they charge different paths after the spell is finished casting.
Additonally, The hitbox of the charge from the bikes is sometimes wrong, sometimes they hit the player, sometimes they do not.
[Dawnbreaker][Speaker Shadowcrown] Meld vs Darkness Comes
Description of the bug
Currently if you stay in Shadowmeld before Darkness Comes cast finish, you wont take any damage nor die from the spell
How to reproduce
Create Night Elf / add racial 58984
Go to Dawnbreaker 1st boss
Damage boss until it hits 50% hp
Stay at 1 spot and use your meld before Darkness Comes cast goes off
:warning: Make sure to not move or use any abilities so you don't cancel Shadowmeld invis effects
How it should be
Staying in Shadowmeld shouldn't save you from Darkness Comes
Informations of the spell
Links
<|T1097742:16|t|cffffd000|Hspell:451026|h[Darkness Comes]|h|r>
<|T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r>
[Patron Order] Reward mail vanishes
After completing a Patron Order, the letter with the rewards is sent, but if you relog/dc, the letter vanishes from the mailbox.
BT: <
10 December 2025
[Trickster] - Cloud Cover Description of the bug
1. Targets random point near your character
2. Distract loses all its default mechanic
3. You don't apply Fazed to targets you hit in this cloud
4. Has incorrect VFX
How to reproduce
Talents (Outlaw):
CQQAA0tw2gAD7pPTLoW5IGZDeAAMwAzMDmZGmhZMzMzMjZmplZMLzAAAAAAgttZmBzMjlxMLz2AAAAwMGAMmFDDZgZhNajNzA
Use Stealth
Use Discract
How it should be
Distract gets new ID and gets new effects.
1. You should create smoke cloud where you throw Distract
2. Distract should save all its default mechanic
3. All targets you hit in this cloud should get Fazed debuff
4. Added sniff for VFX
Links
Cloud Cover <https://www.wowhead.com/spell=441429/cloudcover>
Disctract <https://www.wowhead.com/spell=441587/distract>
Fazed <https://www.wowhead.com/spell=441224/fazed>
[General] - tricks of the trade duration Description of the bug
Applying <https://www.wowhead.com/spell=221630/tricksofthetrade> on the target instantly gives you the 6 second buff instead of 30 seconds.
How to reproduce
CUQAA0tw2gAD7pPTLoW5IGZDeAAM2mBAAAAAgZZMWmGzYmxMzYMDzMjhxsNMzYbZmZmZmZAjlZbAAAAYGMsZWmxsNDjFGWmZbah2mNYA
cast tricks of the trade on any friendly target
How it should be
you should gain 30 second buff when casting the spell. After hitting an enemy and retracting the aggro you should gain the buff for 6 seconds instead
[General] Shadowstep/shadowstrike vs Rasha'nan Description of the bug
In the dungeon The dawnbreaker, on the last boss Rasha'nan. Shadowstep and shadowstrike teleports you behind the target which makes you fall out of the ship
How to reproduce
Teleport to Dawnbreaker to the last boss
Cast shadowstep/shadowstrike from stealth on Rasha'nan
You will be teleported behind it
How it should be
Casting either of the spells should teleport you infront of the target instead of behind it
Information of the spell
rasha'nan <https://www.wowhead.com/npc=224552/rashanan>
Shadowstep <https://www.wowhead.com/spell=36554/shadowstep>
shadowstrike <https://www.wowhead.com/spell=185438/shadowstrike>
[Subtetly] [Trickster] Erudaxs tentacles auto-attacks replicated by Nimble Flurry Shadow Techniques Description of the bug
Currently, in Grim Batol's last boss Erudax', all the autoattacks replicated by Nimble Flurry can hit the tentacles. Because of this, Shadow Techniques is able to trigger many times, providing a good amount of energy along with combo points
==IMPORTANT NOTE:== ++{red}(I want to clarify that I only mentioned autoattacks because Shadow Techniques only triggers with them. Nimble Flurry hits the tentacles with the damage replicated from autoattacks, Backstab from Shadowstrike, and Eviscerate)++
How to reproduce
Look here: ==
How it should be
The problem comes from Nimble Flurry hitting even nonliving NPCs. This also happens in other dungeons, and I will make a separate report specifying where it occurs. So, in this specific case, Nimble Flurry should only hit when Erudax's adds spawn, that is, the Mutated Hatchlings
Information of the spell
Nimble Flurry <https://www.wowhead.com/spell=441367/nimbleflurry>
Shadow Techniques <https://www.wowhead.com/spell=196912/shadowtechniques>
[Subtetly] [Trickster] Nimble Flurry x non-living boss mechanic adds Description of the bug
Nimble Flurry hits nonliving boss mechanic adds. Specifically, this issue occurs with Grim Batol's final boss, Erudax, with his tentacles, and with Boralus' penultimate boss, Hadal Darkfathom, with the Brine Pools that spawn after the Break Water cast
How to reproduce
You need to engage in a fight with the aforementioned bosses.
"This report is related to the previous one, where it can be observed that Nimble Flurry hits Erudax's tentacles. The same happens with Hadal, where the same Nimble Flurry can hit the Brine Pools left by Break Water"
How it should be
Nimble Flurry hits shouldn't nonliving boss mechanic adds
Information of the spell
Erudax's Tentacles
Information of the spell
Bubbling Wax <https://www.wowhead.com/item=220156/bubblingwax>
Proof: <
[Discipline][Oracle] - Shadow Covenant x Twinsight's Dark Reprimand Description of the bug
Twinsight Dark Reprimand is missing interaction with Shadow Covenant, missing 0.25 when combined together
FS PTR s2: <
How to reproduce
Activate Disc spec Oracle
Learn Shadow Covenant
Cast Mind Blast or Shadow Word: Pain to convert Penance into Dark Reprimand
Cast Shadowfiend to activate Shadow Covenant
Cast Dark Reprimand at friendly target while you are in combat with enemy
:warning: Notice that 3 additional bolts from Twinsight's Dark Reprimand is doing same value as without Shadow Covenant
How it should be
Additional bolts from Twinsight's Dark Reprimand should be affected by Shadow Covenant
Informations of the spell
Links
Retail proof: <
https://www.wowhead.com/spell=440742/twinsight
Mind Blast <|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r> 8092
Dark Reprimand <|T1394892:16|t|cffffd000|Hspell:373130|h[Dark Reprimand]|h|r> 373130
Penance <https://www.wowhead.com/spell=47540/penance> 47540
Shadowfiend: <|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r> 34433
Shadow Covenant <|T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r> 314867
Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDw2wMGjZGzgZ2mZbmZGjZGAAAAAAAAAAwysMbMmZGMLMLzYMGswmpZmYxAzMzsgFKGzyMLzymxmxiNA
[Holy][Discipline] - Crystalline Reflection x Shadow Word: Death Description of the bug
Using Shadow Word: Death on enemy causes Crystalline Reflection to trigger several times on yourself
FS: <
Retail: <
How to reproduce
Activate Disc or Holy spec, learn Crystalline Reflection 373457
Cast Power Word: Shield
Cast Shadow Word: Death on enemy target
How it should be
Shadow Word: Death damage shouldn't trigger Crystalline Reflection.
On Retail we can see that Shadow Word: Death did only 1 backlash damage to you
Informations of the spell
Links
<|T458412:16|t|cffffd000|Hspell:373457|h[Crystalline Reflection]|h|r> 373457
<|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r> 17
<|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r> 32379
Disc Talent: CAQAmmmbZv0rzNjRHT4p8IjZfDDwmxMGDYmhZ2mZbmZmZmZGAAAAAAAAAAwysMbMGzgZhZZGjxgFzmpZmYxAzMzsgFKGzyMLzymxmxiNA
Holy: CEQAmmmbZv0rzNjRHT4p8IjZfzYAAAAAAAghxsNGmZGzYmxMbzMzMAAAAAWmlHwsMzAwsNjxYMWWwMzM1sMAMzyMbLLTmtZmlB0MbDWMGLD
[Holy][Discipline] - Crystalline Reflection on Logs Description of the bug
Crystalline Reflection damage shows wrong on Logs
Instead of showing on Priest's damage done, it shows on each target damage it was reflecting from
Retail: <
FS: <
Informations of the spell
Links
<https://www.wowhead.com/spell=373457/crystallinereflection> 373457
|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r>|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r 17
[Holy] - Divine Hymn healing beyond 5 targets Description of the bug
Currently Divine Hymn healing is not reduced beyond 5 targets
How to reproduce
Activate Holy spec
Use Divine Hymn in the group 6 or more players
How it should be
Healing should be reduced beyond 5 targets
Informations of the spell
Links
<https://www.wowhead.com/spell=64843/divinehymn> 64843
Talent: CEQAmmmbZv0rzNjRHT4p8IjZfDDAAAAAAAMzMPwsNmZmZGYmxMbzMDAAAAA2mlhlZmHAzCz2MGjxYZBMzUzyAwMLzstsMZ2mZWGQzsNYxYsA
BT <
[Arcane] Arcane Orb stuck on small hills Description of the bug
Arcane Orb does tend to stuck on small hills or slopes, but not all the times
How to reproduce
1. Cast Arcane Orb near a hill
2. Check if the orb passes trough
3. Stops on a slope and not going anywhere
How it should be
The pathfinding on Arcane orb should follow the path where it heads on a small hill or slope
Links
|T1033906:16|t|cffffd000|Hspell:153626|h[Arcane Orb]|h|r
Bugtracker report
[LoU][Gallywix] The Junkmaker
Currently, when you defeat the Junkmaker before Gallywix, he will dismount from the mob, and add called Junk Jokey will start attacking players, while unable to be attacked back.
This mob should die along with the first mob, when it dies, It should not follow players/attack them.
[LoU][Gallywix] Platforms Missing before Wipe/Reset
5 Panels behind Gallywix are missing untill the boss resets/players wipe. They should be there from the start.
[OM][K.U.J.O] Blazing Chomp AoE Dispel missing
Currently when <https://www.wowhead.com/spell=294929/blazingchomp> is dispelled from the tank, it doesn't deal the aoe damage, which should be this <https://www.wowhead.com/spell=294961/blazingchomp> to all players.
Retail log: <
PTR: <
9 December 2025
[Mistweaver] - Jade Bond x Yu'lon Description of the bug
Currently, when 322118/invokeyulonthejadeserpent and 388031/jadebond are talented, the healing of Yu'lon's 343737/soothingbreath is not increased by 500%.
How to reproduce
Cast 322118/invokeyulonthejadeserpent
Compare the healing of 343737/soothingbreath with and without 388031/jadebond
How it should be
When 322118/invokeyulonthejadeserpent and 388031/jadebond are talented, the healing of Yu'lon's 343737/soothingbreath should be increased by 500%.
Links
<|T636337:16|t|cffffd000|Hspell:388031|h[Jade Bond]|h|r>
<|T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r>
<|T606550:16|t|cffffd000|Hspell:343737|h[Soothing Breath]|h|r>
Talents:
C4QACdq2zyOHcHaPcZ/HhhelgDAAAAAAAADLMzyYWMbzYmZBbLLzGDmlllZmlFmRzMzAzwMA2mZmhZjZGs8ATAAAAAmtptZbmtZzCLABBA2A
[LoU][Gallywix] Giga Boom vs Giga Blast
Bombs on the ground durning intermission dropped by Darkfuse Technician should not trigger Explosion, If they are on the ground.
They should only explode if they expire, or if player carrying Giga Bomb is struc by Giga Blast from boss.
Video proof: <
[LoU][Cauldron] Boss Outro Monte Gazlowe
Monte Gazlowe, which arrives after both bosses are defeated, should not be wearing a jetpack anymore at this point. He should arrive normally on feet.
[LoU][General][LFR] First Wing Adds
When players que for first LFR wing, The adds from Vexie should not be present in this wing, and the burning gate to Cauldron boss should not be present.
[The Rookery][Void Orb] Quartermaster Koratite vs Activation
Error Description
After running the key, without killing https://www.wowhead.com/ru/npc=209801/drops;mode, you can activate the sphere to interact with the gryphons and fly to the platform next to the first boss. This shouldn't happen.
How to reproduce
You need at least two players: a tank and any damage dealer.
Enter the dungeon and run any key.
Aggro the tank https://www.wowhead.com/ru/npc=209801/drops;mode and the mobs closest to him.
The second player activates the sphere and then clicks on the gryphon, which will teleport you to the platform next to the first boss.
How it should be
Before killing https://www.wowhead.com/ru/npc=209801/drops;mode
The sphere that binds the gryphons should be inactive, and the gryphons themselves should be inactive until the sphere is activated. Only after killing the Quartermaster does the sphere become clickable, and then you can interact with the gryphons and fly to the platform for the first boss.
Spell Information
Mob https://www.wowhead.com/ru/npc=209801/drops;mode
Video from Retail: How it should be The gryphons are inactive, so the sphere is still alive https://www.wowhead.com/ru/npc=209801/drops;mode>
After killing the Quartermaster, people activated the sphere and were able to interact with the gryphons.
Video from us: The player clicked the sphere and interacted with the gryphon. https://www.wowhead.com/ru/npc=209801/drops;mode is not killed in the process.
[Necrotic Wake] Clinging Darkness Damage
Currently, Clinging Darkness debuff cast by Zolramus Gatekeeper is doing extremely high damage compared to retail.
Retail log starting damage at +12 level: 4.3k, increased by roughly 2.2k every tick
Live log starting damage at +12 level: 280k, increased by roughly 277k every tick.
Live: <
Retail log: <
Clinging Darkness: <https://www.wowhead.com/spell=323347/clingingdarkness>
Zolramus Gatekeeper: <https://www.wowhead.com/npc=165137/zolramusgatekeeper>
[ToP] x Bone Magus vs bone shield
Currently bone magus have 100% hp which is wrong they should be 50% hp and 50% Absorb from bone shield i attached a photo from retail how they should be
[Delve][Quest] Zekvir, Hand of the Harbinger
The quest currently has the objective "Complete the Delve Seasonal Journey", which should not be part of the quest requirements.
Expected Behavior:
According to Blizzard's hotfix, this objective was removed from the quest.
Actual Behavior:
On our server, the requirement "Complete the Delve Seasonal Journey" is still present.
Steps to reproduce:
1. Accept the quest Zekvir, Hand of the Harbinger.
2. Check the quest objectives.
3. Notice that Complete the Delve Seasonal Journey is still listed.
[Items] Runecaster's Stormbound Rune
The trinket deals damage to players of the opposite faction even when War Mode is turned off.
Description:
While testing the Runecaster's Stormbound Rune in the open world, I noticed that its damage effect is being applied to nearby enemyfaction players regardless of War Mode settings. Even though my War Mode is disabled, the trinket still hits players who also have War Mode disabled. This should not occur, as any PvP interaction between players with War Mode off is unintended.
Steps to reproduce:
1. Turn War Mode OFF on both characters (Alliance and Horde).
2. Equip and activate Runecaster's Stormbound Rune near an enemyfaction player.
3. Observe that the rune's damaging effect still hits them despite War Mode being disabled.
[ToP] x Portal Guardian vs Orb visual
Currently when you kill Portal Guardian and you pick up the strange orb to activate the gate , it has some weird visual as it shows in this video
<
[ToP] Mini bosses vs Activation timer
Currently you cant skip the mini bosses In Xav erea , while in retail they could skip it with movement speed spells as like roar from druid , personally i think its related to the activation timer
this video reproduce the issue :
<
and this video shows the aggro range which i think its fine , because if we make it smaller people will just skip it without speed by just hugging the right wall
<
retail Skip video :
<
<
[ML] Pulling vs boundries
there is some invisible walls that makes you cannot pull some adds as like retail
PTR FS :
1 <
2 <
Retail :
< 17:55
2 < here the priest could mind control one of the adds on top of the hill , but in firestorm you cant do that because there is invisible wall
8 December 2025
[Retribution] - Crusade x Empyrean Legacy Description of the bug
Divine Storm from Empyrean Legacy gives 3 stacks to Crusade <
How to reproduce
Talents lvl 70 CYEAN/WrsXv0CO5mzTm8Icl8KAAAAYAAyssNzstsMzYxM2WYbAAAAAAY00MLGmZsMDmlhxsMDjZgxMssw2AAAAAAAAwAgBmFzA
Use Crusade
Use Judgement
Use Final Verdict
How it should be
Crusade should stack only from manual casts
Links
Crusade (stacks) <https://www.wowhead.com/spell=231895/crusade>
Empyrean Legacy <https://www.wowhead.com/spell=387170/empyreanlegacy>
[Retribution] - Judgement Description of the bug
Judgement has unintended Mastery double dip
How it should be
Debug Judgement damage
How it should be
Mastery normally applied once. Additional mod should be removed.
Links
Judgement <https://www.wowhead.com/spell=20271/judgment>
- Ring of Peace x Void Reaper's Warp Blade Description of the bug
Currently, when 219877/voidreaperswarpblade is equipped, if the monk casts 116844/ringofpeace on an enemy that is not in combat, there is a chance that the enemy gets affected by 448862/queensbane
How to reproduce
Equip 219877/voidreaperswarpblade
Go in front of an enemy without getting in combat.
Cast 116844/ringofpeace on the enemy until the enemy gets affected by 448862/queensbane
How it should be
448862/queensbane should not affect enemies that are not in combat.
In particular, it shouldnt be triggered by 116844/ringofpeace while out of combat
Links
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hitem:219877::::::::120:::::|h[Void Reaper's Warp Blade]|h|r>
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:448862|h[Queensbane]|h|r>
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r>
[Spec] - Last Emperor's Capacitor x Key Start Description of the bug
Currently, if you enter a M+ key with stacks of 392989/lastemperorscapacitor, the stacks do not get reset when the key starts.
How to reproduce
Build stacks of 392989/lastemperorscapacitor by spending Chi.
Go start any M+ key and check that the stacks of 392989/lastemperorscapacitor are not reset.
How it should be
When a M+ key starts, all active stacks of 392989/lastemperorscapacitor should be reset.
Links
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:392989|h[Last Emperor's Capacitor]|h|r>
Talents
C0QACdq2zyOHcHaPcZ/HhhelgPzYMYmZMMzMmZGAAAAAAAAAAAssMMTMzwYGwCzYbmZGmFmZwyMBAwyYmBDz2MQAstMLLz2Mz0sMLNzMzCgZA
[BM] - Dire Beast leap Description of the bug
Dire Beast leaps to the boss hitbox
How to reproduce
Go to Kyrioss in Rookery
Use Dire Beast
How it should be
Dire Beast should leap at max bounding radius range and if bounding radius < 2.5 yards it should charge to 2.5 yards distance.
If Combat Reach > Bounding Radius it should charge to Bounding Radius
Same should be for Bear from Pack Leader, Hati and Fenryr from Huntmaster's Call.
Links
Dire Beast <https://www.wowhead.com/spell=120679/direbeast>
[LoU][Gallywix] Charged Giga Bomb Debuff Stays
Sometimes, Players will keep the debuff Charged Giga Bomb even after getting rid of the Bombs that they carry.
The debuff should vanish after the bomb has been throw from player.
[Evoker][Augmentation][Chronowarden] Rumbling Earth x Reverberations
Description of the bug
Currently when i use https://www.wowhead.com/spell=459120 x |T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:431615|h[Reverberations]|h|r the dot affect from the spell https://www.wowhead.com/spell=396286 increase damage from the dot |T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:431615|h[Reverberations]|h|r , also its giga increases when there are a lot of targets.
How to reproduce
1. Creat Evoker Augmentation
2. Use CEcBV7//nP39x/JJympTqouKSwMLzsNzMzYZgZMjxMmZDAAAAAAAAzMw8AGjpGmZGAAAAMzM2GzMGzMGmZBDzysZZbWGmZZYGmZaELYMD
3. Use https://www.wowhead.com/spell=396286 3 times to update the dot <|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:431615|h[Reverberations]|h|r> and check the damage increase from the dot
4. Basically you have to use <https://www.wowhead.com/spell=396286> then you use https://www.wowhead.com/spell=403631 with 2pc gear to have second prock of <https://www.wowhead.com/spell=396286> then use <https://www.wowhead.com/spell=404977> x <https://www.wowhead.com/spell=407866> to reload <https://www.wowhead.com/spell=396286> and cast <https://www.wowhead.com/spell=396286> for the third time, all casts requred to uptime the dot from <|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:431615|h[Reverberations]|h|r>.
How it should be

In the Attachments I added LittleWigs timers for the initial sequence of spells (its matching the retail video I looked at from MDI).
On PTR:
1. the first Eerie Molds are being cast at 6.7 seconds instead of 6 (not sure if this is a server lag issue, but every next cast also seems to have ~0.5 second delay before it starts being casted compared to the ingame timers form little wigs)
2. the first Paranoid Mind is at 10.7 seconds, which is still okay
3. The first Darkflame Pickaxe is being cast at 15.2 instead of 13.2 (this is the issue, that most likely carries on further into the fight desyncing the spells)
4. Probably due to the Pickaxe throw being delayed the first Throw Darkflame is being cast at ~21.7 instead of 19.3 and also, there should be the 2nd cast of Paranoid Mind right before this Throw Darkflame. (Retail: <)
PTR video: <
6 December 2025
[Blood, Unholy][San'layn] Bloody Fortitude Description of the bug
Currently when DK with Bloody Fortitude talent will use Icebound FortitudeSkill when Icebound Fortitude Buff will be active this Icebound Fortitude Buff will not change its % Damage Reduction value while health is currently going down
How to reproduce
1. Create Death Knight
2. use Icebound FortitudeSkill with Bloody Fortitude talent
3. take damage while Icebound Fortitude Buff active
4. look on Damage Reduction % value
How it should be
when DK with Bloody Fortitude talent will use Icebound FortitudeSkill when Icebound Fortitude Buff will be active this Icebound Fortitude Buff should change its % Damage Reduction value while health is currently going down
Video from Retail WOW
Video from Retail WOW
Informations
[Item][Raid] - Mister Pick-Me-Up
Description of the bug
1. Healing doesn't scale with versatility
2. Doesn't have damage scaling from overhealing amount
How to reproduce
1. Check healing and damage with 0 and .debug versatility 30000
2. Check damage on 1 and 10 dummies
3. Check damage with full overhealing and with a bit overhealing
How it should be
1. Healing should scale with versatility
2. Overhealing amount from critical healing should count also count.
3. Damage should have beyond 8 diminishing
Retail <
Links
Item <https://www.wowhead.com/item=230186/misterpickmeup>
Damage ID <https://www.wowhead.com/spell=474470/slightlyirradiated>
Healing ID <https://www.wowhead.com/spell=474463/restorativezap>
[Item][Dungeon] - Vial of Spectral Essence
Description of the bug
Overhealing without effective healing consumes healing amount from trinket
How to reproduce
Use trinket
Deal damage to that target being at full HP
Check healing amount left on trinket effect
How it should be
Trinket shouldn't trigger its healing if player is full HP.
If player gets effective healing and overhealed for some amount all that healing amount should be taken from trinket healing total amount.
Retail <
Links
Item <https://www.wowhead.com/item=178810/vialofspectralessence>
Healing debuff <https://www.wowhead.com/spell=345695/vialofspectralessence>
[Item][Dungeon] - Dr. Scrapheal
Description of the bug
When ally drops below 35% trinket doesn't proc its secondary effect
How to reproduce
Take ally
Engage combat with both
Drop ally below 35% hp
How it should be
When ally drops below 35% hp it should be healed with Emergency Heal Bot 1213764.
This effect should have 1 minute cooldown
Links
Item <https://www.wowhead.com/item=234185/drscrapheal>
Secondary effect <https://www.wowhead.com/spell=1213764/emergencyhealbot>
[Item][Dungeon] - Ringing Ritual Mud
Description of the bug
Mud Echo damage doesn't increased per target struck
How to reproduce
Check trinket total damage on 1 target
Check trinket total damage on 5 targets
How it should be
Mud Echo damage should be increased by 30% per target struck up to 150%
Links
Item <https://www.wowhead.com/item=232543/ringingritualmud>
Mud Echo <https://www.wowhead.com/spell=1221151/mudecho>
[Item][Raid] - Vexie's Pit Whistle
Description of the bug
Geardo casts oil only when he appears.
How to reproduce
Use trinket
How it should be
Geardo lives 5 seconds and should make 3 oil casts:
500 ms after summon and 2 times each with 1600ms delay
Retail <
Links
Item <https://www.wowhead.com/item=230019/vexiespitwhistle>
Geardo <https://www.wowhead.com/npc=235472/pitbotgeardo>
Oil cast <https://www.wowhead.com/spell=1213859/oilyoutrage>
[LoU][Vexie] Bikes vs Intermission
Currently, Any friendly/unfriendly bikes in the boss arena do not dissapear once the boss starts channeling TuneUp.
Video proof: <
5 December 2025
[Priory][Prioress Murrpray] Arathi Neophyte vs Amount
Currently when you fight with <https://www.wowhead.com/npc=207940/prioressmurrpray> and she is 50% when she go up you can see in video she send 2 waves
Right now we have only 1 wave of adds
< Retail video
[LoU][Gallywix] 1500-Pound "Dud" Knockback
Currently, Interacting with the Dud does not knockback the player that interacted with it.
[LoU][Gallywix] 1500-Pound "Dud"
Currently, each cast of Big Bad Buncha Bombs spawns 4 Duds, instead of only 2.
Edit: It seems they spawn 4 every time after first cast, which spawns only 2 (That is correct amount)
[LoU][Gallywix] Darkfuse Wrenchmonger
Currently, they spawn "Instanty" as the Yellow circle of thier spawning position appears. There should be some delay.
Additionally, the Mobs should not be stunnable/ccable. Currently, they are fully CCable.
[LoU][Gallywix] Suppression Targeting
Currently, Suppression Spell targets all players in the raid, It should target only player infront of the boss, when he started channeling the spell.
Retail video proof: <
[LoU][Gallywix] Gatling Cannon
Currently, the Gatling Cannon spell is not being casted as often as it should be. (In Phase 1)
[LoU][Gallywix] Missing Boss Animations
(Not to be Confused with Visuals, which all seem to work.)
Missing boss casting animations for following spells:
Big Bad Boucha Bombs
Suppression
Scatterblast Canisters
4 December 2025
[Arms] - Unhinged Bladestorm/Ravager , Sweeping Strikes Description of the bug
While the Unhinged talent (ID 335282 ) is active, Mortal Strike no longer hits additional targets during Sweeping Strikes.
According to the official hotfix from August 22, 2024, Mortal Strike should not cleave when triggered by Unhinged .
However, on the server it still hits extra targets whenever Sweeping Strikes is active.
How to reproduce
1. Creat Warrior with the linked talents below
2. Select the Unhinged talent.
3. Stand near two training dummies.
4. Activate Sweeping Strikes.
5. Activate Bladestorm/Ravager
How it should be
When Sweeping Strikes is active the Mortals Strikes from the Talent (Unhinged) should not hit more than one target.
Informations of the spell
Unhinged Talent (ID 386628)
Arms
Every other time Bladestorm or Ravager deal damage, you automatically cast a Mortal Strike at your target or random nearby enemy.
Links
|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:386628|h[Unhinged]|h|r>|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:386628|h[Unhinged]|h|r
Talents CcEAO9DBjZzKcjSu6RJDto0RCCGmZGzYGzMLz2yyYGAAAAGMNMzsMmhxyYmZsYmZYGMMAAAAAAAMjZbwAsFDYzMGWgBmRb0AWA
[Enhancement/Elemental] Shamanism PvP talent Description of the bug
talent 193876/shamanism is not working in open World while playing with War Mode On
How to reproduce
1. create a shaman and activate Elemental/Enhancement spec
2. Activate War Mode On
3. and choose Shamanism PvP talent
How it should be
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:193876|h[Shamanism]|h|r> should be active in PvP scenarios and also in Open World if war mode is active
<https://www.wowhead.com/spell=32182/heroism>
<https://www.wowhead.com/spell=2825/bloodlust>
[Enhancement] Stormsurge x Auto Attacks Description of the bug
Currently melee autoattacks (6603/autoattack ) can proc 201846/stormsurge (buff ID)
How it should be
Your special attacks have a 5% (+ mastery) chance to reset the remaining cooldown on Stormstrike.
(25504/windfuryattack is a special attack that can proc stormsurge)
(6603/autoattack ) is not special attack
<https://www.wowhead.com/spell=77223/masteryenhancedelements>
[Enhancement] Feral Lunge Description of the bug
Shaman often fall in texture when he use 196884/ferallunge
How to rerproduce
video 1 <
video 2 <
BT <
[Enhancement] Stormblast x Stormflurry Description of the bug
when shaman has 2 stacks of 470466/stormblast (buff ID) using a 17364/stormstrike with proc of 344357/stormflurry comsumes both stack
How it should be
344357/stormflurry should inherits the 25% nature damage from 470466/stormblast without consuming addionational stack
Links
<https://www.wowhead.com/spell=319930/stormblast> talent ID
[Discipline/Shadow] Glyph of the Lightspawn Description of the bug
Currently if you use Glyph of the lightspawn your Shadowfiend stay the same
How to reproduce
Go in discipline or shadow talent
use <https://www.wowhead.com/item=153031/glyphofthelightspawn>
Use your Shadowfiend
How it should be
If you use <https://www.wowhead.com/item=153031/glyphofthelightspawn> Transforms your Shadowfiend into a Lightspawn.
Informations of the spell
Links
<https://www.wowhead.com/item=153031/glyphofthelightspawn>
[Frost] Ice Wall x Abomination Limb {red}(Description of the bug )
When Death knight activates Abomination Limb it pulls Ice Wall
{red}(How to reproduce)
Have Mage level 80
Have Death Knight level 80
Get Ice Wall PvP talent
Get Abomination Limb talent
Activate Ice Wall
Activate Abomination Limb
{red}(How it should be)
Death Knight should not be able to move the Ice Wall with Abomination Limb when Mage activates it.
{red}(Informations of the spell)
|
||
Ice Wall
Tank Specs Row 1 PvP Talent
|
||
8% of base mana
|
30 yd range
||
|
|
||
1.5 sec cast
|
1.5 min cooldown
||
|
Requires Mage
Requires level 55
||
|
|
||
Conjures an Ice Wall 30 yards long that obstructs line of sight. The wall has 30% of your maximum health and lasts up to 15 sec.
||
|
{red}(Links)
|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:352278|h[Ice Wall]|h|r
[Frostfire Empowerment] Comet Storm x Dawnbreaker Currently when you use <https://www.wowhead.com/spell=438609/cometstorm> and flamestrike and Arcane Orb On the flying boat your Comet storm goes away
<
Video: <
[All] Ice block x Adaptation Description of the bug
When Ice block (<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r)> Is pressed, my trinket (<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hitem:218717::::::::120:::::|h[Forged Gladiator's Sigil of Adaptation]|h|r)> is activating, which shouldn't happen because it's my ability. Trinket goes into recharge, and is also used stone from pvp equip (<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hitem:213747::::::::120:::::|h[Enduring Bloodstone]|h|r)>, which kind of implies that my ice block is considered a crowd control effect.
How to reproduce
Take <|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r>
Take <|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hitem:218717::::::::120:::::|h[Forged Gladiator's Sigil of Adaptation]|h|r>
Use <|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r>
How it should be
When i use <|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r> with <|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hitem:218717::::::::120:::::|h[Forged Gladiator's Sigil of Adaptation]|h|r> my trinket pvp shouldnt proc
Links
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hitem:213747::::::::120:::::|h[Enduring Bloodstone]|h|r>
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hitem:218717::::::::120:::::|h[Forged Gladiator's Sigil of Adaptation]|h|r>
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:45438|h[Ice Block]|h|r>
[Frost] Bone Chilling x FrostFire bolt Description of the bug
Bone chilling talent on frost mage is not triggered by using frost fire bolt and it should be triggered by it as it does apply the slow effect, when switching out of frostfire and only using frost bolt it works fine
How to reproduce
1. Creat Frost mage
2. Take Frostfire Hero talent
3. Take <https://www.wowhead.com/spell=205027/bonechilling>
4. Use Frostfire bolt
How it should be
If i go in Frostfire hero talent and i take <https://www.wowhead.com/spell=205027/bonechilling> if i use Frostfire bolt i should get <https://www.wowhead.com/spell=205027/bonechilling> buff
Links
Talent: CAEAJHMkDNl9e4q1zfgySSx9jPzYzsNLYGzYWMwYmGjZGzYGGjBzMzMzYmZmZGzMzYmZZmmZ2mNIgZmltltZmWAAAAAAwAAAAAAAAA
<https://www.wowhead.com/spell=205027/bonechilling>
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:431044|h[Frostfire Bolt]|h|r>
[Restoration][Keeper] - Durability of Nature Description of the bug
Currently Minor Cenarion Ward is applied to enemies
FS: <
How to reproduce
Create Druid
Activate Resto spec Keeper of the Grove
Learn Durability of Nature
Use Grove Guardians
How it should be
Minor Cenarion Ward should be applied on healed allies, not enemies
"Your Grove Guardians' Nourish and Swiftmend spells also apply a Minor Cenarion Ward that heals the target for (160% of Spell Power) over 8 sec the next time they take damage."
Informations of the spell
Links
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:429227|h[Durability of Nature]|h|r>
<|T7252953][url=https:\/\/www.wowhead.com\/news\/findtheperfectdecoritemwithwowheadsplayerhousingdecordatabase379427]Find:16|t|cffffd000|Hspell:429222|h[Minor Cenarion Ward]|h|r>
Talent: CkGAkuH5GdQpDrgY32rlVGnyqtNmZYZbmZmxiZDDDbmllxMAAAAAAAAAAAAWmhmtZ4BywMeAzGbzMWmxwAAAAAADAYMgllxCmmZ2GCAmtZ2aWmZzCzMDgZB0A
[Floodgate][Geezle Gigazap] Leaping Spark vs Jump
Currently boss has problems with certain spells
[Cinderbrew] x G60 pack afk
Currently the adds in pack G60 they are not attacking , the worker bee they get in combat only when you pull the pack next to it , and the Beelet are legit afk doing nothing
<
[Priory][Ardent Paladin] Spells vs Sync
based from this retail video < , looks like the paladins are scripted to not cast the same ability if there is other paladin in the pull , they do cast same ability but looks like there is always delay between the abilities , right now in firestorm they cast in the sametime which makes it hard to live and causes wipes
Other clips for the same adds :
<
<
[LoU][Gallywix] Falling in Hole
Currently, falling in the hole under Gallywix or outside of the arena does not kill the player instantly, and does not teleport his corpse onto the platform.
[LoU][Gallywix] Boss Missing Dialogue Lines
Currently, Missing all Dialogue lines durning the fight.
[LoU][MugZee] Gallagio Goon vs Gaol Break
Most of the times, the Gallacio Goon dies before casting Gaol Break, making players stuck in the Rock walls.
It seems that he does cast it at 1 health, but sometimes, instantly dies, and the Ground is covered in debree, but he did not finish csasting the spell.
[LoU][MugZee] Gallacio Goon Shakedown Spell
Currently, the Shakedown Spell from the Gallacio goon often changes direction of casting visual, midcast, Hitting different spots most of the times than visualized.
[LoU][MugZee] MK II Electro Shocker Spawn Location
Currently, they seem to spawn at random locations (Mostly under boss, instead of preset location on the left side of the room.)
Also, sometimes, only 1 Shocker spawns, instead of two, (On Normal and Heroic Alike)
Video example of correct spawn locations: <
First Shocker can be seet at 1:14 spawning, and second one at 1:34. They both spawn at same time, just at different locations, in predetermined spots.
[LoU][Bandit] Fraud Detected!
Currently, Boss enrages, and uses Fraud Detected, Regardless if players deposit all coins/correct oder.
[LoU][Bandit] Reel Assistant
Currently, They seem to move few yards each time they finish casting Electric Blast.
These mobs should be unable to move at all.
Video proof: <
[LoU][Bandit] Deposit Coin vs Range
Currently, players can use the Extra action button, regardless of range, Meaning they can deposit it from other side of the room, from boss.
They should be required to be within melee range to deposit the tokens.
[LoU][Stix] Garbage Pile Debuff
Currently, the Garbage Pule debuffs stack, and are not removed upon leaving the Garbage Pile Zone.
Spell ID: 464854
[LoU][Stix] Boss Intro Walking
Boss Should always respawn walking around the arena, Currently, he only walks while outside of combat before first pull/reset.
[LoU][Rik] Pyrotechnics Stay after Exploding
Currently, letting Pyrotechnics adds explode in Heroic mode, makes them stay there for the duration of the fight. Once they finish the cast, they should despawn.
[LoU][Rik] Pyrotechnics Delay
When Pyrotechnics spawn, (Fully from falling onto the ground). The Cast which begins after they land should be delayed by like a second, after landing. Currently, they instantly start casting Grand Finale as they land. There should be a delay.
Video proof: <
[LoU][Rik] Sparkblast Ignition
On Heroic, Currently, Pyrotechnics do not spawn circles of Sparkblast Ignition around them self when they channel Grand Finale, spawning small AoEs in thier vicinity.
Video example from retail: <
[LoU][Rik] Pyrotechnics Spawn Amount
On Heroic Difficulty, there should be only 4 Pyrotechnics spawning each cast it seems.
Currently, each time it spawns 5, in 10 man group.
[LoU][Rik] Amplifiers Instantly Exploding in Enrage Phase
Currently, durning the bosses Hyper Fever phase (Enrage), When he finishes casting Blaring Drop, he instantly destroys an Amplifier, with no visusal indication, and way too soon before the wave arrives.
[LoU][Rik] Amplifiers Lingering Voltage
As of right now, When player tries to break the link between him self and a amplifier, he has to move 12 yards futher away from the amplifier to break the line, than visualized by the Circle around draining amplifier. The range of the Link should probably be decreased.
[LoU][General] Blackwater Swabby
The three Blackwater Swabby NPCs near the entrance to Cauldron of Carnage arena should run away towards the exit once the Enemy NPCs near them have all been slain.
[GOT][Boss]Fangs of the Queen
Description of the bug
Boss:
abbiliti:|T4638602:16|t|cffffd000|Hspell:439522|h[СинергетичеÑкий шаг]|h|r
If you send bosses into the wall when using your Synergistic Step spell
they are then thrown in the opposite direction from the spell direction AT MAXIMUM DISTANCE
At the same time, on the OFE they make a minimal breakthrough or remain in place.
at the first jerk, having pushed off to the maximum distance (logically), they should have made the next jerk in the right direction, but alas, they continue to make all 3 jerks IN THE OPPOSITE direction
How to reproduce
run M+
go to Boss:
Bring the boss to the wall
Direct the boss to face the wall
wait for use
abbiliti:|T4638602:16|t|cffffd000|Hspell:439522|h[СинергетичеÑкий шаг]|h|r
watch how and where the boss makes his dashes.
How it should be
After accumulating 100 units of energy, Nx and Vx make several dashes across the battlefield, dealing 1179029 units of physical damage to players in their path. They then switch roles between fighter and support in the direction of the boss's gaze(:|T4638602:16|t|cffffd000|Hspell:439522|h[СинергетичеÑкий шаг]|h|r)
Informations of the spell
Boss:
abbilitiabbiliti:|T4638602:16|t|cffffd000|Hspell:439522|h[СинергетичеÑкий шаг]|h|r
retail:
test:
[Priory][mob] Lightspawn
Error Description
Mob https://www.wowhead.com/ru/npc=206710/news;mode Incorrect level. It's listed as 80 (it should be 81).
How to reproduce
Enter the Dungeon.
Run the key.
Find mob https://www.wowhead.com/ru/npc=206710/news;mode (from the central fountain, go left up the stairs to the miniboss).
How it should be
Mob https://www.wowhead.com/ru/npc=206710/news;mode Should be level 81.
Spell Info
Mob https://www.wowhead.com/ru/npc=206710/news;mode
Retail Video Note the pack of mobs on the left. One of them https://www.wowhead.com/ru/npc=206710/news;mode is level 81, as it should be.
We have a video
Note the player's target. This same mob is only level 80 (which shouldn't be the case). It should be le




