When an orb spawned from mastery expires, it should "explode" and heal the nearest ally in 6 yards for 50% of the normal healing. It currently heals for 100% of the healing, or at least very close to 100%.
status changed from new report to report confirmed
10% less healing instead of 50%, the explode heals 90% of the normal healing instead of 50%
well the healing spheres was healing for example 100k after than last fix they heal like 20k and only 4 sphere explodes when i use detonate chi not all of them so it causes less healing its like nerfection, nerf inside nerf give attention to this pls teck and salut
Detonate Chi is WoD, you're sure you're on the right expansion?
status changed from report confirmed to fix need test
Works fine now on PTR
Works for me, too. Thanks
status changed from fix need test to resolved